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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pancham_(Pok%C3%A9mon)&amp;diff=2013890</id>
		<title>Talk:Pancham (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pancham_(Pok%C3%A9mon)&amp;diff=2013890"/>
		<updated>2013-11-11T20:39:14Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Could someone find a not squashed image?[[User:Eeveewithwings123|Eeveewithwings123]] ([[User talk:Eeveewithwings123|talk]]) 10:51, 13 May 2013 (UTC)&lt;br /&gt;
:The image isn&#039;t really squashed; it&#039;s updating itself with a new version and it hasn&#039;t synched up yet. [[User:ArcToraphim|Luna Tiger]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 11:54, 13 May 2013 (UTC)&lt;br /&gt;
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== Movie Reference ==&lt;br /&gt;
&lt;br /&gt;
Could it be based on Kung Fu Panda? --[[User:Pikalup|~Pikalup~]] ([[User talk:Pikalup|talk]]) 16:57, 13 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
No. --[[User:Relicant|&amp;lt;span style=&amp;quot;color:#785C3E;&amp;quot;&amp;gt;&#039;&#039;&#039;Reli&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF3300;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C2A385;&amp;quot;&amp;gt;&#039;&#039;&#039;ジーランス&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;?&#039;&#039;&#039; 17:03, 13 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Really? It&#039;s a fighting panda. It hints to that movie at least --[[User:Pikalup|~Pikalup~]] ([[User talk:Pikalup|talk]]) 17:18, 13 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fighting pandas are common in popular media. If I recall correctly, there was a WoW class based on a panda. --[[User:Relicant|&amp;lt;span style=&amp;quot;color:#785C3E;&amp;quot;&amp;gt;&#039;&#039;&#039;Reli&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF3300;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C2A385;&amp;quot;&amp;gt;&#039;&#039;&#039;ジーランス&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;?&#039;&#039;&#039; 17:19, 13 May 2013 (UTC)&lt;br /&gt;
:Or it could relate to China in general, which is known for it&#039;s martial arts. Either way, the answer is no. It doesn&#039;t even look like Po outside of just being a panda. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 17:21, 13 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
In China, panda had not known with martial arts until Western culture pass on.&lt;br /&gt;
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Panda is famous for its lazy and bamboo in China.([[User:E9310103838|E9310103838]] ([[User talk:E9310103838|talk]]) 15:27, 14 May 2013 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Change panda to giant panda in the origin section ==&lt;br /&gt;
&lt;br /&gt;
Theres the {{wp|red panda}}, too. [[User:Pikachu Bros.|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Pikachu Bros.&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&amp;lt;/small&amp;gt; 18:29, 13 May 2013 (UTC)&lt;br /&gt;
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== New Move ==&lt;br /&gt;
&lt;br /&gt;
Yanchamu was revealed to have a new move called Parting Remark. Should that be added? [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 22:58, 13 May 2013 (UTC)&lt;br /&gt;
:Not yet, we need to know how it learns Parting Remark but I think that we should make a page for it [[User:Cafeolay|Cafeolay]] ([[User talk:Cafeolay|talk]]) 23:52, 14 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Yanchamu Into Pancham ==&lt;br /&gt;
&lt;br /&gt;
At the top of the Pokémon info box, Pancham is still referred to as Yanchamu in both English and Japanese. In Japanese, it &#039;&#039;is&#039;&#039; Yanchamu, but it should say &#039;&#039;Pancham&#039;&#039; in the English section. Could someone please change this? Thank you! --[[User:ShinyPatch|ShinyPatch]] ([[User talk:ShinyPatch|talk]]) 15:09, 14 May 2013 (UTC)&lt;br /&gt;
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== Name origin? ==&lt;br /&gt;
&lt;br /&gt;
Could the &#039;Panch&#039; part also possibly come from &#039;punch&#039;, since it&#039;s Fighting Type? Also, should we mention something about the French name having more than 10 letters (it&#039;s the first Pokemon that&#039;s been announced with more than 10)? Or that its German name has a non alphabetical character in it (the &#039;-&#039; in Pam-Pam)? [[User:Magentafeelings|Magentafeelings]] ([[User talk:Magentafeelings|talk]]) 22:05, 14 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== French name origin ==&lt;br /&gt;
I&#039;d like to point out that the french name Pandespiègle comes from &amp;quot;panda&amp;quot; + &amp;quot;espiègle&amp;quot; (which translates to playful, rascal, impish, etc.) [[User:Raykyogrou0|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Raykyogrou0&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Raykyogrou0|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 05:41, 15 May 2013 (UTC)&lt;br /&gt;
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== French name. ==&lt;br /&gt;
&lt;br /&gt;
Didn&#039;t international games have like 10 character limit on nicknames (and 5 for japanese)? Or French have longer limit since earlier? [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 13:01, 5 June 2013 (UTC)&lt;br /&gt;
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== Pancham name origin ==&lt;br /&gt;
&lt;br /&gt;
Panda + Punch &#039;em. [[User:Kookamooka|Kookamooka]] ([[User talk:Kookamooka|talk]]) 22:12, 18 June 2013 (UTC)&lt;br /&gt;
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== Korea name for Pancham ==&lt;br /&gt;
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Its Korean name is 판짱 &#039;&#039;Pan&#039;jjang&#039;&#039;.&lt;br /&gt;
* It&#039;s just another iteration of all of its name, with 판 &#039;&#039;pan&#039;&#039; for &amp;quot;panda&amp;quot;... however 짱 &#039;&#039;jjang&#039;&#039; is Korean slang for &amp;quot;best&amp;quot;, &amp;quot;top of the top&amp;quot;, &amp;quot;super&amp;quot;, etc. -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 17:54, 11 July 2013 (UTC)&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Pancham should share the same [[species]] name with {{p|Monferno}}. They should both be known as the Playful Pokémon. Could someone please change this? Thanks! [[User:SaturnMario|&amp;lt;font color=&amp;quot;#A06216&amp;quot;&amp;gt;SaturnMario&amp;lt;/font&amp;gt;]], [[User talk:SaturnMario|&amp;lt;font color=&amp;quot;#1111C2&amp;quot;&amp;gt;his talk&amp;lt;/font&amp;gt;]] and [[Special:Contributions/SaturnMario|&amp;lt;font color=&amp;quot;#999999&amp;quot;&amp;gt;his contributions&amp;lt;/font&amp;gt;]] 02:53, 13 August 2013 (UTC)&lt;br /&gt;
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== Evolution ==&lt;br /&gt;
A scan from the official [http://25.media.tumblr.com/8baa94503a686d6407c64b3311ba9819/tumblr_msxkw7pgJA1r8sc3ro1_1280.jpg Spanish Nintendo Magazine] confirms the rumor that Pancham evolves into Pangoro by having a Dark type in the party. [[User:Richi3f|Richi3f]] ([[User talk:Richi3f|talk]]) 02:18, 11 September 2013 (UTC)&lt;br /&gt;
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Fairly sure that the mechanics of its evolution are a sort of reference to the concept of someone being a &amp;quot;bad influence&amp;quot; on a child, but I&#039;m not sure how to phrase that for the wiki. I do feel it&#039;s worth a mention, though, being at least as important as &amp;quot;Shellmet and Karrablast trade armor&amp;quot;.--[[User:Pyleic|Pyleic]] ([[User talk:Pyleic|talk]]) 20:39, 11 November 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Egg&amp;diff=1993672</id>
		<title>Talk:Pokémon Egg</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Egg&amp;diff=1993672"/>
		<updated>2013-10-26T13:02:35Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: /* &amp;quot;Strictly Speaking, They&amp;#039;re Not Eggs&amp;quot; */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Capitalization ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m seeing that &amp;quot;Egg&amp;quot; is written with initial caps.  However, too many articles link to this...  Is it possible that I&#039;m basing myself on too few occurrences? --[[User:Johans|Johans]] 04:21, 18 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
If we added a section called &amp;quot;Notable Eggs&amp;quot;, ask TTE to put Darkeiya in (Just a joke). [[Image:Psychic-attack.png|Psychic]]http://www.pokemonelite2000.com/sprites/dpiconani/dpiconani475.gif &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;Optimus35&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Optimus35|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] | [[User:Optimus35/Diamond&amp;amp;amp;Pearl|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;DP&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &lt;br /&gt;
&amp;lt;/sup&amp;gt;[[Image:Fighting-attack.png|Fighting]] 06:51, 22 September 2007 (UTC)&lt;br /&gt;
:Sorry, but I didn&#039;t understand the joke :P.  Anyway, I saw again an ocurrence of the word &amp;quot;Egg&amp;quot; in the game, so I&#039;m moving this if no one minds. --[[User:Johans|Johans]] 16:48, 25 September 2007 (UTC)&lt;br /&gt;
::TTE calls Darkeiya an &#039;egg&#039; &#039;&#039;&#039;[[User talk:Ph34r4ever|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Me&amp;quot; style=&amp;quot;font-family:Forte;color:#00f;&amp;quot;&amp;gt;PH34R&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Talk&amp;quot;&amp;gt;Иван&amp;lt;/span&amp;gt;]][[User:Optimus35/sig/Pikachu|&amp;lt;font color=black&amp;gt;♫&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&#039;&#039;&#039; 09:26, 8 January 2008 (UTC)&lt;br /&gt;
:::Oh, I get it.  I should get on the Bulbagarden forums more often or wherever it happened.&lt;br /&gt;
:::As for the move I was willing to do, I backed off because the &amp;quot;eggs&amp;quot; in Snap aren&#039;t necessarily like &amp;quot;Eggs&amp;quot; in that a Trainer could make them hatch when having them in their party.  So I only capitalized the ocurrences of &amp;quot;egg&amp;quot; that refer to &amp;quot;Egg&amp;quot; as in the definition from the [[Generation II]] onwards. --[[User:Johans|Johans]] 16:17, 9 January 2008 (UTC)&lt;br /&gt;
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==Genders==&lt;br /&gt;
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How does the gender of the hatched pokemon is determined?&lt;br /&gt;
:There&#039;s a percent chance of it being one gender or the other (usually 50-50, but there&#039;s been things like 85 male-15 female, etc.). There&#039;s no way you as a player can control it.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 02:11, 23 January 2008 (UTC)&lt;br /&gt;
::Is the gender determined after the egg is generated, or after I take the egg from the Day Care? [[User:SFtheGreat|SFtheGreat]] ([[User talk:SFtheGreat|talk]]) 08:36, 5 March 2013 (UTC)&lt;br /&gt;
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== Shiny chance in English Crystal ==&lt;br /&gt;
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...it&#039;s only 12.5? I&#039;ve definetly seen a lot of different sites/people say 50%... [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt;{{MS|281|Kirlia}} 19:22, 23 March 2008 (UTC)&lt;br /&gt;
:It&#039;s 50% in the Japanese Crystal, but for whatever reason it was reduced in the English version, as [[Meowth346]] proved. [[User:IIMarckus|IIMarckus]] 19:25, 23 March 2008 (UTC)&lt;br /&gt;
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== Pokémon Channel==&lt;br /&gt;
There is an egg guessing game, called &amp;quot;Eggzamination: Hatch Up!&amp;quot; Do you think this should be noted here? [[User:Big Nutter|Big Nutter]] 18:23, 8 June 2008 (UTC)&lt;br /&gt;
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== Sugimori art species ==&lt;br /&gt;
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Mooites, if you can find a source that states it to be Pichu that would be great. I&#039;m personally fine with leaving it [http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_egg&amp;amp;oldid=487952 as it is now] temporarily, but considering we already know one is a Togepi it would be nice if we could confirm the other as either Pichu or Elekid. [[User:IIMarckus|IIMarckus]] 02:58, 22 September 2008 (UTC)&lt;br /&gt;
:This Egg from Sugimori Artwork appears in Puzzle Challenge as Elekid&#039;s egg. It&#039;s Elekid&#039;s. Pichu&#039;s Egg looks different. It was shown in the anime and the mangas (Special and Golden Boys) - it was Yellow with a black thing on the bottom. The one from Sugimori&#039;s artwork is definitely Elekid. --[[User:Maxim|Maxim]] 20:13, 28 November 2008 (UTC)&lt;br /&gt;
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==Mystery Dungeon 2==&lt;br /&gt;
in Mystery Dungeon 2, is the eggs counted in steps or days?--[[User:Wowy|Wowy]] 06:57, 6 November 2008 (UTC)&lt;br /&gt;
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== Ekans&#039;s pokedex entry ==&lt;br /&gt;
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I think it was the first time a pokémon egg were quoted on games.&lt;br /&gt;
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&amp;quot;Eats the eggs of birds, such as Pidgey and Spearow, whole.&amp;quot;, &amp;quot;...searching for its favorite food--Pidgey and Spearow eggs.&amp;quot;&lt;br /&gt;
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[[User:Mateussf|Mateussf]] 03:41, 5 December 2008 (UTC)&lt;br /&gt;
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== Bad Eggs? ==&lt;br /&gt;
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Why don&#039;t Bad Eggs get a link to their article, or at least a mention on this page? They seem to be a integral part of the history of Pokémon Eggs in the games. --[[User:Alex S.|Alex S.]] 23:29, 5 December 2008 (UTC)&lt;br /&gt;
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What are &#039;bad eggs&#039;? [[User:Bttsstewart|Bttsstewart]] 10:40, 9 December 2008 (UTC)&lt;br /&gt;
:See [[bad egg]]. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 10:41, 9 December 2008 (UTC)&lt;br /&gt;
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== Egg as a separate species ==&lt;br /&gt;
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As I&#039;m sure many of you know, Egg and BAD Egg are separate species, 494 and 495 in DPPt respectively. Is this relevant enough to give them their own separate articles? I mean, most other glitch pokemon have their own articles. I calculated that both of their base stat total is 10 all around, giving them the o=lowest base stat total of 60, they are both normal types, they can only learn splash through level up and neither are compatible with any TM or HM. Additionally, in platinum, Egg&#039;s in game cry is identical to that of Shaymin Sky Forme. Both of their menu sprites appear as in both the party and PC. Skaisdead 16:33 June 22 2009&lt;br /&gt;
:The egg is counted as a &amp;quot;separate species&amp;quot; as much as Wormadam Sandy Cloak and Trash Cloak are from Wormadam Plant Cloak, Giratina Origin Forme is from Giratina Altered Forme, Shaymin Sky Forme is from Shaymin Land Forme, and Heat, Wash, Fan, Frost, and Mow Rotom are from normal Rotom. It&#039;s just a case of game programming, much like how {{m|--}} appears in some movesets listed: it&#039;s a case of programming things so that they work well together. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:59, 22 June 2009 (UTC)&lt;br /&gt;
::Maybe so, but do Giratina-O and Shaymin-S have their own individual nationaldex number? Wormadam and Shellos are better examples as they exist permanently in their separate forms, but even still, they are the same pokemon. Skaisdead 22:03, 22 June 2009 (UTC)&lt;br /&gt;
:::That&#039;s not their &#039;&#039;&#039;NDex&#039;&#039;&#039; number, that&#039;s their &#039;&#039;&#039;&#039;&#039;index&#039;&#039;&#039;&#039;&#039; number. 494&#039;s used in the same way that 253 was used in GSC: to tell the game &amp;quot;THIS IS AN EGG SO SHOW THE EGG STATUS SCREEN&amp;quot;. As for whether the altformes have their own index numbers: yep. They do. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:24, 23 June 2009 (UTC)&lt;br /&gt;
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== Pokémon Egg Shells? ==&lt;br /&gt;
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I&#039;m just wondering, as seen in the anime, when a Pokémon comes out of its egg, the &amp;quot;shell&amp;quot; of the egg itself disappears... Where does it go? Hmm...[[User:Palkia38|Palkia38]] 06:48, 22 December 2009 (UTC)&lt;br /&gt;
:In cases as with May&#039;s Eevee, the egg itself becomes the new Pokémon. You could ask a similar point with evolution, i.e. &amp;quot;where does the old skin go?&amp;quot;, but it&#039;s essentially the same thing.--[[User:Oz|Oz]] 10:10, 22 December 2009 (UTC)&lt;br /&gt;
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== Is odd egg shinyness predetermined? ==&lt;br /&gt;
&lt;br /&gt;
is it decided when you start the game?&lt;br /&gt;
: It&#039;s not. I tried to get a Magby from it, and after a bunch of normal Smoochums, Cleffas and an Igglybuff, I got a shiny Elekid. (Keeping it, too.) I don&#039;t know if the shininess is fixed when you receive the egg or when it hatches, though.&lt;br /&gt;
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::That would be determined when you get the egg.  --[[User:Shiningpikablu252|Shiningpikablu252]] 18:20, 7 February 2010 (UTC)&lt;br /&gt;
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==HGSS Primo==&lt;br /&gt;
There are eggs that can be obtained from Primo with the right code. So far Mareep, Wooper, and Slugma can be obtained. I woulld note it but i don&#039;t have HGSS, so idk if there&#039;s anything special about them [[User:Malake256|Malake256]] 03:17, 29 April 2010 (UTC)&lt;br /&gt;
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== Possible new hatching mechanics? ==&lt;br /&gt;
&lt;br /&gt;
Been playing SS for a while now, and just got back into breeding. Been breeding a Pikachu with a Ditto just to get a shiny Pichu (which requires 21 cycles to hatch), and as soon as I get the egg, it says &amp;quot;It appears to move occasionally. It may be close to hatching.&amp;quot; Due to the information stated under mechanics, this message would appear when there&#039;s 5-9 cycles left. I&#039;ll look into it more for when it changes to &amp;quot;It&#039;s making sounds!&amp;quot;&lt;br /&gt;
:After checking every 85 steps (goldenrod north gate straight down til you hit the water&#039;s edge by the day care), The egg changed status to &amp;quot;it&#039;s making sounds!&amp;quot; after 1630 steps, or a little more than 6 cycles. The egg hatched after 3410 steps, or about 13 cycles. My conclusion is that they changed the cycles from 255 (and 256 does not create a rounded number, either). Edit: 3410 is the definite number at which Pichu hatched.[[User:KurosakisTwin|KurosakisTwin]] 21:24, 18 July 2010 (UTC)&lt;br /&gt;
::Did you have a Pokémon with [[Flame Body]] in your party? Also a change in the number of steps per cycle is not the only conclusion to draw—it could be a change in the number of cycles for hatching Pichu. [[User:AsbestosBill|AsbestosBill]] 17:18, 11 April 2012 (UTC)&lt;br /&gt;
::Just realized this is really old. I guess nothing came of it? [[User:AsbestosBill|AsbestosBill]] 17:18, 11 April 2012 (UTC)&lt;br /&gt;
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== Sinjoh Ruins Event ==&lt;br /&gt;
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During the Sinjoh Ruins event, Arceus is shown creating a Pokemon Egg. Should this be mentioned? [[User:AdamRS92|AdamRS92]] 01:45, 7 October 2010 (UTC)&lt;br /&gt;
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== Egg Design Trivia ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve just added the following trivia, which I believe to be correct:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;The eggs of {{p|Elekid}} and {{p|Magby}} are the only eggs which designs depict those of the Pokémon&#039;s {{p|Electabuzz|evolved}} {{p|Magmar|form}}, rather than the Pokémon it directly hatches into.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Could someone double check this? Thanks in advance.&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:blue; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 22:09, 14 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Pal Park]] ==&lt;br /&gt;
&lt;br /&gt;
Is it possible to transfer an egg via [[Pal Park]] or [[Poké Transfer]]? If it is true, some Pokémon may obtain new [[ability]] before it is hatched, especially for new ability for single ability. Thanks! ~~ [[Special:Random|&amp;lt;span style=&amp;quot;font-family:Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#696969&amp;quot;&amp;gt;&#039;&#039;&#039;AKUro?&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; [[User talk:Akurochan|&amp;lt;span style=&amp;quot;color:#010101&amp;quot;&amp;gt;あくロ&amp;lt;/span&amp;gt;]][[Special:Contributions/Akurochan|&amp;lt;sub style=&amp;quot;color:#AEAEAE&amp;quot;&amp;gt;ちゃん&amp;lt;/sub&amp;gt;]] 02:21, 2 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: No, it is not. --[[User:HeroicJay|HeroicJay]] 02:44, 2 March 2011 (UTC)&lt;br /&gt;
: And my apologies for apparently shaving off half your sig. I don&#039;t know how that happened, but I blame my wonky mouse that has a habit of selecting things I don&#039;t want selecting and not selecting those things I do. --[[User:HeroicJay|HeroicJay]] 18:18, 2 March 2011 (UTC)&lt;br /&gt;
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== Odd Egg Gender ==&lt;br /&gt;
&lt;br /&gt;
I have been hatching the Odd Egg for a shiny one, and I noticed that it always seems to be female.  Is the Odd Egg always female, or is that just bad luck? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Jdthebud}} ([[User talk:Jdthebud|talk]] • [[Special:Contributions/Jdthebud|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:I&#039;ve wondered about that myself.  In all my years of restarting Crystal and playing through it, not once did I ever get a male Pokemon from the Odd Egg (never even got a Tyrogue).  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:03, 29 May 2011 (UTC)&lt;br /&gt;
::IIRC, the IVs are predetermined and have two possibilities: 0/0/0/0 (yes, you read that right) and 2/10/10/10 (this makes it shiny). As gender is based on the Attack IV, odd eggs will be indeed female for most Pokémon (except for Tyrogue). --[[User:Blaziken257|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;Blaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Blaziken257|&amp;lt;span style=&amp;quot;color:#C03028;&amp;quot;&amp;gt;&#039;&#039;&#039;iken&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Blaziken257|&amp;lt;span style=&amp;quot;color:#302000;&amp;quot;&amp;gt;&#039;&#039;&#039;257&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:24, 30 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trade Room ==&lt;br /&gt;
&lt;br /&gt;
Can eggs be hatched in the trade center in generation 3? If so, what would it say in the info for where the pokemon was encountered? I am very curious... [[User:Nokota|Nokota]] 01:15, 15 July 2011 (UTC)&lt;br /&gt;
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== Double Hatch? ==&lt;br /&gt;
&lt;br /&gt;
Sometimes when I am hatching eggs a lot an egg hatches, then I take one step and another hatches! This happens a lot, at least 4 times already. I thought you have to take 256 steps before another would hatch... Does anyone know how this is possible? [[User:Mastergiygas11|Master&amp;lt;span style=&amp;quot;color:#AB0100;&amp;quot;&amp;gt;Giygas&amp;lt;/span&amp;gt;]] 02:14, 8 January 2012 (UTC)&lt;br /&gt;
:This is probably from a number of factors. But most likely its because the game can&#039;t play two egg hatching cutscenes at the same time, so it requires one more step in order to do it again. [[User:Littlmiget123|Littlmiget123]] 02:30, 8 January 2012 (UTC)&lt;br /&gt;
::When two or more Eggs would hatch at the same time, only one does and the other Egg hatches on the next step (or repeats the process again if you have more than two). I thought that was in the article. I&#039;m pretty sure I&#039;ve seen it somewhere on Bulbapedia. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:29, 8 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pink egg ==&lt;br /&gt;
Any confirmation that this egg is really Slowpoke&#039;s? [[User:Ruxax|Ruxax]] 08:12, 23 January 2012 (UTC)&lt;br /&gt;
:Could you give us a link to the egg? [[User:Jdrawer|Jdrawer]] 17:26, 5 February 2012 (UTC)&lt;br /&gt;
[[File:Slowpoke Egg.png]]&lt;br /&gt;
::He mean this egg. There&#039;s no other Pokémon it could possibly be, but as there&#039;s no distinguishing symbols on it, it cant be 100% confirmed. [[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#FFFFFF; background-color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;[[Latios (Pokémon)|&amp;lt;span style=&amp;quot;color:red; background-color:#6890F0&amp;quot;&amp;gt; Δ  ]]&amp;lt;/span&amp;gt; 17:52, 5 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dummy Eggs ==&lt;br /&gt;
&lt;br /&gt;
In the anime section, it mentioned &amp;quot;Dummy Eggs.&amp;quot; Does this mean eggs that weren&#039;t actually eggs or eggs that have unused designs?[[User:Jdrawer|Jdrawer]] 17:27, 5 February 2012 (UTC)&lt;br /&gt;
:They arent real eggs, they&#039;re just toys (can&#039;t think of a better word to describe them). [[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:#FFFFFF; background-color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;[[Latios (Pokémon)|&amp;lt;span style=&amp;quot;color:red; background-color:#6890F0&amp;quot;&amp;gt; Δ  ]]&amp;lt;/span&amp;gt; 17:52, 5 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Check if egg will hatch Shiny or not ==&lt;br /&gt;
&lt;br /&gt;
Is this check performed when egg is received or hatched? [[User:Marked +-+-+|Marked +-+-+]] 19:12, 4 April 2012 (UTC)&lt;br /&gt;
:Received, as this is when the [[personality value]] is set. However, since Shininess also depends on the Trainer ID, trading it to a different person as an Egg also affects if it will be Shiny or not. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:42, 11 April 2012 (UTC)&lt;br /&gt;
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== Egg Cycle mechanics ==&lt;br /&gt;
&lt;br /&gt;
It is mentioned that receiving or hatching an egg reduces the egg cycle count for all eggs in your party, but after some experimentation, I have a couple things to add to that: &#039;&#039;&#039;#1&#039;&#039;&#039;, When this happens, it resets the step counter for each egg to zero. &#039;&#039;&#039;#2&#039;&#039;&#039;, if the eggs would hatch, the cycle count is instead set to 1 &#039;&#039;and&#039;&#039; the step counter is reset. This means that if you have an egg that is one step away from hatching, and another that is two steps away, when you take a step, the first egg will hatch and the second will take an additional 255 steps. &#039;&#039;&#039;#3&#039;&#039;&#039;, If two eggs would hatch at the same time, the first in the party hatches, resetting the other to 1 cycle with 255 steps to go.&lt;br /&gt;
| . . . p . . . |&lt;br /&gt;
My research was done in Pearl by walking a certain number of steps with an egg, then depositing it in a box until I was able to have an entire party of eggs with very similar egg cycle counts. After the first one hatched, each additional one took exactly 255 steps. Additionally, on a separate occasion, I had a group of eggs I was trying to get closer together in terms of hatching time, though much less systematically. I took note of the order in which they hatched (2,1,3,4,5), then reset the game. I deposited the first hatcher (#2), thinking I would put some extra time on the others and bring the it back into my party. However, as I left the PC, an egg that should not have been due (#3) hatched almost immediately. This supports my above theories: When I let #2 hatch in the first playthrough, it reset the step counter of all eggs and decreased the egg &#039;&#039;cycles&#039;&#039; of them by 1—&#039;&#039;except #3&#039;&#039;, for which it was set from 1 with a few steps left to 1 with 255 steps left. Presumably, egg #1 was also set to 1 egg cycle with 255 steps, which would suggest that eggs set to hatch at the same time are hatched in order of party position with the other(s) being reset.&lt;br /&gt;
| . . . p . . . |&lt;br /&gt;
Additional research should be easy to do, now that there are a few working hypotheses. If anyone can posit an alternative set of conclusions to draw from the information I provided, I&#039;d be interested in hearing it. — [[User:AsbestosBill|AsbestosBill]] 17:43, 11 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Language Clearup ==&lt;br /&gt;
&amp;quot;In Ruby and Sapphire, there was a minor bug when Pokémon hatched &#039;&#039;&#039;from an Egg in another game was traded to either game&#039;&#039;&#039;. &#039;&#039;&#039;When so is done,&#039;&#039;&#039; the &amp;quot;Egg&amp;quot; that &#039;&#039;&#039;appears after the location where the Egg hatched in the summary&#039;&#039;&#039; will change to &amp;quot;met&amp;quot; when traded to Ruby or Sapphire. This bug was fixed in Pokémon Emerald.&amp;quot;&lt;br /&gt;
Can somebody fix the phrasing in this, please? I&#039;m not quite sure what its supposed to say. 0.o; &lt;br /&gt;
&lt;br /&gt;
Also, a bit random, but didn&#039;t Eggs have a very quiet &amp;quot;cry&amp;quot; in GenII that hasn&#039;t been used since?[[User:Me, Hurray!|Me, Hurray!]] 13:01, 9 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Iris&#039;s Axew ==&lt;br /&gt;
&lt;br /&gt;
Wasn&#039;t  he hatched from an Egg?&lt;br /&gt;
[[User:Glalie Power|Glalie Power]] ([[User talk:Glalie Power|talk]]) 15:35, 13 August 2012 (UTC)&lt;br /&gt;
:Axew was never hatched from an egg onscreen. Iris met Axew after it was hatched already. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 15:43, 13 August 2012 (UTC)&lt;br /&gt;
::But its still needed to be noted Misty&#039;s azurill is the same and its on the article [[User:Glalie Power|Glalie Power]] ([[User talk:Glalie Power|talk]]) 17:15, 13 August 2012 (UTC)&lt;br /&gt;
:::Every Pokemon hatched from an egg. [[Ash&#039;s Pikachu]] did, just not onscreen. [[File:Ani154MS.png]][[User:BisumitoIsSnazzy|~Bisumito~]][[File:Ani357MS.png]] [[User talk:BisumitoIsSnazzy|Tell me something.]] [[Special:Contributions/BisumitoIsSnazzy|How have i helped BP?]] 15:24, 31 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Moves ==&lt;br /&gt;
&lt;br /&gt;
When an egg is hatched, what determines its moves? What priority do Egg moves, starting moves, and TM/HM moves have over each other? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 20:06, 27 October 2012 (UTC)&lt;br /&gt;
:It starts off with the moves it would know at level 1, then it adds the fathers moves like the Daycare does—first-in-first-out, adding to the bottom of the move lists. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:48, 5 March 2013 (UTC)&lt;br /&gt;
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== Egg hatching animation ==&lt;br /&gt;
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You know how the first image on [[evolution]] is a Bulbasaur evolving? Can someone make a Bulbasaur hatching animation? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:11, 18 November 2012 (UTC)&lt;br /&gt;
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== Shiny Eggs ==&lt;br /&gt;
&lt;br /&gt;
Do Eggs have shiny sprites, and thus, can you see before they hatch if the pokemon is shiny? [[User:Legionaireb|Legionaireb]] ([[User talk:Legionaireb|talk]]) 20:00, 11 September 2013 (UTC)&lt;br /&gt;
:No. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 20:45, 11 September 2013 (UTC)&lt;br /&gt;
::Crud.  Thanks for the answer. [[User:Legionaireb|Legionaireb]] ([[User talk:Legionaireb|talk]]) 19:52, 24 September 2013 (UTC)&lt;br /&gt;
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== &amp;quot;Strictly Speaking, They&#039;re Not Eggs&amp;quot; ==&lt;br /&gt;
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There&#039;s a gentleman on a bench in Coumarine city who informs you that &amp;quot;So those Egg-like things that are found at the Pokémon Day Care... Strictly speaking, they&#039;re not Eggs. They&#039;re more like a Pokémon cradle.&amp;quot; Anyone know what he&#039;s on about?&lt;br /&gt;
[[User:Pyleic|Pyleic]] ([[User talk:Pyleic|talk]]) 13:02, 26 October 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Chatter_(move)&amp;diff=1993212</id>
		<title>Talk:Chatter (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Chatter_(move)&amp;diff=1993212"/>
		<updated>2013-10-26T04:16:30Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: /* Confusion Chance in XY */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Audio limitations==&lt;br /&gt;
&lt;br /&gt;
I&#039;m curious.  Exactly how would audio limitations prevent this move from being Sketched?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 02:03, 4 June 2008 (UTC)&lt;br /&gt;
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:No idea.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 02:04, 4 June 2008 (UTC)&lt;br /&gt;
:Maybe they can&#039;t copy the exact same noise. &amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;tc26&amp;lt;/span&amp;gt; 02:08, 4 June 2008 (UTC)&lt;br /&gt;
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::I was thinking that the move itself would be Sketched, not its sound effect...  But for some reason, Sketch won&#039;t work.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 14:31, 4 June 2008 (UTC)&lt;br /&gt;
:::It could be that there is only one &amp;quot;slot&amp;quot; for the sound to be recorded on, and if Chatter was sketched from another user, it would erase over the data. Instead of trying to fix this when a pokemon learns chatter, they probably just disabled it instead.--[[User:Dragonite42|Dragonite42]] 05:05, 15 July 2008 (UTC)&lt;br /&gt;
::::That can&#039;t be it because more than on chatot can have different sounds.--[[user:Mtn otter|Mtn otter]] We are the Void 00:18, 17 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Pokemon Battle Revolution==&lt;br /&gt;
How does this move work in PBR as it requires speaking into the DS Mic, something that can&#039;t be done on a Wii. [[User:Gligar|Gli]][[User talk:Gligar|gar]] 21:07, 27 September 2008 (UTC)&lt;br /&gt;
:Using the microphone isn&#039;t required. You can change the recording used for the attack &#039;&#039;outside of battle&#039;&#039;, and only if you wish to do so. The Wii not having a microphone doesn&#039;t stop the attack from being usable.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 01:13, 28 September 2008 (UTC)&lt;br /&gt;
::A bit old, but, since the volume changes the chance of confusing, what chance of confusing does Chatter have on PBR? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Smarter than the average bear!]] 23:50, 18 November 2008 (UTC)&lt;br /&gt;
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== Just to clarify (regarding my removal of a piece of trivia) ==&lt;br /&gt;
&lt;br /&gt;
The reason I removed the trivia piece about Chatter causing Chatot to be banned from the Global Union is because there&#039;s no reason to assume this.  It&#039;s not like Nintendo could&#039;ve been worried about foul language, because as the article already states, Chatter distorts anything you record with it.  I was going to put this in the edit summary, but in the midst of correcting a typo, I accidentially hit &amp;quot;enter&amp;quot; and it submitted the edit.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 18:59, 24 May 2011 (UTC)&lt;br /&gt;
:However, Chatter is the only thing that makes Chatot unique. It&#039;s not like Nintendo would accidentally ban a Pokémon that can say bad words.----&#039;&#039;&#039;&#039;&#039;無限の知性&#039;&#039;&#039;&#039;&#039; ◎ [[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#BF0B17&amp;quot;&amp;gt;ＤＥＮＮＯＵ&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;[[Special:Random|◆]]&#039;&#039;&#039;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#1250A6&amp;quot;&amp;gt;ＺＥＮＳＨＩ&amp;lt;/font&amp;gt;]] 19:25, 24 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Normal Cry Chance of Confusion ==&lt;br /&gt;
&lt;br /&gt;
When Chatter is used with Chatot&#039;s normal cry, does this go by the medium volume? --[[User:Fimbulwinter2012|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;☆&#039;&#039;&#039;FiMbUlWiNtEr2O|2&#039;&#039;&#039;☆&amp;lt;/span&amp;gt;]] 01:50, 9 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokestar Studios ==&lt;br /&gt;
&lt;br /&gt;
:I believe it may be possible B2W2 changed some mechanics of this move may have changed mainly its status as &amp;quot;unsketchable&amp;quot;. Due to it being known by one of the Pokestar Studios pokemon. --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:12, 2 August 2012 (UTC)&lt;br /&gt;
::This probably should be looked into, but note that the Pokémon that knows the move isn&#039;t actually a Pokémon.  Therefore none of the moves it knows would be legitimately available given it isn&#039;t actually a Pokémon.  This would also apply to the other Pokémon that aren&#039;t actually Pokémon. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 23:45, 2 August 2012 (UTC)&lt;br /&gt;
:::Well, the thing that uses the attack isn&#039;t TECHNICALLY a Pokemon, it is certainly treated as one.  It has it&#039;s own stats, an ability, moveset... it still isn&#039;t a Chatot and probably doesn&#039;t use the same cry.  --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:22, 4 August 2012 (UTC)&lt;br /&gt;
::::None of the Pokémon in the Pokéstar studios use cries, not even ones that are Pokémon.  However I don&#039;t know if the stats thing is important, since &#039;&#039;if&#039;&#039; Serbii is correct, then all of them have 100 in each stat. If I have time later this week I will look into this Chatter move. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 00:40, 4 August 2012 (UTC)&lt;br /&gt;
:::::Well in [http://www.youtube.com/watch?v=8b8JBJsbdhM this] video, the Pokémon are shown using cries.  But research would be very appreciated. --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:26, 7 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confusion Chance in XY ==&lt;br /&gt;
&amp;quot;When Chatter is used by wild and Trainer-owned Chatot, or Chatot who have not had a voice recorded for them, the sound used is Chatot&#039;s regular cry, and the odds of confusion is set to 0%&amp;quot;&lt;br /&gt;
This seems to no longer be true. Wild Chatot using their default cry are certainly more than capable of confusing your Pokémon this gen around.--[[User:Pyleic|Pyleic]] ([[User talk:Pyleic|talk]]) 02:48, 26 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Upon further tests, the case seems to be that, in Gen VI, Chatter &#039;&#039;cannot&#039;&#039; be recorded at all; in exchange, the confusion chance appears to be &#039;&#039;very&#039;&#039; high. [[User:Pyleic|Pyleic]] ([[User talk:Pyleic|talk]]) 04:16, 26 October 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Chatter_(move)&amp;diff=1993209</id>
		<title>Talk:Chatter (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Chatter_(move)&amp;diff=1993209"/>
		<updated>2013-10-26T04:15:49Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: /* Confusion Chance in XY */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Audio limitations==&lt;br /&gt;
&lt;br /&gt;
I&#039;m curious.  Exactly how would audio limitations prevent this move from being Sketched?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 02:03, 4 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No idea.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 02:04, 4 June 2008 (UTC)&lt;br /&gt;
:Maybe they can&#039;t copy the exact same noise. &amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;tc26&amp;lt;/span&amp;gt; 02:08, 4 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was thinking that the move itself would be Sketched, not its sound effect...  But for some reason, Sketch won&#039;t work.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 14:31, 4 June 2008 (UTC)&lt;br /&gt;
:::It could be that there is only one &amp;quot;slot&amp;quot; for the sound to be recorded on, and if Chatter was sketched from another user, it would erase over the data. Instead of trying to fix this when a pokemon learns chatter, they probably just disabled it instead.--[[User:Dragonite42|Dragonite42]] 05:05, 15 July 2008 (UTC)&lt;br /&gt;
::::That can&#039;t be it because more than on chatot can have different sounds.--[[user:Mtn otter|Mtn otter]] We are the Void 00:18, 17 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Pokemon Battle Revolution==&lt;br /&gt;
How does this move work in PBR as it requires speaking into the DS Mic, something that can&#039;t be done on a Wii. [[User:Gligar|Gli]][[User talk:Gligar|gar]] 21:07, 27 September 2008 (UTC)&lt;br /&gt;
:Using the microphone isn&#039;t required. You can change the recording used for the attack &#039;&#039;outside of battle&#039;&#039;, and only if you wish to do so. The Wii not having a microphone doesn&#039;t stop the attack from being usable.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 01:13, 28 September 2008 (UTC)&lt;br /&gt;
::A bit old, but, since the volume changes the chance of confusing, what chance of confusing does Chatter have on PBR? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Smarter than the average bear!]] 23:50, 18 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Just to clarify (regarding my removal of a piece of trivia) ==&lt;br /&gt;
&lt;br /&gt;
The reason I removed the trivia piece about Chatter causing Chatot to be banned from the Global Union is because there&#039;s no reason to assume this.  It&#039;s not like Nintendo could&#039;ve been worried about foul language, because as the article already states, Chatter distorts anything you record with it.  I was going to put this in the edit summary, but in the midst of correcting a typo, I accidentially hit &amp;quot;enter&amp;quot; and it submitted the edit.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 18:59, 24 May 2011 (UTC)&lt;br /&gt;
:However, Chatter is the only thing that makes Chatot unique. It&#039;s not like Nintendo would accidentally ban a Pokémon that can say bad words.----&#039;&#039;&#039;&#039;&#039;無限の知性&#039;&#039;&#039;&#039;&#039; ◎ [[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#BF0B17&amp;quot;&amp;gt;ＤＥＮＮＯＵ&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;[[Special:Random|◆]]&#039;&#039;&#039;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#1250A6&amp;quot;&amp;gt;ＺＥＮＳＨＩ&amp;lt;/font&amp;gt;]] 19:25, 24 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Normal Cry Chance of Confusion ==&lt;br /&gt;
&lt;br /&gt;
When Chatter is used with Chatot&#039;s normal cry, does this go by the medium volume? --[[User:Fimbulwinter2012|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;☆&#039;&#039;&#039;FiMbUlWiNtEr2O|2&#039;&#039;&#039;☆&amp;lt;/span&amp;gt;]] 01:50, 9 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokestar Studios ==&lt;br /&gt;
&lt;br /&gt;
:I believe it may be possible B2W2 changed some mechanics of this move may have changed mainly its status as &amp;quot;unsketchable&amp;quot;. Due to it being known by one of the Pokestar Studios pokemon. --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:12, 2 August 2012 (UTC)&lt;br /&gt;
::This probably should be looked into, but note that the Pokémon that knows the move isn&#039;t actually a Pokémon.  Therefore none of the moves it knows would be legitimately available given it isn&#039;t actually a Pokémon.  This would also apply to the other Pokémon that aren&#039;t actually Pokémon. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 23:45, 2 August 2012 (UTC)&lt;br /&gt;
:::Well, the thing that uses the attack isn&#039;t TECHNICALLY a Pokemon, it is certainly treated as one.  It has it&#039;s own stats, an ability, moveset... it still isn&#039;t a Chatot and probably doesn&#039;t use the same cry.  --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:22, 4 August 2012 (UTC)&lt;br /&gt;
::::None of the Pokémon in the Pokéstar studios use cries, not even ones that are Pokémon.  However I don&#039;t know if the stats thing is important, since &#039;&#039;if&#039;&#039; Serbii is correct, then all of them have 100 in each stat. If I have time later this week I will look into this Chatter move. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 00:40, 4 August 2012 (UTC)&lt;br /&gt;
:::::Well in [http://www.youtube.com/watch?v=8b8JBJsbdhM this] video, the Pokémon are shown using cries.  But research would be very appreciated. --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:26, 7 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confusion Chance in XY ==&lt;br /&gt;
&amp;quot;When Chatter is used by wild and Trainer-owned Chatot, or Chatot who have not had a voice recorded for them, the sound used is Chatot&#039;s regular cry, and the odds of confusion is set to 0%&amp;quot;&lt;br /&gt;
This seems to no longer be true. Wild Chatot using their default cry are certainly more than capable of confusing your Pokémon this gen around.--[[User:Pyleic|Pyleic]] ([[User talk:Pyleic|talk]]) 02:48, 26 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Upon further tests, the case seems to be that, in Gen VI, Chatter &#039;&#039;cannot&#039;&#039; be recorded at all; in exchange, the confusion appears to be guaranteed.&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Chatter_(move)&amp;diff=1993087</id>
		<title>Talk:Chatter (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Chatter_(move)&amp;diff=1993087"/>
		<updated>2013-10-26T02:48:51Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Audio limitations==&lt;br /&gt;
&lt;br /&gt;
I&#039;m curious.  Exactly how would audio limitations prevent this move from being Sketched?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 02:03, 4 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No idea.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 02:04, 4 June 2008 (UTC)&lt;br /&gt;
:Maybe they can&#039;t copy the exact same noise. &amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;tc26&amp;lt;/span&amp;gt; 02:08, 4 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was thinking that the move itself would be Sketched, not its sound effect...  But for some reason, Sketch won&#039;t work.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 14:31, 4 June 2008 (UTC)&lt;br /&gt;
:::It could be that there is only one &amp;quot;slot&amp;quot; for the sound to be recorded on, and if Chatter was sketched from another user, it would erase over the data. Instead of trying to fix this when a pokemon learns chatter, they probably just disabled it instead.--[[User:Dragonite42|Dragonite42]] 05:05, 15 July 2008 (UTC)&lt;br /&gt;
::::That can&#039;t be it because more than on chatot can have different sounds.--[[user:Mtn otter|Mtn otter]] We are the Void 00:18, 17 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Pokemon Battle Revolution==&lt;br /&gt;
How does this move work in PBR as it requires speaking into the DS Mic, something that can&#039;t be done on a Wii. [[User:Gligar|Gli]][[User talk:Gligar|gar]] 21:07, 27 September 2008 (UTC)&lt;br /&gt;
:Using the microphone isn&#039;t required. You can change the recording used for the attack &#039;&#039;outside of battle&#039;&#039;, and only if you wish to do so. The Wii not having a microphone doesn&#039;t stop the attack from being usable.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 01:13, 28 September 2008 (UTC)&lt;br /&gt;
::A bit old, but, since the volume changes the chance of confusing, what chance of confusing does Chatter have on PBR? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Smarter than the average bear!]] 23:50, 18 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Just to clarify (regarding my removal of a piece of trivia) ==&lt;br /&gt;
&lt;br /&gt;
The reason I removed the trivia piece about Chatter causing Chatot to be banned from the Global Union is because there&#039;s no reason to assume this.  It&#039;s not like Nintendo could&#039;ve been worried about foul language, because as the article already states, Chatter distorts anything you record with it.  I was going to put this in the edit summary, but in the midst of correcting a typo, I accidentially hit &amp;quot;enter&amp;quot; and it submitted the edit.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 18:59, 24 May 2011 (UTC)&lt;br /&gt;
:However, Chatter is the only thing that makes Chatot unique. It&#039;s not like Nintendo would accidentally ban a Pokémon that can say bad words.----&#039;&#039;&#039;&#039;&#039;無限の知性&#039;&#039;&#039;&#039;&#039; ◎ [[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#BF0B17&amp;quot;&amp;gt;ＤＥＮＮＯＵ&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;[[Special:Random|◆]]&#039;&#039;&#039;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#1250A6&amp;quot;&amp;gt;ＺＥＮＳＨＩ&amp;lt;/font&amp;gt;]] 19:25, 24 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Normal Cry Chance of Confusion ==&lt;br /&gt;
&lt;br /&gt;
When Chatter is used with Chatot&#039;s normal cry, does this go by the medium volume? --[[User:Fimbulwinter2012|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;☆&#039;&#039;&#039;FiMbUlWiNtEr2O|2&#039;&#039;&#039;☆&amp;lt;/span&amp;gt;]] 01:50, 9 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokestar Studios ==&lt;br /&gt;
&lt;br /&gt;
:I believe it may be possible B2W2 changed some mechanics of this move may have changed mainly its status as &amp;quot;unsketchable&amp;quot;. Due to it being known by one of the Pokestar Studios pokemon. --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:12, 2 August 2012 (UTC)&lt;br /&gt;
::This probably should be looked into, but note that the Pokémon that knows the move isn&#039;t actually a Pokémon.  Therefore none of the moves it knows would be legitimately available given it isn&#039;t actually a Pokémon.  This would also apply to the other Pokémon that aren&#039;t actually Pokémon. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 23:45, 2 August 2012 (UTC)&lt;br /&gt;
:::Well, the thing that uses the attack isn&#039;t TECHNICALLY a Pokemon, it is certainly treated as one.  It has it&#039;s own stats, an ability, moveset... it still isn&#039;t a Chatot and probably doesn&#039;t use the same cry.  --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:22, 4 August 2012 (UTC)&lt;br /&gt;
::::None of the Pokémon in the Pokéstar studios use cries, not even ones that are Pokémon.  However I don&#039;t know if the stats thing is important, since &#039;&#039;if&#039;&#039; Serbii is correct, then all of them have 100 in each stat. If I have time later this week I will look into this Chatter move. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 00:40, 4 August 2012 (UTC)&lt;br /&gt;
:::::Well in [http://www.youtube.com/watch?v=8b8JBJsbdhM this] video, the Pokémon are shown using cries.  But research would be very appreciated. --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:26, 7 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confusion Chance in XY ==&lt;br /&gt;
&amp;quot;When Chatter is used by wild and Trainer-owned Chatot, or Chatot who have not had a voice recorded for them, the sound used is Chatot&#039;s regular cry, and the odds of confusion is set to 0%&amp;quot;&lt;br /&gt;
This seems to no longer be true. Wild Chatot using their default cry are certainly more than capable of confusing your Pokémon this gen around.--[[User:Pyleic|Pyleic]] ([[User talk:Pyleic|talk]]) 02:48, 26 October 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Chatter_(move)&amp;diff=1993085</id>
		<title>Talk:Chatter (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Chatter_(move)&amp;diff=1993085"/>
		<updated>2013-10-26T02:48:37Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Audio limitations==&lt;br /&gt;
&lt;br /&gt;
I&#039;m curious.  Exactly how would audio limitations prevent this move from being Sketched?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 02:03, 4 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No idea.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 02:04, 4 June 2008 (UTC)&lt;br /&gt;
:Maybe they can&#039;t copy the exact same noise. &amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;tc26&amp;lt;/span&amp;gt; 02:08, 4 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was thinking that the move itself would be Sketched, not its sound effect...  But for some reason, Sketch won&#039;t work.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 14:31, 4 June 2008 (UTC)&lt;br /&gt;
:::It could be that there is only one &amp;quot;slot&amp;quot; for the sound to be recorded on, and if Chatter was sketched from another user, it would erase over the data. Instead of trying to fix this when a pokemon learns chatter, they probably just disabled it instead.--[[User:Dragonite42|Dragonite42]] 05:05, 15 July 2008 (UTC)&lt;br /&gt;
::::That can&#039;t be it because more than on chatot can have different sounds.--[[user:Mtn otter|Mtn otter]] We are the Void 00:18, 17 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Pokemon Battle Revolution==&lt;br /&gt;
How does this move work in PBR as it requires speaking into the DS Mic, something that can&#039;t be done on a Wii. [[User:Gligar|Gli]][[User talk:Gligar|gar]] 21:07, 27 September 2008 (UTC)&lt;br /&gt;
:Using the microphone isn&#039;t required. You can change the recording used for the attack &#039;&#039;outside of battle&#039;&#039;, and only if you wish to do so. The Wii not having a microphone doesn&#039;t stop the attack from being usable.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 01:13, 28 September 2008 (UTC)&lt;br /&gt;
::A bit old, but, since the volume changes the chance of confusing, what chance of confusing does Chatter have on PBR? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Smarter than the average bear!]] 23:50, 18 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Just to clarify (regarding my removal of a piece of trivia) ==&lt;br /&gt;
&lt;br /&gt;
The reason I removed the trivia piece about Chatter causing Chatot to be banned from the Global Union is because there&#039;s no reason to assume this.  It&#039;s not like Nintendo could&#039;ve been worried about foul language, because as the article already states, Chatter distorts anything you record with it.  I was going to put this in the edit summary, but in the midst of correcting a typo, I accidentially hit &amp;quot;enter&amp;quot; and it submitted the edit.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 18:59, 24 May 2011 (UTC)&lt;br /&gt;
:However, Chatter is the only thing that makes Chatot unique. It&#039;s not like Nintendo would accidentally ban a Pokémon that can say bad words.----&#039;&#039;&#039;&#039;&#039;無限の知性&#039;&#039;&#039;&#039;&#039; ◎ [[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#BF0B17&amp;quot;&amp;gt;ＤＥＮＮＯＵ&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;[[Special:Random|◆]]&#039;&#039;&#039;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#1250A6&amp;quot;&amp;gt;ＺＥＮＳＨＩ&amp;lt;/font&amp;gt;]] 19:25, 24 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Normal Cry Chance of Confusion ==&lt;br /&gt;
&lt;br /&gt;
When Chatter is used with Chatot&#039;s normal cry, does this go by the medium volume? --[[User:Fimbulwinter2012|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;☆&#039;&#039;&#039;FiMbUlWiNtEr2O|2&#039;&#039;&#039;☆&amp;lt;/span&amp;gt;]] 01:50, 9 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokestar Studios ==&lt;br /&gt;
&lt;br /&gt;
:I believe it may be possible B2W2 changed some mechanics of this move may have changed mainly its status as &amp;quot;unsketchable&amp;quot;. Due to it being known by one of the Pokestar Studios pokemon. --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:12, 2 August 2012 (UTC)&lt;br /&gt;
::This probably should be looked into, but note that the Pokémon that knows the move isn&#039;t actually a Pokémon.  Therefore none of the moves it knows would be legitimately available given it isn&#039;t actually a Pokémon.  This would also apply to the other Pokémon that aren&#039;t actually Pokémon. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 23:45, 2 August 2012 (UTC)&lt;br /&gt;
:::Well, the thing that uses the attack isn&#039;t TECHNICALLY a Pokemon, it is certainly treated as one.  It has it&#039;s own stats, an ability, moveset... it still isn&#039;t a Chatot and probably doesn&#039;t use the same cry.  --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:22, 4 August 2012 (UTC)&lt;br /&gt;
::::None of the Pokémon in the Pokéstar studios use cries, not even ones that are Pokémon.  However I don&#039;t know if the stats thing is important, since &#039;&#039;if&#039;&#039; Serbii is correct, then all of them have 100 in each stat. If I have time later this week I will look into this Chatter move. [[User:Lady Ariel|Lady Ariel]] ([[User talk:Lady Ariel|talk]]) 00:40, 4 August 2012 (UTC)&lt;br /&gt;
:::::Well in [http://www.youtube.com/watch?v=8b8JBJsbdhM this] video, the Pokémon are shown using cries.  But research would be very appreciated. --&#039;&#039;&#039;[[Special:Contributions/Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#8080FF&amp;quot;&amp;gt;Azurill&amp;lt;/span&amp;gt;]][[User talk:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#408080&amp;quot;&amp;gt;glow2&amp;lt;/span&amp;gt;]][[User:Azurillglow2mlw7|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;mlw7&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:26, 7 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confusion Chance in XY ==&lt;br /&gt;
&amp;quot;When Chatter is used by wild and Trainer-owned Chatot, or Chatot who have not had a voice recorded for them, the sound used is Chatot&#039;s regular cry, and the odds of confusion is set to 0%&amp;quot;&lt;br /&gt;
This seems to no longer be true. Wild Chatot using their default cry are certainly more than capable of confusing your Pokémon this gen around.&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Slurpuff_(Pok%C3%A9mon)&amp;diff=1990743</id>
		<title>Talk:Slurpuff (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Slurpuff_(Pok%C3%A9mon)&amp;diff=1990743"/>
		<updated>2013-10-25T08:07:59Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Seems way more likely to be some sort of cream pfuf, than ice cream...--[[User:Pyleic|Pyleic]] ([[User talk:Pyleic|talk]]) 08:07, 25 October 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Slurpuff_(Pok%C3%A9mon)&amp;diff=1990742</id>
		<title>Talk:Slurpuff (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Slurpuff_(Pok%C3%A9mon)&amp;diff=1990742"/>
		<updated>2013-10-25T08:07:47Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: Created page with &amp;quot;Seems way more likely to be some sort of cream pfuf, than ice cream...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Seems way more likely to be some sort of cream pfuf, than ice cream...&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Officer_Jenny&amp;diff=495578</id>
		<title>Officer Jenny</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Officer_Jenny&amp;diff=495578"/>
		<updated>2008-09-29T03:14:56Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: /* In the anime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox|&lt;br /&gt;
name=Officer Jenny |&lt;br /&gt;
jname=ジュンサー |&lt;br /&gt;
tmname=Junsar|&lt;br /&gt;
slogan=no |&lt;br /&gt;
image=[[Image:Officer Jenny.png|220px]] |&lt;br /&gt;
caption=An Officer Jenny |&lt;br /&gt;
gender=Female |&lt;br /&gt;
region=[[Kanto]], [[Johto]], [[Hoenn]], [[Sinnoh]] |&lt;br /&gt;
relatives=Other Officer Jennys |&lt;br /&gt;
trainer=no |&lt;br /&gt;
trainerclass=no |&lt;br /&gt;
game=yes |&lt;br /&gt;
generation={{gen|I}} |&lt;br /&gt;
games={{v2|Yellow}} |&lt;br /&gt;
leader=no |&lt;br /&gt;
team=no |&lt;br /&gt;
brain=no |&lt;br /&gt;
anime=yes |&lt;br /&gt;
epnum=EP002 |&lt;br /&gt;
epname=Pokémon Emergency! |&lt;br /&gt;
enva=[[Megan Hollingshead]] ({{4Kids}})&amp;lt;br&amp;gt;[[Jamie Davyous Owens]] ({{4Kids}})&amp;lt;br&amp;gt;[[Kayzie Rogers|Jamie Peacock]] ([[The Mastermind of Mirage Pokémon|MMoP]])&amp;lt;br&amp;gt;[[Emily Williams]] ({{PUSA}})|&lt;br /&gt;
java=[[Chinami Nishimura]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Officer Jenny&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジュンサー&#039;&#039;&#039; &#039;&#039;Junsar&#039;&#039;) is the name by which the police officers who use [[Pokémon]] in their duties are referred to. Her Japanese name is a play on 巡査 &#039;&#039;junsa&#039;&#039;, &#039;&#039;police; policeman&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Officer Jenny is not a single entity.  Rather, there are dozens and dozens of Jennys working as police officers across the regions.&lt;br /&gt;
&lt;br /&gt;
As a rule, Officer Jennys are brave, determined, but ineffective police officers who fight against the likes of [[Team Rocket]], [[Team Magma]], [[Team Aqua]] and [[Team Galactic]] - along with miscellaneous other criminals.&lt;br /&gt;
&lt;br /&gt;
They are not entirely identical, though aside from themselves, it seems that [[Brock]] is the only one who can tell them apart. However, each Jenny will have a different symbol on her hat that indicates location. There seem to be two {{ci|Viridian}} Jennys, as during the [[Indigo League]], two Jennys with the same hat symbol were seen side-by-side. (We know that the symbol in question--a star--indicates Viridian due to previous episodes.) One of the Viridian Jennys maintains a fierce rivalry with the Jenny of [[Eterna City]].&lt;br /&gt;
[[Image:Jenny Costume 2.JPG|left|thumb|200px|Officer Jenny in a {{p|Growlithe}} outfit.]]&lt;br /&gt;
Supposedly, they are all extremely similar-looking relatives - cousins, sisters, etc.  However, fans have proposed various other theories has been suggested for the strange phenomenon - everything from time travel, to cloning, to the Officer Jennys being Pokémon themselves. However, they are all voiced by the same person. In Japanese, they are voiced by 西村ちなみ &#039;&#039;[[Chinami Nishimura]]&#039;&#039;. In English, they are voiced by [[Megan Hollingshead]] ({{4Kids}} dub, [[EP002]]-[[AG040]]), [[Jamie Davyous Owens]] ({{4Kids}} dub, [[AG065]]-[[AG142]]) and [[Emily Williams]] ({{PUSA}} dub, [[AG156]]-present). In the Brazilian dub, they are voiced by [[Raquel Marinho]] (seasons 1-7) and [[Gilmara Sanches]] (current).&lt;br /&gt;
[[Image:Officerjenny.JPG|thumb|right|Blue hair in early episodes]]&lt;br /&gt;
Although there are many exceptions, Officer Jenny will generally have {{p|Growlithe}} to use as a police dog.&lt;br /&gt;
&lt;br /&gt;
[[Image:Marble.jpg|thumb|left|200px|The young Officer Jenny called [[Marble]]]]&lt;br /&gt;
There is a very distinct parallel between the families of Officer Jenny and [[Nurse Joy]].  This may indicate some sort of relation or deeper connection, and fans have sometimes speculated about such.  However, the only thing known about the two families is that they are apparently on good terms.&lt;br /&gt;
&lt;br /&gt;
{{Ash}}&#039;s {{AP|Squirtle}} was given to an Officer Jenny who fights fires. It is the leader of a group of four other Squirtle known as the &amp;quot;[[Squirtle Squad]]&amp;quot;, who serve as the local firefighting team.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP059|Luxray Vision!]]&#039;&#039;, [[Marble]], a young Officer Jenny, appeared. She was in charge of looking for &amp;quot;The Bandit Beauties Three.&amp;quot; She was also voiced by 西村ちなみ &#039;&#039;Chinami Nishimura&#039;&#039; in Japanese. She owns a {{p|Luxray}}.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
This listing is for Officer Jenny&#039;s usual Pokémon in the anime.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=100px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:058.png]]&amp;lt;br&amp;gt;{{TP|Officer Jenny|Growlithe}}&lt;br /&gt;
| align=center | [[Image:059.png]]&amp;lt;br&amp;gt; {{p|Arcanine}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
This listing is for Pokémon various individual Officer Jennys have had during the course of the anime.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=375px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:092.png]]&amp;lt;br&amp;gt; {{p|Gastly}} ([[EP086]])&lt;br /&gt;
| align=center | [[Image:167.png]]&amp;lt;br&amp;gt; {{p|Spinarak}} ([[EP123]])&lt;br /&gt;
| align=center | [[Image:Ash&#039;s Squirtle2.png]]&amp;lt;br&amp;gt; {{p|Squirtle}} ([[Squirtle Squad]])&lt;br /&gt;
| align=center | [[Image:202.png]]&amp;lt;br&amp;gt; {{p|Wobbuffet}} ([[EP173]])&lt;br /&gt;
| align=center | [[Image:189.png]]&amp;lt;br&amp;gt; {{p|Jumpluff}} ([[EP229]])&lt;br /&gt;
| align=center | [[Image:018.png]]&amp;lt;br&amp;gt; {{p|Pidgeot}} ([[EP274]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=375px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:047.png]]&amp;lt;br&amp;gt; {{p|Parasect}} ([[AG065]])&lt;br /&gt;
| align=center | [[Image:114.png]]&amp;lt;br&amp;gt; {{p|Tangela}} ([[AG065]])&lt;br /&gt;
| align=center | [[Image:154.png]]&amp;lt;br&amp;gt; {{p|Meganium}} ([[AG065]])&lt;br /&gt;
| align=center | [[Image:009.png]]&amp;lt;br&amp;gt; {{p|Blastoise}} &amp;lt;!--Episode Unknown--&amp;gt;&lt;br /&gt;
| align=center | [[Image:434.png]]&amp;lt;br&amp;gt; {{p|Stunky}} ([[DP036]])&lt;br /&gt;
| align=center | [[Image:405.png]]&amp;lt;br&amp;gt; {{p|Luxray}} ([[DP059]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
In {{game|Yellow}}, Officer Jenny will give out a {{p|Squirtle}} in [[Vermilion City]]. An Officer Jenny also replaces the generic male officer in [[Cerulean City]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Joy Costume.PNG|left|thumb|A Nurse Joy in a Chansey hat.]][[Image:Jenny Chansey Hat.JPG|right|thumb|An Officer Jenny wearing a Chansey hat.]]&lt;br /&gt;
* In &#039;&#039;[[DP033|All Dressed Up With Somewhere to Go!]]&#039;&#039;, a Nurse Joy wore a {{p|Chansey}} hat, much like an Officer Jenny did in &#039;&#039;[[EP034|The Kangaskhan Kid!]]&#039;&#039;.&lt;br /&gt;
* The [[Policeman]] {{pkmn|trainer}} class may have been based on Officer Jenny.&lt;br /&gt;
* In the anime, her hair color changed; in early episodes it was blue, in recent episodes, it is green. Although this may be a result of the animators switching from cel-shading to digital coloring.&lt;br /&gt;
* She&#039;s called &#039;&#039;Officer Rocky&#039;&#039; in the German dub and &#039;&#039;Agente Mara&#039;&#039; in the Spanish one.&lt;br /&gt;
* No Officer Jenny has been seen with a [[Generation III]] Pokémon in her [[party]].&lt;br /&gt;
&lt;br /&gt;
=External links=&lt;br /&gt;
*[http://pokeani.com/chara/r-junsar.html Junsar&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Animecharacters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime characters]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Agent Jenny]]&lt;br /&gt;
[[ja:ジュンサー]]&lt;br /&gt;
[[de:Officer Rocky]]&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nurse_Joy&amp;diff=495577</id>
		<title>Nurse Joy</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nurse_Joy&amp;diff=495577"/>
		<updated>2008-09-29T03:14:10Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: /* In the anime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;For the nurse who appears in Pokémon Center in the games, see [[Nurse (game)]] or [[Teala]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{CharacterInfobox|&lt;br /&gt;
name=Nurse Joy |&lt;br /&gt;
jname=ジョーイ |&lt;br /&gt;
tmname=Joy |&lt;br /&gt;
slogan=no |&lt;br /&gt;
image=[[Image:Nursejoy.jpg|220px]] |&lt;br /&gt;
caption=A Nurse Joy |&lt;br /&gt;
gender=Female |&lt;br /&gt;
region=[[Kanto]], [[Johto]], [[Hoenn]], [[Sinnoh]] |&lt;br /&gt;
relatives=Other Nurse Joys |&lt;br /&gt;
trainer=no |&lt;br /&gt;
trainerclass=none |&lt;br /&gt;
game=yes |&lt;br /&gt;
generation=[[Generation I|I]] |&lt;br /&gt;
games=[[Pokémon Yellow|Yellow]] |&lt;br /&gt;
leader=no |&lt;br /&gt;
team=no |&lt;br /&gt;
brain=no |&lt;br /&gt;
anime=yes |&lt;br /&gt;
epnum=EP002 |&lt;br /&gt;
epname=Pokémon Emergency! |&lt;br /&gt;
enva=[[Megan Hollingshead]] ([[Original Series|OS]])&amp;lt;br&amp;gt;[[Bella Hudson]] ([[Advanced Generation series|AG]])&amp;lt;br&amp;gt;[[Michele Knotz]] ([[Pokémon USA|PUSA]])|&lt;br /&gt;
java={{wp|Yuriko Yamaguchi}}&amp;lt;br&amp;gt;{{wp|Kikuko Inoue}} (temp.)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Nurse Joy&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジョーイ&#039;&#039;&#039; &#039;&#039;Joy&#039;&#039;) is (or are) kind nurses who take care of [[Pokémon]].  As revealed in &#039;&#039;[[DP028|Drifloon in the Wind!]]&#039;&#039;, Joy is not the first name of these women, but actually the family name.  Her Japanese name is a play on 女医 &#039;&#039;joi&#039;&#039;, &#039;&#039;woman doctor&#039;&#039;. They are based on the [[Nurse (game)|game Nurses]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Nurse Joy is not a single entity.  Rather, there are dozens and dozens of Joys working at [[Pokémon Center]]s across the regions. Nurse Joy&#039;s voice actresses are 白石文子 &#039;&#039;Ayako Shiraishi&#039;&#039; ([[EP002]]-[[EP229]]), 山口由里子 &#039;&#039;Yuriko Yamaguchi&#039;&#039; ([[EP245]]-[[DP022]]; [[DP051]]-present), and 井上喜久子 &#039;&#039;Kikuko Inoue&#039;&#039; ([[DP025]]-[[DP050]]) in the Japanese version. They are voiced by [[Megan Hollingshead]] ([[4Kids Entertainment|4Kids]] dub, [[EP002]]-[[AG040]]), [[Bella Hudson]] ([[4Kids Entertainment|4Kids]] dub, [[AG042]]-[[AG144]]), and [[Michele Knotz]] ([[Pokémon USA|PUSA]]/[[DuArt Film &amp;amp; Video|DuArt]] dub, [[AG146]]-present) in the English version. The two young Joys from &#039;&#039;[[DP028|Drifloon in the Wind]]&#039;&#039; were voiced by 能登麻美子 &#039;&#039;Mamiko Noto&#039;&#039; ([[Marnie]]) and 日笠山亜美 &#039;&#039;Tsugimi Higasayama&#039;&#039; ([[Paige]]) in Japanese and [[Sonny Dey]] (Marnie) and [[Hilary Thomas]] (Paige) in English. Nurse Joy was also played by [[Diane Stillwell]] in [[The Mastermind of Mirage Pokémon]]. In Brazil, Nurse Joy is voiced by [[Fátima Noya]].&lt;br /&gt;
&lt;br /&gt;
As a rule, Nurse Joys are kind, earnest, honest Pokémon nurses who take care of sick and injured Pokémon. &lt;br /&gt;
&lt;br /&gt;
They are not entirely identical, though aside from themselves, it seems that [[Brock]] is the only one who can tell them apart. However, each Nurse Joy will have a different color cross on her hat that indicates which location she works at.&lt;br /&gt;
[[Image:Two_young_Joys.png|left|thumb|Two young Joys named [[Paige and Marnie|Marnie and Paige]]]]&lt;br /&gt;
Supposedly, they are all extremely similar-looking relatives - cousins, sisters, etc.  However, fans have proposed various other theories has been suggested for the strange phenomenon - everything from time travel, to cloning, to the Nurse Joys being Pokémon themselves.&lt;br /&gt;
&lt;br /&gt;
There are some notable Nurse Joys that are very different from the others: the muscle-bound kayak-riding Nurse Joy in the [[Orange Archipelago]], for example.  On top of that, all the Nurse Joys of the Orange Archipelago have a darker skin tone than the ones found in any other region, probably an effect of living in such sunny weather. Then, there is the Nurse Joy who led an excavation team made up of {{p|Machoke}}, {{p|Rhydon}} and archaeologists to find {{p|Kabuto}} fossils to revive them.&lt;br /&gt;
[[Image:Joy Costume.PNG|right|thumb|200px|Nurse Joy in a {{p|Chansey}} outfit.]]&lt;br /&gt;
Although there are many exceptions, Nurse Joy will generally have {{TP|Nurse Joy|Chansey}} to assist her.  In fact, Chansey&#039;s [[evolution]] added in [[Generation II]], {{p|Blissey}}, appears physically similar to Nurse Joy.  Further driving home the connection, Blissey&#039;s Japanese name can be taken to mean &amp;quot;Happy Nurse&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There is a very distinct parallel between the families of Nurse Joy and [[Officer Jenny]].  This may indicate some sort of relation or deeper connection, and fans have sometimes speculated about such.  However, the only thing known about the two families is that they are apparently on good terms.&lt;br /&gt;
&lt;br /&gt;
In addition, Nurse Joys give out [[Starter Pokémon]] to trainers in towns or cities without [[Pokémon Professor]]s.  [[Slateport City]] is one such town.&lt;br /&gt;
&lt;br /&gt;
Nurse Joys also judge [[Pokémon Contests]] and the [[Grand Festival]]s.&lt;br /&gt;
===Pokémon===&lt;br /&gt;
This listing is for Nurse Joy&#039;s usual Pokémon in the anime.&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=100px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:Nurse Joy&#039;s Chansey sprite.png]]&amp;lt;br&amp;gt;[[Nurse Joy&#039;s Chansey|Chansey]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
This listing is for Pokémon various individual Nurse Joys have had during the course of the anime.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=400px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:025.png]]&amp;lt;br&amp;gt;{{p|Pikachu}}&amp;lt;br&amp;gt;([[EP002]])&lt;br /&gt;
| align=center | [[Image:007.png]]&amp;lt;br&amp;gt;{{p|Squirtle}}&amp;lt;br&amp;gt;([[EP056]])&lt;br /&gt;
| align=center | [[Image:129.png]]&amp;lt;br&amp;gt;{{p|Magikarp}}&amp;lt;br&amp;gt;([[EP092]])&amp;lt;br&amp;gt;([[Giant Pokémon|giant]])&lt;br /&gt;
| align=center | [[Image:081.png]]&amp;lt;br&amp;gt;{{p|Magnemite|}}&amp;lt;br&amp;gt;([[EP101]])&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:001.png]]&amp;lt;br&amp;gt;{{p|Bulbasaur}}&amp;lt;br&amp;gt;([[EP102]])&amp;lt;br&amp;gt;([[Giant Pokémon|giant]])&lt;br /&gt;
| align=center | [[Image:Nurse Joy&#039;s Blissey sprite.png]]&amp;lt;br&amp;gt;{{p|Blissey}}&amp;lt;br&amp;gt;([[EP129]])&lt;br /&gt;
| align=center | [[Image:192.png]]&amp;lt;br&amp;gt;{{p|Sunflora}}&amp;lt;br&amp;gt;([[EP135]])&lt;br /&gt;
| align=center | [[Image:202.png]]&amp;lt;br&amp;gt;{{p|Wobbuffet}}&amp;lt;br&amp;gt;([[EP173]])&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:124.png]]&amp;lt;br&amp;gt;{{p|Jynx}}&amp;lt;br&amp;gt;([[EP250]])&lt;br /&gt;
| align=center | [[Image:220.png]]&amp;lt;br&amp;gt;{{p|Swinub}}&amp;lt;br&amp;gt;([[EP250]])&lt;br /&gt;
| align=center | [[Image:221.png]]&amp;lt;br&amp;gt;{{p|Piloswine}}&amp;lt;br&amp;gt;([[EP250]])&lt;br /&gt;
| align=center | [[Image:077.png]]&amp;lt;br&amp;gt;{{p|Ponyta}}&amp;lt;br&amp;gt;([[H013]])&lt;br /&gt;
|-&lt;br /&gt;
| align=center colspan=2 | [[Image:255.png]] &amp;amp;rarr; [[Image:256.png]]&amp;lt;br&amp;gt;{{p|Torchic}} &amp;amp;rarr; {{p|Combusken}}&amp;lt;br&amp;gt;([[AG034]])&lt;br /&gt;
| align=center | [[Image:273.png]]&amp;lt;br&amp;gt;{{p|Seedot}}&amp;lt;br&amp;gt;([[AG037]])&lt;br /&gt;
| align=center | [[Image:274.png]]&amp;lt;br&amp;gt;{{p|Nuzleaf}}&amp;lt;br&amp;gt;([[AG037]])&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:043.png]]&amp;lt;br&amp;gt;{{p|Oddish}}&amp;lt;br&amp;gt;([[AG037]], [[AG159]])&lt;br /&gt;
| align=center | [[Image:Spr_4d_154_f.png]]&amp;lt;br&amp;gt;{{p|Meganium}}&amp;lt;br&amp;gt;([[AG161]])&lt;br /&gt;
| align=center | [[Image:425.png]]&amp;lt;br&amp;gt;{{p|Drifloon}}&amp;lt;br&amp;gt;([[DP028]])&lt;br /&gt;
| align=center | [[Image:DPCroagunk bow.PNG]]&amp;lt;br&amp;gt;{{p2|Croagunk|Guremi}}&amp;lt;br&amp;gt;([[DP082]])&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:079.png]]&amp;lt;br&amp;gt;{{p|Slowpoke|}}&amp;lt;br&amp;gt;([[Takeshi&#039;s Paradise]])&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Given away===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=200px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:252.png]]&amp;lt;br&amp;gt; {{p|Treecko}}&amp;lt;br&amp;gt;([[AG034]]) (Given to Stephanie&#039;s father)&lt;br /&gt;
| align=center | [[Image:258.png]]&amp;lt;br&amp;gt; {{p|Mudkip}}&amp;lt;br&amp;gt;([[AG034]]) (Given to {{ho|Stephanie}})&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:Jenny Chansey Hat.JPG|left|thumb|An Officer Jenny wearing a Chansey hat.]]&lt;br /&gt;
* In &#039;&#039;[[EP034|The Kangaskhan Kid!]]&#039;&#039;, an Officer Jenny wore a {{p|Chansey}} hat, much like a Nurse Joy did in &#039;&#039;[[DP033|All Dressed Up With Somewhere to Go!]]&#039;&#039;.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://pokeani.com/chara/r-joy.html Joy&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Animecharacters}}&lt;br /&gt;
[[Category:Anime characters]]&lt;br /&gt;
[[fr:Infirmière Joëlle]]&lt;br /&gt;
[[de:Schwester Joy]]&lt;br /&gt;
&amp;lt;!--[[ja:ジョーイ]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[ja:ジョーイ]]&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Deoxys_(Pok%C3%A9mon)&amp;diff=472965</id>
		<title>Deoxys (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Deoxys_(Pok%C3%A9mon)&amp;diff=472965"/>
		<updated>2008-09-10T11:08:28Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: /* In Pokémon Special */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Jirachi | next=Turtwig }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Deoxys |&lt;br /&gt;
jname=デオキシス |&lt;br /&gt;
tmname=Deoxys |&lt;br /&gt;
image=Deoxysforme.png |&lt;br /&gt;
caption=Artwork from Emerald |&lt;br /&gt;
ndex=386 |&lt;br /&gt;
hdex=202 |&lt;br /&gt;
fdex=211 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Psychic |&lt;br /&gt;
type2= |&lt;br /&gt;
species=DNA |&lt;br /&gt;
height-ftin=5′07″ |&lt;br /&gt;
height-m=1.7 |&lt;br /&gt;
weight-lbs=134.0 |&lt;br /&gt;
weight-kg=60.8 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Pressure |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=0 |&lt;br /&gt;
egggroup1=No eggs |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
hatchsteps=30,720 |&lt;br /&gt;
effortyield=1 Atk, 1 SpA, 1 Spd |&lt;br /&gt;
expyield=215 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gender=none |&lt;br /&gt;
female=0 |&lt;br /&gt;
male=0 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=deoxys |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Deoxys&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;デオキシス&#039;&#039;&#039; &#039;&#039;Deoxys&#039;&#039;) is a {{type2|Psychic}} Pokémon. It is not known to evolve into or from any other Pokémon. &lt;br /&gt;
&lt;br /&gt;
Deoxys has four different forms. In [[Generation III]], its form depends on what game is being played. In [[Generation IV]], its form can be changed at will in [[Veilstone City]].&lt;br /&gt;
&lt;br /&gt;
Deoxys is the last Pokémon in the [[List of Pokémon by Hoenn Dex number|Hoenn Dex]] and [[List of Pokémon by National Dex number|National Dex]] within [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
The shape of Deoxys is based on a strand of {{wp|DNA}}.&lt;br /&gt;
&lt;br /&gt;
===Physiology===&lt;br /&gt;
Deoxys has four forms, each with different appearance. The main things that are constant for all four forms is that Deoxys&#039;s dominant color is orange with a bluish-green face that has a purple stripe where a nose would be and white circular eyes and the crystalline organ in its chest:&lt;br /&gt;
&lt;br /&gt;
The Normal Forme has skinny legs that come to a point. The upper-legs have a single blue stripe that goes down to the knees. Deoxys can sometimes have bluish-green arms with five-fingered hands and a red &amp;quot;Y&amp;quot; shape that runs down the arms&#039; entire length. It has an orange skin that covers it except for its abdomen. It also been seen with two cord-like tentacles (one red and one blue) in place of the arms. Deoxys also has two trapezoid-shaped &amp;quot;ears&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The Attack Forme has basically the same leg-shape as the Normal Forme, but the stripes run down for mostly all of the legs&#039; length and Deoxys has a spike on each of its knees. Deoxys has a pair of tentacles that come to a point were its arms would be and cannot be twisted.  Deoxys has triangle-shaped &amp;quot;ears&amp;quot; and a single spike on top of its head. Most of the orange &amp;quot;skin&amp;quot; has disappeared.&lt;br /&gt;
&lt;br /&gt;
The Defense Forme has wide legs that are somewhat flat at the end and have a bluish-green spot on each of the knees. Deoxys has flat, broad tentacles that also can&#039;t be twisted and Deoxys&#039; head has been fused with its body. Its &amp;quot;skin&amp;quot; has thickened and covered all of its body parts for greater defense.&lt;br /&gt;
&lt;br /&gt;
The Speed Forme has gray, skinny legs and a gray body. Deoxys only has one tentacle on each side of its body. The back of Deoxys&#039;s head is elongated and comes to a point. It has also lost most of its orange &amp;quot;skin,&amp;quot; allowing for better aerodynamics and faster movement.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Deoxys is a genderless species.&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Deoxys mostly has the same abilities as {{p|Mewtwo}} and the aforementioned ability to change its appearance to suit whatever situation it may be in during battle. &#039;&#039;[[Destiny Deoxys]]&#039;&#039; shows a Deoxys creating duplicates of itself to help achieve its objective.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Deoxys tend to keep to themselves, but befriend humans they trust.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Rare.gif|right|frame|[[List of Pokémon by habitat#Rare Pokémon|Rare Pokémon]]]]&lt;br /&gt;
Deoxys was a virus resting in a stray meteor, and while it flew through the atmosphere, the virus mutated into Deoxys.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Deoxys anime.jpg|thumb|(Speed Forme) Deoxys (left) and {{AP|Swellow}} battle it out]]&lt;br /&gt;
[[Deoxys (Destiny Deoxys)|Deoxys]] first appeared in &#039;&#039;[[Destiny Deoxys]]&#039;&#039;. One with a green crystalline organ fell to earth in a meteorite. A second Deoxys (with a purple crystalline organ) came to [[LaRousse City]] to search for it but ended up in an epic battle with {{p|Rayquaza}}. As {{game|Emerald}} had not been released when the movie was produced, only its {{stat|Defense}}, Normal and {{stat|Attack}} Formes appeared.&lt;br /&gt;
&lt;br /&gt;
In the anime, Deoxys&#039;s cry was a loud but short foghorn like blast.&lt;br /&gt;
&lt;br /&gt;
Deoxys also appeared in the special episode &#039;&#039;[[AG171|Pokémon Ranger - Deoxys Crisis!]]&#039;&#039;. This is where Deoxys&#039;s {{stat|Speed}} Forme debuted.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In Pokémon Special===&lt;br /&gt;
&lt;br /&gt;
Deoxys plays a major role in the events of the {{Special|FireRed &amp;amp; LeafGreen chapter}}. During the disaster in the previous chapter, [[Team Rocket]] infiltrated the [[Mossdeep Space Center]] and stole a virus that had been exposed to a laser beam while in space, then ended up attached to a meteorite. In their care, the virus split into two entities and developed into two separate Deoxys, appropriately named Entities 1 and 2. While the leaders of Team Rocket stayed on in [[Hoenn]], other members took the two Deoxys back to Kanto. The team transporting the Deoxys were startled when the Deoxys began to change forme (as Normal and Speed forms had been previously documented) and Entity Two took advantage of this and escaped, accidentally absorbing some of {{Spe|Red}}&#039;s blood in the escape. [[Giovanni]] used the weaker Entity One to capture {{Spe|Blue}}&#039;s parents and [[Professor Oak]]. Red was tricked into battling Entity Two, who defeated him but was captured by Giovanni. Around this time, Team Rocket managed to duplicate the climate of [[Hoenn]] and allowed Deoxys to transform into all of its formes. Giovanni used Entity Two to locate his son, {{Spe|Silver}} and set out for [[Viridian City]]. Red came to Giovanni, and challenged him with {{p|Mewtwo}}. Ultimately triumphing due to [[Bill]] shutting down the Hoenn climate machine on [[Five Island]], Giovanni revealed that he disposed of Entity One and {{Spe|Yellow}} used her abilities to inform Red of his link to Deoxys. When one of the Team Rocket members tried to usurp control, Deoxys transported Giovanni, Silver, Yellow, and Mewtwo out of harm&#039;s way before helping Red to regain control of the ship. As the disaster ended and all of the protagonists reunited, [[Sird]] tried to capture Deoxys, but ended up turning the heroes to stone. Entity Two then sped towards a [[Sinnoh|distant region]] in hopes of being allowed to freely transfer between formes and locating Entity One.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Deoxys (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
When unleashed from a [[Poké Ball]], an Attack Forme Deoxys will sometimes appear. It floats gently towards the top of the screen. It will spin gracefully and begin to glow. When fully facing the front, it will cast a powerful {{m|Hyper Beam}}, sending anyone in its path flying.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=psychic&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon&#039;s chest appears to be its brain.&lt;br /&gt;
|sapphiredex=Deoxys emerged from a virus that came from space. It is highly intelligent and wields psychokinetic powers. This Pokémon shoots lasers from the crystalline organ on its chest.&lt;br /&gt;
|emeralddex=A Pokémon that mutated from an extraterrestrial virus exposed to a laser beam. Its body is configured for superior agility and speed.&lt;br /&gt;
|firereddex=This Deoxys has transformed into its aggressive guise. It can fool enemies by altering its appearance.&lt;br /&gt;
|leafgreendex=When it changes form, an aurora appears. It absorbs attacks by altering its cellular structure.&lt;br /&gt;
|diamonddex=A Pokémon that is born through the mutation of the DNA of a space virus which is attached to a meteor.&lt;br /&gt;
|pearldex=An alien virus that fell to earth on a meteor underwent a DNA mutation to become this Pokémon.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=psychic |&lt;br /&gt;
gen=3 |&lt;br /&gt;
erarity=One |&lt;br /&gt;
earea=[[Birth Island]] &amp;lt;small&amp;gt;(requires [[Auroraticket]])&amp;lt;/small&amp;gt; |&lt;br /&gt;
frlgrarity=One |&lt;br /&gt;
frlgarea=[[Birth Island]] &amp;lt;small&amp;gt;(requires [[Auroraticket]])&amp;lt;/small&amp;gt; |&lt;br /&gt;
dprarity=None |&lt;br /&gt;
dparea=[[Pal Park]] |&lt;br /&gt;
palarea=Mountain |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{psychic color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Trozei!]]&lt;br /&gt;
| Random Agent Cards&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Red and Blue)]]&lt;br /&gt;
| [[Meteor Cave]] (20F)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Ranger]]&lt;br /&gt;
| [[Krokka Tunnel]] (Event mission 1)&lt;br /&gt;
|-&lt;br /&gt;
| [[Pokémon Mystery Dungeon 2|Pokémon Mystery Dungeon&amp;lt;br&amp;gt;(Time and Darkness)]]&lt;br /&gt;
| [[Shimmer Hill]] (17F)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
====Normal Forme====&lt;br /&gt;
[[Image:386Deoxys.png|left|Normal Forme]]&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=50 |&lt;br /&gt;
Attack=150 |&lt;br /&gt;
Defense=50 |&lt;br /&gt;
SpAtk=150 |&lt;br /&gt;
SpDef=50 |&lt;br /&gt;
Speed=150 }}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Attack Forme====&lt;br /&gt;
[[Image:386Deoxys-Attack.png|left|Attack Forme]]&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=50 |&lt;br /&gt;
Attack=180 |&lt;br /&gt;
Defense=20 |&lt;br /&gt;
SpAtk=180 |&lt;br /&gt;
SpDef=20 |&lt;br /&gt;
Speed=150 }}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Defense Forme====&lt;br /&gt;
[[Image:386Deoxys-Defense.png|left|Defense Forme]]&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=50 |&lt;br /&gt;
Attack=70 |&lt;br /&gt;
Defense=160 |&lt;br /&gt;
SpAtk= 70 |&lt;br /&gt;
SpDef=160 |&lt;br /&gt;
Speed=90 }}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
====Speed Forme====&lt;br /&gt;
[[Image:386Deoxys-Speed.png|left|Speed Forme]]&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=50 |&lt;br /&gt;
Attack=95 |&lt;br /&gt;
Defense=90 |&lt;br /&gt;
SpAtk= 95 |&lt;br /&gt;
SpDef=90 |&lt;br /&gt;
Speed=180 }}&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
This is the same for all forms, since all are solely of the {{t|Psychic}} type.&lt;br /&gt;
&lt;br /&gt;
{{DP Type effectiveness| &lt;br /&gt;
type1=psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Deoxys}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|psychic|psychic|4|3|Deoxys}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Wrap|Normal|Physical|15|85|20|Tough|0}}&lt;br /&gt;
{{mlentry4|9|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15|Smart|3}}&lt;br /&gt;
{{mlentry4|17|Teleport|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|25|Knock Off|Dark|Physical|20|100|20|Smart|3|||Normal}}&lt;br /&gt;
{{mlentry4|25|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0|||Attack}}&lt;br /&gt;
{{mlentry4|25|Knock Off|Dark|Physical|20|100|20|Smart|3|||Defense}}&lt;br /&gt;
{{mlentry4|25|Knock Off|Dark|Physical|20|100|20|Smart|3|||Speed}}&lt;br /&gt;
{{mlentry4|33|Pursuit|Dark|Physical|40|100|20|Smart|1|||Normal}}&lt;br /&gt;
{{mlentry4|33|Pursuit|Dark|Physical|40|100|20|Smart|1|||Attack}}&lt;br /&gt;
{{mlentry4|33|Spikes|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2|||Defense}}&lt;br /&gt;
{{mlentry4|33|Pursuit|Dark|Physical|40|100|20|Smart|1|||Speed}}&lt;br /&gt;
{{mlentry4|41|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|49|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||Normal}}&lt;br /&gt;
{{mlentry4|49|Superpower|Fighting|Physical|120|100|5|Tough|2|||Attack}}&lt;br /&gt;
{{mlentry4|49|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||Defense}}&lt;br /&gt;
{{mlentry4|49|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||Speed}}&lt;br /&gt;
{{mlentry4|57|Psycho Shift|Psychic|Status|&amp;amp;mdash;|90|10|Cool|0}}&lt;br /&gt;
{{mlentry4|65|Zen Headbutt|Psychic|Physical|80|90|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|73|Cosmic Power|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|0|||Normal}}&lt;br /&gt;
{{mlentry4|73|Cosmic Power|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|0|||Attack}}&lt;br /&gt;
{{mlentry4|73|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Tough|2|||Defense}}&lt;br /&gt;
{{mlentry4|73|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0|||Defense}}&lt;br /&gt;
{{mlentry4|73|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2|||Speed}}&lt;br /&gt;
{{mlentry4|81|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||Normal}}&lt;br /&gt;
{{mlentry4|81|Zap Cannon|Electric|Special|120|50|5|Cool|2|||Attack}}&lt;br /&gt;
{{mlentry4|81|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||Defense}}&lt;br /&gt;
{{mlentry4|81|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||Speed}}&lt;br /&gt;
{{mlentry4|89|Psycho Boost|Psychic|Special|140|90|5|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|97|Hyper Beam|Normal|Special|150|90|5|Cool|2|||Normal}}&lt;br /&gt;
{{mlentry4|97|Hyper Beam|Normal|Special|150|90|5|Cool|2|||Attack}}&lt;br /&gt;
{{mlentry4|97|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2|||Defense}}&lt;br /&gt;
{{mlentry4|97|Mirror Coat|Psychic|Special|&amp;amp;mdash;|100|20|Beauty|2|||Defense}}&lt;br /&gt;
{{mlentry4|97|ExtremeSpeed|Normal|Physical|80|100|5|Cool|2|||Speed}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|Psychic|Psychic|4|3|Deoxys}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM04]]|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM20]]|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM33]]|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM48]]|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM49]]|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|0}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM60]]|Drain Punch|Fighting|Physical|60|100|5|Beauty|1}}&lt;br /&gt;
{{mlentry4|[[TM67]]|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM84]]|Poison Jab|Poison|Physical|80|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM85]]|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM91]]|Flash Cannon|Steel|Special|80|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM92]]|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Cute|2}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|psychic|psychic|4b|3|Deoxys}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Dream Eater|Psychic|Special|100|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mtentry4|no|yes|no|DynamicPunch|Fighting|Physical|100|50|5|Cool|2}}&lt;br /&gt;
{{mtentry4|no|yes|no|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mtentry4|no|yes|no|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mtentry4|no|yes|no|Ice Punch|Ice|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mtentry4|no|yes|no|Icy Wind|Ice|Special|55|95|15|Beauty|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Mega Kick|Normal|Physical|120|75|5|Cool|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Mega Punch|Normal|Physical|80|85|20|Tough|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mtentry4|no|yes|no|Mud-Slap|Ground|Special|20|100|10|Cute|3}}&lt;br /&gt;
{{mtentry4|no|yes|no|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mtentry4|no|yes|no|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mtentry4|no|yes|no|Snore|Normal|Special|40|100|15|Cool|3}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mtentry4|no|yes|no|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mtentry4|no|yes|no|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mtentry4|no|yes|no|ThunderPunch|Electric|Physical|75|100|15|Cool|2}}&lt;br /&gt;
{{mtentry4|yes|yes|no|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{tutor/note|4}}&lt;br /&gt;
&lt;br /&gt;
==== By [[Event|events]] ====&lt;br /&gt;
&lt;br /&gt;
{{movelistspecial|psychic|psychic|4|3|Deoxys}}&lt;br /&gt;
{{mlentry4special|[[The Rise of Darkrai|10th Movie]] [[List of Nintendo event Pokémon in 2007#１０ｔｈ Deoxys, Japan, June 23-September 2, 2007|Events]]|Psycho Boost|Psychic|Special|140|90|5|Smart|2||&#039;&#039;&#039;|50}}&lt;br /&gt;
{{mlentry4special|[[The Rise of Darkrai|10th Movie]] [[List of Nintendo event Pokémon in 2007#１０ｔｈ Deoxys, Japan, June 23-September 2, 2007|Events]]|Zap Cannon|Electric|Special|120|50|5|Cool|2|||50}}&lt;br /&gt;
{{mlentry4special|[[The Rise of Darkrai|10th Movie]] [[List of Nintendo event Pokémon in 2007#１０ｔｈ Deoxys, Japan, June 23-September 2, 2007|Events]]|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Tough|2|||50}}&lt;br /&gt;
{{mlentry4special|[[The Rise of Darkrai|10th Movie]] [[List of Nintendo event Pokémon in 2007#１０ｔｈ Deoxys, Japan, June 23-September 2, 2007|Events]]|ExtremeSpeed|Normal|Physical|80|100|5|Cool|2|||50}}&lt;br /&gt;
{{movelist/note|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=psychic |&lt;br /&gt;
ndex=386 |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=no |&lt;br /&gt;
Deoxys= yes |&lt;br /&gt;
NP1= This world is but tiny in the vastness of space... |&lt;br /&gt;
NP2= This isn&#039;t good... Only half my health remains... |&lt;br /&gt;
NP3= I can&#039;t keep going this way... Must I flee back to space? |&lt;br /&gt;
NPL= I leveled up! Auroras and crystals fill me with power! |&lt;br /&gt;
AP1= Let me demonstrate my cosmic-level attack power! |&lt;br /&gt;
AP2= This isn&#039;t good... Only half my health remains... |&lt;br /&gt;
AP3= I can&#039;t keep going this way... Was my attack power insufficient? |&lt;br /&gt;
APL= I leveled up! Witness the true power of the Attack Form! |&lt;br /&gt;
DP1= Let me demonstrate my cosmic-level defense power! |&lt;br /&gt;
DP2= This isn&#039;t good... Only half my health remains... |&lt;br /&gt;
DP3= I can&#039;t keep going this way... Was my defensive power insufficient? |&lt;br /&gt;
DPL= I leveled up! Witness the true power of the Defense Form! |&lt;br /&gt;
SP1=  Let me demonstrate my cosmic-level speed! |&lt;br /&gt;
SP2= This isn&#039;t good... Only half my health remains... |&lt;br /&gt;
SP3= I can&#039;t keep going this way... Was my speed insufficient? |&lt;br /&gt;
SPL= I leveled up! Witness the true power of the Speed Form! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Psychic |&lt;br /&gt;
typeA= Psychic |&lt;br /&gt;
field= None |&lt;br /&gt;
loop=&amp;lt;br&amp;gt;13 (Attack forme)&amp;lt;br&amp;gt;17 (Defense forme)&amp;lt;br&amp;gt;3 (Speed forme)&amp;lt;br&amp;gt;9 (Normal forme) |&lt;br /&gt;
MinEXP=470 |&lt;br /&gt;
MaxEXP=570 |&lt;br /&gt;
browser= Deoxys has the ability to transform four ways. Little is known about it, however. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/0formes4|386|Deoxys|Normal Forme|{{2v2|Ruby|Sapphire}}|1|Psychic||Spr 4d 386A|Attack Forme|{{v2|FireRed}}|1|Psychic||Spr 4d 386D|Defense Forme|{{v2|LeafGreen}}|1|Psychic||Spr 4d 386S|Speed Forme|{{v2|Emerald}}|1|Psychic|}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=psychic|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=4formes|&lt;br /&gt;
ndex=386|&lt;br /&gt;
name=Deoxys|&lt;br /&gt;
forme1=A|&lt;br /&gt;
forme2=D|&lt;br /&gt;
forme3=S|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Attack Forme of Deoxys has the highest {{stat|Attack}} and {{stat|Special Attack}} of any Pokémon.&lt;br /&gt;
** Likewise, the Speed Forme of Deoxys has the highest {{stat|Speed}} of any Pokémon.&lt;br /&gt;
* Deoxys&#039;s first three forms, Defense, Normal, and Attack have the initials D.N.A., the initials of {{wp|deoxyribonucleic acid}}, which Deoxys is named and based after. Interestingly, the initial for its Speed Forme, S., is the only letter in Deoxys&#039;s name to not be found in its name&#039;s origin. This may be because Deoxys was not meant to have another forme, other than Normal, Attack and Defense.&lt;br /&gt;
* All of Deoxys&#039;s forms are available in {{game|Diamond and Pearl|s}}; however, unlike [[Generation III]], they can freely be changed in-game by inspecting the meteorites in [[Veilstone City]].&lt;br /&gt;
* Deoxys is the final Pokémon in the [[Hoenn Dex]], yet it was first in the wild in a [[Kanto]]-based game. Likewise, the final Pokémon in the [[Kanto Dex]], {{p|Mew}}, was first found wild in a Hoenn-based game.&lt;br /&gt;
* When recruited in [[Pokémon Mystery Dungeon]] Deoxys will be in its Normal Forme when playing in the overworld, however, when exploring a dungeon, Deoxys&#039;s form will be randomly selected each time the player progresses to a new floor.&lt;br /&gt;
* In Pokémon Ranger, Deoxys&#039;s form changes every time its [[List of Pokémon by Fiore Browser number|Browser]] entry is accessed. It cycles in order from Normal Forme to Attack Forme to Defense Forme to Speed Forme and finally back to Normal Forme.&lt;br /&gt;
* Deoxys was the first Pokémon to have its own unique battle music. The second Pokémon to have its own unique music was {{p|Arceus}}. All other [[legendary Pokémon]] share battle themes with at least one other.&lt;br /&gt;
* Originally, all of Deoxys&#039;s different &amp;quot;formes&amp;quot; were thought to be spelled as &amp;quot;form.&amp;quot; However, after {{p|Giratina}}&#039;s Origin Forme was revealed, fans went back to check Pokémon.com, and the Official Emerald Players guide (published in 2005) to find that &amp;quot;forme&amp;quot; has in fact always been the official spelling.&lt;br /&gt;
* Some fans believe Deoxys to have been loosely based on the [[Glitch Pokémon]] [[Missingno.]], given Deoxys&#039;s viral nature, its location on a southern island, and the presence of four forms (MissingNo. is a Glitch Pokémon, is most commonly found at [[Cinnabar Island]], and has four forms, though unlike Deoxys, it cannot change between them). &lt;br /&gt;
* In its Generation III Normal Forme sprite, its arm is on its right side, while in Generation IV the arm is on its left. Additionally, in Generation III, it only is shown with four fingers, while in Generation IV, it has five.&lt;br /&gt;
* Because of numerous events such as the Gamestop givaway, the Aurora Ticket, and the Movie Ten giveaway, Deoxys is the most common event Pokémon, along with {{p|Manaphy}}.&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
Because of the results of a poll among fans, Deoxys was given away along with pre-ordered tickets to Japanese theater showings of &#039;&#039;[[The Rise of Darkrai]]&#039;&#039;. It is holding [[Type-enhancing item#NeverMeltIce|NeverMeltIce]], a reference to the fact that Deoxys&#039;s first appearance in &#039;&#039;[[Destiny Deoxys]]&#039;&#039; is in Antarctica.&lt;br /&gt;
&lt;br /&gt;
Deoxys was distributed at GameStop on June 20-22, and June 27-29. It knows {{m|Psycho Boost}}, {{m|Zap Cannon}}, {{m|Iron Defense}}, and {{m|ExtremeSpeed}} and is holding [[NeverMeltIce]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Deoxys appears to draw inspiration from certain representations of aliens and visual representations of the DNA double helix. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Deoxys&#039;s name is an abbreviation of &#039;&#039;{{wp|DNA|deoxyribonucleic acid}}&#039;&#039;, or DNA, the medium of genetic code in many cellular organisms.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Deoxys&lt;br /&gt;
*[[List of French Pokémon names|French]]: Deoxys&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 테오키스 &#039;&#039;Teokis&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Deoxys|Article on Wikipedia]]&lt;br /&gt;
*[http://www.brawlsnapshots.com/snapshots/tag?order=score&amp;amp;tag=deoxys Snapshots of Deoxys from Super Smash Bros. Brawl]&lt;br /&gt;
&lt;br /&gt;
{{event Pokémon}}&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNext | prev=Jirachi | next=Turtwig }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that are not part of an evolutionary line]]&lt;br /&gt;
[[Category:Pokémon with different forms]]&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Hoenn Legendary Pokémon]]&lt;br /&gt;
[[Category:Genderless Pokémon]]&lt;br /&gt;
[[Category:Promotion-only Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Deoxys]]&lt;br /&gt;
[[fr:Déoxys]]&lt;br /&gt;
[[ja:デオキシス]]&lt;br /&gt;
[[pl:Deoxys]]&lt;br /&gt;
[[pt:Deoxys (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super-ancient_Pok%C3%A9mon&amp;diff=472962</id>
		<title>Super-ancient Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super-ancient_Pok%C3%A9mon&amp;diff=472962"/>
		<updated>2008-09-10T11:04:22Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:GenIII Battle.jpg|thumb|right|Groudon and Kyogre battle as Rayquaza arrives.]]&lt;br /&gt;
The &#039;&#039;&#039;weather trio&#039;&#039;&#039; is, for lack of a better defining characteristic of the three, the name of the [[legendary trio]] made up of {{p|Groudon}}, {{p|Kyogre}}, and {{p|Rayquaza}}. They are officially referred to as the &#039;&#039;&#039;Super-ancient Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;超古代ポケモン&#039;&#039;&#039; &#039;&#039;Chōkodai Pokémon&#039;&#039;), although the Japanese anime has applied this term to [[Fossil]] Pokémon as well.&lt;br /&gt;
&lt;br /&gt;
Although several non-legendary Pokémon, notably {{p|Tyranitar}} and {{p|Abomasnow}}, have [[abilities]] that can alter the [[weather conditions]], and the {{p|Golduck}} family is capable of having an ability that can stop them altogether, Groudon, Kyogre, and Rayquaza&#039;s abilities were the first sight of these {{cat|Abilities with effects on weather conditions|weather-changing ones}} in the games. This makes them the only legendary trio to not share one universal ability.&lt;br /&gt;
&lt;br /&gt;
Unlike Pokémon with moves like {{m|Sunny Day}} and {{m|Rain Dance}}, where the weather changes to another for only five turns, the abilities of the legendary trio cause their weather effect for the remainder of the battle, or until the weather is changed again in some way. Rayquaza&#039;s, however, only lasts as long as it remains active, and removes the battle effects of any weather on the field, leaving it to just be a pretty-looking environmental effect.&lt;br /&gt;
&lt;br /&gt;
They do not appear to have a [[trio master|master]], though Rayquaza seems to serve as the leader of the three internally, doing the same in [[Pokémon Emerald]] that {{p|Lugia}} does in [[The Power of One]].&lt;br /&gt;
&lt;br /&gt;
Strangely, this is the only legendary trio whose members do not all have the same [[base stat]] total; Groudon and Kyogre share a total of 670, while Rayquaza&#039;s is 680.&lt;br /&gt;
&lt;br /&gt;
==Similar movesets ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp; &amp;amp;nbsp; || align=&amp;quot;center&amp;quot;| [[Image:382.png]] || align=&amp;quot;center&amp;quot;| [[Image:383.png]] || align=&amp;quot;center&amp;quot;| [[Image:384.png]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;12&amp;quot;| Attacks&amp;lt;BR&amp;gt; &amp;lt;BR&amp;gt;(Attacks in&amp;lt;BR&amp;gt;&#039;&#039;&#039;bold&#039;&#039;&#039;&amp;lt;BR&amp;gt;do direct&amp;lt;BR&amp;gt;damage) || Start || &#039;&#039;&#039;{{m|Water Pulse}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Mud Shot}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Twister}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 5 || colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| {{m|Scary Face}}&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;{{m|AncientPower}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 20 || &#039;&#039;&#039;{{m|Body Slam}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Slash}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Dragon Claw}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || {{m|Calm Mind}} || {{m|Bulk Up}} || {{m|Dragon Dance}}&lt;br /&gt;
|-&lt;br /&gt;
| 35 || &#039;&#039;&#039;{{m|Ice Beam}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Earthquake}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Crunch}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 45 || &#039;&#039;&#039;{{m|Hydro Pump}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Fly}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 50 || colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| {{m|Rest}}&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &#039;&#039;&#039;{{m|Sheer Cold}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Fissure}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|ExtremeSpeed}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 65 || &#039;&#039;&#039;{{m|Double-Edge}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|SolarBeam}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 || &#039;&#039;&#039;{{m|Aqua Tail}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Earth Power}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Dragon Pulse}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 80 || &#039;&#039;&#039;{{m|Water Spout}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Eruption}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Outrage}}&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The [[List of Pokémon by color|colors]] of the three members of Weather Trio are the {{wp|RGB|primary colors of light}}, while colors of their shiny sprites (including the markings on Rayquaza) are the {{wp|CMYK|primary colors of ink}}.&lt;br /&gt;
*Kyogre, Groudon, and Rayquaza could be references to the Biblical {{wp|Leviathan}}, and sea monster; {{wp|Behemoth}}, a land beast; and {{wp|Ziz}}, a giant bird respectively.&lt;br /&gt;
&lt;br /&gt;
{{Legendary trios}}&lt;br /&gt;
[[Category:Legendary trios]]&lt;br /&gt;
&lt;br /&gt;
[[ja:超古代ポケモン]]&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super-ancient_Pok%C3%A9mon&amp;diff=472941</id>
		<title>Super-ancient Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super-ancient_Pok%C3%A9mon&amp;diff=472941"/>
		<updated>2008-09-10T10:40:42Z</updated>

		<summary type="html">&lt;p&gt;Pyleic: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:GenIII Battle.jpg|thumb|right|Groudon and Kyogre battle as Rayquaza arrives.]]&lt;br /&gt;
The &#039;&#039;&#039;weather trio&#039;&#039;&#039; is, for lack of a better defining characteristic of the three, the name of the [[legendary trio]] made up of {{p|Groudon}}, {{p|Kyogre}}, and {{p|Rayquaza}}. They are officially referred to as the &#039;&#039;&#039;Super-ancient Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;超古代ポケモン&#039;&#039;&#039; &#039;&#039;Chōkodai Pokémon&#039;&#039;), although the Japanese anime has applied this term to [[Fossil]] Pokémon as well.&lt;br /&gt;
&lt;br /&gt;
Although several non-legendary Pokémon, notably {{p|Tyranitar}} and {{p|Abomasnow}}, have [[abilities]] that can alter the [[weather conditions]], and the {{p|Golduck}} family is capable of having an ability that can stop them altogether, Groudon, Kyogre, and Rayquaza&#039;s abilities were the first sight of these {{cat|Abilities with effects on weather conditions|weather-changing ones}} in the games. This makes them the only legendary trio to not share one universal ability.&lt;br /&gt;
&lt;br /&gt;
Unlike Pokémon with moves like {{m|Sunny Day}} and {{m|Rain Dance}}, where the weather changes to another for only five turns, the abilities of the legendary trio cause their weather effect for the remainder of the battle, or until the weather is changed again in some way. Rayquaza&#039;s, however, only lasts as long as it remains active, and removes the battle effects of any weather on the field, leaving it to just be a pretty-looking environmental effect.&lt;br /&gt;
&lt;br /&gt;
They do not appear to have a [[trio master|master]], though Rayquaza seems to serve as the leader of the three internally, doing the same in [[Pokémon Emerald]] that {{p|Lugia}} does in [[The Power of One]].&lt;br /&gt;
&lt;br /&gt;
Strangely, this is the only legendary trio whose members do not all have the same [[base stat]] total; Groudon and Kyogre share a total of 670, while Rayquaza&#039;s is 680.&lt;br /&gt;
&lt;br /&gt;
==Similar movesets ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &amp;amp;nbsp; &amp;amp;nbsp; || align=&amp;quot;center&amp;quot;| [[Image:382.png]] || align=&amp;quot;center&amp;quot;| [[Image:383.png]] || align=&amp;quot;center&amp;quot;| [[Image:384.png]]&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; rowspan=&amp;quot;12&amp;quot;| Attacks&amp;lt;BR&amp;gt; &amp;lt;BR&amp;gt;(Attacks in&amp;lt;BR&amp;gt;&#039;&#039;&#039;bold&#039;&#039;&#039;&amp;lt;BR&amp;gt;do direct&amp;lt;BR&amp;gt;damage) || Start || &#039;&#039;&#039;{{m|Water Pulse}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Mud Shot}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Twister}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 5 || colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| {{m|Scary Face}}&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| &#039;&#039;&#039;{{m|AncientPower}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 20 || &#039;&#039;&#039;{{m|Body Slam}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Slash}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Dragon Claw}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || {{m|Calm Mind}} || {{m|Bulk Up}} || {{m|Dragon Dance}}&lt;br /&gt;
|-&lt;br /&gt;
| 35 || &#039;&#039;&#039;{{m|Ice Beam}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Earthquake}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Crunch}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 45 || &#039;&#039;&#039;{{m|Hydro Pump}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Fire Blast}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Fly}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 50 || colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot;| {{m|Rest}}&lt;br /&gt;
|-&lt;br /&gt;
| 60 || &#039;&#039;&#039;{{m|Sheer Cold}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Fissure}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|ExtremeSpeed}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 65 || &#039;&#039;&#039;{{m|Double-Edge}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|SolarBeam}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Hyper Beam}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 75 || &#039;&#039;&#039;{{m|Aqua Tail}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Earth Power}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Dragon Pulse}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 80 || &#039;&#039;&#039;{{m|Water Spout}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Eruption}}&#039;&#039;&#039; || &#039;&#039;&#039;{{m|Outrage}}&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The [[List of Pokémon by color|colors]] of the three members of Weather Trio are the {{wp|RGB|primary colors of light}}, while colors of their shiny sprites (including the markings on Rayquaza) are the {{wp|CMYK|primary colors of paint}}.&lt;br /&gt;
*Kyogre, Groudon, and Rayquaza could be references to the Biblical {{wp|Leviathan}}, and sea monster; {{wp|Behemoth}}, a land beast; and {{wp|Ziz}}, a giant bird respectively.&lt;br /&gt;
&lt;br /&gt;
{{Legendary trios}}&lt;br /&gt;
[[Category:Legendary trios]]&lt;br /&gt;
&lt;br /&gt;
[[ja:超古代ポケモン]]&lt;/div&gt;</summary>
		<author><name>Pyleic</name></author>
	</entry>
</feed>