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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dokokashira_door_glitch&amp;diff=1917061</id>
		<title>Dokokashira door glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dokokashira_door_glitch&amp;diff=1917061"/>
		<updated>2013-06-09T21:19:34Z</updated>

		<summary type="html">&lt;p&gt;Randomicator: minor grammar edit. changed: &amp;quot;There is a girl instead a slowpoke in the fenced habitat&amp;quot; (note &amp;#039;a&amp;#039; instead of &amp;#039;of a&amp;#039;) to &amp;quot;There is a girl instead of a slowpoke in the fenced habitat.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dokokashira door glitch&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;どこかしらドアバグ&#039;&#039;&#039; &#039;&#039;{{tt|Dokokashira|Where is it}} door bug&#039;&#039;) is a glitch in [[Generation I]], which only exists in {{game3|Red and Green|the Japanese Pokémon Red and Green|s}}. It was first documented on the Japanese Pokémon [[glitch]] website [http://Pokemonbug.oh.land.to Pokemonbug].&lt;br /&gt;
&lt;br /&gt;
It is similar to [[tweaking]] and the [[surf glitch]] in [[Generation IV]]. It can be used to enter the [[Hall of Fame]] without battling the [[Elite Four]] or the {{pkmn|Champion}}.&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
The &#039;&#039;&#039;Dokokashira door glitch&#039;&#039;&#039; takes advantage of the fact that in {{game|Red and Green|s}}, the player is able to switch the slots of [[item]]s as well as Pokémon. However, an oversight of this feature was that if the player were to press the Select button on the items screen and then attempt to switch one of his or her Pokémon, the game tries to move an &amp;quot;item&amp;quot; that actually corresponds to some unrelated area of memory.&lt;br /&gt;
&lt;br /&gt;
This is essentially like switching information about other data in the game, such as what kinds of items the player has, or the map location of the player. The game will take an item to be the information about one of the &amp;quot;Pokémon&amp;quot; past the sixth slot (or data after the amount of Pokémon that the player currently has in the party).&lt;br /&gt;
&lt;br /&gt;
When the player switches {{key|I|Oak&#039;s Parcel}} as the second item in his or her Bag with his or her first Pokémon, this will &#039;shuffle&#039; several bytes within the game. Some of these effects are undesirable, such as slight graphical errors on the main map interface; however, one of the more useful effects will ensure that the warp location of the next door the player walks through is relevant to the amount of extra steps he or she takes, with the warp location changing every extra four steps.&lt;br /&gt;
&lt;br /&gt;
==Path calculation==&lt;br /&gt;
An equation from [[Glitch City Laboratories]] allows calculation of the map location the player will appear after walking through the doors affected by this glitch.&lt;br /&gt;
&lt;br /&gt;
It is: Warp ID= k-(steps/4), where &amp;quot;Warp ID&amp;quot; is the [[List of locations by index number (Generation I)|map identifier]] that the player is warped to, &amp;quot;steps&amp;quot; are the amount of steps walked by the player and where &amp;quot;k&amp;quot; is a constant, depending on the player&#039;s map location.&lt;br /&gt;
&lt;br /&gt;
There are certain entrances which don&#039;t warp the player. If the player enters or exits one of these locations, the amount of &amp;quot;steps walked&amp;quot; will be reset to 0 and the map constant is refreshed. This equation is not applicable if the right side of the equation falls below zero.&lt;br /&gt;
&lt;br /&gt;
===Constants===&lt;br /&gt;
Below is an incomplete list of constants (k), used in the path calculation equation above.&lt;br /&gt;
&lt;br /&gt;
*[[Pallet Town]]: 39 (reset &amp;quot;steps taken&amp;quot; to 0 and refresh map constant via the start of Route 1, player&#039;s house and Professor Oak&#039;s Lab)&lt;br /&gt;
*[[Celadon City]]: 122 (reset &amp;quot;steps taken&amp;quot; to 0 and refresh map constant via the Pokémon Center and Celadon Condominiums.&lt;br /&gt;
&lt;br /&gt;
==Method ({{game|Green}})==&lt;br /&gt;
From a new game, the player obtains at least two items, with {{key|I|Oak&#039;s Parcel}} in the second &#039;slot&#039;. The [[bag]] should then be opened and the player should press the Select button on Oak&#039;s Parcel, then select &#039;Cancel&#039; twice. This will cause the cursor to stay white. A wild {{pkmn|battle}} should be initiated and then the player should open the [[party|Pokémon menu]] and select the first Pokémon, swapping it with a [[&#039;M (FF)]].  The player should open the fight menu, to prevent the game from managing as if there are no Pokémon on the field when the battle ends and then [[escape|run away from]] or win. The glitch has now been triggered. From here, many players have created methods to warp to certain places.&lt;br /&gt;
&lt;br /&gt;
===Hall of Fame warp===&lt;br /&gt;
To warp to the [[Hall of Fame]], players must complete the above method, then follow this method. From the spot the wild Pokémon was battled, the player should take around &#039;&#039;83&#039;&#039; steps, landing the last step on the door of {{ga|Blue}}&#039;s house in [[Pallet Town]]. The player will warp to {{rt|7|Kanto}}, from where the player should walk to [[Celadon City]], enter the [[Pokémon Center]], immediately exit it, then enter the [[Celadon Department Store]] through the right entrance in the most linear way possible. The player will warp to [[Indigo Plateau|Lance&#039;s room]], where the player should proceed through the back door. The player should then walk past {{ga|Blue}}, into the next room. The player will now be in the [[Hall of Fame]], which counts as the player defeating the [[Pokémon League]] and will display the credits. Alternatively, entering the Celadon Condominiums building instead of the Pokémon Center will warp the player right to the Hall of Fame room after entering the Celadon Department Store, although with glitchy graphics.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|d4jBckP_mag|ChickasaurusGL|spicy}}&lt;br /&gt;
&lt;br /&gt;
===Unused map 1 warp===&lt;br /&gt;
An alternative version of the {{rt|6|Kanto}} entrance to Underground Path, with a default music theme of Vermilion City, instead of its final Pewter City theme.&lt;br /&gt;
By traveling 83-87 steps after activating the glitch in {{rt|1|Kanto}} and landing the final step on the door of {{ga|Blue}}&#039;s house, the player will now be in {{rt|7|Kanto}}. Then the player should walk to either the Celadon City Pokémon Center, or the Celadon Condominiums building and immediately walk out and travel an additional 188-191 steps, landing the final step in the right-most entrance of the Celadon Department Store. &lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Uia4yd_xnFM|ChickasaurusGL|spicy}}&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
The English name of this glitch stems directly from the Japanese name. &amp;quot;Dokokashira&amp;quot; is a transliteration of the Japanese word &amp;quot;どこかしら&amp;quot;, which literally means &amp;quot;Where is it&amp;quot;. The rest of the name is simply a translation of the Japanese name. The Japanese name is based on the fact that the {{player}} is caused to warp around to seemingly random positions after walking through the door into {{ga|Blue}}&#039;s house, which can cause the player to become lost and may make some Japanese players exclaim &amp;quot;どこかしら&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Documentation ==&lt;br /&gt;
&lt;br /&gt;
The first numbers indicates the interval of the number of steps to reach the specified warp:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| 1-4 &lt;br /&gt;
| Blue House &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 5-8 &lt;br /&gt;
| Player&#039;s house 2nd Floor &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 9-12 &lt;br /&gt;
| Player&#039;s house 1nd Floor&lt;br /&gt;
|-&lt;br /&gt;
| 13-16 &lt;br /&gt;
| Sea Cottage &lt;br /&gt;
| You cannot move.&lt;br /&gt;
|-&lt;br /&gt;
| 17-20 &lt;br /&gt;
| Route 24&lt;br /&gt;
|-&lt;br /&gt;
| 21-24 &lt;br /&gt;
| Route 23&lt;br /&gt;
|-&lt;br /&gt;
| 25-28 &lt;br /&gt;
| Power Plant &lt;br /&gt;
| You cannot move.&lt;br /&gt;
|-&lt;br /&gt;
| 29-32 &lt;br /&gt;
| Pallet Town (SOUTH) - Route 21 (NORTH)&lt;br /&gt;
|-&lt;br /&gt;
| 33-36 &lt;br /&gt;
| GYM (Cinnabar Island!?) &lt;br /&gt;
| You cannot move.&lt;br /&gt;
|-&lt;br /&gt;
| 37-40 &lt;br /&gt;
| Fuchsia city (South beach)&lt;br /&gt;
|-&lt;br /&gt;
| 41-44 &lt;br /&gt;
| Route 18 (Behind the gate) &lt;br /&gt;
| Game freezes and resets when you pass behind the building.&lt;br /&gt;
|-&lt;br /&gt;
| 45-48 &lt;br /&gt;
| Route 17 &lt;br /&gt;
| You&#039;ll be obligated to go down and game freezes and resets when you go down.&lt;br /&gt;
|-&lt;br /&gt;
| 49-52 &lt;br /&gt;
| Route 16 (HM02 (Fly) House) &lt;br /&gt;
| Walk right and message will appear, then all the bikers will transform in fat boys. You aren&#039;t able to enter in the house.&lt;br /&gt;
|-&lt;br /&gt;
| 53-56 &lt;br /&gt;
| Route 15 (Up of the barrier)&lt;br /&gt;
| There is a girl instead of a slowpoke in the fenced habitat. Also, walking the west road, there is a &amp;quot;step based glitch&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 57-60 &lt;br /&gt;
| Route 13 &lt;br /&gt;
| Collision glitchs. Moving around the map, it will change to Vermilion City.&lt;br /&gt;
|-&lt;br /&gt;
| 61-64 &lt;br /&gt;
| Route 13-12 &lt;br /&gt;
| You cannot move.&lt;br /&gt;
|-&lt;br /&gt;
| 65-68 &lt;br /&gt;
| Route 12 (NORTH) &lt;br /&gt;
| You cannot move.&lt;br /&gt;
|-&lt;br /&gt;
| 69-72 &lt;br /&gt;
| Route 11 &lt;br /&gt;
| You&#039;ll be over a Youngster trainer, move right.&lt;br /&gt;
|-&lt;br /&gt;
| 73-76 &lt;br /&gt;
| Route 10 (Rock Tunel, NORTH) &lt;br /&gt;
| Minor graphical glitches. Tunel will teleport you to that PokeCenter, when you leave it, you will be in the south exit of the Rock Tunel. In Lavender Town, game resets.  (Anecdote: PokeCenter will show &amp;quot;POPO&amp;quot; word instead &amp;quot;POKE&amp;quot; first time you press start.)&lt;br /&gt;
|-&lt;br /&gt;
| 77-80 &lt;br /&gt;
| Route 9 &lt;br /&gt;
| You cannot move.&lt;br /&gt;
|-&lt;br /&gt;
| 81-84 &lt;br /&gt;
| Route 8?&lt;br /&gt;
| You cannot move. The Gambler at south will want to fight you.&lt;br /&gt;
|-&lt;br /&gt;
| 85-88 &lt;br /&gt;
| Route 7&lt;br /&gt;
| Method for Hall of Fame warp&lt;br /&gt;
|-&lt;br /&gt;
| 89-92 &lt;br /&gt;
| Route 6  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 93-96 &lt;br /&gt;
| Route 5&lt;br /&gt;
| Unused Warp #69: Enter and exit the Underground Path.&lt;br /&gt;
|-&lt;br /&gt;
| 97-100 &lt;br /&gt;
| Route 4 (MT.Moon)  &lt;br /&gt;
| You cannot move.&lt;br /&gt;
|-&lt;br /&gt;
| 101-104 &lt;br /&gt;
| Route 3  &lt;br /&gt;
| You cannot move.&lt;br /&gt;
|-&lt;br /&gt;
| 105-108 &lt;br /&gt;
| Route 2 (Behind Diglett&#039;s Cave) &lt;br /&gt;
|-&lt;br /&gt;
| 109-112 &lt;br /&gt;
| Route 1 &lt;br /&gt;
|-&lt;br /&gt;
| 113-116 &lt;br /&gt;
| ▒▒▒▒▒▒▒▒ Black Screen ▒▒▒▒▒▒▒▒&lt;br /&gt;
|-&lt;br /&gt;
| 117-120 &lt;br /&gt;
| Saffron City&lt;br /&gt;
|-&lt;br /&gt;
| 121-124 &lt;br /&gt;
| Indigo Pleteau (Entrance) &lt;br /&gt;
|-&lt;br /&gt;
| 125-128 &lt;br /&gt;
| Cinnabar Island &lt;br /&gt;
|-&lt;br /&gt;
| 129-132 &lt;br /&gt;
| Fuchsia City (NORTH-WEST)&lt;br /&gt;
|-&lt;br /&gt;
| 133-136 &lt;br /&gt;
| Celadon City (NORTH-EST)&lt;br /&gt;
|-&lt;br /&gt;
| 137-140 &lt;br /&gt;
| Vermillion City (WEST) &lt;br /&gt;
| You cannot move.&lt;br /&gt;
|-&lt;br /&gt;
| 141-144 &lt;br /&gt;
| Lavender Town&lt;br /&gt;
|-&lt;br /&gt;
| 145-148 &lt;br /&gt;
| Cerulean City (NORTH-WEST CORNER) &lt;br /&gt;
| You cannot move.&lt;br /&gt;
|-&lt;br /&gt;
| 149-152 &lt;br /&gt;
| Pewter City (NORTH-WEST CORNER)  &lt;br /&gt;
| Mayor graphical glitches.&lt;br /&gt;
|-&lt;br /&gt;
| 153-156 &lt;br /&gt;
| Viridian City (NORTH-WEST CORNER) &lt;br /&gt;
| You cannot move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
---  After of the 156 step, &amp;quot;Was almost exhausted.&amp;quot; message and your step count will go back to 0. --&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://glitchcity.info/wiki/index.php/Doko_kashira_door_glitch Glitch City Laboratories wiki article]&lt;br /&gt;
*[http://www.youtube.com/watch?v=SKmcDPtjx1I The original video of the Dokokashira Door glitch]&lt;br /&gt;
*[http://www.ocf.berkeley.edu/~jdonald/pokemon/dokokashira.html A page summarizing the Dokokashira door glitch]&lt;br /&gt;
*[http://www.youtube.com/watch?v=WpXLN9eFe1c A video entitled &amp;quot;Pokemon Green in 0:05&amp;quot; which takes advantage of the Dokokashira door glitch]&lt;br /&gt;
*[http://pokemonbug.oh.land.to/rgb/711worp.html Discovering website&#039;s page on the glitch]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[zh:任意门漏洞]]&lt;/div&gt;</summary>
		<author><name>Randomicator</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mamoswine_(Stormfront_21)&amp;diff=1916242</id>
		<title>Mamoswine (Stormfront 21)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mamoswine_(Stormfront_21)&amp;diff=1916242"/>
		<updated>2013-06-08T11:36:27Z</updated>

		<summary type="html">&lt;p&gt;Randomicator: I changed Dragon Blade/Blast to Dragons Exalted, the english name of the set.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémoncardInfobox |&lt;br /&gt;
cardname=Mamoswine |&lt;br /&gt;
jname=マンムー |&lt;br /&gt;
jtrans=Mammoo |&lt;br /&gt;
image=MamoswineStormfront21.jpg |&lt;br /&gt;
caption=Illus. [[Kent Kanetsuna]] |&lt;br /&gt;
species=Mamoswine |&lt;br /&gt;
evostage=Stage 2 |&lt;br /&gt;
evoicon=221 |&lt;br /&gt;
evospecies=Piloswine |&lt;br /&gt;
evoname=Piloswine |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
level=56 |&lt;br /&gt;
hp=140 |&lt;br /&gt;
weakness=Grass |&lt;br /&gt;
wmultiplier=+30 |&lt;br /&gt;
resistance=Lightning |&lt;br /&gt;
rmultiplier=-20 |&lt;br /&gt;
retreatcost=5 |&lt;br /&gt;
}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Fighting|expansion={{TCG|Stormfront}}|rarity={{rar|Rare}}|cardno=21/100|jpexpansion={{TCG|Intense Fight in the Destroyed Sky}}|jprarity={{rar|Rare}}|jpcardno=056/092}}&lt;br /&gt;
{{PokémoncardInfobox/Footer|type=Fighting|species=Mamoswine}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mamoswine&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マンムー&#039;&#039;&#039; &#039;&#039;Mammoo&#039;&#039;) is a {{ct|Fighting}} Stage 2 Pokémon card. It is part of the {{TCG|Stormfront}} expansion.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{TCGAttack |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
position=Top |&lt;br /&gt;
cost={{e|Fighting}}{{e|Colorless}}{{e|Colorless}} |&lt;br /&gt;
name=Ramming Strike |&lt;br /&gt;
jname=つきまくる |&lt;br /&gt;
jtrans=Reckless Thrust |&lt;br /&gt;
damage=30× |&lt;br /&gt;
effect=Flip a coin until you get tails. This attack does 30 damage times the number of heads or you may start again. Each time you start again, put 2 damage counters on {{tt|Mamoswine|this Pokémon}}. (If {{tt|Mamoswine|this Pokémon}} would be Knocked Out, you can&#039;t start again.) |&lt;br /&gt;
}}&lt;br /&gt;
{{TCGAttack |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
position=Bottom |&lt;br /&gt;
cost={{e|Water}}{{e|Fighting}}{{e|Colorless}}{{e|Colorless}} |&lt;br /&gt;
name=Parade |&lt;br /&gt;
jname=みんなでこうしん |&lt;br /&gt;
jtrans=Everybody March |&lt;br /&gt;
damage=60+ |&lt;br /&gt;
effect=Does 60 damage plus 10 more damage for each {{TCG|Swinub}} on your Bench, plus 20 more damage for each {{TCG|Piloswine}} on your Bench, and 40 more damage for each {{TCG|Mamoswine}} on your Bench. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex data===&lt;br /&gt;
{{Carddex |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
name=Mamoswine |&lt;br /&gt;
species=Twin Tusk |&lt;br /&gt;
ndex=474 |&lt;br /&gt;
height=8&#039;02&amp;quot; |&lt;br /&gt;
jheight=2.5 |&lt;br /&gt;
weight=641.5 |&lt;br /&gt;
jweight=291.0 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The English print of this card incorrectly lists Mamoswine&#039;s Pokédex number as {{p|Porygon-Z|474}}. The correct Pokédex number for Mamoswine is 473.&lt;br /&gt;
*This card is, as of {{TCG|Dragons Exalted}}, one of only four cards with a Retreat Cost of 5. The three others are {{TCG ID|EX Dragon|Golem ex|91}}, {{TCG ID|EX Sandstorm|Wailord ex|100}} and {{TCG ID|EX Unseen Forces|Steelix ex|109}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Stormfront cards]]&lt;br /&gt;
[[Category:Intense Fight in the Destroyed Sky cards]]&lt;br /&gt;
[[Category:Illus. by Kent Kanetsuna]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mamutel (Sturmtief 21)]]&lt;br /&gt;
[[ja:マンムー (DPs-B)]]&lt;/div&gt;</summary>
		<author><name>Randomicator</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rotation_(TCG)&amp;diff=1911085</id>
		<title>Rotation (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rotation_(TCG)&amp;diff=1911085"/>
		<updated>2013-05-30T15:21:32Z</updated>

		<summary type="html">&lt;p&gt;Randomicator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;rotation&#039;&#039;&#039; in the [[Pokémon Trading Card Game]] is when several sets are removed from [[Play! Pokémon]] sanctioned events, generally because they are too old and would not be compatible with newer sets or rules.  Rotations almost always occur directly following the [[World Championships]] and remove four or more sets. If a set is rotated, that means a player may no longer use any card from that set in their deck (with exceptions; see below).  This rule only applies to {{TCG|Modified format}}.  In {{TCG|Unlimited format}}, players may use any card from any set in their decks.&lt;br /&gt;
&lt;br /&gt;
==Legal cards from rotated sets==&lt;br /&gt;
Some cards in sets that are part of the current rotation are reprints of cards that appeared in older rotations.  If a card is included as part of any set in the current rotation, any version of that card is legal for tournament play.  For example, at least one version of {{TCG ID|EX Sandstorm|Rare Candy|88}} has been legal in every modified format since it was printed.  Thus, older versions of Rare Candy, even those from rotated sets like {{TCG|EX Sandstorm}} and {{TCG|Great Encounters}}, are still legal cards.  Similarly, basic {{TCG|Energy card}}s from all sets are still allowed in tournament play.&lt;br /&gt;
&lt;br /&gt;
In cases where a card is reprinted with significant text changes, the player playing the card must have a new copy of the card on hand, separate from their deck to serve as reference.  For example, the effect of {{TCG ID|Base Set|Energy Retrieval|81}} printed in {{TCG|Black &amp;amp; White}} is different from the original print in {{TCG|Base Set}}.  A player would be permitted to include the Base Set print of Energy Retrieval in their deck for tournament play, but would be required to provide a copy of the Black &amp;amp; White print as reference.&lt;br /&gt;
&lt;br /&gt;
==Current rotation==&lt;br /&gt;
===Expansions that have been rotated out===&lt;br /&gt;
* {{TCG|Base Set}}&lt;br /&gt;
* {{TCG|Jungle}} &lt;br /&gt;
* {{TCG|Fossil}} &lt;br /&gt;
* {{TCG|Team Rocket}} &lt;br /&gt;
* {{TCG|Gym Heroes}} &lt;br /&gt;
* {{TCG|Gym Challenge}} &lt;br /&gt;
* {{TCG|Neo Genesis}} &lt;br /&gt;
* {{TCG|Neo Discovery}} &lt;br /&gt;
* {{TCG|Neo Revelation}} &lt;br /&gt;
* {{TCG|Neo Destiny}} &lt;br /&gt;
* {{TCG|Expedition Base Set}} &lt;br /&gt;
* {{TCG|Aquapolis}} &lt;br /&gt;
* {{TCG|Skyridge}} &lt;br /&gt;
* {{TCG|Wizards Black Star Promos}} &lt;br /&gt;
* {{TCG|EX Ruby &amp;amp; Sapphire}} &lt;br /&gt;
* {{TCG|EX Sandstorm}}&lt;br /&gt;
* {{TCG|EX Dragon}} &lt;br /&gt;
* {{TCG|EX Team Magma vs Team Aqua}} &lt;br /&gt;
* {{TCG|EX Hidden Legends}} &lt;br /&gt;
* {{TCG|EX FireRed &amp;amp; LeafGreen}} &lt;br /&gt;
* {{TCG|EX Team Rocket Returns}} &lt;br /&gt;
* {{TCG|EX Deoxys}} &lt;br /&gt;
* {{TCG|EX Emerald}} &lt;br /&gt;
* {{TCG|EX Unseen Forces}} &lt;br /&gt;
* {{TCG|EX Delta Species}} &lt;br /&gt;
* {{TCG|EX Legend Maker}} &lt;br /&gt;
* {{TCG|EX Holon Phantoms}} &lt;br /&gt;
* {{TCG|EX Crystal Guardians}}  &lt;br /&gt;
* {{TCG|EX Dragon Frontiers}}  &lt;br /&gt;
* {{TCG|EX Power Keepers}}&lt;br /&gt;
* {{TCG|Diamond &amp;amp; Pearl}}&lt;br /&gt;
* {{TCG|Mysterious Treasures}}  &lt;br /&gt;
* {{TCG|Secret Wonders}}&lt;br /&gt;
* {{TCG|Great Encounters}}&lt;br /&gt;
* {{TCG|POP Series 1}} &lt;br /&gt;
* {{TCG|POP Series 2}} &lt;br /&gt;
* {{TCG|POP Series 3}} &lt;br /&gt;
* {{TCG|POP Series 4}}  &lt;br /&gt;
* {{TCG|POP Series 5}} &lt;br /&gt;
* {{TCG|POP Series 6}}&lt;br /&gt;
* {{TCG|POP Series 7}}&lt;br /&gt;
* {{TCG|POP Series 8}}&lt;br /&gt;
* {{TCG|POP Series 9}} &lt;br /&gt;
* {{TCG|Nintendo Black Star Promos}}&lt;br /&gt;
* {{TCG|DP Black Star Promos}}&lt;br /&gt;
* {{TCG|Majestic Dawn}}&lt;br /&gt;
* {{TCG|Legends Awakened}}&lt;br /&gt;
* {{TCG|Stormfront}}&lt;br /&gt;
* {{TCG|Platinum}}&lt;br /&gt;
* {{TCG|Rising Rivals}}&lt;br /&gt;
* {{TCG|Supreme Victors}}&lt;br /&gt;
* {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
* {{TCG|HeartGold &amp;amp; SoulSilver}}&lt;br /&gt;
* {{TCG|Unleashed}}&lt;br /&gt;
* {{TCG|Undaunted}}&lt;br /&gt;
* {{TCG|Triumphant}}&lt;br /&gt;
* {{TCG|Call of Legends}}&lt;br /&gt;
&lt;br /&gt;
===Expansions that are part of the current rotation ===&lt;br /&gt;
* {{TCG|Black &amp;amp; White}}&lt;br /&gt;
* {{TCG|BW Black Star Promos}}&lt;br /&gt;
* {{TCG|McDonald&#039;s Collection}}&lt;br /&gt;
* {{TCG|Emerging Powers}}&lt;br /&gt;
* {{TCG|Noble Victories}}&lt;br /&gt;
* {{TCG|Next Destinies}}&lt;br /&gt;
* {{TCG|Dark Explorers}}&lt;br /&gt;
* {{TCG|McDonald&#039;s Collection 2012}}&lt;br /&gt;
* {{TCG|Dragons Exalted}}&lt;br /&gt;
* {{TCG|Dragon Vault}}&lt;br /&gt;
* {{TCG|Boundaries Crossed}}&lt;br /&gt;
* {{TCG|Plasma Storm}}&lt;br /&gt;
* {{TCG|Plasma Freeze}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TCG tournament format]]&lt;/div&gt;</summary>
		<author><name>Randomicator</name></author>
	</entry>
</feed>