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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rmkane</id>
	<title>Bulbapedia - User contributions [en]</title>
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	<updated>2026-06-16T19:55:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sobble_(Pok%C3%A9mon)&amp;diff=2932739</id>
		<title>Talk:Sobble (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sobble_(Pok%C3%A9mon)&amp;diff=2932739"/>
		<updated>2019-02-27T18:20:54Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Pokedex entry */ New section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pokedex entry==&lt;br /&gt;
Need to create a &amp;quot;Gen VIII&amp;quot; case in the [[:Template:Dex/Gen]] and add &amp;quot;Sword&amp;quot; and &amp;quot;Shield&amp;quot; version cases to [[:Template:Dex/Entry2]]. &amp;amp;mdash; [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 18:20, 27 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water}}&lt;br /&gt;
{{Dex/Gen|gen=VIII}}&lt;br /&gt;
{{Dex/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|entry=A somewhat timid Water Lizard Pokémon that shoots out attacks as it hides itself in the water.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water}}&lt;br /&gt;
{{Dex/Gen|gen=VIII}}&lt;br /&gt;
{{Dex/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|entry=A somewhat timid Water Lizard Pokémon that shoots out attacks as it hides itself in the water.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Scorbunny_(Pok%C3%A9mon)&amp;diff=2932738</id>
		<title>Talk:Scorbunny (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Scorbunny_(Pok%C3%A9mon)&amp;diff=2932738"/>
		<updated>2019-02-27T18:20:49Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Pokedex entry */ New section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pokedex entry==&lt;br /&gt;
Need to create a &amp;quot;Gen VIII&amp;quot; case in the [[:Template:Dex/Gen]] and add &amp;quot;Sword&amp;quot; and &amp;quot;Shield&amp;quot; version cases to [[:Template:Dex/Entry2]]. &amp;amp;mdash; [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 18:20, 27 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Fire}}&lt;br /&gt;
{{Dex/Gen|gen=VIII}}&lt;br /&gt;
{{Dex/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|entry=A Rabbit Pokémon that is always running about, bursting with energy.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Fire}}&lt;br /&gt;
{{Dex/Gen|gen=VIII}}&lt;br /&gt;
{{Dex/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|entry=A Rabbit Pokémon that is always running about, bursting with energy.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Grookey_(Pok%C3%A9mon)&amp;diff=2932736</id>
		<title>Talk:Grookey (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Grookey_(Pok%C3%A9mon)&amp;diff=2932736"/>
		<updated>2019-02-27T18:20:44Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Pokedex entry */ New section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pokedex entry==&lt;br /&gt;
Need to create a &amp;quot;Gen VIII&amp;quot; case in the [[:Template:Dex/Gen]] and add &amp;quot;Sword&amp;quot; and &amp;quot;Shield&amp;quot; version cases to [[:Template:Dex/Entry2]]. &amp;amp;mdash; [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 18:20, 27 February 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Grass}}&lt;br /&gt;
{{Dex/Gen|gen=VIII}}&lt;br /&gt;
{{Dex/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|entry=A mischievous Chimp Pokémon that is full of boundless curiosity.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Grass}}&lt;br /&gt;
{{Dex/Gen|gen=VIII}}&lt;br /&gt;
{{Dex/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|entry=A mischievous Chimp Pokémon that is full of boundless curiosity.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Meltan_(Pok%C3%A9mon)&amp;diff=2878831</id>
		<title>Talk:Meltan (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Meltan_(Pok%C3%A9mon)&amp;diff=2878831"/>
		<updated>2018-11-14T22:04:45Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* National Dex number. */ Added signature...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Generational status==&lt;br /&gt;
[https://old.reddit.com/r/TheSilphRoad/comments/9ihip7/ According to Joe Merrick], Meltan is treated internally as if it were part of Generation VII, but that does not necessarily mean that it &#039;&#039;is&#039;&#039; part of Generation VII. Am I correct in saying that its generational status is unconfirmed at this time? [[User:Bwburke94|bwburke94]] ([[User talk:Bwburke94|talk]]) 14:31, 25 September 2018 (UTC)&lt;br /&gt;
:I&#039;m pretty sure Bulbapedia doesn&#039;t consider &amp;quot;treated internally&amp;quot; to mean much of anything, judging by the way folks handled the question of which Gen VII Pokémon are Legendary. Unless Meltan itself becomes available in a game that&#039;s definitely Gen VII or definitely Gen VIII, we should hold off on classifying it one way or the other. — [[User:Randomwaffle23|Randomwaffle23]] ([[User talk:Randomwaffle23|talk]]) 15:18, 25 September 2018 (UTC)&lt;br /&gt;
::That being the case, considering sources have cited that it is introduced in Let&#039;s Go and conventions state that Let&#039;s Go is part of Gen VII, it would probably be similar in case to that of the USUM exclusive Legends/UBs.&lt;br /&gt;
::On the other hand, what if it stands as a cameo appearance in Let&#039;s Go (ala Munchlax, Bonsly, and Lucario in Rescue Team)? Would conventions point it to a Gen VIII label instead?&lt;br /&gt;
::— [[User:Lanthanum|Lanthanum]] ([[User talk:Lanthanum|talk]]) 15:52, 25 September 2018 (UTC)&lt;br /&gt;
:::I honestly think Meltan counts as a Gen 7 Pokémon. Since it was introduced in a Gen 7 Game and not as of yet the unknown Gen 8 game , plus they have not officially stated it for the moment. Heck the Mythical Pokémon section on here conspired it a Gen 7 Pokémon. For now I think it should stay that under Generation 7 section for the time until the game are fully released and explains it properly.--[[User:Jacob9594|Jacob Kogan]] ([[User talk:Jacob9594|talk]]) 17:51, 25 September 2018 (UTC)&lt;br /&gt;
Are we waiting until its National Dex number is confirmed before calling it a Gen 7 Pokemon? We have all the other proof: available in a main series game considered Gen 7 by Bulbapedia; available in a main series game released between Sun/Moon and 2019. — [[User:Crunchdog29|Crunchdog29]] ([[User talk:Crunchdog29|talk]]) 23:19, 29 September 2018 (UTC)&lt;br /&gt;
:We&#039;re waiting on what the official sources say. Its dex number isn&#039;t going to be of any help, since the USUM Ultra Beasts comes after the first SM mons.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:03, 30 September 2018 (UTC)&lt;br /&gt;
::That&#039;s assuming that Meltan is placed between the Gen 7 and Gen 8 Pokémon. If they place him among other G8 Pokémon, surely that would mean that he&#039;s officially considered part of that Gen. - [[User:Golden Trainer|Golden Trainer]] ([[User talk:Golden Trainer|talk]]) 21:26, 24 October 2018 (UTC)&lt;br /&gt;
:::Regardless of its generational status, although it&#039;s more than likely that they&#039;re Gen VII Pokémon due to making their mainline debut in LGPE, [https://twitter.com/JoeMerrick/status/1055928496344711169 datamining of Go&#039;s traffic network by the same guy who initially discovered Meltan has found their dex numbers to be 808 and 809]. [[User:Azureprism|Azureprism]] ([[User talk:Azureprism|talk]]) 07:03, 27 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trivia piece==&lt;br /&gt;
Can someone add the following as trivia:&lt;br /&gt;
* Meltan is tied with {{alo|Diglett}} and {{p|Klefki}} as the [[List of Pokémon by height|shortest]] {{type|Steel}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
Please and thank you. &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 18:11, 25 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Additional Info ==&lt;br /&gt;
&lt;br /&gt;
The Let&#039;s Go site &lt;br /&gt;
[https://pokemonletsgo.pokemon.com/en-us/new-pokemon/]&lt;br /&gt;
has a bunch of new info. Someone with write access please add. [[User:Mtmerrick|Mtmerrick]] ([[User talk:Mtmerrick|talk]]) 18:42, 25 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More additional info ==&lt;br /&gt;
&lt;br /&gt;
Add &amp;quot;It is currently unknown if it [[Evolution|evolves]] into or from another Pokémon.&amp;quot;, just below what the top text says. [[User:Wrrasba|Wrrasba]] ([[User talk:Wrrasba|talk]]) 21:55, 25 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Suggestion for some more additional info==&lt;br /&gt;
===In side games===&lt;br /&gt;
Meltan first appeared as a disguised [[Ditto (Pokémon)|Ditto]] in [[Pokémon GO]] immediately after the conclusion of the [[Chikorita (Pokémon)|Chikorita]] [[Community Day (Pokémon GO)|Community Day]] on September 22nd 2018 in the Asia-Pacific region when it was widely in the wild available for 30 minutes. The same phenomenon repeated itself at the conclusion of the other 2 regions&#039; respective community days later on that day. After his initial appearance in the Asia-Pacific region, Meltan-disguised Ditto remained available in the wild as a rare spawn worldwide. On September 25th 2018, official announcement revealing the name of this new Pokémon was published in-game and on the official Pokémon GO website&amp;lt;ref&amp;gt;[https://pokemongolive.com/en/post/meltan-announcement/ Trainers from all over the world have reported sightings of a mysterious Pokémon!]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===In other media===&lt;br /&gt;
On September 25th 2018, publications on the official Twitter pages of The Pokémon Company&amp;lt;ref&amp;gt;[https://twitter.com/Pokemon The Pokémon Company official Twitter]&amp;lt;/ref&amp;gt;, Pokémon GO&amp;lt;ref&amp;gt;[https://twitter.com/PokemonGoApp Pokémon GO official Twitter]&amp;lt;/ref&amp;gt; and Nintendo of America&amp;lt;ref&amp;gt;[https://twitter.com/NintendoAmerica Nintendo of America official Twitter]&amp;lt;/ref&amp;gt; revealed facts about Meltan, including its name, type, height and weight. Later on that day the Official Pokémon YouTube channel&amp;lt;ref&amp;gt;[https://www.youtube.com/user/pokemon The Official Pokémon YouTube channel]&amp;lt;/ref&amp;gt; also released a video were [[Professor Willow]] contacts his mentor [[Professor Oak]] to discuss about the new species discovered&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=nvLDA70ZvbU The Two Professors Episode 1: A New Pokémon Has Been Discovered!] on YouTube&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Thanks. [[User:JaxomNC|JaxomNC]] ([[User talk:JaxomNC|talk]]) 22:03, 25 September 2018 (UTC)&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional info ==&lt;br /&gt;
&lt;br /&gt;
Can someone add that Meltan is tied with Land Forme Shaymin as the shortest Mythical Pokémon in the trivia? Please? [[User:Pika fanatic|Pika fanatic]] ([[User talk:Pika fanatic|talk]]) 23:11, 25 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I concur. This hasn&#039;t been added in yet. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 02:49, 27 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
Considering Meltan uses electricity, I think his tail with the two ends is supposed to be an electric plug. [[User:Eevee-Girl|Eevee-Girl]] ([[User talk:Eevee-Girl|talk]]) 06:34, 30 September 2018 (UTC)&lt;br /&gt;
:: I think it&#039;s more like a cut electrical wire, since the ends are too thin to be plugs. I believe the concept comes from an electromagnet, with the cord attaching to the metal nut to create a magnetic field within the &amp;quot;head&amp;quot; in which its eye is floating. [[User:Yoriven|Yoriven]] ([[User talk:Yoriven|talk]]) 07:35, 30 September 2018 (UTC)&lt;br /&gt;
::: That might make more sense! Although Japanese plug ends are very thin and flat. [[User:Eevee-Girl|Eevee-Girl]] ([[User talk:Eevee-Girl|talk]]) 09:03, 30 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name Origin ==&lt;br /&gt;
&lt;br /&gt;
What exactly is Meltan&#039;s name origin? I assume that the &amp;quot;Melt&amp;quot; part comes from its liquid body but what about the rest? It might need adding. &#039;&#039;&#039;Ice&#039;&#039;&#039; [[User talk:The IceCream|Cream]] 14:45, 6 October 2018 (UTC)&lt;br /&gt;
:It&#039;s already on the page. [[User:ArcToraphim|Kai]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 16:15, 6 October 2018 (UTC)&lt;br /&gt;
::Oh it was? Ah, must have missed it. &#039;&#039;&#039;Ice&#039;&#039;&#039; [[User talk:The IceCream|Cream]] 19:29, 6 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nuts and Bolts ==&lt;br /&gt;
Can someone change the &amp;quot;hexagonal bolt&amp;quot; in the Biology paragraph to say &amp;quot;hexagonal nut&amp;quot;? A bolt is what would go into the nut. Someone got it right in the Origin section but not in Biology. [[User:Yoriven|Yoriven]] ([[User talk:Yoriven|talk]]) 13:34, 7 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Meltan&#039;s New Form ==&lt;br /&gt;
&lt;br /&gt;
It seems like Meltan is going to have a new form!&lt;br /&gt;
&lt;br /&gt;
Source: https://www.youtube.com/watch?v=YVbH3pNuipc&lt;br /&gt;
&lt;br /&gt;
[[User:RieHatori|RieHatori]] ([[User talk:RieHatori|talk]]) 03:12, 14 October 2018 (UTC)&lt;br /&gt;
:I won&#039;t speculate but seeing a bunch of them merge into one kind of reminds me of Zygarde&#039;s forms. Now I want to know what all happens when they transform, should be interesting. &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 03:24, 14 October 2018 (UTC)&lt;br /&gt;
:: According to Serebii&#039;s Joe Merrick, it&#039;s most likely an evolution- https://twitter.com/JoeMerrick/status/1050279215936008194 [[User:Yoriven|Yoriven]] ([[User talk:Yoriven|talk]]) 16:14, 14 October 2018 (UTC)&lt;br /&gt;
::: Someone&#039;s at work on Melmetal&#039;s page, I presume? [[User:Monchi132390|Monchi132390]] ([[User talk:Monchi132390|talk]]) 14:17, 24 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== National Dex number. ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t we add the National Dex number for Meltan and Melmetal? According to network traffic from Pokémon Go, the National Dex numbers for them are #808 and #809, respectively. [[User:Weedle Mchairybug|Weedle Mchairybug]] ([[User talk:Weedle Mchairybug|talk]]) 10:25, 27 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It&#039;s official, Meltan and Melmetal are 808 and 809 respectively. Source: https://reddit.com/r/TheSilphRoad/comments/9x3ong/melmetal_in_pokedex_by_chrales — [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 22:04, 14 November 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Meltan_(Pok%C3%A9mon)&amp;diff=2878830</id>
		<title>Talk:Meltan (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Meltan_(Pok%C3%A9mon)&amp;diff=2878830"/>
		<updated>2018-11-14T22:04:16Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* National Dex number. */ RE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Generational status==&lt;br /&gt;
[https://old.reddit.com/r/TheSilphRoad/comments/9ihip7/ According to Joe Merrick], Meltan is treated internally as if it were part of Generation VII, but that does not necessarily mean that it &#039;&#039;is&#039;&#039; part of Generation VII. Am I correct in saying that its generational status is unconfirmed at this time? [[User:Bwburke94|bwburke94]] ([[User talk:Bwburke94|talk]]) 14:31, 25 September 2018 (UTC)&lt;br /&gt;
:I&#039;m pretty sure Bulbapedia doesn&#039;t consider &amp;quot;treated internally&amp;quot; to mean much of anything, judging by the way folks handled the question of which Gen VII Pokémon are Legendary. Unless Meltan itself becomes available in a game that&#039;s definitely Gen VII or definitely Gen VIII, we should hold off on classifying it one way or the other. — [[User:Randomwaffle23|Randomwaffle23]] ([[User talk:Randomwaffle23|talk]]) 15:18, 25 September 2018 (UTC)&lt;br /&gt;
::That being the case, considering sources have cited that it is introduced in Let&#039;s Go and conventions state that Let&#039;s Go is part of Gen VII, it would probably be similar in case to that of the USUM exclusive Legends/UBs.&lt;br /&gt;
::On the other hand, what if it stands as a cameo appearance in Let&#039;s Go (ala Munchlax, Bonsly, and Lucario in Rescue Team)? Would conventions point it to a Gen VIII label instead?&lt;br /&gt;
::— [[User:Lanthanum|Lanthanum]] ([[User talk:Lanthanum|talk]]) 15:52, 25 September 2018 (UTC)&lt;br /&gt;
:::I honestly think Meltan counts as a Gen 7 Pokémon. Since it was introduced in a Gen 7 Game and not as of yet the unknown Gen 8 game , plus they have not officially stated it for the moment. Heck the Mythical Pokémon section on here conspired it a Gen 7 Pokémon. For now I think it should stay that under Generation 7 section for the time until the game are fully released and explains it properly.--[[User:Jacob9594|Jacob Kogan]] ([[User talk:Jacob9594|talk]]) 17:51, 25 September 2018 (UTC)&lt;br /&gt;
Are we waiting until its National Dex number is confirmed before calling it a Gen 7 Pokemon? We have all the other proof: available in a main series game considered Gen 7 by Bulbapedia; available in a main series game released between Sun/Moon and 2019. — [[User:Crunchdog29|Crunchdog29]] ([[User talk:Crunchdog29|talk]]) 23:19, 29 September 2018 (UTC)&lt;br /&gt;
:We&#039;re waiting on what the official sources say. Its dex number isn&#039;t going to be of any help, since the USUM Ultra Beasts comes after the first SM mons.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#EBC600&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D8B600&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:03, 30 September 2018 (UTC)&lt;br /&gt;
::That&#039;s assuming that Meltan is placed between the Gen 7 and Gen 8 Pokémon. If they place him among other G8 Pokémon, surely that would mean that he&#039;s officially considered part of that Gen. - [[User:Golden Trainer|Golden Trainer]] ([[User talk:Golden Trainer|talk]]) 21:26, 24 October 2018 (UTC)&lt;br /&gt;
:::Regardless of its generational status, although it&#039;s more than likely that they&#039;re Gen VII Pokémon due to making their mainline debut in LGPE, [https://twitter.com/JoeMerrick/status/1055928496344711169 datamining of Go&#039;s traffic network by the same guy who initially discovered Meltan has found their dex numbers to be 808 and 809]. [[User:Azureprism|Azureprism]] ([[User talk:Azureprism|talk]]) 07:03, 27 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trivia piece==&lt;br /&gt;
Can someone add the following as trivia:&lt;br /&gt;
* Meltan is tied with {{alo|Diglett}} and {{p|Klefki}} as the [[List of Pokémon by height|shortest]] {{type|Steel}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
Please and thank you. &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 18:11, 25 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Additional Info ==&lt;br /&gt;
&lt;br /&gt;
The Let&#039;s Go site &lt;br /&gt;
[https://pokemonletsgo.pokemon.com/en-us/new-pokemon/]&lt;br /&gt;
has a bunch of new info. Someone with write access please add. [[User:Mtmerrick|Mtmerrick]] ([[User talk:Mtmerrick|talk]]) 18:42, 25 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More additional info ==&lt;br /&gt;
&lt;br /&gt;
Add &amp;quot;It is currently unknown if it [[Evolution|evolves]] into or from another Pokémon.&amp;quot;, just below what the top text says. [[User:Wrrasba|Wrrasba]] ([[User talk:Wrrasba|talk]]) 21:55, 25 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Suggestion for some more additional info==&lt;br /&gt;
===In side games===&lt;br /&gt;
Meltan first appeared as a disguised [[Ditto (Pokémon)|Ditto]] in [[Pokémon GO]] immediately after the conclusion of the [[Chikorita (Pokémon)|Chikorita]] [[Community Day (Pokémon GO)|Community Day]] on September 22nd 2018 in the Asia-Pacific region when it was widely in the wild available for 30 minutes. The same phenomenon repeated itself at the conclusion of the other 2 regions&#039; respective community days later on that day. After his initial appearance in the Asia-Pacific region, Meltan-disguised Ditto remained available in the wild as a rare spawn worldwide. On September 25th 2018, official announcement revealing the name of this new Pokémon was published in-game and on the official Pokémon GO website&amp;lt;ref&amp;gt;[https://pokemongolive.com/en/post/meltan-announcement/ Trainers from all over the world have reported sightings of a mysterious Pokémon!]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===In other media===&lt;br /&gt;
On September 25th 2018, publications on the official Twitter pages of The Pokémon Company&amp;lt;ref&amp;gt;[https://twitter.com/Pokemon The Pokémon Company official Twitter]&amp;lt;/ref&amp;gt;, Pokémon GO&amp;lt;ref&amp;gt;[https://twitter.com/PokemonGoApp Pokémon GO official Twitter]&amp;lt;/ref&amp;gt; and Nintendo of America&amp;lt;ref&amp;gt;[https://twitter.com/NintendoAmerica Nintendo of America official Twitter]&amp;lt;/ref&amp;gt; revealed facts about Meltan, including its name, type, height and weight. Later on that day the Official Pokémon YouTube channel&amp;lt;ref&amp;gt;[https://www.youtube.com/user/pokemon The Official Pokémon YouTube channel]&amp;lt;/ref&amp;gt; also released a video were [[Professor Willow]] contacts his mentor [[Professor Oak]] to discuss about the new species discovered&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=nvLDA70ZvbU The Two Professors Episode 1: A New Pokémon Has Been Discovered!] on YouTube&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Thanks. [[User:JaxomNC|JaxomNC]] ([[User talk:JaxomNC|talk]]) 22:03, 25 September 2018 (UTC)&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Additional info ==&lt;br /&gt;
&lt;br /&gt;
Can someone add that Meltan is tied with Land Forme Shaymin as the shortest Mythical Pokémon in the trivia? Please? [[User:Pika fanatic|Pika fanatic]] ([[User talk:Pika fanatic|talk]]) 23:11, 25 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I concur. This hasn&#039;t been added in yet. [[User:GrammarFreak01|GrammarFreak01]] ([[User talk:GrammarFreak01|talk]]) 02:49, 27 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
Considering Meltan uses electricity, I think his tail with the two ends is supposed to be an electric plug. [[User:Eevee-Girl|Eevee-Girl]] ([[User talk:Eevee-Girl|talk]]) 06:34, 30 September 2018 (UTC)&lt;br /&gt;
:: I think it&#039;s more like a cut electrical wire, since the ends are too thin to be plugs. I believe the concept comes from an electromagnet, with the cord attaching to the metal nut to create a magnetic field within the &amp;quot;head&amp;quot; in which its eye is floating. [[User:Yoriven|Yoriven]] ([[User talk:Yoriven|talk]]) 07:35, 30 September 2018 (UTC)&lt;br /&gt;
::: That might make more sense! Although Japanese plug ends are very thin and flat. [[User:Eevee-Girl|Eevee-Girl]] ([[User talk:Eevee-Girl|talk]]) 09:03, 30 September 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name Origin ==&lt;br /&gt;
&lt;br /&gt;
What exactly is Meltan&#039;s name origin? I assume that the &amp;quot;Melt&amp;quot; part comes from its liquid body but what about the rest? It might need adding. &#039;&#039;&#039;Ice&#039;&#039;&#039; [[User talk:The IceCream|Cream]] 14:45, 6 October 2018 (UTC)&lt;br /&gt;
:It&#039;s already on the page. [[User:ArcToraphim|Kai]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 16:15, 6 October 2018 (UTC)&lt;br /&gt;
::Oh it was? Ah, must have missed it. &#039;&#039;&#039;Ice&#039;&#039;&#039; [[User talk:The IceCream|Cream]] 19:29, 6 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nuts and Bolts ==&lt;br /&gt;
Can someone change the &amp;quot;hexagonal bolt&amp;quot; in the Biology paragraph to say &amp;quot;hexagonal nut&amp;quot;? A bolt is what would go into the nut. Someone got it right in the Origin section but not in Biology. [[User:Yoriven|Yoriven]] ([[User talk:Yoriven|talk]]) 13:34, 7 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Meltan&#039;s New Form ==&lt;br /&gt;
&lt;br /&gt;
It seems like Meltan is going to have a new form!&lt;br /&gt;
&lt;br /&gt;
Source: https://www.youtube.com/watch?v=YVbH3pNuipc&lt;br /&gt;
&lt;br /&gt;
[[User:RieHatori|RieHatori]] ([[User talk:RieHatori|talk]]) 03:12, 14 October 2018 (UTC)&lt;br /&gt;
:I won&#039;t speculate but seeing a bunch of them merge into one kind of reminds me of Zygarde&#039;s forms. Now I want to know what all happens when they transform, should be interesting. &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 03:24, 14 October 2018 (UTC)&lt;br /&gt;
:: According to Serebii&#039;s Joe Merrick, it&#039;s most likely an evolution- https://twitter.com/JoeMerrick/status/1050279215936008194 [[User:Yoriven|Yoriven]] ([[User talk:Yoriven|talk]]) 16:14, 14 October 2018 (UTC)&lt;br /&gt;
::: Someone&#039;s at work on Melmetal&#039;s page, I presume? [[User:Monchi132390|Monchi132390]] ([[User talk:Monchi132390|talk]]) 14:17, 24 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== National Dex number. ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t we add the National Dex number for Meltan and Melmetal? According to network traffic from Pokémon Go, the National Dex numbers for them are #808 and #809, respectively. [[User:Weedle Mchairybug|Weedle Mchairybug]] ([[User talk:Weedle Mchairybug|talk]]) 10:25, 27 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It&#039;s official, Meltan and Melmetal are 808 and 809 respectively. Source: https://reddit.com/r/TheSilphRoad/comments/9x3ong/melmetal_in_pokedex_by_chrales&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Remoraid_(Pok%C3%A9mon)&amp;diff=2750751</id>
		<title>Remoraid (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Remoraid_(Pok%C3%A9mon)&amp;diff=2750751"/>
		<updated>2018-03-08T02:45:00Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Any reason why there was a random Mantine sprite table on this page?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Water}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Remoraid}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=222|prev=Corsola|nextnum=224|next=Octillery|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Remoraid&lt;br /&gt;
|jname=テッポウオ&lt;br /&gt;
|tmname=Teppouo&lt;br /&gt;
|ndex=223&lt;br /&gt;
|oldjdex=172&lt;br /&gt;
|jdex=174&lt;br /&gt;
|sdex=132&lt;br /&gt;
|u2dex=235&lt;br /&gt;
|karea=Coastal&lt;br /&gt;
|kdex=144&lt;br /&gt;
|fbrow=114&lt;br /&gt;
|obrow=274&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Water&lt;br /&gt;
|category=Jet&lt;br /&gt;
|height-ftin=2&#039;00&amp;quot;&lt;br /&gt;
|height-m=0.6&lt;br /&gt;
|weight-lbs=26.5&lt;br /&gt;
|weight-kg=12.0&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Hustle&lt;br /&gt;
|ability2=Sniper&lt;br /&gt;
|abilityd=Moody&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Water 1&lt;br /&gt;
|egggroup2=Water 2&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evsa=1&lt;br /&gt;
|expyield=60&lt;br /&gt;
|oldexp=78&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Gray&lt;br /&gt;
|catchrate=190&lt;br /&gt;
|body=03&lt;br /&gt;
|pokefordex=remoraid&lt;br /&gt;
|generation=2&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Remoraid&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;テッポウオ&#039;&#039;&#039; &#039;&#039;Teppouo&#039;&#039;) is a {{type|Water}} {{OBP|Pokémon|species}} introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Octillery}} starting at [[level]] 25.&lt;br /&gt;
&lt;br /&gt;
If a Remoraid is in the party when a {{p|Mantyke}} levels up, the Mantyke evolves into {{p|Mantine}}. However, this will not affect the Remoraid and it continues to be a separate Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Remoraid is a light blue, fish-like Pokémon with saucer-like eyes, and a mouth with four pointed teeth. There are two dark stripes on its back that resembles the barrel of a revolver. It has a single pelvic fin positioned like a revolver&#039;s trigger, two small pectoral fins, and a dorsal fin near its mouth resembling a gun&#039;s front sight. In addition, it has two caudal fins, the bottom of which resembling the butt of a gun and the top resembling the hammer. All of its fins except for the dorsal fin are white.&lt;br /&gt;
&lt;br /&gt;
Remoraid is well known for its ability to shoot jets of water from the surface with incredible accuracy and distance, often to shoot down flying insect prey out of the air. It tends to travel by attaching to {{p|Mantine}}&#039;s fins or in large groups of its own kind. When attached to a Mantine, it feeds on whatever the Mantine leaves behind, but will fight alongside it as well. Remoraid is a {{DL|List of Pokémon by habitat|Sea Pokémon|sea-dwelling}} Pokémon, but when evolution draws near, Remoraid travels downstream from rivers.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Honey Island Remoraid.png|thumb|220px|left|Remoraid in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Mantine Remoraid Surf.png|thumb|220px|left|A Remoraid in the anime, attached to a {{p|Mantine}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Remoraid made its main series debut in &#039;&#039;[[EP185|The Light Fantastic]]&#039;&#039;. Multiple Remoraid were living in [[Remoraid Mountain]].&lt;br /&gt;
&lt;br /&gt;
Numerous Remoraid appeared in a flashback in &#039;&#039;[[EP206|The Joy of Water Pokémon]]&#039;&#039; as inhabitants of [[Lake Lucid]]. They were the cause of [[Nurse Joy]]&#039;s fear of {{t|Water}} Pokémon, as she was working at the [[Pokémon Center]] near the lake.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP214|Mantine Overboard!]]&#039;&#039;, a family of Remoraid was shown to be living in a shipwreck under the protection of a {{p|Mantine}}.&lt;br /&gt;
&lt;br /&gt;
Multiple Remoraid appeared in &#039;&#039;[[EP215|Octillery The Outcast!]]&#039;&#039;, under the ownership of [[Marcellus]]. Several of them were revealed to have evolved into {{p|Octillery}}.&lt;br /&gt;
&lt;br /&gt;
Three Remoraid appeared in &#039;&#039;[[BW124|Danger, Sweet as Honey!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Remoraid debuted in &#039;&#039;[[PK09|Snorlax Snowmen]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Remoraid appeared in &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Remoraid appeared in &#039;&#039;[[EP216|Dueling Heroes]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Remoraid was seen at a [[Pokémon Center]] in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Remoraid appeared in &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Remoraid appeared in {{Gary}}&#039;s explanation in &#039;&#039;[[EP272|Johto Photo Finish]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Remoraid appeared in the opening sequence of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Remoraid were used as guns in a movie that was shown in &#039;&#039;[[AG086|Lights, Camerupt, Action!]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Remoraid appeared in &#039;&#039;[[DP089|Up Close and Personable!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Remoraid appeared in &#039;&#039;[[AG180|May, We Harley Drew&#039;d Ya!]]&#039;&#039;, where it was seen attached to a {{p|Mantine}} owned by a {{pkmn|Coordinator}} who was competing in the [[Kanto Grand Festival]].&lt;br /&gt;
&lt;br /&gt;
A shoal of Remoraid appeared in &#039;&#039;[[M09|Pokémon Ranger and the Temple of the Sea]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Remoraid appeared in &#039;&#039;[[DP138|Strategy Begins at Home!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Remoraid made cameo appearances in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039; and &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Remoraid appeared in &#039;&#039;[[BW085|All for the Love of Meloetta!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Remoraid appeared in &#039;&#039;[[XY024|An Undersea Place to Call Home!]]&#039;&#039;, where they were among the Pokémon who made the wreck of the [[S.S. Cussler]] their home.&lt;br /&gt;
&lt;br /&gt;
Multiple Remoraid appeared in &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP185|Remoraid|Ash&#039;s Pokédex|Remoraid, the Jet Pokémon. Often found in large groups, Remoraid can fire water and hit targets up to 100 meters away.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
:&#039;&#039;For a list of Remoraid&#039;s appearances in the manga as part of Mantine, see the manga section of [[Mantine (Pokémon)#In the manga|Mantine]].&#039;&#039;&lt;br /&gt;
[[File:Gold Remoraid Adventures.png|thumb|150px|Remoraid in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Remoraid debuted in &#039;&#039;[[PS142|Really Remoraid]]&#039;&#039;, where {{adv|Crystal}} captures a swarm of Remoraid during her ocean trip with {{adv|Yellow}} and Fisherman [[Wilton]] and gave them to the latter. In &#039;&#039;[[PS147|Lively Lugia II]]&#039;&#039;, Wilton gives them to {{adv|Gold}}, who uses them to power his {{p|Mantine}} for aerial transport.&lt;br /&gt;
&lt;br /&gt;
A Remoraid is seen as one of the aquarium Pokémon seen in [[Archie]]&#039;s collection in &#039;&#039;[[PS192|Stick This in Your Craw, Crawdaunt I]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Remoraid appeared in &#039;&#039;[[PS418|Deprogramming Porygon-Z]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Remoraid appeared in [[PS541]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold and Silver: The Golden Boys manga===&lt;br /&gt;
{{GnB|Gold}} was given a Remoraid by one of the people in Olivine City.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Remoraid (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water}}&lt;br /&gt;
{{Dex/NA|gen=II}}&lt;br /&gt;
{{Dex/Gen|gen=II}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=It has superb accuracy. The water it shoots out can strike even moving prey from more than {{tt|300 feet|100 meters}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=Using its dorsal fin as a suction pad, it clings to a {{p|Mantine}}&#039;s underside to scavenge for leftovers.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=To escape from an attacker, it may shoot water out of its mouth, then use that force to swim backward.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=It has superb accuracy. The water it shoots out can strike even moving prey from more than {{tt|300 feet|100 meters}}.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=A Remoraid uses its abdominal muscles to forcefully expel swallowed water, then shoot down flying prey. When evolution approaches, it travels down rivers.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=Using its dorsal fin as a suction pad, it clings to a Mantine&#039;s underside to scavenge for leftovers.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=It has superb accuracy. The water it shoots out can strike even moving prey from more than {{tt|300 feet|100 meters}}.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=It squirts water forcefully from its mouth to shoot down flying prey.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=It clings to Mantine to feed on the big Pokémon&#039;s scraps. This is an adaptation to avoid foes.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=It has superb accuracy. The water it shoots out can strike even moving prey from more than {{tt|300 feet|100 meters}}.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=Using its dorsal fin as a suction pad, it clings to a Mantine&#039;s underside to scavenge for leftovers.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=The water they shoot from their mouths can hit moving prey from more than {{tt|300 feet|100 meters}} away.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It has superb accuracy. The water it shoots out can strike even moving prey from more than {{tt|300 feet|100 meters}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Using its dorsal fin as a suction pad, it clings to a {{p|Mantine}}&#039;s underside to scavenge for leftovers.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|entry=Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VII}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=This Pokémon clings to Mantine and shares in its prosperity. When its Mantine is attacked, Remoraid will fight alongside it!}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Also known as the “sniper of the seas,” its water gun can hit prey without fail from over 300 feet away.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Water}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area={{rt|44|Johto}} ({{DL|Fishing|Super Rod}}{{tt|*|Any rod during a swarm}})}}&lt;br /&gt;
{{Availability/Entry1/None|v=Crystal|area=[[Trade]], {{pkmn2|Event}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area={{safari|Hoenn}} extension ({{DL|Fishing|Good Rod}} or {{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry1/None|v=FireRed}}&lt;br /&gt;
{{Availability/Entry1|v=LeafGreen|area=[[Five Isle Meadow]], [[Green Path]], [[Memorial Pillar]], [[Outcast Island]], [[Resort Gorgeous]], [[Tanoby Ruins]], [[Trainer Tower]], [[Water Labyrinth]], [[Water Path]] ({{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry1|v=Colosseum|area=[[Pyrite Town]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Route]]s {{rtn|213|Sinnoh}}, {{rtn|222|Sinnoh}}, {{rtn|223|Sinnoh}}, {{rtn|224|Sinnoh}}, and {{rtn|230|Sinnoh}}, [[Pastoria City]], [[Sunyshore City]], {{si|Pokémon League}}, {{si|Victory Road}} ({{DL|Fishing|Good Rod}})}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Route]]s {{rtn|212|Sinnoh}}, {{rtn|213|Sinnoh}}, {{rtn|222|Sinnoh}}, {{rtn|223|Sinnoh}}, {{rtn|224|Sinnoh}}, and {{rtn|230|Sinnoh}}, [[Pastoria City]], [[Sunyshore City]], {{si|Pokémon League}} ({{DL|Fishing|Good Rod}})}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{rt|44|Johto}} ({{DL|Fishing|Good Rod}} or {{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|ocean}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Sea}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pokéwalker|color=FF3333|link=Pokéwalker|area={{pw|White Lake}}, {{pw|Beyond the Sea}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Undella Town]], [[Undella Bay]] ([[Fishing]])}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area={{rt|21|Unova}}, [[Undella Bay]] ({{m|Surf}}ing or [[Fishing]])}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Sparkling Sea}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{rt|12|Kalos}}, [[Shalour City]], [[Azure Bay]] ({{DL|Fishing|Good Rod}})}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff||area=[[Battle Resort]] ({{DL|Fishing|Good Rod}} or {{DL|Fishing|Super Rod}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area={{rt|8|Alola}}, [[Hau&#039;oli City]], [[Kala&#039;e Bay]], [[Melemele Sea]] ([[Fishing]] or {{m|Surf}}ing ([[SOS Battle]]))}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Water}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area={{DL|Cobalt Coast|Secret Cove}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 13]], Endless Level 1, Forever Level 1, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Silver Trench]] (50F-59F), [[Marvelous Sea]] (B10-B19), [[Fantasy Strait]] (B10-B19)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Safra Sea]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Surrounded Sea]] (B1-B20), [[Miracle Sea]] (B1-B18, Deep Miracle Sea B1-B4),&amp;lt;br&amp;gt;[[Bottomless Sea]] (B1-B49)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Surrounded Sea]] (B1-B20), [[Miracle Sea]] (B1-B18, Deep Miracle Sea B1-B4),&amp;lt;br&amp;gt;[[Bottomless Sea]] (B1-B49)}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area={{ra|Eastern Sea}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Beach: [[Challenger&#039;s Ground]], [[Seabreeze Trail]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Variety Battle#Empoleon the Great|Variety Battle: Empoleon the Great]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Wednesday Stage 3|Safari Jungle: Stage 3]]{{dotw|We}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Prasino Woods|Prasino Woods: Stage 582]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Silver Isles#Windy Sea|Silver Isles: Windy Sea]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;, [[White Ruins (Rumble World)#Seabreeze Trail|White Ruins: Seabreeze Trail]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Water}}&lt;br /&gt;
{{eventAvail|{{gameabbrev2|GSC}}|Gotta Catch &#039;Em All Station! Amnesia Remoraid|English|United States|5|February 22 to March 14, 2002|link=List of Gotta Catch &#039;Em All event Pokémon#Amnesia Remoraid}}&lt;br /&gt;
{{eventAvail|{{gameabbrev2|GSC}}|Gotta Catch &#039;Em All Station! Mist Remoraid|English|United States|5|July 12 to August 8, 2002|link=List of Gotta Catch &#039;Em All event Pokémon#Mist Remoraid}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Water&lt;br /&gt;
|HP=     35&lt;br /&gt;
|Attack= 65&lt;br /&gt;
|Defense=35&lt;br /&gt;
|SpAtk=  65&lt;br /&gt;
|SpDef=  35&lt;br /&gt;
|Speed=  65 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Water&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=    50&lt;br /&gt;
|Fire=     50&lt;br /&gt;
|Water=    50&lt;br /&gt;
|Grass=   200&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=      50&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/7|Remoraid|Water|Water|2}}&lt;br /&gt;
{{learnlist/level7|1|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|6|Lock-On|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level7|10|Psybeam|Psychic|Special|65|100|20}}&lt;br /&gt;
{{learnlist/level7|14|Aurora Beam|Ice|Special|65|100|20}}&lt;br /&gt;
{{learnlist/level7|18|Bubble Beam|Water|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|22|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level7|26|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|30|Signal Beam|Bug|Special|75|100|15}}&lt;br /&gt;
{{learnlist/level7|34|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level7|38|Bullet Seed|Grass|Physical|25|100|30}}&lt;br /&gt;
{{learnlist/level7|42|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|46|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/level7|50|Soak|Water|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/levelf/7|Remoraid|Water|Water|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/7|Remoraid|Water|Water|2}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM23|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm7|TM35|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM38|Fire Blast|Fire|Special|110|85|5}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM55|Scald|Water|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|90|20}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM94|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM98|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/7|Remoraid|Water|Water|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/7|Remoraid|Water|Water|2}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|194|Wooper}}{{MSP|211|Qwilfish}}|Acid Spray|Poison|Special|40|100|20|*}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|224|Octillery}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|Aurora Beam|Ice|Special|65|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|751|Dewpider}}{{MSP|752|Araquanid}}|Entrainment|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|129|Magikarp}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}&amp;lt;br&amp;gt;{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|222|Corsola}}{{MSP|349|Feebas}}{{MSP|369|Relicanth}}{{MSP|370|Luvdisc}}&amp;lt;br&amp;gt;{{MSP|535|Tympole}}{{MSP|536|Palpitoad}}{{MSP|537|Seismitoad}}{{MSP|550|Basculin}}{{MSP|618|Stunfisk}}{{MSP|692|Clauncher}}&amp;lt;br&amp;gt;{{MSP|693|Clawitzer}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|283|Surskit}}{{MSP|658|Greninja}}|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}&amp;lt;br&amp;gt;{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|535|Tympole}}{{MSP|536|Palpitoad}}&amp;lt;br&amp;gt;{{MSP|537|Seismitoad}}{{MSP|618|Stunfisk}}|Mud Shot|Ground|Special|55|95|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|224|Octillery}}|Octazooka|Water|Special|65|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|222|Corsola}}{{MSP|224|Octillery}}|Rock Blast|Rock|Physical|25|90|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|318|Carvanha}}&amp;lt;br&amp;gt;{{MSP|319|Sharpedo}}{{MSP|367|Huntail}}{{MSP|779|Bruxish}}|Screech|Normal|Status|&amp;amp;mdash;|85|40}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|339|Barboach}}{{MSP|340|Whiscash}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|226|Mantine}}{{MSP|278|Wingull}}&amp;lt;br&amp;gt;{{MSP|279|Pelipper}}{{MSP|535|Tympole}}{{MSP|536|Palpitoad}}{{MSP|537|Seismitoad}}|Supersonic|Normal|Status|&amp;amp;mdash;|55|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|342|Crawdaunt}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}|Swift|Normal|Special|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|079|Slowpoke}}&amp;lt;br&amp;gt;{{MSP|080|Slowbro}}{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|131|Lapras}}{{MSP|199|Slowking}}{{MSP|226|Mantine}}&amp;lt;br&amp;gt;{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|339|Barboach}}{{MSP|340|Whiscash}}&amp;lt;br&amp;gt;{{MSP|350|Milotic}}{{MSP|367|Huntail}}{{MSP|368|Gorebyss}}{{MSP|370|Luvdisc}}{{MSP|422|Shellos}}{{MSP|423|Gastrodon}}&amp;lt;br&amp;gt;{{MSP|456|Finneon}}{{MSP|457|Lumineon}}{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|594|Alomomola}}{{MSP|656|Froakie}}&amp;lt;br&amp;gt;{{MSP|657|Frogadier}}{{MSP|658|Greninja}}{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}|Water Spout|Water|Special|150|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf/7|Remoraid|Water|Water|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Remoraid|Water|Water|2}}&lt;br /&gt;
{{learnlist/tutor7|Bounce|Flying|Physical|85|85|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Gunk Shot|Poison|Physical|120|80|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Icy Wind|Ice|Special|55|95|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Seed Bomb|Grass|Physical|80|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Signal Beam|Bug|Special|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Snore|Normal|Special|50|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/7|Remoraid|Water|Water|2}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg water color light}}; border: 3px solid #{{tcg water color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Splash}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Remoraid (EX Unseen Forces 71)]] &amp;lt;br&amp;gt; [[Remoraid (Platinum 90)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Water}}&lt;br /&gt;
{{Spindata/Trozei|col=6|type=Water|ndex=223|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Water|ndex=223&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.8&lt;br /&gt;
|area=Treasure Sea&lt;br /&gt;
|P1=My {{m|Water Gun}}&#039;s aim is precisely accurate!&lt;br /&gt;
|P2=Oh? My HP&#039;s down halfway already?&lt;br /&gt;
|P3=I&#039;ve had it... I can&#039;t hitch on to anything now...&lt;br /&gt;
|PL=I gained a level! My Water Gun&#039;s been boosted, too!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Water|ndex=223&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|IQ=C&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|fieldpower=0&lt;br /&gt;
|field=None&lt;br /&gt;
|loop=2&lt;br /&gt;
|MinEXP=&lt;br /&gt;
|MaxEXP=&lt;br /&gt;
|browser=Remoraid dives deep underwater if it notices Rangers. Approach it from behind.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|field=Crush&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|past=NA&lt;br /&gt;
|browser=It shoots orbs of water to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Water&lt;br /&gt;
|att=2&lt;br /&gt;
|def=1&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Water|ndex=223&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Water|ndex=223|num=752&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Daunt&lt;br /&gt;
|skilldesc=Delays your opponent&#039;s disruptions and increases damage.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Water|ndex=223&lt;br /&gt;
|egg=2&lt;br /&gt;
|buddy=1&lt;br /&gt;
|evocandy=50&lt;br /&gt;
|stamina=70&lt;br /&gt;
|attack=127&lt;br /&gt;
|defense=69&lt;br /&gt;
|fast={{m|Water Gun}}, {{m|Mud Shot}}&lt;br /&gt;
|special={{m|Aurora Beam}}, {{m|Water Pulse}}, {{m|Rock Blast}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Water&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=223&lt;br /&gt;
|name1=Remoraid&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 25}}&lt;br /&gt;
|no2=224&lt;br /&gt;
|name2=Octillery&lt;br /&gt;
|type1-2=Water}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Water}}&lt;br /&gt;
{{Spritebox/NA|gen=II}}&lt;br /&gt;
{{Spritebox/2|ndex=223}}&lt;br /&gt;
{{Spritebox/3|ndex=223}}&lt;br /&gt;
{{Spritebox/4|ndex=223}}&lt;br /&gt;
{{Spritebox/5|ndex=223}}&lt;br /&gt;
{{Spritebox/6|ndex=223}}&lt;br /&gt;
{{Spritebox/7|ndex=223}}&lt;br /&gt;
{{Spritebox/Footer|223|Remoraid}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Gunfish enemy that appears underwater in Stage 6 of {{wp|Pulseman}} bears [[List of references to Pulseman|a resemblance]] to Remoraid, as they are both combinations of fish and revolver pistols. This may be on purpose due to the fact that [[Ken Sugimori]] designed the characters in this game and also designs Pokémon.&lt;br /&gt;
* Remoraid is the only Pokémon so far that is needed to evolve another Pokémon in the same party. Without Remoraid&#039;s presence, {{p|Mantyke}} cannot evolve into {{p|Mantine}}. In the anime and Pokédex entries however, it is shown that {{p|Shellder}} is needed to evolve {{p|Slowpoke}}.&lt;br /&gt;
**However, {{p|Pancham}} requires any {{type|Dark}} Pokémon to be in the party to evolve into {{p|Pangoro}}.&lt;br /&gt;
* Remoraid can be seen as a parallel to {{p|Qwilfish}}. Both of them are {{type|Water}} {{cat|Generation II Pokémon}}. Remoraid is exclusive to [[Pokémon FireRed and LeafGreen Versions|LeafGreen]], while Qwilfish is exclusive to [[Pokémon FireRed and LeafGreen Versions|FireRed]], with both Pokémon found in the same locations in their respective versions.&lt;br /&gt;
* If one was to rearrange the [[Pokérap GS]] so all the Pokémon are in National Pokédex order, Remoraid would remain in its position in the song.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Remoraid&#039;s talent for shooting attacks is similar to an {{wp|archerfish}}&#039;s. Considering its relationship to {{p|Mantyke}} and {{p|Mantine}} it appears to also be based on a {{wp|remora}}. Its shooting abilities, general shape, and appearance make it similar to {{wp|firearm}}s, more specifically, {{wp|revolver}}s.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Remoraid may be a combination of &#039;&#039;{{wp|remora}}&#039;&#039; and &#039;&#039;raid&#039;&#039; (a rapid attack). Alternatively, it could be a combination of &#039;&#039;remora&#039;&#039; and &#039;&#039;aid&#039;&#039;, denoting the health benefits of some fish which clean others.&lt;br /&gt;
&lt;br /&gt;
Teppouo may be a combination of 鉄砲 &#039;&#039;teppō&#039;&#039; (gun, as in {{wp|water gun}}) and 魚 &#039;&#039;uo&#039;&#039; (fish). 鉄砲魚 &#039;&#039;teppōuo&#039;&#039; is also the Japanese name for the archerfish.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Water|type2=Water&lt;br /&gt;
|ja=テッポウオ &#039;&#039;Teppouo&#039;&#039;|jameaning=From {{tt|鉄砲 &#039;&#039;teppō&#039;&#039;|gun}}, {{tt|魚 &#039;&#039;uo&#039;&#039;|fish}}, and {{tt|鉄砲魚 &#039;&#039;teppōuo&#039;&#039;|archerfish}}&lt;br /&gt;
|fr=Rémoraid|frmeaning=Same as English name&lt;br /&gt;
|es=Remoraid|esmeaning=Same as English name&lt;br /&gt;
|de=Remoraid|demeaning=Same as English name&lt;br /&gt;
|it=Remoraid|itmeaning=Same as English name&lt;br /&gt;
|ko=총어 &#039;&#039;Chongeo&#039;&#039;|komeaning=From {{tt|총 (銃) &#039;&#039;chong&#039;&#039;|gun}} and {{tt|어 (魚) &#039;&#039;eo&#039;&#039;|fish}}&lt;br /&gt;
|zh_cmn=鐵炮魚 / 铁炮鱼 &#039;&#039;Tiěpàoyú&#039;&#039; |zh_cmnmeaning=From its Japanese name&lt;br /&gt;
|zh_yue=鐵炮魚 &#039;&#039;Titpaauyú&#039;&#039; |zh_yuemeaning=From its Japanese name&lt;br /&gt;
|hi=रेमोरेइड &#039;&#039;Remoraid&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Реморэйд &#039;&#039;Remoreyd&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Water}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=222|prev=Corsola|nextnum=224|next=Octillery}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon Colosseum]]&lt;br /&gt;
&lt;br /&gt;
[[de:Remoraid]]&lt;br /&gt;
[[fr:Rémoraid]]&lt;br /&gt;
[[it:Remoraid]]&lt;br /&gt;
[[ja:テッポウオ]]&lt;br /&gt;
[[pl:Remoraid]]&lt;br /&gt;
[[zh:铁炮鱼]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2695348</id>
		<title>Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2695348"/>
		<updated>2017-09-27T17:55:28Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Standard items */ Updated the descriptions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|song|Pokémon Go! (song)}}&lt;br /&gt;
{{incomplete|needs=Details on [https://support.pokemongo.nianticlabs.com/hc/en-us/articles/115000268888-Pokémon-GO-on-Apple-Watch Pokémon GO for Apple Watch]}}&lt;br /&gt;
{{Infobox game|colorscheme=night|bordercolorscheme=blue&lt;br /&gt;
|name={{color|FFF|Pokémon GO}}&lt;br /&gt;
|jname={{color|FFF|Pokémon GO}}&lt;br /&gt;
|boxart=Pokemon Go Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Pokémon GO logo&lt;br /&gt;
|category=Real-world adventure&amp;lt;br&amp;gt;{{wp|Location-based game}}&lt;br /&gt;
|players=1+&lt;br /&gt;
|link_method=N/A&lt;br /&gt;
|platform={{wp|iOS}}, {{wp|Android (operating system)|Android}}&lt;br /&gt;
|gen_series=[[Generation VI]] miscellaneous&lt;br /&gt;
|release_date_ja=March 29, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 22, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=May 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=April 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_eu=July 13, 2016&lt;br /&gt;
|release_date_kr=January 24, 2017&lt;br /&gt;
|release_date_hk=July 25, 2016&lt;br /&gt;
|release_date_tw=August 6, 2016&lt;br /&gt;
|publisher=[[Niantic]], Inc.&lt;br /&gt;
|developer=[[Niantic]], Inc.&lt;br /&gt;
|cero=N/A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=PG&lt;br /&gt;
|grb=3&lt;br /&gt;
|website_ja=[http://www.pokemongo.jp/ Official site (TPC)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/ja/ Official site (Niantic)]&lt;br /&gt;
|website_en=[http://www.pokemongo.com/ Official site (TPCi)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/en/ Official site (Niantic)]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-go/ Pokémon.com]&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon GO&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|Pokémon GO|ポケモン　ゴー}}}}&#039;&#039;&#039;) is a multiplayer, location-based, {{wp|augmented reality}} Pokémon game for {{wp|iOS}} and {{wp|Android (operating system)|Android}}. The game results from a collaboration between [[The Pokémon Company]], [[Nintendo]], and [[Niantic]], Inc., and is {{wp|Freemium|free to download}} with in-app purchases. It was released in most markets with access to the iOS App Store or Google Play Store on a staggered schedule starting on July 6, 2016.&lt;br /&gt;
&lt;br /&gt;
The game was announced at a press conference in Japan on September 10, 2015. Field tests for Pokémon GO were held from March 29, 2016 through June 30, 2016.&lt;br /&gt;
&lt;br /&gt;
The game is compatible with the [[Pokémon GO Plus]], a {{wp|Bluetooth}} device that allows players to enjoy elements of the game without looking at their phone. Compatibility with the {{wp|Apple Watch}} was added in an update on December 22, 2016.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;i&amp;gt;Venusaur, Charizard, Blastoise, Pikachu, and many other Pokémon have been discovered on planet Earth!&lt;br /&gt;
&lt;br /&gt;
Now’s your chance to discover and capture the Pokémon all around you—so get your shoes on, step outside, and explore the world. You’ll join one of three teams and battle for the prestige and ownership of Gyms with your Pokémon at your side.&lt;br /&gt;
&lt;br /&gt;
Pokémon are out there, and you need to find them. As you walk around a neighborhood, your smartphone will vibrate when there’s a Pokémon nearby. Take aim and throw a Poké Ball… You’ll have to stay alert, or it might get away!&lt;br /&gt;
&lt;br /&gt;
Search far and wide for Pokémon and items&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon appear near their native environment—look for Water-type Pokémon by lakes and oceans. Visit PokéStops, found at interesting places like museums, art installations, historical markers, and monuments, to stock up on Poké Balls and helpful items.&lt;br /&gt;
&lt;br /&gt;
Catching, hatching, evolving, and more&lt;br /&gt;
&lt;br /&gt;
As you level up, you’ll be able to catch more-powerful Pokémon to complete your Pokédex. You can add to your collection by hatching Pokémon Eggs based on the distances you walk. Help your Pokémon evolve by catching many of the same kind.&lt;br /&gt;
&lt;br /&gt;
Take on Gym battles and defend your Gym&lt;br /&gt;
&lt;br /&gt;
As your Charmander evolves to Charmeleon and then Charizard, you can battle together to defeat a Gym and assign your Pokémon to defend it against all comers.&lt;br /&gt;
&lt;br /&gt;
It’s time to get moving—your real-life adventures await!&lt;br /&gt;
&lt;br /&gt;
Note: This app is free-to-play and is optimized for smartphones, not tablets.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:GO Guide Catch 3.png|thumb|200px|Encountering a wild Rattata, with AR mode disabled (Prior to 0.55.0 version)]]&lt;br /&gt;
In the game, [[wild Pokémon]] appear on a map of the real world, with the player moving in the game by travelling in the real world. When a Pokémon is nearby, the player&#039;s phone vibrates. The player can encounter a nearby Pokémon by tapping it in the Map View. Different kinds of Pokémon will appear in different environments; for example, {{type|Water}} Pokémon are more common near water. The player is assisted by [[Professor Willow]] throughout the game. Players can login using a [[Pokémon Trainer Club]] account or a Google account.&lt;br /&gt;
&lt;br /&gt;
In a wild encounter, the player attempts to capture a wild Pokémon in a [[Poké Ball]] before it runs away. Unlike in the [[core series]] games, these encounters do not involve battle. At higher levels, the player can use [[Razz Berry|Razz Berries]] to make wild Pokémon easier to catch or use more powerful Poké Balls like {{ball|Great}}s and {{ball|Ultra}}. While holding a press on a Poké Ball, a ring will appear around the Pokémon. This ring shrinks over time; once it reaches its smallest size it immediately returns to full size and the cycle repeats. If the Poké Ball is thrown while the ring is very small, the capture is more likely to be successful.&lt;br /&gt;
&lt;br /&gt;
The game can be played as an {{wp|augmented reality}} (AR) game, so that in wild encounters and Gym battles the Pokémon appear to be in the real world when looking at the smart device&#039;s screen. However, it is also possible to disable this functionality, which saves battery power and is necessary on some devices which do not support AR.&lt;br /&gt;
&lt;br /&gt;
Catching and hatching Pokémon earns the player [[Candy]], which can be spent to [[evolution|evolve]] or [[Power Up]] Pokémon. Each evolutionary family has its own type of Candy, so in order to evolve a Pokémon the player needs to catch a number of Pokémon from that same evolutionary family. If a player wants to get rid of a Pokémon, they can transfer it to Professor Willow, who will permanently keep the Pokémon but give 1 Candy in return. Catching and hatching Pokémon also earns the player {{OBP|Stardust|GO}}, which also needs to be expended to [[Power Up]] Pokémon; unlike Candy, there is only one type of Stardust for all Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View). Players can obtain items and {{pkmn|Egg}}s by visiting PokéStops, whereas players fight for control of Gyms.&lt;br /&gt;
&lt;br /&gt;
Players can customize their appearance, such as clothing and accessories, which can be shown to other players. [[Pokémon Trainer]]s collect XP from performing various actions, such as catching Pokémon, which allows them to increase their Trainer [[level]]. Leveling up rewards the player with items, and some levels unlock features of the game. Wild Pokémon encountered by Trainers at higher levels are more likely to have higher CP. The maximum number of times an individual Pokémon can be [[Power Up|Powered Up]] increases with the Trainer&#039;s level.&lt;br /&gt;
&lt;br /&gt;
[[PokéCoin]]s can be obtained in-game or via in-app purchases with real money. They can be traded for extra items and other enhancements.&lt;br /&gt;
&lt;br /&gt;
===Available Pokémon===&lt;br /&gt;
Only Pokémon introduced in [[Generation]]s {{gen|I}} and {{gen|II}} are available in the game. All obtainable Generation I and II Pokémon (including evolved Pokémon) can be found in the wild, except [[baby Pokémon]], Pokémon that require an item to evolve into, and [[Legendary Pokémon]]. [[Baby Pokémon]] can only be hatched. Currently, only {{p|Smeargle}}, {{p|Delibird}}, {{p|Ho-Oh}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, and [[Mythical Pokémon]] are not or have not been obtainable in the game. {{p|Mewtwo}} was previously available for a limited time.&lt;br /&gt;
&lt;br /&gt;
When the game was initially released, only Generation I Pokémon were available. The game has gradually updated to include previously unavailable Pokémon, primarily those from a later generation.&lt;br /&gt;
* November 23, 2016: {{p|Ditto}} became available, appearing disguised as {{p|Pidgey}}, {{p|Rattata}}, {{p|Zubat}}, or {{p|Magikarp}}.&lt;br /&gt;
* December 12, 2016: Generation II [[baby Pokémon]] became available, exclusively from {{pkmn|Eggs}} (specifically, {{p|Pichu}}, {{p|Cleffa}}, {{p|Igglybuff}}, {{p|Togepi}}, {{p|Smoochum}}, {{p|Elekid}}, and {{p|Magby}}). {{p|Togetic}} also became available by consequence by evolving Togepi.&lt;br /&gt;
* February 16, 2017: most remaining [[Generation II]] Pokémon became available. This included allowing [[Generation I]] Pokémon that have [[Generation II]] [[List of Pokémon with cross-generational evolutions|cross-generational evolutions]] to evolve into those Pokémon and {{p|Togetic}} now appearing in the wild. {{p|Ditto}} also became able to appear disguised as {{p|Hoothoot}}, {{p|Sentret}}, or {{p|Yanma}}.&lt;br /&gt;
* March 22, 2017: {{Shiny}} {{p|Magikarp}} became available, and by consequence Shiny {{p|Gyarados}} became available by evolution.&lt;br /&gt;
* July 22, 2017: [[Legendary Pokémon]] began to become available through [[Raid Battle]]s. {{p|Lugia}} was introduced immediately. {{p|Articuno}} was available from July 22 to July 31, {{p|Moltres}} from July 31 to August 7, and {{p|Zapdos}} from August 7 to August 14. From August 14 to August 31, Articuno, Zapdos, and Moltres were made simultaneously available.&lt;br /&gt;
* August 9, 2017: {{Shiny}} {{p|Pichu}} became hatchable, and {{Shiny}} {{p|Pikachu}} became available in {{wp|Yokohama}}. By consequence {{Shiny}} {{p|Raichu}} became available by evolution. They were released worldwide on August 14.&lt;br /&gt;
* August 12, 2017 Ditto became able to appear disguised as {{p|Pikachu}}.&lt;br /&gt;
* August 14, 2017: First [[Raid Battle]] including {{p|Mewtwo}} occured at Pokémon GO Stadium event.&lt;br /&gt;
* September 1, 2017: Raikou, Entei and Suicune are now avaliable through Raid Battles.&lt;br /&gt;
&lt;br /&gt;
====Limited availability====&lt;br /&gt;
{{p|Farfetch&#039;d}}, {{p|Kangaskhan}}, {{p|Mr. Mime}}, {{p|Tauros}}, and {{p|Heracross}} appear to be region-exclusive, currently only being found in Asia, Australia, Europe, North America, and Central/South America respectively. {{p|Corsola}} is also a region-exclusive Pokémon, appearing between {{wp|latitude}} 26° S and 31° N. During special events, some of these Pokémon have been made available in other regions.&lt;br /&gt;
&lt;br /&gt;
Some Legendary Pokémon have only been released for strictly limited periods. These include {{p|Articuno}}, {{p|Zapdos}}, and {{p|Moltres}}. Once their periods are up, there is no indication if or when they will be made available again.&lt;br /&gt;
&lt;br /&gt;
====Special availability====&lt;br /&gt;
The player may choose from the three [[Kanto]] [[starter Pokémon]] at the beginning of the game: {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}. If the player walks away from the starter Pokémon four times, {{p|Pikachu}} will also appear as a possible starter Pokémon. These Pokémon may also be found in the wild later on.&lt;br /&gt;
&lt;br /&gt;
While {{p|Eevee}}&#039;s evolution is normally random, it can be [[nickname]]d to force it to evolve into a specific Pokémon: &amp;quot;Sparky&amp;quot; for {{p|Jolteon}}, &amp;quot;Rainer&amp;quot; for {{p|Vaporeon}}, &amp;quot;Pyro&amp;quot; for {{p|Flareon}},&amp;lt;ref&amp;gt;https://www.reddit.com/r/pokemongo/comments/4t0cpo/psa_how_to_force_your_eevee_to_evolve_into_your/?st=iqo9zize&amp;amp;sh=66e8bdd1&amp;lt;/ref&amp;gt; &amp;quot;Sakura&amp;quot; for {{p|Espeon}}, and &amp;quot;Tamao&amp;quot; for {{p|Umbreon}}. These are the names of the [[Eevee brothers]] and the [[Kimono Girl]]s in the [[Pokémon anime]]. Each nickname can only influence evolution once per player.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View).&lt;br /&gt;
&lt;br /&gt;
The locations of PokéStops and Gyms are based on a selection of portals from the Niantic game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic.&lt;br /&gt;
&lt;br /&gt;
PokéStops allow players to obtain items and Eggs by spinning the Photo Disc. At Gyms, players can battle to weaken those belonging to opposing teams or strengthen those belonging to their own team; a player can earn {{OBP|Stardust|GO}} and [[PokéCoin]]s by holding onto Gyms. PokéStops are much more common than Gyms.&lt;br /&gt;
&lt;br /&gt;
Depending on where a player lives, PokéStops and Gyms may be very common or very sparse, tending to be more common in urban areas due to a higher population density resulting in more Ingress players in those areas. If there are no nearby PokéStops, the player can only obtain Poké Balls by leveling up or purchasing them with PokéCoins; if there are no nearby Gyms, the player can only obtain PokéCoins by purchasing them with real currency.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
[[File:GO Professors Assistants.png|300px|thumb|The Team Leaders, Candela, Blanche and Spark.]]&lt;br /&gt;
After the player reaches level 5, they can choose a team by tapping a Gym. There are three teams: Team Instinct (yellow) whose leader is Spark, Team Mystic (blue) whose leader is Blanche, and Team Valor (red) whose leader is Candela. A Gym can only be controlled by one team at a time. If a Gym is controlled by the player&#039;s team, they can train at it and add one of their own Pokémon to defend it. If a Gym is controlled by a rival team, the player can battle it to decrease its Prestige; when a Gym&#039;s Prestige reaches zero, any nearby player can claim it for their own team.&lt;br /&gt;
&lt;br /&gt;
Pokémon Appraisal, added in version 0.35.0 (labelled version 1.5.0 on the iOS App Store), has the chosen Team&#039;s leader detail a Pokémon&#039;s stats much like a [[stats judge]] in the core series. They describe how good the Pokémon would be in a battle, which of its three stats is its highest, and how good its stats are overall. They will also note if the Pokémon&#039;s height or weight is particularly far from the average listed in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Emblem&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Team&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Color&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Legendary bird&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Leader&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Instinct emblem.png|50px]]&lt;br /&gt;
| Instinct&lt;br /&gt;
| Yellow&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| Spark&lt;br /&gt;
| Hey! The name&#039;s Spark &amp;amp;mdash; the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Mystic emblem.png|50px]]&lt;br /&gt;
| Mystic&lt;br /&gt;
| Blue&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| Blanche&lt;br /&gt;
| I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Valor emblem.png|50px]]&lt;br /&gt;
| Valor&lt;br /&gt;
| Red&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| Candela&lt;br /&gt;
| I&#039;m Candela &amp;amp;mdash; Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[File:PokéCoin.png|thumb|100px|A PokéCoin]]&lt;br /&gt;
{{main|PokéCoin}}&lt;br /&gt;
PokéCoins are the in-app currency used in Pokémon GO. There are two ways of obtaining PokéCoins: the {{OBP|Gym|GO}} Defender bonus or by purchasing them with real money.&lt;br /&gt;
&lt;br /&gt;
To obtain the Defender bonus, the player must assign a Pokémon to defend a Gym that currently has less than six defenders. Upon their Pokémon being knocked out, the player will receive a number of coins based on how long their Pokémon defended a Gym. No more than 50 coins can be earned every day, no matter how many defenders are stationed at Gyms.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
====Key Items====&lt;br /&gt;
&amp;lt;!--Not called Key Items in-game, but equivalent to them in the core series games--&amp;gt;&lt;br /&gt;
The following items are in the player&#039;s [[Bag]] by default. They have no quantity and cannot be tossed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Camera.png|40px]]&lt;br /&gt;
| Camera&lt;br /&gt;
| カメラ&amp;lt;br&amp;gt;&#039;&#039;Camera&#039;&#039;&lt;br /&gt;
| When you encounter Pokémon in the wild, you can use your camera to photograph them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator Infinity.png|40px]]&lt;br /&gt;
| Egg Incubator ∞&lt;br /&gt;
| ムゲンふかそうち&amp;lt;br&amp;gt;&#039;&#039;Infinite Egg Incubator&#039;&#039;&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Unlimited use!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Standard items====&lt;br /&gt;
These items can be obtained by spinning the Photo Disc at [[PokéStop]]s or {{OBP|Gym|GO}}s, by leveling up, or by purchasing them from the shop (which methods are possible varies between items). The player also starts with several standard items in their Bag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| キズぐすり&amp;lt;br&amp;gt;&#039;&#039;Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A spray-type medicine that restores the HP of one Pokémon by 20 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| いいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Good Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A spray-type medicine that restores the HP of one Pokémon by 50 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| すごいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Amazing Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| A spray-type medicine that restores the HP of one Pokémon by 200 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| まんたんのくすり&amp;lt;br&amp;gt;&#039;&#039;Tank-Filling Medicine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| A spray-type medicine that completely restores all HP of a single Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| げんきのかけら&amp;lt;br&amp;gt;&#039;&#039;Vitality Fragment&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| げんきのかたまり&amp;lt;br&amp;gt;&#039;&#039;Vitality Clump&#039;&#039;&lt;br /&gt;
| Level 30&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| [[Lucky Egg]]&lt;br /&gt;
| しあわせタマゴ&amp;lt;br&amp;gt;&#039;&#039;Lucky Egg&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Incense.png|40px]]&lt;br /&gt;
| [[Incense]]&lt;br /&gt;
| おこう&amp;lt;br&amp;gt;&#039;&#039;Incense&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| モンスターボール&amp;lt;br&amp;gt;&#039;&#039;Monster Ball&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device for catching wild Pokémon. It&#039;s thrown like a ball, comfortably encapsulating its target.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| スーパーボール&amp;lt;br&amp;gt;&#039;&#039;Super Ball&#039;&#039;&lt;br /&gt;
| Level 12&lt;br /&gt;
| A high-performance Ball with a higher catch rate than a standard Poké Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| ハイパーボール&amp;lt;br&amp;gt;&#039;&#039;Hyper Ball&#039;&#039;&lt;br /&gt;
| Level 20&lt;br /&gt;
| An ultra-performance Ball with a higher catch rate than a Great Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| Lure Module&lt;br /&gt;
| ルアーモジュール&amp;lt;br&amp;gt;&#039;&#039;Lure Module&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A module that attracts Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| ズリのみ&amp;lt;br&amp;gt;&#039;&#039;Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 8&lt;br /&gt;
| Feed this to a Pokémon to make it easier to catch.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Nanab Berry.png|40px]]&lt;br /&gt;
| [[Nanab Berry]]&lt;br /&gt;
| ナナのみ&amp;lt;br/&amp;gt;&#039;&#039;Nana Fruit&#039;&#039;&lt;br /&gt;
| Level 4{{tt|*|Level 14 prior to June 20, 2017}}&lt;br /&gt;
| Feed this to a Pokémon to calm it down, making it less erratic.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Pinap Berry.png|40px]]&lt;br /&gt;
| [[Pinap Berry]]&lt;br /&gt;
| パイルのみ&amp;lt;br/&amp;gt;&#039;&#039;Pairu Fruit&#039;&#039;&lt;br /&gt;
| Level 18&lt;br /&gt;
| Feed this to a Pokémon to receive more Candy when you catch it.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Dragon Scale.png|40px]]&lt;br /&gt;
| [[Dragon Scale]]&lt;br /&gt;
| りゅうのウロコ&amp;lt;br/&amp;gt;&#039;&#039;Dragon Scale&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A scale that can make certain species of Pokémon evolve. It is very tough and inflexible.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO King&#039;s Rock.png|40px]]&lt;br /&gt;
| [[King&#039;s Rock]]&lt;br /&gt;
| おうじゃのしるし&amp;lt;br/&amp;gt;&#039;&#039;King&#039;s Symbol&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A rock that can make certain species of Pokémon evolve. It looks like a crown.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Metal Coat.png|40px]]&lt;br /&gt;
| [[Metal Coat]]&lt;br /&gt;
| メタルコート&amp;lt;br/&amp;gt;&#039;&#039;Metal Coat&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A coating that can make certain species of Pokémon evolve. It is a special metallic film.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Sun Stone.png|40px]]&lt;br /&gt;
| [[Sun Stone]]&lt;br /&gt;
| たいようのいし&amp;lt;br/&amp;gt;&#039;&#039;Sun Stone&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Up-Grade.png|40px]]&lt;br /&gt;
| [[Up-Grade]]&lt;br /&gt;
| アップグレード&amp;lt;br/&amp;gt;&#039;&#039;Upgrade&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A transparent device that can make certain species of Pokémon evolve. It was produced by [[Silph Co.]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| ふかそうち&amp;lt;br&amp;gt;&#039;&#039;Incubator&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Raid Pass.png|40px]]&lt;br /&gt;
| Raid Pass&lt;br /&gt;
| レイドパス&amp;lt;br&amp;gt;&#039;&#039;Raid Pass&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Pass to join a Raid Battle. You can get a free pass at Gyms once per day if you don&#039;t already have one.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Premium Raid Pass.png|40px]]&lt;br /&gt;
| Premium Raid Pass&lt;br /&gt;
| プレミアムレイドパス&amp;lt;br&amp;gt;&#039;&#039;Premium Raid Pass&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Premium Raid Pass to join a Raid Battle. You can use this pass anytime.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Legendary Raid Pass.png|40px]]&lt;br /&gt;
| EX Raid Pass&lt;br /&gt;
| EXレイドパス&amp;lt;br&amp;gt;&#039;&#039;EX Raid Pass&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| EX Raid Pass to join a field test for a special Raid Battle. You can use this pass only at the specified limited-time event.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Raid rewards====&lt;br /&gt;
These items can only be obtained as rewards for defeating a [[Raid Battle|Raid Boss]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Fast TM.png|40px]]&lt;br /&gt;
| [[TM|Fast TM]]&lt;br /&gt;
| わざマシンノーマル&amp;lt;br&amp;gt;&#039;&#039;Normal Move Machine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| This Technical Machine teaches the Pokémon a new Fast Attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Charged TM.png|40px]]&lt;br /&gt;
| [[TM|Charged TM]]&lt;br /&gt;
| わざマシンスペシャル&amp;lt;br&amp;gt;&#039;&#039;Special Move Machine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| This Technical Machine teaches the Pokémon a new Charged Attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Rare Candy.png|40px]]&lt;br /&gt;
| [[Rare Candy]]&lt;br /&gt;
| ふしぎなアメ&amp;lt;br&amp;gt;&#039;&#039;Mystery Candy&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A mysterious candy. When used on a Pokémon, it turns into the Pokémon&#039;s Candy.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Golden Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry|Golden Razz Berry]]&lt;br /&gt;
| きんのズリのみ&amp;lt;br&amp;gt;&#039;&#039;Gold Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| Feed this to Pokémon to make it easier to catch. Works better than Razz Berry.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Premier Ball.png|40px]]&lt;br /&gt;
| {{ball|Premier}}&lt;br /&gt;
| プレミアボール&amp;lt;br&amp;gt;&#039;&#039;Premier Ball&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| Premier Balls are used to catch Raid Bosses after defeating them.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
These are upgrades that increase the storage capacity of certain aspects of the game. They can be purchased with [[PokéCoin]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| [[Bag]] Upgrade&lt;br /&gt;
| パックアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pack Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| [[Pokémon Storage System|Pokémon Storage]] Upgrade&lt;br /&gt;
| ポケモンボックスアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pokémon Box Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Unavailable items====&lt;br /&gt;
These items are currently unavailable in game, although they are present in the game data.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Master Ball.png|40px]]&lt;br /&gt;
| [[Master Ball]]&lt;br /&gt;
| マスターボール&amp;lt;br&amp;gt;&#039;&#039;Master Ball&#039;&#039;&lt;br /&gt;
| Type of Poké Ball that can catch a wild Pokémon without fail.&amp;lt;!--no official description available--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience===&lt;br /&gt;
{{main|Experience#Pokémon GO|Experience → Pokémon GO}}&lt;br /&gt;
In Pokémon GO, the player earns experience (abbreviated XP), rather than the Pokémon. As the player gains experience they gain levels. Leveling up awards the player with items, and certain levels unlock particular items. After reaching level 5, the player can choose a team, which allows them to use {{OBP|Gym|GO}}s. As the player&#039;s level increases, their Pokémon are able to achieve a higher Combat Power as the player powers them up.&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
[[File:GO Egg 2 km.png|thumb|150px|A 2&amp;amp;nbsp;km egg in Pokémon GO (originally used for Eggs of all distances)]]&lt;br /&gt;
{{main|Pokémon Egg#Pokémon GO|Pokémon Egg → Pokémon GO}}&lt;br /&gt;
The player can obtain Eggs at [[PokéStop]]s. An Egg will hatch after traveling a certain distance while the Egg is in an incubator. Three Egg distances are possible: 2&amp;amp;nbsp;km, 5&amp;amp;nbsp;km, and 10&amp;amp;nbsp;km. Each species has a set Egg distance and can only hatch from Eggs with this distance.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Buddy===&lt;br /&gt;
[[File:Buddy Pokémon GO.png|thumb|150px|A Buddy Pokémon]]&lt;br /&gt;
{{main|Buddy Pokémon}}&lt;br /&gt;
By assigning a Buddy Pokémon, the player can receive additional Candies for that species of Pokémon as they walk. Depending on the species, the Buddy Pokémon will find 1 Candy every 1&amp;amp;nbsp;km, 3&amp;amp;nbsp;km or 5&amp;amp;nbsp;km walked. The player can only have a single Buddy Pokémon at once.&lt;br /&gt;
&lt;br /&gt;
===Medals===&lt;br /&gt;
{{main|Medal#Pokémon GO|Medal → Pokémon GO}}&lt;br /&gt;
The game has challenges that award [[Medal#Pokémon GO|medals]] upon completion. Medals can be viewed from a player&#039;s profile.&lt;br /&gt;
&lt;br /&gt;
===Daily bonuses===&lt;br /&gt;
Daily bonuses give the player extra rewards the first time they perform certain actions each day (local time). They were added to Pokémon GO in version 0.45.0 (labelled 1.15.0 on the {{wp|App Store (iOS)|iOS App Store}}), which was released on November 7, 2016. &lt;br /&gt;
&lt;br /&gt;
The first Pokémon the player catches each day earns the player a bonus 500 [[experience|XP]] and 600 {{OBP|Stardust|GO}}. If the player catches a Pokémon every day for 7 days in a row, they will earn a bonus of 2500 XP and 3000 Stardust.&lt;br /&gt;
&lt;br /&gt;
The first [[PokéStop]] or {{OBP|Gym|GO}} the player searches each day earns the player a bonus 500 [[experience|XP]] and extra items. If the player searches PokéStops or Gyms every day for 7 days in a row, they will earn a bonus of 2500 XP and even more items. The 7-day streak bonus is guaranteed to give the player an Evolution item (such as [[King&#039;s Rock]]).&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
{{main|PokéCoin#Shop|PokéCoin &amp;amp;rarr; Shop}}&lt;br /&gt;
In the Shop, the player can make two kinds of purchases. They can purchase PokéCoins for real money or they can purchase in-game items for PokéCoins.&lt;br /&gt;
&lt;br /&gt;
A number of the in-game items in the Shop can also be obtained by playing the game, but a few items are exclusive to the Shop: the Bag Upgrade, the Pokémon Storage Upgrade, and the Premium Raid Pass. The Shop also occasionally features limited-time &amp;quot;Box&amp;quot; deals (e.g., a Special Box) that include more than one kind of item.&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
Some of the music in Pokémon GO was composed by [[Junichi Masuda]]. The music as well as the sound effects can be turned off in the [[options#Pokémon GO|settings]] of the app.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
===iOS===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | In-game version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | App Store version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.1&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| July 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Added stability to Pokémon Trainer Club account log-in process&lt;br /&gt;
* Resolved issues causing crashes&lt;br /&gt;
* Fixed Google account scope&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| 1.0.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Fixes for Pokemon Trainer Club login&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| 1.0.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can be re-customized from the profile screen&lt;br /&gt;
* Adjusted battle damage calculation and some moves&#039;s damage values{{tt|*|Move damages actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints from nearby Pokémon screen&lt;br /&gt;
* Bug fixes during wild Pokémon encounters&lt;br /&gt;
* Updated Pokémon details UI&lt;br /&gt;
* Updated achievement medal art&lt;br /&gt;
* Minor text and map feature display issues fixed&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.1&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| August 1, 2016&lt;br /&gt;
| &lt;br /&gt;
* Performance improvement in Pokémon details and list screens.&lt;br /&gt;
* Correct link for app upgrade.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added dialog to remind Trainers to not play while traveling above a certain speed; Trainers must confirm they are not driving&lt;br /&gt;
* Improved the accuracy of curveball throws&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Fixed achievements showing incorrect icons&lt;br /&gt;
* Enabled the ability for Trainers to change their nickname one time&lt;br /&gt;
* Resolved issues with battery saver mode and re-enabled the feature&lt;br /&gt;
* Added visuals for Team Leaders Candela, Blanche, and Spark&lt;br /&gt;
* Enabled a variation of the Nearby Pokémon feature for a subset of users to test; changes in the Nearby Pokémon UI may occur&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| August 11, 2016&lt;br /&gt;
| &lt;br /&gt;
* Stability improvements&lt;br /&gt;
* No text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| 1.5.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| 1.7.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| 1.7.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| 1.9.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.2&lt;br /&gt;
| 1.11.2&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Fixed several audio issues.&lt;br /&gt;
* Decreased the evolution animation time.&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| 1.11.4&lt;br /&gt;
| October 14, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| 1.13.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| 1.13.4&lt;br /&gt;
| October 26, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| 1.15.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| 1.17.0&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| 1.19.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0&lt;br /&gt;
| 1.21.0&lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.2&lt;br /&gt;
| 1.21.2&lt;br /&gt;
| December 22, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO for Apple Watch&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| 1.23.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| 1.23.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| 1.25.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Integrated iOS wheelchair support for use with Apple Watch.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| 1.27.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.3&lt;br /&gt;
| 1.27.3&lt;br /&gt;
| February 27, 2017&lt;br /&gt;
|&lt;br /&gt;
* Performance fixes.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.4&lt;br /&gt;
| 1.27.4&lt;br /&gt;
| March 5, 2017&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.1&lt;br /&gt;
| 1.29.1&lt;br /&gt;
| March 22, 2017&lt;br /&gt;
|&lt;br /&gt;
* The 7-day ‘First PokéStop of the Day’ streak will now award a random Evolution item.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.61.0&lt;br /&gt;
| 1.31.0&lt;br /&gt;
| April 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Traditional Chinese language support.&lt;br /&gt;
* Updated the Pokémon collection screen scroll bar.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.1&lt;br /&gt;
| 1.33.1&lt;br /&gt;
| May 9, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Brazilian Portuguese language support.&lt;br /&gt;
* Tapping on a medal will now show your progress toward the next medal tier.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.4&lt;br /&gt;
| 1.33.4&lt;br /&gt;
| June 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.1&lt;br /&gt;
| 1.37.1&lt;br /&gt;
| June 20, 2017&lt;br /&gt;
| &lt;br /&gt;
* Gym features significantly updated to add the all-new motivation system.&lt;br /&gt;
* Added new Gym Badge feature.&lt;br /&gt;
* Added in-app and push notification system for Gyms.&lt;br /&gt;
* Added Raid Battles, a new cooperative gameplay experience.&lt;br /&gt;
* Added four new items available only by completing Raid Battles.&lt;br /&gt;
* Added Raids tab to Nearby screen.&lt;br /&gt;
* Added search functionality to Pokémon collection screen.&lt;br /&gt;
* Added visual indicator to unvisited PokéStops.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.2&lt;br /&gt;
| 1.37.2&lt;br /&gt;
| June 30, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.0&lt;br /&gt;
| 1.39.0&lt;br /&gt;
| July 18, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added icons to the Pokémon information screen to indicate how the Pokémon was caught.&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym after completing a Raid Battle.&lt;br /&gt;
* Added the ability for Trainers to send Berries to their Pokémon defending Gyms through the Pokémon info screen when they are not nearby. Motivation regained will be less effective through this method.&lt;br /&gt;
* Added the ability for Trainers to give Berries to Pokémon defending Gyms if their motivation meter is full.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality.&lt;br /&gt;
* Fixed an issue where Trainers were unable to complete Raid Battles started before time expired on the map view.&lt;br /&gt;
* Fixed an issue where Pokémon are not properly returned to their Trainer after defending a Gym.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.1&lt;br /&gt;
| 1.39.1&lt;br /&gt;
| July 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Spark has returned to appraise Pokémon for Team Instinct Trainers.&lt;br /&gt;
* Resolved a motivation decay bug impacting Pokémon with less than 3000 CP.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after consuming potions too quickly.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after all 6 Pokémon faint during a Raid Battle.&lt;br /&gt;
* Resolved an issue causing iPhone 6 devices to crash.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.73.1&lt;br /&gt;
| 1.43.1&lt;br /&gt;
| August 30, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym using the Pokémon GO Plus accessory.&lt;br /&gt;
* Added the ability to view the number of Trainers entered, and preparing, for a Raid Battle before using a Raid Pass.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality by allowing Trainers to search through their Pokémon’s moves using the @ character.&lt;br /&gt;
* Resolved a bug which caused the Raid Boss to always break free from the last Premier Ball.&lt;br /&gt;
* Resolved a bug that prevented Trainers from seeing they’d received double XP from Raid Battles when using a Lucky Egg.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Support added for Intel CPUs&lt;br /&gt;
* Works on devices running Android N (7.0)&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Increased server stability&lt;br /&gt;
* Resolved many issues causing crashes&lt;br /&gt;
* Pokémon Trainer Club login issues resolved&amp;lt;ref&amp;gt;https://www.facebook.com/PokemonGO/posts/927439090735983&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can now be re-customized from the Trainer profile screen&lt;br /&gt;
* Adjusted battle move damage values for some Pokémon{{tt|*|Actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints of nearby Pokémon&lt;br /&gt;
* Modified battle damage calculation&lt;br /&gt;
* Various bug fixes during wild Pokémon encounter&lt;br /&gt;
* Updated Pokémon details screen&lt;br /&gt;
* Updated achievement medal images&lt;br /&gt;
* Fixed issues with displaying certain map features&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added notice to remind Trainers to not play while traveling above a certain speed; Trainers have to indicate they aren&#039;t the driver&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Enabled ability for Trainers to change nickname one time&lt;br /&gt;
* Quick Start removed from settings&lt;br /&gt;
* Other fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
* Minor bot fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.1&lt;br /&gt;
| September 27, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.3&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Audio fixes&lt;br /&gt;
* Decreased the evolution animation time&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| October 25, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0 &lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Reduced the starting load time on Android devices.&lt;br /&gt;
* Resolved Android connectivity issues for the Pokémon GO Plus accessory.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching Evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.3&lt;br /&gt;
| February 27, 2017&lt;br /&gt;
|&lt;br /&gt;
* Performance improvements.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.4&lt;br /&gt;
| March 5, 2017&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.1&lt;br /&gt;
| March 22, 2017&lt;br /&gt;
|&lt;br /&gt;
* The 7-day ‘First PokéStop of the Day’ streak will now award a random Evolution item.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.2&lt;br /&gt;
| March 30, 2017&lt;br /&gt;
| &lt;br /&gt;
* Minor bug fixes.&amp;lt;ref&amp;gt;https://twitter.com/PokemonGoApp/status/847140011027910657&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.61.0&lt;br /&gt;
| April 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Traditional Chinese language support.&lt;br /&gt;
* Updated the Pokémon collection screen scroll bar.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.1&lt;br /&gt;
| May 9, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Brazilian Portuguese language support.&lt;br /&gt;
* Tapping on a medal will now show your progress toward the next medal tier.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.4&lt;br /&gt;
| June 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.1&lt;br /&gt;
| June 20, 2017&lt;br /&gt;
| &lt;br /&gt;
* Gym features significantly updated to add the all-new motivation system.&lt;br /&gt;
* Added new Gym Badge feature.&lt;br /&gt;
* Added in-app and push notification system for Gyms.&lt;br /&gt;
* Added Raid Battles, a new cooperative gameplay experience.&lt;br /&gt;
* Added four new items available only by completing Raid Battles.&lt;br /&gt;
* Added Raids tab to Nearby screen.&lt;br /&gt;
* Added search functionality to Pokémon collection screen.&lt;br /&gt;
* Added visual indicator to unvisited PokéStops.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.2&lt;br /&gt;
| June 30, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.0&lt;br /&gt;
| July 18, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added icons to the Pokémon information screen to indicate how the Pokémon was caught.&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym after completing a Raid Battle.&lt;br /&gt;
* Added the ability for Trainers to send Berries to their Pokémon defending Gyms through the Pokémon info screen when they are not nearby. Motivation regained will be less effective through this method.&lt;br /&gt;
* Added the ability for Trainers to give Berries to Pokémon defending Gyms if their motivation meter is full.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality.&lt;br /&gt;
* Fixed an issue where Trainers were unable to complete Raid Battles started before time expired on the map view.&lt;br /&gt;
* Fixed an issue where Pokémon are not properly returned to their Trainer after defending a Gym.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.1&lt;br /&gt;
| July 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Spark has returned to appraise Pokémon for Team Instinct Trainers.&lt;br /&gt;
* Resolved a motivation decay bug impacting Pokémon with less than 3000 CP.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after consuming potions too quickly.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after all 6 Pokémon faint during a Raid Battle.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.73.1&lt;br /&gt;
| August 30, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym using the Pokémon GO Plus accessory.&lt;br /&gt;
* Added the ability to view the number of Trainers entered, and preparing, for a Raid Battle before using a Raid Pass.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality by allowing Trainers to search through their Pokémon’s moves using the @ character.&lt;br /&gt;
* Resolved a bug which caused the Raid Boss to always break free from the last Premier Ball.&lt;br /&gt;
* Resolved a bug that prevented Trainers from seeing they’d received double XP from Raid Battles when using a Lucky Egg.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Pokémon GO requires an internet connection ({{wp|Wi-Fi}}, {{wp|3G}} or {{wp|4G}}) and GPS/location services. According to the official support site, the game can be played on:&amp;lt;ref&amp;gt;[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958248-Supported-devices Supported devices – Pokémon GO]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Android devices: {{wp|Android KitKat|Android 4.4}}+ ({{wp|Rooting (Android OS)|rooted}} devices are not supported), preferred resolution of 720×1280 pixels (not optimized for tablet)&lt;br /&gt;
* iOS devices: {{wp|iPhone 5}} and newer, {{wp|iOS 8}} and newer ({{wp|iOS jailbreaking|jailbroken}} devices are not supported)&lt;br /&gt;
** {{wp|Apple Watch}} support was added on December 22, 2016.&lt;br /&gt;
&lt;br /&gt;
However, the game is also playable on some iOS and Android devices that are not officially supported.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Pokémon GO currently has no connectivity with other Pokémon games. However, [[Junichi Masuda]] has stated that the developers plan to add connectivity with the [[Pokémon Sun and Moon|next entry]] in the [[core series]] Pokémon games.&amp;lt;ref&amp;gt;[https://youtu.be/qqbsdqjgj-k?t=29m16s Pokémon GO - Demonstration - Nintendo E3 2016 (YouTube)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://web.archive.org/web/20160715175300/http://www.pokemon.com/us/pokemon-news/news-from-the-pokemon-go-announcement/ News From the Pokémon GO Announcement - Pokemon.com (archived July 15, 2016)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Partnerships==&lt;br /&gt;
{{incomplete|section|Partnerships in Japan, Big Heritage partnership}}&lt;br /&gt;
Due to the popularity of Pokémon GO, the game has partnered with several other companies to offer special promotions. These partnerships often involve sponsored locations, wherein stores affiliated with the partner company become [[PokéStop]]s and {{OBP|Gym|GO}}s; sponsored locations do not appear in the game for players under the age of 13.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Starbucks}} in the United States. Starting December 8, 2016, 7,800 company-operated Starbucks stores in the United States have been made into PokéStops and Gyms. Additionally, Starbucks is selling a special-edition Pokémon GO Frappuccino as part of this partnership; the Pokémon GO Frappuccino starts with a Vanilla Bean {{wp|Frappuccino}} blended beverage and raspberry syrup blended with freeze-dried whole blackberries and topped with whipped cream.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Sprint Corporation|Sprint}} in the United States. Starting December 7, 2016, 10,500 Sprint, {{wp|Boost Mobile}}, and Sprint at {{wp|RadioShack|Radioshack}} stores in the United States are becoming PokéStops and Gyms. Sprint locations also feature in-store charging stations to allow Pokémon GO players to charge their devices.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Jio|Reliance Jio Infocomm}} (which operates under the name Jio) in India. Starting December 13, 2016, nearly 3,000 Jio stores (thousands of {{wp|Reliance Digital}} stores according to Jio&#039;s press release) and select partner premises in India will become PokéStops or Gyms in the Pokémon GO, as well as offering charging stations for players. On Jio&#039;s social messaging app, JioChat, Pokémon players have access to an exclusive Pokémon GO channel to allow them to collaborate and be part of a community of players with daily tips, contests, clues, and special events. During Jio&#039;s &amp;quot;Happy New Year&amp;quot; offer, Jio {{wp|Subscriber identity module|SIM}} customers will be able to download and play Pokémon GO without incurring data charges, like any other apps and content, until March 31, 2017.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Unibail-Rodamco}} shopping malls across Europe. Starting on February 18, 2017 new PokéStops and Gyms across 58 shopping and destination centers in ten European countries were added. An average of a dozen new PokéStops and Gyms were added to public spaces, social hubs, and public art at each of the destination centers.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The game was conceived by John Hanke after the development of Niantic&#039;s Ingress. It was decided that a game based on Pokémon would be a good choice, due to its focus on collecting the titular creatures. Hanke brought the idea to the Pokémon Company and talked with Mr. Isihara. Development began. Junichi Masuda worked with Niantic on the game&#039;s development.&amp;lt;ref&amp;gt;&#039;&#039;Game Informer #81: Pokénomenon&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An Ingress Report released on September 10, 2015, the day of the game&#039;s announcement, stated that a closed beta would occur during Northern Hemisphere winter 2015 and that the game would be released in early 2016.&amp;lt;ref name=&amp;quot;IngressReport&amp;quot;&amp;gt;[https://youtu.be/HMsM1nzWiYw?t=2m22s INGRESS REPORT - Begin New Journey - Raw Feed September 10 2015]&amp;lt;/ref&amp;gt; However, no beta testing occurred during 2015.&amp;lt;ref&amp;gt;[https://archive.is/0noAj Pokémon GO - Pokemon.com (archived February 7, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/info/2016/01/160108_at01.html 『Pokémon GO』のベータテストについて ｜ポケットモンスターオフィシャルサイト]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Field tests were held in Japan, Australia, New Zealand, and the United States prior to the game&#039;s public release. Selected applicants were given the opportunity to test the game.&lt;br /&gt;
* Japan: held from March 29 to June 30, 2016, announced on March 3, 2016&amp;lt;ref&amp;gt;[https://archive.is/5731W Pokémon GO - Pokemon.com (archived March 3, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest/ Pokémon GO field testing will begin in Japan - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Australia and New Zealand: held from April 25 to June 30, 2016, announced on April 7, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-au-nz/ Pokémon GO field testing expands to Australia and New Zealand - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* United States: held from May 25 to June 30, 2016, announced on May 16, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-us/ Pokémon GO field testing expands to the United States - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A session at the {{wp|Game Developers Conference}} featuring the game [[n:Pokémon GO to be discussed at Game Developers Conference|was intended to be held]] by Niantic CEO John Hanke on March 14, 2016, but was later cancelled due to Niantic preparing the game for beta testing and launch.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/news/archive/2016/03/03/pokemon-go-gdc-presentation-canceled.aspx Pokémon Go GDC Presentation Canceled - www.GameInformer.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
Unlike previous Pokémon games for mobile devices, Pokémon GO was released on a staggered schedule, releasing initially to only to a few select countries. After its initial release on July 6, 2016, additional releases [[n:Niantic puts Pokémon GO&#039;s international rollout on hold|were put on hold]] due to server issues, but resumed on July 13, 2016, with the app&#039;s [[n:Pokémon GO now available in Germany|release in Germany]]. France was supposed to receive the app alongside other European countries, but the official release in the country was postponed due to the {{wp|2016 Nice attack}}.&amp;lt;ref&amp;gt;[http://fr.ign.com/pokemon-go-iphone/15934/news/pokemon-go-the-pokemon-company-confirme-le-report-francais Pokémon GO : The Pokémon Company confirme le report français]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, Pokémon GO has been released in all countries with access to the iOS App Store or Google Play Store, except for {{pmin|Russia}}, Ukraine, Belarus, Moldova, Azerbaijan, Armenia, {{pmin|Turkey}}, {{pmin|the Arab world|Saudi Arabia}}, {{pmin|the Arab world|Yemen}}, {{pmin|Greater China|mainland China}}, {{pmin|the Arab world|Tunisia}}, {{pmin|the Arab world|Algeria}}, Mali, Senegal, Nigeria, Cameroon, the Congo, Angola, and Zimbabwe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Locations&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; rowspan=&amp;quot;2&amp;quot; | July 6, 2016&lt;br /&gt;
| {{pmin|Australia}}, {{pmin|New Zealand}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{pmin|the United States|United States}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 13, 2016&lt;br /&gt;
| {{pmin|Germany}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 14, 2016&lt;br /&gt;
| {{pmin|the United Kingdom|United Kingdom}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 15, 2016&lt;br /&gt;
| {{pmin|Italy}}, {{pmin|Portugal}}, {{pmin|Spain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 16, 2016&lt;br /&gt;
| Austria, {{pmin|Belgium}}, {{pmin|Bulgaria}}, Croatia, Cyprus, {{pmin|the Czech Republic|Czech Republic}}, {{pmin|Denmark}}, Estonia, {{pmin|Finland}}, {{pmin|Greece}}, Greenland, Hungary, {{pmin|Iceland}}, {{pmin|Ireland}}, Latvia, Liechtenstein, {{pmin|Lithuania}}, Luxembourg, Malta, {{pmin|the Netherlands|Netherlands}}, {{pmin|Norway}}, {{pmin|Poland}}, {{pmin|Romania}}, Slovakia, Slovenia, {{pmin|Sweden}}, Switzerland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 17, 2016&lt;br /&gt;
| {{pmin|Canada}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 19, 2016&lt;br /&gt;
| Puerto Rico&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 22, 2016&lt;br /&gt;
| Japan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 24, 2016&lt;br /&gt;
| {{pmin|France}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 25, 2016&lt;br /&gt;
| {{pmin|Greater China|Hong Kong}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 3, 2016&lt;br /&gt;
| Anguilla, Antigua and Barbuda, {{pmin|Latin America|Argentina}}, Bahamas, Barbados, Belize, Bermuda, {{pmin|Latin America|Bolivia}}, {{pmin|Brazil}}, British Virgin Islands, Cayman Islands, {{pmin|Latin America|Chile}}, {{pmin|Latin America|Colombia}}, {{pmin|Latin America|Costa Rica}}, Dominica, {{pmin|Latin America|Dominican Republic}}, {{pmin|Latin America|Ecuador}}, {{pmin|Latin America|El Salvador}}, Grenada, {{pmin|Latin America|Guatemala}}, Guyana, Haiti, {{pmin|Latin America|Honduras}}, Jamaica, {{pmin|Latin America|Mexico}}, Montserrat, {{pmin|Latin America|Nicaragua}}, {{pmin|Latin America|Panama}}, {{pmin|Latin America|Paraguay}}, {{pmin|Latin America|Peru}}, St. Kitts and Nevis, St. Lucia, St. Vincent and the Grenadines, Suriname, Trinidad and Tobago, {{pmin|Latin America|Uruguay}}, {{pmin|Latin America|Venezuela}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 5, 2016&amp;lt;br&amp;gt;August 6, 2016&lt;br /&gt;
| Aruba, Brunei, Cambodia, Curaçao, Fiji, {{pmin|Indonesia}}, Laos, {{pmin|Malaysia}}, Federated States of Micronesia, Palau, Papua New Guinea, {{pmin|the Philippines|Philippines}}, {{pmin|Singapore}}, Sint Maarten, Solomon Islands, {{pmin|Greater China|Taiwan}}, {{pmin|Thailand}}, Turks and Caicos Islands, {{pmin|Vietnam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 30, 2016&lt;br /&gt;
| Albania, Bosnia and Herzegovina, {{pmin|Greater China|Macau}}, Macedonia, {{pmin|Serbia}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 1, 2016&lt;br /&gt;
| Kazakhstan, Kyrgyzstan, Mongolia, Tajikistan, Turkmenistan, Uzbekistan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 4, 2016&amp;lt;br&amp;gt;October 5, 2016&lt;br /&gt;
| Benin, Botswana, Burkina Faso, Chad, Cape Verde, Cote d&#039;Ivoire, Egypt, Gabon, Gambia, Guinea-Bissau, Ghana, Kenya, Liberia, Madagascar, Malawi, Mauritania, Mauritius, Morocco, Mozambique, Namibia, Niger, Rwanda, Sao Tome and Principe, Seychelles, Sierra Leone, South Africa, Swaziland, Tanzania, Togo, Uganda, Zambia&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 18, 2016&lt;br /&gt;
| {{pmin|the Arab world|Bahrain}}, {{pmin|Israel}}, {{pmin|the Arab world|Jordan}}, {{pmin|the Arab world|Kuwait}}, {{pmin|the Arab world|Lebanon}}, {{pmin|the Arab world|Oman}}, {{pmin|the Arab world|Qatar}}, {{pmin|the Arab world|United Arab Emirates}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 14, 2016&lt;br /&gt;
| {{pmin|South Asia|Bangladesh}}, {{pmin|South Asia|Bhutan}}, {{pmin|South Asia|India}}, {{pmin|South Asia|Nepal}}, {{pmin|South Asia|Pakistan}}, {{pmin|South Asia|Sri Lanka}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 24, 2017&lt;br /&gt;
| {{pmin|South Korea}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| TBA{{tt|*|Nintendo and TPCi still state that it will be released in 2016}}&lt;br /&gt;
| {{pmin|Russia}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon GO icon.png|Icon&lt;br /&gt;
File:Pokémon GO Safety Screen.png|Load Screen Original&lt;br /&gt;
File:Pokémon GO Safety Screen 2.png|Load Screen Halloween 2016&lt;br /&gt;
File:Pokémon GO Safety Screen 3.png|Load Screen Christmas 2016&lt;br /&gt;
File:Pokémon GO Safety Screen 4.png|Load Screen New Year 2017&lt;br /&gt;
File:Pokémon GO Safety Screen 5.png|Load Screen April 2017&lt;br /&gt;
File:Pokémon GO Safety Screen 6.png|Load Screen June 2017&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only Pokémon game to have the word &amp;quot;Pokémon&amp;quot; spelled in Latin letters in its Japanese name.&lt;br /&gt;
* Pokémon GO has been banned in Iran&amp;lt;ref&amp;gt;[http://www.bbc.com/news/world-middle-east-36989526 Pokemon Go banned by Iranian authorities over &#039;security&#039; | BBC]&amp;lt;/ref&amp;gt; and Mainland China&amp;lt;ref&amp;gt;[https://www.forbes.com/sites/erikkain/2017/01/10/pokemon-go-isnt-coming-to-china-any-time-soon Pokémon Go banned by China authorities over &#039;safety&#039; and &#039;security&#039; | Forbes]&amp;lt;/ref&amp;gt; due to security concerns. However, some Iranians are still playing the game publicly regardless.&amp;lt;ref&amp;gt;[https://www.yahoo.com/tech/iranians-hunt-pokemon-despite-ban-071914210.html Iranians hunt Pokemon despite ban | Yahoo]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{night color}}|bordercolor={{blue color light}}|textcolor=fff&lt;br /&gt;
|ja={{tt|Pokémon|ポケモン}} GO&lt;br /&gt;
|zh_yue=Pokémon GO&lt;br /&gt;
|zh_cmn=Pokémon GO&lt;br /&gt;
|fr=Pokémon GO&lt;br /&gt;
|de=Pokémon GO&lt;br /&gt;
|it=Pokémon GO&lt;br /&gt;
|ko={{tt|Pokémon|포켓몬}} GO&lt;br /&gt;
|pt_br=Pokémon GO&lt;br /&gt;
|es=Pokémon GO&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of moves in Pokémon GO]]&lt;br /&gt;
* [[List of Pokémon by base stats (Pokémon GO)]]&lt;br /&gt;
* [[Google Maps: Pokémon Challenge]]&lt;br /&gt;
* {{Appendix|Pokémon GO Player&#039;s Guide}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemongo.com/ Offical website]&lt;br /&gt;
* [https://www.facebook.com/PokemonGO/ Offical Facebook page]&lt;br /&gt;
* [https://twitter.com/PokemonGoApp Offical Twitter account]&lt;br /&gt;
* [https://www.instagram.com/pokemongoapp/ Offical Instagram account]&lt;br /&gt;
* [https://www.youtube.com/c/pokemongo Offical YouTube channel]&lt;br /&gt;
* [https://plus.google.com/+PokemonGo Offical Google+ page]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=2sj2iQyBTQs Official teaser]&lt;br /&gt;
* [https://www.youtube.com/watch?v=SWtDeeXtMZM Official trailer]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tUlX77BKLyY Pokémon GO announcement press conference]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Other games}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO|*]]&lt;br /&gt;
[[Category:Mobile games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon GO]]&lt;br /&gt;
[[fr:Pokémon GO]]&lt;br /&gt;
[[it:Pokémon GO]]&lt;br /&gt;
[[ja:Pokémon GO]]&lt;br /&gt;
[[pl:Pokémon GO]]&lt;br /&gt;
[[zh:Pokémon GO]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2695344</id>
		<title>Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2695344"/>
		<updated>2017-09-27T17:23:29Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Standard items */ Added official Japanese translation and English description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|song|Pokémon Go! (song)}}&lt;br /&gt;
{{incomplete|needs=Details on [https://support.pokemongo.nianticlabs.com/hc/en-us/articles/115000268888-Pokémon-GO-on-Apple-Watch Pokémon GO for Apple Watch]}}&lt;br /&gt;
{{Infobox game|colorscheme=night|bordercolorscheme=blue&lt;br /&gt;
|name={{color|FFF|Pokémon GO}}&lt;br /&gt;
|jname={{color|FFF|Pokémon GO}}&lt;br /&gt;
|boxart=Pokemon Go Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Pokémon GO logo&lt;br /&gt;
|category=Real-world adventure&amp;lt;br&amp;gt;{{wp|Location-based game}}&lt;br /&gt;
|players=1+&lt;br /&gt;
|link_method=N/A&lt;br /&gt;
|platform={{wp|iOS}}, {{wp|Android (operating system)|Android}}&lt;br /&gt;
|gen_series=[[Generation VI]] miscellaneous&lt;br /&gt;
|release_date_ja=March 29, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 22, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=May 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=April 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_eu=July 13, 2016&lt;br /&gt;
|release_date_kr=January 24, 2017&lt;br /&gt;
|release_date_hk=July 25, 2016&lt;br /&gt;
|release_date_tw=August 6, 2016&lt;br /&gt;
|publisher=[[Niantic]], Inc.&lt;br /&gt;
|developer=[[Niantic]], Inc.&lt;br /&gt;
|cero=N/A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=PG&lt;br /&gt;
|grb=3&lt;br /&gt;
|website_ja=[http://www.pokemongo.jp/ Official site (TPC)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/ja/ Official site (Niantic)]&lt;br /&gt;
|website_en=[http://www.pokemongo.com/ Official site (TPCi)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/en/ Official site (Niantic)]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-go/ Pokémon.com]&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon GO&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|Pokémon GO|ポケモン　ゴー}}}}&#039;&#039;&#039;) is a multiplayer, location-based, {{wp|augmented reality}} Pokémon game for {{wp|iOS}} and {{wp|Android (operating system)|Android}}. The game results from a collaboration between [[The Pokémon Company]], [[Nintendo]], and [[Niantic]], Inc., and is {{wp|Freemium|free to download}} with in-app purchases. It was released in most markets with access to the iOS App Store or Google Play Store on a staggered schedule starting on July 6, 2016.&lt;br /&gt;
&lt;br /&gt;
The game was announced at a press conference in Japan on September 10, 2015. Field tests for Pokémon GO were held from March 29, 2016 through June 30, 2016.&lt;br /&gt;
&lt;br /&gt;
The game is compatible with the [[Pokémon GO Plus]], a {{wp|Bluetooth}} device that allows players to enjoy elements of the game without looking at their phone. Compatibility with the {{wp|Apple Watch}} was added in an update on December 22, 2016.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;i&amp;gt;Venusaur, Charizard, Blastoise, Pikachu, and many other Pokémon have been discovered on planet Earth!&lt;br /&gt;
&lt;br /&gt;
Now’s your chance to discover and capture the Pokémon all around you—so get your shoes on, step outside, and explore the world. You’ll join one of three teams and battle for the prestige and ownership of Gyms with your Pokémon at your side.&lt;br /&gt;
&lt;br /&gt;
Pokémon are out there, and you need to find them. As you walk around a neighborhood, your smartphone will vibrate when there’s a Pokémon nearby. Take aim and throw a Poké Ball… You’ll have to stay alert, or it might get away!&lt;br /&gt;
&lt;br /&gt;
Search far and wide for Pokémon and items&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon appear near their native environment—look for Water-type Pokémon by lakes and oceans. Visit PokéStops, found at interesting places like museums, art installations, historical markers, and monuments, to stock up on Poké Balls and helpful items.&lt;br /&gt;
&lt;br /&gt;
Catching, hatching, evolving, and more&lt;br /&gt;
&lt;br /&gt;
As you level up, you’ll be able to catch more-powerful Pokémon to complete your Pokédex. You can add to your collection by hatching Pokémon Eggs based on the distances you walk. Help your Pokémon evolve by catching many of the same kind.&lt;br /&gt;
&lt;br /&gt;
Take on Gym battles and defend your Gym&lt;br /&gt;
&lt;br /&gt;
As your Charmander evolves to Charmeleon and then Charizard, you can battle together to defeat a Gym and assign your Pokémon to defend it against all comers.&lt;br /&gt;
&lt;br /&gt;
It’s time to get moving—your real-life adventures await!&lt;br /&gt;
&lt;br /&gt;
Note: This app is free-to-play and is optimized for smartphones, not tablets.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:GO Guide Catch 3.png|thumb|200px|Encountering a wild Rattata, with AR mode disabled (Prior to 0.55.0 version)]]&lt;br /&gt;
In the game, [[wild Pokémon]] appear on a map of the real world, with the player moving in the game by travelling in the real world. When a Pokémon is nearby, the player&#039;s phone vibrates. The player can encounter a nearby Pokémon by tapping it in the Map View. Different kinds of Pokémon will appear in different environments; for example, {{type|Water}} Pokémon are more common near water. The player is assisted by [[Professor Willow]] throughout the game. Players can login using a [[Pokémon Trainer Club]] account or a Google account.&lt;br /&gt;
&lt;br /&gt;
In a wild encounter, the player attempts to capture a wild Pokémon in a [[Poké Ball]] before it runs away. Unlike in the [[core series]] games, these encounters do not involve battle. At higher levels, the player can use [[Razz Berry|Razz Berries]] to make wild Pokémon easier to catch or use more powerful Poké Balls like {{ball|Great}}s and {{ball|Ultra}}. While holding a press on a Poké Ball, a ring will appear around the Pokémon. This ring shrinks over time; once it reaches its smallest size it immediately returns to full size and the cycle repeats. If the Poké Ball is thrown while the ring is very small, the capture is more likely to be successful.&lt;br /&gt;
&lt;br /&gt;
The game can be played as an {{wp|augmented reality}} (AR) game, so that in wild encounters and Gym battles the Pokémon appear to be in the real world when looking at the smart device&#039;s screen. However, it is also possible to disable this functionality, which saves battery power and is necessary on some devices which do not support AR.&lt;br /&gt;
&lt;br /&gt;
Catching and hatching Pokémon earns the player [[Candy]], which can be spent to [[evolution|evolve]] or [[Power Up]] Pokémon. Each evolutionary family has its own type of Candy, so in order to evolve a Pokémon the player needs to catch a number of Pokémon from that same evolutionary family. If a player wants to get rid of a Pokémon, they can transfer it to Professor Willow, who will permanently keep the Pokémon but give 1 Candy in return. Catching and hatching Pokémon also earns the player {{OBP|Stardust|GO}}, which also needs to be expended to [[Power Up]] Pokémon; unlike Candy, there is only one type of Stardust for all Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View). Players can obtain items and {{pkmn|Egg}}s by visiting PokéStops, whereas players fight for control of Gyms.&lt;br /&gt;
&lt;br /&gt;
Players can customize their appearance, such as clothing and accessories, which can be shown to other players. [[Pokémon Trainer]]s collect XP from performing various actions, such as catching Pokémon, which allows them to increase their Trainer [[level]]. Leveling up rewards the player with items, and some levels unlock features of the game. Wild Pokémon encountered by Trainers at higher levels are more likely to have higher CP. The maximum number of times an individual Pokémon can be [[Power Up|Powered Up]] increases with the Trainer&#039;s level.&lt;br /&gt;
&lt;br /&gt;
[[PokéCoin]]s can be obtained in-game or via in-app purchases with real money. They can be traded for extra items and other enhancements.&lt;br /&gt;
&lt;br /&gt;
===Available Pokémon===&lt;br /&gt;
Only Pokémon introduced in [[Generation]]s {{gen|I}} and {{gen|II}} are available in the game. All obtainable Generation I and II Pokémon (including evolved Pokémon) can be found in the wild, except [[baby Pokémon]], Pokémon that require an item to evolve into, and [[Legendary Pokémon]]. [[Baby Pokémon]] can only be hatched. Currently, only {{p|Smeargle}}, {{p|Delibird}}, {{p|Ho-Oh}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, and [[Mythical Pokémon]] are not or have not been obtainable in the game. {{p|Mewtwo}} was previously available for a limited time.&lt;br /&gt;
&lt;br /&gt;
When the game was initially released, only Generation I Pokémon were available. The game has gradually updated to include previously unavailable Pokémon, primarily those from a later generation.&lt;br /&gt;
* November 23, 2016: {{p|Ditto}} became available, appearing disguised as {{p|Pidgey}}, {{p|Rattata}}, {{p|Zubat}}, or {{p|Magikarp}}.&lt;br /&gt;
* December 12, 2016: Generation II [[baby Pokémon]] became available, exclusively from {{pkmn|Eggs}} (specifically, {{p|Pichu}}, {{p|Cleffa}}, {{p|Igglybuff}}, {{p|Togepi}}, {{p|Smoochum}}, {{p|Elekid}}, and {{p|Magby}}). {{p|Togetic}} also became available by consequence by evolving Togepi.&lt;br /&gt;
* February 16, 2017: most remaining [[Generation II]] Pokémon became available. This included allowing [[Generation I]] Pokémon that have [[Generation II]] [[List of Pokémon with cross-generational evolutions|cross-generational evolutions]] to evolve into those Pokémon and {{p|Togetic}} now appearing in the wild. {{p|Ditto}} also became able to appear disguised as {{p|Hoothoot}}, {{p|Sentret}}, or {{p|Yanma}}.&lt;br /&gt;
* March 22, 2017: {{Shiny}} {{p|Magikarp}} became available, and by consequence Shiny {{p|Gyarados}} became available by evolution.&lt;br /&gt;
* July 22, 2017: [[Legendary Pokémon]] began to become available through [[Raid Battle]]s. {{p|Lugia}} was introduced immediately. {{p|Articuno}} was available from July 22 to July 31, {{p|Moltres}} from July 31 to August 7, and {{p|Zapdos}} from August 7 to August 14. From August 14 to August 31, Articuno, Zapdos, and Moltres were made simultaneously available.&lt;br /&gt;
* August 9, 2017: {{Shiny}} {{p|Pichu}} became hatchable, and {{Shiny}} {{p|Pikachu}} became available in {{wp|Yokohama}}. By consequence {{Shiny}} {{p|Raichu}} became available by evolution. They were released worldwide on August 14.&lt;br /&gt;
* August 12, 2017 Ditto became able to appear disguised as {{p|Pikachu}}.&lt;br /&gt;
* August 14, 2017: First [[Raid Battle]] including {{p|Mewtwo}} occured at Pokémon GO Stadium event.&lt;br /&gt;
* September 1, 2017: Raikou, Entei and Suicune are now avaliable through Raid Battles.&lt;br /&gt;
&lt;br /&gt;
====Limited availability====&lt;br /&gt;
{{p|Farfetch&#039;d}}, {{p|Kangaskhan}}, {{p|Mr. Mime}}, {{p|Tauros}}, and {{p|Heracross}} appear to be region-exclusive, currently only being found in Asia, Australia, Europe, North America, and Central/South America respectively. {{p|Corsola}} is also a region-exclusive Pokémon, appearing between {{wp|latitude}} 26° S and 31° N. During special events, some of these Pokémon have been made available in other regions.&lt;br /&gt;
&lt;br /&gt;
Some Legendary Pokémon have only been released for strictly limited periods. These include {{p|Articuno}}, {{p|Zapdos}}, and {{p|Moltres}}. Once their periods are up, there is no indication if or when they will be made available again.&lt;br /&gt;
&lt;br /&gt;
====Special availability====&lt;br /&gt;
The player may choose from the three [[Kanto]] [[starter Pokémon]] at the beginning of the game: {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}. If the player walks away from the starter Pokémon four times, {{p|Pikachu}} will also appear as a possible starter Pokémon. These Pokémon may also be found in the wild later on.&lt;br /&gt;
&lt;br /&gt;
While {{p|Eevee}}&#039;s evolution is normally random, it can be [[nickname]]d to force it to evolve into a specific Pokémon: &amp;quot;Sparky&amp;quot; for {{p|Jolteon}}, &amp;quot;Rainer&amp;quot; for {{p|Vaporeon}}, &amp;quot;Pyro&amp;quot; for {{p|Flareon}},&amp;lt;ref&amp;gt;https://www.reddit.com/r/pokemongo/comments/4t0cpo/psa_how_to_force_your_eevee_to_evolve_into_your/?st=iqo9zize&amp;amp;sh=66e8bdd1&amp;lt;/ref&amp;gt; &amp;quot;Sakura&amp;quot; for {{p|Espeon}}, and &amp;quot;Tamao&amp;quot; for {{p|Umbreon}}. These are the names of the [[Eevee brothers]] and the [[Kimono Girl]]s in the [[Pokémon anime]]. Each nickname can only influence evolution once per player.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View).&lt;br /&gt;
&lt;br /&gt;
The locations of PokéStops and Gyms are based on a selection of portals from the Niantic game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic.&lt;br /&gt;
&lt;br /&gt;
PokéStops allow players to obtain items and Eggs by spinning the Photo Disc. At Gyms, players can battle to weaken those belonging to opposing teams or strengthen those belonging to their own team; a player can earn {{OBP|Stardust|GO}} and [[PokéCoin]]s by holding onto Gyms. PokéStops are much more common than Gyms.&lt;br /&gt;
&lt;br /&gt;
Depending on where a player lives, PokéStops and Gyms may be very common or very sparse, tending to be more common in urban areas due to a higher population density resulting in more Ingress players in those areas. If there are no nearby PokéStops, the player can only obtain Poké Balls by leveling up or purchasing them with PokéCoins; if there are no nearby Gyms, the player can only obtain PokéCoins by purchasing them with real currency.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
[[File:GO Professors Assistants.png|300px|thumb|The Team Leaders, Candela, Blanche and Spark.]]&lt;br /&gt;
After the player reaches level 5, they can choose a team by tapping a Gym. There are three teams: Team Instinct (yellow) whose leader is Spark, Team Mystic (blue) whose leader is Blanche, and Team Valor (red) whose leader is Candela. A Gym can only be controlled by one team at a time. If a Gym is controlled by the player&#039;s team, they can train at it and add one of their own Pokémon to defend it. If a Gym is controlled by a rival team, the player can battle it to decrease its Prestige; when a Gym&#039;s Prestige reaches zero, any nearby player can claim it for their own team.&lt;br /&gt;
&lt;br /&gt;
Pokémon Appraisal, added in version 0.35.0 (labelled version 1.5.0 on the iOS App Store), has the chosen Team&#039;s leader detail a Pokémon&#039;s stats much like a [[stats judge]] in the core series. They describe how good the Pokémon would be in a battle, which of its three stats is its highest, and how good its stats are overall. They will also note if the Pokémon&#039;s height or weight is particularly far from the average listed in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Emblem&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Team&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Color&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Legendary bird&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Leader&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Instinct emblem.png|50px]]&lt;br /&gt;
| Instinct&lt;br /&gt;
| Yellow&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| Spark&lt;br /&gt;
| Hey! The name&#039;s Spark &amp;amp;mdash; the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Mystic emblem.png|50px]]&lt;br /&gt;
| Mystic&lt;br /&gt;
| Blue&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| Blanche&lt;br /&gt;
| I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Valor emblem.png|50px]]&lt;br /&gt;
| Valor&lt;br /&gt;
| Red&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| Candela&lt;br /&gt;
| I&#039;m Candela &amp;amp;mdash; Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[File:PokéCoin.png|thumb|100px|A PokéCoin]]&lt;br /&gt;
{{main|PokéCoin}}&lt;br /&gt;
PokéCoins are the in-app currency used in Pokémon GO. There are two ways of obtaining PokéCoins: the {{OBP|Gym|GO}} Defender bonus or by purchasing them with real money.&lt;br /&gt;
&lt;br /&gt;
To obtain the Defender bonus, the player must assign a Pokémon to defend a Gym that currently has less than six defenders. Upon their Pokémon being knocked out, the player will receive a number of coins based on how long their Pokémon defended a Gym. No more than 50 coins can be earned every day, no matter how many defenders are stationed at Gyms.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
====Key Items====&lt;br /&gt;
&amp;lt;!--Not called Key Items in-game, but equivalent to them in the core series games--&amp;gt;&lt;br /&gt;
The following items are in the player&#039;s [[Bag]] by default. They have no quantity and cannot be tossed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Camera.png|40px]]&lt;br /&gt;
| Camera&lt;br /&gt;
| カメラ&amp;lt;br&amp;gt;&#039;&#039;Camera&#039;&#039;&lt;br /&gt;
| When you encounter Pokémon in the wild, you can use your camera to photograph them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator Infinity.png|40px]]&lt;br /&gt;
| Egg Incubator ∞&lt;br /&gt;
| ムゲンふかそうち&amp;lt;br&amp;gt;&#039;&#039;Infinite Egg Incubator&#039;&#039;&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Unlimited use!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Standard items====&lt;br /&gt;
These items can be obtained by spinning the Photo Disc at [[PokéStop]]s or {{OBP|Gym|GO}}s, by leveling up, or by purchasing them from the shop (which methods are possible varies between items). The player also starts with several standard items in their Bag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| キズぐすり&amp;lt;br&amp;gt;&#039;&#039;Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 20 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| いいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Good Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 50 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| すごいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Amazing Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 200 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| まんたんのくすり&amp;lt;br&amp;gt;&#039;&#039;Tank-Filling Medicine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| げんきのかけら&amp;lt;br&amp;gt;&#039;&#039;Vitality Fragment&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| げんきのかたまり&amp;lt;br&amp;gt;&#039;&#039;Vitality Clump&#039;&#039;&lt;br /&gt;
| Level 30&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| [[Lucky Egg]]&lt;br /&gt;
| しあわせタマゴ&amp;lt;br&amp;gt;&#039;&#039;Lucky Egg&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Incense.png|40px]]&lt;br /&gt;
| [[Incense]]&lt;br /&gt;
| おこう&amp;lt;br&amp;gt;&#039;&#039;Incense&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| モンスターボール&amp;lt;br&amp;gt;&#039;&#039;Monster Ball&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device for caching wild Pokémon. It&#039;s thrown like a ball at a Pokémon, comfortably encapsulating its target.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| スーパーボール&amp;lt;br&amp;gt;&#039;&#039;Super Ball&#039;&#039;&lt;br /&gt;
| Level 12&lt;br /&gt;
| A good, high-performance Poké Ball that provides a higher catch rate than a standard Poké Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| ハイパーボール&amp;lt;br&amp;gt;&#039;&#039;Hyper Ball&#039;&#039;&lt;br /&gt;
| Level 20&lt;br /&gt;
| An ultra-high performance Poké Ball that provides a higher catch rate than a Great Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| Lure Module&lt;br /&gt;
| ルアーモジュール&amp;lt;br&amp;gt;&#039;&#039;Lure Module&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A module that attracts Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| ズリのみ&amp;lt;br&amp;gt;&#039;&#039;Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 8&lt;br /&gt;
| Feed this to a Pokémon, and it will be easier to catch on your next throw.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Nanab Berry.png|40px]]&lt;br /&gt;
| [[Nanab Berry]]&lt;br /&gt;
| ナナのみ&amp;lt;br/&amp;gt;&#039;&#039;Nana Fruit&#039;&#039;&lt;br /&gt;
| Level 4{{tt|*|Level 14 prior to June 20, 2017}}&lt;br /&gt;
| Feed this to a Pokémon to calm it down, making it less erratic.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Pinap Berry.png|40px]]&lt;br /&gt;
| [[Pinap Berry]]&lt;br /&gt;
| パイルのみ&amp;lt;br/&amp;gt;&#039;&#039;Pairu Fruit&#039;&#039;&lt;br /&gt;
| Level 18&lt;br /&gt;
| Feed this to a Pokémon to recieve more Candy when you catch it.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Dragon Scale.png|40px]]&lt;br /&gt;
| [[Dragon Scale]]&lt;br /&gt;
| りゅうのウロコ&amp;lt;br/&amp;gt;&#039;&#039;Dragon Scale&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A scale that can make certain species of Pokémon evolve. It is very tough and inflexible.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO King&#039;s Rock.png|40px]]&lt;br /&gt;
| [[King&#039;s Rock]]&lt;br /&gt;
| おうじゃのしるし&amp;lt;br/&amp;gt;&#039;&#039;King&#039;s Symbol&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A rock that can make certain species of Pokémon evolve. It looks like a crown.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Metal Coat.png|40px]]&lt;br /&gt;
| [[Metal Coat]]&lt;br /&gt;
| メタルコート&amp;lt;br/&amp;gt;&#039;&#039;Metal Coat&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A coating that can make certain species of Pokémon evolve. It is a special metalic film.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Sun Stone.png|40px]]&lt;br /&gt;
| [[Sun Stone]]&lt;br /&gt;
| たいようのいし&amp;lt;br/&amp;gt;&#039;&#039;Sun Stone&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Up-Grade.png|40px]]&lt;br /&gt;
| [[Up-Grade]]&lt;br /&gt;
| アップグレード&amp;lt;br/&amp;gt;&#039;&#039;Upgrade&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A transparent device that can make certain species of Pokémon evolve. It was produced by [[Silph Co.]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| ふかそうち&amp;lt;br&amp;gt;&#039;&#039;Incubator&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Raid Pass.png|40px]]&lt;br /&gt;
| Raid Pass&lt;br /&gt;
| レイドパス&amp;lt;br&amp;gt;&#039;&#039;Raid Pass&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Pass to join a Raid Battle. You can get a free pass at Gyms once per day if you don&#039;t already have one.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Premium Raid Pass.png|40px]]&lt;br /&gt;
| Premium Raid Pass&lt;br /&gt;
| プレミアムレイドパス&amp;lt;br&amp;gt;&#039;&#039;Premium Raid Pass&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Premium Raid Pass to join a Raid Battle. You can use this pass anytime.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Legendary Raid Pass.png|40px]]&lt;br /&gt;
| EX Raid Pass&lt;br /&gt;
| EXレイドパス&amp;lt;br&amp;gt;&#039;&#039;EX Raid Pass&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| EX Raid Pass to join a field test for a special Raid Battle. You can use this pass only at the specified limited-time event.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Raid rewards====&lt;br /&gt;
These items can only be obtained as rewards for defeating a [[Raid Battle|Raid Boss]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Fast TM.png|40px]]&lt;br /&gt;
| [[TM|Fast TM]]&lt;br /&gt;
| わざマシンノーマル&amp;lt;br&amp;gt;&#039;&#039;Normal Move Machine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| This Technical Machine teaches the Pokémon a new Fast Attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Charged TM.png|40px]]&lt;br /&gt;
| [[TM|Charged TM]]&lt;br /&gt;
| わざマシンスペシャル&amp;lt;br&amp;gt;&#039;&#039;Special Move Machine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| This Technical Machine teaches the Pokémon a new Charged Attack.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Rare Candy.png|40px]]&lt;br /&gt;
| [[Rare Candy]]&lt;br /&gt;
| ふしぎなアメ&amp;lt;br&amp;gt;&#039;&#039;Mystery Candy&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A mysterious candy. When used on a Pokémon, it turns into the Pokémon&#039;s Candy.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Golden Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry|Golden Razz Berry]]&lt;br /&gt;
| きんのズリのみ&amp;lt;br&amp;gt;&#039;&#039;Gold Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| Feed this to Pokémon to make it easier to catch. Works better than Razz Berry.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Premier Ball.png|40px]]&lt;br /&gt;
| {{ball|Premier}}&lt;br /&gt;
| プレミアボール&amp;lt;br&amp;gt;&#039;&#039;Premier Ball&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| Premier Balls are used to catch Raid Bosses after defeating them.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
These are upgrades that increase the storage capacity of certain aspects of the game. They can be purchased with [[PokéCoin]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| [[Bag]] Upgrade&lt;br /&gt;
| パックアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pack Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| [[Pokémon Storage System|Pokémon Storage]] Upgrade&lt;br /&gt;
| ポケモンボックスアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pokémon Box Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Unavailable items====&lt;br /&gt;
These items are currently unavailable in game, although they are present in the game data.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Master Ball.png|40px]]&lt;br /&gt;
| [[Master Ball]]&lt;br /&gt;
| マスターボール&amp;lt;br&amp;gt;&#039;&#039;Master Ball&#039;&#039;&lt;br /&gt;
| Type of Poké Ball that can catch a wild Pokémon without fail.&amp;lt;!--no official description available--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience===&lt;br /&gt;
{{main|Experience#Pokémon GO|Experience → Pokémon GO}}&lt;br /&gt;
In Pokémon GO, the player earns experience (abbreviated XP), rather than the Pokémon. As the player gains experience they gain levels. Leveling up awards the player with items, and certain levels unlock particular items. After reaching level 5, the player can choose a team, which allows them to use {{OBP|Gym|GO}}s. As the player&#039;s level increases, their Pokémon are able to achieve a higher Combat Power as the player powers them up.&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
[[File:GO Egg 2 km.png|thumb|150px|A 2&amp;amp;nbsp;km egg in Pokémon GO (originally used for Eggs of all distances)]]&lt;br /&gt;
{{main|Pokémon Egg#Pokémon GO|Pokémon Egg → Pokémon GO}}&lt;br /&gt;
The player can obtain Eggs at [[PokéStop]]s. An Egg will hatch after traveling a certain distance while the Egg is in an incubator. Three Egg distances are possible: 2&amp;amp;nbsp;km, 5&amp;amp;nbsp;km, and 10&amp;amp;nbsp;km. Each species has a set Egg distance and can only hatch from Eggs with this distance.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Buddy===&lt;br /&gt;
[[File:Buddy Pokémon GO.png|thumb|150px|A Buddy Pokémon]]&lt;br /&gt;
{{main|Buddy Pokémon}}&lt;br /&gt;
By assigning a Buddy Pokémon, the player can receive additional Candies for that species of Pokémon as they walk. Depending on the species, the Buddy Pokémon will find 1 Candy every 1&amp;amp;nbsp;km, 3&amp;amp;nbsp;km or 5&amp;amp;nbsp;km walked. The player can only have a single Buddy Pokémon at once.&lt;br /&gt;
&lt;br /&gt;
===Medals===&lt;br /&gt;
{{main|Medal#Pokémon GO|Medal → Pokémon GO}}&lt;br /&gt;
The game has challenges that award [[Medal#Pokémon GO|medals]] upon completion. Medals can be viewed from a player&#039;s profile.&lt;br /&gt;
&lt;br /&gt;
===Daily bonuses===&lt;br /&gt;
Daily bonuses give the player extra rewards the first time they perform certain actions each day (local time). They were added to Pokémon GO in version 0.45.0 (labelled 1.15.0 on the {{wp|App Store (iOS)|iOS App Store}}), which was released on November 7, 2016. &lt;br /&gt;
&lt;br /&gt;
The first Pokémon the player catches each day earns the player a bonus 500 [[experience|XP]] and 600 {{OBP|Stardust|GO}}. If the player catches a Pokémon every day for 7 days in a row, they will earn a bonus of 2500 XP and 3000 Stardust.&lt;br /&gt;
&lt;br /&gt;
The first [[PokéStop]] or {{OBP|Gym|GO}} the player searches each day earns the player a bonus 500 [[experience|XP]] and extra items. If the player searches PokéStops or Gyms every day for 7 days in a row, they will earn a bonus of 2500 XP and even more items. The 7-day streak bonus is guaranteed to give the player an Evolution item (such as [[King&#039;s Rock]]).&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
{{main|PokéCoin#Shop|PokéCoin &amp;amp;rarr; Shop}}&lt;br /&gt;
In the Shop, the player can make two kinds of purchases. They can purchase PokéCoins for real money or they can purchase in-game items for PokéCoins.&lt;br /&gt;
&lt;br /&gt;
A number of the in-game items in the Shop can also be obtained by playing the game, but a few items are exclusive to the Shop: the Bag Upgrade, the Pokémon Storage Upgrade, and the Premium Raid Pass. The Shop also occasionally features limited-time &amp;quot;Box&amp;quot; deals (e.g., a Special Box) that include more than one kind of item.&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
Some of the music in Pokémon GO was composed by [[Junichi Masuda]]. The music as well as the sound effects can be turned off in the [[options#Pokémon GO|settings]] of the app.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
===iOS===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | In-game version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | App Store version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.1&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| July 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Added stability to Pokémon Trainer Club account log-in process&lt;br /&gt;
* Resolved issues causing crashes&lt;br /&gt;
* Fixed Google account scope&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| 1.0.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Fixes for Pokemon Trainer Club login&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| 1.0.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can be re-customized from the profile screen&lt;br /&gt;
* Adjusted battle damage calculation and some moves&#039;s damage values{{tt|*|Move damages actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints from nearby Pokémon screen&lt;br /&gt;
* Bug fixes during wild Pokémon encounters&lt;br /&gt;
* Updated Pokémon details UI&lt;br /&gt;
* Updated achievement medal art&lt;br /&gt;
* Minor text and map feature display issues fixed&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.1&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| August 1, 2016&lt;br /&gt;
| &lt;br /&gt;
* Performance improvement in Pokémon details and list screens.&lt;br /&gt;
* Correct link for app upgrade.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added dialog to remind Trainers to not play while traveling above a certain speed; Trainers must confirm they are not driving&lt;br /&gt;
* Improved the accuracy of curveball throws&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Fixed achievements showing incorrect icons&lt;br /&gt;
* Enabled the ability for Trainers to change their nickname one time&lt;br /&gt;
* Resolved issues with battery saver mode and re-enabled the feature&lt;br /&gt;
* Added visuals for Team Leaders Candela, Blanche, and Spark&lt;br /&gt;
* Enabled a variation of the Nearby Pokémon feature for a subset of users to test; changes in the Nearby Pokémon UI may occur&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| August 11, 2016&lt;br /&gt;
| &lt;br /&gt;
* Stability improvements&lt;br /&gt;
* No text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| 1.5.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| 1.7.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| 1.7.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| 1.9.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.2&lt;br /&gt;
| 1.11.2&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Fixed several audio issues.&lt;br /&gt;
* Decreased the evolution animation time.&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| 1.11.4&lt;br /&gt;
| October 14, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| 1.13.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| 1.13.4&lt;br /&gt;
| October 26, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| 1.15.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| 1.17.0&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| 1.19.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0&lt;br /&gt;
| 1.21.0&lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.2&lt;br /&gt;
| 1.21.2&lt;br /&gt;
| December 22, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO for Apple Watch&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| 1.23.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| 1.23.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| 1.25.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Integrated iOS wheelchair support for use with Apple Watch.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| 1.27.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.3&lt;br /&gt;
| 1.27.3&lt;br /&gt;
| February 27, 2017&lt;br /&gt;
|&lt;br /&gt;
* Performance fixes.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.4&lt;br /&gt;
| 1.27.4&lt;br /&gt;
| March 5, 2017&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.1&lt;br /&gt;
| 1.29.1&lt;br /&gt;
| March 22, 2017&lt;br /&gt;
|&lt;br /&gt;
* The 7-day ‘First PokéStop of the Day’ streak will now award a random Evolution item.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.61.0&lt;br /&gt;
| 1.31.0&lt;br /&gt;
| April 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Traditional Chinese language support.&lt;br /&gt;
* Updated the Pokémon collection screen scroll bar.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.1&lt;br /&gt;
| 1.33.1&lt;br /&gt;
| May 9, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Brazilian Portuguese language support.&lt;br /&gt;
* Tapping on a medal will now show your progress toward the next medal tier.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.4&lt;br /&gt;
| 1.33.4&lt;br /&gt;
| June 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.1&lt;br /&gt;
| 1.37.1&lt;br /&gt;
| June 20, 2017&lt;br /&gt;
| &lt;br /&gt;
* Gym features significantly updated to add the all-new motivation system.&lt;br /&gt;
* Added new Gym Badge feature.&lt;br /&gt;
* Added in-app and push notification system for Gyms.&lt;br /&gt;
* Added Raid Battles, a new cooperative gameplay experience.&lt;br /&gt;
* Added four new items available only by completing Raid Battles.&lt;br /&gt;
* Added Raids tab to Nearby screen.&lt;br /&gt;
* Added search functionality to Pokémon collection screen.&lt;br /&gt;
* Added visual indicator to unvisited PokéStops.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.2&lt;br /&gt;
| 1.37.2&lt;br /&gt;
| June 30, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.0&lt;br /&gt;
| 1.39.0&lt;br /&gt;
| July 18, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added icons to the Pokémon information screen to indicate how the Pokémon was caught.&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym after completing a Raid Battle.&lt;br /&gt;
* Added the ability for Trainers to send Berries to their Pokémon defending Gyms through the Pokémon info screen when they are not nearby. Motivation regained will be less effective through this method.&lt;br /&gt;
* Added the ability for Trainers to give Berries to Pokémon defending Gyms if their motivation meter is full.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality.&lt;br /&gt;
* Fixed an issue where Trainers were unable to complete Raid Battles started before time expired on the map view.&lt;br /&gt;
* Fixed an issue where Pokémon are not properly returned to their Trainer after defending a Gym.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.1&lt;br /&gt;
| 1.39.1&lt;br /&gt;
| July 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Spark has returned to appraise Pokémon for Team Instinct Trainers.&lt;br /&gt;
* Resolved a motivation decay bug impacting Pokémon with less than 3000 CP.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after consuming potions too quickly.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after all 6 Pokémon faint during a Raid Battle.&lt;br /&gt;
* Resolved an issue causing iPhone 6 devices to crash.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.73.1&lt;br /&gt;
| 1.43.1&lt;br /&gt;
| August 30, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym using the Pokémon GO Plus accessory.&lt;br /&gt;
* Added the ability to view the number of Trainers entered, and preparing, for a Raid Battle before using a Raid Pass.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality by allowing Trainers to search through their Pokémon’s moves using the @ character.&lt;br /&gt;
* Resolved a bug which caused the Raid Boss to always break free from the last Premier Ball.&lt;br /&gt;
* Resolved a bug that prevented Trainers from seeing they’d received double XP from Raid Battles when using a Lucky Egg.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Support added for Intel CPUs&lt;br /&gt;
* Works on devices running Android N (7.0)&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Increased server stability&lt;br /&gt;
* Resolved many issues causing crashes&lt;br /&gt;
* Pokémon Trainer Club login issues resolved&amp;lt;ref&amp;gt;https://www.facebook.com/PokemonGO/posts/927439090735983&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can now be re-customized from the Trainer profile screen&lt;br /&gt;
* Adjusted battle move damage values for some Pokémon{{tt|*|Actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints of nearby Pokémon&lt;br /&gt;
* Modified battle damage calculation&lt;br /&gt;
* Various bug fixes during wild Pokémon encounter&lt;br /&gt;
* Updated Pokémon details screen&lt;br /&gt;
* Updated achievement medal images&lt;br /&gt;
* Fixed issues with displaying certain map features&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added notice to remind Trainers to not play while traveling above a certain speed; Trainers have to indicate they aren&#039;t the driver&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Enabled ability for Trainers to change nickname one time&lt;br /&gt;
* Quick Start removed from settings&lt;br /&gt;
* Other fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
* Minor bot fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.1&lt;br /&gt;
| September 27, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.3&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Audio fixes&lt;br /&gt;
* Decreased the evolution animation time&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| October 25, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0 &lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Reduced the starting load time on Android devices.&lt;br /&gt;
* Resolved Android connectivity issues for the Pokémon GO Plus accessory.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching Evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.3&lt;br /&gt;
| February 27, 2017&lt;br /&gt;
|&lt;br /&gt;
* Performance improvements.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.4&lt;br /&gt;
| March 5, 2017&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.1&lt;br /&gt;
| March 22, 2017&lt;br /&gt;
|&lt;br /&gt;
* The 7-day ‘First PokéStop of the Day’ streak will now award a random Evolution item.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.2&lt;br /&gt;
| March 30, 2017&lt;br /&gt;
| &lt;br /&gt;
* Minor bug fixes.&amp;lt;ref&amp;gt;https://twitter.com/PokemonGoApp/status/847140011027910657&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.61.0&lt;br /&gt;
| April 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Traditional Chinese language support.&lt;br /&gt;
* Updated the Pokémon collection screen scroll bar.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.1&lt;br /&gt;
| May 9, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Brazilian Portuguese language support.&lt;br /&gt;
* Tapping on a medal will now show your progress toward the next medal tier.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.4&lt;br /&gt;
| June 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.1&lt;br /&gt;
| June 20, 2017&lt;br /&gt;
| &lt;br /&gt;
* Gym features significantly updated to add the all-new motivation system.&lt;br /&gt;
* Added new Gym Badge feature.&lt;br /&gt;
* Added in-app and push notification system for Gyms.&lt;br /&gt;
* Added Raid Battles, a new cooperative gameplay experience.&lt;br /&gt;
* Added four new items available only by completing Raid Battles.&lt;br /&gt;
* Added Raids tab to Nearby screen.&lt;br /&gt;
* Added search functionality to Pokémon collection screen.&lt;br /&gt;
* Added visual indicator to unvisited PokéStops.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.2&lt;br /&gt;
| June 30, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.0&lt;br /&gt;
| July 18, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added icons to the Pokémon information screen to indicate how the Pokémon was caught.&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym after completing a Raid Battle.&lt;br /&gt;
* Added the ability for Trainers to send Berries to their Pokémon defending Gyms through the Pokémon info screen when they are not nearby. Motivation regained will be less effective through this method.&lt;br /&gt;
* Added the ability for Trainers to give Berries to Pokémon defending Gyms if their motivation meter is full.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality.&lt;br /&gt;
* Fixed an issue where Trainers were unable to complete Raid Battles started before time expired on the map view.&lt;br /&gt;
* Fixed an issue where Pokémon are not properly returned to their Trainer after defending a Gym.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.69.1&lt;br /&gt;
| July 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Spark has returned to appraise Pokémon for Team Instinct Trainers.&lt;br /&gt;
* Resolved a motivation decay bug impacting Pokémon with less than 3000 CP.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after consuming potions too quickly.&lt;br /&gt;
* Resolved a bug causing Pokémon GO to freeze after all 6 Pokémon faint during a Raid Battle.&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.73.1&lt;br /&gt;
| August 30, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added the ability for Trainers to spin the Photo Disc at a Gym using the Pokémon GO Plus accessory.&lt;br /&gt;
* Added the ability to view the number of Trainers entered, and preparing, for a Raid Battle before using a Raid Pass.&lt;br /&gt;
* Improved Pokémon Collection screen search functionality by allowing Trainers to search through their Pokémon’s moves using the @ character.&lt;br /&gt;
* Resolved a bug which caused the Raid Boss to always break free from the last Premier Ball.&lt;br /&gt;
* Resolved a bug that prevented Trainers from seeing they’d received double XP from Raid Battles when using a Lucky Egg.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Pokémon GO requires an internet connection ({{wp|Wi-Fi}}, {{wp|3G}} or {{wp|4G}}) and GPS/location services. According to the official support site, the game can be played on:&amp;lt;ref&amp;gt;[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958248-Supported-devices Supported devices – Pokémon GO]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Android devices: {{wp|Android KitKat|Android 4.4}}+ ({{wp|Rooting (Android OS)|rooted}} devices are not supported), preferred resolution of 720×1280 pixels (not optimized for tablet)&lt;br /&gt;
* iOS devices: {{wp|iPhone 5}} and newer, {{wp|iOS 8}} and newer ({{wp|iOS jailbreaking|jailbroken}} devices are not supported)&lt;br /&gt;
** {{wp|Apple Watch}} support was added on December 22, 2016.&lt;br /&gt;
&lt;br /&gt;
However, the game is also playable on some iOS and Android devices that are not officially supported.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Pokémon GO currently has no connectivity with other Pokémon games. However, [[Junichi Masuda]] has stated that the developers plan to add connectivity with the [[Pokémon Sun and Moon|next entry]] in the [[core series]] Pokémon games.&amp;lt;ref&amp;gt;[https://youtu.be/qqbsdqjgj-k?t=29m16s Pokémon GO - Demonstration - Nintendo E3 2016 (YouTube)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://web.archive.org/web/20160715175300/http://www.pokemon.com/us/pokemon-news/news-from-the-pokemon-go-announcement/ News From the Pokémon GO Announcement - Pokemon.com (archived July 15, 2016)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Partnerships==&lt;br /&gt;
{{incomplete|section|Partnerships in Japan, Big Heritage partnership}}&lt;br /&gt;
Due to the popularity of Pokémon GO, the game has partnered with several other companies to offer special promotions. These partnerships often involve sponsored locations, wherein stores affiliated with the partner company become [[PokéStop]]s and {{OBP|Gym|GO}}s; sponsored locations do not appear in the game for players under the age of 13.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Starbucks}} in the United States. Starting December 8, 2016, 7,800 company-operated Starbucks stores in the United States have been made into PokéStops and Gyms. Additionally, Starbucks is selling a special-edition Pokémon GO Frappuccino as part of this partnership; the Pokémon GO Frappuccino starts with a Vanilla Bean {{wp|Frappuccino}} blended beverage and raspberry syrup blended with freeze-dried whole blackberries and topped with whipped cream.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Sprint Corporation|Sprint}} in the United States. Starting December 7, 2016, 10,500 Sprint, {{wp|Boost Mobile}}, and Sprint at {{wp|RadioShack|Radioshack}} stores in the United States are becoming PokéStops and Gyms. Sprint locations also feature in-store charging stations to allow Pokémon GO players to charge their devices.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Jio|Reliance Jio Infocomm}} (which operates under the name Jio) in India. Starting December 13, 2016, nearly 3,000 Jio stores (thousands of {{wp|Reliance Digital}} stores according to Jio&#039;s press release) and select partner premises in India will become PokéStops or Gyms in the Pokémon GO, as well as offering charging stations for players. On Jio&#039;s social messaging app, JioChat, Pokémon players have access to an exclusive Pokémon GO channel to allow them to collaborate and be part of a community of players with daily tips, contests, clues, and special events. During Jio&#039;s &amp;quot;Happy New Year&amp;quot; offer, Jio {{wp|Subscriber identity module|SIM}} customers will be able to download and play Pokémon GO without incurring data charges, like any other apps and content, until March 31, 2017.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Unibail-Rodamco}} shopping malls across Europe. Starting on February 18, 2017 new PokéStops and Gyms across 58 shopping and destination centers in ten European countries were added. An average of a dozen new PokéStops and Gyms were added to public spaces, social hubs, and public art at each of the destination centers.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The game was conceived by John Hanke after the development of Niantic&#039;s Ingress. It was decided that a game based on Pokémon would be a good choice, due to its focus on collecting the titular creatures. Hanke brought the idea to the Pokémon Company and talked with Mr. Isihara. Development began. Junichi Masuda worked with Niantic on the game&#039;s development.&amp;lt;ref&amp;gt;&#039;&#039;Game Informer #81: Pokénomenon&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An Ingress Report released on September 10, 2015, the day of the game&#039;s announcement, stated that a closed beta would occur during Northern Hemisphere winter 2015 and that the game would be released in early 2016.&amp;lt;ref name=&amp;quot;IngressReport&amp;quot;&amp;gt;[https://youtu.be/HMsM1nzWiYw?t=2m22s INGRESS REPORT - Begin New Journey - Raw Feed September 10 2015]&amp;lt;/ref&amp;gt; However, no beta testing occurred during 2015.&amp;lt;ref&amp;gt;[https://archive.is/0noAj Pokémon GO - Pokemon.com (archived February 7, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/info/2016/01/160108_at01.html 『Pokémon GO』のベータテストについて ｜ポケットモンスターオフィシャルサイト]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Field tests were held in Japan, Australia, New Zealand, and the United States prior to the game&#039;s public release. Selected applicants were given the opportunity to test the game.&lt;br /&gt;
* Japan: held from March 29 to June 30, 2016, announced on March 3, 2016&amp;lt;ref&amp;gt;[https://archive.is/5731W Pokémon GO - Pokemon.com (archived March 3, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest/ Pokémon GO field testing will begin in Japan - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Australia and New Zealand: held from April 25 to June 30, 2016, announced on April 7, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-au-nz/ Pokémon GO field testing expands to Australia and New Zealand - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* United States: held from May 25 to June 30, 2016, announced on May 16, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-us/ Pokémon GO field testing expands to the United States - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A session at the {{wp|Game Developers Conference}} featuring the game [[n:Pokémon GO to be discussed at Game Developers Conference|was intended to be held]] by Niantic CEO John Hanke on March 14, 2016, but was later cancelled due to Niantic preparing the game for beta testing and launch.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/news/archive/2016/03/03/pokemon-go-gdc-presentation-canceled.aspx Pokémon Go GDC Presentation Canceled - www.GameInformer.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
Unlike previous Pokémon games for mobile devices, Pokémon GO was released on a staggered schedule, releasing initially to only to a few select countries. After its initial release on July 6, 2016, additional releases [[n:Niantic puts Pokémon GO&#039;s international rollout on hold|were put on hold]] due to server issues, but resumed on July 13, 2016, with the app&#039;s [[n:Pokémon GO now available in Germany|release in Germany]]. France was supposed to receive the app alongside other European countries, but the official release in the country was postponed due to the {{wp|2016 Nice attack}}.&amp;lt;ref&amp;gt;[http://fr.ign.com/pokemon-go-iphone/15934/news/pokemon-go-the-pokemon-company-confirme-le-report-francais Pokémon GO : The Pokémon Company confirme le report français]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, Pokémon GO has been released in all countries with access to the iOS App Store or Google Play Store, except for {{pmin|Russia}}, Ukraine, Belarus, Moldova, Azerbaijan, Armenia, {{pmin|Turkey}}, {{pmin|the Arab world|Saudi Arabia}}, {{pmin|the Arab world|Yemen}}, {{pmin|Greater China|mainland China}}, {{pmin|the Arab world|Tunisia}}, {{pmin|the Arab world|Algeria}}, Mali, Senegal, Nigeria, Cameroon, the Congo, Angola, and Zimbabwe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Locations&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; rowspan=&amp;quot;2&amp;quot; | July 6, 2016&lt;br /&gt;
| {{pmin|Australia}}, {{pmin|New Zealand}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{pmin|the United States|United States}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 13, 2016&lt;br /&gt;
| {{pmin|Germany}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 14, 2016&lt;br /&gt;
| {{pmin|the United Kingdom|United Kingdom}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 15, 2016&lt;br /&gt;
| {{pmin|Italy}}, {{pmin|Portugal}}, {{pmin|Spain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 16, 2016&lt;br /&gt;
| Austria, {{pmin|Belgium}}, {{pmin|Bulgaria}}, Croatia, Cyprus, {{pmin|the Czech Republic|Czech Republic}}, {{pmin|Denmark}}, Estonia, {{pmin|Finland}}, {{pmin|Greece}}, Greenland, Hungary, {{pmin|Iceland}}, {{pmin|Ireland}}, Latvia, Liechtenstein, {{pmin|Lithuania}}, Luxembourg, Malta, {{pmin|the Netherlands|Netherlands}}, {{pmin|Norway}}, {{pmin|Poland}}, {{pmin|Romania}}, Slovakia, Slovenia, {{pmin|Sweden}}, Switzerland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 17, 2016&lt;br /&gt;
| {{pmin|Canada}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 19, 2016&lt;br /&gt;
| Puerto Rico&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 22, 2016&lt;br /&gt;
| Japan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 24, 2016&lt;br /&gt;
| {{pmin|France}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 25, 2016&lt;br /&gt;
| {{pmin|Greater China|Hong Kong}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 3, 2016&lt;br /&gt;
| Anguilla, Antigua and Barbuda, {{pmin|Latin America|Argentina}}, Bahamas, Barbados, Belize, Bermuda, {{pmin|Latin America|Bolivia}}, {{pmin|Brazil}}, British Virgin Islands, Cayman Islands, {{pmin|Latin America|Chile}}, {{pmin|Latin America|Colombia}}, {{pmin|Latin America|Costa Rica}}, Dominica, {{pmin|Latin America|Dominican Republic}}, {{pmin|Latin America|Ecuador}}, {{pmin|Latin America|El Salvador}}, Grenada, {{pmin|Latin America|Guatemala}}, Guyana, Haiti, {{pmin|Latin America|Honduras}}, Jamaica, {{pmin|Latin America|Mexico}}, Montserrat, {{pmin|Latin America|Nicaragua}}, {{pmin|Latin America|Panama}}, {{pmin|Latin America|Paraguay}}, {{pmin|Latin America|Peru}}, St. Kitts and Nevis, St. Lucia, St. Vincent and the Grenadines, Suriname, Trinidad and Tobago, {{pmin|Latin America|Uruguay}}, {{pmin|Latin America|Venezuela}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 5, 2016&amp;lt;br&amp;gt;August 6, 2016&lt;br /&gt;
| Aruba, Brunei, Cambodia, Curaçao, Fiji, {{pmin|Indonesia}}, Laos, {{pmin|Malaysia}}, Federated States of Micronesia, Palau, Papua New Guinea, {{pmin|the Philippines|Philippines}}, {{pmin|Singapore}}, Sint Maarten, Solomon Islands, {{pmin|Greater China|Taiwan}}, {{pmin|Thailand}}, Turks and Caicos Islands, {{pmin|Vietnam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 30, 2016&lt;br /&gt;
| Albania, Bosnia and Herzegovina, {{pmin|Greater China|Macau}}, Macedonia, {{pmin|Serbia}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 1, 2016&lt;br /&gt;
| Kazakhstan, Kyrgyzstan, Mongolia, Tajikistan, Turkmenistan, Uzbekistan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 4, 2016&amp;lt;br&amp;gt;October 5, 2016&lt;br /&gt;
| Benin, Botswana, Burkina Faso, Chad, Cape Verde, Cote d&#039;Ivoire, Egypt, Gabon, Gambia, Guinea-Bissau, Ghana, Kenya, Liberia, Madagascar, Malawi, Mauritania, Mauritius, Morocco, Mozambique, Namibia, Niger, Rwanda, Sao Tome and Principe, Seychelles, Sierra Leone, South Africa, Swaziland, Tanzania, Togo, Uganda, Zambia&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 18, 2016&lt;br /&gt;
| {{pmin|the Arab world|Bahrain}}, {{pmin|Israel}}, {{pmin|the Arab world|Jordan}}, {{pmin|the Arab world|Kuwait}}, {{pmin|the Arab world|Lebanon}}, {{pmin|the Arab world|Oman}}, {{pmin|the Arab world|Qatar}}, {{pmin|the Arab world|United Arab Emirates}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 14, 2016&lt;br /&gt;
| {{pmin|South Asia|Bangladesh}}, {{pmin|South Asia|Bhutan}}, {{pmin|South Asia|India}}, {{pmin|South Asia|Nepal}}, {{pmin|South Asia|Pakistan}}, {{pmin|South Asia|Sri Lanka}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 24, 2017&lt;br /&gt;
| {{pmin|South Korea}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| TBA{{tt|*|Nintendo and TPCi still state that it will be released in 2016}}&lt;br /&gt;
| {{pmin|Russia}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon GO icon.png|Icon&lt;br /&gt;
File:Pokémon GO Safety Screen.png|Load Screen Original&lt;br /&gt;
File:Pokémon GO Safety Screen 2.png|Load Screen Halloween 2016&lt;br /&gt;
File:Pokémon GO Safety Screen 3.png|Load Screen Christmas 2016&lt;br /&gt;
File:Pokémon GO Safety Screen 4.png|Load Screen New Year 2017&lt;br /&gt;
File:Pokémon GO Safety Screen 5.png|Load Screen April 2017&lt;br /&gt;
File:Pokémon GO Safety Screen 6.png|Load Screen June 2017&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only Pokémon game to have the word &amp;quot;Pokémon&amp;quot; spelled in Latin letters in its Japanese name.&lt;br /&gt;
* Pokémon GO has been banned in Iran&amp;lt;ref&amp;gt;[http://www.bbc.com/news/world-middle-east-36989526 Pokemon Go banned by Iranian authorities over &#039;security&#039; | BBC]&amp;lt;/ref&amp;gt; and Mainland China&amp;lt;ref&amp;gt;[https://www.forbes.com/sites/erikkain/2017/01/10/pokemon-go-isnt-coming-to-china-any-time-soon Pokémon Go banned by China authorities over &#039;safety&#039; and &#039;security&#039; | Forbes]&amp;lt;/ref&amp;gt; due to security concerns. However, some Iranians are still playing the game publicly regardless.&amp;lt;ref&amp;gt;[https://www.yahoo.com/tech/iranians-hunt-pokemon-despite-ban-071914210.html Iranians hunt Pokemon despite ban | Yahoo]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{night color}}|bordercolor={{blue color light}}|textcolor=fff&lt;br /&gt;
|ja={{tt|Pokémon|ポケモン}} GO&lt;br /&gt;
|zh_yue=Pokémon GO&lt;br /&gt;
|zh_cmn=Pokémon GO&lt;br /&gt;
|fr=Pokémon GO&lt;br /&gt;
|de=Pokémon GO&lt;br /&gt;
|it=Pokémon GO&lt;br /&gt;
|ko={{tt|Pokémon|포켓몬}} GO&lt;br /&gt;
|pt_br=Pokémon GO&lt;br /&gt;
|es=Pokémon GO&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of moves in Pokémon GO]]&lt;br /&gt;
* [[List of Pokémon by base stats (Pokémon GO)]]&lt;br /&gt;
* [[Google Maps: Pokémon Challenge]]&lt;br /&gt;
* {{Appendix|Pokémon GO Player&#039;s Guide}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemongo.com/ Offical website]&lt;br /&gt;
* [https://www.facebook.com/PokemonGO/ Offical Facebook page]&lt;br /&gt;
* [https://twitter.com/PokemonGoApp Offical Twitter account]&lt;br /&gt;
* [https://www.instagram.com/pokemongoapp/ Offical Instagram account]&lt;br /&gt;
* [https://www.youtube.com/c/pokemongo Offical YouTube channel]&lt;br /&gt;
* [https://plus.google.com/+PokemonGo Offical Google+ page]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=2sj2iQyBTQs Official teaser]&lt;br /&gt;
* [https://www.youtube.com/watch?v=SWtDeeXtMZM Official trailer]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tUlX77BKLyY Pokémon GO announcement press conference]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Other games}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO|*]]&lt;br /&gt;
[[Category:Mobile games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon GO]]&lt;br /&gt;
[[fr:Pokémon GO]]&lt;br /&gt;
[[it:Pokémon GO]]&lt;br /&gt;
[[ja:Pokémon GO]]&lt;br /&gt;
[[pl:Pokémon GO]]&lt;br /&gt;
[[zh:Pokémon GO]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2658700</id>
		<title>Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2658700"/>
		<updated>2017-06-22T18:46:07Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Partnerships */ Added Unibail-Rodamco (missing)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|song|Pokémon Go! (song)}}&lt;br /&gt;
{{Infobox game|colorscheme=night|bordercolorscheme=blue&lt;br /&gt;
|name={{color|FFF|Pokémon GO}}&lt;br /&gt;
|jname={{color|FFF|Pokémon GO}}&lt;br /&gt;
|boxart=Pokemon Go Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Pokémon GO logo&lt;br /&gt;
|category=Real-world adventure&amp;lt;br&amp;gt;{{wp|Location-based game}}&lt;br /&gt;
|players=1+&lt;br /&gt;
|link_method=N/A&lt;br /&gt;
|platform={{wp|iOS}}, {{wp|Android (operating system)|Android}}&lt;br /&gt;
|gen_series=[[Generation VI]] miscellaneous&lt;br /&gt;
|release_date_ja=March 29, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 22, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=May 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=April 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_eu=July 13, 2016&lt;br /&gt;
|release_date_kr=January 24, 2017&lt;br /&gt;
|release_date_hk=July 25, 2016&lt;br /&gt;
|release_date_tw=August 6, 2016&lt;br /&gt;
|publisher=[[Niantic]], Inc.&lt;br /&gt;
|developer=[[Niantic]], Inc.&lt;br /&gt;
|cero=N/A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=PG&lt;br /&gt;
|grb=3&lt;br /&gt;
|website_ja=[http://www.pokemongo.jp/ Official site (TPC)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/ja/ Official site (Niantic)]&lt;br /&gt;
|website_en=[http://www.pokemongo.com/ Official site (TPCi)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/en/ Official site (Niantic)]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-go/ Pokémon.com]&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon GO&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|Pokémon GO|ポケモン　ゴー}}}}&#039;&#039;&#039;) is a multiplayer, location-based, {{wp|augmented reality}} Pokémon game for {{wp|iOS}} and {{wp|Android (operating system)|Android}}. The game results from a collaboration between [[The Pokémon Company]], [[Nintendo]], and [[Niantic]], Inc., and is {{wp|Freemium|free to download}} with in-app purchases. It was released in most markets with access to the iOS App Store or Google Play Store on a staggered schedule starting on July 6, 2016.&lt;br /&gt;
&lt;br /&gt;
The game was announced at a press conference in Japan on September 10, 2015. Field tests for Pokémon GO were held from March 29, 2016 through June 30, 2016.&lt;br /&gt;
&lt;br /&gt;
The game is compatible with the [[Pokémon GO Plus]], a {{wp|Bluetooth}} device that allows players to enjoy elements of the game without looking at their phone. Compatibility with the {{wp|Apple Watch}} was added in an update on December 22, 2016.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;i&amp;gt;Venusaur, Charizard, Blastoise, Pikachu, and many other Pokémon have been discovered on planet Earth!&lt;br /&gt;
&lt;br /&gt;
Now’s your chance to discover and capture the Pokémon all around you—so get your shoes on, step outside, and explore the world. You’ll join one of three teams and battle for the prestige and ownership of Gyms with your Pokémon at your side.&lt;br /&gt;
&lt;br /&gt;
Pokémon are out there, and you need to find them. As you walk around a neighborhood, your smartphone will vibrate when there’s a Pokémon nearby. Take aim and throw a Poké Ball… You’ll have to stay alert, or it might get away!&lt;br /&gt;
&lt;br /&gt;
Search far and wide for Pokémon and items&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon appear near their native environment—look for Water-type Pokémon by lakes and oceans. Visit PokéStops, found at interesting places like museums, art installations, historical markers, and monuments, to stock up on Poké Balls and helpful items.&lt;br /&gt;
&lt;br /&gt;
Catching, hatching, evolving, and more&lt;br /&gt;
&lt;br /&gt;
As you level up, you’ll be able to catch more-powerful Pokémon to complete your Pokédex. You can add to your collection by hatching Pokémon Eggs based on the distances you walk. Help your Pokémon evolve by catching many of the same kind.&lt;br /&gt;
&lt;br /&gt;
Take on Gym battles and defend your Gym&lt;br /&gt;
&lt;br /&gt;
As your Charmander evolves to Charmeleon and then Charizard, you can battle together to defeat a Gym and assign your Pokémon to defend it against all comers.&lt;br /&gt;
&lt;br /&gt;
It’s time to get moving—your real-life adventures await!&lt;br /&gt;
&lt;br /&gt;
Note: This app is free-to-play and is optimized for smartphones, not tablets.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:GO Guide Catch 3.png|thumb|200px|Encountering a wild Rattata, with AR mode disabled (Prior to 0.55.0 version)]]&lt;br /&gt;
In the game, [[wild Pokémon]] appear on a map of the real world, with the player moving in the game by travelling in the real world. When a Pokémon is nearby, the player&#039;s phone vibrates. The player can encounter a nearby Pokémon by tapping it in the Map View. Different kinds of Pokémon will appear in different environments; for example, {{type|Water}} Pokémon are more common near water. The player is assisted by [[Professor Willow]] throughout the game. Players can login using a [[Pokémon Trainer Club]] account or a Google account.&lt;br /&gt;
&lt;br /&gt;
In a wild encounter, the player attempts to capture a wild Pokémon in a [[Poké Ball]] before it runs away. Unlike in the [[core series]] games, these encounters do not involve battle. At higher levels, the player can use [[Razz Berry|Razz Berries]] to make wild Pokémon easier to catch or use more powerful Poké Balls like {{ball|Great}}s and {{ball|Ultra}}. While holding a press on a Poké Ball, a ring will appear around the Pokémon. This ring shrinks over time; once it reaches its smallest size it immediately returns to full size and the cycle repeats. If the Poké Ball is thrown while the ring is very small, the capture is more likely to be successful.&lt;br /&gt;
&lt;br /&gt;
The game can be played as an {{wp|augmented reality}} (AR) game, so that in wild encounters and Gym battles the Pokémon appear to be in the real world when looking at the smart device&#039;s screen. However, it is also possible to disable this functionality, which saves battery power and is necessary on some devices which do not support AR.&lt;br /&gt;
&lt;br /&gt;
Catching and hatching Pokémon earns the player [[Candy]], which can be spent to [[evolution|evolve]] or [[Power Up]] Pokémon. Each evolutionary family has its own type of Candy, so in order to evolve a Pokémon the player needs to catch a number of Pokémon from that same evolutionary family. If a player wants to get rid of a Pokémon, they can transfer it to Professor Willow, who will permanently keep the Pokémon but give 1 Candy in return. Catching and hatching Pokémon also earns the player {{OBP|Stardust|GO}}, which also needs to be expended to [[Power Up]] Pokémon; unlike Candy, there is only one type of Stardust for all Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View). Players can obtain items and {{pkmn|Egg}}s by visiting PokéStops, whereas players fight for control of Gyms.&lt;br /&gt;
&lt;br /&gt;
Players can customize their appearance, such as clothing and accessories, which can be shown to other players. [[Pokémon Trainer]]s collect XP from performing various actions, such as catching Pokémon, which allows them to increase their Trainer [[level]]. Leveling up rewards the player with items, and some levels unlock features of the game. Wild Pokémon encountered by Trainers at higher levels are more likely to have higher CP. The maximum number of times an individual Pokémon can be [[Power Up|Powered Up]] increases with the Trainer&#039;s level.&lt;br /&gt;
&lt;br /&gt;
[[PokéCoin]]s can be obtained in-game or via in-app purchases with real money. They can be traded for extra items and other enhancements.&lt;br /&gt;
&lt;br /&gt;
===Available Pokémon===&lt;br /&gt;
Only Pokémon introduced in [[Generation I]] and {{gen|II}} are available in the game. Evolved Pokémon can be caught in the wild, but [[baby Pokémon]] cannot. Currently, all Generation I and II Pokémon, except {{p|Smeargle}}, {{p|Delibird}}, and {{pkmn2|Legendary}} and [[Mythical Pokémon]], can be obtained in the game.&lt;br /&gt;
&lt;br /&gt;
On November 23, 2016, {{p|Ditto}} became available in the game (appearing disguised as {{p|Pidgey}}, {{p|Rattata}}, {{p|Zubat}}, or {{p|Magikarp}}).&lt;br /&gt;
&lt;br /&gt;
On December 12, 2016, almost all Generation II [[baby Pokémon]] became available in the game, exclusively from {{pkmn|Eggs}} (specifically, {{p|Pichu}}, {{p|Cleffa}}, {{p|Igglybuff}}, {{p|Togepi}}, {{p|Smoochum}}, {{p|Elekid}}, and {{p|Magby}}). {{p|Togetic}} became available in the game exclusively by evolving Togepi.&lt;br /&gt;
&lt;br /&gt;
On February 16, 2017, most remaining [[Generation II]] Pokémon became available in the wild. [[Generation I]] Pokémon that have [[Generation II]] [[List of Pokémon with cross-generational evolutions|cross-generational evolutions]] can now evolve into those evolutions. {{p|Togetic}} can now appear in the wild. Wild {{p|Ditto}} can appear disguised as {{p|Hoothoot}}, {{p|Sentret}}, and {{p|Yanma}} as well.&lt;br /&gt;
&lt;br /&gt;
On March 22, 2017, {{Shiny}} {{p|Magikarp}} became available in the wild; Shiny {{p|Gyarados}} is also available by evolving Shiny Magikarp.&lt;br /&gt;
&lt;br /&gt;
====Availability====&lt;br /&gt;
The player may choose from the three [[Kanto]] [[starter Pokémon]] at the beginning of the game: {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}. If the player walks away from the starter Pokémon four times, {{p|Pikachu}} will also appear as a possible starter Pokémon. These Pokémon may also be found in the wild later on.&lt;br /&gt;
&lt;br /&gt;
Which Pokémon {{p|Eevee}} evolves into is normally random. However, if Eevee is nicknamed after one of the [[Eevee brothers]] before evolving, it will evolve into their respective evolution: Sparky for {{p|Jolteon}}, Rainer for {{p|Vaporeon}}, and Pyro for {{p|Flareon}}.&amp;lt;ref&amp;gt;https://www.reddit.com/r/pokemongo/comments/4t0cpo/psa_how_to_force_your_eevee_to_evolve_into_your/?st=iqo9zize&amp;amp;sh=66e8bdd1&amp;lt;/ref&amp;gt; If Eevee is named after two of the [[Kimono Girl]]s&#039; anime names, it will evolve into their respective evolution: Sakura for {{p|Espeon}} and Tamao for {{p|Umbreon}}. This can only be done once per evolution.&lt;br /&gt;
&lt;br /&gt;
{{p|Farfetch&#039;d}}, {{p|Kangaskhan}}, {{p|Mr. Mime}}, {{p|Tauros}}, and {{p|Heracross}} appear to be region-exclusive, currently only being found in Asia, Australia, Europe, North America, and Central/South America respectively. {{p|Corsola}} is also a region-exclusive, appearing between {{wp|latitude}} 26° S and 31° N.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View).&lt;br /&gt;
&lt;br /&gt;
The locations of PokéStops and Gyms are based on a selection of portals from the Niantic game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic.&lt;br /&gt;
&lt;br /&gt;
PokéStops allow players to obtain items and Eggs by spinning the Photo Disc. At Gyms, players can battle to weaken those belonging to opposing teams or strengthen those belonging to their own team; a player can earn {{OBP|Stardust|GO}} and [[PokéCoin]]s by holding onto Gyms. PokéStops are much more common than Gyms.&lt;br /&gt;
&lt;br /&gt;
Depending on where a player lives, PokéStops and Gyms may be very common or very sparse, tending to be more common in urban areas due to a higher population density resulting in more Ingress players in those areas. If there are no nearby PokéStops, the player can only obtain Poké Balls by leveling up or purchasing them with PokéCoins; if there are no nearby Gyms, the player can only obtain PokéCoins by purchasing them with real currency.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
[[File:GO Professors Assistants.png|300px|thumb|The Team Leaders, Candela, Blanche and Spark.]]&lt;br /&gt;
After the player reaches level 5, they can choose a team by tapping a Gym. There are three teams: Team Instinct (yellow) whose leader is Spark, Team Mystic (blue) whose leader is Blanche, and Team Valor (red) whose leader is Candela. A Gym can only be controlled by one team at a time. If a Gym is controlled by the player&#039;s team, they can train at it and add one of their own Pokémon to defend it. If a Gym is controlled by a rival team, the player can battle it to decrease its Prestige; when a Gym&#039;s Prestige reaches zero, any nearby player can claim it for their own team.&lt;br /&gt;
&lt;br /&gt;
Pokémon Appraisal, added in version 0.35.0 (labelled version 1.5.0 on the iOS App Store), has the chosen Team&#039;s leader detail a Pokémon&#039;s stats much like a [[stats judge]] in the core series. They describe how good the Pokémon would be in a battle, which of its three stats is its highest, and how good its stats are overall. They will also note if the Pokémon&#039;s height or weight is particularly far from the average listed in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Emblem&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Team&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Color&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Legendary bird&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Leader&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Instinct emblem.png|50px]]&lt;br /&gt;
| Instinct&lt;br /&gt;
| Yellow&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| Spark&lt;br /&gt;
| Hey! The name&#039;s Spark &amp;amp;mdash; the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Mystic emblem.png|50px]]&lt;br /&gt;
| Mystic&lt;br /&gt;
| Blue&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| Blanche&lt;br /&gt;
| I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Valor emblem.png|50px]]&lt;br /&gt;
| Valor&lt;br /&gt;
| Red&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| Candela&lt;br /&gt;
| I&#039;m Candela &amp;amp;mdash; Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[File:PokéCoin.png|thumb|100px|A PokéCoin]]&lt;br /&gt;
{{main|PokéCoin}}&lt;br /&gt;
PokéCoins are the in-app currency used in Pokémon GO. There are two ways of obtaining PokéCoins: the {{OBP|Gym|GO}} Defender bonus or by purchasing them with real money.&lt;br /&gt;
&lt;br /&gt;
To obtain the Defender bonus, the player must open the Shop menu and tap the shield icon while they have a Pokémon in at least one Gym. They will earn {{OBP|Stardust|GO}} and 10 PokéCoins for each Gym they currently hold (up to a maximum of 10 Defenders per bonus; including extra Stardust and 100 Pokécoins), being able to obtain this bonus once every 21 hours.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
====Key Items====&lt;br /&gt;
&amp;lt;!--Not called Key Items in-game, but equivalent to them in the core series games--&amp;gt;&lt;br /&gt;
The following items are in the player&#039;s Bag by default. They have no quantity and cannot be tossed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Camera.png|40px]]&lt;br /&gt;
| Camera&lt;br /&gt;
| カメラ&amp;lt;br&amp;gt;&#039;&#039;Camera&#039;&#039;&lt;br /&gt;
| When you encounter Pokémon in the wild, you can use your camera to photograph them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator Infinity.png|40px]]&lt;br /&gt;
| Egg Incubator ∞&lt;br /&gt;
| ムゲンふかそうち&amp;lt;br&amp;gt;&#039;&#039;Infinite Egg Incubator&#039;&#039;&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Unlimited use!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Standard items====&lt;br /&gt;
These items can be obtained by spinning the Photo Disc at [[PokéStop]]s or {{OBP|Gym|GO}}s, by leveling up, or by purchasing them from the shop (which methods are possible varies between items). The player also starts with several standard items in their Bag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| キズぐすり&amp;lt;br&amp;gt;&#039;&#039;Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 20 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| いいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Good Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 50 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| すごいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Amazing Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 200 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| まんたんのくすり&amp;lt;br&amp;gt;&#039;&#039;Tank-Filling Medicine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| げんきのかけら&amp;lt;br&amp;gt;&#039;&#039;Vitality Fragment&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| げんきのかたまり&amp;lt;br&amp;gt;&#039;&#039;Vitality Clump&#039;&#039;&lt;br /&gt;
| Level 30&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| [[Lucky Egg]]&lt;br /&gt;
| しあわせタマゴ&amp;lt;br&amp;gt;&#039;&#039;Lucky Egg&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Incense.png|40px]]&lt;br /&gt;
| [[Incense]]&lt;br /&gt;
| おこう&amp;lt;br&amp;gt;&#039;&#039;Incense&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| モンスターボール&amp;lt;br&amp;gt;&#039;&#039;Monster Ball&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device for caching wild Pokémon. It&#039;s thrown like a ball at a Pokémon, comfortably encapsulating its target.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| スーパーボール&amp;lt;br&amp;gt;&#039;&#039;Super Ball&#039;&#039;&lt;br /&gt;
| Level 12&lt;br /&gt;
| A good, high-performance Poké Ball that provides a higher catch rate than a standard Poké Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| ハイパーボール&amp;lt;br&amp;gt;&#039;&#039;Hyper Ball&#039;&#039;&lt;br /&gt;
| Level 20&lt;br /&gt;
| An ultra-high performance Poké Ball that provides a higher catch rate than a Great Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| Lure Module&lt;br /&gt;
| ルアーモジュール&amp;lt;br&amp;gt;&#039;&#039;Lure Module&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A module that attracts Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| ズリのみ&amp;lt;br&amp;gt;&#039;&#039;Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 8&lt;br /&gt;
| Feed this to a Pokémon, and it will be easier to catch on your next throw.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Nanab Berry.png|40px]]&lt;br /&gt;
| [[Nanab Berry]]&lt;br /&gt;
| ナナのみ&amp;lt;br/&amp;gt;&#039;&#039;Nana Fruit&#039;&#039;&lt;br /&gt;
| Level 4{{tt|*|Level 14 prior to June 20, 2017}}&lt;br /&gt;
| Feed this to a Pokémon to calm it down, making it less erratic.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Pinap Berry.png|40px]]&lt;br /&gt;
| [[Pinap Berry]]&lt;br /&gt;
| パイルのみ&amp;lt;br/&amp;gt;&#039;&#039;Pairu Fruit&#039;&#039;&lt;br /&gt;
| Level 18&lt;br /&gt;
| Feed this to a Pokémon to recieve more Candy when you catch it.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Dragon Scale.png|40px]]&lt;br /&gt;
| [[Dragon Scale]]&lt;br /&gt;
| りゅうのウロコ&amp;lt;br/&amp;gt;&#039;&#039;Dragon Scale&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A scale that can make certain species of Pokémon evolve. It is very tough and inflexible.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO King&#039;s Rock.png|40px]]&lt;br /&gt;
| [[King&#039;s Rock]]&lt;br /&gt;
| おうじゃのしるし&amp;lt;br/&amp;gt;&#039;&#039;King&#039;s Symbol&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A rock that can make certain species of Pokémon evolve. It looks like a crown.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Metal Coat.png|40px]]&lt;br /&gt;
| [[Metal Coat]]&lt;br /&gt;
| メタルコート&amp;lt;br/&amp;gt;&#039;&#039;Metal Coat&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A coating that can make certain species of Pokémon evolve. It is a special metalic film.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Sun Stone.png|40px]]&lt;br /&gt;
| [[Sun Stone]]&lt;br /&gt;
| たいようのいし&amp;lt;br/&amp;gt;&#039;&#039;Sun Stone&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Up-Grade.png|40px]]&lt;br /&gt;
| [[Up-Grade]]&lt;br /&gt;
| アップグレード&amp;lt;br/&amp;gt;&#039;&#039;Upgrade&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A transparent device that can make certain species of Pokémon evolve. It was produced by [[Silph Co.]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| ふかそうち&amp;lt;br&amp;gt;&#039;&#039;Incubator&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Raid Pass.png|40px]]&lt;br /&gt;
| Raid Pass&lt;br /&gt;
| レイドパス&amp;lt;br&amp;gt;&#039;&#039;Raid Pass&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| &amp;lt;!--no official description available--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Premium Raid Pass.png|40px]]&lt;br /&gt;
| Premium Raid Pass&lt;br /&gt;
| プレミアムレイドパス&amp;lt;br&amp;gt;&#039;&#039;Premium Raid Pass&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Allows player to take part in Gym Raids multiple times a day.&amp;lt;!--no official description available--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Raid rewards====&lt;br /&gt;
These items can only be obtained as rewards for defeating a [[Raid Battle|Raid Boss]]. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Fast TM.png|40px]]&lt;br /&gt;
| [[TM|Fast TM]]&lt;br /&gt;
| わざマシンノーマル&amp;lt;br&amp;gt;&#039;&#039;Normal Move Machine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| This Technical Machine item is used to teach your Pokémon a new Fast Attack. Your Pokémon will acquire a new Fast Attack and forget their old Fast Attack.&amp;lt;!--Official site description until in-game description is available--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Charged TM.png|40px]]&lt;br /&gt;
| [[TM|Charged TM]]&lt;br /&gt;
| わざマシンスペシャル&amp;lt;br&amp;gt;&#039;&#039;Special Move Machine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| This item works like the Fast TM but it teaches the Charged Attack instead of a Fast Attack. Remember, the Charged Attack is performed by pressing and holding during battle.&amp;lt;!--Official site description until in-game description is available--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Rare Candy.png|40px]]&lt;br /&gt;
| [[Rare Candy]]&lt;br /&gt;
| ふしぎなアメ&amp;lt;br&amp;gt;&#039;&#039;Mystery Candy&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| The Rare Candy can transform into Candy for any Pokémon. For example:  when used on a Pikachu, one Rare Candy turns into one Pikachu Candy.&amp;lt;!--Official site description until in-game description is available--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Golden Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry|Golden Razz Berry]]&lt;br /&gt;
| きんのズリのみ&amp;lt;br&amp;gt;&#039;&#039;Gold Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| Feed this to a wild Pokémon to make it much easier to catch. Feed this to a Pokémon on a Gym to fully restore its motivation.&amp;lt;!--Official site description until in-game description is available--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Premier Ball.png|40px]]&lt;br /&gt;
| {{ball|Premier}}&lt;br /&gt;
| プレミアボール&amp;lt;br&amp;gt;&#039;&#039;Premier Ball&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| Premier Balls are used to catch Raid Bosses after defeating them.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
These are upgrades that increase the storage capacity of certain aspects of the game. They can be purchased with [[PokéCoin]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| パックアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pack Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| ポケモンボックスアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pokémon Box Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Unavailable items====&lt;br /&gt;
These items are currently unavailable in game, although they are present in the game data.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Master Ball.png|40px]]&lt;br /&gt;
| Master Ball&lt;br /&gt;
| マスターボール&amp;lt;br&amp;gt;&#039;&#039;Master Ball&#039;&#039;&lt;br /&gt;
| Type of Poké Ball that can catch a wild Pokémon without fail.&amp;lt;!--no official description available--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience===&lt;br /&gt;
{{main|Experience#Pokémon GO|Experience → Pokémon GO}}&lt;br /&gt;
In Pokémon GO, the player earns experience (abbreviated XP), rather than the Pokémon. As the player gains experience they gain levels. Leveling up awards the player with items, and certain levels unlock particular items. After reaching level 5, the player can choose a team, which allows them to use {{OBP|Gym|GO}}s. As the player&#039;s level increases, their Pokémon are able to achieve a higher Combat Power as the player powers them up.&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
[[File:GO Egg 2 km.png|thumb|150px|A 2&amp;amp;nbsp;km egg in Pokémon GO (originally used for Eggs of all distances)]]&lt;br /&gt;
{{main|Pokémon Egg#Pokémon GO|Pokémon Egg → Pokémon GO}}&lt;br /&gt;
The player can obtain Eggs at [[PokéStop]]s. An Egg will hatch after traveling a certain distance while the Egg is in an incubator. Three Egg distances are possible: 2&amp;amp;nbsp;km, 5&amp;amp;nbsp;km, and 10&amp;amp;nbsp;km. Each species has a set Egg distance and can only hatch from Eggs with this distance.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Buddy===&lt;br /&gt;
[[File:Buddy Pokémon GO.png|thumb|150px|A Buddy Pokémon]]&lt;br /&gt;
{{main|Buddy Pokémon}}&lt;br /&gt;
By assigning a Buddy Pokémon, the player can receive additional Candies for that species of Pokémon as they walk. Depending on the species, the Buddy Pokémon will find 1 Candy every 1&amp;amp;nbsp;km, 3&amp;amp;nbsp;km or 5&amp;amp;nbsp;km walked. The player can only have a single Buddy Pokémon at once.&lt;br /&gt;
&lt;br /&gt;
===Medals===&lt;br /&gt;
{{main|Medal#Pokémon GO|Medal → Pokémon GO}}&lt;br /&gt;
The game has challenges that award [[Medal#Pokémon GO|medals]] upon completion. Medals can be viewed from a player&#039;s profile.&lt;br /&gt;
&lt;br /&gt;
===Daily bonuses===&lt;br /&gt;
Daily bonuses were added to Pokémon GO in version 0.45.0 (labelled 1.15.0 on the {{wp|App Store (iOS)|iOS App Store}}), which was released on November 7, 2016. Daily bonuses give the player extra rewards if they perform certain actions each day (local time).&lt;br /&gt;
&lt;br /&gt;
The first Pokémon the player catches each day earn the player a bonus 500 [[experience|XP]] and 600 {{OBP|Stardust|GO}}. If the player catches a Pokémon every day for 7 days in a row, they will earn a bonus of 2500 XP and 3000 Stardust.&lt;br /&gt;
&lt;br /&gt;
The first [[PokéStop]] the player searches each day earn the player a bonus 500 [[experience|XP]] and extra items. If the player searches PokéStops every day for 7 days in a row, they will earn a bonus of 2500 XP and even more items. The 7-day streak bonus is more likely to give the player Evolution items such as the [[King&#039;s Rock]].&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[PokéCoin]]s can be purchased with real money at the following rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | PokéCoins&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United States&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Canada&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Eurozone&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United Kingdom&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Australia&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | New Zealand&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japan&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Hong Kong&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Taiwan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 100 PokéCoins.png|40px]]&lt;br /&gt;
| 100&lt;br /&gt;
| $0.99&lt;br /&gt;
| $1.39&lt;br /&gt;
| €0.99&lt;br /&gt;
| £0.99&lt;br /&gt;
| $1.49&lt;br /&gt;
| $1.49&lt;br /&gt;
| ¥120&lt;br /&gt;
| $8.00&lt;br /&gt;
| $30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 550 PokéCoins.png|40px]]&lt;br /&gt;
| 550&lt;br /&gt;
| $4.99&lt;br /&gt;
| $6.99&lt;br /&gt;
| €4.99&lt;br /&gt;
| £4.99&lt;br /&gt;
| $7.99&lt;br /&gt;
| $7.49&lt;br /&gt;
| ¥600&lt;br /&gt;
| $38.00&lt;br /&gt;
| $150&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 1200 PokéCoins.png|40px]]&lt;br /&gt;
| 1,200&lt;br /&gt;
| $9.99&lt;br /&gt;
| $13.99&lt;br /&gt;
| €9.99&lt;br /&gt;
| £9.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| ¥1200&lt;br /&gt;
| $78.00&lt;br /&gt;
| $300&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 2500 PokéCoins.png|40px]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| $19.99&lt;br /&gt;
| $27.99&lt;br /&gt;
| €19.99&lt;br /&gt;
| £19.99&lt;br /&gt;
| $30.99&lt;br /&gt;
| $29.99&lt;br /&gt;
| ¥2400&lt;br /&gt;
| $158.00&lt;br /&gt;
| $590&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 5200 PokéCoins.png|40px]]&lt;br /&gt;
| 5,200&lt;br /&gt;
| $39.99&lt;br /&gt;
| $54.99&lt;br /&gt;
| €39.99&lt;br /&gt;
| £38.99&lt;br /&gt;
| $62.99&lt;br /&gt;
| $59.99&lt;br /&gt;
| ¥4800&lt;br /&gt;
| $318.00&lt;br /&gt;
| $1,190&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 14500 PokéCoins.png|40px]]&lt;br /&gt;
| 14,500&lt;br /&gt;
| $99.99&lt;br /&gt;
| $139.99&lt;br /&gt;
| €99.99&lt;br /&gt;
| £99.99&lt;br /&gt;
| $159.99&lt;br /&gt;
| $149.99&lt;br /&gt;
| ¥11,800&lt;br /&gt;
| $788.00&lt;br /&gt;
| $2,990&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
PokéCoins can be exchanged for in-game items at the following rates:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Purchase&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{ball|Poké}}&lt;br /&gt;
| 20 Poké Balls&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Standard Poké Balls to catch wild Pokémon!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 100 Poké Balls&lt;br /&gt;
| 460 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 200 Poké Balls&lt;br /&gt;
| 800 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Incense.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Incense]]&lt;br /&gt;
| 1 Incense&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Incense&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Incense&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Lucky Egg]]&lt;br /&gt;
| 1 Lucky Egg&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lucky Eggs&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Lucky Eggs&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Lure Module&lt;br /&gt;
| 1 Lure Module&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Modules that attracts&amp;lt;!--sic--&amp;gt; Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lure Modules&lt;br /&gt;
| 680 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| 1 Egg Incubator&lt;br /&gt;
| 150 PokéCoins&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| 1 Bag Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| 1 Pokémon Storage Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Premium Raid Pass.png|40px]]&lt;br /&gt;
| Premium Raid Pass&lt;br /&gt;
| 1 Premium Raid Pass&lt;br /&gt;
| ??? PokéCoins&lt;br /&gt;
| Allows player to take part in Gym Raids multiple times a day.&amp;lt;!--no official description available--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-time items====&lt;br /&gt;
The following items are only available for a limited time:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Purchase&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Availability&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Special Box.png|40px]]&lt;br /&gt;
| Special Box&lt;br /&gt;
| 10 {{ball|Great}}s, 2 Egg Incubators&lt;br /&gt;
| 250 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Box.png|40px]]&lt;br /&gt;
| Great Box&lt;br /&gt;
| 20 Great Balls, 2 Incense, 4 Egg Incubators&lt;br /&gt;
| 550 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Box.png|40px]]&lt;br /&gt;
| Ultra Box&lt;br /&gt;
| 20 {{ball|Ultra}}s, 25 Incense, 6 Egg Incubators&lt;br /&gt;
| 1500 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bronze Box.png|40px]]&lt;br /&gt;
| Bronze Box&lt;br /&gt;
| 100 Poké Balls, 8 Lure Modules&lt;br /&gt;
| 460 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Silver Box.png|40px]]&lt;br /&gt;
| Silver Box&lt;br /&gt;
| 8 Incense, 8 Lucky Eggs, 8 Lure Modules&lt;br /&gt;
| 980 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Gold Box.png|40px]]&lt;br /&gt;
| Gold Box&lt;br /&gt;
| 50 Great Balls, 25 Incense, 25 Lucky Eggs, 16 Lure Modules&lt;br /&gt;
| 2480 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
Some of the music in Pokémon GO was composed by [[Junichi Masuda]]. The music as well as the sound effects can be turned off in the [[options#Pokémon GO|settings]] of the app.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
===iOS===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | In-game version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | App Store version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.1&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| July 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Added stability to Pokémon Trainer Club account log-in process&lt;br /&gt;
* Resolved issues causing crashes&lt;br /&gt;
* Fixed Google account scope&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| 1.0.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Fixes for Pokemon Trainer Club login&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| 1.0.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can be re-customized from the profile screen&lt;br /&gt;
* Adjusted battle damage calculation and some moves&#039;s damage values{{tt|*|Move damages actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints from nearby Pokémon screen&lt;br /&gt;
* Bug fixes during wild Pokémon encounters&lt;br /&gt;
* Updated Pokémon details UI&lt;br /&gt;
* Updated achievement medal art&lt;br /&gt;
* Minor text and map feature display issues fixed&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.1&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| August 1, 2016&lt;br /&gt;
| &lt;br /&gt;
* Performance improvement in Pokémon details and list screens.&lt;br /&gt;
* Correct link for app upgrade.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added dialog to remind Trainers to not play while traveling above a certain speed; Trainers must confirm they are not driving&lt;br /&gt;
* Improved the accuracy of curveball throws&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Fixed achievements showing incorrect icons&lt;br /&gt;
* Enabled the ability for Trainers to change their nickname one time&lt;br /&gt;
* Resolved issues with battery saver mode and re-enabled the feature&lt;br /&gt;
* Added visuals for Team Leaders Candela, Blanche, and Spark&lt;br /&gt;
* Enabled a variation of the Nearby Pokémon feature for a subset of users to test; changes in the Nearby Pokémon UI may occur&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| August 11, 2016&lt;br /&gt;
| &lt;br /&gt;
* Stability improvements&lt;br /&gt;
* No text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| 1.5.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| 1.7.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| 1.7.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| 1.9.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.2&lt;br /&gt;
| 1.11.2&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Fixed several audio issues.&lt;br /&gt;
* Decreased the evolution animation time.&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| 1.11.4&lt;br /&gt;
| October 14, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| 1.13.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| 1.13.4&lt;br /&gt;
| October 26, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| 1.15.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| 1.17.0&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| 1.19.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0&lt;br /&gt;
| 1.21.0&lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.2&lt;br /&gt;
| 1.21.2&lt;br /&gt;
| December 22, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO for Apple Watch&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| 1.23.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| 1.23.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| 1.25.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Integrated iOS wheelchair support for use with Apple Watch.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| 1.27.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.3&lt;br /&gt;
| 1.27.3&lt;br /&gt;
| February 27, 2017&lt;br /&gt;
|&lt;br /&gt;
* Performance fixes.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.4&lt;br /&gt;
| 1.27.4&lt;br /&gt;
| March 5, 2017&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.1&lt;br /&gt;
| 1.29.1&lt;br /&gt;
| March 22, 2017&lt;br /&gt;
|&lt;br /&gt;
* The 7-day ‘First PokéStop of the Day’ streak will now award a random Evolution item.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.61.0&lt;br /&gt;
| 1.31.0&lt;br /&gt;
| April 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Traditional Chinese language support.&lt;br /&gt;
* Updated the Pokémon collection screen scroll bar.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.1&lt;br /&gt;
| 1.33.1&lt;br /&gt;
| May 9, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Brazilian Portuguese language support.&lt;br /&gt;
* Tapping on a medal will now show your progress toward the next medal tier.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.4&lt;br /&gt;
| 1.33.4&lt;br /&gt;
| June 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.1&lt;br /&gt;
| 1.37.1&lt;br /&gt;
| June 20, 2017&lt;br /&gt;
| &lt;br /&gt;
* Gym features significantly updated to add the all-new motivation system.&lt;br /&gt;
* Added new Gym Badge feature.&lt;br /&gt;
* Added in-app and push notification system for Gyms.&lt;br /&gt;
* Added Raid Battles, a new cooperative gameplay experience.&lt;br /&gt;
* Added four new items available only by completing Raid Battles.&lt;br /&gt;
* Added Raids tab to Nearby screen.&lt;br /&gt;
* Added search functionality to Pokémon collection screen.&lt;br /&gt;
* Added visual indicator to unvisited PokéStops.&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Support added for Intel CPUs&lt;br /&gt;
* Works on devices running Android N (7.0)&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Increased server stability&lt;br /&gt;
* Resolved many issues causing crashes&lt;br /&gt;
* Pokémon Trainer Club login issues resolved&amp;lt;ref&amp;gt;https://www.facebook.com/PokemonGO/posts/927439090735983&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can now be re-customized from the Trainer profile screen&lt;br /&gt;
* Adjusted battle move damage values for some Pokémon{{tt|*|Actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints of nearby Pokémon&lt;br /&gt;
* Modified battle damage calculation&lt;br /&gt;
* Various bug fixes during wild Pokémon encounter&lt;br /&gt;
* Updated Pokémon details screen&lt;br /&gt;
* Updated achievement medal images&lt;br /&gt;
* Fixed issues with displaying certain map features&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added notice to remind Trainers to not play while traveling above a certain speed; Trainers have to indicate they aren&#039;t the driver&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Enabled ability for Trainers to change nickname one time&lt;br /&gt;
* Quick Start removed from settings&lt;br /&gt;
* Other fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
* Minor bot fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.1&lt;br /&gt;
| September 27, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.3&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Audio fixes&lt;br /&gt;
* Decreased the evolution animation time&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| October 25, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0 &lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Reduced the starting load time on Android devices.&lt;br /&gt;
* Resolved Android connectivity issues for the Pokémon GO Plus accessory.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching Evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.3&lt;br /&gt;
| February 27, 2017&lt;br /&gt;
|&lt;br /&gt;
* Performance improvements.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.4&lt;br /&gt;
| March 5, 2017&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.1&lt;br /&gt;
| March 22, 2017&lt;br /&gt;
|&lt;br /&gt;
* The 7-day ‘First PokéStop of the Day’ streak will now award a random Evolution item.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.2&lt;br /&gt;
| March 30, 2017&lt;br /&gt;
| &lt;br /&gt;
* Minor bug fixes.&amp;lt;ref&amp;gt;https://twitter.com/PokemonGoApp/status/847140011027910657&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.61.0&lt;br /&gt;
| April 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Traditional Chinese language support.&lt;br /&gt;
* Updated the Pokémon collection screen scroll bar.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.1&lt;br /&gt;
| May 9, 2017&lt;br /&gt;
| &lt;br /&gt;
* Added Brazilian Portuguese language support.&lt;br /&gt;
* Tapping on a medal will now show your progress toward the next medal tier.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.63.4&lt;br /&gt;
| June 6, 2017&lt;br /&gt;
| &lt;br /&gt;
* Implement bug fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.67.1&lt;br /&gt;
| June 20, 2017&lt;br /&gt;
| &lt;br /&gt;
* Gym features significantly updated to add the all-new motivation system.&lt;br /&gt;
* Added new Gym Badge feature.&lt;br /&gt;
* Added in-app and push notification system for Gyms.&lt;br /&gt;
* Added Raid Battles, a new cooperative gameplay experience.&lt;br /&gt;
* Added four new items available only by completing Raid Battles.&lt;br /&gt;
* Added Raids tab to Nearby screen.&lt;br /&gt;
* Added search functionality to Pokémon collection screen.&lt;br /&gt;
* Added visual indicator to unvisited PokéStops.&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Pokémon GO requires an internet connection ({{wp|Wi-Fi}}, {{wp|3G}} or {{wp|4G}}) and GPS/location services. According to the official support site, the game can be played on:&amp;lt;ref&amp;gt;[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958248-Supported-devices Supported devices – Pokémon GO]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Android devices: {{wp|Android KitKat|Android 4.4}}+ ({{wp|Rooting (Android OS)|rooted}} devices are not supported), preferred resolution of 720×1280 pixels (not optimized for tablet)&lt;br /&gt;
* iOS devices: {{wp|iPhone 5}} and newer, {{wp|iOS 8}} and newer ({{wp|iOS jailbreaking|jailbroken}} devices are not supported)&lt;br /&gt;
** {{wp|Apple Watch}} will be supported late 2016&amp;lt;ref&amp;gt;[http://pokemongo.nianticlabs.com/en/post/headsup/ Apple Watch compatibility announcement - Niantic Labs]&amp;lt;/ref&amp;gt;, with the Apple Watch&#039;s fitness tracking functions integrated into the game.&lt;br /&gt;
&lt;br /&gt;
However, the game is also playable on some iOS and Android devices that are not officially supported.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Pokémon GO currently has no connectivity with other Pokémon games. However, [[Junichi Masuda]] has stated that the developers plan to add connectivity with the [[Pokémon Sun and Moon|next entry]] in the [[core series]] Pokémon games.&amp;lt;ref&amp;gt;[https://youtu.be/qqbsdqjgj-k?t=29m16s Pokémon GO - Demonstration - Nintendo E3 2016 (YouTube)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://web.archive.org/web/20160715175300/http://www.pokemon.com/us/pokemon-news/news-from-the-pokemon-go-announcement/ News From the Pokémon GO Announcement - Pokemon.com (archived July 15, 2016)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Partnerships==&lt;br /&gt;
{{incomplete|section|Partnerships in Japan}}&lt;br /&gt;
Due to the popularity of Pokémon GO, the game has partnered with several other companies to offer special promotions. These partnerships often involve sponsored locations, wherein stores affiliated with the partner company become [[PokéStop]]s and {{OBP|Gym|GO}}s; sponsored locations do not appear in the game for players under the age of 13.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Starbucks}} in the United States. Starting December 8, 2016, 7,800 company-operated Starbucks stores in the United States have been made into PokéStops and Gyms. Additionally, Starbucks is selling a special-edition Pokémon GO Frappuccino as part of this partnership; the Pokémon GO Frappuccino starts with a Vanilla Bean {{wp|Frappuccino}} blended beverage and raspberry syrup blended with freeze-dried whole blackberries and topped with whipped cream.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Sprint Corporation|Sprint}} in the United States. Starting December 7, 2016, 10,500 Sprint, {{wp|Boost Mobile}}, and Sprint at {{wp|RadioShack|Radioshack}} stores in the United States are becoming PokéStops and Gyms. Sprint locations also feature in-store charging stations to allow Pokémon GO players to charge their devices.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Jio|Reliance Jio Infocomm}} (which operates under the name Jio) in India. Starting December 13, 2016, nearly 3,000 Jio stores (thousands of {{wp|Reliance Digital}} stores according to Jio&#039;s press release) and select partner premises in India will become PokéStops or Gyms in the Pokémon GO, as well as offering charging stations for players. On Jio&#039;s social messaging app, JioChat, Pokémon players have access to an exclusive Pokémon GO channel to allow them to collaborate and be part of a community of players with daily tips, contests, clues, and special events. During Jio&#039;s &amp;quot;Happy New Year&amp;quot; offer, Jio {{wp|Subscriber identity module|SIM}} customers will be able to download and play Pokémon GO without incurring data charges, like any other apps and content, until March 31, 2017.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Unibail-Rodamco}} shopping malls across Europe. Starting on February 18, 2017 new PokéStops and Gyms across 58 shopping and destination centers in ten European countries were added. An average of a dozen new PokéStops and Gyms were added to public spaces, social hubs, and public art at each of the destination centers.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The game was conceived by John Hanke after the development of Niantic&#039;s Ingress. It was decided that a game based on Pokémon would be a good choice, due to its focus on collecting the titular creatures. Hanke brought the idea to the Pokémon Company and talked with Mr. Isihara. Development began. Junichi Masuda worked with Niantic on the game&#039;s development.&amp;lt;ref&amp;gt;&#039;&#039;Game Informer #81: Pokénomenon&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An Ingress Report released on September 10, 2015, the day of the game&#039;s announcement, stated that a closed beta would occur during Northern Hemisphere winter 2015 and that the game would be released in early 2016.&amp;lt;ref name=&amp;quot;IngressReport&amp;quot;&amp;gt;[https://youtu.be/HMsM1nzWiYw?t=2m22s INGRESS REPORT - Begin New Journey - Raw Feed September 10 2015]&amp;lt;/ref&amp;gt; However, no beta testing occurred during 2015.&amp;lt;ref&amp;gt;[https://archive.is/0noAj Pokémon GO - Pokemon.com (archived February 7, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/info/2016/01/160108_at01.html 『Pokémon GO』のベータテストについて ｜ポケットモンスターオフィシャルサイト]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Field tests were held in Japan, Australia, New Zealand, and the United States prior to the game&#039;s public release. Selected applicants were given the opportunity to test the game.&lt;br /&gt;
* Japan: held from March 29 to June 30, 2016, announced on March 3, 2016&amp;lt;ref&amp;gt;[https://archive.is/5731W Pokémon GO - Pokemon.com (archived March 3, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest/ Pokémon GO field testing will begin in Japan - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Australia and New Zealand: held from April 25 to June 30, 2016, announced on April 7, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-au-nz/ Pokémon GO field testing expands to Australia and New Zealand - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* United States: held from May 25 to June 30, 2016, announced on May 16, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-us/ Pokémon GO field testing expands to the United States - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A session at the {{wp|Game Developers Conference}} featuring the game [[n:Pokémon GO to be discussed at Game Developers Conference|was intended to be held]] by Niantic CEO John Hanke on March 14, 2016, but was later cancelled due to Niantic preparing the game for beta testing and launch.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/news/archive/2016/03/03/pokemon-go-gdc-presentation-canceled.aspx Pokémon Go GDC Presentation Canceled - www.GameInformer.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
Unlike previous Pokémon games for mobile devices, Pokémon GO was released on a staggered schedule, releasing initially to only to a few select countries. After its initial release on July 6, 2016, additional releases [[n:Niantic puts Pokémon GO&#039;s international rollout on hold|were put on hold]] due to server issues, but resumed on July 13, 2016, with the app&#039;s [[n:Pokémon GO now available in Germany|release in Germany]]. France was supposed to receive the app alongside other European countries, but the official release in the country was postponed due to the {{wp|2016 Nice attack}}.&amp;lt;ref&amp;gt;[http://fr.ign.com/pokemon-go-iphone/15934/news/pokemon-go-the-pokemon-company-confirme-le-report-francais Pokémon GO : The Pokémon Company confirme le report français]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, Pokémon GO has been released in all countries with access to the iOS App Store or Google Play Store, except for {{pmin|Russia}}, Ukraine, Belarus, Moldova, Azerbaijan, Armenia, {{pmin|Turkey}}, {{pmin|the Arab world|Saudi Arabia}}, {{pmin|the Arab world|Yemen}}, {{pmin|Greater China|mainland China}}, {{pmin|the Arab world|Tunisia}}, {{pmin|the Arab world|Algeria}}, Mali, Senegal, Nigeria, Cameroon, the Congo, Angola, and Zimbabwe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Locations&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; rowspan=&amp;quot;2&amp;quot; | July 6, 2016&lt;br /&gt;
| {{pmin|Australia}}, {{pmin|New Zealand}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{pmin|the United States|United States}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 13, 2016&lt;br /&gt;
| {{pmin|Germany}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 14, 2016&lt;br /&gt;
| {{pmin|the United Kingdom|United Kingdom}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 15, 2016&lt;br /&gt;
| {{pmin|Italy}}, {{pmin|Portugal}}, {{pmin|Spain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 16, 2016&lt;br /&gt;
| Austria, {{pmin|Belgium}}, {{pmin|Bulgaria}}, Croatia, Cyprus, {{pmin|the Czech Republic|Czech Republic}}, {{pmin|Denmark}}, Estonia, {{pmin|Finland}}, {{pmin|Greece}}, Greenland, Hungary, {{pmin|Iceland}}, {{pmin|Ireland}}, Latvia, Liechtenstein, {{pmin|Lithuania}}, Luxembourg, Malta, {{pmin|the Netherlands|Netherlands}}, {{pmin|Norway}}, {{pmin|Poland}}, {{pmin|Romania}}, Slovakia, Slovenia, {{pmin|Sweden}}, Switzerland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 17, 2016&lt;br /&gt;
| {{pmin|Canada}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 19, 2016&lt;br /&gt;
| Puerto Rico&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 22, 2016&lt;br /&gt;
| Japan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 24, 2016&lt;br /&gt;
| {{pmin|France}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 25, 2016&lt;br /&gt;
| {{pmin|Greater China|Hong Kong}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 3, 2016&lt;br /&gt;
| Anguilla, Antigua and Barbuda, {{pmin|Latin America|Argentina}}, Bahamas, Barbados, Belize, Bermuda, {{pmin|Latin America|Bolivia}}, {{pmin|Brazil}}, British Virgin Islands, Cayman Islands, {{pmin|Latin America|Chile}}, {{pmin|Latin America|Colombia}}, {{pmin|Latin America|Costa Rica}}, Dominica, {{pmin|Latin America|Dominican Republic}}, {{pmin|Latin America|Ecuador}}, {{pmin|Latin America|El Salvador}}, Grenada, {{pmin|Latin America|Guatemala}}, Guyana, Haiti, {{pmin|Latin America|Honduras}}, Jamaica, {{pmin|Latin America|Mexico}}, Montserrat, {{pmin|Latin America|Nicaragua}}, {{pmin|Latin America|Panama}}, {{pmin|Latin America|Paraguay}}, {{pmin|Latin America|Peru}}, St. Kitts and Nevis, St. Lucia, St. Vincent and the Grenadines, Suriname, Trinidad and Tobago, {{pmin|Latin America|Uruguay}}, {{pmin|Latin America|Venezuela}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 5, 2016&amp;lt;br&amp;gt;August 6, 2016&lt;br /&gt;
| Aruba, Brunei, Cambodia, Curaçao, Fiji, {{pmin|Indonesia}}, Laos, {{pmin|Malaysia}}, Federated States of Micronesia, Palau, Papua New Guinea, {{pmin|the Philippines|Philippines}}, {{pmin|Singapore}}, Sint Maarten, Solomon Islands, {{pmin|Greater China|Taiwan}}, {{pmin|Thailand}}, Turks and Caicos Islands, {{pmin|Vietnam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 30, 2016&lt;br /&gt;
| Albania, Bosnia and Herzegovina, {{pmin|Greater China|Macau}}, Macedonia, {{pmin|Serbia}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 1, 2016&lt;br /&gt;
| Kazakhstan, Kyrgyzstan, Mongolia, Tajikistan, Turkmenistan, Uzbekistan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 4, 2016&amp;lt;br&amp;gt;October 5, 2016&lt;br /&gt;
| Benin, Botswana, Burkina Faso, Chad, Cape Verde, Cote d&#039;Ivoire, Egypt, Gabon, Gambia, Guinea-Bissau, Ghana, Kenya, Liberia, Madagascar, Malawi, Mauritania, Mauritius, Morocco, Mozambique, Namibia, Niger, Rwanda, Sao Tome and Principe, Seychelles, Sierra Leone, South Africa, Swaziland, Tanzania, Togo, Uganda, Zambia&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 18, 2016&lt;br /&gt;
| {{pmin|the Arab world|Bahrain}}, {{pmin|Israel}}, {{pmin|the Arab world|Jordan}}, {{pmin|the Arab world|Kuwait}}, {{pmin|the Arab world|Lebanon}}, {{pmin|the Arab world|Oman}}, {{pmin|the Arab world|Qatar}}, {{pmin|the Arab world|United Arab Emirates}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 14, 2016&lt;br /&gt;
| {{pmin|South Asia|Bangladesh}}, {{pmin|South Asia|Bhutan}}, {{pmin|South Asia|India}}, {{pmin|South Asia|Nepal}}, {{pmin|South Asia|Pakistan}}, {{pmin|South Asia|Sri Lanka}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 24, 2017&lt;br /&gt;
| {{pmin|South Korea}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| TBA{{tt|*|Nintendo and TPCi still state that it will be released in 2016}}&lt;br /&gt;
| {{pmin|Russia}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon GO icon.png|Icon&lt;br /&gt;
File:Pokémon GO Safety Screen.png|Load Screen Original&lt;br /&gt;
File:Pokémon GO Safety Screen 2.png|Load Screen Halloween 2016&lt;br /&gt;
File:Pokémon GO Safety Screen 3.png|Load Screen Christmas 2016&lt;br /&gt;
File:Pokémon GO Safety Screen 4.png|Load Screen New Years 2017&lt;br /&gt;
File:Pokémon GO Safety Screen 5.png|Load Screen April 2017&lt;br /&gt;
File:Pokémon GO Safety Screen 6.png|Load Screen June 2017&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only Pokémon game to have the word &amp;quot;Pokémon&amp;quot; spelled in Latin letters in its Japanese name.&lt;br /&gt;
* Pokémon GO has been banned in Iran&amp;lt;ref&amp;gt;[http://www.bbc.com/news/world-middle-east-36989526 Pokemon Go banned by Iranian authorities over &#039;security&#039; | BBC]&amp;lt;/ref&amp;gt; and Mainland China&amp;lt;ref&amp;gt;[https://www.forbes.com/sites/erikkain/2017/01/10/pokemon-go-isnt-coming-to-china-any-time-soon Pokémon Go banned by China authorities over &#039;safety&#039; and &#039;security&#039; | Forbes]&amp;lt;/ref&amp;gt; due to security concerns. However, some Iranians are still playing the game publicly regardless.&amp;lt;ref&amp;gt;[https://www.yahoo.com/tech/iranians-hunt-pokemon-despite-ban-071914210.html Iranians hunt Pokemon despite ban | Yahoo]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{night color}}|bordercolor={{blue color light}}|textcolor=fff&lt;br /&gt;
|ja={{tt|Pokémon|ポケモン}} GO&lt;br /&gt;
|zh_yue=Pokémon GO&lt;br /&gt;
|zh_cmn=Pokémon GO&lt;br /&gt;
|fr=Pokémon GO&lt;br /&gt;
|de=Pokémon GO&lt;br /&gt;
|it=Pokémon GO&lt;br /&gt;
|ko={{tt|Pokémon|포켓몬}} GO&lt;br /&gt;
|pt_br=Pokémon GO&lt;br /&gt;
|es=Pokémon GO&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of moves in Pokémon GO]]&lt;br /&gt;
* [[List of Pokémon by base stats (Pokémon GO)]]&lt;br /&gt;
* [[Google Maps: Pokémon Challenge]]&lt;br /&gt;
* {{Appendix|Pokémon GO Player&#039;s Guide}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemongo.com/ Offical website]&lt;br /&gt;
* [https://www.facebook.com/PokemonGO/ Offical Facebook page]&lt;br /&gt;
* [https://twitter.com/PokemonGoApp Offical Twitter account]&lt;br /&gt;
* [https://www.instagram.com/pokemongoapp/ Offical Instagram account]&lt;br /&gt;
* [https://www.youtube.com/c/pokemongo Offical YouTube channel]&lt;br /&gt;
* [https://plus.google.com/+PokemonGo Offical Google+ page]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=2sj2iQyBTQs Official teaser]&lt;br /&gt;
* [https://www.youtube.com/watch?v=SWtDeeXtMZM Official trailer]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tUlX77BKLyY Pokémon GO announcement press conference]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Other games}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO|*]]&lt;br /&gt;
[[Category:Mobile games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon GO]]&lt;br /&gt;
[[fr:Pokémon GO]]&lt;br /&gt;
[[it:Pokémon GO]]&lt;br /&gt;
[[ja:Pokémon GO]]&lt;br /&gt;
[[pl:Pokémon GO]]&lt;br /&gt;
[[zh:Pokémon GO]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_GO&amp;diff=2658514</id>
		<title>Talk:Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_GO&amp;diff=2658514"/>
		<updated>2017-06-22T13:09:40Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Loading screens */ New loading screen. Higher resolution.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Generation confirmed? ==&lt;br /&gt;
&lt;br /&gt;
The article&#039;s infobox states that the game is part of Generation VI. Has this actually been confirmed? I would have thought now that it&#039;s more likely this game will be part of Generation VII. If the information is not confirmed, can we just remove it? [[User:Kidburla|Kidburla]] ([[User talk:Kidburla|talk]]) 21:17, 11 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 2015/2016 confusion ==&lt;br /&gt;
&amp;quot;....held by Niantic CEO John Hanke on March 14, 2015, but was later cancelled...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t &amp;quot;2015&amp;quot; supposed to be 2016? [[User:Chaossy|Chaossy]] ([[User talk:Chaossy|talk]]) 20:22, 24 March 2016 (UTC)&lt;br /&gt;
: Slightly late, but you are correct.  Hopefully someone should fix it soon with more eyes on the page.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 16:01, 6 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Go Plus ==&lt;br /&gt;
&lt;br /&gt;
This is confirmed to be $34.99 and may be released in late July (they will try for that). [[User:Kurt22|Kurt22]] ([[User talk:Kurt22|talk]]) 22:25, 15 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Coin Prize Euros ==&lt;br /&gt;
&lt;br /&gt;
The coin prizes are:&lt;br /&gt;
&lt;br /&gt;
€ 0,99 for 100&lt;br /&gt;
€ 4,99 for 550&lt;br /&gt;
€ 9,99 for 1200&lt;br /&gt;
€ 19,99 for 2500&lt;br /&gt;
€ 39,99 for 5200&lt;br /&gt;
€ 99,99 for 14500&lt;br /&gt;
&lt;br /&gt;
[[User:Bigtukker|Bigtukker]] ([[User talk:Bigtukker|talk]]) 15:57, 6 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Size and weight ==&lt;br /&gt;
&lt;br /&gt;
Unlike core series, it&#039;s not fixed. Pokémon can be lighter/heavier and/or smaller/taller than the usual norm. For example, I have seen a picture of 0.65m/4.8kg Raticate (marked with XS for weight). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:55, 7 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pikachu can be caught as starter Pokémon ==&lt;br /&gt;
As seen in this picture a player can get pikachu by walking away from the other three https://pbs.twimg.com/media/Cm3wRieW8AA0cgM.jpg:large [[User:Veilor|Veilor]] ([[User talk:Veilor|talk]]) 22:39, 8 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eeveelutions ==&lt;br /&gt;
&lt;br /&gt;
The article currently says that eevee evolves based on its moves but that doesn&#039;t seem to be the case based on the data being compiled [https://www.reddit.com/r/pokemongo/comments/4s135q/lets_test_how_the_eeveelution_system_works/ here] {{unsigned|Spexile}}&lt;br /&gt;
:I read the post and thought I maybe understood what it wanted, but then I looked at the data spreadsheet and it pretty much stopped making all sense to me... The only thing I can understand from it is that, yes, it does appear Eevee&#039;s evolution criteria is not just the move it knows. Beyond that, I don&#039;t know it&#039;ll even be &#039;&#039;possible&#039;&#039; to draw any conclusions from that spreadsheet. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:24, 9 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding Available Pokemon and Items ==&lt;br /&gt;
&lt;br /&gt;
Item list should be updated to include the disposable incubators. This user has found them at PokeStops with capability to incubate up to 3 eggs in total, one at a time. Possibility of stronger incubators?&lt;br /&gt;
&lt;br /&gt;
Also, current PokeDex is listing user&#039;s owned pokemon out of available 250. While there have been little to no reports on Generation II Pokemon being seen or caught, it should be noted that the game is listing them as a possibility, likely at higher trainer levels. {{unsigned|Carson3000}}&lt;br /&gt;
:You may want to double-check, are you really looking in the Pokedex (like [https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958028-Viewing-the-Pok%C3%A9dex here]) when you see something like &amp;quot;X/250&amp;quot;, or are you actually looking at just the Pokemon collection? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:13, 11 July 2016 (UTC)&lt;br /&gt;
:(edit conflict; sorry) I don&#039;t think the 250 capacity is (necessarily) any indication of Gen 2 Pokemon in the works. It&#039;s much more plausible, given the game mechanics, that the developers wanted to give people enough capacity to own more than one of each species. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:15, 11 July 2016 (UTC)&lt;br /&gt;
::You can also purchase a Pokémon Storage Upgrade for 200 PokéCoins, so I really don&#039;t think this is a good argument. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:47, 11 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eevee evolution ==&lt;br /&gt;
&lt;br /&gt;
People suggest that it depends on its special move; Body Slam is Jolteon; Swift is Vaporeon and Dig is Flareon. Unfortunately, I cannot test that. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 08:19, 11 July 2016 (UTC)&lt;br /&gt;
:See [[#Eeveelutions]] above. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:25, 11 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Team Descriptions ==&lt;br /&gt;
&lt;br /&gt;
I would if I could... but the descriptions of each team/faction should be listed under the [[Pokémon GO#Teams]] header.&lt;br /&gt;
&lt;br /&gt;
Here they are:&lt;br /&gt;
&lt;br /&gt;
;Instinct (Yellow)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Hey! The name&#039;s Spark -- the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Mystic (Blue)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Valor (Red)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;m Candela -- Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 15:32, 11 July 2016 (UTC)&lt;br /&gt;
:added!--[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 20:06, 11 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the opening description about the teams, I think it would be good to mention that they are Professor Willow&#039;s research teams, each specializing in a certain area of Pokemon study. Usually, &amp;quot;team&amp;quot; in Pokemon refers to an organization/gang, so I feel it&#039;s something worth explaining for clarification. --[[User:Shinobi|Shinobi]] ([[User talk:Shinobi|talk]]) 03:56, 17 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Add pictures of items ==&lt;br /&gt;
Could someone add the missing pictures of items, I don&#039;t have the permissions to do so. They can be found here: https://imgur.com/a/XNJOA --[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 07:56, 12 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Official Glossary Images ==&lt;br /&gt;
&lt;br /&gt;
The official [https://support.pokemongo.nianticlabs.com/hc/en-us/articles/222049307-Glossary Pokémon Go glossary] has some images that are missing: http://imgur.com/a/bT3Cs Although, some of the images are not transparent... I don&#039;t know why, but wouldn&#039;t the official site have better images?&lt;br /&gt;
&lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 14:25, 12 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Combat Point calculation ==&lt;br /&gt;
&lt;br /&gt;
In regards to combat points, or CP, [http://pokestomped.com/2016/07/11/on-pokemon-evolution-and-powerup/ research] and a [http://pokestomped.com/2016/07/11/on-pokemon-evolution-and-powerup/#comment-3 theory I&#039;m developing] will allow us to start quantifying the game much better. We should soon have modifiers for each Pokémon in the game, but we will likely have to do our own research, which will be difficult since randomness is implemented in the calculations. I don&#039;t think I can gather much data with my location, but I&#039;d love to crunch numbers if anyone else wants to do a bunch of powerups on each species. Let me know what you guys think. {{unsigned|PlatypusVenom}}&lt;br /&gt;
&lt;br /&gt;
== Missing Key Item Images ==&lt;br /&gt;
&lt;br /&gt;
In regards to the &#039;&#039;&#039;[[Pokémon GO#Key_Items|&#039;Key Items&#039; table]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Image&lt;br /&gt;
! Location&lt;br /&gt;
! Dimensions&lt;br /&gt;
|-&lt;br /&gt;
| Camera&lt;br /&gt;
| File:GO_Camera&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | http://i.imgur.com/MySrPFv.png&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 98 x 98&lt;br /&gt;
|-&lt;br /&gt;
| Egg Incubator ∞&lt;br /&gt;
| File:GO_Incubator_∞&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | http://i.imgur.com/AWS4U2I.png&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 118 x 118&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone can find better quality/resolution images, direct them here. Could someone upload these since I do not have the authority, because I have yet to meet the requirements to do so. -- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 12:57, 13 July 2016 (UTC)&lt;br /&gt;
:Thanks, I&#039;ve uploaded these. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:03, 13 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== NA release date? ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t get this, was Pokémon GO release in USA at the same time as Canada or is it not released there at all? Or was it released in USA at the 6 July and later in Canada? This is confusing because it said USA only on the page at first but then the USA only was removed. Was that because it was released in Canada or what? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 13:17, 13 July 2016 (UTC)&lt;br /&gt;
:For consistency with other pages, the infobox lists the date of first availability within each region. The detailed, country-by-country breakdown is better served by prose than by the infobox. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 13:58, 13 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mystic Emblem is Wrong ==&lt;br /&gt;
&lt;br /&gt;
The colors and the bottom of the hexagon are incorrect. Along with other things such as the curves of the feathers.&lt;br /&gt;
&lt;br /&gt;
Here is a high quality version that uses the correct colors and hexagon: http://imgur.com/QCo3SFa&lt;br /&gt;
&lt;br /&gt;
It is exported at 1,200 x 1,200 just like the other team&#039;s emblems. If you require the SVG, just leave a message on my [[User talk:Rmkane|talk page]].&lt;br /&gt;
&lt;br /&gt;
;References&lt;br /&gt;
* The source of the image was derived from here: &#039;&#039;&#039;[https://www.reddit.com/r/PokemonGoMystic/comments/4sldnz /r/PokemonGoMystic :: This is a public service announcement. This PNG is the correct shape, please don&#039;t waste your money on shirts with the wrong shape!]&#039;&#039;&#039;&lt;br /&gt;
* Other vectors can be found here: &#039;&#039;&#039;[https://www.reddit.com/r/pokemongo/comments/4s6oti /r/PokemonGO :: Pokémon GO Team Vector Logos]&#039;&#039;&#039;&lt;br /&gt;
* In-game screen showing emblem: http://imgur.com/67uZlVS&lt;br /&gt;
&lt;br /&gt;
-- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 05:15, 14 July 2016 (UTC)&lt;br /&gt;
 &lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 05:22, 14 July 2016 (UTC) (Need this, cause the reminder tells me that it&#039;s required…&lt;br /&gt;
:Thanks, I&#039;ve uploaded it. Checking the others against screenshots, Valor appears to have the wrong colors (the ring should be light red) and Instinct appears to have incorrect transparency (the beak is white). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:34, 14 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I went ahead and exported all the vectors from the second reference above: http://imgur.com/a/yZs6P If you notice, in the current Instinct emblem, the [[Zapdos|Zapdos&#039;]] points on its head are non-symmetrical. You will also see the color correction for the ring around the [[Moltres]].&lt;br /&gt;
&lt;br /&gt;
-- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 10:35, 14 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cached Images ==&lt;br /&gt;
&lt;br /&gt;
Since I cannot edit the main article, can someone change the size of the thumbnails of the team emblems? Right now, they are cached (on the CDN server) as the out-of date; [http://cdn.bulbagarden.net/upload/thumb/f/f4/Team_Mystic_emblem.png/50px-Team_Mystic_emblem.png fan-art versions at 50px]. They are an eyesore, and I think that a more standard resolution of 48px or 64px would be more appropriate.&lt;br /&gt;
&lt;br /&gt;
-- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 14:55, 14 July 2016 (UTC)&lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 14:56, 14 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Can someone please update the cached images for the teams? The fan-art logos should not be appearing anymore. Updating the size of the images should create a new cached thumbnail. Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 18:21, 17 July 2016 (UTC)&lt;br /&gt;
:The latest versions are showing up for me. Try purging your browser cache. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:11, 18 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, I have tried four different browsers, and they are still using the incorrect thumbnail. This is not a browser cache issue. The CDN does not know that the image has been updated.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
! Team_Instinct_emblem.png&lt;br /&gt;
! Team_Mystic_emblem.png&lt;br /&gt;
! Team_Valor_emblem.png&lt;br /&gt;
|-&lt;br /&gt;
| What is Displayed&amp;lt;br&amp;gt;(cached at 50px)&lt;br /&gt;
| http://cdn.bulbagarden.net/upload/thumb/0/06/Team_Instinct_emblem.png/50px-Team_Instinct_emblem.png&lt;br /&gt;
| http://cdn.bulbagarden.net/upload/thumb/f/f4/Team_Mystic_emblem.png/50px-Team_Mystic_emblem.png&lt;br /&gt;
| http://cdn.bulbagarden.net/upload/thumb/e/e9/Team_Valor_emblem.png/50px-Team_Valor_emblem.png&lt;br /&gt;
|-&lt;br /&gt;
| What Should be Displayed&amp;lt;br&amp;gt;(48px or any other suitable size)&lt;br /&gt;
| [[File:Team_Instinct_emblem.png|48px]]&lt;br /&gt;
| [[File:Team_Mystic_emblem.png|48px]]&lt;br /&gt;
| [[File:Team_Valor_emblem.png|48px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These are direct links to the images that are stored on the site&#039;s server. Could someone just adjust the size of the image to 48px? -- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 12:17, 18 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fixed table, made thumbnail discrepancy more apparent. -- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 15:45, 18 July 2016 (UTC)&lt;br /&gt;
:I can&#039;t really tell any difference between the thumbnails you have in the table above; it&#039;s hardly an eyesore. It&#039;ll be fine for about a month until it naturally ages out. We have a strict policy of not messing with image sizes solely to cheat these sorts of caching issues. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:09, 18 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gaining Experience ==&lt;br /&gt;
You can gain experience from visiting a pokestop, even if your bag is full. You appear to gain 50xp anytime you visit one and your bag is full.&lt;br /&gt;
&lt;br /&gt;
I think that should be mentioned more explicitly in the table listing the ways of gaining xp, most likely attached to the 3 items or less case.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Visit a PokéStop (3 items or less) 	50&amp;quot; --&amp;gt; change to something like --&amp;gt; &amp;quot;Visit a PokéStop (3 items or less, including full bag) 	50&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Ectropy|Ectropy]] ([[User talk:Ectropy|talk]]) 18:10, 14 July 2016 (UTC)&lt;br /&gt;
:I think that&#039;s a good idea. I&#039;ve made a change in that spirit. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:51, 15 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh wait it may actually be possible to earn more than 50xp when spinning a poke stop if your bag is full. I just spun one and it appeared to give me 150xp. We may need to have people do some experimenting to figure out what exactly the behavior is. [[User:Ectropy|Ectropy]] ([[User talk:Ectropy|talk]]) 12:15, 15 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Missing Max Potion Description ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Image !! Unlock requirements !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Potion]] || [[File:GO_Max_Potion.png|40px]] || Level 25 || A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [https://i.redditmedia.com/BkInIIb_V7J6sEePo6RO-yQdR7AOdQGQX-4gGP69d7o.jpg?w=320&amp;amp;s=4367a6653a5a9e998106b087dd04ad0a Reference image]&lt;br /&gt;
&lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 10:58, 15 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Release dates, Europe ==&lt;br /&gt;
&lt;br /&gt;
Why does this article say that Pokémon GO will come out in France and Russian in 2016 and rest of Europe soon? What is the difference between soon and in 2016? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 10:59, 15 July 2016 (UTC)&lt;br /&gt;
:The Pokemon.com sites in those languages specified a release date of 2016, while the official GO site and the other articles referenced only state &amp;quot;coming soon&amp;quot;. The 2016 date is technically more specific than &amp;quot;soon&amp;quot;, which is why it&#039;s noted for the relevant locations. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 11:41, 15 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Pokémon GO#Compatibility|Pokémon GO Compatibility]] Typo ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;{{wp|Android Nougat|Android N}} will not &#039;&#039;&#039;*be*&#039;&#039;&#039; supported until the official Android release.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 13:02, 15 July 2016 (UTC)&lt;br /&gt;
:Fixed!--[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 13:11, 15 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: With 0.29.2 released, the section in question should now be changed to (only) say this: &#039;Android devices: Android 4.4 to Android N, preferred resolution of 720×1280 pixels (not optimized for tablet)&#039; and the line about &#039;official Android release&#039; removed entirely. [[User:Skybunny|Skybunny]] ([[User talk:Skybunny|talk]]) 17:21, 15 July 2016 (UTC)&lt;br /&gt;
:::[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958248-Supported-devices The help center] still states that Android N will not be supported until its official release. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:44, 16 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Player Levels?==&lt;br /&gt;
&lt;br /&gt;
Besides for bonus items and item unlocks. What do they do? {{unsigned|Zage}}&lt;br /&gt;
&lt;br /&gt;
== Please add the Player&#039;s Guide at the top of the page ==&lt;br /&gt;
This page, which describes the general setup of Pokémon GO, and the [[Appendix:Pokémon GO Player&#039;s Guide|Pokémon GO Player&#039;s Guide]] serve different purposes. Since, especially as this game is new, not all game mechanics are well explained by Niantic in any central place, much less in the game itself (but said mechanics don&#039;t really belong on this page), the player&#039;s guide should really be featured at the top of the page, probably as a disambiguation style remark. E.g. &#039;For specifics on how to play Pokémon GO, see the [[Appendix:Pokémon GO Player&#039;s Guide|Pokémon GO Player&#039;s Guide]]. The Player&#039;s Guide should also be linked (or one of its subsections linked) when discussion becomes too specific for this page. Such as, &#039;For more about how Gym prestige works, see (...)&#039;.&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:Skybunny|Skybunny]] ([[User talk:Skybunny|talk]]) 17:16, 15 July 2016 (UTC)&lt;br /&gt;
:We don&#039;t typically link to our walkthroughs from a game&#039;s main page. Doing so on this page would mean we&#039;d have to do it on every other game&#039;s page, too. Which might not be a bad thing, but it would require {{bp|Editorial Board}} approval... [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 15:50, 16 July 2016 (UTC)&lt;br /&gt;
::We do link them in the &amp;quot;See also&amp;quot; section (as we do on this article), but since you seem to not have noticed it, maybe it&#039;s not prominent enough... However, for Pokémon GO, the guide is currently linked in the sitenotice, which should help people find it if they are looking for it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:00, 16 July 2016 (UTC)&lt;br /&gt;
::: Yeah, I definitely see your point, and I guess that&#039;s fair. What I was thinking of is an italicized note (that come to think of it, would be on all general game pages, yes), like the one in [[Template:PokémonPrevNextHead]]:&lt;br /&gt;
&lt;br /&gt;
::: &amp;lt;code&amp;gt;For specifics of the gameplay of \{\{PAGENAME\}\}, see the [[Appendix:{{{PAGENAME}}} Player&#039;s Guide]].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: I&#039;m not really strongly wedded to the idea, but if you think it&#039;s a good idea to have, maybe it &#039;&#039;is&#039;&#039; worth pushing up the chain. Best! [[User:Skybunny|Skybunny]] ([[User talk:Skybunny|talk]]) 19:32, 16 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Game Data: Sprites, Items, and Moves ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| Moves List           || http://pastebin.com/YN0yTpeL&lt;br /&gt;
|-&lt;br /&gt;
| Items List           || http://pastebin.com/nRZu1BCD&lt;br /&gt;
|-&lt;br /&gt;
| Sprites (1-150)      || http://imgur.com/a/0xJAW&lt;br /&gt;
|-&lt;br /&gt;
| Sprite (Mew)         || http://imgur.com/joXYcPo&lt;br /&gt;
|-&lt;br /&gt;
| Spritesheet          || https://postimg.org/image/t370wkyfl/ or http://imgur.com/wA1i2qd&lt;br /&gt;
|-&lt;br /&gt;
| Sprite CSS           || http://pastebin.com/dHJuuw9B&lt;br /&gt;
|-&lt;br /&gt;
| All Sprites Rendered || http://rmkane.com/experiment/pokemon/go_sprites/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;References&lt;br /&gt;
* Moves, Items, and Sprites -- https://www.reddit.com/r/pokemongo/comments/4t33wy/my_brother_extracted_this_texture_map_from_the/d5ehdr2&lt;br /&gt;
* Sprites 1 - 150 -- https://www.reddit.com/r/pokemongo/comments/4s6axw/every_single_pokemon_including_ditto_legendaries/&lt;br /&gt;
* Mew Sprite -- https://www.reddit.com/r/pokemongo/comments/4s6axw/every_single_pokemon_including_ditto_legendaries/d56tf02&lt;br /&gt;
* Spritesheet -- https://www.reddit.com/r/pokemongo/comments/4stj8m/pokemon_go_sprite/&lt;br /&gt;
&lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 19:59, 16 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== On game publishers and developers ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m not quite sure if I ever understood this, or if it&#039;s just a fuzzy definition per se. In general, here&#039;s what I believe:&lt;br /&gt;
* The publisher is whoever &#039;&#039;releases&#039;&#039; the game, who manufactures it, ships it etc.&lt;br /&gt;
* The developer is whoever &#039;&#039;makes&#039;&#039; the game, who programs it, who makes up the game concept (?), who tests it etc.&lt;br /&gt;
As a rule of thumb, publishers&#039; names/trademarks can typically be found somewhere on the box of physical games, that of developers in the title screen in-game (plus, there may be overlaps).&lt;br /&gt;
Now, apps aren&#039;t really shipped, so here, publishers are those listed as &amp;quot;developers&amp;quot; in the app stores (as crazy as it sounds). Developers are still who made the game, it&#039;s just that they are more likely also publishers.&lt;br /&gt;
&lt;br /&gt;
That said, I trust Bulbapedia more than another billion article wiki (that lists Niantic as developer and The Pokémon Company as publisher) on that matter. So, could anyone clear that up for me? Cause from the app&#039;s title screens, I&#039;d say developers are either Niantic+Pokémon, or Niantic+Pokémon+Nintendo+Creatures+Game Freak. (Also, I like how it&#039;s phrased in the opening paragraph.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:24, 17 July 2016 (UTC)&lt;br /&gt;
:Ok, seems to be tough. Well, could someone at least explain our current choice of publishers and/or developers? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:31, 24 July 2016 (UTC)&lt;br /&gt;
::So, after discussion, the other billion article wiki now lists Niantic as both developer and publisher. I&#039;ve changed the article accordingly, while still prominently stating that it&#039;s a collaboration in the opening paragraph. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:51, 28 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Game availability ==&lt;br /&gt;
&lt;br /&gt;
We may want a separate section in this article distinguishing &#039;Countries in which it is possible to download the game&#039; (released) and &#039;Countries in which it is possible to play the game at all&#039;, which as it turns out Niantic seems to be able to turn off on a geographic basis.&lt;br /&gt;
&lt;br /&gt;
Niantic does not allow playing the game at all in South Korea, with the exception of the city of Sokcho, on the northeastern tip of the country. (Source: http://www.cnn.com/2016/07/22/asia/south-korea-pokemon-sokcho/ ). What I don&#039;t know is if this means Niantic simply turns off the ability to log in if your GPS is reported in a geographically blocked area, or if &amp;quot;there just aren&#039;t any gyms or Pokéstops in &#039;blocked areas&#039;&amp;quot;, which is probably a distinction worth researching. Also, if it&#039;s true in South Korea, it&#039;s probably true in other places. [[User:Skybunny|Skybunny]] ([[User talk:Skybunny|talk]]) 16:46, 26 July 2016 (UTC)&lt;br /&gt;
:There just aren&#039;t any Gyms, PokéStops and Pokémon in the blocked areas.--[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 07:50, 27 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Region-exclusive pokémon ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| Mr Mime&lt;br /&gt;
| Europe&lt;br /&gt;
|-&lt;br /&gt;
| Farfetch&#039;d&lt;br /&gt;
| Asia&lt;br /&gt;
|-&lt;br /&gt;
| Kangaskhan&lt;br /&gt;
| Australia/New Zealand&lt;br /&gt;
|-&lt;br /&gt;
| Tauros&lt;br /&gt;
| North American&lt;br /&gt;
|}&lt;br /&gt;
-- [[User:Seiya Loveless|Seiya Loveless]] ([[User talk:Seiya Loveless|talk]]) 10:30, 27 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Error moves ==&lt;br /&gt;
&lt;br /&gt;
Prevously I added to Trivia sections of various articles where Pokemon in Pokemon Go were able to learn moves they couldn&#039;t in the main series, it was all removed. Since 20th August, however, Niantic have removed these moves from thos Pokemon and given them moves that they can learn in the main series which seems to suggest they thought them a mistake. [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 09:28, 10 September 2016 (UTC)&lt;br /&gt;
:These have already been noted on the [[Game move errors]] page, and the relevant parts are noted in the GO sections of the respective Pokemon/move page. While it is interesting, I don&#039;t think that it really needs additional trivia mentions (staff seems to think so too). [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 14:08, 10 September 2016 (UTC)&lt;br /&gt;
::a, I see. Sorry, I forgot all about that page. [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 18:04, 22 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Release schedule ==&lt;br /&gt;
&lt;br /&gt;
My edit to add in China to the release schedule was removed, so I want to provide my citation here.  In his TechCrunch interview on September 13, John Hanke said they&#039;re still working on rolling out Pokemon Go at &amp;quot;India, South Asia, parts of Africa, China.&amp;quot;  Here&#039;s the VOD of that interview:&lt;br /&gt;
&lt;br /&gt;
https://techcrunch.com/video/john-hanke-of-niantic-labs-has-pokemon-plans/57d86c3e1c689950401abaf5/&lt;br /&gt;
&lt;br /&gt;
Time stamp is 4:00. &lt;br /&gt;
&lt;br /&gt;
 - [[User:Homu|Homu]] ([[User talk:Homu|talk]]) 21:41, 18 September 2016 (UTC)&lt;br /&gt;
:Thanks for the source. However, at 4:00 at least, he&#039;s just saying that they haven&#039;t rolled out there. I don&#039;t see that as a confirmation they will, especially as he continues to say how they&#039;re somewhat continuously in contact with governments right after. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:23, 22 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Go India ==&lt;br /&gt;
&lt;br /&gt;
Pokémon Go was released in India on December 14, 2016.  Coin prices are ₹60 for 100, ₹300 for 550, ₹620 for 1200, ₹1200 for 2500, ₹2500 for 5200, and ₹6200 for 14500 Pokecoins. [[User:Budugoo|- Budugoo]] ([[User talk:Budugoo|talk]]) 08:14, 29 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon GO in Russia ==&lt;br /&gt;
&lt;br /&gt;
Since Pokémon GO wasn&#039;t released in 2016 but the site still states that it will be released last year, should we change it to upcoming or just leave it? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 19:07, 1 January 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ditto ==&lt;br /&gt;
&lt;br /&gt;
Ditto can now be found disguised as Sentret. Recently caught a &amp;quot;Sentret&amp;quot; that revealed itself soon after. [[User:Epictwilight901|DarkShinyLugia]] ([[User talk:Epictwilight901|talk]]) 21:44, 25 February 2017 (UTC)&lt;br /&gt;
:That&#039;s already on the page. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 21:48, 25 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Japanese names in the opening sentence ==&lt;br /&gt;
&lt;br /&gt;
Should we maybe not do that for GO-related articles (and by extension, for anything that doesn&#039;t originate in Japan), move it to &amp;quot;In other languages&amp;quot; where all other languages are? I agree that for most things on here, Japanese names are more canon somehow than any other language (and may have been mistranslated or lost some connotation), so they somehow &amp;quot;deserve&amp;quot; such prominent placement, but when the original language &#039;&#039;is&#039;&#039; English and everything is basically translated &#039;&#039;&#039;to&#039;&#039;&#039; Japanese, I believe maybe we shouldn&#039;t emphasize their Japanese names in the same way. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:07, 2 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Loading screens==&lt;br /&gt;
&lt;br /&gt;
Niantic has made available, HD versions of the Halloween, Holiday, New Years, and Spring loading screens.&lt;br /&gt;
&lt;br /&gt;
You can check them out on their [http://pokemongolive.com/en/post/loadingscreens official blog]. &amp;amp;mdash; [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 11:53, 5 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Niantic just published their Raid Battle loading screen on their blog linked above. All the images are HD or higher resolution. &amp;amp;mdash; [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 13:09, 22 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Missing images ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t have permission to do that, so can someone upload missing images for Premier Ball and Raid Passes? They can be found here: http://imgur.com/gallery/zhZNV --[[User:Kubson302|Kubson302]] ([[User talk:Kubson302|talk]]) 11:24, 21 June 2017 (UTC)&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_GO&amp;diff=2651758</id>
		<title>Talk:Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_GO&amp;diff=2651758"/>
		<updated>2017-06-05T11:53:24Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Loading screens */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Generation confirmed? ==&lt;br /&gt;
&lt;br /&gt;
The article&#039;s infobox states that the game is part of Generation VI. Has this actually been confirmed? I would have thought now that it&#039;s more likely this game will be part of Generation VII. If the information is not confirmed, can we just remove it? [[User:Kidburla|Kidburla]] ([[User talk:Kidburla|talk]]) 21:17, 11 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 2015/2016 confusion ==&lt;br /&gt;
&amp;quot;....held by Niantic CEO John Hanke on March 14, 2015, but was later cancelled...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t &amp;quot;2015&amp;quot; supposed to be 2016? [[User:Chaossy|Chaossy]] ([[User talk:Chaossy|talk]]) 20:22, 24 March 2016 (UTC)&lt;br /&gt;
: Slightly late, but you are correct.  Hopefully someone should fix it soon with more eyes on the page.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 16:01, 6 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Go Plus ==&lt;br /&gt;
&lt;br /&gt;
This is confirmed to be $34.99 and may be released in late July (they will try for that). [[User:Kurt22|Kurt22]] ([[User talk:Kurt22|talk]]) 22:25, 15 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Coin Prize Euros ==&lt;br /&gt;
&lt;br /&gt;
The coin prizes are:&lt;br /&gt;
&lt;br /&gt;
€ 0,99 for 100&lt;br /&gt;
€ 4,99 for 550&lt;br /&gt;
€ 9,99 for 1200&lt;br /&gt;
€ 19,99 for 2500&lt;br /&gt;
€ 39,99 for 5200&lt;br /&gt;
€ 99,99 for 14500&lt;br /&gt;
&lt;br /&gt;
[[User:Bigtukker|Bigtukker]] ([[User talk:Bigtukker|talk]]) 15:57, 6 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Size and weight ==&lt;br /&gt;
&lt;br /&gt;
Unlike core series, it&#039;s not fixed. Pokémon can be lighter/heavier and/or smaller/taller than the usual norm. For example, I have seen a picture of 0.65m/4.8kg Raticate (marked with XS for weight). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:55, 7 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pikachu can be caught as starter Pokémon ==&lt;br /&gt;
As seen in this picture a player can get pikachu by walking away from the other three https://pbs.twimg.com/media/Cm3wRieW8AA0cgM.jpg:large [[User:Veilor|Veilor]] ([[User talk:Veilor|talk]]) 22:39, 8 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eeveelutions ==&lt;br /&gt;
&lt;br /&gt;
The article currently says that eevee evolves based on its moves but that doesn&#039;t seem to be the case based on the data being compiled [https://www.reddit.com/r/pokemongo/comments/4s135q/lets_test_how_the_eeveelution_system_works/ here] {{unsigned|Spexile}}&lt;br /&gt;
:I read the post and thought I maybe understood what it wanted, but then I looked at the data spreadsheet and it pretty much stopped making all sense to me... The only thing I can understand from it is that, yes, it does appear Eevee&#039;s evolution criteria is not just the move it knows. Beyond that, I don&#039;t know it&#039;ll even be &#039;&#039;possible&#039;&#039; to draw any conclusions from that spreadsheet. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:24, 9 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding Available Pokemon and Items ==&lt;br /&gt;
&lt;br /&gt;
Item list should be updated to include the disposable incubators. This user has found them at PokeStops with capability to incubate up to 3 eggs in total, one at a time. Possibility of stronger incubators?&lt;br /&gt;
&lt;br /&gt;
Also, current PokeDex is listing user&#039;s owned pokemon out of available 250. While there have been little to no reports on Generation II Pokemon being seen or caught, it should be noted that the game is listing them as a possibility, likely at higher trainer levels. {{unsigned|Carson3000}}&lt;br /&gt;
:You may want to double-check, are you really looking in the Pokedex (like [https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958028-Viewing-the-Pok%C3%A9dex here]) when you see something like &amp;quot;X/250&amp;quot;, or are you actually looking at just the Pokemon collection? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:13, 11 July 2016 (UTC)&lt;br /&gt;
:(edit conflict; sorry) I don&#039;t think the 250 capacity is (necessarily) any indication of Gen 2 Pokemon in the works. It&#039;s much more plausible, given the game mechanics, that the developers wanted to give people enough capacity to own more than one of each species. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:15, 11 July 2016 (UTC)&lt;br /&gt;
::You can also purchase a Pokémon Storage Upgrade for 200 PokéCoins, so I really don&#039;t think this is a good argument. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:47, 11 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eevee evolution ==&lt;br /&gt;
&lt;br /&gt;
People suggest that it depends on its special move; Body Slam is Jolteon; Swift is Vaporeon and Dig is Flareon. Unfortunately, I cannot test that. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 08:19, 11 July 2016 (UTC)&lt;br /&gt;
:See [[#Eeveelutions]] above. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:25, 11 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Team Descriptions ==&lt;br /&gt;
&lt;br /&gt;
I would if I could... but the descriptions of each team/faction should be listed under the [[Pokémon GO#Teams]] header.&lt;br /&gt;
&lt;br /&gt;
Here they are:&lt;br /&gt;
&lt;br /&gt;
;Instinct (Yellow)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Hey! The name&#039;s Spark -- the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Mystic (Blue)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Valor (Red)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;m Candela -- Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 15:32, 11 July 2016 (UTC)&lt;br /&gt;
:added!--[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 20:06, 11 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the opening description about the teams, I think it would be good to mention that they are Professor Willow&#039;s research teams, each specializing in a certain area of Pokemon study. Usually, &amp;quot;team&amp;quot; in Pokemon refers to an organization/gang, so I feel it&#039;s something worth explaining for clarification. --[[User:Shinobi|Shinobi]] ([[User talk:Shinobi|talk]]) 03:56, 17 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Add pictures of items ==&lt;br /&gt;
Could someone add the missing pictures of items, I don&#039;t have the permissions to do so. They can be found here: https://imgur.com/a/XNJOA --[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 07:56, 12 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Official Glossary Images ==&lt;br /&gt;
&lt;br /&gt;
The official [https://support.pokemongo.nianticlabs.com/hc/en-us/articles/222049307-Glossary Pokémon Go glossary] has some images that are missing: http://imgur.com/a/bT3Cs Although, some of the images are not transparent... I don&#039;t know why, but wouldn&#039;t the official site have better images?&lt;br /&gt;
&lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 14:25, 12 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Combat Point calculation ==&lt;br /&gt;
&lt;br /&gt;
In regards to combat points, or CP, [http://pokestomped.com/2016/07/11/on-pokemon-evolution-and-powerup/ research] and a [http://pokestomped.com/2016/07/11/on-pokemon-evolution-and-powerup/#comment-3 theory I&#039;m developing] will allow us to start quantifying the game much better. We should soon have modifiers for each Pokémon in the game, but we will likely have to do our own research, which will be difficult since randomness is implemented in the calculations. I don&#039;t think I can gather much data with my location, but I&#039;d love to crunch numbers if anyone else wants to do a bunch of powerups on each species. Let me know what you guys think. {{unsigned|PlatypusVenom}}&lt;br /&gt;
&lt;br /&gt;
== Missing Key Item Images ==&lt;br /&gt;
&lt;br /&gt;
In regards to the &#039;&#039;&#039;[[Pokémon GO#Key_Items|&#039;Key Items&#039; table]]&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Image&lt;br /&gt;
! Location&lt;br /&gt;
! Dimensions&lt;br /&gt;
|-&lt;br /&gt;
| Camera&lt;br /&gt;
| File:GO_Camera&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | http://i.imgur.com/MySrPFv.png&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 98 x 98&lt;br /&gt;
|-&lt;br /&gt;
| Egg Incubator ∞&lt;br /&gt;
| File:GO_Incubator_∞&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | http://i.imgur.com/AWS4U2I.png&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 118 x 118&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If anyone can find better quality/resolution images, direct them here. Could someone upload these since I do not have the authority, because I have yet to meet the requirements to do so. -- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 12:57, 13 July 2016 (UTC)&lt;br /&gt;
:Thanks, I&#039;ve uploaded these. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:03, 13 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== NA release date? ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t get this, was Pokémon GO release in USA at the same time as Canada or is it not released there at all? Or was it released in USA at the 6 July and later in Canada? This is confusing because it said USA only on the page at first but then the USA only was removed. Was that because it was released in Canada or what? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 13:17, 13 July 2016 (UTC)&lt;br /&gt;
:For consistency with other pages, the infobox lists the date of first availability within each region. The detailed, country-by-country breakdown is better served by prose than by the infobox. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 13:58, 13 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mystic Emblem is Wrong ==&lt;br /&gt;
&lt;br /&gt;
The colors and the bottom of the hexagon are incorrect. Along with other things such as the curves of the feathers.&lt;br /&gt;
&lt;br /&gt;
Here is a high quality version that uses the correct colors and hexagon: http://imgur.com/QCo3SFa&lt;br /&gt;
&lt;br /&gt;
It is exported at 1,200 x 1,200 just like the other team&#039;s emblems. If you require the SVG, just leave a message on my [[User talk:Rmkane|talk page]].&lt;br /&gt;
&lt;br /&gt;
;References&lt;br /&gt;
* The source of the image was derived from here: &#039;&#039;&#039;[https://www.reddit.com/r/PokemonGoMystic/comments/4sldnz /r/PokemonGoMystic :: This is a public service announcement. This PNG is the correct shape, please don&#039;t waste your money on shirts with the wrong shape!]&#039;&#039;&#039;&lt;br /&gt;
* Other vectors can be found here: &#039;&#039;&#039;[https://www.reddit.com/r/pokemongo/comments/4s6oti /r/PokemonGO :: Pokémon GO Team Vector Logos]&#039;&#039;&#039;&lt;br /&gt;
* In-game screen showing emblem: http://imgur.com/67uZlVS&lt;br /&gt;
&lt;br /&gt;
-- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 05:15, 14 July 2016 (UTC)&lt;br /&gt;
 &lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 05:22, 14 July 2016 (UTC) (Need this, cause the reminder tells me that it&#039;s required…&lt;br /&gt;
:Thanks, I&#039;ve uploaded it. Checking the others against screenshots, Valor appears to have the wrong colors (the ring should be light red) and Instinct appears to have incorrect transparency (the beak is white). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:34, 14 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I went ahead and exported all the vectors from the second reference above: http://imgur.com/a/yZs6P If you notice, in the current Instinct emblem, the [[Zapdos|Zapdos&#039;]] points on its head are non-symmetrical. You will also see the color correction for the ring around the [[Moltres]].&lt;br /&gt;
&lt;br /&gt;
-- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 10:35, 14 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cached Images ==&lt;br /&gt;
&lt;br /&gt;
Since I cannot edit the main article, can someone change the size of the thumbnails of the team emblems? Right now, they are cached (on the CDN server) as the out-of date; [http://cdn.bulbagarden.net/upload/thumb/f/f4/Team_Mystic_emblem.png/50px-Team_Mystic_emblem.png fan-art versions at 50px]. They are an eyesore, and I think that a more standard resolution of 48px or 64px would be more appropriate.&lt;br /&gt;
&lt;br /&gt;
-- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 14:55, 14 July 2016 (UTC)&lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 14:56, 14 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Can someone please update the cached images for the teams? The fan-art logos should not be appearing anymore. Updating the size of the images should create a new cached thumbnail. Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 18:21, 17 July 2016 (UTC)&lt;br /&gt;
:The latest versions are showing up for me. Try purging your browser cache. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:11, 18 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well, I have tried four different browsers, and they are still using the incorrect thumbnail. This is not a browser cache issue. The CDN does not know that the image has been updated.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
! Team_Instinct_emblem.png&lt;br /&gt;
! Team_Mystic_emblem.png&lt;br /&gt;
! Team_Valor_emblem.png&lt;br /&gt;
|-&lt;br /&gt;
| What is Displayed&amp;lt;br&amp;gt;(cached at 50px)&lt;br /&gt;
| http://cdn.bulbagarden.net/upload/thumb/0/06/Team_Instinct_emblem.png/50px-Team_Instinct_emblem.png&lt;br /&gt;
| http://cdn.bulbagarden.net/upload/thumb/f/f4/Team_Mystic_emblem.png/50px-Team_Mystic_emblem.png&lt;br /&gt;
| http://cdn.bulbagarden.net/upload/thumb/e/e9/Team_Valor_emblem.png/50px-Team_Valor_emblem.png&lt;br /&gt;
|-&lt;br /&gt;
| What Should be Displayed&amp;lt;br&amp;gt;(48px or any other suitable size)&lt;br /&gt;
| [[File:Team_Instinct_emblem.png|48px]]&lt;br /&gt;
| [[File:Team_Mystic_emblem.png|48px]]&lt;br /&gt;
| [[File:Team_Valor_emblem.png|48px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These are direct links to the images that are stored on the site&#039;s server. Could someone just adjust the size of the image to 48px? -- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 12:17, 18 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fixed table, made thumbnail discrepancy more apparent. -- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 15:45, 18 July 2016 (UTC)&lt;br /&gt;
:I can&#039;t really tell any difference between the thumbnails you have in the table above; it&#039;s hardly an eyesore. It&#039;ll be fine for about a month until it naturally ages out. We have a strict policy of not messing with image sizes solely to cheat these sorts of caching issues. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:09, 18 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gaining Experience ==&lt;br /&gt;
You can gain experience from visiting a pokestop, even if your bag is full. You appear to gain 50xp anytime you visit one and your bag is full.&lt;br /&gt;
&lt;br /&gt;
I think that should be mentioned more explicitly in the table listing the ways of gaining xp, most likely attached to the 3 items or less case.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Visit a PokéStop (3 items or less) 	50&amp;quot; --&amp;gt; change to something like --&amp;gt; &amp;quot;Visit a PokéStop (3 items or less, including full bag) 	50&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Ectropy|Ectropy]] ([[User talk:Ectropy|talk]]) 18:10, 14 July 2016 (UTC)&lt;br /&gt;
:I think that&#039;s a good idea. I&#039;ve made a change in that spirit. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:51, 15 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh wait it may actually be possible to earn more than 50xp when spinning a poke stop if your bag is full. I just spun one and it appeared to give me 150xp. We may need to have people do some experimenting to figure out what exactly the behavior is. [[User:Ectropy|Ectropy]] ([[User talk:Ectropy|talk]]) 12:15, 15 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Missing Max Potion Description ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Image !! Unlock requirements !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Potion]] || [[File:GO_Max_Potion.png|40px]] || Level 25 || A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [https://i.redditmedia.com/BkInIIb_V7J6sEePo6RO-yQdR7AOdQGQX-4gGP69d7o.jpg?w=320&amp;amp;s=4367a6653a5a9e998106b087dd04ad0a Reference image]&lt;br /&gt;
&lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 10:58, 15 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Release dates, Europe ==&lt;br /&gt;
&lt;br /&gt;
Why does this article say that Pokémon GO will come out in France and Russian in 2016 and rest of Europe soon? What is the difference between soon and in 2016? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 10:59, 15 July 2016 (UTC)&lt;br /&gt;
:The Pokemon.com sites in those languages specified a release date of 2016, while the official GO site and the other articles referenced only state &amp;quot;coming soon&amp;quot;. The 2016 date is technically more specific than &amp;quot;soon&amp;quot;, which is why it&#039;s noted for the relevant locations. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 11:41, 15 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Pokémon GO#Compatibility|Pokémon GO Compatibility]] Typo ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;{{wp|Android Nougat|Android N}} will not &#039;&#039;&#039;*be*&#039;&#039;&#039; supported until the official Android release.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 13:02, 15 July 2016 (UTC)&lt;br /&gt;
:Fixed!--[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 13:11, 15 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: With 0.29.2 released, the section in question should now be changed to (only) say this: &#039;Android devices: Android 4.4 to Android N, preferred resolution of 720×1280 pixels (not optimized for tablet)&#039; and the line about &#039;official Android release&#039; removed entirely. [[User:Skybunny|Skybunny]] ([[User talk:Skybunny|talk]]) 17:21, 15 July 2016 (UTC)&lt;br /&gt;
:::[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958248-Supported-devices The help center] still states that Android N will not be supported until its official release. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:44, 16 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Player Levels?==&lt;br /&gt;
&lt;br /&gt;
Besides for bonus items and item unlocks. What do they do? {{unsigned|Zage}}&lt;br /&gt;
&lt;br /&gt;
== Please add the Player&#039;s Guide at the top of the page ==&lt;br /&gt;
This page, which describes the general setup of Pokémon GO, and the [[Appendix:Pokémon GO Player&#039;s Guide|Pokémon GO Player&#039;s Guide]] serve different purposes. Since, especially as this game is new, not all game mechanics are well explained by Niantic in any central place, much less in the game itself (but said mechanics don&#039;t really belong on this page), the player&#039;s guide should really be featured at the top of the page, probably as a disambiguation style remark. E.g. &#039;For specifics on how to play Pokémon GO, see the [[Appendix:Pokémon GO Player&#039;s Guide|Pokémon GO Player&#039;s Guide]]. The Player&#039;s Guide should also be linked (or one of its subsections linked) when discussion becomes too specific for this page. Such as, &#039;For more about how Gym prestige works, see (...)&#039;.&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:Skybunny|Skybunny]] ([[User talk:Skybunny|talk]]) 17:16, 15 July 2016 (UTC)&lt;br /&gt;
:We don&#039;t typically link to our walkthroughs from a game&#039;s main page. Doing so on this page would mean we&#039;d have to do it on every other game&#039;s page, too. Which might not be a bad thing, but it would require {{bp|Editorial Board}} approval... [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 15:50, 16 July 2016 (UTC)&lt;br /&gt;
::We do link them in the &amp;quot;See also&amp;quot; section (as we do on this article), but since you seem to not have noticed it, maybe it&#039;s not prominent enough... However, for Pokémon GO, the guide is currently linked in the sitenotice, which should help people find it if they are looking for it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:00, 16 July 2016 (UTC)&lt;br /&gt;
::: Yeah, I definitely see your point, and I guess that&#039;s fair. What I was thinking of is an italicized note (that come to think of it, would be on all general game pages, yes), like the one in [[Template:PokémonPrevNextHead]]:&lt;br /&gt;
&lt;br /&gt;
::: &amp;lt;code&amp;gt;For specifics of the gameplay of \{\{PAGENAME\}\}, see the [[Appendix:{{{PAGENAME}}} Player&#039;s Guide]].&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: I&#039;m not really strongly wedded to the idea, but if you think it&#039;s a good idea to have, maybe it &#039;&#039;is&#039;&#039; worth pushing up the chain. Best! [[User:Skybunny|Skybunny]] ([[User talk:Skybunny|talk]]) 19:32, 16 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Game Data: Sprites, Items, and Moves ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| Moves List           || http://pastebin.com/YN0yTpeL&lt;br /&gt;
|-&lt;br /&gt;
| Items List           || http://pastebin.com/nRZu1BCD&lt;br /&gt;
|-&lt;br /&gt;
| Sprites (1-150)      || http://imgur.com/a/0xJAW&lt;br /&gt;
|-&lt;br /&gt;
| Sprite (Mew)         || http://imgur.com/joXYcPo&lt;br /&gt;
|-&lt;br /&gt;
| Spritesheet          || https://postimg.org/image/t370wkyfl/ or http://imgur.com/wA1i2qd&lt;br /&gt;
|-&lt;br /&gt;
| Sprite CSS           || http://pastebin.com/dHJuuw9B&lt;br /&gt;
|-&lt;br /&gt;
| All Sprites Rendered || http://rmkane.com/experiment/pokemon/go_sprites/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;References&lt;br /&gt;
* Moves, Items, and Sprites -- https://www.reddit.com/r/pokemongo/comments/4t33wy/my_brother_extracted_this_texture_map_from_the/d5ehdr2&lt;br /&gt;
* Sprites 1 - 150 -- https://www.reddit.com/r/pokemongo/comments/4s6axw/every_single_pokemon_including_ditto_legendaries/&lt;br /&gt;
* Mew Sprite -- https://www.reddit.com/r/pokemongo/comments/4s6axw/every_single_pokemon_including_ditto_legendaries/d56tf02&lt;br /&gt;
* Spritesheet -- https://www.reddit.com/r/pokemongo/comments/4stj8m/pokemon_go_sprite/&lt;br /&gt;
&lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 19:59, 16 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== On game publishers and developers ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m not quite sure if I ever understood this, or if it&#039;s just a fuzzy definition per se. In general, here&#039;s what I believe:&lt;br /&gt;
* The publisher is whoever &#039;&#039;releases&#039;&#039; the game, who manufactures it, ships it etc.&lt;br /&gt;
* The developer is whoever &#039;&#039;makes&#039;&#039; the game, who programs it, who makes up the game concept (?), who tests it etc.&lt;br /&gt;
As a rule of thumb, publishers&#039; names/trademarks can typically be found somewhere on the box of physical games, that of developers in the title screen in-game (plus, there may be overlaps).&lt;br /&gt;
Now, apps aren&#039;t really shipped, so here, publishers are those listed as &amp;quot;developers&amp;quot; in the app stores (as crazy as it sounds). Developers are still who made the game, it&#039;s just that they are more likely also publishers.&lt;br /&gt;
&lt;br /&gt;
That said, I trust Bulbapedia more than another billion article wiki (that lists Niantic as developer and The Pokémon Company as publisher) on that matter. So, could anyone clear that up for me? Cause from the app&#039;s title screens, I&#039;d say developers are either Niantic+Pokémon, or Niantic+Pokémon+Nintendo+Creatures+Game Freak. (Also, I like how it&#039;s phrased in the opening paragraph.) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:24, 17 July 2016 (UTC)&lt;br /&gt;
:Ok, seems to be tough. Well, could someone at least explain our current choice of publishers and/or developers? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:31, 24 July 2016 (UTC)&lt;br /&gt;
::So, after discussion, the other billion article wiki now lists Niantic as both developer and publisher. I&#039;ve changed the article accordingly, while still prominently stating that it&#039;s a collaboration in the opening paragraph. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:51, 28 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Game availability ==&lt;br /&gt;
&lt;br /&gt;
We may want a separate section in this article distinguishing &#039;Countries in which it is possible to download the game&#039; (released) and &#039;Countries in which it is possible to play the game at all&#039;, which as it turns out Niantic seems to be able to turn off on a geographic basis.&lt;br /&gt;
&lt;br /&gt;
Niantic does not allow playing the game at all in South Korea, with the exception of the city of Sokcho, on the northeastern tip of the country. (Source: http://www.cnn.com/2016/07/22/asia/south-korea-pokemon-sokcho/ ). What I don&#039;t know is if this means Niantic simply turns off the ability to log in if your GPS is reported in a geographically blocked area, or if &amp;quot;there just aren&#039;t any gyms or Pokéstops in &#039;blocked areas&#039;&amp;quot;, which is probably a distinction worth researching. Also, if it&#039;s true in South Korea, it&#039;s probably true in other places. [[User:Skybunny|Skybunny]] ([[User talk:Skybunny|talk]]) 16:46, 26 July 2016 (UTC)&lt;br /&gt;
:There just aren&#039;t any Gyms, PokéStops and Pokémon in the blocked areas.--[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 07:50, 27 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Region-exclusive pokémon ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| Mr Mime&lt;br /&gt;
| Europe&lt;br /&gt;
|-&lt;br /&gt;
| Farfetch&#039;d&lt;br /&gt;
| Asia&lt;br /&gt;
|-&lt;br /&gt;
| Kangaskhan&lt;br /&gt;
| Australia/New Zealand&lt;br /&gt;
|-&lt;br /&gt;
| Tauros&lt;br /&gt;
| North American&lt;br /&gt;
|}&lt;br /&gt;
-- [[User:Seiya Loveless|Seiya Loveless]] ([[User talk:Seiya Loveless|talk]]) 10:30, 27 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Error moves ==&lt;br /&gt;
&lt;br /&gt;
Prevously I added to Trivia sections of various articles where Pokemon in Pokemon Go were able to learn moves they couldn&#039;t in the main series, it was all removed. Since 20th August, however, Niantic have removed these moves from thos Pokemon and given them moves that they can learn in the main series which seems to suggest they thought them a mistake. [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 09:28, 10 September 2016 (UTC)&lt;br /&gt;
:These have already been noted on the [[Game move errors]] page, and the relevant parts are noted in the GO sections of the respective Pokemon/move page. While it is interesting, I don&#039;t think that it really needs additional trivia mentions (staff seems to think so too). [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 14:08, 10 September 2016 (UTC)&lt;br /&gt;
::a, I see. Sorry, I forgot all about that page. [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 18:04, 22 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Release schedule ==&lt;br /&gt;
&lt;br /&gt;
My edit to add in China to the release schedule was removed, so I want to provide my citation here.  In his TechCrunch interview on September 13, John Hanke said they&#039;re still working on rolling out Pokemon Go at &amp;quot;India, South Asia, parts of Africa, China.&amp;quot;  Here&#039;s the VOD of that interview:&lt;br /&gt;
&lt;br /&gt;
https://techcrunch.com/video/john-hanke-of-niantic-labs-has-pokemon-plans/57d86c3e1c689950401abaf5/&lt;br /&gt;
&lt;br /&gt;
Time stamp is 4:00. &lt;br /&gt;
&lt;br /&gt;
 - [[User:Homu|Homu]] ([[User talk:Homu|talk]]) 21:41, 18 September 2016 (UTC)&lt;br /&gt;
:Thanks for the source. However, at 4:00 at least, he&#039;s just saying that they haven&#039;t rolled out there. I don&#039;t see that as a confirmation they will, especially as he continues to say how they&#039;re somewhat continuously in contact with governments right after. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:23, 22 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Go India ==&lt;br /&gt;
&lt;br /&gt;
Pokémon Go was released in India on December 14, 2016.  Coin prices are ₹60 for 100, ₹300 for 550, ₹620 for 1200, ₹1200 for 2500, ₹2500 for 5200, and ₹6200 for 14500 Pokecoins. [[User:Budugoo|- Budugoo]] ([[User talk:Budugoo|talk]]) 08:14, 29 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon GO in Russia ==&lt;br /&gt;
&lt;br /&gt;
Since Pokémon GO wasn&#039;t released in 2016 but the site still states that it will be released last year, should we change it to upcoming or just leave it? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 19:07, 1 January 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ditto ==&lt;br /&gt;
&lt;br /&gt;
Ditto can now be found disguised as Sentret. Recently caught a &amp;quot;Sentret&amp;quot; that revealed itself soon after. [[User:Epictwilight901|DarkShinyLugia]] ([[User talk:Epictwilight901|talk]]) 21:44, 25 February 2017 (UTC)&lt;br /&gt;
:That&#039;s already on the page. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 21:48, 25 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Japanese names in the opening sentence ==&lt;br /&gt;
&lt;br /&gt;
Should we maybe not do that for GO-related articles (and by extension, for anything that doesn&#039;t originate in Japan), move it to &amp;quot;In other languages&amp;quot; where all other languages are? I agree that for most things on here, Japanese names are more canon somehow than any other language (and may have been mistranslated or lost some connotation), so they somehow &amp;quot;deserve&amp;quot; such prominent placement, but when the original language &#039;&#039;is&#039;&#039; English and everything is basically translated &#039;&#039;&#039;to&#039;&#039;&#039; Japanese, I believe maybe we shouldn&#039;t emphasize their Japanese names in the same way. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:07, 2 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Loading screens ==&lt;br /&gt;
&lt;br /&gt;
Niantic has made available, HD versions of the Halloween, Holiday, New Years, and Spring loading screens.&lt;br /&gt;
&lt;br /&gt;
You can check them out on their [http://pokemongolive.com/en/post/loadingscreens official blog]. &amp;amp;mdash; [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 11:53, 5 June 2017 (UTC)&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Swoop!_Teleporter_(EX_Team_Rocket_Returns_92)&amp;diff=2635731</id>
		<title>Swoop! Teleporter (EX Team Rocket Returns 92)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Swoop!_Teleporter_(EX_Team_Rocket_Returns_92)&amp;diff=2635731"/>
		<updated>2017-05-03T12:26:55Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Trivia */ Added trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TCGTrainerCardInfobox&lt;br /&gt;
|cardname=Swoop! Teleporter&lt;br /&gt;
|jname=そっくり! テレポーター&lt;br /&gt;
|jtrans=Similar! Teleporter&lt;br /&gt;
|image=SwoopTeleporterEXTeamRocketReturns92.jpg&lt;br /&gt;
|caption=Illus. [[Katsura Tabata]]&lt;br /&gt;
|class=Old Trainer&lt;br /&gt;
|subclass=Rocket&#039;s Secret Machine&lt;br /&gt;
}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Expansion|class=Trainer|expansion={{TCG|EX Team Rocket Returns}}|rarity={{rar|Uncommon}}|cardno=92/109|jpexpansion={{TCG|Rocket Gang Strikes Back}}|jprarity={{rar|Uncommon}}|jpcardno=074/085}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Footer|class=Trainer}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Swoop! Teleporter&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;そっくり! テレポーター&#039;&#039;&#039; &#039;&#039;Similar! Teleporter&#039;&#039;) is a {{TCG|Rocket&#039;s Secret Machine card}}. It is part of the {{TCG|EX Team Rocket Returns}} expansion.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{TCGTrainerText&lt;br /&gt;
|class=Trainer&lt;br /&gt;
|effect=Search your deck for a Basic Pokémon (excluding Pokémon-ex) and switch it with 1 of your Basic Pokémon (excluding Pokémon-ex) in play. (Any cards attached to that Pokémon, damage counters, {{TCG|Special Conditions}}, and effects on it are now on the new Pokémon.) Place the first Basic Pokémon in the discard pile. Shuffle your deck afterward.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Swoop Teleporter Adventures.png|thumb|left|200px|The machine in Pokémon Adventures]]&lt;br /&gt;
The machine on this card was used in &#039;&#039;[[PS278|Put Your Beast Foot Forward]]&#039;&#039; by [[Orm]]. He used it to show {{adv|Blue}} a video clip of {{adv|Professor Oak}} captured by [[Team Rocket]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This card is featured in the {{TCG|King of the West}} deck used by Michael Gonzalez in the {{TCG|2005 World Championships}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rocket (TCG)|-Swoop! Teleporter]]&lt;br /&gt;
[[Category:EX Team Rocket Returns cards]]&lt;br /&gt;
[[Category:Rocket Gang Strikes Back cards]]&lt;br /&gt;
[[Category:Illus. by Katsura Tabata]]&lt;br /&gt;
&lt;br /&gt;
[[de:Swoop! Teleporter (TCG)]]&lt;br /&gt;
[[it:Swoop! Teleporter (EX Team Rocket Returns 92)]]&lt;br /&gt;
[[ja:そっくり! テレポーター]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Primarina-GX_(Guardians_Rising_149)&amp;diff=2630481</id>
		<title>Primarina-GX (Guardians Rising 149)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Primarina-GX_(Guardians_Rising_149)&amp;diff=2630481"/>
		<updated>2017-04-23T20:54:04Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Rmkane moved page Primarina-GX (Guardians Rising 150) to Primarina-GX (Guardians Rising 149): Swapped with Alolan Ninetales after Primarina was confirmed as #149.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Primarina-GX (Sun &amp;amp; Moon 42)]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Alolan_Ninetales-GX_(Guardians_Rising_150)&amp;diff=2630479</id>
		<title>Alolan Ninetales-GX (Guardians Rising 150)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Alolan_Ninetales-GX_(Guardians_Rising_150)&amp;diff=2630479"/>
		<updated>2017-04-23T20:53:43Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Rmkane moved page Alolan Ninetales-GX (Guardians Rising 149) to Alolan Ninetales-GX (Guardians Rising 150): Swapped with Primarina after Primarina was confirmed as #149.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Alolan Ninetales-GX (Guardians Rising 22)]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Guardians_Rising_(TCG)&amp;diff=2630478</id>
		<title>Guardians Rising (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Guardians_Rising_(TCG)&amp;diff=2630478"/>
		<updated>2017-04-23T20:51:04Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Set lists */ Primarina confirmed as #149 (swapped with A. Ninetales)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ExpansionPrevNext | prev=Sun &amp;amp; Moon | next=Burning Shadows }}&lt;br /&gt;
{{TCGExpansionInfobox&lt;br /&gt;
|setname=Guardians Rising&lt;br /&gt;
|jasetname=キミを待つ島々 • アローラの月光&lt;br /&gt;
|transsetname=Islands Await You • Alolan Moonlight&lt;br /&gt;
|setsymbol=yes&lt;br /&gt;
|setlogo=SM2 Logo EN.png&lt;br /&gt;
|encards=169&lt;br /&gt;
|ensetnum=73&lt;br /&gt;
|enrelease=May 5, 2017&lt;br /&gt;
|jacards=124&lt;br /&gt;
|jasetnum=67&lt;br /&gt;
|numdecks=2&lt;br /&gt;
|deck1={{TCG|Hidden Moon}}&lt;br /&gt;
|deck1type={{e|Psychic}}{{e|Fire}}&lt;br /&gt;
|deck2={{TCG|Steel Sun}}&lt;br /&gt;
|deck2type={{e|Metal}}{{e|Psychic}}&lt;br /&gt;
|jarelease=March 17, 2017&lt;br /&gt;
|prevset=Collection Sun/Collection Moon&lt;br /&gt;
|japrevset=Collection Sun/Collection Moon&lt;br /&gt;
|japrevsetname=Collection Sun/Collection Moon&lt;br /&gt;
|nextset=To Have Seen the Battle Rainbow/Darkness that Consumes Light&lt;br /&gt;
|janextset=To Have Seen the Battle Rainbow/Darkness that Consumes Light&lt;br /&gt;
|janextsetname=To Have Seen the Battle Rainbow/Darkness that Consumes Light&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sun &amp;amp; Moon: Guardians Rising&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;キミを待つ島々&#039;&#039;&#039; &#039;&#039;Islands Await You&#039;&#039; and &#039;&#039;&#039;アローラの月光&#039;&#039;&#039; &#039;&#039;Alolan Moonlight&#039;&#039;) is the name given to the second main expansion of cards from the Sun &amp;amp; Moon Series of the Pokémon Trading Card Game (the Sun &amp;amp; Moon Era in Japan). The set continues to feature [[Generation VII]] and {{TCG|Pokémon-GX}} in the card game, with a focus on the [[guardian deities]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;i&amp;gt;Island Guardians, Ready for Battle!&lt;br /&gt;
&lt;br /&gt;
Visit Alola for Pokémon fun, from the beaches to the mountain peaks—and discover new traditions and new challenges! Meet the island guardians Tapu Koko-GX and Tapu Lele-GX, and sharpen your skills with Kahuna Hala and Captain Mallow! Be amazed by the secret powers of Kommo-o-GX, Lycanroc-GX, Metagross-GX, Sylveon-GX, Toxapex-GX, Vikavolt-GX, and many more! Come to the islands, and seize the power of the Pokémon TCG: Sun &amp;amp; Moon—Guardians Rising expansion!&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
&#039;&#039;&#039;Guardians Rising&#039;&#039;&#039; is the name given to the second main expansion of the &#039;&#039;Sun &amp;amp; Moon Series&#039;&#039; of the [[Pokémon Trading Card Game]]. In Japan, it was released as the &#039;&#039;&#039;Islands Await You · Alolan Moonlight&#039;&#039;&#039; dual sets that make up the second expansion block in the Pokémon Card Game Sun &amp;amp; Moon Era. It is based on [[Pokémon Sun and Moon]], featuring [[Generation VII]] and the first two [[guardian deities]], {{p|Tapu Koko}} and {{p|Tapu Lele}}. The English expansion was released on May 5, 2017 while the Japanese subsets were released on March 17, 2017.&lt;br /&gt;
&lt;br /&gt;
Guardians Rising contains 169 cards, including 12 new {{TCG|Pokémon-GX}} and several Pokémon native to the [[Alola]] region. The Japanese equivalent Islands Await You and Alolan Moonlight each feature 50 cards, with Islands Await You featuring Tapu Koko and Alolan Moonlight featuring {{p|Lycanroc}}. The English release brings together the release of the two Japanese dual sets with the {{TCG|Strength Expansion Pack Sun &amp;amp; Moon}}, released on January 27, 2017, as well as the remaining cards from the {{TCG|Rockruff Full Power Deck}}, released on December 15, 2016.&lt;br /&gt;
&lt;br /&gt;
==Set lists==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;multicol&amp;quot; style=&amp;quot;background:transparent; width:100%&amp;quot;&lt;br /&gt;
{{col-2}}&lt;br /&gt;
{{Setlist/header|title=Guardians Rising|tablecol=ffa306|bordercol=da026d|cellcol=da026d|rarity=yes|symbol=yes|image=SetSymbolGuardians Rising.png}}&lt;br /&gt;
{{Setlist/entry|1/145|{{TCG ID|Guardians Rising|Bellsprout|1}}|Grass||Common}}&lt;br /&gt;
{{Setlist/entry|2/145|{{TCG ID|Guardians Rising|Weepinbell|2}}|Grass||Uncommon}}&lt;br /&gt;
{{Setlist/entry|3/145|{{TCG ID|Guardians Rising|Victreebel|3}}|Grass||Rare}}&lt;br /&gt;
{{Setlist/entry|4/145|{{TCG ID|Guardians Rising|Petilil|4}}|Grass||Common}}&lt;br /&gt;
{{Setlist/entry|5/145|{{TCG ID|Guardians Rising|Lilligant|5}}|Grass||Rare}}&lt;br /&gt;
{{Setlist/entry|6/145|{{TCG ID|Guardians Rising|Phantump|6}}|Grass||Common}}&lt;br /&gt;
{{Setlist/entry|7/145|{{TCG ID|Guardians Rising|Trevenant|7}}|Grass||Rare}}&lt;br /&gt;
{{Setlist/entry|8/145|{{TCG ID|Guardians Rising|Wimpod|8}}|Grass||Common}}&lt;br /&gt;
{{Setlist/entry|9/145|{{TCG ID|Guardians Rising|Golisopod|9}}|Grass||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|10/145|{{TCG ID|Guardians Rising|Victini|10}}|Fire||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|11/145|{{TCG ID|Guardians Rising|Litwick|11}}|Fire||Common}}&lt;br /&gt;
{{Setlist/entry|12/145|{{TCG ID|Guardians Rising|Lampent|12}}|Fire||Uncommon}}&lt;br /&gt;
{{Setlist/entry|13/145|{{TCG ID|Guardians Rising|Chandelure|13}}|Fire||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|14/145|{{TCG ID|Guardians Rising|Oricorio|14}}|Fire||Rare}}&lt;br /&gt;
{{Setlist/entry|15/145|{{TCG ID|Guardians Rising|Salandit|15}}|Fire||Common}}&lt;br /&gt;
{{Setlist/entry|16/145|{{TCG ID|Guardians Rising|Salazzle|16}}|Fire||Rare}}&lt;br /&gt;
{{Setlist/entry|17/145|{{TCG ID|Guardians Rising|Turtonator|17}}|Fire||Rare}}&lt;br /&gt;
{{Setlist/entry|18/145|[[Turtonator-GX (Guardians Rising 18)|Turtonator]]{{GX}}|Fire||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|19/145|{{TCG ID|Guardians Rising|Alolan Sandshrew|19}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|20/145|{{TCG ID|Guardians Rising|Alolan Sandslash|20}}|Water||Uncommon}}&lt;br /&gt;
{{Setlist/entry|21/145|{{TCG ID|Guardians Rising|Alolan Vulpix|21}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|22/145|[[Alolan Ninetales-GX (Guardians Rising 22)|Alolan Ninetales]]{{GX}}|Water||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|23/145|{{TCG ID|Guardians Rising|Tentacool|23}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|24/145|{{TCG ID|Guardians Rising|Tentacruel|24}}|Water||Uncommon}}&lt;br /&gt;
{{Setlist/entry|25/145|{{TCG ID|Guardians Rising|Politoed|25}}|Water||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|26/145|{{TCG ID|Guardians Rising|Delibird|26}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|27/145|{{TCG ID|Guardians Rising|Carvanha|27}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|28/145|{{TCG ID|Guardians Rising|Sharpedo|28}}|Water||Rare}}&lt;br /&gt;
{{Setlist/entry|29/145|{{TCG ID|Guardians Rising|Wailmer|29}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|30/145|{{TCG ID|Guardians Rising|Wailord|30}}|Water||Rare}}&lt;br /&gt;
{{Setlist/entry|31/145|{{TCG ID|Guardians Rising|Snorunt|31}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|32/145|{{TCG ID|Guardians Rising|Glalie|32}}|Water||Uncommon}}&lt;br /&gt;
{{Setlist/entry|33/145|{{TCG ID|Guardians Rising|Vanillite|33}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|34/145|{{TCG ID|Guardians Rising|Vanillish|34}}|Water||Uncommon}}&lt;br /&gt;
{{Setlist/entry|35/145|{{TCG ID|Guardians Rising|Vanilluxe|35}}|Water||Rare}}&lt;br /&gt;
{{Setlist/entry|36/145|{{TCG ID|Guardians Rising|Alomomola|36}}|Water||Uncommon}}&lt;br /&gt;
{{Setlist/entry|37/145|{{TCG ID|Guardians Rising|Wishiwashi|37}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|38/145|[[Wishiwashi-GX (Guardians Rising 38)|Wishiwashi]]{{GX}}|Water||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|39/145|{{TCG ID|Guardians Rising|Mareanie|39}}|Water||Uncommon}}&lt;br /&gt;
{{Setlist/entry|40/145|{{TCG ID|Guardians Rising|Alolan Geodude|40}}|Lightning||Common}}&lt;br /&gt;
{{Setlist/entry|41/145|{{TCG ID|Guardians Rising|Alolan Graveler|41}}|Lightning||Uncommon}}&lt;br /&gt;
{{Setlist/entry|42/145|{{TCG ID|Guardians Rising|Alolan Golem|42}}|Lightning||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|43/145|{{TCG ID|Guardians Rising|Helioptile|43}}|Lightning||Common}}&lt;br /&gt;
{{Setlist/entry|44/145|{{TCG ID|Guardians Rising|Heliolisk|44}}|Lightning||Rare}}&lt;br /&gt;
{{Setlist/entry|45/145|[[Vikavolt-GX (Guardians Rising 45)|Vikavolt]]{{GX}}|Lightning||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|46/145|{{TCG ID|Guardians Rising|Oricorio|46}}|Lightning||Rare}}&lt;br /&gt;
{{Setlist/entry|47/145|[[Tapu Koko-GX (Guardians Rising 47)|Tapu Koko]]{{GX}}|Lightning||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|48/145|{{TCG ID|Guardians Rising|Slowpoke|48}}|Psychic||Common}}&lt;br /&gt;
{{Setlist/entry|49/145|{{TCG ID|Guardians Rising|Slowbro|49}}|Psychic||Uncommon}}&lt;br /&gt;
{{Setlist/entry|50/145|{{TCG ID|Guardians Rising|Trubbish|50}}|Psychic||Common}}&lt;br /&gt;
{{Setlist/entry|51/145|{{TCG ID|Guardians Rising|Garbodor|51}}|Psychic||Rare}}&lt;br /&gt;
{{Setlist/entry|52/145|{{TCG ID|Guardians Rising|Gothita|52}}|Psychic||Common}}&lt;br /&gt;
{{Setlist/entry|53/145|{{TCG ID|Guardians Rising|Gothorita|53}}|Psychic||Uncommon}}&lt;br /&gt;
{{Setlist/entry|54/145|{{TCG ID|Guardians Rising|Gothitelle|54}}|Psychic||Rare}}&lt;br /&gt;
{{Setlist/entry|55/145|{{TCG ID|Guardians Rising|Oricorio|55}}|Psychic||Rare}}&lt;br /&gt;
{{Setlist/entry|56/145|{{TCG ID|Guardians Rising|Oricorio|56}}|Psychic||Rare}}&lt;br /&gt;
{{Setlist/entry|57/145|[[Toxapex-GX (Guardians Rising 57)|Toxapex]]{{GX}}|Psychic||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|58/145|{{TCG ID|Guardians Rising|Mimikyu|58}}|Psychic||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|59/145|{{TCG ID|Guardians Rising|Dhelmise|59}}|Psychic||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|60/145|[[Tapu Lele-GX (Guardians Rising 60)|Tapu Lele]]{{GX}}|Psychic||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|61/145|{{TCG ID|Guardians Rising|Lunala|61}}|Psychic||Rare}}&lt;br /&gt;
{{Setlist/entry|62/145|{{TCG ID|Guardians Rising|Machop|62}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|63/145|{{TCG ID|Guardians Rising|Machop|63}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|64/145|{{TCG ID|Guardians Rising|Machoke|64}}|Fighting||Uncommon}}&lt;br /&gt;
{{Setlist/entry|65/145|{{TCG ID|Guardians Rising|Machamp|65}}|Fighting||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|66/145|{{TCG ID|Guardians Rising|Sudowoodo|66}}|Fighting||Uncommon}}&lt;br /&gt;
{{Setlist/entry|67/145|{{TCG ID|Guardians Rising|Gligar|67}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|68/145|{{TCG ID|Guardians Rising|Gliscor|68}}|Fighting||Uncommon}}&lt;br /&gt;
{{Setlist/entry|69/145|{{TCG ID|Guardians Rising|Nosepass|69}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|70/145|{{TCG ID|Guardians Rising|Barboach|70}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|71/145|{{TCG ID|Guardians Rising|Whiscash|71}}|Fighting||Rare}}&lt;br /&gt;
{{Setlist/entry|72/145|{{TCG ID|Guardians Rising|Pancham|72}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|73/145|{{TCG ID|Guardians Rising|Rockruff|73}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|74/145|[[Lycanroc-GX (Guardians Rising 74)|Lycanroc]]{{GX}}|Fighting||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|75/145|{{TCG ID|Guardians Rising|Mudbray|75}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|76/145|{{TCG ID|Guardians Rising|Mudsdale|76}}|Fighting||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|77/145|{{TCG ID|Guardians Rising|Minior|77}}|Fighting||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|78/145|{{TCG ID|Guardians Rising|Murkrow|78}}|Darkness||Common}}&lt;br /&gt;
{{Setlist/entry|79/145|{{TCG ID|Guardians Rising|Honchkrow|79}}|Darkness||Rare}}&lt;br /&gt;
{{Setlist/entry|80/145|{{TCG ID|Guardians Rising|Sableye|80}}|Darkness||Uncommon}}&lt;br /&gt;
{{Setlist/entry|81/145|{{TCG ID|Guardians Rising|Absol|81}}|Darkness||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|82/145|{{TCG ID|Guardians Rising|Pangoro|82}}|Darkness||Rare}}&lt;br /&gt;
{{Setlist/entry|83/145|{{TCG ID|Guardians Rising|Beldum|83}}|Metal||Common}}&lt;br /&gt;
{{Setlist/entry|84/145|{{TCG ID|Guardians Rising|Metang|84}}|Metal||Uncommon}}&lt;br /&gt;
{{Setlist/entry|85/145|[[Metagross-GX (Guardians Rising 85)|Metagross]]{{GX}}|Metal||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|86/145|{{TCG ID|Guardians Rising|Probopass|86}}|Metal||Rare}}&lt;br /&gt;
{{Setlist/entry|87/145|{{TCG ID|Guardians Rising|Solgaleo|87}}|Metal||Rare}}&lt;br /&gt;
{{Setlist/entry|88/145|{{TCG ID|Guardians Rising|Clefairy|88}}|Fairy||Common}}&lt;br /&gt;
{{Setlist/entry|89/145|{{TCG ID|Guardians Rising|Clefable|89}}|Fairy||Uncommon}}&lt;br /&gt;
{{Setlist/entry|90/145|{{TCG ID|Guardians Rising|Cottonee|90}}|Fairy||Common}}&lt;br /&gt;
{{Setlist/entry|91/145|{{TCG ID|Guardians Rising|Whimsicott|91}}|Fairy||Uncommon}}&lt;br /&gt;
{{Setlist/entry|92/145|[[Sylveon-GX (Guardians Rising 92)|Sylveon]]{{GX}}|Fairy||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|93/145|{{TCG ID|Guardians Rising|Comfey|93}}|Fairy||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|94/145|{{TCG ID|Guardians Rising|Goomy|94}}|Dragon||Common}}&lt;br /&gt;
{{Setlist/entry|95/145|{{TCG ID|Guardians Rising|Sliggoo|95}}|Dragon||Uncommon}}&lt;br /&gt;
{{Setlist/entry|96/145|{{TCG ID|Guardians Rising|Goodra|96}}|Dragon||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|97/145|{{TCG ID|Guardians Rising|Drampa|97}}|Dragon||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|98/145|{{TCG ID|Guardians Rising|Jangmo-o|98}}|Dragon||Common}}&lt;br /&gt;
{{Setlist/entry|99/145|{{TCG ID|Guardians Rising|Hakamo-o|99}}|Dragon||Uncommon}}&lt;br /&gt;
{{Setlist/entry|100/145|[[Kommo-o-GX (Guardians Rising 100)|Kommo-o]]{{GX}}|Dragon||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|101/145|{{TCG ID|Guardians Rising|Chansey|101}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|102/145|{{TCG ID|Guardians Rising|Blissey|102}}|Colorless||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|103/145|{{TCG ID|Guardians Rising|Taillow|103}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|104/145|{{TCG ID|Guardians Rising|Swellow|104}}|Colorless||Rare}}&lt;br /&gt;
{{Setlist/entry|105/145|{{TCG ID|Guardians Rising|Castform|105}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|106/145|{{TCG ID|Guardians Rising|Rayquaza|106}}|Colorless||Rare}}&lt;br /&gt;
{{Setlist/entry|107/145|{{TCG ID|Guardians Rising|Patrat|107}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|108/145|{{TCG ID|Guardians Rising|Watchog|108}}|Colorless||Uncommon}}&lt;br /&gt;
{{Setlist/entry|109/145|{{TCG ID|Guardians Rising|Fletchling|109}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|110/145|{{TCG ID|Guardians Rising|Fletchinder|110}}|Colorless||Uncommon}}&lt;br /&gt;
{{Setlist/entry|111/145|{{TCG ID|Guardians Rising|Talonflame|111}}|Colorless||Rare}}&lt;br /&gt;
{{Setlist/entry|112/145|{{TCG ID|Guardians Rising|Stufful|112}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|113/145|{{TCG ID|Guardians Rising|Bewear|113}}|Colorless||Uncommon}}&lt;br /&gt;
{{Setlist/entry|114/145|{{TCG ID|Guardians Rising|Komala|114}}|Colorless||Uncommon}}&lt;br /&gt;
{{Setlist/entry|115/145|[[Drampa-GX (Guardians Rising 115)|Drampa]]{{GX}}|Colorless||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|116/145|{{TCG ID|Guardians Rising|Aether Paradise Conservation Area|116}}|Stadium||Uncommon}}&lt;br /&gt;
{{Setlist/entry|117/145|{{TCG ID|Guardians Rising|Altar of the Moone|117}}|Stadium||Uncommon}}&lt;br /&gt;
{{Setlist/entry|118/145|{{TCG ID|Guardians Rising|Altar of the Sunne|118}}|Stadium||Uncommon}}&lt;br /&gt;
{{Setlist/entry|119/145|{{TCG ID|Guardians Rising|Aqua Patch|119}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|120/145|{{TCG ID|Guardians Rising|Brooklet Hill|120}}|Stadium||Uncommon}}&lt;br /&gt;
{{Setlist/entry|121/145|{{TCG ID|Guardians Rising|Choice Band|121}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|122/145|{{TCG ID|Guardians Rising|Energy Loto|122}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|123/145|{{TCG ID|Guardians Rising|Energy Recycler|123}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|124/145|{{TCG ID|Guardians Rising|Enhanced Hammer|124}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|125/145|{{TCG ID|Guardians Rising|Field Blower|125}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|126/145|{{TCG ID|Guardians Rising|Hala|126}}|Supporter||Uncommon}}&lt;br /&gt;
{{Setlist/entry|127/145|{{TCG ID|Guardians Rising|Mallow|127}}|Supporter||Uncommon}}&lt;br /&gt;
{{Setlist/entry|128/145|{{TCG ID|Guardians Rising|Max Potion|128}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|129/145|{{TCG ID|Guardians Rising|Multi Switch|129}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|130/145|{{TCG ID|Guardians Rising|Rescue Stretcher|130}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|131/145|[[Turtonator-GX (Guardians Rising 131)|Turtonator]]{{GX}}|Fire||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|132/145|[[Alolan Ninetales-GX (Guardians Rising 132)|Alolan Ninetales]]{{GX}}|Water||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|133/145|[[Wishiwashi-GX (Guardians Rising 133)|Wishiwashi]]{{GX}}|Water||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|134/145|[[Vikavolt-GX (Guardians Rising 134)|Vikavolt]]{{GX}}|Lightning||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|135/145|[[Tapu Koko-GX (Guardians Rising 135)|Tapu Koko]]{{GX}}|Lightning||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|136/145|[[Toxapex-GX (Guardians Rising 136)|Toxapex]]{{GX}}|Psychic||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|137/145|[[Tapu Lele-GX (Guardians Rising 137)|Tapu Lele]]{{GX}}|Psychic||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|138/145|[[Lycanroc-GX (Guardians Rising 138)|Lycanroc]]{{GX}}|Fighting||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|139/145|[[Metagross-GX (Guardians Rising 139)|Metagross]]{{GX}}|Metal||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|140/145|[[Sylveon-GX (Guardians Rising 140)|Sylveon]]{{GX}}|Fairy||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|141/145|[[Kommo-o-GX (Guardians Rising 141)|Kommo-o]]{{GX}}|Dragon||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|142/145|[[Drampa-GX (Guardians Rising 142)|Drampa]]{{GX}}|Colorless||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|143/145|{{TCG ID|Guardians Rising|Hala|143}}|Supporter||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|144/145|{{TCG ID|Guardians Rising|Hau|144}}|Supporter||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|145/145|{{TCG ID|Guardians Rising|Mallow|145}}|Supporter||Rare Ultra}}&lt;br /&gt;
&lt;br /&gt;
{{Setlist/entry|146/145|[[Decidueye-GX (Guardians Rising 146)|Decidueye]]{{GX}}|Grass||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|147/145|[[Incineroar-GX (Guardians Rising 147)|Incineroar]]{{GX}}|Fire||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|148/145|[[Turtonator-GX (Guardians Rising 148)|Turtonator]]{{GX}}|Fire||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|149/145|[[Primarina-GX (Guardians Rising 149)|Primarina]]{{GX}}|Water||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|150/145|[[Alolan Ninetales-GX (Guardians Rising 150)|Alolan Ninetales]]{{GX}}|Water||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|151/145|[[Wishiwashi-GX (Guardians Rising 151)|Wishiwashi]]{{GX}}|Water||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|152/145|[[Vikavolt-GX (Guardians Rising 152)|Vikavolt]]{{GX}}|Lightning||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|153/145|[[Tapu Koko-GX (Guardians Rising 153)|Tapu Koko]]{{GX}}|Lightning||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|154/145|[[Toxapex-GX (Guardians Rising 154)|Toxapex]]{{GX}}|Psychic||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|155/145|[[Tapu Lele-GX (Guardians Rising 155)|Tapu Lele]]{{GX}}|Psychic||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|156/145|[[Lycanroc-GX (Guardians Rising 156)|Lycanroc]]{{GX}}|Fighting||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|157/145|[[Metagross-GX (Guardians Rising 157)|Metagross]]{{GX}}|Metal||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|158/145|[[Sylveon-GX (Guardians Rising 158)|Sylveon]]{{GX}}|Fairy||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|159/145|[[Kommo-o-GX (Guardians Rising 159)|Kommo-o]]{{GX}}|Dragon||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|160/145|[[Drampa-GX (Guardians Rising 160)|Drampa]]{{GX}}|Colorless||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|161/145|{{TCG ID|Guardians Rising|Aqua Patch|161}}|Item||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|162/145|{{TCG ID|Guardians Rising|Enhanced Hammer|162}}|Item||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|163/145|{{TCG ID|Guardians Rising|Field Blower|163}}|Item||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|164/145|{{TCG ID|Guardians Rising|Max Potion|164}}|Item||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|165/145|{{TCG ID|Guardians Rising|Rare Candy|165}}|Item||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|166/145|{{TCG ID|Guardians Rising|Double Colorless Energy|166}}|Energy|Colorless|Rare Secret}}&lt;br /&gt;
{{Setlist/entry|167/145|{{TCG ID|Guardians Rising|Grass Energy|167}}|Energy|Grass|Rare Secret}}&lt;br /&gt;
{{Setlist/entry|168/145|{{TCG ID|Guardians Rising|Lightning Energy|168}}|Energy|Lightning|Rare Secret}}&lt;br /&gt;
{{Setlist/entry|169/145|{{TCG ID|Guardians Rising|Fighting Energy|169}}|Energy|Fighting|Rare Secret}}&lt;br /&gt;
&lt;br /&gt;
{{Setlist/footer|cellcol=da026d}}&lt;br /&gt;
{{col-2}}&lt;br /&gt;
{{Setlist/header|title=Islands Await You|textcolor=FFFFFF|tablecol=132c91|bordercol=132c91|cellcol=ffa306|rarity=yes|symbol=no}}&lt;br /&gt;
{{Setlist/entry|001/050|{{TCG ID|Islands Await You|Bellsprout|1}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|002/050|{{TCG ID|Islands Await You|Weepinbell|2}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|003/050|{{TCG ID|Islands Await You|Victreebel|3}}|Grass||U}}&lt;br /&gt;
{{Setlist/entry|004/050|{{TCG ID|Islands Await You|Petilil|4}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|005/050|{{TCG ID|Islands Await You|Lilligant|5}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|006/050|{{TCG ID|Islands Await You|Wimpod|6}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|007/050|{{TCG ID|Islands Await You|Golisopod|7}}|Grass||R}}&lt;br /&gt;
{{Setlist/entry|008/050|{{TCG ID|Islands Await You|Victini|8}}|Fire||R}}&lt;br /&gt;
{{Setlist/entry|009/050|[[Turtonator-GX (Islands Await You 9)|Turtonator]]{{GX}}|Fire||RR}}&lt;br /&gt;
{{Setlist/entry|010/050|{{TCG ID|Islands Await You|Alolan Sandshrew|10}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|011/050|{{TCG ID|Islands Await You|Alolan Sandslash|11}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|012/050|{{TCG ID|Islands Await You|Alolan Vulpix|12}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|013/050|[[Alolan Ninetales-GX (Islands Await You 13)|Alolan Ninetales]]{{GX}}|Water||RR}}&lt;br /&gt;
{{Setlist/entry|014/050|{{TCG ID|Islands Await You|Delibird|14}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|015/050|{{TCG ID|Islands Await You|Snorunt|15}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|016/050|{{TCG ID|Islands Await You|Glalie|16}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|017/050|{{TCG ID|Islands Await You|Vanillite|17}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|018/050|{{TCG ID|Islands Await You|Vanillish|18}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|019/050|{{TCG ID|Islands Await You|Vanilluxe|19}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|020/050|{{TCG ID|Islands Await You|Helioptile|20}}|Lightning||C}}&lt;br /&gt;
{{Setlist/entry|021/050|{{TCG ID|Islands Await You|Heliolisk|21}}|Lightning||U}}&lt;br /&gt;
{{Setlist/entry|022/050|[[Tapu Koko-GX (Islands Await You 22)|Tapu Koko]]{{GX}}|Lightning||RR}}&lt;br /&gt;
{{Setlist/entry|023/050|{{TCG ID|Islands Await You|Slowpoke|23}}|Psychic||C}}&lt;br /&gt;
{{Setlist/entry|024/050|{{TCG ID|Islands Await You|Slowbro|24}}|Psychic||U}}&lt;br /&gt;
{{Setlist/entry|025/050|{{TCG ID|Islands Await You|Gothita|25}}|Psychic||C}}&lt;br /&gt;
{{Setlist/entry|026/050|{{TCG ID|Islands Await You|Gothorita|26}}|Psychic||C}}&lt;br /&gt;
{{Setlist/entry|027/050|{{TCG ID|Islands Await You|Gothitelle|27}}|Psychic||U}}&lt;br /&gt;
{{Setlist/entry|028/050|{{TCG ID|Islands Await You|Machop|28}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|029/050|{{TCG ID|Islands Await You|Machoke|29}}|Fighting||U}}&lt;br /&gt;
{{Setlist/entry|030/050|{{TCG ID|Islands Await You|Machamp|30}}|Fighting||R}}&lt;br /&gt;
{{Setlist/entry|031/050|{{TCG ID|Islands Await You|Nosepass|31}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|032/050|{{TCG ID|Islands Await You|Barboach|32}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|033/050|{{TCG ID|Islands Await You|Whiscash|33}}|Fighting||U}}&lt;br /&gt;
{{Setlist/entry|034/050|{{TCG ID|Islands Await You|Probopass|34}}|Metal||U}}&lt;br /&gt;
{{Setlist/entry|035/050|{{TCG ID|Islands Await You|Clefairy|35}}|Fairy||C}}&lt;br /&gt;
{{Setlist/entry|036/050|{{TCG ID|Islands Await You|Clefable|36}}|Fairy||C}}&lt;br /&gt;
{{Setlist/entry|037/050|{{TCG ID|Islands Await You|Comfey|37}}|Fairy||R}}&lt;br /&gt;
{{Setlist/entry|038/050|{{TCG ID|Islands Await You|Drampa|38}}|Dragon||R}}&lt;br /&gt;
{{Setlist/entry|039/050|{{TCG ID|Islands Await You|Jangmo-o|39}}|Dragon||C}}&lt;br /&gt;
{{Setlist/entry|040/050|{{TCG ID|Islands Await You|Hakamo-o|40}}|Dragon||C}}&lt;br /&gt;
{{Setlist/entry|041/050|[[Kommo-o-GX (Islands Await You 41)|Kommo-o]]{{GX}}|Dragon||RR}}&lt;br /&gt;
{{Setlist/entry|042/050|{{TCG ID|Islands Await You|Chansey|42}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|043/050|{{TCG ID|Islands Await You|Blissey|43}}|Colorless||R}}&lt;br /&gt;
{{Setlist/entry|044/050|{{TCG ID|Islands Await You|Taillow|44}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|045/050|{{TCG ID|Islands Await You|Swellow|45}}|Colorless||U}}&lt;br /&gt;
{{Setlist/entry|046/050|{{TCG ID|Islands Await You|Komala|46}}|Colorless||U}}&lt;br /&gt;
{{Setlist/entry|047/050|{{TCG ID|Islands Await You|Energy Loto|47}}|Item||U}}&lt;br /&gt;
{{Setlist/entry|048/050|{{TCG ID|Islands Await You|Field Blower|48}}|Item||U}}&lt;br /&gt;
{{Setlist/entry|049/050|{{TCG ID|Islands Await You|Hala|49}}|Supporter||U}}&lt;br /&gt;
{{Setlist/entry|050/050|{{TCG ID|Islands Await You|Aether Paradise Conservation Area|50}}|Stadium||U}}&lt;br /&gt;
{{Setlist/entry|051/050|[[Turtonator-GX (Islands Await You 51)|Turtonator]]{{GX}}|Fire||SR}}&lt;br /&gt;
{{Setlist/entry|052/050|[[Alolan Ninetales-GX (Islands Await You 52)|Alolan Ninetales]]{{GX}}|Water||SR}}&lt;br /&gt;
{{Setlist/entry|053/050|[[Tapu Koko-GX (Islands Await You 53)|Tapu Koko]]{{GX}}|Lightning||SR}}&lt;br /&gt;
{{Setlist/entry|054/050|[[Kommo-o-GX (Islands Await You 54)|Kommo-o]]{{GX}}|Dragon||SR}}&lt;br /&gt;
{{Setlist/entry|055/050|{{TCG ID|Islands Await You|Hala|55}}|Supporter||SR}}&lt;br /&gt;
{{Setlist/entry|056/050|[[Turtonator-GX (Islands Await You 56)|Turtonator]]{{GX}}|Fire||HR}}&lt;br /&gt;
{{Setlist/entry|057/050|[[Alolan Ninetales-GX (Islands Await You 57)|Alolan Ninetales]]{{GX}}|Water||HR}}&lt;br /&gt;
{{Setlist/entry|058/050|[[Tapu Koko-GX (Islands Await You 58)|Tapu Koko]]{{GX}}|Lightning||HR}}&lt;br /&gt;
{{Setlist/entry|059/050|[[Kommo-o-GX (Islands Await You 59)|Kommo-o]]{{GX}}|Dragon||HR}}&lt;br /&gt;
{{Setlist/entry|060/050|{{TCG ID|Islands Await You|Field Blower|60}}|Item||UR}}&lt;br /&gt;
{{Setlist/entry|061/050|{{TCG ID|Islands Await You|Max Potion|61}}|Item||UR}}&lt;br /&gt;
{{Setlist/entry|062/050|{{TCG ID|Islands Await You|Lightning Energy|62}}|Energy|Lightning|UR}}&lt;br /&gt;
{{Setlist/footer|cellcol=ffa306}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Setlist/header|title=Alolan Moonlight|textcolor=FFFFFF|tablecol=372650|bordercol=372650|cellcol=da026d|rarity=yes|symbol=no}}&lt;br /&gt;
{{Setlist/entry|001/050|{{TCG ID|Alolan Moonlight|Phantump|1}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|002/050|{{TCG ID|Alolan Moonlight|Trevenant|2}}|Grass||U}}&lt;br /&gt;
{{Setlist/entry|003/050|{{TCG ID|Alolan Moonlight|Litwick|3}}|Fire||C}}&lt;br /&gt;
{{Setlist/entry|004/050|{{TCG ID|Alolan Moonlight|Lampent|4}}|Fire||C}}&lt;br /&gt;
{{Setlist/entry|005/050|{{TCG ID|Alolan Moonlight|Chandelure|5}}|Fire||R}}&lt;br /&gt;
{{Setlist/entry|006/050|{{TCG ID|Alolan Moonlight|Salandit|6}}|Fire||C}}&lt;br /&gt;
{{Setlist/entry|007/050|{{TCG ID|Alolan Moonlight|Salazzle|7}}|Fire||U}}&lt;br /&gt;
{{Setlist/entry|008/050|{{TCG ID|Alolan Moonlight|Tentacool|8}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|009/050|{{TCG ID|Alolan Moonlight|Tentacruel|9}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|010/050|{{TCG ID|Alolan Moonlight|Wailmer|10}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|011/050|{{TCG ID|Alolan Moonlight|Wailord|11}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|012/050|{{TCG ID|Alolan Moonlight|Alomomola|12}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|013/050|{{TCG ID|Alolan Moonlight|Wishiwashi|13}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|014/050|[[Wishiwashi-GX (Alolan Moonlight 14)|Wishiwashi]]{{GX}}|Water||RR}}&lt;br /&gt;
{{Setlist/entry|015/050|{{TCG ID|Alolan Moonlight|Alolan Geodude|15}}|Lightning||C}}&lt;br /&gt;
{{Setlist/entry|016/050|{{TCG ID|Alolan Moonlight|Alolan Graveler|16}}|Lightning||C}}&lt;br /&gt;
{{Setlist/entry|017/050|{{TCG ID|Alolan Moonlight|Alolan Golem|17}}|Lightning||R}}&lt;br /&gt;
{{Setlist/entry|018/050|{{TCG ID|Alolan Moonlight|Trubbish|18}}|Psychic||C}}&lt;br /&gt;
{{Setlist/entry|019/050|{{TCG ID|Alolan Moonlight|Garbodor|19}}|Psychic||U}}&lt;br /&gt;
{{Setlist/entry|020/050|{{TCG ID|Alolan Moonlight|Mimikyu|20}}|Psychic||R}}&lt;br /&gt;
{{Setlist/entry|021/050|{{TCG ID|Alolan Moonlight|Dhelmise|21}}|Psychic||R}}&lt;br /&gt;
{{Setlist/entry|022/050|[[Tapu Lele-GX (Alolan Moonlight 22)|Tapu Lele]]{{GX}}|Psychic||RR}}&lt;br /&gt;
{{Setlist/entry|023/050|{{TCG ID|Alolan Moonlight|Gligar|23}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|024/050|{{TCG ID|Alolan Moonlight|Gliscor|24}}|Fighting||U}}&lt;br /&gt;
{{Setlist/entry|025/050|{{TCG ID|Alolan Moonlight|Pancham|25}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|026/050|{{TCG ID|Alolan Moonlight|Rockruff|26}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|027/050|[[Lycanroc-GX (Alolan Moonlight 27)|Lycanroc]]{{GX}}|Fighting||RR}}&lt;br /&gt;
{{Setlist/entry|028/050|{{TCG ID|Alolan Moonlight|Minior|28}}|Fighting||R}}&lt;br /&gt;
{{Setlist/entry|029/050|{{TCG ID|Alolan Moonlight|Murkrow|29}}|Darkness||C}}&lt;br /&gt;
{{Setlist/entry|030/050|{{TCG ID|Alolan Moonlight|Honchkrow|30}}|Darkness||U}}&lt;br /&gt;
{{Setlist/entry|031/050|{{TCG ID|Alolan Moonlight|Sableye|31}}|Darkness||U}}&lt;br /&gt;
{{Setlist/entry|032/050|{{TCG ID|Alolan Moonlight|Pangoro|32}}|Darkness||U}}&lt;br /&gt;
{{Setlist/entry|033/050|{{TCG ID|Alolan Moonlight|Beldum|33}}|Metal||C}}&lt;br /&gt;
{{Setlist/entry|034/050|{{TCG ID|Alolan Moonlight|Metang|34}}|Metal||C}}&lt;br /&gt;
{{Setlist/entry|035/050|[[Metagross-GX (Alolan Moonlight 35)|Metagross]]{{GX}}|Metal||RR}}&lt;br /&gt;
{{Setlist/entry|036/050|{{TCG ID|Alolan Moonlight|Cottonee|36}}|Fairy||C}}&lt;br /&gt;
{{Setlist/entry|037/050|{{TCG ID|Alolan Moonlight|Whimsicott|37}}|Fairy||U}}&lt;br /&gt;
{{Setlist/entry|038/050|{{TCG ID|Alolan Moonlight|Goomy|38}}|Dragon||C}}&lt;br /&gt;
{{Setlist/entry|039/050|{{TCG ID|Alolan Moonlight|Sliggoo|39}}|Dragon||C}}&lt;br /&gt;
{{Setlist/entry|040/050|{{TCG ID|Alolan Moonlight|Goodra|40}}|Dragon||R}}&lt;br /&gt;
{{Setlist/entry|041/050|{{TCG ID|Alolan Moonlight|Castform|41}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|042/050|{{TCG ID|Alolan Moonlight|Patrat|42}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|043/050|{{TCG ID|Alolan Moonlight|Watchog|43}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|044/050|{{TCG ID|Alolan Moonlight|Fletchling|44}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|045/050|{{TCG ID|Alolan Moonlight|Fletchinder|45}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|046/050|{{TCG ID|Alolan Moonlight|Talonflame|46}}|Colorless||U}}&lt;br /&gt;
{{Setlist/entry|047/050|{{TCG ID|Alolan Moonlight|Aqua Patch|47}}|Item||U}}&lt;br /&gt;
{{Setlist/entry|048/050|{{TCG ID|Alolan Moonlight|Rescue Stretcher|48}}|Item||U}}&lt;br /&gt;
{{Setlist/entry|049/050|{{TCG ID|Alolan Moonlight|Mallow|49}}|Supporter||U}}&lt;br /&gt;
{{Setlist/entry|050/050|{{TCG ID|Alolan Moonlight|Brooklet Hill|50}}|Stadium||U}}&lt;br /&gt;
{{Setlist/entry|051/050|[[Wishiwashi-GX (Alolan Moonlight 51)|Wishiwashi]]{{GX}}|Water||SR}}&lt;br /&gt;
{{Setlist/entry|052/050|[[Tapu Lele-GX (Alolan Moonlight 52)|Tapu Lele]]{{GX}}|Psychic||SR}}&lt;br /&gt;
{{Setlist/entry|053/050|[[Lycanroc-GX (Alolan Moonlight 53)|Lycanroc]]{{GX}}|Fighting||SR}}&lt;br /&gt;
{{Setlist/entry|054/050|[[Metagross-GX (Alolan Moonlight 54)|Metagross]]{{GX}}|Metal||SR}}&lt;br /&gt;
{{Setlist/entry|055/050|{{TCG ID|Alolan Moonlight|Mallow|55}}|Supporter||SR}}&lt;br /&gt;
{{Setlist/entry|056/050|[[Wishiwashi-GX (Alolan Moonlight 56)|Wishiwashi]]{{GX}}|Water||HR}}&lt;br /&gt;
{{Setlist/entry|057/050|[[Tapu Lele-GX (Alolan Moonlight 57)|Tapu Lele]]{{GX}}|Psychic||HR}}&lt;br /&gt;
{{Setlist/entry|058/050|[[Lycanroc-GX (Alolan Moonlight 58)|Lycanroc]]{{GX}}|Fighting||HR}}&lt;br /&gt;
{{Setlist/entry|059/050|[[Metagross-GX (Alolan Moonlight 59)|Metagross]]{{GX}}|Metal||HR}}&lt;br /&gt;
{{Setlist/entry|060/050|{{TCG ID|Alolan Moonlight|Aqua Patch|60}}|Item||UR}}&lt;br /&gt;
{{Setlist/entry|061/050|{{TCG ID|Alolan Moonlight|Enhanced Hammer|61}}|Item||UR}}&lt;br /&gt;
{{Setlist/entry|062/050|{{TCG ID|Alolan Moonlight|Fighting Energy|62}}|Energy|Fighting|UR}}&lt;br /&gt;
{{Setlist/footer|cellcol=da026d}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color=ffa306|bordercolor=da026d&lt;br /&gt;
|fr=Gardiens Ascendants&lt;br /&gt;
|de=Stunde der Wächter&lt;br /&gt;
|it=Guardiani Nascenti&lt;br /&gt;
|ko=알로라의 햇빛 &#039;&#039;{{tt|Allora-ui Haetbit|Alolan Sunlight}}&#039;&#039;&amp;lt;br&amp;gt;알로라의 달빛 &#039;&#039;{{tt|Allora-ui Dalbit|Alolan Moonlight}}&#039;&#039;&lt;br /&gt;
|pt_br=Guardiões Ascendentes&lt;br /&gt;
|es=Albor de Guardianes&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{TCG Releases|SM}}&lt;br /&gt;
&lt;br /&gt;
[[de:Alola no Gekkō (TCG)]]&lt;br /&gt;
[[ja:ポケモンカードゲーム サン&amp;amp;ムーン 拡張パック アローラの月光]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Guardians_Rising_(TCG)&amp;diff=2628868</id>
		<title>Guardians Rising (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Guardians_Rising_(TCG)&amp;diff=2628868"/>
		<updated>2017-04-21T17:00:44Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Set lists */ Added the remaining secret rares from PokéBeach - http://pokebeach.com/2017/04/full-guardians-rising-set-list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ExpansionPrevNext | prev=Sun &amp;amp; Moon | next=Burning Shadows }}&lt;br /&gt;
{{TCGExpansionInfobox&lt;br /&gt;
|setname=Guardians Rising&lt;br /&gt;
|jasetname=キミを待つ島々 • アローラの月光&lt;br /&gt;
|transsetname=Islands Await You • Alolan Moonlight&lt;br /&gt;
|setsymbol=yes&lt;br /&gt;
|setlogo=SM2 Logo EN.png&lt;br /&gt;
|encards=166&lt;br /&gt;
|ensetnum=73&lt;br /&gt;
|enrelease=May 5, 2017&lt;br /&gt;
|jacards=124&lt;br /&gt;
|jasetnum=67&lt;br /&gt;
|numdecks=2&lt;br /&gt;
|deck1={{TCG|Hidden Moon}}&lt;br /&gt;
|deck1type={{e|Psychic}}{{e|Fire}}&lt;br /&gt;
|deck2={{TCG|Steel Sun}}&lt;br /&gt;
|deck2type={{e|Metal}}{{e|Psychic}}&lt;br /&gt;
|jarelease=March 17, 2017&lt;br /&gt;
|prevset=Collection Sun/Collection Moon&lt;br /&gt;
|japrevset=Collection Sun/Collection Moon&lt;br /&gt;
|japrevsetname=Collection Sun/Collection Moon&lt;br /&gt;
|nextset=To Have Seen the Battle Rainbow/Darkness that Consumes Light&lt;br /&gt;
|janextset=To Have Seen the Battle Rainbow/Darkness that Consumes Light&lt;br /&gt;
|janextsetname=To Have Seen the Battle Rainbow/Darkness that Consumes Light&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sun &amp;amp; Moon: Guardians Rising&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;キミを待つ島々&#039;&#039;&#039; &#039;&#039;Islands Await You&#039;&#039; and &#039;&#039;&#039;アローラの月光&#039;&#039;&#039; &#039;&#039;Alolan Moonlight&#039;&#039;) is the name given to the second main expansion of cards from the Sun &amp;amp; Moon Series of the Pokémon Trading Card Game (the Sun &amp;amp; Moon Era in Japan). The set continues to feature [[Generation VII]] and {{TCG|Pokémon-GX}} in the card game, with a focus on the [[guardian deities]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;i&amp;gt;Island Guardians, Ready for Battle!&lt;br /&gt;
&lt;br /&gt;
Visit Alola for Pokémon fun, from the beaches to the mountain peaks—and discover new traditions and new challenges! Meet the island guardians Tapu Koko-GX and Tapu Lele-GX, and sharpen your skills with Kahuna Hala and Captain Mallow! Be amazed by the secret powers of Kommo-o-GX, Lycanroc-GX, Metagross-GX, Sylveon-GX, Toxapex-GX, Vikavolt-GX, and many more! Come to the islands, and seize the power of the Pokémon TCG: Sun &amp;amp; Moon—Guardians Rising expansion!&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
&#039;&#039;&#039;Guardians Rising&#039;&#039;&#039; is the name given to the second main expansion of the &#039;&#039;Sun &amp;amp; Moon Series&#039;&#039; of the [[Pokémon Trading Card Game]]. In Japan, it was released as the &#039;&#039;&#039;Islands Await You · Alolan Moonlight&#039;&#039;&#039; dual sets that make up the second expansion block in the Pokémon Card Game Sun &amp;amp; Moon Era. It is based on [[Pokémon Sun and Moon]], featuring [[Generation VII]] and the first two [[guardian deities]], {{p|Tapu Koko}} and {{p|Tapu Lele}}. The English expansion was released on May 5, 2017 while the Japanese subsets were released on March 17, 2017.&lt;br /&gt;
&lt;br /&gt;
Guardians Rising contains 166 cards, including 12 new {{TCG|Pokémon-GX}} and several Pokémon native to the [[Alola]] region. The Japanese equivalent Islands Await You and Alolan Moonlight each feature 50 cards, with Islands Await You featuring Tapu Koko and Alolan Moonlight featuring {{p|Lycanroc}}. The English release brings together the release of the two Japanese dual sets with the {{TCG|Strength Expansion Pack Sun &amp;amp; Moon}}, released on January 27, 2017, as well as the remaining cards from the {{TCG|Rockruff Full Power Deck}}, released on December 15, 2016.&lt;br /&gt;
&lt;br /&gt;
==Set lists==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;multicol&amp;quot; style=&amp;quot;background:transparent; width:100%&amp;quot;&lt;br /&gt;
{{col-2}}&lt;br /&gt;
{{Setlist/header|title=Guardians Rising|tablecol=ffa306|bordercol=da026d|cellcol=da026d|rarity=yes|symbol=yes|image=SetSymbolGuardians Rising.png}}&lt;br /&gt;
{{Setlist/entry|1/145|{{TCG ID|Guardians Rising|Bellsprout|1}}|Grass||Common}}&lt;br /&gt;
{{Setlist/entry|2/145|{{TCG ID|Guardians Rising|Weepinbell|2}}|Grass||Uncommon}}&lt;br /&gt;
{{Setlist/entry|3/145|{{TCG ID|Guardians Rising|Victreebel|3}}|Grass||Rare}}&lt;br /&gt;
{{Setlist/entry|4/145|{{TCG ID|Guardians Rising|Petilil|4}}|Grass||Common}}&lt;br /&gt;
{{Setlist/entry|5/145|{{TCG ID|Guardians Rising|Lilligant|5}}|Grass||Rare}}&lt;br /&gt;
{{Setlist/entry|6/145|{{TCG ID|Guardians Rising|Phantump|6}}|Grass||Common}}&lt;br /&gt;
{{Setlist/entry|7/145|{{TCG ID|Guardians Rising|Trevenant|7}}|Grass||Rare}}&lt;br /&gt;
{{Setlist/entry|8/145|{{TCG ID|Guardians Rising|Wimpod|8}}|Grass||Common}}&lt;br /&gt;
{{Setlist/entry|9/145|{{TCG ID|Guardians Rising|Golisopod|9}}|Grass||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|10/145|{{TCG ID|Guardians Rising|Victini|10}}|Fire||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|11/145|{{TCG ID|Guardians Rising|Litwick|11}}|Fire||Common}}&lt;br /&gt;
{{Setlist/entry|12/145|{{TCG ID|Guardians Rising|Lampent|12}}|Fire||Uncommon}}&lt;br /&gt;
{{Setlist/entry|13/145|{{TCG ID|Guardians Rising|Chandelure|13}}|Fire||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|14/145|{{TCG ID|Guardians Rising|Oricorio|14}}|Fire||Rare}}&lt;br /&gt;
{{Setlist/entry|15/145|{{TCG ID|Guardians Rising|Salandit|15}}|Fire||Common}}&lt;br /&gt;
{{Setlist/entry|16/145|{{TCG ID|Guardians Rising|Salazzle|16}}|Fire||Rare}}&lt;br /&gt;
{{Setlist/entry|17/145|{{TCG ID|Guardians Rising|Turtonator|17}}|Fire||Rare}}&lt;br /&gt;
{{Setlist/entry|18/145|[[Turtonator-GX (Guardians Rising 18)|Turtonator]]{{GX}}|Fire||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|19/145|{{TCG ID|Guardians Rising|Alolan Sandshrew|19}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|20/145|{{TCG ID|Guardians Rising|Alolan Sandslash|20}}|Water||Uncommon}}&lt;br /&gt;
{{Setlist/entry|21/145|{{TCG ID|Guardians Rising|Alolan Vulpix|21}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|22/145|[[Alolan Ninetales-GX (Guardians Rising 22)|Alolan Ninetales]]{{GX}}|Water||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|23/145|{{TCG ID|Guardians Rising|Tentacool|23}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|24/145|{{TCG ID|Guardians Rising|Tentacruel|24}}|Water||Uncommon}}&lt;br /&gt;
{{Setlist/entry|25/145|{{TCG ID|Guardians Rising|Politoed|25}}|Water||}}&lt;br /&gt;
{{Setlist/entry|26/145|{{TCG ID|Guardians Rising|Delibird|26}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|27/145|{{TCG ID|Guardians Rising|Carvanha|27}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|28/145|{{TCG ID|Guardians Rising|Sharpedo|28}}|Water||Rare}}&lt;br /&gt;
{{Setlist/entry|29/145|{{TCG ID|Guardians Rising|Wailmer|29}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|30/145|{{TCG ID|Guardians Rising|Wailord|30}}|Water||Rare}}&lt;br /&gt;
{{Setlist/entry|31/145|{{TCG ID|Guardians Rising|Snorunt|31}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|32/145|{{TCG ID|Guardians Rising|Glalie|32}}|Water||Uncommon}}&lt;br /&gt;
{{Setlist/entry|33/145|{{TCG ID|Guardians Rising|Vanillite|33}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|34/145|{{TCG ID|Guardians Rising|Vanillish|34}}|Water||Uncommon}}&lt;br /&gt;
{{Setlist/entry|35/145|{{TCG ID|Guardians Rising|Vanilluxe|35}}|Water||Rare}}&lt;br /&gt;
{{Setlist/entry|36/145|{{TCG ID|Guardians Rising|Alomomola|36}}|Water||Uncommon}}&lt;br /&gt;
{{Setlist/entry|37/145|{{TCG ID|Guardians Rising|Wishiwashi|37}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|38/145|[[Wishiwashi-GX (Guardians Rising 38)|Wishiwashi]]{{GX}}|Water||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|39/145|{{TCG ID|Guardians Rising|Mareanie|39}}|Water||Common}}&lt;br /&gt;
{{Setlist/entry|40/145|{{TCG ID|Guardians Rising|Alolan Geodude|40}}|Lightning||Common}}&lt;br /&gt;
{{Setlist/entry|41/145|{{TCG ID|Guardians Rising|Alolan Graveler|41}}|Lightning||Uncommon}}&lt;br /&gt;
{{Setlist/entry|42/145|{{TCG ID|Guardians Rising|Alolan Golem|42}}|Lightning||}}&lt;br /&gt;
{{Setlist/entry|43/145|{{TCG ID|Guardians Rising|Helioptile|43}}|Lightning||Common}}&lt;br /&gt;
{{Setlist/entry|44/145|{{TCG ID|Guardians Rising|Heliolisk|44}}|Lightning||Rare}}&lt;br /&gt;
{{Setlist/entry|45/145|[[Vikavolt-GX (Guardians Rising 45)|Vikavolt]]{{GX}}|Lightning||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|46/145|{{TCG ID|Guardians Rising|Oricorio|46}}|Lightning||Rare}}&lt;br /&gt;
{{Setlist/entry|47/145|[[Tapu Koko-GX (Guardians Rising 47)|Tapu Koko]]{{GX}}|Lightning||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|48/145|{{TCG ID|Guardians Rising|Slowpoke|48}}|Psychic||Common}}&lt;br /&gt;
{{Setlist/entry|49/145|{{TCG ID|Guardians Rising|Slowbro|49}}|Psychic||Uncommon}}&lt;br /&gt;
{{Setlist/entry|50/145|{{TCG ID|Guardians Rising|Trubbish|50}}|Psychic||Common}}&lt;br /&gt;
{{Setlist/entry|51/145|{{TCG ID|Guardians Rising|Garbodor|51}}|Psychic||Rare}}&lt;br /&gt;
{{Setlist/entry|52/145|{{TCG ID|Guardians Rising|Gothita|52}}|Psychic||Common}}&lt;br /&gt;
{{Setlist/entry|53/145|{{TCG ID|Guardians Rising|Gothorita|53}}|Psychic||Uncommon}}&lt;br /&gt;
{{Setlist/entry|54/145|{{TCG ID|Guardians Rising|Gothitelle|54}}|Psychic||Rare}}&lt;br /&gt;
{{Setlist/entry|55/145|{{TCG ID|Guardians Rising|Oricorio|55}}|Psychic||Rare}}&lt;br /&gt;
{{Setlist/entry|56/145|{{TCG ID|Guardians Rising|Oricorio|56}}|Psychic||Rare}}&lt;br /&gt;
{{Setlist/entry|57/145|[[Toxapex-GX (Guardians Rising 57)|Toxapex]]{{GX}}|Psychic||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|58/145|{{TCG ID|Guardians Rising|Mimikyu|58}}|Psychic||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|59/145|{{TCG ID|Guardians Rising|Dhelmise|59}}|Psychic||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|60/145|[[Tapu Lele-GX (Guardians Rising 60)|Tapu Lele]]{{GX}}|Psychic||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|61/145|{{TCG ID|Guardians Rising|Lunala|61}}|Psychic||Rare}}&lt;br /&gt;
{{Setlist/entry|62/145|{{TCG ID|Guardians Rising|Machop|62}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|63/145|{{TCG ID|Guardians Rising|Machop|63}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|64/145|{{TCG ID|Guardians Rising|Machoke|64}}|Fighting||Uncommon}}&lt;br /&gt;
{{Setlist/entry|65/145|{{TCG ID|Guardians Rising|Machamp|65}}|Fighting||}}&lt;br /&gt;
{{Setlist/entry|66/145|{{TCG ID|Guardians Rising|Sudowoodo|66}}|Fighting||Uncommon}}&lt;br /&gt;
{{Setlist/entry|67/145|{{TCG ID|Guardians Rising|Gligar|67}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|68/145|{{TCG ID|Guardians Rising|Gliscor|68}}|Fighting||Uncommon}}&lt;br /&gt;
{{Setlist/entry|69/145|{{TCG ID|Guardians Rising|Nosepass|69}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|70/145|{{TCG ID|Guardians Rising|Barboach|70}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|71/145|{{TCG ID|Guardians Rising|Whiscash|71}}|Fighting||Rare}}&lt;br /&gt;
{{Setlist/entry|72/145|{{TCG ID|Guardians Rising|Pancham|72}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|73/145|{{TCG ID|Guardians Rising|Rockruff|73}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|74/145|[[Lycanroc-GX (Guardians Rising 74)|Lycanroc]]{{GX}}|Fighting||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|75/145|{{TCG ID|Guardians Rising|Mudbray|75}}|Fighting||Common}}&lt;br /&gt;
{{Setlist/entry|76/145|{{TCG ID|Guardians Rising|Mudsdale|76}}|Fighting||}}&lt;br /&gt;
{{Setlist/entry|77/145|{{TCG ID|Guardians Rising|Minior|77}}|Fighting||}}&lt;br /&gt;
{{Setlist/entry|78/145|{{TCG ID|Guardians Rising|Murkrow|78}}|Darkness||Common}}&lt;br /&gt;
{{Setlist/entry|79/145|{{TCG ID|Guardians Rising|Honchkrow|79}}|Darkness||Rare}}&lt;br /&gt;
{{Setlist/entry|80/145|{{TCG ID|Guardians Rising|Sableye|80}}|Darkness||Uncommon}}&lt;br /&gt;
{{Setlist/entry|81/145|{{TCG ID|Guardians Rising|Absol|81}}|Darkness||}}&lt;br /&gt;
{{Setlist/entry|82/145|{{TCG ID|Guardians Rising|Pangoro|82}}|Darkness||Rare}}&lt;br /&gt;
{{Setlist/entry|83/145|{{TCG ID|Guardians Rising|Beldum|83}}|Metal||Common}}&lt;br /&gt;
{{Setlist/entry|84/145|{{TCG ID|Guardians Rising|Metang|84}}|Metal||Uncommon}}&lt;br /&gt;
{{Setlist/entry|85/145|[[Metagross-GX (Guardians Rising 85)|Metagross]]{{GX}}|Metal||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|86/145|{{TCG ID|Guardians Rising|Probopass|86}}|Metal||Rare}}&lt;br /&gt;
{{Setlist/entry|87/145|{{TCG ID|Guardians Rising|Solgaleo|87}}|Metal||Rare}}&lt;br /&gt;
{{Setlist/entry|88/145|{{TCG ID|Guardians Rising|Clefairy|88}}|Fairy||Common}}&lt;br /&gt;
{{Setlist/entry|89/145|{{TCG ID|Guardians Rising|Clefable|89}}|Fairy||Uncommon}}&lt;br /&gt;
{{Setlist/entry|90/145|{{TCG ID|Guardians Rising|Cottonee|90}}|Fairy||Common}}&lt;br /&gt;
{{Setlist/entry|91/145|{{TCG ID|Guardians Rising|Whimsicott|91}}|Fairy||Uncommon}}&lt;br /&gt;
{{Setlist/entry|92/145|[[Sylveon-GX (Guardians Rising 92)|Sylveon]]{{GX}}|Fairy||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|93/145|{{TCG ID|Guardians Rising|Comfey|93}}|Fairy||}}&lt;br /&gt;
{{Setlist/entry|94/145|{{TCG ID|Guardians Rising|Goomy|94}}|Dragon||Common}}&lt;br /&gt;
{{Setlist/entry|95/145|{{TCG ID|Guardians Rising|Sliggoo|95}}|Dragon||Uncommon}}&lt;br /&gt;
{{Setlist/entry|96/145|{{TCG ID|Guardians Rising|Goodra|96}}|Dragon||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|97/145|{{TCG ID|Guardians Rising|Drampa|97}}|Dragon||Rare Holo}}&lt;br /&gt;
{{Setlist/entry|98/145|{{TCG ID|Guardians Rising|Jangmo-o|98}}|Dragon||Common}}&lt;br /&gt;
{{Setlist/entry|99/145|{{TCG ID|Guardians Rising|Hakamo-o|99}}|Dragon||Uncommon}}&lt;br /&gt;
{{Setlist/entry|100/145|[[Kommo-o-GX (Guardians Rising 100)|Kommo-o]]{{GX}}|Dragon||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|101/145|{{TCG ID|Guardians Rising|Chansey|101}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|102/145|{{TCG ID|Guardians Rising|Blissey|102}}|Colorless||}}&lt;br /&gt;
{{Setlist/entry|103/145|{{TCG ID|Guardians Rising|Taillow|103}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|104/145|{{TCG ID|Guardians Rising|Swellow|104}}|Colorless||Rare}}&lt;br /&gt;
{{Setlist/entry|105/145|{{TCG ID|Guardians Rising|Castform|105}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|106/145|{{TCG ID|Guardians Rising|Rayquaza|106}}|Colorless||Rare}}&lt;br /&gt;
{{Setlist/entry|107/145|{{TCG ID|Guardians Rising|Patrat|107}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|108/145|{{TCG ID|Guardians Rising|Watchog|108}}|Colorless||Uncommon}}&lt;br /&gt;
{{Setlist/entry|109/145|{{TCG ID|Guardians Rising|Fletchling|109}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|110/145|{{TCG ID|Guardians Rising|Fletchinder|110}}|Colorless||Uncommon}}&lt;br /&gt;
{{Setlist/entry|111/145|{{TCG ID|Guardians Rising|Talonflame|111}}|Colorless||}}&lt;br /&gt;
{{Setlist/entry|112/145|{{TCG ID|Guardians Rising|Stufful|112}}|Colorless||Common}}&lt;br /&gt;
{{Setlist/entry|113/145|{{TCG ID|Guardians Rising|Bewear|113}}|Colorless||Uncommon}}&lt;br /&gt;
{{Setlist/entry|114/145|{{TCG ID|Guardians Rising|Komala|114}}|Colorless||Uncommon}}&lt;br /&gt;
{{Setlist/entry|115/145|[[Drampa-GX (Guardians Rising 115)|Drampa]]{{GX}}|Colorless||Ultra-Rare Rare}}&lt;br /&gt;
{{Setlist/entry|116/145|{{TCG ID|Guardians Rising|Aether Paradise Conservation Area|116}}|Stadium||Uncommon}}&lt;br /&gt;
{{Setlist/entry|117/145|{{TCG ID|Guardians Rising|Altar of the Moone|117}}|Stadium||Uncommon}}&lt;br /&gt;
{{Setlist/entry|118/145|{{TCG ID|Guardians Rising|Altar of the Sunne|118}}|Stadium||Uncommon}}&lt;br /&gt;
{{Setlist/entry|119/145|{{TCG ID|Guardians Rising|Aqua Patch|119}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|120/145|{{TCG ID|Guardians Rising|Brooklet Hill|120}}|Stadium||Uncommon}}&lt;br /&gt;
{{Setlist/entry|121/145|{{TCG ID|Guardians Rising|Choice Band|121}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|122/145|{{TCG ID|Guardians Rising|Energy Loto|122}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|123/145|{{TCG ID|Guardians Rising|Energy Recycler|123}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|124/145|{{TCG ID|Guardians Rising|Enhanced Hammer|124}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|125/145|{{TCG ID|Guardians Rising|Field Blower|125}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|126/145|{{TCG ID|Guardians Rising|Hala|126}}|Supporter||Uncommon}}&lt;br /&gt;
{{Setlist/entry|127/145|{{TCG ID|Guardians Rising|Mallow|127}}|Supporter||Uncommon}}&lt;br /&gt;
{{Setlist/entry|128/145|{{TCG ID|Guardians Rising|Max Potion|128}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|129/145|{{TCG ID|Guardians Rising|Multi Switch|129}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|130/145|{{TCG ID|Guardians Rising|Rescue Stretcher|130}}|Item||Uncommon}}&lt;br /&gt;
{{Setlist/entry|131/145|[[Turtonator-GX (Guardians Rising 131)|Turtonator]]{{GX}}|Fire||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|132/145|[[Alolan Ninetales-GX (Guardians Rising 132)|Alolan Ninetales]]{{GX}}|Water||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|133/145|[[Wishiwashi-GX (Guardians Rising 133)|Wishiwashi]]{{GX}}|Water||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|134/145|[[Vikavolt-GX (Guardians Rising 134)|Vikavolt]]{{GX}}|Lightning||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|135/145|[[Tapu Koko-GX (Guardians Rising 135)|Tapu Koko]]{{GX}}|Lightning||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|136/145|[[Toxapex-GX (Guardians Rising 136)|Toxapex-GX]]{{GX}}|Psychic||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|137/145|[[Tapu Lele-GX (Guardians Rising 137)|Tapu Lele]]{{GX}}|Psychic||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|138/145|[[Lycanroc-GX (Guardians Rising 138)|Lycanroc]]{{GX}}|Fighting||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|139/145|[[Metagross-GX (Guardians Rising 139)|Metagross]]{{GX}}|Metal||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|140/145|[[Sylveon-GX (Guardians Rising 140)|Sylveon]]{{GX}}|Fairy||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|141/145|[[Kommo-o-GX (Guardians Rising 141)|Kommo-o]]{{GX}}|Dragon||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|142/145|[[Drampa-GX (Guardians Rising 142)|Drampa]]{{GX}}|Colorless||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|143/145|{{TCG ID|Guardians Rising|Hala|143}}|Supporter||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|144/145|{{TCG ID|Guardians Rising|Hau|144}}|Supporter||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|145/145|{{TCG ID|Guardians Rising|Mallow|145}}|Supporter||Rare Ultra}}&lt;br /&gt;
{{Setlist/entry|146/145|[[Decidueye-GX (Guardians Rising 146)|Decidueye]]{{GX}}|Grass||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|147/145|[[Incineroar-GX (Guardians Rising 147)|Incineroar]]{{GX}}|Fire||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|148/145|[[Turtonator-GX (Guardians Rising 148)|Turtonator]]{{GX}}|Fire||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|149/145|[[Alolan Ninetales-GX (Guardians Rising 149)|Alolan Ninetales]]{{GX}}|Water||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|150/145|[[Primarina-GX (Guardians Rising 150)|Primarina]]{{GX}}|Water||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|151/145|[[Wishiwashi-GX (Guardians Rising 151)|Wishiwashi]]{{GX}}|Water||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|152/145|[[Vikavolt-GX (Guardians Rising 152)|Vikavolt]]{{GX}}|Lightning||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|153/145|[[Tapu Koko-GX (Guardians Rising 153)|Tapu Koko]]{{GX}}|Lightning||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|154/145|[[Toxapex-GX (Guardians Rising 154)|Toxapex]]{{GX}}|Psychic||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|155/145|[[Tapu Lele-GX (Guardians Rising 155)|Tapu Lele]]{{GX}}|Psychic||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|156/145|[[Lycanroc-GX (Guardians Rising 156)|Lycanroc]]{{GX}}|Fighting||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|157/145|[[Metagross-GX (Guardians Rising 157)|Metagross]]{{GX}}|Metal||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|158/145|[[Sylveon-GX (Guardians Rising 158)|Sylveon]]{{GX}}|Fairy||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|159/145|[[Kommo-o-GX (Guardians Rising 159)|Kommo-o]]{{GX}}|Dragon||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|160/145|[[Drampa-GX (Guardians Rising 160)|Drampa]]{{GX}}|Colorless||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|161/145|{{TCG ID|Guardians Rising|Aqua Patch|161}}|Item||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|162/145|{{TCG ID|Guardians Rising|Enhanced Hammer|162}}|Item||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|163/145|{{TCG ID|Guardians Rising|Field Blower|163}}|Item||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|164/145|{{TCG ID|Guardians Rising|Max Potion|164}}|Item||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|165/145|{{TCG ID|Guardians Rising|Rare Candy|165}}|Item||Rare Secret}}&lt;br /&gt;
{{Setlist/entry|166/145|{{TCG ID|Guardians Rising|Grass Energy|166}}|Energy|Grass|Rare Secret}}&lt;br /&gt;
{{Setlist/entry|167/145|{{TCG ID|Guardians Rising|Lightning Energy|167}}|Energy|Lightning|Rare Secret}}&lt;br /&gt;
{{Setlist/entry|168/145|{{TCG ID|Guardians Rising|Fighting Energy|168}}|Energy|Fighting|Rare Secret}}&lt;br /&gt;
{{Setlist/entry|169/145|{{TCG ID|Guardians Rising|Double Colorless Energy|169}}|Energy|Colorless|Rare Secret}}&lt;br /&gt;
{{Setlist/footer|cellcol=da026d}}&lt;br /&gt;
{{col-2}}&lt;br /&gt;
{{Setlist/header|title=Islands Await You|textcolor=FFFFFF|tablecol=132c91|bordercol=132c91|cellcol=ffa306|rarity=yes|symbol=no}}&lt;br /&gt;
{{Setlist/entry|001/050|{{TCG ID|Islands Await You|Bellsprout|1}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|002/050|{{TCG ID|Islands Await You|Weepinbell|2}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|003/050|{{TCG ID|Islands Await You|Victreebel|3}}|Grass||U}}&lt;br /&gt;
{{Setlist/entry|004/050|{{TCG ID|Islands Await You|Petilil|4}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|005/050|{{TCG ID|Islands Await You|Lilligant|5}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|006/050|{{TCG ID|Islands Await You|Wimpod|6}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|007/050|{{TCG ID|Islands Await You|Golisopod|7}}|Grass||R}}&lt;br /&gt;
{{Setlist/entry|008/050|{{TCG ID|Islands Await You|Victini|8}}|Fire||R}}&lt;br /&gt;
{{Setlist/entry|009/050|[[Turtonator-GX (Islands Await You 9)|Turtonator]]{{GX}}|Fire||RR}}&lt;br /&gt;
{{Setlist/entry|010/050|{{TCG ID|Islands Await You|Alolan Sandshrew|10}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|011/050|{{TCG ID|Islands Await You|Alolan Sandslash|11}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|012/050|{{TCG ID|Islands Await You|Alolan Vulpix|12}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|013/050|[[Alolan Ninetales-GX (Islands Await You 13)|Alolan Ninetales]]{{GX}}|Water||RR}}&lt;br /&gt;
{{Setlist/entry|014/050|{{TCG ID|Islands Await You|Delibird|14}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|015/050|{{TCG ID|Islands Await You|Snorunt|15}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|016/050|{{TCG ID|Islands Await You|Glalie|16}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|017/050|{{TCG ID|Islands Await You|Vanillite|17}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|018/050|{{TCG ID|Islands Await You|Vanillish|18}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|019/050|{{TCG ID|Islands Await You|Vanilluxe|19}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|020/050|{{TCG ID|Islands Await You|Helioptile|20}}|Lightning||C}}&lt;br /&gt;
{{Setlist/entry|021/050|{{TCG ID|Islands Await You|Heliolisk|21}}|Lightning||U}}&lt;br /&gt;
{{Setlist/entry|022/050|[[Tapu Koko-GX (Islands Await You 22)|Tapu Koko]]{{GX}}|Lightning||RR}}&lt;br /&gt;
{{Setlist/entry|023/050|{{TCG ID|Islands Await You|Slowpoke|23}}|Psychic||C}}&lt;br /&gt;
{{Setlist/entry|024/050|{{TCG ID|Islands Await You|Slowbro|24}}|Psychic||U}}&lt;br /&gt;
{{Setlist/entry|025/050|{{TCG ID|Islands Await You|Gothita|25}}|Psychic||C}}&lt;br /&gt;
{{Setlist/entry|026/050|{{TCG ID|Islands Await You|Gothorita|26}}|Psychic||C}}&lt;br /&gt;
{{Setlist/entry|027/050|{{TCG ID|Islands Await You|Gothitelle|27}}|Psychic||U}}&lt;br /&gt;
{{Setlist/entry|028/050|{{TCG ID|Islands Await You|Machop|28}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|029/050|{{TCG ID|Islands Await You|Machoke|29}}|Fighting||U}}&lt;br /&gt;
{{Setlist/entry|030/050|{{TCG ID|Islands Await You|Machamp|30}}|Fighting||R}}&lt;br /&gt;
{{Setlist/entry|031/050|{{TCG ID|Islands Await You|Nosepass|31}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|032/050|{{TCG ID|Islands Await You|Barboach|32}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|033/050|{{TCG ID|Islands Await You|Whiscash|33}}|Fighting||U}}&lt;br /&gt;
{{Setlist/entry|034/050|{{TCG ID|Islands Await You|Probopass|34}}|Metal||U}}&lt;br /&gt;
{{Setlist/entry|035/050|{{TCG ID|Islands Await You|Clefairy|35}}|Fairy||C}}&lt;br /&gt;
{{Setlist/entry|036/050|{{TCG ID|Islands Await You|Clefable|36}}|Fairy||C}}&lt;br /&gt;
{{Setlist/entry|037/050|{{TCG ID|Islands Await You|Comfey|37}}|Fairy||R}}&lt;br /&gt;
{{Setlist/entry|038/050|{{TCG ID|Islands Await You|Drampa|38}}|Dragon||R}}&lt;br /&gt;
{{Setlist/entry|039/050|{{TCG ID|Islands Await You|Jangmo-o|39}}|Dragon||C}}&lt;br /&gt;
{{Setlist/entry|040/050|{{TCG ID|Islands Await You|Hakamo-o|40}}|Dragon||C}}&lt;br /&gt;
{{Setlist/entry|041/050|[[Kommo-o-GX (Islands Await You 41)|Kommo-o]]{{GX}}|Dragon||RR}}&lt;br /&gt;
{{Setlist/entry|042/050|{{TCG ID|Islands Await You|Chansey|42}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|043/050|{{TCG ID|Islands Await You|Blissey|43}}|Colorless||R}}&lt;br /&gt;
{{Setlist/entry|044/050|{{TCG ID|Islands Await You|Taillow|44}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|045/050|{{TCG ID|Islands Await You|Swellow|45}}|Colorless||U}}&lt;br /&gt;
{{Setlist/entry|046/050|{{TCG ID|Islands Await You|Komala|46}}|Colorless||U}}&lt;br /&gt;
{{Setlist/entry|047/050|{{TCG ID|Islands Await You|Energy Loto|47}}|Item||U}}&lt;br /&gt;
{{Setlist/entry|048/050|{{TCG ID|Islands Await You|Field Blower|48}}|Item||U}}&lt;br /&gt;
{{Setlist/entry|049/050|{{TCG ID|Islands Await You|Hala|49}}|Supporter||U}}&lt;br /&gt;
{{Setlist/entry|050/050|{{TCG ID|Islands Await You|Aether Paradise Conservation Area|50}}|Stadium||U}}&lt;br /&gt;
{{Setlist/entry|051/050|[[Turtonator-GX (Islands Await You 51)|Turtonator]]{{GX}}|Fire||SR}}&lt;br /&gt;
{{Setlist/entry|052/050|[[Alolan Ninetales-GX (Islands Await You 52)|Alolan Ninetales]]{{GX}}|Water||SR}}&lt;br /&gt;
{{Setlist/entry|053/050|[[Tapu Koko-GX (Islands Await You 53)|Tapu Koko]]{{GX}}|Lightning||SR}}&lt;br /&gt;
{{Setlist/entry|054/050|[[Kommo-o-GX (Islands Await You 54)|Kommo-o]]{{GX}}|Dragon||SR}}&lt;br /&gt;
{{Setlist/entry|055/050|{{TCG ID|Islands Await You|Hala|55}}|Supporter||SR}}&lt;br /&gt;
{{Setlist/entry|056/050|[[Turtonator-GX (Islands Await You 56)|Turtonator]]{{GX}}|Fire||HR}}&lt;br /&gt;
{{Setlist/entry|057/050|[[Alolan Ninetales-GX (Islands Await You 57)|Alolan Ninetales]]{{GX}}|Water||HR}}&lt;br /&gt;
{{Setlist/entry|058/050|[[Tapu Koko-GX (Islands Await You 58)|Tapu Koko]]{{GX}}|Lightning||HR}}&lt;br /&gt;
{{Setlist/entry|059/050|[[Kommo-o-GX (Islands Await You 59)|Kommo-o]]{{GX}}|Dragon||HR}}&lt;br /&gt;
{{Setlist/entry|060/050|{{TCG ID|Islands Await You|Field Blower|60}}|Item||UR}}&lt;br /&gt;
{{Setlist/entry|061/050|{{TCG ID|Islands Await You|Max Potion|61}}|Item||UR}}&lt;br /&gt;
{{Setlist/entry|062/050|{{TCG ID|Islands Await You|Lightning Energy|62}}|Energy|Lightning|UR}}&lt;br /&gt;
{{Setlist/footer|cellcol=ffa306}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Setlist/header|title=Alolan Moonlight|textcolor=FFFFFF|tablecol=372650|bordercol=372650|cellcol=da026d|rarity=yes|symbol=no}}&lt;br /&gt;
{{Setlist/entry|001/050|{{TCG ID|Alolan Moonlight|Phantump|1}}|Grass||C}}&lt;br /&gt;
{{Setlist/entry|002/050|{{TCG ID|Alolan Moonlight|Trevenant|2}}|Grass||U}}&lt;br /&gt;
{{Setlist/entry|003/050|{{TCG ID|Alolan Moonlight|Litwick|3}}|Fire||C}}&lt;br /&gt;
{{Setlist/entry|004/050|{{TCG ID|Alolan Moonlight|Lampent|4}}|Fire||C}}&lt;br /&gt;
{{Setlist/entry|005/050|{{TCG ID|Alolan Moonlight|Chandelure|5}}|Fire||R}}&lt;br /&gt;
{{Setlist/entry|006/050|{{TCG ID|Alolan Moonlight|Salandit|6}}|Fire||C}}&lt;br /&gt;
{{Setlist/entry|007/050|{{TCG ID|Alolan Moonlight|Salazzle|7}}|Fire||U}}&lt;br /&gt;
{{Setlist/entry|008/050|{{TCG ID|Alolan Moonlight|Tentacool|8}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|009/050|{{TCG ID|Alolan Moonlight|Tentacruel|9}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|010/050|{{TCG ID|Alolan Moonlight|Wailmer|10}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|011/050|{{TCG ID|Alolan Moonlight|Wailord|11}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|012/050|{{TCG ID|Alolan Moonlight|Alomomola|12}}|Water||U}}&lt;br /&gt;
{{Setlist/entry|013/050|{{TCG ID|Alolan Moonlight|Wishiwashi|13}}|Water||C}}&lt;br /&gt;
{{Setlist/entry|014/050|[[Wishiwashi-GX (Alolan Moonlight 14)|Wishiwashi]]{{GX}}|Water||RR}}&lt;br /&gt;
{{Setlist/entry|015/050|{{TCG ID|Alolan Moonlight|Alolan Geodude|15}}|Lightning||C}}&lt;br /&gt;
{{Setlist/entry|016/050|{{TCG ID|Alolan Moonlight|Alolan Graveler|16}}|Lightning||C}}&lt;br /&gt;
{{Setlist/entry|017/050|{{TCG ID|Alolan Moonlight|Alolan Golem|17}}|Lightning||R}}&lt;br /&gt;
{{Setlist/entry|018/050|{{TCG ID|Alolan Moonlight|Trubbish|18}}|Psychic||C}}&lt;br /&gt;
{{Setlist/entry|019/050|{{TCG ID|Alolan Moonlight|Garbodor|19}}|Psychic||U}}&lt;br /&gt;
{{Setlist/entry|020/050|{{TCG ID|Alolan Moonlight|Mimikyu|20}}|Psychic||R}}&lt;br /&gt;
{{Setlist/entry|021/050|{{TCG ID|Alolan Moonlight|Dhelmise|21}}|Psychic||R}}&lt;br /&gt;
{{Setlist/entry|022/050|[[Tapu Lele-GX (Alolan Moonlight 22)|Tapu Lele]]{{GX}}|Psychic||RR}}&lt;br /&gt;
{{Setlist/entry|023/050|{{TCG ID|Alolan Moonlight|Gligar|23}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|024/050|{{TCG ID|Alolan Moonlight|Gliscor|24}}|Fighting||U}}&lt;br /&gt;
{{Setlist/entry|025/050|{{TCG ID|Alolan Moonlight|Pancham|25}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|026/050|{{TCG ID|Alolan Moonlight|Rockruff|26}}|Fighting||C}}&lt;br /&gt;
{{Setlist/entry|027/050|[[Lycanroc-GX (Alolan Moonlight 27)|Lycanroc]]{{GX}}|Fighting||RR}}&lt;br /&gt;
{{Setlist/entry|028/050|{{TCG ID|Alolan Moonlight|Minior|28}}|Fighting||R}}&lt;br /&gt;
{{Setlist/entry|029/050|{{TCG ID|Alolan Moonlight|Murkrow|29}}|Darkness||C}}&lt;br /&gt;
{{Setlist/entry|030/050|{{TCG ID|Alolan Moonlight|Honchkrow|30}}|Darkness||U}}&lt;br /&gt;
{{Setlist/entry|031/050|{{TCG ID|Alolan Moonlight|Sableye|31}}|Darkness||U}}&lt;br /&gt;
{{Setlist/entry|032/050|{{TCG ID|Alolan Moonlight|Pangoro|32}}|Darkness||U}}&lt;br /&gt;
{{Setlist/entry|033/050|{{TCG ID|Alolan Moonlight|Beldum|33}}|Metal||C}}&lt;br /&gt;
{{Setlist/entry|034/050|{{TCG ID|Alolan Moonlight|Metang|34}}|Metal||C}}&lt;br /&gt;
{{Setlist/entry|035/050|[[Metagross-GX (Alolan Moonlight 35)|Metagross]]{{GX}}|Metal||RR}}&lt;br /&gt;
{{Setlist/entry|036/050|{{TCG ID|Alolan Moonlight|Cottonee|36}}|Fairy||C}}&lt;br /&gt;
{{Setlist/entry|037/050|{{TCG ID|Alolan Moonlight|Whimsicott|37}}|Fairy||U}}&lt;br /&gt;
{{Setlist/entry|038/050|{{TCG ID|Alolan Moonlight|Goomy|38}}|Dragon||C}}&lt;br /&gt;
{{Setlist/entry|039/050|{{TCG ID|Alolan Moonlight|Sliggoo|39}}|Dragon||C}}&lt;br /&gt;
{{Setlist/entry|040/050|{{TCG ID|Alolan Moonlight|Goodra|40}}|Dragon||R}}&lt;br /&gt;
{{Setlist/entry|041/050|{{TCG ID|Alolan Moonlight|Castform|41}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|042/050|{{TCG ID|Alolan Moonlight|Patrat|42}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|043/050|{{TCG ID|Alolan Moonlight|Watchog|43}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|044/050|{{TCG ID|Alolan Moonlight|Fletchling|44}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|045/050|{{TCG ID|Alolan Moonlight|Fletchinder|45}}|Colorless||C}}&lt;br /&gt;
{{Setlist/entry|046/050|{{TCG ID|Alolan Moonlight|Talonflame|46}}|Colorless||U}}&lt;br /&gt;
{{Setlist/entry|047/050|{{TCG ID|Alolan Moonlight|Aqua Patch|47}}|Item||U}}&lt;br /&gt;
{{Setlist/entry|048/050|{{TCG ID|Alolan Moonlight|Rescue Stretcher|48}}|Item||U}}&lt;br /&gt;
{{Setlist/entry|049/050|{{TCG ID|Alolan Moonlight|Mallow|49}}|Supporter||U}}&lt;br /&gt;
{{Setlist/entry|050/050|{{TCG ID|Alolan Moonlight|Brooklet Hill|50}}|Stadium||U}}&lt;br /&gt;
{{Setlist/entry|051/050|[[Wishiwashi-GX (Alolan Moonlight 51)|Wishiwashi]]{{GX}}|Water||SR}}&lt;br /&gt;
{{Setlist/entry|052/050|[[Tapu Lele-GX (Alolan Moonlight 52)|Tapu Lele]]{{GX}}|Psychic||SR}}&lt;br /&gt;
{{Setlist/entry|053/050|[[Lycanroc-GX (Alolan Moonlight 53)|Lycanroc]]{{GX}}|Fighting||SR}}&lt;br /&gt;
{{Setlist/entry|054/050|[[Metagross-GX (Alolan Moonlight 54)|Metagross]]{{GX}}|Metal||SR}}&lt;br /&gt;
{{Setlist/entry|055/050|{{TCG ID|Alolan Moonlight|Mallow|55}}|Supporter||SR}}&lt;br /&gt;
{{Setlist/entry|056/050|[[Wishiwashi-GX (Alolan Moonlight 56)|Wishiwashi]]{{GX}}|Water||HR}}&lt;br /&gt;
{{Setlist/entry|057/050|[[Tapu Lele-GX (Alolan Moonlight 57)|Tapu Lele]]{{GX}}|Psychic||HR}}&lt;br /&gt;
{{Setlist/entry|058/050|[[Lycanroc-GX (Alolan Moonlight 58)|Lycanroc]]{{GX}}|Fighting||HR}}&lt;br /&gt;
{{Setlist/entry|059/050|[[Metagross-GX (Alolan Moonlight 59)|Metagross]]{{GX}}|Metal||HR}}&lt;br /&gt;
{{Setlist/entry|060/050|{{TCG ID|Alolan Moonlight|Aqua Patch|60}}|Item||UR}}&lt;br /&gt;
{{Setlist/entry|061/050|{{TCG ID|Alolan Moonlight|Enhanced Hammer|61}}|Item||UR}}&lt;br /&gt;
{{Setlist/entry|062/050|{{TCG ID|Alolan Moonlight|Fighting Energy|62}}|Energy|Fighting|UR}}&lt;br /&gt;
{{Setlist/footer|cellcol=da026d}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color=ffa306|bordercolor=da026d&lt;br /&gt;
|fr=Gardiens Ascendants&lt;br /&gt;
|de=Stunde der Wächter&lt;br /&gt;
|it=Guardiani Nascenti&lt;br /&gt;
|ko=알로라의 햇빛 &#039;&#039;{{tt|Allora-ui Haetbit|Alolan Sunlight}}&#039;&#039;&amp;lt;br&amp;gt;알로라의 달빛 &#039;&#039;{{tt|Allora-ui Dalbit|Alolan Moonlight}}&#039;&#039;&lt;br /&gt;
|pt_br=Guardiões Ascendentes&lt;br /&gt;
|es=Albor de Guardianes&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{TCG Releases|SM}}&lt;br /&gt;
&lt;br /&gt;
[[de:Alola no Gekkō (TCG)]]&lt;br /&gt;
[[ja:ポケモンカードゲーム サン&amp;amp;ムーン 拡張パック アローラの月光]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Burning_Shadows_(TCG)&amp;diff=2628799</id>
		<title>Burning Shadows (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Burning_Shadows_(TCG)&amp;diff=2628799"/>
		<updated>2017-04-21T14:02:53Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Created a new page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ExpansionPrevNext | prev=Guardians Rising | next= }}&lt;br /&gt;
{{TCGExpansionInfobox&lt;br /&gt;
|setname=Burning Shadows&lt;br /&gt;
|jasetname=バトルレインボーを見たことがある • 光を消費する暗闇&lt;br /&gt;
|transsetname=To Have Seen the Battle Rainbow • Darkness that Consumes Light&lt;br /&gt;
|setsymbol=no&lt;br /&gt;
|setlogo=SM3 Logo EN.png&lt;br /&gt;
|encards=140+&lt;br /&gt;
|ensetnum=74&lt;br /&gt;
|enrelease=August 4, 2017&lt;br /&gt;
|jacards=102+&lt;br /&gt;
|jasetnum=68&lt;br /&gt;
|numdecks=0&lt;br /&gt;
|deck1=&lt;br /&gt;
|deck1type=&lt;br /&gt;
|deck2=&lt;br /&gt;
|deck2type=&lt;br /&gt;
|jarelease=June 16, 2017&lt;br /&gt;
|prevset=Guardians Rising&lt;br /&gt;
|japrevset=Islands Await You/Alolan Moonlight&lt;br /&gt;
|japrevsetname=Islands Await You/Alolan Moonlight&lt;br /&gt;
|nextset=&lt;br /&gt;
|janextset=&lt;br /&gt;
|janextsetname=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sun &amp;amp; Moon: Burning Shadows&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルレインボーを見たことがある&#039;&#039;&#039; &#039;&#039;To Have Seen the Battle Rainbow&#039;&#039; and &#039;&#039;&#039;光を消費する暗闇&#039;&#039;&#039; &#039;&#039;Darkness that Consumes Light&#039;&#039;) is the name given to the third main expansion of cards from the Sun &amp;amp; Moon Series of the Pokémon Trading Card Game (the Sun &amp;amp; Moon Era in Japan). The set continues to feature [[Generation VII]] and {{TCG|Pokémon-GX}} in the card game, with a focus on the [[guardian deities]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;i&amp;gt;Fiery Battles and Deep Shadows!&lt;br /&gt;
&lt;br /&gt;
What strange fires lurk in the shadows? Minions of Team Skull and a cavalcade of new Pokémon stand ready to battle in the dark of night and in the blazing sun! Slug it out with new titans like Necrozma-GX and Tapu Fini-GX, or battle with trusty allies from Machamp-GX and Charizard-GX to Darkrai-GX and Ho-Oh-GX. Fight for what’s right with the Pokémon TCG: Sun &amp;amp; Moon—Burning Shadows expansion!&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
&#039;&#039;&#039;Burning Shadows&#039;&#039;&#039; is the name given to the third main expansion of the &#039;&#039;Sun &amp;amp; Moon Series&#039;&#039; of the [[Pokémon Trading Card Game]]. In Japan, it was released as the &#039;&#039;&#039;To Have Seen the Battle Rainbow · Darkness that Consumes Light&#039;&#039;&#039; dual sets that make up the third expansion block in the Pokémon Card Game Sun &amp;amp; Moon Era. It is based on [[Pokémon Sun and Moon]], featuring [[Generation VII]] and the titans, {{p|Necrozma}} and {{p|Tapu Fini}}. The English expansion will be released on August 4, 2017 while the Japanese subsets will be released on June 16, 2017.&lt;br /&gt;
&lt;br /&gt;
Burning Shadows contains over 140 cards, including 12 new {{TCG|Pokémon-GX}} and several Pokémon native to the [[Alola]] region.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{TCG Releases|SM}}&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sun_%26_Moon_TCG_Series_merchandise&amp;diff=2628787</id>
		<title>Sun &amp; Moon TCG Series merchandise</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sun_%26_Moon_TCG_Series_merchandise&amp;diff=2628787"/>
		<updated>2017-04-21T13:36:03Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Burning Shadows Elite Trainer Box */ Added new section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MerchPrevNext | prev=XY BREAK | next=None }}&lt;br /&gt;
&lt;br /&gt;
With the start of every TCG Series, promotional merchandise for the [[Pokémon Trading Card Game]] is released. Beginning in November 2016, the release of [[Pokémon Sun and Moon]], the start of [[Generation VII]], and the start of the Sun &amp;amp; Moon TCG Series allowed for a large number of promotional material and items to be made available to fans to purchase, collect, earn, and trade.  The following is a chronological list of all TCG related merchandise made available during this Series of the card game.&lt;br /&gt;
&lt;br /&gt;
==Alola Collection==&lt;br /&gt;
The first product of the Sun &amp;amp; Moon TCG Series is the &#039;&#039;&#039;Alola Collection&#039;&#039;&#039;. Released exclusively early to {{wp|Target}} stores November 13, 2016, it was made available elsewhere in North America on November 18, 2016, and November 23, 2016 in Europe, the same day as the [[Pokémon Sun &amp;amp; Moon]] video games in each region. The Alola Collection comes in 2 varieties, each featuring one of the two [[game mascot]] [[Legendary Pokémon]], {{p|Solgaleo}} and {{p|Lunala}}. Also featured are the three [[Alola]] [[starter Pokémon]] {{p|Rowlet}}, {{p|Litten}}, and {{p|Popplio}}. &lt;br /&gt;
&lt;br /&gt;
The two regional pairs of promotional boxes differ in contents. All four iterations of this product contain a {{TCG|Jumbo card}} of either one of the two {{TCG|Pokémon-GX}} representing {{TCG ID|Sun &amp;amp; Moon|Solgaleo-GX|89}} and {{TCG ID|Sun &amp;amp; Moon|Lunala-GX|66}}, as well as one additional {{TCG|SM Black Star Promos|SM Black Star Promotional card}} for each of the three starter Pokémon and a code card for the [[Pokémon Trading Card Game Online]]. The North American versions however, include both a collector&#039;s pin and sculpted figure of either Solgaleo or Lunala, as well as 5 {{TCG|booster pack}}s. The three promotional cards differ between the Solgaleo and Lunala Alola Collections, with the Solgaleo Alola Collection containing Water-Web Holofoils of {{TCG|Sun &amp;amp; Moon}} {{TCG ID|Sun &amp;amp; Moon|Rowlet|9}} and {{TCG ID|Sun &amp;amp; Moon|Popplio|39}} and Black Star Promo {{TCG ID|SM Promo|Litten|2}} while the Lunala Alola Collection contains Water-Web Holofoil {{TCG ID|Sun &amp;amp; Moon|Litten|24}} and Black Star Promos {{TCG ID|SM Promo|Rowlet|1}} and {{TCG ID|SM Promo|Popplio|3}}. The European versions, on the other hand, contain no figure and only 3 booster packs, and replace the Legendary pin with a single pin of the three starters for both versions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Rowlet|1}} ({{TCG|SM Black Star Promos|SM Promo}} 1)&lt;br /&gt;
*{{TCG ID|SM Promo|Litten|2}} ({{TCG|SM Black Star Promos|SM Promo}} 2)&lt;br /&gt;
*{{TCG ID|SM Promo|Popplio|3}} ({{TCG|SM Black Star Promos|SM Promo}} 3)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Rowlet|9}} ({{TCG|Sun &amp;amp; Moon}} 9/149; Water-Web Holofoil)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Litten|24}} ({{TCG|Sun &amp;amp; Moon}} 24/149; Water-Web Holofoil)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Popplio|39}} ({{TCG|Sun &amp;amp; Moon}} 39/149; Water-Web Holofoil)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Lunala-GX|66}} ({{TCG|Sun &amp;amp; Moon}} 66/149; Jumbo)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Solgaleo-GX|89}} ({{TCG|Sun &amp;amp; Moon}} 89/149; Jumbo)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=AlolaCollection Sellsheet.png&lt;br /&gt;
|caption1=Alola Collection Sellsheet&lt;br /&gt;
|image2=SolgaleoAlolaCollection NA.jpg&lt;br /&gt;
|caption2=North American Solgaleo version&lt;br /&gt;
|image3=LunalaAlolaCollection NA.jpg&lt;br /&gt;
|caption3=North American Lunala version&lt;br /&gt;
|image5=SolgaleoAlolaCollection EU.jpg&lt;br /&gt;
|caption5=European Solgaleo version&lt;br /&gt;
|image6=LunalaAlolaCollection EU.jpg&lt;br /&gt;
|caption6=European Lunala version&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Alola Collector’s Pin 2-Pack Blister==&lt;br /&gt;
Available starting November 18, 2016, the Alola Collector&#039;s Pin 2-Pack Blister contains 2 {{TCG|booster pack}}s, an {{TCG|XY Black Star Promos|XY Promotional}} Cosmos Holofoil {{TCG ID|XY Promo|Absol|178}}, and a Collector&#039;s Pin featuring the Alolan [[starter Pokémon]]. This is the same pin contained in the European {{TCGMerch|Sun &amp;amp; Moon|Series|Alola Collection}}s. The 2 booster packs are of {{TCG|Phantom Forces}} and {{TCG|Evolutions}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|XY Promo|Absol|178}} ({{TCG|XY Black Star Promos|XY Promo}} 178)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=AlolaCollectorPinBlister.jpg&lt;br /&gt;
|caption1=Collector&#039;s Pin Blister&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Snorlax-GX Box==&lt;br /&gt;
A continuation of the [[Generation V]] and [[Generation VI]] {{TCG|Pokémon-EX}} Boxes, the next piece of merchandise available for the Sun &amp;amp; Moon Series was the &#039;&#039;&#039;Snorlax-GX Box&#039;&#039;&#039;. Available on December 14, 2016, the Snorlax-GX Box came with the SM Black Star Promotional {{TCG ID|SM Promo|Snorlax-GX|5}} as both a regular and {{TCG|Jumbo card}}, a {{TCG|Retro card|Retro}} style XY Promo {{TCG ID|XY Promo|Snorlax|179}}, as well as four booster packs and a code card for the [[Pokémon Trading Card Game Online]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|XY Promo|Snorlax|179}} ({{TCG|XY Black Star Promos|XY Promo}} 179)&lt;br /&gt;
*{{TCG ID|SM Promo|Snorlax-GX|5}} ({{TCG|SM Black Star Promos|SM Promo}} 5)&lt;br /&gt;
*{{TCG ID|SM Promo|Snorlax-GX|5}} ({{TCG|SM Black Star Promos|SM Promo}} 5; Jumbo)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=SnorlaxGXBox Sellsheet.png&lt;br /&gt;
|caption1=Snorlax-GX Box Sellsheet&lt;br /&gt;
|image2=SnorlaxGX Box.jpg&lt;br /&gt;
|caption2=Snorlax-GX Box&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Theme Decks==&lt;br /&gt;
The {{TCG|Sun &amp;amp; Moon}} {{TCG|Theme Deck}}s, titled {{TCG|Forest Shadow}}, {{TCG|Roaring Heat}}, and {{TCG|Bright Tide}}, released two weeks earlier than the main expansion on January 20, 2017. Featuring the three [[Alola]] [[starter Pokémon]], the three decks each include an exclusive Holofoil print of their featured Pokémon, in addition to damage counters, a custom coin, a rule sheet, a deckbox featuring their respective Pokémon, and a code for the Pokémon Trading Card Game Online, allowing players to unlock the deck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=SM1 ThemeDeck Sellsheet.png&lt;br /&gt;
|caption1=Deck Sellsheet&lt;br /&gt;
|image2=SM1 Forest Shadow Deck.jpg&lt;br /&gt;
|caption2=Forest Shadow&lt;br /&gt;
|image3=SM1 Roaring Heat Deck.jpg&lt;br /&gt;
|caption3=Roaring Heat&lt;br /&gt;
|image4=SM1 Bright Tide Deck.jpg&lt;br /&gt;
|caption4=Bright Tide&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Blisters==&lt;br /&gt;
{{anchor|Sun &amp;amp; Moon Single Pack Blisters}}&lt;br /&gt;
{{anchor|Sun &amp;amp; Moon Three Pack Blisters}}&lt;br /&gt;
With the release of the {{TCG|Sun &amp;amp; Moon}} expansion on February 3, 2017 came two pairs of Blister Packs. The Single Pack Blisters contained either a SM Black Star Promotional {{TCG ID|SM Promo|Rockruff|6}} or {{TCG ID|SM Promo|Pikipek|7}}, which both originally came from the Japanese {{TCG|Rockruff Full Power Deck}}, as well as a {{TCG|coin}}. The Three Pack Blisters included {{TCG ID|SM Promo|Litten|8}} (also from the Rockruff Full Power Deck) or {{TCG ID|SM Promo|Togedemaru|9}} (one of the {{TCG|SM-P Promotional cards}} in Japan) and a coin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Rockruff|6}} ({{TCG|SM Black Star Promos|SM Promo}} 6)&lt;br /&gt;
*{{TCG ID|SM Promo|Pikipek|7}} (SM Promo 7)&lt;br /&gt;
*{{TCG ID|SM Promo|Litten|8}} (SM Promo 8)&lt;br /&gt;
*{{TCG ID|SM Promo|Togedemaru|9}} (SM Promo 9)&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Elite Trainer Boxes==&lt;br /&gt;
Alongside the Sun &amp;amp; Moon expansion were a pair of Elite Trainer Boxes, featuring {{p|Solgaleo}} and {{p|Lunala}} respectively. Within each box came 8 booster packs, 65 card sleeves decorated with the featured Legendary Pokémon, 6 damage counter dice and one coin-flip die, {{TCG|Special Conditions|Special Condition}} and GX markers, a stock of Basic Energy cards, the {{TCG|Sun &amp;amp; Moon Player&#039;s Guide}}, and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Collector&#039;s Album==&lt;br /&gt;
Another product released February 3, 2017 was the Sun &amp;amp; Moon Collector&#039;s Album. The album has 60 single-pocket pages and features the Sunne Pokémon Solgaleo. It also comes with a booster pack of {{TCG|Sun &amp;amp; Moon}}.&lt;br /&gt;
&lt;br /&gt;
==Zygarde Complete Forme Pin Collection==&lt;br /&gt;
Coinciding with the release of the Sun &amp;amp; Moon expansion was the Zygarde Complete Forme Pin Collection. The collection includes 3 booster packs, a Holofoil SM Black Star Promotional print of Zygarde, a pin of Complete Forme Zygarde, and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Zygarde|15}} ({{TCG|SM Black Star Promos|SM Promo}} 15)&lt;br /&gt;
&lt;br /&gt;
==February 2017 Pokémon Center accessories==&lt;br /&gt;
Three sets of merchandise were released throughout February on the online {{OBP|Pokémon Center|store}} that included TCG accessories. These sets contained deckboxes, playmats, binders, or card sleeves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pokémon-Amie Substitute Collection]]:&#039;&#039;&#039; Featuring the {{m|Substitute}} doll befriending a number of Pokémon, the Pokémon-Amie Substitute Collection was released on February 8, 2017 and contained a deckbox, playmat, 3-ring binder, and card sleeves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Mythical Mania Collection]]:&#039;&#039;&#039; The Mythical Mania Collection was released on November 16, 2016 to commemorate the year of distributions of [[Mythical Pokémon]] for the [[Generation VI]] games. On February 8, 2017, a 3-ring binder, playmat, and card sleeves were added to the collection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lapras Surf Collection]]:&#039;&#039;&#039; Released February 15, 2017, the Lapras Surf Collection includes a deckbox, playmat, and card sleeves all featuring {{p|Lapras}}.&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Portfolios==&lt;br /&gt;
On February 17, 2017, Ultra Pro released 4-pocket and 9-pocket portfolios utilizing art from the booster packs of {{TCG|Sun &amp;amp; Moon}}. The 4-pocket folders feature the {{pkmn2|starter}}s {{p|Decidueye}} and {{p|Incineroar}}, while the 9-pocket folders feature {{p|Solgaleo}} and {{p|Lunala}}. Both have 10 pages.&lt;br /&gt;
&lt;br /&gt;
==Lycanroc-GX Box==&lt;br /&gt;
Also released on February 17 was the Lycanroc-GX Box, featuring the Midday Form of the eponymous {{p|Lycanroc}}. Hailing from the {{TCG|Rockruff Full Power Deck}} in Japan, the SM Black Star Promotional Lycanroc-GX came as a regular and {{TCG|Jumbo card}} in the box, along with 4 booster packs and a TCGO code card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Lycanroc-GX|14}} ({{TCG|SM Black Star Promos|SM Promo}} 14)&lt;br /&gt;
*Lycanroc-GX (SM Promo 14; Jumbo)&lt;br /&gt;
&lt;br /&gt;
==Legends of Alola Tins==&lt;br /&gt;
Released March 17, 2017 were the Legends of Alola Tins, a pair of tins featuring the mascot Pokémon Solgaleo and Lunala. Within each tin is a promotional card of one of the Legendary Pokémon as a {{TCG|Pokémon-GX}}, 4 booster packs, and a code card to unlock a {{TCG|Theme Deck}} on the Pokémon Trading Card Game Online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Solgaleo-GX|16}} ({{TCG|SM Black Star Promos|SM Promo}} 16)&lt;br /&gt;
*{{TCG ID|SM Promo|Lunala-GX|17}} (SM Promo 17)&lt;br /&gt;
&lt;br /&gt;
==Kingdra-EX Box==&lt;br /&gt;
The Kingdra-EX Box was released on March 24, 2017. The Dragon Pokémon will be featured on two promotional cards, one regular sized and one {{TCG|Jumbo card|Jumbo}} sized. Also included will be 4 booster packs and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|Fates Collide|Kingdra-EX|73}} ({{TCG|Fates Collide}} 73)&lt;br /&gt;
*Kingdra-EX (Fates Collide 73; Jumbo)&lt;br /&gt;
&lt;br /&gt;
==Spring 2017 Collector&#039;s Chest==&lt;br /&gt;
The Sun &amp;amp; Moon Series&#039;s first iteration of the Collector&#039;s Chest product line was released March 31, 2017 exclusively to {{wp|Target}} stores and April 7, 2017 everywhere. Featuring Solgaleo and Lunala, the case contains 5 booster packs, a notepad, 4 pencils, 2 sheets of stickers, a mini album, a {{TCG|coin}}, 3 {{TCG|SM Black Star Promos}}, and a code card for the {{TCGO}}. The three promos are of the Alolan starters {{p|Rowlet}}, {{p|Litten}}, and {{p|Popplio}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Rowlet|22}} ({{TCG|SM Black Star Promos|SM Promo}} 22)&lt;br /&gt;
*{{TCG ID|SM Promo|Litten|23}} (SM Promo 23)&lt;br /&gt;
*{{TCG ID|SM Promo|Popplio|24}} (SM Promo 24)&lt;br /&gt;
&lt;br /&gt;
==Mega Camerupt-EX Premium Collection==&lt;br /&gt;
Two Premium Collections released to Target stores and the online {{OBP|Pokémon Center|store}} on March 31, 2017 and later April 7, 2017 for other retailers. One of these is the Mega Camerupt-EX Premium Collection, which features the Eruption Pokémon as a {{TCG|Pokémon-EX}}, a regular and {{TCG|Jumbo card|Jumbo}}-sized {{TCG|M Pokémon-EX}}, a pin, and a {{TCG|coin}}. The Camerupt Spirit Link Trainer card, six booster packs, and a code card for the [[Pokémon Trading Card Game Online]] are also included.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|Primal Clash|Camerupt-EX|29}} ({{TCG|Primal Clash}} 29)&lt;br /&gt;
*{{TCG ID|XY Promo|M Camerupt-EX|198}} ({{TCG|XY Black Star Promos|XY Promo}} 198)&lt;br /&gt;
*M Camerupt-EX (XY Promo 198; Jumbo)&lt;br /&gt;
*{{TCG ID|XY Promo|Camerupt Spirit Link|199}} (XY Promo 199)&lt;br /&gt;
&lt;br /&gt;
==Mega Sharpedo-EX Premium Collection==&lt;br /&gt;
The other Premium Collection released March 31, 2017 exclusively for Target and the Pokémon Center (April 7, 2017 elsewhere) was the Mega Sharpedo-EX Premium Collection. It also includes six booster packs, Sharpedo-EX, M Sharpedo-EX (regular and Jumbo), Sharpedo Spirit Link, a Mega Sharpedo pin and coin, and a code card for the PTCGO.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|Primal Clash|Sharpedo-EX|91}} ({{TCG|Primal Clash}} 91)&lt;br /&gt;
*{{TCG ID|XY Promo|M Sharpedo-EX|200}} ({{TCG|XY Black Star Promos|XY Promo}} 200)&lt;br /&gt;
*M Sharpedo-EX (XY Promo 200; Jumbo)&lt;br /&gt;
*{{TCG ID|XY Promo|Sharpedo Spirit Link|201}} (XY Promo 201)&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Elite Trainer Deck Shields==&lt;br /&gt;
The first set of deck shields for the Series released April 7, 2017. One shield features {{p|Solgaleo}} while the other features {{p|Lunala}}. They include a pair of booster packs and a stock of 45 Basic {{TCG|Energy card}}s.&lt;br /&gt;
&lt;br /&gt;
==Mimikyu Pin Collection==&lt;br /&gt;
The {{p|Mimikyu}} Pin Collection was released on April 7, 2017. It features a promo card and pin of the titular Disguise Pokémon and also contains three booster packs and a PTCGO code card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Mimikyu|29}} ({{TCG|SM Black Star Promos|SM Promo}} 29)&lt;br /&gt;
&lt;br /&gt;
==Scizor-EX Box==&lt;br /&gt;
Released the same day as the Mimikyu Pin Collection was the Scizor-EX Box. A regular and Jumbo-sized card each feature the eponymous Pokémon. Four booster packs of recent expansions and a code card for the Trading Card Game Online are included with them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|BREAKpoint|Scizor-EX|76}} ({{TCG|BREAKpoint}} 76)&lt;br /&gt;
*Scizor-EX (BREAKpoint 76; Jumbo)&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Two Pack Blister==&lt;br /&gt;
Intended to release the same day as the {{TCG|Guardians Rising}} expansion, the Sun &amp;amp; Moon Two Pack Blister was released early on April 17, 2017. Exclusive Holofoil reprints of the fully-evolved Johto {{pkmn2|starter}}s are packaged with the two booster packs (of {{TCG|Steam Siege}} and {{TCG|Sun &amp;amp; Moon}}), along with a {{p|Genesect}} {{TCG|coin}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
* {{TCG ID|Phantom Forces|Feraligatr|17}} ({{TCG|Phantom Forces}} 17; Cosmos Holo)&lt;br /&gt;
* {{TCG ID|BREAKthrough|Typhlosion|20}} ({{TCG|BREAKthrough}} 20; Cosmos Holo)&lt;br /&gt;
* {{TCG ID|BREAKpoint|Meganium|3}} ({{TCG|BREAKpoint}} 3; Cosmos Holo)&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Collector&#039;s Album 2-Pack Blister==&lt;br /&gt;
Also released April 17, 2017 was a blister pack containing the previously released [[#Sun &amp;amp; Moon Collector&#039;s Album|mini album]] for the Sun &amp;amp; Moon expansion. It contains the album that features Solgaleo and Lunala, two booster packs, and a {{p|Togedemaru}} promo card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
* {{TCG ID|SM Promo|Togedemaru|44}} ({{TCG|SM Black Star Promos|SM Promo}} 44)&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Trainer Kit: Lycanroc &amp;amp; Alolan Raichu==&lt;br /&gt;
{{main|Sun &amp;amp; Moon Trainer Kit: Lycanroc &amp;amp; Alolan Raichu}}&lt;br /&gt;
Continuing on from the series of XY Trainer Kits will be the Sun &amp;amp; Moon Traier Kit: Lycanroc &amp;amp; Alolan Raichu, releasing April 21, 2017. In addition to two {{TCG|Half Deck}}s focused around the eponymous Pokémon, the kit includes damage counters, status markers, a playmat, a deck box, a rulebook, and a {{TCG|coin}} featuring Alolan {{p|Raichu}}. A pair of guides detail a practice battle for the two decks, and a number of the cards are exclusive to the Trainer Kit.&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Theme Decks==&lt;br /&gt;
The {{TCG|Guardians Rising}} expansion releases May 5, 2017 and with it comes a new pair of {{TCG|Theme Deck}}s. These two will be themed around the [[Cosmic duo]] of {{p|Solgaleo}} and {{p|Lunala}}, and be named {{TCG|Steel Sun}} and {{TCG|Hidden Moon}}, respectively.&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Blisters==&lt;br /&gt;
{{anchor|Guardians Rising Single Pack Blisters}}&lt;br /&gt;
{{anchor|Guardians Rising Three Pack Blisters}}&lt;br /&gt;
Releasing concurrently with the expansion, the Guardians Rising Single Pack and Three Pack Blisters will become available May 5, 2017. The Three Pack Blisters will include either a {{p|Vikavolt}} or {{p|Turtonator}} {{TCG|SM Black Star Promos|SM Black Star Promo}}, both of which originated as {{TCG|SM-P Promotional cards}} in Japan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Turtonator|27}} ({{TCG|SM Black Star Promos|SM Promo}} 27)&lt;br /&gt;
*{{TCG ID|SM Promo|Vikavolt|28}} (SM Promo 28)&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Elite Trainer Box==&lt;br /&gt;
Featuring the [[guardian deities|guardian deity]] {{p|Tapu Koko}}, the Elite Trainer Box for the Guardians Rising expansion will release on May 5, 2017. It will include eight booster packs, six damage counter dice, a coin-flip die, a pair of {{TCG|Special Conditions|Special Condition}} markers, a GX marker, 65 card sleeves of the featured Pokémon, the {{TCG|Guardians Rising Player&#039;s Guide}}, a stock of basic Energy cards, and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Collector&#039;s Album==&lt;br /&gt;
Releasing the same day will be the Guardians Rising Collector&#039;s Album. It will feature the Land Spirit Pokémon Tapu Koko and contains 60 single-page card protectors. A booster pack of the expansion will be included with it.&lt;br /&gt;
&lt;br /&gt;
==Legacy Evolution Pin Collection==&lt;br /&gt;
Alongside the {{TCG|Guardians Rising}} expansion will be the Legacy Evolution Pin Collection, a collection focused on six [[Johto]] [[List of Pokémon with cross-generational evolutions|cross-generational evolutions]]. Each Pokémon will feature on a card, with {{p|Crobat}} also featured on the pin included in the collection. Also within the product will be five boosters and a TCGO code card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Steelix-EX&lt;br /&gt;
*Slowking&lt;br /&gt;
*Blissey&lt;br /&gt;
*Crobat&lt;br /&gt;
*Bellossom&lt;br /&gt;
*Politoed&lt;br /&gt;
&lt;br /&gt;
==Legendary Beasts Collector&#039;s Pin 3-Pack Blisters==&lt;br /&gt;
Like the [[Legendary birds]] during the XY BREAK Series, the [[Legendary beasts]] will receive a set of pin blisters on May 5, 2017. {{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} will each feature on a pin within separate three pack blisters.&lt;br /&gt;
&lt;br /&gt;
==Mega Powers Collection==&lt;br /&gt;
A collection of {{TCG|Full Art card}}s will be released May 19, 2017, titled the Mega Powers Collection. Included will be {{p|Jolteon}} and {{p|Zygarde}} as {{TCG|Pokémon-EX}} and {{p|Lucario}} and {{p|Manectric}} as M Pokémon-EX. A {{TCG|Jumbo cards|Jumbo}}-sized M Lucario-EX is also included, alongside a Lucario Spirit Link, eight booster packs, and a {{TCGO}} code card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*M Lucario-EX&lt;br /&gt;
*M Lucario-EX (Jumbo)&lt;br /&gt;
*Lucario Spirit Link&lt;br /&gt;
*M Manectric-EX&lt;br /&gt;
*Jolteon-EX&lt;br /&gt;
*Zygarde-EX&lt;br /&gt;
&lt;br /&gt;
==Tapu Koko Figure Collection==&lt;br /&gt;
Also releasing May 19, 2017 will be a Figure Collection centered around {{p|Tapu Koko}}. The Land Spirit Pokémon receives a figure and promotional card, with four booster packs and a code card included as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Tapu Koko ({{TCG|SM Black Star Promos|SM Promo}})&lt;br /&gt;
&lt;br /&gt;
==Tapu Koko Pin Collection==&lt;br /&gt;
Tapu Koko will receive another collection based around it on May 19. A pin and the same promotional card featuring different artwork of the [[guardian deities|guardian deity]] will be within the Tapu Koko Pin Collection. Three booster packs and a Trading Card Game Online code card are also included.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Tapu Koko ({{TCG|SM Black Star Promos|SM Promo}})&lt;br /&gt;
&lt;br /&gt;
==Island Guardians Tins==&lt;br /&gt;
The final product releasing May 19, 2017 also features Tapu Koko, but features its fellow guardian deity {{p|Tapu Bulu}} as well. The Island Guardians Tins will contain a {{TCG|Pokémon-GX}} card of the featured Pokémon, four booster packs, and an unlock code for a TCGO {{TCG|Theme Deck}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Tapu Koko-GX ({{TCG|SM Black Star Promos|SM Promo}})&lt;br /&gt;
*Tapu Bulu-GX (SM Promo)&lt;br /&gt;
&lt;br /&gt;
==Mega Tyranitar-EX Premium Collection==&lt;br /&gt;
Available on June 2, 2017, this collection will feature both a regular and oversized {{TCG ID|Ancient Origins|M Tyranitar-EX|43}}, a {{TCG ID|Ancient Origins|Tyranitar-EX|42}}, a {{TCG ID|Ancient Origins|Tyranitar Spirit Link|72}}, a Mega {{p|Tyranitar}} coin, a Mega Tyranitar pin (which was previously available in the {{TCGMerch|XY|Series|Ancient Origins Pin Blisters}}), six booster packs and a TCGO code card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Tyranitar-EX&lt;br /&gt;
*M Tyranitar-EX&lt;br /&gt;
*M Tyranitar-EX ({{TCG|Jumbo cards|Jumbo}})&lt;br /&gt;
*Tyranitar Spirit Link&lt;br /&gt;
&lt;br /&gt;
==Bewear-GX Box==&lt;br /&gt;
Releasing concurrently with the Mega Tyranitar-EX Premium Collection will be the Bewear-GX Box. Like similar boxes, it includes the titular Pokémon as a regular and oversized card, four booster packs, and a code card for the [[Pokémon Trading Card Game Online]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Bewear-GX ({{TCG|SM Black Star Promos|SM Promo}})&lt;br /&gt;
*Bewear-GX (SM Promo; Jumbo)&lt;br /&gt;
&lt;br /&gt;
==Burning Shadows Elite Trainer Box==&lt;br /&gt;
Featuring the legendary Pokémon {{p|Necrozma}}, the Elite Trainer Box for the Burning Shadows expansion will release on August 4, 2017.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{TCGMerchNav|en}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{DoubleProjectTag|TCG|Merchandise|the [[Pokémon Trading Card Game]] merchandise.}}&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_Trading_Card_Game_expansions&amp;diff=2628786</id>
		<title>List of Pokémon Trading Card Game expansions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_Trading_Card_Game_expansions&amp;diff=2628786"/>
		<updated>2017-04-21T13:34:38Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Added the missing date.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all base sets and expansions released for the [[Pokémon Trading Card Game]].&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center; background: #F8F8F8; {{roundy|1em}}; border: 5px solid #DDDDDD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #F8F8F8; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#DDDDDD&amp;quot;&lt;br /&gt;
! EN no.&lt;br /&gt;
! JP no.&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
! English set&lt;br /&gt;
! Japanese set&lt;br /&gt;
! EN cards&lt;br /&gt;
! JP cards&lt;br /&gt;
! EN release date&lt;br /&gt;
! JP release date&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
| {{TCG|Base Set}}&lt;br /&gt;
| Expansion Pack&lt;br /&gt;
| 102&lt;br /&gt;
| 102&lt;br /&gt;
| January 9, 1999&lt;br /&gt;
| October 20, 1996&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:SetSymbolJungle.png|20px]]&lt;br /&gt;
| {{TCG|Jungle}}&lt;br /&gt;
| Pokémon Jungle&lt;br /&gt;
| 64&lt;br /&gt;
| 48&lt;br /&gt;
| June 16, 1999&lt;br /&gt;
| March 5, 1997&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 3&lt;br /&gt;
| [[File:SetSymbolFossil.png|20px]]&lt;br /&gt;
| {{TCG|Fossil}}&lt;br /&gt;
| The Mystery of the Fossils&lt;br /&gt;
| 62&lt;br /&gt;
| 48&lt;br /&gt;
| October 10, 1999&lt;br /&gt;
| June 21, 1997&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolBase Set 2.png|20px]]&lt;br /&gt;
| {{TCG|Base Set 2}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 130&lt;br /&gt;
| &lt;br /&gt;
| February 24, 2000&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 4&lt;br /&gt;
| [[File:SetSymbolTeam Rocket.png|20px]]&lt;br /&gt;
| {{TCG|Team Rocket}}&lt;br /&gt;
| Rocket Gang&lt;br /&gt;
| 83{{tt|*|1 secret card, official total 82}}&lt;br /&gt;
| 65&lt;br /&gt;
| April 24, 2000&lt;br /&gt;
| November 21, 1997&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 5&lt;br /&gt;
| [[File:SetSymbolGym Heroes.png|20px]]&lt;br /&gt;
| {{TCG|Gym Heroes}}&lt;br /&gt;
| Gym Booster 1: Leaders&#039; Stadium&lt;br /&gt;
| 132&lt;br /&gt;
| 96&lt;br /&gt;
| August 14, 2000&lt;br /&gt;
| October 24, 1998&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 6&lt;br /&gt;
| [[File:SetSymbolGym Challenge.png|20px]]&lt;br /&gt;
| {{TCG|Gym Challenge}}&lt;br /&gt;
| Gym Booster 2: Challenge from the Darkness&lt;br /&gt;
| 132&lt;br /&gt;
| 98&lt;br /&gt;
| October 16, 2000&lt;br /&gt;
| June 25, 1999&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 7&lt;br /&gt;
| [[File:SetSymbolNeo Genesis.png|20px]]&lt;br /&gt;
| {{TCG|Neo Genesis}}&lt;br /&gt;
| Gold, Silver, to a New World...&lt;br /&gt;
| 111&lt;br /&gt;
| 96&lt;br /&gt;
| December 16, 2000&lt;br /&gt;
| December 10, 1999&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 8&lt;br /&gt;
| [[File:SetSymbolNeo Discovery.png|20px]]&lt;br /&gt;
| {{TCG|Neo Discovery}}&lt;br /&gt;
| Crossing the Ruins...&lt;br /&gt;
| 75&lt;br /&gt;
| 56&lt;br /&gt;
| June 1, 2001&lt;br /&gt;
| July 7, 2000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 9&lt;br /&gt;
| [[File:SetSymbolNeo Revelation.png|20px]]&lt;br /&gt;
| {{TCG|Neo Revelation}}&lt;br /&gt;
| Awakening Legends&lt;br /&gt;
| 66{{tt|*|2 secret cards, official total 64}}&lt;br /&gt;
| 57&lt;br /&gt;
| September 21, 2001&lt;br /&gt;
| January, 2001&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 10&lt;br /&gt;
| [[File:SetSymbolNeo Destiny.png|20px]]&lt;br /&gt;
| {{TCG|Neo Destiny}}&lt;br /&gt;
| Darkness, and to Light...&lt;br /&gt;
| 113{{tt|*|8 secret cards, official total 105}}&lt;br /&gt;
| 113&lt;br /&gt;
| February 28, 2002&lt;br /&gt;
| March 9, 2001&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolLegendary Collection.png|10px]]&lt;br /&gt;
| {{TCG|Legendary Collection}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 110&lt;br /&gt;
| &lt;br /&gt;
| May 24, 2002&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| 11&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;Not Released in English&#039;&#039;&lt;br /&gt;
| {{TCG|Pokémon VS|Pokémon Card VS}}&lt;br /&gt;
| &lt;br /&gt;
| 151&lt;br /&gt;
|&lt;br /&gt;
| August 19, 2001&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| 12&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;Not Released in English&#039;&#039;&lt;br /&gt;
| {{TCG|Pokémon Web|Pokémon Card Web}}&lt;br /&gt;
| &lt;br /&gt;
| 48&lt;br /&gt;
|&lt;br /&gt;
| October 20, 2001&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 13&lt;br /&gt;
| [[File:SetSymbolExpedition.png|20px]]&lt;br /&gt;
| {{TCG|Expedition Base Set}}&lt;br /&gt;
| Base Expansion Pack&lt;br /&gt;
| 165&lt;br /&gt;
| 128&lt;br /&gt;
| September 15, 2002&lt;br /&gt;
| December 1, 2001&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 14&lt;br /&gt;
| [[File:SetSymbolAquapolis.png|15px]]&lt;br /&gt;
| {{TCG|Aquapolis}}&lt;br /&gt;
| The Town on No Map&lt;br /&gt;
| 186{{tt|*|3 secret cards, 32 Holo card, official total 147}}&lt;br /&gt;
| 92&lt;br /&gt;
| January 15, 2003&lt;br /&gt;
| March 8, 2002&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 15&lt;br /&gt;
| [[File:SetSymbolAquapolis.png|15px]]&lt;br /&gt;
| {{TCG|Aquapolis}}&lt;br /&gt;
| Wind from the Sea&lt;br /&gt;
| 186{{tt|*|3 secret cards, 32 Holo card, official total 147}}&lt;br /&gt;
| 90&lt;br /&gt;
| January 15, 2003&lt;br /&gt;
| May 24, 2002&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 16&lt;br /&gt;
| [[File:SetSymbolSkyridge.png|20px]]&lt;br /&gt;
| {{TCG|Skyridge}} &lt;br /&gt;
| Split Earth&lt;br /&gt;
| 182{{tt|*|6 secret cards, 32 Holo card, official total 144}}&lt;br /&gt;
| 91&lt;br /&gt;
| May 12, 2003&lt;br /&gt;
| August 24, 2002&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 17&lt;br /&gt;
| [[File:SetSymbolSkyridge.png|20px]]&lt;br /&gt;
| {{TCG|Skyridge}}&lt;br /&gt;
| Mysterious Mountains&lt;br /&gt;
| 182{{tt|*|6 secret cards, 32 Holo card, official total 144}}&lt;br /&gt;
| 91&lt;br /&gt;
| May 12, 2003&lt;br /&gt;
| October 4, 2002&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 18&lt;br /&gt;
| [[File:SetSymbolRuby and Sapphire.png|20px]]&lt;br /&gt;
| {{TCG|EX Ruby &amp;amp; Sapphire}}&lt;br /&gt;
| Expansion Pack&lt;br /&gt;
| 109&lt;br /&gt;
| 130&lt;br /&gt;
| June 18, 2003&lt;br /&gt;
| January 31, 2003&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 19&lt;br /&gt;
| [[File:SetSymbolSandstorm.png|20px]]&lt;br /&gt;
| {{TCG|EX Sandstorm}}&lt;br /&gt;
| Miracle of the Desert&lt;br /&gt;
| 100&lt;br /&gt;
| 53&lt;br /&gt;
| September 17, 2003&lt;br /&gt;
| April 18, 2003&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 20&lt;br /&gt;
| [[File:SetSymbolDragon.png|20px]]&lt;br /&gt;
| {{TCG|EX Dragon}}&lt;br /&gt;
| Rulers of the Heavens&lt;br /&gt;
| 100{{tt|*|3 secret cards, official total 97}}&lt;br /&gt;
| 54&lt;br /&gt;
| November 24, 2003&lt;br /&gt;
| June 25, 2003&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 21&lt;br /&gt;
| [[File:SetSymbolTeam Magma vs Team Aqua.png|20px]]&lt;br /&gt;
| {{TCG|EX Team Magma vs Team Aqua}}&lt;br /&gt;
| Magma VS Aqua: Two Ambitions&lt;br /&gt;
| 97{{tt|*|2 secret cards, official total 95}}&lt;br /&gt;
| 89&lt;br /&gt;
| March 15, 2004&lt;br /&gt;
| October 24, 2003&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 22&lt;br /&gt;
| [[File:SetSymbolHidden Legends.png|20px]]&lt;br /&gt;
| {{TCG|EX Hidden Legends}}&lt;br /&gt;
| Undone Seal&lt;br /&gt;
| 102{{tt|*|1 secret card, official total 101}}&lt;br /&gt;
| 83&lt;br /&gt;
| June 14, 2004&lt;br /&gt;
| January 16, 2004&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 23&lt;br /&gt;
| [[File:SetSymbolFireRed and LeafGreen.png|20px]]&lt;br /&gt;
| {{TCG|EX FireRed &amp;amp; LeafGreen}}&lt;br /&gt;
| Flight of Legends&lt;br /&gt;
| 116{{tt|*|4 secret cards, official total 112}}&lt;br /&gt;
| 83&lt;br /&gt;
| August 30, 2004&lt;br /&gt;
| April 9, 2004&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 25&lt;br /&gt;
| [[File:SetSymbolTeam Rocket Returns.png|20px]]&lt;br /&gt;
| {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
| Rocket Gang Strikes Back&lt;br /&gt;
| 111{{tt|*|2 secret cards, official total 109}}&lt;br /&gt;
| 85&lt;br /&gt;
| November 8, 2004&lt;br /&gt;
| October 15, 2004&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 24&lt;br /&gt;
| [[File:SetSymbolDeoxys.png|20px]]&lt;br /&gt;
| {{TCG|EX Deoxys}}&lt;br /&gt;
| Clash of the Blue Sky&lt;br /&gt;
| 108{{tt|*|1 secret card, official total 107}}&lt;br /&gt;
| 82&lt;br /&gt;
| February 14, 2005&lt;br /&gt;
| July 1, 2004&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolEmerald.png|20px]]&lt;br /&gt;
| {{TCG|EX Emerald}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 107{{tt|*|1 secret card, official total 106}}&lt;br /&gt;
| &lt;br /&gt;
| May 9, 2005&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 26&lt;br /&gt;
| [[File:SetSymbolUnseen Forces.png|20px]]&lt;br /&gt;
| {{TCG|EX Unseen Forces}}&lt;br /&gt;
| Golden Sky, Silvery Ocean&lt;br /&gt;
| 145{{tt|*|2 secret cards, 28 Unown, official total 115}}&lt;br /&gt;
| 106&lt;br /&gt;
| August 22, 2005&lt;br /&gt;
| April 8, 2005&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
| 28&lt;br /&gt;
| [[File:SetSymbolDelta Species.png|20px]]&lt;br /&gt;
| {{TCG|EX Delta Species}}&lt;br /&gt;
| Holon Research Tower&lt;br /&gt;
| 114{{tt|*|1 secret card, official total 113}}&lt;br /&gt;
| 86&lt;br /&gt;
| October 31, 2005	&lt;br /&gt;
| October 28, 2005&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
| 27&lt;br /&gt;
| [[File:SetSymbolLegend Maker.png|20px]]&lt;br /&gt;
| {{TCG|EX Legend Maker}}&lt;br /&gt;
| Mirage Forest&lt;br /&gt;
| 93{{tt|*|1 secret card, official total 92}}&lt;br /&gt;
| 86&lt;br /&gt;
| February 13, 2006&lt;br /&gt;
| June 30, 2005&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
| 29&lt;br /&gt;
| [[File:SetSymbolHolon Phantoms.png|20px]]&lt;br /&gt;
| {{TCG|EX Holon Phantoms}}&lt;br /&gt;
| Holon Phantom&lt;br /&gt;
| 111{{tt|*|1 secret card, official total 110}}&lt;br /&gt;
| 52&lt;br /&gt;
| May 3, 2006&lt;br /&gt;
| January 27, 2006&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
| 30&lt;br /&gt;
| [[File:SetSymbolCrystal Guardians.png|20px]]&lt;br /&gt;
| {{TCG|EX Crystal Guardians}}&lt;br /&gt;
| Miracle Crystal&lt;br /&gt;
| 100&lt;br /&gt;
| 75&lt;br /&gt;
| August 30, 2006&lt;br /&gt;
| March 10, 2006&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
| 31&lt;br /&gt;
| [[File:SetSymbolDragon Frontiers.png|20px]]&lt;br /&gt;
| {{TCG|EX Dragon Frontiers}}&lt;br /&gt;
| Offense and Defense of the Furthest Ends&lt;br /&gt;
| 101&lt;br /&gt;
| 68&lt;br /&gt;
| November 8, 2006&lt;br /&gt;
| June 29, 2006&lt;br /&gt;
|-&lt;br /&gt;
! 31&lt;br /&gt;
| 34&lt;br /&gt;
| [[File:SetSymbolPower Keepers.png|20px]]&lt;br /&gt;
| {{TCG|EX Power Keepers}}&lt;br /&gt;
| World Champions Pack&lt;br /&gt;
| 108&lt;br /&gt;
| 108&lt;br /&gt;
| February 14, 2007&lt;br /&gt;
| July 5, 2007&lt;br /&gt;
|-&lt;br /&gt;
! 32&lt;br /&gt;
| 32&lt;br /&gt;
| [[File:SetSymbolDiamond and Pearl.png|20px]]&lt;br /&gt;
| {{TCG|Diamond &amp;amp; Pearl}}&lt;br /&gt;
| Space-Time Creation&lt;br /&gt;
| 130&lt;br /&gt;
| 130&lt;br /&gt;
| May 23, 2007&lt;br /&gt;
| November 30, 2006&lt;br /&gt;
|-&lt;br /&gt;
! 33&lt;br /&gt;
| 33&lt;br /&gt;
| [[File:SetSymbolMysterious Treasures.png|20px]]&lt;br /&gt;
| {{TCG|Mysterious Treasures}}&lt;br /&gt;
| Secret of the Lakes&lt;br /&gt;
| 124{{tt|*|1 secret card, official total 123}}&lt;br /&gt;
| 131&lt;br /&gt;
| August 22, 2007&lt;br /&gt;
| March 2, 2007&lt;br /&gt;
|-&lt;br /&gt;
! 34&lt;br /&gt;
| 35&lt;br /&gt;
| [[File:SetSymbolSecret Wonders.png|20px]]&lt;br /&gt;
| {{TCG|Secret Wonders}}&lt;br /&gt;
| Shining Darkness&lt;br /&gt;
| 132&lt;br /&gt;
| 127&lt;br /&gt;
| November 7, 2007&lt;br /&gt;
| July 5, 2007&lt;br /&gt;
|-&lt;br /&gt;
! 35&lt;br /&gt;
| 36&lt;br /&gt;
| [[File:SetSymbolGreat Encounters.png|20px]]&lt;br /&gt;
| {{TCG|Great Encounters}}&lt;br /&gt;
| {{TCG|Moonlit Pursuit/Dawn Dash|Moonlit Pursuit}}&lt;br /&gt;
| 106&lt;br /&gt;
| 143&lt;br /&gt;
| February 13, 2008&lt;br /&gt;
| October 26, 2007&lt;br /&gt;
|-&lt;br /&gt;
! 36&lt;br /&gt;
| 36&lt;br /&gt;
| [[File:SetSymbolMajestic Dawn.png|20px]]&lt;br /&gt;
| {{TCG|Majestic Dawn}}&lt;br /&gt;
| {{TCG|Moonlit Pursuit/Dawn Dash|Dawn Dash}}&lt;br /&gt;
| 100&lt;br /&gt;
| 143&lt;br /&gt;
| May 21, 2008&lt;br /&gt;
| October 26, 2007&lt;br /&gt;
|-&lt;br /&gt;
! 37&lt;br /&gt;
| 37&lt;br /&gt;
| [[File:SetSymbolLegends Awakened.png|20px]]&lt;br /&gt;
| {{TCG|Legends Awakened}}&lt;br /&gt;
| Cry from the Mysterious/Temple of Anger&lt;br /&gt;
| 146&lt;br /&gt;
| 138&lt;br /&gt;
| August 20, 2008&lt;br /&gt;
| March 14, 2008&lt;br /&gt;
|-&lt;br /&gt;
! 38&lt;br /&gt;
| 38&lt;br /&gt;
| [[File:SetSymbolStormfront.png|20px]]&lt;br /&gt;
| {{TCG|Stormfront}}&lt;br /&gt;
| Intense Fight in the Destroyed Sky&lt;br /&gt;
| 106{{tt|*|3 secret cards, 3 Shiny Pokémon, official total 100}}&lt;br /&gt;
| 92&lt;br /&gt;
| November 5, 2008&lt;br /&gt;
| July 10, 2008&lt;br /&gt;
|-&lt;br /&gt;
! 39&lt;br /&gt;
| 39&lt;br /&gt;
| [[File:SetSymbolPlatinum.png|20px]]&lt;br /&gt;
| {{TCG|Platinum}}&lt;br /&gt;
| Galactic&#039;s Conquest&lt;br /&gt;
| 133{{tt|*|3 secret cards, 3 Shiny Pokémon, official total 127}}&lt;br /&gt;
| 96&lt;br /&gt;
| February 11, 2009&lt;br /&gt;
| October 10, 2008&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
| 40&lt;br /&gt;
| [[File:SetSymbolRising Rivals.png|20px]]&lt;br /&gt;
| {{TCG|Rising Rivals}}&lt;br /&gt;
| Bonds to the End of Time&lt;br /&gt;
| 120{{tt|*|3 secret cards, 6 RT cards, official total 111}}&lt;br /&gt;
| 90&lt;br /&gt;
| May 20, 2009&lt;br /&gt;
| December 26, 2008&lt;br /&gt;
|-&lt;br /&gt;
! 41&lt;br /&gt;
| 41&lt;br /&gt;
| [[File:SetSymbolSupreme Victors.png|19px]]&lt;br /&gt;
| {{TCG|Supreme Victors}}&lt;br /&gt;
| Beat of the Frontier&lt;br /&gt;
| 153{{tt|*|3 secret cards, 3 shiny Pokémon, official total 147}}&lt;br /&gt;
| 100&lt;br /&gt;
| August 19, 2009&lt;br /&gt;
| March 6, 2009&lt;br /&gt;
|-&lt;br /&gt;
! 42&lt;br /&gt;
| 42&lt;br /&gt;
| [[File:SetSymbolArceus.png|19px]]&lt;br /&gt;
| {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
| Advent of Arceus&lt;br /&gt;
| 111{{tt|*|3 shiny Pokémon, 9 Arceus, official count 99}} &lt;br /&gt;
| 90&lt;br /&gt;
| November 4, 2009&lt;br /&gt;
| July 8, 2009&lt;br /&gt;
|-&lt;br /&gt;
! 43&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:SetSymbolHeartGold and SoulSilver.png|19px]]&lt;br /&gt;
| {{TCG|HeartGold &amp;amp; SoulSilver}}&lt;br /&gt;
| HeartGold Collection/SoulSilver Collection&lt;br /&gt;
| 124{{tt|*|1 Alph Lithograph, official count 123}} &lt;br /&gt;
| 150{{tt|*|71 in HeartGold Collection; 71 in SoulSilver Collection; 8 in both}}&lt;br /&gt;
| February 10, 2010&lt;br /&gt;
| October 9, 2009&lt;br /&gt;
|-&lt;br /&gt;
! 44 &lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolUnleashed.png|19px]]&lt;br /&gt;
| {{TCG|Unleashed}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 96{{tt|*|1 Alph Lithograph, official count 95}} &lt;br /&gt;
| &lt;br /&gt;
| May 12, 2010&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! 45 &lt;br /&gt;
| 44&lt;br /&gt;
| [[File:SetSymbolUndaunted.png|19px]]&lt;br /&gt;
| {{TCG|Undaunted}}&lt;br /&gt;
| Reviving Legends&lt;br /&gt;
| 91{{tt|*|1 Alph Lithograph, official count 90}} &lt;br /&gt;
| 81{{tt|*|1 Alph Lithograph, official count 80}} &lt;br /&gt;
| August 18, 2010&lt;br /&gt;
| February 11, 2010 &lt;br /&gt;
|-&lt;br /&gt;
! 46 &lt;br /&gt;
| 45&lt;br /&gt;
| [[File:SetSymbolTriumphant.png|19px]]&lt;br /&gt;
| {{TCG|Triumphant}}&lt;br /&gt;
| Clash at the Summit&lt;br /&gt;
| 103{{tt|*|1 Alph Lithograph, official count 102}}&lt;br /&gt;
| 81{{tt|*|1 Alph Lithograph, official count 80}} &lt;br /&gt;
| November 2, 2010&lt;br /&gt;
| July 8, 2010 &lt;br /&gt;
|-&lt;br /&gt;
! 47 &lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolCall_of_Legends.png|19px]]&lt;br /&gt;
| {{TCG|Call of Legends}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 106{{tt|*|11 cards in a separate series (SL), official count 95}}&lt;br /&gt;
| &lt;br /&gt;
| February 9, 2011&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! 48 &lt;br /&gt;
| 46&lt;br /&gt;
| [[File:SetSymbolBlack and White.png|19px]]&lt;br /&gt;
| {{TCG|Black &amp;amp; White}}&lt;br /&gt;
| Black Collection/White Collection&lt;br /&gt;
| 115{{tt|*|1 Secret card, official count 114}}&lt;br /&gt;
| 112{{tt|*|56 in Black Collection; 56 in White Collection}}&lt;br /&gt;
| April 25, 2011&lt;br /&gt;
| December 17, 2010&lt;br /&gt;
|-&lt;br /&gt;
! 49 &lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolEmerging Powers.png|19px]]&lt;br /&gt;
| {{TCG|Emerging Powers}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 98&lt;br /&gt;
| &lt;br /&gt;
| August 31, 2011&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! 50&lt;br /&gt;
| 47&lt;br /&gt;
| [[File:SetSymbolNoble Victories.png|19px]]&lt;br /&gt;
| {{TCG|Noble Victories}}&lt;br /&gt;
| Red Collection&lt;br /&gt;
| 102{{tt|*|1 Secret card, official count 101}}&lt;br /&gt;
| 72&lt;br /&gt;
| November 16, 2011&lt;br /&gt;
| July 15, 2011&lt;br /&gt;
|-&lt;br /&gt;
! 51&lt;br /&gt;
| 48&lt;br /&gt;
| [[File:SetSymbolNext Destinies.png|19px]]&lt;br /&gt;
| {{TCG|Next Destinies}}&lt;br /&gt;
| Psycho Drive/Hail Blizzard&lt;br /&gt;
| 103{{tt|*|4 Secret cards, official count 99}}&lt;br /&gt;
| 114{{tt|*|57 in Psycho Drive; 57 in Hail Blizzard}}&lt;br /&gt;
| February 8, 2012&lt;br /&gt;
| September 16, 2011&lt;br /&gt;
|-&lt;br /&gt;
! 52&lt;br /&gt;
| 49&lt;br /&gt;
| [[File:SetSymbolDark Explorers.png|19px]]&lt;br /&gt;
| {{TCG|Dark Explorers}}&lt;br /&gt;
| Dark Rush&lt;br /&gt;
| 111{{tt|*|3 Secret cards, official count 108}}&lt;br /&gt;
| 76&lt;br /&gt;
| May 9, 2012&lt;br /&gt;
| December 16, 2011&lt;br /&gt;
|-&lt;br /&gt;
! 53&lt;br /&gt;
| 50&lt;br /&gt;
| [[File:SetSymbolDragons Exalted.png|19px]]&lt;br /&gt;
| {{TCG|Dragons Exalted}}&lt;br /&gt;
| Dragon Blast/Dragon Blade&lt;br /&gt;
| 128{{tt|*|4 Secret cards, official count 124}}&lt;br /&gt;
| 110{{tt|*|55 in Dragon Blast; 55 in Dragon Blade}}&lt;br /&gt;
| August 15, 2012&lt;br /&gt;
| March 16, 2012&lt;br /&gt;
|-&lt;br /&gt;
! 54&lt;br /&gt;
| 51&lt;br /&gt;
| [[File:SetSymbolBoundaries Crossed.png|19px]]&lt;br /&gt;
| {{TCG|Boundaries Crossed}}&lt;br /&gt;
| Freeze Bolt/Cold Flare&lt;br /&gt;
| 153{{tt|*|4 Secret cards, official count 149}}&lt;br /&gt;
| 130{{tt|*|65 in Freeze Bolt; 65 in Cold Flare}}&lt;br /&gt;
| November 7, 2012&lt;br /&gt;
| July 13, 2012 &lt;br /&gt;
|-&lt;br /&gt;
! 55&lt;br /&gt;
| 52&lt;br /&gt;
| [[File:SetSymbolPlasma Storm.png|19px]]&lt;br /&gt;
| {{TCG|Plasma Storm}}&lt;br /&gt;
| Plasma Gale&lt;br /&gt;
| 138{{tt|*|3 Secret cards, official count 135}}&lt;br /&gt;
| 79&lt;br /&gt;
| February 6, 2013&lt;br /&gt;
| September 14, 2012&lt;br /&gt;
|-&lt;br /&gt;
! 56&lt;br /&gt;
| 53&lt;br /&gt;
| [[File:SetSymbolPlasma Freeze.png|19px]]&lt;br /&gt;
| {{TCG|Plasma Freeze}}&lt;br /&gt;
| Spiral Force/Thunder Knuckle&lt;br /&gt;
| 122{{tt|*|6 Secret cards, official count 116}}&lt;br /&gt;
| 116{{tt|*|58 in Spiral Force; 58 in Thunder Knuckle}}&lt;br /&gt;
| May 8, 2013&lt;br /&gt;
| December 14, 2012&lt;br /&gt;
|-&lt;br /&gt;
! 57&lt;br /&gt;
| 54&lt;br /&gt;
| [[File:SetSymbolPlasma Blast.png|19px]]&lt;br /&gt;
| {{TCG|Plasma Blast}}&lt;br /&gt;
| Megalo Cannon&lt;br /&gt;
| 105{{tt|*|4 Secret cards, official count 101}}&lt;br /&gt;
| 86&lt;br /&gt;
| August 14, 2013&lt;br /&gt;
| March 15, 2013&lt;br /&gt;
|-&lt;br /&gt;
! 58&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolLegendary Treasures.png|19px]]&lt;br /&gt;
| {{TCG|Legendary Treasures}}&lt;br /&gt;
| EX Battle Boost&lt;br /&gt;
| 138{{tt|*|2 Secret cards, 25 Radiant Collection cards, official count 113}}&lt;br /&gt;
| 99&lt;br /&gt;
| November 8, 2013&lt;br /&gt;
| July 13, 2013&lt;br /&gt;
|-&lt;br /&gt;
! 59&lt;br /&gt;
| 55&lt;br /&gt;
| [[File:SetSymbolXY.png|19px]]&lt;br /&gt;
| {{TCG|XY}}&lt;br /&gt;
| Collection X/Collection Y&lt;br /&gt;
| 146&lt;br /&gt;
| 126{{tt|*|63 in Collection X; 63 in Collection Y}}&lt;br /&gt;
| February 5, 2014&lt;br /&gt;
| December 13, 2013&lt;br /&gt;
|-&lt;br /&gt;
! 60&lt;br /&gt;
| 56&lt;br /&gt;
| [[File:SetSymbolFlashfire.png|19px]]&lt;br /&gt;
| {{TCG|Flashfire}}&lt;br /&gt;
| Wild Blaze&lt;br /&gt;
| 109{{tt|*|3 Secret cards, official count 106}}&lt;br /&gt;
| 90&lt;br /&gt;
| May 7, 2014&lt;br /&gt;
| March 15, 2014 &lt;br /&gt;
|-&lt;br /&gt;
! 61&lt;br /&gt;
| 57&lt;br /&gt;
| [[File:SetSymbolFurious Fists.png|19px]]&lt;br /&gt;
| {{TCG|Furious Fists}}&lt;br /&gt;
| Rising Fist&lt;br /&gt;
| 113{{tt|*|2 Secret cards, official count 111}}&lt;br /&gt;
| 105&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
| June 14, 2014&lt;br /&gt;
|-&lt;br /&gt;
! 62&lt;br /&gt;
| 58&lt;br /&gt;
| [[File:SetSymbolPhantom Forces.png|19px]]&lt;br /&gt;
| {{TCG|Phantom Forces}}&lt;br /&gt;
| Phantom Gate&lt;br /&gt;
| 122{{tt|*|3 Secret cards, official count 119}}&lt;br /&gt;
| 97&lt;br /&gt;
| November 5, 2014&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|-&lt;br /&gt;
! 63&lt;br /&gt;
| 59&lt;br /&gt;
| [[File:SetSymbolPrimal Clash.png|19px]]&lt;br /&gt;
| {{TCG|Primal Clash}}&lt;br /&gt;
| Gaia Volcano/Tidal Storm&lt;br /&gt;
| 164{{tt|*|4 Secret cards, official count 160}}&lt;br /&gt;
| 160{{tt|*|80 in Gaia Volcano; 80 in Tidal Storm}}&lt;br /&gt;
| February 4, 2015&lt;br /&gt;
| December 13, 2014&lt;br /&gt;
|-&lt;br /&gt;
! 64&lt;br /&gt;
| 60&lt;br /&gt;
| [[File:SetSymbolRoaring Skies.png|19px]]&lt;br /&gt;
| {{TCG|Roaring Skies}}&lt;br /&gt;
| Emerald Break&lt;br /&gt;
| 110{{tt|*|2 Secret cards, official count 108}}&lt;br /&gt;
| 91&lt;br /&gt;
| May 6, 2015&lt;br /&gt;
| March 14, 2015&lt;br /&gt;
|-&lt;br /&gt;
! 65&lt;br /&gt;
| 61&lt;br /&gt;
| [[File:SetSymbolAncient Origins.png|19px]]&lt;br /&gt;
| {{TCG|Ancient Origins}}&lt;br /&gt;
| Bandit Ring&lt;br /&gt;
| 100{{tt|*|2 Secret cards, official count 98}}&lt;br /&gt;
| 97&lt;br /&gt;
| August 12, 2015&lt;br /&gt;
| June 20, 2015&lt;br /&gt;
|-&lt;br /&gt;
! 66&lt;br /&gt;
| 62&lt;br /&gt;
| [[File:SetSymbolBREAKthrough.png|19px]]&lt;br /&gt;
| {{TCG|BREAKthrough}}&lt;br /&gt;
| Blue Shock/Red Flash&lt;br /&gt;
| 164{{tt|*|2 Secret cards, official count 162}}&lt;br /&gt;
| 130{{tt|*|65 in Blue Shock; 65 in Red Flash}}&lt;br /&gt;
| November 4, 2015&lt;br /&gt;
| September 26, 2015&lt;br /&gt;
|-&lt;br /&gt;
! 67&lt;br /&gt;
| 63&lt;br /&gt;
| [[File:SetSymbolBREAKpoint.png|19px]]&lt;br /&gt;
| {{TCG|BREAKpoint}}&lt;br /&gt;
| Rage of the Broken Heavens&lt;br /&gt;
| 123{{tt|*|1 Secret card, official count 122}}&lt;br /&gt;
| 89&lt;br /&gt;
| February 3, 2016&lt;br /&gt;
| December 11, 2015&lt;br /&gt;
|-&lt;br /&gt;
! 68&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolGenerations.png|19px]]&lt;br /&gt;
| {{TCG|Generations}}&lt;br /&gt;
| Starter Pack&lt;br /&gt;
| 115{{tt|*|32 Radiant Collection cards, official count 83}}&lt;br /&gt;
| 72&lt;br /&gt;
| February 22, 2016&lt;br /&gt;
| February 27, 2016&lt;br /&gt;
|-&lt;br /&gt;
! 69&lt;br /&gt;
| 64&lt;br /&gt;
| [[File:SetSymbolFates Collide.png|19px]]&lt;br /&gt;
| {{TCG|Fates Collide}}&lt;br /&gt;
| Awakening Psychic King&lt;br /&gt;
| 125{{tt|*|1 Secret card, official count 124}}&lt;br /&gt;
| 88&lt;br /&gt;
| May 4, 2016&lt;br /&gt;
| March 18, 2016&lt;br /&gt;
|-&lt;br /&gt;
! 70&lt;br /&gt;
| 65&lt;br /&gt;
| [[File:SetSymbolSteam Siege.png|19px]]&lt;br /&gt;
| {{TCG|Steam Siege}}&lt;br /&gt;
| Fever-Burst Fighter/Cruel Traitor &lt;br /&gt;
| 116{{tt|*|2 Secret cards, official count 114}}&lt;br /&gt;
| 113{{tt|*|54 in Fever-Burst Fighter, 54 in Cruel Traitor, 5 shared cards}}&lt;br /&gt;
| August 3, 2016&lt;br /&gt;
| June 17, 2016&lt;br /&gt;
|-&lt;br /&gt;
! 71&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolEvolutions.png|19px]]&lt;br /&gt;
| {{TCG|Evolutions}}&lt;br /&gt;
| Expansion Pack 20th Anniversary&lt;br /&gt;
| 113{{tt|*|5 Secret cards, official count 108}}&lt;br /&gt;
| 103&lt;br /&gt;
| November 2, 2016&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|-&lt;br /&gt;
! 72&lt;br /&gt;
| 66&lt;br /&gt;
| [[File:SetSymbolSun_and_Moon.png|19px]]&lt;br /&gt;
| {{TCG|Sun &amp;amp; Moon}}&lt;br /&gt;
| Collection Sun/Collection Moon&lt;br /&gt;
| 163{{tt|*|14 Secret cards, official count 149}}&lt;br /&gt;
| 143{{tt|*|70 in Collection Sun; 70 in Collection Moon; 3 shared cards}}&lt;br /&gt;
| February 1, 2017&lt;br /&gt;
| December 9, 2016&lt;br /&gt;
|-&lt;br /&gt;
! 73&lt;br /&gt;
| 67&lt;br /&gt;
| [[File:SetSymbolGuardians Rising.png|19px]]&lt;br /&gt;
| {{TCG|Guardians Rising}}&lt;br /&gt;
| Islands Await You/Alolan Moonlight&lt;br /&gt;
| 140+&lt;br /&gt;
| 124&lt;br /&gt;
| May 5, 2017&lt;br /&gt;
| March 17, 2017&lt;br /&gt;
|-&lt;br /&gt;
! 74&lt;br /&gt;
| 68&lt;br /&gt;
| &lt;br /&gt;
| {{TCG|Burning Shadows}}&lt;br /&gt;
| To Have Seen the Battle Rainbow/Darkness that Consumes Light&lt;br /&gt;
| 140+&lt;br /&gt;
| 102+&lt;br /&gt;
| August 4, 2017&lt;br /&gt;
| June 16, 2017&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Trading Card Game expansions|*]]&lt;br /&gt;
[[Category:Pokémon Trading Card Game releases]]&lt;br /&gt;
[[Category:TCG lists]]&lt;br /&gt;
&lt;br /&gt;
[[it:Elenco espansioni del Gioco di Carte Collezionabili Pokémon]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_Trading_Card_Game_expansions&amp;diff=2628782</id>
		<title>List of Pokémon Trading Card Game expansions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_Trading_Card_Game_expansions&amp;diff=2628782"/>
		<updated>2017-04-21T13:27:44Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Added Sun and Moon: Burning Shadows expansion. Release date is currently unknown.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all base sets and expansions released for the [[Pokémon Trading Card Game]].&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:center; background: #F8F8F8; {{roundy|1em}}; border: 5px solid #DDDDDD;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #F8F8F8; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#DDDDDD&amp;quot;&lt;br /&gt;
! EN no.&lt;br /&gt;
! JP no.&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
! English set&lt;br /&gt;
! Japanese set&lt;br /&gt;
! EN cards&lt;br /&gt;
! JP cards&lt;br /&gt;
! EN release date&lt;br /&gt;
! JP release date&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
| {{TCG|Base Set}}&lt;br /&gt;
| Expansion Pack&lt;br /&gt;
| 102&lt;br /&gt;
| 102&lt;br /&gt;
| January 9, 1999&lt;br /&gt;
| October 20, 1996&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:SetSymbolJungle.png|20px]]&lt;br /&gt;
| {{TCG|Jungle}}&lt;br /&gt;
| Pokémon Jungle&lt;br /&gt;
| 64&lt;br /&gt;
| 48&lt;br /&gt;
| June 16, 1999&lt;br /&gt;
| March 5, 1997&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| 3&lt;br /&gt;
| [[File:SetSymbolFossil.png|20px]]&lt;br /&gt;
| {{TCG|Fossil}}&lt;br /&gt;
| The Mystery of the Fossils&lt;br /&gt;
| 62&lt;br /&gt;
| 48&lt;br /&gt;
| October 10, 1999&lt;br /&gt;
| June 21, 1997&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolBase Set 2.png|20px]]&lt;br /&gt;
| {{TCG|Base Set 2}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 130&lt;br /&gt;
| &lt;br /&gt;
| February 24, 2000&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| 4&lt;br /&gt;
| [[File:SetSymbolTeam Rocket.png|20px]]&lt;br /&gt;
| {{TCG|Team Rocket}}&lt;br /&gt;
| Rocket Gang&lt;br /&gt;
| 83{{tt|*|1 secret card, official total 82}}&lt;br /&gt;
| 65&lt;br /&gt;
| April 24, 2000&lt;br /&gt;
| November 21, 1997&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| 5&lt;br /&gt;
| [[File:SetSymbolGym Heroes.png|20px]]&lt;br /&gt;
| {{TCG|Gym Heroes}}&lt;br /&gt;
| Gym Booster 1: Leaders&#039; Stadium&lt;br /&gt;
| 132&lt;br /&gt;
| 96&lt;br /&gt;
| August 14, 2000&lt;br /&gt;
| October 24, 1998&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| 6&lt;br /&gt;
| [[File:SetSymbolGym Challenge.png|20px]]&lt;br /&gt;
| {{TCG|Gym Challenge}}&lt;br /&gt;
| Gym Booster 2: Challenge from the Darkness&lt;br /&gt;
| 132&lt;br /&gt;
| 98&lt;br /&gt;
| October 16, 2000&lt;br /&gt;
| June 25, 1999&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| 7&lt;br /&gt;
| [[File:SetSymbolNeo Genesis.png|20px]]&lt;br /&gt;
| {{TCG|Neo Genesis}}&lt;br /&gt;
| Gold, Silver, to a New World...&lt;br /&gt;
| 111&lt;br /&gt;
| 96&lt;br /&gt;
| December 16, 2000&lt;br /&gt;
| December 10, 1999&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| 8&lt;br /&gt;
| [[File:SetSymbolNeo Discovery.png|20px]]&lt;br /&gt;
| {{TCG|Neo Discovery}}&lt;br /&gt;
| Crossing the Ruins...&lt;br /&gt;
| 75&lt;br /&gt;
| 56&lt;br /&gt;
| June 1, 2001&lt;br /&gt;
| July 7, 2000&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| 9&lt;br /&gt;
| [[File:SetSymbolNeo Revelation.png|20px]]&lt;br /&gt;
| {{TCG|Neo Revelation}}&lt;br /&gt;
| Awakening Legends&lt;br /&gt;
| 66{{tt|*|2 secret cards, official total 64}}&lt;br /&gt;
| 57&lt;br /&gt;
| September 21, 2001&lt;br /&gt;
| January, 2001&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| 10&lt;br /&gt;
| [[File:SetSymbolNeo Destiny.png|20px]]&lt;br /&gt;
| {{TCG|Neo Destiny}}&lt;br /&gt;
| Darkness, and to Light...&lt;br /&gt;
| 113{{tt|*|8 secret cards, official total 105}}&lt;br /&gt;
| 113&lt;br /&gt;
| February 28, 2002&lt;br /&gt;
| March 9, 2001&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolLegendary Collection.png|10px]]&lt;br /&gt;
| {{TCG|Legendary Collection}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 110&lt;br /&gt;
| &lt;br /&gt;
| May 24, 2002&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| 11&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;Not Released in English&#039;&#039;&lt;br /&gt;
| {{TCG|Pokémon VS|Pokémon Card VS}}&lt;br /&gt;
| &lt;br /&gt;
| 151&lt;br /&gt;
|&lt;br /&gt;
| August 19, 2001&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| 12&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;Not Released in English&#039;&#039;&lt;br /&gt;
| {{TCG|Pokémon Web|Pokémon Card Web}}&lt;br /&gt;
| &lt;br /&gt;
| 48&lt;br /&gt;
|&lt;br /&gt;
| October 20, 2001&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| 13&lt;br /&gt;
| [[File:SetSymbolExpedition.png|20px]]&lt;br /&gt;
| {{TCG|Expedition Base Set}}&lt;br /&gt;
| Base Expansion Pack&lt;br /&gt;
| 165&lt;br /&gt;
| 128&lt;br /&gt;
| September 15, 2002&lt;br /&gt;
| December 1, 2001&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 14&lt;br /&gt;
| [[File:SetSymbolAquapolis.png|15px]]&lt;br /&gt;
| {{TCG|Aquapolis}}&lt;br /&gt;
| The Town on No Map&lt;br /&gt;
| 186{{tt|*|3 secret cards, 32 Holo card, official total 147}}&lt;br /&gt;
| 92&lt;br /&gt;
| January 15, 2003&lt;br /&gt;
| March 8, 2002&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| 15&lt;br /&gt;
| [[File:SetSymbolAquapolis.png|15px]]&lt;br /&gt;
| {{TCG|Aquapolis}}&lt;br /&gt;
| Wind from the Sea&lt;br /&gt;
| 186{{tt|*|3 secret cards, 32 Holo card, official total 147}}&lt;br /&gt;
| 90&lt;br /&gt;
| January 15, 2003&lt;br /&gt;
| May 24, 2002&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 16&lt;br /&gt;
| [[File:SetSymbolSkyridge.png|20px]]&lt;br /&gt;
| {{TCG|Skyridge}} &lt;br /&gt;
| Split Earth&lt;br /&gt;
| 182{{tt|*|6 secret cards, 32 Holo card, official total 144}}&lt;br /&gt;
| 91&lt;br /&gt;
| May 12, 2003&lt;br /&gt;
| August 24, 2002&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| 17&lt;br /&gt;
| [[File:SetSymbolSkyridge.png|20px]]&lt;br /&gt;
| {{TCG|Skyridge}}&lt;br /&gt;
| Mysterious Mountains&lt;br /&gt;
| 182{{tt|*|6 secret cards, 32 Holo card, official total 144}}&lt;br /&gt;
| 91&lt;br /&gt;
| May 12, 2003&lt;br /&gt;
| October 4, 2002&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| 18&lt;br /&gt;
| [[File:SetSymbolRuby and Sapphire.png|20px]]&lt;br /&gt;
| {{TCG|EX Ruby &amp;amp; Sapphire}}&lt;br /&gt;
| Expansion Pack&lt;br /&gt;
| 109&lt;br /&gt;
| 130&lt;br /&gt;
| June 18, 2003&lt;br /&gt;
| January 31, 2003&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| 19&lt;br /&gt;
| [[File:SetSymbolSandstorm.png|20px]]&lt;br /&gt;
| {{TCG|EX Sandstorm}}&lt;br /&gt;
| Miracle of the Desert&lt;br /&gt;
| 100&lt;br /&gt;
| 53&lt;br /&gt;
| September 17, 2003&lt;br /&gt;
| April 18, 2003&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| 20&lt;br /&gt;
| [[File:SetSymbolDragon.png|20px]]&lt;br /&gt;
| {{TCG|EX Dragon}}&lt;br /&gt;
| Rulers of the Heavens&lt;br /&gt;
| 100{{tt|*|3 secret cards, official total 97}}&lt;br /&gt;
| 54&lt;br /&gt;
| November 24, 2003&lt;br /&gt;
| June 25, 2003&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| 21&lt;br /&gt;
| [[File:SetSymbolTeam Magma vs Team Aqua.png|20px]]&lt;br /&gt;
| {{TCG|EX Team Magma vs Team Aqua}}&lt;br /&gt;
| Magma VS Aqua: Two Ambitions&lt;br /&gt;
| 97{{tt|*|2 secret cards, official total 95}}&lt;br /&gt;
| 89&lt;br /&gt;
| March 15, 2004&lt;br /&gt;
| October 24, 2003&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| 22&lt;br /&gt;
| [[File:SetSymbolHidden Legends.png|20px]]&lt;br /&gt;
| {{TCG|EX Hidden Legends}}&lt;br /&gt;
| Undone Seal&lt;br /&gt;
| 102{{tt|*|1 secret card, official total 101}}&lt;br /&gt;
| 83&lt;br /&gt;
| June 14, 2004&lt;br /&gt;
| January 16, 2004&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| 23&lt;br /&gt;
| [[File:SetSymbolFireRed and LeafGreen.png|20px]]&lt;br /&gt;
| {{TCG|EX FireRed &amp;amp; LeafGreen}}&lt;br /&gt;
| Flight of Legends&lt;br /&gt;
| 116{{tt|*|4 secret cards, official total 112}}&lt;br /&gt;
| 83&lt;br /&gt;
| August 30, 2004&lt;br /&gt;
| April 9, 2004&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| 25&lt;br /&gt;
| [[File:SetSymbolTeam Rocket Returns.png|20px]]&lt;br /&gt;
| {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
| Rocket Gang Strikes Back&lt;br /&gt;
| 111{{tt|*|2 secret cards, official total 109}}&lt;br /&gt;
| 85&lt;br /&gt;
| November 8, 2004&lt;br /&gt;
| October 15, 2004&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| 24&lt;br /&gt;
| [[File:SetSymbolDeoxys.png|20px]]&lt;br /&gt;
| {{TCG|EX Deoxys}}&lt;br /&gt;
| Clash of the Blue Sky&lt;br /&gt;
| 108{{tt|*|1 secret card, official total 107}}&lt;br /&gt;
| 82&lt;br /&gt;
| February 14, 2005&lt;br /&gt;
| July 1, 2004&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolEmerald.png|20px]]&lt;br /&gt;
| {{TCG|EX Emerald}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 107{{tt|*|1 secret card, official total 106}}&lt;br /&gt;
| &lt;br /&gt;
| May 9, 2005&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| 26&lt;br /&gt;
| [[File:SetSymbolUnseen Forces.png|20px]]&lt;br /&gt;
| {{TCG|EX Unseen Forces}}&lt;br /&gt;
| Golden Sky, Silvery Ocean&lt;br /&gt;
| 145{{tt|*|2 secret cards, 28 Unown, official total 115}}&lt;br /&gt;
| 106&lt;br /&gt;
| August 22, 2005&lt;br /&gt;
| April 8, 2005&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
| 28&lt;br /&gt;
| [[File:SetSymbolDelta Species.png|20px]]&lt;br /&gt;
| {{TCG|EX Delta Species}}&lt;br /&gt;
| Holon Research Tower&lt;br /&gt;
| 114{{tt|*|1 secret card, official total 113}}&lt;br /&gt;
| 86&lt;br /&gt;
| October 31, 2005	&lt;br /&gt;
| October 28, 2005&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
| 27&lt;br /&gt;
| [[File:SetSymbolLegend Maker.png|20px]]&lt;br /&gt;
| {{TCG|EX Legend Maker}}&lt;br /&gt;
| Mirage Forest&lt;br /&gt;
| 93{{tt|*|1 secret card, official total 92}}&lt;br /&gt;
| 86&lt;br /&gt;
| February 13, 2006&lt;br /&gt;
| June 30, 2005&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
| 29&lt;br /&gt;
| [[File:SetSymbolHolon Phantoms.png|20px]]&lt;br /&gt;
| {{TCG|EX Holon Phantoms}}&lt;br /&gt;
| Holon Phantom&lt;br /&gt;
| 111{{tt|*|1 secret card, official total 110}}&lt;br /&gt;
| 52&lt;br /&gt;
| May 3, 2006&lt;br /&gt;
| January 27, 2006&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
| 30&lt;br /&gt;
| [[File:SetSymbolCrystal Guardians.png|20px]]&lt;br /&gt;
| {{TCG|EX Crystal Guardians}}&lt;br /&gt;
| Miracle Crystal&lt;br /&gt;
| 100&lt;br /&gt;
| 75&lt;br /&gt;
| August 30, 2006&lt;br /&gt;
| March 10, 2006&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
| 31&lt;br /&gt;
| [[File:SetSymbolDragon Frontiers.png|20px]]&lt;br /&gt;
| {{TCG|EX Dragon Frontiers}}&lt;br /&gt;
| Offense and Defense of the Furthest Ends&lt;br /&gt;
| 101&lt;br /&gt;
| 68&lt;br /&gt;
| November 8, 2006&lt;br /&gt;
| June 29, 2006&lt;br /&gt;
|-&lt;br /&gt;
! 31&lt;br /&gt;
| 34&lt;br /&gt;
| [[File:SetSymbolPower Keepers.png|20px]]&lt;br /&gt;
| {{TCG|EX Power Keepers}}&lt;br /&gt;
| World Champions Pack&lt;br /&gt;
| 108&lt;br /&gt;
| 108&lt;br /&gt;
| February 14, 2007&lt;br /&gt;
| July 5, 2007&lt;br /&gt;
|-&lt;br /&gt;
! 32&lt;br /&gt;
| 32&lt;br /&gt;
| [[File:SetSymbolDiamond and Pearl.png|20px]]&lt;br /&gt;
| {{TCG|Diamond &amp;amp; Pearl}}&lt;br /&gt;
| Space-Time Creation&lt;br /&gt;
| 130&lt;br /&gt;
| 130&lt;br /&gt;
| May 23, 2007&lt;br /&gt;
| November 30, 2006&lt;br /&gt;
|-&lt;br /&gt;
! 33&lt;br /&gt;
| 33&lt;br /&gt;
| [[File:SetSymbolMysterious Treasures.png|20px]]&lt;br /&gt;
| {{TCG|Mysterious Treasures}}&lt;br /&gt;
| Secret of the Lakes&lt;br /&gt;
| 124{{tt|*|1 secret card, official total 123}}&lt;br /&gt;
| 131&lt;br /&gt;
| August 22, 2007&lt;br /&gt;
| March 2, 2007&lt;br /&gt;
|-&lt;br /&gt;
! 34&lt;br /&gt;
| 35&lt;br /&gt;
| [[File:SetSymbolSecret Wonders.png|20px]]&lt;br /&gt;
| {{TCG|Secret Wonders}}&lt;br /&gt;
| Shining Darkness&lt;br /&gt;
| 132&lt;br /&gt;
| 127&lt;br /&gt;
| November 7, 2007&lt;br /&gt;
| July 5, 2007&lt;br /&gt;
|-&lt;br /&gt;
! 35&lt;br /&gt;
| 36&lt;br /&gt;
| [[File:SetSymbolGreat Encounters.png|20px]]&lt;br /&gt;
| {{TCG|Great Encounters}}&lt;br /&gt;
| {{TCG|Moonlit Pursuit/Dawn Dash|Moonlit Pursuit}}&lt;br /&gt;
| 106&lt;br /&gt;
| 143&lt;br /&gt;
| February 13, 2008&lt;br /&gt;
| October 26, 2007&lt;br /&gt;
|-&lt;br /&gt;
! 36&lt;br /&gt;
| 36&lt;br /&gt;
| [[File:SetSymbolMajestic Dawn.png|20px]]&lt;br /&gt;
| {{TCG|Majestic Dawn}}&lt;br /&gt;
| {{TCG|Moonlit Pursuit/Dawn Dash|Dawn Dash}}&lt;br /&gt;
| 100&lt;br /&gt;
| 143&lt;br /&gt;
| May 21, 2008&lt;br /&gt;
| October 26, 2007&lt;br /&gt;
|-&lt;br /&gt;
! 37&lt;br /&gt;
| 37&lt;br /&gt;
| [[File:SetSymbolLegends Awakened.png|20px]]&lt;br /&gt;
| {{TCG|Legends Awakened}}&lt;br /&gt;
| Cry from the Mysterious/Temple of Anger&lt;br /&gt;
| 146&lt;br /&gt;
| 138&lt;br /&gt;
| August 20, 2008&lt;br /&gt;
| March 14, 2008&lt;br /&gt;
|-&lt;br /&gt;
! 38&lt;br /&gt;
| 38&lt;br /&gt;
| [[File:SetSymbolStormfront.png|20px]]&lt;br /&gt;
| {{TCG|Stormfront}}&lt;br /&gt;
| Intense Fight in the Destroyed Sky&lt;br /&gt;
| 106{{tt|*|3 secret cards, 3 Shiny Pokémon, official total 100}}&lt;br /&gt;
| 92&lt;br /&gt;
| November 5, 2008&lt;br /&gt;
| July 10, 2008&lt;br /&gt;
|-&lt;br /&gt;
! 39&lt;br /&gt;
| 39&lt;br /&gt;
| [[File:SetSymbolPlatinum.png|20px]]&lt;br /&gt;
| {{TCG|Platinum}}&lt;br /&gt;
| Galactic&#039;s Conquest&lt;br /&gt;
| 133{{tt|*|3 secret cards, 3 Shiny Pokémon, official total 127}}&lt;br /&gt;
| 96&lt;br /&gt;
| February 11, 2009&lt;br /&gt;
| October 10, 2008&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
| 40&lt;br /&gt;
| [[File:SetSymbolRising Rivals.png|20px]]&lt;br /&gt;
| {{TCG|Rising Rivals}}&lt;br /&gt;
| Bonds to the End of Time&lt;br /&gt;
| 120{{tt|*|3 secret cards, 6 RT cards, official total 111}}&lt;br /&gt;
| 90&lt;br /&gt;
| May 20, 2009&lt;br /&gt;
| December 26, 2008&lt;br /&gt;
|-&lt;br /&gt;
! 41&lt;br /&gt;
| 41&lt;br /&gt;
| [[File:SetSymbolSupreme Victors.png|19px]]&lt;br /&gt;
| {{TCG|Supreme Victors}}&lt;br /&gt;
| Beat of the Frontier&lt;br /&gt;
| 153{{tt|*|3 secret cards, 3 shiny Pokémon, official total 147}}&lt;br /&gt;
| 100&lt;br /&gt;
| August 19, 2009&lt;br /&gt;
| March 6, 2009&lt;br /&gt;
|-&lt;br /&gt;
! 42&lt;br /&gt;
| 42&lt;br /&gt;
| [[File:SetSymbolArceus.png|19px]]&lt;br /&gt;
| {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
| Advent of Arceus&lt;br /&gt;
| 111{{tt|*|3 shiny Pokémon, 9 Arceus, official count 99}} &lt;br /&gt;
| 90&lt;br /&gt;
| November 4, 2009&lt;br /&gt;
| July 8, 2009&lt;br /&gt;
|-&lt;br /&gt;
! 43&lt;br /&gt;
| 43&lt;br /&gt;
| [[File:SetSymbolHeartGold and SoulSilver.png|19px]]&lt;br /&gt;
| {{TCG|HeartGold &amp;amp; SoulSilver}}&lt;br /&gt;
| HeartGold Collection/SoulSilver Collection&lt;br /&gt;
| 124{{tt|*|1 Alph Lithograph, official count 123}} &lt;br /&gt;
| 150{{tt|*|71 in HeartGold Collection; 71 in SoulSilver Collection; 8 in both}}&lt;br /&gt;
| February 10, 2010&lt;br /&gt;
| October 9, 2009&lt;br /&gt;
|-&lt;br /&gt;
! 44 &lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolUnleashed.png|19px]]&lt;br /&gt;
| {{TCG|Unleashed}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 96{{tt|*|1 Alph Lithograph, official count 95}} &lt;br /&gt;
| &lt;br /&gt;
| May 12, 2010&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! 45 &lt;br /&gt;
| 44&lt;br /&gt;
| [[File:SetSymbolUndaunted.png|19px]]&lt;br /&gt;
| {{TCG|Undaunted}}&lt;br /&gt;
| Reviving Legends&lt;br /&gt;
| 91{{tt|*|1 Alph Lithograph, official count 90}} &lt;br /&gt;
| 81{{tt|*|1 Alph Lithograph, official count 80}} &lt;br /&gt;
| August 18, 2010&lt;br /&gt;
| February 11, 2010 &lt;br /&gt;
|-&lt;br /&gt;
! 46 &lt;br /&gt;
| 45&lt;br /&gt;
| [[File:SetSymbolTriumphant.png|19px]]&lt;br /&gt;
| {{TCG|Triumphant}}&lt;br /&gt;
| Clash at the Summit&lt;br /&gt;
| 103{{tt|*|1 Alph Lithograph, official count 102}}&lt;br /&gt;
| 81{{tt|*|1 Alph Lithograph, official count 80}} &lt;br /&gt;
| November 2, 2010&lt;br /&gt;
| July 8, 2010 &lt;br /&gt;
|-&lt;br /&gt;
! 47 &lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolCall_of_Legends.png|19px]]&lt;br /&gt;
| {{TCG|Call of Legends}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 106{{tt|*|11 cards in a separate series (SL), official count 95}}&lt;br /&gt;
| &lt;br /&gt;
| February 9, 2011&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! 48 &lt;br /&gt;
| 46&lt;br /&gt;
| [[File:SetSymbolBlack and White.png|19px]]&lt;br /&gt;
| {{TCG|Black &amp;amp; White}}&lt;br /&gt;
| Black Collection/White Collection&lt;br /&gt;
| 115{{tt|*|1 Secret card, official count 114}}&lt;br /&gt;
| 112{{tt|*|56 in Black Collection; 56 in White Collection}}&lt;br /&gt;
| April 25, 2011&lt;br /&gt;
| December 17, 2010&lt;br /&gt;
|-&lt;br /&gt;
! 49 &lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolEmerging Powers.png|19px]]&lt;br /&gt;
| {{TCG|Emerging Powers}}&lt;br /&gt;
| &#039;&#039;Not Released in Japanese&#039;&#039;&lt;br /&gt;
| 98&lt;br /&gt;
| &lt;br /&gt;
| August 31, 2011&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! 50&lt;br /&gt;
| 47&lt;br /&gt;
| [[File:SetSymbolNoble Victories.png|19px]]&lt;br /&gt;
| {{TCG|Noble Victories}}&lt;br /&gt;
| Red Collection&lt;br /&gt;
| 102{{tt|*|1 Secret card, official count 101}}&lt;br /&gt;
| 72&lt;br /&gt;
| November 16, 2011&lt;br /&gt;
| July 15, 2011&lt;br /&gt;
|-&lt;br /&gt;
! 51&lt;br /&gt;
| 48&lt;br /&gt;
| [[File:SetSymbolNext Destinies.png|19px]]&lt;br /&gt;
| {{TCG|Next Destinies}}&lt;br /&gt;
| Psycho Drive/Hail Blizzard&lt;br /&gt;
| 103{{tt|*|4 Secret cards, official count 99}}&lt;br /&gt;
| 114{{tt|*|57 in Psycho Drive; 57 in Hail Blizzard}}&lt;br /&gt;
| February 8, 2012&lt;br /&gt;
| September 16, 2011&lt;br /&gt;
|-&lt;br /&gt;
! 52&lt;br /&gt;
| 49&lt;br /&gt;
| [[File:SetSymbolDark Explorers.png|19px]]&lt;br /&gt;
| {{TCG|Dark Explorers}}&lt;br /&gt;
| Dark Rush&lt;br /&gt;
| 111{{tt|*|3 Secret cards, official count 108}}&lt;br /&gt;
| 76&lt;br /&gt;
| May 9, 2012&lt;br /&gt;
| December 16, 2011&lt;br /&gt;
|-&lt;br /&gt;
! 53&lt;br /&gt;
| 50&lt;br /&gt;
| [[File:SetSymbolDragons Exalted.png|19px]]&lt;br /&gt;
| {{TCG|Dragons Exalted}}&lt;br /&gt;
| Dragon Blast/Dragon Blade&lt;br /&gt;
| 128{{tt|*|4 Secret cards, official count 124}}&lt;br /&gt;
| 110{{tt|*|55 in Dragon Blast; 55 in Dragon Blade}}&lt;br /&gt;
| August 15, 2012&lt;br /&gt;
| March 16, 2012&lt;br /&gt;
|-&lt;br /&gt;
! 54&lt;br /&gt;
| 51&lt;br /&gt;
| [[File:SetSymbolBoundaries Crossed.png|19px]]&lt;br /&gt;
| {{TCG|Boundaries Crossed}}&lt;br /&gt;
| Freeze Bolt/Cold Flare&lt;br /&gt;
| 153{{tt|*|4 Secret cards, official count 149}}&lt;br /&gt;
| 130{{tt|*|65 in Freeze Bolt; 65 in Cold Flare}}&lt;br /&gt;
| November 7, 2012&lt;br /&gt;
| July 13, 2012 &lt;br /&gt;
|-&lt;br /&gt;
! 55&lt;br /&gt;
| 52&lt;br /&gt;
| [[File:SetSymbolPlasma Storm.png|19px]]&lt;br /&gt;
| {{TCG|Plasma Storm}}&lt;br /&gt;
| Plasma Gale&lt;br /&gt;
| 138{{tt|*|3 Secret cards, official count 135}}&lt;br /&gt;
| 79&lt;br /&gt;
| February 6, 2013&lt;br /&gt;
| September 14, 2012&lt;br /&gt;
|-&lt;br /&gt;
! 56&lt;br /&gt;
| 53&lt;br /&gt;
| [[File:SetSymbolPlasma Freeze.png|19px]]&lt;br /&gt;
| {{TCG|Plasma Freeze}}&lt;br /&gt;
| Spiral Force/Thunder Knuckle&lt;br /&gt;
| 122{{tt|*|6 Secret cards, official count 116}}&lt;br /&gt;
| 116{{tt|*|58 in Spiral Force; 58 in Thunder Knuckle}}&lt;br /&gt;
| May 8, 2013&lt;br /&gt;
| December 14, 2012&lt;br /&gt;
|-&lt;br /&gt;
! 57&lt;br /&gt;
| 54&lt;br /&gt;
| [[File:SetSymbolPlasma Blast.png|19px]]&lt;br /&gt;
| {{TCG|Plasma Blast}}&lt;br /&gt;
| Megalo Cannon&lt;br /&gt;
| 105{{tt|*|4 Secret cards, official count 101}}&lt;br /&gt;
| 86&lt;br /&gt;
| August 14, 2013&lt;br /&gt;
| March 15, 2013&lt;br /&gt;
|-&lt;br /&gt;
! 58&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolLegendary Treasures.png|19px]]&lt;br /&gt;
| {{TCG|Legendary Treasures}}&lt;br /&gt;
| EX Battle Boost&lt;br /&gt;
| 138{{tt|*|2 Secret cards, 25 Radiant Collection cards, official count 113}}&lt;br /&gt;
| 99&lt;br /&gt;
| November 8, 2013&lt;br /&gt;
| July 13, 2013&lt;br /&gt;
|-&lt;br /&gt;
! 59&lt;br /&gt;
| 55&lt;br /&gt;
| [[File:SetSymbolXY.png|19px]]&lt;br /&gt;
| {{TCG|XY}}&lt;br /&gt;
| Collection X/Collection Y&lt;br /&gt;
| 146&lt;br /&gt;
| 126{{tt|*|63 in Collection X; 63 in Collection Y}}&lt;br /&gt;
| February 5, 2014&lt;br /&gt;
| December 13, 2013&lt;br /&gt;
|-&lt;br /&gt;
! 60&lt;br /&gt;
| 56&lt;br /&gt;
| [[File:SetSymbolFlashfire.png|19px]]&lt;br /&gt;
| {{TCG|Flashfire}}&lt;br /&gt;
| Wild Blaze&lt;br /&gt;
| 109{{tt|*|3 Secret cards, official count 106}}&lt;br /&gt;
| 90&lt;br /&gt;
| May 7, 2014&lt;br /&gt;
| March 15, 2014 &lt;br /&gt;
|-&lt;br /&gt;
! 61&lt;br /&gt;
| 57&lt;br /&gt;
| [[File:SetSymbolFurious Fists.png|19px]]&lt;br /&gt;
| {{TCG|Furious Fists}}&lt;br /&gt;
| Rising Fist&lt;br /&gt;
| 113{{tt|*|2 Secret cards, official count 111}}&lt;br /&gt;
| 105&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
| June 14, 2014&lt;br /&gt;
|-&lt;br /&gt;
! 62&lt;br /&gt;
| 58&lt;br /&gt;
| [[File:SetSymbolPhantom Forces.png|19px]]&lt;br /&gt;
| {{TCG|Phantom Forces}}&lt;br /&gt;
| Phantom Gate&lt;br /&gt;
| 122{{tt|*|3 Secret cards, official count 119}}&lt;br /&gt;
| 97&lt;br /&gt;
| November 5, 2014&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|-&lt;br /&gt;
! 63&lt;br /&gt;
| 59&lt;br /&gt;
| [[File:SetSymbolPrimal Clash.png|19px]]&lt;br /&gt;
| {{TCG|Primal Clash}}&lt;br /&gt;
| Gaia Volcano/Tidal Storm&lt;br /&gt;
| 164{{tt|*|4 Secret cards, official count 160}}&lt;br /&gt;
| 160{{tt|*|80 in Gaia Volcano; 80 in Tidal Storm}}&lt;br /&gt;
| February 4, 2015&lt;br /&gt;
| December 13, 2014&lt;br /&gt;
|-&lt;br /&gt;
! 64&lt;br /&gt;
| 60&lt;br /&gt;
| [[File:SetSymbolRoaring Skies.png|19px]]&lt;br /&gt;
| {{TCG|Roaring Skies}}&lt;br /&gt;
| Emerald Break&lt;br /&gt;
| 110{{tt|*|2 Secret cards, official count 108}}&lt;br /&gt;
| 91&lt;br /&gt;
| May 6, 2015&lt;br /&gt;
| March 14, 2015&lt;br /&gt;
|-&lt;br /&gt;
! 65&lt;br /&gt;
| 61&lt;br /&gt;
| [[File:SetSymbolAncient Origins.png|19px]]&lt;br /&gt;
| {{TCG|Ancient Origins}}&lt;br /&gt;
| Bandit Ring&lt;br /&gt;
| 100{{tt|*|2 Secret cards, official count 98}}&lt;br /&gt;
| 97&lt;br /&gt;
| August 12, 2015&lt;br /&gt;
| June 20, 2015&lt;br /&gt;
|-&lt;br /&gt;
! 66&lt;br /&gt;
| 62&lt;br /&gt;
| [[File:SetSymbolBREAKthrough.png|19px]]&lt;br /&gt;
| {{TCG|BREAKthrough}}&lt;br /&gt;
| Blue Shock/Red Flash&lt;br /&gt;
| 164{{tt|*|2 Secret cards, official count 162}}&lt;br /&gt;
| 130{{tt|*|65 in Blue Shock; 65 in Red Flash}}&lt;br /&gt;
| November 4, 2015&lt;br /&gt;
| September 26, 2015&lt;br /&gt;
|-&lt;br /&gt;
! 67&lt;br /&gt;
| 63&lt;br /&gt;
| [[File:SetSymbolBREAKpoint.png|19px]]&lt;br /&gt;
| {{TCG|BREAKpoint}}&lt;br /&gt;
| Rage of the Broken Heavens&lt;br /&gt;
| 123{{tt|*|1 Secret card, official count 122}}&lt;br /&gt;
| 89&lt;br /&gt;
| February 3, 2016&lt;br /&gt;
| December 11, 2015&lt;br /&gt;
|-&lt;br /&gt;
! 68&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolGenerations.png|19px]]&lt;br /&gt;
| {{TCG|Generations}}&lt;br /&gt;
| Starter Pack&lt;br /&gt;
| 115{{tt|*|32 Radiant Collection cards, official count 83}}&lt;br /&gt;
| 72&lt;br /&gt;
| February 22, 2016&lt;br /&gt;
| February 27, 2016&lt;br /&gt;
|-&lt;br /&gt;
! 69&lt;br /&gt;
| 64&lt;br /&gt;
| [[File:SetSymbolFates Collide.png|19px]]&lt;br /&gt;
| {{TCG|Fates Collide}}&lt;br /&gt;
| Awakening Psychic King&lt;br /&gt;
| 125{{tt|*|1 Secret card, official count 124}}&lt;br /&gt;
| 88&lt;br /&gt;
| May 4, 2016&lt;br /&gt;
| March 18, 2016&lt;br /&gt;
|-&lt;br /&gt;
! 70&lt;br /&gt;
| 65&lt;br /&gt;
| [[File:SetSymbolSteam Siege.png|19px]]&lt;br /&gt;
| {{TCG|Steam Siege}}&lt;br /&gt;
| Fever-Burst Fighter/Cruel Traitor &lt;br /&gt;
| 116{{tt|*|2 Secret cards, official count 114}}&lt;br /&gt;
| 113{{tt|*|54 in Fever-Burst Fighter, 54 in Cruel Traitor, 5 shared cards}}&lt;br /&gt;
| August 3, 2016&lt;br /&gt;
| June 17, 2016&lt;br /&gt;
|-&lt;br /&gt;
! 71&lt;br /&gt;
| &lt;br /&gt;
| [[File:SetSymbolEvolutions.png|19px]]&lt;br /&gt;
| {{TCG|Evolutions}}&lt;br /&gt;
| Expansion Pack 20th Anniversary&lt;br /&gt;
| 113{{tt|*|5 Secret cards, official count 108}}&lt;br /&gt;
| 103&lt;br /&gt;
| November 2, 2016&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|-&lt;br /&gt;
! 72&lt;br /&gt;
| 66&lt;br /&gt;
| [[File:SetSymbolSun_and_Moon.png|19px]]&lt;br /&gt;
| {{TCG|Sun &amp;amp; Moon}}&lt;br /&gt;
| Collection Sun/Collection Moon&lt;br /&gt;
| 163{{tt|*|14 Secret cards, official count 149}}&lt;br /&gt;
| 143{{tt|*|70 in Collection Sun; 70 in Collection Moon; 3 shared cards}}&lt;br /&gt;
| February 1, 2017&lt;br /&gt;
| December 9, 2016&lt;br /&gt;
|-&lt;br /&gt;
! 73&lt;br /&gt;
| 67&lt;br /&gt;
| [[File:SetSymbolGuardians Rising.png|19px]]&lt;br /&gt;
| {{TCG|Guardians Rising}}&lt;br /&gt;
| Islands Await You/Alolan Moonlight&lt;br /&gt;
| 140+&lt;br /&gt;
| 124&lt;br /&gt;
| May 5, 2017&lt;br /&gt;
| March 17, 2017&lt;br /&gt;
|-&lt;br /&gt;
! 74&lt;br /&gt;
| 68&lt;br /&gt;
| &lt;br /&gt;
| {{TCG|Burning Shadows}}&lt;br /&gt;
| To Have Seen the Battle Rainbow/Darkness that Consumes Light&lt;br /&gt;
| 140+&lt;br /&gt;
| 102+&lt;br /&gt;
| &#039;&#039;TBD&#039;&#039;&lt;br /&gt;
| June 16, 2017&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Trading Card Game expansions|*]]&lt;br /&gt;
[[Category:Pokémon Trading Card Game releases]]&lt;br /&gt;
[[Category:TCG lists]]&lt;br /&gt;
&lt;br /&gt;
[[it:Elenco espansioni del Gioco di Carte Collezionabili Pokémon]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Trading_Card_Game&amp;diff=2628779</id>
		<title>Pokémon Trading Card Game</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Trading_Card_Game&amp;diff=2628779"/>
		<updated>2017-04-21T13:21:30Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Sun &amp;amp; Moon Series */ Added Burning Shadows.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|Trading Card Game itself|the [[Game Boy]] game related to this game|Pokémon Trading Card Game (game)}}&lt;br /&gt;
[[File:Pokémon TCG logo.png|right|200px|thumb|International logo]]&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Trading Card Game&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンカードゲーム&#039;&#039;&#039;, &#039;&#039;Pokémon Card Game&#039;&#039;), often abbreviated as &#039;&#039;&#039;Pokémon TCG&#039;&#039;&#039; or just &#039;&#039;&#039;TCG&#039;&#039;&#039;, is a tabletop game that involves collecting, trading and playing with Pokémon themed playing cards. It has its own set of rules but uses many motifs and ideas derived from the [[core series|video games]]. There are {{TCG|Pokémon|Pokémon card}}s for every [[List of Pokémon by National Pokédex number|species]] of Pokémon, as well as {{TCG|Trainer card}}s featuring characters, items and other themes of the franchise (each with a different use) and {{TCG|Energy card}}s to power various actions. The artwork for the cards is provided by numerous artists.&lt;br /&gt;
&lt;br /&gt;
The Pokémon TCG is a popular and steady aspect of the [[Pokémon]] franchise and is played and enjoyed by many fans. 21.5 billion Pokémon Trading Card Game cards have been produced worldwide. The game is part of the [[Play! Pokémon]] organized play along with the video game series and is also used in the [[Pokémon Trading Card Game Online]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:JPCardback.jpg|thumb|left|150px|Original back of Japanese cards]]&lt;br /&gt;
The Pokémon Trading Card Game was originally published in Japan in 1996 by [[Media Factory]]. While other Pokémon card series existed in the past, this was the first card game based on the [[Pokémon]] series. The first Pokémon TCG sets took inspiration from the then released {{game2|Red|Green|Blue}} video games and initially featured illustrations by [[Ken Sugimori]], [[Mitsuhiro Arita]] and [[Keiji Kinebuchi]]. Soon new [[List of Pokémon Trading Card Game expansions|expansions]] began to release with many new artists contributing artwork. Three years later in 1999, Pokémon TCG was introduced in North America by [[Wizards of the Coast]] with the [[Base Set]], and worldwide soon after. In 2003, Wizards of the Coast&#039;s license was transferred to [[The Pokémon Company International]] by [[Nintendo]].&lt;br /&gt;
&lt;br /&gt;
New features constantly appear in the Pokémon TCG. With the release of {{game|Gold and Silver|s}} video games, the &#039;&#039;[[#Neo Series|Neo Series]]&#039;&#039; (the second series of [[List of Pokémon Trading Card Game expansions|expansions]]), started bringing several [[Generation II|new Pokémon]] into play. The {{TCG|Metal}} and {{TCG|Darkness}} {{TCG|type}}s of Pokémon cards were also introduced, along with {{TCG|Light Pokémon}} and {{TCG|Dark Pokémon}}. These were eventually discontinued to prevent confusion with the {{tcg|Darkness|Darkness type}}, but returned briefly with the release of the {{TCG|Neo Destiny}} expansion. The &#039;&#039;[[#e-Card Series|e-Card Series]]&#039;&#039; used [[Game Boy Advance]] add-on [[e-Reader]] to display [[Pokédex]] data about the Pokémon, play a minigame, play various tunes in a [[Melody Box]], or activate a special attack for that Pokémon. The &#039;&#039;[[#EX Series|EX Series]]&#039;&#039; was released next (the first series released by [[The Pokémon Company International]] instead of [[Wizards of the Coast]]), introducing the stronger {{TCG|Pokémon-ex}} into the game. The &#039;&#039;[[#Diamond &amp;amp; Pearl Series|Diamond &amp;amp; Pearl Series]]&#039;&#039; brought {{TCG|Pokémon LV.X}}, which were stronger, &amp;quot;Leveled-up&amp;quot; versions of final evolutions. Pokémon LV.X essentially replaced Pokémon-ex and continued until the {{TCG|Platinum: Arceus}} expansion. The &#039;&#039;[[#HeartGold &amp;amp; SoulSilver Series|HeartGold &amp;amp; SoulSilver Series]]&#039;&#039; featured two more types of card, {{TCG|Pokémon LEGEND}}, two-part cards with one Pokémon on each card, and {{TCG|Pokémon Prime}}, Pokémon with powerful and/or tactical attacks. With the release of the {{TCG|Black &amp;amp; White}} expansion, {{TCG|Poké-Power}}s ({{DL|Appendix:Glossary (TCG)|Poké-POWER}}s and {{DL|Appendix:Glossary (TCG)|Poké-BODY}}s) were combined into one mechanic and renamed {{DL|Appendix:Glossary (TCG)|Ability|Abilities}}. &#039;&#039;Pokémon-ex&#039;&#039; returned as {{TCG|Pokémon-EX}} in the &#039;&#039;[[#Black &amp;amp; White Series|Black &amp;amp; White Series]]&#039;&#039; starting with the {{TCG|Next Destinies}} expansion. The {{TCG|Dragon}} Pokémon {{TCG|type}} was introduced in the {{TCG|Dragon Vault}} expansion of the &#039;&#039;Black &amp;amp; White Series&#039;&#039;. &#039;&#039;{{DL|Pokémon-EX (TCG)|M Pokémon-EX}}&#039;&#039; were introduced in the {{TCG|XY}} expansion and introduce the [[Mega Evolution]] mechanic featured in the [[Pokémon X and Y]] video games to the TCG.  The &#039;&#039;[[#XY Series|XY Series]]&#039;&#039; also introduced the {{TCG|Fairy}} {{TCG|type}} Pokémon. {{TCG|Pokémon-GX}} was introduced in the &#039;&#039;Sun &amp;amp; Moon Series&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
With the release of the &#039;&#039;[[#EX Series|EX Series]]&#039;&#039; worldwide, Pokémon TCG started publishing directly under [[Nintendo]] via its whole owned subsidiary [[The Pokémon Company International]], instead of [[Wizards of the Coast]]. In 2006, [[The Pokémon Company]] replaced Media Factory in distributing the cards in Japan starting with the &#039;&#039;[[#Diamond &amp;amp; Pearl Series|Diamond &amp;amp; Pearl Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two [[Game Boy Color]] video games based on the card game were created: {{ga|Pokémon Trading Card Game}} was released in 1998 and worldwide in 2000, and its sequel, [[Pokémon Card GB2: Here Comes Team GR!]], was released three years later. [[Pokémon Card Game: How to Play DS]] was released in Japan in 2011 and taught players how to play the Pokémon TCG. In 2011, the [[Pokémon Trading Card Game Online]] was introduced as a &#039;&#039;browser-based&#039;&#039; game but later became a downloadable game for PC, Mac, and iPad.  Other media related to Pokémon TCG include several {{pkmn|manga}} titles, such as the series [[How I Became a Pokémon Card]].&lt;br /&gt;
&lt;br /&gt;
==How to play==&lt;br /&gt;
[[File:Cardback.jpg|thumb|right|150px|Back of an English language card]]&lt;br /&gt;
:&#039;&#039;See the {{TCG|Appendix:Glossary}} for a definition of most the Pokémon Trading Card Game terms.&#039;&#039;&lt;br /&gt;
:&#039;&#039;Also see the [http://www.pokemon.com/us/pokemon-tcg/play-online/tutorial/ Step-by-step Web Browser TCG Tutorials] on [[Pokémon.com]] for a visual introduction to the card game.&#039;&#039;&lt;br /&gt;
The &#039;&#039;Pokémon Trading Card Game&#039;&#039; is a two player game for all ages.  Each player builds a [[Deck]] of sixty (60) cards using a combination of various &#039;&#039;&amp;quot;{{TCG|Pokémon|Pokémon card}}s&amp;quot;&#039;&#039; (the main type of cards used to battle), &#039;&#039;&amp;quot;{{TCG|Trainer card}}s&amp;quot;&#039;&#039; (cards with special effects), and &#039;&#039;&amp;quot;{{TCG|Energy card}}s&amp;quot;&#039;&#039; (cards that are required to perform most &amp;quot;&#039;&#039;{{TCG|Attack}}s&#039;&#039;&amp;quot;). New cards and decks are constantly being released, and players may purchase &amp;quot;&#039;&#039;{{TCG|Booster pack}}s&#039;&#039;&amp;quot; to integrate these cards into their own decks or purchase pre-made &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Trainer kit}}s&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;{{TCG|Theme deck|Theme Deck}}s&#039;&#039;&amp;quot; that already have all the cards needed to play. The &#039;&#039;Pokémon Trading Card Game&#039;&#039; officially requires a deck of 60 cards for {{TCG|Standard format|Standard}} or {{TCG|Expanded format|Expanded}} play, though shorter {{DL|Appendix:Glossary (TCG)|Match}}es can be held with &amp;quot;&#039;&#039;{{TCG|Half Deck}}s&#039;&#039;&amp;quot; consisting of 30 cards instead. During a 60 card match, only four of any one card, excluding {{TCG|Energy card|Basic Energy}} cards, are allowed in each deck. This is further limited to two of any one card in a Half Deck match. Many fans have also created their own game rules and playing methods and have websites devoted to providing alternative playing methods. These rules and methods are not allowed in [[Play! Pokémon]] competitions.&lt;br /&gt;
&lt;br /&gt;
===Who goes first?===&lt;br /&gt;
A game of the &#039;&#039;Pokémon Trading Card Game&#039;&#039; is called a &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Match}}&#039;&#039;&amp;quot;. To begin a match, players need a {{TCG|Coin}} or a six-sided die (where the &#039;&#039;even number&#039;&#039; sides represent &#039;&#039;Heads&#039;&#039; and the &#039;&#039;odd number&#039;&#039; sides represent &#039;&#039;Tails&#039;&#039;). One player calls &#039;&#039;heads&#039;&#039; or &#039;&#039;tails&#039;&#039;, while the other player flips the coin or rolls the die. If the player calling the coin flip gets his choice (heads or tails), that player gets to choose which player goes first. If the player calling the coin flip does not get his choice, the player flipping the coin gets to choose which player goes first. The player who goes first is not allowed to {{TCG|Attack}} on that player&#039;s first turn.&lt;br /&gt;
&lt;br /&gt;
===Setup===&lt;br /&gt;
After determining which player goes first, both players place their {{DL|Appendix:Glossary (TCG)|Shuffle|Shuffled deck}} face down on the upper right side of their respective half of the player area or &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Field}}&#039;&#039;&amp;quot;. The field is roughly split in half with each player utilizing the half closest to them. The players then each take seven cards from the top of their respective decks. These cards go into their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Hand}}&#039;&#039;&amp;quot;. Players then place one {{TCG|Pokémon|Basic Pokémon}} from their hand face down in front of them toward the upper center of their half of the field as their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Active Pokémon}}&#039;&#039;&amp;quot;. If they have more than one Basic Pokémon, they may place the rest face down directly in from of them in their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Bench}}&#039;&#039;&amp;quot;. No more than five Pokémon may occupy a given player’s Bench at the same time. {{DL|Evolution|In the TCG|Evolved Pokémon}} count as only one Pokémon when in play on the field. If a player does not have any Basic Pokémon in their hand during setup, they must reshuffle all the cards in their hand back into their deck, and then draw seven more cards. Repeat this process until each player can play a Basic Pokémon as their Active Pokémon. If a player has to reshuffle to get a Basic Pokémon into play, that player’s opponent gets to take an extra card from the top of their deck and put it into their hand (one card per each reshuffle). Next, each player sets aside six cards from the top of their deck face down to the left side of their half of the field. These six cards are their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Prize Card|Prize card}}s&#039;&#039;&amp;quot;. Finally, each player reveals (or flips over) their Active and Bench Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Turns===&lt;br /&gt;
A player’s turn consists of the following:&lt;br /&gt;
# First, draw a card from the top of that player&#039;s deck;&lt;br /&gt;
# Attach one {{TCG|Energy card}} to one of that player’s Pokémon in play (either {{DL|Appendix:Glossary (TCG)|Active Pokémon|Active}} or {{DL|Appendix:Glossary (TCG)|Bench|Bench Pokémon}});&lt;br /&gt;
# Play {{TCG|Pokémon|Basic Pokémon}} to that player&#039;s Bench,&lt;br /&gt;
# {{DL|Evolution|In the TCG|Evolve}} any of that player&#039;s Pokémon in play;&lt;br /&gt;
# [[Retreat cost|Retreat]] that player&#039;s Active Pokémon if the Active Pokémon can satisfy the {{TCG|Energy card}} retreat cost;&lt;br /&gt;
# Play any {{TCG|Trainer card}}s in that player&#039;s {{DL|Appendix:Glossary (TCG)|Hand}} pertaining to the rules on each Trainer card and then typically placing that Trainer card face up in the player’s &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Discard Pile}}&#039;&#039;&amp;quot;, which is locked on the right side of the player&#039;s field just below that player&#039;s deck;&lt;br /&gt;
# Use any {{DL|Appendix:Glossary (TCG)|Ability|Abilities}} or {{DL|Appendix:Glossary (TCG)|Pokémon Power}}s that appear on that player&#039;s Active or Bench Pokémon, and&lt;br /&gt;
# Finally, &amp;quot;&#039;&#039;{{TCG|Attack}}&#039;&#039;&amp;quot; if that player has the appropriate {{TCG|Energy card|Energy card(s)}} attached on that player&#039;s {{DL|Appendix:Glossary (TCG)|Active Pokémon}}. Attacking &#039;&#039;&#039;always ends&#039;&#039;&#039; that player’s turn. The first player to have a turn is not allowed to attack, but all other actions are allowed as described above.&lt;br /&gt;
Other than the first and last actions, players may perform any action in any order. Players alternate turns until one player wins the game.&lt;br /&gt;
&lt;br /&gt;
===Damage===&lt;br /&gt;
Pokémon {{TCG|Attack}}s typically cause {{DL|Appendix:Glossary (TCG)|Damage}} or apply a {{TCG|Special Conditions|Special condition}}.  Special conditions have their own unique rules. Damage to all Pokémon in play is tracked with {{DL|Appendix:Glossary (TCG)|Damage|Damage Counters}} or dice. When the damage to a given Pokémon equals or exceeds that Pokémon’s {{DL|Appendix:Glossary (TCG)|Hit Points}}, it is &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Knock Out|Knocked Out}}&#039;&#039;&amp;quot; and placed face up in the player’s {{DL|Appendix:Glossary (TCG)|Discard Pile}} along with any other cards that were attached to it (such as {{TCG|Energy card}}s). When an {{DL|Appendix:Glossary (TCG)|Active Pokémon}} is knocked out, the player&#039;s whose Pokémon was knocked out must replace the former Active Pokémon with another Pokémon from that player&#039;s {{DL|Appendix:Glossary (TCG)|Bench}}. At the same time, the player who knocked out his or her opponent&#039;s Pokémon gets to take any one of that player&#039;s remaining face down {{DL|Appendix:Glossary (TCG)|Prize card}}s and put that prize card into that player&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
===Winning a match===&lt;br /&gt;
To win a match, players must:&lt;br /&gt;
# Take their six [[Appendix:Glossary (TCG)#Prize Card|prize cards]] by {{DL|Appendix:Glossary (TCG)|Knock Out|knocking out}} their opponent&#039;s Pokémon by using {{TCG|Attack}}s to reduce the opponent&#039;s [[Appendix:Glossary (TCG)#Hit Points|HP to zero]].&lt;br /&gt;
# Players may also win when their opponent &#039;&#039;runs out of Pokémon&#039;&#039; on the field of play, which includes their [[Appendix:Glossary (TCG)#Active Pokémon|Active Pokémon]] and [[Appendix:Glossary (TCG)#Bench|Bench Pokémon]], or&lt;br /&gt;
# If their opponent &#039;&#039;cannot draw a card&#039;&#039; from their [[Deck]] at the beginning of their turn.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==[[Card types]]==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;{{{class|}}} multicol&amp;quot; style=&amp;quot;background:{{{bgColor|transparent}}}; width:{{{width|100%}}};&amp;quot;&lt;br /&gt;
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==={{TCG|Pokémon|Pokémon card}}===&lt;br /&gt;
*{{TCG|Basic Pokémon}}&lt;br /&gt;
*{{TCG|Evolution}} - Stage 1 and Stage 2&lt;br /&gt;
*{{DL|Evolution|Baby Pokémon}}&lt;br /&gt;
*{{TCG|Crystal Pokémon}}&lt;br /&gt;
*{{TCG|Dark Pokémon}}&lt;br /&gt;
*{{TCG|Light Pokémon}}&lt;br /&gt;
*{{TCG|M Pokémon-EX}}&lt;br /&gt;
*{{TCG|Owner&#039;s Pokémon}}&lt;br /&gt;
*{{TCG|Pokémon BREAK}}&lt;br /&gt;
*{{TCG|Pokémon-EX}}&lt;br /&gt;
*{{TCG|Pokémon-ex}}&lt;br /&gt;
*{{TCG|Pokémon-GX}}&lt;br /&gt;
*{{TCG|Pokémon LEGEND}}&lt;br /&gt;
*{{TCG|Pokémon LV.X}}&lt;br /&gt;
*{{TCG|Pokémon Prime}}&lt;br /&gt;
*{{TCG|Pokémon SP}}&lt;br /&gt;
*{{TCG|Pokémon ☆}}&lt;br /&gt;
*{{TCG|Restored Pokémon}}&lt;br /&gt;
*{{TCG|Shining Pokémon}}&lt;br /&gt;
*{{DL|Team Plasma|In the TCG|Team Plasma cards}}&lt;br /&gt;
*{{TCG|δ Delta Species}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
==={{TCG|Trainer card}}s===&lt;br /&gt;
*{{TCG|Ace Spec card}}&lt;br /&gt;
*{{TCG|Goldenrod Game Corner card}}&lt;br /&gt;
*{{TCG|Item card}}&lt;br /&gt;
*{{TCG|Pokémon Tool}}&lt;br /&gt;
*{{TCG|Rocket&#039;s Secret Machine card}}&lt;br /&gt;
*{{TCG|Stadium card}}&lt;br /&gt;
*{{TCG|Supporter card}}&lt;br /&gt;
*{{TCG|Technical Machine}}&lt;br /&gt;
==={{TCG|Energy card}}s===&lt;br /&gt;
*{{DL|Energy card (TCG)|Basic Energy cards}}&lt;br /&gt;
*[[List of Special Energy cards|Special Energy cards]]&lt;br /&gt;
===[[Rarity|Miscellaneous card information]]===&lt;br /&gt;
On the bottom right corner of most cards, there is a small logo that indicates its rarity.&lt;br /&gt;
*[[File:Rarity Common.png]] (Common)&lt;br /&gt;
*[[File:Rarity Uncommon.png]] (Uncommon)&lt;br /&gt;
*[[File:Rarity Rare.png]] (Rare)&lt;br /&gt;
No symbol usually denotes a card that is part of a promotional set or a Basic Energy card.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Wizards of the Coast sets==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;{{{class|}}} multicol&amp;quot; style=&amp;quot;background:{{{bgColor|transparent}}}; width:{{{width|100%}}};&amp;quot;&lt;br /&gt;
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===[[Generation I]]===&lt;br /&gt;
====Original Series====&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Base Set}}&lt;br /&gt;
*{{exp|Jungle}} {{TCG|Jungle}}&lt;br /&gt;
*{{exp|Fossil}} {{TCG|Fossil}}&lt;br /&gt;
*{{exp|Base Set 2}} {{TCG|Base Set 2}}&lt;br /&gt;
*{{exp|Team Rocket}} {{TCG|Team Rocket}}&lt;br /&gt;
*{{exp|Gym Heroes}} {{TCG|Gym Heroes}}&lt;br /&gt;
*{{exp|Gym Challenge}} {{TCG|Gym Challenge}}&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====Neo Series====&lt;br /&gt;
*{{exp|Neo Genesis}} {{TCG|Neo Genesis}}&lt;br /&gt;
*{{exp|Neo Discovery}} {{TCG|Neo Discovery}}&lt;br /&gt;
*{{exp|Neo Revelation}} {{TCG|Neo Revelation}}&lt;br /&gt;
*{{exp|Neo Destiny}} {{TCG|Neo Destiny}}&lt;br /&gt;
====Legendary Collection Series====&lt;br /&gt;
*[[File:None2.png|7px]][[File:SetSymbolLegendary Collection.png|16px]][[File:None2.png|7px]] {{TCG|Legendary Collection}}&lt;br /&gt;
====e-Card Series====&lt;br /&gt;
*{{exp|Expedition}} {{TCG|Expedition Base Set}}&lt;br /&gt;
*{{exp|Aquapolis}} {{TCG|Aquapolis}}&lt;br /&gt;
*{{exp|Skyridge}} {{TCG|Skyridge}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
[[Image:Wizards.png|right|thumb|Wizards of the Coast were the western distributors of the game between 1999 and 2003|200px]]&lt;br /&gt;
==={{DL|Promotional cards (TCG)|Wizards of the Coast sets era|Promotional series}}===&lt;br /&gt;
*{{exp|Southern Islands}} {{TCG|Southern Islands}}&lt;br /&gt;
*{{exp|Best}} {{TCG|Best of Game Cards}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|Wizards Black Star Promos}}&lt;br /&gt;
*[[File:Gold W.jpg|40px]] {{TCG|W Promotional cards}}&lt;br /&gt;
*[[Miscellaneous Promotional cards (TCG)/1999-2004]]&lt;br /&gt;
===Unreleased sets===&lt;br /&gt;
*{{TCG|Crosstrainer}}&lt;br /&gt;
*{{TCG|Unnamed Wizards Set}}&lt;br /&gt;
*{{TCG|Jamboree}}&lt;br /&gt;
*{{TCG|Legendary Collection 2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Nintendo sets==&lt;br /&gt;
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===[[Generation III]]===&lt;br /&gt;
====EX Series====&lt;br /&gt;
*{{exp|Ruby and Sapphire}} {{TCG|EX Ruby &amp;amp; Sapphire}}&lt;br /&gt;
*{{exp|Sandstorm}} {{TCG|EX Sandstorm}}&lt;br /&gt;
*{{exp|Dragon}} {{TCG|EX Dragon}}&lt;br /&gt;
*{{exp|Team Magma vs Team Aqua}} {{TCG|EX Team Magma vs Team Aqua}}&lt;br /&gt;
*{{exp|Hidden Legends}} {{TCG|EX Hidden Legends}}&lt;br /&gt;
*{{exp|FireRed and LeafGreen}} {{TCG|EX FireRed &amp;amp; LeafGreen}}&lt;br /&gt;
*{{exp|Team Rocket Returns}} {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
*{{exp|Deoxys}} {{TCG|EX Deoxys}}&lt;br /&gt;
*{{exp|Emerald}} {{TCG|EX Emerald}}&lt;br /&gt;
*{{exp|Unseen Forces}} {{TCG|EX Unseen Forces}}&lt;br /&gt;
*{{exp|Delta Species}} {{TCG|EX Delta Species}}&lt;br /&gt;
*{{exp|Legend Maker}} {{TCG|EX Legend Maker}}&lt;br /&gt;
*{{exp|Holon Phantoms}} {{TCG|EX Holon Phantoms}}&lt;br /&gt;
*{{exp|Crystal Guardians}} {{TCG|EX Crystal Guardians}}&lt;br /&gt;
*{{exp|Dragon Frontiers}} {{TCG|EX Dragon Frontiers}}&lt;br /&gt;
*{{exp|Power Keepers}} {{TCG|EX Power Keepers}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
[[Image:Nintendo logo.png|thumb|right|Nintendo has since taken over the TCG from Wizards of the Coast.]]&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====Diamond &amp;amp; Pearl Series====&lt;br /&gt;
*{{exp|Diamond and Pearl}} {{TCG|Diamond &amp;amp; Pearl}}&lt;br /&gt;
*{{exp|Mysterious Treasures}} {{TCG|Mysterious Treasures}}&lt;br /&gt;
*{{exp|Secret Wonders}} {{TCG|Secret Wonders}}&lt;br /&gt;
*{{exp|Great Encounters}} {{TCG|Great Encounters}}&lt;br /&gt;
*{{exp|Majestic Dawn}} {{TCG|Majestic Dawn}}&lt;br /&gt;
*{{exp|Legends Awakened}} {{TCG|Legends Awakened}}&lt;br /&gt;
*{{exp|Stormfront}} {{TCG|Stormfront}}&lt;br /&gt;
====Platinum Series====&lt;br /&gt;
*{{exp|Platinum}} {{TCG|Platinum}}&lt;br /&gt;
*{{exp|Rising Rivals}} {{TCG|Rising Rivals}}&lt;br /&gt;
*{{exp|Supreme Victors}} {{TCG|Supreme Victors}}&lt;br /&gt;
*{{exp|Arceus|Arceus}} {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
====HeartGold &amp;amp; SoulSilver Series====&lt;br /&gt;
*{{exp|HeartGold and SoulSilver}} {{TCG|HeartGold &amp;amp; SoulSilver}}&lt;br /&gt;
*{{exp|Unleashed}}  {{TCG|Unleashed}} &lt;br /&gt;
*{{exp|Undaunted}} {{TCG|Undaunted}}&lt;br /&gt;
*{{exp|Triumphant}} {{TCG|Triumphant}}&lt;br /&gt;
====Call of Legends Series====&lt;br /&gt;
*{{exp|Call of Legends}} {{TCG|Call of Legends}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
|-&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
====Black &amp;amp; White Series====&lt;br /&gt;
*{{exp|Black and White}} {{TCG|Black &amp;amp; White}}&lt;br /&gt;
*{{exp|Emerging Powers}} {{TCG|Emerging Powers}}&lt;br /&gt;
*{{exp|Noble Victories}} {{TCG|Noble Victories}}&lt;br /&gt;
*{{exp|Next Destinies}} {{TCG|Next Destinies}}&lt;br /&gt;
*{{exp|Dark Explorers}} {{TCG|Dark Explorers}}&lt;br /&gt;
*{{exp|Dragons Exalted}} {{TCG|Dragons Exalted}}&lt;br /&gt;
*{{exp|Dragon Vault}} {{TCG|Dragon Vault}} — mini set&lt;br /&gt;
*{{exp|Boundaries Crossed}} {{TCG|Boundaries Crossed}}&lt;br /&gt;
*{{exp|Plasma Storm}} {{TCG|Plasma Storm}}&lt;br /&gt;
*{{exp|Plasma Freeze}} {{TCG|Plasma Freeze}}&lt;br /&gt;
*{{exp|Plasma Blast}} {{TCG|Plasma Blast}}&lt;br /&gt;
*{{exp|Legendary Treasures}} {{TCG|Legendary Treasures}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation VI]]===&lt;br /&gt;
==== XY Series ====&lt;br /&gt;
*{{exp|Kalos_Starter_Set}} {{TCG|Kalos Starter Set}} — minor expansion&lt;br /&gt;
*{{exp|XY}} {{TCG|XY}}&lt;br /&gt;
*{{exp|Flashfire}} {{TCG|Flashfire}}&lt;br /&gt;
*{{exp|Furious Fists}} {{TCG|Furious Fists}}&lt;br /&gt;
*{{exp|Phantom Forces}} {{TCG|Phantom Forces}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Primal Clash}}&lt;br /&gt;
*{{exp|Double Crisis}} {{TCG|Double Crisis}} — mini set&lt;br /&gt;
*{{exp|Roaring Skies}} {{TCG|Roaring Skies}}&lt;br /&gt;
*{{exp|Ancient Origins}} {{TCG|Ancient Origins}}&lt;br /&gt;
==== XY BREAK Series ====&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|BREAKthrough}}&lt;br /&gt;
*{{exp|BREAKpoint}} {{TCG|BREAKpoint}}&lt;br /&gt;
*{{exp|Generations}} {{TCG|Generations}}&lt;br /&gt;
*{{exp|Fates Collide}} {{TCG|Fates Collide}}&lt;br /&gt;
*{{exp|Steam Siege}} {{TCG|Steam Siege}}&lt;br /&gt;
*{{exp|Evolutions}} {{TCG|Evolutions}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation VII]]===&lt;br /&gt;
==== Sun &amp;amp; Moon Series ====&lt;br /&gt;
*{{exp|Sun and Moon}} {{TCG|Sun &amp;amp; Moon}}&lt;br /&gt;
*{{exp|Guardians Rising}} {{TCG|Guardians Rising}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Burning Shadows}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|World Championships Deck}}s===&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2004 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2005 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2006 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2007 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2008 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2009 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2010 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2011 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2012 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2013 World Championships}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
==={{DL|Promotional cards (TCG)|Nintendo sets era|Promotional series}}===&lt;br /&gt;
&#039;&#039;Miscellaneous cards&#039;&#039;&lt;br /&gt;
*[[Miscellaneous Promotional cards (TCG)/2005-2010]]&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2011|Miscellaneous Promotional cards (TCG)/2011}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2012|Miscellaneous Promotional cards (TCG)/2012}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2013|Miscellaneous Promotional cards (TCG)/2013}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2014|Miscellaneous Promotional cards (TCG)/2014}}&lt;br /&gt;
&#039;&#039;Miscellaneous sets&#039;&#039;&lt;br /&gt;
*[[File:Kids WB logo.png|22px]][[File:None2.png|7px]] {{TCG|Poké Card Creator Pack}} — &#039;&#039;EX Series&#039;&#039; (non-tournament legal)&lt;br /&gt;
*{{exp|Pokemon Rumble}} {{TCG|Pokémon Rumble}} — &#039;&#039;Platinum Series&#039;&#039;&lt;br /&gt;
*{{exp|Best}} {{TCG|Winner cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Prerelease cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Jumbo cards}} — non-tournament legal&lt;br /&gt;
&#039;&#039;[[Play! Pokémon#POP packs|POP Series]]&#039;&#039;&lt;br /&gt;
*{{exp|POP Series 1}} {{TCG|POP Series 1}}&lt;br /&gt;
*{{exp|POP Series 2}} {{TCG|POP Series 2}}&lt;br /&gt;
*{{exp|POP Series 3}} {{TCG|POP Series 3}}&lt;br /&gt;
*{{exp|POP Series 4}} {{TCG|POP Series 4}}&lt;br /&gt;
*{{exp|POP Series 5}} {{TCG|POP Series 5}}&lt;br /&gt;
*{{exp|POP Series 6}} {{TCG|POP Series 6}}&lt;br /&gt;
*{{exp|POP Series 7}} {{TCG|POP Series 7}}&lt;br /&gt;
*{{exp|POP Series 8}} {{TCG|POP Series 8}}&lt;br /&gt;
*{{exp|POP Series 9}} {{TCG|POP Series 9}}&lt;br /&gt;
&#039;&#039;{{TCG|Black Star Promos}}&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|Nintendo Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|DP Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|HGSS Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|BW Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|XY Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|SM Black Star Promos}}&lt;br /&gt;
&#039;&#039;McDonald&#039;s Collection&#039;&#039;&lt;br /&gt;
*{{exp|McDonalds Collection}} {{TCG|McDonald&#039;s Collection 2011}}&lt;br /&gt;
*{{exp|McDonalds Collection 2012}} {{TCG|McDonald&#039;s Collection 2012}}&lt;br /&gt;
*{{exp|McDonalds Collection 2013}} {{TCG|McDonald&#039;s Collection 2013}} — non-tournament legal&lt;br /&gt;
*{{exp|McDonalds Collection 2014}} {{TCG|McDonald&#039;s Collection 2014}}&lt;br /&gt;
*{{exp|McDonalds Collection 2015}} {{TCG|McDonald&#039;s Collection 2015}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Japanese sets==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;{{{class|}}} multicol&amp;quot; style=&amp;quot;background:{{{bgColor|transparent}}}; width:{{{width|100%}}};&amp;quot;&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====Original era====&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Expansion Pack}}&lt;br /&gt;
*{{exp|Jungle}} {{TCG|Pokémon Jungle}}&lt;br /&gt;
*{{exp|Fossil}} {{TCG|Mystery of the Fossils}}&lt;br /&gt;
*{{exp|Team Rocket}} {{TCG|Rocket Gang}}&lt;br /&gt;
*[[File:SetSymbolGym Booster.png|32px]] {{TCG|Leaders&#039; Stadium}}&lt;br /&gt;
*[[File:SetSymbolGym Booster.png|32px]] {{TCG|Challenge from the Darkness}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====Neo era====&lt;br /&gt;
*{{exp|Neo Genesis}} {{TCG|Gold, Silver, to a New World...}}&lt;br /&gt;
*{{exp|Neo Discovery}} {{TCG|Crossing the Ruins...}}&lt;br /&gt;
*{{exp|Neo Revelation}} {{TCG|Awakening Legends}}&lt;br /&gt;
*{{exp|Neo Destiny}} {{TCG|Darkness, and to Light...}}&lt;br /&gt;
====e-Series====&lt;br /&gt;
*[[File:SetSymbolBase Expansion Pack.png|30px]] {{TCG|Base Expansion Pack}}&lt;br /&gt;
*[[File:SetSymbolThe Town on No Map.png|30px]] {{TCG|The Town on No Map}}&lt;br /&gt;
*[[File:SetSymbolWind from the Sea.png|30px]] {{TCG|Wind from the Sea}}&lt;br /&gt;
*[[File:SetSymbolSplit Earth.png|30px]] {{TCG|Split Earth}}&lt;br /&gt;
*[[File:SetSymbolMysterious Mountains.png|30px]] {{TCG|Mysterious Mountains}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====ADV era====&lt;br /&gt;
*{{exp|Ruby and Sapphire}} {{TCG|ADV Expansion Pack}}&lt;br /&gt;
*{{exp|Sandstorm}} {{TCG|Miracle of the Desert}}&lt;br /&gt;
*{{exp|Dragon}} {{TCG|Rulers of the Heavens}}&lt;br /&gt;
*{{exp|Team Magma vs Team Aqua}} {{TCG|Magma VS Aqua: Two Ambitions}}&lt;br /&gt;
*{{exp|Hidden Legends}} {{TCG|Undone Seal}}&lt;br /&gt;
====PCG era====&lt;br /&gt;
*[[File:SetSymbolFlight of Legends.png|30px]] {{TCG|Flight of Legends}}&lt;br /&gt;
*{{exp|Deoxys}} {{TCG|Clash of the Blue Sky}}&lt;br /&gt;
*{{exp|Team Rocket Returns}} {{TCG|Rocket Gang Strikes Back}}&lt;br /&gt;
*{{exp|Unseen Forces}} {{TCG|Golden Sky, Silvery Ocean}}&lt;br /&gt;
*{{exp|Legend Maker}} {{TCG|Mirage Forest}}&lt;br /&gt;
*{{exp|Delta Species}} {{TCG|Holon Research Tower}}&lt;br /&gt;
*{{exp|Holon Phantoms}} {{TCG|Holon Phantom}}&lt;br /&gt;
*{{exp|Crystal Guardians}} {{TCG|Miracle Crystal}}&lt;br /&gt;
*{{exp|Dragon Frontiers}} {{TCG|Offense and Defense of the Furthest Ends}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
[[File:TCG Card Back Japanese.jpg|thumb|right|150px|Back of the current Japanese language card, since 2002]]&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====DP era====&lt;br /&gt;
*[[File:SetSymbolSpace-Time Creation.png|40px]] {{TCG|Space-Time Creation}}&lt;br /&gt;
*[[File:SetSymbolSecret of the Lakes.png|40px]] {{TCG|Secret of the Lakes}}&lt;br /&gt;
*[[File:None2.png|7px]]{{exp|Power Keepers}} {{TCG|World Champions Pack}}&lt;br /&gt;
*[[File:SetSymbolShining Darkness.png|40px]] {{TCG|Shining Darkness}}&lt;br /&gt;
*[[File:SetSymbolCry from the Mysterious Temple of Anger.png|40px]] {{TCG|Cry from the Mysterious}}&lt;br /&gt;
*[[File:SetSymbolCry from the Mysterious Temple of Anger.png|40px]] {{TCG|Temple of Anger}}&lt;br /&gt;
*[[File:SetSymbolIntense Fight in the Destroyed Sky.png|40px]] {{TCG|Intense Fight in the Destroyed Sky}}&lt;br /&gt;
====DPt era====&lt;br /&gt;
*[[File:SetSymbolGalactic Conquest.png|40px]] {{TCG|Galactic&#039;s Conquest}}&lt;br /&gt;
*[[File:SetSymbolBonds to the End of Time.png|40px]] {{TCG|Bonds to the End of Time}}&lt;br /&gt;
*[[File:SetSymbolBeat of the Frontier.png|40px]] {{TCG|Beat of the Frontier}}&lt;br /&gt;
*[[File:SetSymbolAdvent of Arceus.png|40px]] {{TCG|Advent of Arceus}}&lt;br /&gt;
====LEGEND era====&lt;br /&gt;
*[[File:SetSymbolHeartGold Collection.png|35px]] {{TCG|HeartGold Collection}}&lt;br /&gt;
*[[File:SetSymbolSoulSilver Collection.png|35px]] {{TCG|SoulSilver Collection}}&lt;br /&gt;
*[[File:SetSymbolReviving Legends.png|35px]] {{TCG|Reviving Legends}}&lt;br /&gt;
*[[File:SetSymbolClash at the Summit.png|35px]] {{TCG|Clash at the Summit}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
====BW era====&lt;br /&gt;
*[[File:SetSymbolBlack Collection.png|40px]] {{TCG|Black Collection}}&lt;br /&gt;
*[[File:SetSymbolWhite Collection.png|40px]] {{TCG|White Collection}}&lt;br /&gt;
*[[File:SetSymbolRed Collection.png|40px]] {{TCG|Red Collection}}&lt;br /&gt;
*[[File:SetSymbolPsycho Drive.png|40px]] {{TCG|Psycho Drive}}&lt;br /&gt;
*[[File:SetSymbolHail Blizzard.png|40px]] {{TCG|Hail Blizzard}}&lt;br /&gt;
*[[File:SetSymbolDark Rush.png|40px]] {{TCG|Dark Rush}}&lt;br /&gt;
*[[File:SetSymbolDragon Blast.png|40px]] {{TCG|Dragon Blast}}&lt;br /&gt;
*[[File:SetSymbolDragon Blade.png|40px]] {{TCG|Dragon Blade}}&lt;br /&gt;
*[[File:SetSymbol FreezeBolt.png|40px]] {{TCG|Freeze Bolt}}&lt;br /&gt;
*[[File:SetSymbolCold Flare.png|40px]] {{TCG|Cold Flare}}&lt;br /&gt;
*[[File:SetSymbol PlasmaGale.png|40px]] {{TCG|Plasma Gale}}&lt;br /&gt;
*[[File:SetSymbolSpiral Force.png|40px]] {{TCG|Spiral Force}}&lt;br /&gt;
*[[File:SetSymbolThunder Knuckle.png|40px]] {{TCG|Thunder Knuckle}}&lt;br /&gt;
*[[File:SetSymbolMegalo Cannon.png|40px]] {{TCG|Megalo Cannon}}&lt;br /&gt;
*[[File:SetSymbolEX Battle Boost.png|40px]] {{TCG|EX Battle Boost}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation VI]]===&lt;br /&gt;
====XY era==== &amp;lt;!--missing proper Japanese set symbols--&amp;gt;&lt;br /&gt;
*{{exp|XY}} {{TCG|Collection X}}&lt;br /&gt;
*{{exp|XY}} {{TCG|Collection Y}}&lt;br /&gt;
*{{exp|Flashfire}} {{TCG|Wild Blaze}}&lt;br /&gt;
*{{exp|Furious Fists}} {{TCG|Rising Fist}}&lt;br /&gt;
*{{exp|Phantom Forces}} {{TCG|Phantom Gate}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Gaia Volcano}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Tidal Storm}}&lt;br /&gt;
*{{exp|DoubleCrisisJP}} {{TCG|Magma Gang vs Aqua Gang: Double Crisis}} — mini set&lt;br /&gt;
*{{exp|Roaring Skies}} {{TCG|Emerald Break}}&lt;br /&gt;
*{{exp|Bandit Ring}} {{TCG|Bandit Ring}}&lt;br /&gt;
*{{exp|LegendaryShine}} {{TCG|Legendary Shine Collection}} — mini set&lt;br /&gt;
&lt;br /&gt;
====XY BREAK era====&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|Blue Shock}}&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|Red Flash}} &lt;br /&gt;
*{{exp|BREAKpoint}} {{TCG|Rage of the Broken Heavens}}&lt;br /&gt;
*[[File:SetSymbolPokeKyun.png|40px]] {{TCG|PokéKyun Collection}}&lt;br /&gt;
*{{exp|Fates Collide}} {{TCG|Awakening Psychic King}}&lt;br /&gt;
*{{exp|Steam Siege}} {{TCG|Fever-Burst Fighter}}&lt;br /&gt;
*{{exp|Steam Siege}} {{TCG|Cruel Traitor}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
|-&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
&lt;br /&gt;
===Exclusive sets===&lt;br /&gt;
&#039;&#039;VS era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolVS.png|45px]] {{TCG|Pokémon VS}} — minor expansion&lt;br /&gt;
&#039;&#039;Web era&#039;&#039;&lt;br /&gt;
*[[File:Web-Logo.png|35px]] {{TCG|Pokémon Web}} — minor expansion&lt;br /&gt;
&#039;&#039;DP era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolMoonlit Pursuit Dawn Dash.png|35px]]  {{TCG|Moonlit Pursuit}} — minor expansion&lt;br /&gt;
*[[File:SetSymbolMoonlit Pursuit Dawn Dash.png|35px]]  {{TCG|Dawn Dash}} — minor expansion&lt;br /&gt;
&#039;&#039;LEGEND era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolLost Link.png|35px]] {{TCG|Lost Link}} — mini set&lt;br /&gt;
&#039;&#039;BW era&#039;&#039;&lt;br /&gt;
*[[File:MasterDeckBuildBoxEXSymbol.png|35px]] {{TCG|Master Deck Build Box EX}} — mini set&lt;br /&gt;
*[[File:SetSymbolShiny Collection.png|30px]] {{TCG|Shiny Collection}} — mini set&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===Promotional sets===&lt;br /&gt;
&#039;&#039;Original era&#039;&#039;&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Unnumbered Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolVending.png|28px]] {{TCG|Vending Machine cards}} - Extended Sheet 1 to 3&lt;br /&gt;
*{{exp|Southern Islands}}  {{TCG|Southern Islands}}&lt;br /&gt;
&#039;&#039;e-Card era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolTrainer Magazine.png|35px]] {{TCG|T Promotional cards}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|J Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolMcDonalds Minimum Pack.png|30px]] {{TCG|McDonald&#039;s Pokémon-e Minimum Pack}}&lt;br /&gt;
&#039;&#039;ADV era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|ADV-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokémon Players.png|25px]][[File:None2.png|7px]] {{TCG|PLAY Promotional cards}}&lt;br /&gt;
&#039;&#039;PCG era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|PCG-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokéPark Blue.png|35px]] {{TCG|PokéPark Blue}}&lt;br /&gt;
*[[File:SetSymbolPokéPark Forest.png|35px]] {{TCG|PokéPark Forest}}&lt;br /&gt;
&#039;&#039;DP era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|DP-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokémon Players.png|25px]][[File:None2.png|7px]] {{TCG|PPP Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolM10.png|30px]] {{TCG|10th Movie Commemoration Set}}&lt;br /&gt;
*[[File:MoviePremiumSheet2008Symbol.png|30px]] {{TCG|11th Movie Commemoration Set}}&lt;br /&gt;
&#039;&#039;DPt era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|DPt-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolMelee Pokemon Scramble.png|30px]] {{TCG|Melee! Pokémon Scramble}}&lt;br /&gt;
*[[File:MovieRandomPackSymbol.png|30px]] {{TCG|Movie Commemoration Random Pack}}&lt;br /&gt;
&#039;&#039;LEGEND era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|L-P Promotional cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|World Collection|World Collection - Pikachu World 2010}}&lt;br /&gt;
&#039;&#039;BW era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|BW-P Promotional cards}}&lt;br /&gt;
*{{exp|McDonalds Collection}} {{TCG|Journey Partners}}&lt;br /&gt;
&#039;&#039;XY era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|XY-P Promotional cards}}&lt;br /&gt;
&#039;&#039;Miscellaneous&#039;&#039;&lt;br /&gt;
*{{TCG|Unreleased cards}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{red color}}|bordercolor={{blue color dark}}&lt;br /&gt;
|zh_cmn=神奇寶貝集換式卡片遊戲 &#039;&#039;{{tt|Shénqí Bǎobèi Jíhuànshì Kǎpiàn Yóuxì|Pokémon Collectible Card Game}}&#039;&#039;&lt;br /&gt;
|fr={{tt|Jeu de Cartes à Collectionner Pokémon|Pokémon Collectible Card Game}} (JCC)&lt;br /&gt;
|de={{tt|Pokémon-Sammelkartenspiel|Pokémon Collectible Card Game}} (TCG)&lt;br /&gt;
|it={{tt|Gioco di Carte Collezionabili Pokémon|Pokémon Collectible Card Game}} (GCC)&lt;br /&gt;
|ko=포켓몬 카드 게임 &#039;&#039;Pokémon Card Game&#039;&#039;&lt;br /&gt;
|pl=Pokémon Trading Card Game (TCG)&lt;br /&gt;
|pt_br={{tt|Pokémon Estampas Ilustradas|Pokémon Ilustrated Pictures}} (TCG)&lt;br /&gt;
|ru={{tt|Покемон Коллекционная Карточная Игра|Pokémon Collectible Card Game}} (ККИ)&lt;br /&gt;
|es={{tt|Juego de Cartas Coleccionables Pokémon|Pokémon Collectible Card Game}} (JCC)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Play! Pokémon]] Pokémon Organized Play&lt;br /&gt;
*{{TCG|Appendix:Glossary|Appendix:Glossary of TCG terms}}&lt;br /&gt;
*[[:Category:Pokémon Trading Card Game]] for a categorized list of all articles related to the TCG&lt;br /&gt;
*[[Pokémon Trading Card Game Online]]&lt;br /&gt;
*[[Pokémon Card Game Rule Song]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.pokemon.com/us/pokemon-tcg/ Pokémon.com] The official United States Pokémon TCG website&lt;br /&gt;
*[http://www.pokemon.com/us/pokemon-tcg/play-online/tutorial/ Step-by-step Web Browser TCG Tutorials] (on official website)&lt;br /&gt;
*[http://forums.pokemontcg.com/ forums.pokemontcg.com] Official English TCG Forums&lt;br /&gt;
*[http://www.pokemon-card.com Pokémon-Card.com] Official Japanese TCG Website (Japanese)&lt;br /&gt;
*[http://www.pokegym.net The PokéGym]&lt;br /&gt;
*[http://www.pokebeach.com PokéBeach]&lt;br /&gt;
*[http://forums.pokemontabletop.com/index/ Pokémon Tabletop Games discussion forum]&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Trading Card Game|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sammelkartenspiel]]&lt;br /&gt;
[[fr:Portail:Cartes à jouer]]&lt;br /&gt;
[[it:Gioco di Carte Collezionabili Pokémon]]&lt;br /&gt;
[[ja:ポケモンカードゲーム]]&lt;br /&gt;
[[pl:Pokémon Trading Card Game]]&lt;br /&gt;
[[zh:精灵宝可梦集换式卡片游戏]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Trading_Card_Game&amp;diff=2625051</id>
		<title>Pokémon Trading Card Game</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Trading_Card_Game&amp;diff=2625051"/>
		<updated>2017-04-14T12:57:37Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Sun &amp;amp; Moon Series */ Since an icon has been uploaded, using that one instead.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|Trading Card Game itself|the [[Game Boy]] game related to this game|Pokémon Trading Card Game (game)}}&lt;br /&gt;
[[File:Pokémon TCG logo.png|right|200px|thumb|International logo]]&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Trading Card Game&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンカードゲーム&#039;&#039;&#039;, &#039;&#039;Pokémon Card Game&#039;&#039;), often abbreviated as &#039;&#039;&#039;Pokémon TCG&#039;&#039;&#039; or just &#039;&#039;&#039;TCG&#039;&#039;&#039;, is a tabletop game that involves collecting, trading and playing with Pokémon themed playing cards. It has its own set of rules but uses many motifs and ideas derived from the [[core series|video games]]. There are {{TCG|Pokémon|Pokémon card}}s for every [[List of Pokémon by National Pokédex number|species]] of Pokémon, as well as {{TCG|Trainer card}}s featuring characters, items and other themes of the franchise (each with a different use) and {{TCG|Energy card}}s to power various actions. The artwork for the cards is provided by numerous artists.&lt;br /&gt;
&lt;br /&gt;
The Pokémon TCG is a popular and steady aspect of the [[Pokémon]] franchise and is played and enjoyed by many fans. 21.5 billion Pokémon Trading Card Game cards have been produced worldwide. The game is part of the [[Play! Pokémon]] organized play along with the video game series and is also used in the [[Pokémon Trading Card Game Online]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:JPCardback.jpg|thumb|left|150px|Original back of Japanese cards]]&lt;br /&gt;
The Pokémon Trading Card Game was originally published in Japan in 1996 by [[Media Factory]]. While other Pokémon card series existed in the past, this was the first card game based on the [[Pokémon]] series. The first Pokémon TCG sets took inspiration from the then released {{game2|Red|Green|Blue}} video games and initially featured illustrations by [[Ken Sugimori]], [[Mitsuhiro Arita]] and [[Keiji Kinebuchi]]. Soon new [[List of Pokémon Trading Card Game expansions|expansions]] began to release with many new artists contributing artwork. Three years later in 1999, Pokémon TCG was introduced in North America by [[Wizards of the Coast]] with the [[Base Set]], and worldwide soon after. In 2003, Wizards of the Coast&#039;s license was transferred to [[The Pokémon Company International]] by [[Nintendo]].&lt;br /&gt;
&lt;br /&gt;
New features constantly appear in the Pokémon TCG. With the release of {{game|Gold and Silver|s}} video games, the &#039;&#039;[[#Neo Series|Neo Series]]&#039;&#039; (the second series of [[List of Pokémon Trading Card Game expansions|expansions]]), started bringing several [[Generation II|new Pokémon]] into play. The {{TCG|Metal}} and {{TCG|Darkness}} {{TCG|type}}s of Pokémon cards were also introduced, along with {{TCG|Light Pokémon}} and {{TCG|Dark Pokémon}}. These were eventually discontinued to prevent confusion with the {{tcg|Darkness|Darkness type}}, but returned briefly with the release of the {{TCG|Neo Destiny}} expansion. The &#039;&#039;[[#e-Card Series|e-Card Series]]&#039;&#039; used [[Game Boy Advance]] add-on [[e-Reader]] to display [[Pokédex]] data about the Pokémon, play a minigame, play various tunes in a [[Melody Box]], or activate a special attack for that Pokémon. The &#039;&#039;[[#EX Series|EX Series]]&#039;&#039; was released next (the first series released by [[The Pokémon Company International]] instead of [[Wizards of the Coast]]), introducing the stronger {{TCG|Pokémon-ex}} into the game. The &#039;&#039;[[#Diamond &amp;amp; Pearl Series|Diamond &amp;amp; Pearl Series]]&#039;&#039; brought {{TCG|Pokémon LV.X}}, which were stronger, &amp;quot;Leveled-up&amp;quot; versions of final evolutions. Pokémon LV.X essentially replaced Pokémon-ex and continued until the {{TCG|Platinum: Arceus}} expansion. The &#039;&#039;[[#HeartGold &amp;amp; SoulSilver Series|HeartGold &amp;amp; SoulSilver Series]]&#039;&#039; featured two more types of card, {{TCG|Pokémon LEGEND}}, two-part cards with one Pokémon on each card, and {{TCG|Pokémon Prime}}, Pokémon with powerful and/or tactical attacks. With the release of the {{TCG|Black &amp;amp; White}} expansion, {{TCG|Poké-Power}}s ({{DL|Appendix:Glossary (TCG)|Poké-POWER}}s and {{DL|Appendix:Glossary (TCG)|Poké-BODY}}s) were combined into one mechanic and renamed {{DL|Appendix:Glossary (TCG)|Ability|Abilities}}. &#039;&#039;Pokémon-ex&#039;&#039; returned as {{TCG|Pokémon-EX}} in the &#039;&#039;[[#Black &amp;amp; White Series|Black &amp;amp; White Series]]&#039;&#039; starting with the {{TCG|Next Destinies}} expansion. The {{TCG|Dragon}} Pokémon {{TCG|type}} was introduced in the {{TCG|Dragon Vault}} expansion of the &#039;&#039;Black &amp;amp; White Series&#039;&#039;. &#039;&#039;{{DL|Pokémon-EX (TCG)|M Pokémon-EX}}&#039;&#039; were introduced in the {{TCG|XY}} expansion and introduce the [[Mega Evolution]] mechanic featured in the [[Pokémon X and Y]] video games to the TCG.  The &#039;&#039;[[#XY Series|XY Series]]&#039;&#039; also introduced the {{TCG|Fairy}} {{TCG|type}} Pokémon. {{TCG|Pokémon-GX}} was introduced in the &#039;&#039;Sun &amp;amp; Moon Series&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
With the release of the &#039;&#039;[[#EX Series|EX Series]]&#039;&#039; worldwide, Pokémon TCG started publishing directly under [[Nintendo]] via its whole owned subsidiary [[The Pokémon Company International]], instead of [[Wizards of the Coast]]. In 2006, [[The Pokémon Company]] replaced Media Factory in distributing the cards in Japan starting with the &#039;&#039;[[#Diamond &amp;amp; Pearl Series|Diamond &amp;amp; Pearl Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two [[Game Boy Color]] video games based on the card game were created: {{ga|Pokémon Trading Card Game}} was released in 1998 and worldwide in 2000, and its sequel, [[Pokémon Card GB2: Here Comes Team GR!]], was released three years later. [[Pokémon Card Game: How to Play DS]] was released in Japan in 2011 and taught players how to play the Pokémon TCG. In 2011, the [[Pokémon Trading Card Game Online]] was introduced as a &#039;&#039;browser-based&#039;&#039; game but later became a downloadable game for PC, Mac, and iPad.  Other media related to Pokémon TCG include several {{pkmn|manga}} titles, such as the series [[How I Became a Pokémon Card]].&lt;br /&gt;
&lt;br /&gt;
==How to play==&lt;br /&gt;
[[File:Cardback.jpg|thumb|right|150px|Back of an English language card]]&lt;br /&gt;
:&#039;&#039;See the {{TCG|Appendix:Glossary}} for a definition of most the Pokémon Trading Card Game terms.&#039;&#039;&lt;br /&gt;
:&#039;&#039;Also see the [http://www.pokemon.com/us/pokemon-tcg/play-online/tutorial/ Step-by-step Web Browser TCG Tutorials] on [[Pokémon.com]] for a visual introduction to the card game.&#039;&#039;&lt;br /&gt;
The &#039;&#039;Pokémon Trading Card Game&#039;&#039; is a two player game for all ages.  Each player builds a [[Deck]] of sixty (60) cards using a combination of various &#039;&#039;&amp;quot;{{TCG|Pokémon|Pokémon card}}s&amp;quot;&#039;&#039; (the main type of cards used to battle), &#039;&#039;&amp;quot;{{TCG|Trainer card}}s&amp;quot;&#039;&#039; (cards with special effects), and &#039;&#039;&amp;quot;{{TCG|Energy card}}s&amp;quot;&#039;&#039; (cards that are required to perform most &amp;quot;&#039;&#039;{{TCG|Attack}}s&#039;&#039;&amp;quot;). New cards and decks are constantly being released, and players may purchase &amp;quot;&#039;&#039;{{TCG|Booster pack}}s&#039;&#039;&amp;quot; to integrate these cards into their own decks or purchase pre-made &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Trainer kit}}s&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;{{TCG|Theme deck|Theme Deck}}s&#039;&#039;&amp;quot; that already have all the cards needed to play. The &#039;&#039;Pokémon Trading Card Game&#039;&#039; officially requires a deck of 60 cards for {{TCG|Standard format|Standard}} or {{TCG|Expanded format|Expanded}} play, though shorter {{DL|Appendix:Glossary (TCG)|Match}}es can be held with &amp;quot;&#039;&#039;{{TCG|Half Deck}}s&#039;&#039;&amp;quot; consisting of 30 cards instead. During a 60 card match, only four of any one card, excluding {{TCG|Energy card|Basic Energy}} cards, are allowed in each deck. This is further limited to two of any one card in a Half Deck match. Many fans have also created their own game rules and playing methods and have websites devoted to providing alternative playing methods. These rules and methods are not allowed in [[Play! Pokémon]] competitions.&lt;br /&gt;
&lt;br /&gt;
===Who goes first?===&lt;br /&gt;
A game of the &#039;&#039;Pokémon Trading Card Game&#039;&#039; is called a &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Match}}&#039;&#039;&amp;quot;. To begin a match, players need a {{TCG|Coin}} or a six-sided die (where the &#039;&#039;even number&#039;&#039; sides represent &#039;&#039;Heads&#039;&#039; and the &#039;&#039;odd number&#039;&#039; sides represent &#039;&#039;Tails&#039;&#039;). One player calls &#039;&#039;heads&#039;&#039; or &#039;&#039;tails&#039;&#039;, while the other player flips the coin or rolls the die. If the player calling the coin flip gets his choice (heads or tails), that player gets to choose which player goes first. If the player calling the coin flip does not get his choice, the player flipping the coin gets to choose which player goes first. The player who goes first is not allowed to {{TCG|Attack}} on that player&#039;s first turn.&lt;br /&gt;
&lt;br /&gt;
===Setup===&lt;br /&gt;
After determining which player goes first, both players place their {{DL|Appendix:Glossary (TCG)|Shuffle|Shuffled deck}} face down on the upper right side of their respective half of the player area or &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Field}}&#039;&#039;&amp;quot;. The field is roughly split in half with each player utilizing the half closest to them. The players then each take seven cards from the top of their respective decks. These cards go into their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Hand}}&#039;&#039;&amp;quot;. Players then place one {{TCG|Pokémon|Basic Pokémon}} from their hand face down in front of them toward the upper center of their half of the field as their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Active Pokémon}}&#039;&#039;&amp;quot;. If they have more than one Basic Pokémon, they may place the rest face down directly in from of them in their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Bench}}&#039;&#039;&amp;quot;. No more than five Pokémon may occupy a given player’s Bench at the same time. {{DL|Evolution|In the TCG|Evolved Pokémon}} count as only one Pokémon when in play on the field. If a player does not have any Basic Pokémon in their hand during setup, they must reshuffle all the cards in their hand back into their deck, and then draw seven more cards. Repeat this process until each player can play a Basic Pokémon as their Active Pokémon. If a player has to reshuffle to get a Basic Pokémon into play, that player’s opponent gets to take an extra card from the top of their deck and put it into their hand (one card per each reshuffle). Next, each player sets aside six cards from the top of their deck face down to the left side of their half of the field. These six cards are their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Prize Card|Prize card}}s&#039;&#039;&amp;quot;. Finally, each player reveals (or flips over) their Active and Bench Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Turns===&lt;br /&gt;
A player’s turn consists of the following:&lt;br /&gt;
# First, draw a card from the top of that player&#039;s deck;&lt;br /&gt;
# Attach one {{TCG|Energy card}} to one of that player’s Pokémon in play (either {{DL|Appendix:Glossary (TCG)|Active Pokémon|Active}} or {{DL|Appendix:Glossary (TCG)|Bench|Bench Pokémon}});&lt;br /&gt;
# Play {{TCG|Pokémon|Basic Pokémon}} to that player&#039;s Bench,&lt;br /&gt;
# {{DL|Evolution|In the TCG|Evolve}} any of that player&#039;s Pokémon in play;&lt;br /&gt;
# [[Retreat cost|Retreat]] that player&#039;s Active Pokémon if the Active Pokémon can satisfy the {{TCG|Energy card}} retreat cost;&lt;br /&gt;
# Play any {{TCG|Trainer card}}s in that player&#039;s {{DL|Appendix:Glossary (TCG)|Hand}} pertaining to the rules on each Trainer card and then typically placing that Trainer card face up in the player’s &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Discard Pile}}&#039;&#039;&amp;quot;, which is locked on the right side of the player&#039;s field just below that player&#039;s deck;&lt;br /&gt;
# Use any {{DL|Appendix:Glossary (TCG)|Ability|Abilities}} or {{DL|Appendix:Glossary (TCG)|Pokémon Power}}s that appear on that player&#039;s Active or Bench Pokémon, and&lt;br /&gt;
# Finally, &amp;quot;&#039;&#039;{{TCG|Attack}}&#039;&#039;&amp;quot; if that player has the appropriate {{TCG|Energy card|Energy card(s)}} attached on that player&#039;s {{DL|Appendix:Glossary (TCG)|Active Pokémon}}. Attacking &#039;&#039;&#039;always ends&#039;&#039;&#039; that player’s turn. The first player to have a turn is not allowed to attack, but all other actions are allowed as described above.&lt;br /&gt;
Other than the first and last actions, players may perform any action in any order. Players alternate turns until one player wins the game.&lt;br /&gt;
&lt;br /&gt;
===Damage===&lt;br /&gt;
Pokémon {{TCG|Attack}}s typically cause {{DL|Appendix:Glossary (TCG)|Damage}} or apply a {{TCG|Special Conditions|Special condition}}.  Special conditions have their own unique rules. Damage to all Pokémon in play is tracked with {{DL|Appendix:Glossary (TCG)|Damage|Damage Counters}} or dice. When the damage to a given Pokémon equals or exceeds that Pokémon’s {{DL|Appendix:Glossary (TCG)|Hit Points}}, it is &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Knock Out|Knocked Out}}&#039;&#039;&amp;quot; and placed face up in the player’s {{DL|Appendix:Glossary (TCG)|Discard Pile}} along with any other cards that were attached to it (such as {{TCG|Energy card}}s). When an {{DL|Appendix:Glossary (TCG)|Active Pokémon}} is knocked out, the player&#039;s whose Pokémon was knocked out must replace the former Active Pokémon with another Pokémon from that player&#039;s {{DL|Appendix:Glossary (TCG)|Bench}}. At the same time, the player who knocked out his or her opponent&#039;s Pokémon gets to take any one of that player&#039;s remaining face down {{DL|Appendix:Glossary (TCG)|Prize card}}s and put that prize card into that player&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
===Winning a match===&lt;br /&gt;
To win a match, players must:&lt;br /&gt;
# Take their six [[Appendix:Glossary (TCG)#Prize Card|prize cards]] by {{DL|Appendix:Glossary (TCG)|Knock Out|knocking out}} their opponent&#039;s Pokémon by using {{TCG|Attack}}s to reduce the opponent&#039;s [[Appendix:Glossary (TCG)#Hit Points|HP to zero]].&lt;br /&gt;
# Players may also win when their opponent &#039;&#039;runs out of Pokémon&#039;&#039; on the field of play, which includes their [[Appendix:Glossary (TCG)#Active Pokémon|Active Pokémon]] and [[Appendix:Glossary (TCG)#Bench|Bench Pokémon]], or&lt;br /&gt;
# If their opponent &#039;&#039;cannot draw a card&#039;&#039; from their [[Deck]] at the beginning of their turn.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==[[Card types]]==&lt;br /&gt;
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==={{TCG|Pokémon|Pokémon card}}===&lt;br /&gt;
*{{TCG|Basic Pokémon}}&lt;br /&gt;
*{{TCG|Evolution}} - Stage 1 and Stage 2&lt;br /&gt;
*{{DL|Evolution|Baby Pokémon}}&lt;br /&gt;
*{{TCG|Crystal Pokémon}}&lt;br /&gt;
*{{TCG|Dark Pokémon}}&lt;br /&gt;
*{{TCG|Light Pokémon}}&lt;br /&gt;
*{{TCG|M Pokémon-EX}}&lt;br /&gt;
*{{TCG|Owner&#039;s Pokémon}}&lt;br /&gt;
*{{TCG|Pokémon BREAK}}&lt;br /&gt;
*{{TCG|Pokémon-EX}}&lt;br /&gt;
*{{TCG|Pokémon-ex}}&lt;br /&gt;
*{{TCG|Pokémon-GX}}&lt;br /&gt;
*{{TCG|Pokémon LEGEND}}&lt;br /&gt;
*{{TCG|Pokémon LV.X}}&lt;br /&gt;
*{{TCG|Pokémon Prime}}&lt;br /&gt;
*{{TCG|Pokémon SP}}&lt;br /&gt;
*{{TCG|Pokémon ☆}}&lt;br /&gt;
*{{TCG|Restored Pokémon}}&lt;br /&gt;
*{{TCG|Shining Pokémon}}&lt;br /&gt;
*{{DL|Team Plasma|In the TCG|Team Plasma cards}}&lt;br /&gt;
*{{TCG|δ Delta Species}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
==={{TCG|Trainer card}}s===&lt;br /&gt;
*{{TCG|Ace Spec card}}&lt;br /&gt;
*{{TCG|Goldenrod Game Corner card}}&lt;br /&gt;
*{{TCG|Item card}}&lt;br /&gt;
*{{TCG|Pokémon Tool}}&lt;br /&gt;
*{{TCG|Rocket&#039;s Secret Machine card}}&lt;br /&gt;
*{{TCG|Stadium card}}&lt;br /&gt;
*{{TCG|Supporter card}}&lt;br /&gt;
*{{TCG|Technical Machine}}&lt;br /&gt;
==={{TCG|Energy card}}s===&lt;br /&gt;
*{{DL|Energy card (TCG)|Basic Energy cards}}&lt;br /&gt;
*[[List of Special Energy cards|Special Energy cards]]&lt;br /&gt;
===[[Rarity|Miscellaneous card information]]===&lt;br /&gt;
On the bottom right corner of most cards, there is a small logo that indicates its rarity.&lt;br /&gt;
*[[File:Rarity Common.png]] (Common)&lt;br /&gt;
*[[File:Rarity Uncommon.png]] (Uncommon)&lt;br /&gt;
*[[File:Rarity Rare.png]] (Rare)&lt;br /&gt;
No symbol usually denotes a card that is part of a promotional set or a Basic Energy card.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Wizards of the Coast sets==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;{{{class|}}} multicol&amp;quot; style=&amp;quot;background:{{{bgColor|transparent}}}; width:{{{width|100%}}};&amp;quot;&lt;br /&gt;
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===[[Generation I]]===&lt;br /&gt;
====Original Series====&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Base Set}}&lt;br /&gt;
*{{exp|Jungle}} {{TCG|Jungle}}&lt;br /&gt;
*{{exp|Fossil}} {{TCG|Fossil}}&lt;br /&gt;
*{{exp|Base Set 2}} {{TCG|Base Set 2}}&lt;br /&gt;
*{{exp|Team Rocket}} {{TCG|Team Rocket}}&lt;br /&gt;
*{{exp|Gym Heroes}} {{TCG|Gym Heroes}}&lt;br /&gt;
*{{exp|Gym Challenge}} {{TCG|Gym Challenge}}&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====Neo Series====&lt;br /&gt;
*{{exp|Neo Genesis}} {{TCG|Neo Genesis}}&lt;br /&gt;
*{{exp|Neo Discovery}} {{TCG|Neo Discovery}}&lt;br /&gt;
*{{exp|Neo Revelation}} {{TCG|Neo Revelation}}&lt;br /&gt;
*{{exp|Neo Destiny}} {{TCG|Neo Destiny}}&lt;br /&gt;
====Legendary Collection Series====&lt;br /&gt;
*[[File:None2.png|7px]][[File:SetSymbolLegendary Collection.png|16px]][[File:None2.png|7px]] {{TCG|Legendary Collection}}&lt;br /&gt;
====e-Card Series====&lt;br /&gt;
*{{exp|Expedition}} {{TCG|Expedition Base Set}}&lt;br /&gt;
*{{exp|Aquapolis}} {{TCG|Aquapolis}}&lt;br /&gt;
*{{exp|Skyridge}} {{TCG|Skyridge}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
[[Image:Wizards.png|right|thumb|Wizards of the Coast were the western distributors of the game between 1999 and 2003|200px]]&lt;br /&gt;
==={{DL|Promotional cards (TCG)|Wizards of the Coast sets era|Promotional series}}===&lt;br /&gt;
*{{exp|Southern Islands}} {{TCG|Southern Islands}}&lt;br /&gt;
*{{exp|Best}} {{TCG|Best of Game Cards}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|Wizards Black Star Promos}}&lt;br /&gt;
*[[File:Gold W.jpg|40px]] {{TCG|W Promotional cards}}&lt;br /&gt;
*[[Miscellaneous Promotional cards (TCG)/1999-2004]]&lt;br /&gt;
===Unreleased sets===&lt;br /&gt;
*{{TCG|Crosstrainer}}&lt;br /&gt;
*{{TCG|Unnamed Wizards Set}}&lt;br /&gt;
*{{TCG|Jamboree}}&lt;br /&gt;
*{{TCG|Legendary Collection 2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Nintendo sets==&lt;br /&gt;
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===[[Generation III]]===&lt;br /&gt;
====EX Series====&lt;br /&gt;
*{{exp|Ruby and Sapphire}} {{TCG|EX Ruby &amp;amp; Sapphire}}&lt;br /&gt;
*{{exp|Sandstorm}} {{TCG|EX Sandstorm}}&lt;br /&gt;
*{{exp|Dragon}} {{TCG|EX Dragon}}&lt;br /&gt;
*{{exp|Team Magma vs Team Aqua}} {{TCG|EX Team Magma vs Team Aqua}}&lt;br /&gt;
*{{exp|Hidden Legends}} {{TCG|EX Hidden Legends}}&lt;br /&gt;
*{{exp|FireRed and LeafGreen}} {{TCG|EX FireRed &amp;amp; LeafGreen}}&lt;br /&gt;
*{{exp|Team Rocket Returns}} {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
*{{exp|Deoxys}} {{TCG|EX Deoxys}}&lt;br /&gt;
*{{exp|Emerald}} {{TCG|EX Emerald}}&lt;br /&gt;
*{{exp|Unseen Forces}} {{TCG|EX Unseen Forces}}&lt;br /&gt;
*{{exp|Delta Species}} {{TCG|EX Delta Species}}&lt;br /&gt;
*{{exp|Legend Maker}} {{TCG|EX Legend Maker}}&lt;br /&gt;
*{{exp|Holon Phantoms}} {{TCG|EX Holon Phantoms}}&lt;br /&gt;
*{{exp|Crystal Guardians}} {{TCG|EX Crystal Guardians}}&lt;br /&gt;
*{{exp|Dragon Frontiers}} {{TCG|EX Dragon Frontiers}}&lt;br /&gt;
*{{exp|Power Keepers}} {{TCG|EX Power Keepers}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
[[Image:Nintendo logo.png|thumb|right|Nintendo has since taken over the TCG from Wizards of the Coast.]]&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====Diamond &amp;amp; Pearl Series====&lt;br /&gt;
*{{exp|Diamond and Pearl}} {{TCG|Diamond &amp;amp; Pearl}}&lt;br /&gt;
*{{exp|Mysterious Treasures}} {{TCG|Mysterious Treasures}}&lt;br /&gt;
*{{exp|Secret Wonders}} {{TCG|Secret Wonders}}&lt;br /&gt;
*{{exp|Great Encounters}} {{TCG|Great Encounters}}&lt;br /&gt;
*{{exp|Majestic Dawn}} {{TCG|Majestic Dawn}}&lt;br /&gt;
*{{exp|Legends Awakened}} {{TCG|Legends Awakened}}&lt;br /&gt;
*{{exp|Stormfront}} {{TCG|Stormfront}}&lt;br /&gt;
====Platinum Series====&lt;br /&gt;
*{{exp|Platinum}} {{TCG|Platinum}}&lt;br /&gt;
*{{exp|Rising Rivals}} {{TCG|Rising Rivals}}&lt;br /&gt;
*{{exp|Supreme Victors}} {{TCG|Supreme Victors}}&lt;br /&gt;
*{{exp|Arceus|Arceus}} {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
====HeartGold &amp;amp; SoulSilver Series====&lt;br /&gt;
*{{exp|HeartGold and SoulSilver}} {{TCG|HeartGold &amp;amp; SoulSilver}}&lt;br /&gt;
*{{exp|Unleashed}}  {{TCG|Unleashed}} &lt;br /&gt;
*{{exp|Undaunted}} {{TCG|Undaunted}}&lt;br /&gt;
*{{exp|Triumphant}} {{TCG|Triumphant}}&lt;br /&gt;
====Call of Legends Series====&lt;br /&gt;
*{{exp|Call of Legends}} {{TCG|Call of Legends}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
|-&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
====Black &amp;amp; White Series====&lt;br /&gt;
*{{exp|Black and White}} {{TCG|Black &amp;amp; White}}&lt;br /&gt;
*{{exp|Emerging Powers}} {{TCG|Emerging Powers}}&lt;br /&gt;
*{{exp|Noble Victories}} {{TCG|Noble Victories}}&lt;br /&gt;
*{{exp|Next Destinies}} {{TCG|Next Destinies}}&lt;br /&gt;
*{{exp|Dark Explorers}} {{TCG|Dark Explorers}}&lt;br /&gt;
*{{exp|Dragons Exalted}} {{TCG|Dragons Exalted}}&lt;br /&gt;
*{{exp|Dragon Vault}} {{TCG|Dragon Vault}} — mini set&lt;br /&gt;
*{{exp|Boundaries Crossed}} {{TCG|Boundaries Crossed}}&lt;br /&gt;
*{{exp|Plasma Storm}} {{TCG|Plasma Storm}}&lt;br /&gt;
*{{exp|Plasma Freeze}} {{TCG|Plasma Freeze}}&lt;br /&gt;
*{{exp|Plasma Blast}} {{TCG|Plasma Blast}}&lt;br /&gt;
*{{exp|Legendary Treasures}} {{TCG|Legendary Treasures}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation VI]]===&lt;br /&gt;
==== XY Series ====&lt;br /&gt;
*{{exp|Kalos_Starter_Set}} {{TCG|Kalos Starter Set}} — minor expansion&lt;br /&gt;
*{{exp|XY}} {{TCG|XY}}&lt;br /&gt;
*{{exp|Flashfire}} {{TCG|Flashfire}}&lt;br /&gt;
*{{exp|Furious Fists}} {{TCG|Furious Fists}}&lt;br /&gt;
*{{exp|Phantom Forces}} {{TCG|Phantom Forces}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Primal Clash}}&lt;br /&gt;
*{{exp|Double Crisis}} {{TCG|Double Crisis}} — mini set&lt;br /&gt;
*{{exp|Roaring Skies}} {{TCG|Roaring Skies}}&lt;br /&gt;
*{{exp|Ancient Origins}} {{TCG|Ancient Origins}}&lt;br /&gt;
==== XY BREAK Series ====&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|BREAKthrough}}&lt;br /&gt;
*{{exp|BREAKpoint}} {{TCG|BREAKpoint}}&lt;br /&gt;
*{{exp|Generations}} {{TCG|Generations}}&lt;br /&gt;
*{{exp|Fates Collide}} {{TCG|Fates Collide}}&lt;br /&gt;
*{{exp|Steam Siege}} {{TCG|Steam Siege}}&lt;br /&gt;
*{{exp|Evolutions}} {{TCG|Evolutions}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation VII]]===&lt;br /&gt;
==== Sun &amp;amp; Moon Series ====&lt;br /&gt;
*{{exp|Sun and Moon}} {{TCG|Sun &amp;amp; Moon}}&lt;br /&gt;
*{{exp|Guardians Rising}} {{TCG|Guardians Rising}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|World Championships Deck}}s===&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2004 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2005 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2006 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2007 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2008 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2009 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2010 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2011 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2012 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2013 World Championships}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
==={{DL|Promotional cards (TCG)|Nintendo sets era|Promotional series}}===&lt;br /&gt;
&#039;&#039;Miscellaneous cards&#039;&#039;&lt;br /&gt;
*[[Miscellaneous Promotional cards (TCG)/2005-2010]]&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2011|Miscellaneous Promotional cards (TCG)/2011}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2012|Miscellaneous Promotional cards (TCG)/2012}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2013|Miscellaneous Promotional cards (TCG)/2013}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2014|Miscellaneous Promotional cards (TCG)/2014}}&lt;br /&gt;
&#039;&#039;Miscellaneous sets&#039;&#039;&lt;br /&gt;
*[[File:Kids WB logo.png|22px]][[File:None2.png|7px]] {{TCG|Poké Card Creator Pack}} — &#039;&#039;EX Series&#039;&#039; (non-tournament legal)&lt;br /&gt;
*{{exp|Pokemon Rumble}} {{TCG|Pokémon Rumble}} — &#039;&#039;Platinum Series&#039;&#039;&lt;br /&gt;
*{{exp|Best}} {{TCG|Winner cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Prerelease cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Jumbo cards}} — non-tournament legal&lt;br /&gt;
&#039;&#039;[[Play! Pokémon#POP packs|POP Series]]&#039;&#039;&lt;br /&gt;
*{{exp|POP Series 1}} {{TCG|POP Series 1}}&lt;br /&gt;
*{{exp|POP Series 2}} {{TCG|POP Series 2}}&lt;br /&gt;
*{{exp|POP Series 3}} {{TCG|POP Series 3}}&lt;br /&gt;
*{{exp|POP Series 4}} {{TCG|POP Series 4}}&lt;br /&gt;
*{{exp|POP Series 5}} {{TCG|POP Series 5}}&lt;br /&gt;
*{{exp|POP Series 6}} {{TCG|POP Series 6}}&lt;br /&gt;
*{{exp|POP Series 7}} {{TCG|POP Series 7}}&lt;br /&gt;
*{{exp|POP Series 8}} {{TCG|POP Series 8}}&lt;br /&gt;
*{{exp|POP Series 9}} {{TCG|POP Series 9}}&lt;br /&gt;
&#039;&#039;{{TCG|Black Star Promos}}&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|Nintendo Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|DP Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|HGSS Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|BW Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|XY Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|SM Black Star Promos}}&lt;br /&gt;
&#039;&#039;McDonald&#039;s Collection&#039;&#039;&lt;br /&gt;
*{{exp|McDonalds Collection}} {{TCG|McDonald&#039;s Collection 2011}}&lt;br /&gt;
*{{exp|McDonalds Collection 2012}} {{TCG|McDonald&#039;s Collection 2012}}&lt;br /&gt;
*{{exp|McDonalds Collection 2013}} {{TCG|McDonald&#039;s Collection 2013}} — non-tournament legal&lt;br /&gt;
*{{exp|McDonalds Collection 2014}} {{TCG|McDonald&#039;s Collection 2014}}&lt;br /&gt;
*{{exp|McDonalds Collection 2015}} {{TCG|McDonald&#039;s Collection 2015}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Japanese sets==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;{{{class|}}} multicol&amp;quot; style=&amp;quot;background:{{{bgColor|transparent}}}; width:{{{width|100%}}};&amp;quot;&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====Original era====&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Expansion Pack}}&lt;br /&gt;
*{{exp|Jungle}} {{TCG|Pokémon Jungle}}&lt;br /&gt;
*{{exp|Fossil}} {{TCG|Mystery of the Fossils}}&lt;br /&gt;
*{{exp|Team Rocket}} {{TCG|Rocket Gang}}&lt;br /&gt;
*[[File:SetSymbolGym Booster.png|32px]] {{TCG|Leaders&#039; Stadium}}&lt;br /&gt;
*[[File:SetSymbolGym Booster.png|32px]] {{TCG|Challenge from the Darkness}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====Neo era====&lt;br /&gt;
*{{exp|Neo Genesis}} {{TCG|Gold, Silver, to a New World...}}&lt;br /&gt;
*{{exp|Neo Discovery}} {{TCG|Crossing the Ruins...}}&lt;br /&gt;
*{{exp|Neo Revelation}} {{TCG|Awakening Legends}}&lt;br /&gt;
*{{exp|Neo Destiny}} {{TCG|Darkness, and to Light...}}&lt;br /&gt;
====e-Series====&lt;br /&gt;
*[[File:SetSymbolBase Expansion Pack.png|30px]] {{TCG|Base Expansion Pack}}&lt;br /&gt;
*[[File:SetSymbolThe Town on No Map.png|30px]] {{TCG|The Town on No Map}}&lt;br /&gt;
*[[File:SetSymbolWind from the Sea.png|30px]] {{TCG|Wind from the Sea}}&lt;br /&gt;
*[[File:SetSymbolSplit Earth.png|30px]] {{TCG|Split Earth}}&lt;br /&gt;
*[[File:SetSymbolMysterious Mountains.png|30px]] {{TCG|Mysterious Mountains}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====ADV era====&lt;br /&gt;
*{{exp|Ruby and Sapphire}} {{TCG|ADV Expansion Pack}}&lt;br /&gt;
*{{exp|Sandstorm}} {{TCG|Miracle of the Desert}}&lt;br /&gt;
*{{exp|Dragon}} {{TCG|Rulers of the Heavens}}&lt;br /&gt;
*{{exp|Team Magma vs Team Aqua}} {{TCG|Magma VS Aqua: Two Ambitions}}&lt;br /&gt;
*{{exp|Hidden Legends}} {{TCG|Undone Seal}}&lt;br /&gt;
====PCG era====&lt;br /&gt;
*[[File:SetSymbolFlight of Legends.png|30px]] {{TCG|Flight of Legends}}&lt;br /&gt;
*{{exp|Deoxys}} {{TCG|Clash of the Blue Sky}}&lt;br /&gt;
*{{exp|Team Rocket Returns}} {{TCG|Rocket Gang Strikes Back}}&lt;br /&gt;
*{{exp|Unseen Forces}} {{TCG|Golden Sky, Silvery Ocean}}&lt;br /&gt;
*{{exp|Legend Maker}} {{TCG|Mirage Forest}}&lt;br /&gt;
*{{exp|Delta Species}} {{TCG|Holon Research Tower}}&lt;br /&gt;
*{{exp|Holon Phantoms}} {{TCG|Holon Phantom}}&lt;br /&gt;
*{{exp|Crystal Guardians}} {{TCG|Miracle Crystal}}&lt;br /&gt;
*{{exp|Dragon Frontiers}} {{TCG|Offense and Defense of the Furthest Ends}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
[[File:TCG Card Back Japanese.jpg|thumb|right|150px|Back of the current Japanese language card, since 2002]]&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====DP era====&lt;br /&gt;
*[[File:SetSymbolSpace-Time Creation.png|40px]] {{TCG|Space-Time Creation}}&lt;br /&gt;
*[[File:SetSymbolSecret of the Lakes.png|40px]] {{TCG|Secret of the Lakes}}&lt;br /&gt;
*[[File:None2.png|7px]]{{exp|Power Keepers}} {{TCG|World Champions Pack}}&lt;br /&gt;
*[[File:SetSymbolShining Darkness.png|40px]] {{TCG|Shining Darkness}}&lt;br /&gt;
*[[File:SetSymbolCry from the Mysterious Temple of Anger.png|40px]] {{TCG|Cry from the Mysterious}}&lt;br /&gt;
*[[File:SetSymbolCry from the Mysterious Temple of Anger.png|40px]] {{TCG|Temple of Anger}}&lt;br /&gt;
*[[File:SetSymbolIntense Fight in the Destroyed Sky.png|40px]] {{TCG|Intense Fight in the Destroyed Sky}}&lt;br /&gt;
====DPt era====&lt;br /&gt;
*[[File:SetSymbolGalactic Conquest.png|40px]] {{TCG|Galactic&#039;s Conquest}}&lt;br /&gt;
*[[File:SetSymbolBonds to the End of Time.png|40px]] {{TCG|Bonds to the End of Time}}&lt;br /&gt;
*[[File:SetSymbolBeat of the Frontier.png|40px]] {{TCG|Beat of the Frontier}}&lt;br /&gt;
*[[File:SetSymbolAdvent of Arceus.png|40px]] {{TCG|Advent of Arceus}}&lt;br /&gt;
====LEGEND era====&lt;br /&gt;
*[[File:SetSymbolHeartGold Collection.png|35px]] {{TCG|HeartGold Collection}}&lt;br /&gt;
*[[File:SetSymbolSoulSilver Collection.png|35px]] {{TCG|SoulSilver Collection}}&lt;br /&gt;
*[[File:SetSymbolReviving Legends.png|35px]] {{TCG|Reviving Legends}}&lt;br /&gt;
*[[File:SetSymbolClash at the Summit.png|35px]] {{TCG|Clash at the Summit}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
====BW era====&lt;br /&gt;
*[[File:SetSymbolBlack Collection.png|40px]] {{TCG|Black Collection}}&lt;br /&gt;
*[[File:SetSymbolWhite Collection.png|40px]] {{TCG|White Collection}}&lt;br /&gt;
*[[File:SetSymbolRed Collection.png|40px]] {{TCG|Red Collection}}&lt;br /&gt;
*[[File:SetSymbolPsycho Drive.png|40px]] {{TCG|Psycho Drive}}&lt;br /&gt;
*[[File:SetSymbolHail Blizzard.png|40px]] {{TCG|Hail Blizzard}}&lt;br /&gt;
*[[File:SetSymbolDark Rush.png|40px]] {{TCG|Dark Rush}}&lt;br /&gt;
*[[File:SetSymbolDragon Blast.png|40px]] {{TCG|Dragon Blast}}&lt;br /&gt;
*[[File:SetSymbolDragon Blade.png|40px]] {{TCG|Dragon Blade}}&lt;br /&gt;
*[[File:SetSymbol FreezeBolt.png|40px]] {{TCG|Freeze Bolt}}&lt;br /&gt;
*[[File:SetSymbolCold Flare.png|40px]] {{TCG|Cold Flare}}&lt;br /&gt;
*[[File:SetSymbol PlasmaGale.png|40px]] {{TCG|Plasma Gale}}&lt;br /&gt;
*[[File:SetSymbolSpiral Force.png|40px]] {{TCG|Spiral Force}}&lt;br /&gt;
*[[File:SetSymbolThunder Knuckle.png|40px]] {{TCG|Thunder Knuckle}}&lt;br /&gt;
*[[File:SetSymbolMegalo Cannon.png|40px]] {{TCG|Megalo Cannon}}&lt;br /&gt;
*[[File:SetSymbolEX Battle Boost.png|40px]] {{TCG|EX Battle Boost}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation VI]]===&lt;br /&gt;
====XY era==== &amp;lt;!--missing proper Japanese set symbols--&amp;gt;&lt;br /&gt;
*{{exp|XY}} {{TCG|Collection X}}&lt;br /&gt;
*{{exp|XY}} {{TCG|Collection Y}}&lt;br /&gt;
*{{exp|Flashfire}} {{TCG|Wild Blaze}}&lt;br /&gt;
*{{exp|Furious Fists}} {{TCG|Rising Fist}}&lt;br /&gt;
*{{exp|Phantom Forces}} {{TCG|Phantom Gate}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Gaia Volcano}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Tidal Storm}}&lt;br /&gt;
*{{exp|DoubleCrisisJP}} {{TCG|Magma Gang vs Aqua Gang: Double Crisis}} — mini set&lt;br /&gt;
*{{exp|Roaring Skies}} {{TCG|Emerald Break}}&lt;br /&gt;
*{{exp|Bandit Ring}} {{TCG|Bandit Ring}}&lt;br /&gt;
*{{exp|LegendaryShine}} {{TCG|Legendary Shine Collection}} — mini set&lt;br /&gt;
&lt;br /&gt;
====XY BREAK era====&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|Blue Shock}}&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|Red Flash}} &lt;br /&gt;
*{{exp|BREAKpoint}} {{TCG|Rage of the Broken Heavens}}&lt;br /&gt;
*[[File:SetSymbolPokeKyun.png|40px]] {{TCG|PokéKyun Collection}}&lt;br /&gt;
*{{exp|Fates Collide}} {{TCG|Awakening Psychic King}}&lt;br /&gt;
*{{exp|Steam Siege}} {{TCG|Fever-Burst Fighter}}&lt;br /&gt;
*{{exp|Steam Siege}} {{TCG|Cruel Traitor}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
|-&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
&lt;br /&gt;
===Exclusive sets===&lt;br /&gt;
&#039;&#039;VS era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolVS.png|45px]] {{TCG|Pokémon VS}} — minor expansion&lt;br /&gt;
&#039;&#039;Web era&#039;&#039;&lt;br /&gt;
*[[File:Web-Logo.png|35px]] {{TCG|Pokémon Web}} — minor expansion&lt;br /&gt;
&#039;&#039;DP era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolMoonlit Pursuit Dawn Dash.png|35px]]  {{TCG|Moonlit Pursuit}} — minor expansion&lt;br /&gt;
*[[File:SetSymbolMoonlit Pursuit Dawn Dash.png|35px]]  {{TCG|Dawn Dash}} — minor expansion&lt;br /&gt;
&#039;&#039;LEGEND era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolLost Link.png|35px]] {{TCG|Lost Link}} — mini set&lt;br /&gt;
&#039;&#039;BW era&#039;&#039;&lt;br /&gt;
*[[File:MasterDeckBuildBoxEXSymbol.png|35px]] {{TCG|Master Deck Build Box EX}} — mini set&lt;br /&gt;
*[[File:SetSymbolShiny Collection.png|30px]] {{TCG|Shiny Collection}} — mini set&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===Promotional sets===&lt;br /&gt;
&#039;&#039;Original era&#039;&#039;&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Unnumbered Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolVending.png|28px]] {{TCG|Vending Machine cards}} - Extended Sheet 1 to 3&lt;br /&gt;
*{{exp|Southern Islands}}  {{TCG|Southern Islands}}&lt;br /&gt;
&#039;&#039;e-Card era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolTrainer Magazine.png|35px]] {{TCG|T Promotional cards}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|J Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolMcDonalds Minimum Pack.png|30px]] {{TCG|McDonald&#039;s Pokémon-e Minimum Pack}}&lt;br /&gt;
&#039;&#039;ADV era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|ADV-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokémon Players.png|25px]][[File:None2.png|7px]] {{TCG|PLAY Promotional cards}}&lt;br /&gt;
&#039;&#039;PCG era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|PCG-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokéPark Blue.png|35px]] {{TCG|PokéPark Blue}}&lt;br /&gt;
*[[File:SetSymbolPokéPark Forest.png|35px]] {{TCG|PokéPark Forest}}&lt;br /&gt;
&#039;&#039;DP era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|DP-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokémon Players.png|25px]][[File:None2.png|7px]] {{TCG|PPP Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolM10.png|30px]] {{TCG|10th Movie Commemoration Set}}&lt;br /&gt;
*[[File:MoviePremiumSheet2008Symbol.png|30px]] {{TCG|11th Movie Commemoration Set}}&lt;br /&gt;
&#039;&#039;DPt era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|DPt-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolMelee Pokemon Scramble.png|30px]] {{TCG|Melee! Pokémon Scramble}}&lt;br /&gt;
*[[File:MovieRandomPackSymbol.png|30px]] {{TCG|Movie Commemoration Random Pack}}&lt;br /&gt;
&#039;&#039;LEGEND era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|L-P Promotional cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|World Collection|World Collection - Pikachu World 2010}}&lt;br /&gt;
&#039;&#039;BW era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|BW-P Promotional cards}}&lt;br /&gt;
*{{exp|McDonalds Collection}} {{TCG|Journey Partners}}&lt;br /&gt;
&#039;&#039;XY era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|XY-P Promotional cards}}&lt;br /&gt;
&#039;&#039;Miscellaneous&#039;&#039;&lt;br /&gt;
*{{TCG|Unreleased cards}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{red color}}|bordercolor={{blue color dark}}&lt;br /&gt;
|zh_cmn=神奇寶貝集換式卡片遊戲 &#039;&#039;{{tt|Shénqí Bǎobèi Jíhuànshì Kǎpiàn Yóuxì|Pokémon Collectible Card Game}}&#039;&#039;&lt;br /&gt;
|fr={{tt|Jeu de Cartes à Collectionner Pokémon|Pokémon Collectible Card Game}} (JCC)&lt;br /&gt;
|de={{tt|Pokémon-Sammelkartenspiel|Pokémon Collectible Card Game}} (TCG)&lt;br /&gt;
|it={{tt|Gioco di Carte Collezionabili Pokémon|Pokémon Collectible Card Game}} (GCC)&lt;br /&gt;
|ko=포켓몬 카드 게임 &#039;&#039;Pokémon Card Game&#039;&#039;&lt;br /&gt;
|pl=Pokémon Trading Card Game (TCG)&lt;br /&gt;
|pt_br={{tt|Pokémon Estampas Ilustradas|Pokémon Ilustrated Pictures}} (TCG)&lt;br /&gt;
|ru={{tt|Покемон Коллекционная Карточная Игра|Pokémon Collectible Card Game}} (ККИ)&lt;br /&gt;
|es={{tt|Juego de Cartas Coleccionables Pokémon|Pokémon Collectible Card Game}} (JCC)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Play! Pokémon]] Pokémon Organized Play&lt;br /&gt;
*{{TCG|Appendix:Glossary|Appendix:Glossary of TCG terms}}&lt;br /&gt;
*[[:Category:Pokémon Trading Card Game]] for a categorized list of all articles related to the TCG&lt;br /&gt;
*[[Pokémon Trading Card Game Online]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.pokemon.com/us/pokemon-tcg/ Pokémon.com] The official United States Pokémon TCG website&lt;br /&gt;
*[http://www.pokemon.com/us/pokemon-tcg/play-online/tutorial/ Step-by-step Web Browser TCG Tutorials] (on official website)&lt;br /&gt;
*[http://forums.pokemontcg.com/ forums.pokemontcg.com] Official English TCG Forums&lt;br /&gt;
*[http://www.pokemon-card.com Pokémon-Card.com] Official Japanese TCG Website (Japanese)&lt;br /&gt;
*[http://www.pokegym.net The PokéGym]&lt;br /&gt;
*[http://www.pokebeach.com PokéBeach]&lt;br /&gt;
*[http://forums.pokemontabletop.com/index/ Pokémon Tabletop Games discussion forum]&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Trading Card Game|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sammelkartenspiel]]&lt;br /&gt;
[[fr:Portail:Cartes à jouer]]&lt;br /&gt;
[[it:Gioco di Carte Collezionabili Pokémon]]&lt;br /&gt;
[[ja:ポケモンカードゲーム]]&lt;br /&gt;
[[pl:Pokémon Trading Card Game]]&lt;br /&gt;
[[zh:精灵宝可梦集换式卡片游戏]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sun_%26_Moon_TCG_Series_merchandise&amp;diff=2622501</id>
		<title>Sun &amp; Moon TCG Series merchandise</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sun_%26_Moon_TCG_Series_merchandise&amp;diff=2622501"/>
		<updated>2017-04-07T15:50:09Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Mega Tyranitar-EX Premium Collection */ Minor text fixes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MerchPrevNext | prev=XY BREAK | next=None }}&lt;br /&gt;
&lt;br /&gt;
With the start of every TCG Series, promotional merchandise for the [[Pokémon Trading Card Game]] is released. Beginning in November 2016, the release of [[Pokémon Sun and Moon]], the start of [[Generation VII]], and the start of the Sun &amp;amp; Moon TCG Series allowed for a large number of promotional material and items to be made available to fans to purchase, collect, earn, and trade.  The following is a chronological list of all TCG related merchandise made available during this Series of the card game.&lt;br /&gt;
&lt;br /&gt;
==Alola Collection==&lt;br /&gt;
The first product of the Sun &amp;amp; Moon TCG Series is the &#039;&#039;&#039;Alola Collection&#039;&#039;&#039;. Released exclusively early to {{wp|Target}} stores November 13, 2016, it was made available elsewhere in North America on November 18, 2016, and November 23, 2016 in Europe, the same day as the [[Pokémon Sun &amp;amp; Moon]] video games in each region. The Alola Collection comes in 2 varieties, each featuring one of the two [[game mascot]] [[Legendary Pokémon]], {{p|Solgaleo}} and {{p|Lunala}}. Also featured are the three [[Alola]] [[starter Pokémon]] {{p|Rowlet}}, {{p|Litten}}, and {{p|Popplio}}. &lt;br /&gt;
&lt;br /&gt;
The two regional pairs of promotional boxes differ in contents. All four iterations of this product contain a {{TCG|Jumbo card}} of either one of the two {{TCG|Pokémon-GX}} representing {{TCG ID|Sun &amp;amp; Moon|Solgaleo-GX|89}} and {{TCG ID|Sun &amp;amp; Moon|Lunala-GX|66}}, as well as one additional {{TCG|SM Black Star Promos|SM Black Star Promotional card}} for each of the three starter Pokémon and a code card for the [[Pokémon Trading Card Game Online]]. The North American versions however, include both a collector&#039;s pin and sculpted figure of either Solgaleo or Lunala, as well as 5 {{TCG|booster pack}}s. The three promotional cards differ between the Solgaleo and Lunala Alola Collections, with the Solgaleo Alola Collection containing Water-Web Holofoils of {{TCG|Sun &amp;amp; Moon}} {{TCG ID|Sun &amp;amp; Moon|Rowlet|9}} and {{TCG ID|Sun &amp;amp; Moon|Popplio|39}} and Black Star Promo {{TCG ID|SM Promo|Litten|2}} while the Lunala Alola Collection contains Water-Web Holofoil {{TCG ID|Sun &amp;amp; Moon|Litten|24}} and Black Star Promos {{TCG ID|SM Promo|Rowlet|1}} and {{TCG ID|SM Promo|Popplio|3}}. The European versions, on the other hand, contain no figure and only 3 booster packs, and replace the Legendary pin with a single pin of the three starters for both versions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Rowlet|1}} ({{TCG|SM Black Star Promos|SM Promo}} 1)&lt;br /&gt;
*{{TCG ID|SM Promo|Litten|2}} ({{TCG|SM Black Star Promos|SM Promo}} 2)&lt;br /&gt;
*{{TCG ID|SM Promo|Popplio|3}} ({{TCG|SM Black Star Promos|SM Promo}} 3)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Rowlet|9}} ({{TCG|Sun &amp;amp; Moon}} 9/149; Water-Web Holofoil)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Litten|24}} ({{TCG|Sun &amp;amp; Moon}} 24/149; Water-Web Holofoil)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Popplio|39}} ({{TCG|Sun &amp;amp; Moon}} 39/149; Water-Web Holofoil)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Lunala-GX|66}} ({{TCG|Sun &amp;amp; Moon}} 66/149; Jumbo)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Solgaleo-GX|89}} ({{TCG|Sun &amp;amp; Moon}} 89/149; Jumbo)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=AlolaCollection Sellsheet.png&lt;br /&gt;
|caption1=Alola Collection Sellsheet&lt;br /&gt;
|image2=SolgaleoAlolaCollection NA.jpg&lt;br /&gt;
|caption2=North American Solgaleo version&lt;br /&gt;
|image3=LunalaAlolaCollection NA.jpg&lt;br /&gt;
|caption3=North American Lunala version&lt;br /&gt;
|image5=SolgaleoAlolaCollection EU.jpg&lt;br /&gt;
|caption5=European Solgaleo version&lt;br /&gt;
|image6=LunalaAlolaCollection EU.jpg&lt;br /&gt;
|caption6=European Lunala version&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Alola Collector’s Pin 2-Pack Blister==&lt;br /&gt;
Available starting November 18, 2016, the Alola Collector&#039;s Pin 2-Pack Blister contains 2 {{TCG|booster pack}}s, an {{TCG|XY Black Star Promos|XY Promotional}} Cosmos Holofoil {{TCG ID|XY Promo|Absol|178}}, and a Collector&#039;s Pin featuring the Alolan [[starter Pokémon]]. This is the same pin contained in the European {{TCGMerch|Sun &amp;amp; Moon|Series|Alola Collection}}s. The 2 booster packs are of {{TCG|Phantom Forces}} and {{TCG|Evolutions}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|XY Promo|Absol|178}} ({{TCG|XY Black Star Promos|XY Promo}} 178)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=AlolaCollectorPinBlister.jpg&lt;br /&gt;
|caption1=Collector&#039;s Pin Blister&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Snorlax-GX Box==&lt;br /&gt;
A continuation of the [[Generation V]] and [[Generation VI]] {{TCG|Pokémon-EX}} Boxes, the next piece of merchandise available for the Sun &amp;amp; Moon Series was the &#039;&#039;&#039;Snorlax-GX Box&#039;&#039;&#039;. Available on December 14, 2016, the Snorlax-GX Box came with the SM Black Star Promotional {{TCG ID|SM Promo|Snorlax-GX|5}} as both a regular and {{TCG|Jumbo card}}, a {{TCG|Retro card|Retro}} style XY Promo {{TCG ID|XY Promo|Snorlax|179}}, as well as four booster packs and a code card for the [[Pokémon Trading Card Game Online]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|XY Promo|Snorlax|179}} ({{TCG|XY Black Star Promos|XY Promo}} 179)&lt;br /&gt;
*{{TCG ID|SM Promo|Snorlax-GX|5}} ({{TCG|SM Black Star Promos|SM Promo}} 5)&lt;br /&gt;
*{{TCG ID|SM Promo|Snorlax-GX|5}} ({{TCG|SM Black Star Promos|SM Promo}} 5; Jumbo)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=SnorlaxGXBox Sellsheet.png&lt;br /&gt;
|caption1=Snorlax-GX Box Sellsheet&lt;br /&gt;
|image2=SnorlaxGX Box.jpg&lt;br /&gt;
|caption2=Snorlax-GX Box&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Theme Decks==&lt;br /&gt;
The {{TCG|Sun &amp;amp; Moon}} {{TCG|Theme Deck}}s, titled {{TCG|Forest Shadow}}, {{TCG|Roaring Heat}}, and {{TCG|Bright Tide}}, released two weeks earlier than the main expansion on January 20, 2017. Featuring the three [[Alola]] [[starter Pokémon]], the three decks each include an exclusive Holofoil print of their featured Pokémon, in addition to damage counters, a custom coin, a rule sheet, a deckbox featuring their respective Pokémon, and a code for the Pokémon Trading Card Game Online, allowing players to unlock the deck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=SM1 ThemeDeck Sellsheet.png&lt;br /&gt;
|caption1=Deck Sellsheet&lt;br /&gt;
|image2=SM1 Forest Shadow Deck.jpg&lt;br /&gt;
|caption2=Forest Shadow&lt;br /&gt;
|image3=SM1 Roaring Heat Deck.jpg&lt;br /&gt;
|caption3=Roaring Heat&lt;br /&gt;
|image4=SM1 Bright Tide Deck.jpg&lt;br /&gt;
|caption4=Bright Tide&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Blisters==&lt;br /&gt;
{{anchor|Sun &amp;amp; Moon Single Pack Blisters}}&lt;br /&gt;
{{anchor|Sun &amp;amp; Moon Three Pack Blisters}}&lt;br /&gt;
With the release of the {{TCG|Sun &amp;amp; Moon}} expansion on February 3, 2017 came two pairs of Blister Packs. The Single Pack Blisters contained either a SM Black Star Promotional {{TCG ID|SM Promo|Rockruff|6}} or {{TCG ID|SM Promo|Pikipek|7}}, which both originally came from the Japanese {{TCG|Rockruff Full Power Deck}}, as well as a {{TCG|coin}}. The Three Pack Blisters included {{TCG ID|SM Promo|Litten|8}} (also from the Rockruff Full Power Deck) or {{TCG ID|SM Promo|Togedemaru|9}} (one of the {{TCG|SM-P Promotional cards}} in Japan) and a coin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Rockruff|6}} ({{TCG|SM Black Star Promos|SM Promo}} 6)&lt;br /&gt;
*{{TCG ID|SM Promo|Pikipek|7}} (SM Promo 7)&lt;br /&gt;
*{{TCG ID|SM Promo|Litten|8}} (SM Promo 8)&lt;br /&gt;
*{{TCG ID|SM Promo|Togedemaru|9}} (SM Promo 9)&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Elite Trainer Boxes==&lt;br /&gt;
Alongside the Sun &amp;amp; Moon expansion were a pair of Elite Trainer Boxes, featuring {{p|Solgaleo}} and {{p|Lunala}} respectively. Within each box came 8 booster packs, 65 card sleeves decorated with the featured Legendary Pokémon, 6 damage counter dice and one coin-flip die, {{TCG|Special Conditions|Special Condition}} and GX markers, a stock of Basic Energy cards, the {{TCG|Sun &amp;amp; Moon Player&#039;s Guide}}, and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Collector&#039;s Album==&lt;br /&gt;
Another product released February 3, 2017 was the Sun &amp;amp; Moon Collector&#039;s Album. The album has 60 single-pocket pages and features the Sunne Pokémon Solgaleo. It also comes with a booster pack of {{TCG|Sun &amp;amp; Moon}}.&lt;br /&gt;
&lt;br /&gt;
==Zygarde Complete Forme Pin Collection==&lt;br /&gt;
Coinciding with the release of the Sun &amp;amp; Moon expansion was the Zygarde Complete Forme Pin Collection. The collection includes 3 booster packs, a Holofoil SM Black Star Promotional print of Zygarde, a pin of Complete Forme Zygarde, and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Zygarde|15}} ({{TCG|SM Black Star Promos|SM Promo}} 15)&lt;br /&gt;
&lt;br /&gt;
==February 2017 Pokémon Center accessories==&lt;br /&gt;
Three sets of merchandise were released throughout February on the online {{OBP|Pokémon Center|store}} that included TCG accessories. These sets contained deckboxes, playmats, binders, or card sleeves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pokémon-Amie Substitute Collection]]:&#039;&#039;&#039; Featuring the {{m|Substitute}} doll befriending a number of Pokémon, the Pokémon-Amie Substitute Collection was released on February 8, 2017 and contained a deckbox, playmat, 3-ring binder, and card sleeves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Mythical Mania Collection]]:&#039;&#039;&#039; The Mythical Mania Collection was released on November 16, 2016 to commemorate the year of distributions of [[Mythical Pokémon]] for the [[Generation VI]] games. On February 8, 2017, a 3-ring binder, playmat, and card sleeves were added to the collection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lapras Surf Collection]]:&#039;&#039;&#039; Released February 15, 2017, the Lapras Surf Collection includes a deckbox, playmat, and card sleeves all featuring {{p|Lapras}}.&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Portfolios==&lt;br /&gt;
On February 17, 2017, Ultra Pro released 4-pocket and 9-pocket portfolios utilizing art from the booster packs of {{TCG|Sun &amp;amp; Moon}}. The 4-pocket folders feature the {{pkmn2|starter}}s {{p|Decidueye}} and {{p|Incineroar}}, while the 9-pocket folders feature {{p|Solgaleo}} and {{p|Lunala}}. Both have 10 pages.&lt;br /&gt;
&lt;br /&gt;
==Lycanroc-GX Box==&lt;br /&gt;
Also released on February 17 was the Lycanroc-GX Box, featuring the Midday Form of the eponymous {{p|Lycanroc}}. Hailing from the {{TCG|Rockruff Full Power Deck}} in Japan, the SM Black Star Promotional Lycanroc-GX came as a regular and {{TCG|Jumbo card}} in the box, along with 4 booster packs and a TCGO code card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Lycanroc-GX|14}} ({{TCG|SM Black Star Promos|SM Promo}} 14)&lt;br /&gt;
*Lycanroc-GX (SM Promo 14; Jumbo)&lt;br /&gt;
&lt;br /&gt;
==Legends of Alola Tins==&lt;br /&gt;
Released March 17, 2017 were the Legends of Alola Tins, a pair of tins featuring the mascot Pokémon Solgaleo and Lunala. Within each tin is a promotional card of one of the Legendary Pokémon as a {{TCG|Pokémon-GX}}, 4 booster packs, and a code card to unlock a {{TCG|Theme Deck}} on the Pokémon Trading Card Game Online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Solgaleo-GX|16}} ({{TCG|SM Black Star Promos|SM Promo}} 16)&lt;br /&gt;
*{{TCG ID|SM Promo|Lunala-GX|17}} (SM Promo 17)&lt;br /&gt;
&lt;br /&gt;
==Kingdra-EX Box==&lt;br /&gt;
The Kingdra-EX Box was released on March 24, 2017. The Dragon Pokémon will be featured on two promotional cards, one regular sized and one {{TCG|Jumbo card|Jumbo}} sized. Also included will be 4 booster packs and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|Fates Collide|Kingdra-EX|73}} ({{TCG|Fates Collide}} 73)&lt;br /&gt;
*Kingdra-EX (Fates Collide 73; Jumbo)&lt;br /&gt;
&lt;br /&gt;
==Spring 2017 Collector&#039;s Chest==&lt;br /&gt;
The Sun &amp;amp; Moon Series&#039;s first iteration of the Collector&#039;s Chest product line was released March 31, 2017 exclusively to {{wp|Target}} stores and April 7, 2017 everywhere. Featuring Solgaleo and Lunala, the case contains 5 booster packs, a notepad, 4 pencils, 2 sheets of stickers, a mini album, a {{TCG|coin}}, 3 {{TCG|SM Black Star Promos}}, and a code card for the {{TCGO}}. The three promos are of the Alolan starters {{p|Rowlet}}, {{p|Litten}}, and {{p|Popplio}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Rowlet ({{TCG|SM Black Star Promos|SM Promo}})&lt;br /&gt;
*Litten (SM Promo)&lt;br /&gt;
*Popplio (SM Promo)&lt;br /&gt;
&lt;br /&gt;
==Mega Camerupt-EX Premium Collection==&lt;br /&gt;
Two Premium Collections released to Target stores and the online {{OBP|Pokémon Center|store}} on March 31, 2017 and later April 7, 2017 for other retailers. One of these is the Mega Camerupt-EX Premium Collection, which features the Eruption Pokémon as a {{TCG|Pokémon-EX}}, a regular and {{TCG|Jumbo card|Jumbo}}-sized {{TCG|M Pokémon-EX}}, a pin, and a {{TCG|coin}}. The Camerupt Spirit Link Trainer card, six booster packs, and a code card for the [[Pokémon Trading Card Game Online]] are also included.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|Primal Clash|Camerupt-EX|29}} ({{TCG|Primal Clash}} 29)&lt;br /&gt;
*{{TCG ID|XY Promo|M Camerupt-EX|198}} ({{TCG|XY Black Star Promos|XY Promo}} 198)&lt;br /&gt;
*M Camerupt-EX (XY Promo 198; Jumbo)&lt;br /&gt;
*{{TCG ID|XY Promo|Camerupt Spirit Link|199}} (XY Promo 199)&lt;br /&gt;
&lt;br /&gt;
==Mega Sharpedo-EX Premium Collection==&lt;br /&gt;
The other Premium Collection released March 31, 2017 exclusively for Target and the Pokémon Center (April 7, 2017 elsewhere) was the Mega Sharpedo-EX Premium Collection. It also includes six booster packs, Sharpedo-EX, M Sharpedo-EX (regular and Jumbo), Sharpedo Spirit Link, a Mega Sharpedo pin and coin, and a code card for the PTCGO.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|Primal Clash|Sharpedo-EX|91}} ({{TCG|Primal Clash}} 91)&lt;br /&gt;
*{{TCG ID|XY Promo|M Sharpedo-EX|200}} ({{TCG|XY Black Star Promos|XY Promo}} 200)&lt;br /&gt;
*M Sharpedo-EX (XY Promo 200; Jumbo)&lt;br /&gt;
*{{TCG ID|XY Promo|Sharpedo Spirit Link|201}} (XY Promo 201)&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Elite Trainer Deck Shields==&lt;br /&gt;
The first set of deck shields for the Series will release April 7, 2017. One shield features {{p|Solgaleo}} while the other features {{p|Lunala}}. They will include a pair of booster packs and a stock of 45 Basic {{TCG|Energy card}}s.&lt;br /&gt;
&lt;br /&gt;
==Mimikyu Pin Collection==&lt;br /&gt;
The {{p|Mimikyu}} Pin Collection was released on April 7, 2017. It will feature a promo card and pin of the titular Disguise Pokémon and also contain three booster packs and a PTCGO code card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Mimikyu ({{TCG|SM Black Star Promos|SM Promo}})&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Trainer Kit: Lycanroc &amp;amp; Alolan Raichu==&lt;br /&gt;
{{main|Sun &amp;amp; Moon Trainer Kit: Lycanroc &amp;amp; Alolan Raichu}}&lt;br /&gt;
Continuing on from the series of XY Trainer Kits will be the Sun &amp;amp; Moon Traier Kit: Lycanroc &amp;amp; Alolan Raichu, releasing April 21, 2017.&lt;br /&gt;
&lt;br /&gt;
==Scizor-EX Box==&lt;br /&gt;
Releasing the same day as the Sun &amp;amp; Moon Trainer Kit will be the Scizor-EX Box.&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Theme Decks==&lt;br /&gt;
The {{TCG|Guardians Rising}} expansion releases May 5, 2017 and with it comes a new pair of {{TCG|Theme Deck}}s. These two will be themed around the [[Cosmic duo]] of {{p|Solgaleo}} and {{p|Lunala}}, and be named {{TCG|Steel Sun}} and {{TCG|Hidden Moon}}, respectively.&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Blisters==&lt;br /&gt;
{{anchor|Guardians Rising Single Pack Blisters}}&lt;br /&gt;
{{anchor|Guardians Rising Three Pack Blisters}}&lt;br /&gt;
Releasing concurrently with the expansion, the Guardians Rising Single Pack and Three Pack Blisters will become available May 5, 2017. The Three Pack Blisters will include either a {{p|Vikavolt}} or {{p|Turtonator}} {{TCG|SM Black Star Promos|SM Black Star Promo}}, both of which originated as {{TCG|SM-P Promotional cards}} in Japan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Turtonator ({{TCG|SM Black Star Promos|SM Promo}})&lt;br /&gt;
*Vikavolt (SM Promo)&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Elite Trainer Box==&lt;br /&gt;
Featuring the [[guardian deities|guardian deity]] {{p|Tapu Koko}}, the Elite Trainer Box for the Guardians Rising expansion will release on May 5, 2017. It will include eight booster packs, six damage counter dice, a coin-flip die, a pair of {{TCG|Special Conditions|Special Condition}} markers, a GX marker, 65 card sleeves of the featured Pokémon, the {{TCG|Guardians Rising Player&#039;s Guide}}, a stock of basic Energy cards, and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Collector&#039;s Album==&lt;br /&gt;
Releasing the same day will be the Guardians Rising Collector&#039;s Album. It will feature the Land Spirit Pokémon Tapu Koko and contains 60 single-page card protectors. A booster pack of the expansion will be included with it.&lt;br /&gt;
&lt;br /&gt;
==Legacy Evolution Pin Collection==&lt;br /&gt;
Alongside the {{TCG|Guardians Rising}} expansion will be the Legacy Evolution Pin Collection, a collection focused on six [[Johto]] [[List of Pokémon with cross-generational evolutions|cross-generational evolutions]]. Each Pokémon will feature on a card, with {{p|Crobat}} also featured on the pin included in the collection. Also within the product will be five boosters and a TCGO code card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Steelix-EX&lt;br /&gt;
*Slowking&lt;br /&gt;
*Blissey&lt;br /&gt;
*Crobat&lt;br /&gt;
*Bellossom&lt;br /&gt;
*Politoed&lt;br /&gt;
&lt;br /&gt;
==Legendary Beasts Collector&#039;s Pin 3-Pack Blisters==&lt;br /&gt;
Like the [[Legendary birds]] during the XY BREAK Series, the [[Legendary beasts]] will receive a set of pin blisters on May 5, 2017. {{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} will each feature on a pin within separate three pack blisters.&lt;br /&gt;
&lt;br /&gt;
==Mega Tyranitar-EX Premium Collection ==&lt;br /&gt;
Available on June 2, 2017, this collection will feature both a regular and oversized [[M Tyranitar-EX (Ancient Origins 43)|M Tyranitar-EX]], a [[Tyranitar-EX (Ancient Origins 42)|Tyranitar-EX]], a [[Tyranitar Spirit Link (Ancient Origins 81)|Tyranitar Spirit Link]], a Mega {{p|Tyranitar}} coin, a Mega Tyranitar pin, six booster packs and a TCGO code card.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{TCGMerchNav|en}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{DoubleProjectTag|TCG|Merchandise|the [[Pokémon Trading Card Game]] merchandise.}}&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sun_%26_Moon_TCG_Series_merchandise&amp;diff=2622410</id>
		<title>Sun &amp; Moon TCG Series merchandise</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sun_%26_Moon_TCG_Series_merchandise&amp;diff=2622410"/>
		<updated>2017-04-07T13:12:48Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Added the Mega Tyranitar-EX Premium Collection.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MerchPrevNext | prev=XY BREAK | next=None }}&lt;br /&gt;
&lt;br /&gt;
With the start of every TCG Series, promotional merchandise for the [[Pokémon Trading Card Game]] is released. Beginning in November 2016, the release of [[Pokémon Sun and Moon]], the start of [[Generation VII]], and the start of the Sun &amp;amp; Moon TCG Series allowed for a large number of promotional material and items to be made available to fans to purchase, collect, earn, and trade.  The following is a chronological list of all TCG related merchandise made available during this Series of the card game.&lt;br /&gt;
&lt;br /&gt;
==Alola Collection==&lt;br /&gt;
The first product of the Sun &amp;amp; Moon TCG Series is the &#039;&#039;&#039;Alola Collection&#039;&#039;&#039;. Released exclusively early to {{wp|Target}} stores November 13, 2016, it was made available elsewhere in North America on November 18, 2016, and November 23, 2016 in Europe, the same day as the [[Pokémon Sun &amp;amp; Moon]] video games in each region. The Alola Collection comes in 2 varieties, each featuring one of the two [[game mascot]] [[Legendary Pokémon]], {{p|Solgaleo}} and {{p|Lunala}}. Also featured are the three [[Alola]] [[starter Pokémon]] {{p|Rowlet}}, {{p|Litten}}, and {{p|Popplio}}. &lt;br /&gt;
&lt;br /&gt;
The two regional pairs of promotional boxes differ in contents. All four iterations of this product contain a {{TCG|Jumbo card}} of either one of the two {{TCG|Pokémon-GX}} representing {{TCG ID|Sun &amp;amp; Moon|Solgaleo-GX|89}} and {{TCG ID|Sun &amp;amp; Moon|Lunala-GX|66}}, as well as one additional {{TCG|SM Black Star Promos|SM Black Star Promotional card}} for each of the three starter Pokémon and a code card for the [[Pokémon Trading Card Game Online]]. The North American versions however, include both a collector&#039;s pin and sculpted figure of either Solgaleo or Lunala, as well as 5 {{TCG|booster pack}}s. The three promotional cards differ between the Solgaleo and Lunala Alola Collections, with the Solgaleo Alola Collection containing Water-Web Holofoils of {{TCG|Sun &amp;amp; Moon}} {{TCG ID|Sun &amp;amp; Moon|Rowlet|9}} and {{TCG ID|Sun &amp;amp; Moon|Popplio|39}} and Black Star Promo {{TCG ID|SM Promo|Litten|2}} while the Lunala Alola Collection contains Water-Web Holofoil {{TCG ID|Sun &amp;amp; Moon|Litten|24}} and Black Star Promos {{TCG ID|SM Promo|Rowlet|1}} and {{TCG ID|SM Promo|Popplio|3}}. The European versions, on the other hand, contain no figure and only 3 booster packs, and replace the Legendary pin with a single pin of the three starters for both versions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Rowlet|1}} ({{TCG|SM Black Star Promos|SM Promo}} 1)&lt;br /&gt;
*{{TCG ID|SM Promo|Litten|2}} ({{TCG|SM Black Star Promos|SM Promo}} 2)&lt;br /&gt;
*{{TCG ID|SM Promo|Popplio|3}} ({{TCG|SM Black Star Promos|SM Promo}} 3)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Rowlet|9}} ({{TCG|Sun &amp;amp; Moon}} 9/149; Water-Web Holofoil)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Litten|24}} ({{TCG|Sun &amp;amp; Moon}} 24/149; Water-Web Holofoil)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Popplio|39}} ({{TCG|Sun &amp;amp; Moon}} 39/149; Water-Web Holofoil)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Lunala-GX|66}} ({{TCG|Sun &amp;amp; Moon}} 66/149; Jumbo)&lt;br /&gt;
*{{TCG ID|Sun &amp;amp; Moon|Solgaleo-GX|89}} ({{TCG|Sun &amp;amp; Moon}} 89/149; Jumbo)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=AlolaCollection Sellsheet.png&lt;br /&gt;
|caption1=Alola Collection Sellsheet&lt;br /&gt;
|image2=SolgaleoAlolaCollection NA.jpg&lt;br /&gt;
|caption2=North American Solgaleo version&lt;br /&gt;
|image3=LunalaAlolaCollection NA.jpg&lt;br /&gt;
|caption3=North American Lunala version&lt;br /&gt;
|image5=SolgaleoAlolaCollection EU.jpg&lt;br /&gt;
|caption5=European Solgaleo version&lt;br /&gt;
|image6=LunalaAlolaCollection EU.jpg&lt;br /&gt;
|caption6=European Lunala version&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Alola Collector’s Pin 2-Pack Blister==&lt;br /&gt;
Available starting November 18, 2016, the Alola Collector&#039;s Pin 2-Pack Blister contains 2 {{TCG|booster pack}}s, an {{TCG|XY Black Star Promos|XY Promotional}} Cosmos Holofoil {{TCG ID|XY Promo|Absol|178}}, and a Collector&#039;s Pin featuring the Alolan [[starter Pokémon]]. This is the same pin contained in the European {{TCGMerch|Sun &amp;amp; Moon|Series|Alola Collection}}s. The 2 booster packs are of {{TCG|Phantom Forces}} and {{TCG|Evolutions}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|XY Promo|Absol|178}} ({{TCG|XY Black Star Promos|XY Promo}} 178)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=AlolaCollectorPinBlister.jpg&lt;br /&gt;
|caption1=Collector&#039;s Pin Blister&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Snorlax-GX Box==&lt;br /&gt;
A continuation of the [[Generation V]] and [[Generation VI]] {{TCG|Pokémon-EX}} Boxes, the next piece of merchandise available for the Sun &amp;amp; Moon Series was the &#039;&#039;&#039;Snorlax-GX Box&#039;&#039;&#039;. Available on December 14, 2016, the Snorlax-GX Box came with the SM Black Star Promotional {{TCG ID|SM Promo|Snorlax-GX|5}} as both a regular and {{TCG|Jumbo card}}, a {{TCG|Retro card|Retro}} style XY Promo {{TCG ID|XY Promo|Snorlax|179}}, as well as four booster packs and a code card for the [[Pokémon Trading Card Game Online]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|XY Promo|Snorlax|179}} ({{TCG|XY Black Star Promos|XY Promo}} 179)&lt;br /&gt;
*{{TCG ID|SM Promo|Snorlax-GX|5}} ({{TCG|SM Black Star Promos|SM Promo}} 5)&lt;br /&gt;
*{{TCG ID|SM Promo|Snorlax-GX|5}} ({{TCG|SM Black Star Promos|SM Promo}} 5; Jumbo)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=SnorlaxGXBox Sellsheet.png&lt;br /&gt;
|caption1=Snorlax-GX Box Sellsheet&lt;br /&gt;
|image2=SnorlaxGX Box.jpg&lt;br /&gt;
|caption2=Snorlax-GX Box&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Theme Decks==&lt;br /&gt;
The {{TCG|Sun &amp;amp; Moon}} {{TCG|Theme Deck}}s, titled {{TCG|Forest Shadow}}, {{TCG|Roaring Heat}}, and {{TCG|Bright Tide}}, released two weeks earlier than the main expansion on January 20, 2017. Featuring the three [[Alola]] [[starter Pokémon]], the three decks each include an exclusive Holofoil print of their featured Pokémon, in addition to damage counters, a custom coin, a rule sheet, a deckbox featuring their respective Pokémon, and a code for the Pokémon Trading Card Game Online, allowing players to unlock the deck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product images:&#039;&#039;&#039;&lt;br /&gt;
{{TCGMerchGallery&lt;br /&gt;
|background={{Sun color}}&lt;br /&gt;
|border={{Moon color}}&lt;br /&gt;
|image1=SM1 ThemeDeck Sellsheet.png&lt;br /&gt;
|caption1=Deck Sellsheet&lt;br /&gt;
|image2=SM1 Forest Shadow Deck.jpg&lt;br /&gt;
|caption2=Forest Shadow&lt;br /&gt;
|image3=SM1 Roaring Heat Deck.jpg&lt;br /&gt;
|caption3=Roaring Heat&lt;br /&gt;
|image4=SM1 Bright Tide Deck.jpg&lt;br /&gt;
|caption4=Bright Tide&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Blisters==&lt;br /&gt;
{{anchor|Sun &amp;amp; Moon Single Pack Blisters}}&lt;br /&gt;
{{anchor|Sun &amp;amp; Moon Three Pack Blisters}}&lt;br /&gt;
With the release of the {{TCG|Sun &amp;amp; Moon}} expansion on February 3, 2017 came two pairs of Blister Packs. The Single Pack Blisters contained either a SM Black Star Promotional {{TCG ID|SM Promo|Rockruff|6}} or {{TCG ID|SM Promo|Pikipek|7}}, which both originally came from the Japanese {{TCG|Rockruff Full Power Deck}}, as well as a {{TCG|coin}}. The Three Pack Blisters included {{TCG ID|SM Promo|Litten|8}} (also from the Rockruff Full Power Deck) or {{TCG ID|SM Promo|Togedemaru|9}} (one of the {{TCG|SM-P Promotional cards}} in Japan) and a coin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Rockruff|6}} ({{TCG|SM Black Star Promos|SM Promo}} 6)&lt;br /&gt;
*{{TCG ID|SM Promo|Pikipek|7}} (SM Promo 7)&lt;br /&gt;
*{{TCG ID|SM Promo|Litten|8}} (SM Promo 8)&lt;br /&gt;
*{{TCG ID|SM Promo|Togedemaru|9}} (SM Promo 9)&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Elite Trainer Boxes==&lt;br /&gt;
Alongside the Sun &amp;amp; Moon expansion were a pair of Elite Trainer Boxes, featuring {{p|Solgaleo}} and {{p|Lunala}} respectively. Within each box came 8 booster packs, 65 card sleeves decorated with the featured Legendary Pokémon, 6 damage counter dice and one coin-flip die, {{TCG|Special Conditions|Special Condition}} and GX markers, a stock of Basic Energy cards, the {{TCG|Sun &amp;amp; Moon Player&#039;s Guide}}, and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Collector&#039;s Album==&lt;br /&gt;
Another product released February 3, 2017 was the Sun &amp;amp; Moon Collector&#039;s Album. The album has 60 single-pocket pages and features the Sunne Pokémon Solgaleo. It also comes with a booster pack of {{TCG|Sun &amp;amp; Moon}}.&lt;br /&gt;
&lt;br /&gt;
==Zygarde Complete Forme Pin Collection==&lt;br /&gt;
Coinciding with the release of the Sun &amp;amp; Moon expansion was the Zygarde Complete Forme Pin Collection. The collection includes 3 booster packs, a Holofoil SM Black Star Promotional print of Zygarde, a pin of Complete Forme Zygarde, and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Zygarde|15}} ({{TCG|SM Black Star Promos|SM Promo}} 15)&lt;br /&gt;
&lt;br /&gt;
==February 2017 Pokémon Center accessories==&lt;br /&gt;
Three sets of merchandise were released throughout February on the online {{OBP|Pokémon Center|store}} that included TCG accessories. These sets contained deckboxes, playmats, binders, or card sleeves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pokémon-Amie Substitute Collection]]:&#039;&#039;&#039; Featuring the {{m|Substitute}} doll befriending a number of Pokémon, the Pokémon-Amie Substitute Collection was released on February 8, 2017 and contained a deckbox, playmat, 3-ring binder, and card sleeves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Mythical Mania Collection]]:&#039;&#039;&#039; The Mythical Mania Collection was released on November 16, 2016 to commemorate the year of distributions of [[Mythical Pokémon]] for the [[Generation VI]] games. On February 8, 2017, a 3-ring binder, playmat, and card sleeves were added to the collection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lapras Surf Collection]]:&#039;&#039;&#039; Released February 15, 2017, the Lapras Surf Collection includes a deckbox, playmat, and card sleeves all featuring {{p|Lapras}}.&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Portfolios==&lt;br /&gt;
On February 17, 2017, Ultra Pro released 4-pocket and 9-pocket portfolios utilizing art from the booster packs of {{TCG|Sun &amp;amp; Moon}}. The 4-pocket folders feature the {{pkmn2|starter}}s {{p|Decidueye}} and {{p|Incineroar}}, while the 9-pocket folders feature {{p|Solgaleo}} and {{p|Lunala}}. Both have 10 pages.&lt;br /&gt;
&lt;br /&gt;
==Lycanroc-GX Box==&lt;br /&gt;
Also released on February 17 was the Lycanroc-GX Box, featuring the Midday Form of the eponymous {{p|Lycanroc}}. Hailing from the {{TCG|Rockruff Full Power Deck}} in Japan, the SM Black Star Promotional Lycanroc-GX came as a regular and {{TCG|Jumbo card}} in the box, along with 4 booster packs and a TCGO code card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Lycanroc-GX|14}} ({{TCG|SM Black Star Promos|SM Promo}} 14)&lt;br /&gt;
*Lycanroc-GX (SM Promo 14; Jumbo)&lt;br /&gt;
&lt;br /&gt;
==Legends of Alola Tins==&lt;br /&gt;
Released March 17, 2017 were the Legends of Alola Tins, a pair of tins featuring the mascot Pokémon Solgaleo and Lunala. Within each tin is a promotional card of one of the Legendary Pokémon as a {{TCG|Pokémon-GX}}, 4 booster packs, and a code card to unlock a {{TCG|Theme Deck}} on the Pokémon Trading Card Game Online.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|SM Promo|Solgaleo-GX|16}} ({{TCG|SM Black Star Promos|SM Promo}} 16)&lt;br /&gt;
*{{TCG ID|SM Promo|Lunala-GX|17}} (SM Promo 17)&lt;br /&gt;
&lt;br /&gt;
==Kingdra-EX Box==&lt;br /&gt;
The Kingdra-EX Box was released on March 24, 2017. The Dragon Pokémon will be featured on two promotional cards, one regular sized and one {{TCG|Jumbo card|Jumbo}} sized. Also included will be 4 booster packs and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|Fates Collide|Kingdra-EX|73}} ({{TCG|Fates Collide}} 73)&lt;br /&gt;
*Kingdra-EX (Fates Collide 73; Jumbo)&lt;br /&gt;
&lt;br /&gt;
==Spring 2017 Collector&#039;s Chest==&lt;br /&gt;
The Sun &amp;amp; Moon Series&#039;s first iteration of the Collector&#039;s Chest product line was released March 31, 2017 exclusively to {{wp|Target}} stores and April 7, 2017 everywhere. Featuring Solgaleo and Lunala, the case contains 5 booster packs, a notepad, 4 pencils, 2 sheets of stickers, a mini album, a {{TCG|coin}}, 3 {{TCG|SM Black Star Promos}}, and a code card for the {{TCGO}}. The three promos are of the Alolan starters {{p|Rowlet}}, {{p|Litten}}, and {{p|Popplio}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Rowlet ({{TCG|SM Black Star Promos|SM Promo}})&lt;br /&gt;
*Litten (SM Promo)&lt;br /&gt;
*Popplio (SM Promo)&lt;br /&gt;
&lt;br /&gt;
==Mega Camerupt-EX Premium Collection==&lt;br /&gt;
Two Premium Collections released to Target stores and the online {{OBP|Pokémon Center|store}} on March 31, 2017 and later April 7, 2017 for other retailers. One of these is the Mega Camerupt-EX Premium Collection, which features the Eruption Pokémon as a {{TCG|Pokémon-EX}}, a regular and {{TCG|Jumbo card|Jumbo}}-sized {{TCG|M Pokémon-EX}}, a pin, and a {{TCG|coin}}. The Camerupt Spirit Link Trainer card, six booster packs, and a code card for the [[Pokémon Trading Card Game Online]] are also included.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|Primal Clash|Camerupt-EX|29}} ({{TCG|Primal Clash}} 29)&lt;br /&gt;
*{{TCG ID|XY Promo|M Camerupt-EX|198}} ({{TCG|XY Black Star Promos|XY Promo}} 198)&lt;br /&gt;
*M Camerupt-EX (XY Promo 198; Jumbo)&lt;br /&gt;
*{{TCG ID|XY Promo|Camerupt Spirit Link|199}} (XY Promo 199)&lt;br /&gt;
&lt;br /&gt;
==Mega Sharpedo-EX Premium Collection==&lt;br /&gt;
The other Premium Collection released March 31, 2017 exclusively for Target and the Pokémon Center (April 7, 2017 elsewhere) was the Mega Sharpedo-EX Premium Collection. It also includes six booster packs, Sharpedo-EX, M Sharpedo-EX (regular and Jumbo), Sharpedo Spirit Link, a Mega Sharpedo pin and coin, and a code card for the PTCGO.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*{{TCG ID|Primal Clash|Sharpedo-EX|91}} ({{TCG|Primal Clash}} 91)&lt;br /&gt;
*{{TCG ID|XY Promo|M Sharpedo-EX|200}} ({{TCG|XY Black Star Promos|XY Promo}} 200)&lt;br /&gt;
*M Sharpedo-EX (XY Promo 200; Jumbo)&lt;br /&gt;
*{{TCG ID|XY Promo|Sharpedo Spirit Link|201}} (XY Promo 201)&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Elite Trainer Deck Shields==&lt;br /&gt;
The first set of deck shields for the Series will release April 7, 2017. One shield features {{p|Solgaleo}} while the other features {{p|Lunala}}. They will include a pair of booster packs and a stock of 45 Basic {{TCG|Energy card}}s.&lt;br /&gt;
&lt;br /&gt;
==Mimikyu Pin Collection==&lt;br /&gt;
The {{p|Mimikyu}} Pin Collection was released on April 7, 2017. It will feature a promo card and pin of the titular Disguise Pokémon and also contain three booster packs and a PTCGO code card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Mimikyu ({{TCG|SM Black Star Promos|SM Promo}})&lt;br /&gt;
&lt;br /&gt;
==Sun &amp;amp; Moon Trainer Kit: Lycanroc &amp;amp; Alolan Raichu==&lt;br /&gt;
{{main|Sun &amp;amp; Moon Trainer Kit: Lycanroc &amp;amp; Alolan Raichu}}&lt;br /&gt;
Continuing on from the series of XY Trainer Kits will be the Sun &amp;amp; Moon Traier Kit: Lycanroc &amp;amp; Alolan Raichu, releasing April 21, 2017.&lt;br /&gt;
&lt;br /&gt;
==Scizor-EX Box==&lt;br /&gt;
Releasing the same day as the Sun &amp;amp; Moon Trainer Kit will be the Scizor-EX Box.&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Theme Decks==&lt;br /&gt;
The {{TCG|Guardians Rising}} expansion releases May 5, 2017 and with it comes a new pair of {{TCG|Theme Deck}}s. These two will be themed around the [[Cosmic duo]] of {{p|Solgaleo}} and {{p|Lunala}}, and be named {{TCG|Steel Sun}} and {{TCG|Hidden Moon}}, respectively.&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Blisters==&lt;br /&gt;
{{anchor|Guardians Rising Single Pack Blisters}}&lt;br /&gt;
{{anchor|Guardians Rising Three Pack Blisters}}&lt;br /&gt;
Releasing concurrently with the expansion, the Guardians Rising Single Pack and Three Pack Blisters will become available May 5, 2017. The Three Pack Blisters will include either a {{p|Vikavolt}} or {{p|Turtonator}} {{TCG|SM Black Star Promos|SM Black Star Promo}}, both of which originated as {{TCG|SM-P Promotional cards}} in Japan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Turtonator ({{TCG|SM Black Star Promos|SM Promo}})&lt;br /&gt;
*Vikavolt (SM Promo)&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Elite Trainer Box==&lt;br /&gt;
Featuring the [[guardian deities|guardian deity]] {{p|Tapu Koko}}, the Elite Trainer Box for the Guardians Rising expansion will release on May 5, 2017. It will include eight booster packs, six damage counter dice, a coin-flip die, a pair of {{TCG|Special Conditions|Special Condition}} markers, a GX marker, 65 card sleeves of the featured Pokémon, the {{TCG|Guardians Rising Player&#039;s Guide}}, a stock of basic Energy cards, and a code card for the {{TCGO}}.&lt;br /&gt;
&lt;br /&gt;
==Guardians Rising Collector&#039;s Album==&lt;br /&gt;
Releasing the same day will be the Guardians Rising Collector&#039;s Album. It will feature the Land Spirit Pokémon Tapu Koko and contains 60 single-page card protectors. A booster pack of the expansion will be included with it.&lt;br /&gt;
&lt;br /&gt;
==Legacy Evolution Pin Collection==&lt;br /&gt;
Alongside the {{TCG|Guardians Rising}} expansion will be the Legacy Evolution Pin Collection, a collection focused on six [[Johto]] [[List of Pokémon with cross-generational evolutions|cross-generational evolutions]]. Each Pokémon will feature on a card, with {{p|Crobat}} also featured on the pin included in the collection. Also within the product will be five boosters and a TCGO code card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Promotional cards:&#039;&#039;&#039;&lt;br /&gt;
*Steelix-EX&lt;br /&gt;
*Slowking&lt;br /&gt;
*Blissey&lt;br /&gt;
*Crobat&lt;br /&gt;
*Bellossom&lt;br /&gt;
*Politoed&lt;br /&gt;
&lt;br /&gt;
==Legendary Beasts Collector&#039;s Pin 3-Pack Blisters==&lt;br /&gt;
Like the [[Legendary birds]] during the XY BREAK Series, the [[Legendary beasts]] will receive a set of pin blisters on May 5, 2017. {{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} will each feature on a pin within separate three pack blisters.&lt;br /&gt;
&lt;br /&gt;
==Mega Tyranitar-EX Premium Collection ==&lt;br /&gt;
Available on June 2, 2017, this collection will feature an both a regular and oversized [[M Tyranitar-EX (Ancient Origins 43)|M Tyranitar-EX]], a [[Tyranitar-EX (Ancient Origins 42)|Tyranitar-EX]], a [[Tyranitar Spirit Link (Ancient Origins 81)|Tyranitar Spirit Link]], a Mega Tyranitar coin, a Mega Tyranitar pin, six booster packs and a TCGO code card.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{TCGMerchNav|en}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{DoubleProjectTag|TCG|Merchandise|the [[Pokémon Trading Card Game]] merchandise.}}&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Buddy_Pok%C3%A9mon&amp;diff=2618251</id>
		<title>Buddy Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Buddy_Pok%C3%A9mon&amp;diff=2618251"/>
		<updated>2017-03-28T14:02:49Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Mechanics */ Noted the minimum Candy requirement.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Buddy Pokémon GO.png|thumb|A Buddy Pokémon]]&lt;br /&gt;
A &#039;&#039;&#039;Buddy Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;相棒ポケモン&#039;&#039;&#039; &#039;&#039;Partner Pokémon&#039;&#039;) is a [[walking Pokémon]] in [[Pokémon GO]]. They allow the player to earn [[Candy]] for the Buddy Pokémon&#039;s family by walking with them. Buddy Pokémon were added to Pokémon GO in version 0.37.0 (labeled 1.7.0 on the {{wp|App Store (iOS)|iOS App Store}}), which was released on September 13, 2016.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
The player earns Candy after walking a certain distance while the same Pokémon is equipped as their Buddy Pokémon. The distance required (1&amp;amp;nbsp;km, 3&amp;amp;nbsp;km or 5&amp;amp;nbsp;km) depends on the Pokémon&#039;s evolutionary family. The player can only have one Buddy Pokémon at a time, and changing the Buddy Pokémon causes the distance until the next Candy is obtained to be reset.&lt;br /&gt;
&lt;br /&gt;
Starting in version 0.49.1 (labelled 1.19.1 on the iOS App Store) of Pokémon GO, which was released on September 13, 2016, the total Candy collected by a particular Pokémon as a Buddy Pokémon is displayed on the buddy information screen, and the total distance walked with a Pokémon as a Buddy Pokémon is listed on that Pokémon&#039;s information screen.&lt;br /&gt;
&lt;br /&gt;
Originally, the distance corresponded to half of the Pokémon&#039;s family&#039;s {{pkmn|Egg}} distance (rounded to the nearest whole number), but Egg distances changed while Buddy distances remained the same.&lt;br /&gt;
&lt;br /&gt;
If {{p|Eevee}} is the current Buddy Pokémon and has walked 10&amp;amp;nbsp;km, and obtained at least two Candies, with the player; it will evolve into {{p|Espeon}} in day mode or {{p|Umbreon}} in night mode. This does not override the ability of Eevee&#039;s [[nickname]] to cause it to evolve into a particular [[Eeveelution]].&lt;br /&gt;
&lt;br /&gt;
==Position==&lt;br /&gt;
Each species of Pokémon has a defined buddy position. Medium Pokémon stand beside to the player, while large Pokémon stand behind the player. Flying Pokémon fly or float next to the player.&lt;br /&gt;
&lt;br /&gt;
Pokémon with a position of &amp;quot;Shoulder&amp;quot; or &amp;quot;Arms&amp;quot; sit on the player&#039;s shoulder or ride in their arms, respectively. {{p|Pikachu}} initially stands beside the player, but moves to their arms if it collects a total of 10 Pikachu Candy.&lt;br /&gt;
&lt;br /&gt;
==List of properties as Buddy Pokémon==&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;background-color:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | #&lt;br /&gt;
! style=&amp;quot;background-color: #{{blue color light}}&amp;quot; colspan=2 class=unsortable | Pokémon&lt;br /&gt;
! style=&amp;quot;background-color: #{{blue color light}}&amp;quot; | Distance (km)&lt;br /&gt;
! style=&amp;quot;background-color: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Position&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 001&lt;br /&gt;
| {{MSP|001|Bulbasaur}}&lt;br /&gt;
| {{p|Bulbasaur}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 002&lt;br /&gt;
| {{MSP|002|Ivysaur}}&lt;br /&gt;
| {{p|Ivysaur}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 003&lt;br /&gt;
| {{MSP|003|Venusaur}}&lt;br /&gt;
| {{p|Venusaur}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 004&lt;br /&gt;
| {{MSP|004|Charmander}}&lt;br /&gt;
| {{p|Charmander}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 005&lt;br /&gt;
| {{MSP|005|Charmeleon}}&lt;br /&gt;
| {{p|Charmeleon}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 006&lt;br /&gt;
| {{MSP|006|Charizard}}&lt;br /&gt;
| {{p|Charizard}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 007&lt;br /&gt;
| {{MSP|007|Squirtle}}&lt;br /&gt;
| {{p|Squirtle}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 008&lt;br /&gt;
| {{MSP|008|Wartortle}}&lt;br /&gt;
| {{p|Wartortle}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 009&lt;br /&gt;
| {{MSP|009|Blastoise}}&lt;br /&gt;
| {{p|Blastoise}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 010&lt;br /&gt;
| {{MSP|010|Caterpie}}&lt;br /&gt;
| {{p|Caterpie}}&lt;br /&gt;
| 1&lt;br /&gt;
| Shoulder&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 011&lt;br /&gt;
| {{MSP|011|Metapod}}&lt;br /&gt;
| {{p|Metapod}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 012&lt;br /&gt;
| {{MSP|012|Butterfree}}&lt;br /&gt;
| {{p|Butterfree}}&lt;br /&gt;
| 1&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 013&lt;br /&gt;
| {{MSP|013|Weedle}}&lt;br /&gt;
| {{p|Weedle}}&lt;br /&gt;
| 1&lt;br /&gt;
| Shoulder&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 014&lt;br /&gt;
| {{MSP|014|Kakuna}}&lt;br /&gt;
| {{p|Kakuna}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 015&lt;br /&gt;
| {{MSP|015|Beedrill}}&lt;br /&gt;
| {{p|Beedrill}}&lt;br /&gt;
| 1&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 016&lt;br /&gt;
| {{MSP|016|Pidgey}}&lt;br /&gt;
| {{p|Pidgey}}&lt;br /&gt;
| 1&lt;br /&gt;
| Shoulder&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 017&lt;br /&gt;
| {{MSP|017|Pidgeotto}}&lt;br /&gt;
| {{p|Pidgeotto}}&lt;br /&gt;
| 1&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 018&lt;br /&gt;
| {{MSP|018|Pidgeot}}&lt;br /&gt;
| {{p|Pidgeot}}&lt;br /&gt;
| 1&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 019&lt;br /&gt;
| {{MSP|019|Rattata}}&lt;br /&gt;
| {{p|Rattata}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 020&lt;br /&gt;
| {{MSP|020|Raticate}}&lt;br /&gt;
| {{p|Raticate}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 021&lt;br /&gt;
| {{MSP|021|Spearow}}&lt;br /&gt;
| {{p|Spearow}}&lt;br /&gt;
| 1&lt;br /&gt;
| Shoulder&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 022&lt;br /&gt;
| {{MSP|022|Fearow}}&lt;br /&gt;
| {{p|Fearow}}&lt;br /&gt;
| 1&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 023&lt;br /&gt;
| {{MSP|023|Ekans}}&lt;br /&gt;
| {{p|Ekans}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 024&lt;br /&gt;
| {{MSP|024|Arbok}}&lt;br /&gt;
| {{p|Arbok}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 025&lt;br /&gt;
| {{MSP|025|Pikachu}}&lt;br /&gt;
| {{p|Pikachu}}&lt;br /&gt;
| 1&lt;br /&gt;
| Shoulder&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 026&lt;br /&gt;
| {{MSP|026|Raichu}}&lt;br /&gt;
| {{p|Raichu}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 027&lt;br /&gt;
| {{MSP|027|Sandshrew}}&lt;br /&gt;
| {{p|Sandshrew}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 028&lt;br /&gt;
| {{MSP|028|Sandslash}}&lt;br /&gt;
| {{p|Sandslash}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 029&lt;br /&gt;
| {{MSP|029|Nidoran♀}}&lt;br /&gt;
| {{p|Nidoran♀}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 030&lt;br /&gt;
| {{MSP|030|Nidorina}}&lt;br /&gt;
| {{p|Nidorina}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 031&lt;br /&gt;
| {{MSP|031|Nidoqueen}}&lt;br /&gt;
| {{p|Nidoqueen}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 032&lt;br /&gt;
| {{MSP|032|Nidoran♂}}&lt;br /&gt;
| {{p|Nidoran♂}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 033&lt;br /&gt;
| {{MSP|033|Nidorino}}&lt;br /&gt;
| {{p|Nidorino}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 034&lt;br /&gt;
| {{MSP|034|Nidoking}}&lt;br /&gt;
| {{p|Nidoking}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 035&lt;br /&gt;
| {{MSP|035|Clefairy}}&lt;br /&gt;
| {{p|Clefairy}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 036&lt;br /&gt;
| {{MSP|036|Clefable}}&lt;br /&gt;
| {{p|Clefable}}&lt;br /&gt;
| 1&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 037&lt;br /&gt;
| {{MSP|037|Vulpix}}&lt;br /&gt;
| {{p|Vulpix}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 038&lt;br /&gt;
| {{MSP|038|Ninetales}}&lt;br /&gt;
| {{p|Ninetales}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 039&lt;br /&gt;
| {{MSP|039|Jigglypuff}}&lt;br /&gt;
| {{p|Jigglypuff}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 040&lt;br /&gt;
| {{MSP|040|Wigglytuff}}&lt;br /&gt;
| {{p|Wigglytuff}}&lt;br /&gt;
| 1&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 041&lt;br /&gt;
| {{MSP|041|Zubat}}&lt;br /&gt;
| {{p|Zubat}}&lt;br /&gt;
| 1&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 042&lt;br /&gt;
| {{MSP|042|Golbat}}&lt;br /&gt;
| {{p|Golbat}}&lt;br /&gt;
| 1&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 043&lt;br /&gt;
| {{MSP|043|Oddish}}&lt;br /&gt;
| {{p|Oddish}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 044&lt;br /&gt;
| {{MSP|044|Gloom}}&lt;br /&gt;
| {{p|Gloom}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 045&lt;br /&gt;
| {{MSP|045|Vileplume}}&lt;br /&gt;
| {{p|Vileplume}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 046&lt;br /&gt;
| {{MSP|046|Paras}}&lt;br /&gt;
| {{p|Paras}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 047&lt;br /&gt;
| {{MSP|047|Parasect}}&lt;br /&gt;
| {{p|Parasect}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 048&lt;br /&gt;
| {{MSP|048|Venonat}}&lt;br /&gt;
| {{p|Venonat}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 049&lt;br /&gt;
| {{MSP|049|Venomoth}}&lt;br /&gt;
| {{p|Venomoth}}&lt;br /&gt;
| 3&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 050&lt;br /&gt;
| {{MSP|050|Diglett}}&lt;br /&gt;
| {{p|Diglett}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 051&lt;br /&gt;
| {{MSP|051|Dugtrio}}&lt;br /&gt;
| {{p|Dugtrio}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 052&lt;br /&gt;
| {{MSP|052|Meowth}}&lt;br /&gt;
| {{p|Meowth}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 053&lt;br /&gt;
| {{MSP|053|Persian}}&lt;br /&gt;
| {{p|Persian}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 054&lt;br /&gt;
| {{MSP|054|Psyduck}}&lt;br /&gt;
| {{p|Psyduck}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 055&lt;br /&gt;
| {{MSP|055|Golduck}}&lt;br /&gt;
| {{p|Golduck}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 056&lt;br /&gt;
| {{MSP|056|Mankey}}&lt;br /&gt;
| {{p|Mankey}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 057&lt;br /&gt;
| {{MSP|057|Primeape}}&lt;br /&gt;
| {{p|Primeape}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 058&lt;br /&gt;
| {{MSP|058|Growlithe}}&lt;br /&gt;
| {{p|Growlithe}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 059&lt;br /&gt;
| {{MSP|059|Arcanine}}&lt;br /&gt;
| {{p|Arcanine}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 060&lt;br /&gt;
| {{MSP|060|Poliwag}}&lt;br /&gt;
| {{p|Poliwag}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 061&lt;br /&gt;
| {{MSP|061|Poliwhirl}}&lt;br /&gt;
| {{p|Poliwhirl}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 062&lt;br /&gt;
| {{MSP|062|Poliwrath}}&lt;br /&gt;
| {{p|Poliwrath}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 063&lt;br /&gt;
| {{MSP|063|Abra}}&lt;br /&gt;
| {{p|Abra}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 064&lt;br /&gt;
| {{MSP|064|Kadabra}}&lt;br /&gt;
| {{p|Kadabra}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 065&lt;br /&gt;
| {{MSP|065|Alakazam}}&lt;br /&gt;
| {{p|Alakazam}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 066&lt;br /&gt;
| {{MSP|066|Machop}}&lt;br /&gt;
| {{p|Machop}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 067&lt;br /&gt;
| {{MSP|067|Machoke}}&lt;br /&gt;
| {{p|Machoke}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 068&lt;br /&gt;
| {{MSP|068|Machamp}}&lt;br /&gt;
| {{p|Machamp}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 069&lt;br /&gt;
| {{MSP|069|Bellsprout}}&lt;br /&gt;
| {{p|Bellsprout}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 070&lt;br /&gt;
| {{MSP|070|Weepinbell}}&lt;br /&gt;
| {{p|Weepinbell}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 071&lt;br /&gt;
| {{MSP|071|Victreebel}}&lt;br /&gt;
| {{p|Victreebel}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 072&lt;br /&gt;
| {{MSP|072|Tentacool}}&lt;br /&gt;
| {{p|Tentacool}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 073&lt;br /&gt;
| {{MSP|073|Tentacruel}}&lt;br /&gt;
| {{p|Tentacruel}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 074&lt;br /&gt;
| {{MSP|074|Geodude}}&lt;br /&gt;
| {{p|Geodude}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 075&lt;br /&gt;
| {{MSP|075|Graveler}}&lt;br /&gt;
| {{p|Graveler}}&lt;br /&gt;
| 1&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 076&lt;br /&gt;
| {{MSP|076|Golem}}&lt;br /&gt;
| {{p|Golem}}&lt;br /&gt;
| 1&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 077&lt;br /&gt;
| {{MSP|077|Ponyta}}&lt;br /&gt;
| {{p|Ponyta}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 078&lt;br /&gt;
| {{MSP|078|Rapidash}}&lt;br /&gt;
| {{p|Rapidash}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 079&lt;br /&gt;
| {{MSP|079|Slowpoke}}&lt;br /&gt;
| {{p|Slowpoke}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 080&lt;br /&gt;
| {{MSP|080|Slowbro}}&lt;br /&gt;
| {{p|Slowbro}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 081&lt;br /&gt;
| {{MSP|081|Magnemite}}&lt;br /&gt;
| {{p|Magnemite}}&lt;br /&gt;
| 3&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 082&lt;br /&gt;
| {{MSP|082|Magneton}}&lt;br /&gt;
| {{p|Magneton}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 083&lt;br /&gt;
| {{MSP|083|Farfetch&#039;d}}&lt;br /&gt;
| {{p|Farfetch&#039;d}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 084&lt;br /&gt;
| {{MSP|084|Doduo}}&lt;br /&gt;
| {{p|Doduo}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 085&lt;br /&gt;
| {{MSP|085|Dodrio}}&lt;br /&gt;
| {{p|Dodrio}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 086&lt;br /&gt;
| {{MSP|086|Seel}}&lt;br /&gt;
| {{p|Seel}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 087&lt;br /&gt;
| {{MSP|087|Dewgong}}&lt;br /&gt;
| {{p|Dewgong}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 088&lt;br /&gt;
| {{MSP|088|Grimer}}&lt;br /&gt;
| {{p|Grimer}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 089&lt;br /&gt;
| {{MSP|089|Muk}}&lt;br /&gt;
| {{p|Muk}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 090&lt;br /&gt;
| {{MSP|090|Shellder}}&lt;br /&gt;
| {{p|Shellder}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 091&lt;br /&gt;
| {{MSP|091|Cloyster}}&lt;br /&gt;
| {{p|Cloyster}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 092&lt;br /&gt;
| {{MSP|092|Gastly}}&lt;br /&gt;
| {{p|Gastly}}&lt;br /&gt;
| 3&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 093&lt;br /&gt;
| {{MSP|093|Haunter}}&lt;br /&gt;
| {{p|Haunter}}&lt;br /&gt;
| 3&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 094&lt;br /&gt;
| {{MSP|094|Gengar}}&lt;br /&gt;
| {{p|Gengar}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 095&lt;br /&gt;
| {{MSP|095|Onix}}&lt;br /&gt;
| {{p|Onix}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 096&lt;br /&gt;
| {{MSP|096|Drowzee}}&lt;br /&gt;
| {{p|Drowzee}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 097&lt;br /&gt;
| {{MSP|097|Hypno}}&lt;br /&gt;
| {{p|Hypno}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 098&lt;br /&gt;
| {{MSP|098|Krabby}}&lt;br /&gt;
| {{p|Krabby}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 099&lt;br /&gt;
| {{MSP|099|Kingler}}&lt;br /&gt;
| {{p|Kingler}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 100&lt;br /&gt;
| {{MSP|100|Voltorb}}&lt;br /&gt;
| {{p|Voltorb}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 101&lt;br /&gt;
| {{MSP|101|Electrode}}&lt;br /&gt;
| {{p|Electrode}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 102&lt;br /&gt;
| {{MSP|102|Exeggcute}}&lt;br /&gt;
| {{p|Exeggcute}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 103&lt;br /&gt;
| {{MSP|103|Exeggutor}}&lt;br /&gt;
| {{p|Exeggutor}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 104&lt;br /&gt;
| {{MSP|104|Cubone}}&lt;br /&gt;
| {{p|Cubone}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 105&lt;br /&gt;
| {{MSP|105|Marowak}}&lt;br /&gt;
| {{p|Marowak}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 106&lt;br /&gt;
| {{MSP|106|Hitmonlee}}&lt;br /&gt;
| {{p|Hitmonlee}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 107&lt;br /&gt;
| {{MSP|107|Hitmonchan}}&lt;br /&gt;
| {{p|Hitmonchan}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 108&lt;br /&gt;
| {{MSP|108|Lickitung}}&lt;br /&gt;
| {{p|Lickitung}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 109&lt;br /&gt;
| {{MSP|109|Koffing}}&lt;br /&gt;
| {{p|Koffing}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 110&lt;br /&gt;
| {{MSP|110|Weezing}}&lt;br /&gt;
| {{p|Weezing}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 111&lt;br /&gt;
| {{MSP|111|Rhyhorn}}&lt;br /&gt;
| {{p|Rhyhorn}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 112&lt;br /&gt;
| {{MSP|112|Rhydon}}&lt;br /&gt;
| {{p|Rhydon}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 113&lt;br /&gt;
| {{MSP|113|Chansey}}&lt;br /&gt;
| {{p|Chansey}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 114&lt;br /&gt;
| {{MSP|114|Tangela}}&lt;br /&gt;
| {{p|Tangela}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 115&lt;br /&gt;
| {{MSP|115|Kangaskhan}}&lt;br /&gt;
| {{p|Kangaskhan}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 116&lt;br /&gt;
| {{MSP|116|Horsea}}&lt;br /&gt;
| {{p|Horsea}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 117&lt;br /&gt;
| {{MSP|117|Seadra}}&lt;br /&gt;
| {{p|Seadra}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 118&lt;br /&gt;
| {{MSP|118|Goldeen}}&lt;br /&gt;
| {{p|Goldeen}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 119&lt;br /&gt;
| {{MSP|119|Seaking}}&lt;br /&gt;
| {{p|Seaking}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 120&lt;br /&gt;
| {{MSP|120|Staryu}}&lt;br /&gt;
| {{p|Staryu}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 121&lt;br /&gt;
| {{MSP|121|Starmie}}&lt;br /&gt;
| {{p|Starmie}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 122&lt;br /&gt;
| {{MSP|122|Mr. Mime}}&lt;br /&gt;
| {{p|Mr. Mime}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 123&lt;br /&gt;
| {{MSP|123|Scyther}}&lt;br /&gt;
| {{p|Scyther}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 124&lt;br /&gt;
| {{MSP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 125&lt;br /&gt;
| {{MSP|125|Electabuzz}}&lt;br /&gt;
| {{p|Electabuzz}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 126&lt;br /&gt;
| {{MSP|126|Magmar}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 127&lt;br /&gt;
| {{MSP|127|Pinsir}}&lt;br /&gt;
| {{p|Pinsir}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 128&lt;br /&gt;
| {{MSP|128|Tauros}}&lt;br /&gt;
| {{p|Tauros}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 129&lt;br /&gt;
| {{MSP|129|Magikarp}}&lt;br /&gt;
| {{p|Magikarp}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 130&lt;br /&gt;
| {{MSP|130|Gyarados}}&lt;br /&gt;
| {{p|Gyarados}}&lt;br /&gt;
| 1&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 131&lt;br /&gt;
| {{MSP|131|Lapras}}&lt;br /&gt;
| {{p|Lapras}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 132&lt;br /&gt;
| {{MSP|132|Ditto}}&lt;br /&gt;
| {{p|Ditto}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 133&lt;br /&gt;
| {{MSP|133|Eevee}}&lt;br /&gt;
| {{p|Eevee}}&lt;br /&gt;
| 5&lt;br /&gt;
| Shoulder&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 134&lt;br /&gt;
| {{MSP|134|Vaporeon}}&lt;br /&gt;
| {{p|Vaporeon}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 135&lt;br /&gt;
| {{MSP|135|Jolteon}}&lt;br /&gt;
| {{p|Jolteon}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 136&lt;br /&gt;
| {{MSP|136|Flareon}}&lt;br /&gt;
| {{p|Flareon}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 137&lt;br /&gt;
| {{MSP|137|Porygon}}&lt;br /&gt;
| {{p|Porygon}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 138&lt;br /&gt;
| {{MSP|138|Omanyte}}&lt;br /&gt;
| {{p|Omanyte}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 139&lt;br /&gt;
| {{MSP|139|Omastar}}&lt;br /&gt;
| {{p|Omastar}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 140&lt;br /&gt;
| {{MSP|140|Kabuto}}&lt;br /&gt;
| {{p|Kabuto}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 141&lt;br /&gt;
| {{MSP|141|Kabutops}}&lt;br /&gt;
| {{p|Kabutops}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 142&lt;br /&gt;
| {{MSP|142|Aerodactyl}}&lt;br /&gt;
| {{p|Aerodactyl}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 143&lt;br /&gt;
| {{MSP|143|Snorlax}}&lt;br /&gt;
| {{p|Snorlax}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 144&lt;br /&gt;
| {{MSP|144|Articuno}}&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| 5&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 145&lt;br /&gt;
| {{MSP|145|Zapdos}}&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| 5&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 146&lt;br /&gt;
| {{MSP|146|Moltres}}&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 147&lt;br /&gt;
| {{MSP|147|Dratini}}&lt;br /&gt;
| {{p|Dratini}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 148&lt;br /&gt;
| {{MSP|148|Dragonair}}&lt;br /&gt;
| {{p|Dragonair}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 149&lt;br /&gt;
| {{MSP|149|Dragonite}}&lt;br /&gt;
| {{p|Dragonite}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 150&lt;br /&gt;
| {{MSP|150|Mewtwo}}&lt;br /&gt;
| {{p|Mewtwo}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 151&lt;br /&gt;
| {{MSP|151|Mew}}&lt;br /&gt;
| {{p|Mew}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 152&lt;br /&gt;
| {{MSP|152|Chikorita}}&lt;br /&gt;
| {{p|Chikorita}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 153&lt;br /&gt;
| {{MSP|153|Bayleef}}&lt;br /&gt;
| {{p|Bayleef}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 154&lt;br /&gt;
| {{MSP|154|Meganium}}&lt;br /&gt;
| {{p|Meganium}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 155&lt;br /&gt;
| {{MSP|155|Cyndaquil}}&lt;br /&gt;
| {{p|Cyndaquil}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 156&lt;br /&gt;
| {{MSP|156|Quilava}}&lt;br /&gt;
| {{p|Quilava}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 157&lt;br /&gt;
| {{MSP|157|Typhlosion}}&lt;br /&gt;
| {{p|Typhlosion}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 158&lt;br /&gt;
| {{MSP|158|Totodile}}&lt;br /&gt;
| {{p|Totodile}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 159&lt;br /&gt;
| {{MSP|159|Croconaw}}&lt;br /&gt;
| {{p|Croconaw}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 160&lt;br /&gt;
| {{MSP|160|Feraligatr}}&lt;br /&gt;
| {{p|Feraligatr}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 161&lt;br /&gt;
| {{MSP|161|Sentret}}&lt;br /&gt;
| {{p|Sentret}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 162&lt;br /&gt;
| {{MSP|162|Furret}}&lt;br /&gt;
| {{p|Furret}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 163&lt;br /&gt;
| {{MSP|163|Hoothoot}}&lt;br /&gt;
| {{p|Hoothoot}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 164&lt;br /&gt;
| {{MSP|164|Noctowl}}&lt;br /&gt;
| {{p|Noctowl}}&lt;br /&gt;
| 1&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 165&lt;br /&gt;
| {{MSP|165|Ledyba}}&lt;br /&gt;
| {{p|Ledyba}}&lt;br /&gt;
| 1&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 166&lt;br /&gt;
| {{MSP|166|Ledian}}&lt;br /&gt;
| {{p|Ledian}}&lt;br /&gt;
| 1&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 167&lt;br /&gt;
| {{MSP|167|Spinarak}}&lt;br /&gt;
| {{p|Spinarak}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 168&lt;br /&gt;
| {{MSP|168|Ariados}}&lt;br /&gt;
| {{p|Ariados}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 169&lt;br /&gt;
| {{MSP|169|Crobat}}&lt;br /&gt;
| {{p|Crobat}}&lt;br /&gt;
| 1&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 170&lt;br /&gt;
| {{MSP|170|Chinchou}}&lt;br /&gt;
| {{p|Chinchou}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 171&lt;br /&gt;
| {{MSP|171|Lanturn}}&lt;br /&gt;
| {{p|Lanturn}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 172&lt;br /&gt;
| {{MSP|172|Pichu}}&lt;br /&gt;
| {{p|Pichu}}&lt;br /&gt;
| 1&lt;br /&gt;
| Arms&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 173&lt;br /&gt;
| {{MSP|173|Cleffa}}&lt;br /&gt;
| {{p|Cleffa}}&lt;br /&gt;
| 1&lt;br /&gt;
| Arms&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 174&lt;br /&gt;
| {{MSP|174|Igglybuff}}&lt;br /&gt;
| {{p|Igglybuff}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 175&lt;br /&gt;
| {{MSP|175|Togepi}}&lt;br /&gt;
| {{p|Togepi}}&lt;br /&gt;
| 3&lt;br /&gt;
| Arms&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 176&lt;br /&gt;
| {{MSP|176|Togetic}}&lt;br /&gt;
| {{p|Togetic}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 177&lt;br /&gt;
| {{MSP|177|Natu}}&lt;br /&gt;
| {{p|Natu}}&lt;br /&gt;
| 3&lt;br /&gt;
| Shoulder&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 178&lt;br /&gt;
| {{MSP|178|Xatu}}&lt;br /&gt;
| {{p|Xatu}}&lt;br /&gt;
| 3&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 179&lt;br /&gt;
| {{MSP|179|Mareep}}&lt;br /&gt;
| {{p|Mareep}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 180&lt;br /&gt;
| {{MSP|180|Flaaffy}}&lt;br /&gt;
| {{p|Flaaffy}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 181&lt;br /&gt;
| {{MSP|181|Ampharos}}&lt;br /&gt;
| {{p|Ampharos}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 182&lt;br /&gt;
| {{MSP|182|Bellossom}}&lt;br /&gt;
| {{p|Bellossom}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 183&lt;br /&gt;
| {{MSP|183|Marill}}&lt;br /&gt;
| {{p|Marill}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 184&lt;br /&gt;
| {{MSP|184|Azumarill}}&lt;br /&gt;
| {{p|Azumarill}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 185&lt;br /&gt;
| {{MSP|185|Sudowoodo}}&lt;br /&gt;
| {{p|Sudowoodo}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 186&lt;br /&gt;
| {{MSP|186|Politoed}}&lt;br /&gt;
| {{p|Politoed}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 187&lt;br /&gt;
| {{MSP|187|Hoppip}}&lt;br /&gt;
| {{p|Hoppip}}&lt;br /&gt;
| 3&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 188&lt;br /&gt;
| {{MSP|188|Skiploom}}&lt;br /&gt;
| {{p|Skiploom}}&lt;br /&gt;
| 3&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 189&lt;br /&gt;
| {{MSP|189|Jumpluff}}&lt;br /&gt;
| {{p|Jumpluff}}&lt;br /&gt;
| 3&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 190&lt;br /&gt;
| {{MSP|190|Aipom}}&lt;br /&gt;
| {{p|Aipom}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 191&lt;br /&gt;
| {{MSP|191|Sunkern}}&lt;br /&gt;
| {{p|Sunkern}}&lt;br /&gt;
| 3&lt;br /&gt;
| Shoulder&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 192&lt;br /&gt;
| {{MSP|192|Sunflora}}&lt;br /&gt;
| {{p|Sunflora}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 193&lt;br /&gt;
| {{MSP|193|Yanma}}&lt;br /&gt;
| {{p|Yanma}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 194&lt;br /&gt;
| {{MSP|194|Wooper}}&lt;br /&gt;
| {{p|Wooper}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 195&lt;br /&gt;
| {{MSP|195|Quagsire}}&lt;br /&gt;
| {{p|Quagsire}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 196&lt;br /&gt;
| {{MSP|196|Espeon}}&lt;br /&gt;
| {{p|Espeon}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 197&lt;br /&gt;
| {{MSP|197|Umbreon}}&lt;br /&gt;
| {{p|Umbreon}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 198&lt;br /&gt;
| {{MSP|198|Murkrow}}&lt;br /&gt;
| {{p|Murkrow}}&lt;br /&gt;
| 3&lt;br /&gt;
| Shoulder&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 199&lt;br /&gt;
| {{MSP|199|Slowking}}&lt;br /&gt;
| {{p|Slowking}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 200&lt;br /&gt;
| {{MSP|200|Misdreavus}}&lt;br /&gt;
| {{p|Misdreavus}}&lt;br /&gt;
| 3&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 201&lt;br /&gt;
| {{MSP|201|Unown}}&lt;br /&gt;
| {{p|Unown}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 202&lt;br /&gt;
| {{MSP|202|Wobbuffet}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 203&lt;br /&gt;
| {{MSP|203|Girafarig}}&lt;br /&gt;
| {{p|Girafarig}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 204&lt;br /&gt;
| {{MSP|204|Pineco}}&lt;br /&gt;
| {{p|Pineco}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 205&lt;br /&gt;
| {{MSP|205|Forretress}}&lt;br /&gt;
| {{p|Forretress}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 206&lt;br /&gt;
| {{MSP|206|Dunsparce}}&lt;br /&gt;
| {{p|Dunsparce}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 207&lt;br /&gt;
| {{MSP|207|Gligar}}&lt;br /&gt;
| {{p|Gligar}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 208&lt;br /&gt;
| {{MSP|208|Steelix}}&lt;br /&gt;
| {{p|Steelix}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 209&lt;br /&gt;
| {{MSP|209|Snubbull}}&lt;br /&gt;
| {{p|Snubbull}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 210&lt;br /&gt;
| {{MSP|210|Granbull}}&lt;br /&gt;
| {{p|Granbull}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 211&lt;br /&gt;
| {{MSP|211|Qwilfish}}&lt;br /&gt;
| {{p|Qwilfish}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 212&lt;br /&gt;
| {{MSP|212|Scizor}}&lt;br /&gt;
| {{p|Scizor}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 213&lt;br /&gt;
| {{MSP|213|Shuckle}}&lt;br /&gt;
| {{p|Shuckle}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 214&lt;br /&gt;
| {{MSP|214|Heracross}}&lt;br /&gt;
| {{p|Heracross}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 215&lt;br /&gt;
| {{MSP|215|Sneasel}}&lt;br /&gt;
| {{p|Sneasel}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 216&lt;br /&gt;
| {{MSP|216|Teddiursa}}&lt;br /&gt;
| {{p|Teddiursa}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 217&lt;br /&gt;
| {{MSP|217|Ursaring}}&lt;br /&gt;
| {{p|Ursaring}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 218&lt;br /&gt;
| {{MSP|218|Slugma}}&lt;br /&gt;
| {{p|Slugma}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 219&lt;br /&gt;
| {{MSP|219|Magcargo}}&lt;br /&gt;
| {{p|Magcargo}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 220&lt;br /&gt;
| {{MSP|220|Swinub}}&lt;br /&gt;
| {{p|Swinub}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 221&lt;br /&gt;
| {{MSP|221|Piloswine}}&lt;br /&gt;
| {{p|Piloswine}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 222&lt;br /&gt;
| {{MSP|222|Corsola}}&lt;br /&gt;
| {{p|Corsola}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 223&lt;br /&gt;
| {{MSP|223|Remoraid}}&lt;br /&gt;
| {{p|Remoraid}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 224&lt;br /&gt;
| {{MSP|224|Octillery}}&lt;br /&gt;
| {{p|Octillery}}&lt;br /&gt;
| 1&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 225&lt;br /&gt;
| {{MSP|225|Delibird}}&lt;br /&gt;
| {{p|Delibird}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 226&lt;br /&gt;
| {{MSP|226|Mantine}}&lt;br /&gt;
| {{p|Mantine}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 227&lt;br /&gt;
| {{MSP|227|Skarmory}}&lt;br /&gt;
| {{p|Skarmory}}&lt;br /&gt;
| 5&lt;br /&gt;
| Flying&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 228&lt;br /&gt;
| {{MSP|228|Houndour}}&lt;br /&gt;
| {{p|Houndour}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 229&lt;br /&gt;
| {{MSP|229|Houndoom}}&lt;br /&gt;
| {{p|Houndoom}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 230&lt;br /&gt;
| {{MSP|230|Kingdra}}&lt;br /&gt;
| {{p|Kingdra}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 231&lt;br /&gt;
| {{MSP|231|Phanpy}}&lt;br /&gt;
| {{p|Phanpy}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 232&lt;br /&gt;
| {{MSP|232|Donphan}}&lt;br /&gt;
| {{p|Donphan}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 233&lt;br /&gt;
| {{MSP|233|Porygon2}}&lt;br /&gt;
| {{p|Porygon2}}&lt;br /&gt;
| 3&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 234&lt;br /&gt;
| {{MSP|234|Stantler}}&lt;br /&gt;
| {{p|Stantler}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 235&lt;br /&gt;
| {{MSP|235|Smeargle}}&lt;br /&gt;
| {{p|Smeargle}}&lt;br /&gt;
| 3&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 236&lt;br /&gt;
| {{MSP|236|Tyrogue}}&lt;br /&gt;
| {{p|Tyrogue}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 237&lt;br /&gt;
| {{MSP|237|Hitmontop}}&lt;br /&gt;
| {{p|Hitmontop}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 238&lt;br /&gt;
| {{MSP|238|Smoochum}}&lt;br /&gt;
| {{p|Smoochum}}&lt;br /&gt;
| 5&lt;br /&gt;
| Arms&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 239&lt;br /&gt;
| {{MSP|239|Elekid}}&lt;br /&gt;
| {{p|Elekid}}&lt;br /&gt;
| 5&lt;br /&gt;
| Arms&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 240&lt;br /&gt;
| {{MSP|240|Magby}}&lt;br /&gt;
| {{p|Magby}}&lt;br /&gt;
| 5&lt;br /&gt;
| Arms&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 241&lt;br /&gt;
| {{MSP|241|Miltank}}&lt;br /&gt;
| {{p|Miltank}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 242&lt;br /&gt;
| {{MSP|242|Blissey}}&lt;br /&gt;
| {{p|Blissey}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 243&lt;br /&gt;
| {{MSP|243|Raikou}}&lt;br /&gt;
| {{p|Raikou}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 244&lt;br /&gt;
| {{MSP|244|Entei}}&lt;br /&gt;
| {{p|Entei}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 245&lt;br /&gt;
| {{MSP|245|Suicune}}&lt;br /&gt;
| {{p|Suicune}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 246&lt;br /&gt;
| {{MSP|246|Larvitar}}&lt;br /&gt;
| {{p|Larvitar}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 247&lt;br /&gt;
| {{MSP|247|Pupitar}}&lt;br /&gt;
| {{p|Pupitar}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 248&lt;br /&gt;
| {{MSP|248|Tyranitar}}&lt;br /&gt;
| {{p|Tyranitar}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 249&lt;br /&gt;
| {{MSP|249|Lugia}}&lt;br /&gt;
| {{p|Lugia}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 250&lt;br /&gt;
| {{MSP|250|Ho-Oh}}&lt;br /&gt;
| {{p|Ho-Oh}}&lt;br /&gt;
| 5&lt;br /&gt;
| Big&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 251&lt;br /&gt;
| {{MSP|251|Celebi}}&lt;br /&gt;
| {{p|Celebi}}&lt;br /&gt;
| 5&lt;br /&gt;
| Medium&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{night color}}|bordercolor={{blue color light}}|textcolor=fff&lt;br /&gt;
|fr=Copain Pokémon&lt;br /&gt;
|de=Kumpel-Pokémon&lt;br /&gt;
|it=Pokémon compagno&lt;br /&gt;
|ko=파트너 포켓몬 &#039;&#039;Partner Pokémon&#039;&#039;&lt;br /&gt;
|es=Compañero Pokémon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/226372187-Buddy-Pok%C3%A9mon GO Help Center]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2618245</id>
		<title>Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2618245"/>
		<updated>2017-03-28T13:58:37Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Buddy */ Improved readability.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|song|Pokémon Go! (song)}}&lt;br /&gt;
{{Infobox game|colorscheme=night|bordercolorscheme=blue&lt;br /&gt;
|name={{color|FFF|Pokémon GO}}&lt;br /&gt;
|jname={{color|FFF|Pokémon GO}}&lt;br /&gt;
|boxart=Pokemon Go Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Pokémon GO logo&lt;br /&gt;
|category=Real-world adventure&amp;lt;br&amp;gt;{{wp|Location-based game}}&lt;br /&gt;
|players=1+&lt;br /&gt;
|link_method=N/A&lt;br /&gt;
|platform={{wp|iOS}}, {{wp|Android (operating system)|Android}}&lt;br /&gt;
|gen_series=[[Generation VI]] miscellaneous&lt;br /&gt;
|release_date_ja=March 29, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 22, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=May 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=April 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_eu=July 13, 2016&lt;br /&gt;
|release_date_kr=January 24, 2017&lt;br /&gt;
|release_date_hk=July 25, 2016&lt;br /&gt;
|release_date_tw=August 6, 2016&lt;br /&gt;
|publisher=[[Niantic]], Inc.&lt;br /&gt;
|developer=[[Niantic]], Inc.&lt;br /&gt;
|cero=N/A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=PG&lt;br /&gt;
|grb=3&lt;br /&gt;
|website_ja=[http://www.pokemongo.jp/ Official site (TPC)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/ja/ Official site (Niantic)]&lt;br /&gt;
|website_en=[http://www.pokemongo.com/ Official site (TPCi)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/en/ Official site (Niantic)]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-go/ Pokémon.com]&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon GO&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|Pokémon GO|ポケモン　ゴー}}}}&#039;&#039;&#039;) is a multiplayer, location-based, {{wp|augmented reality}} Pokémon game for {{wp|iOS}} and {{wp|Android (operating system)|Android}}. The game results from a collaboration between [[The Pokémon Company]], [[Nintendo]], and [[Niantic]], Inc., and is {{wp|Freemium|free to download}} with in-app purchases. It was released in most markets with access to the iOS App Store or Google Play Store on a staggered schedule starting on July 6, 2016.&lt;br /&gt;
&lt;br /&gt;
The game was announced at a press conference in Japan on September 10, 2015. Field tests for Pokémon GO were held from March 29, 2016 through June 30, 2016.&lt;br /&gt;
&lt;br /&gt;
The game is compatible with the [[Pokémon GO Plus]], a {{wp|Bluetooth}} device that allows players to enjoy elements of the game without looking at their phone. Compatibility with the {{wp|Apple Watch}} was added in an update on December 22, 2016.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;i&amp;gt;Venusaur, Charizard, Blastoise, Pikachu, and many other Pokémon have been discovered on planet Earth!&lt;br /&gt;
&lt;br /&gt;
Now’s your chance to discover and capture the Pokémon all around you—so get your shoes on, step outside, and explore the world. You’ll join one of three teams and battle for the prestige and ownership of Gyms with your Pokémon at your side.&lt;br /&gt;
&lt;br /&gt;
Pokémon are out there, and you need to find them. As you walk around a neighborhood, your smartphone will vibrate when there’s a Pokémon nearby. Take aim and throw a Poké Ball… You’ll have to stay alert, or it might get away!&lt;br /&gt;
&lt;br /&gt;
Search far and wide for Pokémon and items&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon appear near their native environment—look for Water-type Pokémon by lakes and oceans. Visit PokéStops, found at interesting places like museums, art installations, historical markers, and monuments, to stock up on Poké Balls and helpful items.&lt;br /&gt;
&lt;br /&gt;
Catching, hatching, evolving, and more&lt;br /&gt;
&lt;br /&gt;
As you level up, you’ll be able to catch more-powerful Pokémon to complete your Pokédex. You can add to your collection by hatching Pokémon Eggs based on the distances you walk. Help your Pokémon evolve by catching many of the same kind.&lt;br /&gt;
&lt;br /&gt;
Take on Gym battles and defend your Gym&lt;br /&gt;
&lt;br /&gt;
As your Charmander evolves to Charmeleon and then Charizard, you can battle together to defeat a Gym and assign your Pokémon to defend it against all comers.&lt;br /&gt;
&lt;br /&gt;
It’s time to get moving—your real-life adventures await!&lt;br /&gt;
&lt;br /&gt;
Note: This app is free-to-play and is optimized for smartphones, not tablets.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:GO Guide Catch 3.png|thumb|200px|Encountering a wild Rattata, with AR mode disabled (Prior to 0.55.0 version)]]&lt;br /&gt;
In the game, [[wild Pokémon]] appear on a map of the real world, with the player moving in the game by travelling in the real world. When a Pokémon is nearby, the player&#039;s phone vibrates. The player can encounter a nearby Pokémon by tapping it in the Map View. Different kinds of Pokémon will appear in different environments; for example, {{type|Water}} Pokémon are more common near water. The player is assisted by [[Professor Willow]] throughout the game. Players can login using a [[Pokémon Trainer Club]] account or a Google account.&lt;br /&gt;
&lt;br /&gt;
In a wild encounter, the player attempts to capture a wild Pokémon in a [[Poké Ball]] before it runs away. Unlike in the [[core series]] games, these encounters do not involve battle. At higher levels, the player can use [[Razz Berry|Razz Berries]] to make wild Pokémon easier to catch or use more powerful Poké Balls like {{ball|Great}}s and {{ball|Ultra}}. While holding a press on a Poké Ball, a ring will appear around the Pokémon. This ring shrinks over time; once it reaches its smallest size it immediately returns to full size and the cycle repeats. If the Poké Ball is thrown while the ring is very small, the capture is more likely to be successful.&lt;br /&gt;
&lt;br /&gt;
The game can be played as an {{wp|augmented reality}} (AR) game, so that in wild encounters and Gym battles the Pokémon appear to be in the real world when looking at the smart device&#039;s screen. However, it is also possible to disable this functionality, which saves battery power and is necessary on some devices which do not support AR.&lt;br /&gt;
&lt;br /&gt;
Catching and hatching Pokémon earns the player [[Candy]], which can be spent to [[evolution|evolve]] or [[Power Up]] Pokémon. Each evolutionary family has its own type of Candy, so in order to evolve a Pokémon the player needs to catch a number of Pokémon from that same evolutionary family. If a player wants to get rid of a Pokémon, they can transfer it to Professor Willow, who will permanently keep the Pokémon but give 1 Candy in return. Catching and hatching Pokémon also earns the player {{OBP|Stardust|GO}}, which also needs to be expended to [[Power Up]] Pokémon; unlike Candy, there is only one type of Stardust for all Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View). Players can obtain items and {{pkmn|Egg}}s by visiting PokéStops, whereas players fight for control of Gyms.&lt;br /&gt;
&lt;br /&gt;
Players can customize their appearance, such as clothing and accessories, which can be shown to other players. [[Pokémon Trainer]]s collect XP from performing various actions, such as catching Pokémon, which allows them to increase their Trainer [[level]]. Leveling up rewards the player with items, and some levels unlock features of the game. Wild Pokémon encountered by Trainers at higher levels are more likely to have higher CP. The maximum number of times an individual Pokémon can be [[Power Up|Powered Up]] increases with the Trainer&#039;s level.&lt;br /&gt;
&lt;br /&gt;
[[PokéCoin]]s can be obtained in-game or via in-app purchases with real money. They can be traded for extra items and other enhancements.&lt;br /&gt;
&lt;br /&gt;
===Available Pokémon===&lt;br /&gt;
Only Pokémon introduced in [[Generation I]] and {{gen|II}} are available in the game. Evolved Pokémon can be caught in the wild, but currently {{pkmn2|Legendary}} and [[Mythical Pokémon]] have not been found in the wild.&lt;br /&gt;
&lt;br /&gt;
On November 23, 2016, {{p|Ditto}} became available in the game (appearing disguised as {{p|Pidgey}}, {{p|Rattata}}, {{p|Zubat}}, or {{p|Magikarp}}).&lt;br /&gt;
&lt;br /&gt;
On December 12, 2016, almost all Generation II [[baby Pokémon]] became available in the game, exclusively from {{pkmn|Eggs}} (specifically, {{p|Pichu}}, {{p|Cleffa}}, {{p|Igglybuff}}, {{p|Togepi}}, {{p|Smoochum}}, {{p|Elekid}}, and {{p|Magby}}). {{p|Togetic}} became available in the game exclusively by evolving Togepi.&lt;br /&gt;
&lt;br /&gt;
On February 16, 2017, most remaining [[Generation II]] Pokémon became available in the wild. [[Generation I]] Pokémon that have [[Generation II]] [[List of Pokémon with cross-generational evolutions|cross-generational evolutions]] can now evolve into those evolutions. {{p|Togetic}} can now appear in the wild. Wild {{p|Ditto}} can appear disguised as {{p|Hoothoot}}, {{p|Sentret}}, and {{p|Yanma}} as well.&lt;br /&gt;
&lt;br /&gt;
====Availability====&lt;br /&gt;
The player may choose from the three [[Kanto]] [[starter Pokémon]] at the beginning of the game: {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}. If the player walks away from the starter Pokémon four times, {{p|Pikachu}} will also appear as a possible starter Pokémon. These Pokémon may also be found in the wild later on.&lt;br /&gt;
&lt;br /&gt;
Which Pokémon {{p|Eevee}} evolves into is normally random. However, if Eevee is nicknamed after one of the [[Eevee brothers]] before evolving, it will evolve into their respective evolution: Sparky for {{p|Jolteon}}, Rainer for {{p|Vaporeon}}, and Pyro for {{p|Flareon}}.&amp;lt;ref&amp;gt;https://www.reddit.com/r/pokemongo/comments/4t0cpo/psa_how_to_force_your_eevee_to_evolve_into_your/?st=iqo9zize&amp;amp;sh=66e8bdd1&amp;lt;/ref&amp;gt; If Eevee is named after two of the [[Kimono Girl]]s&#039; anime names, it will evolve into their respective evolution: Sakura for {{p|Espeon}} and Tamao for {{p|Umbreon}}. This can only be done once per evolution.&lt;br /&gt;
&lt;br /&gt;
{{p|Farfetch&#039;d}}, {{p|Kangaskhan}}, {{p|Mr. Mime}}, {{p|Tauros}}, and {{p|Heracross}} appear to be region-exclusive, currently only being found in Asia, Australia, Europe, North America, and Central/South America respectively. {{p|Corsola}} is also a region-exclusive, appearing between {{wp|latitude}} 26° S and 31° N.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View).&lt;br /&gt;
&lt;br /&gt;
The locations of PokéStops and Gyms are based on a selection of portals from the Niantic game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic.&lt;br /&gt;
&lt;br /&gt;
PokéStops allow players to obtain items and Eggs by spinning the Photo Disc. At Gyms, players can battle to weaken those belonging to opposing teams or strengthen those belonging to their own team; a player can earn {{OBP|Stardust|GO}} and [[PokéCoin]]s by holding onto Gyms. PokéStops are much more common than Gyms.&lt;br /&gt;
&lt;br /&gt;
Depending on where a player lives, PokéStops and Gyms may be very common or very sparse, tending to be more common in urban areas due to a higher population density resulting in more Ingress players in those areas. If there are no nearby PokéStops, the player can only obtain Poké Balls by leveling up or purchasing them with PokéCoins; if there are no nearby Gyms, the player can only obtain PokéCoins by purchasing them with real currency.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
[[File:GO Professors Assistants.png|300px|thumb|The Team Leaders, Candela, Blanche and Spark.]]&lt;br /&gt;
After the player reaches level 5, they can choose a team by tapping a Gym. There are three teams: Team Instinct (yellow) whose leader is Spark, Team Mystic (blue) whose leader is Blanche, and Team Valor (red) whose leader is Candela. A Gym can only be controlled by one team at a time. If a Gym is controlled by the player&#039;s team, they can train at it and add one of their own Pokémon to defend it. If a Gym is controlled by a rival team, the player can battle it to decrease its Prestige; when a Gym&#039;s Prestige reaches zero, any nearby player can claim it for their own team.&lt;br /&gt;
&lt;br /&gt;
Pokémon Appraisal, added in version 0.35.0 (labelled version 1.5.0 on the iOS App Store), has the chosen Team&#039;s leader detail a Pokémon&#039;s stats much like a [[stats judge]] in the core series. They describe how good the Pokémon would be in a battle, which of its three stats is its highest, and how good its stats are overall. They will also note if the Pokémon&#039;s height or weight is particularly far from the average listed in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Emblem&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Team&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Color&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Legendary bird&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Leader&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Instinct emblem.png|50px]]&lt;br /&gt;
| Instinct&lt;br /&gt;
| Yellow&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| Spark&lt;br /&gt;
| Hey! The name&#039;s Spark &amp;amp;mdash; the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Mystic emblem.png|50px]]&lt;br /&gt;
| Mystic&lt;br /&gt;
| Blue&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| Blanche&lt;br /&gt;
| I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Valor emblem.png|50px]]&lt;br /&gt;
| Valor&lt;br /&gt;
| Red&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| Candela&lt;br /&gt;
| I&#039;m Candela &amp;amp;mdash; Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[File:PokéCoin.png|thumb|100px|A PokéCoin]]&lt;br /&gt;
{{main|PokéCoin}}&lt;br /&gt;
PokéCoins are the in-app currency used in Pokémon GO. There are two ways of obtaining PokéCoins: the {{OBP|Gym|GO}} Defender bonus or by purchasing them with real money.&lt;br /&gt;
&lt;br /&gt;
To obtain the Defender bonus, the player must open the Shop menu and tap the shield icon while they have a Pokémon in at least one Gym. They will earn {{OBP|Stardust|GO}} and 10 PokéCoins for each Gym they currently hold, being able to obtain this bonus once every 21 hours.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
====Key Items====&lt;br /&gt;
&amp;lt;!--Not called Key Items in-game, but equivalent to them in the core series games--&amp;gt;&lt;br /&gt;
The following items are in the player&#039;s Bag by default. They have no quantity and cannot be tossed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Camera.png|40px]]&lt;br /&gt;
| Camera&lt;br /&gt;
| カメラ&amp;lt;br&amp;gt;&#039;&#039;Camera&#039;&#039;&lt;br /&gt;
| When you encounter Pokémon in the wild, you can use your camera to photograph them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator Infinity.png|40px]]&lt;br /&gt;
| Egg Incubator ∞&lt;br /&gt;
| ムゲンふかそうち&amp;lt;br&amp;gt;&#039;&#039;Infinite Egg Incubator&#039;&#039;&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Unlimited use!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Standard items====&lt;br /&gt;
{{incomplete|section|needs images of Pinap Berry, Nanab Berry, Dragon Scale, King&#039;s Rock, Metal Coat, Sun Stone, Up-Grade and Limited-time items}}&lt;br /&gt;
These items can be obtained at [[PokéStop]]s, by leveling up, or by purchasing them from the shop (which methods are possible varies between items). The player also starts with several standard items in their Bag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| キズぐすり&amp;lt;br&amp;gt;&#039;&#039;Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 20 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| いいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Good Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 50 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| すごいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Amazing Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 200 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| まんたんのくすり&amp;lt;br&amp;gt;&#039;&#039;Tank-Filling Medicine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| げんきのかけら&amp;lt;br&amp;gt;&#039;&#039;Vitality Fragment&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| げんきのかたまり&amp;lt;br&amp;gt;&#039;&#039;Vitality Clump&#039;&#039;&lt;br /&gt;
| Level 30&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
| しあわせタマゴ&amp;lt;br&amp;gt;&#039;&#039;Lucky Egg&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Incense.png|40px]]&lt;br /&gt;
| [[Incense]]&lt;br /&gt;
| おこう&amp;lt;br&amp;gt;&#039;&#039;Incense&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| モンスターボール&amp;lt;br&amp;gt;&#039;&#039;Monster Ball&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device for caching wild Pokémon. It&#039;s thrown like a ball at a Pokémon, comfortably encapsulating its target.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| スーパーボール&amp;lt;br&amp;gt;&#039;&#039;Super Ball&#039;&#039;&lt;br /&gt;
| Level 12&lt;br /&gt;
| A good, high-performance Poké Ball that provides a higher catch rate than a standard Poké Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| ハイパーボール&amp;lt;br&amp;gt;&#039;&#039;Hyper Ball&#039;&#039;&lt;br /&gt;
| Level 20&lt;br /&gt;
| An ultra-high performance Poké Ball that provides a higher catch rate than a Great Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| Lure Module&lt;br /&gt;
| ルアーモジュール&amp;lt;br&amp;gt;&#039;&#039;Lure Module&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A module that attracts Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| ズリのみ&amp;lt;br&amp;gt;&#039;&#039;Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 8&lt;br /&gt;
| Feed this to a Pokémon, and it will be easier to catch on your next throw.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Pinap Berry.png|40px]]&lt;br /&gt;
| [[Pinap Berry]]&lt;br /&gt;
| パイルのみ&amp;lt;br/&amp;gt;&#039;&#039;Pairu Fruit&#039;&#039;&lt;br /&gt;
| Level 18&lt;br /&gt;
| Feed this to a Pokémon, and it will drop extra candy if you catch it.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Nanab Berry.png|40px]]&lt;br /&gt;
| [[Nanab Berry]]&lt;br /&gt;
| ナナのみ&amp;lt;br/&amp;gt;&#039;&#039;Nana Fruit&#039;&#039;&lt;br /&gt;
| Level 14&lt;br /&gt;
| Feed this to a Pokémon to calm it down, making it less erratic.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Dragon Scale.png|40px]]&lt;br /&gt;
| [[Dragon Scale]]&lt;br /&gt;
| りゅうのウロコ&amp;lt;br/&amp;gt;&#039;&#039;Dragon Scale&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| Evolves {{p|Seadra}} into {{p|Kingdra}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO King&#039;s Rock.png|40px]]&lt;br /&gt;
| [[King&#039;s Rock]]&lt;br /&gt;
| おうじゃのしるし&amp;lt;br/&amp;gt;&#039;&#039;King&#039;s Symbol&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| Evolves {{p|Poliwhirl}} into {{p|Politoed}}, and {{p|Slowpoke}} into {{p|Slowking}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Metal Coat.png|40px]]&lt;br /&gt;
| [[Metal Coat]]&lt;br /&gt;
| メタルコート&amp;lt;br/&amp;gt;&#039;&#039;Metal Coat&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| Evolves {{p|Onix}} into {{p|Steelix}}, and {{p|Scyther}} into {{p|Scizor}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Sun Stone.png|40px]]&lt;br /&gt;
| [[Sun Stone]]&lt;br /&gt;
| たいようのいし&amp;lt;br/&amp;gt;&#039;&#039;Sun Stone&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| Evolves {{p|Gloom}} into {{p|Bellossom}}, and {{p|Sunkern}} into {{p|Sunflora}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Up-Grade.png|40px]]&lt;br /&gt;
| [[Up-Grade]]&lt;br /&gt;
| アップグレード&amp;lt;br/&amp;gt;&#039;&#039;Upgrade&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| Evolves {{p|Porygon}} into {{p|Porygon2}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| ふかそうち&amp;lt;br&amp;gt;&#039;&#039;Incubator&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
These are upgrades that increase the storage capacity of certain aspects of the game. They can be purchased with [[PokéCoin]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| パックアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pack Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| ポケモンボックスアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pokémon Box Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience===&lt;br /&gt;
{{main|Experience#Pokémon GO|Experience → Pokémon GO}}&lt;br /&gt;
In Pokémon GO, the player earns experience (abbreviated XP), rather than the Pokémon. As the player gains experience they gain levels. Leveling up awards the player with items, and certain levels unlock particular items. After reaching level 5, the player can choose a team, which allows them to use {{OBP|Gym|GO}}s. As the player&#039;s level increases, their Pokémon are able to achieve a higher Combat Power as the player powers them up.&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
[[File:GO Egg 2 km.png|thumb|150px|A 2&amp;amp;nbsp;km egg in Pokémon GO (originally used for Eggs of all distances)]]&lt;br /&gt;
{{main|Pokémon Egg#Pokémon GO|Pokémon Egg → Pokémon GO}}&lt;br /&gt;
The player can obtain Eggs at [[PokéStop]]s. An Egg will hatch after traveling a certain distance while the Egg is in an incubator. Three Egg distances are possible: 2&amp;amp;nbsp;km, 5&amp;amp;nbsp;km, and 10&amp;amp;nbsp;km. Each species has a set Egg distance and can only hatch from Eggs with this distance.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Buddy===&lt;br /&gt;
[[File:Buddy Pokémon GO.png|thumb|150px|A Buddy Pokémon]]&lt;br /&gt;
{{main|Buddy Pokémon}}&lt;br /&gt;
By assigning a Buddy Pokémon, the player can receive additional candies for that species of Pokémon as they walk. Depending on the species, one can get candies every 1 km, 3 km or 5 km walked. One can only have a single Buddy assigned at a time, and by changing the Buddy the progress made is lost, but the candies earned are kept.&lt;br /&gt;
&lt;br /&gt;
===Medals===&lt;br /&gt;
{{main|Medal#Pokémon GO|Medal → Pokémon GO}}&lt;br /&gt;
The game has challenges that award [[Medal#Pokémon GO|medals]] upon completion. Medals can be viewed from a player&#039;s profile.&lt;br /&gt;
&lt;br /&gt;
===Daily bonuses===&lt;br /&gt;
Daily bonuses were added to Pokémon GO in version 0.45.0 (labelled 1.15.0 on the {{wp|App Store (iOS)|iOS App Store}}), which was released on November 7, 2016. Daily bonuses give the player extra rewards if they perform certain actions each day (local time).&lt;br /&gt;
&lt;br /&gt;
The first Pokémon the player catches each day earn the player a bonus 500 [[experience|XP]] and 600 {{OBP|Stardust|GO}}. If the player catches a Pokémon every day for 7 days in a row, they will earn a bonus of 2500 XP and 3000 Stardust.&lt;br /&gt;
&lt;br /&gt;
The first [[PokéStop]] the player searches each day earn the player a bonus 500 [[experience|XP]] and extra items. If the player searches PokéStops every day for 7 days in a row, they will earn a bonus of 2500 XP and even more items. The 7-day streak bonus is more likely to give the player Evolution items such as the [[King&#039;s Rock]].&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[PokéCoin]]s can be purchased with real money at the following rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | PokéCoins&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United States&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Canada&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Eurozone&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United Kingdom&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Australia&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | New Zealand&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japan&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Hong Kong&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Taiwan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 100 PokéCoins.png|40px]]&lt;br /&gt;
| 100&lt;br /&gt;
| $0.99&lt;br /&gt;
| $1.39&lt;br /&gt;
| €0.99&lt;br /&gt;
| £0.99&lt;br /&gt;
| $1.49&lt;br /&gt;
| $1.49&lt;br /&gt;
| ¥120&lt;br /&gt;
| $8.00&lt;br /&gt;
| $30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 550 PokéCoins.png|40px]]&lt;br /&gt;
| 550&lt;br /&gt;
| $4.99&lt;br /&gt;
| $6.99&lt;br /&gt;
| €4.99&lt;br /&gt;
| £4.99&lt;br /&gt;
| $7.99&lt;br /&gt;
| $7.49&lt;br /&gt;
| ¥600&lt;br /&gt;
| $38.00&lt;br /&gt;
| $150&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 1200 PokéCoins.png|40px]]&lt;br /&gt;
| 1,200&lt;br /&gt;
| $9.99&lt;br /&gt;
| $13.99&lt;br /&gt;
| €9.99&lt;br /&gt;
| £9.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| ¥1200&lt;br /&gt;
| $78.00&lt;br /&gt;
| $300&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 2500 PokéCoins.png|40px]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| $19.99&lt;br /&gt;
| $27.99&lt;br /&gt;
| €19.99&lt;br /&gt;
| £19.99&lt;br /&gt;
| $30.99&lt;br /&gt;
| $29.99&lt;br /&gt;
| ¥2400&lt;br /&gt;
| $158.00&lt;br /&gt;
| $590&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 5200 PokéCoins.png|40px]]&lt;br /&gt;
| 5,200&lt;br /&gt;
| $39.99&lt;br /&gt;
| $54.99&lt;br /&gt;
| €39.99&lt;br /&gt;
| £38.99&lt;br /&gt;
| $62.99&lt;br /&gt;
| $59.99&lt;br /&gt;
| ¥4800&lt;br /&gt;
| $318.00&lt;br /&gt;
| $1,190&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 14500 PokéCoins.png|40px]]&lt;br /&gt;
| 14,500&lt;br /&gt;
| $99.99&lt;br /&gt;
| $139.99&lt;br /&gt;
| €99.99&lt;br /&gt;
| £99.99&lt;br /&gt;
| $159.99&lt;br /&gt;
| $149.99&lt;br /&gt;
| ¥11,800&lt;br /&gt;
| $788.00&lt;br /&gt;
| $2,990&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
PokéCoins can be exchanged for in-game items at the following rates:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Purchase&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{ball|Poké}}&lt;br /&gt;
| 20 Poké Balls&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Standard Poké Balls to catch wild Pokémon!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 100 Poké Balls&lt;br /&gt;
| 460 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 200 Poké Balls&lt;br /&gt;
| 800 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Incense.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Incense]]&lt;br /&gt;
| 1 Incense&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Incense&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Incense&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
| 1 Lucky Egg&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lucky Eggs&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Lucky Eggs&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Lure Module&lt;br /&gt;
| 1 Lure Module&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Modules that attracts&amp;lt;!--sic--&amp;gt; Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lure Modules&lt;br /&gt;
| 680 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| 1 Egg Incubator&lt;br /&gt;
| 150 PokéCoins&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| 1 Bag Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| 1 Pokémon Storage Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-time items====&lt;br /&gt;
The following items are only available for a limited time:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Purchase&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Availability&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Special Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Special Box&lt;br /&gt;
| 10 {{ball|Great}}s, 2 Egg Incubators&lt;br /&gt;
| 250 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Great Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Great Box&lt;br /&gt;
| 20 Great Balls, 2 Incense, 4 Egg Incubators&lt;br /&gt;
| 550 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Ultra Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Ultra Box&lt;br /&gt;
| 20 {{ball|Ultra}}s, 25 Incense, 6 Egg Incubators&lt;br /&gt;
| 1500 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Bronze Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Bronze Box&lt;br /&gt;
| 100 Poké Balls, 8 Lure Modules&lt;br /&gt;
| 460 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Silver Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Silver Box&lt;br /&gt;
| 8 Incense, 8 Lucky Eggs, 8 Lure Modules&lt;br /&gt;
| 980 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Gold Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Gold Box&lt;br /&gt;
| 50 Great Balls, 25 Incense, 25 Lucky Eggs, 16 Lure Modules&lt;br /&gt;
| 2480 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
Some of the music in Pokémon GO was composed by [[Junichi Masuda]]. The music as well as the sound effects can be turned off in the [[options#Pokémon GO|settings]] of the app.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
===iOS===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | In-game version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | App Store version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.1&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| July 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Added stability to Pokémon Trainer Club account log-in process&lt;br /&gt;
* Resolved issues causing crashes&lt;br /&gt;
* Fixed Google account scope&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| 1.0.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Fixes for Pokemon Trainer Club login&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| 1.0.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can be re-customized from the profile screen&lt;br /&gt;
* Adjusted battle damage calculation and some moves&#039;s damage values{{tt|*|Move damages actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints from nearby Pokémon screen&lt;br /&gt;
* Bug fixes during wild Pokémon encounters&lt;br /&gt;
* Updated Pokémon details UI&lt;br /&gt;
* Updated achievement medal art&lt;br /&gt;
* Minor text and map feature display issues fixed&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.1&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| August 1, 2016&lt;br /&gt;
| &lt;br /&gt;
* Performance improvement in Pokémon details and list screens.&lt;br /&gt;
* Correct link for app upgrade.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added dialog to remind Trainers to not play while traveling above a certain speed; Trainers must confirm they are not driving&lt;br /&gt;
* Improved the accuracy of curveball throws&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Fixed achievements showing incorrect icons&lt;br /&gt;
* Enabled the ability for Trainers to change their nickname one time&lt;br /&gt;
* Resolved issues with battery saver mode and re-enabled the feature&lt;br /&gt;
* Added visuals for Team Leaders Candela, Blanche, and Spark&lt;br /&gt;
* Enabled a variation of the Nearby Pokémon feature for a subset of users to test; changes in the Nearby Pokémon UI may occur&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| August 11, 2016&lt;br /&gt;
| &lt;br /&gt;
* Stability improvements&lt;br /&gt;
* No text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| 1.5.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| 1.7.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| 1.7.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| 1.9.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.2&lt;br /&gt;
| 1.11.2&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Fixed several audio issues.&lt;br /&gt;
* Decreased the evolution animation time.&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| 1.11.4&lt;br /&gt;
| October 14, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| 1.13.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| 1.13.4&lt;br /&gt;
| October 26, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| 1.15.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| 1.17.0&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| 1.19.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0&lt;br /&gt;
| 1.21.0&lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.2&lt;br /&gt;
| 1.21.2&lt;br /&gt;
| December 22, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO for Apple Watch&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| 1.23.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| 1.23.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| 1.25.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Integrated iOS wheelchair support for use with Apple Watch.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| 1.27.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.3&lt;br /&gt;
| 1.27.3&lt;br /&gt;
| February 27, 2017&lt;br /&gt;
|&lt;br /&gt;
* Performance fixes.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.4&lt;br /&gt;
| 1.27.4&lt;br /&gt;
| March 5, 2017&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.1&lt;br /&gt;
| 1.29.1&lt;br /&gt;
| March 22, 2017&lt;br /&gt;
|&lt;br /&gt;
* The 7-day ‘First PokéStop of the Day’ streak will now award a random Evolution item.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Support added for Intel CPUs&lt;br /&gt;
* Works on devices running Android N (7.0)&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Increased server stability&lt;br /&gt;
* Resolved many issues causing crashes&lt;br /&gt;
* Pokémon Trainer Club login issues resolved&amp;lt;ref&amp;gt;https://www.facebook.com/PokemonGO/posts/927439090735983&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can now be re-customized from the Trainer profile screen&lt;br /&gt;
* Adjusted battle move damage values for some Pokémon{{tt|*|Actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints of nearby Pokémon&lt;br /&gt;
* Modified battle damage calculation&lt;br /&gt;
* Various bug fixes during wild Pokémon encounter&lt;br /&gt;
* Updated Pokémon details screen&lt;br /&gt;
* Updated achievement medal images&lt;br /&gt;
* Fixed issues with displaying certain map features&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added notice to remind Trainers to not play while traveling above a certain speed; Trainers have to indicate they aren&#039;t the driver&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Enabled ability for Trainers to change nickname one time&lt;br /&gt;
* Quick Start removed from settings&lt;br /&gt;
* Other fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
* Minor bot fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.1&lt;br /&gt;
| September 27, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.3&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Audio fixes&lt;br /&gt;
* Decreased the evolution animation time&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| October 25, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0 &lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Reduced the starting load time on Android devices.&lt;br /&gt;
* Resolved Android connectivity issues for the Pokémon GO Plus accessory.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching Evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.3&lt;br /&gt;
| February 27, 2017&lt;br /&gt;
|&lt;br /&gt;
* Performance improvements.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.4&lt;br /&gt;
| March 5, 2017&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.59.1&lt;br /&gt;
| March 22, 2017&lt;br /&gt;
|&lt;br /&gt;
* The 7-day ‘First PokéStop of the Day’ streak will now award a random Evolution item.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Pokémon GO requires an internet connection ({{wp|Wi-Fi}}, {{wp|3G}} or {{wp|4G}}) and GPS/location services. According to the official support site, the game can be played on:&amp;lt;ref&amp;gt;[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958248-Supported-devices Supported devices – Pokémon GO]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Android devices: {{wp|Android KitKat|Android 4.4}}+ ({{wp|Rooting (Android OS)|rooted}} devices are not supported), preferred resolution of 720×1280 pixels (not optimized for tablet)&lt;br /&gt;
* iOS devices: {{wp|iPhone 5}} and newer, {{wp|iOS 8}} and newer ({{wp|iOS jailbreaking|jailbroken}} devices are not supported)&lt;br /&gt;
** {{wp|Apple Watch}} will be supported late 2016&amp;lt;ref&amp;gt;[http://pokemongo.nianticlabs.com/en/post/headsup/ Apple Watch compatibility announcement - Niantic Labs]&amp;lt;/ref&amp;gt;, with the Apple Watch&#039;s fitness tracking functions integrated into the game.&lt;br /&gt;
&lt;br /&gt;
However, the game is also playable on some iOS and Android devices that are not officially supported.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Pokémon GO currently has no connectivity with other Pokémon games. However, [[Junichi Masuda]] has stated that the developers plan to add connectivity with the [[Pokémon Sun and Moon|next entry]] in the [[core series]] Pokémon games.&amp;lt;ref&amp;gt;[https://youtu.be/qqbsdqjgj-k?t=29m16s Pokémon GO - Demonstration - Nintendo E3 2016 (YouTube)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://web.archive.org/web/20160715175300/http://www.pokemon.com/us/pokemon-news/news-from-the-pokemon-go-announcement/ News From the Pokémon GO Announcement - Pokemon.com (archived July 15, 2016)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Partnerships==&lt;br /&gt;
{{incomplete|section|Partnerships in Japan}}&lt;br /&gt;
Due to the popularity of Pokémon GO, the game has partnered with several other companies to offer special promotions. These partnerships often involve sponsored locations, wherein stores affiliated with the partner company become [[PokéStop]]s and {{OBP|Gym|GO}}s; sponsored locations do not appear in the game for players under the age of 13.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Starbucks}} in the United States. Starting December 8, 2016, 7,800 company-operated Starbucks stores in the United States have been made into PokéStops and Gyms. Additionally, Starbucks is selling a special-edition Pokémon GO Frappuccino as part of this partnership; the Pokémon GO Frappuccino starts with a Vanilla Bean {{wp|Frappuccino}} blended beverage and raspberry syrup blended with freeze-dried whole blackberries and topped with whipped cream.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Sprint Corporation|Sprint}} in the United States. Starting December 7, 2016, 10,500 Sprint, {{wp|Boost Mobile}}, and Sprint at {{wp|RadioShack|Radioshack}} stores in the United States are becoming PokéStops and Gyms. Sprint locations also feature in-store charging stations to allow Pokémon GO players to charge their devices.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Jio|Reliance Jio Infocomm}} (which operates under the name Jio) in India. Starting December 13, 2016, nearly 3,000 Jio stores (thousands of {{wp|Reliance Digital}} stores according to Jio&#039;s press release) and select partner premises in India will become PokéStops or Gyms in the Pokémon GO, as well as offering charging stations for players. On Jio&#039;s social messaging app, JioChat, Pokémon players have access to an exclusive Pokémon GO channel to allow them to collaborate and be part of a community of players with daily tips, contests, clues, and special events. During Jio&#039;s &amp;quot;Happy New Year&amp;quot; offer, Jio {{wp|Subscriber identity module|SIM}} customers will be able to download and play Pokémon GO without incurring data charges, like any other apps and content, until March 31, 2017.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The game was conceived by John Hanke after the development of Niantic&#039;s Ingress. It was decided that a game based on Pokémon would be a good choice, due to its focus on collecting the titular creatures. Hanke brought the idea to the Pokémon Company and talked with Mr. Isihara. Development began. Junichi Masuda worked with Niantic on the game&#039;s development.&amp;lt;ref&amp;gt;&#039;&#039;Game Informer #81: Pokénomenon&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An Ingress Report released on September 10, 2015, the day of the game&#039;s announcement, stated that a closed beta would occur during Northern Hemisphere winter 2015 and that the game would be released in early 2016.&amp;lt;ref name=&amp;quot;IngressReport&amp;quot;&amp;gt;[https://youtu.be/HMsM1nzWiYw?t=2m22s INGRESS REPORT - Begin New Journey - Raw Feed September 10 2015]&amp;lt;/ref&amp;gt; However, no beta testing occurred during 2015.&amp;lt;ref&amp;gt;[https://archive.is/0noAj Pokémon GO - Pokemon.com (archived February 7, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/info/2016/01/160108_at01.html 『Pokémon GO』のベータテストについて ｜ポケットモンスターオフィシャルサイト]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Field tests were held in Japan, Australia, New Zealand, and the United States prior to the game&#039;s public release. Selected applicants were given the opportunity to test the game.&lt;br /&gt;
* Japan: held from March 29 to June 30, 2016, announced on March 3, 2016&amp;lt;ref&amp;gt;[https://archive.is/5731W Pokémon GO - Pokemon.com (archived March 3, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest/ Pokémon GO field testing will begin in Japan - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Australia and New Zealand: held from April 25 to June 30, 2016, announced on April 7, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-au-nz/ Pokémon GO field testing expands to Australia and New Zealand - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* United States: held from May 25 to June 30, 2016, announced on May 16, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-us/ Pokémon GO field testing expands to the United States - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A session at the {{wp|Game Developers Conference}} featuring the game [[n:Pokémon GO to be discussed at Game Developers Conference|was intended to be held]] by Niantic CEO John Hanke on March 14, 2016, but was later cancelled due to Niantic preparing the game for beta testing and launch.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/news/archive/2016/03/03/pokemon-go-gdc-presentation-canceled.aspx Pokémon Go GDC Presentation Canceled - www.GameInformer.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
Unlike previous Pokémon games for mobile devices, Pokémon GO was released on a staggered schedule, releasing initially to only to a few select countries. After its initial release on July 6, 2016, additional releases [[n:Niantic puts Pokémon GO&#039;s international rollout on hold|were put on hold]] due to server issues, but resumed on July 13, 2016, with the app&#039;s [[n:Pokémon GO now available in Germany|release in Germany]]. France was supposed to receive the app alongside other European countries, but the official release in the country was postponed due to the {{wp|2016 Nice attack}}.&amp;lt;ref&amp;gt;[http://fr.ign.com/pokemon-go-iphone/15934/news/pokemon-go-the-pokemon-company-confirme-le-report-francais Pokémon GO : The Pokémon Company confirme le report français]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, Pokémon GO has been released in all countries with access to the iOS App Store or Google Play Store, except for {{pmin|Russia}}, Ukraine, Belarus, Moldova, Azerbaijan, Armenia, {{pmin|Turkey}}, {{pmin|the Arab world|Saudi Arabia}}, {{pmin|the Arab world|Yemen}}, {{pmin|Greater China|mainland China}}, {{pmin|the Arab world|Tunisia}}, {{pmin|the Arab world|Algeria}}, Mali, Senegal, Nigeria, Cameroon, the Congo, Angola, and Zimbabwe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Locations&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; rowspan=&amp;quot;2&amp;quot; | July 6, 2016&lt;br /&gt;
| {{pmin|Australia}}, {{pmin|New Zealand}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{pmin|the United States|United States}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 13, 2016&lt;br /&gt;
| {{pmin|Germany}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 14, 2016&lt;br /&gt;
| {{pmin|the United Kingdom|United Kingdom}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 15, 2016&lt;br /&gt;
| {{pmin|Italy}}, {{pmin|Portugal}}, {{pmin|Spain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 16, 2016&lt;br /&gt;
| Austria, {{pmin|Belgium}}, {{pmin|Bulgaria}}, Croatia, Cyprus, {{pmin|the Czech Republic|Czech Republic}}, {{pmin|Denmark}}, Estonia, {{pmin|Finland}}, {{pmin|Greece}}, Greenland, Hungary, {{pmin|Iceland}}, {{pmin|Ireland}}, Latvia, Liechtenstein, {{pmin|Lithuania}}, Luxembourg, Malta, {{pmin|the Netherlands|Netherlands}}, {{pmin|Norway}}, {{pmin|Poland}}, {{pmin|Romania}}, Slovakia, Slovenia, {{pmin|Sweden}}, Switzerland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 17, 2016&lt;br /&gt;
| {{pmin|Canada}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 19, 2016&lt;br /&gt;
| Puerto Rico&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 22, 2016&lt;br /&gt;
| Japan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 24, 2016&lt;br /&gt;
| {{pmin|France}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 25, 2016&lt;br /&gt;
| {{pmin|Greater China|Hong Kong}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 3, 2016&lt;br /&gt;
| Anguilla, Antigua and Barbuda, {{pmin|Latin America|Argentina}}, Bahamas, Barbados, Belize, Bermuda, {{pmin|Latin America|Bolivia}}, {{pmin|Brazil}}, British Virgin Islands, Cayman Islands, {{pmin|Latin America|Chile}}, {{pmin|Latin America|Colombia}}, {{pmin|Latin America|Costa Rica}}, Dominica, {{pmin|Latin America|Dominican Republic}}, {{pmin|Latin America|Ecuador}}, {{pmin|Latin America|El Salvador}}, Grenada, {{pmin|Latin America|Guatemala}}, Guyana, Haiti, {{pmin|Latin America|Honduras}}, Jamaica, {{pmin|Latin America|Mexico}}, Montserrat, {{pmin|Latin America|Nicaragua}}, {{pmin|Latin America|Panama}}, {{pmin|Latin America|Paraguay}}, {{pmin|Latin America|Peru}}, St. Kitts and Nevis, St. Lucia, St. Vincent and the Grenadines, Suriname, Trinidad and Tobago, {{pmin|Latin America|Uruguay}}, {{pmin|Latin America|Venezuela}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 5, 2016&amp;lt;br&amp;gt;August 6, 2016&lt;br /&gt;
| Aruba, Brunei, Cambodia, Curaçao, Fiji, {{pmin|Indonesia}}, Laos, {{pmin|Malaysia}}, Federated States of Micronesia, Palau, Papua New Guinea, {{pmin|the Philippines|Philippines}}, {{pmin|Singapore}}, Sint Maarten, Solomon Islands, {{pmin|Greater China|Taiwan}}, {{pmin|Thailand}}, Turks and Caicos Islands, {{pmin|Vietnam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 30, 2016&lt;br /&gt;
| Albania, Bosnia and Herzegovina, {{pmin|Greater China|Macau}}, Macedonia, {{pmin|Serbia}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 1, 2016&lt;br /&gt;
| Kazakhstan, Kyrgyzstan, Mongolia, Tajikistan, Turkmenistan, Uzbekistan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 4, 2016&amp;lt;br&amp;gt;October 5, 2016&lt;br /&gt;
| Benin, Botswana, Burkina Faso, Chad, Cape Verde, Cote d&#039;Ivoire, Egypt, Gabon, Gambia, Guinea-Bissau, Ghana, Kenya, Liberia, Madagascar, Malawi, Mauritania, Mauritius, Morocco, Mozambique, Namibia, Niger, Rwanda, Sao Tome and Principe, Seychelles, Sierra Leone, South Africa, Swaziland, Tanzania, Togo, Uganda, Zambia&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 18, 2016&lt;br /&gt;
| {{pmin|the Arab world|Bahrain}}, {{pmin|Israel}}, {{pmin|the Arab world|Jordan}}, {{pmin|the Arab world|Kuwait}}, {{pmin|the Arab world|Lebanon}}, {{pmin|the Arab world|Oman}}, {{pmin|the Arab world|Qatar}}, {{pmin|the Arab world|United Arab Emirates}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 14, 2016&lt;br /&gt;
| {{pmin|South Asia|Bangladesh}}, {{pmin|South Asia|Bhutan}}, {{pmin|South Asia|India}}, {{pmin|South Asia|Nepal}}, {{pmin|South Asia|Pakistan}}, {{pmin|South Asia|Sri Lanka}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 24, 2017&lt;br /&gt;
| {{pmin|South Korea}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| TBA{{tt|*|Nintendo and TPCi still state that it will be released in 2016}}&lt;br /&gt;
| {{pmin|Russia}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon GO icon.png|Icon&lt;br /&gt;
File:Pokémon GO Safety Screen.png|Load Screen Original&lt;br /&gt;
File:Pokémon GO Safety Screen 2.png|Load Screen Halloween 2016&lt;br /&gt;
File:Pokémon GO Safety Screen 3.png|Load Screen Christmas 2016&lt;br /&gt;
File:Pokémon GO Safety Screen 4.png|Load Screen New Years 2017&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only Pokémon game to have the word &amp;quot;Pokémon&amp;quot; spelled in Latin letters in its Japanese name.&lt;br /&gt;
* Pokémon GO has been banned in Iran&amp;lt;ref&amp;gt;[http://www.bbc.com/news/world-middle-east-36989526 Pokemon Go banned by Iranian authorities over &#039;security&#039; | BBC]&amp;lt;/ref&amp;gt; and China&amp;lt;ref&amp;gt;[https://www.forbes.com/sites/erikkain/2017/01/10/pokemon-go-isnt-coming-to-china-any-time-soon Pokémon Go banned by China authorities over &#039;safety&#039; and &#039;security&#039; | Forbes]&amp;lt;/ref&amp;gt; due to security concerns. However, some Iranians are still playing the game publicly regardless.&amp;lt;ref&amp;gt;[https://www.yahoo.com/tech/iranians-hunt-pokemon-despite-ban-071914210.html Iranians hunt Pokemon despite ban | Yahoo]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{night color}}|bordercolor={{blue color light}}|textcolor=fff&lt;br /&gt;
|ja={{tt|Pokémon|ポケモン}} GO&lt;br /&gt;
|zh_yue=Pokémon GO&lt;br /&gt;
|zh_cmn=Pokémon GO&lt;br /&gt;
|fr=Pokémon GO&lt;br /&gt;
|de=Pokémon GO&lt;br /&gt;
|it=Pokémon GO&lt;br /&gt;
|ko={{tt|Pokémon|포켓몬}} GO&lt;br /&gt;
|es=Pokémon GO&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of moves in Pokémon GO]]&lt;br /&gt;
* [[List of Pokémon by base stats (Pokémon GO)]]&lt;br /&gt;
* [[Google Maps: Pokémon Challenge]]&lt;br /&gt;
* {{Appendix|Pokémon GO Player&#039;s Guide}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemongo.com/ Offical website]&lt;br /&gt;
* [https://www.facebook.com/PokemonGO/ Offical Facebook page]&lt;br /&gt;
* [https://twitter.com/PokemonGoApp Offical Twitter account]&lt;br /&gt;
* [https://www.youtube.com/c/pokemongo Offical YouTube channel]&lt;br /&gt;
* [https://plus.google.com/+PokemonGo Offical Google+ page]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=2sj2iQyBTQs Official teaser]&lt;br /&gt;
* [https://www.youtube.com/watch?v=SWtDeeXtMZM Official trailer]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tUlX77BKLyY Pokémon GO announcement press conference]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Other games}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO|*]]&lt;br /&gt;
[[Category:Mobile games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon GO]]&lt;br /&gt;
[[fr:Pokémon GO]]&lt;br /&gt;
[[it:Pokémon GO]]&lt;br /&gt;
[[ja:Pokémon GO]]&lt;br /&gt;
[[pl:Pokémon GO]]&lt;br /&gt;
[[zh:Pokémon GO]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane&amp;diff=2616587</id>
		<title>User:Rmkane</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane&amp;diff=2616587"/>
		<updated>2017-03-24T17:48:06Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Pokémon GO */ New section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:Rmkane/sandbox/Template}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
{{User en}}&lt;br /&gt;
{{User Country|128|US|3C3B6E|B22234|FFFFFF}}&lt;br /&gt;
{{User Favorite|061|Poliwhirl}}&lt;br /&gt;
{{User Chrome}}&lt;br /&gt;
{{User EST}}&lt;br /&gt;
{{User pedia admin|Pokémon GO Wiki|http://pokemongo.wikia.com/wiki/Pok%C3%A9mon_Go_Wiki|rank=administrator|image=http://cdn.bulbagarden.net/upload/6/6d/Bag_Master_Ball_Sprite.png}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
Hello, I am a software developer and web designer. I edit wikis to keep them up-to-date with useful information.&lt;br /&gt;
&lt;br /&gt;
I actively play [[Pokémon GO]] and the main series game [[Pokémon Sun]]. I have a small collection of [[Pokémon TCG]] cards &amp;amp;mdash; with the most being the [[Poliwrath]] evolutionary line.&lt;br /&gt;
&lt;br /&gt;
This message will now self-destruct&amp;amp;hellip;&lt;br /&gt;
&lt;br /&gt;
==Pokémon GO==&lt;br /&gt;
I am working on an interactive [https://jsfiddle.net/MrPolywhirl/0op1cfra/embedded/result/ Learnset viewer]. It is still  a work in progress.&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane&amp;diff=2616585</id>
		<title>User:Rmkane</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane&amp;diff=2616585"/>
		<updated>2017-03-24T17:45:33Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Eh, went ahead and started a user-page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:Rmkane/sandbox/Template}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
{{User en}}&lt;br /&gt;
{{User Country|128|US|3C3B6E|B22234|FFFFFF}}&lt;br /&gt;
{{User Favorite|061|Poliwhirl}}&lt;br /&gt;
{{User Chrome}}&lt;br /&gt;
{{User EST}}&lt;br /&gt;
{{User pedia admin|Pokémon GO Wiki|http://pokemongo.wikia.com/wiki/Pok%C3%A9mon_Go_Wiki|rank=administrator|image=http://cdn.bulbagarden.net/upload/6/6d/Bag_Master_Ball_Sprite.png}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
Hello, I am a software developer and web designer. I edit wikis to keep them up-to-date with useful information.&lt;br /&gt;
&lt;br /&gt;
I actively play [[Pokémon GO]] and the main series game [[Pokémon Sun]]. I have a small collection of [[Pokémon TCG]] cards &amp;amp;mdash; with the most being the [[Poliwrath]] evolutionary line.&lt;br /&gt;
&lt;br /&gt;
This message will now self-destruct&amp;amp;hellip;&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/sandbox/Template&amp;diff=2616579</id>
		<title>User:Rmkane/sandbox/Template</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/sandbox/Template&amp;diff=2616579"/>
		<updated>2017-03-24T17:22:07Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Created a navigation box based on Abcboy&amp;#039;s.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{water color dark}}; border: 2px solid #{{water color}}; text-align: center; margin: auto;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}; width: 25%; padding: 5px; {{roundytl|8px}}&amp;quot; | [[File:060Poliwag.png|64x64px]]&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}; width: 25%; padding: 5px;&amp;quot; | [[File:061Poliwhirl.png|64x64px]]&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}; width: 25%; padding: 5px; {{roundytr|8px}}&amp;quot; | [[File:062Poliwrath.png|64x64px]]&lt;br /&gt;
|- style=&amp;quot;background:#{{water color light}};&amp;quot;&lt;br /&gt;
! [[User:Rmkane|Userpage]]&lt;br /&gt;
! [[Special:PrefixIndex/User:Rmkane|Subpages]]&lt;br /&gt;
! [[User talk:Rmkane|Talk page]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{water color}}; width: 296px; {{roundybottom|8px}}&amp;quot; | This page was last edited by&amp;lt;br&amp;gt;{{color2|002bb8|User:{{REVISIONUSER}}|{{REVISIONUSER}}}} on {{#time: j F Y|{{REVISIONYEAR}}/{{REVISIONMONTH}}/{{REVISIONDAY2}}}}.&lt;br /&gt;
|- {{#ifeq: {{NAMESPACE}} | User talk ||style=&amp;quot;display:none&amp;quot;}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|- {{#ifeq: {{NAMESPACE}} | User talk ||style=&amp;quot;display:none&amp;quot;}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #000; height: 10px; padding: 3px; margin-top: 4px&amp;quot; | &amp;lt;div class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{{{#ifexpr: {{PAGESIZE:{{FULLPAGENAME}}|R}} &amp;lt;= 50000 | green | {{#ifexpr: {{PAGESIZE:{{FULLPAGENAME}}|R}} &amp;gt;= 80000 | red | yellow }}}} color}}; width: {{#expr:100 - ({{PAGESIZE:{{FULLPAGENAME}}|R}} / 1000)}}%; height: 100%; float: left&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- Based on [[User:Abcboy/sandbox/Template]] --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Trading_Card_Game&amp;diff=2615222</id>
		<title>Pokémon Trading Card Game</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Trading_Card_Game&amp;diff=2615222"/>
		<updated>2017-03-20T13:09:32Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Sun &amp;amp; Moon Series */ Added Guardians Rising link. Used Base Set expansion logo as a placeholder for now.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|Trading Card Game itself|the [[Game Boy]] game related to this game|Pokémon Trading Card Game (game)}}&lt;br /&gt;
[[File:Pokémon TCG logo.png|right|200px|thumb|International logo]]&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Trading Card Game&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンカードゲーム&#039;&#039;&#039;, &#039;&#039;Pokémon Card Game&#039;&#039;), often abbreviated as &#039;&#039;&#039;Pokémon TCG&#039;&#039;&#039; or just &#039;&#039;&#039;TCG&#039;&#039;&#039;, is a tabletop game that involves collecting, trading and playing with Pokémon themed playing cards. It has its own set of rules but uses many motifs and ideas derived from the [[core series|video games]]. There are {{TCG|Pokémon|Pokémon card}}s for every [[List of Pokémon by National Pokédex number|species]] of Pokémon, as well as {{TCG|Trainer card}}s featuring characters, items and other themes of the franchise (each with a different use) and {{TCG|Energy card}}s to power various actions. The artwork for the cards is provided by numerous artists.&lt;br /&gt;
&lt;br /&gt;
The Pokémon TCG is a popular and steady aspect of the [[Pokémon]] franchise and is played and enjoyed by many fans. 21.5 billion Pokémon Trading Card Game cards have been produced worldwide. The game is part of the [[Play! Pokémon]] organized play along with the video game series and is also used in the [[Pokémon Trading Card Game Online]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:JPCardback.jpg|thumb|left|150px|Original back of Japanese cards]]&lt;br /&gt;
The Pokémon Trading Card Game was originally published in Japan in 1996 by [[Media Factory]]. While other Pokémon card series existed in the past, this was the first card game based on the [[Pokémon]] series. The first Pokémon TCG sets took inspiration from the then released {{game2|Red|Green|Blue}} video games and initially featured illustrations by [[Ken Sugimori]], [[Mitsuhiro Arita]] and [[Keiji Kinebuchi]]. Soon new [[List of Pokémon Trading Card Game expansions|expansions]] began to release with many new artists contributing artwork. Three years later in 1999, Pokémon TCG was introduced in North America by [[Wizards of the Coast]] with the [[Base Set]], and worldwide soon after. In 2003, Wizards of the Coast&#039;s license was transferred to [[The Pokémon Company International]] by [[Nintendo]].&lt;br /&gt;
&lt;br /&gt;
New features constantly appear in the Pokémon TCG. With the release of {{game|Gold and Silver|s}} video games, the &#039;&#039;[[#Neo Series|Neo Series]]&#039;&#039; (the second series of [[List of Pokémon Trading Card Game expansions|expansions]]), started bringing several [[Generation II|new Pokémon]] into play. The {{TCG|Metal}} and {{TCG|Darkness}} {{TCG|type}}s of Pokémon cards were also introduced, along with {{TCG|Light Pokémon}} and {{TCG|Dark Pokémon}}. These were eventually discontinued to prevent confusion with the {{tcg|Darkness|Darkness type}}, but returned briefly with the release of the {{TCG|Neo Destiny}} expansion. The &#039;&#039;[[#e-Card Series|e-Card Series]]&#039;&#039; used [[Game Boy Advance]] add-on [[e-Reader]] to display [[Pokédex]] data about the Pokémon, play a minigame, play various tunes in a [[Melody Box]], or activate a special attack for that Pokémon. The &#039;&#039;[[#EX Series|EX Series]]&#039;&#039; was released next (the first series released by [[The Pokémon Company International]] instead of [[Wizards of the Coast]]), introducing the stronger {{TCG|Pokémon-ex}} into the game. The &#039;&#039;[[#Diamond &amp;amp; Pearl Series|Diamond &amp;amp; Pearl Series]]&#039;&#039; brought {{TCG|Pokémon LV.X}}, which were stronger, &amp;quot;Leveled-up&amp;quot; versions of final evolutions. Pokémon LV.X essentially replaced Pokémon-ex and continued until the {{TCG|Platinum: Arceus}} expansion. The &#039;&#039;[[#HeartGold &amp;amp; SoulSilver Series|HeartGold &amp;amp; SoulSilver Series]]&#039;&#039; featured two more types of card, {{TCG|Pokémon LEGEND}}, two-part cards with one Pokémon on each card, and {{TCG|Pokémon Prime}}, Pokémon with powerful and/or tactical attacks. With the release of the {{TCG|Black &amp;amp; White}} expansion, {{TCG|Poké-Power}}s ({{DL|Appendix:Glossary (TCG)|Poké-POWER}}s and {{DL|Appendix:Glossary (TCG)|Poké-BODY}}s) were combined into one mechanic and renamed {{DL|Appendix:Glossary (TCG)|Ability|Abilities}}. &#039;&#039;Pokémon-ex&#039;&#039; returned as {{TCG|Pokémon-EX}} in the &#039;&#039;[[#Black &amp;amp; White Series|Black &amp;amp; White Series]]&#039;&#039; starting with the {{TCG|Next Destinies}} expansion. The {{TCG|Dragon}} Pokémon {{TCG|type}} was introduced in the {{TCG|Dragon Vault}} expansion of the &#039;&#039;Black &amp;amp; White Series&#039;&#039;. &#039;&#039;{{DL|Pokémon-EX (TCG)|M Pokémon-EX}}&#039;&#039; were introduced in the {{TCG|XY}} expansion and introduce the [[Mega Evolution]] mechanic featured in the [[Pokémon X and Y]] video games to the TCG.  The &#039;&#039;[[#XY Series|XY Series]]&#039;&#039; also introduced the {{TCG|Fairy}} {{TCG|type}} Pokémon. {{TCG|Pokémon-GX}} was introduced in the &#039;&#039;Sun &amp;amp; Moon Series&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
With the release of the &#039;&#039;[[#EX Series|EX Series]]&#039;&#039; worldwide, Pokémon TCG started publishing directly under [[Nintendo]] via its whole owned subsidiary [[The Pokémon Company International]], instead of [[Wizards of the Coast]]. In 2006, [[The Pokémon Company]] replaced Media Factory in distributing the cards in Japan starting with the &#039;&#039;[[#Diamond &amp;amp; Pearl Series|Diamond &amp;amp; Pearl Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two [[Game Boy Color]] video games based on the card game were created: {{ga|Pokémon Trading Card Game}} was released in 1998 and worldwide in 2000, and its sequel, [[Pokémon Card GB2: Here Comes Team GR!]], was released three years later. [[Pokémon Card Game: How to Play DS]] was released in Japan in 2011 and taught players how to play the Pokémon TCG. In 2011, the [[Pokémon Trading Card Game Online]] was introduced as a &#039;&#039;browser-based&#039;&#039; game but later became a downloadable game for PC, Mac, and iPad.  Other media related to Pokémon TCG include several {{pkmn|manga}} titles, such as the series [[How I Became a Pokémon Card]].&lt;br /&gt;
&lt;br /&gt;
==How to play==&lt;br /&gt;
[[File:Cardback.jpg|thumb|right|150px|Back of an English language card]]&lt;br /&gt;
:&#039;&#039;See the {{TCG|Appendix:Glossary}} for a definition of most the Pokémon Trading Card Game terms.&#039;&#039;&lt;br /&gt;
:&#039;&#039;Also see the [http://www.pokemon.com/us/pokemon-tcg/play-online/tutorial/ Step-by-step Web Browser TCG Tutorials] on [[Pokémon.com]] for a visual introduction to the card game.&#039;&#039;&lt;br /&gt;
The &#039;&#039;Pokémon Trading Card Game&#039;&#039; is a two player game for all ages.  Each player builds a [[Deck]] of sixty (60) cards using a combination of various &#039;&#039;&amp;quot;{{TCG|Pokémon|Pokémon card}}s&amp;quot;&#039;&#039; (the main type of cards used to battle), &#039;&#039;&amp;quot;{{TCG|Trainer card}}s&amp;quot;&#039;&#039; (cards with special effects), and &#039;&#039;&amp;quot;{{TCG|Energy card}}s&amp;quot;&#039;&#039; (cards that are required to perform most &amp;quot;&#039;&#039;{{TCG|Attack}}s&#039;&#039;&amp;quot;). New cards and decks are constantly being released, and players may purchase &amp;quot;&#039;&#039;{{TCG|Booster pack}}s&#039;&#039;&amp;quot; to integrate these cards into their own decks or purchase pre-made &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Trainer kit}}s&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;{{TCG|Theme deck|Theme Deck}}s&#039;&#039;&amp;quot; that already have all the cards needed to play. The &#039;&#039;Pokémon Trading Card Game&#039;&#039; officially requires a deck of 60 cards for {{TCG|Standard format|Standard}} or {{TCG|Expanded format|Expanded}} play, though shorter {{DL|Appendix:Glossary (TCG)|Match}}es can be held with &amp;quot;&#039;&#039;{{TCG|Half Deck}}s&#039;&#039;&amp;quot; consisting of 30 cards instead. During a 60 card match, only four of any one card, excluding {{TCG|Energy card|Basic Energy}} cards, are allowed in each deck. This is further limited to two of any one card in a Half Deck match. Many fans have also created their own game rules and playing methods and have websites devoted to providing alternative playing methods. These rules and methods are not allowed in [[Play! Pokémon]] competitions.&lt;br /&gt;
&lt;br /&gt;
===Who goes first?===&lt;br /&gt;
A game of the &#039;&#039;Pokémon Trading Card Game&#039;&#039; is called a &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Match}}&#039;&#039;&amp;quot;. To begin a match, players need a {{TCG|Coin}} or a six-sided die (where the &#039;&#039;even number&#039;&#039; sides represent &#039;&#039;Heads&#039;&#039; and the &#039;&#039;odd number&#039;&#039; sides represent &#039;&#039;Tails&#039;&#039;). One player calls &#039;&#039;heads&#039;&#039; or &#039;&#039;tails&#039;&#039;, while the other player flips the coin or rolls the die. If the player calling the coin flip gets his choice (heads or tails), that player gets to choose which player goes first. If the player calling the coin flip does not get his choice, the player flipping the coin gets to choose which player goes first. The player who goes first is not allowed to {{TCG|Attack}} on that player&#039;s first turn.&lt;br /&gt;
&lt;br /&gt;
===Setup===&lt;br /&gt;
After determining which player goes first, both players place their {{DL|Appendix:Glossary (TCG)|Shuffle|Shuffled deck}} face down on the upper right side of their respective half of the player area or &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Field}}&#039;&#039;&amp;quot;. The field is roughly split in half with each player utilizing the half closest to them. The players then each take seven cards from the top of their respective decks. These cards go into their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Hand}}&#039;&#039;&amp;quot;. Players then place one {{TCG|Pokémon|Basic Pokémon}} from their hand face down in front of them toward the upper center of their half of the field as their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Active Pokémon}}&#039;&#039;&amp;quot;. If they have more than one Basic Pokémon, they may place the rest face down directly in from of them in their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Bench}}&#039;&#039;&amp;quot;. No more than five Pokémon may occupy a given player’s Bench at the same time. {{DL|Evolution|In the TCG|Evolved Pokémon}} count as only one Pokémon when in play on the field. If a player does not have any Basic Pokémon in their hand during setup, they must reshuffle all the cards in their hand back into their deck, and then draw seven more cards. Repeat this process until each player can play a Basic Pokémon as their Active Pokémon. If a player has to reshuffle to get a Basic Pokémon into play, that player’s opponent gets to take an extra card from the top of their deck and put it into their hand (one card per each reshuffle). Next, each player sets aside six cards from the top of their deck face down to the left side of their half of the field. These six cards are their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Prize Card|Prize card}}s&#039;&#039;&amp;quot;. Finally, each player reveals (or flips over) their Active and Bench Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Turns===&lt;br /&gt;
A player’s turn consists of the following:&lt;br /&gt;
# First, draw a card from the top of that player&#039;s deck;&lt;br /&gt;
# Attach one {{TCG|Energy card}} to one of that player’s Pokémon in play (either {{DL|Appendix:Glossary (TCG)|Active Pokémon|Active}} or {{DL|Appendix:Glossary (TCG)|Bench|Bench Pokémon}});&lt;br /&gt;
# Play {{TCG|Pokémon|Basic Pokémon}} to that player&#039;s Bench,&lt;br /&gt;
# {{DL|Evolution|In the TCG|Evolve}} any of that player&#039;s Pokémon in play;&lt;br /&gt;
# [[Retreat cost|Retreat]] that player&#039;s Active Pokémon if the Active Pokémon can satisfy the {{TCG|Energy card}} retreat cost;&lt;br /&gt;
# Play any {{TCG|Trainer card}}s in that player&#039;s {{DL|Appendix:Glossary (TCG)|Hand}} pertaining to the rules on each Trainer card and then typically placing that Trainer card face up in the player’s &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Discard Pile}}&#039;&#039;&amp;quot;, which is locked on the right side of the player&#039;s field just below that player&#039;s deck;&lt;br /&gt;
# Use any {{DL|Appendix:Glossary (TCG)|Ability|Abilities}} or {{DL|Appendix:Glossary (TCG)|Pokémon Power}}s that appear on that player&#039;s Active or Bench Pokémon, and&lt;br /&gt;
# Finally, &amp;quot;&#039;&#039;{{TCG|Attack}}&#039;&#039;&amp;quot; if that player has the appropriate {{TCG|Energy card|Energy card(s)}} attached on that player&#039;s {{DL|Appendix:Glossary (TCG)|Active Pokémon}}. Attacking &#039;&#039;&#039;always ends&#039;&#039;&#039; that player’s turn. The first player to have a turn is not allowed to attack, but all other actions are allowed as described above.&lt;br /&gt;
Other than the first and last actions, players may perform any action in any order. Players alternate turns until one player wins the game.&lt;br /&gt;
&lt;br /&gt;
===Damage===&lt;br /&gt;
Pokémon {{TCG|Attack}}s typically cause {{DL|Appendix:Glossary (TCG)|Damage}} or apply a {{TCG|Special Conditions|Special condition}}.  Special conditions have their own unique rules. Damage to all Pokémon in play is tracked with {{DL|Appendix:Glossary (TCG)|Damage|Damage Counters}} or dice. When the damage to a given Pokémon equals or exceeds that Pokémon’s {{DL|Appendix:Glossary (TCG)|Hit Points}}, it is &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Knock Out|Knocked Out}}&#039;&#039;&amp;quot; and placed face up in the player’s {{DL|Appendix:Glossary (TCG)|Discard Pile}} along with any other cards that were attached to it (such as {{TCG|Energy card}}s). When an {{DL|Appendix:Glossary (TCG)|Active Pokémon}} is knocked out, the player&#039;s whose Pokémon was knocked out must replace the former Active Pokémon with another Pokémon from that player&#039;s {{DL|Appendix:Glossary (TCG)|Bench}}. At the same time, the player who knocked out his or her opponent&#039;s Pokémon gets to take any one of that player&#039;s remaining face down {{DL|Appendix:Glossary (TCG)|Prize card}}s and put that prize card into that player&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
===Winning a match===&lt;br /&gt;
To win a match, players must:&lt;br /&gt;
# Take their six [[Appendix:Glossary (TCG)#Prize Card|prize cards]] by {{DL|Appendix:Glossary (TCG)|Knock Out|knocking out}} their opponent&#039;s Pokémon by using {{TCG|Attack}}s to reduce the opponent&#039;s [[Appendix:Glossary (TCG)#Hit Points|HP to zero]].&lt;br /&gt;
# Players may also win when their opponent &#039;&#039;runs out of Pokémon&#039;&#039; on the field of play, which includes their [[Appendix:Glossary (TCG)#Active Pokémon|Active Pokémon]] and [[Appendix:Glossary (TCG)#Bench|Bench Pokémon]], or&lt;br /&gt;
# If their opponent &#039;&#039;cannot draw a card&#039;&#039; from their [[Deck]] at the beginning of their turn.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==[[Card types]]==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;{{{class|}}} multicol&amp;quot; style=&amp;quot;background:{{{bgColor|transparent}}}; width:{{{width|100%}}};&amp;quot;&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
==={{TCG|Pokémon|Pokémon card}}===&lt;br /&gt;
*{{TCG|Basic Pokémon}}&lt;br /&gt;
*{{TCG|Evolution}} - Stage 1 and Stage 2&lt;br /&gt;
*{{DL|Evolution|Baby Pokémon}}&lt;br /&gt;
*{{TCG|Crystal Pokémon}}&lt;br /&gt;
*{{TCG|Dark Pokémon}}&lt;br /&gt;
*{{TCG|Light Pokémon}}&lt;br /&gt;
*{{TCG|M Pokémon-EX}}&lt;br /&gt;
*{{TCG|Owner&#039;s Pokémon}}&lt;br /&gt;
*{{TCG|Pokémon BREAK}}&lt;br /&gt;
*{{TCG|Pokémon-EX}}&lt;br /&gt;
*{{TCG|Pokémon-ex}}&lt;br /&gt;
*{{TCG|Pokémon-GX}}&lt;br /&gt;
*{{TCG|Pokémon LEGEND}}&lt;br /&gt;
*{{TCG|Pokémon LV.X}}&lt;br /&gt;
*{{TCG|Pokémon Prime}}&lt;br /&gt;
*{{TCG|Pokémon SP}}&lt;br /&gt;
*{{TCG|Pokémon ☆}}&lt;br /&gt;
*{{TCG|Restored Pokémon}}&lt;br /&gt;
*{{TCG|Shining Pokémon}}&lt;br /&gt;
*{{DL|Team Plasma|In the TCG|Team Plasma cards}}&lt;br /&gt;
*{{TCG|δ Delta Species}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
==={{TCG|Trainer card}}s===&lt;br /&gt;
*{{TCG|Ace Spec card}}&lt;br /&gt;
*{{TCG|Goldenrod Game Corner card}}&lt;br /&gt;
*{{TCG|Item card}}&lt;br /&gt;
*{{TCG|Pokémon Tool}}&lt;br /&gt;
*{{TCG|Rocket&#039;s Secret Machine card}}&lt;br /&gt;
*{{TCG|Stadium card}}&lt;br /&gt;
*{{TCG|Supporter card}}&lt;br /&gt;
*{{TCG|Technical Machine}}&lt;br /&gt;
==={{TCG|Energy card}}s===&lt;br /&gt;
*{{DL|Energy card (TCG)|Basic Energy cards}}&lt;br /&gt;
*[[List of Special Energy cards|Special Energy cards]]&lt;br /&gt;
===[[Rarity|Miscellaneous card information]]===&lt;br /&gt;
On the bottom right corner of most cards, there is a small logo that indicates its rarity.&lt;br /&gt;
*[[File:Rarity Common.png]] (Common)&lt;br /&gt;
*[[File:Rarity Uncommon.png]] (Uncommon)&lt;br /&gt;
*[[File:Rarity Rare.png]] (Rare)&lt;br /&gt;
No symbol usually denotes a card that is part of a promotional set or a Basic Energy card.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
==Wizards of the Coast sets==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;{{{class|}}} multicol&amp;quot; style=&amp;quot;background:{{{bgColor|transparent}}}; width:{{{width|100%}}};&amp;quot;&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====Original Series====&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Base Set}}&lt;br /&gt;
*{{exp|Jungle}} {{TCG|Jungle}}&lt;br /&gt;
*{{exp|Fossil}} {{TCG|Fossil}}&lt;br /&gt;
*{{exp|Base Set 2}} {{TCG|Base Set 2}}&lt;br /&gt;
*{{exp|Team Rocket}} {{TCG|Team Rocket}}&lt;br /&gt;
*{{exp|Gym Heroes}} {{TCG|Gym Heroes}}&lt;br /&gt;
*{{exp|Gym Challenge}} {{TCG|Gym Challenge}}&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====Neo Series====&lt;br /&gt;
*{{exp|Neo Genesis}} {{TCG|Neo Genesis}}&lt;br /&gt;
*{{exp|Neo Discovery}} {{TCG|Neo Discovery}}&lt;br /&gt;
*{{exp|Neo Revelation}} {{TCG|Neo Revelation}}&lt;br /&gt;
*{{exp|Neo Destiny}} {{TCG|Neo Destiny}}&lt;br /&gt;
====Legendary Collection Series====&lt;br /&gt;
*[[File:None2.png|7px]][[File:SetSymbolLegendary Collection.png|16px]][[File:None2.png|7px]] {{TCG|Legendary Collection}}&lt;br /&gt;
====e-Card Series====&lt;br /&gt;
*{{exp|Expedition}} {{TCG|Expedition Base Set}}&lt;br /&gt;
*{{exp|Aquapolis}} {{TCG|Aquapolis}}&lt;br /&gt;
*{{exp|Skyridge}} {{TCG|Skyridge}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
[[Image:Wizards.png|right|thumb|Wizards of the Coast were the western distributors of the game between 1999 and 2003|200px]]&lt;br /&gt;
==={{DL|Promotional cards (TCG)|Wizards of the Coast sets era|Promotional series}}===&lt;br /&gt;
*{{exp|Southern Islands}} {{TCG|Southern Islands}}&lt;br /&gt;
*{{exp|Best}} {{TCG|Best of Game Cards}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|Wizards Black Star Promos}}&lt;br /&gt;
*[[File:Gold W.jpg|40px]] {{TCG|W Promotional cards}}&lt;br /&gt;
*[[Miscellaneous Promotional cards (TCG)/1999-2004]]&lt;br /&gt;
===Unreleased sets===&lt;br /&gt;
*{{TCG|Crosstrainer}}&lt;br /&gt;
*{{TCG|Unnamed Wizards Set}}&lt;br /&gt;
*{{TCG|Jamboree}}&lt;br /&gt;
*{{TCG|Legendary Collection 2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Nintendo sets==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;{{{class|}}} multicol&amp;quot; style=&amp;quot;background:{{{bgColor|transparent}}}; width:{{{width|100%}}};&amp;quot;&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====EX Series====&lt;br /&gt;
*{{exp|Ruby and Sapphire}} {{TCG|EX Ruby &amp;amp; Sapphire}}&lt;br /&gt;
*{{exp|Sandstorm}} {{TCG|EX Sandstorm}}&lt;br /&gt;
*{{exp|Dragon}} {{TCG|EX Dragon}}&lt;br /&gt;
*{{exp|Team Magma vs Team Aqua}} {{TCG|EX Team Magma vs Team Aqua}}&lt;br /&gt;
*{{exp|Hidden Legends}} {{TCG|EX Hidden Legends}}&lt;br /&gt;
*{{exp|FireRed and LeafGreen}} {{TCG|EX FireRed &amp;amp; LeafGreen}}&lt;br /&gt;
*{{exp|Team Rocket Returns}} {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
*{{exp|Deoxys}} {{TCG|EX Deoxys}}&lt;br /&gt;
*{{exp|Emerald}} {{TCG|EX Emerald}}&lt;br /&gt;
*{{exp|Unseen Forces}} {{TCG|EX Unseen Forces}}&lt;br /&gt;
*{{exp|Delta Species}} {{TCG|EX Delta Species}}&lt;br /&gt;
*{{exp|Legend Maker}} {{TCG|EX Legend Maker}}&lt;br /&gt;
*{{exp|Holon Phantoms}} {{TCG|EX Holon Phantoms}}&lt;br /&gt;
*{{exp|Crystal Guardians}} {{TCG|EX Crystal Guardians}}&lt;br /&gt;
*{{exp|Dragon Frontiers}} {{TCG|EX Dragon Frontiers}}&lt;br /&gt;
*{{exp|Power Keepers}} {{TCG|EX Power Keepers}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
[[Image:Nintendo logo.png|thumb|right|Nintendo has since taken over the TCG from Wizards of the Coast.]]&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====Diamond &amp;amp; Pearl Series====&lt;br /&gt;
*{{exp|Diamond and Pearl}} {{TCG|Diamond &amp;amp; Pearl}}&lt;br /&gt;
*{{exp|Mysterious Treasures}} {{TCG|Mysterious Treasures}}&lt;br /&gt;
*{{exp|Secret Wonders}} {{TCG|Secret Wonders}}&lt;br /&gt;
*{{exp|Great Encounters}} {{TCG|Great Encounters}}&lt;br /&gt;
*{{exp|Majestic Dawn}} {{TCG|Majestic Dawn}}&lt;br /&gt;
*{{exp|Legends Awakened}} {{TCG|Legends Awakened}}&lt;br /&gt;
*{{exp|Stormfront}} {{TCG|Stormfront}}&lt;br /&gt;
====Platinum Series====&lt;br /&gt;
*{{exp|Platinum}} {{TCG|Platinum}}&lt;br /&gt;
*{{exp|Rising Rivals}} {{TCG|Rising Rivals}}&lt;br /&gt;
*{{exp|Supreme Victors}} {{TCG|Supreme Victors}}&lt;br /&gt;
*{{exp|Arceus|Arceus}} {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
====HeartGold &amp;amp; SoulSilver Series====&lt;br /&gt;
*{{exp|HeartGold and SoulSilver}} {{TCG|HeartGold &amp;amp; SoulSilver}}&lt;br /&gt;
*{{exp|Unleashed}}  {{TCG|Unleashed}} &lt;br /&gt;
*{{exp|Undaunted}} {{TCG|Undaunted}}&lt;br /&gt;
*{{exp|Triumphant}} {{TCG|Triumphant}}&lt;br /&gt;
====Call of Legends Series====&lt;br /&gt;
*{{exp|Call of Legends}} {{TCG|Call of Legends}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
|-&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
====Black &amp;amp; White Series====&lt;br /&gt;
*{{exp|Black and White}} {{TCG|Black &amp;amp; White}}&lt;br /&gt;
*{{exp|Emerging Powers}} {{TCG|Emerging Powers}}&lt;br /&gt;
*{{exp|Noble Victories}} {{TCG|Noble Victories}}&lt;br /&gt;
*{{exp|Next Destinies}} {{TCG|Next Destinies}}&lt;br /&gt;
*{{exp|Dark Explorers}} {{TCG|Dark Explorers}}&lt;br /&gt;
*{{exp|Dragons Exalted}} {{TCG|Dragons Exalted}}&lt;br /&gt;
*{{exp|Dragon Vault}} {{TCG|Dragon Vault}} — mini set&lt;br /&gt;
*{{exp|Boundaries Crossed}} {{TCG|Boundaries Crossed}}&lt;br /&gt;
*{{exp|Plasma Storm}} {{TCG|Plasma Storm}}&lt;br /&gt;
*{{exp|Plasma Freeze}} {{TCG|Plasma Freeze}}&lt;br /&gt;
*{{exp|Plasma Blast}} {{TCG|Plasma Blast}}&lt;br /&gt;
*{{exp|Legendary Treasures}} {{TCG|Legendary Treasures}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation VI]]===&lt;br /&gt;
==== XY Series ====&lt;br /&gt;
*{{exp|Kalos_Starter_Set}} {{TCG|Kalos Starter Set}} — minor expansion&lt;br /&gt;
*{{exp|XY}} {{TCG|XY}}&lt;br /&gt;
*{{exp|Flashfire}} {{TCG|Flashfire}}&lt;br /&gt;
*{{exp|Furious Fists}} {{TCG|Furious Fists}}&lt;br /&gt;
*{{exp|Phantom Forces}} {{TCG|Phantom Forces}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Primal Clash}}&lt;br /&gt;
*{{exp|Double Crisis}} {{TCG|Double Crisis}} — mini set&lt;br /&gt;
*{{exp|Roaring Skies}} {{TCG|Roaring Skies}}&lt;br /&gt;
*{{exp|Ancient Origins}} {{TCG|Ancient Origins}}&lt;br /&gt;
==== XY BREAK Series ====&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|BREAKthrough}}&lt;br /&gt;
*{{exp|BREAKpoint}} {{TCG|BREAKpoint}}&lt;br /&gt;
*{{exp|Generations}} {{TCG|Generations}}&lt;br /&gt;
*{{exp|Fates Collide}} {{TCG|Fates Collide}}&lt;br /&gt;
*{{exp|Steam Siege}} {{TCG|Steam Siege}}&lt;br /&gt;
*{{exp|Evolutions}} {{TCG|Evolutions}} &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation VII]]===&lt;br /&gt;
==== Sun &amp;amp; Moon Series ====&lt;br /&gt;
*{{exp|Sun and Moon}} {{TCG|Sun &amp;amp; Moon}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Guardians Rising}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|World Championships Deck}}s===&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2004 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2005 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2006 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2007 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2008 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2009 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2010 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2011 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2012 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2013 World Championships}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
==={{DL|Promotional cards (TCG)|Nintendo sets era|Promotional series}}===&lt;br /&gt;
&#039;&#039;Miscellaneous cards&#039;&#039;&lt;br /&gt;
*[[Miscellaneous Promotional cards (TCG)/2005-2010]]&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2011|Miscellaneous Promotional cards (TCG)/2011}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2012|Miscellaneous Promotional cards (TCG)/2012}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2013|Miscellaneous Promotional cards (TCG)/2013}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2014|Miscellaneous Promotional cards (TCG)/2014}}&lt;br /&gt;
&#039;&#039;Miscellaneous sets&#039;&#039;&lt;br /&gt;
*[[File:Kids WB logo.png|22px]][[File:None2.png|7px]] {{TCG|Poké Card Creator Pack}} — &#039;&#039;EX Series&#039;&#039; (non-tournament legal)&lt;br /&gt;
*{{exp|Pokemon Rumble}} {{TCG|Pokémon Rumble}} — &#039;&#039;Platinum Series&#039;&#039;&lt;br /&gt;
*{{exp|Best}} {{TCG|Winner cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Prerelease cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Jumbo cards}} — non-tournament legal&lt;br /&gt;
&#039;&#039;[[Play! Pokémon#POP packs|POP Series]]&#039;&#039;&lt;br /&gt;
*{{exp|POP Series 1}} {{TCG|POP Series 1}}&lt;br /&gt;
*{{exp|POP Series 2}} {{TCG|POP Series 2}}&lt;br /&gt;
*{{exp|POP Series 3}} {{TCG|POP Series 3}}&lt;br /&gt;
*{{exp|POP Series 4}} {{TCG|POP Series 4}}&lt;br /&gt;
*{{exp|POP Series 5}} {{TCG|POP Series 5}}&lt;br /&gt;
*{{exp|POP Series 6}} {{TCG|POP Series 6}}&lt;br /&gt;
*{{exp|POP Series 7}} {{TCG|POP Series 7}}&lt;br /&gt;
*{{exp|POP Series 8}} {{TCG|POP Series 8}}&lt;br /&gt;
*{{exp|POP Series 9}} {{TCG|POP Series 9}}&lt;br /&gt;
&#039;&#039;{{TCG|Black Star Promos}}&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|Nintendo Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|DP Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|HGSS Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|BW Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|XY Black Star Promos}}&lt;br /&gt;
&#039;&#039;McDonald&#039;s Collection&#039;&#039;&lt;br /&gt;
*{{exp|McDonalds Collection}} {{TCG|McDonald&#039;s Collection 2011}}&lt;br /&gt;
*{{exp|McDonalds Collection 2012}} {{TCG|McDonald&#039;s Collection 2012}}&lt;br /&gt;
*{{exp|McDonalds Collection 2013}} {{TCG|McDonald&#039;s Collection 2013}} — non-tournament legal&lt;br /&gt;
*{{exp|McDonalds Collection 2014}} {{TCG|McDonald&#039;s Collection 2014}}&lt;br /&gt;
*{{exp|McDonalds Collection 2015}} {{TCG|McDonald&#039;s Collection 2015}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Japanese sets==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;{{{class|}}} multicol&amp;quot; style=&amp;quot;background:{{{bgColor|transparent}}}; width:{{{width|100%}}};&amp;quot;&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====Original era====&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Expansion Pack}}&lt;br /&gt;
*{{exp|Jungle}} {{TCG|Pokémon Jungle}}&lt;br /&gt;
*{{exp|Fossil}} {{TCG|Mystery of the Fossils}}&lt;br /&gt;
*{{exp|Team Rocket}} {{TCG|Rocket Gang}}&lt;br /&gt;
*[[File:SetSymbolGym Booster.png|32px]] {{TCG|Leaders&#039; Stadium}}&lt;br /&gt;
*[[File:SetSymbolGym Booster.png|32px]] {{TCG|Challenge from the Darkness}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====Neo era====&lt;br /&gt;
*{{exp|Neo Genesis}} {{TCG|Gold, Silver, to a New World...}}&lt;br /&gt;
*{{exp|Neo Discovery}} {{TCG|Crossing the Ruins...}}&lt;br /&gt;
*{{exp|Neo Revelation}} {{TCG|Awakening Legends}}&lt;br /&gt;
*{{exp|Neo Destiny}} {{TCG|Darkness, and to Light...}}&lt;br /&gt;
====e-Series====&lt;br /&gt;
*[[File:SetSymbolBase Expansion Pack.png|30px]] {{TCG|Base Expansion Pack}}&lt;br /&gt;
*[[File:SetSymbolThe Town on No Map.png|30px]] {{TCG|The Town on No Map}}&lt;br /&gt;
*[[File:SetSymbolWind from the Sea.png|30px]] {{TCG|Wind from the Sea}}&lt;br /&gt;
*[[File:SetSymbolSplit Earth.png|30px]] {{TCG|Split Earth}}&lt;br /&gt;
*[[File:SetSymbolMysterious Mountains.png|30px]] {{TCG|Mysterious Mountains}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====ADV era====&lt;br /&gt;
*{{exp|Ruby and Sapphire}} {{TCG|ADV Expansion Pack}}&lt;br /&gt;
*{{exp|Sandstorm}} {{TCG|Miracle of the Desert}}&lt;br /&gt;
*{{exp|Dragon}} {{TCG|Rulers of the Heavens}}&lt;br /&gt;
*{{exp|Team Magma vs Team Aqua}} {{TCG|Magma VS Aqua: Two Ambitions}}&lt;br /&gt;
*{{exp|Hidden Legends}} {{TCG|Undone Seal}}&lt;br /&gt;
====PCG era====&lt;br /&gt;
*[[File:SetSymbolFlight of Legends.png|30px]] {{TCG|Flight of Legends}}&lt;br /&gt;
*{{exp|Deoxys}} {{TCG|Clash of the Blue Sky}}&lt;br /&gt;
*{{exp|Team Rocket Returns}} {{TCG|Rocket Gang Strikes Back}}&lt;br /&gt;
*{{exp|Unseen Forces}} {{TCG|Golden Sky, Silvery Ocean}}&lt;br /&gt;
*{{exp|Legend Maker}} {{TCG|Mirage Forest}}&lt;br /&gt;
*{{exp|Delta Species}} {{TCG|Holon Research Tower}}&lt;br /&gt;
*{{exp|Holon Phantoms}} {{TCG|Holon Phantom}}&lt;br /&gt;
*{{exp|Crystal Guardians}} {{TCG|Miracle Crystal}}&lt;br /&gt;
*{{exp|Dragon Frontiers}} {{TCG|Offense and Defense of the Furthest Ends}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
[[File:TCG Card Back Japanese.jpg|thumb|right|150px|Back of the current Japanese language card, since 2002]]&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====DP era====&lt;br /&gt;
*[[File:SetSymbolSpace-Time Creation.png|40px]] {{TCG|Space-Time Creation}}&lt;br /&gt;
*[[File:SetSymbolSecret of the Lakes.png|40px]] {{TCG|Secret of the Lakes}}&lt;br /&gt;
*[[File:None2.png|7px]]{{exp|Power Keepers}} {{TCG|World Champions Pack}}&lt;br /&gt;
*[[File:SetSymbolShining Darkness.png|40px]] {{TCG|Shining Darkness}}&lt;br /&gt;
*[[File:SetSymbolCry from the Mysterious Temple of Anger.png|40px]] {{TCG|Cry from the Mysterious}}&lt;br /&gt;
*[[File:SetSymbolCry from the Mysterious Temple of Anger.png|40px]] {{TCG|Temple of Anger}}&lt;br /&gt;
*[[File:SetSymbolIntense Fight in the Destroyed Sky.png|40px]] {{TCG|Intense Fight in the Destroyed Sky}}&lt;br /&gt;
====DPt era====&lt;br /&gt;
*[[File:SetSymbolGalactic Conquest.png|40px]] {{TCG|Galactic&#039;s Conquest}}&lt;br /&gt;
*[[File:SetSymbolBonds to the End of Time.png|40px]] {{TCG|Bonds to the End of Time}}&lt;br /&gt;
*[[File:SetSymbolBeat of the Frontier.png|40px]] {{TCG|Beat of the Frontier}}&lt;br /&gt;
*[[File:SetSymbolAdvent of Arceus.png|40px]] {{TCG|Advent of Arceus}}&lt;br /&gt;
====LEGEND era====&lt;br /&gt;
*[[File:SetSymbolHeartGold Collection.png|35px]] {{TCG|HeartGold Collection}}&lt;br /&gt;
*[[File:SetSymbolSoulSilver Collection.png|35px]] {{TCG|SoulSilver Collection}}&lt;br /&gt;
*[[File:SetSymbolReviving Legends.png|35px]] {{TCG|Reviving Legends}}&lt;br /&gt;
*[[File:SetSymbolClash at the Summit.png|35px]] {{TCG|Clash at the Summit}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
====BW era====&lt;br /&gt;
*[[File:SetSymbolBlack Collection.png|40px]] {{TCG|Black Collection}}&lt;br /&gt;
*[[File:SetSymbolWhite Collection.png|40px]] {{TCG|White Collection}}&lt;br /&gt;
*[[File:SetSymbolRed Collection.png|40px]] {{TCG|Red Collection}}&lt;br /&gt;
*[[File:SetSymbolPsycho Drive.png|40px]] {{TCG|Psycho Drive}}&lt;br /&gt;
*[[File:SetSymbolHail Blizzard.png|40px]] {{TCG|Hail Blizzard}}&lt;br /&gt;
*[[File:SetSymbolDark Rush.png|40px]] {{TCG|Dark Rush}}&lt;br /&gt;
*[[File:SetSymbolDragon Blast.png|40px]] {{TCG|Dragon Blast}}&lt;br /&gt;
*[[File:SetSymbolDragon Blade.png|40px]] {{TCG|Dragon Blade}}&lt;br /&gt;
*[[File:SetSymbol FreezeBolt.png|40px]] {{TCG|Freeze Bolt}}&lt;br /&gt;
*[[File:SetSymbolCold Flare.png|40px]] {{TCG|Cold Flare}}&lt;br /&gt;
*[[File:SetSymbol PlasmaGale.png|40px]] {{TCG|Plasma Gale}}&lt;br /&gt;
*[[File:SetSymbolSpiral Force.png|40px]] {{TCG|Spiral Force}}&lt;br /&gt;
*[[File:SetSymbolThunder Knuckle.png|40px]] {{TCG|Thunder Knuckle}}&lt;br /&gt;
*[[File:SetSymbolMegalo Cannon.png|40px]] {{TCG|Megalo Cannon}}&lt;br /&gt;
*[[File:SetSymbolEX Battle Boost.png|40px]] {{TCG|EX Battle Boost}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation VI]]===&lt;br /&gt;
====XY era==== &amp;lt;!--missing proper Japanese set symbols--&amp;gt;&lt;br /&gt;
*{{exp|XY}} {{TCG|Collection X}}&lt;br /&gt;
*{{exp|XY}} {{TCG|Collection Y}}&lt;br /&gt;
*{{exp|Flashfire}} {{TCG|Wild Blaze}}&lt;br /&gt;
*{{exp|Furious Fists}} {{TCG|Rising Fist}}&lt;br /&gt;
*{{exp|Phantom Forces}} {{TCG|Phantom Gate}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Gaia Volcano}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Tidal Storm}}&lt;br /&gt;
*{{exp|DoubleCrisisJP}} {{TCG|Magma Gang vs Aqua Gang: Double Crisis}} — mini set&lt;br /&gt;
*{{exp|Roaring Skies}} {{TCG|Emerald Break}}&lt;br /&gt;
*{{exp|Bandit Ring}} {{TCG|Bandit Ring}}&lt;br /&gt;
*{{exp|LegendaryShine}} {{TCG|Legendary Shine Collection}} — mini set&lt;br /&gt;
&lt;br /&gt;
====XY BREAK era====&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|Blue Shock}}&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|Red Flash}} &lt;br /&gt;
*{{exp|BREAKpoint}} {{TCG|Rage of the Broken Heavens}}&lt;br /&gt;
*[[File:SetSymbolPokeKyun.png|40px]] {{TCG|PokéKyun Collection}}&lt;br /&gt;
*{{exp|Fates Collide}} {{TCG|Awakening Psychic King}}&lt;br /&gt;
*{{exp|Steam Siege}} {{TCG|Fever-Burst Fighter}}&lt;br /&gt;
*{{exp|Steam Siege}} {{TCG|Cruel Traitor}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
|-&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
&lt;br /&gt;
===Exclusive sets===&lt;br /&gt;
&#039;&#039;VS era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolVS.png|45px]] {{TCG|Pokémon VS}} — minor expansion&lt;br /&gt;
&#039;&#039;Web era&#039;&#039;&lt;br /&gt;
*[[File:Web-Logo.png|35px]] {{TCG|Pokémon Web}} — minor expansion&lt;br /&gt;
&#039;&#039;DP era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolMoonlit Pursuit Dawn Dash.png|35px]]  {{TCG|Moonlit Pursuit}} — minor expansion&lt;br /&gt;
*[[File:SetSymbolMoonlit Pursuit Dawn Dash.png|35px]]  {{TCG|Dawn Dash}} — minor expansion&lt;br /&gt;
&#039;&#039;LEGEND era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolLost Link.png|35px]] {{TCG|Lost Link}} — mini set&lt;br /&gt;
&#039;&#039;BW era&#039;&#039;&lt;br /&gt;
*[[File:MasterDeckBuildBoxEXSymbol.png|35px]] {{TCG|Master Deck Build Box EX}} — mini set&lt;br /&gt;
*[[File:SetSymbolShiny Collection.png|30px]] {{TCG|Shiny Collection}} — mini set&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===Promotional sets===&lt;br /&gt;
&#039;&#039;Original era&#039;&#039;&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Unnumbered Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolVending.png|28px]] {{TCG|Vending Machine cards}} - Extended Sheet 1 to 3&lt;br /&gt;
*{{exp|Southern Islands}}  {{TCG|Southern Islands}}&lt;br /&gt;
&#039;&#039;e-Card era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolTrainer Magazine.png|35px]] {{TCG|T Promotional cards}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|J Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolMcDonalds Minimum Pack.png|30px]] {{TCG|McDonald&#039;s Pokémon-e Minimum Pack}}&lt;br /&gt;
&#039;&#039;ADV era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|ADV-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokémon Players.png|25px]][[File:None2.png|7px]] {{TCG|PLAY Promotional cards}}&lt;br /&gt;
&#039;&#039;PCG era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|PCG-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokéPark Blue.png|35px]] {{TCG|PokéPark Blue}}&lt;br /&gt;
*[[File:SetSymbolPokéPark Forest.png|35px]] {{TCG|PokéPark Forest}}&lt;br /&gt;
&#039;&#039;DP era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|DP-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokémon Players.png|25px]][[File:None2.png|7px]] {{TCG|PPP Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolM10.png|30px]] {{TCG|10th Movie Commemoration Set}}&lt;br /&gt;
*[[File:MoviePremiumSheet2008Symbol.png|30px]] {{TCG|11th Movie Commemoration Set}}&lt;br /&gt;
&#039;&#039;DPt era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|DPt-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolMelee Pokemon Scramble.png|30px]] {{TCG|Melee! Pokémon Scramble}}&lt;br /&gt;
*[[File:MovieRandomPackSymbol.png|30px]] {{TCG|Movie Commemoration Random Pack}}&lt;br /&gt;
&#039;&#039;LEGEND era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|L-P Promotional cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|World Collection|World Collection - Pikachu World 2010}}&lt;br /&gt;
&#039;&#039;BW era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|BW-P Promotional cards}}&lt;br /&gt;
*{{exp|McDonalds Collection}} {{TCG|Journey Partners}}&lt;br /&gt;
&#039;&#039;XY era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|XY-P Promotional cards}}&lt;br /&gt;
&#039;&#039;Miscellaneous&#039;&#039;&lt;br /&gt;
*{{TCG|Unreleased cards}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{red color}}|bordercolor={{blue color dark}}&lt;br /&gt;
|zh_cmn=神奇寶貝集換式卡片遊戲 &#039;&#039;{{tt|Shénqí Bǎobèi Jíhuànshì Kǎpiàn Yóuxì|Pokémon Collectible Card Game}}&#039;&#039;&lt;br /&gt;
|fr={{tt|Jeu de Cartes à Collectionner Pokémon|Pokémon Collectible Card Game}} (JCC)&lt;br /&gt;
|de={{tt|Pokémon-Sammelkartenspiel|Pokémon Collectible Card Game}} (TCG)&lt;br /&gt;
|it={{tt|Gioco di Carte Collezionabili Pokémon|Pokémon Collectible Card Game}} (GCC)&lt;br /&gt;
|ko=포켓몬 카드 게임 &#039;&#039;Pokémon Card Game&#039;&#039;&lt;br /&gt;
|pl=Pokémon Trading Card Game (TCG)&lt;br /&gt;
|pt_br={{tt|Pokémon Estampas Ilustradas|Pokémon Ilustrated Pictures}} (TCG)&lt;br /&gt;
|ru={{tt|Покемон Коллекционная Карточная Игра|Pokémon Collectible Card Game}} (ККИ)&lt;br /&gt;
|es={{tt|Juego de Cartas Coleccionables Pokémon|Pokémon Collectible Card Game}} (JCC)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Play! Pokémon]] Pokémon Organized Play&lt;br /&gt;
*{{TCG|Appendix:Glossary|Appendix:Glossary of TCG terms}}&lt;br /&gt;
*[[:Category:Pokémon Trading Card Game]] for a categorized list of all articles related to the TCG&lt;br /&gt;
*[[Pokémon Trading Card Game Online]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.pokemon.com/us/pokemon-tcg/ Pokémon.com] The official United States Pokémon TCG website&lt;br /&gt;
*[http://www.pokemon.com/us/pokemon-tcg/play-online/tutorial/ Step-by-step Web Browser TCG Tutorials] (on official website)&lt;br /&gt;
*[http://forums.pokemontcg.com/ forums.pokemontcg.com] Official English TCG Forums&lt;br /&gt;
*[http://www.pokemon-card.com Pokémon-Card.com] Official Japanese TCG Website (Japanese)&lt;br /&gt;
*[http://www.pokegym.net The PokéGym]&lt;br /&gt;
*[http://www.pokebeach.com PokéBeach]&lt;br /&gt;
*[http://forums.pokemontabletop.com/index/ Pokémon Tabletop Games discussion forum]&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Trading Card Game|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sammelkartenspiel]]&lt;br /&gt;
[[fr:Portail:Cartes à jouer]]&lt;br /&gt;
[[it:Gioco di Carte Collezionabili Pokémon]]&lt;br /&gt;
[[ja:ポケモンカードゲーム]]&lt;br /&gt;
[[pl:Pokémon Trading Card Game]]&lt;br /&gt;
[[zh:精灵宝可梦集换式卡片游戏]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:SnorlaxMonster/Archive/9&amp;diff=2605637</id>
		<title>User talk:SnorlaxMonster/Archive/9</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:SnorlaxMonster/Archive/9&amp;diff=2605637"/>
		<updated>2017-02-27T19:04:34Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Pokémon GO learnsets */ New section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:SnorlaxMonster/nav}}&lt;br /&gt;
{{User:SnorlaxMonster/Archive}}&lt;br /&gt;
&lt;br /&gt;
== Continued from my questions ==&lt;br /&gt;
&lt;br /&gt;
Sorrry, I couldn&#039;t find the archived talk where I originally posted this. Anyway, why can&#039;t the Generation VI sprites just be treated like 120 by 120 still images? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 18:43, 14 August 2016 (UTC)&lt;br /&gt;
:The archive is [[User talk:SnorlaxMonster/Archive/8|here]]. You can find it by mousing over &amp;quot;Pokémon&amp;quot; in the template at the top of the page (maybe I should make that clearer).&lt;br /&gt;
:Anyway, there are no sprites in Gen VI, only models. Models just don&#039;t work the same way, so we decided to use artwork instead. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:35, 15 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Anime ordering ==&lt;br /&gt;
&lt;br /&gt;
Hi, I saw [[User:SnorlaxMonster/Anime ordering]] and I would suggest that you check out this (not made by me): https://github.com/mal/pokemon/blob/gh-pages/data/anime.md --[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 13:57, 17 August 2016 (UTC)&lt;br /&gt;
:We already have the air dates on Bulbapedia. Having a list of them isn&#039;t really helpful in constructing that page. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:45, 18 August 2016 (UTC)&lt;br /&gt;
::It&#039;s in chronological order, not only the air dates.--[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 06:33, 18 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Super Mystery Dungeon Move Descriptions ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m planning to begin adding Super Mystery Dungeon&#039;s move descriptions to each of the move pages. However, each move has two separate descriptions, one on the move&#039;s basic info box, and another one that goes into more detail if needed, and I&#039;d like your opinion (others are welcome too) on which should be used before I start. Most of the time, they&#039;re either the same or they managed to fit the most important details fit into the shorter one, but occasionally not; for example, Stockpile&#039;s short description doesn&#039;t mention its Defense/Sp. Defense raising effect. I&#039;ve included example images of Stockpile and three others in this [http://imgur.com/a/x3e8U imgur album]–Feint (expanded detail example), Extrasensory (where the &#039;short&#039; one is actually longer), and Splash (another &#039;expanded detail&#039; one, but both have a fair amount of fluff). There have been a few descriptions added already (mainly starter moves) and they&#039;ve all used the short one, but I wanted to make sure I&#039;m doing the most desirable thing before I put the effort into documenting them all. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 00:57, 18 August 2016 (UTC)&lt;br /&gt;
:I don&#039;t really know. I haven&#039;t played Super Mystery Dungeon or very much of Gates to Infinity, so I haven&#039;t really helped with their coverage. In the older Mystery Dungeon games there are two descriptions for items (one very short, one full length), and I had been using the full-length descriptions on item pages. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:45, 18 August 2016 (UTC)&lt;br /&gt;
::I see. I&#039;m not familiar with the older Mystery Dungeon games, so it&#039;s interesting that something similar existed there. I noticed earlier today while working on the item pages that the people who had been editing those pages had been using the short descriptions for SMD, though in most cases those descriptions are very similar. That said, after looking at the entries for old games and comparing them to the SMD ones, it looks like the full-length ones were used for the old games, and more information than I thought was being lost with the shorter ones, so I think I&#039;ll go with the full-length ones. Thanks for answering! [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 04:27, 18 August 2016 (UTC)&lt;br /&gt;
:::Just to chime in, I&#039;ve been using the long descriptions for the items I&#039;ve been editing. At first, I wasn&#039;t aware of the short version so while I was editing I was confused about where people had gotten a different item description than me, so I changed them. I only realised later, but I&#039;ve stuck to the long ones for now, but many of the item descriptions haven&#039;t been reverted to the long version. I agree that going for the long one has less risk of losing information.--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 08:44, 18 August 2016 (UTC)&lt;br /&gt;
::::Ah, I didn&#039;t realize that, so thanks for the heads up. I&#039;ll probably be doing more SMD additions today, so I&#039;ll be sure to double-check the Health Drink page (where I made those edits) first. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 15:42, 22 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Struggle and recoil ==&lt;br /&gt;
&lt;br /&gt;
UPC says that Struggle does not have recoil damage from Gen IV onward, and every other effect we have that affects recoil does not affect the self-inflicted HP loss from Struggle. And Struggle&#039;s effect contradicts our definition of recoil, as it is not depending on the damage dealt. Struggle&#039;s description never says recoil, and the in-game description does not call it recoil. So I could only imagine you mean/checked the message, and that that&#039;s just the standard recoil message that says &amp;quot;recoil&amp;quot;? In which case, I guess we should separate Struggle recoil from any other recoil, and just say that Struggle is also said to have recall, even though it... hasn&#039;t. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:14, 18 August 2016 (UTC)&lt;br /&gt;
:When you use Struggle in battle, it says &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt; was damaged by the recoil&#039;&#039;&amp;quot;, just like every other recoil move. Its recoil damage is calculated in a different way to other recoil moves (except {{m|Shadow End}}) and it&#039;s not affected by Abilities that affect other recoil moves, but the game calls it recoil so that&#039;s what it is. Struggle is clearly a special-case move, so I think it being an exception to these effects makes perfect sense.&lt;br /&gt;
:It&#039;s also worth noting that the move descriptions for recoil moves are worded the same way as Struggle&#039;s (not that you can ever see Struggle&#039;s move description in-game). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:24, 18 August 2016 (UTC)&lt;br /&gt;
::Ok, fair point. Well, technically, it isn&#039;t the same recoil than the others; so Rock Head&#039;s description, for example, is either refering to specifically the non-Struggle &amp;quot;recoil&amp;quot; variant, or does only refer to &amp;quot;some&amp;quot; recoil it can protect from. Does that mean that you think we should do what I just proposed, or do you think we should redefine our recoil definition (and make a special case for Struggle post-GenIII)?&lt;br /&gt;
::Worth noting that {{m|Overheat}} and its variations also mention &amp;quot;recoil&amp;quot; in their descriptions. Would you prefer to include that on the page? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:37, 18 August 2016 (UTC)&lt;br /&gt;
:::Ability descriptions tend to try to be very concise because they don&#039;t have much room (particularly in older games). Struggle is an exception, but Ability descriptions don&#039;t tend to note exceptions; the Shadow moves that inflict recoil are also both exceptions to Rock Head. Also, Struggle calculated recoil damage the same way as other recoil moves did in Gen III, but it still wasn&#039;t affected by Rock Head.&lt;br /&gt;
:::I don&#039;t think Overheat is referring to the same concept (notably it doesn&#039;t say &amp;quot;recoil &#039;&#039;damage&#039;&#039;&amp;quot;, just &amp;quot;recoil&amp;quot;). I wouldn&#039;t be surprised if the description didn&#039;t consistently use the word used for recoil damage across languages (although it might anyway).&lt;br /&gt;
:::As for what to do, my suggestion would be to fix the recoil page to correct the definition of recoil. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:45, 18 August 2016 (UTC)&lt;br /&gt;
::::Descriptions seem to be consistent across languages (checked Japanese and German). I guess the concepts may be related (negative effect of using a move), but they obviously aren&#039;t all the same. Anyway, our description says it&#039;s damage, as does the pokemon.com glossary that we encountered at Multi Battle.&lt;br /&gt;
::::I&#039;ll be redefining then, if you don&#039;t mind. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:58, 18 August 2016 (UTC)&lt;br /&gt;
:::::Not that it matters anymore since we seem to have reached a consensus, but that page also says &#039;&#039;Struggle also causes recoil damage equal to 25% of the attacking Pokémon&#039;s maximum HP.&#039;&#039; --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:08, 18 August 2016 (UTC)&lt;br /&gt;
::::::Ok, even better then. And I guess one just cannot share &#039;&#039;too&#039;&#039; much relevant information in any constructive discussion. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:30, 18 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Edit war==&lt;br /&gt;
Can you check this edit war about the order moves should be listed: [[User_talk:VioletPumpkin#ORAS order]]. [[User:Jeangabin666|Jeangabin666]] ([[User talk:Jeangabin666|talk]]) 17:06, 22 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Ash&#039;s Donphan]] trivium intervention request ==&lt;br /&gt;
&lt;br /&gt;
If it&#039;s not too much trouble, could I ask you to please take a look at the last few revisions of [[Ash&#039;s Donphan]] and give your opinion? I&#039;d like a ruling from someone higher up so I don&#039;t have to go back and forth with Force Fire on a talk page, since frankly in the past few weeks he seems to have developed a vendetta against me. Thanks for your consideration. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:06, 25 August 2016 (UTC)&lt;br /&gt;
:I agree that the previous trivium was both vague and too specific (although those terms seem contradictory). I think [[Special:Diff/2493233|this edit]] brings it to a reasonable point. I&#039;m not sure about restricting it to just Oak&#039;s lab though: Charizard&#039;s return from Charific Valley was certainly in the same spirit.; it also excludes Pokémon the Series: Black and White, in which Ash effectively has more than 6 Pokémon on hand by rotating them between his party and Juniper&#039;s lab. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:40, 25 August 2016 (UTC)&lt;br /&gt;
::I was about to come here and say &amp;quot;never mind&amp;quot; after seeing that Force Fire re-adjusted it, but yeah, I agree wholeheartedly. Thanks. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:48, 25 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon Go Pokedex Data ==&lt;br /&gt;
&lt;br /&gt;
Are we going to add pokedex data for Pokemon from Pokemon GO ? [[User:Upratik 12|&amp;lt;I&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Pr&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;at&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;ik_12&amp;lt;/span&amp;gt;&amp;lt;/I&amp;gt;]] &amp;lt;sub&amp;gt;&#039;&#039;  [[User talk:Upratik 12|&amp;lt;span style=&amp;quot;color:violet&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/sub&amp;gt; 12:06, 30 August 2016 (UTC)&lt;br /&gt;
: I was planning on adding the data, but wanted to confirm and know where the data gets added [[User:Upratik 12|&amp;lt;I&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Pr&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;at&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;ik_12&amp;lt;/span&amp;gt;&amp;lt;/I&amp;gt;]] &amp;lt;sub&amp;gt;&#039;&#039;  [[User talk:Upratik 12|&amp;lt;span style=&amp;quot;color:violet&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/sub&amp;gt; 12:07, 30 August 2016 (UTC)&lt;br /&gt;
::The Pokédex entries are all taken from Omega Ruby, so there&#039;s no point listing them again. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:08, 30 August 2016 (UTC)&lt;br /&gt;
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== Stadium 2 Pokédex data ==&lt;br /&gt;
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I am fairly sure Stadium 2 does not have its own entries. It loads Generation II entries; in case of Gold and Silver it seems to load the opposite version&#039;s (Crystal uses Gold&#039;s, apparently); using Red seems to load  Gold&#039;s, Yellow has Silver&#039;s; haven&#039;t checked Blue yet. I am not sure if it depends on the game version or it randomizes for each Trainer ID (considering Crystal loads Gold&#039;s, even though Stadium 2 and Crystal had simultaneous release in Japan, so was it a translation thing?) [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:02, 1 September 2016 (UTC)&lt;br /&gt;
:I believe you&#039;ve mentioned this before. In any case, there&#039;s not much to do about it until we actually know how it gets them. It&#039;s also worth noting that [[Pikachu (Pokémon)#Pokédex entries_3|our article for Pikachu]] has different capitalizations for &amp;quot;Berries&amp;quot; between Gold and Stadium 2. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:21, 1 September 2016 (UTC)&lt;br /&gt;
::I think I&#039;ve mentioned it few years ago. I am mentioning it again because GO&#039;s case reminded me of it. Pikachu entry is the same in both games - it is BERRIES and not Berries or berries. The old games formatted certain words like this (it wasn&#039;t dropped entirely until Generation V as far as I know). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:34, 1 September 2016 (UTC)&lt;br /&gt;
:::Yeah, I figured there was an error on that page and it wasn&#039;t an actual difference. I have to focus on the Nintendo Direct now though, and I&#039;m quite busy with other IRL stuff, so this isn&#039;t something I&#039;m concerned about right now. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:38, 1 September 2016 (UTC)&lt;br /&gt;
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== Uploading images in Bulbagarden Archives ==&lt;br /&gt;
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Hi. I am recently contributing on Pokemon Adventures articles -- mostly with Vietnamese translation. I notice that there are missing covers for some volumes and would love to contribute by uploading/adding cover pictures of these volumes, but then Bulbagarden Archives stated that I am not an autoconfirmed user there so I cannot really do that. But since that place is a place to add pictures (it seems so to me, sorry if I am wrong), what should I do to become an autoconfirmed user there? Thank you very much for your time and I am sorry if this bothers you. [[User:Saphir|Saphir]] ([[User talk:Saphir|talk]]) 10:54, 24 September 2016 (UTC)&lt;br /&gt;
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== Inquiry on news article deletion... ==&lt;br /&gt;
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I&#039;ve started [http://forums.bulbagarden.net/index.php?threads/question-about-a-deleted-article.219095/ a thread] on your deletion of the article I started on the Special Sun &amp;amp; Moon Edition Light Blue 2DS, and have mentioned the deletion as unfair. $aturn¥oshi said that I should inquire with you. - &#039;&#039;&#039;&#039;&#039;&amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;[[User:LDEJRuff|LDE]][[User talk:LDEJRuff|JRuff]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt; 16:33, 15 October 2016 (UTC)&lt;br /&gt;
:I saw the thread, and I don&#039;t get it. I gave you my reason for deleting the page, which based on the thread you have seen. Why do you think that was unfair? (I should note that I did appreciate the effort you put into the article, but there&#039;s a certain minimum timeliness we need for covering news.) --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:07, 15 October 2016 (UTC)&lt;br /&gt;
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== Effect sections etc. ==&lt;br /&gt;
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This is a bunch of things, but I&#039;ll try to keep this short. I would kindly ask you to answer the first question, and I would appreciate if you took some time to answer any of the others, too.&lt;br /&gt;
# Do you believe that it would be worth the effort/time to go through all &amp;quot;Effect&amp;quot; sections (or those of moves) in an attempt to standardize them better? (That&#039;s not a leading question!)&lt;br /&gt;
# I&#039;ve been creating [[User:Nescientist/Effect section guideline|this]], and I believe that&#039;s what it should &#039;&#039;ideally&#039;&#039; be. (It&#039;s delibarately non-strict for some aspects, but it still seems incompatible with the current state of Effect sections sometimes.) Eridanus notified me he [[User_talk:SnorlaxMonster/Archive/7#Moves_articles|talked to you]] earlier, so if there&#039;s any go-to guy, it might be you. Do you agree?&lt;br /&gt;
# What&#039;s the current guidelines that are implicitly in effect? (I hope you get what I mean.)&lt;br /&gt;
# I intend to edit some Effect sections in the near future (if you&#039;re interested and not already aware, you could check Tiddlywinks&#039; talk). So I&#039;ve been thinking I could try to simultaneously standardize/simplify them better. If the &amp;quot;current guidelines&amp;quot; are not the &amp;quot;ideal&amp;quot; ones, which ones should I use? (I guess this question might be question 1 actually, and sneakily asks for some coordination/assistance. &#039;&#039;If&#039;&#039; there&#039;s plans/desire to change &amp;quot;current&amp;quot; to &amp;quot;ideal&amp;quot; for move effects, now might be a good opportunity.)&lt;br /&gt;
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Additionally, while I&#039;m here, could I ask you to possibly reply [[Bulbapedia talk:Project ItemDex#Item template inclusion|over here]] (you&#039;re listed as a contact)? It&#039;s not a top priority, and I won&#039;t start a lengthy discussion if you just don&#039;t know, but I would like to ensure this didn&#039;t simply go unnoticed. Thanks! [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:36, 16 October 2016 (UTC)&lt;br /&gt;
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== Policy question regarding mid-generation egg move parent updates on Pokémon pages ==&lt;br /&gt;
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Recently, an edit was made on {{p|Alomomola}} that (correctly) added Corsola as a possible parent to pass Endure. Corsola could not learn Endure by level up until B2W2, but by checking Alomomola&#039;s Gen V learnset page, I saw that Corsola was not listed as a possible parent there, nor is it listed in the Gen V learnset page of most other Pokémon it could pass its &#039;new&#039; B2W2 moves to. A similar situation arose with ORAS, where many Pokémon became new potential parents of some moves, but only some pages added them. As you know, the move pages have split columns to better note things like this, but the by breeding sections on the species pages do not. Since I couldn&#039;t find information on the correct way to handle this, and because I&#039;d like to help keep things consistent, I&#039;d like to ask if you know what the correct way is (either including the new parents, not including them, or something else)? Thanks! [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 16:57, 16 October 2016 (UTC)&lt;br /&gt;
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== Moves that power up ==&lt;br /&gt;
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Could you align the category&#039;s wording and the moves that are in that category (one way or the other)? You may or may not be aware, but doubling in damage is not &#039;&#039;exactly&#039;&#039; doubling in power. And you may or may not be aware of [[User:Nescientist/Damage|this]], where I&#039;ve also been collecting info like that. If I knew what the deal was, I&#039;d be willing to help (also see the above section). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:33, 20 October 2016 (UTC)&lt;br /&gt;
:Could you go through and correct the wordings of appropriate moves to either &amp;quot;power&amp;quot; or &amp;quot;damage&amp;quot;? (Or just pick one, as you seem to be suggesting I do.) You&#039;re clearly much more familiar with the distinction than I am. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:59, 20 October 2016 (UTC)&lt;br /&gt;
::The wording you just added was fine. (And I plan to go through all of them at some point.) It&#039;s just that the category &amp;quot;Moves that power up&amp;quot; currently says they &amp;quot;increase in base power&amp;quot;. I was wondering if that wording should be changed, or whether the moves that actually double &#039;&#039;in damage&#039;&#039; should be in another category or something. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:07, 20 October 2016 (UTC)&lt;br /&gt;
:::If the moves are more accurately described as &#039;&#039;increasing in damage&#039;&#039; than &#039;&#039;increasing in power&#039;&#039;, then please change that; I don&#039;t know which it is. If you know which applies for each move, then I think splitting the category into those two would be reasonable. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:40, 20 October 2016 (UTC)&lt;br /&gt;
::::Ok, thanks, then let&#039;s stick to &amp;quot;Moves that power up&amp;quot; only including moves that are most accurately described as increasing in power; I will edit your additions where appropiate. For those moves that most accurately increase in damage, I believe Tiddlywinks might have had something in mind for the future, so I will not create a new category for now. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:26, 20 October 2016 (UTC)&lt;br /&gt;
:::::Keep in mind that there were already moves in &amp;quot;Moves that power up&amp;quot; that were equivalent to the moves I added, such as {{m|Gust}} and {{m|Twister}}.&lt;br /&gt;
:::::I don&#039;t get why you&#039;re categorizing {{m|Stored Power}} as both variable power and a move that powers up: what is different about it to all the other moves? It&#039;s the only move in the &amp;quot;Moves with variable power&amp;quot; category that has a fixed power (i.e. not — in-game).&lt;br /&gt;
:::::I think you may as well categorize them now, so we don&#039;t have to go find them again later whenever Tiddlywinks wants to make his new category. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:27, 20 October 2016 (UTC)&lt;br /&gt;
::::::Ah, that&#039;s what made you add it to the others!? I don&#039;t know why Tiddlywinks added them; I presume he was just mistaken when he did (as he &#039;&#039;explicitly&#039;&#039; didn&#039;t add Earthquake). I didn&#039;t see them when I checked; I will remove those.&lt;br /&gt;
::::::For Stored Power, Tiddlywinks might have added &amp;quot;Moves with variable power&amp;quot; for a technical reason: it&#039;s a trigger that modifies its &#039;&#039;power&#039;&#039; (see [http://www.smogon.com/bw/articles/bw_complete_damage_formula here]). You added the &amp;quot;powers up&amp;quot; because it gets greater than advertised. I&#039;ve kinda said to Tiddlywinks that I&#039;d prefer to go that label-route; but I also don&#039;t like to &#039;&#039;undo&#039;&#039; what others have done without their consent (if it&#039;s a debatable thing).&lt;br /&gt;
::::::For the category, I&#039;m gonna create it once I can come up with an idea for its name. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:20, 20 October 2016 (UTC)&lt;br /&gt;
:::::::Now I recall/know: Tiddlywinks wasn&#039;t in error, Gust and Twister apparently technically &#039;&#039;do&#039;&#039; work differently than Earthquake etc. I&#039;ve reworded their prose. (They work like Earthquake, Magnitude, Surf and Whirlpool have worked in the past; I edited their prose as well and also added them to the category.)&lt;br /&gt;
:::::::And on Stored Power, you were right; if Gust isn&#039;t variable power, neither is Stored Power.&lt;br /&gt;
:::::::And if it&#039;s ok, I would like to wait for the category until I/we get to more/all moves; for now, it&#039;s just Earthquake, Magnitude, Surf and Whirlpool, and the complete list of &amp;quot;increases damage (directly)&amp;quot; is on my user page already (well, hopefully). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 21:38, 20 October 2016 (UTC)&lt;br /&gt;
::::::::{{m|Stored Power}} is not (or was not, I&#039;ll go back to it in a moment) the only move in {{cat|Moves that have variable power}} with a numeric power value, {{m|Water Spout}} has it as well and would probably be a terrible fit for moves that &amp;quot;power up&amp;quot;. IMO, moves that power up should basically be something that&#039;s either &amp;quot;X&amp;quot; power (normally) or &amp;quot;X*mult&amp;quot; power (in most cases *2, but the multiplier itself should not really &#039;&#039;vary&#039;&#039;). I consider moves like {{m|Rollout}} and {{m|Fury Cutter}} close enough because they &amp;quot;power up&amp;quot; with successive uses, building very steadily/reliably. Stored Power&#039;s power &#039;&#039;&#039;varies&#039;&#039;&#039; based on however many stat stages the target has. You could use Stored Power for the first time and you might get its base power or its base power times 2 or 3 or 43; to me, that&#039;s very much &amp;quot;variable&amp;quot;. Stored Power does not at all fit an image of a move that&#039;s &amp;quot;powering up&amp;quot; IMO. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:46, 20 October 2016 (UTC)&lt;br /&gt;
:::::::::I forgot, but it seems you (SnorlaxMonster) also wanted to sort out these categories &amp;quot;neatly&amp;quot; so you could use them on {{a|Forewarn}}. If it weren&#039;t for {{m|Eruption}} and Water Spout, I&#039;d be happy to agree with you, but it&#039;s &#039;&#039;very&#039;&#039; hard to reasonably exclude them from a category for &amp;quot;variable power&amp;quot;. I was a little unhappy that it couldn&#039;t be that neat myself, but I also consider it more valuable to actually have a place where the moves that can truly have varying power can all be found together. I think if we want a category for only physical/special moves with &amp;quot;&amp;amp;mdash;&amp;quot; for power, that should perhaps be something like &#039;&#039;Moves that do not have a fixed power&#039;&#039;. On the other hand, though, if the table on Forewarn is going to list all the applicable moves anyway, then linking to a category/categories is probably kind of pointless anyway; you can just describe them as &amp;quot;Moves that have a power of &#039;&amp;amp;mdash;&#039;&amp;quot; without actually losing anything vital. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:50, 20 October 2016 (UTC)&lt;br /&gt;
::::::::::There was another reason (strange factor); had I known, I wouldn&#039;t have removed it. Anyway, just focusing on Stored Power, I still feel like &amp;quot;higher than the label says&amp;quot; might be &amp;quot;powered up&amp;quot; (and it uses &#039;&#039;the user&#039;s&#039;&#039; stat stages). Unless I&#039;m mistaken, that&#039;s the case for all moves that power up, but not for any other move. Unless they&#039;re meant to be mutually exclusive, I would suggest we include both.&lt;br /&gt;
::::::::::The new power page looks splendid! (No, really!) Unless someone&#039;s faster, I would be taking care of Gen VI Abilities and moves within the next days. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 01:09, 21 October 2016 (UTC)&lt;br /&gt;
:::::::::::What I basically meant the &amp;quot;power up&amp;quot; category for was for moves that have a binary condition: multiplier or none. The core of these is very much the things like {{m|Pursuit}}, {{m|Acrobatics}}, {{m|Smelling Salts}}. Rollout and Fury Cutter are a moderate extension therefrom. But Stored Power is very different from these. And &amp;quot;variable power&amp;quot; is basically &amp;quot;the rest&amp;quot;.&lt;br /&gt;
:::::::::::And it really should be one category or the other. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:39, 21 October 2016 (UTC)&lt;br /&gt;
::::::::::::I think the only reasonable way to divide moves between &amp;quot;powering up&amp;quot;/&amp;quot;powering down&amp;quot; and &amp;quot;having variable power&amp;quot; is to split based on whether or not the move has a fixed base power. Anything else and we&#039;re getting too subjective. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:18, 28 October 2016 (UTC)&lt;br /&gt;
{{indent}}I think there&#039;s &#039;&#039;something&#039;&#039; valuable in that &amp;quot;subjectivity&amp;quot; that that strict division doesn&#039;t allow for. (In part, like I said before, the division you want is really better described like &amp;quot;moves without a fixed power&amp;quot;. &amp;quot;Variable&amp;quot; inherently &#039;&#039;invites&#039;&#039; subjective judgement. Better to use something less ambiguous if that&#039;s what you really want.) {{m|Magnitude}} is a very interesting case: it normally has variable power, but can also receive a 2x modifier, so a strict division between the current categories wouldn&#039;t allow both effects to be noted.&lt;br /&gt;
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I&#039;ll propose this instead: Moves that power up should be a category &#039;&#039;&#039;only&#039;&#039;&#039; for moves &#039;&#039;exactly&#039;&#039; like {{m|Pursuit}} and {{m|Acrobatics}}: they double in power under a specific condition and never go any higher (i.e., no Rollout/Fury Cutter, no Echoed Voice, no Pledges). (Maybe it would be called something else too, if it&#039;s going to be so strictly defined.) Then, &#039;&#039;everything&#039;&#039; else goes under &amp;quot;Moves with variable power&amp;quot;, and &amp;quot;Moves that power up&amp;quot; is categorized under that as well. The only possible hitch here is, it may be weird if Magnitude is categorized both as having &amp;quot;variable power&amp;quot; and &amp;quot;powering up&amp;quot;, if powering up is itself a subclass of variable power. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:49, 28 October 2016 (UTC)&lt;br /&gt;
:Wouldn&#039;t a category with Pursuit but without the Pledges be pointless?&lt;br /&gt;
:I think we only really need the {{tt|categories|I think we don&#039;t actually have to have multiple ones, but we should anyway}} for the [[power]] page. In my opinion, &amp;quot;Power up&amp;quot; should be meant to be for those that have a &amp;quot;standard&amp;quot; case but can power up, &amp;quot;variable&amp;quot;/&amp;quot;{{tt|varying|probably better, taken from Magnitude description &amp;amp;mdash; it&#039;s weird to have &amp;amp;quot;Moves that have variable power&amp;amp;quot; listed under &amp;amp;quot;Variable-power moves&amp;amp;quot;}}&amp;quot; (an unrelated category) for those that do not. How to define what a standard case is in an objective manner is tricky (on the other hand, we do not &#039;&#039;need&#039;&#039; to define that strictly, I guess).&lt;br /&gt;
:In my mind, moves with multiple standard cases ({{m|Magnitude}}, {{m|Present}}) and those with a continuous scale ({{m|Eruption}}, {{m|Reversal}}, {{m|Crush Grip}}) are &amp;quot;varying&amp;quot; (that&#039;s some kind of definition already, I guess). {{m|Rollout}} and {{m|Magnitude}} should be in both. For {{m|Punishment}}, {{m|Spit Up}} and {{m|Stored Power}}, I don&#039;t really care &amp;amp;mdash; they could be in either, or both. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:40, 29 October 2016 (UTC)&lt;br /&gt;
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== Parental Bond Information ==&lt;br /&gt;
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So, I tested out how Parental Bond works in the main series games, in Generation VI specifically. I tested to see if it did or did not work with moves with a charging turn such as Fly and Solar Beam, via Double Battles, and found that they do not synergize. I feel that you should add this information to the article of Parental Bond, because I cannot. --[[User:KibiaXI|KibiaXI]] ([[User talk:KibiaXI|talk]]) 07:41, 29 October 2016 (UTC)&lt;br /&gt;
:It is already on the page. &amp;quot;&#039;&#039;Moves with a charging turn only strike once, even if the Pokémon becomes fully charged in one turn (such as with a Power Herb).&#039;&#039;&amp;quot; --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:47, 29 October 2016 (UTC)&lt;br /&gt;
::Ah, I see. Apologies for bugging you at this ungodly hour for a matter that isn&#039;t of necessity. Still, I feel as if links should be given to some moves for example, as the link&#039;s blue coloring makes it easier to spot, and it would help elaborate further. Thank you for your time.--[[User:KibiaXI|KibiaXI]] ([[User talk:KibiaXI|talk]]) 08:10, 29 October 2016 (UTC)&lt;br /&gt;
:::It&#039;s not an &amp;quot;ungodly hour&amp;quot; for me in Australia, it was late afternoon/evening. I agree, so I&#039;ve added &#039;&#039;(such as Fly and Solar Beam)&#039;&#039;. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:04, 29 October 2016 (UTC)&lt;br /&gt;
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== Why did you readd this in obedience? Your edit summary just ends abruptly. ==&lt;br /&gt;
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http://bulbapedia.bulbagarden.net/w/index.php?title=Badge&amp;amp;diff=2527666&amp;amp;oldid=2522856 [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 00:18, 5 November 2016 (UTC)&lt;br /&gt;
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== Hiya ==&lt;br /&gt;
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Not to be a pest, but could you please add Kommo-o to the Pseudo legendary page? [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 03:17, 3 December 2016 (UTC)&lt;br /&gt;
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== Health drink french page ==&lt;br /&gt;
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Why did Bulbabot re-added [http://bulbapedia.bulbagarden.net/w/index.php?title=Health_drink&amp;amp;oldid=2552492&amp;amp;diff=prev this] after I removed it? This is wrong, the page it links to is the french page of [[Lookalike_Item#Mix_Elixir]]. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 08:55, 8 December 2016 (UTC)&lt;br /&gt;
:BulbaBot synchronizes the links between the different language wikis. If you want BulbaBot to stop doing that, you need to remove the link from the French wiki (which I have just done). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:03, 8 December 2016 (UTC)&lt;br /&gt;
::Exactly what I thought ! Thanks ! [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 09:09, 8 December 2016 (UTC)&lt;br /&gt;
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==Game Locations==&lt;br /&gt;
Something that has been bugging me is the [[Regional variant]] and how this affects the Game locations area of the pages for the Pokémon who have Alola variants and how I think they need minor improvements to help make it easier for people to understand that information on finding that Pokémon is not for the original version, but for the Alola version which would therefore require trade. The biggest issue regards the original Raichu, Exeggutor, and Marowak as none of them can be found without trading as it is impossible evolve into those forms in Sun and Moon. Doesn&#039;t need to be dealt with now, but I do think it should be in the future. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 03:28, 13 December 2016 (UTC)&lt;br /&gt;
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== Pokemon Go South Asia ==&lt;br /&gt;
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Should information about the Release of Pokemon GO be added to the &#039;&#039;Games&#039;&#039; section of the &#039;&#039;Pokémon in South Asia&#039;&#039; page??? If yes, then that info will have to be added by an administrator... → [[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:#000;&amp;quot;&amp;gt;PikaTepig999&amp;lt;/span&amp;gt;]] 15:27, 14 December 2016 (UTC)&lt;br /&gt;
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== Toyland ==&lt;br /&gt;
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I am going t recreate the Toyland article but first, is Toyland the world rumble blast is set in or a specific area? [[User:Awesomevenustoise101|Awesomevenustoise101]] ([[User talk:Awesomevenustoise101|talk]]) 06:33, 15 December 2016 (UTC)&lt;br /&gt;
:If you don&#039;t know the answer to that question, you might not be the best person to create the page. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:33, 15 December 2016 (UTC)&lt;br /&gt;
::It&#039;s fine, I just found out now that is the world rumble blast takes place in. [[User:Awesomevenustoise101|Awesomevenustoise101]] ([[User talk:Awesomevenustoise101|talk]]) 06:39, 15 December 2016 (UTC)&lt;br /&gt;
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== Pasting from other articles ==&lt;br /&gt;
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Sorry if I&#039;m bothering you but is copying and pasting from other articles on this site OK?&lt;br /&gt;
oops I forgot to sign [[User:Awesomevenustoise101|Awesomevenustoise101]] ([[User talk:Awesomevenustoise101|talk]]) 11:13, 15 December 2016 (UTC)&lt;br /&gt;
:It is acceptable to use content directly from other Bulbapedia articles in Bulbapedia articles, but make sure you credit the source article in your edit summary. However, it is not acceptable to use content taken from other fansites. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:17, 15 December 2016 (UTC)&lt;br /&gt;
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== My edit ==&lt;br /&gt;
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What was wrong with my edit for the Pokémon sun and moon section of the Pokémon 20th anniversary page? [[User:Awesomevenustoise101|Awesomevenustoise101]] ([[User talk:Awesomevenustoise101|talk]]) 17:58, 16 December 2016 (UTC)&lt;br /&gt;
:Edit: Nevermind, It&#039;s just a restructuring of my edit.&lt;br /&gt;
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== New pages notability ==&lt;br /&gt;
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I was wondering, imagine some very abstract Bulbapedia editor is dreaming of (high-quality) mainspace articles on subjects such as&lt;br /&gt;
* Nebby,&lt;br /&gt;
* Aura (game mechanic, the UB and Totem thing),&lt;br /&gt;
* Confusion (status condition; just imagine there&#039;d be a whole lotta details),&lt;br /&gt;
* Affection (may be a possibility to intersect Amie and Refresh),&lt;br /&gt;
* Template:ZMoveInfobox (in a similar vein to {{de|Perfektes Pika-Projektil|how the German wiki handles that}}),&lt;br /&gt;
* Target,&lt;br /&gt;
* anything, in general/by extension,&lt;br /&gt;
and that they&#039;re also able and willing to provide at least one of that, but they&#039;d like to avoid putting in work for articles that turn out to be either unnotable or userspace endlessly, what would they be supposed to do? Asking for a friend, of course. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:29, 17 December 2016 (UTC)&lt;br /&gt;
:Normally, if there&#039;s a topic of questionably notability, I like to build it in the userspace to establish notability (although I do have a lot of pages that are intended for mainspace but have sat in my userspace for ages). If you can build a detailed page in the userspace that&#039;s not just full of fluff and within scope (i.e. related to Pokémon), it&#039;s unlikely to get rejected. (Fun fact: Confusion is on a list of page ideas on a post-it note that has sat next to my desktop approximately since [[Talk:Status condition#Each major status ailment in its own article?|we gave status conditions their own pages back in 2010/2011]].) If you want to make sure your userspace page you think should be mainspaced doesn&#039;t get forgotten, it&#039;s a good idea to poke a staff member (feel free to come to me with this kind of thing, although depending on the topic you might be more successful by asking the appropriate Editorial Board member). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:45, 17 December 2016 (UTC)&lt;br /&gt;
::Thanks. While I do understand that, for Aura for example, I&#039;m not 100% sure it is notable myself. That&#039;s a case where someone should do research quite a bit, which is a potential waste of time. And for others one might not be able to judge how notable it &#039;&#039;turns out to be&#039;&#039; beforehand. And even if &#039;&#039;I&#039;&#039; think it turned out to be notable, is there some way I can ensure the EB thinks the same and it wasn&#039;t all a waste of time (I&#039;m likely biased if I invested time and effort)?&lt;br /&gt;
::So, in case of doubt, I can ask an appropriate staff member beforehand, on a case by case basis, and that staff member then might be able to guarantee that, if the article is of decent quality, it &#039;&#039;will&#039;&#039; get mainspaced?&lt;br /&gt;
::Can you tell me how notable/relevant/sensible you think the things I&#039;ve listed are? (For me to maybe scratch them off my list of &amp;quot;should be created... eventually&amp;quot;.)&lt;br /&gt;
::Status conditions are what I want to do next, so once I&#039;ve started a userpage on confusion, please be my guest. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:19, 17 December 2016 (UTC)&lt;br /&gt;
:::Normally, if a page requires a lot of research but isn&#039;t notable, then the information would simply be placed on other pages, so it wouldn&#039;t be entirely a waste.&lt;br /&gt;
:::You can certainly ask beforehand, but if they&#039;re unsure, what&#039;s typically going to happen is the staff member will tell you to create a draft to show how such a page could look. For example, I really don&#039;t see what content you could even have on an &amp;quot;Aura&amp;quot; page, so right now I don&#039;t think it&#039;s notable, but if you went and did a lot of research and actually made a page of a decent length, you could convince me it is.&lt;br /&gt;
:::For my personal opinions on your list:&lt;br /&gt;
:::*Nebby: would certainly be notable&lt;br /&gt;
:::*Aura: Convince me there is actually content that would be on this page. I can imagine a list of the auras each Totem Pokémon/Ultra Beast has, but I don&#039;t really know what else there would be. &lt;br /&gt;
:::*Confusion: As I mentioned earlier, I certainly think there&#039;s enough information there for a page.&lt;br /&gt;
:::*Affection: I was the one who [[Talk:Pokémon-Amie#Affection split|nominated the split]] last year, but since it only applied to Amie it didn&#039;t happen. Now that it&#039;s some shared stat between Amie and Refresh I think there is more of an argument, but the same could be said about of lot of the mechanics of both minigames.&lt;br /&gt;
:::*Template:ZMoveInfobox: I think Z-Moves are probably fine using the same infobox as other moves for now.&lt;br /&gt;
:::*Target: Assuming this refers to attack targets, I think a page detailing the game mechanics of targeting would be interesting, although I believe the official term for possible targets is &amp;quot;range&amp;quot; whereas &amp;quot;target&amp;quot; is specifically the Pokémon chosen. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:34, 17 December 2016 (UTC)&lt;br /&gt;
::::Thanks!&lt;br /&gt;
::::*For Aura, I think there wouldn&#039;t be a lot information, but we do seem to have independent articles for virtually all other {{cat|game mechanics}} (as far as I know, at least). I&#039;m not trying to convice you, though (and I&#039;m not willing to do research atm), but I had imagined it &#039;&#039;might&#039;&#039; (ideally) be a nice page being linked to.&lt;br /&gt;
::::*For Z-Moves, I don&#039;t like how messy the type-specific Z-Moves&#039; templates look like, with half the template basically just confusing readers, screaming &amp;quot;READ THE TEXT!&amp;quot; instead of helping.&lt;br /&gt;
::::*For target/range, I&#039;d imagined that page to be about both what you select &#039;&#039;&#039;and&#039;&#039;&#039; what you actually hit/affect, and to differentiate/explain a little. I think I said somewhere before that we often conflate the two, and don&#039;t really explain the &#039;&#039;difference&#039;&#039; anywhere (or, that there is one, even). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:00, 17 December 2016 (UTC)&lt;br /&gt;
:::::[[User:Nescientist/Confusion (status condition)|This]] is all yours. If you want to mainspace it and need help linking to it, I might be able to assist when I&#039;m around; the vast majority should be done in a single edit [[Template:status|here]], though. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:11, 18 December 2016 (UTC)&lt;br /&gt;
::::::Just to be sure, I don&#039;t need to knock at someone&#039;s door, you&#039;ve taken care, right? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:37, 26 December 2016 (UTC)&lt;br /&gt;
:::::::I haven&#039;t really done anything with your article yet, no.&lt;br /&gt;
:::::::My main concern right now is that it calls confusion a status condition, when it&#039;s not despite the way we currently use &amp;quot;status condition&amp;quot; on Bulbapedia. For example, [http://www.pokemon-sunmoon.com/en-us/pokemon/tapu-fini/ Tapu Fini&#039;s official site entry] makes sure to mention &amp;quot;status conditions or confusion&amp;quot;; while effects like Full Heal do remove confusion despite only specifying that they heal status conditions, I think we can consider that to be a case of incomplete effect descriptions, like Water Bubble or Gen VI Flower Veil; compare {{a|Guts}}, {{a|Shed Skin}} or {{a|Marvel Scale}}, which are not affected by confusion. There&#039;s also stuff like {{a|Leaf Guard}} to consider, which prevent the Pokémon becoming drowsy due to Yawn. Despite that concern, I don&#039;t really have an alternative name beyond &amp;quot;status&amp;quot;. For the same reason, I&#039;m not entirely sure it belongs on the status condition navigation template. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:23, 26 December 2016 (UTC)&lt;br /&gt;
::::::::Maybe what I said/researched [[Talk:Status condition#Volatile status condition vs. volatile battle status|here]] makes it easier then. For the nav template, I don&#039;t know or care, so you might want to not add it precautiously. Thank you anyway. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:30, 26 December 2016 (UTC)&lt;br /&gt;
:::::::::I can see how we&#039;re using it (and how you&#039;ve been using it recently) to only mean non-volatile. I think mentioning that it is sometimes called a status condition is the correct way (roughly similar to how we treat Eevee at [[Eeveelution]]). [[Talk:Status condition#Page reorganization / split proposal discussion|This proposal]] is also related to the confusion thing; in addition, it&#039;s also something I wouldn&#039;t want to start working on in my userspace unless there&#039;s indications of it being mainspace at some point. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:51, 7 January 2017 (UTC)&lt;br /&gt;
::::::::::To notify you of what you&#039;ll see anyway: [[User:Nescientist/Nebby|Nebby]]. I&#039;d recommend adding it at {{template|NPC}}, too. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 23:00, 24 January 2017 (UTC)&lt;br /&gt;
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== Other wiki websites ==&lt;br /&gt;
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You have listed other Nintndo wikis in your userspace. Do you contribute to those wikis as much as you contribute here? If &#039;&#039;so&#039;&#039;, then you are &#039;&#039;&#039;the ultimate wiki contributor&#039;&#039;&#039;.&lt;br /&gt;
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(also how do you change text color and change colors in your name?) --[[User:PersonThatReallyLikesPokemon|PersonThatReallyLikesPokemon]] ([[User talk:PersonThatReallyLikesPokemon|talk]]) 10:55, 26 December 2016 (UTC)&lt;br /&gt;
:No, I do not contribute to the other wikis I link to as much as Bulbapedia. Yu-Gi-Oh! Wikia is the only wiki on which I have activity comparable to my activity on Bulbapedia.&lt;br /&gt;
:If you want to change your signature, you can do so at [[Special:Preferences]]. If you want to change the color, you&#039;ll need to check the &amp;quot;Treat the above as wikicode&amp;quot; box. If you want to know how to add colors, you&#039;re free to look at the code of my signature, which you can do by viewing the edit window on any talk page that my signature is on (including this one).&lt;br /&gt;
:Also, there&#039;s no need to make headers bold and italic. As long as you mark them as headers (using the equals signs, which creating a new section automatically does), the software will automatically bold them for you. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:24, 26 December 2016 (UTC)&lt;br /&gt;
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== Increased priority ==&lt;br /&gt;
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I thought I&#039;d check this with you before I edit multiple pages all of which you might want to edit afterwards. I&#039;d like to improve the priority moves&#039; wording, they seem to be pretty Gen I centric, and have likely carried over to where they don&#039;t fit. Assuming we want to be this specific at individual move pages (which is not what I&#039;d personally be going for), I suggest:&lt;br /&gt;
 Quick Attack inflicts damage, and is an increased [[priority]] move. If no other Pokémon uses an increased priority move during the turn Quick Attack is used, Quick Attack will go first regardless of the user&#039;s {{stat|Speed}}. If multiple Pokémon use a move with an increased priority of +1 during the same turn, their move order will be determined normally.&lt;br /&gt;
I have no idea what that other paragraph with sleep and freeze is supposed to say. Do you know? (I&#039;m inclined to believe it&#039;s only for Gen I, and also not important?) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 13:37, 26 December 2016 (UTC)&lt;br /&gt;
:I think most of the explanation can be left on the priority page. Maybe even just:&lt;br /&gt;
 Quick Attack inflicts damage. It has a [[priority]] of +1, so is used before all moves that do not have increased priority.&lt;br /&gt;
:I remember reading about that sleep/freeze thing for Gen I recently, actually. [https://www.youtube.com/watch?v=pvk_8yTyscU Here&#039;s a video explaining it.] From Gen II onward, you can actually select moves while asleep/frozen, so you move at the priority of the selected move rather than the last selected move. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:56, 26 December 2016 (UTC)&lt;br /&gt;
::Yes, great, that&#039;s what I&#039;d personally be going for; so that&#039;s what I&#039;ll do then. I&#039;ll remove virtually everything but a link to priority, and that extra paragraph at Quick Attack. The sleep/freeze thing was what I had in mind, but because that was on all priority moves (not just Quick Attack), I thought I might&#039;ve missed something. Thank you! [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 14:09, 26 December 2016 (UTC)&lt;br /&gt;
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== Can you please add [[Thousand Arrows]] to [[Template:TypeEffectiveness]]? ==&lt;br /&gt;
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On [[Oricorio]]&#039;s page: &lt;br /&gt;
&lt;br /&gt;
 If Gravity is in effect, this Pokémon is given an Iron Ball or a Ring Target, or it is affected by Smack Down or Ingrain, the effectiveness of  Ground-type  moves is 2×.&lt;br /&gt;
&lt;br /&gt;
Thousand Arrows would also break this rule.[[User:Pumpkinking0192]] suggests changing the whole thing to if the Pokemon is [[grounded]]. Anyway, can you please update this? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:06, 29 December 2016 (UTC)&lt;br /&gt;
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== Re: ==&lt;br /&gt;
&lt;br /&gt;
[http://bulbapedia.bulbagarden.net/w/index.php?title=Wela_Volcano_Park&amp;amp;diff=2572703&amp;amp;oldid=2572700]&lt;br /&gt;
&lt;br /&gt;
Can you direct me to the guideline where &#039;&#039;The italics is supposed to be the translation of the Japanese name&#039;&#039; is laid out? As I mentioned in my edit summary, I have been unable to find it. [[BP:MOS]] doesn&#039;t appear to say anything like that.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hepburn romanization is not particularly useful for anyone&#039;&#039; also doesn&#039;t appear to be mentioned there, and as far as I can tell it simply is not true. This is an English-language wiki that does not appear to assume Japanese literacy on the part of its readers, so the Japanese text without a romanization is illegible to our readers and therefore practically useless (and depending on encoding might not even display properly, although I have never had this problem myself). There&#039;s actually a control for this -- why do we give the HP and RR for the Chinese and Korean names, respectively, at the bottom of the article? The only difference is that those languages aren&#039;t relevant to the topic except as random trivia.&lt;br /&gt;
&lt;br /&gt;
[[User:Satorukun0530|Satorukun0530]] ([[User talk:Satorukun0530|talk]]) 17:23, 30 December 2016 (UTC)&lt;br /&gt;
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== I don&#039;t understand the Aura Break thing. ==&lt;br /&gt;
&lt;br /&gt;
 [http://bulbapedia.bulbagarden.net/w/index.php?title=Ability&amp;amp;curid=60392&amp;amp;diff=2576839&amp;amp;oldid=2576835 | Undo revision 2576835 by Unowninator (talk) &#039;&#039;It&#039;s easier to treat Aura Break and Power Construct as a pair of standard Abilities, even if they&#039;re not technically implemented that way&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
Can you please elaborate? I don&#039;t understand what you mean. Also, I hate to be a bother, but you never responded to that Thousand Arrows thing. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 07:25, 6 January 2017 (UTC)&lt;br /&gt;
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== Trivia and Force Fire ==&lt;br /&gt;
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Sorry to bother you, but I&#039;m having trouble with {{u|Force Fire}}, who refuses to listen to what I&#039;m trying to say and instead is making counterarguments for something completely different. I&#039;ve tried to remove a couple of blatantly out-of-date trivia points on [[Flying (type)]] that haven&#039;t been true for three to six years, but Force Fire&#039;s counterarguments are all about whether the outdatedness is visible in the tables or not. Can you intervene one way or the other, please? Thanks. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:33, 10 January 2017 (UTC)&lt;br /&gt;
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== Regarding the [[Sun and Moon Shards]] ==&lt;br /&gt;
&lt;br /&gt;
I was about to [[BP:SPADING|spade]] the Sun and Moon Shards article, when I noticed that you made a few edits back in November.  I just wanted to double check and ask if it was confirmed that Eevee needs a high friendship or not to evolve in XD.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 08:38, 14 January 2017 (UTC)&lt;br /&gt;
:I made all the pages say what I believe to be the correct method. I haven&#039;t personally tested it though, so it would be worthwhile checking. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:33, 14 January 2017 (UTC)&lt;br /&gt;
::I&#039;ve checked it, friendship is required. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 10:26, 14 January 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Environment pages ==&lt;br /&gt;
&lt;br /&gt;
So I&#039;ve decided to [[User:Eridanus/Platform|dig back it from userspace]]{{tt|*|though the name still mentions platforms. Will probably treat Colosseum and Gale of Darkness as the same; I think Gale reuses assets for old places?}}. Did we create any naming standards for filenames of these? [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:45, 15 January 2017 (UTC)&lt;br /&gt;
:Uh, I&#039;ve just been using images that were uploaded for other purposes. If there wasn&#039;t one, I uploaded the image to an external site instead. It&#039;s probably fine to upload environment images directly though. There&#039;s currently no naming scheme.&lt;br /&gt;
:Notice that on my page, the headers only group environments that have the same effects (other than terrain effects, but they&#039;re special). That was a very deliberate choice. On yours, they have several different effects in one.&lt;br /&gt;
:BTW, I notice you say that Gen VII is coming soon. I&#039;ve actually got a spreadsheet detailing the whole game, but haven&#039;t put it on Bulbapedia yet (and it&#039;s missing Secret Power for everything but Ultra Space, since the only way to use it right now is via Metronome, as well as Burmy). The main reason I haven&#039;t put it up yet is due to not playing the post-game yet. However, another tricky part is that the floor mattering more than the background means I can&#039;t really lay it out the same way as I did Gen VI. I&#039;m also working on another major set of research for Bulbapedia at the moment (that is incredibly close to finish). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:55, 15 January 2017 (UTC)&lt;br /&gt;
::Oh, okay. I haven&#039;t noticed that pattern. Should I apply them to Generation III? The mechanic works differently there (I think it&#039;s the same in Generation IV and V, but haven&#039;t checked), being based on player&#039;s tile most of the time (while Orre works the same way as Generation VI, which is why it got the labels). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:03, 15 January 2017 (UTC)&lt;br /&gt;
:::I&#039;d recommend trying to group them, yes. Note that on my page, some identical sets of effects were split across two headers. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:05, 15 January 2017 (UTC)&lt;br /&gt;
::::Before moving to Generation IV, there is Mystery Dungeon, with a total of about 62 tilests (2 of which are unused), plus special tilesets for certain bosses. Besides trying to come up with some kind of name for [http://imgur.com/a/0RLjb all of them], there&#039;s the fact that some are a bit of a mess{{tt|*|Snowy and icy areas don&#039;t exactly have their own sets, as they just change Camouflage from Normal to Ice, otherwise reusing Secret Power and Nature Power from one of the other 3 sets; caves are split among two sets; and few tilesets break the pattern - an aquatic area uses one of the cave areas effects, a foresty area uses sandy areas effects and a snowy area uses &#039;regular&#039; set}}. Some tilesets make a return in Explorers (like the two that went unused), so it&#039;ll probably be merged similar to what I plan to do with Orre. All were ripped and uploaded to [https://www.spriters-resource.com/game_boy_advance/pokemonmysterydungeonredrescueteam/ Spriters Resources] so I am asking what should be the picture for PMD, considering dungeons are randomized. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:11, 16 January 2017 (UTC)&lt;br /&gt;
:::::You really just need an example of the tileset in use. Just because it appears in a formation that another person might never see should be irrelevant. Also, if you&#039;re working on PMD, you might find [http://imgur.com/a/lO8sl this page from the EoS guidebook] useful. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:28, 16 January 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== SOS Battle page ==&lt;br /&gt;
&lt;br /&gt;
Why did you undo my edit on the SOS Battle page concerning weather? I linked my source appropriately to a page on the OFFICIAL Pokémon website and on that page where it talks about SOS battles in different weather conditions, it explicitly says that weather called in by moves or abilities do not affect the potential SOS allies in an area. If the official Pokémon website isn&#039;t a reliable, accurate source of information, then what is? Bulbapedia is a useful resource but when the official Pokémon site directly contradicts it, the Official Pokémon site is probably the more reliable source in any given case, so I&#039;m going to place my edit back until such a time you can link to a source about the disputed detail that proves the information on the official Pokémon website is incorrect, because there was no source given about the detail prior to my edit. [[User:GeniusMike|GeniusMike]] ([[User talk:GeniusMike|talk]]) 16:11, 22 January 2017 (UTC) GeniusMike&lt;br /&gt;
:In my reversion, I directed you to look at [[Talk:SOS Battle|the talk page for the SOS Battle page]]. On that talk page, there is a section titled {{DL|Talk:SOS Battle|Weather ally change in v1.1}} currently discussing this matter. The conclusion the people discussing the topic there came to was that the official Pokémon site contradicted the way the game works, possibly as an attempt to simply the explanation. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:18, 22 January 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reverted changes regarding battery life of Gen II cartridges ==&lt;br /&gt;
&lt;br /&gt;
Please refer to [http://bulbapedia.bulbagarden.net/wiki/User_talk:Tiddlywinks#Old_reverted_changes_in_Crystal_.26_Silver_and_Gold_articles Tiddlywinks&#039; talk page] for some discussion. --[[User:Black Eagle|Black Eagle]] ([[User talk:Black Eagle|talk]]) 16:28, 23 January 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possible Sockpuppeting ==&lt;br /&gt;
&lt;br /&gt;
I recently saw that a user called Pikachu21843 had recently made an edit to a page and then I noticed that a previous user had a very similar name with an extra 8 in the name. This seems like it could be a case of sockpuppeting. Either that or the newest user copied the older users title and just added/subtracted an 8, but that seems pretty weird, so I thought I should just bring this to your attention. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 12:37, 30 January 2017 (UTC)&lt;br /&gt;
:Just a heads up, are both users still active or has one account been blocked? [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 01:09, 19 February 2017 (UTC)&lt;br /&gt;
::The user actually told me which was their main account the same day I left a message on their talk pages. I completely forgot to block the extra account. It&#039;s blocked now. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:41, 20 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zygarde ==&lt;br /&gt;
&lt;br /&gt;
I have tried contacting ForceFire and Tiddlywinks about this but have yet to get a solid response on what to do. This is what I sent to Tiddlywinks:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As I&#039;m sure you know, there has been some discussion for the last year or two about Zygarde&#039;s place as a trio with Xerneas and Yveltal, and the reasoning behind why we haven&#039;t included it. ForceFire said that a main reason is &amp;quot;lack of game or anime evidence&amp;quot;. When I contacted ForceFire about SS036, which I believe has evidence proving Zygarde is indeed part of the trio, he said &amp;quot;I have an extremely limited understanding of the Japanese language and am not going to follow what fansubs say, since they usually take liberties. But I will bring it up with the other staff members and we will discuss it&amp;quot;. (This was when there was no English dub.) Now that there is an English dub, I tried contacting him two or three days ago, and he hasn&#039;t responded. Could you give some feedback?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Could you either give a response on what to do, or get ForceFire to answer my question on his talk page? (He has answered the question under mine but not yet mine.) --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#98CC00&amp;quot;&amp;gt;Celad&amp;lt;/span&amp;gt;]][[User_talk:Celadonkey|&amp;lt;span style=&amp;quot;color:#FFC37D&amp;quot;&amp;gt;onkey&amp;lt;/span&amp;gt;]] 17:19, 31 January 2017 (UTC)&lt;br /&gt;
:This is currently being discussed. ForceFire or Tiddlywinks will let you know when a decision has been reached. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:45, 1 February 2017 (UTC)&lt;br /&gt;
::Good to hear. --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#98CC00&amp;quot;&amp;gt;Celad&amp;lt;/span&amp;gt;]][[User_talk:Celadonkey|&amp;lt;span style=&amp;quot;color:#FFC37D&amp;quot;&amp;gt;onkey&amp;lt;/span&amp;gt;]] 03:45, 1 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nightmare glitch ==&lt;br /&gt;
&lt;br /&gt;
Some time last year, I discovered a glitch involving {{m|Nightmare}} while watching a YouTube video about {{game|Crystal}}. I&#039;ve left a link to that video {{talk|here|List of glitches in Generation II}}. Basically it was along the lines of a Full Heal being used on a sleeping Pokémon being affected by Nightmare, but the effect of Nightmare continuing after that despite the Pokémon not being asleep anymore. This may need some research, but I recall it not being on the glitch list, so I thought I&#039;d bring it to someone&#039;s attention. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:12, 3 February 2017 (UTC)&lt;br /&gt;
:[[List of glitches in Generation II#Nightmare damage bug|It looks like it has been added]]. Chickasaurus credits you in the video description. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:41, 3 February 2017 (UTC)&lt;br /&gt;
::I had actually done some research a few weeks ago, and adjusted the wording at Nightmare after I had examined the disassembly (and in a few moments, I&#039;ll also adjust the glitch page). It seems to happen because the item heal routine removes the Nightmare status from the player&#039;s active Pokémon regardless of who used the item (and whom it subsequently cured of sleep). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:33, 3 February 2017 (UTC)&lt;br /&gt;
:::So in that case, if the player&#039;s Pokémon was somehow afflicted by Nightmare when the opponent uses a Full Heal or Full Restore, the player&#039;s Pokémon would also be cured on Nightmare? I&#039;m not sure if there are any NPCs with Full Heals/Full Restores that could inflict Nightmare on your Pokémon however (even with Metronome/Mirror Move/Mimic). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:38, 3 February 2017 (UTC)&lt;br /&gt;
::::Rereading the code from my edit summary, the same seems to hold true for bad poison as well, such that when your Pokémon is badly poisoned and the opponent uses &#039;&#039;any status healing item&#039;&#039; (!), your Pokémon will become regularly poisoned. Both may be hypothetical cases, however, I don&#039;t know. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:49, 3 February 2017 (UTC)&lt;br /&gt;
:::::For bad poison, several of Koga&#039;s Pokémon know Toxic, and since he&#039;s an Elite Four member he probably uses Full Restores, so that case might actually be possible to check. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:52, 3 February 2017 (UTC)&lt;br /&gt;
::::::My save file is lost, but if you&#039;re able to check it, maybe also try to become confused when the opponent uses a Full Heal/Full Restore and see whether you&#039;re cured of confusion. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:01, 3 February 2017 (UTC)&lt;br /&gt;
:::::::[http://forums.glitchcity.info/index.php?topic=7840.0 Apparently], that code is only called when the player uses a Full Heal. The [https://github.com/pret/pokecrystal/blob/050a0162b89c645c4a2a3ed311c4da791fb3de6c/battle/ai/items.asm#L756 function that is used when the AI uses a Full Heal/Full Restore] cures the opponent&#039;s Pokémon of bad poison. The [https://github.com/pret/pokecrystal/blob/050a0162b89c645c4a2a3ed311c4da791fb3de6c/battle/ai/items.asm#L577 function for when an opponent uses a Full Restore] also cures the Pokémon of confusion, but [https://github.com/pret/pokecrystal/blob/050a0162b89c645c4a2a3ed311c4da791fb3de6c/battle/ai/items.asm#L566 the opponent&#039;s Full Heal function] does not. Apparently, this is likely due to the fact that the Full Heal/Full Restore don&#039;t cure confusion or Nightmare in Generation I and the code wasn&#039;t updated properly. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:43, 4 February 2017 (UTC)&lt;br /&gt;
::::::::Well, there goes my credibility. What they say makes sense, and I agree to that. It was a month ago, and I thought I had tracked it down to that function straight from the AI, but it appears I have not (correctly). I&#039;m sorry for the confusion. In case there you know of an AI opponent that uses Full Heals, you might want to update the glitch page accordingly. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 09:44, 4 February 2017 (UTC)&lt;br /&gt;
:::::::::As demonstrated by the Nightmare glitch, Claire definitely uses Full Heals. Still, it would be a good idea for someone to double-check in-game that opponents&#039; Full Heals don&#039;t cure confusion and that opponents&#039; Full Restores do cure confusion but not Nightmare. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:17, 4 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Tapu ==&lt;br /&gt;
&lt;br /&gt;
A few things about the Tapu/Guardian Deities/Land Spirits:&lt;br /&gt;
&lt;br /&gt;
1. We really should come up with a consensus on whether we move Guardian Deities to Tapu or not. Personally, I think we should, because &amp;quot;Tapu&amp;quot; is used frequently in game AND is used frequently by the fans.&lt;br /&gt;
&lt;br /&gt;
2. We should add the Tapu (and the UBs and Type:Null/Silvally, for the matter) to the Legendary and Mythical Pokémon template. We know that all of those Pokémon are either Legendary or Mythical, and the template does not differentiate between the two. &lt;br /&gt;
&lt;br /&gt;
What do you think? --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#98CC00&amp;quot;&amp;gt;Celad&amp;lt;/span&amp;gt;]][[User_talk:Celadonkey|&amp;lt;span style=&amp;quot;color:#FFC37D&amp;quot;&amp;gt;onkey&amp;lt;/span&amp;gt;]] 14:17, 10 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding Present ==&lt;br /&gt;
&lt;br /&gt;
Just a few thoughts and questions.  First, considering that the behavior of healing is different between GS, C, and Stad2, shouldn&#039;t that be noted or am I misunderstanding the wording that is being used?  Secondly, I figured that it would be better to start with how Present works in GS and then go to C and Stad2.  May I ask why that is incorrect?  (Additionally, there is now duplicated text in the Generation II section, but what should be changed could depend on the answer to my first question.)  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 08:25, 15 February 2017 (UTC)&lt;br /&gt;
:The page does start with how it works in Gold and Silver now; you changed it so a key part of the Gold and Silver functionality was labelled as exclusive to Crystal. Present can still heal the target in Gold and Silver (as is obvious due to the message given when the target&#039;s HP is full), but if it damages the target it uses that unusual damage formula in Gold and Silver only. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:20, 15 February 2017 (UTC)&lt;br /&gt;
::I guess I understand what went wrong.  Though, I believe that I guess the way it is will have to do.  Anyways, I have made a few more edits to the page based on the original source, among other things.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 07:36, 17 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Follow up ==&lt;br /&gt;
&lt;br /&gt;
I spoke to an admin a couple of months ago regarding a situation with user Pikablu and I was instructed to talk it out with the user, and I did so, but I don&#039;t believe what he is saying and my suspicions keep rising even after I talked with him. I keep seeing him undo posts of mine, whether it is by editing the page or actually pressing the undo button, when they shouldn&#039;t have been done and several minutes ago, I noticed that he added back on SM015 that Professor Kukui&#039;s Rockruff is revealed to know Bite and learns Rock Throw, even know I&#039;ve already said in one of the edits that he never owned Rockruff and that we don&#039;t even know if it knows Bite or not. Could you please look into this. I forget what the other example were back then, but I can assure you, they were edits that were done, even though they were not meant to be there, edits that added wrong or speculative information. [[User:Playerking95|Playerking95]] ([[User talk:Playerking95|talk]]) 17:12, 23 February 2017 (UTC)&lt;br /&gt;
:He just did it again with his latest edit to the Rock Throw page.&lt;br /&gt;
&lt;br /&gt;
== Pokémon GO learnsets ==&lt;br /&gt;
&lt;br /&gt;
Would you mind moving your [[User:SnorlaxMonster/Pokémon GO moves]] page into the mainspace preferably under [[List of learnsets in Pokémon GO]]? I think it is mature enough at this point and the data is up-to-date. I am asking you because it is your page. This way it can be linked from the [[Pokémon GO]] page.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash; Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 19:04, 27 February 2017 (UTC)&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2605571</id>
		<title>Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2605571"/>
		<updated>2017-02-27T14:52:20Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* See also */ Added a link to SnorlaxMonster&amp;#039;s Pokémon GO moves page. This might want to be moved to the main-space now.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|song|Pokémon Go! (song)}}&lt;br /&gt;
{{Infobox game|colorscheme=night|bordercolorscheme=blue&lt;br /&gt;
|name={{color|FFF|Pokémon GO}}&lt;br /&gt;
|jname={{color|FFF|Pokémon GO}}&lt;br /&gt;
|boxart=Pokemon Go Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Pokémon GO logo&lt;br /&gt;
|category=Real-world adventure&amp;lt;br&amp;gt;{{wp|Location-based game}}&lt;br /&gt;
|players=1+&lt;br /&gt;
|link_method=N/A&lt;br /&gt;
|platform={{wp|iOS}}, {{wp|Android (operating system)|Android}}&lt;br /&gt;
|gen_series=[[Generation VI]] miscellaneous&lt;br /&gt;
|release_date_ja=March 29, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 22, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=May 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=April 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_eu=July 13, 2016&lt;br /&gt;
|release_date_kr=January 24, 2017&lt;br /&gt;
|release_date_hk=July 25, 2016&lt;br /&gt;
|release_date_tw=August 6, 2016&lt;br /&gt;
|publisher=[[Niantic]], Inc.&lt;br /&gt;
|developer=[[Niantic]], Inc.&lt;br /&gt;
|cero=N/A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=PG&lt;br /&gt;
|grb=3&lt;br /&gt;
|website_ja=[http://www.pokemongo.jp/ Official site (TPC)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/ja/ Official site (Niantic)]&lt;br /&gt;
|website_en=[http://www.pokemongo.com/ Official site (TPCi)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/en/ Official site (Niantic)]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-go/ Pokémon.com]&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon GO&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|Pokémon GO|ポケモン　ゴー}}}}&#039;&#039;&#039;) is a multiplayer, location-based, {{wp|augmented reality}} Pokémon game for {{wp|iOS}} and {{wp|Android (operating system)|Android}}. The game results from a collaboration between [[The Pokémon Company]], [[Nintendo]], and [[Niantic]], Inc., and is {{wp|Freemium|free to download}} with in-app purchases. It was released in most markets with access to the iOS App Store or Google Play Store on a staggered schedule starting on July 6, 2016.&lt;br /&gt;
&lt;br /&gt;
The game was announced at a press conference in Japan on September 10, 2015. Field tests for Pokémon GO were held from March 29, 2016 through June 30, 2016.&lt;br /&gt;
&lt;br /&gt;
The game is compatible with the [[Pokémon GO Plus]], a {{wp|Bluetooth}} device that allows players to enjoy elements of the game without looking at their phone. Compatibility with the {{wp|Apple Watch}} was added in an update on December 22, 2016.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;i&amp;gt;Venusaur, Charizard, Blastoise, Pikachu, and many other Pokémon have been discovered on planet Earth!&lt;br /&gt;
&lt;br /&gt;
Now’s your chance to discover and capture the Pokémon all around you—so get your shoes on, step outside, and explore the world. You’ll join one of three teams and battle for the prestige and ownership of Gyms with your Pokémon at your side.&lt;br /&gt;
&lt;br /&gt;
Pokémon are out there, and you need to find them. As you walk around a neighborhood, your smartphone will vibrate when there’s a Pokémon nearby. Take aim and throw a Poké Ball… You’ll have to stay alert, or it might get away!&lt;br /&gt;
&lt;br /&gt;
Search far and wide for Pokémon and items&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon appear near their native environment—look for Water-type Pokémon by lakes and oceans. Visit PokéStops, found at interesting places like museums, art installations, historical markers, and monuments, to stock up on Poké Balls and helpful items.&lt;br /&gt;
&lt;br /&gt;
Catching, hatching, evolving, and more&lt;br /&gt;
&lt;br /&gt;
As you level up, you’ll be able to catch more-powerful Pokémon to complete your Pokédex. You can add to your collection by hatching Pokémon Eggs based on the distances you walk. Help your Pokémon evolve by catching many of the same kind.&lt;br /&gt;
&lt;br /&gt;
Take on Gym battles and defend your Gym&lt;br /&gt;
&lt;br /&gt;
As your Charmander evolves to Charmeleon and then Charizard, you can battle together to defeat a Gym and assign your Pokémon to defend it against all comers.&lt;br /&gt;
&lt;br /&gt;
It’s time to get moving—your real-life adventures await!&lt;br /&gt;
&lt;br /&gt;
Note: This app is free-to-play and is optimized for smartphones, not tablets.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:GO Guide Catch 3.png|thumb|200px|Encountering a wild Rattata, with AR mode disabled (Prior to 0.55.0 version)]]&lt;br /&gt;
In the game, [[wild Pokémon]] appear on a map of the real world, with the player moving in the game by travelling in the real world. When a Pokémon is nearby, the player&#039;s phone vibrates. The player can encounter a nearby Pokémon by tapping it in the Map View. Different kinds of Pokémon will appear in different environments; for example, {{type|Water}} Pokémon are more common near water. The player is assisted by [[Professor Willow]] throughout the game. Players can login using a [[Pokémon Trainer Club]] account or a Google account.&lt;br /&gt;
&lt;br /&gt;
In a wild encounter, the player attempts to capture a wild Pokémon in a [[Poké Ball]] before it runs away. Unlike in the [[core series]] games, these encounters do not involve battle. At higher levels, the player can use [[Razz Berry|Razz Berries]] to make wild Pokémon easier to catch or use more powerful Poké Balls like {{ball|Great}}s and {{ball|Ultra}}. While holding a press on a Poké Ball, a ring will appear around the Pokémon. This ring shrinks over time; once it reaches its smallest size it immediately returns to full size and the cycle repeats. If the Poké Ball is thrown while the ring is very small, the capture is more likely to be successful.&lt;br /&gt;
&lt;br /&gt;
The game can be played as an {{wp|augmented reality}} (AR) game, so that in wild encounters and Gym battles the Pokémon appear to be in the real world when looking at the smart device&#039;s screen. However, it is also possible to disable this functionality, which saves battery power and is necessary on some devices which do not support AR.&lt;br /&gt;
&lt;br /&gt;
Catching and hatching Pokémon earns the player [[Candy]], which can be spent to [[evolution|evolve]] or [[Power Up]] Pokémon. Each evolutionary family has its own type of Candy, so in order to evolve a Pokémon the player needs to catch a number of Pokémon from that same evolutionary family. If a player wants to get rid of a Pokémon, they can transfer it to Professor Willow, who will permanently keep the Pokémon but give 1 Candy in return. Catching and hatching Pokémon also earns the player {{OBP|Stardust|GO}}, which also needs to be expended to [[Power Up]] Pokémon; unlike Candy, there is only one type of Stardust for all Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View). Players can obtain items and {{pkmn|Egg}}s by visiting PokéStops, whereas players fight for control of Gyms.&lt;br /&gt;
&lt;br /&gt;
Players can customize their appearance, such as clothing and accessories, which can be shown to other players. [[Pokémon Trainer]]s collect XP from performing various actions, such as catching Pokémon, which allows them to increase their Trainer [[level]]. Leveling up rewards the player with items, and some levels unlock features of the game. Wild Pokémon encountered by Trainers at higher levels are more likely to have higher CP. The maximum number of times an individual Pokémon can be [[Power Up|Powered Up]] increases with the Trainer&#039;s level.&lt;br /&gt;
&lt;br /&gt;
[[PokéCoin]]s can be obtained in-game or via in-app purchases with real money. They can be traded for extra items and other enhancements.&lt;br /&gt;
&lt;br /&gt;
===Available Pokémon===&lt;br /&gt;
Only Pokémon introduced in [[Generation I]] and {{gen|II}} are available in the game. Evolved Pokémon can be caught in the wild, but currently {{pkmn2|Legendary}} and [[Mythical Pokémon]] have not been found in the wild.&lt;br /&gt;
&lt;br /&gt;
On November 23, 2016, {{p|Ditto}} became available in the game (appearing disguised as {{p|Pidgey}}, {{p|Rattata}}, {{p|Zubat}}, or {{p|Magikarp}}).&lt;br /&gt;
&lt;br /&gt;
On December 12, 2016, almost all Generation II [[baby Pokémon]] became available in the game, exclusively from {{pkmn|Eggs}} (specifically, {{p|Pichu}}, {{p|Cleffa}}, {{p|Igglybuff}}, {{p|Togepi}}, {{p|Smoochum}}, {{p|Elekid}}, and {{p|Magby}}). {{p|Togetic}} became available in the game exclusively by evolving Togepi.&lt;br /&gt;
&lt;br /&gt;
On February 16, 2017, most remaining [[Generation II]] Pokémon became available in the wild. [[Generation I]] Pokémon that have [[Generation II]] [[List of Pokémon with cross-generational evolutions|cross-generational evolutions]] can now evolve into those evolutions. {{p|Togetic}} can now appear in the wild. Wild {{p|Ditto}} can appear disguised as {{p|Hoothoot}}, {{p|Sentret}}, and {{p|Yanma}} as well.&lt;br /&gt;
&lt;br /&gt;
====Availability====&lt;br /&gt;
The player may choose from the three [[Kanto]] [[starter Pokémon]] at the beginning of the game: {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}. If the player walks away from the starter Pokémon four times, {{p|Pikachu}} will also appear as a possible starter Pokémon. These Pokémon may also be found in the wild later on.&lt;br /&gt;
&lt;br /&gt;
Which Pokémon {{p|Eevee}} evolves into is normally random. However, if Eevee is nicknamed after one of the [[Eevee brothers]] before evolving, it will evolve into their respective evolution: Sparky for {{p|Jolteon}}, Rainer for {{p|Vaporeon}}, and Pyro for {{p|Flareon}}.&amp;lt;ref&amp;gt;https://www.reddit.com/r/pokemongo/comments/4t0cpo/psa_how_to_force_your_eevee_to_evolve_into_your/?st=iqo9zize&amp;amp;sh=66e8bdd1&amp;lt;/ref&amp;gt; If Eevee is named after two of the [[Kimono Girl]]s&#039; anime names, it will evolve into their respective evolution: Sakura for {{p|Espeon}} and Tamao for {{p|Umbreon}}. This can only be done once per evolution.&lt;br /&gt;
&lt;br /&gt;
{{p|Farfetch&#039;d}}, {{p|Kangaskhan}}, {{p|Mr. Mime}}, {{p|Tauros}}, and {{p|Heracross}} appear to be region-exclusive, currently only being found in Asia, Australia, Europe, North America, and Central/South America respectively.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View).&lt;br /&gt;
&lt;br /&gt;
The locations of PokéStops and Gyms are based on a selection of portals from the Niantic game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic.&lt;br /&gt;
&lt;br /&gt;
PokéStops allow players to obtain items and Eggs by spinning the Photo Disc. At Gyms, players can battle to weaken those belonging to opposing teams or strengthen those belonging to their own team; a player can earn {{OBP|Stardust|GO}} and [[PokéCoin]]s by holding onto Gyms. PokéStops are much more common than Gyms.&lt;br /&gt;
&lt;br /&gt;
Depending on where a player lives, PokéStops and Gyms may be very common or very sparse, tending to be more common in urban areas due to a higher population density resulting in more Ingress players in those areas. If there are no nearby PokéStops, the player can only obtain Poké Balls by leveling up or purchasing them with PokéCoins; if there are no nearby Gyms, the player can only obtain PokéCoins by purchasing them with real currency.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
[[File:GO Professors Assistants.png|300px|thumb|The Team Leaders, Candela, Blanche and Spark.]]&lt;br /&gt;
After the player reaches level 5, they can choose a team by tapping a Gym. There are three teams: Team Instinct (yellow) whose leader is Spark, Team Mystic (blue) whose leader is Blanche, and Team Valor (red) whose leader is Candela. A Gym can only be controlled by one team at a time. If a Gym is controlled by the player&#039;s team, they can train at it and add one of their own Pokémon to defend it. If a Gym is controlled by a rival team, the player can battle it to decrease its Prestige; when a Gym&#039;s Prestige reaches zero, any nearby player can claim it for their own team.&lt;br /&gt;
&lt;br /&gt;
Pokémon Appraisal, added in version 0.35.0 (labelled version 1.5.0 on the iOS App Store), has the chosen Team&#039;s leader detail a Pokémon&#039;s stats much like a [[stats judge]] in the core series. They describe how good the Pokémon would be in a battle, which of its three stats is its highest, and how good its stats are overall. They will also note if the Pokémon&#039;s height or weight is particularly far from the average listed in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Emblem&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Team&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Color&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Legendary bird&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Leader&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Instinct emblem.png|50px]]&lt;br /&gt;
| Instinct&lt;br /&gt;
| Yellow&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| Spark&lt;br /&gt;
| Hey! The name&#039;s Spark &amp;amp;mdash; the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Mystic emblem.png|50px]]&lt;br /&gt;
| Mystic&lt;br /&gt;
| Blue&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| Blanche&lt;br /&gt;
| I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Valor emblem.png|50px]]&lt;br /&gt;
| Valor&lt;br /&gt;
| Red&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| Candela&lt;br /&gt;
| I&#039;m Candela &amp;amp;mdash; Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[File:PokéCoin.png|thumb|100px|A PokéCoin]]&lt;br /&gt;
{{main|PokéCoin}}&lt;br /&gt;
PokéCoins are the in-app currency used in Pokémon GO. There are two ways of obtaining PokéCoins: the {{OBP|Gym|GO}} Defender bonus or by purchasing them with real money.&lt;br /&gt;
&lt;br /&gt;
To obtain the Defender bonus, the player must open the Shop menu and tap the shield icon while they have a Pokémon in at least one Gym. They will earn {{OBP|Stardust|GO}} and 10 PokéCoins for each Gym they currently hold, being able to obtain this bonus once every 21 hours.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
====Key Items====&lt;br /&gt;
&amp;lt;!--Not called Key Items in-game, but equivalent to them in the core series games--&amp;gt;&lt;br /&gt;
The following items are in the player&#039;s Bag by default. They have no quantity and cannot be tossed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Camera.png|40px]]&lt;br /&gt;
| Camera&lt;br /&gt;
| カメラ&amp;lt;br&amp;gt;&#039;&#039;Camera&#039;&#039;&lt;br /&gt;
| When you encounter Pokémon in the wild, you can use your camera to photograph them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator Infinity.png|40px]]&lt;br /&gt;
| Egg Incubator ∞&lt;br /&gt;
| ムゲンふかそうち&amp;lt;br&amp;gt;&#039;&#039;Infinite Egg Incubator&#039;&#039;&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Unlimited use!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Standard items====&lt;br /&gt;
{{incomplete|section|Unlock requirements for new items}}&lt;br /&gt;
These items can be obtained at [[PokéStop]]s, by leveling up, or by purchasing them from the shop (which methods are possible varies between items). The player also starts with several standard items in their Bag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| キズぐすり&amp;lt;br&amp;gt;&#039;&#039;Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 20 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| いいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Good Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 50 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| すごいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Amazing Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 200 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| まんたんのくすり&amp;lt;br&amp;gt;&#039;&#039;Tank-Filling Medicine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| げんきのかけら&amp;lt;br&amp;gt;&#039;&#039;Vitality Fragment&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| げんきのかたまり&amp;lt;br&amp;gt;&#039;&#039;Vitality Clump&#039;&#039;&lt;br /&gt;
| Level 30&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
| しあわせタマゴ&amp;lt;br&amp;gt;&#039;&#039;Lucky Egg&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Incense.png|40px]]&lt;br /&gt;
| [[Incense]]&lt;br /&gt;
| おこう&amp;lt;br&amp;gt;&#039;&#039;Incense&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| モンスターボール&amp;lt;br&amp;gt;&#039;&#039;Monster Ball&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device for caching wild Pokémon. It&#039;s thrown like a ball at a Pokémon, comfortably encapsulating its target.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| スーパーボール&amp;lt;br&amp;gt;&#039;&#039;Super Ball&#039;&#039;&lt;br /&gt;
| Level 12&lt;br /&gt;
| A good, high-performance Poké Ball that provides a higher catch rate than a standard Poké Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| ハイパーボール&amp;lt;br&amp;gt;&#039;&#039;Hyper Ball&#039;&#039;&lt;br /&gt;
| Level 20&lt;br /&gt;
| An ultra-high performance Poké Ball that provides a higher catch rate than a Great Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| Lure Module&lt;br /&gt;
| ルアーモジュール&amp;lt;br&amp;gt;&#039;&#039;Lure Module&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A module that attracts Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| ズリのみ&amp;lt;br&amp;gt;&#039;&#039;Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 8&lt;br /&gt;
| Feed this to a Pokémon, and it will be easier to catch on your next throw.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Pinap Berry.png|40px]]&lt;br /&gt;
| [[Pinap Berry]]&lt;br /&gt;
| パイルのみ&amp;lt;br/&amp;gt;&#039;&#039;Pairu Fruit&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| Feed this to a Pokémon, and it will drop extra candy if you catch it.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Nanab Berry.png|40px]]&lt;br /&gt;
| [[Nanab Berry]]&lt;br /&gt;
| ナナのみ&amp;lt;br/&amp;gt;&#039;&#039;Nana Fruit&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| Feed this to a Pokémon to calm it down, making it less erratic.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Dragon Scale.png|40px]]&lt;br /&gt;
| [[Dragon Scale]]&lt;br /&gt;
| りゅうのウロコ&amp;lt;br/&amp;gt;&#039;&#039;Dragon Scale&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| Evolves {{p|Seadra}} into {{p|Kingdra}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO King&#039;s Rock.png|40px]]&lt;br /&gt;
| [[King&#039;s Rock]]&lt;br /&gt;
| おうじゃのしるし&amp;lt;br/&amp;gt;&#039;&#039;King&#039;s Symbol&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| Evolves {{p|Poliwhirl}} into {{p|Politoed}}, and {{p|Slowpoke}} into {{p|Slowking}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Metal Coat.png|40px]]&lt;br /&gt;
| [[Metal Coat]]&lt;br /&gt;
| メタルコート&amp;lt;br/&amp;gt;&#039;&#039;Metal Coat&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| Evolves {{p|Onix}} into {{p|Steelix}}, and {{p|Scyther}} into {{p|Scizor}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Sun Stone.png|40px]]&lt;br /&gt;
| [[Sun Stone]]&lt;br /&gt;
| たいようのいし&amp;lt;br/&amp;gt;&#039;&#039;Sun Stone&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| Evolves {{p|Gloom}} into {{p|Bellossom}}, and {{p|Sunkern}} into {{p|Sunflora}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Up-Grade.png|40px]]&lt;br /&gt;
| [[Up-Grade]]&lt;br /&gt;
| アップグレード&amp;lt;br/&amp;gt;&#039;&#039;Upgrade&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| Evolves {{p|Porygon}} into {{p|Porygon2}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| ふかそうち&amp;lt;br&amp;gt;&#039;&#039;Incubator&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
These are upgrades that increase the storage capacity of certain aspects of the game. They can be purchased with [[PokéCoin]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| パックアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pack Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| ポケモンボックスアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pokémon Box Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience===&lt;br /&gt;
{{main|Experience#Pokémon GO|Experience → Pokémon GO}}&lt;br /&gt;
In Pokémon GO, the player earns experience (abbreviated XP), rather than the Pokémon. As the player gains experience they gain levels. Leveling up awards the player with items, and certain levels unlock particular items. After reaching level 5, the player can choose a team, which allows them to use {{OBP|Gym|GO}}s. As the player&#039;s level increases, their Pokémon are able to achieve a higher Combat Power as the player powers them up.&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
[[File:GO Egg 2 km.png|thumb|150px|A 2&amp;amp;nbsp;km egg in Pokémon GO (originally used for Eggs of all distances)]]&lt;br /&gt;
{{main|Pokémon Egg#Pokémon GO|Pokémon Egg → Pokémon GO}}&lt;br /&gt;
The player can obtain Eggs at [[PokéStop]]s. An Egg will hatch after traveling a certain distance while the Egg is in an incubator. Three Egg distances are possible: 2&amp;amp;nbsp;km, 5&amp;amp;nbsp;km, and 10&amp;amp;nbsp;km. Each species has a set Egg distance and can only hatch from Eggs with this distance.&lt;br /&gt;
&lt;br /&gt;
===Buddy===&lt;br /&gt;
By assigning a Buddy Pokémon, the player can get additional candies for that species of Pokémon as it walks. Depending on the species, one can get candies every 1 km, 3 km or 5 km walked. One can only have one Buddy at a time, and by changing the Buddy the progress made is lost, but the candies earned are kept.&lt;br /&gt;
&lt;br /&gt;
===Medals===&lt;br /&gt;
{{main|Medal#Pokémon GO|Medal → Pokémon GO}}&lt;br /&gt;
The game has challenges that award [[Medal#Pokémon GO|medals]] upon completion. Medals can be viewed from a player&#039;s profile.&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[PokéCoin]]s can be purchased with real money at the following rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | PokéCoins&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United States&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Canada&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Eurozone&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United Kingdom&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Australia&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | New Zealand&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japan&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Hong Kong&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Taiwan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 100 PokéCoins.png|40px]]&lt;br /&gt;
| 100&lt;br /&gt;
| $0.99&lt;br /&gt;
| $1.39&lt;br /&gt;
| €0.99&lt;br /&gt;
| £0.99&lt;br /&gt;
| $1.49&lt;br /&gt;
| $1.49&lt;br /&gt;
| ¥120&lt;br /&gt;
| $8.00&lt;br /&gt;
| $30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 550 PokéCoins.png|40px]]&lt;br /&gt;
| 550&lt;br /&gt;
| $4.99&lt;br /&gt;
| $6.99&lt;br /&gt;
| €4.99&lt;br /&gt;
| £4.99&lt;br /&gt;
| $7.99&lt;br /&gt;
| $7.49&lt;br /&gt;
| ¥600&lt;br /&gt;
| $38.00&lt;br /&gt;
| $150&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 1200 PokéCoins.png|40px]]&lt;br /&gt;
| 1,200&lt;br /&gt;
| $9.99&lt;br /&gt;
| $13.99&lt;br /&gt;
| €9.99&lt;br /&gt;
| £9.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| ¥1200&lt;br /&gt;
| $78.00&lt;br /&gt;
| $300&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 2500 PokéCoins.png|40px]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| $19.99&lt;br /&gt;
| $27.99&lt;br /&gt;
| €19.99&lt;br /&gt;
| £19.99&lt;br /&gt;
| $30.99&lt;br /&gt;
| $29.99&lt;br /&gt;
| ¥2400&lt;br /&gt;
| $158.00&lt;br /&gt;
| $590&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 5200 PokéCoins.png|40px]]&lt;br /&gt;
| 5,200&lt;br /&gt;
| $39.99&lt;br /&gt;
| $54.99&lt;br /&gt;
| €39.99&lt;br /&gt;
| £38.99&lt;br /&gt;
| $62.99&lt;br /&gt;
| $59.99&lt;br /&gt;
| ¥4800&lt;br /&gt;
| $318.00&lt;br /&gt;
| $1,190&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 14500 PokéCoins.png|40px]]&lt;br /&gt;
| 14,500&lt;br /&gt;
| $99.99&lt;br /&gt;
| $139.99&lt;br /&gt;
| €99.99&lt;br /&gt;
| £99.99&lt;br /&gt;
| $159.99&lt;br /&gt;
| $149.99&lt;br /&gt;
| ¥11,800&lt;br /&gt;
| $788.00&lt;br /&gt;
| $2,990&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
PokéCoins can be exchanged for in-game items at the following rates:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Purchase&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{ball|Poké}}&lt;br /&gt;
| 20 Poké Balls&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Standard Poké Balls to catch wild Pokémon!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 100 Poké Balls&lt;br /&gt;
| 460 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 200 Poké Balls&lt;br /&gt;
| 800 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Incense.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Incense]]&lt;br /&gt;
| 1 Incense&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Incense&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Incense&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
| 1 Lucky Egg&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lucky Eggs&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Lucky Eggs&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Lure Module&lt;br /&gt;
| 1 Lure Module&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Modules that attracts&amp;lt;!--sic--&amp;gt; Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lure Modules&lt;br /&gt;
| 680 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| 1 Egg Incubator&lt;br /&gt;
| 150 PokéCoins&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| 1 Bag Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| 1 Pokémon Storage Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-time items====&lt;br /&gt;
The following items are only available for a limited time:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Purchase&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Availability&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Special Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Special Box&lt;br /&gt;
| 10 {{ball|Great}}s, 2 Egg Incubators&lt;br /&gt;
| 250 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Great Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Great Box&lt;br /&gt;
| 20 Great Balls, 2 Incense, 4 Egg Incubators&lt;br /&gt;
| 550 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Ultra Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Ultra Box&lt;br /&gt;
| 20 {{ball|Ultra}}s, 25 Incense, 6 Egg Incubators&lt;br /&gt;
| 1500 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Bronze Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Bronze Box&lt;br /&gt;
| 100 Poké Balls, 8 Lure Modules&lt;br /&gt;
| 460 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Silver Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Silver Box&lt;br /&gt;
| 8 Incense, 8 Lucky Eggs, 8 Lure Modules&lt;br /&gt;
| 980 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Gold Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Gold Box&lt;br /&gt;
| 50 Great Balls, 25 Incense, 25 Lucky Eggs, 16 Lure Modules&lt;br /&gt;
| 2480 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
Some of the music in Pokémon GO was composed by [[Junichi Masuda]]. The music as well as the sound effects can be turned off in the [[options#Pokémon GO|settings]] of the app.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
===iOS===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | In-game version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | App Store version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.1&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| July 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Added stability to Pokémon Trainer Club account log-in process&lt;br /&gt;
* Resolved issues causing crashes&lt;br /&gt;
* Fixed Google account scope&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| 1.0.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Fixes for Pokemon Trainer Club login&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| 1.0.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can be re-customized from the profile screen&lt;br /&gt;
* Adjusted battle damage calculation and some moves&#039;s damage values{{tt|*|Move damages actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints from nearby Pokémon screen&lt;br /&gt;
* Bug fixes during wild Pokémon encounters&lt;br /&gt;
* Updated Pokémon details UI&lt;br /&gt;
* Updated achievement medal art&lt;br /&gt;
* Minor text and map feature display issues fixed&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.1&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| August 1, 2016&lt;br /&gt;
| &lt;br /&gt;
* Performance improvement in Pokémon details and list screens.&lt;br /&gt;
* Correct link for app upgrade.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added dialog to remind Trainers to not play while traveling above a certain speed; Trainers must confirm they are not driving&lt;br /&gt;
* Improved the accuracy of curveball throws&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Fixed achievements showing incorrect icons&lt;br /&gt;
* Enabled the ability for Trainers to change their nickname one time&lt;br /&gt;
* Resolved issues with battery saver mode and re-enabled the feature&lt;br /&gt;
* Added visuals for Team Leaders Candela, Blanche, and Spark&lt;br /&gt;
* Enabled a variation of the Nearby Pokémon feature for a subset of users to test; changes in the Nearby Pokémon UI may occur&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| August 11, 2016&lt;br /&gt;
| &lt;br /&gt;
* Stability improvements&lt;br /&gt;
* No text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| 1.5.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| 1.7.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| 1.7.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| 1.9.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.2&lt;br /&gt;
| 1.11.2&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Fixed several audio issues.&lt;br /&gt;
* Decreased the evolution animation time.&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| 1.11.4&lt;br /&gt;
| October 14, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| 1.13.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| 1.13.4&lt;br /&gt;
| October 26, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| 1.15.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| 1.17.0&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| 1.19.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0&lt;br /&gt;
| 1.21.0&lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.2&lt;br /&gt;
| 1.21.2&lt;br /&gt;
| December 22, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO for Apple Watch&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| 1.23.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| 1.23.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| 1.25.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Integrated iOS wheelchair support for use with Apple Watch.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| 1.27.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Support added for Intel CPUs&lt;br /&gt;
* Works on devices running Android N (7.0)&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Increased server stability&lt;br /&gt;
* Resolved many issues causing crashes&lt;br /&gt;
* Pokémon Trainer Club login issues resolved&amp;lt;ref&amp;gt;https://www.facebook.com/PokemonGO/posts/927439090735983&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can now be re-customized from the Trainer profile screen&lt;br /&gt;
* Adjusted battle move damage values for some Pokémon{{tt|*|Actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints of nearby Pokémon&lt;br /&gt;
* Modified battle damage calculation&lt;br /&gt;
* Various bug fixes during wild Pokémon encounter&lt;br /&gt;
* Updated Pokémon details screen&lt;br /&gt;
* Updated achievement medal images&lt;br /&gt;
* Fixed issues with displaying certain map features&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added notice to remind Trainers to not play while traveling above a certain speed; Trainers have to indicate they aren&#039;t the driver&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Enabled ability for Trainers to change nickname one time&lt;br /&gt;
* Quick Start removed from settings&lt;br /&gt;
* Other fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
* Minor bot fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.1&lt;br /&gt;
| September 27, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.3&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Audio fixes&lt;br /&gt;
* Decreased the evolution animation time&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| October 25, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0 &lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Reduced the starting load time on Android devices.&lt;br /&gt;
* Resolved Android connectivity issues for the Pokémon GO Plus accessory.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Over 80 additional Pokémon originally discovered in the Johto region can be caught.&lt;br /&gt;
* Gender-specific variations of select Pokémon can be caught.&lt;br /&gt;
* Added new encounter mechanics.&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added two new Berries.&lt;br /&gt;
* Added new avatar outfit and accessory options.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Added bonus Candies for catching Evolved Pokémon.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Pokémon GO requires an internet connection ({{wp|Wi-Fi}}, {{wp|3G}} or {{wp|4G}}) and GPS/location services. According to the official support site, the game can be played on:&amp;lt;ref&amp;gt;[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958248-Supported-devices Supported devices – Pokémon GO]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Android devices: {{wp|Android KitKat|Android 4.4}}+ ({{wp|Rooting (Android OS)|rooted}} devices are not supported), preferred resolution of 720×1280 pixels (not optimized for tablet)&lt;br /&gt;
* iOS devices: {{wp|iPhone 5}} and newer, {{wp|iOS 8}} and newer ({{wp|iOS jailbreaking|jailbroken}} devices are not supported)&lt;br /&gt;
** {{wp|Apple Watch}} will be supported late 2016&amp;lt;ref&amp;gt;[http://pokemongo.nianticlabs.com/en/post/headsup/ Apple Watch compatibility announcement - Niantic Labs]&amp;lt;/ref&amp;gt;, with the Apple Watch&#039;s fitness tracking functions integrated into the game.&lt;br /&gt;
&lt;br /&gt;
However, the game is also playable on some iOS and Android devices that are not officially supported.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Pokémon GO currently has no connectivity with other Pokémon games. However, [[Junichi Masuda]] has stated that the developers plan to add connectivity with the [[Pokémon Sun and Moon|next entry]] in the [[core series]] Pokémon games.&amp;lt;ref&amp;gt;[https://youtu.be/qqbsdqjgj-k?t=29m16s Pokémon GO - Demonstration - Nintendo E3 2016 (YouTube)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://web.archive.org/web/20160715175300/http://www.pokemon.com/us/pokemon-news/news-from-the-pokemon-go-announcement/ News From the Pokémon GO Announcement - Pokemon.com (archived July 15, 2016)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Partnerships==&lt;br /&gt;
{{incomplete|section|Partnerships in Japan}}&lt;br /&gt;
Due to the popularity of Pokémon GO, the game has partnered with several other companies to offer special promotions. These partnerships often involve sponsored locations, wherein stores affiliated with the partner company become [[PokéStop]]s and {{OBP|Gym|GO}}s; sponsored locations do not appear in the game for players under the age of 13.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Starbucks}} in the United States. Starting December 8, 2016, 7,800 company-operated Starbucks stores in the United States have been made into PokéStops and Gyms. Additionally, Starbucks is selling a special-edition Pokémon GO Frappuccino as part of this partnership; the Pokémon GO Frappuccino starts with a Vanilla Bean {{wp|Frappuccino}} blended beverage and raspberry syrup blended with freeze-dried whole blackberries and topped with whipped cream.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Sprint Corporation|Sprint}} in the United States. Starting December 7, 2016, 10,500 Sprint, {{wp|Boost Mobile}}, and Sprint at {{wp|RadioShack|Radioshack}} stores in the United States are becoming PokéStops and Gyms. Sprint locations also feature in-store charging stations to allow Pokémon GO players to charge their devices.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Jio|Reliance Jio Infocomm}} (which operates under the name Jio) in India. Starting December 13, 2016, nearly 3,000 Jio stores (thousands of {{wp|Reliance Digital}} stores according to Jio&#039;s press release) and select partner premises in India will become PokéStops or Gyms in the Pokémon GO, as well as offering charging stations for players. On Jio&#039;s social messaging app, JioChat, Pokémon players have access to an exclusive Pokémon GO channel to allow them to collaborate and be part of a community of players with daily tips, contests, clues, and special events. During Jio&#039;s &amp;quot;Happy New Year&amp;quot; offer, Jio {{wp|Subscriber identity module|SIM}} customers will be able to download and play Pokémon GO without incurring data charges, like any other apps and content, until March 31, 2017.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The game was conceived by John Hanke after the development of Niantic&#039;s Ingress. It was decided that a game based on Pokémon would be a good choice, due to its focus on collecting the titular creatures. Hanke brought the idea to the Pokémon Company and talked with Mr. Isihara. Development began. Junichi Masuda worked with Niantic on the game&#039;s development.&amp;lt;ref&amp;gt;&#039;&#039;Game Informer #81: Pokénomenon&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An Ingress Report released on September 10, 2015, the day of the game&#039;s announcement, stated that a closed beta would occur during Northern Hemisphere winter 2015 and that the game would be released in early 2016.&amp;lt;ref name=&amp;quot;IngressReport&amp;quot;&amp;gt;[https://youtu.be/HMsM1nzWiYw?t=2m22s INGRESS REPORT - Begin New Journey - Raw Feed September 10 2015]&amp;lt;/ref&amp;gt; However, no beta testing occurred during 2015.&amp;lt;ref&amp;gt;[https://archive.is/0noAj Pokémon GO - Pokemon.com (archived February 7, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/info/2016/01/160108_at01.html 『Pokémon GO』のベータテストについて ｜ポケットモンスターオフィシャルサイト]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Field tests were held in Japan, Australia, New Zealand, and the United States prior to the game&#039;s public release. Selected applicants were given the opportunity to test the game.&lt;br /&gt;
* Japan: held from March 29 to June 30, 2016, announced on March 3, 2016&amp;lt;ref&amp;gt;[https://archive.is/5731W Pokémon GO - Pokemon.com (archived March 3, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest/ Pokémon GO field testing will begin in Japan - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Australia and New Zealand: held from April 25 to June 30, 2016, announced on April 7, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-au-nz/ Pokémon GO field testing expands to Australia and New Zealand - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* United States: held from May 25 to June 30, 2016, announced on May 16, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-us/ Pokémon GO field testing expands to the United States - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A session at the {{wp|Game Developers Conference}} featuring the game [[n:Pokémon GO to be discussed at Game Developers Conference|was intended to be held]] by Niantic CEO John Hanke on March 14, 2016, but was later cancelled due to Niantic preparing the game for beta testing and launch.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/news/archive/2016/03/03/pokemon-go-gdc-presentation-canceled.aspx Pokémon Go GDC Presentation Canceled - www.GameInformer.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
Unlike previous Pokémon games for mobile devices, Pokémon GO was released on a staggered schedule, releasing initially to only to a few select countries. After its initial release on July 6, 2016, additional releases [[n:Niantic puts Pokémon GO&#039;s international rollout on hold|were put on hold]] due to server issues, but resumed on July 13, 2016, with the app&#039;s [[n:Pokémon GO now available in Germany|release in Germany]]. France was supposed to receive the app alongside other European countries, but the official release in the country was postponed due to the {{wp|2016 Nice attack}}.&amp;lt;ref&amp;gt;[http://fr.ign.com/pokemon-go-iphone/15934/news/pokemon-go-the-pokemon-company-confirme-le-report-francais Pokémon GO : The Pokémon Company confirme le report français]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, Pokémon GO has been released in all countries with access to the iOS App Store or Google Play Store, except for {{pmin|Russia}}, Ukraine, Belarus, Moldova, Azerbaijan, Armenia, {{pmin|Turkey}}, {{pmin|the Arab world|Saudi Arabia}}, {{pmin|the Arab world|Yemen}}, {{pmin|Greater China|mainland China}}, {{pmin|the Arab world|Tunisia}}, {{pmin|the Arab world|Algeria}}, Mali, Senegal, Nigeria, Cameroon, the Congo, Angola, and Zimbabwe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Locations&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; rowspan=&amp;quot;2&amp;quot; | July 6, 2016&lt;br /&gt;
| {{pmin|Australia}}, {{pmin|New Zealand}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{pmin|the United States|United States}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 13, 2016&lt;br /&gt;
| {{pmin|Germany}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 14, 2016&lt;br /&gt;
| {{pmin|the United Kingdom|United Kingdom}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 15, 2016&lt;br /&gt;
| {{pmin|Italy}}, {{pmin|Portugal}}, {{pmin|Spain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 16, 2016&lt;br /&gt;
| Austria, {{pmin|Belgium}}, {{pmin|Bulgaria}}, Croatia, Cyprus, {{pmin|the Czech Republic|Czech Republic}}, {{pmin|Denmark}}, Estonia, {{pmin|Finland}}, {{pmin|Greece}}, Greenland, Hungary, {{pmin|Iceland}}, {{pmin|Ireland}}, Latvia, Liechtenstein, {{pmin|Lithuania}}, Luxembourg, Malta, {{pmin|the Netherlands|Netherlands}}, {{pmin|Norway}}, {{pmin|Poland}}, {{pmin|Romania}}, Slovakia, Slovenia, {{pmin|Sweden}}, Switzerland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 17, 2016&lt;br /&gt;
| {{pmin|Canada}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 19, 2016&lt;br /&gt;
| Puerto Rico&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 22, 2016&lt;br /&gt;
| Japan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 24, 2016&lt;br /&gt;
| {{pmin|France}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 25, 2016&lt;br /&gt;
| {{pmin|Greater China|Hong Kong}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 3, 2016&lt;br /&gt;
| Anguilla, Antigua and Barbuda, {{pmin|Latin America|Argentina}}, Bahamas, Barbados, Belize, Bermuda, {{pmin|Latin America|Bolivia}}, {{pmin|Brazil}}, British Virgin Islands, Cayman Islands, {{pmin|Latin America|Chile}}, {{pmin|Latin America|Colombia}}, {{pmin|Latin America|Costa Rica}}, Dominica, {{pmin|Latin America|Dominican Republic}}, {{pmin|Latin America|Ecuador}}, {{pmin|Latin America|El Salvador}}, Grenada, {{pmin|Latin America|Guatemala}}, Guyana, Haiti, {{pmin|Latin America|Honduras}}, Jamaica, {{pmin|Latin America|Mexico}}, Montserrat, {{pmin|Latin America|Nicaragua}}, {{pmin|Latin America|Panama}}, {{pmin|Latin America|Paraguay}}, {{pmin|Latin America|Peru}}, St. Kitts and Nevis, St. Lucia, St. Vincent and the Grenadines, Suriname, Trinidad and Tobago, {{pmin|Latin America|Uruguay}}, {{pmin|Latin America|Venezuela}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 5, 2016&amp;lt;br&amp;gt;August 6, 2016&lt;br /&gt;
| Aruba, Brunei, Cambodia, Curaçao, Fiji, {{pmin|Indonesia}}, Laos, {{pmin|Malaysia}}, Federated States of Micronesia, Palau, Papua New Guinea, {{pmin|the Philippines|Philippines}}, {{pmin|Singapore}}, Sint Maarten, Solomon Islands, {{pmin|Greater China|Taiwan}}, {{pmin|Thailand}}, Turks and Caicos Islands, {{pmin|Vietnam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 30, 2016&lt;br /&gt;
| Albania, Bosnia and Herzegovina, {{pmin|Greater China|Macau}}, Macedonia, {{pmin|Serbia}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 1, 2016&lt;br /&gt;
| Kazakhstan, Kyrgyzstan, Mongolia, Tajikistan, Turkmenistan, Uzbekistan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 4, 2016&amp;lt;br&amp;gt;October 5, 2016&lt;br /&gt;
| Benin, Botswana, Burkina Faso, Chad, Cape Verde, Cote d&#039;Ivoire, Egypt, Gabon, Gambia, Guinea-Bissau, Ghana, Kenya, Liberia, Madagascar, Malawi, Mauritania, Mauritius, Morocco, Mozambique, Namibia, Niger, Rwanda, Sao Tome and Principe, Seychelles, Sierra Leone, South Africa, Swaziland, Tanzania, Togo, Uganda, Zambia&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 18, 2016&lt;br /&gt;
| {{pmin|the Arab world|Bahrain}}, {{pmin|Israel}}, {{pmin|the Arab world|Jordan}}, {{pmin|the Arab world|Kuwait}}, {{pmin|the Arab world|Lebanon}}, {{pmin|the Arab world|Oman}}, {{pmin|the Arab world|Qatar}}, {{pmin|the Arab world|United Arab Emirates}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 14, 2016&lt;br /&gt;
| {{pmin|South Asia|Bangladesh}}, {{pmin|South Asia|Bhutan}}, {{pmin|South Asia|India}}, {{pmin|South Asia|Nepal}}, {{pmin|South Asia|Pakistan}}, {{pmin|South Asia|Sri Lanka}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 24, 2017&lt;br /&gt;
| {{pmin|South Korea}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| TBA{{tt|*|Nintendo and TPCi still state that it will be released in 2016}}&lt;br /&gt;
| {{pmin|Russia}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon GO icon.png|Icon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only Pokémon game to have the word &amp;quot;Pokémon&amp;quot; spelled in Latin letters in its Japanese name.&lt;br /&gt;
* Pokémon GO has been banned in Iran&amp;lt;ref&amp;gt;[http://www.bbc.com/news/world-middle-east-36989526 Pokemon Go banned by Iranian authorities over &#039;security&#039; | BBC]&amp;lt;/ref&amp;gt; and China&amp;lt;ref&amp;gt;[https://www.forbes.com/sites/erikkain/2017/01/10/pokemon-go-isnt-coming-to-china-any-time-soon Pokémon Go banned by China authorities over &#039;safety&#039; and &#039;security&#039; | Forbes]&amp;lt;/ref&amp;gt; due to security concerns. However, some Iranians are still playing the game publicly regardless.&amp;lt;ref&amp;gt;[https://www.yahoo.com/tech/iranians-hunt-pokemon-despite-ban-071914210.html Iranians hunt Pokemon despite ban | Yahoo]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{night color}}|bordercolor={{blue color light}}|textcolor=fff&lt;br /&gt;
|ja={{tt|Pokémon|ポケモン}} GO&lt;br /&gt;
|zh_yue=Pokémon GO&lt;br /&gt;
|zh_cmn=Pokémon GO&lt;br /&gt;
|fr=Pokémon GO&lt;br /&gt;
|de=Pokémon GO&lt;br /&gt;
|it=Pokémon GO&lt;br /&gt;
|ko={{tt|Pokémon|포켓몬}} GO&lt;br /&gt;
|es=Pokémon GO&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of moves in Pokémon GO]]&lt;br /&gt;
* [[List of Pokémon by base stats (Pokémon GO)]]&lt;br /&gt;
* [[User:SnorlaxMonster/Pokémon GO moves|List of learnsets by Pokémon]]&lt;br /&gt;
* [[Google Maps: Pokémon Challenge]]&lt;br /&gt;
* {{Appendix|Pokémon GO Player&#039;s Guide}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemongo.com/ Offical website]&lt;br /&gt;
* [https://www.facebook.com/PokemonGO/ Offical Facebook page]&lt;br /&gt;
* [https://twitter.com/PokemonGoApp Offical Twitter account]&lt;br /&gt;
* [https://www.youtube.com/c/pokemongo Offical YouTube channel]&lt;br /&gt;
* [https://plus.google.com/+PokemonGo Offical Google+ page]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=2sj2iQyBTQs Official teaser]&lt;br /&gt;
* [https://www.youtube.com/watch?v=SWtDeeXtMZM Official trailer]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tUlX77BKLyY Pokémon GO announcement press conference]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Other games}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO|*]]&lt;br /&gt;
[[Category:Mobile games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon GO]]&lt;br /&gt;
[[fr:Pokémon GO]]&lt;br /&gt;
[[it:Pokémon GO]]&lt;br /&gt;
[[ja:Pokémon GO]]&lt;br /&gt;
[[pl:Pokémon GO]]&lt;br /&gt;
[[zh:Pokémon GO]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves_in_Pok%C3%A9mon_GO&amp;diff=2605494</id>
		<title>List of moves in Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves_in_Pok%C3%A9mon_GO&amp;diff=2605494"/>
		<updated>2017-02-27T11:43:39Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Fast Attacks */ Updated power values.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all [[move]]s in [[Pokémon GO]].&lt;br /&gt;
&lt;br /&gt;
==Fast Attacks==&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Power}}&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| {{m|Fury Cutter}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 201&lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 202&lt;br /&gt;
| {{m|Bite}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 203&lt;br /&gt;
| {{m|Sucker Punch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 204&lt;br /&gt;
| {{m|Dragon Breath}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 205&lt;br /&gt;
| {{m|Thunder Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 206&lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 207&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 208&lt;br /&gt;
| {{m|Karate Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 209&lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 210&lt;br /&gt;
| {{m|Wing Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 211&lt;br /&gt;
| {{m|Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 212&lt;br /&gt;
| {{m|Lick}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 213&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 214&lt;br /&gt;
| {{m|Vine Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 215&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
| 216&lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 217&lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 218&lt;br /&gt;
| {{m|Frost Breath}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 219&lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 220&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 221&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 222&lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 223&lt;br /&gt;
| {{m|Cut}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 224&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 225&lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 226&lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 227&lt;br /&gt;
| {{m|Rock Throw}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 228&lt;br /&gt;
| {{m|Metal Claw}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 229&lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 230&lt;br /&gt;
| {{m|Water Gun}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 231&lt;br /&gt;
| {{m|Splash}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 232&lt;br /&gt;
| {{m|Water Gun}}{{tt|*|Variant for Blastoise (unused)}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 233&lt;br /&gt;
| {{m|Mud-Slap|Mud Slap}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 234&lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 235&lt;br /&gt;
| {{m|Confusion}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| 236&lt;br /&gt;
| {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 237&lt;br /&gt;
| {{m|Bubble}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 238&lt;br /&gt;
| {{m|Feint Attack}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 239&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 240&lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 241&lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 242&lt;br /&gt;
| {{m|Transform}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 243&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 244&lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 249&lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 250&lt;br /&gt;
| {{m|Volt Switch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| 253&lt;br /&gt;
| {{m|Dragon Tail}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 255&lt;br /&gt;
| {{m|Air Slash}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 260&lt;br /&gt;
| {{m|Infestation}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 261&lt;br /&gt;
| {{m|Struggle Bug}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 263&lt;br /&gt;
| {{m|Astonish}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 264&lt;br /&gt;
| {{m|Hex}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 266&lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 269&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
| 271&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 274&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 278&lt;br /&gt;
| {{m|Snarl}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 281&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Attacks==&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Power}}&lt;br /&gt;
! Charge&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| {{m|Wrap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 150&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| {{m|Vice Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| {{m|Flame Wheel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 31&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 120&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 32&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 34&lt;br /&gt;
| {{m|Heart Stamp}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 65&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 36&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 38&lt;br /&gt;
| {{m|Drill Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 39&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 130&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 42&lt;br /&gt;
| {{m|Heat Wave}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 95&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 46&lt;br /&gt;
| {{m|Drill Run}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 47&lt;br /&gt;
| {{m|Petal Blizzard}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 110&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 48&lt;br /&gt;
| {{m|Mega Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 49&lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| {{m|Bubble Beam}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 45&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| {{m|Submission}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| {{m|Low Sweep}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 45&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| {{m|Aqua Tail}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| {{m|Psyshock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 65&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| {{m|Ancient Power}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| {{m|Power Gem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| {{m|Parabolic Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| {{m|Thunder Punch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 45&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| {{m|Twister}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 45&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| {{m|Disarming Voice}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| {{m|Draining Kiss}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| {{m|Dazzling Gleam}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| {{m|Moonblast}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| 130&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| {{m|Play Rough}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 110&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 130&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| {{m|Bulldoze}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 99&lt;br /&gt;
| {{m|Signal Beam}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 75&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 45&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 101&lt;br /&gt;
| {{m|Flame Charge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| {{m|Flame Burst}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 103&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 140&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 104&lt;br /&gt;
| {{m|Brine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 105&lt;br /&gt;
| {{m|Water Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 106&lt;br /&gt;
| {{m|Scald}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 107&lt;br /&gt;
| {{m|Hydro Pump}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 130&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 108&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 109&lt;br /&gt;
| {{m|Psystrike}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 111&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 114&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 115&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 116&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 180&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 117&lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 118&lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 121&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 122&lt;br /&gt;
| {{m|Hurricane}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 110&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 123&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 125&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 126&lt;br /&gt;
| {{m|Horn Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 127&lt;br /&gt;
| {{m|Stomp}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 129&lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 131&lt;br /&gt;
| {{m|Body Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 132&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 133&lt;br /&gt;
| {{m|Struggle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 134&lt;br /&gt;
| {{m|Scald}}{{tt|*|Variant for Blastoise (unused)}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 135&lt;br /&gt;
| {{m|Hydro Pump}}{{tt|*|Variant for Blastoise (unused)}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 136&lt;br /&gt;
| {{m|Wrap}}{{tt|*|Green variant (unused)}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 137&lt;br /&gt;
| {{m|Wrap}}{{tt|*|Pink variant (unused)}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 245&lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 246&lt;br /&gt;
| {{m|Dynamic Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 247&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 140&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 248&lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 251&lt;br /&gt;
| {{m|Wild Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 252&lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 140&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 254&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 256&lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 257&lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 258&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 259&lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 262&lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 265&lt;br /&gt;
| {{m|Night Shade}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 267&lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 268&lt;br /&gt;
| {{m|Heavy Slam}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 270&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 160&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 272&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 273&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 275&lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 120&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 276&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 277&lt;br /&gt;
| {{m|Outrage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 110&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 279&lt;br /&gt;
| {{m|Crunch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 280&lt;br /&gt;
| {{m|Foul Play}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Pokémon GO]]&lt;br /&gt;
[[Category:Moves in Pokémon GO|*]]&lt;br /&gt;
[[Category:Moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[it:Elenco delle mosse in Pokémon GO]]&lt;br /&gt;
[[ja:Pokémon GOに登場する技一覧]]&lt;br /&gt;
[[zh:招式列表（Pokémon GO）]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Medal&amp;diff=2602907</id>
		<title>Medal</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Medal&amp;diff=2602907"/>
		<updated>2017-02-21T12:16:00Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Pokémon GO */ Added the Unown medal.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Missing manga section}}&lt;br /&gt;
{{samename|the equivalent of [[Badge]]s in {{ga|Pokémon Trading Card Game}}|Master Medal}} &#039;&#039;For the Pokéathlon prize, see [[Pokéathlon#Courses|Pokéathlon → Medals]]. For the currency used for items in [[Pokémon Battrio]], see [[Items (Battrio)]].&#039;&#039;&lt;br /&gt;
[[File:Medal-adventure1.png|thumb|A Level 1 Adventure Medal]]&lt;br /&gt;
&#039;&#039;&#039;Medals&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メダル&#039;&#039;&#039; &#039;&#039;Medal&#039;&#039;) are a type of achievement in the [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==[[Core series]]==&lt;br /&gt;
===Generation V===&lt;br /&gt;
{{main|List of Medals in Pokémon Black 2 and White 2}}&lt;br /&gt;
In [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], Medals are given by Mr. Medal in the [[Pokémon Center]] when talking to him after meeting their requirements, and are stored in the {{key|V|Medal Box}}. Mr. Medal will only appear when the player has unclaimed Medals they have achieved. There are 255 Medals in all, along with Hint Medals.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{main|List of Medals in Pokémon X and Y}}&lt;br /&gt;
{{main|List of Medals in Pokémon Omega Ruby and Alpha Sapphire}}&lt;br /&gt;
In [[Pokémon X and Y|Pokémon X, Y]], {{pkmn|Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire}}, Medals were a part of the [[Pokémon Global Link]] rather than in-game items. When the player performed a [[Game Sync]], any achieved Medals were automatically unlocked.&lt;br /&gt;
&lt;br /&gt;
Due to the [[Pokémon_Global_Link#Closure_2|closure]] of the Generation VI Pokémon Global Link on November 1, 2016, these Medals can no longer be earned.&lt;br /&gt;
&lt;br /&gt;
==[[Spin-off Pokémon games|Spin-off games]]==&lt;br /&gt;
===Learn with Pokémon: Typing Adventure===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
In [[Learn with Pokémon: Typing Adventure]], each course has specific requirements to obtain a bronze, silver and gold medal on that course. Obtaining a large number of medals grants the player access to unlockables.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Pokémon color}}; border: 3px solid #{{Pokémon color dark}}&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{Pokémon color light}}; {{roundytop|5px}}&amp;quot; | Symbol&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Bronze Medal Typing Adventure.png]]&lt;br /&gt;
| Bronze Medal&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Silver Medal Typing Adventure.png]]&lt;br /&gt;
| Silver Medal&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | [[File:Gold Medal Typing Adventure.png]]&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | Gold Medal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Picross===&lt;br /&gt;
{{main|Pokémon Picross#Medals|Pokémon Picross → Medals}}&lt;br /&gt;
&lt;br /&gt;
Medals in Pokémon Picross are rewards for completing specific requirements in-game.&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
In [[Pokémon GO]], there are a number of medals that the player can earn. Each potential medal can be earned at several different ranks. With the exception of medals named after [[region]]s, the medals are all named after {{DL|Pokémon Trainer|Trainer class}}es.&lt;br /&gt;
&lt;br /&gt;
From October 10, 2016 onward, the type-specific medals provide capture bonuses when attempting to catch Pokémon of that type. Bronze medals provide +1, Silver medals provide +2, Gold medals provide +3. If a Pokémon has two types, the bonus is the average of the medals for each of its types.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{Pokémon color light}}; border: 5px solid #{{Pokémon color}}; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #fff; border:1px solid #{{Pokémon color light}}; border-collapse:collapse; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{Pokémon color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;vertical-align:bottom&amp;quot;|Name&lt;br /&gt;
! colspan=3|Requirement&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{bronze color light}}&amp;quot; | [[File:Bronze Medal Pokémon GO.png|50px]]&amp;lt;br&amp;gt;Bronze&lt;br /&gt;
! style=&amp;quot;background: #{{silver color light}}&amp;quot; | [[File:Silver Medal Pokémon GO.png|50px]]&amp;lt;br&amp;gt;Silver&lt;br /&gt;
! style=&amp;quot;background: #{{gold color light}}&amp;quot; | [[File:Gold Medal Pokémon GO.png|50px]]&amp;lt;br&amp;gt;Gold&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Jogger}}&lt;br /&gt;
| Walk 10&amp;amp;nbsp;km&lt;br /&gt;
| Walk 100&amp;amp;nbsp;km&lt;br /&gt;
| Walk 1,000&amp;amp;nbsp;km&lt;br /&gt;
|-&lt;br /&gt;
| [[Kanto]]&lt;br /&gt;
| Register 5 Generation I Pokémon in the [[Pokédex]]&lt;br /&gt;
| Register 50 Generation I Pokémon in the Pokédex&lt;br /&gt;
| Register 100 Generation I Pokémon in the Pokédex&lt;br /&gt;
|-&lt;br /&gt;
| [[Johto]]&lt;br /&gt;
| Register 5 Generation II Pokémon in the [[Pokédex]]&lt;br /&gt;
| Register 30 Generation II Pokémon in the Pokédex&lt;br /&gt;
| Register 70 Generation II Pokémon in the Pokédex&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Collector}}&lt;br /&gt;
| [[Caught Pokémon|Catch]] 30 Pokémon&lt;br /&gt;
| Catch 500 Pokémon&lt;br /&gt;
| Catch 2,000 Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Scientist}}&lt;br /&gt;
| [[Evolution|Evolve]] 3 Pokémon&lt;br /&gt;
| Evolve 20 Pokémon&lt;br /&gt;
| Evolve 200 Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Pokémon Breeder|Breeder}}&lt;br /&gt;
| Hatch 10 {{pkmn|Egg}}s&lt;br /&gt;
| Hatch 100 Eggs&lt;br /&gt;
| Hatch 500 Eggs&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Backpacker}}&lt;br /&gt;
| Visit 100 [[PokéStop]]s&lt;br /&gt;
| Visit 1,000 PokéStops&lt;br /&gt;
| Visit 2,000 PokéStops&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Fisherman}}&lt;br /&gt;
| Catch 3 big {{p|Magikarp}}&lt;br /&gt;
| Catch 50 big Magikarp&lt;br /&gt;
| Catch 300 big Magikarp&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Battle Girl}}&lt;br /&gt;
| Win 10 Gym battles&lt;br /&gt;
| Win 100 Gym battles&lt;br /&gt;
| Win 1,000 Gym battles&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Ace Trainer}}&lt;br /&gt;
| Train 10 times at a friendly Gym&lt;br /&gt;
| Train 100 times&lt;br /&gt;
| Train 1,000 times&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Schoolkid}}&lt;br /&gt;
| Catch 10 {{type|Normal}} Pokémon&lt;br /&gt;
| Catch 50 Normal-type Pokémon&lt;br /&gt;
| Catch 200 Normal-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Black Belt}}&lt;br /&gt;
| Catch 10 {{type|Fighting}} Pokémon&lt;br /&gt;
| Catch 50 Fighting-type Pokémon&lt;br /&gt;
| Catch 200 Fighting-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Bird Keeper}}&lt;br /&gt;
| Catch 10 {{type|Flying}} Pokémon&lt;br /&gt;
| Catch 50 Flying-type Pokémon&lt;br /&gt;
| Catch 200 Flying-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Punk Girl}}&lt;br /&gt;
| Catch 10 {{type|Poison}} Pokémon&lt;br /&gt;
| Catch 50 Poison-type Pokémon&lt;br /&gt;
| Catch 200 Poison-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Hiker}}&lt;br /&gt;
| Catch 10 {{type|Rock}} Pokémon&lt;br /&gt;
| Catch 50 Rock-type Pokémon&lt;br /&gt;
| Catch 200 Rock-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Ruin Maniac}}&lt;br /&gt;
| Catch 10 {{type|Ground}} Pokémon&lt;br /&gt;
| Catch 50 Ground-type Pokémon&lt;br /&gt;
| Catch 200 Ground-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Bug Catcher}}&lt;br /&gt;
| Catch 10 {{type|Bug}} Pokémon&lt;br /&gt;
| Catch 50 Bug-type Pokémon&lt;br /&gt;
| Catch 200 Bug-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Hex Maniac}}&lt;br /&gt;
| Catch 10 {{type|Ghost}} Pokémon&lt;br /&gt;
| Catch 50 Ghost-type Pokémon&lt;br /&gt;
| Catch 200 Ghost-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Depot Agent}}&lt;br /&gt;
| Catch 10 {{type|Steel}} Pokémon&lt;br /&gt;
| Catch 50 Steel-type Pokémon&lt;br /&gt;
| Catch 200 Steel-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Kindler}}&lt;br /&gt;
| Catch 10 {{type|Fire}} Pokémon&lt;br /&gt;
| Catch 50 Fire-type Pokémon&lt;br /&gt;
| Catch 200 Fire-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Swimmer}}&lt;br /&gt;
| Catch 10 {{type|Water}} Pokémon&lt;br /&gt;
| Catch 50 Water-type Pokémon&lt;br /&gt;
| Catch 200 Water-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Gardener}}&lt;br /&gt;
| Catch 10 {{type|Grass}} Pokémon&lt;br /&gt;
| Catch 50 Grass-type Pokémon&lt;br /&gt;
| Catch 200 Grass-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Rocker}}&lt;br /&gt;
| Catch 10 {{type|Electric}} Pokémon&lt;br /&gt;
| Catch 50 Electric-type Pokémon&lt;br /&gt;
| Catch 200 Electric-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Psychic}}&lt;br /&gt;
| Catch 10 {{type|Psychic}} Pokémon&lt;br /&gt;
| Catch 50 Psychic-type Pokémon&lt;br /&gt;
| Catch 200 Psychic-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Skier}}&lt;br /&gt;
| Catch 10 {{type|Ice}} Pokémon&lt;br /&gt;
| Catch 50 Ice-type Pokémon&lt;br /&gt;
| Catch 200 Ice-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Dragon Tamer}}&lt;br /&gt;
| Catch 10 {{type|Dragon}} Pokémon&lt;br /&gt;
| Catch 50 Dragon-type Pokémon&lt;br /&gt;
| Catch 200 Dragon-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Delinquent}}&lt;br /&gt;
| Catch 10 {{type|Dark}} Pokémon&lt;br /&gt;
| Catch 50 Dark-type Pokémon&lt;br /&gt;
| Catch 200 Dark-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Fairy Tale Girl}}&lt;br /&gt;
| Catch 10 {{type|Fairy}} Pokémon&lt;br /&gt;
| Catch 50 Fairy-type Pokémon&lt;br /&gt;
| Catch 200 Fairy-type Pokémon&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Youngster}}&lt;br /&gt;
| Catch 3 tiny {{p|Rattata}}&lt;br /&gt;
| Catch 50 tiny Rattata&lt;br /&gt;
| Catch 300 tiny Rattata&lt;br /&gt;
|-&lt;br /&gt;
| {{tc|Pikachu Fan}}&lt;br /&gt;
| Catch 3 {{p|Pikachu}}&lt;br /&gt;
| Catch 50 Pikachu&lt;br /&gt;
| Catch 300 Pikachu&lt;br /&gt;
|-&lt;br /&gt;
| [[Unown]]&lt;br /&gt;
| Catch 3 unique {{p|Unown}}&lt;br /&gt;
| Catch 10 unique Unown&lt;br /&gt;
| Catch 26 unique Unown&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In the {{chap|Black 2 &amp;amp; White 2}}, {{adv|Blake}} inserts a Light Walker Medal into a jukebox to gain access to his armory located beneath a casino in [[Castelia City]]. Blake also uses a different Medal to catch the attention of {{adv|Keldeo}}, which he then offered to partner with.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Pokémon color light}}|bordercolor={{Pokémon color}}&lt;br /&gt;
|de=Medaille&lt;br /&gt;
|fr=Médaille&lt;br /&gt;
|it=Premi&lt;br /&gt;
|es=Insignia&lt;br /&gt;
|ko=메달 &#039;&#039;Medal&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Badge]]&lt;br /&gt;
* [[Ribbon]]&lt;br /&gt;
* [[Symbol]]&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Medaille]]&lt;br /&gt;
[[fr:Médaille]]&lt;br /&gt;
[[it:Premi]]&lt;br /&gt;
[[ja:メダル]]&lt;br /&gt;
[[zh:奖章]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Experience&amp;diff=2602906</id>
		<title>Experience</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Experience&amp;diff=2602906"/>
		<updated>2017-02-21T12:11:17Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Player levels */ Changed berry rewards since the release of Gen II.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Slow|the move whose Japanese name can mean Slow|Curse (move)}}&lt;br /&gt;
[[File:ExpGraphLv100.png|300px|thumb|A graph of the experience required for a Pokémon to be a certain level, color-coded by experience types. Erratic is &#039;&#039;&#039;black&#039;&#039;&#039;, Fast is &#039;&#039;&#039;{{color|008000|green}}&#039;&#039;&#039;, Medium Fast is &#039;&#039;&#039;{{color|FFD700|yellow}}&#039;&#039;&#039;, Medium Slow is &#039;&#039;&#039;{{color|609|purple}}&#039;&#039;&#039;, Slow is &#039;&#039;&#039;{{color|740|brown}}&#039;&#039;&#039;, and Fluctuating is &#039;&#039;&#039;{{color|00F|blue}}&#039;&#039;&#039;.]]&lt;br /&gt;
[[File:ExpToLevelCubed.png|thumb|300px|The same graph, scaled by the cube of the level.]]&lt;br /&gt;
[[File:ExpToNextLevel.png|300px|thumb|Graph showing experience needed to gain a single level, for each level up to 100. The nature of the Erratic and Fluctuating curves can be seen more clearly here.]]&lt;br /&gt;
&lt;br /&gt;
The amount of &#039;&#039;&#039;experience&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|経験|けいけん}}&#039;&#039;&#039; &#039;&#039;experience&#039;&#039;) an individual Pokémon has is an indication of how much it has battled. In the games, it is quantified as &#039;&#039;&#039;Experience Points&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|経験値|けいけんち}}&#039;&#039;&#039; &#039;&#039;Experience Points&#039;&#039;), which a Pokémon can gain in {{pkmn|battle}} by defeating an opponent Pokémon without fainting. After a certain amount of experience points have been gained, a Pokémon will grow a [[level]], all the way up to level 100, where a Pokémon will no longer gain experience (in the [[Generation I|first]] [[Generation II|two]] generations, the game will still erroneously state that it has gained experience points).&lt;br /&gt;
&lt;br /&gt;
==In the core series==&lt;br /&gt;
In the [[core series]] games, experience is normally gained by all Pokémon who have been sent out against an opponent&#039;s Pokémon, divided evenly among them. Experience is gained upon the opponent Pokémon [[fainting]], and its amount is calculated as a function of the fainted Pokémon&#039;s level, as well as species. [[Experience-affecting item|Certain items]] can affect the distribution and amount of experience gained, as can other conditions, such as whether or not the Pokémon was caught by another person or in another language of the game.&lt;br /&gt;
&lt;br /&gt;
===Relation to level===&lt;br /&gt;
The amount of experience points a Pokémon has is tied directly to its level. Though the amount varies depending on species, always remaining consistent throughout an [[List of Pokémon by evolution family|evolutionary family]], a given amount of experience points will always set a Pokémon at the corresponding level. [[Wild Pokémon]] of any level will always have the base amount of experience required to reach that level when caught, as will Pokémon hatched from Eggs.&lt;br /&gt;
&lt;br /&gt;
All Pokémon fall into one of six experience groups, four of which were introduced in [[Generation I]], and two of which were introduced in [[Generation III]]. The main difference between these experience groups is the amount of experience points required to reach level 100, and thus, the amount required to reach each level. All those introduced in Generation I are only {{wp|polynomial}} {{wp|Function (mathematics)|functions}} of the level, while the two introduced in Generation III operate as {{wp|piecewise}} functions, changing the equation depending on the level range.&lt;br /&gt;
&lt;br /&gt;
The original four functions, the ones for the Fast, Medium Fast, Medium Slow, and Slow groups, are {{wp|cubic}}. The two that were added in Generation III (Erratic and Fluctuating), however, are made by multiplying the cube of the level by a linear function of it (a negative slope one in the case of Erratic, going from 2 to 0.6; and a positive slope one in the case of Fluctuating, going from 0.48 to 1.64), making those functions effectively {{wp|quartic}}.&lt;br /&gt;
&lt;br /&gt;
Though the various experience groups&#039; level-up rates can be calculated using an equation, a {{wp|lookup table}} is used in the games after Generation II to prevent game slowdown and a glitch associated with the Medium Slow formula.&lt;br /&gt;
&lt;br /&gt;
In [[Generation V]] only, the amount of experience gained is dependent on both Pokémon&#039;s levels: the lower the victor&#039;s level is compared to the defeated Pokémon, the more experience points the victor will gain.&lt;br /&gt;
&lt;br /&gt;
====Erratic====&lt;br /&gt;
[[File:Expcalc erratic.png|thumb|390px|The equation for the Erratic experience group. At levels 50, 68, and 98, both formulas return equal values.]]&lt;br /&gt;
The Erratic experience group, one of the two groups introduced in Generation III, features the lowest level 100 value for experience, at only 600,000 points. Nearly all Pokémon in this experience group were introduced in Generation III as well, with most of them being {{t|Bug}} or {{t|Water}} types.&lt;br /&gt;
&lt;br /&gt;
Receiving its name due to the highly erratic experience point requirement to reach the next level from level 68 to level 98, Pokémon in this group level up rather slowly in their lower levels, requiring the most experience to grow from level 1 to level 10 (1800 as compared to 1250 for Slow, the next highest requirement), and increase the rate of their growth at higher levels, requiring the least experience to grow from level 90 to level 100 (108654 points as compared to 216800 for Fast, the next lowest requirement).&lt;br /&gt;
&lt;br /&gt;
Due to the erraticness of this function, it actually takes fewer experience points to go from level 99 to 100 than it does to go from level 69 to 70.&lt;br /&gt;
&lt;br /&gt;
For a list of all Pokémon in this group, see {{cat|Pokémon in the Erratic experience group}}.&lt;br /&gt;
&amp;lt;!--I&#039;m leaving this here just in case someone says something and we want to put it back later.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;e(n) = { (2 - 0.02*n)(n^3); 0 &amp;lt; n &amp;lt;= 50 }&lt;br /&gt;
       { (1.5 - n*0.01)(n^3); 51 &amp;lt;= n &amp;lt;= 68 }&lt;br /&gt;
       { ( 1.274 - 0.02*( n / 3 - ((n / 3) modulo 1) ) - ep(n modulo 3) )(n^3); 69 &amp;lt;= n &amp;lt;= 98 }&lt;br /&gt;
       { (1.6 - n*0.01)(n^3); 99 &amp;lt;= n &amp;lt;= 100 }&lt;br /&gt;
&lt;br /&gt;
ep(x) = { 0; x = 0 }&lt;br /&gt;
        { 0.008; x = 1 }&lt;br /&gt;
        { 0.014; x = 2 }&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Which can be rewritten as:&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;padding: 1em;&lt;br /&gt;
    border: 1px dashed #2f6fab;&lt;br /&gt;
    color: Black;&lt;br /&gt;
    background-color: #f9f9f9;&lt;br /&gt;
    line-height: 1.1em;&lt;br /&gt;
    white-space: pre;&amp;quot;&amp;gt;e(n) =&lt;br /&gt;
       { &amp;amp;#8970; 2n&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - 0.02n&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; &amp;amp;#8971;;  0 &amp;lt; n &amp;lt;= 50 }&lt;br /&gt;
       { &amp;amp;#8970; 1.5n&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - 0.01n&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; &amp;amp;#8971;;  51 &amp;lt;= n &amp;lt;= 68 }&lt;br /&gt;
       { &amp;amp;#8970; ( 1.274 - 0.02&amp;amp;#8970;n / 3&amp;amp;#8971; - ep(n modulo 3) )(n&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;) &amp;amp;#8971;;  69 &amp;lt;= n &amp;lt;= 98 }&lt;br /&gt;
       { &amp;amp;#8970; 1.6n&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - 0.01n&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; &amp;amp;#8971;;  99 &amp;lt;= n &amp;lt;= 100 }&lt;br /&gt;
&lt;br /&gt;
       &amp;amp;#8970;x&amp;amp;#8971; = Integer part of x, ie. &amp;amp;#8970;9.999&amp;amp;#8971; = 9.&lt;br /&gt;
&amp;lt;/p&amp;gt; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Fast====&lt;br /&gt;
[[File:Expcalc fast.png|thumb|134px|The equation for the Fast experience group]]&lt;br /&gt;
The Fast experience group is one of the four experience groups introduced in Generation I, with 800,000 experience points making for a level 100 Pokémon. Many {{t|Normal}}- and {{type|Fairy}} Pokémon are in this group.&lt;br /&gt;
&lt;br /&gt;
For a list of all Pokémon in this group, see {{cat|Pokémon in the Fast experience group}}.&lt;br /&gt;
&lt;br /&gt;
====Medium Fast====&lt;br /&gt;
[[File:Expcalc mfast.png|thumb|117px|The equation for the Medium Fast experience group]]&lt;br /&gt;
Among all Pokémon, the most plentiful experience group is the Medium Fast group, which was also introduced in Generation I. Requiring Pokémon to have an even 1,000,000 experience points to be at level 100, it is by far the most average of the experience groups, and the one with the simplest equation: to be at a given level, any Pokémon in this group requires experience equal to that level {{wp|cube (algebra)|cubed}}. This group is also often called &amp;quot;cubic&amp;quot;, due to its function being a simple cube of the level.&lt;br /&gt;
&lt;br /&gt;
This experience group actually grows more slowly than the Medium Slow group up until about level 68 (level 47, if considering amount of experience required to reach the next level).&lt;br /&gt;
&lt;br /&gt;
For a list of all Pokémon in this group, see {{cat|Pokémon in the Medium Fast experience group}}.&lt;br /&gt;
&lt;br /&gt;
====Medium Slow====&lt;br /&gt;
[[File:Expcalc mslow.png|thumb|358px|The equation for the Medium Slow experience group]]&lt;br /&gt;
The Medium Slow experience group, like the Medium Fast group, accounts for many Pokémon, containing the second largest amount of them. This group also contains all of the [[starter Pokémon]]. Requiring 1,059,860 experience points for a Pokémon to reach level 100, it is the only experience group whose level 100 experience is not evenly divisible by 10,000.&lt;br /&gt;
&lt;br /&gt;
The {{wp|inflection point}} for this polynomial function is actually at level 4, not level 0. Thus, it actually takes more experience points to go from level 2 to 3 than it does to go from 4 to 5. In Generations I and II, this mislocation of the inflection point causes the [[#Experience underflow glitch|experience underflow glitch]]. For a list of all Pokémon in this group, see {{cat|Pokémon in the Medium Slow experience group}}.&lt;br /&gt;
&lt;br /&gt;
====Slow====&lt;br /&gt;
[[File:Expcalc slow.png|thumb|134px|The equation for the Slow experience group.]]&lt;br /&gt;
The final of the four Generation I experience groups, the Slow group features the highest amount of experience required for a Pokémon to reach level 100 in Generations I and II, and the second highest amount since then. Containing many rare, powerful, and [[Legendary Pokémon]], Pokémon in this group are typically very hard to raise; all [[pseudo-legendary Pokémon]], by definition, are in this experience group. At level 100, a Pokémon in this experience group will have 1,250,000 experience points.&lt;br /&gt;
&lt;br /&gt;
For a list of all Pokémon in this group, see {{cat|Pokémon in the Slow experience group}}.&lt;br /&gt;
&lt;br /&gt;
====Fluctuating====&lt;br /&gt;
[[File:Expcalc fluctuating.png|thumb|422px|The equation for the Fluctuating experience group. At levels 15 and 36, both formulas return equal values.]]&lt;br /&gt;
The second experience group introduced in Generation III and a direct opposite to the Erratic group, the Fluctuating experience group contains the Pokémon which grow the slowest of all, reaching level 100 with a whopping 1,640,000 experience points. It is also, unsurprisingly, the smallest of the experience groups, containing only 14 species. Pokémon within this group require the least amount of experience to grow from level 1, needing only 540 points to reach level 10, as compared to 560 for Medium Slow, the next lowest requirement. They also require the most experience points to go from level 90 to 100—517,340 as compared to 338,750 for Slow, the next highest. Like the Erratic function, the Fluctuating group&#039;s level-up equation is calculated in a {{wp|piecewise}} fashion.&lt;br /&gt;
&lt;br /&gt;
Also like the Erratic experience group, the Fluctuating group gets its name from the wildly fluctuating requirement for each level to go to the next level, from Level 36 to Level 100.&lt;br /&gt;
&lt;br /&gt;
For a list of all Pokémon in this group, see {{cat|Pokémon in the Fluctuating experience group}}.&lt;br /&gt;
&lt;br /&gt;
===Experience at each level===&lt;br /&gt;
Below is a table; on the left side of the level is the minimum number of experience points required for a Pokémon to be at that level, and the amount of experience points a Pokémon of that level will have when caught from the wild; on the right is the number of experience points required to advance from the respective level to the next level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
! Experience table&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:2px solid #{{soulsilver color dark}}; background:#{{soulsilver color}}; color:#fff&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#000&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Total experience&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | To next level&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#000&amp;quot; | Erratic&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#008000&amp;quot; | Fast&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#FF0; color:#000&amp;quot; | Medium Fast&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#609&amp;quot; | Medium Slow&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#740&amp;quot; | Slow&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#00F&amp;quot; | Fluctu-&amp;lt;br&amp;gt;ating&lt;br /&gt;
! width=&amp;quot;40px&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#000&amp;quot; | Erratic&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#008000&amp;quot; | Fast&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#FF0; color:#000&amp;quot; | Medium Fast&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#609&amp;quot; | Medium Slow&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#740&amp;quot; | Slow&lt;br /&gt;
! width=&amp;quot;60px&amp;quot; style=&amp;quot;background:#00F&amp;quot; | Fluctu-&amp;lt;br&amp;gt;ating&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 0&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 0&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | {{tt|0|1 in Generations I and II}}&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | {{tt|0|-54 in Generations I and II, read by the game as 16777162}}&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | {{tt|0|1 in Generations I and II}}&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 0&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | {{tt|8|7 in Generations I and II}}&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | {{tt|9|63 in Generations I and II}}&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | {{tt|10|9 in Generations I and II}}&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 6&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 8&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 9&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 4&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 37&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 48&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 52&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 21&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 27&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 57&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 33&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 13&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 37&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 47&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 19&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 122&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 51&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 64&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 96&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 32&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 115&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 61&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 76&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 33&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 237&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 125&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 135&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 156&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 169&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 72&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 91&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 44&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 114&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 47&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 406&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 172&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 216&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 179&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 270&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 112&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 231&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 102&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 127&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 57&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 158&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 66&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 637&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 274&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 343&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 236&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 428&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 178&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 305&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 135&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 169&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 78&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 212&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 98&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 942&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 409&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 512&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 314&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 640&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 276&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 384&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 174&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 217&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 105&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 271&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 117&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 1,326&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 583&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 729&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 419&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 911&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 393&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 474&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 217&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 271&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 141&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 339&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 147&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 1,800&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 800&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 560&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 1,250&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 540&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 569&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 264&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 331&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 182&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 413&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 205&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 2,369&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 1,064&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,331&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 742&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 1,663&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 745&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 672&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 318&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 397&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 231&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 497&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 222&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 3,041&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 1,382&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,728&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 973&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 2,160&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 967&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 781&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 375&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 469&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 288&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 586&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 263&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 3,822&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 1,757&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 2,197&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 1,261&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 2,746&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,230&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 13&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 897&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 438&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 547&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 351&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 684&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 361&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 4,719&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 2,195&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 2,744&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 1,612&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 3,430&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,591&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 14&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 1,018&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 505&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 631&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 423&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 788&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 366&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 5,737&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 2,700&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 3,375&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 2,035&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 4,218&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,957&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 1,144&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 576&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 721&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 902&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 500&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 6,881&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 3,276&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 4,096&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 2,535&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 5,120&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 2,457&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 16&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 1,274&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 654&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 817&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 585&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 1,021&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 589&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 8,155&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 3,930&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 4,913&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 3,120&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 6,141&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 3,046&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 17&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 1,409&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 735&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 919&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 678&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 1,149&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 686&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 9,564&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 4,665&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 5,832&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 3,798&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 7,290&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 3,732&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 18&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 1,547&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 822&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,027&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 777&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 1,283&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 794&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 11,111&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 5,487&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 6,859&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 4,575&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 8,573&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 4,526&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 19&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 1,689&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 913&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,141&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 885&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 1,427&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 914&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 12,800&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 6,400&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 8,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 5,460&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 10,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 5,440&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 1,832&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 1,008&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,261&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 998&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 1,576&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 1,042&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 14,632&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 7,408&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 9,261&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 6,458&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 11,576&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 6,482&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 21&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 1,978&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 1,110&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,387&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 1,119&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 1,734&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 1,184&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 16,610&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 8,518&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 10,648&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 7,577&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 13,310&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 7,666&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 22&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 2,127&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 1,215&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,519&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 1,248&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 1,898&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 1,337&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 18,737&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 9,733&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 12,167&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 8,825&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 15,208&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 9,003&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 23&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 2,275&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 1,326&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,657&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 1,383&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 2,072&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 1,503&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 21,012&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 11,059&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 13,824&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 10,208&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 17,280&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 10,506&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 24&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 2,425&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 1,441&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,801&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 1,527&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 2,251&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 1,681&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 23,437&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 12,500&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 15,625&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 11,735&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 19,531&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 12,187&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 2,575&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 1,560&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,951&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 1,676&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 2,439&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 1,873&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 26,012&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 14,060&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 17,576&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 13,411&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 21,970&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 14,060&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 26&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 2,725&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 1,686&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 2,107&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 1,833&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 2,633&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 2,080&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 28,737&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 15,746&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 19,683&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 15,244&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 24,603&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 16,140&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 27&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 2,873&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 1,815&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 2,269&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 1,998&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 2,837&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 2,299&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 31,610&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 17,561&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 21,952&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 17,242&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 27,440&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 18,439&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 28&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 3,022&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 1,950&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 2,437&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 2,169&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 3,046&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 2,535&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 34,632&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 19,511&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 24,389&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 19,411&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 30,486&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 20,974&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 29&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 3,168&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 2,089&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 2,611&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 2,349&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 3,264&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 2,786&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 37,800&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 21,600&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 27,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 21,760&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 33,750&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 23,760&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 3,311&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 2,232&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 2,791&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 2,534&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 3,488&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 3,051&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 41,111&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 23,832&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 29,791&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 24,294&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 37,238&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 26,811&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 31&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 3,453&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 2,382&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 2,977&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 2,727&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 3,722&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 3,335&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 44,564&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 26,214&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 32,768&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 27,021&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 40,960&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 30,146&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 32&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 3,591&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 2,535&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 3,169&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 2,928&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 3,961&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 3,634&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 48,155&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 28,749&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 35,937&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 29,949&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 44,921&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 33,780&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 33&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 3,726&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 2,694&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 3,367&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 3,135&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 4,209&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 3,951&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 51,881&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 31,443&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 39,304&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 33,084&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 49,130&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 37,731&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 3,856&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 2,857&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 3,571&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 3,351&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 4,463&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 4,286&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 55,737&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 34,300&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 42,875&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 36,435&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 53,593&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 42,017&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 3,982&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 3,024&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 3,781&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 3,572&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 4,727&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 4,639&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 59,719&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 37,324&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 46,656&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 40,007&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 58,320&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 46,656&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 36&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,103&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 3,198&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 3,997&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 3,801&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 4,996&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 3,997&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 63,822&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 40,522&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 50,653&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 43,808&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 63,316&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 50,653&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 37&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,219&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 3,375&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 4,219&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 4,038&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 5,274&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 5,316&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 68,041&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 43,897&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 54,872&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 47,846&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 68,590&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 55,969&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 38&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,328&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 3,558&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 4,447&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 4,281&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 5,558&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 4,536&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 72,369&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 47,455&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 59,319&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 52,127&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 74,148&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 60,505&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,431&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 3,745&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 4,681&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 4,533&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 5,852&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 6,055&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 76,800&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 51,200&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 64,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 56,660&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 80,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 66,560&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,526&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 3,936&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 4,921&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 4,790&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 6,151&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 5,117&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 81,326&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 55,136&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 68,921&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 61,450&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 86,151&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 71,677&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 41&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,616&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 4,134&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 5,167&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 5,055&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 6,459&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 6,856&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 85,942&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 59,270&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 74,088&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 66,505&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 92,610&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 78,533&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 42&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,695&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 4,335&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 5,419&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 5,328&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 6,773&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 5,744&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 90,637&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 63,605&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 79,507&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 71,833&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 99,383&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 84,277&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 43&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,769&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 4,542&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 5,677&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 5,607&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 7,097&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 7,721&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 95,406&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 68,147&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 85,184&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 77,440&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 106,480&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 91,998&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 44&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,831&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 4,753&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 5,941&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 5,895&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 7,426&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 6,417&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 100,237&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 72,900&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 91,125&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 83,335&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 113,906&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 98,415&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,885&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 4,968&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 6,211&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 6,188&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 7,764&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 8,654&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 105,122&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 77,868&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 97,336&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 89,523&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 121,670&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 107,069&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 46&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,930&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 5,190&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 6,487&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 6,489&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 8,108&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 7,136&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 110,052&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 83,058&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 103,823&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 96,012&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 129,778&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 114,205&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 47&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,963&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 5,415&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 6,769&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 6,798&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 8,462&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 9,658&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 115,015&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 88,473&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 110,592&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 102,810&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 138,240&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 123,863&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 48&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,986&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 5,646&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 7,057&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 7,113&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 8,821&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 7,903&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 120,001&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 94,119&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 117,649&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 109,923&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 147,061&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 131,766&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 49&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 4,999&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 5,881&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 7,351&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 7,437&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 9,189&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 10,734&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 125,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 100,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 125,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 117,360&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 156,250&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 142,500&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 6,324&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 6,120&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 7,651&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 7,766&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 9,563&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 8,722&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 131,324&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 106,120&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 132,651&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 125,126&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 165,813&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 151,222&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 51&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 6,471&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 6,366&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 7,957&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 8,103&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 9,947&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 11,883&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 137,795&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 112,486&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 140,608&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 133,229&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 175,760&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 163,105&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 52&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 6,615&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 6,615&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 8,269&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 8,448&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 10,336&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 9,592&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 144,410&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 119,101&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 148,877&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 141,677&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 186,096&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 172,697&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 53&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 6,755&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 6,870&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 8,587&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 8,799&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 10,734&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 13,110&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 151,165&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 125,971&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 157,464&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 150,476&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 196,830&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 185,807&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 54&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 6,891&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 7,129&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 8,911&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 9,159&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 11,138&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 10,515&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 158,056&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 133,100&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 166,375&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 159,635&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 207,968&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 196,322&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 55&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 7,023&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 7,392&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 9,241&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 9,524&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 11,552&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 14,417&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 165,079&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 140,492&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 175,616&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 169,159&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 219,520&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 210,739&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 56&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 7,150&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 7,662&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 9,577&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 9,897&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 11,971&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 11,492&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 172,229&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 148,154&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 185,193&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 179,056&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 231,491&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 222,231&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 57&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 7,274&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 7,935&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 9,919&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 10,278&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 12,399&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 15,805&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 179,503&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 156,089&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 195,112&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 189,334&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 243,890&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 238,036&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 58&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 7,391&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 8,214&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 10,267&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 10,665&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 12,833&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 12,526&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 186,894&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 164,303&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 205,379&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 199,999&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 256,723&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 250,562&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 59&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 7,506&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 8,497&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 10,621&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 11,061&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 13,277&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 17,278&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 194,400&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 172,800&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 216,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 211,060&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 270,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 267,840&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 60&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 7,613&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 8,784&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 10,981&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 11,462&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 13,726&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 13,616&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 202,013&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 181,584&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 226,981&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 222,522&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 283,726&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 281,456&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 61&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 7,715&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 9,078&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 11,347&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 11,871&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 14,184&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 18,837&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 209,728&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 190,662&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 238,328&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 234,393&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 297,910&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 300,293&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 62&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 7,812&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 9,375&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 11,719&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 12,288&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 14,648&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 14,766&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 217,540&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 200,037&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 250,047&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 246,681&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 312,558&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 315,059&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 63&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 7,903&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 9,678&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 12,097&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 12,711&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 15,122&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 20,485&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 225,443&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 209,715&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 262,144&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 259,392&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 327,680&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 335,544&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 64&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 7,988&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 9,985&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 12,481&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 13,143&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 15,601&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 15,976&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 233,431&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 219,700&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 274,625&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 272,535&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 343,281&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 351,520&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 65&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 8,065&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 10,296&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 12,871&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 13,580&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 16,089&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 22,224&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 241,496&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 229,996&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 287,496&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 286,115&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 359,370&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 373,744&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 66&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 8,137&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 10,614&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 13,267&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 14,025&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 16,583&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 17,247&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 249,633&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 240,610&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 300,763&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 300,140&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 375,953&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 390,991&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 67&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 8,201&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 10,935&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 13,669&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 14,478&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 17,087&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 24,059&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 257,834&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 251,545&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 314,432&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 314,618&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 393,040&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 415,050&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 68&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 9,572&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 11,262&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 14,077&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 14,937&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 17,596&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 18,581&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 267,406&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 262,807&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 328,509&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 329,555&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 410,636&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 433,631&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 69&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 9,052&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 11,593&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 14,491&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 15,405&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 18,114&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 25,989&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 276,458&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 274,400&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 343,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 344,960&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 428,750&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 459,620&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 70&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 9,870&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 11,928&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 14,911&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 15,878&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 18,638&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 19,980&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 286,328&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 286,328&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 357,911&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 360,838&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 447,388&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 479,600&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 71&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 10,030&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 12,270&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 15,337&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 16,359&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 19,172&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 28,017&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 296,358&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 298,598&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 373,248&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 377,197&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 466,560&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 507,617&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 72&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 9,409&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 12,615&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 15,769&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 16,848&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 19,711&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 21,446&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 305,767&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 311,213&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 389,017&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 394,045&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 486,271&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 529,063&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 73&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 10,307&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 12,966&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 16,207&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 17,343&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 20,259&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 30,146&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 316,074&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 324,179&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 405,224&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 411,388&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 506,530&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 559,209&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 74&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 10,457&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 13,321&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 16,651&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 17,847&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 20,813&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 22,978&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 326,531&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 337,500&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 421,875&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 429,235&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 527,343&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 582,187&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 75&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 9,724&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 13,680&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 17,101&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 18,356&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 21,377&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 32,379&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 336,255&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 351,180&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 438,976&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 447,591&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 548,720&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 614,566&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 76&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 10,710&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 14,046&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 17,557&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 18,873&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 21,946&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 24,580&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 346,965&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 365,226&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 456,533&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 466,464&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 570,666&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 639,146&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 77&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 10,847&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 14,415&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 18,019&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 19,398&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 22,524&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 34,717&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 357,812&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 379,641&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 474,552&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 485,862&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 593,190&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 673,863&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 78&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 9,995&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 14,790&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 18,487&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 19,929&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 23,108&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 26,252&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 367,807&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 394,431&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 493,039&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 505,791&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 616,298&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 700,115&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 79&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 11,073&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 15,169&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 18,961&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 20,469&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 23,702&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 37,165&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 378,880&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 409,600&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 512,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 526,260&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 640,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 737,280&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 80&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 11,197&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 15,552&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 19,441&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 21,014&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 24,301&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 27,995&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 390,077&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 425,152&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 531,441&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 547,274&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 664,301&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 765,275&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 81&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 10,216&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 15,942&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 19,927&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 21,567&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 24,909&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 39,722&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 400,293&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 441,094&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 551,368&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 568,841&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 689,210&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 804,997&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 82&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 11,393&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 16,335&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 20,419&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 22,128&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 25,523&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 29,812&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 411,686&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 457,429&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 571,787&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 590,969&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 714,733&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 834,809&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 83&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 11,504&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 16,734&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 20,917&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 22,695&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 26,147&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 42,392&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 423,190&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 474,163&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 592,704&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 613,664&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 740,880&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 877,201&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 84&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 10,382&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 17,137&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 21,421&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 23,271&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 26,776&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 31,704&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 433,572&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 491,300&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 614,125&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 636,935&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 767,656&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 908,905&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 85&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 11,667&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 17,544&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 21,931&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 23,852&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 27,414&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 45,179&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 445,239&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 508,844&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 636,056&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 660,787&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 795,070&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 954,084&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 86&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 11,762&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 17,958&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 22,447&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 24,441&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 28,058&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 33,670&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 457,001&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 526,802&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 658,503&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 685,228&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 823,128&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 987,754&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 87&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 10,488&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 18,375&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 22,969&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 25,038&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 28,712&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 48,083&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 467,489&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 545,177&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 681,472&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 710,266&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 851,840&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,035,837&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 88&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 11,889&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 18,798&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 23,497&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 25,641&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 29,371&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 35,715&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 479,378&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 563,975&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 704,969&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 735,907&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 881,211&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,071,552&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 89&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 11,968&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 19,225&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 24,031&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 26,253&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 30,039&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 51,108&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 491,346&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 583,200&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 729,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 762,160&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 911,250&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,122,660&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 90&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 10,532&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 19,656&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 24,571&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 26,870&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 30,713&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 37,839&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 501,878&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 602,856&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 753,571&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 789,030&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 941,963&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,160,499&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 91&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 12,056&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 20,094&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 25,117&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 27,495&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 31,397&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 54,254&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 513,934&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 622,950&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 778,688&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 816,525&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 973,360&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,214,753&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 92&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 12,115&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 20,535&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 25,669&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 28,128&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 32,086&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 40,043&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 526,049&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 643,485&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 804,357&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 844,653&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 1,005,446&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,254,796&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 93&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 10,508&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 20,982&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 26,227&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 28,767&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 32,784&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 57,526&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 536,557&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 664,467&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 830,584&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 873,420&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 1,038,230&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,312,322&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 94&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 12,163&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 21,433&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 26,791&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 29,415&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 33,488&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 42,330&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 548,720&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 685,900&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 857,375&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 902,835&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 1,071,718&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,354,652&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 95&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 12,202&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 21,888&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 27,361&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 30,068&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 34,202&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 60,925&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 560,922&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 707,788&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 884,736&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 932,903&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 1,105,920&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,415,577&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 96&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 10,411&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 22,350&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 27,937&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 30,729&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 34,921&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 44,699&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 571,333&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 730,138&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 912,673&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 963,632&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 1,140,841&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,460,276&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 97&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 12,206&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 22,815&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 28,519&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 31,398&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 35,649&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 64,455&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 583,539&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 752,953&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 941,192&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 995,030&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 1,176,490&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,524,731&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 98&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 8,343&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 23,286&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 29,107&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 32,073&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 36,383&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 47,153&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959&amp;quot; | 591,882&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 776,239&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 970,299&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 1,027,103&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 1,212,873&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,571,884&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 99&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | 8,118&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | 23,761&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 29,701&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | 32,757&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | 37,127&lt;br /&gt;
| style=&amp;quot;background:#5959ff&amp;quot; | 68,116&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#595959; {{roundybl|5px}}&amp;quot; | 600,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#59ac59&amp;quot; | 800,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#ffff59; color:#000&amp;quot; | 1,000,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#9b59bc&amp;quot; | 1,059,860&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#a68559&amp;quot; | 1,250,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#5959ff&amp;quot; | 1,640,000&lt;br /&gt;
| class=&amp;quot;c&amp;quot; style=&amp;quot;background:#fff; color:#000&amp;quot; | 100&lt;br /&gt;
| style=&amp;quot;background:#595959&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#59ac59&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#ffff59; color:#000&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#9b59bc&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#a68559&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;background:#5959ff; {{roundybr|5px}}&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience gain in battle===&lt;br /&gt;
The amount of experience that a Pokémon gives when it is defeated depends on its level and its species. The higher the level of the defeated Pokémon, the more experience points it yields. However, numerous factors can influence how much experience any individual Pokémon actually gains.&lt;br /&gt;
&lt;br /&gt;
Any Pokémon that is sent into battle against an opponent will receive experience points when that opponent is defeated, provided the Pokémon is not fainted. Prior to [[Generation VI]], if only one Pokémon participates in battle, it will gain &amp;quot;full&amp;quot; experience points, but if more than one Pokémon participate in battle, each Pokémon will be allotted an even portion of the full experience. In Generation VI, however, this was changed so that all Pokémon that participate in battle receive &amp;quot;full&amp;quot; experience.&lt;br /&gt;
&lt;br /&gt;
The {{DL|Experience-affecting item|Exp. Share|Exp. All}} and {{DL|Experience-affecting item|Exp. Share}} are ways for a Pokémon that does not directly participate in a battle to still gain experience from it. Prior to Generation VI, it also affects how much experience the direct participants are allotted.&lt;br /&gt;
* In Generation VI: if Exp. Share is turned on, any Pokémon that did not participate in battle will receive half of the &amp;quot;full&amp;quot; experience.&lt;br /&gt;
* In Generations {{gen|II}}-V: if a Pokémon in the player&#039;s party is holding an Exp. Share, the Pokémon that participated directly in the battle will receive half of the experience they normally would have, and any Pokémon that were holding Exp. Share will be allotted an even portion (depending on how many are holding an Exp. Share) of 50% of the &amp;quot;full&amp;quot; experience.&lt;br /&gt;
* In [[Generation I]]: if Exp. All is in the [[Bag]], the Pokémon that participated directly in the battle will receive half of the experience they normally would have, and every Pokémon in the player&#039;s party also receives experience equal to the amount that a battling Pokémon received (before any bonuses) divided by the number of Pokémon in the player&#039;s party (this method of calculation appears to be [[#Apparent Exp. All programming error in Generation I|an error]]).&lt;br /&gt;
&lt;br /&gt;
In [[Generation V]] and [[Generation VII]], the amount of experience a Pokémon gains is also scaled depending on how its level compares to the opponent&#039;s: the higher a defeated opponent&#039;s level is compared to the &amp;quot;winner&amp;quot;, the more experience points the winner will gain.&lt;br /&gt;
&lt;br /&gt;
Various other factors may boost the amount of experience a Pokémon receives. These factors include:&lt;br /&gt;
*If the winning Pokémon is an {{pkmn2|outsider}} (was traded)&lt;br /&gt;
*If the player is in a Trainer battle&lt;br /&gt;
*If the Pokémon is holding a {{DL|Experience-affecting item|Lucky Egg}}&amp;lt;sup&amp;gt;Gen II+&amp;lt;/sup&amp;gt;&lt;br /&gt;
*If the Pokémon has high enough [[Pokémon-Amie#Affection benefits|Affection]]&amp;lt;sup&amp;gt;Gen VI+&amp;lt;/sup&amp;gt;&lt;br /&gt;
*If a positive Exp. Point Power ([[Entralink#List of Pass Powers|Pass Power]]&amp;lt;sup&amp;gt;Gen V&amp;lt;/sup&amp;gt; or [[O-Power]]&amp;lt;sup&amp;gt;Gen VI&amp;lt;/sup&amp;gt;) is active&lt;br /&gt;
*If the Pokémon is at or past the level where it would be able to [[evolution|evolve]] but has not&amp;lt;sup&amp;gt;Gen VI&amp;lt;/sup&amp;gt;&lt;br /&gt;
The only negative factor that may affect experience gain is a negative Exp. Point Power from the [[Entralink]] in Generation V.&lt;br /&gt;
&lt;br /&gt;
From Generation VI onward, experience is also obtained after catching a [[wild Pokémon]].&lt;br /&gt;
&lt;br /&gt;
====Gain formula====&lt;br /&gt;
{{Outdated|section|needs=additional information for Generations VI and VII}}&lt;br /&gt;
In the main Pokémon games, only two basic formulas have ever been used: a flat formula, where the winner&#039;s level is not taken into account, and a scaled formula, where the difference between both opponents&#039; levels affects the amount of experience the winner receives. [[Generation V]] and {{gen|VII}} games use the scaled formula. All other generations use the flat formula, although each generation generally makes its own additions or tweaks to the previous mechanics.&lt;br /&gt;
&lt;br /&gt;
The full flat and scaled formulas can be seen below on the right. Depending on the order of multiplication and where rounding down is done, these formulas may produce slightly different results than are seen in-game.&lt;br /&gt;
&lt;br /&gt;
Note that if a Pokémon both participated in battle and was holding an Exp. Share—or, in Generation I, the {{DL|Experience-affecting item|Exp. Share|Exp. All}} is in the [[Bag]]—they actually receive experience both from participating in battle and from Exp. Share/Exp. All. Therefore, to arrive at their total experience gained, the formula must be evaluated both for a Pokémon that battled and for one that was holding Exp. Share, and those results must be summed. This does not apply in Generation VI, as Exp. Share works differently in those games.&lt;br /&gt;
&lt;br /&gt;
In Black 2 and White 2 only, if a Pokémon would gain more than 100,000 experience at once, it instead gains exactly 100,000 experience.&lt;br /&gt;
&lt;br /&gt;
[[File:Delta exp gen6.png|frame|Flat formula for experience gain from battle]]&lt;br /&gt;
[[File:Delta exp gen5.png|frame|Scaled formula for experience gain from battle (for Generation V)]]&lt;br /&gt;
The variables in these formulas evaluate as follows (presented in alphabetical order)...&lt;br /&gt;
*&#039;&#039;a&#039;&#039; is equal to...&lt;br /&gt;
**Prior to Generation VII:&lt;br /&gt;
***1 if the fainted Pokémon is wild&lt;br /&gt;
***1.5 if the fainted Pokémon is owned by a Trainer&lt;br /&gt;
**In Generation VII: 1&lt;br /&gt;
*&#039;&#039;b&#039;&#039; is the base experience yield of the fainted Pokémon&#039;s species; values for the current Generation are listed [[List of Pokémon by effort value yield|here]]&lt;br /&gt;
*&#039;&#039;e&#039;&#039; is equal to...&lt;br /&gt;
**1.5 if the winning Pokémon is holding a {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
**1 otherwise&lt;br /&gt;
*&#039;&#039;f&#039;&#039; is equal to...&lt;br /&gt;
**1.2 if the Pokémon has an [[Pokémon-Amie#Affection benefits|Affection]] of two hearts or more&lt;br /&gt;
**1 otherwise&lt;br /&gt;
*&#039;&#039;L&#039;&#039; is the [[level]] of the fainted Pokémon&lt;br /&gt;
*&#039;&#039;L&amp;lt;sub&amp;gt;p&amp;lt;/sub&amp;gt;&#039;&#039; is the level of the victorious Pokémon&lt;br /&gt;
*&#039;&#039;p&#039;&#039; is equal to...&lt;br /&gt;
**1 if no Exp. Point Power ([[Entralink#List of Pass Powers|Pass Power]]&amp;lt;sup&amp;gt;Gen V&amp;lt;/sup&amp;gt; or [[O-Power]]&amp;lt;sup&amp;gt;Gen VI&amp;lt;/sup&amp;gt;) is active&lt;br /&gt;
**If Exp. Point Power [x] is active...&lt;br /&gt;
***0.5 for ↓↓↓, 0.66 for ↓↓, 0.8 for ↓, 1.2 for ↑, 1.5 for ↑↑, or 2 for ↑↑↑, S, or MAX&lt;br /&gt;
*&#039;&#039;s&#039;&#039; is equal to...&lt;br /&gt;
**In Generation I...&lt;br /&gt;
***If {{DL|Experience-affecting item|Exp. Share|Exp. All}} is not in the player&#039;s [[Bag]]...&lt;br /&gt;
****The number of Pokémon that participated in the battle and have not fainted&lt;br /&gt;
***If {{DL|Experience-affecting item|Exp. Share|Exp. All}} is in the player&#039;s [[Bag]]...&lt;br /&gt;
****Twice the number of Pokémon that participated and have not fainted, &#039;&#039;when calculating the experience of a Pokémon that participated in battle&#039;&#039;&lt;br /&gt;
****Twice the number of Pokémon that participated and have not fainted &#039;&#039;&#039;times&#039;&#039;&#039; the number of Pokémon in the player&#039;s party, &#039;&#039;when calculating the experience given by Exp. All&#039;&#039;&lt;br /&gt;
**In Generations II-V...&lt;br /&gt;
***If no Pokémon in the party is holding an {{DL|Experience-affecting item|Exp. Share}}...&lt;br /&gt;
****The number of Pokémon that participated in the battle and have not fainted&lt;br /&gt;
***If at least one Pokémon in the party is holding an {{DL|Experience-affecting item|Exp. Share}}...&lt;br /&gt;
****Twice the number of Pokémon that participated and have not fainted, &#039;&#039;when calculating the experience of a Pokémon that participated in battle&#039;&#039;&lt;br /&gt;
****Twice the number of Pokémon holding an Exp. Share, &#039;&#039;when calculating the experience of a Pokémon holding Exp. Share&#039;&#039;&lt;br /&gt;
**In Generation VI and later...&lt;br /&gt;
***1 when calculating the experience of a Pokémon that participated in battle&lt;br /&gt;
***2 when calculating the experience of a Pokémon that did not participate in battle and if Exp. Share is turned on&lt;br /&gt;
*&#039;&#039;t&#039;&#039; is equal to...&lt;br /&gt;
**1 if the winning Pokémon&#039;s current owner is its Original Trainer&lt;br /&gt;
**1.5 if the Pokémon was gained in a domestic trade&lt;br /&gt;
**&#039;&#039;Generation IV+ only&#039;&#039;: 1.7 if the Pokémon was gained in an international trade&lt;br /&gt;
*&#039;&#039;v&#039;&#039; is equal to...&lt;br /&gt;
**&#039;&#039;Generation VI+ only&#039;&#039;: 1.2 if the winning Pokémon is at or past the level where it would be able to [[evolution|evolve]], but it has not&lt;br /&gt;
**1 otherwise&lt;br /&gt;
&lt;br /&gt;
=====Example (Generation II to IV)=====&lt;br /&gt;
An originally owned {{p|Skitty}} holding a {{DL|Experience-affecting item|Lucky Egg}} and an internationally traded {{p|Meowth}} have just defeated a Level 78 Trainer-owned {{p|Garchomp}}, with an originally owned {{p|Salamence}} in the winner&#039;s [[party]] holding an {{DL|Experience-affecting item|Exp. Share}}.&lt;br /&gt;
&lt;br /&gt;
The base experience yield of a Garchomp is 218, meaning that a Level 78 Garchomp will normally yield 2429 experience points. Because the battle is a Trainer battle, this is multiplied by 1.5 to give 3643.&lt;br /&gt;
&lt;br /&gt;
The Exp. Share will automatically give half the experience points to the Salamence, giving it 1821 experience points.&lt;br /&gt;
The Skitty gets half of the remaining experience points, with a 1.5 multiplier because of the Lucky Egg. This means that the Skitty earns 1366 experience points.&lt;br /&gt;
&lt;br /&gt;
The Meowth gets half of the remaining experience points, with a 1.7 multiplier because it was internationally traded. This means that the Meowth earns 1548 experience points.&lt;br /&gt;
&lt;br /&gt;
=====Example (Generation V)=====&lt;br /&gt;
An internationally traded, level 55 {{p|Venusaur}} has just defeated a wild, level 62 {{p|Zekrom}}.&lt;br /&gt;
&lt;br /&gt;
The base experience yield of Zekrom is 306, meaning that a level 62 Zekrom will normally yield 3794 experience points, when defeated by another Pokémon at level 62. However, this Venusaur is at level 55, meaning that it will yield 4338 experience points. The constant of 1 is added, giving 4339, and the international trade multiplies this by 1.7, meaning that this Zekrom will yield a total of 7376 experience points.&lt;br /&gt;
&lt;br /&gt;
====Apparent Exp. All programming error in Generation I====&lt;br /&gt;
In Generation I, the behavior of Exp. All seems to be coded wrong.&amp;lt;ref&amp;gt;[https://github.com/iimarckus/pokered/blob/master/engine/battle/core.asm Pokered disassembly project on GitHub]&amp;lt;/ref&amp;gt; The fault is that the experience distributed (evenly among all party members) by the Exp. All, intended to be half the total experience of the whole battle, is based on the experience that &#039;&#039;one&#039;&#039; battling Pokémon received, rather than that received by &#039;&#039;all&#039;&#039; battling Pokémon. This behavior works correctly if only one Pokémon battles while the Exp. All is in the player&#039;s bag (for example, if one Pokémon out of a party of five battles, then the battler will get 50% of the experience and then all five party members will share the remaining 50%, getting another 10% of the experience each, thus in total distributing the whole of the experience). However, if multiple Pokémon are sent into battle, then the total amount of experience received will effectively be decreased (for example, if two Pokémon out of a party of five battle, then the battlers will each get 25% of the experience, but then all five party members will only share 25% instead of the remaining 50%, getting another 5% of the experience each and causing 25% of the experience to be entirely lost).&lt;br /&gt;
&lt;br /&gt;
===Experience underflow glitch===&lt;br /&gt;
In [[Generation I]] and [[Generation II]], level 1 Pokémon in the Medium Slow group were calculated to have -54 experience points. However, due to the use of {{wp|unsigned integer}}s, the game interpreted this value as 16,777,162 experience points. If a level 1 Pokémon with negative experience points completed a battle without gaining enough experience points to reach 0 or higher, the game, attempting to determine its level based on the number of experience points it had, would consider it to be at level 100 (having gone well over the amount required to reach this level), causing it to instantaneously jump to this level.&lt;br /&gt;
&lt;br /&gt;
It is due in-part to this bug that no level 1 Pokémon could be found in the wild without abusing a glitch or hacking the game in [[Generation I]] and [[Generation II]]. It is also partially for this reason that Pokémon hatched from Eggs at level 5 when Eggs were introduced in Generation II (although level 2-4 Pokémon could be found in the wild).&lt;br /&gt;
&lt;br /&gt;
The glitch was fixed in [[Generation III]], which uses a lookup table, rather than a formula, to determine experience requirements (this is also why the two new functions introduced in that generation are able to be piecewise functions). Despite this, {{pkmn|Egg}}s still hatched at level 5, and the lowest level that Pokémon could be found at in the wild was still level 2. [[Generation IV]] finally featured the first instance of legitimate level 1 Pokémon, where {{pkmn|Egg}}s hatch at level 1 and level 1 Pokémon can be found in the wild.&lt;br /&gt;
&lt;br /&gt;
Additionally for Generation I, any Pokémon in the Medium Slow group that was deposited in the PC at Level 1 will cause the game to [[game freeze|freeze]] upon attempting to withdraw it, causing it to be permanently stuck in the PC [[List of glitches in Generation I#Experience PC withdrawing glitch|due to a glitch]]. &lt;br /&gt;
&lt;br /&gt;
====In Generation I====&lt;br /&gt;
{{youtubevid|r-aWS--eVec|v0id19|Kanto}}&lt;br /&gt;
&lt;br /&gt;
====In Generation II====&lt;br /&gt;
{{youtubevid|SXH8u0plHrE|TTEchidna|Johto}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===In the Pokémon Mystery Dungeon series===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
Pokémon may also gain experience in the [[Pokémon Mystery Dungeon series]]. After a Pokémon is defeated, each member of the [[team]] will gain the full share of experience points. The base amount of experience earned is floor((Base Experience) * (Level - 1) / 10) + (Base Experience).&lt;br /&gt;
&lt;br /&gt;
If a Pokémon with experience is defeated using only regular attacks, the experience gain is only half of the base value (rounded down). If at least one move was successfully used against the foe, or if the foe uses a move that targets itself or other enemy Pokémon, the experience gain is the full base value. If the qualifying attack is part of a linked move, the experience gain becomes 1.5× the base value.&lt;br /&gt;
&lt;br /&gt;
As with the core series games, Pokémon acquiring enough experience points will level up. The amount needed differs from the core series games, and is defined differently for each Pokémon. The amount needed to level up is far greater in earlier games in the series. It is not currently known if Pokémon can be grouped by experience growth as in the main games.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Ranger series===&lt;br /&gt;
In the [[Pokémon Ranger series]], when a Pokémon is successfully captured using the Styler, the Styler will gain experience points, and a certain number of experience points will cause the Styler to level up. However, each Pokémon of the same species will yield exactly the same amount of experience points, as there is no concept of level in the Ranger games.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Ranger: Shadows of Almia]], certain bonuses can be applied to the experience points gained under certain conditions, such as if the capture was made using only one line, or multiple Pokémon were captured at once.&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
[[File:Pokémon GO level up.png|thumb|200px|Leveling up]]&lt;br /&gt;
In [[Pokémon GO]], the player earns experience (abbreviated XP), rather than the Pokémon. As the player gains experience they gain levels. Leveling up awards the player with items, and certain levels unlock particular items. After reaching level 5, the player can choose a team, which allows them to use {{OBP|Gym|GO}}s.&lt;br /&gt;
&lt;br /&gt;
====Earning experience====&lt;br /&gt;
The player can earn experience in the following ways:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Experience gained&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| A Pokémon ran away while catching it || 25&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Catch a Pokémon || 100&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Catch a new Pokémon || 500&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Catch the 100th Pokémon of 1 kind of Pokémon || 100&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Evolve a Pokémon || 500&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hatch a 2&amp;amp;nbsp;km Egg || 200&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hatch a 5&amp;amp;nbsp;km Egg || 500&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hatch a 10&amp;amp;nbsp;km Egg || 1000&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defeat a Pokémon in a Gym belonging to another team || 100&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defeat all Pokémon in a Gym belonging to another team || 50&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defeat a Pokémon in a Gym belonging to the player&#039;s team || (Added Prestige to the Gym) ÷ 10	&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defeat all Pokémon in a Gym belonging to the player&#039;s team || 12&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Capture bonus: Curveball || 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Capture bonus: Nice Throw || 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Capture bonus: Great Throw || 50&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Capture bonus: Excellent Throw || 100&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Visit a PokéStop (even if the Bag is full) || 50&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Visit a PokéStop and gain 6 or more items || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Player levels====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Experience for next level&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Total experience&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Rewards&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Unlocks&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|1&lt;br /&gt;
|1,000&lt;br /&gt;
|0&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball#Poké Ball]]×50&lt;br /&gt;
|{{DL|Poké Ball|Poké Ball}}s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|2&lt;br /&gt;
|2,000&lt;br /&gt;
|1,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball#Poké Ball]]×10&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|3&lt;br /&gt;
|3,000&lt;br /&gt;
|3,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball#Poké Ball]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|4&lt;br /&gt;
|4,000&lt;br /&gt;
|6,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball#Poké Ball]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|5&lt;br /&gt;
|5,000&lt;br /&gt;
|10,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball#Poké Ball]]×20 [[File:GO Potion.png|24px|link=Potion#Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Incense.png|24px|link=Incense]]×1&lt;br /&gt;
|{{OBP|Gym|GO}}s, {{DL|Potion|Potion}}s, {{DL|Revive|Revive}}s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|6&lt;br /&gt;
|6,000&lt;br /&gt;
|15,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball#Poké Ball]]×15 [[File:GO Potion.png|24px|link=Potion#Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|7&lt;br /&gt;
|7,000&lt;br /&gt;
|21,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball#Poké Ball]]×15 [[File:GO Potion.png|24px|link=Potion#Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Incense.png|24px|link=Incense]]×1&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|8&lt;br /&gt;
|8,000&lt;br /&gt;
|28,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball#Poké Ball]]×15 [[File:GO Potion.png|24px|link=Potion#Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10 [[File:GO Lure Module.png|24px|link=Lure Module]]×1&lt;br /&gt;
|[[Razz Berry|Razz Berries]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|9&lt;br /&gt;
|9,000&lt;br /&gt;
|36,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball#Poké Ball]]×15 [[File:GO Potion.png|24px|link=Potion#Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|10&lt;br /&gt;
|10,000&lt;br /&gt;
|45,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball#Poké Ball]]×20 [[File:GO Super Potion.png|24px|link=Super Potion]]×20 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10 [[File:GO Incense.png|24px|link=Incense]]×1 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1 [[File:GO Lure Module.png|24px|link=Lure Module]]×1&lt;br /&gt;
|{{DL|Potion|Super Potion}}s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|11&lt;br /&gt;
|10,000&lt;br /&gt;
|55,000&lt;br /&gt;
|[[File:GO Poké Ball.png|24px|link=Poké Ball#Poké Ball]]×15 [[File:GO Super Potion.png|24px|link=Super Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×3 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|12&lt;br /&gt;
|10,000&lt;br /&gt;
|65,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×20 [[File:GO Super Potion.png|24px|link=Super Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×3 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&lt;br /&gt;
|{{DL|Poké Ball|Great Ball}}s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|13&lt;br /&gt;
|10,000&lt;br /&gt;
|75,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15 [[File:GO Super Potion.png|24px|link=Super Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×3 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|14&lt;br /&gt;
|15,000&lt;br /&gt;
|85,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15 [[File:GO Super Potion.png|24px|link=Super Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×3 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×3&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|15&lt;br /&gt;
|20,000&lt;br /&gt;
|100,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×20 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10 [[File:GO Incense.png|24px|link=Incense]]×1 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1 [[File:GO Lure Module.png|24px|link=Lure Module]]×1&lt;br /&gt;
|{{DL|Potion|Hyper Potion}}s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|16&lt;br /&gt;
|20,000&lt;br /&gt;
|120,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|17&lt;br /&gt;
|20,000&lt;br /&gt;
|140,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|18&lt;br /&gt;
|25,000&lt;br /&gt;
|160,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|19&lt;br /&gt;
|25,000&lt;br /&gt;
|185,000&lt;br /&gt;
|[[File:GO Great Ball.png|24px|link=Great Ball]]×15 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×5 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×5&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|20&lt;br /&gt;
|50,000&lt;br /&gt;
|210,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×20 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×20 [[File:GO Revive.png|24px|link=Revive#Revive]]×20 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×20 [[File:GO Incense.png|24px|link=Incense]]×2 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×2 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×2 [[File:GO Lure Module.png|24px|link=Lure Module]]×2&lt;br /&gt;
|{{DL|Poké Ball|Ultra Ball}}s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|21&lt;br /&gt;
|75,000&lt;br /&gt;
|260,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Pinap Berry.png|24px|link=Pinap Berry]]×10&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|22&lt;br /&gt;
|100,000&lt;br /&gt;
|335,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|23&lt;br /&gt;
|125,000&lt;br /&gt;
|435,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Nanab Berry.png|24px|link=Nanab Berry]]×10&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|24&lt;br /&gt;
|150,000&lt;br /&gt;
|560,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×15 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|25&lt;br /&gt;
|190,000&lt;br /&gt;
|710,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×25 [[File:GO Max Potion.png|24px|link=Max Potion]]×20 [[File:GO Revive.png|24px|link=Revive#Revive]]×15 [[File:GO Pinap Berry.png|24px|link=Pinap Berry]]×15 [[File:GO Incense.png|24px|link=Incense]]×1 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1 [[File:GO Lure Module.png|24px|link=Lure Module]]×1&lt;br /&gt;
|{{DL|Potion|Max Potion}}s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|26&lt;br /&gt;
|200,000&lt;br /&gt;
|900,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|27&lt;br /&gt;
|250,000&lt;br /&gt;
|1,100,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Nanab Berry.png|24px|link=Nanab Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|28&lt;br /&gt;
|300,000&lt;br /&gt;
|1,350,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|29&lt;br /&gt;
|350,000&lt;br /&gt;
|1,650,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Revive.png|24px|link=Revive#Revive]]×10 [[File:GO Pinap Berry.png|24px|link=Pinap Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|30&lt;br /&gt;
|500,000&lt;br /&gt;
|2,000,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×30 [[File:GO Max Potion.png|24px|link=Max Potion]]×20 [[File:GO Max Revive.png|24px|link=Max Revive]]×20 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×20 [[File:GO Incense.png|24px|link=Incense]]×3 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×3 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×3 [[File:GO Lure Module.png|24px|link=Lure Module]]×3&lt;br /&gt;
|{{DL|Revive|Max Revive}}s&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|31&lt;br /&gt;
|500,000&lt;br /&gt;
|2,500,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Max Revive.png|24px|link=Max Revive]]×10 [[File:GO Nanab Berry.png|24px|link=Nanab Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|32&lt;br /&gt;
|750,000&lt;br /&gt;
|3,000,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Max Revive.png|24px|link=Max Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|33&lt;br /&gt;
|1,000,000&lt;br /&gt;
|3,750,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Max Revive.png|24px|link=Max Revive]]×10 [[File:GO Pinap Berry.png|24px|link=Pinap Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|34&lt;br /&gt;
|1,250,000&lt;br /&gt;
|4,750,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Max Potion.png|24px|link=Max Potion]]×15 [[File:GO Max Revive.png|24px|link=Max Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×15&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|35&lt;br /&gt;
|1,500,000&lt;br /&gt;
|6,000,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×30 [[File:GO Max Potion.png|24px|link=Max Potion]]×20 [[File:GO Max Revive.png|24px|link=Max Revive]]×20 [[File:GO Nanab Berry.png|24px|link=Nanab Berry]]×20 [[File:GO Incense.png|24px|link=Incense]]×2 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×1 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×1 [[File:GO Lure Module.png|24px|link=Lure Module]]×1&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|36&lt;br /&gt;
|2,000,000&lt;br /&gt;
|7,500,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×20 [[File:GO Max Potion.png|24px|link=Max Potion]]x20 [[File:GO Max Revive.png|24px|link=Max Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×20&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|37&lt;br /&gt;
|2,500,000&lt;br /&gt;
|9,500,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×20 [[File:GO Max Potion.png|24px|link=Max Potion]]x20 [[File:GO Max Revive.png|24px|link=Max Revive]]×10 [[File:GO Pinap Berry.png|24px|link=Pinap Berry]]×20&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|38&lt;br /&gt;
|3,000,000&lt;br /&gt;
|12,000,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×20 [[File:GO Max Potion.png|24px|link=Max Potion]]x20 [[File:GO Max Revive.png|24px|link=Max Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×20&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|39&lt;br /&gt;
|5,000,000&lt;br /&gt;
|15,000,000&lt;br /&gt;
|[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×20 [[File:GO Max Potion.png|24px|link=Max Potion]]x20 [[File:GO Max Revive.png|24px|link=Max Revive]]×10 [[File:GO Nanab Berry.png|24px|link=Nanab Berry]]×20&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |20,000,000&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; |[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×40 [[File:GO Max Potion.png|24px|link=Max Potion]]×40 [[File:GO Max Revive.png|24px|link=Max Revive]]×40 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×40 [[File:GO Incense.png|24px|link=Incense]]×4 [[File:GO Lucky Egg.png|24px|link=Lucky Egg]]×4 [[File:GO Egg Incubator.png|24px|link=Egg Incubator]]×4 [[File:GO Lure Module.png|24px|link=Lure Module]]×4&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Pokémon with the highest base experience yield is {{p|Blissey}}, with a base yield of 608. The Pokémon with the lowest base experience yield are {{p|Snivy}}, {{p|Tepig}}, and {{p|Oshawott}}, with a base yield of 28.&lt;br /&gt;
** Before [[Generation V]], the Pokémon with the lowest base experience yield was {{p|Magikarp}} with a yield of 20, and the Pokémon with the highest base experience yields were {{p|Arceus}}, {{p|Happiny}}, {{p|Chansey}}, and {{p|Blissey}}, with a yield of 255.&lt;br /&gt;
* The highest possible number of experience points that can be gained in a single battle is 457,970. This can be done by defeating a level 100 {{p|Blissey}} in a Trainer battle in Black and White, using an internationally traded Pokémon at level 1 that is holding a {{DL|Experience-affecting item|Lucky Egg}}, with Exp. Point Power ↑↑↑, S or MAX active. This means that given these conditions, a Pokémon could technically advance from level 1 all the way to level 87 in a single battle, provided that it was in the Erratic experience group. &amp;lt;!--Calculated using the following: a = 1.5, t = 1.7, b = 608, e = 1.5, L = 100, s = 1, L_p = 1, p = 2, may be off by a few points--&amp;gt;&lt;br /&gt;
** A Pokémon in the Fast experience group would advance to level 83.&lt;br /&gt;
** A Pokémon in the Medium Fast experience group would advance to level 77.&lt;br /&gt;
** A Pokémon in the Medium Slow experience group would advance to level 76.&lt;br /&gt;
** A Pokémon in the Slow experience group would advance to level 71.&lt;br /&gt;
** A Pokémon in the Fluctuating experience group would advance to level 69.&lt;br /&gt;
** Before [[Generation V]], the highest number of experience points it was possible to gain was 13,933. This could be done by defeating a level 100 {{p|Arceus}}, {{p|Happiny}}, {{p|Chansey}}, or {{p|Blissey}} in a Trainer battle, using an internationally traded Pokémon that is holding a Lucky Egg. This means that the most levels that a Pokémon could advance in a single battle is 25, if a level 1 Pokémon in the Medium Slow experience group defeated the level 100 Pokémon as mentioned above.&lt;br /&gt;
* The lowest possible number of experience points for a single Pokémon to obtain in a single battle is one. This can be done in Generation V by defeating a {{pkmn2|wild}} level 1 {{p|Patrat}}, {{p|Purrloin}}, or any other Pokémon with a base experience yield lower than 100, using a level 99 Pokémon.&lt;br /&gt;
** Before [[Generation V]], this could be done by defeating a {{pkmn2|wild}} level 1 {{p|Magikarp}} and splitting the experience points between three battling Pokémon.&lt;br /&gt;
* The Medium Fast experience group is the only group not to have either the highest or the lowest total experience requirement at any level, being bounded by the Slow and Fast functions. The Medium Slow group is the only one to have both the highest and the lowest total experience requirement in at least one level before level 50.&lt;br /&gt;
* Starting in [[Generation V]], there are [[Legendary Pokémon]] the player must capture to progress the story. Defeating these Pokémon does not award experience.&lt;br /&gt;
** In {{game|Black and White|s}}, defeating {{p|Reshiram}}{{sup/5|Bl}} or {{p|Zekrom}}{{sup/5|W}} does not yield experience, even if it is knocked out at [[Dragonspiral Tower]] due to having a full party and Boxes upon initial encounter.&lt;br /&gt;
** In {{g|X and Y}}, defeating {{p|Xerneas}}{{sup/6|X}} or {{p|Yveltal}}{{sup/6|Y}} at [[Team Flare Secret HQ]] does not yield experience.&lt;br /&gt;
** In {{g|Omega Ruby and Alpha Sapphire}}, defeating {{p|Rayquaza}} at [[Sky Pillar]] during the [[Delta Episode]] does not yield experience.&lt;br /&gt;
** In {{g|Sun and Moon}}, defeating {{p|Solgaleo}}{{sup/7|S}} or {{p|Lunala}}{{sup/7|M}} at the [[Altar of the Sunne]]{{sup/7|S}} or [[Altar of the Moone]]{{sup/7|M}} does not yield experience.&lt;br /&gt;
* In [[Generation I]], it is possible to receive zero experience points. This is done by having six Pokémon in the party and fighting a level 2 Pokémon with the Exp. All in the bag. When the battle ends, the experience given to the other participants will be zero.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Experience&#039;&#039;&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=經驗 &#039;&#039;{{tt|Gīngyihm|Experience}}&#039;&#039;&lt;br /&gt;
|zh_cmn=經驗 / 经验 &#039;&#039;{{tt|Jīngyàn|Experience}}&#039;&#039;&lt;br /&gt;
|fi=Kokemus&lt;br /&gt;
|fr=Expérience&lt;br /&gt;
|de=Erfahrung&lt;br /&gt;
|it=Esperienza&lt;br /&gt;
|ko=경험 &#039;&#039;Gyeongheom&#039;&#039;&lt;br /&gt;
|pt_br=Experiência&lt;br /&gt;
|es=Experiencia}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Experience Points&#039;&#039;&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=經驗值 &#039;&#039;{{tt|Gīngyihm Jihk|Experience Points}}&#039;&#039;&lt;br /&gt;
|zh_cmn=經驗值 / 经验值 &#039;&#039;{{tt|Jīngyàn Zhí|Experience Points}}&#039;&#039;&lt;br /&gt;
|da=Erfaringspoint&lt;br /&gt;
|fr_ca=Points d&#039;expérience{{tt|*|Diamond and Blue Rescue Team manuals}}&lt;br /&gt;
|fr_eu=Points Expérience&lt;br /&gt;
|de=Erfahrungspunkte&lt;br /&gt;
|it=Punti Esperienza&lt;br /&gt;
|ko=경험치 &#039;&#039;Gyeongheom Chi&#039;&#039;&lt;br /&gt;
|no=Erfaringspoeng&lt;br /&gt;
|pl=Punkt doświadczenia&lt;br /&gt;
|pt_br=Pontos de Experiência&lt;br /&gt;
|ru=Очков Опыта &#039;&#039;Ochkov Opyta&#039;&#039;&lt;br /&gt;
|es=Puntos de Experiencia&lt;br /&gt;
|sv=Erfarenhetspoäng&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Erfahrung]]&lt;br /&gt;
[[fr:Expérience]]&lt;br /&gt;
[[it:Esperienza]]&lt;br /&gt;
[[ja:経験値]]&lt;br /&gt;
[[pl:Doświadczenie]]&lt;br /&gt;
[[zh:经验值]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2600340</id>
		<title>Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2600340"/>
		<updated>2017-02-16T18:38:57Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* iOS */ Forgot to add a line to the 1.27.2 release notes,&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|song|Pokémon Go! (song)}}&lt;br /&gt;
{{Infobox game|colorscheme=night|bordercolorscheme=blue&lt;br /&gt;
|name={{color|FFF|Pokémon GO}}&lt;br /&gt;
|jname={{color|FFF|Pokémon GO}}&lt;br /&gt;
|boxart=Pokemon Go Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Pokémon GO logo&lt;br /&gt;
|category=Real-world adventure&amp;lt;br&amp;gt;{{wp|Location-based game}}&lt;br /&gt;
|players=1+&lt;br /&gt;
|link_method=N/A&lt;br /&gt;
|platform={{wp|iOS}}, {{wp|Android (operating system)|Android}}&lt;br /&gt;
|gen_series=[[Generation VI]] miscellaneous&lt;br /&gt;
|release_date_ja=March 29, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 22, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=May 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=April 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_eu=July 13, 2016&lt;br /&gt;
|release_date_kr=January 24, 2017&lt;br /&gt;
|release_date_hk=July 25, 2016&lt;br /&gt;
|release_date_tw=August 6, 2016&lt;br /&gt;
|publisher=[[Niantic]], Inc.&lt;br /&gt;
|developer=[[Niantic]], Inc.&lt;br /&gt;
|cero=N/A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=PG&lt;br /&gt;
|grb=3&lt;br /&gt;
|website_ja=[http://www.pokemongo.jp/ Official site (TPC)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/ja/ Official site (Niantic)]&lt;br /&gt;
|website_en=[http://www.pokemongo.com/ Official site (TPCi)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/en/ Official site (Niantic)]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-go/ Pokémon.com]&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon GO&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|Pokémon GO|ポケモン　ゴー}}}}&#039;&#039;&#039;) is a multiplayer, location-based, {{wp|augmented reality}} Pokémon game for {{wp|iOS}} and {{wp|Android (operating system)|Android}}. The game results from a collaboration between [[The Pokémon Company]], [[Nintendo]], and [[Niantic]], Inc., and is {{wp|Freemium|free to download}} with in-app purchases. It was released in most markets with access to the iOS App Store or Google Play Store on a staggered schedule starting on July 6, 2016.&lt;br /&gt;
&lt;br /&gt;
The game was announced at a press conference in Japan on September 10, 2015. Field tests for Pokémon GO were held from March 29, 2016 through June 30, 2016.&lt;br /&gt;
&lt;br /&gt;
The game is compatible with the [[Pokémon GO Plus]], a {{wp|Bluetooth}} device that allows players to enjoy elements of the game without looking at their phone. Compatibility with the {{wp|Apple Watch}} was added in an update on December 22, 2016.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;i&amp;gt;Venusaur, Charizard, Blastoise, Pikachu, and many other Pokémon have been discovered on planet Earth!&lt;br /&gt;
&lt;br /&gt;
Now’s your chance to discover and capture the Pokémon all around you—so get your shoes on, step outside, and explore the world. You’ll join one of three teams and battle for the prestige and ownership of Gyms with your Pokémon at your side.&lt;br /&gt;
&lt;br /&gt;
Pokémon are out there, and you need to find them. As you walk around a neighborhood, your smartphone will vibrate when there’s a Pokémon nearby. Take aim and throw a Poké Ball… You’ll have to stay alert, or it might get away!&lt;br /&gt;
&lt;br /&gt;
Search far and wide for Pokémon and items&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon appear near their native environment—look for Water-type Pokémon by lakes and oceans. Visit PokéStops, found at interesting places like museums, art installations, historical markers, and monuments, to stock up on Poké Balls and helpful items.&lt;br /&gt;
&lt;br /&gt;
Catching, hatching, evolving, and more&lt;br /&gt;
&lt;br /&gt;
As you level up, you’ll be able to catch more-powerful Pokémon to complete your Pokédex. You can add to your collection by hatching Pokémon Eggs based on the distances you walk. Help your Pokémon evolve by catching many of the same kind.&lt;br /&gt;
&lt;br /&gt;
Take on Gym battles and defend your Gym&lt;br /&gt;
&lt;br /&gt;
As your Charmander evolves to Charmeleon and then Charizard, you can battle together to defeat a Gym and assign your Pokémon to defend it against all comers.&lt;br /&gt;
&lt;br /&gt;
It’s time to get moving—your real-life adventures await!&lt;br /&gt;
&lt;br /&gt;
Note: This app is free-to-play and is optimized for smartphones, not tablets.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:GO Guide Catch 3.png|thumb|200px|Encountering a wild Rattata, with AR mode disabled]]&lt;br /&gt;
In the game, [[wild Pokémon]] appear on a map of the real world, with the player moving in the game by travelling in the real world. When a Pokémon is nearby, the player&#039;s phone vibrates. The player can encounter a nearby Pokémon by tapping it in the Map View. Different kinds of Pokémon will appear in different environments; for example, {{type|Water}} Pokémon are more common near water. The player is assisted by [[Professor Willow]] throughout the game. Players can login using a [[Pokémon Trainer Club]] account or a Google account.&lt;br /&gt;
&lt;br /&gt;
In a wild encounter, the player attempts to capture a wild Pokémon in a [[Poké Ball]] before it runs away. Unlike in the [[core series]] games, these encounters do not involve battle. At higher levels, the player can use [[Razz Berry|Razz Berries]] to make wild Pokémon easier to catch or use more powerful Poké Balls like {{ball|Great}}s and {{ball|Ultra}}. While holding a press on a Poké Ball, a ring will appear around the Pokémon. This ring shrinks over time; once it reaches its smallest size it immediately returns to full size and the cycle repeats. If the Poké Ball is thrown while the ring is very small, the capture is more likely to be successful.&lt;br /&gt;
&lt;br /&gt;
The game can be played as an {{wp|augmented reality}} (AR) game, so that in wild encounters and Gym battles the Pokémon appear to be in the real world when looking at the smart device&#039;s screen. However, it is also possible to disable this functionality, which saves battery power and is necessary on some devices which do not support AR.&lt;br /&gt;
&lt;br /&gt;
Catching and hatching Pokémon earns the player [[Candy]], which can be spent to [[evolution|evolve]] or [[Power Up]] Pokémon. Each evolutionary family has its own type of Candy ({{p|Hitmonlee}} and {{p|Hitmonchan}} have separate Candy), so in order to evolve a Pokémon the player needs to catch a number of Pokémon from that same evolutionary family. If a player wants to get rid of a Pokémon, they can transfer it to Professor Willow, who will permanently keep the Pokémon but give 1 Candy in return. Catching and hatching Pokémon also earns the player {{OBP|Stardust|GO}}, which also needs to be expended to [[Power Up]] Pokémon; unlike Candy, there is only one type of Stardust for all Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View). Players can obtain items and {{pkmn|Egg}}s by visiting PokéStops, whereas players fight for control of Gyms.&lt;br /&gt;
&lt;br /&gt;
Players can customize their appearance, such as clothing and accessories, which can be shown to other players. [[Pokémon Trainer]]s collect XP from performing various actions, such as catching Pokémon, which allows them to increase their Trainer [[level]]. Leveling up rewards the player with items, and some levels unlock features of the game. Wild Pokémon encountered by Trainers at higher levels are more likely to have higher CP. The maximum number of times an individual Pokémon can be [[Power Up|Powered Up]] increases with the Trainer&#039;s level.&lt;br /&gt;
&lt;br /&gt;
[[PokéCoin]]s can be obtained in-game or via in-app purchases with real money. They can be traded for extra items and other enhancements.&lt;br /&gt;
&lt;br /&gt;
===Available Pokémon===&lt;br /&gt;
Only Pokémon introduced in [[Generation I]] and some {{gen|II}} baby Pokémon are available in the game. Evolved Pokémon can be caught in the wild, but currently {{pkmn2|Legendary}} and [[Mythical Pokémon]] have not been found in the wild. {{p|Ditto}} was not made available until November 23, 2016. Baby Pokémon were released along with a limited edition {{p|Pikachu}} with a Santa hat on December 12, 2016. Pokémon from other [[generation]]s may be made available in the future.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=qqbsdqjgj-k Pokémon GO - Demonstration - Nintendo E3 2016]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On February 15, 2016, The Pokémon Company announced that over 80 Pokémon from [[Generation II]] would become available with an update to be released later that week. The Generation II Pokémon shown in the advertisement were {{p|Chikorita}}, {{p|Cyndaquil}}, {{p|Totodile}}, {{p|Espeon}}, {{p|Umbreon}}, {{p|Bellossom}}, {{p|Marill}}, and {{p|Hoppip}}.&lt;br /&gt;
&lt;br /&gt;
The player may choose from the three [[Kanto]] [[starter Pokémon]] at the beginning of the game: {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}. If the player walks away from the starter Pokémon four times, {{p|Pikachu}} will also appear as a possible starter Pokémon. These Pokémon may also be found in the wild later on.&lt;br /&gt;
&lt;br /&gt;
Which Pokémon {{p|Eevee}} evolves into is normally random. However, if Eevee is nicknamed after one of the [[Eevee brothers]] before evolving, it will evolve into their respective evolution: Sparky for {{p|Jolteon}}, Rainer for {{p|Vaporeon}}, and Pyro for {{p|Flareon}}.&amp;lt;ref&amp;gt;https://www.reddit.com/r/pokemongo/comments/4t0cpo/psa_how_to_force_your_eevee_to_evolve_into_your/?st=iqo9zize&amp;amp;sh=66e8bdd1&amp;lt;/ref&amp;gt; This can only be done once per evolution.&lt;br /&gt;
&lt;br /&gt;
{{p|Farfetch&#039;d}}, {{p|Kangaskhan}}, {{p|Mr. Mime}}, and {{p|Tauros}} appear to be region-exclusive, currently only being found in Asia, Australia, Europe, and North America, respectively.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View).&lt;br /&gt;
&lt;br /&gt;
The locations of PokéStops and Gyms are based on a selection of portals from the Niantic game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic.&lt;br /&gt;
&lt;br /&gt;
PokéStops allow players to obtain items and Eggs by spinning the Photo Disc. At Gyms, players can battle to weaken those belonging to opposing teams or strengthen those belonging to their own team; a player can earn {{OBP|Stardust|GO}} and [[PokéCoin]]s by holding onto Gyms. PokéStops are much more common than Gyms.&lt;br /&gt;
&lt;br /&gt;
Depending on where a player lives, PokéStops and Gyms may be very common or very sparse, tending to be more common in urban areas due to a higher population density resulting in more Ingress players in those areas. If there are no nearby PokéStops, the player can only obtain Poké Balls by leveling up or purchasing them with PokéCoins; if there are no nearby Gyms, the player can only obtain PokéCoins by purchasing them with real currency.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
[[File:GO Professors Assistants.png|300px|thumb|The Team Leaders, Candela, Blanche and Spark.]]&lt;br /&gt;
After the player reaches level 5, they can choose a team by tapping a Gym. There are three teams: Team Instinct (yellow) whose leader is Spark, Team Mystic (blue) whose leader is Blanche, and Team Valor (red) whose leader is Candela. A Gym can only be controlled by one team at a time. If a Gym is controlled by the player&#039;s team, they can train at it and add one of their own Pokémon to defend it. If a Gym is controlled by a rival team, the player can battle it to decrease its Prestige; when a Gym&#039;s Prestige reaches zero, any nearby player can claim it for their own team.&lt;br /&gt;
&lt;br /&gt;
Pokémon Appraisal, added in version 0.35.0 (labelled version 1.5.0 on the iOS App Store), has the chosen Team&#039;s leader detail a Pokémon&#039;s stats much like a [[stats judge]] in the core series. They describe how good the Pokémon would be in a battle, which of its three stats is its highest, and how good its stats are overall. They will also note if the Pokémon&#039;s height or weight is particularly far from the average listed in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Emblem&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Team&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Color&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Legendary bird&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Leader&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Instinct emblem.png|50px]]&lt;br /&gt;
| Instinct&lt;br /&gt;
| Yellow&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| Spark&lt;br /&gt;
| Hey! The name&#039;s Spark &amp;amp;mdash; the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Mystic emblem.png|50px]]&lt;br /&gt;
| Mystic&lt;br /&gt;
| Blue&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| Blanche&lt;br /&gt;
| I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Valor emblem.png|50px]]&lt;br /&gt;
| Valor&lt;br /&gt;
| Red&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| Candela&lt;br /&gt;
| I&#039;m Candela &amp;amp;mdash; Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[File:PokéCoin.png|thumb|100px|A PokéCoin]]&lt;br /&gt;
{{main|PokéCoin}}&lt;br /&gt;
PokéCoins are the in-app currency used in Pokémon GO. There are two ways of obtaining PokéCoins: the {{OBP|Gym|GO}} Defender bonus or by purchasing them with real money.&lt;br /&gt;
&lt;br /&gt;
To obtain the Defender bonus, the player must open the Shop menu and tap the shield icon while they have a Pokémon in at least one Gym. They will earn {{OBP|Stardust|GO}} and 10 PokéCoins for each Gym they currently hold, being able to obtain this bonus once every 21 hours.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
====Key Items====&lt;br /&gt;
&amp;lt;!--Not called Key Items in-game, but equivalent to them in the core series games--&amp;gt;&lt;br /&gt;
The following items are in the player&#039;s Bag by default. They have no quantity and cannot be tossed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Camera.png|40px]]&lt;br /&gt;
| Camera&lt;br /&gt;
| カメラ&amp;lt;br&amp;gt;&#039;&#039;Camera&#039;&#039;&lt;br /&gt;
| When you encounter Pokémon in the wild, you can use your camera to photograph them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator Infinity.png|40px]]&lt;br /&gt;
| Egg Incubator ∞&lt;br /&gt;
| ムゲンふかそうち&amp;lt;br&amp;gt;&#039;&#039;Infinite Egg Incubator&#039;&#039;&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Unlimited use!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Standard items====&lt;br /&gt;
These items can be obtained at [[PokéStop]]s, by leveling up, or by purchasing them from the shop (which methods are possible varies between items). The player also starts with several standard items in their Bag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| キズぐすり&amp;lt;br&amp;gt;&#039;&#039;Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 20 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| いいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Good Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 50 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| すごいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Amazing Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 200 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| まんたんのくすり&amp;lt;br&amp;gt;&#039;&#039;Tank-Filling Medicine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| げんきのかけら&amp;lt;br&amp;gt;&#039;&#039;Vitality Fragment&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| げんきのかたまり&amp;lt;br&amp;gt;&#039;&#039;Vitality Clump&#039;&#039;&lt;br /&gt;
| Level 30&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
| しあわせタマゴ&amp;lt;br&amp;gt;&#039;&#039;Lucky Egg&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Incense.png|40px]]&lt;br /&gt;
| [[Incense]]&lt;br /&gt;
| おこう&amp;lt;br&amp;gt;&#039;&#039;Incense&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| モンスターボール&amp;lt;br&amp;gt;&#039;&#039;Monster Ball&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device for caching wild Pokémon. It&#039;s thrown like a ball at a Pokémon, comfortably encapsulating its target.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| スーパーボール&amp;lt;br&amp;gt;&#039;&#039;Super Ball&#039;&#039;&lt;br /&gt;
| Level 12&lt;br /&gt;
| A good, high-performance Poké Ball that provides a higher catch rate than a standard Poké Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| ハイパーボール&amp;lt;br&amp;gt;&#039;&#039;Hyper Ball&#039;&#039;&lt;br /&gt;
| Level 20&lt;br /&gt;
| An ultra-high performance Poké Ball that provides a higher catch rate than a Great Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| Lure Module&lt;br /&gt;
| ルアーモジュール&amp;lt;br&amp;gt;&#039;&#039;Lure Module&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A module that attracts Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| ズリのみ&amp;lt;br&amp;gt;&#039;&#039;Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 8&lt;br /&gt;
| Feed this to a Pokémon, and it will be easier to catch on your next throw.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| ふかそうち&amp;lt;br&amp;gt;&#039;&#039;Incubator&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
These are upgrades that increase the storage capacity of certain aspects of the game. They can be purchased with [[PokéCoin]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| パックアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pack Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| ポケモンボックスアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pokémon Box Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience===&lt;br /&gt;
{{main|Experience#Pokémon GO|Experience → Pokémon GO}}&lt;br /&gt;
In Pokémon GO, the player earns experience (abbreviated XP), rather than the Pokémon. As the player gains experience they gain levels. Leveling up awards the player with items, and certain levels unlock particular items. After reaching level 5, the player can choose a team, which allows them to use {{OBP|Gym|GO}}s. As the player&#039;s level increases, their Pokémon are able to achieve a higher Combat Power as the player powers them up.&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
[[File:GO Egg 2 km.png|thumb|150px|A 2&amp;amp;nbsp;km egg in Pokémon GO (originally used for Eggs of all distances)]]&lt;br /&gt;
{{main|Pokémon Egg#Pokémon GO|Pokémon Egg → Pokémon GO}}&lt;br /&gt;
The player can obtain Eggs at [[PokéStop]]s. An Egg will hatch after traveling a certain distance while the Egg is in an incubator. Three Egg distances are possible: 2&amp;amp;nbsp;km, 5&amp;amp;nbsp;km, and 10&amp;amp;nbsp;km. Each species has a set Egg distance and can only hatch from Eggs with this distance.&lt;br /&gt;
&lt;br /&gt;
===Buddy===&lt;br /&gt;
By assigning a Buddy Pokémon, the player can get additional candies for that species of Pokémon as it walks. Depending on the species, one can get candies every 1 km, 3 km or 5 km walked. One can only have one Buddy at a time, and by changing the Buddy the progress made is lost, but the candies earned are kept.&lt;br /&gt;
&lt;br /&gt;
===Medals===&lt;br /&gt;
{{main|Medal#Pokémon GO|Medal → Pokémon GO}}&lt;br /&gt;
The game has challenges that award [[Medal#Pokémon GO|medals]] upon completion. Medals can be viewed from a player&#039;s profile.&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[PokéCoin]]s can be purchased with real money at the following rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | PokéCoins&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United States&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Canada&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Eurozone&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United Kingdom&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Australia&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | New Zealand&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japan&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Hong Kong&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Taiwan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 100 PokéCoins.png|40px]]&lt;br /&gt;
| 100&lt;br /&gt;
| $0.99&lt;br /&gt;
| $1.39&lt;br /&gt;
| €0.99&lt;br /&gt;
| £0.79&lt;br /&gt;
| $1.49&lt;br /&gt;
| $1.49&lt;br /&gt;
| ¥120&lt;br /&gt;
| $8.00&lt;br /&gt;
| $30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 550 PokéCoins.png|40px]]&lt;br /&gt;
| 550&lt;br /&gt;
| $4.99&lt;br /&gt;
| $6.99&lt;br /&gt;
| €4.99&lt;br /&gt;
| £3.99&lt;br /&gt;
| $7.99&lt;br /&gt;
| $7.49&lt;br /&gt;
| ¥600&lt;br /&gt;
| $38.00&lt;br /&gt;
| $150&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 1200 PokéCoins.png|40px]]&lt;br /&gt;
| 1,200&lt;br /&gt;
| $9.99&lt;br /&gt;
| $13.99&lt;br /&gt;
| €9.99&lt;br /&gt;
| £7.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| ¥1200&lt;br /&gt;
| $78.00&lt;br /&gt;
| $300&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 2500 PokéCoins.png|40px]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| $19.99&lt;br /&gt;
| $27.99&lt;br /&gt;
| €19.99&lt;br /&gt;
| £14.99&lt;br /&gt;
| $30.99&lt;br /&gt;
| $29.99&lt;br /&gt;
| ¥2400&lt;br /&gt;
| $158.00&lt;br /&gt;
| $590&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 5200 PokéCoins.png|40px]]&lt;br /&gt;
| 5,200&lt;br /&gt;
| $39.99&lt;br /&gt;
| $54.99&lt;br /&gt;
| €39.99&lt;br /&gt;
| £29.99&lt;br /&gt;
| $62.99&lt;br /&gt;
| $59.99&lt;br /&gt;
| ¥4800&lt;br /&gt;
| $318.00&lt;br /&gt;
| $1,190&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 14500 PokéCoins.png|40px]]&lt;br /&gt;
| 14,500&lt;br /&gt;
| $99.99&lt;br /&gt;
| $139.99&lt;br /&gt;
| €99.99&lt;br /&gt;
| £79.99&lt;br /&gt;
| $159.99&lt;br /&gt;
| $149.99&lt;br /&gt;
| ¥11,800&lt;br /&gt;
| $788.00&lt;br /&gt;
| $2,990&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
PokéCoins can be exchanged for in-game items at the following rates:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Purchase&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{ball|Poké}}&lt;br /&gt;
| 20 Poké Balls&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Standard Poké Balls to catch wild Pokémon!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 100 Poké Balls&lt;br /&gt;
| 460 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 200 Poké Balls&lt;br /&gt;
| 800 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Incense.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Incense]]&lt;br /&gt;
| 1 Incense&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Incense&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Incense&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
| 1 Lucky Egg&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lucky Eggs&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Lucky Eggs&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Lure Module&lt;br /&gt;
| 1 Lure Module&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Modules that attracts&amp;lt;!--sic--&amp;gt; Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lure Modules&lt;br /&gt;
| 680 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| 1 Egg Incubator&lt;br /&gt;
| 150 PokéCoins&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| 1 Bag Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| 1 Pokémon Storage Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-time items====&lt;br /&gt;
The following items are only available for a limited time:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Purchase&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Availability&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Special Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Special Box&lt;br /&gt;
| 10 {{ball|Great}}s, 2 Egg Incubators&lt;br /&gt;
| 250 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Great Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Great Box&lt;br /&gt;
| 20 Great Balls, 2 Incense, 4 Egg Incubators&lt;br /&gt;
| 550 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Ultra Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Ultra Box&lt;br /&gt;
| 20 {{ball|Ultra}}s, 25 Incense, 6 Egg Incubators&lt;br /&gt;
| 1500 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Bronze Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Bronze Box&lt;br /&gt;
| 100 Poké Balls, 8 Lure Modules&lt;br /&gt;
| 460 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Silver Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Silver Box&lt;br /&gt;
| 8 Incense, 8 Lucky Eggs, 8 Lure Modules&lt;br /&gt;
| 980 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Gold Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Gold Box&lt;br /&gt;
| 50 Great Balls, 25 Incense, 25 Lucky Eggs, 16 Lure Modules&lt;br /&gt;
| 2480 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
Some of the music in Pokémon GO was composed by [[Junichi Masuda]]. The music as well as the sound effects can be turned off in the settings of the app.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
===iOS===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | In-game version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | App Store version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.1&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| July 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Added stability to Pokémon Trainer Club account log-in process&lt;br /&gt;
* Resolved issues causing crashes&lt;br /&gt;
* Fixed Google account scope&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| 1.0.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Fixes for Pokemon Trainer Club login&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| 1.0.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can be re-customized from the profile screen&lt;br /&gt;
* Adjusted battle damage calculation and some moves&#039;s damage values{{tt|*|Move damages actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints from nearby Pokémon screen&lt;br /&gt;
* Bug fixes during wild Pokémon encounters&lt;br /&gt;
* Updated Pokémon details UI&lt;br /&gt;
* Updated achievement medal art&lt;br /&gt;
* Minor text and map feature display issues fixed&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.1&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| August 1, 2016&lt;br /&gt;
| &lt;br /&gt;
* Performance improvement in Pokémon details and list screens.&lt;br /&gt;
* Correct link for app upgrade.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added dialog to remind Trainers to not play while traveling above a certain speed; Trainers must confirm they are not driving&lt;br /&gt;
* Improved the accuracy of curveball throws&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Fixed achievements showing incorrect icons&lt;br /&gt;
* Enabled the ability for Trainers to change their nickname one time&lt;br /&gt;
* Resolved issues with battery saver mode and re-enabled the feature&lt;br /&gt;
* Added visuals for Team Leaders Candela, Blanche, and Spark&lt;br /&gt;
* Enabled a variation of the Nearby Pokémon feature for a subset of users to test; changes in the Nearby Pokémon UI may occur&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| August 11, 2016&lt;br /&gt;
| &lt;br /&gt;
* Stability improvements&lt;br /&gt;
* No text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| 1.5.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| 1.7.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| 1.7.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| 1.9.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.2&lt;br /&gt;
| 1.11.2&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Fixed several audio issues.&lt;br /&gt;
* Decreased the evolution animation time.&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| 1.11.4&lt;br /&gt;
| October 14, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| 1.13.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| 1.13.4&lt;br /&gt;
| October 26, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| 1.15.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| 1.17.0&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| 1.19.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0&lt;br /&gt;
| 1.21.0&lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.2&lt;br /&gt;
| 1.21.2&lt;br /&gt;
| December 22, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO for Apple Watch&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| 1.23.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| 1.23.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| 1.25.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Integrated iOS wheelchair support for use with Apple Watch.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| 1.27.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Support added for Intel CPUs&lt;br /&gt;
* Works on devices running Android N (7.0)&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Increased server stability&lt;br /&gt;
* Resolved many issues causing crashes&lt;br /&gt;
* Pokémon Trainer Club login issues resolved&amp;lt;ref&amp;gt;https://www.facebook.com/PokemonGO/posts/927439090735983&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can now be re-customized from the Trainer profile screen&lt;br /&gt;
* Adjusted battle move damage values for some Pokémon{{tt|*|Actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints of nearby Pokémon&lt;br /&gt;
* Modified battle damage calculation&lt;br /&gt;
* Various bug fixes during wild Pokémon encounter&lt;br /&gt;
* Updated Pokémon details screen&lt;br /&gt;
* Updated achievement medal images&lt;br /&gt;
* Fixed issues with displaying certain map features&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added notice to remind Trainers to not play while traveling above a certain speed; Trainers have to indicate they aren&#039;t the driver&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Enabled ability for Trainers to change nickname one time&lt;br /&gt;
* Quick Start removed from settings&lt;br /&gt;
* Other fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
* Minor bot fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.1&lt;br /&gt;
| September 27, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.3&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Audio fixes&lt;br /&gt;
* Decreased the evolution animation time&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| October 25, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0 &lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Reduced the starting load time on Android devices.&lt;br /&gt;
* Resolved Android connectivity issues for the Pokémon GO Plus accessory.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Pokémon GO requires an internet connection ({{wp|Wi-Fi}}, {{wp|3G}} or {{wp|4G}}) and GPS/location services. According to the official support site, the game can be played on:&amp;lt;ref&amp;gt;[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958248-Supported-devices Supported devices – Pokémon GO]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Android devices: {{wp|Android KitKat|Android 4.4}}+ ({{wp|Rooting (Android OS)|rooted}} devices are not supported), preferred resolution of 720×1280 pixels (not optimized for tablet)&lt;br /&gt;
* iOS devices: {{wp|iPhone 5}} and newer, {{wp|iOS 8}} and newer ({{wp|iOS jailbreaking|jailbroken}} devices are not supported)&lt;br /&gt;
** {{wp|Apple Watch}} will be supported late 2016&amp;lt;ref&amp;gt;[http://pokemongo.nianticlabs.com/en/post/headsup/ Apple Watch compatibility announcement - Niantic Labs]&amp;lt;/ref&amp;gt;, with the Apple Watch&#039;s fitness tracking functions integrated into the game.&lt;br /&gt;
&lt;br /&gt;
However, the game is also playable on some iOS and Android devices that are not officially supported.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Pokémon GO currently has no connectivity with other Pokémon games. However, [[Junichi Masuda]] has stated that the developers plan to add connectivity with the [[Pokémon Sun and Moon|next entry]] in the [[core series]] Pokémon games.&amp;lt;ref&amp;gt;[https://youtu.be/qqbsdqjgj-k?t=29m16s Pokémon GO - Demonstration - Nintendo E3 2016 (YouTube)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://web.archive.org/web/20160715175300/http://www.pokemon.com/us/pokemon-news/news-from-the-pokemon-go-announcement/ News From the Pokémon GO Announcement - Pokemon.com (archived July 15, 2016)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Partnerships==&lt;br /&gt;
{{incomplete|needs=Partnerships in Japan}}&lt;br /&gt;
Due to the popularity of Pokémon GO, the game has partnered with several other companies to offer special promotions. These partnerships often involve sponsored locations, wherein stores affiliated with the partner company become [[PokéStop]]s and {{OBP|Gym|GO}}s; sponsored locations do not appear in the game for players under the age of 13.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Starbucks}} in the United States. Starting December 8, 2016, 7,800 company-operated Starbucks stores in the United States have been made into PokéStops and Gyms. Additionally, Starbucks is selling a special-edition Pokémon GO Frappuccino as part of this partnership; the Pokémon GO Frappuccino starts with a Vanilla Bean {{wp|Frappuccino}} blended beverage and raspberry syrup blended with freeze-dried whole blackberries and topped with whipped cream.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Sprint Corporation|Sprint}} in the United States. Starting December 7, 2016, 10,500 Sprint, {{wp|Boost Mobile}} and Sprint at {{wp|RadioShack|Radioshack}} stores in the United States are becoming PokéStops and Gyms. Sprint locations also feature in-store charging stations to allow Pokémon GO players to charge their devices.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Jio|Reliance Jio Infocomm}} (which operates under the name Jio) in India. Starting December 13, 2016, nearly 3,000 Jio stores (thousands of {{wp|Reliance Digital}} stores according to Jio&#039;s press release) and select partner premises in India will become PokéStops or Gyms in the Pokémon GO, as well as offering charging stations for players. On Jio&#039;s social messaging app, JioChat, Pokémon players have access to an exclusive Pokémon GO channel to allow them to collaborate and be part of a community of players with daily tips, contests, clues, and special events. During Jio&#039;s &amp;quot;Happy New Year&amp;quot; offer, Jio {{wp|Subscriber identity module|SIM}} customers will be able to download and play Pokémon GO without incurring data charges, like any other apps and content, until March 31, 2017.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The game was conceived by John Hanke after the development of Niantic&#039;s Ingress. It was decided that a game based on Pokémon would be a good choice, due to its focus on collecting the titular creatures. Hanke brought the idea to the Pokémon Company and talked with Mr. Isihara. Development began. Junichi Masuda worked with Niantic on the game&#039;s development.&amp;lt;ref&amp;gt;&#039;&#039;Game Informer #81: Pokénomenon&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An Ingress Report released on September 10, 2015, the day of the game&#039;s announcement, stated that a closed beta would occur during Northern Hemisphere winter 2015 and that the game would be released in early 2016.&amp;lt;ref name=&amp;quot;IngressReport&amp;quot;&amp;gt;[https://youtu.be/HMsM1nzWiYw?t=2m22s INGRESS REPORT - Begin New Journey - Raw Feed September 10 2015]&amp;lt;/ref&amp;gt; However, no beta testing occurred during 2015.&amp;lt;ref&amp;gt;[https://archive.is/0noAj Pokémon GO - Pokemon.com (archived February 7, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/info/2016/01/160108_at01.html 『Pokémon GO』のベータテストについて ｜ポケットモンスターオフィシャルサイト]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Field tests were held in Japan, Australia, New Zealand, and the United States prior to the game&#039;s public release. Selected applicants were given the opportunity to test the game.&lt;br /&gt;
* Japan: held from March 29 to June 30, 2016, announced on March 3, 2016&amp;lt;ref&amp;gt;[https://archive.is/5731W Pokémon GO - Pokemon.com (archived March 3, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest/ Pokémon GO field testing will begin in Japan - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Australia and New Zealand: held from April 25 to June 30, 2016, announced on April 7, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-au-nz/ Pokémon GO field testing expands to Australia and New Zealand - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* United States: held from May 25 to June 30, 2016, announced on May 16, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-us/ Pokémon GO field testing expands to the United States - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A session at the {{wp|Game Developers Conference}} featuring the game [[n:Pokémon GO to be discussed at Game Developers Conference|was intended to be held]] by Niantic CEO John Hanke on March 14, 2016, but was later cancelled due to Niantic preparing the game for beta testing and launch.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/news/archive/2016/03/03/pokemon-go-gdc-presentation-canceled.aspx Pokémon Go GDC Presentation Canceled - www.GameInformer.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
Unlike previous Pokémon games for mobile devices, Pokémon GO was released on a staggered schedule, releasing initially to only to a few select countries. After its initial release on July 6, 2016, additional releases [[n:Niantic puts Pokémon GO&#039;s international rollout on hold|were put on hold]] due to server issues, but resumed on July 13, 2016, with the app&#039;s [[n:Pokémon GO now available in Germany|release in Germany]]. France was supposed to receive the app alongside other European countries, but the official release in the country was postponed due to the {{wp|2016 Nice attack}}.&amp;lt;ref&amp;gt;[http://fr.ign.com/pokemon-go-iphone/15934/news/pokemon-go-the-pokemon-company-confirme-le-report-francais Pokémon GO : The Pokémon Company confirme le report français]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, Pokémon GO has been released in all countries with access to the iOS App Store or Google Play Store, except for {{pmin|Russia}}, Ukraine, Belarus, Moldova, Azerbaijan, Armenia, {{pmin|Turkey}}, {{pmin|the Arab world|Saudi Arabia}}, {{pmin|the Arab world|Yemen}}, {{pmin|Greater China|mainland China}}, {{pmin|the Arab world|Tunisia}}, {{pmin|the Arab world|Algeria}}, Mali, Senegal, Nigeria, Cameroon, the Congo, Angola, and Zimbabwe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Locations&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; rowspan=&amp;quot;2&amp;quot; | July 6, 2016&lt;br /&gt;
| {{pmin|Australia}}, {{pmin|New Zealand}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{pmin|the United States|United States}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 13, 2016&lt;br /&gt;
| {{pmin|Germany}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 14, 2016&lt;br /&gt;
| {{pmin|the United Kingdom|United Kingdom}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 15, 2016&lt;br /&gt;
| {{pmin|Italy}}, {{pmin|Portugal}}, {{pmin|Spain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 16, 2016&lt;br /&gt;
| Austria, {{pmin|Belgium}}, {{pmin|Bulgaria}}, Croatia, Cyprus, {{pmin|the Czech Republic|Czech Republic}}, {{pmin|Denmark}}, Estonia, {{pmin|Finland}}, {{pmin|Greece}}, Greenland, Hungary, {{pmin|Iceland}}, {{pmin|Ireland}}, Latvia, Liechtenstein, {{pmin|Lithuania}}, Luxembourg, Malta, {{pmin|the Netherlands|Netherlands}}, {{pmin|Norway}}, {{pmin|Poland}}, {{pmin|Romania}}, Slovakia, Slovenia, {{pmin|Sweden}}, Switzerland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 17, 2016&lt;br /&gt;
| {{pmin|Canada}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 19, 2016&lt;br /&gt;
| Puerto Rico&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 22, 2016&lt;br /&gt;
| Japan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 24, 2016&lt;br /&gt;
| {{pmin|France}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 25, 2016&lt;br /&gt;
| {{pmin|Greater China|Hong Kong}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 3, 2016&lt;br /&gt;
| Anguilla, Antigua and Barbuda, {{pmin|Latin America|Argentina}}, Bahamas, Barbados, Belize, Bermuda, {{pmin|Latin America|Bolivia}}, {{pmin|Brazil}}, British Virgin Islands, Cayman Islands, {{pmin|Latin America|Chile}}, {{pmin|Latin America|Colombia}}, {{pmin|Latin America|Costa Rica}}, Dominica, {{pmin|Latin America|Dominican Republic}}, {{pmin|Latin America|Ecuador}}, {{pmin|Latin America|El Salvador}}, Grenada, {{pmin|Latin America|Guatemala}}, Guyana, Haiti, {{pmin|Latin America|Honduras}}, Jamaica, {{pmin|Latin America|Mexico}}, Montserrat, {{pmin|Latin America|Nicaragua}}, {{pmin|Latin America|Panama}}, {{pmin|Latin America|Paraguay}}, {{pmin|Latin America|Peru}}, St. Kitts and Nevis, St. Lucia, St. Vincent and the Grenadines, Suriname, Trinidad and Tobago, {{pmin|Latin America|Uruguay}}, {{pmin|Latin America|Venezuela}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 5, 2016&amp;lt;br&amp;gt;August 6, 2016&lt;br /&gt;
| Aruba, Brunei, Cambodia, Curaçao, Fiji, {{pmin|Indonesia}}, Laos, {{pmin|Malaysia}}, Federated States of Micronesia, Palau, Papua New Guinea, {{pmin|the Philippines|Philippines}}, {{pmin|Singapore}}, Sint Maarten, Solomon Islands, {{pmin|Greater China|Taiwan}}, {{pmin|Thailand}}, Turks and Caicos Islands, {{pmin|Vietnam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 30, 2016&lt;br /&gt;
| Albania, Bosnia and Herzegovina, {{pmin|Greater China|Macau}}, Macedonia, {{pmin|Serbia}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 1, 2016&lt;br /&gt;
| Kazakhstan, Kyrgyzstan, Mongolia, Tajikistan, Turkmenistan, Uzbekistan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 4, 2016&amp;lt;br&amp;gt;October 5, 2016&lt;br /&gt;
| Benin, Botswana, Burkina Faso, Chad, Cape Verde, Cote d&#039;Ivoire, Egypt, Gabon, Gambia, Guinea-Bissau, Ghana, Kenya, Liberia, Madagascar, Malawi, Mauritania, Mauritius, Morocco, Mozambique, Namibia, Niger, Rwanda, Sao Tome and Principe, Seychelles, Sierra Leone, South Africa, Swaziland, Tanzania, Togo, Uganda, Zambia&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 18, 2016&lt;br /&gt;
| {{pmin|the Arab world|Bahrain}}, {{pmin|Israel}}, {{pmin|the Arab world|Jordan}}, {{pmin|the Arab world|Kuwait}}, {{pmin|the Arab world|Lebanon}}, {{pmin|the Arab world|Oman}}, {{pmin|the Arab world|Qatar}}, {{pmin|the Arab world|United Arab Emirates}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 14, 2016&lt;br /&gt;
| {{pmin|South Asia|Bangladesh}}, {{pmin|South Asia|Bhutan}}, {{pmin|South Asia|India}}, {{pmin|South Asia|Nepal}}, {{pmin|South Asia|Pakistan}}, {{pmin|South Asia|Sri Lanka}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 24, 2017&lt;br /&gt;
| {{pmin|South Korea}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| TBA{{tt|*|Nintendo and TPCi still state that it will be released in 2016}}&lt;br /&gt;
| {{pmin|Russia}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon GO icon.png|Icon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only Pokémon game to have the word &amp;quot;Pokémon&amp;quot; spelled in Latin letters in its Japanese name.&lt;br /&gt;
* Because the game does not currently include {{p|Tyrogue}}, it is possible to hatch {{p|Hitmonlee}} and {{p|Hitmonchan}} from {{pkmn|Egg}}s despite them being evolved Pokémon, since their pre-evolutions were introduced in later generations.&lt;br /&gt;
* Because the game only features Pokémon introduced in Generation I and [[baby Pokémon]] introduced in Generation II, no {{type|Dark}} Pokémon can be obtained.&lt;br /&gt;
* Pokémon GO has been banned in Iran&amp;lt;ref&amp;gt;[http://www.bbc.com/news/world-middle-east-36989526 Pokemon Go banned by Iranian authorities over &#039;security&#039; | BBC]&amp;lt;/ref&amp;gt; and China&amp;lt;ref&amp;gt;[https://www.forbes.com/sites/erikkain/2017/01/10/pokemon-go-isnt-coming-to-china-any-time-soon Pokémon Go banned by China authorities over &#039;safety&#039; and &#039;security&#039; | Forbes]&amp;lt;/ref&amp;gt; due to security concerns. However, some Iranians are still playing the game publicly regardless.&amp;lt;ref&amp;gt;[https://www.yahoo.com/tech/iranians-hunt-pokemon-despite-ban-071914210.html Iranians hunt Pokemon despite ban | Yahoo]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{night color}}|bordercolor={{blue color light}}|textcolor=fff&lt;br /&gt;
|ja={{tt|Pokémon|ポケモン}} GO&lt;br /&gt;
|zh_yue=Pokémon GO&lt;br /&gt;
|zh_cmn=Pokémon GO&lt;br /&gt;
|fr=Pokémon GO&lt;br /&gt;
|de=Pokémon GO&lt;br /&gt;
|it=Pokémon GO&lt;br /&gt;
|ko={{tt|Pokémon|포켓몬}} GO&lt;br /&gt;
|es=Pokémon GO&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of moves in Pokémon GO]]&lt;br /&gt;
* [[List of Pokémon by base stats (Pokémon GO)]]&lt;br /&gt;
* [[Google Maps: Pokémon Challenge]]&lt;br /&gt;
* {{Appendix|Pokémon GO Player&#039;s Guide}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemongo.com/ Offical website]&lt;br /&gt;
* [https://www.facebook.com/PokemonGO/ Offical Facebook page]&lt;br /&gt;
* [https://twitter.com/PokemonGoApp Offical Twitter account]&lt;br /&gt;
* [https://www.youtube.com/c/pokemongo Offical YouTube channel]&lt;br /&gt;
* [https://plus.google.com/+PokemonGo Offical Google+ page]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=2sj2iQyBTQs Official teaser]&lt;br /&gt;
* [https://www.youtube.com/watch?v=SWtDeeXtMZM Official trailer]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tUlX77BKLyY Pokémon GO announcement press conference]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Other games}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO|*]]&lt;br /&gt;
[[Category:Mobile games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon GO]]&lt;br /&gt;
[[fr:Pokémon GO]]&lt;br /&gt;
[[it:Pokémon GO]]&lt;br /&gt;
[[ja:Pokémon GO]]&lt;br /&gt;
[[pl:Pokémon GO]]&lt;br /&gt;
[[zh:Pokémon GO]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2600338</id>
		<title>Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_GO&amp;diff=2600338"/>
		<updated>2017-02-16T18:35:00Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Version history */ Added iOS and Android entries for February 16, 2017.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|song|Pokémon Go! (song)}}&lt;br /&gt;
{{Infobox game|colorscheme=night|bordercolorscheme=blue&lt;br /&gt;
|name={{color|FFF|Pokémon GO}}&lt;br /&gt;
|jname={{color|FFF|Pokémon GO}}&lt;br /&gt;
|boxart=Pokemon Go Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Pokémon GO logo&lt;br /&gt;
|category=Real-world adventure&amp;lt;br&amp;gt;{{wp|Location-based game}}&lt;br /&gt;
|players=1+&lt;br /&gt;
|link_method=N/A&lt;br /&gt;
|platform={{wp|iOS}}, {{wp|Android (operating system)|Android}}&lt;br /&gt;
|gen_series=[[Generation VI]] miscellaneous&lt;br /&gt;
|release_date_ja=March 29, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 22, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=May 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=April 25, 2016 &amp;lt;small&amp;gt;(field test)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;July 6, 2016 &amp;lt;small&amp;gt;(public release)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_eu=July 13, 2016&lt;br /&gt;
|release_date_kr=January 24, 2017&lt;br /&gt;
|release_date_hk=July 25, 2016&lt;br /&gt;
|release_date_tw=August 6, 2016&lt;br /&gt;
|publisher=[[Niantic]], Inc.&lt;br /&gt;
|developer=[[Niantic]], Inc.&lt;br /&gt;
|cero=N/A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=PG&lt;br /&gt;
|grb=3&lt;br /&gt;
|website_ja=[http://www.pokemongo.jp/ Official site (TPC)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/ja/ Official site (Niantic)]&lt;br /&gt;
|website_en=[http://www.pokemongo.com/ Official site (TPCi)]&amp;lt;br&amp;gt;[http://www.pokemongolive.com/en/ Official site (Niantic)]&amp;lt;br&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-go/ Pokémon.com]&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon GO&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|Pokémon GO|ポケモン　ゴー}}}}&#039;&#039;&#039;) is a multiplayer, location-based, {{wp|augmented reality}} Pokémon game for {{wp|iOS}} and {{wp|Android (operating system)|Android}}. The game results from a collaboration between [[The Pokémon Company]], [[Nintendo]], and [[Niantic]], Inc., and is {{wp|Freemium|free to download}} with in-app purchases. It was released in most markets with access to the iOS App Store or Google Play Store on a staggered schedule starting on July 6, 2016.&lt;br /&gt;
&lt;br /&gt;
The game was announced at a press conference in Japan on September 10, 2015. Field tests for Pokémon GO were held from March 29, 2016 through June 30, 2016.&lt;br /&gt;
&lt;br /&gt;
The game is compatible with the [[Pokémon GO Plus]], a {{wp|Bluetooth}} device that allows players to enjoy elements of the game without looking at their phone. Compatibility with the {{wp|Apple Watch}} was added in an update on December 22, 2016.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;i&amp;gt;Venusaur, Charizard, Blastoise, Pikachu, and many other Pokémon have been discovered on planet Earth!&lt;br /&gt;
&lt;br /&gt;
Now’s your chance to discover and capture the Pokémon all around you—so get your shoes on, step outside, and explore the world. You’ll join one of three teams and battle for the prestige and ownership of Gyms with your Pokémon at your side.&lt;br /&gt;
&lt;br /&gt;
Pokémon are out there, and you need to find them. As you walk around a neighborhood, your smartphone will vibrate when there’s a Pokémon nearby. Take aim and throw a Poké Ball… You’ll have to stay alert, or it might get away!&lt;br /&gt;
&lt;br /&gt;
Search far and wide for Pokémon and items&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon appear near their native environment—look for Water-type Pokémon by lakes and oceans. Visit PokéStops, found at interesting places like museums, art installations, historical markers, and monuments, to stock up on Poké Balls and helpful items.&lt;br /&gt;
&lt;br /&gt;
Catching, hatching, evolving, and more&lt;br /&gt;
&lt;br /&gt;
As you level up, you’ll be able to catch more-powerful Pokémon to complete your Pokédex. You can add to your collection by hatching Pokémon Eggs based on the distances you walk. Help your Pokémon evolve by catching many of the same kind.&lt;br /&gt;
&lt;br /&gt;
Take on Gym battles and defend your Gym&lt;br /&gt;
&lt;br /&gt;
As your Charmander evolves to Charmeleon and then Charizard, you can battle together to defeat a Gym and assign your Pokémon to defend it against all comers.&lt;br /&gt;
&lt;br /&gt;
It’s time to get moving—your real-life adventures await!&lt;br /&gt;
&lt;br /&gt;
Note: This app is free-to-play and is optimized for smartphones, not tablets.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:GO Guide Catch 3.png|thumb|200px|Encountering a wild Rattata, with AR mode disabled]]&lt;br /&gt;
In the game, [[wild Pokémon]] appear on a map of the real world, with the player moving in the game by travelling in the real world. When a Pokémon is nearby, the player&#039;s phone vibrates. The player can encounter a nearby Pokémon by tapping it in the Map View. Different kinds of Pokémon will appear in different environments; for example, {{type|Water}} Pokémon are more common near water. The player is assisted by [[Professor Willow]] throughout the game. Players can login using a [[Pokémon Trainer Club]] account or a Google account.&lt;br /&gt;
&lt;br /&gt;
In a wild encounter, the player attempts to capture a wild Pokémon in a [[Poké Ball]] before it runs away. Unlike in the [[core series]] games, these encounters do not involve battle. At higher levels, the player can use [[Razz Berry|Razz Berries]] to make wild Pokémon easier to catch or use more powerful Poké Balls like {{ball|Great}}s and {{ball|Ultra}}. While holding a press on a Poké Ball, a ring will appear around the Pokémon. This ring shrinks over time; once it reaches its smallest size it immediately returns to full size and the cycle repeats. If the Poké Ball is thrown while the ring is very small, the capture is more likely to be successful.&lt;br /&gt;
&lt;br /&gt;
The game can be played as an {{wp|augmented reality}} (AR) game, so that in wild encounters and Gym battles the Pokémon appear to be in the real world when looking at the smart device&#039;s screen. However, it is also possible to disable this functionality, which saves battery power and is necessary on some devices which do not support AR.&lt;br /&gt;
&lt;br /&gt;
Catching and hatching Pokémon earns the player [[Candy]], which can be spent to [[evolution|evolve]] or [[Power Up]] Pokémon. Each evolutionary family has its own type of Candy ({{p|Hitmonlee}} and {{p|Hitmonchan}} have separate Candy), so in order to evolve a Pokémon the player needs to catch a number of Pokémon from that same evolutionary family. If a player wants to get rid of a Pokémon, they can transfer it to Professor Willow, who will permanently keep the Pokémon but give 1 Candy in return. Catching and hatching Pokémon also earns the player {{OBP|Stardust|GO}}, which also needs to be expended to [[Power Up]] Pokémon; unlike Candy, there is only one type of Stardust for all Pokémon.&lt;br /&gt;
&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View). Players can obtain items and {{pkmn|Egg}}s by visiting PokéStops, whereas players fight for control of Gyms.&lt;br /&gt;
&lt;br /&gt;
Players can customize their appearance, such as clothing and accessories, which can be shown to other players. [[Pokémon Trainer]]s collect XP from performing various actions, such as catching Pokémon, which allows them to increase their Trainer [[level]]. Leveling up rewards the player with items, and some levels unlock features of the game. Wild Pokémon encountered by Trainers at higher levels are more likely to have higher CP. The maximum number of times an individual Pokémon can be [[Power Up|Powered Up]] increases with the Trainer&#039;s level.&lt;br /&gt;
&lt;br /&gt;
[[PokéCoin]]s can be obtained in-game or via in-app purchases with real money. They can be traded for extra items and other enhancements.&lt;br /&gt;
&lt;br /&gt;
===Available Pokémon===&lt;br /&gt;
Only Pokémon introduced in [[Generation I]] and some {{gen|II}} baby Pokémon are available in the game. Evolved Pokémon can be caught in the wild, but currently {{pkmn2|Legendary}} and [[Mythical Pokémon]] have not been found in the wild. {{p|Ditto}} was not made available until November 23, 2016. Baby Pokémon were released along with a limited edition {{p|Pikachu}} with a Santa hat on December 12, 2016. Pokémon from other [[generation]]s may be made available in the future.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=qqbsdqjgj-k Pokémon GO - Demonstration - Nintendo E3 2016]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On February 15, 2016, The Pokémon Company announced that over 80 Pokémon from [[Generation II]] would become available with an update to be released later that week. The Generation II Pokémon shown in the advertisement were {{p|Chikorita}}, {{p|Cyndaquil}}, {{p|Totodile}}, {{p|Espeon}}, {{p|Umbreon}}, {{p|Bellossom}}, {{p|Marill}}, and {{p|Hoppip}}.&lt;br /&gt;
&lt;br /&gt;
The player may choose from the three [[Kanto]] [[starter Pokémon]] at the beginning of the game: {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}. If the player walks away from the starter Pokémon four times, {{p|Pikachu}} will also appear as a possible starter Pokémon. These Pokémon may also be found in the wild later on.&lt;br /&gt;
&lt;br /&gt;
Which Pokémon {{p|Eevee}} evolves into is normally random. However, if Eevee is nicknamed after one of the [[Eevee brothers]] before evolving, it will evolve into their respective evolution: Sparky for {{p|Jolteon}}, Rainer for {{p|Vaporeon}}, and Pyro for {{p|Flareon}}.&amp;lt;ref&amp;gt;https://www.reddit.com/r/pokemongo/comments/4t0cpo/psa_how_to_force_your_eevee_to_evolve_into_your/?st=iqo9zize&amp;amp;sh=66e8bdd1&amp;lt;/ref&amp;gt; This can only be done once per evolution.&lt;br /&gt;
&lt;br /&gt;
{{p|Farfetch&#039;d}}, {{p|Kangaskhan}}, {{p|Mr. Mime}}, and {{p|Tauros}} appear to be region-exclusive, currently only being found in Asia, Australia, Europe, and North America, respectively.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
There are two main types of locations in Pokémon GO: [[PokéStop]]s and {{OBP|Gym|GO}}s. PokéStops and Gyms exist at pre-defined real world locations, and the player must be within range of them in order to interact with them (although they can be inspected as long as they shown up in the Map View).&lt;br /&gt;
&lt;br /&gt;
The locations of PokéStops and Gyms are based on a selection of portals from the Niantic game {{wp|Ingress (video game)|Ingress}}. Until 2015, Ingress players could submit proposals for portals which subsequently had to be approved by Niantic.&lt;br /&gt;
&lt;br /&gt;
PokéStops allow players to obtain items and Eggs by spinning the Photo Disc. At Gyms, players can battle to weaken those belonging to opposing teams or strengthen those belonging to their own team; a player can earn {{OBP|Stardust|GO}} and [[PokéCoin]]s by holding onto Gyms. PokéStops are much more common than Gyms.&lt;br /&gt;
&lt;br /&gt;
Depending on where a player lives, PokéStops and Gyms may be very common or very sparse, tending to be more common in urban areas due to a higher population density resulting in more Ingress players in those areas. If there are no nearby PokéStops, the player can only obtain Poké Balls by leveling up or purchasing them with PokéCoins; if there are no nearby Gyms, the player can only obtain PokéCoins by purchasing them with real currency.&lt;br /&gt;
&lt;br /&gt;
===Teams===&lt;br /&gt;
[[File:GO Professors Assistants.png|300px|thumb|The Team Leaders, Candela, Blanche and Spark.]]&lt;br /&gt;
After the player reaches level 5, they can choose a team by tapping a Gym. There are three teams: Team Instinct (yellow) whose leader is Spark, Team Mystic (blue) whose leader is Blanche, and Team Valor (red) whose leader is Candela. A Gym can only be controlled by one team at a time. If a Gym is controlled by the player&#039;s team, they can train at it and add one of their own Pokémon to defend it. If a Gym is controlled by a rival team, the player can battle it to decrease its Prestige; when a Gym&#039;s Prestige reaches zero, any nearby player can claim it for their own team.&lt;br /&gt;
&lt;br /&gt;
Pokémon Appraisal, added in version 0.35.0 (labelled version 1.5.0 on the iOS App Store), has the chosen Team&#039;s leader detail a Pokémon&#039;s stats much like a [[stats judge]] in the core series. They describe how good the Pokémon would be in a battle, which of its three stats is its highest, and how good its stats are overall. They will also note if the Pokémon&#039;s height or weight is particularly far from the average listed in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Emblem&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Team&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Color&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Legendary bird&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Leader&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Instinct emblem.png|50px]]&lt;br /&gt;
| Instinct&lt;br /&gt;
| Yellow&lt;br /&gt;
| {{p|Zapdos}}&lt;br /&gt;
| Spark&lt;br /&gt;
| Hey! The name&#039;s Spark &amp;amp;mdash; the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Mystic emblem.png|50px]]&lt;br /&gt;
| Mystic&lt;br /&gt;
| Blue&lt;br /&gt;
| {{p|Articuno}}&lt;br /&gt;
| Blanche&lt;br /&gt;
| I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Team Valor emblem.png|50px]]&lt;br /&gt;
| Valor&lt;br /&gt;
| Red&lt;br /&gt;
| {{p|Moltres}}&lt;br /&gt;
| Candela&lt;br /&gt;
| I&#039;m Candela &amp;amp;mdash; Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[File:PokéCoin.png|thumb|100px|A PokéCoin]]&lt;br /&gt;
{{main|PokéCoin}}&lt;br /&gt;
PokéCoins are the in-app currency used in Pokémon GO. There are two ways of obtaining PokéCoins: the {{OBP|Gym|GO}} Defender bonus or by purchasing them with real money.&lt;br /&gt;
&lt;br /&gt;
To obtain the Defender bonus, the player must open the Shop menu and tap the shield icon while they have a Pokémon in at least one Gym. They will earn {{OBP|Stardust|GO}} and 10 PokéCoins for each Gym they currently hold, being able to obtain this bonus once every 21 hours.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
====Key Items====&lt;br /&gt;
&amp;lt;!--Not called Key Items in-game, but equivalent to them in the core series games--&amp;gt;&lt;br /&gt;
The following items are in the player&#039;s Bag by default. They have no quantity and cannot be tossed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Camera.png|40px]]&lt;br /&gt;
| Camera&lt;br /&gt;
| カメラ&amp;lt;br&amp;gt;&#039;&#039;Camera&#039;&#039;&lt;br /&gt;
| When you encounter Pokémon in the wild, you can use your camera to photograph them.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator Infinity.png|40px]]&lt;br /&gt;
| Egg Incubator ∞&lt;br /&gt;
| ムゲンふかそうち&amp;lt;br&amp;gt;&#039;&#039;Infinite Egg Incubator&#039;&#039;&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Unlimited use!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Standard items====&lt;br /&gt;
These items can be obtained at [[PokéStop]]s, by leveling up, or by purchasing them from the shop (which methods are possible varies between items). The player also starts with several standard items in their Bag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Unlock requirements&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Potion}}&lt;br /&gt;
| キズぐすり&amp;lt;br&amp;gt;&#039;&#039;Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 20 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Super Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Super Potion}}&lt;br /&gt;
| いいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Good Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 10&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 50 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Hyper Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Hyper Potion}}&lt;br /&gt;
| すごいキズぐすり&amp;lt;br&amp;gt;&#039;&#039;Amazing Wound Medicine&#039;&#039;&lt;br /&gt;
| Level 15&lt;br /&gt;
| A spray-type medicine for treating wounds. It restores the HP of one Pokémon by 200 points.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Potion.png|40px]]&lt;br /&gt;
| {{DL|Potion|Max Potion}}&lt;br /&gt;
| まんたんのくすり&amp;lt;br&amp;gt;&#039;&#039;Tank-Filling Medicine&#039;&#039;&lt;br /&gt;
| Level 25&lt;br /&gt;
| A spray-type medicine for treating wounds. It will completely restore the max HP of a single Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Revive}}&lt;br /&gt;
| げんきのかけら&amp;lt;br&amp;gt;&#039;&#039;Vitality Fragment&#039;&#039;&lt;br /&gt;
| Level 5&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also restores half of a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Max Revive.png|40px]]&lt;br /&gt;
| {{DL|Revive|Max Revive}}&lt;br /&gt;
| げんきのかたまり&amp;lt;br&amp;gt;&#039;&#039;Vitality Clump&#039;&#039;&lt;br /&gt;
| Level 30&lt;br /&gt;
| A medicine that can revive fainted Pokémon. It also fully restores a fainted Pokémon&#039;s maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
| しあわせタマゴ&amp;lt;br&amp;gt;&#039;&#039;Lucky Egg&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Incense.png|40px]]&lt;br /&gt;
| [[Incense]]&lt;br /&gt;
| おこう&amp;lt;br&amp;gt;&#039;&#039;Incense&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| {{ball|Poké}}&lt;br /&gt;
| モンスターボール&amp;lt;br&amp;gt;&#039;&#039;Monster Ball&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device for caching wild Pokémon. It&#039;s thrown like a ball at a Pokémon, comfortably encapsulating its target.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Great Ball.png|40px]]&lt;br /&gt;
| {{ball|Great}}&lt;br /&gt;
| スーパーボール&amp;lt;br&amp;gt;&#039;&#039;Super Ball&#039;&#039;&lt;br /&gt;
| Level 12&lt;br /&gt;
| A good, high-performance Poké Ball that provides a higher catch rate than a standard Poké Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Ultra Ball.png|40px]]&lt;br /&gt;
| {{ball|Ultra}}&lt;br /&gt;
| ハイパーボール&amp;lt;br&amp;gt;&#039;&#039;Hyper Ball&#039;&#039;&lt;br /&gt;
| Level 20&lt;br /&gt;
| An ultra-high performance Poké Ball that provides a higher catch rate than a Great Ball.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| Lure Module&lt;br /&gt;
| ルアーモジュール&amp;lt;br&amp;gt;&#039;&#039;Lure Module&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A module that attracts Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Razz Berry.png|40px]]&lt;br /&gt;
| [[Razz Berry]]&lt;br /&gt;
| ズリのみ&amp;lt;br&amp;gt;&#039;&#039;Zuri Fruit&#039;&#039;&lt;br /&gt;
| Level 8&lt;br /&gt;
| Feed this to a Pokémon, and it will be easier to catch on your next throw.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| ふかそうち&amp;lt;br&amp;gt;&#039;&#039;Incubator&#039;&#039;&lt;br /&gt;
| None&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Upgrades====&lt;br /&gt;
These are upgrades that increase the storage capacity of certain aspects of the game. They can be purchased with [[PokéCoin]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | English name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japanese name&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| パックアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pack Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| ポケモンボックスアップグレード&amp;lt;br&amp;gt;&#039;&#039;Pokémon Box Upgrade&#039;&#039;&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience===&lt;br /&gt;
{{main|Experience#Pokémon GO|Experience → Pokémon GO}}&lt;br /&gt;
In Pokémon GO, the player earns experience (abbreviated XP), rather than the Pokémon. As the player gains experience they gain levels. Leveling up awards the player with items, and certain levels unlock particular items. After reaching level 5, the player can choose a team, which allows them to use {{OBP|Gym|GO}}s. As the player&#039;s level increases, their Pokémon are able to achieve a higher Combat Power as the player powers them up.&lt;br /&gt;
&lt;br /&gt;
===Eggs===&lt;br /&gt;
[[File:GO Egg 2 km.png|thumb|150px|A 2&amp;amp;nbsp;km egg in Pokémon GO (originally used for Eggs of all distances)]]&lt;br /&gt;
{{main|Pokémon Egg#Pokémon GO|Pokémon Egg → Pokémon GO}}&lt;br /&gt;
The player can obtain Eggs at [[PokéStop]]s. An Egg will hatch after traveling a certain distance while the Egg is in an incubator. Three Egg distances are possible: 2&amp;amp;nbsp;km, 5&amp;amp;nbsp;km, and 10&amp;amp;nbsp;km. Each species has a set Egg distance and can only hatch from Eggs with this distance.&lt;br /&gt;
&lt;br /&gt;
===Buddy===&lt;br /&gt;
By assigning a Buddy Pokémon, the player can get additional candies for that species of Pokémon as it walks. Depending on the species, one can get candies every 1 km, 3 km or 5 km walked. One can only have one Buddy at a time, and by changing the Buddy the progress made is lost, but the candies earned are kept.&lt;br /&gt;
&lt;br /&gt;
===Medals===&lt;br /&gt;
{{main|Medal#Pokémon GO|Medal → Pokémon GO}}&lt;br /&gt;
The game has challenges that award [[Medal#Pokémon GO|medals]] upon completion. Medals can be viewed from a player&#039;s profile.&lt;br /&gt;
&lt;br /&gt;
==Shop==&lt;br /&gt;
===PokéCoins===&lt;br /&gt;
[[PokéCoin]]s can be purchased with real money at the following rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | PokéCoins&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United States&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Canada&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Eurozone&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | United Kingdom&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Australia&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | New Zealand&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Japan&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Hong Kong&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Taiwan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 100 PokéCoins.png|40px]]&lt;br /&gt;
| 100&lt;br /&gt;
| $0.99&lt;br /&gt;
| $1.39&lt;br /&gt;
| €0.99&lt;br /&gt;
| £0.79&lt;br /&gt;
| $1.49&lt;br /&gt;
| $1.49&lt;br /&gt;
| ¥120&lt;br /&gt;
| $8.00&lt;br /&gt;
| $30&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 550 PokéCoins.png|40px]]&lt;br /&gt;
| 550&lt;br /&gt;
| $4.99&lt;br /&gt;
| $6.99&lt;br /&gt;
| €4.99&lt;br /&gt;
| £3.99&lt;br /&gt;
| $7.99&lt;br /&gt;
| $7.49&lt;br /&gt;
| ¥600&lt;br /&gt;
| $38.00&lt;br /&gt;
| $150&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 1200 PokéCoins.png|40px]]&lt;br /&gt;
| 1,200&lt;br /&gt;
| $9.99&lt;br /&gt;
| $13.99&lt;br /&gt;
| €9.99&lt;br /&gt;
| £7.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| $14.99&lt;br /&gt;
| ¥1200&lt;br /&gt;
| $78.00&lt;br /&gt;
| $300&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 2500 PokéCoins.png|40px]]&lt;br /&gt;
| 2,500&lt;br /&gt;
| $19.99&lt;br /&gt;
| $27.99&lt;br /&gt;
| €19.99&lt;br /&gt;
| £14.99&lt;br /&gt;
| $30.99&lt;br /&gt;
| $29.99&lt;br /&gt;
| ¥2400&lt;br /&gt;
| $158.00&lt;br /&gt;
| $590&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 5200 PokéCoins.png|40px]]&lt;br /&gt;
| 5,200&lt;br /&gt;
| $39.99&lt;br /&gt;
| $54.99&lt;br /&gt;
| €39.99&lt;br /&gt;
| £29.99&lt;br /&gt;
| $62.99&lt;br /&gt;
| $59.99&lt;br /&gt;
| ¥4800&lt;br /&gt;
| $318.00&lt;br /&gt;
| $1,190&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO 14500 PokéCoins.png|40px]]&lt;br /&gt;
| 14,500&lt;br /&gt;
| $99.99&lt;br /&gt;
| $139.99&lt;br /&gt;
| €99.99&lt;br /&gt;
| £79.99&lt;br /&gt;
| $159.99&lt;br /&gt;
| $149.99&lt;br /&gt;
| ¥11,800&lt;br /&gt;
| $788.00&lt;br /&gt;
| $2,990&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
PokéCoins can be exchanged for in-game items at the following rates:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Purchase&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Poké Ball.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{ball|Poké}}&lt;br /&gt;
| 20 Poké Balls&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Standard Poké Balls to catch wild Pokémon!&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 100 Poké Balls&lt;br /&gt;
| 460 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 200 Poké Balls&lt;br /&gt;
| 800 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Incense.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[Incense]]&lt;br /&gt;
| 1 Incense&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Incense with a mysterious fragrance that lures wild Pokémon to your location for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Incense&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Incense&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [[File:GO Lucky Egg.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{DL|Experience-affecting item|Lucky Egg}}&lt;br /&gt;
| 1 Lucky Egg&lt;br /&gt;
| 80 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | A Lucky Egg that&#039;s filled with happiness! Earns double XP for 30 minutes.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lucky Eggs&lt;br /&gt;
| 500 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 25 Lucky Eggs&lt;br /&gt;
| 1250 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:GO Lure Module.png|40px]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Lure Module&lt;br /&gt;
| 1 Lure Module&lt;br /&gt;
| 100 PokéCoins&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Modules that attracts&amp;lt;!--sic--&amp;gt; Pokémon to a PokéStop for 30 min. The effect benefits other people nearby.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8 Lure Modules&lt;br /&gt;
| 680 PokéCoins&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Egg Incubator.png|40px]]&lt;br /&gt;
| Egg Incubator&lt;br /&gt;
| 1 Egg Incubator&lt;br /&gt;
| 150 PokéCoins&lt;br /&gt;
| A device that incubates an Egg as you walk until it is ready to hatch. Breaks after 3 uses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Bag Upgrade.png|40px]]&lt;br /&gt;
| Bag Upgrade&lt;br /&gt;
| 1 Bag Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of items you can carry by 50.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:GO Storage Upgrade.png|40px]]&lt;br /&gt;
| Pokémon Storage Upgrade&lt;br /&gt;
| 1 Pokémon Storage Upgrade&lt;br /&gt;
| 200 PokéCoins&lt;br /&gt;
| Increases the max number of Pokémon you can carry by 50.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Limited-time items====&lt;br /&gt;
The following items are only available for a limited time:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Item&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Purchase&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Cost&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Availability&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Special Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Special Box&lt;br /&gt;
| 10 {{ball|Great}}s, 2 Egg Incubators&lt;br /&gt;
| 250 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Great Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Great Box&lt;br /&gt;
| 20 Great Balls, 2 Incense, 4 Egg Incubators&lt;br /&gt;
| 550 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Ultra Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Ultra Box&lt;br /&gt;
| 20 {{ball|Ultra}}s, 25 Incense, 6 Egg Incubators&lt;br /&gt;
| 1500 PokéCoins&lt;br /&gt;
| December 25 to 30, 2016&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Bronze Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Bronze Box&lt;br /&gt;
| 100 Poké Balls, 8 Lure Modules&lt;br /&gt;
| 460 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Silver Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Silver Box&lt;br /&gt;
| 8 Incense, 8 Lucky Eggs, 8 Lure Modules&lt;br /&gt;
| 980 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &amp;lt;!--[[File:GO Gold Box.png|40px]]--&amp;gt;&lt;br /&gt;
| Gold Box&lt;br /&gt;
| 50 Great Balls, 25 Incense, 25 Lucky Eggs, 16 Lure Modules&lt;br /&gt;
| 2480 PokéCoins&lt;br /&gt;
| December 30, 2016 to January 3, 2017&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
Some of the music in Pokémon GO was composed by [[Junichi Masuda]]. The music as well as the sound effects can be turned off in the settings of the app.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
===iOS===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | In-game version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | App Store version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| 1.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.1&lt;br /&gt;
| 1.0.1&lt;br /&gt;
| July 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Added stability to Pokémon Trainer Club account log-in process&lt;br /&gt;
* Resolved issues causing crashes&lt;br /&gt;
* Fixed Google account scope&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| 1.0.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Fixes for Pokemon Trainer Club login&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| 1.0.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can be re-customized from the profile screen&lt;br /&gt;
* Adjusted battle damage calculation and some moves&#039;s damage values{{tt|*|Move damages actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints from nearby Pokémon screen&lt;br /&gt;
* Bug fixes during wild Pokémon encounters&lt;br /&gt;
* Updated Pokémon details UI&lt;br /&gt;
* Updated achievement medal art&lt;br /&gt;
* Minor text and map feature display issues fixed&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.1&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| August 1, 2016&lt;br /&gt;
| &lt;br /&gt;
* Performance improvement in Pokémon details and list screens.&lt;br /&gt;
* Correct link for app upgrade.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added dialog to remind Trainers to not play while traveling above a certain speed; Trainers must confirm they are not driving&lt;br /&gt;
* Improved the accuracy of curveball throws&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Fixed achievements showing incorrect icons&lt;br /&gt;
* Enabled the ability for Trainers to change their nickname one time&lt;br /&gt;
* Resolved issues with battery saver mode and re-enabled the feature&lt;br /&gt;
* Added visuals for Team Leaders Candela, Blanche, and Spark&lt;br /&gt;
* Enabled a variation of the Nearby Pokémon feature for a subset of users to test; changes in the Nearby Pokémon UI may occur&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| 1.3.1&lt;br /&gt;
| August 11, 2016&lt;br /&gt;
| &lt;br /&gt;
* Stability improvements&lt;br /&gt;
* No text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| 1.5.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| 1.7.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| 1.7.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| 1.9.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.2&lt;br /&gt;
| 1.11.2&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Fixed several audio issues.&lt;br /&gt;
* Decreased the evolution animation time.&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| 1.11.4&lt;br /&gt;
| October 14, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| 1.13.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| 1.13.4&lt;br /&gt;
| October 26, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| 1.15.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| 1.17.0&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| 1.19.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0&lt;br /&gt;
| 1.21.0&lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.2&lt;br /&gt;
| 1.21.2&lt;br /&gt;
| December 22, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO for Apple Watch&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| 1.23.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| 1.23.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| 1.25.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Integrated iOS wheelchair support for use with Apple Watch.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| 1.27.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Implemented Apple Watch connection stability improvement.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;4&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Android===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Changes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.0&lt;br /&gt;
| July 6, 2016&lt;br /&gt;
| &lt;br /&gt;
* Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.2&lt;br /&gt;
| July 13, 2016&lt;br /&gt;
| &lt;br /&gt;
* Support added for Intel CPUs&lt;br /&gt;
* Works on devices running Android N (7.0)&lt;br /&gt;
* Trainers do not to have to enter their username and password repeatedly after a force log out&lt;br /&gt;
* Increased server stability&lt;br /&gt;
* Resolved many issues causing crashes&lt;br /&gt;
* Pokémon Trainer Club login issues resolved&amp;lt;ref&amp;gt;https://www.facebook.com/PokemonGO/posts/927439090735983&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.29.3&lt;br /&gt;
| July 20, 2016&lt;br /&gt;
| &lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.31.0&lt;br /&gt;
| July 30, 2016&lt;br /&gt;
| &lt;br /&gt;
* Avatars can now be re-customized from the Trainer profile screen&lt;br /&gt;
* Adjusted battle move damage values for some Pokémon{{tt|*|Actually changed in a server-side update shortly prior to this update}}&lt;br /&gt;
* Refined certain Gym animations&lt;br /&gt;
* Improved memory issues&lt;br /&gt;
* Removed footprints of nearby Pokémon&lt;br /&gt;
* Modified battle damage calculation&lt;br /&gt;
* Various bug fixes during wild Pokémon encounter&lt;br /&gt;
* Updated Pokémon details screen&lt;br /&gt;
* Updated achievement medal images&lt;br /&gt;
* Fixed issues with displaying certain map features&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.33.0&lt;br /&gt;
| August 8, 2016&lt;br /&gt;
| &lt;br /&gt;
* Added notice to remind Trainers to not play while traveling above a certain speed; Trainers have to indicate they aren&#039;t the driver&lt;br /&gt;
* Fixed bug that prevented &amp;quot;Nice&amp;quot;, &amp;quot;Great&amp;quot;, and &amp;quot;Excellent&amp;quot; Poké Ball throws from awarding the appropriate XP bonuses&lt;br /&gt;
* Enabled ability for Trainers to change nickname one time&lt;br /&gt;
* Quick Start removed from settings&lt;br /&gt;
* Other fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.35.0&lt;br /&gt;
| August 23, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Pokémon Appraisal&lt;br /&gt;
* Fixed bug that kept defeated Pokémon at 1 HP instead of fainting&lt;br /&gt;
* Minor bot fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.0&lt;br /&gt;
| September 13, 2016&lt;br /&gt;
|&lt;br /&gt;
* Implemented Buddy Pokémon&lt;br /&gt;
* Made it easier to select smaller Pokémon on the screen.&lt;br /&gt;
* Fixed an issue where Eggs would sometimes hatch without displaying the animation.&lt;br /&gt;
* Improved performance reliability when a device switches networks to no longer cause the application to hang or stop updating. &lt;br /&gt;
* Pokémon GO Plus support&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.37.1&lt;br /&gt;
| September 16, 2016&lt;br /&gt;
|&lt;br /&gt;
* Pokémon GO Plus stability improvement&lt;br /&gt;
* Added quick help when first connected to Pokémon GO Plus&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.0&lt;br /&gt;
| September 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Capture location: The location where a Pokémon was caught will now be displayed on their information screen.&lt;br /&gt;
* Pokémon GO Plus and Incense: Trainers can attempt to capture Pokémon they encounter from using Incense with the Pokémon GO Plus accessory.&lt;br /&gt;
* Fixed a bug that caused some users to get stuck on the loading screen, even after restarting the app.&lt;br /&gt;
* Fixed a bug where the camera sometimes moved at slow speeds during battle.&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.39.1&lt;br /&gt;
| September 27, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.3&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Catch Bonus: Trainers can earn a catch bonus for a Pokémon type as they catch more of a specific type.&lt;br /&gt;
* Updated Gym Training: Trainers can now bring six Pokémon to battle at friendly Gyms. The CP of the Pokémon you are battling may be temporarily adjusted lower for your training session.&lt;br /&gt;
* Egg &amp;amp; Incubator Screens: These will periodically update the distance walked without the Trainer needing to close and reopen the screen.&lt;br /&gt;
* Audio fixes&lt;br /&gt;
* Decreased the evolution animation time&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.41.4&lt;br /&gt;
| October 12, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.3&lt;br /&gt;
| October 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Professor Willow discovered that Eggs have different patterns depending on the distance required to hatch them.&lt;br /&gt;
* Pokémon type icons have been added to the information screen for each Pokémon.&lt;br /&gt;
* Low battery indicator added for the Pokémon GO Plus.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.43.4&lt;br /&gt;
| October 25, 2016&lt;br /&gt;
|&lt;br /&gt;
* Minor bug fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.45.0&lt;br /&gt;
| November 7, 2016&lt;br /&gt;
|&lt;br /&gt;
* You’ll earn bonuses for the first Pokémon catch and PokéStop visit each day. You’ll receive a larger bonus when you do this seven days in a row.&lt;br /&gt;
* When you defeat the Gym Leader at a rival Gym, there will be a brief period of time where only you will be able to place a Pokémon in the open Gym.&lt;br /&gt;
* The amount of Prestige a rival Gym loses when you defeat a regular Gym member has increased. The amount of Prestige gained by training at a friendly Gym has been lowered.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.47.1&lt;br /&gt;
| November 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Fixed an issue where the Egg-hatching cutscene animation would sometimes be briefly visible from the map view.&lt;br /&gt;
* Minor text fixes&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.49.1&lt;br /&gt;
| December 8, 2016&lt;br /&gt;
|&lt;br /&gt;
* Trainers will be able to transfer multiple Pokémon at a time to Professor Willow. To use this function, press and hold on a Pokémon.&lt;br /&gt;
* Pokémon type icons have been added to the Gym battle approach and Gym battle screen.&lt;br /&gt;
* The total Candy count for your Buddy Pokémon has been added to the buddy information screen.&lt;br /&gt;
* The total kilometers a buddy has walked has been added to the information screen of each Pokémon that has ever been your buddy.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.51.0 &lt;br /&gt;
| December 20, 2016&lt;br /&gt;
|&lt;br /&gt;
* The bug that caused incorrect vibration notifications has been fixed.&lt;br /&gt;
* Day and night modes have changed to more accurately reflect the Trainer’s current time of day.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.1&lt;br /&gt;
| January 18, 2017&lt;br /&gt;
|&lt;br /&gt;
* Updated Apple Watch to display Eggs obtained from PokéStops&lt;br /&gt;
* Changed distance tracking to better account for GPS drift&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.53.2&lt;br /&gt;
| January 23, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Korean language support&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.55.0&lt;br /&gt;
| January 28, 2017&lt;br /&gt;
|&lt;br /&gt;
* Reduced the starting load time on Android devices.&lt;br /&gt;
* Resolved Android connectivity issues for the Pokémon GO Plus accessory.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 0.57.2&lt;br /&gt;
| February 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added Poké Ball and Berry selection carousels to the encounter screen.&lt;br /&gt;
* Added new night-mode map and encounter music.&lt;br /&gt;
* Various bug fixes.&lt;br /&gt;
* Minor text fixes.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Pokémon GO requires an internet connection ({{wp|Wi-Fi}}, {{wp|3G}} or {{wp|4G}}) and GPS/location services. According to the official support site, the game can be played on:&amp;lt;ref&amp;gt;[https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958248-Supported-devices Supported devices – Pokémon GO]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Android devices: {{wp|Android KitKat|Android 4.4}}+ ({{wp|Rooting (Android OS)|rooted}} devices are not supported), preferred resolution of 720×1280 pixels (not optimized for tablet)&lt;br /&gt;
* iOS devices: {{wp|iPhone 5}} and newer, {{wp|iOS 8}} and newer ({{wp|iOS jailbreaking|jailbroken}} devices are not supported)&lt;br /&gt;
** {{wp|Apple Watch}} will be supported late 2016&amp;lt;ref&amp;gt;[http://pokemongo.nianticlabs.com/en/post/headsup/ Apple Watch compatibility announcement - Niantic Labs]&amp;lt;/ref&amp;gt;, with the Apple Watch&#039;s fitness tracking functions integrated into the game.&lt;br /&gt;
&lt;br /&gt;
However, the game is also playable on some iOS and Android devices that are not officially supported.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Pokémon GO currently has no connectivity with other Pokémon games. However, [[Junichi Masuda]] has stated that the developers plan to add connectivity with the [[Pokémon Sun and Moon|next entry]] in the [[core series]] Pokémon games.&amp;lt;ref&amp;gt;[https://youtu.be/qqbsdqjgj-k?t=29m16s Pokémon GO - Demonstration - Nintendo E3 2016 (YouTube)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://web.archive.org/web/20160715175300/http://www.pokemon.com/us/pokemon-news/news-from-the-pokemon-go-announcement/ News From the Pokémon GO Announcement - Pokemon.com (archived July 15, 2016)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Partnerships==&lt;br /&gt;
{{incomplete|needs=Partnerships in Japan}}&lt;br /&gt;
Due to the popularity of Pokémon GO, the game has partnered with several other companies to offer special promotions. These partnerships often involve sponsored locations, wherein stores affiliated with the partner company become [[PokéStop]]s and {{OBP|Gym|GO}}s; sponsored locations do not appear in the game for players under the age of 13.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Starbucks}} in the United States. Starting December 8, 2016, 7,800 company-operated Starbucks stores in the United States have been made into PokéStops and Gyms. Additionally, Starbucks is selling a special-edition Pokémon GO Frappuccino as part of this partnership; the Pokémon GO Frappuccino starts with a Vanilla Bean {{wp|Frappuccino}} blended beverage and raspberry syrup blended with freeze-dried whole blackberries and topped with whipped cream.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Sprint Corporation|Sprint}} in the United States. Starting December 7, 2016, 10,500 Sprint, {{wp|Boost Mobile}} and Sprint at {{wp|RadioShack|Radioshack}} stores in the United States are becoming PokéStops and Gyms. Sprint locations also feature in-store charging stations to allow Pokémon GO players to charge their devices.&lt;br /&gt;
&lt;br /&gt;
Pokémon GO partnered with {{wp|Jio|Reliance Jio Infocomm}} (which operates under the name Jio) in India. Starting December 13, 2016, nearly 3,000 Jio stores (thousands of {{wp|Reliance Digital}} stores according to Jio&#039;s press release) and select partner premises in India will become PokéStops or Gyms in the Pokémon GO, as well as offering charging stations for players. On Jio&#039;s social messaging app, JioChat, Pokémon players have access to an exclusive Pokémon GO channel to allow them to collaborate and be part of a community of players with daily tips, contests, clues, and special events. During Jio&#039;s &amp;quot;Happy New Year&amp;quot; offer, Jio {{wp|Subscriber identity module|SIM}} customers will be able to download and play Pokémon GO without incurring data charges, like any other apps and content, until March 31, 2017.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The game was conceived by John Hanke after the development of Niantic&#039;s Ingress. It was decided that a game based on Pokémon would be a good choice, due to its focus on collecting the titular creatures. Hanke brought the idea to the Pokémon Company and talked with Mr. Isihara. Development began. Junichi Masuda worked with Niantic on the game&#039;s development.&amp;lt;ref&amp;gt;&#039;&#039;Game Informer #81: Pokénomenon&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An Ingress Report released on September 10, 2015, the day of the game&#039;s announcement, stated that a closed beta would occur during Northern Hemisphere winter 2015 and that the game would be released in early 2016.&amp;lt;ref name=&amp;quot;IngressReport&amp;quot;&amp;gt;[https://youtu.be/HMsM1nzWiYw?t=2m22s INGRESS REPORT - Begin New Journey - Raw Feed September 10 2015]&amp;lt;/ref&amp;gt; However, no beta testing occurred during 2015.&amp;lt;ref&amp;gt;[https://archive.is/0noAj Pokémon GO - Pokemon.com (archived February 7, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/info/2016/01/160108_at01.html 『Pokémon GO』のベータテストについて ｜ポケットモンスターオフィシャルサイト]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Field tests were held in Japan, Australia, New Zealand, and the United States prior to the game&#039;s public release. Selected applicants were given the opportunity to test the game.&lt;br /&gt;
* Japan: held from March 29 to June 30, 2016, announced on March 3, 2016&amp;lt;ref&amp;gt;[https://archive.is/5731W Pokémon GO - Pokemon.com (archived March 3, 2016)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest/ Pokémon GO field testing will begin in Japan - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Australia and New Zealand: held from April 25 to June 30, 2016, announced on April 7, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-au-nz/ Pokémon GO field testing expands to Australia and New Zealand - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* United States: held from May 25 to June 30, 2016, announced on May 16, 2016&amp;lt;ref&amp;gt;[https://www.nianticlabs.com/blog/pokemon-fieldtest-us/ Pokémon GO field testing expands to the United States - Niantic, Inc.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A session at the {{wp|Game Developers Conference}} featuring the game [[n:Pokémon GO to be discussed at Game Developers Conference|was intended to be held]] by Niantic CEO John Hanke on March 14, 2016, but was later cancelled due to Niantic preparing the game for beta testing and launch.&amp;lt;ref&amp;gt;[http://www.gameinformer.com/b/news/archive/2016/03/03/pokemon-go-gdc-presentation-canceled.aspx Pokémon Go GDC Presentation Canceled - www.GameInformer.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
Unlike previous Pokémon games for mobile devices, Pokémon GO was released on a staggered schedule, releasing initially to only to a few select countries. After its initial release on July 6, 2016, additional releases [[n:Niantic puts Pokémon GO&#039;s international rollout on hold|were put on hold]] due to server issues, but resumed on July 13, 2016, with the app&#039;s [[n:Pokémon GO now available in Germany|release in Germany]]. France was supposed to receive the app alongside other European countries, but the official release in the country was postponed due to the {{wp|2016 Nice attack}}.&amp;lt;ref&amp;gt;[http://fr.ign.com/pokemon-go-iphone/15934/news/pokemon-go-the-pokemon-company-confirme-le-report-francais Pokémon GO : The Pokémon Company confirme le report français]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So far, Pokémon GO has been released in all countries with access to the iOS App Store or Google Play Store, except for {{pmin|Russia}}, Ukraine, Belarus, Moldova, Azerbaijan, Armenia, {{pmin|Turkey}}, {{pmin|the Arab world|Saudi Arabia}}, {{pmin|the Arab world|Yemen}}, {{pmin|Greater China|mainland China}}, {{pmin|the Arab world|Tunisia}}, {{pmin|the Arab world|Algeria}}, Mali, Senegal, Nigeria, Cameroon, the Congo, Angola, and Zimbabwe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{night color}}; border:3px solid #{{blue color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytl|5px}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundytr|5px}}&amp;quot; | Locations&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; rowspan=&amp;quot;2&amp;quot; | July 6, 2016&lt;br /&gt;
| {{pmin|Australia}}, {{pmin|New Zealand}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{pmin|the United States|United States}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 13, 2016&lt;br /&gt;
| {{pmin|Germany}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 14, 2016&lt;br /&gt;
| {{pmin|the United Kingdom|United Kingdom}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 15, 2016&lt;br /&gt;
| {{pmin|Italy}}, {{pmin|Portugal}}, {{pmin|Spain}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 16, 2016&lt;br /&gt;
| Austria, {{pmin|Belgium}}, {{pmin|Bulgaria}}, Croatia, Cyprus, {{pmin|the Czech Republic|Czech Republic}}, {{pmin|Denmark}}, Estonia, {{pmin|Finland}}, {{pmin|Greece}}, Greenland, Hungary, {{pmin|Iceland}}, {{pmin|Ireland}}, Latvia, Liechtenstein, {{pmin|Lithuania}}, Luxembourg, Malta, {{pmin|the Netherlands|Netherlands}}, {{pmin|Norway}}, {{pmin|Poland}}, {{pmin|Romania}}, Slovakia, Slovenia, {{pmin|Sweden}}, Switzerland&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 17, 2016&lt;br /&gt;
| {{pmin|Canada}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 19, 2016&lt;br /&gt;
| Puerto Rico&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 22, 2016&lt;br /&gt;
| Japan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 24, 2016&lt;br /&gt;
| {{pmin|France}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | July 25, 2016&lt;br /&gt;
| {{pmin|Greater China|Hong Kong}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 3, 2016&lt;br /&gt;
| Anguilla, Antigua and Barbuda, {{pmin|Latin America|Argentina}}, Bahamas, Barbados, Belize, Bermuda, {{pmin|Latin America|Bolivia}}, {{pmin|Brazil}}, British Virgin Islands, Cayman Islands, {{pmin|Latin America|Chile}}, {{pmin|Latin America|Colombia}}, {{pmin|Latin America|Costa Rica}}, Dominica, {{pmin|Latin America|Dominican Republic}}, {{pmin|Latin America|Ecuador}}, {{pmin|Latin America|El Salvador}}, Grenada, {{pmin|Latin America|Guatemala}}, Guyana, Haiti, {{pmin|Latin America|Honduras}}, Jamaica, {{pmin|Latin America|Mexico}}, Montserrat, {{pmin|Latin America|Nicaragua}}, {{pmin|Latin America|Panama}}, {{pmin|Latin America|Paraguay}}, {{pmin|Latin America|Peru}}, St. Kitts and Nevis, St. Lucia, St. Vincent and the Grenadines, Suriname, Trinidad and Tobago, {{pmin|Latin America|Uruguay}}, {{pmin|Latin America|Venezuela}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | August 5, 2016&amp;lt;br&amp;gt;August 6, 2016&lt;br /&gt;
| Aruba, Brunei, Cambodia, Curaçao, Fiji, {{pmin|Indonesia}}, Laos, {{pmin|Malaysia}}, Federated States of Micronesia, Palau, Papua New Guinea, {{pmin|the Philippines|Philippines}}, {{pmin|Singapore}}, Sint Maarten, Solomon Islands, {{pmin|Greater China|Taiwan}}, {{pmin|Thailand}}, Turks and Caicos Islands, {{pmin|Vietnam}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | September 30, 2016&lt;br /&gt;
| Albania, Bosnia and Herzegovina, {{pmin|Greater China|Macau}}, Macedonia, {{pmin|Serbia}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 1, 2016&lt;br /&gt;
| Kazakhstan, Kyrgyzstan, Mongolia, Tajikistan, Turkmenistan, Uzbekistan&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | October 4, 2016&amp;lt;br&amp;gt;October 5, 2016&lt;br /&gt;
| Benin, Botswana, Burkina Faso, Chad, Cape Verde, Cote d&#039;Ivoire, Egypt, Gabon, Gambia, Guinea-Bissau, Ghana, Kenya, Liberia, Madagascar, Malawi, Mauritania, Mauritius, Morocco, Mozambique, Namibia, Niger, Rwanda, Sao Tome and Principe, Seychelles, Sierra Leone, South Africa, Swaziland, Tanzania, Togo, Uganda, Zambia&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;white-space:nowrap&amp;quot; | November 18, 2016&lt;br /&gt;
| {{pmin|the Arab world|Bahrain}}, {{pmin|Israel}}, {{pmin|the Arab world|Jordan}}, {{pmin|the Arab world|Kuwait}}, {{pmin|the Arab world|Lebanon}}, {{pmin|the Arab world|Oman}}, {{pmin|the Arab world|Qatar}}, {{pmin|the Arab world|United Arab Emirates}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 14, 2016&lt;br /&gt;
| {{pmin|South Asia|Bangladesh}}, {{pmin|South Asia|Bhutan}}, {{pmin|South Asia|India}}, {{pmin|South Asia|Nepal}}, {{pmin|South Asia|Pakistan}}, {{pmin|South Asia|Sri Lanka}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| January 24, 2017&lt;br /&gt;
| {{pmin|South Korea}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| TBA{{tt|*|Nintendo and TPCi still state that it will be released in 2016}}&lt;br /&gt;
| {{pmin|Russia}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon GO icon.png|Icon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only Pokémon game to have the word &amp;quot;Pokémon&amp;quot; spelled in Latin letters in its Japanese name.&lt;br /&gt;
* Because the game does not currently include {{p|Tyrogue}}, it is possible to hatch {{p|Hitmonlee}} and {{p|Hitmonchan}} from {{pkmn|Egg}}s despite them being evolved Pokémon, since their pre-evolutions were introduced in later generations.&lt;br /&gt;
* Because the game only features Pokémon introduced in Generation I and [[baby Pokémon]] introduced in Generation II, no {{type|Dark}} Pokémon can be obtained.&lt;br /&gt;
* Pokémon GO has been banned in Iran&amp;lt;ref&amp;gt;[http://www.bbc.com/news/world-middle-east-36989526 Pokemon Go banned by Iranian authorities over &#039;security&#039; | BBC]&amp;lt;/ref&amp;gt; and China&amp;lt;ref&amp;gt;[https://www.forbes.com/sites/erikkain/2017/01/10/pokemon-go-isnt-coming-to-china-any-time-soon Pokémon Go banned by China authorities over &#039;safety&#039; and &#039;security&#039; | Forbes]&amp;lt;/ref&amp;gt; due to security concerns. However, some Iranians are still playing the game publicly regardless.&amp;lt;ref&amp;gt;[https://www.yahoo.com/tech/iranians-hunt-pokemon-despite-ban-071914210.html Iranians hunt Pokemon despite ban | Yahoo]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{night color}}|bordercolor={{blue color light}}|textcolor=fff&lt;br /&gt;
|ja={{tt|Pokémon|ポケモン}} GO&lt;br /&gt;
|zh_yue=Pokémon GO&lt;br /&gt;
|zh_cmn=Pokémon GO&lt;br /&gt;
|fr=Pokémon GO&lt;br /&gt;
|de=Pokémon GO&lt;br /&gt;
|it=Pokémon GO&lt;br /&gt;
|ko={{tt|Pokémon|포켓몬}} GO&lt;br /&gt;
|es=Pokémon GO&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of moves in Pokémon GO]]&lt;br /&gt;
* [[List of Pokémon by base stats (Pokémon GO)]]&lt;br /&gt;
* [[Google Maps: Pokémon Challenge]]&lt;br /&gt;
* {{Appendix|Pokémon GO Player&#039;s Guide}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemongo.com/ Offical website]&lt;br /&gt;
* [https://www.facebook.com/PokemonGO/ Offical Facebook page]&lt;br /&gt;
* [https://twitter.com/PokemonGoApp Offical Twitter account]&lt;br /&gt;
* [https://www.youtube.com/c/pokemongo Offical YouTube channel]&lt;br /&gt;
* [https://plus.google.com/+PokemonGo Offical Google+ page]&lt;br /&gt;
&lt;br /&gt;
* [https://www.youtube.com/watch?v=2sj2iQyBTQs Official teaser]&lt;br /&gt;
* [https://www.youtube.com/watch?v=SWtDeeXtMZM Official trailer]&lt;br /&gt;
* [https://www.youtube.com/watch?v=tUlX77BKLyY Pokémon GO announcement press conference]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Other games}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO|*]]&lt;br /&gt;
[[Category:Mobile games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon GO]]&lt;br /&gt;
[[fr:Pokémon GO]]&lt;br /&gt;
[[it:Pokémon GO]]&lt;br /&gt;
[[ja:Pokémon GO]]&lt;br /&gt;
[[pl:Pokémon GO]]&lt;br /&gt;
[[zh:Pokémon GO]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves_in_Pok%C3%A9mon_GO&amp;diff=2594046</id>
		<title>List of moves in Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves_in_Pok%C3%A9mon_GO&amp;diff=2594046"/>
		<updated>2017-02-03T18:02:57Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Added latest attacks from version 0.53.1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all [[move]]s in [[Pokémon GO]].&lt;br /&gt;
&lt;br /&gt;
==Fast Attacks==&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Power}}&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
| {{m|Fury Cutter}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| 201&lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 202&lt;br /&gt;
| {{m|Bite}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 203&lt;br /&gt;
| {{m|Sucker Punch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 204&lt;br /&gt;
| {{m|Dragon Breath}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 205&lt;br /&gt;
| {{m|Thunder Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 206&lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 207&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 208&lt;br /&gt;
| {{m|Karate Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 209&lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 210&lt;br /&gt;
| {{m|Wing Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 211&lt;br /&gt;
| {{m|Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 212&lt;br /&gt;
| {{m|Lick}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| 213&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| 214&lt;br /&gt;
| {{m|Vine Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 215&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 216&lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 217&lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 218&lt;br /&gt;
| {{m|Frost Breath}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
| 219&lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 220&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 221&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 222&lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 223&lt;br /&gt;
| {{m|Cut}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 224&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 225&lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 226&lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| 227&lt;br /&gt;
| {{m|Rock Throw}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 228&lt;br /&gt;
| {{m|Metal Claw}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| 229&lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 230&lt;br /&gt;
| {{m|Water Gun}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 231&lt;br /&gt;
| {{m|Splash}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 232&lt;br /&gt;
| {{m|Water Gun}}{{tt|*|Variant for Blastoise (unused)}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 233&lt;br /&gt;
| {{m|Mud-Slap|Mud Slap}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 234&lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 235&lt;br /&gt;
| {{m|Confusion}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 236&lt;br /&gt;
| {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| 237&lt;br /&gt;
| {{m|Bubble}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
| 238&lt;br /&gt;
| {{m|Feint Attack}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| 239&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 240&lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| 241&lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| 242&lt;br /&gt;
| {{m|Transform}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| 243&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 244&lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 249&lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 250&lt;br /&gt;
| {{m|Volt Switch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 253&lt;br /&gt;
| {{m|Dragon Tail}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 255&lt;br /&gt;
| {{m|Air Slash}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 260&lt;br /&gt;
| {{m|Infestation}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 261&lt;br /&gt;
| {{m|Struggle Bug}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 263&lt;br /&gt;
| {{m|Astonish}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 264&lt;br /&gt;
| {{m|Hex}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 266&lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 269&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 271&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 274&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 278&lt;br /&gt;
| {{m|Snarl}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Special Attacks==&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Power}}&lt;br /&gt;
! Charge&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| {{m|Wrap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 120&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 45&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| {{m|Vice Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| {{m|Flame Wheel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 30&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 31&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 32&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 33&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 45&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 34&lt;br /&gt;
| {{m|Heart Stamp}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 20&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 35&lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 36&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 38&lt;br /&gt;
| {{m|Drill Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 39&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 65&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 40&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 42&lt;br /&gt;
| {{m|Heat Wave}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 45&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 46&lt;br /&gt;
| {{m|Drill Run}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 47&lt;br /&gt;
| {{m|Petal Blizzard}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 65&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 48&lt;br /&gt;
| {{m|Mega Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 15&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 49&lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 75&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
| {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 51&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| {{m|Bubble Beam}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| {{m|Submission}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| {{m|Low Sweep}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| {{m|Aqua Tail}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 45&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| {{m|Psyshock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| {{m|Ancient Power}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 50&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| {{m|Power Gem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 15&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 20&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 45&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| {{m|Parabolic Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 15&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| {{m|Thunder Punch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| {{m|Twister}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 65&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| {{m|Disarming Voice}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| {{m|Draining Kiss}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| {{m|Dazzling Gleam}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| {{m|Moonblast}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| 85&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| {{m|Play Rough}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 65&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| {{m|Bulldoze}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 99&lt;br /&gt;
| {{m|Signal Beam}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 45&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 101&lt;br /&gt;
| {{m|Flame Charge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| {{m|Flame Burst}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 103&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 100&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 104&lt;br /&gt;
| {{m|Brine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 105&lt;br /&gt;
| {{m|Water Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 106&lt;br /&gt;
| {{m|Scald}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 107&lt;br /&gt;
| {{m|Hydro Pump}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 90&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 108&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 109&lt;br /&gt;
| {{m|Psystrike}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 111&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 114&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 115&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 116&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 120&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 117&lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 55&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 118&lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 70&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 121&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 122&lt;br /&gt;
| {{m|Hurricane}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 80&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 123&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 125&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 126&lt;br /&gt;
| {{m|Horn Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 25&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 127&lt;br /&gt;
| {{m|Stomp}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 30&lt;br /&gt;
{{GoSpecialMeter|4}}&lt;br /&gt;
|-&lt;br /&gt;
| 129&lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 131&lt;br /&gt;
| {{m|Body Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 40&lt;br /&gt;
{{GoSpecialMeter|2}}&lt;br /&gt;
|-&lt;br /&gt;
| 132&lt;br /&gt;
| {{m|Rest}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 133&lt;br /&gt;
| {{m|Struggle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 15&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 134&lt;br /&gt;
| {{m|Scald}}{{tt|*|Variant for Blastoise (unused)}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 35&lt;br /&gt;
{{GoSpecialMeter|3}}&lt;br /&gt;
|-&lt;br /&gt;
| 135&lt;br /&gt;
| {{m|Hydro Pump}}{{tt|*|Variant for Blastoise (unused)}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 60&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 136&lt;br /&gt;
| {{m|Wrap}}{{tt|*|Green variant (unused)}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 15&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 137&lt;br /&gt;
| {{m|Wrap}}{{tt|*|Pink variant (unused)}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 15&lt;br /&gt;
{{GoSpecialMeter|5}}&lt;br /&gt;
|-&lt;br /&gt;
| 245&lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 246&lt;br /&gt;
| {{m|Dynamic Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 247&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 248&lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 251&lt;br /&gt;
| {{m|Wild Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 252&lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 254&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 256&lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 257&lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 258&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 259&lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 262&lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 265&lt;br /&gt;
| {{m|Night Shade}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 267&lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 268&lt;br /&gt;
| {{m|Heavy Slam}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 270&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 272&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 273&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 275&lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 276&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 277&lt;br /&gt;
| {{m|Outrage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 279&lt;br /&gt;
| {{m|Crunch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|-&lt;br /&gt;
| 280&lt;br /&gt;
| {{m|Foul Play}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
| ?&lt;br /&gt;
{{GoSpecialMeter|1}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Pokémon GO]]&lt;br /&gt;
[[Category:Moves in Pokémon GO|*]]&lt;br /&gt;
[[Category:Moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[it:Elenco delle mosse in Pokémon GO]]&lt;br /&gt;
[[ja:Pokémon GOに登場する技一覧]]&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Tiddlywinks/Archive_3&amp;diff=2493155</id>
		<title>User talk:Tiddlywinks/Archive 3</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Tiddlywinks/Archive_3&amp;diff=2493155"/>
		<updated>2016-08-25T01:42:18Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Pokémon GO - Move - Bug Bite */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;Archived talk&lt;br /&gt;
* [[User talk:Tiddlywinks/Archive 1]] (through Sept 14, 2014)&lt;br /&gt;
* [[User talk:Tiddlywinks/Archive 2]] (through Nov 5, 2015)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How do I archieve? ==&lt;br /&gt;
&lt;br /&gt;
I see you just archieved your talk page. I&#039;m feeling my talk page has grown over the years to a size I feel like is more than enough long. Can I just do it on my own like you did with your talk page just now? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:07, 5 November 2015 (UTC)&lt;br /&gt;
:Yup, all you have to do is move it [[Bulbapedia:Talk page policy#Archiving user talk pages|more or less]] wherever you want (with the tab at the top of the page). Make sure to link the archive on your new talk page, too. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:10, 5 November 2015 (UTC)&lt;br /&gt;
::Thanks! I&#039;ll do that when I get the chance. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:12, 5 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cosplay Pikachu ==&lt;br /&gt;
Tiddlywinks: To change costumes all you have to do is talk to the lady... That is already written. Sory I am new and still learning[[User:Tripplekittys|Tripplekittys]] ([[User talk:Tripplekittys|talk]]) 22:00, 12 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hey ==&lt;br /&gt;
&lt;br /&gt;
I just wanted to thank you for your hard work with the e-Reader information for Colosseum. I&#039;ve been trying to get a hold of that information for a long time and you managed to collect quite a substantial amount. So again, thanks! [[User:Ht14|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#00A000&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:07, 13 November 2015 (UTC)&lt;br /&gt;
:{{u|Nmurthy}} deserves much of the credit for being the first to [[User talk:Nmurthy#Colosseum e Cards|find]] the most recent information and start adding it here. I&#039;m hoping I&#039;ll be able to contact the video&#039;s uploader, though, and maybe add even more info eventually. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:18, 13 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Talk: Starter Pokémon ==&lt;br /&gt;
&lt;br /&gt;
[[User:Chrisbulb|Christian]] ([[User talk:Chrisbulb|talk]]) 21:02, 20 November 2015 (UTC)&lt;br /&gt;
Hi Tiddlywinks,&lt;br /&gt;
&lt;br /&gt;
I feel this trivia fact in the anime is important and should not be deleted please.&lt;br /&gt;
&lt;br /&gt;
*{{p|Charmander}} is the only Kanto starter that was not obtained or caught by May.&lt;br /&gt;
&lt;br /&gt;
May only got Bulbasaur and Squirtle, but not Charmander. She does have a Fire-starter, but it is from &amp;quot;Hoenn&amp;quot; not Kanto.&lt;br /&gt;
:Three Pokemon is a small group, and two is a small number. It borders on coincidence. But honestly, I don&#039;t generally bother with the anime so maybe I&#039;ve got the wrong perspective and others might feel different if you bring it up on the Starter Pokemon talk page. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:11, 20 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[User:Chrisbulb|Christian]] ([[User talk:Chrisbulb|talk]]) 02:05, 21 November 2015 (UTC)&lt;br /&gt;
It might make a great trivia fact. Ash caught all the Kanto starters, but May only caught two of them. Soot yourself if you don&#039;t appreciate it. (Others would probably realize this too.)&lt;br /&gt;
:Tiddlywinks is right, three Pokémon is too small of a group. So your trivia is unnotable.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:40, 21 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
&lt;br /&gt;
I am not sure on the exact percents as I didn&#039;t dig up the info myself (as I&#039;ve said on my talk page). I did check other things on my own, and for example there are indeed natural Spiked Tiles in [[Solar Cave]]. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:30, 4 December 2015 (UTC)&lt;br /&gt;
:Well, it doesn&#039;t look like the writer for the FAQ you linked explicitly said whether they got their numbers directly from the game or from lots of experimenting. I don&#039;t really mind practical estimations myself; my concern is just, if that&#039;s what they are (instead of ideal values), it should probably be noted. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 12:42, 4 December 2015 (UTC)&lt;br /&gt;
::I&#039;ll edit the pages appropiately. And use your template as it&#039;s far more {{tt|convenient|I just used what was on pages for Explorers&#039; dungeons (as these games have traps way earlier so there were some already)}}. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:52, 4 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Manga Location ==&lt;br /&gt;
&lt;br /&gt;
Hi, you previously removed my addition to the Location part of [[PS001]] saying that the infobo wasn&#039;t meant for more than one information.&lt;br /&gt;
&lt;br /&gt;
Alot of other chapters such as [[PS002]] contains more than one. I&#039;m lost. [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 23:49, 19 January 2016 (UTC)&lt;br /&gt;
:Okay, that&#039;s partly my bad, then.&lt;br /&gt;
:There&#039;s still a couple issues with what you were trying to add, though. First and foremost, as a guideline, how about we generally try to stick to places we actually have pages for on this wiki? (I.e., not &amp;quot;West part of Pallet Town&#039;s Forest&amp;quot;.) Second, checking the summary, it really doesn&#039;t sound like Oak&#039;s Lab features at all prominently in PS001; so that&#039;s probably a reason against adding Oak&#039;s Lab there too. Also, while I do notice that [[PS005]] includes the Gym as a location, other chapters like [[PS014]] don&#039;t include [[Pokémon Tower]] and such; you can argue they should, but I would suggest this: most often, it&#039;s not really necessary to include locations within a town (like Oak&#039;s Lab) if that town is already given as the location.&lt;br /&gt;
:Feel free to ask any other questions. I&#039;m totally capable of being wrong or underinformed, so I&#039;d be happy to hear if you see anything else that seems to contradict what I&#039;ve said. Honestly, one of the {{bp|Project Manga}} contacts may be a better person to try to talk to if you want more confident answers. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:10, 20 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I totally understand that places that don&#039;t have a page are irrelavant, that&#039;s sorted out for me now. But for your exemple with Oak&#039;s Lab, even though it is IN Pallet Town, this is still a well-known and important place to be in the Pokémon game. But that&#039;s not my question, no, it&#039;s rather as you said, Oak&#039;s Lab is not the main place in which the chapter takes place, but at the end (2 pages or so) of the chapter, Red is outside of Oak&#039;s Lab and we can very clearly see that it is his lab since there&#039;s a sign and all that.&lt;br /&gt;
&lt;br /&gt;
::As you said, you might not be the best person to argue something like that since it&#039;s manga-related, but where should we draw the line? Is knocking at the door of a building before entering it counts as being a location, or does the character needs to be INSIDE of that location? Thanks for your fast and elaborate replies ! It&#039;s really appreciated. :) [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 00:18, 20 January 2016 (UTC)&lt;br /&gt;
:::Just to be clear, I&#039;ll reiterate first: I don&#039;t really think Oak&#039;s Lab &#039;&#039;should&#039;&#039; be in the infobox at any point. Pallet Town is pretty much good enough, and the summary arguably suffices otherwise.&lt;br /&gt;
:::As for where the line might be: as a bare minimum, if a place isn&#039;t entered, it doesn&#039;t belong in the infobox. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:38, 20 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Gotcha! [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 00:40, 20 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Content removed ==&lt;br /&gt;
&lt;br /&gt;
I had a couple of questions regarding my removed additions.&lt;br /&gt;
&lt;br /&gt;
*In [[Interviewers]], you said &#039;&#039;&amp;quot;Please don&#039;t use &amp;quot;you&amp;quot;. Also, quotes are for individuals, not Trainer classes&amp;quot;&#039;&#039;&lt;br /&gt;
**I won&#039;t be using first person from now on, I will be using 3rd person. Thanks for the tip.&lt;br /&gt;
**I agree with you on the fact that it should be for individuals, not for trainer class, but this one&#039;s tricky, since in every game, the interviewers are only 2 persons that stick together, so if you mention the game, you automatically know which trainer we are talking about. So what are the option here? I am seeing three:&lt;br /&gt;
***We make an exception for this trainer class since, as I mentionned, they&#039;re unique in every game.&lt;br /&gt;
***We make an exclusive page for each character and include their quotes in it.&lt;br /&gt;
***We add to the trainer list their quotes from talking and initiating, winning or losing a fight.&lt;br /&gt;
&lt;br /&gt;
*In [[Player&#039;s House]] you said &#039;&#039;&amp;quot;Please stick to the 3rd person (not &amp;quot;we&amp;quot;). And that&#039;s not unique to ORAS&amp;quot;&#039;&#039;&lt;br /&gt;
**As said previously, I will stick to the 3rd person. But can I still add this information?&lt;br /&gt;
**Texts on Player&#039;s Houses signs aren&#039;t always written the same way even though they are very similar, should we put a table stating what every sign mentions for every generation?&lt;br /&gt;
&lt;br /&gt;
Thanks again! :) [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 05:28, 21 January 2016 (UTC)&lt;br /&gt;
:As for interviewers... Firstly, I&#039;ll note that we do have pages for [[Gabby and Ty]] and [[Roxy and Oli]]. But, secondly, it&#039;s really not &#039;&#039;guaranteed&#039;&#039; that any &amp;quot;interview&amp;quot; is conducted by those people unless that is explicitly conveyed. There&#039;s no reason other people can&#039;t have jobs as interviewers. (And thirdly, a &amp;quot;report&amp;quot; really isn&#039;t guaranteed to be conducted by &amp;quot;interviewers&amp;quot; either.)&lt;br /&gt;
:For the house, I kind of think the sign is pretty trivial (and I don&#039;t mean that it belongs under Trivia). More, the differences between the signs are &#039;&#039;really&#039;&#039; trivial I think. If the sign would warrant any mention, it would be as part of the intro, not multiple times for each section. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:42, 21 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::You&#039;re right, I haven&#039;t thought about the fact that others may be interviewers. For the next point, the game itself says that it&#039;s more than one (&amp;quot;we&amp;quot;) interviewers than speak since it&#039;s written as so: &#039;&#039;&amp;quot;Interviewer: (text)&amp;quot;&#039;&#039; so it&#039;s probably them, but as you said, it&#039;s not guaranteed. As for the signs, yeah, it&#039;s pretty trivial, but it&#039;s still a part of the game&#039;s text/lore. Well, it&#039;s up to you, I&#039;ll stop mentionning it if it&#039;s that trivial. :P [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 05:51, 21 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quotes Mark. Why or Why not? ==&lt;br /&gt;
&lt;br /&gt;
You recently removed the quotes on my TV shows&#039; titles. Why is that so? I didn&#039;t quite understand the thing about the Teachy TV. As for the quotes themselves, the game uses them, shouldn&#039;t we use them too? [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 01:36, 22 January 2016 (UTC)&lt;br /&gt;
:Where does the game use them? I only noticed them in the quotes for one of the shows you were adding, and at least one other didn&#039;t have them. While on the other hand, none of the other sections except Teachy TV had quotes either. (Teachy TV is a little weird, so I won&#039;t say it definitely should or shouldn&#039;t use quotes.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:46, 22 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well, in fact, 3 out of the 6 shows I&#039;m adding uses them. Considering Nadia Reports is not the official name. It&#039;s 3/5.&lt;br /&gt;
::They are:&lt;br /&gt;
::*KOUKAN TALK&lt;br /&gt;
::*ThePokémon Whisperer,&lt;br /&gt;
::*What&#039;s that?&lt;br /&gt;
::[[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 01:53, 22 January 2016 (UTC)&lt;br /&gt;
:::Well, the headers for the Unova shows (including its Koukan Talk) didn&#039;t have quotes either.&lt;br /&gt;
:::The simple answer, though, is that it&#039;s just a special, applied format... Like how APA insists you underline or italicize shows or songs or whatever. But that&#039;s just in bulk text, really; that doesn&#039;t mean we &#039;&#039;must&#039;&#039; do the same thing in the section headers, it&#039;s just a very different context.&lt;br /&gt;
:::Side question: can you tell me why you chose to title the one section as Nadia Reports? In short, is that totally invented by you? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:05, 22 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::No, I took it from the Kalos Shows list. [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 02:07, 22 January 2016 (UTC)&lt;br /&gt;
:::::OK. Someone should look into whether that&#039;s really the best title... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:10, 22 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== trainer tips layout ==&lt;br /&gt;
&lt;br /&gt;
Want me to reproduce the layout as in ORAS? I skip a line everytime the game does, is that it? [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 04:47, 24 January 2016 (UTC)&lt;br /&gt;
:I already did. But like I said, there needs to be an actual ORAS format for that template first. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:51, 24 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well, if you corrected the format, why do you keep it hidden? [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 04:54, 24 January 2016 (UTC)&lt;br /&gt;
:::Because the Emerald format does not work properly with the ORAS text (and, again, there&#039;s no ORAS format currently). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:57, 24 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Ooohh, that&#039;s what you meant! Sorry! Now I understand. :P [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 05:06, 24 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trying to delete discussion on main page ==&lt;br /&gt;
&lt;br /&gt;
i am currently unable to delete the post I started on the main page. I want to delete it because I shouldn&#039;t have started a post out of &amp;quot;anger&amp;quot;. Once again, I&#039;&#039;m sorry. [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 07:49, 24 January 2016 (UTC)&lt;br /&gt;
:Oh, well, that&#039;s better than what I thought it was, you trying to remove all comments after your first. =P As I did say on your talk page, though, talk page comments usually are not allowed to be removed. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:52, 24 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I knew you were gonna think I was trying to remove your comments... That stressed me out meanwhile I was struggling on my iPad, I really, really, don&#039;t mean harm to the website, nor do I want people to think I am a cheater, only wanted to delete my bad move. (Feeling bad about the fact that might start to get annoyed by all the trouble I&#039;ve put you through, once again, gomen!) [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 07:57, 24 January 2016 (UTC)&lt;br /&gt;
:::I&#039;m just fine, but thanks. =) All I can really tell you is, if it at all deserves removing, I&#039;m sure someone higher up will do it. (But I wouldn&#039;t count on it.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:01, 24 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::A huge thank you for being so patient with me ^^ is this a good place for discussing what I was saying earlier? I would want to keep improving plots&#039; quality. As for the Professor Oak thing, I wasn&#039;t so sure about that, you might be right, I just thought &amp;quot;Oak&amp;quot; was too... Hm.. Friendly, I guess? Anyways, as for the collective nouns, are those okay? Should they be considered 3rd person singular as I said or ..? [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 08:08, 24 January 2016 (UTC)&lt;br /&gt;
:::::Basically, I&#039;d advise just leaving the collective nouns alone. IMO either way can be valid&amp;amp;mdash;I can even change my mind from one moment to the next. Like I kind of think &#039;&#039;&amp;quot;Team Rocket overhear Clemont and Bonnie talking about Snover and decide to take revenge on Abomasnow&amp;quot;&#039;&#039; is better than &amp;quot;overhears&amp;quot;/&amp;quot;decides&amp;quot;, but then I think &#039;&#039;&amp;quot;Elsewhere, Team Rocket have also followed the group to the snowy mountains&amp;quot;&#039;&#039; is not as good as &amp;quot;has&amp;quot;.&lt;br /&gt;
:::::The other thing you mentioned, &#039;&#039;&amp;quot;Red sends out Poliwhirl and uses Water Gun&amp;quot;&#039;&#039;, is not a wording I really have much problem with personally. And to be nitpicky, &amp;quot;makes him use Water Gun&amp;quot; isn&#039;t a great-sounding alternative IMO. Because, on the one hand, the Trainer &#039;&#039;is&#039;&#039; making the decisions; and on the other, it kind of gets awkward if you&#039;d always have to say &amp;quot;makes [it] use&amp;quot;. There may still be ways around both issues (like &#039;&#039;&amp;quot;Jessie sends out Gourgeist to attack with Shadow Ball and Seed Bomb&amp;quot;&#039;&#039;), but the best thing in the end may just be to get used to it (which of course is entirely up to you and your &amp;quot;conscience&amp;quot;, so to speak). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:29, 24 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::After a quick research, I have come with some more information concerning collective nouns, well explained on this page: http://grammar.yourdictionary.com/parts-of-speech/nouns/Collective-Nouns.html&lt;br /&gt;
In short: a team, for instance is always one thing, but it appears like I was part wrong, since when it acts as a whole, it&#039;s singular, and when it acts as individuals, it&#039;s plural.&lt;br /&gt;
Examples:&lt;br /&gt;
*Team Rocket IS looking for somewhere to hide.&lt;br /&gt;
*Team Rocket ARE taking care of THEIR Pokémon. (Jessy for Ekans and James for Koffing for instance)&lt;br /&gt;
&lt;br /&gt;
My &amp;quot;&amp;lt;trainer&amp;gt; makes &amp;lt;pokemon&amp;gt; uses &amp;lt;move&amp;gt;&amp;quot; phrasing is not that good I admit, but we should find a better way to do so, since even if it&#039;s minor. Let&#039;s say Ash asks Bulbasaur to tackle Blue. Is Ash tackling Blue? No, Bulbasaur is, on Ash&#039;s order.&lt;br /&gt;
&lt;br /&gt;
Anyway, these are little details that are worth looking up in official sources since, if we want to build a real, good encyclopedia, our grammar/wording must be top-notch! ^~^ [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 08:41, 24 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Streamlining signature ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&#039;m curious. Why do you streamline&amp;quot; your signature every time? Shouldn&#039;t it be possible to just edit it in your preferences so that part you keep removing never appears?&amp;quot;: Is it possible to do that?&lt;br /&gt;
&lt;br /&gt;
[[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 06:59, 25 January 2016 (UTC)&lt;br /&gt;
:Click the preferences link at the top of any page. The third box should be for your signature, and if you enter &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]])&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; in the new signature box, I think that&#039;d make your signature appear like you want.&lt;br /&gt;
:On a side note, it&#039;s usually best to reply to someone&#039;s original comment directly (like mine on your talk page) instead of starting a brand new comment on their talk page. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:03, 25 January 2016 (UTC)&lt;br /&gt;
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== Thanks ==&lt;br /&gt;
Thanks for updating the Genesect article. I just found a source that sites the code life. Do you think a source for the events should be provided?&lt;br /&gt;
[[User:Blado|Blado]] ([[User talk:Blado|talk]]) 17:25, 27 January 2016 (UTC)&lt;br /&gt;
:If you follow the event link, there is a link to Bulbanews article and links to the 20th anniversary site. I suspect that&#039;s the sort of source you were thinking of? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:57, 27 January 2016 (UTC)&lt;br /&gt;
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== Number of badges needed ==&lt;br /&gt;
&lt;br /&gt;
So, if I know that it&#039;s not 1, what should we put? Since writing 1 is a lie/mistake. [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 21:57, 27 January 2016 (UTC)&lt;br /&gt;
:Put 2 if that&#039;s  right. Or 3 if that is. Or 4, or 5 or 6 or 7 or 8. You can take the time to figure it out. &amp;quot;?&amp;quot; is just a bit too odd.&lt;br /&gt;
:(FWIW, you may also want to check the shops just before you get a Badge, just to see if there was maybe something in between that actually changed it and you don&#039;t mistake that for a Badge.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:04, 27 January 2016 (UTC)&lt;br /&gt;
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::Is there a way to improve this template? Like, if I change something on it, I need to change it for ALL the shops in Hoenn Gen 6 which is like for every city... Can&#039;t we just make a template already filled up with the good info and simply add it to every page we need it? As a programmer, that seems more logical to me, that makes your code (wiki) more DRY (don&#039;t repeat yourself). [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 22:21, 27 January 2016 (UTC)&lt;br /&gt;
:::Basically, no, it&#039;s easier to just change every page.&lt;br /&gt;
:::Strictly speaking, it probably could be done, but I&#039;m pretty sure the cons will outweigh the pros. (&amp;quot;Pretty sure&amp;quot; in part because it depends on how exactly you want to implement it. And also because I&#039;m not an expert on how templates burden a wiki; I just know they do to an extent/at a certain point. You unfortunately can&#039;t do everything with a wiki you might like to with a custom program.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:37, 27 January 2016 (UTC)&lt;br /&gt;
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::::Well, I don&#039;t know about the burden (but to me, one instance is less heavy than many) but I know enough about wiki templates that I know this can be done, and as you said, except for the burdening (which may even be smaller imo). All you have to do is create the template already filled, and then add it where you want, when you change the original, they all change, so much more ergonomic and easy-to-use. Who are the ones who decide the template stuff? I would like to discuss that with them. ^~^ [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 22:42, 27 January 2016 (UTC)&lt;br /&gt;
:::::Well, I can tell you that when a template needs to be improved, one of the first things that gets done is to manually substitute any nested template calls. It has to do with {{wp|Wikipedia:Template limits#Nested transclusions|this}} sort of thing and everything that&#039;s on that page I think. So a template that&#039;s just a thin wrapper for another template probably won&#039;t exactly be appreciated.&lt;br /&gt;
:::::But if you really want, sure, I can try to direct you to someone else...? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:00, 27 January 2016 (UTC)&lt;br /&gt;
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== Consistency on Route 110 ==&lt;br /&gt;
&lt;br /&gt;
In the game, they appear in this order : Plusle on the left and Minun on the right.&lt;br /&gt;
&lt;br /&gt;
(It&#039;s a 2v2 battle) [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 02:51, 2 February 2016 (UTC)&lt;br /&gt;
:1) In a battle, Trainers face each other. So your left Pokemon (which is your first) is not opposite their &amp;quot;left&amp;quot;/first Pokemon.&lt;br /&gt;
:2) The game also says, &amp;quot;sent out &#039;&#039;Plusle and Minun&#039;&#039;&amp;quot;, not Minun and Plusle. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:57, 2 February 2016 (UTC)&lt;br /&gt;
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::Oh, yeah, right! You never stop to be right don&#039;t you? ahah [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 03:03, 2 February 2016 (UTC)&lt;br /&gt;
:::Paradoxically, the secret is to never trust that you are. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:06, 2 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Well, you see, I try to be humble about everything and accepting what others tell me, like, the first time I joined the wiki, I didn&#039;t understand your way of doing things. But now that I more or less understood, I try to verify every sources and accept other&#039;s arguments. (although, you saw that I love arguing) :P [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 03:08, 2 February 2016 (UTC)&lt;br /&gt;
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== Deleted shop ==&lt;br /&gt;
&lt;br /&gt;
I know it was already mentionned that there were move tutors, but I think we should still make a section for the shop that does so instead of all putting in move tutors.  (Talking about [[Mauville City]]) [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 14:35, 3 February 2016 (UTC)&lt;br /&gt;
:You hardly added anything with those shop sections. The Ultimate Move Shop is the one exception, but only barely. Ultimately, you were pretty much only adding the signs for each shop. And that&#039;s not nearly enough justification for making entirely new sections on the page. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:06, 3 February 2016 (UTC)&lt;br /&gt;
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::Well, there was content to add, simply I didn&#039;t go in depth. I was planning to do that later. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 15:10, 3 February 2016 (UTC)&lt;br /&gt;
:::You still shouldn&#039;t duplicate/overlap the move tutors section. Didn&#039;t you say it before: D.R.Y. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:16, 3 February 2016 (UTC)&lt;br /&gt;
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:::: T_T you can&#039;t use my own sentences against me only when that helps you x) [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 15:18, 3 February 2016 (UTC)&lt;br /&gt;
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== Gekkoga ==&lt;br /&gt;
You should probably ask before removing (like you did now), especially if you don&#039;t know the concepts, if you don&#039;t want people to get mad :D&lt;br /&gt;
&lt;br /&gt;
Ninjas are very often associated with the moon (and the night) in Japanese folklore. The word &amp;quot;moon&amp;quot; implies a &amp;quot;night&amp;quot;, from where Greninja&#039;s Dark Type comes from.--[[User:Omojuzeforever|Omojuzeforever]] ([[User talk:Omojuzeforever|talk]]) 16:01, 5 February 2016 (UTC)&lt;br /&gt;
:There&#039;s not really anything I could quote you from the top of my head. Though if you have ever read/watched ninja stories, the ninjas are said to move &amp;quot;with the moonlight&amp;quot;. Almost all of their most dangerous missions are on nights that have either a &amp;quot;full moon&amp;quot; or a &amp;quot;crescent moon&amp;quot;. Sorry, can&#039;t really quote you anything from the top of my head. Also, the &amp;quot;moonlight&amp;quot; implies &amp;quot;night&amp;quot;, which is &amp;quot;darkness&amp;quot;, from which Greninja&#039;s Dark-Type comes.--[[User:Omojuzeforever|Omojuzeforever]] ([[User talk:Omojuzeforever|talk]]) 20:05, 5 February 2016 (UTC)&lt;br /&gt;
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== Pokemon Mystery Dungeon Quotes ==&lt;br /&gt;
&lt;br /&gt;
Hey, I would like to start doing exactly what I&#039;m doing for ORAS, but this time, for PMD Blue Team. What would be the best way to document quotes and such?&lt;br /&gt;
&lt;br /&gt;
Shall I create a page for every notable NPC in the game?&lt;br /&gt;
&lt;br /&gt;
[[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 17:57, 5 February 2016 (UTC)&lt;br /&gt;
:You&#039;ll either have to look through {{cat|Pokémon Mystery Dungeon characters}} to find some examples or just ask someone who deals more with PMD. Outside the core games, I&#039;ve pretty much only played games that can connect with them (Ranger, Colo/XD). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:11, 5 February 2016 (UTC)&lt;br /&gt;
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::I already looked aat these lists, but the problem is that they are just a bunch of Names and Description more or less. I was thinking about creating pages for every one. Just like I saw for ORAS, I would try to &amp;quot;mimic&amp;quot; the way it&#039;s done. So if anything&#039;s wrong, you can always help me improve it. What do you think? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 18:21, 5 February 2016 (UTC)&lt;br /&gt;
:::I&#039;m saying I don&#039;t really have the first clue. It&#039;d be easier for you to just try to ask either someone who&#039;s more familiar with PMD or else who takes more responsibility for &amp;quot;Games&amp;quot; as a whole. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:30, 5 February 2016 (UTC)&lt;br /&gt;
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== Streamlining signature. ==&lt;br /&gt;
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&amp;quot;Jdogno4, your signature is appearing with &amp;quot;--&amp;quot; at the beginning because you are clicking the signature button, which inserts --[[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 08:43, 9 February 2016 (UTC).&amp;quot;: I get that. &amp;quot;However, this is in no way forcing you to save your posts with that &amp;quot;--&amp;quot; before your signature.&amp;quot;: I get that as well. &amp;quot;You may either delete the &amp;quot;--&amp;quot; before your signature before you save your post, resulting in only [[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 08:43, 9 February 2016 (UTC), or you may forego the signature button entirely and simply type [[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 08:43, 9 February 2016 (UTC) at the end of your posts manually.&amp;quot;: I suppose I am trying to avoid deleting the &amp;quot;[[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 08:43, 9 February 2016 (UTC)&amp;quot; when I remove the &amp;quot;--&amp;quot;. There is less chance of that once the signature is stamped.&lt;br /&gt;
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[[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 08:43, 9 February 2016 (UTC)&lt;br /&gt;
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== upload please ==&lt;br /&gt;
&lt;br /&gt;
I am currently making Hazel&#039;s Pikachu page. I need this image to be uploaded:&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/4OZvoGr.jpg&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 16:47, 10 February 2016 (UTC)&lt;br /&gt;
:I&#039;d suggest just focusing on making the page in your userspace for now so it can be determined whether it&#039;s notable for the mainspace. Until then, it&#039;s not too important whether it has a picture or not. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:07, 10 February 2016 (UTC)&lt;br /&gt;
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== About the six month old discussion ==&lt;br /&gt;
&lt;br /&gt;
Hey hello,&lt;br /&gt;
&lt;br /&gt;
You removed my question with the message that I should refrain from commenting on six months old discussions. Sorry about that, I thought it was still appropriate.&lt;br /&gt;
&lt;br /&gt;
Do you think I should add a new section next time or do I have to do something different?&lt;br /&gt;
Editing Wiki&#039;s isn&#039;t really my speciality, but please let me know! :)&lt;br /&gt;
&lt;br /&gt;
Kind regards,&lt;br /&gt;
[[User:MistrX|MistrX]] ([[User talk:MistrX|talk]]) 20:46, 10 February 2016 (UTC)&lt;br /&gt;
:If you have a new question or something (or a different angle, or whatever), then yes, it would be preferred if you just started a new section. For more information, check out our {{bp|talk page policy}} (the part about old discussions is specifically under talk page etiquette). =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:51, 10 February 2016 (UTC)&lt;br /&gt;
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== New template? (again, I know) ==&lt;br /&gt;
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So, I had another idea of template for the wiki, and since you&#039;re the latest online and the one I&#039;m more &amp;quot;familiar&amp;quot; with (I&#039;m sorry by the way hehe), I thought I&#039;d show it to you.&lt;br /&gt;
&lt;br /&gt;
So, basically, it is a template intended to go on the top of pages to make sort of a summary of the item/page with the quote of someone in game.&lt;br /&gt;
&lt;br /&gt;
Just look at the [[User:MannedTooth/HeadQuote|template]] itself, you&#039;ll understand.&lt;br /&gt;
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Let me know what you think, being in computer sciences, I dig making templates! :3 [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 23:53, 10 February 2016 (UTC)&lt;br /&gt;
:I don&#039;t think it really works for me (not talking technically). I tried your default on the [[Pokédex]] page, and IMO it just comes off too casual for what the wiki is generally aiming for... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:11, 11 February 2016 (UTC)&lt;br /&gt;
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::Well, it&#039;s kinda just intended to be a light and concise summary without going into details. I got this idea from the Don&#039;t Starve Wikia (ex: http://dont-starve-game.wikia.com/wiki/Red_Gem ) and I thought it was pretty sweet. But if it doesn&#039;t go with the wiki&#039;s goal, I&#039;ll just forget about it. Do you have any template ideas? :P [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 00:16, 11 February 2016 (UTC)&lt;br /&gt;
:::I can&#039;t think of anything off the top of my head. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:40, 11 February 2016 (UTC)&lt;br /&gt;
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== The Preview Botton ==&lt;br /&gt;
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My bad! I was doing it at night and I had to stop to focus on other things, but yeah, won&#039;t happen again :) --[[User:LHakaLH|LHakaLH]] ([[User talk:LHakaLH|talk]]) 20:41, 11 February 2016 (UTC)&lt;br /&gt;
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== I wasn&#039;t sure :P ==&lt;br /&gt;
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As I said in my edit summary, I thought that this was the name of the guy that was playing. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 03:11, 14 February 2016 (UTC)&lt;br /&gt;
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== Upload please :P ==&lt;br /&gt;
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Can you upload this? If you can, I&#039;ll have more.&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/jbLhVi5.png]&lt;br /&gt;
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Thanks! [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 15:24, 15 February 2016 (UTC)&lt;br /&gt;
:That doesn&#039;t look like great quality to me. I&#039;d suggest either checking it with {{u|Maverick Nate}} or bringing it up directly at the Archives. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:43, 15 February 2016 (UTC)&lt;br /&gt;
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::What about this? [http://i.imgur.com/YftrEcw.jpg] [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 15:57, 15 February 2016 (UTC)&lt;br /&gt;
:::We already have the English print. Even if we didn&#039;t, we would have no need for it. The only time we&#039;d want card images that aren&#039;t Japanese or English is if the card is actually different from those prints (or doesn&#039;t exist in them). &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 16:05, 15 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I know, and it is different. Look carefully, it is in english, and the text is on the right side, basically, the card is flipped from its jap/en version. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 16:14, 15 February 2016 (UTC)&lt;br /&gt;
:::::Well, never mind what I just said, only thing different is the langage of the attack on the art. Is that notable? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 16:15, 15 February 2016 (UTC)&lt;br /&gt;
:::::::That&#039;s the same as the Japanese print. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 16:23, 15 February 2016 (UTC)&lt;br /&gt;
::::::::Just to let you know for future reference, MannedTooth, any Korean TCG images must be approved by Maverick Nate before being uploaded. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:42, 15 February 2016 (UTC)&lt;br /&gt;
:::::::::I&#039;ll keep that in head, is there any particular reason for this? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 16:52, 15 February 2016 (UTC)&lt;br /&gt;
::::::::::Primarily, Maverick Nate heads the TCG effort here on Bulbapedia. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:01, 15 February 2016 (UTC)&lt;br /&gt;
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== Prof. Oak and Birch ==&lt;br /&gt;
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I thought that misspellings and other issues were ok to place in the Trivia section of the main article considering the Professor Oak article.  Should that Oak example be removed as well or am I mistaken is some part?  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 21:06, 15 February 2016 (UTC)&lt;br /&gt;
:I don&#039;t get where there&#039;s any misspelling or anything. Feel free to be as elaborate as you want trying to explain it to me =P , because I just can&#039;t see anything wrong with it. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:28, 15 February 2016 (UTC)&lt;br /&gt;
::Ah, I see.  Here is how the line goes, &amp;quot;Great! I&#039;m sure &#039;&#039;May&#039;ll&#039;&#039; be happy to hear that, too.&amp;quot;  For some reason, the text combines May&#039;s name with the word will to create &amp;quot;May&#039;ll&amp;quot; for some reason.  I had a few issues wording it in the article, so I might not have been clear on what the text displayed.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 02:01, 16 February 2016 (UTC)&lt;br /&gt;
:::Are you saying that it is an error? :o [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 02:03, 16 February 2016 (UTC)&lt;br /&gt;
::::&amp;quot;For some reason&amp;quot;? That&#039;s a very natural thing in English, contracting &amp;quot;will&amp;quot; like that. Like I said, it doesn&#039;t seem to be any problem...&lt;br /&gt;
::::Can I ask, do you know what it says for Brendan? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:06, 16 February 2016 (UTC)&lt;br /&gt;
:::::Contracting with a proper noun is correct? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 02:09, 16 February 2016 (UTC)&lt;br /&gt;
::::::I&#039;m sorry MannedTooth, but I&#039;d really like to not have to try to carry on two separate branches of this discussion at the same time. If Super goku and I can resolve the main issue here, then if you still have questions, feel free to bring it up again then, please. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:11, 16 February 2016 (UTC)&lt;br /&gt;
:::::::I&#039;m sorry to Tiddlywinks for causing the issue without checking more into it.  Based on what you said and looking at footage, you can use the contraction of the word will with a name.  Sorry for the trouble.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 03:09, 16 February 2016 (UTC)&lt;br /&gt;
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== Where is th- Oh... ==&lt;br /&gt;
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I had to Ctrl+F to find it. :o Isn&#039;t that a sign that it&#039;s not evident ? xP [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 00:27, 16 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== congratulations ==&lt;br /&gt;
Congrats on new rank. :) {{unsigned|Tripplekittys}}&lt;br /&gt;
:Thank you. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:43, 16 February 2016 (UTC)&lt;br /&gt;
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== MC Images ==&lt;br /&gt;
&lt;br /&gt;
Why is all the images on [[MC_Sixth_Generation|here]] are linked as sources at the bottom and not uploaded? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 23:13, 16 February 2016 (UTC)&lt;br /&gt;
:It is against Bulbapedia policy to copy and &#039;&#039;upload&#039;&#039; images from a website without permission from the website owner or an affiliate. We prefer scans/pictures from our own users. Hence, this is why the aforementioned images are referenced and not uploaded. [[User:SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Sir&amp;lt;/span&amp;gt;]][[Special:Contributions/SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;Finkle&amp;lt;/span&amp;gt;]][[User talk:SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Green&amp;quot;&amp;gt;Bottom&amp;lt;/span&amp;gt;]] 23:19, 16 February 2016 (UTC)&lt;br /&gt;
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::Even when these come from official sources or that we mention where it comes from? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 23:25, 16 February 2016 (UTC)&lt;br /&gt;
:::I sympathize with that question, MannedTooth, but I&#039;m not 100% certain how strict our policy is in that regard. Certainly official Pokemon.com images are usually OK, but when other companies enter the picture...&lt;br /&gt;
:::Going by the style of the pages for previous generations of figures, though, it could also be that it would be preferable to have pictures of the figure including its packaging, and the references are mostly meant as a stopgap measure. (Since {{u|Lady Ariel}} added all of those references, it may also be faster if you simply asked her why she did it like that.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:33, 16 February 2016 (UTC)&lt;br /&gt;
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::::I found that this image [http://archives.bulbagarden.net/wiki/File:KidsVenusaur1.jpg] (for example) is tagged with its website, so can I use images from that website? If I can&#039;t, I am willing to upload take pictures on my own, only thing, I am not confirmed on the archives due to a lack of edits; there is nothing to edit, so is there a way to confirm me manually so that I can upload these? I also have plenty of [[Roaring Skies]] cards in english that I would be able to upload in order to replace the japanese that are currently there. If I add pictures/scans, my edits requirement will be met anyway, right? :P [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 00:33, 17 February 2016 (UTC)&lt;br /&gt;
:::::If you think there&#039;s nothing to edit, you haven&#039;t looked hard enough. Like the saying goes: where there&#039;s a will, there&#039;s a way. Learn about the Archives and then look around to figure what you can improve.&lt;br /&gt;
:::::Also, let me just say this: if you have &#039;&#039;any&#039;&#039; questions about the TCG, direct them to {{u|Maverick Nate}} (or at least anyone but me). I really don&#039;t know enough about our TCG effort here (or the TCG in general) to advise on much of anything about it. Nate would definitely be able to give you a definite answer about TCG issues. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:26, 17 February 2016 (UTC)&lt;br /&gt;
::::::On another note, should the [[Monster Collection]] page be renamed MONCOLLÉ. I&#039;m no expert in this, but according to [http://www.takaratomy.co.jp/english/product_release/pdf/p131009_en.pdf this] the official name and logo has changed to MONCOLLÉ. If not, it should at least be mentioned. --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 08:11, 17 February 2016 (UTC)&lt;br /&gt;
:::::::Suggested. It will receive consideration in due time. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:47, 17 February 2016 (UTC)&lt;br /&gt;
::::::::Thought I would answer the question about those references on the page. They are meant to be sources for the release date of the figures (and if you look closely at the links, not all of them actually link to a page with a picture of the figure), but it just happens most of the links also include a picture of the figure. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:01, 17 February 2016 (UTC)&lt;br /&gt;
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== Template:Mystery dungeon items ==&lt;br /&gt;
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Hey why not link TMs and HMs in this template to [[List of TM and HM locations in Pokémon Mystery Dungeon]] instead? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 14:40, 26 February 2016 (UTC)&lt;br /&gt;
:Hm. I&#039;m not sure, maybe. I&#039;ll see if any other staff have any thoughts about it. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:31, 26 February 2016 (UTC)&lt;br /&gt;
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== hitting pokemon ==&lt;br /&gt;
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what rips of XY images are you talking about that says hit? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 12:41, 2 March 2016 (UTC)&lt;br /&gt;
:Images for XY (same place I got [[:a:File:ST basic bag.png|File:ST basic bag.png]] from) that I previously received from {{u|Kaphotics}} when I asked about any such resources. I&#039;ve not seen the link he gave me in public anywhere else, so I&#039;m not sure if it&#039;s okay for me to just share that, but you could always ask him about it if you want. The images may also be available to anyone who has a decrypted ROM, scattered around the file structure.&lt;br /&gt;
:Beyond that, though, there were still problems with your latest reasoning. Mainly, if, with the &#039;normal&#039; &amp;quot;poking/prodding&amp;quot;, you were referring to when you just tap once on the Pokemon, then that&#039;s defintely not &amp;quot;poking/prodding&amp;quot;; that exact same effect happens when you tap away from the Pokemon too. And IMO, there&#039;s much more to the &amp;quot;hit&amp;quot; SFX than just a shortened rubbing SFX.&lt;br /&gt;
:At any rate, though...it&#039;s definitely something we should continue to discuss here or on Amie&#039;s talk page (where it&#039;d be easier for random people to join) rather than risk edit warring about it. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:46, 2 March 2016 (UTC)&lt;br /&gt;
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== User possibly abusing multiple accounts ==&lt;br /&gt;
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Hello, I believe that the user Lukeno94 is using this account when they already have one. In a comment on &amp;quot;Talk:ROM Hacks&amp;quot; it said something about not being able to access their old account. I&#039;m telling you about this because it&#039;s against policies so you or any other admin can decide what should be done.[[User:Sly Fox|Sly Fox]] ([[User talk:Sly Fox|talk]]) 18:21, 9 March 2016 (UTC)&lt;br /&gt;
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== EXs &amp;amp; Breaks of Fates Collide. ==&lt;br /&gt;
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Hi, there. I need to clarify something and I didn&#039;t want to bother Maverick Nate. Is it okay if I remove all the EXs and BREAKs added today to the english set list for now? Users are always told here to not copy information from other sites, specially PokéBeach. And I&#039;m pretty sure the user who added those cards only did it because he saw the article at PokéBeach. Other than there, I haven&#039;t seen that information anywhere else so it can&#039;t be properly confirmed. [[User:Metalizard|Metalizard]] ([[User talk:Metalizard|talk]]) 22:08, 9 March 2016 (UTC)&lt;br /&gt;
:Honestly, the TCG is definitely not my area of expertise. As far as [[Fates Collide (TCG)]] goes, the only judgement I can make is that Nate already visited that page, so either he thought it was okay or he didn&#039;t notice. If you were sure it was improperly sourced, though, I&#039;d say go ahead. But in short, it may be best to ask Nate anyway. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:27, 9 March 2016 (UTC)&lt;br /&gt;
::Ones revealed via images are &#039;&#039;fine&#039;&#039;{{tt|*|I guess. ugh}}. The ones revealed via text on other sites are not and should honestly be removed however, since false information is frequently posted on said sites (I&#039;m pretty sure N kept getting removed because a certain site said it &#039;&#039;wasn&#039;t&#039;&#039; a part of the main expansion, which isn&#039;t true.) Feel free to remove it. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 22:50, 9 March 2016 (UTC)&lt;br /&gt;
:::Thanks both of you for answering. I was just confused and started wondering if the cards had actually been confirmed somewhere else. [[User:Metalizard|Metalizard]] ([[User talk:Metalizard|talk]]) 02:22, 10 March 2016 (UTC)&lt;br /&gt;
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==Need a small favor==&lt;br /&gt;
Since we both have done some good work for the Omega Ruby and Alpha Sapphire page, could you come over to my talk page and participate in the recent discussion regarding an edit I had to revert for a noble reason on the ORAS page. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 01:01, 10 March 2016 (UTC)&lt;br /&gt;
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== &#039;File appearance ==&lt;br /&gt;
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I wanna be a Glitch {{PK}}{{MN}}. You don&#039;t understand. {{unsigned|Scooterscanley}}&lt;br /&gt;
:No offense, but if you&#039;re just joking, there was no need for this comment. (I only mention this because you [[Special:Diff/2413158|just previously]] made another idle comment. I just want you to understand that talk pages are meant for &#039;&#039;improving&#039;&#039; the wiki.)&lt;br /&gt;
:If you&#039;re not joking: categories are reserved for pages that &#039;&#039;belong&#039;&#039; there. User pages only belong in categories like {{cat|User groups}}. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:21, 12 March 2016 (UTC)&lt;br /&gt;
ALSO: Any advice for TMs/HMs? Whenever I preview my profile page, all it displays is all the text I&#039;ve entered. [[User:Scooterscanley|scooterscanley]] ([[User talk:Scooterscanley|talk]]) 18:22, 13 March 2016 (UTC)&lt;br /&gt;
:Your header and footer only have one &amp;quot;}&amp;quot; at the end; it should be two (&amp;quot;}}&amp;quot;). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:45, 13 March 2016 (UTC)&lt;br /&gt;
::Ah. Also, why does it say &amp;quot;Character for Old man glitch&amp;quot;, and why is the Johto Guard Glitch/Time Capsule Exploit excluded?[[User:Scooterscanley|scooterscanley]] ([[User talk:Scooterscanley|talk]]) 19:20, 13 March 2016 (UTC)&lt;br /&gt;
:::I would guess the Old man glitch part is the same as the Mew special stat thing, it&#039;s what you need to get that glitch &#039;mon using that glitch. The Time Capsule exploit part that&#039;s in the regular GlitchPkmnInfobox template isn&#039;t there simply because that template was updated after the Nocat version was split off. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:58, 13 March 2016 (UTC)&lt;br /&gt;
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== re. Fury Swipes ==&lt;br /&gt;
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I made the change because as it stands, it&#039;s implying that three and only three hits is the most probable outcome, which is not true: it has the same probability as two hits at 37.5% each. It means to say that three or more hits is likely (37.5% + 12.5% + 12.5% for a 62.5% chance of three plus hits). This yields an above average likelihood that the power yield will be 18 × 3 or more, resting on an average power of 54.&lt;br /&gt;
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I&#039;m not sure what is confusing about this, especially given the &#039;&#039;current&#039;&#039; wording. [[User:DKqwerty|DKqwerty]] ([[User talk:DKqwerty|talk]]) 19:52, 13 March 2016 (UTC)&lt;br /&gt;
:If you performed the move 100 times, you&#039;d likely get 300 hits. That averages to 3 hits every time the move is used. That&#039;s what an {{wp|average}} usually is, an {{wp|arithmetic mean}}. You&#039;re talking about {{wp|mode (statistics)|mode}}. The current wording is perfectly correct and/or adequate. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:05, 13 March 2016 (UTC)&lt;br /&gt;
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== Oddish debut ==&lt;br /&gt;
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I feel that something is overlooked. It says in [[GDZ25]] that another Trainer owns the Oddish instead of Shu while Shu&#039;s page mentioned that he owns the Oddish in that chapter. Can you clarify which chapter is the actual debut for Shu&#039;s Oddish? [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 21:58, 14 March 2016 (UTC)&lt;br /&gt;
:Actually, at the end of the chapter, the unnamed Trainer offers Shu his Oddish as an apology for what it did. I guess I never gave it much thought. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:25, 14 March 2016 (UTC)&lt;br /&gt;
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== Category ==&lt;br /&gt;
Hey Tiddlywinks! Just a thought, but to my knowledge there aren&#039;t any pages or categories putting all the moves available in Pokémon Conquest in one place. Since there aren&#039;t any new moves introduced in Conquest, would it be appropriate to make a category for these moves?--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 00:23, 15 March 2016 (UTC)&lt;br /&gt;
:That sounds good (and easy, with the move template). I&#039;ll just double-check it with other staff real quick and hopefully I can make that happen. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:33, 15 March 2016 (UTC)&lt;br /&gt;
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== Sentences ending with prepositions ==&lt;br /&gt;
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Hello, you recently reverted an edit made to Gengar&#039;s page. Is it really okay to end a sentence with a preposition? My English teacher made it very clear that a sentence should never end with one.[[User:Sly Fox|Sly Fox]] ([[User talk:Sly Fox|talk]]) 23:26, 20 March 2016 (UTC)&lt;br /&gt;
:Yes, it&#039;s okay. With all due respect to your teacher(s), that rule just doesn&#039;t match normal English discourse. I don&#039;t even mean &amp;quot;casual&amp;quot; discourse. I mean, no matter how formal almost anyone is trying to be, there&#039;s just &#039;&#039;no&#039;&#039; way they&#039;re going to put enough thought into their speech to avoid prepositions at the end of a sentence. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:33, 20 March 2016 (UTC)&lt;br /&gt;
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== I know they&#039;re not remakes. ==&lt;br /&gt;
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My point was, they could&#039;ve changed it just like the Pikachu minigame thing. The only reason I brought it up was that they left the game corner unchanged, despite gambling laws forcing them to change/remove them in other games. I hope this clears things up. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 18:47, 21 March 2016 (UTC)&lt;br /&gt;
:The primary problem with what you wrote, sure, was implying that the VC games were remakes. Beyond that, I&#039;m not entirely certain what&#039;s rightest, but I lean against it just because &amp;quot;no change&amp;quot; should pretty much be the expectation. One place it&#039;d be more directly relevant/notable, though, is [[Pokémon controversy#Gambling]]. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:00, 21 March 2016 (UTC)&lt;br /&gt;
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== Template:Pokémon Infobox ==&lt;br /&gt;
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Hi, I was just wondering if it would be possible for someone to please edit [[Template:Pokémon Infobox]] to account for the unique names of the [[Form differences|alternate forms]] belonging to {{p|Zygarde}} and {{p|Hoopa}} (similar to &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bulbapedia.bulbagarden.net/w/index.php?title=Template%3APok%C3%A9mon_Infobox&amp;amp;type=revision&amp;amp;diff=1978734&amp;amp;oldid=1954090 what was done]&amp;lt;/span&amp;gt; for {{p|Charizard}} and {{p|Mewtwo}}&#039;s dual [[Mega Evolution]]s); as it is now, the template displays them kind of backwards. I can&#039;t edit the template myself as it&#039;s protected.&lt;br /&gt;
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[[User:Xérnéas|Xérnéas]] ([[User talk:Xérnéas|talk]]) 07:13, 23 March 2016 (UTC)&lt;br /&gt;
:It&#039;s protected for good reason. A template with such heavy use (and so complicated as well) is not wise for anyone (even staff) to edit freely. It&#039;s not the highest priority, but we should get around to it...eventually. We still need to update the hatch time calculation, too. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:57, 24 March 2016 (UTC)&lt;br /&gt;
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== [[User talk:Mygs#Spelling, capitalization, etc|Just a heads up]] ==&lt;br /&gt;
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I think you might have meant to say &amp;quot;&#039;&#039;&#039;Café&#039;&#039;&#039; is the proper spelling&amp;quot; instead of &amp;quot;Cafe&amp;quot;--[[User:Cold|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Cold&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Cold|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 04:55, 24 March 2016 (UTC)&lt;br /&gt;
:Yeah, I thought I did =P , thanks. I worded that first one differently at first, and then when I came to make it like others I wrote below, I must have screwed it up. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:59, 24 March 2016 (UTC)&lt;br /&gt;
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== help identifying a weird glow in battle ==&lt;br /&gt;
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Lately I&#039;ve been encountering a strange ominous red glow on Pokemon in the Battle Spot, and all my attempts to search for the cause leads to incorrect search results and several rule 34 results. I seem to encounter it on Shiny Pokémon a lot. Here is a Vs Recorder of a battle I encountered it, watch the Mismagius. &lt;br /&gt;
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CU8G-WWWW-WW3S-AMTR&lt;br /&gt;
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It looks like either eyes or ribbon loops[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 13:36, 4 April 2016 (UTC)&lt;br /&gt;
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:Further in the battle the same red eyes or ribbon loops appear on a shiny Umbreon [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 13:40, 4 April 2016 (UTC)&lt;br /&gt;
::https://www.youtube.com/watch?v=SFLOB_LkEFo [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:21, 4 April 2016 (UTC)&lt;br /&gt;
:::Thank you[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 11:26, 6 April 2016 (UTC)&lt;br /&gt;
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== Slowpoke as a Water Bear ==&lt;br /&gt;
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Nah, that was the right link. I mean, it may look strange but I&#039;m sure they&#039;re based (not only psychically) on Water Bears (AKA tardigrades): they have similar body and limbs shapes; Slowpoke, and Slowbro, both have some ursine characteristics (suggesting a pun) and the name Tardigrada itself means &amp;quot;slow stepper&amp;quot;.&lt;br /&gt;
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I&#039;d like to ask you to reconsider this one.&lt;br /&gt;
[[User:ExLight|ExLight]] ([[User talk:ExLight|talk]]) 19:15, 5 April 2016 (UTC)&lt;br /&gt;
:What I see is eight limbs and segmented bodies, and &#039;&#039;mandibles&#039;&#039;. And they&#039;re miscroscopic. I could go on... They&#039;re pretty much nothing like Slowpoke.&lt;br /&gt;
:Your pun is fairly abstract. In the absence of any other stronger connections, it just comes off as a stretch to me. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:13, 5 April 2016 (UTC)&lt;br /&gt;
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== Help in editing my discussion page ==&lt;br /&gt;
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I want to clear the content of my discussion (talk) page but a error message came Vandal Filter 3 and asking an administrator to do that. Please help! [[User:Subhraneel|Subhraneel]] ([[User talk:Subhraneel|talk]]) 03:47, 9 April 2016 (UTC)Subhraneel&lt;br /&gt;
:Well, in the first place, people aren&#039;t really supposed to &amp;quot;remove&amp;quot; a talk page&#039;s contents anyway. What we ask users do as an alternative is [[Bulbapedia:Talk page policy#Archiving user talk pages|archive]] their talk page. Try that. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:19, 9 April 2016 (UTC)&lt;br /&gt;
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== Quick question about pkmn template links ==&lt;br /&gt;
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Should these be actively replaced? Part of the reason I decided to use {{template|pkmn}} (for the Pokémaniac and Tuber pages at least) was because every other Gen VI trainer class page used it in their &amp;quot;Art from&amp;quot;/&amp;quot;Appears in&amp;quot; bits and I wanted to be consistent.--[[User:Cold|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Cold&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Cold|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 19:39, 10 April 2016 (UTC)&lt;br /&gt;
:I didn&#039;t exactly think all that far about it ( ^^; ). I was just thinking I didn&#039;t want to leave those changes and thereby &amp;quot;encourage&amp;quot; more use of pkmn for anyone who might see those. But if it&#039;s really used so regularly, it&#039;d certainly be best if we could replace it with a proper game template.&lt;br /&gt;
:...Assuming I&#039;m not just being &amp;quot;silly&amp;quot; about this distinction. =P I had this idea someone told me not to use &amp;quot;pkmn&amp;quot; before, but it may be I just imagined that (I can&#039;t find where that might have been from a brief search). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:53, 10 April 2016 (UTC)&lt;br /&gt;
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== Re: New pages/notability ==&lt;br /&gt;
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Oh, sorry about that. Just thought that since Bulbapedia was a primary place for people to look stuff up, it should have full lists for Battle Maison stuff. I wanted to add the quotes for Trainers since there seemed to be a lot of fascination around those on the web. &lt;br /&gt;
&lt;br /&gt;
And on the topic of keeping up-to-date info (despite almost being Gen VI), can you look at the [[Cute (condition)]], [[Cool (condition)]], [[Beauty (condition)]], [[Clever (condition)]] and [[Tough (condition)]] page? I made fully-working tables updated for ORAS a while ago and left them on each of the discussion pages until the mods decide to update. Thanks. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 01:06, 12 April 2016 (UTC)&lt;br /&gt;
: Also, I know you said there was nothing wrong about the Trainers and Pokemon page, but the code is extremely hefty. Editing would be so much less laggy if I could use one template instead of 5ish newlines per entry. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 01:08, 12 April 2016 (UTC)&lt;br /&gt;
::For future reference, if someone posts on your talk page, respond there. (If everyone went back and forth, each person&#039;s talk page would only be half a conversation. =P ) Conversations should be kept in one place.&lt;br /&gt;
::When a page gets to a certain size, it just gets unwieldy, and I don&#039;t think templates necessarily help. But how much information have you still not included? Are you still gathering information somehow? (And/or how?) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:21, 12 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== repeated links ==&lt;br /&gt;
&lt;br /&gt;
In [[Route 124]] Surf is linked in items, but it also linked in the right side bar. So it&#039;s already linked twice? {{unsigned|EternalDragonX}}&lt;br /&gt;
:The infobox can usually be &amp;quot;ignored&amp;quot; for that sort of consideration. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:19, 14 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== But a Lucky Punch doesn&#039;t work on Happiny.  ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t this fact just be on Chansey&#039;s page? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 05:43, 15 April 2016 (UTC)&lt;br /&gt;
:First off, don&#039;t put part of your conversation as a discussion title. That&#039;s not what a title is for, and it just becomes easy to miss, as well. If you can&#039;t think of what you should put, just use the page name where your issue originates (like &amp;quot;Happiny&amp;quot;).&lt;br /&gt;
:As to your question: It&#039;s talking about the family. I think it&#039;s fine. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:37, 15 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== That Colosseum thing. ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t understand your explanation for removing this:&lt;br /&gt;
 Also, any Pokémon absent from {{game|Ruby and Sapphire|s}} that are in Colosseum (whether they&#039;re catchable or not) were all introduced in Generation II.&lt;br /&gt;
&lt;br /&gt;
To elaborate, the only gen 1 Pokemon trainers used were the ones that were in Ruby &amp;amp; Sapphire (from this list) [http://serebii.net/rubysapphire/hoennpokedex.shtml], such as Zubat, Geodude, and Tentacool. Anything from gen 1 that&#039;s not on the list, such as Onix, Porygon, and Snorlax were not used by any trainers.&lt;br /&gt;
&lt;br /&gt;
You said: &lt;br /&gt;
&lt;br /&gt;
 It&#039;s mostly expected that a pair of games opening a generation lets you catch all the new Pokemon. That only leaves Gen I &amp;amp; II, so the last part is obvious/not notable&lt;br /&gt;
&lt;br /&gt;
I fail to understand what makes it obvious. Can you please elaborate? Thanks. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 15:48, 16 April 2016 (UTC)&lt;br /&gt;
:You&#039;ve already excluded Gen I with the start of your point. So it very literally doesn&#039;t need saying that any Pokemon not in RS are from Gen II: that&#039;s the only (reasonable) possibility! [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:06, 16 April 2016 (UTC)&lt;br /&gt;
::Okay, I get what you&#039;re saying. But just so we&#039;re clear, you do understand I&#039;m talking &#039;&#039;about your opponents&#039;&#039; &amp;amp; not the player, right? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:11, 16 April 2016 (UTC)&lt;br /&gt;
:::I have no idea what distinction you&#039;re trying to make.&lt;br /&gt;
:::Also, please use &amp;quot;:&amp;quot;s to indent your responses one space farther in than the previous reply. It should be simple enough to understand if you look at the code here when you reply. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:15, 16 April 2016 (UTC)&lt;br /&gt;
::::Sorry, force of habit; another wiki I use doesn&#039;t enforce it.&lt;br /&gt;
::::So you still don&#039;t get my explanation, huh? Hmm... Okay, you know how only 200 Pokemon are obtainable in Ruby &amp;amp; Sapphire? (See this [http://serebii.net/rubysapphire/hoennpokedex.shtml] for which ones) Some of the Pokemon from gen 1 couldn&#039;t be caught or seen in either game.&lt;br /&gt;
::::Now you know how when you see a Pokemon in Colosseum, it gets registered into your [[P★DA]] (like a Pokedex)? Well, let&#039;s say you battle every single trainer and snag every Pokemon. Now if you look at your P★DA, the only gen 1 Pokemon you&#039;ll find are the ones on that list I gave you. There was no way to get Raticate &amp;amp; such on there until Firered &amp;amp; Leafgreen came out. If you still don&#039;t understand, which part(s) don&#039;t you get? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:28, 16 April 2016 (UTC)&lt;br /&gt;
:::::(Reminder: &#039;&#039;Use preview&#039;&#039; and/or use the indent on your &#039;&#039;whole&#039;&#039; response, please.)&lt;br /&gt;
:::::I never assumed you were talking about Pokemon traded in from another game. That kind of &#039;&#039;completely&#039;&#039; ruins any point. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:33, 16 April 2016 (UTC)&lt;br /&gt;
::::::Technically I wasn&#039;t talking about trading; I only brought up FR/LG because I didn&#039;t know how to explain it any better, and I still don&#039;t. Also, if we keep indenting, won&#039;t it get a little... messy? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:39, 16 April 2016 (UTC)&lt;br /&gt;
:::::::There&#039;s nothing &amp;quot;messy&amp;quot; about indentation. What&#039;s messy is mixing it back and forth (or not using it at all).&lt;br /&gt;
:::::::If you can&#039;t understand what you&#039;re trying to say well enough, then I&#039;m sorry, but I just can&#039;t exert myself too hard to try to understand you in your confusion. As far as I&#039;m concerned, this whole conversation has basically been about Pokemon obtainable &#039;&#039;within&#039;&#039; Colosseum alone. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:45, 16 April 2016 (UTC)&lt;br /&gt;
::::::::Oh, so you still think this is about obtainable Pokemon? That would explain the confusion. I&#039;m not talking about that at all; I&#039;m talking about Pokemon you can battle, but &#039;&#039;&#039;can&#039;t actually catch&#039;&#039;&#039;. For example, Lady Venus has a Steelix &amp;amp; Vileplume but you can&#039;t actually get one. However, they still get registered to your P★DA just from battling her. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:51, 16 April 2016 (UTC)&lt;br /&gt;
:::::::::Then I&#039;m just going to say it&#039;s not important. Or too complicated to be important. Obtainable Pokemon? Sure. Just encounters? If it&#039;s not &#039;&#039;very&#039;&#039; straightforward (very easy, simple, perhaps &amp;quot;natural&amp;quot; delineations), it&#039;s not really worth noting. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:59, 16 April 2016 (UTC)&lt;br /&gt;
::::::::::Okay, well, at least you finally get it. Even if you don&#039;t add it, I&#039;m just glad I finally explained myself. Sorry about the whole thing; I&#039;m not always good with words. I&#039;m usually either too specific or too vague. Thanks for talking this through. I hope I wasn&#039;t a bother.[[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:03, 16 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Re: Battle area templates ==&lt;br /&gt;
&lt;br /&gt;
Thank you for making the battlearea templates. That should help save a lot of memory when editing. I have created a [[User:TehPerson/Lop/Battlearea-head|header]] and [[User:TehPerson/Lop/Battlearea-foot|footer]] to go along. They are different, but hopefully an improvement on, what already exists. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 18:11, 16 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== King&#039;s Rock ==&lt;br /&gt;
Ooooohhhh right, it doesn&#039;t mean Hariyamas are in Mossdeep City! Sorry for the confusion. {{unsigned|UltramanAce3245}}&lt;br /&gt;
:That&#039;s alright, just glad to clear it up. ^_^ [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:30, 17 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokken Pages ==&lt;br /&gt;
&lt;br /&gt;
Thanks for the advice! If I find some free time soon, I might start up those pages but we&#039;ll see. As for your question about the arenas, the only thing different about them other than scenery is shape and size (which can actually have a large impact on the fighting itself). I actually just got the game yesterday so I haven&#039;t even unlocked them all yet, haha. The way I see it, either there could be a page for each arena, or just an &amp;quot;Arena&amp;quot; page that lists them out and describes them briefly. Either way, I do think it should be separated from the Pokken page at some point. [[User:Swiftgallade46|Swiftgallade46]] ([[User talk:Swiftgallade46|talk]]) 06:49, 18 April 2016 (UTC)&lt;br /&gt;
:And if it&#039;ll get split, someone has to start it. =P Someone else could do it tomorrow, perfectly! But we can&#039;t really bet on that. If everyone waits, nothing will ever get done! If you decide to start something on a userpage, feel free to make whatever choice you want, an individual arena or a list; we can see what happens. ^_^ [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:08, 18 April 2016 (UTC)&lt;br /&gt;
::After getting some more information, it might be best to start out trying a list. Just make a section for each arena, with a basic, overall description I guess (and/or whatever you can think of that you think is notable), and then I suppose the bulk of the section would be taken up by background Pokemon. (If you don&#039;t see this before you start a page, though, and you make an individual arena page, no biggie, we can still see what&#039;s what and then maybe try starting a list.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:06, 18 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== So what IS an acceptable source? And can you prove it has Flame Body? ==&lt;br /&gt;
&lt;br /&gt;
http://wayback.archive.org/web/20140213193237/http://www.smogon.com/bw/pokemon/moltres&lt;br /&gt;
&lt;br /&gt;
Smogon also states Flame Body. Can you prove which is the correct ability? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 02:48, 19 April 2016 (UTC)&lt;br /&gt;
:Smogon&#039;s alright.&lt;br /&gt;
:It&#039;s weird, I tried looking back, and I can&#039;t find any good reason it was added. &#039;&#039;We&#039;&#039; said Flame Body in Gen V. Then all of a sudden a &amp;quot;note&amp;quot; is added for Flash Fire recently.  [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:33, 19 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Re: Japanese names ==&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=zJ3ixRedaa0 Korean Ending], [http://www.pocketmonsters.net/episodes/viewep/1697 Pocketmonsters.net], [https://translate.google.es/#ja/en/%E7%94%B0%E4%B8%AD%E4%B8%80%E7%9C%9F%0A%E5%86%A8%E5%AE%89%E5%A4%A7%E8%B2%B4 Google Translate]. --[[User:DarkPikaDex123|DarkPikaDex123]] ([[User talk:DarkPikaDex123|talk]]) 23:31, 19 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Miscrediting of anime animation directors ==&lt;br /&gt;
&lt;br /&gt;
Hi, I noticed that the anime episode infoboxes have credited some people wrongly as animation directors (作画監督) when they should have been assistant animation directors (作画監督補佐). I have [[Special:Diff/2430901|corrected]] one such case, but it seems that this may be more common than I think. For example:&lt;br /&gt;
&lt;br /&gt;
*[[XY002]]: 田島瑞穂, 松田真路 and one more person not in the infobox are actually credited as assistant animation director in the anime&lt;br /&gt;
*[[XY003]]: 堤舞 and 松永香苗 are actually credited as assistant animation director in the anime&lt;br /&gt;
*[[XY009]]: 岩根雅明 is actually credited as assistant animation director&lt;br /&gt;
&lt;br /&gt;
I looked around and saw one example in [[DP063]] (comparing against [[Anime_staff_by_episode_(DP061-DP070)#DP063]]), which does not have this problem, but then again, this is from a previous series, so I am not sure if it is some guideline/policy introduced with the XY series and want to clarify what the correct way should be, before I go about correcting the other articles. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 12:58, 20 April 2016 (UTC)&lt;br /&gt;
:There is another problem when the episode credits the executive animation director (総作画監督) and assistant executive animation directors (総作画監督補佐). The credits screen places these staff on a higher position than animation directors (作画監督), but it is not necessarily reflected in the episode&#039;s infobox, where they are all credited as animation directors (作画監督):&lt;br /&gt;
:Example in [[XY106]]: 志村泉 and 松永香苗, who served as assistant executive animation directors in that episode, not only are miscredited in the infobox, but are also placed below 岩根雅明 in the infobox. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 14:59, 20 April 2016 (UTC)&lt;br /&gt;
::&amp;lt;s&amp;gt;There is currently no particular policy regarding your question. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:02, 21 April 2016 (UTC)&amp;lt;/s&amp;gt;&lt;br /&gt;
::The verdict is that only those credited as a plain animation director should be listed as such in the infobox. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:23, 21 April 2016 (UTC)&lt;br /&gt;
:::Ok, thank you for the clarification! [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 03:27, 21 April 2016 (UTC)&lt;br /&gt;
::::I ran into another edge case on [[SS026]]: there is no animation director listed in the credits, but 総作画監督 is listed (although this is translated to &amp;quot;executive animation director&amp;quot; on Bulbapedia, now I am not sure if the translation is fully correct; the &amp;quot;総&amp;quot; taken in context, could mean either &amp;quot;lead&amp;quot;, or &amp;quot;chief&amp;quot;). How should the episode infobox be filled in, in this case? I have added the executive animation directors to the infobox for now. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 08:10, 21 April 2016 (UTC)&lt;br /&gt;
:::::That sounds fine to me (if there&#039;s no position X in the credits, then the next highest position is appropriate/acceptable), but I&#039;ll have to double-check with others to be sure. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:54, 21 April 2016 (UTC)&lt;br /&gt;
:::::Yeah, it&#039;s fine. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:19, 21 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Not unique = not notable&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
You say that a lot, but I&#039;d like to mention a few things:&lt;br /&gt;
&lt;br /&gt;
{{p|Noibat}}&lt;br /&gt;
 Noibat and its evolution Noivern are the only dual Flying-type Pokémon to have Flying as their primary type.&lt;br /&gt;
&lt;br /&gt;
{{p|Aegislash}}&lt;br /&gt;
 No other Pokémon has the same [[List of Pokémon with unique type combinations|type combination]] as Aegislash and its {{p|Honedge|evolutionary}} {{p|Doublade|relatives}}.&lt;br /&gt;
&lt;br /&gt;
[[DP072]]&lt;br /&gt;
 This episode marks one of the extremely rare instances that Ash ever intentionally hurts a Pokémon, as he kicks J&#039;s Drapion in the face in order to escape from its claws.&lt;br /&gt;
&lt;br /&gt;
I could name more examples, but I just want to ask, why are these considered special exceptions? Just out of curiosity. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:49, 21 April 2016 (UTC)&lt;br /&gt;
:Unique to, at most, a single Pokemon family.&lt;br /&gt;
:I hardly know the anime, certainly not enough to have any real idea about Ash&#039;s habit or lack thereof of abusing Pokemon. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:56, 21 April 2016 (UTC)&lt;br /&gt;
::Well then why isn&#039;t the anime thing notable for Porygon2 and Porygon-Z? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:58, 21 April 2016 (UTC)&lt;br /&gt;
:::I have no idea what &amp;quot;anime&amp;quot; thing there was for Porygon2/Porygon-Z. There was a Melee thing and there was a TCG thing. (And &amp;quot;not unique = not notable&amp;quot; was only referring to the latter.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:04, 21 April 2016 (UTC)&lt;br /&gt;
::::Oops, I meant to say &#039;&#039;voice&#039;&#039;, not anime.  [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:07, 21 April 2016 (UTC)&lt;br /&gt;
:::::That wasn&#039;t at all about being unique or not. Like I said in the edit summary, the point was &#039;&#039;contradictory&#039;&#039;. We can&#039;t keep something contradictory on the page, and since it contradicted itself I wasn&#039;t sure what the point was really &#039;&#039;supposed&#039;&#039; to be, so all that was left was pretty much to remove it. If the intended point can be expressed without being contradictory, then it may be possible to judge if it&#039;s actually notable. (If you want to try to do that, I&#039;d ask you to do it here in case there are any further questions, just so it doesn&#039;t spark multiple edits on that page.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:09, 21 April 2016 (UTC)&lt;br /&gt;
:::::: Strange, I don&#039;t recall Z having a voice at all. Maybe I should just return the fact to what it originally was? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:30, 21 April 2016 (UTC)&lt;br /&gt;
 * Porygon2 is the only one in its evolutionary family to not receive an audible voice despite having a role in [[Super Smash Bros. Melee]], where Pokémon have recorded voices. This also makes it the only one of the first 493 not to have a voice.&lt;br /&gt;
:::::::I&#039;m actually wondering, why does Melee need to be mentioned? Were there other Pokemon who didn&#039;t have &amp;quot;audible voices&amp;quot; before Melee who received them in Melee? For that matter, is the whole point &#039;&#039;only&#039;&#039; supposed to be talking about Melee? Are there even 493 Pokemon in Melee&amp;amp;mdash;especially with &amp;quot;voices&amp;quot;? If it&#039;s not just about Melee, then is an &amp;quot;audible voice&amp;quot; or &amp;quot;voice&amp;quot; different from a [[cry]]? Because I know Porygon2 has a cry&amp;amp;mdash;makes a &#039;&#039;sound&#039;&#039;&amp;amp;mdash;in Gen III and IV at least. The more I think about it, the more I have to wonder if it&#039;s not just a bad point, &#039;&#039;&#039;period&#039;&#039;&#039;... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:47, 21 April 2016 (UTC)&lt;br /&gt;
Sorry for not indenting, but it&#039;s starting to get cluttered IMO. Anyway, you do understand that a cry and a voice are 2 different things, right? Like how Pikachu uses a voice actor in the anime, but in the games makes a weird noise (cry)? BTW, [[https://www.youtube.com/watch?v=gx_wE6R8L_E]] Porygon2 is at 2:42ish. 19:42, 21 April 2016 (UTC)&lt;br /&gt;
:I see no reason I should have realized that a &amp;quot;voice&amp;quot; is not a &amp;quot;cry&amp;quot;. The trivia point is pretty damn confusing if you ask me.&lt;br /&gt;
:&#039;&#039;Porygon2 is the only one in its evolutionary family to not receive an audible voice despite having a role in [[Super Smash Bros. Melee]], where Pokémon have recorded voices.&#039;&#039; What does this mean? Does this mean, all Pokemon that appear &#039;&#039;&#039;&#039;&#039;in Melee&#039;&#039;&#039;&#039;&#039; except Porygon2 have a &amp;quot;voice&amp;quot;? Does it mean something else?&lt;br /&gt;
:&#039;&#039;This also makes it the only one of the first 493 not to have a voice.&#039;&#039; What does this mean? Does this mean, &#039;&#039;in Melee&#039;&#039;, the first 493 Pokemon all appear somewhere, and all but Porygon2 have a &amp;quot;voice&amp;quot;? Does it mean, in some core series game, 492 of the first 493 Pokemon have a &amp;quot;voice&amp;quot;? If the latter: which game(s)? &lt;br /&gt;
:I have more questions, but let&#039;s try to answer these first. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:02, 21 April 2016 (UTC)&lt;br /&gt;
::Forget the core Pokemon games. As to your questions:&lt;br /&gt;
::*Let&#039;s just change it to &amp;quot;Porygon2 is the only one in its evolutionary family to not receive an audible voice, {{tt|period|Leaving this part off the actual page, obviously|?}}.&amp;quot;&lt;br /&gt;
::*... It means Porygon2 never had a human voice actor in any of the franchise, really, whether it be in the anime or a spin-off game.&lt;br /&gt;
::*What was the 3rd question again? &lt;br /&gt;
::[[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 20:32, 21 April 2016 (UTC)&lt;br /&gt;
:::Not notable: too small a group.&lt;br /&gt;
:::After looking back through the page&#039;s history, I was able to find where the point was [[Special:Diff/1249218|originally added]] and the intent becomes clearer, and that too was actually unnotable for the same reason.&lt;br /&gt;
:::The addition of [[Special:Diff/1544697|the latter part]] is also much clearer and is a bit like what you say above. That part is maybe notable... I just don&#039;t know if there&#039;s any Pokemon beyond the first 493 who doesn&#039;t have a &amp;quot;voice&amp;quot;. If it&#039;s not unique, it&#039;s not notable. &#039;&#039;&amp;quot;Porygon2 is the only Pokémon that has never been voiced by a human voice actor&amp;quot;&#039;&#039; would be good (and clear) trivia, &#039;&#039;if&#039;&#039; it&#039;s true. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:40, 21 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
So just out of curiosity, why doesn&#039;t this rule apply to the anime? I see it a lot (ex: this happens again in over say, 500 episodes later) [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 01:15, 4 May 2016 (UTC)&lt;br /&gt;
:First off: I don&#039;t really know the anime.&lt;br /&gt;
:That said: 500 episodes is pretty long. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:17, 4 May 2016 (UTC)&lt;br /&gt;
::Mind if I chime in here, since that point came up in a potential [[Talk:XY116|trivia point]] before XY116 aired? As Tiddlywinks said, 500 epsidoes is a long time, and according to ForceFire droughts are notable. Not something I personally agree with, but it seems to be the accepted norm for the anime at this point. [[User:ChE clarinetist|ChE clarinetist]] ([[User talk:ChE clarinetist|talk]]) 01:23, 4 May 2016 (UTC)&lt;br /&gt;
:::Well, 718+ Pokemon&#039;s a large number. So why does it only have to apply to 1 for it to be trivia as opposed to just 2 or 4? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 01:50, 4 May 2016 (UTC)&lt;br /&gt;
::::As far as I&#039;m concerned, if you want to argue about the games, we (you and I) can argue about the games. But if you want to argue about the anime, or use the anime to argue about the games, you should find someone more familiar with the anime for that. I can parrot and postulate, but I don&#039;t have any real &amp;quot;feel&amp;quot; for the anime. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:03, 4 May 2016 (UTC)&lt;br /&gt;
:::::Very well. I was just asking out of curiosity anyway. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 02:07, 4 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ice cannot be frozen in any gen ==&lt;br /&gt;
&lt;br /&gt;
https://github.com/pret/pokered/blob/master/engine/battle/core.asm#L7413 &amp;lt;br&amp;gt;&lt;br /&gt;
https://github.com/pret/pokecrystal/blob/master/battle/effect_commands.asm#L5433 &amp;lt;br&amp;gt;&lt;br /&gt;
pokeruby has not yet the info, but if you REALLY want to, I can disassemble the relevant part in Gen 3 real quick. &amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;ll make sure to use more meaningful summaries in the future, but you&#039;ll have to excuse me for being slightly -annoyed- at having to ask people to not believe Bulbapedia for any old gen related information if the article has not been updated recently, then having people revert my edits because my summaries are &amp;quot;not gonna cut it&amp;quot;, while edits like the following one pose no problem, and worse they cause wrong information to be on the wiki for more than a year, and cause a lot of people to take it for true, thus I had ONCE AGAIN to expain to people that NO, they aren&#039;t going to freeze my Jynx with Ice Beam, despite whatever is written on Bulbapedia, and that NO the implementation on PS is not wrong. &amp;lt;br&amp;gt;&lt;br /&gt;
[http://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_%28status_condition%29&amp;amp;diff=2225495&amp;amp;oldid=2223367 The wrong info was added by SnorlaxMonster], on December 30th 2014, with the reason &amp;quot;&#039;&#039;&#039;Not sure if Ice types can be frozen by Ice-type moves in Gen II and III&#039;&#039;&#039;&amp;quot;. Now that&#039;s a &#039;&#039;&#039;completely valid reason&#039;&#039;&#039; to make that edit and to add wrong informations, right ? &amp;lt;br&amp;gt;&lt;br /&gt;
So, yeah, I&#039;m a bit pissed right now. If my edit has a bad summary, the edit was still done, and the first thing you should have done is [http://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Froggy25 looking at my contributions] to conclude that I&#039;m &amp;quot;not just confused or something&amp;quot;, but that this info was removed because it was incorrect (or at the very least not on a whim), so you wouldn&#039;t have to undo my edit. [http://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_%28status_condition%29&amp;amp;diff=2431162&amp;amp;oldid=2431159 Also don&#039;t mark the undo as a minor edit]. If the &amp;quot;Hide minor edits&amp;quot; is active in a user&#039;s watchlist, he won&#039;t be able to see it.  &#039;&#039;&#039;Then&#039;&#039;&#039; you could have [http://bulbapedia.bulbagarden.net/wiki/User_talk:Froggy25 sent me a message] on my talk page to ask the reason of the edit, and tell me to write meaningful summaries. Much better than restoring wrong info on an article, one of the too many that still has incorrect info about old gens that old gen players are trying to correct.&lt;br /&gt;
--[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 15:56, 23 April 2016 (UTC)&lt;br /&gt;
:It&#039;s totally understandable if you&#039;re annoyed. But don&#039;t place the blame on me. &lt;br /&gt;
:I do actually know you from your past contributions&amp;amp;mdash;but the other day I sure as hell didn&#039;t know you from Adam, and some unknown going &amp;quot;Huh?&amp;quot; just &#039;&#039;screams&#039;&#039; &amp;quot;I&#039;M ASSUMING!&amp;quot; Sure, there&#039;s various things I &#039;&#039;could&#039;&#039; have checked. But you sure as hell didn&#039;t look very trustworthy, and &#039;&#039;I&#039;&#039; sure as hell can&#039;t always do everything &#039;&#039;I&#039;&#039; might want to, so no, I really don&#039;t think any particular blame is on &#039;&#039;me&#039;&#039; for reverting you. If you want to avoid similar confusion in the future, you know how. I don&#039;t claim to be perfect, but something other than &amp;quot;Huh?&amp;quot; can only help.&lt;br /&gt;
:In all hope of goodwill, I do look forward to your further contributions. Like I said, I&#039;ve seen you contribute good things. Just try not to take things too personally and address any confusion with all due civility. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:27, 23 April 2016 (UTC)&lt;br /&gt;
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== &amp;quot;Cite&amp;quot; template from Zelda Wiki ==&lt;br /&gt;
&lt;br /&gt;
I saw that Zelda wiki uses Citations as references for sources as to where does certain information comes from. [http://zeldawiki.org/Moblin#References Example]&lt;br /&gt;
&lt;br /&gt;
I was wondering if we could implement that. I would love to do that. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 19:57, 23 April 2016 (UTC)&lt;br /&gt;
:I don&#039;t think there&#039;s much need for something like that. And perhaps you really think it&#039;d be good for us...but the way you&#039;ve said it here, you just sound like you&#039;re on a similar track as some of the other things you&#039;ve wanted to do before and that&#039;s your primary concern&amp;amp;mdash;and such a big change isn&#039;t likely to happen just to make one person happy. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:55, 23 April 2016 (UTC)&lt;br /&gt;
::I was just wondering. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 21:01, 23 April 2016 (UTC)&lt;br /&gt;
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== I got a dumb question about the {{bp|code of conduct}}... :P ==&lt;br /&gt;
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Considering what it basically means, would actually using the phrase &amp;quot;WTF&amp;quot; actually be a violation of the code of conduct?  Like I said, it is a kinda dumb question, I guess, but I just started to wonder about that. :P  Thank you for your time. ----[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 22:19, 23 April 2016 (UTC)&lt;br /&gt;
:[[Bulbapedia:Code of conduct#What that means]]. It doesn&#039;t have to be a bad thing. (I might think, in the majority of situations it might be used, it wouldn&#039;t be too bad.) The goal isn&#039;t really to avoid &amp;quot;curse words&amp;quot;, it&#039;s just like it says on the tin: Be nice. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:25, 23 April 2016 (UTC)&lt;br /&gt;
::Okay, thanks! ^_^ ----[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 17:55, 26 April 2016 (UTC)&lt;br /&gt;
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== About Recruitable Pokémon in Dungeon ==&lt;br /&gt;
Hey Tiddlywinks! I noticed your recent edit about the &amp;quot;Recruitable Pokémon&amp;quot; section in Super Mystery Dungeon, and I just thought I&#039;ll bring up some discussion into this.&lt;br /&gt;
&lt;br /&gt;
Regrading its notability, I think it is kinda notable since the Pokémon are recruited at different levels and importantly they can come with special moves (e.g. one of the Unown). But if the page was to have all the Pokémon listed as it is now, the page would probably become way to huge. In my opinion, I prefer the table format as it is in [[Connection Orb]], and I think adding the moves/levels into that table would probably be the most logical since it is relevant to Connecting; but the table will become even larger than it is right now (which is already big!). --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 04:07, 28 April 2016 (UTC)&lt;br /&gt;
:Thanks! That is a thought, putting it on [[Connection Orb]] where all the Pokemon are already listed. I&#039;ve had a few questions I&#039;ve remained unsure about, though, maybe you could help me out just so I can be sure?&lt;br /&gt;
:From what I&#039;ve gathered, &amp;quot;connecting&amp;quot; in the Connection Orb is basically the new recruiting, right? And you can&#039;t (ever) recruit Pokemon by beating them in dungeons like in the past games, is that right? Also, &#039;&#039;anyone&#039;&#039; you connect with in the Connection Orb will be recruitable when you go on an expedition (give or take any who are on a &amp;quot;break&amp;quot;)?&lt;br /&gt;
:I&#039;m actually thinking SMD needs a bit of a rethink overall, re:connections/recruiting...&lt;br /&gt;
:As far as I can tell, this connection stuff is basically equivalent to availability for SMD (like [[Bulbasaur (Pokémon)#In side games]])... I&#039;m thinking the table on Connection Orb only really needs the first four columns, and we should put the info about how to meet and/or connect with a Pokemon on its species page. I also think we should add something like a &amp;quot;Connections&amp;quot; section to all the location pages listing what Pokemon you can connect with there (and how), and maybe what Pokemon you can just meet (basically like the &amp;quot;Pokemon&amp;quot; sections of core series locations; it could even be called &amp;quot;Pokemon&amp;quot; maybe). On a dungeon page, it could say what mission (that can be done at that dungeon) can be completed to connect with a Pokemon, and it could say if any Pokemon can show up as traveling/fainted/fleeing Pokemon. And for [[Serene Village]], it could say how you can talk to [https://www.youtube.com/watch?v=591BcpStAgc&amp;amp;t=13m23s Azumarill] in [[Café Connection]]  (though I don&#039;t know &#039;&#039;how&#039;&#039; random Café Connections are...). I think this would be more appropriate and about as useful as trying to cram all that info into the same page on Connection Orb (which we really don&#039;t generally do).&lt;br /&gt;
:I have thoughts of mocking up a few pages (and templates) to demonstrate the idea. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:39, 28 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Firstly, yes, &amp;quot;connecting&amp;quot; in the Connection Orb is basically the new recruiting. And yes, you can&#039;t (ever) recruit Pokemon by beating them in dungeons like in the past games. Not sure what you mean by your 3rd question but you can use any members you have connected with on a mission. I&#039;m only very early in the game though...&lt;br /&gt;
::And I think all your ideas sound great and practical! :)--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 04:51, 28 April 2016 (UTC)&lt;br /&gt;
:::Thanks! I hate the idea of asking something burdensome of you, but it&#039;d be great if you could keep track of what missions are at what dungeons as you play, and what Pokemon connect after completing them (since most of that isn&#039;t even filled in on Connection Orb table). When there&#039;s [[Template:PSMD locations|still whole dungeons]] without pages, I don&#039;t hold out a lot of hope that there&#039;ll be people jumping at the opportunity to fill out connection details if we add such sections. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:03, 28 April 2016 (UTC)&lt;br /&gt;
::::Sure thing! I was already sort of keeping track, but as you can tell I&#039;ll be going pretty slowly because of other commitments. But better late and never. --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 05:06, 28 April 2016 (UTC)&lt;br /&gt;
:::::Yeah, that&#039;s totally fine! I may put some time into browsing some playthrough videos for that sort of data too, but I kind of expect it&#039;ll be hard to get complete data for some/many places by that. It&#039;ll be good if there&#039;s someone who can keep better track. ^_^ [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:29, 28 April 2016 (UTC)&lt;br /&gt;
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== Non-significant &amp;quot;error&amp;quot; on [[XY114]] ==&lt;br /&gt;
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Hi, I wonder if you could take some time to take a look at [[Talk:XY115]]? I don&#039;t think [[Special:Diff/2429091|this error]] that was added into the article is really what we can consider an &amp;quot;error&amp;quot;, but more of a technical limitation due to resolution. I [[Special:Diff/2434833|removed]] one part that was obviously false, but the rest of the statement doesn&#039;t seem right, too. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 08:59, 28 April 2016 (UTC)&lt;br /&gt;
:I don&#039;t know whether it should be called a techinical limitation or what, but I kind of agree with you: it&#039;s just too far away for me to personally care about calling any of those things &amp;quot;errors&amp;quot;. However, I&#039;m really not very familiar with the anime or anything, so it would probably be best if you asked someone who is about this. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:55, 28 April 2016 (UTC)&lt;br /&gt;
::Right, thank you! [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 17:22, 28 April 2016 (UTC)&lt;br /&gt;
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== Web accessibility ==&lt;br /&gt;
&lt;br /&gt;
Hello&lt;br /&gt;
&lt;br /&gt;
Have you ever heard of [https://en.wikipedia.org/wiki/Web_accessibility web accessibility] ? If not, I recommend you to read [https://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style/Accessibility this] and, especially,  [https://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style/Accessibility/Data_tables_tutorial that].&lt;br /&gt;
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[http://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_Adventures_omnibus_volumes&amp;amp;diff=2435686&amp;amp;oldid=2435678 By undoing some of my changes], I think you are not very nice to impaired persons. [[User:Ju gatsu mikka|Ju gatsu mikka]] ([[User talk:Ju gatsu mikka|talk]]) 17:01, 30 April 2016 (UTC)&lt;br /&gt;
:I essentially reverted it because it&#039;s just not how we&#039;ve done &#039;&#039;any&#039;&#039; table here (AFAIK). I will bring up the considerations you suggest with other staff members. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:26, 30 April 2016 (UTC)&lt;br /&gt;
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== That error you undid. ==&lt;br /&gt;
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Basically, Meowth is apparently a wild Pokemon, because in other episodes (like where he&#039;s supposedly fired from Team Rocket), he&#039;s been hit with a Pokeball and sucked inside, although it breaks out. But in that episode, it doesn&#039;t. You see what I&#039;m saying?&lt;br /&gt;
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PS: How am I supposed to know if it&#039;s a redirect? I can&#039;t tell it apart from the real one. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 23:43, 1 May 2016 (UTC)&lt;br /&gt;
:The Poke Ball was originally thrown at Kabutops and then deflected/rejected. As far as I&#039;m concerned, that means it doesn&#039;t &#039;&#039;have&#039;&#039; to &amp;quot;activate&amp;quot; when it hits Meowth. If there&#039;s any particular reason to think otherwise, please let me know.&lt;br /&gt;
:Visit both of these links: [[Pokeball]] and [[Poké Ball]]. If you compare them both, you can easily see the difference. Specifically, look right under the article title. It says. If you just follow the links you&#039;re making, you can easily check if it&#039;s a redirect. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:55, 1 May 2016 (UTC)&lt;br /&gt;
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== Connection ==&lt;br /&gt;
Hey Tiddlywinks. Just wanted to note a few things before you make any changes to SMD related pages. I was comparing my missions with youtube videos, and I noticed a few differences.&lt;br /&gt;
*The location of the mission can differ (e.g. Ralts mission [https://www.youtube.com/watch?v=fYFfUdpH8Mc] vs. [https://www.youtube.com/watch?v=Ms9HzXa2aH8]). I think the locations may be fixed to certain limited locations since mine was the same as one of them, and not all locations are open at the start. This means that the idea of putting which Pokemon can be connected with on specific location pages might not work. &lt;br /&gt;
However, things that do appear fixed:&lt;br /&gt;
*The type of mission&lt;br /&gt;
*The reward after a mission (I don&#039;t know if you want to include this info to wherever the mission info will be moved to)&lt;br /&gt;
*The difficulty of the mission (I don&#039;t know if you want to include this info somewhere too)&lt;br /&gt;
&lt;br /&gt;
Also what do you mean by &amp;quot;set 3 contains 809 Pokémon&amp;quot; on the Connection Orb page?--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 00:53, 2 May 2016 (UTC)&lt;br /&gt;
:Awesome, thanks for finding that and letting me know! If you might be up for experimenting, maybe you could see if there&#039;s any way to soft-reset and change where a Pokemon&#039;s mission is set. (Maybe you have to soft-reset to before their mission-posting requirement has been met.) It&#039;d be really interesting to know how many locations most missions are limited to (especially if all the dungeons have been unlocked), just a few or a lot (or &#039;&#039;any&#039;&#039;) or what? If it&#039;s a lot, it may indeed be less useful to try to list a dungeon&#039;s missions...&lt;br /&gt;
:I took 809 from a quick look at a number I already had from a step in my process, not realizing that it was actually something like the total number of Pokemon in the first two rows of the table, instead of just the number of individual rows/&amp;quot;nodes&amp;quot;. I completely spaced on how big the number I was writing actually was. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:14, 2 May 2016 (UTC)&lt;br /&gt;
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== How was that too specific? (Pikachu) ==&lt;br /&gt;
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 Pikachu is the only Pokémon to have 2 of its base stats increased in [[Generation VI]]. Specifically, its Defense and Sp. Def&lt;br /&gt;
&lt;br /&gt;
If it&#039;s the last part, why didn&#039;t you just delete it? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 21:17, 11 May 2016 (UTC)&lt;br /&gt;
:I was thinking...stuff? I&#039;ve re-added and reworded it. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:31, 11 May 2016 (UTC)&lt;br /&gt;
::Okay, thanks. One more thing, over here on the ability page [http://bulbapedia.bulbagarden.net/w/index.php?title=Ability_variations&amp;amp;curid=119361&amp;amp;diff=2442103&amp;amp;oldid=2439797]. Please tell me you I&#039;m misunderstanding that last part. &amp;gt;_&amp;gt;  [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 22:52, 11 May 2016 (UTC)&lt;br /&gt;
:::What? (I don&#039;t understand.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:15, 11 May 2016 (UTC)&lt;br /&gt;
  &amp;lt;I&amp;gt;(and no one else &amp;quot;matters&amp;quot;)&amp;lt;/i&amp;gt;&lt;br /&gt;
::::(Sorry for not indenting; I can&#039;t seem to do it with the box) [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 23:24, 11 May 2016 (UTC)&lt;br /&gt;
:::::That doesn&#039;t tell me what you&#039;re misunderstanding...&lt;br /&gt;
:::::If some random site says they were variations or something, that&#039;s completely irrelevant to our page. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:30, 11 May 2016 (UTC)&lt;br /&gt;
::::::I was interpreting it as you meant nobody matters except &amp;lt;I&amp;gt;you&amp;lt;/i&amp;gt;. And I didn&#039;t get the info from any site or anywhere else; I&#039;ve noticed the connection years ago; I only said it was removed for consistency purposes. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 23:35, 11 May 2016 (UTC)&lt;br /&gt;
:::::::I wrote &amp;quot;&#039;&#039;us&#039;&#039;&amp;quot;...&lt;br /&gt;
:::::::Overcoat wasn&#039;t removed. No one removed anything. That table didn&#039;t exist until you put it there, just as it appears now (&#039;&#039;without&#039;&#039; Overcoat). Even if it had been removed at some point, &#039;&#039;saying&#039;&#039; it was &amp;quot;removed&amp;quot; wouldn&#039;t be the way to note it. (No one cares. We only describe the end result, not someone saying, &amp;quot;Hey, this needed to be removed.&amp;quot;) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:50, 11 May 2016 (UTC)&lt;br /&gt;
::::::::My apologies; I just assumed from [[move variations]] (like [[move variations#Blizzard|Blizzard]]) that it was the same type of thing.  [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 23:58, 11 May 2016 (UTC)&lt;br /&gt;
:::::::::It is. But if you saw an example on move variations, it would have been much less confusing if you had copied that example better. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:01, 12 May 2016 (UTC)&lt;br /&gt;
::::::::::Yeah, I don&#039;t know why I didn&#039;t mention it sooner. Sorry I bothered you. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 00:06, 12 May 2016 (UTC)&lt;br /&gt;
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== Re:[[Bewitching Tunnel]] ==&lt;br /&gt;
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The latter. It was not acceptable? [[User:S U O M I|S U O M I]] ([[User talk:S U O M I|talk]]) 12:32, 13 May 2016 (UTC)&lt;br /&gt;
:Yeah, generally, our convention is that a page starts with its official English name, but if we only know the official Japanese name, then we only include the Japanese parts at the beginning. (For example, see [[M19]], which has not been released outside of Japan yet.) It may be more convenient sometimes to use the translation/unofficial name in the text afterwards (and for the page title), but it&#039;s intended that someone eventually figure out the official English name, and putting the unofficial name there just confuses that.&lt;br /&gt;
:Also, for future reference, please try to keep conversations in one place rather than moving back and forth between different talk pages. Thanks. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 12:43, 13 May 2016 (UTC)&lt;br /&gt;
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==Need your help with something==&lt;br /&gt;
A little trick I&#039;ve been noticing on X and Y is that if in one of the areas where one of the &amp;quot;electric mice&amp;quot; (Pikuchu, Plusle, Minun, Pachirisu, Emolga, and Dedenne) appears and if one of them (or Pichu or Raichu) is at the front of your party then they appear in a battle more often (I&#039;ve did a recent check and found they kept appearing most of the time when Raichu was at the front of my party, in fact it helped me make it easier to get a Light Ball from Pikachu). I need a second opinion on this, and how to best approach this situation, as I don&#039;t know if this was intended or a simple game glitch (nor will I resort to speculation). -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 05:51, 14 May 2016 (UTC)&lt;br /&gt;
:Have you tested it thoroughly with all of the &amp;quot;electric mice&amp;quot;? It sounds like it&#039;s just {{a|Static}}, but Plusle, Minun, Pachirisu, and Dedenne don&#039;t have Static. If this doesn&#039;t actually work with them, then yeah, it&#039;s probably Static, but otherwise, you&#039;d want to test other things. Like can they draw &#039;&#039;any&#039;&#039; Electric-type, or just fellow mice? Can &#039;&#039;any&#039;&#039; Electric-type draw the mice/Electric-types? And it&#039;s always nice if you can give some hard numbers too. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:15, 14 May 2016 (UTC)&lt;br /&gt;
:Yup, Static. But anyway have a nice day. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 13:50, 14 May 2016 (UTC)&lt;br /&gt;
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==FireRed and LeafGreen page==&lt;br /&gt;
When you have a chance could you go over the FireRed and LeafGreen and make any relevant changes to improve its quality. While it may have been the banned user SatoMew2 that originally posted the cleanup tags, I think if someone can improve quality then it can warrant the need to remove those tags and since you are better at sentence structure than I am, I think you can do a better a job when you have the time seeing how we both worked on Omega and Alpha Sapphire&#039;s page and you did a good job of improving quality (to which I won&#039;t complain as I understand your reasons). -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 05:04, 18 May 2016 (UTC)&lt;br /&gt;
:I&#039;ve taken a look at it. I&#039;m trying to focus on other things for a bit, but I&#039;ll try to get back to it. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:51, 20 May 2016 (UTC)&lt;br /&gt;
::Good luck with your other work, and remember as I said above it&#039;s no rush in dealing with the changes, since you can do it when you ready. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 16:56, 20 May 2016 (UTC)&lt;br /&gt;
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== EXP yield changes in Gen VI ==&lt;br /&gt;
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I thought you might want to know about this because you are working on a modified version of the infobox template in your userspace: there are some Pokémon who have had their experience yields adjusted again in Gen VI. Examples of some species which I have discovered so far are: Pikachu, Raichu, Nidoking, Nidoqueen. The current version of the infobox template only allows for &amp;quot;splitting&amp;quot; of these values between Gen 1-3, Gen 4, and Gen 5. Please consider highlighting this issue further upwards. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 14:16, 20 May 2016 (UTC)&lt;br /&gt;
:From what I&#039;ve gathered, you have some experience with 3DS/ROM modding or somesuch. If you would be able to dump various stats for Pokemon from the Gen VI games and link me the output somewhere (like just some file sharing site, or pastebin), I&#039;d be happy to process the info and consider your suggestion.&lt;br /&gt;
:If you can dump all sorts of base stats and such beyond just the experience yield (like catch rate, base friendship, exp growth, egg groups, egg cycles, gender ratio, species, color, body type, base exp, EVs, type, height/weight, base stats), that&#039;d be neat too. I ask just because, personally, I&#039;d like to be able to verify the data on our pages if the need arises. I don&#039;t know if you&#039;d know where all of those bits of data are, but any you could dump would be great. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:51, 20 May 2016 (UTC)&lt;br /&gt;
::Hi, [http://pastebin.com/vCwfgWjf here&#039;s the dump]. All of this would not have been possible were it not for the efforts of Kaphotics and those folks at Project Pokemon, so a lot of the credit really goes to them - I only made some modifications to allow for a more complete dump.&lt;br /&gt;
::Some notes about the output:&lt;br /&gt;
::*Gender ratio corresponds to the table on [[Personality value]]&lt;br /&gt;
::*Height/weight are in metric units&lt;br /&gt;
::I can&#039;t find the location for the body type data; for Species (I assume you meant that bit about whether it is a Fox/Mouse/&amp;lt;whatever&amp;gt; Pokemon?), this text is stored somewhere else in the game data, and I will put up another separate dump later tomorrow. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 17:32, 20 May 2016 (UTC)&lt;br /&gt;
:::Cool, thanks! I&#039;ll digest that in a while. And I guess Species is probably straightforwardly in the text dumps which have been floating around for long enough already, actually. I kind of just threw out (almost) everything I could think of. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:51, 20 May 2016 (UTC)&lt;br /&gt;
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== Your revert on [[Captivate (move)]] ==&lt;br /&gt;
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I removed that part because it was already addressed in the second statement: &amp;quot;It will fail if the target has the Ability Oblivious, &#039;&#039;&#039;is the same gender as the user&#039;&#039;&#039;, or either or both Pokémon are genderless.&amp;quot; Please reconsider your revert. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 16:19, 24 May 2016 (UTC)&lt;br /&gt;
:It certainly should not be reverted. Even if the &#039;&#039;next&#039;&#039; sentence says that it fails if they&#039;re opposite genders, that&#039;s simply &amp;quot;too late&amp;quot;; mention of such a core requirement should not be deferred like that. On {{m|Attract}}, we certainly wouldn&#039;t say that it causes the target to become infatuated, period, and for {{m|Synchronoise}}, we wouldn&#039;t say that it damages all adjacent Pokemon, period; and then only in the following sentence mention that, oh, by the way, it doesn&#039;t work on [these] Pokemon... That&#039;s just not appropriate for these sorts of moves.&lt;br /&gt;
:As the section stands, it&#039;s hardly terrible; the second sentence is simply listing all the cases where it fails. However, if it&#039;s really such a problem for you, what you could do is remove the mention in the second sentence. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:35, 24 May 2016 (UTC)&lt;br /&gt;
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== The nightmare trivia ==&lt;br /&gt;
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Why did you remove the trivia at [[The Nightmare]]? I do understand that it&#039;s already made clear that the Pokémon mentioned in that point is already in the Pokémon encountered section, but what is not clear is that they&#039;re connected to happiness. So that&#039;s why I think the trivia should stay, so once again why was it removed? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 07:59, 5 June 2016 (UTC)&lt;br /&gt;
:In general, I think the point was leaning a bit more subjective than not, and I think it&#039;s easy &#039;&#039;enough&#039;&#039; to look at the table and just see, &amp;quot;Yeah...most of those don&#039;t look very scary.&amp;quot; [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:53, 5 June 2016 (UTC)&lt;br /&gt;
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== About the Item template ==&lt;br /&gt;
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Hey, I was wondering about the Item template, I&#039;ve noticed when I was previewing my edit on the [[Seed]] page, I noticed that the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|sprite3=Seed VI&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; was not working. So it made me realize that the Item template is missing a &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{#if:{{{sprite2|}}}|{{{{#if:{{{mdex|}}}|Md}}bag|{{{sprite3|{{{name|Cancel}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; code or something like that. I&#039;m terrible with programming, but like I said earlier, I am willing to learn. Also, I have many models of items that I can upload, if everyone is okay with that. Is it okay if I upload the models of items from Gates to Infinity and Super Mystery Dungeon? —[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 22:02, 5 June 2016 (UTC)&lt;br /&gt;
:I don&#039;t know if we necessarily want &#039;&#039;lots&#039;&#039; of sprites in the item templates.&lt;br /&gt;
:You&#039;ve already gotten permission to upload captured 3DS images. If you have any further questions about uploading, you may want to ask someone who&#039;s specifically on the Archives staff. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:15, 5 June 2016 (UTC)&lt;br /&gt;
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== Alola/Melemele Pokédex ==&lt;br /&gt;
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I noticed you removed my reference to the Melemele Pokédex with the comment &amp;quot;Please, do not assume. It&#039;s only been shown in Japanese.&amp;quot; Since when are we not allowed to include Japanese names for things that don&#039;t have confirmed English names? Unless you&#039;re taking issue with me romanizing メレメレ as Melemele, in which case you should know that &amp;quot;melemele&amp;quot; is Hawaiian for yellow. Given that the region is based on Hawaii, &amp;quot;assuming&amp;quot; that メレメレ refers to the Hawaiian word &amp;quot;melemele&amp;quot; is just as reasonable as &amp;quot;assuming&amp;quot; that the パルレ in [[Pokémon Amie]]&#039;s Japanese name refers to the French word &amp;quot;parler&amp;quot;. If you really want to be anal about it by all means keep it as &amp;quot;Meremere&amp;quot; for the time being, but I see no reason not to include it just because it&#039;s not the English name.--[[User:Siobonbon|Siobonbon]] ([[User talk:Siobonbon|talk]]) 07:59, 8 June 2016 (UTC)&lt;br /&gt;
:First off, please do understand that we do not wish to present (romanized) Japanese names in a way that people might mistake them as official English names for things. In the past, that may have been kind of necessary in our coverage of the core games, since the English might not be fully revealed when the Japanese games were already out; but the core games are currently being released/introduced simultaneously worldwide, so that&#039;s not really a problem anymore.&lt;br /&gt;
:Otherwise... I kind of took the simplest approach at the time. I feel that waiting isn&#039;t &#039;&#039;so&#039;&#039; terrible a thing. (Sure, Melemele/Yellow seems pretty reasonable...but there&#039;s always that niggling fear of an alternative you didn&#039;t see, especially at this point in the &amp;quot;game&amp;quot;.) But on your insistence, I&#039;ll take the [[Special:Diff/2455576|middling option]]. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:14, 8 June 2016 (UTC)&lt;br /&gt;
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== Trainer&#039;s Choice ==&lt;br /&gt;
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I will acknowledge that much of what I wrote was unnecessary for a concise summation. But I would like to know by what reasoning anything I put down was &#039;outright wrong.&#039; --[[User:The Dreamer|The Dreamer]] ([[User talk:The Dreamer|talk]]) 16:35, 9 June 2016 (UTC)&lt;br /&gt;
:For AG052: &#039;&#039;Incorrect; while Torkoal&#039;s {{t|Fire}}-Type makes him strong against the {{t|Grass}}-Type Shiftry, Taillow&#039;s {{t|Flying}}-Type is both strong against and resists Grass.&#039;&#039; The thing is, Fire also resists Grass. Taillow isn&#039;t special in that. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:41, 9 June 2016 (UTC)&lt;br /&gt;
::Ah, an oversight on my part. Thank you for the clarification. --[[User:The Dreamer|The Dreamer]] ([[User talk:The Dreamer|talk]]) 16:42, 9 June 2016 (UTC)&lt;br /&gt;
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== I just don&#039;t understand ==&lt;br /&gt;
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Why is it that they tell me to add noteworthy facts, which I did for [[Bibarel]] and [[Combee]], and then have it reverted. I don&#039;t get it![[User:Theexploringgamer|Theexploringgamer]] ([[User talk:Theexploringgamer|talk]]) 19:53, 12 June 2016 (UTC)&lt;br /&gt;
:The trivia here is a bit strict compared to ssbwiki, IMO. From experience here (by which, I mean screw-ups), I can tell you one thing: if it applies to more than 1 Pokemon, it&#039;s not considered trivia, unless one evolves into the other. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 20:12, 12 June 2016 (UTC)&lt;br /&gt;
::I&#039;m sorry, but I don&#039;t really know what to tell you either, Theexploringgamer. It&#039;s just a general rule of thumb in our trivia is that a thing should either be unique to a single Pokemon or to a single family. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:40, 13 June 2016 (UTC)&lt;br /&gt;
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== Movesets of CPU-controlled trainer Pokemon ==&lt;br /&gt;
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Usually, the movesets of Pokemon in trainer encounters are undefined; the game looks at the Pokemon&#039;s current level (which is programmed into the trainer encounter data), then &amp;quot;generates&amp;quot; a moveset on the fly corresponding to the last 4 level-up moves that the Pokemon would theoretically learn. Trainer battles with explicitly defined movesets seldomly come by, and seems to be mostly limited to characters relevant to the storyline.&lt;br /&gt;
&lt;br /&gt;
However, there&#039;s this Ace Trainer at [[Kiloude City]] which has a custom moveset for his Pokemon. Would it be alright to use {{tl|Party/Single}} for him? [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 15:16, 15 June 2016 (UTC)&lt;br /&gt;
:No...I don&#039;t think so. He&#039;s a one-time battle, and only in one game (pair). He&#039;s not really notable and that&#039;s what the template is generally meant for. If you&#039;d like, you could leave the moveset in HTML comments by his team perhaps. We have considered a bit the possibility of adding movesets to the Trainer list template, so it may get used. And if not...it&#039;d still be there for other people to find? Actually, at that thought, it might be &#039;&#039;more&#039;&#039; visible on the city&#039;s talk page. (Feel free to do either, or both.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:25, 15 June 2016 (UTC)&lt;br /&gt;
::I will add it to the talk page, then. Looks like Anton is a one-off exception (at least for Gen VI), probably because he somehow decided to use Weezing and its 4 most recent level-up moves at level 65 are... not that stellar. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 15:35, 15 June 2016 (UTC)&lt;br /&gt;
:::Plenty of generic Ace Trainers/Veterans have custom movesets in my experience starting in Gen III and IV, as well as almost every trainer in the console side-games. Every trainer with Smeargle in X/Y also has a custom moveset for it. The trainers in Terminus Cave/Victory Road had a bunch of them from what I remember. Sky Battles too, I believe. It&#039;s still debatable if it&#039;s notable, but it&#039;s not really all that rare. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 16:17, 15 June 2016 (UTC)&lt;br /&gt;
::::Oops, I completely forgot about all those! I guess it&#039;s due to the way the movesets are generated; some Pokemon do not have good level-up movesets for battle at higher levels, too. Perhaps the next pair of games will do something else regarding this. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 16:23, 15 June 2016 (UTC)&lt;br /&gt;
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== Pokemaster97&#039;s vandal is back. ==&lt;br /&gt;
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Goes by the name GogglesTheTotodile . I was told this is how I report someone. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:55, 21 June 2016 (UTC)&lt;br /&gt;
:There is not strong reason to suspect that user of being a sock or anything at this point. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:58, 21 June 2016 (UTC)&lt;br /&gt;
::My apologies; I just assumed based on the message similarity. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:02, 21 June 2016 (UTC)&lt;br /&gt;
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== Secret Base Representative Trainer Class ==&lt;br /&gt;
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The information is necessary because it&#039;s incorrect otherwise. I spent a good 2 hours trying to get trainer representation to be correct for my program to only find out it takes the first byte and the information on the wiki was incorrect. Modulo 256 will sometimes give a different last digit than just the plain Trainer ID. {{unsigned|Trigger death}}&lt;br /&gt;
:You&#039;re absolutely right, that&#039;s totally my bad. I tried to think if it made a difference and just didn&#039;t think in binary right. Sorry. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:44, 22 June 2016 (UTC)&lt;br /&gt;
::No worries. :) And good idea with linking modulo for people who don&#039;t know what that means. [[User:Trigger death|Trigger death]] ([[User talk:Trigger death|talk]]) 20:55, 22 June 2016 (UTC)&lt;br /&gt;
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== Why not just delete the dead ref? ==&lt;br /&gt;
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Referring to [http://bulbapedia.bulbagarden.net/w/index.php?title=BW050&amp;amp;curid=146215&amp;amp;diff=2462137&amp;amp;oldid=2462136 this]. Why not just delete it? Or replace it with [citation needed]? Just curious. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 05:13, 24 June 2016 (UTC)&lt;br /&gt;
:Because (AFAIK) it &#039;&#039;was&#039;&#039; a valid reference. Removing that makes it unsourced and liable to be removed by someone (and even &amp;quot;citation needed&amp;quot; kind of implies the claim was never backed up), and I don&#039;t think that&#039;s really appropriate if it was valid before.&lt;br /&gt;
:I don&#039;t think this is a &amp;quot;good&amp;quot; solution. In point of fact, I don&#039;t &#039;&#039;know&#039;&#039; a good solution. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:50, 24 June 2016 (UTC)&lt;br /&gt;
::I see. I did google the link in hopes for an archive somewhere, but said page was literally the only result. I&#039;m sorry that I can&#039;t help. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 06:24, 24 June 2016 (UTC)&lt;br /&gt;
::Actually, what about an &amp;lt;nowiki&amp;gt;{{outdated}}&amp;lt;/nowiki&amp;gt; template? Just explain that the link is dead. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 06:26, 24 June 2016 (UTC)&lt;br /&gt;
:::That&#039;s not what it&#039;s really meant for, and it seems like overkill for a piece of trivia. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:11, 24 June 2016 (UTC)&lt;br /&gt;
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== Birth of Mewtwo link ==&lt;br /&gt;
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I&#039;m really sorry. I just wanted Bulbapedia to have a copy of at least the script. I couldn&#039;t find a decent-looking website that had an english text translation, so I took to YouTube. Which was probably my big mistake. [[User:Ericbazinga|Ericbazinga]] ([[User talk:Ericbazinga|talk]]) 20:39, 25 June 2016 (UTC)&lt;br /&gt;
:We don&#039;t really need (or possibly want) a whole English translation either. We have plot summaries/synopses for a reason. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:02, 25 June 2016 (UTC)&lt;br /&gt;
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== SMD Update ==&lt;br /&gt;
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Hey Tiddlywinks!&lt;br /&gt;
Just an update on SMD. I tried resetting to find the locations of the missions, and it appears there are multiple, but not infinite, number of locations for the missions. However, I can never be certain whether I&#039;ve found all the locations just for that one Pokémon, and doing this for ALL of the Pokémon is too big of a task for me. Plus, the locations may change throughout the story. For example, when the player moves to Lively Town, you get to access more areas. So (I think) it is impossible to find all locations, so I suggest removing the location column from the [[Connection Orb]] page. On top, my computer is not high tech enough to edit that table without significant lag, so I don&#039;t know how I&#039;ll edit that table using the data I&#039;ve gleaned so far.&lt;br /&gt;
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I was also editing the [[Seed]]s article today, but the buy and sell price for Heal Seed in SMD doesn&#039;t appear. I don&#039;t think I did anything wrong so I&#039;m thinking the table can&#039;t support four buy and sell prices at once.&lt;br /&gt;
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Thanks! --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 11:18, 2 July 2016 (UTC)&lt;br /&gt;
:In that case, the thing we may want to be noting for each Pokemon is how you can &#039;&#039;meet&#039;&#039; them. That is, note where they can be found in the overworld or whose mission to complete to automatically be connected to them (or both if a Pokemon can be met either way). So then we could basicallly just let people find the Pokemon, and they can just view their own Connection Orb to see where they need to go for that Pokemon&#039;s mission. (The only other thing I think might be nice would be noting if there&#039;s a &#039;&#039;requirement&#039;&#039; before a Pokemon will ask you for a mission--supposing they don&#039;t offer immediately after being met, or the day after being met or something. But if it&#039;s not that, there could also just be some random element to it. IDK.)&lt;br /&gt;
:I&#039;ll take look at Seeds later on. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 11:28, 2 July 2016 (UTC)&lt;br /&gt;
:Oh, if you tell me what the SMD buy/sell price is, I can add it if I fix it or whatever. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 11:29, 2 July 2016 (UTC)&lt;br /&gt;
::Thanks. How you meet them would come under the &amp;quot;Methods&amp;quot; column right (e.g. Chansey gets connected in connection with Rotom after completing Rotom&#039;s mission, or Azumarill gets connected when you talk to it at Cafe Connection)? Also, instead of &amp;quot;location&amp;quot;, you can have &amp;quot;rewards&amp;quot; as a column. But I&#039;m not sure how important it is because only a small percent of missions give rewards.--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 11:38, 2 July 2016 (UTC)&lt;br /&gt;
:::Nah, the last three were all supposed to be about connecting, not meeting. The best example for Method is something like Traveling Pokemon; there&#039;s still a location, but not exactly a mission.&lt;br /&gt;
:::Maybe we can just have two columns (scrapping the current last three entirely), like &amp;quot;Overworld&amp;quot; and &amp;quot;Acquaintances&amp;quot;.&lt;br /&gt;
:::I&#039;m a little curious about cases like [https://www.youtube.com/watch?v=591BcpStAgc&amp;amp;t=14m Azurill]. I wonder if there are any cases where it might, somehow, be possible to &#039;&#039;meet&#039;&#039; a Pokemon like that in the overworld or by an acquaintance connection if you skip the auto-connect Pokemon for a while. That would make things a little interesting. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 12:22, 2 July 2016 (UTC)&lt;br /&gt;
::::Wowy, could you clarify what you mean by multiple locations for the missions? Are you talking about the Connection Orb requests, Traveling Pokemon, overworld, all of them, or some combination, and what exactly varies? Certain requests simply would not work if they weren&#039;t in specific dungeons, and there&#039;s data (I can elaborate later if needed) that suggests that Traveling Pokemon (and fleeing/fainted) are locked to specific dungeons after a certain point, though the exact floor they appear on may differ. Non-static Overworld Pokemon do get shuffled around each in-game day, though (early-game Serene Village stuff could have some differences, admittedly).&lt;br /&gt;
::::Also, I agree that the everything in the Mission column could fit in the Method one, at the very least. I&#039;m pretty sure that every connection/acquaintance is completely set, and it&#039;s not possible to recruit any acquaintance Pokemon separately (and if there was, it would be an oversight and could be noted as such unless more interesting effects happened). I think it could even be reasonable to group Acquaintance Pokemon with the &#039;main&#039; one to make it more obvious that all of those Pokemon are recruited as a group for doing a specific thing, but it could hurt sortability. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 15:55, 2 July 2016 (UTC)&lt;br /&gt;
:::::What do you mean about non-static overworld Pokemon exactly? Are there a bunch of Pokemon that can just have random locations? (I&#039;d kind of figured Pokemon in Cafe Connection might have unique circumstances, but otherwise I would mostly expect most Pokemon to be in just one place... Maybe not story characters, I guess?)&lt;br /&gt;
:::::Also, do you mean, for instance, that Azurill isn&#039;t even present &#039;&#039;anywhere&#039;&#039; in the overworld? Or Umbreon or Espeon? Or &#039;&#039;anyone&#039;&#039; who&#039;s labeled &amp;quot;connection of client&amp;quot; on [[Connection Orb]]? Or what? I&#039;d kind of assumed basically everyone would be somewhere... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:22, 2 July 2016 (UTC)&lt;br /&gt;
::::::Indeed, there are many Pokemon who are always found in a set location based on which day of the story it is (or section of the epilogue since you don&#039;t have to progress the first parts of that storyline immediately). These include the story-relevant characters, but also many other characters of usually minimal importance. In Serene Village/Lively Town, these ones will usually say something that makes sense to the player/partner, or they&#039;re having a conversation with another static villager. In the other towns, there are also Pokemon that are always in the same spot. Though, outside of the story-relevant trip to the Air Continent, I think they more or less say the same things. &lt;br /&gt;
::::::Then there are other spots, some scattered around the towns, but also in Cafe Connection (these are always the same locations regardless of the &#039;day&#039;), that have a random Pokemon from a set list. These include Victini, many starters/evolved starters, Roserade/Gallade, Azumarill (this one might be a special case but I&#039;m not sure), and quite a few more. These random Pokemon include some of the ones who give requests through the Connection Orb, and I believe you can accept the request either through talking to them or through the Connection Orb. If these Pokemon don&#039;t have a request/connect with you immediately, they will just tell you a one-liner which never changes. Which Pokemon is in each spot changes every day, for the most part (there were some Pokemon who had uncompleted requests who seemed to stick around in the same spot until I finished it). I&#039;m pretty sure there are a decent amount of non-legendary Pokemon that can never appear in this way. For example, the only letter Unown (memory is fuzzy on ? and ! and they&#039;re separate from the others in a few ways) that ever appeared for me in this way are the ones who connect directly with you, and they acquaintance-connect many of the other Unown. Additionally, some of the Rotom formes can be found and talked to in this way before you connect with them (as traveling Pokemon), and won&#039;t automatically connect with you in the overworld. &lt;br /&gt;
::::::I&#039;m not sure if I ever saw Azurill or Espeon, and I&#039;m pretty sure I never saw Umbreon, but my memory is fuzzy on this. It did take me a while to connect with all the Eeveelutions though, and I only ever recruited them through their requests/as acquaintances/traveling Pokemon. Every overworld Pokemon, static or not, that can be connected just through talking to them almost certainly has some sort of trigger that allows them to be open for connection. For many static Pokemon and the various random starters, that trigger is completing the epilogue&#039;s story arc, but many others I&#039;m not so sure about. I hope that was able to clarify some things, it&#039;s hard to remember many of the minutiae regarding specific Pokemon. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 00:24, 3 July 2016 (UTC)&lt;br /&gt;
:::::::The Rotom forms, you mean even if you talk to them they don&#039;t get registered as &amp;quot;met&amp;quot; in the Connection Orb? (If you&#039;re not sure, do you know/can you tell me where they are in the overworld?)&lt;br /&gt;
:::::::Half the reason I only had a place for &#039;&#039;connection&#039;&#039; requirements on [[Connection Orb]] was because it&#039;s what was there beforehand; the other half of the reason is that there&#039;s already a fair amount of columns. But &amp;quot;meet&amp;quot; requirements are arguably just as important if not more. (It&#039;s also worth noting that this stuff should also be on individual Pokemon pages under Game locations. For now, &#039;&#039;both&#039;&#039; meet and connect requirements would be good... That way we can always decide we don&#039;t want one or the other.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:45, 3 July 2016 (UTC)&lt;br /&gt;
::::::::No, they do get met, sorry if that was confusing, and whenever I say connected, I mean they become usable in expeditions, which I think is the main thing that matters. Adding a meet requirements column feels needlessly convoluted, since most Pokemon are &#039;met&#039; through connections anyway, and the rest are quickly found in towns (maybe a list of the Pokemon in the towns could be helpful). Pokemon that have requests (beyond the first one or two for each group from what I remember) will only give those requests if they&#039;re adjacent to a Pokemon you&#039;re connected to and the dungeon their request is in is able to be visited. Okay, thinking about it, trying to do this in the current table doesn&#039;t feel like it&#039;s worth it to me, but if it was possible to make some sort of flowchart designating which missions or conditions you might need to do for each particular Pokemon, it could work out, I suppose. That&#039;s still something else for the most part though...&lt;br /&gt;
::::::::Actually, maybe I&#039;m just misunderstanding? Perhaps a prerequisite column could be okay. For example, you need to reach a certain rank to unlock the dungeon to connect with Articuno, and we would put x Rank in that column. Doing that unlocks the Moltres dungeon, and for Moltres we&#039;d put Articuno in the pre-requisite column there, and so on? [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 01:51, 3 July 2016 (UTC)&lt;br /&gt;
:::::::::If there&#039;s anyone you can&#039;t &#039;&#039;&#039;meet&#039;&#039;&#039; by connecting with nearby Pokemon or just by playing through the storyline, who you need to specifically search out and talk to to meet them (who you can &#039;&#039;skip&#039;&#039;&amp;amp;mdash;even if they&#039;re impossible to miss at some point, if you&#039;re not absolutely &#039;&#039;required&#039;&#039; to talk to them, you could always skip by them and forget...), then they&#039;d probably need a note&amp;amp;mdash;somehow&amp;amp;mdash;about where to meet them. &#039;&#039;Maybe&#039;&#039; it wouldn&#039;t be worth it for everyone... (I&#039;m still not totally sure, simply because I&#039;m having to rely on others, I don&#039;t have the game to experience things for myself.)&lt;br /&gt;
:::::::::If the Pokemon with random locations for missions at least always have the same mission, then it might be possible to just say &amp;quot;Random&amp;quot; for the location (if there&#039;s &#039;&#039;any&#039;&#039; apparent limit on that, like &amp;quot;on the Air Continent&amp;quot; or Rank X-dungeon or something, it might be worth including that--but not crucial if even that&#039;s a lot of work).&lt;br /&gt;
:::::::::Ideally, a dungeon&#039;s rank requirement should simply be on its page so that (as long as the location is fixed and it&#039;s not &amp;quot;Random&amp;quot;) people can just click on the link to figure out that sort of prerequisite. And Moltres and Articuno are already noted as having a connection. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:03, 3 July 2016 (UTC)&lt;br /&gt;
::::::::::Fair enough, I understand where you&#039;re coming from at least. The easiest way to test it would probably be to avoid talking to the non-Ghost Rotom forms and seeing if any of them still appear as traveling Pokemon, since they don&#039;t have connections with other Pokemon and don&#039;t appear as wild Pokemon to my knowledge (encountering a generic wild Pokemon in a dungeon is another way to &#039;meet&#039; that Pokemon that I forgot about earlier). At least in my limited experience of a single (rather thorough) playthrough, meeting Pokemon only ever seemed to only be completely cosmetic, but if the Rotom forms don&#039;t ever show up in dungeons under those circumstances, I agree that it&#039;d be necessary. We can cross that bridge when we get there, though. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 05:40, 3 July 2016 (UTC)&lt;br /&gt;
:Oops, didn&#039;t see this. Just to answer VioletPumpkin&#039;s first question, I was talking specifically about the locations of missions. For a particular mission, there can be several locations where that mission can be held. (For example, Ralts mission [https://www.youtube.com/watch?v=fYFfUdpH8Mc] vs. [https://www.youtube.com/watch?v=Ms9HzXa2aH8]). These locations aren&#039;t totally random, but finding all possible locations for all missions is too hard. Some missions may have set locations, but I can&#039;t be certain of that because I haven&#039;t gone far enough to confirm. --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 23:30, 5 July 2016 (UTC)&lt;br /&gt;
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== Request ==&lt;br /&gt;
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Hi! I have a request which I hope you will be happy to do. For the [[Connection Orb]] page, will you be happy to split up the table into the different sets (1,2,3... [ignoring any changes that might be made to the table later per discussion above]) so that they each have a separate edit-able section? It&#039;s probably not the most sensible thing to do, but the table is way too laggy for me to edit, and probably for other users too, and I&#039;m wanting to edit it as I go along, rather than doing it all in one huge bunch at the end. Unless you can think of another alternative.&lt;br /&gt;
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Also while I have a staff member&#039;s attention, will you be able to change the template for Mystery Dungeon items so that they show up a 4th buy and sell price? It&#039;s locked so I can&#039;t edit it. Thanks! :) --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 10:57, 7 July 2016 (UTC)&lt;br /&gt;
:First and foremost, you can always update Game locations data on individual Pokemon pages. And I currently think the table should stay as it is/focus on &#039;&#039;connection&#039;&#039; (as opposed to &#039;&#039;meet&#039;&#039;) requirements, with location noted as &amp;quot;Random&amp;quot; if it&#039;s not apparently fixed..&lt;br /&gt;
:If I have a &amp;quot;big&amp;quot; concern about splitting the table, it&#039;s probably that that&#039;d mean 30+ subsections for the tables, which is a bit extreme. (Not terrible, but not so pretty either.)&lt;br /&gt;
:(Just to check, when you say it&#039;s too laggy, do you mean you can&#039;t even get a preview? Or that it takes several/many seconds to preview? If it&#039;s the latter (which is what happens for me), that shouldn&#039;t be a terrible impediment; just concentrate on filling in the table/code, and only worry about preview sparingly.)&lt;br /&gt;
:I&#039;m not entirely satisfied with just adding a 4th price option... Not with the fact that pretty much every MD game seems to have a different price for some items like the Heal Seed (...will that continue forever?), nor with the fact that all those prices are only disambiguated by cumbersome tooltipped notes. I&#039;ll try to shop around for any better ideas for those prices, but I can&#039;t really think of much myself, so in the end I may just add the 4th price... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:04, 8 July 2016 (UTC)&lt;br /&gt;
::What I mean by lag is that I try writing a few words and it takes a whole minute for those words to appear. But I&#039;m going around that problem now by copying it onto a Word document first, and then pasting it back onto the page. The only flaw I know of doing this is that &#039; appears as ’ when pasted back, so I&#039;ll have to change these manually.&lt;br /&gt;
::About the item templates, I agree that having 4 price options makes the table look cluttered, but I haven&#039;t thought of any other options so far. --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 07:00, 9 July 2016 (UTC)&lt;br /&gt;
:::I see, I hardly would have imagined a problem like that with mostly just text on a page. =P If you want to solve &#039; changing to ’ in Word, you could consider using a simpler program like just Notepad or Wordpad. (There might also be some AutoCorrect options under Tools or something that controls that change in Word.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 10:28, 9 July 2016 (UTC)&lt;br /&gt;
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I&#039;m hardly even sure what now, but I got caught up in other things and quite forgot about the buy/sell stuff here! I&#039;ve updated the item template now. Heal Seed on [[Seed]] is working fine. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:56, 1 August 2016 (UTC)&lt;br /&gt;
:Thanks for that! I don&#039;t know what will/should happen with future releases though. --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 10:13, 1 August 2016 (UTC)&lt;br /&gt;
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== The cave on this page is incorrect ==&lt;br /&gt;
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I am new to this sit and I wanted to help out with a few things. I started to edit things and then you just put them back the way they were. The cave listed in castellia sewers is 100% incorrect. It is not the cave, it is actually the relic passage and the pokemon in the area are listed incorrectly as well in the cave you will find Timburr, Ratatta, Woobat, Onix, and Roggenrola. Somehow the numbers I found for these were incorrect so I was trying to change them to get the correct image to display. If you could help in changing this it would be greatly appreciated. {{unsigned|Digidoggie18}}&lt;br /&gt;
:To be clear, are you saying that the &amp;quot;Available Pokemon&amp;quot; table in [[Appendix:Black 2 and White 2 walkthrough/Section 4#Castelia Sewers|this section]] (the first one, with only 3 Pokemon) is incorrect? And are you saying that you are not finding the Pokemon listed in that table while walking in [[:File:Castelia Sewers dry B2W2.png|this area]]? That, when you walk in that area, you find Pokemon like Roggenrola?&lt;br /&gt;
:I&#039;m &#039;&#039;pretty&#039;&#039; sure our information is correct, especially if you look at our main pages for those locations ([[Castelia Sewers]] and [[Relic Passage]]). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:39, 9 July 2016 (UTC)&lt;br /&gt;
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== Did you seriously just look at my contributions list and revert all my edits on trivia sections? ==&lt;br /&gt;
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Header says it all. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 21:36, 10 July 2016 (UTC)&lt;br /&gt;
:Great question. If you mean, like, today...no. Anything much earlier...and I really don&#039;t remember anything that you might be referring to right now. (At that, in the past month, I&#039;ve apparently only reverted ONE edit of yours (directly).) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:42, 10 July 2016 (UTC)&lt;br /&gt;
::Okay, just making sure. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 00:03, 11 July 2016 (UTC)&lt;br /&gt;
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== Mainspacing ==&lt;br /&gt;
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I&#039;ve got [http://bulbapedia.bulbagarden.net/wiki/User:Nescientist/Niantic,_Inc. an article] in my userspace that I want to see in the mainspace. So, what&#039;s the procedure? The article seems very much notable (especially in these days), I believe it&#039;s decent, the page is not protected or anything, and if we&#039;d not link to wikipedia all the time, it would be linked to in popular places. So, move it, then link to it? Just to be safe, and just to be sure to waste your time once again. :D [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 07:49, 14 July 2016 (UTC)&lt;br /&gt;
:Thanks for asking! As it happens, mainspacing decisions (and moving and other similar stuff) are generally supposed to be left to staff/the {{bp|Editorial Board}}. I&#039;ll bring it to the proper attention. You&#039;re right, it is very relevant right now, so hopefully we can sort it out. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:32, 14 July 2016 (UTC)&lt;br /&gt;
::Thanks! I thought I read something like that before somewhere, but it seems I was also bad at browsing policy pages. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 08:42, 14 July 2016 (UTC)&lt;br /&gt;
:::Oh, believe me, I understand how it can be easy to miss. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:45, 14 July 2016 (UTC)&lt;br /&gt;
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==Need a second opinion==&lt;br /&gt;
I was able to get more Mirage Spots later on during one day so I am thinking there might be a 12-hour window before players can get more Mirage Spots for that day on Omega Ruby and Alpha Sapphire. Can you help me confirm this? -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 13:21, 14 July 2016 (UTC)&lt;br /&gt;
:First you probably want to see if you can repeat that a few times in a row. Shouldn&#039;t be &#039;&#039;too&#039;&#039; hard. Try it at about 9 AM (or whatever), then 9 PM, then 9 AM again, then 9 PM again. If it seems to work out each time, then that&#039;s interesting... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:56, 14 July 2016 (UTC)&lt;br /&gt;
::To maybe save you some trouble, connecting to the internet in-game (while StreetPass is enabled?) gives you data that&#039;s functionally identical to StreetPass data for the random passerbys that appear automatically (giving you Secret Bases, extra Mirage Spots, etc.) on the PSS. This would occasionally happen in the same day, and it seemed to me like this function was on the same 8 hour StreetPass cooldown that would happen if you were to StreetPass another 3DS/relay. The BuzzNav should update when this happens, just so you know. Apologies if this wasn&#039;t what you were talking about. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 19:37, 14 July 2016 (UTC)&lt;br /&gt;
::Actually I did, after it happened the first time, I was able to do it again. If you do it early in the morning, and wait until night you can see those numbers on the BuzzNav. I also did find that in addition to the previous mirage spots, the additional Mirage Spots are also seen. I also saw these reset at the beginning of the next day as well. All that needs to be done is pinpoint how many hours it takes for that little trick to happen before it can be posted in the mainspace. If you can do something like this for yourself it will help you understand this better, so I recommended doing the first part of this in the morning as soon as you can. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 02:52, 15 July 2016 (UTC)&lt;br /&gt;
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== Regarding the links on &amp;quot;List of glitch Pokemon&amp;quot; ==&lt;br /&gt;
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I made them into links so that they would appear on the &amp;quot;wanted pages&amp;quot; list. Are there already articles about those Pokemon? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 03:58, 16 July 2016 (UTC)&lt;br /&gt;
:It&#039;s a simple description. We don&#039;t need any page about &amp;quot;&amp;quot;Egg&amp;quot; with Bulbasaur&#039;s model&amp;quot;. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:09, 16 July 2016 (UTC)&lt;br /&gt;
::But I really want to know what it is. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 15:04, 16 July 2016 (UTC)&lt;br /&gt;
:::Glitch Pokemon are not at all my specialty, but I don&#039;t think there&#039;s &#039;&#039;anything&#039;&#039; notable about the Gen VI &amp;quot;glitch Pokemon&amp;quot; for index 000 or 723. If you want to try to make a userpage about it, please feel free.&lt;br /&gt;
:::In the meantime, the main point is, &amp;quot;&amp;quot;Egg&amp;quot; with Bulbasaur&#039;s model&amp;quot; is simply NOT an appropriate name for some glitch Pokemon. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:48, 16 July 2016 (UTC)&lt;br /&gt;
::::Is there a particular reason why the real name isn&#039;t on Bublapedia? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 21:39, 16 July 2016 (UTC)&lt;br /&gt;
:::::There is no &amp;quot;real name&amp;quot;. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:41, 16 July 2016 (UTC)&lt;br /&gt;
::::::Then what is it called when it&#039;s forced to exist in the game? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 22:19, 16 July 2016 (UTC)&lt;br /&gt;
:::::::Like I said, I really don&#039;t know about glitches. I&#039;m not the right person to ask about this thing. People somewhere like the [http://forums.glitchcity.info/ Glitch City Laboratories forums] probably know more if there&#039;s anything to know. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:25, 16 July 2016 (UTC)&lt;br /&gt;
::::::::Then why did you revert my edit? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 00:26, 17 July 2016 (UTC)&lt;br /&gt;
:::::::::Tell you what. If you make a userpage about the 000-index Pokemon, then we can talk some more. Until then, I&#039;m sorry, but this just isn&#039;t going anywhere. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:28, 17 July 2016 (UTC)&lt;br /&gt;
::::::::::If I make such a userpage and add a stub template, will it appear on the list of stubs? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 03:59, 17 July 2016 (UTC)&lt;br /&gt;
:::::::::::Make it first. Worry about anything else later. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:09, 17 July 2016 (UTC)&lt;br /&gt;
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== Why did you revert my edit to the glitch types page? ==&lt;br /&gt;
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If I wasn&#039;t supposed to edit the page without reason, for what reason did you revert my edit? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 03:58, 17 July 2016 (UTC)&lt;br /&gt;
:For being an inappropriate edit. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:09, 17 July 2016 (UTC)&lt;br /&gt;
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== New Attack: Highhorse Power ==&lt;br /&gt;
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Hey, there. Today on Serebii.net, they showed a new attack that Mudsdale used. It is called Highhorse Power and it is a ground-type move. [[User:Seabiscuit2020|Seabiscuit2020]] ([[User talk:Seasbiscuit2020|talk]]) 21:03, 19 July 2016 (UTC)&lt;br /&gt;
:As far as I can tell, this is almost completely unverifiable at the moment. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:39, 19 July 2016 (UTC)&lt;br /&gt;
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== Starting sentences with conjunctions ==&lt;br /&gt;
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Not at all a Bulbapedia rule, more so a rule of the English Language, albeit a disputed rule, so don&#039;t show me a source that contradicts me, as I know full well you could find loads. The point is, sentences begining with conjunctions have no place on a formal website such as this one. You&#039;d perhaps find it where the sentence represents a voice: a blog post or speech within a novel. That particular point of trivia looks sloppy as it is written currently and I, truly, ponder why it is you thought &#039;Seen as&#039; didn&#039;t make for a coherent formal scentence and how you could possibly think it was better to revert the edit. I&#039;ll concede that &#039;Seen as&#039; may not comply with the general style of Bulbapedia trivia, but niether does &#039;because&#039;. I think an admin should presnt a greater example, and show a better way of fixing the problem, rather than just reverting the edit like a user who began three days ago.&lt;br /&gt;
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*  {{p|Pikachu}}, {{p|Clefairy}}, {{p|Jigglypuff}}, {{p|Hitmonlee}}, {{p|Hitmonchan}}, {{p|Jynx}}, {{p|Electabuzz}}, and {{p|Magmar}} are all capable of hatcing from {{pkmn|eggs}}, despite this being impossible in any [[main series]] game. These Pokémon&#039;s pre-evolved forms were not introduced until [[Generation II]], nor was the [[breeding]] mechanic, while only [[Generation I]] Pokémon are featured in Pokémon GO. This is, likely, the reason for the discrepacy. &lt;br /&gt;
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This would be a better way to present the trivia, though I&#039;ll query the &amp;quot;notability&amp;quot; of the point. I added points of trivia concerning simalur discrepacys regarding Pokémon in Pokémon GO being capable of moves they can not learn in the main series; such as Golem lerning Mud Shot, and Grimer lerning Acid. They were all removed for not being deemed &amp;quot;notable&amp;quot;. [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 08:31, 30 July 2016 (UTC)&lt;br /&gt;
:...https://en.wikipedia.org/wiki/Conjunction_(grammar)&lt;br /&gt;
:I think you&#039;re thinking of coordinating conjunctions like &amp;quot;but&amp;quot;, as opposed to subordinating conjunctions like &amp;quot;because&amp;quot;. They are quite different beasts. (In fact, before your comment here, I wouldn&#039;t even have thought to call &amp;quot;because&amp;quot; a conjunction of any sort.) Plenty of the examples the above page gives for subordinating conjunctions are easily used at the start of a sentence, like &amp;quot;As soon as [Ash got home]&amp;quot;, &amp;quot;Even if [he lost]&amp;quot;, &amp;quot;Until [he won]&amp;quot;.&lt;br /&gt;
:And &amp;quot;seeing as&amp;quot; (not &amp;quot;seen as&amp;quot;) is functionally speaking exactly the same as &amp;quot;because&amp;quot;. Anything that can simply substitute for &amp;quot;because&amp;quot; &#039;&#039;must&#039;&#039; function exactly like it (or close enough to make no difference). If it were really that bad, you&#039;d have to restructure the whole sentence, not just substitute something else in for &amp;quot;because&amp;quot;.&lt;br /&gt;
:But it&#039;s perfectly fine as is. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:58, 30 July 2016 (UTC)&lt;br /&gt;
:: https://en.wikipedia.org/wiki/Because&lt;br /&gt;
&lt;br /&gt;
:: Have you only addressed the first line of my message? I did &amp;quot;restructure the whole scentence&amp;quot;. I won&#039;t argue this further; my final piece is that to begin a point of trivia with any subordinating conjunction, be it: &#039;because&#039;, &#039;as soon as&#039; or &#039;although&#039; is sloppy and does not give the impression that the pages are written with professionalism and seriousness, [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 09:24, 30 July 2016 (UTC)&lt;br /&gt;
:::I don&#039;t know what that link is supposed to demonstrate.&lt;br /&gt;
:::The part about restructuring the whole sentence, I was referring to your original edit, not the option in your comment here.&lt;br /&gt;
:::Also... [https://en.wikipedia.org/w/index.php?search=although&amp;amp;title=Special%3ASearch&amp;amp;fulltext=Search An &#039;although&#039; search on Wikipedia], [https://en.wikipedia.org/w/index.php?title=Special:Search&amp;amp;limit=500&amp;amp;offset=0&amp;amp;profile=default&amp;amp;search=because a &#039;because&#039; search]. If you search either of those pages for &amp;quot;. [word]&amp;quot;, you&#039;ll find plenty of cases where those words start a sentence. The big daddy of wikis doesn&#039;t seem to care that much. In fact... Have a gander at {{wp|Wikipedia:Basic copyediting#Things that do not need to be fixed}}. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:37, 30 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New move powers in GO ==&lt;br /&gt;
&lt;br /&gt;
So, did you undo my edit in the list primarily because you can&#039;t get back the old move powers? If so, does it matter? As I said, it&#039;s been official and publicly available, and I believe that&#039;s what a wiki should cover. After all, we do, for example, cover glitches that have meanwhile been patched, or websites that are now defunct; and I think we should be. Would Niantic rename Gyms, we would certainly not &#039;&#039;not&#039;&#039; mention they were once called like that, would we? It may not be particularly helpful (on the list), but I didn&#039;t add it because I thought it was. I&#039;ve basically done the asterisks because they&#039;re at [[list of moves]] (although I admit there are fewer of those there, at least currently), and the Go list is clearly thought to mirror that somewhat. Would you also disagree to add the changed move powers to the moves&#039; pages, as we do for the core series? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:56, 31 July 2016 (UTC)&lt;br /&gt;
:Half because like I said. Half because asterisk notes are not an ideal way of doing it: they make the reader think there&#039;s something &amp;quot;important&amp;quot; there, when (again, since you can&#039;t get it back) it&#039;s not. Personally, I don&#039;t even think an extra column would be worth it. (Not &#039;&#039;worthless&#039;&#039;, but far too little worth for the bloat/whatnot.) The nearest solution I&#039;ve come up with is adding something to the main GO page&#039;s Version history.&lt;br /&gt;
:If you have to download a patch and it&#039;s optional, then arguably we do &#039;&#039;need&#039;&#039; to keep covering it, since some people may still have old versions. (The hypothetical about Gyms, in particular, is pretty different than move powers. Everyone knows a &amp;quot;Gym&amp;quot;. Everyone does not know every move&#039;s exact power. And a defunct website is also fairly different; it&#039;s not a &#039;&#039;changed&#039;&#039; website (which is also different from changed &#039;&#039;move stats&#039;&#039;).) But this was changed server-side, so you absolutely can&#039;t hold onto it or get it back.&lt;br /&gt;
:...I would not, personally, really be happy with tt notes on individual moves&#039; pages about old stats. But you also don&#039;t especially need to use tt there; you could just write out that these stats got changed. That&#039;s quite fine by me. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:19, 31 July 2016 (UTC)&lt;br /&gt;
::Ok, I only mentioned patches, defunct websites or renaming Gyms (I should&#039;ve chosen Pokéstops :P) as a great way to illustrate that &amp;quot;you can&#039;t get it back&amp;quot; is a weak argument. I&#039;m definitely against an extra column (because that would be half empty?). I&#039;m much more concerned about conformity that about having all info everywhere. And we do have tt&#039;s for core series move power changes on the individual pages. So, if you could maybe do whatever is in your mind at, say, {{m|Bug Bite}}, I could do the rest!?&lt;br /&gt;
:: So, could we possibly settle on the following then:&lt;br /&gt;
::# Adding a subsection at [[List of modified moves]] (and rewording the intro)? Seems better than at the main Go page; we could link to the new subsection from there instead.&lt;br /&gt;
::# Removing asterisks from [[list of moves]]?&lt;br /&gt;
::# The thing about Bug Bite I just mentioned? (We may also opt to not do that if we do 1.)&lt;br /&gt;
::Thank you! [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:49, 31 July 2016 (UTC)&lt;br /&gt;
:::For Bug Bite, you&#039;d just add something like, &amp;quot;Prior to an update to Niantic&#039;s servers on July 30, Bug Bite had a power of [X].&amp;quot;&lt;br /&gt;
:::List of moves is very different from anything related to this change in GO. The asterisks on that page are about things in different Generations...things people playing a game in that generation will be dealing with and may need to know. Those aren&#039;t getting removed.&lt;br /&gt;
:::I&#039;m also not all for putting this GO data on the list of modified moves either. Again, those are things you &#039;&#039;can&#039;&#039; go back to, depending on which generation you play. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:05, 31 July 2016 (UTC)&lt;br /&gt;
::::So, asterisk then basically means &amp;quot;toggle if you&#039;re playing old game, you need different info&amp;quot;, and that&#039;s why you removed them at GO? Got it. And I&#039;m sorry, could you just do it over at Bug Bite please (it was 6)? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:32, 31 July 2016 (UTC)&lt;br /&gt;
:::::Thank you, Sir. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:23, 31 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Camp Pokémon ==&lt;br /&gt;
&lt;br /&gt;
Hey, so I noticed that in the side game data, there was nothing on Camp Pokémon. On my user page, I tried to make a template and I have the information on all of the Pokémon on it for there. I can make all of the things myself and add them there, I was just wanting some feedback? [[User:IHHeroes|IHHeroes]] ([[User talk:IHHeroes|talk]]) 04:36, 7 August 2016 (UTC)&lt;br /&gt;
:Try making a user page putting together this information somehow. There are (arguably) some games that really just aren&#039;t substantial enough to warrant much if any mention among species&#039; game data, and from looking at the [[Camp Pokémon]] page, I can&#039;t really tell what there might be that &#039;&#039;should&#039;&#039; be on the species pages. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:42, 7 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The route to improve the damage article ==&lt;br /&gt;
&lt;br /&gt;
You&#039;d be my best guess on a user to assist in this math- and programming-intensive issue (no offense, {{u|BulbaBot}}); and I hope you&#039;re capable of TeX for the remainder of this post. So, just to say it out load, the obvious way for the rounding problem is to remove the current formula, replace it by the correct one, and update the article accordingly. This would involve updating the image formulas over at the Archives, so we should update the images and the articles kinda simultaneously.&lt;br /&gt;
&lt;br /&gt;
So, Tiddlywinks, I want to ask you, will you be my TeX-to-Archives-image converter, from this day on to the end of... tomorrow? So please answer with &amp;quot;Yes, I will.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I would then create a userpage with TeX-code where images should be, and alert you once I&#039;m done, so you could wreck havoc at the Archives and update the damage article accordingly. I guess this should be the proper way to do it.&lt;br /&gt;
&lt;br /&gt;
I would personally be going for \cdot over \times, and for including \lfloor and \rfloor in the formulas as well (and not &#039;&#039;only&#039;&#039; mentioning them in prose), but I would like your opinion on that. Additionally, I would be interested in whether they&#039;re actually actively rounding down, or they&#039;re just doing some kind of float-to-int-conversion. The code&#039;s in the Smogon reference that&#039;s on the page, but I cannot reliably make sense of it (and &#039;&#039;possibly&#039;&#039; you could!?) Again, if you don&#039;t speak TeX (there&#039;s no user template for it, unfortunately :P), I&#039;m sure we could find another method. Thanks. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:54, 10 August 2016 (UTC)&lt;br /&gt;
:I&#039;m not really sure how everyone else makes images for formulas, but I&#039;ve been using [http://www.codecogs.com/eqnedit.php this]. Perhaps you can use that too. If you&#039;d still like me to plug in those formulas, though, I can do it. (If you do it yourself, I&#039;ll suggest that the variables for &amp;quot;Level&amp;quot; and &amp;quot;(Base)Power&amp;quot; be written out as such, whereas the Attack/Defense variables can perhaps be left as &amp;quot;A&amp;quot;/&amp;quot;D&amp;quot;, which will make it a little harder for people to assume it means the physical stats and a little easier for us to define those in text as &#039;&#039;dependent&#039;&#039; on the move category.)&lt;br /&gt;
:I will note also, the images on the Damage page will take a good while to update on the page once they&#039;ve been updated on the Archives. (About a month, from past experience.) ...But it may be possible to write text that pretty much works for either formula.&lt;br /&gt;
:Rounding/integers: the Smogon article says right out that &amp;quot;&#039;&#039;÷ always denotes the in-game unsigned divmod function, i.e. the unrounded/truncated integer division&#039;&#039;&amp;quot;. Going by that, the formula on the Dragonflycave page that has &amp;lt;code&amp;gt;floor(2 * L / 5 + 2)&amp;lt;/code&amp;gt; should probably technically be &amp;lt;code&amp;gt;(2 * floor(L / 5) + 2)&amp;lt;/code&amp;gt;, which could make a difference if you had something like level=13 (floor(2*2.6) = 5, whereas 2*floor(2.6) = 4). By contrast, Smogon says applying any modifier actually ends with a straight &#039;&#039;rounding&#039;&#039; (decimals &amp;lt;=0.5 are rounded down, otherwise it&#039;s rounded up). It may also be worth noting that, according to Smogon/for Gen V at least, there are a few modifiers that come before the random damage factor. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:28, 10 August 2016 (UTC)&lt;br /&gt;
::Thanks for spotting the division thing. Looking at both sources (Smogon basically has the same formula than Dragonfly, it&#039;s just us who&#039;ve re-written it), I guess it should technically be &amp;lt;code&amp;gt;floor((2*L)/5) + 2&amp;lt;/code&amp;gt; and not what you said, which shouldn&#039;t make a difference (5 in your example either way). The tool is basically a TeX-image converter, but it&#039;d be cool if you could still account for the Archives part (not being confirmed on Archives and such), would you? I don&#039;t know yet whether it will be possible to write text that works either way (I guess not if we&#039;re renaming). I thought the images update on bp if I edit the article? If not, maybe we should (if it&#039;s text that only works the new way) upload new images instead of updating old ones?&lt;br /&gt;
::Anyway, got opinions regarding last message&#039;s last paragraph? Also, there&#039;s a tradeoff between having &amp;lt;code&amp;gt;Damage=...*Modifier [next line] where Modifier=a*b*...&amp;lt;/code&amp;gt; vs. having &amp;lt;code&amp;gt;Damage=...*a*b*...&amp;lt;/code&amp;gt; (image size vs. inventing/defining &amp;quot;Modifier&amp;quot;); got an opinion on that as well? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 19:33, 10 August 2016 (UTC)&lt;br /&gt;
:::Oh, yeah, I managed to miss how Smogon&#039;s page said (2*level), not 2*level. I might&#039;ve just gotten confused by looking at both the pages. Yeah, in that case, Dragonflycave&#039;s format is practically speaking the same thing.&lt;br /&gt;
:::Got it, if you can&#039;t do the uploading, sure. (Trying to put a bit of time in at the Archives might be a good idea for future needs too. =P )&lt;br /&gt;
:::I think there are cases where an image might update right away, but I wouldn&#039;t bet on it. And uploading new images just because the old ones are cached isn&#039;t really appropriate.&lt;br /&gt;
:::The floors can be included, and the times operator should probably be something more visible than \cdot (\times just because that&#039;s apparently our standard in most other formulas). Since there&#039;s already a modifier image in the article currently, and putting them together would definitely make the formula quite long, I think it&#039;s best to just keep them separate. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:57, 10 August 2016 (UTC)&lt;br /&gt;
::::Thanks for the fast reply. Makes sense. Just wanna add that I guess &#039;&#039;most&#039;&#039; modifiers are applied before the random damage factor. (Let&#039;s probably discuss this further once I got the userpage ready.) Opinion: Shouldn&#039;t Smogon&#039;s modifiers for A and D be located at [[Statistic#In-battle modification]] rather than at [[damage]]? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 20:04, 10 August 2016 (UTC)&lt;br /&gt;
:::::Smogon appears to say that the random factor is the 4th of 8 modifiers, the [http://www.smogon.com/bw/articles/bw_complete_damage_formula#final last of which] has many and overlapping possibile components itself. (If you were counting the base power, attack, and defense modifications, those aren&#039;t part of the same modifier component, so to speak.)&lt;br /&gt;
:::::Smogon&#039;s base power, attack stat, and defense stat sections (sections 3-5) can probably be offloaded to other pages, yeah, with appropriate nods/links (like [[power]] and [[Statistic#In-battle modification]]). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:36, 10 August 2016 (UTC)&lt;br /&gt;
::::::Started my article [[User:Nescientist/Damage|here]], with lots of info/considerations/todos hidden. Apart from the missing example, that&#039;s the basic outline that should do it. Note that I didn&#039;t do floor (or hid it, cause the formula looks way to confusing imho), but instead just explained it in prose. The old descriptions will not make it, cause there&#039;s new factors, and &amp;quot;A&amp;quot; and &amp;quot;D&amp;quot; have been renamed. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 09:28, 11 August 2016 (UTC)&lt;br /&gt;
:::::::I have now finished what I had in mind, including the formulas that would need to be uploaded. From the HTML-hidden notes, do you happen to know an easy way to do 1 (I guess you can tell what I had in mind)? For some of the other notes, I feel I kinda lack the authority to decide on my own. If you want to edit the article or discuss something, feel free. Feel free to also remove the HTML-hidden notes if you want to move it or something (I have them here). Thank you very much. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:43, 11 August 2016 (UTC)&lt;br /&gt;
::::::::(Without having read the whole page super thoroughly) I can&#039;t actually tell what the &amp;quot;hidden details&amp;quot; your &amp;quot;1&amp;quot; is referring to are. I&#039;ll take some time trying to consider all sorts of stuff otherwise. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:22, 11 August 2016 (UTC)&lt;br /&gt;
:::::::::Oh, I mean the expandable tables/texts on the page. Whatever you see looks ugly. I wasn&#039;t (easily) able to make them look how they&#039;re supposed to. Thanks for your time! [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 19:29, 11 August 2016 (UTC)&lt;br /&gt;
::::::::::Oh, I see. I keep Javascript disabled as a rule, so I had no idea those were even supposed to be hidden/collapsed. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:31, 11 August 2016 (UTC)&lt;br /&gt;
:::::::::::As this is related, we should also be splitting off the &amp;quot;Attack modifiers&amp;quot; (how Smogon calls &#039;em) from our {{stat|In-battle modification}} (the rest would be &amp;quot;boost level&amp;quot;). {{m|Foul Play}} apparently uses the target&#039;s (base) Attack stat and &amp;quot;boost levels&amp;quot;, but applies &amp;quot;Attack modifiers&amp;quot; as normal (and I cannot currently word it). The same holds true for Defense modifiers, and I guess for everything else that does also not count towards the maximum/minimum of 6 stages. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 20:45, 12 August 2016 (UTC)&lt;br /&gt;
::::::::::::Edit: Managed to reword Foul Play, but the mentioned section could still need a split. As in, later. :P [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 21:20, 12 August 2016 (UTC)&lt;br /&gt;
{{indent}}&lt;br /&gt;
1) I don&#039;t see any real need to split the things that change stat stages from the things the modify stats in any other way. The latter is already differentiated by being labeled &#039;&#039;&#039;Other&#039;&#039;&#039; in the table.&lt;br /&gt;
&lt;br /&gt;
2) A tip in regards to Foul Play: don&#039;t use a phrase like &amp;quot;stat modifiers&amp;quot; too broadly. It especially should not be used to attempt to refer to stat stages (or &amp;quot;boost levels&amp;quot;), which already have a well-recognized name&amp;amp;mdash;trying to refer to that with the words &amp;quot;stat modifiers&amp;quot; is only confusing. It shouldn&#039;t even be used to refer to all &amp;quot;modifiers&amp;quot;, including stat stages, simply because it&#039;s ill-defined. Something like &amp;quot;stat stage and all other modifiers&amp;quot; would be a much clearer way to identify all modifiers. (Really, &amp;quot;modifiers&amp;quot; is only clear when directly contrasted with stat stages.)&lt;br /&gt;
&lt;br /&gt;
[[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:09, 12 August 2016 (UTC)&lt;br /&gt;
:The need is the max/min limit. And &#039;&#039;&#039;Other&#039;&#039;&#039; is not (currently) used exclusively for that. (But that&#039;s all rather minor.) I was using &amp;quot;stat modifiers&amp;quot; specifically because that&#039;s what our stat page uses (like for virtually everything), and not &amp;quot;stat stages&amp;quot; (as a term) or &amp;quot;boost levels&amp;quot;. And while the current wording is much better/clearer than mine, it still might sound like it references the user for Reflect, Multiscale, or even Defense, as well. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 22:23, 12 August 2016 (UTC)&lt;br /&gt;
::And pretty much everything outside of the Statistic page will refer very specifically to stat stages when speaking of them, and not jump through hoops trying to use the word &amp;quot;modifier&amp;quot;.&lt;br /&gt;
::Like you say, the user case is basically the &#039;&#039;normal&#039;&#039; case (except that trying to use that word in the description is confusing); that should be pretty well understandable. If it helps, you could think of it like the damage formula &#039;&#039;acts&#039;&#039; (so to speak) from the user/target&#039;s &#039;&#039;perspective&#039;&#039;. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:35, 12 August 2016 (UTC)&lt;br /&gt;
:::Yes, I know, I checked, I read the code, and I&#039;m quite sure I understood it. Nothing changes except for the Attack stat and the Attack stat stages being taken from the target instead of the user. Yet that&#039;s not what the current descriptions says. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 22:42, 12 August 2016 (UTC)&lt;br /&gt;
::::I wasn&#039;t talking about the code or that sort of thing. I was only talking about the description.&lt;br /&gt;
::::If your problem is still something to do with Reflect, Multiscale, or Defense: the effect description currently says it &amp;quot;references the user for all other modifiers to &#039;&#039;&#039;&#039;&#039;Attack&#039;&#039;&#039;&#039;&#039;&amp;quot; (and did originally, but I got confused by your edit summary when I redid it). Only Attack. Not Reflect, Multiscale, or any Defense modifiers in general. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:35, 13 August 2016 (UTC)&lt;br /&gt;
:::::I&#039;m sorry, I just thought you were unsure whether I actually understand what the move does. As you know, I was recently very much into everything that has to do with damage calculation, including code.&lt;br /&gt;
:::::Therefore, the current description is still not correct, as burn and many Abilities never modify &amp;quot;Attack&amp;quot;. Please understand that this is not some kind of personal vendetta or anything. I do not want my specific wording to be on the description, not even my specific terms. We both want the description to be correct and clear, but if we cannot manage to have it correct &#039;&#039;and&#039;&#039; avoid saying &amp;quot;nothing else is different&amp;quot;/&amp;quot;everything else acts as normal&amp;quot;, then we should not avoid saying that and have it incorrect, but we should have it correct and not avoid saying that. That&#039;s a very bad tradeoff, it&#039;s just not worth it then. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 08:38, 13 August 2016 (UTC)&lt;br /&gt;
::::::Burn: now &#039;&#039;that&#039;&#039; bugs me, actually. I can&#039;t tell from the Gen V code what&#039;s actually going on, but Gen I and II do seem to account for a burn on the &#039;&#039;Attack&#039;&#039;, not the damage. (Also, burn is always described as lowering Attack... If it&#039;s &#039;&#039;technically&#039;&#039; cutting physical damage, that&#039;s an annoying distinction to hide.)&lt;br /&gt;
::::::Abilities: again, as I wrote it, the description is only worried about all other modifiers &#039;&#039;&#039;to Attack&#039;&#039;&#039;. Abilities that don&#039;t modify Attack are completely outside of that consideration. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:36, 13 August 2016 (UTC)&lt;br /&gt;
:::::::You&#039;re right about the burn in Gen I and II. I guess you can technically call that wording correct (and super-careful) then. So I&#039;d be ok with it, if &amp;quot;type&amp;quot; was removed.&lt;br /&gt;
:::::::You should hopefully be able to tell what&#039;s going on after you&#039;ve thoroughly read and considered my damage page :P (FYI, I&#039;ve also analyzed/used [https://github.com/Zarel/honko-damagecalc] and [https://github.com/Zarel/Pokemon-Showdown], my wording is in accordance to the calculation, and my damage values are in accordance to [https://pokemonshowdown.com/damagecalc/ their calculator&#039;s]) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 19:56, 13 August 2016 (UTC)&lt;br /&gt;
::::::::If &amp;quot;you should be able to tell [...]&amp;quot; means you still have a problem with Abilities, then I don&#039;t see it, no. You&#039;ll just have to do a better job explaining if you think you still need to convince me. Maybe give specific examples.&lt;br /&gt;
::::::::Trusting derived programs is fraught with hazards. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:05, 13 August 2016 (UTC)&lt;br /&gt;
:::::::::It was not supposed to mean it. And I didn&#039;t trust those programs entirely, I just used them to doublecheck. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 20:08, 13 August 2016 (UTC)&lt;br /&gt;
::::::::::Actually, is there any reason not use their code as &amp;quot;source&amp;quot;? They&#039;ve clearly analyzed the game&#039;s code, and they are sooo super accurate for anything I have checked so far: If there was any contradiction, it was always others who had it wrong. It&#039;s far more accurate than we (currently) are or &amp;quot;regular&amp;quot; Smogon is, and also slightly more accurate than the Smogon article (that misses Whirlpool etc.). (Dragonfly is super, but not as concrete/detailed.)&lt;br /&gt;
::::::::::Interestingly, from checking their code, those Minimize-effect moves do not seem to &amp;quot;always hit&amp;quot; if the foe had used Minimize, but to just take their (base) [[accuracy]] no matter what; doesn&#039;t make a difference for Body Slam, but certainly for Dragon Rush. So, I&#039;ll be testing, and if they&#039;re correct there as well, I&#039;d like to just treat it as the most accurate &amp;quot;source&amp;quot; we have, and go start &amp;quot;correct&amp;quot; everything that&#039;s wrong/imprecise. Ok?&lt;br /&gt;
::::::::::Also, do you have a place you&#039;ll be doing that in-battle modification split? If so, I&#039;d be willing to start adding how everything affects/modifies stats to a table/tables (i.e. everything bar stat stages). And also power at [[power]]. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 21:18, 18 August 2016 (UTC)&lt;br /&gt;
:::::::::::You say it&#039;s clear they&#039;ve analyzed the game, but I know of no particular reason it is. Nor do I have any idea how they&#039;ve analyzed the games. We prefer to avoid assumptions. I&#039;m not comfortable with just assuming those calculators are &#039;&#039;truly&#039;&#039; accurate, especially regarding some new mechanic or change. You can find some support, but don&#039;t just take their word (so to speak) for it&amp;amp;mdash;especially if there&#039;s no way (or hardly any) to be sure of the difference (like, for example, a burn halving physical damage instead of Attack).&lt;br /&gt;
:::::::::::I&#039;m trying to balance a handful of things at the moment. I&#039;ll hope to make some more progress surrounding this damage stuff this weekend, here and there (though not necessarily &amp;quot;finish&amp;quot; (maybe, but not at all sure)). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:44, 18 August 2016 (UTC)&lt;br /&gt;
::::::::::::Oh, I&#039;m not talking of the calculator. I&#039;m talking of their source code that&#039;s available on GitHub. There are comments in there that clearly show they basically (try to) port the game code, like [https://github.com/Zarel/Pokemon-Showdown/blob/master/data/moves.js here]. I&#039;m almost sure they can just read and understand the original.&lt;br /&gt;
::::::::::::Yes, thanks. I guess neither of us thought that this will end up in some &amp;quot;project&amp;quot; as big as this. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 21:52, 18 August 2016 (UTC)&lt;br /&gt;
:::::::::::::Yes, by the calculator I meant more or less their source. Looking at the page you linked, I don&#039;t see anything that necessarily suggests they&#039;ve looked at the games&#039; source. All I can tell is they&#039;ve apparently implemented things to function like the games. Is there a particular comment that indicated to you that they read the games&#039; code? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:10, 18 August 2016 (UTC)&lt;br /&gt;
::::::::::::::Yes, [https://github.com/Zarel/honko-damagecalc/blob/aa86908265db6d452606b3b69fca71323051e367/js/damage.js this] comes to my mind:&lt;br /&gt;
::::::::::::::&amp;quot;&#039;&#039;// GameFreak rounds DOWN on .5&#039;&#039;&amp;quot;, and the entire &amp;quot;pokeround&amp;quot; rounding function they have no reason to include (in places where they include them) otherwise.&lt;br /&gt;
::::::::::::::They have also rewritten everything for Gen VI (by intact backwards-compatability), whereas if I had no access to the code, I would just have copy-pasted Gen V. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 22:21, 18 August 2016 (UTC)&lt;br /&gt;
{{indent}}I&#039;ll punt a bit and see what other staff think. A good part of this is just trust, especially as communicated by someone in a position to know. I&#039;ve heard from trustworthy people that UPC is good. This calculator seems &#039;&#039;likely&#039;&#039; okay, but I&#039;d still really like that actual trust factor (and/or clear testament or something from the developers). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:39, 18 August 2016 (UTC)&lt;br /&gt;
:Ok then. Just to clarify, it&#039;s not just the move calculator, but also their online battle simulator (else we had no accuracy etc.) But I&#039;d like to point out that my trust in it in large part comes from checking what they have (in-game, UPC, the Smogon article, ...; they&#039;re right in contradictions; Minimize accuracy). And that it&#039;s virtually impossible to add details such as the burn thing if you trust noone (which you don&#039;t, but anyway). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 22:56, 18 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About the page splits mentioned on your userpage... ==&lt;br /&gt;
&lt;br /&gt;
Are you ever going to finish them? It&#039;s been over two weeks since you said, &amp;quot;It&#039;s been over two weeks.&amp;quot; [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 01:08, 12 August 2016 (UTC)&lt;br /&gt;
:Yes. Some day. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:09, 12 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Accuracy, accuracy, evasion, power ==&lt;br /&gt;
&lt;br /&gt;
(Has nothing to do strictly with the damage article, but) I guess there are clear parallels for calculating &amp;quot;effective&amp;quot; normal/standard stats (i.e. Atk/Def/SpAtk/SpDef/Init), accuracy, evasion, and power:&lt;br /&gt;
# Start with the (base) Atk[/...] stat seen in-game / the [[accuracy|move accuracy]] seen in-game / a value of &amp;quot;1&amp;quot;/100[%] / the move&#039;s [[power]] seen in-game (or as calculated by special routines)&lt;br /&gt;
# Modify with [multiply by] the Atk[/...] stat stages / the {{stat|accuracy}} stat stages / the {{stat|evasion}} stat stages / [nothing for power]&lt;br /&gt;
# [modify SpDef with unique Sandstorm modifier here]&lt;br /&gt;
# Modify with [multiply by] effects of items, Abilities (iff they affect this here)&lt;br /&gt;
(And technically speaking, I&#039;d therefore prefer to say Gravity and anything other than accuracy stat stages modify [[accuracy|(move) accuracy]] rather than the user&#039;s {{stat|accuracy}} stat, and have items/Abilities listed in that article rather than the stat page.) Just prominently saying/reminding, in case you intent to reformulate/work on any of that (or any moves/Abilities affected) in a moderately larger scale.  [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:52, 14 August 2016 (UTC)&lt;br /&gt;
:Edit: Effects of [[Badges]] come after 2 in early Gens, and 4 would also include {{m|Tailwind}}. Also, evasion is not calculated all on its own, but the evasion stat stages are simply subtracted from those of accuracy (in step 2) [http://www.dragonflycave.com/mechanics/battle#accuracy] (so technically, there is basically no &amp;quot;evasion stat&amp;quot;, but only evasion stat stages). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:53, 14 August 2016 (UTC)&lt;br /&gt;
::If nothing else, [[Statistic#Accuracy]] has the actual accuracy formula. I think that makes it a far better place to link to than [[Accuracy]]. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:24, 14 August 2016 (UTC)&lt;br /&gt;
:::Actually, I guess you&#039;re right. (And this further justifies my proposed move of [[accuracy]].) Still, a split (or better just a mention somewhere, coz the table&#039;s so nice) between &amp;quot;affects stat stages&amp;quot; and &amp;quot;doesn&#039;t&amp;quot; would be nice. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:30, 14 August 2016 (UTC)&lt;br /&gt;
::::The In-battle modification table is nice (pretty), but I&#039;ve been thinking it&#039;s a little cramped/haphazard/something, too. I intend to split it up a bit in the process of vetting its contents. It won&#039;t be the same kind of pretty, but I think it&#039;ll be a bit better in its own way too. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:39, 14 August 2016 (UTC)&lt;br /&gt;
:::::After thinking about it, I guess our formula is also wrong then. It at least contradicts what I just said Dragonflycave says. Have the user have +2 accuracy and the target +1 evasion (Gen V+), our formula gives &amp;lt;code&amp;gt;5/4&amp;lt;/code&amp;gt;, but theirs gives &amp;lt;code&amp;gt;4/3&amp;lt;/code&amp;gt;. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:55, 14 August 2016 (UTC)&lt;br /&gt;
::::::I&#039;ll have to look at that later, then. I have to focus on squaring things away for Damage first. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:04, 14 August 2016 (UTC)&lt;br /&gt;
:::::::I&#039;m quite sure our formula is off after Gen II (and that Dragonfly and the Showdown guys are right). I&#039;ll probably try to check in-game some time soon (and try to get a miss with a 75% move at -1 vs. a -2 opponent).&lt;br /&gt;
:::::::When you edit articles about accuracy (nice formulation btw), you may want to also (my favorite) limit {{cat|Moves that cannot miss}} to damaging (physical/special) moves (and remove status moves currently in it). Or to moves than can affect an opponent (and add weather-inducing moves, entry hazards, the Terrain moves, {{m|Sketch}}, {{m|Telekinesis}}, {{m|Miracle Eye}}, {{m|Odor Sleuth}}, {{m|Psych Up}}, {{m|Role Play}}, {{m|Mud Sport}}, {{m|Water Sport}}, {{m|Aromatherapy}}, {{m|Heal Bell}}, {{m|Block}}, {{m|Howl}}, {{m|Gravity}}, {{m|Tailwind}}, {{m|Guard Split}}, {{m|Power Split}}, {{m|Wonder Room}}, {{m|Magic Room}}, {{m|Heal Pulse}}, {{m|Reflect Type}}, {{m|Bestow}}, {{m|Rototiller}}, {{m|Sticky Web}}, {{m|Ion Deluge}}, {{m|Flower Shield}}, {{m|Electrify}}, {{m|Fairy Lock}}, {{m|Play Nice}}, {{m|Confide}}). Or add virtually all status moves... You may also consider whether to add {{m|Thunder}}, {{m|Hurricane}}, {{m|Blizzard}} (or open a discussion or whatever). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 21:10, 16 August 2016 (UTC)&lt;br /&gt;
::::::::Edit: better not add Thunder etc., or we&#039;d also have to add {{cat|moves that power up against a Minimized opponent}}. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 22:03, 16 August 2016 (UTC)&lt;br /&gt;
:::::::::I tested, and our formula appears to indeed be incorrect after Gen II, and Dragonfly and Showdown seem to be correct on this. Anyway, I noted that we also note that somehow, but in a very different section ([[Statistic#Stage multipliers]]). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:11, 20 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About moving &amp;quot;Magnagate&amp;quot; article to &amp;quot;Magnagate Dungeon&amp;quot;, as well as maybe moving or deleting all the named Magnagate Dungeon articles ==&lt;br /&gt;
&lt;br /&gt;
Since I&#039;ve been analysing and researching the internal data of Pokémon Mystery Dungeon: Gates to Infinity, I have discovered that there is no set list of Magnagate Dungeon names, they are determined on two separate lists. The first list in which determines the first name, in this case &amp;quot;Alluring&amp;quot;. Then the next comes from the second list of names in which determines the second name of the dungeon, in this case &amp;quot;Crevasse&amp;quot;. So the name of the dungeon becomes &amp;quot;Alluring Crevasse&amp;quot;. And there&#039;s more to it too, the first list of names determines the enemy Pokémon and items that appear, while the second list of names determines the music and the dungeon layout and textures.&lt;br /&gt;
&lt;br /&gt;
So I&#039;m just wondering about the [[Magnagate]] article, should it be moved to [[Magnagate Dungeon]]? The article itself seems like it hasn&#039;t had any activity for quite a while and needs improvement. Also, what should be done about all the named Magnagate Dungeons that are listed, such as [[Forgotten Rock Formation]]? Should they also be moved into an article in which lists all the Magnagate Dungeons? Or should they be deleted altogether? Lemme know what you think.—[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 16:03, 18 August 2016 (UTC)&lt;br /&gt;
:Can you start out by telling me how many possibilities there are for the first and last parts of a name?&lt;br /&gt;
:And I&#039;m not sure if I&#039;m missing something from your explanation...but it seems none of the other dungeons with &amp;quot;Forgotten&amp;quot; (like [[Forgotten Maze]]) match the Forgotten Rock Formation&#039;s encounter list.&lt;br /&gt;
:My first inclination (with reservations, given the &amp;quot;Forgotten&amp;quot; stuff above) is just to describe how each piece of the name affects the dungeon on the Magnagate page, and the resulting combinations don&#039;t need dungeon pages, but that definitely needs to discussed with other staff first (possibly even up to the EB).&lt;br /&gt;
:And &amp;quot;Magnagate&amp;quot; &#039;&#039;seems&#039;&#039; alright to me... Not sure what&#039;s better about &amp;quot;Magnagate Dungeon&amp;quot;, but I&#039;ve never played (or been super interested in, really) any of the MD games. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:20, 18 August 2016 (UTC)&lt;br /&gt;
::Yeah, I was thinking that too. And hm... seems like whenever a Magnagate Dungeon is generated in the game&#039;s data, it might also be selecting a Pokémon encounter group, as of random. But I&#039;ll need to look into it more, and I&#039;ll have to see what determines the items that appear in a dungeon too.&lt;br /&gt;
::And there&#039;s also another reason why I thought &amp;quot;Magnagate Dungeon&amp;quot; would be more fitting for the article, &#039;cause I also noticed that there&#039;s no article about the &amp;quot;Magnagate&amp;quot; in the actual story of the game, in which uses Entercards, however there&#039;s one close to that in which does explain what would fit into a Magnagate article too, which is the [[Entercard]] article. From playing and researching the game, there is the Magnagate Dungeons created by an Entercard, in the story of the game. And I understand you haven&#039;t played the game or been interested in it. I just like to research the data in games and find out how it functions when certain bytes are changed. As well as discovering unused content in the game too (such as the Exit tile, which functions in the same way as the stairs).—[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 16:54, 18 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Am I going to get blocked for reverting that edit? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;re aware that I&#039;m under a trivia ban. Unfortunately, one of the edits I did [http://bulbapedia.bulbagarden.net/w/index.php?title=Elesa&amp;amp;curid=115746&amp;amp;diff=2491763&amp;amp;oldid=2491758 turned out to be trivia]. I didn&#039;t even look at what I undid (until after); I just saw him edit warring and undid his edits blindly. Sorry. :{ [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 19:20, 21 August 2016 (UTC)&lt;br /&gt;
:It&#039;s fine, don&#039;t worry. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:04, 21 August 2016 (UTC)&lt;br /&gt;
::Phew, thanks. ^_^ I&#039;ll be more careful in the future (unless it&#039;s something obvious or offensive, in which case...) [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 22:50, 21 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon GO - Move - Bug Bite ==&lt;br /&gt;
&lt;br /&gt;
Page in question &amp;amp;rarr; [[Bug Bite (move)#Pokémon GO]]&lt;br /&gt;
&lt;br /&gt;
I noticed that you stated the &amp;quot;Energy Delta&amp;quot; was increased from 6 to 7 on July 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It is my understanding that it was always 7.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{&lt;br /&gt;
    &amp;quot;ID&amp;quot;: 201,&lt;br /&gt;
    &amp;quot;Name&amp;quot;: &amp;quot;Bug Bite&amp;quot;,&lt;br /&gt;
    &amp;quot;Move Type&amp;quot;: &amp;quot;Quick&amp;quot;,&lt;br /&gt;
    &amp;quot;Animation ID&amp;quot;: 4,&lt;br /&gt;
    &amp;quot;Type&amp;quot;: &amp;quot;Bug&amp;quot;,&lt;br /&gt;
    &amp;quot;Power&amp;quot;: 6,&lt;br /&gt;
    &amp;quot;Accuracy Chance&amp;quot;: 1,&lt;br /&gt;
    &amp;quot;Stamina Loss Scalar&amp;quot;: 0.01,&lt;br /&gt;
    &amp;quot;Trainer Level Min&amp;quot;: 1,&lt;br /&gt;
    &amp;quot;Trainer Level Max&amp;quot;: 100,&lt;br /&gt;
    &amp;quot;Duration (ms)&amp;quot;: 450,&lt;br /&gt;
    &amp;quot;Damage Window Start (ms)&amp;quot;: 250,&lt;br /&gt;
    &amp;quot;Damage Window End (ms)&amp;quot;: 450,&lt;br /&gt;
    &amp;quot;Energy Delta&amp;quot;: 7&lt;br /&gt;
} &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash; Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 01:35, 25 August 2016 (UTC)&lt;br /&gt;
:That page says power, not energy. The power was 6 (and is now 5). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:39, 25 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh, good catch, sorry. Thanks for the quick response. I am staring at a huge JSON file and m eyes are going cross-eyed...&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash; Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 01:42, 25 August 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Tiddlywinks/Archive_3&amp;diff=2493150</id>
		<title>User talk:Tiddlywinks/Archive 3</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Tiddlywinks/Archive_3&amp;diff=2493150"/>
		<updated>2016-08-25T01:35:28Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Pokémon GO - Move - Bug Bite */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;;Archived talk&lt;br /&gt;
* [[User talk:Tiddlywinks/Archive 1]] (through Sept 14, 2014)&lt;br /&gt;
* [[User talk:Tiddlywinks/Archive 2]] (through Nov 5, 2015)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How do I archieve? ==&lt;br /&gt;
&lt;br /&gt;
I see you just archieved your talk page. I&#039;m feeling my talk page has grown over the years to a size I feel like is more than enough long. Can I just do it on my own like you did with your talk page just now? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:07, 5 November 2015 (UTC)&lt;br /&gt;
:Yup, all you have to do is move it [[Bulbapedia:Talk page policy#Archiving user talk pages|more or less]] wherever you want (with the tab at the top of the page). Make sure to link the archive on your new talk page, too. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:10, 5 November 2015 (UTC)&lt;br /&gt;
::Thanks! I&#039;ll do that when I get the chance. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 19:12, 5 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cosplay Pikachu ==&lt;br /&gt;
Tiddlywinks: To change costumes all you have to do is talk to the lady... That is already written. Sory I am new and still learning[[User:Tripplekittys|Tripplekittys]] ([[User talk:Tripplekittys|talk]]) 22:00, 12 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hey ==&lt;br /&gt;
&lt;br /&gt;
I just wanted to thank you for your hard work with the e-Reader information for Colosseum. I&#039;ve been trying to get a hold of that information for a long time and you managed to collect quite a substantial amount. So again, thanks! [[User:Ht14|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#00A000&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:07, 13 November 2015 (UTC)&lt;br /&gt;
:{{u|Nmurthy}} deserves much of the credit for being the first to [[User talk:Nmurthy#Colosseum e Cards|find]] the most recent information and start adding it here. I&#039;m hoping I&#039;ll be able to contact the video&#039;s uploader, though, and maybe add even more info eventually. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:18, 13 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Talk: Starter Pokémon ==&lt;br /&gt;
&lt;br /&gt;
[[User:Chrisbulb|Christian]] ([[User talk:Chrisbulb|talk]]) 21:02, 20 November 2015 (UTC)&lt;br /&gt;
Hi Tiddlywinks,&lt;br /&gt;
&lt;br /&gt;
I feel this trivia fact in the anime is important and should not be deleted please.&lt;br /&gt;
&lt;br /&gt;
*{{p|Charmander}} is the only Kanto starter that was not obtained or caught by May.&lt;br /&gt;
&lt;br /&gt;
May only got Bulbasaur and Squirtle, but not Charmander. She does have a Fire-starter, but it is from &amp;quot;Hoenn&amp;quot; not Kanto.&lt;br /&gt;
:Three Pokemon is a small group, and two is a small number. It borders on coincidence. But honestly, I don&#039;t generally bother with the anime so maybe I&#039;ve got the wrong perspective and others might feel different if you bring it up on the Starter Pokemon talk page. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:11, 20 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[User:Chrisbulb|Christian]] ([[User talk:Chrisbulb|talk]]) 02:05, 21 November 2015 (UTC)&lt;br /&gt;
It might make a great trivia fact. Ash caught all the Kanto starters, but May only caught two of them. Soot yourself if you don&#039;t appreciate it. (Others would probably realize this too.)&lt;br /&gt;
:Tiddlywinks is right, three Pokémon is too small of a group. So your trivia is unnotable.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:40, 21 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Traps ==&lt;br /&gt;
&lt;br /&gt;
I am not sure on the exact percents as I didn&#039;t dig up the info myself (as I&#039;ve said on my talk page). I did check other things on my own, and for example there are indeed natural Spiked Tiles in [[Solar Cave]]. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:30, 4 December 2015 (UTC)&lt;br /&gt;
:Well, it doesn&#039;t look like the writer for the FAQ you linked explicitly said whether they got their numbers directly from the game or from lots of experimenting. I don&#039;t really mind practical estimations myself; my concern is just, if that&#039;s what they are (instead of ideal values), it should probably be noted. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 12:42, 4 December 2015 (UTC)&lt;br /&gt;
::I&#039;ll edit the pages appropiately. And use your template as it&#039;s far more {{tt|convenient|I just used what was on pages for Explorers&#039; dungeons (as these games have traps way earlier so there were some already)}}. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:52, 4 December 2015 (UTC)&lt;br /&gt;
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== Pokémon Manga Location ==&lt;br /&gt;
&lt;br /&gt;
Hi, you previously removed my addition to the Location part of [[PS001]] saying that the infobo wasn&#039;t meant for more than one information.&lt;br /&gt;
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Alot of other chapters such as [[PS002]] contains more than one. I&#039;m lost. [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 23:49, 19 January 2016 (UTC)&lt;br /&gt;
:Okay, that&#039;s partly my bad, then.&lt;br /&gt;
:There&#039;s still a couple issues with what you were trying to add, though. First and foremost, as a guideline, how about we generally try to stick to places we actually have pages for on this wiki? (I.e., not &amp;quot;West part of Pallet Town&#039;s Forest&amp;quot;.) Second, checking the summary, it really doesn&#039;t sound like Oak&#039;s Lab features at all prominently in PS001; so that&#039;s probably a reason against adding Oak&#039;s Lab there too. Also, while I do notice that [[PS005]] includes the Gym as a location, other chapters like [[PS014]] don&#039;t include [[Pokémon Tower]] and such; you can argue they should, but I would suggest this: most often, it&#039;s not really necessary to include locations within a town (like Oak&#039;s Lab) if that town is already given as the location.&lt;br /&gt;
:Feel free to ask any other questions. I&#039;m totally capable of being wrong or underinformed, so I&#039;d be happy to hear if you see anything else that seems to contradict what I&#039;ve said. Honestly, one of the {{bp|Project Manga}} contacts may be a better person to try to talk to if you want more confident answers. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:10, 20 January 2016 (UTC)&lt;br /&gt;
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::I totally understand that places that don&#039;t have a page are irrelavant, that&#039;s sorted out for me now. But for your exemple with Oak&#039;s Lab, even though it is IN Pallet Town, this is still a well-known and important place to be in the Pokémon game. But that&#039;s not my question, no, it&#039;s rather as you said, Oak&#039;s Lab is not the main place in which the chapter takes place, but at the end (2 pages or so) of the chapter, Red is outside of Oak&#039;s Lab and we can very clearly see that it is his lab since there&#039;s a sign and all that.&lt;br /&gt;
&lt;br /&gt;
::As you said, you might not be the best person to argue something like that since it&#039;s manga-related, but where should we draw the line? Is knocking at the door of a building before entering it counts as being a location, or does the character needs to be INSIDE of that location? Thanks for your fast and elaborate replies ! It&#039;s really appreciated. :) [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 00:18, 20 January 2016 (UTC)&lt;br /&gt;
:::Just to be clear, I&#039;ll reiterate first: I don&#039;t really think Oak&#039;s Lab &#039;&#039;should&#039;&#039; be in the infobox at any point. Pallet Town is pretty much good enough, and the summary arguably suffices otherwise.&lt;br /&gt;
:::As for where the line might be: as a bare minimum, if a place isn&#039;t entered, it doesn&#039;t belong in the infobox. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:38, 20 January 2016 (UTC)&lt;br /&gt;
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:::: Gotcha! [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 00:40, 20 January 2016 (UTC)&lt;br /&gt;
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== Content removed ==&lt;br /&gt;
&lt;br /&gt;
I had a couple of questions regarding my removed additions.&lt;br /&gt;
&lt;br /&gt;
*In [[Interviewers]], you said &#039;&#039;&amp;quot;Please don&#039;t use &amp;quot;you&amp;quot;. Also, quotes are for individuals, not Trainer classes&amp;quot;&#039;&#039;&lt;br /&gt;
**I won&#039;t be using first person from now on, I will be using 3rd person. Thanks for the tip.&lt;br /&gt;
**I agree with you on the fact that it should be for individuals, not for trainer class, but this one&#039;s tricky, since in every game, the interviewers are only 2 persons that stick together, so if you mention the game, you automatically know which trainer we are talking about. So what are the option here? I am seeing three:&lt;br /&gt;
***We make an exception for this trainer class since, as I mentionned, they&#039;re unique in every game.&lt;br /&gt;
***We make an exclusive page for each character and include their quotes in it.&lt;br /&gt;
***We add to the trainer list their quotes from talking and initiating, winning or losing a fight.&lt;br /&gt;
&lt;br /&gt;
*In [[Player&#039;s House]] you said &#039;&#039;&amp;quot;Please stick to the 3rd person (not &amp;quot;we&amp;quot;). And that&#039;s not unique to ORAS&amp;quot;&#039;&#039;&lt;br /&gt;
**As said previously, I will stick to the 3rd person. But can I still add this information?&lt;br /&gt;
**Texts on Player&#039;s Houses signs aren&#039;t always written the same way even though they are very similar, should we put a table stating what every sign mentions for every generation?&lt;br /&gt;
&lt;br /&gt;
Thanks again! :) [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 05:28, 21 January 2016 (UTC)&lt;br /&gt;
:As for interviewers... Firstly, I&#039;ll note that we do have pages for [[Gabby and Ty]] and [[Roxy and Oli]]. But, secondly, it&#039;s really not &#039;&#039;guaranteed&#039;&#039; that any &amp;quot;interview&amp;quot; is conducted by those people unless that is explicitly conveyed. There&#039;s no reason other people can&#039;t have jobs as interviewers. (And thirdly, a &amp;quot;report&amp;quot; really isn&#039;t guaranteed to be conducted by &amp;quot;interviewers&amp;quot; either.)&lt;br /&gt;
:For the house, I kind of think the sign is pretty trivial (and I don&#039;t mean that it belongs under Trivia). More, the differences between the signs are &#039;&#039;really&#039;&#039; trivial I think. If the sign would warrant any mention, it would be as part of the intro, not multiple times for each section. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:42, 21 January 2016 (UTC)&lt;br /&gt;
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::You&#039;re right, I haven&#039;t thought about the fact that others may be interviewers. For the next point, the game itself says that it&#039;s more than one (&amp;quot;we&amp;quot;) interviewers than speak since it&#039;s written as so: &#039;&#039;&amp;quot;Interviewer: (text)&amp;quot;&#039;&#039; so it&#039;s probably them, but as you said, it&#039;s not guaranteed. As for the signs, yeah, it&#039;s pretty trivial, but it&#039;s still a part of the game&#039;s text/lore. Well, it&#039;s up to you, I&#039;ll stop mentionning it if it&#039;s that trivial. :P [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 05:51, 21 January 2016 (UTC)&lt;br /&gt;
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== Quotes Mark. Why or Why not? ==&lt;br /&gt;
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You recently removed the quotes on my TV shows&#039; titles. Why is that so? I didn&#039;t quite understand the thing about the Teachy TV. As for the quotes themselves, the game uses them, shouldn&#039;t we use them too? [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 01:36, 22 January 2016 (UTC)&lt;br /&gt;
:Where does the game use them? I only noticed them in the quotes for one of the shows you were adding, and at least one other didn&#039;t have them. While on the other hand, none of the other sections except Teachy TV had quotes either. (Teachy TV is a little weird, so I won&#039;t say it definitely should or shouldn&#039;t use quotes.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:46, 22 January 2016 (UTC)&lt;br /&gt;
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::Well, in fact, 3 out of the 6 shows I&#039;m adding uses them. Considering Nadia Reports is not the official name. It&#039;s 3/5.&lt;br /&gt;
::They are:&lt;br /&gt;
::*KOUKAN TALK&lt;br /&gt;
::*ThePokémon Whisperer,&lt;br /&gt;
::*What&#039;s that?&lt;br /&gt;
::[[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 01:53, 22 January 2016 (UTC)&lt;br /&gt;
:::Well, the headers for the Unova shows (including its Koukan Talk) didn&#039;t have quotes either.&lt;br /&gt;
:::The simple answer, though, is that it&#039;s just a special, applied format... Like how APA insists you underline or italicize shows or songs or whatever. But that&#039;s just in bulk text, really; that doesn&#039;t mean we &#039;&#039;must&#039;&#039; do the same thing in the section headers, it&#039;s just a very different context.&lt;br /&gt;
:::Side question: can you tell me why you chose to title the one section as Nadia Reports? In short, is that totally invented by you? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:05, 22 January 2016 (UTC)&lt;br /&gt;
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::::No, I took it from the Kalos Shows list. [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 02:07, 22 January 2016 (UTC)&lt;br /&gt;
:::::OK. Someone should look into whether that&#039;s really the best title... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:10, 22 January 2016 (UTC)&lt;br /&gt;
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== trainer tips layout ==&lt;br /&gt;
&lt;br /&gt;
Want me to reproduce the layout as in ORAS? I skip a line everytime the game does, is that it? [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 04:47, 24 January 2016 (UTC)&lt;br /&gt;
:I already did. But like I said, there needs to be an actual ORAS format for that template first. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:51, 24 January 2016 (UTC)&lt;br /&gt;
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::Well, if you corrected the format, why do you keep it hidden? [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 04:54, 24 January 2016 (UTC)&lt;br /&gt;
:::Because the Emerald format does not work properly with the ORAS text (and, again, there&#039;s no ORAS format currently). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:57, 24 January 2016 (UTC)&lt;br /&gt;
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::::Ooohh, that&#039;s what you meant! Sorry! Now I understand. :P [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 05:06, 24 January 2016 (UTC)&lt;br /&gt;
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== Trying to delete discussion on main page ==&lt;br /&gt;
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i am currently unable to delete the post I started on the main page. I want to delete it because I shouldn&#039;t have started a post out of &amp;quot;anger&amp;quot;. Once again, I&#039;&#039;m sorry. [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 07:49, 24 January 2016 (UTC)&lt;br /&gt;
:Oh, well, that&#039;s better than what I thought it was, you trying to remove all comments after your first. =P As I did say on your talk page, though, talk page comments usually are not allowed to be removed. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:52, 24 January 2016 (UTC)&lt;br /&gt;
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::I knew you were gonna think I was trying to remove your comments... That stressed me out meanwhile I was struggling on my iPad, I really, really, don&#039;t mean harm to the website, nor do I want people to think I am a cheater, only wanted to delete my bad move. (Feeling bad about the fact that might start to get annoyed by all the trouble I&#039;ve put you through, once again, gomen!) [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 07:57, 24 January 2016 (UTC)&lt;br /&gt;
:::I&#039;m just fine, but thanks. =) All I can really tell you is, if it at all deserves removing, I&#039;m sure someone higher up will do it. (But I wouldn&#039;t count on it.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:01, 24 January 2016 (UTC)&lt;br /&gt;
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::::A huge thank you for being so patient with me ^^ is this a good place for discussing what I was saying earlier? I would want to keep improving plots&#039; quality. As for the Professor Oak thing, I wasn&#039;t so sure about that, you might be right, I just thought &amp;quot;Oak&amp;quot; was too... Hm.. Friendly, I guess? Anyways, as for the collective nouns, are those okay? Should they be considered 3rd person singular as I said or ..? [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 08:08, 24 January 2016 (UTC)&lt;br /&gt;
:::::Basically, I&#039;d advise just leaving the collective nouns alone. IMO either way can be valid&amp;amp;mdash;I can even change my mind from one moment to the next. Like I kind of think &#039;&#039;&amp;quot;Team Rocket overhear Clemont and Bonnie talking about Snover and decide to take revenge on Abomasnow&amp;quot;&#039;&#039; is better than &amp;quot;overhears&amp;quot;/&amp;quot;decides&amp;quot;, but then I think &#039;&#039;&amp;quot;Elsewhere, Team Rocket have also followed the group to the snowy mountains&amp;quot;&#039;&#039; is not as good as &amp;quot;has&amp;quot;.&lt;br /&gt;
:::::The other thing you mentioned, &#039;&#039;&amp;quot;Red sends out Poliwhirl and uses Water Gun&amp;quot;&#039;&#039;, is not a wording I really have much problem with personally. And to be nitpicky, &amp;quot;makes him use Water Gun&amp;quot; isn&#039;t a great-sounding alternative IMO. Because, on the one hand, the Trainer &#039;&#039;is&#039;&#039; making the decisions; and on the other, it kind of gets awkward if you&#039;d always have to say &amp;quot;makes [it] use&amp;quot;. There may still be ways around both issues (like &#039;&#039;&amp;quot;Jessie sends out Gourgeist to attack with Shadow Ball and Seed Bomb&amp;quot;&#039;&#039;), but the best thing in the end may just be to get used to it (which of course is entirely up to you and your &amp;quot;conscience&amp;quot;, so to speak). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:29, 24 January 2016 (UTC)&lt;br /&gt;
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::::::After a quick research, I have come with some more information concerning collective nouns, well explained on this page: http://grammar.yourdictionary.com/parts-of-speech/nouns/Collective-Nouns.html&lt;br /&gt;
In short: a team, for instance is always one thing, but it appears like I was part wrong, since when it acts as a whole, it&#039;s singular, and when it acts as individuals, it&#039;s plural.&lt;br /&gt;
Examples:&lt;br /&gt;
*Team Rocket IS looking for somewhere to hide.&lt;br /&gt;
*Team Rocket ARE taking care of THEIR Pokémon. (Jessy for Ekans and James for Koffing for instance)&lt;br /&gt;
&lt;br /&gt;
My &amp;quot;&amp;lt;trainer&amp;gt; makes &amp;lt;pokemon&amp;gt; uses &amp;lt;move&amp;gt;&amp;quot; phrasing is not that good I admit, but we should find a better way to do so, since even if it&#039;s minor. Let&#039;s say Ash asks Bulbasaur to tackle Blue. Is Ash tackling Blue? No, Bulbasaur is, on Ash&#039;s order.&lt;br /&gt;
&lt;br /&gt;
Anyway, these are little details that are worth looking up in official sources since, if we want to build a real, good encyclopedia, our grammar/wording must be top-notch! ^~^ [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 08:41, 24 January 2016 (UTC)&lt;br /&gt;
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== Streamlining signature ==&lt;br /&gt;
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&amp;quot;I&#039;m curious. Why do you streamline&amp;quot; your signature every time? Shouldn&#039;t it be possible to just edit it in your preferences so that part you keep removing never appears?&amp;quot;: Is it possible to do that?&lt;br /&gt;
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[[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 06:59, 25 January 2016 (UTC)&lt;br /&gt;
:Click the preferences link at the top of any page. The third box should be for your signature, and if you enter &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]])&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; in the new signature box, I think that&#039;d make your signature appear like you want.&lt;br /&gt;
:On a side note, it&#039;s usually best to reply to someone&#039;s original comment directly (like mine on your talk page) instead of starting a brand new comment on their talk page. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:03, 25 January 2016 (UTC)&lt;br /&gt;
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== Thanks ==&lt;br /&gt;
Thanks for updating the Genesect article. I just found a source that sites the code life. Do you think a source for the events should be provided?&lt;br /&gt;
[[User:Blado|Blado]] ([[User talk:Blado|talk]]) 17:25, 27 January 2016 (UTC)&lt;br /&gt;
:If you follow the event link, there is a link to Bulbanews article and links to the 20th anniversary site. I suspect that&#039;s the sort of source you were thinking of? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:57, 27 January 2016 (UTC)&lt;br /&gt;
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== Number of badges needed ==&lt;br /&gt;
&lt;br /&gt;
So, if I know that it&#039;s not 1, what should we put? Since writing 1 is a lie/mistake. [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 21:57, 27 January 2016 (UTC)&lt;br /&gt;
:Put 2 if that&#039;s  right. Or 3 if that is. Or 4, or 5 or 6 or 7 or 8. You can take the time to figure it out. &amp;quot;?&amp;quot; is just a bit too odd.&lt;br /&gt;
:(FWIW, you may also want to check the shops just before you get a Badge, just to see if there was maybe something in between that actually changed it and you don&#039;t mistake that for a Badge.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:04, 27 January 2016 (UTC)&lt;br /&gt;
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::Is there a way to improve this template? Like, if I change something on it, I need to change it for ALL the shops in Hoenn Gen 6 which is like for every city... Can&#039;t we just make a template already filled up with the good info and simply add it to every page we need it? As a programmer, that seems more logical to me, that makes your code (wiki) more DRY (don&#039;t repeat yourself). [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 22:21, 27 January 2016 (UTC)&lt;br /&gt;
:::Basically, no, it&#039;s easier to just change every page.&lt;br /&gt;
:::Strictly speaking, it probably could be done, but I&#039;m pretty sure the cons will outweigh the pros. (&amp;quot;Pretty sure&amp;quot; in part because it depends on how exactly you want to implement it. And also because I&#039;m not an expert on how templates burden a wiki; I just know they do to an extent/at a certain point. You unfortunately can&#039;t do everything with a wiki you might like to with a custom program.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:37, 27 January 2016 (UTC)&lt;br /&gt;
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::::Well, I don&#039;t know about the burden (but to me, one instance is less heavy than many) but I know enough about wiki templates that I know this can be done, and as you said, except for the burdening (which may even be smaller imo). All you have to do is create the template already filled, and then add it where you want, when you change the original, they all change, so much more ergonomic and easy-to-use. Who are the ones who decide the template stuff? I would like to discuss that with them. ^~^ [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 22:42, 27 January 2016 (UTC)&lt;br /&gt;
:::::Well, I can tell you that when a template needs to be improved, one of the first things that gets done is to manually substitute any nested template calls. It has to do with {{wp|Wikipedia:Template limits#Nested transclusions|this}} sort of thing and everything that&#039;s on that page I think. So a template that&#039;s just a thin wrapper for another template probably won&#039;t exactly be appreciated.&lt;br /&gt;
:::::But if you really want, sure, I can try to direct you to someone else...? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:00, 27 January 2016 (UTC)&lt;br /&gt;
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== Consistency on Route 110 ==&lt;br /&gt;
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In the game, they appear in this order : Plusle on the left and Minun on the right.&lt;br /&gt;
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(It&#039;s a 2v2 battle) [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 02:51, 2 February 2016 (UTC)&lt;br /&gt;
:1) In a battle, Trainers face each other. So your left Pokemon (which is your first) is not opposite their &amp;quot;left&amp;quot;/first Pokemon.&lt;br /&gt;
:2) The game also says, &amp;quot;sent out &#039;&#039;Plusle and Minun&#039;&#039;&amp;quot;, not Minun and Plusle. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:57, 2 February 2016 (UTC)&lt;br /&gt;
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::Oh, yeah, right! You never stop to be right don&#039;t you? ahah [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 03:03, 2 February 2016 (UTC)&lt;br /&gt;
:::Paradoxically, the secret is to never trust that you are. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:06, 2 February 2016 (UTC)&lt;br /&gt;
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::::Well, you see, I try to be humble about everything and accepting what others tell me, like, the first time I joined the wiki, I didn&#039;t understand your way of doing things. But now that I more or less understood, I try to verify every sources and accept other&#039;s arguments. (although, you saw that I love arguing) :P [[User:MannedTooth|MannedTooth]] ([[User talk:MannedTooth|talk]]) 03:08, 2 February 2016 (UTC)&lt;br /&gt;
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== Deleted shop ==&lt;br /&gt;
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I know it was already mentionned that there were move tutors, but I think we should still make a section for the shop that does so instead of all putting in move tutors.  (Talking about [[Mauville City]]) [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 14:35, 3 February 2016 (UTC)&lt;br /&gt;
:You hardly added anything with those shop sections. The Ultimate Move Shop is the one exception, but only barely. Ultimately, you were pretty much only adding the signs for each shop. And that&#039;s not nearly enough justification for making entirely new sections on the page. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:06, 3 February 2016 (UTC)&lt;br /&gt;
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::Well, there was content to add, simply I didn&#039;t go in depth. I was planning to do that later. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 15:10, 3 February 2016 (UTC)&lt;br /&gt;
:::You still shouldn&#039;t duplicate/overlap the move tutors section. Didn&#039;t you say it before: D.R.Y. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:16, 3 February 2016 (UTC)&lt;br /&gt;
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:::: T_T you can&#039;t use my own sentences against me only when that helps you x) [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 15:18, 3 February 2016 (UTC)&lt;br /&gt;
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== Gekkoga ==&lt;br /&gt;
You should probably ask before removing (like you did now), especially if you don&#039;t know the concepts, if you don&#039;t want people to get mad :D&lt;br /&gt;
&lt;br /&gt;
Ninjas are very often associated with the moon (and the night) in Japanese folklore. The word &amp;quot;moon&amp;quot; implies a &amp;quot;night&amp;quot;, from where Greninja&#039;s Dark Type comes from.--[[User:Omojuzeforever|Omojuzeforever]] ([[User talk:Omojuzeforever|talk]]) 16:01, 5 February 2016 (UTC)&lt;br /&gt;
:There&#039;s not really anything I could quote you from the top of my head. Though if you have ever read/watched ninja stories, the ninjas are said to move &amp;quot;with the moonlight&amp;quot;. Almost all of their most dangerous missions are on nights that have either a &amp;quot;full moon&amp;quot; or a &amp;quot;crescent moon&amp;quot;. Sorry, can&#039;t really quote you anything from the top of my head. Also, the &amp;quot;moonlight&amp;quot; implies &amp;quot;night&amp;quot;, which is &amp;quot;darkness&amp;quot;, from which Greninja&#039;s Dark-Type comes.--[[User:Omojuzeforever|Omojuzeforever]] ([[User talk:Omojuzeforever|talk]]) 20:05, 5 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon Mystery Dungeon Quotes ==&lt;br /&gt;
&lt;br /&gt;
Hey, I would like to start doing exactly what I&#039;m doing for ORAS, but this time, for PMD Blue Team. What would be the best way to document quotes and such?&lt;br /&gt;
&lt;br /&gt;
Shall I create a page for every notable NPC in the game?&lt;br /&gt;
&lt;br /&gt;
[[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 17:57, 5 February 2016 (UTC)&lt;br /&gt;
:You&#039;ll either have to look through {{cat|Pokémon Mystery Dungeon characters}} to find some examples or just ask someone who deals more with PMD. Outside the core games, I&#039;ve pretty much only played games that can connect with them (Ranger, Colo/XD). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:11, 5 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I already looked aat these lists, but the problem is that they are just a bunch of Names and Description more or less. I was thinking about creating pages for every one. Just like I saw for ORAS, I would try to &amp;quot;mimic&amp;quot; the way it&#039;s done. So if anything&#039;s wrong, you can always help me improve it. What do you think? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth]] ([[User_Talk:MannedTooth|Talk&amp;lt;/span&amp;gt;]]) 18:21, 5 February 2016 (UTC)&lt;br /&gt;
:::I&#039;m saying I don&#039;t really have the first clue. It&#039;d be easier for you to just try to ask either someone who&#039;s more familiar with PMD or else who takes more responsibility for &amp;quot;Games&amp;quot; as a whole. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:30, 5 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Streamlining signature. ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jdogno4, your signature is appearing with &amp;quot;--&amp;quot; at the beginning because you are clicking the signature button, which inserts --[[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 08:43, 9 February 2016 (UTC).&amp;quot;: I get that. &amp;quot;However, this is in no way forcing you to save your posts with that &amp;quot;--&amp;quot; before your signature.&amp;quot;: I get that as well. &amp;quot;You may either delete the &amp;quot;--&amp;quot; before your signature before you save your post, resulting in only [[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 08:43, 9 February 2016 (UTC), or you may forego the signature button entirely and simply type [[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 08:43, 9 February 2016 (UTC) at the end of your posts manually.&amp;quot;: I suppose I am trying to avoid deleting the &amp;quot;[[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 08:43, 9 February 2016 (UTC)&amp;quot; when I remove the &amp;quot;--&amp;quot;. There is less chance of that once the signature is stamped.&lt;br /&gt;
&lt;br /&gt;
[[User:Jdogno4|Jdogno4]] ([[User talk:Jdogno4|talk]]) 08:43, 9 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== upload please ==&lt;br /&gt;
&lt;br /&gt;
I am currently making Hazel&#039;s Pikachu page. I need this image to be uploaded:&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/4OZvoGr.jpg&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 16:47, 10 February 2016 (UTC)&lt;br /&gt;
:I&#039;d suggest just focusing on making the page in your userspace for now so it can be determined whether it&#039;s notable for the mainspace. Until then, it&#039;s not too important whether it has a picture or not. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:07, 10 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About the six month old discussion ==&lt;br /&gt;
&lt;br /&gt;
Hey hello,&lt;br /&gt;
&lt;br /&gt;
You removed my question with the message that I should refrain from commenting on six months old discussions. Sorry about that, I thought it was still appropriate.&lt;br /&gt;
&lt;br /&gt;
Do you think I should add a new section next time or do I have to do something different?&lt;br /&gt;
Editing Wiki&#039;s isn&#039;t really my speciality, but please let me know! :)&lt;br /&gt;
&lt;br /&gt;
Kind regards,&lt;br /&gt;
[[User:MistrX|MistrX]] ([[User talk:MistrX|talk]]) 20:46, 10 February 2016 (UTC)&lt;br /&gt;
:If you have a new question or something (or a different angle, or whatever), then yes, it would be preferred if you just started a new section. For more information, check out our {{bp|talk page policy}} (the part about old discussions is specifically under talk page etiquette). =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:51, 10 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New template? (again, I know) ==&lt;br /&gt;
&lt;br /&gt;
So, I had another idea of template for the wiki, and since you&#039;re the latest online and the one I&#039;m more &amp;quot;familiar&amp;quot; with (I&#039;m sorry by the way hehe), I thought I&#039;d show it to you.&lt;br /&gt;
&lt;br /&gt;
So, basically, it is a template intended to go on the top of pages to make sort of a summary of the item/page with the quote of someone in game.&lt;br /&gt;
&lt;br /&gt;
Just look at the [[User:MannedTooth/HeadQuote|template]] itself, you&#039;ll understand.&lt;br /&gt;
&lt;br /&gt;
Let me know what you think, being in computer sciences, I dig making templates! :3 [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 23:53, 10 February 2016 (UTC)&lt;br /&gt;
:I don&#039;t think it really works for me (not talking technically). I tried your default on the [[Pokédex]] page, and IMO it just comes off too casual for what the wiki is generally aiming for... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:11, 11 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Well, it&#039;s kinda just intended to be a light and concise summary without going into details. I got this idea from the Don&#039;t Starve Wikia (ex: http://dont-starve-game.wikia.com/wiki/Red_Gem ) and I thought it was pretty sweet. But if it doesn&#039;t go with the wiki&#039;s goal, I&#039;ll just forget about it. Do you have any template ideas? :P [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 00:16, 11 February 2016 (UTC)&lt;br /&gt;
:::I can&#039;t think of anything off the top of my head. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:40, 11 February 2016 (UTC)&lt;br /&gt;
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== The Preview Botton ==&lt;br /&gt;
&lt;br /&gt;
My bad! I was doing it at night and I had to stop to focus on other things, but yeah, won&#039;t happen again :) --[[User:LHakaLH|LHakaLH]] ([[User talk:LHakaLH|talk]]) 20:41, 11 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I wasn&#039;t sure :P ==&lt;br /&gt;
&lt;br /&gt;
As I said in my edit summary, I thought that this was the name of the guy that was playing. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 03:11, 14 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Upload please :P ==&lt;br /&gt;
&lt;br /&gt;
Can you upload this? If you can, I&#039;ll have more.&lt;br /&gt;
&lt;br /&gt;
[http://i.imgur.com/jbLhVi5.png]&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 15:24, 15 February 2016 (UTC)&lt;br /&gt;
:That doesn&#039;t look like great quality to me. I&#039;d suggest either checking it with {{u|Maverick Nate}} or bringing it up directly at the Archives. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:43, 15 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::What about this? [http://i.imgur.com/YftrEcw.jpg] [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 15:57, 15 February 2016 (UTC)&lt;br /&gt;
:::We already have the English print. Even if we didn&#039;t, we would have no need for it. The only time we&#039;d want card images that aren&#039;t Japanese or English is if the card is actually different from those prints (or doesn&#039;t exist in them). &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 16:05, 15 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I know, and it is different. Look carefully, it is in english, and the text is on the right side, basically, the card is flipped from its jap/en version. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 16:14, 15 February 2016 (UTC)&lt;br /&gt;
:::::Well, never mind what I just said, only thing different is the langage of the attack on the art. Is that notable? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 16:15, 15 February 2016 (UTC)&lt;br /&gt;
:::::::That&#039;s the same as the Japanese print. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 16:23, 15 February 2016 (UTC)&lt;br /&gt;
::::::::Just to let you know for future reference, MannedTooth, any Korean TCG images must be approved by Maverick Nate before being uploaded. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:42, 15 February 2016 (UTC)&lt;br /&gt;
:::::::::I&#039;ll keep that in head, is there any particular reason for this? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 16:52, 15 February 2016 (UTC)&lt;br /&gt;
::::::::::Primarily, Maverick Nate heads the TCG effort here on Bulbapedia. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:01, 15 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Prof. Oak and Birch ==&lt;br /&gt;
&lt;br /&gt;
I thought that misspellings and other issues were ok to place in the Trivia section of the main article considering the Professor Oak article.  Should that Oak example be removed as well or am I mistaken is some part?  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 21:06, 15 February 2016 (UTC)&lt;br /&gt;
:I don&#039;t get where there&#039;s any misspelling or anything. Feel free to be as elaborate as you want trying to explain it to me =P , because I just can&#039;t see anything wrong with it. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:28, 15 February 2016 (UTC)&lt;br /&gt;
::Ah, I see.  Here is how the line goes, &amp;quot;Great! I&#039;m sure &#039;&#039;May&#039;ll&#039;&#039; be happy to hear that, too.&amp;quot;  For some reason, the text combines May&#039;s name with the word will to create &amp;quot;May&#039;ll&amp;quot; for some reason.  I had a few issues wording it in the article, so I might not have been clear on what the text displayed.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 02:01, 16 February 2016 (UTC)&lt;br /&gt;
:::Are you saying that it is an error? :o [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 02:03, 16 February 2016 (UTC)&lt;br /&gt;
::::&amp;quot;For some reason&amp;quot;? That&#039;s a very natural thing in English, contracting &amp;quot;will&amp;quot; like that. Like I said, it doesn&#039;t seem to be any problem...&lt;br /&gt;
::::Can I ask, do you know what it says for Brendan? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:06, 16 February 2016 (UTC)&lt;br /&gt;
:::::Contracting with a proper noun is correct? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 02:09, 16 February 2016 (UTC)&lt;br /&gt;
::::::I&#039;m sorry MannedTooth, but I&#039;d really like to not have to try to carry on two separate branches of this discussion at the same time. If Super goku and I can resolve the main issue here, then if you still have questions, feel free to bring it up again then, please. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:11, 16 February 2016 (UTC)&lt;br /&gt;
:::::::I&#039;m sorry to Tiddlywinks for causing the issue without checking more into it.  Based on what you said and looking at footage, you can use the contraction of the word will with a name.  Sorry for the trouble.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 03:09, 16 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Where is th- Oh... ==&lt;br /&gt;
&lt;br /&gt;
I had to Ctrl+F to find it. :o Isn&#039;t that a sign that it&#039;s not evident ? xP [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 00:27, 16 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== congratulations ==&lt;br /&gt;
Congrats on new rank. :) {{unsigned|Tripplekittys}}&lt;br /&gt;
:Thank you. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:43, 16 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== MC Images ==&lt;br /&gt;
&lt;br /&gt;
Why is all the images on [[MC_Sixth_Generation|here]] are linked as sources at the bottom and not uploaded? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 23:13, 16 February 2016 (UTC)&lt;br /&gt;
:It is against Bulbapedia policy to copy and &#039;&#039;upload&#039;&#039; images from a website without permission from the website owner or an affiliate. We prefer scans/pictures from our own users. Hence, this is why the aforementioned images are referenced and not uploaded. [[User:SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Blue&amp;quot;&amp;gt;Sir&amp;lt;/span&amp;gt;]][[Special:Contributions/SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Purple&amp;quot;&amp;gt;Finkle&amp;lt;/span&amp;gt;]][[User talk:SirFinkleBottom|&amp;lt;span style=&amp;quot;color:Green&amp;quot;&amp;gt;Bottom&amp;lt;/span&amp;gt;]] 23:19, 16 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Even when these come from official sources or that we mention where it comes from? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 23:25, 16 February 2016 (UTC)&lt;br /&gt;
:::I sympathize with that question, MannedTooth, but I&#039;m not 100% certain how strict our policy is in that regard. Certainly official Pokemon.com images are usually OK, but when other companies enter the picture...&lt;br /&gt;
:::Going by the style of the pages for previous generations of figures, though, it could also be that it would be preferable to have pictures of the figure including its packaging, and the references are mostly meant as a stopgap measure. (Since {{u|Lady Ariel}} added all of those references, it may also be faster if you simply asked her why she did it like that.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:33, 16 February 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I found that this image [http://archives.bulbagarden.net/wiki/File:KidsVenusaur1.jpg] (for example) is tagged with its website, so can I use images from that website? If I can&#039;t, I am willing to upload take pictures on my own, only thing, I am not confirmed on the archives due to a lack of edits; there is nothing to edit, so is there a way to confirm me manually so that I can upload these? I also have plenty of [[Roaring Skies]] cards in english that I would be able to upload in order to replace the japanese that are currently there. If I add pictures/scans, my edits requirement will be met anyway, right? :P [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 00:33, 17 February 2016 (UTC)&lt;br /&gt;
:::::If you think there&#039;s nothing to edit, you haven&#039;t looked hard enough. Like the saying goes: where there&#039;s a will, there&#039;s a way. Learn about the Archives and then look around to figure what you can improve.&lt;br /&gt;
:::::Also, let me just say this: if you have &#039;&#039;any&#039;&#039; questions about the TCG, direct them to {{u|Maverick Nate}} (or at least anyone but me). I really don&#039;t know enough about our TCG effort here (or the TCG in general) to advise on much of anything about it. Nate would definitely be able to give you a definite answer about TCG issues. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:26, 17 February 2016 (UTC)&lt;br /&gt;
::::::On another note, should the [[Monster Collection]] page be renamed MONCOLLÉ. I&#039;m no expert in this, but according to [http://www.takaratomy.co.jp/english/product_release/pdf/p131009_en.pdf this] the official name and logo has changed to MONCOLLÉ. If not, it should at least be mentioned. --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 08:11, 17 February 2016 (UTC)&lt;br /&gt;
:::::::Suggested. It will receive consideration in due time. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:47, 17 February 2016 (UTC)&lt;br /&gt;
::::::::Thought I would answer the question about those references on the page. They are meant to be sources for the release date of the figures (and if you look closely at the links, not all of them actually link to a page with a picture of the figure), but it just happens most of the links also include a picture of the figure. &#039;&#039;&#039;[[User:Lady Ariel|&amp;lt;span style=&amp;quot;color:magenta&amp;quot;&amp;gt;Lady&amp;lt;/span&amp;gt;]] [[User talk:Lady Ariel|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ariel&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:01, 17 February 2016 (UTC)&lt;br /&gt;
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== Template:Mystery dungeon items ==&lt;br /&gt;
&lt;br /&gt;
Hey why not link TMs and HMs in this template to [[List of TM and HM locations in Pokémon Mystery Dungeon]] instead? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 14:40, 26 February 2016 (UTC)&lt;br /&gt;
:Hm. I&#039;m not sure, maybe. I&#039;ll see if any other staff have any thoughts about it. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:31, 26 February 2016 (UTC)&lt;br /&gt;
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== hitting pokemon ==&lt;br /&gt;
&lt;br /&gt;
what rips of XY images are you talking about that says hit? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 12:41, 2 March 2016 (UTC)&lt;br /&gt;
:Images for XY (same place I got [[:a:File:ST basic bag.png|File:ST basic bag.png]] from) that I previously received from {{u|Kaphotics}} when I asked about any such resources. I&#039;ve not seen the link he gave me in public anywhere else, so I&#039;m not sure if it&#039;s okay for me to just share that, but you could always ask him about it if you want. The images may also be available to anyone who has a decrypted ROM, scattered around the file structure.&lt;br /&gt;
:Beyond that, though, there were still problems with your latest reasoning. Mainly, if, with the &#039;normal&#039; &amp;quot;poking/prodding&amp;quot;, you were referring to when you just tap once on the Pokemon, then that&#039;s defintely not &amp;quot;poking/prodding&amp;quot;; that exact same effect happens when you tap away from the Pokemon too. And IMO, there&#039;s much more to the &amp;quot;hit&amp;quot; SFX than just a shortened rubbing SFX.&lt;br /&gt;
:At any rate, though...it&#039;s definitely something we should continue to discuss here or on Amie&#039;s talk page (where it&#039;d be easier for random people to join) rather than risk edit warring about it. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:46, 2 March 2016 (UTC)&lt;br /&gt;
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== User possibly abusing multiple accounts ==&lt;br /&gt;
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Hello, I believe that the user Lukeno94 is using this account when they already have one. In a comment on &amp;quot;Talk:ROM Hacks&amp;quot; it said something about not being able to access their old account. I&#039;m telling you about this because it&#039;s against policies so you or any other admin can decide what should be done.[[User:Sly Fox|Sly Fox]] ([[User talk:Sly Fox|talk]]) 18:21, 9 March 2016 (UTC)&lt;br /&gt;
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== EXs &amp;amp; Breaks of Fates Collide. ==&lt;br /&gt;
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Hi, there. I need to clarify something and I didn&#039;t want to bother Maverick Nate. Is it okay if I remove all the EXs and BREAKs added today to the english set list for now? Users are always told here to not copy information from other sites, specially PokéBeach. And I&#039;m pretty sure the user who added those cards only did it because he saw the article at PokéBeach. Other than there, I haven&#039;t seen that information anywhere else so it can&#039;t be properly confirmed. [[User:Metalizard|Metalizard]] ([[User talk:Metalizard|talk]]) 22:08, 9 March 2016 (UTC)&lt;br /&gt;
:Honestly, the TCG is definitely not my area of expertise. As far as [[Fates Collide (TCG)]] goes, the only judgement I can make is that Nate already visited that page, so either he thought it was okay or he didn&#039;t notice. If you were sure it was improperly sourced, though, I&#039;d say go ahead. But in short, it may be best to ask Nate anyway. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:27, 9 March 2016 (UTC)&lt;br /&gt;
::Ones revealed via images are &#039;&#039;fine&#039;&#039;{{tt|*|I guess. ugh}}. The ones revealed via text on other sites are not and should honestly be removed however, since false information is frequently posted on said sites (I&#039;m pretty sure N kept getting removed because a certain site said it &#039;&#039;wasn&#039;t&#039;&#039; a part of the main expansion, which isn&#039;t true.) Feel free to remove it. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 22:50, 9 March 2016 (UTC)&lt;br /&gt;
:::Thanks both of you for answering. I was just confused and started wondering if the cards had actually been confirmed somewhere else. [[User:Metalizard|Metalizard]] ([[User talk:Metalizard|talk]]) 02:22, 10 March 2016 (UTC)&lt;br /&gt;
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==Need a small favor==&lt;br /&gt;
Since we both have done some good work for the Omega Ruby and Alpha Sapphire page, could you come over to my talk page and participate in the recent discussion regarding an edit I had to revert for a noble reason on the ORAS page. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 01:01, 10 March 2016 (UTC)&lt;br /&gt;
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== &#039;File appearance ==&lt;br /&gt;
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I wanna be a Glitch {{PK}}{{MN}}. You don&#039;t understand. {{unsigned|Scooterscanley}}&lt;br /&gt;
:No offense, but if you&#039;re just joking, there was no need for this comment. (I only mention this because you [[Special:Diff/2413158|just previously]] made another idle comment. I just want you to understand that talk pages are meant for &#039;&#039;improving&#039;&#039; the wiki.)&lt;br /&gt;
:If you&#039;re not joking: categories are reserved for pages that &#039;&#039;belong&#039;&#039; there. User pages only belong in categories like {{cat|User groups}}. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:21, 12 March 2016 (UTC)&lt;br /&gt;
ALSO: Any advice for TMs/HMs? Whenever I preview my profile page, all it displays is all the text I&#039;ve entered. [[User:Scooterscanley|scooterscanley]] ([[User talk:Scooterscanley|talk]]) 18:22, 13 March 2016 (UTC)&lt;br /&gt;
:Your header and footer only have one &amp;quot;}&amp;quot; at the end; it should be two (&amp;quot;}}&amp;quot;). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:45, 13 March 2016 (UTC)&lt;br /&gt;
::Ah. Also, why does it say &amp;quot;Character for Old man glitch&amp;quot;, and why is the Johto Guard Glitch/Time Capsule Exploit excluded?[[User:Scooterscanley|scooterscanley]] ([[User talk:Scooterscanley|talk]]) 19:20, 13 March 2016 (UTC)&lt;br /&gt;
:::I would guess the Old man glitch part is the same as the Mew special stat thing, it&#039;s what you need to get that glitch &#039;mon using that glitch. The Time Capsule exploit part that&#039;s in the regular GlitchPkmnInfobox template isn&#039;t there simply because that template was updated after the Nocat version was split off. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:58, 13 March 2016 (UTC)&lt;br /&gt;
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== re. Fury Swipes ==&lt;br /&gt;
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I made the change because as it stands, it&#039;s implying that three and only three hits is the most probable outcome, which is not true: it has the same probability as two hits at 37.5% each. It means to say that three or more hits is likely (37.5% + 12.5% + 12.5% for a 62.5% chance of three plus hits). This yields an above average likelihood that the power yield will be 18 × 3 or more, resting on an average power of 54.&lt;br /&gt;
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I&#039;m not sure what is confusing about this, especially given the &#039;&#039;current&#039;&#039; wording. [[User:DKqwerty|DKqwerty]] ([[User talk:DKqwerty|talk]]) 19:52, 13 March 2016 (UTC)&lt;br /&gt;
:If you performed the move 100 times, you&#039;d likely get 300 hits. That averages to 3 hits every time the move is used. That&#039;s what an {{wp|average}} usually is, an {{wp|arithmetic mean}}. You&#039;re talking about {{wp|mode (statistics)|mode}}. The current wording is perfectly correct and/or adequate. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:05, 13 March 2016 (UTC)&lt;br /&gt;
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== Oddish debut ==&lt;br /&gt;
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I feel that something is overlooked. It says in [[GDZ25]] that another Trainer owns the Oddish instead of Shu while Shu&#039;s page mentioned that he owns the Oddish in that chapter. Can you clarify which chapter is the actual debut for Shu&#039;s Oddish? [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 21:58, 14 March 2016 (UTC)&lt;br /&gt;
:Actually, at the end of the chapter, the unnamed Trainer offers Shu his Oddish as an apology for what it did. I guess I never gave it much thought. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:25, 14 March 2016 (UTC)&lt;br /&gt;
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== Category ==&lt;br /&gt;
Hey Tiddlywinks! Just a thought, but to my knowledge there aren&#039;t any pages or categories putting all the moves available in Pokémon Conquest in one place. Since there aren&#039;t any new moves introduced in Conquest, would it be appropriate to make a category for these moves?--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 00:23, 15 March 2016 (UTC)&lt;br /&gt;
:That sounds good (and easy, with the move template). I&#039;ll just double-check it with other staff real quick and hopefully I can make that happen. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:33, 15 March 2016 (UTC)&lt;br /&gt;
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== Sentences ending with prepositions ==&lt;br /&gt;
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Hello, you recently reverted an edit made to Gengar&#039;s page. Is it really okay to end a sentence with a preposition? My English teacher made it very clear that a sentence should never end with one.[[User:Sly Fox|Sly Fox]] ([[User talk:Sly Fox|talk]]) 23:26, 20 March 2016 (UTC)&lt;br /&gt;
:Yes, it&#039;s okay. With all due respect to your teacher(s), that rule just doesn&#039;t match normal English discourse. I don&#039;t even mean &amp;quot;casual&amp;quot; discourse. I mean, no matter how formal almost anyone is trying to be, there&#039;s just &#039;&#039;no&#039;&#039; way they&#039;re going to put enough thought into their speech to avoid prepositions at the end of a sentence. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:33, 20 March 2016 (UTC)&lt;br /&gt;
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== I know they&#039;re not remakes. ==&lt;br /&gt;
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My point was, they could&#039;ve changed it just like the Pikachu minigame thing. The only reason I brought it up was that they left the game corner unchanged, despite gambling laws forcing them to change/remove them in other games. I hope this clears things up. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 18:47, 21 March 2016 (UTC)&lt;br /&gt;
:The primary problem with what you wrote, sure, was implying that the VC games were remakes. Beyond that, I&#039;m not entirely certain what&#039;s rightest, but I lean against it just because &amp;quot;no change&amp;quot; should pretty much be the expectation. One place it&#039;d be more directly relevant/notable, though, is [[Pokémon controversy#Gambling]]. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:00, 21 March 2016 (UTC)&lt;br /&gt;
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== Template:Pokémon Infobox ==&lt;br /&gt;
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Hi, I was just wondering if it would be possible for someone to please edit [[Template:Pokémon Infobox]] to account for the unique names of the [[Form differences|alternate forms]] belonging to {{p|Zygarde}} and {{p|Hoopa}} (similar to &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bulbapedia.bulbagarden.net/w/index.php?title=Template%3APok%C3%A9mon_Infobox&amp;amp;type=revision&amp;amp;diff=1978734&amp;amp;oldid=1954090 what was done]&amp;lt;/span&amp;gt; for {{p|Charizard}} and {{p|Mewtwo}}&#039;s dual [[Mega Evolution]]s); as it is now, the template displays them kind of backwards. I can&#039;t edit the template myself as it&#039;s protected.&lt;br /&gt;
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[[User:Xérnéas|Xérnéas]] ([[User talk:Xérnéas|talk]]) 07:13, 23 March 2016 (UTC)&lt;br /&gt;
:It&#039;s protected for good reason. A template with such heavy use (and so complicated as well) is not wise for anyone (even staff) to edit freely. It&#039;s not the highest priority, but we should get around to it...eventually. We still need to update the hatch time calculation, too. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:57, 24 March 2016 (UTC)&lt;br /&gt;
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== [[User talk:Mygs#Spelling, capitalization, etc|Just a heads up]] ==&lt;br /&gt;
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I think you might have meant to say &amp;quot;&#039;&#039;&#039;Café&#039;&#039;&#039; is the proper spelling&amp;quot; instead of &amp;quot;Cafe&amp;quot;--[[User:Cold|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Cold&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Cold|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 04:55, 24 March 2016 (UTC)&lt;br /&gt;
:Yeah, I thought I did =P , thanks. I worded that first one differently at first, and then when I came to make it like others I wrote below, I must have screwed it up. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:59, 24 March 2016 (UTC)&lt;br /&gt;
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== help identifying a weird glow in battle ==&lt;br /&gt;
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Lately I&#039;ve been encountering a strange ominous red glow on Pokemon in the Battle Spot, and all my attempts to search for the cause leads to incorrect search results and several rule 34 results. I seem to encounter it on Shiny Pokémon a lot. Here is a Vs Recorder of a battle I encountered it, watch the Mismagius. &lt;br /&gt;
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CU8G-WWWW-WW3S-AMTR&lt;br /&gt;
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It looks like either eyes or ribbon loops[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 13:36, 4 April 2016 (UTC)&lt;br /&gt;
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:Further in the battle the same red eyes or ribbon loops appear on a shiny Umbreon [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 13:40, 4 April 2016 (UTC)&lt;br /&gt;
::https://www.youtube.com/watch?v=SFLOB_LkEFo [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:21, 4 April 2016 (UTC)&lt;br /&gt;
:::Thank you[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 11:26, 6 April 2016 (UTC)&lt;br /&gt;
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== Slowpoke as a Water Bear ==&lt;br /&gt;
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Nah, that was the right link. I mean, it may look strange but I&#039;m sure they&#039;re based (not only psychically) on Water Bears (AKA tardigrades): they have similar body and limbs shapes; Slowpoke, and Slowbro, both have some ursine characteristics (suggesting a pun) and the name Tardigrada itself means &amp;quot;slow stepper&amp;quot;.&lt;br /&gt;
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I&#039;d like to ask you to reconsider this one.&lt;br /&gt;
[[User:ExLight|ExLight]] ([[User talk:ExLight|talk]]) 19:15, 5 April 2016 (UTC)&lt;br /&gt;
:What I see is eight limbs and segmented bodies, and &#039;&#039;mandibles&#039;&#039;. And they&#039;re miscroscopic. I could go on... They&#039;re pretty much nothing like Slowpoke.&lt;br /&gt;
:Your pun is fairly abstract. In the absence of any other stronger connections, it just comes off as a stretch to me. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:13, 5 April 2016 (UTC)&lt;br /&gt;
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== Help in editing my discussion page ==&lt;br /&gt;
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I want to clear the content of my discussion (talk) page but a error message came Vandal Filter 3 and asking an administrator to do that. Please help! [[User:Subhraneel|Subhraneel]] ([[User talk:Subhraneel|talk]]) 03:47, 9 April 2016 (UTC)Subhraneel&lt;br /&gt;
:Well, in the first place, people aren&#039;t really supposed to &amp;quot;remove&amp;quot; a talk page&#039;s contents anyway. What we ask users do as an alternative is [[Bulbapedia:Talk page policy#Archiving user talk pages|archive]] their talk page. Try that. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:19, 9 April 2016 (UTC)&lt;br /&gt;
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== Quick question about pkmn template links ==&lt;br /&gt;
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Should these be actively replaced? Part of the reason I decided to use {{template|pkmn}} (for the Pokémaniac and Tuber pages at least) was because every other Gen VI trainer class page used it in their &amp;quot;Art from&amp;quot;/&amp;quot;Appears in&amp;quot; bits and I wanted to be consistent.--[[User:Cold|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Cold&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Cold|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 19:39, 10 April 2016 (UTC)&lt;br /&gt;
:I didn&#039;t exactly think all that far about it ( ^^; ). I was just thinking I didn&#039;t want to leave those changes and thereby &amp;quot;encourage&amp;quot; more use of pkmn for anyone who might see those. But if it&#039;s really used so regularly, it&#039;d certainly be best if we could replace it with a proper game template.&lt;br /&gt;
:...Assuming I&#039;m not just being &amp;quot;silly&amp;quot; about this distinction. =P I had this idea someone told me not to use &amp;quot;pkmn&amp;quot; before, but it may be I just imagined that (I can&#039;t find where that might have been from a brief search). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:53, 10 April 2016 (UTC)&lt;br /&gt;
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== Re: New pages/notability ==&lt;br /&gt;
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Oh, sorry about that. Just thought that since Bulbapedia was a primary place for people to look stuff up, it should have full lists for Battle Maison stuff. I wanted to add the quotes for Trainers since there seemed to be a lot of fascination around those on the web. &lt;br /&gt;
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And on the topic of keeping up-to-date info (despite almost being Gen VI), can you look at the [[Cute (condition)]], [[Cool (condition)]], [[Beauty (condition)]], [[Clever (condition)]] and [[Tough (condition)]] page? I made fully-working tables updated for ORAS a while ago and left them on each of the discussion pages until the mods decide to update. Thanks. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 01:06, 12 April 2016 (UTC)&lt;br /&gt;
: Also, I know you said there was nothing wrong about the Trainers and Pokemon page, but the code is extremely hefty. Editing would be so much less laggy if I could use one template instead of 5ish newlines per entry. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 01:08, 12 April 2016 (UTC)&lt;br /&gt;
::For future reference, if someone posts on your talk page, respond there. (If everyone went back and forth, each person&#039;s talk page would only be half a conversation. =P ) Conversations should be kept in one place.&lt;br /&gt;
::When a page gets to a certain size, it just gets unwieldy, and I don&#039;t think templates necessarily help. But how much information have you still not included? Are you still gathering information somehow? (And/or how?) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:21, 12 April 2016 (UTC)&lt;br /&gt;
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== repeated links ==&lt;br /&gt;
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In [[Route 124]] Surf is linked in items, but it also linked in the right side bar. So it&#039;s already linked twice? {{unsigned|EternalDragonX}}&lt;br /&gt;
:The infobox can usually be &amp;quot;ignored&amp;quot; for that sort of consideration. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:19, 14 April 2016 (UTC)&lt;br /&gt;
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== But a Lucky Punch doesn&#039;t work on Happiny.  ==&lt;br /&gt;
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Shouldn&#039;t this fact just be on Chansey&#039;s page? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 05:43, 15 April 2016 (UTC)&lt;br /&gt;
:First off, don&#039;t put part of your conversation as a discussion title. That&#039;s not what a title is for, and it just becomes easy to miss, as well. If you can&#039;t think of what you should put, just use the page name where your issue originates (like &amp;quot;Happiny&amp;quot;).&lt;br /&gt;
:As to your question: It&#039;s talking about the family. I think it&#039;s fine. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:37, 15 April 2016 (UTC)&lt;br /&gt;
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== That Colosseum thing. ==&lt;br /&gt;
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I don&#039;t understand your explanation for removing this:&lt;br /&gt;
 Also, any Pokémon absent from {{game|Ruby and Sapphire|s}} that are in Colosseum (whether they&#039;re catchable or not) were all introduced in Generation II.&lt;br /&gt;
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To elaborate, the only gen 1 Pokemon trainers used were the ones that were in Ruby &amp;amp; Sapphire (from this list) [http://serebii.net/rubysapphire/hoennpokedex.shtml], such as Zubat, Geodude, and Tentacool. Anything from gen 1 that&#039;s not on the list, such as Onix, Porygon, and Snorlax were not used by any trainers.&lt;br /&gt;
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You said: &lt;br /&gt;
&lt;br /&gt;
 It&#039;s mostly expected that a pair of games opening a generation lets you catch all the new Pokemon. That only leaves Gen I &amp;amp; II, so the last part is obvious/not notable&lt;br /&gt;
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I fail to understand what makes it obvious. Can you please elaborate? Thanks. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 15:48, 16 April 2016 (UTC)&lt;br /&gt;
:You&#039;ve already excluded Gen I with the start of your point. So it very literally doesn&#039;t need saying that any Pokemon not in RS are from Gen II: that&#039;s the only (reasonable) possibility! [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:06, 16 April 2016 (UTC)&lt;br /&gt;
::Okay, I get what you&#039;re saying. But just so we&#039;re clear, you do understand I&#039;m talking &#039;&#039;about your opponents&#039;&#039; &amp;amp; not the player, right? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:11, 16 April 2016 (UTC)&lt;br /&gt;
:::I have no idea what distinction you&#039;re trying to make.&lt;br /&gt;
:::Also, please use &amp;quot;:&amp;quot;s to indent your responses one space farther in than the previous reply. It should be simple enough to understand if you look at the code here when you reply. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:15, 16 April 2016 (UTC)&lt;br /&gt;
::::Sorry, force of habit; another wiki I use doesn&#039;t enforce it.&lt;br /&gt;
::::So you still don&#039;t get my explanation, huh? Hmm... Okay, you know how only 200 Pokemon are obtainable in Ruby &amp;amp; Sapphire? (See this [http://serebii.net/rubysapphire/hoennpokedex.shtml] for which ones) Some of the Pokemon from gen 1 couldn&#039;t be caught or seen in either game.&lt;br /&gt;
::::Now you know how when you see a Pokemon in Colosseum, it gets registered into your [[P★DA]] (like a Pokedex)? Well, let&#039;s say you battle every single trainer and snag every Pokemon. Now if you look at your P★DA, the only gen 1 Pokemon you&#039;ll find are the ones on that list I gave you. There was no way to get Raticate &amp;amp; such on there until Firered &amp;amp; Leafgreen came out. If you still don&#039;t understand, which part(s) don&#039;t you get? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:28, 16 April 2016 (UTC)&lt;br /&gt;
:::::(Reminder: &#039;&#039;Use preview&#039;&#039; and/or use the indent on your &#039;&#039;whole&#039;&#039; response, please.)&lt;br /&gt;
:::::I never assumed you were talking about Pokemon traded in from another game. That kind of &#039;&#039;completely&#039;&#039; ruins any point. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:33, 16 April 2016 (UTC)&lt;br /&gt;
::::::Technically I wasn&#039;t talking about trading; I only brought up FR/LG because I didn&#039;t know how to explain it any better, and I still don&#039;t. Also, if we keep indenting, won&#039;t it get a little... messy? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:39, 16 April 2016 (UTC)&lt;br /&gt;
:::::::There&#039;s nothing &amp;quot;messy&amp;quot; about indentation. What&#039;s messy is mixing it back and forth (or not using it at all).&lt;br /&gt;
:::::::If you can&#039;t understand what you&#039;re trying to say well enough, then I&#039;m sorry, but I just can&#039;t exert myself too hard to try to understand you in your confusion. As far as I&#039;m concerned, this whole conversation has basically been about Pokemon obtainable &#039;&#039;within&#039;&#039; Colosseum alone. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:45, 16 April 2016 (UTC)&lt;br /&gt;
::::::::Oh, so you still think this is about obtainable Pokemon? That would explain the confusion. I&#039;m not talking about that at all; I&#039;m talking about Pokemon you can battle, but &#039;&#039;&#039;can&#039;t actually catch&#039;&#039;&#039;. For example, Lady Venus has a Steelix &amp;amp; Vileplume but you can&#039;t actually get one. However, they still get registered to your P★DA just from battling her. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:51, 16 April 2016 (UTC)&lt;br /&gt;
:::::::::Then I&#039;m just going to say it&#039;s not important. Or too complicated to be important. Obtainable Pokemon? Sure. Just encounters? If it&#039;s not &#039;&#039;very&#039;&#039; straightforward (very easy, simple, perhaps &amp;quot;natural&amp;quot; delineations), it&#039;s not really worth noting. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:59, 16 April 2016 (UTC)&lt;br /&gt;
::::::::::Okay, well, at least you finally get it. Even if you don&#039;t add it, I&#039;m just glad I finally explained myself. Sorry about the whole thing; I&#039;m not always good with words. I&#039;m usually either too specific or too vague. Thanks for talking this through. I hope I wasn&#039;t a bother.[[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:03, 16 April 2016 (UTC)&lt;br /&gt;
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== Re: Battle area templates ==&lt;br /&gt;
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Thank you for making the battlearea templates. That should help save a lot of memory when editing. I have created a [[User:TehPerson/Lop/Battlearea-head|header]] and [[User:TehPerson/Lop/Battlearea-foot|footer]] to go along. They are different, but hopefully an improvement on, what already exists. [[User:TehPerson|TehPerson]] ([[User talk:TehPerson|talk]]) 18:11, 16 April 2016 (UTC)&lt;br /&gt;
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== King&#039;s Rock ==&lt;br /&gt;
Ooooohhhh right, it doesn&#039;t mean Hariyamas are in Mossdeep City! Sorry for the confusion. {{unsigned|UltramanAce3245}}&lt;br /&gt;
:That&#039;s alright, just glad to clear it up. ^_^ [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:30, 17 April 2016 (UTC)&lt;br /&gt;
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== Pokken Pages ==&lt;br /&gt;
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Thanks for the advice! If I find some free time soon, I might start up those pages but we&#039;ll see. As for your question about the arenas, the only thing different about them other than scenery is shape and size (which can actually have a large impact on the fighting itself). I actually just got the game yesterday so I haven&#039;t even unlocked them all yet, haha. The way I see it, either there could be a page for each arena, or just an &amp;quot;Arena&amp;quot; page that lists them out and describes them briefly. Either way, I do think it should be separated from the Pokken page at some point. [[User:Swiftgallade46|Swiftgallade46]] ([[User talk:Swiftgallade46|talk]]) 06:49, 18 April 2016 (UTC)&lt;br /&gt;
:And if it&#039;ll get split, someone has to start it. =P Someone else could do it tomorrow, perfectly! But we can&#039;t really bet on that. If everyone waits, nothing will ever get done! If you decide to start something on a userpage, feel free to make whatever choice you want, an individual arena or a list; we can see what happens. ^_^ [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 07:08, 18 April 2016 (UTC)&lt;br /&gt;
::After getting some more information, it might be best to start out trying a list. Just make a section for each arena, with a basic, overall description I guess (and/or whatever you can think of that you think is notable), and then I suppose the bulk of the section would be taken up by background Pokemon. (If you don&#039;t see this before you start a page, though, and you make an individual arena page, no biggie, we can still see what&#039;s what and then maybe try starting a list.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:06, 18 April 2016 (UTC)&lt;br /&gt;
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== So what IS an acceptable source? And can you prove it has Flame Body? ==&lt;br /&gt;
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http://wayback.archive.org/web/20140213193237/http://www.smogon.com/bw/pokemon/moltres&lt;br /&gt;
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Smogon also states Flame Body. Can you prove which is the correct ability? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 02:48, 19 April 2016 (UTC)&lt;br /&gt;
:Smogon&#039;s alright.&lt;br /&gt;
:It&#039;s weird, I tried looking back, and I can&#039;t find any good reason it was added. &#039;&#039;We&#039;&#039; said Flame Body in Gen V. Then all of a sudden a &amp;quot;note&amp;quot; is added for Flash Fire recently.  [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:33, 19 April 2016 (UTC)&lt;br /&gt;
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== Re: Japanese names ==&lt;br /&gt;
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[https://www.youtube.com/watch?v=zJ3ixRedaa0 Korean Ending], [http://www.pocketmonsters.net/episodes/viewep/1697 Pocketmonsters.net], [https://translate.google.es/#ja/en/%E7%94%B0%E4%B8%AD%E4%B8%80%E7%9C%9F%0A%E5%86%A8%E5%AE%89%E5%A4%A7%E8%B2%B4 Google Translate]. --[[User:DarkPikaDex123|DarkPikaDex123]] ([[User talk:DarkPikaDex123|talk]]) 23:31, 19 April 2016 (UTC)&lt;br /&gt;
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== Miscrediting of anime animation directors ==&lt;br /&gt;
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Hi, I noticed that the anime episode infoboxes have credited some people wrongly as animation directors (作画監督) when they should have been assistant animation directors (作画監督補佐). I have [[Special:Diff/2430901|corrected]] one such case, but it seems that this may be more common than I think. For example:&lt;br /&gt;
&lt;br /&gt;
*[[XY002]]: 田島瑞穂, 松田真路 and one more person not in the infobox are actually credited as assistant animation director in the anime&lt;br /&gt;
*[[XY003]]: 堤舞 and 松永香苗 are actually credited as assistant animation director in the anime&lt;br /&gt;
*[[XY009]]: 岩根雅明 is actually credited as assistant animation director&lt;br /&gt;
&lt;br /&gt;
I looked around and saw one example in [[DP063]] (comparing against [[Anime_staff_by_episode_(DP061-DP070)#DP063]]), which does not have this problem, but then again, this is from a previous series, so I am not sure if it is some guideline/policy introduced with the XY series and want to clarify what the correct way should be, before I go about correcting the other articles. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 12:58, 20 April 2016 (UTC)&lt;br /&gt;
:There is another problem when the episode credits the executive animation director (総作画監督) and assistant executive animation directors (総作画監督補佐). The credits screen places these staff on a higher position than animation directors (作画監督), but it is not necessarily reflected in the episode&#039;s infobox, where they are all credited as animation directors (作画監督):&lt;br /&gt;
:Example in [[XY106]]: 志村泉 and 松永香苗, who served as assistant executive animation directors in that episode, not only are miscredited in the infobox, but are also placed below 岩根雅明 in the infobox. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 14:59, 20 April 2016 (UTC)&lt;br /&gt;
::&amp;lt;s&amp;gt;There is currently no particular policy regarding your question. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:02, 21 April 2016 (UTC)&amp;lt;/s&amp;gt;&lt;br /&gt;
::The verdict is that only those credited as a plain animation director should be listed as such in the infobox. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:23, 21 April 2016 (UTC)&lt;br /&gt;
:::Ok, thank you for the clarification! [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 03:27, 21 April 2016 (UTC)&lt;br /&gt;
::::I ran into another edge case on [[SS026]]: there is no animation director listed in the credits, but 総作画監督 is listed (although this is translated to &amp;quot;executive animation director&amp;quot; on Bulbapedia, now I am not sure if the translation is fully correct; the &amp;quot;総&amp;quot; taken in context, could mean either &amp;quot;lead&amp;quot;, or &amp;quot;chief&amp;quot;). How should the episode infobox be filled in, in this case? I have added the executive animation directors to the infobox for now. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 08:10, 21 April 2016 (UTC)&lt;br /&gt;
:::::That sounds fine to me (if there&#039;s no position X in the credits, then the next highest position is appropriate/acceptable), but I&#039;ll have to double-check with others to be sure. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:54, 21 April 2016 (UTC)&lt;br /&gt;
:::::Yeah, it&#039;s fine. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:19, 21 April 2016 (UTC)&lt;br /&gt;
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== &amp;quot;Not unique = not notable&amp;quot; ==&lt;br /&gt;
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You say that a lot, but I&#039;d like to mention a few things:&lt;br /&gt;
&lt;br /&gt;
{{p|Noibat}}&lt;br /&gt;
 Noibat and its evolution Noivern are the only dual Flying-type Pokémon to have Flying as their primary type.&lt;br /&gt;
&lt;br /&gt;
{{p|Aegislash}}&lt;br /&gt;
 No other Pokémon has the same [[List of Pokémon with unique type combinations|type combination]] as Aegislash and its {{p|Honedge|evolutionary}} {{p|Doublade|relatives}}.&lt;br /&gt;
&lt;br /&gt;
[[DP072]]&lt;br /&gt;
 This episode marks one of the extremely rare instances that Ash ever intentionally hurts a Pokémon, as he kicks J&#039;s Drapion in the face in order to escape from its claws.&lt;br /&gt;
&lt;br /&gt;
I could name more examples, but I just want to ask, why are these considered special exceptions? Just out of curiosity. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:49, 21 April 2016 (UTC)&lt;br /&gt;
:Unique to, at most, a single Pokemon family.&lt;br /&gt;
:I hardly know the anime, certainly not enough to have any real idea about Ash&#039;s habit or lack thereof of abusing Pokemon. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:56, 21 April 2016 (UTC)&lt;br /&gt;
::Well then why isn&#039;t the anime thing notable for Porygon2 and Porygon-Z? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:58, 21 April 2016 (UTC)&lt;br /&gt;
:::I have no idea what &amp;quot;anime&amp;quot; thing there was for Porygon2/Porygon-Z. There was a Melee thing and there was a TCG thing. (And &amp;quot;not unique = not notable&amp;quot; was only referring to the latter.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:04, 21 April 2016 (UTC)&lt;br /&gt;
::::Oops, I meant to say &#039;&#039;voice&#039;&#039;, not anime.  [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:07, 21 April 2016 (UTC)&lt;br /&gt;
:::::That wasn&#039;t at all about being unique or not. Like I said in the edit summary, the point was &#039;&#039;contradictory&#039;&#039;. We can&#039;t keep something contradictory on the page, and since it contradicted itself I wasn&#039;t sure what the point was really &#039;&#039;supposed&#039;&#039; to be, so all that was left was pretty much to remove it. If the intended point can be expressed without being contradictory, then it may be possible to judge if it&#039;s actually notable. (If you want to try to do that, I&#039;d ask you to do it here in case there are any further questions, just so it doesn&#039;t spark multiple edits on that page.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:09, 21 April 2016 (UTC)&lt;br /&gt;
:::::: Strange, I don&#039;t recall Z having a voice at all. Maybe I should just return the fact to what it originally was? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:30, 21 April 2016 (UTC)&lt;br /&gt;
 * Porygon2 is the only one in its evolutionary family to not receive an audible voice despite having a role in [[Super Smash Bros. Melee]], where Pokémon have recorded voices. This also makes it the only one of the first 493 not to have a voice.&lt;br /&gt;
:::::::I&#039;m actually wondering, why does Melee need to be mentioned? Were there other Pokemon who didn&#039;t have &amp;quot;audible voices&amp;quot; before Melee who received them in Melee? For that matter, is the whole point &#039;&#039;only&#039;&#039; supposed to be talking about Melee? Are there even 493 Pokemon in Melee&amp;amp;mdash;especially with &amp;quot;voices&amp;quot;? If it&#039;s not just about Melee, then is an &amp;quot;audible voice&amp;quot; or &amp;quot;voice&amp;quot; different from a [[cry]]? Because I know Porygon2 has a cry&amp;amp;mdash;makes a &#039;&#039;sound&#039;&#039;&amp;amp;mdash;in Gen III and IV at least. The more I think about it, the more I have to wonder if it&#039;s not just a bad point, &#039;&#039;&#039;period&#039;&#039;&#039;... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:47, 21 April 2016 (UTC)&lt;br /&gt;
Sorry for not indenting, but it&#039;s starting to get cluttered IMO. Anyway, you do understand that a cry and a voice are 2 different things, right? Like how Pikachu uses a voice actor in the anime, but in the games makes a weird noise (cry)? BTW, [[https://www.youtube.com/watch?v=gx_wE6R8L_E]] Porygon2 is at 2:42ish. 19:42, 21 April 2016 (UTC)&lt;br /&gt;
:I see no reason I should have realized that a &amp;quot;voice&amp;quot; is not a &amp;quot;cry&amp;quot;. The trivia point is pretty damn confusing if you ask me.&lt;br /&gt;
:&#039;&#039;Porygon2 is the only one in its evolutionary family to not receive an audible voice despite having a role in [[Super Smash Bros. Melee]], where Pokémon have recorded voices.&#039;&#039; What does this mean? Does this mean, all Pokemon that appear &#039;&#039;&#039;&#039;&#039;in Melee&#039;&#039;&#039;&#039;&#039; except Porygon2 have a &amp;quot;voice&amp;quot;? Does it mean something else?&lt;br /&gt;
:&#039;&#039;This also makes it the only one of the first 493 not to have a voice.&#039;&#039; What does this mean? Does this mean, &#039;&#039;in Melee&#039;&#039;, the first 493 Pokemon all appear somewhere, and all but Porygon2 have a &amp;quot;voice&amp;quot;? Does it mean, in some core series game, 492 of the first 493 Pokemon have a &amp;quot;voice&amp;quot;? If the latter: which game(s)? &lt;br /&gt;
:I have more questions, but let&#039;s try to answer these first. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:02, 21 April 2016 (UTC)&lt;br /&gt;
::Forget the core Pokemon games. As to your questions:&lt;br /&gt;
::*Let&#039;s just change it to &amp;quot;Porygon2 is the only one in its evolutionary family to not receive an audible voice, {{tt|period|Leaving this part off the actual page, obviously|?}}.&amp;quot;&lt;br /&gt;
::*... It means Porygon2 never had a human voice actor in any of the franchise, really, whether it be in the anime or a spin-off game.&lt;br /&gt;
::*What was the 3rd question again? &lt;br /&gt;
::[[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 20:32, 21 April 2016 (UTC)&lt;br /&gt;
:::Not notable: too small a group.&lt;br /&gt;
:::After looking back through the page&#039;s history, I was able to find where the point was [[Special:Diff/1249218|originally added]] and the intent becomes clearer, and that too was actually unnotable for the same reason.&lt;br /&gt;
:::The addition of [[Special:Diff/1544697|the latter part]] is also much clearer and is a bit like what you say above. That part is maybe notable... I just don&#039;t know if there&#039;s any Pokemon beyond the first 493 who doesn&#039;t have a &amp;quot;voice&amp;quot;. If it&#039;s not unique, it&#039;s not notable. &#039;&#039;&amp;quot;Porygon2 is the only Pokémon that has never been voiced by a human voice actor&amp;quot;&#039;&#039; would be good (and clear) trivia, &#039;&#039;if&#039;&#039; it&#039;s true. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:40, 21 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
So just out of curiosity, why doesn&#039;t this rule apply to the anime? I see it a lot (ex: this happens again in over say, 500 episodes later) [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 01:15, 4 May 2016 (UTC)&lt;br /&gt;
:First off: I don&#039;t really know the anime.&lt;br /&gt;
:That said: 500 episodes is pretty long. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:17, 4 May 2016 (UTC)&lt;br /&gt;
::Mind if I chime in here, since that point came up in a potential [[Talk:XY116|trivia point]] before XY116 aired? As Tiddlywinks said, 500 epsidoes is a long time, and according to ForceFire droughts are notable. Not something I personally agree with, but it seems to be the accepted norm for the anime at this point. [[User:ChE clarinetist|ChE clarinetist]] ([[User talk:ChE clarinetist|talk]]) 01:23, 4 May 2016 (UTC)&lt;br /&gt;
:::Well, 718+ Pokemon&#039;s a large number. So why does it only have to apply to 1 for it to be trivia as opposed to just 2 or 4? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 01:50, 4 May 2016 (UTC)&lt;br /&gt;
::::As far as I&#039;m concerned, if you want to argue about the games, we (you and I) can argue about the games. But if you want to argue about the anime, or use the anime to argue about the games, you should find someone more familiar with the anime for that. I can parrot and postulate, but I don&#039;t have any real &amp;quot;feel&amp;quot; for the anime. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:03, 4 May 2016 (UTC)&lt;br /&gt;
:::::Very well. I was just asking out of curiosity anyway. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 02:07, 4 May 2016 (UTC)&lt;br /&gt;
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== Ice cannot be frozen in any gen ==&lt;br /&gt;
&lt;br /&gt;
https://github.com/pret/pokered/blob/master/engine/battle/core.asm#L7413 &amp;lt;br&amp;gt;&lt;br /&gt;
https://github.com/pret/pokecrystal/blob/master/battle/effect_commands.asm#L5433 &amp;lt;br&amp;gt;&lt;br /&gt;
pokeruby has not yet the info, but if you REALLY want to, I can disassemble the relevant part in Gen 3 real quick. &amp;lt;br&amp;gt;&lt;br /&gt;
I&#039;ll make sure to use more meaningful summaries in the future, but you&#039;ll have to excuse me for being slightly -annoyed- at having to ask people to not believe Bulbapedia for any old gen related information if the article has not been updated recently, then having people revert my edits because my summaries are &amp;quot;not gonna cut it&amp;quot;, while edits like the following one pose no problem, and worse they cause wrong information to be on the wiki for more than a year, and cause a lot of people to take it for true, thus I had ONCE AGAIN to expain to people that NO, they aren&#039;t going to freeze my Jynx with Ice Beam, despite whatever is written on Bulbapedia, and that NO the implementation on PS is not wrong. &amp;lt;br&amp;gt;&lt;br /&gt;
[http://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_%28status_condition%29&amp;amp;diff=2225495&amp;amp;oldid=2223367 The wrong info was added by SnorlaxMonster], on December 30th 2014, with the reason &amp;quot;&#039;&#039;&#039;Not sure if Ice types can be frozen by Ice-type moves in Gen II and III&#039;&#039;&#039;&amp;quot;. Now that&#039;s a &#039;&#039;&#039;completely valid reason&#039;&#039;&#039; to make that edit and to add wrong informations, right ? &amp;lt;br&amp;gt;&lt;br /&gt;
So, yeah, I&#039;m a bit pissed right now. If my edit has a bad summary, the edit was still done, and the first thing you should have done is [http://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Froggy25 looking at my contributions] to conclude that I&#039;m &amp;quot;not just confused or something&amp;quot;, but that this info was removed because it was incorrect (or at the very least not on a whim), so you wouldn&#039;t have to undo my edit. [http://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_%28status_condition%29&amp;amp;diff=2431162&amp;amp;oldid=2431159 Also don&#039;t mark the undo as a minor edit]. If the &amp;quot;Hide minor edits&amp;quot; is active in a user&#039;s watchlist, he won&#039;t be able to see it.  &#039;&#039;&#039;Then&#039;&#039;&#039; you could have [http://bulbapedia.bulbagarden.net/wiki/User_talk:Froggy25 sent me a message] on my talk page to ask the reason of the edit, and tell me to write meaningful summaries. Much better than restoring wrong info on an article, one of the too many that still has incorrect info about old gens that old gen players are trying to correct.&lt;br /&gt;
--[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 15:56, 23 April 2016 (UTC)&lt;br /&gt;
:It&#039;s totally understandable if you&#039;re annoyed. But don&#039;t place the blame on me. &lt;br /&gt;
:I do actually know you from your past contributions&amp;amp;mdash;but the other day I sure as hell didn&#039;t know you from Adam, and some unknown going &amp;quot;Huh?&amp;quot; just &#039;&#039;screams&#039;&#039; &amp;quot;I&#039;M ASSUMING!&amp;quot; Sure, there&#039;s various things I &#039;&#039;could&#039;&#039; have checked. But you sure as hell didn&#039;t look very trustworthy, and &#039;&#039;I&#039;&#039; sure as hell can&#039;t always do everything &#039;&#039;I&#039;&#039; might want to, so no, I really don&#039;t think any particular blame is on &#039;&#039;me&#039;&#039; for reverting you. If you want to avoid similar confusion in the future, you know how. I don&#039;t claim to be perfect, but something other than &amp;quot;Huh?&amp;quot; can only help.&lt;br /&gt;
:In all hope of goodwill, I do look forward to your further contributions. Like I said, I&#039;ve seen you contribute good things. Just try not to take things too personally and address any confusion with all due civility. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:27, 23 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Cite&amp;quot; template from Zelda Wiki ==&lt;br /&gt;
&lt;br /&gt;
I saw that Zelda wiki uses Citations as references for sources as to where does certain information comes from. [http://zeldawiki.org/Moblin#References Example]&lt;br /&gt;
&lt;br /&gt;
I was wondering if we could implement that. I would love to do that. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 19:57, 23 April 2016 (UTC)&lt;br /&gt;
:I don&#039;t think there&#039;s much need for something like that. And perhaps you really think it&#039;d be good for us...but the way you&#039;ve said it here, you just sound like you&#039;re on a similar track as some of the other things you&#039;ve wanted to do before and that&#039;s your primary concern&amp;amp;mdash;and such a big change isn&#039;t likely to happen just to make one person happy. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:55, 23 April 2016 (UTC)&lt;br /&gt;
::I was just wondering. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 21:01, 23 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I got a dumb question about the {{bp|code of conduct}}... :P ==&lt;br /&gt;
&lt;br /&gt;
Considering what it basically means, would actually using the phrase &amp;quot;WTF&amp;quot; actually be a violation of the code of conduct?  Like I said, it is a kinda dumb question, I guess, but I just started to wonder about that. :P  Thank you for your time. ----[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 22:19, 23 April 2016 (UTC)&lt;br /&gt;
:[[Bulbapedia:Code of conduct#What that means]]. It doesn&#039;t have to be a bad thing. (I might think, in the majority of situations it might be used, it wouldn&#039;t be too bad.) The goal isn&#039;t really to avoid &amp;quot;curse words&amp;quot;, it&#039;s just like it says on the tin: Be nice. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:25, 23 April 2016 (UTC)&lt;br /&gt;
::Okay, thanks! ^_^ ----[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 17:55, 26 April 2016 (UTC)&lt;br /&gt;
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== About Recruitable Pokémon in Dungeon ==&lt;br /&gt;
Hey Tiddlywinks! I noticed your recent edit about the &amp;quot;Recruitable Pokémon&amp;quot; section in Super Mystery Dungeon, and I just thought I&#039;ll bring up some discussion into this.&lt;br /&gt;
&lt;br /&gt;
Regrading its notability, I think it is kinda notable since the Pokémon are recruited at different levels and importantly they can come with special moves (e.g. one of the Unown). But if the page was to have all the Pokémon listed as it is now, the page would probably become way to huge. In my opinion, I prefer the table format as it is in [[Connection Orb]], and I think adding the moves/levels into that table would probably be the most logical since it is relevant to Connecting; but the table will become even larger than it is right now (which is already big!). --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 04:07, 28 April 2016 (UTC)&lt;br /&gt;
:Thanks! That is a thought, putting it on [[Connection Orb]] where all the Pokemon are already listed. I&#039;ve had a few questions I&#039;ve remained unsure about, though, maybe you could help me out just so I can be sure?&lt;br /&gt;
:From what I&#039;ve gathered, &amp;quot;connecting&amp;quot; in the Connection Orb is basically the new recruiting, right? And you can&#039;t (ever) recruit Pokemon by beating them in dungeons like in the past games, is that right? Also, &#039;&#039;anyone&#039;&#039; you connect with in the Connection Orb will be recruitable when you go on an expedition (give or take any who are on a &amp;quot;break&amp;quot;)?&lt;br /&gt;
:I&#039;m actually thinking SMD needs a bit of a rethink overall, re:connections/recruiting...&lt;br /&gt;
:As far as I can tell, this connection stuff is basically equivalent to availability for SMD (like [[Bulbasaur (Pokémon)#In side games]])... I&#039;m thinking the table on Connection Orb only really needs the first four columns, and we should put the info about how to meet and/or connect with a Pokemon on its species page. I also think we should add something like a &amp;quot;Connections&amp;quot; section to all the location pages listing what Pokemon you can connect with there (and how), and maybe what Pokemon you can just meet (basically like the &amp;quot;Pokemon&amp;quot; sections of core series locations; it could even be called &amp;quot;Pokemon&amp;quot; maybe). On a dungeon page, it could say what mission (that can be done at that dungeon) can be completed to connect with a Pokemon, and it could say if any Pokemon can show up as traveling/fainted/fleeing Pokemon. And for [[Serene Village]], it could say how you can talk to [https://www.youtube.com/watch?v=591BcpStAgc&amp;amp;t=13m23s Azumarill] in [[Café Connection]]  (though I don&#039;t know &#039;&#039;how&#039;&#039; random Café Connections are...). I think this would be more appropriate and about as useful as trying to cram all that info into the same page on Connection Orb (which we really don&#039;t generally do).&lt;br /&gt;
:I have thoughts of mocking up a few pages (and templates) to demonstrate the idea. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:39, 28 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Firstly, yes, &amp;quot;connecting&amp;quot; in the Connection Orb is basically the new recruiting. And yes, you can&#039;t (ever) recruit Pokemon by beating them in dungeons like in the past games. Not sure what you mean by your 3rd question but you can use any members you have connected with on a mission. I&#039;m only very early in the game though...&lt;br /&gt;
::And I think all your ideas sound great and practical! :)--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 04:51, 28 April 2016 (UTC)&lt;br /&gt;
:::Thanks! I hate the idea of asking something burdensome of you, but it&#039;d be great if you could keep track of what missions are at what dungeons as you play, and what Pokemon connect after completing them (since most of that isn&#039;t even filled in on Connection Orb table). When there&#039;s [[Template:PSMD locations|still whole dungeons]] without pages, I don&#039;t hold out a lot of hope that there&#039;ll be people jumping at the opportunity to fill out connection details if we add such sections. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:03, 28 April 2016 (UTC)&lt;br /&gt;
::::Sure thing! I was already sort of keeping track, but as you can tell I&#039;ll be going pretty slowly because of other commitments. But better late and never. --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 05:06, 28 April 2016 (UTC)&lt;br /&gt;
:::::Yeah, that&#039;s totally fine! I may put some time into browsing some playthrough videos for that sort of data too, but I kind of expect it&#039;ll be hard to get complete data for some/many places by that. It&#039;ll be good if there&#039;s someone who can keep better track. ^_^ [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:29, 28 April 2016 (UTC)&lt;br /&gt;
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== Non-significant &amp;quot;error&amp;quot; on [[XY114]] ==&lt;br /&gt;
&lt;br /&gt;
Hi, I wonder if you could take some time to take a look at [[Talk:XY115]]? I don&#039;t think [[Special:Diff/2429091|this error]] that was added into the article is really what we can consider an &amp;quot;error&amp;quot;, but more of a technical limitation due to resolution. I [[Special:Diff/2434833|removed]] one part that was obviously false, but the rest of the statement doesn&#039;t seem right, too. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 08:59, 28 April 2016 (UTC)&lt;br /&gt;
:I don&#039;t know whether it should be called a techinical limitation or what, but I kind of agree with you: it&#039;s just too far away for me to personally care about calling any of those things &amp;quot;errors&amp;quot;. However, I&#039;m really not very familiar with the anime or anything, so it would probably be best if you asked someone who is about this. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:55, 28 April 2016 (UTC)&lt;br /&gt;
::Right, thank you! [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 17:22, 28 April 2016 (UTC)&lt;br /&gt;
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== Web accessibility ==&lt;br /&gt;
&lt;br /&gt;
Hello&lt;br /&gt;
&lt;br /&gt;
Have you ever heard of [https://en.wikipedia.org/wiki/Web_accessibility web accessibility] ? If not, I recommend you to read [https://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style/Accessibility this] and, especially,  [https://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style/Accessibility/Data_tables_tutorial that].&lt;br /&gt;
&lt;br /&gt;
[http://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_Adventures_omnibus_volumes&amp;amp;diff=2435686&amp;amp;oldid=2435678 By undoing some of my changes], I think you are not very nice to impaired persons. [[User:Ju gatsu mikka|Ju gatsu mikka]] ([[User talk:Ju gatsu mikka|talk]]) 17:01, 30 April 2016 (UTC)&lt;br /&gt;
:I essentially reverted it because it&#039;s just not how we&#039;ve done &#039;&#039;any&#039;&#039; table here (AFAIK). I will bring up the considerations you suggest with other staff members. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:26, 30 April 2016 (UTC)&lt;br /&gt;
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== That error you undid. ==&lt;br /&gt;
&lt;br /&gt;
Basically, Meowth is apparently a wild Pokemon, because in other episodes (like where he&#039;s supposedly fired from Team Rocket), he&#039;s been hit with a Pokeball and sucked inside, although it breaks out. But in that episode, it doesn&#039;t. You see what I&#039;m saying?&lt;br /&gt;
&lt;br /&gt;
PS: How am I supposed to know if it&#039;s a redirect? I can&#039;t tell it apart from the real one. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 23:43, 1 May 2016 (UTC)&lt;br /&gt;
:The Poke Ball was originally thrown at Kabutops and then deflected/rejected. As far as I&#039;m concerned, that means it doesn&#039;t &#039;&#039;have&#039;&#039; to &amp;quot;activate&amp;quot; when it hits Meowth. If there&#039;s any particular reason to think otherwise, please let me know.&lt;br /&gt;
:Visit both of these links: [[Pokeball]] and [[Poké Ball]]. If you compare them both, you can easily see the difference. Specifically, look right under the article title. It says. If you just follow the links you&#039;re making, you can easily check if it&#039;s a redirect. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:55, 1 May 2016 (UTC)&lt;br /&gt;
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== Connection ==&lt;br /&gt;
Hey Tiddlywinks. Just wanted to note a few things before you make any changes to SMD related pages. I was comparing my missions with youtube videos, and I noticed a few differences.&lt;br /&gt;
*The location of the mission can differ (e.g. Ralts mission [https://www.youtube.com/watch?v=fYFfUdpH8Mc] vs. [https://www.youtube.com/watch?v=Ms9HzXa2aH8]). I think the locations may be fixed to certain limited locations since mine was the same as one of them, and not all locations are open at the start. This means that the idea of putting which Pokemon can be connected with on specific location pages might not work. &lt;br /&gt;
However, things that do appear fixed:&lt;br /&gt;
*The type of mission&lt;br /&gt;
*The reward after a mission (I don&#039;t know if you want to include this info to wherever the mission info will be moved to)&lt;br /&gt;
*The difficulty of the mission (I don&#039;t know if you want to include this info somewhere too)&lt;br /&gt;
&lt;br /&gt;
Also what do you mean by &amp;quot;set 3 contains 809 Pokémon&amp;quot; on the Connection Orb page?--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 00:53, 2 May 2016 (UTC)&lt;br /&gt;
:Awesome, thanks for finding that and letting me know! If you might be up for experimenting, maybe you could see if there&#039;s any way to soft-reset and change where a Pokemon&#039;s mission is set. (Maybe you have to soft-reset to before their mission-posting requirement has been met.) It&#039;d be really interesting to know how many locations most missions are limited to (especially if all the dungeons have been unlocked), just a few or a lot (or &#039;&#039;any&#039;&#039;) or what? If it&#039;s a lot, it may indeed be less useful to try to list a dungeon&#039;s missions...&lt;br /&gt;
:I took 809 from a quick look at a number I already had from a step in my process, not realizing that it was actually something like the total number of Pokemon in the first two rows of the table, instead of just the number of individual rows/&amp;quot;nodes&amp;quot;. I completely spaced on how big the number I was writing actually was. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:14, 2 May 2016 (UTC)&lt;br /&gt;
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== How was that too specific? (Pikachu) ==&lt;br /&gt;
&lt;br /&gt;
 Pikachu is the only Pokémon to have 2 of its base stats increased in [[Generation VI]]. Specifically, its Defense and Sp. Def&lt;br /&gt;
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If it&#039;s the last part, why didn&#039;t you just delete it? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 21:17, 11 May 2016 (UTC)&lt;br /&gt;
:I was thinking...stuff? I&#039;ve re-added and reworded it. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:31, 11 May 2016 (UTC)&lt;br /&gt;
::Okay, thanks. One more thing, over here on the ability page [http://bulbapedia.bulbagarden.net/w/index.php?title=Ability_variations&amp;amp;curid=119361&amp;amp;diff=2442103&amp;amp;oldid=2439797]. Please tell me you I&#039;m misunderstanding that last part. &amp;gt;_&amp;gt;  [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 22:52, 11 May 2016 (UTC)&lt;br /&gt;
:::What? (I don&#039;t understand.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:15, 11 May 2016 (UTC)&lt;br /&gt;
  &amp;lt;I&amp;gt;(and no one else &amp;quot;matters&amp;quot;)&amp;lt;/i&amp;gt;&lt;br /&gt;
::::(Sorry for not indenting; I can&#039;t seem to do it with the box) [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 23:24, 11 May 2016 (UTC)&lt;br /&gt;
:::::That doesn&#039;t tell me what you&#039;re misunderstanding...&lt;br /&gt;
:::::If some random site says they were variations or something, that&#039;s completely irrelevant to our page. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:30, 11 May 2016 (UTC)&lt;br /&gt;
::::::I was interpreting it as you meant nobody matters except &amp;lt;I&amp;gt;you&amp;lt;/i&amp;gt;. And I didn&#039;t get the info from any site or anywhere else; I&#039;ve noticed the connection years ago; I only said it was removed for consistency purposes. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 23:35, 11 May 2016 (UTC)&lt;br /&gt;
:::::::I wrote &amp;quot;&#039;&#039;us&#039;&#039;&amp;quot;...&lt;br /&gt;
:::::::Overcoat wasn&#039;t removed. No one removed anything. That table didn&#039;t exist until you put it there, just as it appears now (&#039;&#039;without&#039;&#039; Overcoat). Even if it had been removed at some point, &#039;&#039;saying&#039;&#039; it was &amp;quot;removed&amp;quot; wouldn&#039;t be the way to note it. (No one cares. We only describe the end result, not someone saying, &amp;quot;Hey, this needed to be removed.&amp;quot;) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:50, 11 May 2016 (UTC)&lt;br /&gt;
::::::::My apologies; I just assumed from [[move variations]] (like [[move variations#Blizzard|Blizzard]]) that it was the same type of thing.  [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 23:58, 11 May 2016 (UTC)&lt;br /&gt;
:::::::::It is. But if you saw an example on move variations, it would have been much less confusing if you had copied that example better. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:01, 12 May 2016 (UTC)&lt;br /&gt;
::::::::::Yeah, I don&#039;t know why I didn&#039;t mention it sooner. Sorry I bothered you. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 00:06, 12 May 2016 (UTC)&lt;br /&gt;
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== Re:[[Bewitching Tunnel]] ==&lt;br /&gt;
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The latter. It was not acceptable? [[User:S U O M I|S U O M I]] ([[User talk:S U O M I|talk]]) 12:32, 13 May 2016 (UTC)&lt;br /&gt;
:Yeah, generally, our convention is that a page starts with its official English name, but if we only know the official Japanese name, then we only include the Japanese parts at the beginning. (For example, see [[M19]], which has not been released outside of Japan yet.) It may be more convenient sometimes to use the translation/unofficial name in the text afterwards (and for the page title), but it&#039;s intended that someone eventually figure out the official English name, and putting the unofficial name there just confuses that.&lt;br /&gt;
:Also, for future reference, please try to keep conversations in one place rather than moving back and forth between different talk pages. Thanks. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 12:43, 13 May 2016 (UTC)&lt;br /&gt;
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==Need your help with something==&lt;br /&gt;
A little trick I&#039;ve been noticing on X and Y is that if in one of the areas where one of the &amp;quot;electric mice&amp;quot; (Pikuchu, Plusle, Minun, Pachirisu, Emolga, and Dedenne) appears and if one of them (or Pichu or Raichu) is at the front of your party then they appear in a battle more often (I&#039;ve did a recent check and found they kept appearing most of the time when Raichu was at the front of my party, in fact it helped me make it easier to get a Light Ball from Pikachu). I need a second opinion on this, and how to best approach this situation, as I don&#039;t know if this was intended or a simple game glitch (nor will I resort to speculation). -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 05:51, 14 May 2016 (UTC)&lt;br /&gt;
:Have you tested it thoroughly with all of the &amp;quot;electric mice&amp;quot;? It sounds like it&#039;s just {{a|Static}}, but Plusle, Minun, Pachirisu, and Dedenne don&#039;t have Static. If this doesn&#039;t actually work with them, then yeah, it&#039;s probably Static, but otherwise, you&#039;d want to test other things. Like can they draw &#039;&#039;any&#039;&#039; Electric-type, or just fellow mice? Can &#039;&#039;any&#039;&#039; Electric-type draw the mice/Electric-types? And it&#039;s always nice if you can give some hard numbers too. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:15, 14 May 2016 (UTC)&lt;br /&gt;
:Yup, Static. But anyway have a nice day. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 13:50, 14 May 2016 (UTC)&lt;br /&gt;
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==FireRed and LeafGreen page==&lt;br /&gt;
When you have a chance could you go over the FireRed and LeafGreen and make any relevant changes to improve its quality. While it may have been the banned user SatoMew2 that originally posted the cleanup tags, I think if someone can improve quality then it can warrant the need to remove those tags and since you are better at sentence structure than I am, I think you can do a better a job when you have the time seeing how we both worked on Omega and Alpha Sapphire&#039;s page and you did a good job of improving quality (to which I won&#039;t complain as I understand your reasons). -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 05:04, 18 May 2016 (UTC)&lt;br /&gt;
:I&#039;ve taken a look at it. I&#039;m trying to focus on other things for a bit, but I&#039;ll try to get back to it. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:51, 20 May 2016 (UTC)&lt;br /&gt;
::Good luck with your other work, and remember as I said above it&#039;s no rush in dealing with the changes, since you can do it when you ready. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 16:56, 20 May 2016 (UTC)&lt;br /&gt;
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== EXP yield changes in Gen VI ==&lt;br /&gt;
&lt;br /&gt;
I thought you might want to know about this because you are working on a modified version of the infobox template in your userspace: there are some Pokémon who have had their experience yields adjusted again in Gen VI. Examples of some species which I have discovered so far are: Pikachu, Raichu, Nidoking, Nidoqueen. The current version of the infobox template only allows for &amp;quot;splitting&amp;quot; of these values between Gen 1-3, Gen 4, and Gen 5. Please consider highlighting this issue further upwards. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 14:16, 20 May 2016 (UTC)&lt;br /&gt;
:From what I&#039;ve gathered, you have some experience with 3DS/ROM modding or somesuch. If you would be able to dump various stats for Pokemon from the Gen VI games and link me the output somewhere (like just some file sharing site, or pastebin), I&#039;d be happy to process the info and consider your suggestion.&lt;br /&gt;
:If you can dump all sorts of base stats and such beyond just the experience yield (like catch rate, base friendship, exp growth, egg groups, egg cycles, gender ratio, species, color, body type, base exp, EVs, type, height/weight, base stats), that&#039;d be neat too. I ask just because, personally, I&#039;d like to be able to verify the data on our pages if the need arises. I don&#039;t know if you&#039;d know where all of those bits of data are, but any you could dump would be great. =) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:51, 20 May 2016 (UTC)&lt;br /&gt;
::Hi, [http://pastebin.com/vCwfgWjf here&#039;s the dump]. All of this would not have been possible were it not for the efforts of Kaphotics and those folks at Project Pokemon, so a lot of the credit really goes to them - I only made some modifications to allow for a more complete dump.&lt;br /&gt;
::Some notes about the output:&lt;br /&gt;
::*Gender ratio corresponds to the table on [[Personality value]]&lt;br /&gt;
::*Height/weight are in metric units&lt;br /&gt;
::I can&#039;t find the location for the body type data; for Species (I assume you meant that bit about whether it is a Fox/Mouse/&amp;lt;whatever&amp;gt; Pokemon?), this text is stored somewhere else in the game data, and I will put up another separate dump later tomorrow. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 17:32, 20 May 2016 (UTC)&lt;br /&gt;
:::Cool, thanks! I&#039;ll digest that in a while. And I guess Species is probably straightforwardly in the text dumps which have been floating around for long enough already, actually. I kind of just threw out (almost) everything I could think of. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:51, 20 May 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Your revert on [[Captivate (move)]] ==&lt;br /&gt;
&lt;br /&gt;
I removed that part because it was already addressed in the second statement: &amp;quot;It will fail if the target has the Ability Oblivious, &#039;&#039;&#039;is the same gender as the user&#039;&#039;&#039;, or either or both Pokémon are genderless.&amp;quot; Please reconsider your revert. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 16:19, 24 May 2016 (UTC)&lt;br /&gt;
:It certainly should not be reverted. Even if the &#039;&#039;next&#039;&#039; sentence says that it fails if they&#039;re opposite genders, that&#039;s simply &amp;quot;too late&amp;quot;; mention of such a core requirement should not be deferred like that. On {{m|Attract}}, we certainly wouldn&#039;t say that it causes the target to become infatuated, period, and for {{m|Synchronoise}}, we wouldn&#039;t say that it damages all adjacent Pokemon, period; and then only in the following sentence mention that, oh, by the way, it doesn&#039;t work on [these] Pokemon... That&#039;s just not appropriate for these sorts of moves.&lt;br /&gt;
:As the section stands, it&#039;s hardly terrible; the second sentence is simply listing all the cases where it fails. However, if it&#039;s really such a problem for you, what you could do is remove the mention in the second sentence. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:35, 24 May 2016 (UTC)&lt;br /&gt;
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== The nightmare trivia ==&lt;br /&gt;
&lt;br /&gt;
Why did you remove the trivia at [[The Nightmare]]? I do understand that it&#039;s already made clear that the Pokémon mentioned in that point is already in the Pokémon encountered section, but what is not clear is that they&#039;re connected to happiness. So that&#039;s why I think the trivia should stay, so once again why was it removed? --[[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;]][[User talk:Raltseye|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;]] 07:59, 5 June 2016 (UTC)&lt;br /&gt;
:In general, I think the point was leaning a bit more subjective than not, and I think it&#039;s easy &#039;&#039;enough&#039;&#039; to look at the table and just see, &amp;quot;Yeah...most of those don&#039;t look very scary.&amp;quot; [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:53, 5 June 2016 (UTC)&lt;br /&gt;
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== About the Item template ==&lt;br /&gt;
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Hey, I was wondering about the Item template, I&#039;ve noticed when I was previewing my edit on the [[Seed]] page, I noticed that the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;|sprite3=Seed VI&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; was not working. So it made me realize that the Item template is missing a &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{#if:{{{sprite2|}}}|{{{{#if:{{{mdex|}}}|Md}}bag|{{{sprite3|{{{name|Cancel}}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; code or something like that. I&#039;m terrible with programming, but like I said earlier, I am willing to learn. Also, I have many models of items that I can upload, if everyone is okay with that. Is it okay if I upload the models of items from Gates to Infinity and Super Mystery Dungeon? —[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 22:02, 5 June 2016 (UTC)&lt;br /&gt;
:I don&#039;t know if we necessarily want &#039;&#039;lots&#039;&#039; of sprites in the item templates.&lt;br /&gt;
:You&#039;ve already gotten permission to upload captured 3DS images. If you have any further questions about uploading, you may want to ask someone who&#039;s specifically on the Archives staff. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:15, 5 June 2016 (UTC)&lt;br /&gt;
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== Alola/Melemele Pokédex ==&lt;br /&gt;
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I noticed you removed my reference to the Melemele Pokédex with the comment &amp;quot;Please, do not assume. It&#039;s only been shown in Japanese.&amp;quot; Since when are we not allowed to include Japanese names for things that don&#039;t have confirmed English names? Unless you&#039;re taking issue with me romanizing メレメレ as Melemele, in which case you should know that &amp;quot;melemele&amp;quot; is Hawaiian for yellow. Given that the region is based on Hawaii, &amp;quot;assuming&amp;quot; that メレメレ refers to the Hawaiian word &amp;quot;melemele&amp;quot; is just as reasonable as &amp;quot;assuming&amp;quot; that the パルレ in [[Pokémon Amie]]&#039;s Japanese name refers to the French word &amp;quot;parler&amp;quot;. If you really want to be anal about it by all means keep it as &amp;quot;Meremere&amp;quot; for the time being, but I see no reason not to include it just because it&#039;s not the English name.--[[User:Siobonbon|Siobonbon]] ([[User talk:Siobonbon|talk]]) 07:59, 8 June 2016 (UTC)&lt;br /&gt;
:First off, please do understand that we do not wish to present (romanized) Japanese names in a way that people might mistake them as official English names for things. In the past, that may have been kind of necessary in our coverage of the core games, since the English might not be fully revealed when the Japanese games were already out; but the core games are currently being released/introduced simultaneously worldwide, so that&#039;s not really a problem anymore.&lt;br /&gt;
:Otherwise... I kind of took the simplest approach at the time. I feel that waiting isn&#039;t &#039;&#039;so&#039;&#039; terrible a thing. (Sure, Melemele/Yellow seems pretty reasonable...but there&#039;s always that niggling fear of an alternative you didn&#039;t see, especially at this point in the &amp;quot;game&amp;quot;.) But on your insistence, I&#039;ll take the [[Special:Diff/2455576|middling option]]. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:14, 8 June 2016 (UTC)&lt;br /&gt;
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== Trainer&#039;s Choice ==&lt;br /&gt;
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I will acknowledge that much of what I wrote was unnecessary for a concise summation. But I would like to know by what reasoning anything I put down was &#039;outright wrong.&#039; --[[User:The Dreamer|The Dreamer]] ([[User talk:The Dreamer|talk]]) 16:35, 9 June 2016 (UTC)&lt;br /&gt;
:For AG052: &#039;&#039;Incorrect; while Torkoal&#039;s {{t|Fire}}-Type makes him strong against the {{t|Grass}}-Type Shiftry, Taillow&#039;s {{t|Flying}}-Type is both strong against and resists Grass.&#039;&#039; The thing is, Fire also resists Grass. Taillow isn&#039;t special in that. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:41, 9 June 2016 (UTC)&lt;br /&gt;
::Ah, an oversight on my part. Thank you for the clarification. --[[User:The Dreamer|The Dreamer]] ([[User talk:The Dreamer|talk]]) 16:42, 9 June 2016 (UTC)&lt;br /&gt;
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== I just don&#039;t understand ==&lt;br /&gt;
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Why is it that they tell me to add noteworthy facts, which I did for [[Bibarel]] and [[Combee]], and then have it reverted. I don&#039;t get it![[User:Theexploringgamer|Theexploringgamer]] ([[User talk:Theexploringgamer|talk]]) 19:53, 12 June 2016 (UTC)&lt;br /&gt;
:The trivia here is a bit strict compared to ssbwiki, IMO. From experience here (by which, I mean screw-ups), I can tell you one thing: if it applies to more than 1 Pokemon, it&#039;s not considered trivia, unless one evolves into the other. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 20:12, 12 June 2016 (UTC)&lt;br /&gt;
::I&#039;m sorry, but I don&#039;t really know what to tell you either, Theexploringgamer. It&#039;s just a general rule of thumb in our trivia is that a thing should either be unique to a single Pokemon or to a single family. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:40, 13 June 2016 (UTC)&lt;br /&gt;
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== Movesets of CPU-controlled trainer Pokemon ==&lt;br /&gt;
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Usually, the movesets of Pokemon in trainer encounters are undefined; the game looks at the Pokemon&#039;s current level (which is programmed into the trainer encounter data), then &amp;quot;generates&amp;quot; a moveset on the fly corresponding to the last 4 level-up moves that the Pokemon would theoretically learn. Trainer battles with explicitly defined movesets seldomly come by, and seems to be mostly limited to characters relevant to the storyline.&lt;br /&gt;
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However, there&#039;s this Ace Trainer at [[Kiloude City]] which has a custom moveset for his Pokemon. Would it be alright to use {{tl|Party/Single}} for him? [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 15:16, 15 June 2016 (UTC)&lt;br /&gt;
:No...I don&#039;t think so. He&#039;s a one-time battle, and only in one game (pair). He&#039;s not really notable and that&#039;s what the template is generally meant for. If you&#039;d like, you could leave the moveset in HTML comments by his team perhaps. We have considered a bit the possibility of adding movesets to the Trainer list template, so it may get used. And if not...it&#039;d still be there for other people to find? Actually, at that thought, it might be &#039;&#039;more&#039;&#039; visible on the city&#039;s talk page. (Feel free to do either, or both.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:25, 15 June 2016 (UTC)&lt;br /&gt;
::I will add it to the talk page, then. Looks like Anton is a one-off exception (at least for Gen VI), probably because he somehow decided to use Weezing and its 4 most recent level-up moves at level 65 are... not that stellar. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 15:35, 15 June 2016 (UTC)&lt;br /&gt;
:::Plenty of generic Ace Trainers/Veterans have custom movesets in my experience starting in Gen III and IV, as well as almost every trainer in the console side-games. Every trainer with Smeargle in X/Y also has a custom moveset for it. The trainers in Terminus Cave/Victory Road had a bunch of them from what I remember. Sky Battles too, I believe. It&#039;s still debatable if it&#039;s notable, but it&#039;s not really all that rare. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 16:17, 15 June 2016 (UTC)&lt;br /&gt;
::::Oops, I completely forgot about all those! I guess it&#039;s due to the way the movesets are generated; some Pokemon do not have good level-up movesets for battle at higher levels, too. Perhaps the next pair of games will do something else regarding this. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 16:23, 15 June 2016 (UTC)&lt;br /&gt;
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== Pokemaster97&#039;s vandal is back. ==&lt;br /&gt;
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Goes by the name GogglesTheTotodile . I was told this is how I report someone. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 16:55, 21 June 2016 (UTC)&lt;br /&gt;
:There is not strong reason to suspect that user of being a sock or anything at this point. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:58, 21 June 2016 (UTC)&lt;br /&gt;
::My apologies; I just assumed based on the message similarity. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 17:02, 21 June 2016 (UTC)&lt;br /&gt;
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== Secret Base Representative Trainer Class ==&lt;br /&gt;
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The information is necessary because it&#039;s incorrect otherwise. I spent a good 2 hours trying to get trainer representation to be correct for my program to only find out it takes the first byte and the information on the wiki was incorrect. Modulo 256 will sometimes give a different last digit than just the plain Trainer ID. {{unsigned|Trigger death}}&lt;br /&gt;
:You&#039;re absolutely right, that&#039;s totally my bad. I tried to think if it made a difference and just didn&#039;t think in binary right. Sorry. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:44, 22 June 2016 (UTC)&lt;br /&gt;
::No worries. :) And good idea with linking modulo for people who don&#039;t know what that means. [[User:Trigger death|Trigger death]] ([[User talk:Trigger death|talk]]) 20:55, 22 June 2016 (UTC)&lt;br /&gt;
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== Why not just delete the dead ref? ==&lt;br /&gt;
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Referring to [http://bulbapedia.bulbagarden.net/w/index.php?title=BW050&amp;amp;curid=146215&amp;amp;diff=2462137&amp;amp;oldid=2462136 this]. Why not just delete it? Or replace it with [citation needed]? Just curious. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 05:13, 24 June 2016 (UTC)&lt;br /&gt;
:Because (AFAIK) it &#039;&#039;was&#039;&#039; a valid reference. Removing that makes it unsourced and liable to be removed by someone (and even &amp;quot;citation needed&amp;quot; kind of implies the claim was never backed up), and I don&#039;t think that&#039;s really appropriate if it was valid before.&lt;br /&gt;
:I don&#039;t think this is a &amp;quot;good&amp;quot; solution. In point of fact, I don&#039;t &#039;&#039;know&#039;&#039; a good solution. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:50, 24 June 2016 (UTC)&lt;br /&gt;
::I see. I did google the link in hopes for an archive somewhere, but said page was literally the only result. I&#039;m sorry that I can&#039;t help. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 06:24, 24 June 2016 (UTC)&lt;br /&gt;
::Actually, what about an &amp;lt;nowiki&amp;gt;{{outdated}}&amp;lt;/nowiki&amp;gt; template? Just explain that the link is dead. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 06:26, 24 June 2016 (UTC)&lt;br /&gt;
:::That&#039;s not what it&#039;s really meant for, and it seems like overkill for a piece of trivia. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:11, 24 June 2016 (UTC)&lt;br /&gt;
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== Birth of Mewtwo link ==&lt;br /&gt;
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I&#039;m really sorry. I just wanted Bulbapedia to have a copy of at least the script. I couldn&#039;t find a decent-looking website that had an english text translation, so I took to YouTube. Which was probably my big mistake. [[User:Ericbazinga|Ericbazinga]] ([[User talk:Ericbazinga|talk]]) 20:39, 25 June 2016 (UTC)&lt;br /&gt;
:We don&#039;t really need (or possibly want) a whole English translation either. We have plot summaries/synopses for a reason. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:02, 25 June 2016 (UTC)&lt;br /&gt;
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== SMD Update ==&lt;br /&gt;
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Hey Tiddlywinks!&lt;br /&gt;
Just an update on SMD. I tried resetting to find the locations of the missions, and it appears there are multiple, but not infinite, number of locations for the missions. However, I can never be certain whether I&#039;ve found all the locations just for that one Pokémon, and doing this for ALL of the Pokémon is too big of a task for me. Plus, the locations may change throughout the story. For example, when the player moves to Lively Town, you get to access more areas. So (I think) it is impossible to find all locations, so I suggest removing the location column from the [[Connection Orb]] page. On top, my computer is not high tech enough to edit that table without significant lag, so I don&#039;t know how I&#039;ll edit that table using the data I&#039;ve gleaned so far.&lt;br /&gt;
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I was also editing the [[Seed]]s article today, but the buy and sell price for Heal Seed in SMD doesn&#039;t appear. I don&#039;t think I did anything wrong so I&#039;m thinking the table can&#039;t support four buy and sell prices at once.&lt;br /&gt;
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Thanks! --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 11:18, 2 July 2016 (UTC)&lt;br /&gt;
:In that case, the thing we may want to be noting for each Pokemon is how you can &#039;&#039;meet&#039;&#039; them. That is, note where they can be found in the overworld or whose mission to complete to automatically be connected to them (or both if a Pokemon can be met either way). So then we could basicallly just let people find the Pokemon, and they can just view their own Connection Orb to see where they need to go for that Pokemon&#039;s mission. (The only other thing I think might be nice would be noting if there&#039;s a &#039;&#039;requirement&#039;&#039; before a Pokemon will ask you for a mission--supposing they don&#039;t offer immediately after being met, or the day after being met or something. But if it&#039;s not that, there could also just be some random element to it. IDK.)&lt;br /&gt;
:I&#039;ll take look at Seeds later on. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 11:28, 2 July 2016 (UTC)&lt;br /&gt;
:Oh, if you tell me what the SMD buy/sell price is, I can add it if I fix it or whatever. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 11:29, 2 July 2016 (UTC)&lt;br /&gt;
::Thanks. How you meet them would come under the &amp;quot;Methods&amp;quot; column right (e.g. Chansey gets connected in connection with Rotom after completing Rotom&#039;s mission, or Azumarill gets connected when you talk to it at Cafe Connection)? Also, instead of &amp;quot;location&amp;quot;, you can have &amp;quot;rewards&amp;quot; as a column. But I&#039;m not sure how important it is because only a small percent of missions give rewards.--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 11:38, 2 July 2016 (UTC)&lt;br /&gt;
:::Nah, the last three were all supposed to be about connecting, not meeting. The best example for Method is something like Traveling Pokemon; there&#039;s still a location, but not exactly a mission.&lt;br /&gt;
:::Maybe we can just have two columns (scrapping the current last three entirely), like &amp;quot;Overworld&amp;quot; and &amp;quot;Acquaintances&amp;quot;.&lt;br /&gt;
:::I&#039;m a little curious about cases like [https://www.youtube.com/watch?v=591BcpStAgc&amp;amp;t=14m Azurill]. I wonder if there are any cases where it might, somehow, be possible to &#039;&#039;meet&#039;&#039; a Pokemon like that in the overworld or by an acquaintance connection if you skip the auto-connect Pokemon for a while. That would make things a little interesting. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 12:22, 2 July 2016 (UTC)&lt;br /&gt;
::::Wowy, could you clarify what you mean by multiple locations for the missions? Are you talking about the Connection Orb requests, Traveling Pokemon, overworld, all of them, or some combination, and what exactly varies? Certain requests simply would not work if they weren&#039;t in specific dungeons, and there&#039;s data (I can elaborate later if needed) that suggests that Traveling Pokemon (and fleeing/fainted) are locked to specific dungeons after a certain point, though the exact floor they appear on may differ. Non-static Overworld Pokemon do get shuffled around each in-game day, though (early-game Serene Village stuff could have some differences, admittedly).&lt;br /&gt;
::::Also, I agree that the everything in the Mission column could fit in the Method one, at the very least. I&#039;m pretty sure that every connection/acquaintance is completely set, and it&#039;s not possible to recruit any acquaintance Pokemon separately (and if there was, it would be an oversight and could be noted as such unless more interesting effects happened). I think it could even be reasonable to group Acquaintance Pokemon with the &#039;main&#039; one to make it more obvious that all of those Pokemon are recruited as a group for doing a specific thing, but it could hurt sortability. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 15:55, 2 July 2016 (UTC)&lt;br /&gt;
:::::What do you mean about non-static overworld Pokemon exactly? Are there a bunch of Pokemon that can just have random locations? (I&#039;d kind of figured Pokemon in Cafe Connection might have unique circumstances, but otherwise I would mostly expect most Pokemon to be in just one place... Maybe not story characters, I guess?)&lt;br /&gt;
:::::Also, do you mean, for instance, that Azurill isn&#039;t even present &#039;&#039;anywhere&#039;&#039; in the overworld? Or Umbreon or Espeon? Or &#039;&#039;anyone&#039;&#039; who&#039;s labeled &amp;quot;connection of client&amp;quot; on [[Connection Orb]]? Or what? I&#039;d kind of assumed basically everyone would be somewhere... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:22, 2 July 2016 (UTC)&lt;br /&gt;
::::::Indeed, there are many Pokemon who are always found in a set location based on which day of the story it is (or section of the epilogue since you don&#039;t have to progress the first parts of that storyline immediately). These include the story-relevant characters, but also many other characters of usually minimal importance. In Serene Village/Lively Town, these ones will usually say something that makes sense to the player/partner, or they&#039;re having a conversation with another static villager. In the other towns, there are also Pokemon that are always in the same spot. Though, outside of the story-relevant trip to the Air Continent, I think they more or less say the same things. &lt;br /&gt;
::::::Then there are other spots, some scattered around the towns, but also in Cafe Connection (these are always the same locations regardless of the &#039;day&#039;), that have a random Pokemon from a set list. These include Victini, many starters/evolved starters, Roserade/Gallade, Azumarill (this one might be a special case but I&#039;m not sure), and quite a few more. These random Pokemon include some of the ones who give requests through the Connection Orb, and I believe you can accept the request either through talking to them or through the Connection Orb. If these Pokemon don&#039;t have a request/connect with you immediately, they will just tell you a one-liner which never changes. Which Pokemon is in each spot changes every day, for the most part (there were some Pokemon who had uncompleted requests who seemed to stick around in the same spot until I finished it). I&#039;m pretty sure there are a decent amount of non-legendary Pokemon that can never appear in this way. For example, the only letter Unown (memory is fuzzy on ? and ! and they&#039;re separate from the others in a few ways) that ever appeared for me in this way are the ones who connect directly with you, and they acquaintance-connect many of the other Unown. Additionally, some of the Rotom formes can be found and talked to in this way before you connect with them (as traveling Pokemon), and won&#039;t automatically connect with you in the overworld. &lt;br /&gt;
::::::I&#039;m not sure if I ever saw Azurill or Espeon, and I&#039;m pretty sure I never saw Umbreon, but my memory is fuzzy on this. It did take me a while to connect with all the Eeveelutions though, and I only ever recruited them through their requests/as acquaintances/traveling Pokemon. Every overworld Pokemon, static or not, that can be connected just through talking to them almost certainly has some sort of trigger that allows them to be open for connection. For many static Pokemon and the various random starters, that trigger is completing the epilogue&#039;s story arc, but many others I&#039;m not so sure about. I hope that was able to clarify some things, it&#039;s hard to remember many of the minutiae regarding specific Pokemon. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 00:24, 3 July 2016 (UTC)&lt;br /&gt;
:::::::The Rotom forms, you mean even if you talk to them they don&#039;t get registered as &amp;quot;met&amp;quot; in the Connection Orb? (If you&#039;re not sure, do you know/can you tell me where they are in the overworld?)&lt;br /&gt;
:::::::Half the reason I only had a place for &#039;&#039;connection&#039;&#039; requirements on [[Connection Orb]] was because it&#039;s what was there beforehand; the other half of the reason is that there&#039;s already a fair amount of columns. But &amp;quot;meet&amp;quot; requirements are arguably just as important if not more. (It&#039;s also worth noting that this stuff should also be on individual Pokemon pages under Game locations. For now, &#039;&#039;both&#039;&#039; meet and connect requirements would be good... That way we can always decide we don&#039;t want one or the other.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:45, 3 July 2016 (UTC)&lt;br /&gt;
::::::::No, they do get met, sorry if that was confusing, and whenever I say connected, I mean they become usable in expeditions, which I think is the main thing that matters. Adding a meet requirements column feels needlessly convoluted, since most Pokemon are &#039;met&#039; through connections anyway, and the rest are quickly found in towns (maybe a list of the Pokemon in the towns could be helpful). Pokemon that have requests (beyond the first one or two for each group from what I remember) will only give those requests if they&#039;re adjacent to a Pokemon you&#039;re connected to and the dungeon their request is in is able to be visited. Okay, thinking about it, trying to do this in the current table doesn&#039;t feel like it&#039;s worth it to me, but if it was possible to make some sort of flowchart designating which missions or conditions you might need to do for each particular Pokemon, it could work out, I suppose. That&#039;s still something else for the most part though...&lt;br /&gt;
::::::::Actually, maybe I&#039;m just misunderstanding? Perhaps a prerequisite column could be okay. For example, you need to reach a certain rank to unlock the dungeon to connect with Articuno, and we would put x Rank in that column. Doing that unlocks the Moltres dungeon, and for Moltres we&#039;d put Articuno in the pre-requisite column there, and so on? [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 01:51, 3 July 2016 (UTC)&lt;br /&gt;
:::::::::If there&#039;s anyone you can&#039;t &#039;&#039;&#039;meet&#039;&#039;&#039; by connecting with nearby Pokemon or just by playing through the storyline, who you need to specifically search out and talk to to meet them (who you can &#039;&#039;skip&#039;&#039;&amp;amp;mdash;even if they&#039;re impossible to miss at some point, if you&#039;re not absolutely &#039;&#039;required&#039;&#039; to talk to them, you could always skip by them and forget...), then they&#039;d probably need a note&amp;amp;mdash;somehow&amp;amp;mdash;about where to meet them. &#039;&#039;Maybe&#039;&#039; it wouldn&#039;t be worth it for everyone... (I&#039;m still not totally sure, simply because I&#039;m having to rely on others, I don&#039;t have the game to experience things for myself.)&lt;br /&gt;
:::::::::If the Pokemon with random locations for missions at least always have the same mission, then it might be possible to just say &amp;quot;Random&amp;quot; for the location (if there&#039;s &#039;&#039;any&#039;&#039; apparent limit on that, like &amp;quot;on the Air Continent&amp;quot; or Rank X-dungeon or something, it might be worth including that--but not crucial if even that&#039;s a lot of work).&lt;br /&gt;
:::::::::Ideally, a dungeon&#039;s rank requirement should simply be on its page so that (as long as the location is fixed and it&#039;s not &amp;quot;Random&amp;quot;) people can just click on the link to figure out that sort of prerequisite. And Moltres and Articuno are already noted as having a connection. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 03:03, 3 July 2016 (UTC)&lt;br /&gt;
::::::::::Fair enough, I understand where you&#039;re coming from at least. The easiest way to test it would probably be to avoid talking to the non-Ghost Rotom forms and seeing if any of them still appear as traveling Pokemon, since they don&#039;t have connections with other Pokemon and don&#039;t appear as wild Pokemon to my knowledge (encountering a generic wild Pokemon in a dungeon is another way to &#039;meet&#039; that Pokemon that I forgot about earlier). At least in my limited experience of a single (rather thorough) playthrough, meeting Pokemon only ever seemed to only be completely cosmetic, but if the Rotom forms don&#039;t ever show up in dungeons under those circumstances, I agree that it&#039;d be necessary. We can cross that bridge when we get there, though. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 05:40, 3 July 2016 (UTC)&lt;br /&gt;
:Oops, didn&#039;t see this. Just to answer VioletPumpkin&#039;s first question, I was talking specifically about the locations of missions. For a particular mission, there can be several locations where that mission can be held. (For example, Ralts mission [https://www.youtube.com/watch?v=fYFfUdpH8Mc] vs. [https://www.youtube.com/watch?v=Ms9HzXa2aH8]). These locations aren&#039;t totally random, but finding all possible locations for all missions is too hard. Some missions may have set locations, but I can&#039;t be certain of that because I haven&#039;t gone far enough to confirm. --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 23:30, 5 July 2016 (UTC)&lt;br /&gt;
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== Request ==&lt;br /&gt;
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Hi! I have a request which I hope you will be happy to do. For the [[Connection Orb]] page, will you be happy to split up the table into the different sets (1,2,3... [ignoring any changes that might be made to the table later per discussion above]) so that they each have a separate edit-able section? It&#039;s probably not the most sensible thing to do, but the table is way too laggy for me to edit, and probably for other users too, and I&#039;m wanting to edit it as I go along, rather than doing it all in one huge bunch at the end. Unless you can think of another alternative.&lt;br /&gt;
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Also while I have a staff member&#039;s attention, will you be able to change the template for Mystery Dungeon items so that they show up a 4th buy and sell price? It&#039;s locked so I can&#039;t edit it. Thanks! :) --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 10:57, 7 July 2016 (UTC)&lt;br /&gt;
:First and foremost, you can always update Game locations data on individual Pokemon pages. And I currently think the table should stay as it is/focus on &#039;&#039;connection&#039;&#039; (as opposed to &#039;&#039;meet&#039;&#039;) requirements, with location noted as &amp;quot;Random&amp;quot; if it&#039;s not apparently fixed..&lt;br /&gt;
:If I have a &amp;quot;big&amp;quot; concern about splitting the table, it&#039;s probably that that&#039;d mean 30+ subsections for the tables, which is a bit extreme. (Not terrible, but not so pretty either.)&lt;br /&gt;
:(Just to check, when you say it&#039;s too laggy, do you mean you can&#039;t even get a preview? Or that it takes several/many seconds to preview? If it&#039;s the latter (which is what happens for me), that shouldn&#039;t be a terrible impediment; just concentrate on filling in the table/code, and only worry about preview sparingly.)&lt;br /&gt;
:I&#039;m not entirely satisfied with just adding a 4th price option... Not with the fact that pretty much every MD game seems to have a different price for some items like the Heal Seed (...will that continue forever?), nor with the fact that all those prices are only disambiguated by cumbersome tooltipped notes. I&#039;ll try to shop around for any better ideas for those prices, but I can&#039;t really think of much myself, so in the end I may just add the 4th price... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 14:04, 8 July 2016 (UTC)&lt;br /&gt;
::What I mean by lag is that I try writing a few words and it takes a whole minute for those words to appear. But I&#039;m going around that problem now by copying it onto a Word document first, and then pasting it back onto the page. The only flaw I know of doing this is that &#039; appears as ’ when pasted back, so I&#039;ll have to change these manually.&lt;br /&gt;
::About the item templates, I agree that having 4 price options makes the table look cluttered, but I haven&#039;t thought of any other options so far. --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 07:00, 9 July 2016 (UTC)&lt;br /&gt;
:::I see, I hardly would have imagined a problem like that with mostly just text on a page. =P If you want to solve &#039; changing to ’ in Word, you could consider using a simpler program like just Notepad or Wordpad. (There might also be some AutoCorrect options under Tools or something that controls that change in Word.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 10:28, 9 July 2016 (UTC)&lt;br /&gt;
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I&#039;m hardly even sure what now, but I got caught up in other things and quite forgot about the buy/sell stuff here! I&#039;ve updated the item template now. Heal Seed on [[Seed]] is working fine. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:56, 1 August 2016 (UTC)&lt;br /&gt;
:Thanks for that! I don&#039;t know what will/should happen with future releases though. --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 10:13, 1 August 2016 (UTC)&lt;br /&gt;
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== The cave on this page is incorrect ==&lt;br /&gt;
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I am new to this sit and I wanted to help out with a few things. I started to edit things and then you just put them back the way they were. The cave listed in castellia sewers is 100% incorrect. It is not the cave, it is actually the relic passage and the pokemon in the area are listed incorrectly as well in the cave you will find Timburr, Ratatta, Woobat, Onix, and Roggenrola. Somehow the numbers I found for these were incorrect so I was trying to change them to get the correct image to display. If you could help in changing this it would be greatly appreciated. {{unsigned|Digidoggie18}}&lt;br /&gt;
:To be clear, are you saying that the &amp;quot;Available Pokemon&amp;quot; table in [[Appendix:Black 2 and White 2 walkthrough/Section 4#Castelia Sewers|this section]] (the first one, with only 3 Pokemon) is incorrect? And are you saying that you are not finding the Pokemon listed in that table while walking in [[:File:Castelia Sewers dry B2W2.png|this area]]? That, when you walk in that area, you find Pokemon like Roggenrola?&lt;br /&gt;
:I&#039;m &#039;&#039;pretty&#039;&#039; sure our information is correct, especially if you look at our main pages for those locations ([[Castelia Sewers]] and [[Relic Passage]]). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:39, 9 July 2016 (UTC)&lt;br /&gt;
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== Did you seriously just look at my contributions list and revert all my edits on trivia sections? ==&lt;br /&gt;
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Header says it all. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 21:36, 10 July 2016 (UTC)&lt;br /&gt;
:Great question. If you mean, like, today...no. Anything much earlier...and I really don&#039;t remember anything that you might be referring to right now. (At that, in the past month, I&#039;ve apparently only reverted ONE edit of yours (directly).) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:42, 10 July 2016 (UTC)&lt;br /&gt;
::Okay, just making sure. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 00:03, 11 July 2016 (UTC)&lt;br /&gt;
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== Mainspacing ==&lt;br /&gt;
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I&#039;ve got [http://bulbapedia.bulbagarden.net/wiki/User:Nescientist/Niantic,_Inc. an article] in my userspace that I want to see in the mainspace. So, what&#039;s the procedure? The article seems very much notable (especially in these days), I believe it&#039;s decent, the page is not protected or anything, and if we&#039;d not link to wikipedia all the time, it would be linked to in popular places. So, move it, then link to it? Just to be safe, and just to be sure to waste your time once again. :D [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 07:49, 14 July 2016 (UTC)&lt;br /&gt;
:Thanks for asking! As it happens, mainspacing decisions (and moving and other similar stuff) are generally supposed to be left to staff/the {{bp|Editorial Board}}. I&#039;ll bring it to the proper attention. You&#039;re right, it is very relevant right now, so hopefully we can sort it out. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:32, 14 July 2016 (UTC)&lt;br /&gt;
::Thanks! I thought I read something like that before somewhere, but it seems I was also bad at browsing policy pages. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 08:42, 14 July 2016 (UTC)&lt;br /&gt;
:::Oh, believe me, I understand how it can be easy to miss. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:45, 14 July 2016 (UTC)&lt;br /&gt;
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==Need a second opinion==&lt;br /&gt;
I was able to get more Mirage Spots later on during one day so I am thinking there might be a 12-hour window before players can get more Mirage Spots for that day on Omega Ruby and Alpha Sapphire. Can you help me confirm this? -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 13:21, 14 July 2016 (UTC)&lt;br /&gt;
:First you probably want to see if you can repeat that a few times in a row. Shouldn&#039;t be &#039;&#039;too&#039;&#039; hard. Try it at about 9 AM (or whatever), then 9 PM, then 9 AM again, then 9 PM again. If it seems to work out each time, then that&#039;s interesting... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:56, 14 July 2016 (UTC)&lt;br /&gt;
::To maybe save you some trouble, connecting to the internet in-game (while StreetPass is enabled?) gives you data that&#039;s functionally identical to StreetPass data for the random passerbys that appear automatically (giving you Secret Bases, extra Mirage Spots, etc.) on the PSS. This would occasionally happen in the same day, and it seemed to me like this function was on the same 8 hour StreetPass cooldown that would happen if you were to StreetPass another 3DS/relay. The BuzzNav should update when this happens, just so you know. Apologies if this wasn&#039;t what you were talking about. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 19:37, 14 July 2016 (UTC)&lt;br /&gt;
::Actually I did, after it happened the first time, I was able to do it again. If you do it early in the morning, and wait until night you can see those numbers on the BuzzNav. I also did find that in addition to the previous mirage spots, the additional Mirage Spots are also seen. I also saw these reset at the beginning of the next day as well. All that needs to be done is pinpoint how many hours it takes for that little trick to happen before it can be posted in the mainspace. If you can do something like this for yourself it will help you understand this better, so I recommended doing the first part of this in the morning as soon as you can. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 02:52, 15 July 2016 (UTC)&lt;br /&gt;
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== Regarding the links on &amp;quot;List of glitch Pokemon&amp;quot; ==&lt;br /&gt;
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I made them into links so that they would appear on the &amp;quot;wanted pages&amp;quot; list. Are there already articles about those Pokemon? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 03:58, 16 July 2016 (UTC)&lt;br /&gt;
:It&#039;s a simple description. We don&#039;t need any page about &amp;quot;&amp;quot;Egg&amp;quot; with Bulbasaur&#039;s model&amp;quot;. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:09, 16 July 2016 (UTC)&lt;br /&gt;
::But I really want to know what it is. [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 15:04, 16 July 2016 (UTC)&lt;br /&gt;
:::Glitch Pokemon are not at all my specialty, but I don&#039;t think there&#039;s &#039;&#039;anything&#039;&#039; notable about the Gen VI &amp;quot;glitch Pokemon&amp;quot; for index 000 or 723. If you want to try to make a userpage about it, please feel free.&lt;br /&gt;
:::In the meantime, the main point is, &amp;quot;&amp;quot;Egg&amp;quot; with Bulbasaur&#039;s model&amp;quot; is simply NOT an appropriate name for some glitch Pokemon. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:48, 16 July 2016 (UTC)&lt;br /&gt;
::::Is there a particular reason why the real name isn&#039;t on Bublapedia? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 21:39, 16 July 2016 (UTC)&lt;br /&gt;
:::::There is no &amp;quot;real name&amp;quot;. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:41, 16 July 2016 (UTC)&lt;br /&gt;
::::::Then what is it called when it&#039;s forced to exist in the game? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 22:19, 16 July 2016 (UTC)&lt;br /&gt;
:::::::Like I said, I really don&#039;t know about glitches. I&#039;m not the right person to ask about this thing. People somewhere like the [http://forums.glitchcity.info/ Glitch City Laboratories forums] probably know more if there&#039;s anything to know. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:25, 16 July 2016 (UTC)&lt;br /&gt;
::::::::Then why did you revert my edit? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 00:26, 17 July 2016 (UTC)&lt;br /&gt;
:::::::::Tell you what. If you make a userpage about the 000-index Pokemon, then we can talk some more. Until then, I&#039;m sorry, but this just isn&#039;t going anywhere. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:28, 17 July 2016 (UTC)&lt;br /&gt;
::::::::::If I make such a userpage and add a stub template, will it appear on the list of stubs? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 03:59, 17 July 2016 (UTC)&lt;br /&gt;
:::::::::::Make it first. Worry about anything else later. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:09, 17 July 2016 (UTC)&lt;br /&gt;
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== Why did you revert my edit to the glitch types page? ==&lt;br /&gt;
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If I wasn&#039;t supposed to edit the page without reason, for what reason did you revert my edit? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 03:58, 17 July 2016 (UTC)&lt;br /&gt;
:For being an inappropriate edit. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:09, 17 July 2016 (UTC)&lt;br /&gt;
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== New Attack: Highhorse Power ==&lt;br /&gt;
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Hey, there. Today on Serebii.net, they showed a new attack that Mudsdale used. It is called Highhorse Power and it is a ground-type move. [[User:Seabiscuit2020|Seabiscuit2020]] ([[User talk:Seasbiscuit2020|talk]]) 21:03, 19 July 2016 (UTC)&lt;br /&gt;
:As far as I can tell, this is almost completely unverifiable at the moment. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:39, 19 July 2016 (UTC)&lt;br /&gt;
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== Starting sentences with conjunctions ==&lt;br /&gt;
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Not at all a Bulbapedia rule, more so a rule of the English Language, albeit a disputed rule, so don&#039;t show me a source that contradicts me, as I know full well you could find loads. The point is, sentences begining with conjunctions have no place on a formal website such as this one. You&#039;d perhaps find it where the sentence represents a voice: a blog post or speech within a novel. That particular point of trivia looks sloppy as it is written currently and I, truly, ponder why it is you thought &#039;Seen as&#039; didn&#039;t make for a coherent formal scentence and how you could possibly think it was better to revert the edit. I&#039;ll concede that &#039;Seen as&#039; may not comply with the general style of Bulbapedia trivia, but niether does &#039;because&#039;. I think an admin should presnt a greater example, and show a better way of fixing the problem, rather than just reverting the edit like a user who began three days ago.&lt;br /&gt;
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*  {{p|Pikachu}}, {{p|Clefairy}}, {{p|Jigglypuff}}, {{p|Hitmonlee}}, {{p|Hitmonchan}}, {{p|Jynx}}, {{p|Electabuzz}}, and {{p|Magmar}} are all capable of hatcing from {{pkmn|eggs}}, despite this being impossible in any [[main series]] game. These Pokémon&#039;s pre-evolved forms were not introduced until [[Generation II]], nor was the [[breeding]] mechanic, while only [[Generation I]] Pokémon are featured in Pokémon GO. This is, likely, the reason for the discrepacy. &lt;br /&gt;
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This would be a better way to present the trivia, though I&#039;ll query the &amp;quot;notability&amp;quot; of the point. I added points of trivia concerning simalur discrepacys regarding Pokémon in Pokémon GO being capable of moves they can not learn in the main series; such as Golem lerning Mud Shot, and Grimer lerning Acid. They were all removed for not being deemed &amp;quot;notable&amp;quot;. [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 08:31, 30 July 2016 (UTC)&lt;br /&gt;
:...https://en.wikipedia.org/wiki/Conjunction_(grammar)&lt;br /&gt;
:I think you&#039;re thinking of coordinating conjunctions like &amp;quot;but&amp;quot;, as opposed to subordinating conjunctions like &amp;quot;because&amp;quot;. They are quite different beasts. (In fact, before your comment here, I wouldn&#039;t even have thought to call &amp;quot;because&amp;quot; a conjunction of any sort.) Plenty of the examples the above page gives for subordinating conjunctions are easily used at the start of a sentence, like &amp;quot;As soon as [Ash got home]&amp;quot;, &amp;quot;Even if [he lost]&amp;quot;, &amp;quot;Until [he won]&amp;quot;.&lt;br /&gt;
:And &amp;quot;seeing as&amp;quot; (not &amp;quot;seen as&amp;quot;) is functionally speaking exactly the same as &amp;quot;because&amp;quot;. Anything that can simply substitute for &amp;quot;because&amp;quot; &#039;&#039;must&#039;&#039; function exactly like it (or close enough to make no difference). If it were really that bad, you&#039;d have to restructure the whole sentence, not just substitute something else in for &amp;quot;because&amp;quot;.&lt;br /&gt;
:But it&#039;s perfectly fine as is. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 08:58, 30 July 2016 (UTC)&lt;br /&gt;
:: https://en.wikipedia.org/wiki/Because&lt;br /&gt;
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:: Have you only addressed the first line of my message? I did &amp;quot;restructure the whole scentence&amp;quot;. I won&#039;t argue this further; my final piece is that to begin a point of trivia with any subordinating conjunction, be it: &#039;because&#039;, &#039;as soon as&#039; or &#039;although&#039; is sloppy and does not give the impression that the pages are written with professionalism and seriousness, [[User:05308|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Diamond&amp;lt;/font&amp;gt;]] [[Lanturn (Pokémon)|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;Lanturn&amp;lt;/font&amp;gt;]] [[User talk:05308|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CodeName: 05308&amp;lt;/font&amp;gt;]] 09:24, 30 July 2016 (UTC)&lt;br /&gt;
:::I don&#039;t know what that link is supposed to demonstrate.&lt;br /&gt;
:::The part about restructuring the whole sentence, I was referring to your original edit, not the option in your comment here.&lt;br /&gt;
:::Also... [https://en.wikipedia.org/w/index.php?search=although&amp;amp;title=Special%3ASearch&amp;amp;fulltext=Search An &#039;although&#039; search on Wikipedia], [https://en.wikipedia.org/w/index.php?title=Special:Search&amp;amp;limit=500&amp;amp;offset=0&amp;amp;profile=default&amp;amp;search=because a &#039;because&#039; search]. If you search either of those pages for &amp;quot;. [word]&amp;quot;, you&#039;ll find plenty of cases where those words start a sentence. The big daddy of wikis doesn&#039;t seem to care that much. In fact... Have a gander at {{wp|Wikipedia:Basic copyediting#Things that do not need to be fixed}}. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:37, 30 July 2016 (UTC)&lt;br /&gt;
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== New move powers in GO ==&lt;br /&gt;
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So, did you undo my edit in the list primarily because you can&#039;t get back the old move powers? If so, does it matter? As I said, it&#039;s been official and publicly available, and I believe that&#039;s what a wiki should cover. After all, we do, for example, cover glitches that have meanwhile been patched, or websites that are now defunct; and I think we should be. Would Niantic rename Gyms, we would certainly not &#039;&#039;not&#039;&#039; mention they were once called like that, would we? It may not be particularly helpful (on the list), but I didn&#039;t add it because I thought it was. I&#039;ve basically done the asterisks because they&#039;re at [[list of moves]] (although I admit there are fewer of those there, at least currently), and the Go list is clearly thought to mirror that somewhat. Would you also disagree to add the changed move powers to the moves&#039; pages, as we do for the core series? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 15:56, 31 July 2016 (UTC)&lt;br /&gt;
:Half because like I said. Half because asterisk notes are not an ideal way of doing it: they make the reader think there&#039;s something &amp;quot;important&amp;quot; there, when (again, since you can&#039;t get it back) it&#039;s not. Personally, I don&#039;t even think an extra column would be worth it. (Not &#039;&#039;worthless&#039;&#039;, but far too little worth for the bloat/whatnot.) The nearest solution I&#039;ve come up with is adding something to the main GO page&#039;s Version history.&lt;br /&gt;
:If you have to download a patch and it&#039;s optional, then arguably we do &#039;&#039;need&#039;&#039; to keep covering it, since some people may still have old versions. (The hypothetical about Gyms, in particular, is pretty different than move powers. Everyone knows a &amp;quot;Gym&amp;quot;. Everyone does not know every move&#039;s exact power. And a defunct website is also fairly different; it&#039;s not a &#039;&#039;changed&#039;&#039; website (which is also different from changed &#039;&#039;move stats&#039;&#039;).) But this was changed server-side, so you absolutely can&#039;t hold onto it or get it back.&lt;br /&gt;
:...I would not, personally, really be happy with tt notes on individual moves&#039; pages about old stats. But you also don&#039;t especially need to use tt there; you could just write out that these stats got changed. That&#039;s quite fine by me. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:19, 31 July 2016 (UTC)&lt;br /&gt;
::Ok, I only mentioned patches, defunct websites or renaming Gyms (I should&#039;ve chosen Pokéstops :P) as a great way to illustrate that &amp;quot;you can&#039;t get it back&amp;quot; is a weak argument. I&#039;m definitely against an extra column (because that would be half empty?). I&#039;m much more concerned about conformity that about having all info everywhere. And we do have tt&#039;s for core series move power changes on the individual pages. So, if you could maybe do whatever is in your mind at, say, {{m|Bug Bite}}, I could do the rest!?&lt;br /&gt;
:: So, could we possibly settle on the following then:&lt;br /&gt;
::# Adding a subsection at [[List of modified moves]] (and rewording the intro)? Seems better than at the main Go page; we could link to the new subsection from there instead.&lt;br /&gt;
::# Removing asterisks from [[list of moves]]?&lt;br /&gt;
::# The thing about Bug Bite I just mentioned? (We may also opt to not do that if we do 1.)&lt;br /&gt;
::Thank you! [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:49, 31 July 2016 (UTC)&lt;br /&gt;
:::For Bug Bite, you&#039;d just add something like, &amp;quot;Prior to an update to Niantic&#039;s servers on July 30, Bug Bite had a power of [X].&amp;quot;&lt;br /&gt;
:::List of moves is very different from anything related to this change in GO. The asterisks on that page are about things in different Generations...things people playing a game in that generation will be dealing with and may need to know. Those aren&#039;t getting removed.&lt;br /&gt;
:::I&#039;m also not all for putting this GO data on the list of modified moves either. Again, those are things you &#039;&#039;can&#039;&#039; go back to, depending on which generation you play. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:05, 31 July 2016 (UTC)&lt;br /&gt;
::::So, asterisk then basically means &amp;quot;toggle if you&#039;re playing old game, you need different info&amp;quot;, and that&#039;s why you removed them at GO? Got it. And I&#039;m sorry, could you just do it over at Bug Bite please (it was 6)? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:32, 31 July 2016 (UTC)&lt;br /&gt;
:::::Thank you, Sir. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 18:23, 31 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Camp Pokémon ==&lt;br /&gt;
&lt;br /&gt;
Hey, so I noticed that in the side game data, there was nothing on Camp Pokémon. On my user page, I tried to make a template and I have the information on all of the Pokémon on it for there. I can make all of the things myself and add them there, I was just wanting some feedback? [[User:IHHeroes|IHHeroes]] ([[User talk:IHHeroes|talk]]) 04:36, 7 August 2016 (UTC)&lt;br /&gt;
:Try making a user page putting together this information somehow. There are (arguably) some games that really just aren&#039;t substantial enough to warrant much if any mention among species&#039; game data, and from looking at the [[Camp Pokémon]] page, I can&#039;t really tell what there might be that &#039;&#039;should&#039;&#039; be on the species pages. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:42, 7 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The route to improve the damage article ==&lt;br /&gt;
&lt;br /&gt;
You&#039;d be my best guess on a user to assist in this math- and programming-intensive issue (no offense, {{u|BulbaBot}}); and I hope you&#039;re capable of TeX for the remainder of this post. So, just to say it out load, the obvious way for the rounding problem is to remove the current formula, replace it by the correct one, and update the article accordingly. This would involve updating the image formulas over at the Archives, so we should update the images and the articles kinda simultaneously.&lt;br /&gt;
&lt;br /&gt;
So, Tiddlywinks, I want to ask you, will you be my TeX-to-Archives-image converter, from this day on to the end of... tomorrow? So please answer with &amp;quot;Yes, I will.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I would then create a userpage with TeX-code where images should be, and alert you once I&#039;m done, so you could wreck havoc at the Archives and update the damage article accordingly. I guess this should be the proper way to do it.&lt;br /&gt;
&lt;br /&gt;
I would personally be going for \cdot over \times, and for including \lfloor and \rfloor in the formulas as well (and not &#039;&#039;only&#039;&#039; mentioning them in prose), but I would like your opinion on that. Additionally, I would be interested in whether they&#039;re actually actively rounding down, or they&#039;re just doing some kind of float-to-int-conversion. The code&#039;s in the Smogon reference that&#039;s on the page, but I cannot reliably make sense of it (and &#039;&#039;possibly&#039;&#039; you could!?) Again, if you don&#039;t speak TeX (there&#039;s no user template for it, unfortunately :P), I&#039;m sure we could find another method. Thanks. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:54, 10 August 2016 (UTC)&lt;br /&gt;
:I&#039;m not really sure how everyone else makes images for formulas, but I&#039;ve been using [http://www.codecogs.com/eqnedit.php this]. Perhaps you can use that too. If you&#039;d still like me to plug in those formulas, though, I can do it. (If you do it yourself, I&#039;ll suggest that the variables for &amp;quot;Level&amp;quot; and &amp;quot;(Base)Power&amp;quot; be written out as such, whereas the Attack/Defense variables can perhaps be left as &amp;quot;A&amp;quot;/&amp;quot;D&amp;quot;, which will make it a little harder for people to assume it means the physical stats and a little easier for us to define those in text as &#039;&#039;dependent&#039;&#039; on the move category.)&lt;br /&gt;
:I will note also, the images on the Damage page will take a good while to update on the page once they&#039;ve been updated on the Archives. (About a month, from past experience.) ...But it may be possible to write text that pretty much works for either formula.&lt;br /&gt;
:Rounding/integers: the Smogon article says right out that &amp;quot;&#039;&#039;÷ always denotes the in-game unsigned divmod function, i.e. the unrounded/truncated integer division&#039;&#039;&amp;quot;. Going by that, the formula on the Dragonflycave page that has &amp;lt;code&amp;gt;floor(2 * L / 5 + 2)&amp;lt;/code&amp;gt; should probably technically be &amp;lt;code&amp;gt;(2 * floor(L / 5) + 2)&amp;lt;/code&amp;gt;, which could make a difference if you had something like level=13 (floor(2*2.6) = 5, whereas 2*floor(2.6) = 4). By contrast, Smogon says applying any modifier actually ends with a straight &#039;&#039;rounding&#039;&#039; (decimals &amp;lt;=0.5 are rounded down, otherwise it&#039;s rounded up). It may also be worth noting that, according to Smogon/for Gen V at least, there are a few modifiers that come before the random damage factor. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:28, 10 August 2016 (UTC)&lt;br /&gt;
::Thanks for spotting the division thing. Looking at both sources (Smogon basically has the same formula than Dragonfly, it&#039;s just us who&#039;ve re-written it), I guess it should technically be &amp;lt;code&amp;gt;floor((2*L)/5) + 2&amp;lt;/code&amp;gt; and not what you said, which shouldn&#039;t make a difference (5 in your example either way). The tool is basically a TeX-image converter, but it&#039;d be cool if you could still account for the Archives part (not being confirmed on Archives and such), would you? I don&#039;t know yet whether it will be possible to write text that works either way (I guess not if we&#039;re renaming). I thought the images update on bp if I edit the article? If not, maybe we should (if it&#039;s text that only works the new way) upload new images instead of updating old ones?&lt;br /&gt;
::Anyway, got opinions regarding last message&#039;s last paragraph? Also, there&#039;s a tradeoff between having &amp;lt;code&amp;gt;Damage=...*Modifier [next line] where Modifier=a*b*...&amp;lt;/code&amp;gt; vs. having &amp;lt;code&amp;gt;Damage=...*a*b*...&amp;lt;/code&amp;gt; (image size vs. inventing/defining &amp;quot;Modifier&amp;quot;); got an opinion on that as well? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 19:33, 10 August 2016 (UTC)&lt;br /&gt;
:::Oh, yeah, I managed to miss how Smogon&#039;s page said (2*level), not 2*level. I might&#039;ve just gotten confused by looking at both the pages. Yeah, in that case, Dragonflycave&#039;s format is practically speaking the same thing.&lt;br /&gt;
:::Got it, if you can&#039;t do the uploading, sure. (Trying to put a bit of time in at the Archives might be a good idea for future needs too. =P )&lt;br /&gt;
:::I think there are cases where an image might update right away, but I wouldn&#039;t bet on it. And uploading new images just because the old ones are cached isn&#039;t really appropriate.&lt;br /&gt;
:::The floors can be included, and the times operator should probably be something more visible than \cdot (\times just because that&#039;s apparently our standard in most other formulas). Since there&#039;s already a modifier image in the article currently, and putting them together would definitely make the formula quite long, I think it&#039;s best to just keep them separate. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:57, 10 August 2016 (UTC)&lt;br /&gt;
::::Thanks for the fast reply. Makes sense. Just wanna add that I guess &#039;&#039;most&#039;&#039; modifiers are applied before the random damage factor. (Let&#039;s probably discuss this further once I got the userpage ready.) Opinion: Shouldn&#039;t Smogon&#039;s modifiers for A and D be located at [[Statistic#In-battle modification]] rather than at [[damage]]? [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 20:04, 10 August 2016 (UTC)&lt;br /&gt;
:::::Smogon appears to say that the random factor is the 4th of 8 modifiers, the [http://www.smogon.com/bw/articles/bw_complete_damage_formula#final last of which] has many and overlapping possibile components itself. (If you were counting the base power, attack, and defense modifications, those aren&#039;t part of the same modifier component, so to speak.)&lt;br /&gt;
:::::Smogon&#039;s base power, attack stat, and defense stat sections (sections 3-5) can probably be offloaded to other pages, yeah, with appropriate nods/links (like [[power]] and [[Statistic#In-battle modification]]). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:36, 10 August 2016 (UTC)&lt;br /&gt;
::::::Started my article [[User:Nescientist/Damage|here]], with lots of info/considerations/todos hidden. Apart from the missing example, that&#039;s the basic outline that should do it. Note that I didn&#039;t do floor (or hid it, cause the formula looks way to confusing imho), but instead just explained it in prose. The old descriptions will not make it, cause there&#039;s new factors, and &amp;quot;A&amp;quot; and &amp;quot;D&amp;quot; have been renamed. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 09:28, 11 August 2016 (UTC)&lt;br /&gt;
:::::::I have now finished what I had in mind, including the formulas that would need to be uploaded. From the HTML-hidden notes, do you happen to know an easy way to do 1 (I guess you can tell what I had in mind)? For some of the other notes, I feel I kinda lack the authority to decide on my own. If you want to edit the article or discuss something, feel free. Feel free to also remove the HTML-hidden notes if you want to move it or something (I have them here). Thank you very much. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:43, 11 August 2016 (UTC)&lt;br /&gt;
::::::::(Without having read the whole page super thoroughly) I can&#039;t actually tell what the &amp;quot;hidden details&amp;quot; your &amp;quot;1&amp;quot; is referring to are. I&#039;ll take some time trying to consider all sorts of stuff otherwise. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:22, 11 August 2016 (UTC)&lt;br /&gt;
:::::::::Oh, I mean the expandable tables/texts on the page. Whatever you see looks ugly. I wasn&#039;t (easily) able to make them look how they&#039;re supposed to. Thanks for your time! [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 19:29, 11 August 2016 (UTC)&lt;br /&gt;
::::::::::Oh, I see. I keep Javascript disabled as a rule, so I had no idea those were even supposed to be hidden/collapsed. =P [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:31, 11 August 2016 (UTC)&lt;br /&gt;
:::::::::::As this is related, we should also be splitting off the &amp;quot;Attack modifiers&amp;quot; (how Smogon calls &#039;em) from our {{stat|In-battle modification}} (the rest would be &amp;quot;boost level&amp;quot;). {{m|Foul Play}} apparently uses the target&#039;s (base) Attack stat and &amp;quot;boost levels&amp;quot;, but applies &amp;quot;Attack modifiers&amp;quot; as normal (and I cannot currently word it). The same holds true for Defense modifiers, and I guess for everything else that does also not count towards the maximum/minimum of 6 stages. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 20:45, 12 August 2016 (UTC)&lt;br /&gt;
::::::::::::Edit: Managed to reword Foul Play, but the mentioned section could still need a split. As in, later. :P [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 21:20, 12 August 2016 (UTC)&lt;br /&gt;
{{indent}}&lt;br /&gt;
1) I don&#039;t see any real need to split the things that change stat stages from the things the modify stats in any other way. The latter is already differentiated by being labeled &#039;&#039;&#039;Other&#039;&#039;&#039; in the table.&lt;br /&gt;
&lt;br /&gt;
2) A tip in regards to Foul Play: don&#039;t use a phrase like &amp;quot;stat modifiers&amp;quot; too broadly. It especially should not be used to attempt to refer to stat stages (or &amp;quot;boost levels&amp;quot;), which already have a well-recognized name&amp;amp;mdash;trying to refer to that with the words &amp;quot;stat modifiers&amp;quot; is only confusing. It shouldn&#039;t even be used to refer to all &amp;quot;modifiers&amp;quot;, including stat stages, simply because it&#039;s ill-defined. Something like &amp;quot;stat stage and all other modifiers&amp;quot; would be a much clearer way to identify all modifiers. (Really, &amp;quot;modifiers&amp;quot; is only clear when directly contrasted with stat stages.)&lt;br /&gt;
&lt;br /&gt;
[[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:09, 12 August 2016 (UTC)&lt;br /&gt;
:The need is the max/min limit. And &#039;&#039;&#039;Other&#039;&#039;&#039; is not (currently) used exclusively for that. (But that&#039;s all rather minor.) I was using &amp;quot;stat modifiers&amp;quot; specifically because that&#039;s what our stat page uses (like for virtually everything), and not &amp;quot;stat stages&amp;quot; (as a term) or &amp;quot;boost levels&amp;quot;. And while the current wording is much better/clearer than mine, it still might sound like it references the user for Reflect, Multiscale, or even Defense, as well. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 22:23, 12 August 2016 (UTC)&lt;br /&gt;
::And pretty much everything outside of the Statistic page will refer very specifically to stat stages when speaking of them, and not jump through hoops trying to use the word &amp;quot;modifier&amp;quot;.&lt;br /&gt;
::Like you say, the user case is basically the &#039;&#039;normal&#039;&#039; case (except that trying to use that word in the description is confusing); that should be pretty well understandable. If it helps, you could think of it like the damage formula &#039;&#039;acts&#039;&#039; (so to speak) from the user/target&#039;s &#039;&#039;perspective&#039;&#039;. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:35, 12 August 2016 (UTC)&lt;br /&gt;
:::Yes, I know, I checked, I read the code, and I&#039;m quite sure I understood it. Nothing changes except for the Attack stat and the Attack stat stages being taken from the target instead of the user. Yet that&#039;s not what the current descriptions says. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 22:42, 12 August 2016 (UTC)&lt;br /&gt;
::::I wasn&#039;t talking about the code or that sort of thing. I was only talking about the description.&lt;br /&gt;
::::If your problem is still something to do with Reflect, Multiscale, or Defense: the effect description currently says it &amp;quot;references the user for all other modifiers to &#039;&#039;&#039;&#039;&#039;Attack&#039;&#039;&#039;&#039;&#039;&amp;quot; (and did originally, but I got confused by your edit summary when I redid it). Only Attack. Not Reflect, Multiscale, or any Defense modifiers in general. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:35, 13 August 2016 (UTC)&lt;br /&gt;
:::::I&#039;m sorry, I just thought you were unsure whether I actually understand what the move does. As you know, I was recently very much into everything that has to do with damage calculation, including code.&lt;br /&gt;
:::::Therefore, the current description is still not correct, as burn and many Abilities never modify &amp;quot;Attack&amp;quot;. Please understand that this is not some kind of personal vendetta or anything. I do not want my specific wording to be on the description, not even my specific terms. We both want the description to be correct and clear, but if we cannot manage to have it correct &#039;&#039;and&#039;&#039; avoid saying &amp;quot;nothing else is different&amp;quot;/&amp;quot;everything else acts as normal&amp;quot;, then we should not avoid saying that and have it incorrect, but we should have it correct and not avoid saying that. That&#039;s a very bad tradeoff, it&#039;s just not worth it then. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 08:38, 13 August 2016 (UTC)&lt;br /&gt;
::::::Burn: now &#039;&#039;that&#039;&#039; bugs me, actually. I can&#039;t tell from the Gen V code what&#039;s actually going on, but Gen I and II do seem to account for a burn on the &#039;&#039;Attack&#039;&#039;, not the damage. (Also, burn is always described as lowering Attack... If it&#039;s &#039;&#039;technically&#039;&#039; cutting physical damage, that&#039;s an annoying distinction to hide.)&lt;br /&gt;
::::::Abilities: again, as I wrote it, the description is only worried about all other modifiers &#039;&#039;&#039;to Attack&#039;&#039;&#039;. Abilities that don&#039;t modify Attack are completely outside of that consideration. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:36, 13 August 2016 (UTC)&lt;br /&gt;
:::::::You&#039;re right about the burn in Gen I and II. I guess you can technically call that wording correct (and super-careful) then. So I&#039;d be ok with it, if &amp;quot;type&amp;quot; was removed.&lt;br /&gt;
:::::::You should hopefully be able to tell what&#039;s going on after you&#039;ve thoroughly read and considered my damage page :P (FYI, I&#039;ve also analyzed/used [https://github.com/Zarel/honko-damagecalc] and [https://github.com/Zarel/Pokemon-Showdown], my wording is in accordance to the calculation, and my damage values are in accordance to [https://pokemonshowdown.com/damagecalc/ their calculator&#039;s]) [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 19:56, 13 August 2016 (UTC)&lt;br /&gt;
::::::::If &amp;quot;you should be able to tell [...]&amp;quot; means you still have a problem with Abilities, then I don&#039;t see it, no. You&#039;ll just have to do a better job explaining if you think you still need to convince me. Maybe give specific examples.&lt;br /&gt;
::::::::Trusting derived programs is fraught with hazards. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:05, 13 August 2016 (UTC)&lt;br /&gt;
:::::::::It was not supposed to mean it. And I didn&#039;t trust those programs entirely, I just used them to doublecheck. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 20:08, 13 August 2016 (UTC)&lt;br /&gt;
::::::::::Actually, is there any reason not use their code as &amp;quot;source&amp;quot;? They&#039;ve clearly analyzed the game&#039;s code, and they are sooo super accurate for anything I have checked so far: If there was any contradiction, it was always others who had it wrong. It&#039;s far more accurate than we (currently) are or &amp;quot;regular&amp;quot; Smogon is, and also slightly more accurate than the Smogon article (that misses Whirlpool etc.). (Dragonfly is super, but not as concrete/detailed.)&lt;br /&gt;
::::::::::Interestingly, from checking their code, those Minimize-effect moves do not seem to &amp;quot;always hit&amp;quot; if the foe had used Minimize, but to just take their (base) [[accuracy]] no matter what; doesn&#039;t make a difference for Body Slam, but certainly for Dragon Rush. So, I&#039;ll be testing, and if they&#039;re correct there as well, I&#039;d like to just treat it as the most accurate &amp;quot;source&amp;quot; we have, and go start &amp;quot;correct&amp;quot; everything that&#039;s wrong/imprecise. Ok?&lt;br /&gt;
::::::::::Also, do you have a place you&#039;ll be doing that in-battle modification split? If so, I&#039;d be willing to start adding how everything affects/modifies stats to a table/tables (i.e. everything bar stat stages). And also power at [[power]]. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 21:18, 18 August 2016 (UTC)&lt;br /&gt;
:::::::::::You say it&#039;s clear they&#039;ve analyzed the game, but I know of no particular reason it is. Nor do I have any idea how they&#039;ve analyzed the games. We prefer to avoid assumptions. I&#039;m not comfortable with just assuming those calculators are &#039;&#039;truly&#039;&#039; accurate, especially regarding some new mechanic or change. You can find some support, but don&#039;t just take their word (so to speak) for it&amp;amp;mdash;especially if there&#039;s no way (or hardly any) to be sure of the difference (like, for example, a burn halving physical damage instead of Attack).&lt;br /&gt;
:::::::::::I&#039;m trying to balance a handful of things at the moment. I&#039;ll hope to make some more progress surrounding this damage stuff this weekend, here and there (though not necessarily &amp;quot;finish&amp;quot; (maybe, but not at all sure)). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:44, 18 August 2016 (UTC)&lt;br /&gt;
::::::::::::Oh, I&#039;m not talking of the calculator. I&#039;m talking of their source code that&#039;s available on GitHub. There are comments in there that clearly show they basically (try to) port the game code, like [https://github.com/Zarel/Pokemon-Showdown/blob/master/data/moves.js here]. I&#039;m almost sure they can just read and understand the original.&lt;br /&gt;
::::::::::::Yes, thanks. I guess neither of us thought that this will end up in some &amp;quot;project&amp;quot; as big as this. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 21:52, 18 August 2016 (UTC)&lt;br /&gt;
:::::::::::::Yes, by the calculator I meant more or less their source. Looking at the page you linked, I don&#039;t see anything that necessarily suggests they&#039;ve looked at the games&#039; source. All I can tell is they&#039;ve apparently implemented things to function like the games. Is there a particular comment that indicated to you that they read the games&#039; code? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:10, 18 August 2016 (UTC)&lt;br /&gt;
::::::::::::::Yes, [https://github.com/Zarel/honko-damagecalc/blob/aa86908265db6d452606b3b69fca71323051e367/js/damage.js this] comes to my mind:&lt;br /&gt;
::::::::::::::&amp;quot;&#039;&#039;// GameFreak rounds DOWN on .5&#039;&#039;&amp;quot;, and the entire &amp;quot;pokeround&amp;quot; rounding function they have no reason to include (in places where they include them) otherwise.&lt;br /&gt;
::::::::::::::They have also rewritten everything for Gen VI (by intact backwards-compatability), whereas if I had no access to the code, I would just have copy-pasted Gen V. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 22:21, 18 August 2016 (UTC)&lt;br /&gt;
{{indent}}I&#039;ll punt a bit and see what other staff think. A good part of this is just trust, especially as communicated by someone in a position to know. I&#039;ve heard from trustworthy people that UPC is good. This calculator seems &#039;&#039;likely&#039;&#039; okay, but I&#039;d still really like that actual trust factor (and/or clear testament or something from the developers). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:39, 18 August 2016 (UTC)&lt;br /&gt;
:Ok then. Just to clarify, it&#039;s not just the move calculator, but also their online battle simulator (else we had no accuracy etc.) But I&#039;d like to point out that my trust in it in large part comes from checking what they have (in-game, UPC, the Smogon article, ...; they&#039;re right in contradictions; Minimize accuracy). And that it&#039;s virtually impossible to add details such as the burn thing if you trust noone (which you don&#039;t, but anyway). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 22:56, 18 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About the page splits mentioned on your userpage... ==&lt;br /&gt;
&lt;br /&gt;
Are you ever going to finish them? It&#039;s been over two weeks since you said, &amp;quot;It&#039;s been over two weeks.&amp;quot; [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 01:08, 12 August 2016 (UTC)&lt;br /&gt;
:Yes. Some day. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 01:09, 12 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Accuracy, accuracy, evasion, power ==&lt;br /&gt;
&lt;br /&gt;
(Has nothing to do strictly with the damage article, but) I guess there are clear parallels for calculating &amp;quot;effective&amp;quot; normal/standard stats (i.e. Atk/Def/SpAtk/SpDef/Init), accuracy, evasion, and power:&lt;br /&gt;
# Start with the (base) Atk[/...] stat seen in-game / the [[accuracy|move accuracy]] seen in-game / a value of &amp;quot;1&amp;quot;/100[%] / the move&#039;s [[power]] seen in-game (or as calculated by special routines)&lt;br /&gt;
# Modify with [multiply by] the Atk[/...] stat stages / the {{stat|accuracy}} stat stages / the {{stat|evasion}} stat stages / [nothing for power]&lt;br /&gt;
# [modify SpDef with unique Sandstorm modifier here]&lt;br /&gt;
# Modify with [multiply by] effects of items, Abilities (iff they affect this here)&lt;br /&gt;
(And technically speaking, I&#039;d therefore prefer to say Gravity and anything other than accuracy stat stages modify [[accuracy|(move) accuracy]] rather than the user&#039;s {{stat|accuracy}} stat, and have items/Abilities listed in that article rather than the stat page.) Just prominently saying/reminding, in case you intent to reformulate/work on any of that (or any moves/Abilities affected) in a moderately larger scale.  [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:52, 14 August 2016 (UTC)&lt;br /&gt;
:Edit: Effects of [[Badges]] come after 2 in early Gens, and 4 would also include {{m|Tailwind}}. Also, evasion is not calculated all on its own, but the evasion stat stages are simply subtracted from those of accuracy (in step 2) [http://www.dragonflycave.com/mechanics/battle#accuracy] (so technically, there is basically no &amp;quot;evasion stat&amp;quot;, but only evasion stat stages). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 16:53, 14 August 2016 (UTC)&lt;br /&gt;
::If nothing else, [[Statistic#Accuracy]] has the actual accuracy formula. I think that makes it a far better place to link to than [[Accuracy]]. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:24, 14 August 2016 (UTC)&lt;br /&gt;
:::Actually, I guess you&#039;re right. (And this further justifies my proposed move of [[accuracy]].) Still, a split (or better just a mention somewhere, coz the table&#039;s so nice) between &amp;quot;affects stat stages&amp;quot; and &amp;quot;doesn&#039;t&amp;quot; would be nice. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:30, 14 August 2016 (UTC)&lt;br /&gt;
::::The In-battle modification table is nice (pretty), but I&#039;ve been thinking it&#039;s a little cramped/haphazard/something, too. I intend to split it up a bit in the process of vetting its contents. It won&#039;t be the same kind of pretty, but I think it&#039;ll be a bit better in its own way too. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:39, 14 August 2016 (UTC)&lt;br /&gt;
:::::After thinking about it, I guess our formula is also wrong then. It at least contradicts what I just said Dragonflycave says. Have the user have +2 accuracy and the target +1 evasion (Gen V+), our formula gives &amp;lt;code&amp;gt;5/4&amp;lt;/code&amp;gt;, but theirs gives &amp;lt;code&amp;gt;4/3&amp;lt;/code&amp;gt;. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 17:55, 14 August 2016 (UTC)&lt;br /&gt;
::::::I&#039;ll have to look at that later, then. I have to focus on squaring things away for Damage first. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:04, 14 August 2016 (UTC)&lt;br /&gt;
:::::::I&#039;m quite sure our formula is off after Gen II (and that Dragonfly and the Showdown guys are right). I&#039;ll probably try to check in-game some time soon (and try to get a miss with a 75% move at -1 vs. a -2 opponent).&lt;br /&gt;
:::::::When you edit articles about accuracy (nice formulation btw), you may want to also (my favorite) limit {{cat|Moves that cannot miss}} to damaging (physical/special) moves (and remove status moves currently in it). Or to moves than can affect an opponent (and add weather-inducing moves, entry hazards, the Terrain moves, {{m|Sketch}}, {{m|Telekinesis}}, {{m|Miracle Eye}}, {{m|Odor Sleuth}}, {{m|Psych Up}}, {{m|Role Play}}, {{m|Mud Sport}}, {{m|Water Sport}}, {{m|Aromatherapy}}, {{m|Heal Bell}}, {{m|Block}}, {{m|Howl}}, {{m|Gravity}}, {{m|Tailwind}}, {{m|Guard Split}}, {{m|Power Split}}, {{m|Wonder Room}}, {{m|Magic Room}}, {{m|Heal Pulse}}, {{m|Reflect Type}}, {{m|Bestow}}, {{m|Rototiller}}, {{m|Sticky Web}}, {{m|Ion Deluge}}, {{m|Flower Shield}}, {{m|Electrify}}, {{m|Fairy Lock}}, {{m|Play Nice}}, {{m|Confide}}). Or add virtually all status moves... You may also consider whether to add {{m|Thunder}}, {{m|Hurricane}}, {{m|Blizzard}} (or open a discussion or whatever). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 21:10, 16 August 2016 (UTC)&lt;br /&gt;
::::::::Edit: better not add Thunder etc., or we&#039;d also have to add {{cat|moves that power up against a Minimized opponent}}. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 22:03, 16 August 2016 (UTC)&lt;br /&gt;
:::::::::I tested, and our formula appears to indeed be incorrect after Gen II, and Dragonfly and Showdown seem to be correct on this. Anyway, I noted that we also note that somehow, but in a very different section ([[Statistic#Stage multipliers]]). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 11:11, 20 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About moving &amp;quot;Magnagate&amp;quot; article to &amp;quot;Magnagate Dungeon&amp;quot;, as well as maybe moving or deleting all the named Magnagate Dungeon articles ==&lt;br /&gt;
&lt;br /&gt;
Since I&#039;ve been analysing and researching the internal data of Pokémon Mystery Dungeon: Gates to Infinity, I have discovered that there is no set list of Magnagate Dungeon names, they are determined on two separate lists. The first list in which determines the first name, in this case &amp;quot;Alluring&amp;quot;. Then the next comes from the second list of names in which determines the second name of the dungeon, in this case &amp;quot;Crevasse&amp;quot;. So the name of the dungeon becomes &amp;quot;Alluring Crevasse&amp;quot;. And there&#039;s more to it too, the first list of names determines the enemy Pokémon and items that appear, while the second list of names determines the music and the dungeon layout and textures.&lt;br /&gt;
&lt;br /&gt;
So I&#039;m just wondering about the [[Magnagate]] article, should it be moved to [[Magnagate Dungeon]]? The article itself seems like it hasn&#039;t had any activity for quite a while and needs improvement. Also, what should be done about all the named Magnagate Dungeons that are listed, such as [[Forgotten Rock Formation]]? Should they also be moved into an article in which lists all the Magnagate Dungeons? Or should they be deleted altogether? Lemme know what you think.—[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 16:03, 18 August 2016 (UTC)&lt;br /&gt;
:Can you start out by telling me how many possibilities there are for the first and last parts of a name?&lt;br /&gt;
:And I&#039;m not sure if I&#039;m missing something from your explanation...but it seems none of the other dungeons with &amp;quot;Forgotten&amp;quot; (like [[Forgotten Maze]]) match the Forgotten Rock Formation&#039;s encounter list.&lt;br /&gt;
:My first inclination (with reservations, given the &amp;quot;Forgotten&amp;quot; stuff above) is just to describe how each piece of the name affects the dungeon on the Magnagate page, and the resulting combinations don&#039;t need dungeon pages, but that definitely needs to discussed with other staff first (possibly even up to the EB).&lt;br /&gt;
:And &amp;quot;Magnagate&amp;quot; &#039;&#039;seems&#039;&#039; alright to me... Not sure what&#039;s better about &amp;quot;Magnagate Dungeon&amp;quot;, but I&#039;ve never played (or been super interested in, really) any of the MD games. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:20, 18 August 2016 (UTC)&lt;br /&gt;
::Yeah, I was thinking that too. And hm... seems like whenever a Magnagate Dungeon is generated in the game&#039;s data, it might also be selecting a Pokémon encounter group, as of random. But I&#039;ll need to look into it more, and I&#039;ll have to see what determines the items that appear in a dungeon too.&lt;br /&gt;
::And there&#039;s also another reason why I thought &amp;quot;Magnagate Dungeon&amp;quot; would be more fitting for the article, &#039;cause I also noticed that there&#039;s no article about the &amp;quot;Magnagate&amp;quot; in the actual story of the game, in which uses Entercards, however there&#039;s one close to that in which does explain what would fit into a Magnagate article too, which is the [[Entercard]] article. From playing and researching the game, there is the Magnagate Dungeons created by an Entercard, in the story of the game. And I understand you haven&#039;t played the game or been interested in it. I just like to research the data in games and find out how it functions when certain bytes are changed. As well as discovering unused content in the game too (such as the Exit tile, which functions in the same way as the stairs).—[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 16:54, 18 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Am I going to get blocked for reverting that edit? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure you&#039;re aware that I&#039;m under a trivia ban. Unfortunately, one of the edits I did [http://bulbapedia.bulbagarden.net/w/index.php?title=Elesa&amp;amp;curid=115746&amp;amp;diff=2491763&amp;amp;oldid=2491758 turned out to be trivia]. I didn&#039;t even look at what I undid (until after); I just saw him edit warring and undid his edits blindly. Sorry. :{ [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 19:20, 21 August 2016 (UTC)&lt;br /&gt;
:It&#039;s fine, don&#039;t worry. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:04, 21 August 2016 (UTC)&lt;br /&gt;
::Phew, thanks. ^_^ I&#039;ll be more careful in the future (unless it&#039;s something obvious or offensive, in which case...) [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 22:50, 21 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon GO - Move - Bug Bite ==&lt;br /&gt;
&lt;br /&gt;
Page in question &amp;amp;rarr; [[Bug Bite (move)#Pokémon GO]]&lt;br /&gt;
&lt;br /&gt;
I noticed that you stated the &amp;quot;Energy Delta&amp;quot; was increased from 6 to 7 on July 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It is my understanding that it was always 7.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;{&lt;br /&gt;
    &amp;quot;ID&amp;quot;: 201,&lt;br /&gt;
    &amp;quot;Name&amp;quot;: &amp;quot;Bug Bite&amp;quot;,&lt;br /&gt;
    &amp;quot;Move Type&amp;quot;: &amp;quot;Quick&amp;quot;,&lt;br /&gt;
    &amp;quot;Animation ID&amp;quot;: 4,&lt;br /&gt;
    &amp;quot;Type&amp;quot;: &amp;quot;Bug&amp;quot;,&lt;br /&gt;
    &amp;quot;Power&amp;quot;: 6,&lt;br /&gt;
    &amp;quot;Accuracy Chance&amp;quot;: 1,&lt;br /&gt;
    &amp;quot;Stamina Loss Scalar&amp;quot;: 0.01,&lt;br /&gt;
    &amp;quot;Trainer Level Min&amp;quot;: 1,&lt;br /&gt;
    &amp;quot;Trainer Level Max&amp;quot;: 100,&lt;br /&gt;
    &amp;quot;Duration (ms)&amp;quot;: 450,&lt;br /&gt;
    &amp;quot;Damage Window Start (ms)&amp;quot;: 250,&lt;br /&gt;
    &amp;quot;Damage Window End (ms)&amp;quot;: 450,&lt;br /&gt;
    &amp;quot;Energy Delta&amp;quot;: 7&lt;br /&gt;
} &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash; Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 01:35, 25 August 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Rmkane&amp;diff=2477679</id>
		<title>User talk:Rmkane</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Rmkane&amp;diff=2477679"/>
		<updated>2016-07-29T01:17:42Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Templates */ Added a note.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 1px solid #3e7614; background: #FFFFFF;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Rmkane!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; color: #000000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;float:right; background: #E0F2B6; border: 1px solid #3e7614; padding:8px; {{roundy|100px}}&amp;quot;&lt;br /&gt;
| [[File:Bulbapedia bulb.png|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
* Make good edits. Preview them before you save to make sure they&#039;re perfect the first time around.&lt;br /&gt;
* Use {{bp|wikicode}} and {{bp|link templates}} when adding content to a page.&lt;br /&gt;
* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
* You can&#039;t create a userpage until you&#039;ve added to the encyclopedia. It&#039;s a privilege. See the {{bp|userspace policy}}.&lt;br /&gt;
* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
* If you have a question about something, be proactive. Take a look at our {{bp|FAQ}}. If you&#039;re still stuck, ask for help. The {{bp|staff}} won&#039;t bite.&lt;br /&gt;
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* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 14:34, 12 July 2016 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&lt;br /&gt;
Hi! I&#039;m sorry, but I have to inform you, as a rule we require that templates (and new pages in general) be approved by the {{bp|Editorial Board}} before being put in the mainspace. When you have a page you want to put in the mainspace, you can put the {{template|mainspace}} template at the top, with &#039;&#039;status=complete&#039;&#039; if it&#039;s all ready. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:11, 29 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, sorry about that. I did however finish the template I was working on. I was creating it after the [[Experience#Player_levels|Pokémon experience table]] was updated to include my suggested changes. I was just trying to make the wiki-text more compact. Here is the &#039;&#039;&#039;[[User:Rmkane/Template:Exp_items|Template:Exp items]]&#039;&#039;&#039; by the way. How should I get this approved? I have not created a page/template on this wiki before.&lt;br /&gt;
&lt;br /&gt;
:This:&lt;br /&gt;
::&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Ultra Ball|10|Hyper Potion|10|Revive|10|Razz Berry|10}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Ends up looking better than:&lt;br /&gt;
::&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:-- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 01:07, 29 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
I added the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{mainspace|status=complete}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; template at the top of all four (docs included) pages. -- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 01:17, 29 July 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items&amp;diff=2477678</id>
		<title>User:Rmkane/Template:Exp items</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items&amp;diff=2477678"/>
		<updated>2016-07-29T01:15:08Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Added mainspace and set status as completed for Template. The associated docs should be moved as well.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{mainspace|status=complete}}&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;{{#if:{{{1|}}}|{{User:Rmkane/Template:Exp item|{{{1}}}|{{{2}}}}}|}} {{#if:{{{3|}}}|{{User:Rmkane/Template:Exp item|{{{3}}}|{{{4}}}}}|}} {{#if:{{{5|}}}|{{User:Rmkane/Template:Exp item|{{{5}}}|{{{6}}}}}|}} {{#if:{{{7|}}}|{{User:Rmkane/Template:Exp item|{{{7}}}|{{{8}}}}}|}} {{#if:{{{9|}}}|{{User:Rmkane/Template:Exp item|{{{9}}}|{{{10}}}}}|}} {{#if:{{{11|}}}|{{User:Rmkane/Template:Exp item|{{{11}}}|{{{12}}}}}|}} {{#if:{{{13|}}}|{{User:Rmkane/Template:Exp item|{{{13}}}|{{{14}}}}}|}} {{#if:{{{15|}}}|{{User:Rmkane/Template:Exp item|{{{15}}}|{{{16}}}}}|}} {{#if:{{{17|}}}|{{User:Rmkane/Template:Exp item|{{{17}}}|{{{18}}}}}|}} {{#if:{{{19|}}}|{{User:Rmkane/Template:Exp item|{{{19}}}|{{{20}}}}}|}}&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{User:Rmkane/Template:Exp_items/doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_item&amp;diff=2477677</id>
		<title>User:Rmkane/Template:Exp item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_item&amp;diff=2477677"/>
		<updated>2016-07-29T01:14:44Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Added mainspace and set status as completed for Template. The associated docs should be moved as well.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{mainspace|status=complete}}&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;[[File:GO {{{1}}}.png|24px|link={{{1}}}]]×{{{2}}}&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{User:Rmkane/Template:Exp_item/doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_item/doc&amp;diff=2477676</id>
		<title>User:Rmkane/Template:Exp item/doc</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_item/doc&amp;diff=2477676"/>
		<updated>2016-07-29T01:13:19Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Added mainspace and set status as completed for docs. The associated Template should be moved as well.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{mainspace|status=complete}}__NOTOC__&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item| &amp;lt;name&amp;gt; | &amp;lt;count&amp;gt; }}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Parameters ===&lt;br /&gt;
;name&lt;br /&gt;
: Name of the item.&lt;br /&gt;
;count&lt;br /&gt;
: Number of that item.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Markup !! Result&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Poké Ball|1}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;          || {{User:Rmkane/Template:Exp item|Poké Ball|1}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Great Ball|5}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;         || {{User:Rmkane/Template:Exp item|Great Ball|5}} &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Ultra Ball|10}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;}        || {{User:Rmkane/Template:Exp item|Ultra Ball|10}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Potion|15}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;            || {{User:Rmkane/Template:Exp item|Potion|15}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Super Potion|20}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;      || {{User:Rmkane/Template:Exp item|Super Potion|20}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Hyper Potion|25}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;      || {{User:Rmkane/Template:Exp item|Hyper Potion|25}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Max Potion|50}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;        || {{User:Rmkane/Template:Exp item|Max Potion|50}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Revive|100}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;           || {{User:Rmkane/Template:Exp item|Revive|100}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Max Revive|250}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;       || {{User:Rmkane/Template:Exp item|Max Revive|250}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Razz Berry|500}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;       || {{User:Rmkane/Template:Exp item|Razz Berry|500}}&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Incense|1,000}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;        || {{User:Rmkane/Template:Exp item|Incense|1,000}}&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Lucky Egg|1,500}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;      || {{User:Rmkane/Template:Exp item|Lucky Egg|1,500}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Egg Incubator|5,000}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;  || {{User:Rmkane/Template:Exp item|Egg Incubator|5,000}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item|Lure Module|10,000}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;   || {{User:Rmkane/Template:Exp item|Lure Module|10,000}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items/doc&amp;diff=2477675</id>
		<title>User:Rmkane/Template:Exp items/doc</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items/doc&amp;diff=2477675"/>
		<updated>2016-07-29T01:12:58Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Added mainspace and set status as completed for docs. The associated Template should be moved as well.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{mainspace|status=complete}}__NOTOC__&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item| &amp;lt;name1&amp;gt; | &amp;lt;count1&amp;gt; | &amp;lt;name2&amp;gt;? | &amp;lt;count2&amp;gt;? | ... | &amp;lt;nameN&amp;gt; | &amp;lt;countN&amp;gt; }}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Parameters ===&lt;br /&gt;
;name[]&lt;br /&gt;
: Names of the items.&lt;br /&gt;
;count[]&lt;br /&gt;
: Number of that items.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Markup !! Result&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Poké Ball|1|Great Ball|5|Ultra Ball|10}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Poké Ball|1|Great Ball|5|Ultra Ball|10}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Potion|15|Super Potion|20|Hyper Potion|25|Max Potion|50}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Potion|15|Super Potion|20|Hyper Potion|25|Max Potion|50}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Revive|100|Max Revive|250}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Revive|100|Max Revive|250}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Razz Berry|500|Incense|1,000|Lucky Egg|1,500|Egg Incubator|5,000|Lure Module|10,000}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Razz Berry|500|Incense|1,000|Lucky Egg|1,500|Egg Incubator|5,000|Lure Module|10,000}}&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Rmkane&amp;diff=2477664</id>
		<title>User talk:Rmkane</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Rmkane&amp;diff=2477664"/>
		<updated>2016-07-29T01:07:54Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Templates */ Replied to User:Tiddlywinks.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 1px solid #3e7614; background: #FFFFFF;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Rmkane!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; color: #000000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;float:right; background: #E0F2B6; border: 1px solid #3e7614; padding:8px; {{roundy|100px}}&amp;quot;&lt;br /&gt;
| [[File:Bulbapedia bulb.png|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
* Make good edits. Preview them before you save to make sure they&#039;re perfect the first time around.&lt;br /&gt;
* Use {{bp|wikicode}} and {{bp|link templates}} when adding content to a page.&lt;br /&gt;
* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
* You can&#039;t create a userpage until you&#039;ve added to the encyclopedia. It&#039;s a privilege. See the {{bp|userspace policy}}.&lt;br /&gt;
* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
* If you have a question about something, be proactive. Take a look at our {{bp|FAQ}}. If you&#039;re still stuck, ask for help. The {{bp|staff}} won&#039;t bite.&lt;br /&gt;
* Sign all talk page posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). This will turn into your name and the time you wrote the comment.&lt;br /&gt;
* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:Raltseye|&amp;lt;span style=&amp;quot;color:#FF6464&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;alts&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6464FF&amp;quot;&amp;gt;eye&amp;lt;/span&amp;gt;]] [[User talk:Raltseye|prata med mej]] 14:34, 12 July 2016 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Templates ==&lt;br /&gt;
&lt;br /&gt;
Hi! I&#039;m sorry, but I have to inform you, as a rule we require that templates (and new pages in general) be approved by the {{bp|Editorial Board}} before being put in the mainspace. When you have a page you want to put in the mainspace, you can put the {{template|mainspace}} template at the top, with &#039;&#039;status=complete&#039;&#039; if it&#039;s all ready. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:11, 29 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, sorry about that. I did however finish the template I was working on. I was creating it after the [[Experience#Player_levels|Pokémon experience table]] was updated to include my suggested changes. I was just trying to make the wiki-text more compact. Here is the [[User:Rmkane/Template:Exp_items|Exp items Template]] by the way. How should I get this approved? I have not created a page/template on this wiki before.&lt;br /&gt;
&lt;br /&gt;
:This:&lt;br /&gt;
::&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Ultra Ball|10|Hyper Potion|10|Revive|10|Razz Berry|10}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:Ends up looking better than:&lt;br /&gt;
::&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[File:GO Ultra Ball.png|24px|link=Ultra Ball]]×10 [[File:GO Hyper Potion.png|24px|link=Hyper Potion]]×10 [[File:GO Revive.png|24px|link=Revive]]×10 [[File:GO Razz Berry.png|24px|link=Razz Berry]]×10&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:-- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 01:07, 29 July 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items/doc&amp;diff=2477648</id>
		<title>User:Rmkane/Template:Exp items/doc</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items/doc&amp;diff=2477648"/>
		<updated>2016-07-29T01:00:13Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Closed the &amp;lt;onlyinclude&amp;gt; tag.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item| &amp;lt;name1&amp;gt; | &amp;lt;count1&amp;gt; | &amp;lt;name2&amp;gt;? | &amp;lt;count2&amp;gt;? | ... | &amp;lt;nameN&amp;gt; | &amp;lt;countN&amp;gt; }}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Parameters ===&lt;br /&gt;
;name[]&lt;br /&gt;
: Names of the items.&lt;br /&gt;
;count[]&lt;br /&gt;
: Number of that items.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Markup !! Result&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Poké Ball|1|Great Ball|5|Ultra Ball|10}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Poké Ball|1|Great Ball|5|Ultra Ball|10}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Potion|15|Super Potion|20|Hyper Potion|25|Max Potion|50}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Potion|15|Super Potion|20|Hyper Potion|25|Max Potion|50}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Revive|100|Max Revive|250}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Revive|100|Max Revive|250}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Razz Berry|500|Incense|1,000|Lucky Egg|1,500|Egg Incubator|5,000|Lure Module|10,000}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Razz Berry|500|Incense|1,000|Lucky Egg|1,500|Egg Incubator|5,000|Lure Module|10,000}}&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items&amp;diff=2477643</id>
		<title>User:Rmkane/Template:Exp items</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items&amp;diff=2477643"/>
		<updated>2016-07-29T00:58:00Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Converting new-lines to spaces.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;onlyinclude&amp;gt;{{#if:{{{1|}}}|{{User:Rmkane/Template:Exp item|{{{1}}}|{{{2}}}}}|}} {{#if:{{{3|}}}|{{User:Rmkane/Template:Exp item|{{{3}}}|{{{4}}}}}|}} {{#if:{{{5|}}}|{{User:Rmkane/Template:Exp item|{{{5}}}|{{{6}}}}}|}} {{#if:{{{7|}}}|{{User:Rmkane/Template:Exp item|{{{7}}}|{{{8}}}}}|}} {{#if:{{{9|}}}|{{User:Rmkane/Template:Exp item|{{{9}}}|{{{10}}}}}|}} {{#if:{{{11|}}}|{{User:Rmkane/Template:Exp item|{{{11}}}|{{{12}}}}}|}} {{#if:{{{13|}}}|{{User:Rmkane/Template:Exp item|{{{13}}}|{{{14}}}}}|}} {{#if:{{{15|}}}|{{User:Rmkane/Template:Exp item|{{{15}}}|{{{16}}}}}|}} {{#if:{{{17|}}}|{{User:Rmkane/Template:Exp item|{{{17}}}|{{{18}}}}}|}} {{#if:{{{19|}}}|{{User:Rmkane/Template:Exp item|{{{19}}}|{{{20}}}}}|}}&amp;lt;/onlyinclude&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{{User:Rmkane/Template:Exp_items/doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items/doc&amp;diff=2477640</id>
		<title>User:Rmkane/Template:Exp items/doc</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items/doc&amp;diff=2477640"/>
		<updated>2016-07-29T00:57:01Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: /* Examples */ Adding wikitable class.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item| &amp;lt;name1&amp;gt; | &amp;lt;count1&amp;gt; | &amp;lt;name2&amp;gt;? | &amp;lt;count2&amp;gt;? | ... | &amp;lt;nameN&amp;gt; | &amp;lt;countN&amp;gt; }}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Parameters ===&lt;br /&gt;
;name[]&lt;br /&gt;
: Names of the items.&lt;br /&gt;
;count[]&lt;br /&gt;
: Number of that items.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Markup !! Result&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Poké Ball|1|Great Ball|5|Ultra Ball|10}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Poké Ball|1|Great Ball|5|Ultra Ball|10}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Potion|15|Super Potion|20|Hyper Potion|25|Max Potion|50}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Potion|15|Super Potion|20|Hyper Potion|25|Max Potion|50}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Revive|100|Max Revive|250}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Revive|100|Max Revive|250}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Razz Berry|500|Incense|1,000|Lucky Egg|1,500|Egg Incubator|5,000|Lure Module|10,000}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Razz Berry|500|Incense|1,000|Lucky Egg|1,500|Egg Incubator|5,000|Lure Module|10,000}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items/doc&amp;diff=2477639</id>
		<title>User:Rmkane/Template:Exp items/doc</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rmkane/Template:Exp_items/doc&amp;diff=2477639"/>
		<updated>2016-07-29T00:56:28Z</updated>

		<summary type="html">&lt;p&gt;Rmkane: Adding examples.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp item| &amp;lt;name1&amp;gt; | &amp;lt;count1&amp;gt; | &amp;lt;name2&amp;gt;? | &amp;lt;count2&amp;gt;? | ... | &amp;lt;nameN&amp;gt; | &amp;lt;countN&amp;gt; }}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Parameters ===&lt;br /&gt;
;name[]&lt;br /&gt;
: Names of the items.&lt;br /&gt;
;count[]&lt;br /&gt;
: Number of that items.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
{|&lt;br /&gt;
! Markup !! Result&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Poké Ball|1|Great Ball|5|Ultra Ball|10}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Poké Ball|1|Great Ball|5|Ultra Ball|10}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Potion|15|Super Potion|20|Hyper Potion|25|Max Potion|50}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Potion|15|Super Potion|20|Hyper Potion|25|Max Potion|50}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Revive|100|Max Revive|250}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Revive|100|Max Revive|250}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{Exp items|Razz Berry|500|Incense|1,000|Lucky Egg|1,500|Egg Incubator|5,000|Lure Module|10,000}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; || {{User:Rmkane/Template:Exp items|Razz Berry|500|Incense|1,000|Lucky Egg|1,500|Egg Incubator|5,000|Lure Module|10,000}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Rmkane</name></author>
	</entry>
</feed>