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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Catch_rate&amp;diff=2564109</id>
		<title>Catch rate</title>
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		<summary type="html">&lt;p&gt;Secc: /* Modified catch rate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Capture method and modifiers for Generation VII}}&lt;br /&gt;
&lt;br /&gt;
Each {{OBP|Pokémon|species|species of Pokémon}} has a &#039;&#039;&#039;catch rate&#039;&#039;&#039; that applies to all its members. Higher catch rates mean that the Pokémon is easier to catch, up to a maximum of 255. When a [[Poké Ball]] is thrown at a wild Pokémon, the game uses that Pokémon&#039;s catch rate in a formula to determine the chances of catching that Pokémon. The formula also takes into account the following factors:&lt;br /&gt;
&lt;br /&gt;
* The health of the Pokémon (relative to its full health)&lt;br /&gt;
* The type of [[Poké Ball]]&lt;br /&gt;
* Any [[status condition]] of the wild Pokémon&lt;br /&gt;
* Any active {{DL|Entralink|Pass Powers}} (in Generation V) or [[O-Power]] (in Generation VI)&lt;br /&gt;
&lt;br /&gt;
The rarity of the Pokémon (i.e. how often it appears in the wild) is independent of its catch rate after it is encountered. Even rare Pokémon may have high catch rates, making them relatively easy to catch in battle, such as {{p|Nosepass}}, who has a catch rate of 255.&lt;br /&gt;
&lt;br /&gt;
Poké Balls that guarantee capture (the [[Master Ball]] and {{ball|Park}}, and any Poké Ball used on [[Kalos Route 2]]{{sup/6|XY}}, {{rt|101|Hoenn}}{{sup/6|ORAS}}, or in the [[Entralink|Entree Forest]]) bypass the catching formula entirely.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation I)==&lt;br /&gt;
The capture method in [[Generation I]] differs significantly from those of later generations. To determine whether a Pokémon is caught or not, the steps below are performed. If, at any point, the Pokémon is caught or breaks free, the steps following that point are not performed.&lt;br /&gt;
# If a [[Master Ball]] is used, the Pokémon is &#039;&#039;&#039;caught&#039;&#039;&#039;.&lt;br /&gt;
# Generate a random number, &#039;&#039;N&#039;&#039;, depending on the type of ball used.&lt;br /&gt;
#* For a {{ball|Poké}}: 0 to 255.&lt;br /&gt;
#* For a {{ball|Great}}: 0 to 200.&lt;br /&gt;
#* Otherwise ({{ball|Ultra}} or {{ball|Safari}}): 0 to 150.&lt;br /&gt;
# The Pokémon is &#039;&#039;&#039;caught&#039;&#039;&#039; if...&lt;br /&gt;
#* It is asleep or frozen and &#039;&#039;N&#039;&#039; is less than 25.&lt;br /&gt;
#* It is paralyzed, burned, or poisoned and &#039;&#039;N&#039;&#039; is less than 12.&lt;br /&gt;
# Otherwise, if &#039;&#039;N&#039;&#039; minus the status threshold (above) is greater than the Pokémon&#039;s catch rate, the Pokémon &#039;&#039;&#039;breaks free&#039;&#039;&#039;.&lt;br /&gt;
# If not, generate a random value, &#039;&#039;M&#039;&#039;, between 0 and 255.&lt;br /&gt;
# Calculate &#039;&#039;f&#039;&#039;:&lt;br /&gt;
#* &#039;&#039;f&#039;&#039; = (HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; * 255 * 4) / (HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; * Ball), where all divisions are rounded down to the nearest integer. The minimum value of &#039;&#039;f&#039;&#039; is 1 and its maximum value is 255. The value of Ball is 8 if a Great Ball is used or 12 otherwise.&lt;br /&gt;
# If &#039;&#039;f&#039;&#039; is greater than or equal to &#039;&#039;M&#039;&#039;, the Pokémon is &#039;&#039;&#039;caught&#039;&#039;&#039;. Otherwise, the Pokémon &#039;&#039;&#039;breaks free&#039;&#039;&#039;. In practical terms, lowering the target&#039;s HP to 1/3 of its maximum will guarantee capture with a Poké Ball, while lowering it to 1/2 will guarantee capture with a Great Ball.&lt;br /&gt;
&lt;br /&gt;
If the Pokémon broke free, the steps below are performed to determine how many times the ball will shake.&lt;br /&gt;
# Calculate &#039;&#039;d&#039;&#039;:&lt;br /&gt;
#* &#039;&#039;d&#039;&#039; = Catch rate × 100 / Ball, where the value of Ball is 255 for the Poké Ball, 200 for the Great Ball, or 150 for other balls.&lt;br /&gt;
# If &#039;&#039;d&#039;&#039; is greater than or equal to 256, the ball shakes three times before the Pokémon breaks free.&lt;br /&gt;
# If not, calculate &#039;&#039;x&#039;&#039; = &#039;&#039;d&#039;&#039; × &#039;&#039;f&#039;&#039; / 255 + &#039;&#039;s&#039;&#039;, where &#039;&#039;s&#039;&#039; is 10 if the Pokémon is asleep or frozen or 5 if it is paralyzed, poisoned, or burned.&lt;br /&gt;
# If...&lt;br /&gt;
#* &#039;&#039;x&#039;&#039; &amp;lt; 10: the Ball misses the Pokémon completely.&lt;br /&gt;
#* &#039;&#039;x&#039;&#039; &amp;lt; 30: the Ball shakes once before the Pokémon breaks free.&lt;br /&gt;
#* &#039;&#039;x&#039;&#039; &amp;lt; 70: the Ball shakes twice before the Pokémon breaks free.&lt;br /&gt;
#* Otherwise, the Ball shakes three times before the Pokémon breaks free.&lt;br /&gt;
&lt;br /&gt;
This algorithm thus has several curious properties that do not apply in later generations:&lt;br /&gt;
* The amount of times a Poké Ball shakes before it breaks free (or not at all if it misses the Pokémon) is a rough approximation of the Pokémon&#039;s catch odds.&lt;br /&gt;
* If a Pokémon will break free, a given combination of ball plus status condition plus HP will always result in the same number of shakes. This means that, if a given number of shakes is observed before the Pokémon breaks free for a given combination of these values, if the ball is ever observed to shake more times with the same combination of values, the Pokémon will be caught.&lt;br /&gt;
* Under certain situations, a Great Ball is more effective than an Ultra Ball. In particular, Pokémon with high catch rates, no status, and above ½ HP may guarantee capture with a Great Ball but fail to do so with an Ultra Ball.&lt;br /&gt;
* The effect of reducing HP diminishes with lower catch rates, and the effect of inflicting status diminishes with higher catch rates. Regardless of catch rate, reducing the HP does not increase chances of capture at less than ½ HP with Great Balls, and ⅓ HP with other balls.&lt;br /&gt;
* Inflicting a status ailment gives the player a flat additional chance (from 4.6% to 16.6%) to catch the Pokémon regardless of all other factors, making certain Pokémon easier to catch in Generation I than they are in later generations: A sleeping {{p|Mewtwo}} with full HP may, on average, be caught in about six Ultra Balls in Generation I, but from Generation II onwards exactly the same circumstances would require an average of about 64 Ultra Balls— over ten times as many.&lt;br /&gt;
* Due to the nature of the algorithm, Ultra Balls will only perform better than Great Balls on Pokémon whose capture rates are above 55 and below 200 in Generation I. Ultra Balls increase the overall chance of capture by as much as 20% in comparison to Great Balls for Pokémon near the center of that range.&lt;br /&gt;
* Assuming the current HP of target Pokémon is less than or equal to ½ HP for Great Balls and ⅓ HP for Ultra Balls, Ultra Balls increase the overall chance to capture by 10% or more in comparison to Great Balls for the following Pokémon:&lt;br /&gt;
:- &#039;&#039;Metapod, Kakuna, Pidgeotto, Raticate, Fearow, Arbok, Sandslash, Nidorina, Nidorino, Clefairy, Jigglypuff, Golbat, Gloom, Persian, Poliwhirl, Kadabra, Machoke, Weepinbell, Graveler, Haunter, Exeggcute, and Rhyhorn.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Approximated probability===&lt;br /&gt;
Using a simulation of the capture algorithm, a general formula for the probability of catching a Pokémon was found.&lt;br /&gt;
 Probability of Capture = p&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; + p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;&lt;br /&gt;
where&lt;br /&gt;
 p&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = statusAilment / (ballMod+1)&lt;br /&gt;
* &#039;&#039;statusAilment&#039;&#039; = 12 if poisoned, burned, or paralyzed, 25 if frozen or asleep, 0 otherwise.&lt;br /&gt;
* &#039;&#039;ballMod&#039;&#039; = 255 if using a Poké Ball, 200 if using a Great Ball, and 150 otherwise.&lt;br /&gt;
and&lt;br /&gt;
 p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = ( (catchRate+1)/(ballMod+1) ) * ( (f+1)/256 )&lt;br /&gt;
* &#039;&#039;f&#039;&#039; is defined in the above section for the capture method.&lt;br /&gt;
* &#039;&#039;catchRate&#039;&#039; (given as an integer value) is stated on each individual Pokémon&#039;s article.&lt;br /&gt;
&lt;br /&gt;
==General capture method (Generation II onwards)==&lt;br /&gt;
The capture algorithms in [[Generation II]] and onwards have three essential components: the modified catch rate, the &amp;quot;shake probability&amp;quot;, and the &amp;quot;shake checks&amp;quot;. Generation II handles shake checks slightly differently than the later generations.&lt;br /&gt;
&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate, &#039;&#039;a&#039;&#039;, is the catch rate after various factors such as weakening the Pokémon and using stronger Poké Balls are taken into consideration. A modified catch rate may never fall to 0 (that is, render a Pokémon impossible to capture), but it may cause the modified rate to fall below its original unmodified catch rate (such as from high health, Heavy Balls, Baiting in the [[Safari Zone]], or the dark grass penalty in [[Generation V]]). In [[Generation III]] and [[Generation IV]], the modified catch rate may never fall below 1.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The shake probability, &#039;&#039;b&#039;&#039;, is a value that determines the probability that a single shake check passes.&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
Shake checks are performed to determine whether the Pokémon will be caught or, if the Pokémon breaks free, the number of shakes that will occur before it does so.&lt;br /&gt;
&lt;br /&gt;
In Generation II, whether a Pokémon will be caught is determined before any shake checks are performed, and shake checks are only performed if the Pokémon is not caught.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation II)==&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate &#039;&#039;a&#039;&#039; is calculated in [[Generation II]] as follows:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;a&#039;&#039; = max((3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; - 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt;) × rate&amp;lt;sub&amp;gt;modified&amp;lt;/sub&amp;gt; / (3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt;), 1) + bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
with the final value rounded down to the nearest integer, where&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at full health,&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at the moment,&lt;br /&gt;
* rate&amp;lt;sub&amp;gt;modified&amp;lt;/sub&amp;gt; is the catch rate of the Pokémon modified by the ball used, but no less than 1 and no more than 255,&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; is the modifier for any [[status condition]] the Pokémon has (10 for sleep or freeze, 0 otherwise).&lt;br /&gt;
** bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; was intended to equal 5 for paralyze, poison, or burn, but due to a glitch, the game skips this check.&lt;br /&gt;
&lt;br /&gt;
If 3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; &amp;gt; 255, then both 3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; and 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; are halved twice (and rounded down after each division) for use in the formula, as the values used are unsigned 8-bit integers. If the latter product is 0, it is set to 1 instead.&lt;br /&gt;
&lt;br /&gt;
If the Pokémon&#039;s HP is 342 or greater, the 3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; value will be truncated and the subtraction may underflow, giving bizarre results and even making it possible for the game to freeze; however, no such Pokémon can be legitimately encountered in-game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;a&#039;&#039; is capped at 255.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The shake probability &#039;&#039;b&#039;&#039; is determined from the table below, depending on the value of &#039;&#039;a&#039;&#039;.&lt;br /&gt;
{| border=1 style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! &#039;&#039;a&#039;&#039;&lt;br /&gt;
| 0-1 || 2 || 3 || 4 || 5 || 6-7 || 8-10 || 11-15 || 16-20 || 21-30 || 31-40 || 41-50 || 51-60 || 61-80 || 81-100 || 101-120 || 121-140 || 141-160 || 161-180 || 181-200 || 201-220 || 221-240 || 241-254 || 255&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;b&#039;&#039;&lt;br /&gt;
| 63 || 75 || 84 || 90 || 95 || 103 || 113 || 126 || 134 || 149 || 160 || 169 || 177 || 191 || 201 || 211 || 220 || 227 || 234 || 240 || 246 || 251 || 253 || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
First, a check is performed to determine whether the Pokémon is caught at all. A random number between 0 and 255 is generated, and if this number is less than or equal to &#039;&#039;a&#039;&#039;, the Pokémon is caught.&lt;br /&gt;
&lt;br /&gt;
Shake checks are only performed if the Pokémon is not caught. A single shake check consists of generating a random number between 0 and 255 and comparing it to &#039;&#039;b&#039;&#039;. This is done at most three times, but if the number generated in a given shake check is greater than or equal to &#039;&#039;b&#039;&#039;, no further shake checks will be performed. The number of times the ball shakes is the same as the number of shake checks that were performed.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation III-IV)==&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate, &#039;&#039;a&#039;&#039;, is calculated in [[Generation III]] and [[Generation IV]] as follows:&lt;br /&gt;
&lt;br /&gt;
:[[File:Catch formula 1.png]]&lt;br /&gt;
Where&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at full health,&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at the moment,&lt;br /&gt;
* rate is the [http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_catch_rate catch rate of the Pokémon] (which may be modified due to use of [[apricorn]] balls or actions in the [[Safari Zone]]),&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; is the multiplier for the Poké Ball used, and&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; is the multiplier for any [[status condition]] the Pokémon has (2 for sleep and freeze, 1.5 for paralyze, poison, or burn, and 1 otherwise).&lt;br /&gt;
&lt;br /&gt;
If a Pokémon could have 0 HP, the maximum value for &#039;&#039;a&#039;&#039; would be rate × bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; × bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt;. For a Pokémon with full health and no status condition, and with a neutral ball used, the minimum value for &#039;&#039;a&#039;&#039; would be rate / 3.&lt;br /&gt;
&lt;br /&gt;
The formula is slightly different when applied to the [[Apricorn]] balls in {{2v2|HeartGold|SoulSilver}}. The modifiers for these balls are applied directly to the Pokémon&#039;s catch rate, rather than in the formula. In this case, bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; is always 1, and the catch rate cannot go higher than 255. This means that for Pokémon whose catch rate is already 255, such as {{p|Rattata}}, the Apricorn balls do not make the capture any more likely than a regular Poké Ball.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The shake probability is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;b&#039;&#039; = 1048560 / sqrt(sqrt(16711680/&#039;&#039;a&#039;&#039;))&lt;br /&gt;
&lt;br /&gt;
The divisions and square roots all round down to the nearest integer.&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
To perform a shake check, a random number between 0 and 65535 (inclusive) is generated and compared to &#039;&#039;b&#039;&#039;. If the number is greater than or equal to &#039;&#039;b&#039;&#039;, the check &amp;quot;fails&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Four shake checks are performed. The Pokémon is caught if all four shake checks succeed. Otherwise, the Poké Ball will shake as many times as there were successful shake checks before the Pokémon breaks free.&lt;br /&gt;
&lt;br /&gt;
If &#039;&#039;a&#039;&#039; is 255 or greater, the capture will always succeed and no shake checks will be performed.&lt;br /&gt;
&lt;br /&gt;
===Probability of capture===&lt;br /&gt;
The probability &#039;&#039;p&#039;&#039; of catching a Pokémon, given the values &#039;&#039;a&#039;&#039; and &#039;&#039;b&#039;&#039; calculated above, approximates &#039;&#039;a&#039;&#039;/255. However, due to rounding errors produced when calculating &#039;&#039;b&#039;&#039;, this approximation can be significantly inaccurate: all &#039;&#039;a&#039;&#039; values greater than 200, for instance, yield the same &#039;&#039;b&#039;&#039; value, 65535 (which results in a 99.994% chance of a successful capture).&lt;br /&gt;
&lt;br /&gt;
For a constant probability &#039;&#039;p&#039;&#039;, the probability &#039;&#039;P&#039;&#039; that a player can capture the Pokémon with no more than &#039;&#039;r&#039;&#039; tries is:&lt;br /&gt;
: [[File:Catch formula 4.png]]&lt;br /&gt;
Note that this is the cumulative probability function for a {{wp|geometric distribution}}. The {{wp|expected value}} of &#039;&#039;r&#039;&#039; is 1/&#039;&#039;p&#039;&#039;, that is to say, on average, a Pokémon that can be caught with probability &#039;&#039;p&#039;&#039; will be caught with 1/&#039;&#039;p&#039;&#039; tries.&lt;br /&gt;
&lt;br /&gt;
The inverse problem, the number of tries, &#039;&#039;r&#039;&#039;, needed to have a probability &#039;&#039;P&#039;&#039; of capturing a Pokémon is:&lt;br /&gt;
:[[File:Catch formula 5.png]]&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation V)==&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
[[Generation V]] follows the formula in Generation III-IV, with all divisions above rounded down to the nearest multiple of 1/4096. However, there are three alterations:&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; is now 2.5 for sleep and freeze (instead of 2).&lt;br /&gt;
* &#039;&#039;&#039;{{DL|Entralink|Pass Powers|Capture Power}} factor&#039;&#039;&#039;: if a Capture Power is active, the catch rate is multiplied by a factor and rounded down to the nearest multiple of 1/4096.&lt;br /&gt;
** Capture Power ↑: ×1.1&lt;br /&gt;
** Capture Power ↑↑: ×1.2&lt;br /&gt;
** Capture Power ↑↑↑, S, or MAX: ×1.3&lt;br /&gt;
* &#039;&#039;&#039;{{DL|Tall grass|Dark grass}} factor&#039;&#039;&#039;: This factor is multiplied into the HP factor (3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; - 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; above) and then rounded to the nearest multiple of 1/4096. This factor is applied if the battle occurs in dark grass, and depends on the number of Pokémon that have been caught in the [[Pokédex]], as shown in the table below, usually making it harder to catch a Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin-left: 40px; margin-bottom: 10px; text-align:center; background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number Caught!! Multiplier&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;gt; 600 || 1 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 451-600 || 3686/4096 (90%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 301-450 || 3277/4096 (80%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 151-300 || 2867/4096 (70%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 30-150 || 2048/4096 (50%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt; 30 || 1229/4096 (30%)&lt;br /&gt;
|}&lt;br /&gt;
If the modified catch rate is greater than 255, the Pokémon is guaranteed to be caught (but a critical capture check will be performed anyway).&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The formula for &#039;&#039;b&#039;&#039; is&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;b&#039;&#039; = 65536 / sqrt(sqrt(255/&#039;&#039;a&#039;&#039;))&lt;br /&gt;
&lt;br /&gt;
where the divisions and square roots are rounded to the nearest 1/4096, and the final value is rounded down to the nearest whole number.&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
Generation V&#039;s shake checks work essentially the same as those of Generations III and IV.&lt;br /&gt;
&lt;br /&gt;
Before any shake checks are performed, the game checks to see if a critical capture may happen. If not, three shake checks will be performed, otherwise, only one shake check will be performed.&lt;br /&gt;
&lt;br /&gt;
In a normal capture, the Pokémon breaks free without shaking if the first check fails or after one shake if the second check fails. If the third check fails, the Pokémon breaks free after &#039;&#039;&#039;three&#039;&#039;&#039; shakes (not two).&lt;br /&gt;
&lt;br /&gt;
In a critical capture, the ball will always shake once, and the Pokémon will break free or be caught depending on the result of the shake check.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation VI)==&lt;br /&gt;
In [[Generation VI]] games, on the first [[route]] where a player can catch [[wild Pokémon]] ([[Kalos Route 2]] in {{g|X and Y}} or [[Hoenn Route 101]] in {{g|Omega Ruby and Alpha Sapphire}}), wild Pokémon will never break out of a Poké Ball thrown at them.&lt;br /&gt;
&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate is essentially identical in all respects to [[Generation V]], except that Capture O-Powers give a 1.5×, 2× or 2.5× boost rather than 1.1×, 1.2× and 1.3×.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
Unlike Generation V, the shake probability in Generation VI is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;b&#039;&#039; = 65536 / (255/&#039;&#039;a&#039;&#039;)^0.1875&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
The Generation VI games perform four shake checks again, like Generations III-IV. Critical captures function like in Generation V, with only one shake check being performed for a critical capture.&lt;br /&gt;
&lt;br /&gt;
The change to the formula for the shake probability is designed to counteract the change in the number of shake checks: the odds of success for a normal capture are the same in Generation VI as in Generation V, barring small rounding errors. Since each shake check is more likely to succeed, however, critical captures are more effective than before.&lt;br /&gt;
&lt;br /&gt;
==Critical capture==&lt;br /&gt;
Since [[Generation V]], when a Poké Ball is thrown, a special type of capture that is much more likely to catch a Pokémon, called a &#039;&#039;&#039;critical capture&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;捕獲クリティカル&#039;&#039;&#039; &#039;&#039;critical capture&#039;&#039;), may occur. When a critical capture occurs, the Poké Ball will make a high-pitched whistling sound as it is thrown, then pause in mid-air, and shudder before it drops down to the ground, shaking only once on the ground before the Pokémon escapes or is caught.&lt;br /&gt;
&lt;br /&gt;
The probability of a critical capture occurring depends of the number of Pokémon that have been caught in the Pokédex. First, compute the value of &#039;&#039;a&#039;&#039; (the modified catch rate) as shown in the appropriate section above. Then, multiply &#039;&#039;a&#039;&#039; by the appropriate multiplier from the table below.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Species Caught !! Multiplier&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;gt;600 || 2.5 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 451-600 || 2 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 301-450 || 1.5 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 151-300 || 1 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 31-150 || 0.5 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;=30 || 0 &lt;br /&gt;
|}&lt;br /&gt;
Finally, divide the result by 6 and round down to the nearest integer. Call this final result &#039;&#039;c&#039;&#039;. A random number between 0 and 255 is generated; if it is less than &#039;&#039;c&#039;&#039;, a critical capture will occur. Overall, this means the critical capture chance ranges from 0 (if 30 or fewer species have been caught) to about 41.67% of the modified capture rate &#039;&#039;a&#039;&#039; (if over 600 species have been caught).&lt;br /&gt;
&lt;br /&gt;
Critical captures only make one shake check instead of three or four, which means they are considerably more likely to successfully capture the Pokémon. In Generation V, the success chance for a critical capture is the cube root of the success chance for a regular capture; thus, for example, if the regular success chance is 5%, the chance of success with a critical capture will be about 37%, while if the regular success chance is 50%, the chance of success with a critical capture will be just over 79%. In Generation VI, meanwhile, the success chance for a critical capture is instead the fourth root of the success chance for a regular capture: if the regular success chance is 5%, the critical success chance will be around 47%, while if the regular success chance is 50%, the critical success chance will be around 84%. Given the rarity of critical captures, however, the Pokémon is always more likely overall to be caught with a regular capture than a critical one.&lt;br /&gt;
&lt;br /&gt;
==Poké Ball effectiveness rates==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ball&lt;br /&gt;
! Rate&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Poké Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Great Ball}}&lt;br /&gt;
| 1.5×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Ultra Ball}}&lt;br /&gt;
| 2×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Master Ball}}&lt;br /&gt;
| N/A&lt;br /&gt;
| Never fails, except against {{OBP|Ghost|literal|unidentified ghosts}}, [[Marowak (ghost)|the ghost Marowak]], and {{p|Kyurem}} when under [[Ghetsis]]&#039;s control&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Safari Ball}}&lt;br /&gt;
| 1.5×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Level Ball}}&lt;br /&gt;
| 1×, 2×, 4× or 8×&lt;br /&gt;
| 1× if the player&#039;s Pokémon is the same level as or a lower level than the wild Pokémon&amp;lt;br&amp;gt;&lt;br /&gt;
2× if the player&#039;s Pokémon is at a higher level than the wild Pokémon but less than double it&amp;lt;br&amp;gt;&lt;br /&gt;
4× if the player&#039;s Pokémon is more than double but less than four times the level of the wild Pokémon&amp;lt;br&amp;gt;&lt;br /&gt;
8× if the player&#039;s Pokémon is of a level four times or more than that of the wild Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Lure Ball}}&lt;br /&gt;
| 1× or 3×&lt;br /&gt;
| 3× only if fishing&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Moon Ball}}&lt;br /&gt;
| 1× or 4×&lt;br /&gt;
| Always 1× due to a glitch{{sup/2|GSC}}&amp;lt;br&amp;gt;4× only if used on a Pokémon in the {{p|Nidoran♂}}, {{p|Nidoran♀}}, {{p|Clefairy}}, {{p|Jigglypuff}} or {{p|Skitty}} families {{sup/4|HGSS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Friend Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Love Ball}}&lt;br /&gt;
| 1× or 8×&lt;br /&gt;
| 8× only if used on a Pokémon of the same species and [[gender]] as the player&#039;s Pokémon{{sup/2|GSC}}&amp;lt;br&amp;gt;&lt;br /&gt;
8× only if used on a Pokémon of the same species as, but opposite [[gender]] of, the player&#039;s Pokémon{{sup/4|HGSS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Heavy Ball}}&lt;br /&gt;
| -20, 0, +20, +30 or +40&lt;br /&gt;
| -20 if used on Pokémon weighing less than 225.8&amp;amp;nbsp;lbs. (102.4&amp;amp;nbsp;kg){{sup/2|GSC}}/451.5&amp;amp;nbsp;lbs. (204.8&amp;amp;nbsp;kg){{sup/4|HGSS}}&amp;lt;br&amp;gt;&lt;br /&gt;
No modifier if used on Pokémon weighing between 225.8&amp;amp;nbsp;lbs. (102.4&amp;amp;nbsp;kg) and 451.5&amp;amp;nbsp;lbs.(204.8&amp;amp;nbsp;kg){{sup/2|GSC}}&amp;lt;br&amp;gt;&lt;br /&gt;
+20 if used on Pokémon weighing between 451.5&amp;amp;nbsp;lbs. (204.8&amp;amp;nbsp;kg) and 677.3&amp;amp;nbsp;lbs. (307.2&amp;amp;nbsp;kg)&amp;lt;br&amp;gt;&lt;br /&gt;
+30 if used on Pokémon weighing between 677.3&amp;amp;nbsp;lbs. (307.2&amp;amp;nbsp;kg) and 903.0&amp;amp;nbsp;lbs. (409.6&amp;amp;nbsp;kg)&amp;lt;br&amp;gt;&lt;br /&gt;
+40 if used on Pokémon weighing more than 903.0&amp;amp;nbsp;lbs. (409.6&amp;amp;nbsp;kg)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Fast Ball}}&lt;br /&gt;
| 1× or 4×&lt;br /&gt;
| 4× only if used on {{p|Magnemite}}, {{p|Grimer}}, or {{p|Tangela}}{{sup/2|GSC}}&amp;lt;br&amp;gt;&lt;br /&gt;
4× only if used on a Pokémon with a base {{stat|Speed}} of at least 100{{sup/4|HGSS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Sport Ball}}&lt;br /&gt;
| 1.5×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Net Ball}}&lt;br /&gt;
| 1× or 3×&lt;br /&gt;
| 3× only if the target is a {{t|Bug}}- or {{type|Water}} Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Nest Ball}}&lt;br /&gt;
| 1× to 4×&lt;br /&gt;
| ((40 - Pokémon&#039;s level) / 10)×, minimum 1× (reached at level 30){{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}&amp;lt;br&amp;gt;((41 - Pokémon&#039;s level) / 10)×, minimum 1× (reached at level 31){{sup/5|BWB2W2}}{{sup/6|XYORAS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Repeat Ball}}&lt;br /&gt;
| 1× or 3×&lt;br /&gt;
| 3× only if target has been caught previously&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Timer Ball}}&lt;br /&gt;
| 1× to 4×&lt;br /&gt;
| ((number of turns passed in battle + 10) / 10)×, maximum 4× (reached at 30 turns){{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}&amp;lt;br&amp;gt;(1 + number of turns passed in battle * {{tt|1229/4096|approx. 0.3}})×, maximum 4× (reached at 10 turns){{sup/5|BWB2W2}}{{sup/6|XYORAS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap; padding-right:10px&amp;quot; | {{bag2|Premier Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Luxury Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Dive Ball}}&lt;br /&gt;
| 1× or 3.5×&lt;br /&gt;
| 3.5× only if diving{{sup/3|RSE}}{{sup/6|ORAS}} or surfing/fishing{{sup/3|FRLG}}{{sup/4|DPPtHGSS}}{{sup/5|BWB2W2}}{{sup/6|XY}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Dusk Ball}}&lt;br /&gt;
| 1× or 3.5×&lt;br /&gt;
| 3.5× only if inside a cave or night&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Quick Ball}}&lt;br /&gt;
| 1×, 4×, or 5×&lt;br /&gt;
| 4× only on the first turn of the battle{{sup/4|DPPtHGSS}}&amp;lt;br&amp;gt;5× only on the first turn of the battle{{sup/5|BWB2W2}}{{sup/6|XYORAS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Heal Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Cherish Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Park Ball}}&lt;br /&gt;
| N/A&lt;br /&gt;
| Never fails&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Dream Ball}}&lt;br /&gt;
| N/A (when used in [[Entralink|Entree Forest]])&lt;br /&gt;
| Never fails&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Beast Ball}}&lt;br /&gt;
| 5× or 0.1x&lt;br /&gt;
| 5× only if used on an [[Ultra Beast]]&amp;lt;br&amp;gt;&lt;br /&gt;
0.1× on everything else&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Most legendary Pokémon have a catch rate of 3. Assuming its HP is almost depleted and it is paralyzed, and Dusk Ball is used at night or in a cave, then the chance of catching the Pokémon with each Ball in [[Generation IV]] is approximated by 3 * 3.5 * 1.5 / 255 = 15.75/255 ~ 6.2%, resulting in about 16 Dusk Balls required to catch the Pokémon on average.&lt;br /&gt;
&lt;br /&gt;
If an Ultra Ball were used instead, then the chance drops to 3 * 2 * 1.5 / 255 = 9/255 ~ 3.5%, which amounts to about 28 Ultra Balls on average.&lt;br /&gt;
&lt;br /&gt;
Alternatively, if a Timer Ball were used after the tenth turn in Generation V or after the thirtieth turn prior to Generation V, the chance of capture is 3 * 4 * 1.5 / 255 = 18/255 ~ 7.1%, or about 14 or 15 Timer Balls required on average.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; width:50%; border: 3px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{Poké Balls color light}}&amp;quot; | Shakes&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation I&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation II&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation III&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation IV&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation V&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation VI&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{Poké Balls color light}}&amp;quot; | Generation VII&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | {{tt|0|In Generation I, the Poké Ball misses Pokémon instead}}&lt;br /&gt;
| You missed the &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;!&lt;br /&gt;
| Oh no! The &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; broke free!&lt;br /&gt;
| Oh, no! The &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; broke free!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Oh, no! The Pokémon broke free!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Oh no! The Pokémon broke free!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | 1&lt;br /&gt;
| Darn! The &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; broke free!&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Aww! It appeared to be caught!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | 2&lt;br /&gt;
| Aww! It appeared to be caught!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Aargh! Almost had it!&lt;br /&gt;
| style=&amp;quot;background: #{{Poké Balls color}}; text-align:center;&amp;quot; | {{tt|*|In Generation V, a Pokémon never breaks free after two shakes}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Aargh! Almost had it!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Shoot! It was so close too!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Shoot! It was so close, too!&lt;br /&gt;
| Aargh! Almost had it!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Gah! It was so close, too!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Caught&lt;br /&gt;
| All right! &amp;lt;Pokémon&amp;gt; was caught!&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Gotcha! &amp;lt;Pokémon&amp;gt; was caught!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Some people claim to have discovered button combinations that increase a Pokémon&#039;s catch rate. Aside from manipulation of the game&#039;s pseudorandom number generator (which, in Generation I, could have been done this way to some minor extent), none of these are true; the game&#039;s calculated probability for catching a Pokémon depends only on the above factors and nothing else.&lt;br /&gt;
* If used outside of the Entree Forest (which is not possible in regular gameplay), the {{ball|Dream}} has a catch rate of 1×.&lt;br /&gt;
* The line if a Pokémon escapes at three shakes in [[Generation III]] and {{gen|IV}}, &amp;quot;Shoot! It was so close, too!&amp;quot;, remains in the internal data of the [[Generation V]] games despite not being used.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Pokémon by catch rate]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://no2.pic.bz/document/ball.html ポケットモンスター情報センター　2号館] (Japanese)&lt;br /&gt;
* [http://www.dragonflycave.com/rbycapture.aspx Generation I Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/gen2capture.aspx Generation II Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/capture.aspx Generation III/IV Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/gen5capture.aspx Generation V Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/gen6capture.aspx Generation VI Capture Mechanics]&lt;br /&gt;
* [https://github.com/kanzure/pokecrystal/blob/master/items/item_effects.asm Item effects source code from the Pokémon Crystal disassembly project]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.mediafire.com/?jv8lou7rsd9twvu Windows application to calculate catch rate as of Generation IV (includes source code)]&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[it:Tasso di cattura]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fangchance]]&lt;br /&gt;
[[fr:Capture des Pokémon]]&lt;br /&gt;
[[ja:捕獲処理]]&lt;br /&gt;
[[zh:捕获率]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Catch_rate&amp;diff=2564108</id>
		<title>Catch rate</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Catch_rate&amp;diff=2564108"/>
		<updated>2016-12-19T11:41:18Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* Modified catch rate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Capture method and modifiers for Generation VII}}&lt;br /&gt;
&lt;br /&gt;
Each {{OBP|Pokémon|species|species of Pokémon}} has a &#039;&#039;&#039;catch rate&#039;&#039;&#039; that applies to all its members. Higher catch rates mean that the Pokémon is easier to catch, up to a maximum of 255. When a [[Poké Ball]] is thrown at a wild Pokémon, the game uses that Pokémon&#039;s catch rate in a formula to determine the chances of catching that Pokémon. The formula also takes into account the following factors:&lt;br /&gt;
&lt;br /&gt;
* The health of the Pokémon (relative to its full health)&lt;br /&gt;
* The type of [[Poké Ball]]&lt;br /&gt;
* Any [[status condition]] of the wild Pokémon&lt;br /&gt;
* Any active {{DL|Entralink|Pass Powers}} (in Generation V) or [[O-Power]] (in Generation VI)&lt;br /&gt;
&lt;br /&gt;
The rarity of the Pokémon (i.e. how often it appears in the wild) is independent of its catch rate after it is encountered. Even rare Pokémon may have high catch rates, making them relatively easy to catch in battle, such as {{p|Nosepass}}, who has a catch rate of 255.&lt;br /&gt;
&lt;br /&gt;
Poké Balls that guarantee capture (the [[Master Ball]] and {{ball|Park}}, and any Poké Ball used on [[Kalos Route 2]]{{sup/6|XY}}, {{rt|101|Hoenn}}{{sup/6|ORAS}}, or in the [[Entralink|Entree Forest]]) bypass the catching formula entirely.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation I)==&lt;br /&gt;
The capture method in [[Generation I]] differs significantly from those of later generations. To determine whether a Pokémon is caught or not, the steps below are performed. If, at any point, the Pokémon is caught or breaks free, the steps following that point are not performed.&lt;br /&gt;
# If a [[Master Ball]] is used, the Pokémon is &#039;&#039;&#039;caught&#039;&#039;&#039;.&lt;br /&gt;
# Generate a random number, &#039;&#039;N&#039;&#039;, depending on the type of ball used.&lt;br /&gt;
#* For a {{ball|Poké}}: 0 to 255.&lt;br /&gt;
#* For a {{ball|Great}}: 0 to 200.&lt;br /&gt;
#* Otherwise ({{ball|Ultra}} or {{ball|Safari}}): 0 to 150.&lt;br /&gt;
# The Pokémon is &#039;&#039;&#039;caught&#039;&#039;&#039; if...&lt;br /&gt;
#* It is asleep or frozen and &#039;&#039;N&#039;&#039; is less than 25.&lt;br /&gt;
#* It is paralyzed, burned, or poisoned and &#039;&#039;N&#039;&#039; is less than 12.&lt;br /&gt;
# Otherwise, if &#039;&#039;N&#039;&#039; minus the status threshold (above) is greater than the Pokémon&#039;s catch rate, the Pokémon &#039;&#039;&#039;breaks free&#039;&#039;&#039;.&lt;br /&gt;
# If not, generate a random value, &#039;&#039;M&#039;&#039;, between 0 and 255.&lt;br /&gt;
# Calculate &#039;&#039;f&#039;&#039;:&lt;br /&gt;
#* &#039;&#039;f&#039;&#039; = (HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; * 255 * 4) / (HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; * Ball), where all divisions are rounded down to the nearest integer. The minimum value of &#039;&#039;f&#039;&#039; is 1 and its maximum value is 255. The value of Ball is 8 if a Great Ball is used or 12 otherwise.&lt;br /&gt;
# If &#039;&#039;f&#039;&#039; is greater than or equal to &#039;&#039;M&#039;&#039;, the Pokémon is &#039;&#039;&#039;caught&#039;&#039;&#039;. Otherwise, the Pokémon &#039;&#039;&#039;breaks free&#039;&#039;&#039;. In practical terms, lowering the target&#039;s HP to 1/3 of its maximum will guarantee capture with a Poké Ball, while lowering it to 1/2 will guarantee capture with a Great Ball.&lt;br /&gt;
&lt;br /&gt;
If the Pokémon broke free, the steps below are performed to determine how many times the ball will shake.&lt;br /&gt;
# Calculate &#039;&#039;d&#039;&#039;:&lt;br /&gt;
#* &#039;&#039;d&#039;&#039; = Catch rate × 100 / Ball, where the value of Ball is 255 for the Poké Ball, 200 for the Great Ball, or 150 for other balls.&lt;br /&gt;
# If &#039;&#039;d&#039;&#039; is greater than or equal to 256, the ball shakes three times before the Pokémon breaks free.&lt;br /&gt;
# If not, calculate &#039;&#039;x&#039;&#039; = &#039;&#039;d&#039;&#039; × &#039;&#039;f&#039;&#039; / 255 + &#039;&#039;s&#039;&#039;, where &#039;&#039;s&#039;&#039; is 10 if the Pokémon is asleep or frozen or 5 if it is paralyzed, poisoned, or burned.&lt;br /&gt;
# If...&lt;br /&gt;
#* &#039;&#039;x&#039;&#039; &amp;lt; 10: the Ball misses the Pokémon completely.&lt;br /&gt;
#* &#039;&#039;x&#039;&#039; &amp;lt; 30: the Ball shakes once before the Pokémon breaks free.&lt;br /&gt;
#* &#039;&#039;x&#039;&#039; &amp;lt; 70: the Ball shakes twice before the Pokémon breaks free.&lt;br /&gt;
#* Otherwise, the Ball shakes three times before the Pokémon breaks free.&lt;br /&gt;
&lt;br /&gt;
This algorithm thus has several curious properties that do not apply in later generations:&lt;br /&gt;
* The amount of times a Poké Ball shakes before it breaks free (or not at all if it misses the Pokémon) is a rough approximation of the Pokémon&#039;s catch odds.&lt;br /&gt;
* If a Pokémon will break free, a given combination of ball plus status condition plus HP will always result in the same number of shakes. This means that, if a given number of shakes is observed before the Pokémon breaks free for a given combination of these values, if the ball is ever observed to shake more times with the same combination of values, the Pokémon will be caught.&lt;br /&gt;
* Under certain situations, a Great Ball is more effective than an Ultra Ball. In particular, Pokémon with high catch rates, no status, and above ½ HP may guarantee capture with a Great Ball but fail to do so with an Ultra Ball.&lt;br /&gt;
* The effect of reducing HP diminishes with lower catch rates, and the effect of inflicting status diminishes with higher catch rates. Regardless of catch rate, reducing the HP does not increase chances of capture at less than ½ HP with Great Balls, and ⅓ HP with other balls.&lt;br /&gt;
* Inflicting a status ailment gives the player a flat additional chance (from 4.6% to 16.6%) to catch the Pokémon regardless of all other factors, making certain Pokémon easier to catch in Generation I than they are in later generations: A sleeping {{p|Mewtwo}} with full HP may, on average, be caught in about six Ultra Balls in Generation I, but from Generation II onwards exactly the same circumstances would require an average of about 64 Ultra Balls— over ten times as many.&lt;br /&gt;
* Due to the nature of the algorithm, Ultra Balls will only perform better than Great Balls on Pokémon whose capture rates are above 55 and below 200 in Generation I. Ultra Balls increase the overall chance of capture by as much as 20% in comparison to Great Balls for Pokémon near the center of that range.&lt;br /&gt;
* Assuming the current HP of target Pokémon is less than or equal to ½ HP for Great Balls and ⅓ HP for Ultra Balls, Ultra Balls increase the overall chance to capture by 10% or more in comparison to Great Balls for the following Pokémon:&lt;br /&gt;
:- &#039;&#039;Metapod, Kakuna, Pidgeotto, Raticate, Fearow, Arbok, Sandslash, Nidorina, Nidorino, Clefairy, Jigglypuff, Golbat, Gloom, Persian, Poliwhirl, Kadabra, Machoke, Weepinbell, Graveler, Haunter, Exeggcute, and Rhyhorn.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Approximated probability===&lt;br /&gt;
Using a simulation of the capture algorithm, a general formula for the probability of catching a Pokémon was found.&lt;br /&gt;
 Probability of Capture = p&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; + p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;&lt;br /&gt;
where&lt;br /&gt;
 p&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = statusAilment / (ballMod+1)&lt;br /&gt;
* &#039;&#039;statusAilment&#039;&#039; = 12 if poisoned, burned, or paralyzed, 25 if frozen or asleep, 0 otherwise.&lt;br /&gt;
* &#039;&#039;ballMod&#039;&#039; = 255 if using a Poké Ball, 200 if using a Great Ball, and 150 otherwise.&lt;br /&gt;
and&lt;br /&gt;
 p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = ( (catchRate+1)/(ballMod+1) ) * ( (f+1)/256 )&lt;br /&gt;
* &#039;&#039;f&#039;&#039; is defined in the above section for the capture method.&lt;br /&gt;
* &#039;&#039;catchRate&#039;&#039; (given as an integer value) is stated on each individual Pokémon&#039;s article.&lt;br /&gt;
&lt;br /&gt;
==General capture method (Generation II onwards)==&lt;br /&gt;
The capture algorithms in [[Generation II]] and onwards have three essential components: the modified catch rate, the &amp;quot;shake probability&amp;quot;, and the &amp;quot;shake checks&amp;quot;. Generation II handles shake checks slightly differently than the later generations.&lt;br /&gt;
&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate, &#039;&#039;a&#039;&#039;, is the catch rate after various factors such as weakening the Pokémon and using stronger Poké Balls are taken into consideration. A modified catch rate may never fall to 0 (that is, render a Pokémon impossible to capture), but it may cause the modified rate to fall below its original unmodified catch rate (such as from high health, Heavy Balls, Baiting in the [[Safari Zone]], or the dark grass penalty in [[Generation V]]). In [[Generation III]] and [[Generation IV]], the modified catch rate may never fall below 1.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The shake probability, &#039;&#039;b&#039;&#039;, is a value that determines the probability that a single shake check passes.&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
Shake checks are performed to determine whether the Pokémon will be caught or, if the Pokémon breaks free, the number of shakes that will occur before it does so.&lt;br /&gt;
&lt;br /&gt;
In Generation II, whether a Pokémon will be caught is determined before any shake checks are performed, and shake checks are only performed if the Pokémon is not caught.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation II)==&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate &#039;&#039;a&#039;&#039; is calculated in [[Generation II]] as follows:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;a&#039;&#039; = max((3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; - 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt;) × rate&amp;lt;sub&amp;gt;modified&amp;lt;/sub&amp;gt; / (3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt;), 1) + bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
with the final value rounded down to the nearest integer, where&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at full health,&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at the moment,&lt;br /&gt;
* rate&amp;lt;sub&amp;gt;modified&amp;lt;/sub&amp;gt; is the catch rate of the Pokémon modified by the ball used, but no less than 1 and no more than 255,&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; is the modifier for any [[status condition]] the Pokémon has (10 for sleep or freeze, 0 otherwise).&lt;br /&gt;
** bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; was intended to equal 5 for paralyze, poison, or burn, but due to a glitch, the game skips this check.&lt;br /&gt;
&lt;br /&gt;
If 3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; &amp;gt; 255, then both 3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; and 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; are halved twice (and rounded down after each division) for use in the formula, as the values used are unsigned 8-bit integers. If the latter product is 0, it is set to 1 instead.&lt;br /&gt;
&lt;br /&gt;
If the Pokémon&#039;s HP is 342 or greater, the 3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; value will be truncated and the subtraction may underflow, giving bizarre results and even making it possible for the game to freeze; however, no such Pokémon can be legitimately encountered in-game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;a&#039;&#039; is capped at 255.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The shake probability &#039;&#039;b&#039;&#039; is determined from the table below, depending on the value of &#039;&#039;a&#039;&#039;.&lt;br /&gt;
{| border=1 style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! &#039;&#039;a&#039;&#039;&lt;br /&gt;
| 0-1 || 2 || 3 || 4 || 5 || 6-7 || 8-10 || 11-15 || 16-20 || 21-30 || 31-40 || 41-50 || 51-60 || 61-80 || 81-100 || 101-120 || 121-140 || 141-160 || 161-180 || 181-200 || 201-220 || 221-240 || 241-254 || 255&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;b&#039;&#039;&lt;br /&gt;
| 63 || 75 || 84 || 90 || 95 || 103 || 113 || 126 || 134 || 149 || 160 || 169 || 177 || 191 || 201 || 211 || 220 || 227 || 234 || 240 || 246 || 251 || 253 || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
First, a check is performed to determine whether the Pokémon is caught at all. A random number between 0 and 255 is generated, and if this number is less than or equal to &#039;&#039;a&#039;&#039;, the Pokémon is caught.&lt;br /&gt;
&lt;br /&gt;
Shake checks are only performed if the Pokémon is not caught. A single shake check consists of generating a random number between 0 and 255 and comparing it to &#039;&#039;b&#039;&#039;. This is done at most three times, but if the number generated in a given shake check is greater than or equal to &#039;&#039;b&#039;&#039;, no further shake checks will be performed. The number of times the ball shakes is the same as the number of shake checks that were performed.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation III-IV)==&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate, &#039;&#039;a&#039;&#039;, is calculated in [[Generation III]] and [[Generation IV]] as follows:&lt;br /&gt;
&lt;br /&gt;
:[[File:Catch formula 1.png]]&lt;br /&gt;
Where&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at full health,&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at the moment,&lt;br /&gt;
* rate is the [http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_catch_rate: catch rate of the Pokémon] (which may be modified due to use of [[apricorn]] balls or actions in the [[Safari Zone]]),&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; is the multiplier for the Poké Ball used, and&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; is the multiplier for any [[status condition]] the Pokémon has (2 for sleep and freeze, 1.5 for paralyze, poison, or burn, and 1 otherwise).&lt;br /&gt;
&lt;br /&gt;
If a Pokémon could have 0 HP, the maximum value for &#039;&#039;a&#039;&#039; would be rate × bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; × bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt;. For a Pokémon with full health and no status condition, and with a neutral ball used, the minimum value for &#039;&#039;a&#039;&#039; would be rate / 3.&lt;br /&gt;
&lt;br /&gt;
The formula is slightly different when applied to the [[Apricorn]] balls in {{2v2|HeartGold|SoulSilver}}. The modifiers for these balls are applied directly to the Pokémon&#039;s catch rate, rather than in the formula. In this case, bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; is always 1, and the catch rate cannot go higher than 255. This means that for Pokémon whose catch rate is already 255, such as {{p|Rattata}}, the Apricorn balls do not make the capture any more likely than a regular Poké Ball.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The shake probability is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;b&#039;&#039; = 1048560 / sqrt(sqrt(16711680/&#039;&#039;a&#039;&#039;))&lt;br /&gt;
&lt;br /&gt;
The divisions and square roots all round down to the nearest integer.&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
To perform a shake check, a random number between 0 and 65535 (inclusive) is generated and compared to &#039;&#039;b&#039;&#039;. If the number is greater than or equal to &#039;&#039;b&#039;&#039;, the check &amp;quot;fails&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Four shake checks are performed. The Pokémon is caught if all four shake checks succeed. Otherwise, the Poké Ball will shake as many times as there were successful shake checks before the Pokémon breaks free.&lt;br /&gt;
&lt;br /&gt;
If &#039;&#039;a&#039;&#039; is 255 or greater, the capture will always succeed and no shake checks will be performed.&lt;br /&gt;
&lt;br /&gt;
===Probability of capture===&lt;br /&gt;
The probability &#039;&#039;p&#039;&#039; of catching a Pokémon, given the values &#039;&#039;a&#039;&#039; and &#039;&#039;b&#039;&#039; calculated above, approximates &#039;&#039;a&#039;&#039;/255. However, due to rounding errors produced when calculating &#039;&#039;b&#039;&#039;, this approximation can be significantly inaccurate: all &#039;&#039;a&#039;&#039; values greater than 200, for instance, yield the same &#039;&#039;b&#039;&#039; value, 65535 (which results in a 99.994% chance of a successful capture).&lt;br /&gt;
&lt;br /&gt;
For a constant probability &#039;&#039;p&#039;&#039;, the probability &#039;&#039;P&#039;&#039; that a player can capture the Pokémon with no more than &#039;&#039;r&#039;&#039; tries is:&lt;br /&gt;
: [[File:Catch formula 4.png]]&lt;br /&gt;
Note that this is the cumulative probability function for a {{wp|geometric distribution}}. The {{wp|expected value}} of &#039;&#039;r&#039;&#039; is 1/&#039;&#039;p&#039;&#039;, that is to say, on average, a Pokémon that can be caught with probability &#039;&#039;p&#039;&#039; will be caught with 1/&#039;&#039;p&#039;&#039; tries.&lt;br /&gt;
&lt;br /&gt;
The inverse problem, the number of tries, &#039;&#039;r&#039;&#039;, needed to have a probability &#039;&#039;P&#039;&#039; of capturing a Pokémon is:&lt;br /&gt;
:[[File:Catch formula 5.png]]&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation V)==&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
[[Generation V]] follows the formula in Generation III-IV, with all divisions above rounded down to the nearest multiple of 1/4096. However, there are three alterations:&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; is now 2.5 for sleep and freeze (instead of 2).&lt;br /&gt;
* &#039;&#039;&#039;{{DL|Entralink|Pass Powers|Capture Power}} factor&#039;&#039;&#039;: if a Capture Power is active, the catch rate is multiplied by a factor and rounded down to the nearest multiple of 1/4096.&lt;br /&gt;
** Capture Power ↑: ×1.1&lt;br /&gt;
** Capture Power ↑↑: ×1.2&lt;br /&gt;
** Capture Power ↑↑↑, S, or MAX: ×1.3&lt;br /&gt;
* &#039;&#039;&#039;{{DL|Tall grass|Dark grass}} factor&#039;&#039;&#039;: This factor is multiplied into the HP factor (3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; - 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; above) and then rounded to the nearest multiple of 1/4096. This factor is applied if the battle occurs in dark grass, and depends on the number of Pokémon that have been caught in the [[Pokédex]], as shown in the table below, usually making it harder to catch a Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin-left: 40px; margin-bottom: 10px; text-align:center; background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number Caught!! Multiplier&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;gt; 600 || 1 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 451-600 || 3686/4096 (90%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 301-450 || 3277/4096 (80%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 151-300 || 2867/4096 (70%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 30-150 || 2048/4096 (50%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt; 30 || 1229/4096 (30%)&lt;br /&gt;
|}&lt;br /&gt;
If the modified catch rate is greater than 255, the Pokémon is guaranteed to be caught (but a critical capture check will be performed anyway).&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The formula for &#039;&#039;b&#039;&#039; is&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;b&#039;&#039; = 65536 / sqrt(sqrt(255/&#039;&#039;a&#039;&#039;))&lt;br /&gt;
&lt;br /&gt;
where the divisions and square roots are rounded to the nearest 1/4096, and the final value is rounded down to the nearest whole number.&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
Generation V&#039;s shake checks work essentially the same as those of Generations III and IV.&lt;br /&gt;
&lt;br /&gt;
Before any shake checks are performed, the game checks to see if a critical capture may happen. If not, three shake checks will be performed, otherwise, only one shake check will be performed.&lt;br /&gt;
&lt;br /&gt;
In a normal capture, the Pokémon breaks free without shaking if the first check fails or after one shake if the second check fails. If the third check fails, the Pokémon breaks free after &#039;&#039;&#039;three&#039;&#039;&#039; shakes (not two).&lt;br /&gt;
&lt;br /&gt;
In a critical capture, the ball will always shake once, and the Pokémon will break free or be caught depending on the result of the shake check.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation VI)==&lt;br /&gt;
In [[Generation VI]] games, on the first [[route]] where a player can catch [[wild Pokémon]] ([[Kalos Route 2]] in {{g|X and Y}} or [[Hoenn Route 101]] in {{g|Omega Ruby and Alpha Sapphire}}), wild Pokémon will never break out of a Poké Ball thrown at them.&lt;br /&gt;
&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate is essentially identical in all respects to [[Generation V]], except that Capture O-Powers give a 1.5×, 2× or 2.5× boost rather than 1.1×, 1.2× and 1.3×.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
Unlike Generation V, the shake probability in Generation VI is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;b&#039;&#039; = 65536 / (255/&#039;&#039;a&#039;&#039;)^0.1875&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
The Generation VI games perform four shake checks again, like Generations III-IV. Critical captures function like in Generation V, with only one shake check being performed for a critical capture.&lt;br /&gt;
&lt;br /&gt;
The change to the formula for the shake probability is designed to counteract the change in the number of shake checks: the odds of success for a normal capture are the same in Generation VI as in Generation V, barring small rounding errors. Since each shake check is more likely to succeed, however, critical captures are more effective than before.&lt;br /&gt;
&lt;br /&gt;
==Critical capture==&lt;br /&gt;
Since [[Generation V]], when a Poké Ball is thrown, a special type of capture that is much more likely to catch a Pokémon, called a &#039;&#039;&#039;critical capture&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;捕獲クリティカル&#039;&#039;&#039; &#039;&#039;critical capture&#039;&#039;), may occur. When a critical capture occurs, the Poké Ball will make a high-pitched whistling sound as it is thrown, then pause in mid-air, and shudder before it drops down to the ground, shaking only once on the ground before the Pokémon escapes or is caught.&lt;br /&gt;
&lt;br /&gt;
The probability of a critical capture occurring depends of the number of Pokémon that have been caught in the Pokédex. First, compute the value of &#039;&#039;a&#039;&#039; (the modified catch rate) as shown in the appropriate section above. Then, multiply &#039;&#039;a&#039;&#039; by the appropriate multiplier from the table below.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Species Caught !! Multiplier&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;gt;600 || 2.5 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 451-600 || 2 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 301-450 || 1.5 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 151-300 || 1 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 31-150 || 0.5 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;=30 || 0 &lt;br /&gt;
|}&lt;br /&gt;
Finally, divide the result by 6 and round down to the nearest integer. Call this final result &#039;&#039;c&#039;&#039;. A random number between 0 and 255 is generated; if it is less than &#039;&#039;c&#039;&#039;, a critical capture will occur. Overall, this means the critical capture chance ranges from 0 (if 30 or fewer species have been caught) to about 41.67% of the modified capture rate &#039;&#039;a&#039;&#039; (if over 600 species have been caught).&lt;br /&gt;
&lt;br /&gt;
Critical captures only make one shake check instead of three or four, which means they are considerably more likely to successfully capture the Pokémon. In Generation V, the success chance for a critical capture is the cube root of the success chance for a regular capture; thus, for example, if the regular success chance is 5%, the chance of success with a critical capture will be about 37%, while if the regular success chance is 50%, the chance of success with a critical capture will be just over 79%. In Generation VI, meanwhile, the success chance for a critical capture is instead the fourth root of the success chance for a regular capture: if the regular success chance is 5%, the critical success chance will be around 47%, while if the regular success chance is 50%, the critical success chance will be around 84%. Given the rarity of critical captures, however, the Pokémon is always more likely overall to be caught with a regular capture than a critical one.&lt;br /&gt;
&lt;br /&gt;
==Poké Ball effectiveness rates==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ball&lt;br /&gt;
! Rate&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Poké Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Great Ball}}&lt;br /&gt;
| 1.5×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Ultra Ball}}&lt;br /&gt;
| 2×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Master Ball}}&lt;br /&gt;
| N/A&lt;br /&gt;
| Never fails, except against {{OBP|Ghost|literal|unidentified ghosts}}, [[Marowak (ghost)|the ghost Marowak]], and {{p|Kyurem}} when under [[Ghetsis]]&#039;s control&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Safari Ball}}&lt;br /&gt;
| 1.5×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Level Ball}}&lt;br /&gt;
| 1×, 2×, 4× or 8×&lt;br /&gt;
| 1× if the player&#039;s Pokémon is the same level as or a lower level than the wild Pokémon&amp;lt;br&amp;gt;&lt;br /&gt;
2× if the player&#039;s Pokémon is at a higher level than the wild Pokémon but less than double it&amp;lt;br&amp;gt;&lt;br /&gt;
4× if the player&#039;s Pokémon is more than double but less than four times the level of the wild Pokémon&amp;lt;br&amp;gt;&lt;br /&gt;
8× if the player&#039;s Pokémon is of a level four times or more than that of the wild Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Lure Ball}}&lt;br /&gt;
| 1× or 3×&lt;br /&gt;
| 3× only if fishing&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Moon Ball}}&lt;br /&gt;
| 1× or 4×&lt;br /&gt;
| Always 1× due to a glitch{{sup/2|GSC}}&amp;lt;br&amp;gt;4× only if used on a Pokémon in the {{p|Nidoran♂}}, {{p|Nidoran♀}}, {{p|Clefairy}}, {{p|Jigglypuff}} or {{p|Skitty}} families {{sup/4|HGSS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Friend Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Love Ball}}&lt;br /&gt;
| 1× or 8×&lt;br /&gt;
| 8× only if used on a Pokémon of the same species and [[gender]] as the player&#039;s Pokémon{{sup/2|GSC}}&amp;lt;br&amp;gt;&lt;br /&gt;
8× only if used on a Pokémon of the same species as, but opposite [[gender]] of, the player&#039;s Pokémon{{sup/4|HGSS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Heavy Ball}}&lt;br /&gt;
| -20, 0, +20, +30 or +40&lt;br /&gt;
| -20 if used on Pokémon weighing less than 225.8&amp;amp;nbsp;lbs. (102.4&amp;amp;nbsp;kg){{sup/2|GSC}}/451.5&amp;amp;nbsp;lbs. (204.8&amp;amp;nbsp;kg){{sup/4|HGSS}}&amp;lt;br&amp;gt;&lt;br /&gt;
No modifier if used on Pokémon weighing between 225.8&amp;amp;nbsp;lbs. (102.4&amp;amp;nbsp;kg) and 451.5&amp;amp;nbsp;lbs.(204.8&amp;amp;nbsp;kg){{sup/2|GSC}}&amp;lt;br&amp;gt;&lt;br /&gt;
+20 if used on Pokémon weighing between 451.5&amp;amp;nbsp;lbs. (204.8&amp;amp;nbsp;kg) and 677.3&amp;amp;nbsp;lbs. (307.2&amp;amp;nbsp;kg)&amp;lt;br&amp;gt;&lt;br /&gt;
+30 if used on Pokémon weighing between 677.3&amp;amp;nbsp;lbs. (307.2&amp;amp;nbsp;kg) and 903.0&amp;amp;nbsp;lbs. (409.6&amp;amp;nbsp;kg)&amp;lt;br&amp;gt;&lt;br /&gt;
+40 if used on Pokémon weighing more than 903.0&amp;amp;nbsp;lbs. (409.6&amp;amp;nbsp;kg)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Fast Ball}}&lt;br /&gt;
| 1× or 4×&lt;br /&gt;
| 4× only if used on {{p|Magnemite}}, {{p|Grimer}}, or {{p|Tangela}}{{sup/2|GSC}}&amp;lt;br&amp;gt;&lt;br /&gt;
4× only if used on a Pokémon with a base {{stat|Speed}} of at least 100{{sup/4|HGSS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Sport Ball}}&lt;br /&gt;
| 1.5×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Net Ball}}&lt;br /&gt;
| 1× or 3×&lt;br /&gt;
| 3× only if the target is a {{t|Bug}}- or {{type|Water}} Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Nest Ball}}&lt;br /&gt;
| 1× to 4×&lt;br /&gt;
| ((40 - Pokémon&#039;s level) / 10)×, minimum 1× (reached at level 30){{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}&amp;lt;br&amp;gt;((41 - Pokémon&#039;s level) / 10)×, minimum 1× (reached at level 31){{sup/5|BWB2W2}}{{sup/6|XYORAS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Repeat Ball}}&lt;br /&gt;
| 1× or 3×&lt;br /&gt;
| 3× only if target has been caught previously&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Timer Ball}}&lt;br /&gt;
| 1× to 4×&lt;br /&gt;
| ((number of turns passed in battle + 10) / 10)×, maximum 4× (reached at 30 turns){{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}&amp;lt;br&amp;gt;(1 + number of turns passed in battle * {{tt|1229/4096|approx. 0.3}})×, maximum 4× (reached at 10 turns){{sup/5|BWB2W2}}{{sup/6|XYORAS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap; padding-right:10px&amp;quot; | {{bag2|Premier Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Luxury Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Dive Ball}}&lt;br /&gt;
| 1× or 3.5×&lt;br /&gt;
| 3.5× only if diving{{sup/3|RSE}}{{sup/6|ORAS}} or surfing/fishing{{sup/3|FRLG}}{{sup/4|DPPtHGSS}}{{sup/5|BWB2W2}}{{sup/6|XY}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Dusk Ball}}&lt;br /&gt;
| 1× or 3.5×&lt;br /&gt;
| 3.5× only if inside a cave or night&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Quick Ball}}&lt;br /&gt;
| 1×, 4×, or 5×&lt;br /&gt;
| 4× only on the first turn of the battle{{sup/4|DPPtHGSS}}&amp;lt;br&amp;gt;5× only on the first turn of the battle{{sup/5|BWB2W2}}{{sup/6|XYORAS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Heal Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Cherish Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Park Ball}}&lt;br /&gt;
| N/A&lt;br /&gt;
| Never fails&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Dream Ball}}&lt;br /&gt;
| N/A (when used in [[Entralink|Entree Forest]])&lt;br /&gt;
| Never fails&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Beast Ball}}&lt;br /&gt;
| 5× or 0.1x&lt;br /&gt;
| 5× only if used on an [[Ultra Beast]]&amp;lt;br&amp;gt;&lt;br /&gt;
0.1× on everything else&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Most legendary Pokémon have a catch rate of 3. Assuming its HP is almost depleted and it is paralyzed, and Dusk Ball is used at night or in a cave, then the chance of catching the Pokémon with each Ball in [[Generation IV]] is approximated by 3 * 3.5 * 1.5 / 255 = 15.75/255 ~ 6.2%, resulting in about 16 Dusk Balls required to catch the Pokémon on average.&lt;br /&gt;
&lt;br /&gt;
If an Ultra Ball were used instead, then the chance drops to 3 * 2 * 1.5 / 255 = 9/255 ~ 3.5%, which amounts to about 28 Ultra Balls on average.&lt;br /&gt;
&lt;br /&gt;
Alternatively, if a Timer Ball were used after the tenth turn in Generation V or after the thirtieth turn prior to Generation V, the chance of capture is 3 * 4 * 1.5 / 255 = 18/255 ~ 7.1%, or about 14 or 15 Timer Balls required on average.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; width:50%; border: 3px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{Poké Balls color light}}&amp;quot; | Shakes&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation I&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation II&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation III&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation IV&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation V&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation VI&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{Poké Balls color light}}&amp;quot; | Generation VII&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | {{tt|0|In Generation I, the Poké Ball misses Pokémon instead}}&lt;br /&gt;
| You missed the &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;!&lt;br /&gt;
| Oh no! The &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; broke free!&lt;br /&gt;
| Oh, no! The &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; broke free!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Oh, no! The Pokémon broke free!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Oh no! The Pokémon broke free!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | 1&lt;br /&gt;
| Darn! The &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; broke free!&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Aww! It appeared to be caught!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | 2&lt;br /&gt;
| Aww! It appeared to be caught!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Aargh! Almost had it!&lt;br /&gt;
| style=&amp;quot;background: #{{Poké Balls color}}; text-align:center;&amp;quot; | {{tt|*|In Generation V, a Pokémon never breaks free after two shakes}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Aargh! Almost had it!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Shoot! It was so close too!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Shoot! It was so close, too!&lt;br /&gt;
| Aargh! Almost had it!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Gah! It was so close, too!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Caught&lt;br /&gt;
| All right! &amp;lt;Pokémon&amp;gt; was caught!&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Gotcha! &amp;lt;Pokémon&amp;gt; was caught!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Some people claim to have discovered button combinations that increase a Pokémon&#039;s catch rate. Aside from manipulation of the game&#039;s pseudorandom number generator (which, in Generation I, could have been done this way to some minor extent), none of these are true; the game&#039;s calculated probability for catching a Pokémon depends only on the above factors and nothing else.&lt;br /&gt;
* If used outside of the Entree Forest (which is not possible in regular gameplay), the {{ball|Dream}} has a catch rate of 1×.&lt;br /&gt;
* The line if a Pokémon escapes at three shakes in [[Generation III]] and {{gen|IV}}, &amp;quot;Shoot! It was so close, too!&amp;quot;, remains in the internal data of the [[Generation V]] games despite not being used.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Pokémon by catch rate]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://no2.pic.bz/document/ball.html ポケットモンスター情報センター　2号館] (Japanese)&lt;br /&gt;
* [http://www.dragonflycave.com/rbycapture.aspx Generation I Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/gen2capture.aspx Generation II Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/capture.aspx Generation III/IV Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/gen5capture.aspx Generation V Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/gen6capture.aspx Generation VI Capture Mechanics]&lt;br /&gt;
* [https://github.com/kanzure/pokecrystal/blob/master/items/item_effects.asm Item effects source code from the Pokémon Crystal disassembly project]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.mediafire.com/?jv8lou7rsd9twvu Windows application to calculate catch rate as of Generation IV (includes source code)]&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[it:Tasso di cattura]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fangchance]]&lt;br /&gt;
[[fr:Capture des Pokémon]]&lt;br /&gt;
[[ja:捕獲処理]]&lt;br /&gt;
[[zh:捕获率]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Catch_rate&amp;diff=2564105</id>
		<title>Catch rate</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Catch_rate&amp;diff=2564105"/>
		<updated>2016-12-19T11:20:53Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* Modified catch rate */   added a hyperlink to &amp;quot;List of Pokémon by catch rate&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Capture method and modifiers for Generation VII}}&lt;br /&gt;
&lt;br /&gt;
Each {{OBP|Pokémon|species|species of Pokémon}} has a &#039;&#039;&#039;catch rate&#039;&#039;&#039; that applies to all its members. Higher catch rates mean that the Pokémon is easier to catch, up to a maximum of 255. When a [[Poké Ball]] is thrown at a wild Pokémon, the game uses that Pokémon&#039;s catch rate in a formula to determine the chances of catching that Pokémon. The formula also takes into account the following factors:&lt;br /&gt;
&lt;br /&gt;
* The health of the Pokémon (relative to its full health)&lt;br /&gt;
* The type of [[Poké Ball]]&lt;br /&gt;
* Any [[status condition]] of the wild Pokémon&lt;br /&gt;
* Any active {{DL|Entralink|Pass Powers}} (in Generation V) or [[O-Power]] (in Generation VI)&lt;br /&gt;
&lt;br /&gt;
The rarity of the Pokémon (i.e. how often it appears in the wild) is independent of its catch rate after it is encountered. Even rare Pokémon may have high catch rates, making them relatively easy to catch in battle, such as {{p|Nosepass}}, who has a catch rate of 255.&lt;br /&gt;
&lt;br /&gt;
Poké Balls that guarantee capture (the [[Master Ball]] and {{ball|Park}}, and any Poké Ball used on [[Kalos Route 2]]{{sup/6|XY}}, {{rt|101|Hoenn}}{{sup/6|ORAS}}, or in the [[Entralink|Entree Forest]]) bypass the catching formula entirely.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation I)==&lt;br /&gt;
The capture method in [[Generation I]] differs significantly from those of later generations. To determine whether a Pokémon is caught or not, the steps below are performed. If, at any point, the Pokémon is caught or breaks free, the steps following that point are not performed.&lt;br /&gt;
# If a [[Master Ball]] is used, the Pokémon is &#039;&#039;&#039;caught&#039;&#039;&#039;.&lt;br /&gt;
# Generate a random number, &#039;&#039;N&#039;&#039;, depending on the type of ball used.&lt;br /&gt;
#* For a {{ball|Poké}}: 0 to 255.&lt;br /&gt;
#* For a {{ball|Great}}: 0 to 200.&lt;br /&gt;
#* Otherwise ({{ball|Ultra}} or {{ball|Safari}}): 0 to 150.&lt;br /&gt;
# The Pokémon is &#039;&#039;&#039;caught&#039;&#039;&#039; if...&lt;br /&gt;
#* It is asleep or frozen and &#039;&#039;N&#039;&#039; is less than 25.&lt;br /&gt;
#* It is paralyzed, burned, or poisoned and &#039;&#039;N&#039;&#039; is less than 12.&lt;br /&gt;
# Otherwise, if &#039;&#039;N&#039;&#039; minus the status threshold (above) is greater than the Pokémon&#039;s catch rate, the Pokémon &#039;&#039;&#039;breaks free&#039;&#039;&#039;.&lt;br /&gt;
# If not, generate a random value, &#039;&#039;M&#039;&#039;, between 0 and 255.&lt;br /&gt;
# Calculate &#039;&#039;f&#039;&#039;:&lt;br /&gt;
#* &#039;&#039;f&#039;&#039; = (HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; * 255 * 4) / (HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; * Ball), where all divisions are rounded down to the nearest integer. The minimum value of &#039;&#039;f&#039;&#039; is 1 and its maximum value is 255. The value of Ball is 8 if a Great Ball is used or 12 otherwise.&lt;br /&gt;
# If &#039;&#039;f&#039;&#039; is greater than or equal to &#039;&#039;M&#039;&#039;, the Pokémon is &#039;&#039;&#039;caught&#039;&#039;&#039;. Otherwise, the Pokémon &#039;&#039;&#039;breaks free&#039;&#039;&#039;. In practical terms, lowering the target&#039;s HP to 1/3 of its maximum will guarantee capture with a Poké Ball, while lowering it to 1/2 will guarantee capture with a Great Ball.&lt;br /&gt;
&lt;br /&gt;
If the Pokémon broke free, the steps below are performed to determine how many times the ball will shake.&lt;br /&gt;
# Calculate &#039;&#039;d&#039;&#039;:&lt;br /&gt;
#* &#039;&#039;d&#039;&#039; = Catch rate × 100 / Ball, where the value of Ball is 255 for the Poké Ball, 200 for the Great Ball, or 150 for other balls.&lt;br /&gt;
# If &#039;&#039;d&#039;&#039; is greater than or equal to 256, the ball shakes three times before the Pokémon breaks free.&lt;br /&gt;
# If not, calculate &#039;&#039;x&#039;&#039; = &#039;&#039;d&#039;&#039; × &#039;&#039;f&#039;&#039; / 255 + &#039;&#039;s&#039;&#039;, where &#039;&#039;s&#039;&#039; is 10 if the Pokémon is asleep or frozen or 5 if it is paralyzed, poisoned, or burned.&lt;br /&gt;
# If...&lt;br /&gt;
#* &#039;&#039;x&#039;&#039; &amp;lt; 10: the Ball misses the Pokémon completely.&lt;br /&gt;
#* &#039;&#039;x&#039;&#039; &amp;lt; 30: the Ball shakes once before the Pokémon breaks free.&lt;br /&gt;
#* &#039;&#039;x&#039;&#039; &amp;lt; 70: the Ball shakes twice before the Pokémon breaks free.&lt;br /&gt;
#* Otherwise, the Ball shakes three times before the Pokémon breaks free.&lt;br /&gt;
&lt;br /&gt;
This algorithm thus has several curious properties that do not apply in later generations:&lt;br /&gt;
* The amount of times a Poké Ball shakes before it breaks free (or not at all if it misses the Pokémon) is a rough approximation of the Pokémon&#039;s catch odds.&lt;br /&gt;
* If a Pokémon will break free, a given combination of ball plus status condition plus HP will always result in the same number of shakes. This means that, if a given number of shakes is observed before the Pokémon breaks free for a given combination of these values, if the ball is ever observed to shake more times with the same combination of values, the Pokémon will be caught.&lt;br /&gt;
* Under certain situations, a Great Ball is more effective than an Ultra Ball. In particular, Pokémon with high catch rates, no status, and above ½ HP may guarantee capture with a Great Ball but fail to do so with an Ultra Ball.&lt;br /&gt;
* The effect of reducing HP diminishes with lower catch rates, and the effect of inflicting status diminishes with higher catch rates. Regardless of catch rate, reducing the HP does not increase chances of capture at less than ½ HP with Great Balls, and ⅓ HP with other balls.&lt;br /&gt;
* Inflicting a status ailment gives the player a flat additional chance (from 4.6% to 16.6%) to catch the Pokémon regardless of all other factors, making certain Pokémon easier to catch in Generation I than they are in later generations: A sleeping {{p|Mewtwo}} with full HP may, on average, be caught in about six Ultra Balls in Generation I, but from Generation II onwards exactly the same circumstances would require an average of about 64 Ultra Balls— over ten times as many.&lt;br /&gt;
* Due to the nature of the algorithm, Ultra Balls will only perform better than Great Balls on Pokémon whose capture rates are above 55 and below 200 in Generation I. Ultra Balls increase the overall chance of capture by as much as 20% in comparison to Great Balls for Pokémon near the center of that range.&lt;br /&gt;
* Assuming the current HP of target Pokémon is less than or equal to ½ HP for Great Balls and ⅓ HP for Ultra Balls, Ultra Balls increase the overall chance to capture by 10% or more in comparison to Great Balls for the following Pokémon:&lt;br /&gt;
:- &#039;&#039;Metapod, Kakuna, Pidgeotto, Raticate, Fearow, Arbok, Sandslash, Nidorina, Nidorino, Clefairy, Jigglypuff, Golbat, Gloom, Persian, Poliwhirl, Kadabra, Machoke, Weepinbell, Graveler, Haunter, Exeggcute, and Rhyhorn.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Approximated probability===&lt;br /&gt;
Using a simulation of the capture algorithm, a general formula for the probability of catching a Pokémon was found.&lt;br /&gt;
 Probability of Capture = p&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; + p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;&lt;br /&gt;
where&lt;br /&gt;
 p&amp;lt;sub&amp;gt;0&amp;lt;/sub&amp;gt; = statusAilment / (ballMod+1)&lt;br /&gt;
* &#039;&#039;statusAilment&#039;&#039; = 12 if poisoned, burned, or paralyzed, 25 if frozen or asleep, 0 otherwise.&lt;br /&gt;
* &#039;&#039;ballMod&#039;&#039; = 255 if using a Poké Ball, 200 if using a Great Ball, and 150 otherwise.&lt;br /&gt;
and&lt;br /&gt;
 p&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt; = ( (catchRate+1)/(ballMod+1) ) * ( (f+1)/256 )&lt;br /&gt;
* &#039;&#039;f&#039;&#039; is defined in the above section for the capture method.&lt;br /&gt;
* &#039;&#039;catchRate&#039;&#039; (given as an integer value) is stated on each individual Pokémon&#039;s article.&lt;br /&gt;
&lt;br /&gt;
==General capture method (Generation II onwards)==&lt;br /&gt;
The capture algorithms in [[Generation II]] and onwards have three essential components: the modified catch rate, the &amp;quot;shake probability&amp;quot;, and the &amp;quot;shake checks&amp;quot;. Generation II handles shake checks slightly differently than the later generations.&lt;br /&gt;
&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate, &#039;&#039;a&#039;&#039;, is the catch rate after various factors such as weakening the Pokémon and using stronger Poké Balls are taken into consideration. A modified catch rate may never fall to 0 (that is, render a Pokémon impossible to capture), but it may cause the modified rate to fall below its original unmodified catch rate (such as from high health, Heavy Balls, Baiting in the [[Safari Zone]], or the dark grass penalty in [[Generation V]]). In [[Generation III]] and [[Generation IV]], the modified catch rate may never fall below 1.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The shake probability, &#039;&#039;b&#039;&#039;, is a value that determines the probability that a single shake check passes.&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
Shake checks are performed to determine whether the Pokémon will be caught or, if the Pokémon breaks free, the number of shakes that will occur before it does so.&lt;br /&gt;
&lt;br /&gt;
In Generation II, whether a Pokémon will be caught is determined before any shake checks are performed, and shake checks are only performed if the Pokémon is not caught.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation II)==&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate &#039;&#039;a&#039;&#039; is calculated in [[Generation II]] as follows:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;a&#039;&#039; = max((3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; - 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt;) × rate&amp;lt;sub&amp;gt;modified&amp;lt;/sub&amp;gt; / (3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt;), 1) + bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
with the final value rounded down to the nearest integer, where&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at full health,&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at the moment,&lt;br /&gt;
* rate&amp;lt;sub&amp;gt;modified&amp;lt;/sub&amp;gt; is the catch rate of the Pokémon modified by the ball used, but no less than 1 and no more than 255,&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; is the modifier for any [[status condition]] the Pokémon has (10 for sleep or freeze, 0 otherwise).&lt;br /&gt;
** bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; was intended to equal 5 for paralyze, poison, or burn, but due to a glitch, the game skips this check.&lt;br /&gt;
&lt;br /&gt;
If 3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; &amp;gt; 255, then both 3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; and 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; are halved twice (and rounded down after each division) for use in the formula, as the values used are unsigned 8-bit integers. If the latter product is 0, it is set to 1 instead.&lt;br /&gt;
&lt;br /&gt;
If the Pokémon&#039;s HP is 342 or greater, the 3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; value will be truncated and the subtraction may underflow, giving bizarre results and even making it possible for the game to freeze; however, no such Pokémon can be legitimately encountered in-game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;a&#039;&#039; is capped at 255.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The shake probability &#039;&#039;b&#039;&#039; is determined from the table below, depending on the value of &#039;&#039;a&#039;&#039;.&lt;br /&gt;
{| border=1 style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! &#039;&#039;a&#039;&#039;&lt;br /&gt;
| 0-1 || 2 || 3 || 4 || 5 || 6-7 || 8-10 || 11-15 || 16-20 || 21-30 || 31-40 || 41-50 || 51-60 || 61-80 || 81-100 || 101-120 || 121-140 || 141-160 || 161-180 || 181-200 || 201-220 || 221-240 || 241-254 || 255&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;b&#039;&#039;&lt;br /&gt;
| 63 || 75 || 84 || 90 || 95 || 103 || 113 || 126 || 134 || 149 || 160 || 169 || 177 || 191 || 201 || 211 || 220 || 227 || 234 || 240 || 246 || 251 || 253 || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
First, a check is performed to determine whether the Pokémon is caught at all. A random number between 0 and 255 is generated, and if this number is less than or equal to &#039;&#039;a&#039;&#039;, the Pokémon is caught.&lt;br /&gt;
&lt;br /&gt;
Shake checks are only performed if the Pokémon is not caught. A single shake check consists of generating a random number between 0 and 255 and comparing it to &#039;&#039;b&#039;&#039;. This is done at most three times, but if the number generated in a given shake check is greater than or equal to &#039;&#039;b&#039;&#039;, no further shake checks will be performed. The number of times the ball shakes is the same as the number of shake checks that were performed.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation III-IV)==&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate, &#039;&#039;a&#039;&#039;, is calculated in [[Generation III]] and [[Generation IV]] as follows:&lt;br /&gt;
&lt;br /&gt;
:[[File:Catch formula 1.png]]&lt;br /&gt;
Where&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at full health,&lt;br /&gt;
* HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; is the number of hit points the Pokémon has at the moment,&lt;br /&gt;
* rate is the [http://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_catch_rate:catch rate of the Pokémon] (which may be modified due to use of [[apricorn]] balls or actions in the [[Safari Zone]]),&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; is the multiplier for the Poké Ball used, and&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; is the multiplier for any [[status condition]] the Pokémon has (2 for sleep and freeze, 1.5 for paralyze, poison, or burn, and 1 otherwise).&lt;br /&gt;
&lt;br /&gt;
If a Pokémon could have 0 HP, the maximum value for &#039;&#039;a&#039;&#039; would be rate × bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; × bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt;. For a Pokémon with full health and no status condition, and with a neutral ball used, the minimum value for &#039;&#039;a&#039;&#039; would be rate / 3.&lt;br /&gt;
&lt;br /&gt;
The formula is slightly different when applied to the [[Apricorn]] balls in {{2v2|HeartGold|SoulSilver}}. The modifiers for these balls are applied directly to the Pokémon&#039;s catch rate, rather than in the formula. In this case, bonus&amp;lt;sub&amp;gt;ball&amp;lt;/sub&amp;gt; is always 1, and the catch rate cannot go higher than 255. This means that for Pokémon whose catch rate is already 255, such as {{p|Rattata}}, the Apricorn balls do not make the capture any more likely than a regular Poké Ball.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The shake probability is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;b&#039;&#039; = 1048560 / sqrt(sqrt(16711680/&#039;&#039;a&#039;&#039;))&lt;br /&gt;
&lt;br /&gt;
The divisions and square roots all round down to the nearest integer.&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
To perform a shake check, a random number between 0 and 65535 (inclusive) is generated and compared to &#039;&#039;b&#039;&#039;. If the number is greater than or equal to &#039;&#039;b&#039;&#039;, the check &amp;quot;fails&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Four shake checks are performed. The Pokémon is caught if all four shake checks succeed. Otherwise, the Poké Ball will shake as many times as there were successful shake checks before the Pokémon breaks free.&lt;br /&gt;
&lt;br /&gt;
If &#039;&#039;a&#039;&#039; is 255 or greater, the capture will always succeed and no shake checks will be performed.&lt;br /&gt;
&lt;br /&gt;
===Probability of capture===&lt;br /&gt;
The probability &#039;&#039;p&#039;&#039; of catching a Pokémon, given the values &#039;&#039;a&#039;&#039; and &#039;&#039;b&#039;&#039; calculated above, approximates &#039;&#039;a&#039;&#039;/255. However, due to rounding errors produced when calculating &#039;&#039;b&#039;&#039;, this approximation can be significantly inaccurate: all &#039;&#039;a&#039;&#039; values greater than 200, for instance, yield the same &#039;&#039;b&#039;&#039; value, 65535 (which results in a 99.994% chance of a successful capture).&lt;br /&gt;
&lt;br /&gt;
For a constant probability &#039;&#039;p&#039;&#039;, the probability &#039;&#039;P&#039;&#039; that a player can capture the Pokémon with no more than &#039;&#039;r&#039;&#039; tries is:&lt;br /&gt;
: [[File:Catch formula 4.png]]&lt;br /&gt;
Note that this is the cumulative probability function for a {{wp|geometric distribution}}. The {{wp|expected value}} of &#039;&#039;r&#039;&#039; is 1/&#039;&#039;p&#039;&#039;, that is to say, on average, a Pokémon that can be caught with probability &#039;&#039;p&#039;&#039; will be caught with 1/&#039;&#039;p&#039;&#039; tries.&lt;br /&gt;
&lt;br /&gt;
The inverse problem, the number of tries, &#039;&#039;r&#039;&#039;, needed to have a probability &#039;&#039;P&#039;&#039; of capturing a Pokémon is:&lt;br /&gt;
:[[File:Catch formula 5.png]]&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation V)==&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
[[Generation V]] follows the formula in Generation III-IV, with all divisions above rounded down to the nearest multiple of 1/4096. However, there are three alterations:&lt;br /&gt;
* bonus&amp;lt;sub&amp;gt;status&amp;lt;/sub&amp;gt; is now 2.5 for sleep and freeze (instead of 2).&lt;br /&gt;
* &#039;&#039;&#039;{{DL|Entralink|Pass Powers|Capture Power}} factor&#039;&#039;&#039;: if a Capture Power is active, the catch rate is multiplied by a factor and rounded down to the nearest multiple of 1/4096.&lt;br /&gt;
** Capture Power ↑: ×1.1&lt;br /&gt;
** Capture Power ↑↑: ×1.2&lt;br /&gt;
** Capture Power ↑↑↑, S, or MAX: ×1.3&lt;br /&gt;
* &#039;&#039;&#039;{{DL|Tall grass|Dark grass}} factor&#039;&#039;&#039;: This factor is multiplied into the HP factor (3 × HP&amp;lt;sub&amp;gt;max&amp;lt;/sub&amp;gt; - 2 × HP&amp;lt;sub&amp;gt;current&amp;lt;/sub&amp;gt; above) and then rounded to the nearest multiple of 1/4096. This factor is applied if the battle occurs in dark grass, and depends on the number of Pokémon that have been caught in the [[Pokédex]], as shown in the table below, usually making it harder to catch a Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin-left: 40px; margin-bottom: 10px; text-align:center; background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Number Caught!! Multiplier&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;gt; 600 || 1 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 451-600 || 3686/4096 (90%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 301-450 || 3277/4096 (80%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 151-300 || 2867/4096 (70%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 30-150 || 2048/4096 (50%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt; 30 || 1229/4096 (30%)&lt;br /&gt;
|}&lt;br /&gt;
If the modified catch rate is greater than 255, the Pokémon is guaranteed to be caught (but a critical capture check will be performed anyway).&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
The formula for &#039;&#039;b&#039;&#039; is&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;b&#039;&#039; = 65536 / sqrt(sqrt(255/&#039;&#039;a&#039;&#039;))&lt;br /&gt;
&lt;br /&gt;
where the divisions and square roots are rounded to the nearest 1/4096, and the final value is rounded down to the nearest whole number.&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
Generation V&#039;s shake checks work essentially the same as those of Generations III and IV.&lt;br /&gt;
&lt;br /&gt;
Before any shake checks are performed, the game checks to see if a critical capture may happen. If not, three shake checks will be performed, otherwise, only one shake check will be performed.&lt;br /&gt;
&lt;br /&gt;
In a normal capture, the Pokémon breaks free without shaking if the first check fails or after one shake if the second check fails. If the third check fails, the Pokémon breaks free after &#039;&#039;&#039;three&#039;&#039;&#039; shakes (not two).&lt;br /&gt;
&lt;br /&gt;
In a critical capture, the ball will always shake once, and the Pokémon will break free or be caught depending on the result of the shake check.&lt;br /&gt;
&lt;br /&gt;
==Capture method (Generation VI)==&lt;br /&gt;
In [[Generation VI]] games, on the first [[route]] where a player can catch [[wild Pokémon]] ([[Kalos Route 2]] in {{g|X and Y}} or [[Hoenn Route 101]] in {{g|Omega Ruby and Alpha Sapphire}}), wild Pokémon will never break out of a Poké Ball thrown at them.&lt;br /&gt;
&lt;br /&gt;
===Modified catch rate===&lt;br /&gt;
The modified catch rate is essentially identical in all respects to [[Generation V]], except that Capture O-Powers give a 1.5×, 2× or 2.5× boost rather than 1.1×, 1.2× and 1.3×.&lt;br /&gt;
&lt;br /&gt;
===Shake probability===&lt;br /&gt;
Unlike Generation V, the shake probability in Generation VI is calculated as follows:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;b&#039;&#039; = 65536 / (255/&#039;&#039;a&#039;&#039;)^0.1875&lt;br /&gt;
&lt;br /&gt;
===Shake checks===&lt;br /&gt;
The Generation VI games perform four shake checks again, like Generations III-IV. Critical captures function like in Generation V, with only one shake check being performed for a critical capture.&lt;br /&gt;
&lt;br /&gt;
The change to the formula for the shake probability is designed to counteract the change in the number of shake checks: the odds of success for a normal capture are the same in Generation VI as in Generation V, barring small rounding errors. Since each shake check is more likely to succeed, however, critical captures are more effective than before.&lt;br /&gt;
&lt;br /&gt;
==Critical capture==&lt;br /&gt;
Since [[Generation V]], when a Poké Ball is thrown, a special type of capture that is much more likely to catch a Pokémon, called a &#039;&#039;&#039;critical capture&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;捕獲クリティカル&#039;&#039;&#039; &#039;&#039;critical capture&#039;&#039;), may occur. When a critical capture occurs, the Poké Ball will make a high-pitched whistling sound as it is thrown, then pause in mid-air, and shudder before it drops down to the ground, shaking only once on the ground before the Pokémon escapes or is caught.&lt;br /&gt;
&lt;br /&gt;
The probability of a critical capture occurring depends of the number of Pokémon that have been caught in the Pokédex. First, compute the value of &#039;&#039;a&#039;&#039; (the modified catch rate) as shown in the appropriate section above. Then, multiply &#039;&#039;a&#039;&#039; by the appropriate multiplier from the table below.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Species Caught !! Multiplier&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;gt;600 || 2.5 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 451-600 || 2 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 301-450 || 1.5 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 151-300 || 1 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 31-150 || 0.5 &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;=30 || 0 &lt;br /&gt;
|}&lt;br /&gt;
Finally, divide the result by 6 and round down to the nearest integer. Call this final result &#039;&#039;c&#039;&#039;. A random number between 0 and 255 is generated; if it is less than &#039;&#039;c&#039;&#039;, a critical capture will occur. Overall, this means the critical capture chance ranges from 0 (if 30 or fewer species have been caught) to about 41.67% of the modified capture rate &#039;&#039;a&#039;&#039; (if over 600 species have been caught).&lt;br /&gt;
&lt;br /&gt;
Critical captures only make one shake check instead of three or four, which means they are considerably more likely to successfully capture the Pokémon. In Generation V, the success chance for a critical capture is the cube root of the success chance for a regular capture; thus, for example, if the regular success chance is 5%, the chance of success with a critical capture will be about 37%, while if the regular success chance is 50%, the chance of success with a critical capture will be just over 79%. In Generation VI, meanwhile, the success chance for a critical capture is instead the fourth root of the success chance for a regular capture: if the regular success chance is 5%, the critical success chance will be around 47%, while if the regular success chance is 50%, the critical success chance will be around 84%. Given the rarity of critical captures, however, the Pokémon is always more likely overall to be caught with a regular capture than a critical one.&lt;br /&gt;
&lt;br /&gt;
==Poké Ball effectiveness rates==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{Poké Balls color}}; border: 3px solid #{{Poké Balls color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Ball&lt;br /&gt;
! Rate&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Poké Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Great Ball}}&lt;br /&gt;
| 1.5×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Ultra Ball}}&lt;br /&gt;
| 2×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Master Ball}}&lt;br /&gt;
| N/A&lt;br /&gt;
| Never fails, except against {{OBP|Ghost|literal|unidentified ghosts}}, [[Marowak (ghost)|the ghost Marowak]], and {{p|Kyurem}} when under [[Ghetsis]]&#039;s control&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Safari Ball}}&lt;br /&gt;
| 1.5×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Level Ball}}&lt;br /&gt;
| 1×, 2×, 4× or 8×&lt;br /&gt;
| 1× if the player&#039;s Pokémon is the same level as or a lower level than the wild Pokémon&amp;lt;br&amp;gt;&lt;br /&gt;
2× if the player&#039;s Pokémon is at a higher level than the wild Pokémon but less than double it&amp;lt;br&amp;gt;&lt;br /&gt;
4× if the player&#039;s Pokémon is more than double but less than four times the level of the wild Pokémon&amp;lt;br&amp;gt;&lt;br /&gt;
8× if the player&#039;s Pokémon is of a level four times or more than that of the wild Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Lure Ball}}&lt;br /&gt;
| 1× or 3×&lt;br /&gt;
| 3× only if fishing&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Moon Ball}}&lt;br /&gt;
| 1× or 4×&lt;br /&gt;
| Always 1× due to a glitch{{sup/2|GSC}}&amp;lt;br&amp;gt;4× only if used on a Pokémon in the {{p|Nidoran♂}}, {{p|Nidoran♀}}, {{p|Clefairy}}, {{p|Jigglypuff}} or {{p|Skitty}} families {{sup/4|HGSS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Friend Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Love Ball}}&lt;br /&gt;
| 1× or 8×&lt;br /&gt;
| 8× only if used on a Pokémon of the same species and [[gender]] as the player&#039;s Pokémon{{sup/2|GSC}}&amp;lt;br&amp;gt;&lt;br /&gt;
8× only if used on a Pokémon of the same species as, but opposite [[gender]] of, the player&#039;s Pokémon{{sup/4|HGSS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Heavy Ball}}&lt;br /&gt;
| -20, 0, +20, +30 or +40&lt;br /&gt;
| -20 if used on Pokémon weighing less than 225.8&amp;amp;nbsp;lbs. (102.4&amp;amp;nbsp;kg){{sup/2|GSC}}/451.5&amp;amp;nbsp;lbs. (204.8&amp;amp;nbsp;kg){{sup/4|HGSS}}&amp;lt;br&amp;gt;&lt;br /&gt;
No modifier if used on Pokémon weighing between 225.8&amp;amp;nbsp;lbs. (102.4&amp;amp;nbsp;kg) and 451.5&amp;amp;nbsp;lbs.(204.8&amp;amp;nbsp;kg){{sup/2|GSC}}&amp;lt;br&amp;gt;&lt;br /&gt;
+20 if used on Pokémon weighing between 451.5&amp;amp;nbsp;lbs. (204.8&amp;amp;nbsp;kg) and 677.3&amp;amp;nbsp;lbs. (307.2&amp;amp;nbsp;kg)&amp;lt;br&amp;gt;&lt;br /&gt;
+30 if used on Pokémon weighing between 677.3&amp;amp;nbsp;lbs. (307.2&amp;amp;nbsp;kg) and 903.0&amp;amp;nbsp;lbs. (409.6&amp;amp;nbsp;kg)&amp;lt;br&amp;gt;&lt;br /&gt;
+40 if used on Pokémon weighing more than 903.0&amp;amp;nbsp;lbs. (409.6&amp;amp;nbsp;kg)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Fast Ball}}&lt;br /&gt;
| 1× or 4×&lt;br /&gt;
| 4× only if used on {{p|Magnemite}}, {{p|Grimer}}, or {{p|Tangela}}{{sup/2|GSC}}&amp;lt;br&amp;gt;&lt;br /&gt;
4× only if used on a Pokémon with a base {{stat|Speed}} of at least 100{{sup/4|HGSS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Sport Ball}}&lt;br /&gt;
| 1.5×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Net Ball}}&lt;br /&gt;
| 1× or 3×&lt;br /&gt;
| 3× only if the target is a {{t|Bug}}- or {{type|Water}} Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Nest Ball}}&lt;br /&gt;
| 1× to 4×&lt;br /&gt;
| ((40 - Pokémon&#039;s level) / 10)×, minimum 1× (reached at level 30){{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}&amp;lt;br&amp;gt;((41 - Pokémon&#039;s level) / 10)×, minimum 1× (reached at level 31){{sup/5|BWB2W2}}{{sup/6|XYORAS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Repeat Ball}}&lt;br /&gt;
| 1× or 3×&lt;br /&gt;
| 3× only if target has been caught previously&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Timer Ball}}&lt;br /&gt;
| 1× to 4×&lt;br /&gt;
| ((number of turns passed in battle + 10) / 10)×, maximum 4× (reached at 30 turns){{sup/3|RSEFRLG}}{{sup/4|DPPtHGSS}}&amp;lt;br&amp;gt;(1 + number of turns passed in battle * {{tt|1229/4096|approx. 0.3}})×, maximum 4× (reached at 10 turns){{sup/5|BWB2W2}}{{sup/6|XYORAS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap; padding-right:10px&amp;quot; | {{bag2|Premier Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Luxury Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Dive Ball}}&lt;br /&gt;
| 1× or 3.5×&lt;br /&gt;
| 3.5× only if diving{{sup/3|RSE}}{{sup/6|ORAS}} or surfing/fishing{{sup/3|FRLG}}{{sup/4|DPPtHGSS}}{{sup/5|BWB2W2}}{{sup/6|XY}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Dusk Ball}}&lt;br /&gt;
| 1× or 3.5×&lt;br /&gt;
| 3.5× only if inside a cave or night&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Quick Ball}}&lt;br /&gt;
| 1×, 4×, or 5×&lt;br /&gt;
| 4× only on the first turn of the battle{{sup/4|DPPtHGSS}}&amp;lt;br&amp;gt;5× only on the first turn of the battle{{sup/5|BWB2W2}}{{sup/6|XYORAS}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Heal Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Cherish Ball}}&lt;br /&gt;
| 1×&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Park Ball}}&lt;br /&gt;
| N/A&lt;br /&gt;
| Never fails&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Dream Ball}}&lt;br /&gt;
| N/A (when used in [[Entralink|Entree Forest]])&lt;br /&gt;
| Never fails&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag2|Beast Ball}}&lt;br /&gt;
| 5× or 0.1x&lt;br /&gt;
| 5× only if used on an [[Ultra Beast]]&amp;lt;br&amp;gt;&lt;br /&gt;
0.1× on everything else&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
Most legendary Pokémon have a catch rate of 3. Assuming its HP is almost depleted and it is paralyzed, and Dusk Ball is used at night or in a cave, then the chance of catching the Pokémon with each Ball in [[Generation IV]] is approximated by 3 * 3.5 * 1.5 / 255 = 15.75/255 ~ 6.2%, resulting in about 16 Dusk Balls required to catch the Pokémon on average.&lt;br /&gt;
&lt;br /&gt;
If an Ultra Ball were used instead, then the chance drops to 3 * 2 * 1.5 / 255 = 9/255 ~ 3.5%, which amounts to about 28 Ultra Balls on average.&lt;br /&gt;
&lt;br /&gt;
Alternatively, if a Timer Ball were used after the tenth turn in Generation V or after the thirtieth turn prior to Generation V, the chance of capture is 3 * 4 * 1.5 / 255 = 18/255 ~ 7.1%, or about 14 or 15 Timer Balls required on average.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; width:50%; border: 3px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{Poké Balls color light}}&amp;quot; | Shakes&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation I&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation II&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation III&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation IV&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation V&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Generation VI&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{Poké Balls color light}}&amp;quot; | Generation VII&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | {{tt|0|In Generation I, the Poké Ball misses Pokémon instead}}&lt;br /&gt;
| You missed the &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;!&lt;br /&gt;
| Oh no! The &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; broke free!&lt;br /&gt;
| Oh, no! The &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; broke free!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Oh, no! The Pokémon broke free!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Oh no! The Pokémon broke free!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | 1&lt;br /&gt;
| Darn! The &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; broke free!&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Aww! It appeared to be caught!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | 2&lt;br /&gt;
| Aww! It appeared to be caught!&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Aargh! Almost had it!&lt;br /&gt;
| style=&amp;quot;background: #{{Poké Balls color}}; text-align:center;&amp;quot; | {{tt|*|In Generation V, a Pokémon never breaks free after two shakes}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Aargh! Almost had it!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | 3&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Shoot! It was so close too!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Shoot! It was so close, too!&lt;br /&gt;
| Aargh! Almost had it!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Gah! It was so close, too!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{Poké Balls color light}}&amp;quot; | Caught&lt;br /&gt;
| All right! &amp;lt;Pokémon&amp;gt; was caught!&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | Gotcha! &amp;lt;Pokémon&amp;gt; was caught!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Some people claim to have discovered button combinations that increase a Pokémon&#039;s catch rate. Aside from manipulation of the game&#039;s pseudorandom number generator (which, in Generation I, could have been done this way to some minor extent), none of these are true; the game&#039;s calculated probability for catching a Pokémon depends only on the above factors and nothing else.&lt;br /&gt;
* If used outside of the Entree Forest (which is not possible in regular gameplay), the {{ball|Dream}} has a catch rate of 1×.&lt;br /&gt;
* The line if a Pokémon escapes at three shakes in [[Generation III]] and {{gen|IV}}, &amp;quot;Shoot! It was so close, too!&amp;quot;, remains in the internal data of the [[Generation V]] games despite not being used.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Pokémon by catch rate]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://no2.pic.bz/document/ball.html ポケットモンスター情報センター　2号館] (Japanese)&lt;br /&gt;
* [http://www.dragonflycave.com/rbycapture.aspx Generation I Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/gen2capture.aspx Generation II Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/capture.aspx Generation III/IV Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/gen5capture.aspx Generation V Capture Mechanics]&lt;br /&gt;
* [http://www.dragonflycave.com/gen6capture.aspx Generation VI Capture Mechanics]&lt;br /&gt;
* [https://github.com/kanzure/pokecrystal/blob/master/items/item_effects.asm Item effects source code from the Pokémon Crystal disassembly project]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.mediafire.com/?jv8lou7rsd9twvu Windows application to calculate catch rate as of Generation IV (includes source code)]&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[it:Tasso di cattura]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fangchance]]&lt;br /&gt;
[[fr:Capture des Pokémon]]&lt;br /&gt;
[[ja:捕獲処理]]&lt;br /&gt;
[[zh:捕获率]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cute_Charm_(Ability)&amp;diff=2256235</id>
		<title>Cute Charm (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cute_Charm_(Ability)&amp;diff=2256235"/>
		<updated>2015-03-02T04:09:06Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* Effect */  &amp;quot;even if it has fainted,&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Cute Charm&lt;br /&gt;
|jpname=メロメロボディ&lt;br /&gt;
|jptrans=Mad Love Body&lt;br /&gt;
|jptranslit=Meromero Bodi&lt;br /&gt;
|colorscheme=fairy&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Infatuates on contact.&lt;br /&gt;
|text4=Contact with the Pokémon may cause infatuation. &lt;br /&gt;
|text5=Contact with the Pokémon may cause infatuation. &lt;br /&gt;
|text6=Contact with the Pokémon may cause infatuation. &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cute Charm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メロメロボディ&#039;&#039;&#039; &#039;&#039;Mad Love Body&#039;&#039;) is an [[Ability]] introduced in [[Generation III]]. Thirteen {{OBP|Pokémon|species}} can have this Ability.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
When a Pokémon with this Ability is hit by a move that makes [[contact]], there is a 30% chance that the attacking Pokémon will become {{status|Infatuation|infatuated}}, if it is of the opposite [[gender]] to the Pokémon with this Ability. This Ability will not activate if the Pokémon with this Ability is genderless.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon with this Ability is hit by a [[multi-strike move]] that makes contact, each hit has an independent chance to activate this Ability.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
From {{game|Emerald}} onwards, if a Pokémon with Cute Charm is first in the party, even if it has fainted, the chance of encountering a Pokémon of the opposite gender is 66.7%, regardless of gender ratios. This does not affect a [[Pokémon outbreak|swarming]] Pokémon species or Pokémon found in [[Hidden Grotto]]s.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Cute Charm==&lt;br /&gt;
{{Ability/head|fairy}}&lt;br /&gt;
{{Ability/entry|035|Clefairy|Fairy|Fairy|Cute Charm|Magic Guard|Friend Guard}}&lt;br /&gt;
{{Ability/entry|036|Clefable|Fairy|Fairy|Cute Charm|Magic Guard|Unaware}}&lt;br /&gt;
{{Ability/entry|039|Jigglypuff|Normal|Fairy|Cute Charm|Competitive|Friend Guard}}&lt;br /&gt;
{{Ability/entry|040|Wigglytuff|Normal|Fairy|Cute Charm|Competitive|Frisk}}&lt;br /&gt;
{{Ability/entry|173|Cleffa|Fairy|Fairy|Cute Charm|Magic Guard|Friend Guard}}&lt;br /&gt;
{{Ability/entry|174|Igglybuff|Normal|Fairy|Cute Charm|Competitive|Friend Guard}}&lt;br /&gt;
{{Ability/entry|300|Skitty|Normal|Normal|Cute Charm|Normalize|Wonder Skin}}&lt;br /&gt;
{{Ability/entry|301|Delcatty|Normal|Normal|Cute Charm|Normalize|Wonder Skin}}&lt;br /&gt;
{{Ability/entry|350|Milotic|Water|Water|Marvel Scale|Competitive|Cute Charm}}&lt;br /&gt;
{{Ability/entry|428|Lopunny|Normal|Normal|Cute Charm|Klutz|Limber}}&lt;br /&gt;
{{Ability/entry|572|Minccino|Normal|Normal|Cute Charm|Technician|Skill Link}}&lt;br /&gt;
{{Ability/entry|573|Cinccino|Normal|Normal|Cute Charm|Technician|Skill Link}}&lt;br /&gt;
{{Ability/entry|700|Sylveon|Fairy|Fairy|Cute Charm|None|Pixilate}}&lt;br /&gt;
{{Ability/foot|fairy}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fairy|exp=yes|gen=The opponent becomes mesmerized when it directly hits the user with an attack.|image1=Lila Delcatty Cute Charm effect.png|image1p=Being affected|image2=Lisa Mitchum Jigglypuff Cute Charm.png|image2p=Jigglypuff|image3=Lila Delcatty Cute Charm.png|image3p=Delcatty}}&lt;br /&gt;
{{movep|type=fairy|ms=039|pkmn=Jigglypuff|method=The opponent falls in love when it directly hits Jigglypuff with an attack and it is of the opposite gender of Jigglypuff. While in love, the opponent&#039;s eyes become replaced with hearts.}}&lt;br /&gt;
{{movemid|type=fairy|user=Lisa Mitchum|user1=Lisa Mitchum&#039;s Jigglypuff|startcode=AG138|startname=Rough, Tough Jigglypuff|notes=Debut}}&lt;br /&gt;
{{movep|type=fairy|ms=301|pkmn=Delcatty|method=When Delcatty gets hit by a physical attack and the opponent is of the opposite gender, the opponent falls in love with Delcatty. While in love, its eyes are replaced with hearts.}}&lt;br /&gt;
{{movebtm|type=fairy|user=Lila|user1=Lila&#039;s Delcatty|startcode=DP095|startname=Battling the Generation Gap!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fairy|exp=yes|gen=The opponent falls in love with the user when they make contact with each other.|image1=Kiki Cute Charm effect.png|image1p=Crawdaunt affected}}&lt;br /&gt;
{{movep|type=fairy|ms=300|pkmn=Skitty|method=Sometimes when Skitty makes contact with the opponent while the opponent is of the opposite gender of Skitty, it falls in love with it. While in love, its eyes are replaced with hearts.}}&lt;br /&gt;
{{movemid|type=fairy|user=Kiki|user1=Ruby&#039;s Kiki|startcode=PS193|startname=Stick This in Your Craw, Crawdaunt II|notes=Debut}}&lt;br /&gt;
{{movep|type=fairy|ms=428|pkmn=Lopunny|method=Sometimes when Lopunny makes contact with the opponent while the opponent is of the opposite gender of Lopunny, it falls in love with it, making it hard for it to attack female Pokémon. While it is in love, its eyes are replaced with hearts and it drools slightly.}}&lt;br /&gt;
{{movebtmManga|type=fairy|user=Platinum (Adventures)|user1=Platinum&#039;s Lopunny|startcode=PS420|startname=Getting the Drop on Gallade II}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fairy color}}|bordercolor={{fairy color dark}}&lt;br /&gt;
|zh_cmn=迷人身軀 &#039;&#039;{{tt|Mírén Shēnqū|Enchanting Body}}&#039;&#039;{{tt|*|Anime, DP National Pokédex Guidebook}}&amp;lt;br&amp;gt;瞌睡 &#039;&#039;{{tt|Kēshuì|Drowsy}}&#039;&#039;{{tt|*|Adventures (Taiwan)}}&amp;lt;br&amp;gt;颓废的身体 &#039;&#039;{{tt|Tuífèi-de Shēntǐ|Intoxicated Body}}&#039;&#039;{{tt|*|Adventures (Mainland China)}}&lt;br /&gt;
|fi=Söpöily&lt;br /&gt;
|fr=Joli Sourire&lt;br /&gt;
|de=Charmebolzen&lt;br /&gt;
|it=Incantevole&lt;br /&gt;
|pt=Charme Adorável&lt;br /&gt;
|es=Gran Encanto&lt;br /&gt;
|ko=헤롱헤롱 바디 &#039;&#039;Herongherong Body&#039;&#039;&lt;br /&gt;
|ro=Șarmul Drăguț&lt;br /&gt;
|pl=Słodki Wdzięk&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that activate on contact]]&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon]]&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
&lt;br /&gt;
[[de:Charmebolzen]]&lt;br /&gt;
[[fr:Joli Sourire]]&lt;br /&gt;
[[it:Incantevole (abilità)]]&lt;br /&gt;
[[ja:メロメロボディ]]&lt;br /&gt;
[[pl:Cute Charm (zdolność)]]&lt;br /&gt;
[[zh:迷人身躯（特性）]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mirage_Forests&amp;diff=2242244</id>
		<title>Mirage Forests</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mirage_Forests&amp;diff=2242244"/>
		<updated>2015-01-26T07:53:36Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|article|Needs missing hidden items and images added}}&lt;br /&gt;
{{samename|forest in the Holon region|Holon#Areas of interest|Holon → Areas of interest}}&lt;br /&gt;
{{samename|Japanese TCG expansion|EX Legend Maker (TCG)}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=None.png&lt;br /&gt;
|type=forest&lt;br /&gt;
|location_name=Mirage Forest&lt;br /&gt;
|japanese_name=マボロシ森&lt;br /&gt;
|translated_name=Phantom Forest&lt;br /&gt;
|location=Eight various locations&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|generation={{Gen|VI}}&lt;br /&gt;
|map=Hoenn ORAS Map.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Mirage Forest&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マボロシ森&#039;&#039;&#039; &#039;&#039;Phantom Forest&#039;&#039;) is a location in [[Hoenn]] located on an island in [[Pokémon Omega Ruby and Alpha Sapphire]]. It is only accessible by [[Soaring in the sky|soaring]] on {{p|Latias}}{{sup/6|AS}} or {{p|Latios}}{{sup/6|OR}}. A Mirage Forest can appear daily, or it may not appear, being replaced with a [[Mirage Islands|Mirage Island]], [[Mirage Caves|Mirage Cave]], or [[Mirage Mountains|Mirage Mountain]]. More Mirage Spots can appear via StreetPass.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Special Demo Version]], two of the Mirage Forests can also be visited during play. The forest by {{rt|109|Hoenn}} can be randomly visited whenever the player&#039;s mission is to find a lost person, find an inhabitant of an island, or train a group of Trainers (during adventures 2-4, 6-9, 11-14, etc.), while the forest by {{rt|111|Hoenn}} is where the special {{DL|Valuable item|Nugget}} mission takes place.&lt;br /&gt;
&lt;br /&gt;
==West of {{rt|105|Hoenn}}==&lt;br /&gt;
===Items===&lt;br /&gt;
&amp;lt;!--[[File:none.png|thumb|300px|West of Route 105]] Placeholder image for a future layout image (Ovalish-shaped area)--&amp;gt;&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Max Elixir|Northeast area of the forest|OR=yes|AS=yes|display={{DL|Ether|Max Elixir}}}}&lt;br /&gt;
{{Itemlist|Razor Claw|West part of the area &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Evolution-inducing held item|Razor Claw}}}}&lt;br /&gt;
{{Itemlist|Big Mushroom|West part of the area &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Big Mushroom}}}}&lt;br /&gt;
{{Itemlist|Old Amber|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|Dome Fossil|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=no}}&lt;br /&gt;
{{Itemlist|Helix Fossil|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=no|AS=yes}}&lt;br /&gt;
{{Itemlist|Armor Fossil|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=no}}&lt;br /&gt;
{{Itemlist|Skull Fossil|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=no|AS=yes}}&lt;br /&gt;
{{Itemlist|Plume Fossil|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=yes|AS=no}}&lt;br /&gt;
{{Itemlist|Cover Fossil|Randomly found by {{m|Rock Smash|smashing rocks}}|OR=no|AS=yes}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{Catch/header|forest|6}}&lt;br /&gt;
{{Catch/entryoras|205|Forretress|yes|yes|Grass|36-38|60%|type1=Bug|type2=Steel}}&lt;br /&gt;
{{Catch/entryoras|440|Happiny|yes|yes|Grass|36-38|40%|type1=Normal}}&lt;br /&gt;
{{catch/div|forest|{{mcolor|Rock Smash|000}}}}&lt;br /&gt;
{{Catch/entryoras|075|Graveler|yes|yes|Rock Smash|33-38|100%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==South of {{rt|109|Hoenn}}==&lt;br /&gt;
===Items===&lt;br /&gt;
&amp;lt;!--[[File:none.png|thumb|300px|South of Route 109]] Placeholder image for a future layout image (ledge near grass)--&amp;gt;&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Full Restore|To the left of the grass|OR=yes|AS=yes|display={{DL|Potion|Full Restore}}}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
====[[Pokémon Omega Ruby and Alpha Sapphire]]====&lt;br /&gt;
{{Catch/header|forest|6}}&lt;br /&gt;
{{Catch/entryoras|191|Sunkern|yes|yes|Grass|36-38|10%|type1=Grass}}&lt;br /&gt;
{{Catch/entryoras|531|Audino|yes|yes|Grass|36-38|90%|type1=Normal}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Omega Ruby and Pokémon Alpha Sapphire Special Demo Version]]====&lt;br /&gt;
{{Catch/header|forest|6}}&lt;br /&gt;
{{Catch/entryoras|287|Slakoth|yes|yes|Grass|25-27|50%|type1=Normal}}&lt;br /&gt;
{{Catch/entryoras|290|Nincada|yes|yes|Grass|25-27|50%|type1=Bug|type2=Ground}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==North of {{rt|111|Hoenn}}==&lt;br /&gt;
===Items===&lt;br /&gt;
&amp;lt;!--[[File:none.png|thumb|300px|North of Route 111]] Placeholder image for a future layout image (Spiral maze)--&amp;gt;&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|TM Steel VI|Southwest corner|OR=yes|AS=yes|display={{TM|74|Gyro Ball}}}}&lt;br /&gt;
{{Itemlist|Tiny Mushroom|Northwest of the grass patch &#039;&#039;(randomly hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Exchangeable item|Tiny Mushroom}}}}&lt;br /&gt;
{{Itemlist|Big Mushroom|Northwest of the grass patch &#039;&#039;(randomly hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Big Mushroom}}}}&lt;br /&gt;
{{Itemlist|Razor Claw|Northwest of the grass patch &#039;&#039;(randomly hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Evolution-inducing held item|Razor Claw}}}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
====[[Pokémon Omega Ruby and Alpha Sapphire]]====&lt;br /&gt;
{{Catch/header|forest|6}}&lt;br /&gt;
{{Catch/entryoras|402|Kricketune|yes|yes|Grass|36-38|60%|type1=Bug}}&lt;br /&gt;
{{Catch/entryoras|636|Larvesta|yes|yes|Grass|36-38|40%|type1=Bug|type2=Fire}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Omega Ruby and Pokémon Alpha Sapphire Special Demo Version]]====&lt;br /&gt;
{{Catch/header|forest|6}}&lt;br /&gt;
{{Catch/entryoras|285|Shroomish|yes|yes|Grass|26-28|100%|type1=Grass}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==West of {{rt|114|Hoenn}}==&lt;br /&gt;
===Items===&lt;br /&gt;
&amp;lt;!--[[File:none.png|thumb|300px|West of Route 114]] Placeholder image for a future layout image (large circular field with landing in center)--&amp;gt;&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Calcium|Northeast path|OR=yes|AS=yes|display={{DL|Vitamin|Calcium}}}}&lt;br /&gt;
{{Itemlist|Razor Claw|Southwest corner &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Evolution-inducing held item|Razor Claw}}}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{Catch/header|forest|6}}&lt;br /&gt;
{{Catch/entryoras|114|Tangela|yes|yes|Grass|36-38|30%|type1=Grass}}&lt;br /&gt;
{{Catch/entryoras|191|Sunkern|yes|yes|Grass|36-38|30%|type1=Grass}}&lt;br /&gt;
{{Catch/entryoras|432|Purugly|yes|yes|Grass|36-38|30%|type1=Normal}}&lt;br /&gt;
{{Catch/entryoras|548|Petilil|yes|yes|Grass|36-38|10%|type1=Grass}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==North of [[Lilycove City]]==&lt;br /&gt;
===Items===&lt;br /&gt;
&amp;lt;!--[[File:none.png|thumb|300px|North of Lilycove City]] Placeholder image for a future layout image (Hilly area)--&amp;gt;&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Hyper Potion|Bottom of the hill|OR=yes|AS=yes|display={{DL|Potion|Hyper Potion}}}}&lt;br /&gt;
{{Itemlist|Razor Claw|North part of the area &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Evolution-inducing held item|Razor Claw}}}}&lt;br /&gt;
{{Itemlist|Tiny Mushroom|North part of the area &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Tiny Mushroom}}}}&lt;br /&gt;
{{Itemlist|Big Mushroom|North part of the area &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Big Mushroom}}}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{Catch/header|forest|6}}&lt;br /&gt;
{{Catch/entryoras|114|Tangela|yes|yes|Grass|36-38|30%|type1=Grass}}&lt;br /&gt;
{{Catch/entryoras|191|Sunkern|yes|yes|Grass|36-38|30%|type1=Grass}}&lt;br /&gt;
{{Catch/entryoras|421|Cherrim|yes|yes|Grass|36-38|10%|type1=Grass}}&lt;br /&gt;
{{Catch/entryoras|432|Purugly|yes|yes|Grass|36-38|30%|type1=Normal}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==North of {{rt|124|Hoenn}}==&lt;br /&gt;
===Items===&lt;br /&gt;
&amp;lt;!--[[File:none.png|thumb|300px|North of Route 124]] Placeholder image for a future layout image (grass in east, landing in south; curving paths that lead to same place)--&amp;gt;&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Max Revive|Northwest area of the forest|OR=yes|AS=yes|display={{DL|Revive|Max Revive}}}}&lt;br /&gt;
{{Itemlist|Razor Claw|Northeast area of the forest &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Evolution-inducing held item|Razor Claw}}}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{Catch/header|forest|6}}&lt;br /&gt;
{{Catch/entryoras|037|Vulpix|yes|yes|Grass|36-38|10%|type1=Fire}}&lt;br /&gt;
{{Catch/entryoras|114|Tangela|yes|yes|Grass|36-38|30%|type1=Grass}}&lt;br /&gt;
{{Catch/entryoras|191|Sunkern|yes|yes|Grass|36-38|30%|type1=Grass}}&lt;br /&gt;
{{Catch/entryoras|432|Purugly|yes|yes|Grass|36-38|30%|type1=Normal}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==East of [[Mossdeep City]]==&lt;br /&gt;
===Items===&lt;br /&gt;
&amp;lt;!--[[File:none.png|thumb|300px|East of Mossdeep City]] Placeholder image for a future layout image (One large area with path wrapping around south and west)--&amp;gt; &lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Green Shard|Left side of forest (requires {{m|Cut}})|OR=yes|AS=yes|display={{DL|Shard|Green Shard}}}}&lt;br /&gt;
{{Itemlist|Big Mushroom|Top left corner of the grass &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Big Mushroom}}}}&lt;br /&gt;
{{Itemlist|Tiny Mushroom|Top left corner of the grass &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Tiny Mushroom}}}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{Catch/header|forest|6}}&lt;br /&gt;
{{Catch/entryoras|114|Tangela|yes|yes|Grass|36-38|30%|type1=Grass}}&lt;br /&gt;
{{Catch/entryoras|191|Sunkern|yes|yes|Grass|36-38|30%|type1=Grass}}&lt;br /&gt;
{{Catch/entryoras|431|Glameow|yes|yes|Grass|36-38|30%|type1=Normal}}&lt;br /&gt;
{{Catch/entryoras|572|Minccino|yes|yes|Grass|36-38|10%|type1=Normal}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==South of {{rt|132|Hoenn}}==&lt;br /&gt;
===Items===&lt;br /&gt;
&amp;lt;!--[[File:none.png|thumb|300px|South of Route 132]] Placeholder image for a future layout image (Grass in south, landing in north, winding paths connect)--&amp;gt;&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Iron|Northeast area of the forest (requires {{m|Cut}})|OR=yes|AS=yes|display={{DL|Vitamin|Iron}}}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{Catch/header|forest|6}}&lt;br /&gt;
{{Catch/entryoras|191|Sunkern|yes|yes|Grass|36-38|60%|type1=Grass}}&lt;br /&gt;
{{Catch/entryoras|531|Audino|yes|yes|Grass|36-38|10%|type1=Normal}}&lt;br /&gt;
{{Catch/entryoras|548|Petilil|yes|yes|Grass|36-38|30%|type1=Grass}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the Mirage Forest south of Route 132, there is a spot just below a raised area where the {{player}} cannot step.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;!-- Singular form, not plural form --&amp;gt;&lt;br /&gt;
{{Langtable|color={{locationcolor/light|forest}}|bordercolor={{locationcolor/dark|forest}}&lt;br /&gt;
|de=Wunderwald&lt;br /&gt;
|fr=Forêt Mirage&lt;br /&gt;
|it=Selva Miraggio&lt;br /&gt;
|ko=환상숲 &#039;&#039;{{tt|Hwansang Sup|Phantom Forest}}&#039;&#039;&lt;br /&gt;
|es=Bosque Espejismo}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Hoenn}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Islands]]&lt;br /&gt;
[[Category:Forests]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wunderwald]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223643</id>
		<title>Hoenn Route 127</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223643"/>
		<updated>2014-12-27T03:07:07Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* {{g|Omega Ruby and Alpha Sapphire}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS image.}}&lt;br /&gt;
{{incomplete|2=Missing trainer rematches}}&lt;br /&gt;
{{Route infobox&lt;br /&gt;
|number=127&lt;br /&gt;
|size=250&lt;br /&gt;
|generation=3&lt;br /&gt;
|image=Hoenn Route 127 E.png&lt;br /&gt;
|type=ocean&lt;br /&gt;
|mapdesc=With no place to stop and rest in these waters, it is very hard for a swimmer to make it across this route.&lt;br /&gt;
|surf=yes&lt;br /&gt;
|dive=yes&lt;br /&gt;
|north=Mossdeep City&lt;br /&gt;
|south=Route 128&lt;br /&gt;
|regionsouth=Hoenn&lt;br /&gt;
|west=Route 126&lt;br /&gt;
|regionwest=Hoenn&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 127&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;１２７ばんすいどう&#039;&#039;&#039; &#039;&#039;Water Route 127&#039;&#039;) is a [[water route]] in eastern [[Hoenn]], connecting [[Mossdeep City]], {{rt|126|Hoenn}}, and {{rt|128|Hoenn}}.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
After leaving Mossdeep, the route proceeds to the southwest, passing three shallow areas of the route containing an item and a Trainer. East of the second island in this group, the main underwater cavern begins, allowing Trainers to use Dive to head to the ocean floor. To the south of the second island is a large rock formation that splits the route into two north-south paths. The west path connects to a channel that leads to {{rt|126|Hoenn}} and [[Sootopolis City]] before merging with the east path.&lt;br /&gt;
&lt;br /&gt;
Northeast of this point is a large island holding three Trainers. To the south of the island is a lone {{tc|Swimmer}}. South of the Trainer is another large island, holding a single Trainer. Off the northeastern shore of the island is a deep spot in the ocean, which leads to a small underwater passage that ends just north of the starting point. After reemerging on the surface, Trainers can {{m|Surf}} to the northwest to land on a shallow island populated with trees and a {{DL|Vitamin|Carbos}}.&lt;br /&gt;
&lt;br /&gt;
Returning to the main path, the route passes by another Swimmer before becoming Route 128.&lt;br /&gt;
&lt;br /&gt;
===Changes in Emerald===&lt;br /&gt;
In {{game|Emerald}}, the third island in the northwest corner became populated with trees and became the location of a {{DL|Vitamin|Rare Candy}}. Another Trainer was added to the island as well.&lt;br /&gt;
&lt;br /&gt;
Entrances to the [[Marine Cave]] were also added underwater.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|ocean}}&lt;br /&gt;
{{itemlist|Zinc|On the first island in the northwest corner of the route|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the third island in the northwest corner of the route|E=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Carbos|On the tree-filled island near the eastern center of the route|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Vitamin|Carbos}}}}&lt;br /&gt;
{{itemlist|Zinc|On the island in the northeast corner of the route|OR=yes|AS=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the tree-filled island on the east end of the route|OR=yes|AS=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Heracronite|On the island with Black Belt Koji|OR=yes|AS=yes|display={{DL|Mega Stone|Heracronite}}}}&lt;br /&gt;
{{itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Underwater===&lt;br /&gt;
All items found underwater require {{m|Surf}} and {{m|Dive}} due to these being required to go underwater.&lt;br /&gt;
&lt;br /&gt;
{{itlisth|underwater}}&lt;br /&gt;
{{itemlist|Star Piece|In an underwater rock in the west-most trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Heart Scale|In an underwater rock in the &#039;trunk&#039; of the central trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|HP Up|In an underwater rock in the trench just east of center &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Red Shard|In an underwater rock in the easternmost trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itemlist|Heart Scale| South of Free Diver Aileen &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|Dread Plate|At the north tip of the eastern trench, just east of the tip of the surface spot &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Dread Plate}}}}&lt;br /&gt;
{{itemlist|Spooky Plate|At the north tip of the eastern branch of the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Spooky Plate}}}}&lt;br /&gt;
{{itemlist|Insect Plate|At the north tip of the western trench, in the northeast corner &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Insect Plate}}}}&lt;br /&gt;
{{itemlist|HP Up|At the join of the two branches of the main underwater area, south of the trench dividing them &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Star Piece|Near the north tip of the western branch of the middle trench, northeast of Scuba Diver Javier &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Red Shard|In the center of the join between with the western trench and the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itlistfoot|underwater}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{catch/header|ocean|no}}&lt;br /&gt;
{{catch/div|ocean|Surfing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|278|Wingull|yes|yes|yes|Surf|10-30|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry3|279|Pelipper|yes|yes|yes|Surf|25-30|5%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/div|ocean|Fishing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Good|10-30|60%|type1=Water}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry3|319|Sharpedo|yes|yes|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Super|25-45|60%|type1=Water}}&lt;br /&gt;
{{catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|ocean|no}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Surf|25|50%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|073|Tentacruel|yes|yes|Surf|30|15%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|279|Pelipper|yes|yes|Surf|25, 30, 35|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|ocean|Surfing ({{color2|000|DexNav}} exclusive{{tt|*|After obtaining the National Pokédex}})}}&lt;br /&gt;
{{Catch/entryoras|456|Finneon|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|592|Frillish|yes|yes|Surf|30|??%|type1=Water|type2=Ghost}}&lt;br /&gt;
{{Catch/entryoras|594|Alomomola|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Old|5|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Old|10, 15|65%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Good|25|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Good|25|5%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Super|30, 35, 40|100%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Ruby and Sapphire|s}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Byron|1088|2|277|Swellow|♂|34||279|Pelipper|♂|34|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Connor|1320|4|278|Wingull|♀|25||278|Wingull|♀|25||120|Staryu||33||120|Staryu||33|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|4|320|Wailmer|♂|34||072|Tentacool|♂|32||320|Wailmer|♂|30||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1800|4|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35||129|Magikarp|♂|45|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1400|3|072|Tentacool|♂|31||073|Tentacruel|♂|35||318|Carvanha|♂|33|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Caleb|1320|4|120|Staryu||33||120|Staryu||33||120|Staryu||33||120|Staryu||33|36=シゲキ|37=Shigeki}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|2|067|Machoke|♂|34||067|Machoke|♂|34|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Emerald}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Aidan|1024&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Athena&amp;lt;/small&amp;gt;|2|277|Swellow|♂|32||227|Skarmory|♂|32|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerentry|Spr RS Cooltrainer F.png|Cooltrainer|Athena|1536&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Aidan&amp;lt;/small&amp;gt;|2|310|Manectric|♀|32||264|Linoone|♀|32|36=エミリ|37=Emili}}&lt;br /&gt;
{{trainerdiv|ocean}} &lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|3|320|Wailmer|♂|30||072|Tentacool|♂|31||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1400|3|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1360|2|318|Carvanha|♂|31||073|Tentacruel|♂|34|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Camden|1320|2|120|Staryu||33||120|Staryu||33|36=シゲハル|37=Shigeharu}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|1|067|Machoke|♂|34||38=Nav|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Donny|1360|2|278|Wingull|♀|26||120|Staryu||34|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Omega Ruby and Alpha Sapphire}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|VSBird Keeper.png{{!}}150px|Bird Keeper|Byron|1,520|2|085|Dodrio|♂|38||178|Xatu|♂|38|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Jonah|1,184|2|370|Luvdisc|♀|37||369|Relicanth|♂|37|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Henry|1,248|1|073|Tentacruel|♂|39|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Roger|1,184|2|320|Wailmer|♂|37||319|Sharpedo|♂|37|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer M ORAS.png{{!}}150px|Ace Trainer|Hisato|2,460|1|127|Pinsir|♂|41|36=ナオヤ|37=Naoya}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer F ORAS.png{{!}}150px|Ace Trainer|Claudia|2,280|3|361|Snorunt|♀|38||284|Masquerain|♀|38||356|Dusclops|♀|38|36=カレン|37=Karen}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSTriathlete Swimmer.png{{!}}150px|Triathlete|Jaylon|1,560|1|073|Tentacruel|♂|39|36=イサミ|37=Isami}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSBlack Belt.png{{!}}150px|Black Belt|Koji|1,248|2|067|Machoke|♂|37||297|Hariyama|♂|39|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean|Requires Dive}}&lt;br /&gt;
{{trainerentry|VSScuba Diver.png{{!}}150px|Scuba Diver|Javier|1,560|1|369|Relicanth|♂|41}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Kailyn|1,640|1|121|Starmie||41}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Aileen|----|1|364|Sealeo|♀|41}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|ocean}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytl|5px}}&amp;quot; | Version &lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}&amp;quot; | Surface&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytr|5px}}&amp;quot; | Underwater&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 RS.png|200px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 underwater RS.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| [[File:Hoenn Route 127 E.png|200px]]&lt;br /&gt;
| [[File:Hoenn Route 127 underwater E.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Marine Cave]]&lt;br /&gt;
*[[Underwater]]&lt;br /&gt;
&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations|Route 127]]&lt;br /&gt;
[[Category:Routes|Route 127]] &lt;br /&gt;
[[Category:Ruby and Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Emerald locations|Route 127]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Underwater locations|Route 127]]&lt;br /&gt;
&lt;br /&gt;
[[it:Percorso 127 (Hoenn)]]&lt;br /&gt;
[[de:Route 127 (Hoenn)]]&lt;br /&gt;
[[fr:Chenal 127]]&lt;br /&gt;
[[ja:127ばんすいどう]]&lt;br /&gt;
[[zh:127号水道（丰缘）]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223641</id>
		<title>Hoenn Route 127</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223641"/>
		<updated>2014-12-27T03:06:22Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* {{g|Omega Ruby and Alpha Sapphire}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS image.}}&lt;br /&gt;
{{incomplete|2=Missing trainer rematches}}&lt;br /&gt;
{{Route infobox&lt;br /&gt;
|number=127&lt;br /&gt;
|size=250&lt;br /&gt;
|generation=3&lt;br /&gt;
|image=Hoenn Route 127 E.png&lt;br /&gt;
|type=ocean&lt;br /&gt;
|mapdesc=With no place to stop and rest in these waters, it is very hard for a swimmer to make it across this route.&lt;br /&gt;
|surf=yes&lt;br /&gt;
|dive=yes&lt;br /&gt;
|north=Mossdeep City&lt;br /&gt;
|south=Route 128&lt;br /&gt;
|regionsouth=Hoenn&lt;br /&gt;
|west=Route 126&lt;br /&gt;
|regionwest=Hoenn&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 127&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;１２７ばんすいどう&#039;&#039;&#039; &#039;&#039;Water Route 127&#039;&#039;) is a [[water route]] in eastern [[Hoenn]], connecting [[Mossdeep City]], {{rt|126|Hoenn}}, and {{rt|128|Hoenn}}.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
After leaving Mossdeep, the route proceeds to the southwest, passing three shallow areas of the route containing an item and a Trainer. East of the second island in this group, the main underwater cavern begins, allowing Trainers to use Dive to head to the ocean floor. To the south of the second island is a large rock formation that splits the route into two north-south paths. The west path connects to a channel that leads to {{rt|126|Hoenn}} and [[Sootopolis City]] before merging with the east path.&lt;br /&gt;
&lt;br /&gt;
Northeast of this point is a large island holding three Trainers. To the south of the island is a lone {{tc|Swimmer}}. South of the Trainer is another large island, holding a single Trainer. Off the northeastern shore of the island is a deep spot in the ocean, which leads to a small underwater passage that ends just north of the starting point. After reemerging on the surface, Trainers can {{m|Surf}} to the northwest to land on a shallow island populated with trees and a {{DL|Vitamin|Carbos}}.&lt;br /&gt;
&lt;br /&gt;
Returning to the main path, the route passes by another Swimmer before becoming Route 128.&lt;br /&gt;
&lt;br /&gt;
===Changes in Emerald===&lt;br /&gt;
In {{game|Emerald}}, the third island in the northwest corner became populated with trees and became the location of a {{DL|Vitamin|Rare Candy}}. Another Trainer was added to the island as well.&lt;br /&gt;
&lt;br /&gt;
Entrances to the [[Marine Cave]] were also added underwater.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|ocean}}&lt;br /&gt;
{{itemlist|Zinc|On the first island in the northwest corner of the route|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the third island in the northwest corner of the route|E=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Carbos|On the tree-filled island near the eastern center of the route|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Vitamin|Carbos}}}}&lt;br /&gt;
{{itemlist|Zinc|On the island in the northeast corner of the route|OR=yes|AS=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the tree-filled island on the east end of the route|OR=yes|AS=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Heracronite|On the island with Black Belt Koji|OR=yes|AS=yes|display={{DL|Mega Stone|Heracronite}}}}&lt;br /&gt;
{{itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Underwater===&lt;br /&gt;
All items found underwater require {{m|Surf}} and {{m|Dive}} due to these being required to go underwater.&lt;br /&gt;
&lt;br /&gt;
{{itlisth|underwater}}&lt;br /&gt;
{{itemlist|Star Piece|In an underwater rock in the west-most trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Heart Scale|In an underwater rock in the &#039;trunk&#039; of the central trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|HP Up|In an underwater rock in the trench just east of center &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Red Shard|In an underwater rock in the easternmost trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itemlist|Heart Scale| South of Free Diver Aileen &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|Dread Plate|At the north tip of the eastern trench, just east of the tip of the surface spot &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Dread Plate}}}}&lt;br /&gt;
{{itemlist|Spooky Plate|At the north tip of the eastern branch of the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Spooky Plate}}}}&lt;br /&gt;
{{itemlist|Insect Plate|At the north tip of the western trench, in the northeast corner &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Insect Plate}}}}&lt;br /&gt;
{{itemlist|HP Up|At the join of the two branches of the main underwater area, south of the trench dividing them &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Star Piece|Near the north tip of the western branch of the middle trench, northeast of Scuba Diver Javier &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Red Shard|In the center of the join between with the western trench and the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itlistfoot|underwater}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{catch/header|ocean|no}}&lt;br /&gt;
{{catch/div|ocean|Surfing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|278|Wingull|yes|yes|yes|Surf|10-30|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry3|279|Pelipper|yes|yes|yes|Surf|25-30|5%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/div|ocean|Fishing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Good|10-30|60%|type1=Water}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry3|319|Sharpedo|yes|yes|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Super|25-45|60%|type1=Water}}&lt;br /&gt;
{{catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|ocean|no}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Surf|25|50%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|073|Tentacruel|yes|yes|Surf|30|15%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|279|Pelipper|yes|yes|Surf|25, 30, 35|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|ocean|Surfing ({{color2|000|DexNav}} exclusive{{tt|*|After obtaining the National Pokédex}})}}&lt;br /&gt;
{{Catch/entryoras|456|Finneon|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|592|Frillish|yes|yes|Surf|30|??%|type1=Water|type2=Ghost}}&lt;br /&gt;
{{Catch/entryoras|594|Alomomola|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Old|5|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Old|10, 15|65%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Good|25|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Good|25|5%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Super|30, 35, 40|100%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Ruby and Sapphire|s}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Byron|1088|2|277|Swellow|♂|34||279|Pelipper|♂|34|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Connor|1320|4|278|Wingull|♀|25||278|Wingull|♀|25||120|Staryu||33||120|Staryu||33|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|4|320|Wailmer|♂|34||072|Tentacool|♂|32||320|Wailmer|♂|30||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1800|4|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35||129|Magikarp|♂|45|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1400|3|072|Tentacool|♂|31||073|Tentacruel|♂|35||318|Carvanha|♂|33|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Caleb|1320|4|120|Staryu||33||120|Staryu||33||120|Staryu||33||120|Staryu||33|36=シゲキ|37=Shigeki}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|2|067|Machoke|♂|34||067|Machoke|♂|34|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Emerald}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Aidan|1024&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Athena&amp;lt;/small&amp;gt;|2|277|Swellow|♂|32||227|Skarmory|♂|32|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerentry|Spr RS Cooltrainer F.png|Cooltrainer|Athena|1536&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Aidan&amp;lt;/small&amp;gt;|2|310|Manectric|♀|32||264|Linoone|♀|32|36=エミリ|37=Emili}}&lt;br /&gt;
{{trainerdiv|ocean}} &lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|3|320|Wailmer|♂|30||072|Tentacool|♂|31||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1400|3|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1360|2|318|Carvanha|♂|31||073|Tentacruel|♂|34|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Camden|1320|2|120|Staryu||33||120|Staryu||33|36=シゲハル|37=Shigeharu}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|1|067|Machoke|♂|34||38=Nav|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Donny|1360|2|278|Wingull|♀|26||120|Staryu||34|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Omega Ruby and Alpha Sapphire}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|VSBird Keeper.png{{!}}150px|Bird Keeper|Byron|1,520|2|085|Dodrio|♂|38||178|Xatu|♂|38|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Jonah|1,184|2|370|Luvdisc|♀|37||369|Relicanth|♂|37|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Henry|1,248|1|073|Tentacruel|♂|39|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Roger|1,184|2|320|Wailmer|♂|37||319|Sharpedo|♂|37|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer M ORAS.png{{!}}150px|Ace Trainer|Hisato|2,460|1|127|Pinsir|♂|41|36=ナオヤ|37=Naoya}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer F ORAS.png{{!}}150px|Ace Trainer|Claudia|2,280|3|361|Snorunt|♀|38||284|Masquerain|♀|38||356|Dusclops|♀|38|36=カレン|37=Karen}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSTriathlete Swimmer.png{{!}}150px|Triathlete|Jaylon|1,560|1|073|Tentacruel|♂|39|36=イサミ|37=Isami}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSBlack Belt.png{{!}}150px|Black Belt|Koji|1,248|2|067|Machoke|♂|37||297|Hariyama|♂|39|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean|Requires Dive}}&lt;br /&gt;
{{trainerentry|VSScuba Diver.png{{!}}150px|Scuba Diver|Javier|1,560|1|369|Relicanth|♂|41}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Kailyn|1,640|1|121|Starmie||41}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Aileen|----|1|364|Sealeo||41}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|ocean}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytl|5px}}&amp;quot; | Version &lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}&amp;quot; | Surface&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytr|5px}}&amp;quot; | Underwater&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 RS.png|200px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 underwater RS.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| [[File:Hoenn Route 127 E.png|200px]]&lt;br /&gt;
| [[File:Hoenn Route 127 underwater E.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Marine Cave]]&lt;br /&gt;
*[[Underwater]]&lt;br /&gt;
&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations|Route 127]]&lt;br /&gt;
[[Category:Routes|Route 127]] &lt;br /&gt;
[[Category:Ruby and Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Emerald locations|Route 127]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Underwater locations|Route 127]]&lt;br /&gt;
&lt;br /&gt;
[[it:Percorso 127 (Hoenn)]]&lt;br /&gt;
[[de:Route 127 (Hoenn)]]&lt;br /&gt;
[[fr:Chenal 127]]&lt;br /&gt;
[[ja:127ばんすいどう]]&lt;br /&gt;
[[zh:127号水道（丰缘）]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223638</id>
		<title>Hoenn Route 127</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223638"/>
		<updated>2014-12-27T03:04:19Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* {{g|Omega Ruby and Alpha Sapphire}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS image.}}&lt;br /&gt;
{{incomplete|2=Missing trainer rematches}}&lt;br /&gt;
{{Route infobox&lt;br /&gt;
|number=127&lt;br /&gt;
|size=250&lt;br /&gt;
|generation=3&lt;br /&gt;
|image=Hoenn Route 127 E.png&lt;br /&gt;
|type=ocean&lt;br /&gt;
|mapdesc=With no place to stop and rest in these waters, it is very hard for a swimmer to make it across this route.&lt;br /&gt;
|surf=yes&lt;br /&gt;
|dive=yes&lt;br /&gt;
|north=Mossdeep City&lt;br /&gt;
|south=Route 128&lt;br /&gt;
|regionsouth=Hoenn&lt;br /&gt;
|west=Route 126&lt;br /&gt;
|regionwest=Hoenn&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 127&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;１２７ばんすいどう&#039;&#039;&#039; &#039;&#039;Water Route 127&#039;&#039;) is a [[water route]] in eastern [[Hoenn]], connecting [[Mossdeep City]], {{rt|126|Hoenn}}, and {{rt|128|Hoenn}}.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
After leaving Mossdeep, the route proceeds to the southwest, passing three shallow areas of the route containing an item and a Trainer. East of the second island in this group, the main underwater cavern begins, allowing Trainers to use Dive to head to the ocean floor. To the south of the second island is a large rock formation that splits the route into two north-south paths. The west path connects to a channel that leads to {{rt|126|Hoenn}} and [[Sootopolis City]] before merging with the east path.&lt;br /&gt;
&lt;br /&gt;
Northeast of this point is a large island holding three Trainers. To the south of the island is a lone {{tc|Swimmer}}. South of the Trainer is another large island, holding a single Trainer. Off the northeastern shore of the island is a deep spot in the ocean, which leads to a small underwater passage that ends just north of the starting point. After reemerging on the surface, Trainers can {{m|Surf}} to the northwest to land on a shallow island populated with trees and a {{DL|Vitamin|Carbos}}.&lt;br /&gt;
&lt;br /&gt;
Returning to the main path, the route passes by another Swimmer before becoming Route 128.&lt;br /&gt;
&lt;br /&gt;
===Changes in Emerald===&lt;br /&gt;
In {{game|Emerald}}, the third island in the northwest corner became populated with trees and became the location of a {{DL|Vitamin|Rare Candy}}. Another Trainer was added to the island as well.&lt;br /&gt;
&lt;br /&gt;
Entrances to the [[Marine Cave]] were also added underwater.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|ocean}}&lt;br /&gt;
{{itemlist|Zinc|On the first island in the northwest corner of the route|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the third island in the northwest corner of the route|E=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Carbos|On the tree-filled island near the eastern center of the route|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Vitamin|Carbos}}}}&lt;br /&gt;
{{itemlist|Zinc|On the island in the northeast corner of the route|OR=yes|AS=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the tree-filled island on the east end of the route|OR=yes|AS=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Heracronite|On the island with Black Belt Koji|OR=yes|AS=yes|display={{DL|Mega Stone|Heracronite}}}}&lt;br /&gt;
{{itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Underwater===&lt;br /&gt;
All items found underwater require {{m|Surf}} and {{m|Dive}} due to these being required to go underwater.&lt;br /&gt;
&lt;br /&gt;
{{itlisth|underwater}}&lt;br /&gt;
{{itemlist|Star Piece|In an underwater rock in the west-most trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Heart Scale|In an underwater rock in the &#039;trunk&#039; of the central trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|HP Up|In an underwater rock in the trench just east of center &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Red Shard|In an underwater rock in the easternmost trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itemlist|Heart Scale| South of Free Diver Aileen &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|Dread Plate|At the north tip of the eastern trench, just east of the tip of the surface spot &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Dread Plate}}}}&lt;br /&gt;
{{itemlist|Spooky Plate|At the north tip of the eastern branch of the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Spooky Plate}}}}&lt;br /&gt;
{{itemlist|Insect Plate|At the north tip of the western trench, in the northeast corner &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Insect Plate}}}}&lt;br /&gt;
{{itemlist|HP Up|At the join of the two branches of the main underwater area, south of the trench dividing them &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Star Piece|Near the north tip of the western branch of the middle trench, northeast of Scuba Diver Javier &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Red Shard|In the center of the join between with the western trench and the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itlistfoot|underwater}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{catch/header|ocean|no}}&lt;br /&gt;
{{catch/div|ocean|Surfing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|278|Wingull|yes|yes|yes|Surf|10-30|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry3|279|Pelipper|yes|yes|yes|Surf|25-30|5%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/div|ocean|Fishing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Good|10-30|60%|type1=Water}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry3|319|Sharpedo|yes|yes|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Super|25-45|60%|type1=Water}}&lt;br /&gt;
{{catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|ocean|no}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Surf|25|50%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|073|Tentacruel|yes|yes|Surf|30|15%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|279|Pelipper|yes|yes|Surf|25, 30, 35|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|ocean|Surfing ({{color2|000|DexNav}} exclusive{{tt|*|After obtaining the National Pokédex}})}}&lt;br /&gt;
{{Catch/entryoras|456|Finneon|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|592|Frillish|yes|yes|Surf|30|??%|type1=Water|type2=Ghost}}&lt;br /&gt;
{{Catch/entryoras|594|Alomomola|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Old|5|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Old|10, 15|65%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Good|25|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Good|25|5%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Super|30, 35, 40|100%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Ruby and Sapphire|s}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Byron|1088|2|277|Swellow|♂|34||279|Pelipper|♂|34|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Connor|1320|4|278|Wingull|♀|25||278|Wingull|♀|25||120|Staryu||33||120|Staryu||33|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|4|320|Wailmer|♂|34||072|Tentacool|♂|32||320|Wailmer|♂|30||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1800|4|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35||129|Magikarp|♂|45|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1400|3|072|Tentacool|♂|31||073|Tentacruel|♂|35||318|Carvanha|♂|33|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Caleb|1320|4|120|Staryu||33||120|Staryu||33||120|Staryu||33||120|Staryu||33|36=シゲキ|37=Shigeki}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|2|067|Machoke|♂|34||067|Machoke|♂|34|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Emerald}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Aidan|1024&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Athena&amp;lt;/small&amp;gt;|2|277|Swellow|♂|32||227|Skarmory|♂|32|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerentry|Spr RS Cooltrainer F.png|Cooltrainer|Athena|1536&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Aidan&amp;lt;/small&amp;gt;|2|310|Manectric|♀|32||264|Linoone|♀|32|36=エミリ|37=Emili}}&lt;br /&gt;
{{trainerdiv|ocean}} &lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|3|320|Wailmer|♂|30||072|Tentacool|♂|31||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1400|3|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1360|2|318|Carvanha|♂|31||073|Tentacruel|♂|34|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Camden|1320|2|120|Staryu||33||120|Staryu||33|36=シゲハル|37=Shigeharu}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|1|067|Machoke|♂|34||38=Nav|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Donny|1360|2|278|Wingull|♀|26||120|Staryu||34|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Omega Ruby and Alpha Sapphire}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|VSBird Keeper.png{{!}}150px|Bird Keeper|Byron|1,520|2|085|Dodrio|♂|38||178|Xatu|♂|38|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Jonah|1,184|2|370|Luvdisc|♀|37||369|Relicanth|♂|37|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Henry|1,248|1|073|Tentacruel|♂|39|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Roger|1,184|2|320|Wailmer|♂|37||319|Sharpedo|♂|37|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer M ORAS.png{{!}}150px|Ace Trainer|Hisato|2,460|1|127|Pinsir|♂|41|36=ナオヤ|37=Naoya}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer F ORAS.png{{!}}150px|Ace Trainer|Claudia|2,280|3|361|Snorunt|♀|38||284|Masquerain|♀|38||356|Dusclops|♀|38|36=カレン|37=Karen}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSTriathlete Swimmer.png{{!}}150px|Triathlete|Jaylon|1,560|1|073|Tentacruel|♂|39|36=イサミ|37=Isami}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSBlack Belt.png{{!}}150px|Black Belt|Koji|1,248|2|067|Machoke|♂|37||297|Hariyama|♂|39|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean|Requires Dive}}&lt;br /&gt;
{{trainerentry|VSScuba Diver.png{{!}}150px|Scuba Diver|Javier|1,560|1|369|Relicanth|♂|39}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Kailyn|1,640|1|121|Starmie||41}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Aileen|----|1|364|Sealeo||--}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|ocean}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytl|5px}}&amp;quot; | Version &lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}&amp;quot; | Surface&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytr|5px}}&amp;quot; | Underwater&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 RS.png|200px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 underwater RS.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| [[File:Hoenn Route 127 E.png|200px]]&lt;br /&gt;
| [[File:Hoenn Route 127 underwater E.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Marine Cave]]&lt;br /&gt;
*[[Underwater]]&lt;br /&gt;
&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations|Route 127]]&lt;br /&gt;
[[Category:Routes|Route 127]] &lt;br /&gt;
[[Category:Ruby and Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Emerald locations|Route 127]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Underwater locations|Route 127]]&lt;br /&gt;
&lt;br /&gt;
[[it:Percorso 127 (Hoenn)]]&lt;br /&gt;
[[de:Route 127 (Hoenn)]]&lt;br /&gt;
[[fr:Chenal 127]]&lt;br /&gt;
[[ja:127ばんすいどう]]&lt;br /&gt;
[[zh:127号水道（丰缘）]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223634</id>
		<title>Hoenn Route 127</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223634"/>
		<updated>2014-12-27T03:00:46Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* {{g|Omega Ruby and Alpha Sapphire}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS image.}}&lt;br /&gt;
{{incomplete|2=Missing trainer rematches}}&lt;br /&gt;
{{Route infobox&lt;br /&gt;
|number=127&lt;br /&gt;
|size=250&lt;br /&gt;
|generation=3&lt;br /&gt;
|image=Hoenn Route 127 E.png&lt;br /&gt;
|type=ocean&lt;br /&gt;
|mapdesc=With no place to stop and rest in these waters, it is very hard for a swimmer to make it across this route.&lt;br /&gt;
|surf=yes&lt;br /&gt;
|dive=yes&lt;br /&gt;
|north=Mossdeep City&lt;br /&gt;
|south=Route 128&lt;br /&gt;
|regionsouth=Hoenn&lt;br /&gt;
|west=Route 126&lt;br /&gt;
|regionwest=Hoenn&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 127&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;１２７ばんすいどう&#039;&#039;&#039; &#039;&#039;Water Route 127&#039;&#039;) is a [[water route]] in eastern [[Hoenn]], connecting [[Mossdeep City]], {{rt|126|Hoenn}}, and {{rt|128|Hoenn}}.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
After leaving Mossdeep, the route proceeds to the southwest, passing three shallow areas of the route containing an item and a Trainer. East of the second island in this group, the main underwater cavern begins, allowing Trainers to use Dive to head to the ocean floor. To the south of the second island is a large rock formation that splits the route into two north-south paths. The west path connects to a channel that leads to {{rt|126|Hoenn}} and [[Sootopolis City]] before merging with the east path.&lt;br /&gt;
&lt;br /&gt;
Northeast of this point is a large island holding three Trainers. To the south of the island is a lone {{tc|Swimmer}}. South of the Trainer is another large island, holding a single Trainer. Off the northeastern shore of the island is a deep spot in the ocean, which leads to a small underwater passage that ends just north of the starting point. After reemerging on the surface, Trainers can {{m|Surf}} to the northwest to land on a shallow island populated with trees and a {{DL|Vitamin|Carbos}}.&lt;br /&gt;
&lt;br /&gt;
Returning to the main path, the route passes by another Swimmer before becoming Route 128.&lt;br /&gt;
&lt;br /&gt;
===Changes in Emerald===&lt;br /&gt;
In {{game|Emerald}}, the third island in the northwest corner became populated with trees and became the location of a {{DL|Vitamin|Rare Candy}}. Another Trainer was added to the island as well.&lt;br /&gt;
&lt;br /&gt;
Entrances to the [[Marine Cave]] were also added underwater.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|ocean}}&lt;br /&gt;
{{itemlist|Zinc|On the first island in the northwest corner of the route|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the third island in the northwest corner of the route|E=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Carbos|On the tree-filled island near the eastern center of the route|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Vitamin|Carbos}}}}&lt;br /&gt;
{{itemlist|Zinc|On the island in the northeast corner of the route|OR=yes|AS=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the tree-filled island on the east end of the route|OR=yes|AS=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Heracronite|On the island with Black Belt Koji|OR=yes|AS=yes|display={{DL|Mega Stone|Heracronite}}}}&lt;br /&gt;
{{itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Underwater===&lt;br /&gt;
All items found underwater require {{m|Surf}} and {{m|Dive}} due to these being required to go underwater.&lt;br /&gt;
&lt;br /&gt;
{{itlisth|underwater}}&lt;br /&gt;
{{itemlist|Star Piece|In an underwater rock in the west-most trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Heart Scale|In an underwater rock in the &#039;trunk&#039; of the central trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|HP Up|In an underwater rock in the trench just east of center &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Red Shard|In an underwater rock in the easternmost trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itemlist|Heart Scale| South of Free Diver Aileen &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|Dread Plate|At the north tip of the eastern trench, just east of the tip of the surface spot &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Dread Plate}}}}&lt;br /&gt;
{{itemlist|Spooky Plate|At the north tip of the eastern branch of the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Spooky Plate}}}}&lt;br /&gt;
{{itemlist|Insect Plate|At the north tip of the western trench, in the northeast corner &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Insect Plate}}}}&lt;br /&gt;
{{itemlist|HP Up|At the join of the two branches of the main underwater area, south of the trench dividing them &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Star Piece|Near the north tip of the western branch of the middle trench, northeast of Scuba Diver Javier &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Red Shard|In the center of the join between with the western trench and the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itlistfoot|underwater}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{catch/header|ocean|no}}&lt;br /&gt;
{{catch/div|ocean|Surfing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|278|Wingull|yes|yes|yes|Surf|10-30|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry3|279|Pelipper|yes|yes|yes|Surf|25-30|5%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/div|ocean|Fishing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Good|10-30|60%|type1=Water}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry3|319|Sharpedo|yes|yes|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Super|25-45|60%|type1=Water}}&lt;br /&gt;
{{catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|ocean|no}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Surf|25|50%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|073|Tentacruel|yes|yes|Surf|30|15%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|279|Pelipper|yes|yes|Surf|25, 30, 35|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|ocean|Surfing ({{color2|000|DexNav}} exclusive{{tt|*|After obtaining the National Pokédex}})}}&lt;br /&gt;
{{Catch/entryoras|456|Finneon|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|592|Frillish|yes|yes|Surf|30|??%|type1=Water|type2=Ghost}}&lt;br /&gt;
{{Catch/entryoras|594|Alomomola|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Old|5|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Old|10, 15|65%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Good|25|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Good|25|5%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Super|30, 35, 40|100%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Ruby and Sapphire|s}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Byron|1088|2|277|Swellow|♂|34||279|Pelipper|♂|34|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Connor|1320|4|278|Wingull|♀|25||278|Wingull|♀|25||120|Staryu||33||120|Staryu||33|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|4|320|Wailmer|♂|34||072|Tentacool|♂|32||320|Wailmer|♂|30||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1800|4|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35||129|Magikarp|♂|45|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1400|3|072|Tentacool|♂|31||073|Tentacruel|♂|35||318|Carvanha|♂|33|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Caleb|1320|4|120|Staryu||33||120|Staryu||33||120|Staryu||33||120|Staryu||33|36=シゲキ|37=Shigeki}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|2|067|Machoke|♂|34||067|Machoke|♂|34|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Emerald}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Aidan|1024&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Athena&amp;lt;/small&amp;gt;|2|277|Swellow|♂|32||227|Skarmory|♂|32|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerentry|Spr RS Cooltrainer F.png|Cooltrainer|Athena|1536&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Aidan&amp;lt;/small&amp;gt;|2|310|Manectric|♀|32||264|Linoone|♀|32|36=エミリ|37=Emili}}&lt;br /&gt;
{{trainerdiv|ocean}} &lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|3|320|Wailmer|♂|30||072|Tentacool|♂|31||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1400|3|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1360|2|318|Carvanha|♂|31||073|Tentacruel|♂|34|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Camden|1320|2|120|Staryu||33||120|Staryu||33|36=シゲハル|37=Shigeharu}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|1|067|Machoke|♂|34||38=Nav|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Donny|1360|2|278|Wingull|♀|26||120|Staryu||34|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Omega Ruby and Alpha Sapphire}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|VSBird Keeper.png{{!}}150px|Bird Keeper|Byron|1,520|2|085|Dodrio|♂|38||178|Xatu|♂|38|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Jonah|1,184|2|370|Luvdisc|♀|37||369|Relicanth|♂|37|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Henry|1,248|1|073|Tentacruel|♂|39|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Roger|1,184|2|320|Wailmer|♂|37||319|Sharpedo|♂|37|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer M ORAS.png{{!}}150px|Ace Trainer|Hisato|2,460|1|127|Pinsir|♂|41|36=ナオヤ|37=Naoya}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer F ORAS.png{{!}}150px|Ace Trainer|Claudia|2,280|3|361|Snorunt|♀|38||284|Masquerain|♀|38||356|Dusclops|♀|38|36=カレン|37=Karen}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSTriathlete Swimmer.png{{!}}150px|Triathlete|Jaylon|1,560|1|073|Tentacruel|♂|39|36=イサミ|37=Isami}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSBlack Belt.png{{!}}150px|Black Belt|Koji|1,248|2|067|Machoke|♂|37||297|Hariyama|♂|39|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean|Requires Dive}}&lt;br /&gt;
{{trainerentry|VSScuba Diver.png{{!}}150px|Scuba Diver|Javier|1,560|1|369|Relicanth|♂|39}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Kailyn|1,640|1|121|Starmie||41}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Aileen|----|1|364|Sealeo||--}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|ocean}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytl|5px}}&amp;quot; | Version &lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}&amp;quot; | Surface&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytr|5px}}&amp;quot; | Underwater&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 RS.png|200px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 underwater RS.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| [[File:Hoenn Route 127 E.png|200px]]&lt;br /&gt;
| [[File:Hoenn Route 127 underwater E.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Marine Cave]]&lt;br /&gt;
*[[Underwater]]&lt;br /&gt;
&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations|Route 127]]&lt;br /&gt;
[[Category:Routes|Route 127]] &lt;br /&gt;
[[Category:Ruby and Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Emerald locations|Route 127]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Underwater locations|Route 127]]&lt;br /&gt;
&lt;br /&gt;
[[it:Percorso 127 (Hoenn)]]&lt;br /&gt;
[[de:Route 127 (Hoenn)]]&lt;br /&gt;
[[fr:Chenal 127]]&lt;br /&gt;
[[ja:127ばんすいどう]]&lt;br /&gt;
[[zh:127号水道（丰缘）]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223632</id>
		<title>Hoenn Route 127</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223632"/>
		<updated>2014-12-27T02:52:51Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* Underwater */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS image.}}&lt;br /&gt;
{{incomplete|2=Missing trainer rematches}}&lt;br /&gt;
{{Route infobox&lt;br /&gt;
|number=127&lt;br /&gt;
|size=250&lt;br /&gt;
|generation=3&lt;br /&gt;
|image=Hoenn Route 127 E.png&lt;br /&gt;
|type=ocean&lt;br /&gt;
|mapdesc=With no place to stop and rest in these waters, it is very hard for a swimmer to make it across this route.&lt;br /&gt;
|surf=yes&lt;br /&gt;
|dive=yes&lt;br /&gt;
|north=Mossdeep City&lt;br /&gt;
|south=Route 128&lt;br /&gt;
|regionsouth=Hoenn&lt;br /&gt;
|west=Route 126&lt;br /&gt;
|regionwest=Hoenn&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 127&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;１２７ばんすいどう&#039;&#039;&#039; &#039;&#039;Water Route 127&#039;&#039;) is a [[water route]] in eastern [[Hoenn]], connecting [[Mossdeep City]], {{rt|126|Hoenn}}, and {{rt|128|Hoenn}}.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
After leaving Mossdeep, the route proceeds to the southwest, passing three shallow areas of the route containing an item and a Trainer. East of the second island in this group, the main underwater cavern begins, allowing Trainers to use Dive to head to the ocean floor. To the south of the second island is a large rock formation that splits the route into two north-south paths. The west path connects to a channel that leads to {{rt|126|Hoenn}} and [[Sootopolis City]] before merging with the east path.&lt;br /&gt;
&lt;br /&gt;
Northeast of this point is a large island holding three Trainers. To the south of the island is a lone {{tc|Swimmer}}. South of the Trainer is another large island, holding a single Trainer. Off the northeastern shore of the island is a deep spot in the ocean, which leads to a small underwater passage that ends just north of the starting point. After reemerging on the surface, Trainers can {{m|Surf}} to the northwest to land on a shallow island populated with trees and a {{DL|Vitamin|Carbos}}.&lt;br /&gt;
&lt;br /&gt;
Returning to the main path, the route passes by another Swimmer before becoming Route 128.&lt;br /&gt;
&lt;br /&gt;
===Changes in Emerald===&lt;br /&gt;
In {{game|Emerald}}, the third island in the northwest corner became populated with trees and became the location of a {{DL|Vitamin|Rare Candy}}. Another Trainer was added to the island as well.&lt;br /&gt;
&lt;br /&gt;
Entrances to the [[Marine Cave]] were also added underwater.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|ocean}}&lt;br /&gt;
{{itemlist|Zinc|On the first island in the northwest corner of the route|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the third island in the northwest corner of the route|E=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Carbos|On the tree-filled island near the eastern center of the route|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Vitamin|Carbos}}}}&lt;br /&gt;
{{itemlist|Zinc|On the island in the northeast corner of the route|OR=yes|AS=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the tree-filled island on the east end of the route|OR=yes|AS=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Heracronite|On the island with Black Belt Koji|OR=yes|AS=yes|display={{DL|Mega Stone|Heracronite}}}}&lt;br /&gt;
{{itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Underwater===&lt;br /&gt;
All items found underwater require {{m|Surf}} and {{m|Dive}} due to these being required to go underwater.&lt;br /&gt;
&lt;br /&gt;
{{itlisth|underwater}}&lt;br /&gt;
{{itemlist|Star Piece|In an underwater rock in the west-most trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Heart Scale|In an underwater rock in the &#039;trunk&#039; of the central trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|HP Up|In an underwater rock in the trench just east of center &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Red Shard|In an underwater rock in the easternmost trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itemlist|Heart Scale| South of Free Diver Aileen &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|Dread Plate|At the north tip of the eastern trench, just east of the tip of the surface spot &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Dread Plate}}}}&lt;br /&gt;
{{itemlist|Spooky Plate|At the north tip of the eastern branch of the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Spooky Plate}}}}&lt;br /&gt;
{{itemlist|Insect Plate|At the north tip of the western trench, in the northeast corner &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Insect Plate}}}}&lt;br /&gt;
{{itemlist|HP Up|At the join of the two branches of the main underwater area, south of the trench dividing them &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Star Piece|Near the north tip of the western branch of the middle trench, northeast of Scuba Diver Javier &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Red Shard|In the center of the join between with the western trench and the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itlistfoot|underwater}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{catch/header|ocean|no}}&lt;br /&gt;
{{catch/div|ocean|Surfing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|278|Wingull|yes|yes|yes|Surf|10-30|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry3|279|Pelipper|yes|yes|yes|Surf|25-30|5%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/div|ocean|Fishing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Good|10-30|60%|type1=Water}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry3|319|Sharpedo|yes|yes|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Super|25-45|60%|type1=Water}}&lt;br /&gt;
{{catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|ocean|no}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Surf|25|50%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|073|Tentacruel|yes|yes|Surf|30|15%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|279|Pelipper|yes|yes|Surf|25, 30, 35|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|ocean|Surfing ({{color2|000|DexNav}} exclusive{{tt|*|After obtaining the National Pokédex}})}}&lt;br /&gt;
{{Catch/entryoras|456|Finneon|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|592|Frillish|yes|yes|Surf|30|??%|type1=Water|type2=Ghost}}&lt;br /&gt;
{{Catch/entryoras|594|Alomomola|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Old|5|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Old|10, 15|65%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Good|25|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Good|25|5%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Super|30, 35, 40|100%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Ruby and Sapphire|s}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Byron|1088|2|277|Swellow|♂|34||279|Pelipper|♂|34|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Connor|1320|4|278|Wingull|♀|25||278|Wingull|♀|25||120|Staryu||33||120|Staryu||33|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|4|320|Wailmer|♂|34||072|Tentacool|♂|32||320|Wailmer|♂|30||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1800|4|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35||129|Magikarp|♂|45|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1400|3|072|Tentacool|♂|31||073|Tentacruel|♂|35||318|Carvanha|♂|33|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Caleb|1320|4|120|Staryu||33||120|Staryu||33||120|Staryu||33||120|Staryu||33|36=シゲキ|37=Shigeki}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|2|067|Machoke|♂|34||067|Machoke|♂|34|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Emerald}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Aidan|1024&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Athena&amp;lt;/small&amp;gt;|2|277|Swellow|♂|32||227|Skarmory|♂|32|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerentry|Spr RS Cooltrainer F.png|Cooltrainer|Athena|1536&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Aidan&amp;lt;/small&amp;gt;|2|310|Manectric|♀|32||264|Linoone|♀|32|36=エミリ|37=Emili}}&lt;br /&gt;
{{trainerdiv|ocean}} &lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|3|320|Wailmer|♂|30||072|Tentacool|♂|31||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1400|3|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1360|2|318|Carvanha|♂|31||073|Tentacruel|♂|34|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Camden|1320|2|120|Staryu||33||120|Staryu||33|36=シゲハル|37=Shigeharu}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|1|067|Machoke|♂|34||38=Nav|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Donny|1360|2|278|Wingull|♀|26||120|Staryu||34|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Omega Ruby and Alpha Sapphire}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|VSBird Keeper.png{{!}}150px|Bird Keeper|Byron|1,520|2|085|Dodrio|♂|38||178|Xatu|♂|38|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Jonah|1,184|2|370|Luvdisc|♀|37||369|Relicanth|♂|37|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Henry|1,248|1|073|Tentacruel|♂|39|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Roger|1,184|2|320|Wailmer|♂|37||319|Sharpedo|♂|37|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer M ORAS.png{{!}}150px|Ace Trainer|Hisato|2,460|1|127|Pinsir|♂|41|36=ナオヤ|37=Naoya}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer F ORAS.png{{!}}150px|Ace Trainer|Claudia|2,280|3|361|Snorunt|♀|38||284|Masquerain|♀|38||356|Dusclops|♀|38|36=カレン|37=Karen}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSTriathlete Swimmer.png{{!}}150px|Triathlete|Jaylon|1,560|1|073|Tentacruel|♂|39|36=イサミ|37=Isami}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSBlack Belt.png{{!}}150px|Black Belt|Koji|1,248|2|067|Machoke|♂|37||297|Hariyama|♂|39|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean|Requires Dive}}&lt;br /&gt;
{{trainerentry|VSScuba Diver.png{{!}}150px|Scuba Diver|Javier|1,560|1|369|Relicanth|♂|39}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Kailyn|1,640|1|121|Starmie||41}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|ocean}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytl|5px}}&amp;quot; | Version &lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}&amp;quot; | Surface&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytr|5px}}&amp;quot; | Underwater&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 RS.png|200px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 underwater RS.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| [[File:Hoenn Route 127 E.png|200px]]&lt;br /&gt;
| [[File:Hoenn Route 127 underwater E.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Marine Cave]]&lt;br /&gt;
*[[Underwater]]&lt;br /&gt;
&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations|Route 127]]&lt;br /&gt;
[[Category:Routes|Route 127]] &lt;br /&gt;
[[Category:Ruby and Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Emerald locations|Route 127]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Underwater locations|Route 127]]&lt;br /&gt;
&lt;br /&gt;
[[it:Percorso 127 (Hoenn)]]&lt;br /&gt;
[[de:Route 127 (Hoenn)]]&lt;br /&gt;
[[fr:Chenal 127]]&lt;br /&gt;
[[ja:127ばんすいどう]]&lt;br /&gt;
[[zh:127号水道（丰缘）]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223629</id>
		<title>Hoenn Route 127</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_127&amp;diff=2223629"/>
		<updated>2014-12-27T02:51:26Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* Underwater */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS image.}}&lt;br /&gt;
{{incomplete|2=Missing trainer rematches}}&lt;br /&gt;
{{Route infobox&lt;br /&gt;
|number=127&lt;br /&gt;
|size=250&lt;br /&gt;
|generation=3&lt;br /&gt;
|image=Hoenn Route 127 E.png&lt;br /&gt;
|type=ocean&lt;br /&gt;
|mapdesc=With no place to stop and rest in these waters, it is very hard for a swimmer to make it across this route.&lt;br /&gt;
|surf=yes&lt;br /&gt;
|dive=yes&lt;br /&gt;
|north=Mossdeep City&lt;br /&gt;
|south=Route 128&lt;br /&gt;
|regionsouth=Hoenn&lt;br /&gt;
|west=Route 126&lt;br /&gt;
|regionwest=Hoenn&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 127&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;１２７ばんすいどう&#039;&#039;&#039; &#039;&#039;Water Route 127&#039;&#039;) is a [[water route]] in eastern [[Hoenn]], connecting [[Mossdeep City]], {{rt|126|Hoenn}}, and {{rt|128|Hoenn}}.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
After leaving Mossdeep, the route proceeds to the southwest, passing three shallow areas of the route containing an item and a Trainer. East of the second island in this group, the main underwater cavern begins, allowing Trainers to use Dive to head to the ocean floor. To the south of the second island is a large rock formation that splits the route into two north-south paths. The west path connects to a channel that leads to {{rt|126|Hoenn}} and [[Sootopolis City]] before merging with the east path.&lt;br /&gt;
&lt;br /&gt;
Northeast of this point is a large island holding three Trainers. To the south of the island is a lone {{tc|Swimmer}}. South of the Trainer is another large island, holding a single Trainer. Off the northeastern shore of the island is a deep spot in the ocean, which leads to a small underwater passage that ends just north of the starting point. After reemerging on the surface, Trainers can {{m|Surf}} to the northwest to land on a shallow island populated with trees and a {{DL|Vitamin|Carbos}}.&lt;br /&gt;
&lt;br /&gt;
Returning to the main path, the route passes by another Swimmer before becoming Route 128.&lt;br /&gt;
&lt;br /&gt;
===Changes in Emerald===&lt;br /&gt;
In {{game|Emerald}}, the third island in the northwest corner became populated with trees and became the location of a {{DL|Vitamin|Rare Candy}}. Another Trainer was added to the island as well.&lt;br /&gt;
&lt;br /&gt;
Entrances to the [[Marine Cave]] were also added underwater.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|ocean}}&lt;br /&gt;
{{itemlist|Zinc|On the first island in the northwest corner of the route|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the third island in the northwest corner of the route|E=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Carbos|On the tree-filled island near the eastern center of the route|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display={{DL|Vitamin|Carbos}}}}&lt;br /&gt;
{{itemlist|Zinc|On the island in the northeast corner of the route|OR=yes|AS=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Rare Candy|On the tree-filled island on the east end of the route|OR=yes|AS=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Heracronite|On the island with Black Belt Koji|OR=yes|AS=yes|display={{DL|Mega Stone|Heracronite}}}}&lt;br /&gt;
{{itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Underwater===&lt;br /&gt;
All items found underwater require {{m|Surf}} and {{m|Dive}} due to these being required to go underwater.&lt;br /&gt;
&lt;br /&gt;
{{itlisth|underwater}}&lt;br /&gt;
{{itemlist|Star Piece|In an underwater rock in the west-most trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Heart Scale|In an underwater rock in the &#039;trunk&#039; of the central trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|HP Up|In an underwater rock in the trench just east of center &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Red Shard|In an underwater rock in the easternmost trench &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itemlist|Heart Scale| Right in front of the dive spot above Black Belt Koji &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{itemlist|Dread Plate|At the north tip of the eastern trench, just east of the tip of the surface spot &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Dread Plate}}}}&lt;br /&gt;
{{itemlist|Spooky Plate|At the north tip of the eastern branch of the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Spooky Plate}}}}&lt;br /&gt;
{{itemlist|Insect Plate|At the north tip of the western trench, in the northeast corner &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Insect Plate}}}}&lt;br /&gt;
{{itemlist|HP Up|At the join of the two branches of the main underwater area, south of the trench dividing them &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Star Piece|Near the north tip of the western branch of the middle trench, northeast of Scuba Diver Javier &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{itemlist|Red Shard|In the center of the join between with the western trench and the middle trench &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itlistfoot|underwater}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{catch/header|ocean|no}}&lt;br /&gt;
{{catch/div|ocean|Surfing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|278|Wingull|yes|yes|yes|Surf|10-30|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry3|279|Pelipper|yes|yes|yes|Surf|25-30|5%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/div|ocean|Fishing}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}&lt;br /&gt;
{{catch/entry3|072|Tentacool|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Good|10-30|60%|type1=Water}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{catch/entry3|319|Sharpedo|yes|yes|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}&lt;br /&gt;
{{catch/entry3|320|Wailmer|yes|yes|yes|Fish Super|25-45|60%|type1=Water}}&lt;br /&gt;
{{catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|ocean|no}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Surf|25|50%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|073|Tentacruel|yes|yes|Surf|30|15%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|279|Pelipper|yes|yes|Surf|25, 30, 35|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|ocean|Surfing ({{color2|000|DexNav}} exclusive{{tt|*|After obtaining the National Pokédex}})}}&lt;br /&gt;
{{Catch/entryoras|456|Finneon|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|592|Frillish|yes|yes|Surf|30|??%|type1=Water|type2=Ghost}}&lt;br /&gt;
{{Catch/entryoras|594|Alomomola|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Old|5|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Old|10, 15|65%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Good|25|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Good|25|5%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Super|30, 35, 40|100%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Ruby and Sapphire|s}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Byron|1088|2|277|Swellow|♂|34||279|Pelipper|♂|34|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Connor|1320|4|278|Wingull|♀|25||278|Wingull|♀|25||120|Staryu||33||120|Staryu||33|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|4|320|Wailmer|♂|34||072|Tentacool|♂|32||320|Wailmer|♂|30||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1800|4|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35||129|Magikarp|♂|45|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1400|3|072|Tentacool|♂|31||073|Tentacruel|♂|35||318|Carvanha|♂|33|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Caleb|1320|4|120|Staryu||33||120|Staryu||33||120|Staryu||33||120|Staryu||33|36=シゲキ|37=Shigeki}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|2|067|Machoke|♂|34||067|Machoke|♂|34|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Emerald}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Bird Keeper.png|Bird Keeper|Aidan|1024&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Athena&amp;lt;/small&amp;gt;|2|277|Swellow|♂|32||227|Skarmory|♂|32|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerentry|Spr RS Cooltrainer F.png|Cooltrainer|Athena|1536&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Aidan&amp;lt;/small&amp;gt;|2|310|Manectric|♀|32||264|Linoone|♀|32|36=エミリ|37=Emili}}&lt;br /&gt;
{{trainerdiv|ocean}} &lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Jonah|1280|3|320|Wailmer|♂|30||072|Tentacool|♂|31||319|Sharpedo|♂|32|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Roger|1400|3|129|Magikarp|♂|15||129|Magikarp|♂|25||130|Gyarados|♂|35|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Fisherman.png|Fisherman|Henry|1360|2|318|Carvanha|♂|31||073|Tentacruel|♂|34|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Camden|1320|2|120|Staryu||33||120|Staryu||33|36=シゲハル|37=Shigeharu}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Black Belt.png|Black Belt|Koji|1088|1|067|Machoke|♂|34||38=Nav|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Donny|1360|2|278|Wingull|♀|26||120|Staryu||34|36=ユヅル|37=Yujiru}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Omega Ruby and Alpha Sapphire}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|VSBird Keeper.png{{!}}150px|Bird Keeper|Byron|1,520|2|085|Dodrio|♂|38||178|Xatu|♂|38|36=イクオ|37=Ikuo}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Jonah|1,184|2|370|Luvdisc|♀|37||369|Relicanth|♂|37|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Henry|1,248|1|073|Tentacruel|♂|39|36=ケンタロウ|37=Kentarō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFisherman ORAS.png{{!}}150px|Fisherman|Roger|1,184|2|320|Wailmer|♂|37||319|Sharpedo|♂|37|36=トモヒコ|37=Tomohiko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer M ORAS.png{{!}}150px|Ace Trainer|Hisato|2,460|1|127|Pinsir|♂|41|36=ナオヤ|37=Naoya}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer F ORAS.png{{!}}150px|Ace Trainer|Claudia|2,280|3|361|Snorunt|♀|38||284|Masquerain|♀|38||356|Dusclops|♀|38|36=カレン|37=Karen}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSTriathlete Swimmer.png{{!}}150px|Triathlete|Jaylon|1,560|1|073|Tentacruel|♂|39|36=イサミ|37=Isami}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSBlack Belt.png{{!}}150px|Black Belt|Koji|1,248|2|067|Machoke|♂|37||297|Hariyama|♂|39|36=テツロウ|37=Tetsurō}}&lt;br /&gt;
{{trainerdiv|ocean|Requires Dive}}&lt;br /&gt;
{{trainerentry|VSScuba Diver.png{{!}}150px|Scuba Diver|Javier|1,560|1|369|Relicanth|♂|39}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Kailyn|1,640|1|121|Starmie||41}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|ocean}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytl|5px}}&amp;quot; | Version &lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}&amp;quot; | Surface&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundytr|5px}}&amp;quot; | Underwater&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 RS.png|200px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Hoenn Route 127 underwater RS.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| [[File:Hoenn Route 127 E.png|200px]]&lt;br /&gt;
| [[File:Hoenn Route 127 underwater E.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{locationcolor/light|ocean}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Marine Cave]]&lt;br /&gt;
*[[Underwater]]&lt;br /&gt;
&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations|Route 127]]&lt;br /&gt;
[[Category:Routes|Route 127]] &lt;br /&gt;
[[Category:Ruby and Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Emerald locations|Route 127]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations|Route 127]]&lt;br /&gt;
[[Category:Underwater locations|Route 127]]&lt;br /&gt;
&lt;br /&gt;
[[it:Percorso 127 (Hoenn)]]&lt;br /&gt;
[[de:Route 127 (Hoenn)]]&lt;br /&gt;
[[fr:Chenal 127]]&lt;br /&gt;
[[ja:127ばんすいどう]]&lt;br /&gt;
[[zh:127号水道（丰缘）]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_126&amp;diff=2223529</id>
		<title>Hoenn Route 126</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_126&amp;diff=2223529"/>
		<updated>2014-12-26T23:06:35Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* Underwater */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS image.}}&lt;br /&gt;
{{incomplete|2=Missing Trainer rematches}}&lt;br /&gt;
{{Route infobox&lt;br /&gt;
|number=126&lt;br /&gt;
|type=ocean&lt;br /&gt;
|mapdesc=Even a pro swimmer would need three entire days to circuit around the crater containing Sootopolis City.&lt;br /&gt;
|surf=yes&lt;br /&gt;
|dive=yes&lt;br /&gt;
|image=Hoenn Route 126 RSE.png&lt;br /&gt;
|north=Route 124&lt;br /&gt;
|regionnorth=Hoenn&lt;br /&gt;
|east=Route 127&lt;br /&gt;
|regioneast=Hoenn&lt;br /&gt;
|south=Secret Islet&lt;br /&gt;
|southalt=Secret Islet{{tt|*|Omega Ruby and Alpha Sapphire}}&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|generation=3&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 126&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;１２６ばんすいどう&#039;&#039;&#039; &#039;&#039;Water Route 126&#039;&#039;) is a [[water route]] in eastern [[Hoenn]], connecting {{rt|124|Hoenn}} and {{rt|127|Hoenn}}. The route encircles [[Sootopolis City]], a city built in the interior of an inactive volcanic island.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
[[File:Hoenn Route 126 underwater RSE.png|thumb|left|200px|The [[underwater]] area of the route.]]Heading clockwise from the northernmost point on the route, Route 126 proceeds east, meeting the southern terminus of Route 124 after a short distance. Southeast of this point, the route intersects a channel that leads to Route 127. Directly west of the middle of the channel is a {{tc|Swimmer}}, one of three on the route. To the southwest, near the base of the volcano, is the second Swimmer. The third Swimmer is in the westernmost area of the route, accessible only by utilizing the network of underwater pathways.&lt;br /&gt;
&lt;br /&gt;
An additional five Trainers were added to the route in {{game|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
===Underwater===&lt;br /&gt;
Unlike Route 124, which had only small pools of deep water scattered throughout the route, most of Route 126 is deep enough to Dive into, including the area surrounding the volcano base. On the ocean floor, Trainers can pass through {{DL|Tall grass|seaweed}} to catch [[wild Pokémon]] as well as enter Sootopolis City, the entrance of which is located on the southern side of the volcano on the ocean floor.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Apart from the small sandbar which the player can land by {{m|Fly}}ing or [[soaring]] here in [[Pokémon Omega Ruby and Alpha Sapphire]] and the small bank accessible from [[Secret Islet]] (which both contain no items), Route 126 cannot be accessed without {{m|Surf}}, so all items located here require Surf to obtain.&lt;br /&gt;
{{Itlisth|ocean}}&lt;br /&gt;
{{Itemlist|Green Shard|Northwest corner of the route, accessible through an underwater passage on Route 124 (requires {{m|Dive}})|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Green Shard}}}}&lt;br /&gt;
{{Itemlist|Green Shard|In the island in the northwest of the route, accessed by surfacing from the western surface spot of the underwater area accessed from the surfacing from the northern surface spot of the main underwater area (requires {{m|Dive}})|OR=yes|AS=yes|display={{DL|Shard|Green Shard}}}}&lt;br /&gt;
{{Itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Underwater===&lt;br /&gt;
All items found underwater require {{m|Surf}} and {{m|Dive}} due to these being required to go underwater.&lt;br /&gt;
{{Itlisth|ocean}}&lt;br /&gt;
{{Itemlist|Ultra Ball|Near the northern {{m|Dive}} areas &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|Ultra Ball|In the Southeast empty space close to the dive spot you use to find the Green Shard in the surface &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|Stardust|In the northeast patch of seaweed &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Stardust}}}}&lt;br /&gt;
{{Itemlist|Stardust|In the westernmost empty tile among the seaweed just west of the entrance to Sootopolis &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Stardust}}}}&lt;br /&gt;
{{Itemlist|Heart Scale|In the northwest &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{Itemlist|Heart Scale|In the easternmost empty patch among the seaweed in the northern underwater area, accessed from the northern Dive spot in the area accessed by surfacing from the northern surface spot of the main underwater area &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{Itemlist|Yellow Shard|In the middle of a small patch of seaweed to the far west &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Yellow Shard}}}}&lt;br /&gt;
{{Itemlist|Yellow Shard|In the empty 2×2 square among the seaweed southeast of the Sootopolis crater, beneath a school of Luvdisc &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Shard|Yellow Shard}}}}&lt;br /&gt;
{{Itemlist|Pearl|In the middle of a small patch of seaweed to the far west &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Pearl}}}}&lt;br /&gt;
{{Itemlist|Pearl|In the empty 2×2 square among the seaweed southwest of the Sootopolis crater &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Pearl}}}}&lt;br /&gt;
{{Itemlist|Iron|In the middle of a small patch of seaweed to the far west &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|Iron}}}}&lt;br /&gt;
{{Itemlist|Iron|In an empty tile among the seaweed just east of the entrance to Sootopolis, in the second closest empty tile to the entrance &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Vitamin|Iron}}}}&lt;br /&gt;
{{Itemlist|Big Pearl|In a small clearing in the seaweed to the southeast &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Big Pearl}}}}&lt;br /&gt;
{{Itemlist|Big Pearl|In the empty 2×2 left square among the seaweed North to the Sootopolis crater, close to Scuba Diver Tristan &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Big Pearl}}}}&lt;br /&gt;
{{Itemlist|Blue Shard|In the bare square among the seaweed in the very southwest &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Blue Shard}}}}&lt;br /&gt;
{{Itemlist|Blue Shard|In the empty area to the west, several tiles north of surface spot to reach Swimmer Nikki &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Shard|Blue Shard}}}}&lt;br /&gt;
{{Itemlist|Mind Plate|Under a school of Luvdisc, in the northwest, in the center of the bulbous cul-de-sac southwest of the 2×2 northern surface spot in the main underwater area &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Mind Plate}}}}&lt;br /&gt;
{{Itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{Catch/header|ocean|no}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry3|278|Wingull|yes|yes|yes|Surf|10-30|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|279|Pelipper|yes|yes|yes|Surf|25-30|5%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|072|Tentacool|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry3|129|Magikarp|yes|yes|yes|Fish Good|10-30|60%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|320|Wailmer|yes|yes|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|319|Sharpedo|yes|yes|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}&lt;br /&gt;
{{Catch/entry3|320|Wailmer|yes|yes|yes|Fish Super|25-45|60%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
====Underwater====&lt;br /&gt;
{{Catch/header|underwater|no}}&lt;br /&gt;
{{Catch/entry3|170|Chinchou|yes|yes|yes|Dive|20-30|30%|type1=Water|type2=Electric}}&lt;br /&gt;
{{Catch/entry3|366|Clamperl|yes|yes|yes|Dive|20-35|65%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|369|Relicanth|yes|yes|yes|Dive|30-35|5%|type1=Water|type2=Rock}}&lt;br /&gt;
{{Catch/footer|underwater}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|ocean|no}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Surf|25|50%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|073|Tentacruel|yes|yes|Surf|30|15%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|279|Pelipper|yes|yes|Surf|25, 30, 35|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|ocean|Surfing ({{color2|000|DexNav}} exclusive{{tt|*|After obtaining the National Pokédex}})}}&lt;br /&gt;
{{Catch/entryoras|456|Finneon|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|592|Frillish|yes|yes|Surf|30|??%|type1=Water|type2=Ghost}}&lt;br /&gt;
{{Catch/entryoras|594|Alomomola|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Old|5|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Old|10, 15|65%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Good|25|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Good|25|5%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Super|30, 35, 40|100%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
====Underwater====&lt;br /&gt;
{{Catch/header|underwater|no}}&lt;br /&gt;
{{Catch/entryoras|170|Chinchou|yes|yes|Seaweed|25|50%|type1=Water|type2=Electric}}&lt;br /&gt;
{{Catch/entryoras|171|Lanturn|yes|yes|Seaweed|30|15%|type1=Water|type2=Electric}}&lt;br /&gt;
{{Catch/entryoras|366|Clamperl|yes|yes|Seaweed|30|30%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|369|Relicanth|yes|yes|Seaweed|30, 35|5%|type1=Water|type2=Rock}}&lt;br /&gt;
{{Catch/footer|underwater}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Ruby and Sapphire|s}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Barry|280|1|130|Gyarados|♂|35|36=ガクジ|37=Gakuji}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Dean|264|3|318|Carvanha|♂|33||278|Wingull|♂|33||318|Carvanha|♂|33|36=レツジ|37=Retsuji}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Brenda|280|1|118|Goldeen|♀|35|36=テルミ|37=Terumi}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerdiv|ocean}}{{color|FFF|Requires}} {{mcolor|Dive|FFF}}{{color|FFF|}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Nikki|256|3|183|Marill|♀|32||320|Wailmer|♀|32||363|Spheal|♀|32|36=シズエ|37=Shizue}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Emerald}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Barry|272|1|130|Gyarados|♂|34|36=ガクジ|37=Gakuji}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Nikki|264|2|183|Marill|♀|33||363|Spheal|♀|33|36=シズエ|37=Shizue}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Isobel|1360&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Leonardo&amp;lt;/small&amp;gt;|1|120|Staryu||34|36=キヌエ|37=Kinue}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Leonardo|272&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Isobel&amp;lt;/small&amp;gt;|1|318|Carvanha|♂|34|36=カズシゲ|37=Kazushige}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Dean|248|3|318|Carvanha|♂|31||278|Wingull|♂|31||318|Carvanha|♂|31|36=レツジ|37=Retsuji}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Sienna|264&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Pablo&amp;lt;/small&amp;gt;|2|370|Luvdisc|♀|33||370|Luvdisc|♀|33|36=イクコ|37=Ikuko}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Pablo|1320&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Sienna&amp;lt;/small&amp;gt;|2|120|Staryu||33||120|Staryu||33||38=Nav|36=ヤスヒロ|37=Yasuhiro}}&lt;br /&gt;
{{trainerdiv|ocean}}{{color|FFF|Requires}} {{mcolor|Dive|FFF}}{{color|FFF|}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Brenda|272|1|118|Goldeen|♀|34|36=テルミ|37=Terumi}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Omega Ruby and Alpha Sapphire}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|VSTriathlete Swimmer.png{{!}}150px|Triathlete|Denzel|1,560|1|184|Azumarill|♂|39|36=ショウト|37=Shōto}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSSwimmer M.png{{!}}150px|Swimmer ♂|Barry|624|1|130|Gyarados|♂|39|36=ガクジ|37=Gakuji}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSSwimmer F ORAS.png{{!}}150px|Swimmer ♀|Brenda|624|1|272|Ludicolo|♀|39|36=テルミ|37=Terumi}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer M ORAS.png{{!}}150px|Ace Trainer|Leopold|2,340|2|329|Vibrava|♂|39||112|Rhydon|♂|39|36=シンイチロウ|37=Shinichirō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer F ORAS.png{{!}}150px|Ace Trainer|Harriet|2,460|1|169|Crobat|♀|41|36=ショウコ|37=Shōko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSSwimmer M.png{{!}}150px|Swimmer ♂|Dean|592|3|320|Wailmer|♂|35||120|Staryu||36||055|Golduck|♂|37|36=レツジ|37=Retsuji}}&lt;br /&gt;
{{trainerdiv|ocean|Requires {{mcolor|Dive|FFF}}}}&lt;br /&gt;
{{trainerentry|VSSwimmer F ORAS.png{{!}}150px|Swimmer ♀|Nikki|608|2|370|Luvdisc|♀|36||073|Tentacruel|♀|38|36=シズエ|37=Shizue}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSScuba Diver.png{{!}}150px|Scuba Diver|Yutaka|1,560|2|279|Pelipper|♂|39||171|Lanturn|♂|39|36=ユタカ|37=Yutaka}}&lt;br /&gt;
{{trainerdiv|underwater}}&lt;br /&gt;
{{trainerentry|VSScuba Diver.png{{!}}150px|Scuba Diver|Tristan|1,640|1|321|Wailord|♂|41|36=トキオミ|37=Tokiomi}}&lt;br /&gt;
{{trainerdiv|underwater}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Jillian|1,640|1|184|Azumarill|♀|41|36=ヨシコ|37=Yoshiko}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Sootopolis City]]&lt;br /&gt;
*[[Underwater]]&lt;br /&gt;
&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations|Route 126]]&lt;br /&gt;
[[Category:Routes|Route 126]] &lt;br /&gt;
[[Category:Ruby and Sapphire locations|Route 126]]&lt;br /&gt;
[[Category:Emerald locations|Route 126]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations|Route 126]]&lt;br /&gt;
[[Category:Underwater locations|Route 126]]&lt;br /&gt;
&lt;br /&gt;
[[it:Percorso 126 (Hoenn)]]&lt;br /&gt;
[[de:Route 126 (Hoenn)]]&lt;br /&gt;
[[fr:Chenal 126]]&lt;br /&gt;
[[ja:126ばんすいどう]]&lt;br /&gt;
[[zh:126号水道（丰缘）]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_126&amp;diff=2223512</id>
		<title>Hoenn Route 126</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hoenn_Route_126&amp;diff=2223512"/>
		<updated>2014-12-26T22:50:32Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* Underwater */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with ORAS image.}}&lt;br /&gt;
{{incomplete|2=Missing Trainer rematches}}&lt;br /&gt;
{{Route infobox&lt;br /&gt;
|number=126&lt;br /&gt;
|type=ocean&lt;br /&gt;
|mapdesc=Even a pro swimmer would need three entire days to circuit around the crater containing Sootopolis City.&lt;br /&gt;
|surf=yes&lt;br /&gt;
|dive=yes&lt;br /&gt;
|image=Hoenn Route 126 RSE.png&lt;br /&gt;
|north=Route 124&lt;br /&gt;
|regionnorth=Hoenn&lt;br /&gt;
|east=Route 127&lt;br /&gt;
|regioneast=Hoenn&lt;br /&gt;
|south=Secret Islet&lt;br /&gt;
|southalt=Secret Islet{{tt|*|Omega Ruby and Alpha Sapphire}}&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|generation=3&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 126&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;１２６ばんすいどう&#039;&#039;&#039; &#039;&#039;Water Route 126&#039;&#039;) is a [[water route]] in eastern [[Hoenn]], connecting {{rt|124|Hoenn}} and {{rt|127|Hoenn}}. The route encircles [[Sootopolis City]], a city built in the interior of an inactive volcanic island.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
[[File:Hoenn Route 126 underwater RSE.png|thumb|left|200px|The [[underwater]] area of the route.]]Heading clockwise from the northernmost point on the route, Route 126 proceeds east, meeting the southern terminus of Route 124 after a short distance. Southeast of this point, the route intersects a channel that leads to Route 127. Directly west of the middle of the channel is a {{tc|Swimmer}}, one of three on the route. To the southwest, near the base of the volcano, is the second Swimmer. The third Swimmer is in the westernmost area of the route, accessible only by utilizing the network of underwater pathways.&lt;br /&gt;
&lt;br /&gt;
An additional five Trainers were added to the route in {{game|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
===Underwater===&lt;br /&gt;
Unlike Route 124, which had only small pools of deep water scattered throughout the route, most of Route 126 is deep enough to Dive into, including the area surrounding the volcano base. On the ocean floor, Trainers can pass through {{DL|Tall grass|seaweed}} to catch [[wild Pokémon]] as well as enter Sootopolis City, the entrance of which is located on the southern side of the volcano on the ocean floor.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Apart from the small sandbar which the player can land by {{m|Fly}}ing or [[soaring]] here in [[Pokémon Omega Ruby and Alpha Sapphire]] and the small bank accessible from [[Secret Islet]] (which both contain no items), Route 126 cannot be accessed without {{m|Surf}}, so all items located here require Surf to obtain.&lt;br /&gt;
{{Itlisth|ocean}}&lt;br /&gt;
{{Itemlist|Green Shard|Northwest corner of the route, accessible through an underwater passage on Route 124 (requires {{m|Dive}})|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Green Shard}}}}&lt;br /&gt;
{{Itemlist|Green Shard|In the island in the northwest of the route, accessed by surfacing from the western surface spot of the underwater area accessed from the surfacing from the northern surface spot of the main underwater area (requires {{m|Dive}})|OR=yes|AS=yes|display={{DL|Shard|Green Shard}}}}&lt;br /&gt;
{{Itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
===Underwater===&lt;br /&gt;
All items found underwater require {{m|Surf}} and {{m|Dive}} due to these being required to go underwater.&lt;br /&gt;
{{Itlisth|ocean}}&lt;br /&gt;
{{Itemlist|Ultra Ball|Near the northern {{m|Dive}} areas &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|Stardust|In the northeast patch of seaweed &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Stardust}}}}&lt;br /&gt;
{{Itemlist|Stardust|In the westernmost empty tile among the seaweed just west of the entrance to Sootopolis &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Stardust}}}}&lt;br /&gt;
{{Itemlist|Heart Scale|In the northwest &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{Itemlist|Heart Scale|In the easternmost empty patch among the seaweed in the northern underwater area, accessed from the northern Dive spot in the area accessed by surfacing from the northern surface spot of the main underwater area &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{Itemlist|Yellow Shard|In the middle of a small patch of seaweed to the far west &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Yellow Shard}}}}&lt;br /&gt;
{{Itemlist|Yellow Shard|In the empty 2×2 square among the seaweed southeast of the Sootopolis crater, beneath a school of Luvdisc &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Shard|Yellow Shard}}}}&lt;br /&gt;
{{Itemlist|Pearl|In the middle of a small patch of seaweed to the far west &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Pearl}}}}&lt;br /&gt;
{{Itemlist|Pearl|In the empty 2×2 square among the seaweed southwest of the Sootopolis crater &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Pearl}}}}&lt;br /&gt;
{{Itemlist|Iron|In the middle of a small patch of seaweed to the far west &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Vitamin|Iron}}}}&lt;br /&gt;
{{Itemlist|Iron|In an empty tile among the seaweed just east of the entrance to Sootopolis, in the second closest empty tile to the entrance &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Vitamin|Iron}}}}&lt;br /&gt;
{{Itemlist|Big Pearl|In a small clearing in the seaweed to the southeast &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|Big Pearl}}}}&lt;br /&gt;
{{Itemlist|Big Pearl|In the empty 2×2 left square among the seaweed North to the Sootopolis crater, close to Scuba Diver Tristan &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Valuable item|Big Pearl}}}}&lt;br /&gt;
{{Itemlist|Blue Shard|In the bare square among the seaweed in the very southwest &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Shard|Blue Shard}}}}&lt;br /&gt;
{{Itemlist|Blue Shard|In the empty area to the west, several tiles north of surface spot to reach Swimmer Nikki &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Shard|Blue Shard}}}}&lt;br /&gt;
{{Itemlist|Mind Plate|Under a school of Luvdisc, in the northwest, in the center of the bulbous cul-de-sac southwest of the 2×2 northern surface spot in the main underwater area &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes|display={{DL|Plate|Mind Plate}}}}&lt;br /&gt;
{{Itlistfoot|ocean}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{Catch/header|ocean|no}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry3|278|Wingull|yes|yes|yes|Surf|10-30|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|279|Pelipper|yes|yes|yes|Surf|25-30|5%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|072|Tentacool|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry3|129|Magikarp|yes|yes|yes|Fish Good|10-30|60%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|320|Wailmer|yes|yes|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|319|Sharpedo|yes|yes|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}&lt;br /&gt;
{{Catch/entry3|320|Wailmer|yes|yes|yes|Fish Super|25-45|60%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
====Underwater====&lt;br /&gt;
{{Catch/header|underwater|no}}&lt;br /&gt;
{{Catch/entry3|170|Chinchou|yes|yes|yes|Dive|20-30|30%|type1=Water|type2=Electric}}&lt;br /&gt;
{{Catch/entry3|366|Clamperl|yes|yes|yes|Dive|20-35|65%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|369|Relicanth|yes|yes|yes|Dive|30-35|5%|type1=Water|type2=Rock}}&lt;br /&gt;
{{Catch/footer|underwater}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|ocean|no}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Surf|25|50%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|073|Tentacruel|yes|yes|Surf|30|15%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|279|Pelipper|yes|yes|Surf|25, 30, 35|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|ocean|Surfing ({{color2|000|DexNav}} exclusive{{tt|*|After obtaining the National Pokédex}})}}&lt;br /&gt;
{{Catch/entryoras|456|Finneon|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|592|Frillish|yes|yes|Surf|30|??%|type1=Water|type2=Ghost}}&lt;br /&gt;
{{Catch/entryoras|594|Alomomola|yes|yes|Surf|30|??%|type1=Water}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Old|5|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Old|10, 15|65%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Good|25|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Good|25|5%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Super|30, 35, 40|100%|type1=Water}}&lt;br /&gt;
{{Catch/footer|ocean}}&lt;br /&gt;
&lt;br /&gt;
====Underwater====&lt;br /&gt;
{{Catch/header|underwater|no}}&lt;br /&gt;
{{Catch/entryoras|170|Chinchou|yes|yes|Seaweed|25|50%|type1=Water|type2=Electric}}&lt;br /&gt;
{{Catch/entryoras|171|Lanturn|yes|yes|Seaweed|30|15%|type1=Water|type2=Electric}}&lt;br /&gt;
{{Catch/entryoras|366|Clamperl|yes|yes|Seaweed|30|30%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|369|Relicanth|yes|yes|Seaweed|30, 35|5%|type1=Water|type2=Rock}}&lt;br /&gt;
{{Catch/footer|underwater}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Ruby and Sapphire|s}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Barry|280|1|130|Gyarados|♂|35|36=ガクジ|37=Gakuji}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Dean|264|3|318|Carvanha|♂|33||278|Wingull|♂|33||318|Carvanha|♂|33|36=レツジ|37=Retsuji}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Brenda|280|1|118|Goldeen|♀|35|36=テルミ|37=Terumi}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerdiv|ocean}}{{color|FFF|Requires}} {{mcolor|Dive|FFF}}{{color|FFF|}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Nikki|256|3|183|Marill|♀|32||320|Wailmer|♀|32||363|Spheal|♀|32|36=シズエ|37=Shizue}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Emerald}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Barry|272|1|130|Gyarados|♂|34|36=ガクジ|37=Gakuji}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Nikki|264|2|183|Marill|♀|33||363|Spheal|♀|33|36=シズエ|37=Shizue}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer F.png|Triathlete|Isobel|1360&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Leonardo&amp;lt;/small&amp;gt;|1|120|Staryu||34|36=キヌエ|37=Kinue}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Leonardo|272&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Isobel&amp;lt;/small&amp;gt;|1|318|Carvanha|♂|34|36=カズシゲ|37=Kazushige}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer M.png|Swimmer|Dean|248|3|318|Carvanha|♂|31||278|Wingull|♂|31||318|Carvanha|♂|31|36=レツジ|37=Retsuji}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Sienna|264&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Pablo&amp;lt;/small&amp;gt;|2|370|Luvdisc|♀|33||370|Luvdisc|♀|33|36=イクコ|37=Ikuko}}&lt;br /&gt;
{{trainerentry|Spr RS Triathlete Swimmer M.png|Triathlete|Pablo|1320&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Sienna&amp;lt;/small&amp;gt;|2|120|Staryu||33||120|Staryu||33||38=Nav|36=ヤスヒロ|37=Yasuhiro}}&lt;br /&gt;
{{trainerdiv|ocean}}{{color|FFF|Requires}} {{mcolor|Dive|FFF}}{{color|FFF|}}&lt;br /&gt;
{{trainerentry|Spr RS Swimmer F.png|Swimmer|Brenda|272|1|118|Goldeen|♀|34|36=テルミ|37=Terumi}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Omega Ruby and Alpha Sapphire}}===&lt;br /&gt;
{{trainerheader|ocean}}&lt;br /&gt;
{{trainerentry|VSTriathlete Swimmer.png{{!}}150px|Triathlete|Denzel|1,560|1|184|Azumarill|♂|39|36=ショウト|37=Shōto}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSSwimmer M.png{{!}}150px|Swimmer ♂|Barry|624|1|130|Gyarados|♂|39|36=ガクジ|37=Gakuji}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSSwimmer F ORAS.png{{!}}150px|Swimmer ♀|Brenda|624|1|272|Ludicolo|♀|39|36=テルミ|37=Terumi}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer M ORAS.png{{!}}150px|Ace Trainer|Leopold|2,340|2|329|Vibrava|♂|39||112|Rhydon|♂|39|36=シンイチロウ|37=Shinichirō}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSAce Trainer F ORAS.png{{!}}150px|Ace Trainer|Harriet|2,460|1|169|Crobat|♀|41|36=ショウコ|37=Shōko}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSSwimmer M.png{{!}}150px|Swimmer ♂|Dean|592|3|320|Wailmer|♂|35||120|Staryu||36||055|Golduck|♂|37|36=レツジ|37=Retsuji}}&lt;br /&gt;
{{trainerdiv|ocean|Requires {{mcolor|Dive|FFF}}}}&lt;br /&gt;
{{trainerentry|VSSwimmer F ORAS.png{{!}}150px|Swimmer ♀|Nikki|608|2|370|Luvdisc|♀|36||073|Tentacruel|♀|38|36=シズエ|37=Shizue}}&lt;br /&gt;
{{trainerdiv|ocean}}&lt;br /&gt;
{{trainerentry|VSScuba Diver.png{{!}}150px|Scuba Diver|Yutaka|1,560|2|279|Pelipper|♂|39||171|Lanturn|♂|39|36=ユタカ|37=Yutaka}}&lt;br /&gt;
{{trainerdiv|underwater}}&lt;br /&gt;
{{trainerentry|VSScuba Diver.png{{!}}150px|Scuba Diver|Tristan|1,640|1|321|Wailord|♂|41|36=トキオミ|37=Tokiomi}}&lt;br /&gt;
{{trainerdiv|underwater}}&lt;br /&gt;
{{trainerentry|VSFree Diver.png{{!}}150px|Free Diver|Jillian|1,640|1|184|Azumarill|♀|41|36=ヨシコ|37=Yoshiko}}&lt;br /&gt;
{{trainerfooter|ocean|3}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Sootopolis City]]&lt;br /&gt;
*[[Underwater]]&lt;br /&gt;
&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations|Route 126]]&lt;br /&gt;
[[Category:Routes|Route 126]] &lt;br /&gt;
[[Category:Ruby and Sapphire locations|Route 126]]&lt;br /&gt;
[[Category:Emerald locations|Route 126]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations|Route 126]]&lt;br /&gt;
[[Category:Underwater locations|Route 126]]&lt;br /&gt;
&lt;br /&gt;
[[it:Percorso 126 (Hoenn)]]&lt;br /&gt;
[[de:Route 126 (Hoenn)]]&lt;br /&gt;
[[fr:Chenal 126]]&lt;br /&gt;
[[ja:126ばんすいどう]]&lt;br /&gt;
[[zh:126号水道（丰缘）]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Secc&amp;diff=913874</id>
		<title>User:Secc</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Secc&amp;diff=913874"/>
		<updated>2009-10-28T23:56:31Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* About Me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
http://pokemonelite2000.com/sprites/plmfa/172.png&lt;br /&gt;
&lt;br /&gt;
Well... What can I say? I&#039;m a BIG fan of Pokémon, and always want to do something        related to Pokémon... And here I&#039;am =D&lt;br /&gt;
&lt;br /&gt;
I love musics, TV, read manga, sports and computer! (Every Time Online ;D)  http://pokemonelite2000.com/sprites/plmfa/446.png&lt;br /&gt;
&lt;br /&gt;
I&#039;m not the best in editing, but I really want help, so if need any help with projects or  questions... you can count on me =D&lt;br /&gt;
&lt;br /&gt;
For now i don&#039;t have any more ideias =(&lt;br /&gt;
&lt;br /&gt;
Thank You for the visit =p &lt;br /&gt;
&lt;br /&gt;
http://pokemonelite2000.com/sprites/dpmba/dpmba149.png&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Secc&amp;diff=913873</id>
		<title>User:Secc</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Secc&amp;diff=913873"/>
		<updated>2009-10-28T23:55:47Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* About Me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
http://pokemonelite2000.com/sprites/plmfa/172.png&lt;br /&gt;
&lt;br /&gt;
Well... What can I say? I&#039;m a BIG fan of Pokémon, and always want to do something        related to Pokémon... And here I&#039;am =D&lt;br /&gt;
&lt;br /&gt;
I love musics, TV, read manga, sports and computer! (Every Time Online ;D)  http://pokemonelite2000.com/sprites/plmfa/446.png&lt;br /&gt;
&lt;br /&gt;
I&#039;m not the best in editing, but I really want help, so if need any help with projects or  questions... you can count on me =D&lt;br /&gt;
&lt;br /&gt;
For now i don&#039;t hava any more ideias =(&lt;br /&gt;
&lt;br /&gt;
Thank You for the visit =p &lt;br /&gt;
&lt;br /&gt;
http://pokemonelite2000.com/sprites/dpmba/dpmba149.png&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Secc&amp;diff=913861</id>
		<title>User:Secc</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Secc&amp;diff=913861"/>
		<updated>2009-10-28T23:48:22Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* About Me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
http://pokemonelite2000.com/sprites/plmfa/172.png&lt;br /&gt;
&lt;br /&gt;
Well... What can I say? I&#039;m a vicious fan of Pokémon, and always want to do something        related to Pokémon... And here I&#039;am =D&lt;br /&gt;
&lt;br /&gt;
I love musics, TV, read manga, sports and computer! (Every Time Online ;D)  http://pokemonelite2000.com/sprites/plmfa/446.png&lt;br /&gt;
&lt;br /&gt;
I&#039;m not the best in editing, but I really want help, so if need any help with projects or  questions... you can count on me =D&lt;br /&gt;
&lt;br /&gt;
For now i don&#039;t hava any more ideias =(&lt;br /&gt;
&lt;br /&gt;
Thank You for the visit =p &lt;br /&gt;
&lt;br /&gt;
http://pokemonelite2000.com/sprites/dpmba/dpmba149.png&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_ItemDex&amp;diff=912511</id>
		<title>Bulbapedia:Project ItemDex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_ItemDex&amp;diff=912511"/>
		<updated>2009-10-28T01:23:16Z</updated>

		<summary type="html">&lt;p&gt;Secc: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Project ItemDex logo.png|right]]&lt;br /&gt;
Some Bulbapedia members have formed a [[Bulbapedia:Project|project]] to better organize efforts to write and improve articles about &#039;&#039;&#039;items&#039;&#039;&#039;. If you would like to help, please inquire on the [[{{NAMESPACE}} talk:{{PAGENAME}}|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see the [[{{NAMESPACE}}:{{PAGENAME}}/To-do list]]. &lt;br /&gt;
&lt;br /&gt;
==Project ItemDex==&lt;br /&gt;
===Scope and aims===&lt;br /&gt;
Project ItemDex covers all articles about items.  Its aim is to create comprehensive articles on all items in the Pokémon games.&lt;br /&gt;
&lt;br /&gt;
===Participants===&lt;br /&gt;
* {{u|Pie}}&lt;br /&gt;
* {{u|TwinsMetsFan}} - Happy to help.&lt;br /&gt;
* {{u|Micael}} - Focusing on Mystery Dungeon and Diamond/Pearl Items.&lt;br /&gt;
* {{u|Jonpike2}}&lt;br /&gt;
* {{u|Doctor Oak}} - Updating with Diamond/Pearl data mostly.&lt;br /&gt;
* {{u|PsychoYoshi}} - Dealing primarily with D/P and Pokémon Colosseum.&lt;br /&gt;
* {{u|PC_GEEK}}&lt;br /&gt;
* {{u|Empoleon Bonaparte}}&lt;br /&gt;
* {{u|Pterodactal}} - Blue, Yellow and Pearl&lt;br /&gt;
* {{u|Canopydouble}}&lt;br /&gt;
* {{u|Bootsyt}} - Helping with anything possible.&lt;br /&gt;
* {{u|Flame alex}} - Updating on Mystery Dungeon and D/P items.&lt;br /&gt;
* {{u|Politoed666}} - Working on items unique to the Mystery Dungeon series.&lt;br /&gt;
* {{u|AGGRON999}}- me gonna help wit mystery dungeon items.&lt;br /&gt;
* {{u|Blazevoir}} - Might as well. I noticed several pages missing items so I guess I&#039;ll work on that.&lt;br /&gt;
* {{u|MysteryHeff?}} - Trying to help with as much as possible and gain a better reputation.&lt;br /&gt;
* {{u|Galm}} - Hoenn is my thing, any items needed updated, ask me.&lt;br /&gt;
* {{u|DAWN FAN}}-Event Items.&lt;br /&gt;
* {{u|Kevzo8}} - Descriptions.&lt;br /&gt;
* {{u|Emo-fairy}} - Colosseum&lt;br /&gt;
* {{u|Pokemongirl1}} - Ill mostly work on stubs.&lt;br /&gt;
* {{u|tandra88}} - I can do pretty much anything, stubs, write articles, anything! Happy to help!&lt;br /&gt;
* {{u|adyniz}} - I will be glad to help you.&lt;br /&gt;
* {{u|Usyflad10}} - PMD items. Mostly seed prices.&lt;br /&gt;
* {{u|Smurf}} - RBY, GS, Emerald, DP- just about anything!!!&lt;br /&gt;
* qwerty2355 - Platinum.&lt;br /&gt;
* {{u|hippocampus}}- For the love of hippos!&lt;br /&gt;
* {{u|Secc}} - Count on Me ;D&lt;br /&gt;
&lt;br /&gt;
===Structure===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Discuss the format and content for each article covered by the project. Also discuss the various categories articles fall under.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# To create articles for all items or group of items&lt;br /&gt;
# To break up and simplify the large list on the Items article to help make it easier to use&lt;br /&gt;
&lt;br /&gt;
===Infoboxes===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
* {{Template|Infobox title}}&lt;br /&gt;
&lt;br /&gt;
{{Sample Infobox}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot;&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other templates===&lt;br /&gt;
* {{Template|Project ItemDex notice}} - To be used at the bottom of each item article.&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;{{stub|Item}}&amp;lt;/nowiki&amp;gt; - To be used at the bottom of stubs.&lt;br /&gt;
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* {{Template|User Project ItemDex}} - For project participants to place in their user profile.&lt;br /&gt;
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==Other projects==&lt;br /&gt;
===Parent project===&lt;br /&gt;
This project has no parent project.&lt;br /&gt;
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===Subprojects===&lt;br /&gt;
The descendants of this project are:&lt;br /&gt;
* {{bp|Project BerryDex}}&lt;br /&gt;
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===Related projects===&lt;br /&gt;
No related projects have been named.&lt;br /&gt;
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[[Category:Bulbapedia projects|I]]&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Secc&amp;diff=912497</id>
		<title>User:Secc</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Secc&amp;diff=912497"/>
		<updated>2009-10-28T01:10:43Z</updated>

		<summary type="html">&lt;p&gt;Secc: Created page with &amp;#039;== About Me ==  http://pokemonelite2000.com/sprites/plmfa/172.png  Well... What can I say? I&amp;#039;m a vicious fan of Pokémon, and always want to do something related to Pokémon... A…&amp;#039;&lt;/p&gt;
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&lt;div&gt;== About Me ==&lt;br /&gt;
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http://pokemonelite2000.com/sprites/plmfa/172.png&lt;br /&gt;
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Well... What can I say? I&#039;m a vicious fan of Pokémon, and always want to do something related to Pokémon... And here I&#039;am =D&lt;br /&gt;
I love musics, TV, read manga, sports and computer! (Every Time Online ;D) http://pokemonelite2000.com/sprites/plmfa/446.png&lt;br /&gt;
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I&#039;m not the best in editing, but I really want help, so if need any help with projects or questions... you can count on me =D&lt;br /&gt;
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For now i don&#039;t hava any more ideias =(&lt;br /&gt;
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Thank You for the visit =p &lt;br /&gt;
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http://pokemonelite2000.com/sprites/dpmba/dpmba149.png&lt;/div&gt;</summary>
		<author><name>Secc</name></author>
	</entry>
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