<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rahrahbahb</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rahrahbahb"/>
	<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Rahrahbahb"/>
	<updated>2026-06-12T05:55:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Template_talk:Sprite&amp;diff=1370198</id>
		<title>Template talk:Sprite</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Template_talk:Sprite&amp;diff=1370198"/>
		<updated>2011-02-24T23:39:19Z</updated>

		<summary type="html">&lt;p&gt;Rahrahbahb: /* Back Sprites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think this should serve us well. I just gotta make some tweaks and then we gotta get all of the sprites. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 07:23, 28 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Problem! ==&lt;br /&gt;
&lt;br /&gt;
Okay, it works fine for Pokémon with numbers lower than 400. After that, the MS sprites are .png. That&#039;s a problem... unless we can make it so that if ndex &amp;lt; 400, it&#039;s .gif, and ndex &amp;gt; 400 it&#039;s .png? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 07:37, 29 July 2007 (UTC)&lt;br /&gt;
:No, I&#039;m not planning on cheating out of this one.  I didn&#039;t realize the person who finished broke the standardization so blatantly.  I&#039;ll upload the remainder as .gif. --[[User:Pie|Pie]] &amp;lt;sup&amp;gt;~[[User talk:Pie|♪]][[Special:Contributions/Pie|♫]]&amp;lt;/sup&amp;gt; 07:41, 29 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Too soon? ==&lt;br /&gt;
Wouldn&#039;t it be better to actually upload the sprites before putting the template on the Pokémon pages?  Currently, most usages of this template are full of red links. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 20:56, 11 September 2007 (UTC)&lt;br /&gt;
:I&#039;ll be uploading the rest of the images soon. The current G/S ones are not correctly colored, the few that are there at least. [[User:DanPMK|MK]] 13:02, 26 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Animated icons ==&lt;br /&gt;
&lt;br /&gt;
I added a way to include an animated icon instead of the still one. At the end of where you are defining variables, just type: &lt;br /&gt;
 &amp;lt;nowiki&amp;gt;animated=1|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
For example:&lt;br /&gt;
&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=psychic|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=480|&lt;br /&gt;
name=Uxie|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The only problem is that the animated icon must be uploaded with the name of:&lt;br /&gt;
 Ani###MS.gif&lt;br /&gt;
Where ### is the Pokémon&#039;s National Dex number. The icons for Uxie, Mesprit, and Azelf have already been uploaded by me. --[[User:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;t&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;w&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;l&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;l&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;k&amp;lt;/span&amp;gt;]] | [[Special:Contributions/Shiny Noctowl|&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;C&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;t&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;s&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[Image:Ani480MS.gif]] 01:01, 19 September 2007 (UTC)&lt;br /&gt;
:Continuing from there, TTE uploaded the rest of Generation IV. While I, myself, have uploaded the rest of the other Generations. [[Image:Ani475MS.gif]] &amp;lt;sc&amp;gt;&#039;&#039;&#039;[[User:Optimus35|&amp;lt;span style=&amp;quot;color:#000033&amp;quot;&amp;gt;A&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#003366&amp;quot;&amp;gt;g&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#215670&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#006699&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#2D6E89&amp;quot;&amp;gt;t&amp;lt;/span&amp;gt;]] [[User talk:Optimus35|&amp;lt;span style=&amp;quot;color:#0066CC&amp;quot;&amp;gt;#&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#3D81EE&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#66B5FF&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#99C9FF&amp;quot;&amp;gt;8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/sc&amp;gt; &amp;lt;sup&amp;gt;&amp;lt;sc&amp;gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bulbapedia.bulbagarden.net/w/index.php?limit=50&amp;amp;title=Special%3AContributions&amp;amp;contribs=user&amp;amp;target=Optimus35&amp;amp;namespace=0&amp;amp;year=&amp;amp;month=-1 &amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;] | [http://www.youtube.com/watch?v=qZPMmUEHFIU &amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&amp;lt;/sc&amp;gt;&amp;lt;/sup&amp;gt;[[Image:Ani282MS.gif]][[Image:SpriteOptimus35.PNG|30px|This will put you off eating for life!]] 08:43, 29 November 2007 (UTC) IN OTHER WORDS: THEY ARE DONE...&lt;br /&gt;
&lt;br /&gt;
== Remember!! ==&lt;br /&gt;
&lt;br /&gt;
Remember to set the Gender to &amp;quot;None&amp;quot;, instead of both. Both is only for Pokémon that actually have a gender difference - none goes for Male and Female only Pokémon too. Putting both, male or female sets a &amp;quot;m&amp;quot; or &amp;quot;f&amp;quot; next to the filename and such, so even if the D/P sprite is uploaded, it won&#039;t show up. Just wanted to put this up here. [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]][[Kirlia (Pokémon)|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Kirlia&amp;lt;/span&amp;gt;]] [[Image:281MS.gif]] 18:43, 23 September 2007 (UTC)&lt;br /&gt;
:It&#039;s all because I fail at template creation. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:49, 23 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Green ==&lt;br /&gt;
&lt;br /&gt;
Please relabel &amp;quot;Green&amp;quot; as &amp;quot;Red/Green (J)&amp;quot; or something. I&#039;d do it myself but can&#039;t for the life of me figure out how to edit this template. [[User:DanPMK|MK]] 12:59, 26 September 2007 (UTC)&lt;br /&gt;
:Did so. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:03, 29 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== R&amp;amp;S? ==&lt;br /&gt;
&lt;br /&gt;
There seem to be an awful shortage of R&amp;amp;S Sprites. As they all appear to just be inanimate Emerald Sprites, they can&#039;t be that hard to get, can they? Maybe someone could start on that? I would myself, but I&#039;d probably be breaking some rule. --[[User:Vladek|Vladek]]&lt;br /&gt;
&lt;br /&gt;
== Trozei? ==&lt;br /&gt;
&lt;br /&gt;
I dunno if the Trozei sprites should be in this... they don&#039;t really &#039;&#039;fit&#039;&#039; with the rest of them, which are main series sprites. Plus, the placement... um, is not good. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:03, 29 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yea, if we even are going to have them, they should be placed differently in the template. --[[Image:Spr 3e 059.gif|70px]][[Image:Spr 3e 132.gif]]&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Mission Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Games|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; [[Image:Trozeiani025.gif]] 01:05, 29 November 2007 (UTC)&lt;br /&gt;
:I&#039;d think it&#039;d be best to have a separate, non-main series sprite template for them, so as to include the MD and MD2 sprites, Pinball, Pinball RS, and so on... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:17, 29 November 2007 (UTC)&lt;br /&gt;
::But those sprites will go next to the Trozei sprites.  What happened to the patience expressed for the first set of sprites? --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 02:38, 29 November 2007 (UTC)&lt;br /&gt;
:::Well, remember, not everything&#039;s available in Pinball/RS, and the means of showing the MD/2 sprites would make it difficult... plus it&#039;d be an issue to include all of those on the same line if they&#039;re in different generations and stuff. Maybe adding a (gamename) parameter to the template for each game, then on &amp;quot;no&amp;quot; have &amp;quot;This Pokémon did not appear in (game name)&amp;quot;, and on yes, have the sprite.&lt;br /&gt;
:::Let&#039;s see... we have Trozei, Pinball, Pinball RS, MD1, and MD2, right? So essentially, it&#039;d just be &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{{{{type|Grass}}} color}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Sprites&lt;br /&gt;
|- style=&amp;quot;background: #{{{{{type|Poison}}} color}};&amp;quot;&lt;br /&gt;
! [[Generation|Gen]]&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Version|Main series games]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation I|I]]&#039;&#039;&#039;&lt;br /&gt;
! bgcolor=&amp;quot;#FF9090&amp;quot; | [[Pokémon Red and Blue|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#9090FF&amp;quot; | [[Pokémon Red and Blue|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#FFFF90&amp;quot; | [[Pokémon Yellow|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#FF9090&amp;quot; | [[Pokémon Red and Green|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Red (Ja)&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#90FF90&amp;quot; | [[Pokémon Red and Green|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#E6E6E6&amp;quot; | Back&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation II|II]]&#039;&#039;&#039;&lt;br /&gt;
! bgcolor=&amp;quot;#FFD700&amp;quot; | [[Pokémon Gold and Silver|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Gold&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#E0E0E0&amp;quot; | [[Pokémon Gold and Silver|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Silver&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#AACCFF&amp;quot; | [[Pokémon Crystal|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! bgcolor=&amp;quot;#E6E6E6&amp;quot; | Back&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation III|III]]&#039;&#039;&#039;&lt;br /&gt;
! bgcolor=&amp;quot;#F06060&amp;quot; | [[Pokémon Ruby and Sapphire|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Ruby&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#6060F0&amp;quot; | [[Pokémon Ruby and Sapphire|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Sapphire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#60F060&amp;quot; | [[Pokémon Emerald|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Emerald&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#FF6000&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;FireRed&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#00EE00&amp;quot; | [[Pokémon FireRed and LeafGreen|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;LeafGreen&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#E6E6E6&amp;quot; | Back&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; | &#039;&#039;&#039;[[Generation IV|IV]]&#039;&#039;&#039;&lt;br /&gt;
! bgcolor=&amp;quot;#D0D0FF&amp;quot; | [[Pokémon Diamond and Pearl|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Diamond&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#FFD0D0&amp;quot; | [[Pokémon Diamond and Pearl|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Pearl&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! bgcolor=&amp;quot;#E6E6E6&amp;quot; | Back&lt;br /&gt;
&amp;lt;!--this down here&#039;s my main focus...--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #{{{{{type|Poison}}} color}};&amp;quot;&lt;br /&gt;
! align=&amp;quot;center&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | [[Spin-off Pokémon games|Side games]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; rowspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
! [[Pokémon Pinball|Pinball]]&lt;br /&gt;
! [[Pokémon Pinball: Ruby &amp;amp; Sapphire|Pinball R&amp;amp;S]]&lt;br /&gt;
! [[Pokémon Mystery Dungeon|MD]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | [[Pokémon Mystery Dungeon 2|MD2]]&lt;br /&gt;
! [[Pokémon Trozei|Trozei]]&lt;br /&gt;
|-&lt;br /&gt;
! {{{pinball}}}&lt;br /&gt;
! {{{pinballrs}}}&lt;br /&gt;
! {{{md}}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | {{{md2}}}&lt;br /&gt;
! {{{trozei}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
One of them, of course, would get a colspan of 2, just to keep consistency with the rest of the table. I would, however, definitely say we shouldn&#039;t include the side game series with the main, generation-driven subtemplates, since these games aren&#039;t &#039;&#039;totally&#039;&#039; dependent on their generation of release (Pinball RS has Totodile and Cyndaquil, but no Feraligatr or Typhlosion). We&#039;ll likely have to dip into the if-testers... or something, I dunno. Maybe if we mess around enough we can make a side-series subtemplate for it, at the very least. Yes? No? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:35, 29 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Gah!  I&#039;ve just realised that the Pinball games would be even more complicated since all Pokémon in the game&#039;s dex get a portrait but those only available through evolution don&#039;t get a sprite.&lt;br /&gt;
:With that said, Trozei and Mystery Dungeon are easy since they have equal sprites for all 386.  And there&#039;s already a set of Gen I Trozei sprites up on the Archives... --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 20:56, 4 December 2007 (UTC)&lt;br /&gt;
::Hmm. So we&#039;ll have to do something special there. Ah well. We can figure it out soon. How about the table setup we have now, and for Pinball and Pinball RS, we&#039;d have something that&#039;ll tell whether it&#039;s an evolved/unevolved Pokémon in them? &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 01:30, 22 December 2007 (UTC)&lt;br /&gt;
:::I&#039;ve discovered one saving grace: All the Pokémon that appear in both Pinball games do not change whether they have a sprite or not, despite a lot more middle evolutions getting one in Pinball RS.  So we can set up that and whether they are in the hdex seperately. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 22:20, 2 January 2008 (UTC)&lt;br /&gt;
...and Deoxys isn&#039;t in Pinball RS in any form.  *sigh*  The sprites are uploaded [http://archives.bulbagarden.net/wiki/Category:Pinball_sprites here] but setting them up on Bulbapedia is beyond me. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 22:03, 28 January 2008 (UTC)&lt;br /&gt;
:As you may have noticed, the recent addition of images to Side game has solved this problem. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 10:37, 23 April 2008 (UTC)&lt;br /&gt;
::Now to just add the ndex number to them all... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 16:14, 23 April 2008 (UTC)&lt;br /&gt;
:::I did that while inserting the Pinball sections.  &#039;Twas not an issue. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 19:45, 15 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Footprints ==&lt;br /&gt;
&lt;br /&gt;
Any chance of editing this thing so we can add footprint sprites later on? I&#039;d give it a go myslef, but I&#039;ll just end up making a freaking big mess...--[[User:Manga-in-a-bottle|Manga-in-a-bottle]] 02:10, 6 March 2008 (UTC)&lt;br /&gt;
:I personally think it should go in the Pokémon Infobox... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]][[Image:Ani155MS.gif|Fire echy]]&#039;&#039;&#039; 02:24, 6 March 2008 (UTC)&lt;br /&gt;
::Yea, same. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:56, 6 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== needs going over ==&lt;br /&gt;
&lt;br /&gt;
On a lot of Pokémon page its just a block of broken links.&lt;br /&gt;
&lt;br /&gt;
-Lord Mada-&lt;br /&gt;
:It&#039;s not a problem with the template.  It&#039;s that the sprites aren&#039;t uploaded. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 19:53, 16 April 2008 (UTC)&lt;br /&gt;
::Current technical issues with the Archives don&#039;t help either... --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 10:37, 23 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Platinum ==&lt;br /&gt;
&lt;br /&gt;
should we add a &#039;platinum&#039; section to the box? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:User:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;Origami&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;Guy&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#000000&amp;quot;&amp;gt;-&amp;lt;/FONT&amp;gt;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:User_talk:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;Talk&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;[[:Special:Contributions/Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;Contribs&amp;lt;/FONT&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 18:06, 15 May 2008 (UTC)&lt;br /&gt;
:Not until we actually have access to said sprites. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 19:42, 15 May 2008 (UTC)&lt;br /&gt;
::I added the new Giratina sprite too the Giratina page...That counts as a Platinum Sprite! [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 19:48, 15 May 2008 (UTC)&lt;br /&gt;
:::1) That is besides the point.  We still have to wait to get the rest of them.&lt;br /&gt;
:::2) The name of the image doesn&#039;t use the coding of the sprite table anyway. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 19:59, 15 May 2008 (UTC)&lt;br /&gt;
::::I think that adding Platinum to the chart will harm no one, and sprites will just be added later. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:48, 15 May 2008 (UTC)&lt;br /&gt;
:::::A lot of broken image links is what we &#039;&#039;don&#039;t&#039;&#039; want.  Until the game is out, it is utterly pointless and just makes the table look bad.  And as I am currently making efforts to fix that problem in the Gen IV section, I would personally find this move extremely annoying. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 23:53, 15 May 2008 (UTC)&lt;br /&gt;
::::::Eh, we&#039;ve got a bunch of broken imagelinks anyway, what are 492 more gonna hurt?&lt;br /&gt;
::::::I also wanted to add... there must be a way of putting the Pokémon&#039;s secondary type color in the template somewhere... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 02:48, 16 May 2008 (UTC)&lt;br /&gt;
:::::::Anyone, suggestions for how the secondary type can be added? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 03:24, 18 May 2008 (UTC)&lt;br /&gt;
:Primary background, secondary border? Posted by the &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;07:48 18 May 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::what about on the left side? (the &#039;generations&#039; border) &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:35, 18 May 2008 (UTC)&lt;br /&gt;
:::I was thinking it could be the Generations heading, but it wouldn&#039;t look good in my eyes if it were a single-type Pokémon. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 23:04, 18 May 2008 (UTC)&lt;br /&gt;
::If the pokemon is a single-type, then count its type as primary and seconday, just as the game does. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:39, 18 May 2008 (UTC)&lt;br /&gt;
:::He means that it would look like crap if the same color appeared twice in two rows...Posted by the &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;13:33 20 May 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::::&amp;lt;small&amp;gt;Unnecessary Platinum links also make it look crap. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 15:58, 20 May 2008 (UTC)&amp;lt;/small&amp;gt;&lt;br /&gt;
:::::Well, Autumn ain&#039;t that far away. We&#039;ll have the sprites in no time! -fakes an optimistic attitude- Posted by the &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;08:19 21 May 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Deoxys? ==&lt;br /&gt;
&lt;br /&gt;
I was looking at Deoxys&#039; page and I realized that for the Gen III Attack Forme and the Defense Forme, the Template is using the sprites from Ruby and Sapphire and they show the Normal Forme. Can someone fix it? &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:29, 12 August 2008 (UTC)&lt;br /&gt;
:Yes! &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 07:12, 12 August 2008 (UTC)&lt;br /&gt;
::Speaking of Deoxys, does anyone know where that normal forme Emerald sprite came from?  Does the game have animated sprites for the Attack and Defense formes too? --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 10:01, 12 August 2008 (UTC)&lt;br /&gt;
:::Nopes. Emerald has only 2 sprites for Deoxys: the Normal Forme and Speed Forme. The Normal Forme is shown when you battle Deoxys for catching it and the Speed Forme is the normal Deoxys for the game. Both of them have the same animation. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:09, 13 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Not done yet... ==&lt;br /&gt;
&lt;br /&gt;
But here&#039;s the coding for it when I return tonight...&lt;br /&gt;
&lt;br /&gt;
No one screw with it until I return. It&#039;s almost done, but I don&#039;t have the time to finish because my brother took the car. So in closing, DON&#039;T ANYONE MESS WITH THE NEW SUBTEMPLATES OR THE MAIN TEMPLATE. GOT IT? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 19:48, 28 August 2008 (UTC)&lt;br /&gt;
:Please explain it to me... I see no diferences between this one and the old one =( &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:09, 29 August 2008 (UTC)&lt;br /&gt;
::Haven&#039;t updated it yet. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 05:14, 29 August 2008 (UTC)&lt;br /&gt;
:::Overall I think it&#039;s set... all we need now is to delete the old subtemplates and wait on Pt&#039;s release to get the new minisprites and backsprites for Giratina and Shaymin, and battle sprites for the rest of them... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 06:57, 29 August 2008 (UTC)&lt;br /&gt;
::::And upload the remaining Gen II+III images...  So why are we hiding the sprites now?  (The page loads the images anyway). --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 13:44, 29 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen I ==&lt;br /&gt;
&lt;br /&gt;
All front sprites from Gen I are reversed, this caused problems with the Poliwag&#039;s family as some users thought that the swirls changed directions between generations and added that to the trivia (and maybe they&#039;ll add it again)... should I fix all of them? &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:25, 8 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== So how to standardize... ==&lt;br /&gt;
&lt;br /&gt;
I know for the FRLG sprites we have a different thing for those which are and those which aren&#039;t in the Kanto dex (and Teddiursa). The problem is that it&#039;s not as clear cut as ndex &amp;lt; 152 for Platinum sprites... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:39, 22 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==why?==&lt;br /&gt;
Can someone please tell me why its suddenly hidden? I like it visible, and I dont see why its less important than the move templates or or other statistics. --&#039;&#039;&#039;[[User:Mooites|Mooites]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Mooites|Talk to me, baby!]]&amp;lt;/sup&amp;gt; 02:05, 22 September 2008 (UTC)&lt;br /&gt;
:Maybe because it&#039;s just showing what it looks like?&amp;lt;span style=&amp;quot;font-family:Calibri&amp;quot;&amp;gt;~[[User:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;Ποκεμανιακα0β&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:06, 22 September 2008 (UTC)&lt;br /&gt;
::whats that supposed to mean? On a Pokemon&#039;s page, the box with the sprites is hidden. why? why is it less important than the tutored move box? --&#039;&#039;&#039;[[User:Mooites|Mooites]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Mooites|Talk to me, baby!]]&amp;lt;/sup&amp;gt; 02:14, 22 September 2008 (UTC)&lt;br /&gt;
:::I don&#039;t know. I actually prefer it shown as well. If we&#039;re going to hide this, we may as well hide all the other templates, too. --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 02:14, 22 September 2008 (UTC)&lt;br /&gt;
::::Um, I guess what&#039;s more important is what something does, not what it looks like.&amp;lt;span style=&amp;quot;font-family:Calibri&amp;quot;&amp;gt;~[[User:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;Ποκεμανιακα0β&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 02:18, 22 September 2008 (UTC)&lt;br /&gt;
:::::And this doesn&#039;t do &#039;&#039;anything&#039;&#039;, until you click on &amp;quot;show.&amp;quot; Seriously, why was it changed to be like that? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 03:15, 22 September 2008 (UTC)&lt;br /&gt;
::::::I dunno. It was suggested that it be hidden by default when we first got that coding. If everyone wants it unhid, though... Got it. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 03:41, 22 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Proposed move ==&lt;br /&gt;
&lt;br /&gt;
I think this template should be moved to &amp;quot;Template:Sprites&amp;quot;, because you&#039;re obviously gonna see more than one sprite on any page using this template. So, I decided that we should do a vote to see if the template should be moved or not. Please vote for either &amp;quot;Move&amp;quot; or &amp;quot;Don&#039;t move&amp;quot; with your reasoning, and be sure to number your comments. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 13:18, 4 October 2008 (UTC)&lt;br /&gt;
===Move===&lt;br /&gt;
#As the proposer, I say that we should move it. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 13:18, 4 October 2008 (UTC)&lt;br /&gt;
===Don&#039;t move===&lt;br /&gt;
#If we made a move, we&#039;d have to change at least 493 pages.  And if the template&#039;s working fine at the current name, I see no reason to move it.  --[[User:Shiningpikablu252|Shiningpikablu252]] 15:11, 4 October 2008 (UTC)&lt;br /&gt;
#There is no problem with the template as it is now. &#039;&#039;[[User:Moldy orange|&amp;lt;sup style=&amp;quot;color:#4B5320;&amp;quot;&amp;gt;&#039;&#039;&#039;Moldy&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Moldy orange|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;Orange&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 15:16, 4 October 2008 (UTC)&lt;br /&gt;
#You can&#039;t see the name of the template in a page anyways. There is no reason to move it. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:37, 4 October 2008 (UTC)&lt;br /&gt;
#Oh my fuckin god it&#039;s just a stupid name&amp;lt;span style=&amp;quot;font-family:Calibri&amp;quot;&amp;gt;~[[User:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#A0C0F8;&amp;quot;&amp;gt;Ποκεμανιακα0β&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 15:41, 4 October 2008 (UTC)&lt;br /&gt;
#The name really doesn&#039;t matter.  (Seriously.  It could have been at Template:pretty_pictures for all the coding matters.)  Moving a high-traffic template for no reason is a bad idea. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 16:23, 4 October 2008 (UTC)&lt;br /&gt;
===Other comments===&lt;br /&gt;
To all opposers: The name &amp;quot;sprite&amp;quot; gives the wrong impression. There&#039;s more than one sprite on each page using this template, right? --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 18:06, 4 October 2008 (UTC)&lt;br /&gt;
:How does it give the wrong impression?  The only issue I see here is using singular or plural, which is not an issue at all.  The name is only seen in the internal coding and even someone who just randomly saw the title would realise that it is for the sprite table. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 19:16, 4 October 2008 (UTC)&lt;br /&gt;
::But is it true or not true that there&#039;s obviously more than one sprite on each page using this template? --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 19:17, 4 October 2008 (UTC)&lt;br /&gt;
:::No one cares anyways, you&#039;re the only one here. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:56, 5 October 2008 (UTC)&lt;br /&gt;
::::Why is everyone bypassing my question? Is it &#039;&#039;that&#039;&#039; hard to answer it? --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 19:09, 5 October 2008 (UTC)&lt;br /&gt;
:::::Yes, the template displays more than one sprite.  No, the use of the singualar for a template name does not matter in any way. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 19:11, 5 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Generation IV|Gen. IV]] sprites ==&lt;br /&gt;
&lt;br /&gt;
How come the Gen. IV sprites aren&#039;t animated? Every Pokémon has an animation when it&#039;s sent out in every Gen. IV game so far. And, we have the animated sprites for Crystal and Emerald, so why not the Gen. IV games? --[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]] 00:27, 23 October 2008 (UTC)&lt;br /&gt;
:They&#039;re probably too hard to rip. I&#039;ve been wondering for a LONG time...no other site has it either... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 00:30, 23 October 2008 (UTC)&lt;br /&gt;
::There&#039;s been talk of adding animated pngs.  I don&#039;t know what the status on that is, though. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 15:33, 23 October 2008 (UTC)&lt;br /&gt;
:::Ah, that was here.&amp;lt;br&amp;gt;[[Image:MGiratina.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:02, 23 October 2008 (UTC)&lt;br /&gt;
::::Well, we could basically do this: Take the first and second frame sprites of each Pokémon, and use the animated PNG creator in Firefox to make the animated images. I could do it, but I&#039;d prefer if someone more experienced with animation did it. &amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt; 20:29, 30 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Stadium Artwork ==&lt;br /&gt;
&lt;br /&gt;
Should this go here or side game info?  We do need it bcuz then we&#039;ll be stuck with Gen IV sprites in Stadium party tables for Gym Leaders--[[User:Kuki|&amp;lt;span style=&amp;quot;color:#b00000;&amp;quot;&amp;gt;Kuki&amp;lt;/span&amp;gt;]][[User talk:Kuki|&amp;lt;span style=&amp;quot;color:#2c40a4;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#049440;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;]] 20:24, 30 October 2008 (UTC)&lt;br /&gt;
:If we had them, they would go on this template.  The 3D models are probably a little big to be workable, though. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 19:32, 31 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Johto and Hoenn ==&lt;br /&gt;
&lt;br /&gt;
The Johto and Hoenn Pokémon sprites are exactly the same in FireRed and in Ruby, with the only exception of Teddyursa and Deoxys. Why doesn&#039;t the template show the same Ruby sprites for both? We could save a lot of time uploading only sprites for 1 game instead of 2. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:06, 6 November 2008 (UTC)&lt;br /&gt;
:Redirect the filenames on Archives... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 00:02, 25 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== {{V2|Yellow}} sprites ==&lt;br /&gt;
&lt;br /&gt;
Is there any particular reason why the {{V2|Yellow}} sprites are .gifs and not .pngs? [[Santa Claus|&amp;lt;font color=&amp;quot;DC143C&amp;quot;&amp;gt;♥&amp;lt;/font&amp;gt;]][[User:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chocolate&amp;lt;/font&amp;gt;]] ([[wp:Christmas|&amp;lt;font color=&amp;quot;009000&amp;quot;&amp;gt;Merry Christmas!&amp;lt;/font&amp;gt;]]) 23:47 12/19/2008&lt;br /&gt;
:Because from the page they were downloaded, they were in the GIF format and the lazy guy who uploaded them to the archives didn&#039;t took the time to reverse them (because they are facing right instead of left) nor took the time to change the format to PNG. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:21, 20 December 2008 (UTC)&lt;br /&gt;
::And then I came to rescue the situation by ripping them all again and uploading them as PNG. :) &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 23:23, 20 December 2008 (UTC)&lt;br /&gt;
:::Wow, at last! SOMEONE CAME to the rescue LOL &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:28, 20 December 2008 (UTC)&lt;br /&gt;
::::now, whos gonna upload all the Emerald shiny sprites? or hows about all the 3D sprites from XD? -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:37, 20 December 2008 (UTC)&lt;br /&gt;
:::::Well, Emerald sprites are easy to get. Just change the palette of the animation to the shiny Palette and then upload. Lugia is not well ripped, cause I tried that and it got screwed up totally. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:04, 21 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== HOLD IT! ==&lt;br /&gt;
&lt;br /&gt;
There appears to be a problem with the template, as the Platinum sprites CLEARLY link to the DP sprites instead. Can someone who can make sense of the coding edit it? Arigato Gosaimas! &#039;&#039;&#039;[[User:Optimatum|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;font-family:Comic Sands MS; color:black;&amp;quot;&amp;gt;Θρtιmαtum&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt; 15:33, 4 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, they don&#039;t link to D/P sprites. The example used in this template is {{p|Bulbasaur}}, and on the Archives, Bulbasaur&#039;s Pt. sprite is redirected to its D/P sprite. [[User:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chocolate&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chat with Me&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 15:37, 4 January 2009 (UTC)&lt;br /&gt;
 &lt;br /&gt;
==Back Sprites==&lt;br /&gt;
Shouldn&#039;t put seperate backsprites for the different games? Example: the back sprite for Venusaur is different in RSE, that in FRLG. [[User:GlalieGuy|GlalieGuy]] 03:51, 13 February 2009 (UTC)&lt;br /&gt;
: Are they? I was under the impression that they were always the same. [[User:Aura-Knight|Aura-Knight]] 13:37, 20 June 2009 (UTC)&lt;br /&gt;
:: Pidgeot is other example. [[User:RikkiKitsune|&amp;lt;span style=&amp;quot;color:#CFCDD0&amp;quot;&amp;gt;&amp;lt;b&amp;gt;R&amp;lt;s&amp;gt;ikki&amp;lt;/s&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:RikkiKitsune|&amp;lt;span style=&amp;quot;color:#F9C152&amp;quot;&amp;gt;&amp;lt;u&amp;gt;K&amp;lt;/u&amp;gt;itsune&amp;lt;/span&amp;gt;]] 14:16, 20 June 2009 (UTC)&lt;br /&gt;
:::I don&#039;t know what to do for this, for example [[Luxray (Pokémon)|Luxray]] has a different back sprite in Platinum to Diamond/Pearl, but I don&#039;t know where to put the one from Platinum... [[User:Rahrahbahb|Rahrahbahb]] 23:39, 24 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Overworld sprites ==&lt;br /&gt;
&lt;br /&gt;
Is it better to make a new template for that or not? There have been some in the past, but what with a veritable flood of them coming in the next couple months, it would be a good idea to know what we&#039;re gonna do. If just add them to the main template, it&#039;ll mess up the overall style it has now. [[User:Aura-Knight|Aura-Knight]] 13:40, 20 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blue (Japanese) ==&lt;br /&gt;
Are there no sprites for Pokemon Blue version (Jap), or are they the same as Red and Green? If so, shouldn&#039;t they be labled Red(Ja)|Green|Blue instead of Red(Ja)|Green? [[User:Silver Eevee|&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Silver Eevee&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;&amp;lt;sub&amp;gt;[[User talk:Silver Eevee|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;talk?&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Silver Eevee|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;contribs!&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; 08:28, 25 August 2009 (UTC)&lt;br /&gt;
:Jap. Blue is the same as Englosh R/B.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Ho-Oh (Pokémon)|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Lugia (Pokémon)|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 08:29, 25 August 2009 (UTC)&lt;br /&gt;
::Ok. [[User:Silver Eevee|&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Silver Eevee&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;&amp;lt;sub&amp;gt;[[User talk:Silver Eevee|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;talk?&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt; &amp;lt;sup&amp;gt;[[Special:Contributions/Silver Eevee|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;contribs!&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; 08:30, 25 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New BW Sprites ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t we make room for the new Black and White Version Sprites. I&#039;m just always wondering it because we have the sprites but not in a column?--&amp;lt;small&amp;gt;[[User:lilkaykaygal|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;KayKay&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt;|&amp;lt;small&amp;gt;[[User talk:Lilkaykaygal|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Chat to me!&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 00:05, 2 October 2010 (UTC)&lt;br /&gt;
:It&#039;s coming soon. Just be patient.--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|&amp;lt;span style=&amp;quot;color:#627DB7&amp;quot;&amp;gt;the&amp;lt;/span&amp;gt;]][[Special:Contributions/Immewnity|&amp;lt;span style=&amp;quot;color:#335577&amp;quot;&amp;gt;mew&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:33, 2 October 2010 (UTC)&lt;br /&gt;
::Oh ok.........it was just a reminder though--&amp;lt;small&amp;gt;[[User:lilkaykaygal|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;KayKay&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt;|&amp;lt;small&amp;gt;[[User talk:Lilkaykaygal|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Chat to me!&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 10:06, 4 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== B/W sprites with different formes ==&lt;br /&gt;
&lt;br /&gt;
I am pretty sure this is already being made but we need to fix the template so that the B/W Pokémon sprites with formes can be put in. - [[User:050294|050294]] 07:23, 8 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Request for aesthetic modification? ==&lt;br /&gt;
&lt;br /&gt;
Oh of the things that irks me about this template is the fact that if a Pokémon isn&#039;t in a Gen, the table repeated tells you &amp;quot;not in this Gen,&amp;quot; &amp;quot;not in this Gen,&amp;quot; &amp;quot;not in this Gen.&amp;quot; Is there any way to modify this template to appear more like the [[template:availability]] and [[template:dex]] templates? Because I&#039;m looking at [[Koaruhie]] and we don&#039;t need a list of Gen I games, Gen II games, all the way to four, when all you need is a roundy replacement of those in the same way Dex and Availability have. If there&#039;s no means to, that&#039;s fine, but if there is means, name all the good reason you can that we need to be reminded times for that Koaruhie wasn&#039;t in any game in the last fifteen years. [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 22:35, 24 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Title Color ==&lt;br /&gt;
&lt;br /&gt;
Replace black color to white.&lt;br /&gt;
{|&lt;br /&gt;
! bgcolor=&amp;quot;#{{sapphire color}}&amp;quot; | &amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Sapphire&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! bgcolor=&amp;quot;#{{sapphire color}}&amp;quot; | &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;Sapphire&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[User:Stitchix|Stitchix]] 04:25, 27 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Japan only sprites, and Colosseum/XD sprites ==&lt;br /&gt;
&lt;br /&gt;
Is there any way to add Japan only sprites of some Pokemon (Slowpoke, Jynx, etc.), assuming they are not already programmed into the template, I&#039;ve tried and nothing seems to work.  Also, once all the Colosseum/XD sprites are uploaded, should they be added to this template, or their own template? For example: &lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;[[Generation III|III]]&#039;&#039;&#039;&lt;br /&gt;
! bgcolor=&amp;quot;#{{colo color}}&amp;quot; | [[Pokémon Colosseum|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;Colosseum&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#{{xd color}}&amp;quot; | [[Pokémon Black and White Versions|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;XD&amp;lt;/span&amp;gt;]]&lt;br /&gt;
! bgcolor=&amp;quot;#E6E6E6&amp;quot; colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#{{{{{2|???}}} color light}}&amp;quot; | Menu&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#{{{{{2|???}}} color light}}&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:Box Colo {{{1|197}}}.png]]&amp;lt;!--Colosseum/XD Sprite--&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Menu Colo {{{1|087}}}.png]]&amp;lt;!--Menu Sprite--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#{{{{{2|???}}} color light}}&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:Box Colo {{{1|352}}} s.png]]&amp;lt;!--Colosseum/XD Shiny Sprite--&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | [[File:Menu Colo {{{1|087}}} s.png]]&amp;lt;!--Shiny Menu Sprite--&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that I&#039;m just using sprites that have already been uploaded, hence why it looks a bit of a mess. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:blue; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 19:55, 12 February 2011 (UTC)&lt;br /&gt;
:Can we find a source for those Colo/XD sprites that will allow us to use them? If we can get them all uploaded along with getting the backsprites done, I can add it to [[User talk:Werdnae/Sandbox/Sprite|this.]]{{tt|*|Note that most of the backsprites aren&#039;t working as I&#039;m going to wait to update it until the backsprites are all done so I only have to do it once.}}&lt;br /&gt;
&lt;br /&gt;
:For the Japanese sprites, how many Pokémon are we talking about? Just those three? And are the Japan only sprites just gen II? (aside from RG of course) &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 04:28, 13 February 2011 (UTC)&lt;br /&gt;
::[http://www.pokewiki.de/Hauptseite The Colosseum/XD sprites can be found here]. Note that a couple of sprites are missing, namely Shadow Lugia, Bonsly, and a couple of Unown and Deoxys forms. Also, I have to say that your template is much better than the current one. :)&lt;br /&gt;
::As for the japanese Gen II sprites, I&#039;m pretty sure its just Jynx, Slowpoke and Aipom. I&#039;m not sure about other Gens, other than Registeel having a different D/P Sprite for the PAL release. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:blue; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 12:10, 13 February 2011 (UTC)&lt;br /&gt;
:::Also, I though I should add that Pokemon XD has another set of animated sprites for all 387 Pokemon in the game, including Shadow Lugia and Deoxys forms etc., but would they be ok to use? Given that apparently there was problems with adding animated BW sprites. &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:blue; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 12:42, 13 February 2011 (UTC)&lt;br /&gt;
::::Thanks. The Unown formes aren&#039;t an issue, we don&#039;t have their sprites form Gens IV or V either. Not to mention Deth wants to cut out the bigger time-based switchers. Japanese sprites that&#039;s good, I can code up &#039;&#039;yet another&#039;&#039; sub-template. I hate formes. Registeel. . . It&#039;s EU DP sprite is the same as it&#039;s worldwide Pt sprite isn&#039;t it? So we can probably just ignore that a bit. Animated. . . I dunno. We don&#039;t want the animations to end up overdone. Deoxys&#039;s Gen IV section already hurts my eyes if I look at it for more than thirty seconds. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 05:42, 14 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Rahrahbahb</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cleffa_(Pok%C3%A9mon)&amp;diff=1042342</id>
		<title>Cleffa (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cleffa_(Pok%C3%A9mon)&amp;diff=1042342"/>
		<updated>2010-04-02T12:02:16Z</updated>

		<summary type="html">&lt;p&gt;Rahrahbahb: Side game template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=normal | prevnum=172 | nextnum=174 | prev=Pichu | next=Igglybuff}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Cleffa |&lt;br /&gt;
jname=ピィ |&lt;br /&gt;
tmname=Py |&lt;br /&gt;
image=173Cleffa.png |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;kleh-fah&amp;lt;/sc&amp;gt;|&lt;br /&gt;
ndex=173 |&lt;br /&gt;
jdex=040 |&lt;br /&gt;
hdex=324 |&lt;br /&gt;
sdex=099 |&lt;br /&gt;
odex=240 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Star Shape |&lt;br /&gt;
height-ftin=1&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.3 |&lt;br /&gt;
weight-lbs=6.6 |&lt;br /&gt;
weight-kg=3.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Cute Charm |&lt;br /&gt;
ability2=Magic Guard |&lt;br /&gt;
egggroupn=0 |&lt;br /&gt;
egggroup1=No eggs |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=10 |&lt;br /&gt;
evsd=1 |&lt;br /&gt;
expyield=37 |&lt;br /&gt;
lv100exp=800,000 |&lt;br /&gt;
gendercode=191|&lt;br /&gt;
color=Pink |&lt;br /&gt;
catchrate=150 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=cleffa |&lt;br /&gt;
generation=2 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Cleffa&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ピィ&#039;&#039;&#039; &#039;&#039;Py&#039;&#039;) is a {{type2|Normal}} [[baby Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Clefairy}} via [[happiness]], who evolves into {{p|Clefable}} via {{evostone|Moon Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Cleffa are very small pink creatures that are vaguely star-shaped in appearance. They basically look like a {{wp|Super deformed|chibi}} Clefairy with their pink bodies and brown ears. They also have a curl on their forehead and a small tail, however, they do not have the small wings that their evolutions have.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Cleffa, like its evolutions, are known to benefit in some way by dancing in the moonlight. Cleffa can also gain nutrients by drinking dew water. Cleffa and its evolutions are the only known Pokémon to possess the {{a|Magic Guard}} ability, which grants them immunity from in-direct damage.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Cleffa have been known to be attracted by meteor showers. Sightings of this Pokémon always increases during meteor showers, and when they do show up, they dance the night away.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Mountain.gif|right|frame|{{DL|List of Pokémon by habitat|Mountain Pokémon}}]]&lt;br /&gt;
As with their evolved forms, Cleffa live in mountainous regions; especially on [[Mt. Moon]].&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:AG134 062.jpeg|right|thumb|A Cleffa in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
In &#039;&#039;[[EP246|Wish Upon a Star Shape]]&#039;&#039;, a Cleffa fell from a spaceship that belonged to the kleptomaniac Clefairy from &#039;&#039;[[EP062|Clefairy Tales]]&#039;&#039;. {{Ash}} and friends had to get the Star Shape Pokémon back to its group before [[Team Rocket]] and the [[Pokémon Mystery Club]] could get their hands on it.&lt;br /&gt;
&lt;br /&gt;
Several Cleffa appeared in the episode &#039;&#039;[[AG134|A Real Cleffa-Hanger]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Cleffa first appeared in &#039;&#039;[[PK07|Pikachu &amp;amp; Pichu]]&#039;&#039; as part of the [[Pichu Bros]] Posse.&lt;br /&gt;
&lt;br /&gt;
A Cleffa appeared in &#039;&#039;[[DP084|Hungry For the Good Life!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP246|Cleffa|Ash&#039;s Pokédex|Cleffa, the Star Shape Pokémon. Cleffa is the pre-evolved form of {{p|Clefairy}}. Their star shape has led some to believe that they reach the Earth riding on shooting stars. Strangely, many Cleffa are often found on nights of meteor showers.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
{{Animedexheader|Emerald}}&lt;br /&gt;
{{Animedexbody|AG134|Cleffa|Ash&#039;s Pokédex|Cleffa, the Star Shape Pokémon. Cleffa are said to form circles and dance as if they are flying on nights when there are many falling stars.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Emerald}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP084|Cleffa|Dawn&#039;s Pokédex|Cleffa, the Star Shape Pokémon. It has the silhouette of a star in the night sky and some believe that Cleffa ride on shooting stars.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In {{PAV|9}}, Cleffa is one of the baby Pokémon that escape from the Daycare Center near [[Goldenrod City]].&lt;br /&gt;
&lt;br /&gt;
[[Whitney]] has a Cleffa as seen in {{PAV|12}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Cleffa (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Cleffa only appears as a random trophy.&lt;br /&gt;
====Trophy information====&lt;br /&gt;
With silhouettes that resemble stars, Cleffa are often sighted when the night sky is filled with shooting stars. Cleffa evolves into Clefairy, but only if it has a strong bond of friendship with its trainer. Since Cleffa are so cute and loveable, many trainers choose to keep it in this unevolved form.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
*[[Pokémon Stadium 2]]: Cleffa appears in a quiz-show styled mini-game alongside {{p|Igglybuff}}. A series of Pokémon parade across the screen and players have to count how many of the Pokémon species that have been instructed to be counted parade across the screen. The final score is based how close the answered amount is to the right number.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=normal&lt;br /&gt;
|gen=2&lt;br /&gt;
|golddex=Because of its unusual, star-like silhouette, people believe that it came here on a meteor.&lt;br /&gt;
|silverdex=When numerous meteors illuminate the night sky, sightings of Cleffa strangely increase.&lt;br /&gt;
|crystaldex=If the impact site of a meteorite is found, this Pokémon is certain to be within the immediate area.&lt;br /&gt;
|stadium2dex=Because of its unusual, star-like silhouette, people believe that it came here on a meteor.&lt;br /&gt;
|rubydex=On nights with many shooting stars, Cleffa can be seen dancing in a ring. They dance through the night and stop only at the break of day, when these Pokémon quench their thirst with the morning dew.&lt;br /&gt;
|sapphiredex=On nights with many shooting stars, Cleffa can be seen dancing in a ring. They dance through the night and stop only at the break of day, when these Pokémon quench their thirst with the morning dew.&lt;br /&gt;
|emeralddex=On nights with many shooting stars, Cleffa can be seen dancing in a ring. They dance until daybreak, when they quench their thirst with the morning dew.&lt;br /&gt;
|firereddex=When numerous meteors illuminate the night sky, sightings of Cleffa strangely increase.&lt;br /&gt;
|leafgreendex=Because of its unusual, star-like silhouette, people believe that it came here on a meteor.&lt;br /&gt;
|diamonddex=Its silhouette is like a star. It is believed to arrive riding on shooting stars.&lt;br /&gt;
|pearldex=Many appear when the night skies are filled with shooting stars. They disappear with sunrise.&lt;br /&gt;
|platinumdex=It is often seen when shooting stars fill the night skies. It&#039;s said to arrive riding on a shooting star.&lt;br /&gt;
|heartgolddex=Because of its unusual, star-like silhouette, people believe that it came here on a meteor.&lt;br /&gt;
|soulsilverdex=When numerous meteors illuminate the night sky, sightings of Cleffa strangely increase.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=normal |&lt;br /&gt;
gen=2 |&lt;br /&gt;
gsarea=[[Pokémon breeding|Breed]] {{p|Clefairy}} or {{p|Clefable}} |&lt;br /&gt;
carea=[[Pokémon breeding|Breed]] {{p|Clefairy}} or {{p|Clefable}} |&lt;br /&gt;
frlgarea=[[Pokémon breeding|Breed]] {{p|Clefairy}} or {{p|Clefable}} |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
dprarity=Common |&lt;br /&gt;
dparea=[[Mt. Coronet]]{{tt|*|Uncommon during night}}, [[Trophy Garden]] |&lt;br /&gt;
ptrarity=Common |&lt;br /&gt;
ptarea=[[Mt. Coronet]], [[Trophy Garden]] |&lt;br /&gt;
hgssarea=[[Pokémon breeding|Breed]] {{p|Clefairy}} or {{p|Clefable}} |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
walkarea={{pw|Amity Meadow}} |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=normal&lt;br /&gt;
|channel=[[Mt. Snowfall]]&lt;br /&gt;
|trozei=Endless Level 1&amp;lt;br&amp;gt;Forever Level 50&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=[[Wish Cave]] (1F-4F)&lt;br /&gt;
|md2=[[Marine Resort]] (B1-B19)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Held Items====&lt;br /&gt;
{{HeldItems|type=Normal|&lt;br /&gt;
dppt1=Leppa Berry|dppt1type=Berry|dppt1rar=50|&lt;br /&gt;
dppt2=Moon Stone|dppt2type=Evolutionary stone|dppt2rar=5}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=normal |&lt;br /&gt;
HP=50 |&lt;br /&gt;
Attack=25 |&lt;br /&gt;
Defense=28 |&lt;br /&gt;
SpAtk=45 |&lt;br /&gt;
SpDef=55 |&lt;br /&gt;
Speed=15 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=2&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|normal|normal|4|2|Cleffa}}&lt;br /&gt;
{{mlentry4|Start|Pound|Normal|Physical|40|100|35|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Charm|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|4|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|7|Sing|Normal|Status|&amp;amp;mdash;|55|15|Cute|2|}}&lt;br /&gt;
{{mlentry4|10|Sweet Kiss|Normal|Status|&amp;amp;mdash;|75|10|Cute|2}}&lt;br /&gt;
{{mlentry4|13|Copycat|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|0}}&lt;br /&gt;
{{mlentry4|16|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20|Beauty|2}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|normal|normal|4|2|Cleffa}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|normal|normal|4|2|Cleffa}}&lt;br /&gt;
{{mlentry4|{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Castform}}|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0|*}}&lt;br /&gt;
{{mlentry4|{{p|Roselia}}|Aromatherapy|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0|||HGSS}}&lt;br /&gt;
{{mlentry4|{{p|Marill}}, {{p|Azumarill}}|Belly Drum|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|*}}&lt;br /&gt;
{{mlentry4|{{p|Skitty}}, {{p|Delcatty}}|Covet|Normal|Physical|40|100|40|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}|Metronome|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Jigglypuff}}, {{p|Wigglytuff}}|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Togetic}}, {{p|Togekiss}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0|*|&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}|Splash|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}, {{p|Togekiss}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|{{p|Togetic}}, {{p|Togekiss}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{eggmoves/note|3|normal}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|normal|normal|4|2|Cleffa}}&lt;br /&gt;
{{mtentry4|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5|Tough|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3||&#039;&#039;&#039;|no|no|yes}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Last Resort|Normal|Physical|130|100|5|Cute|0||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Uproar|Normal|Special|50|100|10|Cute|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=normal |&lt;br /&gt;
ndex=173 |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=13.1% |&lt;br /&gt;
area=Mt. Moonview |&lt;br /&gt;
P1= The stars in the sky are where I came from! |&lt;br /&gt;
P2= Oh, no! I lost about half my HP already! |&lt;br /&gt;
P3= I can&#039;t go on like this... I want to go back to the stars... |&lt;br /&gt;
PL= Yay! See? I leveled up! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2% |&lt;br /&gt;
iq=B |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
typeG3= Normal |&lt;br /&gt;
typeA3= Normal |&lt;br /&gt;
field3= Tackle |&lt;br /&gt;
field3power=1 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox&lt;br /&gt;
|family=Baby&lt;br /&gt;
|sprite1=173&lt;br /&gt;
|name1=Cleffa&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evotype1=Happiness&lt;br /&gt;
|sprite2=035&lt;br /&gt;
|name2=Clefairy&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|evotype2=Stone&lt;br /&gt;
|evostone2=Moon Stone&lt;br /&gt;
|sprite3=036&lt;br /&gt;
|name3=Clefable&lt;br /&gt;
|type1-3=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=normal|&lt;br /&gt;
gen=2|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=173|&lt;br /&gt;
name=Cleffa|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Cleffa shares the same [[species]] name with {{p|Staryu}}. They are both known as Star Shape Pokémon.&lt;br /&gt;
===Origin===&lt;br /&gt;
It is possible that its based on {{wp|fairy|fairies}} and {{wp|pixie}}s, just like its evolutions.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Cleffa&#039;s name is a contraction of the name &#039;&#039;{{p|Clefairy}}&#039;&#039;, to indicate it is a pre-evolution. &#039;&#039;{{wp|Clef}}&#039;&#039; is French for keys (ie. musical ones). Its Japanese name is also a contraction of the name &#039;&#039;[[Clefairy (Pokémon)|Pippi]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Pii - Shorter form of {{p|Clefairy|its evolution}}&#039;s name &amp;quot;Piepi&amp;quot;.&lt;br /&gt;
*[[List of French Pokémon names|French]]: Melo - A contraction of the word &#039;&#039;melody&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 삐 &#039;&#039;Ppi&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=normal | prevnum=172 | nextnum=174 | prev=Pichu | next=Igglybuff}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Baby Pokémon]]&lt;br /&gt;
[[Category:Pokémon that evolve by happiness]]&lt;br /&gt;
&lt;br /&gt;
[[pl:Cleffa]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pii]]&lt;br /&gt;
[[es:Cleffa]]&lt;br /&gt;
[[fr:Mélo]]&lt;br /&gt;
[[ja:ピィ]]&lt;br /&gt;
[[pt:Cleffa (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Rahrahbahb</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ariados_(Pok%C3%A9mon)&amp;diff=1040107</id>
		<title>Ariados (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ariados_(Pok%C3%A9mon)&amp;diff=1040107"/>
		<updated>2010-03-31T19:11:41Z</updated>

		<summary type="html">&lt;p&gt;Rahrahbahb: Side game template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext |  type=bug | type2=poison | prevnum=167 | nextnum=169 |prev=Spinarak | next=Crobat }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Ariados |&lt;br /&gt;
jname=アリアドス |&lt;br /&gt;
tmname=Ariados |&lt;br /&gt;
image=168Ariados.png |&lt;br /&gt;
caption=Artwork from HG/SS |&lt;br /&gt;
size=170px|&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;ah-reeyah-dos&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=168 |&lt;br /&gt;
jdex=033 |&lt;br /&gt;
hdex=323 |&lt;br /&gt;
fdex=158 |&lt;br /&gt;
adex=156 |&lt;br /&gt;
odex=035 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Bug |&lt;br /&gt;
type2=Poison |&lt;br /&gt;
species=Long Leg |&lt;br /&gt;
height-ftin=3&#039;07″ |&lt;br /&gt;
height-m=1.1 |&lt;br /&gt;
weight-lbs=73.9 |&lt;br /&gt;
weight-kg=33.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Swarm |&lt;br /&gt;
ability2=Insomnia |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Bug |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=15 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=134 |&lt;br /&gt;
lv100exp=800,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=90 |&lt;br /&gt;
body=14 |&lt;br /&gt;
pokefordex=ariados |&lt;br /&gt;
generation=2 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Ariados&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アリアドス&#039;&#039;&#039; &#039;&#039;Ariados&#039;&#039;) is a dual-type {{2t|Bug|Poison}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Spinarak}} starting at [[level]] 22.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Ariados is a spider-like Pokémon in appearance. It has a red body with black stripes and an unhappy face on its abdomen. Ariados has four yellow legs with purple stripes; its fifth and sixth legs seem to have been moved onto its back.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Ariados&#039;s feet are tipped with tiny hooked claws that enable it to scuttle on ceilings and vertical walls. It spins a single strand of a special string endlessly out of its rear. The string leads back to its nest. The string can also be spun from its mouth. It is hard to tell which end is which. This Pokémon constricts the foe with its webbing.&lt;br /&gt;
&lt;br /&gt;
Ariados, and its pre-evolution, {{p|Spinarak}}, are the [[Signature move|only known Pokémon]] that learn {{m|Spider Web}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Rather than making a nest in one specific spot, it wanders in search of food after darkness falls. It will attach silk to its prey and set it free. Later, it tracks the silk to the prey and its friends.&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|right|frame|{{DL|List of Pokémon by habitat|Forest Pokémon}}]]&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
&#039;&#039;Main article: [[Pokémon food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is certain that it is a hunter. It is one of the few Pokémon that has been depicted catching other Pokémon to consume.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Harley Ariados.png|right|thumb|250px|Ariados in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
In &#039;&#039;[[EP176|Ariados, Amigos]]&#039;&#039;, [[Aya]]&#039;s sensei owns an Ariados.&lt;br /&gt;
&lt;br /&gt;
[[Oakley]] has an Ariados in &#039;&#039;[[M05|Pokémon Heroes]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Ariados appeared in &#039;&#039;[[AG014|All in a Day&#039;s Wurmple]]&#039;&#039;, under the ownership of [[Forrester Franklin]].&lt;br /&gt;
&lt;br /&gt;
[[Harley]]&#039;s Ariados first appeared in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
In &#039;&#039;[[DP001|Following a Maiden&#039;s Voyage]]&#039;&#039;, some Ariados attacked {{an|Dawn}} and her {{TP|Dawn|Piplup}}. Several Ariados attacked Dawn and her Piplup again in &#039;&#039;[[DP122|Stopped in the Name of Love]]&#039;&#039;. Even more Ariados attacked Dawn and Piplup in &#039;&#039;[[DP140|Historical Mystery Tour]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Ariados owned by [[J]] appeared in &#039;&#039;[[DP020|Mutiny in the Bounty!]]&#039;&#039; As J proceeds to steal her victims&#039; Pokémon, she has her Ariados tie up her victims with {{m|String Shot}}. J&#039;s Ariados also made a short appearance in &#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039;, where J told it to use String Shot to tie up Ash and co. and prevent them from stopping the [[Brandon&#039;s Regis|Regi Trio]] and {{p|Regigigas}} as well. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP071|Pokémon Ranger and the Kidnapped Riolu! Part One]]&#039;&#039;, [[Kellyn]] used his [[Capture Styler]] on an Ariados and had it use {{m|String Shot}} on some {{p|Crobat}}s that belonged to Hunter J&#039;s Henchmen.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team]]&#039;&#039;, [[Angie]] used an Ariados in the first leg of the Pokémon Triathlon.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP176|Ariados|Ash&#039;s Pokédex|Ariados, the Long Leg Pokémon. The [[Evolution|evolved]] form of {{p|Spinarak}}. Ariados is able to spin extremly strong and sticky {{m|Spider Web|webs}} to trap its adversaries.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
Since {{PAV|11}}, [[Janine]] is seen with an Ariados. She uses its string to help her scale buildings. It appears once again in {{PAV|13}}, when she uses it to take on [[Falkner]]. She explains here that Ariados can spit string for making webs using its spinneret, as well as spit a different type of thread for attacking from its mouth. This second type of thread is so sharp, it even cracks the metal body of Falkner&#039;s {{p|Skarmory}}.&lt;br /&gt;
&lt;br /&gt;
The [[Masked Man]] also has an Ariados, seen during his first appearance in [[Ilex Forest]]. He uses an Ariados to combat {{p|Celebi}} due to the type advantages it has over it.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Mangadexheader}}&lt;br /&gt;
{{Mangadexbody|Pokémon Adventures|[[PS156]]|It can produce {{M|spider web}} from both its mouth and spinneret. It&#039;s difficult to even differentiate the head from its back, where the spinneret is located.{{tt|*|Chuang Yi&#039;s translation}}}}&lt;br /&gt;
{{Mangadexfooter}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Ariados (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=bug&lt;br /&gt;
|type2=poison&lt;br /&gt;
|gen=2&lt;br /&gt;
|golddex=It spins string not only from its rear but also from its mouth. It is hard to tell which end is which.&lt;br /&gt;
|silverdex=A single strand of a special string is endlessly spun out of its rear. The string leads back to its nest.&lt;br /&gt;
|crystaldex=Rather than making a nest in one specific spot, it wanders in search of food after darkness falls.&lt;br /&gt;
|stadium2dex=It spins string not only from its rear but also from its mouth. It is hard to tell which end is which.&lt;br /&gt;
|rubydex=Ariados&#039;s feet are tipped with tiny hooked claws that enable it to scuttle on ceilings and vertical walls. This Pokémon constricts the foe with thin and strong silk {{m|Spider Web|webbing}}.&lt;br /&gt;
|sapphiredex=Ariados&#039;s feet are tipped with tiny hooked claws that enable it to scuttle on ceilings and vertical walls. This Pokémon constricts the foe with thin and strong silk webbing.&lt;br /&gt;
|emeralddex=Its feet are tipped with tiny hooked claws that enable it to scuttle on ceilings and vertical walls. It constricts its foe with thin and strong silk webbing.&lt;br /&gt;
|firereddex=A single strand of a special string is endlessly spun out of its rear. The string leads back to its nest.&lt;br /&gt;
|leafgreendex=It spins string not only from its rear but also from its mouth. It is hard to tell which end is which.&lt;br /&gt;
|diamonddex=It attaches silk to its prey and sets it free. Later, it tracks the silk to the prey and its friends.&lt;br /&gt;
|pearldex=It attaches silk to its prey and sets it free. Later, it tracks the silk to the prey and its friends.&lt;br /&gt;
|platinumdex=It attaches silk to its prey and sets it free. Later, it tracks the silk to the prey and its friends.&lt;br /&gt;
|heartgolddex=It spins string not only from its rear but also from its mouth. It is hard to tell which end is which. &lt;br /&gt;
|soulsilverdex=A single strand of a special string is endlessly spun out of its rear. The string leads back to its nest.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Bug|&lt;br /&gt;
type2=poison |&lt;br /&gt;
gen=2 |&lt;br /&gt;
gsrarity=Rare |&lt;br /&gt;
gsarea={{rt|2}} ([[Nocturnal Pokémon|night]]) |&lt;br /&gt;
gen2ex=gold|&lt;br /&gt;
crarity=Rare |&lt;br /&gt;
carea=[[Route]]s {{rtn|2}} and {{rtn|37}} ([[Nocturnal Pokémon|night]]) |&lt;br /&gt;
earea=[[Evolution|Evolve]] {{p|Spinarak}} |&lt;br /&gt;
frlgarea=[[Evolution|Evolve]] {{p|Spinarak}} |&lt;br /&gt;
colorarity=One |&lt;br /&gt;
coloarea=[[Shadow Pokémon Laboratory]] |&lt;br /&gt;
coloshadow=yes|&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
xdarea=[[Evolution|Evolve]] {{p|Spinarak}} |&lt;br /&gt;
dprarity=Uncommon |&lt;br /&gt;
dparea={{rt|229}} ([[Nocturnal Pokémon|night]]) |&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
ptarea={{rt|229}} ([[Nocturnal Pokémon|night]]) |&lt;br /&gt;
gen4ex=hgss |&lt;br /&gt;
hgssex=heartgold |&lt;br /&gt;
hgssrarity=Uncommon |&lt;br /&gt;
hgssarea={{rt|2}} ([[Nocturnal Pokémon|night]]), {{m|Headbutt}} Trees |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=bug&lt;br /&gt;
|type2=poison&lt;br /&gt;
|trozei=Phobos Train&amp;lt;br&amp;gt;Endless Level 16&amp;lt;br&amp;gt;Forever Level 16&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Spinarak}}&lt;br /&gt;
|ranger=[[Olive Jungle]]&amp;lt;br&amp;gt;[[Fiore Temple]]&lt;br /&gt;
|md2=[[Mt. Horn]] (1F-7F)&lt;br /&gt;
|ranger2=[[Hippowdon Temple]]&amp;lt;br&amp;gt;[[Altru Building]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=bug |&lt;br /&gt;
type2=poison |&lt;br /&gt;
HP=     70 |&lt;br /&gt;
Attack= 90 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk=  60 |&lt;br /&gt;
SpDef=  60 |&lt;br /&gt;
Speed=  40 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=bug|&lt;br /&gt;
type2=poison|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 25 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|bug|poison|4|2|Ariados}}&lt;br /&gt;
{{mlentry4|Start|Bug Bite|Bug|Physical|60|100|20|Tough|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Poison Sting|Poison|Physical|15|100|35|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|String Shot|Bug|Status|&amp;amp;mdash;|95|40|Smart|2}}&lt;br /&gt;
{{mlentry4|Start|Scary Face|Normal|Status|&amp;amp;mdash;|90|10|Tough|2}}&lt;br /&gt;
{{mlentry4|Start|Constrict|Normal|Physical|10|100|35|Tough|0}}&lt;br /&gt;
{{mlentry4|5|Scary Face|Normal|Status|&amp;amp;mdash;|90|10|Tough|2}}&lt;br /&gt;
{{mlentry4|8|Constrict|Normal|Physical|10|100|35|Tough|0}}&lt;br /&gt;
{{mlentry4|12|Leech Life|Bug|Physical|20|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|15|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15|Smart|3}}&lt;br /&gt;
{{mlentry4|19|Shadow Sneak|Ghost|Physical|40|100|30|Smart|2}}&lt;br /&gt;
{{mlentry4|22|Fury Swipes|Normal|Physical|18|80|15|Tough|2}}&lt;br /&gt;
{{mlentry4|28|Sucker Punch|Dark|Physical|80|100|5|Smart|2}}&lt;br /&gt;
{{mlentry4|32|Spider Web|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|2}}&lt;br /&gt;
{{mlentry4|37|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|41|Pin Missile|Bug|Physical|14|85|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|46|Psychic|Psychic|Special|90|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|50|Poison Jab|Poison|Physical|80|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|3|bug|poison}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|bug|Poison|4|2|Ariados}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM36]]|Sludge Bomb|Poison|Special|90|100|10|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{movelist/note|4|bug|poison}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|bug|poison|4|2|Ariados}}&lt;br /&gt;
{{mlentry4|{{p|Ledyba}}, {{p|Ledian}}&amp;lt;br&amp;gt;{{p|Surskit}}, {{p|Masquerain}}&amp;lt;br&amp;gt; {{p|Ninjask}}|Baton Pass|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Venonat}}, {{p|Venomoth}}|Disable|Normal|Status|&amp;amp;mdash;|80|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Spinarak}}, {{p|Ariados}}&amp;lt;br&amp;gt;{{p|Beedrill}}&amp;lt;br&amp;gt;{{p|Gliscor}}|Poison Jab|Poison|Physical|80|100|20|Smart|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Butterfree}}&amp;lt;br&amp;gt;{{p|Dustox}}&amp;lt;br&amp;gt;{{p|Mothim}}&amp;lt;br&amp;gt;{{p|Venonat}}, {{p|Venomoth}}|Psybeam|Psychic|Special|65|80|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Scyther}}, {{p|Scizor}}&amp;lt;br&amp;gt;{{p|Beedrill}}&amp;lt;br&amp;gt;{{p|Yanma}}, {{p|Yanmega}}|Pursuit|Dark|Physical|40|100|20|Smart|1}}&lt;br /&gt;
{{mlentry4|{{p|Volbeat}}&amp;lt;br&amp;gt;{{p|Venonat}}, {{p|Venomoth}}|Signal Beam|Bug|Special|75|100|15|Beauty|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Yanma}}, {{p|Yanmega}}&amp;lt;br&amp;gt;{{p|Vibrava}}, {{p|Flygon}}|SonicBoom|Normal|Special|&amp;amp;mdash;|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|{{p|Beedrill}}&amp;lt;br&amp;gt;{{p|Forretress}}&amp;lt;br&amp;gt;{{p|Skorupi}}, {{p|Drapion}}|Toxic Spikes|Poison|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{eggmoves/note|3|bug|poison}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|bug|poison|4|2|Ariados}}&lt;br /&gt;
{{mtentry4|Bounce|Flying|Physical|85|85|5|Cute|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Bug Bite|Bug|Physical|60|100|20|Tough|0||&#039;&#039;&#039;|no|no|yes}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|0||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|String Shot|Bug|Status|&amp;amp;mdash;|95|40|Smart|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Sucker Punch|Dark|Physical|80|100|5|Smart|2|||no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|bug|poison}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|168|43|Shadow Rush|--|--|--|Spider Web|Bug|Scary Face|Normal|Leech Life|Bug|Sludge Bomb|Poison|colo|bug|poison}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=bug |&lt;br /&gt;
ndex=168 |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Secretive Forest |&lt;br /&gt;
P1=Don&#039;t get my head and rear end mixed up! |&lt;br /&gt;
P2=Darn... My HP&#039;s gone down half already? |&lt;br /&gt;
P3=It&#039;s bad... I&#039;m out of silk and poison, too. |&lt;br /&gt;
PL=Yes! That&#039;s my level! I can feel the power coursing through me! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG=Bug |&lt;br /&gt;
typeA=Bug |&lt;br /&gt;
fieldpower=0 |&lt;br /&gt;
field=None |&lt;br /&gt;
loop=6 |&lt;br /&gt;
MinEXP=40 |&lt;br /&gt;
MaxEXP=50 |&lt;br /&gt;
browser=Ariados is quick and nimble on its feet. It spits silk to interfere with capture. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=0.5% |&lt;br /&gt;
iq=F |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2=Bug |&lt;br /&gt;
typeA2=Bug |&lt;br /&gt;
field2=Tackle |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=It spins webs around itself while moving about. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
typeG3= Bug |&lt;br /&gt;
typeA3= Bug |&lt;br /&gt;
field3= Tackle |&lt;br /&gt;
field3power=2 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=167&lt;br /&gt;
|name1=Spinarak&lt;br /&gt;
|type1-1=Bug&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=22&lt;br /&gt;
|sprite2=168&lt;br /&gt;
|name2=Ariados&lt;br /&gt;
|type1-2=Bug&lt;br /&gt;
|type2-2=Poison}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=bug|&lt;br /&gt;
type2=poison|&lt;br /&gt;
gen=2|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=168|&lt;br /&gt;
name=Ariados|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Ariados is one of the few Pokémon whose sprites in both {{2v2|Gold|Silver}} are the same.&lt;br /&gt;
*Despite its name and resemblance to the spider, Ariados lacks the 8 legs required to be a true arachnid.&lt;br /&gt;
===Origin===&lt;br /&gt;
Ariados&#039;s appearance is based on the {{wp|Myrmarachne formicaria}} spider, but with the prosoma and opisthosoma reversed, fitting with its Pokédex entry.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Ariados&#039;s name is probably derived from &#039;&#039;{{wp|arachnid}}&#039;&#039;, Latin for {{wp|spider}} or {{wp|Ariadne}}. &#039;&#039;Dos&#039;&#039; could be from the Japanese 脅す &#039;&#039;odosu&#039;&#039;, to threaten. Alternatively, &#039;&#039;dos&#039;&#039; may refer to the Spanish word for &#039;&#039;two&#039;&#039;, used possibly because it has two stingers, or because it is the second form in its evolutionary line.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Ariados&lt;br /&gt;
*[[List of French Pokémon names|French]]: Migalos - From &#039;&#039;mygale&#039;&#039; ({{wp|tarantula}}).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 아리아도스 &#039;&#039;Ariadoseu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=bug | type2=poison | prevnum=167 | nextnum=169 | prev=Spinarak | next=Crobat }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Ariados]]&lt;br /&gt;
[[es:Ariados]]&lt;br /&gt;
[[fr:Migalos]]&lt;br /&gt;
[[ja:アリアドス]]&lt;br /&gt;
[[pl:Ariados]]&lt;br /&gt;
[[pt:Ariados (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Rahrahbahb</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Azelf_(Pok%C3%A9mon)&amp;diff=1040087</id>
		<title>Azelf (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Azelf_(Pok%C3%A9mon)&amp;diff=1040087"/>
		<updated>2010-03-31T18:50:21Z</updated>

		<summary type="html">&lt;p&gt;Rahrahbahb: Side game template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=psychic | prevnum=481 | nextnum=483 | prev=Mesprit | next=Dialga }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Azelf |&lt;br /&gt;
jname=アグノム |&lt;br /&gt;
tmname=Agnome |&lt;br /&gt;
image=482Azelf.png |&lt;br /&gt;
caption=Artwork from D/P |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;ah-zelf&amp;lt;/sc&amp;gt;|&lt;br /&gt;
ndex=482 |&lt;br /&gt;
sdex=148 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Psychic |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Willpower |&lt;br /&gt;
height-ftin=1&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.3 |&lt;br /&gt;
weight-lbs=0.7 |&lt;br /&gt;
weight-kg=0.3 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Levitate |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=0 |&lt;br /&gt;
egggroup1=No eggs |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=80 |&lt;br /&gt;
evat=2|&lt;br /&gt;
evsa=1|&lt;br /&gt;
expyield=210 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body= 06|&lt;br /&gt;
pokefordex= |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Azelf&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アグノム&#039;&#039;&#039; &#039;&#039;Agnome&#039;&#039;) is a {{type2|Psychic}} [[legendary Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
It is not known to evolve into or from any other Pokémon. &lt;br /&gt;
&lt;br /&gt;
Azelf is the third member of the [[lake guardians]], the [[Sinnoh]] region&#039;s {{type2|Psychic}} legendary Pokémon [[legendary trio|trio]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Azelf is a small, grayish blue, fairy-like Pokémon. It has two tails that each have a red jewel on them. These are, presumably, two of the jewels which complement the [[Red Chain]]. Azelf has a partially cyan face with another red gem encrusted into its forehead. Azelf has a cone-shaped head with elf ear-like protrusions on each side.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Azelf is genderless, although it is referred to as a male in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]].&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Azelf&#039;s spirit can leave its body without dying. Its spirit can return to the body at will. Azelf has the ability to control one&#039;s will, according to the [[Sinnoh]] Pokémon Handbook. &lt;br /&gt;
It can also enter the body of another Pokémon or a human. According to [[Sinnoh myths|legend]], if Azelf is harmed it can cause humans to lose all will inside of them, making them completely immobile for all eternity. It was also shown in &#039;&#039;[[DP151|The Needs of Three!]]&#039;&#039; and &#039;&#039;[[DP152|Battle Finale of Legend!]]&#039;&#039; that Azelf has the ability to teleport itself, as well as other Pokémon and humans.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Azelf can be very cautious around people and Pokémon but when it feels threatened it will reveal its bold side.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Azelf sleeps beneath [[Lake Valor]].&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Animeazelf.png|thumb|250px|Azelf in the anime]]&lt;br /&gt;
Azelf appeared in spirit form (much like {{p|Mesprit}} did to {{an|Dawn}} in &#039;&#039;[[DP001|Following a Maiden&#039;s Voyage]]&#039;&#039;) to {{Ash}} in &#039;&#039;[[DP078|Pruning a Passel of Pals!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{DL|Lake guardians (anime)|Azelf}} first appeared in its physical form in &#039;&#039;[[DP151|The Needs of Three!]]&#039;&#039;, where it was the first to be captured by [[J]] and [[Team Galactic]]. It was then controlled by the team to help fulfill its goal. In &#039;&#039;[[DP152|Battle Finale of Legend!]]&#039;&#039;, after breaking from their control with the help of [[Ash&#039;s Pikachu]] and {{AP|Staraptor}}, it helped in stopping [[Cyrus]]&#039;s plot to use {{an|Dialga}} and {{an|Palkia}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===[[Pokémon Adventures]]===&lt;br /&gt;
Azelf appeared briefly to {{adv|Diamond}} and {{adv|Pearl}} when they were trying to find {{adv|Platinum}} at [[Lake Valor]]. Later, Pearl is sent to guard Azelf from [[Team Galactic]]. He was chosen because, fittingly, he is very hyper when compared to the {{p|Mesprit|calm}} Diamond or the {{p|Uxie|knowledgable}} {{adv|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Azelf (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: Azelf is the guardian of the [[Time Gears|Time Gear]] of [[Crystal Crossing]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=psychic&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=Known as &amp;quot;The Being of Willpower.&amp;quot; It sleeps at the bottom of a lake to keep the world in balance.&lt;br /&gt;
|pearldex=It is thought that Uxie, Mesprit and Azelf all came from the same egg.&lt;br /&gt;
|platinumdex=When Azelf flew, people gained the determination to do things. It was the birth of willpower.&lt;br /&gt;
|heartgolddex=This Pokémon is said to have endowed humans with the determination needed to face any of life&#039;s difficulties.&lt;br /&gt;
|soulsilverdex=This Pokémon is said to have endowed humans with the determination needed to face any of life&#039;s difficulties.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
[[Image:Lake Azelf.png|thumb|right|Azelf in Valor Cavern]]&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=psychic |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=One |&lt;br /&gt;
dparea=[[Lake Valor|Valor Cavern]] |&lt;br /&gt;
ptrarity=One |&lt;br /&gt;
ptarea=[[Lake Valor|Valor Cavern]] |&lt;br /&gt;
hgssex=pal|&lt;br /&gt;
hgssarea=[[Trade]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In Super Smash Bros. Brawl===&lt;br /&gt;
On the {{st|Spear Pillar}} stage, occasionally the [[lake guardians]] make surprising &amp;quot;cameo&amp;quot; appearances during the fight; however, they do nothing.&lt;br /&gt;
====Trophy Information====&lt;br /&gt;
&#039;&#039;A Willpower Pokémon. Born from the same Egg as {{P|Uxie}} and {{P|Mesprit}}, this Pokémon maintains the balance of things in the world from the bottom of [[Lake Valor]]. Some say that anyone who injures it will become unable to perform any kind of action after seven days. It wields many strong attacks, like the devastating {{m|Last Resort}} It can also protect itself from sleep attacks with {{m|Uproar}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|md2=[[Crystal Crossing]] (Crystal Lake)&lt;br /&gt;
|scramble=[[Fiery Furnace]]&amp;lt;br&amp;gt;[[Eternal Tower]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=psychic |&lt;br /&gt;
HP=     75 |&lt;br /&gt;
Attack=125 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk= 125 |&lt;br /&gt;
SpDef=  70 |&lt;br /&gt;
Speed= 115 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
levitate=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|psychic|psychic|4|4|Azelf}}&lt;br /&gt;
{{mlentry4|Start|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Confusion|Psychic|Special|50|100|25|Smart|3||&#039;&#039;&#039;|PtHGSS}}&lt;br /&gt;
{{mlentry4|6|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|16|Detect|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cool|0}}&lt;br /&gt;
{{mlentry4|21|Confusion|Psychic|Special|50|100|25|Smart|3||&#039;&#039;&#039;|DP}}&lt;br /&gt;
{{mlentry4|21|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||PtHGSS}}&lt;br /&gt;
{{mlentry4|31|Uproar|Normal|Special|50|100|10|Cute|2}}&lt;br /&gt;
{{mlentry4|36|Future Sight|Psychic|Special|80|90|15|Smart|2|}}&lt;br /&gt;
{{mlentry4|46|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|51|Extrasensory|Psychic|Special|80|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|61|Last Resort|Normal|Physical|130|100|5|Cute|0}}&lt;br /&gt;
{{mlentry4|66|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|76|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{movelist/note|4|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|Psychic|Psychic|4|4|Azelf}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM89]]|U-turn|Bug|Physical|70|100|20|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{movelist/note|4|psychic}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|Psychic|Psychic|4a|4|Azelf}}&lt;br /&gt;
{{mtentry4a|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Last Resort|Normal|Physical|130|100|5|Cute|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Uproar|Normal|Special|50|100|10|Cute|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|0||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{tutor/note|4a|psychic}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=psychic |&lt;br /&gt;
ndex=482 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=100% |&lt;br /&gt;
iq=G |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|sprite1=482&lt;br /&gt;
|name1=Azelf&lt;br /&gt;
|type1-1=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=psychic|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=482|&lt;br /&gt;
name=Azelf|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Azelf is the only [[legendary Pokémon]] to learn {{m|Explosion}} by [[level|leveling up]] without the need of a [[move relearner]], being found at level 50 and learning the move at 76.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Azelf appears to be a {{wp|pixie}} or a {{wp|fairy}}, although its name suggests that it&#039;s an {{wp|elf}}. Azelf and the rest of the trio could possibly have originated from the {{wp|Imperial Regalia of Japan}}, which are also called the Three Sacred Treasures. Azelf would be the {{wp|Kusanagi}}, which embodies valor. &lt;br /&gt;
====Name origin====&lt;br /&gt;
Azelf comes from &#039;&#039;azure&#039;&#039; and &#039;&#039;elf&#039;&#039; or &#039;&#039;us&#039;&#039; and &#039;&#039;elf&#039;&#039;.  The first part of its Japanese name may come from the Japanese verb 倦ねる &#039;&#039;aguneru&#039;&#039;, meaning &#039;&#039;to lose interest in&#039;&#039; and {{wp|gnome}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Tobutz&lt;br /&gt;
*[[List of French Pokémon names|French]]: Crefadet - From &#039;&#039;créer&#039;&#039; (create) and &#039;&#039;farfadet&#039;&#039; ({{wp|leprechaun}}).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 아그놈 &#039;&#039;Agnome&#039;&#039;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese]]: 亞克諾姆 &#039;&#039;Yàkènuòmǔ&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Lake guardians]]&lt;br /&gt;
* {{DL|Lake guardians (anime)|Azelf (anime)}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==--&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNext | type=psychic | prevnum=481 | nextnum=483 | prev=Mesprit | next=Dialga }}&lt;br /&gt;
&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary Trio Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon obtainable before the Elite Four]]&lt;br /&gt;
[[Category:Sinnoh Legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tobutz]]&lt;br /&gt;
[[es:Azelf]]&lt;br /&gt;
[[fr:Créfadet]]&lt;br /&gt;
[[ja:アグノム]]&lt;br /&gt;
[[pl:Azelf]]&lt;br /&gt;
[[pt:Azelf (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Rahrahbahb</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rahrahbahb&amp;diff=1040082</id>
		<title>User:Rahrahbahb</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Rahrahbahb&amp;diff=1040082"/>
		<updated>2010-03-31T18:46:27Z</updated>

		<summary type="html">&lt;p&gt;Rahrahbahb: Created page with &amp;#039;Yay! I know how to wiki and stuffs. So if i&amp;#039;m naughty, take me to your equivalent of Arbitration or something.&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Yay! I know how to wiki and stuffs. So if i&#039;m naughty, take me to your equivalent of Arbitration or something.&lt;/div&gt;</summary>
		<author><name>Rahrahbahb</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(Pok%C3%A9mon)&amp;diff=1040052</id>
		<title>Arceus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(Pok%C3%A9mon)&amp;diff=1040052"/>
		<updated>2010-03-31T18:18:52Z</updated>

		<summary type="html">&lt;p&gt;Rahrahbahb: Side game template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type={{Arceustype}} | prev=Shaymin|prevnum=492 | next=Zorua | nextnum=??? }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Arceus |&lt;br /&gt;
jname=アルセウス |&lt;br /&gt;
tmname=Arceus |&lt;br /&gt;
image=493Arceus.png |&lt;br /&gt;
size=170px|&lt;br /&gt;
caption=Artwork from Platinum | &lt;br /&gt;
pron=&amp;lt;sc&amp;gt;ar-siyuhs&amp;lt;/sc&amp;gt; (pronunciation in PBR)|&lt;br /&gt;
ndex=493 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1={{arceustype}} |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Alpha |&lt;br /&gt;
height-ftin=10&#039;06&amp;quot; |&lt;br /&gt;
height-m=3.2 |&lt;br /&gt;
weight-lbs=705.5 |&lt;br /&gt;
weight-kg=320.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Multitype |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=0 |&lt;br /&gt;
egggroup1=No eggs |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=120|&lt;br /&gt;
evhp=3|&lt;br /&gt;
expyield=255 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255|&lt;br /&gt;
color=Gray |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body= 08|&lt;br /&gt;
pokefordex= |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Arceus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アルセウス&#039;&#039;&#039; &#039;&#039;Arceus&#039;&#039;) is a {{type2|Normal}} [[legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
It is currently the final Pokémon in the [[List of Pokémon by National Pokédex number|National Pokédex]] as of [[Generation IV]]. Like {{p|Darkrai}} and {{p|Shaymin}} before it, Arceus was not officially recognized by Nintendo until February, 2009, the year of its debut movie. It was later revealed by the [[Pokémon.com|official site]] on August 3rd, 2009, making all Pokémon in the games officially revealed.&lt;br /&gt;
&lt;br /&gt;
Arceus is also known as &amp;quot;The Original One,&amp;quot; as it is said that it created [[Sinnoh]], and possibly the entire [[Pokémon universe]], along with the [[lake guardians]] and [[dragon trio]]. The only legitimate way to get Arceus is with the [[Azure Flute]], which has yet to be distributed officially, or through a Nintendo event.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Arceus is an equine being similar to a {{wp|Qilin}} or {{wp|Centaur}}. Its body is white with a gray, vertically-striated underside, the pattern of which has similar recurrences on the underside of Arceus&#039;s mane, tail, and face, and Arceus&#039;s four pointed feet are tipped with gold hooves. Its mane is quite long, jutting away from its head, and its face is gray, with green eyes and red pupils, and a green circular pattern below its eyes. Arceus also has a streak of gold coloration on its head, and ears that point upward. Its neck is fairly long, with two pairs of extrusions to the sides, and a flap-like feature on the neck&#039;s underside that is colored white like much of the body. It also has a golden cross-like wheel attached to its body by its round abdomen, which changes color along with its eyes and hooves based on Arceus&#039;s {{t|{{arceustype}}|current type}}. The wheel also has four jewels attached to it. The pattern of striated gray of Arceus&#039;s underbelly resumes past Arceus&#039;s waist, the underside of Arceus&#039;s limbs also being gray in coloration, and with extrusions at the tops of the legs. Arceus&#039;s tail is fairly like its mane in shape and coloration.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Arceus is a genderless species.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
[[Image:Arceus_Formes.gif|right|thumb|An animation displaying Arceus&#039;s different colorings while holding plates]]&lt;br /&gt;
According to legend, Arceus is thought to have created the [[Sinnoh]] region and possibly the entire [[Pokémon world]], the [[Lake guardians]]: {{p|Uxie}}, {{p|Azelf}}, {{p|Mesprit}}, and the [[Dragon trio]]: {{p|Dialga}}, {{p|Palkia}} and {{p|Giratina}}. &lt;br /&gt;
&lt;br /&gt;
Arceus is multifarious; it can change forms and types with the use of the special [[plate]]s.&lt;br /&gt;
&lt;br /&gt;
Arceus is [[signature move|the only known]] Pokémon who can learn {{m|Judgment}}.  Arceus can also use many attacks of various types, but to a lesser extent than {{p|Smeargle}} or {{p|Mew}}. Arceus is also the only non-Dragon-type Pokémon other than Smeargle who can learn {{m|Draco Meteor}}, although it must become a {{type2|Dragon}} (by holding a {{DL|Plate|Draco Plate}}) in order to learn it.&lt;br /&gt;
&lt;br /&gt;
According to the anime, its power can also bring back things that it once destroyed or make certain things to vanish into thin air. Arceus also has the ability to halt time.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
While normally a kind, heroic and benevolent Pokémon, Arceus does not suffer fools gladly, and will attack in a violent rampage if betrayed or deceived. It also holds long grudges if angered.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
Arceus lives at the [[Hall of Origin]], which can only be accessed by use of the [[Azure Flute]] at [[Spear Pillar]]. However, in the [[M12|twelfth Pokémon movie]], it seems to live in a wide dimension of stars and galaxies.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
In [[M12|Arceus and the Jewel of Life]] it is said to &amp;quot;feed&amp;quot; off of the energy of the elemental plates.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image: Arceus movie 12.png|thumb|250px|right|[[Arceus (movie 12)|Arceus]] in the anime]]&lt;br /&gt;
{{an|Arceus}} made its debut in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;. It was angry at the people of [[Michina Town]] for [[Damos]]&#039;s unwitting betrayal of it in ancient times, and so attempted to destroy the land. When Ash and his friends are teleported by {{an|Dialga}} to ancient times, they directly influence the event, changing the future for the better so that Arceus will stop its destruction.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP152|Battle Finale of Legend!]]&#039;&#039;, the [[Red Chain]] takes on the appearance of the ring that surrounds Arceus&#039;s body when it is wrapped around {{p|Dialga}} and {{p|Palkia}}. Despite this, Arceus itself does not appear.&lt;br /&gt;
&lt;br /&gt;
Arceus makes a cameo in the opening [[The Greatest - Everyday!]], along with the [[dragon trio]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
Arceus appears as a central character in the Movie 12 manga adaptation, reprising its role from the film. After Arceus saved the world from a meteor, [[Damos]] took care of it. It gave Damos the [[Jewel of Life]] to make the land of [[Michīna]] rich and fertile. Damos then betrayed Arceus, and it has been outraged ever since.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Adventures]], {{adv|Gold}} and his team battle a wild Arceus in the opening pages of the {{chap|HeartGold &amp;amp; SoulSilver}}, and even [[Explotaro]]&#039;s powerful [[Blast Burn]] attack is unable to damage the incredible beast.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Arceus (TCG)}}&lt;br /&gt;
Arceus appears in the TCG in all nine {{TCG|elemental types}}, and a player can have as many Arceus cards in their deck as they like, unlike all other cards in the game (besides {{TCG|Basic Energy card}}s). Cards based on Arceus first appeared in the {{TCG|Platinum: Arceus|Arceus}} expansion set.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=arceus&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=It is described in mythology as the Pokémon that shaped the universe with its 1,000 arms.&lt;br /&gt;
|pearldex=It is told in mythology that this Pokémon was born before the universe even existed.&lt;br /&gt;
|platinumdex=It is said to have emerged from an egg in a place where there was nothing, then shaped the world.&lt;br /&gt;
|heartgolddex=According to the legends of [[Sinnoh]], this Pokémon emerged from an egg and shaped all there is in this world.&lt;br /&gt;
|soulsilverdex=According to the legends of [[Sinnoh]], this Pokémon emerged from an egg and shaped all there is in this world.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=arceus |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=One |&lt;br /&gt;
dparea=[[Hall of Origin]] &amp;lt;small&amp;gt;(requires [[Azure Flute]])&amp;lt;/small&amp;gt; |&lt;br /&gt;
ptrarity=One |&lt;br /&gt;
ptarea=[[Hall of Origin]] &amp;lt;small&amp;gt;(requires [[Azure Flute]])&amp;lt;/small&amp;gt; |&lt;br /&gt;
hgssex=pal|&lt;br /&gt;
hgssarea=[[Trade]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
Arceus hasn&#039;t appeared in any side games as of yet, although a statue of it can be found in {{g|Mystery Dungeon: Explorers of Sky}}.&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type={{arceustype}}&lt;br /&gt;
|event1=Rowap Berry|event1type=Berry|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=arceus|&lt;br /&gt;
HP=120 |&lt;br /&gt;
Attack=120 |&lt;br /&gt;
Defense=120 |&lt;br /&gt;
SpAtk=120 |&lt;br /&gt;
SpDef=120 |&lt;br /&gt;
Speed=120 }}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Pokéathlon stats===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|1=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====No plate equipped====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|2=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Fist Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Sky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Flying&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Toxic Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Poison&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Earth Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ground&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Stone Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Rock&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|7=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Insect Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Bug&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|8=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Spooky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|9=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Iron Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Steel&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|10=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Flame Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|11=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Splash Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|12=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Meadow Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|13=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Zap Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|14=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Mind Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|15=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Icicle Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ice&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|16=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Draco Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|17=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====With Dread Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dark&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====In ??? Forme====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type={{???}}&lt;br /&gt;
|Speed=1&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=1&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=1&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|1=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====No plate equipped====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|2=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With Fist Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Fighting|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  100|&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    50 |&lt;br /&gt;
Bug=     50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    50 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Sky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   50 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Toxic Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Poison|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  50 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Earth Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ground|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    50 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=0 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Stone Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
Normal=  50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  50 |&lt;br /&gt;
Poison=  50 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=    50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|7=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Insect Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Bug|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=50 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  50 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|8=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Spooky Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ghost|&lt;br /&gt;
Normal=  0 |&lt;br /&gt;
Fighting=0 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     50 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=yes|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|9=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Iron Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Steel|&lt;br /&gt;
Normal=  50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  50 |&lt;br /&gt;
Poison=  0 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    50 |&lt;br /&gt;
Bug=     50 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 50 |&lt;br /&gt;
Ice=     50 |&lt;br /&gt;
Dragon=  50 |&lt;br /&gt;
Dark=    50 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|10=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Flame Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Fire|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|11=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Splash Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Water|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    50 |&lt;br /&gt;
Water=   50 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|12=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Meadow Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=grass|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=  50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   50 |&lt;br /&gt;
Grass=   50 |&lt;br /&gt;
Electric=50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|13=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Zap Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  50 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|14=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Mind Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|15=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Icicle Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Ice|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|16=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====With Draco Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Dragon|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    50 |&lt;br /&gt;
Water=   50 |&lt;br /&gt;
Grass=   50 |&lt;br /&gt;
Electric=50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|17=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====With Dread Plate====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=Dark|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 0 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    50  |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
dark=yes|&lt;br /&gt;
newpsychic=1}}&lt;br /&gt;
&amp;lt;!--|- class=&amp;quot;{{#switch: {{#expr: {{#time: U}} mod 18}}|0=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====In ??? Forme====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=???|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{movelist|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4|Start|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Cosmic Power|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|0}}&lt;br /&gt;
{{mlentry4|Start|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Punishment|Dark|Physical|&amp;amp;mdash;|100|5|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|10|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|20|Earth Power|Ground|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|30|Hyper Voice|Normal|Special|90|100|10|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|40|ExtremeSpeed|Normal|Physical|80|100|5|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|50|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|60|Future Sight|Psychic|Special|80|90|15|Smart|2}}&lt;br /&gt;
{{mlentry4|70|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|80|Hyper Beam|Normal|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|90|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|100|Judgment|Arceus|Special|100|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4|[[TM02]]|Dragon Claw|Dragon|Physical|80|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM36]]|Sludge Bomb|Poison|Special|90|100|10|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|4=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|3=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM50]]|Overheat|Fire|Special|140|90|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM55]]|Brine|Water|Special|65|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|13=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM59]]|Dragon Pulse|Dragon|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM62]]|Silver Wind|Bug|Special|60|100|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM65]]|Shadow Claw|Ghost|Physical|70|100|15|Cute|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM71]]|Stone Edge|Rock|Physical|100|80|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM79]]|Dark Pulse|Dark|Special|80|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|17=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM81]]|X-Scissor|Bug|Physical|80|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|4=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|12=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM91]]|Flash Cannon|Steel|Special|80|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM02]]|Fly|Flying|Physical|90|95|15|Smart|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|3=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||DPPt}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Whirlpool|Water|Special|15|70|15|Beauty|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}|HGSS}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|2=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM07]]|Waterfall|Water|Physical|80|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|arceus|arceus|4a|4|Arceus}}&lt;br /&gt;
{{mtentry4a|AncientPower|Rock|Special|60|100|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|6=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Aqua Tail|Water|Physical|90|90|10|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Dive|Water|Physical|80|100|10|Beauty|1||{{#switch: {{#expr: {{#time: U}} mod 18}}|11=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Draco Meteor|Dragon|Special|140|90|5|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|yes|yes|yes}}&lt;br /&gt;
{{mtentry4a|Earth Power|Ground|Special|90|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Fury Cutter|Bug|Physical|10|95|20|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Headbutt|Normal|Physical|70|100|15|Tough|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|no|yes}}&lt;br /&gt;
{{mtentry4a|Heat Wave|Fire|Special|100|90|10|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|10=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Icy Wind|Ice|Special|55|95|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|15=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Iron Head|Steel|Physical|80|100|15|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|9=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Last Resort|Normal|Physical|130|100|5|Cute|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Mud-Slap|Ground|Special|20|100|10|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|5=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Ominous Wind|Ghost|Special|60|100|5|Smart|0||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Outrage|Dragon|Physical|120|100|15|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Signal Beam|Bug|Special|75|100|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|7=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Snore|Normal|Special|40|100|15|Cute|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|1=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Smart|2|||no|no|yes}}&lt;br /&gt;
{{mtentry4a|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Twister|Dragon|Special|40|100|20|Cool|3||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
{{mtentry4a|Zen Headbutt|Psychic|Physical|80|90|15|Beauty|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|14=&#039;&#039;&#039;|&#039;&#039;}}|no|yes|yes}}&lt;br /&gt;
|- style=&amp;quot;background:#{{arceus color light}}&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Bold&#039;&#039;&#039; indicates a move that gets {{color2|000000|Same type attack bonus|STAB}}&amp;lt;br&amp;gt;&#039;&#039;Italic&#039;&#039; indicates a move that gets STAB only from an evolution or {{color2|000000|Form differences|alternate form}} of this Pokémon&amp;lt;br&amp;gt;Arceus must be holding the {{color2|000000|Plate#Draco Plate|Draco Plate}} when Draco Meteor is taught.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{movelistspecial|arceus|arceus|4|4|Arceus}}&lt;br /&gt;
{{mlentry4special|[[List of Nintendo event Pokémon in 2009#Toys_&amp;quot;R&amp;quot;_Us_Arceus|Toys &#039;R&#039; Us Events]]|Roar of Time|Dragon|Special|150|90|5|Cool|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys_&amp;quot;R&amp;quot;_Us_Arceus|Toys &#039;R&#039; Us Events]]|Spacial Rend|Dragon|Special|100|95|5|Tough|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|16=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys_&amp;quot;R&amp;quot;_Us_Arceus|Toys &#039;R&#039; Us Events]]|Shadow Force|Ghost|Physical|120|100|5|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{mlentry4|[[List of Nintendo event Pokémon in 2009#Toys_&amp;quot;R&amp;quot;_Us_Arceus|Toys &#039;R&#039; Us Events]]|Judgment|Arceus|Special|100|100|10|Smart|2||{{#switch: {{#expr: {{#time: U}} mod 18}}|8=&#039;&#039;&#039;|&#039;&#039;&#039;}}}}&lt;br /&gt;
{{movelist/note|4|arceus|form=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type={{Arceustype}} |&lt;br /&gt;
ndex=493 |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
typeG3=Normal |&lt;br /&gt;
typeA3=Normal |&lt;br /&gt;
field3=None |&lt;br /&gt;
field3power=- |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/0formes17}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=arceus|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=18formes|&lt;br /&gt;
ndex=493|&lt;br /&gt;
name=Arceus|&lt;br /&gt;
animated=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Spr 4p 493-Unknown.png|thumb|right|Normal-color sprite for {{type2|???}} Arceus]][[Image:Spr 4p 493-Unknown s.png|thumb|right|{{Pkmn2|Shiny}} sprite for {{type2|???}} Arceus]]&lt;br /&gt;
* At level 80, Arceus is the second highest level non-glitch Pokémon available for capture. The highest is {{p|Magikarp}} which can be caught at up to level 100 in {{game|Platinum}}. It is, however, still the highest level {{pkmn2|legendary}} Pokémon available for capture.&lt;br /&gt;
* Arceus&#039;s English name has had three different pronunciations. Before it was officially revealed, fans pronounced it as &amp;quot;AR-see-oos&amp;quot;, as does [[Pokémon Battle Revolution]]. Then, a promotional trailer for &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039; pronounced it as &amp;quot;Ar-SAY-us&amp;quot;. Its official pronunciation was then revealed in a [[Pokémon.com]] mailbag as &amp;quot;ARK-ee-us&amp;quot;. Its original pronunciation is still in popular usage, however, and isn&#039;t considered to be incorrect.&lt;br /&gt;
* Arceus&#039;s [[base stat]] total is 720, higher than any other Pokémon. {{cat|Pokémon with a base stat total of 680|Previous Pokémon}}, among them {{p|Mewtwo}}, have only had a maximum total of 680.&lt;br /&gt;
** In its base form, Arceus has the highest [[base stat]] in {{stat|Defense}} of all {{type2|Normal}} Pokémon.&lt;br /&gt;
* Arceus has the highest base [[experience]] yield of all Pokémon, tied with {{p|Happiny}}, {{p|Chansey}}, and {{p|Blissey}}. That means an Arceus would yield 13,933 experience points when defeated if it is at [[level]] 100 and belongs to a {{pkmn|Trainer}}.&lt;br /&gt;
* The code for Diamond and Pearl has sprites for Arceus using its Multitype ability with all 18 types, including {{type2|???}}. It is disputed whether the ???-type Arceus is obtainable, as there is no [[plate]] in the code that can be used for this. It is possible this sprite was programmed in to prevent game crashes caused by tampering with Arceus&#039;s type.&lt;br /&gt;
* Arceus&#039;s signature move, {{M|Judgment}}, is the only move that Arceus is guaranteed [[Same-type attack bonus|STAB]] for, as it is always the same type as Arceus itself. However, on the battle screen, Judgment is always displayed as a {{type2|Normal}} attack.&lt;br /&gt;
* Even though it is said that Arceus created the world with its thousand arms, it is not shown to have any arms at all, nor can it learn hand and arm based moves such as the elemental punches.&lt;br /&gt;
* Holding the {{DL|Plate|Sky Plate}}, Arceus is the only Pokémon able to become a pure {{type2|Flying}} outside of battle (other Pokémon can do so in battle through the use of {{m|Conversion}}, {{m|Conversion 2}}, and {{a|Color Change}}).&lt;br /&gt;
* With the appropriate [[plate]], Arceus is the only legendary {{t|Poison}}-, {{t|Bug}}-, or {{type2|Fighting}} Pokémon.&lt;br /&gt;
* {{m|Earth Power}} is the only move with a fixed base power, besides {{m|Judgment}}, that Arceus learns by level-up which can receive [[Same-type attack bonus|STAB]] with a plate attached.&lt;br /&gt;
* Arceus is the only [[trio master]] not catchable by typical in-game mechanics, instead needing an event item (the [[Azure Flute]]) to be catchable in-game.&lt;br /&gt;
** Furthermore, Arceus is the only trio master of two [[Lake guardians|different]] [[Dragon trio|trios]].&lt;br /&gt;
* Arceus is the only Pokémon to never officially receive a [[List of Pokémon by Diamond &amp;amp; Pearl Battle Pokédex number|DPBP number]], although it or one of its forms probably would have been assigned DPBP#532 had that system continued to be used.&lt;br /&gt;
* The ring around Arceus&#039;s body appears to have a malevolent counterpart in the embodiment of the [[Red Chain]], as a red version of it is shown to ring Dialga and Palkia around the middle when [[Cyrus]] takes control of them in [[DP152]].&lt;br /&gt;
* The Arceus event that takes place in HeartGold and SoulSilver includes real life pictures in the game. This is a first for an event within a game and a first in the Pokémon games franchise.&lt;br /&gt;
* Arceus is one of three Pokémon that can learn all of the [[HM]] moves, including ones which no longer have that status. The others are {{p|Mew}} and {{p|Smeargle}} through {{m|Sketch}}.&lt;br /&gt;
* Arceus is the one who is rumored to have prevented all Pokémon in the future from disappearing in [[Pokémon Mystery Dungeon: Explorers of Sky]]. Dialga explains that &amp;quot;it was no miracle&amp;quot; that they were saved, and that &amp;quot;a greater power&amp;quot;  saved them all. Arceus is the leader of the dragon trio, to which Dialga is a member of. &lt;br /&gt;
===Origin===&lt;br /&gt;
Arceus is particularly based on a {{wp|creator deity}}, present in many world cultures. It may also be a reference to the Chinese mythical creature, the {{wp|Qilin}}. Its myth is nearly identical to that of the {{wp|Pangu}}, the Chinese creation deity.&lt;br /&gt;
&lt;br /&gt;
Arceus may also be inspired by (or a representation of) {{wp|Avalokiteśvara}} who, in {{wp|Buddhism}}, is either pictured with eleven heads and one thousand arms (the latter of which is mentioned in Arceus&#039;s flavor text) or in a white four-armed manifestation (which could look similar to Arceus&#039;s Normal form). &lt;br /&gt;
&lt;br /&gt;
Some inspiration may have come from a {{wp|horse}}, because of its Platinum sprite and attack movements in Pokémon Battle Revolution.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Arceus&#039;s name may come from the words &#039;&#039;arch&#039;&#039; (highest) and &#039;&#039;deus&#039;&#039;, which is Latin and Greek for &#039;&#039;god&#039;&#039;. It may also have a root in the Latin word &#039;&#039;arcanus&#039;&#039;, which means &#039;&#039;secret; sacred mystery&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Arceus&#039;s name may also come from the word &#039;&#039;archaic&#039;&#039; (ancient), which comes from the Greek &#039;&#039;arkhaios&#039;&#039;, and is derived from the ancient Greek word for &amp;quot;beginning&amp;quot;, &#039;&#039;arkhē&#039;&#039;. It could have also come from the Latin word &#039;&#039;archetypus&#039;&#039; (original). Alternatively, Arceus&#039;s name can be seen as a portmanteau of &#039;&#039;Zeus&#039;&#039;, the most powerful of Greek gods and &#039;&#039;arch&#039;&#039; (highest).&lt;br /&gt;
&lt;br /&gt;
Arceus&#039;s name is pronounced with a soft &amp;quot;c&amp;quot; by the announcer in [[Pokémon Battle Revolution]]; in keeping with its probable name origin, it is pronounced with a hard &amp;quot;c&amp;quot; in television commercials and in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Arceus&lt;br /&gt;
*[[List of French Pokémon names|French]]: Arceus&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 아르세우스 &#039;&#039;Arceus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Notes==--&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{event Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Shaymin|prevnum=492 | next=Zorua|nextnum=??? | type=Arceus }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Sinnoh Legendary Pokémon]]&lt;br /&gt;
[[Category:Pokémon with different forms]]&lt;br /&gt;
[[Category:Promotion-only Pokémon]]&lt;br /&gt;
[[Category:Trio masters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Arceus]]&lt;br /&gt;
[[es:Arceus]]&lt;br /&gt;
[[fr:Arceus]]&lt;br /&gt;
[[ja:アルセウス]]&lt;br /&gt;
[[pt:Arceus (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Rahrahbahb</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Arcanine_(Pok%C3%A9mon)&amp;diff=1040049</id>
		<title>Arcanine (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Arcanine_(Pok%C3%A9mon)&amp;diff=1040049"/>
		<updated>2010-03-31T18:15:54Z</updated>

		<summary type="html">&lt;p&gt;Rahrahbahb: D-d-d-done!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Growlithe | next=Poliwag|type=fire|| prevnum=058| nextnum=060}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Arcanine |&lt;br /&gt;
jname=ウインディ |&lt;br /&gt;
tmname=Windie |&lt;br /&gt;
image=059Arcanine.png |&lt;br /&gt;
size=210px |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;ar-kuh-&#039;&#039;nine&#039;&#039;&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=059 |&lt;br /&gt;
oldjdex=128 |&lt;br /&gt;
jdex=130 |&lt;br /&gt;
hdex=246 |&lt;br /&gt;
fdex=145 |&lt;br /&gt;
adex=066 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Legendary |&lt;br /&gt;
height-ftin=6&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.9 |&lt;br /&gt;
weight-lbs=341.7 |&lt;br /&gt;
weight-kg=155.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Intimidate |&lt;br /&gt;
ability2=Flash Fire |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=213 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=63|&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=75 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=arcanine |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Arcanine&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ウインディ&#039;&#039;&#039; &#039;&#039;Windie&#039;&#039;) is a {{type2|Fire}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Growlithe}} via {{evostone|Fire Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Arcanine is a canine-like Pokémon that resembles the mythical Ryukyuan {{wp|Shisa}} (a cross between a lion and a dog). Its head is covered in a cream-colored hair, except for the region around its eyes and ears, which is orange. Its body is a combination of the same orange fur with black stripes and completely black fur on its belly. It also has patches of cream-colored fur on its chest, legs and tail. Its paws each have three toes and a round pink pawpad underneath.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Arcanine can spit large trails of flame, as well as run with {{m|ExtremeSpeed|extreme speed}}. Like other Fire-type Pokémon, Arcanine has a flame (or possibly a flame sac) within its body.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Arcanine are prized Pokémon, admired due to many people thinking of it as beautiful and regal. Arcanine has been depicted to stash food (such as Pecha Berries) in the voluminous fur of its mane, fishing the food out for its Growlithe youngsters to eat at its nest.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Grassland.gif|right|frame|{{DL|List of Pokémon by habitat|Grassland Pokémon}}]]&lt;br /&gt;
Arcanine live in active volcanoes, grassy plains, and scorched fields heated by geothermal energy. They have also been depicted to live in mountains. It is found within the same range that {{p|Growlithe}} are found.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Arcanine-anime.jpg|right|thumb|Arcanine in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Gary&#039;s Arcanine]]====&lt;br /&gt;
[[Gary Oak]] has an Arcanine. The first time it was seen was in &#039;&#039;[[EP063|The Battle of the Badge]]&#039;&#039; battling [[Giovanni]]. He used it again to battle {{Ash}} and his {{AP|Bayleef}} in &#039;&#039;[[EP228|Extreme Pokémon!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
Arcanine and its pre-evolution, {{p|Growlithe}}, have often been seen being used as [[Officer Jenny&#039;s Growlithe|police dogs]].&lt;br /&gt;
&lt;br /&gt;
{{Ash}} battled an Arcanine in &#039;&#039;[[EP076|Fire and Ice]]&#039;&#039;. This Arcanine was under the ownership of [[Pete Pebbleman]] and was his final Pokémon. Despite the type disadvantage, Pete&#039;s Arcanine easily defeated [[Ash&#039;s Kingler]] by dodging its {{m|Bubble}} attack and using {{m|Dragon Rage}}. {{AP|Pikachu}} managed to defeat the Arcanine with a {{m|Thunderbolt}} attack after the Ice Field melted due to Arcanine&#039;s {{m|Fire Blast}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP190|The Stolen Stones]]&#039;&#039;, two Trainers named [[Ramona]] and [[Keegan]] had three Arcanine, one under the ownership of Keegan and two under his sister Ramona. They were using the {{type2|Fire}} Pokémon to deliver some {{evosto|Fire}}s to be used as prizes for a local Fire-Pokémon tournament. The two Trainers used their Arcanine to save Ash, [[Misty]] and [[Brock]] from falling off a cliff.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG139|On Cloud Arcanine]]&#039;&#039;, [[Drew]] and {{an|May}} wanted to capture an Arcanine for using in a [[Pokémon Contest]]. When it was discovered that the Pokémon had a litter of {{p|Growlithe}} puppies to take care of, the two rivals decided to leave Arcanine alone.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG153|Tactics Theatrics!!]]&#039;&#039;, {{FB|Dome Ace|Tucker}} uses the &amp;quot;Fiery Fleet Footed&amp;quot; Arcanine and {{p|Swampert}}, &amp;quot;The Water and Ground Champion&amp;quot;, to {{pkmn|battle}} against [[Ash&#039;s Swellow]] and {{AP|Corphish}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
In &#039;&#039;[[DP020|Mutiny in the Bounty!]]&#039;&#039;, [[Officer Jenny]] used an Arcanine to track down [[J|Pokémon Hunter J]].&lt;br /&gt;
&lt;br /&gt;
An Arcanine appeared in &#039;&#039;[[DP086|Arriving in Style!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP190|Arcanine|Ash&#039;s Pokédex|Arcanine, a Legendary Pokémon. The evolved form of {{p|Growlithe}}. Arcanine is known for its bravery and fierce loyalty. Growlithe evolves into Arcanine from use of a [[Fire Stone]].}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
{{Animedexheader|Emerald}}&lt;br /&gt;
{{Animedexbody|AG139|Arcanine|Ash&#039;s Pokédex|Arcanine, the Legendary Pokémon. Arcanine runs so smoothly that it appears to be flying and is known for its majestic cry.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Emerald}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
In [[Pokémon Adventures]], [[Blaine]] is seen to have an Arcanine from a flashback in {{PAV|3}}, when he recalls a confrontation with [[Team Rocket]].&lt;br /&gt;
&lt;br /&gt;
{{adv|Crystal}} has an Arcanine, whom she uses for transport at times. It is able to hit targets fast and hard using its {{m|ExtremeSpeed}}. As explained in a flashback in {{PAV|11}}, Arcanine was a [[wild Pokémon]] from [[Mt. Mortar]] whose left eye was injured five years ago. The cause is revealed to be a {{p|Larvitar}} prankster, whom Crystal manages to capture.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Arcanine (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries=== &lt;br /&gt;
{{Dex&lt;br /&gt;
|type=fire&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=A Pokémon that has been admired since the past for its beauty. It runs agilely as if on wings.&lt;br /&gt;
|yellowdex=A legendary Pokémon in {{wp|China}}. Many people are charmed by its grace and beauty while running.&lt;br /&gt;
|stadiumdex=A Pokémon whose beauty is legendary in China. It is said to run gracefully and lightly, as if it were flying.&lt;br /&gt;
|golddex=This legendary Chinese Pokémon is considered magnificent. Many people are enchanted by its grand mane.&lt;br /&gt;
|silverdex=Its magnificent bark conveys a sense of majesty. Anyone hearing it can&#039;t help but grovel before it.&lt;br /&gt;
|crystaldex=An ancient picture scroll shows that people were attracted to its movement as it ran through prairies.&lt;br /&gt;
|stadium2dex=This legendary Chinese Pokémon is considered magnificent. Many people are enchanted by its grand mane.&lt;br /&gt;
|rubydex=Arcanine is known for its high speed. It is said to be capable of running over 6,200 miles in a single day and night. The fire that blazes wildly within this Pokémon&#039;s body is its source of power.&lt;br /&gt;
|sapphiredex=Arcanine is known for its high speed. It is said to be capable of running over 6,200 miles in a single day and night. The fire that blazes wildly within this Pokémon&#039;s body is its source of power.&lt;br /&gt;
|emeralddex=This fleet-footed Pokémon is said to run over 6,200 miles in a single day and night. The fire that blazes wildly within its body is its source of power.&lt;br /&gt;
|firereddex=A Pokémon that is described in Chinese legends. It is said to race at an unbelievable speed.&lt;br /&gt;
|leafgreendex=A Pokémon that has long been admired for its beauty. It runs agilely as if on wings.&lt;br /&gt;
|diamonddex=Its proud and regal appearance has captured the hearts of people since long ago.&lt;br /&gt;
|pearldex=Its proud and regal appearance has captured the hearts of people since long ago.&lt;br /&gt;
|platinumdex=Its proud and regal appearance has captured the hearts of people since long ago.&lt;br /&gt;
|heartgolddex=This legendary Chinese Pokémon is considered magnificent. Many people are enchanted by its grand mane.&lt;br /&gt;
|soulsilverdex=Its magnificent bark conveys a sense of majesty. Anyone hearing it can&#039;t help but grovel before it.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=fire |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbarea=[[Evolution|Evolve]] {{p|Growlithe}} |&lt;br /&gt;
gen1ex=red|&lt;br /&gt;
yarea=[[Evolution|Evolve]] {{p|Growlithe}} |&lt;br /&gt;
gsarea=[[Evolution|Evolve]] {{p|Growlithe}} |&lt;br /&gt;
gen2ex=gold|&lt;br /&gt;
carea=[[Evolution|Evolve]] {{p|Growlithe}} |&lt;br /&gt;
gen3ex=frlg |&lt;br /&gt;
frlgarea=[[Evolution|Evolve]] {{p|Growlithe}} |&lt;br /&gt;
frlgex=firered |&lt;br /&gt;
xdarea=[[Evolution|Evolve]] {{p|Growlithe}} |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Growlithe}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Growlithe}} |&lt;br /&gt;
hgssarea=[[Evolution|Evolve]] {{p|Growlithe}} |&lt;br /&gt;
hgssex=heartgold|&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=fire&lt;br /&gt;
|snap=[[Pokémon Island Volcano|Volcano]]&lt;br /&gt;
|trozei=Endless Level 74&amp;lt;br&amp;gt;Endless Level 24&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Growlithe}}&lt;br /&gt;
|ranger=[[Jungle Relic]]&lt;br /&gt;
|md2=[[Giant Volcano]] (1F-19F)&amp;lt;br&amp;gt;[[Dark Crater]] (B7-B15)&amp;lt;br&amp;gt;[[Dark Crater Pit]] (B1-B14)&amp;lt;br&amp;gt;[[Shimmer Hill]] (1F-17F)&lt;br /&gt;
|ranger2=[[Altru Tower]]&amp;lt;br&amp;gt;[[Oil Field Hideout]]&lt;br /&gt;
|scramble=[[Fiery Furnace]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=fire&lt;br /&gt;
|rby1=Ice Berry|rby1type=Berries (Generation II)|rby1rar=33|rby1image=no&lt;br /&gt;
|gc1=Ice Berry|gc1type=Berries (Generation II)|gc1rar=33|gc1image=no&lt;br /&gt;
|event1=Charcoal|event1type=Type-enhancing item|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=     90 |&lt;br /&gt;
Attack=110 |&lt;br /&gt;
Defense=80 |&lt;br /&gt;
SpAtk= 100 |&lt;br /&gt;
SpDef=  80 |&lt;br /&gt;
Special=80 |&lt;br /&gt;
Speed=  95 |&lt;br /&gt;
type=Fire }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=2&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP type effectiveness|&lt;br /&gt;
type1=fire|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flashfire=maybe|&lt;br /&gt;
newfire=½|&lt;br /&gt;
gen1fire=yes|&lt;br /&gt;
oldice=1|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|fire|fire|4|1|Arcanine}}&lt;br /&gt;
{{mlentry4|Start|Thunder Fang|Electric|Physical|65|95|15|Smart|2}}&lt;br /&gt;
{{mlentry4|Start|Bite|Dark|Physical|60|100|25|Tough|3}}&lt;br /&gt;
{{mlentry4|Start|Odor Sleuth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{mlentry4|Start|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Fire Fang|Fire|Physical|65|95|15|Beauty|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|39|ExtremeSpeed|Normal|Physical|80|100|5|Cool|2}}&lt;br /&gt;
{{movelist/note|4|fire}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|fire|fire|4|1|Arcanine}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM50]]|Overheat|Fire|Special|140|90|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM59]]|Dragon Pulse|Dragon|Special|90|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM61]]|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|2}}&lt;br /&gt;
{{movelist/note|4|fire}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|fire|fire|4|1|Arcanine}}&lt;br /&gt;
{{mlentry4|{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Arbok}}&amp;lt;br&amp;gt;{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Girafarig}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Exploud}}&amp;lt;br&amp;gt;{{p|Mawile}}&amp;lt;br&amp;gt;{{p|Seviper}}&amp;lt;br&amp;gt;{{p|Walrein}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|Crunch|Dark|Physical|80|100|15|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Numel}}, {{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Spinda}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Flareon}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}|Fire Spin|Fire|Special|15|70|15|Beauty|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Monferno}}, {{p|Infernape}}|Flare Blitz|Fire|Physical|120|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Torkoal}}|Heat Wave|Fire|Special|100|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{mlentry4|{{p|Espeon}}|Morning Sun|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|0|||HGSS}}&lt;br /&gt;
{{mlentry4|{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Seel}}, {{p|Dewgong}}|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Mankey}}, {{p|Primeape}}&amp;lt;br&amp;gt;{{p|Tauros}}&amp;lt;br&amp;gt;{{p|Teddiursa}}, {{p|Ursaring}}&amp;lt;br&amp;gt;{{p|Spinda}}|Thrash|Normal|Physical|90|100|20|Tough|2}}&lt;br /&gt;
{{eggmoves/note|4|fire}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|fire|fire|4|1|Arcanine}}&lt;br /&gt;
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Heat Wave|Fire|Special|100|90|10|Beauty|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Iron Head|Steel|Physical|80|100|15|Tough|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|fire}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
*{{m|Quick Attack}} {{ic|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=fire |&lt;br /&gt;
ndex=059 |&lt;br /&gt;
Pinevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Scorched Plains |&lt;br /&gt;
P1=No one can keep up with my speed! |&lt;br /&gt;
P2=My health has dropped to half. Better be careful. |&lt;br /&gt;
P3=It&#039;s no good... I can&#039;t build up my speed anymore... |&lt;br /&gt;
PL=All right! That&#039;s a level up! I&#039;ll go for it! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG=Fire |&lt;br /&gt;
typeA=Fire |&lt;br /&gt;
fieldpower=3 |&lt;br /&gt;
field=Burn |&lt;br /&gt;
loop=7 |&lt;br /&gt;
MinEXP=140 |&lt;br /&gt;
MaxEXP=190 |&lt;br /&gt;
browser=Arcanine moves at blurring speeds while breathing powerful flames. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12% |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2=Fire |&lt;br /&gt;
typeA2=Fire |&lt;br /&gt;
field2=Burn |&lt;br /&gt;
field2power=4 |&lt;br /&gt;
browser2=It blasts out expanding rings of fire. It also throws tackles to attack. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=058&lt;br /&gt;
|name1=Growlithe&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evotype1=Stone&lt;br /&gt;
|evostone1=Fire Stone&lt;br /&gt;
|sprite2=059&lt;br /&gt;
|name2=Arcanine&lt;br /&gt;
|type1-2=Fire}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=fire|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=059|&lt;br /&gt;
name=Arcanine|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Arcanine originally had the name &amp;quot;Blaze.&amp;quot;&lt;br /&gt;
* Arcanine is the only Pokémon with a stat total of 555.&lt;br /&gt;
** Arcanine has the highest base stats of any Pokémon that has only evolved once.&lt;br /&gt;
* Arcanine has the second-highest base stat average of any non-legendary and non-[[pseudo-legendary]] Pokémon, next to {{p|Slaking}}.&lt;br /&gt;
* Arcanine&#039;s Pokédex entry for Pokémon Yellow connects the Pokémon world with our own. It says &amp;quot;A legendary Pokémon in {{wp|China}}. Many people are charmed by its grace and beauty while running.&amp;quot;&lt;br /&gt;
* In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]], it describes itself as having a speed that no one can match, but it is tied at the 68th fastest Pokémon with 20 others. However, this may refer to one of its moves, {{m|Extreme Speed}}.&lt;br /&gt;
*Although its species is the Legendary Pokémon, it is not a true [[Legendary Pokémon|legendary]], and is not even considered a [[pseudo-legendary]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Arcanine is based on the Ryukyuan {{wp|Shisa|シーサー &#039;&#039;shisa&#039;&#039;}}, or &#039;&#039;koma-inu&#039;&#039;. They are mythical creatures that take inspiration from lions, tigers, and dogs. Statues of them in pairs are used as guardians and to invite good luck. It could also be based on the {{wp|Haetae}}, a mythical fire-eating dog with similarities to lions and tigers.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
Arcanine&#039;s name is a combination of &#039;&#039;arcane&#039;&#039;, meaning mysterious, and &#039;&#039;{{wp|canine}}&#039;&#039;, meaning dog. Windie may refer to wind, because this Pokémon runs like a wind as if it was flying and at great speed.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Arkani&lt;br /&gt;
*[[List of French Pokémon names|French]]: Arcanin&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 윈디 &#039;&#039;Windi&#039;&#039;&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Taiwan)]]: 風速狗&lt;br /&gt;
*[[List of Chinese Pokémon names|Chinese (Hong Kong)]]: 奉神犬&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Gary&#039;s Arcanine]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Growlithe | next=Poliwag|type=fire|| prevnum=058| nextnum=060}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
&lt;br /&gt;
[[de:Arkani]]&lt;br /&gt;
[[es:Arcanine]]&lt;br /&gt;
[[fr:Arcanin]]&lt;br /&gt;
[[ja:ウインディ]]&lt;br /&gt;
[[pl:Arcanine]]&lt;br /&gt;
[[pt:Arcanine (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Rahrahbahb</name></author>
	</entry>
</feed>