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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Status_move&amp;diff=3954314</id>
		<title>Status move</title>
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		<updated>2024-03-13T13:12:51Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: sv dlc added another dragon and fire status moves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DamageCats}}&lt;br /&gt;
[[File:Spore VII.png|thumb|{{m|Spore}} is an example of a status move.]]&lt;br /&gt;
The &#039;&#039;&#039;status move&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|変化技|へんかわざ}}&#039;&#039;&#039; &#039;&#039;status move&#039;&#039;) [[damage category|category]] includes several moves that do not directly inflict [[damage]], unlike [[physical move|physical]] and [[special move]]s. Status moves include moves that change the [[weather]], inflict [[status condition]]s, or raise or lower the [[stat]]s of a Pokémon, among other effects.&lt;br /&gt;
&lt;br /&gt;
This term was introduced in [[Generation V]], in addition to &#039;&#039;&#039;Status move&#039;&#039;&#039; and &#039;&#039;&#039;status-changing move&#039;&#039;&#039; (although &#039;&#039;&#039;healing or status-changing move&#039;&#039;&#039; has also been used since {{game|FireRed and LeafGreen|s}}). From [[Generation VI]] onwards, the games almost always use only &#039;&#039;&#039;status move&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In {{eng|Pokémon Stadium}}, it is known as &#039;&#039;&#039;special technique&#039;&#039;&#039; or &#039;&#039;&#039;special move&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とくしゅな わざ&#039;&#039;&#039; &#039;&#039;special move&#039;&#039;), although only the latter name is used in the sequel [[Pokémon Stadium 2]]. From [[Generation IV]] onwards, they are identified by the status move symbol in the [[summary]]. In {{game|HeartGold and SoulSilver|s}}, it is known as &#039;&#039;&#039;changing attack&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;へんかわざ&#039;&#039;&#039; &#039;&#039;changing move&#039;&#039;). In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], it is referred to as &#039;&#039;&#039;Other&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Status moves typically do not employ [[type effectiveness]], so may affect Pokémon regardless of their types; however, {{type|Ground}} Pokémon are immune to {{m|Thunder Wave}} based on type interactions, and {{type|Ghost}} Pokémon are immune to {{m|Glare}} based on type interactions in Generations {{gen|II}} and {{gen|III}} only. Furthermore, status moves may be unable to affect Pokémon based on type-related interactions other than effectiveness; for example, {{type|Poison}} Pokémon cannot be afflicted with {{status|poison}} and are thus unaffected by {{m|Poison Gas}} (unless the user has {{a|Corrosion}}).&lt;br /&gt;
&lt;br /&gt;
The majority of {{t|Normal}}- and {{type|Psychic}} [[move]]s, as well as the only {{type|???}} move (prior to Generation V, when the type stopped existing), are in this category. Very few moves of the other 16 types are status moves; for example, the {{type|Dragon}} and {{type|Fire}} only have three status moves each.&lt;br /&gt;
&lt;br /&gt;
In the Generation {{gen|I}} and {{gen|II}} [[core series]] games, when an in-game opponent outside of the {{gdis|Battle Tower|II}} uses a [[status move]] that would decrease one of the target&#039;s stats, that move has a 25% chance to fail in addition to its normal chance to miss.&amp;lt;ref&amp;gt;[https://github.com/pret/pokered/blob/master/engine/battle/effects.asm pret/pokered/engine/battle/effects.asm]&amp;lt;/ref&amp;gt; In the Generation {{gen|II}} [[core series]] games, this condition also applies to status moves that would inflict a {{DL|Status condition|Non-volatile status|non-volatile status condition}} upon the target.&amp;lt;ref&amp;gt;[https://github.com/pret/pokegold/blob/master/engine/battle/effect_commands.asm pret/pokegold/engine/battle/effect_commands.asm]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When a Pokémon [[Dynamax]]es, its status moves temporarily become {{m|Max Guard}}.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
===Pokémon Stadium series===&lt;br /&gt;
In {{eng|Pokémon Stadium}}, the terms &amp;quot;special technique&amp;quot; or &amp;quot;special move&amp;quot; (Japanese: とくしゅな わざ &#039;&#039;special move&#039;&#039; in both cases) refer to status moves. In [[Pokémon Stadium 2]], the word &amp;quot;technique&amp;quot; was replaced by &amp;quot;move&amp;quot; in all move descriptions.&lt;br /&gt;
&lt;br /&gt;
Sometimes, their type is mentioned in the move description as well, as in &amp;quot;special Normal-type technique&amp;quot; or &amp;quot;special Psychic-type move&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
These status moves are described as &amp;quot;special moves&amp;quot; in both Stadium games: {{m|Conversion}}, {{m|Hypnosis}}, {{m|Kinesis}}, {{m|Lovely Kiss}}, and {{m|Thunder Wave}}.&lt;br /&gt;
&lt;br /&gt;
These status moves are described as &amp;quot;special techniques&amp;quot; in {{eng|Pokémon Stadium}}, and as &amp;quot;special moves&amp;quot; in [[Pokémon Stadium 2]] (although they use the same Japanese term):  {{m|Agility}}, {{m|Confuse Ray}}, {{m|Light Screen}}, {{m|Meditate}}, {{m|Reflect}}, {{m|Sing}}, {{m|Supersonic}}, and {{m|Teleport}}.&lt;br /&gt;
&lt;br /&gt;
For comparison, the term &amp;quot;special attack&amp;quot; (Japanese: とくしゅこうげき &#039;&#039;special attack&#039;&#039;) is sometimes used referring to [[special move]]s in the Stadium games. This includes the &amp;quot;special attacks&amp;quot; mentioned in the description of {{m|Light Screen}} and {{m|Mirror Coat}}. The moves {{m|Fire Punch}}, {{m|Ice Punch}}, {{m|Thunder Punch}}, and {{m|Future Sight}} are also referred to as &amp;quot;special attacks&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
From {{game|FireRed and LeafGreen|s}} onwards, {{m|Snatch}} refers to status moves as &amp;quot;healing or status-changing moves&amp;quot; or &amp;quot;healing or stat-changing moves&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Starting in this generation, the status moves are identified by their symbol as seen in the Pokémon&#039;s [[summary]].&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;changing attack&amp;quot; (Japanese: へんかわざ &#039;&#039;changing move&#039;&#039;) is seen in one of the three lists of TMs for sale, which are based on the moves&#039;s categories, at the Exchange Service Corner from the {{OBP|Battle Frontier|Generation IV}} in {{game|HeartGold and SoulSilver|s}} (unlike in {{game|Platinum}}, where there is a single list of TMs available for sale in the Battle Frontier).&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
These terms were introduced in introduced in {{game|Black and White|s}}: &amp;quot;status move&amp;quot; (only found in the description of {{a|Prankster}}), &amp;quot;Status move&amp;quot; (found in the [[Help System]]: &amp;quot;Moves are classified as Physical, Special, or Status moves.&amp;quot;), and &amp;quot;status-changing move&amp;quot; (used in the description of {{a|Magic Bounce}} and {{a|Wonder Skin}}).&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], [[Cheren]]&#039;s descriptions of Prankster, Magic Bounce, and Wonder Skin use &amp;quot;status move&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
From [[Generation VI]] onwards, &amp;quot;status move&amp;quot; is almost always consistently used.&lt;br /&gt;
&lt;br /&gt;
==Abilities affecting status moves==&lt;br /&gt;
{| class=&amp;quot;sortable roundtable&amp;quot; style=&amp;quot;width: 100%; border: 3px solid #{{status color dark}}; background: #{{status color light}}&amp;quot;&lt;br /&gt;
! width=110 | Name&lt;br /&gt;
! Description&lt;br /&gt;
! Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Wonder Skin}}&lt;br /&gt;
| Makes status moves more likely to miss the Pokémon.&lt;br /&gt;
| class=&amp;quot;c&amp;quot; data-sort-value=5 | V&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Magic Bounce}}&lt;br /&gt;
| The Pokémon reflects status moves instead of getting hit by them.&lt;br /&gt;
| class=&amp;quot;c&amp;quot; data-sort-value=5 | V&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Prankster}}&lt;br /&gt;
| Gives priority to the Pokémon&#039;s status moves.&lt;br /&gt;
| class=&amp;quot;c&amp;quot; data-sort-value=5 | V&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Good as Gold}}&lt;br /&gt;
| A body of pure, solid gold gives the Pokémon full immunity to other Pokémon&#039;s status moves.&lt;br /&gt;
| class=&amp;quot;c&amp;quot; data-sort-value=9 | IX&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Mycelium Might}}&lt;br /&gt;
| The Pokémon will always act more slowly when using status moves, but these moves will be unimpeded by the Ability of the target.&lt;br /&gt;
| class=&amp;quot;c&amp;quot; data-sort-value=9 | IX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves affecting status moves==&lt;br /&gt;
{| class=&amp;quot;sortable roundtable&amp;quot; style=&amp;quot;width: 100%; border: 3px solid #{{status color dark}}; background: #{{status color light}}&amp;quot;&lt;br /&gt;
! width=110 | Name&lt;br /&gt;
! Description&lt;br /&gt;
! Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crafty Shield}}&lt;br /&gt;
| The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.&lt;br /&gt;
| class=&amp;quot;c&amp;quot; data-sort-value=6 | VI&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magic Coat}}&lt;br /&gt;
| Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.&lt;br /&gt;
| class=&amp;quot;c&amp;quot; data-sort-value=3 | III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Taunt}}&lt;br /&gt;
| The target is taunted into a rage that allows it to use only attack moves for three turns.&lt;br /&gt;
| class=&amp;quot;c&amp;quot; data-sort-value=3 | III&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of moves==&lt;br /&gt;
{{movelist/category-head|Status}}&lt;br /&gt;
{{movelist/category|1|Acid Armor|Poison|Tough|—|—|20|self|The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.}}&lt;br /&gt;
{{movelist/category|4|Acupressure|Normal|Tough|—|—|30|selfadjacentally|The user applies pressure to stress points, sharply boosting one of its or its allies&#039; stats.}}&lt;br /&gt;
{{movelist/category|5|After You|Normal|Cute|—|—|15|anyadjacent|The user helps the target and makes it use its move right after the user.}}&lt;br /&gt;
{{movelist/category|1|Agility|Psychic|Cool|—|—|30|self|The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.}}&lt;br /&gt;
{{movelist/category|5|Ally Switch|Psychic|Clever|—|—|15|self|The user teleports using a strange power and switches places with one of its allies.}}&lt;br /&gt;
{{movelist/category|1|Amnesia|Psychic|Cute|—|—|20|self|The user temporarily empties its mind to forget its concerns. This sharply raises the user&#039;s Sp. Def stat.}}&lt;br /&gt;
{{movelist/category|4|Aqua Ring|Water|Beautiful|—|—|20|self|The user envelops itself in a veil made of water. It regains some HP every turn.}}&lt;br /&gt;
{{movelist/category|3|Aromatherapy|Grass|Clever|—|—|5|team|The user releases a soothing scent that heals all status conditions affecting the user&#039;s party.}}&lt;br /&gt;
{{movelist/category|6|Aromatic Mist|Fairy|Beautiful|—|—|20|adjacentally|The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.}}&lt;br /&gt;
{{movelist/category|3|Assist|Normal|Cute|—|—|20|self|The user hurriedly and randomly uses a move among those known by ally Pokémon.}}&lt;br /&gt;
{{movelist/category|2|Attract|Normal|Cute|—|100|15|anyadjacent|If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.}}&lt;br /&gt;
{{movelist/category|7|Aurora Veil|Ice||—|—|20|team|This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.}}&lt;br /&gt;
{{movelist/category|5|Autotomize|Steel|Beautiful|—|—|15|self|The user sheds part of its body to make itself lighter and sharply raise its Speed stat.}}&lt;br /&gt;
{{movelist/category|6|Baby-Doll Eyes|Fairy|Cute|—|100|30|anyadjacent|The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.}}&lt;br /&gt;
{{movelist/category|7|Baneful Bunker|Poison||—|—|10|self|In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.}}&lt;br /&gt;
{{movelist/category|1|Barrier|Psychic|Cool|—|—|20|self|The user throws up a sturdy wall that sharply raises its Defense stat.}}&lt;br /&gt;
{{movelist/category|2|Baton Pass|Normal|Cute|—|—|40|self|The user switches places with a party Pokémon in waiting and passes along any stat changes.}}&lt;br /&gt;
{{movelist/category|2|Belly Drum|Normal|Cute|—|—|10|self|The user maximizes its Attack stat in exchange for HP equal to half its max HP.}}&lt;br /&gt;
{{movelist/category|5|Bestow|Normal|Cute|—|—|15|anyadjacent|The user passes its held item to the target when the target isn&#039;t holding an item.}}&lt;br /&gt;
{{movelist/category|3|Block|Normal|Cute|—|—|5|anyadjacent|The user blocks the target&#039;s way with arms spread wide to prevent escape.}}&lt;br /&gt;
{{movelist/category|3|Bulk Up|Fighting|Cool|—|—|20|self|The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.}}&lt;br /&gt;
{{movelist/category|9|Burning Bulwark|Fire||—|—|10|self|The user’s intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it.}}&lt;br /&gt;
{{movelist/category|3|Calm Mind|Psychic|Clever|—|—|20|self|The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.}}&lt;br /&gt;
{{movelist/category|3|Camouflage|Normal|Clever|—|—|20|self|The user&#039;s type is changed depending on its environment, such as at water&#039;s edge, in grass, or in a cave.}}&lt;br /&gt;
{{movelist/category|4|Captivate|Normal|Cute|—|100|20|adjacentfoes|If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.}}&lt;br /&gt;
{{movelist/category|6|Celebrate|Normal|Cute|—|—|40|self|The Pokémon congratulates you on your special day!}}&lt;br /&gt;
{{movelist/category|3|Charge|Electric|Clever|—|—|20|self|The user boosts the power of the Electric move it uses on the next turn. This also raises the user&#039;s Sp. Def stat.}}&lt;br /&gt;
{{movelist/category|2|Charm|Fairy|Cute|—|100|20|anyadjacent|The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.}}&lt;br /&gt;
{{movelist/category|9|Chilly Reception|Ice||—|—|10|self|The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns.}}&lt;br /&gt;
{{movelist/category|8|Clangorous Soul|Dragon|—|—|100|5|self|The user raises all its stats by using some of its HP.}}&lt;br /&gt;
{{movelist/category|8|Coaching|Fighting|—|—|—|10|allies|The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.}}&lt;br /&gt;
{{movelist/category|5|Coil|Poison|Tough|—|—|20|self|The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.}}&lt;br /&gt;
{{movelist/category|6|Confide|Normal|Cute|—|—|20|anyadjacent|The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/category|1|Confuse Ray|Ghost|Clever|—|100|10|anyadjacent|The target is exposed to a sinister ray that triggers confusion.}}&lt;br /&gt;
{{movelist/category|1|Conversion|Normal|Beautiful|—|—|30|self|The user changes its type to become the same type as the move at the top of the list of moves it knows.}}&lt;br /&gt;
{{movelist/category|2|Conversion 2|Normal|Beautiful|—|—|30|anyadjacent|The user changes its type to make itself resistant to the type of the attack the opponent used last.}}&lt;br /&gt;
{{movelist/category|4|Copycat|Normal|Cute|—|—|20|self|The user mimics the move used immediately before it. The move fails if no other move has been used yet.}}&lt;br /&gt;
{{movelist/category|8|Corrosive Gas|Poison|—|—|100|10|alladjacent|The user surrounds everything around it with highly acidic gas and melts away items they hold.}}&lt;br /&gt;
{{movelist/category|3|Cosmic Power|Psychic|Beautiful|—|—|20|self|The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.}}&lt;br /&gt;
{{movelist/category|5|Cotton Guard|Grass|Cute|—|—|10|self|The user protects itself by wrapping its body in soft cotton, which drastically raises the user&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/category|2|Cotton Spore|Grass|Beautiful|—|100|40|adjacentfoes|The user releases cotton-like spores that cling to the opposing Pokémon, which harshly lowers their Speed stat.}}&lt;br /&gt;
{{movelist/category|8|Court Change|Normal||—|—|10|all|With its mysterious power, the user swaps the effects on either side of the field.}}&lt;br /&gt;
{{movelist/category|6|Crafty Shield|Fairy|Clever|—|—|10|team|The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.}}&lt;br /&gt;
{{movelist/category|2|Curse|Ghost|Tough|—|—|10|self|A move that works differently for the Ghost type than for all other types.}}&lt;br /&gt;
{{movelist/category|4|Dark Void|Dark|Clever|—|50|10|adjacentfoes|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}&lt;br /&gt;
{{movelist/category|8|Decorate|Fairy||—|—|15|anyadjacent|The user sharply raises the target&#039;s Attack and Sp. Atk stats by decorating the target.}}&lt;br /&gt;
{{movelist/category|4|Defend Order|Bug|Clever|—|—|10|self|The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.}}&lt;br /&gt;
{{movelist/category|1|Defense Curl|Normal|Cute|—|—|40|self|The user curls up to conceal weak spots and raise its Defense stat.}}&lt;br /&gt;
{{movelist/category|4|Defog|Flying|Cool|—|—|15|anyadjacent|A strong wind blows away the target&#039;s barriers such as Reflect or Light Screen. This also lowers the target&#039;s evasiveness.}}&lt;br /&gt;
{{movelist/category|2|Destiny Bond|Ghost|Clever|—|—|5|self|After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movelist/category|2|Detect|Fighting|Cool|—|—|5|self|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movelist/category|1|Disable|Normal|Clever|—|100|20|anyadjacent|For four turns, this move prevents the target from using the move it last used.}}&lt;br /&gt;
{{movelist/category|9|Doodle|Normal||—|100|10|self|The user captures the very essence of the target in a sketch. This changes the Abilities of the user and its ally Pokémon to that of the target.}}&lt;br /&gt;
{{movelist/category|1|Double Team|Normal|Cool|—|—|15|self|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.}}&lt;br /&gt;
{{movelist/category|9|Dragon Cheer|Dragon||—|—|15|team|The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.}}&lt;br /&gt;
{{movelist/category|3|Dragon Dance|Dragon|Cool|—|—|20|self|The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.}}&lt;br /&gt;
{{movelist/category|6|Eerie Impulse|Electric|Clever|—|100|15|anyadjacent|The user&#039;s body generates an eerie impulse. Exposing the target to it harshly lowers the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/category|6|Electric Terrain|Electric|Clever|—|—|10|all|The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.}}&lt;br /&gt;
{{movelist/category|6|Electrify|Electric|Clever|—|—|20|anyadjacent|If the target is electrified before it uses a move during that turn, the target&#039;s move becomes Electric type.}}&lt;br /&gt;
{{movelist/category|4|Embargo|Dark|Clever|—|100|15|anyadjacent|This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.}}&lt;br /&gt;
{{movelist/category|2|Encore|Normal|Cute|—|100|5|anyadjacent|The user compels the target to keep using the move it encored for three turns.}}&lt;br /&gt;
{{movelist/category|2|Endure|Normal|Tough|—|—|10|self|The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movelist/category|5|Entrainment|Normal|Cute|—|100|15|anyadjacent|The user dances with an odd rhythm that compels the target to mimic it, making the target&#039;s Ability the same as the user&#039;s.}}&lt;br /&gt;
{{movelist/category|7|Extreme Evoboost|Normal||—|—|1|self|After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.}}&lt;br /&gt;
{{movelist/category|6|Fairy Lock|Fairy|Clever|—|—|10|all|By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.}}&lt;br /&gt;
{{movelist/category|3|Fake Tears|Dark|Cute|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}&lt;br /&gt;
{{movelist/category|3|Feather Dance|Flying|Beautiful|—|100|15|anyadjacent|The user covers the target&#039;s body with a mass of down that harshly lowers its Attack stat.}}&lt;br /&gt;
{{movelist/category|9|Fillet Away|Normal||—|—|10|self|The user sharply boosts its Attack, Sp. Atk, and Speed stats by using its own HP.}}&lt;br /&gt;
{{movelist/category|1|Flash|Normal|Beautiful|—|100|20|anyadjacent|The user flashes a bright light that cuts the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/category|3|Flatter|Dark|Clever|—|100|15|anyadjacent|Flattery is used to confuse the target. However, this also raises the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/category|7|Floral Healing|Fairy||—|—|10|anyadjacent|The user restores the target&#039;s HP by up to half of its max HP. It restores more HP when the terrain is grass.}}&lt;br /&gt;
{{movelist/category|6|Flower Shield|Fairy|Beautiful|—|—|10|all|The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.}}&lt;br /&gt;
{{movelist/category|1|Focus Energy|Normal|Cool|—|—|30|self|The user takes a deep breath and focuses so that critical hits land more easily.}}&lt;br /&gt;
{{movelist/category|3|Follow Me|Normal|Cute|—|—|20|self|The user draws attention to itself, making all targets take aim only at the user.}}&lt;br /&gt;
{{movelist/category|2|Foresight|Normal|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}&lt;br /&gt;
{{movelist/category|6|Forest&#039;s Curse|Grass|Clever|—|100|20|anyadjacent|The user puts a forest curse on the target. The target is now Grass type as well.}}&lt;br /&gt;
{{movelist/category|4|Gastro Acid|Poison|Tough|—|100|10|anyadjacent|The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target&#039;s Ability.}}&lt;br /&gt;
{{movelist/category|7|Gear Up|Steel||—|—|20|team|The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.}}&lt;br /&gt;
{{movelist/category|6|Geomancy|Fairy|Beautiful|—|—|10|self|The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.}}&lt;br /&gt;
{{movelist/category|1|Glare|Normal|Tough|—|100|30|anyadjacent|The user intimidates the target with the pattern on its belly to cause paralysis.}}&lt;br /&gt;
{{movelist/category|3|Grass Whistle|Grass|Clever|—|55|15|anyadjacent|The user plays a pleasant melody that lulls the target into a deep sleep.}}&lt;br /&gt;
{{movelist/category|6|Grassy Terrain|Grass|Beautiful|—|—|10|all|The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.}}&lt;br /&gt;
{{movelist/category|4|Gravity|Psychic|Clever|—|—|5|all|Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can&#039;t be used.}}&lt;br /&gt;
{{movelist/category|1|Growl|Normal|Cute|—|100|40|adjacentfoes|The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.}}&lt;br /&gt;
{{movelist/category|1|Growth|Normal|Beautiful|—|—|20|self|The user&#039;s body grows all at once, raising the Attack and Sp. Atk stats.}}&lt;br /&gt;
{{movelist/category|3|Grudge|Ghost|Tough|—|—|5|self|If the user faints, the user&#039;s grudge fully depletes the PP of the opponent&#039;s move that knocked it out.}}&lt;br /&gt;
{{movelist/category|5|Guard Split|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.}}&lt;br /&gt;
{{movelist/category|4|Guard Swap|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.}}&lt;br /&gt;
{{movelist/category|3|Hail|Ice|Beautiful|—|—|10|all|The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.}}&lt;br /&gt;
{{movelist/category|6|Happy Hour|Normal|Cute|—|—|30|team|Using Happy Hour doubles the amount of prize money received after battle.}}&lt;br /&gt;
{{movelist/category|1|Harden|Normal|Tough|—|—|30|self|The user stiffens all the muscles in its body to raise its Defense stat.}}&lt;br /&gt;
{{movelist/category|1|Haze|Ice|Beautiful|—|—|30|all|The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.}}&lt;br /&gt;
{{movelist/category|2|Heal Bell|Normal|Beautiful|—|—|5|team|The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.}}&lt;br /&gt;
{{movelist/category|4|Heal Block|Psychic|Clever|—|100|15|adjacentfoes|For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.}}&lt;br /&gt;
{{movelist/category|4|Heal Order|Bug|Clever|—|—|10|self|The user calls out its underlings to heal it. The user regains up to half of its max HP.}}&lt;br /&gt;
{{movelist/category|5|Heal Pulse|Psychic|Beautiful|—|—|10|any|The user emits a healing pulse that restores the target&#039;s HP by up to half of its max HP.}}&lt;br /&gt;
{{movelist/category|4|Healing Wish|Psychic|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.}}&lt;br /&gt;
{{movelist/category|4|Heart Swap|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch stat changes with the target.}}&lt;br /&gt;
{{movelist/category|3|Helping Hand|Normal|Clever|—|—|20|adjacentally|The user assists an ally by boosting the power of that ally&#039;s attack.}}&lt;br /&gt;
{{movelist/category|6|Hold Hands|Normal|Cute|—|—|40|adjacentally|The user and an ally hold hands. This makes them very happy.}}&lt;br /&gt;
{{movelist/category|5|Hone Claws|Dark|Cute|—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}&lt;br /&gt;
{{movelist/category|3|Howl|Normal|Cool|—|—|40|self|The user howls loudly to raise its spirit, which raises its Attack stat.}}&lt;br /&gt;
{{movelist/category|1|Hypnosis|Psychic|Clever|—|60|20|anyadjacent|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}&lt;br /&gt;
{{movelist/category|3|Imprison|Psychic|Clever|—|—|10|self|If opposing Pokémon know any move also known by the user, they are prevented from using it.}}&lt;br /&gt;
{{movelist/category|3|Ingrain|Grass|Clever|—|—|20|self|The user lays roots that restore its HP on every turn. Because it&#039;s rooted, it can&#039;t switch out.}}&lt;br /&gt;
{{movelist/category|7|Instruct|Psychic||—|—|15|anyadjacent|The user instructs the target to use the target&#039;s last move again.}}&lt;br /&gt;
{{movelist/category|6|Ion Deluge|Electric|Beautiful|—|—|25|all|The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.}}&lt;br /&gt;
{{movelist/category|3|Iron Defense|Steel|Tough|—|—|15|self|The user hardens its body&#039;s surface like iron, sharply raising its Defense stat.}}&lt;br /&gt;
{{movelist/category|8|Jungle Healing|Grass||—|—|10|team|The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle.}}&lt;br /&gt;
{{movelist/category|1|Kinesis|Psychic|Clever|—|80|15|anyadjacent|The user distracts the target by bending a spoon. This lowers the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/category|6|King&#039;s Shield|Steel|Cool|—|—|10|self|The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.}}&lt;br /&gt;
{{movelist/category|7|Laser Focus|Normal||—|—|30|self|The user concentrates intensely. The attack on the next turn always results in a critical hit.}}&lt;br /&gt;
{{movelist/category|1|Leech Seed|Grass|Clever|—|90|10|anyadjacent|A seed is planted on the target. It steals some HP from the target every turn.}}&lt;br /&gt;
{{movelist/category|1|Leer|Normal|Cool|—|100|30|adjacentfoes|The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.}}&lt;br /&gt;
{{movelist/category|8|Life Dew|Water||—|—|10|team|The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.}}&lt;br /&gt;
{{movelist/category|1|Light Screen|Psychic|Beautiful|—|—|30|team|A wondrous wall of light is put up to reduce damage from special attacks for five turns.}}&lt;br /&gt;
{{movelist/category|2|Lock-On|Normal|Clever|—|—|5|anyadjacent|The user takes sure aim at the target. This ensures the next attack does not miss the target.}}&lt;br /&gt;
{{movelist/category|1|Lovely Kiss|Normal|Beautiful|—|75|10|anyadjacent|With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.}}&lt;br /&gt;
{{movelist/category|4|Lucky Chant|Normal|Cute|—|—|30|team|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.}}&lt;br /&gt;
{{movelist/category|8|Lunar Blessing|Psychic||—|—|5|self|The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.}}&lt;br /&gt;
{{movelist/category|4|Lunar Dance|Psychic|Beautiful|—|—|10|self|The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.}}&lt;br /&gt;
{{movelist/category|3|Magic Coat|Psychic|Beautiful|—|—|15|self|Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.}}&lt;br /&gt;
{{movelist/category|8|Magic Powder|Psychic|—|—|100|20|anyadjacent|The user scatters a cloud of magic powder that changes the target to Psychic type.}}&lt;br /&gt;
{{movelist/category|5|Magic Room|Psychic|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon&#039;s held items lose their effects for five turns.}}&lt;br /&gt;
{{movelist/category|4|Magnet Rise|Electric|Clever|—|—|10|self|The user levitates using electrically generated magnetism for five turns.}}&lt;br /&gt;
{{movelist/category|6|Magnetic Flux|Electric|Clever|—|—|20|team|The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.}}&lt;br /&gt;
{{movelist/category|6|Mat Block|Fighting|Cool|—|—|10|team|Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.}}&lt;br /&gt;
{{movelist/category|8|Max Guard|Normal||—|—|1|self|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movelist/category|4|Me First|Normal|Clever|—|—|20|adjacentfoe|The user cuts ahead of the target to copy and use the target&#039;s intended move with greater power. This move fails if it isn&#039;t used first.}}&lt;br /&gt;
{{movelist/category|2|Mean Look|Normal|Beautiful|—|—|5|anyadjacent|The user pins the target with a dark, arresting look. The target becomes unable to flee.}}&lt;br /&gt;
{{movelist/category|1|Meditate|Psychic|Beautiful|—|—|40|self|The user meditates to awaken the power deep within its body and raise its Attack stat.}}&lt;br /&gt;
{{movelist/category|3|Memento|Dark|Tough|—|100|10|anyadjacent|The user faints when using this move. In return, this harshly lowers the target&#039;s Attack and Sp. Atk stats.}}&lt;br /&gt;
{{movelist/category|3|Metal Sound|Steel|Clever|—|85|40|anyadjacent|A horrible sound like scraping metal harshly lowers the target&#039;s Sp. Def stat.}}&lt;br /&gt;
{{movelist/category|1|Metronome|Normal|Cute|—|—|10|self|The user waggles a finger and stimulates its brain into randomly using nearly any move.}}&lt;br /&gt;
{{movelist/category|2|Milk Drink|Normal|Cute|—|—|10|self|The user restores its own HP by up to half of its max HP.}}&lt;br /&gt;
{{movelist/category|1|Mimic|Normal|Cute|—|—|10|anyadjacent|The user copies the target&#039;s last move. The move can be used during battle until the Pokémon is switched out.}}&lt;br /&gt;
{{movelist/category|2|Mind Reader|Normal|Clever|—|—|5|anyadjacent|The user senses the target&#039;s movements with its mind to ensure its next attack does not miss the target.}}&lt;br /&gt;
{{movelist/category|1|Minimize|Normal|Cute|—|—|10|self|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}&lt;br /&gt;
{{movelist/category|4|Miracle Eye|Psychic|Clever|—|—|40|anyadjacent|Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.}}&lt;br /&gt;
{{movelist/category|1|Mirror Move|Flying|Clever|—|—|20|anyadjacent|The user counters the target by mimicking the target&#039;s last move.}}&lt;br /&gt;
{{movelist/category|1|Mist|Ice|Beautiful|—|—|30|team|The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.}}&lt;br /&gt;
{{movelist/category|6|Misty Terrain|Fairy|Beautiful|—|—|10|all|This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.}}&lt;br /&gt;
{{movelist/category|2|Moonlight|Fairy|Beautiful|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}&lt;br /&gt;
{{movelist/category|2|Morning Sun|Normal|Beautiful|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}&lt;br /&gt;
{{movelist/category|3|Mud Sport|Ground|Cute|—|—|15|all|The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.}}&lt;br /&gt;
{{movelist/category|4|Nasty Plot|Dark|Clever|—|—|20|self|The user stimulates its brain by thinking bad thoughts. This sharply raises the user&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/category|3|Nature Power|Normal|Beautiful|—|—|20|anyadjacent|This attack makes use of nature&#039;s power. Its effects vary depending on the user&#039;s environment.}}&lt;br /&gt;
{{movelist/category|2|Nightmare|Ghost|Clever|—|100|15|anyadjacent|A sleeping target sees a nightmare that inflicts some damage every turn.}}&lt;br /&gt;
{{movelist/category|8|No Retreat|Fighting||—|—|5|self|This move raises all the user&#039;s stats but prevents the user from switching out or fleeing.}}&lt;br /&gt;
{{movelist/category|6|Noble Roar|Normal|Tough|—|100|30|anyadjacent|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.}}&lt;br /&gt;
{{movelist/category|8|Obstruct|Dark||—|—|10|self|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/category|8|Octolock|Fighting|—|—|100|15|anyadjacent|The user locks the target in and prevents it from fleeing. This move also lowers the target&#039;s Defense and Sp. Def every turn.}}&lt;br /&gt;
{{movelist/category|3|Odor Sleuth|Normal|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}&lt;br /&gt;
{{movelist/category|2|Pain Split|Normal|Clever|—|—|20|anyadjacent|The user adds its HP to the target&#039;s HP, then equally shares the combined HP with the target.}}&lt;br /&gt;
{{movelist/category|6|Parting Shot|Dark|Cool|—|100|20|anyadjacent|With a parting threat, the user lowers the target&#039;s Attack and Sp. Atk stats. Then it switches with a party Pokémon.}}&lt;br /&gt;
{{movelist/category|2|Perish Song|Normal|Beautiful|—|—|5|all|Any Pokémon that hears this song faints in three turns, unless it switches out of battle.}}&lt;br /&gt;
{{movelist/category|6|Play Nice|Normal|Cute|—|—|20|anyadjacent|The user and the target become friends, and the target loses its will to fight. This lowers the target&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/category|1|Poison Gas|Poison|Clever|—|90|40|adjacentfoes|A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit.}}&lt;br /&gt;
{{movelist/category|1|Poison Powder|Poison|Clever|—|75|35|anyadjacent|The user scatters a cloud of poisonous dust that poisons the target.}}&lt;br /&gt;
{{movelist/category|6|Powder|Bug|Clever|—|100|20|anyadjacent|The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target.}}&lt;br /&gt;
{{movelist/category|8|Power Shift|Normal||—|—|10|self|The user swaps its Attack and Defense stats.}}&lt;br /&gt;
{{movelist/category|5|Power Split|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.}}&lt;br /&gt;
{{movelist/category|4|Power Swap|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.}}&lt;br /&gt;
{{movelist/category|4|Power Trick|Psychic|Clever|—|—|10|self|The user employs its psychic power to switch its Attack stat with its Defense stat.}}&lt;br /&gt;
{{movelist/category|2|Protect|Normal|Cute|—|—|10|self|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movelist/category|2|Psych Up|Normal|Clever|—|—|10|anyadjacent|The user hypnotizes itself into copying any stat change made by the target.}}&lt;br /&gt;
{{movelist/category|7|Psychic Terrain|Psychic||—|—|10|all|This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.}}&lt;br /&gt;
{{movelist/category|4|Psycho Shift|Psychic|Clever|—|100|10|anyadjacent|Using its psychic power of suggestion, the user transfers its status conditions to the target.}}&lt;br /&gt;
{{movelist/category|7|Purify|Poison||—|—|20|anyadjacent|The user heals the target&#039;s status condition. If the move succeeds, it also restores the user&#039;s own HP.}}&lt;br /&gt;
{{movelist/category|5|Quash|Dark|Clever|—|100|15|anyadjacent|The user suppresses the target and makes its move go last.}}&lt;br /&gt;
{{movelist/category|5|Quick Guard|Fighting|Cool|—|—|15|team|The user protects itself and its allies from priority moves.}}&lt;br /&gt;
{{movelist/category|5|Quiver Dance|Bug|Beautiful|—|—|20|self|The user lightly performs a beautiful, mystic dance. This boosts the user&#039;s Sp. Atk, Sp. Def, and Speed stats.}}&lt;br /&gt;
{{movelist/category|5|Rage Powder|Bug|Clever|—|—|20|self|The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.}}&lt;br /&gt;
{{movelist/category|2|Rain Dance|Water|Beautiful|—|—|5|all|The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.}}&lt;br /&gt;
{{movelist/category|1|Recover|Normal|Clever|—|—|10|self|Restoring its own cells, the user restores its own HP by half of its max HP.}}&lt;br /&gt;
{{movelist/category|3|Recycle|Normal|Clever|—|—|10|self|The user recycles a held item that has been used in battle so it can be used again.}}&lt;br /&gt;
{{movelist/category|1|Reflect|Psychic|Clever|—|—|20|team|A wondrous wall of light is put up to reduce damage from physical attacks for five turns.}}&lt;br /&gt;
{{movelist/category|5|Reflect Type|Normal|Clever|—|—|15|anyadjacent|The user reflects the target&#039;s type, making it the same type as the target.}}&lt;br /&gt;
{{movelist/category|3|Refresh|Normal|Cute|—|—|20|self|The user rests to cure itself of poisoning, a burn, or paralysis.}}&lt;br /&gt;
{{movelist/category|1|Rest|Psychic|Cute|—|—|10|self|The user goes to sleep for two turns. This fully restores the user&#039;s HP and heals any status conditions.}}&lt;br /&gt;
{{movelist/category|9|Revival Blessing|Normal||—|—|1|self|The user bestows a loving blessing, reviving a party Pokémon that has fainted and restoring half that Pokémon&#039;s max HP.}}&lt;br /&gt;
{{movelist/category|1|Roar|Normal|Cool|—|—|20|anyadjacent|The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}&lt;br /&gt;
{{movelist/category|4|Rock Polish|Rock|Tough|—|—|20|self|The user polishes its body to reduce drag. This can sharply raise the Speed stat.}}&lt;br /&gt;
{{movelist/category|3|Role Play|Psychic|Cute|—|—|10|anyadjacent|The user mimics the target completely, copying the target&#039;s natural Ability.}}&lt;br /&gt;
{{movelist/category|4|Roost|Flying|Clever|—|—|10|self|The user lands and rests its body. It restores the user&#039;s HP by up to half of its max HP.}}&lt;br /&gt;
{{movelist/category|6|Rototiller|Ground|Tough|—|—|10|all|Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.}}&lt;br /&gt;
{{movelist/category|2|Safeguard|Normal|Beautiful|—|—|25|team|The user creates a protective field that prevents status conditions for five turns.}}&lt;br /&gt;
{{movelist/category|1|Sand Attack|Ground|Cute|—|100|15|anyadjacent|Sand is hurled in the target&#039;s face, reducing the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/category|2|Sandstorm|Rock|Tough|—|—|10|all|A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.}}&lt;br /&gt;
{{movelist/category|2|Scary Face|Normal|Tough|—|100|10|anyadjacent|The user frightens the target with a scary face to harshly lower its Speed stat.}}&lt;br /&gt;
{{movelist/category|1|Screech|Normal|Clever|—|85|40|anyadjacent|An earsplitting screech harshly lowers the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/category|1|Sharpen|Normal|Cute|—|—|30|self|The user makes its edges more jagged, which raises its Attack stat.}}&lt;br /&gt;
{{movelist/category|9|Shed Tail|Normal||—|—|10|self|The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting.}}&lt;br /&gt;
{{movelist/category|5|Shell Smash|Normal|Tough|—|—|15|self|The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.}}&lt;br /&gt;
{{movelist/category|8|Shelter|Steel||—|—|10|self|The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.}}&lt;br /&gt;
{{movelist/category|5|Shift Gear|Steel|Clever|—|—|10|self|The user rotates its gears, raising its Attack stat and sharply raising its Speed stat.}}&lt;br /&gt;
{{movelist/category|7|Shore Up|Ground||—|—|10|self|The user regains up to half of its max HP. It restores more HP in a sandstorm.}}&lt;br /&gt;
{{movelist/category|9|Silk Trap|Bug||—|—|10|self|The user spins a silken trap, protecting itself from damage while lowering the Speed stat of any attacker that makes direct contact.}}&lt;br /&gt;
{{movelist/category|5|Simple Beam|Normal|Cute|—|100|15|anyadjacent|The user&#039;s mysterious psychic wave changes the target&#039;s Ability to Simple.}}&lt;br /&gt;
{{movelist/category|1|Sing|Normal|Cute|—|55|15|anyadjacent|A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.}}&lt;br /&gt;
{{movelist/category|2|Sketch|Normal|Clever|—|—|1|anyadjacent|It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.}}&lt;br /&gt;
{{movelist/category|3|Skill Swap|Psychic|Clever|—|—|10|anyadjacent|The user employs its psychic power to exchange Abilities with the target.}}&lt;br /&gt;
{{movelist/category|3|Slack Off|Normal|Cute|—|—|10|self|The user slacks off, restoring its own HP by up to half of its max HP.}}&lt;br /&gt;
{{movelist/category|1|Sleep Powder|Grass|Clever|—|75|15|anyadjacent|The user scatters a big cloud of sleep-inducing dust around the target.}}&lt;br /&gt;
{{movelist/category|2|Sleep Talk|Normal|Cute|—|—|10|self|While it is asleep, the user randomly uses one of the moves it knows.}}&lt;br /&gt;
{{movelist/category|1|Smokescreen|Normal|Clever|—|100|20|anyadjacent|The user releases an obscuring cloud of smoke or ink. This lowers the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/category|3|Snatch|Dark|Clever|—|—|10|self|The user steals the effects of any attempts to use a healing or stat-changing move.}}&lt;br /&gt;
{{movelist/category|9|Snowscape|Ice||—|—|10|self|The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.}}&lt;br /&gt;
{{movelist/category|5|Soak|Water|Cute|—|100|20|anyadjacent|The user shoots a torrent of water at the target and changes the target&#039;s type to Water.}}&lt;br /&gt;
{{movelist/category|1|Soft-Boiled|Normal|Cute|—|—|10|self|The user restores its own HP by up to half of its max HP.}}&lt;br /&gt;
{{movelist/category|7|Speed Swap|Psychic||—|—|10|anyadjacent|The user exchanges Speed stats with the target.}}&lt;br /&gt;
{{movelist/category|9|Spicy Extract|Grass||—|—|15|anyadjacent|The user emits an incredibly spicy extract, sharply boosting the target&#039;s Attack stat and harshly lowering the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/category|2|Spider Web|Bug|Clever|—|—|10|anyadjacent|The user ensnares the target with thin, gooey silk so it can&#039;t flee from battle.}}&lt;br /&gt;
{{movelist/category|2|Spikes|Ground|Clever|—|—|20|foes|The user lays a trap of spikes at the opposing team&#039;s feet. The trap hurts Pokémon that switch into battle.}}&lt;br /&gt;
{{movelist/category|6|Spiky Shield|Grass|Tough|—|—|10|self|In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.}}&lt;br /&gt;
{{movelist/category|2|Spite|Ghost|Tough|—|100|10|anyadjacent|The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.}}&lt;br /&gt;
{{movelist/category|1|Splash|Normal|Cute|—|—|40|self|The user just flops and splashes around to no effect at all...}}&lt;br /&gt;
{{movelist/category|1|Spore|Grass|Beautiful|—|100|15|anyadjacent|The user scatters bursts of spores that induce sleep.}}&lt;br /&gt;
{{movelist/category|7|Spotlight|Normal||—|—|15|anyadjacent|The user shines a spotlight on the target so that only the target will be attacked during the turn.}}&lt;br /&gt;
{{movelist/category|4|Stealth Rock|Rock|Cool|—|—|20|foes|The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.}}&lt;br /&gt;
{{movelist/category|6|Sticky Web|Bug|Tough|—|—|20|foes|The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.}}&lt;br /&gt;
{{movelist/category|3|Stockpile|Normal|Tough|—|—|20|self|The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.}}&lt;br /&gt;
{{movelist/category|7|Strength Sap|Grass||—|100|10|anyadjacent|The user restores its HP by the same amount as the target&#039;s Attack stat. It also lowers the target&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/category|1|String Shot|Bug|Clever|—|95|40|adjacentfoes|The opposing Pokémon are bound with silk blown from the user&#039;s mouth that harshly lowers the Speed stat.}}&lt;br /&gt;
{{movelist/category|8|Stuff Cheeks|Normal||—|—|10|self|The user eats its held Berry, then sharply raises its Defense stat.}}&lt;br /&gt;
{{movelist/category|1|Stun Spore|Grass|Clever|—|75|30|anyadjacent|The user scatters a cloud of numbing powder that paralyzes the target.}}&lt;br /&gt;
{{movelist/category|1|Substitute|Normal|Cute|—|—|10|self|The user makes a copy of itself using some of its HP. The copy serves as the user&#039;s decoy.}}&lt;br /&gt;
{{movelist/category|2|Sunny Day|Fire|Beautiful|—|—|5|all|The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.}}&lt;br /&gt;
{{movelist/category|1|Supersonic|Normal|Clever|—|55|20|anyadjacent|The user generates odd sound waves from its body that confuse the target.}}&lt;br /&gt;
{{movelist/category|2|Swagger|Normal|Cute|—|85|15|anyadjacent|The user enrages and confuses the target. However, this also sharply raises the target&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/category|3|Swallow|Normal|Tough|—|—|10|self|The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.}}&lt;br /&gt;
{{movelist/category|2|Sweet Kiss|Fairy|Cute|—|75|10|anyadjacent|The user kisses the target with a sweet, angelic cuteness that causes confusion.}}&lt;br /&gt;
{{movelist/category|2|Sweet Scent|Normal|Cute|—|100|20|adjacentfoes|A sweet scent that harshly lowers opposing Pokémon&#039;s evasiveness.}}&lt;br /&gt;
{{movelist/category|4|Switcheroo|Dark|Clever|—|100|10|anyadjacent|The user trades held items with the target faster than the eye can follow.}}&lt;br /&gt;
{{movelist/category|1|Swords Dance|Normal|Beautiful|—|—|20|self|A frenetic dance to uplift the fighting spirit. This sharply raises the user&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/category|2|Synthesis|Grass|Clever|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}&lt;br /&gt;
{{movelist/category|3|Tail Glow|Bug|Beautiful|—|—|20|self|The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.}}&lt;br /&gt;
{{movelist/category|1|Tail Whip|Normal|Cute|—|100|30|adjacentfoes|The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.}}&lt;br /&gt;
{{movelist/category|4|Tailwind|Flying|Cool|—|—|15|team|The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.}}&lt;br /&gt;
{{movelist/category|8|Take Heart|Psychic||—|—|10|self|The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.}}&lt;br /&gt;
{{movelist/category|8|Tar Shot|Rock||—|100|15|anyadjacent|The user pours sticky tar over the target, lowering the target&#039;s Speed stat. The target becomes weaker to Fire-type moves.}}&lt;br /&gt;
{{movelist/category|3|Taunt|Dark|Clever|—|100|20|anyadjacent|The target is taunted into a rage that allows it to use only attack moves for three turns.}}&lt;br /&gt;
{{movelist/category|7|Tearful Look|Normal||—|—|20|anyadjacent|The user gets teary eyed to make the target lose its combative spirit. This lowers the target&#039;s Attack and Sp. Atk stats.}}&lt;br /&gt;
{{movelist/category|8|Teatime|Normal||—|—|10|all|The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.}}&lt;br /&gt;
{{movelist/category|3|Teeter Dance|Normal|Cute|—|100|20|alladjacent|The user performs a wobbly dance that confuses the Pokémon around it.}}&lt;br /&gt;
{{movelist/category|5|Telekinesis|Psychic|Clever|—|—|15|anyadjacent|The user makes the target float with its psychic power. The target is easier to hit for three turns.}}&lt;br /&gt;
{{movelist/category|1|Teleport|Psychic|Cool|—|—|20|self|Use it to flee from any wild Pokémon.}}&lt;br /&gt;
{{movelist/category|1|Thunder Wave|Electric|Cool|—|90|20|anyadjacent|The user launches a weak jolt of electricity that paralyzes the target.}}&lt;br /&gt;
{{movelist/category|3|Tickle|Normal|Cute|—|100|20|anyadjacent|The user tickles the target into laughing, reducing its Attack and Defense stats.}}&lt;br /&gt;
{{movelist/category|9|Tidy Up|Normal||—|—|10|self|The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user&#039;s Attack and Speed stats.}}&lt;br /&gt;
{{movelist/category|6|Topsy-Turvy|Dark|Clever|—|—|20|anyadjacent|All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.}}&lt;br /&gt;
{{movelist/category|3|Torment|Dark|Tough|—|100|15|anyadjacent|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}&lt;br /&gt;
{{movelist/category|1|Toxic|Poison|Clever|—|90|10|anyadjacent|A move that leaves the target badly poisoned. Its poison damage worsens every turn.}}&lt;br /&gt;
{{movelist/category|4|Toxic Spikes|Poison|Clever|—|—|20|foes|The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.}}&lt;br /&gt;
{{movelist/category|7|Toxic Thread|Poison||—|100|20|anyadjacent|The user shoots poisonous threads to poison the target and lower the target&#039;s Speed stat.}}&lt;br /&gt;
{{movelist/category|1|Transform|Normal|Clever|—|—|10|anyadjacent|The user transforms into a copy of the target right down to having the same move set.}}&lt;br /&gt;
{{movelist/category|3|Trick|Psychic|Clever|—|100|10|anyadjacent|The user catches the target off guard and swaps its held item with its own.}}&lt;br /&gt;
{{movelist/category|4|Trick Room|Psychic|Clever|—|—|5|all|The user creates a bizarre area in which slower Pokémon get to move first for five turns.}}&lt;br /&gt;
{{movelist/category|6|Trick-or-Treat|Ghost|Cute|—|100|20|anyadjacent|The user takes the target trick-or-treating. This adds Ghost type to the target&#039;s type.}}&lt;br /&gt;
{{movelist/category|6|Venom Drench|Poison|Clever|—|100|20|adjacentfoes|Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.}}&lt;br /&gt;
{{movelist/category|8|Victory Dance|Fighting||—|—|20|self|The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.}}&lt;br /&gt;
{{movelist/category|3|Water Sport|Water|Cute|—|—|15|all|The user soaks the battlefield with water. This weakens Fire-type moves for five turns.}}&lt;br /&gt;
{{movelist/category|1|Whirlwind|Normal|Clever|—|—|20|anyadjacent|The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}&lt;br /&gt;
{{movelist/category|5|Wide Guard|Rock|Tough|—|—|10|team|The user and its allies are protected from wide-ranging attacks for one turn.}}&lt;br /&gt;
{{movelist/category|3|Will-O-Wisp|Fire|Beautiful|—|85|15|anyadjacent|The user shoots a sinister, bluish-white flame at the target to inflict a burn.}}&lt;br /&gt;
{{movelist/category|3|Wish|Normal|Cute|—|—|10|self|One turn after this move is used, the user&#039;s or its replacement&#039;s HP is restored by half the user&#039;s max HP.}}&lt;br /&gt;
{{movelist/category|1|Withdraw|Water|Cute|—|—|40|self|The user withdraws its body into its hard shell, raising its Defense stat.}}&lt;br /&gt;
{{movelist/category|5|Wonder Room|Psychic|Clever|—|—|10|all|The user creates a bizarre area in which Pokémon&#039;s Defense and Sp. Def stats are swapped for five turns.}}&lt;br /&gt;
{{movelist/category|5|Work Up|Normal|Tough|—|—|30|self|The user is roused, and its Attack and Sp. Atk stats increase.}}&lt;br /&gt;
{{movelist/category|4|Worry Seed|Grass|Clever|—|100|10|anyadjacent|A seed that causes worry is planted on the target. It prevents sleep by making the target&#039;s Ability Insomnia.}}&lt;br /&gt;
{{movelist/category|3|Yawn|Normal|Cute|—|—|10|anyadjacent|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.}}&lt;br /&gt;
{{movelist/category-foot|Status}}&lt;br /&gt;
&lt;br /&gt;
{{m|Explosion}} and {{m|Self-Destruct}} are status moves in [[Pokémon Super Mystery Dungeon]].&lt;br /&gt;
&lt;br /&gt;
===Shadow moves===&lt;br /&gt;
The following [[Shadow move]]s are status moves:&lt;br /&gt;
&lt;br /&gt;
{{movelist/category-head/shadow}}&lt;br /&gt;
{{movelist/category/shadow|XD|Shadow Down|—|100|foes|A shadowy aura sharply cuts the foe&#039;s Defense.}}&lt;br /&gt;
{{movelist/category/shadow|XD|Shadow Half|—|100|all|A shadowy aura&#039;s energy cuts everyone&#039;s HP by half.}}&lt;br /&gt;
{{movelist/category/shadow|XD|Shadow Hold|—|80|foes|The opponent Pokémon cannot escape.}}&lt;br /&gt;
{{movelist/category/shadow|XD|Shadow Mist|—|100|foes|A shadowy aura sharply cuts the foe&#039;s evasiveness.}}&lt;br /&gt;
{{movelist/category/shadow|XD|Shadow Panic|—|60|foes|A shadowy aura emanates to cause a confuse condition.}}&lt;br /&gt;
{{movelist/category/shadow|XD|Shadow Shed|—|100|all|A shadowy aura eliminates Reflect and similar moves.}}&lt;br /&gt;
{{movelist/category/shadow|XD|Shadow Sky|—|100|all|Darkness hurts all but Shadow Pokémon for 5 turns.}}&lt;br /&gt;
{{movelist/category-foot|XD}}&lt;br /&gt;
&lt;br /&gt;
==Icons==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{Status color dark}}; background:#{{Status color}}; font-size:80%&amp;quot;&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:StatusIC IV.png]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:StatusIC HGSS.png]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:StatusIC BW.png]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:StatusIC.png]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:StatusIC LGPE.png]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:StatusIC SwSh.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Diamond and Pearl Versions|Diamond, Pearl}}, and {{color2|000|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Generation VI}} and {{color2|000|Generation VII|VII}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Sword and Shield|Sword and Shield}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:StatusIC BDSP.png]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:StatusIC LA.png]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:StatusIC Masters.png|100px]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:StatusIC HOME.png|100px]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:Status icon HOME.png]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{Status color dark}}; background:#eee; width:100px; height:80px; {{roundy|20px}}&amp;quot; | [[File:StatusIC SV.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Arceus|Legends: Arceus}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Masters EX|Masters EX}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon HOME|HOME}}&lt;br /&gt;
| Icon symbol from&amp;lt;br&amp;gt;{{color2|000|Pokémon HOME|HOME}}&lt;br /&gt;
| Icon from&amp;lt;br&amp;gt;{{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{status color light}}|bordercolor={{status color dark}}&lt;br /&gt;
|zh_yue=變化招式 &#039;&#039;{{tt|Binfa Jīusīk|Status move}}&#039;&#039;&lt;br /&gt;
|zh_cmn=變化招式 &#039;&#039;{{tt|Biànhuà Zhāoshì|Status move}}&#039;&#039;&lt;br /&gt;
|fr=Attaque de statut&lt;br /&gt;
|de=Status-Attacke&lt;br /&gt;
|it=Mossa di stato&lt;br /&gt;
|ko=변화 기술 &#039;&#039;{{tt|Byeonhwa Gisul|Status move}}&#039;&#039;&lt;br /&gt;
|es=Ataque de estado&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Status moves|*]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[it:Categoria danno#Stato]]&lt;br /&gt;
[[ja:へんかわざ]]&lt;br /&gt;
[[zh:变化招式]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Unseen_Fist_(Ability)&amp;diff=3723736</id>
		<title>Unseen Fist (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Unseen_Fist_(Ability)&amp;diff=3723736"/>
		<updated>2023-06-06T10:09:24Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: added interaction with punching glove&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=Unseen Fist&lt;br /&gt;
|jpname=ふかしのこぶし&lt;br /&gt;
|jptrans=Invisible Fist&lt;br /&gt;
|jptranslit=Fukashi no Kobushi&lt;br /&gt;
|colorscheme=fighting&lt;br /&gt;
|gen=VIII&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|If the Pokémon uses moves that make direct contact, it can attack the target even if the target protects itself.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unseen Fist&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ふかしのこぶし&#039;&#039;&#039; &#039;&#039;Invisible Fist&#039;&#039;) is an [[Ability]] introduced in [[Generation VIII]]. It is the signature Ability of {{p|Urshifu}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
When using a [[contact]] move, Pokémon with Unseen Fist ignore {{cat|protection moves}} in effect for their targets, except {{m|Max Guard}}. This applies even if the user is holding [[Protective Pads]], but does NOT apply if the user is holding a [[Punching Glove]], as it turns {{cat|punching moves}} into non-contact moves.&lt;br /&gt;
&lt;br /&gt;
====Affected moves====&lt;br /&gt;
The table below lists the moves affected by Unseen Fist, as well as the forms of Urshifu that can learn those moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{Physical color light}}; border: 5px solid #{{Physical color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable expandable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{Physical color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{Physical color light}};&amp;quot;&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! Pow.&lt;br /&gt;
! Acc.&lt;br /&gt;
!style=&amp;quot;min-width:20px; background-color: #{{dark color}}; color:#FFF&amp;quot;|Single Strike Style&lt;br /&gt;
!style=&amp;quot;min-width:20px; background-color: #{{water color}}&amp;quot;|Rapid Strike Style&lt;br /&gt;
{{movelist|Acrobatics|Flying|cat=Physical|55|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Aerial Ace|Flying|cat=Physical|60|—}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Aqua Jet|Water|cat=Physical|40|100}}||{{No}}||{{Yes}}&lt;br /&gt;
{{movelist|Assurance|Dark|cat=Physical|60|100}}||{{Yes}}||{{No}}&lt;br /&gt;
{{movelist|Body Press|Fighting|cat=Physical|80|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Body Slam|Normal|cat=Physical|85|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Brick Break|Fighting|cat=Physical|75|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Close Combat|Fighting|cat=Physical|120|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Crunch|Dark|cat=Physical|80|100}}||{{Yes}}||{{No}}&lt;br /&gt;
{{movelist|Darkest Lariat|Dark|cat=Physical|85|100}}||{{Yes}}||{{No}}&lt;br /&gt;
{{movelist|Dig|Ground|cat=Physical|80|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Dive|Water|cat=Physical|80|100}}||{{No}}||{{Yes}}&lt;br /&gt;
{{movelist|Drain Punch|Fighting|cat=Physical|75|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Dynamic Punch|Fighting|cat=Physical|100|50}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Facade|Normal|cat=Physical|70|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|False Swipe|Normal|cat=Physical|40|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Fire Punch|Fire|cat=Physical|75|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Focus Punch|Fighting|cat=Physical|150|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Foul Play|Dark|cat=Physical|95|100}}||{{Yes}}||{{No}}&lt;br /&gt;
{{movelist|Giga Impact|Normal|cat=Physical|150|90}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Headbutt|Normal|cat=Physical|70|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Ice Punch|Ice|cat=Physical|75|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Iron Head|Steel|cat=Physical|80|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Liquidation|Water|cat=Physical|85|100}}||{{No}}||{{Yes}}&lt;br /&gt;
{{movelist|Low Kick|Fighting|cat=Physical|—|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Low Sweep|Fighting|cat=Physical|65|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Mega Kick|Normal|cat=Physical|120|75}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Mega Punch|Normal|cat=Physical|80|85}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Payback|Dark|cat=Physical|50|100}}||{{Yes}}||{{No}}&lt;br /&gt;
{{movelist|Poison Jab|Poison|cat=Physical|80|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Retaliate|Normal|cat=Physical|70|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Revenge|Fighting|cat=Physical|60|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Reversal|Fighting|cat=Physical|—|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Rock Smash|Fighting|cat=Physical|40|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Sucker Punch|Dark|cat=Physical|70|100}}||{{Yes}}||{{No}}&lt;br /&gt;
{{movelist|Superpower|Fighting|cat=Physical|120|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Surging Strikes|Water|cat=Physical|25|100}}||{{No}}||{{Yes}}&lt;br /&gt;
{{movelist|Throat Chop|Dark|cat=Physical|80|100}}||{{Yes}}||{{No}}&lt;br /&gt;
{{movelist|Thunder Punch|Electric|cat=Physical|75|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|U-turn|Bug|cat=Physical|70|100}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Waterfall|Water|cat=Physical|80|100}}||{{No}}||{{Yes}}&lt;br /&gt;
{{movelist|Wicked Blow|Dark|cat=Physical|75|100}}||{{Yes}}||{{No}}&lt;br /&gt;
{{movelist|Zen Headbutt|Psychic|cat=Physical|80|90}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Unseen Fist has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Unseen Fist==&lt;br /&gt;
{{Ability/head|Fighting}}&lt;br /&gt;
{{Ability/entry|892|form=-Single Strike|Urshifu|Fighting|Dark|Unseen Fist|None|None|formlink={{color2|000|List of Pokémon with form differences#Urshifu|Single Strike Style}}}}&lt;br /&gt;
{{Ability/entry|892|form=-Rapid Strike|Urshifu|Fighting|Water|Unseen Fist|None|None|formlink={{color2|000|List of Pokémon with form differences#Urshifu|Rapid Strike Style}}}}&lt;br /&gt;
{{Ability/foot|Fighting}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Due to a glitch, {{rf|Galarian}} {{p|Slowking}} transferred from  {{g|GO}} to {{g|HOME}} using the [[GO Transporter]] gained Unseen Fist from June 11 to December 14, 2022. This glitch was subsequently resolved and any Slowking in or deposited into HOME with Unseen Fist will have their Ability corrected to {{a|Curious Medicine}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}&lt;br /&gt;
|zh_yue=無形拳 &#039;&#039;{{tt|Mòuhyìhng Kyùhn|Invisible Fist}}&#039;&#039;&lt;br /&gt;
|zh_cmn=無形拳 / 无形拳 &#039;&#039;{{tt|Wúxíng Quán|Invisible Fist}}&#039;&#039;&lt;br /&gt;
|fr=Poing Invisible&lt;br /&gt;
|de=Verborgene Faust&lt;br /&gt;
|it=Pugni Invisibili&lt;br /&gt;
|ko=보이지않는주먹 &#039;&#039;{{tt|Boijianneun Jumeok|Invisible Fist}}&#039;&#039;&lt;br /&gt;
|pt_br=Punho Invisível&lt;br /&gt;
|ru=Невиданный Кулак &#039;&#039;Nevidannyy Kulak&#039;&#039;&lt;br /&gt;
|es=Puño Invisible&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Verborgene Faust]]&lt;br /&gt;
[[es:Puño invisible]]&lt;br /&gt;
[[fr:Poing Invisible]]&lt;br /&gt;
[[it:Pugni Invisibili]]&lt;br /&gt;
[[ja:ふかしのこぶし]]&lt;br /&gt;
[[zh:无形拳（特性）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Calyrex_(Pok%C3%A9mon)&amp;diff=3263713</id>
		<title>Calyrex (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Calyrex_(Pok%C3%A9mon)&amp;diff=3263713"/>
		<updated>2020-10-23T10:46:58Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Shadow Rider Calyrex */ changed stats of astral barrage to what&amp;#039;s listed on that move&amp;#039;s page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Psychic|type2=Grass}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=897|prev=Spectrier|nextnum=001|next=Bulbasaur}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Calyrex&lt;br /&gt;
|jname=バドレックス&lt;br /&gt;
|jtranslit=Badorekkusu&lt;br /&gt;
|tmname=Budrex&lt;br /&gt;
|ndex=898&lt;br /&gt;
|image=Calyrex.png&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Grass&lt;br /&gt;
|form2type1=Psychic&lt;br /&gt;
|form2type2=Ice&lt;br /&gt;
|form3type1=Psychic&lt;br /&gt;
|form3type2=Ghost&lt;br /&gt;
|category={{tt|King|Calyrex}} Pokémon&amp;lt;br/&amp;gt;{{tt|High King|Ice Rider/Shadow Rider Calyrex}}&lt;br /&gt;
|height-ftin=3&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.1&lt;br /&gt;
|height-ftin2=&lt;br /&gt;
|height-m2=2.40&lt;br /&gt;
|height-ftin3=&lt;br /&gt;
|height-m3=2.40&lt;br /&gt;
|weight-lbs=17.0&lt;br /&gt;
|weight-kg=7.7&lt;br /&gt;
|weight-lbs2=&lt;br /&gt;
|weight-kg2=809.1&lt;br /&gt;
|weight-lbs3=&lt;br /&gt;
|weight-kg3=053.6&lt;br /&gt;
|forme=3&lt;br /&gt;
|form2=Ice Rider Calyrex&lt;br /&gt;
|form3=Shadow Rider Calyrex&lt;br /&gt;
|image2=898Calyrex-Ice.png&lt;br /&gt;
|image3=898Calyrex-Shadow.png&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Unnerve&lt;br /&gt;
|abilityold=As One&lt;br /&gt;
|abilityoldcaption=Ice Rider/Shadow Rider Calyrex&lt;br /&gt;
|egggroupn=1 &lt;br /&gt;
|egggroup1=Undiscovered&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evforms=3&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evhp=3&lt;br /&gt;
|evat2=3&lt;br /&gt;
|evsa3=3&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=Unknown&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|color=Green&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=calyrex&lt;br /&gt;
|generation=8&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Calyrex&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;バドレックス&#039;&#039;&#039; &#039;&#039;Budrex&#039;&#039;) is a {{2t|Psychic|Grass}} [[Legendary Pokémon]] introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any Pokémon, Calyrex has [[List of Pokémon with form differences#Calyrex|two other forms]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ice Rider Calyrex&#039;&#039;&#039;, {{2t|Psychic|Ice}}, a fusion with {{p|Glastrier}}.&lt;br /&gt;
* &#039;&#039;&#039;Shadow Rider Calyrex&#039;&#039;&#039;, {{2t|Psychic|Ghost}}, a fusion with {{p|Spectrier}}.&lt;br /&gt;
&lt;br /&gt;
Calyrex is the [[game mascot]] of [[The Crown Tundra]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Calyrex is a bipedal Pokémon with legs approximately twice as long as its torso. Four prongs grow from its head to support a green mass resembling a type of crown, much larger than its head. A ring of green spheres, marked with an inlaid series of blue and white triangles, adorns its neck.&lt;br /&gt;
&lt;br /&gt;
Calyrex is said to have ruled [[Galar]] in ancient times as a merciful king. Despite its delicate and slight appearance, it can move with grace and dignity. It is known to be highly intelligent. It also has the power to see the past, present, and future of any kind.&amp;lt;ref&amp;gt;https://swordshield.pokemon.com/en-us/expansionpass/pokemon/calyrex/&amp;lt;/ref&amp;gt;One legend said Calyrex used its foresight ability to save creatures of a forest from a meteor one time. Another legend mentions Calyrex stealing the body of a human that causes mischief. Calyrex has the ability to take control of humans in order to communicate. It has been referred to as the &amp;quot;King of Bountiful Harvests&amp;quot; due to its role in bring lush vegetation and harvests yearly. It can provide healings or blessings such as ending the heart. While it show no mercy to those that stand in its way, it will heal the wounds of a foe afterwards. Calyrex is powerful enough to move entire forest and its Pokémon to new location. When riding either {{p|Glastrier}} or {{p| Spectrier}} it ran all over [[Galar]] to bring green within the region&#039;s wastelands.&lt;br /&gt;
&lt;br /&gt;
Calyrex is the [[Signature move|only known Pokémon]] capable of using the moves, {{m|Glacial Lance}} and {{m|Astral Barrage}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Calyrex (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Psychic|type2=Grass}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|label1=Crown Tundra|num1=210}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=Calyrex is a merciful Pokémon, capable of providing healing and blessings. It reigned over the Galar region in times of yore.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Calyrex is known in legend as a king that ruled over Galar in ancient times. It has the power to cause hearts to mend and plants to spring forth.}}&lt;br /&gt;
{{Dex/Form|Ice Rider Calyrex}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=According to lore, this Pokémon showed no mercy to those who got in its way, yet it would heal its opponents&#039; wounds after battle.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=It&#039;s said that this Pokémon once moved a large forest—and all the Pokémon living there—to a new location overnight.}}&lt;br /&gt;
{{Dex/Form|Shadow Rider Calyrex}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=It&#039;s said that Calyrex and a Pokémon that had bonded with it ran all across the Galar region to bring green to the wastelands.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Legend says that by using its power to see all events from past to future, this Pokémon saved the creatures of a forest from a meteorite strike.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
===Game locations===&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Calyrex=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|type2=Grass&lt;br /&gt;
|HP=100&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk=80&lt;br /&gt;
|SpDef=80&lt;br /&gt;
|Speed=80&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Ice Rider Calyrex=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|HP=100&lt;br /&gt;
|Attack=165&lt;br /&gt;
|Defense=150&lt;br /&gt;
|SpAtk=85&lt;br /&gt;
|SpDef=130&lt;br /&gt;
|Speed=50}}&lt;br /&gt;
&lt;br /&gt;
=====Shadow Rider Calyrex=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|HP=100&lt;br /&gt;
|Attack=85&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk=165&lt;br /&gt;
|SpDef=100&lt;br /&gt;
|Speed=150}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
====Calyrex====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Grass&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=200&lt;br /&gt;
|Ground=50&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=400&lt;br /&gt;
|Ghost=200&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=50&lt;br /&gt;
|Psychic=50&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=200&lt;br /&gt;
|Fairy=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Ice Rider Calyrex====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=200&lt;br /&gt;
|Ghost=200&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=50&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=200&lt;br /&gt;
|Fairy=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Shadow Rider Calyrex====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|Normal=    0&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Fighting=  0&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Poison=   50&lt;br /&gt;
|Ghost=   400&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=  50&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    400&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ghost=yes&lt;br /&gt;
|newnormal=1&lt;br /&gt;
|newfighting=½}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
=====Calyrex=====&lt;br /&gt;
{{learnlist/levelh/8|Calyrex|Psychic|Grass|8}}&lt;br /&gt;
{{learnlist/level8|1|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Mega Drain|Grass|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level8|8|Life Dew|Water|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|16|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|24|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|32|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level8|40|Aromatherapy|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level8|48|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|56|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|64|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level8|72|Heal Pulse|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level8|80|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|88|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Calyrex|Psychic|Grass|8}}&lt;br /&gt;
&lt;br /&gt;
=====Ice Rider Calyrex=====&lt;br /&gt;
{{learnlist/levelh/8|Calyrex|Psychic|Ice|8}}&lt;br /&gt;
{{learnlist/level8|1|Glacial Lance|Ice|Physical|130|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level8|1|Double Kick|Fighting|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level8|1|Avalanche|Ice|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Stomp|Normal|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/level8|1|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level8|1|Icicle Crash|Ice|Physical|85|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/level8|1|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level8|1|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/level8|1|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level8|1|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level8|1|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Mega Drain|Grass|Special|40|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level8|8|Life Dew|Water|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|16|Giga Drain|Grass|Special|75|100|10}}&lt;br /&gt;
{{learnlist/level8|24|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|32|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level8|40|Aromatherapy|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level8|48|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level8|56|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|64|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level8|72|Heal Pulse|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level8|80|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/level8|88|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Calyrex|Psychic|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
=====Shadow Rider Calyrex=====&lt;br /&gt;
{{learnlist/levelh/8|Calyrex|Psychic|Ghost|8}}&lt;br /&gt;
{{learnlist/level8|1|Astral Barrage|Ghost|Special|120|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level8|1|Double Kick|Fighting|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level8|1|Hex|Ghost|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Stomp|Normal|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/level8|1|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/level8|1|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/level8|1|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/level8|1|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level8|1|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/level8|1|Disable|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level8|1|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level8|1|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Mega Drain|Grass|Special|40|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level8|8|Life Dew|Water|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|16|Giga Drain|Grass|Special|75|100|10}}&lt;br /&gt;
{{learnlist/level8|24|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|32|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level8|40|Aromatherapy|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level8|48|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level8|56|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|64|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level8|72|Heal Pulse|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level8|80|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/level8|88|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Calyrex|Psychic|Ghost|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
=====Calyrex=====&lt;br /&gt;
{{learnlist/tmh/8|Calyrex|Psychic|Grass|8}}&lt;br /&gt;
{{learnlist/tm8|TM02|Pay Day|Normal|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM10|Magical Leaf|Grass|Special|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM12|Solar Blade|Grass|Physical|125|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM44|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM50|Bullet Seed|Grass|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM60|Power Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM61|Guard Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM62|Speed Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM70|Trick Room|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM71|Wonder Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM72|Magic Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM87|Draining Kiss|Fairy|Special|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM88|Grassy Terrain|Grass|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM91|Psychic Terrain|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR14|Metronome|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR19|Tri Attack|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR29|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tr|TR30|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/tr|TR34|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR40|Skill Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR59|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR71|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR82|Stored Power|Psychic|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR96|Pollen Puff|Bug|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tmf/8|Calyrex|Psychic|Grass|8}}&lt;br /&gt;
&lt;br /&gt;
=====Ice Rider Calyrex=====&lt;br /&gt;
{{learnlist/tmh/8|Calyrex|Psychic|Ice|8}}&lt;br /&gt;
{{learnlist/tm8|TM02|Pay Day|Normal|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM10|Magical Leaf|Grass|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM12|Solar Blade|Grass|Physical|125|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM26|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM35|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM44|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM50|Bullet Seed|Grass|Physical|25|100|30}}&lt;br /&gt;
{{learnlist/tm8|TM51|Icicle Spear|Ice|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM53|Mud Shot|Ground|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM58|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM60|Power Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM61|Guard Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM62|Speed Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM64|Avalanche|Ice|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM70|Trick Room|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM71|Wonder Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM72|Magic Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM85|Snarl|Dark|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM87|Draining Kiss|Fairy|Special|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM88|Grassy Terrain|Grass|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM91|Psychic Terrain|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM96|Smart Strike|Steel|Physical|70|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM98|Stomping Tantrum|Ground|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tr|TR00|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR06|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR14|Metronome|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR19|Tri Attack|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR24|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR28|Megahorn|Bug|Physical|120|85|10}}&lt;br /&gt;
{{learnlist/tr|TR29|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tr|TR30|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/tr|TR32|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR34|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR37|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR39|Superpower|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/tr|TR40|Skill Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR53|Close Combat|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/tr|TR59|Seed Bomb|Grass|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR71|Leaf Storm|Grass|Special|130|90|5}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR79|Heavy Slam|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR82|Stored Power|Psychic|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR94|High Horsepower|Ground|Physical|95|95|10}}&lt;br /&gt;
{{learnlist/tr|TR95|Throat Chop|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR96|Pollen Puff|Bug|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR99|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Calyrex|Psychic|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
=====Shadow Rider Calyrex=====&lt;br /&gt;
{{learnlist/tmh/8|Calyrex|Psychic|Ghost|8}}&lt;br /&gt;
{{learnlist/tm8|TM02|Pay Day|Normal|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM10|Magical Leaf|Grass|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM12|Solar Blade|Grass|Physical|125|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM26|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM38|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM44|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM50|Bullet Seed|Grass|Physical|25|100|30}}&lt;br /&gt;
{{learnlist/tm8|TM53|Mud Shot|Ground|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM58|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM60|Power Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM61|Guard Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM62|Speed Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM69|Psycho Cut|Psychic|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM70|Trick Room|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM71|Wonder Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM72|Magic Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM77|Hex|Ghost|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM85|Snarl|Dark|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM86|Phantom Force|Ghost|Physical|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM87|Draining Kiss|Fairy|Special|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM88|Grassy Terrain|Grass|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM91|Psychic Terrain|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM98|Stomping Tantrum|Ground|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR14|Metronome|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR19|Tri Attack|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR29|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tr|TR30|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/tr|TR32|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR34|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR37|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR40|Skill Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR58|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR59|Seed Bomb|Grass|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR68|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR71|Leaf Storm|Grass|Special|130|90|5}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR79|Heavy Slam|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR81|Foul Play|Dark|Physical|95|100|15}}&lt;br /&gt;
{{learnlist/tr|TR82|Stored Power|Psychic|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR96|Pollen Puff|Bug|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tmf/8|Calyrex|Psychic|Ghost|8}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
=====Calyrex=====&lt;br /&gt;
{{learnlist/breedh/8|Calyrex|Psychic|Grass|8}}&lt;br /&gt;
{{learnlist/breed8null}}&lt;br /&gt;
{{learnlist/breedf/8|Calyrex|Psychic|Grass|8}}&lt;br /&gt;
&lt;br /&gt;
=====Ice Rider Calyrex=====&lt;br /&gt;
{{learnlist/breedh/8|Calyrex|Psychic|Ice|8}}&lt;br /&gt;
{{learnlist/breed8null}}&lt;br /&gt;
{{learnlist/breedf/8|Calyrex|Psychic|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
=====Shadow Rider Calyrex=====&lt;br /&gt;
{{learnlist/breedh/8|Calyrex|Psychic|Ghost|8}}&lt;br /&gt;
{{learnlist/breed8null}}&lt;br /&gt;
{{learnlist/breedf/8|Calyrex|Psychic|Ghost|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
=====Calyrex=====&lt;br /&gt;
{{learnlist/tutorh/8|Calyrex|Psychic|Grass|8}}&lt;br /&gt;
{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Calyrex|Psychic|Grass|8}}&lt;br /&gt;
&lt;br /&gt;
=====Ice Rider Calyrex=====&lt;br /&gt;
{{learnlist/tutorh/8|Calyrex|Psychic|Ice|8}}&lt;br /&gt;
{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Lash Out|Dark|Physical|75|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Calyrex|Psychic|Ice|8}}&lt;br /&gt;
&lt;br /&gt;
=====Shadow Rider Calyrex=====&lt;br /&gt;
{{learnlist/tutorh/8|Calyrex|Psychic|Ghost|8}}&lt;br /&gt;
{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Lash Out|Dark|Physical|75|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Calyrex|Psychic|Ghost|8}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Calyrex may be based on an {{wp|arctic hare}} and a {{wp|Crown (headgear)|crown}}. The large bulbs on its head and around its neck resemble berries or flowers. It also bears some resemblance to fictional taxidermy creations, such as the American {{wp|jackalope}} or the German {{wp|wolpertinger}}. Its {{wp|Buddhist prayer beads|beads}} around its neck each bear the {{wp|Hōjō clan}} symbol. Conceptually, it may be based on pre-Victorian depictions of {{wp|Fairy|fairies}} and {{wp|Elf|elves}}, or any one of a number of {{wp|Horned deity|Horned deities}} from various European pagan religions, such as {{wp|Cernunnos}} or {{wp|Herne the Hunter}}. Its fusion forms are a reference to cavalry, or the folklore of the {{wp|Wild Hunt}}. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Calyrex may be a combination of &#039;&#039;calyx&#039;&#039; (Latin for bud) and &#039;&#039;rex&#039;&#039; (Latin for king), or {{wp|carex}}.&lt;br /&gt;
&lt;br /&gt;
Budrex may be a combination of &#039;&#039;bud&#039;&#039; and &#039;&#039;rex&#039;&#039; (Latin for king).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Psychic|type2=Grass&lt;br /&gt;
|ja=バドレックス &#039;&#039;Budrex&#039;&#039;|jameaning=From &#039;&#039;bud&#039;&#039; and &#039;&#039;{{tt|rex|Latin for king}}&#039;&#039;&lt;br /&gt;
|fr=Sylveroy|frmeaning=From &#039;&#039;{{tt|sylve|forest}}&#039;&#039; and &#039;&#039;{{tt|roi|king}}&#039;&#039;&lt;br /&gt;
|es=Calyrex|esmeaning=Same as English name&lt;br /&gt;
|de=Coronospa|demeaning=From &#039;&#039;{{tt|corona|Latin for crown}}&#039;&#039; and &#039;&#039;{{tt|Knospe|bud}}&#039;&#039;&lt;br /&gt;
|it=Calyrex|itmeaning=Same as English name&lt;br /&gt;
|ko=버드렉스 &#039;&#039;Beodeurekseu&#039;&#039;|komeaning=Transcription of Japanese name&lt;br /&gt;
|zh_cmn=蕾冠王 &#039;&#039;Lěiguànwáng&#039;&#039;|zh_cmnmeaning=From {{tt|蕾 &#039;&#039;lěi&#039;&#039;|bud}}, {{tt|王冠 &#039;&#039;wángguàn&#039;&#039;|crown}}, and {{tt|王 &#039;&#039;wáng&#039;&#039;|king}}&lt;br /&gt;
|zh_yue=蕾冠王 &#039;&#039;Léuihgunwòhng&#039;&#039;|zh_yuemeaning=From {{tt|蕾 &#039;&#039;léuih&#039;&#039;|bud}}, {{tt|王冠 &#039;&#039;wòhnggun&#039;&#039;|crown}}, and {{tt|王 &#039;&#039;wòhng&#039;&#039;|king}}&lt;br /&gt;
|ru=Калирекс &#039;&#039;Kalireks&#039;&#039;|rumeaning=From English name}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;!--&amp;lt;div style=&amp;quot;display: inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Ice Rider Calyrex&#039;&#039;&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|ja=&lt;br /&gt;
|zh_yue=&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|fr=&lt;br /&gt;
|de=&lt;br /&gt;
|it=&lt;br /&gt;
|ko=&lt;br /&gt;
|pt_br=&lt;br /&gt;
|ru=&lt;br /&gt;
|es=&lt;br /&gt;
|th=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Shadow Rider Calyrex&#039;&#039;&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{ghost color dark}}&lt;br /&gt;
|ja=&lt;br /&gt;
|zh_yue=&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|fr=&lt;br /&gt;
|de=&lt;br /&gt;
|it=&lt;br /&gt;
|ko=&lt;br /&gt;
|pt_br=&lt;br /&gt;
|ru=&lt;br /&gt;
|es=&lt;br /&gt;
|th=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Legendary Pokémon]]&lt;br /&gt;
* [[The Crown Tundra]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Psychic|type2=Grass}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=897|prev=Spectrier|nextnum=001|next=Bulbasaur}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Galar Legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Coronospa]]&lt;br /&gt;
[[es:Calyrex]]&lt;br /&gt;
[[fr:Sylveroy]]&lt;br /&gt;
[[it:Calyrex]]&lt;br /&gt;
[[ja:バドレックス]]&lt;br /&gt;
[[zh:蕾冠王]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sheer_Force_(Ability)&amp;diff=3208939</id>
		<title>Sheer Force (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sheer_Force_(Ability)&amp;diff=3208939"/>
		<updated>2020-07-13T12:04:35Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Affected moves */ burning jealousy is boosted by sheer force, for some reason: https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/post-8516182&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Sheer Force&lt;br /&gt;
|jpname=ちからずく&lt;br /&gt;
|jptrans=Sheer Force&lt;br /&gt;
|jptranslit=Chikarazuku&lt;br /&gt;
|colorscheme=Fighting&lt;br /&gt;
|gen=5&lt;br /&gt;
|text5=Removes added effects to increase move damage.&lt;br /&gt;
|text6=Removes additional effects to increase move damage.&lt;br /&gt;
|text7=Removes additional effects to increase the power of moves when attacking. &lt;br /&gt;
|text8=Removes additional effects to increase the power of moves when attacking.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sheer Force&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ちからずく&#039;&#039;&#039; &#039;&#039;Sheer Force&#039;&#039;) is an [[Ability]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{AbilityResearch|Full list of items and Abilities which are negated by it}}&lt;br /&gt;
===In battle===&lt;br /&gt;
Sheer Force raises the base power of all damaging moves that have any [[additional effect]]s by 30%, but their additional effects are ignored.&lt;br /&gt;
&lt;br /&gt;
Reducing the target&#039;s stats, increasing the user&#039;s stats, inflicting a [[status condition]] or {{status|confusion}} to the target, and causing the target to {{status|flinch}} are all considered additional effects, so moves with these effects will have their power increased and their additional effect ignored.&lt;br /&gt;
&lt;br /&gt;
Sheer Force does not consider [[recoil]] or decreasing the user&#039;s own stats to be additional effects. Properties of moves—such as {{cat|Moves with a high critical-hit ratio|having a high critical-hit ratio}}, {{cat|moves that cannot miss|being unable to miss}}, having {{cat|Moves that have variable power|variable power}} or {{cat|Moves that power up|powering up}}, or having a {{cat|Moves with a charging turn|charging turn}}, among others—are not considered additional effects. Moves that have one of these properties in addition to an additional effect will be powered up and only the additional effect will be negated. For example, {{m|Flare Blitz}} inflicts recoil damage to the user, but also has an additional effect to {{status|burn}}; if the user has Sheer Force, Flare Blitz&#039;s damage will be boosted by 30% and the user will take recoil damage, but it cannot burn the target. Effects of {{m|Fling}} caused by holding specific items are not considered additional effects for the purposes of Sheer Force.&lt;br /&gt;
&lt;br /&gt;
If (and only if) a move is boosted by the effect of Sheer Force, that move will no longer trigger item or Ability effects that activate after attacking. This includes the effects of [[Eject Button]], [[Shell Bell]], [[Red Card]], [[Kee Berry]], and [[Maranga Berry]] as well as the Abilities {{a|Color Change}}, {{a|Pickpocket}}, {{a|Wimp Out}}, {{a|Emergency Exit}}, and {{a|Berserk}}. Only the effect(s) that activate after attacking will be negated; therefore, if a Pokémon with Sheer Force holding a [[Life Orb]] uses a move boosted by Sheer Force, it will gain the passive damage boost (because it is not activated after the attack), but the Pokémon will not be damaged by the Life Orb.&lt;br /&gt;
&lt;br /&gt;
Sheer Force does not affect [[Max Move]]s, neither powering them up nor removing their secondary effects.&lt;br /&gt;
&lt;br /&gt;
====Affected moves====&lt;br /&gt;
The table below lists the moves affected by Sheer Force, as well as the Pokémon that can have Sheer Force and learn those moves. &lt;br /&gt;
{|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{fighting color light}}; border:5px solid #{{fighting color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable expandable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{fighting color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}}&amp;quot;&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Cat.}}&lt;br /&gt;
! Pow.&lt;br /&gt;
! Acc.&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Learned by&lt;br /&gt;
{{Movelist|Air Slash|Flying|cat=Special|75|95|{{MSP|627|Rufflet}}{{MSP|628|Braviary}}}}&lt;br /&gt;
{{Movelist|Ancient Power|Rock|cat=Special|60|100|{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|303|Mawile}}&amp;lt;br&amp;gt;{{MSP|323M|Camerupt}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}}}&lt;br /&gt;
{{Movelist|Astonish|Ghost|cat=Physical|30|100|{{MSP|303|Mawile}}}}&lt;br /&gt;
{{Movelist|Bite|Dark|cat=Physical|60|100|{{MSP|031|Nidoqueen}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|303|Mawile}}{{MSP|328|Trapinch}}&amp;lt;br&amp;gt;{{MSP|371|Bagon}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Blizzard|Ice|cat=Special|110|70|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|128|Tauros}}{{MSP|158|Totodile}}&amp;lt;br&amp;gt;{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}}}&lt;br /&gt;
{{Movelist|Body Slam|Normal|cat=Physical|85|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{tt|*|Gen I VC TM}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|128|Tauros}}{{MSP|208|Steelix}}&amp;lt;br&amp;gt;{{MSP|323M|Camerupt}}{{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Bubble|Water|cat=Special|40|100|{{MSP|098|Krabby}}{{MSP|099|Kingler}}}}&lt;br /&gt;
{{Movelist|Bubble Beam|Water|cat=Special|65|100|{{MSP|031|Nidoqueen}}{{tt|*|Gen I VC TM}}{{MSP|034|Nidoking}}{{tt|*|Gen I VC TM}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}}}&lt;br /&gt;
{{Movelist|Bulldoze|Ground|cat=Physical|60|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|128|Tauros}}{{MSP|208|Steelix}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}&amp;lt;br&amp;gt;{{MSP|323M|Camerupt}}{{MSP|328|Trapinch}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}&amp;lt;br&amp;gt;{{MSP|534|Conkeldurr}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}{{MSP|645|Landorus}}{{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Burning Jealousy|Fire|cat=Special|70|100|{{MSP|555|Darmanitan}}}}&lt;br /&gt;
{{Movelist|Charge Beam|Electric|cat=Special|50|90|{{MSP|303|Mawile}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Confusion|Psychic|cat=Special|50|100|{{MSP|034|Nidoking}}}}&lt;br /&gt;
{{Movelist|Crunch|Dark|cat=Physical|80|100|{{MSP|031|Nidoqueen}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|208|Steelix}}{{MSP|303|Mawile}}&amp;lt;br&amp;gt;{{MSP|328|Trapinch}}{{MSP|371|Bagon}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Crush Claw|Normal|cat=Physical|75|95|{{MSP|621|Druddigon}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}}}&lt;br /&gt;
{{Movelist|Dark Pulse|Dark|cat=Special|80|100|{{MSP|208|Steelix}}{{MSP|303|Mawile}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Dragon Rush|Dragon|cat=Physical|100|75|{{MSP|371|Bagon}}}}&lt;br /&gt;
{{Movelist|Dragon Breath|Dragon|cat=Special|60|100|{{MSP|208|Steelix}}{{MSP|371|Bagon}}}}&lt;br /&gt;
{{Movelist|Dynamic Punch|Fighting|cat=Physical|100|50|{{MSP|031|Nidoqueen}}{{tt|*|Gen II VC TM}}{{MSP|034|Nidoking}}{{tt|*|Gen II VC TM}}{{MSP|158|Totodile}}{{tt|*|Gen II VC TM}}{{MSP|159|Croconaw}}{{tt|*|Gen II VC TM}}{{MSP|160|Feraligatr}}{{tt|*|Gen II VC TM}}{{MSP|296|Makuhita}}&amp;lt;br&amp;gt;{{MSP|297|Hariyama}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}}}&lt;br /&gt;
{{Movelist|Earth Power|Ground|cat=Special|90|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|208|Steelix}}{{MSP|323M|Camerupt}}{{MSP|328|Trapinch}}{{MSP|408|Cranidos}}&amp;lt;br&amp;gt;{{MSP|409|Rampardos}}{{MSP|645|Landorus}} {{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Ember|Fire|cat=Special|40|100|{{MSP|323M|Camerupt}}{{MSP|371|Bagon}}}}&lt;br /&gt;
{{Movelist|Extrasensory|Psychic|cat=Special|80|100|{{MSP|645|Landorus}}}}&lt;br /&gt;
{{Movelist|Fake Out|Normal|cat=Physical|40|100|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}}}&lt;br /&gt;
{{Movelist|Fire Blast|Fire|cat=Special|110|85|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|128|Tauros}}{{MSP|303|Mawile}}{{MSP|323M|Camerupt}}{{MSP|371|Bagon}}&amp;lt;br&amp;gt;{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Fire Fang|Fire|cat=Physical|65|95|{{MSP|208|Steelix}}{{MSP|303|Mawile}}{{MSP|371|Bagon}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Fire Punch|Fire|cat=Physical|75|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}&amp;lt;br&amp;gt;{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Flame Charge|Fire|cat=Physical|50|100|{{MSP|323M|Camerupt}}{{MSP|555|Darmanitan}}{{MSP|733|Toucannon}}}}&lt;br /&gt;
{{Movelist|Flame Wheel|Fire|cat=Physical|60|100|{{MSP|555|Darmanitan}}}}&lt;br /&gt;
{{Movelist|Flamethrower|Fire|cat=Special|90|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|128|Tauros}}{{MSP|303|Mawile}}{{MSP|323M|Camerupt}}{{MSP|371|Bagon}}&amp;lt;br&amp;gt;{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Flare Blitz|Fire|cat=Physical|120|100|{{MSP|555|Darmanitan}}}}&lt;br /&gt;
{{Movelist|Flash Cannon|Steel|cat=Special|80|100|{{MSP|208|Steelix}}{{MSP|303|Mawile}}{{MSP|323M|Camerupt}}{{MSP|621|Druddigon}}{{MSP|733|Toucannon}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Focus Blast|Fighting|cat=Special|120|70|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|160|Feraligatr}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|303|Mawile}}&amp;lt;br&amp;gt;{{MSP|409|Rampardos}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}&amp;lt;br&amp;gt;{{MSP|645|Landorus}}}}&lt;br /&gt;
{{Movelist|Force Palm|Fighting|cat=Physical|60|100|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}}}&lt;br /&gt;
{{Movelist|Gunk Shot|Poison|cat=Physical|120|80|{{MSP|621|Druddigon}}{{MSP|733|Toucannon}}}}&lt;br /&gt;
{{Movelist|Headbutt|Normal|cat=Physical|70|100|{{MSP|031|Nidoqueen}}{{tt|*|Gen II VC TM}}{{MSP|034|Nidoking}}{{tt|*|Gen II VC TM}}{{MSP|128|Tauros}}{{tt|*|Gen II VC TM}}{{MSP|158|Totodile}}{{tt|*|Gen II VC TM}}{{MSP|159|Croconaw}}{{tt|*|Gen II VC TM}}{{MSP|160|Feraligatr}}{{tt|*|Gen II VC TM}}&amp;lt;br&amp;gt;{{MSP|208|Steelix}}{{tt|*|Gen II VC TM}}{{MSP|323M|Camerupt}}{{MSP|371|Bagon}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|555|Darmanitan}}}}&lt;br /&gt;
{{Movelist|Heat Wave|Fire|cat=Special|95|90|{{MSP|323M|Camerupt}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}{{MSP|733|Toucannon}}}}&lt;br /&gt;
{{Movelist|Ice Beam|Ice|cat=Special|90|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|128|Tauros}}{{MSP|158|Totodile}}&amp;lt;br&amp;gt;{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|303|Mawile}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}}}&lt;br /&gt;
{{Movelist|Ice Fang|Ice|cat=Physical|65|95|{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|208|Steelix}}{{MSP|303|Mawile}}}}&lt;br /&gt;
{{Movelist|Ice Punch|Ice|cat=Physical|75|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|296|Makuhita}}&amp;lt;br&amp;gt;{{MSP|297|Hariyama}}{{MSP|303|Mawile}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}}}&lt;br /&gt;
{{Movelist|Icy Wind|Ice|cat=Special|55|95|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|128|Tauros}}{{MSP|158|Totodile}}&amp;lt;br&amp;gt;{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|303|Mawile}}}}&lt;br /&gt;
{{Movelist|Iron Head|Steel|cat=Physical|80|100|{{MSP|128|Tauros}}{{MSP|208|Steelix}}{{MSP|297|Hariyama}}{{MSP|303|Mawile}}{{MSP|323M|Camerupt}}{{MSP|408|Cranidos}}&amp;lt;br&amp;gt;{{MSP|409|Rampardos}}{{MSP|621|Druddigon}}{{MSP|628|Braviary}}{{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Iron Tail|Steel|cat=Physical|100|75|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|128|Tauros}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}&amp;lt;br&amp;gt;{{MSP|208|Steelix}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|621|Druddigon}}{{MSP|645|Landorus}}}}&lt;br /&gt;
{{Movelist|Lava Plume|Fire|cat=Special|80|100|{{MSP|323M|Camerupt}}}}&lt;br /&gt;
{{Movelist|Liquidation|Water|cat=Physical|85|100|{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}}}&lt;br /&gt;
{{Movelist|Low Sweep|Fighting|cat=Physical|65|100|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}}}&lt;br /&gt;
{{Movelist|Metal Claw|Steel|cat=Physical|50|95|{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Mud Bomb|Ground|cat=Special|65|85|{{MSP|323M|Camerupt}}}}&lt;br /&gt;
{{Movelist|Mud Shot|Ground|cat=Special|55|95|{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|328|Trapinch}}{{MSP|645|Landorus}}{{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Mud-Slap|Ground|cat=Special|20|100|{{MSP|031|Nidoqueen}}{{tt|*|Gen II VC TM}}{{MSP|034|Nidoking}}{{tt|*|Gen II VC TM}}{{MSP|098|Krabby}}{{tt|*|Gen II VC TM}}{{MSP|099|Kingler}}{{tt|*|Gen II VC TM}}{{MSP|158|Totodile}}{{tt|*|Gen II VC TM}}{{MSP|159|Croconaw}}{{tt|*|Gen II VC TM}}&amp;lt;br&amp;gt;{{MSP|160|Feraligatr}}{{tt|*|Gen II VC TM}}{{MSP|208|Steelix}}{{tt|*|Gen II VC TM}}{{MSP|328|Trapinch}}}}&lt;br /&gt;
{{Movelist|Play Rough|Fairy|cat=Physical|90|90|{{MSP|303|Mawile}}{{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Poison Fang|Poison|cat=Physical|50|100|{{MSP|031|Nidoqueen}}{{MSP|303|Mawile}}}}&lt;br /&gt;
{{Movelist|Poison Jab|Poison|cat=Physical|80|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}&amp;lt;br&amp;gt;{{MSP|534|Conkeldurr}}}}&lt;br /&gt;
{{Movelist|Poison Sting|Poison|cat=Physical|15|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}}}&lt;br /&gt;
{{Movelist|Poison Tail|Poison|cat=Physical|50|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Power-Up Punch|Fighting|cat=Physical|40|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|296|Makuhita}}&amp;lt;br&amp;gt;{{MSP|297|Hariyama}}{{MSP|303|Mawile}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}&amp;lt;br&amp;gt;{{MSP|534|Conkeldurr}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Psychic|Psychic|cat=Special|90|100|{{MSP|555|Darmanitan}}{{MSP|645|Landorus}}}}&lt;br /&gt;
{{Movelist|Razor Shell|Water|cat=Physical|75|95|{{MSP|098|Krabby}}{{MSP|099|Kingler}}}}&lt;br /&gt;
{{Movelist|Rock Climb|Normal|cat=Physical|90|85|{{MSP|128|Tauros}}{{tt|*|Gen V Dream World}}{{MSP|208|Steelix}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Rock Slide|Rock|cat=Physical|75|90|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|128|Tauros}}{{MSP|158|Totodile}}&amp;lt;br&amp;gt;{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|208|Steelix}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|303|Mawile}}&amp;lt;br&amp;gt;{{MSP|323M|Camerupt}}{{MSP|328|Trapinch}}{{MSP|371|Bagon}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|532|Timburr}}&amp;lt;br&amp;gt;{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}&amp;lt;br&amp;gt;{{MSP|645|Landorus}}{{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Rock Smash|Fighting|cat=Physical|40|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|128|Tauros}}{{MSP|158|Totodile}}&amp;lt;br&amp;gt;{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|208|Steelix}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|303|Mawile}}&amp;lt;br&amp;gt;{{MSP|323M|Camerupt}}{{MSP|328|Trapinch}}{{MSP|371|Bagon}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|532|Timburr}}&amp;lt;br&amp;gt;{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}&amp;lt;br&amp;gt;{{MSP|645|Landorus}}{{MSP|733|Toucannon}}{{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Rock Tomb|Rock|cat=Physical|60|95|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|128|Tauros}}{{MSP|158|Totodile}}&amp;lt;br&amp;gt;{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|208|Steelix}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|303|Mawile}}&amp;lt;br&amp;gt;{{MSP|323M|Camerupt}}{{MSP|328|Trapinch}}{{MSP|371|Bagon}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|532|Timburr}}&amp;lt;br&amp;gt;{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}&amp;lt;br&amp;gt;{{MSP|645|Landorus}}{{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Scald|Water|cat=Special|80|100|{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}}}&lt;br /&gt;
{{Movelist|Scorching Sands|Ground|cat=Special|70|100|{{MSP|208|Steelix}}{{MSP|328|Trapinch}}}}&lt;br /&gt;
{{Movelist|Secret Power|Normal|cat=Physical|70|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|128|Tauros}}{{MSP|158|Totodile}}&amp;lt;br&amp;gt;{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|208|Steelix}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|303|Mawile}}&amp;lt;br&amp;gt;{{MSP|323M|Camerupt}}{{MSP|328|Trapinch}}{{MSP|371|Bagon}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|532|Timburr}}&amp;lt;br&amp;gt;{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}&amp;lt;br&amp;gt;{{MSP|645|Landorus}}}}&lt;br /&gt;
{{Movelist|Shadow Ball|Ghost|cat=Special|80|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|303|Mawile}}}}&lt;br /&gt;
{{Movelist|Signal Beam|Bug|cat=Special|75|100|{{MSP|328|Trapinch}}}}&lt;br /&gt;
{{Movelist|Sky Attack|Flying|cat=Physical|140|90|{{MSP|628|Braviary}}{{MSP|733|Toucannon}}}}&lt;br /&gt;
{{Movelist|Sludge Bomb|Poison|cat=Special|90|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|303|Mawile}}{{MSP|621|Druddigon}}{{MSP|645|Landorus}}}}&lt;br /&gt;
{{Movelist|Sludge Wave|Poison|cat=Special|95|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|645|Landorus}}}}&lt;br /&gt;
{{Movelist|Snarl|Dark|cat=Special|55|95|{{MSP|621|Druddigon}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Snore|Normal|cat=Special|50|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|128|Tauros}}{{MSP|158|Totodile}}&amp;lt;br&amp;gt;{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|208|Steelix}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|303|Mawile}}&amp;lt;br&amp;gt;{{MSP|323M|Camerupt}}{{MSP|328|Trapinch}}{{MSP|371|Bagon}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|532|Timburr}}&amp;lt;br&amp;gt;{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}{{MSP|555|Darmanitan}}{{MSP|621|Druddigon}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}&amp;lt;br&amp;gt;{{MSP|645|Landorus}}{{MSP|733|Toucannon}}{{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Steel Wing|Steel|cat=Physical|70|90|{{MSP|627|Rufflet}}{{MSP|628|Braviary}}{{MSP|733|Toucannon}}}}&lt;br /&gt;
{{Movelist|Stomp|Normal|cat=Physical|65|100|{{MSP|128|Tauros}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|323M|Camerupt}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}&amp;lt;br&amp;gt;{{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
{{Movelist|Struggle Bug|Bug|cat=Special|50|100|{{MSP|328|Trapinch}}}}&lt;br /&gt;
{{Movelist|Throat Chop|Dark|cat=Physical|80|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|297|Hariyama}}}}&lt;br /&gt;
{{Movelist|Thunder|Electric|cat=Special|110|70|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|128|Tauros}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}}}&lt;br /&gt;
{{Movelist|Thunder Fang|Electric|cat=Physical|65|95|{{MSP|208|Steelix}}{{MSP|303|Mawile}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Thunderbolt|Electric|cat=Special|90|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|128|Tauros}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}}}&lt;br /&gt;
{{Movelist|Thunder Punch|Electric|cat=Physical|75|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|303|Mawile}}{{MSP|408|Cranidos}}&amp;lt;br&amp;gt;{{MSP|409|Rampardos}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}{{MSP|621|Druddigon}}}}&lt;br /&gt;
{{Movelist|Twister|Dragon|cat=Special|40|100|{{MSP|371|Bagon}}}}&lt;br /&gt;
{{Movelist|Water Pulse|Water|cat=Special|60|100|{{MSP|031|Nidoqueen}}{{MSP|034|Nidoking}}{{MSP|098|Krabby}}{{MSP|099|Kingler}}{{MSP|128|Tauros}}{{MSP|158|Totodile}}&lt;br /&gt;
{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}}}&lt;br /&gt;
{{Movelist|Waterfall|Water|cat=Physical|80|100|{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}}}&lt;br /&gt;
{{Movelist|Zap Cannon|Electric|cat=Special|120|50|{{MSP|128|Tauros}}{{tt|*|Gen II VC TM}}}}&lt;br /&gt;
{{Movelist|Zen Headbutt|Psychic|cat=Physical|80|90|{{MSP|128|Tauros}}{{MSP|371|Bagon}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|555|Darmanitan}}{{MSP|627|Rufflet}}&amp;lt;br&amp;gt;{{MSP|628|Braviary}}{{MSP|878|Cufant}}{{MSP|879|Copperajah}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Although the following moves are affected by the Ability, they currently cannot be learned by any Pokémon with Sheer Force. They may, however, be called via {{m|Metronome}}, {{m|Mirror Move}}, {{m|Copycat}}, or {{m|Mimic}}, or be used by a Pokémon that gained Sheer Force by an Ability like {{a|Trace}} or {{a|Receiver}} or a move such as {{m|Skill Swap}} or {{m|Role Play}}.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fighting color light}}; border: 5px solid #{{fighting color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable expandable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}};&amp;quot;&lt;br /&gt;
! {{color2|000000|Move}}&lt;br /&gt;
! {{color2|000000|Type}}&lt;br /&gt;
! {{color2|000000|Damage category|Cat.}}&lt;br /&gt;
! Pow.&lt;br /&gt;
! Acc.&lt;br /&gt;
{{Movelist|Acid|Poison|cat=Special|40|100}}&lt;br /&gt;
{{Movelist|Acid Spray|Poison|cat=Special|40|100}}&lt;br /&gt;
{{Movelist|Anchor Shot|Steel|cat=Physical|80|100}}&lt;br /&gt;
{{Movelist|Apple Acid|Grass|cat=Special|80|100}}&lt;br /&gt;
{{Movelist|Aurora Beam|Ice|cat=Special|65|100}}&lt;br /&gt;
{{Movelist|Blaze Kick|Fire|cat=Physical|85|90}}&lt;br /&gt;
{{Movelist|Blue Flare|Fire|cat=Special|130|85}}&lt;br /&gt;
{{Movelist|Bolt Strike|Electric|cat=Physical|130|85}}&lt;br /&gt;
{{Movelist|Bone Club|Ground|cat=Physical|65|85}}&lt;br /&gt;
{{Movelist|Bounce|Flying|cat=Physical|85|85}}&lt;br /&gt;
{{Movelist|Bug Buzz|Bug|cat=Special|90|100}}&lt;br /&gt;
{{Movelist|Chatter|Flying|cat=Special|65|100}}&lt;br /&gt;
{{Movelist|Clangorous Soulblaze|Dragon|cat=Special|185|—}}&lt;br /&gt;
{{Movelist|Constrict|Normal|cat=Physical|10|100}}&lt;br /&gt;
{{Movelist|Cross Poison|Poison|cat=Physical|70|100}}&lt;br /&gt;
{{Movelist|Diamond Storm|Rock|cat=Physical|100|95}}&lt;br /&gt;
{{Movelist|Discharge|Electric|cat=Special|80|100}}&lt;br /&gt;
{{Movelist|Dizzy Punch|Normal|cat=Physical|70|100}}&lt;br /&gt;
{{Movelist|Double Iron Bash|Steel|cat=Physical|60|100}}&lt;br /&gt;
{{Movelist|Drum Beating|Grass|cat=Physical|80|100}}&lt;br /&gt;
{{Movelist|Electroweb|Electric|cat=Special|55|95}}&lt;br /&gt;
{{Movelist|Energy Ball|Grass|cat=Special|90|100}}&lt;br /&gt;
{{Movelist|Fiery Dance|Fire|cat=Special|80|100}}&lt;br /&gt;
{{Movelist|Fire Lash|Fire|cat=Physical|80|100}}&lt;br /&gt;
{{Movelist|Floaty Fall|Flying|cat=Physical|90|95}}&lt;br /&gt;
{{Movelist|Freeze-Dry|Ice|cat=Special|70|100}}&lt;br /&gt;
{{Movelist|Freeze Shock|Ice|cat=Physical|140|90}}&lt;br /&gt;
{{Movelist|Genesis Supernova|Psychic|cat=Special|185|—}}&lt;br /&gt;
{{Movelist|Glaciate|Ice|cat=Special|65|95}}&lt;br /&gt;
{{Movelist|Grav Apple|Grass|cat=Physical|80|100}}&lt;br /&gt;
{{Movelist|Heart Stamp|Psychic|cat=Physical|60|100}}&lt;br /&gt;
{{Movelist|Hurricane|Flying|cat=Special|110|70}}&lt;br /&gt;
{{Movelist|Hyper Fang|Normal|cat=Physical|80|90}}&lt;br /&gt;
{{Movelist|Ice Burn|Ice|cat=Special|140|90}}&lt;br /&gt;
{{Movelist|Icicle Crash|Ice|cat=Physical|85|90}}&lt;br /&gt;
{{Movelist|Inferno|Fire|cat=Special|100|50}}&lt;br /&gt;
{{Movelist|Leaf Tornado|Grass|cat=Special|65|90}}&lt;br /&gt;
{{Movelist|Lick|Ghost|cat=Physical|30|100}}&lt;br /&gt;
{{Movelist|Lunge|Bug|cat=Physical|80|100}}&lt;br /&gt;
{{Movelist|Luster Purge|Psychic|cat=Special|70|100}}&lt;br /&gt;
{{Movelist|Meteor Mash|Steel|cat=Physical|90|90}}&lt;br /&gt;
{{Movelist|Mirror Shot|Steel|cat=Special|65|85}}&lt;br /&gt;
{{Movelist|Mist Ball|Psychic|cat=Special|70|100}}&lt;br /&gt;
{{Movelist|Moonblast|Fairy|cat=Special|95|100}}&lt;br /&gt;
{{Movelist|Muddy Water|Water|cat=Special|90|85}}&lt;br /&gt;
{{Movelist|Mystical Fire|Fire|cat=Special|75|100}}&lt;br /&gt;
{{Movelist|Needle Arm|Grass|cat=Physical|60|100}}&lt;br /&gt;
{{Movelist|Night Daze|Dark|cat=Special|85|95}}&lt;br /&gt;
{{Movelist|Nuzzle|Electric|cat=Physical|20|100}}&lt;br /&gt;
{{Movelist|Octazooka|Water|cat=Special|65|85}}&lt;br /&gt;
{{Movelist|Ominous Wind|Ghost|cat=Special|60|100}}&lt;br /&gt;
{{Movelist|Powder Snow|Ice|cat=Special|40|100}}&lt;br /&gt;
{{Movelist|Psybeam|Psychic|cat=Special|65|100}}&lt;br /&gt;
{{Movelist|Pyro Ball|Fire|cat=Physical|120|90}}&lt;br /&gt;
{{Movelist|Relic Song|Normal|cat=Special|75|100}}&lt;br /&gt;
{{Movelist|Rolling Kick|Fighting|cat=Physical|60|85}}&lt;br /&gt;
{{Movelist|Sacred Fire|Fire|cat=Physical|100|95}}&lt;br /&gt;
{{Movelist|Searing Shot|Fire|cat=Special|100|100}}&lt;br /&gt;
{{Movelist|Seed Flare|Grass|cat=Special|120|85}}&lt;br /&gt;
{{Movelist|Shadow Bone|Ghost|cat=Physical|85|100}}&lt;br /&gt;
{{Movelist|Silver Wind|Bug|cat=Special|60|100}}&lt;br /&gt;
{{Movelist|Skitter Smack|Bug|cat=Physical|70|90}}&lt;br /&gt;
{{Movelist|Sludge|Poison|cat=Special|65|100}}&lt;br /&gt;
{{Movelist|Smog|Poison|cat=Special|30|70}}&lt;br /&gt;
{{Movelist|Spark|Electric|cat=Physical|65|100}}&lt;br /&gt;
{{Movelist|Sparkling Aria|Water|cat=Special|90|100}}&lt;br /&gt;
{{Movelist|Spirit Break|Fairy|cat=Physical|75|100}}&lt;br /&gt;
{{Movelist|Spirit Shackle|Ghost|cat=Physical|80|100}}&lt;br /&gt;
{{Movelist|Splishy Splash|Water|cat=Special|90|100}}&lt;br /&gt;
{{Movelist|Steam Eruption|Water|cat=Special|110|95}}&lt;br /&gt;
{{Movelist|Steamroller|Bug|cat=Physical|65|100}}&lt;br /&gt;
{{Movelist|Stoked Sparksurfer|Electric|cat=Special|175|—}}&lt;br /&gt;
{{Movelist|Strange Steam|Fairy|cat=Special|90|95}}&lt;br /&gt;
{{Movelist|Thunder Shock|Electric|cat=Special|40|100}}&lt;br /&gt;
{{Movelist|Tri Attack|Normal|cat=Special|80|100}}&lt;br /&gt;
{{Movelist|Trop Kick|Grass|cat=Physical|70|100}}&lt;br /&gt;
{{Movelist|Twineedle|Bug|cat=Physical|25|100}}&lt;br /&gt;
{{Movelist|Volt Tackle|Electric|cat=Physical|120|100}}&lt;br /&gt;
{{Movelist|Zing Zap|Electric|cat=Physical|80|100}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Sheer Force does not have an effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Sheer Force==&lt;br /&gt;
{{Ability/head|Fighting}}&lt;br /&gt;
{{Ability/entry|031|Nidoqueen|Poison|Ground|Poison Point|Rivalry|Sheer Force}}&lt;br /&gt;
{{Ability/entry|034|Nidoking|Poison|Ground|Poison Point|Rivalry|Sheer Force}}&lt;br /&gt;
{{Ability/entry|098|Krabby|Water|Water|Hyper Cutter|Shell Armor|Sheer Force}}&lt;br /&gt;
{{Ability/entry|099|Kingler|Water|Water|Hyper Cutter|Shell Armor|Sheer Force}}&lt;br /&gt;
{{Ability/entry|128|Tauros|Normal|Normal|Intimidate|Anger Point|Sheer Force}}&lt;br /&gt;
{{Ability/entry|158|Totodile|Water|Water|Torrent|None|Sheer Force}}&lt;br /&gt;
{{Ability/entry|159|Croconaw|Water|Water|Torrent|None|Sheer Force}}&lt;br /&gt;
{{Ability/entry|160|Feraligatr|Water|Water|Torrent|None|Sheer Force}}&lt;br /&gt;
{{Ability/entry|208|Steelix|Steel|Ground|Rock Head|Sturdy|Sheer Force}}&lt;br /&gt;
{{Ability/entry|296|Makuhita|Fighting|Fighting|Thick Fat|Guts|Sheer Force}}&lt;br /&gt;
{{Ability/entry|297|Hariyama|Fighting|Fighting|Thick Fat|Guts|Sheer Force}}&lt;br /&gt;
{{Ability/entry|303|Mawile|Steel|Fairy|Hyper Cutter|Intimidate|Sheer Force}}&lt;br /&gt;
{{Ability/entry|323M|Camerupt|Fire|Ground|Sheer Force|None|None|Mega Camerupt}}&lt;br /&gt;
{{Ability/entry|328|Trapinch|Ground|Ground|Hyper Cutter|Arena Trap|Sheer Force}}&lt;br /&gt;
{{Ability/entry|371|Bagon|Dragon|Dragon|Rock Head|None|Sheer Force}}&lt;br /&gt;
{{Ability/entry|408|Cranidos|Rock|Rock|Mold Breaker|None|Sheer Force}}&lt;br /&gt;
{{Ability/entry|409|Rampardos|Rock|Rock|Mold Breaker|None|Sheer Force}}&lt;br /&gt;
{{Ability/entry|532|Timburr|Fighting|Fighting|Guts|Sheer Force|Iron Fist}}&lt;br /&gt;
{{Ability/entry|533|Gurdurr|Fighting|Fighting|Guts|Sheer Force|Iron Fist}}&lt;br /&gt;
{{Ability/entry|534|Conkeldurr|Fighting|Fighting|Guts|Sheer Force|Iron Fist}}&lt;br /&gt;
{{Ability/entry|555|Darmanitan|Fire|Fire|Sheer Force|None|Zen Mode|Standard Mode}}&lt;br /&gt;
{{Ability/entry|621|Druddigon|Dragon|Dragon|Rough Skin|Sheer Force|Mold Breaker}}&lt;br /&gt;
{{Ability/entry|627|Rufflet|Normal|Flying|Keen Eye|Sheer Force|Hustle}}&lt;br /&gt;
{{Ability/entry|628|Braviary|Normal|Flying|Keen Eye|Sheer Force|Defiant}}&lt;br /&gt;
{{Ability/entry|645|Landorus|Ground|Flying|Sand Force|None|Sheer Force|Incarnate Forme}}&lt;br /&gt;
{{Ability/entry|733|Toucannon|Normal|Flying|Keen Eye|Skill Link|Sheer Force}}&lt;br /&gt;
{{Ability/entry|878|Cufant|Steel|Steel|Sheer Force|None|Heavy Metal}}&lt;br /&gt;
{{Ability/entry|879|Copperajah|Steel|Steel|Sheer Force|None|Heavy Metal}}&lt;br /&gt;
{{Ability/foot|Fighting}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
Sheer Force raises the power of all damaging moves that have any [[additional effect]]s by 20%{{sup/md|SMD}}, but their additional effects are ignored.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|The Pokémon&#039;s moves are more powerful, but the additional effects are lost.{{tt|*|Ability description}}&amp;lt;br&amp;gt;The power of the Pokémon&#039;s moves goes up, but additional effects are lost! That means Crush Claw won&#039;t lower the target&#039;s Defense anymore, but the move will deal more damage.{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The power of the Pokémon&#039;s moves goes up, but additional effects are lost! That means Crush Claw won&#039;t lower the target&#039;s Defense anymore, but the move will deal more damage.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
* In &#039;&#039;[[PS505|A Cold Reception]]&#039;&#039;, [[Drayden]]&#039;s {{p|Druddigon}} was mentioned to have Sheer Force as its Ability.&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 44}}, {{adv|Black}}&#039;s [[Brav]] was revealed to have Sheer Force as his Ability.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* When this Ability was first revealed in [[CoroCoro]] Comic, it [[Media:CoroCoro June 2.jpg|was named]] ちからづく (&#039;&#039;Invigorate&#039;&#039;) in Japanese. In the games, it is named ちからずく (&#039;&#039;Sheer Force&#039;&#039;) in Japanese. Both have the same pronunciation, but different spelling.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_yue=強行 &#039;&#039;{{tt|Kèuhnghàahng|Force}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;用力 &#039;&#039;{{tt|Yuhnglihk|Exert}}&#039;&#039; {{tt|*|M19 Website}}&lt;br /&gt;
|zh_cmn=強行 / 强行 &#039;&#039;{{tt|Qiángxíng|Force}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;用力 &#039;&#039;{{tt|Yònglì|Exert}}&#039;&#039; {{tt|*|Adventures}}&lt;br /&gt;
|de=Rohe Gewalt&lt;br /&gt;
|es=Potencia Bruta{{tt|*|Gen VI onwards}}&amp;lt;br&amp;gt;Pot. Bruta{{tt|*|Gen V}}&lt;br /&gt;
|fr=Sans Limite&lt;br /&gt;
|it=Forzabruta&lt;br /&gt;
|ko=우격다짐 &#039;&#039;Ugyeokdajim&#039;&#039;&lt;br /&gt;
|pt=Força Absoluta&lt;br /&gt;
|vi=Toàn Lực&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with negative effects]]&lt;br /&gt;
[[Category:Abilities that affect the odds of additional effects]]&lt;br /&gt;
[[Category:Abilities that increase move power]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rohe Gewalt]]&lt;br /&gt;
[[es:Potencia bruta]]&lt;br /&gt;
[[fr:Sans Limite]]&lt;br /&gt;
[[it:Forzabruta]]&lt;br /&gt;
[[ja:ちからずく]]&lt;br /&gt;
[[zh:强行（特性）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Terrain_Pulse_(move)&amp;diff=3192463</id>
		<title>Terrain Pulse (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Terrain_Pulse_(move)&amp;diff=3192463"/>
		<updated>2020-06-19T17:09:00Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effect */ added note about when using it maxed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=805&lt;br /&gt;
|name=Terrain Pulse&lt;br /&gt;
|jname=だいちのはどう&lt;br /&gt;
|jtrans=Terrain Pulse&lt;br /&gt;
|jtranslit=Daichi no Hadō&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=50&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=K&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=G&lt;br /&gt;
|target=y&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Terrain Pulse&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;だいちのはどう&#039;&#039;&#039; &#039;&#039;Terrain Pulse&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{MoveResearch|Is this a pulse move? Does Mega Launcher affect base power?}}&lt;br /&gt;
Terrain Pulse deals damage. When there is no [[terrain]] active, Terrain Pulse is a {{type|Normal}} move. Under any type of terrain, Terrain Pulse&#039;s [[power]] doubles to 100 (type power-ups from the terrain will be put into effect in addition to this boost).&lt;br /&gt;
&lt;br /&gt;
Terrain Pulse&#039;s type changes depending on the [[terrain]] at the time it is used.&lt;br /&gt;
* {{type|Electric}} if the battlefield is {{m|Electric Terrain}}.&lt;br /&gt;
* {{type|Grass}} if the battlefield is {{m|Grassy Terrain}}.&lt;br /&gt;
* {{type|Fairy}} if the battlefield is {{m|Misty Terrain}}.&lt;br /&gt;
* {{type|Psychic}} if the battlefield is {{m|Psychic Terrain}}.&lt;br /&gt;
&lt;br /&gt;
When used as a [[Max Move]], Terrain Pulse will display as Max Strike but will change into the appropriately typed Max Move upon execution, depending on the present terrain when Max Strike is actually executed.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|The user utilizes the power of the terrain to attack. This move&#039;s type and power changes depending on the terrain when it&#039;s used.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Normal|8}}&lt;br /&gt;
{{Movehead/Tutor/8|yes}}&lt;br /&gt;
{{Moveentry/1|003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|009|Blastoise|type=Water|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|103A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/1|108|Lickitung|type=Normal|1|Monster|Monster|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|115|Kangaskhan|type=Normal|1|Monster|Monster|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|143|Snorlax|type=Normal|1|Monster|Monster|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|206|Dunsparce|type=Normal|1|Field|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|295|Exploud|type=Normal|2|Monster|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|463|Lickilicky|type=Normal|1|Monster|Monster|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|618G|Stunfisk|type=Ground|type2=Steel|2|Water 1|Amorphous|✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/1|692|Clauncher|type=Water|2|Water 1|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|693|Clawitzer|type=Water|2|Water 1|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|765|Oranguru|type=Normal|type2=Psychic|1|Field|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|770|Palossand|type=Ghost|type2=Ground|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|772|Type: Null|type=Normal|1|Undiscovered|Undiscovered|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|773|Silvally|type=Normal|1|Undiscovered|Undiscovered|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|876|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|✔|form=Male|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|876F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|✔|form=Female|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_yue=大地波動 &#039;&#039;{{tt|Daaihdeih Bōduhng|Terrain Pulse}}&#039;&#039;&lt;br /&gt;
|zh_cmn=大地波動 / 大地波动 &#039;&#039;{{tt|Dàdì Bō​dòng​|Terrain Pulse}}&#039;&#039;&lt;br /&gt;
|fr=Champlification&lt;br /&gt;
|de=Feldimpuls			&lt;br /&gt;
|it=Campopulsar&lt;br /&gt;
|ko=대지의파동 &#039;&#039;{{tt|Daeji-ui Padong|Terrain Pulse}}&#039;&#039;&lt;br /&gt;
|es=Pulso de Campo&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Weather Ball|Normal}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves that change type]]&lt;br /&gt;
&lt;br /&gt;
[[de:Feldimpuls]]&lt;br /&gt;
[[es:Pulso de Campo]]&lt;br /&gt;
[[fr:Champlification]]&lt;br /&gt;
[[it:Campopulsar]]&lt;br /&gt;
[[ja:だいちのはどう]]&lt;br /&gt;
[[zh:大地波动（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dynamax&amp;diff=3172993</id>
		<title>Dynamax</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dynamax&amp;diff=3172993"/>
		<updated>2020-05-28T16:43:17Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effects on held items */ removed &amp;quot;of&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SwSh Prerelease Dynamax Pikachu.png|thumb|A Dynamax {{p|Pikachu}}]]&lt;br /&gt;
&#039;&#039;&#039;Dynamax&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ダイマックス&#039;&#039;&#039; &#039;&#039;Daimax&#039;&#039;) is a temporary transformation affecting Pokémon that was introduced in [[Generation VIII]]. {{pkmn|Trainer}}s who obtain a [[Dynamax Band]] are able to Dynamax their Pokémon. According to [[Professor Magnolia]], the Pokémon distorts space to change its size while affecting the world around them. This transformation has another special variant known as [[Gigantamax]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
After its defeat thousands of years ago by {{p|Zacian}} and {{p|Zamazenta}}, {{p|Eternatus}}&#039;s energy leaked out during its slumber in the form of Galar particles. This resulted in the creation of {{cat|Power Spots}}, where Trainers can trigger the Dynamax transformation. Some Power Spots had Gym Stadiums built over them, and others in the [[Wild Area]] became [[Pokémon Den|Pokémon Dens]], where [[Max Raid Battle|Max Raid Battles]] take place. Parts of Eternatus&#039;s body, known as [[Wishing Star]]s, rained across [[Galar]], allowing whoever found them to Dynamax their Pokémon when at a Power Spot. [[Dynamax Band|Dynamax Bands]] were created to help anyone fully utilize the transformation there.&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{incomplete|section|Effects of item-affecting moves&amp;lt;br&amp;gt;See comment tags}}&lt;br /&gt;
Dynamaxing increases a Pokémon&#039;s size drastically, as well as changing the moves of the Pokémon and increasing their HP in battle (except for {{p|Shedinja}}), but can only be used once during a battle, and ends after three turns or if the user is switched out. In addition, it can only be performed in areas known to have {{cat|Power Spots}}, such as [[Galar]]&#039;s [[Gym|Gym Stadiums]] and {{gdis|Battle Tower|VIII}}. When Dynamaxed, all of the Pokémon&#039;s [[move]]s will turn into [[Max Move]]s that correspond to those moves&#039; [[type]]s and categories. Like with [[Mega Evolution]], Dynamax is activated at the start of the turn before all other moves are executed. If a Dynamax Pokémon is unable to use any moves (e.g. running out of {{PP}}), it will use {{m|Struggle}}. &lt;br /&gt;
&lt;br /&gt;
In a [[Max Raid Battle]], the wild Pokémon is a Dynamax Pokémon for the entire duration of the battle. Only one of the Trainers&#039; Pokémon can Dynamax during a Max Raid Battle for three turns. The first Trainer with the chance to Dynamax is the host, with the chance passing to the next player who joined until it returns to the first player.&lt;br /&gt;
&lt;br /&gt;
{{p|Zacian}}, {{p|Zamazenta}}, and {{p|Eternatus}}, including Pokémon {{m|transform}}ed into one of these, cannot Dynamax.&lt;br /&gt;
&lt;br /&gt;
===Gigantamax===&lt;br /&gt;
{{main|Gigantamax}}&lt;br /&gt;
If a Pokémon has the Gigantamax Factor, it can undergo Gigantamax, a special kind of Dynamax that results in a different appearance to its regular form in addition to being larger. Only specific individual members of a select group of species can Gigantamax. Each Gigantamax Pokémon has an exclusive Max Move known as a [[G-Max Move]]. Other than having a G-Max Move, Gigantamax is functionally identical to a Dynamax.&lt;br /&gt;
&lt;br /&gt;
===Dynamax Level and HP===&lt;br /&gt;
Dynamaxing provides Pokémon with an increase to its maximum and current HP (with the exception of Shedinja) by the same factor. The amount of HP gained depends on the Pokemon&#039;s Dynamax Level, which can be increased with [[Dynamax Candy]]. At Dynamax Level 0, a Pokémon will gain 50% more HP. For every Dynamax Level above that, the Pokemon will gain 5% more HP, up to a 100% HP increase at Dynamax Level 10. All other [[statistic|stats]], as well as its [[Ability]] and [[held item]], remain the same. &lt;br /&gt;
&lt;br /&gt;
Whenever a Pokémon enters into or reverts from Dynamax, its current HP is adjusted to retain the same percentage of HP remaining rounded up. For instance, if a Pokémon at Dynamax Level 10 has 100/200 HP remaining, then upon Dynamaxing, its HP will be adjusted to 200/400. Conversely, if the same Pokémon has 101/400 HP in Dynamax form, then its HP will be adjusted down to 51/200 when its Dynamax expires. All effects that are based on a percentage of the Dynamaxed Pokémon&#039;s maximum HP (e.g. {{m|Life Dew}}, {{m|Leech Seed}}, [[Poison (status condition)|poisoning]]) are calculated based on its maximum non-Dynamax HP. If {{m|Endeavor}} or {{m|Pain Split}} is used against a Dynamax Pokémon, the damage it receives would only be based on its non-Dynamax HP. The same Dynamax Pokémon described above will have its HP lowered to 101/200 hit with a 1-HP user&#039;s Endeavor. However, {{m|Brine}}&#039;s bonus damage is still calculated based on the Dynamax HP. &lt;br /&gt;
&lt;br /&gt;
===Immunities===&lt;br /&gt;
Dynamax Pokémon are immune to {{status|Flinch}}ing. {{m|Fake Out}} can still damage a Dynamax Pokémon, but will have no secondary effect. They are unaffected by {{cat|moves affected by weight}}, such as {{m|Low Kick}} and {{m|Heavy Slam}}, [[one-hit knockout move]]s, and {{m|Destiny Bond}}. Moves and Abilities that replace the target&#039;s [[Ability]] with the user&#039;s, including {{m|Skill Swap}}, {{m|Entrainment}}, and {{a|Wandering Spirit}}, have no effect on Dynamax Pokémon. However, moves that {{cat|Ability-changing moves|change or suppress}} the Dynamax Pokémon&#039;s Ability altogether, such as {{m|Gastro Acid}} and {{m|Worry Seed}}, still work.&lt;br /&gt;
&lt;br /&gt;
Dynamax Pokémon cannot be switched out by the effects of {{cat|Moves that switch the target out}}, like {{m|Roar}} and {{m|Whirlwind}}, but can be forced out by {{a|Emergency Exit}} or an [[Eject Button]]. {{m|Circle Throw}} and {{m|Dragon Tail}} will still damage Dynamax Pokémon. [[Red Card]] also fails to switch out a Dynamax Pokémon, but can be activated and consumed. If a Dynamax Pokémon has {{a|Magic Bounce}} and is targeted by {{m|Parting Shot}}, the move will be reflected and force the Dynamax Pokémon to switch out (the owner of the Dynamax Pokémon is still able to choose the Pokémon that it is replaced with). &lt;br /&gt;
&lt;br /&gt;
Dynamax Pokémon cannot be affected by {{m|Disable}} or {{a|Cursed Body}}. A Max Move can still be used if its base move was disabled prior to Dynamax. Dynamax Pokémon are also immune to {{m|Encore}}, {{m|Torment}}, and {{m|Instruct}}.&lt;br /&gt;
&lt;br /&gt;
===Effects on held items===&lt;br /&gt;
[[Choice Band]], [[Choice Scarf]], [[Choice Specs]], {{a|Gorilla Tactics}}, and {{a|Sheer Force}} temporarily stop working (including the stat boosts) if the holder is Dynamaxed. However, [[Assault Vest]] still works accordingly and prevents the holder from using [[Max Guard]].&lt;br /&gt;
&lt;br /&gt;
===Effects on Transformed Pokémon===&lt;br /&gt;
If {{m|Transform}} or {{a|Imposter}} is used against a Dynamax Pokémon, only its base form and base moves will be copied, and the user can Dynamax separately. The Gigantamax Factor, however, is not copied at all; instead, the user can only achieve the standard Dynamax form. Additionally, if a Pokémon incapable of Dynamax (e.g. {{p|Zacian}}) is copied, then the user will not be able to Dynamax afterwards. If a Pokémon attempts to copy a Max Move (e.g. using {{m|Copycat}}), it will copy the base move of that Max Move.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Lance Red Gyarados Dynamax.png|thumb|250px|[[Lance]]&#039;s [[Red Gyarados|Gyarados]] Dynamaxed in the {{pkmn|anime}}]]&lt;br /&gt;
Dynamaxing was first featured in &#039;&#039;[[JN005|Mind-Boggling Dynamax!]]&#039;&#039;, where {{Ash}} and [[Goh]] witnessed a {{p|Snorlax}} [[Gigantamax]]ing in the [[Wild Area]] and had to figure out a way to stop an incoming train from colliding with it.&lt;br /&gt;
&lt;br /&gt;
In [[JN012]], [[Lance]]&#039;s [[Red Gyarados]] was shown Dynamaxing during his battle against [[Leon]] and his {{p|Charizard}} at the finals of the [[World Championships|Pokémon World Championships]], which was held at [[Wyndon Stadium]]. Leon Gigantamaxed his Charizard in response to Lance&#039;s Dynamax.&lt;br /&gt;
&lt;br /&gt;
Later in the same episode, {{TRT}} inadvertently caused a {{DL|Recurring wild Pokémon in the anime|Drednaw}} to Gigantamax outside Wyndon Stadium. It reappeared in [[JN013]], where it battled [[Ash&#039;s Pikachu]]. In the process, Pikachu was also exposed to some Dynamax energy and subsequently Gigantamaxed. This resulting power and size boost allowed Pikachu to defeat Drednaw.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Max Raid Battle Adventures.png|thumb|200px|A Dynamax Gurdurr in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokemon Adventures manga===&lt;br /&gt;
A Dynamax Pokémon first appeared in &amp;lt;!--[[PASS04]]--&amp;gt;{{chap|Sword &amp;amp; Shield}}, where [[Sōdo Tsurugi|Sōdo]], [[Shirudomiria Tate|Shirudomiria]], and a pair of {{tc|Team Yell Grunt}}s battled a Dynamax {{p|Gurdurr}} in a [[Max Raid Battle]]. After defeating it, Sōdo was able to catch it, add it to his [[party]], and [[nickname]] it Tekkotsun.&lt;br /&gt;
&lt;br /&gt;
Dynamax appeared again&amp;lt;!--PASS06--&amp;gt; during Sōdo&#039;s [[Gym]] battle against [[Milo]], where the {{type|Grass}} [[Gym Leader]] Dynamaxed his {{p|Eldegoss}}. Sōdo responded by doing the same with his {{p|Sirfetch&#039;d|Ransun}}.&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Milo Eldegoss Adventures.png|Dynamax Eldegoss&lt;br /&gt;
File:Max Raid Battle Adventures.png|Dynamax Gurdurr&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters manga===&lt;br /&gt;
In [[JNM04]], [[Lance]]&#039;s [[red Gyarados]] Dynamaxed during a battle against [[Leon]]&#039;s {{p|Charizard}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Dynamax is featured in the [[Pokémon Trading Card Game]] as {{VMAX}}. It was added as a new mechanic to the game in the {{TCG|Sword &amp;amp; Shield}} expansion (the {{TCG|Sword}} and {{TCG|Shield}} sets in Japan).&lt;br /&gt;
&lt;br /&gt;
Released along with the first {{TCG|Pokémon V}} cards, &#039;&#039;&#039;Pokémon VMAX&#039;&#039;&#039; introduce the Dynamax and [[Gigantamax]] mechanics into the Trading Card Game. Pokémon VMAX evolve from their respective Pokémon V, giving them boosted {{TCG|Hit Points}} (so far, the biggest HPs in a Pokémon card) and more powerful attacks. When a VMAX Pokémon is knocked out, the opponent takes three Prize cards instead of one.&lt;br /&gt;
&lt;br /&gt;
So far, all released VMAX Pokémon have one or two attacks and no abilities. While keeping the same layout of Pokémon V, VMAX Pokémon cards have a rainbow background and details on the card&#039;s bottom, as well its illustration also fading into the top-most area and having the visual aura of Dynamaxing/Gigantamaxing on the Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Related cards|Colorless|char=yes}}&lt;br /&gt;
{{cardlist/div|Pokémon{{VMAX}}|Rainbow}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Cinderace VMAX (VMAX Rising 17)|Cinderace]]{{VMAX}}|type=Fire|jpset=VMAX Rising|jprarity=RRR|jpnum=017/070}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Dragapult VMAX (Rebellion Crash 50)|Dragapult]]{{VMAX}}|type=Psychic|jpset=Rebellion Crash|jprarity=RRR|jpnum=050/096|jpset2=Rebellion Crash|jprarity2=HR|jpnum2=108/096}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Gardevoir VMAX (Explosive Walker 31)|Gardevoir]]{{VMAX}}|type=Psychic|jpset=Explosive Walker|jprarity=RRR|jpnum=031/070|jpset2=Explosive Walker|jprarity2=HR|jpnum2=081/070}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Inteleon VMAX (VMAX Rising 23)|Inteleon]]{{VMAX}}|type=Water|jpset=VMAX Rising|jprarity=RRR|jpnum=023/070}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Malamar VMAX (Rebellion Crash 71)|Malamar]]{{VMAX}}|type=Darkness|jpset=Rebellion Crash|jprarity=RRR|jpnum=071/096|jpset2=Rebellion Crash|jprarity2=HR|jpnum2=109/096}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Morpeko VMAX (Shield 20)|Morpeko]]{{VMAX}}|type=Lightning|jpset=Shield|jprarity=RRR|jpnum=020/060|jpset2=Shield|jprarity2=HR|jpnum2=069/060}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Rillaboom VMAX (VMAX Rising 9)|Rillaboom]]{{VMAX}}|type=Grass|jpset=VMAX Rising|jprarity=RRR|jpnum=009/070}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Stonjourner VMAX (Sword 35)|Stonjourner]]{{VMAX}}|type=Fighting|enset=Sword &amp;amp; Shield|enrarity=Ultra-Rare Rare|ennum=116/202|jpset=Sword|jprarity=RRR|jpnum=035/060|jpset2=Sword|jprarity2=HR|jpnum2=070/060}}&lt;br /&gt;
{{cardlist/footer|Rainbow}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{shield color}}|bordercolor={{shield color dark}}&lt;br /&gt;
|zh_yue=極巨化 &#039;&#039;Gihkgeuihfa&#039;&#039;&lt;br /&gt;
|zh_cmn=極巨化 / 极巨化 &#039;&#039;Jíjùhuà&#039;&#039;&lt;br /&gt;
|fr=Dynamax&lt;br /&gt;
|de=Dynamax&lt;br /&gt;
|it=Dynamax&lt;br /&gt;
|ko=다이맥스 &#039;&#039;Daimax&#039;&#039;&lt;br /&gt;
|pt_br=Dinamax&lt;br /&gt;
|ru=Динамакс &#039;&#039;Dinamaks&#039;&#039;&lt;br /&gt;
|es=Dinamax&lt;br /&gt;
|th=ไดแมกซ์ &#039;&#039;Daimax&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Gigantamax]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
* [[Z-Move]]&lt;br /&gt;
* [[Myths and legends involving Legendary Pokémon]]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon transformation|shield}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dynamax]]&lt;br /&gt;
[[es:Dinamax]]&lt;br /&gt;
[[fr:Dynamax]]&lt;br /&gt;
[[it:Dynamax]]&lt;br /&gt;
[[ja:ダイマックス]]&lt;br /&gt;
[[zh:极巨化]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Torment_(move)&amp;diff=3172992</id>
		<title>Torment (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Torment_(move)&amp;diff=3172992"/>
		<updated>2020-05-28T16:42:02Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Generation V onward */ added info about maxing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=259&lt;br /&gt;
|name=Torment&lt;br /&gt;
|jname=いちゃもん&lt;br /&gt;
|jtrans=Falsely Accuse&lt;br /&gt;
|jtranslit=Ichamon&lt;br /&gt;
|gameimage=Torment VIII.png&lt;br /&gt;
|gameimage2=Torment VIII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Dark&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=III&lt;br /&gt;
|category=Tough&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Make all Pokémon after the user nervous&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Makes the remaining Pokémon nervous.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=41&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=41&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=41&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=41&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=41&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Torment&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いちゃもん&#039;&#039;&#039; &#039;&#039;Falsely Accuse&#039;&#039;) is a non-damaging {{type|Dark}} [[move]] introduced in [[Generation III]]. It was [[TM41]] from Generation III to {{g|Ultra Sun and Ultra Moon}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations III and IV===&lt;br /&gt;
Torment prevents the target from selecting the same move for use twice in a row. If a Pokémon has selected the move it used last turn and becomes affected with Torment, it may still use the move this turn (even if it moves after the user of Torment).&lt;br /&gt;
&lt;br /&gt;
If the target can only use one move (e.g. is holding a Choice item, only has one move with PP, is under the effect of {{m|Encore}}, etc.), the target will be forced to use {{m|Struggle}} every second round. Struggle is not affected by Torment; if a Pokémon has run out of PP for all of its moves, it can continue to use Struggle. Moves such as {{m|Rollout}} will still be fully executed under the effects of Torment.&lt;br /&gt;
&lt;br /&gt;
===Generation V onward===&lt;br /&gt;
Torment can now be reflected with {{m|Magic Coat}}.&lt;br /&gt;
&lt;br /&gt;
Pokémon that know Torment are banned from participating in films at [[Pokéstar Studios]].&lt;br /&gt;
&lt;br /&gt;
Torment does not work on Pokémon under the protection of {{a|Aroma Veil}}.&lt;br /&gt;
&lt;br /&gt;
Torment can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Counter}}, {{m|Destiny Bond}}, {{m|Grudge}}, {{m|King&#039;s Shield}}, {{m|Metal Burst}}, {{m|Mirror Coat}} and {{m|Spite}}) to give an extra three appeal points if used in the next turn.&lt;br /&gt;
&lt;br /&gt;
A Pokémon affected by Torment can upgrade a [[status move]] into a [[Z-Move]] even if it used that move during the previous turn.&lt;br /&gt;
&lt;br /&gt;
Torment does not prevent the target from repeating its most recent move via {{m|Instruct}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Darkinium Z]] into Z-Torment, the user&#039;s {{stat|Defense}} stat rises by one stage.&lt;br /&gt;
&lt;br /&gt;
Torment will fail if used on a [[Dynamax]] Pokémon, and a Pokémon under the effect of Torment can remove it by Dynamaxing.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Torments the foe and stops successive use of a move.{{tt|*|Move}}&amp;lt;br&amp;gt;Prevents the foe from using the same move in a row.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|It enrages the foe, making it incapable of using the same move successively.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Torments the target. Stops successive use of a move.{{tt|*|Move}}&amp;lt;br&amp;gt;Prevents the target from using the same move in a row.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user torments and enrages the foe, making it incapable of using the same move twice in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Dark|3}}&lt;br /&gt;
{{Moveentry/6|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|||61|61|61}}&lt;br /&gt;
{{Moveentry/6|274|Nuzleaf|type=Grass|type2=Dark|2|Field|Grass|25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|9|1}}&lt;br /&gt;
{{Moveentry/6|275|Shiftry|type=Grass|type2=Dark|2|Field|Grass||||||1}}&lt;br /&gt;
{{Moveentry/6|390|Chimchar|type=Fire|2|Field|Human-Like||25|25|25|25}}&lt;br /&gt;
{{Moveentry/6|391|Monferno|type=Fire|type2=Fighting|2|Field|Human-Like||29|29|29|29}}&lt;br /&gt;
{{Moveentry/6|509|Purrloin|type=Dark|1|Field|Field|||19|19|19|16}}&lt;br /&gt;
{{Moveentry/6|510|Liepard|type=Dark|1|Field|Field|||19|19|19|16}}&lt;br /&gt;
{{Moveentry/6|511|Pansage|type=Grass|1|Field|Field|||25|25|25}}&lt;br /&gt;
{{Moveentry/6|551|Sandile|type=Ground|type2=Dark|1|Field|Field|||10|10|10}}&lt;br /&gt;
{{Moveentry/6|552|Krokorok|type=Ground|type2=Dark|1|Field|Field|||10|10|10}}&lt;br /&gt;
{{Moveentry/6|553|Krookodile|type=Ground|type2=Dark|1|Field|Field|||10|10|10}}&lt;br /&gt;
{{Moveentry/6|570|Zorua|type=Dark|1|Field|Field|||33|33|33}}&lt;br /&gt;
{{Moveentry/6|571|Zoroark|type=Dark|1|Field|Field|||34|34|34}}&lt;br /&gt;
{{Moveentry/6|624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like|||14|14|14|15}}&lt;br /&gt;
{{Moveentry/6|625|Bisharp|type=Dark|type2=Steel|1|Human-Like|Human-Like|||1, 14|1, 14|1, 14|15}}&lt;br /&gt;
{{Moveentry/6|707|Klefki|type=Steel|type2=Fairy|1|Mineral|Mineral||||32|32}}&lt;br /&gt;
{{Moveentry/6|758|Salazzle|type=Poison|type2=Fire|2|Monster|Dragon|||||1|1}}&lt;br /&gt;
{{Moveentry/6|859|Impidimp|type=Dark|type2=Fairy|2|Field|Human-Like||||||28}}&lt;br /&gt;
{{Moveentry/6|860|Morgrem|type=Dark|type2=Fairy|2|Field|Human-Like||||||28}}&lt;br /&gt;
{{Moveentry/6|861|Grimmsnarl|type=Dark|type2=Fairy|2|Field|Human-Like||||||28}}&lt;br /&gt;
{{Moveentry/6|877|Morpeko|type=Electric|type2=Dark|2|Field|Fairy||||||35}}&lt;br /&gt;
{{Movefoot|Dark|6}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Dark|3|||TM41|TM41|TM41|TM41|TM41}}&lt;br /&gt;
{{Moveentry/6|019A|Rattata|type=Dark|type2=Normal|1|Field|Field|||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|020A|Raticate|type=Dark|type2=Normal|1|Field|Field|||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|023|Ekans|type=Poison|2|Field|Dragon|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|024|Arbok|type=Poison|2|Field|Dragon|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|031|Nidoqueen|type=Poison|type2=Ground|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|052|Meowth|type=Normal|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|052A|Meowth|type=Dark|1|Field|Field|||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|053|Persian|type=Normal|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|053A|Persian|type=Dark|1|Field|Field|||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|085|Dodrio|type=Normal|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|088|Grimer|type=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|088A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous|||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|089|Muk|type=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|089A|Muk|type=Poison|type2=Dark|1|Amorphous|Amorphous|||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|095|Onix|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|100|Voltorb|type=Electric|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|101|Electrode|type=Electric|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|109|Koffing|type=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|110|Weezing|type=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|185|Sudowoodo|type=Rock|1|Mineral|Mineral||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|197|Umbreon|type=Dark|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|208|Steelix|type=Steel|type2=Ground|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|209|Snubbull|type=Fairy|2|Field|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|210|Granbull|type=Fairy|2|Field|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|216|Teddiursa|type=Normal|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|217|Ursaring|type=Normal|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|229|Houndoom|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|246|Larvitar|type=Rock|type2=Ground|1|Monster|Monster|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|261|Poochyena|type=Dark|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|262|Mightyena|type=Dark|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|274|Nuzleaf|type=Grass|type2=Dark|2|Field|Grass|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|275|Shiftry|type=Grass|type2=Dark|2|Field|Grass|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|281|Kirlia|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|282|Gardevoir|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|294|Loudred|type=Normal|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|295|Exploud|type=Normal|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|299|Nosepass|type=Rock|1|Mineral|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|318|Carvanha|type=Water|type2=Dark|1|Water 2|Water 2|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|319|Sharpedo|type=Water|type2=Dark|1|Water 2|Water 2|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|325|Spoink|type=Psychic|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|326|Grumpig|type=Psychic|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|353|Shuppet|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|354|Banette|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|359|Absol|type=Dark|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|362|Glalie|type=Ice|2|Fairy|Mineral|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|390|Chimchar|type=Fire|2|Field|Human-Like||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|391|Monferno|type=Fire|type2=Fighting|2|Field|Human-Like||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|419|Floatzel|type=Water|2|Water 1|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|429|Mismagius|type=Ghost|1|Amorphous|Amorphous||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|430|Honchkrow|type=Dark|type2=Flying|1|Flying|Flying||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|431|Glameow|type=Normal|1|Field|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|432|Purugly|type=Normal|1|Field|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|433|Chingling|type=Psychic|1|Undiscovered|Undiscovered||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|434|Stunky|type=Poison|type2=Dark|1|Field|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|435|Skuntank|type=Poison|type2=Dark|1|Field|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|441|Chatot|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|451|Skorupi|type=Poison|type2=Bug|2|Bug|Water 3||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|452|Drapion|type=Poison|type2=Dark|2|Bug|Water 3||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|461|Weavile|type=Dark|type2=Ice|1|Field|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|466|Electivire|type=Electric|1|Human-Like|Human-Like||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|467|Magmortar|type=Fire|1|Human-Like|Human-Like||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|472|Gliscor|type=Ground|type2=Flying|1|Bug|Bug||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|475|Gallade|type=Psychic|type2=Fighting|1|Amorphous|Amorphous||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|476|Probopass|type=Rock|type2=Steel|1|Mineral|Mineral||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|482|Azelf|type=Psychic|1|Undiscovered|Undiscovered||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|485|Heatran|type=Fire|type2=Steel|1|Undiscovered|Undiscovered||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|495|Snivy|type=Grass|2|Field|Grass|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|496|Servine|type=Grass|2|Field|Grass|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|497|Serperior|type=Grass|2|Field|Grass|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|509|Purrloin|type=Dark|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|510|Liepard|type=Dark|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|511|Pansage|type=Grass|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|512|Simisage|type=Grass|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|513|Pansear|type=Fire|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|514|Simisear|type=Fire|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|515|Panpour|type=Water|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|516|Simipour|type=Water|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|517|Munna|type=Psychic|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|518|Musharna|type=Psychic|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|528|Swoobat|type=Psychic|type2=Flying|2|Field|Flying|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|551|Sandile|type=Ground|type2=Dark|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|552|Krokorok|type=Ground|type2=Dark|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|553|Krookodile|type=Ground|type2=Dark|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|555|Darmanitan|type=Fire|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|566|Archen|type=Rock|type2=Flying|2|Flying|Water 3|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|567|Archeops|type=Rock|type2=Flying|2|Flying|Water 3|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|570|Zorua|type=Dark|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|571|Zoroark|type=Dark|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|574|Gothita|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|575|Gothorita|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|576|Gothitelle|type=Psychic|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|621|Druddigon|type=Dragon|2|Dragon|Monster|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|625|Bisharp|type=Dark|type2=Steel|1|Human-Like|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|629|Vullaby|type=Dark|type2=Flying|1|Flying|Flying|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|633|Deino|type=Dark|type2=Dragon|1|Dragon|Dragon|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|634|Zweilous|type=Dark|type2=Dragon|1|Dragon|Dragon|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|635|Hydreigon|type=Dark|type2=Dragon|1|Dragon|Dragon|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|641|Tornadus|type=Flying|1|Undiscovered|Undiscovered|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|642|Thundurus|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|659|Bunnelby|type=Normal|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|660|Diggersby|type=Normal|type2=Ground|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|674|Pancham|type=Fighting|2|Field|Human-Like||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|675|Pangoro|type=Fighting|type2=Dark|2|Field|Human-Like||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|677|Espurr|type=Psychic|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|678|Meowstic|type=Psychic|1|Field|Field||||✔|✔|form=Male}}&lt;br /&gt;
{{Moveentry/6|678F|Meowstic|type=Psychic|1|Field|Field||||✔|✔|form=Female}}&lt;br /&gt;
{{Moveentry/6|682|Spritzee|type=Fairy|1|Fairy|Fairy||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|683|Aromatisse|type=Fairy|1|Fairy|Fairy||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|688|Binacle|type=Rock|type2=Water|1|Water 3|Water 3||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|689|Barbaracle|type=Rock|type2=Water|1|Water 3|Water 3||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|701|Hawlucha|type=Fighting|type2=Flying|1|Human-Like|Human-Like||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|707|Klefki|type=Steel|type2=Fairy|1|Mineral|Mineral||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|714|Noibat|type=Flying|type2=Dragon|1|Flying|Flying||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|715|Noivern|type=Flying|type2=Dragon|1|Flying|Flying||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|717|Yveltal|type=Dark|type2=Flying|1|Undiscovered|Undiscovered||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|720|Hoopa|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered||||✔|✔|form=Confined}}&lt;br /&gt;
{{Moveentry/6|720U|Hoopa|type=Psychic|type2=Dark|1|Undiscovered|Undiscovered||||✔|✔|form=Unbound}}&lt;br /&gt;
{{Moveentry/6|725|Litten|type=Fire|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/6|726|Torracat|type=Fire|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/6|727|Incineroar|type=Fire|type2=Dark|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/6|734|Yungoos|type=Normal|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/6|735|Gumshoos|type=Normal|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/6|757|Salandit|type=Poison|type2=Fire|2|Monster|Dragon|||||✔}}&lt;br /&gt;
{{Moveentry/6|758|Salazzle|type=Poison|type2=Fire|2|Monster|Dragon|||||✔}}&lt;br /&gt;
{{Moveentry/6|779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2|||||✔}}&lt;br /&gt;
{{Moveentry/6|785|Tapu Koko|type=Electric|type2=Fairy|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Moveentry/6|786|Tapu Lele|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Moveentry/6|787|Tapu Bulu|type=Grass|type2=Fairy|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Moveentry/6|788|Tapu Fini|type=Water|type2=Fairy|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Moveentry/6|795|Pheromosa|type=Bug|type2=Fighting|1|Undiscovered|Undiscovered|||||✔}}&lt;br /&gt;
{{Moveentry/6|806|Blacephalon|type=Fire|type2=Ghost|1|Undiscovered|Undiscovered|||||✔{{sup/7|USUM}}}}&lt;br /&gt;
{{Movefoot|Dark|6}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Dark|3}}&lt;br /&gt;
{{Moveentry/6|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||||||✔}}&lt;br /&gt;
{{Moveentry/6|574|Gothita|type=Psychic|1|Human-Like|Human-Like||||||✔}}&lt;br /&gt;
{{Moveentry/6|827|Nickit|type=Dark|1|Field|Field||||||✔}}&lt;br /&gt;
{{Movefoot|Dark|6}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Instead of prohibiting a move from being used twice in a row, Torment seals the last move the target used. If a user&#039;s move is sealed by Torment, it will remain sealed until the user moves to the next floor.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Prevents the targeted Pokémon, while it remains on the floor, from using the last move it used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Prevents the target from using the last move it used. The effect persists as long as the target remains on the floor.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンが ちょくぜんにくりだしたわざに いちゃもんをつけて いまのフロアでは だせないようにしてしまう|Prevents the target from using the last move it used. The effect persists as long as the target remains on the floor}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It seals the move the enemy last used and prevents the Pokémon from using it. The seal will be removed when it arrives on the next floor.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It has the move the enemy last used Sealed, which prevents the Pokémon from using it. The seal will be removed when you go to the next floor.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=dark|exp=yes|gen=The user torments and enrages the foe, making it incapable of using the same move twice in a row.|image1=Harley Banette Torment.png|image1p=Banette}}&lt;br /&gt;
{{movep|type=dark|ms=354|pkmn=Banette|method=Banette stomps its foot on the ground and yells at the opponent, making it unable to use the same move twice in a row.}}&lt;br /&gt;
{{movebtm|type=dark|user=Harley|user1=Harley&#039;s Banette|startcode=AG123|startname=Rhapsody in Drew|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user torments and enrages the foe, making it incapable of using the same move twice in a row.|image1=Amber Carvanha Torment.png|image1p=Carvanha}}&lt;br /&gt;
{{movep|type=dark|ms=318|pkmn=Carvanha|method=Carvanha torments the opponent, preventing it from using the same move twice in a row.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Aqua Admin Amber|user1=Amber&#039;s Carvanha|startcode=PS242|startname=Very Vexing Volbeat|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Dark&lt;br /&gt;
|genIII=Torment III&lt;br /&gt;
|genIV=Torment IV&lt;br /&gt;
|genV=Torment V&lt;br /&gt;
|genVI=Torment VI&lt;br /&gt;
|genVI2=Torment VI 2&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Dark&lt;br /&gt;
|genVII=Torment VII&lt;br /&gt;
|genVII2=Torment VII 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dark&lt;br /&gt;
|Colo=Torment Colo&lt;br /&gt;
|XD=Torment XD&lt;br /&gt;
|PBR=Torment PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Dark&lt;br /&gt;
|PMDRB=Torment PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_yue=無理取鬧 &#039;&#039;{{tt|Mòuhléihchéuinaauh|Vexatious}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;假指控 &#039;&#039;{{tt|Gá Jíhung|False Accusation}}&#039;&#039; {{tt|*|Anime}}&lt;br /&gt;
|zh_cmn=無理取鬧 / 无理取闹 &#039;&#039;{{tt|Wúlǐqǔnào|Vexatious}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;假指控 &#039;&#039;{{tt|Jiǎ Zhǐkòng|False Accusation}}&#039;&#039; {{tt|*|Anime}}&lt;br /&gt;
|nl=Kwelling&lt;br /&gt;
|fi=Piina&lt;br /&gt;
|fr=Tourmente&lt;br /&gt;
|de=Folterknecht&lt;br /&gt;
|el=Βασανιστήριο&lt;br /&gt;
|it=Attaccalite&lt;br /&gt;
|ko=트집 &#039;&#039;{{tt|Teujip|Fault}}&#039;&#039;&lt;br /&gt;
|pt_br=Tormento&amp;lt;br&amp;gt;Atormentar (TCG)&lt;br /&gt;
|pt_eu=Tormento&lt;br /&gt;
|sr=Mučenje&lt;br /&gt;
|es=Tormento&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Taunt|dark}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Folterknecht]]&lt;br /&gt;
[[es:Tormento]]&lt;br /&gt;
[[fr:Tourmente]]&lt;br /&gt;
[[it:Attaccalite]]&lt;br /&gt;
[[ja:いちゃもん]]&lt;br /&gt;
[[zh:无理取闹（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Encore_(move)&amp;diff=3172989</id>
		<title>Encore (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Encore_(move)&amp;diff=3172989"/>
		<updated>2020-05-28T16:39:37Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Generation VII */ added info about dmax -- see this thread: https://twitter.com/DaWoblefet/status/1259912419016691712&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Encore|the bad status condition in the Mystery Dungeon series|Status conditions in the Mystery Dungeon series#Volatile status conditions|Status conditions in the Mystery Dungeon series}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=227&lt;br /&gt;
|name=Encore&lt;br /&gt;
|jname=アンコール&lt;br /&gt;
|jtrans=Encore&lt;br /&gt;
|jtranslit=Ankōru&lt;br /&gt;
|gameimage=Encore VIII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Makes all Pokémon after the user nervous.&lt;br /&gt;
|appealsc=1&lt;br /&gt;
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Makes the remaining Pokémon nervous.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|na=no&lt;br /&gt;
|tr8=yes&lt;br /&gt;
|tr#8=30&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Encore&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;アンコール&#039;&#039;&#039; &#039;&#039;Encore&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It is [[TR30]] in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
Encore prevents the target from using any move except the last move that it used for 2 to 6 turns.&lt;br /&gt;
&lt;br /&gt;
If the Pokémon affected by Encore runs out of {{PP}} for the affected move, the effects of Encore end immediately. If the move the Pokémon is locked into by Encore is {{m|disable}}d, the Pokémon will be forced to use {{m|Struggle}} until the effects of Disable or Encore have worn off.&lt;br /&gt;
&lt;br /&gt;
Encore can hit through a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Encore will fail if the last move the target used was {{m|Transform}}, {{m|Mimic}}, {{m|Sketch}}, {{m|Mirror Move}}, Encore itself, {{m|Struggle}}, or a move that has no {{PP}}. It will also fail if the foe has not used a move yet.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon is affected by Encore before it can use its move that turn, it will be forced to use the move that Encore has locked it into.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Like {{m|Disable}}, {{m|Torment}} can now be used to force the opponent to use {{m|Struggle}} every second turn.&lt;br /&gt;
&lt;br /&gt;
A Pokémon affected by Encore cannot select the targets of its moves. If the Pokémon chooses to use the move, if that move can target a foe, a random foe will be targeted.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon is affected by Encore before it uses its move that turn, and it is now locked into a move other than the one it selected, it will be forced to use the move that Encore has locked it into; even if the move it is forced to use has a different [[priority]] than the move it had selected, the Pokémon will still move with the priority of the move it had selected. If the move the Pokémon is forced to use is the same as it had selected, the move will execute on its designated target that turn; otherwise, if the move it is locked into is a move that can target a single opponent, it will target a random opponent. If a Pokémon is forced to use {{m|Focus Punch}} on a turn it chose another move, the charging message does not appear, but it will still lose its focus if it took damage from an attack that turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Encore now lasts for 3 to 7 turns.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon is forced to use {{m|Acupressure}} on a turn it chose another move, it will randomly target either itself or an ally when executed.&lt;br /&gt;
&lt;br /&gt;
===Generations V and VI===&lt;br /&gt;
Encore now lasts exactly 3 turns. It can now be reflected by {{m|Magic Coat}}, but will then fail.&lt;br /&gt;
&lt;br /&gt;
A Pokémon affected by Encore can now select the target of its moves.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon is forced to use {{m|Focus Punch}} on a turn it chose another move, the charging message does not appear and it can be executed regardless of whether the Pokémon took damage that turn. If a Pokémon is forced to use {{m|Acupressure}} on a turn it chose another move, it will always target the user, not an ally.&lt;br /&gt;
&lt;br /&gt;
Encore cannot affect a Pokémon under the effect of {{a|Aroma Veil}}.&lt;br /&gt;
&lt;br /&gt;
Encore can be used as a part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Counter}}, {{m|Destiny Bond}}, {{m|Grudge}}, {{m|King&#039;s Shield}}, {{m|Metal Burst}}, {{m|Mirror Coat}} and {{m|Spite}}) to give an extra three appeal points if any of them is used in the next turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Encore now fails if the target&#039;s last move was a {{cat|Moves that call other moves|move that calls other moves}} (such as {{m|Metronome}}). It will also fail if the last target&#039;s last move was a [[Z-Move]]. A Pokémon affected by Encore can use a Z-Move even if it is locked into another move (including the turn it is affected by Encore).&lt;br /&gt;
&lt;br /&gt;
If a Pokémon is forced to use {{m|Beak Blast}} on a turn it chose another move, Beak Blast will fail.&lt;br /&gt;
&lt;br /&gt;
Encore will fail if used against a Pokémon that has used {{m|Shell Trap}}.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon uses a move at an increased [[priority]] due to selecting an increased priority move before being affected by Encore, Pokémon affected by {{m|Psychic Terrain}}, {{a|Queenly Majesty}}, and {{a|Dazzling}} will block the move.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Encore, the user&#039;s {{stat|Speed}} stat is raised by one stage.&lt;br /&gt;
&lt;br /&gt;
Using Encore on a [[Dynamax]] Pokémon will fail, and a Dynamax Pokémon will ignore the effect of Encore if it was affected by it before it Dynamaxed.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Forces the target to continue to use the move it used last for the next two to six turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Makes the foe repeat 2-6 times.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Makes the foe repeat its last move over 2 to 6 turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Makes the foe use the move it last used repeatedly for two to six turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Makes target repeat its last move for 2 to 6 turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DP}}{{gameabbrevss|PBR}}|The user compels the foe to keep using only the move it last used for two to six turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|Pt}}{{gameabbrev4|HGSS}}|The user compels the foe to keep using only the move it last used for three to seven turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|The user compels the target to keep using only the move it last used for three turns.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|The user compels the target to keep using the move it encored for three turns.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/7|026|Raichu|type=Electric|2|Field|Fairy||||||1{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|026A|Raichu|type=Electric|type2=Psychic|2|Field|Fairy||||||1{{sup/7|PE}}|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/7|035|Clefairy|type=Fairy|1|Fairy|Fairy|4|5|4|4|1|1{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;22{{sup/7|PE}}|1}}&lt;br /&gt;
{{Moveentry/7|036|Clefable|type=Fairy|1|Fairy|Fairy|||||||1}}&lt;br /&gt;
{{Moveentry/7|055|Golduck|type=Water|2|Water 1|Field||||||1{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/7|057|Primeape|type=Fighting|1|Field|Field||||||1{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|065|Alakazam|type=Psychic|1|Human-Like|Human-Like||||||1{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|068|Machamp|type=Fighting|1|Human-Like|Human-Like||||||1{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|086|Seel|type=Water|2|Water 1|Field|||13|13|13|13{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;8{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|087|Dewgong|type=Water|type2=Ice|2|Water 1|Field|||13|13|13|13{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;1, 8{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|31|25{{sup/3|RSE}}&amp;lt;br&amp;gt;26{{sup/3|FRLG}}|11|11{{sup/5|BW}}&amp;lt;br&amp;gt;18{{sup/5|B2W2}}|18|18{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;26{{sup/7|PE}}|1}}&lt;br /&gt;
{{Moveentry/7|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|173|Cleffa|type=Fairy|1|Undiscovered|Undiscovered|4|4|4|4|4|4|16}}&lt;br /&gt;
{{Moveentry/7|175|Togepi|type=Fairy|1|Undiscovered|Undiscovered|25|21{{sup/3|RSE}}&amp;lt;br&amp;gt;17{{sup/3|FRLG}}|19|17|17|17}}&lt;br /&gt;
{{Moveentry/7|176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|25|21{{sup/3|RSE}}&amp;lt;br&amp;gt;17{{sup/3|FRLG}}|19|17|17|17}}&lt;br /&gt;
{{Moveentry/7|202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug|14|14|14{{sup/4|DP}}&amp;lt;br&amp;gt;9{{sup/4|PtHGSS}}|7{{sup/5|BW}}&amp;lt;br&amp;gt;5{{sup/5|B2W2}}|5|5}}&lt;br /&gt;
{{Moveentry/7|287|Slakoth|type=Normal|1|Field|Field||7|7|7|7{{sup/6|XY}}&amp;lt;br&amp;gt;6{{sup/6|ORAS}}|6}}&lt;br /&gt;
{{Moveentry/7|288|Vigoroth|type=Normal|1|Field|Field||1, 7|1, 7|1, 7|1, 7{{sup/6|XY}}&amp;lt;br&amp;gt;1, 6{{sup/6|ORAS}}|1, 6}}&lt;br /&gt;
{{Moveentry/7|289|Slaking|type=Normal|1|Field|Field||1, 7|1, 7|1, 7|1, 7{{sup/6|XY}}&amp;lt;br&amp;gt;1, 6{{sup/6|ORAS}}|1, 6}}&lt;br /&gt;
{{Moveentry/7|311|Plusle|type=Electric|1|Fairy|Fairy||22|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;10{{sup/6|ORAS}}|10}}&lt;br /&gt;
{{Moveentry/7|312|Minun|type=Electric|1|Fairy|Fairy||22|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;10{{sup/6|ORAS}}|10}}&lt;br /&gt;
{{Moveentry/7|314|Illumise|type=Bug|2|Bug|Human-Like||25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;26{{sup/6|ORAS}}|26}}&lt;br /&gt;
{{Moveentry/7|316|Gulpin|type=Poison|1|Amorphous|Amorphous||23|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20}}&lt;br /&gt;
{{Moveentry/7|317|Swalot|type=Poison|1|Amorphous|Amorphous||23|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;20{{sup/6|ORAS}}|20}}&lt;br /&gt;
{{Moveentry/7|360|Wynaut|type=Psychic|1|Undiscovered|Undiscovered||1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|363|Spheal|type=Ice|type2=Water|2|Water 1|Field||7|7|7|7{{sup/6|XY}}&amp;lt;br&amp;gt;9{{sup/6|ORAS}}|9}}&lt;br /&gt;
{{Moveentry/7|364|Sealeo|type=Ice|type2=Water|2|Water 1|Field||1, 7{{sup/3|RSE}}&amp;lt;br&amp;gt;7{{sup/3|FRLG}}|1, 7|1, 7|1, 7{{sup/6|XY}}&amp;lt;br&amp;gt;9{{sup/6|ORAS}}|9}}&lt;br /&gt;
{{Moveentry/7|365|Walrein|type=Ice|type2=Water|2|Water 1|Field||1, 7{{sup/3|RSE}}&amp;lt;br&amp;gt;7{{sup/3|FRLG}}|1, 7|1, 7|1, 7{{sup/6|XY}}&amp;lt;br&amp;gt;7{{sup/6|ORAS}}|7}}&lt;br /&gt;
{{Moveentry/7|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|||11|11{{sup/5|BW}}&amp;lt;br&amp;gt;18{{sup/5|B2W2}}|18|18|8}}&lt;br /&gt;
{{Moveentry/7|501|Oshawott|type=Water|1|Field|Field||||31|31|31}}&lt;br /&gt;
{{Moveentry/7|502|Dewott|type=Water|1|Field|Field||||36|36|37}}&lt;br /&gt;
{{Moveentry/7|503|Samurott|type=Water|1|Field|Field||||38|38|39}}&lt;br /&gt;
{{Moveentry/7|572|Minccino|type=Normal|1|Field|Field||||15|15|15|24}}&lt;br /&gt;
{{Moveentry/7|573|Cinccino|type=Normal|1|Field|Field|||||||1}}&lt;br /&gt;
{{Moveentry/7|587|Emolga|type=Electric|type2=Flying|1|Field|Field||||38|38|38}}&lt;br /&gt;
{{Moveentry/7|698|Amaura|type=Rock|type2=Ice|1|Monster|Monster|||||44|44}}&lt;br /&gt;
{{Moveentry/7|699|Aurorus|type=Rock|type2=Ice|1|Monster|Monster|||||46|46}}&lt;br /&gt;
{{Moveentry/7|701|Hawlucha|type=Fighting|type2=Flying|2|Flying|Human-Like|||||20|20|16}}&lt;br /&gt;
{{Moveentry/7|728|Popplio|type=Water|2|Water 1|Field||||||18|24}}&lt;br /&gt;
{{Moveentry/7|729|Brionne|type=Water|2|Water 1|Field||||||19|30}}&lt;br /&gt;
{{Moveentry/7|730|Primarina|type=Water|type2=Fairy|2|Water 1|Field||||||19|30}}&lt;br /&gt;
{{Moveentry/7|758|Salazzle|type=Poison|type2=Fire|2|Monster|Dragon||||||1|1}}&lt;br /&gt;
{{Moveentry/7|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1}}&lt;br /&gt;
{{Moveentry/7|876|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy |||||||5|form=Male}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[TR]]===&lt;br /&gt;
{{Movehead/TM|Normal|2|no|no|no|no|no|no|no|TR30}}&lt;br /&gt;
{{Moveentry/7|025|Pikachu|type=Electric|2|Field|Fairy|||||||✔}}&lt;br /&gt;
{{Moveentry/7|026|Raichu|type=Electric|2|Field|Fairy|||||||✔}}&lt;br /&gt;
{{Moveentry/7|026A|Raichu|type=Electric|type2=Psychic|2|Field|Fairy |||||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/7|035|Clefairy|type=Fairy|1|Fairy|Fairy|||||||✔}}&lt;br /&gt;
{{Moveentry/7|036|Clefable|type=Fairy|1|Fairy|Fairy|||||||✔}}&lt;br /&gt;
{{Moveentry/7|037|Vulpix|type=Fire|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|037A|Vulpix|type=Ice|1|Field|Field |||||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/7|038|Ninetales|type=Fire|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|038A|Ninetales|type=Ice|type2=Fairy|1|Field|Field |||||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/7|066|Machop|type=Fighting|1|Human-Like|Human-Like|||||||✔}}&lt;br /&gt;
{{Moveentry/7|067|Machoke|type=Fighting|1|Human-Like|Human-Like|||||||✔}}&lt;br /&gt;
{{Moveentry/7|068|Machamp|type=Fighting|1|Human-Like|Human-Like|||||||✔}}&lt;br /&gt;
{{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||||||✔}}&lt;br /&gt;
{{Moveentry/7|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|143|Snorlax|type=Normal|1|Monster|Monster|||||||✔}}&lt;br /&gt;
{{Moveentry/7|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|||||||✔}}&lt;br /&gt;
{{Moveentry/7|172|Pichu|type=Electric|1|Undiscovered|Undiscovered|||||||✔}}&lt;br /&gt;
{{Moveentry/7|173|Cleffa|type=Fairy|1|Undiscovered|Undiscovered|||||||✔}}&lt;br /&gt;
{{Moveentry/7|175|Togepi|type=Fairy|1|Undiscovered|Undiscovered|||||||✔}}&lt;br /&gt;
{{Moveentry/7|176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|||||||✔}}&lt;br /&gt;
{{Moveentry/7|194|Wooper|type=Water|type2=Ground|2|Water 1|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|195|Quagsire|type=Water|type2=Ground|2|Water 1|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug|||||||✔}}&lt;br /&gt;
{{Moveentry/7|271|Lombre|type=Water|type2=Grass|2|Water 1|Grass|||||||✔}}&lt;br /&gt;
{{Moveentry/7|272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass|||||||✔}}&lt;br /&gt;
{{Moveentry/7|280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|281|Kirlia|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|282|Gardevoir|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|||||||✔}}&lt;br /&gt;
{{Moveentry/7|360|Wynaut|type=Psychic|1|Undiscovered|Undiscovered|||||||✔}}&lt;br /&gt;
{{Moveentry/7|385|Jirachi|type=Steel|type2=Psychic|1|Undiscovered|Undiscovered|||||||✔}}&lt;br /&gt;
{{Moveentry/7|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|||||||✔}}&lt;br /&gt;
{{Moveentry/7|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered|||||||✔}}&lt;br /&gt;
{{Moveentry/7|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|||||||✔}}&lt;br /&gt;
{{Moveentry/7|454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like|||||||✔}}&lt;br /&gt;
{{Moveentry/7|468|Togekiss|type=Fairy|type2=Flying|2|Flying|Fairy|||||||✔}}&lt;br /&gt;
{{Moveentry/7|475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|509|Purrloin|type=Dark|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|510|Liepard|type=Dark|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|546|Cottonee|type=Grass|type2=Fairy|2|Grass|Fairy|||||||✔}}&lt;br /&gt;
{{Moveentry/7|547|Whimsicott|type=Grass|type2=Fairy|2|Grass|Fairy|||||||✔}}&lt;br /&gt;
{{Moveentry/7|554|Darumaka|type=Fire|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|554G|Darumaka|type=Ice|1|Field|Field|||||||✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|555|Darmanitan|type=Fire|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|555G|Darmanitan|type=Ice|1|Field|Field|||||||✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|572|Minccino|type=Normal|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|573|Cinccino|type=Normal|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|577|Solosis|type=Psychic|1|Amorphous|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|578|Duosion|type=Psychic|1|Amorphous|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|588|Karrablast|type=Bug|1|Bug|Bug|||||||✔}}&lt;br /&gt;
{{Moveentry/7|589|Escavalier|type=Bug|type2=Steel|1|Bug|Bug|||||||✔}}&lt;br /&gt;
{{Moveentry/7|613|Cubchoo|type=Ice|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|614|Beartic|type=Ice|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|616|Shelmet|type=Bug|1|Bug|Bug|||||||✔}}&lt;br /&gt;
{{Moveentry/7|617|Accelgor|type=Bug|1|Bug|Bug|||||||✔}}&lt;br /&gt;
{{Moveentry/7|682|Spritzee|type=Fairy|1|Fairy|Fairy|||||||✔}}&lt;br /&gt;
{{Moveentry/7|683|Aromatisse|type=Fairy|1|Fairy|Fairy|||||||✔}}&lt;br /&gt;
{{Moveentry/7|701|Hawlucha|type=Fighting|type2=Flying|2|Flying|Human-Like|||||||✔}}&lt;br /&gt;
{{Moveentry/7|728|Popplio|type=Water|2|Water 1|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|729|Brionne|type=Water|2|Water 1|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|730|Primarina|type=Water|type2=Fairy|2|Water 1|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|758|Salazzle|type=Poison|type2=Fire|2|Monster|Dragon|||||||✔}}&lt;br /&gt;
{{Moveentry/7|765|Oranguru|type=Normal|type2=Psychic|1|Field|Field|||||||✔}}&lt;br /&gt;
{{Moveentry/7|777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy|||||||✔}}&lt;br /&gt;
{{Moveentry/7|848|Toxel|type=Electric|type2=Poison|1|Undiscovered|Undiscovered|||||||✔}}&lt;br /&gt;
{{Moveentry/7|849|Toxtricity|type=Electric|type2=Poison|1|Human-Like|Human-Like|||||||✔|form=Amped}}&lt;br /&gt;
{{Moveentry/7|849L|Toxtricity|type=Electric|type2=Poison|1|Human-Like|Human-Like|||||||✔|form=Low Key}}&lt;br /&gt;
{{Moveentry/7|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||✔}}&lt;br /&gt;
{{Moveentry/7|869|Alcremie|type=Fairy|2|Fairy|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|876|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy |||||||✔|form=Male}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/7|037A|Vulpix|type=Ice|1|Field|Field||||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/7|054|Psyduck|type=Water|2|Water 1|Field|||✔{{sup/4|HGSS}}|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|056|Mankey|type=Fighting|1|Field|Field|||✔{{sup/4|HGSS}}|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|060|Poliwag|type=Water|1|Water 1|Water 1|||✔{{sup/4|HGSS}}|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|066|Machop|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass|✔|✔|✔|✔|✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/7|086|Seel|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}}&lt;br /&gt;
{{Moveentry/7|165|Ledyba|type=Bug|type2=Flying|1|Bug|Bug|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|172|Pichu|type=Electric|2|Field|Fairy|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|191|Sunkern|type=Grass|1|Grass|Grass||✔|✔|✔|✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/7|194|Wooper|type=Water|type2=Ground|2|Water 1|Field|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|||✔{{sup/4|HGSS}}|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|298|Azurill|type=Normal|type2=Fairy|2|Water 1|Fairy||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|313|Volbeat|type=Bug|2|Bug|Human-Like|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|314|Illumise|type=Bug|2|Bug|Human-Like|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|327|Spinda|type=Normal|2|Field|Human-Like||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|390|Chimchar|type=Fire|2|Field|Human-Like|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|427|Buneary|type=Normal|2|Field|Human-Like|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|441|Chatot|type=Normal|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|509|Purrloin|type=Dark|1|Field|Field||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|531|Audino|type=Normal|1|Fairy|Fairy||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|546|Cottonee|type=Grass|type2=Fairy|2|Grass|Fairy||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|548|Petilil|type=Grass|1|Grass|Grass||||||✔{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/7|554|Darumaka|type=Fire|1|Field|Field||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|613|Cubchoo|type=Ice|1|Field|Field||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|616|Shelmet|type=Bug|1|Bug|Bug||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy||||||✔}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|054|Psyduck|type=Water|2|Water 1|Field|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}}&lt;br /&gt;
{{Moveentry/1|187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}&lt;br /&gt;
{{Moveentry/1|202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}&lt;br /&gt;
{{Moveentry/1|546|Cottonee|type=Grass|2|Grass|Fairy|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}}&lt;br /&gt;
{{Moveentry/1|616|Shelmet|type=Bug|1|Bug|Bug|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|231|Phanpy|type=Ground|1|Field|Field|[[List of Japanese event Pokémon distributions in Generation II#Phanpy|Pokémon Center Mystery Egg #1]]}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation III]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|331|Cacnea|type=Grass|2|Grass|Human-Like|[[List of Japanese event Pokémon distributions in Generation III#Cacnea|PokéPark Eggs]]}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|510|Liepard|type=Dark|1|Field|Field|{{DL|List of local Korean event Pokémon distributions in Generation V|Se Jun&#039;s Liepard}}}}&lt;br /&gt;
{{Moveentry/1|616|Shelmet|type=Bug|1|Bug|Bug|[[Summer 2011 Shelmet]]}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VI]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|025|Pikachu|type=Electric|2|Field|Fairy|[[PGL Pikachu]]}}&lt;br /&gt;
{{Moveentry/1|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|[[List of local event Pokémon distributions in Generation VI#Ralts 2|Pokémon Center Mega Tokyo Egg Ralts]]&amp;lt;br&amp;gt;[[List of local event Pokémon distributions in Generation VI#Ralts|Pokémon Center Hiroshima Egg Ralts]]}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|055|Golduck|type=Water|2|Water 1|Field|{{DL|List of local event Pokémon distributions in Generation VII|Ryota Otsubo&#039;s Golduck}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts the Encore status on the target, making it capable of using only the move it last used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts the targeted enemy with an Encore status condition. A Pokémon with the Encore status can use only the move it last used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンを アンコールじょうたいにかえる アンコールじょうたいになると さいごに だしたわざしか だせなくなる|Afflicts the targeted enemy with an Encore status condition. A Pokémon with the Encore status can use only the move it last used}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Encore status condition to an enemy. With the Encore status, it can use only the move it last used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It demands an encore from an enemy.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user creates a white ball which is fired at the opponent, forcing it to repeat its last move.|image1=Ursula Plusle Minun Encore.png|image1p=Plusle and Minun|image2=Ursula Plusle Minun Encore effect.png|image2p=Effect on target}}&lt;br /&gt;
{{movep|type=normal|ms=311|pkmn=Plusle|method=Plusle raises its hands and a white orb of energy appears between them. Plusle then fires the orb at the opponent. When the orb hits, the opponent&#039;s body sparkles white. As long as the opponent is sparkling white, it can only use the move it last used.}}&lt;br /&gt;
{{movemid|type=normal|user=Ursula|user1=Ursula&#039;s Plusle|startcode=DP162|startname=Playing the Performance Encore!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=312|pkmn=Minun|method=Minun raises its hands and a white orb of energy appears between them. Minun then fires the orb at the opponent. When the orb hits, the opponent&#039;s body sparkles white. As long as the opponent is sparkling white, it can only use the move it last used.}}&lt;br /&gt;
{{movebtm|type=normal|user=Ursula|user1=Ursula&#039;s Minun|startcode=DP162|startname=Playing the Performance Encore!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user points at the opponent and waves its finger around, causing the opponent to only use the last move it used for a brief period of time.|image1=Sabrina Mr Mime Encore Adventures.png|image1p=Mr. Mime}}&lt;br /&gt;
{{movep|type=normal|ms=122|pkmn=Mr. Mime|method=Mr. Mime points both of its pointer fingers at the opponent and waves them around. The opponent can only then use the last move it used for a short period of time.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Sabrina|user1=Sabrina&#039;s Mr. Mime|startcode=PS158|startname=Silly Scyther!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genII=Encore II&lt;br /&gt;
|genIII=Encore III&lt;br /&gt;
|genIV=Encore IV&lt;br /&gt;
|genV=Encore V&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genVI=Encore VI&lt;br /&gt;
|SMUSUM=Encore VII&lt;br /&gt;
|LGPE=Encore PE&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad2=Encore Stad2&lt;br /&gt;
|Colo=Encore Colo&lt;br /&gt;
|XD=Encore XD&lt;br /&gt;
|PBR=Encore PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Encore PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Encore PBR end.png|256px|thumb|right|Encore ending in Battle Revolution.]]&lt;br /&gt;
*Encore displays an animation when it ends in [[Pokémon Battle Revolution]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_yue=再來一次 &#039;&#039;{{tt|Joilòihyātchi|One More Time}}&#039;&#039;&lt;br /&gt;
|zh_cmn=再來一次 / 再来一次 &#039;&#039;{{tt|Zàiláiyīcì|One More Time}}&#039;&#039;&lt;br /&gt;
|nl=Toegift&lt;br /&gt;
|fr=Encore&lt;br /&gt;
|de=Zugabe&lt;br /&gt;
|el=Επανάληψη&lt;br /&gt;
|id=Encore&lt;br /&gt;
|it=Ripeti&lt;br /&gt;
|ko=앵콜 &#039;&#039;Encore&#039;&#039;&lt;br /&gt;
|pl=Bis&lt;br /&gt;
|pt_br=Bis (TCG, manga)&amp;lt;br&amp;gt;Repetição&lt;br /&gt;
|sr=Bis&lt;br /&gt;
|es=Otra Vez&lt;br /&gt;
|vi=Lặp Lại Chiêu Thức&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zugabe]]&lt;br /&gt;
[[es:Otra vez]]&lt;br /&gt;
[[fr:Encore]]&lt;br /&gt;
[[it:Ripeti]]&lt;br /&gt;
[[ja:アンコール]]&lt;br /&gt;
[[zh:再来一次（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Disable_(move)&amp;diff=3172988</id>
		<title>Disable (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Disable_(move)&amp;diff=3172988"/>
		<updated>2020-05-28T16:35:59Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Generation V onwards */ added note about max moves -- see this thread: https://twitter.com/DaWoblefet/status/1259912419016691712&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=50&lt;br /&gt;
|name=Disable&lt;br /&gt;
|jname=かなしばり&lt;br /&gt;
|jtranslit=Kanashibari&lt;br /&gt;
|jtrans=Temporary Binding&lt;br /&gt;
|gameimage=Disable VIII.png&lt;br /&gt;
|gameimage2=Disable VIII 2.png&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy={{tt|100|55 in Generations I-III; 80 in Generation IV}}&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Makes all Pokémon after the user nervous.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Prevents the Voltage from going down in the same turn.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Makes the remaining Pokémon nervous.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Disable&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かなしばり&#039;&#039;&#039; &#039;&#039;Temporary Binding&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Disable randomly selects one move that is in the target&#039;s current move set and whose current PP is greater than 0, and gives it a randomly chosen disable duration length of 0 to 7, which is reduced by 1 each time the Pokémon attempts to execute an attack. While the move is disabled, a message of &amp;quot;disabled!&amp;quot; will appear in place of the disabled move&#039;s PP, and the target will be unable to use the move until the round after Disable wears off (attempting to select the move will just result in a notice that the move is disabled).&lt;br /&gt;
&lt;br /&gt;
Disable will fail if one of the target&#039;s moves is already disabled.&lt;br /&gt;
&lt;br /&gt;
If the target does manage to select the move (such as if it knows the move twice because of {{m|Mimic}}, or if the user is faster than the target and disables the attack that the target was going to use during that round) and attempts to execute it before the disable duration is over, it will only result in a wasted turn and a message that the move is disabled. Since the check to see if a move is disabled happens after the duration reduction, it is possible to disable the move the target was about to use for only 1 turn and as a result have Disable end immediately, still allowing the target to use said move during that round. It is also possible for the target to still use the disabled move if it is called via {{m|Metronome}} or {{m|Mirror Move}}.&lt;br /&gt;
&lt;br /&gt;
If the target has only one move and that move is successfully disabled, it will use {{m|Struggle}} until it can select its move again. Disable will fail if the target has no PP for any of its moves.&lt;br /&gt;
&lt;br /&gt;
Turns spent flinching, fast asleep, frozen solid, recharging, or partially trapped will not count towards the Disable duration length.&lt;br /&gt;
&lt;br /&gt;
Even if unsuccessful (for any reason), using Disable against a Pokémon using {{m|Rage}} will cause its rage to build.&lt;br /&gt;
&lt;br /&gt;
In Stadium, Disable will cause a Pokémon&#039;s rage to build only if successful. The disabled move&#039;s PP is not replaced with a &amp;quot;disabled!&amp;quot; message, though attempting to select the move will still result in a notice that the move is disabled.&lt;br /&gt;
&lt;br /&gt;
Accuracy in this generation is 55%.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Disable now disables the last move that the target used, giving it a disable duration length of 2-8, which is reduced by 1 each time the target attempts to execute an attack. It will also fail if the target has not used a move yet, or if the last move it used was {{m|Struggle}}. {{m|Sleep Talk}} can still call a disabled move.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Disable now lasts 2-5 turns.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Disable&#039;s accuracy is changed from 55% to 80%.&lt;br /&gt;
&lt;br /&gt;
Disable now lasts 4-7 turns.&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
Disable now lasts 4 turns. Its accuracy is changed from 80% to 100% and it can now be reflected with {{m|Magic Coat}}.&lt;br /&gt;
&lt;br /&gt;
Disable does not affect Pokémon under the protection of {{a|Aroma Veil}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Disable, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
If the last move the target used was a [[Max Move|Max Move]], Disable will fail.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}|A technique that disables one of the target&#039;s moves. The disabled move can&#039;t be used until it wears off.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|A move that disables one of the target&#039;s moves. That move can&#039;t be used until it wears off.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Disables the foe&#039;s most recent move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Psychically disables one of the foe&#039;s moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Psychically disables one of the target&#039;s moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|For a few turns, it prevents the foe from using the move it last used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|For several turns, this move prevents the foe from using the move it last used.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|For four turns, this move prevents the target from using the move it last used.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/8|037|Vulpix|type=Fire|1|Field|Field||||||||4}}&lt;br /&gt;
{{Moveentry/8|037A|Vulpix|type=Ice|1|Field|Field||||||||4|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|038|Ninetales|type=Fire|1|Field|Field||||||||1}}&lt;br /&gt;
{{Moveentry/8|038A|Ninetales|type=Ice|type2=Fairy|1|Field|Field||||||||1|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|14|14|14|13|13|13{{sup/6|XY}}&amp;lt;br&amp;gt;15{{sup/6|ORAS}}|14{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;16{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|1|1|1|1|1|1|1{{sup/7|SMUSUM}}|}}&lt;br /&gt;
{{Moveentry/8|048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1|1{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;4{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1|1{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;1, 4{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|054|Psyduck|type=Water|2|Water 1|Field|31|10|10|14|14{{sup/5|BW}}&amp;lt;br&amp;gt;11{{sup/5|B2W2}}|11{{sup/6|XY}}&amp;lt;br&amp;gt;22{{sup/6|ORAS}}|19{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;23{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|055|Golduck|type=Water|2|Water 1|Field|1, 31|1, 10|1, 10|14|14{{sup/5|BW}}&amp;lt;br&amp;gt;11{{sup/5|B2W2}}|11{{sup/6|XY}}&amp;lt;br&amp;gt;22{{sup/6|ORAS}}|19{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;23{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|1, 20{{sup/1|RGB}}&amp;lt;br&amp;gt;20{{sup/1|Y}}|18|18|18|18|18|18{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;1, 6{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|1, 20{{sup/1|RGB}}&amp;lt;br&amp;gt;20{{sup/1|Y}}|18|18|18|18|18|18{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;1, 6{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|18|29|29{{sup/3|RSE}}&amp;lt;br&amp;gt;24{{sup/3|FRLG}}|20|19|19|19{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;24{{sup/7|PE}}|15|}}&lt;br /&gt;
{{Moveentry/8|079G|Slowpoke|type=Psychic|2|Monster|Water 1||||||||15|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/8|080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|1, 18|29|29{{sup/3|RSE}}&amp;lt;br&amp;gt;24{{sup/3|FRLG}}|20|19|19|19{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;24{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|088|Grimer|type=Poison|1|Amorphous|Amorphous|1|10|8|12|12|12|12{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;18{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|088A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous|||||||12{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;18{{sup/7|PE}}||form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|089|Muk|type=Poison|1|Amorphous|Amorphous|1|37|8|12|12|12|12{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;18{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|089A|Muk|type=Poison|type2=Dark|1|Amorphous|Amorphous|||||||12{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;18{{sup/7|PE}}||form=Alolan Form}}&lt;br /&gt;
{{Moveentry/8|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|||||||1{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|12|10|10{{sup/3|RSE}}&amp;lt;br&amp;gt;7{{sup/3|FRLG}}|7|5|5|5{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;4{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|097|Hypno|type=Psychic|1|Human-Like|Human-Like|1, 12|1, 10|1, 10{{sup/3|RSE}}&amp;lt;br&amp;gt;1, 7{{sup/3|FRLG}}|1, 7|1, 5|1, 5|1, 5{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;1, 4{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|108|Lickitung|type=Normal|1|Monster|Monster|15|31|34|25|25|25|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;20{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|117|Seadra|type=Water|2|Water 1|Dragon|||||||1{{sup/7|PE}}|}}&lt;br /&gt;
{{Moveentry/8|150|Mewtwo|type=Psychic|1|Undiscovered|Undiscovered|1|1|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/8|199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1||29|29{{sup/3|RSE}}&amp;lt;br&amp;gt;24{{sup/3|FRLG}}|20|19|19|19|}}&lt;br /&gt;
{{Moveentry/8|222G|Corsola|type=Ghost|2|Water 1|Water 3||||||||10|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/8|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||||||||15}}&lt;br /&gt;
{{Moveentry/8|355|Duskull|type=Ghost|1|Amorphous|Amorphous|||5|6|6|6|6|4}}&lt;br /&gt;
{{Moveentry/8|356|Dusclops|type=Ghost|1|Amorphous|Amorphous|||1, 5|1, 6|1, 6|1, 6|1, 6|1}}&lt;br /&gt;
{{Moveentry/8|463|Lickilicky|type=Normal|1|Monster|Monster||||25|25|25|25|}}&lt;br /&gt;
{{Moveentry/8|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous||||1, 6|1, 6|1, 6|1, 6|1}}&lt;br /&gt;
{{Moveentry/8|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered||||1|1|1|1|}}&lt;br /&gt;
{{Moveentry/8|562|Yamask|type=Ghost|2|Mineral|Amorphous|||||5|5|5|12}}&lt;br /&gt;
{{Moveentry/8|562G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous||||||||12|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/8|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|||||1, 5|1, 5|1, 5|12}}&lt;br /&gt;
{{Moveentry/8|717|Yveltal|type=Dark|type2=Flying|1|Undiscovered|Undiscovered||||||35|35|}}&lt;br /&gt;
{{Moveentry/8|758|Salazzle|type=Poison|type2=Fire|2|Monster|Dragon|||||||1|1}}&lt;br /&gt;
{{Moveentry/8|779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2|||||||20|}}&lt;br /&gt;
{{Moveentry/8|787|Tapu Bulu|type=Grass|type2=Fairy|1|Undiscovered|Undiscovered|||||||1|}}&lt;br /&gt;
{{Moveentry/8|864|Cursola|type=Ghost|2|Water 1|Water 3||||||||1}}&lt;br /&gt;
{{Moveentry/8|867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous||||||||12}}&lt;br /&gt;
{{Movefoot|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|2}}&lt;br /&gt;
{{Moveentry/7|023|Ekans|type=Poison|2|Field|Dragon|||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|029|Nidoran♀|type=Poison|2|Monster|Field|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|032|Nidoran♂|type=Poison|2|Monster|Field|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|037|Vulpix|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|037A|Vulpix|type=Ice|1|Field|Field||||||✔||form=Alolan Form}}&lt;br /&gt;
{{Moveentry/7|086|Seel|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous||||✔{{sup/4|HGSS}}|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|116|Horsea|type=Water|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|234|Stantler|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous||✔|✔|✔|✔|✔|✔|note=Only in Amorphous Egg Group before Gen VIII}}&lt;br /&gt;
{{Moveentry/7|327|Spinda|type=Normal|2|Field|Human-Like||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|331|Cacnea|type=Grass|2|Grass|Human-Like||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|335|Zangoose|type=Normal|1|Field|Field||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|351|Castform|type=Normal|2|Fairy|Amorphous|||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|352|Kecleon|type=Normal|1|Field|Field||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|353|Shuppet|type=Ghost|1|Amorphous|Amorphous||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|358|Chimecho|type=Psychic|1|Amorphous|Amorphous||✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|361|Snorunt|type=Ice|2|Fairy|Mineral|||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|433|Chingling|type=Psychic|1|Amorphous|Amorphous|||✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||||||✔{{sup/7|USUM}}|}}&lt;br /&gt;
{{Moveentry/7|562|Yamask|type=Ghost|2|Mineral|Amorphous||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug||||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/7|605|Elgyem|type=Psychic|1|Human-Like|Human-Like||||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|682|Spritzee|type=Fairy|1|Fairy|Fairy|||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|||||||✔}}&lt;br /&gt;
{{Moveentry/7|708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous|||||||✔}}&lt;br /&gt;
{{Moveentry/7|710|Pumpkaboo|type=Ghost|type2=Grass|1|Amorphous|Amorphous|||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/7|885|Dreepy|type=Dragon|type2=Ghost|2|Amorphous|Dragon|||||||✔}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}&lt;br /&gt;
{{Moveentry/1|234|Stantler|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}}&lt;br /&gt;
{{Moveentry/1|355|Duskull|type=Ghost|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}&lt;br /&gt;
{{Moveentry/1|596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation VI]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|683|Aromatisse|type=Fairy|1|Fairy|Fairy|[[List of PAL region serial code event Pokémon distributions in Generation VI#Aromatisse|Shigeki Morimoto&#039;s Aromatisse]]}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Disable {{status|paralyze}}s the opponent instead of disabling a move. It is unaffected by evasion and accuracy.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Gates to Infinity]], Disable seals the move that its target most recently used on the floor.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros.]] series===&lt;br /&gt;
{{SSB|Mewtwo}} uses {{sbw|Disable}} as its down special move. Rather than disabling a move, Disable stuns the opponent, leaving them vulnerable for a short period of time. The move only works if the opponent is making eye contact with Mewtwo. Also, the opponent has to be standing on the ground, or they take weak knockback instead.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Causes paralysis in the target. A Pokémon affected by paralysis is incapable of attacking or using moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts the target with a Paralysis status. A Pokémon with the Paralysis status condition has slowed movement and is incapable of action.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンを まひじょうたいにかえる まひじょうたいのポケモンは わざがだせない|Afflicts the target with a Paralysis status. A Pokémon with the Paralysis status condition has slowed movement and is incapable of action}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It seals the move the enemy last used and prevents the Pokémon from using it. The seal will be removed when you go to the next floor.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It has the move the enemy last used sealed, which prevents the Pokémon from using it. The seal will be removed when you go to the next floor.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user stops the opponent from attacking.|image1=Misty Psyduck Disable.png|image1p=Psyduck|image2=Golduck Disable.png|image2p=Golduck|image3=Lorelei Slowbro Disable.png|image3p=Slowbro|image4=Katie Venomoth Disable.png|image4p=Venomoth}}&lt;br /&gt;
{{movep|type=normal|ms=054|pkmn=Psyduck|method=Psyduck releases blue rings from its body that make the opponent unable to move.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Psyduck|startcode=EP032|startname=The Ninja Poké-Showdown!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=055|pkmn=Golduck|method=Golduck&#039;s eyes glow blue and a blue aura appears around it. Any attacks that try to hit Golduck are instantly disintegrated.}}&lt;br /&gt;
{{movemid|type=normal|user=Golduck (Pokémon)|user1=A wild Golduck|startcode=EP091|startname=Bye Bye Psyduck}}&lt;br /&gt;
{{movep|type=normal|ms=080|pkmn=Slowbro|method=Slowbro becomes outlined in light blue and the opponent starts to glow light blue, making it completely motionless and renders it under Slowbro&#039;s control.}}&lt;br /&gt;
{{movemid|type=normal|user=Lorelei|user1=Prima&#039;s Slowbro|startcode=EP099|startname=The Mandarin Island Miss-match}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam throws its spoons in the air, then crosses them. The spoons glow red and the spoons release a red shock to the opponent, surround it and making it unable to move.}}&lt;br /&gt;
{{movemid|type=normal|user=Eusine|user1=Eusine&#039;s Alakazam|startcode=EP227|startname=For Ho-Oh the Bells Toll!}}&lt;br /&gt;
{{movep|type=normal|ms=049|pkmn=Venomoth|method=Venomoth&#039;s eyes glow light blue while its opponent is using an attack. The opponent becomes outlined in light blue briefly and it stops using the attack. In addition, the opponent cannot use the attack for a while.}}&lt;br /&gt;
{{movebtm|type=normal|user=Katie (Hoenn)|user1=Katie&#039;s Venomoth|startcode=AG128|startname=Shocks and Bonds}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user stops the opponent from moving.|image1=Gary Slowpoke Disable EToP.png|image1p=Slowpoke}}&lt;br /&gt;
{{movep|type=normal|ms=079|pkmn=Slowpoke|method=The opponent attacking Slowpoke freezes in motion when they were about to attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Gary Oak|user1=Gary&#039;s Slowpoke|startcode=ET19|startname=Side Story: Ash vs. Gary|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the How I Became a Pokémon Card manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user stops the opponent from moving.|image1=Drowzee Disable HIBAPC.png|image1p=Drowzee}}&lt;br /&gt;
{{movep|type=normal|ms=096|pkmn=Drowzee|method=Drowzee closes its eyes and a wave of psychic energy freezes the opponent in motion.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Drowzee (Pokémon)|user1=A wild Drowzee|startcode=PW22|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
* In [[PW18]], {{p|Slowpoke}} was revealed to have known Disable, but it was not shown using it.&lt;br /&gt;
&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
{{movemanga|type=Normal|exp=yes|image1=Jigglypuff Disable MPJ.png|gen=The user stops the opponent from moving.}}&lt;br /&gt;
{{movep|type=Normal|ms=039|pkmn=Jigglypuff|method=Jigglypuff glances at the opponent and freezes them.}}&lt;br /&gt;
{{movebtmManga|type=Normal|user=Jigglypuff (MPJ)|user1=Jigglypuff|startcode=PPP03|startname=Oh, that Cute, Cute Jigglypuff!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user stops the opponent from moving.|image1=Sabrina Kadabra Disable Adventures.png|image1p=Kadabra|image2=Jiggly Disable.png|image2p=Jigglypuff}}&lt;br /&gt;
{{movep|type=normal|ms=064|pkmn=Kadabra|method=Kadabra puts its hand forward and the opponent becomes unable to move their body.}}&lt;br /&gt;
{{movemid|type=normal|user=Sabrina&#039;s Kadabra|startcode=PS030|startname=Zap! Zap! Zapdos!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=039|pkmn=Jigglypuff|method=Jigglypuff stares at the opponent and they become unable to move their body.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Jiggly|user1=Green&#039;s Jiggly|startcode=PS039|startname=Just a Spearow Carrier}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[PS003|The Secret of Kangaskhan]]&#039;&#039;, {{adv|Blue}}&#039;s {{p|Venomoth}} was revealed to know Disable by his [[Pokédex]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The foe&#039;s move it selected cannot be used.|image1=Mitsumi Dusknoir Disable.png|image1p=Dusknoir}}&lt;br /&gt;
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir&#039;s eye glows, the opponent is prevented from using the last move it selected.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Mitsumi|user1=Mitsumi&#039;s Dusknoir|startcode=DPA18|startname=Battle Against Team Galactic…and Mitsumi!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold &amp;amp; Silver: The Golden Boys manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user uses its psychic powers to prevent the opponent from moving.|image1=Psyduck Disable Golden Boys.png|image1p=Psyduck|image2=Eusine Hypno Disable Golden Boys.png|image2p=Hypno}}&lt;br /&gt;
{{movep|type=normal|ms=054|pkmn=Psyduck|method=Psyduck uses its psychic powers to prevent the opponent from moving.}}&lt;br /&gt;
{{movemid|type=normal|user=Psyduck (Pokémon)|user1=A wild Psyduck|startcode=GB16|startname=The New Pokémon Is Hatched!!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=097|pkmn=Hypno|method=Hypno prevents itself from getting hurt from the last attack used by the opponent, and that attack cannot be used during the duration of the battle.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Eusine|user1=Eusine&#039;s Hypno|startcode=GB22|startname=Farewell To Pikachu?!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user disables the opponent.|image1=Shu Slowpoke Disable.png|image1p=Slowpoke}}&lt;br /&gt;
{{movep|type=normal|ms=079|pkmn=Slowpoke|method=Slowpoke jumps onto the foe and holds them down.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Shu|user1=Shu&#039;s Slowpoke|startcode=GDZ44|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user prevents the opponent from moving.|image1=Kurt Slowpoke Disable PM.png|image1p=Slowpoke}}&lt;br /&gt;
{{movep|type=normal|ms=079|pkmn=Slowpoke|method=Slowpoke jumps onto the foe and holds them down.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Kurt|user1=Kurt&#039;s Slowpoke|startcode=PM078|startname=Find Slowpoke!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genI=Disable I&lt;br /&gt;
|genII=Disable II&lt;br /&gt;
|genIII=Disable III&lt;br /&gt;
|genIV=Disable IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Disable V&lt;br /&gt;
|genVI=Disable VI&lt;br /&gt;
|genVII=Disable VII&lt;br /&gt;
|genVII2=Disable VII 2&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad=Disable Stad&lt;br /&gt;
|Stad2=Disable Stad2&lt;br /&gt;
|Colo=Disable Colo&lt;br /&gt;
|XD=Disable XD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Disable PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Disable PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=定身法 &#039;&#039;{{tt|Dihngsānfaat|Immobilize}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;石化功 &#039;&#039;{{tt|Sehkfagūng|Petrify}}&#039;&#039; {{tt|*|Early Guidebook}}&amp;lt;br&amp;gt;定物法 &#039;&#039;{{tt|Dihngmahtfaat|Immobilize}}&#039;&#039; {{tt|*|Anime}}&lt;br /&gt;
|zh_cmn=定身法 &#039;&#039;{{tt|Dìngshēnfǎ|Immobilize}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;石化功 &#039;&#039;{{tt|Shí​huàgōng|Petrify}}​&#039;&#039; {{tt|*|Anime, Manga}}&lt;br /&gt;
|cs=Znehybnění&lt;br /&gt;
|da=Neutralisere&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Ontwapen&lt;br /&gt;
|fi=Estäminen ([[EP032]])&amp;lt;br&amp;gt;Lamaus ([[AG128]]-[[AG129]])&lt;br /&gt;
|fr=Entrave&lt;br /&gt;
|de=Aussetzer&lt;br /&gt;
|el=Αναστολέας&lt;br /&gt;
|hi=Viklaang kar dena&lt;br /&gt;
|it=Inibitore&lt;br /&gt;
|ko=사슬묶기 &#039;&#039;{{tt|Saseulmukgi|Binding with a chain}}&#039;&#039;&lt;br /&gt;
|pl=Zablokowanie{{tt|*|Diamond and Pearl (TCG)}}&amp;lt;br&amp;gt;Paraliż{{tt|*|EP227}}&amp;lt;br&amp;gt;Blokujący Atak{{tt|*|EP036-EP066}}&amp;lt;br&amp;gt;Zmrożenie{{tt|*|EP032}}&amp;lt;br&amp;gt;Pętanie{{tt|*|Manga}}&lt;br /&gt;
|pt_br=Desabilitar (anime)&amp;lt;br&amp;gt;Inabilitar (TCG, manga)&lt;br /&gt;
|pt_eu=Incapacitar (anime)&amp;lt;br&amp;gt;Debilitar&lt;br /&gt;
|sr=Onemogućavanje&lt;br /&gt;
|es_eu=Anulación&lt;br /&gt;
|es_la=Incapacitar ([[EP032]])&amp;lt;br&amp;gt;Anulación ([[EP066]]-[[EP227]])&amp;lt;br&amp;gt;Desarmar ([[AG128]])&lt;br /&gt;
|sv=Avväpna{{tt|*|EP099}}&amp;lt;br&amp;gt;Handikappattack{{tt|*|EP099}}&amp;lt;br&amp;gt;Avväpning{{tt|*|EP049, EP066}}&amp;lt;br&amp;gt;Förlamning{{tt|*|EP032}}&lt;br /&gt;
|tr=Sakatlama&lt;br /&gt;
|vi=Vô Hiệu Hóa&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Taunt|Normal}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Aussetzer]]&lt;br /&gt;
[[es:Anulación]]&lt;br /&gt;
[[fr:Entrave]]&lt;br /&gt;
[[it:Inibitore]]&lt;br /&gt;
[[ja:かなしばり]]&lt;br /&gt;
[[zh:定身法（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Neutralizing_Gas_(Ability)&amp;diff=3158513</id>
		<title>Neutralizing Gas (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Neutralizing_Gas_(Ability)&amp;diff=3158513"/>
		<updated>2020-05-02T19:59:38Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|gen=8&lt;br /&gt;
|name=Neutralizing Gas&lt;br /&gt;
|jpname=かがくへんかガス&lt;br /&gt;
|jptrans=Chemical Change Gas&lt;br /&gt;
|jptranslit=Kagaku Henka Gasu&lt;br /&gt;
|colorscheme=poison&lt;br /&gt;
|text8=If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon&#039;s Abilities will be nullified or will not be triggered.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Neutralizing Gas&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かがくへんかガス&#039;&#039;&#039; &#039;&#039;Chemical Change Gas&#039;&#039;) is an [[Ability]] introduced in [[Generation VIII]]. It is the [[signature Ability]] of {{p|Koffing}}&#039;s [[evolution]]ary lines.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
{{AbilityResearch|How does it affect other [[:Category:Abilities that cannot be suppressed|Abilities that cannot be suppressed]]?}}&lt;br /&gt;
Neutralizing Gas suppresses the effects of {{Abilities}} of other Pokémon currently in battle.&lt;br /&gt;
&lt;br /&gt;
Once Neutralizing Gas is no longer applying, {{cat|Abilities that activate upon entering battle|Abilities that activate when a Pokémon is switched in}} (such as {{a|Intimidate}}) that were suppressed immediately activate regardless of whether they have already activated (except {{a|Unnerve}}, which applies without displaying a message, and {{a|Imposter}}). If it stops applying because the Pokémon with Neutralizing Gas is switched out, those Abilities activate before the switch occurs (e.g. if Intimidate is activated this way, it will decrease the Attack of the Pokémon with Neutralizing Gas before it switches out).&lt;br /&gt;
&lt;br /&gt;
Neutralizing Gas cannot suppress Neutralizing Gas, &amp;lt;!--{{a|Multitype}},--&amp;gt; {{a|Stance Change}}, or {{a|Schooling}}&amp;lt;!--, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, or {{a|Power Construct}}--&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Neutralizing Gas cannot be copied by {{a|Trace}}, {{m|Role Play}}, or {{m|Entrainment}}. Neutralizing Gas cannot be swapped by {{m|Skill Swap}} or {{a|Wandering Spirit}}. It can, however, be suppressed or overridden through {{m|Gastro Acid}}, {{m|Worry Seed}}, {{m|Simple Beam}}, {{m|Role Play}}, {{m|Entrainment}}, or {{a|Mummy}}. These effects persist even if Neutralizing Gas is suppressed through Gastro Acid—a Pokémon with Mold Breaker will still fail to use Skill Swap on a Pokémon with (suppressed) Neutralizing Gas.&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/post-8430587&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{a|Mold Breaker}} is suppressed by Neutralizing Gas. &lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Neutralizing Gas has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Neutralizing Gas==&lt;br /&gt;
{{Ability/head|Poison}}&lt;br /&gt;
{{Ability/entry|109|Koffing|Poison|Poison|Levitate|Neutralizing Gas|Stench}}&lt;br /&gt;
{{Ability/entry|110|Weezing|Poison|Poison|Levitate|Neutralizing Gas|Stench}}&lt;br /&gt;
{{Ability/entry|110G|Weezing|Poison|Fairy|Levitate|Neutralizing Gas|Misty Surge|Galarian Form}}&lt;br /&gt;
{{Ability/foot|Poison}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Poison color}}|bordercolor={{Poison color dark}}&lt;br /&gt;
|zh_yue=化學變化氣體 &#039;&#039;{{tt|Fahohk Binfa Heitái|Chemical Change Gas}}&#039;&#039;&lt;br /&gt;
|zh_cmn=化學變化氣體 / 化学变化气体 &#039;&#039;{{tt|Huàxué Biànhuà Qìtǐ|Chemical Change Gas}}&#039;&#039;&lt;br /&gt;
|fr=Gaz Inhibiteur&lt;br /&gt;
|de=Reaktionsgas&lt;br /&gt;
|it=Gas Reagente&lt;br /&gt;
|ko=화학변화가스 &#039;&#039;{{tt|Hwahak Byeonhwa Gas|Chemical Change Gas}}&#039;&#039;&lt;br /&gt;
|ru=Нейтрализующий Газ &#039;&#039;Neytralizuyushchiy Gaz&#039;&#039;&lt;br /&gt;
|es=Gas Reactivo&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with negative effects]]&lt;br /&gt;
[[Category:Abilities that affect allies]]&lt;br /&gt;
[[Category:Abilities that activate upon entering battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Reaktionsgas]]&lt;br /&gt;
[[es:Gas reactivo]]&lt;br /&gt;
[[fr:Gaz Inhibiteur]]&lt;br /&gt;
[[it:Gas Reagente]]&lt;br /&gt;
[[ja:かがくへんかガス]]&lt;br /&gt;
[[zh:化学变化气体（特性）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Neutralizing_Gas_(Ability)&amp;diff=3158512</id>
		<title>Neutralizing Gas (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Neutralizing_Gas_(Ability)&amp;diff=3158512"/>
		<updated>2020-05-02T19:58:53Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|gen=8&lt;br /&gt;
|name=Neutralizing Gas&lt;br /&gt;
|jpname=かがくへんかガス&lt;br /&gt;
|jptrans=Chemical Change Gas&lt;br /&gt;
|jptranslit=Kagaku Henka Gasu&lt;br /&gt;
|colorscheme=poison&lt;br /&gt;
|text8=If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon&#039;s Abilities will be nullified or will not be triggered.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Neutralizing Gas&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かがくへんかガス&#039;&#039;&#039; &#039;&#039;Chemical Change Gas&#039;&#039;) is an [[Ability]] introduced in [[Generation VIII]]. It is the [[signature Ability]] of {{p|Koffing}}&#039;s [[evolution]]ary lines.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
{{AbilityResearch|How does it affect other [[:Category:Abilities that cannot be suppressed|Abilities that cannot be suppressed]]?}}&lt;br /&gt;
Neutralizing Gas suppresses the effects of {{Abilities}} of other Pokémon currently in battle.&lt;br /&gt;
&lt;br /&gt;
Once Neutralizing Gas is no longer applying, {{cat|Abilities that activate upon entering battle|Abilities that activate when a Pokémon is switched in}} (such as {{a|Intimidate}}) that were suppressed immediately activate regardless of whether they have already activated (except {{a|Unnerve}}, which applies without displaying a message, and {{a|Imposter}}). If it stops applying because the Pokémon with Neutralizing Gas is switched out, those Abilities activate before the switch occurs (e.g. if Intimidate is activated this way, it will decrease the Attack of the Pokémon with Neutralizing Gas before it switches out).&lt;br /&gt;
&lt;br /&gt;
Neutralizing Gas cannot suppress Neutralizing Gas, &amp;lt;!--{{a|Multitype}},--&amp;gt; {{a|Stance Change}}, or {{a|Schooling}}&amp;lt;!--, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, or {{a|Power Construct}}--&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Neutralizing Gas cannot be copied by {{a|Trace}}, {{m|Role Play}}, or {{m|Entrainment}}. Neutralizing Gas cannot be swapped by {{m|Skill Swap}} or {{a|Wandering Spirit}}. It can, however, be suppressed or overridden through {{m|Gastro Acid}}, {{m|Worry Seed}}, {{m|Simple Beam}}, {{m|Role Play}}, {{m|Entrainment}}, or {{a|Mummy}}. These effects persist even if Neutralizing Gas is suppressed through Gastro Acid—a Pokémon with Mold Breaker will still fail to use Skill Swap on a Pokémon with (suppressed) Neutralizing Gas.&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/post-8430587&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{a|Mold Breaker}} is suppressed by Neutralizing Gas. &lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Neutralizing Gas has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Neutralizing Gas==&lt;br /&gt;
{{Ability/head|Poison}}&lt;br /&gt;
{{Ability/entry|109|Koffing|Poison|Poison|Levitate|Neutralizing Gas|Stench}}&lt;br /&gt;
{{Ability/entry|110|Weezing|Poison|Poison|Levitate|Neutralizing Gas|Stench}}&lt;br /&gt;
{{Ability/entry|110G|Weezing|Poison|Fairy|Levitate|Neutralizing Gas|Misty Surge|Galarian Form}}&lt;br /&gt;
{{Ability/foot|Poison}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Poison color}}|bordercolor={{Poison color dark}}&lt;br /&gt;
|zh_yue=化學變化氣體 &#039;&#039;{{tt|Fahohk Binfa Heitái|Chemical Change Gas}}&#039;&#039;&lt;br /&gt;
|zh_cmn=化學變化氣體 / 化学变化气体 &#039;&#039;{{tt|Huàxué Biànhuà Qìtǐ|Chemical Change Gas}}&#039;&#039;&lt;br /&gt;
|fr=Gaz Inhibiteur&lt;br /&gt;
|de=Reaktionsgas&lt;br /&gt;
|it=Gas Reagente&lt;br /&gt;
|ko=화학변화가스 &#039;&#039;{{tt|Hwahak Byeonhwa Gas|Chemical Change Gas}}&#039;&#039;&lt;br /&gt;
|ru=Нейтрализующий Газ &#039;&#039;Neytralizuyushchiy Gaz&#039;&#039;&lt;br /&gt;
|es=Gas Reactivo&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities with negative effects]]&lt;br /&gt;
[[Category:Abilities that affect allies]]&lt;br /&gt;
[[Category:Abilities that activate upon entering battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Reaktionsgas]]&lt;br /&gt;
[[es:Gas reactivo]]&lt;br /&gt;
[[fr:Gaz Inhibiteur]]&lt;br /&gt;
[[it:Gas Reagente]]&lt;br /&gt;
[[ja:かがくへんかガス]]&lt;br /&gt;
[[zh:化学变化气体（特性）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mark&amp;diff=3155720</id>
		<title>Mark</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mark&amp;diff=3155720"/>
		<updated>2020-04-27T13:44:23Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: I feel like specifying weatherless is important because we have no data on how common weather marks are&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|male player character from {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!|its sequel]]|Mark (GB)}}&lt;br /&gt;
{{samename|selectable shape markings on a Pokémon&#039;s summary screen|Pokémon Storage System#Markings|Pokémon Storage System → Markings}}&lt;br /&gt;
{{samename|mark on a Pokémon&#039;s status screen that indicates which game it came from|Origin mark}}&lt;br /&gt;
A &#039;&#039;&#039;mark&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あかし&#039;&#039;&#039; &#039;&#039;mark&#039;&#039;) is a special marking that a {{OBP|Pokémon|species}} can have when {{pkmn2|caught}} that was introduced in [[Generation VIII]]. As with Ribbons, they are shown on a Pokémon&#039;s summary screen and grant a particular title to a Pokémon that is shown when it is sent out in {{pkmn|battle}}. However, unlike [[Ribbon]]s, a mark cannot be earned by any Pokémon—it is already set when a Pokémon is caught.&lt;br /&gt;
&lt;br /&gt;
Approximately 5% of Pokémon encountered in the wild will have a mark. Any Pokémon obtained after cooking [[curry]] while [[Pokémon Camp|camping]] will have the Curry Mark. Pokémon hatched from {{pkmn|Egg}}s or caught in a [[Max Raid Battle]] will never have a mark, so it is currently impossible to have a Pokémon with both a [[Hidden Ability]] and a mark.&lt;br /&gt;
&lt;br /&gt;
For weatherless wild encounters, of the 5% that have a mark:&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/pokemon-sword-and-shield-datamine-thread.3656143/post-8441943&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Approximately 40% will have the Uncommon mark&lt;br /&gt;
* Approximately 40% will have a time-based mark&lt;br /&gt;
* Approximately 20% will have one of marks 69-97&lt;br /&gt;
&lt;br /&gt;
==List of marks==&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{sword color}}; border: 3px solid #{{shield color}}&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Title&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Conditions&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| [[File:Lunchtime Mark.png|48px]]&lt;br /&gt;
| Lunchtime Mark&lt;br /&gt;
| しょうごのあかし&lt;br /&gt;
| the Peckish&lt;br /&gt;
| はらペコの&lt;br /&gt;
| A mark for a peckish Pokémon.&lt;br /&gt;
| Good chance in the [[Time|afternoon]] (12:00 p.m to 6:59 p.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| [[File:Sleepy-Time Mark.png|48px]]&lt;br /&gt;
| Sleepy-Time Mark&lt;br /&gt;
| しょうしのあかし&lt;br /&gt;
| the Sleepy&lt;br /&gt;
| おねむな&lt;br /&gt;
| A mark for a sleepy Pokémon.&lt;br /&gt;
| Good chance at [[Time|night]] (8:00 p.m to 5:59 a.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| [[File:Dusk Mark.png|48px]]&lt;br /&gt;
| Dusk Mark&lt;br /&gt;
| たそがれのあかし&lt;br /&gt;
| the Dozy&lt;br /&gt;
| そろそろねむい&lt;br /&gt;
| A mark for a dozy Pokémon.&lt;br /&gt;
| Good chance in the [[Time|evening]] (7:00 p.m to 7:59 p.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| [[File:Dawn Mark.png|48px]]&lt;br /&gt;
| Dawn Mark&lt;br /&gt;
| あかつきのあかし&lt;br /&gt;
| the Early Riser&lt;br /&gt;
| はやくにめざめた&lt;br /&gt;
| A mark for an early-riser Pokémon.&lt;br /&gt;
| Good chance in the [[Time|morning]] (6:00 a.m to 11:59 a.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| [[File:Cloudy Mark.png|48px]]&lt;br /&gt;
| Cloudy Mark&lt;br /&gt;
| どんてんのあかし&lt;br /&gt;
| the Cloud Watcher&lt;br /&gt;
| くもをみつめる&lt;br /&gt;
| A mark for a cloud-watching Pokémon.&lt;br /&gt;
| Small chance when cloudy&lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| [[File:Rainy Mark.png|48px]]&lt;br /&gt;
| Rainy Mark&lt;br /&gt;
| あめふりのあかし&lt;br /&gt;
| the Sodden&lt;br /&gt;
| あめにむせぶ&lt;br /&gt;
| A mark for a sodden Pokémon.&lt;br /&gt;
| Small chance during [[rain]]&lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| [[File:Stormy Mark.png|48px]]&lt;br /&gt;
| Stormy Mark&lt;br /&gt;
| いかづちのあかし&lt;br /&gt;
| the Thunderstruck&lt;br /&gt;
| かみなりにさわぐ&lt;br /&gt;
| A mark for a thunderstruck Pokémon.&lt;br /&gt;
| Small chance during a [[Rain|thunderstorm]]&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[File:Snowy Mark.png|48px]]&lt;br /&gt;
| Snowy Mark&lt;br /&gt;
| こうせつのあかし&lt;br /&gt;
| the Snow Frolicker&lt;br /&gt;
| ゆきにころがる&lt;br /&gt;
| A mark for a snow-frolicking Pokémon.&lt;br /&gt;
| Small chance during {{weather|Hail|snow}}&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| [[File:Blizzard Mark.png|48px]]&lt;br /&gt;
| Blizzard Mark&lt;br /&gt;
| ごうせつのあかし&lt;br /&gt;
| the Shivering&lt;br /&gt;
| こごえふるえる&lt;br /&gt;
| A mark for a shivering Pokémon.&lt;br /&gt;
| Small chance during a {{weather|Hail|blizzard}}&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| [[File:Dry Mark.png|48px]]&lt;br /&gt;
| Dry Mark&lt;br /&gt;
| かんそうのあかし&lt;br /&gt;
| the Parched&lt;br /&gt;
| のどカラカラの&lt;br /&gt;
| A mark for a parched Pokémon.&lt;br /&gt;
| Small chance during [[harsh sunlight]]&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| [[File:Sandstorm Mark.png|48px]]&lt;br /&gt;
| Sandstorm Mark&lt;br /&gt;
| さじんのあかし&lt;br /&gt;
| the Sandswept&lt;br /&gt;
| すなにまみれる&lt;br /&gt;
| A mark for a sandswept Pokémon.&lt;br /&gt;
| Small chance during a {{weather|sandstorm}}&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| [[File:Misty Mark.png|48px]]&lt;br /&gt;
| Misty Mark&lt;br /&gt;
| のうむのあかし&lt;br /&gt;
| the Mist Drifter&lt;br /&gt;
| きりにとまどう&lt;br /&gt;
| A mark for a mist-drifter Pokémon.&lt;br /&gt;
| Small chance during [[fog]]&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| [[File:Destiny Mark.png|48px]]&lt;br /&gt;
| Destiny Mark&lt;br /&gt;
| うんめいのあかし&lt;br /&gt;
| the Chosen One&lt;br /&gt;
| うんめいかんじる&lt;br /&gt;
| A mark of a chosen Pokémon.&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| [[File:Fishing Mark.png|48px]]&lt;br /&gt;
| Fishing Mark&lt;br /&gt;
| つりあげられたあかし&lt;br /&gt;
| the Catch of the Day&lt;br /&gt;
| つりたてピチピチの&lt;br /&gt;
| A mark for a catch-of-the-day Pokémon.&lt;br /&gt;
| Good chance while [[fishing]]&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| [[File:Curry Mark.png|48px]]&lt;br /&gt;
| Curry Mark&lt;br /&gt;
| カレーのあかし&lt;br /&gt;
| the Curry Connoisseur&lt;br /&gt;
| カレーずきな&lt;br /&gt;
| A mark for a curry-connoisseur Pokémon.&lt;br /&gt;
| All Pokémon that come to camp after cooking [[curry]]&lt;br /&gt;
|-&lt;br /&gt;
| 68&lt;br /&gt;
| [[File:Uncommon Mark.png|48px]]&lt;br /&gt;
| Uncommon Mark&lt;br /&gt;
| ときどきみるあかし&lt;br /&gt;
| the Sociable&lt;br /&gt;
| ひとになれてる&lt;br /&gt;
| A mark for a sociable Pokémon.&lt;br /&gt;
| Good chance&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| [[File:Rare Mark.png|48px]]&lt;br /&gt;
| Rare Mark&lt;br /&gt;
| みたことのないあかし&lt;br /&gt;
| the Recluse&lt;br /&gt;
| ひとをしらない&lt;br /&gt;
| A mark for a reclusive Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[File:Rowdy Mark.png|48px]]&lt;br /&gt;
| Rowdy Mark&lt;br /&gt;
| わんぱくなあかし&lt;br /&gt;
| the Rowdy&lt;br /&gt;
| あばれんぼうの&lt;br /&gt;
| A mark for a rowdy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[File:Absent-Minded Mark.png|48px]]&lt;br /&gt;
| Absent-Minded Mark&lt;br /&gt;
| のうてんきなあかし&lt;br /&gt;
| the Spacey&lt;br /&gt;
| なにもかんがえてない&lt;br /&gt;
| A mark for a spacey Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| [[File:Jittery Mark.png|48px]]&lt;br /&gt;
| Jittery Mark&lt;br /&gt;
| きんちょうのあかし&lt;br /&gt;
| the Anxious&lt;br /&gt;
| ドキドキしてる&lt;br /&gt;
| A mark for an anxious Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 73&lt;br /&gt;
| [[File:Excited Mark.png|48px]]&lt;br /&gt;
| Excited Mark&lt;br /&gt;
| きたいのあかし&lt;br /&gt;
| the Giddy&lt;br /&gt;
| ワクワクしてる&lt;br /&gt;
| A mark for a giddy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[File:Charismatic Mark.png|48px]]&lt;br /&gt;
| Charismatic Mark&lt;br /&gt;
| カリスマのあかし&lt;br /&gt;
| the Radiant&lt;br /&gt;
| オーラをかんじる&lt;br /&gt;
| A mark for a radiant Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| [[File:Calmness Mark.png|48px]]&lt;br /&gt;
| Calmness Mark&lt;br /&gt;
| れいせいのあかし&lt;br /&gt;
| the Serene&lt;br /&gt;
| クールな&lt;br /&gt;
| A mark for a serene Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 76&lt;br /&gt;
| [[File:Intense Mark.png|48px]]&lt;br /&gt;
| Intense Mark&lt;br /&gt;
| じょうねつのあかし&lt;br /&gt;
| the Feisty&lt;br /&gt;
| アグレッシブな&lt;br /&gt;
| A mark for a feisty Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| [[File:Zoned-Out Mark.png|48px]]&lt;br /&gt;
| Zoned-Out Mark&lt;br /&gt;
| ゆだんのあかし&lt;br /&gt;
| the Daydreamer&lt;br /&gt;
| ボーっとしてる&lt;br /&gt;
| A mark for a daydreaming Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| [[File:Joyful Mark.png|48px]]&lt;br /&gt;
| Joyful Mark&lt;br /&gt;
| たこうのあかし&lt;br /&gt;
| the Joyful&lt;br /&gt;
| しあわせそうな&lt;br /&gt;
| A mark for a joyful Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| [[File:Angry Mark.png|48px]]&lt;br /&gt;
| Angry Mark&lt;br /&gt;
| ふんぬのあかし&lt;br /&gt;
| the Furious&lt;br /&gt;
| プンプンおこる&lt;br /&gt;
| A mark for a furious Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| [[File:Smiley Mark.png|48px]]&lt;br /&gt;
| Smiley Mark&lt;br /&gt;
| びしょうのあかし&lt;br /&gt;
| the Beaming&lt;br /&gt;
| ニコニコわらう&lt;br /&gt;
| A mark for a beaming Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| [[File:Teary Mark.png|48px]]&lt;br /&gt;
| Teary Mark&lt;br /&gt;
| ひそうのあかし&lt;br /&gt;
| the Teary-Eyed&lt;br /&gt;
| メソメソなく&lt;br /&gt;
| A mark for a teary-eyed Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| [[File:Upbeat Mark.png|48px]]&lt;br /&gt;
| Upbeat Mark&lt;br /&gt;
| かいちょうのあかし&lt;br /&gt;
| the Chipper&lt;br /&gt;
| ごきげんな&lt;br /&gt;
| A mark for a chipper Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| [[File:Peeved Mark.png|48px]]&lt;br /&gt;
| Peeved Mark&lt;br /&gt;
| げきはつのあかし&lt;br /&gt;
| the Grumpy&lt;br /&gt;
| ふきげんな&lt;br /&gt;
| A mark for a grumpy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| [[File:Intellectual Mark.png|48px]]&lt;br /&gt;
| Intellectual Mark&lt;br /&gt;
| りせいのあかし&lt;br /&gt;
| the Scholar&lt;br /&gt;
| ちてきな&lt;br /&gt;
| A mark for a scholarly Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| [[File:Ferocious Mark.png|48px]]&lt;br /&gt;
| Ferocious Mark&lt;br /&gt;
| ほんのうのあかし&lt;br /&gt;
| the Rampaging&lt;br /&gt;
| あれくるう&lt;br /&gt;
| A mark for a rampaging Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| [[File:Crafty Mark.png|48px]]&lt;br /&gt;
| Crafty Mark&lt;br /&gt;
| こうかつのあかし&lt;br /&gt;
| the Opportunist&lt;br /&gt;
| スキをねらう&lt;br /&gt;
| A mark for an opportunistic Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| [[File:Scowling Mark.png|48px]]&lt;br /&gt;
| Scowling Mark&lt;br /&gt;
| こわもてのあかし&lt;br /&gt;
| the Stern&lt;br /&gt;
| いかつい&lt;br /&gt;
| A mark for a stern Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| [[File:Kindly Mark.png|48px]]&lt;br /&gt;
| Kindly Mark&lt;br /&gt;
| やさがたのあかし&lt;br /&gt;
| the Kindhearted&lt;br /&gt;
| やさしげな&lt;br /&gt;
| A mark for a kindhearted Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| [[File:Flustered Mark.png|48px]]&lt;br /&gt;
| Flustered Mark&lt;br /&gt;
| どうようのあかし&lt;br /&gt;
| the Easily Flustered&lt;br /&gt;
| あわてんぼうの&lt;br /&gt;
| A mark for an easily flustered Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| [[File:Pumped-Up Mark.png|48px]]&lt;br /&gt;
| Pumped-Up Mark&lt;br /&gt;
| こうようのあかし&lt;br /&gt;
| the Driven&lt;br /&gt;
| やるきまんまんの&lt;br /&gt;
| A mark for a driven Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| [[File:Zero Energy Mark.png|48px]]&lt;br /&gt;
| Zero Energy Mark&lt;br /&gt;
| けんたいのあかし&lt;br /&gt;
| the Apathetic&lt;br /&gt;
| やるきゼロの&lt;br /&gt;
| A mark for an apathetic Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| [[File:Prideful Mark.png|48px]]&lt;br /&gt;
| Prideful Mark&lt;br /&gt;
| じしんのあかし&lt;br /&gt;
| the Arrogant&lt;br /&gt;
| ふんぞりかえった&lt;br /&gt;
| A mark for an arrogant Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| [[File:Unsure Mark.png|48px]]&lt;br /&gt;
| Unsure Mark&lt;br /&gt;
| ふしんのあかし&lt;br /&gt;
| the Reluctant&lt;br /&gt;
| じしんのない&lt;br /&gt;
| A mark for an unsure Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| [[File:Humble Mark.png|48px]]&lt;br /&gt;
| Humble Mark&lt;br /&gt;
| ぼくとつのあかし&lt;br /&gt;
| the Humble&lt;br /&gt;
| そぼくな&lt;br /&gt;
| A mark for a humble Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| [[File:Thorny Mark.png|48px]]&lt;br /&gt;
| Thorny Mark&lt;br /&gt;
| ふじゅんのあかし&lt;br /&gt;
| the Pompous&lt;br /&gt;
| きどっている&lt;br /&gt;
| A mark for a pompous Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[File:Vigor Mark.png|48px]]&lt;br /&gt;
| Vigor Mark&lt;br /&gt;
| げんきのあかし&lt;br /&gt;
| the Lively&lt;br /&gt;
| げんきいっぱいの&lt;br /&gt;
| A mark for a lively Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 97&lt;br /&gt;
| [[File:Slump Mark.png|48px]]&lt;br /&gt;
| Slump Mark&lt;br /&gt;
| ふちょうのあかし&lt;br /&gt;
| the Worn-Out&lt;br /&gt;
| どこかくたびれた&lt;br /&gt;
| A mark for a worn-out Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{sword color}}|bordercolor={{shield color}}&lt;br /&gt;
|zh_yue=證 &#039;&#039;{{tt|Jing|Proof}}&#039;&#039;&lt;br /&gt;
|zh_cmn=證 / 证 &#039;&#039;{{tt|Zhèng|Proof}}&#039;&#039;&lt;br /&gt;
|fr=Insigne&lt;br /&gt;
|de=Zeichen&lt;br /&gt;
|it=Emblema&lt;br /&gt;
|ko=증표 &#039;&#039;{{tt|Jeungpyo|Proof}}&#039;&#039;&lt;br /&gt;
|es=Emblema&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zeichen]]&lt;br /&gt;
[[it:Fiocchi#Emblemi]]&lt;br /&gt;
[[ja:あかし]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Pyritie&amp;diff=3155710</id>
		<title>User:Pyritie</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Pyritie&amp;diff=3155710"/>
		<updated>2020-04-27T11:39:11Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi I mostly edit pages when smogon&#039;s mechanics research threads find something new.&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mark&amp;diff=3155708</id>
		<title>Mark</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mark&amp;diff=3155708"/>
		<updated>2020-04-27T11:34:48Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|male player character from {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!|its sequel]]|Mark (GB)}}&lt;br /&gt;
{{samename|selectable shape markings on a Pokémon&#039;s summary screen|Pokémon Storage System#Markings|Pokémon Storage System → Markings}}&lt;br /&gt;
{{samename|mark on a Pokémon&#039;s status screen that indicates which game it came from|Origin mark}}&lt;br /&gt;
A &#039;&#039;&#039;mark&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あかし&#039;&#039;&#039; &#039;&#039;mark&#039;&#039;) is a special marking that a {{OBP|Pokémon|species}} can have when {{pkmn2|caught}} that was introduced in [[Generation VIII]]. As with Ribbons, they are shown on a Pokémon&#039;s summary screen and grant a particular title to a Pokémon that is shown when it is sent out in {{pkmn|battle}}. However, unlike [[Ribbon]]s, a mark cannot be earned by any Pokémon—it is already set when a Pokémon is caught. Only Pokémon caught through normal battles can have a mark—Pokémon hatched from eggs or caught in a [[Max Raid Battle]] will never have a mark. Therefore, it is currently impossible to have a Pokémon with both a [[Hidden Ability]] and a mark.&lt;br /&gt;
&lt;br /&gt;
Approximately 5% of Pokémon encountered in the wild will have a mark. Any Pokémon obtained after cooking [[curry]] while [[Pokémon Camp|camping]] will have the Curry Mark.&lt;br /&gt;
&lt;br /&gt;
Of those 5%, caught in an area without a weather condition&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/pokemon-sword-and-shield-datamine-thread.3656143/post-8441943&amp;lt;/ref&amp;gt;:&lt;br /&gt;
* ~40% will have the Uncommon mark&lt;br /&gt;
* ~40% will have a time-based mark&lt;br /&gt;
* ~20% will have one of marks 69-97&lt;br /&gt;
&lt;br /&gt;
==List of marks==&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{sword color}}; border: 3px solid #{{shield color}}&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Title&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Conditions&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| [[File:Lunchtime Mark.png|48px]]&lt;br /&gt;
| Lunchtime Mark&lt;br /&gt;
| しょうごのあかし&lt;br /&gt;
| the Peckish&lt;br /&gt;
| はらペコの&lt;br /&gt;
| A mark for a peckish Pokémon.&lt;br /&gt;
| Good chance in the [[Time|afternoon]] (12:00 p.m to 6:59 p.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| [[File:Sleepy-Time Mark.png|48px]]&lt;br /&gt;
| Sleepy-Time Mark&lt;br /&gt;
| しょうしのあかし&lt;br /&gt;
| the Sleepy&lt;br /&gt;
| おねむな&lt;br /&gt;
| A mark for a sleepy Pokémon.&lt;br /&gt;
| Good chance at [[Time|night]] (8:00 p.m to 5:59 a.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| [[File:Dusk Mark.png|48px]]&lt;br /&gt;
| Dusk Mark&lt;br /&gt;
| たそがれのあかし&lt;br /&gt;
| the Dozy&lt;br /&gt;
| そろそろねむい&lt;br /&gt;
| A mark for a dozy Pokémon.&lt;br /&gt;
| Good chance in the [[Time|evening]] (7:00 p.m to 7:59 p.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| [[File:Dawn Mark.png|48px]]&lt;br /&gt;
| Dawn Mark&lt;br /&gt;
| あかつきのあかし&lt;br /&gt;
| the Early Riser&lt;br /&gt;
| はやくにめざめた&lt;br /&gt;
| A mark for an early-riser Pokémon.&lt;br /&gt;
| Good chance in the [[Time|morning]] (6:00 a.m to 11:59 a.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| [[File:Cloudy Mark.png|48px]]&lt;br /&gt;
| Cloudy Mark&lt;br /&gt;
| どんてんのあかし&lt;br /&gt;
| the Cloud Watcher&lt;br /&gt;
| くもをみつめる&lt;br /&gt;
| A mark for a cloud-watching Pokémon.&lt;br /&gt;
| Small chance when cloudy&lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| [[File:Rainy Mark.png|48px]]&lt;br /&gt;
| Rainy Mark&lt;br /&gt;
| あめふりのあかし&lt;br /&gt;
| the Sodden&lt;br /&gt;
| あめにむせぶ&lt;br /&gt;
| A mark for a sodden Pokémon.&lt;br /&gt;
| Small chance during [[rain]]&lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| [[File:Stormy Mark.png|48px]]&lt;br /&gt;
| Stormy Mark&lt;br /&gt;
| いかづちのあかし&lt;br /&gt;
| the Thunderstruck&lt;br /&gt;
| かみなりにさわぐ&lt;br /&gt;
| A mark for a thunderstruck Pokémon.&lt;br /&gt;
| Small chance during a [[Rain|thunderstorm]]&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[File:Snowy Mark.png|48px]]&lt;br /&gt;
| Snowy Mark&lt;br /&gt;
| こうせつのあかし&lt;br /&gt;
| the Snow Frolicker&lt;br /&gt;
| ゆきにころがる&lt;br /&gt;
| A mark for a snow-frolicking Pokémon.&lt;br /&gt;
| Small chance during {{weather|Hail|snow}}&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| [[File:Blizzard Mark.png|48px]]&lt;br /&gt;
| Blizzard Mark&lt;br /&gt;
| ごうせつのあかし&lt;br /&gt;
| the Shivering&lt;br /&gt;
| こごえふるえる&lt;br /&gt;
| A mark for a shivering Pokémon.&lt;br /&gt;
| Small chance during a {{weather|Hail|blizzard}}&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| [[File:Dry Mark.png|48px]]&lt;br /&gt;
| Dry Mark&lt;br /&gt;
| かんそうのあかし&lt;br /&gt;
| the Parched&lt;br /&gt;
| のどカラカラの&lt;br /&gt;
| A mark for a parched Pokémon.&lt;br /&gt;
| Small chance during [[harsh sunlight]]&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| [[File:Sandstorm Mark.png|48px]]&lt;br /&gt;
| Sandstorm Mark&lt;br /&gt;
| さじんのあかし&lt;br /&gt;
| the Sandswept&lt;br /&gt;
| すなにまみれる&lt;br /&gt;
| A mark for a sandswept Pokémon.&lt;br /&gt;
| Small chance during a {{weather|sandstorm}}&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| [[File:Misty Mark.png|48px]]&lt;br /&gt;
| Misty Mark&lt;br /&gt;
| のうむのあかし&lt;br /&gt;
| the Mist Drifter&lt;br /&gt;
| きりにとまどう&lt;br /&gt;
| A mark for a mist-drifter Pokémon.&lt;br /&gt;
| Small chance during [[fog]]&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| [[File:Destiny Mark.png|48px]]&lt;br /&gt;
| Destiny Mark&lt;br /&gt;
| うんめいのあかし&lt;br /&gt;
| the Chosen One&lt;br /&gt;
| うんめいかんじる&lt;br /&gt;
| A mark of a chosen Pokémon.&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| [[File:Fishing Mark.png|48px]]&lt;br /&gt;
| Fishing Mark&lt;br /&gt;
| つりあげられたあかし&lt;br /&gt;
| the Catch of the Day&lt;br /&gt;
| つりたてピチピチの&lt;br /&gt;
| A mark for a catch-of-the-day Pokémon.&lt;br /&gt;
| Good chance while [[fishing]]&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| [[File:Curry Mark.png|48px]]&lt;br /&gt;
| Curry Mark&lt;br /&gt;
| カレーのあかし&lt;br /&gt;
| the Curry Connoisseur&lt;br /&gt;
| カレーずきな&lt;br /&gt;
| A mark for a curry-connoisseur Pokémon.&lt;br /&gt;
| All Pokémon that come to camp after cooking [[curry]]&lt;br /&gt;
|-&lt;br /&gt;
| 68&lt;br /&gt;
| [[File:Uncommon Mark.png|48px]]&lt;br /&gt;
| Uncommon Mark&lt;br /&gt;
| ときどきみるあかし&lt;br /&gt;
| the Sociable&lt;br /&gt;
| ひとになれてる&lt;br /&gt;
| A mark for a sociable Pokémon.&lt;br /&gt;
| Good chance&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| [[File:Rare Mark.png|48px]]&lt;br /&gt;
| Rare Mark&lt;br /&gt;
| みたことのないあかし&lt;br /&gt;
| the Recluse&lt;br /&gt;
| ひとをしらない&lt;br /&gt;
| A mark for a reclusive Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[File:Rowdy Mark.png|48px]]&lt;br /&gt;
| Rowdy Mark&lt;br /&gt;
| わんぱくなあかし&lt;br /&gt;
| the Rowdy&lt;br /&gt;
| あばれんぼうの&lt;br /&gt;
| A mark for a rowdy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[File:Absent-Minded Mark.png|48px]]&lt;br /&gt;
| Absent-Minded Mark&lt;br /&gt;
| のうてんきなあかし&lt;br /&gt;
| the Spacey&lt;br /&gt;
| なにもかんがえてない&lt;br /&gt;
| A mark for a spacey Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| [[File:Jittery Mark.png|48px]]&lt;br /&gt;
| Jittery Mark&lt;br /&gt;
| きんちょうのあかし&lt;br /&gt;
| the Anxious&lt;br /&gt;
| ドキドキしてる&lt;br /&gt;
| A mark for an anxious Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 73&lt;br /&gt;
| [[File:Excited Mark.png|48px]]&lt;br /&gt;
| Excited Mark&lt;br /&gt;
| きたいのあかし&lt;br /&gt;
| the Giddy&lt;br /&gt;
| ワクワクしてる&lt;br /&gt;
| A mark for a giddy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[File:Charismatic Mark.png|48px]]&lt;br /&gt;
| Charismatic Mark&lt;br /&gt;
| カリスマのあかし&lt;br /&gt;
| the Radiant&lt;br /&gt;
| オーラをかんじる&lt;br /&gt;
| A mark for a radiant Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| [[File:Calmness Mark.png|48px]]&lt;br /&gt;
| Calmness Mark&lt;br /&gt;
| れいせいのあかし&lt;br /&gt;
| the Serene&lt;br /&gt;
| クールな&lt;br /&gt;
| A mark for a serene Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 76&lt;br /&gt;
| [[File:Intense Mark.png|48px]]&lt;br /&gt;
| Intense Mark&lt;br /&gt;
| じょうねつのあかし&lt;br /&gt;
| the Feisty&lt;br /&gt;
| アグレッシブな&lt;br /&gt;
| A mark for a feisty Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| [[File:Zoned-Out Mark.png|48px]]&lt;br /&gt;
| Zoned-Out Mark&lt;br /&gt;
| ゆだんのあかし&lt;br /&gt;
| the Daydreamer&lt;br /&gt;
| ボーっとしてる&lt;br /&gt;
| A mark for a daydreaming Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| [[File:Joyful Mark.png|48px]]&lt;br /&gt;
| Joyful Mark&lt;br /&gt;
| たこうのあかし&lt;br /&gt;
| the Joyful&lt;br /&gt;
| しあわせそうな&lt;br /&gt;
| A mark for a joyful Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| [[File:Angry Mark.png|48px]]&lt;br /&gt;
| Angry Mark&lt;br /&gt;
| ふんぬのあかし&lt;br /&gt;
| the Furious&lt;br /&gt;
| プンプンおこる&lt;br /&gt;
| A mark for a furious Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| [[File:Smiley Mark.png|48px]]&lt;br /&gt;
| Smiley Mark&lt;br /&gt;
| びしょうのあかし&lt;br /&gt;
| the Beaming&lt;br /&gt;
| ニコニコわらう&lt;br /&gt;
| A mark for a beaming Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| [[File:Teary Mark.png|48px]]&lt;br /&gt;
| Teary Mark&lt;br /&gt;
| ひそうのあかし&lt;br /&gt;
| the Teary-Eyed&lt;br /&gt;
| メソメソなく&lt;br /&gt;
| A mark for a teary-eyed Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| [[File:Upbeat Mark.png|48px]]&lt;br /&gt;
| Upbeat Mark&lt;br /&gt;
| かいちょうのあかし&lt;br /&gt;
| the Chipper&lt;br /&gt;
| ごきげんな&lt;br /&gt;
| A mark for a chipper Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| [[File:Peeved Mark.png|48px]]&lt;br /&gt;
| Peeved Mark&lt;br /&gt;
| げきはつのあかし&lt;br /&gt;
| the Grumpy&lt;br /&gt;
| ふきげんな&lt;br /&gt;
| A mark for a grumpy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| [[File:Intellectual Mark.png|48px]]&lt;br /&gt;
| Intellectual Mark&lt;br /&gt;
| りせいのあかし&lt;br /&gt;
| the Scholar&lt;br /&gt;
| ちてきな&lt;br /&gt;
| A mark for a scholarly Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| [[File:Ferocious Mark.png|48px]]&lt;br /&gt;
| Ferocious Mark&lt;br /&gt;
| ほんのうのあかし&lt;br /&gt;
| the Rampaging&lt;br /&gt;
| あれくるう&lt;br /&gt;
| A mark for a rampaging Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| [[File:Crafty Mark.png|48px]]&lt;br /&gt;
| Crafty Mark&lt;br /&gt;
| こうかつのあかし&lt;br /&gt;
| the Opportunist&lt;br /&gt;
| スキをねらう&lt;br /&gt;
| A mark for an opportunistic Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| [[File:Scowling Mark.png|48px]]&lt;br /&gt;
| Scowling Mark&lt;br /&gt;
| こわもてのあかし&lt;br /&gt;
| the Stern&lt;br /&gt;
| いかつい&lt;br /&gt;
| A mark for a stern Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| [[File:Kindly Mark.png|48px]]&lt;br /&gt;
| Kindly Mark&lt;br /&gt;
| やさがたのあかし&lt;br /&gt;
| the Kindhearted&lt;br /&gt;
| やさしげな&lt;br /&gt;
| A mark for a kindhearted Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| [[File:Flustered Mark.png|48px]]&lt;br /&gt;
| Flustered Mark&lt;br /&gt;
| どうようのあかし&lt;br /&gt;
| the Easily Flustered&lt;br /&gt;
| あわてんぼうの&lt;br /&gt;
| A mark for an easily flustered Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| [[File:Pumped-Up Mark.png|48px]]&lt;br /&gt;
| Pumped-Up Mark&lt;br /&gt;
| こうようのあかし&lt;br /&gt;
| the Driven&lt;br /&gt;
| やるきまんまんの&lt;br /&gt;
| A mark for a driven Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| [[File:Zero Energy Mark.png|48px]]&lt;br /&gt;
| Zero Energy Mark&lt;br /&gt;
| けんたいのあかし&lt;br /&gt;
| the Apathetic&lt;br /&gt;
| やるきゼロの&lt;br /&gt;
| A mark for an apathetic Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| [[File:Prideful Mark.png|48px]]&lt;br /&gt;
| Prideful Mark&lt;br /&gt;
| じしんのあかし&lt;br /&gt;
| the Arrogant&lt;br /&gt;
| ふんぞりかえった&lt;br /&gt;
| A mark for an arrogant Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| [[File:Unsure Mark.png|48px]]&lt;br /&gt;
| Unsure Mark&lt;br /&gt;
| ふしんのあかし&lt;br /&gt;
| the Reluctant&lt;br /&gt;
| じしんのない&lt;br /&gt;
| A mark for an unsure Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| [[File:Humble Mark.png|48px]]&lt;br /&gt;
| Humble Mark&lt;br /&gt;
| ぼくとつのあかし&lt;br /&gt;
| the Humble&lt;br /&gt;
| そぼくな&lt;br /&gt;
| A mark for a humble Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| [[File:Thorny Mark.png|48px]]&lt;br /&gt;
| Thorny Mark&lt;br /&gt;
| ふじゅんのあかし&lt;br /&gt;
| the Pompous&lt;br /&gt;
| きどっている&lt;br /&gt;
| A mark for a pompous Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[File:Vigor Mark.png|48px]]&lt;br /&gt;
| Vigor Mark&lt;br /&gt;
| げんきのあかし&lt;br /&gt;
| the Lively&lt;br /&gt;
| げんきいっぱいの&lt;br /&gt;
| A mark for a lively Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 97&lt;br /&gt;
| [[File:Slump Mark.png|48px]]&lt;br /&gt;
| Slump Mark&lt;br /&gt;
| ふちょうのあかし&lt;br /&gt;
| the Worn-Out&lt;br /&gt;
| どこかくたびれた&lt;br /&gt;
| A mark for a worn-out Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{sword color}}|bordercolor={{shield color}}&lt;br /&gt;
|zh_yue=證 &#039;&#039;{{tt|Jing|Proof}}&#039;&#039;&lt;br /&gt;
|zh_cmn=證 / 证 &#039;&#039;{{tt|Zhèng|Proof}}&#039;&#039;&lt;br /&gt;
|fr=Insigne&lt;br /&gt;
|de=Zeichen&lt;br /&gt;
|it=Emblema&lt;br /&gt;
|ko=증표 &#039;&#039;{{tt|Jeungpyo|Proof}}&#039;&#039;&lt;br /&gt;
|es=Emblema&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zeichen]]&lt;br /&gt;
[[it:Fiocchi#Emblemi]]&lt;br /&gt;
[[ja:あかし]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mark&amp;diff=3155707</id>
		<title>Mark</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mark&amp;diff=3155707"/>
		<updated>2020-04-27T11:32:30Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|male player character from {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!|its sequel]]|Mark (GB)}}&lt;br /&gt;
{{samename|selectable shape markings on a Pokémon&#039;s summary screen|Pokémon Storage System#Markings|Pokémon Storage System → Markings}}&lt;br /&gt;
{{samename|mark on a Pokémon&#039;s status screen that indicates which game it came from|Origin mark}}&lt;br /&gt;
A &#039;&#039;&#039;mark&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あかし&#039;&#039;&#039; &#039;&#039;mark&#039;&#039;) is a special marking that a {{OBP|Pokémon|species}} can have when {{pkmn2|caught}} that was introduced in [[Generation VIII]]. As with Ribbons, they are shown on a Pokémon&#039;s summary screen and grant a particular title to a Pokémon that is shown when it is sent out in {{pkmn|battle}}. However, unlike [[Ribbon]]s, a mark cannot be earned by any Pokémon—it is already set when a Pokémon is caught. Only Pokémon caught through normal battles can have a mark -- Pokémon hatched from eggs or caught in a [[Max Raid Battle]] will never have a mark.&lt;br /&gt;
&lt;br /&gt;
Approximately 5% of Pokémon encountered in the wild will have a mark. Any Pokémon obtained after cooking [[curry]] while [[Pokémon Camp|camping]] will have the Curry Mark.&lt;br /&gt;
&lt;br /&gt;
Of those 5%, caught in an area without a weather condition&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/pokemon-sword-and-shield-datamine-thread.3656143/post-8441943&amp;lt;/ref&amp;gt;:&lt;br /&gt;
* ~40% will have the Uncommon mark&lt;br /&gt;
* ~40% will have a time-based mark&lt;br /&gt;
* ~20% will have one of marks 69-97&lt;br /&gt;
&lt;br /&gt;
==List of marks==&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{sword color}}; border: 3px solid #{{shield color}}&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Title&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Conditions&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| [[File:Lunchtime Mark.png|48px]]&lt;br /&gt;
| Lunchtime Mark&lt;br /&gt;
| しょうごのあかし&lt;br /&gt;
| the Peckish&lt;br /&gt;
| はらペコの&lt;br /&gt;
| A mark for a peckish Pokémon.&lt;br /&gt;
| Good chance in the [[Time|afternoon]] (12:00 p.m to 6:59 p.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| [[File:Sleepy-Time Mark.png|48px]]&lt;br /&gt;
| Sleepy-Time Mark&lt;br /&gt;
| しょうしのあかし&lt;br /&gt;
| the Sleepy&lt;br /&gt;
| おねむな&lt;br /&gt;
| A mark for a sleepy Pokémon.&lt;br /&gt;
| Good chance at [[Time|night]] (8:00 p.m to 5:59 a.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| [[File:Dusk Mark.png|48px]]&lt;br /&gt;
| Dusk Mark&lt;br /&gt;
| たそがれのあかし&lt;br /&gt;
| the Dozy&lt;br /&gt;
| そろそろねむい&lt;br /&gt;
| A mark for a dozy Pokémon.&lt;br /&gt;
| Good chance in the [[Time|evening]] (7:00 p.m to 7:59 p.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| [[File:Dawn Mark.png|48px]]&lt;br /&gt;
| Dawn Mark&lt;br /&gt;
| あかつきのあかし&lt;br /&gt;
| the Early Riser&lt;br /&gt;
| はやくにめざめた&lt;br /&gt;
| A mark for an early-riser Pokémon.&lt;br /&gt;
| Good chance in the [[Time|morning]] (6:00 a.m to 11:59 a.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| [[File:Cloudy Mark.png|48px]]&lt;br /&gt;
| Cloudy Mark&lt;br /&gt;
| どんてんのあかし&lt;br /&gt;
| the Cloud Watcher&lt;br /&gt;
| くもをみつめる&lt;br /&gt;
| A mark for a cloud-watching Pokémon.&lt;br /&gt;
| Small chance when cloudy&lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| [[File:Rainy Mark.png|48px]]&lt;br /&gt;
| Rainy Mark&lt;br /&gt;
| あめふりのあかし&lt;br /&gt;
| the Sodden&lt;br /&gt;
| あめにむせぶ&lt;br /&gt;
| A mark for a sodden Pokémon.&lt;br /&gt;
| Small chance during [[rain]]&lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| [[File:Stormy Mark.png|48px]]&lt;br /&gt;
| Stormy Mark&lt;br /&gt;
| いかづちのあかし&lt;br /&gt;
| the Thunderstruck&lt;br /&gt;
| かみなりにさわぐ&lt;br /&gt;
| A mark for a thunderstruck Pokémon.&lt;br /&gt;
| Small chance during a [[Rain|thunderstorm]]&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[File:Snowy Mark.png|48px]]&lt;br /&gt;
| Snowy Mark&lt;br /&gt;
| こうせつのあかし&lt;br /&gt;
| the Snow Frolicker&lt;br /&gt;
| ゆきにころがる&lt;br /&gt;
| A mark for a snow-frolicking Pokémon.&lt;br /&gt;
| Small chance during {{weather|Hail|snow}}&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| [[File:Blizzard Mark.png|48px]]&lt;br /&gt;
| Blizzard Mark&lt;br /&gt;
| ごうせつのあかし&lt;br /&gt;
| the Shivering&lt;br /&gt;
| こごえふるえる&lt;br /&gt;
| A mark for a shivering Pokémon.&lt;br /&gt;
| Small chance during a {{weather|Hail|blizzard}}&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| [[File:Dry Mark.png|48px]]&lt;br /&gt;
| Dry Mark&lt;br /&gt;
| かんそうのあかし&lt;br /&gt;
| the Parched&lt;br /&gt;
| のどカラカラの&lt;br /&gt;
| A mark for a parched Pokémon.&lt;br /&gt;
| Small chance during [[harsh sunlight]]&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| [[File:Sandstorm Mark.png|48px]]&lt;br /&gt;
| Sandstorm Mark&lt;br /&gt;
| さじんのあかし&lt;br /&gt;
| the Sandswept&lt;br /&gt;
| すなにまみれる&lt;br /&gt;
| A mark for a sandswept Pokémon.&lt;br /&gt;
| Small chance during a {{weather|sandstorm}}&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| [[File:Misty Mark.png|48px]]&lt;br /&gt;
| Misty Mark&lt;br /&gt;
| のうむのあかし&lt;br /&gt;
| the Mist Drifter&lt;br /&gt;
| きりにとまどう&lt;br /&gt;
| A mark for a mist-drifter Pokémon.&lt;br /&gt;
| Small chance during [[fog]]&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| [[File:Destiny Mark.png|48px]]&lt;br /&gt;
| Destiny Mark&lt;br /&gt;
| うんめいのあかし&lt;br /&gt;
| the Chosen One&lt;br /&gt;
| うんめいかんじる&lt;br /&gt;
| A mark of a chosen Pokémon.&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| [[File:Fishing Mark.png|48px]]&lt;br /&gt;
| Fishing Mark&lt;br /&gt;
| つりあげられたあかし&lt;br /&gt;
| the Catch of the Day&lt;br /&gt;
| つりたてピチピチの&lt;br /&gt;
| A mark for a catch-of-the-day Pokémon.&lt;br /&gt;
| Good chance while [[fishing]]&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| [[File:Curry Mark.png|48px]]&lt;br /&gt;
| Curry Mark&lt;br /&gt;
| カレーのあかし&lt;br /&gt;
| the Curry Connoisseur&lt;br /&gt;
| カレーずきな&lt;br /&gt;
| A mark for a curry-connoisseur Pokémon.&lt;br /&gt;
| All Pokémon that come to camp after cooking [[curry]]&lt;br /&gt;
|-&lt;br /&gt;
| 68&lt;br /&gt;
| [[File:Uncommon Mark.png|48px]]&lt;br /&gt;
| Uncommon Mark&lt;br /&gt;
| ときどきみるあかし&lt;br /&gt;
| the Sociable&lt;br /&gt;
| ひとになれてる&lt;br /&gt;
| A mark for a sociable Pokémon.&lt;br /&gt;
| Good chance&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| [[File:Rare Mark.png|48px]]&lt;br /&gt;
| Rare Mark&lt;br /&gt;
| みたことのないあかし&lt;br /&gt;
| the Recluse&lt;br /&gt;
| ひとをしらない&lt;br /&gt;
| A mark for a reclusive Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[File:Rowdy Mark.png|48px]]&lt;br /&gt;
| Rowdy Mark&lt;br /&gt;
| わんぱくなあかし&lt;br /&gt;
| the Rowdy&lt;br /&gt;
| あばれんぼうの&lt;br /&gt;
| A mark for a rowdy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[File:Absent-Minded Mark.png|48px]]&lt;br /&gt;
| Absent-Minded Mark&lt;br /&gt;
| のうてんきなあかし&lt;br /&gt;
| the Spacey&lt;br /&gt;
| なにもかんがえてない&lt;br /&gt;
| A mark for a spacey Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| [[File:Jittery Mark.png|48px]]&lt;br /&gt;
| Jittery Mark&lt;br /&gt;
| きんちょうのあかし&lt;br /&gt;
| the Anxious&lt;br /&gt;
| ドキドキしてる&lt;br /&gt;
| A mark for an anxious Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 73&lt;br /&gt;
| [[File:Excited Mark.png|48px]]&lt;br /&gt;
| Excited Mark&lt;br /&gt;
| きたいのあかし&lt;br /&gt;
| the Giddy&lt;br /&gt;
| ワクワクしてる&lt;br /&gt;
| A mark for a giddy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[File:Charismatic Mark.png|48px]]&lt;br /&gt;
| Charismatic Mark&lt;br /&gt;
| カリスマのあかし&lt;br /&gt;
| the Radiant&lt;br /&gt;
| オーラをかんじる&lt;br /&gt;
| A mark for a radiant Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| [[File:Calmness Mark.png|48px]]&lt;br /&gt;
| Calmness Mark&lt;br /&gt;
| れいせいのあかし&lt;br /&gt;
| the Serene&lt;br /&gt;
| クールな&lt;br /&gt;
| A mark for a serene Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 76&lt;br /&gt;
| [[File:Intense Mark.png|48px]]&lt;br /&gt;
| Intense Mark&lt;br /&gt;
| じょうねつのあかし&lt;br /&gt;
| the Feisty&lt;br /&gt;
| アグレッシブな&lt;br /&gt;
| A mark for a feisty Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| [[File:Zoned-Out Mark.png|48px]]&lt;br /&gt;
| Zoned-Out Mark&lt;br /&gt;
| ゆだんのあかし&lt;br /&gt;
| the Daydreamer&lt;br /&gt;
| ボーっとしてる&lt;br /&gt;
| A mark for a daydreaming Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| [[File:Joyful Mark.png|48px]]&lt;br /&gt;
| Joyful Mark&lt;br /&gt;
| たこうのあかし&lt;br /&gt;
| the Joyful&lt;br /&gt;
| しあわせそうな&lt;br /&gt;
| A mark for a joyful Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| [[File:Angry Mark.png|48px]]&lt;br /&gt;
| Angry Mark&lt;br /&gt;
| ふんぬのあかし&lt;br /&gt;
| the Furious&lt;br /&gt;
| プンプンおこる&lt;br /&gt;
| A mark for a furious Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| [[File:Smiley Mark.png|48px]]&lt;br /&gt;
| Smiley Mark&lt;br /&gt;
| びしょうのあかし&lt;br /&gt;
| the Beaming&lt;br /&gt;
| ニコニコわらう&lt;br /&gt;
| A mark for a beaming Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| [[File:Teary Mark.png|48px]]&lt;br /&gt;
| Teary Mark&lt;br /&gt;
| ひそうのあかし&lt;br /&gt;
| the Teary-Eyed&lt;br /&gt;
| メソメソなく&lt;br /&gt;
| A mark for a teary-eyed Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| [[File:Upbeat Mark.png|48px]]&lt;br /&gt;
| Upbeat Mark&lt;br /&gt;
| かいちょうのあかし&lt;br /&gt;
| the Chipper&lt;br /&gt;
| ごきげんな&lt;br /&gt;
| A mark for a chipper Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| [[File:Peeved Mark.png|48px]]&lt;br /&gt;
| Peeved Mark&lt;br /&gt;
| げきはつのあかし&lt;br /&gt;
| the Grumpy&lt;br /&gt;
| ふきげんな&lt;br /&gt;
| A mark for a grumpy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| [[File:Intellectual Mark.png|48px]]&lt;br /&gt;
| Intellectual Mark&lt;br /&gt;
| りせいのあかし&lt;br /&gt;
| the Scholar&lt;br /&gt;
| ちてきな&lt;br /&gt;
| A mark for a scholarly Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| [[File:Ferocious Mark.png|48px]]&lt;br /&gt;
| Ferocious Mark&lt;br /&gt;
| ほんのうのあかし&lt;br /&gt;
| the Rampaging&lt;br /&gt;
| あれくるう&lt;br /&gt;
| A mark for a rampaging Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| [[File:Crafty Mark.png|48px]]&lt;br /&gt;
| Crafty Mark&lt;br /&gt;
| こうかつのあかし&lt;br /&gt;
| the Opportunist&lt;br /&gt;
| スキをねらう&lt;br /&gt;
| A mark for an opportunistic Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| [[File:Scowling Mark.png|48px]]&lt;br /&gt;
| Scowling Mark&lt;br /&gt;
| こわもてのあかし&lt;br /&gt;
| the Stern&lt;br /&gt;
| いかつい&lt;br /&gt;
| A mark for a stern Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| [[File:Kindly Mark.png|48px]]&lt;br /&gt;
| Kindly Mark&lt;br /&gt;
| やさがたのあかし&lt;br /&gt;
| the Kindhearted&lt;br /&gt;
| やさしげな&lt;br /&gt;
| A mark for a kindhearted Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| [[File:Flustered Mark.png|48px]]&lt;br /&gt;
| Flustered Mark&lt;br /&gt;
| どうようのあかし&lt;br /&gt;
| the Easily Flustered&lt;br /&gt;
| あわてんぼうの&lt;br /&gt;
| A mark for an easily flustered Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| [[File:Pumped-Up Mark.png|48px]]&lt;br /&gt;
| Pumped-Up Mark&lt;br /&gt;
| こうようのあかし&lt;br /&gt;
| the Driven&lt;br /&gt;
| やるきまんまんの&lt;br /&gt;
| A mark for a driven Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| [[File:Zero Energy Mark.png|48px]]&lt;br /&gt;
| Zero Energy Mark&lt;br /&gt;
| けんたいのあかし&lt;br /&gt;
| the Apathetic&lt;br /&gt;
| やるきゼロの&lt;br /&gt;
| A mark for an apathetic Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| [[File:Prideful Mark.png|48px]]&lt;br /&gt;
| Prideful Mark&lt;br /&gt;
| じしんのあかし&lt;br /&gt;
| the Arrogant&lt;br /&gt;
| ふんぞりかえった&lt;br /&gt;
| A mark for an arrogant Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| [[File:Unsure Mark.png|48px]]&lt;br /&gt;
| Unsure Mark&lt;br /&gt;
| ふしんのあかし&lt;br /&gt;
| the Reluctant&lt;br /&gt;
| じしんのない&lt;br /&gt;
| A mark for an unsure Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| [[File:Humble Mark.png|48px]]&lt;br /&gt;
| Humble Mark&lt;br /&gt;
| ぼくとつのあかし&lt;br /&gt;
| the Humble&lt;br /&gt;
| そぼくな&lt;br /&gt;
| A mark for a humble Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| [[File:Thorny Mark.png|48px]]&lt;br /&gt;
| Thorny Mark&lt;br /&gt;
| ふじゅんのあかし&lt;br /&gt;
| the Pompous&lt;br /&gt;
| きどっている&lt;br /&gt;
| A mark for a pompous Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[File:Vigor Mark.png|48px]]&lt;br /&gt;
| Vigor Mark&lt;br /&gt;
| げんきのあかし&lt;br /&gt;
| the Lively&lt;br /&gt;
| げんきいっぱいの&lt;br /&gt;
| A mark for a lively Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 97&lt;br /&gt;
| [[File:Slump Mark.png|48px]]&lt;br /&gt;
| Slump Mark&lt;br /&gt;
| ふちょうのあかし&lt;br /&gt;
| the Worn-Out&lt;br /&gt;
| どこかくたびれた&lt;br /&gt;
| A mark for a worn-out Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{sword color}}|bordercolor={{shield color}}&lt;br /&gt;
|zh_yue=證 &#039;&#039;{{tt|Jing|Proof}}&#039;&#039;&lt;br /&gt;
|zh_cmn=證 / 证 &#039;&#039;{{tt|Zhèng|Proof}}&#039;&#039;&lt;br /&gt;
|fr=Insigne&lt;br /&gt;
|de=Zeichen&lt;br /&gt;
|it=Emblema&lt;br /&gt;
|ko=증표 &#039;&#039;{{tt|Jeungpyo|Proof}}&#039;&#039;&lt;br /&gt;
|es=Emblema&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zeichen]]&lt;br /&gt;
[[it:Fiocchi#Emblemi]]&lt;br /&gt;
[[ja:あかし]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mark&amp;diff=3155702</id>
		<title>Mark</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mark&amp;diff=3155702"/>
		<updated>2020-04-27T11:27:30Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|male player character from {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!|its sequel]]|Mark (GB)}}&lt;br /&gt;
{{samename|selectable shape markings on a Pokémon&#039;s summary screen|Pokémon Storage System#Markings|Pokémon Storage System → Markings}}&lt;br /&gt;
{{samename|mark on a Pokémon&#039;s status screen that indicates which game it came from|Origin mark}}&lt;br /&gt;
A &#039;&#039;&#039;mark&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あかし&#039;&#039;&#039; &#039;&#039;mark&#039;&#039;) is a special marking that a {{OBP|Pokémon|species}} can have when {{pkmn2|caught}} that was introduced in [[Generation VIII]]. As with Ribbons, they are shown on a Pokémon&#039;s summary screen and grant a particular title to a Pokémon that is shown when it is sent out in {{pkmn|battle}}. However, unlike [[Ribbon]]s, a mark cannot be earned by any Pokémon—it is already set when a Pokémon is caught. Only Pokémon caught through normal battles can have a mark -- Pokémon hatched from eggs or caught in a [[Raid Battle]] will never have a mark.&lt;br /&gt;
&lt;br /&gt;
Approximately 5% of Pokémon encountered in the wild will have a mark. Any Pokémon obtained after cooking [[curry]] while [[Pokémon Camp|camping]] will have the Curry Mark.&lt;br /&gt;
&lt;br /&gt;
Of those 5%, caught in an area without a weather condition&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/pokemon-sword-and-shield-datamine-thread.3656143/post-8441943&amp;lt;/ref&amp;gt;:&lt;br /&gt;
* ~40% will have the Uncommon mark&lt;br /&gt;
* ~40% will have a time-based mark&lt;br /&gt;
* ~20% will have one of marks 69-97&lt;br /&gt;
&lt;br /&gt;
==List of marks==&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{sword color}}; border: 3px solid #{{shield color}}&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Title&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Conditions&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| [[File:Lunchtime Mark.png|48px]]&lt;br /&gt;
| Lunchtime Mark&lt;br /&gt;
| しょうごのあかし&lt;br /&gt;
| the Peckish&lt;br /&gt;
| はらペコの&lt;br /&gt;
| A mark for a peckish Pokémon.&lt;br /&gt;
| Good chance in the [[Time|afternoon]] (12:00 p.m to 6:59 p.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| [[File:Sleepy-Time Mark.png|48px]]&lt;br /&gt;
| Sleepy-Time Mark&lt;br /&gt;
| しょうしのあかし&lt;br /&gt;
| the Sleepy&lt;br /&gt;
| おねむな&lt;br /&gt;
| A mark for a sleepy Pokémon.&lt;br /&gt;
| Good chance at [[Time|night]] (8:00 p.m to 5:59 a.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| [[File:Dusk Mark.png|48px]]&lt;br /&gt;
| Dusk Mark&lt;br /&gt;
| たそがれのあかし&lt;br /&gt;
| the Dozy&lt;br /&gt;
| そろそろねむい&lt;br /&gt;
| A mark for a dozy Pokémon.&lt;br /&gt;
| Good chance in the [[Time|evening]] (7:00 p.m to 7:59 p.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| [[File:Dawn Mark.png|48px]]&lt;br /&gt;
| Dawn Mark&lt;br /&gt;
| あかつきのあかし&lt;br /&gt;
| the Early Riser&lt;br /&gt;
| はやくにめざめた&lt;br /&gt;
| A mark for an early-riser Pokémon.&lt;br /&gt;
| Good chance in the [[Time|morning]] (6:00 a.m to 11:59 a.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| [[File:Cloudy Mark.png|48px]]&lt;br /&gt;
| Cloudy Mark&lt;br /&gt;
| どんてんのあかし&lt;br /&gt;
| the Cloud Watcher&lt;br /&gt;
| くもをみつめる&lt;br /&gt;
| A mark for a cloud-watching Pokémon.&lt;br /&gt;
| Small chance when cloudy&lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| [[File:Rainy Mark.png|48px]]&lt;br /&gt;
| Rainy Mark&lt;br /&gt;
| あめふりのあかし&lt;br /&gt;
| the Sodden&lt;br /&gt;
| あめにむせぶ&lt;br /&gt;
| A mark for a sodden Pokémon.&lt;br /&gt;
| Small chance during [[rain]]&lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| [[File:Stormy Mark.png|48px]]&lt;br /&gt;
| Stormy Mark&lt;br /&gt;
| いかづちのあかし&lt;br /&gt;
| the Thunderstruck&lt;br /&gt;
| かみなりにさわぐ&lt;br /&gt;
| A mark for a thunderstruck Pokémon.&lt;br /&gt;
| Small chance during a [[Rain|thunderstorm]]&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[File:Snowy Mark.png|48px]]&lt;br /&gt;
| Snowy Mark&lt;br /&gt;
| こうせつのあかし&lt;br /&gt;
| the Snow Frolicker&lt;br /&gt;
| ゆきにころがる&lt;br /&gt;
| A mark for a snow-frolicking Pokémon.&lt;br /&gt;
| Small chance during {{weather|Hail|snow}}&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| [[File:Blizzard Mark.png|48px]]&lt;br /&gt;
| Blizzard Mark&lt;br /&gt;
| ごうせつのあかし&lt;br /&gt;
| the Shivering&lt;br /&gt;
| こごえふるえる&lt;br /&gt;
| A mark for a shivering Pokémon.&lt;br /&gt;
| Small chance during a {{weather|Hail|blizzard}}&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| [[File:Dry Mark.png|48px]]&lt;br /&gt;
| Dry Mark&lt;br /&gt;
| かんそうのあかし&lt;br /&gt;
| the Parched&lt;br /&gt;
| のどカラカラの&lt;br /&gt;
| A mark for a parched Pokémon.&lt;br /&gt;
| Small chance during [[harsh sunlight]]&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| [[File:Sandstorm Mark.png|48px]]&lt;br /&gt;
| Sandstorm Mark&lt;br /&gt;
| さじんのあかし&lt;br /&gt;
| the Sandswept&lt;br /&gt;
| すなにまみれる&lt;br /&gt;
| A mark for a sandswept Pokémon.&lt;br /&gt;
| Small chance during a {{weather|sandstorm}}&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| [[File:Misty Mark.png|48px]]&lt;br /&gt;
| Misty Mark&lt;br /&gt;
| のうむのあかし&lt;br /&gt;
| the Mist Drifter&lt;br /&gt;
| きりにとまどう&lt;br /&gt;
| A mark for a mist-drifter Pokémon.&lt;br /&gt;
| Small chance during [[fog]]&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| [[File:Destiny Mark.png|48px]]&lt;br /&gt;
| Destiny Mark&lt;br /&gt;
| うんめいのあかし&lt;br /&gt;
| the Chosen One&lt;br /&gt;
| うんめいかんじる&lt;br /&gt;
| A mark of a chosen Pokémon.&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| [[File:Fishing Mark.png|48px]]&lt;br /&gt;
| Fishing Mark&lt;br /&gt;
| つりあげられたあかし&lt;br /&gt;
| the Catch of the Day&lt;br /&gt;
| つりたてピチピチの&lt;br /&gt;
| A mark for a catch-of-the-day Pokémon.&lt;br /&gt;
| Good chance while [[fishing]]&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| [[File:Curry Mark.png|48px]]&lt;br /&gt;
| Curry Mark&lt;br /&gt;
| カレーのあかし&lt;br /&gt;
| the Curry Connoisseur&lt;br /&gt;
| カレーずきな&lt;br /&gt;
| A mark for a curry-connoisseur Pokémon.&lt;br /&gt;
| All Pokémon that come to camp after cooking [[curry]]&lt;br /&gt;
|-&lt;br /&gt;
| 68&lt;br /&gt;
| [[File:Uncommon Mark.png|48px]]&lt;br /&gt;
| Uncommon Mark&lt;br /&gt;
| ときどきみるあかし&lt;br /&gt;
| the Sociable&lt;br /&gt;
| ひとになれてる&lt;br /&gt;
| A mark for a sociable Pokémon.&lt;br /&gt;
| Good chance&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| [[File:Rare Mark.png|48px]]&lt;br /&gt;
| Rare Mark&lt;br /&gt;
| みたことのないあかし&lt;br /&gt;
| the Recluse&lt;br /&gt;
| ひとをしらない&lt;br /&gt;
| A mark for a reclusive Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[File:Rowdy Mark.png|48px]]&lt;br /&gt;
| Rowdy Mark&lt;br /&gt;
| わんぱくなあかし&lt;br /&gt;
| the Rowdy&lt;br /&gt;
| あばれんぼうの&lt;br /&gt;
| A mark for a rowdy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[File:Absent-Minded Mark.png|48px]]&lt;br /&gt;
| Absent-Minded Mark&lt;br /&gt;
| のうてんきなあかし&lt;br /&gt;
| the Spacey&lt;br /&gt;
| なにもかんがえてない&lt;br /&gt;
| A mark for a spacey Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| [[File:Jittery Mark.png|48px]]&lt;br /&gt;
| Jittery Mark&lt;br /&gt;
| きんちょうのあかし&lt;br /&gt;
| the Anxious&lt;br /&gt;
| ドキドキしてる&lt;br /&gt;
| A mark for an anxious Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 73&lt;br /&gt;
| [[File:Excited Mark.png|48px]]&lt;br /&gt;
| Excited Mark&lt;br /&gt;
| きたいのあかし&lt;br /&gt;
| the Giddy&lt;br /&gt;
| ワクワクしてる&lt;br /&gt;
| A mark for a giddy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[File:Charismatic Mark.png|48px]]&lt;br /&gt;
| Charismatic Mark&lt;br /&gt;
| カリスマのあかし&lt;br /&gt;
| the Radiant&lt;br /&gt;
| オーラをかんじる&lt;br /&gt;
| A mark for a radiant Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| [[File:Calmness Mark.png|48px]]&lt;br /&gt;
| Calmness Mark&lt;br /&gt;
| れいせいのあかし&lt;br /&gt;
| the Serene&lt;br /&gt;
| クールな&lt;br /&gt;
| A mark for a serene Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 76&lt;br /&gt;
| [[File:Intense Mark.png|48px]]&lt;br /&gt;
| Intense Mark&lt;br /&gt;
| じょうねつのあかし&lt;br /&gt;
| the Feisty&lt;br /&gt;
| アグレッシブな&lt;br /&gt;
| A mark for a feisty Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| [[File:Zoned-Out Mark.png|48px]]&lt;br /&gt;
| Zoned-Out Mark&lt;br /&gt;
| ゆだんのあかし&lt;br /&gt;
| the Daydreamer&lt;br /&gt;
| ボーっとしてる&lt;br /&gt;
| A mark for a daydreaming Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| [[File:Joyful Mark.png|48px]]&lt;br /&gt;
| Joyful Mark&lt;br /&gt;
| たこうのあかし&lt;br /&gt;
| the Joyful&lt;br /&gt;
| しあわせそうな&lt;br /&gt;
| A mark for a joyful Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| [[File:Angry Mark.png|48px]]&lt;br /&gt;
| Angry Mark&lt;br /&gt;
| ふんぬのあかし&lt;br /&gt;
| the Furious&lt;br /&gt;
| プンプンおこる&lt;br /&gt;
| A mark for a furious Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| [[File:Smiley Mark.png|48px]]&lt;br /&gt;
| Smiley Mark&lt;br /&gt;
| びしょうのあかし&lt;br /&gt;
| the Beaming&lt;br /&gt;
| ニコニコわらう&lt;br /&gt;
| A mark for a beaming Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| [[File:Teary Mark.png|48px]]&lt;br /&gt;
| Teary Mark&lt;br /&gt;
| ひそうのあかし&lt;br /&gt;
| the Teary-Eyed&lt;br /&gt;
| メソメソなく&lt;br /&gt;
| A mark for a teary-eyed Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| [[File:Upbeat Mark.png|48px]]&lt;br /&gt;
| Upbeat Mark&lt;br /&gt;
| かいちょうのあかし&lt;br /&gt;
| the Chipper&lt;br /&gt;
| ごきげんな&lt;br /&gt;
| A mark for a chipper Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| [[File:Peeved Mark.png|48px]]&lt;br /&gt;
| Peeved Mark&lt;br /&gt;
| げきはつのあかし&lt;br /&gt;
| the Grumpy&lt;br /&gt;
| ふきげんな&lt;br /&gt;
| A mark for a grumpy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| [[File:Intellectual Mark.png|48px]]&lt;br /&gt;
| Intellectual Mark&lt;br /&gt;
| りせいのあかし&lt;br /&gt;
| the Scholar&lt;br /&gt;
| ちてきな&lt;br /&gt;
| A mark for a scholarly Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| [[File:Ferocious Mark.png|48px]]&lt;br /&gt;
| Ferocious Mark&lt;br /&gt;
| ほんのうのあかし&lt;br /&gt;
| the Rampaging&lt;br /&gt;
| あれくるう&lt;br /&gt;
| A mark for a rampaging Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| [[File:Crafty Mark.png|48px]]&lt;br /&gt;
| Crafty Mark&lt;br /&gt;
| こうかつのあかし&lt;br /&gt;
| the Opportunist&lt;br /&gt;
| スキをねらう&lt;br /&gt;
| A mark for an opportunistic Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| [[File:Scowling Mark.png|48px]]&lt;br /&gt;
| Scowling Mark&lt;br /&gt;
| こわもてのあかし&lt;br /&gt;
| the Stern&lt;br /&gt;
| いかつい&lt;br /&gt;
| A mark for a stern Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| [[File:Kindly Mark.png|48px]]&lt;br /&gt;
| Kindly Mark&lt;br /&gt;
| やさがたのあかし&lt;br /&gt;
| the Kindhearted&lt;br /&gt;
| やさしげな&lt;br /&gt;
| A mark for a kindhearted Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| [[File:Flustered Mark.png|48px]]&lt;br /&gt;
| Flustered Mark&lt;br /&gt;
| どうようのあかし&lt;br /&gt;
| the Easily Flustered&lt;br /&gt;
| あわてんぼうの&lt;br /&gt;
| A mark for an easily flustered Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| [[File:Pumped-Up Mark.png|48px]]&lt;br /&gt;
| Pumped-Up Mark&lt;br /&gt;
| こうようのあかし&lt;br /&gt;
| the Driven&lt;br /&gt;
| やるきまんまんの&lt;br /&gt;
| A mark for a driven Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| [[File:Zero Energy Mark.png|48px]]&lt;br /&gt;
| Zero Energy Mark&lt;br /&gt;
| けんたいのあかし&lt;br /&gt;
| the Apathetic&lt;br /&gt;
| やるきゼロの&lt;br /&gt;
| A mark for an apathetic Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| [[File:Prideful Mark.png|48px]]&lt;br /&gt;
| Prideful Mark&lt;br /&gt;
| じしんのあかし&lt;br /&gt;
| the Arrogant&lt;br /&gt;
| ふんぞりかえった&lt;br /&gt;
| A mark for an arrogant Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| [[File:Unsure Mark.png|48px]]&lt;br /&gt;
| Unsure Mark&lt;br /&gt;
| ふしんのあかし&lt;br /&gt;
| the Reluctant&lt;br /&gt;
| じしんのない&lt;br /&gt;
| A mark for an unsure Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| [[File:Humble Mark.png|48px]]&lt;br /&gt;
| Humble Mark&lt;br /&gt;
| ぼくとつのあかし&lt;br /&gt;
| the Humble&lt;br /&gt;
| そぼくな&lt;br /&gt;
| A mark for a humble Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| [[File:Thorny Mark.png|48px]]&lt;br /&gt;
| Thorny Mark&lt;br /&gt;
| ふじゅんのあかし&lt;br /&gt;
| the Pompous&lt;br /&gt;
| きどっている&lt;br /&gt;
| A mark for a pompous Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[File:Vigor Mark.png|48px]]&lt;br /&gt;
| Vigor Mark&lt;br /&gt;
| げんきのあかし&lt;br /&gt;
| the Lively&lt;br /&gt;
| げんきいっぱいの&lt;br /&gt;
| A mark for a lively Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 97&lt;br /&gt;
| [[File:Slump Mark.png|48px]]&lt;br /&gt;
| Slump Mark&lt;br /&gt;
| ふちょうのあかし&lt;br /&gt;
| the Worn-Out&lt;br /&gt;
| どこかくたびれた&lt;br /&gt;
| A mark for a worn-out Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{sword color}}|bordercolor={{shield color}}&lt;br /&gt;
|zh_yue=證 &#039;&#039;{{tt|Jing|Proof}}&#039;&#039;&lt;br /&gt;
|zh_cmn=證 / 证 &#039;&#039;{{tt|Zhèng|Proof}}&#039;&#039;&lt;br /&gt;
|fr=Insigne&lt;br /&gt;
|de=Zeichen&lt;br /&gt;
|it=Emblema&lt;br /&gt;
|ko=증표 &#039;&#039;{{tt|Jeungpyo|Proof}}&#039;&#039;&lt;br /&gt;
|es=Emblema&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zeichen]]&lt;br /&gt;
[[it:Fiocchi#Emblemi]]&lt;br /&gt;
[[ja:あかし]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mark&amp;diff=3155701</id>
		<title>Mark</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mark&amp;diff=3155701"/>
		<updated>2020-04-27T11:26:12Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: Added some info taken from a bot that ran through 100k+ encounters in glimmerwood tangle and recorded the results&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|male player character from {{ga|Pokémon Trading Card Game}} and [[Pokémon Card GB2: Here Comes Team GR!|its sequel]]|Mark (GB)}}&lt;br /&gt;
{{samename|selectable shape markings on a Pokémon&#039;s summary screen|Pokémon Storage System#Markings|Pokémon Storage System → Markings}}&lt;br /&gt;
{{samename|mark on a Pokémon&#039;s status screen that indicates which game it came from|Origin mark}}&lt;br /&gt;
A &#039;&#039;&#039;mark&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あかし&#039;&#039;&#039; &#039;&#039;mark&#039;&#039;) is a special marking that a {{OBP|Pokémon|species}} can have when {{pkmn2|caught}} that was introduced in [[Generation VIII]]. As with Ribbons, they are shown on a Pokémon&#039;s summary screen and grant a particular title to a Pokémon that is shown when it is sent out in {{pkmn|battle}}. However, unlike [[Ribbon]]s, a mark cannot be earned by any Pokémon—it is already set when a Pokémon is caught. Only Pokémon caught through normal battles can have a mark -- Pokémon hatched from eggs or caught in [[Max Raids]] will never have a mark.&lt;br /&gt;
&lt;br /&gt;
Approximately 5% of Pokémon encountered in the wild will have a mark. Any Pokémon obtained after cooking [[curry]] while [[Pokémon Camp|camping]] will have the Curry Mark.&lt;br /&gt;
&lt;br /&gt;
Of those 5%, caught in an area without a weather condition&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/pokemon-sword-and-shield-datamine-thread.3656143/post-8441943&amp;lt;/ref&amp;gt;:&lt;br /&gt;
* ~40% will have the Uncommon mark&lt;br /&gt;
* ~40% will have a time-based mark&lt;br /&gt;
* ~20% will have one of marks 69-97&lt;br /&gt;
&lt;br /&gt;
==List of marks==&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{sword color}}; border: 3px solid #{{shield color}}&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | #&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Image&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Title&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Description&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; class=&amp;quot;unsortable&amp;quot; | Conditions&lt;br /&gt;
|-&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
! English&lt;br /&gt;
! Japanese&lt;br /&gt;
|-&lt;br /&gt;
| 53&lt;br /&gt;
| [[File:Lunchtime Mark.png|48px]]&lt;br /&gt;
| Lunchtime Mark&lt;br /&gt;
| しょうごのあかし&lt;br /&gt;
| the Peckish&lt;br /&gt;
| はらペコの&lt;br /&gt;
| A mark for a peckish Pokémon.&lt;br /&gt;
| Good chance in the [[Time|afternoon]] (12:00 p.m to 6:59 p.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 54&lt;br /&gt;
| [[File:Sleepy-Time Mark.png|48px]]&lt;br /&gt;
| Sleepy-Time Mark&lt;br /&gt;
| しょうしのあかし&lt;br /&gt;
| the Sleepy&lt;br /&gt;
| おねむな&lt;br /&gt;
| A mark for a sleepy Pokémon.&lt;br /&gt;
| Good chance at [[Time|night]] (8:00 p.m to 5:59 a.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 55&lt;br /&gt;
| [[File:Dusk Mark.png|48px]]&lt;br /&gt;
| Dusk Mark&lt;br /&gt;
| たそがれのあかし&lt;br /&gt;
| the Dozy&lt;br /&gt;
| そろそろねむい&lt;br /&gt;
| A mark for a dozy Pokémon.&lt;br /&gt;
| Good chance in the [[Time|evening]] (7:00 p.m to 7:59 p.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 56&lt;br /&gt;
| [[File:Dawn Mark.png|48px]]&lt;br /&gt;
| Dawn Mark&lt;br /&gt;
| あかつきのあかし&lt;br /&gt;
| the Early Riser&lt;br /&gt;
| はやくにめざめた&lt;br /&gt;
| A mark for an early-riser Pokémon.&lt;br /&gt;
| Good chance in the [[Time|morning]] (6:00 a.m to 11:59 a.m.)&lt;br /&gt;
|-&lt;br /&gt;
| 57&lt;br /&gt;
| [[File:Cloudy Mark.png|48px]]&lt;br /&gt;
| Cloudy Mark&lt;br /&gt;
| どんてんのあかし&lt;br /&gt;
| the Cloud Watcher&lt;br /&gt;
| くもをみつめる&lt;br /&gt;
| A mark for a cloud-watching Pokémon.&lt;br /&gt;
| Small chance when cloudy&lt;br /&gt;
|-&lt;br /&gt;
| 58&lt;br /&gt;
| [[File:Rainy Mark.png|48px]]&lt;br /&gt;
| Rainy Mark&lt;br /&gt;
| あめふりのあかし&lt;br /&gt;
| the Sodden&lt;br /&gt;
| あめにむせぶ&lt;br /&gt;
| A mark for a sodden Pokémon.&lt;br /&gt;
| Small chance during [[rain]]&lt;br /&gt;
|-&lt;br /&gt;
| 59&lt;br /&gt;
| [[File:Stormy Mark.png|48px]]&lt;br /&gt;
| Stormy Mark&lt;br /&gt;
| いかづちのあかし&lt;br /&gt;
| the Thunderstruck&lt;br /&gt;
| かみなりにさわぐ&lt;br /&gt;
| A mark for a thunderstruck Pokémon.&lt;br /&gt;
| Small chance during a [[Rain|thunderstorm]]&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[File:Snowy Mark.png|48px]]&lt;br /&gt;
| Snowy Mark&lt;br /&gt;
| こうせつのあかし&lt;br /&gt;
| the Snow Frolicker&lt;br /&gt;
| ゆきにころがる&lt;br /&gt;
| A mark for a snow-frolicking Pokémon.&lt;br /&gt;
| Small chance during {{weather|Hail|snow}}&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| [[File:Blizzard Mark.png|48px]]&lt;br /&gt;
| Blizzard Mark&lt;br /&gt;
| ごうせつのあかし&lt;br /&gt;
| the Shivering&lt;br /&gt;
| こごえふるえる&lt;br /&gt;
| A mark for a shivering Pokémon.&lt;br /&gt;
| Small chance during a {{weather|Hail|blizzard}}&lt;br /&gt;
|-&lt;br /&gt;
| 62&lt;br /&gt;
| [[File:Dry Mark.png|48px]]&lt;br /&gt;
| Dry Mark&lt;br /&gt;
| かんそうのあかし&lt;br /&gt;
| the Parched&lt;br /&gt;
| のどカラカラの&lt;br /&gt;
| A mark for a parched Pokémon.&lt;br /&gt;
| Small chance during [[harsh sunlight]]&lt;br /&gt;
|-&lt;br /&gt;
| 63&lt;br /&gt;
| [[File:Sandstorm Mark.png|48px]]&lt;br /&gt;
| Sandstorm Mark&lt;br /&gt;
| さじんのあかし&lt;br /&gt;
| the Sandswept&lt;br /&gt;
| すなにまみれる&lt;br /&gt;
| A mark for a sandswept Pokémon.&lt;br /&gt;
| Small chance during a {{weather|sandstorm}}&lt;br /&gt;
|-&lt;br /&gt;
| 64&lt;br /&gt;
| [[File:Misty Mark.png|48px]]&lt;br /&gt;
| Misty Mark&lt;br /&gt;
| のうむのあかし&lt;br /&gt;
| the Mist Drifter&lt;br /&gt;
| きりにとまどう&lt;br /&gt;
| A mark for a mist-drifter Pokémon.&lt;br /&gt;
| Small chance during [[fog]]&lt;br /&gt;
|-&lt;br /&gt;
| 65&lt;br /&gt;
| [[File:Destiny Mark.png|48px]]&lt;br /&gt;
| Destiny Mark&lt;br /&gt;
| うんめいのあかし&lt;br /&gt;
| the Chosen One&lt;br /&gt;
| うんめいかんじる&lt;br /&gt;
| A mark of a chosen Pokémon.&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| [[File:Fishing Mark.png|48px]]&lt;br /&gt;
| Fishing Mark&lt;br /&gt;
| つりあげられたあかし&lt;br /&gt;
| the Catch of the Day&lt;br /&gt;
| つりたてピチピチの&lt;br /&gt;
| A mark for a catch-of-the-day Pokémon.&lt;br /&gt;
| Good chance while [[fishing]]&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| [[File:Curry Mark.png|48px]]&lt;br /&gt;
| Curry Mark&lt;br /&gt;
| カレーのあかし&lt;br /&gt;
| the Curry Connoisseur&lt;br /&gt;
| カレーずきな&lt;br /&gt;
| A mark for a curry-connoisseur Pokémon.&lt;br /&gt;
| All Pokémon that come to camp after cooking [[curry]]&lt;br /&gt;
|-&lt;br /&gt;
| 68&lt;br /&gt;
| [[File:Uncommon Mark.png|48px]]&lt;br /&gt;
| Uncommon Mark&lt;br /&gt;
| ときどきみるあかし&lt;br /&gt;
| the Sociable&lt;br /&gt;
| ひとになれてる&lt;br /&gt;
| A mark for a sociable Pokémon.&lt;br /&gt;
| Good chance&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| [[File:Rare Mark.png|48px]]&lt;br /&gt;
| Rare Mark&lt;br /&gt;
| みたことのないあかし&lt;br /&gt;
| the Recluse&lt;br /&gt;
| ひとをしらない&lt;br /&gt;
| A mark for a reclusive Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[File:Rowdy Mark.png|48px]]&lt;br /&gt;
| Rowdy Mark&lt;br /&gt;
| わんぱくなあかし&lt;br /&gt;
| the Rowdy&lt;br /&gt;
| あばれんぼうの&lt;br /&gt;
| A mark for a rowdy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[File:Absent-Minded Mark.png|48px]]&lt;br /&gt;
| Absent-Minded Mark&lt;br /&gt;
| のうてんきなあかし&lt;br /&gt;
| the Spacey&lt;br /&gt;
| なにもかんがえてない&lt;br /&gt;
| A mark for a spacey Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 72&lt;br /&gt;
| [[File:Jittery Mark.png|48px]]&lt;br /&gt;
| Jittery Mark&lt;br /&gt;
| きんちょうのあかし&lt;br /&gt;
| the Anxious&lt;br /&gt;
| ドキドキしてる&lt;br /&gt;
| A mark for an anxious Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 73&lt;br /&gt;
| [[File:Excited Mark.png|48px]]&lt;br /&gt;
| Excited Mark&lt;br /&gt;
| きたいのあかし&lt;br /&gt;
| the Giddy&lt;br /&gt;
| ワクワクしてる&lt;br /&gt;
| A mark for a giddy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 74&lt;br /&gt;
| [[File:Charismatic Mark.png|48px]]&lt;br /&gt;
| Charismatic Mark&lt;br /&gt;
| カリスマのあかし&lt;br /&gt;
| the Radiant&lt;br /&gt;
| オーラをかんじる&lt;br /&gt;
| A mark for a radiant Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| [[File:Calmness Mark.png|48px]]&lt;br /&gt;
| Calmness Mark&lt;br /&gt;
| れいせいのあかし&lt;br /&gt;
| the Serene&lt;br /&gt;
| クールな&lt;br /&gt;
| A mark for a serene Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 76&lt;br /&gt;
| [[File:Intense Mark.png|48px]]&lt;br /&gt;
| Intense Mark&lt;br /&gt;
| じょうねつのあかし&lt;br /&gt;
| the Feisty&lt;br /&gt;
| アグレッシブな&lt;br /&gt;
| A mark for a feisty Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| [[File:Zoned-Out Mark.png|48px]]&lt;br /&gt;
| Zoned-Out Mark&lt;br /&gt;
| ゆだんのあかし&lt;br /&gt;
| the Daydreamer&lt;br /&gt;
| ボーっとしてる&lt;br /&gt;
| A mark for a daydreaming Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| [[File:Joyful Mark.png|48px]]&lt;br /&gt;
| Joyful Mark&lt;br /&gt;
| たこうのあかし&lt;br /&gt;
| the Joyful&lt;br /&gt;
| しあわせそうな&lt;br /&gt;
| A mark for a joyful Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 79&lt;br /&gt;
| [[File:Angry Mark.png|48px]]&lt;br /&gt;
| Angry Mark&lt;br /&gt;
| ふんぬのあかし&lt;br /&gt;
| the Furious&lt;br /&gt;
| プンプンおこる&lt;br /&gt;
| A mark for a furious Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| [[File:Smiley Mark.png|48px]]&lt;br /&gt;
| Smiley Mark&lt;br /&gt;
| びしょうのあかし&lt;br /&gt;
| the Beaming&lt;br /&gt;
| ニコニコわらう&lt;br /&gt;
| A mark for a beaming Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 81&lt;br /&gt;
| [[File:Teary Mark.png|48px]]&lt;br /&gt;
| Teary Mark&lt;br /&gt;
| ひそうのあかし&lt;br /&gt;
| the Teary-Eyed&lt;br /&gt;
| メソメソなく&lt;br /&gt;
| A mark for a teary-eyed Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 82&lt;br /&gt;
| [[File:Upbeat Mark.png|48px]]&lt;br /&gt;
| Upbeat Mark&lt;br /&gt;
| かいちょうのあかし&lt;br /&gt;
| the Chipper&lt;br /&gt;
| ごきげんな&lt;br /&gt;
| A mark for a chipper Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 83&lt;br /&gt;
| [[File:Peeved Mark.png|48px]]&lt;br /&gt;
| Peeved Mark&lt;br /&gt;
| げきはつのあかし&lt;br /&gt;
| the Grumpy&lt;br /&gt;
| ふきげんな&lt;br /&gt;
| A mark for a grumpy Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| [[File:Intellectual Mark.png|48px]]&lt;br /&gt;
| Intellectual Mark&lt;br /&gt;
| りせいのあかし&lt;br /&gt;
| the Scholar&lt;br /&gt;
| ちてきな&lt;br /&gt;
| A mark for a scholarly Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 85&lt;br /&gt;
| [[File:Ferocious Mark.png|48px]]&lt;br /&gt;
| Ferocious Mark&lt;br /&gt;
| ほんのうのあかし&lt;br /&gt;
| the Rampaging&lt;br /&gt;
| あれくるう&lt;br /&gt;
| A mark for a rampaging Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| [[File:Crafty Mark.png|48px]]&lt;br /&gt;
| Crafty Mark&lt;br /&gt;
| こうかつのあかし&lt;br /&gt;
| the Opportunist&lt;br /&gt;
| スキをねらう&lt;br /&gt;
| A mark for an opportunistic Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 87&lt;br /&gt;
| [[File:Scowling Mark.png|48px]]&lt;br /&gt;
| Scowling Mark&lt;br /&gt;
| こわもてのあかし&lt;br /&gt;
| the Stern&lt;br /&gt;
| いかつい&lt;br /&gt;
| A mark for a stern Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 88&lt;br /&gt;
| [[File:Kindly Mark.png|48px]]&lt;br /&gt;
| Kindly Mark&lt;br /&gt;
| やさがたのあかし&lt;br /&gt;
| the Kindhearted&lt;br /&gt;
| やさしげな&lt;br /&gt;
| A mark for a kindhearted Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 89&lt;br /&gt;
| [[File:Flustered Mark.png|48px]]&lt;br /&gt;
| Flustered Mark&lt;br /&gt;
| どうようのあかし&lt;br /&gt;
| the Easily Flustered&lt;br /&gt;
| あわてんぼうの&lt;br /&gt;
| A mark for an easily flustered Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 90&lt;br /&gt;
| [[File:Pumped-Up Mark.png|48px]]&lt;br /&gt;
| Pumped-Up Mark&lt;br /&gt;
| こうようのあかし&lt;br /&gt;
| the Driven&lt;br /&gt;
| やるきまんまんの&lt;br /&gt;
| A mark for a driven Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 91&lt;br /&gt;
| [[File:Zero Energy Mark.png|48px]]&lt;br /&gt;
| Zero Energy Mark&lt;br /&gt;
| けんたいのあかし&lt;br /&gt;
| the Apathetic&lt;br /&gt;
| やるきゼロの&lt;br /&gt;
| A mark for an apathetic Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 92&lt;br /&gt;
| [[File:Prideful Mark.png|48px]]&lt;br /&gt;
| Prideful Mark&lt;br /&gt;
| じしんのあかし&lt;br /&gt;
| the Arrogant&lt;br /&gt;
| ふんぞりかえった&lt;br /&gt;
| A mark for an arrogant Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 93&lt;br /&gt;
| [[File:Unsure Mark.png|48px]]&lt;br /&gt;
| Unsure Mark&lt;br /&gt;
| ふしんのあかし&lt;br /&gt;
| the Reluctant&lt;br /&gt;
| じしんのない&lt;br /&gt;
| A mark for an unsure Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| [[File:Humble Mark.png|48px]]&lt;br /&gt;
| Humble Mark&lt;br /&gt;
| ぼくとつのあかし&lt;br /&gt;
| the Humble&lt;br /&gt;
| そぼくな&lt;br /&gt;
| A mark for a humble Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 95&lt;br /&gt;
| [[File:Thorny Mark.png|48px]]&lt;br /&gt;
| Thorny Mark&lt;br /&gt;
| ふじゅんのあかし&lt;br /&gt;
| the Pompous&lt;br /&gt;
| きどっている&lt;br /&gt;
| A mark for a pompous Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[File:Vigor Mark.png|48px]]&lt;br /&gt;
| Vigor Mark&lt;br /&gt;
| げんきのあかし&lt;br /&gt;
| the Lively&lt;br /&gt;
| げんきいっぱいの&lt;br /&gt;
| A mark for a lively Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|-&lt;br /&gt;
| 97&lt;br /&gt;
| [[File:Slump Mark.png|48px]]&lt;br /&gt;
| Slump Mark&lt;br /&gt;
| ふちょうのあかし&lt;br /&gt;
| the Worn-Out&lt;br /&gt;
| どこかくたびれた&lt;br /&gt;
| A mark for a worn-out Pokémon.&lt;br /&gt;
| Very small chance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{sword color}}|bordercolor={{shield color}}&lt;br /&gt;
|zh_yue=證 &#039;&#039;{{tt|Jing|Proof}}&#039;&#039;&lt;br /&gt;
|zh_cmn=證 / 证 &#039;&#039;{{tt|Zhèng|Proof}}&#039;&#039;&lt;br /&gt;
|fr=Insigne&lt;br /&gt;
|de=Zeichen&lt;br /&gt;
|it=Emblema&lt;br /&gt;
|ko=증표 &#039;&#039;{{tt|Jeungpyo|Proof}}&#039;&#039;&lt;br /&gt;
|es=Emblema&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zeichen]]&lt;br /&gt;
[[it:Fiocchi#Emblemi]]&lt;br /&gt;
[[ja:あかし]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Frisk_(Ability)&amp;diff=3153972</id>
		<title>Frisk (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Frisk_(Ability)&amp;diff=3153972"/>
		<updated>2020-04-24T12:45:00Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Generation VI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Frisk&lt;br /&gt;
|jpname=おみとおし&lt;br /&gt;
|jptrans=Unobstructed Sight&lt;br /&gt;
|jptranslit=Omitōshi&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|gen=4&lt;br /&gt;
|text4=The Pokémon can check the foe&#039;s held item.&lt;br /&gt;
|text5=The Pokémon can check a foe&#039;s held item.&lt;br /&gt;
|text6=The Pokémon can check an opposing Pokémon&#039;s held item.&lt;br /&gt;
|text7=When it enters a battle, the Pokémon can check an opposing Pokémon&#039;s held item. &lt;br /&gt;
|text8=When it enters a battle, the Pokémon can check an opposing Pokémon&#039;s held item.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Frisk&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おみとおし&#039;&#039;&#039; &#039;&#039;Unobstructed Sight&#039;&#039;) is an [[Ability]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generations IV and V====&lt;br /&gt;
&lt;br /&gt;
Frisk allows the Pokémon to see the opponent&#039;s held item upon entering battle. If the foe is holding an item, a message identifying the item will be shown right after the Pokémon with Frisk enters the battle. If the foe is not holding an item, no message will appear.&lt;br /&gt;
&lt;br /&gt;
In a [[Double Battle|Double]] or [[Triple Battle]], an unidentified opponent is randomly chosen and their held item revealed. The item revealed may be from a non-adjacent opponent.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
Frisk now identifies the held items of all opposing Pokémon, regardless of position, in the order of left to right from that team&#039;s perspective.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Frisk has no effect outside of battle. &lt;br /&gt;
&lt;br /&gt;
==Pokémon with Frisk==&lt;br /&gt;
{{Ability/head|items}}&lt;br /&gt;
{{Ability/entry|040|Wigglytuff|Normal|Fairy|Cute Charm|Competitive|Frisk}}&lt;br /&gt;
{{ability/entry|103A|Exeggutor|Grass|Dragon|Frisk|None|Harvest|Alolan Form}}&lt;br /&gt;
{{Ability/entry|161|Sentret|Normal|Normal|Run Away|Keen Eye|Frisk}}&lt;br /&gt;
{{Ability/entry|162|Furret|Normal|Normal|Run Away|Keen Eye|Frisk}}&lt;br /&gt;
{{Ability/entry|193|Yanma|Bug|Flying|Speed Boost|Compound Eyes|Frisk}}&lt;br /&gt;
{{Ability/entry|234|Stantler|Normal|Normal|Intimidate|Frisk|Sap Sipper}}&lt;br /&gt;
{{Ability/entry|353|Shuppet|Ghost|Ghost|Insomnia|Frisk|Cursed Body}}&lt;br /&gt;
{{Ability/entry|354|Banette|Ghost|Ghost|Insomnia|Frisk|Cursed Body}}&lt;br /&gt;
{{Ability/entry|355|Duskull|Ghost|Ghost|Levitate|None|Frisk}}&lt;br /&gt;
{{Ability/entry|356|Dusclops|Ghost|Ghost|Pressure|None|Frisk}}&lt;br /&gt;
{{Ability/entry|469|Yanmega|Bug|Flying|Speed Boost|Tinted Lens|Frisk}}&lt;br /&gt;
{{ability/entry|477|Dusknoir|Ghost|Ghost|Pressure|None|Frisk}}&lt;br /&gt;
{{Ability/entry|574|Gothita|Psychic|Psychic|Frisk|Competitive|Shadow Tag}}&lt;br /&gt;
{{Ability/entry|575|Gothorita|Psychic|Psychic|Frisk|Competitive|Shadow Tag}}&lt;br /&gt;
{{Ability/entry|576|Gothitelle|Psychic|Psychic|Frisk|Competitive|Shadow Tag}}&lt;br /&gt;
{{Ability/entry|708|Phantump|Ghost|Grass|Natural Cure|Frisk|Harvest}}&lt;br /&gt;
{{Ability/entry|709|Trevenant|Ghost|Grass|Natural Cure|Frisk|Harvest}}&lt;br /&gt;
{{Ability/entry|710|Pumpkaboo|Ghost|Grass|Pickup|Frisk|Insomnia}}&lt;br /&gt;
{{Ability/entry|711|Gourgeist|Ghost|Grass|Pickup|Frisk|Insomnia}}&lt;br /&gt;
{{Ability/entry|714|Noibat|Flying|Dragon|Frisk|Infiltrator|Telepathy}}&lt;br /&gt;
{{Ability/entry|715|Noivern|Flying|Dragon|Frisk|Infiltrator|Telepathy}}&lt;br /&gt;
{{Ability/entry|826|Orbeetle|Bug|Psychic|Swarm|Frisk|Telepathy}}&lt;br /&gt;
{{Ability/entry|859|Impidimp|Dark|Fairy|Prankster|Frisk|Pickpocket}}&lt;br /&gt;
{{Ability/entry|860|Morgrem|Dark|Fairy|Prankster|Frisk|Pickpocket}}&lt;br /&gt;
{{Ability/entry|861|Grimmsnarl|Dark|Fairy|Prankster|Frisk|Pickpocket}}&lt;br /&gt;
{{Ability/foot|items}}&lt;br /&gt;
&lt;br /&gt;
* In the [[Generation V]] games, {{p|Duskull}}, {{p|Dusclops}}, and {{p|Dusknoir}} have no Hidden Ability.&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Shows if the foe is holding an item when the Pokémon hits it with a regular attack.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|つうじょうこうげきを したときに あいてが どうぐを もっているかが わかる|Shows if the foe is holding an item when the Pokémon hits it with a regular attack.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|When the Pokémon uses a move on a foe, it will learn the name of the item the foe is holding.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When it uses a move or attack on a foe, the Pokémon will know the name of the item that foe is carrying.{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon uses a move or attack on an enemy, the Pokémon will know the name of the item that the enemy is carrying!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
* {{adv|Blue}}&#039;s {{p|Pumpkaboo}} is revealed to have Frisk as his Ability.&lt;br /&gt;
* [[Caitlin]]&#039;s {{p|Gothitelle}} is revealed to have Frisk as its Ability.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This Ability [[Omanyte (Fossil 52)|originated]] as a TCG {{TCG|Pokémon Power}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{items color}}|bordercolor={{items color dark}}&lt;br /&gt;
|zh_yue=察覺 &#039;&#039;{{tt|Chaatgok|Aware}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;看穿 &#039;&#039;{{tt|Honchyūn|See Through}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=察覺 / 察觉 &#039;&#039;{{tt|Chájué|Aware}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;看穿 &#039;&#039;{{tt|Kànchuān|See Through}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|fr=Fouille&lt;br /&gt;
|de=Schnüffler&lt;br /&gt;
|it=Indagine&lt;br /&gt;
|pt=Bisbilhotar&lt;br /&gt;
|ru=Обыск &#039;&#039;Obysk&#039;&#039;&lt;br /&gt;
|es=Cacheo&lt;br /&gt;
|ko=통찰 &#039;&#039;Tongchal&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item-manipulating Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schnüffler (Fähigkeit)]]&lt;br /&gt;
[[es:Cacheo]]&lt;br /&gt;
[[fr:Fouille]]&lt;br /&gt;
[[it:Indagine]]&lt;br /&gt;
[[ja:おみとおし]]&lt;br /&gt;
[[zh:察觉（特性）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ice_Face_(Ability)&amp;diff=3152479</id>
		<title>Ice Face (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ice_Face_(Ability)&amp;diff=3152479"/>
		<updated>2020-04-22T16:23:04Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* In battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Ice Face&lt;br /&gt;
|jpname=アイスフェイス &lt;br /&gt;
|jptrans=Ice Face&lt;br /&gt;
|jptranslit=Aisu Feisu &lt;br /&gt;
|colorscheme=Ice&lt;br /&gt;
|gen=8&lt;br /&gt;
|text8=The Pokémon&#039;s ice head can take a physical attack as a substitute, but the attack also changes the Pokémon&#039;s appearance. The ice will be restored when it hails.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ice Face&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;アイスフェイス&#039;&#039;&#039; &#039;&#039;Ice Face&#039;&#039;) is an [[Ability]] introduced in [[Generation VIII]]. It is the [[signature Ability]] of {{p|Eiscue}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{AbilityResearch|Check to see if affected by moves that alter Abilities}}&lt;br /&gt;
===In battle===&lt;br /&gt;
When an Eiscue that&#039;s in its Ice Face form is hit by a [[physical move]], it takes no [[damage]] and changes into its Noice Face form. If a {{OBP|hail|weather condition}}storm is set up after Eiscue has changed into its Noice Face form, it will be restored to its Ice Face form at the end of the turn.&lt;br /&gt;
&lt;br /&gt;
Ice Face does not protect against [[special move]]s. A Noice Face Eiscue can be restored to its Ice Face form once per hailstorm, and will not be restored if the hailstorm has been set up before it changed into its Noice Face form.&lt;br /&gt;
&lt;br /&gt;
This form change persists even when Eiscue is switched out, but resets at the end of the battle.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Ice Face has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Ice Face==&lt;br /&gt;
{{Ability/head|ice}}&lt;br /&gt;
{{Ability/entry|875|Eiscue|Ice|Ice|Ice Face|None|None|Ice Face}}&lt;br /&gt;
{{Ability/entry|875N|Eiscue|Ice|Ice|Ice Face|None|None|Noice Face}}&lt;br /&gt;
{{Ability/foot|ice}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ice color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|zh_yue=結凍頭 &#039;&#039;{{tt|Gitdung Tàuh|Frozen Head}}&#039;&#039;&lt;br /&gt;
|zh_cmn=結凍頭 / 结冻头 &#039;&#039;{{tt|Jiédòng Tóu|Frozen Head}}&#039;&#039;&lt;br /&gt;
|fr=Tête de Gel&lt;br /&gt;
|de=Tiefkühlkopf&lt;br /&gt;
|it=Gelofaccia&lt;br /&gt;
|ko=아이스페이스 &#039;&#039;Ice Face&#039;&#039;&lt;br /&gt;
|es=Cara de Hielo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities affected by weather conditions]]&lt;br /&gt;
[[Category:Abilities that activate upon taking damage]]&lt;br /&gt;
[[Category:Abilities that alter damage taken]]&lt;br /&gt;
[[Category:Abilities that activate at the end of the turn]]&lt;br /&gt;
[[Category:Abilities that cannot be replaced]]&lt;br /&gt;
[[Category:Abilities that cannot be copied]]&lt;br /&gt;
[[Category:Abilities that cannot be suppressed]]&lt;br /&gt;
[[Category:Form-changing Abilities]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tiefkühlkopf]]&lt;br /&gt;
[[es:Cara de hielo]]&lt;br /&gt;
[[fr:Tête de Gel]]&lt;br /&gt;
[[it:Gelofaccia]]&lt;br /&gt;
[[ja:アイスフェイス]]&lt;br /&gt;
[[zh:结冻头（特性）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Weather_Ball_(move)&amp;diff=3151695</id>
		<title>Weather Ball (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Weather_Ball_(move)&amp;diff=3151695"/>
		<updated>2020-04-21T12:38:35Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Generation V onwards */ added note about max moves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=311&lt;br /&gt;
|name=Weather Ball&lt;br /&gt;
|jname=ウェザーボール&lt;br /&gt;
|jtrans=Weather Ball&lt;br /&gt;
|jtranslit=Wezā Bōru&lt;br /&gt;
|gameimage=Weather Ball VIII.png&lt;br /&gt;
|gameimage2=Weather Ball VIII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=50&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=III&lt;br /&gt;
|bdesc=???&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=4&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=A highly appealing move.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Judge&#039;s Voltage goes up.&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=An appealing move that can be used repeatedly without boring the audience.&lt;br /&gt;
|pokefordex=Weather%20Ball&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|na=no&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=46&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weather Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ウェザーボール&#039;&#039;&#039; &#039;&#039;Weather Ball&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation III]]. Prior to [[Generation IV]], it was the [[signature move]] of {{p|Castform}}. In [[Generation VIII]] it is [[TM46]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{MoveResearch|Damage category in shadowy aura}}&lt;br /&gt;
When the [[weather]] is clear, Weather Ball is a {{type|Normal}} move. During any type of weather except [[strong winds]], Weather Ball&#039;s [[power]] doubles to 100 (type power-ups from the weather will be put into effect in addition to this boost).&lt;br /&gt;
&lt;br /&gt;
Weather Ball&#039;s type changes depending on the [[weather]] at the time it is used.&lt;br /&gt;
* {{type|Fire}} if it is [[Harsh sunlight|sunny]].&lt;br /&gt;
* {{type|Water}} if it is [[rain]]ing.&lt;br /&gt;
* {{type|Ice}} if it is {{weather|hail}}ing.&lt;br /&gt;
* {{type|Rock}} if there is a {{weather|sandstorm}}.&lt;br /&gt;
* {{type|Normal}} if it is [[fog]]gy, if there are [[strong winds]], or there is no special weather condition in effect.&lt;br /&gt;
* {{type|???}} if there is a [[shadowy aura]].&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Bulletproof}} are immune to Weather Ball, regardless of the weather.&lt;br /&gt;
&lt;br /&gt;
Weather Ball can also be used as part of a [[Contest combination|Pokémon Contest combination]], giving the user four extra appeal points if a weather summoning move was used in the prior turn. It is also part of a Contest Spectacular combination, giving the user three extra appeal points if a weather summoning move was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Weather Ball is affected by {{a|Normalize}}.&lt;br /&gt;
&lt;br /&gt;
===Generation V onwards===&lt;br /&gt;
Weather Ball is unaffected by {{a|Normalize}}, {{a|Pixilate}}, {{a|Refrigerate}}, and {{a|Aerilate}}. However, it is affected by {{m|Ion Deluge}} (if the move would be Normal-type) and {{m|Electrify}}.&lt;br /&gt;
&lt;br /&gt;
When used as a [[Z-Move]] with [[Normalium Z]], Weather Ball will be turned into {{m|Breakneck Blitz}}, but then Breakneck Blitz will turn into the Z-Move of the type corresponding to the type Weather Ball would be in that weather. This does not occur if Weather Ball is turned into a Z-Move via another move like {{m|Sleep Talk}}.&lt;br /&gt;
The same effect happens when Weather Ball is used as a [[Max Move]], displaying as {{m|Max Strike}} but changing into the appropriate Max Move corresponding to the type Weather Ball would be in the current weather.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|The move&#039;s type and power change with the weather.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that varies in power and type depending on the weather.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|An attack move that varies in power and type depending on the weather.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|This attack move varies in power and type depending on the weather.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|3}}&lt;br /&gt;
{{Moveentry/6|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered||1{{sup/4|HGSS}}|1|1|1}}&lt;br /&gt;
{{Moveentry/6|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered||1{{sup/4|HGSS}}|1|1|1}}&lt;br /&gt;
{{Moveentry/6|351|Castform|type=Normal|2|Fairy|Amorphous|30|30|40{{sup/5|BW}}&amp;lt;br&amp;gt;30{{sup/5|B2W2}}|30{{sup/6|XY}}&amp;lt;br&amp;gt;25{{sup/6|ORAS}}|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|407|Roserade|type=Grass|type2=Poison|2|Fairy|Grass||1|1|1|1}}&lt;br /&gt;
{{Moveentry/6|437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral||||||1}}&lt;br /&gt;
{{Moveentry/6|584|Vanilluxe|type=Ice|1|Mineral|Mineral|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/6|721|Volcanion|type=Fire|type2=Water|1|Undiscovered|Undiscovered||||40|40}}&lt;br /&gt;
{{Moveentry/6|875|Eiscue|type=Ice|2|Water 1|Field||||||12}}&lt;br /&gt;
{{Movefoot|Normal|6}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|3|no|no|no|no|no|no|no|TM46}}&lt;br /&gt;
{{Moveentry/6|001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|004|Charmander|type=Fire|2|Monster|Dragon||||||✔}}&lt;br /&gt;
{{Moveentry/6|005|Charmeleon|type=Fire|2|Monster|Dragon||||||✔}}&lt;br /&gt;
{{Moveentry/6|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon||||||✔}}&lt;br /&gt;
{{Moveentry/6|007|Squirtle|type=Water|2|Monster|Water 1||||||✔}}&lt;br /&gt;
{{Moveentry/6|008|Wartortle|type=Water|2|Monster|Water 1||||||✔}}&lt;br /&gt;
{{Moveentry/6|009|Blastoise|type=Water|2|Monster|Water 1||||||✔}}&lt;br /&gt;
{{Moveentry/6|037|Vulpix|type=Fire|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|037A|Vulpix|type=Ice|1|Field|Field||||||✔|form=Alolan form}}&lt;br /&gt;
{{Moveentry/6|038|Ninetales|type=Fire|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|038A|Ninetales|type=Ice|type2=Fairy|1|Field|Field||||||✔|form=Alolan form}}&lt;br /&gt;
{{Moveentry/6|079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1||||||✔}}&lt;br /&gt;
{{Moveentry/6|079G|Slowpoke|type=Psychic|2|Monster|Water 1||||||✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/6|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3||||||✔}}&lt;br /&gt;
{{Moveentry/6|131|Lapras|type=Water|type2=Ice|2|Monster|Water 1||||||✔}}&lt;br /&gt;
{{Moveentry/6|133|Eevee|type=Normal|1|Field|Field||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|134|Vaporeon|type=Water|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|135|Jolteon|type=Electric|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|136|Flareon|type=Fire|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|151|Mew|type=Psychic|1|Undiscovered|Undiscovered||||||✔}}&lt;br /&gt;
{{Moveentry/6|196|Espeon|type=Psychic|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|197|Umbreon|type=Dark|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|225|Delibird|type=Ice|type2=Flying|2|Water 1|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|251|Celebi|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered||||||✔}}&lt;br /&gt;
{{Moveentry/6|272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying||||||✔}}&lt;br /&gt;
{{Moveentry/6|315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|320|Wailmer|type=Water|2|Field|Water 2||||||✔}}&lt;br /&gt;
{{Moveentry/6|321|Wailord|type=Water|2|Field|Water 2||||||✔}}&lt;br /&gt;
{{Moveentry/6|324|Torkoal|type=Fire|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral||||||✔}}&lt;br /&gt;
{{Moveentry/6|338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral||||||✔}}&lt;br /&gt;
{{Moveentry/6|340|Whiscash|type=Water|type2=Ground|1|Water 2|Water 2||||||✔}}&lt;br /&gt;
{{Moveentry/6|350|Milotic|type=Water|2|Water 1|Dragon||||||✔}}&lt;br /&gt;
{{Moveentry/6|361|Snorunt|type=Ice|2|Fairy|Mineral||||||✔}}&lt;br /&gt;
{{Moveentry/6|362|Glalie|type=Ice|2|Fairy|Mineral||||||✔}}&lt;br /&gt;
{{Moveentry/6|406|Budew|type=Grass|type2=Poison|1|Undiscovered|Undiscovered||||||✔}}&lt;br /&gt;
{{Moveentry/6|407|Roserade|type=Grass|type2=Poison|2|Fairy|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|420|Cherubi|type=Grass|1|Grass|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|421|Cherrim|type=Grass|1|Grass|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|423|Gastrodon|type=Water|type2=Ground|2|Water 1|Amorphous||||||✔}}&lt;br /&gt;
{{Moveentry/6|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous||||||✔}}&lt;br /&gt;
{{Moveentry/6|426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous||||||✔}}&lt;br /&gt;
{{Moveentry/6|437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral||||||✔}}&lt;br /&gt;
{{Moveentry/6|449|Hippopotas|type=Ground|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|450|Hippowdon|type=Ground|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|459|Snover|type=Grass|type2=Ice|2|Monster|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|470|Leafeon|type=Grass|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|471|Glaceon|type=Ice|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral||||||✔}}&lt;br /&gt;
{{Moveentry/6|526|Gigalith|type=Rock|1|Mineral|Mineral||||||✔}}&lt;br /&gt;
{{Moveentry/6|535|Tympole|type=Water|1|Water 1|Water 1||||||✔}}&lt;br /&gt;
{{Moveentry/6|536|Palpitoad|type=Water|type2=Ground|1|Water 1|Water 1||||||✔}}&lt;br /&gt;
{{Moveentry/6|537|Seismitoad|type=Water|type2=Ground|1|Water 1|Water 1||||||✔}}&lt;br /&gt;
{{Moveentry/6|556|Maractus|type=Grass|1|Grass|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|584|Vanilluxe|type=Ice|1|Mineral|Mineral||||||✔}}&lt;br /&gt;
{{Moveentry/6|643|Reshiram|type=Dragon|type2=Fire|1|Undiscovered|Undiscovered||||||✔}}&lt;br /&gt;
{{Moveentry/6|644|Zekrom|type=Dragon|type2=Electric|1|Undiscovered|Undiscovered||||||✔}}&lt;br /&gt;
{{Moveentry/6|646|Kyurem|type=Dragon|type2=Ice|1|Undiscovered|Undiscovered||||||✔|form=Normal Kyurem}}&lt;br /&gt;
{{Moveentry/6|646W|Kyurem|type=Dragon|type2=Ice|1|Undiscovered|Undiscovered||||||✔|form=White Kyurem}}&lt;br /&gt;
{{Moveentry/6|646B|Kyurem|type=Dragon|type2=Ice|1|Undiscovered|Undiscovered||||||✔|form=Black Kyurem}}&lt;br /&gt;
{{Moveentry/6|695|Heliolisk|type=Electric|type2=Normal|2|Monster|Dragon||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|700|Sylveon|type=Fairy|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|706|Goodra|type=Dragon|1|Dragon|Dragon||||||✔}}&lt;br /&gt;
{{Moveentry/6|730|Primarina|type=Water|type2=Fairy|2|Water 1|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|816|Sobble|type=Water|2|Water 1|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|817|Drizzile|type=Water|2|Water 1|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|818|Inteleon|type=Water|2|Water 1|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|830|Eldegoss|type=Grass|1|Grass|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|845|Cramorant|type=Flying|type2=Water|2|Water 1|Flying||||||✔}}&lt;br /&gt;
{{Moveentry/6|873|Frosmoth|type=Ice|type2=Bug|1|Bug|Bug||||||✔}}&lt;br /&gt;
{{Moveentry/6|875|Eiscue|type=Ice|2|Water 1|Field||||||✔}}&lt;br /&gt;
{{Movefoot|Normal|6}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|3}}&lt;br /&gt;
{{Moveentry/6|069|Bellsprout|type=Grass|type2=Poison|1|Grass|Grass||✔{{sup/4|HGSS}}|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|361|Snorunt|type=Ice|2|Fairy|Mineral||✔{{sup/4|HGSS}}|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|420|Cherubi|type=Grass|2|Fairy|Grass||✔{{sup/4|HGSS}}|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous||✔{{sup/4|HGSS}}|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|753|Fomantis|type=Grass|1|Grass|Grass|||||✔}}&lt;br /&gt;
{{Movefoot|Normal|6}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|361|Snorunt|type=Ice|2|Fairy|Mineral|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|243|Raikou|type=Electric|1|Undiscovered|Undiscovered|[[List of local Japanese event Pokémon distributions in Generation IV#Raikou|Shiny Crown Raikou]]&amp;lt;br&amp;gt;{{DL|List of local Korean event Pokémon distributions in Generation IV|Shinsegae Raikou}}&amp;lt;br&amp;gt;[[List of local Korean event Pokémon distributions in Generation IV#Crown City Raikou|Korean Crown Raikou]]&amp;lt;br&amp;gt;{{DL|List of local English event Pokémon distributions in Generation IV|GameStop Raikou}}&amp;lt;br&amp;gt;[[Winter 2011 Raikou]]}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|[[List of local Japanese event Pokémon distributions in Generation V#Bulbasaur|Sticker Promotional Egg Bulbasaur]]&amp;lt;br&amp;gt;[[List of local Korean event Pokémon distributions in Generation V#Bulbasaur|Kanto Starter Egg Bulbasaur]]}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
{{incomplete|section|Missing images}}&lt;br /&gt;
In Pokémon GO, Weather Ball is a Charged Attack that has been available since March 30, 2019. Unlike in the core series, Weather Ball&#039;s type is fixed and does not depend on the [[weather]]. The game&#039;s data instead stores its type variations as separate move entries.&lt;br /&gt;
&lt;br /&gt;
====Normal====&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=294&lt;br /&gt;
|image=no&lt;br /&gt;
|move=Weather Ball&lt;br /&gt;
|type=Normal&lt;br /&gt;
|pow=60&lt;br /&gt;
|energy=33&lt;br /&gt;
|duration=1.6&lt;br /&gt;
|damage_window=1.35 - 1.6&lt;br /&gt;
|pow_trainer=60&lt;br /&gt;
|energy_trainer=35&lt;br /&gt;
|users={{MSP/GO|351|Castform}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Fire====&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=292&lt;br /&gt;
|image=no&lt;br /&gt;
|move=Weather Ball (Fire)&lt;br /&gt;
|type=Fire&lt;br /&gt;
|pow=60&lt;br /&gt;
|energy=33&lt;br /&gt;
|duration=1.6&lt;br /&gt;
|damage_window=1.35 - 1.6&lt;br /&gt;
|pow_trainer=60&lt;br /&gt;
|energy_trainer=35&lt;br /&gt;
|users={{MSP/GO|351S|Castform}}{{MSP/GO|421S|Cherrim|Sunshine Form}}{{tt|*|From April 2, 2020 onward}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Ice====&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=293&lt;br /&gt;
|image=no&lt;br /&gt;
|move=Weather Ball (Ice)&lt;br /&gt;
|type=Ice&lt;br /&gt;
|pow=60&lt;br /&gt;
|energy=33&lt;br /&gt;
|duration=1.6&lt;br /&gt;
|damage_window=1.35 - 1.6&lt;br /&gt;
|pow_trainer=60&lt;br /&gt;
|energy_trainer=35&lt;br /&gt;
|users={{MSP/GO|351H|Castform}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Water====&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=295&lt;br /&gt;
|image=no&lt;br /&gt;
|move=Weather Ball (Water)&lt;br /&gt;
|type=Water&lt;br /&gt;
|pow=60&lt;br /&gt;
|energy=33&lt;br /&gt;
|duration=1.6&lt;br /&gt;
|damage_window=1.35 - 1.6&lt;br /&gt;
|pow_trainer=60&lt;br /&gt;
|energy_trainer=35&lt;br /&gt;
|users={{MSP/GO|351R|Castform}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, even at a distance, using the weather&#039;s power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target, even at a distance. The move&#039;s type and power changes with the weather.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|はなれたポケモンに ダメージをあたえる げんざいの てんきによって タイプや いりょくが へんかする}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|The weather determines its type and power.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It damages a Pokémon, even one far away. The move&#039;s type varies, depending on the weather. The power goes up except when the weather is clear.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=An attack move that varies in power and type depending on the weather.|image3=Bart Castform Weather Ball Water.png|image3p=Rainy Form Castform|image1=Bart Castform Weather Ball Fire.png|image1p=Sunny Form Castform|image2=Gardenia Roserade Weather Ball.png|image2p=Roserade}}&lt;br /&gt;
{{movep|type=water|ms=351R|pkmn=Castform|method=Rainy Form Castform fires a blue energy ball with water streams around it at the opponent from its mouth.}}&lt;br /&gt;
{{movemid|type=water|user=Bart|user1=Bart&#039;s Castform|startcode=AG083|startname=Unfair Weather Friends|notes=Debut&amp;lt;br&amp;gt;Dealt Water-type damage}}&lt;br /&gt;
{{movep|type=fire|ms=351S|pkmn=Castform|method=Sunny Form Castform fires a red energy ball with fire streams around it at the opponent from its mouth.}}&lt;br /&gt;
{{movemid|type=fire|user=Bart|user1=Bart&#039;s Castform|startcode=AG083|startname=Unfair Weather Friends|notes=Dealt Fire-type damage}}&lt;br /&gt;
{{movep|type=fire|ms=407|pkmn=Roserade|method=Roserade holds its arms up and creates an orange ball with fire streams around it and fires it at the opponent.}}&lt;br /&gt;
{{movebtm|type=fire|user=Gardenia|user1=Gardenia&#039;s Roserade|startcode=DP037|startname=The Grass Menagerie!|notes=Dealt Fire-type damage}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user fires a ball of energy at the opponent depending on the weather.|image1=Fofo Weather Ball Ice.png|image1p=Snowy Form Castform|image2=Fofo Weather Ball Normal.png|image2p=Castform}}&lt;br /&gt;
{{movep|type=ice|ms=351H|pkmn=Castform|method=Snowy Form Castform takes a deep breath and fires a large snow ball from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Fofo|user1=Ruby&#039;s Fofo|startcode=PS248|startname=The Beginning of the End with Kyogre &amp;amp; Groudon X|notes=Debut&amp;lt;br&amp;gt;Dealt Ice-type damage}}&lt;br /&gt;
{{movep|type=normal|ms=351|pkmn=Castform|method=Castform releases a powerful ball of energy from its mouth at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Fofo|user1=Ruby&#039;s Fofo|startcode=PS255|startname=With a Spoink in Your Step I}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
====Normal-type====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genIII=Weather Ball III&lt;br /&gt;
|genIV=Weather Ball IV&lt;br /&gt;
|genV=Weather Ball V&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genVI=Weather Ball VI&lt;br /&gt;
|genVI2=Weather Ball VI 2&lt;br /&gt;
|genVII=Weather Ball VII&lt;br /&gt;
|genVII2=Weather Ball VII 2&lt;br /&gt;
|genVIII=Weather Ball VIII&lt;br /&gt;
|genVIII2=Weather Ball VIII 2&lt;br /&gt;
}}&lt;br /&gt;
====Fire-type====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Fire&lt;br /&gt;
|genIII=Weather Ball III Fire&lt;br /&gt;
|genIV=Weather Ball IV Fire&lt;br /&gt;
|genV=Weather Ball V Fire&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Fire&lt;br /&gt;
|genVI=Weather Ball VI Fire&lt;br /&gt;
|genVII=Weather Ball VII Fire&lt;br /&gt;
|genVIII=Weather Ball VIII Fire&lt;br /&gt;
}}&lt;br /&gt;
====Water-type====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Water&lt;br /&gt;
|genIII=Weather Ball III Water&lt;br /&gt;
|genIV=Weather Ball IV Water&lt;br /&gt;
|genV=Weather Ball V Water&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Water&lt;br /&gt;
|genVI=Weather Ball VI Water&lt;br /&gt;
|genVII=Weather Ball VII Water&lt;br /&gt;
|genVIII=Weather Ball VIII Water&lt;br /&gt;
}}&lt;br /&gt;
====Ice-type====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Ice&lt;br /&gt;
|genIII=Weather Ball III Ice&lt;br /&gt;
|genIV=Weather Ball IV Ice&lt;br /&gt;
|genV=Weather Ball V Ice&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Ice&lt;br /&gt;
|genVI=Weather Ball VI Ice&lt;br /&gt;
|genVII=Weather Ball VII Ice&lt;br /&gt;
|genVIII=Weather Ball VIII Ice&lt;br /&gt;
}}&lt;br /&gt;
====Rock-type====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Rock&lt;br /&gt;
|genIII=Weather Ball III Rock&lt;br /&gt;
|genIV=Weather Ball IV Rock&lt;br /&gt;
|genV=Weather Ball V Rock&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Rock&lt;br /&gt;
|genVI=Weather Ball VI Rock&lt;br /&gt;
|genVII=Weather Ball VII Rock&lt;br /&gt;
|genVIII=Weather Ball VIII Rock&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
====Normal-type====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Colo=Weather Ball Colo&lt;br /&gt;
|XD=Weather Ball XD&lt;br /&gt;
|PBR=Weather Ball PBR&lt;br /&gt;
}}&lt;br /&gt;
====Fire-type====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Fire&lt;br /&gt;
|PBR=Weather Ball PBR Fire&lt;br /&gt;
|Colo=Weather Ball Colo Fire&lt;br /&gt;
|XD=Weather Ball XD Fire&lt;br /&gt;
}}&lt;br /&gt;
====Water-type====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Water&lt;br /&gt;
|Colo=Weather Ball Colo Water&lt;br /&gt;
|XD=Weather Ball XD Water&lt;br /&gt;
|PBR=Weather Ball PBR Water&lt;br /&gt;
}}&lt;br /&gt;
====Ice-type====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Ice&lt;br /&gt;
|Colo=Weather Ball Colo Ice&lt;br /&gt;
|XD=Weather Ball XD Ice&lt;br /&gt;
|PBR=Weather Ball PBR Ice&lt;br /&gt;
}}&lt;br /&gt;
====Rock-type====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Rock&lt;br /&gt;
|Colo=Weather Ball Colo Rock&lt;br /&gt;
|XD=Weather Ball XD Rock&lt;br /&gt;
|PBR=Weather Ball PBR Rock&lt;br /&gt;
}}&lt;br /&gt;
====???-type====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=???&lt;br /&gt;
|XD=Weather Ball XD Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
====Normal-type====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Weather Ball PMD RB&lt;br /&gt;
}}&lt;br /&gt;
====Fire-type====&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Fire&lt;br /&gt;
|PMDRB=Weather Ball PMD RB Fire&lt;br /&gt;
}}&lt;br /&gt;
====Water-type====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Water&lt;br /&gt;
|PMDRB=Weather Ball PMD RB Water&lt;br /&gt;
}}&lt;br /&gt;
====Ice-type====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Ice&lt;br /&gt;
|PMDRB=Weather Ball PMD RB Ice&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Rock-type====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Rock&lt;br /&gt;
|PMDRB=Weather Ball PMD RB Rock&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite Weather Ball becoming a Rock-type move in a {{weather|sandstorm}} and a {{type|???}} move in {{weather|Shadow Sky}}, Castform itself will not change form under these conditions.&lt;br /&gt;
* Prior to Generation IV, Weather Ball was one of the only two  moves (along with {{m|Hidden Power}}) which could be either physical or special, due to the damage category being determined by the type.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_yue=氣象球 &#039;&#039;{{tt|Heijeuhng Kàuh|Weather Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=氣象球 / 气象球 &#039;&#039;{{tt|Qì​xiàng​ Qiú​|Weather Ball}}&#039;&#039;&lt;br /&gt;
|da=Vejr Bold&lt;br /&gt;
|nl=Weerbal&lt;br /&gt;
|fi=Sääpallo&lt;br /&gt;
|fr=Ball&#039;Météo&lt;br /&gt;
|pt_br=Esfera Climática&lt;br /&gt;
|pt_eu=Bola Temporal&amp;lt;br&amp;gt;Bola Metereológica&lt;br /&gt;
|de=Meteorologe&lt;br /&gt;
|el=Μετεωρολογόσφαιρα&lt;br /&gt;
|hi=Mausami Gola&lt;br /&gt;
|id=Bola Cuaca&lt;br /&gt;
|it=Palla Clima&lt;br /&gt;
|ko=웨더볼 &#039;&#039;Weather Ball&#039;&#039;&lt;br /&gt;
|es_la=Bola de Clima([[AG083]])&amp;lt;br&amp;gt;Bola Climatica([[EP503]]-Present)&lt;br /&gt;
|es_eu=Meteorobola&lt;br /&gt;
|sr=Meteorološka Lopta&lt;br /&gt;
|ro=Weather Ball&lt;br /&gt;
|pl=Meteokula&lt;br /&gt;
|vi=Quả Cầu Khí Tượng&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ball and bomb moves]]&lt;br /&gt;
[[Category:Moves that change type]]&lt;br /&gt;
[[Category:Moves that power up]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Meteorologe]]&lt;br /&gt;
[[es:Meteorobola]]&lt;br /&gt;
[[fr:Ball&#039;Météo]]&lt;br /&gt;
[[it:Palla Clima]]&lt;br /&gt;
[[ja:ウェザーボール]]&lt;br /&gt;
[[zh:气象球（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=G-Max_Finale_(move)&amp;diff=3149862</id>
		<title>G-Max Finale (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=G-Max_Finale_(move)&amp;diff=3149862"/>
		<updated>2020-04-18T21:09:19Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effect */ added note about the healing taking the dynamax hp boost into account, since this is an exception -- almost all other moves use the base HP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=9000&amp;lt;!--unknown--&amp;gt;&lt;br /&gt;
|name=G-Max Finale&lt;br /&gt;
|jname=キョダイダンエン&lt;br /&gt;
|jtrans=Kyodai Finale&lt;br /&gt;
|jtranslit=Kyodai Dan&#039;en&lt;br /&gt;
|gameimage=SwSh Prerelease G-Max Finale.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|damagecategory=Varies&lt;br /&gt;
|basepp=—&lt;br /&gt;
|maxpp=—&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentfoe&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;G-Max Finale&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;キョダイダンエン&#039;&#039;&#039; &#039;&#039;{{tt|Kyodai|Giganta}} Finale&#039;&#039;) is a damage-dealing {{type|Fairy}} [[G-Max Move]] introduced in [[Generation VIII]]. It is the exclusive G-Max Move of [[Gigantamax]] {{p|Alcremie}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
G-Max Finale inflicts damage to a target and heals the user and its allies by 1/6 of their maximum HP (including the dynamax HP boost). Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{fairy color light}}; border:3px solid #{{fairy color}}; margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #{{fairy color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fairy color light}}&amp;quot;&lt;br /&gt;
! Base move&lt;br /&gt;
! Pwr.&lt;br /&gt;
! Cat.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dazzling Gleam}}&lt;br /&gt;
| 130&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Disarming Voice}}&lt;br /&gt;
| 90&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draining Kiss}}&lt;br /&gt;
| 100&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fairy Wind}}&lt;br /&gt;
| 90&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fleur Cannon}}&lt;br /&gt;
| 140&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Light of Ruin}}&lt;br /&gt;
| 140&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Moonblast}}&lt;br /&gt;
| 130&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Nature&#039;s Madness}}&lt;br /&gt;
| 100&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Play Rough}}&lt;br /&gt;
| 130&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spirit Break}}&lt;br /&gt;
| 130&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Strange Steam}}&lt;br /&gt;
| 130&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fairy}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|A Fairy-type attack that Gigantamax Alcremie use. This move heals the HP of allies.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
[[Gigantamax]] {{p|Alcremie}} can use G-Max Finale if it knows a damaging {{type|Fairy}} move.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fairy color}}|bordercolor={{fairy color dark}}&lt;br /&gt;
|zh_yue=超極巨幸福圓滿 &#039;&#039;{{tt|Chīu Gihkgeuih Hahngfūk Yùhnmúhn|G-Max Grand Conclusion}}&#039;&#039;&lt;br /&gt;
|zh_cmn=超極巨幸福圓滿 / 超极巨幸福圆满 &#039;&#039;{{tt|Chāo Jíjù Xìngfú Yuánmǎn|G-Max Grand Conclusion}}&#039;&#039;&lt;br /&gt;
|fr=Cure G-Max&lt;br /&gt;
|de=Giga-Lichtblick&lt;br /&gt;
|it=Gigagranfinale&lt;br /&gt;
|ko=거다이단원 &#039;&#039;{{tt|Geodai Punggyeok|G-Max Finale}}&#039;&#039;&lt;br /&gt;
|ru=Финал G-Макс &#039;&#039;Final G-Maks&#039;&#039;&lt;br /&gt;
|es=Gigacolofón&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Max Moves|Fairy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:G-Max Moves]]&lt;br /&gt;
[[Category:Moves that restore HP]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves that break through protection]]&lt;br /&gt;
&lt;br /&gt;
[[de:Giga-Lichtblick]]&lt;br /&gt;
[[es:Gigacolofón]]&lt;br /&gt;
[[fr:Cure G-Max]]&lt;br /&gt;
[[it:Gigagranfinale]]&lt;br /&gt;
[[ja:キョダイダンエン]]&lt;br /&gt;
[[zh:超極巨幸福圓滿]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Utility_Umbrella&amp;diff=3146326</id>
		<title>Utility Umbrella</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Utility_Umbrella&amp;diff=3146326"/>
		<updated>2020-04-11T01:03:13Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Utility Umbrella&lt;br /&gt;
|jname=ばんのうがさ&lt;br /&gt;
|jtrans=Utility Umbrella&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|art=None&lt;br /&gt;
|colorscheme=Other Items&lt;br /&gt;
|fling=yes}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VIII|Other Items}}&lt;br /&gt;
{{ItemInfobox/Fling|60|colorscheme=Other Items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Utility Umbrella&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ばんのうがさ&#039;&#039;&#039; &#039;&#039;Utility Umbrella&#039;&#039;) is a type of [[held item]] introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|Other Items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev8|SwSh}}|N/A|{{pdollar}}2,000}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
{{AbilityResearch|Does it prevent Sliggoo from evolving?&amp;lt;br&amp;gt;If a Pokémon holds a Utility Umbrella, is it unaffected by its ally&#039;s Flower Gift?}}&lt;br /&gt;
The Pokémon holding Utility Umbrella is unaffected by effects of [[rain]] and [[harsh sunlight]]. Effects of {{weather|sandstorm}} and {{weather|hail}} work as normal.&lt;br /&gt;
&lt;br /&gt;
The holder&#039;s moves and abilities that are affected by rain and sun behave as if there was no weather present. For example, if the holder has {{a|Chlorophyll}} and is in harsh sunlight, it will not have its speed doubled.&lt;br /&gt;
&lt;br /&gt;
{{type|Water}} and {{type|Fire}} moves targeted at the holder will not have their power halved or increased in rain or sun. Moves with a different accuracy in rain or sun, such as {{m|Thunder}}, have their normal accuracy when targeted at the holder. On the other hand, normal weather effects will happen for moves used by the holder. For example, if the holder uses {{m|Scald}} in rain at a target that is not holding another Utility Umbrella, its power will be 1.5×, and so on. Similarly, {{m|Solar Beam}}&#039;s number of turns to charge and power is unaffected by weather if used by a Pokémon holding the Utility Umbrella.&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Pokémon holding the Utility Umbrella can be {{status|frozen}} in harsh sunlight.&lt;br /&gt;
&lt;br /&gt;
Self-targeting moves such as {{m|Growth}} or {{m|Synthesis}} will behave as if no weather is present if used by a Pokémon holding a Utility Umbrella, only boosting stats by 1 stage or healing by 50% respectively.&lt;br /&gt;
&lt;br /&gt;
In rain or sun, the holder&#039;s {{m|Weather Ball}} will be {{type|Normal}} and its power will not be doubled, but it will be {{type|Ice}} or {{type|Rock}} with doubled power in hail and sandstorm, respectively, as normal.&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Overcast Form {{p|Cherrim}} holding a Utility Umbrella cannot change to Sunshine Form. If a Sunshine Form Cherrim gains the Utility Umbrella (through a move such as {{m|Trick}}), it will immediately change to Overcast Form. Likewise, a Cherrim losing the Utility Umbrella in the sun will immediately change to Sunshine Form.&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All sand and hail-related moves, abilities, and effects occurr as normal. For example, {{type|Rock}} Pokémon holding the Utility Umbrella will still get a 50% SpD boost in sand, a holder using {{m|Aurora Veil}} in hail will succeed, and a holder will still take damage at the end of each turn if it isn&#039;t the appropriate type. {{a|Ice Face}} is not affected by the Utility Umbrella; if hail starts, Noice Face {{p|Eiscue}} holding a Utility Umbrella will still change to Ice Face Eiscue.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Other Items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of weather.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head|Other Items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
| [[Hammerlocke]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Other Items color light}}|bordercolor={{Other Items color}}&lt;br /&gt;
|zh_yue=萬能傘 &#039;&#039;{{tt|Maahnnàhng Saan|Utility Umbrella}}&#039;&#039;&lt;br /&gt;
|zh_cmn=萬能傘 / 万能伞 &#039;&#039;{{tt|Wànnéng Sǎn|Utility Umbrella}}&#039;&#039;&lt;br /&gt;
|fr=Parapluie Solide&lt;br /&gt;
|de=Allzweckschirm&lt;br /&gt;
|it=Superombrello&lt;br /&gt;
|ko=만능우산&lt;br /&gt;
|es=Parasol Multiuso&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:In-battle effect items]]&lt;br /&gt;
[[Category:Held items with negative effects]]&lt;br /&gt;
&lt;br /&gt;
[[de:Allzweckschirm]]&lt;br /&gt;
[[es:Parasol multiuso]]&lt;br /&gt;
[[fr:Parapluie Solide]]&lt;br /&gt;
[[it:Superombrello]]&lt;br /&gt;
[[ja:ばんのうがさ]]&lt;br /&gt;
[[zh:万能伞（道具）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Eject_Pack&amp;diff=3146177</id>
		<title>Eject Pack</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Eject_Pack&amp;diff=3146177"/>
		<updated>2020-04-10T17:00:49Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Eject Pack&lt;br /&gt;
|jname=だっしゅつパック&lt;br /&gt;
|jtrans=Break-Out Pack&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|art=None&lt;br /&gt;
|colorscheme=Other Items&lt;br /&gt;
|fling=yes}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VIII|Other Items}}&lt;br /&gt;
{{ItemInfobox/Fling|50|colorscheme=Other Items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Eject Pack&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;だっしゅつパック&#039;&#039;&#039; &#039;&#039;Break-Out Pack&#039;&#039;) is a type of consumable [[held item]] introduced in [[Generation VIII]]. It is an [[in-battle effect item]] that switches out the holder if any of its [[Statistic|stats]] are lowered.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|Other Items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev8|SwSh}}|N/A|{{pdollar}}2,000}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
If any of the holder&#039;s [[Statistic|stats]] is lowered (including by the use of its own moves such as {{m|Overheat}}), the Eject Pack is consumed and the holder automatically [[Recall|switches out]]. Eject Pack will not be consumed or cause a switch if the holder is hit by {{m|Parting Shot}}, since a maximum of one Pokémon can be caused to switch as the result of a single move, and the user of Parting Shot will switch instead. If multiple Eject Packs would trigger during the same attack, only the fastest Pokémon uses theirs.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Other Items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|An item to be held by a Pokémon. When the holder&#039;s stats are lowered, it will be switched out of battle.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head|Other Items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
|&lt;br /&gt;
| {{gdis|Battle Tower|VIII}} (20 [[Battle Point|BP]])&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Other Items color light}}|bordercolor={{Other Items color}}&lt;br /&gt;
|zh_yue=避難背包 &#039;&#039;{{tt|Beihnaahn Buibāau|Escape Pack}}&#039;&#039;&lt;br /&gt;
|zh_cmn=避難背包 / 避难背包 &#039;&#039;{{tt|Bìnàn Bēibāo|Escape Pack}}&#039;&#039;&lt;br /&gt;
|fr=Sac Fuite&lt;br /&gt;
|de=Fluchttasche&lt;br /&gt;
|it=Zainofuga&lt;br /&gt;
|ko=탈출팩 &#039;&#039;{{tt|Talchul Pack|Escape Pack}}&lt;br /&gt;
|ru=Реактивный Ранец &#039;&#039;Reaktivnyy Ranets&#039;&#039;&lt;br /&gt;
|es=Mochila Escape&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:In-battle effect items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fluchttasche]]&lt;br /&gt;
[[es:Mochila escape]]&lt;br /&gt;
[[fr:Sac Fuite]]&lt;br /&gt;
[[it:Zainofuga]]&lt;br /&gt;
[[ja:だっしゅつパック]]&lt;br /&gt;
[[zh:避难背包（道具）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Utility_Umbrella&amp;diff=3146174</id>
		<title>Utility Umbrella</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Utility_Umbrella&amp;diff=3146174"/>
		<updated>2020-04-10T16:53:26Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: added a whole bunch of extra information about this item, since it wasn&amp;#039;t very fleshed out before&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Utility Umbrella&lt;br /&gt;
|jname=ばんのうがさ&lt;br /&gt;
|jtrans=Utility Umbrella&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|art=None&lt;br /&gt;
|colorscheme=Other Items&lt;br /&gt;
|fling=yes}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VIII|Other Items}}&lt;br /&gt;
{{ItemInfobox/Fling|60|colorscheme=Other Items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Utility Umbrella&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ばんのうがさ&#039;&#039;&#039; &#039;&#039;Utility Umbrella&#039;&#039;) is a type of [[held item]] introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|Other Items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev8|SwSh}}|N/A|{{pdollar}}2,000}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
{{AbilityResearch|Does it prevent Sliggoo from evolving?&amp;lt;br&amp;gt;If a Pokémon holds a Utility Umbrella, is it unaffected by its ally&#039;s Flower Gift?}}&lt;br /&gt;
The Pokémon holding Utility Umbrella is &#039;&#039;&#039;only&#039;&#039;&#039; unaffected by effects of [[Rain]] and [[Harsh sunlight]]. Effects of [[Sandstorm (weather condition)|Sandstorm]] and [[Hail (weather condition)|Hail]] work as normal.&lt;br /&gt;
&lt;br /&gt;
The holder&#039;s moves and abilities that are affected by rain and sun behave as if there was no weather present. For example, if the holder has {{a|Chlorophyll}} and is in harsh sunlight, it will not have its speed doubled.&lt;br /&gt;
&lt;br /&gt;
{{type|Water}} and {{type|Fire}} moves targeted at the holder will not have their power halved or doubled in rain or sun. Moves with a different accuracy in rain or sun, such as {{m|Thunder}}, have their normal accuracy when targeted at the holder. On the other hand, normal weather effects will happen for moves used &#039;&#039;by&#039;&#039; the holder -- for example, if the holder uses {{m|Scald}} in rain at a target that is not holding another Utility Umbrella, its power will be doubled, and so on. Similarly, {{m|Solar Beam}}&#039;s number of turns to charge and power is unaffected by weather if used by a Pokémon holding the Utility Umbrella.&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Utility Umbrella will allow the holder to be frozen in harsh sunlight.&lt;br /&gt;
&lt;br /&gt;
Self-targeting moves such as {{m|Growth}} or {{m|Synthesis}} will behave as if no weather is present if used by a Pokémon holding the Utility Umbrella, only boosting stats by 1 stage or healing by 50% respectively.&lt;br /&gt;
&lt;br /&gt;
In rain or sun, the holder&#039;s {{m|Weather Ball}} will be {{type|Normal}} and its power will not be doubled, but it will be {{type|Ice}} or {{type|Rock}} with doubled power in hail and sand, respectively, as normal.&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Overcast Form {{p|Cherrim}} holding a Utility Umbrella cannot change to Sunshine Form. If a Sunshine Form Cherrim gains the Utility Umbrella (through a move such as {{m|Trick}}), it will immediately change to Overcast Form. Likewise, a Cherrim losing the Utility Umbrella in the sun will immediately change to Sunshine Form.&amp;lt;ref name=&amp;quot;Smogon Research Thread&amp;quot;&amp;gt;https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All sand and hail-related moves, abilities, and effects occurr as normal. For example, {{type|Rock}} Pokémon holding the Utility Umbrella will still get a 50% SpD boost in sand, a holder using {{m|Aurora Veil}} in hail will succeed, and a holder will still take damage at the end of each turn if it isn&#039;t the appropriate type. {{a|Ice Face}} is not affected by the Utility Umbrella; if {{weather|hail}} starts, Noice Face {{p|Eiscue}} holding a Utility Umbrella will still change to Ice Face Eiscue.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Other Items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of weather.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head|Other Items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
| [[Hammerlocke]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Other Items color light}}|bordercolor={{Other Items color}}&lt;br /&gt;
|zh_yue=萬能傘 &#039;&#039;{{tt|Maahnnàhng Saan|Utility Umbrella}}&#039;&#039;&lt;br /&gt;
|zh_cmn=萬能傘 / 万能伞 &#039;&#039;{{tt|Wànnéng Sǎn|Utility Umbrella}}&#039;&#039;&lt;br /&gt;
|fr=Parapluie Solide&lt;br /&gt;
|de=Allzweckschirm&lt;br /&gt;
|it=Superombrello&lt;br /&gt;
|ko=만능우산&lt;br /&gt;
|es=Parasol Multiuso&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:In-battle effect items]]&lt;br /&gt;
[[Category:Held items with negative effects]]&lt;br /&gt;
&lt;br /&gt;
[[de:Allzweckschirm]]&lt;br /&gt;
[[es:Parasol multiuso]]&lt;br /&gt;
[[fr:Parapluie Solide]]&lt;br /&gt;
[[it:Superombrello]]&lt;br /&gt;
[[ja:ばんのうがさ]]&lt;br /&gt;
[[zh:万能伞（道具）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137349</id>
		<title>Protect (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137349"/>
		<updated>2020-03-25T11:25:58Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Moves that bypass Protect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=182&lt;br /&gt;
|name=Protect&lt;br /&gt;
|jname=まもる&lt;br /&gt;
|jtrans=Protect&lt;br /&gt;
|jtranslit=Mamoru&lt;br /&gt;
|gameimage=Protect VIII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority={{tt|+4|+3 prior to Generation V}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Prevents the user from being startled one time this turn.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
|na=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=17&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=17&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=17&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=17&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=17&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=17&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=07&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=25&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Protect&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;まもる&#039;&#039;&#039; &#039;&#039;Protect&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It was [[TM17]] from Generation II to [[Generation VI]]. It is [[TM07]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is [[TM25]] in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
Protect protects the user from all effects of moves that target it during the turn it is used, including damage.&lt;br /&gt;
&lt;br /&gt;
This does not include damage inflicted by [[weather]] it is susceptible to, or damage from a [[status condition]] that it obtained on a previous turn (as these are not moves that targeted the user this turn). If the user [[priority|goes last]] this turn, the move will fail.&lt;br /&gt;
&lt;br /&gt;
Protect will fail if the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Each time any of Protect, {{m|Detect}}, or {{m|Endure}} is successfully used without other moves used in between, the success rate will halve. In this generation, the success rate is implemented as a single byte over 255 which starts at the maximum of 255 and is floor-divided by 2&amp;lt;!-- more accessible term? int-divided? truncated? right-shifted by 1? --&amp;gt; each time. This causes the success rate to drop to 0 on its ninth consecutive successful use.&amp;lt;ref&amp;gt;https://github.com/pret/pokecrystal/blob/51bad5a/battle/effects/protect.asm#L54-L61&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 255&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 127&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 63&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 31&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Protect can now be used when the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Like in Generation II, the success rates of Protect, {{m|Detect}}, and {{m|Endure}} halve each time any of the three are used successfully and consecutively. In this generation, the halving was intended to cap at a 12.5% success rate on the fourth consecutive successful use, but a bug{{fact}} causes the cap to not work, causing the game to read garbage values and causing Protect&#039;s success rate on the fifth and future turns to follow an erratic sequence.&amp;lt;ref&amp;gt;[http://no2.pic.bz/document/waza/each/6F.html ポケットモンスター情報センター　2号館] (Japanese)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/sm19862416 【ポケモン】TASさんがまもるの限界に挑戦してみた【ルビー】] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following success rates are accurate to Ruby and Sapphire; from the 53rd turn onward, FireRed and LeafGreen have a different sequence of values, as does Emerald&amp;lt;!-- meaning all three are different from each other, but members of a pair are the same --&amp;gt;.&amp;lt;ref&amp;gt;http://forums.glitchcity.info/index.php?topic=6603.0&amp;lt;/ref&amp;gt; These numbers represent success rates out of 65536, which means that the move has a 1/65536 chance of missing on the first use.&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/watch/sm19879961 TASさんがまもるの限界に挑戦(裏)] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 65535&lt;br /&gt;
| 17&lt;br /&gt;
| 168&lt;br /&gt;
| 33&lt;br /&gt;
| 89&lt;br /&gt;
| 49&lt;br /&gt;
| 2000&lt;br /&gt;
| 65&lt;br /&gt;
| 110&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 32767&lt;br /&gt;
| 18&lt;br /&gt;
| 266&lt;br /&gt;
| 34&lt;br /&gt;
| 56&lt;br /&gt;
| 50&lt;br /&gt;
| 100&lt;br /&gt;
| 66&lt;br /&gt;
| 90&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 16383&lt;br /&gt;
| 19&lt;br /&gt;
| 289&lt;br /&gt;
| 35&lt;br /&gt;
| 57&lt;br /&gt;
| 51&lt;br /&gt;
| 65535&lt;br /&gt;
| 67&lt;br /&gt;
| 64&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 8191&lt;br /&gt;
| 20&lt;br /&gt;
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|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Protect can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if {{m|Harden}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Protect now properly caps at a minimum success rate of 12.5% on the fourth and future consecutive turns.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[Rain]], or {{m|Blizzard}} in {{weather|Hail}}), a [[Micle Berry]], or an Ability ({{a|No Guard}}), it has a chance to hit through Protect equal to &amp;lt;code&amp;gt;(100 - move {{stat|accuracy}})%&amp;lt;/code&amp;gt;. [[One-hit knockout move|OHKO]] moves are unaffected, and will never hit through Protect. This behavior was reverted in Platinum.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Protect&#039;s success rate no longer has a lower bound of 12.5%. {{m|Quick Guard}} and {{m|Wide Guard}} now also count toward this halving.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=3715158&amp;amp;postcount=772 Smogon forums]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;!-- IN NEED OF MORE RESEARCH&lt;br /&gt;
&lt;br /&gt;
The bit shifting in the Smogon link implies that should Protect work 33 times in a row (success rate 1 in 4 billion on the last one), overflow will cause the success rate to start doubling again, until the 65th consecutive use and all future uses are guaranteed to succeed. Is this correct? (Protect only has 16 max PP, but one can alternate between four different protection moves.)&lt;br /&gt;
&lt;br /&gt;
UPokeCenter is normally pretty accurate about these kinds of things, but the site owner has made math mistakes before, albeit very rarely. That site says that after the eighth Protect (1/128), ninth and future Protects are automatically forced down to a 1 in 4 billion success rate, which would actually match Gen II very closely. It doesn&#039;t match Smogon though and I&#039;m inclined to trust its bit shifting derivation more. But neither site includes the raw assembly like Gens I, II, and VI do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
Successfully using Protect, {{m|Detect}}, {{m|Endure}}, {{m|Wide Guard}}, {{m|Quick Guard}}, {{m|Spiky Shield}}, {{m|King&#039;s Shield}}, or {{m|Baneful Bunker}} consecutively now divides the chance of success of Protect, Detect, Endure, Spiky Shield, King&#039;s Shield, and Baneful Bunker by 3 for each consecutive use, with a minimum (1/3)^6 (1/729 or ~0.1%) chance.&amp;lt;ref&amp;gt;https://twitter.com/0x7bdf/status/591858756733931521&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a damaging [[Z-Move]] or a [[Max Move]] targets a Pokémon that used Protect, the move will bypass Protect but only do 25% of the original damage. The effects of Protect are not lifted.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Protect, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Moves that bypass Protect===&lt;br /&gt;
In addition to damaging [[Z-Move]]s and [[Max Move]]s, the following moves cannot be stopped by Protect:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{normal color light}}; border: 5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 | {{color2|000|Move}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Type}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Category}}&lt;br /&gt;
! colspan=7 | {{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation II|II}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation V|V}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VI|VI}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VII|VII}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VIII|VIII}}&lt;br /&gt;
{{movelist|Acupressure|Normal|cat=Status}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Aromatic Mist|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Bestow|Normal|cat=Status}} || || || ||{{No}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Block|Normal|cat=Status}} || ||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Confide|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Conversion 2|Normal|cat=Status}} || ||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Curse|Ghost|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Decorate|Fairy|cat=Status}} || || || || || || ||{{Yes}}&lt;br /&gt;
{{movelist|Doom Desire|Steel|cat=Special}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Feint|Normal|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Flower Shield|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Future Sight|Psychic|cat=Special}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hold Hands|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Fury|Dark|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Hole|Psychic|cat=Special}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Mean Look|Normal|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Nightmare|Ghost|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Perish Song|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Phantom Force|Ghost|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Play Nice|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Psych Up|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Roar|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Role Play|Psychic|cat=Status}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Rototiller|Ground|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Shadow Force|Ghost|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Sketch|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Spider Web|Bug|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Tearful Look|Normal|cat=Status}} || || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Teatime|Normal|cat=Status}} || || || || || || ||{{No}}&lt;br /&gt;
{{movelist|Transform|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Whirlwind|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Additionally, Feint, Shadow Force, Phantom Force, Hyperspace Fury, and Hyperspace Hole lift Protect&#039;s protection for the rest of the turn.&lt;br /&gt;
&lt;br /&gt;
{{cat|Moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}}, {{m|Shadow Half}}, and {{m|Teatime}}), and [[entry hazard]] moves cannot be blocked by Protect.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Completely foils an opponent&#039;s attack. If used consecutively, its success rate decreases.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Foils attack that turn. It may fail.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.{{tt|*|Move}}&amp;lt;br&amp;gt;Negates all damage, but may fail if used in succession.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/7|007|Squirtle|type=Water|2|Monster|Water 1|28|28|22|22|22|22{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;32{{sup/7|PE}}|18}}&lt;br /&gt;
{{Moveentry/7|008|Wartortle|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;40{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|009|Blastoise|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;44{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|Field|Field||||||24{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|Field|Field||||||28{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|090|Shellder|type=Water|1|Water 3|Water 3|25|25{{sup/3|RSE}}&amp;lt;br&amp;gt;29{{sup/3|FRLG}}|16|16|16|16{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;31{{sup/7|PE}}|28}}&lt;br /&gt;
{{Moveentry/7|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|1|1|1|1|1|1{{sup/7|SMUSUM}}|1}}&lt;br /&gt;
{{Moveentry/7|098|Krabby|type=Water|1|Water 3|Water 3|34|41{{sup/3|RSE}}&amp;lt;br&amp;gt;38{{sup/3|FRLG}}|29|29|29|29{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|099|Kingler|type=Water|1|Water 3|Water 3|38|49{{sup/3|RSE}}&amp;lt;br&amp;gt;42{{sup/3|FRLG}}|32|32|32|32{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||||||20}}&lt;br /&gt;
{{Moveentry/7|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|204|Pineco|type=Bug|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|258|Mudkip|type=Water|2|Monster|Water 1||37|37|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28}}&lt;br /&gt;
{{Moveentry/7|259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||42|42|42|42{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||46|46|46|46{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug||17|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|37}}&lt;br /&gt;
{{Moveentry/7|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying||25|25|25|25|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|304|Aron|type=Steel|type2=Rock|1|Monster|Monster||34|32|32{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|305|Lairon|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|306|Aggron|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|313|Volbeat|type=Bug|2|Bug|Human-Like||29|29|29|29|29}}&lt;br /&gt;
{{Moveentry/7|324|Torkoal|type=Fire|1|Field|Field||27|36|36|1, 36{{sup/6|XY}}&amp;lt;br&amp;gt;30{{sup/6|ORAS}}|30|24}}&lt;br /&gt;
{{Moveentry/7|341|Corphish|type=Water|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|347|Anorith|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49}}&lt;br /&gt;
{{Moveentry/7|348|Armaldo|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;53{{sup/6|ORAS}}|53}}&lt;br /&gt;
{{Moveentry/7|361|Snorunt|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|362|Glalie|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|372|Shelgon|type=Dragon|1|Dragon|Dragon||30|30|30|30|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon||30|30|30|30|1}}&lt;br /&gt;
{{Moveentry/7|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered||25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;4{{sup/6|ORAS}}|4}}&lt;br /&gt;
{{Moveentry/7|410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|||10|10|10|1, 10|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/7|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|||10|10|10|1, 10|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/7|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|||10|10|10|1, 10|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/7|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|||10|10|10|1, 10}}&lt;br /&gt;
{{Moveentry/7|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|||||||20}}&lt;br /&gt;
{{Moveentry/7|475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|||50|53|53{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49|28}}&lt;br /&gt;
{{Moveentry/7|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|||16|16|16|16}}&lt;br /&gt;
{{Moveentry/7|541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug||||20|20|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|562|Yamask|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|562G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|577|Solosis|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|578|Duosion|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|594|Alomomola|type=Water|2|Water 1|Water 2||||21|21|21}}&lt;br /&gt;
{{Moveentry/7|616|Shelmet|type=Bug|1|Bug|Bug||||28|28|28|1}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||9|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|704|Goomy|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|705|Sliggoo|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|706|Goodra|type=Dragon|1|Dragon|Dragon|||||9|1, 9|15}}&lt;br /&gt;
{{Moveentry/7|712|Bergmite|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|713|Avalugg|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon||||||9|8}}&lt;br /&gt;
{{Moveentry/7|780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||||9|10}}&lt;br /&gt;
{{Moveentry/7|782|Jangmo-o|type=Dragon|1|Dragon|Dragon||||||13|4}}&lt;br /&gt;
{{Moveentry/7|783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|805|Stakataka|type=Rock|type2=Steel|1|Undiscovered|Undiscovered||||||1{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/7|809|Melmetal|type=Steel|1|Undiscovered|Undiscovered||||||63{{sup/7|PE}}|56}}&lt;br /&gt;
{{Moveentry/7|833|Chewtle|type=Water|2|Monster|Water 1|||||||14}}&lt;br /&gt;
{{Moveentry/7|834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1|||||||1}}&lt;br /&gt;
{{Moveentry/7|841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|842|Appletun|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|854|Sinistea|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|855|Polteageist|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1}}&lt;br /&gt;
{{Moveentry/7|867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|870|Falinks|type=Fighting|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|882|Dracovish|type=Water|type2=Dragon|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Moveentry/7|883|Arctovish|type=Water|type2=Ice|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|2|no|TM17|TM17|TM17|TM17|TM17|TM17|genVII2=TM07|TM25}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=14 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;Every Pokémon can learn this move by TM &#039;&#039;except&#039;&#039; the ones listed below and only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/7|010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|201|Unown|type=Psychic|1|Undiscovered|Undiscovered|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|235|Smeargle|type=Normal|1|Field|Field|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|265|Wurmple|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|266|Silcoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|268|Cascoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|360|Wynaut|type=Psychic|1|Amorphous|Amorphous||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|401|Kricketot|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|486|Regigigas|type=Normal|1|Undiscovered|Undiscovered|||✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/7|602|Tynamo|type=Electric|1|Amorphous|Amorphous||||✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|789|Cosmog|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|790|Cosmoem|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|824|Blipbug|type=Bug|1|Bug|Bug|||||||✘}}&lt;br /&gt;
{{Moveentry/7|840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon|||||||✘}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{Merge|Trainer Battle (GO)|Section}}&lt;br /&gt;
[[File:Protect Shield GO.png|thumb|right|150px|Protect Shield in Pokémon GO]]&lt;br /&gt;
In [[Pokémon GO]], the &#039;&#039;&#039;Protect Shield&#039;&#039;&#039; is a feature in {{OBP|Trainer Battle|GO}}s. The Protect Shield is only a mechanic and not actually a move known by any Pokémon. The Protect Shield prevents all damage from an incoming Charged Attack, but the player can only use a Protect Shield twice per battle. Protect Shields do not prevent any stat modifiers, to either the user or the target, from occurring as a result of a Charged Attack.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The user is protected from all attacks for a set amount of turns, which ends on the user&#039;s turn. However, items such as [[toss items]] can still hit.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves, and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the Protect status, which enables you to evade enemies&#039; attacks and move effects. Its chance of failing rises if you use it multiple times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll protect yourself and evade enemies&#039; attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies&#039; attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Misty Gyarados Protect.png|image1p=Gyarados|image2=Viola Surskit Protect.png|image2p=Surskit|image3=Nando Armaldo Protect.png|image3p=Armaldo|image4=Lenora Herdier Protect.png|image4p=Herdier}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados&#039;s eyes glow red. Then, Gyarados releases small shockwaves from its mouth that can block an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Gyarados|startcode=HS02|startname=Cerulean Blues|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=060|pkmn=Poliwag|method=Poliwag&#039;s body becomes outlined in blue and it can stop attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Max|user1=A Poliwag Max borrowed from the Pokémon Trainer&#039;s School|startcode=AG015|startname=Gonna Rule the School!}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Two yellow discs are created in front of Ludicolo&#039;s hands. It can then block any attacks that hit the disks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poncho (AG067)|user1=Poncho&#039;s Ludicolo|startcode=AG067|startname=Go Go Ludicolo}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Purple Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Green Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Recurring wild Pokémon in the anime#Deoxys|user1=Deoxys (anime)|startcode=AG171|startname=Pokémon Ranger - Deoxys&#039; Crisis! (Part 1)}}&lt;br /&gt;
{{movep|type=normal|ms=125|pkmn=Electabuzz|method=Electabuzz blocks the opponent&#039;s attack with its arms, or Electabuzz&#039;s body becomes surrounded by gold and a green barrier appears around its body, protecting it from attacks. Sometimes its body glows yellow before using the attack. If the barrier is kept for too long it might fail.}}&lt;br /&gt;
{{movemid|type=normal|user=Jump (AG126)|user1=Jump&#039;s Electabuzz|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electabuzz|startcode=DP128|startname=A Pyramiding Rage!}}&lt;br /&gt;
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=A blue force field surrounds Misdreavus&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Misdreavus|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax&#039;s body flashes white and then it is able to withstand attacks from the opposing Pokémon.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorlax|startcode=AG149|startname=Wheel of Frontier}}&lt;br /&gt;
{{movep|type=normal|ms=260|pkmn=Swampert|method=Swampert&#039;s body becomes surrounded in light green and a green barrier appears around it. Swampert can then block any attacks that hit it.}}&lt;br /&gt;
{{movemid|type=normal|user=Dome Ace Tucker|user1=Tucker&#039;s Swampert|startcode=AG153|startname=Tactic Theatrics!!}}&lt;br /&gt;
{{movep|type=normal|ms=151|pkmn=Mew|method=A green barrier appears around Mew&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Yung|user1=A mirage Mew|startcode=The Mastermind of Mirage Pokémon|startname=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=259|pkmn=Marshtomp|method=Marshtomp&#039;s body becomes surrounded in a green shield, blocking any attacks shot at it.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Marshtomp|startcode=AG167|startname=What I Did for Love!}}&lt;br /&gt;
{{movep|type=normal|ms=012|pkmn=Butterfree|method=Butterfree&#039;s body glows light green and a green force field appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Drew|user1=Drew&#039;s Butterfree|startcode=AG187|startname=The Unbeatable Lightness of Seeing!}}&lt;br /&gt;
{{movep|type=normal|ms=466|pkmn=Electivire|method=Electivire creates a green barrier or force field around its body, protecting it from attacks, or Electivire puts its arms in front of its face and its body starts to glow yellow-green. A green force field then surrounds its body and protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Electivire|startcode=AG192|startname=Home is Where the Start Is!}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electivire|startcode=DP184|startname=Casting a Paul on Barry!}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid crosses its arms and a green barrier appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Elekid|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=A green barrier appears around Burmy&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl&#039;s Burmy|startcode=DP030|startname=Some Enchanted Sweetening!}}&lt;br /&gt;
{{movep|type=normal|ms=484|pkmn=Palkia|method=A pink barrier appears around Palkia&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Palkia (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=483|pkmn=Dialga|method=A dark blue barrier appears around Dialga&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dialga (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=199|pkmn=Slowking|method=Slowking&#039;s body becomes surrounded by a light green barrier that it pushes out of its body to surround others.}}&lt;br /&gt;
{{movemid|type=normal|user=Conway|user1=Conway&#039;s Slowking|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=126|pkmn=Magmar|method=Magmar lifts its arms and its body becomes surrounded by a green outline. A light green barrier then comes out of Magmar&#039;s body around it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Ace Trainer (Trainer class)|user1=An Ace Trainer&#039;s Magmar|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=362|pkmn=Glalie|method=Glalie&#039;s body glow&#039;s gold and a green force field appears over Glalie&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poacher (DP116)|user1=A Pokémon Poacher&#039;s Glalie|startcode=DP116|startname=The Drifting Snorunt!}}&lt;br /&gt;
{{movep|type=normal|ms=420|pkmn=Cherubi|method=Cherubi&#039;s body becomes outlined in gold and a green force field comes out of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marilyn|user1=Marilyn&#039;s Cherubi|startcode=DP125|startname=Battling a Cute Drama!}}&lt;br /&gt;
{{movep|type=normal|ms=350|pkmn=Milotic|method=A green force field appears around Milotic&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Tower Tycoon Palmer|user1=Palmer&#039;s Milotic|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=485|pkmn=Heatran|method=The gray circle on Heatran&#039;s forehead glows white and a silver force field appears around Heatran&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marcus|user1=Marcus&#039;s Heatran|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=042|pkmn=Golbat|method=A green force field surrounds Golbat&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Galactic Grunt (Trainer class)|user1=Galactic Grunts&#039; multiple Golbat|startcode=DP136|startname=Gateway to Ruin!}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle holds out two tentacles and a green force field appears over its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Shuckle|startcode=DP146|startname=Dressed for Jess Success!}}&lt;br /&gt;
{{movep|type=normal|ms=482|pkmn=Azelf|method=The gem on Azelf&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Azelf|user1=Azelf (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=481|pkmn=Mesprit|method=The gem on Mesprit&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Mesprit|user1=Mesprit (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=480|pkmn=Uxie|method=The gem on Uxie&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Uxie|user1=Uxie (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=428|pkmn=Lopunny|method=Lopunny crosses its ears and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Lopunny|startcode=DP176|startname=Coming Full - Festival Circle!}}&lt;br /&gt;
{{movep|type=normal|ms=348|pkmn=Armaldo|method=Armaldo crosses its claws and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Armaldo|startcode=DP183|startname=League Unleashed!}}&lt;br /&gt;
{{movep|type=normal|ms=592|pkmn=Frillish|method=Frillish holds out its tentacles with the bottoms facing toward the opponent and a turquoise force field surrounds Frillish&#039;s body.}}&lt;br /&gt;
{{movemid|type=normal|user=Trip|user1=Trip&#039;s Frillish|startcode=BW010|startname=A Rival Battle for Club Champ!}}&lt;br /&gt;
{{movep|type=normal|ms=557|pkmn=Dwebble|method=Dwebble pulls its body into its shell and the whole shell flashes white. Then, a wave of turquoise energy starting from the top of Dwebble&#039;s shell and moves downwards. Once the energy moves downwards, it leaves behind a darker turquoise glow, protecting Dwebble from attacks, or Dwebble pulls its body into its shell and a turquoise force field surrounds it, protecting it from attacks, or Dwebble lowers its head and a turquoise force field appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cilan&#039;s Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Dwebble (Pokémon)|user1=Two wild Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Dwebble|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=507|pkmn=Herdier|method=A turquoise force field comes out and surrounds Herdier&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lenora|user1=Lenora&#039;s Herdier|startcode=BW016|startname=Rematch at the Nacrene Gym!}}&lt;br /&gt;
{{movep|type=normal|ms=576|pkmn=Gothitelle|method=Gothitelle puts one of its hands out in front of it when the opponent is about to attack it and a turquoise energy shield appears in front of Gothitelle&#039;s hand, protecting it.}}&lt;br /&gt;
{{movemid|type=normal|user=Sally|user1=A wild Gothitelle|startcode=BW021|startname=The Lost World of Gothitelle!}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Anthea&#039;s Gothitelle|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=542|pkmn=Leavanny|method=A bluish-green force field appears around Leavanny&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Leavanny|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=608|pkmn=Lampent|method=Lampent holds its arms out and a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lampent (Pokémon)|user1=A wild Lampent|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick bows its head and holds its arms out in front of it. Then, a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=578|pkmn=Duosion|method=A small turquoise energy shield appears in front of Duosion&#039;s body, and the shield grows larger until it surrounds Duosion&#039;s body. The shield protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny|user1=Officer Jenny&#039;s Duosion|startcode=BW045|startname=Beheeyem, Duosion, and the Dream Thief!}}&lt;br /&gt;
{{movep|type=normal|ms=532|pkmn=Timburr|method=Timburr holds the wooden timber it holds in front of it with both of its hands horizontally. The timber then glows turquoise and a turquoise energy shield comes out of it and surrounds it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Linda (BW057)|user1=Linda&#039;s Timburr|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movep|type=normal|ms=645|pkmn=Landorus|method=Landorus holds one or both of his hands out in front of him and a turquoise energy shield appears in front of him, protecting him from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of Nature (anime)#Landorus|user1=Landorus (anime)|startcode=BW060|startname=Stopping the Rage of Legends! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=616|pkmn=Shelmet|method=Shelmet closes its shell over its face and a turquoise force field appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Bianca (anime)|user1=Bianca&#039;s Shelmet|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=632|pkmn=Durant|method=A turquoise force field appears in front of Durant, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Durant (Pokémon)|user1=Multiple wild Durant|startcode=BW074|startname=Battling the Leaf Thieves!}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=A bluish-green force field appears around Eevee&#039;s body, or Eevee stands on its hind legs and projects a bluish-green force field, protecting it from attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Virgil|user1=Virgil&#039;s Eevee|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}&lt;br /&gt;
{{movemid|type=normal|user=Serena&#039;s Eevee|startcode=XY089|startname=A Frolicking Find in the Flowers!}}&lt;br /&gt;
{{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir holds both its hands out in front of it and a turquoise energy shield appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Concordia&#039;s Gardevoir|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=150MY|pkmn=Mewtwo|method=Mega Mewtwo Y forms a large blue, dome- shaped force field around itself. The dome protects everything inside from oncoming attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Mewtwo (Best Wishes series)|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=283|pkmn=Surskit|method=Surskit forms a turquoise force field in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Viola|user1=Viola&#039;s Surskit|startcode=XY005|startname=A Blustery Santalune Gym Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=665|pkmn=Spewpa|method=Spewpa&#039;s eyes glow turquoise and it forms a turquoise force field around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Spewpa (Pokémon)|user1=A wild Spewpa|startcode=XY012|startname=To Catch a Pokémon Smuggler!}}&lt;br /&gt;
{{movep|type=normal|ms=677|pkmn=Espurr|method=Espurr raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Elise|user1=Elise&#039;s Espurr|startcode=XY014|startname=Seeking Shelter from the Storm!}}&lt;br /&gt;
{{movep|type=normal|ms=678F|pkmn=Meowstic|method=Meowstic unfolds its ears, and circles form on its revealed inner ears, resembling eyes. It then forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Heath (XY045)|user1=Heath&#039;s Meowstic|startcode=XY045|startname=Splitting Heirs!}}&lt;br /&gt;
{{movep|type=normal|ms=040|pkmn=Wigglytuff|method=Wigglytuff raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nurse Joy&#039;s Wigglytuff|startcode=XY046|startname=The Clumsy Crier Quiets the Chaos!}}&lt;br /&gt;
{{movep|type=normal|ms=376M|pkmn=Metagross|method=Mega Metagross raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Steven&#039;s Metagross|startcode=XYS03|startname=Mega Evolution Special III}}&lt;br /&gt;
{{movep|type=normal|ms=373|pkmn=Salamence|method=A turquoise force field appears in front of Salamence&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Sawyer|user1=Sawyer&#039;s Salamence|startcode=XY128|startname=A Riveting Rivalry!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=A turquoise force field appears in front of Weavile&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Alain|user1=Alain&#039;s Weavile|startcode=XY130|startname=Finals Not for the Faint-Hearted!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Black 2 and White 2 Animated Trailer===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user forms a shield of energy in front of itself, protecting it from attacks.|image1=Rosa Serperior Protect B2W2 Trailer.png|image1p=Serperior|image2=Shadow Triad Bisharp Protect B2W2 Trailer.png|image2p=Bisharp|image3=Cheren Stoutland Protect B2W2 Trailer.png|image3p=Stoutland}}&lt;br /&gt;
{{movep|type=normal|ms=508|pkmn=Stoutland|method=Stoutland forms a blue circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheren|user1=Cheren&#039;s Stoutland|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=497|pkmn=Serperior|method=Serperior forms a green circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Rosa (game)|user1=Rosa&#039;s Serperior|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=625|pkmn=Bisharp|method=Bisharp forms a purple circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Shadow Triad|user1=The Shadow Triad&#039;s Bisharp|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Deoxys Protect PG.png|image1p=Defense Forme Deoxys|image2=Zinzolin Weavile Cryogonal Protect PG.png|image2p=Cryogonal and Weavile}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Player character|user1=Trainer&#039;s Deoxys|startcode=PG09|startname=The Scoop|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=615|pkmn=Cryogonal|method=Cryogonal creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Cryogonal|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Weavile|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Ash &amp;amp; Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Ash Snorlax Protect AP.png|image1p=Snorlax}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax crosses its arm and avoids getting hurt by an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Ash&#039;s Snorlax|startcode=SP34|startname=An Awesome Showdown!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Silver Sneasel Protect.png|image1p=Sneasel|image2=Team Plasma Klang Protect Adventures.png|image2p=Klang|image3=Lucy Shuckle Protect Adventures.png|image3p=Shuckle|image4=Crystal Metagross Protect Adventures.png|image4p=Metagross}}&lt;br /&gt;
{{movep|type=normal|ms=215|pkmn=Sneasel|method=Sneasel puts up both of its arms to block and protect itself from an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver&#039;s Sneasel|startcode=PS093|startname=Sneasel Sneak Attack|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=081|pkmn=Magnemite|method=Magnemite creates a forcefield around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Magnemite|startcode=PS157|startname=Magnificent Magnemite}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle pulls all of its limbs into its shell and the shell starts to glow brightly, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pike Queen Lucy|user1=Lucy&#039;s Shuckle|startcode=PS310|startname=Just My Luck...Shuckle}}&lt;br /&gt;
{{movep|type=normal|ms=376|pkmn=Metagross|method=Metagross crosses its front two legs in front of its face, protecting it from attacks. When used over and over again, the move becomes less likely to succeed.}}&lt;br /&gt;
{{movemid|type=normal|user=Crystal (Adventures)|user1=Crystal&#039;s Metagross|startcode=PS323|startname=A Cheeky Charizard Change-Up I}}&lt;br /&gt;
{{movep|type=normal|ms=078|pkmn=Rapidash|method=Rapidash stands up on its hind legs and a bright energy surrounds the front of its hoofs, blocking an attack, or Rapidash rears up on its hind legs and crosses its front hoofs in front of its face, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Platinum&#039;s Rapidash|startcode=PS377|startname=Hurrah for Rapidash}}&lt;br /&gt;
{{movep|type=normal|ms=600|pkmn=Klang|method=Klang protect itself from an enemy attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt&#039;s Klang|startcode=PS545}}&lt;br /&gt;
&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user is immune to any type of attack.|image1=Monta Snivy Protect.png|image1p=Snivy}}&lt;br /&gt;
{{movep|type=normal|ms=495|pkmn=Snivy|method=Snivy stands its ground to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Monta&#039;s Snivy|startcode=PBW4|startname=Challenge the Battle Subway!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Diamond &amp;amp; Pearl manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user protects itself from attacks.|image1=Alakazam Protect PDP.png|image1p=Alakazam}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam forms a barrier with it hands and protects itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Alakazam (Pokémon)|user1=A wild Alakazam|startcode=PDP08|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold &amp;amp; Silver: The Golden Boys manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its arms to block an attack.|image1=Gold Elekid Protect Golden Boys.png|image1p=Elekid}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid puts up one of its arms to block an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Gold (Golden Boys)|user1=Gold&#039;s Elekid|startcode=GB14|startname=Let&#039;s Fight! The Mini Pokémon Tournament|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
* [[Asuka and Maya|Asuka]] mentioned that {{p|Houndoom}} used Protect in &#039;&#039;[[GDZ60|The Legendary Pokémon and the Village of the Gods (Part Three)]]&#039;&#039; but the move wasn&#039;t shown.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Platinum: Aim to Be Battle King manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its hands to block an attack.|image1=Dusknoir Protect PBK.png|image1p=Dusknoir}}&lt;br /&gt;
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir puts up its hands to protect itself.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Dusknoir (Pokémon)|user1=Unknown Trainer&#039;s Dusknoir|startcode=PBK8|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user avoids getting hit by any type of attack.|image1=Rich Boy Roselia Protect PMDP.png|image1p=Roselia}}&lt;br /&gt;
{{movep|type=normal|ms=315|pkmn=Roselia|method=Roselia crosses its arms and is not hit by an opponent&#039;s attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Rich Boy (Trainer class)|user1=A Rich Boy&#039;s Roselia|startcode=PMDP58|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genII=Protect II&lt;br /&gt;
|genIII=Protect III&lt;br /&gt;
|genIV=Protect IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genV=Protect V&lt;br /&gt;
|genVI=Protect VI&lt;br /&gt;
|genVII=Protect VII&lt;br /&gt;
|LGPE=Protect PE&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad2=Protect Stad2&lt;br /&gt;
|Colo=Protect Colo&lt;br /&gt;
|XD=Protect XD&lt;br /&gt;
|PBR=Protect PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Protect PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation II]], after the &amp;quot;[Pokémon&#039;s name] protected itself!&amp;quot; message appears, there is another message saying that the opponent&#039;s move missed. This is caused by Protect&#039;s effect internally leading moves with an accuracy check to miss, and was changed in [[Generation III]] to omit the second message.&lt;br /&gt;
* Protect is the most common move among the movesets of Video Game World Championships team&#039;s winners.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=守住 &#039;&#039;{{tt|Sáujyuh|Stand Guard}}&#039;&#039;&lt;br /&gt;
|zh_cmn=守住 &#039;&#039;{{tt|Shǒuzhù|Stand Guard}}&#039;&#039;&lt;br /&gt;
|da=Beskyt&lt;br /&gt;
|nl=Bescherm&lt;br /&gt;
|fi=Suojaus&lt;br /&gt;
|fr_ca=Protéger{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Abri&lt;br /&gt;
|de=Schutzschild&lt;br /&gt;
|el=Προστασία &#039;&#039;Prostasía&#039;&#039;&lt;br /&gt;
|he=הגנה &#039;&#039;Hagana&#039;&#039;&lt;br /&gt;
|hi=बचाओ &#039;&#039;Bachao&#039;&#039;&amp;lt;br&amp;gt;रक्षा कवच &#039;&#039;Raksha Kavach&#039;&#039;&lt;br /&gt;
|id=Lindungi&amp;lt;br&amp;gt;Bertahan&amp;lt;br&amp;gt;Berlindung&lt;br /&gt;
|it=Protezione&lt;br /&gt;
|ko=방어 &#039;&#039;{{tt|Bang&#039;eo|Protection}}&#039;&#039;&lt;br /&gt;
|pl=Ochrona{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Tarcza Obronna{{tt|*|Advanced}}&lt;br /&gt;
|pt_br=Proteção&lt;br /&gt;
|pt_eu=Proteção&amp;lt;br&amp;gt;Proteger&lt;br /&gt;
|ro=Protecția&lt;br /&gt;
|ru=Щит &#039;&#039;Schit&#039;&#039;&lt;br /&gt;
|sr=Zaštita&lt;br /&gt;
|es=Protección&lt;br /&gt;
|sv=Försvara&lt;br /&gt;
|vi=Bảo Vệ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;!-- references which apply to multiple generations --&amp;gt;&lt;br /&gt;
* [http://pokemon-online.eu/threads/protect-rate.8236/#post-92659 Pokémon Online forums]&lt;br /&gt;
* [http://web.archive.org/web/20110826064256/http://www.upokecenter.com/dex/?attack=182]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Detect|Normal}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Protection moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schutzschild]]&lt;br /&gt;
[[es:Protección]]&lt;br /&gt;
[[fr:Abri]]&lt;br /&gt;
[[it:Protezione]]&lt;br /&gt;
[[ja:まもる]]&lt;br /&gt;
[[zh:守住（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137348</id>
		<title>Protect (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137348"/>
		<updated>2020-03-25T11:22:39Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Moves that bypass Protect */ teatime blocks protect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=182&lt;br /&gt;
|name=Protect&lt;br /&gt;
|jname=まもる&lt;br /&gt;
|jtrans=Protect&lt;br /&gt;
|jtranslit=Mamoru&lt;br /&gt;
|gameimage=Protect VIII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority={{tt|+4|+3 prior to Generation V}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Prevents the user from being startled one time this turn.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
|na=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=17&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=17&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=17&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=17&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=17&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=17&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=07&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=25&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Protect&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;まもる&#039;&#039;&#039; &#039;&#039;Protect&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It was [[TM17]] from Generation II to [[Generation VI]]. It is [[TM07]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is [[TM25]] in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
Protect protects the user from all effects of moves that target it during the turn it is used, including damage.&lt;br /&gt;
&lt;br /&gt;
This does not include damage inflicted by [[weather]] it is susceptible to, or damage from a [[status condition]] that it obtained on a previous turn (as these are not moves that targeted the user this turn). If the user [[priority|goes last]] this turn, the move will fail.&lt;br /&gt;
&lt;br /&gt;
Protect will fail if the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Each time any of Protect, {{m|Detect}}, or {{m|Endure}} is successfully used without other moves used in between, the success rate will halve. In this generation, the success rate is implemented as a single byte over 255 which starts at the maximum of 255 and is floor-divided by 2&amp;lt;!-- more accessible term? int-divided? truncated? right-shifted by 1? --&amp;gt; each time. This causes the success rate to drop to 0 on its ninth consecutive successful use.&amp;lt;ref&amp;gt;https://github.com/pret/pokecrystal/blob/51bad5a/battle/effects/protect.asm#L54-L61&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 255&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 127&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 63&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 31&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Protect can now be used when the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Like in Generation II, the success rates of Protect, {{m|Detect}}, and {{m|Endure}} halve each time any of the three are used successfully and consecutively. In this generation, the halving was intended to cap at a 12.5% success rate on the fourth consecutive successful use, but a bug{{fact}} causes the cap to not work, causing the game to read garbage values and causing Protect&#039;s success rate on the fifth and future turns to follow an erratic sequence.&amp;lt;ref&amp;gt;[http://no2.pic.bz/document/waza/each/6F.html ポケットモンスター情報センター　2号館] (Japanese)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/sm19862416 【ポケモン】TASさんがまもるの限界に挑戦してみた【ルビー】] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following success rates are accurate to Ruby and Sapphire; from the 53rd turn onward, FireRed and LeafGreen have a different sequence of values, as does Emerald&amp;lt;!-- meaning all three are different from each other, but members of a pair are the same --&amp;gt;.&amp;lt;ref&amp;gt;http://forums.glitchcity.info/index.php?topic=6603.0&amp;lt;/ref&amp;gt; These numbers represent success rates out of 65536, which means that the move has a 1/65536 chance of missing on the first use.&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/watch/sm19879961 TASさんがまもるの限界に挑戦(裏)] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 65535&lt;br /&gt;
| 17&lt;br /&gt;
| 168&lt;br /&gt;
| 33&lt;br /&gt;
| 89&lt;br /&gt;
| 49&lt;br /&gt;
| 2000&lt;br /&gt;
| 65&lt;br /&gt;
| 110&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 32767&lt;br /&gt;
| 18&lt;br /&gt;
| 266&lt;br /&gt;
| 34&lt;br /&gt;
| 56&lt;br /&gt;
| 50&lt;br /&gt;
| 100&lt;br /&gt;
| 66&lt;br /&gt;
| 90&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 16383&lt;br /&gt;
| 19&lt;br /&gt;
| 289&lt;br /&gt;
| 35&lt;br /&gt;
| 57&lt;br /&gt;
| 51&lt;br /&gt;
| 65535&lt;br /&gt;
| 67&lt;br /&gt;
| 64&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 8191&lt;br /&gt;
| 20&lt;br /&gt;
| 270&lt;br /&gt;
| 36&lt;br /&gt;
| 61&lt;br /&gt;
| 52&lt;br /&gt;
| 65535&lt;br /&gt;
| 68&lt;br /&gt;
| 95&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 118&lt;br /&gt;
| 21&lt;br /&gt;
| 343&lt;br /&gt;
| 37&lt;br /&gt;
| 157&lt;br /&gt;
| 53&lt;br /&gt;
| 22&lt;br /&gt;
| 69&lt;br /&gt;
| 69&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 165&lt;br /&gt;
| 22&lt;br /&gt;
| 271&lt;br /&gt;
| 38&lt;br /&gt;
| 247&lt;br /&gt;
| 54&lt;br /&gt;
| 30&lt;br /&gt;
| 70&lt;br /&gt;
| 99&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 166&lt;br /&gt;
| 23&lt;br /&gt;
| 264&lt;br /&gt;
| 39&lt;br /&gt;
| 129&lt;br /&gt;
| 55&lt;br /&gt;
| 23&lt;br /&gt;
| 71&lt;br /&gt;
| 187&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 102&lt;br /&gt;
| 24&lt;br /&gt;
| 65535&lt;br /&gt;
| 40&lt;br /&gt;
| 129&lt;br /&gt;
| 56&lt;br /&gt;
| 40&lt;br /&gt;
| 72&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 65534&lt;br /&gt;
| 25&lt;br /&gt;
| 51201&lt;br /&gt;
| 41&lt;br /&gt;
| 100&lt;br /&gt;
| 57&lt;br /&gt;
| 2&lt;br /&gt;
| 73&lt;br /&gt;
| 3084&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| 68&lt;br /&gt;
| 26&lt;br /&gt;
| 38404&lt;br /&gt;
| 42&lt;br /&gt;
| 20&lt;br /&gt;
| 58&lt;br /&gt;
| 50&lt;br /&gt;
| 74&lt;br /&gt;
| 2820&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
| 243&lt;br /&gt;
| 27&lt;br /&gt;
| 25609&lt;br /&gt;
| 43&lt;br /&gt;
| 250&lt;br /&gt;
| 59&lt;br /&gt;
| 68&lt;br /&gt;
| 75&lt;br /&gt;
| 2827&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 12&lt;br /&gt;
| 182&lt;br /&gt;
| 28&lt;br /&gt;
| 20496&lt;br /&gt;
| 44&lt;br /&gt;
| 40&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 76&lt;br /&gt;
| 1285&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 13&lt;br /&gt;
| 197&lt;br /&gt;
| 29&lt;br /&gt;
| 10272&lt;br /&gt;
| 45&lt;br /&gt;
| 500&lt;br /&gt;
| 61&lt;br /&gt;
| 19&lt;br /&gt;
| 77&lt;br /&gt;
| 0&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 14&lt;br /&gt;
| 203&lt;br /&gt;
| 30&lt;br /&gt;
| 5168&lt;br /&gt;
| 46&lt;br /&gt;
| 60&lt;br /&gt;
| 62&lt;br /&gt;
| 70&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 15&lt;br /&gt;
| 194&lt;br /&gt;
| 31&lt;br /&gt;
| 78&lt;br /&gt;
| 47&lt;br /&gt;
| 1000&lt;br /&gt;
| 63&lt;br /&gt;
| 24&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 16&lt;br /&gt;
| 214&lt;br /&gt;
| 32&lt;br /&gt;
| 75&lt;br /&gt;
| 48&lt;br /&gt;
| 80&lt;br /&gt;
| 64&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 80&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Protect can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if {{m|Harden}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Protect now properly caps at a minimum success rate of 12.5% on the fourth and future consecutive turns.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[Rain]], or {{m|Blizzard}} in {{weather|Hail}}), a [[Micle Berry]], or an Ability ({{a|No Guard}}), it has a chance to hit through Protect equal to &amp;lt;code&amp;gt;(100 - move {{stat|accuracy}})%&amp;lt;/code&amp;gt;. [[One-hit knockout move|OHKO]] moves are unaffected, and will never hit through Protect. This behavior was reverted in Platinum.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Protect&#039;s success rate no longer has a lower bound of 12.5%. {{m|Quick Guard}} and {{m|Wide Guard}} now also count toward this halving.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=3715158&amp;amp;postcount=772 Smogon forums]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;!-- IN NEED OF MORE RESEARCH&lt;br /&gt;
&lt;br /&gt;
The bit shifting in the Smogon link implies that should Protect work 33 times in a row (success rate 1 in 4 billion on the last one), overflow will cause the success rate to start doubling again, until the 65th consecutive use and all future uses are guaranteed to succeed. Is this correct? (Protect only has 16 max PP, but one can alternate between four different protection moves.)&lt;br /&gt;
&lt;br /&gt;
UPokeCenter is normally pretty accurate about these kinds of things, but the site owner has made math mistakes before, albeit very rarely. That site says that after the eighth Protect (1/128), ninth and future Protects are automatically forced down to a 1 in 4 billion success rate, which would actually match Gen II very closely. It doesn&#039;t match Smogon though and I&#039;m inclined to trust its bit shifting derivation more. But neither site includes the raw assembly like Gens I, II, and VI do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
Successfully using Protect, {{m|Detect}}, {{m|Endure}}, {{m|Wide Guard}}, {{m|Quick Guard}}, {{m|Spiky Shield}}, {{m|King&#039;s Shield}}, or {{m|Baneful Bunker}} consecutively now divides the chance of success of Protect, Detect, Endure, Spiky Shield, King&#039;s Shield, and Baneful Bunker by 3 for each consecutive use, with a minimum (1/3)^6 (1/729 or ~0.1%) chance.&amp;lt;ref&amp;gt;https://twitter.com/0x7bdf/status/591858756733931521&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a damaging [[Z-Move]] or a [[Max Move]] targets a Pokémon that used Protect, the move will bypass Protect but only do 25% of the original damage. The effects of Protect are not lifted.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Protect, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Moves that bypass Protect===&lt;br /&gt;
In addition to damaging [[Z-Move]]s and [[Max Move]]s, the following moves cannot be stopped by Protect:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{normal color light}}; border: 5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 | {{color2|000|Move}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Type}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Category}}&lt;br /&gt;
! colspan=7 | {{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation II|II}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation V|V}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VI|VI}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VII|VII}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VIII|VIII}}&lt;br /&gt;
{{movelist|Acupressure|Normal|cat=Status}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Aromatic Mist|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Bestow|Normal|cat=Status}} || || || ||{{No}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Block|Normal|cat=Status}} || ||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Confide|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Conversion 2|Normal|cat=Status}} || ||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Curse|Ghost|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Decorate|Fairy|cat=Status}} || || || || || || ||{{Yes}}&lt;br /&gt;
{{movelist|Doom Desire|Steel|cat=Special}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Feint|Normal|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Flower Shield|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Future Sight|Psychic|cat=Special}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hold Hands|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Fury|Dark|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Hole|Psychic|cat=Special}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Mean Look|Normal|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Nightmare|Ghost|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Perish Song|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Phantom Force|Ghost|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Play Nice|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Psych Up|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Roar|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Role Play|Psychic|cat=Status}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Rototiller|Ground|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Shadow Force|Ghost|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Sketch|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Spider Web|Bug|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Tearful Look|Normal|cat=Status}} || || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Transform|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Whirlwind|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Additionally, Feint, Shadow Force, Phantom Force, Hyperspace Fury, and Hyperspace Hole lift Protect&#039;s protection for the rest of the turn.&lt;br /&gt;
&lt;br /&gt;
{{cat|Moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}}, {{m|Shadow Half}}, and {{m|Teatime}}), and [[entry hazard]] moves cannot be blocked by Protect.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Completely foils an opponent&#039;s attack. If used consecutively, its success rate decreases.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Foils attack that turn. It may fail.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.{{tt|*|Move}}&amp;lt;br&amp;gt;Negates all damage, but may fail if used in succession.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/7|007|Squirtle|type=Water|2|Monster|Water 1|28|28|22|22|22|22{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;32{{sup/7|PE}}|18}}&lt;br /&gt;
{{Moveentry/7|008|Wartortle|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;40{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|009|Blastoise|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;44{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|Field|Field||||||24{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|Field|Field||||||28{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|090|Shellder|type=Water|1|Water 3|Water 3|25|25{{sup/3|RSE}}&amp;lt;br&amp;gt;29{{sup/3|FRLG}}|16|16|16|16{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;31{{sup/7|PE}}|28}}&lt;br /&gt;
{{Moveentry/7|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|1|1|1|1|1|1{{sup/7|SMUSUM}}|1}}&lt;br /&gt;
{{Moveentry/7|098|Krabby|type=Water|1|Water 3|Water 3|34|41{{sup/3|RSE}}&amp;lt;br&amp;gt;38{{sup/3|FRLG}}|29|29|29|29{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|099|Kingler|type=Water|1|Water 3|Water 3|38|49{{sup/3|RSE}}&amp;lt;br&amp;gt;42{{sup/3|FRLG}}|32|32|32|32{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||||||20}}&lt;br /&gt;
{{Moveentry/7|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|204|Pineco|type=Bug|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|258|Mudkip|type=Water|2|Monster|Water 1||37|37|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28}}&lt;br /&gt;
{{Moveentry/7|259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||42|42|42|42{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||46|46|46|46{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug||17|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|37}}&lt;br /&gt;
{{Moveentry/7|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying||25|25|25|25|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|304|Aron|type=Steel|type2=Rock|1|Monster|Monster||34|32|32{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|305|Lairon|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|306|Aggron|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|313|Volbeat|type=Bug|2|Bug|Human-Like||29|29|29|29|29}}&lt;br /&gt;
{{Moveentry/7|324|Torkoal|type=Fire|1|Field|Field||27|36|36|1, 36{{sup/6|XY}}&amp;lt;br&amp;gt;30{{sup/6|ORAS}}|30|24}}&lt;br /&gt;
{{Moveentry/7|341|Corphish|type=Water|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|347|Anorith|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49}}&lt;br /&gt;
{{Moveentry/7|348|Armaldo|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;53{{sup/6|ORAS}}|53}}&lt;br /&gt;
{{Moveentry/7|361|Snorunt|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|362|Glalie|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|372|Shelgon|type=Dragon|1|Dragon|Dragon||30|30|30|30|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon||30|30|30|30|1}}&lt;br /&gt;
{{Moveentry/7|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered||25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;4{{sup/6|ORAS}}|4}}&lt;br /&gt;
{{Moveentry/7|410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|||10|10|10|1, 10|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/7|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|||10|10|10|1, 10|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/7|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|||10|10|10|1, 10|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/7|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|||10|10|10|1, 10}}&lt;br /&gt;
{{Moveentry/7|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|||||||20}}&lt;br /&gt;
{{Moveentry/7|475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|||50|53|53{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49|28}}&lt;br /&gt;
{{Moveentry/7|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|||16|16|16|16}}&lt;br /&gt;
{{Moveentry/7|541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug||||20|20|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|562|Yamask|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|562G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|577|Solosis|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|578|Duosion|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|594|Alomomola|type=Water|2|Water 1|Water 2||||21|21|21}}&lt;br /&gt;
{{Moveentry/7|616|Shelmet|type=Bug|1|Bug|Bug||||28|28|28|1}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||9|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|704|Goomy|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|705|Sliggoo|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|706|Goodra|type=Dragon|1|Dragon|Dragon|||||9|1, 9|15}}&lt;br /&gt;
{{Moveentry/7|712|Bergmite|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|713|Avalugg|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon||||||9|8}}&lt;br /&gt;
{{Moveentry/7|780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||||9|10}}&lt;br /&gt;
{{Moveentry/7|782|Jangmo-o|type=Dragon|1|Dragon|Dragon||||||13|4}}&lt;br /&gt;
{{Moveentry/7|783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|805|Stakataka|type=Rock|type2=Steel|1|Undiscovered|Undiscovered||||||1{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/7|809|Melmetal|type=Steel|1|Undiscovered|Undiscovered||||||63{{sup/7|PE}}|56}}&lt;br /&gt;
{{Moveentry/7|833|Chewtle|type=Water|2|Monster|Water 1|||||||14}}&lt;br /&gt;
{{Moveentry/7|834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1|||||||1}}&lt;br /&gt;
{{Moveentry/7|841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|842|Appletun|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|854|Sinistea|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|855|Polteageist|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1}}&lt;br /&gt;
{{Moveentry/7|867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|870|Falinks|type=Fighting|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|882|Dracovish|type=Water|type2=Dragon|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Moveentry/7|883|Arctovish|type=Water|type2=Ice|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|2|no|TM17|TM17|TM17|TM17|TM17|TM17|genVII2=TM07|TM25}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=14 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;Every Pokémon can learn this move by TM &#039;&#039;except&#039;&#039; the ones listed below and only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/7|010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|201|Unown|type=Psychic|1|Undiscovered|Undiscovered|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|235|Smeargle|type=Normal|1|Field|Field|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|265|Wurmple|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|266|Silcoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|268|Cascoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|360|Wynaut|type=Psychic|1|Amorphous|Amorphous||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|401|Kricketot|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|486|Regigigas|type=Normal|1|Undiscovered|Undiscovered|||✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/7|602|Tynamo|type=Electric|1|Amorphous|Amorphous||||✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|789|Cosmog|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|790|Cosmoem|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|824|Blipbug|type=Bug|1|Bug|Bug|||||||✘}}&lt;br /&gt;
{{Moveentry/7|840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon|||||||✘}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{Merge|Trainer Battle (GO)|Section}}&lt;br /&gt;
[[File:Protect Shield GO.png|thumb|right|150px|Protect Shield in Pokémon GO]]&lt;br /&gt;
In [[Pokémon GO]], the &#039;&#039;&#039;Protect Shield&#039;&#039;&#039; is a feature in {{OBP|Trainer Battle|GO}}s. The Protect Shield is only a mechanic and not actually a move known by any Pokémon. The Protect Shield prevents all damage from an incoming Charged Attack, but the player can only use a Protect Shield twice per battle. Protect Shields do not prevent any stat modifiers, to either the user or the target, from occurring as a result of a Charged Attack.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The user is protected from all attacks for a set amount of turns, which ends on the user&#039;s turn. However, items such as [[toss items]] can still hit.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves, and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the Protect status, which enables you to evade enemies&#039; attacks and move effects. Its chance of failing rises if you use it multiple times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll protect yourself and evade enemies&#039; attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies&#039; attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Misty Gyarados Protect.png|image1p=Gyarados|image2=Viola Surskit Protect.png|image2p=Surskit|image3=Nando Armaldo Protect.png|image3p=Armaldo|image4=Lenora Herdier Protect.png|image4p=Herdier}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados&#039;s eyes glow red. Then, Gyarados releases small shockwaves from its mouth that can block an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Gyarados|startcode=HS02|startname=Cerulean Blues|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=060|pkmn=Poliwag|method=Poliwag&#039;s body becomes outlined in blue and it can stop attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Max|user1=A Poliwag Max borrowed from the Pokémon Trainer&#039;s School|startcode=AG015|startname=Gonna Rule the School!}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Two yellow discs are created in front of Ludicolo&#039;s hands. It can then block any attacks that hit the disks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poncho (AG067)|user1=Poncho&#039;s Ludicolo|startcode=AG067|startname=Go Go Ludicolo}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Purple Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Green Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Recurring wild Pokémon in the anime#Deoxys|user1=Deoxys (anime)|startcode=AG171|startname=Pokémon Ranger - Deoxys&#039; Crisis! (Part 1)}}&lt;br /&gt;
{{movep|type=normal|ms=125|pkmn=Electabuzz|method=Electabuzz blocks the opponent&#039;s attack with its arms, or Electabuzz&#039;s body becomes surrounded by gold and a green barrier appears around its body, protecting it from attacks. Sometimes its body glows yellow before using the attack. If the barrier is kept for too long it might fail.}}&lt;br /&gt;
{{movemid|type=normal|user=Jump (AG126)|user1=Jump&#039;s Electabuzz|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electabuzz|startcode=DP128|startname=A Pyramiding Rage!}}&lt;br /&gt;
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=A blue force field surrounds Misdreavus&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Misdreavus|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax&#039;s body flashes white and then it is able to withstand attacks from the opposing Pokémon.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorlax|startcode=AG149|startname=Wheel of Frontier}}&lt;br /&gt;
{{movep|type=normal|ms=260|pkmn=Swampert|method=Swampert&#039;s body becomes surrounded in light green and a green barrier appears around it. Swampert can then block any attacks that hit it.}}&lt;br /&gt;
{{movemid|type=normal|user=Dome Ace Tucker|user1=Tucker&#039;s Swampert|startcode=AG153|startname=Tactic Theatrics!!}}&lt;br /&gt;
{{movep|type=normal|ms=151|pkmn=Mew|method=A green barrier appears around Mew&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Yung|user1=A mirage Mew|startcode=The Mastermind of Mirage Pokémon|startname=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=259|pkmn=Marshtomp|method=Marshtomp&#039;s body becomes surrounded in a green shield, blocking any attacks shot at it.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Marshtomp|startcode=AG167|startname=What I Did for Love!}}&lt;br /&gt;
{{movep|type=normal|ms=012|pkmn=Butterfree|method=Butterfree&#039;s body glows light green and a green force field appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Drew|user1=Drew&#039;s Butterfree|startcode=AG187|startname=The Unbeatable Lightness of Seeing!}}&lt;br /&gt;
{{movep|type=normal|ms=466|pkmn=Electivire|method=Electivire creates a green barrier or force field around its body, protecting it from attacks, or Electivire puts its arms in front of its face and its body starts to glow yellow-green. A green force field then surrounds its body and protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Electivire|startcode=AG192|startname=Home is Where the Start Is!}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electivire|startcode=DP184|startname=Casting a Paul on Barry!}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid crosses its arms and a green barrier appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Elekid|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=A green barrier appears around Burmy&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl&#039;s Burmy|startcode=DP030|startname=Some Enchanted Sweetening!}}&lt;br /&gt;
{{movep|type=normal|ms=484|pkmn=Palkia|method=A pink barrier appears around Palkia&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Palkia (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=483|pkmn=Dialga|method=A dark blue barrier appears around Dialga&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dialga (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=199|pkmn=Slowking|method=Slowking&#039;s body becomes surrounded by a light green barrier that it pushes out of its body to surround others.}}&lt;br /&gt;
{{movemid|type=normal|user=Conway|user1=Conway&#039;s Slowking|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=126|pkmn=Magmar|method=Magmar lifts its arms and its body becomes surrounded by a green outline. A light green barrier then comes out of Magmar&#039;s body around it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Ace Trainer (Trainer class)|user1=An Ace Trainer&#039;s Magmar|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=362|pkmn=Glalie|method=Glalie&#039;s body glow&#039;s gold and a green force field appears over Glalie&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poacher (DP116)|user1=A Pokémon Poacher&#039;s Glalie|startcode=DP116|startname=The Drifting Snorunt!}}&lt;br /&gt;
{{movep|type=normal|ms=420|pkmn=Cherubi|method=Cherubi&#039;s body becomes outlined in gold and a green force field comes out of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marilyn|user1=Marilyn&#039;s Cherubi|startcode=DP125|startname=Battling a Cute Drama!}}&lt;br /&gt;
{{movep|type=normal|ms=350|pkmn=Milotic|method=A green force field appears around Milotic&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Tower Tycoon Palmer|user1=Palmer&#039;s Milotic|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=485|pkmn=Heatran|method=The gray circle on Heatran&#039;s forehead glows white and a silver force field appears around Heatran&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marcus|user1=Marcus&#039;s Heatran|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=042|pkmn=Golbat|method=A green force field surrounds Golbat&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Galactic Grunt (Trainer class)|user1=Galactic Grunts&#039; multiple Golbat|startcode=DP136|startname=Gateway to Ruin!}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle holds out two tentacles and a green force field appears over its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Shuckle|startcode=DP146|startname=Dressed for Jess Success!}}&lt;br /&gt;
{{movep|type=normal|ms=482|pkmn=Azelf|method=The gem on Azelf&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Azelf|user1=Azelf (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=481|pkmn=Mesprit|method=The gem on Mesprit&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Mesprit|user1=Mesprit (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=480|pkmn=Uxie|method=The gem on Uxie&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Uxie|user1=Uxie (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=428|pkmn=Lopunny|method=Lopunny crosses its ears and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Lopunny|startcode=DP176|startname=Coming Full - Festival Circle!}}&lt;br /&gt;
{{movep|type=normal|ms=348|pkmn=Armaldo|method=Armaldo crosses its claws and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Armaldo|startcode=DP183|startname=League Unleashed!}}&lt;br /&gt;
{{movep|type=normal|ms=592|pkmn=Frillish|method=Frillish holds out its tentacles with the bottoms facing toward the opponent and a turquoise force field surrounds Frillish&#039;s body.}}&lt;br /&gt;
{{movemid|type=normal|user=Trip|user1=Trip&#039;s Frillish|startcode=BW010|startname=A Rival Battle for Club Champ!}}&lt;br /&gt;
{{movep|type=normal|ms=557|pkmn=Dwebble|method=Dwebble pulls its body into its shell and the whole shell flashes white. Then, a wave of turquoise energy starting from the top of Dwebble&#039;s shell and moves downwards. Once the energy moves downwards, it leaves behind a darker turquoise glow, protecting Dwebble from attacks, or Dwebble pulls its body into its shell and a turquoise force field surrounds it, protecting it from attacks, or Dwebble lowers its head and a turquoise force field appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cilan&#039;s Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Dwebble (Pokémon)|user1=Two wild Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Dwebble|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=507|pkmn=Herdier|method=A turquoise force field comes out and surrounds Herdier&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lenora|user1=Lenora&#039;s Herdier|startcode=BW016|startname=Rematch at the Nacrene Gym!}}&lt;br /&gt;
{{movep|type=normal|ms=576|pkmn=Gothitelle|method=Gothitelle puts one of its hands out in front of it when the opponent is about to attack it and a turquoise energy shield appears in front of Gothitelle&#039;s hand, protecting it.}}&lt;br /&gt;
{{movemid|type=normal|user=Sally|user1=A wild Gothitelle|startcode=BW021|startname=The Lost World of Gothitelle!}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Anthea&#039;s Gothitelle|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=542|pkmn=Leavanny|method=A bluish-green force field appears around Leavanny&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Leavanny|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=608|pkmn=Lampent|method=Lampent holds its arms out and a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lampent (Pokémon)|user1=A wild Lampent|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick bows its head and holds its arms out in front of it. Then, a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=578|pkmn=Duosion|method=A small turquoise energy shield appears in front of Duosion&#039;s body, and the shield grows larger until it surrounds Duosion&#039;s body. The shield protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny|user1=Officer Jenny&#039;s Duosion|startcode=BW045|startname=Beheeyem, Duosion, and the Dream Thief!}}&lt;br /&gt;
{{movep|type=normal|ms=532|pkmn=Timburr|method=Timburr holds the wooden timber it holds in front of it with both of its hands horizontally. The timber then glows turquoise and a turquoise energy shield comes out of it and surrounds it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Linda (BW057)|user1=Linda&#039;s Timburr|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movep|type=normal|ms=645|pkmn=Landorus|method=Landorus holds one or both of his hands out in front of him and a turquoise energy shield appears in front of him, protecting him from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of Nature (anime)#Landorus|user1=Landorus (anime)|startcode=BW060|startname=Stopping the Rage of Legends! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=616|pkmn=Shelmet|method=Shelmet closes its shell over its face and a turquoise force field appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Bianca (anime)|user1=Bianca&#039;s Shelmet|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=632|pkmn=Durant|method=A turquoise force field appears in front of Durant, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Durant (Pokémon)|user1=Multiple wild Durant|startcode=BW074|startname=Battling the Leaf Thieves!}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=A bluish-green force field appears around Eevee&#039;s body, or Eevee stands on its hind legs and projects a bluish-green force field, protecting it from attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Virgil|user1=Virgil&#039;s Eevee|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}&lt;br /&gt;
{{movemid|type=normal|user=Serena&#039;s Eevee|startcode=XY089|startname=A Frolicking Find in the Flowers!}}&lt;br /&gt;
{{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir holds both its hands out in front of it and a turquoise energy shield appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Concordia&#039;s Gardevoir|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=150MY|pkmn=Mewtwo|method=Mega Mewtwo Y forms a large blue, dome- shaped force field around itself. The dome protects everything inside from oncoming attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Mewtwo (Best Wishes series)|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=283|pkmn=Surskit|method=Surskit forms a turquoise force field in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Viola|user1=Viola&#039;s Surskit|startcode=XY005|startname=A Blustery Santalune Gym Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=665|pkmn=Spewpa|method=Spewpa&#039;s eyes glow turquoise and it forms a turquoise force field around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Spewpa (Pokémon)|user1=A wild Spewpa|startcode=XY012|startname=To Catch a Pokémon Smuggler!}}&lt;br /&gt;
{{movep|type=normal|ms=677|pkmn=Espurr|method=Espurr raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Elise|user1=Elise&#039;s Espurr|startcode=XY014|startname=Seeking Shelter from the Storm!}}&lt;br /&gt;
{{movep|type=normal|ms=678F|pkmn=Meowstic|method=Meowstic unfolds its ears, and circles form on its revealed inner ears, resembling eyes. It then forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Heath (XY045)|user1=Heath&#039;s Meowstic|startcode=XY045|startname=Splitting Heirs!}}&lt;br /&gt;
{{movep|type=normal|ms=040|pkmn=Wigglytuff|method=Wigglytuff raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nurse Joy&#039;s Wigglytuff|startcode=XY046|startname=The Clumsy Crier Quiets the Chaos!}}&lt;br /&gt;
{{movep|type=normal|ms=376M|pkmn=Metagross|method=Mega Metagross raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Steven&#039;s Metagross|startcode=XYS03|startname=Mega Evolution Special III}}&lt;br /&gt;
{{movep|type=normal|ms=373|pkmn=Salamence|method=A turquoise force field appears in front of Salamence&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Sawyer|user1=Sawyer&#039;s Salamence|startcode=XY128|startname=A Riveting Rivalry!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=A turquoise force field appears in front of Weavile&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Alain|user1=Alain&#039;s Weavile|startcode=XY130|startname=Finals Not for the Faint-Hearted!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Black 2 and White 2 Animated Trailer===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user forms a shield of energy in front of itself, protecting it from attacks.|image1=Rosa Serperior Protect B2W2 Trailer.png|image1p=Serperior|image2=Shadow Triad Bisharp Protect B2W2 Trailer.png|image2p=Bisharp|image3=Cheren Stoutland Protect B2W2 Trailer.png|image3p=Stoutland}}&lt;br /&gt;
{{movep|type=normal|ms=508|pkmn=Stoutland|method=Stoutland forms a blue circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheren|user1=Cheren&#039;s Stoutland|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=497|pkmn=Serperior|method=Serperior forms a green circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Rosa (game)|user1=Rosa&#039;s Serperior|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=625|pkmn=Bisharp|method=Bisharp forms a purple circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Shadow Triad|user1=The Shadow Triad&#039;s Bisharp|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Deoxys Protect PG.png|image1p=Defense Forme Deoxys|image2=Zinzolin Weavile Cryogonal Protect PG.png|image2p=Cryogonal and Weavile}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Player character|user1=Trainer&#039;s Deoxys|startcode=PG09|startname=The Scoop|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=615|pkmn=Cryogonal|method=Cryogonal creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Cryogonal|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Weavile|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Ash &amp;amp; Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Ash Snorlax Protect AP.png|image1p=Snorlax}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax crosses its arm and avoids getting hurt by an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Ash&#039;s Snorlax|startcode=SP34|startname=An Awesome Showdown!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Silver Sneasel Protect.png|image1p=Sneasel|image2=Team Plasma Klang Protect Adventures.png|image2p=Klang|image3=Lucy Shuckle Protect Adventures.png|image3p=Shuckle|image4=Crystal Metagross Protect Adventures.png|image4p=Metagross}}&lt;br /&gt;
{{movep|type=normal|ms=215|pkmn=Sneasel|method=Sneasel puts up both of its arms to block and protect itself from an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver&#039;s Sneasel|startcode=PS093|startname=Sneasel Sneak Attack|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=081|pkmn=Magnemite|method=Magnemite creates a forcefield around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Magnemite|startcode=PS157|startname=Magnificent Magnemite}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle pulls all of its limbs into its shell and the shell starts to glow brightly, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pike Queen Lucy|user1=Lucy&#039;s Shuckle|startcode=PS310|startname=Just My Luck...Shuckle}}&lt;br /&gt;
{{movep|type=normal|ms=376|pkmn=Metagross|method=Metagross crosses its front two legs in front of its face, protecting it from attacks. When used over and over again, the move becomes less likely to succeed.}}&lt;br /&gt;
{{movemid|type=normal|user=Crystal (Adventures)|user1=Crystal&#039;s Metagross|startcode=PS323|startname=A Cheeky Charizard Change-Up I}}&lt;br /&gt;
{{movep|type=normal|ms=078|pkmn=Rapidash|method=Rapidash stands up on its hind legs and a bright energy surrounds the front of its hoofs, blocking an attack, or Rapidash rears up on its hind legs and crosses its front hoofs in front of its face, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Platinum&#039;s Rapidash|startcode=PS377|startname=Hurrah for Rapidash}}&lt;br /&gt;
{{movep|type=normal|ms=600|pkmn=Klang|method=Klang protect itself from an enemy attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt&#039;s Klang|startcode=PS545}}&lt;br /&gt;
&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user is immune to any type of attack.|image1=Monta Snivy Protect.png|image1p=Snivy}}&lt;br /&gt;
{{movep|type=normal|ms=495|pkmn=Snivy|method=Snivy stands its ground to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Monta&#039;s Snivy|startcode=PBW4|startname=Challenge the Battle Subway!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Diamond &amp;amp; Pearl manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user protects itself from attacks.|image1=Alakazam Protect PDP.png|image1p=Alakazam}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam forms a barrier with it hands and protects itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Alakazam (Pokémon)|user1=A wild Alakazam|startcode=PDP08|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold &amp;amp; Silver: The Golden Boys manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its arms to block an attack.|image1=Gold Elekid Protect Golden Boys.png|image1p=Elekid}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid puts up one of its arms to block an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Gold (Golden Boys)|user1=Gold&#039;s Elekid|startcode=GB14|startname=Let&#039;s Fight! The Mini Pokémon Tournament|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
* [[Asuka and Maya|Asuka]] mentioned that {{p|Houndoom}} used Protect in &#039;&#039;[[GDZ60|The Legendary Pokémon and the Village of the Gods (Part Three)]]&#039;&#039; but the move wasn&#039;t shown.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Platinum: Aim to Be Battle King manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its hands to block an attack.|image1=Dusknoir Protect PBK.png|image1p=Dusknoir}}&lt;br /&gt;
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir puts up its hands to protect itself.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Dusknoir (Pokémon)|user1=Unknown Trainer&#039;s Dusknoir|startcode=PBK8|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user avoids getting hit by any type of attack.|image1=Rich Boy Roselia Protect PMDP.png|image1p=Roselia}}&lt;br /&gt;
{{movep|type=normal|ms=315|pkmn=Roselia|method=Roselia crosses its arms and is not hit by an opponent&#039;s attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Rich Boy (Trainer class)|user1=A Rich Boy&#039;s Roselia|startcode=PMDP58|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genII=Protect II&lt;br /&gt;
|genIII=Protect III&lt;br /&gt;
|genIV=Protect IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genV=Protect V&lt;br /&gt;
|genVI=Protect VI&lt;br /&gt;
|genVII=Protect VII&lt;br /&gt;
|LGPE=Protect PE&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad2=Protect Stad2&lt;br /&gt;
|Colo=Protect Colo&lt;br /&gt;
|XD=Protect XD&lt;br /&gt;
|PBR=Protect PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Protect PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation II]], after the &amp;quot;[Pokémon&#039;s name] protected itself!&amp;quot; message appears, there is another message saying that the opponent&#039;s move missed. This is caused by Protect&#039;s effect internally leading moves with an accuracy check to miss, and was changed in [[Generation III]] to omit the second message.&lt;br /&gt;
* Protect is the most common move among the movesets of Video Game World Championships team&#039;s winners.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=守住 &#039;&#039;{{tt|Sáujyuh|Stand Guard}}&#039;&#039;&lt;br /&gt;
|zh_cmn=守住 &#039;&#039;{{tt|Shǒuzhù|Stand Guard}}&#039;&#039;&lt;br /&gt;
|da=Beskyt&lt;br /&gt;
|nl=Bescherm&lt;br /&gt;
|fi=Suojaus&lt;br /&gt;
|fr_ca=Protéger{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Abri&lt;br /&gt;
|de=Schutzschild&lt;br /&gt;
|el=Προστασία &#039;&#039;Prostasía&#039;&#039;&lt;br /&gt;
|he=הגנה &#039;&#039;Hagana&#039;&#039;&lt;br /&gt;
|hi=बचाओ &#039;&#039;Bachao&#039;&#039;&amp;lt;br&amp;gt;रक्षा कवच &#039;&#039;Raksha Kavach&#039;&#039;&lt;br /&gt;
|id=Lindungi&amp;lt;br&amp;gt;Bertahan&amp;lt;br&amp;gt;Berlindung&lt;br /&gt;
|it=Protezione&lt;br /&gt;
|ko=방어 &#039;&#039;{{tt|Bang&#039;eo|Protection}}&#039;&#039;&lt;br /&gt;
|pl=Ochrona{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Tarcza Obronna{{tt|*|Advanced}}&lt;br /&gt;
|pt_br=Proteção&lt;br /&gt;
|pt_eu=Proteção&amp;lt;br&amp;gt;Proteger&lt;br /&gt;
|ro=Protecția&lt;br /&gt;
|ru=Щит &#039;&#039;Schit&#039;&#039;&lt;br /&gt;
|sr=Zaštita&lt;br /&gt;
|es=Protección&lt;br /&gt;
|sv=Försvara&lt;br /&gt;
|vi=Bảo Vệ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;!-- references which apply to multiple generations --&amp;gt;&lt;br /&gt;
* [http://pokemon-online.eu/threads/protect-rate.8236/#post-92659 Pokémon Online forums]&lt;br /&gt;
* [http://web.archive.org/web/20110826064256/http://www.upokecenter.com/dex/?attack=182]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Detect|Normal}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Protection moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schutzschild]]&lt;br /&gt;
[[es:Protección]]&lt;br /&gt;
[[fr:Abri]]&lt;br /&gt;
[[it:Protezione]]&lt;br /&gt;
[[ja:まもる]]&lt;br /&gt;
[[zh:守住（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137347</id>
		<title>Protect (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137347"/>
		<updated>2020-03-25T11:21:27Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Moves that bypass Protect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=182&lt;br /&gt;
|name=Protect&lt;br /&gt;
|jname=まもる&lt;br /&gt;
|jtrans=Protect&lt;br /&gt;
|jtranslit=Mamoru&lt;br /&gt;
|gameimage=Protect VIII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority={{tt|+4|+3 prior to Generation V}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Prevents the user from being startled one time this turn.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
|na=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=17&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=17&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=17&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=17&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=17&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=17&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=07&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=25&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Protect&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;まもる&#039;&#039;&#039; &#039;&#039;Protect&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It was [[TM17]] from Generation II to [[Generation VI]]. It is [[TM07]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is [[TM25]] in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
Protect protects the user from all effects of moves that target it during the turn it is used, including damage.&lt;br /&gt;
&lt;br /&gt;
This does not include damage inflicted by [[weather]] it is susceptible to, or damage from a [[status condition]] that it obtained on a previous turn (as these are not moves that targeted the user this turn). If the user [[priority|goes last]] this turn, the move will fail.&lt;br /&gt;
&lt;br /&gt;
Protect will fail if the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Each time any of Protect, {{m|Detect}}, or {{m|Endure}} is successfully used without other moves used in between, the success rate will halve. In this generation, the success rate is implemented as a single byte over 255 which starts at the maximum of 255 and is floor-divided by 2&amp;lt;!-- more accessible term? int-divided? truncated? right-shifted by 1? --&amp;gt; each time. This causes the success rate to drop to 0 on its ninth consecutive successful use.&amp;lt;ref&amp;gt;https://github.com/pret/pokecrystal/blob/51bad5a/battle/effects/protect.asm#L54-L61&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 255&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 127&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 63&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 31&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Protect can now be used when the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Like in Generation II, the success rates of Protect, {{m|Detect}}, and {{m|Endure}} halve each time any of the three are used successfully and consecutively. In this generation, the halving was intended to cap at a 12.5% success rate on the fourth consecutive successful use, but a bug{{fact}} causes the cap to not work, causing the game to read garbage values and causing Protect&#039;s success rate on the fifth and future turns to follow an erratic sequence.&amp;lt;ref&amp;gt;[http://no2.pic.bz/document/waza/each/6F.html ポケットモンスター情報センター　2号館] (Japanese)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/sm19862416 【ポケモン】TASさんがまもるの限界に挑戦してみた【ルビー】] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following success rates are accurate to Ruby and Sapphire; from the 53rd turn onward, FireRed and LeafGreen have a different sequence of values, as does Emerald&amp;lt;!-- meaning all three are different from each other, but members of a pair are the same --&amp;gt;.&amp;lt;ref&amp;gt;http://forums.glitchcity.info/index.php?topic=6603.0&amp;lt;/ref&amp;gt; These numbers represent success rates out of 65536, which means that the move has a 1/65536 chance of missing on the first use.&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/watch/sm19879961 TASさんがまもるの限界に挑戦(裏)] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 65535&lt;br /&gt;
| 17&lt;br /&gt;
| 168&lt;br /&gt;
| 33&lt;br /&gt;
| 89&lt;br /&gt;
| 49&lt;br /&gt;
| 2000&lt;br /&gt;
| 65&lt;br /&gt;
| 110&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 32767&lt;br /&gt;
| 18&lt;br /&gt;
| 266&lt;br /&gt;
| 34&lt;br /&gt;
| 56&lt;br /&gt;
| 50&lt;br /&gt;
| 100&lt;br /&gt;
| 66&lt;br /&gt;
| 90&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 16383&lt;br /&gt;
| 19&lt;br /&gt;
| 289&lt;br /&gt;
| 35&lt;br /&gt;
| 57&lt;br /&gt;
| 51&lt;br /&gt;
| 65535&lt;br /&gt;
| 67&lt;br /&gt;
| 64&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 8191&lt;br /&gt;
| 20&lt;br /&gt;
| 270&lt;br /&gt;
| 36&lt;br /&gt;
| 61&lt;br /&gt;
| 52&lt;br /&gt;
| 65535&lt;br /&gt;
| 68&lt;br /&gt;
| 95&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 118&lt;br /&gt;
| 21&lt;br /&gt;
| 343&lt;br /&gt;
| 37&lt;br /&gt;
| 157&lt;br /&gt;
| 53&lt;br /&gt;
| 22&lt;br /&gt;
| 69&lt;br /&gt;
| 69&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 165&lt;br /&gt;
| 22&lt;br /&gt;
| 271&lt;br /&gt;
| 38&lt;br /&gt;
| 247&lt;br /&gt;
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|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Protect can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if {{m|Harden}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Protect now properly caps at a minimum success rate of 12.5% on the fourth and future consecutive turns.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[Rain]], or {{m|Blizzard}} in {{weather|Hail}}), a [[Micle Berry]], or an Ability ({{a|No Guard}}), it has a chance to hit through Protect equal to &amp;lt;code&amp;gt;(100 - move {{stat|accuracy}})%&amp;lt;/code&amp;gt;. [[One-hit knockout move|OHKO]] moves are unaffected, and will never hit through Protect. This behavior was reverted in Platinum.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Protect&#039;s success rate no longer has a lower bound of 12.5%. {{m|Quick Guard}} and {{m|Wide Guard}} now also count toward this halving.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=3715158&amp;amp;postcount=772 Smogon forums]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;!-- IN NEED OF MORE RESEARCH&lt;br /&gt;
&lt;br /&gt;
The bit shifting in the Smogon link implies that should Protect work 33 times in a row (success rate 1 in 4 billion on the last one), overflow will cause the success rate to start doubling again, until the 65th consecutive use and all future uses are guaranteed to succeed. Is this correct? (Protect only has 16 max PP, but one can alternate between four different protection moves.)&lt;br /&gt;
&lt;br /&gt;
UPokeCenter is normally pretty accurate about these kinds of things, but the site owner has made math mistakes before, albeit very rarely. That site says that after the eighth Protect (1/128), ninth and future Protects are automatically forced down to a 1 in 4 billion success rate, which would actually match Gen II very closely. It doesn&#039;t match Smogon though and I&#039;m inclined to trust its bit shifting derivation more. But neither site includes the raw assembly like Gens I, II, and VI do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
Successfully using Protect, {{m|Detect}}, {{m|Endure}}, {{m|Wide Guard}}, {{m|Quick Guard}}, {{m|Spiky Shield}}, {{m|King&#039;s Shield}}, or {{m|Baneful Bunker}} consecutively now divides the chance of success of Protect, Detect, Endure, Spiky Shield, King&#039;s Shield, and Baneful Bunker by 3 for each consecutive use, with a minimum (1/3)^6 (1/729 or ~0.1%) chance.&amp;lt;ref&amp;gt;https://twitter.com/0x7bdf/status/591858756733931521&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a damaging [[Z-Move]] or a [[Max Move]] targets a Pokémon that used Protect, the move will bypass Protect but only do 25% of the original damage. The effects of Protect are not lifted.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Protect, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Moves that bypass Protect===&lt;br /&gt;
In addition to damaging [[Z-Move]]s and [[Max Move]]s, the following moves cannot be stopped by Protect:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{normal color light}}; border: 5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 | {{color2|000|Move}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Type}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Category}}&lt;br /&gt;
! colspan=7 | {{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation II|II}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation V|V}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VI|VI}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VII|VII}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VIII|VIII}}&lt;br /&gt;
{{movelist|Acupressure|Normal|cat=Status}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Aromatic Mist|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Bestow|Normal|cat=Status}} || || || ||{{No}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Block|Normal|cat=Status}} || ||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Confide|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Conversion 2|Normal|cat=Status}} || ||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Curse|Ghost|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Decorate|Fairy|cat=Status}} || || || || || || ||{{Yes}}&lt;br /&gt;
{{movelist|Doom Desire|Steel|cat=Special}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Feint|Normal|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Flower Shield|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Future Sight|Psychic|cat=Special}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hold Hands|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Fury|Dark|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Hole|Psychic|cat=Special}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Mean Look|Normal|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Nightmare|Ghost|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Perish Song|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Phantom Force|Ghost|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Play Nice|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Psych Up|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Roar|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Role Play|Psychic|cat=Status}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Rototiller|Ground|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Shadow Force|Ghost|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Sketch|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Spider Web|Bug|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Tearful Look|Normal|cat=Status}} || || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Transform|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Whirlwind|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Additionally, Feint, Shadow Force, Phantom Force, Hyperspace Fury, and Hyperspace Hole lift Protect&#039;s protection for the rest of the turn.&lt;br /&gt;
&lt;br /&gt;
{{cat|Moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}} and {{m|Shadow Half}}), and [[entry hazard]] moves cannot be blocked by Protect.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Completely foils an opponent&#039;s attack. If used consecutively, its success rate decreases.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Foils attack that turn. It may fail.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.{{tt|*|Move}}&amp;lt;br&amp;gt;Negates all damage, but may fail if used in succession.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/7|007|Squirtle|type=Water|2|Monster|Water 1|28|28|22|22|22|22{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;32{{sup/7|PE}}|18}}&lt;br /&gt;
{{Moveentry/7|008|Wartortle|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;40{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|009|Blastoise|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;44{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|Field|Field||||||24{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|Field|Field||||||28{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|090|Shellder|type=Water|1|Water 3|Water 3|25|25{{sup/3|RSE}}&amp;lt;br&amp;gt;29{{sup/3|FRLG}}|16|16|16|16{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;31{{sup/7|PE}}|28}}&lt;br /&gt;
{{Moveentry/7|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|1|1|1|1|1|1{{sup/7|SMUSUM}}|1}}&lt;br /&gt;
{{Moveentry/7|098|Krabby|type=Water|1|Water 3|Water 3|34|41{{sup/3|RSE}}&amp;lt;br&amp;gt;38{{sup/3|FRLG}}|29|29|29|29{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|099|Kingler|type=Water|1|Water 3|Water 3|38|49{{sup/3|RSE}}&amp;lt;br&amp;gt;42{{sup/3|FRLG}}|32|32|32|32{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||||||20}}&lt;br /&gt;
{{Moveentry/7|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|204|Pineco|type=Bug|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|258|Mudkip|type=Water|2|Monster|Water 1||37|37|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28}}&lt;br /&gt;
{{Moveentry/7|259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||42|42|42|42{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||46|46|46|46{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug||17|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|37}}&lt;br /&gt;
{{Moveentry/7|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying||25|25|25|25|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|304|Aron|type=Steel|type2=Rock|1|Monster|Monster||34|32|32{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|305|Lairon|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|306|Aggron|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|313|Volbeat|type=Bug|2|Bug|Human-Like||29|29|29|29|29}}&lt;br /&gt;
{{Moveentry/7|324|Torkoal|type=Fire|1|Field|Field||27|36|36|1, 36{{sup/6|XY}}&amp;lt;br&amp;gt;30{{sup/6|ORAS}}|30|24}}&lt;br /&gt;
{{Moveentry/7|341|Corphish|type=Water|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|347|Anorith|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49}}&lt;br /&gt;
{{Moveentry/7|348|Armaldo|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;53{{sup/6|ORAS}}|53}}&lt;br /&gt;
{{Moveentry/7|361|Snorunt|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|362|Glalie|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|372|Shelgon|type=Dragon|1|Dragon|Dragon||30|30|30|30|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon||30|30|30|30|1}}&lt;br /&gt;
{{Moveentry/7|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered||25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;4{{sup/6|ORAS}}|4}}&lt;br /&gt;
{{Moveentry/7|410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|||10|10|10|1, 10|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/7|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|||10|10|10|1, 10|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/7|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|||10|10|10|1, 10|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/7|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|||10|10|10|1, 10}}&lt;br /&gt;
{{Moveentry/7|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|||||||20}}&lt;br /&gt;
{{Moveentry/7|475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|||50|53|53{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49|28}}&lt;br /&gt;
{{Moveentry/7|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|||16|16|16|16}}&lt;br /&gt;
{{Moveentry/7|541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug||||20|20|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|562|Yamask|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|562G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|577|Solosis|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|578|Duosion|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|594|Alomomola|type=Water|2|Water 1|Water 2||||21|21|21}}&lt;br /&gt;
{{Moveentry/7|616|Shelmet|type=Bug|1|Bug|Bug||||28|28|28|1}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||9|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|704|Goomy|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|705|Sliggoo|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|706|Goodra|type=Dragon|1|Dragon|Dragon|||||9|1, 9|15}}&lt;br /&gt;
{{Moveentry/7|712|Bergmite|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|713|Avalugg|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon||||||9|8}}&lt;br /&gt;
{{Moveentry/7|780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||||9|10}}&lt;br /&gt;
{{Moveentry/7|782|Jangmo-o|type=Dragon|1|Dragon|Dragon||||||13|4}}&lt;br /&gt;
{{Moveentry/7|783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|805|Stakataka|type=Rock|type2=Steel|1|Undiscovered|Undiscovered||||||1{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/7|809|Melmetal|type=Steel|1|Undiscovered|Undiscovered||||||63{{sup/7|PE}}|56}}&lt;br /&gt;
{{Moveentry/7|833|Chewtle|type=Water|2|Monster|Water 1|||||||14}}&lt;br /&gt;
{{Moveentry/7|834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1|||||||1}}&lt;br /&gt;
{{Moveentry/7|841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|842|Appletun|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|854|Sinistea|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|855|Polteageist|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1}}&lt;br /&gt;
{{Moveentry/7|867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|870|Falinks|type=Fighting|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|882|Dracovish|type=Water|type2=Dragon|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Moveentry/7|883|Arctovish|type=Water|type2=Ice|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|2|no|TM17|TM17|TM17|TM17|TM17|TM17|genVII2=TM07|TM25}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=14 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;Every Pokémon can learn this move by TM &#039;&#039;except&#039;&#039; the ones listed below and only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/7|010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|201|Unown|type=Psychic|1|Undiscovered|Undiscovered|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|235|Smeargle|type=Normal|1|Field|Field|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|265|Wurmple|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|266|Silcoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|268|Cascoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|360|Wynaut|type=Psychic|1|Amorphous|Amorphous||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|401|Kricketot|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|486|Regigigas|type=Normal|1|Undiscovered|Undiscovered|||✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/7|602|Tynamo|type=Electric|1|Amorphous|Amorphous||||✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|789|Cosmog|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|790|Cosmoem|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|824|Blipbug|type=Bug|1|Bug|Bug|||||||✘}}&lt;br /&gt;
{{Moveentry/7|840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon|||||||✘}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{Merge|Trainer Battle (GO)|Section}}&lt;br /&gt;
[[File:Protect Shield GO.png|thumb|right|150px|Protect Shield in Pokémon GO]]&lt;br /&gt;
In [[Pokémon GO]], the &#039;&#039;&#039;Protect Shield&#039;&#039;&#039; is a feature in {{OBP|Trainer Battle|GO}}s. The Protect Shield is only a mechanic and not actually a move known by any Pokémon. The Protect Shield prevents all damage from an incoming Charged Attack, but the player can only use a Protect Shield twice per battle. Protect Shields do not prevent any stat modifiers, to either the user or the target, from occurring as a result of a Charged Attack.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The user is protected from all attacks for a set amount of turns, which ends on the user&#039;s turn. However, items such as [[toss items]] can still hit.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves, and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the Protect status, which enables you to evade enemies&#039; attacks and move effects. Its chance of failing rises if you use it multiple times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll protect yourself and evade enemies&#039; attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies&#039; attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Misty Gyarados Protect.png|image1p=Gyarados|image2=Viola Surskit Protect.png|image2p=Surskit|image3=Nando Armaldo Protect.png|image3p=Armaldo|image4=Lenora Herdier Protect.png|image4p=Herdier}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados&#039;s eyes glow red. Then, Gyarados releases small shockwaves from its mouth that can block an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Gyarados|startcode=HS02|startname=Cerulean Blues|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=060|pkmn=Poliwag|method=Poliwag&#039;s body becomes outlined in blue and it can stop attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Max|user1=A Poliwag Max borrowed from the Pokémon Trainer&#039;s School|startcode=AG015|startname=Gonna Rule the School!}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Two yellow discs are created in front of Ludicolo&#039;s hands. It can then block any attacks that hit the disks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poncho (AG067)|user1=Poncho&#039;s Ludicolo|startcode=AG067|startname=Go Go Ludicolo}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Purple Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Green Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Recurring wild Pokémon in the anime#Deoxys|user1=Deoxys (anime)|startcode=AG171|startname=Pokémon Ranger - Deoxys&#039; Crisis! (Part 1)}}&lt;br /&gt;
{{movep|type=normal|ms=125|pkmn=Electabuzz|method=Electabuzz blocks the opponent&#039;s attack with its arms, or Electabuzz&#039;s body becomes surrounded by gold and a green barrier appears around its body, protecting it from attacks. Sometimes its body glows yellow before using the attack. If the barrier is kept for too long it might fail.}}&lt;br /&gt;
{{movemid|type=normal|user=Jump (AG126)|user1=Jump&#039;s Electabuzz|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electabuzz|startcode=DP128|startname=A Pyramiding Rage!}}&lt;br /&gt;
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=A blue force field surrounds Misdreavus&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Misdreavus|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax&#039;s body flashes white and then it is able to withstand attacks from the opposing Pokémon.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorlax|startcode=AG149|startname=Wheel of Frontier}}&lt;br /&gt;
{{movep|type=normal|ms=260|pkmn=Swampert|method=Swampert&#039;s body becomes surrounded in light green and a green barrier appears around it. Swampert can then block any attacks that hit it.}}&lt;br /&gt;
{{movemid|type=normal|user=Dome Ace Tucker|user1=Tucker&#039;s Swampert|startcode=AG153|startname=Tactic Theatrics!!}}&lt;br /&gt;
{{movep|type=normal|ms=151|pkmn=Mew|method=A green barrier appears around Mew&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Yung|user1=A mirage Mew|startcode=The Mastermind of Mirage Pokémon|startname=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=259|pkmn=Marshtomp|method=Marshtomp&#039;s body becomes surrounded in a green shield, blocking any attacks shot at it.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Marshtomp|startcode=AG167|startname=What I Did for Love!}}&lt;br /&gt;
{{movep|type=normal|ms=012|pkmn=Butterfree|method=Butterfree&#039;s body glows light green and a green force field appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Drew|user1=Drew&#039;s Butterfree|startcode=AG187|startname=The Unbeatable Lightness of Seeing!}}&lt;br /&gt;
{{movep|type=normal|ms=466|pkmn=Electivire|method=Electivire creates a green barrier or force field around its body, protecting it from attacks, or Electivire puts its arms in front of its face and its body starts to glow yellow-green. A green force field then surrounds its body and protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Electivire|startcode=AG192|startname=Home is Where the Start Is!}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electivire|startcode=DP184|startname=Casting a Paul on Barry!}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid crosses its arms and a green barrier appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Elekid|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=A green barrier appears around Burmy&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl&#039;s Burmy|startcode=DP030|startname=Some Enchanted Sweetening!}}&lt;br /&gt;
{{movep|type=normal|ms=484|pkmn=Palkia|method=A pink barrier appears around Palkia&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Palkia (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=483|pkmn=Dialga|method=A dark blue barrier appears around Dialga&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dialga (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=199|pkmn=Slowking|method=Slowking&#039;s body becomes surrounded by a light green barrier that it pushes out of its body to surround others.}}&lt;br /&gt;
{{movemid|type=normal|user=Conway|user1=Conway&#039;s Slowking|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=126|pkmn=Magmar|method=Magmar lifts its arms and its body becomes surrounded by a green outline. A light green barrier then comes out of Magmar&#039;s body around it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Ace Trainer (Trainer class)|user1=An Ace Trainer&#039;s Magmar|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=362|pkmn=Glalie|method=Glalie&#039;s body glow&#039;s gold and a green force field appears over Glalie&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poacher (DP116)|user1=A Pokémon Poacher&#039;s Glalie|startcode=DP116|startname=The Drifting Snorunt!}}&lt;br /&gt;
{{movep|type=normal|ms=420|pkmn=Cherubi|method=Cherubi&#039;s body becomes outlined in gold and a green force field comes out of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marilyn|user1=Marilyn&#039;s Cherubi|startcode=DP125|startname=Battling a Cute Drama!}}&lt;br /&gt;
{{movep|type=normal|ms=350|pkmn=Milotic|method=A green force field appears around Milotic&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Tower Tycoon Palmer|user1=Palmer&#039;s Milotic|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=485|pkmn=Heatran|method=The gray circle on Heatran&#039;s forehead glows white and a silver force field appears around Heatran&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marcus|user1=Marcus&#039;s Heatran|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=042|pkmn=Golbat|method=A green force field surrounds Golbat&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Galactic Grunt (Trainer class)|user1=Galactic Grunts&#039; multiple Golbat|startcode=DP136|startname=Gateway to Ruin!}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle holds out two tentacles and a green force field appears over its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Shuckle|startcode=DP146|startname=Dressed for Jess Success!}}&lt;br /&gt;
{{movep|type=normal|ms=482|pkmn=Azelf|method=The gem on Azelf&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Azelf|user1=Azelf (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=481|pkmn=Mesprit|method=The gem on Mesprit&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Mesprit|user1=Mesprit (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=480|pkmn=Uxie|method=The gem on Uxie&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Uxie|user1=Uxie (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=428|pkmn=Lopunny|method=Lopunny crosses its ears and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Lopunny|startcode=DP176|startname=Coming Full - Festival Circle!}}&lt;br /&gt;
{{movep|type=normal|ms=348|pkmn=Armaldo|method=Armaldo crosses its claws and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Armaldo|startcode=DP183|startname=League Unleashed!}}&lt;br /&gt;
{{movep|type=normal|ms=592|pkmn=Frillish|method=Frillish holds out its tentacles with the bottoms facing toward the opponent and a turquoise force field surrounds Frillish&#039;s body.}}&lt;br /&gt;
{{movemid|type=normal|user=Trip|user1=Trip&#039;s Frillish|startcode=BW010|startname=A Rival Battle for Club Champ!}}&lt;br /&gt;
{{movep|type=normal|ms=557|pkmn=Dwebble|method=Dwebble pulls its body into its shell and the whole shell flashes white. Then, a wave of turquoise energy starting from the top of Dwebble&#039;s shell and moves downwards. Once the energy moves downwards, it leaves behind a darker turquoise glow, protecting Dwebble from attacks, or Dwebble pulls its body into its shell and a turquoise force field surrounds it, protecting it from attacks, or Dwebble lowers its head and a turquoise force field appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cilan&#039;s Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Dwebble (Pokémon)|user1=Two wild Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Dwebble|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=507|pkmn=Herdier|method=A turquoise force field comes out and surrounds Herdier&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lenora|user1=Lenora&#039;s Herdier|startcode=BW016|startname=Rematch at the Nacrene Gym!}}&lt;br /&gt;
{{movep|type=normal|ms=576|pkmn=Gothitelle|method=Gothitelle puts one of its hands out in front of it when the opponent is about to attack it and a turquoise energy shield appears in front of Gothitelle&#039;s hand, protecting it.}}&lt;br /&gt;
{{movemid|type=normal|user=Sally|user1=A wild Gothitelle|startcode=BW021|startname=The Lost World of Gothitelle!}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Anthea&#039;s Gothitelle|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=542|pkmn=Leavanny|method=A bluish-green force field appears around Leavanny&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Leavanny|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=608|pkmn=Lampent|method=Lampent holds its arms out and a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lampent (Pokémon)|user1=A wild Lampent|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick bows its head and holds its arms out in front of it. Then, a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=578|pkmn=Duosion|method=A small turquoise energy shield appears in front of Duosion&#039;s body, and the shield grows larger until it surrounds Duosion&#039;s body. The shield protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny|user1=Officer Jenny&#039;s Duosion|startcode=BW045|startname=Beheeyem, Duosion, and the Dream Thief!}}&lt;br /&gt;
{{movep|type=normal|ms=532|pkmn=Timburr|method=Timburr holds the wooden timber it holds in front of it with both of its hands horizontally. The timber then glows turquoise and a turquoise energy shield comes out of it and surrounds it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Linda (BW057)|user1=Linda&#039;s Timburr|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movep|type=normal|ms=645|pkmn=Landorus|method=Landorus holds one or both of his hands out in front of him and a turquoise energy shield appears in front of him, protecting him from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of Nature (anime)#Landorus|user1=Landorus (anime)|startcode=BW060|startname=Stopping the Rage of Legends! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=616|pkmn=Shelmet|method=Shelmet closes its shell over its face and a turquoise force field appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Bianca (anime)|user1=Bianca&#039;s Shelmet|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=632|pkmn=Durant|method=A turquoise force field appears in front of Durant, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Durant (Pokémon)|user1=Multiple wild Durant|startcode=BW074|startname=Battling the Leaf Thieves!}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=A bluish-green force field appears around Eevee&#039;s body, or Eevee stands on its hind legs and projects a bluish-green force field, protecting it from attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Virgil|user1=Virgil&#039;s Eevee|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}&lt;br /&gt;
{{movemid|type=normal|user=Serena&#039;s Eevee|startcode=XY089|startname=A Frolicking Find in the Flowers!}}&lt;br /&gt;
{{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir holds both its hands out in front of it and a turquoise energy shield appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Concordia&#039;s Gardevoir|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=150MY|pkmn=Mewtwo|method=Mega Mewtwo Y forms a large blue, dome- shaped force field around itself. The dome protects everything inside from oncoming attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Mewtwo (Best Wishes series)|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=283|pkmn=Surskit|method=Surskit forms a turquoise force field in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Viola|user1=Viola&#039;s Surskit|startcode=XY005|startname=A Blustery Santalune Gym Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=665|pkmn=Spewpa|method=Spewpa&#039;s eyes glow turquoise and it forms a turquoise force field around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Spewpa (Pokémon)|user1=A wild Spewpa|startcode=XY012|startname=To Catch a Pokémon Smuggler!}}&lt;br /&gt;
{{movep|type=normal|ms=677|pkmn=Espurr|method=Espurr raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Elise|user1=Elise&#039;s Espurr|startcode=XY014|startname=Seeking Shelter from the Storm!}}&lt;br /&gt;
{{movep|type=normal|ms=678F|pkmn=Meowstic|method=Meowstic unfolds its ears, and circles form on its revealed inner ears, resembling eyes. It then forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Heath (XY045)|user1=Heath&#039;s Meowstic|startcode=XY045|startname=Splitting Heirs!}}&lt;br /&gt;
{{movep|type=normal|ms=040|pkmn=Wigglytuff|method=Wigglytuff raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nurse Joy&#039;s Wigglytuff|startcode=XY046|startname=The Clumsy Crier Quiets the Chaos!}}&lt;br /&gt;
{{movep|type=normal|ms=376M|pkmn=Metagross|method=Mega Metagross raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Steven&#039;s Metagross|startcode=XYS03|startname=Mega Evolution Special III}}&lt;br /&gt;
{{movep|type=normal|ms=373|pkmn=Salamence|method=A turquoise force field appears in front of Salamence&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Sawyer|user1=Sawyer&#039;s Salamence|startcode=XY128|startname=A Riveting Rivalry!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=A turquoise force field appears in front of Weavile&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Alain|user1=Alain&#039;s Weavile|startcode=XY130|startname=Finals Not for the Faint-Hearted!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Black 2 and White 2 Animated Trailer===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user forms a shield of energy in front of itself, protecting it from attacks.|image1=Rosa Serperior Protect B2W2 Trailer.png|image1p=Serperior|image2=Shadow Triad Bisharp Protect B2W2 Trailer.png|image2p=Bisharp|image3=Cheren Stoutland Protect B2W2 Trailer.png|image3p=Stoutland}}&lt;br /&gt;
{{movep|type=normal|ms=508|pkmn=Stoutland|method=Stoutland forms a blue circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheren|user1=Cheren&#039;s Stoutland|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=497|pkmn=Serperior|method=Serperior forms a green circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Rosa (game)|user1=Rosa&#039;s Serperior|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=625|pkmn=Bisharp|method=Bisharp forms a purple circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Shadow Triad|user1=The Shadow Triad&#039;s Bisharp|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Deoxys Protect PG.png|image1p=Defense Forme Deoxys|image2=Zinzolin Weavile Cryogonal Protect PG.png|image2p=Cryogonal and Weavile}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Player character|user1=Trainer&#039;s Deoxys|startcode=PG09|startname=The Scoop|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=615|pkmn=Cryogonal|method=Cryogonal creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Cryogonal|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Weavile|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Ash &amp;amp; Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Ash Snorlax Protect AP.png|image1p=Snorlax}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax crosses its arm and avoids getting hurt by an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Ash&#039;s Snorlax|startcode=SP34|startname=An Awesome Showdown!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Silver Sneasel Protect.png|image1p=Sneasel|image2=Team Plasma Klang Protect Adventures.png|image2p=Klang|image3=Lucy Shuckle Protect Adventures.png|image3p=Shuckle|image4=Crystal Metagross Protect Adventures.png|image4p=Metagross}}&lt;br /&gt;
{{movep|type=normal|ms=215|pkmn=Sneasel|method=Sneasel puts up both of its arms to block and protect itself from an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver&#039;s Sneasel|startcode=PS093|startname=Sneasel Sneak Attack|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=081|pkmn=Magnemite|method=Magnemite creates a forcefield around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Magnemite|startcode=PS157|startname=Magnificent Magnemite}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle pulls all of its limbs into its shell and the shell starts to glow brightly, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pike Queen Lucy|user1=Lucy&#039;s Shuckle|startcode=PS310|startname=Just My Luck...Shuckle}}&lt;br /&gt;
{{movep|type=normal|ms=376|pkmn=Metagross|method=Metagross crosses its front two legs in front of its face, protecting it from attacks. When used over and over again, the move becomes less likely to succeed.}}&lt;br /&gt;
{{movemid|type=normal|user=Crystal (Adventures)|user1=Crystal&#039;s Metagross|startcode=PS323|startname=A Cheeky Charizard Change-Up I}}&lt;br /&gt;
{{movep|type=normal|ms=078|pkmn=Rapidash|method=Rapidash stands up on its hind legs and a bright energy surrounds the front of its hoofs, blocking an attack, or Rapidash rears up on its hind legs and crosses its front hoofs in front of its face, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Platinum&#039;s Rapidash|startcode=PS377|startname=Hurrah for Rapidash}}&lt;br /&gt;
{{movep|type=normal|ms=600|pkmn=Klang|method=Klang protect itself from an enemy attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt&#039;s Klang|startcode=PS545}}&lt;br /&gt;
&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user is immune to any type of attack.|image1=Monta Snivy Protect.png|image1p=Snivy}}&lt;br /&gt;
{{movep|type=normal|ms=495|pkmn=Snivy|method=Snivy stands its ground to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Monta&#039;s Snivy|startcode=PBW4|startname=Challenge the Battle Subway!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Diamond &amp;amp; Pearl manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user protects itself from attacks.|image1=Alakazam Protect PDP.png|image1p=Alakazam}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam forms a barrier with it hands and protects itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Alakazam (Pokémon)|user1=A wild Alakazam|startcode=PDP08|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold &amp;amp; Silver: The Golden Boys manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its arms to block an attack.|image1=Gold Elekid Protect Golden Boys.png|image1p=Elekid}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid puts up one of its arms to block an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Gold (Golden Boys)|user1=Gold&#039;s Elekid|startcode=GB14|startname=Let&#039;s Fight! The Mini Pokémon Tournament|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
* [[Asuka and Maya|Asuka]] mentioned that {{p|Houndoom}} used Protect in &#039;&#039;[[GDZ60|The Legendary Pokémon and the Village of the Gods (Part Three)]]&#039;&#039; but the move wasn&#039;t shown.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Platinum: Aim to Be Battle King manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its hands to block an attack.|image1=Dusknoir Protect PBK.png|image1p=Dusknoir}}&lt;br /&gt;
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir puts up its hands to protect itself.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Dusknoir (Pokémon)|user1=Unknown Trainer&#039;s Dusknoir|startcode=PBK8|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user avoids getting hit by any type of attack.|image1=Rich Boy Roselia Protect PMDP.png|image1p=Roselia}}&lt;br /&gt;
{{movep|type=normal|ms=315|pkmn=Roselia|method=Roselia crosses its arms and is not hit by an opponent&#039;s attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Rich Boy (Trainer class)|user1=A Rich Boy&#039;s Roselia|startcode=PMDP58|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genII=Protect II&lt;br /&gt;
|genIII=Protect III&lt;br /&gt;
|genIV=Protect IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genV=Protect V&lt;br /&gt;
|genVI=Protect VI&lt;br /&gt;
|genVII=Protect VII&lt;br /&gt;
|LGPE=Protect PE&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad2=Protect Stad2&lt;br /&gt;
|Colo=Protect Colo&lt;br /&gt;
|XD=Protect XD&lt;br /&gt;
|PBR=Protect PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Protect PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation II]], after the &amp;quot;[Pokémon&#039;s name] protected itself!&amp;quot; message appears, there is another message saying that the opponent&#039;s move missed. This is caused by Protect&#039;s effect internally leading moves with an accuracy check to miss, and was changed in [[Generation III]] to omit the second message.&lt;br /&gt;
* Protect is the most common move among the movesets of Video Game World Championships team&#039;s winners.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=守住 &#039;&#039;{{tt|Sáujyuh|Stand Guard}}&#039;&#039;&lt;br /&gt;
|zh_cmn=守住 &#039;&#039;{{tt|Shǒuzhù|Stand Guard}}&#039;&#039;&lt;br /&gt;
|da=Beskyt&lt;br /&gt;
|nl=Bescherm&lt;br /&gt;
|fi=Suojaus&lt;br /&gt;
|fr_ca=Protéger{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Abri&lt;br /&gt;
|de=Schutzschild&lt;br /&gt;
|el=Προστασία &#039;&#039;Prostasía&#039;&#039;&lt;br /&gt;
|he=הגנה &#039;&#039;Hagana&#039;&#039;&lt;br /&gt;
|hi=बचाओ &#039;&#039;Bachao&#039;&#039;&amp;lt;br&amp;gt;रक्षा कवच &#039;&#039;Raksha Kavach&#039;&#039;&lt;br /&gt;
|id=Lindungi&amp;lt;br&amp;gt;Bertahan&amp;lt;br&amp;gt;Berlindung&lt;br /&gt;
|it=Protezione&lt;br /&gt;
|ko=방어 &#039;&#039;{{tt|Bang&#039;eo|Protection}}&#039;&#039;&lt;br /&gt;
|pl=Ochrona{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Tarcza Obronna{{tt|*|Advanced}}&lt;br /&gt;
|pt_br=Proteção&lt;br /&gt;
|pt_eu=Proteção&amp;lt;br&amp;gt;Proteger&lt;br /&gt;
|ro=Protecția&lt;br /&gt;
|ru=Щит &#039;&#039;Schit&#039;&#039;&lt;br /&gt;
|sr=Zaštita&lt;br /&gt;
|es=Protección&lt;br /&gt;
|sv=Försvara&lt;br /&gt;
|vi=Bảo Vệ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;!-- references which apply to multiple generations --&amp;gt;&lt;br /&gt;
* [http://pokemon-online.eu/threads/protect-rate.8236/#post-92659 Pokémon Online forums]&lt;br /&gt;
* [http://web.archive.org/web/20110826064256/http://www.upokecenter.com/dex/?attack=182]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Detect|Normal}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Protection moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schutzschild]]&lt;br /&gt;
[[es:Protección]]&lt;br /&gt;
[[fr:Abri]]&lt;br /&gt;
[[it:Protezione]]&lt;br /&gt;
[[ja:まもる]]&lt;br /&gt;
[[zh:守住（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137346</id>
		<title>Protect (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137346"/>
		<updated>2020-03-25T11:20:49Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Moves that bypass Protect */ fixed table column&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=182&lt;br /&gt;
|name=Protect&lt;br /&gt;
|jname=まもる&lt;br /&gt;
|jtrans=Protect&lt;br /&gt;
|jtranslit=Mamoru&lt;br /&gt;
|gameimage=Protect VIII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority={{tt|+4|+3 prior to Generation V}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Prevents the user from being startled one time this turn.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
|na=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=17&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=17&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=17&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=17&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=17&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=17&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=07&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=25&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Protect&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;まもる&#039;&#039;&#039; &#039;&#039;Protect&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It was [[TM17]] from Generation II to [[Generation VI]]. It is [[TM07]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is [[TM25]] in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
Protect protects the user from all effects of moves that target it during the turn it is used, including damage.&lt;br /&gt;
&lt;br /&gt;
This does not include damage inflicted by [[weather]] it is susceptible to, or damage from a [[status condition]] that it obtained on a previous turn (as these are not moves that targeted the user this turn). If the user [[priority|goes last]] this turn, the move will fail.&lt;br /&gt;
&lt;br /&gt;
Protect will fail if the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Each time any of Protect, {{m|Detect}}, or {{m|Endure}} is successfully used without other moves used in between, the success rate will halve. In this generation, the success rate is implemented as a single byte over 255 which starts at the maximum of 255 and is floor-divided by 2&amp;lt;!-- more accessible term? int-divided? truncated? right-shifted by 1? --&amp;gt; each time. This causes the success rate to drop to 0 on its ninth consecutive successful use.&amp;lt;ref&amp;gt;https://github.com/pret/pokecrystal/blob/51bad5a/battle/effects/protect.asm#L54-L61&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 255&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 127&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 63&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 31&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Protect can now be used when the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Like in Generation II, the success rates of Protect, {{m|Detect}}, and {{m|Endure}} halve each time any of the three are used successfully and consecutively. In this generation, the halving was intended to cap at a 12.5% success rate on the fourth consecutive successful use, but a bug{{fact}} causes the cap to not work, causing the game to read garbage values and causing Protect&#039;s success rate on the fifth and future turns to follow an erratic sequence.&amp;lt;ref&amp;gt;[http://no2.pic.bz/document/waza/each/6F.html ポケットモンスター情報センター　2号館] (Japanese)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/sm19862416 【ポケモン】TASさんがまもるの限界に挑戦してみた【ルビー】] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following success rates are accurate to Ruby and Sapphire; from the 53rd turn onward, FireRed and LeafGreen have a different sequence of values, as does Emerald&amp;lt;!-- meaning all three are different from each other, but members of a pair are the same --&amp;gt;.&amp;lt;ref&amp;gt;http://forums.glitchcity.info/index.php?topic=6603.0&amp;lt;/ref&amp;gt; These numbers represent success rates out of 65536, which means that the move has a 1/65536 chance of missing on the first use.&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/watch/sm19879961 TASさんがまもるの限界に挑戦(裏)] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 65535&lt;br /&gt;
| 17&lt;br /&gt;
| 168&lt;br /&gt;
| 33&lt;br /&gt;
| 89&lt;br /&gt;
| 49&lt;br /&gt;
| 2000&lt;br /&gt;
| 65&lt;br /&gt;
| 110&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 32767&lt;br /&gt;
| 18&lt;br /&gt;
| 266&lt;br /&gt;
| 34&lt;br /&gt;
| 56&lt;br /&gt;
| 50&lt;br /&gt;
| 100&lt;br /&gt;
| 66&lt;br /&gt;
| 90&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 16383&lt;br /&gt;
| 19&lt;br /&gt;
| 289&lt;br /&gt;
| 35&lt;br /&gt;
| 57&lt;br /&gt;
| 51&lt;br /&gt;
| 65535&lt;br /&gt;
| 67&lt;br /&gt;
| 64&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 8191&lt;br /&gt;
| 20&lt;br /&gt;
| 270&lt;br /&gt;
| 36&lt;br /&gt;
| 61&lt;br /&gt;
| 52&lt;br /&gt;
| 65535&lt;br /&gt;
| 68&lt;br /&gt;
| 95&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 118&lt;br /&gt;
| 21&lt;br /&gt;
| 343&lt;br /&gt;
| 37&lt;br /&gt;
| 157&lt;br /&gt;
| 53&lt;br /&gt;
| 22&lt;br /&gt;
| 69&lt;br /&gt;
| 69&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 165&lt;br /&gt;
| 22&lt;br /&gt;
| 271&lt;br /&gt;
| 38&lt;br /&gt;
| 247&lt;br /&gt;
| 54&lt;br /&gt;
| 30&lt;br /&gt;
| 70&lt;br /&gt;
| 99&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 166&lt;br /&gt;
| 23&lt;br /&gt;
| 264&lt;br /&gt;
| 39&lt;br /&gt;
| 129&lt;br /&gt;
| 55&lt;br /&gt;
| 23&lt;br /&gt;
| 71&lt;br /&gt;
| 187&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 102&lt;br /&gt;
| 24&lt;br /&gt;
| 65535&lt;br /&gt;
| 40&lt;br /&gt;
| 129&lt;br /&gt;
| 56&lt;br /&gt;
| 40&lt;br /&gt;
| 72&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 65534&lt;br /&gt;
| 25&lt;br /&gt;
| 51201&lt;br /&gt;
| 41&lt;br /&gt;
| 100&lt;br /&gt;
| 57&lt;br /&gt;
| 2&lt;br /&gt;
| 73&lt;br /&gt;
| 3084&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| 68&lt;br /&gt;
| 26&lt;br /&gt;
| 38404&lt;br /&gt;
| 42&lt;br /&gt;
| 20&lt;br /&gt;
| 58&lt;br /&gt;
| 50&lt;br /&gt;
| 74&lt;br /&gt;
| 2820&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
| 243&lt;br /&gt;
| 27&lt;br /&gt;
| 25609&lt;br /&gt;
| 43&lt;br /&gt;
| 250&lt;br /&gt;
| 59&lt;br /&gt;
| 68&lt;br /&gt;
| 75&lt;br /&gt;
| 2827&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 12&lt;br /&gt;
| 182&lt;br /&gt;
| 28&lt;br /&gt;
| 20496&lt;br /&gt;
| 44&lt;br /&gt;
| 40&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 76&lt;br /&gt;
| 1285&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 13&lt;br /&gt;
| 197&lt;br /&gt;
| 29&lt;br /&gt;
| 10272&lt;br /&gt;
| 45&lt;br /&gt;
| 500&lt;br /&gt;
| 61&lt;br /&gt;
| 19&lt;br /&gt;
| 77&lt;br /&gt;
| 0&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 14&lt;br /&gt;
| 203&lt;br /&gt;
| 30&lt;br /&gt;
| 5168&lt;br /&gt;
| 46&lt;br /&gt;
| 60&lt;br /&gt;
| 62&lt;br /&gt;
| 70&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 15&lt;br /&gt;
| 194&lt;br /&gt;
| 31&lt;br /&gt;
| 78&lt;br /&gt;
| 47&lt;br /&gt;
| 1000&lt;br /&gt;
| 63&lt;br /&gt;
| 24&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 16&lt;br /&gt;
| 214&lt;br /&gt;
| 32&lt;br /&gt;
| 75&lt;br /&gt;
| 48&lt;br /&gt;
| 80&lt;br /&gt;
| 64&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 80&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Protect can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if {{m|Harden}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Protect now properly caps at a minimum success rate of 12.5% on the fourth and future consecutive turns.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[Rain]], or {{m|Blizzard}} in {{weather|Hail}}), a [[Micle Berry]], or an Ability ({{a|No Guard}}), it has a chance to hit through Protect equal to &amp;lt;code&amp;gt;(100 - move {{stat|accuracy}})%&amp;lt;/code&amp;gt;. [[One-hit knockout move|OHKO]] moves are unaffected, and will never hit through Protect. This behavior was reverted in Platinum.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Protect&#039;s success rate no longer has a lower bound of 12.5%. {{m|Quick Guard}} and {{m|Wide Guard}} now also count toward this halving.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=3715158&amp;amp;postcount=772 Smogon forums]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;!-- IN NEED OF MORE RESEARCH&lt;br /&gt;
&lt;br /&gt;
The bit shifting in the Smogon link implies that should Protect work 33 times in a row (success rate 1 in 4 billion on the last one), overflow will cause the success rate to start doubling again, until the 65th consecutive use and all future uses are guaranteed to succeed. Is this correct? (Protect only has 16 max PP, but one can alternate between four different protection moves.)&lt;br /&gt;
&lt;br /&gt;
UPokeCenter is normally pretty accurate about these kinds of things, but the site owner has made math mistakes before, albeit very rarely. That site says that after the eighth Protect (1/128), ninth and future Protects are automatically forced down to a 1 in 4 billion success rate, which would actually match Gen II very closely. It doesn&#039;t match Smogon though and I&#039;m inclined to trust its bit shifting derivation more. But neither site includes the raw assembly like Gens I, II, and VI do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
Successfully using Protect, {{m|Detect}}, {{m|Endure}}, {{m|Wide Guard}}, {{m|Quick Guard}}, {{m|Spiky Shield}}, {{m|King&#039;s Shield}}, or {{m|Baneful Bunker}} consecutively now divides the chance of success of Protect, Detect, Endure, Spiky Shield, King&#039;s Shield, and Baneful Bunker by 3 for each consecutive use, with a minimum (1/3)^6 (1/729 or ~0.1%) chance.&amp;lt;ref&amp;gt;https://twitter.com/0x7bdf/status/591858756733931521&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a damaging [[Z-Move]] or a [[Max Move]] targets a Pokémon that used Protect, the move will bypass Protect but only do 25% of the original damage. The effects of Protect are not lifted.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Protect, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Moves that bypass Protect===&lt;br /&gt;
In addition to damaging [[Z-Move]]s, the following moves cannot be stopped by Protect:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{normal color light}}; border: 5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 | {{color2|000|Move}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Type}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Category}}&lt;br /&gt;
! colspan=7 | {{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation II|II}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation V|V}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VI|VI}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VII|VII}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VIII|VIII}}&lt;br /&gt;
{{movelist|Acupressure|Normal|cat=Status}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Aromatic Mist|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Bestow|Normal|cat=Status}} || || || ||{{No}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Block|Normal|cat=Status}} || ||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Confide|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Conversion 2|Normal|cat=Status}} || ||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Curse|Ghost|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Decorate|Fairy|cat=Status}} || || || || || || ||{{Yes}}&lt;br /&gt;
{{movelist|Doom Desire|Steel|cat=Special}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Feint|Normal|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Flower Shield|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Future Sight|Psychic|cat=Special}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hold Hands|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Fury|Dark|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Hole|Psychic|cat=Special}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Mean Look|Normal|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Nightmare|Ghost|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Perish Song|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Phantom Force|Ghost|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Play Nice|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Psych Up|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Roar|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Role Play|Psychic|cat=Status}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Rototiller|Ground|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Shadow Force|Ghost|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Sketch|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Spider Web|Bug|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Tearful Look|Normal|cat=Status}} || || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Transform|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Whirlwind|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Additionally, Feint, Shadow Force, Phantom Force, Hyperspace Fury, and Hyperspace Hole lift Protect&#039;s protection for the rest of the turn.&lt;br /&gt;
&lt;br /&gt;
{{cat|Moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}} and {{m|Shadow Half}}), and [[entry hazard]] moves cannot be blocked by Protect.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Completely foils an opponent&#039;s attack. If used consecutively, its success rate decreases.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Foils attack that turn. It may fail.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.{{tt|*|Move}}&amp;lt;br&amp;gt;Negates all damage, but may fail if used in succession.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/7|007|Squirtle|type=Water|2|Monster|Water 1|28|28|22|22|22|22{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;32{{sup/7|PE}}|18}}&lt;br /&gt;
{{Moveentry/7|008|Wartortle|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;40{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|009|Blastoise|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;44{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|Field|Field||||||24{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|Field|Field||||||28{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|090|Shellder|type=Water|1|Water 3|Water 3|25|25{{sup/3|RSE}}&amp;lt;br&amp;gt;29{{sup/3|FRLG}}|16|16|16|16{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;31{{sup/7|PE}}|28}}&lt;br /&gt;
{{Moveentry/7|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|1|1|1|1|1|1{{sup/7|SMUSUM}}|1}}&lt;br /&gt;
{{Moveentry/7|098|Krabby|type=Water|1|Water 3|Water 3|34|41{{sup/3|RSE}}&amp;lt;br&amp;gt;38{{sup/3|FRLG}}|29|29|29|29{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|099|Kingler|type=Water|1|Water 3|Water 3|38|49{{sup/3|RSE}}&amp;lt;br&amp;gt;42{{sup/3|FRLG}}|32|32|32|32{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||||||20}}&lt;br /&gt;
{{Moveentry/7|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|204|Pineco|type=Bug|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|258|Mudkip|type=Water|2|Monster|Water 1||37|37|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28}}&lt;br /&gt;
{{Moveentry/7|259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||42|42|42|42{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||46|46|46|46{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug||17|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|37}}&lt;br /&gt;
{{Moveentry/7|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying||25|25|25|25|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|304|Aron|type=Steel|type2=Rock|1|Monster|Monster||34|32|32{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|305|Lairon|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|306|Aggron|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|313|Volbeat|type=Bug|2|Bug|Human-Like||29|29|29|29|29}}&lt;br /&gt;
{{Moveentry/7|324|Torkoal|type=Fire|1|Field|Field||27|36|36|1, 36{{sup/6|XY}}&amp;lt;br&amp;gt;30{{sup/6|ORAS}}|30|24}}&lt;br /&gt;
{{Moveentry/7|341|Corphish|type=Water|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|347|Anorith|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49}}&lt;br /&gt;
{{Moveentry/7|348|Armaldo|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;53{{sup/6|ORAS}}|53}}&lt;br /&gt;
{{Moveentry/7|361|Snorunt|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|362|Glalie|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|372|Shelgon|type=Dragon|1|Dragon|Dragon||30|30|30|30|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon||30|30|30|30|1}}&lt;br /&gt;
{{Moveentry/7|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered||25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;4{{sup/6|ORAS}}|4}}&lt;br /&gt;
{{Moveentry/7|410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|||10|10|10|1, 10|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/7|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|||10|10|10|1, 10|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/7|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|||10|10|10|1, 10|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/7|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|||10|10|10|1, 10}}&lt;br /&gt;
{{Moveentry/7|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|||||||20}}&lt;br /&gt;
{{Moveentry/7|475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|||50|53|53{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49|28}}&lt;br /&gt;
{{Moveentry/7|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|||16|16|16|16}}&lt;br /&gt;
{{Moveentry/7|541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug||||20|20|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|562|Yamask|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|562G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|577|Solosis|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|578|Duosion|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|594|Alomomola|type=Water|2|Water 1|Water 2||||21|21|21}}&lt;br /&gt;
{{Moveentry/7|616|Shelmet|type=Bug|1|Bug|Bug||||28|28|28|1}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||9|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|704|Goomy|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|705|Sliggoo|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|706|Goodra|type=Dragon|1|Dragon|Dragon|||||9|1, 9|15}}&lt;br /&gt;
{{Moveentry/7|712|Bergmite|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|713|Avalugg|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon||||||9|8}}&lt;br /&gt;
{{Moveentry/7|780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||||9|10}}&lt;br /&gt;
{{Moveentry/7|782|Jangmo-o|type=Dragon|1|Dragon|Dragon||||||13|4}}&lt;br /&gt;
{{Moveentry/7|783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|805|Stakataka|type=Rock|type2=Steel|1|Undiscovered|Undiscovered||||||1{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/7|809|Melmetal|type=Steel|1|Undiscovered|Undiscovered||||||63{{sup/7|PE}}|56}}&lt;br /&gt;
{{Moveentry/7|833|Chewtle|type=Water|2|Monster|Water 1|||||||14}}&lt;br /&gt;
{{Moveentry/7|834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1|||||||1}}&lt;br /&gt;
{{Moveentry/7|841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|842|Appletun|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|854|Sinistea|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|855|Polteageist|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1}}&lt;br /&gt;
{{Moveentry/7|867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|870|Falinks|type=Fighting|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|882|Dracovish|type=Water|type2=Dragon|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Moveentry/7|883|Arctovish|type=Water|type2=Ice|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|2|no|TM17|TM17|TM17|TM17|TM17|TM17|genVII2=TM07|TM25}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=14 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;Every Pokémon can learn this move by TM &#039;&#039;except&#039;&#039; the ones listed below and only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/7|010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|201|Unown|type=Psychic|1|Undiscovered|Undiscovered|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|235|Smeargle|type=Normal|1|Field|Field|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|265|Wurmple|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|266|Silcoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|268|Cascoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|360|Wynaut|type=Psychic|1|Amorphous|Amorphous||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|401|Kricketot|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|486|Regigigas|type=Normal|1|Undiscovered|Undiscovered|||✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/7|602|Tynamo|type=Electric|1|Amorphous|Amorphous||||✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|789|Cosmog|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|790|Cosmoem|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|824|Blipbug|type=Bug|1|Bug|Bug|||||||✘}}&lt;br /&gt;
{{Moveentry/7|840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon|||||||✘}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{Merge|Trainer Battle (GO)|Section}}&lt;br /&gt;
[[File:Protect Shield GO.png|thumb|right|150px|Protect Shield in Pokémon GO]]&lt;br /&gt;
In [[Pokémon GO]], the &#039;&#039;&#039;Protect Shield&#039;&#039;&#039; is a feature in {{OBP|Trainer Battle|GO}}s. The Protect Shield is only a mechanic and not actually a move known by any Pokémon. The Protect Shield prevents all damage from an incoming Charged Attack, but the player can only use a Protect Shield twice per battle. Protect Shields do not prevent any stat modifiers, to either the user or the target, from occurring as a result of a Charged Attack.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The user is protected from all attacks for a set amount of turns, which ends on the user&#039;s turn. However, items such as [[toss items]] can still hit.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves, and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the Protect status, which enables you to evade enemies&#039; attacks and move effects. Its chance of failing rises if you use it multiple times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll protect yourself and evade enemies&#039; attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies&#039; attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Misty Gyarados Protect.png|image1p=Gyarados|image2=Viola Surskit Protect.png|image2p=Surskit|image3=Nando Armaldo Protect.png|image3p=Armaldo|image4=Lenora Herdier Protect.png|image4p=Herdier}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados&#039;s eyes glow red. Then, Gyarados releases small shockwaves from its mouth that can block an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Gyarados|startcode=HS02|startname=Cerulean Blues|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=060|pkmn=Poliwag|method=Poliwag&#039;s body becomes outlined in blue and it can stop attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Max|user1=A Poliwag Max borrowed from the Pokémon Trainer&#039;s School|startcode=AG015|startname=Gonna Rule the School!}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Two yellow discs are created in front of Ludicolo&#039;s hands. It can then block any attacks that hit the disks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poncho (AG067)|user1=Poncho&#039;s Ludicolo|startcode=AG067|startname=Go Go Ludicolo}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Purple Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Green Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Recurring wild Pokémon in the anime#Deoxys|user1=Deoxys (anime)|startcode=AG171|startname=Pokémon Ranger - Deoxys&#039; Crisis! (Part 1)}}&lt;br /&gt;
{{movep|type=normal|ms=125|pkmn=Electabuzz|method=Electabuzz blocks the opponent&#039;s attack with its arms, or Electabuzz&#039;s body becomes surrounded by gold and a green barrier appears around its body, protecting it from attacks. Sometimes its body glows yellow before using the attack. If the barrier is kept for too long it might fail.}}&lt;br /&gt;
{{movemid|type=normal|user=Jump (AG126)|user1=Jump&#039;s Electabuzz|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electabuzz|startcode=DP128|startname=A Pyramiding Rage!}}&lt;br /&gt;
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=A blue force field surrounds Misdreavus&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Misdreavus|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax&#039;s body flashes white and then it is able to withstand attacks from the opposing Pokémon.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorlax|startcode=AG149|startname=Wheel of Frontier}}&lt;br /&gt;
{{movep|type=normal|ms=260|pkmn=Swampert|method=Swampert&#039;s body becomes surrounded in light green and a green barrier appears around it. Swampert can then block any attacks that hit it.}}&lt;br /&gt;
{{movemid|type=normal|user=Dome Ace Tucker|user1=Tucker&#039;s Swampert|startcode=AG153|startname=Tactic Theatrics!!}}&lt;br /&gt;
{{movep|type=normal|ms=151|pkmn=Mew|method=A green barrier appears around Mew&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Yung|user1=A mirage Mew|startcode=The Mastermind of Mirage Pokémon|startname=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=259|pkmn=Marshtomp|method=Marshtomp&#039;s body becomes surrounded in a green shield, blocking any attacks shot at it.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Marshtomp|startcode=AG167|startname=What I Did for Love!}}&lt;br /&gt;
{{movep|type=normal|ms=012|pkmn=Butterfree|method=Butterfree&#039;s body glows light green and a green force field appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Drew|user1=Drew&#039;s Butterfree|startcode=AG187|startname=The Unbeatable Lightness of Seeing!}}&lt;br /&gt;
{{movep|type=normal|ms=466|pkmn=Electivire|method=Electivire creates a green barrier or force field around its body, protecting it from attacks, or Electivire puts its arms in front of its face and its body starts to glow yellow-green. A green force field then surrounds its body and protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Electivire|startcode=AG192|startname=Home is Where the Start Is!}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electivire|startcode=DP184|startname=Casting a Paul on Barry!}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid crosses its arms and a green barrier appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Elekid|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=A green barrier appears around Burmy&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl&#039;s Burmy|startcode=DP030|startname=Some Enchanted Sweetening!}}&lt;br /&gt;
{{movep|type=normal|ms=484|pkmn=Palkia|method=A pink barrier appears around Palkia&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Palkia (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=483|pkmn=Dialga|method=A dark blue barrier appears around Dialga&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dialga (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=199|pkmn=Slowking|method=Slowking&#039;s body becomes surrounded by a light green barrier that it pushes out of its body to surround others.}}&lt;br /&gt;
{{movemid|type=normal|user=Conway|user1=Conway&#039;s Slowking|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=126|pkmn=Magmar|method=Magmar lifts its arms and its body becomes surrounded by a green outline. A light green barrier then comes out of Magmar&#039;s body around it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Ace Trainer (Trainer class)|user1=An Ace Trainer&#039;s Magmar|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=362|pkmn=Glalie|method=Glalie&#039;s body glow&#039;s gold and a green force field appears over Glalie&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poacher (DP116)|user1=A Pokémon Poacher&#039;s Glalie|startcode=DP116|startname=The Drifting Snorunt!}}&lt;br /&gt;
{{movep|type=normal|ms=420|pkmn=Cherubi|method=Cherubi&#039;s body becomes outlined in gold and a green force field comes out of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marilyn|user1=Marilyn&#039;s Cherubi|startcode=DP125|startname=Battling a Cute Drama!}}&lt;br /&gt;
{{movep|type=normal|ms=350|pkmn=Milotic|method=A green force field appears around Milotic&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Tower Tycoon Palmer|user1=Palmer&#039;s Milotic|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=485|pkmn=Heatran|method=The gray circle on Heatran&#039;s forehead glows white and a silver force field appears around Heatran&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marcus|user1=Marcus&#039;s Heatran|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=042|pkmn=Golbat|method=A green force field surrounds Golbat&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Galactic Grunt (Trainer class)|user1=Galactic Grunts&#039; multiple Golbat|startcode=DP136|startname=Gateway to Ruin!}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle holds out two tentacles and a green force field appears over its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Shuckle|startcode=DP146|startname=Dressed for Jess Success!}}&lt;br /&gt;
{{movep|type=normal|ms=482|pkmn=Azelf|method=The gem on Azelf&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Azelf|user1=Azelf (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=481|pkmn=Mesprit|method=The gem on Mesprit&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Mesprit|user1=Mesprit (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=480|pkmn=Uxie|method=The gem on Uxie&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Uxie|user1=Uxie (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=428|pkmn=Lopunny|method=Lopunny crosses its ears and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Lopunny|startcode=DP176|startname=Coming Full - Festival Circle!}}&lt;br /&gt;
{{movep|type=normal|ms=348|pkmn=Armaldo|method=Armaldo crosses its claws and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Armaldo|startcode=DP183|startname=League Unleashed!}}&lt;br /&gt;
{{movep|type=normal|ms=592|pkmn=Frillish|method=Frillish holds out its tentacles with the bottoms facing toward the opponent and a turquoise force field surrounds Frillish&#039;s body.}}&lt;br /&gt;
{{movemid|type=normal|user=Trip|user1=Trip&#039;s Frillish|startcode=BW010|startname=A Rival Battle for Club Champ!}}&lt;br /&gt;
{{movep|type=normal|ms=557|pkmn=Dwebble|method=Dwebble pulls its body into its shell and the whole shell flashes white. Then, a wave of turquoise energy starting from the top of Dwebble&#039;s shell and moves downwards. Once the energy moves downwards, it leaves behind a darker turquoise glow, protecting Dwebble from attacks, or Dwebble pulls its body into its shell and a turquoise force field surrounds it, protecting it from attacks, or Dwebble lowers its head and a turquoise force field appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cilan&#039;s Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Dwebble (Pokémon)|user1=Two wild Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Dwebble|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=507|pkmn=Herdier|method=A turquoise force field comes out and surrounds Herdier&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lenora|user1=Lenora&#039;s Herdier|startcode=BW016|startname=Rematch at the Nacrene Gym!}}&lt;br /&gt;
{{movep|type=normal|ms=576|pkmn=Gothitelle|method=Gothitelle puts one of its hands out in front of it when the opponent is about to attack it and a turquoise energy shield appears in front of Gothitelle&#039;s hand, protecting it.}}&lt;br /&gt;
{{movemid|type=normal|user=Sally|user1=A wild Gothitelle|startcode=BW021|startname=The Lost World of Gothitelle!}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Anthea&#039;s Gothitelle|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=542|pkmn=Leavanny|method=A bluish-green force field appears around Leavanny&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Leavanny|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=608|pkmn=Lampent|method=Lampent holds its arms out and a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lampent (Pokémon)|user1=A wild Lampent|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick bows its head and holds its arms out in front of it. Then, a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=578|pkmn=Duosion|method=A small turquoise energy shield appears in front of Duosion&#039;s body, and the shield grows larger until it surrounds Duosion&#039;s body. The shield protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny|user1=Officer Jenny&#039;s Duosion|startcode=BW045|startname=Beheeyem, Duosion, and the Dream Thief!}}&lt;br /&gt;
{{movep|type=normal|ms=532|pkmn=Timburr|method=Timburr holds the wooden timber it holds in front of it with both of its hands horizontally. The timber then glows turquoise and a turquoise energy shield comes out of it and surrounds it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Linda (BW057)|user1=Linda&#039;s Timburr|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movep|type=normal|ms=645|pkmn=Landorus|method=Landorus holds one or both of his hands out in front of him and a turquoise energy shield appears in front of him, protecting him from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of Nature (anime)#Landorus|user1=Landorus (anime)|startcode=BW060|startname=Stopping the Rage of Legends! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=616|pkmn=Shelmet|method=Shelmet closes its shell over its face and a turquoise force field appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Bianca (anime)|user1=Bianca&#039;s Shelmet|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=632|pkmn=Durant|method=A turquoise force field appears in front of Durant, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Durant (Pokémon)|user1=Multiple wild Durant|startcode=BW074|startname=Battling the Leaf Thieves!}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=A bluish-green force field appears around Eevee&#039;s body, or Eevee stands on its hind legs and projects a bluish-green force field, protecting it from attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Virgil|user1=Virgil&#039;s Eevee|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}&lt;br /&gt;
{{movemid|type=normal|user=Serena&#039;s Eevee|startcode=XY089|startname=A Frolicking Find in the Flowers!}}&lt;br /&gt;
{{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir holds both its hands out in front of it and a turquoise energy shield appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Concordia&#039;s Gardevoir|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=150MY|pkmn=Mewtwo|method=Mega Mewtwo Y forms a large blue, dome- shaped force field around itself. The dome protects everything inside from oncoming attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Mewtwo (Best Wishes series)|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=283|pkmn=Surskit|method=Surskit forms a turquoise force field in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Viola|user1=Viola&#039;s Surskit|startcode=XY005|startname=A Blustery Santalune Gym Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=665|pkmn=Spewpa|method=Spewpa&#039;s eyes glow turquoise and it forms a turquoise force field around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Spewpa (Pokémon)|user1=A wild Spewpa|startcode=XY012|startname=To Catch a Pokémon Smuggler!}}&lt;br /&gt;
{{movep|type=normal|ms=677|pkmn=Espurr|method=Espurr raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Elise|user1=Elise&#039;s Espurr|startcode=XY014|startname=Seeking Shelter from the Storm!}}&lt;br /&gt;
{{movep|type=normal|ms=678F|pkmn=Meowstic|method=Meowstic unfolds its ears, and circles form on its revealed inner ears, resembling eyes. It then forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Heath (XY045)|user1=Heath&#039;s Meowstic|startcode=XY045|startname=Splitting Heirs!}}&lt;br /&gt;
{{movep|type=normal|ms=040|pkmn=Wigglytuff|method=Wigglytuff raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nurse Joy&#039;s Wigglytuff|startcode=XY046|startname=The Clumsy Crier Quiets the Chaos!}}&lt;br /&gt;
{{movep|type=normal|ms=376M|pkmn=Metagross|method=Mega Metagross raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Steven&#039;s Metagross|startcode=XYS03|startname=Mega Evolution Special III}}&lt;br /&gt;
{{movep|type=normal|ms=373|pkmn=Salamence|method=A turquoise force field appears in front of Salamence&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Sawyer|user1=Sawyer&#039;s Salamence|startcode=XY128|startname=A Riveting Rivalry!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=A turquoise force field appears in front of Weavile&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Alain|user1=Alain&#039;s Weavile|startcode=XY130|startname=Finals Not for the Faint-Hearted!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Black 2 and White 2 Animated Trailer===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user forms a shield of energy in front of itself, protecting it from attacks.|image1=Rosa Serperior Protect B2W2 Trailer.png|image1p=Serperior|image2=Shadow Triad Bisharp Protect B2W2 Trailer.png|image2p=Bisharp|image3=Cheren Stoutland Protect B2W2 Trailer.png|image3p=Stoutland}}&lt;br /&gt;
{{movep|type=normal|ms=508|pkmn=Stoutland|method=Stoutland forms a blue circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheren|user1=Cheren&#039;s Stoutland|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=497|pkmn=Serperior|method=Serperior forms a green circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Rosa (game)|user1=Rosa&#039;s Serperior|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=625|pkmn=Bisharp|method=Bisharp forms a purple circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Shadow Triad|user1=The Shadow Triad&#039;s Bisharp|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Deoxys Protect PG.png|image1p=Defense Forme Deoxys|image2=Zinzolin Weavile Cryogonal Protect PG.png|image2p=Cryogonal and Weavile}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Player character|user1=Trainer&#039;s Deoxys|startcode=PG09|startname=The Scoop|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=615|pkmn=Cryogonal|method=Cryogonal creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Cryogonal|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Weavile|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Ash &amp;amp; Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Ash Snorlax Protect AP.png|image1p=Snorlax}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax crosses its arm and avoids getting hurt by an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Ash&#039;s Snorlax|startcode=SP34|startname=An Awesome Showdown!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Silver Sneasel Protect.png|image1p=Sneasel|image2=Team Plasma Klang Protect Adventures.png|image2p=Klang|image3=Lucy Shuckle Protect Adventures.png|image3p=Shuckle|image4=Crystal Metagross Protect Adventures.png|image4p=Metagross}}&lt;br /&gt;
{{movep|type=normal|ms=215|pkmn=Sneasel|method=Sneasel puts up both of its arms to block and protect itself from an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver&#039;s Sneasel|startcode=PS093|startname=Sneasel Sneak Attack|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=081|pkmn=Magnemite|method=Magnemite creates a forcefield around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Magnemite|startcode=PS157|startname=Magnificent Magnemite}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle pulls all of its limbs into its shell and the shell starts to glow brightly, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pike Queen Lucy|user1=Lucy&#039;s Shuckle|startcode=PS310|startname=Just My Luck...Shuckle}}&lt;br /&gt;
{{movep|type=normal|ms=376|pkmn=Metagross|method=Metagross crosses its front two legs in front of its face, protecting it from attacks. When used over and over again, the move becomes less likely to succeed.}}&lt;br /&gt;
{{movemid|type=normal|user=Crystal (Adventures)|user1=Crystal&#039;s Metagross|startcode=PS323|startname=A Cheeky Charizard Change-Up I}}&lt;br /&gt;
{{movep|type=normal|ms=078|pkmn=Rapidash|method=Rapidash stands up on its hind legs and a bright energy surrounds the front of its hoofs, blocking an attack, or Rapidash rears up on its hind legs and crosses its front hoofs in front of its face, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Platinum&#039;s Rapidash|startcode=PS377|startname=Hurrah for Rapidash}}&lt;br /&gt;
{{movep|type=normal|ms=600|pkmn=Klang|method=Klang protect itself from an enemy attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt&#039;s Klang|startcode=PS545}}&lt;br /&gt;
&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user is immune to any type of attack.|image1=Monta Snivy Protect.png|image1p=Snivy}}&lt;br /&gt;
{{movep|type=normal|ms=495|pkmn=Snivy|method=Snivy stands its ground to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Monta&#039;s Snivy|startcode=PBW4|startname=Challenge the Battle Subway!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Diamond &amp;amp; Pearl manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user protects itself from attacks.|image1=Alakazam Protect PDP.png|image1p=Alakazam}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam forms a barrier with it hands and protects itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Alakazam (Pokémon)|user1=A wild Alakazam|startcode=PDP08|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold &amp;amp; Silver: The Golden Boys manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its arms to block an attack.|image1=Gold Elekid Protect Golden Boys.png|image1p=Elekid}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid puts up one of its arms to block an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Gold (Golden Boys)|user1=Gold&#039;s Elekid|startcode=GB14|startname=Let&#039;s Fight! The Mini Pokémon Tournament|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
* [[Asuka and Maya|Asuka]] mentioned that {{p|Houndoom}} used Protect in &#039;&#039;[[GDZ60|The Legendary Pokémon and the Village of the Gods (Part Three)]]&#039;&#039; but the move wasn&#039;t shown.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Platinum: Aim to Be Battle King manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its hands to block an attack.|image1=Dusknoir Protect PBK.png|image1p=Dusknoir}}&lt;br /&gt;
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir puts up its hands to protect itself.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Dusknoir (Pokémon)|user1=Unknown Trainer&#039;s Dusknoir|startcode=PBK8|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user avoids getting hit by any type of attack.|image1=Rich Boy Roselia Protect PMDP.png|image1p=Roselia}}&lt;br /&gt;
{{movep|type=normal|ms=315|pkmn=Roselia|method=Roselia crosses its arms and is not hit by an opponent&#039;s attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Rich Boy (Trainer class)|user1=A Rich Boy&#039;s Roselia|startcode=PMDP58|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genII=Protect II&lt;br /&gt;
|genIII=Protect III&lt;br /&gt;
|genIV=Protect IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genV=Protect V&lt;br /&gt;
|genVI=Protect VI&lt;br /&gt;
|genVII=Protect VII&lt;br /&gt;
|LGPE=Protect PE&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad2=Protect Stad2&lt;br /&gt;
|Colo=Protect Colo&lt;br /&gt;
|XD=Protect XD&lt;br /&gt;
|PBR=Protect PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Protect PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation II]], after the &amp;quot;[Pokémon&#039;s name] protected itself!&amp;quot; message appears, there is another message saying that the opponent&#039;s move missed. This is caused by Protect&#039;s effect internally leading moves with an accuracy check to miss, and was changed in [[Generation III]] to omit the second message.&lt;br /&gt;
* Protect is the most common move among the movesets of Video Game World Championships team&#039;s winners.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=守住 &#039;&#039;{{tt|Sáujyuh|Stand Guard}}&#039;&#039;&lt;br /&gt;
|zh_cmn=守住 &#039;&#039;{{tt|Shǒuzhù|Stand Guard}}&#039;&#039;&lt;br /&gt;
|da=Beskyt&lt;br /&gt;
|nl=Bescherm&lt;br /&gt;
|fi=Suojaus&lt;br /&gt;
|fr_ca=Protéger{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Abri&lt;br /&gt;
|de=Schutzschild&lt;br /&gt;
|el=Προστασία &#039;&#039;Prostasía&#039;&#039;&lt;br /&gt;
|he=הגנה &#039;&#039;Hagana&#039;&#039;&lt;br /&gt;
|hi=बचाओ &#039;&#039;Bachao&#039;&#039;&amp;lt;br&amp;gt;रक्षा कवच &#039;&#039;Raksha Kavach&#039;&#039;&lt;br /&gt;
|id=Lindungi&amp;lt;br&amp;gt;Bertahan&amp;lt;br&amp;gt;Berlindung&lt;br /&gt;
|it=Protezione&lt;br /&gt;
|ko=방어 &#039;&#039;{{tt|Bang&#039;eo|Protection}}&#039;&#039;&lt;br /&gt;
|pl=Ochrona{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Tarcza Obronna{{tt|*|Advanced}}&lt;br /&gt;
|pt_br=Proteção&lt;br /&gt;
|pt_eu=Proteção&amp;lt;br&amp;gt;Proteger&lt;br /&gt;
|ro=Protecția&lt;br /&gt;
|ru=Щит &#039;&#039;Schit&#039;&#039;&lt;br /&gt;
|sr=Zaštita&lt;br /&gt;
|es=Protección&lt;br /&gt;
|sv=Försvara&lt;br /&gt;
|vi=Bảo Vệ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;!-- references which apply to multiple generations --&amp;gt;&lt;br /&gt;
* [http://pokemon-online.eu/threads/protect-rate.8236/#post-92659 Pokémon Online forums]&lt;br /&gt;
* [http://web.archive.org/web/20110826064256/http://www.upokecenter.com/dex/?attack=182]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Detect|Normal}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Protection moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schutzschild]]&lt;br /&gt;
[[es:Protección]]&lt;br /&gt;
[[fr:Abri]]&lt;br /&gt;
[[it:Protezione]]&lt;br /&gt;
[[ja:まもる]]&lt;br /&gt;
[[zh:守住（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137345</id>
		<title>Protect (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137345"/>
		<updated>2020-03-25T11:20:23Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Moves that bypass Protect */ added gen 8 column&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=182&lt;br /&gt;
|name=Protect&lt;br /&gt;
|jname=まもる&lt;br /&gt;
|jtrans=Protect&lt;br /&gt;
|jtranslit=Mamoru&lt;br /&gt;
|gameimage=Protect VIII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority={{tt|+4|+3 prior to Generation V}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Prevents the user from being startled one time this turn.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
|na=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=17&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=17&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=17&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=17&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=17&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=17&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=07&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=25&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Protect&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;まもる&#039;&#039;&#039; &#039;&#039;Protect&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It was [[TM17]] from Generation II to [[Generation VI]]. It is [[TM07]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is [[TM25]] in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
Protect protects the user from all effects of moves that target it during the turn it is used, including damage.&lt;br /&gt;
&lt;br /&gt;
This does not include damage inflicted by [[weather]] it is susceptible to, or damage from a [[status condition]] that it obtained on a previous turn (as these are not moves that targeted the user this turn). If the user [[priority|goes last]] this turn, the move will fail.&lt;br /&gt;
&lt;br /&gt;
Protect will fail if the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Each time any of Protect, {{m|Detect}}, or {{m|Endure}} is successfully used without other moves used in between, the success rate will halve. In this generation, the success rate is implemented as a single byte over 255 which starts at the maximum of 255 and is floor-divided by 2&amp;lt;!-- more accessible term? int-divided? truncated? right-shifted by 1? --&amp;gt; each time. This causes the success rate to drop to 0 on its ninth consecutive successful use.&amp;lt;ref&amp;gt;https://github.com/pret/pokecrystal/blob/51bad5a/battle/effects/protect.asm#L54-L61&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 255&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 127&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 63&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 31&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Protect can now be used when the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Like in Generation II, the success rates of Protect, {{m|Detect}}, and {{m|Endure}} halve each time any of the three are used successfully and consecutively. In this generation, the halving was intended to cap at a 12.5% success rate on the fourth consecutive successful use, but a bug{{fact}} causes the cap to not work, causing the game to read garbage values and causing Protect&#039;s success rate on the fifth and future turns to follow an erratic sequence.&amp;lt;ref&amp;gt;[http://no2.pic.bz/document/waza/each/6F.html ポケットモンスター情報センター　2号館] (Japanese)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/sm19862416 【ポケモン】TASさんがまもるの限界に挑戦してみた【ルビー】] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following success rates are accurate to Ruby and Sapphire; from the 53rd turn onward, FireRed and LeafGreen have a different sequence of values, as does Emerald&amp;lt;!-- meaning all three are different from each other, but members of a pair are the same --&amp;gt;.&amp;lt;ref&amp;gt;http://forums.glitchcity.info/index.php?topic=6603.0&amp;lt;/ref&amp;gt; These numbers represent success rates out of 65536, which means that the move has a 1/65536 chance of missing on the first use.&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/watch/sm19879961 TASさんがまもるの限界に挑戦(裏)] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 65535&lt;br /&gt;
| 17&lt;br /&gt;
| 168&lt;br /&gt;
| 33&lt;br /&gt;
| 89&lt;br /&gt;
| 49&lt;br /&gt;
| 2000&lt;br /&gt;
| 65&lt;br /&gt;
| 110&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 32767&lt;br /&gt;
| 18&lt;br /&gt;
| 266&lt;br /&gt;
| 34&lt;br /&gt;
| 56&lt;br /&gt;
| 50&lt;br /&gt;
| 100&lt;br /&gt;
| 66&lt;br /&gt;
| 90&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 16383&lt;br /&gt;
| 19&lt;br /&gt;
| 289&lt;br /&gt;
| 35&lt;br /&gt;
| 57&lt;br /&gt;
| 51&lt;br /&gt;
| 65535&lt;br /&gt;
| 67&lt;br /&gt;
| 64&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 8191&lt;br /&gt;
| 20&lt;br /&gt;
| 270&lt;br /&gt;
| 36&lt;br /&gt;
| 61&lt;br /&gt;
| 52&lt;br /&gt;
| 65535&lt;br /&gt;
| 68&lt;br /&gt;
| 95&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 118&lt;br /&gt;
| 21&lt;br /&gt;
| 343&lt;br /&gt;
| 37&lt;br /&gt;
| 157&lt;br /&gt;
| 53&lt;br /&gt;
| 22&lt;br /&gt;
| 69&lt;br /&gt;
| 69&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 165&lt;br /&gt;
| 22&lt;br /&gt;
| 271&lt;br /&gt;
| 38&lt;br /&gt;
| 247&lt;br /&gt;
| 54&lt;br /&gt;
| 30&lt;br /&gt;
| 70&lt;br /&gt;
| 99&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 166&lt;br /&gt;
| 23&lt;br /&gt;
| 264&lt;br /&gt;
| 39&lt;br /&gt;
| 129&lt;br /&gt;
| 55&lt;br /&gt;
| 23&lt;br /&gt;
| 71&lt;br /&gt;
| 187&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 102&lt;br /&gt;
| 24&lt;br /&gt;
| 65535&lt;br /&gt;
| 40&lt;br /&gt;
| 129&lt;br /&gt;
| 56&lt;br /&gt;
| 40&lt;br /&gt;
| 72&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 65534&lt;br /&gt;
| 25&lt;br /&gt;
| 51201&lt;br /&gt;
| 41&lt;br /&gt;
| 100&lt;br /&gt;
| 57&lt;br /&gt;
| 2&lt;br /&gt;
| 73&lt;br /&gt;
| 3084&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
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|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Protect can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if {{m|Harden}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Protect now properly caps at a minimum success rate of 12.5% on the fourth and future consecutive turns.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[Rain]], or {{m|Blizzard}} in {{weather|Hail}}), a [[Micle Berry]], or an Ability ({{a|No Guard}}), it has a chance to hit through Protect equal to &amp;lt;code&amp;gt;(100 - move {{stat|accuracy}})%&amp;lt;/code&amp;gt;. [[One-hit knockout move|OHKO]] moves are unaffected, and will never hit through Protect. This behavior was reverted in Platinum.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Protect&#039;s success rate no longer has a lower bound of 12.5%. {{m|Quick Guard}} and {{m|Wide Guard}} now also count toward this halving.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=3715158&amp;amp;postcount=772 Smogon forums]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;!-- IN NEED OF MORE RESEARCH&lt;br /&gt;
&lt;br /&gt;
The bit shifting in the Smogon link implies that should Protect work 33 times in a row (success rate 1 in 4 billion on the last one), overflow will cause the success rate to start doubling again, until the 65th consecutive use and all future uses are guaranteed to succeed. Is this correct? (Protect only has 16 max PP, but one can alternate between four different protection moves.)&lt;br /&gt;
&lt;br /&gt;
UPokeCenter is normally pretty accurate about these kinds of things, but the site owner has made math mistakes before, albeit very rarely. That site says that after the eighth Protect (1/128), ninth and future Protects are automatically forced down to a 1 in 4 billion success rate, which would actually match Gen II very closely. It doesn&#039;t match Smogon though and I&#039;m inclined to trust its bit shifting derivation more. But neither site includes the raw assembly like Gens I, II, and VI do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
Successfully using Protect, {{m|Detect}}, {{m|Endure}}, {{m|Wide Guard}}, {{m|Quick Guard}}, {{m|Spiky Shield}}, {{m|King&#039;s Shield}}, or {{m|Baneful Bunker}} consecutively now divides the chance of success of Protect, Detect, Endure, Spiky Shield, King&#039;s Shield, and Baneful Bunker by 3 for each consecutive use, with a minimum (1/3)^6 (1/729 or ~0.1%) chance.&amp;lt;ref&amp;gt;https://twitter.com/0x7bdf/status/591858756733931521&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a damaging [[Z-Move]] or a [[Max Move]] targets a Pokémon that used Protect, the move will bypass Protect but only do 25% of the original damage. The effects of Protect are not lifted.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Protect, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Moves that bypass Protect===&lt;br /&gt;
In addition to damaging [[Z-Move]]s, the following moves cannot be stopped by Protect:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{normal color light}}; border: 5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 | {{color2|000|Move}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Type}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Category}}&lt;br /&gt;
! colspan=7 | {{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation II|II}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation V|V}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VI|VI}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VII|VII}}&lt;br /&gt;
|style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VIII|VIII}}&lt;br /&gt;
{{movelist|Acupressure|Normal|cat=Status}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Aromatic Mist|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Bestow|Normal|cat=Status}} || || || ||{{No}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Block|Normal|cat=Status}} || ||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Confide|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Conversion 2|Normal|cat=Status}} || ||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Curse|Ghost|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Decorate|Fairy|cat=Status}} || || || || || || ||{{Yes}}&lt;br /&gt;
{{movelist|Doom Desire|Steel|cat=Special}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Feint|Normal|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Flower Shield|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Future Sight|Psychic|cat=Special}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hold Hands|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Fury|Dark|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Hole|Psychic|cat=Special}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Mean Look|Normal|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Nightmare|Ghost|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Perish Song|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Phantom Force|Ghost|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Play Nice|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Psych Up|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Roar|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Role Play|Psychic|cat=Status}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Rototiller|Ground|cat=Status}} || || || || ||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Shadow Force|Ghost|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Sketch|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Spider Web|Bug|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||&lt;br /&gt;
{{movelist|Tearful Look|Normal|cat=Status}} || || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Transform|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Whirlwind|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Additionally, Feint, Shadow Force, Phantom Force, Hyperspace Fury, and Hyperspace Hole lift Protect&#039;s protection for the rest of the turn.&lt;br /&gt;
&lt;br /&gt;
{{cat|Moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}} and {{m|Shadow Half}}), and [[entry hazard]] moves cannot be blocked by Protect.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Completely foils an opponent&#039;s attack. If used consecutively, its success rate decreases.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Foils attack that turn. It may fail.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.{{tt|*|Move}}&amp;lt;br&amp;gt;Negates all damage, but may fail if used in succession.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/7|007|Squirtle|type=Water|2|Monster|Water 1|28|28|22|22|22|22{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;32{{sup/7|PE}}|18}}&lt;br /&gt;
{{Moveentry/7|008|Wartortle|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;40{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|009|Blastoise|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;44{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|Field|Field||||||24{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|Field|Field||||||28{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|090|Shellder|type=Water|1|Water 3|Water 3|25|25{{sup/3|RSE}}&amp;lt;br&amp;gt;29{{sup/3|FRLG}}|16|16|16|16{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;31{{sup/7|PE}}|28}}&lt;br /&gt;
{{Moveentry/7|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|1|1|1|1|1|1{{sup/7|SMUSUM}}|1}}&lt;br /&gt;
{{Moveentry/7|098|Krabby|type=Water|1|Water 3|Water 3|34|41{{sup/3|RSE}}&amp;lt;br&amp;gt;38{{sup/3|FRLG}}|29|29|29|29{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|099|Kingler|type=Water|1|Water 3|Water 3|38|49{{sup/3|RSE}}&amp;lt;br&amp;gt;42{{sup/3|FRLG}}|32|32|32|32{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||||||20}}&lt;br /&gt;
{{Moveentry/7|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|204|Pineco|type=Bug|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|258|Mudkip|type=Water|2|Monster|Water 1||37|37|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28}}&lt;br /&gt;
{{Moveentry/7|259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||42|42|42|42{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||46|46|46|46{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug||17|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|37}}&lt;br /&gt;
{{Moveentry/7|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying||25|25|25|25|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|304|Aron|type=Steel|type2=Rock|1|Monster|Monster||34|32|32{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|305|Lairon|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|306|Aggron|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|313|Volbeat|type=Bug|2|Bug|Human-Like||29|29|29|29|29}}&lt;br /&gt;
{{Moveentry/7|324|Torkoal|type=Fire|1|Field|Field||27|36|36|1, 36{{sup/6|XY}}&amp;lt;br&amp;gt;30{{sup/6|ORAS}}|30|24}}&lt;br /&gt;
{{Moveentry/7|341|Corphish|type=Water|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|347|Anorith|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49}}&lt;br /&gt;
{{Moveentry/7|348|Armaldo|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;53{{sup/6|ORAS}}|53}}&lt;br /&gt;
{{Moveentry/7|361|Snorunt|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|362|Glalie|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|372|Shelgon|type=Dragon|1|Dragon|Dragon||30|30|30|30|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon||30|30|30|30|1}}&lt;br /&gt;
{{Moveentry/7|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered||25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;4{{sup/6|ORAS}}|4}}&lt;br /&gt;
{{Moveentry/7|410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|||10|10|10|1, 10|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/7|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|||10|10|10|1, 10|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/7|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|||10|10|10|1, 10|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/7|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|||10|10|10|1, 10}}&lt;br /&gt;
{{Moveentry/7|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|||||||20}}&lt;br /&gt;
{{Moveentry/7|475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|||50|53|53{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49|28}}&lt;br /&gt;
{{Moveentry/7|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|||16|16|16|16}}&lt;br /&gt;
{{Moveentry/7|541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug||||20|20|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|562|Yamask|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|562G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|577|Solosis|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|578|Duosion|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|594|Alomomola|type=Water|2|Water 1|Water 2||||21|21|21}}&lt;br /&gt;
{{Moveentry/7|616|Shelmet|type=Bug|1|Bug|Bug||||28|28|28|1}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||9|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|704|Goomy|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|705|Sliggoo|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|706|Goodra|type=Dragon|1|Dragon|Dragon|||||9|1, 9|15}}&lt;br /&gt;
{{Moveentry/7|712|Bergmite|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|713|Avalugg|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon||||||9|8}}&lt;br /&gt;
{{Moveentry/7|780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||||9|10}}&lt;br /&gt;
{{Moveentry/7|782|Jangmo-o|type=Dragon|1|Dragon|Dragon||||||13|4}}&lt;br /&gt;
{{Moveentry/7|783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|805|Stakataka|type=Rock|type2=Steel|1|Undiscovered|Undiscovered||||||1{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/7|809|Melmetal|type=Steel|1|Undiscovered|Undiscovered||||||63{{sup/7|PE}}|56}}&lt;br /&gt;
{{Moveentry/7|833|Chewtle|type=Water|2|Monster|Water 1|||||||14}}&lt;br /&gt;
{{Moveentry/7|834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1|||||||1}}&lt;br /&gt;
{{Moveentry/7|841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|842|Appletun|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|854|Sinistea|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|855|Polteageist|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1}}&lt;br /&gt;
{{Moveentry/7|867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|870|Falinks|type=Fighting|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|882|Dracovish|type=Water|type2=Dragon|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Moveentry/7|883|Arctovish|type=Water|type2=Ice|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|2|no|TM17|TM17|TM17|TM17|TM17|TM17|genVII2=TM07|TM25}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=14 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;Every Pokémon can learn this move by TM &#039;&#039;except&#039;&#039; the ones listed below and only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/7|010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|201|Unown|type=Psychic|1|Undiscovered|Undiscovered|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|235|Smeargle|type=Normal|1|Field|Field|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|265|Wurmple|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|266|Silcoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|268|Cascoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|360|Wynaut|type=Psychic|1|Amorphous|Amorphous||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|401|Kricketot|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|486|Regigigas|type=Normal|1|Undiscovered|Undiscovered|||✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/7|602|Tynamo|type=Electric|1|Amorphous|Amorphous||||✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|789|Cosmog|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|790|Cosmoem|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|824|Blipbug|type=Bug|1|Bug|Bug|||||||✘}}&lt;br /&gt;
{{Moveentry/7|840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon|||||||✘}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{Merge|Trainer Battle (GO)|Section}}&lt;br /&gt;
[[File:Protect Shield GO.png|thumb|right|150px|Protect Shield in Pokémon GO]]&lt;br /&gt;
In [[Pokémon GO]], the &#039;&#039;&#039;Protect Shield&#039;&#039;&#039; is a feature in {{OBP|Trainer Battle|GO}}s. The Protect Shield is only a mechanic and not actually a move known by any Pokémon. The Protect Shield prevents all damage from an incoming Charged Attack, but the player can only use a Protect Shield twice per battle. Protect Shields do not prevent any stat modifiers, to either the user or the target, from occurring as a result of a Charged Attack.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The user is protected from all attacks for a set amount of turns, which ends on the user&#039;s turn. However, items such as [[toss items]] can still hit.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves, and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the Protect status, which enables you to evade enemies&#039; attacks and move effects. Its chance of failing rises if you use it multiple times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll protect yourself and evade enemies&#039; attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies&#039; attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Misty Gyarados Protect.png|image1p=Gyarados|image2=Viola Surskit Protect.png|image2p=Surskit|image3=Nando Armaldo Protect.png|image3p=Armaldo|image4=Lenora Herdier Protect.png|image4p=Herdier}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados&#039;s eyes glow red. Then, Gyarados releases small shockwaves from its mouth that can block an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Gyarados|startcode=HS02|startname=Cerulean Blues|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=060|pkmn=Poliwag|method=Poliwag&#039;s body becomes outlined in blue and it can stop attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Max|user1=A Poliwag Max borrowed from the Pokémon Trainer&#039;s School|startcode=AG015|startname=Gonna Rule the School!}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Two yellow discs are created in front of Ludicolo&#039;s hands. It can then block any attacks that hit the disks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poncho (AG067)|user1=Poncho&#039;s Ludicolo|startcode=AG067|startname=Go Go Ludicolo}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Purple Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Green Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Recurring wild Pokémon in the anime#Deoxys|user1=Deoxys (anime)|startcode=AG171|startname=Pokémon Ranger - Deoxys&#039; Crisis! (Part 1)}}&lt;br /&gt;
{{movep|type=normal|ms=125|pkmn=Electabuzz|method=Electabuzz blocks the opponent&#039;s attack with its arms, or Electabuzz&#039;s body becomes surrounded by gold and a green barrier appears around its body, protecting it from attacks. Sometimes its body glows yellow before using the attack. If the barrier is kept for too long it might fail.}}&lt;br /&gt;
{{movemid|type=normal|user=Jump (AG126)|user1=Jump&#039;s Electabuzz|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electabuzz|startcode=DP128|startname=A Pyramiding Rage!}}&lt;br /&gt;
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=A blue force field surrounds Misdreavus&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Misdreavus|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax&#039;s body flashes white and then it is able to withstand attacks from the opposing Pokémon.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorlax|startcode=AG149|startname=Wheel of Frontier}}&lt;br /&gt;
{{movep|type=normal|ms=260|pkmn=Swampert|method=Swampert&#039;s body becomes surrounded in light green and a green barrier appears around it. Swampert can then block any attacks that hit it.}}&lt;br /&gt;
{{movemid|type=normal|user=Dome Ace Tucker|user1=Tucker&#039;s Swampert|startcode=AG153|startname=Tactic Theatrics!!}}&lt;br /&gt;
{{movep|type=normal|ms=151|pkmn=Mew|method=A green barrier appears around Mew&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Yung|user1=A mirage Mew|startcode=The Mastermind of Mirage Pokémon|startname=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=259|pkmn=Marshtomp|method=Marshtomp&#039;s body becomes surrounded in a green shield, blocking any attacks shot at it.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Marshtomp|startcode=AG167|startname=What I Did for Love!}}&lt;br /&gt;
{{movep|type=normal|ms=012|pkmn=Butterfree|method=Butterfree&#039;s body glows light green and a green force field appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Drew|user1=Drew&#039;s Butterfree|startcode=AG187|startname=The Unbeatable Lightness of Seeing!}}&lt;br /&gt;
{{movep|type=normal|ms=466|pkmn=Electivire|method=Electivire creates a green barrier or force field around its body, protecting it from attacks, or Electivire puts its arms in front of its face and its body starts to glow yellow-green. A green force field then surrounds its body and protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Electivire|startcode=AG192|startname=Home is Where the Start Is!}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electivire|startcode=DP184|startname=Casting a Paul on Barry!}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid crosses its arms and a green barrier appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Elekid|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=A green barrier appears around Burmy&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl&#039;s Burmy|startcode=DP030|startname=Some Enchanted Sweetening!}}&lt;br /&gt;
{{movep|type=normal|ms=484|pkmn=Palkia|method=A pink barrier appears around Palkia&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Palkia (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=483|pkmn=Dialga|method=A dark blue barrier appears around Dialga&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dialga (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=199|pkmn=Slowking|method=Slowking&#039;s body becomes surrounded by a light green barrier that it pushes out of its body to surround others.}}&lt;br /&gt;
{{movemid|type=normal|user=Conway|user1=Conway&#039;s Slowking|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=126|pkmn=Magmar|method=Magmar lifts its arms and its body becomes surrounded by a green outline. A light green barrier then comes out of Magmar&#039;s body around it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Ace Trainer (Trainer class)|user1=An Ace Trainer&#039;s Magmar|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=362|pkmn=Glalie|method=Glalie&#039;s body glow&#039;s gold and a green force field appears over Glalie&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poacher (DP116)|user1=A Pokémon Poacher&#039;s Glalie|startcode=DP116|startname=The Drifting Snorunt!}}&lt;br /&gt;
{{movep|type=normal|ms=420|pkmn=Cherubi|method=Cherubi&#039;s body becomes outlined in gold and a green force field comes out of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marilyn|user1=Marilyn&#039;s Cherubi|startcode=DP125|startname=Battling a Cute Drama!}}&lt;br /&gt;
{{movep|type=normal|ms=350|pkmn=Milotic|method=A green force field appears around Milotic&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Tower Tycoon Palmer|user1=Palmer&#039;s Milotic|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=485|pkmn=Heatran|method=The gray circle on Heatran&#039;s forehead glows white and a silver force field appears around Heatran&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marcus|user1=Marcus&#039;s Heatran|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=042|pkmn=Golbat|method=A green force field surrounds Golbat&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Galactic Grunt (Trainer class)|user1=Galactic Grunts&#039; multiple Golbat|startcode=DP136|startname=Gateway to Ruin!}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle holds out two tentacles and a green force field appears over its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Shuckle|startcode=DP146|startname=Dressed for Jess Success!}}&lt;br /&gt;
{{movep|type=normal|ms=482|pkmn=Azelf|method=The gem on Azelf&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Azelf|user1=Azelf (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=481|pkmn=Mesprit|method=The gem on Mesprit&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Mesprit|user1=Mesprit (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=480|pkmn=Uxie|method=The gem on Uxie&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Uxie|user1=Uxie (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=428|pkmn=Lopunny|method=Lopunny crosses its ears and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Lopunny|startcode=DP176|startname=Coming Full - Festival Circle!}}&lt;br /&gt;
{{movep|type=normal|ms=348|pkmn=Armaldo|method=Armaldo crosses its claws and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Armaldo|startcode=DP183|startname=League Unleashed!}}&lt;br /&gt;
{{movep|type=normal|ms=592|pkmn=Frillish|method=Frillish holds out its tentacles with the bottoms facing toward the opponent and a turquoise force field surrounds Frillish&#039;s body.}}&lt;br /&gt;
{{movemid|type=normal|user=Trip|user1=Trip&#039;s Frillish|startcode=BW010|startname=A Rival Battle for Club Champ!}}&lt;br /&gt;
{{movep|type=normal|ms=557|pkmn=Dwebble|method=Dwebble pulls its body into its shell and the whole shell flashes white. Then, a wave of turquoise energy starting from the top of Dwebble&#039;s shell and moves downwards. Once the energy moves downwards, it leaves behind a darker turquoise glow, protecting Dwebble from attacks, or Dwebble pulls its body into its shell and a turquoise force field surrounds it, protecting it from attacks, or Dwebble lowers its head and a turquoise force field appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cilan&#039;s Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Dwebble (Pokémon)|user1=Two wild Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Dwebble|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=507|pkmn=Herdier|method=A turquoise force field comes out and surrounds Herdier&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lenora|user1=Lenora&#039;s Herdier|startcode=BW016|startname=Rematch at the Nacrene Gym!}}&lt;br /&gt;
{{movep|type=normal|ms=576|pkmn=Gothitelle|method=Gothitelle puts one of its hands out in front of it when the opponent is about to attack it and a turquoise energy shield appears in front of Gothitelle&#039;s hand, protecting it.}}&lt;br /&gt;
{{movemid|type=normal|user=Sally|user1=A wild Gothitelle|startcode=BW021|startname=The Lost World of Gothitelle!}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Anthea&#039;s Gothitelle|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=542|pkmn=Leavanny|method=A bluish-green force field appears around Leavanny&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Leavanny|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=608|pkmn=Lampent|method=Lampent holds its arms out and a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lampent (Pokémon)|user1=A wild Lampent|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick bows its head and holds its arms out in front of it. Then, a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=578|pkmn=Duosion|method=A small turquoise energy shield appears in front of Duosion&#039;s body, and the shield grows larger until it surrounds Duosion&#039;s body. The shield protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny|user1=Officer Jenny&#039;s Duosion|startcode=BW045|startname=Beheeyem, Duosion, and the Dream Thief!}}&lt;br /&gt;
{{movep|type=normal|ms=532|pkmn=Timburr|method=Timburr holds the wooden timber it holds in front of it with both of its hands horizontally. The timber then glows turquoise and a turquoise energy shield comes out of it and surrounds it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Linda (BW057)|user1=Linda&#039;s Timburr|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movep|type=normal|ms=645|pkmn=Landorus|method=Landorus holds one or both of his hands out in front of him and a turquoise energy shield appears in front of him, protecting him from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of Nature (anime)#Landorus|user1=Landorus (anime)|startcode=BW060|startname=Stopping the Rage of Legends! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=616|pkmn=Shelmet|method=Shelmet closes its shell over its face and a turquoise force field appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Bianca (anime)|user1=Bianca&#039;s Shelmet|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=632|pkmn=Durant|method=A turquoise force field appears in front of Durant, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Durant (Pokémon)|user1=Multiple wild Durant|startcode=BW074|startname=Battling the Leaf Thieves!}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=A bluish-green force field appears around Eevee&#039;s body, or Eevee stands on its hind legs and projects a bluish-green force field, protecting it from attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Virgil|user1=Virgil&#039;s Eevee|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}&lt;br /&gt;
{{movemid|type=normal|user=Serena&#039;s Eevee|startcode=XY089|startname=A Frolicking Find in the Flowers!}}&lt;br /&gt;
{{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir holds both its hands out in front of it and a turquoise energy shield appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Concordia&#039;s Gardevoir|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=150MY|pkmn=Mewtwo|method=Mega Mewtwo Y forms a large blue, dome- shaped force field around itself. The dome protects everything inside from oncoming attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Mewtwo (Best Wishes series)|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=283|pkmn=Surskit|method=Surskit forms a turquoise force field in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Viola|user1=Viola&#039;s Surskit|startcode=XY005|startname=A Blustery Santalune Gym Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=665|pkmn=Spewpa|method=Spewpa&#039;s eyes glow turquoise and it forms a turquoise force field around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Spewpa (Pokémon)|user1=A wild Spewpa|startcode=XY012|startname=To Catch a Pokémon Smuggler!}}&lt;br /&gt;
{{movep|type=normal|ms=677|pkmn=Espurr|method=Espurr raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Elise|user1=Elise&#039;s Espurr|startcode=XY014|startname=Seeking Shelter from the Storm!}}&lt;br /&gt;
{{movep|type=normal|ms=678F|pkmn=Meowstic|method=Meowstic unfolds its ears, and circles form on its revealed inner ears, resembling eyes. It then forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Heath (XY045)|user1=Heath&#039;s Meowstic|startcode=XY045|startname=Splitting Heirs!}}&lt;br /&gt;
{{movep|type=normal|ms=040|pkmn=Wigglytuff|method=Wigglytuff raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nurse Joy&#039;s Wigglytuff|startcode=XY046|startname=The Clumsy Crier Quiets the Chaos!}}&lt;br /&gt;
{{movep|type=normal|ms=376M|pkmn=Metagross|method=Mega Metagross raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Steven&#039;s Metagross|startcode=XYS03|startname=Mega Evolution Special III}}&lt;br /&gt;
{{movep|type=normal|ms=373|pkmn=Salamence|method=A turquoise force field appears in front of Salamence&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Sawyer|user1=Sawyer&#039;s Salamence|startcode=XY128|startname=A Riveting Rivalry!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=A turquoise force field appears in front of Weavile&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Alain|user1=Alain&#039;s Weavile|startcode=XY130|startname=Finals Not for the Faint-Hearted!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Black 2 and White 2 Animated Trailer===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user forms a shield of energy in front of itself, protecting it from attacks.|image1=Rosa Serperior Protect B2W2 Trailer.png|image1p=Serperior|image2=Shadow Triad Bisharp Protect B2W2 Trailer.png|image2p=Bisharp|image3=Cheren Stoutland Protect B2W2 Trailer.png|image3p=Stoutland}}&lt;br /&gt;
{{movep|type=normal|ms=508|pkmn=Stoutland|method=Stoutland forms a blue circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheren|user1=Cheren&#039;s Stoutland|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=497|pkmn=Serperior|method=Serperior forms a green circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Rosa (game)|user1=Rosa&#039;s Serperior|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=625|pkmn=Bisharp|method=Bisharp forms a purple circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Shadow Triad|user1=The Shadow Triad&#039;s Bisharp|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Deoxys Protect PG.png|image1p=Defense Forme Deoxys|image2=Zinzolin Weavile Cryogonal Protect PG.png|image2p=Cryogonal and Weavile}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Player character|user1=Trainer&#039;s Deoxys|startcode=PG09|startname=The Scoop|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=615|pkmn=Cryogonal|method=Cryogonal creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Cryogonal|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Weavile|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Ash &amp;amp; Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Ash Snorlax Protect AP.png|image1p=Snorlax}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax crosses its arm and avoids getting hurt by an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Ash&#039;s Snorlax|startcode=SP34|startname=An Awesome Showdown!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Silver Sneasel Protect.png|image1p=Sneasel|image2=Team Plasma Klang Protect Adventures.png|image2p=Klang|image3=Lucy Shuckle Protect Adventures.png|image3p=Shuckle|image4=Crystal Metagross Protect Adventures.png|image4p=Metagross}}&lt;br /&gt;
{{movep|type=normal|ms=215|pkmn=Sneasel|method=Sneasel puts up both of its arms to block and protect itself from an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver&#039;s Sneasel|startcode=PS093|startname=Sneasel Sneak Attack|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=081|pkmn=Magnemite|method=Magnemite creates a forcefield around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Magnemite|startcode=PS157|startname=Magnificent Magnemite}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle pulls all of its limbs into its shell and the shell starts to glow brightly, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pike Queen Lucy|user1=Lucy&#039;s Shuckle|startcode=PS310|startname=Just My Luck...Shuckle}}&lt;br /&gt;
{{movep|type=normal|ms=376|pkmn=Metagross|method=Metagross crosses its front two legs in front of its face, protecting it from attacks. When used over and over again, the move becomes less likely to succeed.}}&lt;br /&gt;
{{movemid|type=normal|user=Crystal (Adventures)|user1=Crystal&#039;s Metagross|startcode=PS323|startname=A Cheeky Charizard Change-Up I}}&lt;br /&gt;
{{movep|type=normal|ms=078|pkmn=Rapidash|method=Rapidash stands up on its hind legs and a bright energy surrounds the front of its hoofs, blocking an attack, or Rapidash rears up on its hind legs and crosses its front hoofs in front of its face, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Platinum&#039;s Rapidash|startcode=PS377|startname=Hurrah for Rapidash}}&lt;br /&gt;
{{movep|type=normal|ms=600|pkmn=Klang|method=Klang protect itself from an enemy attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt&#039;s Klang|startcode=PS545}}&lt;br /&gt;
&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user is immune to any type of attack.|image1=Monta Snivy Protect.png|image1p=Snivy}}&lt;br /&gt;
{{movep|type=normal|ms=495|pkmn=Snivy|method=Snivy stands its ground to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Monta&#039;s Snivy|startcode=PBW4|startname=Challenge the Battle Subway!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Diamond &amp;amp; Pearl manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user protects itself from attacks.|image1=Alakazam Protect PDP.png|image1p=Alakazam}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam forms a barrier with it hands and protects itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Alakazam (Pokémon)|user1=A wild Alakazam|startcode=PDP08|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold &amp;amp; Silver: The Golden Boys manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its arms to block an attack.|image1=Gold Elekid Protect Golden Boys.png|image1p=Elekid}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid puts up one of its arms to block an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Gold (Golden Boys)|user1=Gold&#039;s Elekid|startcode=GB14|startname=Let&#039;s Fight! The Mini Pokémon Tournament|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
* [[Asuka and Maya|Asuka]] mentioned that {{p|Houndoom}} used Protect in &#039;&#039;[[GDZ60|The Legendary Pokémon and the Village of the Gods (Part Three)]]&#039;&#039; but the move wasn&#039;t shown.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Platinum: Aim to Be Battle King manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its hands to block an attack.|image1=Dusknoir Protect PBK.png|image1p=Dusknoir}}&lt;br /&gt;
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir puts up its hands to protect itself.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Dusknoir (Pokémon)|user1=Unknown Trainer&#039;s Dusknoir|startcode=PBK8|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user avoids getting hit by any type of attack.|image1=Rich Boy Roselia Protect PMDP.png|image1p=Roselia}}&lt;br /&gt;
{{movep|type=normal|ms=315|pkmn=Roselia|method=Roselia crosses its arms and is not hit by an opponent&#039;s attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Rich Boy (Trainer class)|user1=A Rich Boy&#039;s Roselia|startcode=PMDP58|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genII=Protect II&lt;br /&gt;
|genIII=Protect III&lt;br /&gt;
|genIV=Protect IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genV=Protect V&lt;br /&gt;
|genVI=Protect VI&lt;br /&gt;
|genVII=Protect VII&lt;br /&gt;
|LGPE=Protect PE&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad2=Protect Stad2&lt;br /&gt;
|Colo=Protect Colo&lt;br /&gt;
|XD=Protect XD&lt;br /&gt;
|PBR=Protect PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Protect PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation II]], after the &amp;quot;[Pokémon&#039;s name] protected itself!&amp;quot; message appears, there is another message saying that the opponent&#039;s move missed. This is caused by Protect&#039;s effect internally leading moves with an accuracy check to miss, and was changed in [[Generation III]] to omit the second message.&lt;br /&gt;
* Protect is the most common move among the movesets of Video Game World Championships team&#039;s winners.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=守住 &#039;&#039;{{tt|Sáujyuh|Stand Guard}}&#039;&#039;&lt;br /&gt;
|zh_cmn=守住 &#039;&#039;{{tt|Shǒuzhù|Stand Guard}}&#039;&#039;&lt;br /&gt;
|da=Beskyt&lt;br /&gt;
|nl=Bescherm&lt;br /&gt;
|fi=Suojaus&lt;br /&gt;
|fr_ca=Protéger{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Abri&lt;br /&gt;
|de=Schutzschild&lt;br /&gt;
|el=Προστασία &#039;&#039;Prostasía&#039;&#039;&lt;br /&gt;
|he=הגנה &#039;&#039;Hagana&#039;&#039;&lt;br /&gt;
|hi=बचाओ &#039;&#039;Bachao&#039;&#039;&amp;lt;br&amp;gt;रक्षा कवच &#039;&#039;Raksha Kavach&#039;&#039;&lt;br /&gt;
|id=Lindungi&amp;lt;br&amp;gt;Bertahan&amp;lt;br&amp;gt;Berlindung&lt;br /&gt;
|it=Protezione&lt;br /&gt;
|ko=방어 &#039;&#039;{{tt|Bang&#039;eo|Protection}}&#039;&#039;&lt;br /&gt;
|pl=Ochrona{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Tarcza Obronna{{tt|*|Advanced}}&lt;br /&gt;
|pt_br=Proteção&lt;br /&gt;
|pt_eu=Proteção&amp;lt;br&amp;gt;Proteger&lt;br /&gt;
|ro=Protecția&lt;br /&gt;
|ru=Щит &#039;&#039;Schit&#039;&#039;&lt;br /&gt;
|sr=Zaštita&lt;br /&gt;
|es=Protección&lt;br /&gt;
|sv=Försvara&lt;br /&gt;
|vi=Bảo Vệ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;!-- references which apply to multiple generations --&amp;gt;&lt;br /&gt;
* [http://pokemon-online.eu/threads/protect-rate.8236/#post-92659 Pokémon Online forums]&lt;br /&gt;
* [http://web.archive.org/web/20110826064256/http://www.upokecenter.com/dex/?attack=182]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Detect|Normal}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Protection moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schutzschild]]&lt;br /&gt;
[[es:Protección]]&lt;br /&gt;
[[fr:Abri]]&lt;br /&gt;
[[it:Protezione]]&lt;br /&gt;
[[ja:まもる]]&lt;br /&gt;
[[zh:守住（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137340</id>
		<title>Protect (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Protect_(move)&amp;diff=3137340"/>
		<updated>2020-03-25T11:13:29Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Moves that bypass Protect */ added decorate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=182&lt;br /&gt;
|name=Protect&lt;br /&gt;
|jname=まもる&lt;br /&gt;
|jtrans=Protect&lt;br /&gt;
|jtranslit=Mamoru&lt;br /&gt;
|gameimage=Protect VIII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority={{tt|+4|+3 prior to Generation V}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Can avoid being startled by others.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Prevents the user from being startled one time this turn.&lt;br /&gt;
|appealsc=0&lt;br /&gt;
|scdesc=Raises the score if the Voltage is low.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
|na=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=17&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=17&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=17&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=17&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=17&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=17&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=07&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=25&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Protect&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;まもる&#039;&#039;&#039; &#039;&#039;Protect&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It was [[TM17]] from Generation II to [[Generation VI]]. It is [[TM07]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. It is [[TM25]] in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
Protect protects the user from all effects of moves that target it during the turn it is used, including damage.&lt;br /&gt;
&lt;br /&gt;
This does not include damage inflicted by [[weather]] it is susceptible to, or damage from a [[status condition]] that it obtained on a previous turn (as these are not moves that targeted the user this turn). If the user [[priority|goes last]] this turn, the move will fail.&lt;br /&gt;
&lt;br /&gt;
Protect will fail if the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Each time any of Protect, {{m|Detect}}, or {{m|Endure}} is successfully used without other moves used in between, the success rate will halve. In this generation, the success rate is implemented as a single byte over 255 which starts at the maximum of 255 and is floor-divided by 2&amp;lt;!-- more accessible term? int-divided? truncated? right-shifted by 1? --&amp;gt; each time. This causes the success rate to drop to 0 on its ninth consecutive successful use.&amp;lt;ref&amp;gt;https://github.com/pret/pokecrystal/blob/51bad5a/battle/effects/protect.asm#L54-L61&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 255&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 127&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 63&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 31&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 15&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 7&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 0&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Protect can now be used when the user is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
Like in Generation II, the success rates of Protect, {{m|Detect}}, and {{m|Endure}} halve each time any of the three are used successfully and consecutively. In this generation, the halving was intended to cap at a 12.5% success rate on the fourth consecutive successful use, but a bug{{fact}} causes the cap to not work, causing the game to read garbage values and causing Protect&#039;s success rate on the fifth and future turns to follow an erratic sequence.&amp;lt;ref&amp;gt;[http://no2.pic.bz/document/waza/each/6F.html ポケットモンスター情報センター　2号館] (Japanese)&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/sm19862416 【ポケモン】TASさんがまもるの限界に挑戦してみた【ルビー】] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The following success rates are accurate to Ruby and Sapphire; from the 53rd turn onward, FireRed and LeafGreen have a different sequence of values, as does Emerald&amp;lt;!-- meaning all three are different from each other, but members of a pair are the same --&amp;gt;.&amp;lt;ref&amp;gt;http://forums.glitchcity.info/index.php?topic=6603.0&amp;lt;/ref&amp;gt; These numbers represent success rates out of 65536, which means that the move has a 1/65536 chance of missing on the first use.&amp;lt;ref&amp;gt;[http://www.nicovideo.jp/watch/sm19879961 TASさんがまもるの限界に挑戦(裏)] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color light}}; {{roundy|1em}}; border: 3px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Turn&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Success Rate&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 65535&lt;br /&gt;
| 17&lt;br /&gt;
| 168&lt;br /&gt;
| 33&lt;br /&gt;
| 89&lt;br /&gt;
| 49&lt;br /&gt;
| 2000&lt;br /&gt;
| 65&lt;br /&gt;
| 110&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 32767&lt;br /&gt;
| 18&lt;br /&gt;
| 266&lt;br /&gt;
| 34&lt;br /&gt;
| 56&lt;br /&gt;
| 50&lt;br /&gt;
| 100&lt;br /&gt;
| 66&lt;br /&gt;
| 90&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 16383&lt;br /&gt;
| 19&lt;br /&gt;
| 289&lt;br /&gt;
| 35&lt;br /&gt;
| 57&lt;br /&gt;
| 51&lt;br /&gt;
| 65535&lt;br /&gt;
| 67&lt;br /&gt;
| 64&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| 8191&lt;br /&gt;
| 20&lt;br /&gt;
| 270&lt;br /&gt;
| 36&lt;br /&gt;
| 61&lt;br /&gt;
| 52&lt;br /&gt;
| 65535&lt;br /&gt;
| 68&lt;br /&gt;
| 95&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| 118&lt;br /&gt;
| 21&lt;br /&gt;
| 343&lt;br /&gt;
| 37&lt;br /&gt;
| 157&lt;br /&gt;
| 53&lt;br /&gt;
| 22&lt;br /&gt;
| 69&lt;br /&gt;
| 69&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| 165&lt;br /&gt;
| 22&lt;br /&gt;
| 271&lt;br /&gt;
| 38&lt;br /&gt;
| 247&lt;br /&gt;
| 54&lt;br /&gt;
| 30&lt;br /&gt;
| 70&lt;br /&gt;
| 99&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| 166&lt;br /&gt;
| 23&lt;br /&gt;
| 264&lt;br /&gt;
| 39&lt;br /&gt;
| 129&lt;br /&gt;
| 55&lt;br /&gt;
| 23&lt;br /&gt;
| 71&lt;br /&gt;
| 187&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| 102&lt;br /&gt;
| 24&lt;br /&gt;
| 65535&lt;br /&gt;
| 40&lt;br /&gt;
| 129&lt;br /&gt;
| 56&lt;br /&gt;
| 40&lt;br /&gt;
| 72&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| 65534&lt;br /&gt;
| 25&lt;br /&gt;
| 51201&lt;br /&gt;
| 41&lt;br /&gt;
| 100&lt;br /&gt;
| 57&lt;br /&gt;
| 2&lt;br /&gt;
| 73&lt;br /&gt;
| 3084&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| 68&lt;br /&gt;
| 26&lt;br /&gt;
| 38404&lt;br /&gt;
| 42&lt;br /&gt;
| 20&lt;br /&gt;
| 58&lt;br /&gt;
| 50&lt;br /&gt;
| 74&lt;br /&gt;
| 2820&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
| 243&lt;br /&gt;
| 27&lt;br /&gt;
| 25609&lt;br /&gt;
| 43&lt;br /&gt;
| 250&lt;br /&gt;
| 59&lt;br /&gt;
| 68&lt;br /&gt;
| 75&lt;br /&gt;
| 2827&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 12&lt;br /&gt;
| 182&lt;br /&gt;
| 28&lt;br /&gt;
| 20496&lt;br /&gt;
| 44&lt;br /&gt;
| 40&lt;br /&gt;
| 60&lt;br /&gt;
| 60&lt;br /&gt;
| 76&lt;br /&gt;
| 1285&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 13&lt;br /&gt;
| 197&lt;br /&gt;
| 29&lt;br /&gt;
| 10272&lt;br /&gt;
| 45&lt;br /&gt;
| 500&lt;br /&gt;
| 61&lt;br /&gt;
| 19&lt;br /&gt;
| 77&lt;br /&gt;
| 0&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 14&lt;br /&gt;
| 203&lt;br /&gt;
| 30&lt;br /&gt;
| 5168&lt;br /&gt;
| 46&lt;br /&gt;
| 60&lt;br /&gt;
| 62&lt;br /&gt;
| 70&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 15&lt;br /&gt;
| 194&lt;br /&gt;
| 31&lt;br /&gt;
| 78&lt;br /&gt;
| 47&lt;br /&gt;
| 1000&lt;br /&gt;
| 63&lt;br /&gt;
| 24&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 16&lt;br /&gt;
| 214&lt;br /&gt;
| 32&lt;br /&gt;
| 75&lt;br /&gt;
| 48&lt;br /&gt;
| 80&lt;br /&gt;
| 64&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 80&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Protect can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra appeal point if {{m|Harden}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Protect now properly caps at a minimum success rate of 12.5% on the fourth and future consecutive turns.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[Rain]], or {{m|Blizzard}} in {{weather|Hail}}), a [[Micle Berry]], or an Ability ({{a|No Guard}}), it has a chance to hit through Protect equal to &amp;lt;code&amp;gt;(100 - move {{stat|accuracy}})%&amp;lt;/code&amp;gt;. [[One-hit knockout move|OHKO]] moves are unaffected, and will never hit through Protect. This behavior was reverted in Platinum.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Protect&#039;s success rate no longer has a lower bound of 12.5%. {{m|Quick Guard}} and {{m|Wide Guard}} now also count toward this halving.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=3715158&amp;amp;postcount=772 Smogon forums]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;!-- IN NEED OF MORE RESEARCH&lt;br /&gt;
&lt;br /&gt;
The bit shifting in the Smogon link implies that should Protect work 33 times in a row (success rate 1 in 4 billion on the last one), overflow will cause the success rate to start doubling again, until the 65th consecutive use and all future uses are guaranteed to succeed. Is this correct? (Protect only has 16 max PP, but one can alternate between four different protection moves.)&lt;br /&gt;
&lt;br /&gt;
UPokeCenter is normally pretty accurate about these kinds of things, but the site owner has made math mistakes before, albeit very rarely. That site says that after the eighth Protect (1/128), ninth and future Protects are automatically forced down to a 1 in 4 billion success rate, which would actually match Gen II very closely. It doesn&#039;t match Smogon though and I&#039;m inclined to trust its bit shifting derivation more. But neither site includes the raw assembly like Gens I, II, and VI do.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
Successfully using Protect, {{m|Detect}}, {{m|Endure}}, {{m|Wide Guard}}, {{m|Quick Guard}}, {{m|Spiky Shield}}, {{m|King&#039;s Shield}}, or {{m|Baneful Bunker}} consecutively now divides the chance of success of Protect, Detect, Endure, Spiky Shield, King&#039;s Shield, and Baneful Bunker by 3 for each consecutive use, with a minimum (1/3)^6 (1/729 or ~0.1%) chance.&amp;lt;ref&amp;gt;https://twitter.com/0x7bdf/status/591858756733931521&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a damaging [[Z-Move]] or a [[Max Move]] targets a Pokémon that used Protect, the move will bypass Protect but only do 25% of the original damage. The effects of Protect are not lifted.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Protect, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Moves that bypass Protect===&lt;br /&gt;
In addition to damaging [[Z-Move]]s, the following moves cannot be stopped by Protect:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{normal color light}}; border: 5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 | {{color2|000|Move}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Type}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Category}}&lt;br /&gt;
! colspan=6 | {{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation II|II}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation V|V}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VI|VI}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation VII|VII}}&lt;br /&gt;
{{movelist|Acupressure|Normal|cat=Status}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Aromatic Mist|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Bestow|Normal|cat=Status}} || || || ||{{No}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Block|Normal|cat=Status}} || ||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Confide|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Conversion 2|Normal|cat=Status}} || ||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Curse|Ghost|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Decorate|Fairy|cat=Status}} || || || || || ||{{Yes}}&lt;br /&gt;
{{movelist|Doom Desire|Steel|cat=Special}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Feint|Normal|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Flower Shield|Fairy|cat=Status}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Future Sight|Psychic|cat=Special}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hold Hands|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Fury|Dark|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Hyperspace Hole|Psychic|cat=Special}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Mean Look|Normal|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Nightmare|Ghost|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Perish Song|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Phantom Force|Ghost|cat=Physical}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Play Nice|Normal|cat=Status}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Psych Up|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Roar|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Role Play|Psychic|cat=Status}} || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Rototiller|Ground|cat=Status}} || || || || ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Shadow Force|Ghost|cat=Physical}} || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Sketch|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Spider Web|Bug|cat=Status}} ||{{Yes}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Tearful Look|Normal|cat=Status}} || || || || || ||{{Yes}}&lt;br /&gt;
{{movelist|Transform|Normal|cat=Status}} ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Whirlwind|Normal|cat=Status}} ||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
Additionally, Feint, Shadow Force, Phantom Force, Hyperspace Fury, and Hyperspace Hole lift Protect&#039;s protection for the rest of the turn.&lt;br /&gt;
&lt;br /&gt;
{{cat|Moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}} (except {{m|Shadow Shed}} and {{m|Shadow Half}}), and [[entry hazard]] moves cannot be blocked by Protect.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Completely foils an opponent&#039;s attack. If used consecutively, its success rate decreases.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Foils attack that turn. It may fail.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.{{tt|*|Move}}&amp;lt;br&amp;gt;Negates all damage, but may fail if used in succession.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/7|007|Squirtle|type=Water|2|Monster|Water 1|28|28|22|22|22|22{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;32{{sup/7|PE}}|18}}&lt;br /&gt;
{{Moveentry/7|008|Wartortle|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;40{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|009|Blastoise|type=Water|2|Monster|Water 1|31|31|24|24|24|25{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;44{{sup/7|PE}}|20}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|Field|Field||||||24{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|Field|Field||||||28{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|090|Shellder|type=Water|1|Water 3|Water 3|25|25{{sup/3|RSE}}&amp;lt;br&amp;gt;29{{sup/3|FRLG}}|16|16|16|16{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;31{{sup/7|PE}}|28}}&lt;br /&gt;
{{Moveentry/7|091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|1|1|1|1|1|1{{sup/7|SMUSUM}}|1}}&lt;br /&gt;
{{Moveentry/7|098|Krabby|type=Water|1|Water 3|Water 3|34|41{{sup/3|RSE}}&amp;lt;br&amp;gt;38{{sup/3|FRLG}}|29|29|29|29{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|099|Kingler|type=Water|1|Water 3|Water 3|38|49{{sup/3|RSE}}&amp;lt;br&amp;gt;42{{sup/3|FRLG}}|32|32|32|32{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;27{{sup/7|PE}}|16}}&lt;br /&gt;
{{Moveentry/7|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||||||20}}&lt;br /&gt;
{{Moveentry/7|122G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|37|37|34|34|34|34{{sup/7|SMUSUM}}&amp;lt;br&amp;gt;33{{sup/7|PE}}}}&lt;br /&gt;
{{Moveentry/7|204|Pineco|type=Bug|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|258|Mudkip|type=Water|2|Monster|Water 1||37|37|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28}}&lt;br /&gt;
{{Moveentry/7|259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||42|42|42|42{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||46|46|46|46{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32}}&lt;br /&gt;
{{Moveentry/7|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug||17|17|17|17{{sup/6|XY}}&amp;lt;br&amp;gt;37{{sup/6|ORAS}}|37}}&lt;br /&gt;
{{Moveentry/7|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying||25|25|25|25|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|304|Aron|type=Steel|type2=Rock|1|Monster|Monster||34|32|32{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|305|Lairon|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|306|Aggron|type=Steel|type2=Rock|1|Monster|Monster||37|34|34{{sup/5|BW}}&amp;lt;br&amp;gt;29{{sup/5|B2W2}}|29{{sup/6|XY}}&amp;lt;br&amp;gt;16{{sup/6|ORAS}}|16}}&lt;br /&gt;
{{Moveentry/7|313|Volbeat|type=Bug|2|Bug|Human-Like||29|29|29|29|29}}&lt;br /&gt;
{{Moveentry/7|324|Torkoal|type=Fire|1|Field|Field||27|36|36|1, 36{{sup/6|XY}}&amp;lt;br&amp;gt;30{{sup/6|ORAS}}|30|24}}&lt;br /&gt;
{{Moveentry/7|341|Corphish|type=Water|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3||23{{sup/3|RSE}}&amp;lt;br&amp;gt;22{{sup/3|FRLG}}|23|23|23{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|24}}&lt;br /&gt;
{{Moveentry/7|347|Anorith|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49}}&lt;br /&gt;
{{Moveentry/7|348|Armaldo|type=Rock|type2=Bug|1|Water 3|Water 3||31|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;53{{sup/6|ORAS}}|53}}&lt;br /&gt;
{{Moveentry/7|361|Snorunt|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|362|Glalie|type=Ice|2|Fairy|Mineral||25|22|22|22{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|20}}&lt;br /&gt;
{{Moveentry/7|372|Shelgon|type=Dragon|1|Dragon|Dragon||30|30|30|30|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon||30|30|30|30|1}}&lt;br /&gt;
{{Moveentry/7|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered||25|25|25|25{{sup/6|XY}}&amp;lt;br&amp;gt;4{{sup/6|ORAS}}|4}}&lt;br /&gt;
{{Moveentry/7|410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|||10|10|10|1, 10|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/7|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|||10|10|10|1, 10|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/7|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|||10|10|10|1, 10|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/7|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|||10|10|10|1, 10}}&lt;br /&gt;
{{Moveentry/7|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|||||||20}}&lt;br /&gt;
{{Moveentry/7|475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|||50|53|53{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49|28}}&lt;br /&gt;
{{Moveentry/7|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|||16|16|16|16}}&lt;br /&gt;
{{Moveentry/7|541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug||||20|20|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|543|Venipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|544|Whirlipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|545|Scolipede|type=Bug|type2=Poison|1|Bug|Bug||||15|15|15}}&lt;br /&gt;
{{Moveentry/7|559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon|||||||20}}&lt;br /&gt;
{{Moveentry/7|562|Yamask|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|562G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous||||1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3||||11|11|11}}&lt;br /&gt;
{{Moveentry/7|577|Solosis|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|578|Duosion|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|594|Alomomola|type=Water|2|Water 1|Water 2||||21|21|21}}&lt;br /&gt;
{{Moveentry/7|616|Shelmet|type=Bug|1|Bug|Bug||||28|28|28|1}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||9|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/7|704|Goomy|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|705|Sliggoo|type=Dragon|1|Dragon|Dragon|||||9|9|15}}&lt;br /&gt;
{{Moveentry/7|706|Goodra|type=Dragon|1|Dragon|Dragon|||||9|1, 9|15}}&lt;br /&gt;
{{Moveentry/7|712|Bergmite|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|713|Avalugg|type=Ice|2|Monster|Mineral|||||||15}}&lt;br /&gt;
{{Moveentry/7|776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon||||||9|8}}&lt;br /&gt;
{{Moveentry/7|780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||||9|10}}&lt;br /&gt;
{{Moveentry/7|782|Jangmo-o|type=Dragon|1|Dragon|Dragon||||||13|4}}&lt;br /&gt;
{{Moveentry/7|783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1, 13|1}}&lt;br /&gt;
{{Moveentry/7|805|Stakataka|type=Rock|type2=Steel|1|Undiscovered|Undiscovered||||||1{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/7|809|Melmetal|type=Steel|1|Undiscovered|Undiscovered||||||63{{sup/7|PE}}|56}}&lt;br /&gt;
{{Moveentry/7|833|Chewtle|type=Water|2|Monster|Water 1|||||||14}}&lt;br /&gt;
{{Moveentry/7|834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1|||||||1}}&lt;br /&gt;
{{Moveentry/7|841|Flapple|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|842|Appletun|type=Grass|type2=Dragon|2|Grass|Dragon|||||||16}}&lt;br /&gt;
{{Moveentry/7|854|Sinistea|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|855|Polteageist|type=Ghost|2|Mineral|Amorphous|||||||18}}&lt;br /&gt;
{{Moveentry/7|866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||1}}&lt;br /&gt;
{{Moveentry/7|867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||||1}}&lt;br /&gt;
{{Moveentry/7|870|Falinks|type=Fighting|2|Fairy|Mineral|||||||1}}&lt;br /&gt;
{{Moveentry/7|882|Dracovish|type=Water|type2=Dragon|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Moveentry/7|883|Arctovish|type=Water|type2=Ice|1|Undiscovered|Undiscovered|||||||7}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Normal|2|no|TM17|TM17|TM17|TM17|TM17|TM17|genVII2=TM07|TM25}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=14 style=&amp;quot;text-align: center; background-color: #{{Red color light}}&amp;quot; | &#039;&#039;&#039;Every Pokémon can learn this move by TM &#039;&#039;except&#039;&#039; the ones listed below and only if marked with ✘.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry/7|010|Caterpie|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|011|Metapod|type=Bug|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|201|Unown|type=Psychic|1|Undiscovered|Undiscovered|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|235|Smeargle|type=Normal|1|Field|Field|✘|✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|265|Wurmple|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|266|Silcoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|268|Cascoon|type=Bug|1|Bug|Bug||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|360|Wynaut|type=Psychic|1|Amorphous|Amorphous||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral||✘|✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|401|Kricketot|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘|✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|486|Regigigas|type=Normal|1|Undiscovered|Undiscovered|||✘|✘|✘|✘|}}&lt;br /&gt;
{{Moveentry/7|602|Tynamo|type=Electric|1|Amorphous|Amorphous||||✘|✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||✘|✘|✘}}&lt;br /&gt;
{{Moveentry/7|789|Cosmog|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|790|Cosmoem|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}}&lt;br /&gt;
{{Moveentry/7|824|Blipbug|type=Bug|1|Bug|Bug|||||||✘}}&lt;br /&gt;
{{Moveentry/7|840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon|||||||✘}}&lt;br /&gt;
{{Movefoot|Normal|7}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{Merge|Trainer Battle (GO)|Section}}&lt;br /&gt;
[[File:Protect Shield GO.png|thumb|right|150px|Protect Shield in Pokémon GO]]&lt;br /&gt;
In [[Pokémon GO]], the &#039;&#039;&#039;Protect Shield&#039;&#039;&#039; is a feature in {{OBP|Trainer Battle|GO}}s. The Protect Shield is only a mechanic and not actually a move known by any Pokémon. The Protect Shield prevents all damage from an incoming Charged Attack, but the player can only use a Protect Shield twice per battle. Protect Shields do not prevent any stat modifiers, to either the user or the target, from occurring as a result of a Charged Attack.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
The user is protected from all attacks for a set amount of turns, which ends on the user&#039;s turn. However, items such as [[toss items]] can still hit.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves, and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを まもりじょうたいにかえる まもりじょうたいになると てきのこうげきや わざのこうかを うけない|Gives the user a Protect status. A Pokémon with the Protect status doesn&#039;t take damage from enemy attacks and moves and is also protected from the effects of moves}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the Protect status, which enables you to evade enemies&#039; attacks and move effects. Its chance of failing rises if you use it multiple times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll protect yourself and evade enemies&#039; attacks and move effects. But its chance of failure rises if you use it after you use a move that evades enemies&#039; attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Misty Gyarados Protect.png|image1p=Gyarados|image2=Viola Surskit Protect.png|image2p=Surskit|image3=Nando Armaldo Protect.png|image3p=Armaldo|image4=Lenora Herdier Protect.png|image4p=Herdier}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados&#039;s eyes glow red. Then, Gyarados releases small shockwaves from its mouth that can block an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Gyarados|startcode=HS02|startname=Cerulean Blues|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=060|pkmn=Poliwag|method=Poliwag&#039;s body becomes outlined in blue and it can stop attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Max|user1=A Poliwag Max borrowed from the Pokémon Trainer&#039;s School|startcode=AG015|startname=Gonna Rule the School!}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Two yellow discs are created in front of Ludicolo&#039;s hands. It can then block any attacks that hit the disks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poncho (AG067)|user1=Poncho&#039;s Ludicolo|startcode=AG067|startname=Go Go Ludicolo}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Purple Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Deoxys (M07)|user1=Deoxys (Green Crystal)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Recurring wild Pokémon in the anime#Deoxys|user1=Deoxys (anime)|startcode=AG171|startname=Pokémon Ranger - Deoxys&#039; Crisis! (Part 1)}}&lt;br /&gt;
{{movep|type=normal|ms=125|pkmn=Electabuzz|method=Electabuzz blocks the opponent&#039;s attack with its arms, or Electabuzz&#039;s body becomes surrounded by gold and a green barrier appears around its body, protecting it from attacks. Sometimes its body glows yellow before using the attack. If the barrier is kept for too long it might fail.}}&lt;br /&gt;
{{movemid|type=normal|user=Jump (AG126)|user1=Jump&#039;s Electabuzz|startcode=AG126|startname=Saved by the Beldum}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electabuzz|startcode=DP128|startname=A Pyramiding Rage!}}&lt;br /&gt;
{{movep|type=normal|ms=200|pkmn=Misdreavus|method=A blue force field surrounds Misdreavus&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer&#039;s Misdreavus|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax&#039;s body flashes white and then it is able to withstand attacks from the opposing Pokémon.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorlax|startcode=AG149|startname=Wheel of Frontier}}&lt;br /&gt;
{{movep|type=normal|ms=260|pkmn=Swampert|method=Swampert&#039;s body becomes surrounded in light green and a green barrier appears around it. Swampert can then block any attacks that hit it.}}&lt;br /&gt;
{{movemid|type=normal|user=Dome Ace Tucker|user1=Tucker&#039;s Swampert|startcode=AG153|startname=Tactic Theatrics!!}}&lt;br /&gt;
{{movep|type=normal|ms=151|pkmn=Mew|method=A green barrier appears around Mew&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Yung|user1=A mirage Mew|startcode=The Mastermind of Mirage Pokémon|startname=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=259|pkmn=Marshtomp|method=Marshtomp&#039;s body becomes surrounded in a green shield, blocking any attacks shot at it.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Marshtomp|startcode=AG167|startname=What I Did for Love!}}&lt;br /&gt;
{{movep|type=normal|ms=012|pkmn=Butterfree|method=Butterfree&#039;s body glows light green and a green force field appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Drew|user1=Drew&#039;s Butterfree|startcode=AG187|startname=The Unbeatable Lightness of Seeing!}}&lt;br /&gt;
{{movep|type=normal|ms=466|pkmn=Electivire|method=Electivire creates a green barrier or force field around its body, protecting it from attacks, or Electivire puts its arms in front of its face and its body starts to glow yellow-green. A green force field then surrounds its body and protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary&#039;s Electivire|startcode=AG192|startname=Home is Where the Start Is!}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Electivire|startcode=DP184|startname=Casting a Paul on Barry!}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid crosses its arms and a green barrier appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Elekid|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=normal|ms=412|pkmn=Burmy|method=A green barrier appears around Burmy&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl&#039;s Burmy|startcode=DP030|startname=Some Enchanted Sweetening!}}&lt;br /&gt;
{{movep|type=normal|ms=484|pkmn=Palkia|method=A pink barrier appears around Palkia&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Palkia (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=483|pkmn=Dialga|method=A dark blue barrier appears around Dialga&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Dialga (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=199|pkmn=Slowking|method=Slowking&#039;s body becomes surrounded by a light green barrier that it pushes out of its body to surround others.}}&lt;br /&gt;
{{movemid|type=normal|user=Conway|user1=Conway&#039;s Slowking|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=126|pkmn=Magmar|method=Magmar lifts its arms and its body becomes surrounded by a green outline. A light green barrier then comes out of Magmar&#039;s body around it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Ace Trainer (Trainer class)|user1=An Ace Trainer&#039;s Magmar|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=normal|ms=362|pkmn=Glalie|method=Glalie&#039;s body glow&#039;s gold and a green force field appears over Glalie&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Poacher (DP116)|user1=A Pokémon Poacher&#039;s Glalie|startcode=DP116|startname=The Drifting Snorunt!}}&lt;br /&gt;
{{movep|type=normal|ms=420|pkmn=Cherubi|method=Cherubi&#039;s body becomes outlined in gold and a green force field comes out of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marilyn|user1=Marilyn&#039;s Cherubi|startcode=DP125|startname=Battling a Cute Drama!}}&lt;br /&gt;
{{movep|type=normal|ms=350|pkmn=Milotic|method=A green force field appears around Milotic&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Tower Tycoon Palmer|user1=Palmer&#039;s Milotic|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=485|pkmn=Heatran|method=The gray circle on Heatran&#039;s forehead glows white and a silver force field appears around Heatran&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Marcus|user1=Marcus&#039;s Heatran|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=normal|ms=042|pkmn=Golbat|method=A green force field surrounds Golbat&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Galactic Grunt (Trainer class)|user1=Galactic Grunts&#039; multiple Golbat|startcode=DP136|startname=Gateway to Ruin!}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle holds out two tentacles and a green force field appears over its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator&#039;s Shuckle|startcode=DP146|startname=Dressed for Jess Success!}}&lt;br /&gt;
{{movep|type=normal|ms=482|pkmn=Azelf|method=The gem on Azelf&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Azelf|user1=Azelf (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=481|pkmn=Mesprit|method=The gem on Mesprit&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Mesprit|user1=Mesprit (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=480|pkmn=Uxie|method=The gem on Uxie&#039;s forehead glows red and a light green barrier surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lake guardians (anime)#Uxie|user1=Uxie (anime)|startcode=DP152|startname=The Battle Finale of Legend!}}&lt;br /&gt;
{{movep|type=normal|ms=428|pkmn=Lopunny|method=Lopunny crosses its ears and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Lopunny|startcode=DP176|startname=Coming Full - Festival Circle!}}&lt;br /&gt;
{{movep|type=normal|ms=348|pkmn=Armaldo|method=Armaldo crosses its claws and a green force field surrounds its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nando|user1=Nando&#039;s Armaldo|startcode=DP183|startname=League Unleashed!}}&lt;br /&gt;
{{movep|type=normal|ms=592|pkmn=Frillish|method=Frillish holds out its tentacles with the bottoms facing toward the opponent and a turquoise force field surrounds Frillish&#039;s body.}}&lt;br /&gt;
{{movemid|type=normal|user=Trip|user1=Trip&#039;s Frillish|startcode=BW010|startname=A Rival Battle for Club Champ!}}&lt;br /&gt;
{{movep|type=normal|ms=557|pkmn=Dwebble|method=Dwebble pulls its body into its shell and the whole shell flashes white. Then, a wave of turquoise energy starting from the top of Dwebble&#039;s shell and moves downwards. Once the energy moves downwards, it leaves behind a darker turquoise glow, protecting Dwebble from attacks, or Dwebble pulls its body into its shell and a turquoise force field surrounds it, protecting it from attacks, or Dwebble lowers its head and a turquoise force field appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cilan&#039;s Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Dwebble (Pokémon)|user1=Two wild Dwebble|startcode=BW011|startname=A Home for Dwebble!}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Dwebble|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=507|pkmn=Herdier|method=A turquoise force field comes out and surrounds Herdier&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lenora|user1=Lenora&#039;s Herdier|startcode=BW016|startname=Rematch at the Nacrene Gym!}}&lt;br /&gt;
{{movep|type=normal|ms=576|pkmn=Gothitelle|method=Gothitelle puts one of its hands out in front of it when the opponent is about to attack it and a turquoise energy shield appears in front of Gothitelle&#039;s hand, protecting it.}}&lt;br /&gt;
{{movemid|type=normal|user=Sally|user1=A wild Gothitelle|startcode=BW021|startname=The Lost World of Gothitelle!}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Anthea&#039;s Gothitelle|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=542|pkmn=Leavanny|method=A bluish-green force field appears around Leavanny&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Leavanny|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=608|pkmn=Lampent|method=Lampent holds its arms out and a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lampent (Pokémon)|user1=A wild Lampent|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick bows its head and holds its arms out in front of it. Then, a turquoise energy shield appears around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Litwick (Pokémon)|user1=Four wild Litwick|startcode=BW026|startname=Scare at the Litwick Mansion!}}&lt;br /&gt;
{{movep|type=normal|ms=578|pkmn=Duosion|method=A small turquoise energy shield appears in front of Duosion&#039;s body, and the shield grows larger until it surrounds Duosion&#039;s body. The shield protects it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Officer Jenny|user1=Officer Jenny&#039;s Duosion|startcode=BW045|startname=Beheeyem, Duosion, and the Dream Thief!}}&lt;br /&gt;
{{movep|type=normal|ms=532|pkmn=Timburr|method=Timburr holds the wooden timber it holds in front of it with both of its hands horizontally. The timber then glows turquoise and a turquoise energy shield comes out of it and surrounds it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Linda (BW057)|user1=Linda&#039;s Timburr|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movep|type=normal|ms=645|pkmn=Landorus|method=Landorus holds one or both of his hands out in front of him and a turquoise energy shield appears in front of him, protecting him from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Forces of Nature (anime)#Landorus|user1=Landorus (anime)|startcode=BW060|startname=Stopping the Rage of Legends! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=616|pkmn=Shelmet|method=Shelmet closes its shell over its face and a turquoise force field appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Bianca (anime)|user1=Bianca&#039;s Shelmet|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=632|pkmn=Durant|method=A turquoise force field appears in front of Durant, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Durant (Pokémon)|user1=Multiple wild Durant|startcode=BW074|startname=Battling the Leaf Thieves!}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=A bluish-green force field appears around Eevee&#039;s body, or Eevee stands on its hind legs and projects a bluish-green force field, protecting it from attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Virgil|user1=Virgil&#039;s Eevee|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}&lt;br /&gt;
{{movemid|type=normal|user=Serena&#039;s Eevee|startcode=XY089|startname=A Frolicking Find in the Flowers!}}&lt;br /&gt;
{{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir holds both its hands out in front of it and a turquoise energy shield appears in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Anthea and Concordia|user1=Concordia&#039;s Gardevoir|startcode=BW118|startname=Secrets From Out of the Fog!}}&lt;br /&gt;
{{movep|type=normal|ms=150MY|pkmn=Mewtwo|method=Mega Mewtwo Y forms a large blue, dome- shaped force field around itself. The dome protects everything inside from oncoming attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Mewtwo (Best Wishes series)|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=283|pkmn=Surskit|method=Surskit forms a turquoise force field in front of it, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Viola|user1=Viola&#039;s Surskit|startcode=XY005|startname=A Blustery Santalune Gym Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=665|pkmn=Spewpa|method=Spewpa&#039;s eyes glow turquoise and it forms a turquoise force field around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Spewpa (Pokémon)|user1=A wild Spewpa|startcode=XY012|startname=To Catch a Pokémon Smuggler!}}&lt;br /&gt;
{{movep|type=normal|ms=677|pkmn=Espurr|method=Espurr raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Elise|user1=Elise&#039;s Espurr|startcode=XY014|startname=Seeking Shelter from the Storm!}}&lt;br /&gt;
{{movep|type=normal|ms=678F|pkmn=Meowstic|method=Meowstic unfolds its ears, and circles form on its revealed inner ears, resembling eyes. It then forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Heath (XY045)|user1=Heath&#039;s Meowstic|startcode=XY045|startname=Splitting Heirs!}}&lt;br /&gt;
{{movep|type=normal|ms=040|pkmn=Wigglytuff|method=Wigglytuff raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Nurse Joy&#039;s Wigglytuff|startcode=XY046|startname=The Clumsy Crier Quiets the Chaos!}}&lt;br /&gt;
{{movep|type=normal|ms=376M|pkmn=Metagross|method=Mega Metagross raises its hands and forms a turquoise force field in front of its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Steven&#039;s Metagross|startcode=XYS03|startname=Mega Evolution Special III}}&lt;br /&gt;
{{movep|type=normal|ms=373|pkmn=Salamence|method=A turquoise force field appears in front of Salamence&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Sawyer|user1=Sawyer&#039;s Salamence|startcode=XY128|startname=A Riveting Rivalry!}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=A turquoise force field appears in front of Weavile&#039;s body, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Alain|user1=Alain&#039;s Weavile|startcode=XY130|startname=Finals Not for the Faint-Hearted!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Black 2 and White 2 Animated Trailer===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user forms a shield of energy in front of itself, protecting it from attacks.|image1=Rosa Serperior Protect B2W2 Trailer.png|image1p=Serperior|image2=Shadow Triad Bisharp Protect B2W2 Trailer.png|image2p=Bisharp|image3=Cheren Stoutland Protect B2W2 Trailer.png|image3p=Stoutland}}&lt;br /&gt;
{{movep|type=normal|ms=508|pkmn=Stoutland|method=Stoutland forms a blue circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheren|user1=Cheren&#039;s Stoutland|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=497|pkmn=Serperior|method=Serperior forms a green circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Rosa (game)|user1=Rosa&#039;s Serperior|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
{{movep|type=normal|ms=625|pkmn=Bisharp|method=Bisharp forms a purple circular shield of energy in front of itself, protecting it from attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Shadow Triad|user1=The Shadow Triad&#039;s Bisharp|startcode=Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
{{moveanime|exp=yes|type=normal|gen=The Pokémon blocks any attacks that hit it with a sphere.|image1=Deoxys Protect PG.png|image1p=Defense Forme Deoxys|image2=Zinzolin Weavile Cryogonal Protect PG.png|image2p=Cryogonal and Weavile}}&lt;br /&gt;
{{movep|type=normal|ms=386D|pkmn=Deoxys|method=Defense Forme Deoxys crouches together and a purple barrier appears around it, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Player character|user1=Trainer&#039;s Deoxys|startcode=PG09|startname=The Scoop|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=615|pkmn=Cryogonal|method=Cryogonal creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Cryogonal|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile creates a light green barrier in front of itself, blocking any attacks.}}&lt;br /&gt;
{{movebtm|type=normal|user=Zinzolin|user1=Zinzolin&#039;s Weavile|startcode=PG14|startname=The Frozen World}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Ash &amp;amp; Pikachu manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Ash Snorlax Protect AP.png|image1p=Snorlax}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax crosses its arm and avoids getting hurt by an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Ash&#039;s Snorlax|startcode=SP34|startname=An Awesome Showdown!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up one of its arms to block an attack.|image1=Silver Sneasel Protect.png|image1p=Sneasel|image2=Team Plasma Klang Protect Adventures.png|image2p=Klang|image3=Lucy Shuckle Protect Adventures.png|image3p=Shuckle|image4=Crystal Metagross Protect Adventures.png|image4p=Metagross}}&lt;br /&gt;
{{movep|type=normal|ms=215|pkmn=Sneasel|method=Sneasel puts up both of its arms to block and protect itself from an attack.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver&#039;s Sneasel|startcode=PS093|startname=Sneasel Sneak Attack|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=081|pkmn=Magnemite|method=Magnemite creates a forcefield around its body, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Lt. Surge|user1=Lt. Surge&#039;s Magnemite|startcode=PS157|startname=Magnificent Magnemite}}&lt;br /&gt;
{{movep|type=normal|ms=213|pkmn=Shuckle|method=Shuckle pulls all of its limbs into its shell and the shell starts to glow brightly, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Pike Queen Lucy|user1=Lucy&#039;s Shuckle|startcode=PS310|startname=Just My Luck...Shuckle}}&lt;br /&gt;
{{movep|type=normal|ms=376|pkmn=Metagross|method=Metagross crosses its front two legs in front of its face, protecting it from attacks. When used over and over again, the move becomes less likely to succeed.}}&lt;br /&gt;
{{movemid|type=normal|user=Crystal (Adventures)|user1=Crystal&#039;s Metagross|startcode=PS323|startname=A Cheeky Charizard Change-Up I}}&lt;br /&gt;
{{movep|type=normal|ms=078|pkmn=Rapidash|method=Rapidash stands up on its hind legs and a bright energy surrounds the front of its hoofs, blocking an attack, or Rapidash rears up on its hind legs and crosses its front hoofs in front of its face, protecting it from attacks.}}&lt;br /&gt;
{{movemid|type=normal|user=Platinum&#039;s Rapidash|startcode=PS377|startname=Hurrah for Rapidash}}&lt;br /&gt;
{{movep|type=normal|ms=600|pkmn=Klang|method=Klang protect itself from an enemy attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt&#039;s Klang|startcode=PS545}}&lt;br /&gt;
&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user is immune to any type of attack.|image1=Monta Snivy Protect.png|image1p=Snivy}}&lt;br /&gt;
{{movep|type=normal|ms=495|pkmn=Snivy|method=Snivy stands its ground to protect itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Monta&#039;s Snivy|startcode=PBW4|startname=Challenge the Battle Subway!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Diamond &amp;amp; Pearl manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user protects itself from attacks.|image1=Alakazam Protect PDP.png|image1p=Alakazam}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=Alakazam forms a barrier with it hands and protects itself from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Alakazam (Pokémon)|user1=A wild Alakazam|startcode=PDP08|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold &amp;amp; Silver: The Golden Boys manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its arms to block an attack.|image1=Gold Elekid Protect Golden Boys.png|image1p=Elekid}}&lt;br /&gt;
{{movep|type=normal|ms=239|pkmn=Elekid|method=Elekid puts up one of its arms to block an attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Gold (Golden Boys)|user1=Gold&#039;s Elekid|startcode=GB14|startname=Let&#039;s Fight! The Mini Pokémon Tournament|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
* [[Asuka and Maya|Asuka]] mentioned that {{p|Houndoom}} used Protect in &#039;&#039;[[GDZ60|The Legendary Pokémon and the Village of the Gods (Part Three)]]&#039;&#039; but the move wasn&#039;t shown.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Platinum: Aim to Be Battle King manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user puts up its hands to block an attack.|image1=Dusknoir Protect PBK.png|image1p=Dusknoir}}&lt;br /&gt;
{{movep|type=normal|ms=477|pkmn=Dusknoir|method=Dusknoir puts up its hands to protect itself.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Dusknoir (Pokémon)|user1=Unknown Trainer&#039;s Dusknoir|startcode=PBK8|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user avoids getting hit by any type of attack.|image1=Rich Boy Roselia Protect PMDP.png|image1p=Roselia}}&lt;br /&gt;
{{movep|type=normal|ms=315|pkmn=Roselia|method=Roselia crosses its arms and is not hit by an opponent&#039;s attack.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Rich Boy (Trainer class)|user1=A Rich Boy&#039;s Roselia|startcode=PMDP58|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genII=Protect II&lt;br /&gt;
|genIII=Protect III&lt;br /&gt;
|genIV=Protect IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=normal&lt;br /&gt;
|genV=Protect V&lt;br /&gt;
|genVI=Protect VI&lt;br /&gt;
|genVII=Protect VII&lt;br /&gt;
|LGPE=Protect PE&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad2=Protect Stad2&lt;br /&gt;
|Colo=Protect Colo&lt;br /&gt;
|XD=Protect XD&lt;br /&gt;
|PBR=Protect PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Protect PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation II]], after the &amp;quot;[Pokémon&#039;s name] protected itself!&amp;quot; message appears, there is another message saying that the opponent&#039;s move missed. This is caused by Protect&#039;s effect internally leading moves with an accuracy check to miss, and was changed in [[Generation III]] to omit the second message.&lt;br /&gt;
* Protect is the most common move among the movesets of Video Game World Championships team&#039;s winners.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=守住 &#039;&#039;{{tt|Sáujyuh|Stand Guard}}&#039;&#039;&lt;br /&gt;
|zh_cmn=守住 &#039;&#039;{{tt|Shǒuzhù|Stand Guard}}&#039;&#039;&lt;br /&gt;
|da=Beskyt&lt;br /&gt;
|nl=Bescherm&lt;br /&gt;
|fi=Suojaus&lt;br /&gt;
|fr_ca=Protéger{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
|fr_eu=Abri&lt;br /&gt;
|de=Schutzschild&lt;br /&gt;
|el=Προστασία &#039;&#039;Prostasía&#039;&#039;&lt;br /&gt;
|he=הגנה &#039;&#039;Hagana&#039;&#039;&lt;br /&gt;
|hi=बचाओ &#039;&#039;Bachao&#039;&#039;&amp;lt;br&amp;gt;रक्षा कवच &#039;&#039;Raksha Kavach&#039;&#039;&lt;br /&gt;
|id=Lindungi&amp;lt;br&amp;gt;Bertahan&amp;lt;br&amp;gt;Berlindung&lt;br /&gt;
|it=Protezione&lt;br /&gt;
|ko=방어 &#039;&#039;{{tt|Bang&#039;eo|Protection}}&#039;&#039;&lt;br /&gt;
|pl=Ochrona{{tt|*|Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Tarcza Obronna{{tt|*|Advanced}}&lt;br /&gt;
|pt_br=Proteção&lt;br /&gt;
|pt_eu=Proteção&amp;lt;br&amp;gt;Proteger&lt;br /&gt;
|ro=Protecția&lt;br /&gt;
|ru=Щит &#039;&#039;Schit&#039;&#039;&lt;br /&gt;
|sr=Zaštita&lt;br /&gt;
|es=Protección&lt;br /&gt;
|sv=Försvara&lt;br /&gt;
|vi=Bảo Vệ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;!-- references which apply to multiple generations --&amp;gt;&lt;br /&gt;
* [http://pokemon-online.eu/threads/protect-rate.8236/#post-92659 Pokémon Online forums]&lt;br /&gt;
* [http://web.archive.org/web/20110826064256/http://www.upokecenter.com/dex/?attack=182]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Detect|Normal}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Protection moves]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schutzschild]]&lt;br /&gt;
[[es:Protección]]&lt;br /&gt;
[[fr:Abri]]&lt;br /&gt;
[[it:Protezione]]&lt;br /&gt;
[[ja:まもる]]&lt;br /&gt;
[[zh:守住（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fossil&amp;diff=3127879</id>
		<title>Fossil</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fossil&amp;diff=3127879"/>
		<updated>2020-03-04T13:00:07Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Generation VIII */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|the TCG set|Fossil (TCG)}}&lt;br /&gt;
----&lt;br /&gt;
A &#039;&#039;&#039;Fossil&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|化石|カセキ}}&#039;&#039;&#039; &#039;&#039;Fossil&#039;&#039;) is a trace or piece of an organism from the past, such as a skeleton, shell, or leaf, preserved in the earth.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon world]], Fossils of prehistoric Pokémon are [[item]]s which can be revived into living Pokémon using techniques developed by the [[Devon Corporation]] and a research laboratory on [[Cinnabar Island]]. The two institutions purportedly developed their techniques independently of each other at around the same time. There are also other scientists around the Pokémon world who can revive Fossils using these techniques.&lt;br /&gt;
&lt;br /&gt;
Pokémon revived from Fossils are commonly called Fossil Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Scientists who can revive Fossils can be found in every [[core series]] game except the [[Generation II]] games.&lt;br /&gt;
* [[Kanto]]: [[Cinnabar Lab]]{{sup/1|RBY}}{{sup/3|FRLG}}{{sup/7|PE}} or [[Pewter Museum of Science]]{{sup/4|HGSS}}&lt;br /&gt;
* [[Hoenn]]: [[Devon Corporation]]&lt;br /&gt;
* [[Sinnoh]]: [[Oreburgh Mining Museum]]&lt;br /&gt;
* [[Unova]]: {{DL|Nacrene City|Nacrene Museum}}&lt;br /&gt;
* [[Kalos]]: [[Ambrette Town#Fossil Lab|Ambrette Fossil Lab]]&lt;br /&gt;
* [[Alola]]: {{DL|Alola Route 8|Fossil Restoration Center}}&lt;br /&gt;
* [[Galar]]: {{rt|6|Galar}}&lt;br /&gt;
&lt;br /&gt;
Prior to Generation IV, Fossils were Key Items. However, from Generation IV and on, they are normal items, meaning that they can be traded freely between games. The table below summarizes the natural availability of the Fossils in the core series games.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{rock color}}; border:3px solid #{{rock color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 |&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Generation I|Gen I}}&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Generation II|Gen II}}&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Generation III|Gen III}}&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Generation IV|Gen IV}}&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Generation V|Gen V}}&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Generation VI|Gen VI}}&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Generation VII|Gen VII}}&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{rock color light}}; {{roundytr|5px}}&amp;quot; | {{color2|000|Generation VIII|Gen VIII}}&lt;br /&gt;
|- style=&amp;quot;background:#{{rock color light}}&amp;quot;&lt;br /&gt;
! {{gameabbrev4|DPPt}}&lt;br /&gt;
! {{gameabbrev4|HGSS}}&lt;br /&gt;
! {{gameabbrev6|XY}}&lt;br /&gt;
! {{gameabbrev6|ORAS}}&lt;br /&gt;
! {{gameabbrev7|SM}}&lt;br /&gt;
! {{gameabbrev7|USUM}}&lt;br /&gt;
! {{gameabbrev7|PE}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Dome Fossil|Dome}}&lt;br /&gt;
| rowspan=2 | [[Mt. Moon|Choose one]]&lt;br /&gt;
|&lt;br /&gt;
| rowspan=2 | [[Mt. Moon|Choose one]]{{sup/3|FRLG}}&lt;br /&gt;
| rowspan=2 | [[The Underground|Unlimited]]&lt;br /&gt;
| [[Ruins of Alph|Unlimited]]{{sup/4|SS}}&lt;br /&gt;
| rowspan=2 | [[Twist Mountain|Unlimited]]&lt;br /&gt;
| rowspan=2 | [[Glittering Cave|Unlimited]]{{sup/6|Y}}&lt;br /&gt;
| [[Mirage spot#Daily Mirage spots|Unlimited]]{{sup/6|OR}}&lt;br /&gt;
|&lt;br /&gt;
| [[Poké Pelago|Unlimited]]{{tt|*|Can also be purchased once in Konikoni City in Ultra Moon}}&lt;br /&gt;
| rowspan=3 | [[Cerulean Cave|Unlimited]]&lt;br /&gt;
| rowspan=11 | &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Helix Fossil|Helix}}&lt;br /&gt;
|&lt;br /&gt;
| [[Ruins of Alph|Unlimited]]{{sup/4|HG}}&lt;br /&gt;
| [[Mirage spot#Daily Mirage spots|Unlimited]]{{sup/6|AS}}&lt;br /&gt;
|&lt;br /&gt;
| [[Poké Pelago|Unlimited]]{{tt|*|Can also be purchased once in Konikoni City in Ultra Sun}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Old Amber}}&lt;br /&gt;
| [[Pewter Museum of Science|One]]&lt;br /&gt;
|&lt;br /&gt;
| [[Pewter Museum of Science|One]]{{sup/3|FRLG}}&lt;br /&gt;
| [[The Underground|Unlimited]]&lt;br /&gt;
| [[Ruins of Alph|Unlimited]]&lt;br /&gt;
| [[Twist Mountain|Unlimited]]&lt;br /&gt;
| [[Glittering Cave|Unlimited]]&lt;br /&gt;
| [[Mirage spot#Daily Mirage spots|Unlimited]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Root Fossil|Root}}&lt;br /&gt;
| rowspan=12 | &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| rowspan=12 | &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| rowspan=2 | {{rt|111|Hoenn|Choose one}}{{sup/3|RS}}&amp;lt;br&amp;gt;[[Mirage Tower|One]] of [[Desert Underpass|each]]{{sup/3|E}}&lt;br /&gt;
| rowspan=2 | [[The Underground|Unlimited]]&lt;br /&gt;
| [[Cliff Cave|Unlimited]]{{sup/4|SS}}&lt;br /&gt;
| rowspan=2 | [[Twist Mountain|Unlimited]]&lt;br /&gt;
| rowspan=2 | [[Glittering Cave|Unlimited]]{{sup/6|X}}&lt;br /&gt;
| rowspan=2 | {{rt|111|Hoenn|Choose one}}&lt;br /&gt;
|&lt;br /&gt;
| [[Poké Pelago|Unlimited]]{{tt|*|Can also be purchased once in Konikoni City in Ultra Moon}}&lt;br /&gt;
| rowspan=12 style=&amp;quot;background:#FFF&amp;quot; |&#039;&#039;N/A&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Claw Fossil|Claw}}&lt;br /&gt;
| [[Cliff Cave|Unlimited]]{{sup/4|HG}}&lt;br /&gt;
|&lt;br /&gt;
| [[Poké Pelago|Unlimited]]{{tt|*|Can also be purchased once in Konikoni City in Ultra Sun}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Skull Fossil|Skull}}&lt;br /&gt;
| rowspan=10 | &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| [[The Underground|Unlimited]]{{sup/4|D}}{{sup/4|Pt}}{{tt|*|Available in Platinum only if the player&#039;s Trainer ID number is an odd number}}&lt;br /&gt;
|&lt;br /&gt;
| rowspan=2 | [[Twist Mountain|Unlimited]]&lt;br /&gt;
| rowspan=2 | [[Glittering Cave|Unlimited]]&lt;br /&gt;
| [[Mirage spot#Daily Mirage spots|Unlimited]]{{sup/6|AS}}&lt;br /&gt;
| [[Konikoni City|One]]{{sup/7|S}}&lt;br /&gt;
| [[Poké Pelago|Unlimited]]{{tt|*|Can also be purchased once in Konikoni City in Ultra Sun}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Armor Fossil|Armor}}&lt;br /&gt;
| [[The Underground|Unlimited]]{{sup/4|P}}{{sup/4|Pt}}{{tt|*|Available in Platinum only if the player&#039;s Trainer ID number is an even number}}&lt;br /&gt;
|&lt;br /&gt;
| [[Mirage spot#Daily Mirage spots|Unlimited]]{{sup/6|OR}}&lt;br /&gt;
| [[Konikoni City|One]]{{sup/7|M}}&lt;br /&gt;
| [[Poké Pelago|Unlimited]]{{tt|*|Can also be purchased once in Konikoni City in Ultra Moon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Cover Fossil|Cover}}&lt;br /&gt;
| rowspan=8 | &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| rowspan=8 | &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| rowspan=2 | [[Relic Castle|Choose one]]{{sup/5|BW}}&amp;lt;br&amp;gt;[[Join Avenue#Antique Shop|Unlimited]]{{tt|*|A choice of either one is also offered in Nacrene City after defeating the Elite Four}}{{sup/5|B2W2}}&lt;br /&gt;
| rowspan=2 | [[Glittering Cave|Unlimited]]&lt;br /&gt;
| [[Mirage spot#Daily Mirage spots|Unlimited]]{{sup/6|AS}}&lt;br /&gt;
| [[Konikoni City|One]]{{sup/7|S}}&lt;br /&gt;
| [[Poké Pelago|Unlimited]]{{tt|*|Can also be purchased once in Konikoni City in Ultra Sun}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Plume Fossil|Plume}}&lt;br /&gt;
| [[Mirage spot#Daily Mirage spots|Unlimited]]{{sup/6|OR}}&lt;br /&gt;
| [[Konikoni City|One]]{{sup/7|M}}&lt;br /&gt;
| [[Poké Pelago|Unlimited]]{{tt|*|Can also be purchased once in Konikoni City in Ultra Moon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Jaw Fossil|Jaw}}&lt;br /&gt;
| rowspan=6 | &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| rowspan=2 | [[Glittering Cave|Choose one]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Poké Pelago|Unlimited]]{{tt|*|Can also be purchased once in Konikoni City in Ultra Sun}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Sail Fossil|Sail}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[Poké Pelago|Unlimited]]{{tt|*|Can also be purchased once in Konikoni City in Ultra Moon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Fossilized Bird|Bird}}&lt;br /&gt;
| rowspan=4 | &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| rowspan=4 | &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| rowspan=4 | &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| rowspan=4 | &#039;&#039;N/A&#039;&#039;&lt;br /&gt;
| [[Bridge Field#Digging Duo|Unlimited]]{{tt|*|Can also be received once in Stow-on-Side in Sword}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Fossilized Fish|Fish}}&lt;br /&gt;
| [[Bridge Field#Digging Duo|Unlimited]]{{tt|*|Can also be received once on Route 6 in Shield}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{color2|000|Fossilized Drake|Drake}}&lt;br /&gt;
| [[Bridge Field#Digging Duo|Unlimited]]{{tt|*|Can also be received once in Stow-on-Side in Shield}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; {{roundybl|5px}}&amp;quot; | {{color2|000|Fossilized Dino|Dino}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | [[Bridge Field#Digging Duo|Unlimited]]{{tt|*|Can also be received once on Route 6 in Sword}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
In the games, relatively few [[Pokémon Trainer]]s possess Pokémon revived from Fossils, since they are considered rare and difficult to obtain.&lt;br /&gt;
&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
In {{game2|Red|Blue|Yellow}}, the first three Fossils were introduced. They have also appeared in most of the later games. They can be resurrected into these respective Pokémon:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{kanto color dark}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Helix Fossil Sprite.png]] →{{MSP|138|Omanyte}}&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Dome Fossil Sprite.png]] →{{MSP|140|Kabuto}}&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Old Amber Sprite.png]] →{{MSP|142|Aerodactyl}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Helix Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Dome Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{flying color dark}}|Old Amber|Old Amber}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Helix and Dome Fossils are chosen at the end of [[Mt. Moon]], being guarded by a Super Nerd, but the player may only choose one to keep. The other one that the Super Nerd takes will be revived and put on display in the Safari Zone. The Old Amber is located in the secret part of the [[Pewter Museum of Science]], which can only be accessed with [[HM01]] Cut.&lt;br /&gt;
&lt;br /&gt;
A scientist in the Pokémon Lab on [[Cinnabar Island]] can revive the Fossils. The resulting Pokémon are level 30. &lt;br /&gt;
&lt;br /&gt;
During this generation (and their [[Generation III]] {{game3|FireRed and LeafGreen|remakes|s}}), all Fossils are Key Items, and cannot be traded to other games to be revived.&lt;br /&gt;
&lt;br /&gt;
[[Lance]] is the first Trainer to be seen with a Fossil Pokémon, possessing an Aerodactyl due to its {{t|Dragon|draconic}} appearance.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
No new Fossils were introduced in {{3v2|Gold|Silver|Crystal}}, and these games have no means by which to revive or acquire Fossils. However, {{p|Omanyte}}, {{p|Kabuto}}, and {{p|Aerodactyl}} are prominently featured in the puzzles located at [[Ruins of Alph]]. Of the three, only Aerodactyl is actually obtainable in the games via an in-game [[trade]] with an NPC in Kanto (for {{p|Chansey}}). Omanyte and Kabuto must be traded from Generation I.&lt;br /&gt;
&lt;br /&gt;
[[Lance]], who is now the [[Pokémon Champion]], continues to have an Aerodactyl on his team. In addition, [[Brock]], being a Fossil enthusiast, has an {{p|Omastar}} and a {{p|Kabutops}} in this generation&#039;s games, as well as the [[Pokémon Stadium series|Stadium games]] in [[Gym Leader Castle]]. His fondness of Fossils is referenced again in the next generation of games when a man in [[Mt. Moon]] mentions that Brock helps excavate Fossils at the location, which implies that he excavated Omastar and Kabutops&#039;s Fossils himself.&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, two new Fossils were introduced. They can be resurrected into these respective Pokémon:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{hoenn color dark}}; border:5px solid #{{hoenn color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Root Fossil Sprite.png]] →{{MSP|345|Lileep}}&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Claw Fossil Sprite.png]] →{{MSP|347|Anorith}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{grass color dark}}|Root Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{bug color dark}}|Claw Fossil}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Ruby and Sapphire, the player can choose one of either the Root or Claw Fossils at {{rt|111|Hoenn}}, and upon choosing, the other will sink away into the sand. In Emerald, however, while the player can only choose one initially at the [[Mirage Tower]], they can retrieve the other later at the end of the [[Desert Underpass]]. In the Generation I remakes, {{game|FireRed and LeafGreen|s}}, the player can obtain the same Fossils as in the original games: either the Helix or the Dome Fossil, and the Old Amber.&lt;br /&gt;
&lt;br /&gt;
Additionally, {{p|Relicanth}} is also an ancient Pokémon which is partially Rock-type, and it can be considered a {{wp|living fossil}}. However, since it survived extinction for approximately a hundred million years and can be caught in the wild instead of being revived from a Fossil, it is rarely included in the Fossil Pokémon group.&lt;br /&gt;
&lt;br /&gt;
[[Steven Stone]], a rock collector whose father is head of the Devon Corporation, has two Fossil Pokémon, {{p|Cradily}} and {{p|Armaldo}}. In {{v2|Emerald}}, [[Roxanne]] will eventually gain a Kabutops, an Omastar, and an Aerodactyl for her team. Also, in FireRed and LeafGreen, Lance continues to have Aerodactyl on his team.&lt;br /&gt;
&lt;br /&gt;
In {{g|Colosseum}}&#039;s Story Mode, various characters use the [[Hoenn]] Fossils, as well as Relicanth. The most famous of these users are [[Miror B.]] and [[Gonzap]], each of whom at some point has an Armaldo on his team. In [[Pokémon XD: Gale of Darkness]], this relative ubiquity is cut considerably, with Lileep, Anorith, Cradily, and Armaldo only appearing once. With that said, Relicanth deserves special mention as a member of [[Zook]]&#039;s team, while an Aerodactyl will appear on [[Greevil]]&#039;s team once his [[Shadow Pokémon]] have been Snagged.&lt;br /&gt;
&lt;br /&gt;
FireRed and LeafGreen Fossils are obtained the same way as in Generation I, while Ruby, Sapphire, and Emerald Fossils may be revived by a scientist in the [[Devon Corporation]] building in [[Rustboro City]]. Newly resurrected Pokémon are level 20 in Ruby, Sapphire, and Emerald and level 5 in FireRed and LeafGreen.&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, two new Fossils were again introduced:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{sinnoh color dark}}; border:5px solid #{{sinnoh color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Skull Fossil Sprite.png]] →{{MSP|408|Cranidos}}&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Armor Fossil Sprite.png]] →{{MSP|410|Shieldon}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{rock color dark}}|Skull Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{steel color dark}}|Armor Fossil}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These Fossils can be turned into level 20 Pokémon at the [[Oreburgh Mining Museum]].&lt;br /&gt;
&lt;br /&gt;
In Diamond and Pearl, for the first time in the series, the Fossils the player is able to receive are dependent on the version played: Skull Fossils are available in Diamond only and Armor Fossils in Pearl only. In Platinum, whichever Fossil a player digs up will depend on whether the Trainer ID is even or odd. If the Trainer ID is even, the player will dig up Armor Fossils only, and if the Trainer ID is odd, the player will dig up Skull Fossils only.&lt;br /&gt;
&lt;br /&gt;
In [[Sinnoh]], when players travel [[the Underground|underground]], they can find most of the Fossils by digging, along with several other rare items, potentially. After getting the [[National Pokédex]], they can also find the five Fossils from the previous three generations. However, the chances of finding most of the previous generation Fossils, much like with several other items, follows a similar formula to the Sinnoh Fossils. This makes it easier to find certain Fossils which are found uncommonly, while the others become more difficult in the opposite version which instead are found very rarely. For example, the Helix and Claw Fossils have an easier chance to be found if the Skull Fossil is available, or the Dome and Root Fossil if the Armor Fossil is available. The Old Amber is the only Fossil whose ratio remains unchanged regardless of version as it will always be found rarely.&lt;br /&gt;
&lt;br /&gt;
In [[Johto]]&#039;s [[Generation IV]] games, the [[Dome Fossil|Dome]]{{sup/4|SS}} and [[Helix Fossil|Helix]]{{sup/4|HG}} Fossils as well as the [[Old Amber]] can be found randomly by smashing [[breakable rock]]s outside [[Ruins of Alph]]. [[Root Fossil|Root]]{{sup/4|SS}} and [[Claw Fossil|Claw]]{{sup/4|HG}} Fossils can be found randomly by smashing [[breakable rock]]s in the [[Cliff Cave]] after entering the [[Hall of Fame]]. Fossils found in {{game|HeartGold and SoulSilver|s}} can be revived as level 20 Pokémon at the [[Pewter Museum of Science]]. The Skull and Armor Fossils are absent from both games, so either they, or the Pokémon revived from them, must be transferred from Diamond, Pearl, or Platinum.&lt;br /&gt;
&lt;br /&gt;
In this generation, Fossils are considered to be normal items. As such, they can be held by a Pokémon and traded to another game.&lt;br /&gt;
&lt;br /&gt;
[[Roark]] has a Cranidos, while his father, [[Byron]], has a {{p|Bastiodon}}. {{p|Rampardos}} and Shieldon are also used by two minor Trainers. In the post-Elite Four stage of the games, {{p|Aerodactyl}} can be spotted with another Trainer.&lt;br /&gt;
&lt;br /&gt;
As in {{game2|Gold|Silver|Crystal}}, [[Brock]] has an {{p|Omastar}} and a {{p|Kabutops}} on his team in {{2v2|HeartGold|SoulSilver}} and also uses a Rampardos in rematches. [[Lance]] continues to have Aerodactyl on his initial team, but it is not used in rematches.&lt;br /&gt;
&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
{{game|Black and White|s}} once again brought a new set of Fossils to the Pokémon world:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{unova color dark}}; border:5px solid #{{unova color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Cover Fossil Sprite.png]] →{{MSP|564|Tirtouga}}&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Plume Fossil Sprite.png]] →{{MSP|566|Archen}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{rock color dark}}|Cover Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{flying color dark}}|Plume Fossil}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These Fossils can be revived into level 25 Pokémon using a machine in the [[Nacrene City]] Museum.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Black and White, one of these two Fossils will be given away by a person in [[Relic Castle]], similar to how the Helix and Dome Fossils are originally obtained in the Kanto-based games.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Black and White Versions 2|sequels]] to these games, the fossils are instead given away by former Gym Leader [[Lenora]].&lt;br /&gt;
&lt;br /&gt;
In [[Chargestone Cave]], a couple of {{tc|Ace Trainer}}s battle with a {{p|Tirtouga}} and an {{p|Archen}}. In Black 2 and White 2, two {{tc|Backpacker}}s on {{rt|1|Unova}} also use teams entirely made out of Fossil Pokémon.&lt;br /&gt;
&lt;br /&gt;
The two final evolutions of the Fossil Pokémon released in this generation ({{p|Carracosta}} and {{p|Archeops}}) are used by [[N]] in the final battle against him in [[N&#039;s Castle]].&lt;br /&gt;
&lt;br /&gt;
After defeating [[Ghetsis]]{{sup/5|BW}} or [[Iris]]{{sup/5|B2W2}}, Fossils of previous generations will be given out by a {{tc|Worker}} in [[Twist Mountain]], with one being given out per day.&lt;br /&gt;
&lt;br /&gt;
While it cannot be revived via fossil, {{p|Genesect}} is known to have been created by [[Team Plasma]] by reviving a prehistoric Pokémon and upgrading it by attaching a cannon to its back.&lt;br /&gt;
&lt;br /&gt;
===[[Generation VI]]===&lt;br /&gt;
Two Fossil Pokémon were introduced for {{g|X and Y}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{kalos color dark}}; border:5px solid #{{kalos color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Jaw Fossil Sprite.png]] →{{MSP|696|Tyrunt}}&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Sail Fossil Sprite.png]] →{{MSP|698|Amaura}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{dragon color dark}}|Jaw Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ice color dark}}|Sail Fossil}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
One of the two Fossils is given to the player in [[Glittering Cave]] and can be restored at the research facility in [[Ambrette Town]]. The resulting Pokémon are level 20. The [[Old Amber]] can also be collected after this by smashing [[breakable rock]]s in the back of Glittering Cave.&lt;br /&gt;
&lt;br /&gt;
Gym Leader [[Grant]] uses {{p|Tyrunt}} and {{p|Amaura}} and their evolved forms in subsequent rematches. Champion [[Diantha]] also uses {{p|Tyrantrum}} and {{p|Aurorus}}.&lt;br /&gt;
&lt;br /&gt;
After defeating the {{OBP|Pokémon League|Kalos|Elite Four}}, the player can return to Glittering Cave and smash rocks to find the Skull, Armor, Plume, and Cover Fossils, regardless of version, as well as Root and Claw Fossils{{sup/6|X}} or Dome and Helix Fossils{{sup/6|Y}}.&lt;br /&gt;
&lt;br /&gt;
In Hoenn&#039;s Generation VI games, the Root and Claw Fossil are collected and restored the same way as the original Ruby and Sapphire games. Restoring fossils can be done at the second floor of the [[Devon Corporation]]. During the post-game, a number of other fossils can be collected by smashing [[breakable rock]]s at the [[Mirage spot]]s. While the Old Amber can be found regardless of version, the Dome, Armor, and Plume Fossils are exclusive to Omega Ruby and the Helix, Skull, and Cover Fossils are exclusive to Alpha Sapphire. The Jaw and Sail Fossils are absent from both games, so either they, or the Pokémon that are revived from them, must be transferred from X and Y.&lt;br /&gt;
&lt;br /&gt;
===[[Generation VII]]===&lt;br /&gt;
Generation VII introduces no new Fossils, but the player may obtain most of the previous Fossils depending on the game. In [[Pokémon Sun and Moon]], only the fossils from Sinnoh and Unova are available. Their location is at [[Olivia]]&#039;s jewelry shop in [[Konikoni City]], where the player can buy a [[Skull Fossil]] and a [[Cover Fossil]] in Pokémon Sun or an [[Armor Fossil]] and a [[Plume Fossil]] in Pokémon Moon. &lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Ultra Sun and Ultra Moon]], this has been expanded to include more of the previous fossils which were absent from the original games. The [[Helix Fossil|Helix]], [[Claw Fossil|Claw]], and [[Jaw Fossil|Jaw]] Fossils may be purchased alongside the Skull and Cover Fossils in Ultra Sun, and the [[Dome Fossil|Dome]], [[Root Fossil|Root]], and [[Sail Fossil|Sail]] Fossils may be purchased alongside the Armor and Plume Fossils in Ultra Moon. Additionally, unlike the original games, any of these fossils can now also be obtained from Isle Aphun at [[Poké Pelago]] regardless of version. This is done from conducting a Rare Treasure-Hunting expedition (or an Interesting Item-Hunting expedition once the island has reached Development Level 3), where any of these fossils have a very rare chance of being obtained. &lt;br /&gt;
&lt;br /&gt;
The Fossils can be revived at the Fossil Restoration Center on {{rt|8|Alola}}. The newly revived Pokémon come at level 15.&lt;br /&gt;
&lt;br /&gt;
Unlike the other Fossils, the [[Old Amber]] is unobtainable in [[Alola]]. Instead, an {{p|Aerodactyl}} can be obtained at [[Seafolk Village]] as a [[gift Pokémon]].&lt;br /&gt;
&lt;br /&gt;
Several minor Trainers use some of these Fossil Pokémon or their evolved forms as part of their teams. In addition for Ultra Sun and Ultra Moon only, [[Olivia]] uses both {{p|Lileep}} and {{p|Anorith}} during her grand trial. Later, when the player faces Olivia at the {{al|Pokémon League}}, they have evolved into {{p|Cradily}} and {{p|Armaldo}} respectively as part of her upgraded team.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], all the Kanto Fossils are obtainable in the same locations as they were in Generations I and III. In addition, more of them can be found on the second floor of [[Cerulean Cave]], where random rare items spawn occasionally.&lt;br /&gt;
&lt;br /&gt;
The only notable Trainer who uses a Fossil Pokémon in these games is {{ga|Blue}}, who uses an Aerodactyl as a part of his team when rematched at the [[Viridian Gym]].&lt;br /&gt;
&lt;br /&gt;
===[[Generation VIII]]===&lt;br /&gt;
Generation VIII introduced four new fossils, the most of any generation. Reviving fossils in [[Pokémon Sword and Shield]] is a much different process than it has been in the past generations. Two completely different fossils must be combined, by [[Cara Liss]] on {{rt|6|Galar}}, to form a chimeric Fossil Pokémon. These Pokémon all start at [[level]] 10, are genderless, and [[No Eggs Discovered (Egg Group)|cannot breed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{galar color dark}}; border:5px solid #{{galar color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{galar color light}}&amp;quot;&lt;br /&gt;
! width=&amp;quot;100px&amp;quot; style=&amp;quot;{{roundytl|5px}}&amp;quot; | Fossil Combination&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#{{electric color light}}&amp;quot; | [[File:Bag Fossilized Bird Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{electric color dark}}|Fossilized Bird}}&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#{{water color light}}; {{roundytr|5px}}&amp;quot; | [[File:Bag Fossilized Fish Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Fossilized Fish}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dragon color}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}}&amp;quot; | [[File:Bag Fossilized Drake Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{dragon color dark}}|Fossilized Drake}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{MSP|880|Dracozolt}}&amp;lt;br&amp;gt;{{color2|{{dragon color dark}}|Dracozolt}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{MSP|882|Dracovish}}&amp;lt;br&amp;gt;{{color2|{{dragon color dark}}|Dracovish}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybl|5px}}&amp;quot; | [[File:Bag Fossilized Dino Sprite.png]]&amp;lt;br&amp;gt;{{color2|{{ice color dark}}|Fossilized Dino}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{MSP|881|Arctozolt}}&amp;lt;br&amp;gt;{{color2|{{ice color dark}}|Arctozolt}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{MSP|883|Arctovish}}&amp;lt;br&amp;gt;{{color2|{{ice color light}}|Arctovish}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
====[[The Underground|Sinnoh Underground]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{cynthia color dark}}; border:5px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; height=&amp;quot;80px&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Helix Fossil 1.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Dome Fossil.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{flying color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Old Amber 1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Helix Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Dome Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{flying color dark}}|Old Amber}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; height=&amp;quot;80px&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Root Fossil 4.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{bug color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Claw Fossil 3.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Skull Fossil.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background:#{{steel color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Armor Fossil.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{grass color dark}}|Root Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{bug color dark}}|Claw Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{rock color dark}}|Skull Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{steel color dark}}|Armor Fossil}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Global Link]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{cynthia color dark}}; border:5px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;95px&amp;quot; height=&amp;quot;90px&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Helix Fossil Sprite.png|x60px]]&lt;br /&gt;
| width=&amp;quot;95px&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dome Fossil Sprite.png|x60px]]&lt;br /&gt;
| width=&amp;quot;95px&amp;quot; style=&amp;quot;background:#{{flying color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Old Amber Sprite.png|x60px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Helix Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Dome Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{flying color dark}}|Old Amber}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;95px&amp;quot; height=&amp;quot;90px&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Root Fossil Sprite.png|x60px]]&lt;br /&gt;
| width=&amp;quot;95px&amp;quot; style=&amp;quot;background:#{{bug color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Claw Fossil Sprite.png|x60px]]&lt;br /&gt;
| width=&amp;quot;95px&amp;quot; style=&amp;quot;background:#{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Skull Fossil Sprite.png|x60px]]&lt;br /&gt;
| width=&amp;quot;95px&amp;quot; style=&amp;quot;background:#{{steel color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Armor Fossil Sprite.png|x60px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{grass color dark}}|Root Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{bug color dark}}|Claw Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{rock color dark}}|Skull Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{steel color dark}}|Armor Fossil}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;95px&amp;quot; height=&amp;quot;90px&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Cover Fossil Sprite.png]]&lt;br /&gt;
| width=&amp;quot;95px&amp;quot; style=&amp;quot;background:#{{flying color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Plume Fossil Sprite.png]]&lt;br /&gt;
| width=&amp;quot;95px&amp;quot; style=&amp;quot;background:#{{dragon color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Jaw Fossil Sprite.png]]&lt;br /&gt;
| width=&amp;quot;95px&amp;quot; style=&amp;quot;background:#{{ice color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Sail Fossil Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Cover Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{flying color dark}}|Plume Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{dragon color dark}}|Jaw Fossil}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ice color dark}}|Sail Fossil}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
[[File:Dome Fossil anime.png|thumb|250px|Dome Fossil in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Sunkern leaf fossil.png|thumb|250px|A fossilized {{p|Sunkern}} leaf in the anime]]&lt;br /&gt;
In the {{pkmn|anime}}, most Fossil Pokémon are in fact, not extinct, but have simply been hibernating underground for millions of years, as seen in &#039;&#039;[[EP046|Attack of the Prehistoric Pokémon]]&#039;&#039;, &#039;&#039;[[EP089|Shell Shock!]]&#039;&#039;, and &#039;&#039;[[EP163|Fossil Fools]]&#039;&#039;. However, [[Professor Proctor]] and {{Gary}} have both used research to directly revive Fossil Pokémon, as seen in &#039;&#039;[[AG102|Where&#039;s Armaldo?]]&#039;&#039; and &#039;&#039;[[HS15|Putting the Air Back in Aerodactyl!]]&#039;&#039;, respectively. Unlike in the {{pkmn|games}}, where Fossils of ancient Pokémon are resurrected into the skeletons of the prehistoric using a machine that recreates the missing organs that had decomposed away from the genes extracted in the remains, this Aerodactyl was in fact completely revived from a Fossil that was fully preserved inside of an Old Amber for millions of years and thus still had the memories of its past life.&lt;br /&gt;
&lt;br /&gt;
[[Butler]] tried to create a {{p|Groudon}} for [[Team Magma]] in &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039; from a fossilized remnant, but the experiment failed and Butler left Team Magma.&lt;br /&gt;
&lt;br /&gt;
[[Roark]], as he does in the {{pkmn|games}}, has a Cranidos which evolves into a {{TP|Roark|Rampardos}}. This Pokémon, as well as several other Fossil Pokémon, appear in &#039;&#039;[[DP016|A Gruff Act to Follow!]]&#039;&#039;, &#039;&#039;[[DP017|Wild in the Streets!]]&#039;&#039;, and &#039;&#039;[[DP018|O&#039;er the Rampardos we Watched!]]&#039;&#039;. [[Byron]], his father, also has quite a collection in [[Canalave Gym|his Gym]]. This includes the Fossil Pokémon {{p|Kabuto}}, {{p|Kabutops}}, {{p|Omanyte}}, {{p|Omastar}}, {{p|Cradily}}, and {{p|Armaldo}}, as well as a giant Claw Fossil. He also kept a {{p|Sunkern}} leaf Fossil that Roark found when he was a child.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW014|A Night in the Nacrene City Museum!]]&#039;&#039;, a {{p|Kabuto}} Fossil was first seen chasing [[Hawes]], as he claimed it to be doing, but was later seen safely placed in a display case. Hawes later explained what it was to the trio. It was later revealed that the {{p|Yamask}} in the Nacrene City Museum was using its move {{m|Psychic}} to make the Dome Fossil float and chase after Hawes after he put its mask in a display case, thinking that it was a replica Yamask mask given to him as a gift from the company that made a {{p|Cofagrigus}} replica after purchasing it from them for the museum.&lt;br /&gt;
&lt;br /&gt;
[[Lenora]] gave a Plume Fossil to [[Professor Juniper]] and [[Fennel]] prior to &#039;&#039;[[BW036|Archeops In The Modern World!]]&#039;&#039;. They successfully resurrected a female {{p|Archen}} from the Fossil using {{p|Musharna}}&#039;s dream energy. With the help of {{Ash}} and his {{AP|Tranquill}}, Archen learned how to fly and then evolved into {{p|Archeops}}.&lt;br /&gt;
&lt;br /&gt;
{{an|Kiawe}} found two fossils in &#039;&#039;[[SM032|Treasure Hunt, Akala Style!]]&#039;&#039;, during the [[Poké Ride|Stoutland Search]] treasure hunt set up for Ash and his classmates by [[Olivia]]. On the first round, he found a Skull Fossil, and on the second one, he found a Plume Fossil.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
[[File:Super Nerd PO.png|thumb|250px|Dome and Helix Fossils in [[Pokémon Origins]]]]&lt;br /&gt;
The Dome and Helix Fossils were seen briefly in &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039;, being hogged by a {{tc|Super Nerd}} whom {{OBP|Red|Origins}} encountered on [[Mt. Moon]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PO03|File 3: Giovanni]]&#039;&#039;, Red was seen using a {{p|Kabutops}} in his battle against [[Giovanni]], presumably revived from a Dome Fossil. Since Red is mentioned to have caught all 150 [[Generation I]] Pokémon (excluding {{p|Mew}}) by the time of &#039;&#039;[[PO04|File 4: Charizard]]&#039;&#039;, it means that he has also obtained the other Kanto Fossil Pokémon, presumably also revived from Fossils. As {{OBP|Blue|Origins}} was mentioned to have collected 148 Pokémon, it is likely that he had also collected all Kanto Fossil Pokémon.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{incomplete|section|other manga}}&lt;br /&gt;
[[File:Old Amber revive.png|150px|right|thumb|{{p|Aerodactyl}} being revived from [[Old Amber]] in [[Blaine]]&#039;s lab]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In the [[Pokémon Adventures]] manga, Lance and Brock both have Fossil Pokémon, just as in the games. Misty also temporarily has an {{p|Omanyte}}, but she gives this to {{adv|Yellow}}. In addition, {{adv|Red}} uses [[Blaine]]&#039;s laboratory to revive an [[Aero]]dactyl. In [[Hoenn]], {{adv|Ruby}} fights a revived {{p|Lileep}} and an {{p|Anorith}} at [[Professor Cozmo]]&#039;s laboratory in [[Fallarbor Town]]. In [[Sinnoh]], [[Roark]] has a {{p|Cranidos}} like in the games, and [[Byron|his father]] a [[Don|Shieldon]], which he later gives to {{adv|Diamond}}. In [[Unova]], [[N]] had an {{p|Archeops}}, which he released, and {{adv|Black}} has a [[Costa|Carracosta]], given to him by [[Marshal]] as a {{p|Tirtouga}}. {{adv|Blake}} also has a {{p|Kabutops}}. In [[Kalos]], [[Grant]] has an {{p|Aurorus}} and a {{p|Tyrantrum}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
All Fossils have appeared in the TCG at one point or another, usually being released in the same expansion as the Pokémon which are revived from them, and being released as {{TCG|Trainer card}}s. Initially, only the {{TCG|Mysterious Fossil}} card existed, which could be evolved into any of the three Generation I Fossil Pokémon; however, its use was eventually discontinued in favor of individual {{TCG|Dome Fossil}}, {{TCG|Helix Fossil}}, and {{TCG|Old Amber}} cards to match the {{TCG|Claw Fossil|Claw}}, {{TCG|Root Fossil|Root}}, {{TCG|Skull Fossil|Skull}}, {{TCG|Armor Fossil|Armor}}, {{TCG|Cover Fossil|Cover}}, {{TCG|Plume Fossil|Plume}}, {{TCG|Jaw Fossil|Jaw}}, and {{TCG|Sail Fossil|Sail}} Fossil cards. {{TCG|Ultra Prism}} brought the return of a shared Trainer card which could evolve into any Fossil Pokémon released during the Sun &amp;amp; Moon Series, this time known as {{TCG|Unidentified Fossil}}.&lt;br /&gt;
&lt;br /&gt;
In addition, there are some other Fossil (related) cards, like {{TCG|Buried Fossil}} from {{TCG|Skyridge}} (the only non-Trainer Fossil cards, which is a {{TCG|Colorless}} {{e|Colorless}} type Pokémon instead); {{TCG|Fossil Egg}} from {{TCG|Neo Discovery}}; and {{TCG|Holon Fossil}} from {{TCG|EX Holon Phantoms}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [[Generation I]] Fossil Pokémon are the only {{type|Rock}} Pokémon of that generation that are not part {{type|Ground}}.&lt;br /&gt;
* {{p|Cranidos}} and {{p|Rampardos}} are the only Fossil Pokémon that are pure-Rock type.&lt;br /&gt;
* {{p|Tirtouga}} and {{p|Carracosta}} are the only Fossil Pokémon to have Rock as their secondary type.&lt;br /&gt;
* {{p|Archen}} and {{p|Archeops}} are the only Fossil Pokémon without Hidden Abilities.&lt;br /&gt;
* {{p|Aerodactyl}} is the only Fossil Pokémon capable of [[Mega Evolution]].&lt;br /&gt;
* [[Generation VIII]] is the first generation to have fossil Pokémon that aren&#039;t Rock types, are genderless, and are incapable of {{pkmn|breeding}}.&lt;br /&gt;
* The Fossilized Drake and Fossilized Fish appear to have an inventory sprite mix up, as the Fossilized Fish offers the &amp;quot;-vish&amp;quot; head for {{p|Arctovish}} and {{p|Dracovish}}, but the item itself looks more like the Draco- body, with the same being said for the Fossilized Drake looking like the &amp;quot;-vish&amp;quot; head but offers instead the &amp;quot;Draco-&amp;quot; body for Dracovish and {{p|Dracozolt}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{rock color light}}|bordercolor={{rock color}}&lt;br /&gt;
|zh_yue=化石 &#039;&#039;{{tt|Fasehk|Fossil}}&#039;&#039;&lt;br /&gt;
|zh_cmn=化石 &#039;&#039;{{tt|Huàshí|Fossil}}&#039;&#039;&lt;br /&gt;
|da=Fossil&lt;br /&gt;
|fi=Fossiili&lt;br /&gt;
|fr=Fossile&lt;br /&gt;
|de=Fossil&lt;br /&gt;
|it=Fossile&lt;br /&gt;
|ko=화석 &#039;&#039;Hwaseok&#039;&#039;&lt;br /&gt;
|pl=Skamielina{{tt|*|AG017, Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Skamieniałość{{tt|*|AG017}}&lt;br /&gt;
|pt=Fóssil&lt;br /&gt;
|ru=Ископаемое &#039;&#039;Iskopayemoye&#039;&#039;&lt;br /&gt;
|es=Fósil&lt;br /&gt;
|sv=Fossil&lt;br /&gt;
|tr=Fosil&lt;br /&gt;
|vi=Hóa thạch&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[:Category:Trainers with Fossil Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{Fossil}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fossils|*]]&lt;br /&gt;
[[Category:Groups of items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fossilien]]&lt;br /&gt;
[[es:Fósil]]&lt;br /&gt;
[[fr:Fossile (objet)]]&lt;br /&gt;
[[it:Fossili]]&lt;br /&gt;
[[ja:カセキ]]&lt;br /&gt;
[[zh:化石]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mudsdale_(Pok%C3%A9mon)&amp;diff=3108325</id>
		<title>Mudsdale (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mudsdale_(Pok%C3%A9mon)&amp;diff=3108325"/>
		<updated>2020-02-04T10:32:49Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* By {{pkmn|breeding}} */ typo: boltound -&amp;gt; boltund&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ground}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|prevnum=749|prev=Mudbray|nextnum=751|next=Dewpider}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Mudsdale&lt;br /&gt;
|jname=バンバドロ&lt;br /&gt;
|tmname=Banbadoro&lt;br /&gt;
|ndex=750&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|category=Draft Horse&lt;br /&gt;
|height-ftin=8&#039;02&amp;quot;&lt;br /&gt;
|height-m=2.5&lt;br /&gt;
|weight-lbs=2028.3&lt;br /&gt;
|weight-kg=920.0&lt;br /&gt;
|adex=133&lt;br /&gt;
|abilitylayout=2&lt;br /&gt;
|ability1=Own Tempo&lt;br /&gt;
|ability2=Stamina&lt;br /&gt;
|abilityd=Inner Focus&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evat=2&lt;br /&gt;
|expyield=175&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=60&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=mudsdale&lt;br /&gt;
|generation=7&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mudsdale&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;バンバドロ&#039;&#039;&#039; &#039;&#039;Banbadoro&#039;&#039;) is a {{type|Ground}} {{OBP|Pokémon|species}} introduced in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Mudbray}} starting at [[level]] 30.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Mudsdale is a large, equine Pokémon with short, brown fur and a black-and-red mane and tail. It has heavy-lidded, black eyes with a red rim along the bottom, a red blaze on its muzzle, and long, pointed black ears with brown insides. This Pokémon&#039;s mane extends down around its eyes. Along the top of its neck, its mane is black with red at the tip and stands up straight. On either side of its neck, the mane forms three thick structures similar to {{wp|dreadlocks}} with red mud around the tips. The mane extends all the way down Mudsdale&#039;s back in a thin line before becoming its tail. The tail appears similar to its dreadlocks, but is much larger and has several black notches missing from the mud around the tip. Around its hooves is a protective coating of red mud, which has three notches around the bottom.&lt;br /&gt;
&lt;br /&gt;
Mudsdale is known for both its powerful body and emotional fortitude, which prevents it from becoming agitated. Regardless of the trouble it is in, it will never cry out and defeats opponents with a single blow.&amp;lt;ref&amp;gt;[http://www.pokemon-sunmoon.com/en-us/pokemon/mudsdale/ Pokémon Sun and Moon site | Mudsdale]&amp;lt;/ref&amp;gt; The mud around its legs gives its kicks extra force; one kick can turn a car into a scrap pile. When galloping, its hooves can dig holes in asphalt. While it is not swift, it has excellent stamina and can continue on for three days and three nights while dragging over 10 tons. It will mix dirt and saliva to create a special mud with resistance to both wind and water. Because of its unique qualities, the walls of some old house were coated with Mudsdale&#039;s mud.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Hapu Mudsdale.png|250px|thumb|left|Mudsdale in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Mudsdale debuted in &#039;&#039;[[SM075|Some Kind of Laziness!]]&#039;&#039; as a [[Poké Ride|Ride Pokémon]] used by [[Acerola]] and {{Ash}}. It helped them cross a sandstorm in the middle of the [[Haina Desert]] and reach the [[Ruins of Abundance]], where they hoped to find {{DL|Recurring wild Pokémon in the anime|Tapu Bulu}}. It was used by Acerola to go to the Ruins of Abundance again in &#039;&#039;[[SM077|Guiding an Awakening!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Hapu]]&#039;s Mudsdale first appeared in &#039;&#039;[[SM104|That&#039;s Some Spicy Island Research!]]&#039;&#039;. It helps Hapu in her radish field by carrying the grown radishes in its bags. Mudsdale was later used to battle {{tc|Team Skull Grunt}}s [[Tupp]], [[Zipp]], and [[Rapp]]; and it easily defeated their Pokémon with {{m|High Horsepower}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Mudsdale appeared in &#039;&#039;[[SM083|Dummy, You Shrunk the Kids!]]&#039;&#039;. It walked across a river, unknowingly causing a tidal wave that splashed a shrunken Ash, {{an|Lillie}}, and {{an|Sophocles}}.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Alola}}&lt;br /&gt;
{{Animedexbody|SM075|Mudsdale|Rotom Pokédex|Mudsdale, the Draft Horse Pokémon. A {{t|Ground}} type. Mudsdale&#039;s heavy, mud-covered kick is its favorite attack, and can easily reduce a large truck to scrap.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Sun &amp;amp; Moon&#039;&#039;|Alola}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Hapu Mudsdale Adventures.png|thumb|right|170px|Mudsdale in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Mudsdale debuted in &#039;&#039;[[PASM03|Pokémon Move Specialist Professor Kukui]]&#039;&#039; as a [[Poké Ride|Ride Pokémon]] owned by {{adv|Sun}}.&lt;br /&gt;
&lt;br /&gt;
[[Hapu]] owns a Mudsdale, which she first used in [[PASM21]] in order to protect Sun from a group of {{pkmn2|wild}} {{p|Crabrawler}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Mudsdale (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Ground}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=133|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=166|label2={{gameabbrev7|USUM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]‎}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It spits a mud that provides resistance to both wind and rain, so the walls of old houses were often coated with it.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Its heavy, mud-covered kicks are its best means of attack, and it can reduce large trucks to scrap without breaking a sweat.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=It remains calm and unmoving no matter the situation. It mixes dirt with the saliva in its mouth to make a special kind of mud.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=It can trudge mountain roads without rest for three days and three nights, all the while dragging a 10-ton load.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=085}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=Mud that hardens around a Mudsdale&#039;s legs sets harder than stone. It&#039;s so hard that it allows this Pokémon to scrap a truck with a single kick.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Mudsdale has so much stamina that it could carry over 10 tons across the Galar region without rest or sleep.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ground}}&lt;br /&gt;
{{Availability/NA|gen=VII}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Poni Plains]]}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Poni Plains]]&amp;lt;br/&amp;gt;{{rt|12|Alola}}, [[Blush Mountain]] ([[SOS Battle]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Axew&#039;s Eye]], [[Giant&#039;s Seat]], [[Dusty Bowl]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Ground}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters|color={{orange color}}|area=Chapter 10: A Matter of Pride ([[Hapu]]&#039;s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: &#039;&#039;{{DL|Special Stages|Great Challenge|Mudsdale Appears}}&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Ground&lt;br /&gt;
|sm1=Light Clay|sm1type=None|sm1rar=5&lt;br /&gt;
|usum1=Light Clay|usum1type=None|usum1rar=5&lt;br /&gt;
|swsh1=Light Clay|swsh1type=None|swsh1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ground&lt;br /&gt;
|HP=100&lt;br /&gt;
|Attack=125&lt;br /&gt;
|Defense=100&lt;br /&gt;
|SpAtk=55&lt;br /&gt;
|SpDef=85&lt;br /&gt;
|Speed=35}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=50&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=200&lt;br /&gt;
|Electric=0&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ground=yes&lt;br /&gt;
|newelectric=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Mudsdale|Ground|Ground|7}}&lt;br /&gt;
{{learnlist/level8|1|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/level8|1|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|1|Double Kick|Fighting|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level8|12|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|16|Stomp|Normal|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/level8|20|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level8|24|Counter|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/level8|28|High Horsepower|Ground|Physical|95|95|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|34|Heavy Slam|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/level8|40|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|46|Mega Kick|Normal|Physical|120|75|5}}&lt;br /&gt;
{{learnlist/level8|52|Superpower|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/levelf/8|Mudsdale|Ground|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Mudsdale|Ground|Ground|7}}&lt;br /&gt;
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM26|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM32|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM42|Revenge|Fighting|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM49|Sand Tomb|Ground|Physical|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM53|Mud Shot|Ground|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM75|Low Sweep|Fighting|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM98|Stomping Tantrum|Ground|Physical|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR07|Low Kick|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR39|Superpower|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR53|Close Combat|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/tr|TR64|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tr|TR67|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR76|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR79|Heavy Slam|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR94|High Horsepower|Ground|Physical|95|95|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR99|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Mudsdale|Ground|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Mudsdale|Ground|Ground|7}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}&amp;lt;br&amp;gt;{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|700|Sylveon}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|263G|Zigzagoon}}&amp;lt;br&amp;gt;{{MSP|264G|Linoone}}{{MSP|862|Obstagoon}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|759|Stufful}}{{MSP|760|Bewear}}&amp;lt;br&amp;gt;{{MSP|766|Passimian}}{{MSP|813|Scorbunny}}{{MSP|814|Raboot}}{{MSP|815|Cinderace}}{{MSP|831|Wooloo}}{{MSP|832|Dubwool}}|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|050A|Diglett}}{{MSP|051A|Dugtrio}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}&amp;lt;br&amp;gt;{{MSP|529|Drilbur}}{{MSP|530|Excadrill}}|Fissure|Ground|Physical|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}&amp;lt;br&amp;gt;{{MSP|725|Litten}}{{MSP|726|Torracat}}{{MSP|727|Incineroar}}{{MSP|835|Yamper}}{{MSP|836|Boltund}}|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/breedf/8|Mudsdale|Ground|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Mudsdale|Ground|Ground|7}}&lt;br /&gt;
{{learnlist/tutor8null}}&lt;br /&gt;
{{learnlist/tutorf/8|Mudsdale|Ground|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh/8|Mudsdale|Ground|Ground|7}}&lt;br /&gt;
{{Learnlist/prevo8null}}&lt;br /&gt;
{{Learnlist/prevof/8|Mudsdale|Ground|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Ground}}&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Ground|ndex=750|num=737&lt;br /&gt;
|min=70&lt;br /&gt;
|max=125&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=4 Up&lt;br /&gt;
|skilldesc=Increases damage when you make a match of four. Skill Level will go up more easily!&lt;br /&gt;
|swapper=Crushing Step&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=749&lt;br /&gt;
|name1=Mudbray&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 30}}&lt;br /&gt;
|no2=750&lt;br /&gt;
|name2=Mudsdale&lt;br /&gt;
|type1-2=Ground}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ground}}&lt;br /&gt;
{{Spritebox/NA|gen=VII}}&lt;br /&gt;
{{Spritebox/7|ndex=750}}&lt;br /&gt;
{{Spritebox/Footer|750|Mudsdale}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Mudsdale resembles {{wp|draft horse}}s such as the {{wp|Clydesdale horse|Clydesdale}}, known for the {{wp|Feathering (horse)|feathering}} on their legs.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Mudsdale may be a combination of &#039;&#039;mud&#039;&#039; and &#039;&#039;{{wp|Clydesdale horse|Clydesdale}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Banbadoro may be a combination of 輓馬 &#039;&#039;banba&#039;&#039; (draft horse) and 泥 &#039;&#039;doro&#039;&#039; (mud).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ground|type2=Ground&lt;br /&gt;
|ja=バンバドロ &#039;&#039;Banbadoro&#039;&#039;|jameaning=From {{tt|輓馬 &#039;&#039;banba&#039;&#039;|draft horse}} and {{tt|泥 &#039;&#039;doro&#039;&#039;|mud}}&lt;br /&gt;
|fr=Bourrinos|frmeaning=From {{tt|&#039;&#039;bourrique&#039;&#039;|donkey/stubborn/bad horse}}, {{tt|&#039;&#039;bourrin&#039;&#039;|donkey/horse}}, and {{tt|&#039;&#039;boue&#039;&#039;|mud}}&lt;br /&gt;
|es=Mudsdale|esmeaning=Same as English name&lt;br /&gt;
|de=Pampross|demeaning=From &#039;&#039;{{tt|Pampe|mash}}&#039;&#039;, &#039;&#039;{{tt|trampeln|trample}}&#039;&#039;, and &#039;&#039;{{tt|Ross|horse}}&#039;&#039;&lt;br /&gt;
|it=Mudsdale|itmeaning=Same as English name&lt;br /&gt;
|ko=만마드 &#039;&#039;Manmadeu&#039;&#039;|komeaning=From {{tt|만마 (輓馬) &#039;&#039;manma&#039;&#039;|draft horse}} and &#039;&#039;mud&#039;&#039;&lt;br /&gt;
|zh_cmn=重泥挽馬 / 重泥挽马 &#039;&#039;Zhòngníwǎnmǎ&#039;&#039;|zh_cmnmeaning=From {{tt|重 &#039;&#039;zhòng&#039;&#039;|heavy}}, {{tt|泥 &#039;&#039;ní&#039;&#039;|mud}}, and {{tt|挽馬 / 挽马 &#039;&#039;wǎnmǎ&#039;&#039;|draft horse}}&lt;br /&gt;
|zh_yue=重泥挽馬 &#039;&#039;Chúhngnàihwáahnmáh&#039;&#039;|zh_yuemeaning=From {{tt|重 &#039;&#039;chúhng&#039;&#039;|heavy}}, {{tt|泥 &#039;&#039;nàih&#039;&#039;|mud}}, and {{tt|挽馬 &#039;&#039;wáahnmáh&#039;&#039;|draft horse}}&lt;br /&gt;
|ru=Мадсдэйл &#039;&#039;Madsdeyl&#039;&#039;|rumeaning=Transcription of English name}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ground}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|prevnum=749|prev=Mudbray|nextnum=751|next=Dewpider}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Pampross]]&lt;br /&gt;
[[es:Mudsdale]]&lt;br /&gt;
[[fr:Bourrinos]]&lt;br /&gt;
[[it:Mudsdale]]&lt;br /&gt;
[[ja:バンバドロ]]&lt;br /&gt;
[[zh:重泥挽马]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Sound-based_moves&amp;diff=3101331</id>
		<title>Category:Sound-based moves</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Category:Sound-based_moves&amp;diff=3101331"/>
		<updated>2020-01-23T13:18:02Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These moves are moves which use sound.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the {{a|Soundproof}} Ability are unaffected by all of these moves, except {{m|Heal Bell}} in [[Generation V]]. Pokémon affected by {{m|Throat Chop}} cannot use sound-based moves for two turns. Sound-based moves used by a Pokémon with {{a|Liquid Voice}} become {{type|Water}} moves. Sound-based moves used by a Pokémon with {{a|Punk Rock}} are boosted by 30%, and Pokémon with {{a|Punk Rock}} take half damage from sound-based moves. If a Pokémon is holding a [[Throat Spray]] item and uses a sound-based move, the Throat Spray will be activated. From [[Generation VI]] onward, Pokémon behind {{m|substitute}}s can be hit by them.&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves by usage method]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kategorie:Lärm-Attacke]]&lt;br /&gt;
[[es:Categoría:Movimientos basados en sonido]]&lt;br /&gt;
[[fr:Catégorie:Capacité sonore]]&lt;br /&gt;
[[it:Categoria:Mosse basate sul suono]]&lt;br /&gt;
[[ja:カテゴリ:音のわざ]]&lt;br /&gt;
[[zh:Category:声音的招式]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_VIII&amp;diff=3101317</id>
		<title>List of glitches in Generation VIII</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_VIII&amp;diff=3101317"/>
		<updated>2020-01-23T11:43:31Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Sucker Punch/Quash glitch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Checking which glitches have been fixed in v1.1.0}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation VIII]] [[core series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Sword and Shield==&lt;br /&gt;
&lt;br /&gt;
===Berry tree glitch===&lt;br /&gt;
This glitch involves shaking a Berry tree from behind. It ultimately allows for the player to walk through walls.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|NFmgCQepj9Q|BLAINES}}&lt;br /&gt;
&lt;br /&gt;
===Dynamax glitches===&lt;br /&gt;
====Summary screen move mismatch====&lt;br /&gt;
When a Pokémon is [[Dynamax]]ed, if the {{player}} looks at the party screen, the moves will be listed as if the Pokémon weren&#039;t Dynamaxed (Example: {{m|Rock Slide}}, {{m|Rock Blast}}, {{m|Sandstorm}}, {{m|Stone Edge}}). However, when checking the summary screen, the moves are displayed as [[Max Move]]s, in this case, {{m|Max Rockfall}} (three) and {{m|Max Guard}}.&lt;br /&gt;
&lt;br /&gt;
===Evolution cancelling glitch===&lt;br /&gt;
If the {{player}} cancels [[evolution]] of a Pokémon, the proper stamp will appear on the [[Y-Comm]] regardless.&lt;br /&gt;
&lt;br /&gt;
===Menu glitch===&lt;br /&gt;
A glitch which allows the player to move the cursor in a frame just before using an Experience Candy or starting an evolution. This applies the item/evolution sequence to the other Pokémon, and allows for major consequences such as evolving underleveled Pokémon (if the first Pokémon is of the same species), male {{p|Salandit}}, {{p|Combee}} (which become female {{p|Salazzle}}, {{p|Vespiquen}}), special event Pokémon that normally cannot evolve but can be forced to via level up and this glitch (involving event {{p|Meowth}}, {{p|Eevee}}) and Pokémon inside Eggs. If the species do not match, or evolution is impossible, the game may halt on an error message; closing the software.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|BGhfc3tFd0M|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Move Relearner glitches===&lt;br /&gt;
These glitches occur when attempting to use a Move Relearner when there are at least 67 available moves (i.e. this can be done with a {{p|Mew}} which previously knew many Technical Records). It can cause the game to halt on an error message, closing the software. Other times, the player is able to see a glitched move (sometimes with a blank name, other times &amp;quot;———&amp;quot;). This glitch was found by SciresM.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|e6iig5Z9YqE|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Sucker Punch/Quash glitch===&lt;br /&gt;
In a [[Double Battle]] where the player who didn&#039;t initiate the challenge is down to their final Pokémon, that Pokémon&#039;s {{m|Sucker Punch}} or {{m|Quash}} will fail when used against the opponent on their right. This applies regardless of what move the Pokémon selected for the turn.&lt;br /&gt;
With the release of the version 1.1 update to [[Sword and Shield]], this glitch was fixed and Sucker Punch and Quash can now correctly hit Pokémon in that position.&lt;br /&gt;
&lt;br /&gt;
===Symbiosis glitch===&lt;br /&gt;
If an [[item]] can be consumed during switch-in, {{a|Symbiosis}} will activate it twice and consume the item that it passes.&lt;br /&gt;
&lt;br /&gt;
===Rose Tower glitch===&lt;br /&gt;
This glitch occurs when the player flies to another location from the outside of Rose Tower before going inside the tower itself. The map shows the objective &amp;quot;Search for the bad League staff member hiding around Wyndon Monorail Terminal!&amp;quot; despite having already done so by this stage of the game. This area is no longer accessible and prevents the story from progressing as the player has no other means of going back to Rose Tower. This glitch was found by hikaribruh.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der achten Generation]]&lt;br /&gt;
[[it:Elenco glitch in ottava generazione]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lagging_Tail&amp;diff=3101316</id>
		<title>Lagging Tail</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lagging_Tail&amp;diff=3101316"/>
		<updated>2020-01-23T11:40:20Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effect */ This isn&amp;#039;t a change to how lagging tail worked in the past, but since it&amp;#039;s now the only exception to new mechanics, I think it should be mentioned&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Lagging Tail&lt;br /&gt;
|jname=こうこうのしっぽ&lt;br /&gt;
|jtrans=Second-Batter Tail&lt;br /&gt;
|gen=IV&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|fling=yes&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Items|group=Held items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VII|Items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VIII|Other Items}}&lt;br /&gt;
{{ItemInfobox/Fling|10|colorscheme=items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Lagging Tail&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;こうこうのしっぽ&#039;&#039;&#039; &#039;&#039;{{wp|Batting order (baseball)#.232|Second-Batter}} Tail&#039;&#039;) is a type of [[held item]] introduced in [[Generation IV]] that delays the holder&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|N/A|{{PDollar}}100}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|N/A|{{PDollar}}2,000}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
Forces the holder to move last in its [[priority]] bracket, regardless of its {{stat|Speed}}. This item is unaffected by {{m|Trick Room}}.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
If multiple Pokémon holding a Lagging Tail or [[Full Incense]] use moves with the same priority, the Pokémon with the lower Speed will move first (regardless of Trick Room).&lt;br /&gt;
&lt;br /&gt;
A Pokémon with {{a|Stall}} moves before Pokémon holding a Lagging Tail or [[Full Incense]]. If a Pokémon with Stall also holds a Lagging Tail or Full Incense, Stall does not affect when the Pokémon moves.&lt;br /&gt;
&lt;br /&gt;
====Generation V onward====&lt;br /&gt;
If multiple Pokémon with the Ability {{a|Stall}} or that are holding a Lagging Tail or [[Full Incense]] use moves with the same priority, the Pokémon move relatively according to {{stat|Speed}} (the order is reversed during Trick Room).&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
Despite this generation introducing dynamic {{stat|Speed}} recalculation, a Pokémon obtaining a Lagging Tail through a move such as {{m|Trick}} will still keep its same move order until the following turn.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|SwSh}}|An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head‎|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{rt|226|Sinnoh}}&lt;br /&gt;
| Held by {{wild|Slowpoke}} and {{wild|Lickitung}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
| {{rt|47|Johto}}&lt;br /&gt;
| Held by {{wild|Slowpoke}} and {{wild|Lickitung}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}} &lt;br /&gt;
| &lt;br /&gt;
| Held by {{wild|Slowpoke}} and {{wild|Lickitung}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| &lt;br /&gt;
| Held by {{wild|Slowpoke}}, {{wild|Lickitung}}, and {{wild|Lickilicky}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|DW}}&lt;br /&gt;
| &lt;br /&gt;
| {{dwa|Pleasant Forest}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| &lt;br /&gt;
| Held by {{wild|Slowpoke}} and {{wild|Lickitung}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| &lt;br /&gt;
| Held by {{wild|Slowpoke}} (5% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|SM}}&lt;br /&gt;
| &lt;br /&gt;
| Held by {{wild|Slowpoke}} (5% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|USUM}}&lt;br /&gt;
| &lt;br /&gt;
| Held by {{wild|Slowpoke}} and {{wild|Lickitung}} (5% chance each)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
|&lt;br /&gt;
| [[Bridge Field]] ({{DL|Bridge Field|Digging Duo}})&amp;lt;br&amp;gt;Held by {{wild|Slowpoke}}{{tt|*|Version 1.1.0 update onwards only}}, {{wild|Cufant}}, and {{wild|Copperajah}} (5% chance each)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color dark}}&lt;br /&gt;
|zh_yue=後攻之尾 &#039;&#039;{{tt|Hauhgūng-jī Méih|Lagging Tail}}&#039;&#039;&lt;br /&gt;
|zh_cmn=後攻之尾 / 后攻之尾 &#039;&#039;{{tt|Hòugōng-zhī Wěi|Lagging Tail}}&#039;&#039;&lt;br /&gt;
|fr=Ralentiqueue&lt;br /&gt;
|de=Schwerschwf.&lt;br /&gt;
|it=Rallentocoda&lt;br /&gt;
|ko=느림보꼬리 &#039;&#039;Neurimbo Kkori&#039;&#039;&lt;br /&gt;
|es=Cola Plúmbea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*On Smogon&#039;s Itemdex:&lt;br /&gt;
**[http://www.smogon.com/dex/dp/items/lagging_tail/ Generation IV]&lt;br /&gt;
**[http://www.smogon.com/dex/bw/items/lagging_tail/ Generation V]&lt;br /&gt;
**[http://www.smogon.com/dex/xy/items/lagging_tail/ Generation VI]&lt;br /&gt;
**[http://www.smogon.com/dex/sm/items/lagging_tail/ Generation VII]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:In-battle effect items]]&lt;br /&gt;
[[Category:Held items with negative effects]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schwerschweif]]&lt;br /&gt;
[[es:Cola plúmbea]]&lt;br /&gt;
[[fr:Ralentiqueue]]&lt;br /&gt;
[[it:Strumenti con effetti in lotta#Rallentocoda]]&lt;br /&gt;
[[ja:こうこうのしっぽ]]&lt;br /&gt;
[[zh:后攻之尾（道具）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tar_Shot_(move)&amp;diff=3101313</id>
		<title>Tar Shot (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tar_Shot_(move)&amp;diff=3101313"/>
		<updated>2020-01-23T11:29:21Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=749&lt;br /&gt;
|name=Tar Shot&lt;br /&gt;
|jname=タールショット&lt;br /&gt;
|jtrans=Tar Shot&lt;br /&gt;
|jtranslit=Tāru Shotto&lt;br /&gt;
|gameimage=Tar Shot VIII.png&lt;br /&gt;
|gameimagewidth=225&lt;br /&gt;
|type=Rock&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tar Shot&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タールショット&#039;&#039;&#039; &#039;&#039;Tar Shot&#039;&#039;) is a non-damaging {{type|Rock}} [[move]] introduced in [[Generation VIII]]. It is the [[signature move]] of {{p|Coalossal}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Tar Shot lowers the target’s {{stat|Speed}} stat by one stage. In addition, it doubles the effectiveness of {{type|Fire}} moves used on the target.&lt;br /&gt;
Unlike other effects that affect type weaknesses such as {{a|Fluffy}}, Tar Shot will affect the &amp;quot;super effective/not very effective&amp;quot; messages displayed on screen during move selection and when an attack hits.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Rock}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|The user pours sticky tar over the target, lowering the target&#039;s Speed stat. The target becomes weaker to Fire-type moves.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Rock|8}}&lt;br /&gt;
{{Moveentry/1|839|Coalossal|type=Rock|type2=Fire|1|Mineral|Mineral|1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Movefoot|Rock|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|zh_yue=瀝青射擊 &#039;&#039;{{tt|Lihkchēng Sehgīk|Asphalt Shot}}&#039;&#039;&lt;br /&gt;
|zh_cmn=瀝青射擊 / 沥青射击 &#039;&#039;{{tt|Lìqīng Shèjí|Asphalt Shot}}&#039;&#039;&lt;br /&gt;
|fr=Goudronnage&lt;br /&gt;
|de=Teerschuss&lt;br /&gt;
|it=Colpocatrame&lt;br /&gt;
|ko=타르숏 &#039;&#039;{{tt|Tareu Syot|Tar Shot}}&#039;&#039;&lt;br /&gt;
|es=Alquitranazo&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Teerschuss]]&lt;br /&gt;
[[es:Alquitranazo]]&lt;br /&gt;
[[fr:Goudronnage]]&lt;br /&gt;
[[it:Colpocatrame]]&lt;br /&gt;
[[ja:タールショット]]&lt;br /&gt;
[[zh:沥青射击（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_VIII&amp;diff=3095210</id>
		<title>List of glitches in Generation VIII</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_VIII&amp;diff=3095210"/>
		<updated>2020-01-13T13:39:32Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Sucker Punch glitch */ this has been fixed, see: https://twitter.com/i/web/status/1215430874784772097&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Checking which glitches have been fixed in v1.1.0}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation VIII]] [[core series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Sword and Shield==&lt;br /&gt;
&lt;br /&gt;
===Berry tree glitch===&lt;br /&gt;
This glitch involves shaking a Berry tree from behind. It ultimately allows for the player to walk through walls.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|NFmgCQepj9Q|BLAINES}}&lt;br /&gt;
&lt;br /&gt;
=== Evolution cancelling glitch ===&lt;br /&gt;
If the {{player}} cancels [[evolution]] of a Pokémon, the proper stamp will appear on the [[Y-Comm]] regardless.&lt;br /&gt;
&lt;br /&gt;
===Menu glitch===&lt;br /&gt;
A glitch which allows the player to move the cursor in a frame just before using an Experience Candy or starting an evolution. This applies the item/evolution sequence to the other Pokémon, and allows for major consequences such as evolving underleveled Pokémon (if the first Pokémon is of the same species), male {{p|Salandit}}, {{p|Combee}} (which become female {{p|Salazzle}}, {{p|Vespiquen}}), special event Pokémon that normally cannot evolve but can be forced to via level up and this glitch (involving event {{p|Meowth}}, {{p|Eevee}}) and Pokémon inside Eggs. If the species do not match, or evolution is impossible, the game may halt on an error message; closing the software.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|BGhfc3tFd0M|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Move Relearner glitches===&lt;br /&gt;
These glitches occur when attempting to use a Move Relearner when there are at least 67 available moves (i.e. this can be done with a {{p|Mew}} which previously knew many Technical Records). It can cause the game to halt on an error message, closing the software. Other times, the player is able to see a glitched move (sometimes with a blank name, other times &amp;quot;———&amp;quot;). This glitch was found by SciresM.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|e6iig5Z9YqE|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Sucker Punch/Quash glitch===&lt;br /&gt;
In a [[Double Battle]] where the player who didn&#039;t initiate the challenge is down to their final Pokémon, that Pokémon&#039;s Sucker Punch or Quash will fail when used against the opponent on their right. This applies regardless of what move the Pokémon selected for the turn.&lt;br /&gt;
With the release of the version 1.1 update to [[Sword and Shield]], this glitch was fixed and Sucker Punch and Quash can now correctly hit Pokémon in that position.&lt;br /&gt;
&lt;br /&gt;
===Rose Tower glitch===&lt;br /&gt;
This glitch occurs when the player flies to another location from the outside of Rose Tower before going inside the tower itself. The map shows the objective &amp;quot;Search for the bad League staff member hiding around Wyndon Monorail Terminal!&amp;quot; despite having already done so by this stage of the game. This area is no longer accessible and prevents the story from progressing as the player has no other means of going back to Rose Tower. This glitch was found by hikaribruh.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der achten Generation]]&lt;br /&gt;
[[it:Elenco glitch in ottava generazione]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dragapult_(Pok%C3%A9mon)&amp;diff=3089327</id>
		<title>Dragapult (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dragapult_(Pok%C3%A9mon)&amp;diff=3089327"/>
		<updated>2020-01-06T13:58:09Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Biology */ this shape has a name, it&amp;#039;s called a chevron&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Dragon|type2=Ghost}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dragon|prevnum=886|prev=Drakloak|nextnum=888|next=Zacian}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Dragapult&lt;br /&gt;
|jname=ドラパルト&lt;br /&gt;
|tmname=Doraparuto&lt;br /&gt;
|ndex=887&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|category=Stealth&lt;br /&gt;
|height-ftin=9&#039;10&amp;quot;&lt;br /&gt;
|height-m=3.0&lt;br /&gt;
|weight-lbs=110.2&lt;br /&gt;
|weight-kg=50.0&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Clear Body&lt;br /&gt;
|ability2=Infiltrator&lt;br /&gt;
|abilityd=Cursed Body&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Amorphous&lt;br /&gt;
|egggroup2=Dragon&lt;br /&gt;
|eggcycles=40&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evsp=3&lt;br /&gt;
|expyield=600&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Green&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=dragapult&lt;br /&gt;
|generation=8&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dragapult&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ドラパルト&#039;&#039;&#039; &#039;&#039;Doraparuto&#039;&#039;) is a dual-type {{2t|Dragon|Ghost}} [[pseudo-legendary Pokémon]] introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Drakloak}} starting at [[level]] 60. It is the final form of {{p|Dreepy}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Dragapult resembles a lizard, but with features resembling a stealth bomber plane as well. Its head is triangular, with a dark blue coloring in the center and pink coloring on the sides. It has four triangular horns, all of which are hollow inside. It also possesses a pair of yellow eyes. It possesses a small, lizard-like body with two short arms as well as a pair of legs, each with claw-like protrusions. Its belly is yellow, with three red chevron marks embedding it. Its upper body is a very dark blue, while its lower body is a light blue. It has a very long tail that composes much of its height.&lt;br /&gt;
&lt;br /&gt;
Dragapult carries a pair of {{p|Dreepy}} inside its horns, which it will fire at its opponents like supersonic missiles during battle. It is said that the Dreepy it carries greatly enjoy being sent flying towards opponents at immense speeds. Much of Dragapult&#039;s behavior beyond this, however, remains a mystery.&lt;br /&gt;
&lt;br /&gt;
Dragapult is the [[Signature move|only known Pokémon]] capable of using the the move {{m|Dragon Darts}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
&amp;lt;!--{{main|Dragapult (TCG)}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Dragon|type2=Ghost}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=397}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=When it isn&#039;t battling, it keeps Dreepy in the holes on its horns. Once a fight starts, it {{m|Dragon Darts|launches the Dreepy like supersonic missiles}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Apparently the Dreepy inside Dragapult&#039;s horns eagerly look forward to being launched out at Mach speeds.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Dragon|type2=Ghost}}&lt;br /&gt;
{{Availability/NA|gen=VIII}}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Evolution|Evolve]] {{p|Drakloak}}, [[Max Raid Battle]] ([[Axew&#039;s Eye]], [[Rolling Fields]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====In side games====--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|HP=88&lt;br /&gt;
|Attack=120&lt;br /&gt;
|Defense=75&lt;br /&gt;
|SpAtk=100&lt;br /&gt;
|SpDef=75&lt;br /&gt;
|Speed=142&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|Normal=0&lt;br /&gt;
|Fighting=0&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=50&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=200&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=50&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=200&lt;br /&gt;
|Dark=200&lt;br /&gt;
|Fairy=200&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ghost=yes&lt;br /&gt;
|newnormal=1&lt;br /&gt;
|newfighting=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Dragapult|Dragon|Ghost|8}}&lt;br /&gt;
{{learnlist/level8|1|Dragon Darts|Dragon|Physical|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Dragon Breath|Dragon|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Sucker Punch|Dark|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/level8|1|Astonish|Ghost|Physical|30|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Infestation|Bug|Special|20|100|20}}&lt;br /&gt;
{{learnlist/level8|1|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level8|1|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Dragon Darts|Dragon|Physical|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|6|Lock-On|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|12|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level8|18|Hex|Ghost|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|24|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|30|Double Hit|Normal|Physical|35|90|10}}&lt;br /&gt;
{{learnlist/level8|36|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level8|42|Dragon Dance|Dragon|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|48|Phantom Force|Ghost|Physical|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|54|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/level8|63|Dragon Rush|Dragon|Physical|100|75|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|70|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/level8|78|Last Resort|Normal|Physical|140|100|5}}&lt;br /&gt;
{{learnlist/levelf/8|Dragapult|Dragon|Ghost|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Dragapult|Dragon|Ghost|8}}&lt;br /&gt;
{{learnlist/tm8|TM06|Fly|Flying|Physical|90|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM30|Steel Wing|Steel|Physical|70|90|25}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM37|Beat Up|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM38|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM45|Dive|Water|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM55|Brine|Water|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM56|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM58|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM77|Hex|Ghost|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM78|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM86|Phantom Force|Ghost|Physical|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM99|Breaking Swipe|Dragon|Physical|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR03|Hydro Pump|Water|Special|110|80|5}}&lt;br /&gt;
{{learnlist/tr|TR04|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR09|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR15|Fire Blast|Fire|Special|110|85|5}}&lt;br /&gt;
{{learnlist/tr|TR19|Tri Attack|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR24|Outrage|Dragon|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR29|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR47|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR51|Dragon Dance|Dragon|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR62|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR84|Scald|Water|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR97|Psychic Fangs|Psychic|Physical|85|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Dragapult|Dragon|Ghost|8}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Dragapult|Dragon|Ghost|8}}&lt;br /&gt;
{{learnlist/breed8||Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed8||Grudge|Ghost|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed8||Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breed8||Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/breed8||Disable|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/breed8||Dragon Tail|Dragon|Physical|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8||Sucker Punch|Dark|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/breedf/8|Dragapult|Dragon|Ghost|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Dragapult|Dragon|Ghost|8}}&lt;br /&gt;
{{learnlist/tutor8|Draco Meteor|Dragon|Special|130|90|5||&#039;&#039;&#039;|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Dragapult|Dragon|Ghost|8}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Dragapult|Dragon|Ghost|8}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Dragapult|Dragon|Ghost|8}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--===Side game data===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox-3&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|no1=885&lt;br /&gt;
|name1=Dreepy&lt;br /&gt;
|type1-1=Dragon&lt;br /&gt;
|type2-1=Ghost&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 50}}&lt;br /&gt;
|no2=886&lt;br /&gt;
|name2=Drakloak&lt;br /&gt;
|type1-2=Dragon&lt;br /&gt;
|type2-2=Ghost&lt;br /&gt;
|evo2={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 60}}&lt;br /&gt;
|no3=887&lt;br /&gt;
|name3=Dragapult&lt;br /&gt;
|type1-3=Dragon&lt;br /&gt;
|type2-3=Ghost}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Dragon|type2=Ghost}}&lt;br /&gt;
{{Spritebox/NA|gen=VIII}}&lt;br /&gt;
{{Spritebox/8|ndex=886}}&lt;br /&gt;
{{Spritebox/Footer|886|Drakloak}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Dragapult has the lowest base {{stat|Special Defense}} stat of all [[pseudo-legendary Pokémon]].&lt;br /&gt;
* Dragapult has the highest base {{stat|Speed}} stat of all {{type|Ghost}} Pokémon.&lt;br /&gt;
** Moreover, Dragapult has the highest base {{stat|Speed}} stat of all pseudo-legendary Pokémon.&lt;br /&gt;
* Dragapult and its evolutionary family are the only Pokémon that are in the {{egg|Dragon}} and {{egg|Amorphous}} [[Egg Group]]s.&lt;br /&gt;
* Dragapult is the lightest pseudo-legendary Pokémon, as well as the tallest.&lt;br /&gt;
* Dragapult is the only pseudo-legendary Pokémon that cannot learn {{m|Earthquake}}.&lt;br /&gt;
* If Dragapult [[Dynamax]]es, it will temporarily disappear before reaching its largest size.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Dragapult may be based on the &#039;&#039;{{wp|Diplocaulus}}&#039;&#039;, an extinct {{wp|amphibian}} with a similarly-shaped skull. A complete tail has never been found in a &#039;&#039;Diplocaulus&#039;&#039; fossil, which may explain Dragapult&#039;s ghostly, translucent tail. Its head also resembles a {{wp|Northrop Grumman B-2 Spirit|B-2 Spirit}}, a stealth bomber aircraft. Its name and propensity for holding and firing Dreepy may be a reference to projectile weapons, such as {{wp|catapult}}s and {{wp|crossbow}}s. &lt;br /&gt;
&lt;br /&gt;
It may also be a reference to the {{wp|paternal care}} behavior present in many amphibian species. The {{t|Dragon}} typing may be a reference to the {{wp|Olm}}, a type of {{wp|salamander}} native to central and southeastern Europe that was believed to be a {{wp|dragon}} offspring by locals.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Dragapult and Doraparuto may be a combination of &#039;&#039;dragon&#039;&#039; and &#039;&#039;catapult&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Dragon|type2=Ghost&lt;br /&gt;
|ja=ドラパルト &#039;&#039;Doraparuto&#039;&#039;|jameaning=From &#039;&#039;dragon&#039;&#039; and &#039;&#039;catapult&#039;&#039;&lt;br /&gt;
|fr=Lanssorien|frmeaning=From &#039;&#039;{{tt|lancer|to launch}}&#039;&#039;, &#039;&#039;{{tt|frisson|shiver}}&#039;&#039; and &#039;&#039;{{tt|saurien|saurian}}&#039;&#039;&lt;br /&gt;
|es=Dragapult|esmeaning=Same as English name&lt;br /&gt;
|de=Katapuldra|demeaning=From &#039;&#039;{{tt|Katapult|catapult}}&#039;&#039; and &#039;&#039;{{tt|Drache|dragon}}&#039;&#039;&lt;br /&gt;
|it=Dragapult|itmeaning=Same as English name&lt;br /&gt;
|ko=드래펄트 &#039;&#039;Deuraepeolteu&#039;&#039;|komeaning=From &#039;&#039;dragon&#039;&#039; and &#039;&#039;catapult&#039;&#039;&lt;br /&gt;
|zh_cmn=多龍巴魯托 / 多龙巴鲁托 &#039;&#039;Duōlóngbālǔtuō&#039;&#039;|zh_cmnmeaning=From the transcription of its Japanese name and {{tt|龍 / 龙 &#039;&#039;lóng&#039;&#039;|dragon}}&lt;br /&gt;
|zh_yue=多龍巴魯托 &#039;&#039;Dōlùhngbālóuhtok&#039;&#039;|zh_yuemeaning=From the transcription of its Japanese name and {{tt|龍 &#039;&#039;lùhng&#039;&#039;|dragon}} }}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Pseudo-legendary Pokémon]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Dragon|type2=Ghost}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dragon|prevnum=886|prev=Drakloak|nextnum=888|next=Zacian}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Katapuldra]]&lt;br /&gt;
[[es:Dragapult]]&lt;br /&gt;
[[fr:Lanssorien]]&lt;br /&gt;
[[it:Dragapult]]&lt;br /&gt;
[[ja:ドラパルト]]&lt;br /&gt;
[[zh:多龙巴鲁托]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=No_Retreat_(move)&amp;diff=3086290</id>
		<title>No Retreat (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=No_Retreat_(move)&amp;diff=3086290"/>
		<updated>2020-01-02T11:00:22Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effect */ shed shell lets you switch afterwards, source: https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/post-8321561&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=748&lt;br /&gt;
|name=No Retreat&lt;br /&gt;
|jname=はいすいのじん&lt;br /&gt;
|jtrans=Last Stand&lt;br /&gt;
|jtranslit=Haisui no Jin&lt;br /&gt;
|gameimage=No Retreat VIII.png&lt;br /&gt;
|gameimagewidth=225&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;No Retreat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はいすいのじん&#039;&#039;&#039; &#039;&#039;Last Stand&#039;&#039;) is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation VIII]]. It is the [[signature move]] of {{p|Falinks}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
No Retreat raises the user&#039;s {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} by one stage each. It also prevents the user from [[switching out]] or [[escape|fleeing]].&amp;lt;!--SwSh displays &amp;quot;Can&#039;t Escape&amp;quot;--&amp;gt; No Retreat fails if the user is prevented from switching out or fleeing from No Retreat.&lt;br /&gt;
&lt;br /&gt;
If the user has already been given the &amp;quot;Can&#039;t Escape&amp;quot; status by another move such as {{m|Mean Look}}, No Retreat will successfully grant its stat boosts but will not create an additional status line to trap the user again. In this case, using No Retreat multiple times will create multiple boosts.&lt;br /&gt;
&lt;br /&gt;
Holding a [[Shed Shell]] allows the user of No Retreat to switch out even after using the move.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|This move raises all the user&#039;s stats but prevents the user from switching out or fleeing.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Fighting|8}}&lt;br /&gt;
{{Moveentry/1|870|Falinks|type=Fighting|2|Fairy|Mineral|40}}&lt;br /&gt;
{{Movefoot|Fighting|1}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Japanese, Chinese, and Korean names of this move literally mean &amp;quot;to fight with one&#039;s back to the river,&amp;quot; an idiom for a desperate last stand. The idiom originated from the historical {{wp|Battle of Jingxing}}, where the now-renowned Chinese general {{wp|Han Xin}} ordered his army to fight with a river at their backs and no way to cross, successfully routing an enemy ten times their number.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}&lt;br /&gt;
|zh_yue=背水一戰 &#039;&#039;{{tt|Buiséuiyātjin|Last Stand}}&#039;&#039;&lt;br /&gt;
|zh_cmn=背水一戰 / 背水一战 &#039;&#039;{{tt|Bèishuǐyīzhàn|Last Stand}}&#039;&#039;&lt;br /&gt;
|fr=Ultime Bastion&lt;br /&gt;
|de=Finalformation&lt;br /&gt;
|it=Spalle al Muro&lt;br /&gt;
|ko=배수의진 &#039;&#039;{{tt|Baesuui Jin|Last Stand}}&#039;&#039;&lt;br /&gt;
|es=Bastión Final&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Trapping moves]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Attack]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Defense]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Special Attack]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Special Defense]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Speed]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
&lt;br /&gt;
[[de:Finalformation]]&lt;br /&gt;
[[es:Bastión final]]&lt;br /&gt;
[[fr:Ultime Bastion]]&lt;br /&gt;
[[it:Spalle al Muro]]&lt;br /&gt;
[[ja:はいすいのじん]]&lt;br /&gt;
[[zh:背水一战（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Steam_Engine_(Ability)&amp;diff=2997049</id>
		<title>Talk:Steam Engine (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Steam_Engine_(Ability)&amp;diff=2997049"/>
		<updated>2019-07-09T09:35:33Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Header error==&lt;br /&gt;
One header on this page is wrong. It says “Pokémon with {{a|Light Metal}}”, but it should be “Pokémon with Steam Engine”. {{unsigned|TheICTLiker4}}&lt;br /&gt;
:Looks like this has been fixed --[[User:Pyritie|Pyritie]] ([[User talk:Pyritie|talk]]) 09:35, 9 July 2019 (UTC)&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=James_Turner&amp;diff=2977548</id>
		<title>James Turner</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=James_Turner&amp;diff=2977548"/>
		<updated>2019-06-05T15:13:56Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Games */ adding s&amp;amp;s&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:James Turner.jpg|thumb|right|James Turner]]&lt;br /&gt;
&#039;&#039;&#039;James Turner&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジェイムス・ターナー&#039;&#039;&#039;) is a {{wp|British people|British}} graphic designer, who currently works at [[Game Freak]]. In 2010, he became the first Westerner to officially design Pokémon.&lt;br /&gt;
&lt;br /&gt;
Turner designed seven Pokémon for {{game|Black and White|s}}, two of the Pokémon for {{g|X and Y}}, two of the Pokémon for {{g|Sun and Moon}}, and two of the Pokémon for {{g|Ultra Sun and Ultra Moon}}. He also directed the 2012 [[Nintendo 3DS]] eShop title [[HarmoKnight]] and the 2015 video game published by {{wp|Sega}}, {{wp|Tembo the Badass Elephant}}. He is the Art Director for {{g|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
Before joining Game Freak, James Turner worked for eight years at [[Genius Sonority]] and was credited under the name &#039;&#039;&#039;Jamie Turner&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジェイミー・ターナー&#039;&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
The following is a list of Pokémon designed by James Turner.&lt;br /&gt;
&lt;br /&gt;
* [[Shadow Lugia]]&amp;lt;ref&amp;gt;[https://twitter.com/JamesTurner_42/status/900861377333542912 Tweet about designing Shadow Lugia]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Vanillite}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;&amp;gt;GAME FREAK: [http://wayback.archive.org/web/20130414135348/http://www.gamefreak.co.jp/blog/staff/?p=204 「ポケットモンスターブラック・ホワイト」のつくりかた　4] (archive)&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Vanillish}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Vanilluxe}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Golett}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Golurk}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Vullaby}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Nintendo Dream 205&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Mandibuzz}}&amp;lt;ref name=&amp;quot;Nintendo Dream 205&amp;quot;&amp;gt;Nintendo Dream volume 205 ([http://lavacutcontent.com/ken-sugimori-nintendo-dream/ translation])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Phantump}}&lt;br /&gt;
* {{p|Trevenant}}&lt;br /&gt;
* {{p|Buzzwole}}&amp;lt;ref name=&amp;quot;Buzzwole Guzzlord&amp;quot;&amp;gt;[https://twitter.com/JamesTurner_42/status/935371474772180992 Tweet about designing Buzzwole and Guzzlord]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Guzzlord}}&amp;lt;ref name=&amp;quot;Buzzwole Guzzlord&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Poipole}}&amp;lt;ref&amp;gt;[https://twitter.com/JamesTurner_42/status/931516761970688000 Tweet about designing Poipole]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Naganadel}}&amp;lt;ref&amp;gt;[https://twitter.com/JamesTurner_42/status/931320221658374144 Tweet about designing Naganadel]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, while {{p|Bruxish}} was designed by a different female designer, Turner finalized its design and drew its reference sheet.&amp;lt;ref name=&amp;quot;Bruxish&amp;quot;&amp;gt;[https://twitter.com/JamesTurner_42/status/957951568925548544 Tweet about finalizing Bruxish&#039;s design]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Works==&lt;br /&gt;
===Games=== &lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background:#A0A0C4; {{roundy|10px}}; border:5px solid #BBBBE8; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CCCCFF; {{roundytl|5px}}&amp;quot; | Title&lt;br /&gt;
! style=&amp;quot;background:#CCCCFF&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;background:#CCCCFF&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background:#CCCCFF; {{roundytr|5px}}&amp;quot; | Position&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Colosseum]]&lt;br /&gt;
| [[Nintendo GameCube]]&lt;br /&gt;
| 2003-11-21&lt;br /&gt;
| Camera Animation, Special Effects Art &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon XD: Gale of Darkness]]&lt;br /&gt;
| [[Nintendo GameCube]]&lt;br /&gt;
| 2005-08-04&lt;br /&gt;
| Art Chief&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| [[Nintendo DS]]&lt;br /&gt;
| 2005-10-20&lt;br /&gt;
| Art Director&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Battle Revolution]]&lt;br /&gt;
| [[Wii]]&lt;br /&gt;
| 2006-12-14&lt;br /&gt;
| Art Director&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Black and White Versions]]&lt;br /&gt;
| [[Nintendo DS]]&lt;br /&gt;
| 2010-09-18&lt;br /&gt;
| Pokemon Designer, 3D Map Designer, Digital Movies&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Black and White Versions 2]]&lt;br /&gt;
| [[Nintendo DS]]&lt;br /&gt;
| 2012-06-23&lt;br /&gt;
| Pokémon Character Design, Pokémon Black Version and White Version Graphics Design&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[HarmoKnight]]&lt;br /&gt;
| [[Nintendo 3DS]]&lt;br /&gt;
| 2012-09-05&lt;br /&gt;
| Director&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon X and Y]]&lt;br /&gt;
| [[Nintendo 3DS]]&lt;br /&gt;
| 2013-10-12&lt;br /&gt;
| Digital Movie Design Lead, Pokémon Character Design&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{wp|Tembo the Badass Elephant}}&lt;br /&gt;
| {{wp|Microsoft Windows}}, {{wp|PlayStation 4}}, {{wp|Xbox One}}&lt;br /&gt;
| 2015-05-21&lt;br /&gt;
| Director&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Sun and Moon]]&lt;br /&gt;
| [[Nintendo 3DS]]&lt;br /&gt;
| 2016-11-18&lt;br /&gt;
| Digital Movie Design/Effect Design Section Director, Pokémon Character Design&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Ultra Sun and Ultra Moon]]&lt;br /&gt;
| [[Nintendo 3DS]]&lt;br /&gt;
| 2017-11-17&lt;br /&gt;
| Pokémon Character Design&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Sword and Shield]]&lt;br /&gt;
| [[Nintendo Switch]]&lt;br /&gt;
| 2019-11-15&lt;br /&gt;
| Art Director&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===TCG illustration===&lt;br /&gt;
James Turner is an artist in the [[Pokémon Trading Card Game]] who made his debut in {{TCG|Next Destinies}}. He has only {{cat|Illus. by James Turner|illustrated}} one card. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PansearNextDestinies15.jpg|[[Pansear (Next Destinies 15)|Pansear from Next Destinies]]&amp;lt;br&amp;gt;Turner&#039;s lone illustration&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Deoxys}} is Turner&#039;s favorite Pokémon.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://james-turner-42.squarespace.com/pokemon/ Pokémon — James Turner]&lt;br /&gt;
*[https://jp.linkedin.com/in/james-turner-b8020a80 James Turner - LinkedIn]&lt;br /&gt;
*[https://web.archive.org/web/20130115083652/http://www.gamefreak.co.jp/blog/staff/?p=204 GameFreak interview with James Turner (in Japanese)]&lt;br /&gt;
*[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-HarmoKnight/HarmoKnight/1-Just-Give-It-A-Go-/1-Just-Give-It-A-Go--722734.html Iwata Asks: HarmoKnight]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Turner, James}}&lt;br /&gt;
[[Category:Game cast and crew]]&lt;br /&gt;
[[Category:TCG illustrators]]&lt;br /&gt;
&lt;br /&gt;
[[de:James Turner]]&lt;br /&gt;
[[es:James Turner]]&lt;br /&gt;
[[it:James Turner]]&lt;br /&gt;
[[ja:ジェイムス・ターナー]]&lt;br /&gt;
[[zh:James Turner]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=James_Turner&amp;diff=2977539</id>
		<title>James Turner</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=James_Turner&amp;diff=2977539"/>
		<updated>2019-06-05T15:12:10Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: congrats james&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:James Turner.jpg|thumb|right|James Turner]]&lt;br /&gt;
&#039;&#039;&#039;James Turner&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジェイムス・ターナー&#039;&#039;&#039;) is a {{wp|British people|British}} graphic designer, who currently works at [[Game Freak]]. In 2010, he became the first Westerner to officially design Pokémon.&lt;br /&gt;
&lt;br /&gt;
Turner designed seven Pokémon for {{game|Black and White|s}}, two of the Pokémon for {{g|X and Y}}, two of the Pokémon for {{g|Sun and Moon}}, and two of the Pokémon for {{g|Ultra Sun and Ultra Moon}}. He also directed the 2012 [[Nintendo 3DS]] eShop title [[HarmoKnight]] and the 2015 video game published by {{wp|Sega}}, {{wp|Tembo the Badass Elephant}}. He is the Art Director for {{g|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
Before joining Game Freak, James Turner worked for eight years at [[Genius Sonority]] and was credited under the name &#039;&#039;&#039;Jamie Turner&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジェイミー・ターナー&#039;&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
The following is a list of Pokémon designed by James Turner.&lt;br /&gt;
&lt;br /&gt;
* [[Shadow Lugia]]&amp;lt;ref&amp;gt;[https://twitter.com/JamesTurner_42/status/900861377333542912 Tweet about designing Shadow Lugia]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Vanillite}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;&amp;gt;GAME FREAK: [http://wayback.archive.org/web/20130414135348/http://www.gamefreak.co.jp/blog/staff/?p=204 「ポケットモンスターブラック・ホワイト」のつくりかた　4] (archive)&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Vanillish}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Vanilluxe}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Golett}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Golurk}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Vullaby}}&amp;lt;ref name=&amp;quot;GF blog 204&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Nintendo Dream 205&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Mandibuzz}}&amp;lt;ref name=&amp;quot;Nintendo Dream 205&amp;quot;&amp;gt;Nintendo Dream volume 205 ([http://lavacutcontent.com/ken-sugimori-nintendo-dream/ translation])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Phantump}}&lt;br /&gt;
* {{p|Trevenant}}&lt;br /&gt;
* {{p|Buzzwole}}&amp;lt;ref name=&amp;quot;Buzzwole Guzzlord&amp;quot;&amp;gt;[https://twitter.com/JamesTurner_42/status/935371474772180992 Tweet about designing Buzzwole and Guzzlord]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Guzzlord}}&amp;lt;ref name=&amp;quot;Buzzwole Guzzlord&amp;quot;/&amp;gt;&lt;br /&gt;
* {{p|Poipole}}&amp;lt;ref&amp;gt;[https://twitter.com/JamesTurner_42/status/931516761970688000 Tweet about designing Poipole]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* {{p|Naganadel}}&amp;lt;ref&amp;gt;[https://twitter.com/JamesTurner_42/status/931320221658374144 Tweet about designing Naganadel]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, while {{p|Bruxish}} was designed by a different female designer, Turner finalized its design and drew its reference sheet.&amp;lt;ref name=&amp;quot;Bruxish&amp;quot;&amp;gt;[https://twitter.com/JamesTurner_42/status/957951568925548544 Tweet about finalizing Bruxish&#039;s design]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Works==&lt;br /&gt;
===Games=== &lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background:#A0A0C4; {{roundy|10px}}; border:5px solid #BBBBE8; margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CCCCFF; {{roundytl|5px}}&amp;quot; | Title&lt;br /&gt;
! style=&amp;quot;background:#CCCCFF&amp;quot; | Platform&lt;br /&gt;
! style=&amp;quot;background:#CCCCFF&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background:#CCCCFF; {{roundytr|5px}}&amp;quot; | Position&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Colosseum]]&lt;br /&gt;
| [[Nintendo GameCube]]&lt;br /&gt;
| 2003-11-21&lt;br /&gt;
| Camera Animation, Special Effects Art &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon XD: Gale of Darkness]]&lt;br /&gt;
| [[Nintendo GameCube]]&lt;br /&gt;
| 2005-08-04&lt;br /&gt;
| Art Chief&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| [[Nintendo DS]]&lt;br /&gt;
| 2005-10-20&lt;br /&gt;
| Art Director&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Battle Revolution]]&lt;br /&gt;
| [[Wii]]&lt;br /&gt;
| 2006-12-14&lt;br /&gt;
| Art Director&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Black and White Versions]]&lt;br /&gt;
| [[Nintendo DS]]&lt;br /&gt;
| 2010-09-18&lt;br /&gt;
| Pokemon Designer, 3D Map Designer, Digital Movies&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Black and White Versions 2]]&lt;br /&gt;
| [[Nintendo DS]]&lt;br /&gt;
| 2012-06-23&lt;br /&gt;
| Pokémon Character Design, Pokémon Black Version and White Version Graphics Design&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[HarmoKnight]]&lt;br /&gt;
| [[Nintendo 3DS]]&lt;br /&gt;
| 2012-09-05&lt;br /&gt;
| Director&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon X and Y]]&lt;br /&gt;
| [[Nintendo 3DS]]&lt;br /&gt;
| 2013-10-12&lt;br /&gt;
| Digital Movie Design Lead, Pokémon Character Design&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{wp|Tembo the Badass Elephant}}&lt;br /&gt;
| {{wp|Microsoft Windows}}, {{wp|PlayStation 4}}, {{wp|Xbox One}}&lt;br /&gt;
| 2015-05-21&lt;br /&gt;
| Director&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Sun and Moon]]&lt;br /&gt;
| [[Nintendo 3DS]]&lt;br /&gt;
| 2016-11-18&lt;br /&gt;
| Digital Movie Design/Effect Design Section Director, Pokémon Character Design&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Pokémon Ultra Sun and Ultra Moon]]&lt;br /&gt;
| [[Nintendo 3DS]]&lt;br /&gt;
| 2017-11-17&lt;br /&gt;
| Pokémon Character Design&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===TCG illustration===&lt;br /&gt;
James Turner is an artist in the [[Pokémon Trading Card Game]] who made his debut in {{TCG|Next Destinies}}. He has only {{cat|Illus. by James Turner|illustrated}} one card. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PansearNextDestinies15.jpg|[[Pansear (Next Destinies 15)|Pansear from Next Destinies]]&amp;lt;br&amp;gt;Turner&#039;s lone illustration&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Deoxys}} is Turner&#039;s favorite Pokémon.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://james-turner-42.squarespace.com/pokemon/ Pokémon — James Turner]&lt;br /&gt;
*[https://jp.linkedin.com/in/james-turner-b8020a80 James Turner - LinkedIn]&lt;br /&gt;
*[https://web.archive.org/web/20130115083652/http://www.gamefreak.co.jp/blog/staff/?p=204 GameFreak interview with James Turner (in Japanese)]&lt;br /&gt;
*[https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-HarmoKnight/HarmoKnight/1-Just-Give-It-A-Go-/1-Just-Give-It-A-Go--722734.html Iwata Asks: HarmoKnight]&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Turner, James}}&lt;br /&gt;
[[Category:Game cast and crew]]&lt;br /&gt;
[[Category:TCG illustrators]]&lt;br /&gt;
&lt;br /&gt;
[[de:James Turner]]&lt;br /&gt;
[[es:James Turner]]&lt;br /&gt;
[[it:James Turner]]&lt;br /&gt;
[[ja:ジェイムス・ターナー]]&lt;br /&gt;
[[zh:James Turner]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ally_Switch_(move)&amp;diff=2973726</id>
		<title>Ally Switch (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ally_Switch_(move)&amp;diff=2973726"/>
		<updated>2019-05-28T10:37:18Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Generation V-VI */ opposite implies the opponent&amp;#039;s side of the field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=502 |&lt;br /&gt;
name=Ally Switch |&lt;br /&gt;
jname=サイドチェンジ  |&lt;br /&gt;
jtrans=Side Change |&lt;br /&gt;
jtranslit=Saido Chenji|&lt;br /&gt;
gameimage=Ally Switch VII.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Psychic |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=15|&lt;br /&gt;
maxpp=24|&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
priority={{tt|+2|+1 prior to Generation VII}} |&lt;br /&gt;
gen=V |&lt;br /&gt;
category6=Clever |&lt;br /&gt;
appeal6=3 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Scrambles the order in which Pokémon will move on the next turn.|&lt;br /&gt;
pokefordex=Ally%20Switch |&lt;br /&gt;
touches=no|&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=51 |&lt;br /&gt;
mtusum=yes |&lt;br /&gt;
na=no|&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Ally Switch&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サイドチェンジ&#039;&#039;&#039; &#039;&#039;Side Change&#039;&#039;) is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation V]]. It was [[TM51]] in Generation V.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation V-VI===&lt;br /&gt;
Ally Switch causes the user to switch places with the ally next to itself, and is an increased-[[priority]] move. It will fail if the user is in the middle of the field in a [[Triple Battle]], if the user has no ally opposite it, or if used in a Single Battle, [[Multi Battle]], [[Rotation Battle]], or [[Horde Encounter]].&lt;br /&gt;
&lt;br /&gt;
If a Pokémon targeted an ally with a move, but as a result of Ally Switch the Pokémon is now targeting itself when it would execute the move, the move will fail (even if the move is {{m|Acupressure}}).&lt;br /&gt;
&lt;br /&gt;
Ally Switch does not trigger {{m|Pursuit}}.&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Ally Switch had its priority increased to +2.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Psychium Z]] into Z-Ally Switch, the user&#039;s {{stat|Speed}} stat rises by two stages.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user teleports using a strange power and switches its place with one of its allies.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The user teleports using a strange power and switches places with one of its allies.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Psychic|5}}&lt;br /&gt;
{{Moveentry/3|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|24|24{{sup/6|XY}}&amp;lt;br&amp;gt;36{{sup/6|ORAS}}|36}}&lt;br /&gt;
{{Moveentry/3|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|24|24{{sup/6|XY}}&amp;lt;br&amp;gt;36{{sup/6|ORAS}}|36}}&lt;br /&gt;
{{Moveentry/3|720|Hoopa|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered||1|1|form=Confined}}&lt;br /&gt;
{{Moveentry/3|720U|Hoopa|type=Psychic|type2=Dark|1|Undiscovered|Undiscovered||1{{sup/6|ORAS}}|1|form=Unbound}}&lt;br /&gt;
{{Movefoot|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Psychic|5}}&lt;br /&gt;
{{Moveentry/3|063|Abra|type=Psychic|1|Human-Like|Human-Like||✔|✔}}&lt;br /&gt;
{{Moveentry/3|077|Ponyta|type=Fire|1|Field|Field||✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/3|098|Krabby|type=Water|1|Water 3|Water 3||✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/3|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying||✔|✔|note=Breed from Gen V TM}}&lt;br /&gt;
{{Moveentry/3|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous||✔|✔|note=Breed from Gen V TM}}&lt;br /&gt;
{{Moveentry/3|562|Yamask|type=Ghost|2|Mineral|Amorphous||✔|✔|note=Breed from Gen V TM}}&lt;br /&gt;
{{Moveentry/3|566|Archen|type=Rock|type2=Flying|2|Flying|Water 3||✔|✔|note=Breed from Gen V TM}}&lt;br /&gt;
{{Moveentry/3|605|Elgyem|type=Psychic|1|Human-Like|Human-Like||✔|✔}}&lt;br /&gt;
{{Moveentry/3|619|Mienfoo|type=Fighting|2|Field|Human-Like||✔|✔}}&lt;br /&gt;
{{Moveentry/3|701|Hawlucha|type=Fighting|type2=Flying|1|Human-Like|Human-Like||✔|✔}}&lt;br /&gt;
{{Movefoot|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Psychic|5|no|no|no|no|TM51|no|no}}&lt;br /&gt;
{{Moveentry/3|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/3|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/3|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/3|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/3|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/3|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/3|280|Ralts|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/3|281|Kirlia|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/3|282|Gardevoir|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/3|343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/3|344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/3|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/3|475|Gallade|type=Psychic|type2=Fighting|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/3|605|Elgyem|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/3|606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Movefoot|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Psychic|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|yes}}&lt;br /&gt;
{{Moveentry/1|026A|Raichu|type=Electric|type2=Psychic|2|Field|Fairy|✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/1|039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|063|Abra|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|075A|Graveler|type=Rock|type2=Electric|1|Mineral|Mineral|✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/1|076A|Golem|type=Rock|type2=Electric|1|Mineral|Mineral|✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/1|077|Ponyta|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|078|Rapidash|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|098|Krabby|type=Water|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|099|Kingler|type=Water|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|105A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|✔|form=Alola Form}}&lt;br /&gt;
{{Moveentry/1|113|Chansey|type=Normal|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|137|Porygon|type=Normal|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|196|Espeon|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|233|Porygon2|type=Normal|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|242|Blissey|type=Normal|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|251|Celebi|type=Psychic|type2=Grass|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|281|Kirlia|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|282|Gardevoir|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|325|Spoink|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|326|Grumpig|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|353|Shuppet|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|354|Banette|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|380|Latias|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|386|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|form=Normal Forme}}&lt;br /&gt;
{{Moveentry/1|386A|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|form=Attack Forme}}&lt;br /&gt;
{{Moveentry/1|386D|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|form=Defense Forme}}&lt;br /&gt;
{{Moveentry/1|386S|Deoxys|type=Psychic|1|Undiscovered|Undiscovered|✔|form=Speed Forme}}&lt;br /&gt;
{{Moveentry/1|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|✔|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/1|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|✔|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/1|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|✔|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/1|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|429|Mismagius|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|433|Chingling|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|439|Mime Jr.|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|462|Magnezone|type=Electric|type2=Steel|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|474|Porygon-Z|type=Normal|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|475|Gallade|type=Psychic|type2=Fighting|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|476|Probopass|type=Rock|type2=Steel|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|480|Uxie|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|481|Mesprit|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|482|Azelf|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|488|Cresselia|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|517|Munna|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|518|Musharna|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|523|Zebstrika|type=Electric|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|528|Swoobat|type=Psychic|type2=Flying|2|Field|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|531|Audino|type=Normal|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|562|Yamask|type=Ghost|2|Mineral|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|566|Archen|type=Rock|type2=Flying|2|Flying|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|567|Archeops|type=Rock|type2=Flying|2|Flying|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|574|Gothita|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|575|Gothorita|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|576|Gothitelle|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|577|Solosis|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|578|Duosion|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|582|Vanillite|type=Ice|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|583|Vanillish|type=Ice|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|584|Vanilluxe|type=Ice|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|600|Klang|type=Steel|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|601|Klinklang|type=Steel|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|605|Elgyem|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|619|Mienfoo|type=Fighting|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|620|Mienshao|type=Fighting|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|622|Golett|type=Ground|type2=Ghost|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|648|Meloetta|type=Normal|type2=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|649|Genesect|type=Bug|type2=Steel|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|654|Braixen|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|655|Delphox|type=Fire|type2=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|669|Flabébé|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|670|Floette|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|671|Florges|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|677|Espurr|type=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|678|Meowstic|type=Psychic|1|Field|Field|✔|form=Male}}&lt;br /&gt;
{{Moveentry/1|678F|Meowstic|type=Psychic|1|Field|Field|✔|form=Female}}&lt;br /&gt;
{{Moveentry/1|682|Spritzee|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|683|Aromatisse|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|695|Heliolisk|type=Electric|type2=Normal|2|Monster|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|701|Hawlucha|type=Fighting|type2=Flying|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|702|Dedenne|type=Electric|type2=Fairy|2|Field|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|703|Carbink|type=Rock|type2=Fairy|2|Fairy|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|709|Trevenant|type=Ghost|type2=Grass|2|Grass|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|710|Pumpkaboo|type=Ghost|type2=Grass|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|711|Gourgeist|type=Ghost|type2=Grass|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|720|Hoopa|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|✔|form=Confined}}&lt;br /&gt;
{{Moveentry/1|720U|Hoopa|type=Psychic|type2=Dark|1|Undiscovered|Undiscovered|✔|form=Unbound}}&lt;br /&gt;
{{Moveentry/1|742|Cutiefly|type=Bug|type2=Fairy|2|Bug|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|743|Ribombee|type=Bug|type2=Fairy|2|Bug|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|764|Comfey|type=Fairy|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|765|Oranguru|type=Normal|type2=Psychic|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|781|Dhelmise|type=Ghost|type2=Grass|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|786|Tapu Lele|type=Psychic|type2=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|793|Nihilego|type=Rock|type2=Poison|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|800|Necrozma|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|800DM|Necrozma|type=Psychic|type2=Steel|1|Undiscovered|Undiscovered|✔|form=Dusk Mane}}&lt;br /&gt;
{{Moveentry/1|800DW|Necrozma|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|✔|form=Dawn Wings}}&lt;br /&gt;
{{Moveentry/1|804|Naganadel|type=Poison|type2=Dragon|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|805|Stakataka|type=Rock|type2=Steel|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Movefoot|Psychic|1}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Psychic}}&lt;br /&gt;
{{Moveentry/1|765|Oranguru|type=Normal|type2=Psychic|1|Field|Field|[[List of game-based Pokémon distributions in Generation VII#Oranguru|Pokémon Bank Hidden Ability Oranguru]]}}&lt;br /&gt;
{{Movefoot|Psychic|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It switches the positions of you and your teammate.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=psychic|&lt;br /&gt;
genV=Ally Switch V|&lt;br /&gt;
genVI=Ally Switch VI|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{psychic color}}|bordercolor={{psychic color dark}}&lt;br /&gt;
|zh_yue=交換場地 &#039;&#039;{{tt|Gāauwuhn Chèuhngdeih|Switch Places}}&#039;&#039;&lt;br /&gt;
|zh_cmn=交換場地 / 交换场地 &#039;&#039;{{tt|Jiāohuàn Chǎngdì|Switch Places}}&#039;&#039;&lt;br /&gt;
|fr=Interversion&lt;br /&gt;
|de=Seitentausch&lt;br /&gt;
|it=Cambiaposto&lt;br /&gt;
|pt_br=Troca de Aliado&lt;br /&gt;
|ko=사이드체인지 &#039;&#039;Side Change&#039;&#039;&lt;br /&gt;
|es=Cambio Banda}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation V TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Seitentausch]]&lt;br /&gt;
[[es:Cambio banda]]&lt;br /&gt;
[[fr:Interversion]]&lt;br /&gt;
[[it:Cambiaposto]]&lt;br /&gt;
[[ja:サイドチェンジ]]&lt;br /&gt;
[[zh:交换场地（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Defog_(move)&amp;diff=2973724</id>
		<title>Defog (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Defog_(move)&amp;diff=2973724"/>
		<updated>2019-05-28T10:32:52Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Generation VI onward */ Better wording since if you use Defog on your partner in a double battle, it only clears your side of the field, not your opponent&amp;#039;s&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|move Defog|the field move Demist|Field Move}}&lt;br /&gt;
----&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=432&lt;br /&gt;
|name=Defog&lt;br /&gt;
|jname=きりばらい&lt;br /&gt;
|jtrans=Fog Wipe&lt;br /&gt;
|jtranslit=Kiribarai&lt;br /&gt;
|gameimage=Defog VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Flying&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=The foe&#039;s Evasion is reduced and fog is cleared. Also blows away foes&#039; Reflect and Light Screen.&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Beauty&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Pokémon after self cannot raise any voltage in that turn&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Prevents the Voltage from going up in the same turn.&lt;br /&gt;
|category6=Cool&lt;br /&gt;
|appeal6=2 |		&lt;br /&gt;
jam6=0 |		&lt;br /&gt;
cdesc6=Works great if the user goes first this turn.&lt;br /&gt;
|pokefordex=Defog&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|field=yes&lt;br /&gt;
|hmdppt=yes&lt;br /&gt;
|hm#dppt=05&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defog&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;きりばらい&#039;&#039;&#039; &#039;&#039;Fog Wipe&#039;&#039;) is a non-damaging {{type|Flying}} [[move]] introduced in [[Generation IV]]. It is [[HM05]] in {{3v2|Diamond|Pearl|Platinum}}, moving the traditional HM05, {{m|Flash}}, to [[TM70]]. However, in {{2v2|HeartGold|SoulSilver}}, it loses its HM status in favor of {{m|Whirlpool}}.&lt;br /&gt;
&lt;br /&gt;
Defog cannot be used outside of battle without the {{badge|Fen}} in {{2v2|Diamond|Pearl}} and the {{badge|Relic}} in {{v2|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generation IV====&lt;br /&gt;
Defog lowers the target&#039;s {{stat|evasion}} one stage, even if the target is behind a {{m|substitute}}. It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
Defog clears away any [[fog]] on the field, as well as {{m|Light Screen}}, {{m|Reflect}}, {{m|Safeguard}}, {{m|Mist}}, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{m|Stealth Rock}} on the target&#039;s side of the field.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
Defog can now be reflected with {{m|Magic Coat}} and no longer lowers the evasion of a Pokémon behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
====Generation VI onward====&lt;br /&gt;
Defog now clears away {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}} on both the user&#039;s and target&#039;s side of the field as well as {{m|Aurora Veil}} on the target&#039;s side of the field. It still clears away Light Screen, Reflect, Safeguard, and Mist only from the target&#039;s side of the field.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Flyinium Z]] into Z-Defog, the user&#039;s accuracy is raised by one stage.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
====Generation IV====&lt;br /&gt;
Defog clears away [[fog]] from the area. The effect lasts until the {{player}} leaves the area.&lt;br /&gt;
&lt;br /&gt;
====Generation V onward====&lt;br /&gt;
Defog can no longer be used outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Flying}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPt}}{{gameabbrevss|PBR}}|Obstacles are moved, reducing the foe&#039;s evasion stat. It can also be used to clear deep fog, etc.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|HGSS}}|It reduces the foe&#039;s evasion stat. It also removes spikes, light screens, etc.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|A strong wind blows away the target&#039;s obstacles such as Reflect or Light Screen. It also lowers the target&#039;s evasiveness.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|A strong wind blows away the target&#039;s barriers such as Reflect or Light Screen. This also lowers the target&#039;s evasiveness.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Flying|4}}&lt;br /&gt;
{{Moveentry/4|580|Ducklett|type=Water|type2=Flying|2|Water 1|Flying||6|6|6}}&lt;br /&gt;
{{Moveentry/4|581|Swanna|type=Water|type2=Flying|2|Water 1|Flying||1, 6|1, 6|1, 6}}&lt;br /&gt;
{{Moveentry/4|627|Rufflet|type=Normal|type2=Flying|1|Flying|Flying||32|32|32}}&lt;br /&gt;
{{Moveentry/4|628|Braviary|type=Normal|type2=Flying|1|Flying|Flying||32|32|32}}&lt;br /&gt;
{{Moveentry/4|629|Vullaby|type=Dark|type2=Flying|1|Flying|Flying||32|32|32}}&lt;br /&gt;
{{Moveentry/4|630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying||32|32|32}}&lt;br /&gt;
{{Moveentry/4|788|Tapu Fini|type=Water|type2=Fairy|1|Undiscovered|Undiscovered||||38}}&lt;br /&gt;
{{Moveentry/4|798|Kartana|type=Grass|type2=Steel|1|Undiscovered|Undiscovered||||1}}&lt;br /&gt;
{{Movefoot|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Flying|4}}&lt;br /&gt;
{{Moveentry/4|016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug||✔|✔|✔|note=Breed from DPPt HM}}&lt;br /&gt;
{{Moveentry/4|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|273|Seedot|type=Grass|2|Field|Grass||✔|✔|✔|note=Breed from DPPt HM}}&lt;br /&gt;
{{Moveentry/4|276|Taillow|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous||✔|✔|✔|note=Breed from DPPt HM}}&lt;br /&gt;
{{Moveentry/4|441|Chatot|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|566|Archen|type=Rock|type2=Flying|2|Flying|Water 3||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||||✔}}&lt;br /&gt;
{{Moveentry/4|753|Fomantis|type=Grass|1|Grass|Grass||||✔}}&lt;br /&gt;
{{Movefoot|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
===By [[HM]]===&lt;br /&gt;
{{Movehead/TM|Flying|4|no|no|no|HM05|no|no|no}}&lt;br /&gt;
{{Moveentry/4|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|083|Farfetch&#039;d|type=Normal|type2=Flying|2|Flying|Field|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|144|Articuno|type=Ice|type2=Flying|1|Undiscovered|Undiscovered|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|145|Zapdos|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|146|Moltres|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|176|Togetic|type=Normal|type2=Flying|2|Flying|Fairy|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|267|Beautifly|type=Bug|type2=Flying|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|275|Shiftry|type=Grass|type2=Dark|2|Field|Grass|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|276|Taillow|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|277|Swellow|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|278|Wingull|type=Water|type2=Flying|2|Water 1|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|329|Vibrava|type=Ground|type2=Dragon|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|330|Flygon|type=Ground|type2=Dragon|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|357|Tropius|type=Grass|type2=Flying|2|Monster|Grass|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|380|Latias|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|393|Piplup|type=Water|2|Water 1|Field|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|394|Prinplup|type=Water|2|Water 1|Field|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|395|Empoleon|type=Water|type2=Steel|2|Water 1|Field|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|396|Starly|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|397|Staravia|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|398|Staraptor|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|430|Honchkrow|type=Dark|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|434|Stunky|type=Poison|type2=Dark|1|Field|Field|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|435|Skuntank|type=Poison|type2=Dark|1|Field|Field|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|441|Chatot|type=Normal|type2=Flying|1|Flying|Flying|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|456|Finneon|type=Water|1|Water 2|Water 2|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|457|Lumineon|type=Water|1|Water 2|Water 2|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|468|Togekiss|type=Normal|type2=Flying|2|Flying|Fairy|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|472|Gliscor|type=Ground|type2=Flying|1|Bug|Bug|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|487|Giratina|type=Ghost|type2=Dragon|1|Undiscovered|Undiscovered|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Moveentry/4|493|Arceus|type=Normal|1|Undiscovered|Undiscovered|✔{{sup/4|DPPt}}|}}&lt;br /&gt;
{{Movefoot|Flying|4}}&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Flying|1}}&lt;br /&gt;
{{Movehead/Tutor/7|no|yes}}&lt;br /&gt;
{{Moveentry/1|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|017|Pidgeotto|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|018|Pidgeot|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|021|Spearow|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|022|Fearow|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|083|Farfetch&#039;d|type=Normal|type2=Flying|2|Flying|Field|✔}}&lt;br /&gt;
{{Moveentry/1|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|144|Articuno|type=Ice|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|145|Zapdos|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|146|Moltres|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|166|Ledian|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|207|Gligar|type=Ground|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|250|Ho-Oh|type=Fire|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|255|Torchic|type=Fire|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|256|Combusken|type=Fire|type2=Fighting|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|257|Blaziken|type=Fire|type2=Fighting|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|267|Beautifly|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|273|Seedot|type=Grass|2|Field|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|274|Nuzleaf|type=Grass|type2=Dark|2|Field|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|275|Shiftry|type=Grass|type2=Dark|2|Field|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|276|Taillow|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|277|Swellow|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|278|Wingull|type=Water|type2=Flying|2|Water 1|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|313|Volbeat|type=Bug|2|Bug|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|314|Illumise|type=Bug|2|Bug|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|329|Vibrava|type=Ground|type2=Dragon|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|330|Flygon|type=Ground|type2=Dragon|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|333|Swablu|type=Normal|type2=Flying|2|Flying|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|351|Castform|type=Normal|2|Fairy|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|357|Tropius|type=Grass|type2=Flying|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|380|Latias|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|381|Latios|type=Dragon|type2=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|384|Rayquaza|type=Dragon|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|393|Piplup|type=Water|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|394|Prinplup|type=Water|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|395|Empoleon|type=Water|type2=Steel|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|396|Starly|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|397|Staravia|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|398|Staraptor|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|430|Honchkrow|type=Dark|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|434|Stunky|type=Poison|type2=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|435|Skuntank|type=Poison|type2=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|441|Chatot|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|455|Carnivine|type=Grass|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|456|Finneon|type=Water|1|Water 2|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|457|Lumineon|type=Water|1|Water 2|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|468|Togekiss|type=Fairy|type2=Flying|2|Flying|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|472|Gliscor|type=Ground|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|479|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|487|Giratina|type=Ghost|type2=Dragon|1|Undiscovered|Undiscovered|✔|form=Altered Forme}}&lt;br /&gt;
{{Moveentry/1|487O|Giratina|type=Ghost|type2=Dragon|1|Undiscovered|Undiscovered|✔|form=Origin Forme}}&lt;br /&gt;
{{Moveentry/1|493|Arceus|type=Normal|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|495|Snivy|type=Grass|2|Field|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|496|Servine|type=Grass|2|Field|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|497|Serperior|type=Grass|2|Field|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|520|Tranquill|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|521|Unfezant|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|528|Swoobat|type=Psychic|type2=Flying|2|Field|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|546|Cottonee|type=Grass|type2=Fairy|2|Grass|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|547|Whimsicott|type=Grass|type2=Fairy|2|Grass|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|566|Archen|type=Rock|type2=Flying|2|Flying|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|567|Archeops|type=Rock|type2=Flying|2|Flying|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|580|Ducklett|type=Water|type2=Flying|2|Water 1|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|581|Swanna|type=Water|type2=Flying|2|Water 1|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|587|Emolga|type=Electric|type2=Flying|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|615|Cryogonal|type=Ice|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|627|Rufflet|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|628|Braviary|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|629|Vullaby|type=Dark|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|635|Hydreigon|type=Dark|type2=Dragon|1|Dragon|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|637|Volcarona|type=Bug|type2=Fire|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|641|Tornadus|type=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|642|Thundurus|type=Electric|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|643|Reshiram|type=Dragon|type2=Fire|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|644|Zekrom|type=Dragon|type2=Electric|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|645|Landorus|type=Ground|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|661|Fletchling|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|662|Fletchinder|type=Fire|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|663|Talonflame|type=Fire|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|666|Vivillon|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|671|Florges|type=Fairy|1|Fairy|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|701|Hawlucha|type=Fighting|type2=Flying|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|707|Klefki|type=Steel|type2=Fairy|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|714|Noibat|type=Flying|type2=Dragon|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|715|Noivern|type=Flying|type2=Dragon|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|716|Xerneas|type=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|717|Yveltal|type=Dark|type2=Flying|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|721|Volcanion|type=Fire|type2=Water|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|731|Pikipek|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|732|Trumbeak|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|733|Toucannon|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|741|Oricorio|type=Fire|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|742|Cutiefly|type=Bug|type2=Fairy|2|Bug|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|743|Ribombee|type=Bug|type2=Fairy|2|Bug|Fairy|✔}}&lt;br /&gt;
{{Moveentry/1|753|Fomantis|type=Grass|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|754|Lurantis|type=Grass|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|764|Comfey|type=Fairy|1|Grass|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|773|Silvally|type=Normal|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|785|Tapu Koko|type=Electric|type2=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|788|Tapu Fini|type=Water|type2=Fairy|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|792|Lunala|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|798|Kartana|type=Grass|type2=Steel|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Movefoot|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Flying}}&lt;br /&gt;
{{Moveentry/1|249|Lugia|type=Psychic|type2=Flying|1|Undiscovered|Undiscovered|{{DL|List of Japanese region serial code event Pokémon distributions in Generation VII|Fula City Lugia}}{{sup/7|SM}}}}&lt;br /&gt;
{{Movefoot|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Flying}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Reduces the evasiveness of all enemies in the room by 1 level. It blows away Mist and similar defensive moves, as well as a Fog condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンの かいひを １だんかいさげる あいての しろいきりじょうたいなどの とくしゅなぼうぎょと てんきの『きり』を ふきとばして けしてしまう|Reduces the evasiveness of all enemies in the room by 1 level. It blows away Mist and similar defensive moves, as well as a Fog condition}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}&amp;lt;br&amp;gt;{{gameabbrevmd|SMD}}|It lowers the evasiveness of all enemies in the same room.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=flying|gen=Obstacles are moved, reducing the foe&#039;s evasion stat. It can also be used to clear deep fog, etc.|image1=Allegra Honchkrow Defog.png|image1p=Honchkrow|image2=Allegra Honchkrow Defog discs.png|image2p=Going for target|image3=Allegra Honchkrow Defog charge.png|image3p=Outlined wings|image4=Officer Jenny Swanna Defog.png|image4p=Swanna}}&lt;br /&gt;
{{movep|type=flying|ms=430|pkmn=Honchkrow|method=Honchkrow&#039;s wings become outlined in a light-blue glow. The outline disappears as it releases multiple light-blue crescents by flapping its wings. Its wings then become outlined again as the crescents go for the opponent.}}&lt;br /&gt;
{{movemid|type=flying|user=Allegra|user1=Allegra&#039;s Honchkrow|startcode=M10|startname=The Rise of Darkrai|notes=Debut}}&lt;br /&gt;
{{movep|type=flying|ms=581|pkmn=Swanna|method=Swanna flaps its wings and releases a wind with multiple clear, white energy crescents inside it at the opponent.}}&lt;br /&gt;
{{movebtm|type=flying|user=Officer Jenny|user1=Officer Jenny&#039;s Swanna|startcode=BW021|startname=The Lost World of Gothitelle!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=flying|exp=yes|gen=The user clears fog with air.|image1=Cyrus Honchkrow Defog Adventures.png|image1p=Honchkrow}}&lt;br /&gt;
{{movep|type=flying|ms=430|pkmn=Honchkrow|method=Honchkrow waves one of its wings, causing multiple waves of wind to come out and cut away any fog in the area.}}&lt;br /&gt;
{{movebtmManga|type=flying|user=Cyrus|user1=Cyrus&#039;s Honchkrow|startcode=PS370|startname=Problematic Probopass &amp;amp; Mad Magnezone III|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
{{movemanga|type=flying|exp=yes|gen=The user clears fog by blowing it away.|image1=Hareta Empoleon Defog.png|image1p=Empoleon}}&lt;br /&gt;
{{movep|type=flying|ms=395|pkmn=Empoleon|method=Empoleon blows away fog by waving its arms swiftly.}}&lt;br /&gt;
{{movemid|type=flying|user=Hareta&#039;s Empoleon|startcode=DPA33|startname=The Birth of the Greatest Tag Team?!|notes=Debut}}&lt;br /&gt;
{{movep|type=flying|ms=149|pkmn=Dragonite|method=Dragonite blows away fog.}}&lt;br /&gt;
{{movebtmManga|type=flying|user=Jun (DPA)|user1=Jun&#039;s Dragonite|startcode=DPA35|startname=Enter the Distortion World!}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Core series games====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=flying&lt;br /&gt;
|genIV=Defog IV&lt;br /&gt;
|genV=Defog V&lt;br /&gt;
|genVI=Defog&lt;br /&gt;
}}&lt;br /&gt;
====Side series games====&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Flying&lt;br /&gt;
|PBR=Defog PBR&lt;br /&gt;
}}&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=flying&lt;br /&gt;
|genIV=Defog IV OW&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Bag sprite for the HM containing Defog is mistakenly that of a {{type|Water}} HM, rather than a {{type|Flying}} one.&lt;br /&gt;
* Like {{m|Flash}} was in Generations {{gen|I}}, {{gen|II}}, and {{gen|III}}, Defog is not critical to the completion of the game, as a player can traverse foggy areas without using the move. However, unlike with dark caves requiring Flash to light them, foggy areas affect battles within them.&lt;br /&gt;
* In the anime, Ash sometimes uses his {{AP|Pidgeotto}}&#039;s and {{AP|Unfezant}}&#039;s {{m|Gust}} and his {{AP|Noctowl}}&#039;s {{m|Whirlwind}} in a similar manner.&lt;br /&gt;
* If a player teaches a Pokémon Defog by HM in {{3v2|Diamond|Pearl|Platinum}} and trades it to HeartGold or SoulSilver, the Pokémon can be freely imported to {{2v2|Black|White}} via the [[Poké Transfer]], due to Defog not being needed outside of battle in HeartGold and SoulSilver. The same can be done with {{m|Whirlpool}} by transferring a Pokémon that learned it by HM in HeartGold or SoulSilver to Diamond, Pearl, or Platinum.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{flying color}}|bordercolor={{flying color light}}&lt;br /&gt;
|zh_yue=清除濃霧 &#039;&#039;{{tt|Chīngchèuih Nùhngmouh |Clear Fog}}&#039;&#039; {{tt|*|Games, Anime}}&amp;lt;br&amp;gt;霧氣打散 &#039;&#039;{{tt|Mouhhei Dásaan|Disperse Fog}}&#039;&#039; {{tt|*|M10}}&lt;br /&gt;
|zh_cmn=清除濃霧 / 清除浓雾 &#039;&#039;{{tt|Qīngchú Nóngwù|Clear Fog}}&#039;&#039;&lt;br /&gt;
|nl=Opklaring&amp;lt;br&amp;gt;Ontmisting{{tt|*|Platinum manual}}&lt;br /&gt;
|fr=Anti-Brume&lt;br /&gt;
|de=Auflockern&lt;br /&gt;
|el=Απονέφωση&lt;br /&gt;
|id=Singkirkan Kabut&lt;br /&gt;
|it=Scacciabruma&lt;br /&gt;
|ko=안개제거 &#039;&#039;Angaejegeo&#039;&#039;&lt;br /&gt;
|pl=Odparowanie&lt;br /&gt;
|pt_br=Desneblinar&amp;lt;br&amp;gt;Descondensar (TCG)&lt;br /&gt;
|pt_eu=Desanuviar&amp;lt;br&amp;gt;Desembaciamento{{tt|*|Platinum manual}}&lt;br /&gt;
|es_la=Quita Nieblas ([[M10]])&amp;lt;br&amp;gt;Desempañar ([[BW021]])&lt;br /&gt;
|es_eu=Despejar&lt;br /&gt;
|vi=Dẹp Sương&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s evasion]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Weather-changing moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Auflockern]]&lt;br /&gt;
[[es:Despejar]]&lt;br /&gt;
[[fr:Anti-Brume]]&lt;br /&gt;
[[it:Scacciabruma]]&lt;br /&gt;
[[ja:きりばらい]]&lt;br /&gt;
[[zh:清除浓雾（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pollen_Puff_(move)&amp;diff=2968682</id>
		<title>Pollen Puff (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pollen_Puff_(move)&amp;diff=2968682"/>
		<updated>2019-05-17T15:11:31Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=676&lt;br /&gt;
|name=Pollen Puff&lt;br /&gt;
|jname=かふんだんご&lt;br /&gt;
|jtrans=Pollen Ball&lt;br /&gt;
|jtranslit=Kafun Dango&lt;br /&gt;
|gameimage=Pollen Puff VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Bug&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=90&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pollen Puff&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かふんだんご&#039;&#039;&#039; &#039;&#039;Pollen Ball&#039;&#039;) is a damage-dealing {{type|Bug}} [[move]] introduced in [[Generation VII]]. It is the [[signature move]] of {{p|Ribombee}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{MoveResearch|What is the effect when Pollen Puff is powered up by a Z-Crystal? Does it let Pollen Puff bypass Heal Block, similarly to Floral Healing?}}&lt;br /&gt;
&lt;br /&gt;
Pollen Puff&#039;s effect varies depending on the target. If it targets an opponent, it deals damage. If it targets an ally, it restores up to 50% of the target&#039;s maximum {{stat|Hit Points|HP}}. Pokémon with {{a|Bulletproof}} are immune to Pollen Puff.&lt;br /&gt;
&lt;br /&gt;
Pokémon affected by {{m|Heal Block}} cannot target allies with Pollen Puff (but they can target an opponent); if only the ally is affected by Heal Block but the user is not, Pollen Puff can target it, but it will fail to heal it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Bug|7}}&lt;br /&gt;
{{Moveentry/1|743|Ribombee|type=Bug|type2=Fairy|2|Bug|Fairy|1, {{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=bug|exp=yes|gen=The Pokémon heals or hurts the target with a ball of pollen.|image1=Ribombee Pollen Puff healing.png|image1p=Ribombee (healing)|image2=Ribombee Pollen Puff hurting.png|image2p=Ribombee (hurting)}}&lt;br /&gt;
{{movep|type=bug|ms=743|pkmn=Ribombee|method=Ribombee makes a sweet, yellow ball of pollen and gives it to an ally to eat, or Ribombee makes a poisonous, purple ball of pollen and throws it at an opponent or throws it down an opponent&#039;s mouth, causing them to explode.}}&lt;br /&gt;
{{movemid|type=bug|user=Ribombee (Pokémon)|user1=A wild Ribombee|startcode=SM059|startname=Tasting the Bitter with the Sweet!|notes=Debut}}&lt;br /&gt;
{{movebtm|type=bug|user=Mina|user1=Mina&#039;s Ribombee|startcode=SM084|startname=The Shape of Love to Come!}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{bug color}}|bordercolor={{bug color dark}}&lt;br /&gt;
|zh_yue=花粉團 &#039;&#039;{{tt|Fāfántyùhn|Pollen Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=花粉團 / 花粉团 &#039;&#039;{{tt|Huāfěntuán|Pollen Ball}}&#039;&#039;&lt;br /&gt;
|da=Pollen Puff&lt;br /&gt;
|fi=Pollen Puff&lt;br /&gt;
|fr=Boule Pollen&lt;br /&gt;
|de=Pollenknödel&lt;br /&gt;
|it=Sferapolline&lt;br /&gt;
|ko=꽃가루경단 &#039;&#039;Kkotgaru Gyeongdan&#039;&#039;&lt;br /&gt;
|no=Pollen Puff&lt;br /&gt;
|pl=Puszek Pyłu&lt;br /&gt;
|es=Bola de Polen&lt;br /&gt;
|sv=Pollenpuff&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that restore HP]]&lt;br /&gt;
[[Category:Ball and bomb moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pollenknödel]]&lt;br /&gt;
[[es:Bola de polen]]&lt;br /&gt;
[[fr:Boule Pollen]]&lt;br /&gt;
[[it:Sferapolline]]&lt;br /&gt;
[[ja:かふんだんご]]&lt;br /&gt;
[[zh:花粉团（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spotlight_(move)&amp;diff=2807832</id>
		<title>Spotlight (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spotlight_(move)&amp;diff=2807832"/>
		<updated>2018-06-14T15:27:18Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effect */ added some useful info for clarity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Spotlight|the [[Accessory]] in the [[Generation IV]] games|Accessory#Misc|Accessory → Misc}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=671&lt;br /&gt;
|name=Spotlight&lt;br /&gt;
|jname=スポットライト&lt;br /&gt;
|jtrans=Spotlight&lt;br /&gt;
|jtranslit=Supottoraito&lt;br /&gt;
|gameimage=Spotlight VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority=+3&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spotlight&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スポットライト&#039;&#039;&#039; &#039;&#039;Spotlight&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Spotlight causes the move&#039;s target to become the {{status|center of attention}}, forcing all attacks from the target&#039;s foes to target it instead of their intended target. This effect overrides any other forms of redirection, either through moves like {{m|Follow Me}} and {{m|Rage Powder}}, abilities like {{a|Storm Drain}} and {{a|Lightning Rod}}, or {{m|Ally Switch}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Spotlight, the user&#039;s {{stat|Special Defense}} stat rises by 1 stage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user shines a spotlight on the target so that only the target will be attacked during the turn.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Normal|7}}&lt;br /&gt;
{{Moveentry/1|035|Clefairy|type=Fairy|1|Fairy|Fairy|1}}&lt;br /&gt;
{{Moveentry/1|036|Clefable|type=Fairy|1|Fairy|Fairy|1}}&lt;br /&gt;
{{Moveentry/1|121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|1}}&lt;br /&gt;
{{Moveentry/1|171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2|1{{sup/7|USUM}}}}&lt;br /&gt;
{{Moveentry/1|755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass|46}}&lt;br /&gt;
{{Moveentry/1|756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass|53}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Normal|7}}&lt;br /&gt;
{{Moveentry/1|327|Spinda|type=Normal|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The German name of the move {{m|Follow Me}} is &#039;&#039;Spotlight&#039;&#039;, which exists as a {{wp|loanword}} from English. This move is named &#039;&#039;Rampenlicht&#039;&#039; instead, which is a translation of the same term.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=聚光燈 &#039;&#039;{{tt|Jeuihgwōngdāng|Spotlight}}&#039;&#039;&lt;br /&gt;
|zh_cmn=聚光燈 / 聚光灯 &#039;&#039;{{tt|Jùguāngdēng|Spotlight}}&#039;&#039;&lt;br /&gt;
|fr=Projecteur&lt;br /&gt;
|de=Rampenlicht&lt;br /&gt;
|it=Riflettore&lt;br /&gt;
|ko=스포트라이트 &#039;&#039;Spotlight&#039;&#039;&lt;br /&gt;
|es=Foco&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Moves that make the target the center of attention]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rampenlicht]]&lt;br /&gt;
[[es:Foco]]&lt;br /&gt;
[[fr:Projecteur]]&lt;br /&gt;
[[it:Riflettore (mossa)]]&lt;br /&gt;
[[ja:スポットライト]]&lt;br /&gt;
[[zh:聚光灯（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Plasma_Fists_(move)&amp;diff=2772699</id>
		<title>Plasma Fists (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Plasma_Fists_(move)&amp;diff=2772699"/>
		<updated>2018-05-03T10:47:25Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: /* Effect */ ion deluge page has a lot of extra info about edge cases, and it&amp;#039;s the same effect, so we might as well link to it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=721&lt;br /&gt;
|name=Plasma Fists&lt;br /&gt;
|jname=プラズマフィスト&lt;br /&gt;
|jtrans=Plasma Fist&lt;br /&gt;
|jtranslit=Purazuma Fisuto&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Electric&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=100&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plasma Fists&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;プラズマフィスト&#039;&#039;&#039; &#039;&#039;Plasma Fist&#039;&#039;) is a damage-dealing {{type|Electric}} [[move]] introduced in {{g|Ultra Sun and Ultra Moon}}. It is the [[signature move]] of {{p|Zeraora}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Plasma Fists inflicts damage. In the remainder of the current turn, all {{type|Normal}} moves will become {{type|Electric}}, including [[status move]]s. This has the same effect as {{m|Ion Deluge}}.&lt;br /&gt;
&lt;br /&gt;
===Other effects===&lt;br /&gt;
Plasma Fists does not exist in the game data of {{g|Sun and Moon}}. As a result, a Pokémon knowing Plasma Fists cannot be traded from Pokémon Ultra Sun and Ultra Moon to Sun and Moon, and if a Pokémon in [[Pokémon Bank]] knows the move it cannot be withdrawn in Pokémon Sun and Moon. In order to be transferred to Pokémon Sun and Moon, the Pokémon (excluding {{p|Zeraora}} which has no data in {{g|Sun and Moon}}) must forget Plasma Fists.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|USUM}}|The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Electric|7}}&lt;br /&gt;
{{Moveentry/1|807|Zeraora|type=Electric|1|Undiscovered|Undiscovered|43{{sup/7|USUM}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_yue=等離子閃電拳 &#039;&#039;{{tt|Dánglèihjí Símdihn Kyùhn|Plasma Lightning Fists}}&#039;&#039;&lt;br /&gt;
|zh_cmn=等離子閃電拳 / 等离子闪电拳 &#039;&#039;{{tt|Děnglízǐ Shǎndiàn Quán|Plasma Lightning Fists}}&#039;&#039;&lt;br /&gt;
|fr=Plasma Punch&lt;br /&gt;
|de=Plasmafäuste&lt;br /&gt;
|it=Pugni Plasma&lt;br /&gt;
|ko=플라스마피스트 &#039;&#039;Plasma Fist&#039;&#039;&lt;br /&gt;
|es=Puños Plasma&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Punching moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Plasmafäuste]]&lt;br /&gt;
[[fr:Plasma Punch]]&lt;br /&gt;
[[it:Pugni Plasma (mossa)]]&lt;br /&gt;
[[ja:プラズマフィスト]]&lt;br /&gt;
[[zh:等离子闪电拳（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sandstorm_(weather_condition)&amp;diff=2743501</id>
		<title>Sandstorm (weather condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sandstorm_(weather_condition)&amp;diff=2743501"/>
		<updated>2018-02-13T15:40:28Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Field image should be replaced with Generation VII images}}&lt;br /&gt;
{{incomplete|2=Missing Generation VI images}}&lt;br /&gt;
{{WeatherInfobox&lt;br /&gt;
|name=Sandstorm&lt;br /&gt;
|jname={{tt|砂あらし|すなあらし}}&lt;br /&gt;
|jtrans=Sandstorm&lt;br /&gt;
|move=Sandstorm&lt;br /&gt;
|ability=Sand Stream&lt;br /&gt;
|owimage=Sandstorm V Field&lt;br /&gt;
|baimage=Sandstorm&lt;br /&gt;
|color=Rock&lt;br /&gt;
}}&lt;br /&gt;
[[File:Sandstorm battle interface SM.png|thumb|250px|The battle interface during a sandstorm in {{pkmn|Sun and Moon}}]]&lt;br /&gt;
&#039;&#039;&#039;Sandstorm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|砂あらし|すなあらし}}&#039;&#039;&#039; &#039;&#039;Sandstorm&#039;&#039;) is a type of [[weather]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It will last for five turns if created using {{a|Sand Stream}} ([[Generation VI]] onwards) or {{m|Sandstorm}}, or eight if created while holding a [[Smooth Rock]]. If created using Sand Stream (prior to Generation VI) or encountered in the overworld, it will last until replaced.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Rock color dark}}; {{roundy|10px}}; border: 3px solid #{{Rock color}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}}; {{roundytl|5px}}&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}}&amp;quot; | Gen II&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}}&amp;quot; | Gen III&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}}&amp;quot; | Gen IV&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}}&amp;quot; | Gen V&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}}&amp;quot; | Gen VI&lt;br /&gt;
! style=&amp;quot;background:#{{Rock color light}}; {{roundytr|5px}}&amp;quot; | Gen VII&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| If naturally occurring&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;&amp;quot;A sandstorm is raging.&amp;quot;&#039;&#039;&lt;br /&gt;
| rowspan=2 | &#039;&#039;&amp;quot;A sandstorm brewed!&amp;quot;&#039;&#039;&lt;br /&gt;
| rowspan=3 colspan=3 | &#039;&#039;&amp;quot;A sandstorm kicked up!&amp;quot;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{m|Sandstorm}} used&lt;br /&gt;
| &#039;&#039;&amp;quot;A &amp;lt;sc&amp;gt;Sandstorm&amp;lt;/sc&amp;gt; brewed!&amp;quot;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&amp;quot;A sandstorm brewed!&amp;quot;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{a|Sand Stream}} activated&lt;br /&gt;
| N/A&lt;br /&gt;
| &#039;&#039;&amp;quot;{{tt|(Wild/Foe)|No prefix when referring to player&#039;s Pokémon}} &amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;sc&amp;gt;Sand Stream&amp;lt;/sc&amp;gt; whipped up a sandstorm!&amp;quot;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&amp;quot;{{tt|(The wild/foe&#039;s)|No prefix when referring to player&#039;s Pokémon}} &amp;lt;Pokémon&amp;gt;&#039;s Sand Stream whipped up a sandstorm!&amp;quot;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| After turn is complete&lt;br /&gt;
| &#039;&#039;&amp;quot;The &amp;lt;sc&amp;gt;Sandstorm&amp;lt;/sc&amp;gt; rages!&amp;quot;&#039;&#039;&lt;br /&gt;
| colspan=2 | &#039;&#039;&amp;quot;The sandstorm rages.&amp;quot;&#039;&#039;&lt;br /&gt;
| colspan=3 | (no text)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| When damaging Pokémon&lt;br /&gt;
| &#039;&#039;&amp;quot;The &amp;lt;sc&amp;gt;Sandstorm&amp;lt;/sc&amp;gt; hits {{tt|(Enemy)|No prefix when referring to player&#039;s Pokémon}} &amp;lt;Pokémon&amp;gt;!&amp;quot;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&amp;quot;{{tt|(Wild/Foe)|No prefix when referring to player&#039;s Pokémon}} &amp;lt;Pokémon&amp;gt; is buffeted by the sandstorm!&amp;quot;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&amp;quot;{{tt|(The wild/foe&#039;s)|No prefix when referring to player&#039;s Pokémon}} &amp;lt;Pokémon&amp;gt; is buffeted by the Sandstorm!&amp;quot;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&amp;quot;{{tt|(The wild/foe&#039;s)|No prefix when referring to player&#039;s Pokémon and certain wild Pokémon}} &amp;lt;Pokémon&amp;gt; is buffeted by the sandstorm!&amp;quot;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&amp;quot;{{tt|(The wild/opposing)|No prefix when referring to player&#039;s Pokémon and certain wild Pokémon}} &amp;lt;Pokémon&amp;gt; is buffeted by the sandstorm!&amp;quot;&#039;&lt;br /&gt;
| &#039;&#039;&amp;quot;{{tt|(The wild/The opposing/Totem)|No prefix when referring to player&#039;s Pokémon and certain wild Pokémon}} &amp;lt;Pokémon&amp;gt; is buffeted by the sandstorm!&amp;quot;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | When sandstorm ends&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &#039;&#039;&amp;quot;The &amp;lt;sc&amp;gt;Sandstorm&amp;lt;/sc&amp;gt; subsided.&amp;quot;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; colspan=5 | &#039;&#039;&amp;quot;The sandstorm subsided.&amp;quot;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==On the field==&lt;br /&gt;
{{weatherloch|rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{gameabbrev3|RSE}}{{gameabbrev6|ORAS}}&lt;br /&gt;
| [[Hoenn]]&lt;br /&gt;
| {{rt|111|Hoenn}}&lt;br /&gt;
| Within the desert part&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| [[Sinnoh]]&lt;br /&gt;
| {{rt|228|Sinnoh}}&lt;br /&gt;
| Always&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{gameabbrev5|BW}}{{gameabbrev5|W2}}&lt;br /&gt;
| [[Unova]]&lt;br /&gt;
| {{rt|4|Unova}}&lt;br /&gt;
| Always&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{gameabbrev5|BWB2W2}}&lt;br /&gt;
| [[Unova]]&lt;br /&gt;
| [[Desert Resort]]&lt;br /&gt;
| Always&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | {{gameabbrev7|SMUSUM}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[Alola]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[Haina Desert]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 5:00 PM - 9:59 AM&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
[[File:Roxanne Nosepass Sandstorm.png|thumb|250px|Sandstorm in the {{pkmn|anime}}]]&lt;br /&gt;
===In battle===&lt;br /&gt;
* At the end of each turn, damages each Pokémon for &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt; (⅛ in [[Generation II]]) of its maximum HP, unless it is {{t|Rock}}-, {{t|Steel}}-, or {{type|Ground}}; has one of the Abilities {{a|Sand Force}}, {{a|Sand Rush}}, {{a|Sand Veil}}, {{a|Magic Guard}}, or {{a|Overcoat}}; or is holding [[Safety Goggles]].&lt;br /&gt;
* Activates the following [[Ability|Abilities]]: {{a|Sand Force}}, {{a|Sand Rush}}, {{a|Sand Veil}}.&lt;br /&gt;
* From Generation IV onward, raises the {{stat|Special Defense}} of all {{type|Rock}} Pokémon by 50%.&lt;br /&gt;
* Changes {{m|Weather Ball}} to a {{type|Rock}} move and doubles its power.&lt;br /&gt;
* From Generation III onward, halves the power of {{m|Solar Beam}} and {{m|Solar Blade}}.&lt;br /&gt;
* Causes {{m|Shore Up}} to recover ⅔ of max {{stat|HP}} instead of ½.&lt;br /&gt;
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} (half the normal amount in [[Generation II]]).&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
{{MoveResearch|Are Sweet Scent and Honey affected by weather in the Gen VII games?}}&lt;br /&gt;
&lt;br /&gt;
From {{game|Diamond and Pearl|s}} to {{g|X and Y}}, {{m|Sweet Scent}} and [[Honey]] will fail if there is a sandstorm in the area, or if any other type of weather is present. In the [[Generation III]] games and {{g|Omega Ruby and Alpha Sapphire}}, Sweet Scent and Honey are unaffected by the weather.&lt;br /&gt;
&lt;br /&gt;
==Variations==&lt;br /&gt;
===Normal===&lt;br /&gt;
Sand is whipped around by wind, making it difficult to see. Found in Hoenn on {{rt|111|Hoenn}}, in Sinnoh on {{rt|228|Sinnoh}}, and in Unova inside the [[Desert Resort]].&lt;br /&gt;
&lt;br /&gt;
===Light===&lt;br /&gt;
Several sand particles are whipped diagonally across the screen. In Generation V, it is found on {{rt|4|Unova}}{{sup/5|BW}}{{sup/5|W2}} and at the entrance to the [[Desert Resort]]{{sup/5|BW}}{{sup/5|B2W2}}.&lt;br /&gt;
&lt;br /&gt;
===Windstorm===&lt;br /&gt;
This variation does not create sandstorm weather in battles where it occurs, but the overworld effect resembles a sandstorm. Found in [[Kalos]] on {{rt|13|Kalos}}, bits of dust and debris are blown around by a strong wind from the west. Occasionally the wind abates, but whenever it is blowing, it hinders the player&#039;s movement westward.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{main|Sandstorm (move)#In the anime|Sandstorm (move) → In the anime}}&lt;br /&gt;
{{main|Sand Stream (Ability)#In the anime|Sand Stream (Ability) → In the anime}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{main|Sandstorm (move)#In the manga|Sandstorm (move) → In the manga}}&lt;br /&gt;
{{main|Sand Stream (Ability)#In the manga|Sand Stream (Ability) → In the manga}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Core series games====&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Rock|&lt;br /&gt;
genII=Sandstorm II|&lt;br /&gt;
genIII=Sandstorm III|&lt;br /&gt;
genIV=Sandstorm IV|&lt;br /&gt;
genV=Sandstorm V|&lt;br /&gt;
}}&lt;br /&gt;
====Spin-off series games====&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Rock|&lt;br /&gt;
Stad2=Sandstorm Stad2|&lt;br /&gt;
Colo=Sandstorm Colo|&lt;br /&gt;
XD=Sandstorm XD|&lt;br /&gt;
PBR=Sandstorm PBR|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Rock|&lt;br /&gt;
PMDRB=Sandstorm PMD RB|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In the overworld===&lt;br /&gt;
====Normal====&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Rock|&lt;br /&gt;
genIII=Sandstorm III Field|&lt;br /&gt;
genIV=Sandstorm IV Field|&lt;br /&gt;
genV=Sandstorm V Field|&lt;br /&gt;
}}&lt;br /&gt;
[[File:Sandstorm unused FRLG.png|frame|center|Unused sandstorm weather in FRLG.]]&lt;br /&gt;
&lt;br /&gt;
====Light====&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Rock|&lt;br /&gt;
genV=Sandstorm V Field Light|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Some lines of unused sandstorm quotes appear within the code of the games. These appear to be weather-triggered quotes from previous games.&lt;br /&gt;
:{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{rock color dark}}; border: 3px solid #{{rock color}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundytop|5px}}&amp;quot; | A sandstorm is raging.{{sup/4|DPPtHGSS}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff;&amp;quot; | The sandstorm rages.{{sup/5|BWB2W2}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybottom|5px}}&amp;quot; | The sandstorm is raging.{{sup/6|XYORAS}}{{sup/7|SM}}&lt;br /&gt;
|}&lt;br /&gt;
*There is a typo in [[Pokémon X &amp;amp; Pokémon Y: The Official Kalos Region Pokédex &amp;amp; Postgame Adventure Guide]] that states that during the sandstorm weather condition, the Speed of {{type|Rock}} Pokémon goes up, rather than the Special Defense stat.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{rock color light}}|bordercolor={{rock color dark}}&lt;br /&gt;
|zh_yue=沙暴 &#039;&#039;{{tt|Sābouh|Sandstorm}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;沙雹 &#039;&#039;{{tt|Sābohk|Sandstorm}}&#039;&#039; {{tt|*|Anime, manga}}&lt;br /&gt;
|zh_cmn=沙暴 &#039;&#039;{{tt|Shābào|Sandstorm}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;沙雹 &#039;&#039;{{tt|Shābáo|Sandstorm}}&#039;&#039; {{tt|*|Anime, manga}}&lt;br /&gt;
|cs=Písečná bouře&lt;br /&gt;
|fr=Tempête de sable&lt;br /&gt;
|de=Sandsturm&lt;br /&gt;
|it=Tempesta di sabbia&lt;br /&gt;
|ko=모래바람 &#039;&#039;Molaebalam&#039;&#039;&lt;br /&gt;
|pt=Tempestade de areia&lt;br /&gt;
|es=Tormenta de arena&lt;br /&gt;
|vi=Bão cát}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Weathernav|Rock}}&lt;br /&gt;
[[Category:Weather conditions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wetter#Sandsturm]]&lt;br /&gt;
[[fr:Climat#Tempête de sable]]&lt;br /&gt;
[[it:Condizione meteorologica#Tempesta di sabbia]]&lt;br /&gt;
[[ja:すなあらし (天気)]]&lt;br /&gt;
[[pl:Warunki pogodowe#Burza piaskowa]]&lt;br /&gt;
[[zh:沙暴（天气）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Contact&amp;diff=2728404</id>
		<title>Contact</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Contact&amp;diff=2728404"/>
		<updated>2018-01-12T17:56:43Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Contact&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|接触|せっしょく}}&#039;&#039;&#039; &#039;&#039;contact&#039;&#039;) or &#039;&#039;&#039;direct attack&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|直接攻撃|ちょくせつ こうげき}}&#039;&#039;&#039; &#039;&#039;direct attack&#039;&#039;) is a property of [[move]]s in the [[Pokémon games]] that was introduced in [[Generation III]]. Making contact occurs when a Pokémon physically touches the target when using a move in {{pkmn|battle}}. Moves that make contact are affected by and can trigger various [[item]]s and {{Abilities}}, such as {{a|Tough Claws}} and the [[Sticky Barb]].&lt;br /&gt;
&lt;br /&gt;
Whether a move makes contact is independent of its [[damage category]]. Most [[physical move]]s do make contact and make up the majority of contact moves. Most [[special move]]s do not make contact, and no [[status move]]s make contact. Prior to [[Generation VII]], all moves that make contact only target a single Pokémon.&lt;br /&gt;
&lt;br /&gt;
Hitting a {{m|substitute}} does not make contact with the Pokémon behind it. While {{status|confusion}} damage is physical, it does not make contact.&lt;br /&gt;
&lt;br /&gt;
{{MoveResearch|Do Z-moves make contact?}}&lt;br /&gt;
&lt;br /&gt;
==Moves involving contact==&lt;br /&gt;
In Generation III only, {{m|AncientPower}} and {{m|Overheat}} make contact, while {{m|Covet}}, {{m|Faint Attack}} and {{m|Fake Out}} do not.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
{{movelist|Accelerock|Rock|cat=Physical}}&lt;br /&gt;
{{movelist|Acrobatics|Flying|cat=Physical}}&lt;br /&gt;
{{movelist|Aerial Ace|Flying|cat=Physical}}&lt;br /&gt;
{{movelist|Anchor Shot|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|Aqua Jet|Water|cat=Physical}}&lt;br /&gt;
{{movelist|Aqua Tail|Water|cat=Physical}}&lt;br /&gt;
{{movelist|Arm Thrust|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Assurance|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Astonish|Ghost|cat=Physical}}&lt;br /&gt;
{{movelist|Avalanche|Ice|cat=Physical}}&lt;br /&gt;
{{movelist|Bide|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Bind|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Bite|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Blaze Kick|Fire|cat=Physical}}&lt;br /&gt;
{{movelist|Body Slam|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Bolt Strike|Electric|cat=Physical}}&lt;br /&gt;
{{movelist|Bounce|Flying|cat=Physical}}&lt;br /&gt;
{{movelist|Brave Bird|Flying|cat=Physical}}&lt;br /&gt;
{{movelist|Brick Break|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Brutal Swing|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Bug Bite|Bug|cat=Physical}}&lt;br /&gt;
{{movelist|Bullet Punch|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|Catastropika|Electric|cat=Physical}}&lt;br /&gt;
{{movelist|Chip Away|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Circle Throw|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Clamp|Water|cat=Physical}}&lt;br /&gt;
{{movelist|Close Combat|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Comet Punch|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Constrict|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Counter|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Covet|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Crabhammer|Water|cat=Physical}}&lt;br /&gt;
{{movelist|Cross Chop|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Cross Poison|Poison|cat=Physical}}&lt;br /&gt;
{{movelist|Crunch|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Crush Claw|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Crush Grip|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Cut|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Darkest Lariat|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Dig|Ground|cat=Physical}}&lt;br /&gt;
{{movelist|Dive|Water|cat=Physical}}&lt;br /&gt;
{{movelist|Dizzy Punch|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Double Hit|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Double Kick|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Double Slap|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Double-Edge|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Dragon Ascent|Flying|cat=Physical}}&lt;br /&gt;
{{movelist|Dragon Claw|Dragon|cat=Physical}}&lt;br /&gt;
{{movelist|Dragon Hammer|Dragon|cat=Physical}}&lt;br /&gt;
{{movelist|Dragon Rush|Dragon|cat=Physical}}&lt;br /&gt;
{{movelist|Dragon Tail|Dragon|cat=Physical}}&lt;br /&gt;
{{movelist|Drain Punch|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Draining Kiss|Fairy|cat=Special}}&lt;br /&gt;
{{movelist|Drill Peck|Flying|cat=Physical}}&lt;br /&gt;
{{movelist|Drill Run|Ground|cat=Physical}}&lt;br /&gt;
{{movelist|Dual Chop|Dragon|cat=Physical}}&lt;br /&gt;
{{movelist|Dynamic Punch|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Endeavor|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Extreme Speed|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Facade|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Fake Out|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|False Swipe|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Feint Attack|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Fell Stinger|Bug|cat=Physical}}&lt;br /&gt;
{{movelist|Fire Fang|Fire|cat=Physical}}&lt;br /&gt;
{{movelist|Fire Lash|Fire|cat=Physical}}&lt;br /&gt;
{{movelist|Fire Punch|Fire|cat=Physical}}&lt;br /&gt;
{{movelist|First Impression|Bug|cat=Physical}}&lt;br /&gt;
{{movelist|Flail|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Flame Charge|Fire|cat=Physical}}&lt;br /&gt;
{{movelist|Flame Wheel|Fire|cat=Physical}}&lt;br /&gt;
{{movelist|Flare Blitz|Fire|cat=Physical}}&lt;br /&gt;
{{movelist|Fly|Flying|cat=Physical}}&lt;br /&gt;
{{movelist|Flying Press|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Focus Punch|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Force Palm|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Foul Play|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Frustration|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Fury Attack|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Fury Cutter|Bug|cat=Physical}}&lt;br /&gt;
{{movelist|Fury Swipes|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Gear Grind|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|Giga Impact|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Grass Knot|Grass|cat=Special}}&lt;br /&gt;
{{movelist|Guillotine|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Gyro Ball|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|Hammer Arm|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Head Charge|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Head Smash|Rock|cat=Physical}}&lt;br /&gt;
{{movelist|Headbutt|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Heart Stamp|Psychic|cat=Physical}}&lt;br /&gt;
{{movelist|Heat Crash|Fire|cat=Physical}}&lt;br /&gt;
{{movelist|Heavy Slam|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|High Horsepower|Ground|cat=Physical}}&lt;br /&gt;
{{movelist|High Jump Kick|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Hold Back|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Horn Attack|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Horn Drill|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Horn Leech|Grass|cat=Physical}}&lt;br /&gt;
{{movelist|Hyper Fang|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Ice Ball|Ice|cat=Physical}}&lt;br /&gt;
{{movelist|Ice Fang|Ice|cat=Physical}}&lt;br /&gt;
{{movelist|Ice Hammer|Ice|cat=Physical}}&lt;br /&gt;
{{movelist|Ice Punch|Ice|cat=Physical}}&lt;br /&gt;
{{movelist|Infestation|Bug|cat=Special}}&lt;br /&gt;
{{movelist|Iron Head|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|Iron Tail|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|Jump Kick|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Karate Chop|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Knock Off|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Last Resort|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Leaf Blade|Grass|cat=Physical}}&lt;br /&gt;
{{movelist|Leech Life|Bug|cat=Physical}}&lt;br /&gt;
{{movelist|Lick|Ghost|cat=Physical}}&lt;br /&gt;
{{movelist|Liquidation|Water|cat=Physical}}&lt;br /&gt;
{{movelist|Low Kick|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Low Sweep|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Lunge|Bug|cat=Physical}}&lt;br /&gt;
{{movelist|Mach Punch|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Malicious Moonsault|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Mega Kick|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Mega Punch|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Megahorn|Bug|cat=Physical}}&lt;br /&gt;
{{movelist|Metal Claw|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|Meteor Mash|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|Multi-Attack|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Needle Arm|Grass|cat=Physical}}&lt;br /&gt;
{{movelist|Night Slash|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Nuzzle|Electric|cat=Physical}}&lt;br /&gt;
{{movelist|Outrage|Dragon|cat=Physical}}&lt;br /&gt;
{{movelist|Payback|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Peck|Flying|cat=Physical}}&lt;br /&gt;
{{movelist|Petal Dance|Grass|cat=Special}}&lt;br /&gt;
{{movelist|Phantom Force|Ghost|cat=Physical}}&lt;br /&gt;
{{movelist|Play Rough|Fairy|cat=Physical}}&lt;br /&gt;
{{movelist|Pluck|Flying|cat=Physical}}&lt;br /&gt;
{{movelist|Poison Fang|Poison|cat=Physical}}&lt;br /&gt;
{{movelist|Poison Jab|Poison|cat=Physical}}&lt;br /&gt;
{{movelist|Poison Tail|Poison|cat=Physical}}&lt;br /&gt;
{{movelist|Pound|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Power Trip|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Power Whip|Grass|cat=Physical}}&lt;br /&gt;
{{movelist|Power-Up Punch|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Psychic Fangs|Psychic|cat=Physical}}&lt;br /&gt;
{{movelist|Pulverizing Pancake|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Punishment|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Pursuit|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Quick Attack|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Rage|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Rapid Spin|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Razor Shell|Water|cat=Physical}}&lt;br /&gt;
{{movelist|Retaliate|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Return|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Revenge|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Reversal|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Rock Climb|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Rock Smash|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Rolling Kick|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Rollout|Rock|cat=Physical}}&lt;br /&gt;
{{movelist|Sacred Sword|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Scratch|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Seismic Toss|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Shadow Claw|Ghost|cat=Physical}}&lt;br /&gt;
{{movelist|Shadow Force|Ghost|cat=Physical}}&lt;br /&gt;
{{movelist|Shadow Punch|Ghost|cat=Physical}}&lt;br /&gt;
{{movelist|Shadow Sneak|Ghost|cat=Physical}}&lt;br /&gt;
{{movelist|Skull Bash|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Sky Drop|Flying|cat=Physical}}&lt;br /&gt;
{{movelist|Sky Uppercut|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Slam|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Slash|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Smart Strike|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|Smelling Salts|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Solar Blade|Grass|cat=Physical}}&lt;br /&gt;
{{movelist|Soul-Stealing 7-Star Strike|Ghost|cat=Physical}}&lt;br /&gt;
{{movelist|Spark|Electric|cat=Physical}}&lt;br /&gt;
{{movelist|Spectral Thief|Ghost|cat=Physical}}&lt;br /&gt;
{{movelist|Steamroller|Bug|cat=Physical}}&lt;br /&gt;
{{movelist|Steel Wing|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|Stomp|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Stomping Tantrum|Ground|cat=Physical}}&lt;br /&gt;
{{movelist|Storm Throw|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Strength|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Struggle|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Submission|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Sucker Punch|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Sunsteel Strike|Steel|cat=Physical}}&lt;br /&gt;
{{movelist|Super Fang|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Superpower|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Tackle|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Tail Slap|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Take Down|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Thief|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Thrash|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Throat Chop|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Thunder Fang|Electric|cat=Physical}}&lt;br /&gt;
{{movelist|Thunder Punch|Electric|cat=Physical}}&lt;br /&gt;
{{movelist|Triple Kick|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Trop Kick|Grass|cat=Physical}}&lt;br /&gt;
{{movelist|Trump Card|Normal|cat=Special}}&lt;br /&gt;
{{movelist|U-turn|Bug|cat=Physical}}&lt;br /&gt;
{{movelist|V-create|Fire|cat=Physical}}&lt;br /&gt;
{{movelist|Vice Grip|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Vine Whip|Grass|cat=Physical}}&lt;br /&gt;
{{movelist|Vital Throw|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Volt Tackle|Electric|cat=Physical}}&lt;br /&gt;
{{movelist|Wake-Up Slap|Fighting|cat=Physical}}&lt;br /&gt;
{{movelist|Waterfall|Water|cat=Physical}}&lt;br /&gt;
{{movelist|Wild Charge|Electric|cat=Physical}}&lt;br /&gt;
{{movelist|Wing Attack|Flying|cat=Physical}}&lt;br /&gt;
{{movelist|Wood Hammer|Grass|cat=Physical}}&lt;br /&gt;
{{movelist|Wrap|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Wring Out|Normal|cat=Special}}&lt;br /&gt;
{{movelist|X-Scissor|Bug|cat=Physical}}&lt;br /&gt;
{{movelist|Zen Headbutt|Psychic|cat=Physical}}&lt;br /&gt;
{{movelist|Zing Zap|Electric|cat=Physical}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These Shadow moves also make contact.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
{{movelist|Shadow Blitz|Shadow|cat=Physical}}&lt;br /&gt;
{{movelist|Shadow Break|Shadow|cat=Physical}}&lt;br /&gt;
{{movelist|Shadow End|Shadow|cat=Physical}}&lt;br /&gt;
{{movelist|Shadow Rush|Shadow|cat=Physical}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Effects involving contact==&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Baneful Bunker}}&lt;br /&gt;
| {{status|Poison}}s an attacker if it attempts a contact move on the user.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Beak Blast}}&lt;br /&gt;
| {{status|Burn}}s an attacker if it uses a contact move on the user before executing the move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|King&#039;s Shield}}&lt;br /&gt;
| Decreases an attacker&#039;s {{stat|Attack}} two stages if it attempts a contact move on the user.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spiky Shield}}&lt;br /&gt;
| Damages an attacker for 1/8 of its max HP if it attempts a contact move on the user.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Aftermath}}&lt;br /&gt;
| An attacker that knocks out this Pokémon with a contact move takes damage equal to 1/4 of its own max HP.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Cute Charm}}&lt;br /&gt;
| Has a 30% chance of [[Infatuation|infatuating]] an attacker on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Effect Spore}}&lt;br /&gt;
| Has a 30% chance of afflicting an attacker with {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Flame Body}}&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing an attacker on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Fluffy}}&lt;br /&gt;
| Halves damage taken from contact moves, but doubles damage taken from {{type|Fire}} [[move]]s.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Gooey}}&lt;br /&gt;
| Decreases an attacker&#039;s {{stat|Speed}} by one stage on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Iron Barbs}}&lt;br /&gt;
| Damages an attacker for 1/8 of its max HP on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Long Reach}}&lt;br /&gt;
| Contact moves from the user will not trigger effects caused by contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Mummy}}&lt;br /&gt;
| Replaces an attacker&#039;s Ability with Mummy on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Pickpocket}}&lt;br /&gt;
| Steals an attacker&#039;s held item on contact if the defending Pokémon has none.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Poison Point}}&lt;br /&gt;
| Has a 30% chance of {{status|poisoning}} an attacker on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Poison Touch}}&lt;br /&gt;
| Has a {{tt|30%|20% in the Japanese versions of Black and White}} chance of {{status|poisoning}} a target on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Rough Skin}}&lt;br /&gt;
| Damages an attacker for {{tt|1/8|1/16 in Generation III}} of its max HP on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Static}}&lt;br /&gt;
| Has a 30% chance of {{status|Paralysis|paralyzing}} an attacker on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Tangling Hair}}&lt;br /&gt;
| Decreases an attacker&#039;s {{stat|Speed}} by one stage on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Tough Claws}}&lt;br /&gt;
| Boosts the power of contact moves used by this Pokémon by 30%.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Bag Rocky Helmet Sprite.png]] &lt;br /&gt;
| [[Rocky Helmet]]&lt;br /&gt;
| Damages an attacker for 1/6 of its max HP on contact.&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Bag Sticky Barb Sprite.png]] &lt;br /&gt;
| [[Sticky Barb]]&lt;br /&gt;
| Damages the holder each turn for 1/8 of their max HP. Transfers to an attacker on contact.&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Bag Protective Pads Sprite.png]] &lt;br /&gt;
| [[Protective Pads]]&lt;br /&gt;
| Protects the holder from effects caused by using moves that make contact with the target. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{g|Colosseum}} and {{pkmn|XD: Gale of Darkness}}, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the {{pkmn|Stadium series}}, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{physical color light}}|bordercolor={{physical color dark}}&lt;br /&gt;
|zh_yue=接觸 &#039;&#039;{{tt|Jipjūk|Contact}}&#039;&#039;&lt;br /&gt;
|zh_cmn=接觸 / 接触 &#039;&#039;{{tt|Jiēchù|Contact}}&#039;&#039;&lt;br /&gt;
|cs=Kontakt&lt;br /&gt;
|fr=Contact&lt;br /&gt;
|de=Berührung&lt;br /&gt;
|hu=Érintkezés&lt;br /&gt;
|it=Contatto&lt;br /&gt;
|ko=접촉 &#039;&#039;Contact&#039;&#039;&lt;br /&gt;
|es=Contacto&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kontakt]]&lt;br /&gt;
[[fr:Capacité directe]]&lt;br /&gt;
[[it:Contatto]]&lt;br /&gt;
[[ja:直接攻撃]]&lt;br /&gt;
[[zh:接触类招式]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Soak_(move)&amp;diff=2688487</id>
		<title>Soak (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Soak_(move)&amp;diff=2688487"/>
		<updated>2017-09-13T14:26:44Z</updated>

		<summary type="html">&lt;p&gt;Pyritie: I feel like this link is more useful for soak. You don&amp;#039;t really care about things like seasonal sawsbucks or giratina formes here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|move Soak|the Field Move in {{ga|Pokémon Ranger}} games|Field Move}}&lt;br /&gt;
----&lt;br /&gt;
{{bad image|reason=Should be replaced with Generation VII image}}&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=505 |&lt;br /&gt;
name=Soak |&lt;br /&gt;
jname=みずびたし |&lt;br /&gt;
jtrans=Waterlog |&lt;br /&gt;
jtranslit=Mizubitashi|&lt;br /&gt;
gameimage=Soak.png|&lt;br /&gt;
gameimagewidth=300|&lt;br /&gt;
type=Water |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=|&lt;br /&gt;
gen=V |&lt;br /&gt;
pokefordex=Soak |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
category6=Cute |&lt;br /&gt;
appeal6=2 |&lt;br /&gt;
jam6=1 |&lt;br /&gt;
cdesc6=Badly startles Pokémon that the audience has high expectations of. |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Soak&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みずびたし&#039;&#039;&#039; &#039;&#039;Waterlog&#039;&#039;) is a non-damaging {{type|Water}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation V===&lt;br /&gt;
Soak changes the target&#039;s [[type]] to pure {{t|Water}}. The effect lasts as long as the target remains in battle; however, [[Form-changing Abilities|changing form]] or {{m|transform}}ing undoes the effect. Soak succeeds even if the target is already a pure Water-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
Soak fails if used on a {{m|substitute}} or {{p|Arceus}}.&lt;br /&gt;
&lt;br /&gt;
===Generation VI onward===&lt;br /&gt;
If used on a pure Water-type Pokémon, Soak&#039;s animation will still play, but the game will now state that the move has failed. Soak fails if used on {{p|Silvally}}.&lt;br /&gt;
&lt;br /&gt;
Soak can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if the move {{m|Rain Dance}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
If powered up by a {{DL|Z-Crystal|Waterium Z}} into Z-Soak, the user&#039;s {{stat|Special Attack}} stat raises one stage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|water}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SM}}|The user shoots a torrent of water at the target and changes the target&#039;s type to Water.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Water|5}}&lt;br /&gt;
{{Moveentry/3|054|Psyduck|type=Water|2|Water 1|Field|35{{sup/5|BW}}&amp;lt;br&amp;gt;36{{sup/5|B2W2}}|36|31}}&lt;br /&gt;
{{Moveentry/3|055|Golduck|type=Water|2|Water 1|Field|37{{sup/5|BW}}&amp;lt;br&amp;gt;38{{sup/5|B2W2}}|38|31}}&lt;br /&gt;
{{Moveentry/3|118|Goldeen|type=Water|1|Water 2|Water 2|51|50{{sup/6|XY}}&amp;lt;br&amp;gt;40{{sup/6|ORAS}}|40}}&lt;br /&gt;
{{Moveentry/3|119|Seaking|type=Water|1|Water 2|Water 2|63|63{{sup/6|XY}}&amp;lt;br&amp;gt;46{{sup/6|ORAS}}|46}}&lt;br /&gt;
{{Moveentry/3|223|Remoraid|type=Water|2|Water 1|Water 2|49{{sup/5|BW}}&amp;lt;br&amp;gt;50{{sup/5|B2W2}}|50|50}}&lt;br /&gt;
{{Moveentry/3|224|Octillery|type=Water|2|Water 1|Water 2|61{{sup/5|BW}}&amp;lt;br&amp;gt;64{{sup/5|B2W2}}|64|64}}&lt;br /&gt;
{{Moveentry/3|279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|1|1|1}}&lt;br /&gt;
{{Moveentry/3|321|Wailord|type=Water|2|Field|Water 2|||1}}&lt;br /&gt;
{{Moveentry/3|370|Luvdisc|type=Water|1|Water 2|Water 2|||42}}&lt;br /&gt;
{{Moveentry/3|456|Finneon|type=Water|1|Water 2|Water 2|54|54|54}}&lt;br /&gt;
{{Moveentry/3|457|Lumineon|type=Water|1|Water 2|Water 2|66|1, 66|1, 66}}&lt;br /&gt;
{{Moveentry/3|550|Basculin|type=Water|1|Water 2|Water 2|32|32|23}}&lt;br /&gt;
{{Moveentry/3|594|Alomomola|type=Water|2|Water 1|Water 2|33|33|33}}&lt;br /&gt;
{{Moveentry/3|746|Wishiwashi|type=Water|1|Water 2|Water 2|||46}}&lt;br /&gt;
{{Moveentry/3|752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug|||1}}&lt;br /&gt;
{{Moveentry/3|771|Pyukumuku|type=Water|1|Water 1|Water 1|||41}}&lt;br /&gt;
{{Moveentry/3|788|Tapu Fini|type=Water|type2=Fairy|1|Undiscovered|Undiscovered|||20}}&lt;br /&gt;
{{Movefoot|Water|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Water|5}}&lt;br /&gt;
{{Moveentry/3|170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2||✔|✔}}&lt;br /&gt;
{{Moveentry/3|278|Wingull|type=Water|type2=Flying|2|Water 1|Flying||✔|✔}}&lt;br /&gt;
{{Moveentry/3|298|Azurill|type=Normal|type2=Fairy|2|Water 1|Fairy|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|320|Wailmer|type=Water|2|Field|Water 2|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/3|418|Buizel|type=Water|2|Water 1|Field||✔|✔}}&lt;br /&gt;
{{Movefoot|Water|3}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=water|exp=yes|gen=The user shoots a torrent of water at the target.|image1=Peeko Pelipper Soak Adventures.png|image1p=Pelipper}}&lt;br /&gt;
{{movep|type=water|ms=279|pkmn=Pelipper|method=Pelipper releases a torrent of water from its mouth at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=water|user=Peeko|user1=Mr. Briney&#039;s Peeko|startcode=PAORAS09|startname=Omega Alpha Adventure 9|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Water|&lt;br /&gt;
genV=Soak V|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This move [[Blastoise (Secret Wonders 2)|originated]] as a TCG {{TCG|Poké-POWER}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{water color}}|bordercolor={{water color dark}}&lt;br /&gt;
|zh_yue=浸水 &#039;&#039;{{tt|Jamséui|Soak}}&#039;&#039;&lt;br /&gt;
|zh_cmn=浸水 &#039;&#039;{{tt|Jìnshuǐ|Soak}}&#039;&#039;&lt;br /&gt;
|fr=Détrempage &lt;br /&gt;
|de=Überflutung&lt;br /&gt;
|it=Inondazione&lt;br /&gt;
|ko=물붓기 &#039;&#039;Mulbutgi&#039;&#039;&lt;br /&gt;
|pt_br=Ensopar&lt;br /&gt;
|es=Anegar}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that change a Pokémon&#039;s type]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
&lt;br /&gt;
[[de:Überflutung]]&lt;br /&gt;
[[fr:Détrempage]]&lt;br /&gt;
[[it:Inondazione (mossa)]]&lt;br /&gt;
[[ja:みずびたし]]&lt;br /&gt;
[[zh:浸水（招式）]]&lt;/div&gt;</summary>
		<author><name>Pyritie</name></author>
	</entry>
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