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	<updated>2026-06-26T16:58:41Z</updated>
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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gym_(GO)&amp;diff=2762370</id>
		<title>Gym (GO)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gym_(GO)&amp;diff=2762370"/>
		<updated>2018-04-06T20:30:17Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Combat actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
A &#039;&#039;&#039;Gym&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジム&#039;&#039;&#039; &#039;&#039;Gym&#039;&#039;) is a type of location in [[Pokémon GO]].&lt;br /&gt;
&lt;br /&gt;
In the Map View, Gyms are marked as color-coded towers with the [[Gym]] symbol above them. If the Gym belongs to a team, the top of the tower will swap between the Gym symbol and the Gym&#039;s newest added Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Placement==&lt;br /&gt;
[[File:GO Guide Gym 1.png|thumb|150px|A Gym claimed by Team Mystic, with a {{p|Pidgeot}} as its strongest Pokémon]]&lt;br /&gt;
Gyms are fixed locations in the real world that players must physically visit to battle. Gyms are generally in public locations, including (but not limited to) public artwork/murals, libraries, famous landmarks, churches, police stations, fire stations, and public parks. While players must be physically close to Gyms to battle them, they generally do not need to enter the building to be close enough (if the Gym is a building).&lt;br /&gt;
&lt;br /&gt;
Gyms are based on a selection of portals from the [[Niantic]] game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic. Gyms are less common than [[PokéStop]]s, which were also created from Ingress portals. This distribution was slightly balanced, after some [[PokéStop]]s were converted into Gyms on 19 June 2017.&lt;br /&gt;
&lt;br /&gt;
If for some reason a physical location is unsuitable as a Gym, players may send a request to Niantic via the Pokémon GO website or Niantic Support official Twitter account to remove it from the game. This could be due to safety concerns or if there is an error related to the Gym (the landmark no longer exists, never existed in the first place, or has been converted to a different use such as a private residence).&lt;br /&gt;
&lt;br /&gt;
==Inspecting a Gym==&lt;br /&gt;
[[File:GO Guide Gym 2.png|thumb|150px|left|Inspecting a level 4 Gym controlled by Team Valor (red)]]&lt;br /&gt;
If a Gym tower is visible in the Map View, it can still be inspected even if it is outside of range.&lt;br /&gt;
&lt;br /&gt;
If the player is not on a team and below level 5, they will be advised to return at level 5.&lt;br /&gt;
&lt;br /&gt;
If the player is not on a team and above level 5, they will be given the option to select a team. Once the player selects a team, it cannot be changed. This is the only way to select a team.&lt;br /&gt;
&lt;br /&gt;
If the player is on a team, they can view the Gym screen. The Gym screen shows every defender; for each of the defending Pokémon (when selected), its name (or nickname if owned by the player), its appearance, its CP, its Motivation and its Trainer (avatar, [[Trainer level]], and username) will be displayed. Additionally, the Gym&#039;s name is displayed, as well as a photo of the real world location.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Searching a Gym==&lt;br /&gt;
Players may search Gyms to collect items and/or Eggs. To search a Gym, the player must tap on it, tap on PokéStop icon in bottom right corner, and then spin the Gym&#039;s Photo Disc while within range. This will cause 2 to 5 items and/or Eggs to appear in bubbles that emerge from the Photo Disc. While it is possible to tap the bubbles to collect their contents, they will be collected regardless. In addition, searching a Gym gives random amount of experience.&lt;br /&gt;
&lt;br /&gt;
Once the player has searched a Gym&#039;s photo disc, it will turn purple for that player only for 5-10 minutes. The player cannot search a purple photo disc until it turns into Gym&#039;s color again.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
The items that searching a Gym can yield are dependent on the player&#039;s [[level]], with certain items not being unlocked until later levels. Searching a Gym will not yield Eggs if the player already has the maximum 9 Eggs. Player can get only 1 Raid Pass a day. Multiple of the same item can be obtained from a single search. Searching a Gym for the first time will yield a [[Gym Badge]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | &lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Min. level&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| 1{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg 2 km.png|40px]]&lt;br /&gt;
| {{pkmn|Egg}} (any distance)&lt;br /&gt;
| 1{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| 8&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Dragon Scale.png|40px]]&lt;br /&gt;
| [[Dragon Scale]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO King&#039;s Rock.png|40px]]&lt;br /&gt;
| [[King&#039;s Rock]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Metal Coat.png|40px]]&lt;br /&gt;
| [[Metal Coat]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Sun Stone.png|40px]]&lt;br /&gt;
| [[Sun Stone]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Up-Grade.png|40px]]&lt;br /&gt;
| [[Up-Grade]]&lt;br /&gt;
| 10{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| 12&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Nanab Berry.png|40px]]&lt;br /&gt;
| [[Nanab Berry]]&lt;br /&gt;
| 4{{tt|*|Unavailable from Gyms for level 4 and below players}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| 15&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Pinap Berry.png|40px]]&lt;br /&gt;
| [[Pinap Berry]]&lt;br /&gt;
| 18{{tt|*|Feb. 16, 2017 onward}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| 20&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| 25&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Raid Pass.png|40px]]&lt;br /&gt;
| Raid Pass&lt;br /&gt;
| 5{{tt|*|Once a day}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{DL|Revive|Max Revive}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gym Badges===&lt;br /&gt;
The first time a player visits a Gym and uses the Pokéstop there, they will receive a Gym Badge for that location. All subsequent actions taken at that Gym - stationing a defending Pokémon, participating in a Raid Battle, using the Pokéstop - will reward the player Badge Experience to level up the Gym Badge through Bronze, Silver, and Gold levels. Each additional level of the Gym Badge rewards the player an additional item when using the Pokéstop at that Gym, as well as a small amount of trainer experience.&lt;br /&gt;
&lt;br /&gt;
==Control==&lt;br /&gt;
If a Gym tower is white, that Gym is currently not controlled by any team. If in range of the Gym, a player on a team can claim it for their team by placing one of their own Pokémon in it.&lt;br /&gt;
&lt;br /&gt;
If a Gym tower is red, yellow, or blue, that Gym is currently controlled by the team of that color. Trainers on opposing teams will be prompted to challenge the Gym to lower opposing Pokémon&#039;s motivation. In the Map View, the newest defending Pokémon in the Gym will appear on top of the tower marking the Gym. Players often aim to reduce enemy Pokémon motivation to zero such that gyms become uncontrolled and they can place one of their Pokémon as the first defender and claim the gym for their team.&lt;br /&gt;
&lt;br /&gt;
===Defenders===&lt;br /&gt;
A Gym can house up to 6 defenders. If in range of the Gym and there is room for another defender, a player on the same team as the Gym can add one of their Pokémon to the Gym. Each player can only add one of their Pokémon to each Gym.&lt;br /&gt;
&lt;br /&gt;
Only Pokémon with full HP can be deposited in a Gym as a defender. A Pokémon placed in a Gym cannot be removed until its motivation goes to zero, at which point the Pokémon will return to its trainer&#039;s collection, but with 0 HP. While in a Gym, Pokémon cannot be [[Evolution|evolved]], [[Power Up|Powered Up]], or used for battle at another gym.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon loses a battle, its motivation goes down, just like its CP. This makes the Pokémon weaker and easier to take down. When its CP reaches 0, the Pokémon returns to its trainer with restored CP and defender bonus. When in range, a player can also restore the motivation and the CP of every Pokémon in a Gym that is occupied by their Team. This will ocasionally reward them with the &amp;quot;Berry Master&amp;quot; [[Medal]].&lt;br /&gt;
&lt;br /&gt;
==Gym Battles==&lt;br /&gt;
[[File:GO Guide Gym 3.png|thumb|150px|A Pokémon battle at a Gym]]&lt;br /&gt;
In Pokémon GO, battles can only be conducted at Gyms. Battles are not turn-based, and they are conducted between a player and a computer-controlled opponent. Battles are timed, limited to 100 seconds per defender. Defending Pokémon are battled in sequence, from the oldest defender to the newest. &lt;br /&gt;
&lt;br /&gt;
Players can challenge opposing Gyms to decrease enemy Pokémon motivation. Player battles the Gym&#039;s Pokémon which are AI controlled. Defeating Pokémon at Gyms will yield a small reward of [[Experience|XP]].&lt;br /&gt;
&lt;br /&gt;
During battle, the player can forfeit or switch Pokémon by tapping the buttons at the bottom-right of the screen. Forfeiting counts as a loss, but the number of Pokémon defeated before forfeiting determines the change in their motivation.&lt;br /&gt;
&lt;br /&gt;
During Gym battles, Pokémon take damage, which lowers their HP and may cause them to faint if their HP reaches 0. Battle-damaged Pokémon can have their HP and consciousness restored with healing items, such as {{DL|Revive|Revive}}s and {{DL|Potion|Potion}}s.&lt;br /&gt;
&lt;br /&gt;
When battling a gym, the player selects a team of six Pokémon of their own to battle against the defending Pokémon. If all of the player&#039;s Pokémon faint or time runs out, they lose the Gym battle. If all of the Gym&#039;s defending Pokémon faint, the challenger wins the Gym battle. Each defending Pokémon defeated will award experience to the training player.&lt;br /&gt;
&lt;br /&gt;
After defeating a Pokémon, you have 10 seconds to decide if you want to battle next defender. You can also leave it and battle will end. It won&#039;t be considered as a Player&#039;s defeat.&lt;br /&gt;
&lt;br /&gt;
Players can work together to challenge, with the defending Pokémon&#039;s HP being shared between players. An icon with a number will appear on the left-hand side of the screen indicating the number of players currently fighting that Gym.&lt;br /&gt;
&lt;br /&gt;
===Raid Battles===&lt;br /&gt;
Raid Battles can also take place at Gyms. A wild Pokémon, typically one much stronger than can be found in the wild, will be stationed at the Gym for a period of time. Using a Raid Pass players can challenge the wild Pokémon and fight it as though it were a Gym defender. As with Gyms, multiple trainers can join together to fight a much stronger Pokémon. Upon defeat, the players who participated in the Raid Battle will receive [[Premier Ball]]s and other various items depending on their performance, and can then use them to attempt to catch the wild Pokémon they defeated.&lt;br /&gt;
&lt;br /&gt;
===Battle mechanics===&lt;br /&gt;
Battles are shown with the Gym&#039;s Pokémon at the middle of a circular arena with the attacking Pokémon at the circle&#039;s edge.&lt;br /&gt;
&lt;br /&gt;
Each Pokémon has three stats which are relevant to Pokémon battles: its HP, its Attack, and its Defense. A Pokémon&#039;s {{DL|Statistic|CP|Combat Power}} (CP) is derived from those three stats. A Pokémon loses HP when it is hit by attacks, and faints when its HP is depleted. Damage dealt by attacks is mostly determined by the user&#039;s Attack stat, the target&#039;s Defense stat, and the attack&#039;s power.&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Type#In Pokémon GO|special type effectiveness rules]] apply in Pokémon GO; type effectiveness is derived from the [[type chart]] in the [[Generation VI]] core series games, but there are no immunities and different multipliers. The [[same-type attack bonus]] is applied, giving a 25% boost to moves of the same type as the user.&lt;br /&gt;
&lt;br /&gt;
====Combat actions====&lt;br /&gt;
During battle, a Pokémon can perform one of three basic actions.&lt;br /&gt;
* Dodge: swipe left or right on the screen.&lt;br /&gt;
* Fast Attack: tap the screen.&lt;br /&gt;
* Special Attack: tap the Special Attack button. This can only be used when the Special Attack meter is sufficiently charged to execute at least one special attack.&lt;br /&gt;
&lt;br /&gt;
Each Pokémon has one Fast Attack and one Special Attack, being based on [[move]]s the Pokémon can learn in the [[core series]] games. Special Attacks are normally more powerful than Fast Attacks.&lt;br /&gt;
&lt;br /&gt;
=====Dodging=====&lt;br /&gt;
{{incomplete|section|How much is damage reduced by? When was it changed?}}&lt;br /&gt;
When a Pokémon is about to use an attack, swiping to the left or right can cause the player&#039;s Pokémon to dodge the attack. A dodged attack will deal 75% less damage. Prior to a certain date, dodged attacks dealt no damage instead.&lt;br /&gt;
&lt;br /&gt;
=====Fast Attacks=====&lt;br /&gt;
The challenging Pokémon&#039;s Fast Attack can be used at any time during a battle simply by tapping it. Using a Fast Attack charges the Special Attack meter.&lt;br /&gt;
&lt;br /&gt;
=====Special Attacks=====&lt;br /&gt;
Using a Special Attack requires consuming one bar of the Special Attack meter. There is also a warm-up period between commanding the Special Attack and executing it, leaving the Pokémon open to enemy attacks.&lt;br /&gt;
&lt;br /&gt;
The Special Attack meter is empty when the Pokémon is sent out (including after a switch or teammate fainting), and is filled by using Fast Attacks or taking damage from the opponent. The Special Attack meter is displayed below the HP bar.&lt;br /&gt;
&lt;br /&gt;
The amount of the Special Attack meter that is consumed by an attack depends on the number of bar segments for that move (visible on the status screen). Special Attacks with more bar segments use less of the meter for a single use, so can be used more frequently than Special Attacks with fewer bar segments.&lt;br /&gt;
&lt;br /&gt;
Typically, the power of a Special Attack is inversely related to the number of bars in its meter. For example, a weak Special Attack like {{m|Struggle}} with a power of 15 has 5 bars, whereas a strong Special Attack like {{m|Hyper Beam}} has a power of 120 and 1 bar. Consequently, weaker Special Attacks can typically be used more frequently than stronger ones.&lt;br /&gt;
&lt;br /&gt;
==Defender bonus==&lt;br /&gt;
[[File:GO Guide Gym 5.png|thumb|150px|Claiming the Defender bonus]]&lt;br /&gt;
When the defending Pokémon returns from Gym to its trainer, it brings a defender bonus in the form of PokéCoins. The longer the Pokémon was defending a Gym, the more PokéCoins the player will get. The player receives 1 PokéCoin per 10 minutes defended. This is the only way to obtain PokéCoins without paying for them with real money.&lt;br /&gt;
&lt;br /&gt;
Daily defender bonus limit is 50 PokéCoins, and it is not influenced by number of Pokémon that returned to their trainer.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://support.pokemongo.nianticlabs.com/hc/en-us/sections/204865708-Gyms-and-Battle Pokémon GO Help Center]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO]]&lt;br /&gt;
&lt;br /&gt;
[[ja:ジム (GO)]]&lt;br /&gt;
[[zh:道馆（Pokémon GO）]]&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Return_(move)&amp;diff=2687219</id>
		<title>Return (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Return_(move)&amp;diff=2687219"/>
		<updated>2017-09-09T21:56:48Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* By TM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;quot;Return&amp;quot; may also refer to an exclamation often used in the anime when [[recall]]ing a Pokémon.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{bad image|reason=Should be replaced with Generation VII image}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=216&lt;br /&gt;
|name=Return&lt;br /&gt;
|jname=おんがえし&lt;br /&gt;
|jtrans=Return Favor&lt;br /&gt;
|jtranslit=Ongaeshi&lt;br /&gt;
|gameimage=Return.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=Varies&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Excites the audience in any contest.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|appeal6=4&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Quite an appealing move.&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=27&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=27&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=27&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=27&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=27&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=27&lt;br /&gt;
|na=no&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Return&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おんがえし&#039;&#039;&#039; &#039;&#039;Return Favor&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. It has been [[TM27]] since Generation II.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Return inflicts damage and has no secondary effect. The base power of Return is dependent on the [[friendship]] of the user. The greater the user&#039;s friendship, the greater the base power. The base power can be calculated using the following formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Base Power = Friendship / 2.5&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The base power of Return varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Return is set to 1 if the formula outputs 0. If the user&#039;s friendship is 127 or less, {{m|Frustration}} is stronger than Return.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A &amp;lt;sc&amp;gt;Normal&amp;lt;/sc&amp;gt;-type attack. The tamer the user, the more powerful the move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|An attack that is based on loyalty.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An attack that increases in power with friendship.{{tt|*|Move}}&amp;lt;br&amp;gt;The more the user likes you, the more powerful this move.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|This attack move grows more powerful the more the user likes its &amp;lt;sc&amp;gt;Trainer&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|A full-power attack that grows more powerful the more the user likes its Trainer.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SM}}|This full-power attack grows more powerful the more the user likes its Trainer.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/6|428|Lopunny|type=Normal|2|Field|Human-Like|||13|13|13|1, {{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|6}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|2||TM27|TM27|TM27|TM27|TM27|TM27}}&lt;br /&gt;
{{Moveentry/AllTM|Return|6|except={{pcolor|Ditto}},&amp;lt;br&amp;gt;{{pcolor|Unown}}, {{pcolor|Wobbuffet}}, {{pcolor|Wynaut}}, {{pcolor|Kricketot}}, {{pcolor|Burmy}}, {{pcolor|Tynamo}}, {{pcolor|Spewpa}}, and {{pcolor|Pyukumuku}}}}&lt;br /&gt;
{{Movefoot|Normal|6}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|196|Espeon|type=Psychic|1|Field|Field|[[Starter Pokémon]]{{sup/ss|Colo}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|[[Hayley&#039;s trades#Mew|My Pokémon Ranch]]}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Return does damage depending on the Pokémon&#039;s IQ. At no IQ, it does 5 damage. The damage is increased by 5 after reaching 50 and 100 IQ, and every 100 IQ after that, until it deals 45 damage. Although not possible under normal gameplay, IQ of 1000 or higher makes the attack instantly KO.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. Its power rises with the user&#039;s [[IQ]].}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user tosses the opponent with great force, depending on how much the user likes its Trainer.|image1=Silver Feraligatr Return.png|image1p=Feraligatr}}&lt;br /&gt;
{{movep|type=normal|ms=160|pkmn=Feraligatr|method=Feraligatr grabs the opponent with one of its hands. It then flexes, and tosses it against another object.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Silver&#039;s Feraligatr|startcode=PS177|startname=The Last Battle XI|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Battle Frontier manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user tackles the foe with great force, the more friendlier it is to its Trainer.|image1=Enta Ninetales Return CBF.png|image1p=Ninetales}}&lt;br /&gt;
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales tackles the foe with great force.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Enta&#039;s Ninetales|startcode=CBF6|startname=Final Battle: Versus The Salon Maiden|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genII=Return II&lt;br /&gt;
|genIII=Return III 201+&lt;br /&gt;
|genIV=Return IV&lt;br /&gt;
|genV=Return V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{normal color light}}; {{roundy|10px}}; border: 2px solid #{{normal color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytl|10px}}&amp;quot; | [[File:Return III 0-60.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | [[File:Return III 61-91.png]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytr|10px}}&amp;quot; | [[File:Return III 92-200.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybl|10px}}&amp;quot; | 0-60 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF&amp;quot; | 61-91 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybr|10px}}&amp;quot; | 92-200 Friendship&lt;br /&gt;
|}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|Stad2=Return Stad2&lt;br /&gt;
|Colo=Return Colo 201+&lt;br /&gt;
|XD=Return XD 201+&lt;br /&gt;
|PBR=Return PBR 201+&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{normal color light}}; {{roundy|10px}}; border: 2px solid #{{normal color dark}}&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytl|10px}}&amp;quot; | [[File:Return Colo 0-60.png|256px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | [[File:Return Colo 61-91.png|256px]]&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundytr|10px}}&amp;quot; | [[File:Return Colo 92-200.png|256px]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| [[File:Return XD 0-60.png|256px]]&lt;br /&gt;
| [[File:Return XD 61-91.png|256px]]&lt;br /&gt;
| [[File:Return XD 92-200.png|256px]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| [[File:Return PBR 0-60.png|256px]]&lt;br /&gt;
| [[File:Return PBR 61-91.png|256px]]&lt;br /&gt;
| [[File:Return PBR 92-200.png|256px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybl|10px}}&amp;quot; | 0-60 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF&amp;quot; | 61-91 Friendship&lt;br /&gt;
! style=&amp;quot;background: #{{normal color}}; color: #FFF; {{roundybr|10px}}&amp;quot; | 92-200 Friendship&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|PMDRB=Return PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the Spanish version of the games prior to [[Generation VI]], Return is called &#039;&#039;{{tt|Retroceso|Flinching}}&#039;&#039;, which is likely due to a direct translation of the word &#039;&#039;return&#039;&#039;. An accurate translation was given in {{g|X and Y}}, where the move was renamed &#039;&#039;{{tt|Retribución|lit. Retribution}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=報恩 &#039;&#039;{{tt|Bou&#039;yān|Return Favor}}&#039;&#039;&lt;br /&gt;
|zh_cmn=報恩 / 报恩 &#039;&#039;{{tt|Bào&#039;ēn|Return Favor}}&#039;&#039;&lt;br /&gt;
|da=Gengæld&lt;br /&gt;
|nl=Terugkeer&lt;br /&gt;
|fr=Retour&lt;br /&gt;
|de=Rückkehr&lt;br /&gt;
|el=Αφοσίωση &#039;&#039;Afohsiose&#039;&#039;&lt;br /&gt;
|it=Ritorno&lt;br /&gt;
|ko=은혜갚기 &#039;&#039;Eunhye Gapgi&#039;&#039;&lt;br /&gt;
|pt_br=Retorno&lt;br /&gt;
|sr=Povratak&lt;br /&gt;
|es_eu=Retribución{{tt|*|Generation VI onwards}}&amp;lt;br&amp;gt;Retroceso{{tt|*|Generations II-V}}&lt;br /&gt;
|vi=Trả Ơn&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Frustration}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rückkehr]]&lt;br /&gt;
[[fr:Retour]]&lt;br /&gt;
[[it:Ritorno (mossa)]]&lt;br /&gt;
[[ja:おんがえし]]&lt;br /&gt;
[[pl:Return]]&lt;br /&gt;
[[zh:报恩（招式）]]&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Oak%27s_Letter&amp;diff=2637818</id>
		<title>Oak&#039;s Letter</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Oak%27s_Letter&amp;diff=2637818"/>
		<updated>2017-05-07T22:22:48Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Passive effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Oak&#039;s Letter&lt;br /&gt;
|jname=オーキドのてがみ&lt;br /&gt;
|jtrans=Okido&#039;s Letter&lt;br /&gt;
|art=Oak Letter&lt;br /&gt;
|size=230px&lt;br /&gt;
|caption=Artwork from {{v2|Platinum}}&lt;br /&gt;
|gen=IV&lt;br /&gt;
|colorscheme=Key items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|IV|Key items}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Oak&#039;s Letter&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;オーキドのてがみ&#039;&#039;&#039; &#039;&#039;Okido&#039;s Letter&#039;&#039;) is a [[Key Item|Key]] [[event item]] available in {{game|Platinum}}. It is the third of the four [[event item]]s in the Sinnoh-based games, preceded in its distribution by the {{gdis|Secret Key|IV}} and [[Member Card]], and followed by the unreleased [[Azure Flute]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|Key items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev4|Pt}}|N/A|N/A}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
====Passive effect====&lt;br /&gt;
Once this item has been received from the deliveryman at the [[Poké Mart]] (modifying the save file to directly add Oak&#039;s Letter to the Bag will not affect the flag responsible for activating the event), [[Professor Oak]] of [[Kanto]] will be waiting for the {{player}} on his or her next visit to {{rt|224|Sinnoh}}, at the northernmost, barren end of it. He will explain to the player that the white rock there is present for a person to note what they are most thankful for, and on inspection of it, the player will be able to enter whatever they may desire (the entry system is the same as that for Pokémon nicknames). After this has been done, the [[Seabreak Path]] will appear, and a {{p|Shaymin}} will come down from it before returning north to the [[Flower Paradise]], where it can be caught at level 30.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|key items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{tt|*|Unobtainable outside of Platinum}}&amp;lt;br/&amp;gt;{{gameabbrev5|BWB2W2}}{{tt|*|Unobtainable}}|A letter from Prof. Oak. Written in it is a request for you to go to Rt. 224.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}{{tt|*|Unobtainable}}&amp;lt;br&amp;gt;{{gameabbrev7|SM}}{{tt|*|Unobtainable}}|A letter from Professor Oak. Written in it is a request for you to go to Route 224.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
====Distribution====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #0047a8; border: 5px solid #2260b6&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#003642; background:#5a91dc&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytl|5px}}&amp;quot; | Game Version&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Duration&lt;br /&gt;
|- style=&amp;quot;color:#003642; background:#5a91dc&amp;quot;&lt;br /&gt;
! Wi-Fi&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#a5bcdc&amp;quot; | Japanese&lt;br /&gt;
| style=&amp;quot;background:#a1edfe&amp;quot; | Apr. 18 to May 11, 2009&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#a5bcdc&amp;quot; | North American&lt;br /&gt;
| style=&amp;quot;background:#a1edfe&amp;quot; | Sep. 28 to Nov. 8, 2009&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#a5bcdc; {{roundybl|5px}}&amp;quot; | PAL&lt;br /&gt;
| style=&amp;quot;background:#a1edfe; {{roundybr|5px}}&amp;quot; | Sep. 28 to Nov. 8, 2009&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Wonder Card=====&lt;br /&gt;
{| style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
======Japanese======&lt;br /&gt;
{{wondercard|lang=jap|ms1=492|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;オーキドのてがみ　プレゼント&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;フレンドリィショップで　うけとったら&amp;lt;br&amp;gt;かならず　レポートを　かこう！&amp;lt;br&amp;gt;シェイミにであう　ほうほうは&amp;lt;br&amp;gt;ポケットモンスターオフィシャルサイトで&amp;lt;br&amp;gt;かくにん　してね！&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;２００９／０４／１８&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard|ms1=492|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Get Oak&#039;s Letter!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;For more info on how to get Shaymin,&amp;lt;br&amp;gt;visit the official Pokémon website.&amp;lt;br&amp;gt;Be sure to save your game after you&amp;lt;br&amp;gt;pick up Oak&#039;s Letter at a&amp;lt;br&amp;gt;Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Sep. 28, 2009&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot;|&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard|ms1=492|lang=fra|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;La Lettre Chen!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Rendez-vous sur le site Pokémon&amp;lt;br&amp;gt;officiel pour savoir comment obtenir&amp;lt;br&amp;gt;SHAYMIN. Allez tout d&#039;abord récupérer&amp;lt;br&amp;gt;la Lettre Chen dans une Boutique&amp;lt;br&amp;gt;Pokémon, puis pensez à sauvegarder.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;28/sep./2009&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
======German======&lt;br /&gt;
{{wondercard|ms1=492|lang=ger|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Eichs Brief ist eingetroffen!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Auf www.pokemon-platin.de erfährst&amp;lt;br&amp;gt;du wie du dir SHAYMIN holen kannst.&amp;lt;br&amp;gt;Vergiss nicht, deinen Spielstand zu&amp;lt;br&amp;gt;sichern, nachdem du Eichs Brief im Pokémon-Supermarkt abgeholt hast.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;28. Sep. 2009&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
======Italian======&lt;br /&gt;
{{wondercard|ms1=492|lang=ita|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Ecco la Lettera Oak!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Visita [http://www.pokemon-platino.it www.pokemon-platino.it] per&amp;lt;br&amp;gt;ulteriori informazioni su come&amp;lt;br&amp;gt;ottenere SHAYMIN. Ricorda di salvare&amp;lt;br&amp;gt;il gioco dopo aver ritirato la Lettera&amp;lt;br&amp;gt;Oak in un Pokémon-Market.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;28 Set. 2009&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard|ms1=492|lang=spa|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;¡La Carta del Profesor Oak!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Para saber cómo obtener a SHAYMIN,&amp;lt;br&amp;gt;visita la página oficial de Pokémon.&amp;lt;br&amp;gt;Asegúrate de guardar la partida cuando&amp;lt;br&amp;gt;consigas la Carta del Profesor Oak&amp;lt;br&amp;gt;en la Tienda Pokémon.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;28/sep./2009&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Oak&#039;s Letter Adventures.png|thumb|200px|Oak&#039;s Letter in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Oak&#039;s Letter was first shown in &#039;&#039;[[PS429|Dealing with Dragonite]]&#039;&#039;. It was featured again &#039;&#039;[[PS430|Unplugging Rotom (Heat, Wash, Mow, Fan, Frost)]]&#039;&#039;, where [[Marley]] used the instructions written to it by {{adv|Professor Oak}} to locate {{p|Shaymin}}, so that she could ask it to help her in the final battle against [[Team Galactic]]. Full contents of the letter were later revealed in &#039;&#039;[[PS440|The Final Dimensional Duel X]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Even though the {{p|Shaymin}} residing at the Flower Paradise is caught from the wild, its status screen will always display it as having been met in a [[fateful encounter]].&lt;br /&gt;
** This is likely because only fateful encounter Shaymin can become {{DL|List of Pokémon with form differences|Shaymin|Sky Forme}} and allow the player to receive the [[Gracidea]] in the first place.&lt;br /&gt;
* Although Oak&#039;s Letter is present in the game data for {{game|Diamond and Pearl|s}}, the item was never distributed for those games by Nintendo.&lt;br /&gt;
** A Shaymin could be caught on those games by acquiring Oak&#039;s Letter via [[cheating]], but, due to the fact that {{game|Diamond and Pearl|s}} does not apply the [[fateful encounter]] flag, it would never be able to achieve its Sky Forme.&lt;br /&gt;
* Despite Oak&#039;s Letter only being distributed for Pokémon Platinum, the Wonder Card for the [[List of American region Nintendo Network event Pokémon distributions in Generation VI#Shaymin|Pokémon 20th Anniversary Shaymin]] states that, &amp;quot;With a special letter, Shaymin could first be encountered in the Flower Paradise of Pokémon Diamond and Pokémon Pearl.&amp;quot;&lt;br /&gt;
* [[Marley]] will speak to the player differently with the Oak&#039;s Letter event activated.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{key items color light}}|bordercolor={{key items color}}&lt;br /&gt;
|zh_yue=大木博士的信件 &#039;&#039;{{tt|Daaihmuhk Boksih-dīk Seungihn|Professor Oak&#039;s Letter}}&#039;&#039;&lt;br /&gt;
|zh_cmn=大木博士的信 &#039;&#039;{{tt|Dàmù Bóshì-de Xìn|Professor Oak&#039;s Letter}}&#039;&#039;&lt;br /&gt;
|de=Eichs Brief&lt;br /&gt;
|es_eu=Carta Pr Oak&lt;br /&gt;
|fr_eu=Lettre Chen&lt;br /&gt;
|it=Lettera di Oak	&lt;br /&gt;
|ko=오박사의 편지 	&#039;&#039;O-baksa-ui Pyeonji&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{bulbanews|item|Oak&#039;s Letter}}&lt;br /&gt;
* [[Secret Key (Generation IV)]]&lt;br /&gt;
* [[Member Card]]&lt;br /&gt;
* [[Azure Flute]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{EventExclusive}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Key Items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eichs Brief]]&lt;br /&gt;
[[fr:Lettre Chen]]&lt;br /&gt;
[[it:Lettera di Oak]]&lt;br /&gt;
[[ja:オーキドのてがみ]]&lt;br /&gt;
[[zh:大木的信（道具）]]&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ten_Carat_Hill&amp;diff=2591897</id>
		<title>Talk:Ten Carat Hill</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ten_Carat_Hill&amp;diff=2591897"/>
		<updated>2017-01-29T23:43:23Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Necrozma */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Connecting Locations==&lt;br /&gt;
&lt;br /&gt;
Is it really safe to assume that Hau&#039;oli City is actually directly to the south of Ten Carat Hill? The fact that the demo has a man guide you from the north end of Hau&#039;oli City to the south end of Ten Carat Hill in the demo does not necessarily indicate that the two locations are actually directly connected, and could in fact be meant to compensate for the two locations being farther apart in the final game. —[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 22:13, 18 October 2016 (UTC)&lt;br /&gt;
:It should do for now. &#039;&#039;For now&#039;&#039;, it&#039;s basically true. When the full game is out and we know where it &#039;&#039;really&#039;&#039; is, then yes, it should be based on that instead. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:27, 18 October 2016 (UTC)&lt;br /&gt;
::Well I can add here that the name Ten Carat Hill is most likely based on  {{wp|Diamond Head, Hawaii|Diamond Head}} by the name alone. I know that it is not enough to establish the connection until we get the full game, but I believe that this is the case for this area. If this is on Melemele Island, then there isn&#039;t a doubt in my mind of this connection.—[[User:Naui|Naui]] ([[User talk:Naui|talk]]) 01:12, 19 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Necrozma ==&lt;br /&gt;
&lt;br /&gt;
Necrozma can be obtained here. How should this be represented? [[User:Kidburla|Kidburla]] ([[User talk:Kidburla|talk]]) 17:35, 1 December 2016 (UTC)&lt;br /&gt;
:On a similar note, I believe that [[Sableye#Game locations|Sableye]] can be obtained here, yet its encounter rate is not listed. (So sorry that this does not help with the first point, but it seemed to be in the same vein and I hope that they can share a section!) [[User:Erythro|Erythro]] ([[User talk:Erythro|talk]]) 15:44, 2 December 2016 (UTC)&lt;br /&gt;
::Sableye is apparently only called by Carbink in [[SOS Battle]]s. I never encountered one directly. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:51, 2 December 2016 (UTC)&lt;br /&gt;
:::Maybe they could be represented in a similar manner to the &amp;quot;Special Pokémon&amp;quot; and &amp;quot;[[Horde Encounter]]&amp;quot; sections of the Pokémon tables? Something like this?&lt;br /&gt;
&lt;br /&gt;
{{Catch/header/dn|land}}&lt;br /&gt;
{{Catch/div|land|Special Pokémon}}&lt;br /&gt;
{{Catch/entry7|800|Necrozma|yes|yes|Grass|75|all={{tt|One|What makes it appear}}|type1=Psychic|alliesna=N/A}}&lt;br /&gt;
{{Catch/footer|land}}&lt;br /&gt;
{{Catch/header|cave|no}}&lt;br /&gt;
{{Catch/div|cave|{{color2|000|SOS Battle}}}}&lt;br /&gt;
{{Catch/entry7|302|Sableye|yes|yes|{{color2|000|SOS Battle|SOS Encounter}}|???|all=???&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;called by Carbink&amp;lt;/small&amp;gt;|type1=Dark|type2=Ghost}}&lt;br /&gt;
{{Catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
:::Edit: SOS Battle specific encounters have been solved; we now have a different table template for Gen 7 encounters, hence the bottom table is broken (top table has been updated as it is still an issue). [[User:Jaxon|Jaxon]] ([[User talk:Jaxon|talk]]) 16:58, 3 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::[[User:Jaxon|Jaxon]] ([[User talk:Jaxon|talk]]) 03:22, 3 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Friend, Thank you for the information! I am glad to see that Sableye has been added; would you happen to know whether encounter-rates will be put up for those Pokémon that are only called in SOS battles? (Something tells me that Sableye&#039;s being called by Carbink is rarer than Carbink&#039;s, but I could be wrong.) Also, your table for Necrozma looks very good. [[User:Erythro|Erythro]] ([[User talk:Erythro|talk]]) 21:46, 3 December 2016 (UTC)&lt;br /&gt;
:::::We don&#039;t currently know the rates at which possible allies are called. We have the slots, but not the rate at which each slot is called. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:39, 4 December 2016 (UTC)&lt;br /&gt;
::::::Do we have an approximate rate that Necrozma appears? I was nearly sure that I had missed something, since it took me at least 20 tries to find it. [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 23:43, 29 January 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Transferable rewards ==&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Sun and Pokémon Moon Special Demo Version|Demo Version]] there is an [[Ace Trainer (Trainer class)|Ace Trainer]] who only battles you after you have beaten every other trainer in the area. After beating this Ace Trainer, she gives you a reward that you can transfer to the [[Pokémon Sun and Moon|main games]]. As I am not sure as to what she gives you (I seem to remember it was 3 [[Valuable item#Stardust|Stardust]], but as I said, I&#039;m not certain of this). I won&#039;t be adding this information myself, but if someone knows what she gives you, it would be nice to have it added to the page.&lt;br /&gt;
&lt;br /&gt;
[[User:Jaxon|Jaxon]] ([[User talk:Jaxon|talk]]) 14:08, 4 December 2016 (UTC)&lt;br /&gt;
:It&#039;s a Star Piece. It was on the Demo Version&#039;s page, but it seems it didn&#039;t end up here. I&#039;ve fixed it now. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:16, 4 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Jangmo-o Sprite ==&lt;br /&gt;
In the trainer section for the [[Pokémon Sun and Pokémon Moon Special Demo Version|Demo Version]] for the information on [[Ace Trainer (Trainer class)|Ace Trainer]] Sheri&#039;s party the sprite for her Jangmo-o displays as Hakamo-o&#039;s sprite, this seems to the be the only instance of this (at least on this page) and I checked the edit page to see if I could fix it but it looks like it has something to do with the metadata/template for it. Can someone with more experience than me look into that? {{unsigned|Theapathyimp}}&lt;br /&gt;
&lt;br /&gt;
== Spinda ==&lt;br /&gt;
&lt;br /&gt;
Either I&#039;ve been truly unlucky, or Spinda doesn&#039;t appear in the top left grass patch in the Farthest Hollow. Can anyone confirm ? [[User:Geographik0903|Geographik0903]] ([[User talk:Geographik0903|talk]]) 02:07, 17 December 2016 (UTC)&lt;br /&gt;
:I&#039;ve had what I would call some pretty bad luck while searching for some Pokemon I wouldn&#039;t think would be terribly hard to find. It should be there, though. Just keep trying. How much have you tried? Have you kept any exact track? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:11, 17 December 2016 (UTC)&lt;br /&gt;
::I didn&#039;t keep track, but as soon as I went to the patch under, a Spinda attacked me instantly. It&#039;s hard to tell since the Rotom Map doesn&#039;t show the exact spot because this is, technically, a cave ? (Does it mean Dusk Balls have higher chances? Even though the sky clearly shows up) [[User:Geographik0903|Geographik0903]] ([[User talk:Geographik0903|talk]]) 02:37, 17 December 2016 (UTC)&lt;br /&gt;
:::Just because it doesn&#039;t show on the map doesn&#039;t make it a cave really.&lt;br /&gt;
:::Something like that, where if you just got jumped by a Spinda as soon as you switched, that&#039;s pure luck. If you really want, if you keep wandering around the other field, it should show up fine. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:04, 17 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Island Scan ==&lt;br /&gt;
&lt;br /&gt;
Are we sure that Deino can be encountered in the grass? I looked for quite a while and it never showed up, whereas it appeared very easily in the cave. Normally Island Scan Pokémon seem to be quite common. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:57, 10 January 2017 (UTC)&lt;br /&gt;
:[[Special:Diff/2549264|I guess we&#039;re not]], so I&#039;ve removed it from there. (German wiki also says cave only.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:23, 11 January 2017 (UTC)&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Alola&amp;diff=2549592</id>
		<title>Talk:Alola</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Alola&amp;diff=2549592"/>
		<updated>2016-12-05T18:30:31Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Regional Villains */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Alola an island chain? ==&lt;br /&gt;
&lt;br /&gt;
Looking at the image of Alola it only looks like one island, and I was thinking due to Hawaii being an archipelago we&#039;d see more than just that one island, which I assume is only the starting area. So I was wondering whether we should wait until we get confirmation before we use the image. [[User:Ashitic|Ashitic]] ([[User talk:Ashitic|talk]]) 16:20, 11 May 2016 (UTC)&lt;br /&gt;
:We know the image is of at least part of Alola, and it&#039;s also not confirmed that there are any additional areas, so for now, the image is fine. When Unova and Kalos were first revealed, we used the images of Castelia and Lumiose because those were the only images we had. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 16:38, 11 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Russian name ==&lt;br /&gt;
&lt;br /&gt;
Could someone add that this line to the in other languages section?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ab&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|Russian&lt;br /&gt;
|Алола &#039;&#039;Alola&#039;&#039;&lt;br /&gt;
|Transcription of English anme&lt;br /&gt;
&amp;lt;/ab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 13:56, 2 June 2016 (UTC)&lt;br /&gt;
:Where do you get this from? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:57, 2 June 2016 (UTC)&lt;br /&gt;
::http://www.pokemon-sunmoon.com/ru-ru/ here --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 14:01, 2 June 2016 (UTC)&lt;br /&gt;
:::While you&#039;re at it could you perhaps add the Russian names for Lunala and Solgaleo as well? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 14:04, 2 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Two Smaller Islands?==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t we point out the slightly smaller islands other than the big four and the artificial one?[[User:Lionasad|Lionasad]] ([[User talk:Lionasad|talk]]) 11:19, 3 June 2016 (UTC)&lt;br /&gt;
:It is mentioned in the intro. Also always start new discussions by using the new section button. --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 11:36, 3 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Melemele ==&lt;br /&gt;
&lt;br /&gt;
According to the [https://www.youtube.com/watch?v=Nc03tXikfJs Japanese Pokedex trailer] the first island (northwest on the map) is メレメレ (Melemele, Hawaiian for &amp;quot;Yellow&amp;quot;) --[[User:Deuxhero|Deuxhero]] ([[User talk:Deuxhero|talk]]) 02:03, 6 June 2016 (UTC)&lt;br /&gt;
:There are a couple assumptions in that statement. We only intend to add confirmed (certain) Sun/Moon info. In short: we&#039;re going to wait on more (and English) info. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:07, 6 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guardian Pokemon ==&lt;br /&gt;
&lt;br /&gt;
the gameplay at E3 mentions that there are guardian pokemon for each island, and that there is a festival(s) held for them. Should we add this info now?[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 06:53, 15 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
We need more info about it before we can say for sure. And we don&#039;t even know if Tapu Koko is a Pokémon or not. [[User:Chomper4|Chomper4]] ([[User talk:Chomper4|talk]]) 13:00, 15 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::How much more info do you need to say that each island has a guardian pokemon? also what/who is Tapu Koko?[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 04:56, 20 June 2016 (UTC)&lt;br /&gt;
:::Tapu Koko is one of the guardian Pokemon, according to what the characters say. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 07:21, 20 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I agree we should mention the Islands Guardian Pokémon, but I believe we should refrain from giving them names. Tapu Koko may very well be an epithet, title or alias for the Pokémon. After all, there are no Pokémon with divided names. Pokémon with hyphenated names, yes (Ho-oh); Pokémon with titles, yes (Guardian of Time, etc.); but none that I can remember (unless you want to include Pokémon with alternate forms or Mega evolutions) have two names.([[User:Shadoguardian|Shadoguardian]] ([[User talk:Shadoguardian|talk]]) 07:31, 20 June 2016 (UTC))&lt;br /&gt;
:::Agreed, plus Tapu Koko translates to &amp;quot;Sacred+Blood&amp;quot; so it sounds more like an epithet than it&#039;s actual name.[[User:Animaltamer7|Animaltamer7]]08:29, 20 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Division by Island Name ==&lt;br /&gt;
&lt;br /&gt;
The name of the first island was released today, Melemele Island, so I was wondering if, after the other island names are released, new pages are made for each island. [[User:Srushj11|Srushj11]] ([[User talk:Srushj11|talk]]) 18:44, 1 July 2016 (UTC)&lt;br /&gt;
:We don&#039;t know enough about them yet to say. It might be reasonable to split the islands off into separate articles, or they might work more organically as subsections of the Alola page. It just depends on what the situation is after the game&#039;s released and we know everything. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 18:48, 1 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regional Villains ==&lt;br /&gt;
&lt;br /&gt;
Team Skull as regional villains? I know that the English name is still up for debate. But that&#039;s not stopped us before.&lt;br /&gt;
[[User:CzarTyrant|CzarTyrant]] ([[User talk:CzarTyrant|talk]]) 06:28, 11 August 2016 (UTC)&lt;br /&gt;
:Edit: I tried signing this normally. But the website decided that typing four tildes was &#039;destructive&#039; and therefore didn&#039;t let me do it. {{unsigned|CzarTyrant}}&lt;br /&gt;
::Should Aether Foundation be removed from Regional Villains? Seems like a pretty unnecessary spoiler. [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 18:30, 5 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Akala Island Grand Trial ==&lt;br /&gt;
&lt;br /&gt;
We know that Olivia is going to be the Grand Kahuna --DSDark 18:57, 14 October 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Alternative Russian as stated on the Russian Nintendo website ==&lt;br /&gt;
&lt;br /&gt;
Could someone add the Russian name &amp;lt;code&amp;gt;Алула &#039;&#039;Alula&#039;&#039;&amp;lt;/code&amp;gt; [https://www.nintendo.ru/-/2016/-/-Pokemon-Sun-Pokemon-Moon--1147817.html source here] --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 12:42, 22 October 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Evolution_item&amp;diff=2544097</id>
		<title>Evolution item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Evolution_item&amp;diff=2544097"/>
		<updated>2016-12-02T18:11:26Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Items that induce evolution upon trading */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown name}}&lt;br /&gt;
[[File:Gligar Razor Fang.png|thumb|200px|Ash&#039;s {{AP|Gligar|Gliscor}} reaching for the Razor Fang Ash tossed]]&lt;br /&gt;
An &#039;&#039;&#039;evolution-inducing held item&#039;&#039;&#039; is an item which makes the Pokémon holding it [[Evolution|evolve]] when a certain event happens, such as if the Pokémon is [[trade]]d or leveled up. The item disappears once the Pokémon has evolved. For evolution-inducing items that are not meant to be held, see the page on [[evolutionary stone]]s.&lt;br /&gt;
&lt;br /&gt;
==List of evolution-inducing held items==&lt;br /&gt;
===In the main series===&lt;br /&gt;
====Items that induce evolution upon trading====&lt;br /&gt;
{{anchor|DeepSeaScale}}{{anchor|Deepseascale}}{{Item&lt;br /&gt;
|name=Deep Sea Scale&lt;br /&gt;
|jp={{tt|しんかいのウロコ|Shinkai no Uroko}}&lt;br /&gt;
|jpt=Deep-Sea Scale&lt;br /&gt;
|sprite=DeepSeaScale&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=20000&lt;br /&gt;
|sell=100&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Doubles {{p|Clamperl}}&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|effect2=Causes {{p|Clamperl}} to evolve into {{p|Gorebyss}} when [[trade]]d.&lt;br /&gt;
|descrse=A hold item that raises the &amp;lt;sc&amp;gt;Sp. Def&amp;lt;/sc&amp;gt; of &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. A scale that shines a faint pink. It raises the &amp;lt;sc&amp;gt;Sp. Def&amp;lt;/sc&amp;gt; stat.&lt;br /&gt;
|desccoloxd=A hold item that raises the &amp;lt;sc&amp;gt;Sp. Def&amp;lt;/sc&amp;gt; of &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=An item to be held by &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;. A scale that shines a faint pink, it raises the Sp. Def stat.&lt;br /&gt;
|descbwb2w2=An item to be held by Clamperl. A scale that shines a faint pink, it raises the Sp. Def stat.&lt;br /&gt;
|descxyoras=An item to be held by Clamperl. This scale shines with a faint pink and raises the holder&#039;s Sp. Def stat.&lt;br /&gt;
|locrse=Give {{key|III|Scanner}} to [[Captain Stern]] in the {{ci|Slateport}} Harbor&lt;br /&gt;
|locdppt=Held by {{wild|Chinchou}}, {{wild|Lanturn}}, and {{wild|Relicanth}}&lt;br /&gt;
|lochgss={{rt|20#Items|Kanto|Route 20}}, held by {{wild|Chinchou}}, {{wild|Lanturn}}, and {{wild|Relicanth}}&lt;br /&gt;
|locpbr=14400 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|13|Unova}}, held by {{wild|Chinchou}}, {{wild|Lanturn}}, {{wild|Gorebyss}}, {{wild|Relicanth}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Blue-Striped]])&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[White Forest]], held by {{wild|Chinchou}}, {{wild|Lanturn}}, {{wild|Gorebyss}}, {{wild|Relicanth}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Blue-Striped]])&lt;br /&gt;
|locxy=[[Azure Bay]], [[PokéMileage Club]] (Balloon Popping, Lv. 1), held by {{wild|Chinchou}}, {{wild|Lanturn}}, {{wild|Gorebyss}}, {{wild|Relicanth}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Blue-Striped]])&lt;br /&gt;
|locoras=Held by {{wild|Chinchou}}, {{wild|Lanturn}}, and {{wild|Relicanth}}&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
|notes=Formatted as Deepseascale in the Mystery Dungeon series and as DeepSeaScale in the core series prior to Generation VI.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|DeepSeaTooth}}{{anchor|Deepseatooth}}{{Item&lt;br /&gt;
|name=Deep Sea Tooth&lt;br /&gt;
|jp={{tt|しんかいのキバ|Shinkai no Kiba}}&lt;br /&gt;
|jpt=Deep-Sea Fang&lt;br /&gt;
|sprite=DeepSeaTooth&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=10000&lt;br /&gt;
|sell=100&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Doubles {{p|Clamperl}}&#039;s {{stat|Special Attack}}.&lt;br /&gt;
|effect2=Causes {{p|Clamperl}} to evolve into {{p|Huntail}} when [[trade]]d.&lt;br /&gt;
|descrse=A hold item that raises the &amp;lt;sc&amp;gt;Sp. Atk&amp;lt;/sc&amp;gt; of &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. A fang that gleams a sharp silver. It raises the &amp;lt;sc&amp;gt;Sp. Atk&amp;lt;/sc&amp;gt; stat.&lt;br /&gt;
|desccoloxd=A hold item that raises the &amp;lt;sc&amp;gt;Sp. Atk&amp;lt;/sc&amp;gt; of &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;. &lt;br /&gt;
|descdppthgss=An item to be held by &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;. A fang that gleams a sharp silver, it raises the Sp. Atk stat.&lt;br /&gt;
|descbwb2w2=An item to be held by Clamperl. A fang that gleams a sharp silver, it raises the Sp. Atk stat.&lt;br /&gt;
|descxyoras=An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder&#039;s Sp. Atk stat.&lt;br /&gt;
|locrse=Give {{key|III|Scanner}} to [[Captain Stern]] in the {{ci|Slateport}} Harbor&lt;br /&gt;
|locdppt=Held by {{wild|Carvanha}} and {{wild|Sharpedo}}&lt;br /&gt;
|lochgss={{rt|20#Items|Kanto|Route 20}}&lt;br /&gt;
|locpbr=14400 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|13|Unova}}, {{rt|17|Unova}}, held by {{wild|Carvanha}}, {{wild|Sharpedo}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Red-Striped]])&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[White Forest]], held by {{wild|Carvanha}}, {{wild|Sharpedo}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Red-Striped]])&lt;br /&gt;
|locxy=[[Azure Bay]], [[PokéMileage Club]] (Balloon Popping, Lv. 1), held by {{wild|Carvanha}}, {{wild|Sharpedo}}, {{wild|Huntail}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Red-Striped]])&lt;br /&gt;
|locoras=Held by {{wild|Carvanha}} and {{wild|Sharpedo}}&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
|notes=Formatted as Deepseatooth in the Mystery Dungeon series and as DeepSeaTooth in the core series prior to Generation VI.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dragon Scale&lt;br /&gt;
|jp={{tt|りゅうのウロコ|Ryuu no Uroko}}&lt;br /&gt;
|jpt=Dragon Scale&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=40000&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Causes {{p|Seadra}} to evolve into {{p|Kingdra}} when [[trade]]d.&lt;br /&gt;
|effect2=Boosts the power of {{type|Dragon}} moves by 10% when held.{{sup/2|GSC}}&lt;br /&gt;
|descgsc=A rare dragon-type item.&lt;br /&gt;
|descrse=A strange scale held by &amp;lt;sc&amp;gt;Dragon&amp;lt;/sc&amp;gt;-type &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=A thick and tough scale. A &amp;lt;sc&amp;gt;Dragon&amp;lt;/sc&amp;gt;-type &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; may be holding it.&lt;br /&gt;
|desccoloxd=A strange scale held by &amp;lt;sc&amp;gt;Dragon&amp;lt;/sc&amp;gt;-type &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.&lt;br /&gt;
|descbwb2w2=A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.&lt;br /&gt;
|descxyoras=A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught.&lt;br /&gt;
|locgsc=[[Mt. Mortar]], held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, and {{wild|Dragonair}}&lt;br /&gt;
|locrse=Held by {{wild|Horsea}}, {{wild|Bagon}}&lt;br /&gt;
|locfrlg=[[Water Path]], [[Trainer Tower]] prize&lt;br /&gt;
|locdppt=Held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, {{wild|Dragonair}}&lt;br /&gt;
|lochgss=[[Mt. Mortar]], [[Pokéathlon Dome]]{{dotw|We}}{{dotw|Fr}}, {{pw|Winner&#039;s Path}} (held by {{wild|Horsea}}), held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, and {{wild|Dragonair}}&lt;br /&gt;
|locbw={{rt|13|Unova}}, {{rt|18|Unova}}, held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, {{wild|Dragonair}}, {{wild|Dragonite}}, and {{wild|Kingdra}}&lt;br /&gt;
|locb2w2={{OBP|Victory Road|Black 2 and White 2}}, [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[White Forest]], held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, {{wild|Dragonair}}, {{wild|Dragonite}}, and {{wild|Kingdra}}&lt;br /&gt;
|locxy=[[Terminus Cave]], [[PokéMileage Club]] (Balloon Popping, Lv. 2), held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, and {{wild|Dragonair}}&lt;br /&gt;
|locoras=[[Sky Pillar]], held by {{wild|Horsea}} and {{wild|Seadra}}&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dubious Disc&lt;br /&gt;
|jp={{tt|あやしいパッチ|Ayashii Pacchi}}&lt;br /&gt;
|jpt=Dubious Patch&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=60000&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Causes {{p|Porygon2}} to evolve into {{p|Porygon-Z}} when [[trade]]d.&lt;br /&gt;
|descdppthgss=A transparent device overflowing with dubious data. Its producer is unknown.&lt;br /&gt;
|descbwb2w2=A transparent device overflowing with dubious data. Its producer is unknown.&lt;br /&gt;
|descxyoras=A transparent device overflowing with dubious data. Its producer is unknown.&lt;br /&gt;
|locdppt={{rt|225|Sinnoh}}, [[Team Galactic HQ]]{{sup/4|Pt}}&lt;br /&gt;
|lochgss={{rt|42|Johto}}&lt;br /&gt;
|locpbr=12000 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|13|Unova}}, [[P2 Laboratory]]&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[P2 Laboratory]], [[Black City]]&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 1)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Aether Paradise]], [[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Electirizer&lt;br /&gt;
|jp={{tt|エレキブースター|Ereki Būsutā}}&lt;br /&gt;
|jpt=Elecbooster&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Causes {{p|Electabuzz}} to evolve into {{p|Electivire}} when [[trade]]d.&lt;br /&gt;
|descdppthgss=A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descbwb2w2=A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descxyoras=A box packed with a tremendous amount of electric energy. It&#039;s loved by a certain Pokémon.&lt;br /&gt;
|locdppt=[[Valley Windworks]]{{sup/4|Pt}}, held by {{wild|Elekid}}{{sup/4|DP}} and {{wild|Electabuzz}}{{sup/4|Pt}}&lt;br /&gt;
|lochgss=[[Cerulean Cave]], {{pw|Amity Meadow}}&lt;br /&gt;
|locbw={{rt|13|Unova}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Plasma Frigate]]{{sup/5|W2}}&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 2)&lt;br /&gt;
|locoras=Held by {{wild|Elekid}}, [[Battle Maison]]&lt;br /&gt;
|locsm=[[Seafolk Village]], [[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=King&#039;s Rock&lt;br /&gt;
|jp={{tt|おうじゃのしるし|Ouja no Shirushi}}&lt;br /&gt;
|jpt=King&#039;s Symbol&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=60000&lt;br /&gt;
|sell=50&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using a move that deals damage and does not already have a chance to flinch.{{sup/5|BW}}{{sup/5|B2W2}}{{sup/6|XY}}{{sup/6|ORAS}}&amp;lt;br&amp;gt;&lt;br /&gt;
Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using one of several moves.&amp;lt;ref name=Smogon-flinchitem&amp;gt;[http://web.archive.org/web/20131118015033/http://www.smogon.com/dp/items/kings_rock Smogon&#039;s list of King&#039;s Rock and Razor Fang-affected moves]&amp;lt;/ref&amp;gt;{{sup/4|DPPt}}{{sup/4|HGSS}}&amp;lt;br&amp;gt;&lt;br /&gt;
Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using a move without an added effect.{{sup/2|GSC}}{{sup/3|RSE}}{{sup/3|FRLG}}&lt;br /&gt;
|effect2=Causes {{p|Poliwhirl}} to evolve into {{p|Politoed}} when [[trade]]d.&amp;lt;br&amp;gt;Causes {{p|Slowpoke}} to evolve into {{p|Slowking}} when [[trade]]d.&lt;br /&gt;
|descgsc=May make the foe flinch. (HOLD)&lt;br /&gt;
|descrse=A hold item that may cause flinching when a foe is hit.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. It may cause the foe to flinch upon taking damage.&lt;br /&gt;
|desccoloxd=A hold item that may cause flinching when the foe is hit.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. When the holder inflicts damage, the target may flinch.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.&lt;br /&gt;
|locgsc=[[Slowpoke Well]], held by {{wild|Slowpoke}} and {{wild|Poliwhirl}}&lt;br /&gt;
|locrse=[[Mossdeep City]], {{a|Pickup}}, held by {{wild|Hariyama}}&lt;br /&gt;
|locfrlg=[[Sevault Canyon]], [[Trainer Tower]] prize&lt;br /&gt;
|loccolo=[[Mt. Battle]] (10,000 [[Poké Coupon]]s)&lt;br /&gt;
|locxd=[[Mt. Battle]] (8,000 [[Poké Coupon]]s)&lt;br /&gt;
|locdppt=[[Celestic Town]]{{sup/4|Pt}}, {{a|Pickup}}, held by {{wild|Poliwhirl}}&lt;br /&gt;
|lochgss=[[Slowpoke Well]], {{a|Pickup}}, [[Pokéathlon Dome]]{{dotw|Su}}{{dotw|Mo}}{{dotw|Th}}, held by {{wild|Slowbro}} and {{wild|Poliwhirl}}&lt;br /&gt;
|locpbr=7200 [[Poké Coupon]]s&lt;br /&gt;
|locbw=[[Icirrus City]], {{rt|13|Unova}}, {{a|Pickup}}, held by {{wild|Slowbro}}, {{wild|Poliwhirl}}, {{wild|Poliwrath}}, {{wild|Politoed}}, and {{wild|Slowking}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Nuvema Town]], [[White Forest]], {{a|Pickup}}, [[Unova Link|Transfer]] from {{pkmn|Dream Radar}}, held by {{wild|Poliwhirl}}, {{wild|Poliwrath}}, {{wild|Politoed}}, and {{wild|Hariyama}}&lt;br /&gt;
|locxy=[[Lumiose City]] (Lysandre Cafe), held by {{wild|Poliwhirl}}, {{wild|Poliwrath}}, {{wild|Politoed}}, {{wild|Hariyama}}, and {{wild|Hawlucha}}&lt;br /&gt;
|locoras=[[Mossdeep City]], held by {{wild|Hariyama}}&lt;br /&gt;
|locsm=[[Battle Tree]] (32 [[Battle Point]]s), [[Alola Route 1]] (Trainers&#039; School)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Magmarizer&lt;br /&gt;
|jp={{tt|マグマブースター|Maguma Būsutā}}&lt;br /&gt;
|jpt=Magmabooster&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Causes {{p|Magmar}} to evolve into {{p|Magmortar}} when [[trade]]d.&lt;br /&gt;
|descdppthgss=A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descbwb2w2=A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descxyoras=A box packed with a tremendous amount of magma energy. It&#039;s loved by a certain Pokémon.&lt;br /&gt;
|locdppt={{rt|214|Sinnoh}}{{sup/4|Pt}}, held by {{wild|Magby}}{{sup/4|DP}} and {{wild|Magmar}}{{sup/4|Pt}}&lt;br /&gt;
|lochgss=[[Cinnabar Island]], {{pw|Amity Meadow}}&lt;br /&gt;
|locbw={{rt|13|Unova}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Plasma Frigate]]{{sup/5|B2}}&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 2)&lt;br /&gt;
|locoras=Held by {{wild|Magby}}, [[Battle Maison]]&lt;br /&gt;
|locsm=[[Seafolk Village]], [[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Metal Coat&lt;br /&gt;
|jp={{tt|メタルコート|Metaru Kōto}}&lt;br /&gt;
|jpt=Metal Coat&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=20000{{tt|*|Core series}}&lt;br /&gt;
|sell=50&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|buy2=5000{{tt|*|Conquest}}&lt;br /&gt;
|sell3=2500-3250&lt;br /&gt;
|sellnotes3=Conquest&lt;br /&gt;
|effect=Boosts the power of {{type|Steel}} moves by {{tt|20%|10% prior to Generation IV}} when held.&lt;br /&gt;
|effect2=Causes {{p|Onix}} to evolve into {{p|Steelix}} when [[trade]]d.&amp;lt;br&amp;gt;Causes {{p|Scyther}} to evolve into {{p|Scizor}} when [[traded]].&lt;br /&gt;
|descgsc=Powers up steel-type moves. (HOLD)&lt;br /&gt;
|descrse=A hold item that raises the power of &amp;lt;sc&amp;gt;Steel&amp;lt;/sc&amp;gt;-type moves.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. A special metallic film that boosts the power of &amp;lt;sc&amp;gt;Steel&amp;lt;/sc&amp;gt;-type moves.&lt;br /&gt;
|desccoloxd=A hold item that raises the power of &amp;lt;sc&amp;gt;Steel&amp;lt;/sc&amp;gt;-type moves.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It is a special metallic film that can boost the power of Steel-type moves.&lt;br /&gt;
|locgsc=[[S.S. Aqua]], held by {{wild|Magnemite}}, held by {{DL|In-game trade|Crystal|Maggie}} ([[Kanto Power Plant]]){{sup/2|C}}&lt;br /&gt;
|locrse=Held by {{wild|Magnemite}} and {{wild|Magneton}}&lt;br /&gt;
|locfrlg=[[Memorial Pillar]], [[Trainer Tower]] prize&lt;br /&gt;
|locdppt=[[Iron Island]] (from [[Byron]]), held by {{wild|Magnemite}}, {{wild|Steelix}}, {{wild|Beldum}}, {{wild|Bronzor}}, and {{wild|Bronzong}}&lt;br /&gt;
|lochgss=[[S.S. Aqua]], held by {{wild|Magnemite}}, {{wild|Magneton}}, {{wild|Beldum}}, {{wild|Metang}}, and {{wild|Bronzor}}, held by {{DL|In-game trade|HeartGold and SoulSilver|Maggie}} ([[Kanto Power Plant]]), [[Pokéathlon Dome]]{{dotw|Tu}}{{dotw|Fr}}{{dotw|Sa}}&lt;br /&gt;
|locbw={{rt|13|Unova}}, [[Twist Mountain]], held by {{wild|Magnemite}}, {{wild|Metang}}, {{wild|Metagross}}, and {{wild|Bronzong}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Chargestone Cave]], [[Black City]], held by {{wild|Magnemite}}, {{wild|Magneton}}, {{wild|Metang}}, {{wild|Metagross}}, {{wild|Bronzor}}, {{wild|Bronzong}}, and {{wild|Magnezone}}&lt;br /&gt;
|locxy=[[Poké Ball Factory]], [[PokéMileage Club]] (Balloon Popping, Lv. 1), held by {{wild|Magneton}}&lt;br /&gt;
|locoras=[[New Mauville]], held by {{wild|Skarmory}} and {{wild|Magnemite}}&lt;br /&gt;
|locconquest={{DL|Pokémon Conquest|Traveling merchant}}&lt;br /&gt;
|descconquest=Enables certain Pokémon to evolve. Improves Steel-type attacks.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Prism Scale&lt;br /&gt;
|jp={{tt|きれいなウロコ|Kireina Uroko}}&lt;br /&gt;
|jpt=Beautiful Scale&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=250&lt;br /&gt;
|effect=Causes {{p|Feebas}} to evolve into {{p|Milotic}} when [[trade]]d.{{tt|*|Not required for Feebas to evolve into Milotic. A Feebas with maximum Beauty will still evolve if it is leveled up in the Generation V games.}}&lt;br /&gt;
|descbwb2w2=A mysterious scale that evolves certain Pokémon. It shines in rainbow colors.&lt;br /&gt;
|descxyoras=A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors.&lt;br /&gt;
|locbw={{rt|13|Unova}}, [[Undella Town]], {{a|Pickup}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), {{a|Pickup}}, {{rt|1|Unova}}, [[Undella Town]]&lt;br /&gt;
|locxy=[[Couriway Town]] (reappears over time), [[Pokémon Village]] (Shaking trash cans), [[Lumiose City]] (North Boulevard), {{a|Pickup}}, [[PokéMileage Club]] (Balloon Popping, Lv. 1)&lt;br /&gt;
|locoras=&lt;br /&gt;
|locsm=Fishing spots&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Protector&lt;br /&gt;
|jp={{tt|プロテクター|Purotekutā}}&lt;br /&gt;
|jpt=Protector&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=10000{{tt|*|Core series}}&lt;br /&gt;
|buy2=5000{{tt|*|Conquest}}&lt;br /&gt;
|sell2=2500-3250&lt;br /&gt;
|sellnotes2=Conquest&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Causes {{p|Rhydon}} to evolve into {{p|Rhyperior}} when [[trade]]d.&lt;br /&gt;
|descdppthgss=A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.&lt;br /&gt;
|descbwb2w2=A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.&lt;br /&gt;
|descxyoras=A protective item of some sort. It is extremely stiff and heavy. It&#039;s loved by a certain Pokémon.&lt;br /&gt;
|descconquest=Enables certain Pokémon to evolve.&lt;br /&gt;
|locdppt={{rt|228|Sinnoh}}, [[Iron Island]]{{sup/4|Pt}}&lt;br /&gt;
|lochgss=[[Mt. Mortar]]&lt;br /&gt;
|locpbr=12000 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|11|Unova}}, {{rt|13|Unova}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Black City]], [[Wellspring Cave]]{{sup/5|B2W2}}&lt;br /&gt;
|locxy=[[Battle Maison]], [[Lost Hotel]] (Requires {{m|Rock Smash}}), [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Paniola Town]], [[Battle Tree]]&lt;br /&gt;
|locconquest={{DL|Pokémon Conquest|Traveling merchant}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Reaper Cloth&lt;br /&gt;
|jp={{tt|れいかいのぬの|Reikai no Nuno}}&lt;br /&gt;
|jpt={{color2|000|Ghost World|Spirit World}} Cloth&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=5000{{tt|*|Conquest}}&lt;br /&gt;
|sell2=2500-3250&lt;br /&gt;
|sellnotes2=Conquest&lt;br /&gt;
|effect=If held, causes {{p|Dusclops}} to evolve into {{p|Dusknoir}} when [[trade]]d.&lt;br /&gt;
|tcg=Duskull (Secret Wonders 86)&lt;br /&gt;
|descdppthgss=A cloth imbued with horrifyingly strong spiritual energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descbwb2w2=A cloth imbued with horrifyingly strong spiritual energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descxyoras=A cloth imbued with horrifyingly strong spiritual energy. It&#039;s loved by a certain Pokémon.&lt;br /&gt;
|descconquest=Enables certain Pokémon to evolve.&lt;br /&gt;
|locdppt={{rt|229|Sinnoh}}, [[Turnback Cave]], [[Acuity Lakefront]]{{sup/4|Pt}}&lt;br /&gt;
|lochgss=[[Silver Cave]], held by {{pw|Winner&#039;s Path}} {{wild|Duskull}}&lt;br /&gt;
|locpbr=12000 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|13|Unova}}, {{rt|14|Unova}}&lt;br /&gt;
|locb2w2=[[Dreamyard]], [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}})&lt;br /&gt;
|locxy=[[Battle Maison]], [[Terminus Cave]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
|locconquest={{DL|Pokémon Conquest|Traveling merchant}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sachet&lt;br /&gt;
|jp={{tt|においぶくろ|Nioifukuro}}&lt;br /&gt;
|jpt=Sachet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=no&lt;br /&gt;
|buy=&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=If held, causes {{p|Spritzee}} to evolve into {{p|Aromatisse}} when [[trade]]d.&lt;br /&gt;
|descxyoras=A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it&#039;s loved by a certain Pokémon.&lt;br /&gt;
|locxy={{rt|12|Kalos}}, [[Cyllage City]]{{sup/6|Y}}, [[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 2)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Upgrade}}{{Item&lt;br /&gt;
|name=Up-Grade&lt;br /&gt;
|jp={{tt|アップグレード|Appu Gurēdo}}&lt;br /&gt;
|jpt=Upgrade&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=40000&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=If held, causes {{p|Porygon}} to evolve into {{p|Porygon2}} when [[trade]]d.&lt;br /&gt;
|descgsc=A mysterious box made by &amp;lt;sc&amp;gt;Silph Co&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descrse=A peculiar box made by &amp;lt;sc&amp;gt;Silph Co&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=A transparent device filled with all sorts of data. It is made by &amp;lt;sc&amp;gt;Silph Co&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desccoloxd=A peculiar box made by &amp;lt;sc&amp;gt;Silph Co&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=A transparent device filled with all sorts of data. It was produced by Silph Co.&lt;br /&gt;
|descbwb2w2=A transparent device filled with all sorts of data. It was produced by Silph Co.&lt;br /&gt;
|descxyoras=A transparent device somehow filled with all sorts of data. It was produced by Silph Co. &lt;br /&gt;
|locgsc=[[Silph Co.]]&lt;br /&gt;
|locfrlg=[[Rocket Warehouse]], [[Trainer Tower]] prize&lt;br /&gt;
|locdppt=[[Eterna City]], {{rt|224|Sinnoh}}{{sup/4|Pt}}, [[Team Galactic Eterna Building]]{{sup/4|Pt}}&lt;br /&gt;
|lochgss=[[Silph Co.]]&lt;br /&gt;
|locpbr=9600 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|13|Unova}}, {{rt|15|Unova}}&lt;br /&gt;
|locb2w2=[[Pinwheel Forest]], [[Black City]], [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Striaton City]]&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 1)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Aether House]], [[Battle Tree]]&lt;br /&gt;
|notes=Formatted as Upgrade in the Mystery Dungeon series.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Whipped Dream&lt;br /&gt;
|jp={{tt|ホイップポップ|Hoippu Poppu}}&lt;br /&gt;
|jpt=Whipped Pop&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=no&lt;br /&gt;
|buy=&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=If held, causes {{p|Swirlix}} to evolve into {{p|Slurpuff}} when [[trade]]d.&lt;br /&gt;
|descxyoras=A soft and sweet treat made of fluffy, puffy, whipped and whirled cream. It&#039;s loved by a certain Pokémon.&lt;br /&gt;
|locxy={{rt|12|Kalos}}, [[Cyllage City]]{{sup/6|X}}, [[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items that induce evolution upon leveling up====&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Oval Stone&lt;br /&gt;
|jp={{tt|まんまるいし|Manmaru Ishi}}&lt;br /&gt;
|jpt=Oval Stone&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy={{tt|10000|60000 in White Forest}}&lt;br /&gt;
|effect=If held, causes {{p|Happiny}} to evolve into {{p|Chansey}} when leveled up during the day.&lt;br /&gt;
|descdppthgss=A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.&lt;br /&gt;
|descbwb2w2=A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.&lt;br /&gt;
|descxyoras=A peculiar stone that can make certain species of Pokémon evolve. It&#039;s as round as a Pokémon Egg.&lt;br /&gt;
|locdppt=[[Lost Tower]], [[The Underground]], held by {{wild|Happiny}} and {{wild|Chansey}}&lt;br /&gt;
|lochgss=[[Rock Tunnel]], [[Bug-Catching Contest]] first prize, {{pw|Amity Meadow}}, held by {{wild|Chansey}}&lt;br /&gt;
|locbw=[[Challenger&#039;s Cave]], [[Black City]]{{sup/5|Bl}}, {{DL|Phenomenon|dust cloud}}, held by {{wild|Happiny}}&lt;br /&gt;
|locb2w2=[[Relic Passage]] ({{DL|Phenomenon|dust cloud}}s), [[Reversal Mountain]] ({{DL|Phenomenon|dust cloud}}s), [[Clay Tunnel]] ({{DL|Phenomenon|dust cloud}}s), [[White Forest]]&lt;br /&gt;
|locxy={{kal|Unknown Dungeon}} (regenerates over time), [[PokéMileage Club]] (Balloon Popping, Lv. 2)&lt;br /&gt;
|locoras=Held by {{wild|Happiny}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Razor Claw&lt;br /&gt;
|jp={{tt|するどいツメ|Surudoi Tsume}}&lt;br /&gt;
|jpt=Razor Claw&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=5000{{tt|*|Conquest}}&lt;br /&gt;
|sell2=2500-3250&lt;br /&gt;
|sellnotes2=Conquest&lt;br /&gt;
|effect=Raises the [[critical hit]] ratio of the holder.&lt;br /&gt;
|effect2=If held, causes {{p|Sneasel}} to evolve into {{p|Weavile}} when leveled up during the night.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder&#039;s critical-hit ratio.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder&#039;s critical-hit ratio.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. This sharply hooked claw increases the holder&#039;s critical-hit ratio.&lt;br /&gt;
|descconquest=Enables certain Pokémon to evolve. Increases the probability of attacks hitting enemies&#039; weak spots.&lt;br /&gt;
|locdppt={{rt|224|Sinnoh}}, {{si|Victory Road}}, {{Gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}, [[Team Galactic HQ]]{{sup/4|Pt}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}&lt;br /&gt;
|locbw={{rt|13|Unova}}, [[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Giant Chasm]], [[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locoras=[[Battle Maison]], various [[Mirage Forests]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locconquest={{DL|Pokémon Conquest|Traveling merchant}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Razor Fang&lt;br /&gt;
|jp={{tt|するどいキバ|Surudoi Kiba}}&lt;br /&gt;
|jpt=Razor Fang&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|effect=Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using a move that deals damage and does not already have a chance to flinch.{{sup/5|BW}}&amp;lt;br&amp;gt;&lt;br /&gt;
Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using one of several moves.&amp;lt;ref name=Smogon-flinchitem/&amp;gt;{{sup/4|DPPt}}{{sup/4|HGSS}}&lt;br /&gt;
|effect2=If held, causes {{p|Gligar}} to evolve into {{p|Gliscor}} when leveled up during the night.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It may make foes and allies flinch when the holder inflicts damage.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.&lt;br /&gt;
|locdppt={{Gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}, {{rt|225|Sinnoh}}{{sup/4|Pt}}, {{si|Battle Park}}{{sup/4|DP}}, {{rt|214|Sinnoh}} (hidden){{sup/4|Pt}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}&lt;br /&gt;
|locbw={{rt|13|Unova}}, [[Abundant Shrine]], [[Battle Subway]]&lt;br /&gt;
|locb2w2={{rt|11|Unova}}, [[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locoras=[[Battle Resort]], various [[Mirage Islands]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In the [[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
{{main|Mystery Dungeon evolutionary items}}&lt;br /&gt;
The Mystery Dungeon series introduced some new evolutionary items as the series does not include elements such as day and night, and trading.&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
===Underground===&lt;br /&gt;
This is artwork of the items as seen in the [[Sinnoh]] [[The Underground|Underground]]&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{cynthia color dark}}; border: 5px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Oval Stone.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{rock color dark}}|Oval Stone}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Global Link===&lt;br /&gt;
These are artwork of the items as seen in the [[Pokémon Global Link]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream DeepSeaScale Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream DeepSeaTooth Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{dragon color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dragon Scale Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dubious Disc Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{electric color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Electirizer Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Deep Sea Scale}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Deep Sea Tooth}}&lt;br /&gt;
| style=&amp;quot;background: #{{dragon color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{dragon color dark}}|Dragon Scale}}&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Dubious Disc}}&lt;br /&gt;
| style=&amp;quot;background: #{{electric color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{electric color dark}}|Electirizer}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream King&#039;s Rock Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Magmarizer Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{steel color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Metal Coat Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Oval Stone Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{beauty color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Prism Scale Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|King&#039;s Rock}}&lt;br /&gt;
| style=&amp;quot;background: #{{fire color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{fire color dark}}|Magmarizer}}&lt;br /&gt;
| style=&amp;quot;background: #{{steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{steel color dark}}|Metal Coat}}&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Oval Stone}}&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{beauty color dark}}|Prism Scale}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Protector Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{dark color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Razor Claw Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Razor Fang Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ghost color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Reaper Cloth Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fairy color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Sachet Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{bug color dark}}|Protector}}&lt;br /&gt;
| style=&amp;quot;background: #{{dark color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{dark color dark}}|Razor Claw}}&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{ground color dark}}|Razor Fang}}&lt;br /&gt;
| style=&amp;quot;background: #{{ghost color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{ghost color dark}}|Reaper Cloth}}&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{fairy color dark}}|Sachet}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Up-Grade Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fairy color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Whipped Dream Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Up-Grade}}&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{fairy color dark}}|Whipped Dream}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Many evolution items have appeared in the anime. The first one to appear was the King&#039;s Rock in &#039;&#039;[[EP194|Ring Masters]]&#039;&#039;, which {{Ash}} won in the [[Sumo Conference]] and {{an|Misty}}&#039;s {{p|Poliwhirl}} later used to evolve itself into a {{TP|Misty|Politoed}} in &#039;&#039;[[EP247|Outrageous Fortunes]]&#039;&#039;. Another King&#039;s Rock appeared in &#039;&#039;[[EP260|A Crowning Achievement]]&#039;&#039;, which was found on a rock after the water level in the local river dropped dramatically; [[Alice Telesu|Alice]]&#039;s {{p|Slowpoke}} used it to evolve into a {{p|Slowking}}.&lt;br /&gt;
&lt;br /&gt;
A Deep Sea Scale and Deep Sea Tooth appeared in &#039;&#039;[[AG095|The Evolutionary War]]&#039;&#039; where the people in the [[A-B-C Islands]] were having an argument over which Pokémon was best, {{p|Gorebyss}} or {{p|Huntail}}.&lt;br /&gt;
&lt;br /&gt;
A King&#039;s Rock, two Deep Sea Teeth, and two Deep Sea Scales appeared in &#039;&#039;[[AG112|Showdown At Linoone]]&#039;&#039; as some of the items {{DL|Kimmy Shoney|Tokin}} {{a|Pickup|picked up}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;, {{an|Brock}} carved and made an Oval Stone for his newly born {{p|Happiny}}, which later helped her evolve into a {{TP|Brock|Chansey}} in &#039;&#039;[[DP190|The Brockster is In]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP085|Fighting Fear with Fear!]]&#039;&#039;, Ash got a Razor Fang from [[Gary Oak]] that he used to evolve his {{p|Gligar}} into a {{AP|Gliscor}}.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{beauty color}}; {{roundytop|5px}}&amp;quot; | [[File:King&#039;s Rock anime.png|200px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:DeepSeaScale anime.png|200px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:DeepSeaTooth anime.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{beauty color dark}}|King&#039;s Rock}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Deep Sea Scale}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Deep Sea Tooth}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Oval Stone anime.png|200px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Razor Fang anime.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Oval Stone}}&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{ground color dark}}|Razor Fang}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In &#039;&#039;[[PS108|Quilava Quandary]]&#039;&#039;, {{adv|Gold}} was given a King&#039;s Rock by the [[Day-Care Couple]] after training with them, which he gave to his {{p|Poliwag}} to hold. In &#039;&#039;[[PS109|Ampharos Amore]]&#039;&#039;, Gold&#039;s newly evolved {{p|Poliwhirl}} and {{adv|Silver}}&#039;s {{p|Seadra}} evolved into a [[Polibo|Politoed]] and a {{p|Kingdra}}, respectively, while holding their respective evolutionary items, King&#039;s Rock and Dragon Scale.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS394|Yikes, Yanmega! II]]&#039;&#039;, {{adv|Diamond|Dia}}&#039;s {{p|Lickilicky}}, Kit, used a Protector to protect itself from [[Mars]]&#039;s {{p|Yanmega}} swarm&#039;s soundwaves. [[Roseanne]] later revealed that the Protector was one of the items she used in her research of Pokémon Evolution, the other seen items being a Reaper Cloth, Dragon Scale, Magmarizer, and King&#039;s Rock.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS445|Dealing With A Koffing Fit]]&#039;&#039;, Silver&#039;s {{p|Sneasel}} evolved into a {{TP|Silver|Weavile}} due to having gained experience while holding a Razor Claw, which had been given to Silver by {{adv|Green}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS449|Raising the Stakes with Rhyperior]]&#039;&#039;, it was revealed that Silver had given {{adv|Blue}} a Protector to be held by his {{p|Rhydon}}, allowing it to evolve into a {{TP|Blue|Rhyperior}} when it was traded between the two Trainers. Afterwards, Blue had let Silver keep Rhyperior as a replacement for his lost {{p|Ursaring}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:King&#039;s Rock Adventures.png|A King&#039;s Rock&lt;br /&gt;
File:Protector Adventures.png|A Protector&lt;br /&gt;
File:Evolution items Adventures.png|A Reaper Cloth, Dragon Scale, and Magmarizer&lt;br /&gt;
File:Razor Claw Dusk Stone Adventures.png|A Razor Claw&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|Black and White|s}}, the Prism Scale was incorrectly categorized in the [[Bag]] as a general item and not as an evolution-inducing held item. This was later fixed in {{2v2|Black|White|2}}, but starting from {{g|X and Y}} it is now again incorrectly categorised, this time as a valuable item.&lt;br /&gt;
* Along with being listed amongst the [[evolutionary stone]]s, the Oval Stone has the &amp;quot;Use&amp;quot; option when selected in the Bag, but if the {{player}} tries to use it, it won&#039;t say &amp;quot;Able&amp;quot; under any Pokémon.&lt;br /&gt;
** This makes it the only evolutionary item with &amp;quot;Stone&amp;quot; in its English name which is not an evolutionary stone.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Deep Sea Scale&#039;&#039;&lt;br /&gt;
{{langtable|color={{water color light}}|bordercolor={{water color}}&lt;br /&gt;
|ja=しんかいのウロコ &#039;&#039;Deep-Sea Scale&#039;&#039;&lt;br /&gt;
|fi=Syvänmerensuomu&lt;br /&gt;
|fr=Écaille Océan&amp;lt;br&amp;gt;Écailleocéan{{tt|*|Prior to Generation VI}}&lt;br /&gt;
|de=Abyssplatte&lt;br /&gt;
|it=Squamabissi&lt;br /&gt;
|ko=심해의비늘 &#039;&#039;Simhae-ui Bineul&#039;&#039;&lt;br /&gt;
|es=Escama Marina}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Deep Sea Tooth&#039;&#039;&lt;br /&gt;
{{langtable|color={{water color light}}|bordercolor={{water color}}&lt;br /&gt;
|fi=Syvänmerenhammas&lt;br /&gt;
|ja=しんかいのキバ &#039;&#039;Deep-Sea Fang&#039;&#039;&lt;br /&gt;
|fr=Dent Océan&lt;br /&gt;
|de=Abysszahn&lt;br /&gt;
|it=Dente Abissi&amp;lt;br&amp;gt;Denteabissi{{tt|*|Prior to Generation VI}}&lt;br /&gt;
|ko=심해의이빨 &#039;&#039;Simhae-ui Ippal&#039;&#039;&lt;br /&gt;
|es=Diente Marino}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Dragon Scale&#039;&#039;&lt;br /&gt;
{{langtable|color={{dragon color light}}|bordercolor={{dragon color}}&lt;br /&gt;
|ja=りゅうのウロコ &#039;&#039;Dragon Scale&#039;&#039;&lt;br /&gt;
|fr=Écaille Draco&amp;lt;br&amp;gt;Ecailledraco{{tt|*|Prior to Generation VI}}&lt;br /&gt;
|de=Drachenhaut&lt;br /&gt;
|it=Squama Drago&lt;br /&gt;
|ko=용의비늘 &#039;&#039;Yong-ui Bineul&#039;&#039;&lt;br /&gt;
|es=Escamadragón}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Dubious Disc&#039;&#039;&lt;br /&gt;
{{langtable|color={{normal color light}}|bordercolor={{normal color}}&lt;br /&gt;
|ja=あやしいパッチ &#039;&#039;Dubious Patch&#039;&#039;&lt;br /&gt;
|fr=CD Douteux&lt;br /&gt;
|de=Dubiosdisc&lt;br /&gt;
|it=Dubbiodisco&lt;br /&gt;
|ko=괴상한패치 &#039;&#039;Goesanghan Patch&#039;&#039;&lt;br /&gt;
|es=Discoxtraño}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Electirizer&#039;&#039;&lt;br /&gt;
{{langtable|color={{electric color light}}|bordercolor={{electric color}}&lt;br /&gt;
|ja=エレキブースター &#039;&#039;Elecbooster&#039;&#039;&lt;br /&gt;
|fr=Électriseur&lt;br /&gt;
|de=Stromisierer&lt;br /&gt;
|it=Elettritore&lt;br /&gt;
|ko=에레키부스터 &#039;&#039;Elecbooster&#039;&#039;&lt;br /&gt;
|es=Electrizador}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;King&#039;s Rock&#039;&#039;&lt;br /&gt;
{{langtable|color={{water color light}}|bordercolor={{water color}}&lt;br /&gt;
|ja=おうじゃのしるし &#039;&#039;King&#039;s Symbol&#039;&#039;&lt;br /&gt;
|fr=Roche Royale&lt;br /&gt;
|de=King-Stein&lt;br /&gt;
|it=Roccia di Re&lt;br /&gt;
|ko=왕의징표석 &#039;&#039;Wang-ui Jingpyoseok&#039;&#039;&lt;br /&gt;
|es=Roca del Rey&lt;br /&gt;
|vi=Con dấu Hoàng Gia&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Magmarizer&#039;&#039;&lt;br /&gt;
{{langtable|color={{fire color light}}|bordercolor={{fire color}}&lt;br /&gt;
|ja=マグマブースター &#039;&#039;Magmabooster&#039;&#039;&lt;br /&gt;
|fr=Magmariseur&lt;br /&gt;
|de=Magmaisierer&lt;br /&gt;
|it=Magmatore&lt;br /&gt;
|ko=마그마부스터 &#039;&#039;Magmabooster&#039;&#039;&lt;br /&gt;
|es=Magmatizador}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Metal Coat&#039;&#039;&lt;br /&gt;
{{langtable|color={{steel color light}}|bordercolor={{steel color}}&lt;br /&gt;
|ja=メタルコート &#039;&#039;Metal Coat&#039;&#039;&lt;br /&gt;
|fr=Peau Métal&lt;br /&gt;
|de=Metallmantel&lt;br /&gt;
|it=Metalcoperta&lt;br /&gt;
|ko=금속코트 &#039;&#039;Geumsok Coat&#039;&#039;&lt;br /&gt;
|es={{tt|Revest.|Revestimiento}} Metálico&amp;lt;br&amp;gt;{{tt|Rev.|Revestimiento}} Metálico{{tt|*|prior to Generation VI}}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Oval Stone&#039;&#039;&lt;br /&gt;
{{langtable|color={{normal color light}}|bordercolor={{normal color}}&lt;br /&gt;
|ja=まんまるいし &#039;&#039;Oval Stone&#039;&#039;&lt;br /&gt;
|fr=Pierre Ovale&lt;br /&gt;
|de=Ovaler Stein&lt;br /&gt;
|it=Pietraovale&lt;br /&gt;
|ko=동글동글돌 &#039;&#039;Donggeuldonggeul Dol&#039;&#039;&lt;br /&gt;
|es=Piedra Oval&lt;br /&gt;
|vi=Đá tròn&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Prism Scale&#039;&#039;&lt;br /&gt;
{{langtable|color={{beauty color light}}|bordercolor={{beauty color}}&lt;br /&gt;
|ja=きれいなウロコ &#039;&#039;Beautiful Scale&#039;&#039;&lt;br /&gt;
|fr=Bel&#039;Écaille&lt;br /&gt;
|de=Schönschuppe&lt;br /&gt;
|it=Squama Bella&lt;br /&gt;
|ko=고운비늘 &#039;&#039;Goun Bineul&#039;&#039;&lt;br /&gt;
|es=Escama Bella}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Protector&#039;&#039;&lt;br /&gt;
{{langtable|color={{ground color light}}|bordercolor={{ground color}}&lt;br /&gt;
|ja=プロテクター &#039;&#039;Protector&#039;&#039;&lt;br /&gt;
|fr=Protecteur&lt;br /&gt;
|de=Schützer&lt;br /&gt;
|it=Copertura&lt;br /&gt;
|ko=프로텍터 &#039;&#039;Protector&#039;&#039;&lt;br /&gt;
|es=Protector}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Razor Claw&#039;&#039;&lt;br /&gt;
{{langtable|color={{dark color light}}|bordercolor={{dark color}}&lt;br /&gt;
|ja=するどいツメ &#039;&#039;Razor Claw&#039;&#039;&lt;br /&gt;
|fr=Griffe Rasoir&lt;br /&gt;
|de=Scharfklaue&lt;br /&gt;
|it=Affilartigli&lt;br /&gt;
|ko=예리한손톱 &#039;&#039;Yerihan Sontop&#039;&#039;&lt;br /&gt;
|es=Garra Afilada&amp;lt;br&amp;gt;Garrafilada{{tt|*|Prior to Generation VI}}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Razor Fang&#039;&#039;&lt;br /&gt;
{{langtable|color={{ground color light}}|bordercolor={{ground color}}&lt;br /&gt;
|ja=するどいキバ &#039;&#039;Razor Fang&#039;&#039;&lt;br /&gt;
|fi=Terähammas&lt;br /&gt;
|fr=Croc Rasoir&lt;br /&gt;
|de=Scharfzahn&lt;br /&gt;
|it=Affilodente&lt;br /&gt;
|ko=예리한이빨 &#039;&#039;Yerihan Ippal&#039;&#039;&lt;br /&gt;
|es=Colmillo Agudo&amp;lt;br&amp;gt;Colmillagudo{{tt|*|Prior to Generation VI}}}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Reaper Cloth&#039;&#039;&lt;br /&gt;
{{langtable|color={{ghost color light}}|bordercolor={{ghost color}}&lt;br /&gt;
|ja=れいかいのぬの &#039;&#039;Spirit World Cloth&#039;&#039;&lt;br /&gt;
|fr=Tissu Fauche&lt;br /&gt;
|de=Düsterumhang&lt;br /&gt;
|it=Terrorpanno&lt;br /&gt;
|ko=영계의천 &#039;&#039;Yeonggye-ui Cheon&#039;&#039;&lt;br /&gt;
|es=Tela Terrible&amp;lt;br&amp;gt;Telaterrible{{tt|*|Prior to Generation VI}}}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Sachet&#039;&#039;&lt;br /&gt;
{{langtable|color={{fairy color light}}|bordercolor={{fairy color}}&lt;br /&gt;
|ja=においぶくろ &#039;&#039;Sachet&#039;&#039;&lt;br /&gt;
|fr=Sachet Senteur&lt;br /&gt;
|de=Duftbeutel&lt;br /&gt;
|it=Bustina Aromi&lt;br /&gt;
|ko=향기주머니 &#039;&#039;Hyang-gi Jumeoni&#039;&#039;&lt;br /&gt;
|es=Saquito Fragante}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Up-Grade&#039;&#039;&lt;br /&gt;
{{langtable|color={{normal color light}}|bordercolor={{normal color}}&lt;br /&gt;
|ja=アップグレード &#039;&#039;Upgrade&#039;&#039;&lt;br /&gt;
|fr=Améliorator&lt;br /&gt;
|de=Up-Grade&lt;br /&gt;
|it=Upgrade&lt;br /&gt;
|ko=업그레이드 &#039;&#039;Upgrade&#039;&#039;&lt;br /&gt;
|es=Mejora}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Whipped Dream&#039;&#039;&lt;br /&gt;
{{langtable|color={{fairy color light}}|bordercolor={{fairy color}}&lt;br /&gt;
|ja=ホイップポップ &#039;&#039;Whipped Pop&#039;&#039;&lt;br /&gt;
|fr=Chantibonbon&lt;br /&gt;
|de=Sahnehäubchen&lt;br /&gt;
|it=Dolcespuma&lt;br /&gt;
|ko=휘핑팝 &#039;&#039;Whipping Pop&#039;&#039;&lt;br /&gt;
|es=Dulce de Nata}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Mystery Dungeon evolutionary items]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Held}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Evolutionsitems]]&lt;br /&gt;
[[it:Strumenti evolutivi tenuti]]&lt;br /&gt;
[[ja:するどいツメ]]&lt;br /&gt;
[[pl:Trzymający przedmiot powodujący ewolucję]]&lt;br /&gt;
[[zh:进化携带物品]]&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Evolution_item&amp;diff=2544091</id>
		<title>Evolution item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Evolution_item&amp;diff=2544091"/>
		<updated>2016-12-02T18:08:08Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Items that induce evolution upon trading */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown name}}&lt;br /&gt;
[[File:Gligar Razor Fang.png|thumb|200px|Ash&#039;s {{AP|Gligar|Gliscor}} reaching for the Razor Fang Ash tossed]]&lt;br /&gt;
An &#039;&#039;&#039;evolution-inducing held item&#039;&#039;&#039; is an item which makes the Pokémon holding it [[Evolution|evolve]] when a certain event happens, such as if the Pokémon is [[trade]]d or leveled up. The item disappears once the Pokémon has evolved. For evolution-inducing items that are not meant to be held, see the page on [[evolutionary stone]]s.&lt;br /&gt;
&lt;br /&gt;
==List of evolution-inducing held items==&lt;br /&gt;
===In the main series===&lt;br /&gt;
====Items that induce evolution upon trading====&lt;br /&gt;
{{anchor|DeepSeaScale}}{{anchor|Deepseascale}}{{Item&lt;br /&gt;
|name=Deep Sea Scale&lt;br /&gt;
|jp={{tt|しんかいのウロコ|Shinkai no Uroko}}&lt;br /&gt;
|jpt=Deep-Sea Scale&lt;br /&gt;
|sprite=DeepSeaScale&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=20000&lt;br /&gt;
|sell=100&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Doubles {{p|Clamperl}}&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|effect2=Causes {{p|Clamperl}} to evolve into {{p|Gorebyss}} when [[trade]]d.&lt;br /&gt;
|descrse=A hold item that raises the &amp;lt;sc&amp;gt;Sp. Def&amp;lt;/sc&amp;gt; of &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. A scale that shines a faint pink. It raises the &amp;lt;sc&amp;gt;Sp. Def&amp;lt;/sc&amp;gt; stat.&lt;br /&gt;
|desccoloxd=A hold item that raises the &amp;lt;sc&amp;gt;Sp. Def&amp;lt;/sc&amp;gt; of &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=An item to be held by &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;. A scale that shines a faint pink, it raises the Sp. Def stat.&lt;br /&gt;
|descbwb2w2=An item to be held by Clamperl. A scale that shines a faint pink, it raises the Sp. Def stat.&lt;br /&gt;
|descxyoras=An item to be held by Clamperl. This scale shines with a faint pink and raises the holder&#039;s Sp. Def stat.&lt;br /&gt;
|locrse=Give {{key|III|Scanner}} to [[Captain Stern]] in the {{ci|Slateport}} Harbor&lt;br /&gt;
|locdppt=Held by {{wild|Chinchou}}, {{wild|Lanturn}}, and {{wild|Relicanth}}&lt;br /&gt;
|lochgss={{rt|20#Items|Kanto|Route 20}}, held by {{wild|Chinchou}}, {{wild|Lanturn}}, and {{wild|Relicanth}}&lt;br /&gt;
|locpbr=14400 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|13|Unova}}, held by {{wild|Chinchou}}, {{wild|Lanturn}}, {{wild|Gorebyss}}, {{wild|Relicanth}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Blue-Striped]])&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[White Forest]], held by {{wild|Chinchou}}, {{wild|Lanturn}}, {{wild|Gorebyss}}, {{wild|Relicanth}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Blue-Striped]])&lt;br /&gt;
|locxy=[[Azure Bay]], [[PokéMileage Club]] (Balloon Popping, Lv. 1), held by {{wild|Chinchou}}, {{wild|Lanturn}}, {{wild|Gorebyss}}, {{wild|Relicanth}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Blue-Striped]])&lt;br /&gt;
|locoras=Held by {{wild|Chinchou}}, {{wild|Lanturn}}, and {{wild|Relicanth}}&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
|notes=Formatted as Deepseascale in the Mystery Dungeon series and as DeepSeaScale in the core series prior to Generation VI.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|DeepSeaTooth}}{{anchor|Deepseatooth}}{{Item&lt;br /&gt;
|name=Deep Sea Tooth&lt;br /&gt;
|jp={{tt|しんかいのキバ|Shinkai no Kiba}}&lt;br /&gt;
|jpt=Deep-Sea Fang&lt;br /&gt;
|sprite=DeepSeaTooth&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=10000&lt;br /&gt;
|sell=100&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Doubles {{p|Clamperl}}&#039;s {{stat|Special Attack}}.&lt;br /&gt;
|effect2=Causes {{p|Clamperl}} to evolve into {{p|Huntail}} when [[trade]]d.&lt;br /&gt;
|descrse=A hold item that raises the &amp;lt;sc&amp;gt;Sp. Atk&amp;lt;/sc&amp;gt; of &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. A fang that gleams a sharp silver. It raises the &amp;lt;sc&amp;gt;Sp. Atk&amp;lt;/sc&amp;gt; stat.&lt;br /&gt;
|desccoloxd=A hold item that raises the &amp;lt;sc&amp;gt;Sp. Atk&amp;lt;/sc&amp;gt; of &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;. &lt;br /&gt;
|descdppthgss=An item to be held by &amp;lt;sc&amp;gt;Clamperl&amp;lt;/sc&amp;gt;. A fang that gleams a sharp silver, it raises the Sp. Atk stat.&lt;br /&gt;
|descbwb2w2=An item to be held by Clamperl. A fang that gleams a sharp silver, it raises the Sp. Atk stat.&lt;br /&gt;
|descxyoras=An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder&#039;s Sp. Atk stat.&lt;br /&gt;
|locrse=Give {{key|III|Scanner}} to [[Captain Stern]] in the {{ci|Slateport}} Harbor&lt;br /&gt;
|locdppt=Held by {{wild|Carvanha}} and {{wild|Sharpedo}}&lt;br /&gt;
|lochgss={{rt|20#Items|Kanto|Route 20}}&lt;br /&gt;
|locpbr=14400 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|13|Unova}}, {{rt|17|Unova}}, held by {{wild|Carvanha}}, {{wild|Sharpedo}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Red-Striped]])&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[White Forest]], held by {{wild|Carvanha}}, {{wild|Sharpedo}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Red-Striped]])&lt;br /&gt;
|locxy=[[Azure Bay]], [[PokéMileage Club]] (Balloon Popping, Lv. 1), held by {{wild|Carvanha}}, {{wild|Sharpedo}}, {{wild|Huntail}}, and {{wild|Basculin}} ([[List of Pokémon with form differences#Basculin|Red-Striped]])&lt;br /&gt;
|locoras=Held by {{wild|Carvanha}} and {{wild|Sharpedo}}&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
|notes=Formatted as Deepseatooth in the Mystery Dungeon series and as DeepSeaTooth in the core series prior to Generation VI.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dragon Scale&lt;br /&gt;
|jp={{tt|りゅうのウロコ|Ryuu no Uroko}}&lt;br /&gt;
|jpt=Dragon Scale&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=40000&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Causes {{p|Seadra}} to evolve into {{p|Kingdra}} when [[trade]]d.&lt;br /&gt;
|effect2=Boosts the power of {{type|Dragon}} moves by 10% when held.{{sup/2|GSC}}&lt;br /&gt;
|descgsc=A rare dragon-type item.&lt;br /&gt;
|descrse=A strange scale held by &amp;lt;sc&amp;gt;Dragon&amp;lt;/sc&amp;gt;-type &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=A thick and tough scale. A &amp;lt;sc&amp;gt;Dragon&amp;lt;/sc&amp;gt;-type &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; may be holding it.&lt;br /&gt;
|desccoloxd=A strange scale held by &amp;lt;sc&amp;gt;Dragon&amp;lt;/sc&amp;gt;-type &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.&lt;br /&gt;
|descbwb2w2=A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.&lt;br /&gt;
|descxyoras=A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught.&lt;br /&gt;
|locgsc=[[Mt. Mortar]], held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, and {{wild|Dragonair}}&lt;br /&gt;
|locrse=Held by {{wild|Horsea}}, {{wild|Bagon}}&lt;br /&gt;
|locfrlg=[[Water Path]], [[Trainer Tower]] prize&lt;br /&gt;
|locdppt=Held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, {{wild|Dragonair}}&lt;br /&gt;
|lochgss=[[Mt. Mortar]], [[Pokéathlon Dome]]{{dotw|We}}{{dotw|Fr}}, {{pw|Winner&#039;s Path}} (held by {{wild|Horsea}}), held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, and {{wild|Dragonair}}&lt;br /&gt;
|locbw={{rt|13|Unova}}, {{rt|18|Unova}}, held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, {{wild|Dragonair}}, {{wild|Dragonite}}, and {{wild|Kingdra}}&lt;br /&gt;
|locb2w2={{OBP|Victory Road|Black 2 and White 2}}, [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[White Forest]], held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, {{wild|Dragonair}}, {{wild|Dragonite}}, and {{wild|Kingdra}}&lt;br /&gt;
|locxy=[[Terminus Cave]], [[PokéMileage Club]] (Balloon Popping, Lv. 2), held by {{wild|Horsea}}, {{wild|Seadra}}, {{wild|Dratini}}, and {{wild|Dragonair}}&lt;br /&gt;
|locoras=[[Sky Pillar]], held by {{wild|Horsea}} and {{wild|Seadra}}&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dubious Disc&lt;br /&gt;
|jp={{tt|あやしいパッチ|Ayashii Pacchi}}&lt;br /&gt;
|jpt=Dubious Patch&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=60000&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Causes {{p|Porygon2}} to evolve into {{p|Porygon-Z}} when [[trade]]d.&lt;br /&gt;
|descdppthgss=A transparent device overflowing with dubious data. Its producer is unknown.&lt;br /&gt;
|descbwb2w2=A transparent device overflowing with dubious data. Its producer is unknown.&lt;br /&gt;
|descxyoras=A transparent device overflowing with dubious data. Its producer is unknown.&lt;br /&gt;
|locdppt={{rt|225|Sinnoh}}, [[Team Galactic HQ]]{{sup/4|Pt}}&lt;br /&gt;
|lochgss={{rt|42|Johto}}&lt;br /&gt;
|locpbr=12000 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|13|Unova}}, [[P2 Laboratory]]&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[P2 Laboratory]], [[Black City]]&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 1)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Aether Paradise]], [[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Electirizer&lt;br /&gt;
|jp={{tt|エレキブースター|Ereki Būsutā}}&lt;br /&gt;
|jpt=Elecbooster&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Causes {{p|Electabuzz}} to evolve into {{p|Electivire}} when [[trade]]d.&lt;br /&gt;
|descdppthgss=A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descbwb2w2=A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descxyoras=A box packed with a tremendous amount of electric energy. It&#039;s loved by a certain Pokémon.&lt;br /&gt;
|locdppt=[[Valley Windworks]]{{sup/4|Pt}}, held by {{wild|Elekid}}{{sup/4|DP}} and {{wild|Electabuzz}}{{sup/4|Pt}}&lt;br /&gt;
|lochgss=[[Cerulean Cave]], {{pw|Amity Meadow}}&lt;br /&gt;
|locbw={{rt|13|Unova}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Plasma Frigate]]{{sup/5|W2}}&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 2)&lt;br /&gt;
|locoras=Held by {{wild|Elekid}}, [[Battle Maison]]&lt;br /&gt;
|locsm=[[Seafolk Village]], [[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=King&#039;s Rock&lt;br /&gt;
|jp={{tt|おうじゃのしるし|Ouja no Shirushi}}&lt;br /&gt;
|jpt=King&#039;s Symbol&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=60000&lt;br /&gt;
|sell=50&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using a move that deals damage and does not already have a chance to flinch.{{sup/5|BW}}{{sup/5|B2W2}}{{sup/6|XY}}{{sup/6|ORAS}}&amp;lt;br&amp;gt;&lt;br /&gt;
Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using one of several moves.&amp;lt;ref name=Smogon-flinchitem&amp;gt;[http://web.archive.org/web/20131118015033/http://www.smogon.com/dp/items/kings_rock Smogon&#039;s list of King&#039;s Rock and Razor Fang-affected moves]&amp;lt;/ref&amp;gt;{{sup/4|DPPt}}{{sup/4|HGSS}}&amp;lt;br&amp;gt;&lt;br /&gt;
Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using a move without an added effect.{{sup/2|GSC}}{{sup/3|RSE}}{{sup/3|FRLG}}&lt;br /&gt;
|effect2=Causes {{p|Poliwhirl}} to evolve into {{p|Politoed}} when [[trade]]d.&amp;lt;br&amp;gt;Causes {{p|Slowpoke}} to evolve into {{p|Slowking}} when [[trade]]d.&lt;br /&gt;
|descgsc=May make the foe flinch. (HOLD)&lt;br /&gt;
|descrse=A hold item that may cause flinching when a foe is hit.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. It may cause the foe to flinch upon taking damage.&lt;br /&gt;
|desccoloxd=A hold item that may cause flinching when the foe is hit.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. When the holder inflicts damage, the target may flinch.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.&lt;br /&gt;
|locgsc=[[Slowpoke Well]], held by {{wild|Slowpoke}} and {{wild|Poliwhirl}}&lt;br /&gt;
|locrse=[[Mossdeep City]], {{a|Pickup}}, held by {{wild|Hariyama}}&lt;br /&gt;
|locfrlg=[[Sevault Canyon]], [[Trainer Tower]] prize&lt;br /&gt;
|loccolo=[[Mt. Battle]] (10,000 [[Poké Coupon]]s)&lt;br /&gt;
|locxd=[[Mt. Battle]] (8,000 [[Poké Coupon]]s)&lt;br /&gt;
|locdppt=[[Celestic Town]]{{sup/4|Pt}}, {{a|Pickup}}, held by {{wild|Poliwhirl}}&lt;br /&gt;
|lochgss=[[Slowpoke Well]], {{a|Pickup}}, [[Pokéathlon Dome]]{{dotw|Su}}{{dotw|Mo}}{{dotw|Th}}, held by {{wild|Slowbro}} and {{wild|Poliwhirl}}&lt;br /&gt;
|locpbr=7200 [[Poké Coupon]]s&lt;br /&gt;
|locbw=[[Icirrus City]], {{rt|13|Unova}}, {{a|Pickup}}, held by {{wild|Slowbro}}, {{wild|Poliwhirl}}, {{wild|Poliwrath}}, {{wild|Politoed}}, and {{wild|Slowking}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Nuvema Town]], [[White Forest]], {{a|Pickup}}, [[Unova Link|Transfer]] from {{pkmn|Dream Radar}}, held by {{wild|Poliwhirl}}, {{wild|Poliwrath}}, {{wild|Politoed}}, and {{wild|Hariyama}}&lt;br /&gt;
|locxy=[[Lumiose City]] (Lysandre Cafe), held by {{wild|Poliwhirl}}, {{wild|Poliwrath}}, {{wild|Politoed}}, {{wild|Hariyama}}, and {{wild|Hawlucha}}&lt;br /&gt;
|locoras=[[Mossdeep City]], held by {{wild|Hariyama}}&lt;br /&gt;
|locsm=[[Battle Tree]], [[Alola Route 1]] (Trainers&#039; School)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Magmarizer&lt;br /&gt;
|jp={{tt|マグマブースター|Maguma Būsutā}}&lt;br /&gt;
|jpt=Magmabooster&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Causes {{p|Magmar}} to evolve into {{p|Magmortar}} when [[trade]]d.&lt;br /&gt;
|descdppthgss=A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descbwb2w2=A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descxyoras=A box packed with a tremendous amount of magma energy. It&#039;s loved by a certain Pokémon.&lt;br /&gt;
|locdppt={{rt|214|Sinnoh}}{{sup/4|Pt}}, held by {{wild|Magby}}{{sup/4|DP}} and {{wild|Magmar}}{{sup/4|Pt}}&lt;br /&gt;
|lochgss=[[Cinnabar Island]], {{pw|Amity Meadow}}&lt;br /&gt;
|locbw={{rt|13|Unova}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Plasma Frigate]]{{sup/5|B2}}&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 2)&lt;br /&gt;
|locoras=Held by {{wild|Magby}}, [[Battle Maison]]&lt;br /&gt;
|locsm=[[Seafolk Village]], [[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Metal Coat&lt;br /&gt;
|jp={{tt|メタルコート|Metaru Kōto}}&lt;br /&gt;
|jpt=Metal Coat&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=20000{{tt|*|Core series}}&lt;br /&gt;
|sell=50&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|buy2=5000{{tt|*|Conquest}}&lt;br /&gt;
|sell3=2500-3250&lt;br /&gt;
|sellnotes3=Conquest&lt;br /&gt;
|effect=Boosts the power of {{type|Steel}} moves by {{tt|20%|10% prior to Generation IV}} when held.&lt;br /&gt;
|effect2=Causes {{p|Onix}} to evolve into {{p|Steelix}} when [[trade]]d.&amp;lt;br&amp;gt;Causes {{p|Scyther}} to evolve into {{p|Scizor}} when [[traded]].&lt;br /&gt;
|descgsc=Powers up steel-type moves. (HOLD)&lt;br /&gt;
|descrse=A hold item that raises the power of &amp;lt;sc&amp;gt;Steel&amp;lt;/sc&amp;gt;-type moves.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. A special metallic film that boosts the power of &amp;lt;sc&amp;gt;Steel&amp;lt;/sc&amp;gt;-type moves.&lt;br /&gt;
|desccoloxd=A hold item that raises the power of &amp;lt;sc&amp;gt;Steel&amp;lt;/sc&amp;gt;-type moves.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It is a special metallic film that can boost the power of Steel-type moves.&lt;br /&gt;
|locgsc=[[S.S. Aqua]], held by {{wild|Magnemite}}, held by {{DL|In-game trade|Crystal|Maggie}} ([[Kanto Power Plant]]){{sup/2|C}}&lt;br /&gt;
|locrse=Held by {{wild|Magnemite}} and {{wild|Magneton}}&lt;br /&gt;
|locfrlg=[[Memorial Pillar]], [[Trainer Tower]] prize&lt;br /&gt;
|locdppt=[[Iron Island]] (from [[Byron]]), held by {{wild|Magnemite}}, {{wild|Steelix}}, {{wild|Beldum}}, {{wild|Bronzor}}, and {{wild|Bronzong}}&lt;br /&gt;
|lochgss=[[S.S. Aqua]], held by {{wild|Magnemite}}, {{wild|Magneton}}, {{wild|Beldum}}, {{wild|Metang}}, and {{wild|Bronzor}}, held by {{DL|In-game trade|HeartGold and SoulSilver|Maggie}} ([[Kanto Power Plant]]), [[Pokéathlon Dome]]{{dotw|Tu}}{{dotw|Fr}}{{dotw|Sa}}&lt;br /&gt;
|locbw={{rt|13|Unova}}, [[Twist Mountain]], held by {{wild|Magnemite}}, {{wild|Metang}}, {{wild|Metagross}}, and {{wild|Bronzong}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Chargestone Cave]], [[Black City]], held by {{wild|Magnemite}}, {{wild|Magneton}}, {{wild|Metang}}, {{wild|Metagross}}, {{wild|Bronzor}}, {{wild|Bronzong}}, and {{wild|Magnezone}}&lt;br /&gt;
|locxy=[[Poké Ball Factory]], [[PokéMileage Club]] (Balloon Popping, Lv. 1), held by {{wild|Magneton}}&lt;br /&gt;
|locoras=[[New Mauville]], held by {{wild|Skarmory}} and {{wild|Magnemite}}&lt;br /&gt;
|locconquest={{DL|Pokémon Conquest|Traveling merchant}}&lt;br /&gt;
|descconquest=Enables certain Pokémon to evolve. Improves Steel-type attacks.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Prism Scale&lt;br /&gt;
|jp={{tt|きれいなウロコ|Kireina Uroko}}&lt;br /&gt;
|jpt=Beautiful Scale&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=250&lt;br /&gt;
|effect=Causes {{p|Feebas}} to evolve into {{p|Milotic}} when [[trade]]d.{{tt|*|Not required for Feebas to evolve into Milotic. A Feebas with maximum Beauty will still evolve if it is leveled up in the Generation V games.}}&lt;br /&gt;
|descbwb2w2=A mysterious scale that evolves certain Pokémon. It shines in rainbow colors.&lt;br /&gt;
|descxyoras=A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors.&lt;br /&gt;
|locbw={{rt|13|Unova}}, [[Undella Town]], {{a|Pickup}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), {{a|Pickup}}, {{rt|1|Unova}}, [[Undella Town]]&lt;br /&gt;
|locxy=[[Couriway Town]] (reappears over time), [[Pokémon Village]] (Shaking trash cans), [[Lumiose City]] (North Boulevard), {{a|Pickup}}, [[PokéMileage Club]] (Balloon Popping, Lv. 1)&lt;br /&gt;
|locoras=&lt;br /&gt;
|locsm=Fishing spots&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Protector&lt;br /&gt;
|jp={{tt|プロテクター|Purotekutā}}&lt;br /&gt;
|jpt=Protector&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=10000{{tt|*|Core series}}&lt;br /&gt;
|buy2=5000{{tt|*|Conquest}}&lt;br /&gt;
|sell2=2500-3250&lt;br /&gt;
|sellnotes2=Conquest&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=Causes {{p|Rhydon}} to evolve into {{p|Rhyperior}} when [[trade]]d.&lt;br /&gt;
|descdppthgss=A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.&lt;br /&gt;
|descbwb2w2=A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.&lt;br /&gt;
|descxyoras=A protective item of some sort. It is extremely stiff and heavy. It&#039;s loved by a certain Pokémon.&lt;br /&gt;
|descconquest=Enables certain Pokémon to evolve.&lt;br /&gt;
|locdppt={{rt|228|Sinnoh}}, [[Iron Island]]{{sup/4|Pt}}&lt;br /&gt;
|lochgss=[[Mt. Mortar]]&lt;br /&gt;
|locpbr=12000 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|11|Unova}}, {{rt|13|Unova}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Black City]], [[Wellspring Cave]]{{sup/5|B2W2}}&lt;br /&gt;
|locxy=[[Battle Maison]], [[Lost Hotel]] (Requires {{m|Rock Smash}}), [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Paniola Town]], [[Battle Tree]]&lt;br /&gt;
|locconquest={{DL|Pokémon Conquest|Traveling merchant}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Reaper Cloth&lt;br /&gt;
|jp={{tt|れいかいのぬの|Reikai no Nuno}}&lt;br /&gt;
|jpt={{color2|000|Ghost World|Spirit World}} Cloth&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=5000{{tt|*|Conquest}}&lt;br /&gt;
|sell2=2500-3250&lt;br /&gt;
|sellnotes2=Conquest&lt;br /&gt;
|effect=If held, causes {{p|Dusclops}} to evolve into {{p|Dusknoir}} when [[trade]]d.&lt;br /&gt;
|tcg=Duskull (Secret Wonders 86)&lt;br /&gt;
|descdppthgss=A cloth imbued with horrifyingly strong spiritual energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descbwb2w2=A cloth imbued with horrifyingly strong spiritual energy. It is loved by a certain Pokémon.&lt;br /&gt;
|descxyoras=A cloth imbued with horrifyingly strong spiritual energy. It&#039;s loved by a certain Pokémon.&lt;br /&gt;
|descconquest=Enables certain Pokémon to evolve.&lt;br /&gt;
|locdppt={{rt|229|Sinnoh}}, [[Turnback Cave]], [[Acuity Lakefront]]{{sup/4|Pt}}&lt;br /&gt;
|lochgss=[[Silver Cave]], held by {{pw|Winner&#039;s Path}} {{wild|Duskull}}&lt;br /&gt;
|locpbr=12000 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|13|Unova}}, {{rt|14|Unova}}&lt;br /&gt;
|locb2w2=[[Dreamyard]], [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}})&lt;br /&gt;
|locxy=[[Battle Maison]], [[Terminus Cave]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
|locconquest={{DL|Pokémon Conquest|Traveling merchant}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sachet&lt;br /&gt;
|jp={{tt|においぶくろ|Nioifukuro}}&lt;br /&gt;
|jpt=Sachet&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=no&lt;br /&gt;
|buy=&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=If held, causes {{p|Spritzee}} to evolve into {{p|Aromatisse}} when [[trade]]d.&lt;br /&gt;
|descxyoras=A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it&#039;s loved by a certain Pokémon.&lt;br /&gt;
|locxy={{rt|12|Kalos}}, [[Cyllage City]]{{sup/6|Y}}, [[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 2)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Upgrade}}{{Item&lt;br /&gt;
|name=Up-Grade&lt;br /&gt;
|jp={{tt|アップグレード|Appu Gurēdo}}&lt;br /&gt;
|jpt=Upgrade&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=40000&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=If held, causes {{p|Porygon}} to evolve into {{p|Porygon2}} when [[trade]]d.&lt;br /&gt;
|descgsc=A mysterious box made by &amp;lt;sc&amp;gt;Silph Co&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descrse=A peculiar box made by &amp;lt;sc&amp;gt;Silph Co&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=A transparent device filled with all sorts of data. It is made by &amp;lt;sc&amp;gt;Silph Co&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desccoloxd=A peculiar box made by &amp;lt;sc&amp;gt;Silph Co&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=A transparent device filled with all sorts of data. It was produced by Silph Co.&lt;br /&gt;
|descbwb2w2=A transparent device filled with all sorts of data. It was produced by Silph Co.&lt;br /&gt;
|descxyoras=A transparent device somehow filled with all sorts of data. It was produced by Silph Co. &lt;br /&gt;
|locgsc=[[Silph Co.]]&lt;br /&gt;
|locfrlg=[[Rocket Warehouse]], [[Trainer Tower]] prize&lt;br /&gt;
|locdppt=[[Eterna City]], {{rt|224|Sinnoh}}{{sup/4|Pt}}, [[Team Galactic Eterna Building]]{{sup/4|Pt}}&lt;br /&gt;
|lochgss=[[Silph Co.]]&lt;br /&gt;
|locpbr=9600 [[Poké Coupon]]s&lt;br /&gt;
|locbw={{rt|13|Unova}}, {{rt|15|Unova}}&lt;br /&gt;
|locb2w2=[[Pinwheel Forest]], [[Black City]], [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Striaton City]]&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 1)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Aether House]], [[Battle Tree]]&lt;br /&gt;
|notes=Formatted as Upgrade in the Mystery Dungeon series.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Whipped Dream&lt;br /&gt;
|jp={{tt|ホイップポップ|Hoippu Poppu}}&lt;br /&gt;
|jpt=Whipped Pop&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=no&lt;br /&gt;
|buy=&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|effect=If held, causes {{p|Swirlix}} to evolve into {{p|Slurpuff}} when [[trade]]d.&lt;br /&gt;
|descxyoras=A soft and sweet treat made of fluffy, puffy, whipped and whirled cream. It&#039;s loved by a certain Pokémon.&lt;br /&gt;
|locxy={{rt|12|Kalos}}, [[Cyllage City]]{{sup/6|X}}, [[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locoras=[[Battle Resort]]&lt;br /&gt;
|locsm=[[Battle Tree]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Items that induce evolution upon leveling up====&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Oval Stone&lt;br /&gt;
|jp={{tt|まんまるいし|Manmaru Ishi}}&lt;br /&gt;
|jpt=Oval Stone&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy={{tt|10000|60000 in White Forest}}&lt;br /&gt;
|effect=If held, causes {{p|Happiny}} to evolve into {{p|Chansey}} when leveled up during the day.&lt;br /&gt;
|descdppthgss=A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.&lt;br /&gt;
|descbwb2w2=A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.&lt;br /&gt;
|descxyoras=A peculiar stone that can make certain species of Pokémon evolve. It&#039;s as round as a Pokémon Egg.&lt;br /&gt;
|locdppt=[[Lost Tower]], [[The Underground]], held by {{wild|Happiny}} and {{wild|Chansey}}&lt;br /&gt;
|lochgss=[[Rock Tunnel]], [[Bug-Catching Contest]] first prize, {{pw|Amity Meadow}}, held by {{wild|Chansey}}&lt;br /&gt;
|locbw=[[Challenger&#039;s Cave]], [[Black City]]{{sup/5|Bl}}, {{DL|Phenomenon|dust cloud}}, held by {{wild|Happiny}}&lt;br /&gt;
|locb2w2=[[Relic Passage]] ({{DL|Phenomenon|dust cloud}}s), [[Reversal Mountain]] ({{DL|Phenomenon|dust cloud}}s), [[Clay Tunnel]] ({{DL|Phenomenon|dust cloud}}s), [[White Forest]]&lt;br /&gt;
|locxy={{kal|Unknown Dungeon}} (regenerates over time), [[PokéMileage Club]] (Balloon Popping, Lv. 2)&lt;br /&gt;
|locoras=Held by {{wild|Happiny}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Razor Claw&lt;br /&gt;
|jp={{tt|するどいツメ|Surudoi Tsume}}&lt;br /&gt;
|jpt=Razor Claw&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|sellnotes=Core series&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=5000{{tt|*|Conquest}}&lt;br /&gt;
|sell2=2500-3250&lt;br /&gt;
|sellnotes2=Conquest&lt;br /&gt;
|effect=Raises the [[critical hit]] ratio of the holder.&lt;br /&gt;
|effect2=If held, causes {{p|Sneasel}} to evolve into {{p|Weavile}} when leveled up during the night.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder&#039;s critical-hit ratio.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder&#039;s critical-hit ratio.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. This sharply hooked claw increases the holder&#039;s critical-hit ratio.&lt;br /&gt;
|descconquest=Enables certain Pokémon to evolve. Increases the probability of attacks hitting enemies&#039; weak spots.&lt;br /&gt;
|locdppt={{rt|224|Sinnoh}}, {{si|Victory Road}}, {{Gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}, [[Team Galactic HQ]]{{sup/4|Pt}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}&lt;br /&gt;
|locbw={{rt|13|Unova}}, [[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Giant Chasm]], [[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locoras=[[Battle Maison]], various [[Mirage Forests]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locconquest={{DL|Pokémon Conquest|Traveling merchant}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Razor Fang&lt;br /&gt;
|jp={{tt|するどいキバ|Surudoi Kiba}}&lt;br /&gt;
|jpt=Razor Fang&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1050&lt;br /&gt;
|effect=Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using a move that deals damage and does not already have a chance to flinch.{{sup/5|BW}}&amp;lt;br&amp;gt;&lt;br /&gt;
Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using one of several moves.&amp;lt;ref name=Smogon-flinchitem/&amp;gt;{{sup/4|DPPt}}{{sup/4|HGSS}}&lt;br /&gt;
|effect2=If held, causes {{p|Gligar}} to evolve into {{p|Gliscor}} when leveled up during the night.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It may make foes and allies flinch when the holder inflicts damage.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.&lt;br /&gt;
|locdppt={{Gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}, {{rt|225|Sinnoh}}{{sup/4|Pt}}, {{si|Battle Park}}{{sup/4|DP}}, {{rt|214|Sinnoh}} (hidden){{sup/4|Pt}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}&lt;br /&gt;
|locbw={{rt|13|Unova}}, [[Abundant Shrine]], [[Battle Subway]]&lt;br /&gt;
|locb2w2={{rt|11|Unova}}, [[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
|locoras=[[Battle Resort]], various [[Mirage Islands]], [[PokéMileage Club]] (Balloon Popping, Lv. 3)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In the [[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
{{main|Mystery Dungeon evolutionary items}}&lt;br /&gt;
The Mystery Dungeon series introduced some new evolutionary items as the series does not include elements such as day and night, and trading.&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
===Underground===&lt;br /&gt;
This is artwork of the items as seen in the [[Sinnoh]] [[The Underground|Underground]]&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{cynthia color dark}}; border: 5px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Oval Stone.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{rock color dark}}|Oval Stone}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Global Link===&lt;br /&gt;
These are artwork of the items as seen in the [[Pokémon Global Link]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream DeepSeaScale Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream DeepSeaTooth Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{dragon color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dragon Scale Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dubious Disc Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{electric color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Electirizer Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Deep Sea Scale}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Deep Sea Tooth}}&lt;br /&gt;
| style=&amp;quot;background: #{{dragon color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{dragon color dark}}|Dragon Scale}}&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Dubious Disc}}&lt;br /&gt;
| style=&amp;quot;background: #{{electric color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{electric color dark}}|Electirizer}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream King&#039;s Rock Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Magmarizer Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{steel color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Metal Coat Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Oval Stone Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{beauty color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Prism Scale Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|King&#039;s Rock}}&lt;br /&gt;
| style=&amp;quot;background: #{{fire color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{fire color dark}}|Magmarizer}}&lt;br /&gt;
| style=&amp;quot;background: #{{steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{steel color dark}}|Metal Coat}}&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Oval Stone}}&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{beauty color dark}}|Prism Scale}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Protector Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{dark color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Razor Claw Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Razor Fang Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ghost color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Reaper Cloth Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fairy color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Sachet Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{bug color dark}}|Protector}}&lt;br /&gt;
| style=&amp;quot;background: #{{dark color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{dark color dark}}|Razor Claw}}&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{ground color dark}}|Razor Fang}}&lt;br /&gt;
| style=&amp;quot;background: #{{ghost color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{ghost color dark}}|Reaper Cloth}}&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{fairy color dark}}|Sachet}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Up-Grade Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fairy color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Whipped Dream Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Up-Grade}}&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{fairy color dark}}|Whipped Dream}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Many evolution items have appeared in the anime. The first one to appear was the King&#039;s Rock in &#039;&#039;[[EP194|Ring Masters]]&#039;&#039;, which {{Ash}} won in the [[Sumo Conference]] and {{an|Misty}}&#039;s {{p|Poliwhirl}} later used to evolve itself into a {{TP|Misty|Politoed}} in &#039;&#039;[[EP247|Outrageous Fortunes]]&#039;&#039;. Another King&#039;s Rock appeared in &#039;&#039;[[EP260|A Crowning Achievement]]&#039;&#039;, which was found on a rock after the water level in the local river dropped dramatically; [[Alice Telesu|Alice]]&#039;s {{p|Slowpoke}} used it to evolve into a {{p|Slowking}}.&lt;br /&gt;
&lt;br /&gt;
A Deep Sea Scale and Deep Sea Tooth appeared in &#039;&#039;[[AG095|The Evolutionary War]]&#039;&#039; where the people in the [[A-B-C Islands]] were having an argument over which Pokémon was best, {{p|Gorebyss}} or {{p|Huntail}}.&lt;br /&gt;
&lt;br /&gt;
A King&#039;s Rock, two Deep Sea Teeth, and two Deep Sea Scales appeared in &#039;&#039;[[AG112|Showdown At Linoone]]&#039;&#039; as some of the items {{DL|Kimmy Shoney|Tokin}} {{a|Pickup|picked up}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;, {{an|Brock}} carved and made an Oval Stone for his newly born {{p|Happiny}}, which later helped her evolve into a {{TP|Brock|Chansey}} in &#039;&#039;[[DP190|The Brockster is In]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP085|Fighting Fear with Fear!]]&#039;&#039;, Ash got a Razor Fang from [[Gary Oak]] that he used to evolve his {{p|Gligar}} into a {{AP|Gliscor}}.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{beauty color}}; {{roundytop|5px}}&amp;quot; | [[File:King&#039;s Rock anime.png|200px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:DeepSeaScale anime.png|200px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:DeepSeaTooth anime.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{beauty color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{beauty color dark}}|King&#039;s Rock}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Deep Sea Scale}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Deep Sea Tooth}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Oval Stone anime.png|200px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Razor Fang anime.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Oval Stone}}&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{ground color dark}}|Razor Fang}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In &#039;&#039;[[PS108|Quilava Quandary]]&#039;&#039;, {{adv|Gold}} was given a King&#039;s Rock by the [[Day-Care Couple]] after training with them, which he gave to his {{p|Poliwag}} to hold. In &#039;&#039;[[PS109|Ampharos Amore]]&#039;&#039;, Gold&#039;s newly evolved {{p|Poliwhirl}} and {{adv|Silver}}&#039;s {{p|Seadra}} evolved into a [[Polibo|Politoed]] and a {{p|Kingdra}}, respectively, while holding their respective evolutionary items, King&#039;s Rock and Dragon Scale.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS394|Yikes, Yanmega! II]]&#039;&#039;, {{adv|Diamond|Dia}}&#039;s {{p|Lickilicky}}, Kit, used a Protector to protect itself from [[Mars]]&#039;s {{p|Yanmega}} swarm&#039;s soundwaves. [[Roseanne]] later revealed that the Protector was one of the items she used in her research of Pokémon Evolution, the other seen items being a Reaper Cloth, Dragon Scale, Magmarizer, and King&#039;s Rock.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS445|Dealing With A Koffing Fit]]&#039;&#039;, Silver&#039;s {{p|Sneasel}} evolved into a {{TP|Silver|Weavile}} due to having gained experience while holding a Razor Claw, which had been given to Silver by {{adv|Green}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS449|Raising the Stakes with Rhyperior]]&#039;&#039;, it was revealed that Silver had given {{adv|Blue}} a Protector to be held by his {{p|Rhydon}}, allowing it to evolve into a {{TP|Blue|Rhyperior}} when it was traded between the two Trainers. Afterwards, Blue had let Silver keep Rhyperior as a replacement for his lost {{p|Ursaring}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:King&#039;s Rock Adventures.png|A King&#039;s Rock&lt;br /&gt;
File:Protector Adventures.png|A Protector&lt;br /&gt;
File:Evolution items Adventures.png|A Reaper Cloth, Dragon Scale, and Magmarizer&lt;br /&gt;
File:Razor Claw Dusk Stone Adventures.png|A Razor Claw&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|Black and White|s}}, the Prism Scale was incorrectly categorized in the [[Bag]] as a general item and not as an evolution-inducing held item. This was later fixed in {{2v2|Black|White|2}}, but starting from {{g|X and Y}} it is now again incorrectly categorised, this time as a valuable item.&lt;br /&gt;
* Along with being listed amongst the [[evolutionary stone]]s, the Oval Stone has the &amp;quot;Use&amp;quot; option when selected in the Bag, but if the {{player}} tries to use it, it won&#039;t say &amp;quot;Able&amp;quot; under any Pokémon.&lt;br /&gt;
** This makes it the only evolutionary item with &amp;quot;Stone&amp;quot; in its English name which is not an evolutionary stone.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Deep Sea Scale&#039;&#039;&lt;br /&gt;
{{langtable|color={{water color light}}|bordercolor={{water color}}&lt;br /&gt;
|ja=しんかいのウロコ &#039;&#039;Deep-Sea Scale&#039;&#039;&lt;br /&gt;
|fi=Syvänmerensuomu&lt;br /&gt;
|fr=Écaille Océan&amp;lt;br&amp;gt;Écailleocéan{{tt|*|Prior to Generation VI}}&lt;br /&gt;
|de=Abyssplatte&lt;br /&gt;
|it=Squamabissi&lt;br /&gt;
|ko=심해의비늘 &#039;&#039;Simhae-ui Bineul&#039;&#039;&lt;br /&gt;
|es=Escama Marina}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Deep Sea Tooth&#039;&#039;&lt;br /&gt;
{{langtable|color={{water color light}}|bordercolor={{water color}}&lt;br /&gt;
|fi=Syvänmerenhammas&lt;br /&gt;
|ja=しんかいのキバ &#039;&#039;Deep-Sea Fang&#039;&#039;&lt;br /&gt;
|fr=Dent Océan&lt;br /&gt;
|de=Abysszahn&lt;br /&gt;
|it=Dente Abissi&amp;lt;br&amp;gt;Denteabissi{{tt|*|Prior to Generation VI}}&lt;br /&gt;
|ko=심해의이빨 &#039;&#039;Simhae-ui Ippal&#039;&#039;&lt;br /&gt;
|es=Diente Marino}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Dragon Scale&#039;&#039;&lt;br /&gt;
{{langtable|color={{dragon color light}}|bordercolor={{dragon color}}&lt;br /&gt;
|ja=りゅうのウロコ &#039;&#039;Dragon Scale&#039;&#039;&lt;br /&gt;
|fr=Écaille Draco&amp;lt;br&amp;gt;Ecailledraco{{tt|*|Prior to Generation VI}}&lt;br /&gt;
|de=Drachenhaut&lt;br /&gt;
|it=Squama Drago&lt;br /&gt;
|ko=용의비늘 &#039;&#039;Yong-ui Bineul&#039;&#039;&lt;br /&gt;
|es=Escamadragón}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Dubious Disc&#039;&#039;&lt;br /&gt;
{{langtable|color={{normal color light}}|bordercolor={{normal color}}&lt;br /&gt;
|ja=あやしいパッチ &#039;&#039;Dubious Patch&#039;&#039;&lt;br /&gt;
|fr=CD Douteux&lt;br /&gt;
|de=Dubiosdisc&lt;br /&gt;
|it=Dubbiodisco&lt;br /&gt;
|ko=괴상한패치 &#039;&#039;Goesanghan Patch&#039;&#039;&lt;br /&gt;
|es=Discoxtraño}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Electirizer&#039;&#039;&lt;br /&gt;
{{langtable|color={{electric color light}}|bordercolor={{electric color}}&lt;br /&gt;
|ja=エレキブースター &#039;&#039;Elecbooster&#039;&#039;&lt;br /&gt;
|fr=Électriseur&lt;br /&gt;
|de=Stromisierer&lt;br /&gt;
|it=Elettritore&lt;br /&gt;
|ko=에레키부스터 &#039;&#039;Elecbooster&#039;&#039;&lt;br /&gt;
|es=Electrizador}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;King&#039;s Rock&#039;&#039;&lt;br /&gt;
{{langtable|color={{water color light}}|bordercolor={{water color}}&lt;br /&gt;
|ja=おうじゃのしるし &#039;&#039;King&#039;s Symbol&#039;&#039;&lt;br /&gt;
|fr=Roche Royale&lt;br /&gt;
|de=King-Stein&lt;br /&gt;
|it=Roccia di Re&lt;br /&gt;
|ko=왕의징표석 &#039;&#039;Wang-ui Jingpyoseok&#039;&#039;&lt;br /&gt;
|es=Roca del Rey&lt;br /&gt;
|vi=Con dấu Hoàng Gia&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Magmarizer&#039;&#039;&lt;br /&gt;
{{langtable|color={{fire color light}}|bordercolor={{fire color}}&lt;br /&gt;
|ja=マグマブースター &#039;&#039;Magmabooster&#039;&#039;&lt;br /&gt;
|fr=Magmariseur&lt;br /&gt;
|de=Magmaisierer&lt;br /&gt;
|it=Magmatore&lt;br /&gt;
|ko=마그마부스터 &#039;&#039;Magmabooster&#039;&#039;&lt;br /&gt;
|es=Magmatizador}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Metal Coat&#039;&#039;&lt;br /&gt;
{{langtable|color={{steel color light}}|bordercolor={{steel color}}&lt;br /&gt;
|ja=メタルコート &#039;&#039;Metal Coat&#039;&#039;&lt;br /&gt;
|fr=Peau Métal&lt;br /&gt;
|de=Metallmantel&lt;br /&gt;
|it=Metalcoperta&lt;br /&gt;
|ko=금속코트 &#039;&#039;Geumsok Coat&#039;&#039;&lt;br /&gt;
|es={{tt|Revest.|Revestimiento}} Metálico&amp;lt;br&amp;gt;{{tt|Rev.|Revestimiento}} Metálico{{tt|*|prior to Generation VI}}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Oval Stone&#039;&#039;&lt;br /&gt;
{{langtable|color={{normal color light}}|bordercolor={{normal color}}&lt;br /&gt;
|ja=まんまるいし &#039;&#039;Oval Stone&#039;&#039;&lt;br /&gt;
|fr=Pierre Ovale&lt;br /&gt;
|de=Ovaler Stein&lt;br /&gt;
|it=Pietraovale&lt;br /&gt;
|ko=동글동글돌 &#039;&#039;Donggeuldonggeul Dol&#039;&#039;&lt;br /&gt;
|es=Piedra Oval&lt;br /&gt;
|vi=Đá tròn&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Prism Scale&#039;&#039;&lt;br /&gt;
{{langtable|color={{beauty color light}}|bordercolor={{beauty color}}&lt;br /&gt;
|ja=きれいなウロコ &#039;&#039;Beautiful Scale&#039;&#039;&lt;br /&gt;
|fr=Bel&#039;Écaille&lt;br /&gt;
|de=Schönschuppe&lt;br /&gt;
|it=Squama Bella&lt;br /&gt;
|ko=고운비늘 &#039;&#039;Goun Bineul&#039;&#039;&lt;br /&gt;
|es=Escama Bella}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Protector&#039;&#039;&lt;br /&gt;
{{langtable|color={{ground color light}}|bordercolor={{ground color}}&lt;br /&gt;
|ja=プロテクター &#039;&#039;Protector&#039;&#039;&lt;br /&gt;
|fr=Protecteur&lt;br /&gt;
|de=Schützer&lt;br /&gt;
|it=Copertura&lt;br /&gt;
|ko=프로텍터 &#039;&#039;Protector&#039;&#039;&lt;br /&gt;
|es=Protector}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Razor Claw&#039;&#039;&lt;br /&gt;
{{langtable|color={{dark color light}}|bordercolor={{dark color}}&lt;br /&gt;
|ja=するどいツメ &#039;&#039;Razor Claw&#039;&#039;&lt;br /&gt;
|fr=Griffe Rasoir&lt;br /&gt;
|de=Scharfklaue&lt;br /&gt;
|it=Affilartigli&lt;br /&gt;
|ko=예리한손톱 &#039;&#039;Yerihan Sontop&#039;&#039;&lt;br /&gt;
|es=Garra Afilada&amp;lt;br&amp;gt;Garrafilada{{tt|*|Prior to Generation VI}}}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Razor Fang&#039;&#039;&lt;br /&gt;
{{langtable|color={{ground color light}}|bordercolor={{ground color}}&lt;br /&gt;
|ja=するどいキバ &#039;&#039;Razor Fang&#039;&#039;&lt;br /&gt;
|fi=Terähammas&lt;br /&gt;
|fr=Croc Rasoir&lt;br /&gt;
|de=Scharfzahn&lt;br /&gt;
|it=Affilodente&lt;br /&gt;
|ko=예리한이빨 &#039;&#039;Yerihan Ippal&#039;&#039;&lt;br /&gt;
|es=Colmillo Agudo&amp;lt;br&amp;gt;Colmillagudo{{tt|*|Prior to Generation VI}}}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Reaper Cloth&#039;&#039;&lt;br /&gt;
{{langtable|color={{ghost color light}}|bordercolor={{ghost color}}&lt;br /&gt;
|ja=れいかいのぬの &#039;&#039;Spirit World Cloth&#039;&#039;&lt;br /&gt;
|fr=Tissu Fauche&lt;br /&gt;
|de=Düsterumhang&lt;br /&gt;
|it=Terrorpanno&lt;br /&gt;
|ko=영계의천 &#039;&#039;Yeonggye-ui Cheon&#039;&#039;&lt;br /&gt;
|es=Tela Terrible&amp;lt;br&amp;gt;Telaterrible{{tt|*|Prior to Generation VI}}}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Sachet&#039;&#039;&lt;br /&gt;
{{langtable|color={{fairy color light}}|bordercolor={{fairy color}}&lt;br /&gt;
|ja=においぶくろ &#039;&#039;Sachet&#039;&#039;&lt;br /&gt;
|fr=Sachet Senteur&lt;br /&gt;
|de=Duftbeutel&lt;br /&gt;
|it=Bustina Aromi&lt;br /&gt;
|ko=향기주머니 &#039;&#039;Hyang-gi Jumeoni&#039;&#039;&lt;br /&gt;
|es=Saquito Fragante}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Up-Grade&#039;&#039;&lt;br /&gt;
{{langtable|color={{normal color light}}|bordercolor={{normal color}}&lt;br /&gt;
|ja=アップグレード &#039;&#039;Upgrade&#039;&#039;&lt;br /&gt;
|fr=Améliorator&lt;br /&gt;
|de=Up-Grade&lt;br /&gt;
|it=Upgrade&lt;br /&gt;
|ko=업그레이드 &#039;&#039;Upgrade&#039;&#039;&lt;br /&gt;
|es=Mejora}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Whipped Dream&#039;&#039;&lt;br /&gt;
{{langtable|color={{fairy color light}}|bordercolor={{fairy color}}&lt;br /&gt;
|ja=ホイップポップ &#039;&#039;Whipped Pop&#039;&#039;&lt;br /&gt;
|fr=Chantibonbon&lt;br /&gt;
|de=Sahnehäubchen&lt;br /&gt;
|it=Dolcespuma&lt;br /&gt;
|ko=휘핑팝 &#039;&#039;Whipping Pop&#039;&#039;&lt;br /&gt;
|es=Dulce de Nata}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Mystery Dungeon evolutionary items]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Held}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Evolutionsitems]]&lt;br /&gt;
[[it:Strumenti evolutivi tenuti]]&lt;br /&gt;
[[ja:するどいツメ]]&lt;br /&gt;
[[pl:Trzymający przedmiot powodujący ewolucję]]&lt;br /&gt;
[[zh:进化携带物品]]&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:ShadyCharacter&amp;diff=2049799</id>
		<title>User talk:ShadyCharacter</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:ShadyCharacter&amp;diff=2049799"/>
		<updated>2014-01-02T22:12:47Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Talk page posts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 1px solid #3e7614; background: #FFFFFF;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, ShadyCharacter!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; color: #000000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;float:right; background: #E0F2B6; border: 1px solid #3e7614; padding:8px; {{roundy|100px}}&amp;quot;&lt;br /&gt;
| [[File:Bulbapedia bulb.png|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
* Make good edits. Preview them before you save to make sure they&#039;re perfect the first time around.&lt;br /&gt;
* Use {{bp|wikicode}} and {{bp|link templates}} when adding content to a page.&lt;br /&gt;
* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
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* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
* If you have a question about something, be proactive. Take a look at our {{bp|FAQ}}. If you&#039;re still stuck, ask for help. The {{bp|staff}} won&#039;t bite.&lt;br /&gt;
* Sign all talk page posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). This will turn into your name and the time you wrote the comment.&lt;br /&gt;
* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[Special:Contributions/Zesty Cactus|--]][[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:02, 27 December 2013 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Talk page posts ==&lt;br /&gt;
&lt;br /&gt;
Please don&#039;t remove messages from a talk page, &#039;&#039;especially&#039;&#039; not from an article talk page like you did [http://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Anistar_City&amp;amp;curid=185469&amp;amp;diff=2049789&amp;amp;oldid=2043013 here] and [http://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Santalune_Forest&amp;amp;curid=186728&amp;amp;diff=2049786&amp;amp;oldid=2048640 here]. Some of those messages weren&#039;t even yours and are necessary for the talk page. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|Talk]] [[Special:Contributions/Schiffy|Contribs]]) &amp;lt;span style=&amp;quot;cursor:help;&amp;quot; title=&amp;quot;This is when my words were heard&amp;quot;&amp;gt;22:09,1/2/2014 (UTC)&amp;lt;/span&amp;gt;&lt;br /&gt;
:My bad, thought it would make sense to remove questions that seemed obvious after I found the answers. [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 22:12, 2 January 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Anistar_City&amp;diff=2049796</id>
		<title>Talk:Anistar City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Anistar_City&amp;diff=2049796"/>
		<updated>2014-01-02T22:09:35Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Sundial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sundial ==&lt;br /&gt;
&lt;br /&gt;
After I defeated Serena in Kiloude City, she told me that Professor Sycamore was waiting for me in Anistar city. When I got there, he told me more about the Mega Ring &amp;amp; Mega Stones. Should I add a portion here showing what I found?--[[User:Darkmaster|Darkmaster]] ([[User talk:Darkmaster|talk]]) 01:55, 26 October 2013 (UTC)&lt;br /&gt;
:Of course. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:08, 26 October 2013 (UTC)&lt;br /&gt;
Ok, thanks. Just wanted to wait for permission--[[User:Darkmaster|Darkmaster]] ([[User talk:Darkmaster|talk]]) 02:11, 26 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is it only the one stone you get or do you keep getting stones until you have them all?--[[User:Ditto51|&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;Tom&amp;lt;/span&amp;gt;]] ([[User_Talk:Ditto51|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;My&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFF00&amp;quot;&amp;gt;Page&amp;lt;/span&amp;gt;]]) 20:36, 28 October 2013 (UTC)&lt;br /&gt;
:You can keep finding all of them that are in your respective game, just only during the timespan when its active. General stone locations are in [[Mega Stones]], specific locations are in whichever location page that the stone resides in. [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 22:09, 2 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
Should it be mentioned within the article that the theme for Anistar City is (as far as I can tell) made--up completely of synthesised clock sounds, i.e. ticking, bells, and a cuckoo clock &#039;cuckooing&#039;, most likely to reference the sun dial?--[[User:ShinyPatch|ShinyPatch]] ([[User talk:ShinyPatch|talk]]) 12:14, 27 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
In my experience, the sundial(and therefore the Mega Stone glows) shine from 7pm to 8pm, not 8pm to 9pm. Can anyone else corroborate this? [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 05:56, 24 December 2013 (UTC)&lt;br /&gt;
:The game uses the time set on your 3DS, not the actual time.  Did you perhaps forget to set your 3DS back an hour when DST ended on November 3?  —[[User:Minimiscience|Minimiscience]] ([[User talk:Minimiscience|talk]]) 06:02, 24 December 2013 (UTC)&lt;br /&gt;
::That&#039;s exactly what it is. The 3DS doesn&#039;t automatically change for DST, and if you change your time now, it will stop all time based events in the game for a day. So personally, I just keep in mind that it&#039;s 7 to 8 for now rather than mess with my 3DS clock. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 07:57, 24 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Snow ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know whether it&#039;s worth noting but I visited Anistar today a little past 9PM and it was snowing, but it soon stopped (without me leaving the area or anything)So I guess weather within towns and cities change on their own accord? And I guess they&#039;re dependant on where you live because it&#039;s like winter here and I&#039;ve noticed in a lot of towns (not just like Snowbelle City) that I can see my breath if I stand still or run around --[[User:Ben7229|Ben7229]] ([[User talk:Ben7229|talk]]) 21:14, 19 November 2013 (UTC)&lt;br /&gt;
:Yeah, it does. Rain does that too. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 21:59, 19 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Victory Road ==&lt;br /&gt;
&lt;br /&gt;
If you go to the broken castle where you battle Serena/Calem and look out as far down to the right as you can, you can see a body of water that looks like it has a town on top of it. Does anyone else think that it could be Anistar City? It&#039;s really the only thing that I can think of, and aside from the missing sundial, it&#039;s pretty spot on.&lt;br /&gt;
&lt;br /&gt;
If it &#039;&#039;is&#039;&#039; notable, would it belong on this page, Victory Road, or both? Thanks! [[User:Heibai|Heibai]] ([[User talk:Heibai|talk]]) 07:57, 21 November 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Anistar_City&amp;diff=2049789</id>
		<title>Talk:Anistar City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Anistar_City&amp;diff=2049789"/>
		<updated>2014-01-02T22:05:58Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Sundial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sundial ==&lt;br /&gt;
&lt;br /&gt;
After I defeated Serena in Kiloude City, she told me that Professor Sycamore was waiting for me in Anistar city. When I got there, he told me more about the Mega Ring &amp;amp; Mega Stones. Should I add a portion here showing what I found?--[[User:Darkmaster|Darkmaster]] ([[User talk:Darkmaster|talk]]) 01:55, 26 October 2013 (UTC)&lt;br /&gt;
:Of course. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:08, 26 October 2013 (UTC)&lt;br /&gt;
Ok, thanks. Just wanted to wait for permission--[[User:Darkmaster|Darkmaster]] ([[User talk:Darkmaster|talk]]) 02:11, 26 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is it only the one stone you get or do you keep getting stones until you have them all?--[[User:Ditto51|&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;Tom&amp;lt;/span&amp;gt;]] ([[User_Talk:Ditto51|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;My&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFF00&amp;quot;&amp;gt;Page&amp;lt;/span&amp;gt;]]) 20:36, 28 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Should it be mentioned within the article that the theme for Anistar City is (as far as I can tell) made--up completely of synthesised clock sounds, i.e. ticking, bells, and a cuckoo clock &#039;cuckooing&#039;, most likely to reference the sun dial?--[[User:ShinyPatch|ShinyPatch]] ([[User talk:ShinyPatch|talk]]) 12:14, 27 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Snow ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know whether it&#039;s worth noting but I visited Anistar today a little past 9PM and it was snowing, but it soon stopped (without me leaving the area or anything)So I guess weather within towns and cities change on their own accord? And I guess they&#039;re dependant on where you live because it&#039;s like winter here and I&#039;ve noticed in a lot of towns (not just like Snowbelle City) that I can see my breath if I stand still or run around --[[User:Ben7229|Ben7229]] ([[User talk:Ben7229|talk]]) 21:14, 19 November 2013 (UTC)&lt;br /&gt;
:Yeah, it does. Rain does that too. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 21:59, 19 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Victory Road ==&lt;br /&gt;
&lt;br /&gt;
If you go to the broken castle where you battle Serena/Calem and look out as far down to the right as you can, you can see a body of water that looks like it has a town on top of it. Does anyone else think that it could be Anistar City? It&#039;s really the only thing that I can think of, and aside from the missing sundial, it&#039;s pretty spot on.&lt;br /&gt;
&lt;br /&gt;
If it &#039;&#039;is&#039;&#039; notable, would it belong on this page, Victory Road, or both? Thanks! [[User:Heibai|Heibai]] ([[User talk:Heibai|talk]]) 07:57, 21 November 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Santalune_Forest&amp;diff=2049786</id>
		<title>Talk:Santalune Forest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Santalune_Forest&amp;diff=2049786"/>
		<updated>2014-01-02T22:03:47Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Youngster Joey ==&lt;br /&gt;
&lt;br /&gt;
Shall he be mentioned? [[User:RespectThePixel|RespectThePixel]] ([[User talk:RespectThePixel|talk]]) 01:10, 11 November 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046116</id>
		<title>Talk:Poké Radar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046116"/>
		<updated>2013-12-28T06:33:57Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Poke Radar in XY */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shouldn&#039;t more information be added to this article about catching shinies with the Radar? - [[User:MrWho|MrWho]] 17:16, 21 August 2007 (UTC)&lt;br /&gt;
:Well, Pokémon Wiki has its own article on Poké Radar chaning... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:57, 9 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== It said chainning didn&#039;t help catch shinys... ==&lt;br /&gt;
&lt;br /&gt;
http://youtube.com/user/shinyhunter disagrees, but I settled for putting in a citation needed instead.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 07:15, 19 October 2007 (UTC)&lt;br /&gt;
:Well, it may not. I honestly don&#039;t know myself. However I do know that if it&#039;s ALWAYS 1/8192, finding 8192 wild Pokémon will likely result in you finding at least one shiny. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:55, 19 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t true. You will have a 1/8,192 chance of a shiny each time, not all together.--[[User:William slattery|William slattery]] ([[User talk:William slattery|talk]]) 10:48, 21 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== You should check this out ==&lt;br /&gt;
&lt;br /&gt;
http://pokeguide.filb.de/index.php?subaction=showcomments&amp;amp;id=1187474533&amp;amp;archive=&amp;amp;start_from=&amp;amp;ucat=&amp;amp;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t understand it but it looks interesting.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 00:03, 31 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chains ==&lt;br /&gt;
&lt;br /&gt;
Unless it&#039;s just my crappy luck, catching Pokemon doesn&#039;t always continue a chain; usually it works only half the time. Similarly, most of my chains consist of three or four Pokemon (five at the most, so far), even with the help of Max Repels, before encountering an entirely new species (ie, four Bagons, then Machop). The article is very misleading in that, unless it&#039;s just my own interpretation, it almost guarantees you&#039;ll encounter Bagon after Bagon after Bagon until you do something to break the chain rather than chains simply ending on their own like what has happened to me on more than several occasions. I would alter the article myself, but I would like to listen to the comments of others first. // [[User:Szayel Aporro|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Szayel&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Aporro&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 21:14, 14 January 2008 (UTC)&lt;br /&gt;
:The method itself is not wrong - it has been proven through lots of testing.  However, I think there are some subtleties to continuing the chain that need to be made more clear. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 21:23, 14 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Formula&amp;quot;==&lt;br /&gt;
Cam someone please describe the formula for catchin a shiny in words? Im not a super genius.....[[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:20, 6 February 2008 (UTC)&lt;br /&gt;
:Your chances of encountering one are 1 out of 8192. That not hard to understand.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 23:34, 6 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
is that &#039;&#039;it&#039;&#039;? im talkin bout using the radar, how it improves the chances! [[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:09, 7 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
By using the radar and building a chain, your odds of finding a shiny pokemon increases to about .5%(1 in 200) at 40 pokemon chained, way better than 1 in 8192. So if you really want shiny pokemon, the radar is the way to go. There are still pokemon that you can&#039;t get with the radar though, for those pokemon you&#039;re stuck at 1 in 8192.&lt;br /&gt;
&lt;br /&gt;
Theoretically, you couldn&#039;t chain over 40 because at 41 the formula divides by 0, and beyond 41 you have negative percentages. However I&#039;ve seen various accounts of people chaining above 40, so it is possible.&lt;br /&gt;
[[User:Resolver13|Resolver13]] 21:31, 22 August 2008 (UTC)&lt;br /&gt;
:Yeah, the formula caps, so if Nc &amp;gt; 40, Nc = 40 --[[User:Phred|Phred]] 01:00, 3 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question... ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen this come up: &amp;quot;&#039;&#039;The grassy patch remained silent...&#039;&#039;&amp;quot; When does that occur? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:11, 4 December 2008 (UTC)&lt;br /&gt;
:When there are no Pokemon who are tracked by the Poke Radar. For example, there are usually 4 patches of grass, usually north, south, east and west of you. However, let&#039;s say you&#039;re in a small patch of grass and there&#039;s no space to place the patches of moving grass. You&#039;re screwed. This can occur during chains but doesn&#039;t break the chain, all one has to do with walk the 50 steps and redo the Radar. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt; 06:31, 4 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula Origin ==&lt;br /&gt;
&lt;br /&gt;
I am &#039;&#039;quite&#039;&#039; intrigued by this formula: where exactly did it come from? I&#039;m saying this because the results are not even near &amp;quot;round&amp;quot; numbers, though that&#039;s not the main reason(if I were a game designer, I&#039;d prefer &amp;quot;non-round&amp;quot; probability numbers, too). I&#039;m just curious: how does one determine such a... complex formula like that? -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 00:35, 13 December 2008 (UTC)&lt;br /&gt;
:Actually the bottom number 2621440 = 40 * 2^16 so it is more or less a round number, in computer terms. Not sure about the top number, 14747. Often odd numbers are one less than a round number (e.g. 65535) but I can&#039;t see anything with that one. --[[User:DisgruntledGoat|DisgruntledGoat]] 22:47, 23 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Japanese name for Poké Radar Key Item ==&lt;br /&gt;
&lt;br /&gt;
According to the main article, it separates the name into &amp;quot;Poké Tore&amp;quot;.&lt;br /&gt;
Does anyone else believe that the &amp;quot;Tore&amp;quot; in the name is just a shorthand version of &amp;quot;Tracer&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
If the above is correct, the name will then fully extend to &amp;quot;Pocket Monster Tracer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
- HechEff, 2008/01/07, 0655 (+0000 GMT)&lt;br /&gt;
&lt;br /&gt;
:True, but it is translated through the games into English as Poké Radar, so this is the title we use. Thanks for your concern, and next time use four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) to sign your posts. It&#039;ll save you typing it out manually. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 19:41, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That I understand, but just thought I would mention it considering how many name changes were made during translation. And thank you for the tip regarding signatures. [[User:HechEff|HechEff]] 22:22, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Animation ==&lt;br /&gt;
Would it be possible for anyone to get an animation of the Poké Radar in use, and perhaps show the difference between grass shaking normally and grass shaking &amp;quot;more violently&amp;quot;? I don&#039;t know how to capture anything, or I&#039;d do it myself. --[[User:Crystal_Shards|&#039;&#039;&#039;Crystal Shards&#039;&#039;&#039;]] 17:27, 2 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something Interesting ==&lt;br /&gt;
&lt;br /&gt;
I was just chaining Machop, when I walked into a patch that had another one, but as I walked into it my repel ran out and the Machop didn&#039;t show up. I had to walk off the patch and back on to it for it to work. I thought it should be mentioned. [[User:Dexington|Dexington]] 14:54, 22 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah wow, i thought i was the first to find this, but someone a year ago found it apparently. I think it needs to be mentioned. I didn&#039;t have to walk off of the patch though, I simply changed my direction then my roselia showed up [[User:Malake256|Malake256]] 19:36, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chaining without the Pokéradar? ==&lt;br /&gt;
&lt;br /&gt;
I was ev training my speed in bell tower in the morning, so all i ran into was rattata. After going through about 38 of them i found a shiney rattata. Is it possible that the same chaining function comes in if you simply run into the same pokemon over and over?&lt;br /&gt;
[[User:Newops|Newops]] 01:40, 28 November 2010 (UTC)&lt;br /&gt;
:There&#039;s no effect like that with normal battles. It&#039;s just a flat 1/8192 chance that any individual Pokémon you encounter is shiny. Obviously the more of a particular Pokémon you encounter the more likely it is that &#039;&#039;one&#039;&#039; of them will be shiny, simply because you are taking that same chance repeatedly. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:27, 28 November 2010 (UTC)&lt;br /&gt;
::[[Bell_tower#Generation_IV|If you&#039;re there at daytime]], you will only ever find Rattata. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:58, 29 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tutorial? ==&lt;br /&gt;
&lt;br /&gt;
Lucas never gave me a tutorial..... &lt;br /&gt;
when does he give it to you? after you pester him enough? Volcronaperson 19:55, 23 December 2011 (UTC)&lt;br /&gt;
:I know that this is an old topic, but I have an answer...&lt;br /&gt;
&lt;br /&gt;
Lucas/Dawn only gives you a tutorial after you have received the Eevee from Bebe in Hearthome City. [[User:Tk3141|Tk3141]] 02:46, 22 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Encounter rate ==&lt;br /&gt;
&lt;br /&gt;
How does a chain affect the encounter rate?  For example, while chaining Gastly in the Eterna Forest it took around 20 times of using the radar in order to find Gastly, but once I had a chain, I encountered about 10 of them in a row.  Does having a chain increase the encounter rate of the chained Pokemon?  If so, how much?&lt;br /&gt;
&lt;br /&gt;
As an add-on, if this is true, what happens if, in the middle of a chain, the Pokemon stops being available (i.e. something like chaining Hoothoot starting at 2:59 am)?  The same question applies for swarms (starting a chain at 11:59 pm and continuing past midnight) and roaming pokemon.  If a roaming pokemon is encountered and defeated while using the radar, could a &amp;quot;chain&amp;quot; start?  I ask this question with the possibly flawed assumption that (a) Roamers can be found with the Poké Radar, and (b) the encounter rate of a defeated roamer could increase from zero (since the E4 would have to be defeated again) to a finite number (since I&#039;m guessing that the encounter rate increases). [[User:Tk3141|Tk3141]] 18:12, 9 April 2012 (UTC)&lt;br /&gt;
:I tested this with a swarm in Platinum.  At about 11:50, I started a chain of Larvitar, and even after midnight I was still able to find it.  I&#039;m going to change this page. [[User:Tk3141|Tk3141]] 12:17, 13 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The Right Side?==&lt;br /&gt;
OK, literally EVERY time I move to the right side to go to a shaking patch, the chain gets broken. Is this just bad luck? :( [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User talk:KyuremsIceBlade|talk]]) 01:21, 25 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Clarification==&lt;br /&gt;
&amp;quot;Patches that shake more violently than others are often rarer Pokémon&amp;quot;--I think this sentence needs to be made much clearer. I have no idea what &amp;quot;more violently&amp;quot; means, and from the sound of it, Crystal_Shards doesn&#039;t understand what this was supposed to mean, either. There are three grass animations: The grass &amp;quot;glistens&amp;quot; and shakes quickly for a brief period, the grass shakes more slowly for a longer period, or it glistens for a long period (the shiny animation). Which of the first two results in rarer Pokémon, and could someone update the article with a clearer definition of the grass animations? [[User:Xelrog T. Apocalypse|- Xelrog T. Apocalypse]] ([[User talk:Xelrog T. Apocalypse|talk]]) 04:12, 4 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poké Radar Shiny Probability Table ==&lt;br /&gt;
&lt;br /&gt;
[[File:PokeRadar_Shiny_Probability_Table.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[User:MadeFromMetal|MadeFromMetal]] ([[User talk:MadeFromMetal|talk]]) 19:41, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Different music ==&lt;br /&gt;
Has anyone else noticed that in X and Y, the Poké Radar sometimes has different music? I have no idea what it means, and it freaks me out sometime because I feel like I&#039;ve done something wrong... [[User:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;KYUREM&#039;S&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[User talk:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;ICE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[Special:Contributions/KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;BLADE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 01:56, 4 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== All ways to break in Gen VI ==&lt;br /&gt;
&lt;br /&gt;
What are all the ways to break the chain in X and Y?&lt;br /&gt;
&lt;br /&gt;
Does saving and quitting break the chain? {{u|Cclloyd}}&lt;br /&gt;
&lt;br /&gt;
== High Chains Improve IVs? ==&lt;br /&gt;
&lt;br /&gt;
Surprisingly, this isn&#039;t in the article. Can someone confirm? Read this for details: http://www.gamefaqs.com/boards/696959-pokemon-x/67656515&lt;br /&gt;
&lt;br /&gt;
[[User:Katrinuh|Katrinuh]] ([[User talk:Katrinuh|talk]]) 14:26, 27 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s usually considered a good idea to use single-letter variables where possible. With that in mind, here&#039;s a better LaTeX formula for the probability:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;p=\frac{14747-40n}{2621400\left( 41-n \right)}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I was going to upload an image, but I don&#039;t have the ability to do so, apparently. This wiki seems unnecessarily strict with this sort of thing. [[User:Dada|Dada]] ([[User talk:Dada|talk]]) 01:15, 22 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poke Radar in XY ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t seem to use my Pokemon Radar in X/Y, it just gives me the &amp;quot;you can&#039;t use this now&amp;quot; error. I picked up from the Lab after beating the Elite 4, and have gotten the Mega Ring upgrade as well. I&#039;ve been walking when I activate it, I&#039;ve tried Route 6 and Frozen Cave, which as far as I can tell are areas where it should work. Am I missing something? [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 23:29, 27 December 2013 (UTC)&lt;br /&gt;
:Poké Radar doesn&#039;t work in long grass or obviously, in caves.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 23:52, 27 December 2013 (UTC)&lt;br /&gt;
::Huh, I could&#039;ve sworn when I got it the guy said it caused dust clouds with Pokemon in caves... So I guess the &#039;Rustling Grass&#039; in Route 6 just happens by itself then? I&#039;ve spent forever in there, never seen it rustle. =\ [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 02:37, 28 December 2013 (UTC)&lt;br /&gt;
:::It also doesn&#039;t work if you&#039;re using the Roller Skates. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 02:39, 28 December 2013 (UTC)&lt;br /&gt;
::::Right, I got it now. I thought the &#039;rustling grass&#039; in Route 6 was something you had to trigger with Poke Radar... [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 06:33, 28 December 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046111</id>
		<title>Talk:Poké Radar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046111"/>
		<updated>2013-12-28T06:16:22Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Poke Radar in XY */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shouldn&#039;t more information be added to this article about catching shinies with the Radar? - [[User:MrWho|MrWho]] 17:16, 21 August 2007 (UTC)&lt;br /&gt;
:Well, Pokémon Wiki has its own article on Poké Radar chaning... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:57, 9 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== It said chainning didn&#039;t help catch shinys... ==&lt;br /&gt;
&lt;br /&gt;
http://youtube.com/user/shinyhunter disagrees, but I settled for putting in a citation needed instead.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 07:15, 19 October 2007 (UTC)&lt;br /&gt;
:Well, it may not. I honestly don&#039;t know myself. However I do know that if it&#039;s ALWAYS 1/8192, finding 8192 wild Pokémon will likely result in you finding at least one shiny. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:55, 19 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t true. You will have a 1/8,192 chance of a shiny each time, not all together.--[[User:William slattery|William slattery]] ([[User talk:William slattery|talk]]) 10:48, 21 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== You should check this out ==&lt;br /&gt;
&lt;br /&gt;
http://pokeguide.filb.de/index.php?subaction=showcomments&amp;amp;id=1187474533&amp;amp;archive=&amp;amp;start_from=&amp;amp;ucat=&amp;amp;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t understand it but it looks interesting.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 00:03, 31 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chains ==&lt;br /&gt;
&lt;br /&gt;
Unless it&#039;s just my crappy luck, catching Pokemon doesn&#039;t always continue a chain; usually it works only half the time. Similarly, most of my chains consist of three or four Pokemon (five at the most, so far), even with the help of Max Repels, before encountering an entirely new species (ie, four Bagons, then Machop). The article is very misleading in that, unless it&#039;s just my own interpretation, it almost guarantees you&#039;ll encounter Bagon after Bagon after Bagon until you do something to break the chain rather than chains simply ending on their own like what has happened to me on more than several occasions. I would alter the article myself, but I would like to listen to the comments of others first. // [[User:Szayel Aporro|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Szayel&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Aporro&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 21:14, 14 January 2008 (UTC)&lt;br /&gt;
:The method itself is not wrong - it has been proven through lots of testing.  However, I think there are some subtleties to continuing the chain that need to be made more clear. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 21:23, 14 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Formula&amp;quot;==&lt;br /&gt;
Cam someone please describe the formula for catchin a shiny in words? Im not a super genius.....[[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:20, 6 February 2008 (UTC)&lt;br /&gt;
:Your chances of encountering one are 1 out of 8192. That not hard to understand.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 23:34, 6 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
is that &#039;&#039;it&#039;&#039;? im talkin bout using the radar, how it improves the chances! [[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:09, 7 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
By using the radar and building a chain, your odds of finding a shiny pokemon increases to about .5%(1 in 200) at 40 pokemon chained, way better than 1 in 8192. So if you really want shiny pokemon, the radar is the way to go. There are still pokemon that you can&#039;t get with the radar though, for those pokemon you&#039;re stuck at 1 in 8192.&lt;br /&gt;
&lt;br /&gt;
Theoretically, you couldn&#039;t chain over 40 because at 41 the formula divides by 0, and beyond 41 you have negative percentages. However I&#039;ve seen various accounts of people chaining above 40, so it is possible.&lt;br /&gt;
[[User:Resolver13|Resolver13]] 21:31, 22 August 2008 (UTC)&lt;br /&gt;
:Yeah, the formula caps, so if Nc &amp;gt; 40, Nc = 40 --[[User:Phred|Phred]] 01:00, 3 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question... ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen this come up: &amp;quot;&#039;&#039;The grassy patch remained silent...&#039;&#039;&amp;quot; When does that occur? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:11, 4 December 2008 (UTC)&lt;br /&gt;
:When there are no Pokemon who are tracked by the Poke Radar. For example, there are usually 4 patches of grass, usually north, south, east and west of you. However, let&#039;s say you&#039;re in a small patch of grass and there&#039;s no space to place the patches of moving grass. You&#039;re screwed. This can occur during chains but doesn&#039;t break the chain, all one has to do with walk the 50 steps and redo the Radar. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt; 06:31, 4 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula Origin ==&lt;br /&gt;
&lt;br /&gt;
I am &#039;&#039;quite&#039;&#039; intrigued by this formula: where exactly did it come from? I&#039;m saying this because the results are not even near &amp;quot;round&amp;quot; numbers, though that&#039;s not the main reason(if I were a game designer, I&#039;d prefer &amp;quot;non-round&amp;quot; probability numbers, too). I&#039;m just curious: how does one determine such a... complex formula like that? -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 00:35, 13 December 2008 (UTC)&lt;br /&gt;
:Actually the bottom number 2621440 = 40 * 2^16 so it is more or less a round number, in computer terms. Not sure about the top number, 14747. Often odd numbers are one less than a round number (e.g. 65535) but I can&#039;t see anything with that one. --[[User:DisgruntledGoat|DisgruntledGoat]] 22:47, 23 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Japanese name for Poké Radar Key Item ==&lt;br /&gt;
&lt;br /&gt;
According to the main article, it separates the name into &amp;quot;Poké Tore&amp;quot;.&lt;br /&gt;
Does anyone else believe that the &amp;quot;Tore&amp;quot; in the name is just a shorthand version of &amp;quot;Tracer&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
If the above is correct, the name will then fully extend to &amp;quot;Pocket Monster Tracer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
- HechEff, 2008/01/07, 0655 (+0000 GMT)&lt;br /&gt;
&lt;br /&gt;
:True, but it is translated through the games into English as Poké Radar, so this is the title we use. Thanks for your concern, and next time use four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) to sign your posts. It&#039;ll save you typing it out manually. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 19:41, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That I understand, but just thought I would mention it considering how many name changes were made during translation. And thank you for the tip regarding signatures. [[User:HechEff|HechEff]] 22:22, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Animation ==&lt;br /&gt;
Would it be possible for anyone to get an animation of the Poké Radar in use, and perhaps show the difference between grass shaking normally and grass shaking &amp;quot;more violently&amp;quot;? I don&#039;t know how to capture anything, or I&#039;d do it myself. --[[User:Crystal_Shards|&#039;&#039;&#039;Crystal Shards&#039;&#039;&#039;]] 17:27, 2 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something Interesting ==&lt;br /&gt;
&lt;br /&gt;
I was just chaining Machop, when I walked into a patch that had another one, but as I walked into it my repel ran out and the Machop didn&#039;t show up. I had to walk off the patch and back on to it for it to work. I thought it should be mentioned. [[User:Dexington|Dexington]] 14:54, 22 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah wow, i thought i was the first to find this, but someone a year ago found it apparently. I think it needs to be mentioned. I didn&#039;t have to walk off of the patch though, I simply changed my direction then my roselia showed up [[User:Malake256|Malake256]] 19:36, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chaining without the Pokéradar? ==&lt;br /&gt;
&lt;br /&gt;
I was ev training my speed in bell tower in the morning, so all i ran into was rattata. After going through about 38 of them i found a shiney rattata. Is it possible that the same chaining function comes in if you simply run into the same pokemon over and over?&lt;br /&gt;
[[User:Newops|Newops]] 01:40, 28 November 2010 (UTC)&lt;br /&gt;
:There&#039;s no effect like that with normal battles. It&#039;s just a flat 1/8192 chance that any individual Pokémon you encounter is shiny. Obviously the more of a particular Pokémon you encounter the more likely it is that &#039;&#039;one&#039;&#039; of them will be shiny, simply because you are taking that same chance repeatedly. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:27, 28 November 2010 (UTC)&lt;br /&gt;
::[[Bell_tower#Generation_IV|If you&#039;re there at daytime]], you will only ever find Rattata. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:58, 29 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tutorial? ==&lt;br /&gt;
&lt;br /&gt;
Lucas never gave me a tutorial..... &lt;br /&gt;
when does he give it to you? after you pester him enough? Volcronaperson 19:55, 23 December 2011 (UTC)&lt;br /&gt;
:I know that this is an old topic, but I have an answer...&lt;br /&gt;
&lt;br /&gt;
Lucas/Dawn only gives you a tutorial after you have received the Eevee from Bebe in Hearthome City. [[User:Tk3141|Tk3141]] 02:46, 22 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Encounter rate ==&lt;br /&gt;
&lt;br /&gt;
How does a chain affect the encounter rate?  For example, while chaining Gastly in the Eterna Forest it took around 20 times of using the radar in order to find Gastly, but once I had a chain, I encountered about 10 of them in a row.  Does having a chain increase the encounter rate of the chained Pokemon?  If so, how much?&lt;br /&gt;
&lt;br /&gt;
As an add-on, if this is true, what happens if, in the middle of a chain, the Pokemon stops being available (i.e. something like chaining Hoothoot starting at 2:59 am)?  The same question applies for swarms (starting a chain at 11:59 pm and continuing past midnight) and roaming pokemon.  If a roaming pokemon is encountered and defeated while using the radar, could a &amp;quot;chain&amp;quot; start?  I ask this question with the possibly flawed assumption that (a) Roamers can be found with the Poké Radar, and (b) the encounter rate of a defeated roamer could increase from zero (since the E4 would have to be defeated again) to a finite number (since I&#039;m guessing that the encounter rate increases). [[User:Tk3141|Tk3141]] 18:12, 9 April 2012 (UTC)&lt;br /&gt;
:I tested this with a swarm in Platinum.  At about 11:50, I started a chain of Larvitar, and even after midnight I was still able to find it.  I&#039;m going to change this page. [[User:Tk3141|Tk3141]] 12:17, 13 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The Right Side?==&lt;br /&gt;
OK, literally EVERY time I move to the right side to go to a shaking patch, the chain gets broken. Is this just bad luck? :( [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User talk:KyuremsIceBlade|talk]]) 01:21, 25 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Clarification==&lt;br /&gt;
&amp;quot;Patches that shake more violently than others are often rarer Pokémon&amp;quot;--I think this sentence needs to be made much clearer. I have no idea what &amp;quot;more violently&amp;quot; means, and from the sound of it, Crystal_Shards doesn&#039;t understand what this was supposed to mean, either. There are three grass animations: The grass &amp;quot;glistens&amp;quot; and shakes quickly for a brief period, the grass shakes more slowly for a longer period, or it glistens for a long period (the shiny animation). Which of the first two results in rarer Pokémon, and could someone update the article with a clearer definition of the grass animations? [[User:Xelrog T. Apocalypse|- Xelrog T. Apocalypse]] ([[User talk:Xelrog T. Apocalypse|talk]]) 04:12, 4 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poké Radar Shiny Probability Table ==&lt;br /&gt;
&lt;br /&gt;
[[File:PokeRadar_Shiny_Probability_Table.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[User:MadeFromMetal|MadeFromMetal]] ([[User talk:MadeFromMetal|talk]]) 19:41, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Different music ==&lt;br /&gt;
Has anyone else noticed that in X and Y, the Poké Radar sometimes has different music? I have no idea what it means, and it freaks me out sometime because I feel like I&#039;ve done something wrong... [[User:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;KYUREM&#039;S&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[User talk:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;ICE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[Special:Contributions/KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;BLADE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 01:56, 4 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== All ways to break in Gen VI ==&lt;br /&gt;
&lt;br /&gt;
What are all the ways to break the chain in X and Y?&lt;br /&gt;
&lt;br /&gt;
Does saving and quitting break the chain? {{u|Cclloyd}}&lt;br /&gt;
&lt;br /&gt;
== High Chains Improve IVs? ==&lt;br /&gt;
&lt;br /&gt;
Surprisingly, this isn&#039;t in the article. Can someone confirm? Read this for details: http://www.gamefaqs.com/boards/696959-pokemon-x/67656515&lt;br /&gt;
&lt;br /&gt;
[[User:Katrinuh|Katrinuh]] ([[User talk:Katrinuh|talk]]) 14:26, 27 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s usually considered a good idea to use single-letter variables where possible. With that in mind, here&#039;s a better LaTeX formula for the probability:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;p=\frac{14747-40n}{2621400\left( 41-n \right)}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I was going to upload an image, but I don&#039;t have the ability to do so, apparently. This wiki seems unnecessarily strict with this sort of thing. [[User:Dada|Dada]] ([[User talk:Dada|talk]]) 01:15, 22 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poke Radar in XY ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t seem to use my Pokemon Radar in X/Y, it just gives me the &amp;quot;you can&#039;t use this now&amp;quot; error. I picked up from the Lab after beating the Elite 4, and have gotten the Mega Ring upgrade as well. I&#039;ve been walking when I activate it, I&#039;ve tried Route 6 and Frozen Cave, which as far as I can tell are areas where it should work. Am I missing something? [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 23:29, 27 December 2013 (UTC)&lt;br /&gt;
:Poké Radar doesn&#039;t work in long grass or obviously, in caves.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 23:52, 27 December 2013 (UTC)&lt;br /&gt;
::Huh, I could&#039;ve sworn when I got it the guy said it caused dust clouds with Pokemon in caves... So I guess the &#039;Rustling Grass&#039; in Route 6 just happens by itself then? I&#039;ve spent forever in there, never seen it rustle. =\ [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 02:37, 28 December 2013 (UTC)&lt;br /&gt;
:::It also doesn&#039;t work if you&#039;re using the Roller Skates. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 02:39, 28 December 2013 (UTC)&lt;br /&gt;
::::Right, I got it now. I thought the &#039;rustling grass&#039; in Route 6 was something you had to trigger with Poke Radar...&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046046</id>
		<title>Talk:Poké Radar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046046"/>
		<updated>2013-12-28T02:37:38Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Poke Radar in XY */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shouldn&#039;t more information be added to this article about catching shinies with the Radar? - [[User:MrWho|MrWho]] 17:16, 21 August 2007 (UTC)&lt;br /&gt;
:Well, Pokémon Wiki has its own article on Poké Radar chaning... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:57, 9 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== It said chainning didn&#039;t help catch shinys... ==&lt;br /&gt;
&lt;br /&gt;
http://youtube.com/user/shinyhunter disagrees, but I settled for putting in a citation needed instead.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 07:15, 19 October 2007 (UTC)&lt;br /&gt;
:Well, it may not. I honestly don&#039;t know myself. However I do know that if it&#039;s ALWAYS 1/8192, finding 8192 wild Pokémon will likely result in you finding at least one shiny. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:55, 19 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t true. You will have a 1/8,192 chance of a shiny each time, not all together.--[[User:William slattery|William slattery]] ([[User talk:William slattery|talk]]) 10:48, 21 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== You should check this out ==&lt;br /&gt;
&lt;br /&gt;
http://pokeguide.filb.de/index.php?subaction=showcomments&amp;amp;id=1187474533&amp;amp;archive=&amp;amp;start_from=&amp;amp;ucat=&amp;amp;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t understand it but it looks interesting.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 00:03, 31 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chains ==&lt;br /&gt;
&lt;br /&gt;
Unless it&#039;s just my crappy luck, catching Pokemon doesn&#039;t always continue a chain; usually it works only half the time. Similarly, most of my chains consist of three or four Pokemon (five at the most, so far), even with the help of Max Repels, before encountering an entirely new species (ie, four Bagons, then Machop). The article is very misleading in that, unless it&#039;s just my own interpretation, it almost guarantees you&#039;ll encounter Bagon after Bagon after Bagon until you do something to break the chain rather than chains simply ending on their own like what has happened to me on more than several occasions. I would alter the article myself, but I would like to listen to the comments of others first. // [[User:Szayel Aporro|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Szayel&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Aporro&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 21:14, 14 January 2008 (UTC)&lt;br /&gt;
:The method itself is not wrong - it has been proven through lots of testing.  However, I think there are some subtleties to continuing the chain that need to be made more clear. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 21:23, 14 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Formula&amp;quot;==&lt;br /&gt;
Cam someone please describe the formula for catchin a shiny in words? Im not a super genius.....[[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:20, 6 February 2008 (UTC)&lt;br /&gt;
:Your chances of encountering one are 1 out of 8192. That not hard to understand.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 23:34, 6 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
is that &#039;&#039;it&#039;&#039;? im talkin bout using the radar, how it improves the chances! [[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:09, 7 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
By using the radar and building a chain, your odds of finding a shiny pokemon increases to about .5%(1 in 200) at 40 pokemon chained, way better than 1 in 8192. So if you really want shiny pokemon, the radar is the way to go. There are still pokemon that you can&#039;t get with the radar though, for those pokemon you&#039;re stuck at 1 in 8192.&lt;br /&gt;
&lt;br /&gt;
Theoretically, you couldn&#039;t chain over 40 because at 41 the formula divides by 0, and beyond 41 you have negative percentages. However I&#039;ve seen various accounts of people chaining above 40, so it is possible.&lt;br /&gt;
[[User:Resolver13|Resolver13]] 21:31, 22 August 2008 (UTC)&lt;br /&gt;
:Yeah, the formula caps, so if Nc &amp;gt; 40, Nc = 40 --[[User:Phred|Phred]] 01:00, 3 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question... ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen this come up: &amp;quot;&#039;&#039;The grassy patch remained silent...&#039;&#039;&amp;quot; When does that occur? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:11, 4 December 2008 (UTC)&lt;br /&gt;
:When there are no Pokemon who are tracked by the Poke Radar. For example, there are usually 4 patches of grass, usually north, south, east and west of you. However, let&#039;s say you&#039;re in a small patch of grass and there&#039;s no space to place the patches of moving grass. You&#039;re screwed. This can occur during chains but doesn&#039;t break the chain, all one has to do with walk the 50 steps and redo the Radar. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt; 06:31, 4 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula Origin ==&lt;br /&gt;
&lt;br /&gt;
I am &#039;&#039;quite&#039;&#039; intrigued by this formula: where exactly did it come from? I&#039;m saying this because the results are not even near &amp;quot;round&amp;quot; numbers, though that&#039;s not the main reason(if I were a game designer, I&#039;d prefer &amp;quot;non-round&amp;quot; probability numbers, too). I&#039;m just curious: how does one determine such a... complex formula like that? -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 00:35, 13 December 2008 (UTC)&lt;br /&gt;
:Actually the bottom number 2621440 = 40 * 2^16 so it is more or less a round number, in computer terms. Not sure about the top number, 14747. Often odd numbers are one less than a round number (e.g. 65535) but I can&#039;t see anything with that one. --[[User:DisgruntledGoat|DisgruntledGoat]] 22:47, 23 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Japanese name for Poké Radar Key Item ==&lt;br /&gt;
&lt;br /&gt;
According to the main article, it separates the name into &amp;quot;Poké Tore&amp;quot;.&lt;br /&gt;
Does anyone else believe that the &amp;quot;Tore&amp;quot; in the name is just a shorthand version of &amp;quot;Tracer&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
If the above is correct, the name will then fully extend to &amp;quot;Pocket Monster Tracer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
- HechEff, 2008/01/07, 0655 (+0000 GMT)&lt;br /&gt;
&lt;br /&gt;
:True, but it is translated through the games into English as Poké Radar, so this is the title we use. Thanks for your concern, and next time use four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) to sign your posts. It&#039;ll save you typing it out manually. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 19:41, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That I understand, but just thought I would mention it considering how many name changes were made during translation. And thank you for the tip regarding signatures. [[User:HechEff|HechEff]] 22:22, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Animation ==&lt;br /&gt;
Would it be possible for anyone to get an animation of the Poké Radar in use, and perhaps show the difference between grass shaking normally and grass shaking &amp;quot;more violently&amp;quot;? I don&#039;t know how to capture anything, or I&#039;d do it myself. --[[User:Crystal_Shards|&#039;&#039;&#039;Crystal Shards&#039;&#039;&#039;]] 17:27, 2 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something Interesting ==&lt;br /&gt;
&lt;br /&gt;
I was just chaining Machop, when I walked into a patch that had another one, but as I walked into it my repel ran out and the Machop didn&#039;t show up. I had to walk off the patch and back on to it for it to work. I thought it should be mentioned. [[User:Dexington|Dexington]] 14:54, 22 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah wow, i thought i was the first to find this, but someone a year ago found it apparently. I think it needs to be mentioned. I didn&#039;t have to walk off of the patch though, I simply changed my direction then my roselia showed up [[User:Malake256|Malake256]] 19:36, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chaining without the Pokéradar? ==&lt;br /&gt;
&lt;br /&gt;
I was ev training my speed in bell tower in the morning, so all i ran into was rattata. After going through about 38 of them i found a shiney rattata. Is it possible that the same chaining function comes in if you simply run into the same pokemon over and over?&lt;br /&gt;
[[User:Newops|Newops]] 01:40, 28 November 2010 (UTC)&lt;br /&gt;
:There&#039;s no effect like that with normal battles. It&#039;s just a flat 1/8192 chance that any individual Pokémon you encounter is shiny. Obviously the more of a particular Pokémon you encounter the more likely it is that &#039;&#039;one&#039;&#039; of them will be shiny, simply because you are taking that same chance repeatedly. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:27, 28 November 2010 (UTC)&lt;br /&gt;
::[[Bell_tower#Generation_IV|If you&#039;re there at daytime]], you will only ever find Rattata. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:58, 29 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tutorial? ==&lt;br /&gt;
&lt;br /&gt;
Lucas never gave me a tutorial..... &lt;br /&gt;
when does he give it to you? after you pester him enough? Volcronaperson 19:55, 23 December 2011 (UTC)&lt;br /&gt;
:I know that this is an old topic, but I have an answer...&lt;br /&gt;
&lt;br /&gt;
Lucas/Dawn only gives you a tutorial after you have received the Eevee from Bebe in Hearthome City. [[User:Tk3141|Tk3141]] 02:46, 22 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Encounter rate ==&lt;br /&gt;
&lt;br /&gt;
How does a chain affect the encounter rate?  For example, while chaining Gastly in the Eterna Forest it took around 20 times of using the radar in order to find Gastly, but once I had a chain, I encountered about 10 of them in a row.  Does having a chain increase the encounter rate of the chained Pokemon?  If so, how much?&lt;br /&gt;
&lt;br /&gt;
As an add-on, if this is true, what happens if, in the middle of a chain, the Pokemon stops being available (i.e. something like chaining Hoothoot starting at 2:59 am)?  The same question applies for swarms (starting a chain at 11:59 pm and continuing past midnight) and roaming pokemon.  If a roaming pokemon is encountered and defeated while using the radar, could a &amp;quot;chain&amp;quot; start?  I ask this question with the possibly flawed assumption that (a) Roamers can be found with the Poké Radar, and (b) the encounter rate of a defeated roamer could increase from zero (since the E4 would have to be defeated again) to a finite number (since I&#039;m guessing that the encounter rate increases). [[User:Tk3141|Tk3141]] 18:12, 9 April 2012 (UTC)&lt;br /&gt;
:I tested this with a swarm in Platinum.  At about 11:50, I started a chain of Larvitar, and even after midnight I was still able to find it.  I&#039;m going to change this page. [[User:Tk3141|Tk3141]] 12:17, 13 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The Right Side?==&lt;br /&gt;
OK, literally EVERY time I move to the right side to go to a shaking patch, the chain gets broken. Is this just bad luck? :( [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User talk:KyuremsIceBlade|talk]]) 01:21, 25 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Clarification==&lt;br /&gt;
&amp;quot;Patches that shake more violently than others are often rarer Pokémon&amp;quot;--I think this sentence needs to be made much clearer. I have no idea what &amp;quot;more violently&amp;quot; means, and from the sound of it, Crystal_Shards doesn&#039;t understand what this was supposed to mean, either. There are three grass animations: The grass &amp;quot;glistens&amp;quot; and shakes quickly for a brief period, the grass shakes more slowly for a longer period, or it glistens for a long period (the shiny animation). Which of the first two results in rarer Pokémon, and could someone update the article with a clearer definition of the grass animations? [[User:Xelrog T. Apocalypse|- Xelrog T. Apocalypse]] ([[User talk:Xelrog T. Apocalypse|talk]]) 04:12, 4 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poké Radar Shiny Probability Table ==&lt;br /&gt;
&lt;br /&gt;
[[File:PokeRadar_Shiny_Probability_Table.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[User:MadeFromMetal|MadeFromMetal]] ([[User talk:MadeFromMetal|talk]]) 19:41, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Different music ==&lt;br /&gt;
Has anyone else noticed that in X and Y, the Poké Radar sometimes has different music? I have no idea what it means, and it freaks me out sometime because I feel like I&#039;ve done something wrong... [[User:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;KYUREM&#039;S&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[User talk:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;ICE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[Special:Contributions/KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;BLADE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 01:56, 4 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== All ways to break in Gen VI ==&lt;br /&gt;
&lt;br /&gt;
What are all the ways to break the chain in X and Y?&lt;br /&gt;
&lt;br /&gt;
Does saving and quitting break the chain? {{u|Cclloyd}}&lt;br /&gt;
&lt;br /&gt;
== High Chains Improve IVs? ==&lt;br /&gt;
&lt;br /&gt;
Surprisingly, this isn&#039;t in the article. Can someone confirm? Read this for details: http://www.gamefaqs.com/boards/696959-pokemon-x/67656515&lt;br /&gt;
&lt;br /&gt;
[[User:Katrinuh|Katrinuh]] ([[User talk:Katrinuh|talk]]) 14:26, 27 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s usually considered a good idea to use single-letter variables where possible. With that in mind, here&#039;s a better LaTeX formula for the probability:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;p=\frac{14747-40n}{2621400\left( 41-n \right)}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I was going to upload an image, but I don&#039;t have the ability to do so, apparently. This wiki seems unnecessarily strict with this sort of thing. [[User:Dada|Dada]] ([[User talk:Dada|talk]]) 01:15, 22 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poke Radar in XY ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t seem to use my Pokemon Radar in X/Y, it just gives me the &amp;quot;you can&#039;t use this now&amp;quot; error. I picked up from the Lab after beating the Elite 4, and have gotten the Mega Ring upgrade as well. I&#039;ve been walking when I activate it, I&#039;ve tried Route 6 and Frozen Cave, which as far as I can tell are areas where it should work. Am I missing something? [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 23:29, 27 December 2013 (UTC)&lt;br /&gt;
:Poké Radar doesn&#039;t work in long grass or obviously, in caves.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 23:52, 27 December 2013 (UTC)&lt;br /&gt;
::Huh, I could&#039;ve sworn when I got it the guy said it caused dust clouds with Pokemon in caves... So I guess the &#039;Rustling Grass&#039; in Route 6 just happens by itself then? I&#039;ve spent forever in there, never seen it rustle. =\ [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 02:37, 28 December 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046045</id>
		<title>Talk:Poké Radar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046045"/>
		<updated>2013-12-28T02:37:07Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Poke Radar in XY */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shouldn&#039;t more information be added to this article about catching shinies with the Radar? - [[User:MrWho|MrWho]] 17:16, 21 August 2007 (UTC)&lt;br /&gt;
:Well, Pokémon Wiki has its own article on Poké Radar chaning... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:57, 9 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== It said chainning didn&#039;t help catch shinys... ==&lt;br /&gt;
&lt;br /&gt;
http://youtube.com/user/shinyhunter disagrees, but I settled for putting in a citation needed instead.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 07:15, 19 October 2007 (UTC)&lt;br /&gt;
:Well, it may not. I honestly don&#039;t know myself. However I do know that if it&#039;s ALWAYS 1/8192, finding 8192 wild Pokémon will likely result in you finding at least one shiny. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:55, 19 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t true. You will have a 1/8,192 chance of a shiny each time, not all together.--[[User:William slattery|William slattery]] ([[User talk:William slattery|talk]]) 10:48, 21 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== You should check this out ==&lt;br /&gt;
&lt;br /&gt;
http://pokeguide.filb.de/index.php?subaction=showcomments&amp;amp;id=1187474533&amp;amp;archive=&amp;amp;start_from=&amp;amp;ucat=&amp;amp;&lt;br /&gt;
&lt;br /&gt;
I don&#039;t understand it but it looks interesting.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 00:03, 31 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chains ==&lt;br /&gt;
&lt;br /&gt;
Unless it&#039;s just my crappy luck, catching Pokemon doesn&#039;t always continue a chain; usually it works only half the time. Similarly, most of my chains consist of three or four Pokemon (five at the most, so far), even with the help of Max Repels, before encountering an entirely new species (ie, four Bagons, then Machop). The article is very misleading in that, unless it&#039;s just my own interpretation, it almost guarantees you&#039;ll encounter Bagon after Bagon after Bagon until you do something to break the chain rather than chains simply ending on their own like what has happened to me on more than several occasions. I would alter the article myself, but I would like to listen to the comments of others first. // [[User:Szayel Aporro|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Szayel&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Aporro&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 21:14, 14 January 2008 (UTC)&lt;br /&gt;
:The method itself is not wrong - it has been proven through lots of testing.  However, I think there are some subtleties to continuing the chain that need to be made more clear. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 21:23, 14 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Formula&amp;quot;==&lt;br /&gt;
Cam someone please describe the formula for catchin a shiny in words? Im not a super genius.....[[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:20, 6 February 2008 (UTC)&lt;br /&gt;
:Your chances of encountering one are 1 out of 8192. That not hard to understand.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 23:34, 6 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
is that &#039;&#039;it&#039;&#039;? im talkin bout using the radar, how it improves the chances! [[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:09, 7 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
By using the radar and building a chain, your odds of finding a shiny pokemon increases to about .5%(1 in 200) at 40 pokemon chained, way better than 1 in 8192. So if you really want shiny pokemon, the radar is the way to go. There are still pokemon that you can&#039;t get with the radar though, for those pokemon you&#039;re stuck at 1 in 8192.&lt;br /&gt;
&lt;br /&gt;
Theoretically, you couldn&#039;t chain over 40 because at 41 the formula divides by 0, and beyond 41 you have negative percentages. However I&#039;ve seen various accounts of people chaining above 40, so it is possible.&lt;br /&gt;
[[User:Resolver13|Resolver13]] 21:31, 22 August 2008 (UTC)&lt;br /&gt;
:Yeah, the formula caps, so if Nc &amp;gt; 40, Nc = 40 --[[User:Phred|Phred]] 01:00, 3 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question... ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen this come up: &amp;quot;&#039;&#039;The grassy patch remained silent...&#039;&#039;&amp;quot; When does that occur? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:11, 4 December 2008 (UTC)&lt;br /&gt;
:When there are no Pokemon who are tracked by the Poke Radar. For example, there are usually 4 patches of grass, usually north, south, east and west of you. However, let&#039;s say you&#039;re in a small patch of grass and there&#039;s no space to place the patches of moving grass. You&#039;re screwed. This can occur during chains but doesn&#039;t break the chain, all one has to do with walk the 50 steps and redo the Radar. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt; 06:31, 4 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula Origin ==&lt;br /&gt;
&lt;br /&gt;
I am &#039;&#039;quite&#039;&#039; intrigued by this formula: where exactly did it come from? I&#039;m saying this because the results are not even near &amp;quot;round&amp;quot; numbers, though that&#039;s not the main reason(if I were a game designer, I&#039;d prefer &amp;quot;non-round&amp;quot; probability numbers, too). I&#039;m just curious: how does one determine such a... complex formula like that? -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 00:35, 13 December 2008 (UTC)&lt;br /&gt;
:Actually the bottom number 2621440 = 40 * 2^16 so it is more or less a round number, in computer terms. Not sure about the top number, 14747. Often odd numbers are one less than a round number (e.g. 65535) but I can&#039;t see anything with that one. --[[User:DisgruntledGoat|DisgruntledGoat]] 22:47, 23 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Japanese name for Poké Radar Key Item ==&lt;br /&gt;
&lt;br /&gt;
According to the main article, it separates the name into &amp;quot;Poké Tore&amp;quot;.&lt;br /&gt;
Does anyone else believe that the &amp;quot;Tore&amp;quot; in the name is just a shorthand version of &amp;quot;Tracer&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
If the above is correct, the name will then fully extend to &amp;quot;Pocket Monster Tracer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
- HechEff, 2008/01/07, 0655 (+0000 GMT)&lt;br /&gt;
&lt;br /&gt;
:True, but it is translated through the games into English as Poké Radar, so this is the title we use. Thanks for your concern, and next time use four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) to sign your posts. It&#039;ll save you typing it out manually. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 19:41, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That I understand, but just thought I would mention it considering how many name changes were made during translation. And thank you for the tip regarding signatures. [[User:HechEff|HechEff]] 22:22, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Animation ==&lt;br /&gt;
Would it be possible for anyone to get an animation of the Poké Radar in use, and perhaps show the difference between grass shaking normally and grass shaking &amp;quot;more violently&amp;quot;? I don&#039;t know how to capture anything, or I&#039;d do it myself. --[[User:Crystal_Shards|&#039;&#039;&#039;Crystal Shards&#039;&#039;&#039;]] 17:27, 2 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something Interesting ==&lt;br /&gt;
&lt;br /&gt;
I was just chaining Machop, when I walked into a patch that had another one, but as I walked into it my repel ran out and the Machop didn&#039;t show up. I had to walk off the patch and back on to it for it to work. I thought it should be mentioned. [[User:Dexington|Dexington]] 14:54, 22 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah wow, i thought i was the first to find this, but someone a year ago found it apparently. I think it needs to be mentioned. I didn&#039;t have to walk off of the patch though, I simply changed my direction then my roselia showed up [[User:Malake256|Malake256]] 19:36, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chaining without the Pokéradar? ==&lt;br /&gt;
&lt;br /&gt;
I was ev training my speed in bell tower in the morning, so all i ran into was rattata. After going through about 38 of them i found a shiney rattata. Is it possible that the same chaining function comes in if you simply run into the same pokemon over and over?&lt;br /&gt;
[[User:Newops|Newops]] 01:40, 28 November 2010 (UTC)&lt;br /&gt;
:There&#039;s no effect like that with normal battles. It&#039;s just a flat 1/8192 chance that any individual Pokémon you encounter is shiny. Obviously the more of a particular Pokémon you encounter the more likely it is that &#039;&#039;one&#039;&#039; of them will be shiny, simply because you are taking that same chance repeatedly. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:27, 28 November 2010 (UTC)&lt;br /&gt;
::[[Bell_tower#Generation_IV|If you&#039;re there at daytime]], you will only ever find Rattata. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:58, 29 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tutorial? ==&lt;br /&gt;
&lt;br /&gt;
Lucas never gave me a tutorial..... &lt;br /&gt;
when does he give it to you? after you pester him enough? Volcronaperson 19:55, 23 December 2011 (UTC)&lt;br /&gt;
:I know that this is an old topic, but I have an answer...&lt;br /&gt;
&lt;br /&gt;
Lucas/Dawn only gives you a tutorial after you have received the Eevee from Bebe in Hearthome City. [[User:Tk3141|Tk3141]] 02:46, 22 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Encounter rate ==&lt;br /&gt;
&lt;br /&gt;
How does a chain affect the encounter rate?  For example, while chaining Gastly in the Eterna Forest it took around 20 times of using the radar in order to find Gastly, but once I had a chain, I encountered about 10 of them in a row.  Does having a chain increase the encounter rate of the chained Pokemon?  If so, how much?&lt;br /&gt;
&lt;br /&gt;
As an add-on, if this is true, what happens if, in the middle of a chain, the Pokemon stops being available (i.e. something like chaining Hoothoot starting at 2:59 am)?  The same question applies for swarms (starting a chain at 11:59 pm and continuing past midnight) and roaming pokemon.  If a roaming pokemon is encountered and defeated while using the radar, could a &amp;quot;chain&amp;quot; start?  I ask this question with the possibly flawed assumption that (a) Roamers can be found with the Poké Radar, and (b) the encounter rate of a defeated roamer could increase from zero (since the E4 would have to be defeated again) to a finite number (since I&#039;m guessing that the encounter rate increases). [[User:Tk3141|Tk3141]] 18:12, 9 April 2012 (UTC)&lt;br /&gt;
:I tested this with a swarm in Platinum.  At about 11:50, I started a chain of Larvitar, and even after midnight I was still able to find it.  I&#039;m going to change this page. [[User:Tk3141|Tk3141]] 12:17, 13 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The Right Side?==&lt;br /&gt;
OK, literally EVERY time I move to the right side to go to a shaking patch, the chain gets broken. Is this just bad luck? :( [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User talk:KyuremsIceBlade|talk]]) 01:21, 25 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Clarification==&lt;br /&gt;
&amp;quot;Patches that shake more violently than others are often rarer Pokémon&amp;quot;--I think this sentence needs to be made much clearer. I have no idea what &amp;quot;more violently&amp;quot; means, and from the sound of it, Crystal_Shards doesn&#039;t understand what this was supposed to mean, either. There are three grass animations: The grass &amp;quot;glistens&amp;quot; and shakes quickly for a brief period, the grass shakes more slowly for a longer period, or it glistens for a long period (the shiny animation). Which of the first two results in rarer Pokémon, and could someone update the article with a clearer definition of the grass animations? [[User:Xelrog T. Apocalypse|- Xelrog T. Apocalypse]] ([[User talk:Xelrog T. Apocalypse|talk]]) 04:12, 4 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poké Radar Shiny Probability Table ==&lt;br /&gt;
&lt;br /&gt;
[[File:PokeRadar_Shiny_Probability_Table.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[User:MadeFromMetal|MadeFromMetal]] ([[User talk:MadeFromMetal|talk]]) 19:41, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Different music ==&lt;br /&gt;
Has anyone else noticed that in X and Y, the Poké Radar sometimes has different music? I have no idea what it means, and it freaks me out sometime because I feel like I&#039;ve done something wrong... [[User:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;KYUREM&#039;S&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[User talk:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;ICE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[Special:Contributions/KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;BLADE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 01:56, 4 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== All ways to break in Gen VI ==&lt;br /&gt;
&lt;br /&gt;
What are all the ways to break the chain in X and Y?&lt;br /&gt;
&lt;br /&gt;
Does saving and quitting break the chain? {{u|Cclloyd}}&lt;br /&gt;
&lt;br /&gt;
== High Chains Improve IVs? ==&lt;br /&gt;
&lt;br /&gt;
Surprisingly, this isn&#039;t in the article. Can someone confirm? Read this for details: http://www.gamefaqs.com/boards/696959-pokemon-x/67656515&lt;br /&gt;
&lt;br /&gt;
[[User:Katrinuh|Katrinuh]] ([[User talk:Katrinuh|talk]]) 14:26, 27 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s usually considered a good idea to use single-letter variables where possible. With that in mind, here&#039;s a better LaTeX formula for the probability:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;p=\frac{14747-40n}{2621400\left( 41-n \right)}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I was going to upload an image, but I don&#039;t have the ability to do so, apparently. This wiki seems unnecessarily strict with this sort of thing. [[User:Dada|Dada]] ([[User talk:Dada|talk]]) 01:15, 22 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poke Radar in XY ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t seem to use my Pokemon Radar in X/Y, it just gives me the &amp;quot;you can&#039;t use this now&amp;quot; error. I picked up from the Lab after beating the Elite 4, and have gotten the Mega Ring upgrade as well. I&#039;ve been walking when I activate it, I&#039;ve tried Route 6 and Frozen Cave, which as far as I can tell are areas where it should work. Am I missing something? [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 23:29, 27 December 2013 (UTC)&lt;br /&gt;
:Poké Radar doesn&#039;t work in long grass or obviously, in caves.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 23:52, 27 December 2013 (UTC)&lt;br /&gt;
:Huh, I could&#039;ve sworn when I got it the guy said it caused dust clouds with Pokemon in caves... So I guess the &#039;Rustling Grass&#039; in Route 6 just happens by itself then? I&#039;ve spent forever in there, never seen it rustle. =\&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046001</id>
		<title>Talk:Poké Radar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046001"/>
		<updated>2013-12-27T23:29:35Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Poke Radar in XY */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shouldn&#039;t more information be added to this article about catching shinies with the Radar? - [[User:MrWho|MrWho]] 17:16, 21 August 2007 (UTC)&lt;br /&gt;
:Well, Pokémon Wiki has its own article on Poké Radar chaning... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:57, 9 September 2007 (UTC)&lt;br /&gt;
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== It said chainning didn&#039;t help catch shinys... ==&lt;br /&gt;
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http://youtube.com/user/shinyhunter disagrees, but I settled for putting in a citation needed instead.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 07:15, 19 October 2007 (UTC)&lt;br /&gt;
:Well, it may not. I honestly don&#039;t know myself. However I do know that if it&#039;s ALWAYS 1/8192, finding 8192 wild Pokémon will likely result in you finding at least one shiny. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:55, 19 October 2007 (UTC)&lt;br /&gt;
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This isn&#039;t true. You will have a 1/8,192 chance of a shiny each time, not all together.--[[User:William slattery|William slattery]] ([[User talk:William slattery|talk]]) 10:48, 21 December 2012 (UTC)&lt;br /&gt;
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== You should check this out ==&lt;br /&gt;
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http://pokeguide.filb.de/index.php?subaction=showcomments&amp;amp;id=1187474533&amp;amp;archive=&amp;amp;start_from=&amp;amp;ucat=&amp;amp;&lt;br /&gt;
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I don&#039;t understand it but it looks interesting.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 00:03, 31 October 2007 (UTC)&lt;br /&gt;
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== Chains ==&lt;br /&gt;
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Unless it&#039;s just my crappy luck, catching Pokemon doesn&#039;t always continue a chain; usually it works only half the time. Similarly, most of my chains consist of three or four Pokemon (five at the most, so far), even with the help of Max Repels, before encountering an entirely new species (ie, four Bagons, then Machop). The article is very misleading in that, unless it&#039;s just my own interpretation, it almost guarantees you&#039;ll encounter Bagon after Bagon after Bagon until you do something to break the chain rather than chains simply ending on their own like what has happened to me on more than several occasions. I would alter the article myself, but I would like to listen to the comments of others first. // [[User:Szayel Aporro|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Szayel&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Aporro&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 21:14, 14 January 2008 (UTC)&lt;br /&gt;
:The method itself is not wrong - it has been proven through lots of testing.  However, I think there are some subtleties to continuing the chain that need to be made more clear. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 21:23, 14 January 2008 (UTC)&lt;br /&gt;
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==&amp;quot;Formula&amp;quot;==&lt;br /&gt;
Cam someone please describe the formula for catchin a shiny in words? Im not a super genius.....[[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:20, 6 February 2008 (UTC)&lt;br /&gt;
:Your chances of encountering one are 1 out of 8192. That not hard to understand.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 23:34, 6 February 2008 (UTC)&lt;br /&gt;
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is that &#039;&#039;it&#039;&#039;? im talkin bout using the radar, how it improves the chances! [[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:09, 7 February 2008 (UTC)&lt;br /&gt;
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By using the radar and building a chain, your odds of finding a shiny pokemon increases to about .5%(1 in 200) at 40 pokemon chained, way better than 1 in 8192. So if you really want shiny pokemon, the radar is the way to go. There are still pokemon that you can&#039;t get with the radar though, for those pokemon you&#039;re stuck at 1 in 8192.&lt;br /&gt;
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Theoretically, you couldn&#039;t chain over 40 because at 41 the formula divides by 0, and beyond 41 you have negative percentages. However I&#039;ve seen various accounts of people chaining above 40, so it is possible.&lt;br /&gt;
[[User:Resolver13|Resolver13]] 21:31, 22 August 2008 (UTC)&lt;br /&gt;
:Yeah, the formula caps, so if Nc &amp;gt; 40, Nc = 40 --[[User:Phred|Phred]] 01:00, 3 November 2008 (UTC)&lt;br /&gt;
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== Question... ==&lt;br /&gt;
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I&#039;ve seen this come up: &amp;quot;&#039;&#039;The grassy patch remained silent...&#039;&#039;&amp;quot; When does that occur? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:11, 4 December 2008 (UTC)&lt;br /&gt;
:When there are no Pokemon who are tracked by the Poke Radar. For example, there are usually 4 patches of grass, usually north, south, east and west of you. However, let&#039;s say you&#039;re in a small patch of grass and there&#039;s no space to place the patches of moving grass. You&#039;re screwed. This can occur during chains but doesn&#039;t break the chain, all one has to do with walk the 50 steps and redo the Radar. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt; 06:31, 4 December 2008 (UTC)&lt;br /&gt;
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== Formula Origin ==&lt;br /&gt;
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I am &#039;&#039;quite&#039;&#039; intrigued by this formula: where exactly did it come from? I&#039;m saying this because the results are not even near &amp;quot;round&amp;quot; numbers, though that&#039;s not the main reason(if I were a game designer, I&#039;d prefer &amp;quot;non-round&amp;quot; probability numbers, too). I&#039;m just curious: how does one determine such a... complex formula like that? -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 00:35, 13 December 2008 (UTC)&lt;br /&gt;
:Actually the bottom number 2621440 = 40 * 2^16 so it is more or less a round number, in computer terms. Not sure about the top number, 14747. Often odd numbers are one less than a round number (e.g. 65535) but I can&#039;t see anything with that one. --[[User:DisgruntledGoat|DisgruntledGoat]] 22:47, 23 January 2011 (UTC)&lt;br /&gt;
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== Full Japanese name for Poké Radar Key Item ==&lt;br /&gt;
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According to the main article, it separates the name into &amp;quot;Poké Tore&amp;quot;.&lt;br /&gt;
Does anyone else believe that the &amp;quot;Tore&amp;quot; in the name is just a shorthand version of &amp;quot;Tracer&amp;quot;?&lt;br /&gt;
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If the above is correct, the name will then fully extend to &amp;quot;Pocket Monster Tracer&amp;quot;.&lt;br /&gt;
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- HechEff, 2008/01/07, 0655 (+0000 GMT)&lt;br /&gt;
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:True, but it is translated through the games into English as Poké Radar, so this is the title we use. Thanks for your concern, and next time use four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) to sign your posts. It&#039;ll save you typing it out manually. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 19:41, 7 January 2009 (UTC)&lt;br /&gt;
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: That I understand, but just thought I would mention it considering how many name changes were made during translation. And thank you for the tip regarding signatures. [[User:HechEff|HechEff]] 22:22, 7 January 2009 (UTC)&lt;br /&gt;
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== Animation ==&lt;br /&gt;
Would it be possible for anyone to get an animation of the Poké Radar in use, and perhaps show the difference between grass shaking normally and grass shaking &amp;quot;more violently&amp;quot;? I don&#039;t know how to capture anything, or I&#039;d do it myself. --[[User:Crystal_Shards|&#039;&#039;&#039;Crystal Shards&#039;&#039;&#039;]] 17:27, 2 August 2009 (UTC)&lt;br /&gt;
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== Something Interesting ==&lt;br /&gt;
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I was just chaining Machop, when I walked into a patch that had another one, but as I walked into it my repel ran out and the Machop didn&#039;t show up. I had to walk off the patch and back on to it for it to work. I thought it should be mentioned. [[User:Dexington|Dexington]] 14:54, 22 September 2009 (UTC)&lt;br /&gt;
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Yeah wow, i thought i was the first to find this, but someone a year ago found it apparently. I think it needs to be mentioned. I didn&#039;t have to walk off of the patch though, I simply changed my direction then my roselia showed up [[User:Malake256|Malake256]] 19:36, 8 May 2010 (UTC)&lt;br /&gt;
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== Chaining without the Pokéradar? ==&lt;br /&gt;
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I was ev training my speed in bell tower in the morning, so all i ran into was rattata. After going through about 38 of them i found a shiney rattata. Is it possible that the same chaining function comes in if you simply run into the same pokemon over and over?&lt;br /&gt;
[[User:Newops|Newops]] 01:40, 28 November 2010 (UTC)&lt;br /&gt;
:There&#039;s no effect like that with normal battles. It&#039;s just a flat 1/8192 chance that any individual Pokémon you encounter is shiny. Obviously the more of a particular Pokémon you encounter the more likely it is that &#039;&#039;one&#039;&#039; of them will be shiny, simply because you are taking that same chance repeatedly. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:27, 28 November 2010 (UTC)&lt;br /&gt;
::[[Bell_tower#Generation_IV|If you&#039;re there at daytime]], you will only ever find Rattata. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:58, 29 November 2010 (UTC)&lt;br /&gt;
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== Tutorial? ==&lt;br /&gt;
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Lucas never gave me a tutorial..... &lt;br /&gt;
when does he give it to you? after you pester him enough? Volcronaperson 19:55, 23 December 2011 (UTC)&lt;br /&gt;
:I know that this is an old topic, but I have an answer...&lt;br /&gt;
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Lucas/Dawn only gives you a tutorial after you have received the Eevee from Bebe in Hearthome City. [[User:Tk3141|Tk3141]] 02:46, 22 April 2012 (UTC)&lt;br /&gt;
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== Encounter rate ==&lt;br /&gt;
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How does a chain affect the encounter rate?  For example, while chaining Gastly in the Eterna Forest it took around 20 times of using the radar in order to find Gastly, but once I had a chain, I encountered about 10 of them in a row.  Does having a chain increase the encounter rate of the chained Pokemon?  If so, how much?&lt;br /&gt;
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As an add-on, if this is true, what happens if, in the middle of a chain, the Pokemon stops being available (i.e. something like chaining Hoothoot starting at 2:59 am)?  The same question applies for swarms (starting a chain at 11:59 pm and continuing past midnight) and roaming pokemon.  If a roaming pokemon is encountered and defeated while using the radar, could a &amp;quot;chain&amp;quot; start?  I ask this question with the possibly flawed assumption that (a) Roamers can be found with the Poké Radar, and (b) the encounter rate of a defeated roamer could increase from zero (since the E4 would have to be defeated again) to a finite number (since I&#039;m guessing that the encounter rate increases). [[User:Tk3141|Tk3141]] 18:12, 9 April 2012 (UTC)&lt;br /&gt;
:I tested this with a swarm in Platinum.  At about 11:50, I started a chain of Larvitar, and even after midnight I was still able to find it.  I&#039;m going to change this page. [[User:Tk3141|Tk3141]] 12:17, 13 April 2012 (UTC)&lt;br /&gt;
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==The Right Side?==&lt;br /&gt;
OK, literally EVERY time I move to the right side to go to a shaking patch, the chain gets broken. Is this just bad luck? :( [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User talk:KyuremsIceBlade|talk]]) 01:21, 25 September 2012 (UTC)&lt;br /&gt;
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==Clarification==&lt;br /&gt;
&amp;quot;Patches that shake more violently than others are often rarer Pokémon&amp;quot;--I think this sentence needs to be made much clearer. I have no idea what &amp;quot;more violently&amp;quot; means, and from the sound of it, Crystal_Shards doesn&#039;t understand what this was supposed to mean, either. There are three grass animations: The grass &amp;quot;glistens&amp;quot; and shakes quickly for a brief period, the grass shakes more slowly for a longer period, or it glistens for a long period (the shiny animation). Which of the first two results in rarer Pokémon, and could someone update the article with a clearer definition of the grass animations? [[User:Xelrog T. Apocalypse|- Xelrog T. Apocalypse]] ([[User talk:Xelrog T. Apocalypse|talk]]) 04:12, 4 January 2013 (UTC)&lt;br /&gt;
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== Poké Radar Shiny Probability Table ==&lt;br /&gt;
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[[File:PokeRadar_Shiny_Probability_Table.JPG]]&lt;br /&gt;
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[[User:MadeFromMetal|MadeFromMetal]] ([[User talk:MadeFromMetal|talk]]) 19:41, 12 July 2013 (UTC)&lt;br /&gt;
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== Different music ==&lt;br /&gt;
Has anyone else noticed that in X and Y, the Poké Radar sometimes has different music? I have no idea what it means, and it freaks me out sometime because I feel like I&#039;ve done something wrong... [[User:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;KYUREM&#039;S&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[User talk:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;ICE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[Special:Contributions/KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;BLADE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 01:56, 4 November 2013 (UTC)&lt;br /&gt;
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== All ways to break in Gen VI ==&lt;br /&gt;
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What are all the ways to break the chain in X and Y?&lt;br /&gt;
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Does saving and quitting break the chain? {{u|Cclloyd}}&lt;br /&gt;
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== High Chains Improve IVs? ==&lt;br /&gt;
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Surprisingly, this isn&#039;t in the article. Can someone confirm? Read this for details: http://www.gamefaqs.com/boards/696959-pokemon-x/67656515&lt;br /&gt;
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[[User:Katrinuh|Katrinuh]] ([[User talk:Katrinuh|talk]]) 14:26, 27 November 2013 (UTC)&lt;br /&gt;
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== Formula ==&lt;br /&gt;
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It&#039;s usually considered a good idea to use single-letter variables where possible. With that in mind, here&#039;s a better LaTeX formula for the probability:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;p=\frac{14747-40n}{2621400\left( 41-n \right)}&amp;lt;/math&amp;gt;&lt;br /&gt;
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I was going to upload an image, but I don&#039;t have the ability to do so, apparently. This wiki seems unnecessarily strict with this sort of thing. [[User:Dada|Dada]] ([[User talk:Dada|talk]]) 01:15, 22 December 2013 (UTC)&lt;br /&gt;
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== Poke Radar in XY ==&lt;br /&gt;
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I can&#039;t seem to use my Pokemon Radar in X/Y, it just gives me the &amp;quot;you can&#039;t use this now&amp;quot; error. I picked up from the Lab after beating the Elite 4, and have gotten the Mega Ring upgrade as well. I&#039;ve been walking when I activate it, I&#039;ve tried Route 6 and Frozen Cave, which as far as I can tell are areas where it should work. Am I missing something? [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 23:29, 27 December 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046000</id>
		<title>Talk:Poké Radar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Radar&amp;diff=2046000"/>
		<updated>2013-12-27T23:29:19Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Poke Radar in XY */ new section&lt;/p&gt;
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&lt;div&gt;Shouldn&#039;t more information be added to this article about catching shinies with the Radar? - [[User:MrWho|MrWho]] 17:16, 21 August 2007 (UTC)&lt;br /&gt;
:Well, Pokémon Wiki has its own article on Poké Radar chaning... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:57, 9 September 2007 (UTC)&lt;br /&gt;
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== It said chainning didn&#039;t help catch shinys... ==&lt;br /&gt;
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http://youtube.com/user/shinyhunter disagrees, but I settled for putting in a citation needed instead.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 07:15, 19 October 2007 (UTC)&lt;br /&gt;
:Well, it may not. I honestly don&#039;t know myself. However I do know that if it&#039;s ALWAYS 1/8192, finding 8192 wild Pokémon will likely result in you finding at least one shiny. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:55, 19 October 2007 (UTC)&lt;br /&gt;
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This isn&#039;t true. You will have a 1/8,192 chance of a shiny each time, not all together.--[[User:William slattery|William slattery]] ([[User talk:William slattery|talk]]) 10:48, 21 December 2012 (UTC)&lt;br /&gt;
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== You should check this out ==&lt;br /&gt;
&lt;br /&gt;
http://pokeguide.filb.de/index.php?subaction=showcomments&amp;amp;id=1187474533&amp;amp;archive=&amp;amp;start_from=&amp;amp;ucat=&amp;amp;&lt;br /&gt;
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I don&#039;t understand it but it looks interesting.&lt;br /&gt;
--[[User:Scwizard|Scwizard]] 00:03, 31 October 2007 (UTC)&lt;br /&gt;
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== Chains ==&lt;br /&gt;
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Unless it&#039;s just my crappy luck, catching Pokemon doesn&#039;t always continue a chain; usually it works only half the time. Similarly, most of my chains consist of three or four Pokemon (five at the most, so far), even with the help of Max Repels, before encountering an entirely new species (ie, four Bagons, then Machop). The article is very misleading in that, unless it&#039;s just my own interpretation, it almost guarantees you&#039;ll encounter Bagon after Bagon after Bagon until you do something to break the chain rather than chains simply ending on their own like what has happened to me on more than several occasions. I would alter the article myself, but I would like to listen to the comments of others first. // [[User:Szayel Aporro|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Szayel&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Aporro&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 21:14, 14 January 2008 (UTC)&lt;br /&gt;
:The method itself is not wrong - it has been proven through lots of testing.  However, I think there are some subtleties to continuing the chain that need to be made more clear. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 21:23, 14 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Formula&amp;quot;==&lt;br /&gt;
Cam someone please describe the formula for catchin a shiny in words? Im not a super genius.....[[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:20, 6 February 2008 (UTC)&lt;br /&gt;
:Your chances of encountering one are 1 out of 8192. That not hard to understand.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 23:34, 6 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
is that &#039;&#039;it&#039;&#039;? im talkin bout using the radar, how it improves the chances! [[Image:491.png|45px 45px]][[User:Kpokefan|&amp;lt;span style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;K&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kpokefan|&amp;lt;span style=&amp;quot;color:#50C878;&amp;quot;&amp;gt;&#039;&#039;&#039;P&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kpokefan/Missions|&amp;lt;span style=&amp;quot;color:#FFA6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:09, 7 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
By using the radar and building a chain, your odds of finding a shiny pokemon increases to about .5%(1 in 200) at 40 pokemon chained, way better than 1 in 8192. So if you really want shiny pokemon, the radar is the way to go. There are still pokemon that you can&#039;t get with the radar though, for those pokemon you&#039;re stuck at 1 in 8192.&lt;br /&gt;
&lt;br /&gt;
Theoretically, you couldn&#039;t chain over 40 because at 41 the formula divides by 0, and beyond 41 you have negative percentages. However I&#039;ve seen various accounts of people chaining above 40, so it is possible.&lt;br /&gt;
[[User:Resolver13|Resolver13]] 21:31, 22 August 2008 (UTC)&lt;br /&gt;
:Yeah, the formula caps, so if Nc &amp;gt; 40, Nc = 40 --[[User:Phred|Phred]] 01:00, 3 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question... ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen this come up: &amp;quot;&#039;&#039;The grassy patch remained silent...&#039;&#039;&amp;quot; When does that occur? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:11, 4 December 2008 (UTC)&lt;br /&gt;
:When there are no Pokemon who are tracked by the Poke Radar. For example, there are usually 4 patches of grass, usually north, south, east and west of you. However, let&#039;s say you&#039;re in a small patch of grass and there&#039;s no space to place the patches of moving grass. You&#039;re screwed. This can occur during chains but doesn&#039;t break the chain, all one has to do with walk the 50 steps and redo the Radar. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt; 06:31, 4 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula Origin ==&lt;br /&gt;
&lt;br /&gt;
I am &#039;&#039;quite&#039;&#039; intrigued by this formula: where exactly did it come from? I&#039;m saying this because the results are not even near &amp;quot;round&amp;quot; numbers, though that&#039;s not the main reason(if I were a game designer, I&#039;d prefer &amp;quot;non-round&amp;quot; probability numbers, too). I&#039;m just curious: how does one determine such a... complex formula like that? -- [[User:Pro-mole|Professional Mole]] ([[User talk:Pro-mole|&amp;lt;small&amp;gt;Talk here&amp;lt;/small&amp;gt;]]) 00:35, 13 December 2008 (UTC)&lt;br /&gt;
:Actually the bottom number 2621440 = 40 * 2^16 so it is more or less a round number, in computer terms. Not sure about the top number, 14747. Often odd numbers are one less than a round number (e.g. 65535) but I can&#039;t see anything with that one. --[[User:DisgruntledGoat|DisgruntledGoat]] 22:47, 23 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Full Japanese name for Poké Radar Key Item ==&lt;br /&gt;
&lt;br /&gt;
According to the main article, it separates the name into &amp;quot;Poké Tore&amp;quot;.&lt;br /&gt;
Does anyone else believe that the &amp;quot;Tore&amp;quot; in the name is just a shorthand version of &amp;quot;Tracer&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
If the above is correct, the name will then fully extend to &amp;quot;Pocket Monster Tracer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
- HechEff, 2008/01/07, 0655 (+0000 GMT)&lt;br /&gt;
&lt;br /&gt;
:True, but it is translated through the games into English as Poké Radar, so this is the title we use. Thanks for your concern, and next time use four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) to sign your posts. It&#039;ll save you typing it out manually. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 19:41, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: That I understand, but just thought I would mention it considering how many name changes were made during translation. And thank you for the tip regarding signatures. [[User:HechEff|HechEff]] 22:22, 7 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Animation ==&lt;br /&gt;
Would it be possible for anyone to get an animation of the Poké Radar in use, and perhaps show the difference between grass shaking normally and grass shaking &amp;quot;more violently&amp;quot;? I don&#039;t know how to capture anything, or I&#039;d do it myself. --[[User:Crystal_Shards|&#039;&#039;&#039;Crystal Shards&#039;&#039;&#039;]] 17:27, 2 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something Interesting ==&lt;br /&gt;
&lt;br /&gt;
I was just chaining Machop, when I walked into a patch that had another one, but as I walked into it my repel ran out and the Machop didn&#039;t show up. I had to walk off the patch and back on to it for it to work. I thought it should be mentioned. [[User:Dexington|Dexington]] 14:54, 22 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah wow, i thought i was the first to find this, but someone a year ago found it apparently. I think it needs to be mentioned. I didn&#039;t have to walk off of the patch though, I simply changed my direction then my roselia showed up [[User:Malake256|Malake256]] 19:36, 8 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chaining without the Pokéradar? ==&lt;br /&gt;
&lt;br /&gt;
I was ev training my speed in bell tower in the morning, so all i ran into was rattata. After going through about 38 of them i found a shiney rattata. Is it possible that the same chaining function comes in if you simply run into the same pokemon over and over?&lt;br /&gt;
[[User:Newops|Newops]] 01:40, 28 November 2010 (UTC)&lt;br /&gt;
:There&#039;s no effect like that with normal battles. It&#039;s just a flat 1/8192 chance that any individual Pokémon you encounter is shiny. Obviously the more of a particular Pokémon you encounter the more likely it is that &#039;&#039;one&#039;&#039; of them will be shiny, simply because you are taking that same chance repeatedly. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:27, 28 November 2010 (UTC)&lt;br /&gt;
::[[Bell_tower#Generation_IV|If you&#039;re there at daytime]], you will only ever find Rattata. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:58, 29 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tutorial? ==&lt;br /&gt;
&lt;br /&gt;
Lucas never gave me a tutorial..... &lt;br /&gt;
when does he give it to you? after you pester him enough? Volcronaperson 19:55, 23 December 2011 (UTC)&lt;br /&gt;
:I know that this is an old topic, but I have an answer...&lt;br /&gt;
&lt;br /&gt;
Lucas/Dawn only gives you a tutorial after you have received the Eevee from Bebe in Hearthome City. [[User:Tk3141|Tk3141]] 02:46, 22 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Encounter rate ==&lt;br /&gt;
&lt;br /&gt;
How does a chain affect the encounter rate?  For example, while chaining Gastly in the Eterna Forest it took around 20 times of using the radar in order to find Gastly, but once I had a chain, I encountered about 10 of them in a row.  Does having a chain increase the encounter rate of the chained Pokemon?  If so, how much?&lt;br /&gt;
&lt;br /&gt;
As an add-on, if this is true, what happens if, in the middle of a chain, the Pokemon stops being available (i.e. something like chaining Hoothoot starting at 2:59 am)?  The same question applies for swarms (starting a chain at 11:59 pm and continuing past midnight) and roaming pokemon.  If a roaming pokemon is encountered and defeated while using the radar, could a &amp;quot;chain&amp;quot; start?  I ask this question with the possibly flawed assumption that (a) Roamers can be found with the Poké Radar, and (b) the encounter rate of a defeated roamer could increase from zero (since the E4 would have to be defeated again) to a finite number (since I&#039;m guessing that the encounter rate increases). [[User:Tk3141|Tk3141]] 18:12, 9 April 2012 (UTC)&lt;br /&gt;
:I tested this with a swarm in Platinum.  At about 11:50, I started a chain of Larvitar, and even after midnight I was still able to find it.  I&#039;m going to change this page. [[User:Tk3141|Tk3141]] 12:17, 13 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==The Right Side?==&lt;br /&gt;
OK, literally EVERY time I move to the right side to go to a shaking patch, the chain gets broken. Is this just bad luck? :( [[User:KyuremsIceBlade|KyuremsIceBlade]] ([[User talk:KyuremsIceBlade|talk]]) 01:21, 25 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Clarification==&lt;br /&gt;
&amp;quot;Patches that shake more violently than others are often rarer Pokémon&amp;quot;--I think this sentence needs to be made much clearer. I have no idea what &amp;quot;more violently&amp;quot; means, and from the sound of it, Crystal_Shards doesn&#039;t understand what this was supposed to mean, either. There are three grass animations: The grass &amp;quot;glistens&amp;quot; and shakes quickly for a brief period, the grass shakes more slowly for a longer period, or it glistens for a long period (the shiny animation). Which of the first two results in rarer Pokémon, and could someone update the article with a clearer definition of the grass animations? [[User:Xelrog T. Apocalypse|- Xelrog T. Apocalypse]] ([[User talk:Xelrog T. Apocalypse|talk]]) 04:12, 4 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poké Radar Shiny Probability Table ==&lt;br /&gt;
&lt;br /&gt;
[[File:PokeRadar_Shiny_Probability_Table.JPG]]&lt;br /&gt;
&lt;br /&gt;
[[User:MadeFromMetal|MadeFromMetal]] ([[User talk:MadeFromMetal|talk]]) 19:41, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Different music ==&lt;br /&gt;
Has anyone else noticed that in X and Y, the Poké Radar sometimes has different music? I have no idea what it means, and it freaks me out sometime because I feel like I&#039;ve done something wrong... [[User:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;KYUREM&#039;S&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[User talk:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;ICE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[Special:Contributions/KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;BLADE&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 01:56, 4 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== All ways to break in Gen VI ==&lt;br /&gt;
&lt;br /&gt;
What are all the ways to break the chain in X and Y?&lt;br /&gt;
&lt;br /&gt;
Does saving and quitting break the chain? {{u|Cclloyd}}&lt;br /&gt;
&lt;br /&gt;
== High Chains Improve IVs? ==&lt;br /&gt;
&lt;br /&gt;
Surprisingly, this isn&#039;t in the article. Can someone confirm? Read this for details: http://www.gamefaqs.com/boards/696959-pokemon-x/67656515&lt;br /&gt;
&lt;br /&gt;
[[User:Katrinuh|Katrinuh]] ([[User talk:Katrinuh|talk]]) 14:26, 27 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s usually considered a good idea to use single-letter variables where possible. With that in mind, here&#039;s a better LaTeX formula for the probability:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;p=\frac{14747-40n}{2621400\left( 41-n \right)}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I was going to upload an image, but I don&#039;t have the ability to do so, apparently. This wiki seems unnecessarily strict with this sort of thing. [[User:Dada|Dada]] ([[User talk:Dada|talk]]) 01:15, 22 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poke Radar in XY ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t seem to use my Pokemon Radar in X/Y, it just gives me the &amp;quot;you can&#039;t use this now&amp;quot; error. I picked up from the Lab after beating the Elite 4, and have gotten the Mega Ring upgrade as well. I&#039;ve been walking when I activate it, I&#039;ve tried Route 6 and Frozen Cave, which as far as I can tell are areas where it should work. Am I missing something?&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Santalune_Forest&amp;diff=2044539</id>
		<title>Talk:Santalune Forest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Santalune_Forest&amp;diff=2044539"/>
		<updated>2013-12-26T01:56:16Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Heracronite */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Youngster Joey ==&lt;br /&gt;
&lt;br /&gt;
Shall he be mentioned? [[User:RespectThePixel|RespectThePixel]] ([[User talk:RespectThePixel|talk]]) 01:10, 11 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heracronite ==&lt;br /&gt;
&lt;br /&gt;
The wording is a little vague on its description, sounds like it should actually be in Route 2?[[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 01:56, 26 December 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Santalune_Forest&amp;diff=2044538</id>
		<title>Talk:Santalune Forest</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Santalune_Forest&amp;diff=2044538"/>
		<updated>2013-12-26T01:55:53Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Heracronite */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Youngster Joey ==&lt;br /&gt;
&lt;br /&gt;
Shall he be mentioned? [[User:RespectThePixel|RespectThePixel]] ([[User talk:RespectThePixel|talk]]) 01:10, 11 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heracronite ==&lt;br /&gt;
&lt;br /&gt;
The wording is a little vague on its description, sounds like it should actually be in Route 2?&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Anistar_City&amp;diff=2042989</id>
		<title>Talk:Anistar City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Anistar_City&amp;diff=2042989"/>
		<updated>2013-12-24T05:56:31Z</updated>

		<summary type="html">&lt;p&gt;ShadyCharacter: /* Sundial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sundial ==&lt;br /&gt;
&lt;br /&gt;
After I defeated Serena in Kiloude City, she told me that Professor Sycamore was waiting for me in Anistar city. When I got there, he told me more about the Mega Ring &amp;amp; Mega Stones. Should I add a portion here showing what I found?--[[User:Darkmaster|Darkmaster]] ([[User talk:Darkmaster|talk]]) 01:55, 26 October 2013 (UTC)&lt;br /&gt;
:Of course. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:08, 26 October 2013 (UTC)&lt;br /&gt;
Ok, thanks. Just wanted to wait for permission--[[User:Darkmaster|Darkmaster]] ([[User talk:Darkmaster|talk]]) 02:11, 26 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is it only the one stone you get or do you keep getting stones until you have them all?--[[User:Ditto51|&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;Tom&amp;lt;/span&amp;gt;]] ([[User_Talk:Ditto51|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;My&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFF00&amp;quot;&amp;gt;Page&amp;lt;/span&amp;gt;]]) 20:36, 28 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Should it be mentioned within the article that the theme for Anistar City is (as far as I can tell) made--up completely of synthesised clock sounds, i.e. ticking, bells, and a cuckoo clock &#039;cuckooing&#039;, most likely to reference the sun dial?--[[User:ShinyPatch|ShinyPatch]] ([[User talk:ShinyPatch|talk]]) 12:14, 27 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
In my experience, the sundial(and therefore the Mega Stone glows) shine from 7pm to 8pm, not 8pm to 9pm. Can anyone else corroborate this? [[User:ShadyCharacter|ShadyCharacter]] ([[User talk:ShadyCharacter|talk]]) 05:56, 24 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Snow ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know whether it&#039;s worth noting but I visited Anistar today a little past 9PM and it was snowing, but it soon stopped (without me leaving the area or anything)So I guess weather within towns and cities change on their own accord? And I guess they&#039;re dependant on where you live because it&#039;s like winter here and I&#039;ve noticed in a lot of towns (not just like Snowbelle City) that I can see my breath if I stand still or run around --[[User:Ben7229|Ben7229]] ([[User talk:Ben7229|talk]]) 21:14, 19 November 2013 (UTC)&lt;br /&gt;
:Yeah, it does. Rain does that too. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 21:59, 19 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Victory Road ==&lt;br /&gt;
&lt;br /&gt;
If you go to the broken castle where you battle Serena/Calem and look out as far down to the right as you can, you can see a body of water that looks like it has a town on top of it. Does anyone else think that it could be Anistar City? It&#039;s really the only thing that I can think of, and aside from the missing sundial, it&#039;s pretty spot on.&lt;br /&gt;
&lt;br /&gt;
If it &#039;&#039;is&#039;&#039; notable, would it belong on this page, Victory Road, or both? Thanks! [[User:Heibai|Heibai]] ([[User talk:Heibai|talk]]) 07:57, 21 November 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>ShadyCharacter</name></author>
	</entry>
</feed>