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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stat&amp;diff=2258352</id>
		<title>Talk:Stat</title>
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		<updated>2015-03-08T22:10:47Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Stat equation layout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the modifiers table, how about items such as Light Ball, Thick Club? [[User:Lahar|Lahar]] 23:16, 22 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Whats the maximum for the stats? [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:32, 23 June 2008 (UTC)&lt;br /&gt;
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== Stat modification in battle. ==&lt;br /&gt;
&lt;br /&gt;
okay, this is probably the best place to raise the question.&lt;br /&gt;
&lt;br /&gt;
the stat altering moves change stats in &amp;quot;levels&amp;quot; of up to six. how much does each &amp;quot;level&amp;quot; change the stats by? If this is already listed somewhere, i don&#039;t know where to find it.&lt;br /&gt;
:As far as I can tell, it works like this&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Unmodified, stats are multiplied by 2/2 (with the exception of evasion and accuracy, which use 3/3 instead). Raising a stat by one level adds 1 to the numerator, whereas lowering by one level adds 1 to the denominator. This means that if you use a move like [[Growl]], the opponent&#039;s attack stat is multiplied by 2/3. Using it again changes 2/3 to 2/4, a.k.a. 1/2, and if you use it again it goes to 2/5, then 2/6, (or 1/3,) etc. --[[User:Legollama|Legollama]] 02:09, 25 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Do negative stat changes in battle stay even after you switch out?[[User:Summerscythe|Summerscythe]] 20:34, 21 April 2009 (UTC)&lt;br /&gt;
:: No. Switching out resets all stat alterations, +ve or -ve. - [[User:Solarys|Solarys]] 06:03, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Speed question==&lt;br /&gt;
&lt;br /&gt;
If two Pokémon have the same speed stat in battle, what determines which will attack first? [[User:Lucario12|Lucario12]] 16:48, 2 November 2008 (UTC)&lt;br /&gt;
:Good question. I&#039;m sure that it will be chosen randomly. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:54, 2 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== All Stats Referred to Collectively ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s just an idea but I&#039;ve noticed something. I&#039;ve had the idea of instead of just reffering to a Pokemon&#039;s indivisual Stats; HP, Attack, Defense, Special Atk, Special Def and Speed, one could refer to all values that effect a battle.&lt;br /&gt;
Observe;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;H&#039;&#039;&#039;P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ttack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D&#039;&#039;&#039;efense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Defense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E&#039;&#039;&#039;vasiveness&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ccuracy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;peed&lt;br /&gt;
&lt;br /&gt;
Reading the first letter of each Stat forms the word &amp;quot;SHADSEAS&amp;quot; (or an alteration on the order). What do you think? Could it be a new lingo? [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
:Maybe, but the order seems pretty messy to me, as I&#039;m more comfortable with the order HP-Atk-Def-SPAtk-SPDef-Spd. And&amp;amp;nbsp;remember to sign your comments on talk pages with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;), this was already mentioned in your welcome message (I hope you already read it through). &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 17:15, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, signed it now [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evasion stages/modifiers? ==&lt;br /&gt;
&lt;br /&gt;
What&#039;s the maximum % of evasion a PKMN can have? (I.e. 6 uses of Double Team, Bright Powder and Hail/Sandstorm ability bonus.)&lt;br /&gt;
&lt;br /&gt;
Firstly, do the items/abilities stack with each other and stages linearly or diminishingly?&lt;br /&gt;
&lt;br /&gt;
If linearly, it will be 96.67%: 6 stages (9/3 multiplier) = 66.67% evasion + 20% from ability boost + 10% from Bright Powder&lt;br /&gt;
&lt;br /&gt;
If diminishingly with stages only, it&#039;s 76.67%: 66.67% + 6.67%{{tt|*|(100-66.67)×0.2)}} from ability boost + 3.33%{{tt|*|(100-66.67)×0.1)}} from Bright Powder&lt;br /&gt;
&lt;br /&gt;
Or if diminishingly with each other AND stages, it&#039;s around 75~76%, depending on whether the item or ability is accounted for first.&lt;br /&gt;
&lt;br /&gt;
- [[User:Solarys|Solarys]] 06:01, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve been wondering this same thing, every time one of my Pokémon will get hit by {{m|SmokeScreen|Smokescreen}} or {{m|Sand-Attack}}, they miss more then half the time.  But additional uses don&#039;t seem to make a huge difference. [[User:Derian|&amp;amp;#91;&amp;amp;#91;Derian&amp;amp;#93;&amp;amp;#93;]] 19:00, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::They stack diminishingly. So the effects of bright powder/your ability get smaller the more you double team or minimize. However, they remain the same if you sand attack because accuray is a diffrent stat.&lt;br /&gt;
&lt;br /&gt;
-[[User:Kin-Kyukon|Kin-Kyukon]]&lt;br /&gt;
&lt;br /&gt;
== Incorrect formulas ==&lt;br /&gt;
&lt;br /&gt;
Hey, sorry to revert the awesome-looking formula images in the [[Stats#Formula|#Formula]] section to text, but they&#039;re incorrect.&lt;br /&gt;
&lt;br /&gt;
Generations {{gen|III}} and {{gen|IV}} have &#039;&#039;Nature ×&#039;&#039; &#039;&#039;&#039;at first&#039;&#039;&#039;, when [[Stats#Nature|#Nature]] says this:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Generations {{gen|I}} and {{gen|II}} have &#039;&#039;EV / 2048&#039;&#039;, when [[Effort values#Generation I]] says the formula is [[File:Statexp.png]].&lt;br /&gt;
&lt;br /&gt;
And since I don&#039;t know how to make those awesome-looking formula images or even update them, I&#039;ll leave it to the uploader to modify them. The relevant files are StatFormulaHPGenI.png, StatFormulaGenI.png, StatFormulaHPGen3.png and StatFormulaGen3.png. [[User:Looce|Looce]] 17:09, 1 November 2009 (UTC)&lt;br /&gt;
:If you can explicitly point out the corrections to be made, I can get on that for you. When I created the images I was going on the information I was provided with. If it is incorrect, I&#039;m happy to provide a fix given that you tell me what to change it to. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 23:51, 1 November 2009 (UTC)&lt;br /&gt;
:: To the current revision of [[Stats#Formula|#Formula]]&#039;s text. Namely,&lt;br /&gt;
::* In Gen I and II, both formulas, update EV/2048 to be squareroot(EV + 3) / 4. Even better would be to say STAT EXP in Gen I and II&#039;s formulas instead of EV, because that&#039;s what they were known as back then.&lt;br /&gt;
:::* So, like this, then?&lt;br /&gt;
::: [[File:HP_calc.png]]&lt;br /&gt;
::: Except that formula is wrong, because it has to be divided by 8, not 4 (the denominator on the bottom is 50, not 100.) My mistake.[[User:Ztobor|Ztobor]] 03:39, 26 May 2010 (UTC)&lt;br /&gt;
::* In Gen III and IV, other status formula, move &#039;&#039;Nature ×&#039;&#039; to the end as &#039;&#039;&#039;× Nature&#039;&#039;&#039;&lt;br /&gt;
:: Though it may be that the &#039;&#039;(... + 50 + ...) / 50&#039;&#039; thing for Gen I and II&#039;s HP was correct, even if it&#039;s in Gen III and IV as &#039;&#039;+ Level + 10&#039;&#039;, so you don&#039;t really need to update that. Thanks in advance :) [[User:Looce|Looce]] 03:15, 2 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I disagree with changing the terms to the obsolete ones. It is confusing. I have been having problems with the term “effort points” in the last two generations, which I suspect are being used interchangeably for “effort values”. Note that the terms have been changed, but stick to one or the other from then on. Of course it would have been better to have not changed the terms at all, but what’s done is done. [[User:White Phoenix|White Phoenix]] 11:22, 22 November 2009 (UTC)&lt;br /&gt;
:Just a little thing for Looce, um... Nature&#039;s first because of the transitive property. Notice the parentheticals? Plus, the correct answer is not gotten... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:06, 27 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
In the first paragraph under Effort Values, before the formulas, shouldn’t that be “For every 4 &#039;&#039;effort points&#039;&#039; gained, a level 100 Pokémon will have 1 extra point in its stats”? And where did the 50 and 2048 come from? It isn’t mentioned anywhere on this page or in the Effort Values article. So which formula for determining the stat points is correct? 50+(EV/2048) or squareroot(EV+3)/4? [[User:White Phoenix|White Phoenix]] 13:54, 29 November 2009 (UTC)&lt;br /&gt;
:: Whoever wrote the current Gen III-IV &amp;quot;Other Stats&amp;quot; formula left Level out of the calculations. Smogon&#039;s formula is        Stat = (((2 * BaseStat + IV + (EV / 4)) * Level / 100 + 5) * Nature) [[User:Professor|The Professor]] 15:44, 27 June 2010 (UTC)&lt;br /&gt;
::: It&#039;s been fixed, BTW. My bad. [[User:Ztobor|Ztobor]] 04:19, 14 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Now wait a minute!===&lt;br /&gt;
Your stat calcs are wrong! Arceus with a 31 IV and 252 EV in HP will have 444 HP. Your calculation gives it a maximum of 394. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:31, 27 November 2009 (UTC)&lt;br /&gt;
:Do the math again. It gives exactly 444. --[[User:Miliko|Miliko]] 18:52, 9 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Off by one?===&lt;br /&gt;
I implemented this formula in Lua: http://pastie.org/7732032&lt;br /&gt;
&lt;br /&gt;
but, sometimes I&#039;m getting results that are one more than the game&#039;s result (in Soul Silver). Maybe the rounding is wrong? This happens with neutral natures too (e.g. Hardy), so that shouldn&#039;t be it. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 07:17, 28 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
e.g. Eevee, base special attack is 45, level 18, EV 6, IV 3, the result should be 21, but I get 22.01 (truncated to 22). The other stats are fine. For EVs of 0-2 I get 21 as expected. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 07:30, 28 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Found it: EV / 4 needs to be floor(EV / 4). So the article needs to be corrected; unfortunately I don&#039;t know how to go about generating those nice images. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 08:00, 28 April 2013 (UTC)&lt;br /&gt;
::I found this to be also inaccurate to Gens I and II. The game rounds UP, not DOWN. I was making a mockup calculator in MS Excel to know the amount of EVs to give to my Pokémon using Pikasav (for testing reasons) and found out that sometimes the value was off by one, since I was using the ROUNDDOWN function. Using ROUNDDUP actually gave me the exact values the game used. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:51, 13 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Nature Factor==&lt;br /&gt;
After some tests using the formula on Lv5 Pokémon on my Emerald Rom, I think the Nature factor on it is placed on the wrong place. It should not affect the final &amp;quot;5&amp;quot; on it. I specifically tested it on an Adamant Magikarp with perfect Atk IV, the formula gives me a stat of 8, and in the game it is 7 (I tested the IV with the IV Man). And in other Pokémon (Breloom IIRC), I had the same problem. Could someone test it? --[[User:Miliko|Miliko]] 18:52, 9 February 2010 (UTC)&lt;br /&gt;
*You need to truncate (drop the decimals) before applying the nature boost. --[[User:Sp unit 262|sp unit 262]] 03:11, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What happens with Speed? ==&lt;br /&gt;
&lt;br /&gt;
When two Pokémon&#039;s speeds are equal, they attack first with 50% probability each. If the speeds are a bit off, the probability does not jump to 100%. What actually happens? [[User:Ztobor|Ztobor]] 21:24, 14 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
*I noticed this too, especially in the older generations; I think the higher level one with a slightly lower speed may have a chance to go first. I don&#039;t remember seeing this happening in the battle tower/frontier, or link battles, though, even when there&#039;s a level difference. ~ [[User:Solarys|Solarys]] 12:16, 14 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:*Btw, you can easily test this on an emulator. Make sure you have a spare slot in your party, and an active Pokémon with non-damaging moves (optional, but preferred). First take note of your active Pokémon&#039;s speed, then go fight something with a similar level and base speed. Save a state when you enter the fight, then catch the enemy to see its speed. If it&#039;s off from yours by more than, say, 3 points, load your saved state and run; otherwise load your saved state, keep choosing different moves to see whether the faster one always goes first. ~ [[User:Solarys|Solarys]] 12:45, 14 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::*I can confirm this with a non-emulator device - the slower one can also sometimes go first. But the greater the speed difference, the less likely it happens. [[User:Ztobor|Ztobor]] 04:41, 31 May 2011 (UTC)&lt;br /&gt;
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== In the anime ==&lt;br /&gt;
A while back ago I made an edit about how Speed worked in the anime. Is it possible that we could make a seperate section or page that&#039;s about how stats work in the anime, because I can definitely see a bit of a difference. For example, Double Team normally raises evasion but it also seems to raise attack power in the anime because all of the clones can attack. --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:04, 24 October 2010 (UTC)&lt;br /&gt;
:Well? --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:48, 4 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can we please ==&lt;br /&gt;
&lt;br /&gt;
Make a clear definition of stages? I only get the gist of it. --[[User talk:Venomoth|☯ ]][[User:Venomoth|*Ɣℯ№ӎօṫհ*]][[User talk:Venomoth| ☯]] 00:52, 5 November 2010 (UTC)&lt;br /&gt;
:Stages are incredibly simple. Let&#039;s say my Pokémon has 420 Attack and it gets hit with FeatherDance (which lowers the Attack stat by two stages). The second stage of decrease is 1/2. 420 * .5 = 210, meaning that whenever damage calculations have to take my Attack stat into consideration, it will use 210 instead of 420.{{unsigned|Hexagon Theory }}&lt;br /&gt;
::Thanks, I found some extra info on it. &amp;lt;span style=&amp;quot;color:#91A3B0&amp;quot;&amp;gt;—&amp;lt;/span&amp;gt;[[User:Venomoth|&amp;lt;span style=&amp;quot;color:black; font-size: 13pt&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;V&#039;&#039;&#039;e&amp;lt;small&amp;gt;№&amp;lt;/small&amp;gt;moth&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Venomoth| ♦]] 09:33, 11 November 2010 (UTC)&lt;br /&gt;
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== Regarding calculation of successful hit in battle ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If P is greater than 1, the move will surely hit.&amp;quot; But what if P isn&#039;t greater than 1? Surely it won&#039;t always miss... does anybody know anything about the formula that determines successful move hits? [[User:Hexagon Theory|Hexagon Theory]] 21:27, 10 November 2010 (UTC)&lt;br /&gt;
:P is just the probability that the move will hit.  Probabilities greater than 1 don&#039;t make any sense, so it&#039;s explicitly stated that they&#039;re the same as 1 (i.e., always hit).  Once the probability is calculated, the game (in effect) generates a random number between 0 and 1; if P is greater than or equal to this number, the attack hits.  --[[User:Minimiscience|Minimiscience]] 16:10, 11 November 2010 (UTC)&lt;br /&gt;
::D&#039;you know for certain that the random number is uniformly distributed?{{unsigned|Hexagon Theory}}&lt;br /&gt;
:::Technically, no, I don&#039;t know that, though I would expect it to be (or, at least, as close to uniform as pseudo-randomness can get you).  --[[User:Minimiscience|Minimiscience]] 19:49, 11 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trading and level up ==&lt;br /&gt;
&lt;br /&gt;
If you have a level 100 Scyther, with a speed of 300, and trade with metal coat, than wouldn&#039;t it have a higher speed than a scizor level 100 can have?(its highest according to the sat calculation is 251, and I only used this as an example.) Also, what if you had a level 100 Eevee(with a speed of 229, it&#039;s highest possible speed), and for example, you evolve it into a Jolteon, it will still have less than the minimum speed a level 100 Jolteon can have, so how does this work? Do the stats get reset? {{unsigned|Phoenixon}}&lt;br /&gt;
:Stats are always recalculated upon evolution. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 22:49, 12 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contrary ==&lt;br /&gt;
&lt;br /&gt;
Why is Contrary listed as an ability that lowers Attack and Defense? That&#039;s not what it does... [[User:EnosShayrem|&amp;lt;span style=&amp;quot;color:#697437;&amp;quot;&amp;gt;Enos&amp;lt;/span&amp;gt;]][[Shaymin (Pokémon)|&amp;lt;span style=&amp;quot;color:#00FF00;&amp;quot;&amp;gt;Shay&amp;lt;/span&amp;gt;]][[Kyurem (Pokémon)|&amp;lt;span style=&amp;quot;color:#0088FF;&amp;quot;&amp;gt;rem&amp;lt;/span&amp;gt;]][[User_talk:EnosShayrem|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BBBBBB;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 04:31, 15 May 2011 (UTC)&lt;br /&gt;
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== Wrong example ==&lt;br /&gt;
&lt;br /&gt;
For the example showing how to work out a Pokémon&#039;s Sp.Att it shows:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_1.png]]&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_2.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;When the game calculates a stat it rounds down &#039;&#039;&#039;before&#039;&#039;&#039; applying the nature. The example applies the nature first and then rounds down, that Pokémon would actually have a Sp. Att of 135. It&#039;s not that important but it should still be fixed. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 19:34, 4 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Garchomp total? ==&lt;br /&gt;
&lt;br /&gt;
The base stat total + the EV total + the IV total of the lv. 78 Garchomp = 1220 but its stat total is 1240.&lt;br /&gt;
Can someone explain this? Nickvang 19:13 10 june 2011&lt;br /&gt;
* The stat total and the totals you see there are not equal. It takes 4 EV&#039;s to raise the stat total by 1, and each base stat raises the total by 2. [[User:Ztobor|Ztobor]] 02:04, 19 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong information on the color of the HP bar ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If a Pokémon has less than 1/4 of their HP remaining, the color will turn red&amp;quot; http://img40.imageshack.us/img40/8161/immagine1jxc.png 165/4=41.25, so what? It has less than 1/4, and its HP bar isn&#039;t red. [[User:Shepeedy|Shepeedy]] 20:10, 25 June 2011 (UTC)&lt;br /&gt;
:Perhaps it&#039;s 1/5? Try lowering the HP to less than 33. [[User:Ztobor|Ztobor]] 14:13, 27 June 2011 (UTC)&lt;br /&gt;
::I&#039;ll try the next time I&#039;ll be able to. [[User:Shepeedy|Shepeedy]] 20:08, 28 June 2011 (UTC)&lt;br /&gt;
::I can confirm 1/5. I don&#039;t have any screenshot proof, but I&#039;ll run through the numbers. My Vaporeon has 314 HP. 314*1/5=62.8. Lo and behold, at 63 HP the bar is yellow, and at 62 HP the bar is red. 1/5 it is. [[User:Phizzle|Phizzle]] 07:23, 9 July 2011 (UTC)&lt;br /&gt;
:::Ok, feel free to edit it. [[User:Shepeedy|Shepeedy]] 08:27, 14 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stuff ==&lt;br /&gt;
&lt;br /&gt;
If Paralyzed Pokémon has -6 in Speed, how much it will be slowed?&lt;br /&gt;
&lt;br /&gt;
Also...&lt;br /&gt;
&lt;br /&gt;
*+1 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose!&lt;br /&gt;
*+2 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose sharply!&lt;br /&gt;
*+3 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose drastically!&lt;br /&gt;
*+6 - While no move (save for {{m|Belly Drum}}) can raise stat so much, the Wonder Launch item says &#039;&#039;immensely&#039;&#039;.&lt;br /&gt;
*-1 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; fell!&lt;br /&gt;
*-2 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; harshly fell!&lt;br /&gt;
[[User:Marked +-+-+|Marked +-+-+]] 13:12, 23 October 2011 (UTC)&lt;br /&gt;
:I know I&#039;m responding to an old post but I added the in-game message information because it informs the player how many stages the stats have been changed (sort of.) I&#039;m pretty sure it says &amp;quot;sharply rose&amp;quot; instead of the other way around, and there&#039;s &amp;quot;severely fell&amp;quot; for -3. For the record, a paralyzed Pokémon will be slowed by a fourth.HADAA 16:45, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat colors ==&lt;br /&gt;
&lt;br /&gt;
It should be pointed out somewhere in the article something about the distinctive colors of stat modifiers. You know, the colors that were used in Gen III, but later dropped in Gen IV. The colors in Gen III are:&lt;br /&gt;
*Red/Yellow: Attack&lt;br /&gt;
*Light/Dark Green: Defense&lt;br /&gt;
*Orange/White: Sp.Atk&lt;br /&gt;
*Dark Green/White: Sp.Def&lt;br /&gt;
*Light Blue: Speed&lt;br /&gt;
*Purple: Accuracy&lt;br /&gt;
*Teal: Evasion&lt;br /&gt;
*Gray: Two or more stats&lt;br /&gt;
&lt;br /&gt;
Whereas in Gen IV the colours are:&lt;br /&gt;
*Orange/Yellow: Positive modifier&lt;br /&gt;
*Blue: Negative modifier&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:57, 21 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Moxie? ==&lt;br /&gt;
&lt;br /&gt;
I was scanning the items that are supposed to raise stats, and I did not see Moxie under the &#039;Attack&#039; heading when it should be there.&lt;br /&gt;
&lt;br /&gt;
--[[User:Sovest555|Drakkon]] 15:58, 30 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat modifiers vs. EVs ==&lt;br /&gt;
&lt;br /&gt;
The section on &amp;quot;Stat modifiers&amp;quot; largely discusses &#039;&#039;in-battle&#039;&#039; stat modifers (i.e. the six stages of increase/decrease for Attack/Defense/Specials/Accuracy/Evasion).  Vitamins, wings, and EV berries are &#039;&#039;not&#039;&#039; part of this (they act on EVs directly).  Should they be moved to the Effort Values section instead? --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 18:01, 25 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stats about the stats ==&lt;br /&gt;
&lt;br /&gt;
I think it may be a great idea to include an overall summary of all Pokémon stats in this article, like what already exists on the articles of individual types. An average may be a good feature, as well as upper and lower quartiles. This data could be sampled separately to incorporate all Pokémon in one table and all fully evolved Pokémon in another. I&#039;d be happy to know what you all think. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 12:38, 23 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Health Bar Color==&lt;br /&gt;
Recently I was playing HeartGold and noticed that my Girafarig (level 15 and caught in HG, near Lake of Rage) had a max health of 50 with a current amount of 26 but a yellow health bar. Why was this so? [[User:MethodicMockingbird|MethodicMockingbird]] ([[User talk:MethodicMockingbird|talk]]) 22:58, 26 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why is Contrary only listed as affecting a few stats on this page?--[[User:Chris Broach|Chris Broach]] ([[User talk:Chris Broach|talk]]) 04:47, 10 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should the Generation 5 formula for determining non-HP stats at level 50 be listed here? ==&lt;br /&gt;
&lt;br /&gt;
I wasn&#039;t sure whether to add it, so I&#039;ll ask it here. Since some may be training their Pokémon for battling on the Battle Subway, Wi-Fi, or situations where a Pokémon&#039;s level is rounded down to level 50, should the formula [http://www.smogon.com/bw/articles/bw_ev#level50 listed here] be somehow implemented into the article? Or instead of implementing the formula, should it just be mentioned that the formula for stat calculation is halved when determining stats? [[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 03:38, 1 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat equation layout ==&lt;br /&gt;
&lt;br /&gt;
Is there any particular reason they&#039;re laid out as they are? For instance,&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
is equivilant to &lt;br /&gt;
[[File:AltGen3PlusStatFormula.png]]&lt;br /&gt;
and the latter is MUCH easier to read. --[[User:Keiya|Keiya]] ([[User talk:Keiya|talk]]) 10:17, 24 February 2013 (UTC)&lt;br /&gt;
:They are both mathematically correct so it&#039;s just a matter of choice. I probably won&#039;t fix it because if it ain&#039;t broke...&lt;br /&gt;
HADAA 16:49, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because rounding.  Level/100 will round down to 0 (except at level 100 which would be 1) before the multiplier whereas if you divide by 100 after all the multiplications it won&#039;t round until after the division (which is the way it works in-game).  As an example, the part that is EV/4 is rounded before it is multiplied by level (which is why we want our EVs to be in multiples of 4 otherwise they are wasted.)&lt;br /&gt;
[[User:Shivafang|Shivafang]] ([[User talk:Shivafang|talk]]) 22:06, 8 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat modifiers chart ==&lt;br /&gt;
&lt;br /&gt;
I think the stat modifiers chart needs modifying to decrease clutter. If we can separate them by stat and use {{template|movedesc}} or a table similar to that, I think we can make things easier to sort through. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#F85888&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;of&amp;lt;/span&amp;gt; [[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#F8D030&amp;quot;&amp;gt;Mana&amp;lt;/span&amp;gt;]] 19:29, 7 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Evolutions as Pokémon with the highest stat ==&lt;br /&gt;
As of now, the article mentions:&lt;br /&gt;
:- Mega Mewtwo X as the Pokémon with the highest Attack stat;&lt;br /&gt;
:- Mega Aggron as one of the Pokémon with the highest Defense stat;&lt;br /&gt;
:- Mega Mewtwo Y as the Pokémon with the highest Special Attack stat.&lt;br /&gt;
I&#039;m wondering, is this an objective evaluation? Mega Evolutions (unlike most other alternate Formes) require an item, they aren&#039;t a Pokémon&#039;s &amp;quot;natural&amp;quot; stats. If we take items into accounts, then a Choice Banded Deoxys-A has a higher Attack than Mega Mewtwo X (which can&#039;t hold a Choice Band since it&#039;s already holding another item).&lt;br /&gt;
If neither Mewtwo nor Deoxys are allowed to hold items, Deoxys is the one with the highest Attack. If both Mewtwo and Deoxys are allowed to hold a item, it&#039;s still Deoxys that has the highest Attack. So what is the criterion that the article is using?&lt;br /&gt;
[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 17:33, 12 November 2013 (UTC)&lt;br /&gt;
:The stat increases with Choice items doesn&#039;t affect the stats on the Pokémon&#039;s summary, do they? Mega Evolution stat increases do, suggesting that they&#039;re intrinsic to the Pokémon. Also, Giratina&#039;s Origin Forme also requires an item in almost every situation, yet it&#039;s included. In any case, leaving the Mega Evolutions&#039; stats off the page would only make the page less complete, and less useful as reference. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 23:20, 12 November 2013 (UTC)&lt;br /&gt;
::Oops. Forgot which page I was editing the talk page to. Those last two sentences don&#039;t really apply for this page. Nonetheless, I do think the base stats of Mega Evolutions are more valid than the item-adjusted stats of other Pokémon. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 23:23, 12 November 2013 (UTC)&lt;br /&gt;
:::&amp;quot;Intrinsic to the Pokémon&amp;quot; when a Pokémon cannot attain them without using a specific item in battle sounds like a contradiction to me.&lt;br /&gt;
:::Anyway, what I think you&#039;re saying is that Mega Evolution affects base stats, while an item like Choice Band only affect the stat itself (however, if that&#039;s the point the article is trying to make, it should use a more precise terminology). While that is true, I still have two issues with this statement. First, that is not the Pokémon&#039;s natural base stat. That base stat is being boosted. Second, this information, even if it were true, is pretty much irrelevant to the actual game. Mega Mewtwo X&#039;s &amp;quot;boosted&amp;quot; base Attack stat doesn&#039;t work the same as a natural base Attack stat, since it is incompatible with other items that increase Attack. Saying &amp;quot;Mega Mewtwo X forme currently has the highest Attack stat among all the Pokémon,&amp;quot; is misleading, because it gives you the impression that Mega Mewtwo X... really has the highest Attack. Which isn&#039;t true, because any Pokémon with an high natural Attack using a different boosting item (ex. Choice Band, Life Orb) is going to do more physical damage than Mega Mewtwo X.&lt;br /&gt;
:::It&#039;s like the article is giving two different weights to items. Mega Stones are just that: items.[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 15:03, 14 November 2013 (UTC)&lt;br /&gt;
::::Mega Stones are items, true, but Mega Pokémon are at least different forms, if not different Pokémon altogether. Mega Pokémon are thus just as valid as Deoxys Attack Forme. Just because a Mega Evolution can&#039;t exist without an item being held does not mean that their base stats are less &amp;quot;natural&amp;quot;. Mega Mewtwo X REALLY DOES have the highest natural Attack stat, and the fact that you can boost Deoxys&#039; effective Attack with an item is no more relevant than that you can make Shuckle have a higher effective Attack than both of them with Power Trick. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 19:52, 14 November 2013 (UTC)&lt;br /&gt;
:::::It is more relevant because the method is exactly the same: you give them an item. In Mewtwo&#039;s case it&#039;s a Mega Stone, in Deoxys&#039;s case a Choice Band. Power Trick would be relevant if we included moves into the discussion, but we don&#039;t.&lt;br /&gt;
:::::If this were an article about Pokémon in general (i.e. all kinds of games, manga, anime, etc.) than I might agree with you that Mega Evolutions are a special case. But this is not the case, this is an article about the main games and should give the reader useful and not misleading information about the main games. From this point of view, Mega Evolutions are just an effect of items, they&#039;re not a Pokémon&#039;s &amp;quot;natural&amp;quot; anything. Mega Mewtwo X&#039;s Special Attack is not its natural stat, it&#039;s a &amp;quot;boosted&amp;quot; stat, so to speak. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 15:24, 15 November 2013 (UTC)&lt;br /&gt;
::::::By Loudo: &#039;&#039;that is not the Pokémon&#039;s natural base stat. That base stat is being boosted&#039;&#039;.  Wrong.  You &#039;&#039;cannot&#039;&#039; &amp;quot;boost&amp;quot; base stats.  You can only boost the &#039;&#039;invisible&#039;&#039; in-battle value of stats.  A Pokemon&#039;s &#039;&#039;base&#039;&#039; stats are always reflected in the stats on its stat screen, so as long as those don&#039;t change, its base stats (or possibly EVs) haven&#039;t changed.  And boosts such as Choice Band and Power Trick and Swords Dance never change the numbers on the stat screen.  If{{tt|*|note: I don&#039;t actually have X/Y}} a Mega Evolution changes what&#039;s shown on the stat screen, then the base stats have changed.  It may indeed be a temporary change, but it is absolutely unlike Choice Band or anything else.&lt;br /&gt;
::::::So really, rather than saying &#039;&#039;Mewtwo in its Mega Mewtwo X forme currently has the highest Attack stat&#039;&#039;, the article should say it...&#039;&#039;has the highest&#039;&#039; &#039;&#039;&#039;&#039;&#039;base&#039;&#039;&#039;&#039;&#039; &#039;&#039;Attack stat&#039;&#039;.  I don&#039;t know why anyone ever wanted to say just &amp;quot;stat&amp;quot; instead of &amp;quot;base stat&amp;quot;, really...&lt;br /&gt;
::::::Personally, though, I would kind of like to know who has the highest base stat(s) both when you include Mega Evolutions and when you don&#039;t. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:57, 15 November 2013 (UTC)&lt;br /&gt;
:::::::Yes, you can boost base stats. The difference is that a Mega Stone boosts &#039;&#039;base&#039;&#039; stats, while a Choice Band boosts a &#039;&#039;stat.&#039;&#039; But it&#039;s a boost in both case, you&#039;re just boosting a different value. (Note: I use &amp;quot;boost&amp;quot; loosely. Technically neither the improvements of a Choice Band nor those of a Mega Stone are treated as boosts by moves like Punishment or Tupsy-Turvy. They are boosts in the sense that they improve a Pokémon&#039;s natural values.)&lt;br /&gt;
:::::::That said, how is the boost provided by a Mega Stone more relevant than the one provided by any other item (like a Choice Band)? It isn&#039;t. Base stats are just values that contribute to calculate &amp;quot;stats.&amp;quot; Stats are the values the game uses in any other relevant formula. Those are the values that matter.&lt;br /&gt;
:::::::On the same note, I would like to point out that these rankings on who has the better stats are not placed in the section about &#039;&#039;base stats.&#039;&#039; They are placed in the section about &#039;&#039;stats.&#039;&#039; Ranking the Pokémon&#039;s stats taking into account only some things (Mega Stones) but not others &#039;&#039;of the same kind&#039;&#039; (other items) is not objective. Either we leave out everything and we consider only &amp;quot;naked&amp;quot; Pokémon, or we take into account everything (including all items and abilities like Huge Power). In neither case Mega Mewtwo X comes out as the Pokémon with the highest Attack.[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 21:00, 16 November 2013 (UTC)&lt;br /&gt;
::::::::Because you seem to have missed it earlier, let me reiterate AndyPKMN&#039;s point that Mega Pokemon have their increased stats visible on the Summary screen, whereas Choice items and other items do not boost the Summary screen stats. Thus, there is a fundamental canonical difference between Mega Evolution base stat increases and held item stat boosts. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 21:13, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::The plain fact is, Loudo, what&#039;s being ranked is the stats that can appear on a Pokemon&#039;s Summary screen.  Since Mega Evolutions change those stats, it&#039;s entirely &amp;quot;objective&amp;quot; to mention it if they have the highest of a given stat.  Perhaps it could be worded more clearly, but it&#039;s simply not something you&#039;re going to argue completely away. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:38, 16 November 2013 (UTC)&lt;br /&gt;
::::::::::Why? Why are we ranking that? It&#039;s not even something you can give a name to. We&#039;re ranking &amp;quot;what&#039;s on the summary screen.&amp;quot; What is that? It&#039;s not the base stat, because it&#039;s not. It&#039;s not the stat, because items like Choice Band and abilities like Huge Ability are already active at the start of the battle. It&#039;s not enough you give me a criterion, you have to give me a reason why that criterion is used. What useful information does it give to the reader? None, because &amp;quot;what appears on the screen&amp;quot; is not something (s)he can actually put to use in the game. The &amp;quot;screen value&amp;quot; is not something that has any real meaning in the actual game mechanics.&lt;br /&gt;
::::::::::May I also remind you that Mega Evolutions &#039;&#039;don&#039;t exist outside battles&#039;&#039;? That&#039;s right, if you check the summary screen outside battle, you see the Pokémon&#039;s natural stats, because Mega Evolution is an ingame battle effect. Kinda like Choice Band... [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 23:37, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::::&amp;quot;It&#039;s not the base stat, because it&#039;s not.&amp;quot; If you can&#039;t give a better reason than that, you&#039;ve already admitted defeat. It&#039;s as close to the base stats as the game will show visibly, and until we can hack into the 3DS and potentially prove otherwise, the only reasonable assumption is that the increases shown in the Summary screen do actually represent base stat changes. In other words, Mega Evolved Pokemon have different base stats from regular Pokemon, whereas giving a Pokemon a Choice item does not alter their base stats. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 23:42, 16 November 2013 (UTC)&lt;br /&gt;
::::::::::::That value is not the base stat because it isn&#039;t. If you check the summary screen for Mega Mewtwo X you won&#039;t see 190 (which is the base stat).&lt;br /&gt;
::::::::::::Also, I don&#039;t get why you are trying to convince me that the value is close to the base stat. I already said that Mega Stones affect base stats, while a Choice Band affects the stat itself. My point is: ranking Pokémon by &amp;quot;base stat&amp;quot; is not an objective criterion to give the reader a useful non-misleading impression of the Pokémon&#039;s actual power level, unless by ranking &amp;quot;base stats&amp;quot; you only rank the Pokémon &amp;quot;natural&amp;quot; base stats. Why that? Because the base stat boosts provided by a Mega Stone is incompatible with other boosts the Pokémon could receive from other items. In other words Deoxys-A&#039;s 180 base Attack and Mega Mewtwo X&#039;s 190 base Attack are not the same thing. The first is compatible with further boosts, the second is not. In other words, you are comparing two things that are not alike.&lt;br /&gt;
::::::::::::In the actual game, many Mega Evolutions are worse than the standard Pokémon because their attacks are weaker than they could be by providing the same Pokémon with a different item. This is why I say that sentences like &amp;quot;This Mega Evolution has the highest stat,&amp;quot; are misleading to the reader. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 23:54, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::::::Ah, I see what (I think) your real concern is, and I completely disagree. We are not a strategy guide and avoid dealing with the metagame as much as possible, so separating your categories of &amp;quot;natural&amp;quot; and non-&amp;quot;natural&amp;quot; base stats is introducing a non-canon attempt at metagame analysis to our encyclopedia. Misleading or not, &amp;quot;such-and-such has the highest whatever base stat&amp;quot; is factually accurate, and that is more important than telling people whether a Pokemon is &amp;quot;better&amp;quot; or &amp;quot;worse&amp;quot;. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:05, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::P.S. I also only just noticed what probably caused your confusion. All of the notes in the article&#039;s text should (and used to, I think) specify &amp;quot;highest base stat&amp;quot; rather than &amp;quot;highest stat&amp;quot;. I&#039;ve fixed this. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:09, 17 November 2013 (UTC)&lt;br /&gt;
::::::::::::::I&#039;m relieved by the fact that at least we are on the same page now, even if we disagree. =)&lt;br /&gt;
::::::::::::::However, my concern is not &amp;quot;strategic,&amp;quot; it&#039;s purely technical. I&#039;ll try to make myself clear with an example, using the damage calculator:&lt;br /&gt;
:::::::::::::::-&#039;&#039;&#039;154+ SpA Choice Specs (custom) Psychic vs. 0 HP / 0 SpD (custom): 92-109 (26.97 - 31.96%) -- guaranteed 4HKO&#039;&#039;&#039; This is normal Mewtwo&#039;s strongest possible Psychic (with no set up).&lt;br /&gt;
:::::::::::::::-&#039;&#039;&#039;194+ SpA (custom) Psychic vs. 0 HP / 0 SpD (custom): 65-77 (19.06 - 22.58%) -- possible 5HKO&#039;&#039;&#039; This is Mega Mewtwo Y&#039;s strongest possible Psychic (with no set up).&lt;br /&gt;
::::::::::::::This is Mega Mewtwo Y&#039;s strongest  Psychic (with no set up). As you can see, a normal Mewtwo with the highest possible Special Attack deals more damage with its special attacks than a Mega Mewtwo Y with the highest possible Special Attack. This is what I mean by &amp;quot;stronger/weaker.&amp;quot; I don&#039;t mean that a Pokémon is better than another from a competitive point of view, I mean it deals more damage using the exact same move.&lt;br /&gt;
::::::::::::::Don&#039;t you think there is something wrong with the criterion the article is currently using if it ranks Mega Mewtwo Y higher than normal Mewtwo, and yet Mewtwo can deal more special damage using the exact same move? This issue has nothing to do with competitive battling or turning Bulbapedia into a strategy guide. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 00:26, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::I think if you&#039;re going so far as to calculate damage outputs, you&#039;ve pretty heavily crossed into looking at it &amp;quot;from a competitive point of view&amp;quot;. We&#039;re just reporting the highest base stat, not &amp;quot;ranking&amp;quot; anything higher than another or claiming that having higher base stats makes a Pokemon &amp;quot;stronger&amp;quot;. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:34, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::Now that you bring it up, though, I&#039;m starting to question whether it&#039;s even necessary for us to report the highest base stat at all, given that a person could just look at [[List of Pokémon by base stats]]... [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:37, 17 November 2013 (UTC)&lt;br /&gt;
::::::::::::::::To answer your first message: I&#039;m simply following the definitions the article gives me. By the article&#039;s own words: &amp;quot;&#039;&#039;The &#039;&#039;&#039;Special Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a special move.&#039;&#039;&amp;quot; This is what Special Attack is according to the article. I&#039;m a dumb reader who knows nothing about Pokémon and I trust the page to inform me. I just learned that SpA = more damage with special moves. Then the article proceeds to rank Pokémon by SpA. I expect at this point that the Pokémon proclaimed as the one with the highest SpA is the one who does more damage with special moves. Otherwise, why would that information be relevant with the definition the article just taught me?&lt;br /&gt;
::::::::::::::::To answer your second message: Personally I believe that if you guys really want so much compare base stats and say who has the highest (which I find rather unnecessary, especially with these criteria being used), you should do that in the actual section which deals with the base stats. Not in the section where the article talks about the stats themselves. You can&#039;t blame me dumb reader for getting confused if I keep confusing &amp;quot;stats&amp;quot; and &amp;quot;base stats&amp;quot; otherwise. =P [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 00:44, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::::Okay, so you&#039;re just being a devil&#039;s advocate. Point taken. Those sentences have been removed. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:52, 17 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Max and Min ==&lt;br /&gt;
&lt;br /&gt;
I think that it should say which Pokémon has the highest Base Stat for each Stat and which Pokémon has the lowest of each Stat.[[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 23:08, 25 December 2013 (UTC)&lt;br /&gt;
:It used to, but as you can see above, people fought over which criteria should be used to determine it, so it was removed entirely to stop the arguing. Personally, I don&#039;t think it&#039;s all that relevant here; if you want to see, you can just go to the [[List of Pokémon by base stats]] and use the sortable columns there. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 23:15, 25 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Formula ==&lt;br /&gt;
i was trying to calculate the IVs of a squirtle i just breeded in pokemon xusing the formulas presented here (inversing them so IV is the result) and found something weird.... at a certain level the max was 26 but at another lvl the min was 29.... so i tried testing diferent values of IVs for him at diferent levels and cant manage to make the numbers fit...  think there might be a new formula for Gen VI (other reason for this is because at certain levels the stat will raise by 2 while in others it wont rise... wich mathematically makes no sense to me)... so... does anyone know anything about this? ([[User:Cabasho|Cabasho]] ([[User talk:Cabasho|talk]]) 10:21, 15 February 2014 (UTC))&lt;br /&gt;
:Maybe you just did the math wrong. Do it again and make sure there wasn&#039;t a mistake. [[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 22:45, 15 February 2014 (UTC)&lt;br /&gt;
::I don&#039;t think the formula has changed at all. If you&#039;re having any trouble with the math yourself, you could always use the [http://www.psypokes.com/dex/iv.php Psypokes] calculator, which seems to be very accurate for even Gen VI. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) &amp;lt;span style=&amp;quot;cursor:help;&amp;quot; title=&amp;quot;This is when my words were heard&amp;quot;&amp;gt;22:47,2/15/2014 (UTC)&amp;lt;/span&amp;gt;&lt;br /&gt;
:::found my mistake, sorry about this, i was forgetting i had to round down both before and after applying the nature modifier [[User:Cabasho|Cabasho]] ([[User talk:Cabasho|talk]]) 00:47, 16 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How are the modifiers applied? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been up and down this article, and I am more confused than a hippie at Woodstock.&lt;br /&gt;
&lt;br /&gt;
There is no example or step by step of the results of a modifier. Like what happens when a Lax Nature Aegislash in shield forme with 252 EVs (438) on its Def stat uses Iron Defense; does that make its in battle Def be 876?&lt;br /&gt;
&lt;br /&gt;
I do not have a head for math, and all this talk of fractions and stages with no real example has me all kinds of confused. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 04:18, 9 March 2014 (UTC)&lt;br /&gt;
:Changing the wording did not do much to relieve me of my confusion. Again, I am not good with math.&lt;br /&gt;
&lt;br /&gt;
:All I see is a table with numbers, but nothing illustrated beyond that. I am still in the dark as to how, and to what the modifiers are applied to. What is being multiplied by 1.5, what is being multiplied by 2.0 ect...the article is still leaving out this part. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:30, 9 March 2014 (UTC)&lt;br /&gt;
::The stat itself is multiplied — the thing you see on the Summary screen when you view your Pokemon in-game. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 05:42, 9 March 2014 (UTC)&lt;br /&gt;
:::Ok thank you. So if for example a Adament Absol with 252 EVs on its Atk Stat (394) used Sword Dance 3 times, its Attack stat would be 1576 if I am understanding this all correctly?[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:49, 9 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat formula and rounding ==&lt;br /&gt;
&lt;br /&gt;
The current gen 1 stat formula sometimes gives incorrect results (off by one) due to rounding. I believe the correct formula is to calculate (2*base + 2*IV + sqrt(EV)/4) before rounding, and then multiply by level/100. I updated the text to reflect this, but I&#039;m not sure how to fix the images. Anyone know? [[User:Gorypon|Gorypon]] ([[User talk:Gorypon|talk]]) 20:23, 26 March 2014 (UTC)&lt;br /&gt;
:You&#039;ll have to upload a new image over the old ones on the Archives. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 21:01, 26 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== RBY stat modifying. ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s some stuff [http://www.dragonflycave.com/rbystatmods.aspx here] we could use. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:12, 21 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon with highest stats ==&lt;br /&gt;
&lt;br /&gt;
Should the section on each stat show the non-legendary Pokémon with the highest base stat for that stat? --[[User talk:Player3.25|Brought to you by]] [[User:Player3.25|player 3.25]] 21:46, 19 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Garchomp stat Example ==&lt;br /&gt;
&lt;br /&gt;
In the Garchomp example, the Attack, Defense, Sp. Atk and Speed stats are off by one. The cause of this error is due to the rounding down the quatity EV/4. I don&#039;t know how to properly edit the images used in the example and would not like to edit the table with the correct stats without editing the formulas first. [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 14:49, 28 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Need confirmation before I upload something ==&lt;br /&gt;
&lt;br /&gt;
Are the Pokémon status screens between Pokémon X and Y the same? Like, my status screen features an orange bar at the top of the first page, and a green one at the top of the second page. I only have Pokémon X, so I don&#039;t want to make any assumptions. I have a screenshot created with my capture board prepared. --[[User:Chickasaurus|Chickasaurus]] ([[User talk:Chickasaurus|talk]]) 20:50, 31 August 2014 (UTC)&lt;br /&gt;
:Edit: These are my screenshots for X, so that people who only have Y may help. &amp;lt;nowiki&amp;gt;http://i.minus.com/jbneKllRFOnm7d.png, http://i.minus.com/jTbdCDUbAJDdc.png&amp;lt;/nowiki&amp;gt; --[[User:Chickasaurus|Chickasaurus]] ([[User talk:Chickasaurus|talk]]) 21:04, 31 August 2014 (UTC)&lt;br /&gt;
:: Yes, the screens are indeed the same between X and Y. --[[User:SFAfreak|SFAfreak]] ([[User talk:SFAfreak|talk]]) 01:18, 15 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incomplete sections header missing. ==&lt;br /&gt;
&lt;br /&gt;
This page does not have a &amp;quot;Some sections are incomplete&amp;quot; header at the top of the article. Someone who knows how to do this please do so. --[[User:SFAfreak|SFAfreak]] ([[User talk:SFAfreak|talk]]) 01:31, 15 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Base HP mechanic ==&lt;br /&gt;
&lt;br /&gt;
When a Pokemon evolves into a new form, it will either increase in HP, or like Shedinja, will be set to 1 HP max. When a Pokemon changes Forme or Mega Evolves, Base HP is never modified. This leads to my question that my friends keep insisting could happen; if any situation presents itself where either Forme Change or Mega Evolution alters the Base HP stat with either an increase or decrease in Base HP, what&#039;ll happen to the current HP amount (Not Maximum HP) when this happens in-battle or out? [[User:Shiramu Kuromu|Shiramu Kuromu]] ([[User talk:Shiramu Kuromu|talk]]) 21:52, 5 October 2014 (UTC)&lt;br /&gt;
: I believe the ambiguity behind this very question is the exact reason why Game Freak will never make a Mega Evolution or form change that changes base HP. If current HP is kept intact, then a full HP Pokemon transforming into a form with more HP would look like it took damage from nowhere. If the difference between current and maximum HP is kept intact, like with leveling up, then you get the [[Pomeg glitch]] problem where lowering yourself to 1 HP and transforming from the higher-HP form into the lower-HP form would make your HP negative. There&#039;s ways around that of course, but why go through the coding trouble? [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 22:28, 5 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Speed Stat is not as the Descriptions Said ==&lt;br /&gt;
And they&#039;re not only spread all round the place, some of them are disappointing.&lt;br /&gt;
&lt;br /&gt;
Raikou with a Speed base stat of 115, can reach Mach ~300. But Talonflame with a base stat of 126, can only reach 310 mph (138.5824 m/s). Not even faster than sound.&lt;br /&gt;
&lt;br /&gt;
It gets better. Tornadus, in its Incarnate Form can only reach 200 mph (89.408 m/s) with a base stat of 111, but Latios &amp;amp; Latias with a BS of 110, and Garchomp with 102, are faster than jet fighter planes (Mach 6.72). &lt;br /&gt;
&lt;br /&gt;
Also, Archeops with a BS of 110, same as Latios &amp;amp; Latias, can only reach 25 mph (11.176 m/s) Huh.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s another kicker. Rapidash (BS: 105) can only reach 150 mph. Yet it&#039;s faster than Garchomp and Pidgeot (BS: 101) who can fly at Mach 2. Even Skarmory&#039;s faster (BS: 70) as it can reach 180 mph (80.4672 m/s). But it is Electrike (BS: 65) who is the shining star as it can run at 250 m/s, outrunning both Rapidash &amp;amp; Skarmory.&lt;br /&gt;
&lt;br /&gt;
Another is Dragonite, who can fly at Mach 2 (Earth&#039;s Circumference = 40,075 km. Therefore 40,075 km / 16 Hours = 695.747 m/s) only has a BS of 80.&lt;br /&gt;
&lt;br /&gt;
Now for the Disappointments: &lt;br /&gt;
Arcanine can only run at 115.4853 m/s (6,200 miles in 24 hours)&lt;br /&gt;
Frogadier can only run at 10.16 m/s (2,000 feet in a minute)&lt;br /&gt;
&lt;br /&gt;
But the kicker is Linoone and Dodrio with a BS of 100, can only run at 60 mph (26.8224 m/s) &amp;amp; 40 mph (17.8616 m/s) respectively.&lt;br /&gt;
&lt;br /&gt;
They should really be looking out for these sorts of things. Also I think I just realised what the BS stands for; It&#039;s certainly not Base Stat.&lt;br /&gt;
&lt;br /&gt;
Also:&lt;br /&gt;
&lt;br /&gt;
Speeds faster than the eye can see: 250 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of sound: 343.2 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of lightning: 100,137 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of light: 299,792,458 m/s&lt;br /&gt;
&lt;br /&gt;
Note: m/s is metres per second {{unsigned|Geode7}}&lt;br /&gt;
&lt;br /&gt;
:Pokedex entries (or whatever) are not tied to stats in any (reliable) way. You shouldn&#039;t expect them to be. Practically (mechanically), it&#039;s just flavor text. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:46, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yet the flavour texts should at least have the courtesy to correspond to the Speed in the mechanics. {{unsigned|Geode7}}&lt;br /&gt;
:It might be nice, but all you&#039;re doing is dreaming. If you want to change it, this is hardly the place to plead your case... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:06, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Technically from the descriptions, Lugia should be the second fastest. Seriously, one flap of its wings causes a 40-Day storm? Pidgeot can only hold up a gust for what? 5 minutes or something? If Pidgeot can fly at Mach 2, then Lugia is an easy Mach 80, even 100. Also Raikou should be the fastest. Mach ~300? &lt;br /&gt;
&lt;br /&gt;
It&#039;s just, well, I want the day when the games become like the anime, a sort of mishmash between Nintendogs &amp;amp; Pokemon that makes those flavour texts real. Seriously, train a Pidgey to get a jet fighter plane. Coolest idea ever.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:11, 22 February 2015 (UTC)&lt;br /&gt;
:A tip (and no offense, but...): if all you&#039;ve got is &amp;quot;I wish&amp;quot; and &amp;quot;coolest idea ever&amp;quot;, that really belongs on the forums.  Talk pages should be about improving the wiki (or clearing up confusion). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:15, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, oh dear patronising person, if this is what you thought it was all about, then I must disappoint you. You see, one day I had the idea of reverse engineering the speeds of the base stats and corresponding them to the flavour texts. You know, so we could see that a Lugia could fly at speeds of whatever. I thought it was a cool idea and I thought it would be a nice thing for Bulbapedia to have. But alas, flavour texts are flavour texts and I just found myself slightly pissed off from irregularities between the two (as seen above). &lt;br /&gt;
&lt;br /&gt;
Another of my pet hates:&lt;br /&gt;
&lt;br /&gt;
Why all Fire-types are so exaggerated. (Seriously, 1,600 degrees Celsius is the hottest magma can reach Game Freak). I just now cut a zero in all flavour texts regarding Fire-Types.&lt;br /&gt;
&lt;br /&gt;
Absolute Zero. now this is a more widespread nitpick that is basically, if you remove all energy, aren&#039;t you also destroying energy? Isn&#039;t that impossible? (Yes, yes I know, imagination, fantasy and all that pizzazz)&lt;br /&gt;
&lt;br /&gt;
Now, my pet likes:&lt;br /&gt;
&lt;br /&gt;
Electrike. Uses. Adiabatic Friction. To Its Advantage.&lt;br /&gt;
So if this train of thought continues and Manectric has essentially mastered that, how fast is Manectric? Because as it goes faster and faster, it creates more friction, creating more energy, making Manectric even faster, and so on and so on. Essentially a perpetual energy generator. Can it get as fast as Raikou since its another interpretation of the Raijuu? Well, technically its faster than Raikou, so yes? Oh wait, I can&#039;t tell because the bloody stats and flavour texts are all over the place!--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:35, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
I actually wanted to go a bit further, and you know, analyse all the pokemon&#039;s strengths in comparison to one another and see if such claims were actually true. Like if Machamp could actually throw you over the horizon? How fast is a Crobat? Why is Alakazam so fast for such a frail body? How much force is in Hitmontop&#039;s spin? How much speed Ponyta has to jump over Ayer&#039;s Rock (which, when I think about it, is faster than Rapidash). Stuff like that.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:47, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, Game Freak were the ones that created the game mechanics as well as the flavour texts but never thought to combine them? Really it&#039;s rather simple. Hell, I can even do it. Just let me get the rest of my data and I should be done.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 10:02, 22 February 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stat&amp;diff=2258351</id>
		<title>Talk:Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stat&amp;diff=2258351"/>
		<updated>2015-03-08T22:07:39Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Stat equation layout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the modifiers table, how about items such as Light Ball, Thick Club? [[User:Lahar|Lahar]] 23:16, 22 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Whats the maximum for the stats? [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:32, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat modification in battle. ==&lt;br /&gt;
&lt;br /&gt;
okay, this is probably the best place to raise the question.&lt;br /&gt;
&lt;br /&gt;
the stat altering moves change stats in &amp;quot;levels&amp;quot; of up to six. how much does each &amp;quot;level&amp;quot; change the stats by? If this is already listed somewhere, i don&#039;t know where to find it.&lt;br /&gt;
:As far as I can tell, it works like this&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Unmodified, stats are multiplied by 2/2 (with the exception of evasion and accuracy, which use 3/3 instead). Raising a stat by one level adds 1 to the numerator, whereas lowering by one level adds 1 to the denominator. This means that if you use a move like [[Growl]], the opponent&#039;s attack stat is multiplied by 2/3. Using it again changes 2/3 to 2/4, a.k.a. 1/2, and if you use it again it goes to 2/5, then 2/6, (or 1/3,) etc. --[[User:Legollama|Legollama]] 02:09, 25 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Do negative stat changes in battle stay even after you switch out?[[User:Summerscythe|Summerscythe]] 20:34, 21 April 2009 (UTC)&lt;br /&gt;
:: No. Switching out resets all stat alterations, +ve or -ve. - [[User:Solarys|Solarys]] 06:03, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Speed question==&lt;br /&gt;
&lt;br /&gt;
If two Pokémon have the same speed stat in battle, what determines which will attack first? [[User:Lucario12|Lucario12]] 16:48, 2 November 2008 (UTC)&lt;br /&gt;
:Good question. I&#039;m sure that it will be chosen randomly. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:54, 2 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== All Stats Referred to Collectively ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s just an idea but I&#039;ve noticed something. I&#039;ve had the idea of instead of just reffering to a Pokemon&#039;s indivisual Stats; HP, Attack, Defense, Special Atk, Special Def and Speed, one could refer to all values that effect a battle.&lt;br /&gt;
Observe;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;H&#039;&#039;&#039;P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ttack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D&#039;&#039;&#039;efense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Defense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E&#039;&#039;&#039;vasiveness&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ccuracy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;peed&lt;br /&gt;
&lt;br /&gt;
Reading the first letter of each Stat forms the word &amp;quot;SHADSEAS&amp;quot; (or an alteration on the order). What do you think? Could it be a new lingo? [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
:Maybe, but the order seems pretty messy to me, as I&#039;m more comfortable with the order HP-Atk-Def-SPAtk-SPDef-Spd. And&amp;amp;nbsp;remember to sign your comments on talk pages with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;), this was already mentioned in your welcome message (I hope you already read it through). &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 17:15, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, signed it now [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evasion stages/modifiers? ==&lt;br /&gt;
&lt;br /&gt;
What&#039;s the maximum % of evasion a PKMN can have? (I.e. 6 uses of Double Team, Bright Powder and Hail/Sandstorm ability bonus.)&lt;br /&gt;
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Firstly, do the items/abilities stack with each other and stages linearly or diminishingly?&lt;br /&gt;
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If linearly, it will be 96.67%: 6 stages (9/3 multiplier) = 66.67% evasion + 20% from ability boost + 10% from Bright Powder&lt;br /&gt;
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If diminishingly with stages only, it&#039;s 76.67%: 66.67% + 6.67%{{tt|*|(100-66.67)×0.2)}} from ability boost + 3.33%{{tt|*|(100-66.67)×0.1)}} from Bright Powder&lt;br /&gt;
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Or if diminishingly with each other AND stages, it&#039;s around 75~76%, depending on whether the item or ability is accounted for first.&lt;br /&gt;
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- [[User:Solarys|Solarys]] 06:01, 23 May 2009 (UTC)&lt;br /&gt;
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:I&#039;ve been wondering this same thing, every time one of my Pokémon will get hit by {{m|SmokeScreen|Smokescreen}} or {{m|Sand-Attack}}, they miss more then half the time.  But additional uses don&#039;t seem to make a huge difference. [[User:Derian|&amp;amp;#91;&amp;amp;#91;Derian&amp;amp;#93;&amp;amp;#93;]] 19:00, 16 September 2009 (UTC)&lt;br /&gt;
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::They stack diminishingly. So the effects of bright powder/your ability get smaller the more you double team or minimize. However, they remain the same if you sand attack because accuray is a diffrent stat.&lt;br /&gt;
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-[[User:Kin-Kyukon|Kin-Kyukon]]&lt;br /&gt;
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== Incorrect formulas ==&lt;br /&gt;
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Hey, sorry to revert the awesome-looking formula images in the [[Stats#Formula|#Formula]] section to text, but they&#039;re incorrect.&lt;br /&gt;
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Generations {{gen|III}} and {{gen|IV}} have &#039;&#039;Nature ×&#039;&#039; &#039;&#039;&#039;at first&#039;&#039;&#039;, when [[Stats#Nature|#Nature]] says this:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&#039;&#039;&lt;br /&gt;
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Generations {{gen|I}} and {{gen|II}} have &#039;&#039;EV / 2048&#039;&#039;, when [[Effort values#Generation I]] says the formula is [[File:Statexp.png]].&lt;br /&gt;
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And since I don&#039;t know how to make those awesome-looking formula images or even update them, I&#039;ll leave it to the uploader to modify them. The relevant files are StatFormulaHPGenI.png, StatFormulaGenI.png, StatFormulaHPGen3.png and StatFormulaGen3.png. [[User:Looce|Looce]] 17:09, 1 November 2009 (UTC)&lt;br /&gt;
:If you can explicitly point out the corrections to be made, I can get on that for you. When I created the images I was going on the information I was provided with. If it is incorrect, I&#039;m happy to provide a fix given that you tell me what to change it to. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 23:51, 1 November 2009 (UTC)&lt;br /&gt;
:: To the current revision of [[Stats#Formula|#Formula]]&#039;s text. Namely,&lt;br /&gt;
::* In Gen I and II, both formulas, update EV/2048 to be squareroot(EV + 3) / 4. Even better would be to say STAT EXP in Gen I and II&#039;s formulas instead of EV, because that&#039;s what they were known as back then.&lt;br /&gt;
:::* So, like this, then?&lt;br /&gt;
::: [[File:HP_calc.png]]&lt;br /&gt;
::: Except that formula is wrong, because it has to be divided by 8, not 4 (the denominator on the bottom is 50, not 100.) My mistake.[[User:Ztobor|Ztobor]] 03:39, 26 May 2010 (UTC)&lt;br /&gt;
::* In Gen III and IV, other status formula, move &#039;&#039;Nature ×&#039;&#039; to the end as &#039;&#039;&#039;× Nature&#039;&#039;&#039;&lt;br /&gt;
:: Though it may be that the &#039;&#039;(... + 50 + ...) / 50&#039;&#039; thing for Gen I and II&#039;s HP was correct, even if it&#039;s in Gen III and IV as &#039;&#039;+ Level + 10&#039;&#039;, so you don&#039;t really need to update that. Thanks in advance :) [[User:Looce|Looce]] 03:15, 2 November 2009 (UTC)&lt;br /&gt;
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I disagree with changing the terms to the obsolete ones. It is confusing. I have been having problems with the term “effort points” in the last two generations, which I suspect are being used interchangeably for “effort values”. Note that the terms have been changed, but stick to one or the other from then on. Of course it would have been better to have not changed the terms at all, but what’s done is done. [[User:White Phoenix|White Phoenix]] 11:22, 22 November 2009 (UTC)&lt;br /&gt;
:Just a little thing for Looce, um... Nature&#039;s first because of the transitive property. Notice the parentheticals? Plus, the correct answer is not gotten... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:06, 27 November 2009 (UTC)&lt;br /&gt;
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In the first paragraph under Effort Values, before the formulas, shouldn’t that be “For every 4 &#039;&#039;effort points&#039;&#039; gained, a level 100 Pokémon will have 1 extra point in its stats”? And where did the 50 and 2048 come from? It isn’t mentioned anywhere on this page or in the Effort Values article. So which formula for determining the stat points is correct? 50+(EV/2048) or squareroot(EV+3)/4? [[User:White Phoenix|White Phoenix]] 13:54, 29 November 2009 (UTC)&lt;br /&gt;
:: Whoever wrote the current Gen III-IV &amp;quot;Other Stats&amp;quot; formula left Level out of the calculations. Smogon&#039;s formula is        Stat = (((2 * BaseStat + IV + (EV / 4)) * Level / 100 + 5) * Nature) [[User:Professor|The Professor]] 15:44, 27 June 2010 (UTC)&lt;br /&gt;
::: It&#039;s been fixed, BTW. My bad. [[User:Ztobor|Ztobor]] 04:19, 14 August 2010 (UTC)&lt;br /&gt;
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===Now wait a minute!===&lt;br /&gt;
Your stat calcs are wrong! Arceus with a 31 IV and 252 EV in HP will have 444 HP. Your calculation gives it a maximum of 394. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:31, 27 November 2009 (UTC)&lt;br /&gt;
:Do the math again. It gives exactly 444. --[[User:Miliko|Miliko]] 18:52, 9 February 2010 (UTC)&lt;br /&gt;
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===Off by one?===&lt;br /&gt;
I implemented this formula in Lua: http://pastie.org/7732032&lt;br /&gt;
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but, sometimes I&#039;m getting results that are one more than the game&#039;s result (in Soul Silver). Maybe the rounding is wrong? This happens with neutral natures too (e.g. Hardy), so that shouldn&#039;t be it. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 07:17, 28 April 2013 (UTC)&lt;br /&gt;
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e.g. Eevee, base special attack is 45, level 18, EV 6, IV 3, the result should be 21, but I get 22.01 (truncated to 22). The other stats are fine. For EVs of 0-2 I get 21 as expected. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 07:30, 28 April 2013 (UTC)&lt;br /&gt;
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:Found it: EV / 4 needs to be floor(EV / 4). So the article needs to be corrected; unfortunately I don&#039;t know how to go about generating those nice images. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 08:00, 28 April 2013 (UTC)&lt;br /&gt;
::I found this to be also inaccurate to Gens I and II. The game rounds UP, not DOWN. I was making a mockup calculator in MS Excel to know the amount of EVs to give to my Pokémon using Pikasav (for testing reasons) and found out that sometimes the value was off by one, since I was using the ROUNDDOWN function. Using ROUNDDUP actually gave me the exact values the game used. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:51, 13 June 2013 (UTC)&lt;br /&gt;
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==Nature Factor==&lt;br /&gt;
After some tests using the formula on Lv5 Pokémon on my Emerald Rom, I think the Nature factor on it is placed on the wrong place. It should not affect the final &amp;quot;5&amp;quot; on it. I specifically tested it on an Adamant Magikarp with perfect Atk IV, the formula gives me a stat of 8, and in the game it is 7 (I tested the IV with the IV Man). And in other Pokémon (Breloom IIRC), I had the same problem. Could someone test it? --[[User:Miliko|Miliko]] 18:52, 9 February 2010 (UTC)&lt;br /&gt;
*You need to truncate (drop the decimals) before applying the nature boost. --[[User:Sp unit 262|sp unit 262]] 03:11, 1 March 2010 (UTC)&lt;br /&gt;
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== What happens with Speed? ==&lt;br /&gt;
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When two Pokémon&#039;s speeds are equal, they attack first with 50% probability each. If the speeds are a bit off, the probability does not jump to 100%. What actually happens? [[User:Ztobor|Ztobor]] 21:24, 14 August 2010 (UTC)&lt;br /&gt;
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*I noticed this too, especially in the older generations; I think the higher level one with a slightly lower speed may have a chance to go first. I don&#039;t remember seeing this happening in the battle tower/frontier, or link battles, though, even when there&#039;s a level difference. ~ [[User:Solarys|Solarys]] 12:16, 14 February 2011 (UTC)&lt;br /&gt;
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:*Btw, you can easily test this on an emulator. Make sure you have a spare slot in your party, and an active Pokémon with non-damaging moves (optional, but preferred). First take note of your active Pokémon&#039;s speed, then go fight something with a similar level and base speed. Save a state when you enter the fight, then catch the enemy to see its speed. If it&#039;s off from yours by more than, say, 3 points, load your saved state and run; otherwise load your saved state, keep choosing different moves to see whether the faster one always goes first. ~ [[User:Solarys|Solarys]] 12:45, 14 February 2011 (UTC)&lt;br /&gt;
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::*I can confirm this with a non-emulator device - the slower one can also sometimes go first. But the greater the speed difference, the less likely it happens. [[User:Ztobor|Ztobor]] 04:41, 31 May 2011 (UTC)&lt;br /&gt;
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== In the anime ==&lt;br /&gt;
A while back ago I made an edit about how Speed worked in the anime. Is it possible that we could make a seperate section or page that&#039;s about how stats work in the anime, because I can definitely see a bit of a difference. For example, Double Team normally raises evasion but it also seems to raise attack power in the anime because all of the clones can attack. --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:04, 24 October 2010 (UTC)&lt;br /&gt;
:Well? --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:48, 4 November 2010 (UTC)&lt;br /&gt;
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== Can we please ==&lt;br /&gt;
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Make a clear definition of stages? I only get the gist of it. --[[User talk:Venomoth|☯ ]][[User:Venomoth|*Ɣℯ№ӎօṫհ*]][[User talk:Venomoth| ☯]] 00:52, 5 November 2010 (UTC)&lt;br /&gt;
:Stages are incredibly simple. Let&#039;s say my Pokémon has 420 Attack and it gets hit with FeatherDance (which lowers the Attack stat by two stages). The second stage of decrease is 1/2. 420 * .5 = 210, meaning that whenever damage calculations have to take my Attack stat into consideration, it will use 210 instead of 420.{{unsigned|Hexagon Theory }}&lt;br /&gt;
::Thanks, I found some extra info on it. &amp;lt;span style=&amp;quot;color:#91A3B0&amp;quot;&amp;gt;—&amp;lt;/span&amp;gt;[[User:Venomoth|&amp;lt;span style=&amp;quot;color:black; font-size: 13pt&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;V&#039;&#039;&#039;e&amp;lt;small&amp;gt;№&amp;lt;/small&amp;gt;moth&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Venomoth| ♦]] 09:33, 11 November 2010 (UTC)&lt;br /&gt;
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== Regarding calculation of successful hit in battle ==&lt;br /&gt;
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&amp;quot;If P is greater than 1, the move will surely hit.&amp;quot; But what if P isn&#039;t greater than 1? Surely it won&#039;t always miss... does anybody know anything about the formula that determines successful move hits? [[User:Hexagon Theory|Hexagon Theory]] 21:27, 10 November 2010 (UTC)&lt;br /&gt;
:P is just the probability that the move will hit.  Probabilities greater than 1 don&#039;t make any sense, so it&#039;s explicitly stated that they&#039;re the same as 1 (i.e., always hit).  Once the probability is calculated, the game (in effect) generates a random number between 0 and 1; if P is greater than or equal to this number, the attack hits.  --[[User:Minimiscience|Minimiscience]] 16:10, 11 November 2010 (UTC)&lt;br /&gt;
::D&#039;you know for certain that the random number is uniformly distributed?{{unsigned|Hexagon Theory}}&lt;br /&gt;
:::Technically, no, I don&#039;t know that, though I would expect it to be (or, at least, as close to uniform as pseudo-randomness can get you).  --[[User:Minimiscience|Minimiscience]] 19:49, 11 November 2010 (UTC)&lt;br /&gt;
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== Trading and level up ==&lt;br /&gt;
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If you have a level 100 Scyther, with a speed of 300, and trade with metal coat, than wouldn&#039;t it have a higher speed than a scizor level 100 can have?(its highest according to the sat calculation is 251, and I only used this as an example.) Also, what if you had a level 100 Eevee(with a speed of 229, it&#039;s highest possible speed), and for example, you evolve it into a Jolteon, it will still have less than the minimum speed a level 100 Jolteon can have, so how does this work? Do the stats get reset? {{unsigned|Phoenixon}}&lt;br /&gt;
:Stats are always recalculated upon evolution. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 22:49, 12 May 2011 (UTC)&lt;br /&gt;
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== Contrary ==&lt;br /&gt;
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Why is Contrary listed as an ability that lowers Attack and Defense? That&#039;s not what it does... [[User:EnosShayrem|&amp;lt;span style=&amp;quot;color:#697437;&amp;quot;&amp;gt;Enos&amp;lt;/span&amp;gt;]][[Shaymin (Pokémon)|&amp;lt;span style=&amp;quot;color:#00FF00;&amp;quot;&amp;gt;Shay&amp;lt;/span&amp;gt;]][[Kyurem (Pokémon)|&amp;lt;span style=&amp;quot;color:#0088FF;&amp;quot;&amp;gt;rem&amp;lt;/span&amp;gt;]][[User_talk:EnosShayrem|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BBBBBB;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 04:31, 15 May 2011 (UTC)&lt;br /&gt;
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== Wrong example ==&lt;br /&gt;
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For the example showing how to work out a Pokémon&#039;s Sp.Att it shows:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_1.png]]&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_2.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;When the game calculates a stat it rounds down &#039;&#039;&#039;before&#039;&#039;&#039; applying the nature. The example applies the nature first and then rounds down, that Pokémon would actually have a Sp. Att of 135. It&#039;s not that important but it should still be fixed. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 19:34, 4 June 2011 (UTC)&lt;br /&gt;
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== Garchomp total? ==&lt;br /&gt;
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The base stat total + the EV total + the IV total of the lv. 78 Garchomp = 1220 but its stat total is 1240.&lt;br /&gt;
Can someone explain this? Nickvang 19:13 10 june 2011&lt;br /&gt;
* The stat total and the totals you see there are not equal. It takes 4 EV&#039;s to raise the stat total by 1, and each base stat raises the total by 2. [[User:Ztobor|Ztobor]] 02:04, 19 June 2011 (UTC)&lt;br /&gt;
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== Wrong information on the color of the HP bar ==&lt;br /&gt;
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&amp;quot;If a Pokémon has less than 1/4 of their HP remaining, the color will turn red&amp;quot; http://img40.imageshack.us/img40/8161/immagine1jxc.png 165/4=41.25, so what? It has less than 1/4, and its HP bar isn&#039;t red. [[User:Shepeedy|Shepeedy]] 20:10, 25 June 2011 (UTC)&lt;br /&gt;
:Perhaps it&#039;s 1/5? Try lowering the HP to less than 33. [[User:Ztobor|Ztobor]] 14:13, 27 June 2011 (UTC)&lt;br /&gt;
::I&#039;ll try the next time I&#039;ll be able to. [[User:Shepeedy|Shepeedy]] 20:08, 28 June 2011 (UTC)&lt;br /&gt;
::I can confirm 1/5. I don&#039;t have any screenshot proof, but I&#039;ll run through the numbers. My Vaporeon has 314 HP. 314*1/5=62.8. Lo and behold, at 63 HP the bar is yellow, and at 62 HP the bar is red. 1/5 it is. [[User:Phizzle|Phizzle]] 07:23, 9 July 2011 (UTC)&lt;br /&gt;
:::Ok, feel free to edit it. [[User:Shepeedy|Shepeedy]] 08:27, 14 July 2011 (UTC)&lt;br /&gt;
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== Stuff ==&lt;br /&gt;
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If Paralyzed Pokémon has -6 in Speed, how much it will be slowed?&lt;br /&gt;
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Also...&lt;br /&gt;
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*+1 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose!&lt;br /&gt;
*+2 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose sharply!&lt;br /&gt;
*+3 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose drastically!&lt;br /&gt;
*+6 - While no move (save for {{m|Belly Drum}}) can raise stat so much, the Wonder Launch item says &#039;&#039;immensely&#039;&#039;.&lt;br /&gt;
*-1 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; fell!&lt;br /&gt;
*-2 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; harshly fell!&lt;br /&gt;
[[User:Marked +-+-+|Marked +-+-+]] 13:12, 23 October 2011 (UTC)&lt;br /&gt;
:I know I&#039;m responding to an old post but I added the in-game message information because it informs the player how many stages the stats have been changed (sort of.) I&#039;m pretty sure it says &amp;quot;sharply rose&amp;quot; instead of the other way around, and there&#039;s &amp;quot;severely fell&amp;quot; for -3. For the record, a paralyzed Pokémon will be slowed by a fourth.HADAA 16:45, 30 October 2013 (UTC)&lt;br /&gt;
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== Stat colors ==&lt;br /&gt;
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It should be pointed out somewhere in the article something about the distinctive colors of stat modifiers. You know, the colors that were used in Gen III, but later dropped in Gen IV. The colors in Gen III are:&lt;br /&gt;
*Red/Yellow: Attack&lt;br /&gt;
*Light/Dark Green: Defense&lt;br /&gt;
*Orange/White: Sp.Atk&lt;br /&gt;
*Dark Green/White: Sp.Def&lt;br /&gt;
*Light Blue: Speed&lt;br /&gt;
*Purple: Accuracy&lt;br /&gt;
*Teal: Evasion&lt;br /&gt;
*Gray: Two or more stats&lt;br /&gt;
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Whereas in Gen IV the colours are:&lt;br /&gt;
*Orange/Yellow: Positive modifier&lt;br /&gt;
*Blue: Negative modifier&lt;br /&gt;
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&#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:57, 21 November 2011 (UTC)&lt;br /&gt;
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== Moxie? ==&lt;br /&gt;
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I was scanning the items that are supposed to raise stats, and I did not see Moxie under the &#039;Attack&#039; heading when it should be there.&lt;br /&gt;
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--[[User:Sovest555|Drakkon]] 15:58, 30 November 2011 (UTC)&lt;br /&gt;
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== Stat modifiers vs. EVs ==&lt;br /&gt;
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The section on &amp;quot;Stat modifiers&amp;quot; largely discusses &#039;&#039;in-battle&#039;&#039; stat modifers (i.e. the six stages of increase/decrease for Attack/Defense/Specials/Accuracy/Evasion).  Vitamins, wings, and EV berries are &#039;&#039;not&#039;&#039; part of this (they act on EVs directly).  Should they be moved to the Effort Values section instead? --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 18:01, 25 March 2012 (UTC)&lt;br /&gt;
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== Stats about the stats ==&lt;br /&gt;
&lt;br /&gt;
I think it may be a great idea to include an overall summary of all Pokémon stats in this article, like what already exists on the articles of individual types. An average may be a good feature, as well as upper and lower quartiles. This data could be sampled separately to incorporate all Pokémon in one table and all fully evolved Pokémon in another. I&#039;d be happy to know what you all think. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 12:38, 23 July 2012 (UTC)&lt;br /&gt;
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==Health Bar Color==&lt;br /&gt;
Recently I was playing HeartGold and noticed that my Girafarig (level 15 and caught in HG, near Lake of Rage) had a max health of 50 with a current amount of 26 but a yellow health bar. Why was this so? [[User:MethodicMockingbird|MethodicMockingbird]] ([[User talk:MethodicMockingbird|talk]]) 22:58, 26 July 2012 (UTC)&lt;br /&gt;
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Why is Contrary only listed as affecting a few stats on this page?--[[User:Chris Broach|Chris Broach]] ([[User talk:Chris Broach|talk]]) 04:47, 10 December 2012 (UTC)&lt;br /&gt;
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== Should the Generation 5 formula for determining non-HP stats at level 50 be listed here? ==&lt;br /&gt;
&lt;br /&gt;
I wasn&#039;t sure whether to add it, so I&#039;ll ask it here. Since some may be training their Pokémon for battling on the Battle Subway, Wi-Fi, or situations where a Pokémon&#039;s level is rounded down to level 50, should the formula [http://www.smogon.com/bw/articles/bw_ev#level50 listed here] be somehow implemented into the article? Or instead of implementing the formula, should it just be mentioned that the formula for stat calculation is halved when determining stats? [[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 03:38, 1 February 2013 (UTC)&lt;br /&gt;
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== Stat equation layout ==&lt;br /&gt;
&lt;br /&gt;
Is there any particular reason they&#039;re laid out as they are? For instance,&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
is equivilant to &lt;br /&gt;
[[File:AltGen3PlusStatFormula.png]]&lt;br /&gt;
and the latter is MUCH easier to read. --[[User:Keiya|Keiya]] ([[User talk:Keiya|talk]]) 10:17, 24 February 2013 (UTC)&lt;br /&gt;
:They are both mathematically correct so it&#039;s just a matter of choice. I probably won&#039;t fix it because if it ain&#039;t broke...&lt;br /&gt;
HADAA 16:49, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because rounding.  Level/100 will round before the multiplier whereas if you divide by 100 after all the multiplications it won&#039;t round until after the division (which is the way it works in-game).  As an example, the part that is EV/4 is rounded before it is multiplied by level (which is why we want our EVs to be in multiples of 4 otherwise they are wasted.)&lt;br /&gt;
[[User:Shivafang|Shivafang]] ([[User talk:Shivafang|talk]]) 22:06, 8 March 2015 (UTC)&lt;br /&gt;
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== Stat modifiers chart ==&lt;br /&gt;
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I think the stat modifiers chart needs modifying to decrease clutter. If we can separate them by stat and use {{template|movedesc}} or a table similar to that, I think we can make things easier to sort through. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#F85888&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;of&amp;lt;/span&amp;gt; [[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#F8D030&amp;quot;&amp;gt;Mana&amp;lt;/span&amp;gt;]] 19:29, 7 November 2013 (UTC)&lt;br /&gt;
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== Mega Evolutions as Pokémon with the highest stat ==&lt;br /&gt;
As of now, the article mentions:&lt;br /&gt;
:- Mega Mewtwo X as the Pokémon with the highest Attack stat;&lt;br /&gt;
:- Mega Aggron as one of the Pokémon with the highest Defense stat;&lt;br /&gt;
:- Mega Mewtwo Y as the Pokémon with the highest Special Attack stat.&lt;br /&gt;
I&#039;m wondering, is this an objective evaluation? Mega Evolutions (unlike most other alternate Formes) require an item, they aren&#039;t a Pokémon&#039;s &amp;quot;natural&amp;quot; stats. If we take items into accounts, then a Choice Banded Deoxys-A has a higher Attack than Mega Mewtwo X (which can&#039;t hold a Choice Band since it&#039;s already holding another item).&lt;br /&gt;
If neither Mewtwo nor Deoxys are allowed to hold items, Deoxys is the one with the highest Attack. If both Mewtwo and Deoxys are allowed to hold a item, it&#039;s still Deoxys that has the highest Attack. So what is the criterion that the article is using?&lt;br /&gt;
[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 17:33, 12 November 2013 (UTC)&lt;br /&gt;
:The stat increases with Choice items doesn&#039;t affect the stats on the Pokémon&#039;s summary, do they? Mega Evolution stat increases do, suggesting that they&#039;re intrinsic to the Pokémon. Also, Giratina&#039;s Origin Forme also requires an item in almost every situation, yet it&#039;s included. In any case, leaving the Mega Evolutions&#039; stats off the page would only make the page less complete, and less useful as reference. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 23:20, 12 November 2013 (UTC)&lt;br /&gt;
::Oops. Forgot which page I was editing the talk page to. Those last two sentences don&#039;t really apply for this page. Nonetheless, I do think the base stats of Mega Evolutions are more valid than the item-adjusted stats of other Pokémon. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 23:23, 12 November 2013 (UTC)&lt;br /&gt;
:::&amp;quot;Intrinsic to the Pokémon&amp;quot; when a Pokémon cannot attain them without using a specific item in battle sounds like a contradiction to me.&lt;br /&gt;
:::Anyway, what I think you&#039;re saying is that Mega Evolution affects base stats, while an item like Choice Band only affect the stat itself (however, if that&#039;s the point the article is trying to make, it should use a more precise terminology). While that is true, I still have two issues with this statement. First, that is not the Pokémon&#039;s natural base stat. That base stat is being boosted. Second, this information, even if it were true, is pretty much irrelevant to the actual game. Mega Mewtwo X&#039;s &amp;quot;boosted&amp;quot; base Attack stat doesn&#039;t work the same as a natural base Attack stat, since it is incompatible with other items that increase Attack. Saying &amp;quot;Mega Mewtwo X forme currently has the highest Attack stat among all the Pokémon,&amp;quot; is misleading, because it gives you the impression that Mega Mewtwo X... really has the highest Attack. Which isn&#039;t true, because any Pokémon with an high natural Attack using a different boosting item (ex. Choice Band, Life Orb) is going to do more physical damage than Mega Mewtwo X.&lt;br /&gt;
:::It&#039;s like the article is giving two different weights to items. Mega Stones are just that: items.[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 15:03, 14 November 2013 (UTC)&lt;br /&gt;
::::Mega Stones are items, true, but Mega Pokémon are at least different forms, if not different Pokémon altogether. Mega Pokémon are thus just as valid as Deoxys Attack Forme. Just because a Mega Evolution can&#039;t exist without an item being held does not mean that their base stats are less &amp;quot;natural&amp;quot;. Mega Mewtwo X REALLY DOES have the highest natural Attack stat, and the fact that you can boost Deoxys&#039; effective Attack with an item is no more relevant than that you can make Shuckle have a higher effective Attack than both of them with Power Trick. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 19:52, 14 November 2013 (UTC)&lt;br /&gt;
:::::It is more relevant because the method is exactly the same: you give them an item. In Mewtwo&#039;s case it&#039;s a Mega Stone, in Deoxys&#039;s case a Choice Band. Power Trick would be relevant if we included moves into the discussion, but we don&#039;t.&lt;br /&gt;
:::::If this were an article about Pokémon in general (i.e. all kinds of games, manga, anime, etc.) than I might agree with you that Mega Evolutions are a special case. But this is not the case, this is an article about the main games and should give the reader useful and not misleading information about the main games. From this point of view, Mega Evolutions are just an effect of items, they&#039;re not a Pokémon&#039;s &amp;quot;natural&amp;quot; anything. Mega Mewtwo X&#039;s Special Attack is not its natural stat, it&#039;s a &amp;quot;boosted&amp;quot; stat, so to speak. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 15:24, 15 November 2013 (UTC)&lt;br /&gt;
::::::By Loudo: &#039;&#039;that is not the Pokémon&#039;s natural base stat. That base stat is being boosted&#039;&#039;.  Wrong.  You &#039;&#039;cannot&#039;&#039; &amp;quot;boost&amp;quot; base stats.  You can only boost the &#039;&#039;invisible&#039;&#039; in-battle value of stats.  A Pokemon&#039;s &#039;&#039;base&#039;&#039; stats are always reflected in the stats on its stat screen, so as long as those don&#039;t change, its base stats (or possibly EVs) haven&#039;t changed.  And boosts such as Choice Band and Power Trick and Swords Dance never change the numbers on the stat screen.  If{{tt|*|note: I don&#039;t actually have X/Y}} a Mega Evolution changes what&#039;s shown on the stat screen, then the base stats have changed.  It may indeed be a temporary change, but it is absolutely unlike Choice Band or anything else.&lt;br /&gt;
::::::So really, rather than saying &#039;&#039;Mewtwo in its Mega Mewtwo X forme currently has the highest Attack stat&#039;&#039;, the article should say it...&#039;&#039;has the highest&#039;&#039; &#039;&#039;&#039;&#039;&#039;base&#039;&#039;&#039;&#039;&#039; &#039;&#039;Attack stat&#039;&#039;.  I don&#039;t know why anyone ever wanted to say just &amp;quot;stat&amp;quot; instead of &amp;quot;base stat&amp;quot;, really...&lt;br /&gt;
::::::Personally, though, I would kind of like to know who has the highest base stat(s) both when you include Mega Evolutions and when you don&#039;t. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:57, 15 November 2013 (UTC)&lt;br /&gt;
:::::::Yes, you can boost base stats. The difference is that a Mega Stone boosts &#039;&#039;base&#039;&#039; stats, while a Choice Band boosts a &#039;&#039;stat.&#039;&#039; But it&#039;s a boost in both case, you&#039;re just boosting a different value. (Note: I use &amp;quot;boost&amp;quot; loosely. Technically neither the improvements of a Choice Band nor those of a Mega Stone are treated as boosts by moves like Punishment or Tupsy-Turvy. They are boosts in the sense that they improve a Pokémon&#039;s natural values.)&lt;br /&gt;
:::::::That said, how is the boost provided by a Mega Stone more relevant than the one provided by any other item (like a Choice Band)? It isn&#039;t. Base stats are just values that contribute to calculate &amp;quot;stats.&amp;quot; Stats are the values the game uses in any other relevant formula. Those are the values that matter.&lt;br /&gt;
:::::::On the same note, I would like to point out that these rankings on who has the better stats are not placed in the section about &#039;&#039;base stats.&#039;&#039; They are placed in the section about &#039;&#039;stats.&#039;&#039; Ranking the Pokémon&#039;s stats taking into account only some things (Mega Stones) but not others &#039;&#039;of the same kind&#039;&#039; (other items) is not objective. Either we leave out everything and we consider only &amp;quot;naked&amp;quot; Pokémon, or we take into account everything (including all items and abilities like Huge Power). In neither case Mega Mewtwo X comes out as the Pokémon with the highest Attack.[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 21:00, 16 November 2013 (UTC)&lt;br /&gt;
::::::::Because you seem to have missed it earlier, let me reiterate AndyPKMN&#039;s point that Mega Pokemon have their increased stats visible on the Summary screen, whereas Choice items and other items do not boost the Summary screen stats. Thus, there is a fundamental canonical difference between Mega Evolution base stat increases and held item stat boosts. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 21:13, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::The plain fact is, Loudo, what&#039;s being ranked is the stats that can appear on a Pokemon&#039;s Summary screen.  Since Mega Evolutions change those stats, it&#039;s entirely &amp;quot;objective&amp;quot; to mention it if they have the highest of a given stat.  Perhaps it could be worded more clearly, but it&#039;s simply not something you&#039;re going to argue completely away. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:38, 16 November 2013 (UTC)&lt;br /&gt;
::::::::::Why? Why are we ranking that? It&#039;s not even something you can give a name to. We&#039;re ranking &amp;quot;what&#039;s on the summary screen.&amp;quot; What is that? It&#039;s not the base stat, because it&#039;s not. It&#039;s not the stat, because items like Choice Band and abilities like Huge Ability are already active at the start of the battle. It&#039;s not enough you give me a criterion, you have to give me a reason why that criterion is used. What useful information does it give to the reader? None, because &amp;quot;what appears on the screen&amp;quot; is not something (s)he can actually put to use in the game. The &amp;quot;screen value&amp;quot; is not something that has any real meaning in the actual game mechanics.&lt;br /&gt;
::::::::::May I also remind you that Mega Evolutions &#039;&#039;don&#039;t exist outside battles&#039;&#039;? That&#039;s right, if you check the summary screen outside battle, you see the Pokémon&#039;s natural stats, because Mega Evolution is an ingame battle effect. Kinda like Choice Band... [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 23:37, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::::&amp;quot;It&#039;s not the base stat, because it&#039;s not.&amp;quot; If you can&#039;t give a better reason than that, you&#039;ve already admitted defeat. It&#039;s as close to the base stats as the game will show visibly, and until we can hack into the 3DS and potentially prove otherwise, the only reasonable assumption is that the increases shown in the Summary screen do actually represent base stat changes. In other words, Mega Evolved Pokemon have different base stats from regular Pokemon, whereas giving a Pokemon a Choice item does not alter their base stats. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 23:42, 16 November 2013 (UTC)&lt;br /&gt;
::::::::::::That value is not the base stat because it isn&#039;t. If you check the summary screen for Mega Mewtwo X you won&#039;t see 190 (which is the base stat).&lt;br /&gt;
::::::::::::Also, I don&#039;t get why you are trying to convince me that the value is close to the base stat. I already said that Mega Stones affect base stats, while a Choice Band affects the stat itself. My point is: ranking Pokémon by &amp;quot;base stat&amp;quot; is not an objective criterion to give the reader a useful non-misleading impression of the Pokémon&#039;s actual power level, unless by ranking &amp;quot;base stats&amp;quot; you only rank the Pokémon &amp;quot;natural&amp;quot; base stats. Why that? Because the base stat boosts provided by a Mega Stone is incompatible with other boosts the Pokémon could receive from other items. In other words Deoxys-A&#039;s 180 base Attack and Mega Mewtwo X&#039;s 190 base Attack are not the same thing. The first is compatible with further boosts, the second is not. In other words, you are comparing two things that are not alike.&lt;br /&gt;
::::::::::::In the actual game, many Mega Evolutions are worse than the standard Pokémon because their attacks are weaker than they could be by providing the same Pokémon with a different item. This is why I say that sentences like &amp;quot;This Mega Evolution has the highest stat,&amp;quot; are misleading to the reader. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 23:54, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::::::Ah, I see what (I think) your real concern is, and I completely disagree. We are not a strategy guide and avoid dealing with the metagame as much as possible, so separating your categories of &amp;quot;natural&amp;quot; and non-&amp;quot;natural&amp;quot; base stats is introducing a non-canon attempt at metagame analysis to our encyclopedia. Misleading or not, &amp;quot;such-and-such has the highest whatever base stat&amp;quot; is factually accurate, and that is more important than telling people whether a Pokemon is &amp;quot;better&amp;quot; or &amp;quot;worse&amp;quot;. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:05, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::P.S. I also only just noticed what probably caused your confusion. All of the notes in the article&#039;s text should (and used to, I think) specify &amp;quot;highest base stat&amp;quot; rather than &amp;quot;highest stat&amp;quot;. I&#039;ve fixed this. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:09, 17 November 2013 (UTC)&lt;br /&gt;
::::::::::::::I&#039;m relieved by the fact that at least we are on the same page now, even if we disagree. =)&lt;br /&gt;
::::::::::::::However, my concern is not &amp;quot;strategic,&amp;quot; it&#039;s purely technical. I&#039;ll try to make myself clear with an example, using the damage calculator:&lt;br /&gt;
:::::::::::::::-&#039;&#039;&#039;154+ SpA Choice Specs (custom) Psychic vs. 0 HP / 0 SpD (custom): 92-109 (26.97 - 31.96%) -- guaranteed 4HKO&#039;&#039;&#039; This is normal Mewtwo&#039;s strongest possible Psychic (with no set up).&lt;br /&gt;
:::::::::::::::-&#039;&#039;&#039;194+ SpA (custom) Psychic vs. 0 HP / 0 SpD (custom): 65-77 (19.06 - 22.58%) -- possible 5HKO&#039;&#039;&#039; This is Mega Mewtwo Y&#039;s strongest possible Psychic (with no set up).&lt;br /&gt;
::::::::::::::This is Mega Mewtwo Y&#039;s strongest  Psychic (with no set up). As you can see, a normal Mewtwo with the highest possible Special Attack deals more damage with its special attacks than a Mega Mewtwo Y with the highest possible Special Attack. This is what I mean by &amp;quot;stronger/weaker.&amp;quot; I don&#039;t mean that a Pokémon is better than another from a competitive point of view, I mean it deals more damage using the exact same move.&lt;br /&gt;
::::::::::::::Don&#039;t you think there is something wrong with the criterion the article is currently using if it ranks Mega Mewtwo Y higher than normal Mewtwo, and yet Mewtwo can deal more special damage using the exact same move? This issue has nothing to do with competitive battling or turning Bulbapedia into a strategy guide. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 00:26, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::I think if you&#039;re going so far as to calculate damage outputs, you&#039;ve pretty heavily crossed into looking at it &amp;quot;from a competitive point of view&amp;quot;. We&#039;re just reporting the highest base stat, not &amp;quot;ranking&amp;quot; anything higher than another or claiming that having higher base stats makes a Pokemon &amp;quot;stronger&amp;quot;. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:34, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::Now that you bring it up, though, I&#039;m starting to question whether it&#039;s even necessary for us to report the highest base stat at all, given that a person could just look at [[List of Pokémon by base stats]]... [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:37, 17 November 2013 (UTC)&lt;br /&gt;
::::::::::::::::To answer your first message: I&#039;m simply following the definitions the article gives me. By the article&#039;s own words: &amp;quot;&#039;&#039;The &#039;&#039;&#039;Special Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a special move.&#039;&#039;&amp;quot; This is what Special Attack is according to the article. I&#039;m a dumb reader who knows nothing about Pokémon and I trust the page to inform me. I just learned that SpA = more damage with special moves. Then the article proceeds to rank Pokémon by SpA. I expect at this point that the Pokémon proclaimed as the one with the highest SpA is the one who does more damage with special moves. Otherwise, why would that information be relevant with the definition the article just taught me?&lt;br /&gt;
::::::::::::::::To answer your second message: Personally I believe that if you guys really want so much compare base stats and say who has the highest (which I find rather unnecessary, especially with these criteria being used), you should do that in the actual section which deals with the base stats. Not in the section where the article talks about the stats themselves. You can&#039;t blame me dumb reader for getting confused if I keep confusing &amp;quot;stats&amp;quot; and &amp;quot;base stats&amp;quot; otherwise. =P [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 00:44, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::::Okay, so you&#039;re just being a devil&#039;s advocate. Point taken. Those sentences have been removed. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:52, 17 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Max and Min ==&lt;br /&gt;
&lt;br /&gt;
I think that it should say which Pokémon has the highest Base Stat for each Stat and which Pokémon has the lowest of each Stat.[[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 23:08, 25 December 2013 (UTC)&lt;br /&gt;
:It used to, but as you can see above, people fought over which criteria should be used to determine it, so it was removed entirely to stop the arguing. Personally, I don&#039;t think it&#039;s all that relevant here; if you want to see, you can just go to the [[List of Pokémon by base stats]] and use the sortable columns there. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 23:15, 25 December 2013 (UTC)&lt;br /&gt;
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== New Formula ==&lt;br /&gt;
i was trying to calculate the IVs of a squirtle i just breeded in pokemon xusing the formulas presented here (inversing them so IV is the result) and found something weird.... at a certain level the max was 26 but at another lvl the min was 29.... so i tried testing diferent values of IVs for him at diferent levels and cant manage to make the numbers fit...  think there might be a new formula for Gen VI (other reason for this is because at certain levels the stat will raise by 2 while in others it wont rise... wich mathematically makes no sense to me)... so... does anyone know anything about this? ([[User:Cabasho|Cabasho]] ([[User talk:Cabasho|talk]]) 10:21, 15 February 2014 (UTC))&lt;br /&gt;
:Maybe you just did the math wrong. Do it again and make sure there wasn&#039;t a mistake. [[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 22:45, 15 February 2014 (UTC)&lt;br /&gt;
::I don&#039;t think the formula has changed at all. If you&#039;re having any trouble with the math yourself, you could always use the [http://www.psypokes.com/dex/iv.php Psypokes] calculator, which seems to be very accurate for even Gen VI. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) &amp;lt;span style=&amp;quot;cursor:help;&amp;quot; title=&amp;quot;This is when my words were heard&amp;quot;&amp;gt;22:47,2/15/2014 (UTC)&amp;lt;/span&amp;gt;&lt;br /&gt;
:::found my mistake, sorry about this, i was forgetting i had to round down both before and after applying the nature modifier [[User:Cabasho|Cabasho]] ([[User talk:Cabasho|talk]]) 00:47, 16 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How are the modifiers applied? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been up and down this article, and I am more confused than a hippie at Woodstock.&lt;br /&gt;
&lt;br /&gt;
There is no example or step by step of the results of a modifier. Like what happens when a Lax Nature Aegislash in shield forme with 252 EVs (438) on its Def stat uses Iron Defense; does that make its in battle Def be 876?&lt;br /&gt;
&lt;br /&gt;
I do not have a head for math, and all this talk of fractions and stages with no real example has me all kinds of confused. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 04:18, 9 March 2014 (UTC)&lt;br /&gt;
:Changing the wording did not do much to relieve me of my confusion. Again, I am not good with math.&lt;br /&gt;
&lt;br /&gt;
:All I see is a table with numbers, but nothing illustrated beyond that. I am still in the dark as to how, and to what the modifiers are applied to. What is being multiplied by 1.5, what is being multiplied by 2.0 ect...the article is still leaving out this part. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:30, 9 March 2014 (UTC)&lt;br /&gt;
::The stat itself is multiplied — the thing you see on the Summary screen when you view your Pokemon in-game. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 05:42, 9 March 2014 (UTC)&lt;br /&gt;
:::Ok thank you. So if for example a Adament Absol with 252 EVs on its Atk Stat (394) used Sword Dance 3 times, its Attack stat would be 1576 if I am understanding this all correctly?[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:49, 9 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat formula and rounding ==&lt;br /&gt;
&lt;br /&gt;
The current gen 1 stat formula sometimes gives incorrect results (off by one) due to rounding. I believe the correct formula is to calculate (2*base + 2*IV + sqrt(EV)/4) before rounding, and then multiply by level/100. I updated the text to reflect this, but I&#039;m not sure how to fix the images. Anyone know? [[User:Gorypon|Gorypon]] ([[User talk:Gorypon|talk]]) 20:23, 26 March 2014 (UTC)&lt;br /&gt;
:You&#039;ll have to upload a new image over the old ones on the Archives. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 21:01, 26 March 2014 (UTC)&lt;br /&gt;
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== RBY stat modifying. ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s some stuff [http://www.dragonflycave.com/rbystatmods.aspx here] we could use. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:12, 21 June 2014 (UTC)&lt;br /&gt;
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== Pokémon with highest stats ==&lt;br /&gt;
&lt;br /&gt;
Should the section on each stat show the non-legendary Pokémon with the highest base stat for that stat? --[[User talk:Player3.25|Brought to you by]] [[User:Player3.25|player 3.25]] 21:46, 19 July 2014 (UTC)&lt;br /&gt;
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== Garchomp stat Example ==&lt;br /&gt;
&lt;br /&gt;
In the Garchomp example, the Attack, Defense, Sp. Atk and Speed stats are off by one. The cause of this error is due to the rounding down the quatity EV/4. I don&#039;t know how to properly edit the images used in the example and would not like to edit the table with the correct stats without editing the formulas first. [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 14:49, 28 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Need confirmation before I upload something ==&lt;br /&gt;
&lt;br /&gt;
Are the Pokémon status screens between Pokémon X and Y the same? Like, my status screen features an orange bar at the top of the first page, and a green one at the top of the second page. I only have Pokémon X, so I don&#039;t want to make any assumptions. I have a screenshot created with my capture board prepared. --[[User:Chickasaurus|Chickasaurus]] ([[User talk:Chickasaurus|talk]]) 20:50, 31 August 2014 (UTC)&lt;br /&gt;
:Edit: These are my screenshots for X, so that people who only have Y may help. &amp;lt;nowiki&amp;gt;http://i.minus.com/jbneKllRFOnm7d.png, http://i.minus.com/jTbdCDUbAJDdc.png&amp;lt;/nowiki&amp;gt; --[[User:Chickasaurus|Chickasaurus]] ([[User talk:Chickasaurus|talk]]) 21:04, 31 August 2014 (UTC)&lt;br /&gt;
:: Yes, the screens are indeed the same between X and Y. --[[User:SFAfreak|SFAfreak]] ([[User talk:SFAfreak|talk]]) 01:18, 15 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incomplete sections header missing. ==&lt;br /&gt;
&lt;br /&gt;
This page does not have a &amp;quot;Some sections are incomplete&amp;quot; header at the top of the article. Someone who knows how to do this please do so. --[[User:SFAfreak|SFAfreak]] ([[User talk:SFAfreak|talk]]) 01:31, 15 September 2014 (UTC)&lt;br /&gt;
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== Base HP mechanic ==&lt;br /&gt;
&lt;br /&gt;
When a Pokemon evolves into a new form, it will either increase in HP, or like Shedinja, will be set to 1 HP max. When a Pokemon changes Forme or Mega Evolves, Base HP is never modified. This leads to my question that my friends keep insisting could happen; if any situation presents itself where either Forme Change or Mega Evolution alters the Base HP stat with either an increase or decrease in Base HP, what&#039;ll happen to the current HP amount (Not Maximum HP) when this happens in-battle or out? [[User:Shiramu Kuromu|Shiramu Kuromu]] ([[User talk:Shiramu Kuromu|talk]]) 21:52, 5 October 2014 (UTC)&lt;br /&gt;
: I believe the ambiguity behind this very question is the exact reason why Game Freak will never make a Mega Evolution or form change that changes base HP. If current HP is kept intact, then a full HP Pokemon transforming into a form with more HP would look like it took damage from nowhere. If the difference between current and maximum HP is kept intact, like with leveling up, then you get the [[Pomeg glitch]] problem where lowering yourself to 1 HP and transforming from the higher-HP form into the lower-HP form would make your HP negative. There&#039;s ways around that of course, but why go through the coding trouble? [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 22:28, 5 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Speed Stat is not as the Descriptions Said ==&lt;br /&gt;
And they&#039;re not only spread all round the place, some of them are disappointing.&lt;br /&gt;
&lt;br /&gt;
Raikou with a Speed base stat of 115, can reach Mach ~300. But Talonflame with a base stat of 126, can only reach 310 mph (138.5824 m/s). Not even faster than sound.&lt;br /&gt;
&lt;br /&gt;
It gets better. Tornadus, in its Incarnate Form can only reach 200 mph (89.408 m/s) with a base stat of 111, but Latios &amp;amp; Latias with a BS of 110, and Garchomp with 102, are faster than jet fighter planes (Mach 6.72). &lt;br /&gt;
&lt;br /&gt;
Also, Archeops with a BS of 110, same as Latios &amp;amp; Latias, can only reach 25 mph (11.176 m/s) Huh.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s another kicker. Rapidash (BS: 105) can only reach 150 mph. Yet it&#039;s faster than Garchomp and Pidgeot (BS: 101) who can fly at Mach 2. Even Skarmory&#039;s faster (BS: 70) as it can reach 180 mph (80.4672 m/s). But it is Electrike (BS: 65) who is the shining star as it can run at 250 m/s, outrunning both Rapidash &amp;amp; Skarmory.&lt;br /&gt;
&lt;br /&gt;
Another is Dragonite, who can fly at Mach 2 (Earth&#039;s Circumference = 40,075 km. Therefore 40,075 km / 16 Hours = 695.747 m/s) only has a BS of 80.&lt;br /&gt;
&lt;br /&gt;
Now for the Disappointments: &lt;br /&gt;
Arcanine can only run at 115.4853 m/s (6,200 miles in 24 hours)&lt;br /&gt;
Frogadier can only run at 10.16 m/s (2,000 feet in a minute)&lt;br /&gt;
&lt;br /&gt;
But the kicker is Linoone and Dodrio with a BS of 100, can only run at 60 mph (26.8224 m/s) &amp;amp; 40 mph (17.8616 m/s) respectively.&lt;br /&gt;
&lt;br /&gt;
They should really be looking out for these sorts of things. Also I think I just realised what the BS stands for; It&#039;s certainly not Base Stat.&lt;br /&gt;
&lt;br /&gt;
Also:&lt;br /&gt;
&lt;br /&gt;
Speeds faster than the eye can see: 250 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of sound: 343.2 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of lightning: 100,137 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of light: 299,792,458 m/s&lt;br /&gt;
&lt;br /&gt;
Note: m/s is metres per second {{unsigned|Geode7}}&lt;br /&gt;
&lt;br /&gt;
:Pokedex entries (or whatever) are not tied to stats in any (reliable) way. You shouldn&#039;t expect them to be. Practically (mechanically), it&#039;s just flavor text. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:46, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yet the flavour texts should at least have the courtesy to correspond to the Speed in the mechanics. {{unsigned|Geode7}}&lt;br /&gt;
:It might be nice, but all you&#039;re doing is dreaming. If you want to change it, this is hardly the place to plead your case... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:06, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Technically from the descriptions, Lugia should be the second fastest. Seriously, one flap of its wings causes a 40-Day storm? Pidgeot can only hold up a gust for what? 5 minutes or something? If Pidgeot can fly at Mach 2, then Lugia is an easy Mach 80, even 100. Also Raikou should be the fastest. Mach ~300? &lt;br /&gt;
&lt;br /&gt;
It&#039;s just, well, I want the day when the games become like the anime, a sort of mishmash between Nintendogs &amp;amp; Pokemon that makes those flavour texts real. Seriously, train a Pidgey to get a jet fighter plane. Coolest idea ever.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:11, 22 February 2015 (UTC)&lt;br /&gt;
:A tip (and no offense, but...): if all you&#039;ve got is &amp;quot;I wish&amp;quot; and &amp;quot;coolest idea ever&amp;quot;, that really belongs on the forums.  Talk pages should be about improving the wiki (or clearing up confusion). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:15, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, oh dear patronising person, if this is what you thought it was all about, then I must disappoint you. You see, one day I had the idea of reverse engineering the speeds of the base stats and corresponding them to the flavour texts. You know, so we could see that a Lugia could fly at speeds of whatever. I thought it was a cool idea and I thought it would be a nice thing for Bulbapedia to have. But alas, flavour texts are flavour texts and I just found myself slightly pissed off from irregularities between the two (as seen above). &lt;br /&gt;
&lt;br /&gt;
Another of my pet hates:&lt;br /&gt;
&lt;br /&gt;
Why all Fire-types are so exaggerated. (Seriously, 1,600 degrees Celsius is the hottest magma can reach Game Freak). I just now cut a zero in all flavour texts regarding Fire-Types.&lt;br /&gt;
&lt;br /&gt;
Absolute Zero. now this is a more widespread nitpick that is basically, if you remove all energy, aren&#039;t you also destroying energy? Isn&#039;t that impossible? (Yes, yes I know, imagination, fantasy and all that pizzazz)&lt;br /&gt;
&lt;br /&gt;
Now, my pet likes:&lt;br /&gt;
&lt;br /&gt;
Electrike. Uses. Adiabatic Friction. To Its Advantage.&lt;br /&gt;
So if this train of thought continues and Manectric has essentially mastered that, how fast is Manectric? Because as it goes faster and faster, it creates more friction, creating more energy, making Manectric even faster, and so on and so on. Essentially a perpetual energy generator. Can it get as fast as Raikou since its another interpretation of the Raijuu? Well, technically its faster than Raikou, so yes? Oh wait, I can&#039;t tell because the bloody stats and flavour texts are all over the place!--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:35, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
I actually wanted to go a bit further, and you know, analyse all the pokemon&#039;s strengths in comparison to one another and see if such claims were actually true. Like if Machamp could actually throw you over the horizon? How fast is a Crobat? Why is Alakazam so fast for such a frail body? How much force is in Hitmontop&#039;s spin? How much speed Ponyta has to jump over Ayer&#039;s Rock (which, when I think about it, is faster than Rapidash). Stuff like that.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:47, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, Game Freak were the ones that created the game mechanics as well as the flavour texts but never thought to combine them? Really it&#039;s rather simple. Hell, I can even do it. Just let me get the rest of my data and I should be done.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 10:02, 22 February 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stat&amp;diff=2258350</id>
		<title>Talk:Stat</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Stat&amp;diff=2258350"/>
		<updated>2015-03-08T22:06:22Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Stat equation layout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the modifiers table, how about items such as Light Ball, Thick Club? [[User:Lahar|Lahar]] 23:16, 22 May 2008 (UTC)&lt;br /&gt;
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Whats the maximum for the stats? [[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:32, 23 June 2008 (UTC)&lt;br /&gt;
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== Stat modification in battle. ==&lt;br /&gt;
&lt;br /&gt;
okay, this is probably the best place to raise the question.&lt;br /&gt;
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the stat altering moves change stats in &amp;quot;levels&amp;quot; of up to six. how much does each &amp;quot;level&amp;quot; change the stats by? If this is already listed somewhere, i don&#039;t know where to find it.&lt;br /&gt;
:As far as I can tell, it works like this&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt; Unmodified, stats are multiplied by 2/2 (with the exception of evasion and accuracy, which use 3/3 instead). Raising a stat by one level adds 1 to the numerator, whereas lowering by one level adds 1 to the denominator. This means that if you use a move like [[Growl]], the opponent&#039;s attack stat is multiplied by 2/3. Using it again changes 2/3 to 2/4, a.k.a. 1/2, and if you use it again it goes to 2/5, then 2/6, (or 1/3,) etc. --[[User:Legollama|Legollama]] 02:09, 25 April 2010 (UTC)&lt;br /&gt;
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: Do negative stat changes in battle stay even after you switch out?[[User:Summerscythe|Summerscythe]] 20:34, 21 April 2009 (UTC)&lt;br /&gt;
:: No. Switching out resets all stat alterations, +ve or -ve. - [[User:Solarys|Solarys]] 06:03, 23 May 2009 (UTC)&lt;br /&gt;
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==Speed question==&lt;br /&gt;
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If two Pokémon have the same speed stat in battle, what determines which will attack first? [[User:Lucario12|Lucario12]] 16:48, 2 November 2008 (UTC)&lt;br /&gt;
:Good question. I&#039;m sure that it will be chosen randomly. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:54, 2 November 2008 (UTC)&lt;br /&gt;
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== All Stats Referred to Collectively ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s just an idea but I&#039;ve noticed something. I&#039;ve had the idea of instead of just reffering to a Pokemon&#039;s indivisual Stats; HP, Attack, Defense, Special Atk, Special Def and Speed, one could refer to all values that effect a battle.&lt;br /&gt;
Observe;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Attack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;H&#039;&#039;&#039;P&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ttack&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D&#039;&#039;&#039;efense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;pecial Defense&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;E&#039;&#039;&#039;vasiveness&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A&#039;&#039;&#039;ccuracy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S&#039;&#039;&#039;peed&lt;br /&gt;
&lt;br /&gt;
Reading the first letter of each Stat forms the word &amp;quot;SHADSEAS&amp;quot; (or an alteration on the order). What do you think? Could it be a new lingo? [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
:Maybe, but the order seems pretty messy to me, as I&#039;m more comfortable with the order HP-Atk-Def-SPAtk-SPDef-Spd. And&amp;amp;nbsp;remember to sign your comments on talk pages with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;), this was already mentioned in your welcome message (I hope you already read it through). &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 17:15, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, signed it now [[User:Bttsstewart|Bttsstewart]] 17:33, 13 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evasion stages/modifiers? ==&lt;br /&gt;
&lt;br /&gt;
What&#039;s the maximum % of evasion a PKMN can have? (I.e. 6 uses of Double Team, Bright Powder and Hail/Sandstorm ability bonus.)&lt;br /&gt;
&lt;br /&gt;
Firstly, do the items/abilities stack with each other and stages linearly or diminishingly?&lt;br /&gt;
&lt;br /&gt;
If linearly, it will be 96.67%: 6 stages (9/3 multiplier) = 66.67% evasion + 20% from ability boost + 10% from Bright Powder&lt;br /&gt;
&lt;br /&gt;
If diminishingly with stages only, it&#039;s 76.67%: 66.67% + 6.67%{{tt|*|(100-66.67)×0.2)}} from ability boost + 3.33%{{tt|*|(100-66.67)×0.1)}} from Bright Powder&lt;br /&gt;
&lt;br /&gt;
Or if diminishingly with each other AND stages, it&#039;s around 75~76%, depending on whether the item or ability is accounted for first.&lt;br /&gt;
&lt;br /&gt;
- [[User:Solarys|Solarys]] 06:01, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve been wondering this same thing, every time one of my Pokémon will get hit by {{m|SmokeScreen|Smokescreen}} or {{m|Sand-Attack}}, they miss more then half the time.  But additional uses don&#039;t seem to make a huge difference. [[User:Derian|&amp;amp;#91;&amp;amp;#91;Derian&amp;amp;#93;&amp;amp;#93;]] 19:00, 16 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::They stack diminishingly. So the effects of bright powder/your ability get smaller the more you double team or minimize. However, they remain the same if you sand attack because accuray is a diffrent stat.&lt;br /&gt;
&lt;br /&gt;
-[[User:Kin-Kyukon|Kin-Kyukon]]&lt;br /&gt;
&lt;br /&gt;
== Incorrect formulas ==&lt;br /&gt;
&lt;br /&gt;
Hey, sorry to revert the awesome-looking formula images in the [[Stats#Formula|#Formula]] section to text, but they&#039;re incorrect.&lt;br /&gt;
&lt;br /&gt;
Generations {{gen|III}} and {{gen|IV}} have &#039;&#039;Nature ×&#039;&#039; &#039;&#039;&#039;at first&#039;&#039;&#039;, when [[Stats#Nature|#Nature]] says this:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;After all other calculations are finished, the stat that the nature enhances will be 110% of what it would be without the nature, and the stat hindered will be 90% of its normal value.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Generations {{gen|I}} and {{gen|II}} have &#039;&#039;EV / 2048&#039;&#039;, when [[Effort values#Generation I]] says the formula is [[File:Statexp.png]].&lt;br /&gt;
&lt;br /&gt;
And since I don&#039;t know how to make those awesome-looking formula images or even update them, I&#039;ll leave it to the uploader to modify them. The relevant files are StatFormulaHPGenI.png, StatFormulaGenI.png, StatFormulaHPGen3.png and StatFormulaGen3.png. [[User:Looce|Looce]] 17:09, 1 November 2009 (UTC)&lt;br /&gt;
:If you can explicitly point out the corrections to be made, I can get on that for you. When I created the images I was going on the information I was provided with. If it is incorrect, I&#039;m happy to provide a fix given that you tell me what to change it to. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 23:51, 1 November 2009 (UTC)&lt;br /&gt;
:: To the current revision of [[Stats#Formula|#Formula]]&#039;s text. Namely,&lt;br /&gt;
::* In Gen I and II, both formulas, update EV/2048 to be squareroot(EV + 3) / 4. Even better would be to say STAT EXP in Gen I and II&#039;s formulas instead of EV, because that&#039;s what they were known as back then.&lt;br /&gt;
:::* So, like this, then?&lt;br /&gt;
::: [[File:HP_calc.png]]&lt;br /&gt;
::: Except that formula is wrong, because it has to be divided by 8, not 4 (the denominator on the bottom is 50, not 100.) My mistake.[[User:Ztobor|Ztobor]] 03:39, 26 May 2010 (UTC)&lt;br /&gt;
::* In Gen III and IV, other status formula, move &#039;&#039;Nature ×&#039;&#039; to the end as &#039;&#039;&#039;× Nature&#039;&#039;&#039;&lt;br /&gt;
:: Though it may be that the &#039;&#039;(... + 50 + ...) / 50&#039;&#039; thing for Gen I and II&#039;s HP was correct, even if it&#039;s in Gen III and IV as &#039;&#039;+ Level + 10&#039;&#039;, so you don&#039;t really need to update that. Thanks in advance :) [[User:Looce|Looce]] 03:15, 2 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I disagree with changing the terms to the obsolete ones. It is confusing. I have been having problems with the term “effort points” in the last two generations, which I suspect are being used interchangeably for “effort values”. Note that the terms have been changed, but stick to one or the other from then on. Of course it would have been better to have not changed the terms at all, but what’s done is done. [[User:White Phoenix|White Phoenix]] 11:22, 22 November 2009 (UTC)&lt;br /&gt;
:Just a little thing for Looce, um... Nature&#039;s first because of the transitive property. Notice the parentheticals? Plus, the correct answer is not gotten... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:06, 27 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
In the first paragraph under Effort Values, before the formulas, shouldn’t that be “For every 4 &#039;&#039;effort points&#039;&#039; gained, a level 100 Pokémon will have 1 extra point in its stats”? And where did the 50 and 2048 come from? It isn’t mentioned anywhere on this page or in the Effort Values article. So which formula for determining the stat points is correct? 50+(EV/2048) or squareroot(EV+3)/4? [[User:White Phoenix|White Phoenix]] 13:54, 29 November 2009 (UTC)&lt;br /&gt;
:: Whoever wrote the current Gen III-IV &amp;quot;Other Stats&amp;quot; formula left Level out of the calculations. Smogon&#039;s formula is        Stat = (((2 * BaseStat + IV + (EV / 4)) * Level / 100 + 5) * Nature) [[User:Professor|The Professor]] 15:44, 27 June 2010 (UTC)&lt;br /&gt;
::: It&#039;s been fixed, BTW. My bad. [[User:Ztobor|Ztobor]] 04:19, 14 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Now wait a minute!===&lt;br /&gt;
Your stat calcs are wrong! Arceus with a 31 IV and 252 EV in HP will have 444 HP. Your calculation gives it a maximum of 394. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:31, 27 November 2009 (UTC)&lt;br /&gt;
:Do the math again. It gives exactly 444. --[[User:Miliko|Miliko]] 18:52, 9 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Off by one?===&lt;br /&gt;
I implemented this formula in Lua: http://pastie.org/7732032&lt;br /&gt;
&lt;br /&gt;
but, sometimes I&#039;m getting results that are one more than the game&#039;s result (in Soul Silver). Maybe the rounding is wrong? This happens with neutral natures too (e.g. Hardy), so that shouldn&#039;t be it. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 07:17, 28 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
e.g. Eevee, base special attack is 45, level 18, EV 6, IV 3, the result should be 21, but I get 22.01 (truncated to 22). The other stats are fine. For EVs of 0-2 I get 21 as expected. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 07:30, 28 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Found it: EV / 4 needs to be floor(EV / 4). So the article needs to be corrected; unfortunately I don&#039;t know how to go about generating those nice images. [[User:HyperHacker|HyperHacker]] ([[User talk:HyperHacker|talk]]) 08:00, 28 April 2013 (UTC)&lt;br /&gt;
::I found this to be also inaccurate to Gens I and II. The game rounds UP, not DOWN. I was making a mockup calculator in MS Excel to know the amount of EVs to give to my Pokémon using Pikasav (for testing reasons) and found out that sometimes the value was off by one, since I was using the ROUNDDOWN function. Using ROUNDDUP actually gave me the exact values the game used. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:51, 13 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Nature Factor==&lt;br /&gt;
After some tests using the formula on Lv5 Pokémon on my Emerald Rom, I think the Nature factor on it is placed on the wrong place. It should not affect the final &amp;quot;5&amp;quot; on it. I specifically tested it on an Adamant Magikarp with perfect Atk IV, the formula gives me a stat of 8, and in the game it is 7 (I tested the IV with the IV Man). And in other Pokémon (Breloom IIRC), I had the same problem. Could someone test it? --[[User:Miliko|Miliko]] 18:52, 9 February 2010 (UTC)&lt;br /&gt;
*You need to truncate (drop the decimals) before applying the nature boost. --[[User:Sp unit 262|sp unit 262]] 03:11, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What happens with Speed? ==&lt;br /&gt;
&lt;br /&gt;
When two Pokémon&#039;s speeds are equal, they attack first with 50% probability each. If the speeds are a bit off, the probability does not jump to 100%. What actually happens? [[User:Ztobor|Ztobor]] 21:24, 14 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
*I noticed this too, especially in the older generations; I think the higher level one with a slightly lower speed may have a chance to go first. I don&#039;t remember seeing this happening in the battle tower/frontier, or link battles, though, even when there&#039;s a level difference. ~ [[User:Solarys|Solarys]] 12:16, 14 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:*Btw, you can easily test this on an emulator. Make sure you have a spare slot in your party, and an active Pokémon with non-damaging moves (optional, but preferred). First take note of your active Pokémon&#039;s speed, then go fight something with a similar level and base speed. Save a state when you enter the fight, then catch the enemy to see its speed. If it&#039;s off from yours by more than, say, 3 points, load your saved state and run; otherwise load your saved state, keep choosing different moves to see whether the faster one always goes first. ~ [[User:Solarys|Solarys]] 12:45, 14 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::*I can confirm this with a non-emulator device - the slower one can also sometimes go first. But the greater the speed difference, the less likely it happens. [[User:Ztobor|Ztobor]] 04:41, 31 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== In the anime ==&lt;br /&gt;
A while back ago I made an edit about how Speed worked in the anime. Is it possible that we could make a seperate section or page that&#039;s about how stats work in the anime, because I can definitely see a bit of a difference. For example, Double Team normally raises evasion but it also seems to raise attack power in the anime because all of the clones can attack. --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:04, 24 October 2010 (UTC)&lt;br /&gt;
:Well? --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:48, 4 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can we please ==&lt;br /&gt;
&lt;br /&gt;
Make a clear definition of stages? I only get the gist of it. --[[User talk:Venomoth|☯ ]][[User:Venomoth|*Ɣℯ№ӎօṫհ*]][[User talk:Venomoth| ☯]] 00:52, 5 November 2010 (UTC)&lt;br /&gt;
:Stages are incredibly simple. Let&#039;s say my Pokémon has 420 Attack and it gets hit with FeatherDance (which lowers the Attack stat by two stages). The second stage of decrease is 1/2. 420 * .5 = 210, meaning that whenever damage calculations have to take my Attack stat into consideration, it will use 210 instead of 420.{{unsigned|Hexagon Theory }}&lt;br /&gt;
::Thanks, I found some extra info on it. &amp;lt;span style=&amp;quot;color:#91A3B0&amp;quot;&amp;gt;—&amp;lt;/span&amp;gt;[[User:Venomoth|&amp;lt;span style=&amp;quot;color:black; font-size: 13pt&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;V&#039;&#039;&#039;e&amp;lt;small&amp;gt;№&amp;lt;/small&amp;gt;moth&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Venomoth| ♦]] 09:33, 11 November 2010 (UTC)&lt;br /&gt;
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== Regarding calculation of successful hit in battle ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If P is greater than 1, the move will surely hit.&amp;quot; But what if P isn&#039;t greater than 1? Surely it won&#039;t always miss... does anybody know anything about the formula that determines successful move hits? [[User:Hexagon Theory|Hexagon Theory]] 21:27, 10 November 2010 (UTC)&lt;br /&gt;
:P is just the probability that the move will hit.  Probabilities greater than 1 don&#039;t make any sense, so it&#039;s explicitly stated that they&#039;re the same as 1 (i.e., always hit).  Once the probability is calculated, the game (in effect) generates a random number between 0 and 1; if P is greater than or equal to this number, the attack hits.  --[[User:Minimiscience|Minimiscience]] 16:10, 11 November 2010 (UTC)&lt;br /&gt;
::D&#039;you know for certain that the random number is uniformly distributed?{{unsigned|Hexagon Theory}}&lt;br /&gt;
:::Technically, no, I don&#039;t know that, though I would expect it to be (or, at least, as close to uniform as pseudo-randomness can get you).  --[[User:Minimiscience|Minimiscience]] 19:49, 11 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trading and level up ==&lt;br /&gt;
&lt;br /&gt;
If you have a level 100 Scyther, with a speed of 300, and trade with metal coat, than wouldn&#039;t it have a higher speed than a scizor level 100 can have?(its highest according to the sat calculation is 251, and I only used this as an example.) Also, what if you had a level 100 Eevee(with a speed of 229, it&#039;s highest possible speed), and for example, you evolve it into a Jolteon, it will still have less than the minimum speed a level 100 Jolteon can have, so how does this work? Do the stats get reset? {{unsigned|Phoenixon}}&lt;br /&gt;
:Stats are always recalculated upon evolution. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 22:49, 12 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contrary ==&lt;br /&gt;
&lt;br /&gt;
Why is Contrary listed as an ability that lowers Attack and Defense? That&#039;s not what it does... [[User:EnosShayrem|&amp;lt;span style=&amp;quot;color:#697437;&amp;quot;&amp;gt;Enos&amp;lt;/span&amp;gt;]][[Shaymin (Pokémon)|&amp;lt;span style=&amp;quot;color:#00FF00;&amp;quot;&amp;gt;Shay&amp;lt;/span&amp;gt;]][[Kyurem (Pokémon)|&amp;lt;span style=&amp;quot;color:#0088FF;&amp;quot;&amp;gt;rem&amp;lt;/span&amp;gt;]][[User_talk:EnosShayrem|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BBBBBB;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 04:31, 15 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong example ==&lt;br /&gt;
&lt;br /&gt;
For the example showing how to work out a Pokémon&#039;s Sp.Att it shows:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_1.png]]&lt;br /&gt;
[[Image:StatExampleSpAtkGen4_2.png]]&lt;br /&gt;
&amp;lt;br&amp;gt;When the game calculates a stat it rounds down &#039;&#039;&#039;before&#039;&#039;&#039; applying the nature. The example applies the nature first and then rounds down, that Pokémon would actually have a Sp. Att of 135. It&#039;s not that important but it should still be fixed. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 19:34, 4 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Garchomp total? ==&lt;br /&gt;
&lt;br /&gt;
The base stat total + the EV total + the IV total of the lv. 78 Garchomp = 1220 but its stat total is 1240.&lt;br /&gt;
Can someone explain this? Nickvang 19:13 10 june 2011&lt;br /&gt;
* The stat total and the totals you see there are not equal. It takes 4 EV&#039;s to raise the stat total by 1, and each base stat raises the total by 2. [[User:Ztobor|Ztobor]] 02:04, 19 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wrong information on the color of the HP bar ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If a Pokémon has less than 1/4 of their HP remaining, the color will turn red&amp;quot; http://img40.imageshack.us/img40/8161/immagine1jxc.png 165/4=41.25, so what? It has less than 1/4, and its HP bar isn&#039;t red. [[User:Shepeedy|Shepeedy]] 20:10, 25 June 2011 (UTC)&lt;br /&gt;
:Perhaps it&#039;s 1/5? Try lowering the HP to less than 33. [[User:Ztobor|Ztobor]] 14:13, 27 June 2011 (UTC)&lt;br /&gt;
::I&#039;ll try the next time I&#039;ll be able to. [[User:Shepeedy|Shepeedy]] 20:08, 28 June 2011 (UTC)&lt;br /&gt;
::I can confirm 1/5. I don&#039;t have any screenshot proof, but I&#039;ll run through the numbers. My Vaporeon has 314 HP. 314*1/5=62.8. Lo and behold, at 63 HP the bar is yellow, and at 62 HP the bar is red. 1/5 it is. [[User:Phizzle|Phizzle]] 07:23, 9 July 2011 (UTC)&lt;br /&gt;
:::Ok, feel free to edit it. [[User:Shepeedy|Shepeedy]] 08:27, 14 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stuff ==&lt;br /&gt;
&lt;br /&gt;
If Paralyzed Pokémon has -6 in Speed, how much it will be slowed?&lt;br /&gt;
&lt;br /&gt;
Also...&lt;br /&gt;
&lt;br /&gt;
*+1 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose!&lt;br /&gt;
*+2 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose sharply!&lt;br /&gt;
*+3 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; rose drastically!&lt;br /&gt;
*+6 - While no move (save for {{m|Belly Drum}}) can raise stat so much, the Wonder Launch item says &#039;&#039;immensely&#039;&#039;.&lt;br /&gt;
*-1 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; fell!&lt;br /&gt;
*-2 - &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Stat&amp;gt; harshly fell!&lt;br /&gt;
[[User:Marked +-+-+|Marked +-+-+]] 13:12, 23 October 2011 (UTC)&lt;br /&gt;
:I know I&#039;m responding to an old post but I added the in-game message information because it informs the player how many stages the stats have been changed (sort of.) I&#039;m pretty sure it says &amp;quot;sharply rose&amp;quot; instead of the other way around, and there&#039;s &amp;quot;severely fell&amp;quot; for -3. For the record, a paralyzed Pokémon will be slowed by a fourth.HADAA 16:45, 30 October 2013 (UTC)&lt;br /&gt;
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== Stat colors ==&lt;br /&gt;
&lt;br /&gt;
It should be pointed out somewhere in the article something about the distinctive colors of stat modifiers. You know, the colors that were used in Gen III, but later dropped in Gen IV. The colors in Gen III are:&lt;br /&gt;
*Red/Yellow: Attack&lt;br /&gt;
*Light/Dark Green: Defense&lt;br /&gt;
*Orange/White: Sp.Atk&lt;br /&gt;
*Dark Green/White: Sp.Def&lt;br /&gt;
*Light Blue: Speed&lt;br /&gt;
*Purple: Accuracy&lt;br /&gt;
*Teal: Evasion&lt;br /&gt;
*Gray: Two or more stats&lt;br /&gt;
&lt;br /&gt;
Whereas in Gen IV the colours are:&lt;br /&gt;
*Orange/Yellow: Positive modifier&lt;br /&gt;
*Blue: Negative modifier&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:57, 21 November 2011 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Moxie? ==&lt;br /&gt;
&lt;br /&gt;
I was scanning the items that are supposed to raise stats, and I did not see Moxie under the &#039;Attack&#039; heading when it should be there.&lt;br /&gt;
&lt;br /&gt;
--[[User:Sovest555|Drakkon]] 15:58, 30 November 2011 (UTC)&lt;br /&gt;
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== Stat modifiers vs. EVs ==&lt;br /&gt;
&lt;br /&gt;
The section on &amp;quot;Stat modifiers&amp;quot; largely discusses &#039;&#039;in-battle&#039;&#039; stat modifers (i.e. the six stages of increase/decrease for Attack/Defense/Specials/Accuracy/Evasion).  Vitamins, wings, and EV berries are &#039;&#039;not&#039;&#039; part of this (they act on EVs directly).  Should they be moved to the Effort Values section instead? --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 18:01, 25 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stats about the stats ==&lt;br /&gt;
&lt;br /&gt;
I think it may be a great idea to include an overall summary of all Pokémon stats in this article, like what already exists on the articles of individual types. An average may be a good feature, as well as upper and lower quartiles. This data could be sampled separately to incorporate all Pokémon in one table and all fully evolved Pokémon in another. I&#039;d be happy to know what you all think. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 12:38, 23 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Health Bar Color==&lt;br /&gt;
Recently I was playing HeartGold and noticed that my Girafarig (level 15 and caught in HG, near Lake of Rage) had a max health of 50 with a current amount of 26 but a yellow health bar. Why was this so? [[User:MethodicMockingbird|MethodicMockingbird]] ([[User talk:MethodicMockingbird|talk]]) 22:58, 26 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why is Contrary only listed as affecting a few stats on this page?--[[User:Chris Broach|Chris Broach]] ([[User talk:Chris Broach|talk]]) 04:47, 10 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should the Generation 5 formula for determining non-HP stats at level 50 be listed here? ==&lt;br /&gt;
&lt;br /&gt;
I wasn&#039;t sure whether to add it, so I&#039;ll ask it here. Since some may be training their Pokémon for battling on the Battle Subway, Wi-Fi, or situations where a Pokémon&#039;s level is rounded down to level 50, should the formula [http://www.smogon.com/bw/articles/bw_ev#level50 listed here] be somehow implemented into the article? Or instead of implementing the formula, should it just be mentioned that the formula for stat calculation is halved when determining stats? [[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 03:38, 1 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat equation layout ==&lt;br /&gt;
&lt;br /&gt;
Is there any particular reason they&#039;re laid out as they are? For instance,&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
is equivilant to &lt;br /&gt;
[[File:AltGen3PlusStatFormula.png]]&lt;br /&gt;
and the latter is MUCH easier to read. --[[User:Keiya|Keiya]] ([[User talk:Keiya|talk]]) 10:17, 24 February 2013 (UTC)&lt;br /&gt;
:They are both mathematically correct so it&#039;s just a matter of choice. I probably won&#039;t fix it because if it ain&#039;t broke...&lt;br /&gt;
HADAA 16:49, 30 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Because rounding.  Level/100 will round before the multiplier whereas if you divide by 100 after all the multiplications it won&#039;t round until after the division (which is the way it works in-game).&lt;br /&gt;
[[User:Shivafang|Shivafang]] ([[User talk:Shivafang|talk]]) 22:06, 8 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stat modifiers chart ==&lt;br /&gt;
&lt;br /&gt;
I think the stat modifiers chart needs modifying to decrease clutter. If we can separate them by stat and use {{template|movedesc}} or a table similar to that, I think we can make things easier to sort through. - [[User:Chosen|&amp;lt;span style=&amp;quot;color:#F85888&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;of&amp;lt;/span&amp;gt; [[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#F8D030&amp;quot;&amp;gt;Mana&amp;lt;/span&amp;gt;]] 19:29, 7 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Evolutions as Pokémon with the highest stat ==&lt;br /&gt;
As of now, the article mentions:&lt;br /&gt;
:- Mega Mewtwo X as the Pokémon with the highest Attack stat;&lt;br /&gt;
:- Mega Aggron as one of the Pokémon with the highest Defense stat;&lt;br /&gt;
:- Mega Mewtwo Y as the Pokémon with the highest Special Attack stat.&lt;br /&gt;
I&#039;m wondering, is this an objective evaluation? Mega Evolutions (unlike most other alternate Formes) require an item, they aren&#039;t a Pokémon&#039;s &amp;quot;natural&amp;quot; stats. If we take items into accounts, then a Choice Banded Deoxys-A has a higher Attack than Mega Mewtwo X (which can&#039;t hold a Choice Band since it&#039;s already holding another item).&lt;br /&gt;
If neither Mewtwo nor Deoxys are allowed to hold items, Deoxys is the one with the highest Attack. If both Mewtwo and Deoxys are allowed to hold a item, it&#039;s still Deoxys that has the highest Attack. So what is the criterion that the article is using?&lt;br /&gt;
[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 17:33, 12 November 2013 (UTC)&lt;br /&gt;
:The stat increases with Choice items doesn&#039;t affect the stats on the Pokémon&#039;s summary, do they? Mega Evolution stat increases do, suggesting that they&#039;re intrinsic to the Pokémon. Also, Giratina&#039;s Origin Forme also requires an item in almost every situation, yet it&#039;s included. In any case, leaving the Mega Evolutions&#039; stats off the page would only make the page less complete, and less useful as reference. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 23:20, 12 November 2013 (UTC)&lt;br /&gt;
::Oops. Forgot which page I was editing the talk page to. Those last two sentences don&#039;t really apply for this page. Nonetheless, I do think the base stats of Mega Evolutions are more valid than the item-adjusted stats of other Pokémon. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 23:23, 12 November 2013 (UTC)&lt;br /&gt;
:::&amp;quot;Intrinsic to the Pokémon&amp;quot; when a Pokémon cannot attain them without using a specific item in battle sounds like a contradiction to me.&lt;br /&gt;
:::Anyway, what I think you&#039;re saying is that Mega Evolution affects base stats, while an item like Choice Band only affect the stat itself (however, if that&#039;s the point the article is trying to make, it should use a more precise terminology). While that is true, I still have two issues with this statement. First, that is not the Pokémon&#039;s natural base stat. That base stat is being boosted. Second, this information, even if it were true, is pretty much irrelevant to the actual game. Mega Mewtwo X&#039;s &amp;quot;boosted&amp;quot; base Attack stat doesn&#039;t work the same as a natural base Attack stat, since it is incompatible with other items that increase Attack. Saying &amp;quot;Mega Mewtwo X forme currently has the highest Attack stat among all the Pokémon,&amp;quot; is misleading, because it gives you the impression that Mega Mewtwo X... really has the highest Attack. Which isn&#039;t true, because any Pokémon with an high natural Attack using a different boosting item (ex. Choice Band, Life Orb) is going to do more physical damage than Mega Mewtwo X.&lt;br /&gt;
:::It&#039;s like the article is giving two different weights to items. Mega Stones are just that: items.[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 15:03, 14 November 2013 (UTC)&lt;br /&gt;
::::Mega Stones are items, true, but Mega Pokémon are at least different forms, if not different Pokémon altogether. Mega Pokémon are thus just as valid as Deoxys Attack Forme. Just because a Mega Evolution can&#039;t exist without an item being held does not mean that their base stats are less &amp;quot;natural&amp;quot;. Mega Mewtwo X REALLY DOES have the highest natural Attack stat, and the fact that you can boost Deoxys&#039; effective Attack with an item is no more relevant than that you can make Shuckle have a higher effective Attack than both of them with Power Trick. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 19:52, 14 November 2013 (UTC)&lt;br /&gt;
:::::It is more relevant because the method is exactly the same: you give them an item. In Mewtwo&#039;s case it&#039;s a Mega Stone, in Deoxys&#039;s case a Choice Band. Power Trick would be relevant if we included moves into the discussion, but we don&#039;t.&lt;br /&gt;
:::::If this were an article about Pokémon in general (i.e. all kinds of games, manga, anime, etc.) than I might agree with you that Mega Evolutions are a special case. But this is not the case, this is an article about the main games and should give the reader useful and not misleading information about the main games. From this point of view, Mega Evolutions are just an effect of items, they&#039;re not a Pokémon&#039;s &amp;quot;natural&amp;quot; anything. Mega Mewtwo X&#039;s Special Attack is not its natural stat, it&#039;s a &amp;quot;boosted&amp;quot; stat, so to speak. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 15:24, 15 November 2013 (UTC)&lt;br /&gt;
::::::By Loudo: &#039;&#039;that is not the Pokémon&#039;s natural base stat. That base stat is being boosted&#039;&#039;.  Wrong.  You &#039;&#039;cannot&#039;&#039; &amp;quot;boost&amp;quot; base stats.  You can only boost the &#039;&#039;invisible&#039;&#039; in-battle value of stats.  A Pokemon&#039;s &#039;&#039;base&#039;&#039; stats are always reflected in the stats on its stat screen, so as long as those don&#039;t change, its base stats (or possibly EVs) haven&#039;t changed.  And boosts such as Choice Band and Power Trick and Swords Dance never change the numbers on the stat screen.  If{{tt|*|note: I don&#039;t actually have X/Y}} a Mega Evolution changes what&#039;s shown on the stat screen, then the base stats have changed.  It may indeed be a temporary change, but it is absolutely unlike Choice Band or anything else.&lt;br /&gt;
::::::So really, rather than saying &#039;&#039;Mewtwo in its Mega Mewtwo X forme currently has the highest Attack stat&#039;&#039;, the article should say it...&#039;&#039;has the highest&#039;&#039; &#039;&#039;&#039;&#039;&#039;base&#039;&#039;&#039;&#039;&#039; &#039;&#039;Attack stat&#039;&#039;.  I don&#039;t know why anyone ever wanted to say just &amp;quot;stat&amp;quot; instead of &amp;quot;base stat&amp;quot;, really...&lt;br /&gt;
::::::Personally, though, I would kind of like to know who has the highest base stat(s) both when you include Mega Evolutions and when you don&#039;t. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:57, 15 November 2013 (UTC)&lt;br /&gt;
:::::::Yes, you can boost base stats. The difference is that a Mega Stone boosts &#039;&#039;base&#039;&#039; stats, while a Choice Band boosts a &#039;&#039;stat.&#039;&#039; But it&#039;s a boost in both case, you&#039;re just boosting a different value. (Note: I use &amp;quot;boost&amp;quot; loosely. Technically neither the improvements of a Choice Band nor those of a Mega Stone are treated as boosts by moves like Punishment or Tupsy-Turvy. They are boosts in the sense that they improve a Pokémon&#039;s natural values.)&lt;br /&gt;
:::::::That said, how is the boost provided by a Mega Stone more relevant than the one provided by any other item (like a Choice Band)? It isn&#039;t. Base stats are just values that contribute to calculate &amp;quot;stats.&amp;quot; Stats are the values the game uses in any other relevant formula. Those are the values that matter.&lt;br /&gt;
:::::::On the same note, I would like to point out that these rankings on who has the better stats are not placed in the section about &#039;&#039;base stats.&#039;&#039; They are placed in the section about &#039;&#039;stats.&#039;&#039; Ranking the Pokémon&#039;s stats taking into account only some things (Mega Stones) but not others &#039;&#039;of the same kind&#039;&#039; (other items) is not objective. Either we leave out everything and we consider only &amp;quot;naked&amp;quot; Pokémon, or we take into account everything (including all items and abilities like Huge Power). In neither case Mega Mewtwo X comes out as the Pokémon with the highest Attack.[[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 21:00, 16 November 2013 (UTC)&lt;br /&gt;
::::::::Because you seem to have missed it earlier, let me reiterate AndyPKMN&#039;s point that Mega Pokemon have their increased stats visible on the Summary screen, whereas Choice items and other items do not boost the Summary screen stats. Thus, there is a fundamental canonical difference between Mega Evolution base stat increases and held item stat boosts. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 21:13, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::The plain fact is, Loudo, what&#039;s being ranked is the stats that can appear on a Pokemon&#039;s Summary screen.  Since Mega Evolutions change those stats, it&#039;s entirely &amp;quot;objective&amp;quot; to mention it if they have the highest of a given stat.  Perhaps it could be worded more clearly, but it&#039;s simply not something you&#039;re going to argue completely away. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:38, 16 November 2013 (UTC)&lt;br /&gt;
::::::::::Why? Why are we ranking that? It&#039;s not even something you can give a name to. We&#039;re ranking &amp;quot;what&#039;s on the summary screen.&amp;quot; What is that? It&#039;s not the base stat, because it&#039;s not. It&#039;s not the stat, because items like Choice Band and abilities like Huge Ability are already active at the start of the battle. It&#039;s not enough you give me a criterion, you have to give me a reason why that criterion is used. What useful information does it give to the reader? None, because &amp;quot;what appears on the screen&amp;quot; is not something (s)he can actually put to use in the game. The &amp;quot;screen value&amp;quot; is not something that has any real meaning in the actual game mechanics.&lt;br /&gt;
::::::::::May I also remind you that Mega Evolutions &#039;&#039;don&#039;t exist outside battles&#039;&#039;? That&#039;s right, if you check the summary screen outside battle, you see the Pokémon&#039;s natural stats, because Mega Evolution is an ingame battle effect. Kinda like Choice Band... [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 23:37, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::::&amp;quot;It&#039;s not the base stat, because it&#039;s not.&amp;quot; If you can&#039;t give a better reason than that, you&#039;ve already admitted defeat. It&#039;s as close to the base stats as the game will show visibly, and until we can hack into the 3DS and potentially prove otherwise, the only reasonable assumption is that the increases shown in the Summary screen do actually represent base stat changes. In other words, Mega Evolved Pokemon have different base stats from regular Pokemon, whereas giving a Pokemon a Choice item does not alter their base stats. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 23:42, 16 November 2013 (UTC)&lt;br /&gt;
::::::::::::That value is not the base stat because it isn&#039;t. If you check the summary screen for Mega Mewtwo X you won&#039;t see 190 (which is the base stat).&lt;br /&gt;
::::::::::::Also, I don&#039;t get why you are trying to convince me that the value is close to the base stat. I already said that Mega Stones affect base stats, while a Choice Band affects the stat itself. My point is: ranking Pokémon by &amp;quot;base stat&amp;quot; is not an objective criterion to give the reader a useful non-misleading impression of the Pokémon&#039;s actual power level, unless by ranking &amp;quot;base stats&amp;quot; you only rank the Pokémon &amp;quot;natural&amp;quot; base stats. Why that? Because the base stat boosts provided by a Mega Stone is incompatible with other boosts the Pokémon could receive from other items. In other words Deoxys-A&#039;s 180 base Attack and Mega Mewtwo X&#039;s 190 base Attack are not the same thing. The first is compatible with further boosts, the second is not. In other words, you are comparing two things that are not alike.&lt;br /&gt;
::::::::::::In the actual game, many Mega Evolutions are worse than the standard Pokémon because their attacks are weaker than they could be by providing the same Pokémon with a different item. This is why I say that sentences like &amp;quot;This Mega Evolution has the highest stat,&amp;quot; are misleading to the reader. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 23:54, 16 November 2013 (UTC)&lt;br /&gt;
:::::::::::::Ah, I see what (I think) your real concern is, and I completely disagree. We are not a strategy guide and avoid dealing with the metagame as much as possible, so separating your categories of &amp;quot;natural&amp;quot; and non-&amp;quot;natural&amp;quot; base stats is introducing a non-canon attempt at metagame analysis to our encyclopedia. Misleading or not, &amp;quot;such-and-such has the highest whatever base stat&amp;quot; is factually accurate, and that is more important than telling people whether a Pokemon is &amp;quot;better&amp;quot; or &amp;quot;worse&amp;quot;. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:05, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::P.S. I also only just noticed what probably caused your confusion. All of the notes in the article&#039;s text should (and used to, I think) specify &amp;quot;highest base stat&amp;quot; rather than &amp;quot;highest stat&amp;quot;. I&#039;ve fixed this. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:09, 17 November 2013 (UTC)&lt;br /&gt;
::::::::::::::I&#039;m relieved by the fact that at least we are on the same page now, even if we disagree. =)&lt;br /&gt;
::::::::::::::However, my concern is not &amp;quot;strategic,&amp;quot; it&#039;s purely technical. I&#039;ll try to make myself clear with an example, using the damage calculator:&lt;br /&gt;
:::::::::::::::-&#039;&#039;&#039;154+ SpA Choice Specs (custom) Psychic vs. 0 HP / 0 SpD (custom): 92-109 (26.97 - 31.96%) -- guaranteed 4HKO&#039;&#039;&#039; This is normal Mewtwo&#039;s strongest possible Psychic (with no set up).&lt;br /&gt;
:::::::::::::::-&#039;&#039;&#039;194+ SpA (custom) Psychic vs. 0 HP / 0 SpD (custom): 65-77 (19.06 - 22.58%) -- possible 5HKO&#039;&#039;&#039; This is Mega Mewtwo Y&#039;s strongest possible Psychic (with no set up).&lt;br /&gt;
::::::::::::::This is Mega Mewtwo Y&#039;s strongest  Psychic (with no set up). As you can see, a normal Mewtwo with the highest possible Special Attack deals more damage with its special attacks than a Mega Mewtwo Y with the highest possible Special Attack. This is what I mean by &amp;quot;stronger/weaker.&amp;quot; I don&#039;t mean that a Pokémon is better than another from a competitive point of view, I mean it deals more damage using the exact same move.&lt;br /&gt;
::::::::::::::Don&#039;t you think there is something wrong with the criterion the article is currently using if it ranks Mega Mewtwo Y higher than normal Mewtwo, and yet Mewtwo can deal more special damage using the exact same move? This issue has nothing to do with competitive battling or turning Bulbapedia into a strategy guide. [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 00:26, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::I think if you&#039;re going so far as to calculate damage outputs, you&#039;ve pretty heavily crossed into looking at it &amp;quot;from a competitive point of view&amp;quot;. We&#039;re just reporting the highest base stat, not &amp;quot;ranking&amp;quot; anything higher than another or claiming that having higher base stats makes a Pokemon &amp;quot;stronger&amp;quot;. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:34, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::Now that you bring it up, though, I&#039;m starting to question whether it&#039;s even necessary for us to report the highest base stat at all, given that a person could just look at [[List of Pokémon by base stats]]... [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:37, 17 November 2013 (UTC)&lt;br /&gt;
::::::::::::::::To answer your first message: I&#039;m simply following the definitions the article gives me. By the article&#039;s own words: &amp;quot;&#039;&#039;The &#039;&#039;&#039;Special Attack&#039;&#039;&#039; stat determines how much damage a Pokémon can deal using a special move.&#039;&#039;&amp;quot; This is what Special Attack is according to the article. I&#039;m a dumb reader who knows nothing about Pokémon and I trust the page to inform me. I just learned that SpA = more damage with special moves. Then the article proceeds to rank Pokémon by SpA. I expect at this point that the Pokémon proclaimed as the one with the highest SpA is the one who does more damage with special moves. Otherwise, why would that information be relevant with the definition the article just taught me?&lt;br /&gt;
::::::::::::::::To answer your second message: Personally I believe that if you guys really want so much compare base stats and say who has the highest (which I find rather unnecessary, especially with these criteria being used), you should do that in the actual section which deals with the base stats. Not in the section where the article talks about the stats themselves. You can&#039;t blame me dumb reader for getting confused if I keep confusing &amp;quot;stats&amp;quot; and &amp;quot;base stats&amp;quot; otherwise. =P [[User:Loudo|Loudo]] ([[User talk:Loudo|talk]]) 00:44, 17 November 2013 (UTC)&lt;br /&gt;
:::::::::::::::::Okay, so you&#039;re just being a devil&#039;s advocate. Point taken. Those sentences have been removed. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:52, 17 November 2013 (UTC)&lt;br /&gt;
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== Max and Min ==&lt;br /&gt;
&lt;br /&gt;
I think that it should say which Pokémon has the highest Base Stat for each Stat and which Pokémon has the lowest of each Stat.[[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 23:08, 25 December 2013 (UTC)&lt;br /&gt;
:It used to, but as you can see above, people fought over which criteria should be used to determine it, so it was removed entirely to stop the arguing. Personally, I don&#039;t think it&#039;s all that relevant here; if you want to see, you can just go to the [[List of Pokémon by base stats]] and use the sortable columns there. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 23:15, 25 December 2013 (UTC)&lt;br /&gt;
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== New Formula ==&lt;br /&gt;
i was trying to calculate the IVs of a squirtle i just breeded in pokemon xusing the formulas presented here (inversing them so IV is the result) and found something weird.... at a certain level the max was 26 but at another lvl the min was 29.... so i tried testing diferent values of IVs for him at diferent levels and cant manage to make the numbers fit...  think there might be a new formula for Gen VI (other reason for this is because at certain levels the stat will raise by 2 while in others it wont rise... wich mathematically makes no sense to me)... so... does anyone know anything about this? ([[User:Cabasho|Cabasho]] ([[User talk:Cabasho|talk]]) 10:21, 15 February 2014 (UTC))&lt;br /&gt;
:Maybe you just did the math wrong. Do it again and make sure there wasn&#039;t a mistake. [[User:Mangaman13|Mangaman13]] ([[User talk:Mangaman13|talk]]) 22:45, 15 February 2014 (UTC)&lt;br /&gt;
::I don&#039;t think the formula has changed at all. If you&#039;re having any trouble with the math yourself, you could always use the [http://www.psypokes.com/dex/iv.php Psypokes] calculator, which seems to be very accurate for even Gen VI. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) &amp;lt;span style=&amp;quot;cursor:help;&amp;quot; title=&amp;quot;This is when my words were heard&amp;quot;&amp;gt;22:47,2/15/2014 (UTC)&amp;lt;/span&amp;gt;&lt;br /&gt;
:::found my mistake, sorry about this, i was forgetting i had to round down both before and after applying the nature modifier [[User:Cabasho|Cabasho]] ([[User talk:Cabasho|talk]]) 00:47, 16 February 2014 (UTC)&lt;br /&gt;
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== How are the modifiers applied? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been up and down this article, and I am more confused than a hippie at Woodstock.&lt;br /&gt;
&lt;br /&gt;
There is no example or step by step of the results of a modifier. Like what happens when a Lax Nature Aegislash in shield forme with 252 EVs (438) on its Def stat uses Iron Defense; does that make its in battle Def be 876?&lt;br /&gt;
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I do not have a head for math, and all this talk of fractions and stages with no real example has me all kinds of confused. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 04:18, 9 March 2014 (UTC)&lt;br /&gt;
:Changing the wording did not do much to relieve me of my confusion. Again, I am not good with math.&lt;br /&gt;
&lt;br /&gt;
:All I see is a table with numbers, but nothing illustrated beyond that. I am still in the dark as to how, and to what the modifiers are applied to. What is being multiplied by 1.5, what is being multiplied by 2.0 ect...the article is still leaving out this part. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:30, 9 March 2014 (UTC)&lt;br /&gt;
::The stat itself is multiplied — the thing you see on the Summary screen when you view your Pokemon in-game. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 05:42, 9 March 2014 (UTC)&lt;br /&gt;
:::Ok thank you. So if for example a Adament Absol with 252 EVs on its Atk Stat (394) used Sword Dance 3 times, its Attack stat would be 1576 if I am understanding this all correctly?[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:49, 9 March 2014 (UTC)&lt;br /&gt;
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== Stat formula and rounding ==&lt;br /&gt;
&lt;br /&gt;
The current gen 1 stat formula sometimes gives incorrect results (off by one) due to rounding. I believe the correct formula is to calculate (2*base + 2*IV + sqrt(EV)/4) before rounding, and then multiply by level/100. I updated the text to reflect this, but I&#039;m not sure how to fix the images. Anyone know? [[User:Gorypon|Gorypon]] ([[User talk:Gorypon|talk]]) 20:23, 26 March 2014 (UTC)&lt;br /&gt;
:You&#039;ll have to upload a new image over the old ones on the Archives. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 21:01, 26 March 2014 (UTC)&lt;br /&gt;
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== RBY stat modifying. ==&lt;br /&gt;
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There&#039;s some stuff [http://www.dragonflycave.com/rbystatmods.aspx here] we could use. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:12, 21 June 2014 (UTC)&lt;br /&gt;
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== Pokémon with highest stats ==&lt;br /&gt;
&lt;br /&gt;
Should the section on each stat show the non-legendary Pokémon with the highest base stat for that stat? --[[User talk:Player3.25|Brought to you by]] [[User:Player3.25|player 3.25]] 21:46, 19 July 2014 (UTC)&lt;br /&gt;
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== Garchomp stat Example ==&lt;br /&gt;
&lt;br /&gt;
In the Garchomp example, the Attack, Defense, Sp. Atk and Speed stats are off by one. The cause of this error is due to the rounding down the quatity EV/4. I don&#039;t know how to properly edit the images used in the example and would not like to edit the table with the correct stats without editing the formulas first. [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 14:49, 28 July 2014 (UTC)&lt;br /&gt;
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== Need confirmation before I upload something ==&lt;br /&gt;
&lt;br /&gt;
Are the Pokémon status screens between Pokémon X and Y the same? Like, my status screen features an orange bar at the top of the first page, and a green one at the top of the second page. I only have Pokémon X, so I don&#039;t want to make any assumptions. I have a screenshot created with my capture board prepared. --[[User:Chickasaurus|Chickasaurus]] ([[User talk:Chickasaurus|talk]]) 20:50, 31 August 2014 (UTC)&lt;br /&gt;
:Edit: These are my screenshots for X, so that people who only have Y may help. &amp;lt;nowiki&amp;gt;http://i.minus.com/jbneKllRFOnm7d.png, http://i.minus.com/jTbdCDUbAJDdc.png&amp;lt;/nowiki&amp;gt; --[[User:Chickasaurus|Chickasaurus]] ([[User talk:Chickasaurus|talk]]) 21:04, 31 August 2014 (UTC)&lt;br /&gt;
:: Yes, the screens are indeed the same between X and Y. --[[User:SFAfreak|SFAfreak]] ([[User talk:SFAfreak|talk]]) 01:18, 15 September 2014 (UTC)&lt;br /&gt;
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== Incomplete sections header missing. ==&lt;br /&gt;
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This page does not have a &amp;quot;Some sections are incomplete&amp;quot; header at the top of the article. Someone who knows how to do this please do so. --[[User:SFAfreak|SFAfreak]] ([[User talk:SFAfreak|talk]]) 01:31, 15 September 2014 (UTC)&lt;br /&gt;
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== Base HP mechanic ==&lt;br /&gt;
&lt;br /&gt;
When a Pokemon evolves into a new form, it will either increase in HP, or like Shedinja, will be set to 1 HP max. When a Pokemon changes Forme or Mega Evolves, Base HP is never modified. This leads to my question that my friends keep insisting could happen; if any situation presents itself where either Forme Change or Mega Evolution alters the Base HP stat with either an increase or decrease in Base HP, what&#039;ll happen to the current HP amount (Not Maximum HP) when this happens in-battle or out? [[User:Shiramu Kuromu|Shiramu Kuromu]] ([[User talk:Shiramu Kuromu|talk]]) 21:52, 5 October 2014 (UTC)&lt;br /&gt;
: I believe the ambiguity behind this very question is the exact reason why Game Freak will never make a Mega Evolution or form change that changes base HP. If current HP is kept intact, then a full HP Pokemon transforming into a form with more HP would look like it took damage from nowhere. If the difference between current and maximum HP is kept intact, like with leveling up, then you get the [[Pomeg glitch]] problem where lowering yourself to 1 HP and transforming from the higher-HP form into the lower-HP form would make your HP negative. There&#039;s ways around that of course, but why go through the coding trouble? [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 22:28, 5 October 2014 (UTC)&lt;br /&gt;
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== The Speed Stat is not as the Descriptions Said ==&lt;br /&gt;
And they&#039;re not only spread all round the place, some of them are disappointing.&lt;br /&gt;
&lt;br /&gt;
Raikou with a Speed base stat of 115, can reach Mach ~300. But Talonflame with a base stat of 126, can only reach 310 mph (138.5824 m/s). Not even faster than sound.&lt;br /&gt;
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It gets better. Tornadus, in its Incarnate Form can only reach 200 mph (89.408 m/s) with a base stat of 111, but Latios &amp;amp; Latias with a BS of 110, and Garchomp with 102, are faster than jet fighter planes (Mach 6.72). &lt;br /&gt;
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Also, Archeops with a BS of 110, same as Latios &amp;amp; Latias, can only reach 25 mph (11.176 m/s) Huh.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s another kicker. Rapidash (BS: 105) can only reach 150 mph. Yet it&#039;s faster than Garchomp and Pidgeot (BS: 101) who can fly at Mach 2. Even Skarmory&#039;s faster (BS: 70) as it can reach 180 mph (80.4672 m/s). But it is Electrike (BS: 65) who is the shining star as it can run at 250 m/s, outrunning both Rapidash &amp;amp; Skarmory.&lt;br /&gt;
&lt;br /&gt;
Another is Dragonite, who can fly at Mach 2 (Earth&#039;s Circumference = 40,075 km. Therefore 40,075 km / 16 Hours = 695.747 m/s) only has a BS of 80.&lt;br /&gt;
&lt;br /&gt;
Now for the Disappointments: &lt;br /&gt;
Arcanine can only run at 115.4853 m/s (6,200 miles in 24 hours)&lt;br /&gt;
Frogadier can only run at 10.16 m/s (2,000 feet in a minute)&lt;br /&gt;
&lt;br /&gt;
But the kicker is Linoone and Dodrio with a BS of 100, can only run at 60 mph (26.8224 m/s) &amp;amp; 40 mph (17.8616 m/s) respectively.&lt;br /&gt;
&lt;br /&gt;
They should really be looking out for these sorts of things. Also I think I just realised what the BS stands for; It&#039;s certainly not Base Stat.&lt;br /&gt;
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Also:&lt;br /&gt;
&lt;br /&gt;
Speeds faster than the eye can see: 250 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of sound: 343.2 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of lightning: 100,137 m/s&lt;br /&gt;
&lt;br /&gt;
Speed of light: 299,792,458 m/s&lt;br /&gt;
&lt;br /&gt;
Note: m/s is metres per second {{unsigned|Geode7}}&lt;br /&gt;
&lt;br /&gt;
:Pokedex entries (or whatever) are not tied to stats in any (reliable) way. You shouldn&#039;t expect them to be. Practically (mechanically), it&#039;s just flavor text. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:46, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yet the flavour texts should at least have the courtesy to correspond to the Speed in the mechanics. {{unsigned|Geode7}}&lt;br /&gt;
:It might be nice, but all you&#039;re doing is dreaming. If you want to change it, this is hardly the place to plead your case... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:06, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Technically from the descriptions, Lugia should be the second fastest. Seriously, one flap of its wings causes a 40-Day storm? Pidgeot can only hold up a gust for what? 5 minutes or something? If Pidgeot can fly at Mach 2, then Lugia is an easy Mach 80, even 100. Also Raikou should be the fastest. Mach ~300? &lt;br /&gt;
&lt;br /&gt;
It&#039;s just, well, I want the day when the games become like the anime, a sort of mishmash between Nintendogs &amp;amp; Pokemon that makes those flavour texts real. Seriously, train a Pidgey to get a jet fighter plane. Coolest idea ever.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:11, 22 February 2015 (UTC)&lt;br /&gt;
:A tip (and no offense, but...): if all you&#039;ve got is &amp;quot;I wish&amp;quot; and &amp;quot;coolest idea ever&amp;quot;, that really belongs on the forums.  Talk pages should be about improving the wiki (or clearing up confusion). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:15, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, oh dear patronising person, if this is what you thought it was all about, then I must disappoint you. You see, one day I had the idea of reverse engineering the speeds of the base stats and corresponding them to the flavour texts. You know, so we could see that a Lugia could fly at speeds of whatever. I thought it was a cool idea and I thought it would be a nice thing for Bulbapedia to have. But alas, flavour texts are flavour texts and I just found myself slightly pissed off from irregularities between the two (as seen above). &lt;br /&gt;
&lt;br /&gt;
Another of my pet hates:&lt;br /&gt;
&lt;br /&gt;
Why all Fire-types are so exaggerated. (Seriously, 1,600 degrees Celsius is the hottest magma can reach Game Freak). I just now cut a zero in all flavour texts regarding Fire-Types.&lt;br /&gt;
&lt;br /&gt;
Absolute Zero. now this is a more widespread nitpick that is basically, if you remove all energy, aren&#039;t you also destroying energy? Isn&#039;t that impossible? (Yes, yes I know, imagination, fantasy and all that pizzazz)&lt;br /&gt;
&lt;br /&gt;
Now, my pet likes:&lt;br /&gt;
&lt;br /&gt;
Electrike. Uses. Adiabatic Friction. To Its Advantage.&lt;br /&gt;
So if this train of thought continues and Manectric has essentially mastered that, how fast is Manectric? Because as it goes faster and faster, it creates more friction, creating more energy, making Manectric even faster, and so on and so on. Essentially a perpetual energy generator. Can it get as fast as Raikou since its another interpretation of the Raijuu? Well, technically its faster than Raikou, so yes? Oh wait, I can&#039;t tell because the bloody stats and flavour texts are all over the place!--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:35, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
I actually wanted to go a bit further, and you know, analyse all the pokemon&#039;s strengths in comparison to one another and see if such claims were actually true. Like if Machamp could actually throw you over the horizon? How fast is a Crobat? Why is Alakazam so fast for such a frail body? How much force is in Hitmontop&#039;s spin? How much speed Ponyta has to jump over Ayer&#039;s Rock (which, when I think about it, is faster than Rapidash). Stuff like that.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 09:47, 22 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, Game Freak were the ones that created the game mechanics as well as the flavour texts but never thought to combine them? Really it&#039;s rather simple. Hell, I can even do it. Just let me get the rest of my data and I should be done.--[[User:Geode7|Geode7]] ([[User talk:Geode7|talk]]) 10:02, 22 February 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_(type)&amp;diff=1606438</id>
		<title>Dragon (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_(type)&amp;diff=1606438"/>
		<updated>2012-02-18T20:14:01Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Offense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes}}&lt;br /&gt;
The &#039;&#039;&#039;Dragon type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ドラゴンタイプ&#039;&#039;&#039; &#039;&#039;Dragon type&#039;&#039;) is one of the seventeen [[type]]s. Notable Trainers that specialize in Dragon-type Pokémon are [[Lance]] of the [[Indigo Plateau]] [[Elite Four]], {{EF|Drake}} of the [[Hoenn]] Elite Four, [[Clair]] of [[Blackthorn City]], and [[Iris]] and [[Drayden]] of [[Opelucid City]]. Prior to Generation IV, where moves are designated [[Physical move|physical]] or [[Special move|special]] based on the move itself rather than its type, all Dragon-type moves were special.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dragon|&lt;br /&gt;
HP=82.43 |&lt;br /&gt;
Attack=103.93 |&lt;br /&gt;
Defense=83.17 |&lt;br /&gt;
SpAtk=87.67 |&lt;br /&gt;
SpDef=81.17 |&lt;br /&gt;
Speed=79.47 |&lt;br /&gt;
Total=517.83 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved{{tt|*|Considering Giratina&#039;s Formes as different Pokémon}}===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dragon|&lt;br /&gt;
HP=97.32 |&lt;br /&gt;
Attack=116.63 |&lt;br /&gt;
Defense=95.53 |&lt;br /&gt;
SpAtk=110.00 |&lt;br /&gt;
SpDef=98.68 |&lt;br /&gt;
Speed=92.11 |&lt;br /&gt;
Total=610.26 }}&lt;br /&gt;
&amp;lt;!--out of 13, includes Giratina&#039;s 2 Formes as separate Pokémon.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|weakto1=Dragon&lt;br /&gt;
|weakto2=Ice&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Dragon&lt;br /&gt;
|resisted1=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Dragon type is statistically the best type overall. Many of them do not evolve from their first stage to their second until a [[level]] at which many Pokémon are near their final evolutions, and their final evolution near level 50; {{p|Zweilous}} evolves into {{p|Hydreigon}} at level 64, the latest of any Pokémon.&lt;br /&gt;
===Offense===&lt;br /&gt;
Most Dragon-type Pokémon have high {{stat|Attack}} and {{stat|Special Attack}}. Even though Dragon-type moves are [[Damage modification#super effective|super effective]] against only the Dragon type, the only type that resists Dragon is {{t|Steel}}, giving them good use of their [[Same-type attack bonus|STAB]].&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively, they have resistances to Electric, Grass, Water and Fire. However, many fully-[[Evolution|evolved]], non-{{pkmn2|legendary}} Dragon-type Pokémon have a double weakness to {{type|Ice}} moves, due to their secondary [[type]]s.&lt;br /&gt;
&lt;br /&gt;
===Contest properties=== &lt;br /&gt;
When used in contests, Dragon-type moves typically become [[Cool Contest|Cool]] moves, but some may be [[Smart Contest|Smart]] or [[Tough Contest|Tough]] moves.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are 29 Dragon-type Pokémon or 4.47% of all Pokémon, making it the sixteenth most common elemental type, or effectively the second least common type just ahead of the {{type2|Ghost}}.&lt;br /&gt;
&lt;br /&gt;
===Pure Dragon-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color light}}; border: 5px solid #{{dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dragon color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dragon color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|147&lt;br /&gt;
|{{MSP|147|Dratini}}&lt;br /&gt;
|{{p|Dratini}}&lt;br /&gt;
|-&lt;br /&gt;
|148&lt;br /&gt;
|{{MSP|148|Dragonair}}&lt;br /&gt;
|{{p|Dragonair}}&lt;br /&gt;
|-&lt;br /&gt;
|371&lt;br /&gt;
|{{MSP|371|Bagon}}&lt;br /&gt;
|{{p|Bagon}}&lt;br /&gt;
|-&lt;br /&gt;
|372&lt;br /&gt;
|{{MSP|372|Shelgon}}&lt;br /&gt;
|{{p|Shelgon}}&lt;br /&gt;
|-&lt;br /&gt;
|610&lt;br /&gt;
|{{MSP|610|Axew}}&lt;br /&gt;
|{{p|Axew}}&lt;br /&gt;
|-&lt;br /&gt;
|611&lt;br /&gt;
|{{MSP|611|Fraxure}}&lt;br /&gt;
|{{p|Fraxure}}&lt;br /&gt;
|-&lt;br /&gt;
|612&lt;br /&gt;
|{{MSP|612|Haxorus}}&lt;br /&gt;
|{{p|Haxorus}}&lt;br /&gt;
|-&lt;br /&gt;
|621&lt;br /&gt;
|{{MSP|621|Druddigon}}&lt;br /&gt;
|{{p|Druddigon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dragon-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Dragon-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color light}}; border: 5px solid #{{dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dragon color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dragon color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|149&lt;br /&gt;
|{{MSP|149|Dragonite}}&lt;br /&gt;
|{{p|Dragonite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|334&lt;br /&gt;
|{{MSP|334|Altaria}}&lt;br /&gt;
|{{p|Altaria}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|373&lt;br /&gt;
|{{MSP|373|Salamence}}&lt;br /&gt;
|{{p|Salamence}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|380&lt;br /&gt;
|{{MSP|380|Latias}}&lt;br /&gt;
|{{p|Latias}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|381&lt;br /&gt;
|{{MSP|381|Latios}}&lt;br /&gt;
|{{p|Latios}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|384&lt;br /&gt;
|{{MSP|384|Rayquaza}}&lt;br /&gt;
|{{p|Rayquaza}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|443&lt;br /&gt;
|{{MSP|443|Gible}}&lt;br /&gt;
|{{p|Gible}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|444&lt;br /&gt;
|{{MSP|444|Gabite}}&lt;br /&gt;
|{{p|Gabite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|445&lt;br /&gt;
|{{MSP|445|Garchomp}}&lt;br /&gt;
|{{p|Garchomp}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|643&lt;br /&gt;
|{{MSP|643|Reshiram}}&lt;br /&gt;
|{{p|Reshiram}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|644&lt;br /&gt;
|{{MSP|644|Zekrom}}&lt;br /&gt;
|{{p|Zekrom}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|646&lt;br /&gt;
|{{MSP|646|Kyurem}}&lt;br /&gt;
|{{p|Kyurem}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Dragon-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color light}}; border: 5px solid #{{dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dragon color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dragon color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|230&lt;br /&gt;
|{{MSP|230|Kingdra}}&lt;br /&gt;
|{{p|Kingdra}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|329&lt;br /&gt;
|{{MSP|329|Vibrava}}&lt;br /&gt;
|{{p|Vibrava}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|330&lt;br /&gt;
|{{MSP|330|Flygon}}&lt;br /&gt;
|{{p|Flygon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|483&lt;br /&gt;
|{{MSP|483|Dialga}}&lt;br /&gt;
|{{p|Dialga}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|484&lt;br /&gt;
|{{MSP|484|Palkia}}&lt;br /&gt;
|{{p|Palkia}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |487&lt;br /&gt;
|{{MSP|487|Giratina}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{p|Giratina}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|487O|Giratina}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|633&lt;br /&gt;
|{{MSP|633|Deino}}&lt;br /&gt;
|{{p|Deino}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|634&lt;br /&gt;
|{{MSP|634|Zweilous}}&lt;br /&gt;
|{{p|Zweilous}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|635&lt;br /&gt;
|{{MSP|635|Hydreigon}}&lt;br /&gt;
|{{p|Hydreigon}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Dragon}}&lt;br /&gt;
{{movelist/battle|4|Draco Meteor|Special|Smart|140|90|5|anyadjacent|Comets are summoned down from the sky onto the target. The attack&#039;s recoil harshly reduces the user&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|3|Dragon Claw|Physical|Cool|80|100|15|anyadjacent|The user slashes the target with huge, sharp claws.}}&lt;br /&gt;
{{movelist/battle|3|Dragon Dance|Status|Cool|—|—|20|self|The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.}}&lt;br /&gt;
{{movelist/battle|4|Dragon Pulse|Special|Smart|90|100|10|any|The target is attacked with a shock wave generated by the user&#039;s gaping mouth.}}&lt;br /&gt;
{{movelist/battle|1|Dragon Rage|Special|Cool|—|100|10|anyadjacent|This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.}}&lt;br /&gt;
{{movelist/battle|4|Dragon Rush|Physical|Cool|100|75|10|anyadjacent|The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|5|Dragon Tail|Physical||60|90|10|anyadjacent|The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.}}&lt;br /&gt;
{{movelist/battle|2|DragonBreath|Special|Cool|60|100|20|anyadjacent|The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|5|Dual Chop|Physical||40|90|15|anyadjacent|The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.}}&lt;br /&gt;
{{movelist/battle|2|Outrage|Physical|Cool|120|100|10|adjacentfoe|The user rampages and attacks for two to three turns. It then becomes confused, however.}}&lt;br /&gt;
{{movelist/battle|4|Roar of Time|Special|Cool|150|100|5|anyadjacent|The user blasts the target with power that distorts even time. The user must rest on the next turn.}}&lt;br /&gt;
{{movelist/battle|4|Spacial Rend|Special|Tough|100|90|5|anyadjacent|The user tears the target along with the space around it. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|2|Twister|Special|Cool|40|100|20|adjacentfoes|The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.}}&lt;br /&gt;
{{movelist/battle-foot|Dragon}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation I]], there was no way to do super-effective Dragon-type damage, since the then-only Dragon-type attack, {{m|Dragon Rage}}, always deals 40 HP of damage.&lt;br /&gt;
* There are only thirteen Dragon-type moves, the fewest of any type.&lt;br /&gt;
** In Hoenn Contests, all of the then-six Dragon-type moves were Cool moves.&lt;br /&gt;
** The Dragon type also has the fewest number of non-damaging moves out of all of the types, with only one, {{m|Dragon Dance}}.&lt;br /&gt;
* The Dragon type resists moves of the primary types of all [[main series]] [[starter Pokémon]] available for {{player}}s, including {{p|Pikachu}}.&lt;br /&gt;
* The Dragon type is one of two types that have both never have been and will never (with the current type chart) be doubly [[Damage modification|super effective]] against any Pokémon, as it is only super effective against one type. The other is the {{t|Normal}} type, which isn&#039;t super effective against anything.&lt;br /&gt;
** Similarly, the Dragon type is also the only type that will never be doubly resisted by anything, as only {{t|Steel}} resists it.&lt;br /&gt;
* The Dragon type is statistically the best type, as its average fully evolved stat never goes below base 95.&lt;br /&gt;
* Generation V introduced the most Dragon-type Pokémon, with 10, while Generation II introduced the least, with only {{p|Kingdra}}.&lt;br /&gt;
* Every Dragon type specialist has been the final member of their associations, with three eighth [[Gym Leader]]s ([[Clair]], [[Iris]], and [[Drayden]]), two fourth [[Elite Four]] members ([[Lance]] and {{E4|Drake}}), and one {{pkmn|Champion}} (Lance).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{dragon color}}|bordercolor={{dragon color light}}&lt;br /&gt;
|zh_cmn=龍 / 龙 &#039;&#039;Lóng&#039;&#039;&lt;br /&gt;
|nl=Draak&lt;br /&gt;
|fi=Lohikäärme&lt;br /&gt;
|fr=Dragon&lt;br /&gt;
|da=Drage&lt;br /&gt;
|de=Drache&lt;br /&gt;
|el=Δράκου &#039;&#039;Drakou&#039;&#039;&lt;br /&gt;
|he=דרקון &#039;&#039;Dracon&#039;&#039;&lt;br /&gt;
|id=Naga&amp;lt;br&amp;gt;Dragon&lt;br /&gt;
|it=Drago&lt;br /&gt;
|ja=ドラゴン &#039;&#039;Dragon&#039;&#039;&lt;br /&gt;
|ko=드래곤 &#039;&#039;Dragon&#039;&#039;&lt;br /&gt;
|no=Drage&lt;br /&gt;
|pl=Smok&amp;lt;br&amp;gt;Smoczy&lt;br /&gt;
|pt=Dragão&lt;br /&gt;
|es=Dragón&lt;br /&gt;
|sv=Drake&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Drache (Typ)]]&lt;br /&gt;
[[es:Tipo Dragón]]&lt;br /&gt;
[[fr:Dragon]]&lt;br /&gt;
[[it:Drago (tipo)]]&lt;br /&gt;
[[ja:ドラゴン]]&lt;br /&gt;
[[pt:Tipo Dragon]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_(type)&amp;diff=1606392</id>
		<title>Dragon (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_(type)&amp;diff=1606392"/>
		<updated>2012-02-18T19:52:29Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Offense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes}}&lt;br /&gt;
The &#039;&#039;&#039;Dragon type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ドラゴンタイプ&#039;&#039;&#039; &#039;&#039;Dragon type&#039;&#039;) is one of the seventeen [[type]]s. Notable Trainers that specialize in Dragon-type Pokémon are [[Lance]] of the [[Indigo Plateau]] [[Elite Four]], {{EF|Drake}} of the [[Hoenn]] Elite Four, [[Clair]] of [[Blackthorn City]], and [[Iris]] and [[Drayden]] of [[Opelucid City]]. Prior to Generation IV, where moves are designated [[Physical move|physical]] or [[Special move|special]] based on the move itself rather than its type, all Dragon-type moves were special.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dragon|&lt;br /&gt;
HP=82.43 |&lt;br /&gt;
Attack=103.93 |&lt;br /&gt;
Defense=83.17 |&lt;br /&gt;
SpAtk=87.67 |&lt;br /&gt;
SpDef=81.17 |&lt;br /&gt;
Speed=79.47 |&lt;br /&gt;
Total=517.83 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved{{tt|*|Considering Giratina&#039;s Formes as different Pokémon}}===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dragon|&lt;br /&gt;
HP=97.32 |&lt;br /&gt;
Attack=116.63 |&lt;br /&gt;
Defense=95.53 |&lt;br /&gt;
SpAtk=110.00 |&lt;br /&gt;
SpDef=98.68 |&lt;br /&gt;
Speed=92.11 |&lt;br /&gt;
Total=610.26 }}&lt;br /&gt;
&amp;lt;!--out of 13, includes Giratina&#039;s 2 Formes as separate Pokémon.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|weakto1=Dragon&lt;br /&gt;
|weakto2=Ice&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Dragon&lt;br /&gt;
|resisted1=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Dragon type is statistically the best type overall. Many of them do not evolve from their first stage to their second until a [[level]] at which many Pokémon are near their final evolutions, and their final evolution near level 50; {{p|Zweilous}} evolves into {{p|Hydreigon}} at level 64, the latest of any Pokémon.&lt;br /&gt;
===Offense===&lt;br /&gt;
Most Dragon-type Pokémon have high {{stat|Attack}} and {{stat|Special Attack}}. Even though Dragon-type moves are only [[Damage modification#super effective|super effective]] against the Dragon type, the only type that resists Dragon is {{t|Steel}}, giving them good use of their [[Same-type attack bonus|STAB]].&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively, they have resistances to Electric, Grass, Water and Fire. However, many fully-[[Evolution|evolved]], non-{{pkmn2|legendary}} Dragon-type Pokémon have a double weakness to {{type|Ice}} moves, due to their secondary [[type]]s.&lt;br /&gt;
&lt;br /&gt;
===Contest properties=== &lt;br /&gt;
When used in contests, Dragon-type moves typically become [[Cool Contest|Cool]] moves, but some may be [[Smart Contest|Smart]] or [[Tough Contest|Tough]] moves.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are 29 Dragon-type Pokémon or 4.47% of all Pokémon, making it the sixteenth most common elemental type, or effectively the second least common type just ahead of the {{type2|Ghost}}.&lt;br /&gt;
&lt;br /&gt;
===Pure Dragon-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color light}}; border: 5px solid #{{dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dragon color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dragon color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|147&lt;br /&gt;
|{{MSP|147|Dratini}}&lt;br /&gt;
|{{p|Dratini}}&lt;br /&gt;
|-&lt;br /&gt;
|148&lt;br /&gt;
|{{MSP|148|Dragonair}}&lt;br /&gt;
|{{p|Dragonair}}&lt;br /&gt;
|-&lt;br /&gt;
|371&lt;br /&gt;
|{{MSP|371|Bagon}}&lt;br /&gt;
|{{p|Bagon}}&lt;br /&gt;
|-&lt;br /&gt;
|372&lt;br /&gt;
|{{MSP|372|Shelgon}}&lt;br /&gt;
|{{p|Shelgon}}&lt;br /&gt;
|-&lt;br /&gt;
|610&lt;br /&gt;
|{{MSP|610|Axew}}&lt;br /&gt;
|{{p|Axew}}&lt;br /&gt;
|-&lt;br /&gt;
|611&lt;br /&gt;
|{{MSP|611|Fraxure}}&lt;br /&gt;
|{{p|Fraxure}}&lt;br /&gt;
|-&lt;br /&gt;
|612&lt;br /&gt;
|{{MSP|612|Haxorus}}&lt;br /&gt;
|{{p|Haxorus}}&lt;br /&gt;
|-&lt;br /&gt;
|621&lt;br /&gt;
|{{MSP|621|Druddigon}}&lt;br /&gt;
|{{p|Druddigon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dragon-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Dragon-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color light}}; border: 5px solid #{{dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dragon color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dragon color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|149&lt;br /&gt;
|{{MSP|149|Dragonite}}&lt;br /&gt;
|{{p|Dragonite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|334&lt;br /&gt;
|{{MSP|334|Altaria}}&lt;br /&gt;
|{{p|Altaria}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|373&lt;br /&gt;
|{{MSP|373|Salamence}}&lt;br /&gt;
|{{p|Salamence}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|380&lt;br /&gt;
|{{MSP|380|Latias}}&lt;br /&gt;
|{{p|Latias}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|381&lt;br /&gt;
|{{MSP|381|Latios}}&lt;br /&gt;
|{{p|Latios}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|384&lt;br /&gt;
|{{MSP|384|Rayquaza}}&lt;br /&gt;
|{{p|Rayquaza}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|443&lt;br /&gt;
|{{MSP|443|Gible}}&lt;br /&gt;
|{{p|Gible}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|444&lt;br /&gt;
|{{MSP|444|Gabite}}&lt;br /&gt;
|{{p|Gabite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|445&lt;br /&gt;
|{{MSP|445|Garchomp}}&lt;br /&gt;
|{{p|Garchomp}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|643&lt;br /&gt;
|{{MSP|643|Reshiram}}&lt;br /&gt;
|{{p|Reshiram}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|644&lt;br /&gt;
|{{MSP|644|Zekrom}}&lt;br /&gt;
|{{p|Zekrom}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|646&lt;br /&gt;
|{{MSP|646|Kyurem}}&lt;br /&gt;
|{{p|Kyurem}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Dragon-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color light}}; border: 5px solid #{{dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dragon color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dragon color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|230&lt;br /&gt;
|{{MSP|230|Kingdra}}&lt;br /&gt;
|{{p|Kingdra}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|329&lt;br /&gt;
|{{MSP|329|Vibrava}}&lt;br /&gt;
|{{p|Vibrava}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|330&lt;br /&gt;
|{{MSP|330|Flygon}}&lt;br /&gt;
|{{p|Flygon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|483&lt;br /&gt;
|{{MSP|483|Dialga}}&lt;br /&gt;
|{{p|Dialga}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|484&lt;br /&gt;
|{{MSP|484|Palkia}}&lt;br /&gt;
|{{p|Palkia}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |487&lt;br /&gt;
|{{MSP|487|Giratina}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{p|Giratina}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|487O|Giratina}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|633&lt;br /&gt;
|{{MSP|633|Deino}}&lt;br /&gt;
|{{p|Deino}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|634&lt;br /&gt;
|{{MSP|634|Zweilous}}&lt;br /&gt;
|{{p|Zweilous}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|635&lt;br /&gt;
|{{MSP|635|Hydreigon}}&lt;br /&gt;
|{{p|Hydreigon}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Dragon}}&lt;br /&gt;
{{movelist/battle|4|Draco Meteor|Special|Smart|140|90|5|anyadjacent|Comets are summoned down from the sky onto the target. The attack&#039;s recoil harshly reduces the user&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|3|Dragon Claw|Physical|Cool|80|100|15|anyadjacent|The user slashes the target with huge, sharp claws.}}&lt;br /&gt;
{{movelist/battle|3|Dragon Dance|Status|Cool|—|—|20|self|The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.}}&lt;br /&gt;
{{movelist/battle|4|Dragon Pulse|Special|Smart|90|100|10|any|The target is attacked with a shock wave generated by the user&#039;s gaping mouth.}}&lt;br /&gt;
{{movelist/battle|1|Dragon Rage|Special|Cool|—|100|10|anyadjacent|This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.}}&lt;br /&gt;
{{movelist/battle|4|Dragon Rush|Physical|Cool|100|75|10|anyadjacent|The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|5|Dragon Tail|Physical||60|90|10|anyadjacent|The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.}}&lt;br /&gt;
{{movelist/battle|2|DragonBreath|Special|Cool|60|100|20|anyadjacent|The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|5|Dual Chop|Physical||40|90|15|anyadjacent|The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.}}&lt;br /&gt;
{{movelist/battle|2|Outrage|Physical|Cool|120|100|10|adjacentfoe|The user rampages and attacks for two to three turns. It then becomes confused, however.}}&lt;br /&gt;
{{movelist/battle|4|Roar of Time|Special|Cool|150|100|5|anyadjacent|The user blasts the target with power that distorts even time. The user must rest on the next turn.}}&lt;br /&gt;
{{movelist/battle|4|Spacial Rend|Special|Tough|100|90|5|anyadjacent|The user tears the target along with the space around it. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|2|Twister|Special|Cool|40|100|20|adjacentfoes|The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.}}&lt;br /&gt;
{{movelist/battle-foot|Dragon}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation I]], there was no way to do super-effective Dragon-type damage, since the then-only Dragon-type attack, {{m|Dragon Rage}}, always deals 40 HP of damage.&lt;br /&gt;
* There are only thirteen Dragon-type moves, the fewest of any type.&lt;br /&gt;
** In Hoenn Contests, all of the then-six Dragon-type moves were Cool moves.&lt;br /&gt;
** The Dragon type also has the fewest number of non-damaging moves out of all of the types, with only one, {{m|Dragon Dance}}.&lt;br /&gt;
* The Dragon type resists moves of the primary types of all [[main series]] [[starter Pokémon]] available for {{player}}s, including {{p|Pikachu}}.&lt;br /&gt;
* The Dragon type is one of two types that have both never have been and will never (with the current type chart) be doubly [[Damage modification|super effective]] against any Pokémon, as it is only super effective against one type. The other is the {{t|Normal}} type, which isn&#039;t super effective against anything.&lt;br /&gt;
** Similarly, the Dragon type is also the only type that will never be doubly resisted by anything, as only {{t|Steel}} resists it.&lt;br /&gt;
* The Dragon type is statistically the best type, as its average fully evolved stat never goes below base 95.&lt;br /&gt;
* Generation V introduced the most Dragon-type Pokémon, with 10, while Generation II introduced the least, with only {{p|Kingdra}}.&lt;br /&gt;
* Every Dragon type specialist has been the final member of their associations, with three eighth [[Gym Leader]]s ([[Clair]], [[Iris]], and [[Drayden]]), two fourth [[Elite Four]] members ([[Lance]] and {{E4|Drake}}), and one {{pkmn|Champion}} (Lance).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{dragon color}}|bordercolor={{dragon color light}}&lt;br /&gt;
|zh_cmn=龍 / 龙 &#039;&#039;Lóng&#039;&#039;&lt;br /&gt;
|nl=Draak&lt;br /&gt;
|fi=Lohikäärme&lt;br /&gt;
|fr=Dragon&lt;br /&gt;
|da=Drage&lt;br /&gt;
|de=Drache&lt;br /&gt;
|el=Δράκου &#039;&#039;Drakou&#039;&#039;&lt;br /&gt;
|he=דרקון &#039;&#039;Dracon&#039;&#039;&lt;br /&gt;
|id=Naga&amp;lt;br&amp;gt;Dragon&lt;br /&gt;
|it=Drago&lt;br /&gt;
|ja=ドラゴン &#039;&#039;Dragon&#039;&#039;&lt;br /&gt;
|ko=드래곤 &#039;&#039;Dragon&#039;&#039;&lt;br /&gt;
|no=Drage&lt;br /&gt;
|pl=Smok&amp;lt;br&amp;gt;Smoczy&lt;br /&gt;
|pt=Dragão&lt;br /&gt;
|es=Dragón&lt;br /&gt;
|sv=Drake&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Drache (Typ)]]&lt;br /&gt;
[[es:Tipo Dragón]]&lt;br /&gt;
[[fr:Dragon]]&lt;br /&gt;
[[it:Drago (tipo)]]&lt;br /&gt;
[[ja:ドラゴン]]&lt;br /&gt;
[[pt:Tipo Dragon]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Soak_(move)&amp;diff=1604480</id>
		<title>Talk:Soak (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Soak_(move)&amp;diff=1604480"/>
		<updated>2012-02-16T01:37:58Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Wonder Guard? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wonder Guard? ==&lt;br /&gt;
&lt;br /&gt;
Does this move hit Pokémon with Wonder Guard? And if so, does it mean that those Pokémon will only get hit by Electric and Grass moves? --[[User:RiverAura|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;River&amp;lt;/font&amp;gt;]][[User_Talk:RiverAura|&amp;lt;font color=&amp;quot;#00FFCC&amp;quot;&amp;gt;Aura&amp;lt;/font&amp;gt;]] 01:59, 5 January 2011 (UTC)&lt;br /&gt;
:Yeah, Wonder Guard doesn&#039;t protect against status type moves. And yes, Electric and Grass are the only ones super effective against Water. Could be a fun surprise. [[User:PLA|PLA]] 15:47, 9 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does this mean there&#039;s a technique to removing {{type2|ground}}&#039;s immunity to Electric? &amp;lt;span style=&amp;quot;color:#91A3B0&amp;quot;&amp;gt;—&amp;lt;/span&amp;gt;[[User:Venomoth|&amp;lt;span style=&amp;quot;color:black; font-size: 13pt&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;V&#039;&#039;&#039;e&amp;lt;small&amp;gt;№&amp;lt;/small&amp;gt;moth&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Venomoth| ♦]] 00:31, 27 January 2011 (UTC)&lt;br /&gt;
:I suspect that this was inspired by the Anime where it was common for Ash to get ground types wet for Pikachu to shock them (Brock&#039;s Onyx and Pryce&#039;s Piloswine) as well as the occasional &#039;insulated&#039; Team Rocket robot that wound up getting dowsed with water in order for pikachu to shock them.  ([[User:Shivafang|Shivafang]] 01:35, 16 February 2012 (UTC))&lt;br /&gt;
:Seems so. Someone gotta check this out.&lt;br /&gt;
:But if its a Rhyhorn (or evolutions) with lightningrod, It may not work. [[User:Grhaal|Grhaal]] 21:55, 15 February 2011 (UTC)&lt;br /&gt;
:: For what it&#039;s worth, Lightning Rod doesn&#039;t provide immunity, just causes the attack to be focused on them (therefore only applicable in double battles).  Mancetric still takes damage ([[User:Shivafang|Shivafang]] 01:35, 16 February 2012 (UTC))&lt;br /&gt;
::: Sorry, didn&#039;t realise this was changed in Gen V - I just looked at the ability page. ([[User:Shivafang|Shivafang]] 01:37, 16 February 2012 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Variations ==&lt;br /&gt;
&lt;br /&gt;
Anyone is there any variations of these?[[User:Grhaal|Grhaal]] 21:56, 15 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Better animation ==&lt;br /&gt;
&lt;br /&gt;
This may be more of a preference thing, but wouldn&#039;t it be better to have an animation of Soak being used on something that&#039;s, you know, not already a Water-type? &amp;amp;rarr;&#039;&#039;&#039;[[User:Axxonn|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;amp;Alpha;&amp;amp;Chi;&amp;amp;Chi;&amp;amp;Omicron;&amp;amp;Nu;&amp;amp;Nu;&amp;lt;/span&amp;gt;]][[User talk:Axxonn|&amp;lt;span style=&amp;quot;color:#A64B19&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;fi&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Axxonn|&amp;lt;span style=&amp;quot;color:#A64B19&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;re&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:27, 1 December 2011 (UTC)&lt;br /&gt;
:Palpitoad&#039;s Water/Ground, making Soak still have its normal effect. The only thing it fails on is pure Water, so a different animation is pointless. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 20:31, 1 December 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Soak_(move)&amp;diff=1604478</id>
		<title>Talk:Soak (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Soak_(move)&amp;diff=1604478"/>
		<updated>2012-02-16T01:37:02Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Wonder Guard? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wonder Guard? ==&lt;br /&gt;
&lt;br /&gt;
Does this move hit Pokémon with Wonder Guard? And if so, does it mean that those Pokémon will only get hit by Electric and Grass moves? --[[User:RiverAura|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;River&amp;lt;/font&amp;gt;]][[User_Talk:RiverAura|&amp;lt;font color=&amp;quot;#00FFCC&amp;quot;&amp;gt;Aura&amp;lt;/font&amp;gt;]] 01:59, 5 January 2011 (UTC)&lt;br /&gt;
:I suspect that this was inspired by the Anime where it was common for Ash to get ground types wet for Pikachu to shock them (Brock&#039;s Onyx and Pryce&#039;s Piloswine) as well as the occasional &#039;insulated&#039; Team Rocket robot that wound up getting dowsed with water in order for pikachu to shock them.  ([[User:Shivafang|Shivafang]] 01:35, 16 February 2012 (UTC))&lt;br /&gt;
:Yeah, Wonder Guard doesn&#039;t protect against status type moves. And yes, Electric and Grass are the only ones super effective against Water. Could be a fun surprise. [[User:PLA|PLA]] 15:47, 9 January 2011 (UTC)&lt;br /&gt;
:: For what it&#039;s worth, Lightning Rod doesn&#039;t provide immunity, just causes the attack to be focused on them (therefore only applicable in double battles).  Mancetric still takes damage ([[User:Shivafang|Shivafang]] 01:35, 16 February 2012 (UTC))&lt;br /&gt;
::: Sorry, didn&#039;t realise this was changed in Gen V - I just looked at the ability page.&lt;br /&gt;
&lt;br /&gt;
Does this mean there&#039;s a technique to removing {{type2|ground}}&#039;s immunity to Electric? &amp;lt;span style=&amp;quot;color:#91A3B0&amp;quot;&amp;gt;—&amp;lt;/span&amp;gt;[[User:Venomoth|&amp;lt;span style=&amp;quot;color:black; font-size: 13pt&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;V&#039;&#039;&#039;e&amp;lt;small&amp;gt;№&amp;lt;/small&amp;gt;moth&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Venomoth| ♦]] 00:31, 27 January 2011 (UTC)&lt;br /&gt;
:Seems so. Someone gotta check this out.&lt;br /&gt;
:But if its a Rhyhorn (or evolutions) with lightningrod, It may not work. [[User:Grhaal|Grhaal]] 21:55, 15 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Variations ==&lt;br /&gt;
&lt;br /&gt;
Anyone is there any variations of these?[[User:Grhaal|Grhaal]] 21:56, 15 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Better animation ==&lt;br /&gt;
&lt;br /&gt;
This may be more of a preference thing, but wouldn&#039;t it be better to have an animation of Soak being used on something that&#039;s, you know, not already a Water-type? &amp;amp;rarr;&#039;&#039;&#039;[[User:Axxonn|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;amp;Alpha;&amp;amp;Chi;&amp;amp;Chi;&amp;amp;Omicron;&amp;amp;Nu;&amp;amp;Nu;&amp;lt;/span&amp;gt;]][[User talk:Axxonn|&amp;lt;span style=&amp;quot;color:#A64B19&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;fi&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Axxonn|&amp;lt;span style=&amp;quot;color:#A64B19&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;re&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:27, 1 December 2011 (UTC)&lt;br /&gt;
:Palpitoad&#039;s Water/Ground, making Soak still have its normal effect. The only thing it fails on is pure Water, so a different animation is pointless. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 20:31, 1 December 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Soak_(move)&amp;diff=1604477</id>
		<title>Talk:Soak (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Soak_(move)&amp;diff=1604477"/>
		<updated>2012-02-16T01:35:55Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Wonder Guard? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Wonder Guard? ==&lt;br /&gt;
&lt;br /&gt;
Does this move hit Pokémon with Wonder Guard? And if so, does it mean that those Pokémon will only get hit by Electric and Grass moves? --[[User:RiverAura|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;River&amp;lt;/font&amp;gt;]][[User_Talk:RiverAura|&amp;lt;font color=&amp;quot;#00FFCC&amp;quot;&amp;gt;Aura&amp;lt;/font&amp;gt;]] 01:59, 5 January 2011 (UTC)&lt;br /&gt;
:I suspect that this was inspired by the Anime where it was common for Ash to get ground types wet for Pikachu to shock them (Brock&#039;s Onyx and Pryce&#039;s Piloswine) as well as the occasional &#039;insulated&#039; Team Rocket robot that wound up getting dowsed with water in order for pikachu to shock them.  ([[User:Shivafang|Shivafang]] 01:35, 16 February 2012 (UTC))&lt;br /&gt;
:Yeah, Wonder Guard doesn&#039;t protect against status type moves. And yes, Electric and Grass are the only ones super effective against Water. Could be a fun surprise. [[User:PLA|PLA]] 15:47, 9 January 2011 (UTC)&lt;br /&gt;
:: For what it&#039;s worth, Lightning Rod doesn&#039;t provide immunity, just causes the attack to be focused on them (therefore only applicable in double battles).  Mancetric still takes damage ([[User:Shivafang|Shivafang]] 01:35, 16 February 2012 (UTC))&lt;br /&gt;
&lt;br /&gt;
Does this mean there&#039;s a technique to removing {{type2|ground}}&#039;s immunity to Electric? &amp;lt;span style=&amp;quot;color:#91A3B0&amp;quot;&amp;gt;—&amp;lt;/span&amp;gt;[[User:Venomoth|&amp;lt;span style=&amp;quot;color:black; font-size: 13pt&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;V&#039;&#039;&#039;e&amp;lt;small&amp;gt;№&amp;lt;/small&amp;gt;moth&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Venomoth| ♦]] 00:31, 27 January 2011 (UTC)&lt;br /&gt;
:Seems so. Someone gotta check this out.&lt;br /&gt;
:But if its a Rhyhorn (or evolutions) with lightningrod, It may not work. [[User:Grhaal|Grhaal]] 21:55, 15 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Variations ==&lt;br /&gt;
&lt;br /&gt;
Anyone is there any variations of these?[[User:Grhaal|Grhaal]] 21:56, 15 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Better animation ==&lt;br /&gt;
&lt;br /&gt;
This may be more of a preference thing, but wouldn&#039;t it be better to have an animation of Soak being used on something that&#039;s, you know, not already a Water-type? &amp;amp;rarr;&#039;&#039;&#039;[[User:Axxonn|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;amp;Alpha;&amp;amp;Chi;&amp;amp;Chi;&amp;amp;Omicron;&amp;amp;Nu;&amp;amp;Nu;&amp;lt;/span&amp;gt;]][[User talk:Axxonn|&amp;lt;span style=&amp;quot;color:#A64B19&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;fi&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Axxonn|&amp;lt;span style=&amp;quot;color:#A64B19&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;re&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:27, 1 December 2011 (UTC)&lt;br /&gt;
:Palpitoad&#039;s Water/Ground, making Soak still have its normal effect. The only thing it fails on is pure Water, so a different animation is pointless. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 20:31, 1 December 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Rock_Blast_(move)&amp;diff=1587769</id>
		<title>Talk:Rock Blast (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Rock_Blast_(move)&amp;diff=1587769"/>
		<updated>2012-01-19T14:25:44Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is the substitute clause tested for actually ending, or does it only continue in Generation IV? [[User:Gywall|Gywall]] 15:30, 19 May 2008 (UTC)&lt;br /&gt;
* Noticed that it continues past Substitute in Pokemon XD, I don&#039;t know about other Gen III games ([[User:Shivafang|Shivafang]] 14:25, 19 January 2012 (UTC))&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_Blast_(move)&amp;diff=1587768</id>
		<title>Rock Blast (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_Blast_(move)&amp;diff=1587768"/>
		<updated>2012-01-19T14:24:16Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Generation III */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=350 |&lt;br /&gt;
name=Rock Blast |&lt;br /&gt;
jname=ロックブラスト |&lt;br /&gt;
jtrans=Rock Blast |&lt;br /&gt;
jtranslit=Rokku Burasuto |&lt;br /&gt;
desc=The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. |&lt;br /&gt;
gameimage=Rock Blast.png |&lt;br /&gt;
type=Rock |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=25 |&lt;br /&gt;
accuracy={{tt|90|80 in Generation III and IV}} |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Works well if it&#039;s the same type as the one before. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Allows performance of the same move twice in a row. |&lt;br /&gt;
pokefordex=Rock%20Blast |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Rock Blast&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ロックブラスト&#039;&#039;&#039; &#039;&#039;Rock Blast&#039;&#039;) is a damage-dealing {{type2|Rock}} [[multi-hit move]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation III===&lt;br /&gt;
Rock Blast inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Each attack made has an equal chance to land a critical hit.&lt;br /&gt;
&lt;br /&gt;
Rock Blast will end immediately if it breaks a {{m|Substitute}} (Except in Pokemon XD). {{m|Bide}} and {{m|Counter}} will only acknowledge the last hit of this move.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
The effects are the same as the previous generation, except it will continue attacking after a Substitute is broken.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Accuracy increased from 80 to 90. Unlike previous generations, if [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint. Each hit will also cause {{a|Weak Armor}} to activate.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Rock|3}}&lt;br /&gt;
{{Moveentry/Level3|074|Geodude|2|Rock|Ground|31|25|22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|075|Graveler|2|Rock|Ground|37|27|22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|076|Golem|2|Rock|Ground|37|27|22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|111|Rhyhorn|2|Ground|Rock|29|25|23|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|112|Rhydon|2|Ground|Rock|29|25|23|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|138|Omanyte|2|Rock|Water|no|46|46|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|139|Omastar|2|Rock|Water|no|56|56|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|222|Corsola|2|Water|Rock|34|20|20|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|224|Octillery|1|Water|Water|no|--|--|}}&lt;br /&gt;
{{Moveentry/Level3|347|Anorith|2|Rock|Bug|55|49|49|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|348|Armaldo|2|Rock|Bug|64|55|55|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|413|Wormadam|2|Bug|Ground|no|25|26||Sandy}}&lt;br /&gt;
{{Moveentry/Level3|464|Rhyperior|2|Ground|Rock|no|25|23|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|524|Roggenrola|1|Rock|Rock|no|no|14|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|525|Boldore|1|Rock|Rock|no|no|14|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|526|Gigalith|1|Rock|Rock|no|no|14|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|557|Dwebble|2|Bug|Rock|no|no|5|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|558|Crustle|2|Bug|Rock|no|no|--, 5|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level3|573|Cinccino|1|Normal|Normal|no|no|--|}}&lt;br /&gt;
{{Movefooter|Rock|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Rock|3}}&lt;br /&gt;
{{Moveentry/Breed3|090|Shellder|1|Water|Water|no|no|HGSS={{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|222|Corsola}}{{MSP|347|Anorith}}{{MSP|348|Armaldo}}|{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|222|Corsola}}{{MSP|347|Anorith}}{{MSP|348|Armaldo}}}}&lt;br /&gt;
{{Moveentry/Breed3|095|Onix|2|Rock|Ground|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|524|Roggenrola}}{{MSP|525|Boldore}}{{MSP|526|Gigalith}}{{MSP|557|Dwebble}}{{MSP|558|Crustle}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Breed3|213|Shuckle|2|Bug|Rock|no|no|{{MSP|557|Dwebble}}{{MSP|558|Crustle}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Breed3|223|Remoraid|1|Water|Water|{{MSP|222|Corsola}}|{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|222|Corsola}}{{MSP|224|Octillery}}|{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|222|Corsola}}{{MSP|224|Octillery}}}}&lt;br /&gt;
{{Moveentry/Breed3|410|Shieldon|2|Rock|Steel|no|{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}|{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Breed3|568|Trubbish|1|Poison|Poison|no|no|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|524|Roggenrola}}{{MSP|525|Boldore}}{{MSP|526|Gigalith}}{{MSP|557|Dwebble}}{{MSP|558|Crustle}}}}&lt;br /&gt;
{{Movefooter|Rock|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Learnlistspecial|Rock}}&lt;br /&gt;
{{Moveentryspecial|223|Remoraid|1|Water||{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=rock|exp=yes|gen=The user hurls hard rocks at the foe.|image1=Bertha Golem Rock Blast.png|image1p=Golem|image2=Nando Armaldo Rock Blast.png|image2p=Armaldo|image3=Ursula Wormadam Rock Blast.png|image3p=Wormadam|image4=Ash Boldore Rock Blast.png|image4p=Boldore}}&lt;br /&gt;
{{movep|type=rock|ms=348|pkmn=Armaldo|method=The red and white plates on Armaldo&#039;s neck glow white. Then, the back of its claws releases sand and it hits the opponent with them, or Armaldo holds out its claws and three light blue rings surround its body. The rings then form into glowing white rocks that circle around its body. Armaldo then pulls up its claws and the rocks come together in between them. It then throws the rocks at the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Armaldo (Pokémon)|user1=A wild Armaldo|startcode=AG102|startname=Where&#039;s Armaldo?|notes=Debut}}&lt;br /&gt;
{{movemid|type=rock|user=Nando|user1=Nando&#039;s Armaldo|startcode=DP183|startname=League Unleashed!}}&lt;br /&gt;
{{movep|type=rock|ms=413G|pkmn=Wormadam|method=Three yellow rings appear and spin around Wormadam&#039;s body. The rings glow white and form into small rocks that spin around Wormadam&#039;s body. It then fires the rocks at the opponent, that explode on contact.}}&lt;br /&gt;
{{movemid|type=rock|user=Ursula|user1=Ursula&#039;s Wormadam|startcode=DP114|startname=Another One Gabites the Dust!}}&lt;br /&gt;
{{movep|type=rock|ms=076|pkmn=Golem|method=Three light blue rings appear and spin around Golem&#039;s body. The rings then glow white and turn into glowing white rocks that spin around Golem&#039;s body as well. Golem then fires the glowing white rocks at the opponent.}}&lt;br /&gt;
{{movemid|type=rock|user=Bertha|user1=Bertha&#039;s Golem|startcode=DP170|startname=An Elite Coverup!}}&lt;br /&gt;
{{movep|type=rock|ms=525|pkmn=Boldore|method=The spine on Boldore&#039;s center glows and rocks are fired from it consecutively.}}&lt;br /&gt;
{{movebtm|type=rock|user=Ash&#039;s Boldore|startcode=BW061}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=rock|exp=yes|gen=The user releases a barrage of multiple rocks from all around at the opponent.|image1=Graveler Rock Blast Adventures.png|image1p=Graveler}}&lt;br /&gt;
{{movep|type=rock|ms=075|pkmn=Graveler|method=Graveler waves one of its arms and multiple rocks from all around rise into the air and fire themselves at the opponent repeatedly. While the rocks fly at the opponent, they leave behind a white trail of energy.}}&lt;br /&gt;
{{movemid|type=rock|user=Roxanne|user1=Roxanne&#039;s Graveler|startcode=PS244|startname=VS. Kyogre &amp;amp; Groudon VIII|notes=Debut}}&lt;br /&gt;
{{movep|type=rock|ms=222|pkmn=Corsola|method=Multiple rocks from the ground rise up around Corsola and float around its horns. It then fires the rocks at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=rock|user=Corsola (Pokémon)|user1=Nobuo&#039;s Corsola|startcode=PS319|startname=VS. Vileplume I}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Rock|&lt;br /&gt;
genIII=Rock Blast III|&lt;br /&gt;
genIV=Rock Blast IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{rock color}}|bordercolor={{rock color light}}&lt;br /&gt;
|zh_cmn=岩石爆破 &#039;&#039;Yán​shí​ Bào​pò​&#039;&#039;&lt;br /&gt;
|nl=Steen Schot&lt;br /&gt;
|fr=Boule Roc&lt;br /&gt;
|de=Felswurf&lt;br /&gt;
|el=Λιθοβόλο&lt;br /&gt;
|it=Cadutamassi&lt;br /&gt;
|ko=락블레스트 &#039;&#039;Rock Blast&#039;&#039;&lt;br /&gt;
|pt_br=Explosão de Rocha&lt;br /&gt;
|pt_eu=Pedrada&lt;br /&gt;
|es=Pedrada&lt;br /&gt;
|sr=Eksplozija Kamenja}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bone Rush|rock}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Multi-hit moves]]&lt;br /&gt;
&lt;br /&gt;
[[it:Cadutamassi (mossa)]]&lt;br /&gt;
[[pl:Rock Blast]]&lt;br /&gt;
[[pt:Rock Blast]]&lt;br /&gt;
&lt;br /&gt;
[[de:Felswurf]]&lt;br /&gt;
[[fr:Boule Roc]]&lt;br /&gt;
[[ja:ロックブラスト]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Magic_Guard_(Ability)&amp;diff=1136622</id>
		<title>Talk:Magic Guard (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Magic_Guard_(Ability)&amp;diff=1136622"/>
		<updated>2010-07-29T14:58:11Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Confusion? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Status Damage?==&lt;br /&gt;
&lt;br /&gt;
Does this ability mean that the Cleffa Family receive no damage from being poisoned or burnt? -Tesh&lt;br /&gt;
:Pretty much, yeah. If they have it, that is. If they have the other ability, Cute Charm, it means that hitting them with a move that touches (like {{m|ThunderPunch}}) might cause the foe to become infatuated. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:38, 24 June 2007 (UTC)&lt;br /&gt;
That&#039;s something to writs down for when it&#039;s released! [[User:Tesh|Tesh]] 16:16, 13 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
What about Belly Drum? [[User:Decresc|Decresc]]&lt;br /&gt;
&lt;br /&gt;
Magic Guard does not prevent HP loss from Belly Drum. [[User:Silmina|Silmina]] 17:39, 8 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I think it should be mention too. When my Clefairy was trapped by {{M|Sand Tomb}}, No damage is take at the end of the following rounds. (thought the trapping effect is still there.) [[User:Chungkingpun|Chungkingpun]] 9:36, 7 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Magic Guard+Toxic Orb+Facade=Ouch. [[User:Diachronos|Diachronos]] 17:16, 9 October 2008 (UTC)&lt;br /&gt;
:Guts+Flame Orb+Facade+pseudo-Magic Guard = Worse Ouch!!!!! Me and my fellow torchics agree on this - Sk8torchic 19:19, 22 October 2008 (UTC)&lt;br /&gt;
::Guts + Magic Guard? Impossible! [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:38, 22 October 2008 (UTC)&lt;br /&gt;
::Facade+FLAME Orb? Burn lowers your Attack stat, so why cripple yourself? [[User:Diachronos|Diachronos]] 17:01, 12 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Life Orb? ==&lt;br /&gt;
&lt;br /&gt;
will Magic Guard prevent the HP loss due to using a Life Orb? -[[User:KinCryos|KinCryos]] 22:51, 23 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, it does. [[User:Silmina|Silmina]] 17:35, 8 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Toxic Spikes?==&lt;br /&gt;
Does Magic Guard Pokemon not get poisoned by Toxic Spikes? I was in a battle recently and my Clefable did not get poisoned by my opponent&#039;s Toxic Spikes. This may require further investigation. Here&#039;s the video: http://www.youtube.com/watch?v=NTGTk97I4uE {{unsigned|TheKillerNacho}}&lt;br /&gt;
:Well, if a Magic Guard Pokémon can be inflicted by a status condition via normal means, I don&#039;t see why it wouldn&#039;t be poisoned by Toxic Spikes. Magic Guard merely nullifies indirect damage, which would mean that the Pokémon can be poisoned, but wouldn&#039;t take poison damage. --[[User:Jayc|Jayc]] 13:56, 20 April 2009 (UTC)&lt;br /&gt;
::Then please explain the Youtube video, where Toxic Spikes are clearly set up and yet Clefable (with Magic Guard) is not poisoned upon switching in. Is there another explanation in which I am simply overlooking? I would appreciate that you actually consider my post before responding. Yes, I know the effect of Magic Guard. Yes, from simply reading the effect of Magic Guard, it appears that it should not protect against Toxic Spikes. However, I witnessed a contradiction, and I would appreciate that you consider my evidence. -- [[User:Thekillernacho|Thekillernacho]] 14:27:28, 21 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poison? ==&lt;br /&gt;
I know in-battle Poison damage is prevented, but what about the damage from walking around while poisoned? Does it prevent damage from that too?--[[User:Goukazaru|Gou]] 05:51, 18 June 2009 (UTC)&lt;br /&gt;
:A {{p|Clefairy}} with it in Platinum says that no, Magic Guard doesn&#039;t prevent poison damage while walking. [[User:Werdnae|Werdnae]] 06:27, 18 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Curse/Pain Split ==&lt;br /&gt;
&lt;br /&gt;
Would Clefairy/able/ffa be able to take damage from Curse at the end of each turn? Or is it immune to that as well? Also, what&#039;s the ruling on Pain Split? It&#039;s not a direct-damage attack, so I&#039;m not totally sure... &amp;amp;rarr;[[User:Oz|&amp;lt;span style=&amp;quot;color:#800000&amp;quot;&amp;gt;&#039;&#039;&#039;オ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Oz|&amp;lt;span style=&amp;quot;color:#C8A2C8&amp;quot;&amp;gt;&#039;&#039;&#039;ッ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Oz|&amp;lt;span style=&amp;quot;color:#01015E&amp;quot;&amp;gt;&#039;&#039;&#039;ズ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] @ 00:02, 27 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confusion? ==&lt;br /&gt;
&lt;br /&gt;
How does Magic Guard interact with confusion? ([[User:Shivafang|Shivafang]] 14:58, 29 July 2010 (UTC))&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Shivafang&amp;diff=1136612</id>
		<title>User:Shivafang</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Shivafang&amp;diff=1136612"/>
		<updated>2010-07-29T14:50:22Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Justin, I am 30 years old.  I visit this site mainly to get information for breeding, training and capturing pokemon.  It is my main source for information.  &lt;br /&gt;
While using the site I&#039;ve come across inconsistencies or minor errors so I signed up for an account so I can fix stuff.  I don&#039;t intend to make a whole lot of edits, but if I happen to know something to share, I do so (though I&#039;m sure everything I know about pokemon is already in here somewhere)&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dusknoir_(Pok%C3%A9mon)&amp;diff=1136601</id>
		<title>Dusknoir (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dusknoir_(Pok%C3%A9mon)&amp;diff=1136601"/>
		<updated>2010-07-29T14:34:37Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prevnum=476 | nextnum=478 | prev=Dusknoir | next=Rotom | type=ghost | prev=Probopass | next=Froslass }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Dusknoir |&lt;br /&gt;
jname=ヨノワール |&lt;br /&gt;
tmname=Yonoir |&lt;br /&gt;
image=477Dusknoir.png |&lt;br /&gt;
art=DP |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;dusk&#039;&#039;-nwar &amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=477 |&lt;br /&gt;
sdex=191 |&lt;br /&gt;
abrow=192 |&lt;br /&gt;
obrow=150 |&lt;br /&gt;
opbrow=198 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Ghost |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Gripper |&lt;br /&gt;
height-ftin=7&#039;03&amp;quot; |&lt;br /&gt;
height-m=2.2 |&lt;br /&gt;
weight-lbs=235.0 |&lt;br /&gt;
weight-kg=106.6 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Pressure |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Indeterminate |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=25 |&lt;br /&gt;
evde=1|&lt;br /&gt;
evsd=2|&lt;br /&gt;
expyield=210 |&lt;br /&gt;
lv100exp=800,000 |&lt;br /&gt;
gendercode=127|&lt;br /&gt;
color=Black |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=04|&lt;br /&gt;
pokefordex=dusknoir |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Dusknoir&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヨノワール&#039;&#039;&#039; &#039;&#039;Yonoir&#039;&#039;) is a {{type2|Ghost}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Dusclops}} when [[trade]]d holding a {{DL|Evolution-inducing held item|Reaper Cloth}}. It is the final form of {{p|Duskull}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Dusknoir&#039;s body is mostly black, with two almond shaped eye-like markings and a yellow horizontal zigzag line on this Pokémon&#039;s torso which can open like a mouth (creating the illusion of a face) and fire powerful attacks. Dusknoir now has fully developed arms. Two yellow bands are near its black wrists and its gray hands are similar to {{p|Dusclops}}&#039;s. Dusknoir has a gray, cylinder-shaped head with another yellow band near the top and a single black glaring eye with a yellow iris and a red pupil. The tattered fringes of Dusknoir&#039;s lapels converge into a shawl collar on its upper chest. Dusknoir has a ghostly tail rather than feet, reminiscent of a genie, or a stylized &#039;cartoonish&#039; depiction of a ghost. Dusknoir has a yellow antenna on top of its head in which allows this Pokémon to receive transmissions from the spirit world which tell it to bring people there.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Dusknoir possess the ability to receive radio waves from the spirit world, and can also hold lost spirits in the mouth-like hole in its belly. Dusknoir also has abilities typical of a {{t|Ghost}} Pokémon, but also has vast physical strength and can perform the [[move variations|elemental punches]].&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
They receive radio signals from the spirit world that tell it to bring people there. In the anime however, a Dusknoir was seen protecting Ash and Angie from being sucked into a portal to the spirit realm by a demon.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
They tend to prefer dark areas best.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Conway Dusknoir.png|thumb|230px|Dusknoir in the anime]]&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Dusknoir made its debut appearance in &#039;&#039;[[DP090|Ghoul Daze!]]&#039;&#039; where it tried to protect humans from a demonic girl who was trying to send them to the spirit world. However, Dusknoir was often blamed for the trouble that the girl caused.&lt;br /&gt;
&lt;br /&gt;
Another Dusknoir appeared in the opening of &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Conway|Conway&#039;s]] Dusknoir appeared in [[DP185]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP090|Dusknoir|Dawn&#039;s Pokédex|Dusknoir, the Gripper Pokémon. It receives electrical waves from the spirit world with its antenna and is said to take people to the spirit world as well.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==In the manga==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Dusknoir (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
*[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: {{mdc|Dusknoir|2}} is the chief antagonist of the main story line.&lt;br /&gt;
*[[Pokémon Ranger: Shadows of Almia]]: Dusknoir is used by [[Blake Hall]] to thwart the player.&lt;br /&gt;
*[[Pokémon Mystery Dungeon: Explorers of Sky]]: Once again, Dusknoir is the main antagonist. In this game, Dusknoir&#039;s role is expanded as he plays a major role in the {{mdc|Grovyle|2}} special episode. In the special, Dusknoir is redeemed by Grovyle and aids him in fighting Primal Dialga.&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=ghost&lt;br /&gt;
|gen=4&lt;br /&gt;
|dpdex=The antenna on its head captures radio waves from the world of spirits that command it to take people there.&lt;br /&gt;
|platinumdex=It is said to take lost spirits into its pliant body and guide them home.&lt;br /&gt;
|hgssdex=This feared Pokémon is said to travel to worlds unknown. Some even believe that it takes lost spirits along with it.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=ghost |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Dusclops}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Dusclops}} |&lt;br /&gt;
hgssarea=[[Evolution|Evolve]] {{p|Dusclops}} |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|md2=[[Spacial Rift]] (B14-B15)&amp;lt;br&amp;gt;[[Deep Spacial Rift]] (B1-B4)&amp;lt;br&amp;gt;[[Sky Stairway]] (1F-49F)&lt;br /&gt;
|ranger2=[[Hippowdon Temple]]&lt;br /&gt;
|scramble=[[Eternal Tower]]&lt;br /&gt;
|ranger3=[[Wandering Forest]]&amp;lt;br&amp;gt;[[Darkness Temple]]&amp;lt;br&amp;gt;[[Light Temple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=ghost |&lt;br /&gt;
HP=      45 |&lt;br /&gt;
Attack= 100 |&lt;br /&gt;
Defense=135 |&lt;br /&gt;
SpAtk=   65 |&lt;br /&gt;
SpDef=  135 |&lt;br /&gt;
Speed=   45 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Speed=1&lt;br /&gt;
|SpeedMax=2&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Ghost|&lt;br /&gt;
&lt;br /&gt;
Normal=    0 |&lt;br /&gt;
Fighting=  0 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=yes|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|ghost|ghost|4|4|Dusknoir}}&lt;br /&gt;
{{mlentry4|Start|ThunderPunch|Electric|Physical|75|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|Start|Ice Punch|Ice|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|Start|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|Start|Bind|Normal|Physical|15|75|20|Tough|0}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15|Smart|3}}&lt;br /&gt;
{{mlentry4|Start|Disable|Normal|Status|&amp;amp;mdash;|80|20|Smart|2}}&lt;br /&gt;
{{mlentry4|6|Disable|Normal|Status|&amp;amp;mdash;|80|20|Smart|2}}&lt;br /&gt;
{{mlentry4|9|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|14|Astonish|Ghost|Physical|30|100|15|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|17|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|22|Shadow Sneak|Ghost|Physical|40|100|30|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|25|Pursuit|Dark|Physical|40|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|30|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|33|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|37|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|43|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|51|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|61|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{movelist/note|4|ghost}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|ghost|ghost|4|4|Dusknoir}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM49]]|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM63]]|Embargo|Dark|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM79]]|Dark Pulse|Dark|Special|80|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|ghost}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|ghost|ghost|4|4|Dusknoir}}&lt;br /&gt;
{{mlentry4|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Gulpin}}, {{p|Swalot}}&amp;lt;br&amp;gt;{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Destiny Bond|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Grudge|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Grimer}}, {{p|Muk}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|{{p|Grimer}}, {{p|Muk}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Slugma}}, {{p|Magcargo}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Shellos}}, {{p|Gastrodon}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Memento|Dark|Status|&amp;amp;mdash;|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Ominous Wind|Ghost|Special|60|100|5|Smart|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Grimer}}, {{p|Muk}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Gulpin}}, {{p|Swalot}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{eggmoves/note|4|ghost}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|ghost|ghost|4a|4|Dusknoir}}&lt;br /&gt;
{{mtentry4a|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Ominous Wind|Ghost|Special|60|100|5|Smart|0||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Spite|Ghost|Status|&amp;amp;mdash;|100|10|Tough|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Sucker Punch|Dark|Physical|80|100|5|Smart|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{tutor/note|4a|ghost}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=ghost |&lt;br /&gt;
ndex=477 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2 |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Ghost |&lt;br /&gt;
assist2=Ghost |&lt;br /&gt;
field2=Psy Power |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=It protects itself with a ghostly fire. It attacks with eerie orbs. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Ghost |&lt;br /&gt;
assist3=Ghost |&lt;br /&gt;
field3=Psy Power |&lt;br /&gt;
field3power=2 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=355&lt;br /&gt;
|name1=Duskull&lt;br /&gt;
|type1-1=Ghost&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=37&lt;br /&gt;
|sprite2=356&lt;br /&gt;
|name2=Dusclops&lt;br /&gt;
|type1-2=Ghost&lt;br /&gt;
|evotype2=Trade&lt;br /&gt;
|held2=Reaper Cloth&lt;br /&gt;
|sprite3=477&lt;br /&gt;
|name3=Dusknoir&lt;br /&gt;
|type1-3=Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=ghost|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=477|&lt;br /&gt;
name=Dusknoir}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Dusknoir cannot have the ability {{a|Levitate}}, despite the fact that it floats, and its {{p|Duskull|first form}} does.&lt;br /&gt;
* Dusknoir and {{p|Gengar}} are the only second evolution {{type2|Ghost}}s, Dusknoir being the only one that is purely Ghost-type. Both [[Evolution|evolve]] from their previous forms by [[trade|trading]].&lt;br /&gt;
* While the &amp;quot;face&amp;quot; on Dusknoir&#039;s stomach seems to have an angry expression, the face on its back appears to be smiling.&lt;br /&gt;
** {{p|Spinarak}} has a similar pattern.&lt;br /&gt;
* Dusknoir has the highest Defense and Special Defense out of all Ghost-type Pokémon.&lt;br /&gt;
* Dusknoir is the second [[list of Pokémon by weight|heaviest]] non-legendary Ghost-type Pokémon, after {{p|Spiritomb}}. It is, however, the heaviest pure Ghost-type, and also the tallest. Of all Ghost-type Pokémon, only {{p|Giratina}} is taller.&lt;br /&gt;
* Dusknoir has similarities with {{p|Darkrai}}. They are both portrayed as villains in {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}, but they are portrayed as misunderstood heroes in their debut appearances in the {{pkmn|anime}}.&lt;br /&gt;
** Also in Pokémon Mystery Dungeon, both Pokémon have the same theme played when battled. &lt;br /&gt;
** In {{g|Ranger: Shadows of Almia}}, Dusknoir appears as the boss right before {{p|Darkrai}}. Both Pokémon are used by [[Blake Hall]], [[Team Dim Sun]]&#039;s boss. &lt;br /&gt;
* While Dusknoir&#039;s name is pronounced &amp;quot;Dusk-nwar&amp;quot; according to English phonetics, {{g|Battle Revolution}} mispronounces it as &amp;quot;Dusk-no-are&amp;quot;. &lt;br /&gt;
* As a Duskull, it had no legs, however, it gains some as a Dusclops, but loses them again as a Dusknoir.&lt;br /&gt;
** Although Dusknoir has no legs, it can learn {{m|Mega Kick}} because {{p|Dusclops|its pre-evolution}} has legs and is therefore able to learn it by move tutor in the Generation III games.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Dusknoir appears to be a ghostly {{wp|cyclops}}. A Japanese one-eyed mountain-dwelling creature named the {{wp|Gazu Hyakki Yakō|Yamawarawa}} may have been the inspiration for this Pokémon.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Dusknoir&#039;s name is derived from &#039;&#039;{{wp|dusk}}&#039;&#039; and &#039;&#039;{{wp|black|noir}}&#039;&#039;, which is French for &#039;&#039;black&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Yonoir&#039;&#039; is a combination of &#039;&#039;noir&#039;&#039; and 妖魔 yōma, meaning &#039;&#039;ghost&#039;&#039;, or 夜 &#039;&#039;yo&#039;&#039; or &#039;&#039;yoru&#039;&#039;, meaning &#039;&#039;night&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Zwirrfinst - From &#039;&#039;Zwielicht&#039;&#039; (twilight), &#039;&#039;wirr&#039;&#039; (chaotic), and &#039;&#039;Finsternis&#039;&#039; (darkness).&lt;br /&gt;
*[[List of French Pokémon names|French]]: Noctunoir - From &#039;&#039;nocturne&#039;&#039; (nocturnal) and &#039;&#039;noir&#039;&#039; (black).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 야느와르몽 &#039;&#039;Yanoirmong&#039;&#039;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan)]]: 夜黑魔人 &#039;&#039;Yè Hēi Mó Rén&#039;&#039; - Literally &amp;quot;Night/black sorcerer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Dusknoir (Explorers of Time, Darkness, and Sky)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==External links==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prevnum=476 | nextnum=478 | prev=Dusknoir | next=Rotom | type=ghost | prev=Probopass | next=Froslass }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zwirrfinst]]&lt;br /&gt;
[[es:Dusknoir]]&lt;br /&gt;
[[fr:Noctunoir]]&lt;br /&gt;
[[ja:ヨノワール]]&lt;br /&gt;
[[pl:Dusknoir]]&lt;br /&gt;
[[pt:Dusknoir (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Meowth_(Team_Rocket)&amp;diff=1136597</id>
		<title>Talk:Meowth (Team Rocket)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Meowth_(Team_Rocket)&amp;diff=1136597"/>
		<updated>2010-07-29T14:21:22Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Tickle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should &amp;quot;Persian&amp;quot; in this article link to the general Pokémon page, or specifically Giovanni&#039;s Persian&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:MTC|MTC]] ([[User talk:MTC|talk]] • [[Special:Contributions/MTC|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I&#039;d say to the specific Persian. --BJG&lt;br /&gt;
&lt;br /&gt;
But, the specific Persian is rarely seen or heard from... - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 06:47, 20 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
It&#039;s still a specific Persian. I mean, sure there&#039;s not much we can say about it, but it&#039;s there as a symbol of power. Like Dr. Claw&#039;s cat. Or Dr. Evil&#039;s cat. --BGJ.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oily in the morning&amp;quot;? Wasn&#039;t it &amp;quot;Early in the morning&amp;quot; just in Meowth&#039;s accent?&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Blackjack Gabbiani|Blackjack Gabbiani]] ([[User talk:Blackjack Gabbiani|talk]] • [[Special:Contributions/Blackjack Gabbiani|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mr. Meowth ==&lt;br /&gt;
&lt;br /&gt;
I would like to call this one Mr. Meowth, since he&#039;s not just a pokemon, but a person.&amp;lt;small&amp;gt;(Unsigned comment by [[User:RocketM]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:As long as you accept that it is a fanon term, you can call Meowth whatever you want. --[[User:Fabu-Vinny|FabuVinny]] 11:31, 13 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Article&#039;s name ==&lt;br /&gt;
&lt;br /&gt;
With the recent changes to the Pokémon card article naming, the [[Team Rocket (TCG)|Team Rocket]] set&#039;s Meowth card will have the same name as this article. That isn&#039;t too good. -[[User:Happy Mask Man|Happy Mask Man]] 03:26, 22 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Info Tip ==&lt;br /&gt;
Meowth&#039;s body can withstand a certain amount of electricity&lt;br /&gt;
without sustaining extreme damage because of the many times&lt;br /&gt;
Pikachu used it&#039;s electric attack on him and the others&lt;br /&gt;
&lt;br /&gt;
[[http://www.youtube.com/watch?v=wuQi5U0pjMI&amp;amp;mode=related&amp;amp;search=|Example]] Time - 00:36&lt;br /&gt;
&lt;br /&gt;
== Voice ==&lt;br /&gt;
&lt;br /&gt;
If [[PUSA]] chose [[Bill Rogers]] to do [[Corphish]] why didn&#039;t they chose Rogers to do Meowth and Swellow I think [[Billy Beach]] was a bad idea for a replacement [[User:Livinlarge18|Livinlarge18]] 20:40, 9 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reigon and hometown ==&lt;br /&gt;
&lt;br /&gt;
Hometown: Hollywood&lt;br /&gt;
Region: California&lt;br /&gt;
&lt;br /&gt;
This doesn&#039;t seem right, especially his reigon being California. I don&#039;t think there is a &amp;quot;California&amp;quot; in the pokemon world. [[User:GT4GTR]] 9:27am CST Australia, 20th Febuary 2008&lt;br /&gt;
&lt;br /&gt;
:Like hell it doesn&#039;t.  I&#039;ve made the necessary changes.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 23:12, 19 February 2008 (UTC)&lt;br /&gt;
::Remember [[EP070]]? &amp;quot;Don&#039;t think there&#039;s a California in Pokémon&amp;quot;, uh huh. Okay, there&#039;s no China either, despite it being mentioned &#039;&#039;time after time&#039;&#039;. No South America. If there&#039;s no California, there&#039;s none of the other crap. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 00:07, 20 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I&#039;m missing the point.  Are you saying that there &#039;&#039;is&#039;&#039;, in fact, a California in the Pokémon world?  Or are you saying that that&#039;s crap and that I was correct in removing it?  Sorry if I don&#039;t understand your reference to [[EP070]], but I don&#039;t watch the anime.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 01:22, 20 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Yes, Hollywood is an important place to Meowth, but according to the flashbacks in that episode, he was inspired to head off to Hollywood after seeing a movie.  After all, the episode&#039;s dub title is &#039;&#039;&#039;&#039;&#039;Go West&#039;&#039;&#039;, Young Meowth&#039;&#039;!  Simply put, my [[$1|2¢]] on this action:  Right action, wrong reason.  --[[User:Shiningpikablu252|Shiningpikablu252]] 03:18, 20 February 2008 (UTC)&lt;br /&gt;
:::::Well, where do you consider your hometown to be? Where you were born, or where you grew up? Meowth may not have been born in Hollywood, but he certainly learned to talk, read, walk... and so on there. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 03:40, 20 February 2008 (UTC)&lt;br /&gt;
:Yea, I would say that Hollywood was Meowth&#039;s hometown. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:43, 20 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Okay, I&#039;ll change the hometown back to Hollywood.  However, should I list the region as [[wp:Califoria|California]], [[wp:The United States of America|The United States of America]], or [[wp:North America|North America]]?  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 21:22, 20 February 2008 (UTC)&lt;br /&gt;
:::I would say California. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:33, 20 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Done.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 22:07, 20 February 2008 (UTC)&lt;br /&gt;
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Okay, but it still doesn&#039;t sound right. Not that i&#039;d know cause i&#039;m not American. GT4GTR&lt;br /&gt;
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IDK if Meowth is from California. I thought he was living in a dance place in Kanto before he was taken by Jessie and James.&amp;lt;span style=&amp;quot;background:#000000;&amp;quot;&amp;gt;{{ani|491}}[[User:Shinylucario|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Shiny&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Shinylucario|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Lucario&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{ani|448}}&amp;lt;/span&amp;gt; 12:39, 26 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
In one episode (mayby EP070) they say we&#039;re going to &#039;&#039;&#039;&#039;&#039;HOLLYWOOD&#039;&#039;&#039;&#039;&#039;  &amp;lt;&amp;lt;Key word. IDK if they said California...&lt;br /&gt;
[[User:Crystallucario|CrystalLucario]] 12:42, 26 February 2008 (UTC)&lt;br /&gt;
:Well, the only Hollywood of any significant meaning is the one in California. It&#039;s like when saying &amp;quot;Chicago&amp;quot;, does anyone think I come from [[wp:334 Chicago|an asteroid]]? &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 01:34, 27 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::The problem, though, is that Hollywood, California, is several MILES away from Kanto (almost on the other side of the world, if we use real life terms), A ship taking them to it would be far TOO long (especially since they had to train for the Pokemon League, which was beginning in almost a month away from that episode.), they didn&#039;t mention taking an airliner at all (In fact, they seemed to take a van to it), and more importantly, I don&#039;t think Hollywood, California, the &#039;&#039;&#039;real&#039;&#039;&#039; one is... well... is almost a nuke zone (the buildings looked like they were attacked by the aliens from ID4. I mean, even the Hoovervilles seemed more lively than the Hollywood in that episode.). So it&#039;s more likely they meant a similar named town with similar filming industry than the ACTUAL Hollywood. [[User:Weedle Mchairybug|Weedle Mchairybug]] 02:47, 18 September 2008 (UTC)&lt;br /&gt;
:::Well until there&#039;s significant proof that it &#039;&#039;isn&#039;t&#039;&#039; intended to be the one in California, it should stay. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 03:12, 18 September 2008 (UTC)&lt;br /&gt;
::::Well, there is now. I just asked Dogasu, and he says that while it is based off of the one in California, it&#039;s NOT meant to be the same one as the one in California. He mentioned that the japanese name for Hollywood (as in, the one in California) is ハリウッド (Ha-ri-u-d-do), whileas the name of the town in the Japanese version of Go West, Young Meowth is ホリウッド (Ho-ri-u-d-do), similar to how the japanese name of Porta Vista was similar to Acupalco, but not quite the same. I&#039;ve changed the article in relation to this new evidence. [[User:Weedle Mchairybug|Weedle Mchairybug]] 14:17, 17 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fake out?==&lt;br /&gt;
When did Meowth Use Fake out?&lt;br /&gt;
[[User:ShinyMedicham]]&lt;br /&gt;
:From the edit summary by {{u|Missingno. Master}}: &#039;&#039;[[EP178]]. Jessie ordered Meowth to do a &amp;quot;Scratch attack fake-out&amp;quot;. Meowth didn&#039;t scratch, but it clapped its hands together, and Bulbasaur did flinch, which is what Fake Out does&#039;&#039;  However, the move was only introduced in Generation III so this is doubtful. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 19:28, 15 April 2008 (UTC)&lt;br /&gt;
:: Jessie may have meant &amp;quot;fake-out&amp;quot; in a more literal sense. [[User:Cassius335|- Cassius335]] 19:37, 15 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hometown==&lt;br /&gt;
His hometown is unknown. He grew in Hollywood, he wasn&#039;t born there. Watch the episode.[[User:Portuguese Old Man|Portuguese Old Man]] 15:17, 10 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Costumes?==&lt;br /&gt;
Should we mention how many costumes of Pokémon Meowth has masqueraded as? There&#039;s several if I recall... [[User:PDL|PDL]] 03:06, 20 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gender proof? ==&lt;br /&gt;
&lt;br /&gt;
Is there any proof that Meowth is male? (Falling in love does not count) [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 02:25, 20 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Umm...its voice, perhaps? [[Santa Claus|&amp;lt;font color=&amp;quot;DC143C&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;]][[User:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chocolate&amp;lt;/font&amp;gt;]] ([[wp:Christmas|&amp;lt;font color=&amp;quot;009000&amp;quot;&amp;gt;Merry Christmas!&amp;lt;/font&amp;gt;]]) 02:30 12/20/2008&lt;br /&gt;
&lt;br /&gt;
::Voice means nothing, and it would mean nothing even if {{tt|Maddie|R.I.P.}} hadn&#039;t been transgender. In older times, women &lt;br /&gt;
were played by men in the theatre. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 02:32, 20 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::If there isn&#039;t any evidence in the next few hours, I will change it to unknown until concrete proof comes through. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 15:38, 20 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Falling in love doesn&#039;t count? Meowth has fallen in love with women (human and Pokémon) multiple times. You might as well say that Brock&#039;s gender is unknown. And that disregards the fact that Meowth is almost universally refered to as a &amp;quot;he&amp;quot; [[User:Aura-Knight|Aura-Knight]] 16:23, 21 December 2008 (UTC)&lt;br /&gt;
::Whos to say that Meowth Couldnt be a lesbian?[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::No, love does not count. Brock&#039;s been confirmed, through dialogue, as male. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 16:26, 21 December 2008 (UTC)&lt;br /&gt;
::::Watch any 10 episodes and I&#039;d be willing to bet there&#039;s a certain pronoun used for Meowth at least once. [[User:Aura-Knight|Aura-Knight]] 16:38, 21 December 2008 (UTC)&lt;br /&gt;
:::::Is it in the original? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 16:39, 21 December 2008 (UTC)&lt;br /&gt;
::::::Not the Dub. In japanese. You find it, then you can change it[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
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:::::::Why is this even coming up? Everyone know that Meowth is male, and the anime has made that no secret. I can understand doubting {{AP|Pikachu}} but let&#039;s look at the facts:&lt;br /&gt;
*A: Meowth has an undeniably male voice&lt;br /&gt;
*B: Meowth has fallen in love with several females &lt;br /&gt;
*C: Meowth has been refered to as male multiple times in the dub (I speak no Japanese and thus cannot vouch for the original)&lt;br /&gt;
*D: Meowth, while having shown motherly affection for Togepi, has acted in a fairly typical way for a male, i.e. No dresses, perfume, etc&lt;br /&gt;
&lt;br /&gt;
So Meowth is either male, or a female that is hiding it even from her best friends for more than 500 episodes? Maybe in other animes but not this one. {{unsigned|Aura-Knight}}&lt;br /&gt;
&lt;br /&gt;
:Counters:&lt;br /&gt;
*A: Again, men used to play women in the theatre.&lt;br /&gt;
*B: So have women from many, popular media. I see no reason Pokémon is any different. They could make a character homoseual if they wanted.&lt;br /&gt;
*C: The sub also said that Brock&#039;s mom is dead. (Alternatively) If you meet someone whose gender you aren&#039;t sure of, are you going to call them it?&lt;br /&gt;
*D: Could be a tomboy. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 17:26, 21 December 2008 (UTC)&lt;br /&gt;
:Counter 2.0&lt;br /&gt;
# and? Its called &#039;&#039;&#039;sultry&#039;&#039;&#039;&lt;br /&gt;
# Lesbians exist in real life, why not in not real life. Ever seen sailor moon?&lt;br /&gt;
# No he hasnt. find me the clip and then i shall agree.&lt;br /&gt;
# You sexist bastard&lt;br /&gt;
[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Is there any proof that it&#039;s FEMALE? No. Is there any proof that it&#039;s male? Yes. Tons of it. So it&#039;s male. [[User:TorchicBlaziken|TorchicBlaziken]] &amp;lt;sup&amp;gt;([[User_talk:TorchicBlaziken|talk]]•[[Special:Contributions/TorchicBlaziken|edits]])&amp;lt;/sup&amp;gt; 17:34, 21 December 2008 (UTC)&lt;br /&gt;
:Show me your proof.[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::I&#039;m only saying one thing on this: please refrain from using language DCM, as it has caused unnecessary fights on the talk pages in the past. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:01, 21 December 2008 (UTC)&lt;br /&gt;
:::Im proving a point. Just because someone doesnt wear perfume doesnt mean they are a guy[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::::Still. All you needed to say was sexist. No more. We would&#039;ve gotten what you meant. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:06, 21 December 2008 (UTC)&lt;br /&gt;
:::::I speak my mind. cope. now back on yopic. you cannot say its male because it sounds like one[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
Sorry for getting involved.&lt;br /&gt;
&lt;br /&gt;
:I have always thought of Meowth as a male, so I&#039;ll always think of that, even if Pokemon reveals it as a female. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:15, 21 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::As will I, but Bulbapedia does have policies. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 18:16, 21 December 2008 (UTC)&lt;br /&gt;
:::That&#039;s just one of the annoying things about the anime. They reference nearly all Pokémon as &amp;quot;it&amp;quot;, even if everyone knows what gender they are. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:20, 21 December 2008 (UTC)&lt;br /&gt;
::::No they dont. People just assume[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::What more proof do we need to confirm Meowth as male? We&#039;ve had explicit confirmation over ten years in the dub and Japan has never shown any evidence to prove Meowth female. We can get somebody who speaks Japanese and watches the episodes regularly to come over and end this. [[User:Aura-Knight|Aura-Knight]] 18:22, 21 December 2008 (UTC)&lt;br /&gt;
:::::What proof we need is for someone to outright say it. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 18:23, 21 December 2008 (UTC)&lt;br /&gt;
::::::They reference Latios and Latias as it a few times if I&#039;m not mistaken. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:23, 21 December 2008 (UTC)&lt;br /&gt;
::::I need someone actually saying &#039;&#039;&#039;Meowth is male&#039;&#039;&#039; or &#039;&#039;&#039;he&#039;&#039;&#039; when referring to meowth in the ACTUAL SERIES, not the bad $kids dub. They tend to add things they shouldnt[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::::Then the problem is that none of us understand the raw. Let&#039;s find someone who does. Everyone needs to chill too...this is getting way too heated. [[User:Aura-Knight|Aura-Knight]] 19:17, 21 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Usually I&#039;m on the side of openess, but this is just rediculous. The characters have referred to him as a he in the anime. And I believe he uses a Japanese pronoun for males if the dub is your issue. And I highly doubt the orignal version never mention Meowth&#039;s gender before. It&#039;s their, it&#039;s just a matter of finding it. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:46, 21 December 2008 (UTC)&lt;br /&gt;
:I agree with Kenji-girl, as that would mean that Dawn&#039;s Buneary, Ambipomb, various Pokémon of Ash&#039;s, and others could all be mistakes, and could very well be the opposite genders of what the dub says they are. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 00:43, 22 December 2008 (UTC)&lt;br /&gt;
::After combing through [[Pokémon Wiki]] article, it says nothing about Meowth&#039;s gender, only that he was in love with Meowzie.--[[User:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#E7CE6B&amp;quot;&amp;gt;Rex&amp;lt;/font&amp;gt;]][[Quilava (Pokémon)|&amp;lt;font color=&amp;quot;#42528C&amp;quot;&amp;gt;Racer&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;-talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 00:46, 22 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I laughed at these rediculous debates on Meowth&#039;s gender, everyone knows he&#039;s male. I was just thinking before with the debate on Charizard, the way this site&#039;s going they might aswell change Meowth to unknown too. I thought that as a joke. ([[User:GT4GTR|GT4GTR]] 11:06, 22 December 2008 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Night Slash ==&lt;br /&gt;
&lt;br /&gt;
I think that Meowth &#039;&#039;did&#039;&#039; use Night Slash on Barry&#039;s Empoleon in [[DP103]].  It looked nothing like any time it ever used Fury Swipes or Scratch.  Meowth&#039;s claws glowed white when it used the attack, and if you&#039;ll remember Aiding the Enemy, Honchkrow&#039;s wings glowed white as it used the very attack Meowth is revealed to be learning.  And even if it is just learning the move now, remember that James&#039;s Cacnea pulled off a successful Drain Punch while still in the process of learning the move.  [[User:Missingno. Master|Missingno. Master]] wants YOU!  [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]]  &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 18:42, 25 April 2009 (UTC)&lt;br /&gt;
:If you saw, and paid attention, to the episode at all, you&#039;d know that the stance Meowth took was a pre-Night Slash use, which he failed to execution because he claimed to be still in the middle of perfecting it. He never actually used, or attempted, to use Night Slash against Empoleon. [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 21:53, 25 April 2009 (UTC)&lt;br /&gt;
::Oh.  [[User:Missingno. Master|Missingno. Master]] wants YOU!  [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]]  &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 22:11, 25 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 2 things ==&lt;br /&gt;
&lt;br /&gt;
1: What if the anime confirms what Meowth&#039;s ability is?  Where&#039;s that gonna fit in the infobox?&lt;br /&gt;
&lt;br /&gt;
2: The article can be unprotected now.  [[User:Missingno. Master|Missingno. Master]] says: The [[User:Missingno. Master/Celebi Glitch|Celebi Glitch]] is real!&amp;lt;small&amp;gt;[[User talk: Missingno. Master|(talk page)]]&amp;lt;/small&amp;gt; 11:25, 2 July 2009 (UTC)&lt;br /&gt;
:We&#039;ll deal with that as it comes. Page is unprotected. Don&#039;t break it. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 11:31, 2 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Character? and Official artwork(anime)? ==&lt;br /&gt;
&lt;br /&gt;
In [[Jessie]] and [[James]] articles they have their official artwork at the top of their pages, and under the &#039;Character&#039; section their is a current anime screenshot of them.&lt;br /&gt;
Is it possible for some one to replace the current picture ontop to Meowth&#039;s official artwork, and either move the current picture up there down to the &#039;Character&#039; section or add a newer  picture if it&#039;s possible,--Thanks [[User:XXKojiMusaXX|XXKojiMusaXX]] 22:35, 25 August 2009 (UTC)&lt;br /&gt;
:I think that because Jessie and James have appeared in the main series games, being a boss in {{game|Yellow}}, their Official Art takes priority. While Meowth hasn&#039;t really appeared in the games, and all appearences in other media is based on the anime, so Anime &amp;quot;art&amp;quot; (screenshots) take priority over official art.&lt;br /&gt;
&lt;br /&gt;
:This appears to be the rule for other characters as well. [[Brock]] has his official Art as the {{ci|Pewter}} [[Gym Leader]], while someone like [[Gary]] has anime art, having not really appeared in the games. If you want to know the Official policy you should check with an admin though. [[User:Werdnae|Werdnae]] [[User talk:Werdnae|&amp;lt;small&amp;gt;(talk)&amp;lt;/small&amp;gt;]] 06:12, 26 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh, okay. I&#039;m still pretty new here so, I don&#039;t really know how to do anything yet. [[User:XXKojiMusaXX|XXKojiMusaXX]] 21:57, 26 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Episode Count==&lt;br /&gt;
&lt;br /&gt;
Pikachu has been in every episode except the special episodes (Pokemon Chronicles), but Meowth does. Since Meowth appeared in the second episode, would his inclusions to the chronicles episode make his appearances in the anime be more than Ash&#039;s Pikachu, or tie, or am I forgetting Meowth wasn&#039;t in a few episodes after EP002? --[[User:Dman dustin|Dman dustin]] 23:38, 27 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Meowth&#039;s Ability===&lt;br /&gt;
&lt;br /&gt;
Meowth isn&#039;t picking up things--though he hasn&#039;t win any battle--expect for that cheating on Brock&#039;s Onix for the right to Togepi. I am assuming Meowth&#039;s ability is Technician--as he is usually on that made the gadgets and mecha for his care-takers, Jessie and James.&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Thinksan}} ([[User talk:Thinksan|talk]] • [[Special:Contributions/Thinksan|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:Speculation. Don&#039;t add that unless it&#039;ll be said specifically in the anime. The anime and the games work very differently. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 17:46, 18 October 2009 (UTC)&lt;br /&gt;
::Yeah, and besides which, seeing how his throwing a bucket of water technically wasn&#039;t against the rules (as it was never stated in the rules whether or not to use items in the battlefield) and therefore, technically not cheating, he still was allowed to pass for the next round. [[User:Weedle Mchairybug|Weedle Mchairybug]] 18:52, 18 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incomplete ==&lt;br /&gt;
&lt;br /&gt;
Now that I&#039;ve added a (teeny, tiny) &amp;quot;in the manga&amp;quot; section, does this still need the &amp;quot;incomplete&amp;quot; tag? [[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:27, 17 November 2009 (UTC)&lt;br /&gt;
:It&#039;s not much. [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 03:28, 17 November 2009 (UTC)&lt;br /&gt;
::If it has an &amp;quot;incomplete&amp;quot; section, it is incomplete. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 03:34, 17 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Couldn&#039;t help but notice... ==&lt;br /&gt;
&lt;br /&gt;
Why doesn&#039;t Meowth have the Pokémon infobox? He&#039;s a Pokémon. Not a human. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:23, 19 December 2009 (UTC)&lt;br /&gt;
:I think he should have the character infobox because he&#039;s major enough for it. That, and he acts like a human, unlike Pikachu... &#039;&#039;&#039;[[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cubone&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; ([[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;Planet Cubone&amp;lt;/font&amp;gt;]] • [[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Bone Club&amp;lt;/font&amp;gt;]]) 21:53, 20 December 2009 (UTC)&lt;br /&gt;
::This infobox looks better though. I think it should stay like that until a solution is found. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:56, 20 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tickle ==&lt;br /&gt;
&lt;br /&gt;
Meowth uses a &amp;quot;tickle attack&amp;quot;, which I assume is like {{m|Tickle}}, but he uses it in [[EP104]] to help Pikachu defeat a Rhydon. Tickle&#039;s not introduced until Gen III, so I doubt we can add it to his move list. Should it be put in Trivia, or is it not important enough? {{unsigned|Jazzmoth}}&lt;br /&gt;
:Tickling =/= Tickle the attack. That was during Generation I and the move did not exist until Generation II. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:41, 20 December 2009 (UTC)&lt;br /&gt;
*In the English dub, Meowth actually shouts &#039;Tickle Attack!&#039; as he does it, so in a way he is actually using a move even if it&#039;s not (or, wasn&#039;t at the time) an in-game move (Pikachu has many moves that are not in game).&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Duskull_(Pok%C3%A9mon)&amp;diff=1136596</id>
		<title>Duskull (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Duskull_(Pok%C3%A9mon)&amp;diff=1136596"/>
		<updated>2010-07-29T14:15:12Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Game locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Banette | next=Dusclops | prevnum=354 | nextnum=356 | type=ghost}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Duskull |&lt;br /&gt;
jname=ヨマワル |&lt;br /&gt;
tmname=Yomawaru |&lt;br /&gt;
art=RS |&lt;br /&gt;
size=170px |&lt;br /&gt;
ndex=355 |&lt;br /&gt;
hdex=148 |&lt;br /&gt;
sdex=189 |&lt;br /&gt;
abrow=190 |&lt;br /&gt;
obrow=148 |&lt;br /&gt;
opbrow=196 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Ghost |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Requiem |&lt;br /&gt;
height-ftin=2&#039;07&amp;quot; |&lt;br /&gt;
height-m=0.8 |&lt;br /&gt;
weight-lbs=33.1 |&lt;br /&gt;
weight-kg=15.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Levitate |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Indeterminate |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
color=Black |&lt;br /&gt;
eggcycles=25|&lt;br /&gt;
evsd=1|&lt;br /&gt;
expyield=97 |&lt;br /&gt;
lv100exp=800,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
catchrate=190 |&lt;br /&gt;
body=04 |&lt;br /&gt;
pokefordex=duskull |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Duskull&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヨマワル&#039;&#039;&#039; &#039;&#039;Yomawaru&#039;&#039;) is a {{type2|Ghost}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Dusclops}} starting at [[level]] 37, who evolves into {{p|Dusknoir}} when [[trade]]d holding a [[Reaper Cloth]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
&lt;br /&gt;
Duskull is styled after a traditional personification of Death, the {{wp|Grim Reaper}}. It resembles a small hooded masked form in a black robe with a crossbones drawing on its back. In its &amp;quot;shiny&amp;quot; alternate coloring, its robe is curiously bright red, possibly inspired by {{wp|the Devil}}. Its mask resembles the front of a skull. It also seems to have a single eye that floats between the eye sockets in its mask.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
While Duskull appears to have the typical movepool for a {{type2|Ghost}}, it lacks the capability to use {{type2|Electric}} moves such as {{m|Thunder}} or {{m|Thunderbolt}}. Yet, it can learn {{m|Ice Beam}} and {{m|Blizzard}}. Duskull also happens to be more defensive than its fellow Ghost Pokémon. As shown in &#039;&#039;[[DP114|Another One Gabites the Dust!]]&#039;&#039;, and 3D games such as Pokemon XD, it can change the position of its eye. Duskull is also able to become invisible and go through walls, abilities that can be considered common among Ghost-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Duskull is primarily a [[nocturnal Pokémon]]. It is said that this Pokémon will spirit away disobedient children, and it has been described to enjoy the crying of children. Once Duskull chooses a target, it will doggedly pursue the intended victim until the break of dawn, and may become invisible to sneak up on its prey.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|right|frame|{{DL|List of Pokémon by habitat|Forest Pokémon}}]]&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
It appears to be an active hunter that pursues its prey relentlessly. However, it is occasionally found with the [[Kasib Berry]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Duskull anime.jpg|right|thumb|{{an|May}} being scared by a Duskull]]&lt;br /&gt;
Duskull first appeared in &#039;&#039;[[PK12|Camp Pikachu]]&#039;&#039;, scaring the [[Pichu Brothers]].&lt;br /&gt;
&lt;br /&gt;
Duskull also had a brief appearance in &#039;&#039;[[AG001|Get the Show on the Road!]]&#039;&#039;. While {{an|May}} was on her way to [[Professor Birch]]&#039;s, Duskull popped up in front of her and scared her.&lt;br /&gt;
&lt;br /&gt;
It was revealed in a flashback in &#039;&#039;[[AG031|Disaster of Disguise]]&#039;&#039; that [[Timmy Grimm]]&#039;s {{p|Dusclops}} was originally a Duskull he found alone in a bush.&lt;br /&gt;
&lt;br /&gt;
Two Duskull were among the several {{t|Ghost}} Pokémon living in abandoned mine in &#039;&#039;[[AG146|Fear Factor Phony]]&#039;&#039;. Since the ghost Pokémon couldn&#039;t stand the partying {{t|Psychic}} Pokémon in the nearby town, [[Team Rocket]] decided to help the ghosts because they knew what it&#039;s like to &amp;quot;lose sleep over a bunch of twerps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A Duskull accompanied the {{p|Banette}} that scared off {{MTR}} in &#039;&#039;[[DP090|Ghoul Daze!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Duskull appeared in &#039;&#039;[[DP114|Another One Gabites the Dust!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Duskull (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Pinball: Ruby and Sapphire]]: Duskull is featured in {{p|Dusclops}}&#039;s bonus stage. Twenty of them must be hit in order to make Dusclops appear.&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: Duskull runs the bank in [[Treasure Town]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=ghost&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.&lt;br /&gt;
|sapphiredex=Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.&lt;br /&gt;
|emeralddex=A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.&lt;br /&gt;
|frlgdex=Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.&lt;br /&gt;
|dpdex=It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.&lt;br /&gt;
|platinumdex=It loves the crying of children. It startles bad kids by passing through walls and making them cry.&lt;br /&gt;
|hgssdex=If it finds bad children who won&#039;t listen to their parents, it will spirit them away--or so it&#039;s said.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=ghost |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse|&lt;br /&gt;
rsrarity=Common (Ruby)&amp;lt;br&amp;gt;Few (Sapphire)|&lt;br /&gt;
rsarea=[[Route]]s {{rtn|121}} and {{rtn|123}}, [[Mt. Pyre]] (Ruby)&amp;lt;br&amp;gt;[[Mt. Pyre]] (Sapphire) |&lt;br /&gt;
erarity=Few |&lt;br /&gt;
earea=[[Mt. Pyre]] |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[ONBS Station]] |&lt;br /&gt;
xdshadow=yes |&lt;br /&gt;
dprarity=Rare |&lt;br /&gt;
dparea={{rt|224}} ([[Poké Radar]]) |&lt;br /&gt;
ptarea={{rt|209}}, [[Lost Tower]], [[Turnback Cave]] |&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
hgssarea=[[Johto Safari Zone|Safari Zone]]|&lt;br /&gt;
hgssrarity=Varies|&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
walkarea={{pw|Winner&#039;s Path}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|channel=[[Springleaf Field]]&lt;br /&gt;
|pinballrs=Forest&lt;br /&gt;
|trozei=[[Secret Storage 17]]&amp;lt;br&amp;gt;Endless Level 38&amp;lt;br&amp;gt;Forever Level 4&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Sky Tower]] (7F-14F)&amp;lt;br&amp;gt;[[Darknight Relic]] (11F-15F)&lt;br /&gt;
|md2=[[Sky Stairway]] (1F-49F)&lt;br /&gt;
|ranger2=[[Chroma Ruins]]&lt;br /&gt;
|ranger3=[[Old Mansion]]&amp;lt;br&amp;gt;[[Darkness Temple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=ghost&lt;br /&gt;
|rse1=Spell Tag|rse1type=Type-enhancing item|rse1rar=5&lt;br /&gt;
|dppt1=Kasib Berry|dppt1type=Berry|dppt1rar=5&lt;br /&gt;
|walk1=Reaper Cloth|walk1type=Evolution-inducing held item|walk1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=ghost |&lt;br /&gt;
HP=     20 |&lt;br /&gt;
Attack= 40 |&lt;br /&gt;
Defense=90 |&lt;br /&gt;
SpAtk=  30 |&lt;br /&gt;
SpDef=  90 |&lt;br /&gt;
Speed=  25 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Ghost|&lt;br /&gt;
Normal=    0 |&lt;br /&gt;
Fighting=  0 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=yes|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1|&lt;br /&gt;
levitate=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|ghost|ghost|4|3|Duskull}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15|Smart|3}}&lt;br /&gt;
{{mlentry4|6|Disable|Normal|Status|&amp;amp;mdash;|80|20|Smart|2}}&lt;br /&gt;
{{mlentry4|9|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|14|Astonish|Ghost|Physical|30|100|15|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|17|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|22|Shadow Sneak|Ghost|Physical|40|100|30|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|25|Pursuit|Dark|Physical|40|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|30|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|33|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|38|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|41|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|46|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{movelist/note|4|ghost}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|ghost|ghost|4|3|Duskull}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM49]]|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM63]]|Embargo|Dark|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM79]]|Dark Pulse|Dark|Special|80|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{movelist/note|4|ghost}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|ghost|ghost|4|3|Duskull}}&lt;br /&gt;
{{mlentry4|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Gulpin}}, {{p|Swalot}}&amp;lt;br&amp;gt;{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Destiny Bond|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Grudge|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Grimer}}, {{p|Muk}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|{{p|Grimer}}, {{p|Muk}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Slugma}}, {{p|Magcargo}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Shellos}}, {{p|Gastrodon}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Memento|Dark|Status|&amp;amp;mdash;|100;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Ominous Wind|Ghost|Special|60|100|5|Smart|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Duskull}}, {{p|Dusclops}}&amp;lt;br&amp;gt;{{p|Grimer}}, {{p|Muk}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Gulpin}}, {{p|Swalot}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{eggmoves/note|4|ghost}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|ghost|ghost|4b|3|Duskull}}&lt;br /&gt;
{{mtentry4|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Ominous Wind|Ghost|Special|60|100|5|Smart|0||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Spite|Ghost|Status|&amp;amp;mdash;|100|10|Tough|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Sucker Punch|Dark|Physical|80|100|5|Smart|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|ghost}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|355|19|Shadow Hold|Shadow Wave|--|--|Helping Hand|Normal|Shadow Ball|Ghost|Astonish|Ghost|Confuse Ray|Ghost|xd|Ghost|ghost}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=ghost |&lt;br /&gt;
ndex=355 |&lt;br /&gt;
pinballrs=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=7.5 |&lt;br /&gt;
area=Darkness Ridge |&lt;br /&gt;
P1=Walls don&#039;t mean much to me! |&lt;br /&gt;
P2=No, no, no... My health has fallen by half... |&lt;br /&gt;
P3=I&#039;m close to falling... My body has started to fade... |&lt;br /&gt;
PL=Fufufu... I seem to have leveled! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=6.4 |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Ghost |&lt;br /&gt;
assist2=Ghost |&lt;br /&gt;
field2=Psy Power |&lt;br /&gt;
field2power=1 |&lt;br /&gt;
browser2=While protecting itself with {{M|Will-O-Wisp|ghostly fire}}, it attacks with eerie orbs. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Ghost |&lt;br /&gt;
assist3=Ghost |&lt;br /&gt;
field3=Psy Power |&lt;br /&gt;
field3power=1 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=355&lt;br /&gt;
|name1=Duskull&lt;br /&gt;
|type1-1=Ghost&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=37&lt;br /&gt;
|sprite2=356&lt;br /&gt;
|name2=Dusclops&lt;br /&gt;
|type1-2=Ghost&lt;br /&gt;
|evotype2=Trade&lt;br /&gt;
|held2=Reaper Cloth&lt;br /&gt;
|sprite3=477&lt;br /&gt;
|name3=Dusknoir&lt;br /&gt;
|type1-3=Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=ghost|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=355|&lt;br /&gt;
name=Duskull|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Duskull is the only Pokémon with {{a|Levitate}} whose evolutions do not have the ability.&lt;br /&gt;
===Origin===&lt;br /&gt;
Duskull may be based on the Grim Reaper or the {{wp|bogeyman}}. The Japanese bogeyman is called the {{wp|Namahage}}.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Duskull&#039;s name is probably a combination of &#039;&#039;dusk&#039;&#039; and &#039;&#039;skull&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Yomawaru&#039;&#039; is a combination of 妖魔 &#039;&#039;yōma&#039;&#039;, {{wp|ghost}} and 悪 &#039;&#039;waru&#039;&#039;, bad thing/person. It is also possible that it is derived from 夜回り &#039;&#039;yomawari&#039;&#039;, night watch(man) or 夜回る &#039;&#039;yomawaru&#039;&#039;, night wanderer. It&#039;s also similar to 山童 &#039;&#039;yamawaro&#039;&#039;, a hairy, one-eyed spirit, sometimes considered a kappa, present in the {{wp|Gazu Hyakki Yakō}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Zwirrlicht - From &#039;&#039;Zwielicht&#039;&#039; (twilight) and &#039;&#039;Irrlicht&#039;&#039; (will-o&#039;-the-wisp).&lt;br /&gt;
*[[List of French Pokémon names|French]]: Skelenox - From a deformation of &#039;&#039;squelette &#039;&#039; ({{wp|skeleton}}) and &#039;&#039;{{wp|Nyx (mythology)|Nox}}&#039;&#039;.&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 해골몽 &#039;&#039;Haegolmong&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan and Hong Kong)]]: 夜骷顱 &#039;&#039;Yè Kū Lú&#039;&#039; - Literally &amp;quot;Night skull&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Banette | next=Dusclops | prevnum=354 | nextnum=356 | type=ghost}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Zwirrlicht]]&lt;br /&gt;
[[es:Duskull]]&lt;br /&gt;
[[fr:Skelénox]]&lt;br /&gt;
[[ja:ヨマワル]]&lt;br /&gt;
[[pl:Duskull]]&lt;br /&gt;
[[pt:Duskull (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Duskull_(Pok%C3%A9mon)&amp;diff=1136594</id>
		<title>Talk:Duskull (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Duskull_(Pok%C3%A9mon)&amp;diff=1136594"/>
		<updated>2010-07-29T14:12:21Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Can someone please fix the sprite picture? [[User:Aiddat|Aiddat]] 20:38, 31 October 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
K thanks. [[User:Aiddat|Aiddat]] 11:51, 1 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
Gah, did I accidently set the Sprite template wrong? ^^; Sorry! Your head goes a little dizzy after editing a bunch of pages in a row... [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;TinaTheKirlia&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;♪&amp;lt;/span&amp;gt;]][[User:TinaTheKirlia/Sandbox|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[Image:Ani281MS.gif]]&amp;lt;/sup&amp;gt; 00:40, 19 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I added availability info for PokemonXD.  I&#039;m suprised it said &#039;Trade&#039; considering it has it&#039;s shadow moveset listed and it&#039;s listed on the snaggable page for XD.  I hope I did it correctly (it &#039;&#039;looks&#039;&#039; correct, but I am unsure).&lt;br /&gt;
([[User:Shivafang|Shivafang]] 14:12, 29 July 2010 (UTC))&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Duskull_(Pok%C3%A9mon)&amp;diff=1136593</id>
		<title>Talk:Duskull (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Duskull_(Pok%C3%A9mon)&amp;diff=1136593"/>
		<updated>2010-07-29T14:11:59Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Can someone please fix the sprite picture? [[User:Aiddat|Aiddat]] 20:38, 31 October 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
K thanks. [[User:Aiddat|Aiddat]] 11:51, 1 November 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
Gah, did I accidently set the Sprite template wrong? ^^; Sorry! Your head goes a little dizzy after editing a bunch of pages in a row... [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;TinaTheKirlia&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;♪&amp;lt;/span&amp;gt;]][[User:TinaTheKirlia/Sandbox|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[Image:Ani281MS.gif]]&amp;lt;/sup&amp;gt; 00:40, 19 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I added availability info for PokemonXD.  I&#039;m suprised it said &#039;Trade&#039; considering it has it&#039;s shadow moveset listed and it&#039;s listed on the snaggable page for XD.  I hope I did it correctly (it &#039;&#039;looks&#039;&#039; correct, but I am unsure).&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Shivafang&amp;diff=1136588</id>
		<title>User talk:Shivafang</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Shivafang&amp;diff=1136588"/>
		<updated>2010-07-29T14:00:11Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Preview Button */&lt;/p&gt;
&lt;hr /&gt;
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&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;&amp;amp;nbsp;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|15px}}&amp;quot;&amp;gt;&amp;amp;nbsp; &amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#00FA9A;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#9F9;&amp;quot;&amp;gt;&#039;&#039;&#039;Niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 13:31, 23 July 2010 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Preview Button ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s right next to the save page button. Please use it to check that the page is how you want it before saving, so that you don&#039;t need to make many edits to the same page in a short time. Thanks. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 06:23, 29 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
*Thanks, I was aware of it and I do use it, but often I want to add a few words or change the way something is worded after I submit, or I think of something else to add after submitting so it&#039;s less an issue of previewing but needing perfection.  I will try to write up a draft in notepad or something before editing a page so I don&#039;t make so many edits and that way I can flesh the paragraphs out if many edits are a concern ([[User:Shivafang|Shivafang]] 14:00, 29 July 2010 (UTC))&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Duskull_(Pok%C3%A9mon)&amp;diff=1136582</id>
		<title>Duskull (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Duskull_(Pok%C3%A9mon)&amp;diff=1136582"/>
		<updated>2010-07-29T13:53:52Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Special abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Banette | next=Dusclops | prevnum=354 | nextnum=356 | type=ghost}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Duskull |&lt;br /&gt;
jname=ヨマワル |&lt;br /&gt;
tmname=Yomawaru |&lt;br /&gt;
art=RS |&lt;br /&gt;
size=170px |&lt;br /&gt;
ndex=355 |&lt;br /&gt;
hdex=148 |&lt;br /&gt;
sdex=189 |&lt;br /&gt;
abrow=190 |&lt;br /&gt;
obrow=148 |&lt;br /&gt;
opbrow=196 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Ghost |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Requiem |&lt;br /&gt;
height-ftin=2&#039;07&amp;quot; |&lt;br /&gt;
height-m=0.8 |&lt;br /&gt;
weight-lbs=33.1 |&lt;br /&gt;
weight-kg=15.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Levitate |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Indeterminate |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
color=Black |&lt;br /&gt;
eggcycles=25|&lt;br /&gt;
evsd=1|&lt;br /&gt;
expyield=97 |&lt;br /&gt;
lv100exp=800,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
catchrate=190 |&lt;br /&gt;
body=04 |&lt;br /&gt;
pokefordex=duskull |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Duskull&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヨマワル&#039;&#039;&#039; &#039;&#039;Yomawaru&#039;&#039;) is a {{type2|Ghost}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Dusclops}} starting at [[level]] 37, who evolves into {{p|Dusknoir}} when [[trade]]d holding a [[Reaper Cloth]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
&lt;br /&gt;
Duskull is styled after a traditional personification of Death, the {{wp|Grim Reaper}}. It resembles a small hooded masked form in a black robe with a crossbones drawing on its back. In its &amp;quot;shiny&amp;quot; alternate coloring, its robe is curiously bright red, possibly inspired by {{wp|the Devil}}. Its mask resembles the front of a skull. It also seems to have a single eye that floats between the eye sockets in its mask.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
While Duskull appears to have the typical movepool for a {{type2|Ghost}}, it lacks the capability to use {{type2|Electric}} moves such as {{m|Thunder}} or {{m|Thunderbolt}}. Yet, it can learn {{m|Ice Beam}} and {{m|Blizzard}}. Duskull also happens to be more defensive than its fellow Ghost Pokémon. As shown in &#039;&#039;[[DP114|Another One Gabites the Dust!]]&#039;&#039;, and 3D games such as Pokemon XD, it can change the position of its eye. Duskull is also able to become invisible and go through walls, abilities that can be considered common among Ghost-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Duskull is primarily a [[nocturnal Pokémon]]. It is said that this Pokémon will spirit away disobedient children, and it has been described to enjoy the crying of children. Once Duskull chooses a target, it will doggedly pursue the intended victim until the break of dawn, and may become invisible to sneak up on its prey.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|right|frame|{{DL|List of Pokémon by habitat|Forest Pokémon}}]]&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
It appears to be an active hunter that pursues its prey relentlessly. However, it is occasionally found with the [[Kasib Berry]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Duskull anime.jpg|right|thumb|{{an|May}} being scared by a Duskull]]&lt;br /&gt;
Duskull first appeared in &#039;&#039;[[PK12|Camp Pikachu]]&#039;&#039;, scaring the [[Pichu Brothers]].&lt;br /&gt;
&lt;br /&gt;
Duskull also had a brief appearance in &#039;&#039;[[AG001|Get the Show on the Road!]]&#039;&#039;. While {{an|May}} was on her way to [[Professor Birch]]&#039;s, Duskull popped up in front of her and scared her.&lt;br /&gt;
&lt;br /&gt;
It was revealed in a flashback in &#039;&#039;[[AG031|Disaster of Disguise]]&#039;&#039; that [[Timmy Grimm]]&#039;s {{p|Dusclops}} was originally a Duskull he found alone in a bush.&lt;br /&gt;
&lt;br /&gt;
Two Duskull were among the several {{t|Ghost}} Pokémon living in abandoned mine in &#039;&#039;[[AG146|Fear Factor Phony]]&#039;&#039;. Since the ghost Pokémon couldn&#039;t stand the partying {{t|Psychic}} Pokémon in the nearby town, [[Team Rocket]] decided to help the ghosts because they knew what it&#039;s like to &amp;quot;lose sleep over a bunch of twerps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A Duskull accompanied the {{p|Banette}} that scared off {{MTR}} in &#039;&#039;[[DP090|Ghoul Daze!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Duskull appeared in &#039;&#039;[[DP114|Another One Gabites the Dust!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Duskull (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Pinball: Ruby and Sapphire]]: Duskull is featured in {{p|Dusclops}}&#039;s bonus stage. Twenty of them must be hit in order to make Dusclops appear.&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: Duskull runs the bank in [[Treasure Town]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=ghost&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.&lt;br /&gt;
|sapphiredex=Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.&lt;br /&gt;
|emeralddex=A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.&lt;br /&gt;
|frlgdex=Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.&lt;br /&gt;
|dpdex=It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.&lt;br /&gt;
|platinumdex=It loves the crying of children. It startles bad kids by passing through walls and making them cry.&lt;br /&gt;
|hgssdex=If it finds bad children who won&#039;t listen to their parents, it will spirit them away--or so it&#039;s said.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=ghost |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse|&lt;br /&gt;
rsrarity=Common (Ruby)&amp;lt;br&amp;gt;Few (Sapphire)|&lt;br /&gt;
rsarea=[[Route]]s {{rtn|121}} and {{rtn|123}}, [[Mt. Pyre]] (Ruby)&amp;lt;br&amp;gt;[[Mt. Pyre]] (Sapphire) |&lt;br /&gt;
erarity=Few |&lt;br /&gt;
earea=[[Mt. Pyre]] |&lt;br /&gt;
dprarity=Rare |&lt;br /&gt;
dparea={{rt|224}} ([[Poké Radar]]) |&lt;br /&gt;
ptarea={{rt|209}}, [[Lost Tower]], [[Turnback Cave]] |&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
hgssarea=[[Johto Safari Zone|Safari Zone]]|&lt;br /&gt;
hgssrarity=Varies|&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
walkarea={{pw|Winner&#039;s Path}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|channel=[[Springleaf Field]]&lt;br /&gt;
|pinballrs=Forest&lt;br /&gt;
|trozei=[[Secret Storage 17]]&amp;lt;br&amp;gt;Endless Level 38&amp;lt;br&amp;gt;Forever Level 4&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Sky Tower]] (7F-14F)&amp;lt;br&amp;gt;[[Darknight Relic]] (11F-15F)&lt;br /&gt;
|md2=[[Sky Stairway]] (1F-49F)&lt;br /&gt;
|ranger2=[[Chroma Ruins]]&lt;br /&gt;
|ranger3=[[Old Mansion]]&amp;lt;br&amp;gt;[[Darkness Temple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=ghost&lt;br /&gt;
|rse1=Spell Tag|rse1type=Type-enhancing item|rse1rar=5&lt;br /&gt;
|dppt1=Kasib Berry|dppt1type=Berry|dppt1rar=5&lt;br /&gt;
|walk1=Reaper Cloth|walk1type=Evolution-inducing held item|walk1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=ghost |&lt;br /&gt;
HP=     20 |&lt;br /&gt;
Attack= 40 |&lt;br /&gt;
Defense=90 |&lt;br /&gt;
SpAtk=  30 |&lt;br /&gt;
SpDef=  90 |&lt;br /&gt;
Speed=  25 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Ghost|&lt;br /&gt;
Normal=    0 |&lt;br /&gt;
Fighting=  0 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=yes|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1|&lt;br /&gt;
levitate=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|ghost|ghost|4|3|Duskull}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15|Smart|3}}&lt;br /&gt;
{{mlentry4|6|Disable|Normal|Status|&amp;amp;mdash;|80|20|Smart|2}}&lt;br /&gt;
{{mlentry4|9|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|14|Astonish|Ghost|Physical|30|100|15|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|17|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|22|Shadow Sneak|Ghost|Physical|40|100|30|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|25|Pursuit|Dark|Physical|40|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|30|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|33|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|38|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|41|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|46|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{movelist/note|4|ghost}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|ghost|ghost|4|3|Duskull}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM49]]|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM63]]|Embargo|Dark|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM79]]|Dark Pulse|Dark|Special|80|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{movelist/note|4|ghost}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|ghost|ghost|4|3|Duskull}}&lt;br /&gt;
{{mlentry4|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Gulpin}}, {{p|Swalot}}&amp;lt;br&amp;gt;{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Destiny Bond|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Grudge|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Grimer}}, {{p|Muk}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Shuppet}}, {{p|Banette}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|{{p|Grimer}}, {{p|Muk}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Slugma}}, {{p|Magcargo}}&amp;lt;br&amp;gt;{{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Gallade}}&amp;lt;br&amp;gt;{{p|Shellos}}, {{p|Gastrodon}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Memento|Dark|Status|&amp;amp;mdash;|100;|10|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Drifloon}}, {{p|Drifblim}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Ominous Wind|Ghost|Special|60|100|5|Smart|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Duskull}}, {{p|Dusclops}}&amp;lt;br&amp;gt;{{p|Grimer}}, {{p|Muk}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Misdreavus}}, {{p|Mismagius}}&amp;lt;br&amp;gt;{{p|Gulpin}}, {{p|Swalot}}&amp;lt;br&amp;gt;{{p|Spiritomb}}|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{eggmoves/note|4|ghost}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|ghost|ghost|4b|3|Duskull}}&lt;br /&gt;
{{mtentry4|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Ominous Wind|Ghost|Special|60|100|5|Smart|0||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Spite|Ghost|Status|&amp;amp;mdash;|100|10|Tough|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Sucker Punch|Dark|Physical|80|100|5|Smart|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|ghost}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|355|19|Shadow Hold|Shadow Wave|--|--|Helping Hand|Normal|Shadow Ball|Ghost|Astonish|Ghost|Confuse Ray|Ghost|xd|Ghost|ghost}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=ghost |&lt;br /&gt;
ndex=355 |&lt;br /&gt;
pinballrs=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=7.5 |&lt;br /&gt;
area=Darkness Ridge |&lt;br /&gt;
P1=Walls don&#039;t mean much to me! |&lt;br /&gt;
P2=No, no, no... My health has fallen by half... |&lt;br /&gt;
P3=I&#039;m close to falling... My body has started to fade... |&lt;br /&gt;
PL=Fufufu... I seem to have leveled! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=6.4 |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Ghost |&lt;br /&gt;
assist2=Ghost |&lt;br /&gt;
field2=Psy Power |&lt;br /&gt;
field2power=1 |&lt;br /&gt;
browser2=While protecting itself with {{M|Will-O-Wisp|ghostly fire}}, it attacks with eerie orbs. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Ghost |&lt;br /&gt;
assist3=Ghost |&lt;br /&gt;
field3=Psy Power |&lt;br /&gt;
field3power=1 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=355&lt;br /&gt;
|name1=Duskull&lt;br /&gt;
|type1-1=Ghost&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=37&lt;br /&gt;
|sprite2=356&lt;br /&gt;
|name2=Dusclops&lt;br /&gt;
|type1-2=Ghost&lt;br /&gt;
|evotype2=Trade&lt;br /&gt;
|held2=Reaper Cloth&lt;br /&gt;
|sprite3=477&lt;br /&gt;
|name3=Dusknoir&lt;br /&gt;
|type1-3=Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=ghost|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=355|&lt;br /&gt;
name=Duskull|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Duskull is the only Pokémon with {{a|Levitate}} whose evolutions do not have the ability.&lt;br /&gt;
===Origin===&lt;br /&gt;
Duskull may be based on the Grim Reaper or the {{wp|bogeyman}}. The Japanese bogeyman is called the {{wp|Namahage}}.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Duskull&#039;s name is probably a combination of &#039;&#039;dusk&#039;&#039; and &#039;&#039;skull&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Yomawaru&#039;&#039; is a combination of 妖魔 &#039;&#039;yōma&#039;&#039;, {{wp|ghost}} and 悪 &#039;&#039;waru&#039;&#039;, bad thing/person. It is also possible that it is derived from 夜回り &#039;&#039;yomawari&#039;&#039;, night watch(man) or 夜回る &#039;&#039;yomawaru&#039;&#039;, night wanderer. It&#039;s also similar to 山童 &#039;&#039;yamawaro&#039;&#039;, a hairy, one-eyed spirit, sometimes considered a kappa, present in the {{wp|Gazu Hyakki Yakō}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Zwirrlicht - From &#039;&#039;Zwielicht&#039;&#039; (twilight) and &#039;&#039;Irrlicht&#039;&#039; (will-o&#039;-the-wisp).&lt;br /&gt;
*[[List of French Pokémon names|French]]: Skelenox - From a deformation of &#039;&#039;squelette &#039;&#039; ({{wp|skeleton}}) and &#039;&#039;{{wp|Nyx (mythology)|Nox}}&#039;&#039;.&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 해골몽 &#039;&#039;Haegolmong&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan and Hong Kong)]]: 夜骷顱 &#039;&#039;Yè Kū Lú&#039;&#039; - Literally &amp;quot;Night skull&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Banette | next=Dusclops | prevnum=354 | nextnum=356 | type=ghost}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Zwirrlicht]]&lt;br /&gt;
[[es:Duskull]]&lt;br /&gt;
[[fr:Skelénox]]&lt;br /&gt;
[[ja:ヨマワル]]&lt;br /&gt;
[[pl:Duskull]]&lt;br /&gt;
[[pt:Duskull (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Meowth_(Team_Rocket)&amp;diff=1136349</id>
		<title>Meowth (Team Rocket)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Meowth_(Team_Rocket)&amp;diff=1136349"/>
		<updated>2010-07-29T06:14:12Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Search|Meowth working for Team Rocket|the {{Trading Card Game}} card from the {{TCG|Team Rocket}} set|Meowth (Team Rocket 62)}}&lt;br /&gt;
----&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Meowth|&lt;br /&gt;
jnickname=ニャース|&lt;br /&gt;
tmnickname=Nyarth|&lt;br /&gt;
image=[[Image:Meowth.png|240px]] |&lt;br /&gt;
caption=Meowth of Team Rocket |&lt;br /&gt;
gender=Male|&lt;br /&gt;
caught=no|&lt;br /&gt;
epnum=EP002|&lt;br /&gt;
pokemonname=Meowth|&lt;br /&gt;
epname=Pokémon Emergency|&lt;br /&gt;
prevonum=052|&lt;br /&gt;
current=[[Team Rocket|With Jessie and James]]|&lt;br /&gt;
java1=[[Inuko Inuyama]]|&lt;br /&gt;
enva1=[[Nathan Price]] ([[EP002]]-[[EP031]])&amp;lt;br&amp;gt;[[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]])&amp;lt;br&amp;gt;[[Jimmy Zoppi|Billy Beach]] ([[TPCi]])|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meowth&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ニャース&#039;&#039;&#039; &#039;&#039;Nyarth&#039;&#039;)  is a member of [[Team Rocket]] in a trio with [[Jessie]] and [[James]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Team Rocket&#039;s Meowth&#039;s earlier design.jpg|thumb|left|200px|Meowth as seen in his debut episode]]&lt;br /&gt;
===Character===&lt;br /&gt;
When he was younger, Meowth lived on the streets in [[Pokémon world in relation to the real world|Hollywood]] after he came there in search of fame and fortune. He was a member of a gang of street Meowth that was led by a {{p|Persian}}; this gang annoyed the humans in town, stealing food and causing trouble in general. One day, Meowth came across a female Meowth named [[Meowzie]]. Since she rejected him and preferred the company of her rich human mistress, Meowth attempted to make himself stand out from other Meowth and become more human-like to make himself &amp;quot;worthy&amp;quot; of her. Thus, he painstakingly taught himself to speak human language in a New York accent and walk upright like a human. When he approached her after this transformation, she once again rejected him, calling him a freak. Heartbroken, Meowth remembered the first human word he learned to speak - &amp;quot;rocket&amp;quot; - and was inspired to join Team Rocket. In Japanese, he often puts the word &amp;quot;&#039;&#039;Nya&#039;&#039;&amp;quot; into his sentences, the equivalent of a meow in Japanese. This was abandoned in the English dub shortly into the beginning of the series. Because Meowth can speak human but is a Pokémon, he is useful as a Pokémon translator.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP070|Go West, Young Meowth]]&#039;&#039;, Meowth, Jessie, and James returned to Hollywood while following {{Ash}}, and Meowth was reunited with Meowzie, who had since been abandoned by her mistress and was forced to join the gang of street Meowth. Meowth fought his former Persian leader to win Meowzie&#039;s love, and won, but Meowzie demonstrated that her loyalty was with Persian since he took care of her when she needed it, and Meowth was once again heartbroken.&lt;br /&gt;
&lt;br /&gt;
Because of the effort Meowth exerted while learning to speak and walk like a human, he has not learned the signature move of his species, {{m|Pay Day}}. In &#039;&#039;[[EP096|Meowth Rules]]&#039;&#039;, Meowth was worshiped by an island of people who believed that he could bring them riches with Pay Day. When he was caught in a battle meant to induce Pay Day, Jessie and James had to secretly bail him out by throwing the last of their spare change and some of James&#039;s prized bottlecaps in order to appease the islanders. Upon learning of its species&#039;s love for gathering coins and shiny objects from Ash&#039;s [[Pokédex]] later in &#039;&#039;[[AG109|Do I Hear a Ralts?]]&#039;&#039;, Jessie criticized him for not doing so.&lt;br /&gt;
&lt;br /&gt;
There has been some debate as to whether or not Meowth was ever [[Giovanni]]&#039;s &amp;quot;Top Cat&amp;quot; (personal pet). He has stated himself as such in front of Giovanni with no objection (only to say that {{TP|Giovanni|Persian}} was now in that position). Yet in &#039;&#039;[[SS012|Training Daze]]&#039;&#039;, he was shown to have been present at Team Rocket Headquarters for a short time, during which we see that Persian is already there. During this time, Meowth became a servant to Giovanni, bringing him food and drinks; however, he was unsuccessful at this task and was assigned to the team of Jessie and James. In light of this, it should be noted that &#039;&#039;[[SS012|Training Daze]]&#039;&#039; potentially contradicted other stated facts from previous episodes regarding Team Rocket&#039;s back story.&lt;br /&gt;
&lt;br /&gt;
Meowth has an ambitious, conniving, and idealistic personality. He has made it his life goal to please Giovanni (or &amp;quot;Boss,&amp;quot; as he and his teammates call Giovanni), and will stop at nothing to capture or steal useful or rare [[Pokémon]], especially [[Ash&#039;s Pikachu]], which he has been pursuing since he encountered it in &#039;&#039;[[EP002|Pokémon Emergency]]&#039;&#039;. Several times, Meowth and Pikachu have had to team up, such as in the episodes &#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039; and &#039;&#039;[[EP274|Hoenn Alone]]&#039;&#039; when both were separated from their respective parties. His relationship with Jessie and James varies in quality; for example, in &#039;&#039;[[EP070|Go West, Young Meowth]]&#039;&#039; they stated that they regarded Meowth as a friend, but in &#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039;, having discovered Meowth and Pikachu after the two had been stuck together, they both stated that they had really been looking for Pikachu and Meowth was just &#039;part of the package&#039;. Meowth seems to have aspects of each of his teammates in him; in arguments, he can often be seen siding with either Jessie (usually denouncing James&#039;s incompetence) or James (usually complaining about Jessie&#039;s overdramatic and rash behavior). Despite these fights, the three remain very close and loyal friends.&lt;br /&gt;
&lt;br /&gt;
Despite his seemingly outgoing nature, Meowth also has a contemplative inner side not seen as often. In one of his image songs, &#039;&#039;[[Meowth&#039;s Song]]&#039;&#039;, and in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, he is shown to be a bit of a philosopher. In &#039;&#039;Mewtwo Strikes Back&#039;&#039;, he and his clone (in addition to Pikachu) were the only Pokémon not to participate in the giant battle, Meowth remarking (in the dub) that the originals and the clones shared the same air, moon, and planet, giving them common ground. Meowth comforted [[Ash&#039;s Chimchar]] in &#039;&#039;[[DP053|Tears For Fears!]]&#039;&#039; and actually expressed some admiration for Ash and his friends, commenting, &amp;quot;You [Chimchar] have buddies who&#039;d give you the shirt off their backs if you needed one.&amp;quot; On a few occasions, Meowth has become stranded with Pikachu, and during these times, the two work together fairly well. Pikachu distrusts Meowth for obvious reasons but Meowth is more willing to let go of the past and work together. Usually, by the end of these episodes, Meowth will betray Pikachu once they find Jessie and James. Another trait Meowth shares with Ash&#039;s Pikachu is that they have a huge rivalry with their evolved forms, {{p|Persian}} and {{p|Raichu}}, respectively (though Pikachu is actually willing to work with Raichu, just isn&#039;t willing to evolve into one).&lt;br /&gt;
[[File:Meowth in love.png|thumb|250px|Meowth in love]]&lt;br /&gt;
Meowth is an amorous Pokémon, developing crushes on occasion (obviously not as much as {{an|Brock}}, but still a fair amount). The first of these was the aforementioned Meowzie. The next one seen is [[Cassandra]], the (human) herbalist. Due to this infatuation, he decided to help her {{p|Paras}} evolve. However, he was replaced by a {{p|Persian}} so that he can continue traveling with Jessie and James. After this, three more cat-based Pokémon followed, beginning with [[May&#039;s Skitty]]. However, due to the fact that [[Jessie]] wanted to catch the Skitty, Meowth helped it escape in order to avoid Skitty getting hurt with the rest of the team. Later on, in &#039;&#039;[[SS009|Big Meowth, Little Dreams]]&#039;&#039; he falls in love with another Skitty. In [[DP178]], Meowth fell in love with a {{p|Glameow}} this time, one that belongs to [[Mamī]]. Similar to May&#039;s Skitty, Meowth tries to get away from Jessie and James so Glameow would not join them in blasting off. After Meowth was surrounded by Jessie, James, {{Ash}}, {{an|Dawn}}, {{an|Brock}} and Mamī, Meowth gained power from the love he felt, allowing him to defeat several Pokémon thrown at him, including [[Ash&#039;s Infernape]], [[Jessie&#039;s Seviper]] and [[Dawn&#039;s Togekiss]]. However, after getting hit with [[James&#039;s Carnivine]]&#039;s {{m|Bullet Seed}}, Glameow evolves into Purugly and squishes Meowth, making Meowth lose its feelings for it.&lt;br /&gt;
&lt;br /&gt;
Meowth also has demonstrated aspirations of being a parent-like caretaker, coddling {{TP|Misty|Togepi|Togetic}}&#039;s egg before fighting for custody of it only to finally lose it to {{an|Misty}}. To regain custody of Togepi, he even defeated [[Brock&#039;s Onix]] by throwing a bucket of water in its face and finishing it with a Fury Swipes attack to the head. &lt;br /&gt;
&lt;br /&gt;
Meowth has also, since late [[Johto]], had frequent [[Boss fantasy|fantasies]] about presenting Giovanni with various Pokémon. These fantasies often involve whatever creature it happens to be assisting Giovanni in his daily routine. &lt;br /&gt;
&lt;br /&gt;
Much like [[Ash&#039;s Pikachu]], Meowth does not stay inside a [[Poké Ball]], and it is never mentioned if he was ever captured by either member of Team Rocket he travels with. Strangely, though he first appeared in the second episode, in an era where {{Ash}} scanned nearly every Pokémon he came into contact with with his [[Pokédex]], it took until &#039;&#039;[[AG109|Do I Hear a Ralts?]]&#039;&#039; for Ash to do this to Meowth. However, this was a mere accident: Meowth was dressed up like a {{p|Kirlia}}, and Ash had never seen one before. In &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;, {{an|Dawn}}, unlike Ash, scanned him right away. She also made the same mistake as Ash when she scanned Meowth as a {{p|Shiftry}} in &#039;&#039;[[DP014|Leave it to Brocko!]]&#039;&#039;. Also in the episode &#039;&#039;[[EP084|The Lost Lapras]]&#039;&#039; the character {{Tracey}} started examining Meowth (despite not having a Pokédex), but only because he was interested in the fact that he could talk.&lt;br /&gt;
&lt;br /&gt;
Meowth normally does not battle unless there are extreme circumstances; his explanation is that his ability to talk and walk upright came at the expense of battling ability. However, when forced to fight, Meowth is fairly resourceful, such as dumping a bucket of water on an {{p|Onix}} to weaken it. In &#039;&#039;[[DP103|Jumping Rocket Ship]]&#039;&#039; , however, Meowth fought extremely well, even knocking out {{an|Barry}}&#039;s {{TP|Barry|Empoleon}} with {{m|Fury Swipes}}, which normally wouldn&#039;t do much damage. Yet just two episodes later, in &#039;&#039;[[DP105|Get Your Rotom Running!]]&#039;&#039;, Meowth was unable to break a display case using {{m|Scratch}}. Meowth&#039;s Fury Swipes attack was shown to slice dough in order to make ramen in the episode, &#039;&#039;[[DP117|Noodles! Roamin&#039; Off!]]&#039;&#039;. The owner of the ramen shop saw Meowth do this and asked him to work for him. After some thought, Meowth accepted. He eventually rejoined the group.&lt;br /&gt;
&lt;br /&gt;
Meowth has used his claws to pick locks on several occasions, such as when Jessie, James, and he wanted to get into the [[Old Chateau]] in [[Canalave City]].&lt;br /&gt;
&lt;br /&gt;
===Contests===&lt;br /&gt;
&lt;br /&gt;
[[File:Meowth DP146 noodle appeal.png|thumb|220px|Meowth slicing ramen]]&lt;br /&gt;
[[Jessie]] also used him during the [[Princess Day|Princess Festival]] in the episode &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;, Jessie&#039;s contest in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039; and the [[Pokémon Ping Pong Tournament]] in &#039;&#039;[[DP124|To Thine Own Pokémon Be True!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In the Appeals Round in the contest, he created an ice sculpture of [[Giovanni]], [[Giovanni&#039;s Persian|his Persian]] and himself. &lt;br /&gt;
&lt;br /&gt;
In &amp;quot;the Jester&amp;quot;&#039;s battle with [[Erica]], he used &amp;quot;{{m|Transform}}&amp;quot;. He did this by using the pouch attached to his belly. He transformed into a {{p|Sunflora}} first, using {{m|Razor Leaf}} against {{p|Jynx}}. Later, he transformed into a {{p|Kirlia}} and again into a {{p|Wailord}}. It popped the inflatable Wailord with its claws and &amp;quot;the Jester&amp;quot; was eventually disqualified. &lt;br /&gt;
&lt;br /&gt;
In the Ping Pong tournament, Jessie and Meowth were disqualified since Meowth sliced the ball with his claws, instead of hitting it. In &#039;&#039;[[DP146|Dressed for Jess Success!]]&#039;&#039;, James disguised as Jessilina due to Jessie being sick. Meowth, following his promise in &#039;&#039;[[DP123|Old Rivals, New Tricks!]]&#039;&#039;, is used for the appeal, where it used its talent for slicing ramen. The two then gave the judges the ramen to taste. Upon seeing the appeal on TV, {{si|Christopher}} became very proud.&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmu/h|normal|row=4|align=center|move=Fury Swipes|pic=Meowth f swipes.png}}&lt;br /&gt;
{{anmu|normal|Fury Swipes|EP003|Ash Catches a Pokémon|rec=yes}}&lt;br /&gt;
{{anmu|normal|Scratch|EP004|Challenge of the Samurai}}&lt;br /&gt;
{{anmu|dark|Bite|EP008|The Path to the Pokémon League}}&lt;br /&gt;
{{anmu/f|normal|no|c=a}}&lt;br /&gt;
* Meowth claimed to be learning {{m|Night Slash}} in &#039;&#039;[[DP103|Jumping Rocket Ship!]]&#039;&#039;, but he has never been seen using the move.&lt;br /&gt;
* Meowth improvised a {{m|Tickle}} attack in &#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039;, however this move never actually existed until Generation III, which this episode predates, and it is not in Meowth&#039;s moveset.&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|ja=犬山イヌコ &#039;&#039;[[Inuko Inuyama]]&#039;&#039;&lt;br /&gt;
|zh_cmn=林凱羚 &#039;&#039;Lín Kǎilíng&#039;&#039;&amp;lt;br&amp;gt;龍顯蕙 &#039;&#039;Lóng Xiǎnhuì&#039;&#039;&amp;lt;br&amp;gt;雷碧文 &#039;&#039;Léi Bìwén&#039;&#039;&amp;lt;br&amp;gt;汪世瑋 &#039;&#039;Wāng Shìwěi&#039;&#039;&lt;br /&gt;
|nl=Jan Nonhof (season 1-7, movies 1-3)&amp;lt;br&amp;gt;Bas Keijzer (season 8-present, movies 8-present)&amp;lt;br&amp;gt;Unknown Voice Actor (movies 4-7)&lt;br /&gt;
|en=[[Nathan Price]] ([[4Kids Entertainment|4Kids]] dub, [[EP002]]-[[EP017]], [[EP019]]-[[EP032]])&amp;lt;br&amp;gt;[[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]] dub, [[EP018]], [[EP032]]-[[AG145]])&amp;lt;br&amp;gt;[[Jimmy Zoppi]] (a/k/a Billy Beach; {{PUSA}} dub, [[AG146]]-present)&lt;br /&gt;
|de=Gerhard Acktun &lt;br /&gt;
|no=Tommy Karlsen&lt;br /&gt;
|pl=Mirosław Wieprzewski ([[EP002]]-[[AG040]], [[DP053]]-present, all dubbed movies)&amp;lt;br&amp;gt;Łukasz Lewandowski ([[DP001]]-[[DP052]])&lt;br /&gt;
|pt_br=Armando Tiraboschi ([[EP001]]-[[EP051]], [[EP103]]-present)&amp;lt;br&amp;gt;Marcelo Pissardini ([[EP052]]-[[EP102]])&lt;br /&gt;
|pt_eu=Rui Luís Brás ([[EP002]]-[[EP093]], Movies [[M01|1]], [[M02|2]], [[M03|3]] and [[M04|4]])&amp;lt;br&amp;gt;Pedro Carneiro ([[EP094]]-[[AG092]], [[DP001]]-present)&amp;lt;br&amp;gt;Luís Barros ([[PK03]], [[PK08]], [[SS003]], [[SS006]], [[SS007]], [[SS009]], [[SS010]], [[SS012]], [[AG093]]-[[AG192]])&lt;br /&gt;
|es_eu=José Escobosa&amp;lt;br&amp;gt;Mario Arenas (movie [[M03|3]] and [[Mewtwo Returns]])&lt;br /&gt;
|es_la=Gerardo Vázquez&amp;lt;br&amp;gt;Gabriel Cobayassi (movies [[M04|4]] and [[M05|5]])&lt;br /&gt;
|cs=Zbyšek Pantůček ([[EP002]]-[[EP209]], Movies [[M01|1]], [[M02|2]] and [[M03|3]])&amp;lt;br&amp;gt;Marek Libert ([[DP001]]-present)&lt;br /&gt;
|he=יוסי צברי &#039;&#039;Yossi Tzabari&#039;&#039;&amp;lt;br&amp;gt;ירון מלאכי &#039;&#039;Yaron Malachi&#039;&#039;&amp;lt;br&amp;gt;עידו מוסרי &#039;&#039;{{wp|Ido Mosseri}}&#039;&#039;&amp;lt;br&amp;gt;יואב נאמן &#039;&#039;Yoav Ne&#039;eman&#039;&#039;&amp;lt;br&amp;gt;דור סרוגו &#039;&#039;Dor Srogo&#039;&#039;&lt;br /&gt;
|hr=Pero Jurčić&amp;lt;br&amp;gt;Sven Šestak&lt;br /&gt;
|da=Peter Zelder Due&lt;br /&gt;
|fi=Pauli Virta&amp;lt;br&amp;gt;Arto Nieminen&lt;br /&gt;
|fil=Julius Figueroa&lt;br /&gt;
|fr_ca=François Sasseville&lt;br /&gt;
|fr_eu=Nessym Guetat ([[EP002]]-[[AG145]])&amp;lt;br&amp;gt;Philippe Tasquin ([[AG146]]-Present)&lt;br /&gt;
|hu=Minárovics Péter&amp;lt;br&amp;gt;Szokol Péter&lt;br /&gt;
|it=Giuseppe Calvetti (first 6 seasons)&amp;lt;br&amp;gt;Pietro Ubaldi (from Advanced Challenge on)&lt;br /&gt;
|ko=최원형 &#039;&#039;Choi Weon-Hyeong&#039;&#039; ([[original series]], all {{pkmn|movies}})&amp;lt;br&amp;gt;박지훈 &#039;&#039;Park Ji-Hun&#039;&#039; ({{series|Advanced Generation}})&amp;lt;br&amp;gt;오인성 &#039;&#039;O In-Seong&#039;&#039; ({{series|Diamond &amp;amp; Pearl}})&lt;br /&gt;
|sv=Linus Wahlgren&lt;br /&gt;
|ar=عادل أبو حسون Adel Abu Hassoun&lt;br /&gt;
|ca=César Lechiguero&lt;br /&gt;
|tr=Murat Keskinoğlu}}&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Pokémon Yellow===&lt;br /&gt;
Meowth appears as part of [[Jessie]] and [[James]]&#039;s team each time they appear, alongside {{TP|Jessie|Ekans|Arbok}}/{{TP|James|Koffing|Weezing}} and their evolved forms.&lt;br /&gt;
&lt;br /&gt;
====First battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=14|type1=Normal&lt;br /&gt;
|move1=Scratch|move1type=Normal&lt;br /&gt;
|move2=Growl|move2type=Normal&lt;br /&gt;
|move3=Bite|move3type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Second battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=25|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Third battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=27|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Fourth battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=31|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Meowth EToP.jpg|thumb|right|Meowth in the Electric Tale of Pikachu manga]]&lt;br /&gt;
===In the Electric Tale of Pikachu===&lt;br /&gt;
Meowth appears in the [[Electric Tale of Pikachu]] {{pkmn|manga}} series along with his teammates [[Jessie]] and [[James]].&lt;br /&gt;
&lt;br /&gt;
His first appearance is in the chapter &#039;&#039;[[ET07|Pikachu&#039;s Excellent Adventure]]&#039;&#039;. He is searching for the [[Hidden Village]] with Jessie and James when he runs into [[Tommy]], {{AP|Pikachu}} and other Pokémon, who are also searching for the village. Meowth offers them free breakfast (made by Jessie and James) and the trio travel with them to the village. Later, he is expelled from the Hidden Village by {{p|Kangaskhan}} when Jessie and James try to steal the Pokémon.&lt;br /&gt;
&lt;br /&gt;
Meowth makes his next appearance in &#039;&#039;[[ET08|You Gotta Have Friends]]&#039;&#039;, when he, Jessie and James attempt to steal a herd of wild {{p|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Meowth is featured in the TCG as one of Team Rocket&#039;s Pokémon and as a {{TCG|Pokémon M|Pokémon}} {{SP|M}}. The following is a list of cards featuring Meowth.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{tcg colorless color}};&amp;quot; &lt;br /&gt;
!Name&lt;br /&gt;
!Type&lt;br /&gt;
!Level&lt;br /&gt;
!Rarity&lt;br /&gt;
!Set&lt;br /&gt;
!Set no.&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Wizards Promo|Team Rocket&#039;s Meowth|18}} || {{e|Colorless}} || 11 || - || {{TCG|Wizards Black Star Promos}} || 18&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Meowth|46}} || {{e|Darkness}} || - || {{rar|Uncommon}} || {{TCG|EX Team Rocket Returns}} || 46/109&lt;br /&gt;
|-&lt;br /&gt;
| [[Meowth M (Movie Random Pack Promo 17)|Meowth]] {{SP|M}} || {{e|Colorless}} || 38 || - || {{TCG|Movie Commemoration Random Pack}} (no English release) || 017/022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There seems to be some inconsistency as to whether or not Meowth hates water. In &#039;&#039;[[Snow Way Out]]&#039;&#039;, what he wanted was a hot spring, and in &#039;&#039;[[EP050|Who Gets to Keep Togepi?]]&#039;&#039;, he is seen taking a bath with the egg that will hatch into {{TP|Misty|Togepi}}, and at least twice he suggests that all three of them go into the water (once in &#039;&#039;[[EP055|Pokémon Paparazzi]]&#039;&#039; and once in &#039;&#039;[[EP085|Fit to be Tide]]&#039;&#039;). However, in &#039;&#039;[[EP016|Pokémon Shipwreck]]&#039;&#039; and &#039;&#039;[[EP079|Friend and Foe Alike]]&#039;&#039;, he hates water, as he is a cat.&lt;br /&gt;
[[File:Meowth_without_charm.png|thumb|right|Meowth without his charm]]&lt;br /&gt;
*The charm embedded in Meowth&#039;s forehead had been lost in &#039;&#039;[[EP047|A Chansey Operation]]&#039;&#039; after an accident, forcing him to search it desperately. At the end of the episode, however, it was discovered that it had simply been jammed into his head by the impact.&lt;br /&gt;
**Additionally, Meowth had a fantasy about replacing the gold charm with a crystal one in &#039;&#039;[[EP087|The Crystal Onix]]&#039;&#039;&lt;br /&gt;
*Meowth claims he is unable to learn Pay Day as a trade off for learning to speak.  He claims to have &#039;used up all his move slots&#039; doing so.&lt;br /&gt;
**Ironically, Meowth can use Pay Day in Yellow.&lt;br /&gt;
*In the {{pmin|Latin America}}n Spanish dub, he is referred to as &amp;quot;Chimuelo&amp;quot; (&amp;quot;toothless&amp;quot;) by James, a common form used in Mexico.&lt;br /&gt;
*In the {{pmin|Brazil}}ian Portuguese dub, he is referred to as &amp;quot;Miau&amp;quot; (meow).&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Meowth}}&lt;br /&gt;
* [[Talking Pokémon]]&lt;br /&gt;
* {{cat|Episodes focusing on Team Rocket}}&lt;br /&gt;
** {{cat|Episodes focusing on Meowth}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://pokeani.com/poke/reg/r_p-no052.html Nyarth&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{nav|Team Rocket&#039;s Pokémon|Team Rocket|Animecharacters|Electric Tale of Pikachu characters}}&lt;br /&gt;
&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Rocket&#039;s Pokémon]]&lt;br /&gt;
[[Category:Electric Tale of Pikachu characters]]&lt;br /&gt;
[[Category:Members of Team Rocket]]&lt;br /&gt;
&lt;br /&gt;
[[de:Team Rockets Mauzi]]&lt;br /&gt;
[[fr:Miaouss de la Team Rocket]]&lt;br /&gt;
[[ja:ニャース (ロケット団)]]&lt;br /&gt;
[[pl:Meowth (Zespół R)]]&lt;br /&gt;
[[pt:Meowth (Equipe Rocket)]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Meowth_(Team_Rocket)&amp;diff=1136347</id>
		<title>Meowth (Team Rocket)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Meowth_(Team_Rocket)&amp;diff=1136347"/>
		<updated>2010-07-29T06:13:18Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Search|Meowth working for Team Rocket|the {{Trading Card Game}} card from the {{TCG|Team Rocket}} set|Meowth (Team Rocket 62)}}&lt;br /&gt;
----&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Meowth|&lt;br /&gt;
jnickname=ニャース|&lt;br /&gt;
tmnickname=Nyarth|&lt;br /&gt;
image=[[Image:Meowth.png|240px]] |&lt;br /&gt;
caption=Meowth of Team Rocket |&lt;br /&gt;
gender=Male|&lt;br /&gt;
caught=no|&lt;br /&gt;
epnum=EP002|&lt;br /&gt;
pokemonname=Meowth|&lt;br /&gt;
epname=Pokémon Emergency|&lt;br /&gt;
prevonum=052|&lt;br /&gt;
current=[[Team Rocket|With Jessie and James]]|&lt;br /&gt;
java1=[[Inuko Inuyama]]|&lt;br /&gt;
enva1=[[Nathan Price]] ([[EP002]]-[[EP031]])&amp;lt;br&amp;gt;[[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]])&amp;lt;br&amp;gt;[[Jimmy Zoppi|Billy Beach]] ([[TPCi]])|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meowth&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ニャース&#039;&#039;&#039; &#039;&#039;Nyarth&#039;&#039;)  is a member of [[Team Rocket]] in a trio with [[Jessie]] and [[James]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Team Rocket&#039;s Meowth&#039;s earlier design.jpg|thumb|left|200px|Meowth as seen in his debut episode]]&lt;br /&gt;
===Character===&lt;br /&gt;
When he was younger, Meowth lived on the streets in [[Pokémon world in relation to the real world|Hollywood]] after he came there in search of fame and fortune. He was a member of a gang of street Meowth that was led by a {{p|Persian}}; this gang annoyed the humans in town, stealing food and causing trouble in general. One day, Meowth came across a female Meowth named [[Meowzie]]. Since she rejected him and preferred the company of her rich human mistress, Meowth attempted to make himself stand out from other Meowth and become more human-like to make himself &amp;quot;worthy&amp;quot; of her. Thus, he painstakingly taught himself to speak human language in a New York accent and walk upright like a human. When he approached her after this transformation, she once again rejected him, calling him a freak. Heartbroken, Meowth remembered the first human word he learned to speak - &amp;quot;rocket&amp;quot; - and was inspired to join Team Rocket. In Japanese, he often puts the word &amp;quot;&#039;&#039;Nya&#039;&#039;&amp;quot; into his sentences, the equivalent of a meow in Japanese. This was abandoned in the English dub shortly into the beginning of the series. Because Meowth can speak human but is a Pokémon, he is useful as a Pokémon translator.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP070|Go West, Young Meowth]]&#039;&#039;, Meowth, Jessie, and James returned to Hollywood while following {{Ash}}, and Meowth was reunited with Meowzie, who had since been abandoned by her mistress and was forced to join the gang of street Meowth. Meowth fought his former Persian leader to win Meowzie&#039;s love, and won, but Meowzie demonstrated that her loyalty was with Persian since he took care of her when she needed it, and Meowth was once again heartbroken.&lt;br /&gt;
&lt;br /&gt;
Because of the effort Meowth exerted while learning to speak and walk like a human, he has not learned the signature move of his species, {{m|Pay Day}}. In &#039;&#039;[[EP096|Meowth Rules]]&#039;&#039;, Meowth was worshiped by an island of people who believed that he could bring them riches with Pay Day. When he was caught in a battle meant to induce Pay Day, Jessie and James had to secretly bail him out by throwing the last of their spare change and some of James&#039;s prized bottlecaps in order to appease the islanders. Upon learning of its species&#039;s love for gathering coins and shiny objects from Ash&#039;s [[Pokédex]] later in &#039;&#039;[[AG109|Do I Hear a Ralts?]]&#039;&#039;, Jessie criticized him for not doing so.&lt;br /&gt;
&lt;br /&gt;
There has been some debate as to whether or not Meowth was ever [[Giovanni]]&#039;s &amp;quot;Top Cat&amp;quot; (personal pet). He has stated himself as such in front of Giovanni with no objection (only to say that {{TP|Giovanni|Persian}} was now in that position). Yet in &#039;&#039;[[SS012|Training Daze]]&#039;&#039;, he was shown to have been present at Team Rocket Headquarters for a short time, during which we see that Persian is already there. During this time, Meowth became a servant to Giovanni, bringing him food and drinks; however, he was unsuccessful at this task and was assigned to the team of Jessie and James. In light of this, it should be noted that &#039;&#039;[[SS012|Training Daze]]&#039;&#039; potentially contradicted other stated facts from previous episodes regarding Team Rocket&#039;s back story.&lt;br /&gt;
&lt;br /&gt;
Meowth has an ambitious, conniving, and idealistic personality. He has made it his life goal to please Giovanni (or &amp;quot;Boss,&amp;quot; as he and his teammates call Giovanni), and will stop at nothing to capture or steal useful or rare [[Pokémon]], especially [[Ash&#039;s Pikachu]], which he has been pursuing since he encountered it in &#039;&#039;[[EP002|Pokémon Emergency]]&#039;&#039;. Several times, Meowth and Pikachu have had to team up, such as in the episodes &#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039; and &#039;&#039;[[EP274|Hoenn Alone]]&#039;&#039; when both were separated from their respective parties. His relationship with Jessie and James varies in quality; for example, in &#039;&#039;[[EP070|Go West, Young Meowth]]&#039;&#039; they stated that they regarded Meowth as a friend, but in &#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039;, having discovered Meowth and Pikachu after the two had been stuck together, they both stated that they had really been looking for Pikachu and Meowth was just &#039;part of the package&#039;. Meowth seems to have aspects of each of his teammates in him; in arguments, he can often be seen siding with either Jessie (usually denouncing James&#039;s incompetence) or James (usually complaining about Jessie&#039;s overdramatic and rash behavior). Despite these fights, the three remain very close and loyal friends.&lt;br /&gt;
&lt;br /&gt;
Despite his seemingly outgoing nature, Meowth also has a contemplative inner side not seen as often. In one of his image songs, &#039;&#039;[[Meowth&#039;s Song]]&#039;&#039;, and in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, he is shown to be a bit of a philosopher. In &#039;&#039;Mewtwo Strikes Back&#039;&#039;, he and his clone (in addition to Pikachu) were the only Pokémon not to participate in the giant battle, Meowth remarking (in the dub) that the originals and the clones shared the same air, moon, and planet, giving them common ground. Meowth comforted [[Ash&#039;s Chimchar]] in &#039;&#039;[[DP053|Tears For Fears!]]&#039;&#039; and actually expressed some admiration for Ash and his friends, commenting, &amp;quot;You [Chimchar] have buddies who&#039;d give you the shirt off their backs if you needed one.&amp;quot; On a few occasions, Meowth has become stranded with Pikachu, and during these times, the two work together fairly well. Pikachu distrusts Meowth for obvious reasons but Meowth is more willing to let go of the past and work together. Usually, by the end of these episodes, Meowth will betray Pikachu once they find Jessie and James. Another trait Meowth shares with Ash&#039;s Pikachu is that they have a huge rivalry with their evolved forms, {{p|Persian}} and {{p|Raichu}}, respectively (though Pikachu is actually willing to work with Raichu, just isn&#039;t willing to evolve into one).&lt;br /&gt;
[[File:Meowth in love.png|thumb|250px|Meowth in love]]&lt;br /&gt;
Meowth is an amorous Pokémon, developing crushes on occasion (obviously not as much as {{an|Brock}}, but still a fair amount). The first of these was the aforementioned Meowzie. The next one seen is [[Cassandra]], the (human) herbalist. Due to this infatuation, he decided to help her {{p|Paras}} evolve. However, he was replaced by a {{p|Persian}} so that he can continue traveling with Jessie and James. After this, three more cat-based Pokémon followed, beginning with [[May&#039;s Skitty]]. However, due to the fact that [[Jessie]] wanted to catch the Skitty, Meowth helped it escape in order to avoid Skitty getting hurt with the rest of the team. Later on, in &#039;&#039;[[SS009|Big Meowth, Little Dreams]]&#039;&#039; he falls in love with another Skitty. In [[DP178]], Meowth fell in love with a {{p|Glameow}} this time, one that belongs to [[Mamī]]. Similar to May&#039;s Skitty, Meowth tries to get away from Jessie and James so Glameow would not join them in blasting off. After Meowth was surrounded by Jessie, James, {{Ash}}, {{an|Dawn}}, {{an|Brock}} and Mamī, Meowth gained power from the love he felt, allowing him to defeat several Pokémon thrown at him, including [[Ash&#039;s Infernape]], [[Jessie&#039;s Seviper]] and [[Dawn&#039;s Togekiss]]. However, after getting hit with [[James&#039;s Carnivine]]&#039;s {{m|Bullet Seed}}, Glameow evolves into Purugly and squishes Meowth, making Meowth lose its feelings for it.&lt;br /&gt;
&lt;br /&gt;
Meowth also has demonstrated aspirations of being a parent-like caretaker, coddling {{TP|Misty|Togepi|Togetic}}&#039;s egg before fighting for custody of it only to finally lose it to {{an|Misty}}. To regain custody of Togepi, he even defeated [[Brock&#039;s Onix]] by throwing a bucket of water in its face and finishing it with a Fury Swipes attack to the head. &lt;br /&gt;
&lt;br /&gt;
Meowth has also, since late [[Johto]], had frequent [[Boss fantasy|fantasies]] about presenting Giovanni with various Pokémon. These fantasies often involve whatever creature it happens to be assisting Giovanni in his daily routine. &lt;br /&gt;
&lt;br /&gt;
Much like [[Ash&#039;s Pikachu]], Meowth does not stay inside a [[Poké Ball]], and it is never mentioned if he was ever captured by either member of Team Rocket he travels with. Strangely, though he first appeared in the second episode, in an era where {{Ash}} scanned nearly every Pokémon he came into contact with with his [[Pokédex]], it took until &#039;&#039;[[AG109|Do I Hear a Ralts?]]&#039;&#039; for Ash to do this to Meowth. However, this was a mere accident: Meowth was dressed up like a {{p|Kirlia}}, and Ash had never seen one before. In &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;, {{an|Dawn}}, unlike Ash, scanned him right away. She also made the same mistake as Ash when she scanned Meowth as a {{p|Shiftry}} in &#039;&#039;[[DP014|Leave it to Brocko!]]&#039;&#039;. Also in the episode &#039;&#039;[[EP084|The Lost Lapras]]&#039;&#039; the character {{Tracey}} started examining Meowth (despite not having a Pokédex), but only because he was interested in the fact that he could talk.&lt;br /&gt;
&lt;br /&gt;
Meowth normally does not battle unless there are extreme circumstances; his explanation is that his ability to talk and walk upright came at the expense of battling ability. However, when forced to fight, Meowth is fairly resourceful, such as dumping a bucket of water on an {{p|Onix}} to weaken it. In &#039;&#039;[[DP103|Jumping Rocket Ship]]&#039;&#039; , however, Meowth fought extremely well, even knocking out {{an|Barry}}&#039;s {{TP|Barry|Empoleon}} with {{m|Fury Swipes}}, which normally wouldn&#039;t do much damage. Yet just two episodes later, in &#039;&#039;[[DP105|Get Your Rotom Running!]]&#039;&#039;, Meowth was unable to break a display case using {{m|Scratch}}. Meowth&#039;s Fury Swipes attack was shown to slice dough in order to make ramen in the episode, &#039;&#039;[[DP117|Noodles! Roamin&#039; Off!]]&#039;&#039;. The owner of the ramen shop saw Meowth do this and asked him to work for him. After some thought, Meowth accepted. He eventually rejoined the group.&lt;br /&gt;
&lt;br /&gt;
Meowth has used his claws to pick locks on several occasions, such as when Jessie, James, and he wanted to get into the [[Old Chateau]] in [[Canalave City]].&lt;br /&gt;
&lt;br /&gt;
===Contests===&lt;br /&gt;
&lt;br /&gt;
[[File:Meowth DP146 noodle appeal.png|thumb|220px|Meowth slicing ramen]]&lt;br /&gt;
[[Jessie]] also used him during the [[Princess Day|Princess Festival]] in the episode &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;, Jessie&#039;s contest in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039; and the [[Pokémon Ping Pong Tournament]] in &#039;&#039;[[DP124|To Thine Own Pokémon Be True!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In the Appeals Round in the contest, he created an ice sculpture of [[Giovanni]], [[Giovanni&#039;s Persian|his Persian]] and himself. &lt;br /&gt;
&lt;br /&gt;
In &amp;quot;the Jester&amp;quot;&#039;s battle with [[Erica]], he used &amp;quot;{{m|Transform}}&amp;quot;. He did this by using the pouch attached to his belly. He transformed into a {{p|Sunflora}} first, using {{m|Razor Leaf}} against {{p|Jynx}}. Later, he transformed into a {{p|Kirlia}} and again into a {{p|Wailord}}. It popped the inflatable Wailord with its claws and &amp;quot;the Jester&amp;quot; was eventually disqualified. &lt;br /&gt;
&lt;br /&gt;
In the Ping Pong tournament, Jessie and Meowth were disqualified since Meowth sliced the ball with his claws, instead of hitting it. In &#039;&#039;[[DP146|Dressed for Jess Success!]]&#039;&#039;, James disguised as Jessilina due to Jessie being sick. Meowth, following his promise in &#039;&#039;[[DP123|Old Rivals, New Tricks!]]&#039;&#039;, is used for the appeal, where it used its talent for slicing ramen. The two then gave the judges the ramen to taste. Upon seeing the appeal on TV, {{si|Christopher}} became very proud.&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmu/h|normal|row=4|align=center|move=Fury Swipes|pic=Meowth f swipes.png}}&lt;br /&gt;
{{anmu|normal|Fury Swipes|EP003|Ash Catches a Pokémon|rec=yes}}&lt;br /&gt;
{{anmu|normal|Scratch|EP004|Challenge of the Samurai}}&lt;br /&gt;
{{anmu|dark|Bite|EP008|The Path to the Pokémon League}}&lt;br /&gt;
{{anmu/f|normal|no|c=a}}&lt;br /&gt;
* Meowth claimed to be learning {{m|Night Slash}} in &#039;&#039;[[DP103|Jumping Rocket Ship!]]&#039;&#039;, but he has never been seen using the move.&lt;br /&gt;
* Meowth improvised a {{m|Tickle}} attack in &#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039;, however this move never actually existed until Generation III, which this episode predates, and it is not in Meowth&#039;s moveset.&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|ja=犬山イヌコ &#039;&#039;[[Inuko Inuyama]]&#039;&#039;&lt;br /&gt;
|zh_cmn=林凱羚 &#039;&#039;Lín Kǎilíng&#039;&#039;&amp;lt;br&amp;gt;龍顯蕙 &#039;&#039;Lóng Xiǎnhuì&#039;&#039;&amp;lt;br&amp;gt;雷碧文 &#039;&#039;Léi Bìwén&#039;&#039;&amp;lt;br&amp;gt;汪世瑋 &#039;&#039;Wāng Shìwěi&#039;&#039;&lt;br /&gt;
|nl=Jan Nonhof (season 1-7, movies 1-3)&amp;lt;br&amp;gt;Bas Keijzer (season 8-present, movies 8-present)&amp;lt;br&amp;gt;Unknown Voice Actor (movies 4-7)&lt;br /&gt;
|en=[[Nathan Price]] ([[4Kids Entertainment|4Kids]] dub, [[EP002]]-[[EP017]], [[EP019]]-[[EP032]])&amp;lt;br&amp;gt;[[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]] dub, [[EP018]], [[EP032]]-[[AG145]])&amp;lt;br&amp;gt;[[Jimmy Zoppi]] (a/k/a Billy Beach; {{PUSA}} dub, [[AG146]]-present)&lt;br /&gt;
|de=Gerhard Acktun &lt;br /&gt;
|no=Tommy Karlsen&lt;br /&gt;
|pl=Mirosław Wieprzewski ([[EP002]]-[[AG040]], [[DP053]]-present, all dubbed movies)&amp;lt;br&amp;gt;Łukasz Lewandowski ([[DP001]]-[[DP052]])&lt;br /&gt;
|pt_br=Armando Tiraboschi ([[EP001]]-[[EP051]], [[EP103]]-present)&amp;lt;br&amp;gt;Marcelo Pissardini ([[EP052]]-[[EP102]])&lt;br /&gt;
|pt_eu=Rui Luís Brás ([[EP002]]-[[EP093]], Movies [[M01|1]], [[M02|2]], [[M03|3]] and [[M04|4]])&amp;lt;br&amp;gt;Pedro Carneiro ([[EP094]]-[[AG092]], [[DP001]]-present)&amp;lt;br&amp;gt;Luís Barros ([[PK03]], [[PK08]], [[SS003]], [[SS006]], [[SS007]], [[SS009]], [[SS010]], [[SS012]], [[AG093]]-[[AG192]])&lt;br /&gt;
|es_eu=José Escobosa&amp;lt;br&amp;gt;Mario Arenas (movie [[M03|3]] and [[Mewtwo Returns]])&lt;br /&gt;
|es_la=Gerardo Vázquez&amp;lt;br&amp;gt;Gabriel Cobayassi (movies [[M04|4]] and [[M05|5]])&lt;br /&gt;
|cs=Zbyšek Pantůček ([[EP002]]-[[EP209]], Movies [[M01|1]], [[M02|2]] and [[M03|3]])&amp;lt;br&amp;gt;Marek Libert ([[DP001]]-present)&lt;br /&gt;
|he=יוסי צברי &#039;&#039;Yossi Tzabari&#039;&#039;&amp;lt;br&amp;gt;ירון מלאכי &#039;&#039;Yaron Malachi&#039;&#039;&amp;lt;br&amp;gt;עידו מוסרי &#039;&#039;{{wp|Ido Mosseri}}&#039;&#039;&amp;lt;br&amp;gt;יואב נאמן &#039;&#039;Yoav Ne&#039;eman&#039;&#039;&amp;lt;br&amp;gt;דור סרוגו &#039;&#039;Dor Srogo&#039;&#039;&lt;br /&gt;
|hr=Pero Jurčić&amp;lt;br&amp;gt;Sven Šestak&lt;br /&gt;
|da=Peter Zelder Due&lt;br /&gt;
|fi=Pauli Virta&amp;lt;br&amp;gt;Arto Nieminen&lt;br /&gt;
|fil=Julius Figueroa&lt;br /&gt;
|fr_ca=François Sasseville&lt;br /&gt;
|fr_eu=Nessym Guetat ([[EP002]]-[[AG145]])&amp;lt;br&amp;gt;Philippe Tasquin ([[AG146]]-Present)&lt;br /&gt;
|hu=Minárovics Péter&amp;lt;br&amp;gt;Szokol Péter&lt;br /&gt;
|it=Giuseppe Calvetti (first 6 seasons)&amp;lt;br&amp;gt;Pietro Ubaldi (from Advanced Challenge on)&lt;br /&gt;
|ko=최원형 &#039;&#039;Choi Weon-Hyeong&#039;&#039; ([[original series]], all {{pkmn|movies}})&amp;lt;br&amp;gt;박지훈 &#039;&#039;Park Ji-Hun&#039;&#039; ({{series|Advanced Generation}})&amp;lt;br&amp;gt;오인성 &#039;&#039;O In-Seong&#039;&#039; ({{series|Diamond &amp;amp; Pearl}})&lt;br /&gt;
|sv=Linus Wahlgren&lt;br /&gt;
|ar=عادل أبو حسون Adel Abu Hassoun&lt;br /&gt;
|ca=César Lechiguero&lt;br /&gt;
|tr=Murat Keskinoğlu}}&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Pokémon Yellow===&lt;br /&gt;
Meowth appears as part of [[Jessie]] and [[James]]&#039;s team each time they appear, alongside {{TP|Jessie|Ekans|Arbok}}/{{TP|James|Koffing|Weezing}} and their evolved forms.&lt;br /&gt;
&lt;br /&gt;
====First battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=14|type1=Normal&lt;br /&gt;
|move1=Scratch|move1type=Normal&lt;br /&gt;
|move2=Growl|move2type=Normal&lt;br /&gt;
|move3=Bite|move3type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Second battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=25|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Third battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=27|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Fourth battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=31|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Meowth EToP.jpg|thumb|right|Meowth in the Electric Tale of Pikachu manga]]&lt;br /&gt;
===In the Electric Tale of Pikachu===&lt;br /&gt;
Meowth appears in the [[Electric Tale of Pikachu]] {{pkmn|manga}} series along with his teammates [[Jessie]] and [[James]].&lt;br /&gt;
&lt;br /&gt;
His first appearance is in the chapter &#039;&#039;[[ET07|Pikachu&#039;s Excellent Adventure]]&#039;&#039;. He is searching for the [[Hidden Village]] with Jessie and James when he runs into [[Tommy]], {{AP|Pikachu}} and other Pokémon, who are also searching for the village. Meowth offers them free breakfast (made by Jessie and James) and the trio travel with them to the village. Later, he is expelled from the Hidden Village by {{p|Kangaskhan}} when Jessie and James try to steal the Pokémon.&lt;br /&gt;
&lt;br /&gt;
Meowth makes his next appearance in &#039;&#039;[[ET08|You Gotta Have Friends]]&#039;&#039;, when he, Jessie and James attempt to steal a herd of wild {{p|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Meowth is featured in the TCG as one of Team Rocket&#039;s Pokémon and as a {{TCG|Pokémon M|Pokémon}} {{SP|M}}. The following is a list of cards featuring Meowth.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{tcg colorless color}};&amp;quot; &lt;br /&gt;
!Name&lt;br /&gt;
!Type&lt;br /&gt;
!Level&lt;br /&gt;
!Rarity&lt;br /&gt;
!Set&lt;br /&gt;
!Set no.&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Wizards Promo|Team Rocket&#039;s Meowth|18}} || {{e|Colorless}} || 11 || - || {{TCG|Wizards Black Star Promos}} || 18&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Meowth|46}} || {{e|Darkness}} || - || {{rar|Uncommon}} || {{TCG|EX Team Rocket Returns}} || 46/109&lt;br /&gt;
|-&lt;br /&gt;
| [[Meowth M (Movie Random Pack Promo 17)|Meowth]] {{SP|M}} || {{e|Colorless}} || 38 || - || {{TCG|Movie Commemoration Random Pack}} (no English release) || 017/022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There seems to be some inconsistency as to whether or not Meowth hates water. In &#039;&#039;[[Snow Way Out]]&#039;&#039;, what he wanted was a hot spring, and in &#039;&#039;[[EP050|Who Gets to Keep Togepi?]]&#039;&#039;, he is seen taking a bath with the egg that will hatch into {{TP|Misty|Togepi}}, and at least twice he suggests that all three of them go into the water (once in &#039;&#039;[[EP055|Pokémon Paparazzi]]&#039;&#039; and once in &#039;&#039;[[EP085|Fit to be Tide]]&#039;&#039;). However, in &#039;&#039;[[EP016|Pokémon Shipwreck]]&#039;&#039; and &#039;&#039;[[EP079|Friend and Foe Alike]]&#039;&#039;, he hates water, as he is a cat.&lt;br /&gt;
[[File:Meowth_without_charm.png|thumb|right|Meowth without his charm]]&lt;br /&gt;
*The charm embedded in Meowth&#039;s forehead had been lost in &#039;&#039;[[EP047|A Chansey Operation]]&#039;&#039; after an accident, forcing him to search it desperately. At the end of the episode, however, it was discovered that it had simply been jammed into his head by the impact.&lt;br /&gt;
**Additionally, Meowth had a fantasy about replacing the gold charm with a crystal one in &#039;&#039;[EP087|The Crystal Onix]&#039;&#039;&lt;br /&gt;
*Meowth claims he is unable to learn Pay Day as a trade off for learning to speak.  He claims to have &#039;used up all his move slots&#039; doing so.&lt;br /&gt;
**Ironically, Meowth can use Pay Day in Yellow.&lt;br /&gt;
*In the {{pmin|Latin America}}n Spanish dub, he is referred to as &amp;quot;Chimuelo&amp;quot; (&amp;quot;toothless&amp;quot;) by James, a common form used in Mexico.&lt;br /&gt;
*In the {{pmin|Brazil}}ian Portuguese dub, he is referred to as &amp;quot;Miau&amp;quot; (meow).&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Meowth}}&lt;br /&gt;
* [[Talking Pokémon]]&lt;br /&gt;
* {{cat|Episodes focusing on Team Rocket}}&lt;br /&gt;
** {{cat|Episodes focusing on Meowth}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://pokeani.com/poke/reg/r_p-no052.html Nyarth&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{nav|Team Rocket&#039;s Pokémon|Team Rocket|Animecharacters|Electric Tale of Pikachu characters}}&lt;br /&gt;
&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Rocket&#039;s Pokémon]]&lt;br /&gt;
[[Category:Electric Tale of Pikachu characters]]&lt;br /&gt;
[[Category:Members of Team Rocket]]&lt;br /&gt;
&lt;br /&gt;
[[de:Team Rockets Mauzi]]&lt;br /&gt;
[[fr:Miaouss de la Team Rocket]]&lt;br /&gt;
[[ja:ニャース (ロケット団)]]&lt;br /&gt;
[[pl:Meowth (Zespół R)]]&lt;br /&gt;
[[pt:Meowth (Equipe Rocket)]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Meowth_(Team_Rocket)&amp;diff=1136336</id>
		<title>Meowth (Team Rocket)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Meowth_(Team_Rocket)&amp;diff=1136336"/>
		<updated>2010-07-29T06:06:22Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Moves used */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Search|Meowth working for Team Rocket|the {{Trading Card Game}} card from the {{TCG|Team Rocket}} set|Meowth (Team Rocket 62)}}&lt;br /&gt;
----&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Meowth|&lt;br /&gt;
jnickname=ニャース|&lt;br /&gt;
tmnickname=Nyarth|&lt;br /&gt;
image=[[Image:Meowth.png|240px]] |&lt;br /&gt;
caption=Meowth of Team Rocket |&lt;br /&gt;
gender=Male|&lt;br /&gt;
caught=no|&lt;br /&gt;
epnum=EP002|&lt;br /&gt;
pokemonname=Meowth|&lt;br /&gt;
epname=Pokémon Emergency|&lt;br /&gt;
prevonum=052|&lt;br /&gt;
current=[[Team Rocket|With Jessie and James]]|&lt;br /&gt;
java1=[[Inuko Inuyama]]|&lt;br /&gt;
enva1=[[Nathan Price]] ([[EP002]]-[[EP031]])&amp;lt;br&amp;gt;[[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]])&amp;lt;br&amp;gt;[[Jimmy Zoppi|Billy Beach]] ([[TPCi]])|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meowth&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ニャース&#039;&#039;&#039; &#039;&#039;Nyarth&#039;&#039;)  is a member of [[Team Rocket]] in a trio with [[Jessie]] and [[James]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Team Rocket&#039;s Meowth&#039;s earlier design.jpg|thumb|left|200px|Meowth as seen in his debut episode]]&lt;br /&gt;
===Character===&lt;br /&gt;
When he was younger, Meowth lived on the streets in [[Pokémon world in relation to the real world|Hollywood]] after he came there in search of fame and fortune. He was a member of a gang of street Meowth that was led by a {{p|Persian}}; this gang annoyed the humans in town, stealing food and causing trouble in general. One day, Meowth came across a female Meowth named [[Meowzie]]. Since she rejected him and preferred the company of her rich human mistress, Meowth attempted to make himself stand out from other Meowth and become more human-like to make himself &amp;quot;worthy&amp;quot; of her. Thus, he painstakingly taught himself to speak human language in a New York accent and walk upright like a human. When he approached her after this transformation, she once again rejected him, calling him a freak. Heartbroken, Meowth remembered the first human word he learned to speak - &amp;quot;rocket&amp;quot; - and was inspired to join Team Rocket. In Japanese, he often puts the word &amp;quot;&#039;&#039;Nya&#039;&#039;&amp;quot; into his sentences, the equivalent of a meow in Japanese. This was abandoned in the English dub shortly into the beginning of the series. Because Meowth can speak human but is a Pokémon, he is useful as a Pokémon translator.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP070|Go West, Young Meowth]]&#039;&#039;, Meowth, Jessie, and James returned to Hollywood while following {{Ash}}, and Meowth was reunited with Meowzie, who had since been abandoned by her mistress and was forced to join the gang of street Meowth. Meowth fought his former Persian leader to win Meowzie&#039;s love, and won, but Meowzie demonstrated that her loyalty was with Persian since he took care of her when she needed it, and Meowth was once again heartbroken.&lt;br /&gt;
&lt;br /&gt;
Because of the effort Meowth exerted while learning to speak and walk like a human, he has not learned the signature move of his species, {{m|Pay Day}}. In &#039;&#039;[[EP096|Meowth Rules]]&#039;&#039;, Meowth was worshiped by an island of people who believed that he could bring them riches with Pay Day. When he was caught in a battle meant to induce Pay Day, Jessie and James had to secretly bail him out by throwing the last of their spare change and some of James&#039;s prized bottlecaps in order to appease the islanders. Upon learning of its species&#039;s love for gathering coins and shiny objects from Ash&#039;s [[Pokédex]] later in &#039;&#039;[[AG109|Do I Hear a Ralts?]]&#039;&#039;, Jessie criticized him for not doing so.&lt;br /&gt;
&lt;br /&gt;
There has been some debate as to whether or not Meowth was ever [[Giovanni]]&#039;s &amp;quot;Top Cat&amp;quot; (personal pet). He has stated himself as such in front of Giovanni with no objection (only to say that {{TP|Giovanni|Persian}} was now in that position). Yet in &#039;&#039;[[SS012|Training Daze]]&#039;&#039;, he was shown to have been present at Team Rocket Headquarters for a short time, during which we see that Persian is already there. During this time, Meowth became a servant to Giovanni, bringing him food and drinks; however, he was unsuccessful at this task and was assigned to the team of Jessie and James. In light of this, it should be noted that &#039;&#039;[[SS012|Training Daze]]&#039;&#039; potentially contradicted other stated facts from previous episodes regarding Team Rocket&#039;s back story.&lt;br /&gt;
&lt;br /&gt;
Meowth has an ambitious, conniving, and idealistic personality. He has made it his life goal to please Giovanni (or &amp;quot;Boss,&amp;quot; as he and his teammates call Giovanni), and will stop at nothing to capture or steal useful or rare [[Pokémon]], especially [[Ash&#039;s Pikachu]], which he has been pursuing since he encountered it in &#039;&#039;[[EP002|Pokémon Emergency]]&#039;&#039;. Several times, Meowth and Pikachu have had to team up, such as in the episodes &#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039; and &#039;&#039;[[EP274|Hoenn Alone]]&#039;&#039; when both were separated from their respective parties. His relationship with Jessie and James varies in quality; for example, in &#039;&#039;[[EP070|Go West, Young Meowth]]&#039;&#039; they stated that they regarded Meowth as a friend, but in &#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039;, having discovered Meowth and Pikachu after the two had been stuck together, they both stated that they had really been looking for Pikachu and Meowth was just &#039;part of the package&#039;. Meowth seems to have aspects of each of his teammates in him; in arguments, he can often be seen siding with either Jessie (usually denouncing James&#039;s incompetence) or James (usually complaining about Jessie&#039;s overdramatic and rash behavior). Despite these fights, the three remain very close and loyal friends.&lt;br /&gt;
&lt;br /&gt;
Despite his seemingly outgoing nature, Meowth also has a contemplative inner side not seen as often. In one of his image songs, &#039;&#039;[[Meowth&#039;s Song]]&#039;&#039;, and in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, he is shown to be a bit of a philosopher. In &#039;&#039;Mewtwo Strikes Back&#039;&#039;, he and his clone (in addition to Pikachu) were the only Pokémon not to participate in the giant battle, Meowth remarking (in the dub) that the originals and the clones shared the same air, moon, and planet, giving them common ground. Meowth comforted [[Ash&#039;s Chimchar]] in &#039;&#039;[[DP053|Tears For Fears!]]&#039;&#039; and actually expressed some admiration for Ash and his friends, commenting, &amp;quot;You [Chimchar] have buddies who&#039;d give you the shirt off their backs if you needed one.&amp;quot; On a few occasions, Meowth has become stranded with Pikachu, and during these times, the two work together fairly well. Pikachu distrusts Meowth for obvious reasons but Meowth is more willing to let go of the past and work together. Usually, by the end of these episodes, Meowth will betray Pikachu once they find Jessie and James. Another trait Meowth shares with Ash&#039;s Pikachu is that they have a huge rivalry with their evolved forms, {{p|Persian}} and {{p|Raichu}}, respectively (though Pikachu is actually willing to work with Raichu, just isn&#039;t willing to evolve into one).&lt;br /&gt;
[[File:Meowth in love.png|thumb|250px|Meowth in love]]&lt;br /&gt;
Meowth is an amorous Pokémon, developing crushes on occasion (obviously not as much as {{an|Brock}}, but still a fair amount). The first of these was the aforementioned Meowzie. The next one seen is [[Cassandra]], the (human) herbalist. Due to this infatuation, he decided to help her {{p|Paras}} evolve. However, he was replaced by a {{p|Persian}} so that he can continue traveling with Jessie and James. After this, three more cat-based Pokémon followed, beginning with [[May&#039;s Skitty]]. However, due to the fact that [[Jessie]] wanted to catch the Skitty, Meowth helped it escape in order to avoid Skitty getting hurt with the rest of the team. Later on, in &#039;&#039;[[SS009|Big Meowth, Little Dreams]]&#039;&#039; he falls in love with another Skitty. In [[DP178]], Meowth fell in love with a {{p|Glameow}} this time, one that belongs to [[Mamī]]. Similar to May&#039;s Skitty, Meowth tries to get away from Jessie and James so Glameow would not join them in blasting off. After Meowth was surrounded by Jessie, James, {{Ash}}, {{an|Dawn}}, {{an|Brock}} and Mamī, Meowth gained power from the love he felt, allowing him to defeat several Pokémon thrown at him, including [[Ash&#039;s Infernape]], [[Jessie&#039;s Seviper]] and [[Dawn&#039;s Togekiss]]. However, after getting hit with [[James&#039;s Carnivine]]&#039;s {{m|Bullet Seed}}, Glameow evolves into Purugly and squishes Meowth, making Meowth lose its feelings for it.&lt;br /&gt;
&lt;br /&gt;
Meowth also has demonstrated aspirations of being a parent-like caretaker, coddling {{TP|Misty|Togepi|Togetic}}&#039;s egg before fighting for custody of it only to finally lose it to {{an|Misty}}. To regain custody of Togepi, he even defeated [[Brock&#039;s Onix]] by throwing a bucket of water in its face and finishing it with a Fury Swipes attack to the head. &lt;br /&gt;
&lt;br /&gt;
Meowth has also, since late [[Johto]], had frequent [[Boss fantasy|fantasies]] about presenting Giovanni with various Pokémon. These fantasies often involve whatever creature it happens to be assisting Giovanni in his daily routine. &lt;br /&gt;
&lt;br /&gt;
Much like [[Ash&#039;s Pikachu]], Meowth does not stay inside a [[Poké Ball]], and it is never mentioned if he was ever captured by either member of Team Rocket he travels with. Strangely, though he first appeared in the second episode, in an era where {{Ash}} scanned nearly every Pokémon he came into contact with with his [[Pokédex]], it took until &#039;&#039;[[AG109|Do I Hear a Ralts?]]&#039;&#039; for Ash to do this to Meowth. However, this was a mere accident: Meowth was dressed up like a {{p|Kirlia}}, and Ash had never seen one before. In &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;, {{an|Dawn}}, unlike Ash, scanned him right away. She also made the same mistake as Ash when she scanned Meowth as a {{p|Shiftry}} in &#039;&#039;[[DP014|Leave it to Brocko!]]&#039;&#039;. Also in the episode &#039;&#039;[[EP084|The Lost Lapras]]&#039;&#039; the character {{Tracey}} started examining Meowth (despite not having a Pokédex), but only because he was interested in the fact that he could talk.&lt;br /&gt;
&lt;br /&gt;
Meowth normally does not battle unless there are extreme circumstances; his explanation is that his ability to talk and walk upright came at the expense of battling ability. However, when forced to fight, Meowth is fairly resourceful, such as dumping a bucket of water on an {{p|Onix}} to weaken it. In &#039;&#039;[[DP103|Jumping Rocket Ship]]&#039;&#039; , however, Meowth fought extremely well, even knocking out {{an|Barry}}&#039;s {{TP|Barry|Empoleon}} with {{m|Fury Swipes}}, which normally wouldn&#039;t do much damage. Yet just two episodes later, in &#039;&#039;[[DP105|Get Your Rotom Running!]]&#039;&#039;, Meowth was unable to break a display case using {{m|Scratch}}. Meowth&#039;s Fury Swipes attack was shown to slice dough in order to make ramen in the episode, &#039;&#039;[[DP117|Noodles! Roamin&#039; Off!]]&#039;&#039;. The owner of the ramen shop saw Meowth do this and asked him to work for him. After some thought, Meowth accepted. He eventually rejoined the group.&lt;br /&gt;
&lt;br /&gt;
Meowth has used his claws to pick locks on several occasions, such as when Jessie, James, and he wanted to get into the [[Old Chateau]] in [[Canalave City]].&lt;br /&gt;
&lt;br /&gt;
===Contests===&lt;br /&gt;
&lt;br /&gt;
[[File:Meowth DP146 noodle appeal.png|thumb|220px|Meowth slicing ramen]]&lt;br /&gt;
[[Jessie]] also used him during the [[Princess Day|Princess Festival]] in the episode &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;, Jessie&#039;s contest in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039; and the [[Pokémon Ping Pong Tournament]] in &#039;&#039;[[DP124|To Thine Own Pokémon Be True!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In the Appeals Round in the contest, he created an ice sculpture of [[Giovanni]], [[Giovanni&#039;s Persian|his Persian]] and himself. &lt;br /&gt;
&lt;br /&gt;
In &amp;quot;the Jester&amp;quot;&#039;s battle with [[Erica]], he used &amp;quot;{{m|Transform}}&amp;quot;. He did this by using the pouch attached to his belly. He transformed into a {{p|Sunflora}} first, using {{m|Razor Leaf}} against {{p|Jynx}}. Later, he transformed into a {{p|Kirlia}} and again into a {{p|Wailord}}. It popped the inflatable Wailord with its claws and &amp;quot;the Jester&amp;quot; was eventually disqualified. &lt;br /&gt;
&lt;br /&gt;
In the Ping Pong tournament, Jessie and Meowth were disqualified since Meowth sliced the ball with his claws, instead of hitting it. In &#039;&#039;[[DP146|Dressed for Jess Success!]]&#039;&#039;, James disguised as Jessilina due to Jessie being sick. Meowth, following his promise in &#039;&#039;[[DP123|Old Rivals, New Tricks!]]&#039;&#039;, is used for the appeal, where it used its talent for slicing ramen. The two then gave the judges the ramen to taste. Upon seeing the appeal on TV, {{si|Christopher}} became very proud.&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmu/h|normal|row=4|align=center|move=Fury Swipes|pic=Meowth f swipes.png}}&lt;br /&gt;
{{anmu|normal|Fury Swipes|EP003|Ash Catches a Pokémon|rec=yes}}&lt;br /&gt;
{{anmu|normal|Scratch|EP004|Challenge of the Samurai}}&lt;br /&gt;
{{anmu|dark|Bite|EP008|The Path to the Pokémon League}}&lt;br /&gt;
{{anmu/f|normal|no|c=a}}&lt;br /&gt;
* Meowth claimed to be learning {{m|Night Slash}} in &#039;&#039;[[DP103|Jumping Rocket Ship!]]&#039;&#039;, but he has never been seen using the move.&lt;br /&gt;
* Meowth improvised a {{m|Tickle}} attack in &#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039;, however this move never actually existed until Generation III, which this episode predates, and it is not in Meowth&#039;s moveset.&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|ja=犬山イヌコ &#039;&#039;[[Inuko Inuyama]]&#039;&#039;&lt;br /&gt;
|zh_cmn=林凱羚 &#039;&#039;Lín Kǎilíng&#039;&#039;&amp;lt;br&amp;gt;龍顯蕙 &#039;&#039;Lóng Xiǎnhuì&#039;&#039;&amp;lt;br&amp;gt;雷碧文 &#039;&#039;Léi Bìwén&#039;&#039;&amp;lt;br&amp;gt;汪世瑋 &#039;&#039;Wāng Shìwěi&#039;&#039;&lt;br /&gt;
|nl=Jan Nonhof (season 1-7, movies 1-3)&amp;lt;br&amp;gt;Bas Keijzer (season 8-present, movies 8-present)&amp;lt;br&amp;gt;Unknown Voice Actor (movies 4-7)&lt;br /&gt;
|en=[[Nathan Price]] ([[4Kids Entertainment|4Kids]] dub, [[EP002]]-[[EP017]], [[EP019]]-[[EP032]])&amp;lt;br&amp;gt;[[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]] dub, [[EP018]], [[EP032]]-[[AG145]])&amp;lt;br&amp;gt;[[Jimmy Zoppi]] (a/k/a Billy Beach; {{PUSA}} dub, [[AG146]]-present)&lt;br /&gt;
|de=Gerhard Acktun &lt;br /&gt;
|no=Tommy Karlsen&lt;br /&gt;
|pl=Mirosław Wieprzewski ([[EP002]]-[[AG040]], [[DP053]]-present, all dubbed movies)&amp;lt;br&amp;gt;Łukasz Lewandowski ([[DP001]]-[[DP052]])&lt;br /&gt;
|pt_br=Armando Tiraboschi ([[EP001]]-[[EP051]], [[EP103]]-present)&amp;lt;br&amp;gt;Marcelo Pissardini ([[EP052]]-[[EP102]])&lt;br /&gt;
|pt_eu=Rui Luís Brás ([[EP002]]-[[EP093]], Movies [[M01|1]], [[M02|2]], [[M03|3]] and [[M04|4]])&amp;lt;br&amp;gt;Pedro Carneiro ([[EP094]]-[[AG092]], [[DP001]]-present)&amp;lt;br&amp;gt;Luís Barros ([[PK03]], [[PK08]], [[SS003]], [[SS006]], [[SS007]], [[SS009]], [[SS010]], [[SS012]], [[AG093]]-[[AG192]])&lt;br /&gt;
|es_eu=José Escobosa&amp;lt;br&amp;gt;Mario Arenas (movie [[M03|3]] and [[Mewtwo Returns]])&lt;br /&gt;
|es_la=Gerardo Vázquez&amp;lt;br&amp;gt;Gabriel Cobayassi (movies [[M04|4]] and [[M05|5]])&lt;br /&gt;
|cs=Zbyšek Pantůček ([[EP002]]-[[EP209]], Movies [[M01|1]], [[M02|2]] and [[M03|3]])&amp;lt;br&amp;gt;Marek Libert ([[DP001]]-present)&lt;br /&gt;
|he=יוסי צברי &#039;&#039;Yossi Tzabari&#039;&#039;&amp;lt;br&amp;gt;ירון מלאכי &#039;&#039;Yaron Malachi&#039;&#039;&amp;lt;br&amp;gt;עידו מוסרי &#039;&#039;{{wp|Ido Mosseri}}&#039;&#039;&amp;lt;br&amp;gt;יואב נאמן &#039;&#039;Yoav Ne&#039;eman&#039;&#039;&amp;lt;br&amp;gt;דור סרוגו &#039;&#039;Dor Srogo&#039;&#039;&lt;br /&gt;
|hr=Pero Jurčić&amp;lt;br&amp;gt;Sven Šestak&lt;br /&gt;
|da=Peter Zelder Due&lt;br /&gt;
|fi=Pauli Virta&amp;lt;br&amp;gt;Arto Nieminen&lt;br /&gt;
|fil=Julius Figueroa&lt;br /&gt;
|fr_ca=François Sasseville&lt;br /&gt;
|fr_eu=Nessym Guetat ([[EP002]]-[[AG145]])&amp;lt;br&amp;gt;Philippe Tasquin ([[AG146]]-Present)&lt;br /&gt;
|hu=Minárovics Péter&amp;lt;br&amp;gt;Szokol Péter&lt;br /&gt;
|it=Giuseppe Calvetti (first 6 seasons)&amp;lt;br&amp;gt;Pietro Ubaldi (from Advanced Challenge on)&lt;br /&gt;
|ko=최원형 &#039;&#039;Choi Weon-Hyeong&#039;&#039; ([[original series]], all {{pkmn|movies}})&amp;lt;br&amp;gt;박지훈 &#039;&#039;Park Ji-Hun&#039;&#039; ({{series|Advanced Generation}})&amp;lt;br&amp;gt;오인성 &#039;&#039;O In-Seong&#039;&#039; ({{series|Diamond &amp;amp; Pearl}})&lt;br /&gt;
|sv=Linus Wahlgren&lt;br /&gt;
|ar=عادل أبو حسون Adel Abu Hassoun&lt;br /&gt;
|ca=César Lechiguero&lt;br /&gt;
|tr=Murat Keskinoğlu}}&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Pokémon Yellow===&lt;br /&gt;
Meowth appears as part of [[Jessie]] and [[James]]&#039;s team each time they appear, alongside {{TP|Jessie|Ekans|Arbok}}/{{TP|James|Koffing|Weezing}} and their evolved forms.&lt;br /&gt;
&lt;br /&gt;
====First battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=14|type1=Normal&lt;br /&gt;
|move1=Scratch|move1type=Normal&lt;br /&gt;
|move2=Growl|move2type=Normal&lt;br /&gt;
|move3=Bite|move3type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Second battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=25|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Third battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=27|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Fourth battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=31|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Meowth EToP.jpg|thumb|right|Meowth in the Electric Tale of Pikachu manga]]&lt;br /&gt;
===In the Electric Tale of Pikachu===&lt;br /&gt;
Meowth appears in the [[Electric Tale of Pikachu]] {{pkmn|manga}} series along with his teammates [[Jessie]] and [[James]].&lt;br /&gt;
&lt;br /&gt;
His first appearance is in the chapter &#039;&#039;[[ET07|Pikachu&#039;s Excellent Adventure]]&#039;&#039;. He is searching for the [[Hidden Village]] with Jessie and James when he runs into [[Tommy]], {{AP|Pikachu}} and other Pokémon, who are also searching for the village. Meowth offers them free breakfast (made by Jessie and James) and the trio travel with them to the village. Later, he is expelled from the Hidden Village by {{p|Kangaskhan}} when Jessie and James try to steal the Pokémon.&lt;br /&gt;
&lt;br /&gt;
Meowth makes his next appearance in &#039;&#039;[[ET08|You Gotta Have Friends]]&#039;&#039;, when he, Jessie and James attempt to steal a herd of wild {{p|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Meowth is featured in the TCG as one of Team Rocket&#039;s Pokémon and as a {{TCG|Pokémon M|Pokémon}} {{SP|M}}. The following is a list of cards featuring Meowth.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{tcg colorless color}};&amp;quot; &lt;br /&gt;
!Name&lt;br /&gt;
!Type&lt;br /&gt;
!Level&lt;br /&gt;
!Rarity&lt;br /&gt;
!Set&lt;br /&gt;
!Set no.&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Wizards Promo|Team Rocket&#039;s Meowth|18}} || {{e|Colorless}} || 11 || - || {{TCG|Wizards Black Star Promos}} || 18&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Meowth|46}} || {{e|Darkness}} || - || {{rar|Uncommon}} || {{TCG|EX Team Rocket Returns}} || 46/109&lt;br /&gt;
|-&lt;br /&gt;
| [[Meowth M (Movie Random Pack Promo 17)|Meowth]] {{SP|M}} || {{e|Colorless}} || 38 || - || {{TCG|Movie Commemoration Random Pack}} (no English release) || 017/022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There seems to be some inconsistency as to whether or not Meowth hates water. In &#039;&#039;[[Snow Way Out]]&#039;&#039;, what he wanted was a hot spring, and in &#039;&#039;[[EP050|Who Gets to Keep Togepi?]]&#039;&#039;, he is seen taking a bath with the egg that will hatch into {{TP|Misty|Togepi}}, and at least twice he suggests that all three of them go into the water (once in &#039;&#039;[[EP055|Pokémon Paparazzi]]&#039;&#039; and once in &#039;&#039;[[EP085|Fit to be Tide]]&#039;&#039;). However, in &#039;&#039;[[EP016|Pokémon Shipwreck]]&#039;&#039; and &#039;&#039;[[EP079|Friend and Foe Alike]]&#039;&#039;, he hates water, as he is a cat.&lt;br /&gt;
[[File:Meowth_without_charm.png|thumb|right|Meowth without his charm]]&lt;br /&gt;
*The charm embedded in Meowth&#039;s forehead had been lost in &#039;&#039;[[EP047|A Chansey Operation]]&#039;&#039; after an accident, forcing him to search it desperately. At the end of the episode, however, it was discovered that it had simply been jammed into his head by the impact.&lt;br /&gt;
*Meowth claims he is unable to learn Pay Day as a trade off for learning to speak. &lt;br /&gt;
**Ironically, Meowth can use Pay Day in Yellow.&lt;br /&gt;
*In the {{pmin|Latin America}}n Spanish dub, he is referred to as &amp;quot;Chimuelo&amp;quot; (&amp;quot;toothless&amp;quot;) by James, a common form used in Mexico.&lt;br /&gt;
*In the {{pmin|Brazil}}ian Portuguese dub, he is referred to as &amp;quot;Miau&amp;quot; (meow).&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Meowth}}&lt;br /&gt;
* [[Talking Pokémon]]&lt;br /&gt;
* {{cat|Episodes focusing on Team Rocket}}&lt;br /&gt;
** {{cat|Episodes focusing on Meowth}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://pokeani.com/poke/reg/r_p-no052.html Nyarth&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{nav|Team Rocket&#039;s Pokémon|Team Rocket|Animecharacters|Electric Tale of Pikachu characters}}&lt;br /&gt;
&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Rocket&#039;s Pokémon]]&lt;br /&gt;
[[Category:Electric Tale of Pikachu characters]]&lt;br /&gt;
[[Category:Members of Team Rocket]]&lt;br /&gt;
&lt;br /&gt;
[[de:Team Rockets Mauzi]]&lt;br /&gt;
[[fr:Miaouss de la Team Rocket]]&lt;br /&gt;
[[ja:ニャース (ロケット団)]]&lt;br /&gt;
[[pl:Meowth (Zespół R)]]&lt;br /&gt;
[[pt:Meowth (Equipe Rocket)]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Meowth_(Team_Rocket)&amp;diff=1136333</id>
		<title>Meowth (Team Rocket)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Meowth_(Team_Rocket)&amp;diff=1136333"/>
		<updated>2010-07-29T05:53:41Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Moves used */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{Search|Meowth working for Team Rocket|the {{Trading Card Game}} card from the {{TCG|Team Rocket}} set|Meowth (Team Rocket 62)}}&lt;br /&gt;
----&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Meowth|&lt;br /&gt;
jnickname=ニャース|&lt;br /&gt;
tmnickname=Nyarth|&lt;br /&gt;
image=[[Image:Meowth.png|240px]] |&lt;br /&gt;
caption=Meowth of Team Rocket |&lt;br /&gt;
gender=Male|&lt;br /&gt;
caught=no|&lt;br /&gt;
epnum=EP002|&lt;br /&gt;
pokemonname=Meowth|&lt;br /&gt;
epname=Pokémon Emergency|&lt;br /&gt;
prevonum=052|&lt;br /&gt;
current=[[Team Rocket|With Jessie and James]]|&lt;br /&gt;
java1=[[Inuko Inuyama]]|&lt;br /&gt;
enva1=[[Nathan Price]] ([[EP002]]-[[EP031]])&amp;lt;br&amp;gt;[[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]])&amp;lt;br&amp;gt;[[Jimmy Zoppi|Billy Beach]] ([[TPCi]])|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meowth&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ニャース&#039;&#039;&#039; &#039;&#039;Nyarth&#039;&#039;)  is a member of [[Team Rocket]] in a trio with [[Jessie]] and [[James]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Team Rocket&#039;s Meowth&#039;s earlier design.jpg|thumb|left|200px|Meowth as seen in his debut episode]]&lt;br /&gt;
===Character===&lt;br /&gt;
When he was younger, Meowth lived on the streets in [[Pokémon world in relation to the real world|Hollywood]] after he came there in search of fame and fortune. He was a member of a gang of street Meowth that was led by a {{p|Persian}}; this gang annoyed the humans in town, stealing food and causing trouble in general. One day, Meowth came across a female Meowth named [[Meowzie]]. Since she rejected him and preferred the company of her rich human mistress, Meowth attempted to make himself stand out from other Meowth and become more human-like to make himself &amp;quot;worthy&amp;quot; of her. Thus, he painstakingly taught himself to speak human language in a New York accent and walk upright like a human. When he approached her after this transformation, she once again rejected him, calling him a freak. Heartbroken, Meowth remembered the first human word he learned to speak - &amp;quot;rocket&amp;quot; - and was inspired to join Team Rocket. In Japanese, he often puts the word &amp;quot;&#039;&#039;Nya&#039;&#039;&amp;quot; into his sentences, the equivalent of a meow in Japanese. This was abandoned in the English dub shortly into the beginning of the series. Because Meowth can speak human but is a Pokémon, he is useful as a Pokémon translator.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP070|Go West, Young Meowth]]&#039;&#039;, Meowth, Jessie, and James returned to Hollywood while following {{Ash}}, and Meowth was reunited with Meowzie, who had since been abandoned by her mistress and was forced to join the gang of street Meowth. Meowth fought his former Persian leader to win Meowzie&#039;s love, and won, but Meowzie demonstrated that her loyalty was with Persian since he took care of her when she needed it, and Meowth was once again heartbroken.&lt;br /&gt;
&lt;br /&gt;
Because of the effort Meowth exerted while learning to speak and walk like a human, he has not learned the signature move of his species, {{m|Pay Day}}. In &#039;&#039;[[EP096|Meowth Rules]]&#039;&#039;, Meowth was worshiped by an island of people who believed that he could bring them riches with Pay Day. When he was caught in a battle meant to induce Pay Day, Jessie and James had to secretly bail him out by throwing the last of their spare change and some of James&#039;s prized bottlecaps in order to appease the islanders. Upon learning of its species&#039;s love for gathering coins and shiny objects from Ash&#039;s [[Pokédex]] later in &#039;&#039;[[AG109|Do I Hear a Ralts?]]&#039;&#039;, Jessie criticized him for not doing so.&lt;br /&gt;
&lt;br /&gt;
There has been some debate as to whether or not Meowth was ever [[Giovanni]]&#039;s &amp;quot;Top Cat&amp;quot; (personal pet). He has stated himself as such in front of Giovanni with no objection (only to say that {{TP|Giovanni|Persian}} was now in that position). Yet in &#039;&#039;[[SS012|Training Daze]]&#039;&#039;, he was shown to have been present at Team Rocket Headquarters for a short time, during which we see that Persian is already there. During this time, Meowth became a servant to Giovanni, bringing him food and drinks; however, he was unsuccessful at this task and was assigned to the team of Jessie and James. In light of this, it should be noted that &#039;&#039;[[SS012|Training Daze]]&#039;&#039; potentially contradicted other stated facts from previous episodes regarding Team Rocket&#039;s back story.&lt;br /&gt;
&lt;br /&gt;
Meowth has an ambitious, conniving, and idealistic personality. He has made it his life goal to please Giovanni (or &amp;quot;Boss,&amp;quot; as he and his teammates call Giovanni), and will stop at nothing to capture or steal useful or rare [[Pokémon]], especially [[Ash&#039;s Pikachu]], which he has been pursuing since he encountered it in &#039;&#039;[[EP002|Pokémon Emergency]]&#039;&#039;. Several times, Meowth and Pikachu have had to team up, such as in the episodes &#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039; and &#039;&#039;[[EP274|Hoenn Alone]]&#039;&#039; when both were separated from their respective parties. His relationship with Jessie and James varies in quality; for example, in &#039;&#039;[[EP070|Go West, Young Meowth]]&#039;&#039; they stated that they regarded Meowth as a friend, but in &#039;&#039;[[EP104|Bound for Trouble]]&#039;&#039;, having discovered Meowth and Pikachu after the two had been stuck together, they both stated that they had really been looking for Pikachu and Meowth was just &#039;part of the package&#039;. Meowth seems to have aspects of each of his teammates in him; in arguments, he can often be seen siding with either Jessie (usually denouncing James&#039;s incompetence) or James (usually complaining about Jessie&#039;s overdramatic and rash behavior). Despite these fights, the three remain very close and loyal friends.&lt;br /&gt;
&lt;br /&gt;
Despite his seemingly outgoing nature, Meowth also has a contemplative inner side not seen as often. In one of his image songs, &#039;&#039;[[Meowth&#039;s Song]]&#039;&#039;, and in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, he is shown to be a bit of a philosopher. In &#039;&#039;Mewtwo Strikes Back&#039;&#039;, he and his clone (in addition to Pikachu) were the only Pokémon not to participate in the giant battle, Meowth remarking (in the dub) that the originals and the clones shared the same air, moon, and planet, giving them common ground. Meowth comforted [[Ash&#039;s Chimchar]] in &#039;&#039;[[DP053|Tears For Fears!]]&#039;&#039; and actually expressed some admiration for Ash and his friends, commenting, &amp;quot;You [Chimchar] have buddies who&#039;d give you the shirt off their backs if you needed one.&amp;quot; On a few occasions, Meowth has become stranded with Pikachu, and during these times, the two work together fairly well. Pikachu distrusts Meowth for obvious reasons but Meowth is more willing to let go of the past and work together. Usually, by the end of these episodes, Meowth will betray Pikachu once they find Jessie and James. Another trait Meowth shares with Ash&#039;s Pikachu is that they have a huge rivalry with their evolved forms, {{p|Persian}} and {{p|Raichu}}, respectively (though Pikachu is actually willing to work with Raichu, just isn&#039;t willing to evolve into one).&lt;br /&gt;
[[File:Meowth in love.png|thumb|250px|Meowth in love]]&lt;br /&gt;
Meowth is an amorous Pokémon, developing crushes on occasion (obviously not as much as {{an|Brock}}, but still a fair amount). The first of these was the aforementioned Meowzie. The next one seen is [[Cassandra]], the (human) herbalist. Due to this infatuation, he decided to help her {{p|Paras}} evolve. However, he was replaced by a {{p|Persian}} so that he can continue traveling with Jessie and James. After this, three more cat-based Pokémon followed, beginning with [[May&#039;s Skitty]]. However, due to the fact that [[Jessie]] wanted to catch the Skitty, Meowth helped it escape in order to avoid Skitty getting hurt with the rest of the team. Later on, in &#039;&#039;[[SS009|Big Meowth, Little Dreams]]&#039;&#039; he falls in love with another Skitty. In [[DP178]], Meowth fell in love with a {{p|Glameow}} this time, one that belongs to [[Mamī]]. Similar to May&#039;s Skitty, Meowth tries to get away from Jessie and James so Glameow would not join them in blasting off. After Meowth was surrounded by Jessie, James, {{Ash}}, {{an|Dawn}}, {{an|Brock}} and Mamī, Meowth gained power from the love he felt, allowing him to defeat several Pokémon thrown at him, including [[Ash&#039;s Infernape]], [[Jessie&#039;s Seviper]] and [[Dawn&#039;s Togekiss]]. However, after getting hit with [[James&#039;s Carnivine]]&#039;s {{m|Bullet Seed}}, Glameow evolves into Purugly and squishes Meowth, making Meowth lose its feelings for it.&lt;br /&gt;
&lt;br /&gt;
Meowth also has demonstrated aspirations of being a parent-like caretaker, coddling {{TP|Misty|Togepi|Togetic}}&#039;s egg before fighting for custody of it only to finally lose it to {{an|Misty}}. To regain custody of Togepi, he even defeated [[Brock&#039;s Onix]] by throwing a bucket of water in its face and finishing it with a Fury Swipes attack to the head. &lt;br /&gt;
&lt;br /&gt;
Meowth has also, since late [[Johto]], had frequent [[Boss fantasy|fantasies]] about presenting Giovanni with various Pokémon. These fantasies often involve whatever creature it happens to be assisting Giovanni in his daily routine. &lt;br /&gt;
&lt;br /&gt;
Much like [[Ash&#039;s Pikachu]], Meowth does not stay inside a [[Poké Ball]], and it is never mentioned if he was ever captured by either member of Team Rocket he travels with. Strangely, though he first appeared in the second episode, in an era where {{Ash}} scanned nearly every Pokémon he came into contact with with his [[Pokédex]], it took until &#039;&#039;[[AG109|Do I Hear a Ralts?]]&#039;&#039; for Ash to do this to Meowth. However, this was a mere accident: Meowth was dressed up like a {{p|Kirlia}}, and Ash had never seen one before. In &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;, {{an|Dawn}}, unlike Ash, scanned him right away. She also made the same mistake as Ash when she scanned Meowth as a {{p|Shiftry}} in &#039;&#039;[[DP014|Leave it to Brocko!]]&#039;&#039;. Also in the episode &#039;&#039;[[EP084|The Lost Lapras]]&#039;&#039; the character {{Tracey}} started examining Meowth (despite not having a Pokédex), but only because he was interested in the fact that he could talk.&lt;br /&gt;
&lt;br /&gt;
Meowth normally does not battle unless there are extreme circumstances; his explanation is that his ability to talk and walk upright came at the expense of battling ability. However, when forced to fight, Meowth is fairly resourceful, such as dumping a bucket of water on an {{p|Onix}} to weaken it. In &#039;&#039;[[DP103|Jumping Rocket Ship]]&#039;&#039; , however, Meowth fought extremely well, even knocking out {{an|Barry}}&#039;s {{TP|Barry|Empoleon}} with {{m|Fury Swipes}}, which normally wouldn&#039;t do much damage. Yet just two episodes later, in &#039;&#039;[[DP105|Get Your Rotom Running!]]&#039;&#039;, Meowth was unable to break a display case using {{m|Scratch}}. Meowth&#039;s Fury Swipes attack was shown to slice dough in order to make ramen in the episode, &#039;&#039;[[DP117|Noodles! Roamin&#039; Off!]]&#039;&#039;. The owner of the ramen shop saw Meowth do this and asked him to work for him. After some thought, Meowth accepted. He eventually rejoined the group.&lt;br /&gt;
&lt;br /&gt;
Meowth has used his claws to pick locks on several occasions, such as when Jessie, James, and he wanted to get into the [[Old Chateau]] in [[Canalave City]].&lt;br /&gt;
&lt;br /&gt;
===Contests===&lt;br /&gt;
&lt;br /&gt;
[[File:Meowth DP146 noodle appeal.png|thumb|220px|Meowth slicing ramen]]&lt;br /&gt;
[[Jessie]] also used him during the [[Princess Day|Princess Festival]] in the episode &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;, Jessie&#039;s contest in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039; and the [[Pokémon Ping Pong Tournament]] in &#039;&#039;[[DP124|To Thine Own Pokémon Be True!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In the Appeals Round in the contest, he created an ice sculpture of [[Giovanni]], [[Giovanni&#039;s Persian|his Persian]] and himself. &lt;br /&gt;
&lt;br /&gt;
In &amp;quot;the Jester&amp;quot;&#039;s battle with [[Erica]], he used &amp;quot;{{m|Transform}}&amp;quot;. He did this by using the pouch attached to his belly. He transformed into a {{p|Sunflora}} first, using {{m|Razor Leaf}} against {{p|Jynx}}. Later, he transformed into a {{p|Kirlia}} and again into a {{p|Wailord}}. It popped the inflatable Wailord with its claws and &amp;quot;the Jester&amp;quot; was eventually disqualified. &lt;br /&gt;
&lt;br /&gt;
In the Ping Pong tournament, Jessie and Meowth were disqualified since Meowth sliced the ball with his claws, instead of hitting it. In &#039;&#039;[[DP146|Dressed for Jess Success!]]&#039;&#039;, James disguised as Jessilina due to Jessie being sick. Meowth, following his promise in &#039;&#039;[[DP123|Old Rivals, New Tricks!]]&#039;&#039;, is used for the appeal, where it used its talent for slicing ramen. The two then gave the judges the ramen to taste. Upon seeing the appeal on TV, {{si|Christopher}} became very proud.&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmu/h|normal|row=4|align=center|move=Fury Swipes|pic=Meowth f swipes.png}}&lt;br /&gt;
{{anmu|normal|Fury Swipes|EP003|Ash Catches a Pokémon|rec=yes}}&lt;br /&gt;
{{anmu|normal|Scratch|EP004|Challenge of the Samurai}}&lt;br /&gt;
{{anmu|dark|Bite|EP008|The Path to the Pokémon League}}&lt;br /&gt;
{{anmu/f|normal|no|c=a}}&lt;br /&gt;
* Meowth claimed to be learning {{m|Night Slash}} in &#039;&#039;[[DP103|Jumping Rocket Ship!]]&#039;&#039;, but he has never been seen using the move.&lt;br /&gt;
* Meowth improvised a {{m|Tickle}} attack in &#039;&#039;[[EP106|Bound for Trouble]]&#039;&#039;, however this move never actually existed until Generation III, which this episode predates, and it is not in Meowth&#039;s moveset.&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|ja=犬山イヌコ &#039;&#039;[[Inuko Inuyama]]&#039;&#039;&lt;br /&gt;
|zh_cmn=林凱羚 &#039;&#039;Lín Kǎilíng&#039;&#039;&amp;lt;br&amp;gt;龍顯蕙 &#039;&#039;Lóng Xiǎnhuì&#039;&#039;&amp;lt;br&amp;gt;雷碧文 &#039;&#039;Léi Bìwén&#039;&#039;&amp;lt;br&amp;gt;汪世瑋 &#039;&#039;Wāng Shìwěi&#039;&#039;&lt;br /&gt;
|nl=Jan Nonhof (season 1-7, movies 1-3)&amp;lt;br&amp;gt;Bas Keijzer (season 8-present, movies 8-present)&amp;lt;br&amp;gt;Unknown Voice Actor (movies 4-7)&lt;br /&gt;
|en=[[Nathan Price]] ([[4Kids Entertainment|4Kids]] dub, [[EP002]]-[[EP017]], [[EP019]]-[[EP032]])&amp;lt;br&amp;gt;[[Maddie Blaustein]] ([[4Kids Entertainment|4Kids]] dub, [[EP018]], [[EP032]]-[[AG145]])&amp;lt;br&amp;gt;[[Jimmy Zoppi]] (a/k/a Billy Beach; {{PUSA}} dub, [[AG146]]-present)&lt;br /&gt;
|de=Gerhard Acktun &lt;br /&gt;
|no=Tommy Karlsen&lt;br /&gt;
|pl=Mirosław Wieprzewski ([[EP002]]-[[AG040]], [[DP053]]-present, all dubbed movies)&amp;lt;br&amp;gt;Łukasz Lewandowski ([[DP001]]-[[DP052]])&lt;br /&gt;
|pt_br=Armando Tiraboschi ([[EP001]]-[[EP051]], [[EP103]]-present)&amp;lt;br&amp;gt;Marcelo Pissardini ([[EP052]]-[[EP102]])&lt;br /&gt;
|pt_eu=Rui Luís Brás ([[EP002]]-[[EP093]], Movies [[M01|1]], [[M02|2]], [[M03|3]] and [[M04|4]])&amp;lt;br&amp;gt;Pedro Carneiro ([[EP094]]-[[AG092]], [[DP001]]-present)&amp;lt;br&amp;gt;Luís Barros ([[PK03]], [[PK08]], [[SS003]], [[SS006]], [[SS007]], [[SS009]], [[SS010]], [[SS012]], [[AG093]]-[[AG192]])&lt;br /&gt;
|es_eu=José Escobosa&amp;lt;br&amp;gt;Mario Arenas (movie [[M03|3]] and [[Mewtwo Returns]])&lt;br /&gt;
|es_la=Gerardo Vázquez&amp;lt;br&amp;gt;Gabriel Cobayassi (movies [[M04|4]] and [[M05|5]])&lt;br /&gt;
|cs=Zbyšek Pantůček ([[EP002]]-[[EP209]], Movies [[M01|1]], [[M02|2]] and [[M03|3]])&amp;lt;br&amp;gt;Marek Libert ([[DP001]]-present)&lt;br /&gt;
|he=יוסי צברי &#039;&#039;Yossi Tzabari&#039;&#039;&amp;lt;br&amp;gt;ירון מלאכי &#039;&#039;Yaron Malachi&#039;&#039;&amp;lt;br&amp;gt;עידו מוסרי &#039;&#039;{{wp|Ido Mosseri}}&#039;&#039;&amp;lt;br&amp;gt;יואב נאמן &#039;&#039;Yoav Ne&#039;eman&#039;&#039;&amp;lt;br&amp;gt;דור סרוגו &#039;&#039;Dor Srogo&#039;&#039;&lt;br /&gt;
|hr=Pero Jurčić&amp;lt;br&amp;gt;Sven Šestak&lt;br /&gt;
|da=Peter Zelder Due&lt;br /&gt;
|fi=Pauli Virta&amp;lt;br&amp;gt;Arto Nieminen&lt;br /&gt;
|fil=Julius Figueroa&lt;br /&gt;
|fr_ca=François Sasseville&lt;br /&gt;
|fr_eu=Nessym Guetat ([[EP002]]-[[AG145]])&amp;lt;br&amp;gt;Philippe Tasquin ([[AG146]]-Present)&lt;br /&gt;
|hu=Minárovics Péter&amp;lt;br&amp;gt;Szokol Péter&lt;br /&gt;
|it=Giuseppe Calvetti (first 6 seasons)&amp;lt;br&amp;gt;Pietro Ubaldi (from Advanced Challenge on)&lt;br /&gt;
|ko=최원형 &#039;&#039;Choi Weon-Hyeong&#039;&#039; ([[original series]], all {{pkmn|movies}})&amp;lt;br&amp;gt;박지훈 &#039;&#039;Park Ji-Hun&#039;&#039; ({{series|Advanced Generation}})&amp;lt;br&amp;gt;오인성 &#039;&#039;O In-Seong&#039;&#039; ({{series|Diamond &amp;amp; Pearl}})&lt;br /&gt;
|sv=Linus Wahlgren&lt;br /&gt;
|ar=عادل أبو حسون Adel Abu Hassoun&lt;br /&gt;
|ca=César Lechiguero&lt;br /&gt;
|tr=Murat Keskinoğlu}}&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Pokémon Yellow===&lt;br /&gt;
Meowth appears as part of [[Jessie]] and [[James]]&#039;s team each time they appear, alongside {{TP|Jessie|Ekans|Arbok}}/{{TP|James|Koffing|Weezing}} and their evolved forms.&lt;br /&gt;
&lt;br /&gt;
====First battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=14|type1=Normal&lt;br /&gt;
|move1=Scratch|move1type=Normal&lt;br /&gt;
|move2=Growl|move2type=Normal&lt;br /&gt;
|move3=Bite|move3type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Second battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=25|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Third battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=27|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
====Fourth battle====&lt;br /&gt;
{{Pokémon|gen=1|game=Yellow|ndex=052|pokemon=Meowth&lt;br /&gt;
|level=31|type1=Normal&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Bite|move2type=Normal&lt;br /&gt;
|move3=Pay Day|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Meowth EToP.jpg|thumb|right|Meowth in the Electric Tale of Pikachu manga]]&lt;br /&gt;
===In the Electric Tale of Pikachu===&lt;br /&gt;
Meowth appears in the [[Electric Tale of Pikachu]] {{pkmn|manga}} series along with his teammates [[Jessie]] and [[James]].&lt;br /&gt;
&lt;br /&gt;
His first appearance is in the chapter &#039;&#039;[[ET07|Pikachu&#039;s Excellent Adventure]]&#039;&#039;. He is searching for the [[Hidden Village]] with Jessie and James when he runs into [[Tommy]], {{AP|Pikachu}} and other Pokémon, who are also searching for the village. Meowth offers them free breakfast (made by Jessie and James) and the trio travel with them to the village. Later, he is expelled from the Hidden Village by {{p|Kangaskhan}} when Jessie and James try to steal the Pokémon.&lt;br /&gt;
&lt;br /&gt;
Meowth makes his next appearance in &#039;&#039;[[ET08|You Gotta Have Friends]]&#039;&#039;, when he, Jessie and James attempt to steal a herd of wild {{p|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Meowth is featured in the TCG as one of Team Rocket&#039;s Pokémon and as a {{TCG|Pokémon M|Pokémon}} {{SP|M}}. The following is a list of cards featuring Meowth.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{tcg colorless color}};&amp;quot; &lt;br /&gt;
!Name&lt;br /&gt;
!Type&lt;br /&gt;
!Level&lt;br /&gt;
!Rarity&lt;br /&gt;
!Set&lt;br /&gt;
!Set no.&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Wizards Promo|Team Rocket&#039;s Meowth|18}} || {{e|Colorless}} || 11 || - || {{TCG|Wizards Black Star Promos}} || 18&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Meowth|46}} || {{e|Darkness}} || - || {{rar|Uncommon}} || {{TCG|EX Team Rocket Returns}} || 46/109&lt;br /&gt;
|-&lt;br /&gt;
| [[Meowth M (Movie Random Pack Promo 17)|Meowth]] {{SP|M}} || {{e|Colorless}} || 38 || - || {{TCG|Movie Commemoration Random Pack}} (no English release) || 017/022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*There seems to be some inconsistency as to whether or not Meowth hates water. In &#039;&#039;[[Snow Way Out]]&#039;&#039;, what he wanted was a hot spring, and in &#039;&#039;[[EP050|Who Gets to Keep Togepi?]]&#039;&#039;, he is seen taking a bath with the egg that will hatch into {{TP|Misty|Togepi}}, and at least twice he suggests that all three of them go into the water (once in &#039;&#039;[[EP055|Pokémon Paparazzi]]&#039;&#039; and once in &#039;&#039;[[EP085|Fit to be Tide]]&#039;&#039;). However, in &#039;&#039;[[EP016|Pokémon Shipwreck]]&#039;&#039; and &#039;&#039;[[EP079|Friend and Foe Alike]]&#039;&#039;, he hates water, as he is a cat.&lt;br /&gt;
[[File:Meowth_without_charm.png|thumb|right|Meowth without his charm]]&lt;br /&gt;
*The charm embedded in Meowth&#039;s forehead had been lost in &#039;&#039;[[EP047|A Chansey Operation]]&#039;&#039; after an accident, forcing him to search it desperately. At the end of the episode, however, it was discovered that it had simply been jammed into his head by the impact.&lt;br /&gt;
*Meowth claims he is unable to learn Pay Day as a trade off for learning to speak. &lt;br /&gt;
**Ironically, Meowth can use Pay Day in Yellow.&lt;br /&gt;
*In the {{pmin|Latin America}}n Spanish dub, he is referred to as &amp;quot;Chimuelo&amp;quot; (&amp;quot;toothless&amp;quot;) by James, a common form used in Mexico.&lt;br /&gt;
*In the {{pmin|Brazil}}ian Portuguese dub, he is referred to as &amp;quot;Miau&amp;quot; (meow).&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Meowth}}&lt;br /&gt;
* [[Talking Pokémon]]&lt;br /&gt;
* {{cat|Episodes focusing on Team Rocket}}&lt;br /&gt;
** {{cat|Episodes focusing on Meowth}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://pokeani.com/poke/reg/r_p-no052.html Nyarth&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{nav|Team Rocket&#039;s Pokémon|Team Rocket|Animecharacters|Electric Tale of Pikachu characters}}&lt;br /&gt;
&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Team Rocket&#039;s Pokémon]]&lt;br /&gt;
[[Category:Electric Tale of Pikachu characters]]&lt;br /&gt;
[[Category:Members of Team Rocket]]&lt;br /&gt;
&lt;br /&gt;
[[de:Team Rockets Mauzi]]&lt;br /&gt;
[[fr:Miaouss de la Team Rocket]]&lt;br /&gt;
[[ja:ニャース (ロケット団)]]&lt;br /&gt;
[[pl:Meowth (Zespół R)]]&lt;br /&gt;
[[pt:Meowth (Equipe Rocket)]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Holiday_Hi-Jynx&amp;diff=1134041</id>
		<title>Talk:Holiday Hi-Jynx</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Holiday_Hi-Jynx&amp;diff=1134041"/>
		<updated>2010-07-26T13:51:03Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: Created page with &amp;#039;It is mentioned that this is the first one that Jessie says the title, but is it not also the first one where someone other than Ash says the title?  (I haven&amp;#039;t checked, that&amp;#039;s w…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is mentioned that this is the first one that Jessie says the title, but is it not also the first one where someone other than Ash says the title?  (I haven&#039;t checked, that&#039;s why I&#039;m suggesting it here instead of editing it myself)&lt;br /&gt;
([[User:Shivafang|Shivafang]] 13:51, 26 July 2010 (UTC))&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Jynx_(Pok%C3%A9mon)&amp;diff=1131027</id>
		<title>Jynx (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Jynx_(Pok%C3%A9mon)&amp;diff=1131027"/>
		<updated>2010-07-23T13:27:40Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Scyther | next=Electabuzz|type=ice|type2=psychic| prevnum=123| nextnum=125}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Jynx |&lt;br /&gt;
jname=ルージュラ |&lt;br /&gt;
tmname=Rougela |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
size=170px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;jincks&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=124 |&lt;br /&gt;
oldjdex=153 |&lt;br /&gt;
jdex=155 |&lt;br /&gt;
hdex=282 |&lt;br /&gt;
fbrow=168 |&lt;br /&gt;
abrow=210 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Ice |&lt;br /&gt;
type2=Psychic |&lt;br /&gt;
species=Human Shape |&lt;br /&gt;
height-ftin=4&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.4 |&lt;br /&gt;
weight-lbs=89.5 |&lt;br /&gt;
weight-kg=40.6 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Oblivious |&lt;br /&gt;
ability2=Forewarn |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Humanshape |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=25 |&lt;br /&gt;
evsa=2 |&lt;br /&gt;
expyield=137 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=254 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=jynx |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Jynx&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ルージュラ&#039;&#039;&#039; &#039;&#039;Rougela&#039;&#039;) is a dual-type {{2t|Ice|Psychic}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
She [[Evolution|evolves]] from {{p|Smoochum}} starting at [[level]] 30.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Jynx is a humanoid Pokémon that resembles a bulky woman. Jynx wears a red gown that hides her feet, has white arms and purple hands. Jynx has a purple face, pink lips, saucer-like eyes and long blonde hair. She seems to resemble a Nordic princess, as seen in various operas. Originally, her face was colored black, causing a {{pkmn|controversy}}.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Jynx is a female-only species with no male counterpart.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Jynx can use {{m|Psychic|telepathy}} to transfer visions of what they&#039;ve seen into a another being&#039;s mind. In battle, Jynx have the power to {{m|Blizzard|control ice and snow}} and can also use physical force to some degree. &lt;br /&gt;
&lt;br /&gt;
Jynx is the [[Signature move|only known Pokémon]] that learns {{m|Lovely Kiss}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Jynx are very dependant and if something wrong happens they try and fix it. Jynx can also become very angry if something has changed or gone wrong, however when all is right again Jynx love to thank the people who helped by giving them a big kiss. Jynx are a kind species of Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Urban.gif|right|frame|{{DL|List of Pokémon by habitat|Urban Pokémon}}]]&lt;br /&gt;
Jynx tend to prefer icy climates, such as caves in snowy mountains. In &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039;, various Jynx are seen in [[Santa Claus|Santa]]&#039;s toy factory. Cold regions such as [[Johto]] and [[Sinnoh]] offer likely chances of finding wild ones.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Jynx original design.png|thumb|left|Jynx in its original design in the anime, from [[EP250]], a banned episode of the anime]]&lt;br /&gt;
[[File:Jynx anime.png|right|thumb|Jynx in the anime]]&lt;br /&gt;
===Major Appearances===&lt;br /&gt;
Jynx first appeared in &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039;. One of [[Santa Claus]]&#039;s Jynx was separated from him. {{Ash}} and {{ashfr|friends}} helped to return the Jynx to her owner.&lt;br /&gt;
&lt;br /&gt;
A [[Nurse Joy]] in [[EP250]] owned a Jynx, rather than a Chansey. In this banned episode, {{an|Brock}} almost kissed this Human Shape Pokémon during his sickly state.&lt;br /&gt;
&lt;br /&gt;
A Jynx was also used by a girl named [[Erica]] in the [[Pacifidlog Town]] Contest in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039; and &#039;&#039;[[AG116|Pacifidlog Jam]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A trio of Jynx sisters were in &#039;&#039;[[AG168|Three Jynx and a Baby!]]&#039;&#039;. These three Jynx were overly-protective towards their sister, a {{p|Smoochum}}. The Smoochum evolved into a Jynx at the end of the episode.&lt;br /&gt;
&lt;br /&gt;
===Minor Appearances===&lt;br /&gt;
Jynx was also in a Pokémon stage show for &#039;&#039;[[EP090|Stage Fight]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Lorelei|Prima]] owns a Jynx. She used it to send [[Team Rocket]] flying in &#039;&#039;[[EP099|The Mandarin Island Miss Match]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|Holiday Hi-Jynx|Jynx|Ash&#039;s Pokédex|Jynx, the Human Shape Pokémon. This Pokémon has some very unusual powers. Its [[Signature move|special attack]] is the {{m|Lovely Kiss}}, which puts its opponent into a deep {{status|Sleep|sleep}}.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG115|Jynx|May&#039;s Pokédex|Jynx, the Human Shape Pokémon. Jynx is known for expressing its many and varied feelings by dancing around in graceful and rhythmical motions.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Hoenn}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
{{main|Jynx (MPJ)}}&lt;br /&gt;
A fortune-telling Jynx appears in the manga [[Magical Pokémon Journey]]. {{MPJ|Arbok}} goes to Jynx&#039;s fortune-telling hut to find out if he has a chance with his crush, {{MPJ|Wigglytuff}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Jynx&#039;s most notable role is being under the ownership of [[Lorelei]] in [[Pokémon Adventures]]. Lorelei&#039;s Jynx is noted for having the ability to generate voodoo dolls out of ice using its {{m|Ice Beam}}. When Lorelei draws crosses on any part of the dolls using her lipstick, ice shackles form on the specified body parts of her targets, eventually freezing the victim over completely. Even after the victims are broken free, the freeze induces lasting numbness in the areas where it was applied. Both {{adv|Red}} and [[Sabrina]] suffered this condition and had to seek a cure atop [[Mt. Silver]] by bathing in the hotsprings there.&lt;br /&gt;
&lt;br /&gt;
Another ability of Lorelei&#039;s Jynx is revealed in the [[Sevii Islands]] saga: she can create a wispy band of ice around targets, which Lorelei can use to track them down using her powder case.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Jynx (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=ice&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=It seductively wiggles its hips as it walks. It can cause people to dance in unison with it.&lt;br /&gt;
|yellowdex=Appears to move to a rhythm of its own, as if it were dancing. It wiggles its hips as it walks.&lt;br /&gt;
|stadiumdex=Talks in a strange, incomprehensible language. It is known for its weird wiggling that causes people to dance.&lt;br /&gt;
|golddex=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.&lt;br /&gt;
|silverdex=It speaks a language similar to that of humans. However, it seems to use dancing to communicate.&lt;br /&gt;
|crystaldex=It has several different cry patterns, each of which seems to have its own meaning.&lt;br /&gt;
|stadium2dex=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.&lt;br /&gt;
|rsdex=Jynx walks rhythmically, swaying and shaking its hips as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without giving any thought to what they are doing&lt;br /&gt;
|emeralddex=A Jynx sashays rhythmically as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without noticing.&lt;br /&gt;
|firereddex=It speaks using a language that sounds human. Research is under way to determine what is being said.&lt;br /&gt;
|leafgreendex=It seductively wiggles its hips as it walks. It can cause people to dance in unison with it.&lt;br /&gt;
|dpptdex=Its cries sound like human speech. However, it is impossible to tell what it is trying to say.&lt;br /&gt;
|heartgolddex=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.&lt;br /&gt;
|soulsilverdex=It speaks a language similar to that of humans. However, it seems to use dancing to communicate.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=ice |&lt;br /&gt;
type2=psychic|&lt;br /&gt;
gen=1 |&lt;br /&gt;
gen1ex=rb|&lt;br /&gt;
rbrarity=One |&lt;br /&gt;
rbarea=[[Trade]] {{p|Poliwhirl}} in [[Cerulean City]] |&lt;br /&gt;
gsrarity=Rare |&lt;br /&gt;
gsarea=[[Ice Path]] |&lt;br /&gt;
crarity=Rare |&lt;br /&gt;
carea=[[Ice Path]] |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgrarity=One |&lt;br /&gt;
frlgarea=[[Trade]] {{p|Poliwhirl}} in [[Cerulean City]] |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Smoochum}} |&lt;br /&gt;
ptrarity= Rare|&lt;br /&gt;
ptarea= [[Snowpoint Temple]]|&lt;br /&gt;
hgssrarity=Common|&lt;br /&gt;
hgssarea=[[Seafoam Islands]] and [[Ice Path]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=ice&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|snap[[Pokémon Island Cave|Cave]]&lt;br /&gt;
|trozei=Endless Level 62&amp;lt;br&amp;gt;Endless Level 79&amp;lt;br&amp;gt;Forever Level 12&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Smoochum}}&lt;br /&gt;
|ranger=[[Panula Cave]]&lt;br /&gt;
|md2=[[Crevice Cave]] (B1-B10)&amp;lt;br&amp;gt;[[Lower Crevice Cave]] (B1-B4)&amp;lt;br&amp;gt;[[Mt. Avalanche]] (B1-B19)&lt;br /&gt;
|ranger2=[[The Ice Lake]]&amp;lt;br&amp;gt;[[Almia Castle]]&lt;br /&gt;
|scramble=[[Bright Beach]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Ice|type2=Psychic|Frontier=yes&lt;br /&gt;
|rby1=Bitter Berry|rby1type=Berries (Generation II)|rby1rar=100|rby1image=no&lt;br /&gt;
|gsc1=Burnt Berry|gsc1type=Berries (Generation II)|gsc1rar=33|gsc1image=no&lt;br /&gt;
|e1=Aspear Berry|e1type=Berry|e1rar=100&lt;br /&gt;
|pt1=Aspear Berry|pt1type=Berry|pt1rar=100&lt;br /&gt;
|hgss1=Aspear Berry|hgss1type=Berry|hgss1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=     65 |&lt;br /&gt;
Attack= 50 |&lt;br /&gt;
Defense=35 |&lt;br /&gt;
SpAtk= 115 |&lt;br /&gt;
SpDef=  95 |&lt;br /&gt;
Special=95 |&lt;br /&gt;
Speed=  95 |&lt;br /&gt;
type=Ice |&lt;br /&gt;
type2=Psychic }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ice&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=ice|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
gen1psychic=yes|&lt;br /&gt;
oldghost=0}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|ice|psychic|4|1|Jynx}}&lt;br /&gt;
{{mlentry4|Start|Pound|Normal|Physical|40|100|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Lick|Ghost|Physical|20|100|30|Tough|0}}&lt;br /&gt;
{{mlentry4|Start|Lovely Kiss|Normal|Status|&amp;amp;mdash;|75|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|Start|Powder Snow|Ice|Special|40|100|25|Beauty|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|5|Lick|Ghost|Physical|20|100|30|Tough|0}}&lt;br /&gt;
{{mlentry4|8|Lovely Kiss|Normal|Status|&amp;amp;mdash;|75|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|11|Powder Snow|Ice|Special|40|100|25|Beauty|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|15|DoubleSlap|Normal|Physical|15|85|10|Tough|2}}&lt;br /&gt;
{{mlentry4|18|Ice Punch|Ice|Physical|75|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|21|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|25|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|28|Wake-Up Slap|Fighting|Physical|60|100|10|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Avalanche|Ice|Physical|60|100|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|39|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|44|Wring Out|Normal|Special|&amp;amp;mdash;|100|5|Smart|0}}&lt;br /&gt;
{{mlentry4|49|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|55|Blizzard|Ice|Special|120|70|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|3|ice|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|Ice|Psychic|4|1|Jynx}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM60]]|Drain Punch|Fighting|Physical|60|100|5|Beauty|1}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{movelist/note|4|ice|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|ice|psychic|4|1|Jynx}}&lt;br /&gt;
{{mlentry4|{{p|Makuhita}}, {{p|Hariyama}}&amp;lt;br&amp;gt;{{p|Sableye}}|Fake Out|Normal|Physical|40|100|10|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Hitmonchan}}&amp;lt;br&amp;gt;{{p|Medicham}}|Ice Punch|Ice|Physical|75|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Drowzee}}, {{p|Hypno}}&amp;lt;br&amp;gt;{{p|Hitmonlee}}&amp;lt;br&amp;gt;{{p|Mr. Mime}}&amp;lt;br&amp;gt;{{p|Meditite}}, {{p|Medicham}}|Meditate|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Beauty|0}}&lt;br /&gt;
{{mlentry4|{{p|Kadabra}}, {{p|Alakazam}}|Miracle Eye|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|1}}&lt;br /&gt;
{{mlentry4|{{p|Drowzee}}, {{p|Hypno}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Croagunk}}, {{p|Toxicroak}}|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0|||HGSS}}&lt;br /&gt;
{{mlentry4|{{p|Drowzee}}, {{p|Hypno}}&amp;lt;br&amp;gt;{{p|Meditite}}, {{p|Medicham}}&amp;lt;br&amp;gt;{{p|Spinda}}|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Spinda}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|*}}&lt;br /&gt;
{{eggmoves/note|3|ice|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|ice|psychic|4|1|Jynx}}&lt;br /&gt;
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Heal Bell|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|0|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|100|15|Beauty|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|ice|psychic}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
*{{m|Helping Hand}} {{ic|Normal}}&lt;br /&gt;
*{{m|Fire Punch}} {{ic|Fire}}&lt;br /&gt;
*{{m|Confuse Ray}} {{ic|Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=ice |&lt;br /&gt;
type2=psychic |&lt;br /&gt;
ndex=124 |&lt;br /&gt;
pinball=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Frigid Cavern |&lt;br /&gt;
P1=∞XO@#*~♪&amp;lt;br&amp;gt; ∞XO@#*~♪ |&lt;br /&gt;
P2=!!O@#*~!&amp;lt;br&amp;gt; !!O@#*~! |&lt;br /&gt;
P3=!!!!!!~!&amp;lt;br&amp;gt; !!!!!!~! |&lt;br /&gt;
PL=∞XO@#*~♪♪♪&amp;lt;br&amp;gt; ∞XO@#*~♪♪♪ |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Psychic |&lt;br /&gt;
assist=Psychic |&lt;br /&gt;
fieldpower=0 |&lt;br /&gt;
field=None |&lt;br /&gt;
loop=9 |&lt;br /&gt;
MinEXP=68 |&lt;br /&gt;
MaxEXP=82 |&lt;br /&gt;
browser=Jynx swings its hips as if it&#039;s dancing while walking. Beware of its {{m|Sweet Kiss|kiss attack}}! |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-4.5 |&lt;br /&gt;
iq=G |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Psychic |&lt;br /&gt;
assist2=Psychic |&lt;br /&gt;
field2=Teleport |&lt;br /&gt;
field2power= - |&lt;br /&gt;
browser2=It attacks by launching strange orbs. It protects itself with a psychic [[Barrier]]. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Baby&lt;br /&gt;
|sprite1=238&lt;br /&gt;
|name1=Smoochum&lt;br /&gt;
|type1-1=Ice&lt;br /&gt;
|type2-1=Psychic&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=30&lt;br /&gt;
|sprite2=124&lt;br /&gt;
|name2=Jynx&lt;br /&gt;
|type1-2=Ice&lt;br /&gt;
|type2-2=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=ice|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=124|&lt;br /&gt;
name=Jynx|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite being a part {{type|Psychic}}, it can&#039;t learn a single Psychic-type move by leveling-up.&lt;br /&gt;
** It&#039;s pre-evolution {{p|Smoochum}} however, can.&lt;br /&gt;
* Jynx is one of the few Pokémon who naturally learn a [[move]] in a game in one generation, but then never learn it again in another generation; in this case, the move is {{m|Thrash}}, in Generation I. &lt;br /&gt;
* Jynx and her pre-evolution, {{p|Smoochum}}, are the only Pokémon that learn {{m|Avalanche}} by leveling up.&lt;br /&gt;
* Jynx, together with her pre-evolution {{p|Smoochum}}, are the only Pokémon that have the [[List of Pokémon with unique type combinations|combination]] {{2t|Ice|Psychic}}.&lt;br /&gt;
* Jynx&#039;s {{stat|Defense}} stat is the lowest of all fully evolved Ice-types.&lt;br /&gt;
* Until the introduction of {{p|Glaceon}} in Generation IV, Jynx had the highest {{stat|Special Attack}} of all {{t|Ice}} Pokémon.&lt;br /&gt;
* As its Pokédex entries state that it speaks a language that sounds like human, the player, as a Pokémon, cannot understand anything of what it says in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]], which would make it appear that Pokémon cannot normally understand human speech. However this contradicts several other forms of [[canon]], such as the [[Pokémon anime]] and various {{pkmn|manga}} works where Pokémon are able to understand human speech, especially evident by [[Meowth (Team Rocket)|Team Rocket&#039;s Meowth]].&lt;br /&gt;
* In [[Generation I]], Jynx is the only {{type|Ice}} Pokémon that is not weak to {{t|Electric}}, since it is the only Ice-type Pokémon in those games that is not also {{t|Water}} or {{t|Flying}}.&lt;br /&gt;
* It should be noted that Jynx and Hypno have similar cries in the games, Jynx&#039;s is slower and lacks the extra noise at the end while Hypno&#039;s sounds slightly sped up and has a slight crashing sound at the end.&lt;br /&gt;
===Controversy===&lt;br /&gt;
[[Image:Controversial Jynx.jpg|thumb|right|Jynx&#039;s original design, considered to be a racist stereotype of African-Americans|150px]]&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #CCCCCC; border-collapse: collapse; background: #F9F9F9; margin: 0.5em 0.5em 0.5em 0.5em;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;150px&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #CCCCCC; border-collapse: collapse; background: #FFFFFF; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Spr 2g 124 jp.png]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;{{color|{{gold color}}|Gold}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Spr 2s 124 jp.png]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;{{color|{{silver color}}|Silver}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | [[Image:Spr 2c 124 jp.gif]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;{{color|{{crystal color}}|Crystal}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&amp;lt;small&amp;gt;Jynx&#039;s Japanese [[Generation II]] sprites&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{main|Pokémon controversy#Racism|Pokémon controversy}}&lt;br /&gt;
Jynx originally bore a striking, but possibly coincidental, resemblance to entertainers in {{wp|blackface}}. A strong case can be made for Jynx being a parody of or homage to the Japanese {{wp|Ganguro}} and Yamanba fashion trends, which were extremely popular when Pokémon was first released, but it can&#039;t be denied that blackface-influenced characters have appeared elsewhere in anime and manga - examples can be found near the beginning of Osamu Tezuka&#039;s early graphic novel, {{wp|Metropolis (manga)|Metropolis}} and also can be found with Dragon Ball Z&#039;s Mr. Popo.&lt;br /&gt;
&lt;br /&gt;
As Pokémon became more popular in the US, this perceived similarity to a racist image from America&#039;s past offended some. In particular, it had offended children&#039;s book author {{wp|Carole Boston Weatherford}}, who accused Jynx of being a racist stereotype in an article titled &amp;quot;Politically Incorrect Pokémon&amp;quot; in the magazine &#039;&#039;Black World Today&#039;&#039;, shortly after the anime episode &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039; aired. Episodes that contained Jynx in its original design were left unaired outside of Japan, including [[EP250]] and portions of &#039;&#039;[[AG013|All Things Bright and Beautifly]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
In response to this controversy, [[Nintendo]] changed Jynx&#039;s hands from dark blue to purple and its face from black to purple in Pokémon games, including in the English and international versions of {{game2|Gold|Silver|Crystal}}. Jynx has appeared since using its new design with no problems. However, in the [[Who&#039;s That Pokémon?]] section of &#039;&#039;[[EP064|It&#039;s Mr. Mime Time]]&#039;&#039;, Jynx appears with its original colorings.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
What Jynx is based on is a controversial topic within the fandom, although common interpretations are a Nordic woman (possibly {{wp|Hel (goddess)|Hel}}, goddess of the underworld), or ガン黒 &#039;&#039;{{wp|ganguro}}&#039;&#039;, &#039;&#039;face-black&#039;&#039;. Also, the fact that Jynx are depicted as Santa&#039;s helpers in the anime can be a proof that Jynx is based on {{wp|Zwarte Piet}}. Jynx also has the traits of a female opera singer, especially the iconic cartoon depiction of the {{wp|It ain&#039;t over &#039;til the fat lady sings| fat lady}}. It should also be noted that the third generation sprites depict it singing, especially the Emerald sprite that animates it signing a high note.&lt;br /&gt;
&lt;br /&gt;
Jynx may also have origins in the Japanese spirits known as {{wp|Yuki Onna}} (who has no feet like Jynx) or {{wp|Yama Uba}}, the latter of which is described as always wearing a tattered red kimono and having whitish-blonde hair (all traits shared by Jynx).&lt;br /&gt;
&lt;br /&gt;
Jynx may also be associated with {{wp|Vodun}} priestesses, which is a West African religion that in popular culture is associated with voodoo and spirits of bad luck, hence the name Jynx.  This origin could indicate that Jynx&#039;s original colouring was not accidental, but an association to West African ties.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
A {{wp|jinx}} is a curse or hex of bad luck. &#039;&#039;Rougela&#039;&#039; appears to be a feminized version of &#039;&#039;[[wp:Rouge (cosmetics)|rouge]]&#039;&#039;, a type of makeup. It is also French for &#039;&#039;red&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Rossana&lt;br /&gt;
*[[List of French Pokémon names|French]]: Lippoutou&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 루주라 &#039;&#039;Rujura&#039;&#039;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan)]]: 迷唇姐 &#039;&#039;Mí Chún Jiě&#039;&#039; - &amp;quot;Bewildering lip lady&amp;quot;. The last character literally means elder sister, but is also a form of address for young women.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Jynx|Article on Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Scyther | next=Electabuzz|type=ice|type2=psychic| prevnum=123| nextnum=125}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rossana]]&lt;br /&gt;
[[es:Jynx]]&lt;br /&gt;
[[fr:Lippoutou]]&lt;br /&gt;
[[ja:ルージュラ]]&lt;br /&gt;
[[pl:Jynx]]&lt;br /&gt;
[[pt:Jynx (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Jynx_(Pok%C3%A9mon)&amp;diff=1131026</id>
		<title>Jynx (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Jynx_(Pok%C3%A9mon)&amp;diff=1131026"/>
		<updated>2010-07-23T13:23:23Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Scyther | next=Electabuzz|type=ice|type2=psychic| prevnum=123| nextnum=125}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Jynx |&lt;br /&gt;
jname=ルージュラ |&lt;br /&gt;
tmname=Rougela |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
size=170px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;jincks&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=124 |&lt;br /&gt;
oldjdex=153 |&lt;br /&gt;
jdex=155 |&lt;br /&gt;
hdex=282 |&lt;br /&gt;
fbrow=168 |&lt;br /&gt;
abrow=210 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Ice |&lt;br /&gt;
type2=Psychic |&lt;br /&gt;
species=Human Shape |&lt;br /&gt;
height-ftin=4&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.4 |&lt;br /&gt;
weight-lbs=89.5 |&lt;br /&gt;
weight-kg=40.6 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Oblivious |&lt;br /&gt;
ability2=Forewarn |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Humanshape |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=25 |&lt;br /&gt;
evsa=2 |&lt;br /&gt;
expyield=137 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=254 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=jynx |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Jynx&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ルージュラ&#039;&#039;&#039; &#039;&#039;Rougela&#039;&#039;) is a dual-type {{2t|Ice|Psychic}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
She [[Evolution|evolves]] from {{p|Smoochum}} starting at [[level]] 30.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Jynx is a humanoid Pokémon that resembles a bulky woman. Jynx wears a red gown that hides her feet, has white arms and purple hands. Jynx has a purple face, pink lips, saucer-like eyes and long blonde hair. She seems to resemble a Nordic princess, as seen in various operas. Originally, her face was colored black, causing a {{pkmn|controversy}}.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Jynx is a female-only species with no male counterpart.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Jynx can use {{m|Psychic|telepathy}} to transfer visions of what they&#039;ve seen into a another being&#039;s mind. In battle, Jynx have the power to {{m|Blizzard|control ice and snow}} and can also use physical force to some degree. &lt;br /&gt;
&lt;br /&gt;
Jynx is the [[Signature move|only known Pokémon]] that learns {{m|Lovely Kiss}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
&lt;br /&gt;
Jynx are very dependant and if something wrong happens they try and fix it. Jynx can also become very angry if something has changed or gone wrong, however when all is right again Jynx love to thank the people who helped by giving them a big kiss. Jynx are a kind species of Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Urban.gif|right|frame|{{DL|List of Pokémon by habitat|Urban Pokémon}}]]&lt;br /&gt;
Jynx tend to prefer icy climates, such as caves in snowy mountains. In &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039;, various Jynx are seen in [[Santa Claus|Santa]]&#039;s toy factory. Cold regions such as [[Johto]] and [[Sinnoh]] offer likely chances of finding wild ones.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Jynx original design.png|thumb|left|Jynx in its original design in the anime, from [[EP250]], a banned episode of the anime]]&lt;br /&gt;
[[File:Jynx anime.png|right|thumb|Jynx in the anime]]&lt;br /&gt;
===Major Appearances===&lt;br /&gt;
Jynx first appeared in &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039;. One of [[Santa Claus]]&#039;s Jynx was separated from him. {{Ash}} and {{ashfr|friends}} helped to return the Jynx to her owner.&lt;br /&gt;
&lt;br /&gt;
A [[Nurse Joy]] in [[EP250]] owned a Jynx, rather than a Chansey. In this banned episode, {{an|Brock}} almost kissed this Human Shape Pokémon during his sickly state.&lt;br /&gt;
&lt;br /&gt;
A Jynx was also used by a girl named [[Erica]] in the [[Pacifidlog Town]] Contest in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039; and &#039;&#039;[[AG116|Pacifidlog Jam]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A trio of Jynx sisters were in &#039;&#039;[[AG168|Three Jynx and a Baby!]]&#039;&#039;. These three Jynx were overly-protective towards their sister, a {{p|Smoochum}}. The Smoochum evolved into a Jynx at the end of the episode.&lt;br /&gt;
&lt;br /&gt;
===Minor Appearances===&lt;br /&gt;
Jynx was also in a Pokémon stage show for &#039;&#039;[[EP090|Stage Fight]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Lorelei|Prima]] owns a Jynx. She used it to send [[Team Rocket]] flying in &#039;&#039;[[EP099|The Mandarin Island Miss Match]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|Holiday Hi-Jynx|Jynx|Ash&#039;s Pokédex|Jynx, the Human Shape Pokémon. This Pokémon has some very unusual powers. Its [[Signature move|special attack]] is the {{m|Lovely Kiss}}, which puts its opponent into a deep {{status|Sleep|sleep}}.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG115|Jynx|May&#039;s Pokédex|Jynx, the Human Shape Pokémon. Jynx is known for expressing its many and varied feelings by dancing around in graceful and rhythmical motions.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Hoenn}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
{{main|Jynx (MPJ)}}&lt;br /&gt;
A fortune-telling Jynx appears in the manga [[Magical Pokémon Journey]]. {{MPJ|Arbok}} goes to Jynx&#039;s fortune-telling hut to find out if he has a chance with his crush, {{MPJ|Wigglytuff}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Jynx&#039;s most notable role is being under the ownership of [[Lorelei]] in [[Pokémon Adventures]]. Lorelei&#039;s Jynx is noted for having the ability to generate voodoo dolls out of ice using its {{m|Ice Beam}}. When Lorelei draws crosses on any part of the dolls using her lipstick, ice shackles form on the specified body parts of her targets, eventually freezing the victim over completely. Even after the victims are broken free, the freeze induces lasting numbness in the areas where it was applied. Both {{adv|Red}} and [[Sabrina]] suffered this condition and had to seek a cure atop [[Mt. Silver]] by bathing in the hotsprings there.&lt;br /&gt;
&lt;br /&gt;
Another ability of Lorelei&#039;s Jynx is revealed in the [[Sevii Islands]] saga: she can create a wispy band of ice around targets, which Lorelei can use to track them down using her powder case.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Jynx (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=ice&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=It seductively wiggles its hips as it walks. It can cause people to dance in unison with it.&lt;br /&gt;
|yellowdex=Appears to move to a rhythm of its own, as if it were dancing. It wiggles its hips as it walks.&lt;br /&gt;
|stadiumdex=Talks in a strange, incomprehensible language. It is known for its weird wiggling that causes people to dance.&lt;br /&gt;
|golddex=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.&lt;br /&gt;
|silverdex=It speaks a language similar to that of humans. However, it seems to use dancing to communicate.&lt;br /&gt;
|crystaldex=It has several different cry patterns, each of which seems to have its own meaning.&lt;br /&gt;
|stadium2dex=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.&lt;br /&gt;
|rsdex=Jynx walks rhythmically, swaying and shaking its hips as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without giving any thought to what they are doing&lt;br /&gt;
|emeralddex=A Jynx sashays rhythmically as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without noticing.&lt;br /&gt;
|firereddex=It speaks using a language that sounds human. Research is under way to determine what is being said.&lt;br /&gt;
|leafgreendex=It seductively wiggles its hips as it walks. It can cause people to dance in unison with it.&lt;br /&gt;
|dpptdex=Its cries sound like human speech. However, it is impossible to tell what it is trying to say.&lt;br /&gt;
|heartgolddex=It rocks its body rhythmically. It appears to alter the rhythm depending on how it is feeling.&lt;br /&gt;
|soulsilverdex=It speaks a language similar to that of humans. However, it seems to use dancing to communicate.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=ice |&lt;br /&gt;
type2=psychic|&lt;br /&gt;
gen=1 |&lt;br /&gt;
gen1ex=rb|&lt;br /&gt;
rbrarity=One |&lt;br /&gt;
rbarea=[[Trade]] {{p|Poliwhirl}} in [[Cerulean City]] |&lt;br /&gt;
gsrarity=Rare |&lt;br /&gt;
gsarea=[[Ice Path]] |&lt;br /&gt;
crarity=Rare |&lt;br /&gt;
carea=[[Ice Path]] |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgrarity=One |&lt;br /&gt;
frlgarea=[[Trade]] {{p|Poliwhirl}} in [[Cerulean City]] |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Smoochum}} |&lt;br /&gt;
ptrarity= Rare|&lt;br /&gt;
ptarea= [[Snowpoint Temple]]|&lt;br /&gt;
hgssrarity=Common|&lt;br /&gt;
hgssarea=[[Seafoam Islands]] and [[Ice Path]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=ice&lt;br /&gt;
|type2=psychic&lt;br /&gt;
|snap[[Pokémon Island Cave|Cave]]&lt;br /&gt;
|trozei=Endless Level 62&amp;lt;br&amp;gt;Endless Level 79&amp;lt;br&amp;gt;Forever Level 12&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Smoochum}}&lt;br /&gt;
|ranger=[[Panula Cave]]&lt;br /&gt;
|md2=[[Crevice Cave]] (B1-B10)&amp;lt;br&amp;gt;[[Lower Crevice Cave]] (B1-B4)&amp;lt;br&amp;gt;[[Mt. Avalanche]] (B1-B19)&lt;br /&gt;
|ranger2=[[The Ice Lake]]&amp;lt;br&amp;gt;[[Almia Castle]]&lt;br /&gt;
|scramble=[[Bright Beach]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Ice|type2=Psychic|Frontier=yes&lt;br /&gt;
|rby1=Bitter Berry|rby1type=Berries (Generation II)|rby1rar=100|rby1image=no&lt;br /&gt;
|gsc1=Burnt Berry|gsc1type=Berries (Generation II)|gsc1rar=33|gsc1image=no&lt;br /&gt;
|e1=Aspear Berry|e1type=Berry|e1rar=100&lt;br /&gt;
|pt1=Aspear Berry|pt1type=Berry|pt1rar=100&lt;br /&gt;
|hgss1=Aspear Berry|hgss1type=Berry|hgss1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=     65 |&lt;br /&gt;
Attack= 50 |&lt;br /&gt;
Defense=35 |&lt;br /&gt;
SpAtk= 115 |&lt;br /&gt;
SpDef=  95 |&lt;br /&gt;
Special=95 |&lt;br /&gt;
Speed=  95 |&lt;br /&gt;
type=Ice |&lt;br /&gt;
type2=Psychic }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ice&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=ice|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
gen1psychic=yes|&lt;br /&gt;
oldghost=0}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|ice|psychic|4|1|Jynx}}&lt;br /&gt;
{{mlentry4|Start|Pound|Normal|Physical|40|100|35|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Lick|Ghost|Physical|20|100|30|Tough|0}}&lt;br /&gt;
{{mlentry4|Start|Lovely Kiss|Normal|Status|&amp;amp;mdash;|75|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|Start|Powder Snow|Ice|Special|40|100|25|Beauty|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|5|Lick|Ghost|Physical|20|100|30|Tough|0}}&lt;br /&gt;
{{mlentry4|8|Lovely Kiss|Normal|Status|&amp;amp;mdash;|75|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|11|Powder Snow|Ice|Special|40|100|25|Beauty|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|15|DoubleSlap|Normal|Physical|15|85|10|Tough|2}}&lt;br /&gt;
{{mlentry4|18|Ice Punch|Ice|Physical|75|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|21|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|25|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|28|Wake-Up Slap|Fighting|Physical|60|100|10|Smart|0}}&lt;br /&gt;
{{mlentry4|33|Avalanche|Ice|Physical|60|100|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|39|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|44|Wring Out|Normal|Special|&amp;amp;mdash;|100|5|Smart|0}}&lt;br /&gt;
{{mlentry4|49|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|55|Blizzard|Ice|Special|120|70|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|3|ice|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|Ice|Psychic|4|1|Jynx}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM60]]|Drain Punch|Fighting|Physical|60|100|5|Beauty|1}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{movelist/note|4|ice|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|ice|psychic|4|1|Jynx}}&lt;br /&gt;
{{mlentry4|{{p|Makuhita}}, {{p|Hariyama}}&amp;lt;br&amp;gt;{{p|Sableye}}|Fake Out|Normal|Physical|40|100|10|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Hitmonchan}}&amp;lt;br&amp;gt;{{p|Medicham}}|Ice Punch|Ice|Physical|75|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Drowzee}}, {{p|Hypno}}&amp;lt;br&amp;gt;{{p|Hitmonlee}}&amp;lt;br&amp;gt;{{p|Mr. Mime}}&amp;lt;br&amp;gt;{{p|Meditite}}, {{p|Medicham}}|Meditate|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Beauty|0}}&lt;br /&gt;
{{mlentry4|{{p|Kadabra}}, {{p|Alakazam}}|Miracle Eye|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|1}}&lt;br /&gt;
{{mlentry4|{{p|Drowzee}}, {{p|Hypno}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Croagunk}}, {{p|Toxicroak}}|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0|||HGSS}}&lt;br /&gt;
{{mlentry4|{{p|Drowzee}}, {{p|Hypno}}&amp;lt;br&amp;gt;{{p|Meditite}}, {{p|Medicham}}&amp;lt;br&amp;gt;{{p|Spinda}}|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Spinda}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|*}}&lt;br /&gt;
{{eggmoves/note|3|ice|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|ice|psychic|4|1|Jynx}}&lt;br /&gt;
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Heal Bell|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|0|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|100|15|Beauty|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|ice|psychic}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
*{{m|Helping Hand}} {{ic|Normal}}&lt;br /&gt;
*{{m|Fire Punch}} {{ic|Fire}}&lt;br /&gt;
*{{m|Confuse Ray}} {{ic|Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=ice |&lt;br /&gt;
type2=psychic |&lt;br /&gt;
ndex=124 |&lt;br /&gt;
pinball=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Frigid Cavern |&lt;br /&gt;
P1=∞XO@#*~♪&amp;lt;br&amp;gt; ∞XO@#*~♪ |&lt;br /&gt;
P2=!!O@#*~!&amp;lt;br&amp;gt; !!O@#*~! |&lt;br /&gt;
P3=!!!!!!~!&amp;lt;br&amp;gt; !!!!!!~! |&lt;br /&gt;
PL=∞XO@#*~♪♪♪&amp;lt;br&amp;gt; ∞XO@#*~♪♪♪ |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Psychic |&lt;br /&gt;
assist=Psychic |&lt;br /&gt;
fieldpower=0 |&lt;br /&gt;
field=None |&lt;br /&gt;
loop=9 |&lt;br /&gt;
MinEXP=68 |&lt;br /&gt;
MaxEXP=82 |&lt;br /&gt;
browser=Jynx swings its hips as if it&#039;s dancing while walking. Beware of its {{m|Sweet Kiss|kiss attack}}! |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-4.5 |&lt;br /&gt;
iq=G |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Psychic |&lt;br /&gt;
assist2=Psychic |&lt;br /&gt;
field2=Teleport |&lt;br /&gt;
field2power= - |&lt;br /&gt;
browser2=It attacks by launching strange orbs. It protects itself with a psychic [[Barrier]]. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Baby&lt;br /&gt;
|sprite1=238&lt;br /&gt;
|name1=Smoochum&lt;br /&gt;
|type1-1=Ice&lt;br /&gt;
|type2-1=Psychic&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=30&lt;br /&gt;
|sprite2=124&lt;br /&gt;
|name2=Jynx&lt;br /&gt;
|type1-2=Ice&lt;br /&gt;
|type2-2=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=ice|&lt;br /&gt;
type2=psychic|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=124|&lt;br /&gt;
name=Jynx|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite being a part {{type|Psychic}}, it can&#039;t learn a single Psychic-type move by leveling-up.&lt;br /&gt;
** It&#039;s pre-evolution {{p|Smoochum}} however, can.&lt;br /&gt;
* Jynx is one of the few Pokémon who naturally learn a [[move]] in a game in one generation, but then never learn it again in another generation; in this case, the move is {{m|Thrash}}, in Generation I. &lt;br /&gt;
* Jynx and her pre-evolution, {{p|Smoochum}}, are the only Pokémon that learn {{m|Avalanche}} by leveling up.&lt;br /&gt;
* Jynx, together with her pre-evolution {{p|Smoochum}}, are the only Pokémon that have the [[List of Pokémon with unique type combinations|combination]] {{2t|Ice|Psychic}}.&lt;br /&gt;
* Jynx&#039;s {{stat|Defense}} stat is the lowest of all fully evolved Ice-types.&lt;br /&gt;
* Until the introduction of {{p|Glaceon}} in Generation IV, Jynx had the highest {{stat|Special Attack}} of all {{t|Ice}} Pokémon.&lt;br /&gt;
* As its Pokédex entries state that it speaks a language that sounds like human, the player, as a Pokémon, cannot understand anything of what it says in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]], which would make it appear that Pokémon cannot normally understand human speech. However this contradicts several other forms of [[canon]], such as the [[Pokémon anime]] and various {{pkmn|manga}} works where Pokémon are able to understand human speech, especially evident by [[Meowth (Team Rocket)|Team Rocket&#039;s Meowth]].&lt;br /&gt;
* In [[Generation I]], Jynx is the only {{type|Ice}} Pokémon that is not weak to {{t|Electric}}, since it is the only Ice-type Pokémon in those games that is not also {{t|Water}} or {{t|Flying}}.&lt;br /&gt;
* It should be noted that Jynx and Hypno have similar cries in the games, Jynx&#039;s is slower and lacks the extra noise at the end while Hypno&#039;s sounds slightly sped up and has a slight crashing sound at the end.&lt;br /&gt;
===Controversy===&lt;br /&gt;
[[Image:Controversial Jynx.jpg|thumb|right|Jynx&#039;s original design, considered to be a racist stereotype of African-Americans|150px]]&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #CCCCCC; border-collapse: collapse; background: #F9F9F9; margin: 0.5em 0.5em 0.5em 0.5em;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;150px&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #CCCCCC; border-collapse: collapse; background: #FFFFFF; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Spr 2g 124 jp.png]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;{{color|{{gold color}}|Gold}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[Image:Spr 2s 124 jp.png]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;{{color|{{silver color}}|Silver}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | [[Image:Spr 2c 124 jp.gif]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;{{color|{{crystal color}}|Crystal}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&amp;lt;small&amp;gt;Jynx&#039;s Japanese [[Generation II]] sprites&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{main|Pokémon controversy#Racism|Pokémon controversy}}&lt;br /&gt;
Jynx originally bore a striking, but possibly coincidental, resemblance to entertainers in {{wp|blackface}}. A strong case can be made for Jynx being a parody of or homage to the Japanese {{wp|Ganguro}} and Yamanba fashion trends, which were extremely popular when Pokémon was first released, but it can&#039;t be denied that blackface-influenced characters have appeared elsewhere in anime and manga - examples can be found near the beginning of Osamu Tezuka&#039;s early graphic novel, {{wp|Metropolis (manga)|Metropolis}} and also can be found with Dragon Ball Z&#039;s Mr. Popo.&lt;br /&gt;
&lt;br /&gt;
As Pokémon became more popular in the US, this perceived similarity to a racist image from America&#039;s past offended some. In particular, it had offended children&#039;s book author {{wp|Carole Boston Weatherford}}, who accused Jynx of being a racist stereotype in an article titled &amp;quot;Politically Incorrect Pokémon&amp;quot; in the magazine &#039;&#039;Black World Today&#039;&#039;, shortly after the anime episode &#039;&#039;[[Holiday Hi-Jynx]]&#039;&#039; aired. Episodes that contained Jynx in its original design were left unaired outside of Japan, including [[EP250]] and portions of &#039;&#039;[[AG013|All Things Bright and Beautifly]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
In response to this controversy, [[Nintendo]] changed Jynx&#039;s hands from dark blue to purple and its face from black to purple in Pokémon games, including in the English and international versions of {{game2|Gold|Silver|Crystal}}. Jynx has appeared since using its new design with no problems. However, in the [[Who&#039;s That Pokémon?]] section of &#039;&#039;[[EP064|It&#039;s Mr. Mime Time]]&#039;&#039;, Jynx appears with its original colorings.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
What Jynx is based on is a controversial topic within the fandom, although common interpretations are a Nordic woman (possibly {{wp|Hel (goddess)|Hel}}, goddess of the underworld), or ガン黒 &#039;&#039;{{wp|ganguro}}&#039;&#039;, &#039;&#039;face-black&#039;&#039;. Also, the fact that Jynx are depicted as Santa&#039;s helpers in the anime can be a proof that Jynx is based on {{wp|Zwarte Piet}}. Jynx also has the traits of a female opera singer, especially the iconic cartoon depiction of the {{wp|It ain&#039;t over &#039;til the fat lady sings| fat lady}}. It should also be noted that the third generation sprites depict it singing, especially the Emerald sprite that animates it signing a high note.&lt;br /&gt;
&lt;br /&gt;
Jynx may also have origins in the Japanese spirits known as {{wp|Yuki Onna}} (who has no feet like Jynx) or {{wp|Yama Uba}}, the latter of which is described as always wearing a tattered red kimono and having whitish-blonde hair (all traits shared by Jynx).&lt;br /&gt;
&lt;br /&gt;
Jynx may also be associated with {{wp|Vodun}} priestesses, which is a West African religion that in popular culture is associated with voodoo and spirits of bad luck, hence the name Jynx.  This association could indicate that Jynx&#039;s original colouring was not accidental, but an association to West African ties.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
A {{wp|jinx}} is a curse or hex of bad luck. &#039;&#039;Rougela&#039;&#039; appears to be a feminized version of &#039;&#039;[[wp:Rouge (cosmetics)|rouge]]&#039;&#039;, a type of makeup. It is also French for &#039;&#039;red&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Rossana&lt;br /&gt;
*[[List of French Pokémon names|French]]: Lippoutou&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 루주라 &#039;&#039;Rujura&#039;&#039;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan)]]: 迷唇姐 &#039;&#039;Mí Chún Jiě&#039;&#039; - &amp;quot;Bewildering lip lady&amp;quot;. The last character literally means elder sister, but is also a form of address for young women.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Jynx|Article on Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Scyther | next=Electabuzz|type=ice|type2=psychic| prevnum=123| nextnum=125}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rossana]]&lt;br /&gt;
[[es:Jynx]]&lt;br /&gt;
[[fr:Lippoutou]]&lt;br /&gt;
[[ja:ルージュラ]]&lt;br /&gt;
[[pl:Jynx]]&lt;br /&gt;
[[pt:Jynx (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=EP052&amp;diff=1131024</id>
		<title>EP052</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=EP052&amp;diff=1131024"/>
		<updated>2010-07-23T13:16:55Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpicodePrevNext|&lt;br /&gt;
prevcode=EP051 |&lt;br /&gt;
prevtitle=Bulbasaur&#039;s Mysterious Garden |&lt;br /&gt;
nextcode=EP053 |&lt;br /&gt;
nexttitle=The Purr-fect Hero |&lt;br /&gt;
series=Original series |&lt;br /&gt;
episodelist=List of original series episodes |&lt;br /&gt;
colorscheme=Kanto }}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=EP052 |&lt;br /&gt;
colorscheme=Kanto |&lt;br /&gt;
title_en=Princess vs. Princess |&lt;br /&gt;
title_ja=げきとう！ポケモンひなまつり |&lt;br /&gt;
title_ja_trans=Fierce Fighting! Pokémon Girls&#039; Festival! |&lt;br /&gt;
screen=yes |&lt;br /&gt;
broadcast_jp=July 9, 1998 |&lt;br /&gt;
broadcast_us=September 4, 1999 |&lt;br /&gt;
en_series=Indigo League |&lt;br /&gt;
en_op=[[Pokémon Theme]] |&lt;br /&gt;
ja_op=[[Aim to Be a Pokémon Master|めざせポケモンマスター]] |&lt;br /&gt;
ja_ed=[[Fantasy in My Pocket|ポケットにファンタジー]] |&lt;br /&gt;
olmteam=Team Ota |&lt;br /&gt;
scenario=武上純希 |&lt;br /&gt;
storyboard=横田和 |&lt;br /&gt;
director=大町繁 |&lt;br /&gt;
art=武田優作 |&lt;br /&gt;
morecredits=yes |&lt;br /&gt;
epstaffpage=EP051-EP060 |&lt;br /&gt;
footnotes=Before this episode re-aired on Kids Station, the scenario credit given was 冨岡淳広 &#039;&#039;Atsuhiro Tomioka&#039;&#039;. }}&lt;br /&gt;
&#039;&#039;&#039;Princess vs. Princess&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;げきとう！ポケモンひなまつり&#039;&#039;&#039; &#039;&#039;Fierce Fighting! Pokémon Girls&#039; Festival!&#039;&#039;) is the 52nd episode of the [[Pokémon anime]]. It was first broadcast in Japan on July 9, 1998 and in USA on September 4, 1999.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Short summary goes here. --&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
The episode opens with {{an|Misty}} and [[Jessie]] getting excited about The [[Princess Day|Princess Festival]], a holiday with events, shopping sales and discounts, festivals, and games that are exclusively for women. The narrator explains this over Misty going on a shopping spree, making {{Ash}}, {{an|Brock}}, and even {{AP|Pikachu}} carry her purchases. After the title screen, Misty and Jessie are shown enjoying the perks of The Princess Festival, which leads to Jessie capturing a {{TP|Jessie|Lickitung}}. Jessie then drags [[James]] and {{MTR}} with her to do more shopping, where she encounters Misty. The two fight over a piece of clothing, only to have another shopper grab it while they aren&#039;t looking. They quickly forget about it when an announcement is made over the store&#039;s intercom about the Queen of the Princess Festival contest. Jessie and Misty decide to enter, fueled by their desire for the prize; Pokémon Princess Dolls. The other prize is a picture with a movie star named [[Fiorello Cappucino]], but they don&#039;t show interest in that. &lt;br /&gt;
&lt;br /&gt;
The next scene is the competition, where we see Fiorello, an announcer, and a line of pretty girls dressed in kimonos on a stage, including Jessie and Misty! The announcer then brings everyone&#039;s attention to the prize, a one of a kind set of Pokémon Princess Dolls. Fiorello, who is also an announcer for the competition, adds that he is part of the prize, too, causing an uproar in the crowd. Then, a startling announcement is made; the contest isn&#039;t just a beauty pageant... it&#039;s a Pokémon battle competition! The contestants are split into divisions, and they must use four [[Pokémon]] to [[Pokémon battle|battle]].&lt;br /&gt;
&lt;br /&gt;
Misty then begs Ash and Brock to let her use their Pokémon for the contest. They reluctantly agree. Misty&#039;s team of four is Pikachu, {{AP|Bulbasaur}}, {{TP|Brock|Vulpix}}, and her {{TP|Misty|Starmie}}. Then, Ash gets confused to why Misty wants to meet Fiorello, thinking Misty wants to win the contest to meet him. Misty explains that she just wants the dolls, because her [[The Sensational Sisters|sisters]] all had their own dolls sets, but she only got their hand-me-down dolls, which were broken by the time she got them. So she has always wanted a Pokémon doll set of her own. &lt;br /&gt;
&lt;br /&gt;
The next scene is a montage of Misty and Jessie winning several matches. During this scene, Jessie&#039;s team consists of {{TP|Jessie|Arbok}}, {{TP|James|Weezing}}, and Meowth. Misty and Jessie then face off in the finals, but not until after Jessie has a sad flashback. She talks about being a little girl, and how she, like Misty, never had a Pokémon Princess Doll of her own, while all the other little girls did. The story brings the emotional trio to tears, and James and Meowth give her support.  When they&#039;re done with this, Misty and Jessie proceed with the match. Pikachu makes quick work of Arbok, Weezing, and Meowth. At first, Jessie and James lose hope that she will win the contest, but then Meowth reminds her that she caught a Lickitung earlier, and the battle continues! Lickitung easily defeats Pikachu, Bulbasaur, and Vulpix! Then, when Misty tries to send out {{TP|Misty|Staryu}} (Earlier, she said she planned on using her Starmie), but her {{TP|Misty|Psyduck}} pops out instead! At first, Misty is in despair, thinking that she can never win now! But in an unexpected turn of events, Lickitung&#039;s attacks give Psyduck a headache, triggering it&#039;s potent psychic powers! Misty then wins the match with Psyduck&#039;s {{m|Confusion}}, blasting off [[Team Rocket]] in the process!&lt;br /&gt;
&lt;br /&gt;
In the end, Misty sends the dolls to the [[Cerulean Gym]] to make her sisters jealous. As for Team Rocket, James, Meowth, Arbok, Weezing, and Lickitung dressed up as Pokémon Dolls to make her feel better. Jessie was moved to tears, and pretended to be a Pokémon Doll along with them.&lt;br /&gt;
&lt;br /&gt;
== Major events ==&lt;br /&gt;
*[[Jessie]] catches a {{TP|Jessie|Lickitung}}.&lt;br /&gt;
*{{an|Misty}} wins the Princess Contest.&lt;br /&gt;
&lt;br /&gt;
=== Debuts ===&lt;br /&gt;
==== Pokémon debuts====&lt;br /&gt;
*{{p|Lickitung}} ({{OP|Jessie|Lickitung}})&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
=== Humans ===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Misty}}&lt;br /&gt;
* {{an|Brock}}&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* {{an|Daisy}} (flashback)&lt;br /&gt;
* {{ka|Lily}} (flashback)&lt;br /&gt;
* [[Violet]] (flashback)&lt;br /&gt;
* [[Fiorello Cappucino]]&lt;br /&gt;
* Announcer&lt;br /&gt;
* Crowd&lt;br /&gt;
&lt;br /&gt;
=== Pokémon ===&lt;br /&gt;
[[Who’s That Pokémon?]]: {{p|Butterfree}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Bulbasaur}} ({{OP|Ash|Bulbasaur}})&lt;br /&gt;
* {{p|Psyduck}} ({{OP|Misty|Psyduck}})&lt;br /&gt;
* {{p|Vulpix}} ({{OP|Brock|Vulpix}})&lt;br /&gt;
* {{p|Arbok}} ({{OP|Jessie|Arbok}})&lt;br /&gt;
* {{p|Lickitung}} ({{OP|Jessie|Lickitung}}; new; debut)&lt;br /&gt;
* {{p|Weezing}} ({{OP|James|Weezing}})&lt;br /&gt;
&lt;br /&gt;
Pokémon seen at the tournament:&lt;br /&gt;
&lt;br /&gt;
* {{p|Raticate}}&lt;br /&gt;
* {{p|Fearow}}&lt;br /&gt;
* {{p|Parasect}}&lt;br /&gt;
* {{p|Primeape}}&lt;br /&gt;
* {{p|Machoke}}&lt;br /&gt;
* {{p|Graveler}}&lt;br /&gt;
* {{p|Kingler}}&lt;br /&gt;
* {{p|Cubone}}&lt;br /&gt;
* {{p|Tangela}}&lt;br /&gt;
* {{p|Pinsir}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Chronologically, this episode takes place prior to [[EP049|&#039;&#039;So Near, Yet So Farfetch&#039;d&#039;&#039;]], since [[Jessie&#039;s Lickitung]] is mentioned in that episode, as well as [[EP050|&#039;&#039;Who Gets to Keep Togepi?&#039;&#039;]], in which {{TP|Misty|Togepi}} (who is absent here) is hatched.&lt;br /&gt;
* This episode was originally scheduled to air on [[wp:Hinamatsuri|Girls&#039; Day]] itself, on March 3, 1998, but was rescheduled in the aftermath of [[EP038]].&lt;br /&gt;
* This marks one of the few occasions where Meowth is seen in battle. &lt;br /&gt;
* The original airing schedule suggests that this episode takes place between [[EP042|&#039;&#039;Showdown at Dark City&#039;&#039;]] and [[EP043|&#039;&#039;The March of the Exeggutor Squad&#039;&#039;]] (which aired in Japan on April 30, 1998 and May 7, 1998 respectively), which explains why [[Jessie&#039;s Lickitung]] is mentioned in [[EP049|&#039;&#039;So Near, Yet So Farfetch&#039;d&#039;&#039;]] and predates the discovery of {{TP|Misty|Togepi}} egg.&lt;br /&gt;
* This episode and [[EP053|the following]] air after [[EP057|&#039;&#039;The Breeding Center Secret&#039;&#039;]] in the dub.&lt;br /&gt;
* This is the first episode to play [[Pikachu&#039;s Jukebox]].&lt;br /&gt;
* The book &#039;&#039;[[Splashdown in Cerulean City]]&#039;&#039; is based on this episode.&lt;br /&gt;
* The billboard Ash points out is the movie based on in the episode, &#039;&#039;[[EP069|Lights, Camera, Quack-tion!]]&#039;&#039;, which does not appear until 17 episodes later.&lt;br /&gt;
=== Errors ===&lt;br /&gt;
* When Misty is planning for the competition, she says she is going to use {{TP|Misty|Starmie}}. But later in the episode, she tries to use {{TP|Misty|Staryu}} (her Psyduck comes out instead).&lt;br /&gt;
&lt;br /&gt;
=== Dub edits ===&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Czech: &#039;&#039;&#039;{{tt|Princezna proti princezně|Princess against princess}}&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;{{tt|Princess tegen princess!|Princess against princess}}&#039;&#039;&#039;&lt;br /&gt;
* Finnish: &#039;&#039;&#039;{{tt|Prinsessat nokakkain|Princesses face to face}}&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;{{tt|La guerre des princesses|The war of the princesses}}&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;{{tt|Das Prinzessinenfest|The princess festival}}&#039;&#039;&#039;&lt;br /&gt;
* Hebrew: &#039;&#039;&#039;יום הנסיכה&#039;&#039;&#039; &#039;&#039;{{tt|yom hanesicha|Princess Day}}&#039;&#039;&lt;br /&gt;
* Hungarian: &#039;&#039;&#039;{{tt|A hercegnők csatája|The Battle of the Princesses}}&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;{{tt|Una festa principesca|A princely feast}}&#039;&#039;&#039;&lt;br /&gt;
* Mandarin: &#039;&#039;&#039;{{tt|激鬥！！神奇寶貝娃娃節|Exciting Battle!! Pokémon Doll Festival}}&#039;&#039;&#039;&lt;br /&gt;
* Portuguese Brazilian and European: &#039;&#039;&#039;{{tt|Princesa contra princesa|Princess against Princess}}&#039;&#039;&#039;&lt;br /&gt;
* Russian: &#039;&#039;&#039;{{tt|Принцесса против принцессы|Princess against princess}}&#039;&#039;&#039;&lt;br /&gt;
* Spanish&lt;br /&gt;
** Iberian Spanish: &#039;&#039;&#039;{{tt|Princesa versus princesa|Princess vs. princess}}&#039;&#039;&#039;&lt;br /&gt;
** Latin American Spanish: &#039;&#039;&#039;{{tt|¡Princesa contra princesa!|Princess against princess!}}&#039;&#039;&#039;&lt;br /&gt;
* Swedish: &#039;&#039;&#039;{{tt|Prinsess festival tävlingen|The princess festival competition}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=EP051 |&lt;br /&gt;
prevtitle=Bulbasaur&#039;s Mysterious Garden |&lt;br /&gt;
nextcode=EP053 |&lt;br /&gt;
nexttitle=The Purr-fect Hero |&lt;br /&gt;
series=Original series |&lt;br /&gt;
episodelist=List of original series episodes |&lt;br /&gt;
colorscheme=Kanto }}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
[[Category:Original series episodes|052]]&lt;br /&gt;
[[Category:Episodes written by Junki Takegami|052]]&lt;br /&gt;
[[Category:Episodes storyboarded by Kazu Yokota|052]]&lt;br /&gt;
[[Category:Episodes directed by Shigeru Ōmachi|052]]&lt;br /&gt;
[[Category:Episodes animated by Yūsaku Takeda|052]]&lt;br /&gt;
[[Category:Episodes in which a main character obtains a new Pokémon|052]]&lt;br /&gt;
[[Category:Episodes focusing on Misty|052]]&lt;br /&gt;
[[Category:Episodes focusing on Jessie|052]]&lt;br /&gt;
&lt;br /&gt;
[[de:Das Prinzessinnenfest (Episode)]]&lt;br /&gt;
[[fr:Épisode 52]]&lt;br /&gt;
[[ja:無印編第52話]]&lt;br /&gt;
[[pl:EP052]]&lt;br /&gt;
[[pt:EP052]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=EP052&amp;diff=1131023</id>
		<title>EP052</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=EP052&amp;diff=1131023"/>
		<updated>2010-07-23T13:14:49Z</updated>

		<summary type="html">&lt;p&gt;Shivafang: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpicodePrevNext|&lt;br /&gt;
prevcode=EP051 |&lt;br /&gt;
prevtitle=Bulbasaur&#039;s Mysterious Garden |&lt;br /&gt;
nextcode=EP053 |&lt;br /&gt;
nexttitle=The Purr-fect Hero |&lt;br /&gt;
series=Original series |&lt;br /&gt;
episodelist=List of original series episodes |&lt;br /&gt;
colorscheme=Kanto }}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=EP052 |&lt;br /&gt;
colorscheme=Kanto |&lt;br /&gt;
title_en=Princess vs. Princess |&lt;br /&gt;
title_ja=げきとう！ポケモンひなまつり |&lt;br /&gt;
title_ja_trans=Fierce Fighting! Pokémon Girls&#039; Festival! |&lt;br /&gt;
screen=yes |&lt;br /&gt;
broadcast_jp=July 9, 1998 |&lt;br /&gt;
broadcast_us=September 4, 1999 |&lt;br /&gt;
en_series=Indigo League |&lt;br /&gt;
en_op=[[Pokémon Theme]] |&lt;br /&gt;
ja_op=[[Aim to Be a Pokémon Master|めざせポケモンマスター]] |&lt;br /&gt;
ja_ed=[[Fantasy in My Pocket|ポケットにファンタジー]] |&lt;br /&gt;
olmteam=Team Ota |&lt;br /&gt;
scenario=武上純希 |&lt;br /&gt;
storyboard=横田和 |&lt;br /&gt;
director=大町繁 |&lt;br /&gt;
art=武田優作 |&lt;br /&gt;
morecredits=yes |&lt;br /&gt;
epstaffpage=EP051-EP060 |&lt;br /&gt;
footnotes=Before this episode re-aired on Kids Station, the scenario credit given was 冨岡淳広 &#039;&#039;Atsuhiro Tomioka&#039;&#039;. }}&lt;br /&gt;
&#039;&#039;&#039;Princess vs. Princess&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;げきとう！ポケモンひなまつり&#039;&#039;&#039; &#039;&#039;Fierce Fighting! Pokémon Girls&#039; Festival!&#039;&#039;) is the 52nd episode of the [[Pokémon anime]]. It was first broadcast in Japan on July 9, 1998 and in USA on September 4, 1999.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Short summary goes here. --&amp;gt;&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
The episode opens with {{an|Misty}} and [[Jessie]] getting excited about The [[Princess Day|Princess Festival]], a holiday with events, shopping sales and discounts, festivals, and games that are exclusively for women. The narrator explains this over Misty going on a shopping spree, making {{Ash}}, {{an|Brock}}, and even {{AP|Pikachu}} carry her purchases. After the title screen, Misty and Jessie are shown enjoying the perks of The Princess Festival, which leads to Jessie capturing a {{TP|Jessie|Lickitung}}. Jessie then drags [[James]] and {{MTR}} with her to do more shopping, where she encounters Misty. The two fight over a piece of clothing, only to have another shopper grab it while they aren&#039;t looking. They quickly forget about it when an announcement is made over the store&#039;s intercom about the Queen of the Princess Festival contest. Jessie and Misty decide to enter, fueled by their desire for the prize; Pokémon Princess Dolls. The other prize is a picture with a movie star named [[Fiorello Cappucino]], but they don&#039;t show interest in that. &lt;br /&gt;
&lt;br /&gt;
The next scene is the competition, where we see Fiorello, an announcer, and a line of pretty girls dressed in kimonos on a stage, including Jessie and Misty! The announcer then brings everyone&#039;s attention to the prize, a one of a kind set of Pokémon Princess Dolls. Fiorello, who is also an announcer for the competition, adds that he is part of the prize, too, causing an uproar in the crowd. Then, a startling announcement is made; the contest isn&#039;t just a beauty pageant... it&#039;s a Pokémon battle competition! The contestants are split into divisions, and they must use four [[Pokémon]] to [[Pokémon battle|battle]].&lt;br /&gt;
&lt;br /&gt;
Misty then begs Ash and Brock to let her use their Pokémon for the contest. They reluctantly agree. Misty&#039;s team of four is Pikachu, {{AP|Bulbasaur}}, {{TP|Brock|Vulpix}}, and her {{TP|Misty|Starmie}}. Then, Ash gets confused to why Misty wants to meet Fiorello, thinking Misty wants to win the contest to meet him. Misty explains that she just wants the dolls, because her [[The Sensational Sisters|sisters]] all had their own dolls sets, but she only got their hand-me-down dolls, which were broken by the time she got them. So she has always wanted a Pokémon doll set of her own. &lt;br /&gt;
&lt;br /&gt;
The next scene is a montage of Misty and Jessie winning several matches. During this scene, Jessie&#039;s team consists of {{TP|Jessie|Arbok}}, {{TP|James|Weezing}}, and Meowth. Misty and Jessie then face off in the finals, but not until after Jessie has a sad flashback. She talks about being a little girl, and how she, like Misty, never had a Pokémon Princess Doll of her own, while all the other little girls did. The story brings the emotional trio to tears, and James and Meowth give her support.  When they&#039;re done with this, Misty and Jessie proceed with the match. Pikachu makes quick work of Arbok, Weezing, and Meowth. At first, Jessie and James lose hope that she will win the contest, but then Meowth reminds her that she caught a Lickitung earlier, and the battle continues! Lickitung easily defeats Pikachu, Bulbasaur, and Vulpix! Then, when Misty tries to send out {{TP|Misty|Staryu}} (Earlier, she said she planned on using her Starmie), but her {{TP|Misty|Psyduck}} pops out instead! At first, Misty is in despair, thinking that she can never win now! But in an unexpected turn of events, Lickitung&#039;s attacks give Psyduck a headache, triggering it&#039;s potent psychic powers! Misty then wins the match with Psyduck&#039;s {{m|Confusion}}, blasting off [[Team Rocket]] in the process!&lt;br /&gt;
&lt;br /&gt;
In the end, Misty sends the dolls to the [[Cerulean Gym]] to make her sisters jealous. As for Team Rocket, James, Meowth, Arbok, Weezing, and Lickitung dressed up as Pokémon Dolls to make her feel better. Jessie was moved to tears, and pretended to be a Pokémon Doll along with them.&lt;br /&gt;
&lt;br /&gt;
== Major events ==&lt;br /&gt;
*[[Jessie]] catches a {{TP|Jessie|Lickitung}}.&lt;br /&gt;
*{{an|Misty}} wins the Princess Contest.&lt;br /&gt;
&lt;br /&gt;
=== Debuts ===&lt;br /&gt;
==== Pokémon debuts====&lt;br /&gt;
*{{p|Lickitung}} ({{OP|Jessie|Lickitung}})&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
=== Humans ===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Misty}}&lt;br /&gt;
* {{an|Brock}}&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* {{an|Daisy}} (flashback)&lt;br /&gt;
* {{ka|Lily}} (flashback)&lt;br /&gt;
* [[Violet]] (flashback)&lt;br /&gt;
* [[Fiorello Cappucino]]&lt;br /&gt;
* Announcer&lt;br /&gt;
* Crowd&lt;br /&gt;
&lt;br /&gt;
=== Pokémon ===&lt;br /&gt;
[[Who’s That Pokémon?]]: {{p|Butterfree}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Bulbasaur}} ({{OP|Ash|Bulbasaur}})&lt;br /&gt;
* {{p|Psyduck}} ({{OP|Misty|Psyduck}})&lt;br /&gt;
* {{p|Vulpix}} ({{OP|Brock|Vulpix}})&lt;br /&gt;
* {{p|Arbok}} ({{OP|Jessie|Arbok}})&lt;br /&gt;
* {{p|Lickitung}} ({{OP|Jessie|Lickitung}}; new; debut)&lt;br /&gt;
* {{p|Weezing}} ({{OP|James|Weezing}})&lt;br /&gt;
&lt;br /&gt;
Pokémon seen at the tournament:&lt;br /&gt;
&lt;br /&gt;
* {{p|Raticate}}&lt;br /&gt;
* {{p|Fearow}}&lt;br /&gt;
* {{p|Parasect}}&lt;br /&gt;
* {{p|Primeape}}&lt;br /&gt;
* {{p|Machoke}}&lt;br /&gt;
* {{p|Graveler}}&lt;br /&gt;
* {{p|Kingler}}&lt;br /&gt;
* {{p|Cubone}}&lt;br /&gt;
* {{p|Tangela}}&lt;br /&gt;
* {{p|Pinsir}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Chronologically, this episode takes place prior to [[EP049|&#039;&#039;So Near, Yet So Farfetch&#039;d&#039;&#039;]], since [[Jessie&#039;s Lickitung]] is mentioned in that episode, as well as [[EP050|&#039;&#039;Who Gets to Keep Togepi?&#039;&#039;]], in which {{TP|Misty|Togepi}} (who is absent here) is hatched.&lt;br /&gt;
* This episode was originally scheduled to air on [[wp:Hinamatsuri|Girls&#039; Day]] itself, on March 3, 1998, but was rescheduled in the aftermath of [[EP038]].&lt;br /&gt;
* This marks one of the few occasions where Meowth is seen in battle. &lt;br /&gt;
* The original airing schedule suggests that this episode takes place between [[EP042|&#039;&#039;Showdown at Dark City&#039;&#039;]] and [[EP043|&#039;&#039;The March of the Exeggutor Squad&#039;&#039;]], which explains why [[Jessie&#039;s Lickitung]] is mentioned in [[EP049|&#039;&#039;So Near, Yet So Farfetch&#039;d&#039;&#039;]] and predates the discovery of {{TP|Misty|Togepi}} egg.&lt;br /&gt;
* This episode and [[EP053|the following]] air after [[EP057|&#039;&#039;The Breeding Center Secret&#039;&#039;]] in the dub.&lt;br /&gt;
* This is the first episode to play [[Pikachu&#039;s Jukebox]].&lt;br /&gt;
* The book &#039;&#039;[[Splashdown in Cerulean City]]&#039;&#039; is based on this episode.&lt;br /&gt;
* The billboard Ash points out is the movie based on in the episode, &#039;&#039;[[EP069|Lights, Camera, Quack-tion!]]&#039;&#039;, which does not appear until 17 episodes later.&lt;br /&gt;
=== Errors ===&lt;br /&gt;
* When Misty is planning for the competition, she says she is going to use {{TP|Misty|Starmie}}. But later in the episode, she tries to use {{TP|Misty|Staryu}} (her Psyduck comes out instead).&lt;br /&gt;
&lt;br /&gt;
=== Dub edits ===&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Czech: &#039;&#039;&#039;{{tt|Princezna proti princezně|Princess against princess}}&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;{{tt|Princess tegen princess!|Princess against princess}}&#039;&#039;&#039;&lt;br /&gt;
* Finnish: &#039;&#039;&#039;{{tt|Prinsessat nokakkain|Princesses face to face}}&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;{{tt|La guerre des princesses|The war of the princesses}}&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;{{tt|Das Prinzessinenfest|The princess festival}}&#039;&#039;&#039;&lt;br /&gt;
* Hebrew: &#039;&#039;&#039;יום הנסיכה&#039;&#039;&#039; &#039;&#039;{{tt|yom hanesicha|Princess Day}}&#039;&#039;&lt;br /&gt;
* Hungarian: &#039;&#039;&#039;{{tt|A hercegnők csatája|The Battle of the Princesses}}&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;{{tt|Una festa principesca|A princely feast}}&#039;&#039;&#039;&lt;br /&gt;
* Mandarin: &#039;&#039;&#039;{{tt|激鬥！！神奇寶貝娃娃節|Exciting Battle!! Pokémon Doll Festival}}&#039;&#039;&#039;&lt;br /&gt;
* Portuguese Brazilian and European: &#039;&#039;&#039;{{tt|Princesa contra princesa|Princess against Princess}}&#039;&#039;&#039;&lt;br /&gt;
* Russian: &#039;&#039;&#039;{{tt|Принцесса против принцессы|Princess against princess}}&#039;&#039;&#039;&lt;br /&gt;
* Spanish&lt;br /&gt;
** Iberian Spanish: &#039;&#039;&#039;{{tt|Princesa versus princesa|Princess vs. princess}}&#039;&#039;&#039;&lt;br /&gt;
** Latin American Spanish: &#039;&#039;&#039;{{tt|¡Princesa contra princesa!|Princess against princess!}}&#039;&#039;&#039;&lt;br /&gt;
* Swedish: &#039;&#039;&#039;{{tt|Prinsess festival tävlingen|The princess festival competition}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=EP051 |&lt;br /&gt;
prevtitle=Bulbasaur&#039;s Mysterious Garden |&lt;br /&gt;
nextcode=EP053 |&lt;br /&gt;
nexttitle=The Purr-fect Hero |&lt;br /&gt;
series=Original series |&lt;br /&gt;
episodelist=List of original series episodes |&lt;br /&gt;
colorscheme=Kanto }}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
[[Category:Original series episodes|052]]&lt;br /&gt;
[[Category:Episodes written by Junki Takegami|052]]&lt;br /&gt;
[[Category:Episodes storyboarded by Kazu Yokota|052]]&lt;br /&gt;
[[Category:Episodes directed by Shigeru Ōmachi|052]]&lt;br /&gt;
[[Category:Episodes animated by Yūsaku Takeda|052]]&lt;br /&gt;
[[Category:Episodes in which a main character obtains a new Pokémon|052]]&lt;br /&gt;
[[Category:Episodes focusing on Misty|052]]&lt;br /&gt;
[[Category:Episodes focusing on Jessie|052]]&lt;br /&gt;
&lt;br /&gt;
[[de:Das Prinzessinnenfest (Episode)]]&lt;br /&gt;
[[fr:Épisode 52]]&lt;br /&gt;
[[ja:無印編第52話]]&lt;br /&gt;
[[pl:EP052]]&lt;br /&gt;
[[pt:EP052]]&lt;/div&gt;</summary>
		<author><name>Shivafang</name></author>
	</entry>
</feed>