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	<updated>2026-06-08T08:56:40Z</updated>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Emolga_(Dragons_Exalted_45)&amp;diff=4138903</id>
		<title>Emolga (Dragons Exalted 45)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Emolga_(Dragons_Exalted_45)&amp;diff=4138903"/>
		<updated>2024-10-03T06:03:18Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* Gallery */ The full art print is from Radiant Collection vs Legendary Treasures; changing to match with the Reshiram&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémoncardInfobox&lt;br /&gt;
|cardname=Emolga&lt;br /&gt;
|jname=エモンガ&lt;br /&gt;
|jtrans=Emonga&lt;br /&gt;
|image=EmolgaDragonsExalted45.jpg&lt;br /&gt;
|caption={{TCG|Dragons Exalted}} print&amp;lt;br&amp;gt;Illus. [[Kanako Eo]]&lt;br /&gt;
|reprints=3&lt;br /&gt;
|reprint1=EmolgaLegendaryTreasures49.jpg&lt;br /&gt;
|recaption1={{TCG|Legendary Treasures}} print&amp;lt;br&amp;gt;Illus. [[Tomokazu Komiya]]&lt;br /&gt;
|reprint2=EmolgaLegendaryTreasuresRC23.jpg&lt;br /&gt;
|recaption2={{TCG|Legendary Treasures}} {{TCG|Full Art card|Full Art}} print&amp;lt;br&amp;gt;Illus. [[Atsuko Nishida]]&lt;br /&gt;
|species=Emolga&lt;br /&gt;
|evostage=Basic&lt;br /&gt;
|type=Lightning&lt;br /&gt;
|hp=70&lt;br /&gt;
|weakness=Lightning&lt;br /&gt;
|resistance=Fighting&lt;br /&gt;
|rmultiplier=-20&lt;br /&gt;
}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Dragons Exalted}}|rarity={{rar|Uncommon}}|cardno=45/124|jpexpansion={{TCG|Dragon Blade}}|jprarity={{rar|C}}|jpcardno=017/050}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Lightning|jpdeckkit={{TCG|Master Deck Build Box EX}}|jpcardno=010/046}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Legendary Treasures}}|rarity={{rar|Uncommon}}|cardno=49/113|jpexpansion={{TCG|EX Battle Boost}}|jpcardno=041/093}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Lightning|expansion={{TCG|Legendary Treasures}}|rarity={{rar|Rare Ultra}}|cardno=RC23/RC25|jpexpansion={{TCG|Shiny Collection}}|jprarity={{rar|SR}}|jpcardno=023/020}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Lightning|jpexpansion={{TCG|BW-P Promotional cards}}|jpcardno=236/BW-P}}&lt;br /&gt;
{{PokémoncardInfobox/Footer|type=Lightning|species=Emolga}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Emolga&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;エモンガ&#039;&#039;&#039; &#039;&#039;Emonga&#039;&#039;) is a {{ct|Lightning}} Basic Pokémon card. It was first released as part of the {{TCG|Dragons Exalted}} expansion.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{Cardtext/Header|type=Lightning}}&lt;br /&gt;
{{Cardtext/Attack&lt;br /&gt;
|type=Lightning&lt;br /&gt;
|cost={{e|Colorless}}&lt;br /&gt;
|name=Call for Family&lt;br /&gt;
|jname=なかまをよぶ&lt;br /&gt;
|jtrans=Call Partner&lt;br /&gt;
|damage=&lt;br /&gt;
|effect=Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.&lt;br /&gt;
}}&lt;br /&gt;
{{Cardtext/Attack&lt;br /&gt;
|type=Lightning&lt;br /&gt;
|cost={{e|Lightning}}&lt;br /&gt;
|name=Static Shock&lt;br /&gt;
|jname=パチパチ&lt;br /&gt;
|jtrans=Electric Crackling&lt;br /&gt;
|damage=20&lt;br /&gt;
|effect=&lt;br /&gt;
}}&lt;br /&gt;
{{Cardtext/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex data (Regular prints)===&lt;br /&gt;
{{Carddex&lt;br /&gt;
|type=Lightning&lt;br /&gt;
|name=Emolga&lt;br /&gt;
|species=Sky Squirrel&lt;br /&gt;
|ndex=587&lt;br /&gt;
|height=1&#039;04&amp;quot;&lt;br /&gt;
|jheight=0.4&lt;br /&gt;
|weight=11.0&lt;br /&gt;
|jweight=5.0&lt;br /&gt;
|dex=They live on treetops and glide using the inside of a cape-like membrane while discharging electricity.&lt;br /&gt;
|jdex=もりの　きのうえで　くらす。マントのような　まくの　うちがわを　ほうでん　させながら　かっくうする。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex data (Full Art print)===&lt;br /&gt;
{{Carddex&lt;br /&gt;
|type=Lightning&lt;br /&gt;
|name=Emolga&lt;br /&gt;
|species=Sky Squirrel&lt;br /&gt;
|ndex=587&lt;br /&gt;
|height=1&#039;04&amp;quot;&lt;br /&gt;
|jheight=0.4&lt;br /&gt;
|weight=11.0&lt;br /&gt;
|jweight=5.0&lt;br /&gt;
|dex=It glides on its outstretched membrane while shocking foes with the electricity stored in the pouches on its cheeks.&lt;br /&gt;
|jdex=まくを　ひろげて　そらを　とびつつ　ほほの　でんきぶくろに　ためこんだ　でんきで　あいてを　かんでんさせる。&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Release information==&lt;br /&gt;
This card was released in the {{TCG|Dragons Exalted}} expansion, first originating from the Japanese {{TCG|Dragon Blade}}, with artwork by [[Kanako Eo]]. It was later reprinted in Japan as part of the {{TCG|Master Deck Build Box EX}}, released on September 14, 2012. A {{TCG|Full Art card|Full Art}} print with new artwork by [[Atsuko Nishida]] was later released in the Japanese {{TCG|Shiny Collection}}, which was included in the Radiant Collection subset of the English {{TCG|Legendary Treasures}} expansion. It was reprinted again with different artwork by [[Tomokazu Komiya]] in the Japanese {{TCG|EX Battle Boost}}, which was also included in the {{TCG|Legendary Treasures}} expansion. It was reprinted with [[Kanako Eo]]&#039;s artwork as one of the {{TCG|BW-P Promotional cards}} for customers who purchased a deck or ten booster packs (in one transaction) at a {{OBP|Pokémon Center|store}} from August 3 to September 8, 2013.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
{{TCGGallery&lt;br /&gt;
|type=Lightning&lt;br /&gt;
|image1=EmolgaDragonsExalted45.jpg&lt;br /&gt;
|set1=Dragons Exalted&lt;br /&gt;
|illus1=Kanako Eo&lt;br /&gt;
|image2=EmolgaLegendaryTreasures49.jpg&lt;br /&gt;
|set2=Legendary Treasures&lt;br /&gt;
|illus2=Tomokazu Komiya&lt;br /&gt;
|image3=EmolgaLegendaryTreasuresRC23.jpg&lt;br /&gt;
|caption3={{TCG|Radiant Collection}} {{TCG|Full Art card|Full Art}} Print&amp;lt;br&amp;gt;Illus. [[Atsuko Nishida]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
Emolga is the first non-Legendary Pokémon to receive a Full Art print.&lt;br /&gt;
===Origin===&lt;br /&gt;
This card&#039;s Regular prints&#039; [[Pokédex entry|Pokédex entries]] comes from {{game|White}}. The Full Art print&#039;s [[Pokédex]] entry comes from {{B2W2}}. [[Dragonspiral Tower]] is featured in the illustration of the Dragons Exalted print. [[Pokéstar Studios]] is featured in the Legendary Treasures Regular print illustration.&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dragons Exalted cards]]&lt;br /&gt;
[[Category:Dragon Blade cards]]&lt;br /&gt;
[[Category:Master Deck Build Box EX cards]]&lt;br /&gt;
[[Category:Legendary Treasures cards]]&lt;br /&gt;
[[Category:Shiny Collection cards]]&lt;br /&gt;
[[Category:EX Battle Boost cards]]&lt;br /&gt;
[[Category:BW-P Promotional cards]]&lt;br /&gt;
[[Category:Illus. by Kanako Eo]]&lt;br /&gt;
[[Category:Illus. by Atsuko Nishida]]&lt;br /&gt;
[[Category:Illus. by Tomokazu Komiya]]&lt;br /&gt;
[[Category:Holographic cards]]&lt;br /&gt;
[[Category:Secret cards]]&lt;br /&gt;
[[Category:Full Art cards]]&lt;br /&gt;
&lt;br /&gt;
[[de:Emolga (Hoheit der Drachen 45)]]&lt;br /&gt;
[[es:Emolga (Dragones Majestuosos TCG)]]&lt;br /&gt;
[[fr:Emolga (Noir &amp;amp; Blanc Dragons Exaltés 45)]]&lt;br /&gt;
[[it:Emolga (Stirpe dei Draghi 45)]]&lt;br /&gt;
[[ja:エモンガ (BW5)]]&lt;br /&gt;
[[zh:电飞鼠（BW5）]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:EX_Team_Magma_vs_Team_Aqua_(TCG)&amp;diff=3666950</id>
		<title>Talk:EX Team Magma vs Team Aqua (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:EX_Team_Magma_vs_Team_Aqua_(TCG)&amp;diff=3666950"/>
		<updated>2023-02-07T06:43:30Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* Previous and next set are incorrect in infobox */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==e-Reader symbols==&lt;br /&gt;
I was just looking through my collection of this set and I noticed half of them had the e-reader symbol in the bottom left corner and half of them didn&#039;t... This article states that the cards did in fact have the e-Reader symbols, but none of the scans on the individual card pages have it. Was there a trainer kit or something that reprinted the Aqua/Magma cards without the e-Reader symbols? I&#039;ve scoured the internet but I can&#039;t find anything on this topic. [[User:Moltres93|Moltres93]] 22:03, 10 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Previous and next set are incorrect in infobox ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t trust myself to fix this on my own without breaking something (I&#039;m many years out of the Bulbapedia game), but somebody ought to change the previous/next sets on the infobox.  Currently has nothing listed as the previous set and {{TCG|Lost Link}} listed as the next set, which is obviously incorrect.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;&#039;Politoed&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;&#039;666&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:43, 7 February 2023 (UTC)&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=MagneRock_(TCG)&amp;diff=3159565</id>
		<title>MagneRock (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=MagneRock_(TCG)&amp;diff=3159565"/>
		<updated>2020-05-04T01:24:23Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* Typical decklist */ Magnemite/Magneton typing was wrong.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=MagneRock&lt;br /&gt;
|image=MagnezoneTriumphant96.jpg&lt;br /&gt;
|image2=RegirockLegendsAwakened38.jpg&lt;br /&gt;
|caption=[[Magnezone (Triumphant 96)|Magnezone Prime]] and {{TCG ID|Legends Awakened|Regirock|38}}&lt;br /&gt;
||cards=[[Magnezone (Triumphant 96)|Magnezone Prime]], {{TCG ID|Legends Awakened|Regirock|38}}, {{TCG ID|Arceus|Spiritomb|32}}&lt;br /&gt;
|types={{e|Lightning}}{{e|Fighting}}&lt;br /&gt;
|era=2011&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MagneRock&#039;&#039;&#039; was a semi-popular {{TCG|deck archetype}} in the [[Pokémon Trading Card Game]] toward the end of the 2010-2011 season. It saw a considerable amount of play in the [[Play! Pokémon#Regional Championships|Regional Championships]] event series, going on to win at least one of them in the Masters age division. The deck&#039;s name is derived from its main attacker, [[Magnezone (Triumphant 96)|Magnezone Prime]], and its main support Pokémon, {{TCG ID|Legends Awakened|Regirock|38}}.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
MagneRock&#039;s strategy revolved around using {{TCG ID|Legends Awakened|Regirock|38}}&#039;s &#039;&#039;Regi Cycle&#039;&#039; {{TCG|Poké-Power}} to power [[Magnezone (Triumphant 96)|Magnezone Prime]]&#039;s &#039;&#039;Lost Burn&#039;&#039; attack.  The deck&#039;s ideal starter Pokémon was {{TCG ID|Arceus|Spiritomb|32}}, both for its {{TCG|Trainer card|Trainer}}-negating {{TCG|Poké-Body}} and its &#039;&#039;Darkness Grace&#039;&#039; attack, which allowed for quick evolution. Spiritomb or no Spiritomb, MagneRock attempted to get multiple Magnezone Prime in play as fast as possible, along with one or two Regirock and Fighting {{TCG|Energy card|energy}} in the discard. Cards such as {{TCG|Bebe&#039;s Search}}, {{TCG|Pokémon Collector}}, and {{TCG|Engineer&#039;s Adjustments}} were useful in these regards.  From there, the player would simply attach energy from their hand to Magnezone Prime while using &#039;&#039;Regi Cycle&#039;&#039; to recover energy from the discard onto Regirock. Once there was a sufficient amount of energy in play, the deck functioned to take six knock outs in six turns.  Magnezone Prime&#039;s &#039;&#039;Lost Burn&#039;&#039; was able to one-shot any opposing Pokémon, within reason.  {{TCG|Judge}} was useful in the deck since it disrupted the opponent while allowing MagneRock to setup as normal, assuming the MagneRock player could use &#039;&#039;Magnetic Draw&#039;&#039; to draw more cards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;[[Magnezone (Triumphant 96)|Magnezone Prime]]&#039;&#039;&#039; - As the deck&#039;s main attacker, Magnezone Prime had the ability to knock out literally any Pokémon with its &#039;&#039;Lost Burn&#039;&#039; attack, depending on the number of energy cards the MagneRock player had in play.  It also provided significant drawpower in the form of its &#039;&#039;Magnetic Draw&#039;&#039; Poké-Power, which allowed the player to draw cards until they had six cards in hand.  Magnezone Prime possessed a downside in its {{e}}{{e}}{{e}} Retreat Cost, but overall was the most critical card in the deck.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Arceus|Spiritomb|32}}&#039;&#039;&#039; - Spiritomb was the deck&#039;s ideal starting Pokémon, since its &#039;&#039;Keystone Seal&#039;&#039; Poké-Body prevented both players from using {{TCG|Trainer card|Trainer cards}} as long as it was in the active position.  While this did somewhat disadvantage MagneRock, it provided a fantastic counter to the Trainer-reliant {{TCG|Pokémon SP}} decks such as {{TCG|LuxChomp}} that dominated the format.  Additionally, while hindering the deck&#039;s setup in that it disallowed Trainer cards, Spiritomb assisted MagneRock with its &#039;&#039;Darkness Grace&#039;&#039; attack, which, for no energy cost, allowed the player to search their deck for a card to evolve a Benched Pokémon.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Legends Awakened|Regirock|38}}&#039;&#039;&#039; - The other half of MagneRock&#039;s namesake, Regirock, provided the means to attach more energy each turn that would typically be permitted.  With its &#039;&#039;Regi Cycle&#039;&#039; Poké-Power, Regirock let the player discard two cards from their hand to search the discard pile for a Fighting energy, and attach it to a Pokémon.  After discarding an energy with {{TCG|Engineer&#039;s Adjustments}}, Regirock could inundate MagneRock&#039;s field with energy quickly, making for massive &#039;&#039;Lost Burns&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Collector}}&#039;&#039;&#039; - For Spiritomb to function as an effective starting Pokémon, the deck needed some means to get Basic Pokémon on the field for Spiritomb to evolve with &#039;&#039;Darkness Grace&#039;&#039;.  Pokémon Collector, arguably the deck&#039;s most crucial {{TCG|Supporter card}}, simply provided those means.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Engineer&#039;s Adjustments}}&#039;&#039;&#039; - Unless a given MagneRock list ran {{TCG|Junk Arm}}, Engineer&#039;s Adjustments provided the only way (other than a Pokémon with an energy attachment being knocked out) to place an energy card in the discard pile to initially be able to use Regirock&#039;s &#039;&#039;Regi Cycle&#039;&#039; Poké-Power. It also provided for fairly strong drawpower, allowing the user to draw four cards.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Broken Time-Space}}&#039;&#039;&#039; - Broken Time-Space complemented a Spiritomb-based evolution engine very well.  Instead of focusing on {{TCG|Rare Candy}} like many Stage-2 decks, Spiritomb and Broken Time-Space forced a player to evolve including the middle stage, {{TCG ID|Stormfront|Magneton|42}} in this case.  However, as a {{TCG|Stadium card}}, Broken Time-Space circumvented Spiritomb&#039;s &#039;&#039;Keystone Seal&#039;&#039;, and thus allowed a player to evolve into Magnezone Prime easily under Trainer lock.  Broken Time-Space also worked well with {{TCG|Rescue Energy}}, since a knocked out Magnezone Prime would return immediately to the player&#039;s hand included all its evolution stages. At that point, Broken Time-Space allowed the player to immediately evolve to Magnezone Prime again, losing nothing but any energies attached to it upon initially being knocked out.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|a {{TCG|Majestic Dawn}} through {{TCG|Triumphant}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|3|[[Magnezone (Triumphant 96)|Magnezone Prime]]|Lightning||Rare Holo}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|Stormfront|Magnezone|6}}|Lightning||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|Stormfront|Magneton|42}}|Metal||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|Stormfront|Magnemite|66}}|Metal||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|Arceus|Spiritomb|32}}|Darkness||Rare}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Legends Awakened|Regirock|38}}|Fighting||Rare}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|Legends Awakened|Uxie|43}}|Psychic||Rare}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|Legends Awakened|Azelf|19}}|Psychic||Rare}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|Majestic Dawn|Unown Q|49}}|Psychic||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Pokémon Collector}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Engineer&#039;s Adjustments}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Judge}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Bebe&#039;s Search}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Pokémon Communication}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Expert Belt}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Luxury Ball}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Broken Time-Space}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|8|{{TCG|Fighting Energy}}|Energy|Fighting|None}}&lt;br /&gt;
{{decklist/entry|5|{{TCG|Lightning Energy}}|Energy|Lightning|None}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Warp Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Rescue Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:CrobatGPlatinum47.jpg|thumb|left|200px|{{TCG ID|Platinum|Crobat G|47}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Junk Arm}}&#039;&#039;&#039; - For players who found that Engineer&#039;s Adjustments and Regirock&#039;s &#039;&#039;Regi Cycle&#039;&#039; did not provide enough means to discard energy from the hand, Junk Arm could provide a powerful way to accomplish that and recover discarded {{TCG|Trainer card|Trainers}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Sunyshore City Gym}}&#039;&#039;&#039; - At the time of MagneRock&#039;s viability, [[Donphan (HeartGold &amp;amp; SoulSilver 107)|Donphan Prime]], {{TCG ID|Stormfront|Machamp|20}}, and a handful of other Fighting-type Pokémon were prevalent at the time.  By negating the weaknesses of Lightning-type Pokémon, Sunyshore City Gym rendered Magnezone Prime much less vulnerable to Fighting-type attacks and turned near-autolosses into neutral or even favorable matchups.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Legends Awakened|Magnezone LV.X|142}}&#039;&#039;&#039; - Magnezone LV.X was used primarily to eliminate the type disadvantage against Fighting types.  Its function was essentially the same as that of Sunyshore City Gym, but was searchable through Bebe&#039;s Search and other cards.  Magnezone LV.X also had the &#039;&#039;Electric Trans&#039;&#039; Poké-Power, which was occasionally useful for conserving energy if a Magnezone was about to be knocked out.  Generally, though, the card was rarely played.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Stormfront|Magnezone|5}}&#039;&#039;&#039; - This Magnezone, although generally less useful than the [[Magnezone (Stormfront 6)|other Stormfront Magnezone]], saw occasional play for its &#039;&#039;Magnetic Search&#039;&#039; Poké-Power.  Since MagneRock only ran a handful of Lightning energies, which were necessary for Magnezone Prime to attack, the ability to search for one came in handy.  Its &#039;&#039;Speed Shot&#039;&#039; and &#039;&#039;Crush Voltage&#039;&#039; attacks, while nothing special, were useful in certain situations.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Platinum|Crobat G|47}}&#039;&#039;&#039; - {{TCG ID|Supreme Victors|Garchomp C LV.X|145}} and other popular attackers of the era often had 110HP, and Magnezone Prime&#039;s &#039;&#039;Lost Burn&#039;&#039; only hit in multiples of 50.  Crobat G&#039;s &#039;&#039;Flash Bite&#039;&#039; allowed for &#039;&#039;Lost Burn&#039;&#039; to take knockouts discarding only two energy cards instead of the three that would normally be necessary.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Stormfront|Sableye|48}}&#039;&#039;&#039; - Some MagneRock players chose to use Sableye over Spiritomb as a starter Pokémon, as Sableye had several notable advantages.  While it did not prevent the opponent from player Trainer cards as Spiritomb did, it also did not prevent MagneRock from playing Trainer cards.  By letting the MagneRock player go first and giving them access to an instant {{TCG|Supporter card|Supporter}} with its &#039;&#039;Impersonate&#039;&#039; attack, Sableye allowed for a faster, more aggressive setup.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Unleashed|Shaymin|8}}&#039;&#039;&#039; - Since &#039;&#039;Regi Cycle&#039;&#039; was incapable of attaching to Magnezone Prime, &#039;&#039;Lost Burn&#039;&#039; took two turns of energy attachment to power up under normal circumstances.  Shaymin&#039;s &#039;&#039;Celebration Wind&#039;&#039; could allow &#039;&#039;Lost Burn&#039;&#039; to be charged up in one turn by moving energy from a benched Regirock to Magnezone Prime, in addition to other benefits.&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Muk/Sceptile_(TCG)&amp;diff=2616704</id>
		<title>Muk/Sceptile (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Muk/Sceptile_(TCG)&amp;diff=2616704"/>
		<updated>2017-03-24T21:27:51Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Redirected page to Sceptile/Muk (TCG)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT:[[Sceptile/Muk (TCG)]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Muk/Sceptile&amp;diff=2616703</id>
		<title>Muk/Sceptile</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Muk/Sceptile&amp;diff=2616703"/>
		<updated>2017-03-24T21:27:39Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Redirected page to Sceptile/Muk (TCG)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT:[[Sceptile/Muk (TCG)]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk&amp;diff=2616702</id>
		<title>Sceptile/Muk</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk&amp;diff=2616702"/>
		<updated>2017-03-24T21:27:25Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Redirected page to Sceptile/Muk (TCG)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT:[[Sceptile/Muk (TCG)]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2616701</id>
		<title>Sceptile/Muk (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2616701"/>
		<updated>2017-03-24T21:27:04Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Politoed666 moved page User:Politoed666/Sceptile/Muk (TCG) to Sceptile/Muk (TCG) without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Sceptile/Muk&lt;br /&gt;
|image=SceptileexEXTeamMagmavsTeamAqua93.jpg&lt;br /&gt;
|image2=MukexEXDragon96.jpg&lt;br /&gt;
|caption={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} and {{TCG ID|EX Dragon|Muk ex|96}}&lt;br /&gt;
|cards={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}, {{TCG ID|EX Dragon|Muk ex|96}}, and {{TCG ID|EX Dragon|Wurmple|81}}&lt;br /&gt;
|types={{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sceptile/Muk&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw moderate success during the 2003-2004 season, though it had largely fallen out of favor by the {{TCG|2004 World Championships}}, due in part to its relatively poor matchups against {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}-based decks and {{TCG ID|EX Sandstorm|Gardevoir ex|96}}-based decks (such as {{TCG|RAMBO}} and {{TCG|Gardevoir/Magneton/Delcatty}}, respectively).&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:WurmpleEXDragon81.jpg|thumb|left|200px|{{TCG ID|EX Dragon|Wurmple|81}}]]&lt;br /&gt;
Depending on the opponent&#039;s deck and the state of the field, Sceptile/Muk focused either on 1) locking down opposing {{TCG|Poké-POWER|Poké-POWERS}} and {{TCG|Poké-BODY|Poké-BODIES}} with {{TCG ID|EX Dragon|Muk ex|96}}&#039;s &#039;&#039;Toxic Gas&#039;&#039; or 2) attacking the opponent with {{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} while using a combination of the non-ex {{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}&#039;s &#039;&#039;Energy Trans&#039;&#039; and {{TCG|Pokémon Nurse}} to prevent it from being Knocked Out.  Many decks of the era relied heavily on Poké-POWERS and Poké-BODIES, so &#039;&#039;Toxic Gas&#039;&#039; could greatly hamper an opponent&#039;s strategy.  Muk ex, though a mediocre attacker on its own, could provide enough of a hindrance to buy time for the user to set up Sceptile ex on the Bench.  Because &#039;&#039;Toxic Gas&#039;&#039; only functioned while Muk ex was Active, the Sceptile/Muk player could elect to move Muk ex to the Bench should he or she wish to use &#039;&#039;Energy Trans&#039;&#039;.  Sceptile/Muk decks typically played a high count of switching cards such as {{TCG|Switch}} and {{TCG|Warp Point}} to maximize the deck&#039;s ability to move Muk ex to and from the Active position at will.&lt;br /&gt;
&lt;br /&gt;
Switch and Warp Point also supported Sceptile ex, the deck&#039;s main attacker.  By using a combination of one of these {{TCG|Trainer card|Trainer cards}} and retreating, the player could use Sceptile ex&#039;s &#039;&#039;Slashing Strike&#039;&#039; (which did 100 damage, enough to knock out most non-{{TCG|Pokémon-ex|ex}} and {{TCG|Basic Pokémon|Basic}} ex Pokémon of the era) on consecutive turns.  Sceptile ex&#039;s other two attacks, &#039;&#039;Green Heal&#039;&#039; (which heals 40 damage from each of the user&#039;s Pokémon with {{e|Grass}} attached) and &#039;&#039;Poison Ring&#039;&#039; (which does 40 damage and prevents the targeted Pokémon from retreating) also make good use of Switch and Warp Point.  Switching between attackers can allow for more healing with &#039;&#039;Green Heal&#039;&#039;, and Warp Point can potentially force the opponent to promote an undesirable Pokémon which can then be locked in the Active position with &#039;&#039;Poison Ring&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Sceptile/Muk&#039;s consistency engine was slightly different than most decks of the era in that it did not rely on {{TCG ID|EX Sandstorm|Dunsparce|60}} in the early game.  Because it utilized exclusively {{TCG|Grass|Grass-type}} Pokémon, {{TCG ID|EX Dragon|Wurmple|81}} was a better option.  Wurmple&#039;s &#039;&#039;Call for Friends&#039;&#039; attack could fill up the user&#039;s Bench, while Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; searched out only three Basic Pokémon.  The {{TCG|Supporter card|Supporter cards}} used were a hodgepodge of drawing Supporters, combined with {{TCG|Professor Elm&#039;s Training Method}} (as the deck relied so heavily on {{TCG|Evolution card|Evolution cards}} and {{TCG|Oracle}}.  Though Sceptile/Muk could not abuse Oracle to the same degree as a deck that ran Trainer- or Poké-POWER-based draw such as {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, it was still useful in preparing for the following turn.  The only semi-common card that would negate this strategy was {{TCG|Desert Shaman}}, which was played relatively sparingly compared to hand disruption cards of later eras such as {{TCG|N}} and {{TCG|Judge}}.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:PokemonNurseExpedition145.jpg|thumb|right|200px|{{TCG|Pokémon Nurse}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}&#039;&#039;&#039; - With three attacks, Sceptile ex was quite versatile: &#039;&#039;Green Heal&#039;&#039; was useful for healing damaged Pokémon, &#039;&#039;Poison Ring&#039;&#039; did moderate damage and prevented the opponent from retreating, and &#039;&#039;Slashing Strike&#039;&#039; was capable of Knocking Out many opposing Pokémon in one hit.  With 150HP, Sceptile ex could withstand at least one attack from most Pokémon, giving the option to heal it with &#039;&#039;Green Heal&#039;&#039; or Pokémon Nurse.  It also resisted {{TCG|Water|Water-type}} Pokémon, giving it an advantageous matchup against decks such as {{TCG|Wailord/Fossils}} and {{TCG|Walrein/Milotic}}.  However, its Weakness to {{TCG|Fire|Fire-type}} Pokémon made it near-worthless against {{TCG|EX Ruby &amp;amp; Sapphire|Blaziken|3}}-based decks, which were very popular at the time.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}&#039;&#039;&#039; - The non-ex Sceptile was not a particularly strong attacker, but its &#039;&#039;Energy Trans&#039;&#039; {{TCG|Poké-POWER}} (along with the obvious fact that it utilized the same evolution line as Sceptile ex) justified its inclusion in the deck.  The Energy movement effect Sceptile provided was useful for switching between attackers and negating the downside of Pokémon Nurse.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Muk ex|96}}&#039;&#039;&#039; - Muk ex provided the deck a secondary strategy alongside the attacking/healing strategy provided by the Sceptile line.  Its &#039;&#039;Toxic Gas&#039;&#039; Poké-BODY was capable of shutting down many decks that relied on Poké-POWERS and Poké-BODIES; even relatively poor matchups like {{TCG|RAMBO}} struggled when deprived of Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; and Blaziken&#039;s &#039;&#039;Firestarter&#039;&#039;.  Though not a particularly strong attacker in a vacuum, Muk ex&#039;s moderate damage output combined with &#039;&#039;Toxic Gas&#039;&#039; was enough to overrun some decks, or at least provide the Sceptile/Muk player with enough time to set up Sceptile ex and Sceptile.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Wurmple|81}}&#039;&#039;&#039; - Wurmple was the deck&#039;s ideal starter; it could fill the user&#039;s Bench with Grass-type Pokémon for one Energy with its &#039;&#039;Call for Friends&#039;&#039; attack.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Nurse}}&#039;&#039;&#039; - Pokémon Nurse provided an identical effect to {{TCG|Max Potion}}, a heavily played card in more recent years, though in Supporter form.  It healed all damage from one of the user&#039;s Pokémon, but discarded all Energy attached to said Pokémon.  Combined with &#039;&#039;Energy Trans&#039;&#039;, the latter effect could be avoided.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Rare Candy}}&#039;&#039;&#039; - Rare Candy was used to accelerate the deck&#039;s ability to get Sceptile and Sceptile ex into play.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Switch}}&#039;&#039;&#039; and &#039;&#039;&#039;{{TCG|Warp Point}}&#039;&#039;&#039; - Switch and Warp Point were useful for a variety of reasons: switching a Muk ex out of the Active position to use &#039;&#039;Energy Trans&#039;&#039;; moving damaged attackers to the Bench to heal with &#039;&#039;Green Heal&#039;&#039;; using &#039;&#039;Slashing Strike&#039;&#039; multiple turns in a row; and forcing the opponent to promote an undesirable Pokémon to lock active with &#039;&#039;Poison Ring&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}|Grass||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Grovyle|32}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Treecko|80}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Dragon|Muk ex|96}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Dragon|Grimer|57}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Wurmple|81}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Oak&#039;s Research}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Pokémon Nurse}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Town Volunteers}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Low Pressure System}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|14|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:SceptileEXRubySapphire11.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|11}}]]&lt;br /&gt;
&#039;&#039;The following cards were sometimes used in Sceptile/Muk in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|11}}&#039;&#039;&#039; - This Sceptile was included in some Sceptile/Muk builds as a tertiary attacker.  Though its &#039;&#039;Solarbeam&#039;&#039; attack was usually prohibitively expensive, &#039;&#039;Lizard Poison&#039;&#039; was a low-Energy attack that could be used in a pinch to slow down the opponent by putting his or her Active Pokémon to sleep.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Marill|68}}&#039;&#039;&#039; - An error on some versions of this Marill resulted in it having a Retreat Cost of zero.  These versions were ruled &amp;quot;play as printed&amp;quot; (this was one of the last error cards to receive such a ruling).  A Basic Pokémon with free retreat was extremely useful to the deck, as it allowed the player to promote Marill after his or her Active Pokémon was Knocked Out (or use Switch or Warp Point to promote it), use {{TCG|Poké-POWER|Poké-POWERS}} for a turn, and then retreat into Muk ex to attack.  &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Though Wurmple was capable of searching out more Pokémon onto the user&#039;s Bench, Dunsparce was preferred in versions of the deck that utilized Marill (as Wurmple was limited only to {{TCG|Grass|Grass-type}} Pokémon).  Additionally, by switching into a different Pokémon after attacking, Dunsparce preserved the Energy it used to attack for later redistribution with &#039;&#039;Energy Trans&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Roselia|9}}&#039;&#039;&#039; - Roselia&#039;s &#039;&#039;Speed Growth&#039;&#039; attack, though primarily useful for Energy acceleration early in the game, could also be used to recover from an otherwise crippling knockout later in the game.  It was also searchable via Wurmple&#039;s &#039;&#039;Call for Friends&#039;&#039; attack.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Copycat}}&#039;&#039;&#039; - Copycat fulfilled essentially the same shuffle/draw consistency role as Professor Oak&#039;s Research; use of either was largely personal preference.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Reversal}}&#039;&#039;&#039; - Pokémon Reversal, though not in many builds due to space constraints, was used occasionally as a utility card.  It served several functions similar to {{TCG|Pokémon Catcher}} in later years (stalling for time while setting up or finishing off a wounded Pokémon), but was dependent on a coin flip to succeed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2616700</id>
		<title>Sceptile/Muk (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2616700"/>
		<updated>2017-03-24T21:26:52Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Sceptile/Muk&lt;br /&gt;
|image=SceptileexEXTeamMagmavsTeamAqua93.jpg&lt;br /&gt;
|image2=MukexEXDragon96.jpg&lt;br /&gt;
|caption={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} and {{TCG ID|EX Dragon|Muk ex|96}}&lt;br /&gt;
|cards={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}, {{TCG ID|EX Dragon|Muk ex|96}}, and {{TCG ID|EX Dragon|Wurmple|81}}&lt;br /&gt;
|types={{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sceptile/Muk&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw moderate success during the 2003-2004 season, though it had largely fallen out of favor by the {{TCG|2004 World Championships}}, due in part to its relatively poor matchups against {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}-based decks and {{TCG ID|EX Sandstorm|Gardevoir ex|96}}-based decks (such as {{TCG|RAMBO}} and {{TCG|Gardevoir/Magneton/Delcatty}}, respectively).&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:WurmpleEXDragon81.jpg|thumb|left|200px|{{TCG ID|EX Dragon|Wurmple|81}}]]&lt;br /&gt;
Depending on the opponent&#039;s deck and the state of the field, Sceptile/Muk focused either on 1) locking down opposing {{TCG|Poké-POWER|Poké-POWERS}} and {{TCG|Poké-BODY|Poké-BODIES}} with {{TCG ID|EX Dragon|Muk ex|96}}&#039;s &#039;&#039;Toxic Gas&#039;&#039; or 2) attacking the opponent with {{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} while using a combination of the non-ex {{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}&#039;s &#039;&#039;Energy Trans&#039;&#039; and {{TCG|Pokémon Nurse}} to prevent it from being Knocked Out.  Many decks of the era relied heavily on Poké-POWERS and Poké-BODIES, so &#039;&#039;Toxic Gas&#039;&#039; could greatly hamper an opponent&#039;s strategy.  Muk ex, though a mediocre attacker on its own, could provide enough of a hindrance to buy time for the user to set up Sceptile ex on the Bench.  Because &#039;&#039;Toxic Gas&#039;&#039; only functioned while Muk ex was Active, the Sceptile/Muk player could elect to move Muk ex to the Bench should he or she wish to use &#039;&#039;Energy Trans&#039;&#039;.  Sceptile/Muk decks typically played a high count of switching cards such as {{TCG|Switch}} and {{TCG|Warp Point}} to maximize the deck&#039;s ability to move Muk ex to and from the Active position at will.&lt;br /&gt;
&lt;br /&gt;
Switch and Warp Point also supported Sceptile ex, the deck&#039;s main attacker.  By using a combination of one of these {{TCG|Trainer card|Trainer cards}} and retreating, the player could use Sceptile ex&#039;s &#039;&#039;Slashing Strike&#039;&#039; (which did 100 damage, enough to knock out most non-{{TCG|Pokémon-ex|ex}} and {{TCG|Basic Pokémon|Basic}} ex Pokémon of the era) on consecutive turns.  Sceptile ex&#039;s other two attacks, &#039;&#039;Green Heal&#039;&#039; (which heals 40 damage from each of the user&#039;s Pokémon with {{e|Grass}} attached) and &#039;&#039;Poison Ring&#039;&#039; (which does 40 damage and prevents the targeted Pokémon from retreating) also make good use of Switch and Warp Point.  Switching between attackers can allow for more healing with &#039;&#039;Green Heal&#039;&#039;, and Warp Point can potentially force the opponent to promote an undesirable Pokémon which can then be locked in the Active position with &#039;&#039;Poison Ring&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Sceptile/Muk&#039;s consistency engine was slightly different than most decks of the era in that it did not rely on {{TCG ID|EX Sandstorm|Dunsparce|60}} in the early game.  Because it utilized exclusively {{TCG|Grass|Grass-type}} Pokémon, {{TCG ID|EX Dragon|Wurmple|81}} was a better option.  Wurmple&#039;s &#039;&#039;Call for Friends&#039;&#039; attack could fill up the user&#039;s Bench, while Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; searched out only three Basic Pokémon.  The {{TCG|Supporter card|Supporter cards}} used were a hodgepodge of drawing Supporters, combined with {{TCG|Professor Elm&#039;s Training Method}} (as the deck relied so heavily on {{TCG|Evolution card|Evolution cards}} and {{TCG|Oracle}}.  Though Sceptile/Muk could not abuse Oracle to the same degree as a deck that ran Trainer- or Poké-POWER-based draw such as {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, it was still useful in preparing for the following turn.  The only semi-common card that would negate this strategy was {{TCG|Desert Shaman}}, which was played relatively sparingly compared to hand disruption cards of later eras such as {{TCG|N}} and {{TCG|Judge}}.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:PokemonNurseExpedition145.jpg|thumb|right|200px|{{TCG|Pokémon Nurse}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}&#039;&#039;&#039; - With three attacks, Sceptile ex was quite versatile: &#039;&#039;Green Heal&#039;&#039; was useful for healing damaged Pokémon, &#039;&#039;Poison Ring&#039;&#039; did moderate damage and prevented the opponent from retreating, and &#039;&#039;Slashing Strike&#039;&#039; was capable of Knocking Out many opposing Pokémon in one hit.  With 150HP, Sceptile ex could withstand at least one attack from most Pokémon, giving the option to heal it with &#039;&#039;Green Heal&#039;&#039; or Pokémon Nurse.  It also resisted {{TCG|Water|Water-type}} Pokémon, giving it an advantageous matchup against decks such as {{TCG|Wailord/Fossils}} and {{TCG|Walrein/Milotic}}.  However, its Weakness to {{TCG|Fire|Fire-type}} Pokémon made it near-worthless against {{TCG|EX Ruby &amp;amp; Sapphire|Blaziken|3}}-based decks, which were very popular at the time.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}&#039;&#039;&#039; - The non-ex Sceptile was not a particularly strong attacker, but its &#039;&#039;Energy Trans&#039;&#039; {{TCG|Poké-POWER}} (along with the obvious fact that it utilized the same evolution line as Sceptile ex) justified its inclusion in the deck.  The Energy movement effect Sceptile provided was useful for switching between attackers and negating the downside of Pokémon Nurse.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Muk ex|96}}&#039;&#039;&#039; - Muk ex provided the deck a secondary strategy alongside the attacking/healing strategy provided by the Sceptile line.  Its &#039;&#039;Toxic Gas&#039;&#039; Poké-BODY was capable of shutting down many decks that relied on Poké-POWERS and Poké-BODIES; even relatively poor matchups like {{TCG|RAMBO}} struggled when deprived of Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; and Blaziken&#039;s &#039;&#039;Firestarter&#039;&#039;.  Though not a particularly strong attacker in a vacuum, Muk ex&#039;s moderate damage output combined with &#039;&#039;Toxic Gas&#039;&#039; was enough to overrun some decks, or at least provide the Sceptile/Muk player with enough time to set up Sceptile ex and Sceptile.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Wurmple|81}}&#039;&#039;&#039; - Wurmple was the deck&#039;s ideal starter; it could fill the user&#039;s Bench with Grass-type Pokémon for one Energy with its &#039;&#039;Call for Friends&#039;&#039; attack.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Nurse}}&#039;&#039;&#039; - Pokémon Nurse provided an identical effect to {{TCG|Max Potion}}, a heavily played card in more recent years, though in Supporter form.  It healed all damage from one of the user&#039;s Pokémon, but discarded all Energy attached to said Pokémon.  Combined with &#039;&#039;Energy Trans&#039;&#039;, the latter effect could be avoided.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Rare Candy}}&#039;&#039;&#039; - Rare Candy was used to accelerate the deck&#039;s ability to get Sceptile and Sceptile ex into play.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Switch}}&#039;&#039;&#039; and &#039;&#039;&#039;{{TCG|Warp Point}}&#039;&#039;&#039; - Switch and Warp Point were useful for a variety of reasons: switching a Muk ex out of the Active position to use &#039;&#039;Energy Trans&#039;&#039;; moving damaged attackers to the Bench to heal with &#039;&#039;Green Heal&#039;&#039;; using &#039;&#039;Slashing Strike&#039;&#039; multiple turns in a row; and forcing the opponent to promote an undesirable Pokémon to lock active with &#039;&#039;Poison Ring&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}|Grass||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Grovyle|32}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Treecko|80}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Dragon|Muk ex|96}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Dragon|Grimer|57}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Wurmple|81}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Oak&#039;s Research}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Pokémon Nurse}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Town Volunteers}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Low Pressure System}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|14|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:SceptileEXRubySapphire11.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|11}}]]&lt;br /&gt;
&#039;&#039;The following cards were sometimes used in Sceptile/Muk in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|11}}&#039;&#039;&#039; - This Sceptile was included in some Sceptile/Muk builds as a tertiary attacker.  Though its &#039;&#039;Solarbeam&#039;&#039; attack was usually prohibitively expensive, &#039;&#039;Lizard Poison&#039;&#039; was a low-Energy attack that could be used in a pinch to slow down the opponent by putting his or her Active Pokémon to sleep.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Marill|68}}&#039;&#039;&#039; - An error on some versions of this Marill resulted in it having a Retreat Cost of zero.  These versions were ruled &amp;quot;play as printed&amp;quot; (this was one of the last error cards to receive such a ruling).  A Basic Pokémon with free retreat was extremely useful to the deck, as it allowed the player to promote Marill after his or her Active Pokémon was Knocked Out (or use Switch or Warp Point to promote it), use {{TCG|Poké-POWER|Poké-POWERS}} for a turn, and then retreat into Muk ex to attack.  &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Though Wurmple was capable of searching out more Pokémon onto the user&#039;s Bench, Dunsparce was preferred in versions of the deck that utilized Marill (as Wurmple was limited only to {{TCG|Grass|Grass-type}} Pokémon).  Additionally, by switching into a different Pokémon after attacking, Dunsparce preserved the Energy it used to attack for later redistribution with &#039;&#039;Energy Trans&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Roselia|9}}&#039;&#039;&#039; - Roselia&#039;s &#039;&#039;Speed Growth&#039;&#039; attack, though primarily useful for Energy acceleration early in the game, could also be used to recover from an otherwise crippling knockout later in the game.  It was also searchable via Wurmple&#039;s &#039;&#039;Call for Friends&#039;&#039; attack.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Copycat}}&#039;&#039;&#039; - Copycat fulfilled essentially the same shuffle/draw consistency role as Professor Oak&#039;s Research; use of either was largely personal preference.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Reversal}}&#039;&#039;&#039; - Pokémon Reversal, though not in many builds due to space constraints, was used occasionally as a utility card.  It served several functions similar to {{TCG|Pokémon Catcher}} in later years (stalling for time while setting up or finishing off a wounded Pokémon), but was dependent on a coin flip to succeed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kyle_Sucevich&amp;diff=2616699</id>
		<title>Kyle Sucevich</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kyle_Sucevich&amp;diff=2616699"/>
		<updated>2017-03-24T21:26:10Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* Personal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Kyle Sucevich.jpg|thumb|right|Kyle Sucevich, right, shaking hands with winner Justin Sanchez after the 2011 [[Play! Pokémon#National Championships|United States National Championships]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kyle Sucevich&#039;&#039;&#039; (born February 4, 1989), known affectionately as &#039;&#039;&#039;Pooka&#039;&#039;&#039;, is one of the most accomplished [[Pokémon Trading Card Game]] players of all-time, retiring from competitive play in 2015 to work for [[The Pokémon Company International]]. Sucevich boasts a long list of accomplishments, including what is widely regarded as the best [[Play! Pokémon#National Championships|U.S. National Championships]] résumé.&lt;br /&gt;
&lt;br /&gt;
Along with [[Josue Rojano]], [[Michael Pramawat]], and [[Drew Holton]], Sucevich founded {{OBP|The Top Cut|website}}, a competitive Pokémon TCG fansite that is often considered by players and fans alike as the catalyst for official streaming coverage of premier Pokémon events. Sucevich is well known for &amp;quot;Bad Deck Monday,&amp;quot; his trademark gimmick on The Top Cut, where fans would watch him battle his rogue deck ideas against opponents in [[Pokémon Trading Card Game Online]].&lt;br /&gt;
&lt;br /&gt;
==Notable tournament performances==&lt;br /&gt;
* 1st Place, [[Play! Pokémon#National Championships|2009 United States National Championships]]&lt;br /&gt;
* 2nd Place, [[Play! Pokémon#National Championships|2004 United States National Championships]]&lt;br /&gt;
* 2nd Place, [[Play! Pokémon#National Championships|2011 United States National Championships]]&lt;br /&gt;
* 3rd Place, [[Play! Pokémon#National Championships|2010 United States National Championships]]&lt;br /&gt;
* Top 32, [[Play! Pokémon#National Championships|2008 United States National Championships]]&lt;br /&gt;
* Top 8, [[Play! Pokémon#National Championships|2005 United States National Championships]]&lt;br /&gt;
* Top 16, {{TCG|2004 World Championships}}&lt;br /&gt;
* 1st Place, [[Play! Pokémon#Regional Championships|2010 Midwest Regional Championships]]&lt;br /&gt;
* 1st Place, [[Play! Pokémon#Regional Championships|2012 Midwest Regional Championships]]&lt;br /&gt;
&lt;br /&gt;
==Personal==&lt;br /&gt;
Sucevich graduated with a degree in computer science at {{wp|Marquette University}} in {{wp|Wisconsin}}, and now works for The Pokémon Company International as a Research &amp;amp; Development Associate. Sucevich has an analytical gameplay demeanor, and many have characterized him as quiet but extremely personable and friendly.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* While he has had a remarkable showing at the United States National Championships, Sucevich has had largely lackluster performances in the World Championships he has attended.  Interestingly, this is a similar situation as that of three-time World Champion [[Jason Klaczynski]], who rarely performs well at Nationals.&lt;br /&gt;
* His favorite Pokémon is {{p|Meganium}}.&lt;br /&gt;
* He is known for being able to recall obscure and rarely played Pokémon TCG cards.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:TCG players]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walrein/Milotic_(TCG)&amp;diff=2616698</id>
		<title>Walrein/Milotic (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walrein/Milotic_(TCG)&amp;diff=2616698"/>
		<updated>2017-03-24T21:24:17Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Walrein/Milotic&lt;br /&gt;
|image=WalreinEXHiddenLegends15.jpg&lt;br /&gt;
|image2=MiloticEXHiddenLegends12.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Walrein|15}} and {{TCG ID|EX Hidden Legends|Milotic|12}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Walrein|15}}, {{TCG ID|EX Hidden Legends|Milotic|12}}, and {{TCG|Oracle}}&lt;br /&gt;
|types={{e|Water}}{{e|Colorless}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Walrein/Milotic&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} created by 2006 U.S. National Champion [[Martin Moreno]] after the release of {{TCG|EX Hidden Legends}} during the later part of the 2004 season.  Though Moreno is credited with developing the deck, its best showings were in the hands of [[Kyle Sucevich]], who piloted it to 2nd place at the 2004 U.S. National Championships and Top Sixteen at the {{TCG|2004 World Championships|2004 World Championships}}.  The strategy of the deck centered around using {{TCG ID|EX Hidden Legends|Walrein|15}}&#039;s &#039;&#039;Sheer Cold&#039;&#039; attack in combination with {{TCG ID|EX Hidden Legends|Milotic|12}}&#039;s &#039;&#039;Healing Shower&#039;&#039; {{TCG|Poké-POWER}} to stall the opponent while gradually dealing damage.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
In a format largely dominated by {{TCG|Pokémon-ex}} such as [[Blaziken ex (EX Team Magma vs Team Aqua 89)|Blaziken]] and [[Gardevoir ex (EX Sandstorm 96)|Gardevoir]], forcing the opponent to knock out six individual Pokémon slowed down the pace of the game considerably.  {{TCG ID|EX Hidden Legends|Walrein|15}}&#039;s &#039;&#039;Sheer Cold&#039;&#039;, the main attack in the deck, did 50 damage for {{e|Water}}{{e|Water}}{{e}}, which was not particularly strong.  However, its strength lie in its effect: giving the Defending Pokémon only a 50% chance of successfully attacking the following turn.  {{TCG ID|EX Hidden Legends|Milotic|12}}&#039;s inclusion in the deck, though it could serve as a secondary attacker in a pinch, was based on its &#039;&#039;Healing Shower&#039;&#039; {{TCG|Poké-POWER}}.  &#039;&#039;Healing Shower&#039;&#039; gave the user the option to remove all damage counters from both players&#039; Pokémon when Milotic came into play.  Between the lack of Pokémon-ex in the deck, &#039;&#039;Sheer Cold&#039;&#039;, and &#039;&#039;Healing Shower&#039;&#039;, it was difficult for an opponent to take six prizes.  Though Walrein/Milotic was incapable of dealing heavy damage, the gradual accumulation of 50 damage per turn was much more substantial in the context of this slowed-down game state.  As {{TCG|Water|Water-type}} Pokémon, Walrein and Milotic were able to deal double damage against the aforementioned Blaziken ex, an extremely popular {{TCG|Fire|Fire-type}} attacker at the time.  The inclusion of {{TCG|Crystal Shard}} also gave them the ability to hit {{TCG ID|EX Dragon|Rayquaza ex|97}}, another oft-played Pokémon, for weakness.&lt;br /&gt;
&lt;br /&gt;
The one significant aggressive aspect to the deck involved using Walrein&#039;s &#039;&#039;Crush Draw&#039;&#039; Poké-POWER in combination with {{TCG|Oracle}} for energy acceleration.  While most decks of the era relied on Oracle in some capacity, the synergy between &#039;&#039;Crush Draw&#039;&#039; and Oracle is obvious.  A player could use Oracle to place a {{TCG|Water Energy}} on top of the deck, and immediately attach it with &#039;&#039;Crush Draw&#039;&#039;.  With two Walrein in play, the player could use this combination to attach two additional Energy per turn.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:OracleSkyridge138.jpg|thumb|right|200px|{{TCG|Oracle}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Walrein|15}}&#039;&#039;&#039; - Walrein was the deck&#039;s main attacker.  Its &#039;&#039;Sheer Cold&#039;&#039;, while dealing only 50 damage, forced the opponent to flip a coin in order to successfully attack with the Defending Pokémon the following turn.  This, in combination with its high (for the time) 120 HP, uncommon {{e|Metal}} weakness, and Milotic&#039;s &#039;&#039;Healing Shower&#039;&#039;, gave Walrein significant staying power.  &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Milotic|12}}&#039;&#039;&#039; - Milotic&#039;s &#039;&#039;Healing Shower&#039;&#039; Poké-POWER allowed the player to heal all damage on the field when putting Milotic into play, which fit into the deck&#039;s strategy of slowing down the pace of gameplay.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Dunsparce was the deck&#039;s ideal starter Pokémon.  With its &#039;&#039;Strike and Run&#039;&#039; attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Oracle}}&#039;&#039;&#039; - In addition to being a generally valuable consistency card (particularly partnered with {{TCG|Fast Ball}}), Oracle provided strong energy acceleration combined with Walrein&#039;s &#039;&#039;Crush Draw&#039;&#039; Poké-POWER.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Rare Candy}}&#039;&#039;&#039; - Rare Candy accelerated the deck&#039;s ability to get Walrein into play.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}  This particular list was used by [[Kyle Sucevich]] to finish in the top sixteen at the 2004 World Championships.&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Walrein|15}}|Water||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Sealeo|47}}|Water||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Spheal|74}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Milotic|12}}|Water||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Feebas|61}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Mr. Briney&#039;s Compassion}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Town Volunteers}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Crystal Shard}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Fast Ball}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|14|{{TCG|Water Energy}}|Energy|Water|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were occasionally used in Walrein/Milotic in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
* [[Kyle Sucevich]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2552099</id>
		<title>Sceptile/Muk (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2552099"/>
		<updated>2016-12-07T22:41:49Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Sceptile/Muk&lt;br /&gt;
|image=SceptileexEXTeamMagmavsTeamAqua93.jpg&lt;br /&gt;
|image2=MukexEXDragon96.jpg&lt;br /&gt;
|caption={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} and {{TCG ID|EX Dragon|Muk ex|96}}&lt;br /&gt;
|cards={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}, {{TCG ID|EX Dragon|Muk ex|96}}, and {{TCG ID|EX Dragon|Wurmple|81}}&lt;br /&gt;
|types={{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sceptile/Muk&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw moderate success during the 2003-2004 season, though it had largely fallen out of favor by the {{TCG|2004 World Championships}}, due in part to its relatively poor matchups against {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}-based decks and {{TCG ID|EX Sandstorm|Gardevoir ex|96}}-based decks (such as {{TCG|RAMBO}} and {{TCG|Gardevoir/Magneton/Delcatty}}, respectively).&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:WurmpleEXDragon81.jpg|thumb|left|200px|{{TCG ID|EX Dragon|Wurmple|81}}]]&lt;br /&gt;
Depending on the opponent&#039;s deck and the state of the field, Sceptile/Muk focused either on 1) locking down opposing {{TCG|Poké-POWER|Poké-POWERS}} and {{TCG|Poké-BODY|Poké-BODIES}} with {{TCG ID|EX Dragon|Muk ex|96}}&#039;s &#039;&#039;Toxic Gas&#039;&#039; or 2) attacking the opponent with {{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} while using a combination of the non-ex {{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}&#039;s &#039;&#039;Energy Trans&#039;&#039; and {{TCG|Pokémon Nurse}} to prevent it from being Knocked Out.  Many decks of the era relied heavily on Poké-POWERS and Poké-BODIES, so &#039;&#039;Toxic Gas&#039;&#039; could greatly hamper an opponent&#039;s strategy.  Muk ex, though a mediocre attacker on its own, could provide enough of a hindrance to buy time for the user to set up Sceptile ex on the Bench.  Because &#039;&#039;Toxic Gas&#039;&#039; only functioned while Muk ex was Active, the Sceptile/Muk player could elect to move Muk ex to the Bench should he or she wish to use &#039;&#039;Energy Trans&#039;&#039;.  Sceptile/Muk decks typically played a high count of switching cards such as {{TCG|Switch}} and {{TCG|Warp Point}} to maximize the deck&#039;s ability to move Muk ex to and from the Active position at will.&lt;br /&gt;
&lt;br /&gt;
Switch and Warp Point also supported Sceptile ex, the deck&#039;s main attacker.  By using a combination of one of these {{TCG|Trainer card|Trainer cards}} and retreating, the player could use Sceptile ex&#039;s &#039;&#039;Slashing Strike&#039;&#039; (which did 100 damage, enough to knock out most non-{{TCG|Pokémon-ex|ex}} and {{TCG|Basic Pokémon|Basic}} ex Pokémon of the era) on consecutive turns.  Sceptile ex&#039;s other two attacks, &#039;&#039;Green Heal&#039;&#039; (which heals 40 damage from each of the user&#039;s Pokémon with {{e|Grass}} attached) and &#039;&#039;Poison Ring&#039;&#039; (which does 40 damage and prevents the targeted Pokémon from retreating) also make good use of Switch and Warp Point.  Switching between attackers can allow for more healing with &#039;&#039;Green Heal&#039;&#039;, and Warp Point can potentially force the opponent to promote an undesirable Pokémon which can then be locked in the Active position with &#039;&#039;Poison Ring&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Sceptile/Muk&#039;s consistency engine was slightly different than most decks of the era in that it did not rely on {{TCG ID|EX Sandstorm|Dunsparce|60}} in the early game.  Because it utilized exclusively {{TCG|Grass|Grass-type}} Pokémon, {{TCG ID|EX Dragon|Wurmple|81}} was a better option.  Wurmple&#039;s &#039;&#039;Call for Friends&#039;&#039; attack could fill up the user&#039;s Bench, while Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; searched out only three Basic Pokémon.  The {{TCG|Supporter card|Supporter cards}} used were a hodgepodge of drawing Supporters, combined with {{TCG|Professor Elm&#039;s Training Method}} (as the deck relied so heavily on {{TCG|Evolution card|Evolution cards}} and {{TCG|Oracle}}.  Though Sceptile/Muk could not abuse Oracle to the same degree as a deck that ran Trainer- or Poké-POWER-based draw such as {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, it was still useful in preparing for the following turn.  The only semi-common card that would negate this strategy was {{TCG|Desert Shaman}}, which was played relatively sparingly compared to hand disruption cards of later eras such as {{TCG|N}} and {{TCG|Judge}}.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:PokemonNurseExpedition145.jpg|thumb|right|200px|{{TCG|Pokémon Nurse}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}&#039;&#039;&#039; - Sceptile ex was the deck&#039;s main attacker in most matchups.  With three attacks, it was quite versatile: &#039;&#039;Green Heal&#039;&#039; was useful for healing damaged Pokémon, &#039;&#039;Poison Ring&#039;&#039; did moderate damage and prevented the opponent from retreating, and &#039;&#039;Slashing Strike&#039;&#039; was capable of Knocking Out many opposing Pokémon in one hit.  With 150HP, Sceptile ex could withstand at least one attack from most Pokémon, giving the option to heal it with &#039;&#039;Green Heal&#039;&#039; or Pokémon Nurse.  It also resisted {{TCG|Water|Water-type}} Pokémon, giving it an advantageous matchup against decks such as {{TCG|Wailord/Fossils}} and {{TCG|Walrein/Milotic}}.  However, its Weakness to {{TCG|Fire|Fire-type}} Pokémon made it near-worthless against {{TCG|EX Ruby &amp;amp; Sapphire|Blaziken|3}}-based decks, which were very popular at the time.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}&#039;&#039;&#039; - The non-ex Sceptile was not a particularly strong attacker, but its &#039;&#039;Energy Trans&#039;&#039; {{TCG|Poké-POWER}} (along with the obvious fact that it utilized the same evolution line as Sceptile ex) justified its inclusion in the deck.  The Energy movement effect Sceptile provided was useful for switching between attackers and negating the downside of Pokémon Nurse.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Muk ex|96}}&#039;&#039;&#039; - Muk ex provided the deck a secondary strategy alongside the attacking/healing strategy provided by the Sceptile line.  Its &#039;&#039;Toxic Gas&#039;&#039; Poké-BODY was capable of shutting down many decks that relied on Poké-POWERS and Poké-BODIES; even relatively poor matchups like {{TCG|RAMBO}} struggled when deprived of Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; and Blaziken&#039;s &#039;&#039;Firestarter&#039;&#039;.  Though not a particularly strong attacker in a vacuum, Muk ex&#039;s moderate damage output combined with &#039;&#039;Toxic Gas&#039;&#039; was enough to overrun some decks, or at least provide the Sceptile/Muk player with enough time to set up Sceptile ex and Sceptile.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Wurmple|81}}&#039;&#039;&#039; - Wurmple was the deck&#039;s ideal starter; it could fill the user&#039;s Bench with Grass-type Pokémon for one Energy with its &#039;&#039;Call for Friends&#039;&#039; attack.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Nurse}}&#039;&#039;&#039; - Pokémon Nurse provided an identical effect to {{TCG|Max Potion}}, a heavily played card in more recent years, though in Supporter form.  It healed all damage from one of the user&#039;s Pokémon, but discarded all Energy attached to said Pokémon.  Combined with &#039;&#039;Energy Trans&#039;&#039;, the latter effect could be avoided.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Rare Candy}}&#039;&#039;&#039; - Rare Candy was used to accelerate the deck&#039;s ability to get Sceptile and Sceptile ex into play.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Switch}}&#039;&#039;&#039; and &#039;&#039;&#039;{{TCG|Warp Point}}&#039;&#039;&#039; - Switch and Warp Point were useful for a variety of reasons: switching a Muk ex out of the Active position to use &#039;&#039;Energy Trans&#039;&#039;; moving damaged attackers to the Bench to heal with &#039;&#039;Green Heal&#039;&#039;; using &#039;&#039;Slashing Strike&#039;&#039; multiple turns in a row; and forcing the opponent to promote an undesirable Pokémon to lock active with &#039;&#039;Poison Ring&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}|Grass||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Grovyle|32}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Treecko|80}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Dragon|Muk ex|96}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Dragon|Grimer|57}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Wurmple|81}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Oak&#039;s Research}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Pokémon Nurse}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Town Volunteers}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Low Pressure System}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|14|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:SceptileEXRubySapphire11.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|11}}]]&lt;br /&gt;
&#039;&#039;The following cards were sometimes used in Sceptile/Muk in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|11}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Roselia|9}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Copycat}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Reversal}}&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2539759</id>
		<title>Sceptile/Muk (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2539759"/>
		<updated>2016-11-29T22:55:22Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Sceptile/Muk&lt;br /&gt;
|image=SceptileexEXTeamMagmavsTeamAqua93.jpg&lt;br /&gt;
|image2=MukexEXDragon96.jpg&lt;br /&gt;
|caption={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} and {{TCG ID|EX Dragon|Muk ex|96}}&lt;br /&gt;
|cards={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}, {{TCG ID|EX Dragon|Muk ex|96}}, and {{TCG ID|EX Dragon|Wurmple|81}}&lt;br /&gt;
|types={{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sceptile/Muk&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw moderate success during the 2003-2004 season, though it had largely fallen out of favor by the {{TCG|2004 World Championships}}, due in part to its relatively poor matchups against {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}-based decks and {{TCG ID|EX Sandstorm|Gardevoir ex|96}}-based decks (such as {{TCG|RAMBO}} and {{TCG|Gardevoir/Magneton/Delcatty}}, respectively).&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:WurmpleEXDragon81.jpg|thumb|left|200px|{{TCG ID|EX Dragon|Wurmple|81}}]]&lt;br /&gt;
Depending on the opponent&#039;s deck and the state of the field, Sceptile/Muk focused either on 1) locking down opposing {{TCG|Poké-POWER|Poké-POWERS}} and {{TCG|Poké-BODY|Poké-BODIES}} with {{TCG ID|EX Dragon|Muk ex|96}}&#039;s &#039;&#039;Toxic Gas&#039;&#039; or 2) attacking the opponent with {{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} while using a combination of the non-ex {{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}&#039;s &#039;&#039;Energy Trans&#039;&#039; and {{TCG|Pokémon Nurse}} to prevent it from being Knocked Out.  Many decks of the era relied heavily on Poké-POWERS and Poké-BODIES, so &#039;&#039;Toxic Gas&#039;&#039; could greatly hamper an opponent&#039;s strategy.  Muk ex, though a mediocre attacker on its own, could provide enough of a hindrance to buy time for the user to set up Sceptile ex on the bench.  Because &#039;&#039;Toxic Gas&#039;&#039; only functioned while Muk ex was active, &lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Muk ex|96}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Wurmple|81}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Nurse}}&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}|Grass||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Grovyle|32}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Treecko|80}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Dragon|Muk ex|96}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Dragon|Grimer|57}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Wurmple|81}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Oak&#039;s Research}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Pokémon Nurse}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Town Volunteers}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Low Pressure System}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|14|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:SceptileEXRubySapphire11.jpg|thumb|right|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|11}}]]&lt;br /&gt;
&#039;&#039;The following cards were sometimes used in Sceptile/Muk in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|11}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Roselia|9}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Copycat}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Reversal}}&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2536294</id>
		<title>Sceptile/Muk (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2536294"/>
		<updated>2016-11-22T22:50:33Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Sceptile/Muk&lt;br /&gt;
|image=SceptileexEXTeamMagmavsTeamAqua93.jpg&lt;br /&gt;
|image2=MukexEXDragon96.jpg&lt;br /&gt;
|caption={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} and {{TCG ID|EX Dragon|Muk ex|96}}&lt;br /&gt;
|cards={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}, {{TCG ID|EX Dragon|Muk ex|96}}, and {{TCG ID|EX Dragon|Wurmple|81}}&lt;br /&gt;
|types={{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sceptile/Muk&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw moderate success during the 2003-2004 season, though it had largely fallen out of favor by the {{TCG|2004 World Championships}}, due in part to its relatively poor matchups against {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}-based decks and {{TCG ID|EX Sandstorm|Gardevoir ex|96}}-based decks (such as {{TCG|RAMBO}} and {{TCG|Gardevoir/Magneton/Delcatty}}, respectively).  Depending on the opponent&#039;s deck and the state of the field, Sceptile/Muk focused either on 1) locking down opposing {{TCG|Poké-POWER|Poké-POWERS}} and {{TCG|Poké-BODY|Poké-BODIES}} with {{TCG ID|EX Dragon|Muk ex|96}}&#039;s &#039;&#039;Toxic Gas&#039;&#039; or 2) attacking the opponent with {{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} while using a combination of the non-ex {{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}&#039;s &#039;&#039;Energy Trans&#039;&#039; and {{TCG|Pokémon Nurse}} to prevent it from being Knocked Out.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:WurmpleEXDragon81.jpg|thumb|left|200px|{{TCG ID|EX Dragon|Wurmple|81}}]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Muk ex|96}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Wurmple|81}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Nurse}}&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}|Grass||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Grovyle|32}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Treecko|80}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Dragon|Muk ex|96}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Dragon|Grimer|57}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Wurmple|81}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Oak&#039;s Research}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Pokémon Nurse}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Town Volunteers}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Low Pressure System}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|14|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:SceptileEXRubySapphire11.jpg|thumb|right|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|11}}]]&lt;br /&gt;
&#039;&#039;The following cards were sometimes used in Sceptile/Muk in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|11}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Roselia|9}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Copycat}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Reversal}}&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2534218</id>
		<title>Sceptile/Muk (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sceptile/Muk_(TCG)&amp;diff=2534218"/>
		<updated>2016-11-18T22:45:21Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Created page with &amp;quot;{{ArchetypeInfobox |title=Sceptile/Muk |image=SceptileexEXTeamMagmavsTeamAqua93.jpg |image2=MukexEXDragon96.jpg |caption={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Sceptile/Muk&lt;br /&gt;
|image=SceptileexEXTeamMagmavsTeamAqua93.jpg&lt;br /&gt;
|image2=MukexEXDragon96.jpg&lt;br /&gt;
|caption={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}} and {{TCG ID|EX Dragon|Muk ex|96}}&lt;br /&gt;
|cards={{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}, {{TCG ID|EX Dragon|Muk ex|96}}, and {{TCG ID|EX Dragon|Wurmple|81}}&lt;br /&gt;
|types={{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sceptile/Muk&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success during the second half of the 2003-2004 season.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:WurmpleEXDragon81.jpg|thumb|left|200px|{{TCG ID|EX Dragon|Wurmple|81}}]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Muk ex|96}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Wurmple|81}}&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Sceptile ex|93}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|20}}|Grass||Rare Holo}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Ruby &amp;amp; Sapphire|Sceptile|11}}|Grass||Rare}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Grovyle|32}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Treecko|80}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Dragon|Muk|96}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Dragon|Grimer|57}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Dragon|Wurmple|81}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|High Pressure System}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Multi Energy}}|Energy|Colorless|Rare}}&lt;br /&gt;
{{decklist/entry|11|{{TCG|Fire Energy}}|Energy|Fire|None}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Lightning Energy}}|Energy|Lightning|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:BellossomEXHiddenLegends16.jpg|thumb|right|200px|{{TCG ID|EX Hidden Legends|Bellossom|16}}]]&lt;br /&gt;
&#039;&#039;The following cards were sometimes used in Sceptile/Muk in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Politoed666&amp;diff=2534164</id>
		<title>User:Politoed666</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Politoed666&amp;diff=2534164"/>
		<updated>2016-11-18T21:59:21Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* Cataloguing the 2004 format */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
{{User Bulbapedia staff|Crat}}&lt;br /&gt;
{{User timezone with DST|CST|Central Standard Time|UTC-6|CDT|UTC-5|northern}}&lt;br /&gt;
{{User Project Member|TCG}}&lt;br /&gt;
{{User TCG}}&lt;br /&gt;
{{User Favorite|186|Politoed}}&lt;br /&gt;
{{Babel box start}}&lt;br /&gt;
{{User en|N}}&lt;br /&gt;
{{User es|2}}&lt;br /&gt;
{{Babel box end}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
* I graduated from a small liberal arts college in {{wp|Saint Paul, Minnesota}} in 2016 with a degree in {{wp|political science}} and {{wp|legal education in the United States|legal studies}}; I now work at a law firm in the area.&lt;br /&gt;
* My hometown is a distant {{wp|Chicago}} suburb.&lt;br /&gt;
* I love [[Machamp (Pokémon)|working out]]!&lt;br /&gt;
* My favorite movies are [http://en.wikipedia.org/wiki/Sunshine_(2007_film) Sunshine], [http://en.wikipedia.org/wiki/Moon_(film) Moon], and [http://en.wikipedia.org/wiki/Event_Horizon_(film) Event Horizon].&lt;br /&gt;
* My favorite author is {{wp|Michael Crichton}}.&lt;br /&gt;
&lt;br /&gt;
==Pokémon stuff==&lt;br /&gt;
* I love it when people check out [http://www.ebay.com/sch/the_politoed/m.html?_nkw=&amp;amp;_armrs=1&amp;amp;_from=&amp;amp;_ipg= my eBay auctions]!&lt;br /&gt;
* I registered for Bulbapedia on July 17th, 2007, making me one of the oldest (semi-)active contributors on the site.  &lt;br /&gt;
* I&#039;m a former member of the {{bp|Editorial Board}} and longtime administrator of Bulbapedia, in addition to moderating a number of sections on BMGf.  I also ran Bulbagarden&#039;s annual TCG Christmas Contest for a few years.&lt;br /&gt;
* I have made well over 11,000 total edits to Bulbapedia.  This includes all mainspaces.&lt;br /&gt;
* I&#039;ve played the [[Pokémon Trading Card Game]] competitively for over eight years; most of my passion for and knowledge of Pokémon relates to the TCG.&lt;br /&gt;
* Check out articles like {{TCG|Gardevoir/Gallade}}, {{TCG|Wailord/Fossils}}, and {{TCG|SMF}} for a sample of my work on Bulbapedia.&lt;br /&gt;
&lt;br /&gt;
==Upcoming projects==&lt;br /&gt;
===General===&lt;br /&gt;
* Standardize capitalization of glossary terms (Knock Out, eg.) in archetype articles&lt;br /&gt;
&lt;br /&gt;
===Cataloguing the [[2004 World Championships (TCG)|2004 format]]===&lt;br /&gt;
* {{TCG|RAMBO}}&lt;br /&gt;
* {{TCG|Gardevoir/Magneton/Delcatty}}&lt;br /&gt;
* {{TCG|Swampert/Suicune}}&lt;br /&gt;
* {{TCG|Shiftry/Delcatty/Furret}}&lt;br /&gt;
* {{TCG|CroByss}}&lt;br /&gt;
* {{TCG|MetaByss}}&lt;br /&gt;
* {{TCG|Walrein/Milotic}}&lt;br /&gt;
* {{TCG|Magma archetype|Magma}}&lt;br /&gt;
* {{TCG|Aqua archetype|Aqua}}&lt;br /&gt;
* {{TCG|Wailord/Fossils}}&lt;br /&gt;
* {{TCG|Sceptile/Muk}}&lt;br /&gt;
* {{TCG|Jumpluff/Gorebyss}}&lt;br /&gt;
* {{TCG|Exploud ex archetype|Exploud ex}}&lt;br /&gt;
* 2004 archetype navigation template&lt;br /&gt;
&lt;br /&gt;
===Cataloguing notable TCG players===&lt;br /&gt;
* [[Jason Klaczynski]]&lt;br /&gt;
* [[Kyle Sucevich]]&lt;br /&gt;
* [[Sami Sekkoum]]&lt;br /&gt;
* [[Tom Dolezal]]&lt;br /&gt;
* [[Igor Costa]]&lt;br /&gt;
* [[Dustin Zimmerman]]&lt;br /&gt;
* [[Jay Hornung]]&lt;br /&gt;
* [[Tsugoyoshi Yamato]]&lt;br /&gt;
* [[Yuta Komatsuda]]&lt;br /&gt;
* [[Ross Cawthon]]&lt;br /&gt;
* [[Joshua Wittenkeller]]&lt;br /&gt;
&lt;br /&gt;
===Cataloguing notable TCG fansites===&lt;br /&gt;
* [[The Top Cut]]&lt;br /&gt;
* [[SixPrizes]]&lt;br /&gt;
* [[Joshua Wittenkeller|J-Wittz]]&lt;br /&gt;
* [[60Cards]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
===Internal===&lt;br /&gt;
* [[User:Politoed666/Sandbox|My Sandbox]]&lt;br /&gt;
* [[User:Politoed666/Archetype status chart|Archetype status chart]]&lt;br /&gt;
&lt;br /&gt;
===External===&lt;br /&gt;
* [http://www.heytrainer.org/forum/index.php HeyTrainer]&lt;br /&gt;
* [http://bmgf.bulbagarden.net/ BMGf]&lt;br /&gt;
* [http://pokebeach.com/forums/ The PokéBeach]&lt;br /&gt;
* [http://pokegym.net/forums/ The PokéGym]&lt;br /&gt;
* [http://www.smogon.com/forums/ Smogon]&lt;br /&gt;
* [http://www.sixprizes.com/blog/ SixPrizes]&lt;br /&gt;
&lt;br /&gt;
==Contact Information==&lt;br /&gt;
* &#039;&#039;&#039;E-Mail: Politoed666@yahoo.com&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;AIM: Politoed666&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Facebook:&#039;&#039;&#039; Ask.  Unlikely I&#039;ll give this to non-staff.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#4C4CA6&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; [[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#007BA7&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;T&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;E&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#75B2DD&amp;quot;&amp;gt;&#039;&#039;d&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;6 6 6&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Blaziken_Tech_(TCG)&amp;diff=2534149</id>
		<title>Blaziken Tech (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Blaziken_Tech_(TCG)&amp;diff=2534149"/>
		<updated>2016-11-18T21:37:31Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DeckInfobox&lt;br /&gt;
|title=Blaziken Tech&lt;br /&gt;
|image=WCS2004 Blaziken Tech Deck.jpg&lt;br /&gt;
|size=280px&lt;br /&gt;
|caption=Box art&lt;br /&gt;
|types={{e|Fire}}{{e|Lightning}}&lt;br /&gt;
|cards={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}, {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blaziken Tech&#039;&#039;&#039; is the name of the deck used by Chris Fulop in the 2004 World Championships; the deck is a variant of the {{TCG|RAMBO}} {{TCG|deck archetype}}. It focuses on {{e|Fire}} and {{e|Lightning}} Pokémon. The deck&#039;s main attacker is {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.&lt;br /&gt;
&lt;br /&gt;
Blaziken Tech is one of the four {{TCGMerch|EX|Series|2004 World Championships Decks}}, released in November 2004. Each deck comes packaged with a 2004 World Championships Booklet. Each card features a silver border, Fulop&#039;s signature, and limited edition 2004 World Championships back. None of the cards are tournament legal.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;Chris Fulop took a great Blaziken deck and made it better by adding Bellossom. Extra healing support keeps Delcatty, Team Aqua&#039;s Manectric, and Blaziken in the game long enough for Blaziken ex to finally do some serious damage!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Deck list==&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}|Fire||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}|Fire||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Combusken|28}}|Fire||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Ruby &amp;amp; Sapphire|Torchic|74}}|Fire||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|71}}|Colorless||Common}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Bellossom|16}}|Grass||Rare}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Oddish|68}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}|Lightning|Darkness|Rare Holo}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}|Lightning||Common}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Dragon|Rayquaza ex|97}}|Colorless||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Steven&#039;s Advice|92}}|Trainer|Supporter|Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|Expedition|Copycat|138}}|Trainer|Supporter|Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|Skyridge|Oracle|138}}|Trainer|Supporter|Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|Expedition|Professor Elm&#039;s Training Method|148}}|Trainer|Supporter|Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|Aquapolis|Town Volunteers|136}}|Trainer|Supporter|Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|Expedition|Pokémon Nurse|145}}|Trainer|Supporter|Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Rare Candy|88}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|Skyridge|Friend Ball|126}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Ruby &amp;amp; Sapphire|Switch|92}}|Trainer||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Multi Energy|93}}|Energy|Colorless|Rare}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|Aquapolis|Warp Energy|147}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|10|{{TCG ID|EX Ruby &amp;amp; Sapphire|Fire Energy|108}}|Energy|Fire|Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Lightning Energy|109}}|Energy|Lightning|Common}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
All cards originating from expansions before {{TCG|EX Team Magma vs Team Aqua}} use the updated layout introduced in the expansion.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{World Championships}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:World Championship Decks]]&lt;br /&gt;
&lt;br /&gt;
[[de:Blaziken Tech (TCG)]]&lt;br /&gt;
[[ja:Blaziken Tech]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO&amp;diff=2534148</id>
		<title>RAMBO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO&amp;diff=2534148"/>
		<updated>2016-11-18T21:36:32Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Redirected page to RAMBO (TCG)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT:[[RAMBO (TCG)]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2534147</id>
		<title>RAMBO (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2534147"/>
		<updated>2016-11-18T21:35:59Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Politoed666 moved page User:Politoed666/Rambo (TCG) to RAMBO (TCG) without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=RAMBO&lt;br /&gt;
|image=BlazikenEXRubySapphire3.jpg&lt;br /&gt;
|image2=BlazikenexEXTeamMagmavsTeamAqua89.jpg&lt;br /&gt;
|caption={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&lt;br /&gt;
|cards={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}, {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}, {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}, {{TCG ID|EX Dragon|Rayquaza ex|97}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, and {{TCG ID|EX Sandstorm|Dunsparce|60}}&lt;br /&gt;
|types={{e|Fire}}{{e|Colorless}}{{e|Lightning}}{{e|Darkness}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;RAMBO&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success during the 2003-2004 season.  Its name is derived from important components of the deck ([[Rayquaza ex (EX Dragon 97)|&#039;&#039;&#039;R&#039;&#039;&#039;ayquaza ex]], [[Team Aqua&#039;s Manectric (EX Team Magma vs Team Aqua 4)|Team &#039;&#039;&#039;A&#039;&#039;&#039;qua&#039;s &#039;&#039;&#039;M&#039;&#039;&#039;anectric]], [[Blaziken (EX Ruby &amp;amp; Sapphire 3)|&#039;&#039;&#039;B&#039;&#039;&#039;laziken]]) and its strategy ({{tt|&#039;&#039;&#039;O&#039;&#039;&#039;HKO|one-hit knock out}}).  Prior to the release of {{TCG|EX Team Magma vs Team Aqua}} in March of 2004, the deck was known as &#039;&#039;&#039;BAR&#039;&#039;&#039;.  The deck functioned identically, but with {{TCG ID|Expedition|Ampharos|2}} from {{TCG|Expedition}} serving the function of the not-yet released Team Aqua&#039;s Manectric, and a higher Rayquaza ex count compensating for the lack of {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.  &#039;&#039;BAR&#039;&#039; stood for &#039;&#039;&#039;B&#039;&#039;&#039;laziken &#039;&#039;&#039;A&#039;&#039;&#039;mpharos &#039;&#039;&#039;R&#039;&#039;&#039;ayquaza.  Though Rambo saw less play toward the end of the season due to the release of {{TCG ID|EX Hidden Legends|Gorebyss|18}}, {{TCG ID|EX Hidden Legends|Walrein|15}}, and others in the {{TCG|EX Hidden Legends}} expansion, [[Chris Fulop]] piloted a variant of RAMBO (which he called {{TCG|Blaziken Tech}}) to the finals of the {{TCG|2004 World Championships}}.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}]]&lt;br /&gt;
RAMBO&#039;s strategy employed a number of components, with the end goal being utilizing {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&#039;s &#039;&#039;Volcanic Ash&#039;&#039; and {{TCG|EX Dragon|Rayquaza ex|97}}&#039;s &#039;&#039;Spiral Growth&#039;&#039; attacks to take six prize cards as quickly as possible.  Though both of these were very strong attacks in isolation, they each required significant Energy discards, which necessitated a form of Energy acceleration from the discard pile.  Coincidentally (given that Blaziken ex already required {{TCG|Combusken}} and {{TCG|Torchic}}), {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}&#039;s &#039;&#039;Firestarter&#039;&#039; met that demand perfectly.  However, given that &#039;&#039;Firestarter&#039;&#039; could only attach to Benched Pokémon meant that the deck needed a way to either move that Pokémon active or a way to move the Energy to the Active Pokémon.  Some variants of the deck decided to go the former route and included heavy counts of cards like {{TCG|Switch}} and {{TCG|Warp Point}}.  The list shown, though, uses {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}} to move the Energy from &#039;&#039;Firestarter&#039;&#039; back to the Active Pokémon via its &#039;&#039;Power Shift&#039;&#039; Poké-POWER.&lt;br /&gt;
&lt;br /&gt;
Because RAMBO relied on so many different cards to function, it required a lot of room devoted to consistency cards.  {{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was imperative to getting the necessary {{TCG|Evolution card|Evolution cards}} in play early in the game.  From there, the player would typically seek to evolve {{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}} into {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}} and {{TCG ID|EX Ruby &amp;amp; Sapphire|Torchic|74}} into {{TCG ID|EX Ruby &amp;amp; Sapphire|Combusken|27}} (or directly into Blaziken via {{TCG|Rare Candy}}).  Getting Team Aqua&#039;s Manectric into play was typically less urgent, because it was not necessary until the player was consistently attacking for damage with Rayquaza ex or Blaziken ex.  Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039;, particularly in combination with {{TCG|Oracle}}, helped the player get the Evolutions and Energy he or she needed after getting Basic Pokémon into play with Dunsparce.  Other {{TCG|Supporter card|Supporter cards}} such as {{TCG|Steven&#039;s Advice} and {{TCG|Copycat}} further helped with consistency.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}&#039;&#039;&#039; - Blaziken&#039;s &#039;&#039;Firestarter&#039;&#039; {{TCG|Poké-POWER}}, which allowed the user to attach a {{e|Fire}} Energy from the discard to one of his or her benched Pokémon, provided a way to charge up both Blaziken ex and Rayquaza ex easily.  Since both of their attacks, along with Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039;, discarded Energy, &#039;&#039;Firestarter&#039;&#039; was critical to maintaining a steady stream of attacks.  Blaziken also served as a decent attacker in a pinch, or against decks utilizing Pokémon such as {{TCG ID|EX Sandstorm|Wobbuffet|26}} with the &#039;&#039;Safeguard&#039;&#039; {{TCG|Poké-BODY}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;&#039;&#039; - Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER provided consistency, with the added effect of placing Energy in the discard for retrieval via &#039;&#039;Firestarter&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}&#039;&#039;&#039; - &#039;&#039;Firestarter&#039;&#039; only allowed the user to attach Energy to a Benched Pokémon; by attaching that Energy to Team Aqua&#039;s Manectric, the RAMBO player could then use Team Aqua&#039;s Manectric&#039;s &#039;&#039;Power Shift&#039;&#039; to move the Energy to an active Blaziken ex or Rayquaza ex and continue attacking.  Team Aqua&#039;s Manectric also served as a valuable attacker against {{TCG|Swampert/Suicune}} (officially titled &#039;&#039;{{TCG|Rocky Beach}}&#039;&#039; in its World Championships printing), another popular archetype of the era.  {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}&#039;s &#039;&#039;Self Charge&#039;&#039; attack made it possible to attack with Team Aqua&#039;s Manectric as early as the user&#039;s second turn.  A player in a Water-dominated metagame may have elected to utilize two copies each of Team Aqua&#039;s Electrike and Manectric, as opposed to the 1-1 line shown in the list below.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&#039;&#039;&#039; - Blaziken ex&#039;s &#039;&#039;Volcanic Ash&#039;&#039; attack was extremely powerful at the time; for a cost of {{e|Fire}}{{e|Fire}}{{e|Colorless}}{{e|Colorless}}, &#039;&#039;Volcanic Ash&#039;&#039; could hit any Pokémon on the opponent&#039;s field for 100 damage.  Though it required the user to discard two Fire Energy attached to Blaziken ex, those Energy could be reused with &#039;&#039;Firestarter&#039;&#039; and moved back to Blaziken ex with &#039;&#039;Power Shift&#039;&#039;, allowing for consecutive uses of &#039;&#039;Volcanic Ash&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Rayquaza ex|97}}&#039;&#039;&#039; - Rayquaza&#039;s &#039;&#039;Spiral Growth&#039;&#039; attack, similar to &#039;&#039;Volcanic Ash&#039;&#039;, was very strong but required the discard of Energy to be effective.  Again, &#039;&#039;Firestarter&#039;&#039; and &#039;&#039;Power Shift&#039;&#039; made it possible to use &#039;&#039;Spiral Growth&#039;&#039; for large damage repeatedly.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Because the deck was reliant on a number of different Evolution lines, Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Oracle}}&#039;&#039;&#039; - When used in conjunction with Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER, Oracle effectively allowed the user to search his or her deck for any two cards and add them to his or her hand.  Because RAMBO relied on so many different parts to function, this provided a valuable boost to consistency.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}|Fire||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}|Fire||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Combusken|27}}|Fire||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Ruby &amp;amp; Sapphire|Torchic|74}}|Fire||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}|Lightning|Darkness|Rare Holo}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}|Lightning||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Dragon|Rayquaza ex|97}}|Colorless||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|High Pressure System}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Multi Energy}}|Energy|Colorless|Rare}}&lt;br /&gt;
{{decklist/entry|11|{{TCG|Fire Energy}}|Energy|Fire|None}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Lightning Energy}}|Energy|Lightning|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:BellossomEXHiddenLegends16.jpg|thumb|right|200px|{{TCG ID|EX Hidden Legends|Bellossom|16}}]]&lt;br /&gt;
&#039;&#039;The following cards were sometimes used in RAMBO in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Bellossom|16}}&#039;&#039;&#039; - [[Chris Fulop]] used Bellossom in his 2nd place {{TCG|2004 World Championships}} RAMBO variant.  According to Fulop, Bellossom: 1) provided a hard counter to {{TCG|Walrein/Milotic}} which saw success at the U.S. National Championships; 2) replaced the {{TCG|Stadium card|Stadiums}} necessary to counter {{TCG|Desert Ruins}} (a widely-played card that proved disastrous for RAMBO under normal circumstances), and took up less space in doing so; 3) swung the mirror match in his favor by allowing his Blaziken to survive longer; and 4) was a great counter to the {{TCG|Magma archtype}} piloted by the Japanese.  (Despite this, Fulop lost to a Magma deck piloted by [[Tsuguyoshi Yamato]] in the finals of the tournament.)&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Oak&#039;s Research}}&#039;&#039;&#039; - Professor Oak&#039;s Research provided Supporter-based consistency, and could be substituted for {{TCG|TV Reporter}}, {{TCG|Steven&#039;s Advice}}, or {{TCG|Copycat}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Shaman}}&#039;&#039;&#039; - Desert Shaman had the potential to serve several purposes.  It could function as a general consistency card, though it only netted the player four cards, making it largely inferior to TV Reporter, Steven&#039;s Advice, and Copycat.  However, it also dropped the opponent to four cards, and therefore could grant the user card advantage if he or she already had some means to external consistency (such as {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;s &#039;&#039;Power Draw&#039;&#039;) when the opponent did not.  Finally, Desert Shaman could keep the user&#039;s hand low against {{TCG ID|EX Sandstorm|Gardevoir ex|96}}-based decks, minimizing the damage done by Gardevoir ex&#039;s &#039;&#039;Feedback&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Nurse}}&#039;&#039;&#039; - Because the main attackers in RAMBO discarded Energy cards to use their attacks, they often did not have many Energy attacked.  Thus, the main downside of using Pokémon Nurse (discarding Energy attached to the targeted Pokémon) was often a non-issue.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Town Volunteers}}&#039;&#039;&#039; - Town Volunteers provided a means to recover Pokémon and Energy from the discard pile.  Town Volunteers was more prevalent in RAMBO lists than ran thin lines of the deck&#039;s supporting Pokémon, such as a 1-1 {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, a 1-1 {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}} (shown in the above list), or only one {{TCG ID|EX Dragon|Rayquaza ex|97}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Elm&#039;s Training Method}}&#039;&#039;&#039; - Given that RAMBO relied heavily on Evolution lines, Professor Elm&#039;s Training Method provided search-based consistency for those who were willing to cut back on the possible explosiveness of draw-based consistency (such as Steven&#039;s Advice) in favor of a slower but more deliberate engine.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - Mr. Briney&#039;s Compassion would have provided a similar effect as Professor Elm&#039;s Training Method.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Archie}}&#039;&#039;&#039; - Archie provided a simple, consistent way to get  into play.  However, relying on Archie removed the user&#039;s ability to use {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}&#039;s &#039;&#039;Self Charge&#039;&#039; attack, an occasionally useful resource for getting Energy cards into play.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Friend Ball}}&#039;&#039;&#039; - Friend Ball, a little-used but interesting option, was particularly useful for retrieving {{TCG ID|EX Sandstorm|Dunsparce|60}} early in the game, as most decks of the era relied on &#039;&#039;Strike and Run&#039;&#039; to set up.  Many decks also used Delcatty lines, and one could expect to play against opposing Blaziken decks often, as well.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Power Plant}}&#039;&#039;&#039; - Power Plant was useful as a means to retrieve {{TCG|Lightning Energy}}, of which the deck ran few, while placing {{TCG|Fire Energy}} into the discard for later use with &#039;&#039;Firestarter&#039;&#039;.  It also provided a counter to Desert Ruins.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Warp Energy}}&#039;&#039;&#039; - Because &#039;&#039;Firestarter&#039;&#039; could only attach to Benched Pokémon, the RAMBO player needed a way to continually either move those Energy cards to the Active Pokémon or to move the attacking Pokémon to the Bench prior to using the Poké-POWER (and then subsequently back to the Active position).  Though this demand was typically covered by Team Aqua&#039;s Manectric, Warp Energy (along with {{TCG|Switch}} or {{TCG|Warp Point}}) could be necessary if Team Aqua&#039;s Manectric was Knocked Out or prized.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
* [[Blaziken Tech (TCG)]]&lt;br /&gt;
* [[Chris Fulop]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2534146</id>
		<title>RAMBO (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2534146"/>
		<updated>2016-11-18T21:35:44Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=RAMBO&lt;br /&gt;
|image=BlazikenEXRubySapphire3.jpg&lt;br /&gt;
|image2=BlazikenexEXTeamMagmavsTeamAqua89.jpg&lt;br /&gt;
|caption={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&lt;br /&gt;
|cards={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}, {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}, {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}, {{TCG ID|EX Dragon|Rayquaza ex|97}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, and {{TCG ID|EX Sandstorm|Dunsparce|60}}&lt;br /&gt;
|types={{e|Fire}}{{e|Colorless}}{{e|Lightning}}{{e|Darkness}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;RAMBO&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success during the 2003-2004 season.  Its name is derived from important components of the deck ([[Rayquaza ex (EX Dragon 97)|&#039;&#039;&#039;R&#039;&#039;&#039;ayquaza ex]], [[Team Aqua&#039;s Manectric (EX Team Magma vs Team Aqua 4)|Team &#039;&#039;&#039;A&#039;&#039;&#039;qua&#039;s &#039;&#039;&#039;M&#039;&#039;&#039;anectric]], [[Blaziken (EX Ruby &amp;amp; Sapphire 3)|&#039;&#039;&#039;B&#039;&#039;&#039;laziken]]) and its strategy ({{tt|&#039;&#039;&#039;O&#039;&#039;&#039;HKO|one-hit knock out}}).  Prior to the release of {{TCG|EX Team Magma vs Team Aqua}} in March of 2004, the deck was known as &#039;&#039;&#039;BAR&#039;&#039;&#039;.  The deck functioned identically, but with {{TCG ID|Expedition|Ampharos|2}} from {{TCG|Expedition}} serving the function of the not-yet released Team Aqua&#039;s Manectric, and a higher Rayquaza ex count compensating for the lack of {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.  &#039;&#039;BAR&#039;&#039; stood for &#039;&#039;&#039;B&#039;&#039;&#039;laziken &#039;&#039;&#039;A&#039;&#039;&#039;mpharos &#039;&#039;&#039;R&#039;&#039;&#039;ayquaza.  Though Rambo saw less play toward the end of the season due to the release of {{TCG ID|EX Hidden Legends|Gorebyss|18}}, {{TCG ID|EX Hidden Legends|Walrein|15}}, and others in the {{TCG|EX Hidden Legends}} expansion, [[Chris Fulop]] piloted a variant of RAMBO (which he called {{TCG|Blaziken Tech}}) to the finals of the {{TCG|2004 World Championships}}.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}]]&lt;br /&gt;
RAMBO&#039;s strategy employed a number of components, with the end goal being utilizing {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&#039;s &#039;&#039;Volcanic Ash&#039;&#039; and {{TCG|EX Dragon|Rayquaza ex|97}}&#039;s &#039;&#039;Spiral Growth&#039;&#039; attacks to take six prize cards as quickly as possible.  Though both of these were very strong attacks in isolation, they each required significant Energy discards, which necessitated a form of Energy acceleration from the discard pile.  Coincidentally (given that Blaziken ex already required {{TCG|Combusken}} and {{TCG|Torchic}}), {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}&#039;s &#039;&#039;Firestarter&#039;&#039; met that demand perfectly.  However, given that &#039;&#039;Firestarter&#039;&#039; could only attach to Benched Pokémon meant that the deck needed a way to either move that Pokémon active or a way to move the Energy to the Active Pokémon.  Some variants of the deck decided to go the former route and included heavy counts of cards like {{TCG|Switch}} and {{TCG|Warp Point}}.  The list shown, though, uses {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}} to move the Energy from &#039;&#039;Firestarter&#039;&#039; back to the Active Pokémon via its &#039;&#039;Power Shift&#039;&#039; Poké-POWER.&lt;br /&gt;
&lt;br /&gt;
Because RAMBO relied on so many different cards to function, it required a lot of room devoted to consistency cards.  {{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was imperative to getting the necessary {{TCG|Evolution card|Evolution cards}} in play early in the game.  From there, the player would typically seek to evolve {{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}} into {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}} and {{TCG ID|EX Ruby &amp;amp; Sapphire|Torchic|74}} into {{TCG ID|EX Ruby &amp;amp; Sapphire|Combusken|27}} (or directly into Blaziken via {{TCG|Rare Candy}}).  Getting Team Aqua&#039;s Manectric into play was typically less urgent, because it was not necessary until the player was consistently attacking for damage with Rayquaza ex or Blaziken ex.  Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039;, particularly in combination with {{TCG|Oracle}}, helped the player get the Evolutions and Energy he or she needed after getting Basic Pokémon into play with Dunsparce.  Other {{TCG|Supporter card|Supporter cards}} such as {{TCG|Steven&#039;s Advice} and {{TCG|Copycat}} further helped with consistency.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}&#039;&#039;&#039; - Blaziken&#039;s &#039;&#039;Firestarter&#039;&#039; {{TCG|Poké-POWER}}, which allowed the user to attach a {{e|Fire}} Energy from the discard to one of his or her benched Pokémon, provided a way to charge up both Blaziken ex and Rayquaza ex easily.  Since both of their attacks, along with Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039;, discarded Energy, &#039;&#039;Firestarter&#039;&#039; was critical to maintaining a steady stream of attacks.  Blaziken also served as a decent attacker in a pinch, or against decks utilizing Pokémon such as {{TCG ID|EX Sandstorm|Wobbuffet|26}} with the &#039;&#039;Safeguard&#039;&#039; {{TCG|Poké-BODY}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;&#039;&#039; - Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER provided consistency, with the added effect of placing Energy in the discard for retrieval via &#039;&#039;Firestarter&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}&#039;&#039;&#039; - &#039;&#039;Firestarter&#039;&#039; only allowed the user to attach Energy to a Benched Pokémon; by attaching that Energy to Team Aqua&#039;s Manectric, the RAMBO player could then use Team Aqua&#039;s Manectric&#039;s &#039;&#039;Power Shift&#039;&#039; to move the Energy to an active Blaziken ex or Rayquaza ex and continue attacking.  Team Aqua&#039;s Manectric also served as a valuable attacker against {{TCG|Swampert/Suicune}} (officially titled &#039;&#039;{{TCG|Rocky Beach}}&#039;&#039; in its World Championships printing), another popular archetype of the era.  {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}&#039;s &#039;&#039;Self Charge&#039;&#039; attack made it possible to attack with Team Aqua&#039;s Manectric as early as the user&#039;s second turn.  A player in a Water-dominated metagame may have elected to utilize two copies each of Team Aqua&#039;s Electrike and Manectric, as opposed to the 1-1 line shown in the list below.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&#039;&#039;&#039; - Blaziken ex&#039;s &#039;&#039;Volcanic Ash&#039;&#039; attack was extremely powerful at the time; for a cost of {{e|Fire}}{{e|Fire}}{{e|Colorless}}{{e|Colorless}}, &#039;&#039;Volcanic Ash&#039;&#039; could hit any Pokémon on the opponent&#039;s field for 100 damage.  Though it required the user to discard two Fire Energy attached to Blaziken ex, those Energy could be reused with &#039;&#039;Firestarter&#039;&#039; and moved back to Blaziken ex with &#039;&#039;Power Shift&#039;&#039;, allowing for consecutive uses of &#039;&#039;Volcanic Ash&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Rayquaza ex|97}}&#039;&#039;&#039; - Rayquaza&#039;s &#039;&#039;Spiral Growth&#039;&#039; attack, similar to &#039;&#039;Volcanic Ash&#039;&#039;, was very strong but required the discard of Energy to be effective.  Again, &#039;&#039;Firestarter&#039;&#039; and &#039;&#039;Power Shift&#039;&#039; made it possible to use &#039;&#039;Spiral Growth&#039;&#039; for large damage repeatedly.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Because the deck was reliant on a number of different Evolution lines, Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Oracle}}&#039;&#039;&#039; - When used in conjunction with Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER, Oracle effectively allowed the user to search his or her deck for any two cards and add them to his or her hand.  Because RAMBO relied on so many different parts to function, this provided a valuable boost to consistency.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}|Fire||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}|Fire||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Combusken|27}}|Fire||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Ruby &amp;amp; Sapphire|Torchic|74}}|Fire||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}|Lightning|Darkness|Rare Holo}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}|Lightning||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Dragon|Rayquaza ex|97}}|Colorless||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|High Pressure System}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Multi Energy}}|Energy|Colorless|Rare}}&lt;br /&gt;
{{decklist/entry|11|{{TCG|Fire Energy}}|Energy|Fire|None}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Lightning Energy}}|Energy|Lightning|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:BellossomEXHiddenLegends16.jpg|thumb|right|200px|{{TCG ID|EX Hidden Legends|Bellossom|16}}]]&lt;br /&gt;
&#039;&#039;The following cards were sometimes used in RAMBO in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Bellossom|16}}&#039;&#039;&#039; - [[Chris Fulop]] used Bellossom in his 2nd place {{TCG|2004 World Championships}} RAMBO variant.  According to Fulop, Bellossom: 1) provided a hard counter to {{TCG|Walrein/Milotic}} which saw success at the U.S. National Championships; 2) replaced the {{TCG|Stadium card|Stadiums}} necessary to counter {{TCG|Desert Ruins}} (a widely-played card that proved disastrous for RAMBO under normal circumstances), and took up less space in doing so; 3) swung the mirror match in his favor by allowing his Blaziken to survive longer; and 4) was a great counter to the {{TCG|Magma archtype}} piloted by the Japanese.  (Despite this, Fulop lost to a Magma deck piloted by [[Tsuguyoshi Yamato]] in the finals of the tournament.)&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Oak&#039;s Research}}&#039;&#039;&#039; - Professor Oak&#039;s Research provided Supporter-based consistency, and could be substituted for {{TCG|TV Reporter}}, {{TCG|Steven&#039;s Advice}}, or {{TCG|Copycat}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Shaman}}&#039;&#039;&#039; - Desert Shaman had the potential to serve several purposes.  It could function as a general consistency card, though it only netted the player four cards, making it largely inferior to TV Reporter, Steven&#039;s Advice, and Copycat.  However, it also dropped the opponent to four cards, and therefore could grant the user card advantage if he or she already had some means to external consistency (such as {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;s &#039;&#039;Power Draw&#039;&#039;) when the opponent did not.  Finally, Desert Shaman could keep the user&#039;s hand low against {{TCG ID|EX Sandstorm|Gardevoir ex|96}}-based decks, minimizing the damage done by Gardevoir ex&#039;s &#039;&#039;Feedback&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Nurse}}&#039;&#039;&#039; - Because the main attackers in RAMBO discarded Energy cards to use their attacks, they often did not have many Energy attacked.  Thus, the main downside of using Pokémon Nurse (discarding Energy attached to the targeted Pokémon) was often a non-issue.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Town Volunteers}}&#039;&#039;&#039; - Town Volunteers provided a means to recover Pokémon and Energy from the discard pile.  Town Volunteers was more prevalent in RAMBO lists than ran thin lines of the deck&#039;s supporting Pokémon, such as a 1-1 {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, a 1-1 {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}} (shown in the above list), or only one {{TCG ID|EX Dragon|Rayquaza ex|97}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Elm&#039;s Training Method}}&#039;&#039;&#039; - Given that RAMBO relied heavily on Evolution lines, Professor Elm&#039;s Training Method provided search-based consistency for those who were willing to cut back on the possible explosiveness of draw-based consistency (such as Steven&#039;s Advice) in favor of a slower but more deliberate engine.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - Mr. Briney&#039;s Compassion would have provided a similar effect as Professor Elm&#039;s Training Method.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Archie}}&#039;&#039;&#039; - Archie provided a simple, consistent way to get  into play.  However, relying on Archie removed the user&#039;s ability to use {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}&#039;s &#039;&#039;Self Charge&#039;&#039; attack, an occasionally useful resource for getting Energy cards into play.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Friend Ball}}&#039;&#039;&#039; - Friend Ball, a little-used but interesting option, was particularly useful for retrieving {{TCG ID|EX Sandstorm|Dunsparce|60}} early in the game, as most decks of the era relied on &#039;&#039;Strike and Run&#039;&#039; to set up.  Many decks also used Delcatty lines, and one could expect to play against opposing Blaziken decks often, as well.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Power Plant}}&#039;&#039;&#039; - Power Plant was useful as a means to retrieve {{TCG|Lightning Energy}}, of which the deck ran few, while placing {{TCG|Fire Energy}} into the discard for later use with &#039;&#039;Firestarter&#039;&#039;.  It also provided a counter to Desert Ruins.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Warp Energy}}&#039;&#039;&#039; - Because &#039;&#039;Firestarter&#039;&#039; could only attach to Benched Pokémon, the RAMBO player needed a way to continually either move those Energy cards to the Active Pokémon or to move the attacking Pokémon to the Bench prior to using the Poké-POWER (and then subsequently back to the Active position).  Though this demand was typically covered by Team Aqua&#039;s Manectric, Warp Energy (along with {{TCG|Switch}} or {{TCG|Warp Point}}) could be necessary if Team Aqua&#039;s Manectric was Knocked Out or prized.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
* [[Blaziken Tech (TCG)]]&lt;br /&gt;
* [[Chris Fulop]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2532701</id>
		<title>RAMBO (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2532701"/>
		<updated>2016-11-14T22:51:48Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=RAMBO&lt;br /&gt;
|image=BlazikenEXRubySapphire3.jpg&lt;br /&gt;
|image2=TeamAquaManectricEXTeamMagmavsTeamAqua4.jpg&lt;br /&gt;
|caption={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}&lt;br /&gt;
|cards={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}, {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}, {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}, {{TCG ID|EX Dragon|Rayquaza ex|97}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, and {{TCG ID|EX Sandstorm|Dunsparce|60}}&lt;br /&gt;
|types={{e|Fire}}{{e|Colorless}}{{e|Lightning}}{{e|Darkness}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;RAMBO&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success during the 2003-2004 season.  Its name is derived from important components of the deck ([[Rayquaza ex (EX Dragon 97)|&#039;&#039;&#039;R&#039;&#039;&#039;ayquaza ex]], [[Team Aqua&#039;s Manectric (EX Team Magma vs Team Aqua 4)|Team &#039;&#039;&#039;A&#039;&#039;&#039;qua&#039;s &#039;&#039;&#039;M&#039;&#039;&#039;anectric]], [[Blaziken (EX Ruby &amp;amp; Sapphire 3)|&#039;&#039;&#039;B&#039;&#039;&#039;laziken]]) and its strategy ({{tt|&#039;&#039;&#039;O&#039;&#039;&#039;HKO|one-hit knock out}}).  Prior to the release of {{TCG|EX Team Magma vs Team Aqua}} in March of 2004, the deck was known as &#039;&#039;&#039;BAR&#039;&#039;&#039;.  The deck functioned identically, but with {{TCG ID|Expedition|Ampharos|2}} from {{TCG|Expedition}} serving the function of the not-yet released Team Aqua&#039;s Manectric, and a higher Rayquaza ex count compensating for the lack of {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.  &#039;&#039;BAR&#039;&#039; stood for &#039;&#039;&#039;B&#039;&#039;&#039;laziken &#039;&#039;&#039;A&#039;&#039;&#039;mpharos &#039;&#039;&#039;R&#039;&#039;&#039;ayquaza.  Though Rambo saw less play toward the end of the season due to the release of {{TCG ID|EX Hidden Legends|Gorebyss|18}}, {{TCG ID|EX Hidden Legends|Walrein|15}}, and others in the {{TCG|EX Hidden Legends}} expansion, [[Chris Fulop]] piloted a variant of RAMBO (which he called {{TCG|Blaziken Tech}}) to the finals of the {{TCG|2004 World Championships}}.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}]]&lt;br /&gt;
RAMBO&#039;s strategy employed a number of components, with the end goal being utilizing {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&#039;s &#039;&#039;Volcanic Ash&#039;&#039; and {{TCG|EX Dragon|Rayquaza ex|97}}&#039;s &#039;&#039;Spiral Growth&#039;&#039; attacks to take six prize cards as quickly as possible.  Though both of these were very strong attacks in isolation, they each required significant Energy discards, which necessitated a form of Energy acceleration from the discard pile.  Coincidentally (given that Blaziken ex already required {{TCG|Combusken}} and {{TCG|Torchic}}), {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}&#039;s &#039;&#039;Firestarter&#039;&#039; met that demand perfectly.  However, given that &#039;&#039;Firestarter&#039;&#039; could only attach to Benched Pokémon meant that the deck needed a way to either move that Pokémon active or a way to move the Energy to the Active Pokémon.  Some variants of the deck decided to go the former route and included heavy counts of cards like {{TCG|Switch}} and {{TCG|Warp Point}}.  The list shown, though, uses {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}} to move the Energy from &#039;&#039;Firestarter&#039;&#039; back to the Active Pokémon via its &#039;&#039;Power Shift&#039;&#039; Poké-POWER.&lt;br /&gt;
&lt;br /&gt;
Because RAMBO relied on so many different cards to function, it required a lot of room devoted to consistency cards.  {{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was imperative to getting the necessary {{TCG|Evolution card|Evolution cards}} in play early in the game.  From there, the player would typically seek to evolve {{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}} into {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}} and {{TCG ID|EX Ruby &amp;amp; Sapphire|Torchic|74}} into {{TCG ID|EX Ruby &amp;amp; Sapphire|Combusken|27}} (or directly into Blaziken via {{TCG|Rare Candy}}).  Getting Team Aqua&#039;s Manectric into play was typically less urgent, because it was not necessary until the player was consistently attacking for damage with Rayquaza ex or Blaziken ex.  Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039;, particularly in combination with {{TCG|Oracle}}, helped the player get the Evolutions and Energy he or she needed after getting Basic Pokémon into play with Dunsparce.  Other {{TCG|Supporter card|Supporter cards}} such as {{TCG|Steven&#039;s Advice} and {{TCG|Copycat}} further helped with consistency.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}&#039;&#039;&#039; - Blaziken&#039;s &#039;&#039;Firestarter&#039;&#039; {{TCG|Poké-POWER}}, which allowed the user to attach a {{e|Fire}} Energy from the discard to one of his or her benched Pokémon, provided a way to charge up both Blaziken ex and Rayquaza ex easily.  Since both of their attacks, along with Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039;, discarded Energy, &#039;&#039;Firestarter&#039;&#039; was critical to maintaining a steady stream of attacks.  Blaziken also served as a decent attacker in a pinch, or against decks utilizing Pokémon such as {{TCG ID|EX Sandstorm|Wobbuffet|26}} with the &#039;&#039;Safeguard&#039;&#039; {{TCG|Poké-BODY}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;&#039;&#039; - Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER provided consistency, with the added effect of placing Energy in the discard for retrieval via &#039;&#039;Firestarter&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}&#039;&#039;&#039; - &#039;&#039;Firestarter&#039;&#039; only allowed the user to attach Energy to a Benched Pokémon; by attaching that Energy to Team Aqua&#039;s Manectric, the RAMBO player could then use Team Aqua&#039;s Manectric&#039;s &#039;&#039;Power Shift&#039;&#039; to move the Energy to an active Blaziken ex or Rayquaza ex and continue attacking.  Team Aqua&#039;s Manectric also served as a valuable attacker against {{TCG|Swampert/Suicune}} (officially titled &#039;&#039;{{TCG|Rocky Beach}}&#039;&#039; in its World Championships printing), another popular archetype of the era.  {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}&#039;s &#039;&#039;Self Charge&#039;&#039; attack made it possible to attack with Team Aqua&#039;s Manectric as early as the user&#039;s second turn.  A player in a Water-dominated metagame may have elected to utilize two copies each of Team Aqua&#039;s Electrike and Manectric, as opposed to the 1-1 line shown in the list below.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&#039;&#039;&#039; - Blaziken ex&#039;s &#039;&#039;Volcanic Ash&#039;&#039; attack was extremely powerful at the time; for a cost of {{e|Fire}}{{e|Fire}}{{e|Colorless}}{{e|Colorless}}, &#039;&#039;Volcanic Ash&#039;&#039; could hit any Pokémon on the opponent&#039;s field for 100 damage.  Though it required the user to discard two Fire Energy attached to Blaziken ex, those Energy could be reused with &#039;&#039;Firestarter&#039;&#039; and moved back to Blaziken ex with &#039;&#039;Power Shift&#039;&#039;, allowing for consecutive uses of &#039;&#039;Volcanic Ash&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Rayquaza ex|97}}&#039;&#039;&#039; - Rayquaza&#039;s &#039;&#039;Spiral Growth&#039;&#039; attack, similar to &#039;&#039;Volcanic Ash&#039;&#039;, was very strong but required the discard of Energy to be effective.  Again, &#039;&#039;Firestarter&#039;&#039; and &#039;&#039;Power Shift&#039;&#039; made it possible to use &#039;&#039;Spiral Growth&#039;&#039; for large damage repeatedly.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Because the deck was reliant on a number of different Evolution lines, Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Oracle}}&#039;&#039;&#039; - When used in conjunction with Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER, Oracle effectively allowed the user to search his or her deck for any two cards and add them to his or her hand.  Because RAMBO relied on so many different parts to function, this provided a valuable boost to consistency.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}|Fire||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}|Fire||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Combusken|27}}|Fire||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Ruby &amp;amp; Sapphire|Torchic|74}}|Fire||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}|Lightning|Darkness|Rare Holo}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}|Lightning||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Dragon|Rayquaza ex|97}}|Colorless||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|High Pressure System}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Multi Energy}}|Energy|Colorless|Rare}}&lt;br /&gt;
{{decklist/entry|11|{{TCG|Fire Energy}}|Energy|Fire|None}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Lightning Energy}}|Energy|Lightning|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:ArchieEXTeamMagmavsTeamAqua71.jpg|thumb|right|200px|{{TCG|Archie}}]]&lt;br /&gt;
&#039;&#039;The following cards were sometimes used in RAMBO in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Bellossom|16}}&#039;&#039;&#039; - [[Chris Fulop]] used Bellossom in his 2nd place {{TCG|2004 World Championships}} RAMBO variant &amp;lt;!--include info from Fulop messages here--&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Oak&#039;s Research}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Shaman}}&#039;&#039;&#039; - Desert Shaman had the potential to serve several purposes.  It could function as a general consistency card, though it only netted the player four cards, making it largely inferior to {{TCG|TV Reporter}}, {{TCG|Steven&#039;s Advice}}, and {{TCG|Copycat}}.  However, it also dropped the opponent to four cards, and therefore could grant the user card advantage if he or she already had some means to external consistency (such as {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;s &#039;&#039;Power Draw&#039;&#039;) when the opponent did not.  Finally, Desert Shaman could keep the user&#039;s hand low against {{TCG ID|EX Sandstorm|Gardevoir ex|96}}-based decks, minimizing the damage done by Gardevoir ex&#039;s &#039;&#039;Feedback&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Nurse}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Town Volunteers}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Elm&#039;s Training Method}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Archie}}&#039;&#039;&#039; - Archie provided a simple, consistent way to get {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}} into play.  However, relying on Archie removed the user&#039;s ability to use {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}&#039;s &#039;&#039;Self Charge&#039;&#039; attack, an occasionally useful resource for getting Energy cards into play.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Friend Ball}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Crystal Shard}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Power Plant}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Warp Energy}}&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Wailord/Fossils_(TCG)&amp;diff=2532694</id>
		<title>Wailord/Fossils (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Wailord/Fossils_(TCG)&amp;diff=2532694"/>
		<updated>2016-11-14T22:22:49Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Wailord/Fossils&lt;br /&gt;
|image=WailordexEXSandstorm100.jpg&lt;br /&gt;
|image2=ClawFossilEXSandstorm90.jpg&lt;br /&gt;
|caption={{TCG ID|EX Sandstorm|Wailord ex|100}} and {{TCG|Claw Fossil}}&lt;br /&gt;
|cards={{TCG ID|EX Sandstorm|Wailord ex|100}}, {{TCG|Claw Fossil}}, {{TCG|Root Fossil}}, and {{TCG ID|EX Hidden Legends|Bellossom|16}}&lt;br /&gt;
|types={{e|Water}}{{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wailord/Fossils&#039;&#039;&#039; was a rogue [[Pokémon Trading Card Game]] {{TCG|deck}} piloted by Colin Moll to a top eight finish at the {{TCG|2004 World Championships}}.  In retrospect, many players regard it as a very strong deck, and one that probably would have transcended rogue status to become an {{TCG|deck archetype|archetype}} if online information sharing were as prevalent among TCG players then as it is today.  In short, the deck’s primary focus involves using a variety of mechanisms to keep damage off {{TCG ID|EX Sandstorm|Wailord ex|100}} in order to maximize the output of its &#039;&#039;Dwindling Wave&#039;&#039; attack.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:BellossomEXHiddenLegends16.jpg|thumb|left|200px|{{TCG ID|EX Hidden Legends|Bellossom|16}}]]&lt;br /&gt;
The player would alternate between using {{TCG ID|EX Sandstorm|Wailord ex|100}}&#039;s &#039;&#039;Dwindling Wave&#039;&#039; and &#039;&#039;Super Deep Dive&#039;&#039; attacks.  &#039;&#039;Dwindling Wave&#039;&#039; does 100 base damage, enough to knock out most Pokémon of the era, but does 10 less damage for each damage counter on Wailord ex.  &#039;&#039;Super Deep Dive&#039;&#039; heals 30 damage from Wailord ex and switches it with one of the user&#039;s Benched Pokémon.  When using &#039;&#039;Super Deep Dive&#039;&#039;, the player would switch into either {{TCG|Claw Fossil}}, {{TCG|Root Fossil}}, or {{TCG|Mysterious Fossil}} when possible.  Each of these, though acting as Pokémon, do not give up a Prize Card when Knocked Out; Wailord ex was safe on the bench, and the opponent would be forced to waste a turn attacking a Fossil.  Meanwhile, the player would be using {{TCG ID|EX Hidden Legends|Bellossom|16}}&#039;s &#039;&#039;Heal Dance&#039;&#039; {{TCG|Poké-POWER}} to heal even more damage from Wailord ex and further maximize &#039;&#039;Dwindling Wave&#039;&#039;&#039;s damage output.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:RootFossilEXSandstorm92.jpg|thumb|right|200px|{{TCG|Root Fossil}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Wailord ex|100}}&#039;&#039;&#039; - Wailord ex served as the deck&#039;s primary attacker.  With 100 base damage, &#039;&#039;Dwindling Wave&#039;&#039; was capable of Knocking Out most Pokémon of the era in one attack.  &#039;&#039;Super Deep Dive&#039;&#039; heals damage off Wailord ex and gives the player the opportunity to switch into a Fossil, stalling the opponent for a turn and providing an additional turn of uninterrupted healing via Bellossom&#039;s &#039;&#039;Heal Dance&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Bellossom|16}}&#039;&#039;&#039; - Bellossom&#039;s &#039;&#039;Heal Dance&#039;&#039; was used to heal damage off Wailord ex; in combination with &#039;&#039;Super Deep Dive&#039;&#039;, it kept Wailord ex healthy for higher damage with &#039;&#039;Dwindling Wave&#039;&#039;.  The inclusion of {{TCG|Multi Energy}} in the deck also allowed Bellossom to attack in a pinch, &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Root Fossil}}&#039;&#039;&#039; - Root Fossil, though officially a {{TCG|Trainer card}}, acts as a Basic Pokémon while in play.  However, it does not give up a prize when Knocked Out, making it a perfect target to switch into with &#039;&#039;Super Deep Dive&#039;&#039;.  Additionally, Root Fossil has a {{TCG|Poké-BODY}} (&#039;&#039;Spongy Stone&#039;&#039;) that allows the player to remove one damage counter from it between turns.  With only 40 HP, though, it was typically Knocked Out in one attack.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Claw Fossil}}&#039;&#039;&#039; - Claw Fossil served the same purpose as Root Fossil.  However, its Poké-BODY, &#039;&#039;Jagged Stone&#039;&#039;, was substantially more useful.  &#039;&#039;Jagged Stone&#039;&#039; placed one damage counter on the attacking Pokémon every time Claw Fossil took damage.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}  This particular list was used by Colin Moll to finish in the top eight at the 2004 World Championships.&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Wailord ex|100}}|Water||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Wailmer|83}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Bellossom|16}}|Grass||Rare}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Gloom|49}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Gloom|35}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Oddish|68}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Vileplume ex|100}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Professor Oak&#039;s Research}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Desert Shaman}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Claw Fossil}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Root Fossil}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Mysterious Fossil}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Common}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Mystery Zone}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Island Cave}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Multi Energy}}|Energy|Colorless|Rare}}&lt;br /&gt;
{{decklist/entry|12|{{TCG|Water Energy}}|Energy|Water|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:WailordEXRubySapphire14.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Wailord|14}}]]&lt;br /&gt;
&#039;&#039;The following cards are often used in Wailord/Fossils in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Wailord|14}}&#039;&#039;&#039; - Though neither were particularly popular, the 2004 format included two Pokémon with the &#039;&#039;Safeguard&#039;&#039; Poké-BODY: {{TCG ID|EX Sandstorm|Wobbuffet|26}} from {{TCG|EX Sandstorm}} and {{TCG ID|EX Hidden Legends|Ninetales|22}} from {{TCG|EX Hidden Legends}}.  &#039;&#039;Safeguard&#039;&#039; makes a Pokémon invulnerable to attacks from {{TCG|Pokémon-ex}}, rendering Wailord ex useless against Wobbuffet and Ninetales.  The inclusion of a non-ex Wailord increased the deck&#039;s chances of winning against &#039;&#039;Safeguard&#039;&#039; Pokémon.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walrein/Milotic_(TCG)&amp;diff=2532693</id>
		<title>Walrein/Milotic (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walrein/Milotic_(TCG)&amp;diff=2532693"/>
		<updated>2016-11-14T22:22:08Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Walrein/Milotic&lt;br /&gt;
|image=WalreinEXHiddenLegends15.jpg&lt;br /&gt;
|image2=MiloticEXHiddenLegends12.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Walrein|15}} and {{TCG ID|EX Hidden Legends|Milotic|12}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Walrein|15}}, {{TCG ID|EX Hidden Legends|Milotic|12}}, and {{TCG|Oracle}}&lt;br /&gt;
|types={{e|Water}}{{e|Colorless}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Walrein/Milotic&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} created by 2006 U.S. National Champion [[Martin Moreno]] after the release of {{TCG|EX Hidden Legends}} during the later part of the 2004 season.  Though Moreno is credited with developing the deck, its best showings were in the hands of [[Kyle Sucevich]], who piloted it to 2nd place at the 2004 U.S. National Championships and Top Sixteen at the {{TCG|2004 World Championships|2004 World Championships}}.  The strategy of the deck centered around using {{TCG ID|EX Hidden Legends|Walrein|15}}&#039;s &#039;&#039;Sheer Cold&#039;&#039; attack in combination with {{TCG ID|EX Hidden Legends|Milotic|12}}&#039;s &#039;&#039;Healing Shower&#039;&#039; {{TCG|Poké-POWER}} to stall the opponent while gradually dealing damage.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
In a format largely dominated by {{TCG|Pokémon-ex}} such as [[Blaziken ex (EX Team Magma vs Team Aqua 89)|Blaziken]] and [[Gardevoir ex (EX Sandstorm 96)|Gardevoir]], forcing the opponent to knock out six individual Pokémon slowed down the pace of the game considerably.  {{TCG ID|EX Hidden Legends|Walrein|15}}&#039;s &#039;&#039;Sheer Cold&#039;&#039;, the main attack in the deck, did 50 damage for {{e|Water}}{{e|Water}}{{e}}, which was not particularly strong.  However, its strength lie in its effect: giving the Defending Pokémon only a 50% chance of successfully attacking the following turn.  {{TCG ID|EX Hidden Legends|Milotic|12}}&#039;s inclusion in the deck, though it could serve as a secondary attacker in a pinch, was based on its &#039;&#039;Healing Shower&#039;&#039; {{TCG|Poké-POWER}}.  &#039;&#039;Healing Shower&#039;&#039; gave the user the option to remove all damage counters from both players&#039; Pokémon when Milotic came into play.  Between the lack of Pokémon-ex in the deck, &#039;&#039;Sheer Cold&#039;&#039;, and &#039;&#039;Healing Shower&#039;&#039;, it was difficult for an opponent to take six prizes.  Though Walrein/Milotic was incapable of dealing heavy damage, the gradual accumulation of 50 damage per turn was much more substantial in the context of this slowed-down game state.  As {{TCG|Water|Water-type}} Pokémon, Walrein and Milotic were able to deal double damage against the aforementioned Blaziken ex, an extremely popular {{TCG|Fire|Fire-type}} attacker at the time.  The inclusion of {{TCG|Crystal Shard}} also gave them the ability to hit {{TCG ID|EX Dragon|Rayquaza ex|97}}, another oft-played Pokémon, for weakness.&lt;br /&gt;
&lt;br /&gt;
The one significant aggressive aspect to the deck involved using Walrein&#039;s &#039;&#039;Crush Draw&#039;&#039; Poké-POWER in combination with {{TCG|Oracle}} for energy acceleration.  While most decks of the era relied on Oracle in some capacity, the synergy between &#039;&#039;Crush Draw&#039;&#039; and Oracle is obvious.  A player could use Oracle to place a {{TCG|Water Energy}} on top of the deck, and immediately attach it with &#039;&#039;Crush Draw&#039;&#039;.  With two Walrein in play, the player could use this combination to attach two additional Energy per turn.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:OracleSkyridge138.jpg|thumb|right|200px|{{TCG|Oracle}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Walrein|15}}&#039;&#039;&#039; - Walrein was the deck&#039;s main attacker.  Its &#039;&#039;Sheer Cold&#039;&#039;, while dealing only 50 damage, forced the opponent to flip a coin in order to successfully attack with the Defending Pokémon the following turn.  This, in combination with its high (for the time) 120 HP, uncommon {{e|Metal}} weakness, and Milotic&#039;s &#039;&#039;Healing Shower&#039;&#039;, gave Walrein significant staying power.  &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Milotic|12}}&#039;&#039;&#039; - Milotic&#039;s &#039;&#039;Healing Shower&#039;&#039; Poké-POWER allowed the player to heal all damage on the field when putting Milotic into play, which fit into the deck&#039;s strategy of slowing down the pace of gameplay.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Dunsparce was the deck&#039;s ideal starter Pokémon.  With its &#039;&#039;Strike and Run&#039;&#039; attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Oracle}}&#039;&#039;&#039; - In addition to being a generally valuable consistency card (particularly partnered with {{TCG|Fast Ball}}), Oracle provided strong energy acceleration combined with Walrein&#039;s &#039;&#039;Crush Draw&#039;&#039; Poké-POWER.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Rare Candy}}&#039;&#039;&#039; - Rare Candy accelerated the deck&#039;s ability to get Walrein into play.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}  This particular list was used by [[Kyle Sucevich]] to finish in the top sixteen at the 2004 World Championships.&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Walrein|15}}|Water||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Sealeo|47}}|Water||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Spheal|74}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Milotic|12}}|Water||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Feebas|61}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Mr. Briney&#039;s Compassion}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Town Volunteers}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Crystal Shard}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Fast Ball}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|14|{{TCG|Water Energy}}|Energy|Water|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were occasionally used in Walrein/Milotic in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss_(TCG)&amp;diff=2532692</id>
		<title>MetaByss (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss_(TCG)&amp;diff=2532692"/>
		<updated>2016-11-14T22:21:53Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=MetaByss&lt;br /&gt;
|image=MetagrossEXHiddenLegends11.jpg&lt;br /&gt;
|image2=GorebyssEXHiddenLegends18.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Metagross|11}}, {{TCG ID|EX Hidden Legends|Gorebyss|18}}, [[Metal Energy (Neo Genesis 19)|Special Metal Energy]], and {{TCG|Double Rainbow Energy}}&lt;br /&gt;
|types={{e|Water}}{{e|Psychic}}{{e|Metal}}{{e|Colorless}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MetaByss&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  Its name is a blend of {{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}, the deck&#039;s two main attackers.  MetaByss was one of several popular deck archetypes of the era to include Gorebyss, the others being {{TCG|CroByss}}; {{TCG|Jumpluff/Gorebyss}}; and a number of decks focusing on {{TCG|Stage 1 Pokémon|Stage 1}} attackers.  &amp;lt;!--If you have information about MetaByss&#039; tournament performance, please include it here!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The prime reason {{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}} were used in tandem was not for any inherent synergy in their effects, but in their {{TCG|Type|typing}}.  Together, they covered each other&#039;s {{TCG|Weakness|Weaknesses}} and were able to take advantage of the Weaknesses of many other attackers of the era.  Furthermore, each were capable of abusing {{TCG|Double Rainbow Energy}} to attack faster.  As a dual {{TCG|Psychic}}/{{TCG|Metal|Metal-type}}, Metagross attacked for increased damage against popular Pokémon such as {{TCG ID|EX Hidden Legends|Walrein|15}}, {{TCG ID|EX Sandstorm|Gardevoir ex|96}}, and {{TCG ID|EX Hidden Legends|Crobat|3}} (a frequent fixture in other Gorebyss decks).  Metagross was weak to {{TCG|Fire}}, which was problematic due to the prevalence of {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}} in the metagame (although the latter was also weak to Metagross itself), so Gorebyss served to counter Fire-types.&lt;br /&gt;
&lt;br /&gt;
Although the primary goal of the deck was simple (attack as soon and as often as possible with either Metagross or Gorebyss, depending on the matchup), there was no clear-cut path on how to optimally accomplish this.  A particular area of contention involved which {{TCG|Beldum}} to use.  There were three options: [[Beldum (EX Hidden Legends 28)]], [[Beldum (EX Hidden Legends 29)]], and [[Beldum (EX Hidden Legends 54)]].  The first had a {{TCG|Poké-BODY}}, &#039;&#039;Levitate&#039;&#039;, that granted it free retreat if it had any {{TCG|Energy card|Energy}} attached.  This was useful both in tandem with a starter Pokémon such as {{TCG ID|EX Sandstorm|Dunsparce|60}} or {{TCG ID|EX Hidden Legends|Jirachi|8}}, as it provides a way to easily retreat Beldum and attack with a preferable Pokémon instead.  &#039;&#039;Levitate&#039;&#039; was particularly useful given Metagross&#039;s &#039;&#039;Metal Juncture&#039;&#039; {{TCG|Poké-POWER}}, which could be used to move {{TCG ID|Neo Genesis|Metal Energy|19}} used to retreat off of Beldum and onto an attacking Metagross later in the game.  The second Beldum, numbered 29, had a Poké-POWER called &#039;&#039;Magnetic Call&#039;&#039; that allowed the user to flip a coin once during his or her turn, and (upon a successful flip) search his or her deck for another Beldum and place it onto the Bench.  The third Beldum, numbered 54, had a &#039;&#039;Call for Family&#039;&#039; attack for a cost of {{e|Colorless}}, which searched the deck for one {{TCG|Basic Pokémon}} and placed it onto the user&#039;s Bench.  Unlike the other two Beldum, which were {{TCG|Metal|Metal-type}}, this Beldum was {{TCG|Psychic|Psychic-type}} and thus not weak to Fire, giving it greater staying power against Blaziken-based decks.&lt;br /&gt;
&lt;br /&gt;
MetaByss lists also often differed in their choice of starting Pokémon.  Like most decks of the era, MetaByss often relied on Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack to set up, but a more aggressive player may have felt that Dunsparce was redundant when included in a deck already running either the &#039;&#039;Magnetic Call&#039;&#039; or &#039;&#039;Call for Family&#039;&#039; Beldum and opted to run {{TCG ID|EX Hidden Legends|Jirachi|8}} instead.  The list below runs both, making it less consistent but more versatile.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:DunsparceEXSandstorm60.jpg|thumb|right|200px|{{TCG ID|EX Sandstorm|Dunsparce|60}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Metagross|11}}&#039;&#039;&#039; - Metagross was one of the deck&#039;s two main attackers.  Pending favorable coin flips, it was capable of doing large amounts of damage with its &#039;&#039;Squared Attack&#039;&#039;, as well as abusing the effects of both [[Metal Energy (Neo Genesis 19)|Special Metal Energy]] and {{TCG|Double Rainbow Energy}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Gorebyss|18}}&#039;&#039;&#039; - Gorebyss, the deck&#039;s other primary attacker, served as a hard counter to {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Dunsparce was the deck&#039;s ideal starter Pokémon.  With its &#039;&#039;Strike and Run&#039;&#039; attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.&lt;br /&gt;
* &#039;&#039;&#039;[[Metal Energy (Neo Genesis 19)|Special Metal Energy]]&#039;&#039;&#039; - Special Metal Energy reduced 10 damage done by attacks to the {{TCG|Metal|Metal-type}} Pokémon it was attached to.  Thus, a Metagross with one or more Metal Energy attached was difficult for many decks to Knock Out in one or even two attacks.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Double Rainbow Energy}}&#039;&#039;&#039; - Double Rainbow Energy provided a way to power up either Metagross&#039;s &#039;&#039;Metal Juncture&#039;&#039; or Gorebyss&#039;s &#039;&#039;Mystic Water&#039;&#039; in fewer turns than usual.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Metagross|11}}|Psychic|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Metang|44}}|Metal||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Beldum|54}}|Psychic||Common}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Beldum|29}}|Metal||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Gorebyss|18}}|Water||Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Clamperl|58}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Jirachi|8}}|Psychic|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Birch}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Pokémon Reversal}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|[[Metal Energy (Neo Genesis 19)|Special Metal Energy]]|Energy|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Psychic Energy}}|Energy|Psychic|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:MetagrossexEXHiddenLegends95.jpg|thumb|left|200px|{{TCG ID|EX Hidden Legends|Metagross ex|95}}]]&lt;br /&gt;
&#039;&#039;The following cards were often used in MetaByss in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Metagross ex|95}}&#039;&#039;&#039; - While Metagross ex was incapable of hitting {{TCG|Psychic}}-weak Pokémon like its non-ex counterpart, and gave up two [[Appendix:Glossary (TCG)#Prize Card|Prize Cards]] when Knocked Out, some MetaByss players chose to include it as a way to deal surefire damage without the coin flips the non-ex Metagross required to attack.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Magnetic Storm}}&#039;&#039;&#039; - Although Psychic-type Resistances were uncommon at the time, a MetaByss player playing in an unusual metagame may have wished to include one or two copies of Magnetic Storm.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Ancient Tomb}}&#039;&#039;&#039; - Ancient Tomb, which negated the Weaknesses of each Pokémon in play, may seem counterintuitive given MetaByss&#039; focus on taking advantage of opposing Weaknesses.  However, it was useful against the {{TCG|Aqua archetype}}, which saw occasional play, and made it safer to use {{TCG ID|EX Hidden Legends|Metagross|11}} as an attacker in a pinch against {{TCG|Fire|Fire-type}} decks.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Wally&#039;s Training}}&#039;&#039;&#039; - Wally&#039;s Training was favored by some as a search {{TCG|Supporter}} over (or in conjunction with) {{TCG|Professor Elm&#039;s Training Method}}.  They served effectively the same purpose.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - For many decks, a Metagross with one or more [[Metal Energy (Neo Genesis 19)|Special Metal Energy]] attached could prove difficult to Knock Out in one or even two attacks.  Mr. Briney&#039;s Compassion allowed the MetaByss player to pick up a damaged Metagross, both preventing the opponent from taking a Prize card and preserving the Special Metal Energy.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Oak&#039;s Research}}&#039;&#039;&#039; - Some players preferred utilizing Professor Oak&#039;s Research over Copycat and/or Professor Birch.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Retriever}}&#039;&#039;&#039; - Pokémon Retriever served as a means to recover attackers from the discard, and was a staple in most decks after its release in {{TCG|EX Team Rocket Returns}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Celio&#039;s Network}}&#039;&#039;&#039; - Upon its release in {{TCG|EX FireRed &amp;amp; LeafGreen}}, Celio&#039;s Network replaced Professor Elm&#039;s Training Method and/or Wally&#039;s Training in most decks based around non-ex Pokémon.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=CroByss_(TCG)&amp;diff=2532691</id>
		<title>CroByss (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=CroByss_(TCG)&amp;diff=2532691"/>
		<updated>2016-11-14T22:21:38Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=CroByss&lt;br /&gt;
|image=CrobatEXHiddenLegends3.jpg&lt;br /&gt;
|image2=GorebyssEXHiddenLegends18.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Crobat|3}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Crobat|3}}, {{TCG ID|EX Hidden Legends|Gorebyss|18}}, {{TCG|Desert Shaman}}, and {{TCG|Double Rainbow Energy}}&lt;br /&gt;
|types={{e|Water}}{{e|Grass}}{{e|Colorless}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;CroByss&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  Its name is a blend of {{TCG ID|EX Hidden Legends|Crobat|3}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}, the deck&#039;s two main attackers.  CroByss was one of several popular deck archetypes of the era to include Gorebyss, the others being {{TCG|MetaByss}}; {{TCG|Jumpluff/Gorebyss}}; and a number of decks focusing on {{TCG|Stage 1 Pokémon|Stage 1}} attackers.  The deck took first place at the South Stadium Challenge in {{wp|Arlington, Texas}} in July, 2004, and had at least one Top 32 finish at the {{TCG|2004 World Championships}}.  CroByss functions as a disruptive deck, using a combination of Crobat and Gorebyss&#039; attacks to alternately damage and stall the opponent while restricting his or her hand size with {{TCG|Desert Shaman}}.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The synergy between {{TCG ID|EX Hidden Legends|Crobat|3}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}} was admittedly limited, but they complimented each other in that they were non-{{TCG|Pokémon-ex|ex}} Pokémon that were capable of attacking for only one or two {{TCG|Energy card|Energy}}.  Crobat&#039;s &#039;&#039;Flutter Trick&#039;&#039; attack combined well with the disruption caused by {{TCG|Desert Shaman}}.  Desert Shaman could also make it difficult for an opponent to find the resources necessary to get a {{TCG|Poison|Poisoned}} Pokémon out of the active position, increasing the effectiveness of Crobat&#039;s second attack, &#039;&#039;Triple Poison&#039;&#039;.  Gorebyss provided another inexpensive attacker, and one that was particularly effective against {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}-based decks (widely considered to be the strongest attacker of the era).&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:DesertShamanSkyridge123.jpg|thumb|right|200px|{{TCG|Desert Shaman}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Crobat|3}}&#039;&#039;&#039; - Crobat was one of the deck&#039;s two primary attackers, capable of attacking for only one or two Energy.  &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Gorebyss|18}}&#039;&#039;&#039; - Gorebyss served as the deck&#039;s other primary attacker, and served as a hard counter to {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Dunsparce was the deck&#039;s ideal starter Pokémon.  With its &#039;&#039;Strike and Run&#039;&#039; attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Shaman}}&#039;&#039;&#039; - Desert Shaman provided a means for CroByss to downsize the opponent&#039;s hand, which was particularly effective in combination with either of Crobat&#039;s attacks.  Because CroByss was a quick deck that often set up before its opponent, a Desert Shaman early in the game was typically much more disastrous for an opponent than for the Crobyss player.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Double Rainbow Energy}}&#039;&#039;&#039; - Double Rainbow Energy provided a way to power up either Crobat&#039;s &#039;&#039;Triple Poison&#039;&#039; or Gorebyss&#039;s &#039;&#039;Mystic Water&#039;&#039; in only one turn.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Crobat|3}}|Grass||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Golbat|36}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Zubat|83}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Gorebyss|18}}|Water||Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Clamperl|58}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Desert Shaman}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Pokémon Reversal}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Fast Ball}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Psychic Energy}}|Energy|Psychic|None}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Water Energy}}|Energy|Water|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:DittoSkyridge51.jpg|thumb|left|200px|{{TCG ID|Skyridge|Ditto|51}}]]&lt;br /&gt;
&#039;&#039;The following cards were occasionally used in CroByss in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Jirachi|8}}&#039;&#039;&#039; - Because CroByss relied so heavily on [[Evolution#In the TCG|Evolutions]], Jirachi could serve as a viable alternative or partner to {{TCG ID|EX Sandstorm|Dunsparce|60}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Igglybuff|37}}&#039;&#039;&#039; - Igglybuff served a similar purpose, but with the option of retrieving an {{TCG|Energy card}}.  Given CroByss&#039;s reliance on a variety of different Energy types, this could prove useful.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Skyridge|Ditto|51}}&#039;&#039;&#039; - Ditto served a number of purposes.  Its &#039;&#039;Prismatic Body&#039;&#039; {{TCG|Poké-BODY}} allowed Water Energy and Grass Energy to count as Psychic Energy when applied to the damage output of Gorebyss&#039;s &#039;&#039;Mystic Water&#039;&#039; attack.  Ditto also served as a powerful attacker in some matchups, hitting {{TCG ID|EX Dragon|Rayquaza ex|97}} (one of the most popular attackers of the era) for Weakness and being able to effectively copy the attack of opposing Gorebyss.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Ancient Tomb}}&#039;&#039;&#039; - In areas where the metagame included many {{TCG|Lightning|Lightning-type}} and/or {{TCG|Psychic|Psychic-type}} Pokémon, a CroByss player may want to include Ancient Tomb to negate the weaknesses of Gorebyss and Crobat, respectively.&lt;br /&gt;
* &#039;&#039;&#039;[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]&#039;&#039;&#039; - Ancient Technical Machine [Rock] was useful against {{TCG|Evolution card|Evolution}}-based decks, particularly those that relied heavily on {{TCG|Rare Candy}}.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry/Delcatty/Furret_(TCG)&amp;diff=2532690</id>
		<title>Shiftry/Delcatty/Furret (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry/Delcatty/Furret_(TCG)&amp;diff=2532690"/>
		<updated>2016-11-14T22:21:09Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Adding navigation template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Shiftry/Delcatty/Furret&lt;br /&gt;
|image=ShiftryEXHiddenLegends14.jpg&lt;br /&gt;
|image2=FurretAquapolis48.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Shiftry|14}} and {{TCG ID|Aquapolis|Furret|48}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Shiftry|14}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, {{TCG ID|Aquapolis|Furret|48}}, and {{TCG ID|EX Sandstorm|Dunsparce|60}}&lt;br /&gt;
|types={{e|Darkness}}{{e|Colorless}}{{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shiftry/Delcatty/Furret&#039;&#039;&#039; (referred to in this article as &#039;&#039;&#039;S/D/F&#039;&#039;&#039;) was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  It lacks a more concise name; players of the era would likely refer to it simply as &#039;&#039;{{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;&#039;, which is a bit of a misnomer (at least in a historical context) because the deck would not have functioned without the support provided by {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}} and {{TCG ID|Aquapolis|Furret|48}}.  S/D/F saw extensive success at the [[World Championships#Trading Card Game|Grinder]] before the {{TCG|2004 World Championships}}, and {{wp|William Hung}} piloted it in the main event, albeit to a poor finish.  However, Kenneth Wong took the deck to a Top 8 finish.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}]]&lt;br /&gt;
The deck&#039;s strategy revolved around utilizing {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, {{TCG ID|Aquapolis|Furret|48}}, {{TCG|Desert Shaman}}, and a number of other supporting resources to manipulate the player&#039;s hand size to be the same as his or her opponent, thus increasing the damage output of {{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;s &#039;&#039;Supernatural Power&#039;&#039; attack.  Furret&#039;s &#039;&#039;Scavenger Hunt&#039;&#039; {{TCG|Poké-POWER}} was useful to decrease the player&#039;s hand size if the opponent&#039;s hand was small, and Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER was useful to increase the player&#039;s hand size if the opponent&#039;s hand was large.  Because S/D/F relied on three types of [[Energy card (TCG)#Special Energy cards|Special Energy]], &#039;&#039;Scavenger Hunt&#039;&#039; was also useful for rooting out the most useful Energy card at the right time.  &#039;&#039;Energy Draw&#039;&#039; provided general consistency, particularly in combination with {{TCG|Oracle}}.&lt;br /&gt;
&lt;br /&gt;
S/D/F&#039;s {{TCG|Supporter card|Supporter}} line was split between cards that provided optimal consistency ({{TCG|Steven&#039;s Advice}} and Oracle) and cards that equalized hand size ({{TCG|Copycat}} and {{TCG|Desert Shaman}}).  Desert Shaman also functioned to disrupt the opponent&#039;s set up by dropping them down to four cards.  Like most decks of the era, S/D/F relied on {{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;s &#039;&#039;Strike and Run&#039;&#039; attack to set up early in the game.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;&#039;&#039; - Shiftry was the deck&#039;s main attacker.  For a cost of {{e}}{{e}}{{e}}, its &#039;&#039;Supernatural Power&#039;&#039; attack did 40 damage plus 40 more damage if the two players&#039; hand sizes were equal.  As an {{TCG|Evolution card}}, Shiftry was capable of utilizing {{TCG|Double Rainbow Energy}} and {{TCG|Boost Energy}}; as a {{TCG|Dark type|Dark-type}} Pokémon, it was also capable of using [[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]].  Shiftry&#039;s &#039;&#039;Push Aside&#039;&#039; attack was also very useful; taking a Knock Out with Push Aside whenever possible could serve to severely disrupt the opponent&#039;s strategy.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;&#039;&#039; - Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; {{TCG|Poké-POWER}} was used to help the S/D/F player reach an opponent&#039;s high hand size, and for general consistency (particularly in combination with {{TCG|Oracle}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Aquapolis|Furret|48}}&#039;&#039;&#039; - Furret&#039;s &#039;&#039;Scavenger Hunt&#039;&#039; Poké-POWER was used to help the S/D/F player reach an opponent&#039;s low hand size, and to search the appropriate [[Energy card (TCG)#Special Energy cards|Special Energy]] out of the deck to attack with Shiftry.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Because the deck was reliant on a number of different Evolution lines, Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Shaman}}&#039;&#039;&#039; and &#039;&#039;&#039;{{TCG|Copycat}}&#039;&#039;&#039; - These two cards served similar purposes: for general consistency, and to equalize the players&#039; hand sizes.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Rare Candy}}&#039;&#039;&#039; - A staple in most Stage 2-based decks, Rare Candy allowed the user to get out Shiftry more quickly.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Ruins}}&#039;&#039;&#039; - Desert Ruins allowed S/D/F to better keep deal with the higher HP of {{TCG|Pokémon-ex}}.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Shiftry|14}}|Darkness||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Nuzleaf|45}}|Darkness||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Seedot|71}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Furret|48}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Sentret|107}}|Colorless||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Desert Shaman}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|[[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]]|Energy|Darkness|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|6|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were often used in Shiftry/Delcatty/Furret in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - Mr. Briney&#039;s Compassion could be used to return a damaged Pokémon to the player&#039;s hand, denying the opponent a Prize or preserving valuable resources (such as [[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]] attached to a {{TCG ID|EX Hidden Legends|Shiftry|14}}).&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Warp Energy}}&#039;&#039;&#039; - William Hung included one Warp Energy in his list, and advocated it as a &amp;quot;solid&amp;quot; and versatile Energy that could lead to a number of otherwise impossible plays.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Town Volunteers}}&#039;&#039;&#039; or &#039;&#039;&#039;{{TCG|Fisherman}}&#039;&#039;&#039; - These two cards provided a means to retrieve {{TCG|Grass Energy}} discarded through &#039;&#039;Energy Draw&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Elm&#039;s Training Method}}&#039;&#039;&#039; - Given S/D/F&#039;s reliance on Evolutions, Professor Elm&#039;s Training Method provided a valuable method of search for a player concerned about the deck&#039;s ability to set up through draw consistency (such as &#039;&#039;Energy Draw&#039;&#039; and {{TCG|Steven&#039;s Advice}}) alone.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Reversal}}&#039;&#039;&#039; - Pokémon Reversal provided a means to pull up an opponent&#039;s Benched Pokémon, either to disrupt their strategy or to take an unexpected Knock Out.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{2004 deck archetypes}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Template:2004_deck_archetypes&amp;diff=2532689</id>
		<title>Template:2004 deck archetypes</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Template:2004_deck_archetypes&amp;diff=2532689"/>
		<updated>2016-11-14T22:20:00Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Oops.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #dcdce7; border: 1px solid #dcdce7; {{roundy|20px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #bebed1; {{roundy|20px}} padding: 2px;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; line-height: 19px; border: 3px solid #88a; {{roundy|20px}} padding: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; style=&amp;quot;background: transparent;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-bottom: 1px; padding-left: 20px; padding-right: 20px;&amp;quot; | &amp;lt;div style=&amp;quot;background: #ccf; border-radius: 15px 15px 0px 0px; {{roundytop|15px}} padding: 2px 15px;&amp;quot;&amp;gt;2004 [[Pokémon Trading Card Game]] {{TCG|deck archetype|deck archetypes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; padding: 2px 15px; border-radius: 10px 10px 0px 0px; {{roundytop}}&amp;quot; | Printed {{TCG|2004 World Championships}} decks&lt;br /&gt;
|- style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; padding: 2px 15px; {{roundybottom}}&amp;quot; | {{TCG|Blaziken Tech}} • {{TCG|Magma Spirit}} • {{TCG|Rocky Beach}} • {{TCG|Team Rushdown}}&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;3&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;font-size: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; padding: 2px 15px; {{roundytop}}&amp;quot; | Other miscellaneous 2004 archetypes&lt;br /&gt;
|- style=&amp;quot;font-size: 90%&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; padding: 2px 15px; {{roundybottom}}&amp;quot; | {{TCG|RAMBO}} • {{TCG|Gardevoir/Magneton/Delcatty}} • {{TCG|Swampert/Suicune}} • {{TCG|Shiftry/Delcatty/Furret}} • {{TCG|CroByss}} • {{TCG|MetaByss}} &amp;lt;br&amp;gt; {{TCG|Walrein/Milotic}} • {{TCG|Magma archetype|Magma}} • {{TCG|Aqua archetype|Aqua}} • {{TCG|Wailord/Fossils}} • {{TCG|Sceptile/Muk}} • {{TCG|Jumpluff/Gorebyss}} • {{TCG|Exploud ex archetype|Exploud ex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Navigation templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Template:2004_deck_archetypes&amp;diff=2532687</id>
		<title>Template:2004 deck archetypes</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Template:2004_deck_archetypes&amp;diff=2532687"/>
		<updated>2016-11-14T22:18:38Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Created page with &amp;quot;{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #dcdce7; border: 1px solid #dcdce7; {{roundy|20px}}&amp;quot; |- | style=&amp;quot;background: #...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #dcdce7; border: 1px solid #dcdce7; {{roundy|20px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #bebed1; {{roundy|20px}} padding: 2px;&amp;quot; |&lt;br /&gt;
{| class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center; line-height: 19px; border: 3px solid #88a; {{roundy|20px}} padding: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; style=&amp;quot;background: transparent;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-bottom: 1px; padding-left: 20px; padding-right: 20px;&amp;quot; | &amp;lt;div style=&amp;quot;background: #ccf; border-radius: 15px 15px 0px 0px; {{roundytop|15px}} padding: 2px 15px;&amp;quot;&amp;gt;2004 [[Pokémon Trading Card Game]] {{TCG|deck archetype|deck archetypes}}&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; padding: 2px 15px; border-radius: 10px 10px 0px 0px; {{roundytop}}&amp;quot; | Printed {{TCG|2004 World Championships}} decks&lt;br /&gt;
|- style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; padding: 2px 15px; {{roundybottom}}&amp;quot; | {{TCG|Blaziken Tech}} • {{TCG|Magma Spirit}} • {{TCG|Rocky Beach}} • {{TCG|Team Rushdown}}&lt;br /&gt;
|-&lt;br /&gt;
| height=&amp;quot;3&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;font-size: 90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #ddf; padding: 2px 15px; {{roundytop}}&amp;quot; | Other miscellaneous 2004 archetypes&lt;br /&gt;
|- style=&amp;quot;font-size: 90%&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #e6e6ff; padding: 2px 15px; {{roundybottom}}&amp;quot; | {{TCG|RAMBO}} • {{TCG|Gardevoir/Magneton/Delcatty}} • {{TCG|Swampert/Suicune}} • {{TCG|Shiftry/Delcatty/Furret}} • {{TCG|CroByss}} • {{TCG|MetaByss}} &amp;lt;br&amp;gt; {{TCG|Walrein/Milotic}} • {{TCG|Magma archetype|Magma}} • {{TCG|Aqua archetype|Aqua}} • {{TCG|Wailord/Fossils}} • {{TCG|Sceptile/Muk}} • {{TCG|Jumpluff/Gorebyss}} • {{TCG|Exploud ex archetype|Exploud ex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Navigation templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Politoed666&amp;diff=2530877</id>
		<title>User:Politoed666</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Politoed666&amp;diff=2530877"/>
		<updated>2016-11-07T22:57:04Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* Cataloguing the 2004 format */ Adding Exploud, which was a fringe archetype.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
{{User Bulbapedia staff|Crat}}&lt;br /&gt;
{{User timezone with DST|CST|Central Standard Time|UTC-6|CDT|UTC-5|northern}}&lt;br /&gt;
{{User Project Member|TCG}}&lt;br /&gt;
{{User TCG}}&lt;br /&gt;
{{User Favorite|186|Politoed}}&lt;br /&gt;
{{Babel box start}}&lt;br /&gt;
{{User en|N}}&lt;br /&gt;
{{User es|2}}&lt;br /&gt;
{{Babel box end}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
* I graduated from a small liberal arts college in {{wp|Saint Paul, Minnesota}} in 2016 with a degree in {{wp|political science}} and {{wp|legal education in the United States|legal studies}}; I now work at a law firm in the area.&lt;br /&gt;
* My hometown is a distant {{wp|Chicago}} suburb.&lt;br /&gt;
* I love [[Machamp (Pokémon)|working out]]!&lt;br /&gt;
* My favorite movies are [http://en.wikipedia.org/wiki/Sunshine_(2007_film) Sunshine], [http://en.wikipedia.org/wiki/Moon_(film) Moon], and [http://en.wikipedia.org/wiki/Event_Horizon_(film) Event Horizon].&lt;br /&gt;
* My favorite author is {{wp|Michael Crichton}}.&lt;br /&gt;
&lt;br /&gt;
==Pokémon stuff==&lt;br /&gt;
* I love it when people check out [http://www.ebay.com/sch/the_politoed/m.html?_nkw=&amp;amp;_armrs=1&amp;amp;_from=&amp;amp;_ipg= my eBay auctions]!&lt;br /&gt;
* I registered for Bulbapedia on July 17th, 2007, making me one of the oldest (semi-)active contributors on the site.  &lt;br /&gt;
* I&#039;m a former member of the {{bp|Editorial Board}} and longtime administrator of Bulbapedia, in addition to moderating a number of sections on BMGf.  I also ran Bulbagarden&#039;s annual TCG Christmas Contest for a few years.&lt;br /&gt;
* I have made well over 11,000 total edits to Bulbapedia.  This includes all mainspaces.&lt;br /&gt;
* I&#039;ve played the [[Pokémon Trading Card Game]] competitively for over eight years; most of my passion for and knowledge of Pokémon relates to the TCG.&lt;br /&gt;
* Check out articles like {{TCG|Gardevoir/Gallade}}, {{TCG|Wailord/Fossils}}, and {{TCG|SMF}} for a sample of my work on Bulbapedia.&lt;br /&gt;
&lt;br /&gt;
==Upcoming projects==&lt;br /&gt;
===General===&lt;br /&gt;
* Standardize capitalization of glossary terms (Knock Out, eg.) in archetype articles&lt;br /&gt;
&lt;br /&gt;
===Cataloguing the [[2004 World Championships (TCG)|2004 format]]===&lt;br /&gt;
* {{TCG|Rambo}}&lt;br /&gt;
* {{TCG|Gardevoir/Magneton/Delcatty}}&lt;br /&gt;
* {{TCG|Swampert/Suicune}}&lt;br /&gt;
* {{TCG|Shiftry/Delcatty/Furret}}&lt;br /&gt;
* {{TCG|CroByss}}&lt;br /&gt;
* {{TCG|MetaByss}}&lt;br /&gt;
* {{TCG|Walrein/Milotic}}&lt;br /&gt;
* {{TCG|Magma archetype|Magma}}&lt;br /&gt;
* {{TCG|Aqua archetype|Aqua}}&lt;br /&gt;
* {{TCG|Wailord/Fossils}}&lt;br /&gt;
* {{TCG|Sceptile/Muk}}&lt;br /&gt;
* {{TCG|Jumpluff/Gorebyss}}&lt;br /&gt;
* {{TCG|Exploud ex archetype|Exploud ex}}&lt;br /&gt;
* 2004 archetype navigation template&lt;br /&gt;
&lt;br /&gt;
===Cataloguing notable TCG players===&lt;br /&gt;
* [[Jason Klaczynski]]&lt;br /&gt;
* [[Kyle Sucevich]]&lt;br /&gt;
* [[Sami Sekkoum]]&lt;br /&gt;
* [[Tom Dolezal]]&lt;br /&gt;
* [[Igor Costa]]&lt;br /&gt;
* [[Dustin Zimmerman]]&lt;br /&gt;
* [[Jay Hornung]]&lt;br /&gt;
* [[Tsugoyoshi Yamato]]&lt;br /&gt;
* [[Yuta Komatsuda]]&lt;br /&gt;
* [[Ross Cawthon]]&lt;br /&gt;
* [[Joshua Wittenkeller]]&lt;br /&gt;
&lt;br /&gt;
===Cataloguing notable TCG fansites===&lt;br /&gt;
* [[The Top Cut]]&lt;br /&gt;
* [[SixPrizes]]&lt;br /&gt;
* [[Joshua Wittenkeller|J-Wittz]]&lt;br /&gt;
* [[60Cards]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
===Internal===&lt;br /&gt;
* [[User:Politoed666/Sandbox|My Sandbox]]&lt;br /&gt;
* [[User:Politoed666/Archetype status chart|Archetype status chart]]&lt;br /&gt;
&lt;br /&gt;
===External===&lt;br /&gt;
* [http://www.heytrainer.org/forum/index.php HeyTrainer]&lt;br /&gt;
* [http://bmgf.bulbagarden.net/ BMGf]&lt;br /&gt;
* [http://pokebeach.com/forums/ The PokéBeach]&lt;br /&gt;
* [http://pokegym.net/forums/ The PokéGym]&lt;br /&gt;
* [http://www.smogon.com/forums/ Smogon]&lt;br /&gt;
* [http://www.sixprizes.com/blog/ SixPrizes]&lt;br /&gt;
&lt;br /&gt;
==Contact Information==&lt;br /&gt;
* &#039;&#039;&#039;E-Mail: Politoed666@yahoo.com&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;AIM: Politoed666&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Facebook:&#039;&#039;&#039; Ask.  Unlikely I&#039;ll give this to non-staff.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#4C4CA6&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; [[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#007BA7&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;T&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;E&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#75B2DD&amp;quot;&amp;gt;&#039;&#039;d&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;6 6 6&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2530873</id>
		<title>RAMBO (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2530873"/>
		<updated>2016-11-07T22:48:17Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: So close!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=RAMBO&lt;br /&gt;
|image=BlazikenEXRubySapphire3.jpg&lt;br /&gt;
|image2=TeamAquaManectricEXTeamMagmavsTeamAqua4.jpg&lt;br /&gt;
|caption={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}&lt;br /&gt;
|cards={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}, {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}, {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}, {{TCG ID|EX Dragon|Rayquaza ex|97}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, and {{TCG ID|EX Sandstorm|Dunsparce|60}}&lt;br /&gt;
|types={{e|Fire}}{{e|Colorless}}{{e|Lightning}}{{e|Darkness}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;RAMBO&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success during the 2003-2004 season.  Its name is derived from important components of the deck ([[Rayquaza ex (EX Dragon 97)|&#039;&#039;&#039;R&#039;&#039;&#039;ayquaza ex]], [[Team Aqua&#039;s Manectric (EX Team Magma vs Team Aqua 4)|Team &#039;&#039;&#039;A&#039;&#039;&#039;qua&#039;s &#039;&#039;&#039;M&#039;&#039;&#039;anectric]], [[Blaziken (EX Ruby &amp;amp; Sapphire 3)|&#039;&#039;&#039;B&#039;&#039;&#039;laziken]]) and its strategy ({{tt|&#039;&#039;&#039;O&#039;&#039;&#039;HKO|one-hit knock out}}).  Prior to the release of {{TCG|EX Team Magma vs Team Aqua}} in March of 2004, the deck was known as &#039;&#039;&#039;BAR&#039;&#039;&#039;.  The deck functioned identically, but with {{TCG ID|Expedition|Ampharos|2}} from {{TCG|Expedition}} serving the function of the not-yet released Team Aqua&#039;s Manectric, and a higher Rayquaza ex count compensating for the lack of {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.  &#039;&#039;BAR&#039;&#039; stood for &#039;&#039;&#039;B&#039;&#039;&#039;laziken &#039;&#039;&#039;A&#039;&#039;&#039;mpharos &#039;&#039;&#039;R&#039;&#039;&#039;ayquaza.  Though Rambo saw less play toward the end of the season due to the release of {{TCG ID|EX Hidden Legends|Gorebyss|18}}, {{TCG ID|EX Hidden Legends|Walrein|15}}, and others in the {{TCG|EX Hidden Legends}} expansion, [[Chris Fulop]] piloted a variant of RAMBO (which he called {{TCG|Blaziken Tech}}) to the finals of the {{TCG|2004 World Championships}}.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}]]&lt;br /&gt;
RAMBO&#039;s strategy employed a number of components, with the end goal being utilizing {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&#039;s &#039;&#039;Volcanic Ash&#039;&#039; and {{TCG|EX Dragon|Rayquaza ex|97}}&#039;s &#039;&#039;Spiral Growth&#039;&#039; attacks to take six prize cards as quickly as possible.  Though both of these were very strong attacks in isolation, they each required significant Energy discards, which necessitated a form of Energy acceleration from the discard pile.  Coincidentally (given that Blaziken ex already required {{TCG|Combusken}} and {{TCG|Torchic}}), {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}&#039;s &#039;&#039;Firestarter&#039;&#039; met that demand perfectly.  However, given that &#039;&#039;Firestarter&#039;&#039; could only attach to Benched Pokémon meant that the deck needed a way to either move that Pokémon active or a way to move the Energy to the Active Pokémon.  Some variants of the deck decided to go the former route and included heavy counts of cards like {{TCG|Switch}} and {{TCG|Warp Point}}.  The list shown, though, uses {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}} to move the Energy from &#039;&#039;Firestarter&#039;&#039; back to the Active Pokémon via its &#039;&#039;Power Shift&#039;&#039; Poké-POWER.&lt;br /&gt;
&lt;br /&gt;
Because RAMBO relied on so many different cards to function, it required a lot of room devoted to consistency cards.  {{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was imperative to getting the necessary {{TCG|Evolution card|Evolution cards}} in play early in the game.  From there, the player would typically seek to evolve {{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}} into {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}} and {{TCG ID|EX Ruby &amp;amp; Sapphire|Torchic|74}} into {{TCG ID|EX Ruby &amp;amp; Sapphire|Combusken|27}} (or directly into Blaziken via {{TCG|Rare Candy}}).  Getting Team Aqua&#039;s Manectric into play was typically less urgent, because it was not necessary until the player was consistently attacking for damage with Rayquaza ex or Blaziken ex.  Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039;, particularly in combination with {{TCG|Oracle}}, helped the player get the Evolutions and Energy he or she needed after getting Basic Pokémon into play with Dunsparce.  Other {{TCG|Supporter card|Supporter cards}} such as {{TCG|Steven&#039;s Advice} and {{TCG|Copycat}} further helped with consistency.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}&#039;&#039;&#039; - Blaziken&#039;s &#039;&#039;Firestarter&#039;&#039; {{TCG|Poké-POWER}}, which allowed the user to attach a {{e|Fire}} Energy from the discard to one of his or her benched Pokémon, provided a way to charge up both Blaziken ex and Rayquaza ex easily.  Since both of their attacks, along with Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039;, discarded Energy, &#039;&#039;Firestarter&#039;&#039; was critical to maintaining a steady stream of attacks.  Blaziken also served as a decent attacker in a pinch, or against decks utilizing Pokémon such as {{TCG ID|EX Sandstorm|Wobbuffet|26}} with the &#039;&#039;Safeguard&#039;&#039; {{TCG|Poké-BODY}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;&#039;&#039; - Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER provided consistency, with the added effect of placing Energy in the discard for retrieval via &#039;&#039;Firestarter&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}&#039;&#039;&#039; - &#039;&#039;Firestarter&#039;&#039; only allowed the user to attach Energy to a Benched Pokémon; by attaching that Energy to Team Aqua&#039;s Manectric, the RAMBO player could then use Team Aqua&#039;s Manectric&#039;s &#039;&#039;Power Shift&#039;&#039; to move the Energy to an active Blaziken ex or Rayquaza ex and continue attacking.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&#039;&#039;&#039; - Blaziken ex&#039;s &#039;&#039;Volcanic Ash&#039;&#039; attack was extremely powerful at the time; for a cost of {{e|Fire}}{{e|Fire}}{{e|Colorless}}{{e|Colorless}}, &#039;&#039;Volcanic Ash&#039;&#039; could hit any Pokémon on the opponent&#039;s field for 100 damage.  Though it required the user to discard two Fire Energy attached to Blaziken ex, those Energy could be reused with &#039;&#039;Firestarter&#039;&#039; and moved back to Blaziken ex with &#039;&#039;Power Shift&#039;&#039;, allowing for consecutive uses of &#039;&#039;Volcanic Ash&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Rayquaza ex|97}}&#039;&#039;&#039; - Rayquaza&#039;s &#039;&#039;Spiral Growth&#039;&#039; attack, similar to &#039;&#039;Volcanic Ash&#039;&#039;, was very strong but required the discard of Energy to be effective.  Again, &#039;&#039;Firestarter&#039;&#039; and &#039;&#039;Power Shift&#039;&#039; made it possible to use &#039;&#039;Spiral Growth&#039;&#039; for large damage repeatedly.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Because the deck was reliant on a number of different Evolution lines, Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Oracle}}&#039;&#039;&#039; - When used in conjunction with Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER, Oracle effectively allowed the user to search his or her deck for any two cards and add them to his or her hand.  Because RAMBO relied on so many different parts to function, this provided a valuable boost to consistency.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}|Fire||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}|Fire||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Combusken|27}}|Fire||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Ruby &amp;amp; Sapphire|Torchic|74}}|Fire||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}|Lightning|Darkness|Rare Holo}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}|Lightning||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Dragon|Rayquaza ex|97}}|Colorless||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|High Pressure System}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Multi Energy}}|Energy|Colorless|Rare}}&lt;br /&gt;
{{decklist/entry|11|{{TCG|Fire Energy}}|Energy|Fire|None}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Lightning Energy}}|Energy|Lightning|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were sometimes used in RAMBO in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Bellossom|16}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Oak&#039;s Research}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Shaman}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Nurse}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Town Volunteers}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Elm&#039;s Training Method}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Archie}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Friend Ball}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Crystal Shard}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Power Plant}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Warp Energy}}&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2530867</id>
		<title>RAMBO (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2530867"/>
		<updated>2016-11-07T22:02:10Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Getting there!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=RAMBO&lt;br /&gt;
|image=BlazikenEXRubySapphire3.jpg&lt;br /&gt;
|image2=TeamAquaManectricEXTeamMagmavsTeamAqua4.jpg&lt;br /&gt;
|caption={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}&lt;br /&gt;
|cards={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}, {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}, {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}, {{TCG ID|EX Dragon|Rayquaza ex|97}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, and {{TCG ID|EX Sandstorm|Dunsparce|60}}&lt;br /&gt;
|types={{e|Fire}}{{e|Colorless}}{{e|Lightning}}{{e|Darkness}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;RAMBO&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success during the 2003-2004 season.  Its name is derived from important components of the deck ([[Rayquaza ex (EX Dragon 97)|&#039;&#039;&#039;R&#039;&#039;&#039;ayquaza ex]], [[Team Aqua&#039;s Manectric (EX Team Magma vs Team Aqua 4)|Team &#039;&#039;&#039;A&#039;&#039;&#039;qua&#039;s &#039;&#039;&#039;M&#039;&#039;&#039;anectric]], [[Blaziken (EX Ruby &amp;amp; Sapphire 3)|&#039;&#039;&#039;B&#039;&#039;&#039;laziken]]) and its strategy ({{tt|&#039;&#039;&#039;O&#039;&#039;&#039;HKO|one-hit knock out}}).  Prior to the release of {{TCG|EX Team Magma vs Team Aqua}} in March of 2004, the deck was known as &#039;&#039;&#039;BAR&#039;&#039;&#039;.  The deck functioned identically, but with {{TCG ID|Expedition|Ampharos|2}} from {{TCG|Expedition}} serving the function of the not-yet released Team Aqua&#039;s Manectric, and a higher Rayquaza ex count compensating for the lack of {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.  &#039;&#039;BAR&#039;&#039; stood for &#039;&#039;&#039;B&#039;&#039;&#039;laziken &#039;&#039;&#039;A&#039;&#039;&#039;mpharos &#039;&#039;&#039;R&#039;&#039;&#039;ayquaza.  Though Rambo saw less play toward the end of the season due to the release of {{TCG ID|EX Hidden Legends|Gorebyss|18}}, {{TCG ID|EX Hidden Legends|Walrein|15}}, and others in the {{TCG|EX Hidden Legends}} expansion, [[Chris Fulop]] piloted a variant of RAMBO (which he called {{TCG|Blaziken Tech}}) to the finals of the {{TCG|2004 World Championships}}.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}]]&lt;br /&gt;
RAMBO&#039;s strategy employed a number of components, with the end goal being utilizing {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&#039;s &#039;&#039;Volcanic Ash&#039;&#039; and {{TCG|EX Dragon|Rayquaza ex|97}}&#039;s &#039;&#039;Spiral Growth&#039;&#039; attacks to take six prize cards as quickly as possible.  Though both of these were very strong attacks in isolation, they each required significant Energy discards, which necessitated a form of Energy acceleration from the discard pile.  Coincidentally (given that Blaziken ex already required {{TCG|Combusken}} and {{TCG|Torchic}}), {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}&#039;s &#039;&#039;Firestarter&#039;&#039; met that demand perfectly.  However, given that &#039;&#039;Firestarter&#039;&#039; could only attach to Benched Pokémon meant that the deck needed a way to either move that Pokémon active or a way to move the Energy to the Active Pokémon.  Some variants of the deck decided to go the former route and included heavy counts of cards like {{TCG|Switch}} and {{TCG|Warp Point}}.  The list shown, though, uses {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}} to move the Energy from &#039;&#039;Firestarter&#039;&#039; back to the Active Pokémon via its &#039;&#039;Power Shift&#039;&#039; Poké-POWER.&lt;br /&gt;
&lt;br /&gt;
Because RAMBO relied on so many different cards to function, it required a lot of room devoted to consistency cards.  {{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was imperative to getting the necessary {{TCG|Evolution card|Evolution cards}} in play early in the game.  From there, the player would typically seek to evolve {{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}} into {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}} and {{TCG ID|EX Ruby &amp;amp; Sapphire|Torchic|74}} into {{TCG ID|EX Ruby &amp;amp; Sapphire|Combusken|27}} (or directly into Blaziken via {{TCG|Rare Candy}}).  Getting Team Aqua&#039;s Manectric into play was typically less urgent, because it was not necessary until the player was consistently attacking for damage with Rayquaza ex or Blaziken ex.  Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039;, particularly in combination with {{TCG|Oracle}}, helped the player get the Evolutions and Energy he or she needed after getting Basic Pokémon into play with Dunsparce.  Other {{TCG|Supporter card|Supporter cards}} such as {{TCG|Steven&#039;s Advice} and {{TCG|Copycat}} further helped with consistency.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}&#039;&#039;&#039; - Blaziken&#039;s &#039;&#039;Firestarter&#039;&#039; {{TCG|Poké-POWER}}, which allowed the user to attach a {{e|Fire}} Energy from the discard to one of his or her benched Pokémon, provided a way to charge up both Blaziken ex and Rayquaza ex easily.  Since both of their attacks, along with Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039;, discarded Energy, &#039;&#039;Firestarter&#039;&#039; was critical to maintaining a steady stream of attacks.  Blaziken also served as a decent attacker in a pinch, or against decks utilizing Pokémon such as {{TCG ID|EX Sandstorm|Wobbuffet|26}} with the &#039;&#039;Safeguard&#039;&#039; {{TCG|Poké-BODY}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;&#039;&#039; - Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER provided consistency, with the added effect of placing Energy in the discard for retrieval via &#039;&#039;Firestarter&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}&#039;&#039;&#039; - &#039;&#039;Firestarter&#039;&#039; only allowed the user to attach Energy to a Benched Pokémon; by attaching that Energy to Team Aqua&#039;s Manectric, the RAMBO player could then use Team Aqua&#039;s Manectric&#039;s &#039;&#039;Power Shift&#039;&#039; to move the Energy to an active Blaziken ex or Rayquaza ex and continue attacking.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&#039;&#039;&#039; - Blaziken ex&#039;s &#039;&#039;Volcanic Ash&#039;&#039; attack was extremely powerful at the time; for a cost of {{e|Fire}}{{e|Fire}}{{e|Colorless}}{{e|Colorless}}, &#039;&#039;Volcanic Ash&#039;&#039; could hit any Pokémon on the opponent&#039;s field for 100 damage.  Though it required the user to discard two Fire Energy attached to Blaziken ex, those Energy could be reused with &#039;&#039;Firestarter&#039;&#039; and moved back to Blaziken ex with &#039;&#039;Power Shift&#039;&#039;, allowing for consecutive uses of &#039;&#039;Volcanic Ash&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Rayquaza ex|97}}&#039;&#039;&#039; - Rayquaza&#039;s &#039;&#039;Spiral Growth&#039;&#039; attack, similar to &#039;&#039;Volcanic Ash&#039;&#039;, was very strong but required the discard of Energy to be effective.  Again, &#039;&#039;Firestarter&#039;&#039; and &#039;&#039;Power Shift&#039;&#039; made it possible to use &#039;&#039;Spiral Growth&#039;&#039; for large damage repeatedly.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Because the deck was reliant on a number of different Evolution lines, Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Oracle}}&#039;&#039;&#039; - When used in conjunction with Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER, Oracle effectively allowed the user to search his or her deck for any two cards and add them to his or her hand.  Because RAMBO relied on so many different parts to function, this provided a valuable boost to consistency.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}|Fire||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}|Fire||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Combusken|27}}|Fire||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Ruby &amp;amp; Sapphire|Torchic|74}}|Fire||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}|Lightning|Dark|Rare Holo}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Electrike|53}}|Lightning||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Desert Shaman}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|[[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]]|Energy|Darkness|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|6|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were often used in RAMBO in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2517219</id>
		<title>RAMBO (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2517219"/>
		<updated>2016-10-11T21:46:17Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Not a whole lot of progress here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=RAMBO&lt;br /&gt;
|image=BlazikenEXRubySapphire3.jpg&lt;br /&gt;
|image2=TeamAquaManectricEXTeamMagmavsTeamAqua4.jpg&lt;br /&gt;
|caption={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}&lt;br /&gt;
|cards={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}, {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}, {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}, {{TCG ID|EX Dragon|Rayquaza ex|97}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, and {{TCG ID|EX Sandstorm|Dunsparce|60}}&lt;br /&gt;
|types={{e|Fire}}{{e|Colorless}}{{e|Lightning}}{{e|Darkness}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;RAMBO&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success during the 2003-2004 season.  Its name is derived from important components of the deck ([[Rayquaza ex (EX Dragon 97)|&#039;&#039;&#039;R&#039;&#039;&#039;ayquaza ex]], [[Team Aqua&#039;s Manectric (EX Team Magma vs Team Aqua 4)|Team &#039;&#039;&#039;A&#039;&#039;&#039;qua&#039;s &#039;&#039;&#039;M&#039;&#039;&#039;anectric]], [[Blaziken (EX Ruby &amp;amp; Sapphire 3)|&#039;&#039;&#039;B&#039;&#039;&#039;laziken]]) and its strategy (&#039;&#039;&#039;O&#039;&#039;&#039;ne-hit Knock Out).  Prior to the release of {{TCG|EX Team Magma vs Team Aqua}} in March of 2004, the deck was known as &#039;&#039;&#039;BAR&#039;&#039;&#039;.  The deck functioned identically, but with {{TCG ID|Expedition|Ampharos|2}} from {{TCG|Expedition}} serving the function of the not-yet released Team Aqua&#039;s Manectric, and a higher Rayquaza ex count compensating for the lack of {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.  &#039;&#039;BAR&#039;&#039; stood for &#039;&#039;&#039;B&#039;&#039;&#039;laziken &#039;&#039;&#039;A&#039;&#039;&#039;mpharos &#039;&#039;&#039;R&#039;&#039;&#039;ayquaza.  Though Rambo saw less play toward the end of the season due to the release of {{TCG ID|EX Hidden Legends|Gorebyss|18}}, {{TCG ID|EX Hidden Legends|Walrein|15}}, and others in the {{TCG|EX Hidden Legends}} expansion, [[Chris Fulop]] piloted a variant of RAMBO (which he called {{TCG|Blaziken Tech}}) to the finals of the {{TCG|2004 World Championships}}.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Dragon|Rayquaza ex|97}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Because the deck was reliant on a number of different Evolution lines, Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Oracle}}&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}|Fire||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}|Fire||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Ruby &amp;amp; Sapphire|Seedot|71}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Seedot|71}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Furret|48}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Sentret|107}}|Colorless||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Desert Shaman}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|[[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]]|Energy|Darkness|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|6|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were often used in RAMBO in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2517212</id>
		<title>RAMBO (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=RAMBO_(TCG)&amp;diff=2517212"/>
		<updated>2016-10-11T21:04:40Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Created page with &amp;quot;{{ArchetypeInfobox |title=RAMBO |image=BlazikenEXRubySapphire3.jpg |image2=TeamAquaManectricEXTeamMagmavsTeamAqua4.jpg |caption={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=RAMBO&lt;br /&gt;
|image=BlazikenEXRubySapphire3.jpg&lt;br /&gt;
|image2=TeamAquaManectricEXTeamMagmavsTeamAqua4.jpg&lt;br /&gt;
|caption={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}&lt;br /&gt;
|cards={{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}}, {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}, {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua&#039;s Manectric|4}}, {{TCG ID|EX Dragon|Rayquaza ex|97}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, and {{TCG ID|EX Sandstorm|Dunsparce|60}}&lt;br /&gt;
|types={{e|Fire}}{{e|Colorless}}{{e|Lightning}}{{e|Darkness}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;RAMBO&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success during the 2003-2004 season.  Its name is derived from important components of the deck ([[Rayquaza ex (EX Dragon 97)|&#039;&#039;&#039;R&#039;&#039;&#039;ayquaza ex]], [[Team Aqua&#039;s Manectric (EX Team Magma vs Team Aqua 4)|Team &#039;&#039;&#039;A&#039;&#039;&#039;qua&#039;s &#039;&#039;&#039;M&#039;&#039;&#039;anectric]], [[Blaziken (EX Ruby &amp;amp; Sapphire 3)|&#039;&#039;&#039;B&#039;&#039;&#039;laziken]]) and its strategy (&#039;&#039;&#039;O&#039;&#039;&#039;ne-hit Knock Out).  Prior to the release of {{TCG|EX Team Magma vs Team Aqua}} in March of 2004, the deck was known as &#039;&#039;&#039;BAR&#039;&#039;&#039;.  The deck functioned identically, but with {{TCG ID|Expedition|Ampharos|2}} from {{TCG|Expedition}} serving the function of the not-yet released Team Aqua&#039;s Manectric, and a higher Rayquaza ex count compensating for the lack of {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.  &#039;&#039;BAR&#039;&#039; stood for &#039;&#039;&#039;B&#039;&#039;&#039;laziken &#039;&#039;&#039;A&#039;&#039;&#039;mpharos &#039;&#039;&#039;R&#039;&#039;&#039;ayquaza.  Though Rambo saw less play &lt;br /&gt;
&lt;br /&gt;
toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  It lacks a more concise name; players of the era would likely refer to it simply as &#039;&#039;{{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;&#039;, which is a bit of a misnomer (at least in a historical context) because the deck would not have functioned without the support provided by {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}} and {{TCG ID|Aquapolis|Furret|48}}.  S/D/F saw extensive success at the [[World Championships#Trading Card Game|Grinder]] before the {{TCG|2004 World Championships}}, and {{wp|William Hung}} piloted it in the main event, albeit to a poor finish.  However, Kenneth Wong took the deck to a Top 8 finish.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}]]&lt;br /&gt;
The deck&#039;s strategy revolved around utilizing {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, {{TCG ID|Aquapolis|Furret|48}}, {{TCG|Desert Shaman}}, and a number of other supporting resources to manipulate the player&#039;s hand size to be the same as his or her opponent, thus increasing the damage output of {{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;s &#039;&#039;Supernatural Power&#039;&#039; attack.  Furret&#039;s &#039;&#039;Scavenger Hunt&#039;&#039; {{TCG|Poké-POWER}} was useful to decrease the player&#039;s hand size if the opponent&#039;s hand was small, and Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER was useful to increase the player&#039;s hand size if the opponent&#039;s hand was large.  Because S/D/F relied on three types of [[Energy card (TCG)#Special Energy cards|Special Energy]], &#039;&#039;Scavenger Hunt&#039;&#039; was also useful for rooting out the most useful Energy card at the right time.  &#039;&#039;Energy Draw&#039;&#039; provided general consistency, particularly in combination with {{TCG|Oracle}}.&lt;br /&gt;
&lt;br /&gt;
S/D/F&#039;s {{TCG|Supporter card|Supporter}} line was split between cards that provided optimal consistency ({{TCG|Steven&#039;s Advice}} and Oracle) and cards that equalized hand size ({{TCG|Copycat}} and {{TCG|Desert Shaman}}).  Desert Shaman also functioned to disrupt the opponent&#039;s set up by dropping them down to four cards.  Like most decks of the era, S/D/F relied on {{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;s &#039;&#039;Strike and Run&#039;&#039; attack to set up early in the game.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;&#039;&#039; - Shiftry was the deck&#039;s main attacker.  For a cost of {{e}}{{e}}{{e}}, its &#039;&#039;Supernatural Power&#039;&#039; attack did 40 damage plus 40 more damage if the two players&#039; hand sizes were equal.  As an {{TCG|Evolution card}}, Shiftry was capable of utilizing {{TCG|Double Rainbow Energy}} and {{TCG|Boost Energy}}; as a {{TCG|Dark type|Dark-type}} Pokémon, it was also capable of using [[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]].  Shiftry&#039;s &#039;&#039;Push Aside&#039;&#039; attack was also very useful; taking a Knock Out with Push Aside whenever possible could serve to severely disrupt the opponent&#039;s strategy.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;&#039;&#039; - Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; {{TCG|Poké-POWER}} was used to help the S/D/F player reach an opponent&#039;s high hand size, and for general consistency (particularly in combination with {{TCG|Oracle}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Aquapolis|Furret|48}}&#039;&#039;&#039; - Furret&#039;s &#039;&#039;Scavenger Hunt&#039;&#039; Poké-POWER was used to help the S/D/F player reach an opponent&#039;s low hand size, and to search the appropriate [[Energy card (TCG)#Special Energy cards|Special Energy]] out of the deck to attack with Shiftry.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Because the deck was reliant on a number of different Evolution lines, Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Shaman}}&#039;&#039;&#039; and &#039;&#039;&#039;{{TCG|Copycat}}&#039;&#039;&#039; - These two cards served similar purposes: for general consistency, and to equalize the players&#039; hand sizes.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Rare Candy}}&#039;&#039;&#039; - A staple in most Stage 2-based decks, Rare Candy allowed the user to get out Shiftry more quickly.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Ruins}}&#039;&#039;&#039; - Desert Ruins allowed S/D/F to better keep deal with the higher HP of {{TCG|Pokémon-ex}}.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Shiftry|14}}|Darkness||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Nuzleaf|45}}|Darkness||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Seedot|71}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Furret|48}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Sentret|107}}|Colorless||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Desert Shaman}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|[[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]]|Energy|Darkness|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|6|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were often used in Shiftry/Delcatty/Furret in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - Mr. Briney&#039;s Compassion could be used to return a damaged Pokémon to the player&#039;s hand, denying the opponent a Prize or preserving valuable resources (such as [[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]] attached to a {{TCG ID|EX Hidden Legends|Shiftry|14}}).&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Warp Energy}}&#039;&#039;&#039; - William Hung included one Warp Energy in his list, and advocated it as a &amp;quot;solid&amp;quot; and versatile Energy that could lead to a number of otherwise impossible plays.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Town Volunteers}}&#039;&#039;&#039; or &#039;&#039;&#039;{{TCG|Fisherman}}&#039;&#039;&#039; - These two cards provided a means to retrieve {{TCG|Grass Energy}} discarded through &#039;&#039;Energy Draw&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Elm&#039;s Training Method}}&#039;&#039;&#039; - Given S/D/F&#039;s reliance on Evolutions, Professor Elm&#039;s Training Method provided a valuable method of search for a player concerned about the deck&#039;s ability to set up through draw consistency (such as &#039;&#039;Energy Draw&#039;&#039; and {{TCG|Steven&#039;s Advice}}) alone.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Reversal}}&#039;&#039;&#039; - Pokémon Reversal provided a means to pull up an opponent&#039;s Benched Pokémon, either to disrupt their strategy or to take an unexpected Knock Out.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Politoed666&amp;diff=2513914</id>
		<title>User:Politoed666</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Politoed666&amp;diff=2513914"/>
		<updated>2016-10-05T15:41:01Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* Cataloguing the 2004 format */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
{{User Bulbapedia staff|Crat}}&lt;br /&gt;
{{User timezone with DST|CST|Central Standard Time|UTC-6|CDT|UTC-5|northern}}&lt;br /&gt;
{{User Project Member|TCG}}&lt;br /&gt;
{{User TCG}}&lt;br /&gt;
{{User Favorite|186|Politoed}}&lt;br /&gt;
{{Babel box start}}&lt;br /&gt;
{{User en|N}}&lt;br /&gt;
{{User es|2}}&lt;br /&gt;
{{Babel box end}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
* I graduated from a small liberal arts college in {{wp|Saint Paul, Minnesota}} in 2016 with a degree in {{wp|political science}} and {{wp|legal education in the United States|legal studies}}; I now work at a law firm in the area.&lt;br /&gt;
* My hometown is a distant {{wp|Chicago}} suburb.&lt;br /&gt;
* I love [[Machamp (Pokémon)|working out]]!&lt;br /&gt;
* My favorite movies are [http://en.wikipedia.org/wiki/Sunshine_(2007_film) Sunshine], [http://en.wikipedia.org/wiki/Moon_(film) Moon], and [http://en.wikipedia.org/wiki/Event_Horizon_(film) Event Horizon].&lt;br /&gt;
* My favorite author is {{wp|Michael Crichton}}.&lt;br /&gt;
&lt;br /&gt;
==Pokémon stuff==&lt;br /&gt;
* I love it when people check out [http://www.ebay.com/sch/the_politoed/m.html?_nkw=&amp;amp;_armrs=1&amp;amp;_from=&amp;amp;_ipg= my eBay auctions]!&lt;br /&gt;
* I registered for Bulbapedia on July 17th, 2007, making me one of the oldest (semi-)active contributors on the site.  &lt;br /&gt;
* I&#039;m a former member of the {{bp|Editorial Board}} and longtime administrator of Bulbapedia, in addition to moderating a number of sections on BMGf.  I also ran Bulbagarden&#039;s annual TCG Christmas Contest for a few years.&lt;br /&gt;
* I have made well over 11,000 total edits to Bulbapedia.  This includes all mainspaces.&lt;br /&gt;
* I&#039;ve played the [[Pokémon Trading Card Game]] competitively for over eight years; most of my passion for and knowledge of Pokémon relates to the TCG.&lt;br /&gt;
* Check out articles like {{TCG|Gardevoir/Gallade}}, {{TCG|Wailord/Fossils}}, and {{TCG|SMF}} for a sample of my work on Bulbapedia.&lt;br /&gt;
&lt;br /&gt;
==Upcoming projects==&lt;br /&gt;
===General===&lt;br /&gt;
* Standardize capitalization of glossary terms (Knock Out, eg.) in archetype articles&lt;br /&gt;
&lt;br /&gt;
===Cataloguing the [[2004 World Championships (TCG)|2004 format]]===&lt;br /&gt;
* {{TCG|Rambo}}&lt;br /&gt;
* {{TCG|Gardevoir/Magneton/Delcatty}}&lt;br /&gt;
* {{TCG|Swampert/Suicune}}&lt;br /&gt;
* {{TCG|Shiftry/Delcatty/Furret}}&lt;br /&gt;
* {{TCG|CroByss}}&lt;br /&gt;
* {{TCG|MetaByss}}&lt;br /&gt;
* {{TCG|Walrein/Milotic}}&lt;br /&gt;
* {{TCG|Magma archetype|Magma}}&lt;br /&gt;
* {{TCG|Aqua archetype|Aqua}}&lt;br /&gt;
* {{TCG|Wailord/Fossils}}&lt;br /&gt;
* {{TCG|Sceptile/Muk}}&lt;br /&gt;
* {{TCG|Jumpluff/Gorebyss}}&lt;br /&gt;
* 2004 archetype navigation template&lt;br /&gt;
&lt;br /&gt;
===Cataloguing notable TCG players===&lt;br /&gt;
* [[Jason Klaczynski]]&lt;br /&gt;
* [[Kyle Sucevich]]&lt;br /&gt;
* [[Sami Sekkoum]]&lt;br /&gt;
* [[Tom Dolezal]]&lt;br /&gt;
* [[Igor Costa]]&lt;br /&gt;
* [[Dustin Zimmerman]]&lt;br /&gt;
* [[Jay Hornung]]&lt;br /&gt;
* [[Tsugoyoshi Yamato]]&lt;br /&gt;
* [[Yuta Komatsuda]]&lt;br /&gt;
* [[Ross Cawthon]]&lt;br /&gt;
* [[Joshua Wittenkeller]]&lt;br /&gt;
&lt;br /&gt;
===Cataloguing notable TCG fansites===&lt;br /&gt;
* [[The Top Cut]]&lt;br /&gt;
* [[SixPrizes]]&lt;br /&gt;
* [[Joshua Wittenkeller|J-Wittz]]&lt;br /&gt;
* [[60Cards]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
===Internal===&lt;br /&gt;
* [[User:Politoed666/Sandbox|My Sandbox]]&lt;br /&gt;
* [[User:Politoed666/Archetype status chart|Archetype status chart]]&lt;br /&gt;
&lt;br /&gt;
===External===&lt;br /&gt;
* [http://www.heytrainer.org/forum/index.php HeyTrainer]&lt;br /&gt;
* [http://bmgf.bulbagarden.net/ BMGf]&lt;br /&gt;
* [http://pokebeach.com/forums/ The PokéBeach]&lt;br /&gt;
* [http://pokegym.net/forums/ The PokéGym]&lt;br /&gt;
* [http://www.smogon.com/forums/ Smogon]&lt;br /&gt;
* [http://www.sixprizes.com/blog/ SixPrizes]&lt;br /&gt;
&lt;br /&gt;
==Contact Information==&lt;br /&gt;
* &#039;&#039;&#039;E-Mail: Politoed666@yahoo.com&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;AIM: Politoed666&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Facebook:&#039;&#039;&#039; Ask.  Unlikely I&#039;ll give this to non-staff.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#4C4CA6&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; [[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#007BA7&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;T&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;E&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#75B2DD&amp;quot;&amp;gt;&#039;&#039;d&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;6 6 6&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry/Delcatty/Furret&amp;diff=2513910</id>
		<title>Shiftry/Delcatty/Furret</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry/Delcatty/Furret&amp;diff=2513910"/>
		<updated>2016-10-05T15:34:43Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Redirected page to Shiftry/Delcatty/Furret (TCG)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT:[[Shiftry/Delcatty/Furret (TCG)]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry/Delcatty/Furret_(TCG)&amp;diff=2513909</id>
		<title>Shiftry/Delcatty/Furret (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry/Delcatty/Furret_(TCG)&amp;diff=2513909"/>
		<updated>2016-10-05T15:34:16Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Politoed666 moved page User:Politoed666/Shiftry/Delcatty/Furret (TCG) to Shiftry/Delcatty/Furret (TCG) without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Shiftry/Delcatty/Furret&lt;br /&gt;
|image=ShiftryEXHiddenLegends14.jpg&lt;br /&gt;
|image2=FurretAquapolis48.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Shiftry|14}} and {{TCG ID|Aquapolis|Furret|48}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Shiftry|14}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, {{TCG ID|Aquapolis|Furret|48}}, and {{TCG ID|EX Sandstorm|Dunsparce|60}}&lt;br /&gt;
|types={{e|Darkness}}{{e|Colorless}}{{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shiftry/Delcatty/Furret&#039;&#039;&#039; (referred to in this article as &#039;&#039;&#039;S/D/F&#039;&#039;&#039;) was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  It lacks a more concise name; players of the era would likely refer to it simply as &#039;&#039;{{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;&#039;, which is a bit of a misnomer (at least in a historical context) because the deck would not have functioned without the support provided by {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}} and {{TCG ID|Aquapolis|Furret|48}}.  S/D/F saw extensive success at the [[World Championships#Trading Card Game|Grinder]] before the {{TCG|2004 World Championships}}, and {{wp|William Hung}} piloted it in the main event, albeit to a poor finish.  However, Kenneth Wong took the deck to a Top 8 finish.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}]]&lt;br /&gt;
The deck&#039;s strategy revolved around utilizing {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, {{TCG ID|Aquapolis|Furret|48}}, {{TCG|Desert Shaman}}, and a number of other supporting resources to manipulate the player&#039;s hand size to be the same as his or her opponent, thus increasing the damage output of {{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;s &#039;&#039;Supernatural Power&#039;&#039; attack.  Furret&#039;s &#039;&#039;Scavenger Hunt&#039;&#039; {{TCG|Poké-POWER}} was useful to decrease the player&#039;s hand size if the opponent&#039;s hand was small, and Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER was useful to increase the player&#039;s hand size if the opponent&#039;s hand was large.  Because S/D/F relied on three types of [[Energy card (TCG)#Special Energy cards|Special Energy]], &#039;&#039;Scavenger Hunt&#039;&#039; was also useful for rooting out the most useful Energy card at the right time.  &#039;&#039;Energy Draw&#039;&#039; provided general consistency, particularly in combination with {{TCG|Oracle}}.&lt;br /&gt;
&lt;br /&gt;
S/D/F&#039;s {{TCG|Supporter card|Supporter}} line was split between cards that provided optimal consistency ({{TCG|Steven&#039;s Advice}} and Oracle) and cards that equalized hand size ({{TCG|Copycat}} and {{TCG|Desert Shaman}}).  Desert Shaman also functioned to disrupt the opponent&#039;s set up by dropping them down to four cards.  Like most decks of the era, S/D/F relied on {{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;s &#039;&#039;Strike and Run&#039;&#039; attack to set up early in the game.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;&#039;&#039; - Shiftry was the deck&#039;s main attacker.  For a cost of {{e}}{{e}}{{e}}, its &#039;&#039;Supernatural Power&#039;&#039; attack did 40 damage plus 40 more damage if the two players&#039; hand sizes were equal.  As an {{TCG|Evolution card}}, Shiftry was capable of utilizing {{TCG|Double Rainbow Energy}} and {{TCG|Boost Energy}}; as a {{TCG|Dark type|Dark-type}} Pokémon, it was also capable of using [[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]].  Shiftry&#039;s &#039;&#039;Push Aside&#039;&#039; attack was also very useful; taking a Knock Out with Push Aside whenever possible could serve to severely disrupt the opponent&#039;s strategy.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;&#039;&#039; - Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; {{TCG|Poké-POWER}} was used to help the S/D/F player reach an opponent&#039;s high hand size, and for general consistency (particularly in combination with {{TCG|Oracle}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Aquapolis|Furret|48}}&#039;&#039;&#039; - Furret&#039;s &#039;&#039;Scavenger Hunt&#039;&#039; Poké-POWER was used to help the S/D/F player reach an opponent&#039;s low hand size, and to search the appropriate [[Energy card (TCG)#Special Energy cards|Special Energy]] out of the deck to attack with Shiftry.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Because the deck was reliant on a number of different Evolution lines, Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Shaman}}&#039;&#039;&#039; and &#039;&#039;&#039;{{TCG|Copycat}}&#039;&#039;&#039; - These two cards served similar purposes: for general consistency, and to equalize the players&#039; hand sizes.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Rare Candy}}&#039;&#039;&#039; - A staple in most Stage 2-based decks, Rare Candy allowed the user to get out Shiftry more quickly.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Ruins}}&#039;&#039;&#039; - Desert Ruins allowed S/D/F to better keep deal with the higher HP of {{TCG|Pokémon-ex}}.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Shiftry|14}}|Darkness||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Nuzleaf|45}}|Darkness||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Seedot|71}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Furret|48}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Sentret|107}}|Colorless||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Desert Shaman}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|[[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]]|Energy|Darkness|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|6|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were often used in Shiftry/Delcatty/Furret in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - Mr. Briney&#039;s Compassion could be used to return a damaged Pokémon to the player&#039;s hand, denying the opponent a Prize or preserving valuable resources (such as [[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]] attached to a {{TCG ID|EX Hidden Legends|Shiftry|14}}).&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Warp Energy}}&#039;&#039;&#039; - William Hung included one Warp Energy in his list, and advocated it as a &amp;quot;solid&amp;quot; and versatile Energy that could lead to a number of otherwise impossible plays.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Town Volunteers}}&#039;&#039;&#039; or &#039;&#039;&#039;{{TCG|Fisherman}}&#039;&#039;&#039; - These two cards provided a means to retrieve {{TCG|Grass Energy}} discarded through &#039;&#039;Energy Draw&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Elm&#039;s Training Method}}&#039;&#039;&#039; - Given S/D/F&#039;s reliance on Evolutions, Professor Elm&#039;s Training Method provided a valuable method of search for a player concerned about the deck&#039;s ability to set up through draw consistency (such as &#039;&#039;Energy Draw&#039;&#039; and {{TCG|Steven&#039;s Advice}}) alone.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Reversal}}&#039;&#039;&#039; - Pokémon Reversal provided a means to pull up an opponent&#039;s Benched Pokémon, either to disrupt their strategy or to take an unexpected Knock Out.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry/Delcatty/Furret_(TCG)&amp;diff=2513908</id>
		<title>Shiftry/Delcatty/Furret (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry/Delcatty/Furret_(TCG)&amp;diff=2513908"/>
		<updated>2016-10-05T15:34:02Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Finished!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Shiftry/Delcatty/Furret&lt;br /&gt;
|image=ShiftryEXHiddenLegends14.jpg&lt;br /&gt;
|image2=FurretAquapolis48.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Shiftry|14}} and {{TCG ID|Aquapolis|Furret|48}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Shiftry|14}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, {{TCG ID|Aquapolis|Furret|48}}, and {{TCG ID|EX Sandstorm|Dunsparce|60}}&lt;br /&gt;
|types={{e|Darkness}}{{e|Colorless}}{{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shiftry/Delcatty/Furret&#039;&#039;&#039; (referred to in this article as &#039;&#039;&#039;S/D/F&#039;&#039;&#039;) was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  It lacks a more concise name; players of the era would likely refer to it simply as &#039;&#039;{{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;&#039;, which is a bit of a misnomer (at least in a historical context) because the deck would not have functioned without the support provided by {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}} and {{TCG ID|Aquapolis|Furret|48}}.  S/D/F saw extensive success at the [[World Championships#Trading Card Game|Grinder]] before the {{TCG|2004 World Championships}}, and {{wp|William Hung}} piloted it in the main event, albeit to a poor finish.  However, Kenneth Wong took the deck to a Top 8 finish.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}]]&lt;br /&gt;
The deck&#039;s strategy revolved around utilizing {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, {{TCG ID|Aquapolis|Furret|48}}, {{TCG|Desert Shaman}}, and a number of other supporting resources to manipulate the player&#039;s hand size to be the same as his or her opponent, thus increasing the damage output of {{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;s &#039;&#039;Supernatural Power&#039;&#039; attack.  Furret&#039;s &#039;&#039;Scavenger Hunt&#039;&#039; {{TCG|Poké-POWER}} was useful to decrease the player&#039;s hand size if the opponent&#039;s hand was small, and Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; Poké-POWER was useful to increase the player&#039;s hand size if the opponent&#039;s hand was large.  Because S/D/F relied on three types of [[Energy card (TCG)#Special Energy cards|Special Energy]], &#039;&#039;Scavenger Hunt&#039;&#039; was also useful for rooting out the most useful Energy card at the right time.  &#039;&#039;Energy Draw&#039;&#039; provided general consistency, particularly in combination with {{TCG|Oracle}}.&lt;br /&gt;
&lt;br /&gt;
S/D/F&#039;s {{TCG|Supporter card|Supporter}} line was split between cards that provided optimal consistency ({{TCG|Steven&#039;s Advice}} and Oracle) and cards that equalized hand size ({{TCG|Copycat}} and {{TCG|Desert Shaman}}).  Desert Shaman also functioned to disrupt the opponent&#039;s set up by dropping them down to four cards.  Like most decks of the era, S/D/F relied on {{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;s &#039;&#039;Strike and Run&#039;&#039; attack to set up early in the game.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;&#039;&#039; - Shiftry was the deck&#039;s main attacker.  For a cost of {{e}}{{e}}{{e}}, its &#039;&#039;Supernatural Power&#039;&#039; attack did 40 damage plus 40 more damage if the two players&#039; hand sizes were equal.  As an {{TCG|Evolution card}}, Shiftry was capable of utilizing {{TCG|Double Rainbow Energy}} and {{TCG|Boost Energy}}; as a {{TCG|Dark type|Dark-type}} Pokémon, it was also capable of using [[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]].  Shiftry&#039;s &#039;&#039;Push Aside&#039;&#039; attack was also very useful; taking a Knock Out with Push Aside whenever possible could serve to severely disrupt the opponent&#039;s strategy.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}&#039;&#039;&#039; - Delcatty&#039;s &#039;&#039;Energy Draw&#039;&#039; {{TCG|Poké-POWER}} was used to help the S/D/F player reach an opponent&#039;s high hand size, and for general consistency (particularly in combination with {{TCG|Oracle}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Aquapolis|Furret|48}}&#039;&#039;&#039; - Furret&#039;s &#039;&#039;Scavenger Hunt&#039;&#039; Poké-POWER was used to help the S/D/F player reach an opponent&#039;s low hand size, and to search the appropriate [[Energy card (TCG)#Special Energy cards|Special Energy]] out of the deck to attack with Shiftry.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Because the deck was reliant on a number of different Evolution lines, Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack was critical to get the necessary {{TCG|Basic Pokémon}} in play early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Shaman}}&#039;&#039;&#039; and &#039;&#039;&#039;{{TCG|Copycat}}&#039;&#039;&#039; - These two cards served similar purposes: for general consistency, and to equalize the players&#039; hand sizes.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Rare Candy}}&#039;&#039;&#039; - A staple in most Stage 2-based decks, Rare Candy allowed the user to get out Shiftry more quickly.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Ruins}}&#039;&#039;&#039; - Desert Ruins allowed S/D/F to better keep deal with the higher HP of {{TCG|Pokémon-ex}}.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Shiftry|14}}|Darkness||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Nuzleaf|45}}|Darkness||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Seedot|71}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Furret|48}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Sentret|107}}|Colorless||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Desert Shaman}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|[[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]]|Energy|Darkness|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|6|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were often used in Shiftry/Delcatty/Furret in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - Mr. Briney&#039;s Compassion could be used to return a damaged Pokémon to the player&#039;s hand, denying the opponent a Prize or preserving valuable resources (such as [[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]] attached to a {{TCG ID|EX Hidden Legends|Shiftry|14}}).&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Warp Energy}}&#039;&#039;&#039; - William Hung included one Warp Energy in his list, and advocated it as a &amp;quot;solid&amp;quot; and versatile Energy that could lead to a number of otherwise impossible plays.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Town Volunteers}}&#039;&#039;&#039; or &#039;&#039;&#039;{{TCG|Fisherman}}&#039;&#039;&#039; - These two cards provided a means to retrieve {{TCG|Grass Energy}} discarded through &#039;&#039;Energy Draw&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Elm&#039;s Training Method}}&#039;&#039;&#039; - Given S/D/F&#039;s reliance on Evolutions, Professor Elm&#039;s Training Method provided a valuable method of search for a player concerned about the deck&#039;s ability to set up through draw consistency (such as &#039;&#039;Energy Draw&#039;&#039; and {{TCG|Steven&#039;s Advice}}) alone.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Reversal}}&#039;&#039;&#039; - Pokémon Reversal provided a means to pull up an opponent&#039;s Benched Pokémon, either to disrupt their strategy or to take an unexpected Knock Out.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry/Delcatty/Furret_(TCG)&amp;diff=2513587</id>
		<title>Shiftry/Delcatty/Furret (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry/Delcatty/Furret_(TCG)&amp;diff=2513587"/>
		<updated>2016-10-04T21:56:00Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Created page with &amp;quot;{{ArchetypeInfobox |title=Shiftry/Delcatty/Furret |image=ShiftryEXHiddenLegends14.jpg |image2=FurretAquapolis48.jpg |caption={{TCG ID|EX Hidden Legends|Shiftry|14}} and {{TCG...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Shiftry/Delcatty/Furret&lt;br /&gt;
|image=ShiftryEXHiddenLegends14.jpg&lt;br /&gt;
|image2=FurretAquapolis48.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Shiftry|14}} and {{TCG ID|Aquapolis|Furret|48}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Shiftry|14}}, {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}, {{TCG ID|Aquapolis|Furret|48}}, and {{TCG ID|EX Sandstorm|Dunsparce|60}}&lt;br /&gt;
|types={{e|Darkness}}{{e|Colorless}}{{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shiftry/Delcatty/Furret&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  It lacks a more concise name; players of the era would likely refer to it simply as &#039;&#039;{{TCG ID|EX Hidden Legends|Shiftry|14}}&#039;&#039;, which is a bit of a misnomer (at least in a historical context) because the deck would not have functioned without the support provided by {{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}} and {{TCG ID|Aquapolis|Furret|48}}.  &amp;lt;!--If you have information about this deck&#039;s tournament performance, please include it here!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:DelcattyEXRubySapphire5.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}]]&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Shiftry|14}}|Darkness||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Nuzleaf|45}}|Darkness||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Seedot|71}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Delcatty|5}}|Colorless||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Ruby &amp;amp; Sapphire|Skitty|44}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Furret|48}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Sentret|107}}|Colorless||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Desert Shaman}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|[[Darkness Energy (Neo Genesis 104)|Special Darkness Energy]]|Energy|Darkness|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Boost Energy}}|Energy|Colorless|Uncommon}}&lt;br /&gt;
{{decklist/entry|6|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were often used in MetaByss in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss&amp;diff=2513571</id>
		<title>MetaByss</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss&amp;diff=2513571"/>
		<updated>2016-10-04T20:40:20Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Redirected page to MetaByss (TCG)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT:[[MetaByss (TCG)]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss_(TCG)&amp;diff=2513570</id>
		<title>MetaByss (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss_(TCG)&amp;diff=2513570"/>
		<updated>2016-10-04T20:39:54Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Politoed666 moved page User:Politoed666/MetaByss (TCG) to MetaByss (TCG) without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=MetaByss&lt;br /&gt;
|image=MetagrossEXHiddenLegends11.jpg&lt;br /&gt;
|image2=GorebyssEXHiddenLegends18.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Metagross|11}}, {{TCG ID|EX Hidden Legends|Gorebyss|18}}, [[Metal Energy (Neo Genesis 19)|Special Metal Energy]], and {{TCG|Double Rainbow Energy}}&lt;br /&gt;
|types={{e|Water}}{{e|Psychic}}{{e|Metal}}{{e|Colorless}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MetaByss&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  Its name is a blend of {{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}, the deck&#039;s two main attackers.  MetaByss was one of several popular deck archetypes of the era to include Gorebyss, the others being {{TCG|CroByss}}; {{TCG|Jumpluff/Gorebyss}}; and a number of decks focusing on {{TCG|Stage 1 Pokémon|Stage 1}} attackers.  &amp;lt;!--If you have information about MetaByss&#039; tournament performance, please include it here!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The prime reason {{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}} were used in tandem was not for any inherent synergy in their effects, but in their {{TCG|Type|typing}}.  Together, they covered each other&#039;s {{TCG|Weakness|Weaknesses}} and were able to take advantage of the Weaknesses of many other attackers of the era.  Furthermore, each were capable of abusing {{TCG|Double Rainbow Energy}} to attack faster.  As a dual {{TCG|Psychic}}/{{TCG|Metal|Metal-type}}, Metagross attacked for increased damage against popular Pokémon such as {{TCG ID|EX Hidden Legends|Walrein|15}}, {{TCG ID|EX Sandstorm|Gardevoir ex|96}}, and {{TCG ID|EX Hidden Legends|Crobat|3}} (a frequent fixture in other Gorebyss decks).  Metagross was weak to {{TCG|Fire}}, which was problematic due to the prevalence of {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}} in the metagame (although the latter was also weak to Metagross itself), so Gorebyss served to counter Fire-types.&lt;br /&gt;
&lt;br /&gt;
Although the primary goal of the deck was simple (attack as soon and as often as possible with either Metagross or Gorebyss, depending on the matchup), there was no clear-cut path on how to optimally accomplish this.  A particular area of contention involved which {{TCG|Beldum}} to use.  There were three options: [[Beldum (EX Hidden Legends 28)]], [[Beldum (EX Hidden Legends 29)]], and [[Beldum (EX Hidden Legends 54)]].  The first had a {{TCG|Poké-BODY}}, &#039;&#039;Levitate&#039;&#039;, that granted it free retreat if it had any {{TCG|Energy card|Energy}} attached.  This was useful both in tandem with a starter Pokémon such as {{TCG ID|EX Sandstorm|Dunsparce|60}} or {{TCG ID|EX Hidden Legends|Jirachi|8}}, as it provides a way to easily retreat Beldum and attack with a preferable Pokémon instead.  &#039;&#039;Levitate&#039;&#039; was particularly useful given Metagross&#039;s &#039;&#039;Metal Juncture&#039;&#039; {{TCG|Poké-POWER}}, which could be used to move {{TCG ID|Neo Genesis|Metal Energy|19}} used to retreat off of Beldum and onto an attacking Metagross later in the game.  The second Beldum, numbered 29, had a Poké-POWER called &#039;&#039;Magnetic Call&#039;&#039; that allowed the user to flip a coin once during his or her turn, and (upon a successful flip) search his or her deck for another Beldum and place it onto the Bench.  The third Beldum, numbered 54, had a &#039;&#039;Call for Family&#039;&#039; attack for a cost of {{e|Colorless}}, which searched the deck for one {{TCG|Basic Pokémon}} and placed it onto the user&#039;s Bench.  Unlike the other two Beldum, which were {{TCG|Metal|Metal-type}}, this Beldum was {{TCG|Psychic|Psychic-type}} and thus not weak to Fire, giving it greater staying power against Blaziken-based decks.&lt;br /&gt;
&lt;br /&gt;
MetaByss lists also often differed in their choice of starting Pokémon.  Like most decks of the era, MetaByss often relied on Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack to set up, but a more aggressive player may have felt that Dunsparce was redundant when included in a deck already running either the &#039;&#039;Magnetic Call&#039;&#039; or &#039;&#039;Call for Family&#039;&#039; Beldum and opted to run {{TCG ID|EX Hidden Legends|Jirachi|8}} instead.  The list below runs both, making it less consistent but more versatile.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:DunsparceEXSandstorm60.jpg|thumb|right|200px|{{TCG ID|EX Sandstorm|Dunsparce|60}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Metagross|11}}&#039;&#039;&#039; - Metagross was one of the deck&#039;s two main attackers.  Pending favorable coin flips, it was capable of doing large amounts of damage with its &#039;&#039;Squared Attack&#039;&#039;, as well as abusing the effects of both [[Metal Energy (Neo Genesis 19)|Special Metal Energy]] and {{TCG|Double Rainbow Energy}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Gorebyss|18}}&#039;&#039;&#039; - Gorebyss, the deck&#039;s other primary attacker, served as a hard counter to {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Dunsparce was the deck&#039;s ideal starter Pokémon.  With its &#039;&#039;Strike and Run&#039;&#039; attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.&lt;br /&gt;
* &#039;&#039;&#039;[[Metal Energy (Neo Genesis 19)|Special Metal Energy]]&#039;&#039;&#039; - Special Metal Energy reduced 10 damage done by attacks to the {{TCG|Metal|Metal-type}} Pokémon it was attached to.  Thus, a Metagross with one or more Metal Energy attached was difficult for many decks to Knock Out in one or even two attacks.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Double Rainbow Energy}}&#039;&#039;&#039; - Double Rainbow Energy provided a way to power up either Metagross&#039;s &#039;&#039;Metal Juncture&#039;&#039; or Gorebyss&#039;s &#039;&#039;Mystic Water&#039;&#039; in fewer turns than usual.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Metagross|11}}|Psychic|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Metang|44}}|Metal||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Beldum|54}}|Psychic||Common}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Beldum|29}}|Metal||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Gorebyss|18}}|Water||Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Clamperl|58}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Jirachi|8}}|Psychic|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Birch}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Pokémon Reversal}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|[[Metal Energy (Neo Genesis 19)|Special Metal Energy]]|Energy|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Psychic Energy}}|Energy|Psychic|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:MetagrossexEXHiddenLegends95.jpg|thumb|left|200px|{{TCG ID|EX Hidden Legends|Metagross ex|95}}]]&lt;br /&gt;
&#039;&#039;The following cards were often used in MetaByss in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Metagross ex|95}}&#039;&#039;&#039; - While Metagross ex was incapable of hitting {{TCG|Psychic}}-weak Pokémon like its non-ex counterpart, and gave up two [[Appendix:Glossary (TCG)#Prize Card|Prize Cards]] when Knocked Out, some MetaByss players chose to include it as a way to deal surefire damage without the coin flips the non-ex Metagross required to attack.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Magnetic Storm}}&#039;&#039;&#039; - Although Psychic-type Resistances were uncommon at the time, a MetaByss player playing in an unusual metagame may have wished to include one or two copies of Magnetic Storm.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Ancient Tomb}}&#039;&#039;&#039; - Ancient Tomb, which negated the Weaknesses of each Pokémon in play, may seem counterintuitive given MetaByss&#039; focus on taking advantage of opposing Weaknesses.  However, it was useful against the {{TCG|Aqua archetype}}, which saw occasional play, and made it safer to use {{TCG ID|EX Hidden Legends|Metagross|11}} as an attacker in a pinch against {{TCG|Fire|Fire-type}} decks.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Wally&#039;s Training}}&#039;&#039;&#039; - Wally&#039;s Training was favored by some as a search {{TCG|Supporter}} over (or in conjunction with) {{TCG|Professor Elm&#039;s Training Method}}.  They served effectively the same purpose.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - For many decks, a Metagross with one or more [[Metal Energy (Neo Genesis 19)|Special Metal Energy]] attached could prove difficult to Knock Out in one or even two attacks.  Mr. Briney&#039;s Compassion allowed the MetaByss player to pick up a damaged Metagross, both preventing the opponent from taking a Prize card and preserving the Special Metal Energy.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Oak&#039;s Research}}&#039;&#039;&#039; - Some players preferred utilizing Professor Oak&#039;s Research over Copycat and/or Professor Birch.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Retriever}}&#039;&#039;&#039; - Pokémon Retriever served as a means to recover attackers from the discard, and was a staple in most decks after its release in {{TCG|EX Team Rocket Returns}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Celio&#039;s Network}}&#039;&#039;&#039; - Upon its release in {{TCG|EX FireRed &amp;amp; LeafGreen}}, Celio&#039;s Network replaced Professor Elm&#039;s Training Method and/or Wally&#039;s Training in most decks based around non-ex Pokémon.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss_(TCG)&amp;diff=2513569</id>
		<title>MetaByss (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss_(TCG)&amp;diff=2513569"/>
		<updated>2016-10-04T20:39:30Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Finally finished.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=MetaByss&lt;br /&gt;
|image=MetagrossEXHiddenLegends11.jpg&lt;br /&gt;
|image2=GorebyssEXHiddenLegends18.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Metagross|11}}, {{TCG ID|EX Hidden Legends|Gorebyss|18}}, [[Metal Energy (Neo Genesis 19)|Special Metal Energy]], and {{TCG|Double Rainbow Energy}}&lt;br /&gt;
|types={{e|Water}}{{e|Psychic}}{{e|Metal}}{{e|Colorless}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MetaByss&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  Its name is a blend of {{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}, the deck&#039;s two main attackers.  MetaByss was one of several popular deck archetypes of the era to include Gorebyss, the others being {{TCG|CroByss}}; {{TCG|Jumpluff/Gorebyss}}; and a number of decks focusing on {{TCG|Stage 1 Pokémon|Stage 1}} attackers.  &amp;lt;!--If you have information about MetaByss&#039; tournament performance, please include it here!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The prime reason {{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}} were used in tandem was not for any inherent synergy in their effects, but in their {{TCG|Type|typing}}.  Together, they covered each other&#039;s {{TCG|Weakness|Weaknesses}} and were able to take advantage of the Weaknesses of many other attackers of the era.  Furthermore, each were capable of abusing {{TCG|Double Rainbow Energy}} to attack faster.  As a dual {{TCG|Psychic}}/{{TCG|Metal|Metal-type}}, Metagross attacked for increased damage against popular Pokémon such as {{TCG ID|EX Hidden Legends|Walrein|15}}, {{TCG ID|EX Sandstorm|Gardevoir ex|96}}, and {{TCG ID|EX Hidden Legends|Crobat|3}} (a frequent fixture in other Gorebyss decks).  Metagross was weak to {{TCG|Fire}}, which was problematic due to the prevalence of {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}} in the metagame (although the latter was also weak to Metagross itself), so Gorebyss served to counter Fire-types.&lt;br /&gt;
&lt;br /&gt;
Although the primary goal of the deck was simple (attack as soon and as often as possible with either Metagross or Gorebyss, depending on the matchup), there was no clear-cut path on how to optimally accomplish this.  A particular area of contention involved which {{TCG|Beldum}} to use.  There were three options: [[Beldum (EX Hidden Legends 28)]], [[Beldum (EX Hidden Legends 29)]], and [[Beldum (EX Hidden Legends 54)]].  The first had a {{TCG|Poké-BODY}}, &#039;&#039;Levitate&#039;&#039;, that granted it free retreat if it had any {{TCG|Energy card|Energy}} attached.  This was useful both in tandem with a starter Pokémon such as {{TCG ID|EX Sandstorm|Dunsparce|60}} or {{TCG ID|EX Hidden Legends|Jirachi|8}}, as it provides a way to easily retreat Beldum and attack with a preferable Pokémon instead.  &#039;&#039;Levitate&#039;&#039; was particularly useful given Metagross&#039;s &#039;&#039;Metal Juncture&#039;&#039; {{TCG|Poké-POWER}}, which could be used to move {{TCG ID|Neo Genesis|Metal Energy|19}} used to retreat off of Beldum and onto an attacking Metagross later in the game.  The second Beldum, numbered 29, had a Poké-POWER called &#039;&#039;Magnetic Call&#039;&#039; that allowed the user to flip a coin once during his or her turn, and (upon a successful flip) search his or her deck for another Beldum and place it onto the Bench.  The third Beldum, numbered 54, had a &#039;&#039;Call for Family&#039;&#039; attack for a cost of {{e|Colorless}}, which searched the deck for one {{TCG|Basic Pokémon}} and placed it onto the user&#039;s Bench.  Unlike the other two Beldum, which were {{TCG|Metal|Metal-type}}, this Beldum was {{TCG|Psychic|Psychic-type}} and thus not weak to Fire, giving it greater staying power against Blaziken-based decks.&lt;br /&gt;
&lt;br /&gt;
MetaByss lists also often differed in their choice of starting Pokémon.  Like most decks of the era, MetaByss often relied on Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack to set up, but a more aggressive player may have felt that Dunsparce was redundant when included in a deck already running either the &#039;&#039;Magnetic Call&#039;&#039; or &#039;&#039;Call for Family&#039;&#039; Beldum and opted to run {{TCG ID|EX Hidden Legends|Jirachi|8}} instead.  The list below runs both, making it less consistent but more versatile.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:DunsparceEXSandstorm60.jpg|thumb|right|200px|{{TCG ID|EX Sandstorm|Dunsparce|60}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Metagross|11}}&#039;&#039;&#039; - Metagross was one of the deck&#039;s two main attackers.  Pending favorable coin flips, it was capable of doing large amounts of damage with its &#039;&#039;Squared Attack&#039;&#039;, as well as abusing the effects of both [[Metal Energy (Neo Genesis 19)|Special Metal Energy]] and {{TCG|Double Rainbow Energy}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Gorebyss|18}}&#039;&#039;&#039; - Gorebyss, the deck&#039;s other primary attacker, served as a hard counter to {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Dunsparce was the deck&#039;s ideal starter Pokémon.  With its &#039;&#039;Strike and Run&#039;&#039; attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.&lt;br /&gt;
* &#039;&#039;&#039;[[Metal Energy (Neo Genesis 19)|Special Metal Energy]]&#039;&#039;&#039; - Special Metal Energy reduced 10 damage done by attacks to the {{TCG|Metal|Metal-type}} Pokémon it was attached to.  Thus, a Metagross with one or more Metal Energy attached was difficult for many decks to Knock Out in one or even two attacks.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Double Rainbow Energy}}&#039;&#039;&#039; - Double Rainbow Energy provided a way to power up either Metagross&#039;s &#039;&#039;Metal Juncture&#039;&#039; or Gorebyss&#039;s &#039;&#039;Mystic Water&#039;&#039; in fewer turns than usual.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Metagross|11}}|Psychic|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Metang|44}}|Metal||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Beldum|54}}|Psychic||Common}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Beldum|29}}|Metal||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Gorebyss|18}}|Water||Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Clamperl|58}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Jirachi|8}}|Psychic|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Birch}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Pokémon Reversal}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|[[Metal Energy (Neo Genesis 19)|Special Metal Energy]]|Energy|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Psychic Energy}}|Energy|Psychic|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:MetagrossexEXHiddenLegends95.jpg|thumb|left|200px|{{TCG ID|EX Hidden Legends|Metagross ex|95}}]]&lt;br /&gt;
&#039;&#039;The following cards were often used in MetaByss in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Metagross ex|95}}&#039;&#039;&#039; - While Metagross ex was incapable of hitting {{TCG|Psychic}}-weak Pokémon like its non-ex counterpart, and gave up two [[Appendix:Glossary (TCG)#Prize Card|Prize Cards]] when Knocked Out, some MetaByss players chose to include it as a way to deal surefire damage without the coin flips the non-ex Metagross required to attack.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Magnetic Storm}}&#039;&#039;&#039; - Although Psychic-type Resistances were uncommon at the time, a MetaByss player playing in an unusual metagame may have wished to include one or two copies of Magnetic Storm.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Ancient Tomb}}&#039;&#039;&#039; - Ancient Tomb, which negated the Weaknesses of each Pokémon in play, may seem counterintuitive given MetaByss&#039; focus on taking advantage of opposing Weaknesses.  However, it was useful against the {{TCG|Aqua archetype}}, which saw occasional play, and made it safer to use {{TCG ID|EX Hidden Legends|Metagross|11}} as an attacker in a pinch against {{TCG|Fire|Fire-type}} decks.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Wally&#039;s Training}}&#039;&#039;&#039; - Wally&#039;s Training was favored by some as a search {{TCG|Supporter}} over (or in conjunction with) {{TCG|Professor Elm&#039;s Training Method}}.  They served effectively the same purpose.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - For many decks, a Metagross with one or more [[Metal Energy (Neo Genesis 19)|Special Metal Energy]] attached could prove difficult to Knock Out in one or even two attacks.  Mr. Briney&#039;s Compassion allowed the MetaByss player to pick up a damaged Metagross, both preventing the opponent from taking a Prize card and preserving the Special Metal Energy.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Oak&#039;s Research}}&#039;&#039;&#039; - Some players preferred utilizing Professor Oak&#039;s Research over Copycat and/or Professor Birch.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Retriever}}&#039;&#039;&#039; - Pokémon Retriever served as a means to recover attackers from the discard, and was a staple in most decks after its release in {{TCG|EX Team Rocket Returns}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Celio&#039;s Network}}&#039;&#039;&#039; - Upon its release in {{TCG|EX FireRed &amp;amp; LeafGreen}}, Celio&#039;s Network replaced Professor Elm&#039;s Training Method and/or Wally&#039;s Training in most decks based around non-ex Pokémon.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss_(TCG)&amp;diff=2510236</id>
		<title>MetaByss (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss_(TCG)&amp;diff=2510236"/>
		<updated>2016-09-27T22:11:12Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=MetaByss&lt;br /&gt;
|image=MetagrossEXHiddenLegends11.jpg&lt;br /&gt;
|image2=GorebyssEXHiddenLegends18.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Metagross|11}}, {{TCG ID|EX Hidden Legends|Gorebyss|18}}, [[Metal Energy (Neo Genesis 19)|Special Metal Energy]], and {{TCG|Double Rainbow Energy}}&lt;br /&gt;
|types={{e|Water}}{{e|Psychic}}{{e|Metal}}{{e|Colorless}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MetaByss&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  Its name is a blend of {{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}, the deck&#039;s two main attackers.  MetaByss was one of several popular deck archetypes of the era to include Gorebyss, the others being {{TCG|CroByss}}; {{TCG|Jumpluff/Gorebyss}}; and a number of decks focusing on {{TCG|Stage 1 Pokémon|Stage 1}} attackers.  &amp;lt;!--If you have information about MetaByss&#039; tournament performance, please include it here!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The prime reason {{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}} were used in tandem was not for any inherent synergy in their effects, but in their {{TCG|Type|typing}}.  Together, they covered each other&#039;s {{TCG|Weakness|Weaknesses}} and were able to take advantage of the Weaknesses of many other attackers of the era.  Furthermore, each were capable of abusing {{TCG|Double Rainbow Energy}} to attack faster.  As a dual {{TCG|Psychic}}/{{TCG|Metal|Metal-type}}, Metagross attacked for increased damage against popular Pokémon such as {{TCG ID|EX Hidden Legends|Walrein|15}}, {{TCG ID|EX Sandstorm|Gardevoir ex|96}}, and {{TCG ID|EX Hidden Legends|Crobat|3}} (a frequent fixture in other Gorebyss decks).  Metagross was weak to {{TCG|Fire}}, which was problematic due to the prevalence of {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}} in the metagame (although the latter was also weak to Metagross itself), so Gorebyss served to counter Fire-types.&lt;br /&gt;
&lt;br /&gt;
Although the primary goal of the deck was simple (attack as soon and as often as possible with either Metagross or Gorebyss, depending on the matchup), there was no clear-cut path on how to optimally accomplish this.  A particular area of contention involved which {{TCG|Beldum}} to use.  There were three options: [[Beldum (EX Hidden Legends 28)]], [[Beldum (EX Hidden Legends 29)]], and [[Beldum (EX Hidden Legends 54)]].  The first had a {{TCG|Poké-BODY}}, &#039;&#039;Levitate&#039;&#039;, that granted it free retreat if it had any {{TCG|Energy card|Energy}} attached.  This was useful both in tandem with a starter Pokémon such as {{TCG ID|EX Sandstorm|Dunsparce|60}} or {{TCG ID|EX Hidden Legends|Jirachi|8}}, as it provides a way to easily retreat Beldum and attack with a preferable Pokémon instead.  &#039;&#039;Levitate&#039;&#039; was particularly useful given Metagross&#039;s &#039;&#039;Metal Juncture&#039;&#039; {{TCG|Poké-POWER}}, which could be used to move {{TCG ID|Neo Genesis|Metal Energy|19}} used to retreat off of Beldum and onto an attacking Metagross later in the game.  The second Beldum, numbered 29, had a Poké-POWER called &#039;&#039;Magnetic Call&#039;&#039; that allowed the user to flip a coin once during his or her turn, and (upon a successful flip) search his or her deck for another Beldum and place it onto the Bench.  The third Beldum, numbered 54, had a &#039;&#039;Call for Family&#039;&#039; attack for a cost of {{e|Colorless}}, which searched the deck for one {{TCG|Basic Pokémon}} and placed it onto the user&#039;s Bench.  Unlike the other two Beldum, which were {{TCG|Metal|Metal-type}}, this Beldum was {{TCG|Psychic|Psychic-type}} and thus not weak to Fire, giving it greater staying power against Blaziken-based decks.&lt;br /&gt;
&lt;br /&gt;
MetaByss lists also often differed in their choice of starting Pokémon.  Like most decks of the era, MetaByss often relied on Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack to set up, but a more aggressive player may have felt that Dunsparce was redundant when included in a deck already running either the &#039;&#039;Magnetic Call&#039;&#039; or &#039;&#039;Call for Family&#039;&#039; Beldum and opted to run {{TCG ID|EX Hidden Legends|Jirachi|8}} instead.  The list below runs both, making it less consistent but more versatile.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:DunsparceEXSandstorm60.jpg|thumb|right|200px|{{TCG ID|EX Sandstorm|Dunsparce|60}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Metagross|11}}&#039;&#039;&#039; - Metagross was one of the deck&#039;s two main attackers.  Pending favorable coin flips, it was capable of doing large amounts of damage with its &#039;&#039;Squared Attack&#039;&#039;, as well as abusing the effects of both [[Metal Energy (Neo Genesis 19)|Special Metal Energy]] and {{TCG|Double Rainbow Energy}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Gorebyss|18}}&#039;&#039;&#039; - Gorebyss, the deck&#039;s other primary attacker, served as a hard counter to {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Dunsparce was the deck&#039;s ideal starter Pokémon.  With its &#039;&#039;Strike and Run&#039;&#039; attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.&lt;br /&gt;
* &#039;&#039;&#039;[[Metal Energy (Neo Genesis 19)|Special Metal Energy]]&#039;&#039;&#039; - Special Metal Energy reduced 10 damage done by attacks to the {{TCG|Metal|Metal-type}} Pokémon it was attached to.  Thus, a Metagross with one or more Metal Energy attached was difficult for many decks to Knock Out in one or even two attacks.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Double Rainbow Energy}}&#039;&#039;&#039; - Double Rainbow Energy provided a way to power up either Metagross&#039;s &#039;&#039;Metal Juncture&#039;&#039; or Gorebyss&#039;s &#039;&#039;Mystic Water&#039;&#039; in fewer turns than usual.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Metagross|11}}|Psychic|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Metang|44}}|Metal||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Beldum|54}}|Psychic||Common}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Beldum|29}}|Metal||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Gorebyss|18}}|Water||Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Clamperl|58}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Jirachi|8}}|Psychic|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Birch}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Pokémon Reversal}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|[[Metal Energy (Neo Genesis 19)|Special Metal Energy]]|Energy|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Psychic Energy}}|Energy|Psychic|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:MetagrossexEXHiddenLegends95.jpg|thumb|left|200px|{{TCG ID|EX Hidden Legends|Metagross ex|95}}]]&lt;br /&gt;
&#039;&#039;The following cards were often used in MetaByss in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Metagross ex|95}}&#039;&#039;&#039; - While Metagross ex was incapable of hitting {{TCG|Psychic}}-weak Pokémon like its non-ex counterpart, and gave up two [[Appendix:Glossary (TCG)#Prize Card|Prize Cards]] when Knocked Out, some MetaByss players chose to include it as a way to deal surefire damage without the coin flips the non-ex Metagross required to attack.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Magnetic Storm}}&#039;&#039;&#039; - Although Psychic-type Resistances were uncommon at the time, a MetaByss player playing in an unusual metagame may have wished to include one or two copies of Magnetic Storm.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Ancient Tomb}}&#039;&#039;&#039; - Ancient Tomb, which negated the Weaknesses of each Pokémon in play, may seem counterintuitive given MetaByss&#039; focus on taking advantage of opposing Weaknesses.  However, it was useful against the {{TCG|Aqua archetype}}, which saw occasional play, and made it safer to use {{TCG ID|EX Hidden Legends|Metagross|11}} as an attacker in a pinch against {{TCG|Fire|Fire-type}} decks.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Wally&#039;s Training}}&#039;&#039;&#039; - Wally&#039;s Training was favored by some as a search {{TCG|Supporter}} over (or in conjunction with) {{TCG|Professor Elm&#039;s Training Method}}.  They served effectively the same purpose.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - For many decks, a Metagross with one or more [[Metal Energy (Neo Genesis 19)|Special Metal Energy]] attached could prove difficult to Knock Out in one or even two attacks.  Mr. Briney&#039;s Compassion allowed the MetaByss player to pick up a damaged Metagross, &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Oak&#039;s Research}}&#039;&#039;&#039; -&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Retriever}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Celio&#039;s Network}}&#039;&#039;&#039; - Upon its release in {{TCG|EX FireRed &amp;amp; LeafGreen}}, Celio&#039;s Network replaced Professor Elm&#039;s Training Method and/or Wally&#039;s Training in most decks based around non-ex Pokémon.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Politoed666&amp;diff=2510224</id>
		<title>User:Politoed666</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Politoed666&amp;diff=2510224"/>
		<updated>2016-09-27T21:30:04Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* Upcoming projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
{{User Bulbapedia staff|Crat}}&lt;br /&gt;
{{User timezone with DST|CST|Central Standard Time|UTC-6|CDT|UTC-5|northern}}&lt;br /&gt;
{{User Project Member|TCG}}&lt;br /&gt;
{{User TCG}}&lt;br /&gt;
{{User Favorite|186|Politoed}}&lt;br /&gt;
{{Babel box start}}&lt;br /&gt;
{{User en|N}}&lt;br /&gt;
{{User es|2}}&lt;br /&gt;
{{Babel box end}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
* I graduated from a small liberal arts college in {{wp|Saint Paul, Minnesota}} in 2016 with a degree in {{wp|political science}} and {{wp|legal education in the United States|legal studies}}; I now work at a law firm in the area.&lt;br /&gt;
* My hometown is a distant {{wp|Chicago}} suburb.&lt;br /&gt;
* I love [[Machamp (Pokémon)|working out]]!&lt;br /&gt;
* My favorite movies are [http://en.wikipedia.org/wiki/Sunshine_(2007_film) Sunshine], [http://en.wikipedia.org/wiki/Moon_(film) Moon], and [http://en.wikipedia.org/wiki/Event_Horizon_(film) Event Horizon].&lt;br /&gt;
* My favorite author is {{wp|Michael Crichton}}.&lt;br /&gt;
&lt;br /&gt;
==Pokémon stuff==&lt;br /&gt;
* I love it when people check out [http://www.ebay.com/sch/the_politoed/m.html?_nkw=&amp;amp;_armrs=1&amp;amp;_from=&amp;amp;_ipg= my eBay auctions]!&lt;br /&gt;
* I registered for Bulbapedia on July 17th, 2007, making me one of the oldest (semi-)active contributors on the site.  &lt;br /&gt;
* I&#039;m a former member of the {{bp|Editorial Board}} and longtime administrator of Bulbapedia, in addition to moderating a number of sections on BMGf.  I also ran Bulbagarden&#039;s annual TCG Christmas Contest for a few years.&lt;br /&gt;
* I have made well over 11,000 total edits to Bulbapedia.  This includes all mainspaces.&lt;br /&gt;
* I&#039;ve played the [[Pokémon Trading Card Game]] competitively for over eight years; most of my passion for and knowledge of Pokémon relates to the TCG.&lt;br /&gt;
* Check out articles like {{TCG|Gardevoir/Gallade}}, {{TCG|Wailord/Fossils}}, and {{TCG|SMF}} for a sample of my work on Bulbapedia.&lt;br /&gt;
&lt;br /&gt;
==Upcoming projects==&lt;br /&gt;
===General===&lt;br /&gt;
* Standardize capitalization of glossary terms (Knock Out, eg.) in archetype articles&lt;br /&gt;
&lt;br /&gt;
===Cataloguing the [[2004 World Championships (TCG)|2004 format]]===&lt;br /&gt;
* {{TCG|BAR}}&lt;br /&gt;
* {{TCG|Gardevoir/Magneton/Delcatty}}&lt;br /&gt;
* {{TCG|Swampert/Suicune}}&lt;br /&gt;
* {{TCG|Shiftry/Delcatty/Furret}}&lt;br /&gt;
* {{TCG|CroByss}}&lt;br /&gt;
* {{TCG|MetaByss}}&lt;br /&gt;
* {{TCG|Walrein/Milotic}}&lt;br /&gt;
* {{TCG|Magma archetype|Magma}}&lt;br /&gt;
* {{TCG|Aqua archetype|Aqua}}&lt;br /&gt;
* {{TCG|Wailord/Fossils}}&lt;br /&gt;
* {{TCG|Sceptile/Muk}}&lt;br /&gt;
* {{TCG|Jumpluff/Gorebyss}}&lt;br /&gt;
* 2004 archetype navigation template&lt;br /&gt;
&lt;br /&gt;
===Cataloguing notable TCG players===&lt;br /&gt;
* [[Jason Klaczynski]]&lt;br /&gt;
* [[Kyle Sucevich]]&lt;br /&gt;
* [[Sami Sekkoum]]&lt;br /&gt;
* [[Tom Dolezal]]&lt;br /&gt;
* [[Igor Costa]]&lt;br /&gt;
* [[Dustin Zimmerman]]&lt;br /&gt;
* [[Jay Hornung]]&lt;br /&gt;
* [[Tsugoyoshi Yamato]]&lt;br /&gt;
* [[Yuta Komatsuda]]&lt;br /&gt;
* [[Ross Cawthon]]&lt;br /&gt;
* [[Joshua Wittenkeller]]&lt;br /&gt;
&lt;br /&gt;
===Cataloguing notable TCG fansites===&lt;br /&gt;
* [[The Top Cut]]&lt;br /&gt;
* [[SixPrizes]]&lt;br /&gt;
* [[Joshua Wittenkeller|J-Wittz]]&lt;br /&gt;
* [[60Cards]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
===Internal===&lt;br /&gt;
* [[User:Politoed666/Sandbox|My Sandbox]]&lt;br /&gt;
* [[User:Politoed666/Archetype status chart|Archetype status chart]]&lt;br /&gt;
&lt;br /&gt;
===External===&lt;br /&gt;
* [http://www.heytrainer.org/forum/index.php HeyTrainer]&lt;br /&gt;
* [http://bmgf.bulbagarden.net/ BMGf]&lt;br /&gt;
* [http://pokebeach.com/forums/ The PokéBeach]&lt;br /&gt;
* [http://pokegym.net/forums/ The PokéGym]&lt;br /&gt;
* [http://www.smogon.com/forums/ Smogon]&lt;br /&gt;
* [http://www.sixprizes.com/blog/ SixPrizes]&lt;br /&gt;
&lt;br /&gt;
==Contact Information==&lt;br /&gt;
* &#039;&#039;&#039;E-Mail: Politoed666@yahoo.com&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;AIM: Politoed666&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Facebook:&#039;&#039;&#039; Ask.  Unlikely I&#039;ll give this to non-staff.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#4C4CA6&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; [[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#007BA7&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;T&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;E&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#75B2DD&amp;quot;&amp;gt;&#039;&#039;d&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;6 6 6&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Maverick_Nate&amp;diff=2510222</id>
		<title>User talk:Maverick Nate</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Maverick_Nate&amp;diff=2510222"/>
		<updated>2016-09-27T21:25:32Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* Viewing articles in a cross-section of categories */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{X color}}; -moz-border-radius: 1em; border: 2px solid #0e51aa;&amp;quot;&lt;br /&gt;
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| width=&amp;quot;33%&amp;quot; text align=&amp;quot;center&amp;quot; style=&amp;quot;background: #a1d3ec; -moz-border-radius: 1em;&amp;quot; | &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Maverick_Nate&amp;amp;action=edit&amp;amp;section=new &#039;&#039;&#039;Please leave new messages at the bottom of this page.&#039;&#039;&#039;]&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #a1d3ec; -moz-border-radius: 1em; padding: .5em 1em;&amp;quot; |&lt;br /&gt;
*[[User:Maverick Nate/Research]]&lt;br /&gt;
*[[User:Maverick Nate/Korean Black Star Promos|Korean Black Star Promos]] and [[User:Nuva-kal/Korean_TCG|expansions]]&lt;br /&gt;
*[[User:Maverick Nate/TCG Progress Report|Progress report/to-do list]]&lt;br /&gt;
*[[User:Maverick Nate/Pins]]&lt;br /&gt;
*[[User:Maverick Nate/XY Holos]]&lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
! Contents&lt;br /&gt;
|-&lt;br /&gt;
| text align=&amp;quot;center&amp;quot; style=&amp;quot;background: #a1d3ec; -moz-border-radius: 1em;&amp;quot; | __TOC__&lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
! Archives&lt;br /&gt;
|-&lt;br /&gt;
| text align=&amp;quot;center&amp;quot; style=&amp;quot;background: #a1d3ec; -moz-border-radius: 1em;&amp;quot; | &amp;lt;b&amp;gt;&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/1|{{color|000|One}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/2|{{color|000|Two}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/3|{{color|000|Three}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/4|{{color|000|Four}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/5|{{color|000|Five}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/6|{{color|000|Six}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/7|{{color|000|Seven}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/8|{{color|000|Eight}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/9|{{color|000|Nine}}]]&lt;br /&gt;
*[[User talk:Maverick Nate/Archives/10|{{color|000|Ten}}]]&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
== baby text follow up ==&lt;br /&gt;
&lt;br /&gt;
So, the new updated baby [[Template:Cardtext/Baby|template]] you mentioned me does not support [[Smoochum_(Aquapolis_61)|this card]]. Thought I&#039;d let you know! :) [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 13:40, 14 September 2016 (UTC)&lt;br /&gt;
:UPDATE: It won&#039;t support any of the babies of {{TCG|Aquapolis}}. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 14:11, 14 September 2016 (UTC)&lt;br /&gt;
::I have addressed this issue [[User:Maverick Nate/Babies|one year ago Sunday]], and we will get to it. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 15:02, 14 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== card infobox print ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t the card shown in the info box of [[Delcatty_(EX_Ruby_%26_Sapphire_5)|this card]] be the most recent one (EX Power Keepers) ? It has the same code in the same order than [[Blaziken_(EX_Ruby_%26_Sapphire_3)|this one]], which shows the most recent one. How do you do that? [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 15:55, 15 September 2016 (UTC)&lt;br /&gt;
:It cycles on a timer. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 17:10, 15 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== CP6 ==&lt;br /&gt;
&lt;br /&gt;
Hi. I was just wondering for the cards from the Expansion Pack 20th Anniversary subset, are we redirecting to the original Base Set article or creating a new article? — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:53, 15 September 2016 (UTC)&lt;br /&gt;
:Only reprints are ever redirected to their original article. If the card features any gameplay-differing differences, then it is considered a brand new card. If the card plays the same as its retro print, then it should be redirected to the Original Era card, as it is only then considered a reprint. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 20:59, 15 September 2016 (UTC)&lt;br /&gt;
::Actually, may I know the difference between [[Charmeleon (Base Set 24)]] and [[Charmeleon (Expansion Pack 20th 10)]]? And if so, may I request to have a check on the CP6 articles I recently created and delete accordingly? — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:04, 15 September 2016 (UTC)&lt;br /&gt;
:::All the articles you&#039;ve created so far are fine. Kakuna has a different attack effect for Stiffen, causing the attack to play differently. Mew has an Ability instead of a Pokémon Power, which makes the Expansion Pack 20th Anniversary Mew interact with cards like {{TCG ID|Dragons Exalted|Garbodor|54}} while the Original Era Mew would not. Koffing is Psychic type and not Grass type, making it interact with different cards&#039; Weaknesses and Resistances. Charmeleon&#039;s attack damages are different. Honestly I&#039;m expecting there to be far fewer exact reprints than brand new cards. I was actually pretty surprised when I looked at Caterpie and realized they were the same. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 21:13, 15 September 2016 (UTC)&lt;br /&gt;
::::So apparently, only Caterpie and Weedle are exact reprints. I have make a mistake on [[Hitmonchan (Expansion Pack 20th 60)]] and realized that they are two different cards, because of the HP and attack damages. I may have accidentally blanked the article, and I apologize for any inconvenience caused. — &#039;&#039;&#039;[[User:Ruixiang95|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Ruixiang&amp;lt;/span&amp;gt;]][[User talk:Ruixiang95|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;95&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:26, 16 September 2016 (UTC)&lt;br /&gt;
:::::Not a problem! Thanks for seeing something happen with the other cards and coming to me to ask about it! &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 09:19, 16 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== TCG vs tt template ==&lt;br /&gt;
&lt;br /&gt;
So, while I understand the uses of when we link a Ppkémon to its TCG card page when talking about the card name, but can you explain [http://bulbapedia.bulbagarden.net/w/index.php?title=Feebas_(EX_Hidden_Legends_61)&amp;amp;curid=53698&amp;amp;diff=2509054&amp;amp;oldid=2508992 this edit] ? I would like to know why we shouldn&#039;t use the tt template instead, it makes it read as &amp;lt;code&amp;gt;Search your deck for a card that evolves from &amp;lt;b&amp;gt;this Pokémon&amp;lt;/b&amp;gt;&amp;lt;/code&amp;gt; which is more than accurate. Anyway, I&#039;ve undone [http://bulbapedia.bulbagarden.net/w/index.php?title=Vulpix_(EX_Hidden_Legends_81)&amp;amp;curid=31160&amp;amp;diff=2509064&amp;amp;oldid=2509043 this one] too in case it should stay like it was. I&#039;m waiting for your input on this ! :) [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 01:17, 25 September 2016 (UTC)&lt;br /&gt;
:A card that evolves from Vulpix won&#039;t only evolve from the specific EX Hidden Legends Vulpix, but any card printed with the name &#039;&#039;Vulpix&#039;&#039;. Thus, that reference isn&#039;t only talking about that specific card and is linked accordingly. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 01:21, 25 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== adding merchandise ==&lt;br /&gt;
&lt;br /&gt;
Let&#039;s say that I want to add merchandise to the page that doesn&#039;t have it. For example [http://www.pokemon.com/us/pokemon-tcg/product-gallery/battle-heart-tin this one]. How shall I proceed? Because I saw that many were missing. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 00:58, 26 September 2016 (UTC)&lt;br /&gt;
:Find the appropriate Series of merchandise it belongs to, along with any relevant news stories, tweets, and images on Bulbanews and Archives. Post it chronologically with all of those links on the merchandise page, with a paragraph or two that includes all there is to know about the products and any exclusive merch inside them, written in such a way that makes the prose for that section distinct from the ones before it. (That page for this set of tins would be [[XY BREAK TCG Series merchandise|this one]].) Give the section any relevant subsections like &#039;&#039;Promo cards&#039;&#039; and &#039;&#039;Product images&#039;&#039;. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 01:28, 27 September 2016 (UTC)&lt;br /&gt;
::The XY BREAK Series merchandise page is at least 30 products behind, so as with everything, it is preferred slash advised that as many are posted in {{tt|as few edits as possible|read: one}} rather than adding each individual product one by one. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 01:31, 27 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== template modification ==&lt;br /&gt;
&lt;br /&gt;
[[Template:TCGGallery|This template]] needs to be updated to accept at least 16 cards (15 current) in order to add every print of [[Gym_Badge_(XY-P_Promo)|this card]]. [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 15:03, 27 September 2016 (UTC)&lt;br /&gt;
:You&#039;re probably working on this at the very moment, but just to let you know, you forgot a &amp;quot;|&amp;quot; after the line &amp;lt;code&amp;gt;| {{#if: {{{image16|}}}||style=&amp;quot;display:none;&amp;quot;}} |&amp;lt;/code&amp;gt;{{tt|*|look into the page code or else you won&#039;t see it full}} and so for every line after a 3rd consecutive print (so 4, 7, 10, 13, 16, 19, etc.) [[User:MannedTooth|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt; MannedTooth &amp;lt;/span&amp;gt;]] ([[User_Talk:MannedTooth|Talk]]) 20:32, 27 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Viewing articles in a cross-section of categories ==&lt;br /&gt;
&lt;br /&gt;
Hey man, been awhile.  I just started a desk job where I have a fair amount of down time, so I figure I&#039;ll do a little work in my free time.  Anyway, quick question that I should know the answer to: is there anywhere I can put in two or more categories and see all the article that are in both/all of said categories?  Thanks.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;&#039;Politoed&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;&#039;666&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:25, 27 September 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=CroByss&amp;diff=2508345</id>
		<title>CroByss</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=CroByss&amp;diff=2508345"/>
		<updated>2016-09-23T18:45:37Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Redirected page to CroByss (TCG)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT:[[CroByss (TCG)]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Politoed666&amp;diff=2503181</id>
		<title>User:Politoed666</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Politoed666&amp;diff=2503181"/>
		<updated>2016-09-14T16:22:30Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* Cataloguing the 2004 format */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;userbox&amp;quot;&amp;gt;&lt;br /&gt;
{{User Bulbapedia staff|Crat}}&lt;br /&gt;
{{User timezone with DST|CST|Central Standard Time|UTC-6|CDT|UTC-5|northern}}&lt;br /&gt;
{{User Project Member|TCG}}&lt;br /&gt;
{{User TCG}}&lt;br /&gt;
{{User Favorite|186|Politoed}}&lt;br /&gt;
{{Babel box start}}&lt;br /&gt;
{{User en|N}}&lt;br /&gt;
{{User es|2}}&lt;br /&gt;
{{Babel box end}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
* I graduated from a small liberal arts college in {{wp|Saint Paul, Minnesota}} in 2016 with a degree in {{wp|political science}} and {{wp|legal education in the United States|legal studies}}; I now work at a law firm in the area.&lt;br /&gt;
* My hometown is a distant {{wp|Chicago}} suburb.&lt;br /&gt;
* I love [[Machamp (Pokémon)|working out]]!&lt;br /&gt;
* My favorite movies are [http://en.wikipedia.org/wiki/Sunshine_(2007_film) Sunshine], [http://en.wikipedia.org/wiki/Moon_(film) Moon], and [http://en.wikipedia.org/wiki/Event_Horizon_(film) Event Horizon].&lt;br /&gt;
* My favorite author is {{wp|Michael Crichton}}.&lt;br /&gt;
&lt;br /&gt;
==Pokémon stuff==&lt;br /&gt;
* I love it when people check out [http://www.ebay.com/sch/the_politoed/m.html?_nkw=&amp;amp;_armrs=1&amp;amp;_from=&amp;amp;_ipg= my eBay auctions]!&lt;br /&gt;
* I registered for Bulbapedia on July 17th, 2007, making me one of the oldest (semi-)active contributors on the site.  &lt;br /&gt;
* I&#039;m a former member of the {{bp|Editorial Board}} and longtime administrator of Bulbapedia, in addition to moderating a number of sections on BMGf.  I also ran Bulbagarden&#039;s annual TCG Christmas Contest for a few years.&lt;br /&gt;
* I have made well over 11,000 total edits to Bulbapedia.  This includes all mainspaces.&lt;br /&gt;
* I&#039;ve played the [[Pokémon Trading Card Game]] competitively for over eight years; most of my passion for and knowledge of Pokémon relates to the TCG.&lt;br /&gt;
* Check out articles like {{TCG|Gardevoir/Gallade}}, {{TCG|Wailord/Fossils}}, and {{TCG|SMF}} for a sample of my work on Bulbapedia.&lt;br /&gt;
&lt;br /&gt;
==Upcoming projects==&lt;br /&gt;
&lt;br /&gt;
===Cataloguing the [[2004 World Championships (TCG)|2004 format]]===&lt;br /&gt;
* {{TCG|BAR}}&lt;br /&gt;
* {{TCG|Gardevoir/Magneton/Delcatty}}&lt;br /&gt;
* {{TCG|Swampert/Suicune}}&lt;br /&gt;
* {{TCG|Shiftry/Delcatty/Furret}}&lt;br /&gt;
* {{TCG|CroByss}}&lt;br /&gt;
* {{TCG|MetaByss}}&lt;br /&gt;
* {{TCG|Walrein/Milotic}}&lt;br /&gt;
* {{TCG|Magma archetype|Magma}}&lt;br /&gt;
* {{TCG|Aqua archetype|Aqua}}&lt;br /&gt;
* {{TCG|Wailord/Fossils}}&lt;br /&gt;
* {{TCG|Sceptile/Muk}}&lt;br /&gt;
* {{TCG|Jumpluff/Gorebyss}}&lt;br /&gt;
* 2004 archetype navigation template&lt;br /&gt;
&lt;br /&gt;
===Cataloguing notable TCG players===&lt;br /&gt;
* [[Jason Klaczynski]]&lt;br /&gt;
* [[Kyle Sucevich]]&lt;br /&gt;
* [[Sami Sekkoum]]&lt;br /&gt;
* [[Tom Dolezal]]&lt;br /&gt;
* [[Igor Costa]]&lt;br /&gt;
* [[Dustin Zimmerman]]&lt;br /&gt;
* [[Jay Hornung]]&lt;br /&gt;
* [[Tsugoyoshi Yamato]]&lt;br /&gt;
* [[Yuta Komatsuda]]&lt;br /&gt;
* [[Ross Cawthon]]&lt;br /&gt;
* [[Joshua Wittenkeller]]&lt;br /&gt;
&lt;br /&gt;
===Cataloguing notable TCG fansites===&lt;br /&gt;
* [[The Top Cut]]&lt;br /&gt;
* [[SixPrizes]]&lt;br /&gt;
* [[Joshua Wittenkeller|J-Wittz]]&lt;br /&gt;
* [[60Cards]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
===Internal===&lt;br /&gt;
* [[User:Politoed666/Sandbox|My Sandbox]]&lt;br /&gt;
* [[User:Politoed666/Archetype status chart|Archetype status chart]]&lt;br /&gt;
&lt;br /&gt;
===External===&lt;br /&gt;
* [http://www.heytrainer.org/forum/index.php HeyTrainer]&lt;br /&gt;
* [http://bmgf.bulbagarden.net/ BMGf]&lt;br /&gt;
* [http://pokebeach.com/forums/ The PokéBeach]&lt;br /&gt;
* [http://pokegym.net/forums/ The PokéGym]&lt;br /&gt;
* [http://www.smogon.com/forums/ Smogon]&lt;br /&gt;
* [http://www.sixprizes.com/blog/ SixPrizes]&lt;br /&gt;
&lt;br /&gt;
==Contact Information==&lt;br /&gt;
* &#039;&#039;&#039;E-Mail: Politoed666@yahoo.com&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;AIM: Politoed666&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Facebook:&#039;&#039;&#039; Ask.  Unlikely I&#039;ll give this to non-staff.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#4C4CA6&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; [[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#007BA7&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00FFFF&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;T&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;E&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#75B2DD&amp;quot;&amp;gt;&#039;&#039;d&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;6 6 6&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Wailord/Fossils_(TCG)&amp;diff=2503180</id>
		<title>Wailord/Fossils (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Wailord/Fossils_(TCG)&amp;diff=2503180"/>
		<updated>2016-09-14T16:21:40Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Wailord/Fossils&lt;br /&gt;
|image=WailordexEXSandstorm100.jpg&lt;br /&gt;
|image2=ClawFossilEXSandstorm90.jpg&lt;br /&gt;
|caption={{TCG ID|EX Sandstorm|Wailord ex|100}} and {{TCG|Claw Fossil}}&lt;br /&gt;
|cards={{TCG ID|EX Sandstorm|Wailord ex|100}}, {{TCG|Claw Fossil}}, {{TCG|Root Fossil}}, and {{TCG ID|EX Hidden Legends|Bellossom|16}}&lt;br /&gt;
|types={{e|Water}}{{e|Grass}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wailord/Fossils&#039;&#039;&#039; was a rogue [[Pokémon Trading Card Game]] {{TCG|deck}} piloted by Colin Moll to a top eight finish at the {{TCG|2004 World Championships}}.  In retrospect, many players regard it as a very strong deck, and one that probably would have transcended rogue status to become an {{TCG|deck archetype|archetype}} if online information sharing were as prevalent among TCG players then as it is today.  In short, the deck’s primary focus involves using a variety of mechanisms to keep damage off {{TCG ID|EX Sandstorm|Wailord ex|100}} in order to maximize the output of its &#039;&#039;Dwindling Wave&#039;&#039; attack.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
[[File:BellossomEXHiddenLegends16.jpg|thumb|left|200px|{{TCG ID|EX Hidden Legends|Bellossom|16}}]]&lt;br /&gt;
The player would alternate between using {{TCG ID|EX Sandstorm|Wailord ex|100}}&#039;s &#039;&#039;Dwindling Wave&#039;&#039; and &#039;&#039;Super Deep Dive&#039;&#039; attacks.  &#039;&#039;Dwindling Wave&#039;&#039; does 100 base damage, enough to knock out most Pokémon of the era, but does 10 less damage for each damage counter on Wailord ex.  &#039;&#039;Super Deep Dive&#039;&#039; heals 30 damage from Wailord ex and switches it with one of the user&#039;s Benched Pokémon.  When using &#039;&#039;Super Deep Dive&#039;&#039;, the player would switch into either {{TCG|Claw Fossil}}, {{TCG|Root Fossil}}, or {{TCG|Mysterious Fossil}} when possible.  Each of these, though acting as Pokémon, do not give up a Prize Card when Knocked Out; Wailord ex was safe on the bench, and the opponent would be forced to waste a turn attacking a Fossil.  Meanwhile, the player would be using {{TCG ID|EX Hidden Legends|Bellossom|16}}&#039;s &#039;&#039;Heal Dance&#039;&#039; {{TCG|Poké-POWER}} to heal even more damage from Wailord ex and further maximize &#039;&#039;Dwindling Wave&#039;&#039;&#039;s damage output.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:RootFossilEXSandstorm92.jpg|thumb|right|200px|{{TCG|Root Fossil}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Wailord ex|100}}&#039;&#039;&#039; - Wailord ex served as the deck&#039;s primary attacker.  With 100 base damage, &#039;&#039;Dwindling Wave&#039;&#039; was capable of Knocking Out most Pokémon of the era in one attack.  &#039;&#039;Super Deep Dive&#039;&#039; heals damage off Wailord ex and gives the player the opportunity to switch into a Fossil, stalling the opponent for a turn and providing an additional turn of uninterrupted healing via Bellossom&#039;s &#039;&#039;Heal Dance&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Bellossom|16}}&#039;&#039;&#039; - Bellossom&#039;s &#039;&#039;Heal Dance&#039;&#039; was used to heal damage off Wailord ex; in combination with &#039;&#039;Super Deep Dive&#039;&#039;, it kept Wailord ex healthy for higher damage with &#039;&#039;Dwindling Wave&#039;&#039;.  The inclusion of {{TCG|Multi Energy}} in the deck also allowed Bellossom to attack in a pinch, &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Root Fossil}}&#039;&#039;&#039; - Root Fossil, though officially a {{TCG|Trainer card}}, acts as a Basic Pokémon while in play.  However, it does not give up a prize when Knocked Out, making it a perfect target to switch into with &#039;&#039;Super Deep Dive&#039;&#039;.  Additionally, Root Fossil has a {{TCG|Poké-BODY}} (&#039;&#039;Spongy Stone&#039;&#039;) that allows the player to remove one damage counter from it between turns.  With only 40 HP, though, it was typically Knocked Out in one attack.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Claw Fossil}}&#039;&#039;&#039; - Claw Fossil served the same purpose as Root Fossil.  However, its Poké-BODY, &#039;&#039;Jagged Stone&#039;&#039;, was substantially more useful.  &#039;&#039;Jagged Stone&#039;&#039; placed one damage counter on the attacking Pokémon every time Claw Fossil took damage.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}  This particular list was used by Colin Moll to finish in the top eight at the 2004 World Championships.&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Wailord ex|100}}|Water||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Wailmer|83}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Bellossom|16}}|Grass||Rare}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|Aquapolis|Gloom|49}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Gloom|35}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Oddish|68}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Vileplume ex|100}}|Grass||Rare Holo ex}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Professor Oak&#039;s Research}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Desert Shaman}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Claw Fossil}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Root Fossil}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Mysterious Fossil}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Common}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Mystery Zone}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Island Cave}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Multi Energy}}|Energy|Colorless|Rare}}&lt;br /&gt;
{{decklist/entry|12|{{TCG|Water Energy}}|Energy|Water|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:WailordEXRubySapphire14.jpg|thumb|left|200px|{{TCG ID|EX Ruby &amp;amp; Sapphire|Wailord|14}}]]&lt;br /&gt;
&#039;&#039;The following cards are often used in Wailord/Fossils in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Ruby &amp;amp; Sapphire|Wailord|14}}&#039;&#039;&#039; - Though neither were particularly popular, the 2004 format included two Pokémon with the &#039;&#039;Safeguard&#039;&#039; Poké-BODY: {{TCG ID|EX Sandstorm|Wobbuffet|26}} from {{TCG|EX Sandstorm}} and {{TCG ID|EX Hidden Legends|Ninetales|22}} from {{TCG|EX Hidden Legends}}.  &#039;&#039;Safeguard&#039;&#039; makes a Pokémon invulnerable to attacks from {{TCG|Pokémon-ex}}, rendering Wailord ex useless against Wobbuffet and Ninetales.  The inclusion of a non-ex Wailord increased the deck&#039;s chances of winning against &#039;&#039;Safeguard&#039;&#039; Pokémon.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walrein/Milotic_(TCG)&amp;diff=2503179</id>
		<title>Walrein/Milotic (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walrein/Milotic_(TCG)&amp;diff=2503179"/>
		<updated>2016-09-14T16:16:58Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: /* Possible tech cards */ Oops.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Walrein/Milotic&lt;br /&gt;
|image=WalreinEXHiddenLegends15.jpg&lt;br /&gt;
|image2=MiloticEXHiddenLegends12.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Walrein|15}} and {{TCG ID|EX Hidden Legends|Milotic|12}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Walrein|15}}, {{TCG ID|EX Hidden Legends|Milotic|12}}, and {{TCG|Oracle}}&lt;br /&gt;
|types={{e|Water}}{{e|Colorless}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Walrein/Milotic&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} created by 2006 U.S. National Champion [[Martin Moreno]] after the release of {{TCG|EX Hidden Legends}} during the later part of the 2004 season.  Though Moreno is credited with developing the deck, its best showings were in the hands of [[Kyle Sucevich]], who piloted it to 2nd place at the 2004 U.S. National Championships and Top Sixteen at the {{TCG|2004 World Championships|2004 World Championships}}.  The strategy of the deck centered around using {{TCG ID|EX Hidden Legends|Walrein|15}}&#039;s &#039;&#039;Sheer Cold&#039;&#039; attack in combination with {{TCG ID|EX Hidden Legends|Milotic|12}}&#039;s &#039;&#039;Healing Shower&#039;&#039; {{TCG|Poké-POWER}} to stall the opponent while gradually dealing damage.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
In a format largely dominated by {{TCG|Pokémon-ex}} such as [[Blaziken ex (EX Team Magma vs Team Aqua 89)|Blaziken]] and [[Gardevoir ex (EX Sandstorm 96)|Gardevoir]], forcing the opponent to knock out six individual Pokémon slowed down the pace of the game considerably.  {{TCG ID|EX Hidden Legends|Walrein|15}}&#039;s &#039;&#039;Sheer Cold&#039;&#039;, the main attack in the deck, did 50 damage for {{e|Water}}{{e|Water}}{{e}}, which was not particularly strong.  However, its strength lie in its effect: giving the Defending Pokémon only a 50% chance of successfully attacking the following turn.  {{TCG ID|EX Hidden Legends|Milotic|12}}&#039;s inclusion in the deck, though it could serve as a secondary attacker in a pinch, was based on its &#039;&#039;Healing Shower&#039;&#039; {{TCG|Poké-POWER}}.  &#039;&#039;Healing Shower&#039;&#039; gave the user the option to remove all damage counters from both players&#039; Pokémon when Milotic came into play.  Between the lack of Pokémon-ex in the deck, &#039;&#039;Sheer Cold&#039;&#039;, and &#039;&#039;Healing Shower&#039;&#039;, it was difficult for an opponent to take six prizes.  Though Walrein/Milotic was incapable of dealing heavy damage, the gradual accumulation of 50 damage per turn was much more substantial in the context of this slowed-down game state.  As {{TCG|Water|Water-type}} Pokémon, Walrein and Milotic were able to deal double damage against the aforementioned Blaziken ex, an extremely popular {{TCG|Fire|Fire-type}} attacker at the time.  The inclusion of {{TCG|Crystal Shard}} also gave them the ability to hit {{TCG ID|EX Dragon|Rayquaza ex|97}}, another oft-played Pokémon, for weakness.&lt;br /&gt;
&lt;br /&gt;
The one significant aggressive aspect to the deck involved using Walrein&#039;s &#039;&#039;Crush Draw&#039;&#039; Poké-POWER in combination with {{TCG|Oracle}} for energy acceleration.  While most decks of the era relied on Oracle in some capacity, the synergy between &#039;&#039;Crush Draw&#039;&#039; and Oracle is obvious.  A player could use Oracle to place a {{TCG|Water Energy}} on top of the deck, and immediately attach it with &#039;&#039;Crush Draw&#039;&#039;.  With two Walrein in play, the player could use this combination to attach two additional Energy per turn.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:OracleSkyridge138.jpg|thumb|right|200px|{{TCG|Oracle}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Walrein|15}}&#039;&#039;&#039; - Walrein was the deck&#039;s main attacker.  Its &#039;&#039;Sheer Cold&#039;&#039;, while dealing only 50 damage, forced the opponent to flip a coin in order to successfully attack with the Defending Pokémon the following turn.  This, in combination with its high (for the time) 120 HP, uncommon {{e|Metal}} weakness, and Milotic&#039;s &#039;&#039;Healing Shower&#039;&#039;, gave Walrein significant staying power.  &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Milotic|12}}&#039;&#039;&#039; - Milotic&#039;s &#039;&#039;Healing Shower&#039;&#039; Poké-POWER allowed the player to heal all damage on the field when putting Milotic into play, which fit into the deck&#039;s strategy of slowing down the pace of gameplay.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Dunsparce was the deck&#039;s ideal starter Pokémon.  With its &#039;&#039;Strike and Run&#039;&#039; attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Oracle}}&#039;&#039;&#039; - In addition to being a generally valuable consistency card (particularly partnered with {{TCG|Fast Ball}}), Oracle provided strong energy acceleration combined with Walrein&#039;s &#039;&#039;Crush Draw&#039;&#039; Poké-POWER.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Rare Candy}}&#039;&#039;&#039; - Rare Candy accelerated the deck&#039;s ability to get Walrein into play.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}  This particular list was used by [[Kyle Sucevich]] to finish in the top sixteen at the 2004 World Championships.&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Walrein|15}}|Water||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Sealeo|47}}|Water||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Spheal|74}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Milotic|12}}|Water||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Feebas|61}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Mr. Briney&#039;s Compassion}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Town Volunteers}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Crystal Shard}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Fast Ball}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|14|{{TCG|Water Energy}}|Energy|Water|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were occasionally used in Walrein/Milotic in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walrein/Milotic_(TCG)&amp;diff=2503177</id>
		<title>Walrein/Milotic (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walrein/Milotic_(TCG)&amp;diff=2503177"/>
		<updated>2016-09-14T16:14:47Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=Walrein/Milotic&lt;br /&gt;
|image=WalreinEXHiddenLegends15.jpg&lt;br /&gt;
|image2=MiloticEXHiddenLegends12.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Walrein|15}} and {{TCG ID|EX Hidden Legends|Milotic|12}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Walrein|15}}, {{TCG ID|EX Hidden Legends|Milotic|12}}, and {{TCG|Oracle}}&lt;br /&gt;
|types={{e|Water}}{{e|Colorless}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Walrein/Milotic&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} created by 2006 U.S. National Champion [[Martin Moreno]] after the release of {{TCG|EX Hidden Legends}} during the later part of the 2004 season.  Though Moreno is credited with developing the deck, its best showings were in the hands of [[Kyle Sucevich]], who piloted it to 2nd place at the 2004 U.S. National Championships and Top Sixteen at the {{TCG|2004 World Championships|2004 World Championships}}.  The strategy of the deck centered around using {{TCG ID|EX Hidden Legends|Walrein|15}}&#039;s &#039;&#039;Sheer Cold&#039;&#039; attack in combination with {{TCG ID|EX Hidden Legends|Milotic|12}}&#039;s &#039;&#039;Healing Shower&#039;&#039; {{TCG|Poké-POWER}} to stall the opponent while gradually dealing damage.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
In a format largely dominated by {{TCG|Pokémon-ex}} such as [[Blaziken ex (EX Team Magma vs Team Aqua 89)|Blaziken]] and [[Gardevoir ex (EX Sandstorm 96)|Gardevoir]], forcing the opponent to knock out six individual Pokémon slowed down the pace of the game considerably.  {{TCG ID|EX Hidden Legends|Walrein|15}}&#039;s &#039;&#039;Sheer Cold&#039;&#039;, the main attack in the deck, did 50 damage for {{e|Water}}{{e|Water}}{{e}}, which was not particularly strong.  However, its strength lie in its effect: giving the Defending Pokémon only a 50% chance of successfully attacking the following turn.  {{TCG ID|EX Hidden Legends|Milotic|12}}&#039;s inclusion in the deck, though it could serve as a secondary attacker in a pinch, was based on its &#039;&#039;Healing Shower&#039;&#039; {{TCG|Poké-POWER}}.  &#039;&#039;Healing Shower&#039;&#039; gave the user the option to remove all damage counters from both players&#039; Pokémon when Milotic came into play.  Between the lack of Pokémon-ex in the deck, &#039;&#039;Sheer Cold&#039;&#039;, and &#039;&#039;Healing Shower&#039;&#039;, it was difficult for an opponent to take six prizes.  Though Walrein/Milotic was incapable of dealing heavy damage, the gradual accumulation of 50 damage per turn was much more substantial in the context of this slowed-down game state.  As {{TCG|Water|Water-type}} Pokémon, Walrein and Milotic were able to deal double damage against the aforementioned Blaziken ex, an extremely popular {{TCG|Fire|Fire-type}} attacker at the time.  The inclusion of {{TCG|Crystal Shard}} also gave them the ability to hit {{TCG ID|EX Dragon|Rayquaza ex|97}}, another oft-played Pokémon, for weakness.&lt;br /&gt;
&lt;br /&gt;
The one significant aggressive aspect to the deck involved using Walrein&#039;s &#039;&#039;Crush Draw&#039;&#039; Poké-POWER in combination with {{TCG|Oracle}} for energy acceleration.  While most decks of the era relied on Oracle in some capacity, the synergy between &#039;&#039;Crush Draw&#039;&#039; and Oracle is obvious.  A player could use Oracle to place a {{TCG|Water Energy}} on top of the deck, and immediately attach it with &#039;&#039;Crush Draw&#039;&#039;.  With two Walrein in play, the player could use this combination to attach two additional Energy per turn.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:OracleSkyridge138.jpg|thumb|right|200px|{{TCG|Oracle}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Walrein|15}}&#039;&#039;&#039; - Walrein was the deck&#039;s main attacker.  Its &#039;&#039;Sheer Cold&#039;&#039;, while dealing only 50 damage, forced the opponent to flip a coin in order to successfully attack with the Defending Pokémon the following turn.  This, in combination with its high (for the time) 120 HP, uncommon {{e|Metal}} weakness, and Milotic&#039;s &#039;&#039;Healing Shower&#039;&#039;, gave Walrein significant staying power.  &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Milotic|12}}&#039;&#039;&#039; - Milotic&#039;s &#039;&#039;Healing Shower&#039;&#039; Poké-POWER allowed the player to heal all damage on the field when putting Milotic into play, which fit into the deck&#039;s strategy of slowing down the pace of gameplay.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Dunsparce was the deck&#039;s ideal starter Pokémon.  With its &#039;&#039;Strike and Run&#039;&#039; attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Oracle}}&#039;&#039;&#039; - In addition to being a generally valuable consistency card (particularly partnered with {{TCG|Fast Ball}}), Oracle provided strong energy acceleration combined with Walrein&#039;s &#039;&#039;Crush Draw&#039;&#039; Poké-POWER.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Rare Candy}}&#039;&#039;&#039; - Rare Candy accelerated the deck&#039;s ability to get Walrein into play.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}  This particular list was used by [[Kyle Sucevich]] to finish in the top sixteen at the 2004 World Championships.&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Walrein|15}}|Water||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Sealeo|47}}|Water||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Spheal|74}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Milotic|12}}|Water||Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Feebas|61}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Oracle}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|TV Reporter}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Mr. Briney&#039;s Compassion}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Town Volunteers}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Crystal Shard}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Fast Ball}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|14|{{TCG|Water Energy}}|Energy|Water|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
&#039;&#039;The following cards were occasionally used in Wailord/Fossils in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=CroByss_(TCG)&amp;diff=2503176</id>
		<title>CroByss (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=CroByss_(TCG)&amp;diff=2503176"/>
		<updated>2016-09-14T16:13:43Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=CroByss&lt;br /&gt;
|image=CrobatEXHiddenLegends3.jpg&lt;br /&gt;
|image2=GorebyssEXHiddenLegends18.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Crobat|3}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Crobat|3}}, {{TCG ID|EX Hidden Legends|Gorebyss|18}}, {{TCG|Desert Shaman}}, and {{TCG|Double Rainbow Energy}}&lt;br /&gt;
|types={{e|Water}}{{e|Grass}}{{e|Colorless}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;CroByss&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  Its name is a blend of {{TCG ID|EX Hidden Legends|Crobat|3}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}, the deck&#039;s two main attackers.  CroByss was one of several popular deck archetypes of the era to include Gorebyss, the others being {{TCG|MetaByss}}; {{TCG|Jumpluff/Gorebyss}}; and a number of decks focusing on {{TCG|Stage 1 Pokémon|Stage 1}} attackers.  The deck took first place at the South Stadium Challenge in {{wp|Arlington, Texas}} in July, 2004, and had at least one Top 32 finish at the {{TCG|2004 World Championships}}.  CroByss functions as a disruptive deck, using a combination of Crobat and Gorebyss&#039; attacks to alternately damage and stall the opponent while restricting his or her hand size with {{TCG|Desert Shaman}}.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The synergy between {{TCG ID|EX Hidden Legends|Crobat|3}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}} was admittedly limited, but they complimented each other in that they were non-{{TCG|Pokémon-ex|ex}} Pokémon that were capable of attacking for only one or two {{TCG|Energy card|Energy}}.  Crobat&#039;s &#039;&#039;Flutter Trick&#039;&#039; attack combined well with the disruption caused by {{TCG|Desert Shaman}}.  Desert Shaman could also make it difficult for an opponent to find the resources necessary to get a {{TCG|Poison|Poisoned}} Pokémon out of the active position, increasing the effectiveness of Crobat&#039;s second attack, &#039;&#039;Triple Poison&#039;&#039;.  Gorebyss provided another inexpensive attacker, and one that was particularly effective against {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}-based decks (widely considered to be the strongest attacker of the era).&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:DesertShamanSkyridge123.jpg|thumb|right|200px|{{TCG|Desert Shaman}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Crobat|3}}&#039;&#039;&#039; - Crobat was one of the deck&#039;s two primary attackers, capable of attacking for only one or two Energy.  &lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Gorebyss|18}}&#039;&#039;&#039; - Gorebyss served as the deck&#039;s other primary attacker, and served as a hard counter to {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Dunsparce was the deck&#039;s ideal starter Pokémon.  With its &#039;&#039;Strike and Run&#039;&#039; attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Desert Shaman}}&#039;&#039;&#039; - Desert Shaman provided a means for CroByss to downsize the opponent&#039;s hand, which was particularly effective in combination with either of Crobat&#039;s attacks.  Because CroByss was a quick deck that often set up before its opponent, a Desert Shaman early in the game was typically much more disastrous for an opponent than for the Crobyss player.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Double Rainbow Energy}}&#039;&#039;&#039; - Double Rainbow Energy provided a way to power up either Crobat&#039;s &#039;&#039;Triple Poison&#039;&#039; or Gorebyss&#039;s &#039;&#039;Mystic Water&#039;&#039; in only one turn.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Crobat|3}}|Grass||Rare Holo}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Golbat|36}}|Grass||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Zubat|83}}|Grass||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Gorebyss|18}}|Water||Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Clamperl|58}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Desert Shaman}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Pokémon Reversal}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Fast Ball}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Psychic Energy}}|Energy|Psychic|None}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Grass Energy}}|Energy|Grass|None}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Water Energy}}|Energy|Water|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:DittoSkyridge51.jpg|thumb|left|200px|{{TCG ID|Skyridge|Ditto|51}}]]&lt;br /&gt;
&#039;&#039;The following cards were occasionally used in CroByss in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Jirachi|8}}&#039;&#039;&#039; - Because CroByss relied so heavily on [[Evolution#In the TCG|Evolutions]], Jirachi could serve as a viable alternative or partner to {{TCG ID|EX Sandstorm|Dunsparce|60}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Igglybuff|37}}&#039;&#039;&#039; - Igglybuff served a similar purpose, but with the option of retrieving an {{TCG|Energy card}}.  Given CroByss&#039;s reliance on a variety of different Energy types, this could prove useful.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|Skyridge|Ditto|51}}&#039;&#039;&#039; - Ditto served a number of purposes.  Its &#039;&#039;Prismatic Body&#039;&#039; {{TCG|Poké-BODY}} allowed Water Energy and Grass Energy to count as Psychic Energy when applied to the damage output of Gorebyss&#039;s &#039;&#039;Mystic Water&#039;&#039; attack.  Ditto also served as a powerful attacker in some matchups, hitting {{TCG ID|EX Dragon|Rayquaza ex|97}} (one of the most popular attackers of the era) for Weakness and being able to effectively copy the attack of opposing Gorebyss.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Ancient Tomb}}&#039;&#039;&#039; - In areas where the metagame included many {{TCG|Lightning|Lightning-type}} and/or {{TCG|Psychic|Psychic-type}} Pokémon, a CroByss player may want to include Ancient Tomb to negate the weaknesses of Gorebyss and Crobat, respectively.&lt;br /&gt;
* &#039;&#039;&#039;[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]&#039;&#039;&#039; - Ancient Technical Machine [Rock] was useful against {{TCG|Evolution card|Evolution}}-based decks, particularly those that relied heavily on {{TCG|Rare Candy}}.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss_(TCG)&amp;diff=2503175</id>
		<title>MetaByss (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=MetaByss_(TCG)&amp;diff=2503175"/>
		<updated>2016-09-14T16:10:34Z</updated>

		<summary type="html">&lt;p&gt;Politoed666: Almost done!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArchetypeInfobox&lt;br /&gt;
|title=MetaByss&lt;br /&gt;
|image=MetagrossEXHiddenLegends11.jpg&lt;br /&gt;
|image2=GorebyssEXHiddenLegends18.jpg&lt;br /&gt;
|caption={{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}&lt;br /&gt;
|cards={{TCG ID|EX Hidden Legends|Metagross|11}}, {{TCG ID|EX Hidden Legends|Gorebyss|18}}, [[Metal Energy (Neo Genesis 19)|Special Metal Energy]], and {{TCG|Double Rainbow Energy}}&lt;br /&gt;
|types={{e|Water}}{{e|Psychic}}{{e|Metal}}{{e|Colorless}}&lt;br /&gt;
|era=2004&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;MetaByss&#039;&#039;&#039; was a [[Pokémon Trading Card Game]] {{TCG|deck archetype}} that saw success toward the end of the 2003-2004 season, after the release of {{TCG|EX Hidden Legends}} in June 2004.  Its name is a blend of {{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}}, the deck&#039;s two main attackers.  MetaByss was one of several popular deck archetypes of the era to include Gorebyss, the others being {{TCG|CroByss}}; {{TCG|Jumpluff/Gorebyss}}; and a number of decks focusing on {{TCG|Stage 1 Pokémon|Stage 1}} attackers.  &amp;lt;!--If you have information about MetaByss&#039; tournament performance, please include it here!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
The prime reason {{TCG ID|EX Hidden Legends|Metagross|11}} and {{TCG ID|EX Hidden Legends|Gorebyss|18}} were used in tandem was not for any inherent synergy in their effects, but in their {{TCG|Type|typing}}.  Together, they covered each other&#039;s {{TCG|Weakness|weaknesses}} and were able to take advantage of the weaknesses of many other attackers of the era.  Furthermore, each were capable of abusing {{TCG|Double Rainbow Energy}} to attack faster.  As a dual {{TCG|Psychic}}/{{TCG|Metal|Metal-type}}, Metagross attacked for increased damage against popular Pokémon such as {{TCG ID|EX Hidden Legends|Walrein|15}}, {{TCG ID|EX Sandstorm|Gardevoir ex|96}}, and {{TCG ID|EX Hidden Legends|Crobat|3}} (a frequent fixture in other Gorebyss decks).  Metagross was weak to {{TCG|Fire}}, which was problematic due to the prevalence of {{TCG ID|EX Ruby &amp;amp; Sapphire|Blaziken|3}} and {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}} in the metagame, so Gorebyss served to counter Fire-types.&lt;br /&gt;
&lt;br /&gt;
Although the primary goal of the deck was simple (attack as soon and as often as possible with either Metagross or Gorebyss, depending on the matchup), there was no clear-cut path on how to optimally accomplish this.  A particular area of contention involved which {{TCG|Beldum}} to use.  There were three options: [[Beldum (EX Hidden Legends 28)]], [[Beldum (EX Hidden Legends 29)]], and [[Beldum (EX Hidden Legends 54)]].  The first had a {{TCG|Poké-BODY}}, &#039;&#039;Levitate&#039;&#039;, that granted it free retreat if it had any {{TCG|Energy card|Energy}} attached.  This was useful both in tandem with a starter Pokémon such as {{TCG ID|EX Sandstorm|Dunsparce|60}} or {{TCG ID|EX Hidden Legends|Jirachi|8}}, as it provides a way to easily retreat Beldum and attack with a preferable Pokémon instead.  &#039;&#039;Levitate&#039;&#039; was particularly useful given Metagross&#039;s &#039;&#039;Metal Juncture&#039;&#039; {{TCG|Poké-POWER}}, which could be used to move {{TCG ID|Neo Genesis|Metal Energy|19}} used to retreat off of Beldum and onto an attacking Metagross later in the game.  The second Beldum, numbered 29, had a Poké-POWER called &#039;&#039;Magnetic Call&#039;&#039; that allowed the user to flip a coin once during his or her turn, and (upon a successful flip) search his or her deck for another Beldum and place it onto the Bench.  The third Beldum, numbered 54, had a &#039;&#039;Call for Family&#039;&#039; attack for a cost of {{e|Colorless}}, which searched the deck for one {{TCG|Basic Pokémon}} and placed it onto the user&#039;s Bench.  Unlike the other two Beldum, which were {{TCG|Metal|Metal-type}}, this Beldum was {{TCG|Psychic|Psychic-type}} and thus not weak to Fire, giving it greater staying power against Blaziken-based decks.&lt;br /&gt;
&lt;br /&gt;
MetaByss lists also often differed in their choice of starting Pokémon.  Like most decks of the era, MetaByss often relied on Dunsparce&#039;s &#039;&#039;Strike and Run&#039;&#039; attack to set up, but a more aggressive player may have felt that Dunsparce was redundant when included in a deck already running either the &#039;&#039;Magnetic Call&#039;&#039; or &#039;&#039;Call for Family&#039;&#039; Beldum and opted to run {{TCG ID|EX Hidden Legends|Jirachi|8}} instead.  The list below runs both, making it less consistent but more versatile.&lt;br /&gt;
&lt;br /&gt;
==Key cards==&lt;br /&gt;
[[File:DunsparceEXSandstorm60.jpg|thumb|right|200px|{{TCG ID|EX Sandstorm|Dunsparce|60}}]]&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Metagross|11}}&#039;&#039;&#039; - Metagross was one of the deck&#039;s two main attackers.  Pending favorable coin flips, it was capable of doing large amounts of damage with its &#039;&#039;Squared Attack&#039;&#039;, as well as abusing the effects of both [[Metal Energy (Neo Genesis 19)|Special Metal Energy]] and {{TCG|Double Rainbow Energy}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Gorebyss|18}}&#039;&#039;&#039; - Gorebyss, the deck&#039;s other primary attacker, served as a hard counter to {{TCG ID|EX Team Magma vs Team Aqua|Blaziken ex|89}}.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Sandstorm|Dunsparce|60}}&#039;&#039;&#039; - Dunsparce was the deck&#039;s ideal starter Pokémon.  With its &#039;&#039;Strike and Run&#039;&#039; attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.&lt;br /&gt;
* &#039;&#039;&#039;[[Metal Energy (Neo Genesis 19)|Special Metal Energy]]&#039;&#039;&#039; - Special Metal Energy reduced 10 damage done by attacks to the {{TCG|Metal|Metal-type}} Pokémon it was attached to.  Thus, a Metagross with one or more Metal Energy attached was difficult for many decks to knock out in one or even two attacks.&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Double Rainbow Energy}}&#039;&#039;&#039; - Double Rainbow Energy provided a way to power up either Metagross&#039;s &#039;&#039;Metal Juncture&#039;&#039; or Gorebyss&#039;s &#039;&#039;Mystic Water&#039;&#039; in fewer turns than usual.&lt;br /&gt;
&lt;br /&gt;
==Typical decklist==&lt;br /&gt;
{{DeckArchetype|an {{TCG|Expedition}} through {{TCG|EX Hidden Legends}}}}&lt;br /&gt;
{{decklist/header}}&lt;br /&gt;
{{decklist/entry|4|{{TCG ID|EX Hidden Legends|Metagross|11}}|Psychic|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|2|{{TCG ID|EX Hidden Legends|Metang|44}}|Metal||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Beldum|54}}|Psychic||Common}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Beldum|29}}|Metal||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Gorebyss|18}}|Water||Rare}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Hidden Legends|Clamperl|58}}|Water||Common}}&lt;br /&gt;
{{decklist/entry|3|{{TCG ID|EX Sandstorm|Dunsparce|60}}|Colorless||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|{{TCG ID|EX Hidden Legends|Jirachi|8}}|Psychic|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Steven&#039;s Advice}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Copycat}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Professor Birch}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Professor Elm&#039;s Training Method}}|Supporter||Uncommon}}&lt;br /&gt;
{{decklist/entry|3|{{TCG|Rare Candy}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Pokémon Reversal}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Warp Point}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Switch}}|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|1|[[Ancient Technical Machine (EX Hidden Legends 85)|Ancient Technical Machine [Rock]]]|Trainer||Uncommon}}&lt;br /&gt;
{{decklist/entry|2|{{TCG|Desert Ruins}}|Stadium||Uncommon}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Double Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Rainbow Energy}}|Energy|Rainbow|Rare}}&lt;br /&gt;
{{decklist/entry|4|[[Metal Energy (Neo Genesis 19)|Special Metal Energy]]|Energy|Metal|Rare Holo}}&lt;br /&gt;
{{decklist/entry|4|{{TCG|Psychic Energy}}|Energy|Psychic|None}}&lt;br /&gt;
{{decklist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Possible tech cards==&lt;br /&gt;
[[File:MetagrossexEXHiddenLegends95.jpg|thumb|left|200px|{{TCG ID|EX Hidden Legends|Metagross ex|95}}]]&lt;br /&gt;
&#039;&#039;The following cards were often used in MetaByss in place of certain cards included in the above list.&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{TCG ID|EX Hidden Legends|Metagross ex|95}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Magnetic Storm}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Ancient Tomb}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Wally&#039;s Training}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Mr. Briney&#039;s Compassion}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Professor Oak&#039;s Research}}&#039;&#039;&#039; -&lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Pokémon Retriever}}&#039;&#039;&#039; - &lt;br /&gt;
* &#039;&#039;&#039;{{TCG|Celio&#039;s Network}}&#039;&#039;&#039; - &lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[2004 World Championships (TCG)]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes]]&lt;/div&gt;</summary>
		<author><name>Politoed666</name></author>
	</entry>
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