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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Johto_Safari_Zone&amp;diff=3378826</id>
		<title>Talk:Johto Safari Zone</title>
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		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: /* Seviper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Time of Day Row?==&lt;br /&gt;
The tables need a compatible time of day row, because there are changes in encounters for the non-block Pokémon.  I tried using the catchheader, catchbar and catchtime templates, but they&#039;re all one column too short. --Maxo 18:28, 2 April 2010 (UTC)&lt;br /&gt;
: I agree with this and can confirm that certain pokemon only appear during certain times. It should also be noted that time only affects areas with no blocks [[User:Daemonten|Daemonten]] 01:40, 6 April 2010 (UTC)&lt;br /&gt;
::What do you mean by that? My guide says that {{p|Wobbuffet}} can only be found at night and it requires 10 blocks ([[User:Yaminokame|Yaminokame]] 02:02, 6 April 2010 (UTC))&lt;br /&gt;
:::Hmm, Maybe Time does have an affect on block-only pokemon as well. I wasn&#039;t sure to be honest. At any rate I went through and updated the templates to include time, and I cleaned up the page so that it at least displays unknowns in the fields I didn&#039;t know about. So we now have a time field, hooray. (And the swamp follows the templates now) [[User:Daemonten|Daemonten]] 03:17, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Five or six sections? ==&lt;br /&gt;
&lt;br /&gt;
Doesn&#039;t the artwork of the johto map show six areas and not five? --DSDark 21:02, 11 August 2009 (UTC)&lt;br /&gt;
:I can only make out five on the scan that I&#039;ve seen. Maybe you have a different one though... &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 21:28, 11 August 2009 (UTC)&lt;br /&gt;
::Well, the map shows six areas. And if you look at the screenshot of the area changer, there seems to be something behind the menu. My question is, how did we determine what kind of areas the Safari Zone had? Judging by the info we recieved, I&#039;d assume that the areas weren&#039;t really set. -- Ryuutakeshi 17:22, 11 August 2009&lt;br /&gt;
:::well here&#039;s a picture i did up that clearly shows six areas and not five --DSDark 01:34, 12 August 2009 (UTC)&lt;br /&gt;
:::http://img36.imageshack.us/img36/8543/zonea.png&lt;br /&gt;
&lt;br /&gt;
==New Image==&lt;br /&gt;
&lt;br /&gt;
Do we want a new image on this page? I have a screencap of the safari zone without the menu and it&#039; rather good quality. --[[User:Ryuutakeshi|Ryuutakeshi]] 01:27, 10 September 2009 (UTC)&lt;br /&gt;
:Go on then. If it&#039;s a fail we can just delete it. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:28, 10 September 2009 (UTC)&lt;br /&gt;
::Well, the link&#039;s there. Can&#039;t figure out why I can&#039;t get the actual image to show.--[[User:Ryuutakeshi|Ryuutakeshi]] 01:34, 10 September 2009 (UTC)&lt;br /&gt;
:::You&#039;re meant to upload it onto the Bulbagarden Archives. I&#039;ll do it for you. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:35, 10 September 2009 (UTC)&lt;br /&gt;
::::Got it. Here&#039;s the image&lt;br /&gt;
::::http://i208.photobucket.com/albums/bb275/hawkfire42/safarizone-1.jpg --[[User:Ryuutakeshi|Ryuutakeshi]] 01:36, 10 September 2009 (UTC)&lt;br /&gt;
:::::Guess it wasn&#039;t needed.--[[User:Ryuutakeshi|Ryuutakeshi]] 01:37, 10 September 2009 (UTC)&lt;br /&gt;
::::::All sorted. Please, don&#039;t hotlink images directly from photobucket or any other site into a Bulbapedia article. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:38, 10 September 2009 (UTC)&lt;br /&gt;
:::::::Roger that. --[[User:Ryuutakeshi|Ryuutakeshi]] 01:40, 10 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==something I noticed==&lt;br /&gt;
&lt;br /&gt;
My image&lt;br /&gt;
&lt;br /&gt;
http://i208.photobucket.com/albums/bb275/hawkfire42/safarizone-1.jpg&lt;br /&gt;
&lt;br /&gt;
the website image&lt;br /&gt;
&lt;br /&gt;
http://www.pokemon.co.jp/special/hgss/introduction/images/img_intro_inst01_04.jpg&lt;br /&gt;
&lt;br /&gt;
some of the areas are different. Specifically, the bottom center one on the website image. Now, because of that menu I don&#039;t know what&#039;s behind it, but my image, from a filb.de video, doesn&#039;t show that bottom center area. Interesting, no?--[[User:Ryuutakeshi|Ryuutakeshi]] 07:17, 10 September 2009 (UTC)&lt;br /&gt;
:Pokebeach has answers:&lt;br /&gt;
:&amp;quot;There are 12 unique, default maps in the Johto Safari Zone to switch around and explore for Pokemon. Each map has six zones. You switch around the maps on the computer outside the Safari Zone and can even make your own, though we haven&#039;t explored this yet. In HeartGold, we can confirm Geodude, Graveler, Magnemite, Magneton, Misdreavus, Murkrow, Magmar, and Kangaskan are capturable. Some of the Pokemon are encountered more often on specific maps. For example, you can find Koffing, Weezing, Grimer, Arbok, and Ekans far more often on the swamp map. On the planes map, you encounter Girafarig, Rattata, Abra, and Smeargle more commonly than anywhere else (perhaps exclusively for some of them). This information is subject to change as we play through the Safari Zone. Remember, the Kanto Safari Zone has been replaced by the Pal Park.&amp;quot; --[[User:Ryuutakeshi|Ryuutakeshi]] 08:07, 12 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Paras==&lt;br /&gt;
I was watching the preview of the safari zone and it shows the player catching a paras {{unsigned|Grungle7}}&lt;br /&gt;
&lt;br /&gt;
== The pokemon list ==&lt;br /&gt;
&lt;br /&gt;
Should we add the location column to see what it usually best found in?&lt;br /&gt;
&lt;br /&gt;
:I agree since there are so many different sections a Pokémon can be found in and since Serebii presently confirms post-National Pokédex Pokémon I think a list would be a good idea. Till then I won&#039;t make any changes on this page. Right now the present one just needs, more Pokémon, the areas of where to look and time of day.-[[User:Tyler53841|Tyler53841]] 15:48, 21 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There&#039;s been quite the update on the Safari Zone Section, here&#039;s the link for it http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml - 12Medbe&lt;br /&gt;
&lt;br /&gt;
==Block additions==&lt;br /&gt;
Can someone update the Pokemon template on here so that we can add block types and numbers for two different types of blocks? I have all the information for the safari zone (Kanto guide) and want to add it, but the template right now doesn&#039;t allow adding blocks. This is an example of what the block additions would look like. Can someone add block columns to it? Thanks ([[User:Yaminokame|Yaminokame]] 09:57, 30 October 2009 (UTC))&lt;br /&gt;
===Cliff Area===&lt;br /&gt;
{| align=center border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=450px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=2 | Pokemon&lt;br /&gt;
! Location&lt;br /&gt;
! colspan=2 | Block 1&lt;br /&gt;
! colspan=2 | Block 2&lt;br /&gt;
! Levels&lt;br /&gt;
! Rate&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|022}}}|{{{2|Fearow}}}}}&lt;br /&gt;
| {{p|Fearow}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|046}}}|{{{2|Paras}}}}}&lt;br /&gt;
| {{p|Paras}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Forest&lt;br /&gt;
| 3&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|074}}}|{{{2|Geodude}}}}}&lt;br /&gt;
| {{p|Geodude}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 15-17&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|075}}}|{{{2|Graveler}}}}}&lt;br /&gt;
| {{p|Graveler}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|080}}}|{{{2|Slowbro}}}}}&lt;br /&gt;
| {{p|Slowbro}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Water&lt;br /&gt;
| 5&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|081}}}|{{{2|Magnemite}}}}}&lt;br /&gt;
| {{p|Magnemite}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 15-16&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|082}}}|{{{2|Magneton}}}}}&lt;br /&gt;
| {{p|Magneton}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 17&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|126}}}|{{{2|Magmar}}}}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|126}}}|{{{2|Magmar}}}}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 10&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|202}}}|{{{2|Wobbuffet}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 16&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|202}}}|{{{2|Wobbuffet}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 10&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|264}}}|{{{2|Linoone}}}}}&lt;br /&gt;
| {{p|Linoone}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Grassland&lt;br /&gt;
| 5&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|288}}}|{{{2|Vigoroth}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Forest&lt;br /&gt;
| 56&lt;br /&gt;
| Grassland&lt;br /&gt;
| 28&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|305}}}|{{{2|Lairon}}}}}&lt;br /&gt;
| {{p|Lairon}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 24&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|335}}}|{{{2|Zangoose}}}}}&lt;br /&gt;
| {{p|Zangoose}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Grassland&lt;br /&gt;
| 12&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|363}}}|{{{2|Spheal}}}}}&lt;br /&gt;
| {{p|Spheal}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Water&lt;br /&gt;
| 35&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|436}}}|{{{2|Bronzor}}}}}&lt;br /&gt;
| {{p|Bronzor}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 35&lt;br /&gt;
| Forest&lt;br /&gt;
| 14&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
Page says &amp;quot;Northeast of [[Cianwood City]], on [[Route 48]],&amp;quot; however, the Johto map shows it as being northwest of Cianwood. Should this be corrected? --[[User:Zukiedo|&amp;lt;span style=&amp;quot;color:#A000DF&amp;quot;&amp;gt;Zukiedo&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Zukiedo|&amp;lt;span style=&amp;quot;color:#00A0DF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 08:10, 8 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sealeo&#039;s Sprite ==&lt;br /&gt;
&lt;br /&gt;
Sealeo&#039;s entry under the mountain area has a Banette sprite. This should probably be changed to a Sealeo sprite, right? &lt;br /&gt;
[[User:Hedgey|Hedgey]] 22:36, 31 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Block numbers ==&lt;br /&gt;
&lt;br /&gt;
What exactly are they for? The numbers in the &amp;quot;Block 1&amp;quot; sections of the charts I mean... &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 03:22, 5 April 2010 (UTC)&lt;br /&gt;
: The block numbers list the number of block items that need to be present in order to get that pokemon to appear. The information on http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml is more clear on that for now. [[User:Daemonten|Daemonten]] 01:26, 6 April 2010 (UTC)&lt;br /&gt;
::Mmm... thanks. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 02:56, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Block Upgrade Notification?==&lt;br /&gt;
I got a call from Baoba today, and he said something about the catchable Pokémon changing in one of the areas. Now, I believe it was a block upgrade he was notifying me about, but that seems to clash with the info in the article, especially since he mentioned that somehow you could get the original Pokémon back... Anyway, has this happened to anyone else? I thought that if I&#039;m correct, perhaps this should be added to the article. -[[User:Palkiajosh|&amp;lt;span style=&amp;quot;color:#ca72d5&amp;quot;&amp;gt;•Palkia&amp;lt;/span&amp;gt;]][[User talk:Palkiajosh|&amp;lt;span style=&amp;quot;color:#9f9f9f&amp;quot;&amp;gt;josh•&amp;lt;/span&amp;gt;]]&lt;br /&gt;
:Baoba calls when an area has been upgraded. What part is conflicting exactly? ([[User:Yaminokame|Yaminokame]] 02:01, 17 April 2010 (UTC))&lt;br /&gt;
::Actually, now that I&#039;ve re-read it, none of it does. I think I just misunderstood. -[[User:Palkiajosh|&amp;lt;span style=&amp;quot;color:#ca72d5&amp;quot;&amp;gt;•Palkia&amp;lt;/span&amp;gt;]][[User talk:Palkiajosh|&amp;lt;span style=&amp;quot;color:#9f9f9f&amp;quot;&amp;gt;josh•&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
== Inaccurate Maximum Block Upgrades? ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a guide on GameFAQs ([http://www.gamefaqs.com/portable/ds/file/960100/59321 found here]) that states: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;After a certain amount of time, Blocks will level up if left in an area. This will allow one Block to count for up to &#039;&#039;&#039;7.&#039;&#039;&#039;&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This would contradict what the article currently says (that the maximum possible value for any given block is 4). Now, normally I would question the guide instead of the wiki, but the guide matches our current data perfectly, as well as lists several statistics which we currently have labeled as &amp;quot;Unknown&amp;quot;. The question is, which is correct-- are there only 3 possible upgrades, or is there 6? If I had any other sources, I would personally update the page, but, as it is only one source, I thought it would be better if it were checked out thoroughly by someone besides me. --[[User:Unknown???|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;VW5&amp;lt;small&amp;gt;&#039;&#039;rbm&#039;&#039;&amp;lt;/small&amp;gt;93&amp;lt;small&amp;gt;bj&amp;lt;/small&amp;gt;8/P&amp;lt;small&amp;gt;w==&amp;lt;/small&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;[[User talk:Unknown???|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(d&#039;&#039;&#039;EBM&#039;&#039;&#039;&amp;lt;small&amp;gt;aw==&amp;lt;/small&amp;gt;)&amp;lt;/span&amp;gt;]]&#039;&#039; 17:11, 24 April 2010 (UTC)&lt;br /&gt;
:As far as I can tell, the article here never mentions that the numbers written on here are the maximum at all. The website you provided is correct, however putting information in this article gotten from them would be stealing from them, which is why I didn&#039;t do it a long time ago. The numbers listed on here are the upgrades necessary to get all Pokemon out through blocks. Any day count past that I couldn&#039;t prove myself, so therefore is not included yet (until someone who can, adds it) ([[User:Yaminokame|Yaminokame]] 01:19, 25 April 2010 (UTC))&lt;br /&gt;
::Then should we slap an {{template|incomplete}} template or something on here until we get the info? &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:26, 25 April 2010 (UTC)&lt;br /&gt;
:::Sounds good to me, I probably should have done that earlier but I had never thought about it &amp;gt;.&amp;lt; The only thing I&#039;m afraid of is inviting someone to go copy off of another website :/ Which I guess is bound to happen eventually anyways, so no sense in worrying about it :p I would say it&#039;s a good idea :) ([[User:Yaminokame|Yaminokame]] 01:30, 25 April 2010 (UTC))&lt;br /&gt;
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== Magmar&#039;s Time of Day ==&lt;br /&gt;
&lt;br /&gt;
Can someone review the time of day Magmar can be captured? I encountered one at 7:30pm/evening, while the current article states only morning/day.&lt;br /&gt;
([[User:Rt117|Rt117]] 23:41, 3 April 2010 (UTC))&lt;br /&gt;
:Night is 8:00PM to 3:59AM ([[User:Yaminokame|Yaminokame]] 02:08, 4 May 2010 (UTC))&lt;br /&gt;
::Alright. I was confused because the screen was dark as if it were the evening. ([[User:Rt117|Rt117]] 02:58, 4 April 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
:::Trust me, the fact that the timeframes for the parts of day were changed between [[Generation II]] and [[Generation IV]] threw me off as well.  It takes some getting used to the fact that Generation IV starts the night phase at 8 PM instead of 6 PM as it was in Generation II.  --[[User:Shiningpikablu252|Shiningpikablu252]] 03:47, 4 May 2010 (UTC)&lt;br /&gt;
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== Questions regarding Block Upgrades ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m having trouble understanding some things about the description of Block Upgrades. Can anybody clarify the following points?&lt;br /&gt;
* What does &amp;quot;days used&amp;quot; mean exactly? Does the block just need to be placed in the area, and in case I take a month-long break from playing, the 30 days will still count for the upgrades? Or does is count on how many different days I entered the area?&lt;br /&gt;
* Do the upgrades count per block, or per block/area? If a block has been upgraded in the Peak area, and then gets moved to the Desert area, will it be back to level 1 there, or keep its level?&lt;br /&gt;
[[User:Anke|Anke]] 12:06, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:From my experience, Block Upgrades count the number of days you&#039;ve entered the area; that is, you have to go to the Safari Zone and find a Pokémon in that area each day until it upgrades. Also, the upgrades definitely count per block/area, although I&#039;m fairly certain that all plains-blocks, water-blocks, etc. in an area are upgraded at the same time (So it doesn&#039;t really matter whether you use all stumps or both stumps and branches, for instance). I can see how the page is confusing in that respect, as it took me a while to figure out all the details as well. Perhaps the wording could be changed? --[[User:AndyPKMN|AndyPKMN]] 13:28, 27 May 2010 (UTC)&lt;br /&gt;
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::I was able to catch a Riolu today. But the thing is that I didn&#039;t go to the Safari Zone very often. So that means Blocks will be upgraded over time instead of by the number of days you visit the Safari Zone. --[[User:Arima|Arima]] 23:55, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I also suspect this is calculated by the days on which you&#039;ve resumed/played/saved your game (as opposed to actual Safari Zone visits, or the clock in general).  I am currently trying to attract Riolu to my Safari Zone as well, and while I have yet to hear Warden Baoba calling me to tell me about Meadow upgrades (though he&#039;s called once or twice to inform me of Mountain or Forest upgrades), I nonetheless can verify double effectiveness of my Meadow blocks at this time.  On a related note, I wonder how is it decided when Baoba calls?  Does he call &#039;&#039;every&#039;&#039; ten days (per area), or only when the upgrade &#039;&#039;actually&#039;&#039; attracts a new Pokemon?  There might be a possibility for the latter:  His dialogue claims the area&#039;s pokemon have &amp;quot;changed&amp;quot;, and he&#039;d have no reason to call if you haven&#039;t placed at least one attracting block in the area to effect a change with.  --&#039;&#039;--&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 03:22, 25 June 2011 (UTC)&#039;&#039;&lt;br /&gt;
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== Question about the DS clock ==&lt;br /&gt;
&lt;br /&gt;
Can you just set the DS clock ahead and catch pokemon that need days to appear in the area? If so, should we add it to the trivia section? [[User:Borg184|Borg184]] 23:47, 27 May 2010 (UTC)&lt;br /&gt;
:I don&#039;t think so, as I think the games have a sort of system that disallows it, like the Pal Park system or the swarm system. I think it might treat it as if it&#039;s still the same game day in the same way of the aforementioned swarm system. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 23:50, 27 May 2010 (UTC)&lt;br /&gt;
Darn. Then how else can I get a Beldum :P Thanks though [[User:Borg184|Borg184]] 23:54, 27 May 2010 (UTC)&lt;br /&gt;
:The event to download the [[Winner&#039;s Path]] Pokewalker courseis running right now for the American and PAL versions. It&#039;s where I caught mine. [[User:Anke|Anke]] 09:36, 28 May 2010 (UTC)&lt;br /&gt;
::[[Beldum_%28Pok%C3%A9mon%29#Game_locations|The article might help you out]]... ;) &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 09:41, 28 May 2010 (UTC)&lt;br /&gt;
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== Blocks not adequately explained ==&lt;br /&gt;
&lt;br /&gt;
In the section talking about blocks, I don&#039;t think the meaning of &amp;quot;blocks&amp;quot; is ever conveyed. It&#039;s stated what can be done by the use of blocks, but I don&#039;t think without a definition of a &amp;quot;block&amp;quot; a reader can adequately understand this section&#039;s meaning. [[User:Chum|Chum]] 01:37, 2 July 2010 (UTC)&lt;br /&gt;
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== Images of sections ==&lt;br /&gt;
&lt;br /&gt;
Would it be asking too much to get some images of the 12 Areas? Even if they&#039;re blown up version of the images you used for the shifting of the Safari layout? [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 03:21, 24 July 2010 (UTC)&lt;br /&gt;
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== Which is right? ==&lt;br /&gt;
&lt;br /&gt;
*To catch a Riolu, Marter&#039;s Safari Zone Guide at GAMEFAQS says to plant 10 Forest and 14 Rocky Blocks then wait 70 Days.&lt;br /&gt;
*To catch a Riolu, this article says to plant 28 Forest and 42 Rocky Blocks.&lt;br /&gt;
&lt;br /&gt;
Marter&#039;s Safari Zone Guide:[http://www.gamefaqs.com/ds/960100-pokemon-soulsilver-version/faqs/59321]&lt;br /&gt;
&lt;br /&gt;
--[[User:Arima|Arima]] 22:46, 19 August 2010 (UTC)&lt;br /&gt;
:After 70 days the forest and peak blocks are both worth triple, so they can actually both be right. 10*3=30, which is the minimum needed for 28 blocks, and 14*3=42. The difference is that this article has the requirements, while that guide has the instructions. Since only 30 blocks can be placed, it&#039;s impossible to actually place 42 blocks. Once you&#039;ve waited 70 days, the peak blocks become worth three, so it is actually possible to reach the total required. (the forest blocks are worth three after 60 days). &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 23:05, 19 August 2010 (UTC)&lt;br /&gt;
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== Trapinch ==&lt;br /&gt;
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I caught one in the desert area (lv 46) with only 28 small rocks. I don&#039;t want to do any edits, though, because I don&#039;t know what the real number is.--[[User:Frankjohnson123|Frankjohnson123]] 03:47, 20 August 2010 (UTC)&lt;br /&gt;
:Forgot to mention, I had just added them that day.--[[User:Frankjohnson123|Frankjohnson123]] 03:49, 20 August 2010 (UTC)&lt;br /&gt;
::According to people on GameFAQs, the number of days it takes to double the blocks is based on the number of days the area has been active in the Safari Zone, not the number of days since the blocks were placed, even if you don&#039;t go to the Safari Zone. So if the Desert has been one of the six accessible for the past 30 days then the blocks you are placing will each be worth two. 28*2=56, more than the 49 required. In my experience though, it should be that Boaba &#039;&#039;may&#039;&#039; call to tell you of the upgrades. I&#039;m pretty sure I never got a call from him about that, and I&#039;ve tested, and I definitely have several upgrades. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 04:46, 20 August 2010 (UTC)&lt;br /&gt;
:::That&#039;s useful info anyway, thank you, but I just added the desert that day as well. I also never switched days on my DS in case that has anything to do with it.--[[User:Frankjohnson123|Frankjohnson123]] 19:53, 23 August 2010 (UTC)&lt;br /&gt;
::::Had it ever been active before then? The upgrades don&#039;t go away if you remove the area from the Safari Zone. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:13, 23 August 2010 (UTC)&lt;br /&gt;
:::::That must be it, then.--[[User:Frankjohnson123|Frankjohnson123]] 00:06, 24 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Catch Template Design==&lt;br /&gt;
While things are going smoothly with upgrading the design for the catch templates, but the question is that it would be more complicated to do here, namely with the (Block 1) and (Block 2) designs on the old template. Besides that, there are no other questions I have to make about this. -[[User:Tyler53841|Tyler53841]] 20:18, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Metang without the waiting==&lt;br /&gt;
Today I used the Safari Zone for the first time (excluding Baoba&#039;s 2 challenges). I placed 15 Small Rocks in the Mountain Area to find a Lunatone. I also managed to encounter 8 Metangs (Didn&#039;t manage to catch any though). How is this possible? I have never placed an object in the Safari Zone before today, although it would be at least 100 days since I received the objects in the first place (I took a prolonged break). [[User:KrimsonEagl|KrimsonEagl]] 01:47, 26 October 2010 (UTC)&lt;br /&gt;
:The number of days is how long the area has been active (i.e. one of the visitable six) and it doesn&#039;t matter whether the blocks are placed or the safari zone is visited. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:16, 26 October 2010 (UTC)&lt;br /&gt;
::Ok, thanks. Is there an easy way to find out which 6 areas I had 100+ days ago? Or will I just have to use trial and error? [[User:KrimsonEagl|KrimsonEagl]] 08:43, 26 October 2010 (UTC)&lt;br /&gt;
:::Yeah, good luck catching one. Metang have the lowest possible catch rate, tied with legendaries such as Ho-oh and Lugia. It was a cruel trick of Game Freak&#039;s to stick them in the Safari Zone. &amp;gt;_&amp;lt; --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 12:43, 26 October 2010 (UTC)&lt;br /&gt;
::::I don&#039;t think there&#039;s any place where the days are listed. You&#039;ll just have to test it with trial and error if it matters for a particular area. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:34, 26 October 2010 (UTC)&lt;br /&gt;
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== Slowbro ==&lt;br /&gt;
&lt;br /&gt;
I found a Slowbro at peak without any waterside blocks. I don&#039;t want to edit anything without permission so just wanted to let ya know. [[User:Mewtwomaster|Mewtwomaster]] 20:05, 26 November 2010 (UTC)&lt;br /&gt;
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   Also, in the Rocky Beach, the level of Slowbro isn&#039;t 17 when you have 3 peak. I have 4 plains, 8 peak, and 18 forest&lt;br /&gt;
 right now and I&#039;m seeing lvl 42 Slowbro. [[User:Machtung|Machtung]] 17:26, 24 January 2011 (CST)&lt;br /&gt;
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== Block upgrade times ==&lt;br /&gt;
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Since there&#039;s ten days between each block upgrade, does anyone have any idea why it takes 80 for the Waterside ones to go up, but it takes twenty more (up to 100) for the Forests to upgrade again? Is this an error or is there actually that ten day gap? [[User:Salix|Salix]] 08:15, 7 January 2011 (UTC)&lt;br /&gt;
:I think it&#039;s an error, but I&#039;m not sure. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:38, 7 January 2011 (UTC)&lt;br /&gt;
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== &amp;quot;Other&amp;quot; blocks ==&lt;br /&gt;
What do blocks classified as &amp;quot;Other&amp;quot; count for, if anything? [[User:Mewtwo777|I am Darth Mewtwo... Fear me, and my team made entirely of Mewtwo!!!]] 23:36, 31 January 2011 (UTC)&lt;br /&gt;
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== Bait/Mud Mechanics? ==&lt;br /&gt;
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Anyone know how much the bait/mud affects the catch rate and flee rate? [[User:Porygon-man|Porygon-man]] 01:37, 22 February 2011 (UTC)&lt;br /&gt;
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: I believe this was discussed under [[Talk:Catch rate]] -- roughly speaking, I think it&#039;s Bait multiplies the catch rate by 1/2 (1/3, 1/4, etc.), while Mud multiples it by 2x (3x, 4x, etc.)  Similar logic probably applies to the flee rate, though I&#039;m not finding any mention of what a species&#039;s base &amp;quot;flee&amp;quot; rate is.  (I&#039;m currently hunting Murkrows, and &#039;&#039;boy&#039;&#039; do they spook easily.) --&#039;&#039;[[User:Stratelier|Stratelier]] 06:54, 24 February 2011 (UTC)&#039;&#039;&lt;br /&gt;
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== Misdreavus time of day ==&lt;br /&gt;
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I found a Misdreavus at 3:18 PM&lt;br /&gt;
and i am wondering why when it says it can only be found at night&lt;br /&gt;
[[User:American Dude|American Dude]] 19:33, 10 May 2011 (UTC)&lt;br /&gt;
:The HGSS strategy guide says that Misdreavus is more common at night, but can be found at all times of day. Could someone confirm? --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 20:35, 10 May 2011 (UTC)&lt;br /&gt;
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I found a Misdreavus at 12:20 PM, i am also playing American Soul Silver [[User:Ramdonperson|Ramdonperson]] 16:26, 17 June 2011 (UTC)ramdonperson&lt;br /&gt;
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== Bait and Mud when the Ball Breaks ==&lt;br /&gt;
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This is something that&#039;s been bugging me for a very long time. Do the bait/mud stages reset when a Pokémon escapes from the ball? I&#039;ve been hunting Seaking, and after two muds and a broken Safari Ball, they break out of any other balls I throw, while throwing more mud makes them run (usually after the first mud). [[User:Porygon-man|Porygon-man]] 04:38, 11 July 2011 (UTC)&lt;br /&gt;
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== Area Combination Customization ==&lt;br /&gt;
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*Shouldn&#039;t it be mentioned that the ability to customize the combination of the six areas isn&#039;t available until the day after the first challenge is complete?  I didn&#039;t even know that until I checked [http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml here under &amp;quot;customisation&amp;quot;]. ----[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 04:39, 18 April 2013 (UTC)&lt;br /&gt;
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== Trapinch 2 ==&lt;br /&gt;
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Hey, I found a Trapinch in the Desert Area, and I only had 7 peak blocks, with the area fully upgraded. 7 x 4 is 28, so Trapinch can&#039;t be found with 50 peak blocks. [[User:Porygon-man|Porygon-man]] ([[User talk:Porygon-man|talk]]) 02:28, 14 September 2014 (UTC)&lt;br /&gt;
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== Clock Question Mark II == &lt;br /&gt;
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What happens if I have 2 NDSs, with one set a year into the future. Would I be able to skip the wait this way?[[User:Hypershock|Hypershock]] ([[User talk:Hypershock|talk]]) 03:28, 15 January 2015 (UTC)&lt;br /&gt;
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== Seviper ==&lt;br /&gt;
&lt;br /&gt;
How do you get Seviper to appear in the Safari Zone? Serebii says that it will appear by placing 18 Plains blocks in the Marshland and waiting 10 days but when I went to check, I never encountered one. Am I missing something? [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 18:22, 19 July 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
:You need to upgrade the Marshland Area at least once, so that plains blocks count for double the standard value (i.e., 18 plains blocks give you a plains block value of 36, which is just over enough to attract seviper). The way in which area upgrades work, however, is a bit weird. It&#039;s not as simple as just placing the necessary blocks in the area and waiting 10 days. You can place &#039;&#039;any&#039;&#039; block(s) in the area, and you then have to actively start up the game (and save) on 10 separate (but not necessarily consecutive) days. After this, the area will be upgraded permanently, forever doubling the value of any future plains blocks placed in it. You can do the same thing again to gain further upgrades, which increase the value of other block types. [[User:Pale Prism|Pale Prism]] ([[User talk:Pale Prism|talk]]) 22:27, 19 July 2021 (UTC)&lt;br /&gt;
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::Oh okay, thank you for explaining that. Everywhere I looked at never mentioned that, so that was some actual help. Do you have to wait for the warden to call you that new Pokémon are in the Safari Zone or do the appear once those conditions are met? I never really used this Safari Zone before, so I&#039;m new to it. [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 22:48, 19 July 2021 (UTC)&lt;br /&gt;
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:::I can&#039;t quite remember, but I don&#039;t think that you have to wait to be called by [[Baoba]] for the upgrade to take effect. He &#039;&#039;will&#039;&#039; call you if you meet the upgrade criteria, but it&#039;s pretty easy to miss his call (e.g., if you change location just as he calls you, if you&#039;re in an area that doesn&#039;t have any signal or if your gaming session doesn&#039;t last long enough for any NPC to randomly call you). Sadly, I don&#039;t think that there&#039;s any in-game indication as to which Safari Zone areas have already been upgraded, so you might just have to make sure that you&#039;ve fulfilled all of the criteria yourself and then just try a bunch of wild battles to see if seviper appears. [[User:Pale Prism|Pale Prism]] ([[User talk:Pale Prism|talk]]) 23:29, 19 July 2021 (UTC)&lt;br /&gt;
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::::Alright, thank you very much for the help. [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 00:44, 20 July 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Johto_Safari_Zone&amp;diff=3378808</id>
		<title>Talk:Johto Safari Zone</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Johto_Safari_Zone&amp;diff=3378808"/>
		<updated>2021-07-19T22:48:11Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: /* Seviper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Time of Day Row?==&lt;br /&gt;
The tables need a compatible time of day row, because there are changes in encounters for the non-block Pokémon.  I tried using the catchheader, catchbar and catchtime templates, but they&#039;re all one column too short. --Maxo 18:28, 2 April 2010 (UTC)&lt;br /&gt;
: I agree with this and can confirm that certain pokemon only appear during certain times. It should also be noted that time only affects areas with no blocks [[User:Daemonten|Daemonten]] 01:40, 6 April 2010 (UTC)&lt;br /&gt;
::What do you mean by that? My guide says that {{p|Wobbuffet}} can only be found at night and it requires 10 blocks ([[User:Yaminokame|Yaminokame]] 02:02, 6 April 2010 (UTC))&lt;br /&gt;
:::Hmm, Maybe Time does have an affect on block-only pokemon as well. I wasn&#039;t sure to be honest. At any rate I went through and updated the templates to include time, and I cleaned up the page so that it at least displays unknowns in the fields I didn&#039;t know about. So we now have a time field, hooray. (And the swamp follows the templates now) [[User:Daemonten|Daemonten]] 03:17, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Five or six sections? ==&lt;br /&gt;
&lt;br /&gt;
Doesn&#039;t the artwork of the johto map show six areas and not five? --DSDark 21:02, 11 August 2009 (UTC)&lt;br /&gt;
:I can only make out five on the scan that I&#039;ve seen. Maybe you have a different one though... &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 21:28, 11 August 2009 (UTC)&lt;br /&gt;
::Well, the map shows six areas. And if you look at the screenshot of the area changer, there seems to be something behind the menu. My question is, how did we determine what kind of areas the Safari Zone had? Judging by the info we recieved, I&#039;d assume that the areas weren&#039;t really set. -- Ryuutakeshi 17:22, 11 August 2009&lt;br /&gt;
:::well here&#039;s a picture i did up that clearly shows six areas and not five --DSDark 01:34, 12 August 2009 (UTC)&lt;br /&gt;
:::http://img36.imageshack.us/img36/8543/zonea.png&lt;br /&gt;
&lt;br /&gt;
==New Image==&lt;br /&gt;
&lt;br /&gt;
Do we want a new image on this page? I have a screencap of the safari zone without the menu and it&#039; rather good quality. --[[User:Ryuutakeshi|Ryuutakeshi]] 01:27, 10 September 2009 (UTC)&lt;br /&gt;
:Go on then. If it&#039;s a fail we can just delete it. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:28, 10 September 2009 (UTC)&lt;br /&gt;
::Well, the link&#039;s there. Can&#039;t figure out why I can&#039;t get the actual image to show.--[[User:Ryuutakeshi|Ryuutakeshi]] 01:34, 10 September 2009 (UTC)&lt;br /&gt;
:::You&#039;re meant to upload it onto the Bulbagarden Archives. I&#039;ll do it for you. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:35, 10 September 2009 (UTC)&lt;br /&gt;
::::Got it. Here&#039;s the image&lt;br /&gt;
::::http://i208.photobucket.com/albums/bb275/hawkfire42/safarizone-1.jpg --[[User:Ryuutakeshi|Ryuutakeshi]] 01:36, 10 September 2009 (UTC)&lt;br /&gt;
:::::Guess it wasn&#039;t needed.--[[User:Ryuutakeshi|Ryuutakeshi]] 01:37, 10 September 2009 (UTC)&lt;br /&gt;
::::::All sorted. Please, don&#039;t hotlink images directly from photobucket or any other site into a Bulbapedia article. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:38, 10 September 2009 (UTC)&lt;br /&gt;
:::::::Roger that. --[[User:Ryuutakeshi|Ryuutakeshi]] 01:40, 10 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==something I noticed==&lt;br /&gt;
&lt;br /&gt;
My image&lt;br /&gt;
&lt;br /&gt;
http://i208.photobucket.com/albums/bb275/hawkfire42/safarizone-1.jpg&lt;br /&gt;
&lt;br /&gt;
the website image&lt;br /&gt;
&lt;br /&gt;
http://www.pokemon.co.jp/special/hgss/introduction/images/img_intro_inst01_04.jpg&lt;br /&gt;
&lt;br /&gt;
some of the areas are different. Specifically, the bottom center one on the website image. Now, because of that menu I don&#039;t know what&#039;s behind it, but my image, from a filb.de video, doesn&#039;t show that bottom center area. Interesting, no?--[[User:Ryuutakeshi|Ryuutakeshi]] 07:17, 10 September 2009 (UTC)&lt;br /&gt;
:Pokebeach has answers:&lt;br /&gt;
:&amp;quot;There are 12 unique, default maps in the Johto Safari Zone to switch around and explore for Pokemon. Each map has six zones. You switch around the maps on the computer outside the Safari Zone and can even make your own, though we haven&#039;t explored this yet. In HeartGold, we can confirm Geodude, Graveler, Magnemite, Magneton, Misdreavus, Murkrow, Magmar, and Kangaskan are capturable. Some of the Pokemon are encountered more often on specific maps. For example, you can find Koffing, Weezing, Grimer, Arbok, and Ekans far more often on the swamp map. On the planes map, you encounter Girafarig, Rattata, Abra, and Smeargle more commonly than anywhere else (perhaps exclusively for some of them). This information is subject to change as we play through the Safari Zone. Remember, the Kanto Safari Zone has been replaced by the Pal Park.&amp;quot; --[[User:Ryuutakeshi|Ryuutakeshi]] 08:07, 12 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Paras==&lt;br /&gt;
I was watching the preview of the safari zone and it shows the player catching a paras {{unsigned|Grungle7}}&lt;br /&gt;
&lt;br /&gt;
== The pokemon list ==&lt;br /&gt;
&lt;br /&gt;
Should we add the location column to see what it usually best found in?&lt;br /&gt;
&lt;br /&gt;
:I agree since there are so many different sections a Pokémon can be found in and since Serebii presently confirms post-National Pokédex Pokémon I think a list would be a good idea. Till then I won&#039;t make any changes on this page. Right now the present one just needs, more Pokémon, the areas of where to look and time of day.-[[User:Tyler53841|Tyler53841]] 15:48, 21 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There&#039;s been quite the update on the Safari Zone Section, here&#039;s the link for it http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml - 12Medbe&lt;br /&gt;
&lt;br /&gt;
==Block additions==&lt;br /&gt;
Can someone update the Pokemon template on here so that we can add block types and numbers for two different types of blocks? I have all the information for the safari zone (Kanto guide) and want to add it, but the template right now doesn&#039;t allow adding blocks. This is an example of what the block additions would look like. Can someone add block columns to it? Thanks ([[User:Yaminokame|Yaminokame]] 09:57, 30 October 2009 (UTC))&lt;br /&gt;
===Cliff Area===&lt;br /&gt;
{| align=center border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=450px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=2 | Pokemon&lt;br /&gt;
! Location&lt;br /&gt;
! colspan=2 | Block 1&lt;br /&gt;
! colspan=2 | Block 2&lt;br /&gt;
! Levels&lt;br /&gt;
! Rate&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|022}}}|{{{2|Fearow}}}}}&lt;br /&gt;
| {{p|Fearow}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|046}}}|{{{2|Paras}}}}}&lt;br /&gt;
| {{p|Paras}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Forest&lt;br /&gt;
| 3&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|074}}}|{{{2|Geodude}}}}}&lt;br /&gt;
| {{p|Geodude}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 15-17&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|075}}}|{{{2|Graveler}}}}}&lt;br /&gt;
| {{p|Graveler}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|080}}}|{{{2|Slowbro}}}}}&lt;br /&gt;
| {{p|Slowbro}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Water&lt;br /&gt;
| 5&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|081}}}|{{{2|Magnemite}}}}}&lt;br /&gt;
| {{p|Magnemite}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 15-16&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|082}}}|{{{2|Magneton}}}}}&lt;br /&gt;
| {{p|Magneton}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 17&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|126}}}|{{{2|Magmar}}}}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|126}}}|{{{2|Magmar}}}}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 10&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|202}}}|{{{2|Wobbuffet}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 16&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|202}}}|{{{2|Wobbuffet}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 10&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|264}}}|{{{2|Linoone}}}}}&lt;br /&gt;
| {{p|Linoone}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Grassland&lt;br /&gt;
| 5&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|288}}}|{{{2|Vigoroth}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Forest&lt;br /&gt;
| 56&lt;br /&gt;
| Grassland&lt;br /&gt;
| 28&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|305}}}|{{{2|Lairon}}}}}&lt;br /&gt;
| {{p|Lairon}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 24&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|335}}}|{{{2|Zangoose}}}}}&lt;br /&gt;
| {{p|Zangoose}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Grassland&lt;br /&gt;
| 12&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|363}}}|{{{2|Spheal}}}}}&lt;br /&gt;
| {{p|Spheal}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Water&lt;br /&gt;
| 35&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|436}}}|{{{2|Bronzor}}}}}&lt;br /&gt;
| {{p|Bronzor}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 35&lt;br /&gt;
| Forest&lt;br /&gt;
| 14&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
Page says &amp;quot;Northeast of [[Cianwood City]], on [[Route 48]],&amp;quot; however, the Johto map shows it as being northwest of Cianwood. Should this be corrected? --[[User:Zukiedo|&amp;lt;span style=&amp;quot;color:#A000DF&amp;quot;&amp;gt;Zukiedo&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Zukiedo|&amp;lt;span style=&amp;quot;color:#00A0DF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 08:10, 8 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sealeo&#039;s Sprite ==&lt;br /&gt;
&lt;br /&gt;
Sealeo&#039;s entry under the mountain area has a Banette sprite. This should probably be changed to a Sealeo sprite, right? &lt;br /&gt;
[[User:Hedgey|Hedgey]] 22:36, 31 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Block numbers ==&lt;br /&gt;
&lt;br /&gt;
What exactly are they for? The numbers in the &amp;quot;Block 1&amp;quot; sections of the charts I mean... &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 03:22, 5 April 2010 (UTC)&lt;br /&gt;
: The block numbers list the number of block items that need to be present in order to get that pokemon to appear. The information on http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml is more clear on that for now. [[User:Daemonten|Daemonten]] 01:26, 6 April 2010 (UTC)&lt;br /&gt;
::Mmm... thanks. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 02:56, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Block Upgrade Notification?==&lt;br /&gt;
I got a call from Baoba today, and he said something about the catchable Pokémon changing in one of the areas. Now, I believe it was a block upgrade he was notifying me about, but that seems to clash with the info in the article, especially since he mentioned that somehow you could get the original Pokémon back... Anyway, has this happened to anyone else? I thought that if I&#039;m correct, perhaps this should be added to the article. -[[User:Palkiajosh|&amp;lt;span style=&amp;quot;color:#ca72d5&amp;quot;&amp;gt;•Palkia&amp;lt;/span&amp;gt;]][[User talk:Palkiajosh|&amp;lt;span style=&amp;quot;color:#9f9f9f&amp;quot;&amp;gt;josh•&amp;lt;/span&amp;gt;]]&lt;br /&gt;
:Baoba calls when an area has been upgraded. What part is conflicting exactly? ([[User:Yaminokame|Yaminokame]] 02:01, 17 April 2010 (UTC))&lt;br /&gt;
::Actually, now that I&#039;ve re-read it, none of it does. I think I just misunderstood. -[[User:Palkiajosh|&amp;lt;span style=&amp;quot;color:#ca72d5&amp;quot;&amp;gt;•Palkia&amp;lt;/span&amp;gt;]][[User talk:Palkiajosh|&amp;lt;span style=&amp;quot;color:#9f9f9f&amp;quot;&amp;gt;josh•&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
== Inaccurate Maximum Block Upgrades? ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a guide on GameFAQs ([http://www.gamefaqs.com/portable/ds/file/960100/59321 found here]) that states: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;After a certain amount of time, Blocks will level up if left in an area. This will allow one Block to count for up to &#039;&#039;&#039;7.&#039;&#039;&#039;&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This would contradict what the article currently says (that the maximum possible value for any given block is 4). Now, normally I would question the guide instead of the wiki, but the guide matches our current data perfectly, as well as lists several statistics which we currently have labeled as &amp;quot;Unknown&amp;quot;. The question is, which is correct-- are there only 3 possible upgrades, or is there 6? If I had any other sources, I would personally update the page, but, as it is only one source, I thought it would be better if it were checked out thoroughly by someone besides me. --[[User:Unknown???|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;VW5&amp;lt;small&amp;gt;&#039;&#039;rbm&#039;&#039;&amp;lt;/small&amp;gt;93&amp;lt;small&amp;gt;bj&amp;lt;/small&amp;gt;8/P&amp;lt;small&amp;gt;w==&amp;lt;/small&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;[[User talk:Unknown???|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(d&#039;&#039;&#039;EBM&#039;&#039;&#039;&amp;lt;small&amp;gt;aw==&amp;lt;/small&amp;gt;)&amp;lt;/span&amp;gt;]]&#039;&#039; 17:11, 24 April 2010 (UTC)&lt;br /&gt;
:As far as I can tell, the article here never mentions that the numbers written on here are the maximum at all. The website you provided is correct, however putting information in this article gotten from them would be stealing from them, which is why I didn&#039;t do it a long time ago. The numbers listed on here are the upgrades necessary to get all Pokemon out through blocks. Any day count past that I couldn&#039;t prove myself, so therefore is not included yet (until someone who can, adds it) ([[User:Yaminokame|Yaminokame]] 01:19, 25 April 2010 (UTC))&lt;br /&gt;
::Then should we slap an {{template|incomplete}} template or something on here until we get the info? &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:26, 25 April 2010 (UTC)&lt;br /&gt;
:::Sounds good to me, I probably should have done that earlier but I had never thought about it &amp;gt;.&amp;lt; The only thing I&#039;m afraid of is inviting someone to go copy off of another website :/ Which I guess is bound to happen eventually anyways, so no sense in worrying about it :p I would say it&#039;s a good idea :) ([[User:Yaminokame|Yaminokame]] 01:30, 25 April 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Magmar&#039;s Time of Day ==&lt;br /&gt;
&lt;br /&gt;
Can someone review the time of day Magmar can be captured? I encountered one at 7:30pm/evening, while the current article states only morning/day.&lt;br /&gt;
([[User:Rt117|Rt117]] 23:41, 3 April 2010 (UTC))&lt;br /&gt;
:Night is 8:00PM to 3:59AM ([[User:Yaminokame|Yaminokame]] 02:08, 4 May 2010 (UTC))&lt;br /&gt;
::Alright. I was confused because the screen was dark as if it were the evening. ([[User:Rt117|Rt117]] 02:58, 4 April 2010 (UTC))&lt;br /&gt;
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:::Trust me, the fact that the timeframes for the parts of day were changed between [[Generation II]] and [[Generation IV]] threw me off as well.  It takes some getting used to the fact that Generation IV starts the night phase at 8 PM instead of 6 PM as it was in Generation II.  --[[User:Shiningpikablu252|Shiningpikablu252]] 03:47, 4 May 2010 (UTC)&lt;br /&gt;
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== Questions regarding Block Upgrades ==&lt;br /&gt;
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I&#039;m having trouble understanding some things about the description of Block Upgrades. Can anybody clarify the following points?&lt;br /&gt;
* What does &amp;quot;days used&amp;quot; mean exactly? Does the block just need to be placed in the area, and in case I take a month-long break from playing, the 30 days will still count for the upgrades? Or does is count on how many different days I entered the area?&lt;br /&gt;
* Do the upgrades count per block, or per block/area? If a block has been upgraded in the Peak area, and then gets moved to the Desert area, will it be back to level 1 there, or keep its level?&lt;br /&gt;
[[User:Anke|Anke]] 12:06, 27 May 2010 (UTC)&lt;br /&gt;
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:From my experience, Block Upgrades count the number of days you&#039;ve entered the area; that is, you have to go to the Safari Zone and find a Pokémon in that area each day until it upgrades. Also, the upgrades definitely count per block/area, although I&#039;m fairly certain that all plains-blocks, water-blocks, etc. in an area are upgraded at the same time (So it doesn&#039;t really matter whether you use all stumps or both stumps and branches, for instance). I can see how the page is confusing in that respect, as it took me a while to figure out all the details as well. Perhaps the wording could be changed? --[[User:AndyPKMN|AndyPKMN]] 13:28, 27 May 2010 (UTC)&lt;br /&gt;
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::I was able to catch a Riolu today. But the thing is that I didn&#039;t go to the Safari Zone very often. So that means Blocks will be upgraded over time instead of by the number of days you visit the Safari Zone. --[[User:Arima|Arima]] 23:55, 19 August 2010 (UTC)&lt;br /&gt;
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: I also suspect this is calculated by the days on which you&#039;ve resumed/played/saved your game (as opposed to actual Safari Zone visits, or the clock in general).  I am currently trying to attract Riolu to my Safari Zone as well, and while I have yet to hear Warden Baoba calling me to tell me about Meadow upgrades (though he&#039;s called once or twice to inform me of Mountain or Forest upgrades), I nonetheless can verify double effectiveness of my Meadow blocks at this time.  On a related note, I wonder how is it decided when Baoba calls?  Does he call &#039;&#039;every&#039;&#039; ten days (per area), or only when the upgrade &#039;&#039;actually&#039;&#039; attracts a new Pokemon?  There might be a possibility for the latter:  His dialogue claims the area&#039;s pokemon have &amp;quot;changed&amp;quot;, and he&#039;d have no reason to call if you haven&#039;t placed at least one attracting block in the area to effect a change with.  --&#039;&#039;--&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 03:22, 25 June 2011 (UTC)&#039;&#039;&lt;br /&gt;
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== Question about the DS clock ==&lt;br /&gt;
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Can you just set the DS clock ahead and catch pokemon that need days to appear in the area? If so, should we add it to the trivia section? [[User:Borg184|Borg184]] 23:47, 27 May 2010 (UTC)&lt;br /&gt;
:I don&#039;t think so, as I think the games have a sort of system that disallows it, like the Pal Park system or the swarm system. I think it might treat it as if it&#039;s still the same game day in the same way of the aforementioned swarm system. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 23:50, 27 May 2010 (UTC)&lt;br /&gt;
Darn. Then how else can I get a Beldum :P Thanks though [[User:Borg184|Borg184]] 23:54, 27 May 2010 (UTC)&lt;br /&gt;
:The event to download the [[Winner&#039;s Path]] Pokewalker courseis running right now for the American and PAL versions. It&#039;s where I caught mine. [[User:Anke|Anke]] 09:36, 28 May 2010 (UTC)&lt;br /&gt;
::[[Beldum_%28Pok%C3%A9mon%29#Game_locations|The article might help you out]]... ;) &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 09:41, 28 May 2010 (UTC)&lt;br /&gt;
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== Blocks not adequately explained ==&lt;br /&gt;
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In the section talking about blocks, I don&#039;t think the meaning of &amp;quot;blocks&amp;quot; is ever conveyed. It&#039;s stated what can be done by the use of blocks, but I don&#039;t think without a definition of a &amp;quot;block&amp;quot; a reader can adequately understand this section&#039;s meaning. [[User:Chum|Chum]] 01:37, 2 July 2010 (UTC)&lt;br /&gt;
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== Images of sections ==&lt;br /&gt;
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Would it be asking too much to get some images of the 12 Areas? Even if they&#039;re blown up version of the images you used for the shifting of the Safari layout? [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 03:21, 24 July 2010 (UTC)&lt;br /&gt;
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== Which is right? ==&lt;br /&gt;
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*To catch a Riolu, Marter&#039;s Safari Zone Guide at GAMEFAQS says to plant 10 Forest and 14 Rocky Blocks then wait 70 Days.&lt;br /&gt;
*To catch a Riolu, this article says to plant 28 Forest and 42 Rocky Blocks.&lt;br /&gt;
&lt;br /&gt;
Marter&#039;s Safari Zone Guide:[http://www.gamefaqs.com/ds/960100-pokemon-soulsilver-version/faqs/59321]&lt;br /&gt;
&lt;br /&gt;
--[[User:Arima|Arima]] 22:46, 19 August 2010 (UTC)&lt;br /&gt;
:After 70 days the forest and peak blocks are both worth triple, so they can actually both be right. 10*3=30, which is the minimum needed for 28 blocks, and 14*3=42. The difference is that this article has the requirements, while that guide has the instructions. Since only 30 blocks can be placed, it&#039;s impossible to actually place 42 blocks. Once you&#039;ve waited 70 days, the peak blocks become worth three, so it is actually possible to reach the total required. (the forest blocks are worth three after 60 days). &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 23:05, 19 August 2010 (UTC)&lt;br /&gt;
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== Trapinch ==&lt;br /&gt;
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I caught one in the desert area (lv 46) with only 28 small rocks. I don&#039;t want to do any edits, though, because I don&#039;t know what the real number is.--[[User:Frankjohnson123|Frankjohnson123]] 03:47, 20 August 2010 (UTC)&lt;br /&gt;
:Forgot to mention, I had just added them that day.--[[User:Frankjohnson123|Frankjohnson123]] 03:49, 20 August 2010 (UTC)&lt;br /&gt;
::According to people on GameFAQs, the number of days it takes to double the blocks is based on the number of days the area has been active in the Safari Zone, not the number of days since the blocks were placed, even if you don&#039;t go to the Safari Zone. So if the Desert has been one of the six accessible for the past 30 days then the blocks you are placing will each be worth two. 28*2=56, more than the 49 required. In my experience though, it should be that Boaba &#039;&#039;may&#039;&#039; call to tell you of the upgrades. I&#039;m pretty sure I never got a call from him about that, and I&#039;ve tested, and I definitely have several upgrades. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 04:46, 20 August 2010 (UTC)&lt;br /&gt;
:::That&#039;s useful info anyway, thank you, but I just added the desert that day as well. I also never switched days on my DS in case that has anything to do with it.--[[User:Frankjohnson123|Frankjohnson123]] 19:53, 23 August 2010 (UTC)&lt;br /&gt;
::::Had it ever been active before then? The upgrades don&#039;t go away if you remove the area from the Safari Zone. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:13, 23 August 2010 (UTC)&lt;br /&gt;
:::::That must be it, then.--[[User:Frankjohnson123|Frankjohnson123]] 00:06, 24 August 2010 (UTC)&lt;br /&gt;
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==New Catch Template Design==&lt;br /&gt;
While things are going smoothly with upgrading the design for the catch templates, but the question is that it would be more complicated to do here, namely with the (Block 1) and (Block 2) designs on the old template. Besides that, there are no other questions I have to make about this. -[[User:Tyler53841|Tyler53841]] 20:18, 23 August 2010 (UTC)&lt;br /&gt;
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==Metang without the waiting==&lt;br /&gt;
Today I used the Safari Zone for the first time (excluding Baoba&#039;s 2 challenges). I placed 15 Small Rocks in the Mountain Area to find a Lunatone. I also managed to encounter 8 Metangs (Didn&#039;t manage to catch any though). How is this possible? I have never placed an object in the Safari Zone before today, although it would be at least 100 days since I received the objects in the first place (I took a prolonged break). [[User:KrimsonEagl|KrimsonEagl]] 01:47, 26 October 2010 (UTC)&lt;br /&gt;
:The number of days is how long the area has been active (i.e. one of the visitable six) and it doesn&#039;t matter whether the blocks are placed or the safari zone is visited. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:16, 26 October 2010 (UTC)&lt;br /&gt;
::Ok, thanks. Is there an easy way to find out which 6 areas I had 100+ days ago? Or will I just have to use trial and error? [[User:KrimsonEagl|KrimsonEagl]] 08:43, 26 October 2010 (UTC)&lt;br /&gt;
:::Yeah, good luck catching one. Metang have the lowest possible catch rate, tied with legendaries such as Ho-oh and Lugia. It was a cruel trick of Game Freak&#039;s to stick them in the Safari Zone. &amp;gt;_&amp;lt; --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 12:43, 26 October 2010 (UTC)&lt;br /&gt;
::::I don&#039;t think there&#039;s any place where the days are listed. You&#039;ll just have to test it with trial and error if it matters for a particular area. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:34, 26 October 2010 (UTC)&lt;br /&gt;
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== Slowbro ==&lt;br /&gt;
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I found a Slowbro at peak without any waterside blocks. I don&#039;t want to edit anything without permission so just wanted to let ya know. [[User:Mewtwomaster|Mewtwomaster]] 20:05, 26 November 2010 (UTC)&lt;br /&gt;
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   Also, in the Rocky Beach, the level of Slowbro isn&#039;t 17 when you have 3 peak. I have 4 plains, 8 peak, and 18 forest&lt;br /&gt;
 right now and I&#039;m seeing lvl 42 Slowbro. [[User:Machtung|Machtung]] 17:26, 24 January 2011 (CST)&lt;br /&gt;
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== Block upgrade times ==&lt;br /&gt;
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Since there&#039;s ten days between each block upgrade, does anyone have any idea why it takes 80 for the Waterside ones to go up, but it takes twenty more (up to 100) for the Forests to upgrade again? Is this an error or is there actually that ten day gap? [[User:Salix|Salix]] 08:15, 7 January 2011 (UTC)&lt;br /&gt;
:I think it&#039;s an error, but I&#039;m not sure. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:38, 7 January 2011 (UTC)&lt;br /&gt;
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== &amp;quot;Other&amp;quot; blocks ==&lt;br /&gt;
What do blocks classified as &amp;quot;Other&amp;quot; count for, if anything? [[User:Mewtwo777|I am Darth Mewtwo... Fear me, and my team made entirely of Mewtwo!!!]] 23:36, 31 January 2011 (UTC)&lt;br /&gt;
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== Bait/Mud Mechanics? ==&lt;br /&gt;
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Anyone know how much the bait/mud affects the catch rate and flee rate? [[User:Porygon-man|Porygon-man]] 01:37, 22 February 2011 (UTC)&lt;br /&gt;
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: I believe this was discussed under [[Talk:Catch rate]] -- roughly speaking, I think it&#039;s Bait multiplies the catch rate by 1/2 (1/3, 1/4, etc.), while Mud multiples it by 2x (3x, 4x, etc.)  Similar logic probably applies to the flee rate, though I&#039;m not finding any mention of what a species&#039;s base &amp;quot;flee&amp;quot; rate is.  (I&#039;m currently hunting Murkrows, and &#039;&#039;boy&#039;&#039; do they spook easily.) --&#039;&#039;[[User:Stratelier|Stratelier]] 06:54, 24 February 2011 (UTC)&#039;&#039;&lt;br /&gt;
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== Misdreavus time of day ==&lt;br /&gt;
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I found a Misdreavus at 3:18 PM&lt;br /&gt;
and i am wondering why when it says it can only be found at night&lt;br /&gt;
[[User:American Dude|American Dude]] 19:33, 10 May 2011 (UTC)&lt;br /&gt;
:The HGSS strategy guide says that Misdreavus is more common at night, but can be found at all times of day. Could someone confirm? --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 20:35, 10 May 2011 (UTC)&lt;br /&gt;
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I found a Misdreavus at 12:20 PM, i am also playing American Soul Silver [[User:Ramdonperson|Ramdonperson]] 16:26, 17 June 2011 (UTC)ramdonperson&lt;br /&gt;
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== Bait and Mud when the Ball Breaks ==&lt;br /&gt;
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This is something that&#039;s been bugging me for a very long time. Do the bait/mud stages reset when a Pokémon escapes from the ball? I&#039;ve been hunting Seaking, and after two muds and a broken Safari Ball, they break out of any other balls I throw, while throwing more mud makes them run (usually after the first mud). [[User:Porygon-man|Porygon-man]] 04:38, 11 July 2011 (UTC)&lt;br /&gt;
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== Area Combination Customization ==&lt;br /&gt;
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*Shouldn&#039;t it be mentioned that the ability to customize the combination of the six areas isn&#039;t available until the day after the first challenge is complete?  I didn&#039;t even know that until I checked [http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml here under &amp;quot;customisation&amp;quot;]. ----[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 04:39, 18 April 2013 (UTC)&lt;br /&gt;
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== Trapinch 2 ==&lt;br /&gt;
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Hey, I found a Trapinch in the Desert Area, and I only had 7 peak blocks, with the area fully upgraded. 7 x 4 is 28, so Trapinch can&#039;t be found with 50 peak blocks. [[User:Porygon-man|Porygon-man]] ([[User talk:Porygon-man|talk]]) 02:28, 14 September 2014 (UTC)&lt;br /&gt;
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== Clock Question Mark II == &lt;br /&gt;
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What happens if I have 2 NDSs, with one set a year into the future. Would I be able to skip the wait this way?[[User:Hypershock|Hypershock]] ([[User talk:Hypershock|talk]]) 03:28, 15 January 2015 (UTC)&lt;br /&gt;
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== Seviper ==&lt;br /&gt;
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How do you get Seviper to appear in the Safari Zone? Serebii says that it will appear by placing 18 Plains blocks in the Marshland and waiting 10 days but when I went to check, I never encountered one. Am I missing something? [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 18:22, 19 July 2021 (UTC)&lt;br /&gt;
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:You need to upgrade the Marshland Area at least once, so that plains blocks count for double the standard value (i.e., 18 plains blocks give you a plains block value of 36, which is just over enough to attract seviper). The way in which area upgrades work, however, is a bit weird. It&#039;s not as simple as just placing the necessary blocks in the area and waiting 10 days. You can place &#039;&#039;any&#039;&#039; block(s) in the area, and you then have to actively start up the game (and save) on 10 separate (but not necessarily consecutive) days. After this, the area will be upgraded permanently, forever doubling the value of any future plains blocks placed in it. You can do the same thing again to gain further upgrades, which increase the value of other block types. [[User:Pale Prism|Pale Prism]] ([[User talk:Pale Prism|talk]]) 22:27, 19 July 2021 (UTC)&lt;br /&gt;
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::Oh okay, thank you for explaining that. Everywhere I looked at never mentioned that, so that was some actual help. Do you have to wait for the warden to call you that new Pokémon are in the Safari Zone or do the appear once those conditions are met? I never really used this Safari Zone before, so I&#039;m new to it. [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 22:48, 19 July 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Johto_Safari_Zone&amp;diff=3378767</id>
		<title>Talk:Johto Safari Zone</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Johto_Safari_Zone&amp;diff=3378767"/>
		<updated>2021-07-19T19:24:44Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: /* Seviper */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Time of Day Row?==&lt;br /&gt;
The tables need a compatible time of day row, because there are changes in encounters for the non-block Pokémon.  I tried using the catchheader, catchbar and catchtime templates, but they&#039;re all one column too short. --Maxo 18:28, 2 April 2010 (UTC)&lt;br /&gt;
: I agree with this and can confirm that certain pokemon only appear during certain times. It should also be noted that time only affects areas with no blocks [[User:Daemonten|Daemonten]] 01:40, 6 April 2010 (UTC)&lt;br /&gt;
::What do you mean by that? My guide says that {{p|Wobbuffet}} can only be found at night and it requires 10 blocks ([[User:Yaminokame|Yaminokame]] 02:02, 6 April 2010 (UTC))&lt;br /&gt;
:::Hmm, Maybe Time does have an affect on block-only pokemon as well. I wasn&#039;t sure to be honest. At any rate I went through and updated the templates to include time, and I cleaned up the page so that it at least displays unknowns in the fields I didn&#039;t know about. So we now have a time field, hooray. (And the swamp follows the templates now) [[User:Daemonten|Daemonten]] 03:17, 6 April 2010 (UTC)&lt;br /&gt;
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== Five or six sections? ==&lt;br /&gt;
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Doesn&#039;t the artwork of the johto map show six areas and not five? --DSDark 21:02, 11 August 2009 (UTC)&lt;br /&gt;
:I can only make out five on the scan that I&#039;ve seen. Maybe you have a different one though... &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 21:28, 11 August 2009 (UTC)&lt;br /&gt;
::Well, the map shows six areas. And if you look at the screenshot of the area changer, there seems to be something behind the menu. My question is, how did we determine what kind of areas the Safari Zone had? Judging by the info we recieved, I&#039;d assume that the areas weren&#039;t really set. -- Ryuutakeshi 17:22, 11 August 2009&lt;br /&gt;
:::well here&#039;s a picture i did up that clearly shows six areas and not five --DSDark 01:34, 12 August 2009 (UTC)&lt;br /&gt;
:::http://img36.imageshack.us/img36/8543/zonea.png&lt;br /&gt;
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==New Image==&lt;br /&gt;
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Do we want a new image on this page? I have a screencap of the safari zone without the menu and it&#039; rather good quality. --[[User:Ryuutakeshi|Ryuutakeshi]] 01:27, 10 September 2009 (UTC)&lt;br /&gt;
:Go on then. If it&#039;s a fail we can just delete it. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:28, 10 September 2009 (UTC)&lt;br /&gt;
::Well, the link&#039;s there. Can&#039;t figure out why I can&#039;t get the actual image to show.--[[User:Ryuutakeshi|Ryuutakeshi]] 01:34, 10 September 2009 (UTC)&lt;br /&gt;
:::You&#039;re meant to upload it onto the Bulbagarden Archives. I&#039;ll do it for you. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:35, 10 September 2009 (UTC)&lt;br /&gt;
::::Got it. Here&#039;s the image&lt;br /&gt;
::::http://i208.photobucket.com/albums/bb275/hawkfire42/safarizone-1.jpg --[[User:Ryuutakeshi|Ryuutakeshi]] 01:36, 10 September 2009 (UTC)&lt;br /&gt;
:::::Guess it wasn&#039;t needed.--[[User:Ryuutakeshi|Ryuutakeshi]] 01:37, 10 September 2009 (UTC)&lt;br /&gt;
::::::All sorted. Please, don&#039;t hotlink images directly from photobucket or any other site into a Bulbapedia article. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:38, 10 September 2009 (UTC)&lt;br /&gt;
:::::::Roger that. --[[User:Ryuutakeshi|Ryuutakeshi]] 01:40, 10 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==something I noticed==&lt;br /&gt;
&lt;br /&gt;
My image&lt;br /&gt;
&lt;br /&gt;
http://i208.photobucket.com/albums/bb275/hawkfire42/safarizone-1.jpg&lt;br /&gt;
&lt;br /&gt;
the website image&lt;br /&gt;
&lt;br /&gt;
http://www.pokemon.co.jp/special/hgss/introduction/images/img_intro_inst01_04.jpg&lt;br /&gt;
&lt;br /&gt;
some of the areas are different. Specifically, the bottom center one on the website image. Now, because of that menu I don&#039;t know what&#039;s behind it, but my image, from a filb.de video, doesn&#039;t show that bottom center area. Interesting, no?--[[User:Ryuutakeshi|Ryuutakeshi]] 07:17, 10 September 2009 (UTC)&lt;br /&gt;
:Pokebeach has answers:&lt;br /&gt;
:&amp;quot;There are 12 unique, default maps in the Johto Safari Zone to switch around and explore for Pokemon. Each map has six zones. You switch around the maps on the computer outside the Safari Zone and can even make your own, though we haven&#039;t explored this yet. In HeartGold, we can confirm Geodude, Graveler, Magnemite, Magneton, Misdreavus, Murkrow, Magmar, and Kangaskan are capturable. Some of the Pokemon are encountered more often on specific maps. For example, you can find Koffing, Weezing, Grimer, Arbok, and Ekans far more often on the swamp map. On the planes map, you encounter Girafarig, Rattata, Abra, and Smeargle more commonly than anywhere else (perhaps exclusively for some of them). This information is subject to change as we play through the Safari Zone. Remember, the Kanto Safari Zone has been replaced by the Pal Park.&amp;quot; --[[User:Ryuutakeshi|Ryuutakeshi]] 08:07, 12 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Paras==&lt;br /&gt;
I was watching the preview of the safari zone and it shows the player catching a paras {{unsigned|Grungle7}}&lt;br /&gt;
&lt;br /&gt;
== The pokemon list ==&lt;br /&gt;
&lt;br /&gt;
Should we add the location column to see what it usually best found in?&lt;br /&gt;
&lt;br /&gt;
:I agree since there are so many different sections a Pokémon can be found in and since Serebii presently confirms post-National Pokédex Pokémon I think a list would be a good idea. Till then I won&#039;t make any changes on this page. Right now the present one just needs, more Pokémon, the areas of where to look and time of day.-[[User:Tyler53841|Tyler53841]] 15:48, 21 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There&#039;s been quite the update on the Safari Zone Section, here&#039;s the link for it http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml - 12Medbe&lt;br /&gt;
&lt;br /&gt;
==Block additions==&lt;br /&gt;
Can someone update the Pokemon template on here so that we can add block types and numbers for two different types of blocks? I have all the information for the safari zone (Kanto guide) and want to add it, but the template right now doesn&#039;t allow adding blocks. This is an example of what the block additions would look like. Can someone add block columns to it? Thanks ([[User:Yaminokame|Yaminokame]] 09:57, 30 October 2009 (UTC))&lt;br /&gt;
===Cliff Area===&lt;br /&gt;
{| align=center border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=450px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=2 | Pokemon&lt;br /&gt;
! Location&lt;br /&gt;
! colspan=2 | Block 1&lt;br /&gt;
! colspan=2 | Block 2&lt;br /&gt;
! Levels&lt;br /&gt;
! Rate&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|022}}}|{{{2|Fearow}}}}}&lt;br /&gt;
| {{p|Fearow}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|046}}}|{{{2|Paras}}}}}&lt;br /&gt;
| {{p|Paras}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Forest&lt;br /&gt;
| 3&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|074}}}|{{{2|Geodude}}}}}&lt;br /&gt;
| {{p|Geodude}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 15-17&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|075}}}|{{{2|Graveler}}}}}&lt;br /&gt;
| {{p|Graveler}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|080}}}|{{{2|Slowbro}}}}}&lt;br /&gt;
| {{p|Slowbro}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Water&lt;br /&gt;
| 5&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|081}}}|{{{2|Magnemite}}}}}&lt;br /&gt;
| {{p|Magnemite}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 15-16&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|082}}}|{{{2|Magneton}}}}}&lt;br /&gt;
| {{p|Magneton}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 17&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|126}}}|{{{2|Magmar}}}}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|126}}}|{{{2|Magmar}}}}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 10&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|202}}}|{{{2|Wobbuffet}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 16&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|202}}}|{{{2|Wobbuffet}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 10&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|264}}}|{{{2|Linoone}}}}}&lt;br /&gt;
| {{p|Linoone}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Grassland&lt;br /&gt;
| 5&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|288}}}|{{{2|Vigoroth}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Forest&lt;br /&gt;
| 56&lt;br /&gt;
| Grassland&lt;br /&gt;
| 28&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|305}}}|{{{2|Lairon}}}}}&lt;br /&gt;
| {{p|Lairon}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 24&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|335}}}|{{{2|Zangoose}}}}}&lt;br /&gt;
| {{p|Zangoose}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Grassland&lt;br /&gt;
| 12&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|363}}}|{{{2|Spheal}}}}}&lt;br /&gt;
| {{p|Spheal}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Water&lt;br /&gt;
| 35&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|436}}}|{{{2|Bronzor}}}}}&lt;br /&gt;
| {{p|Bronzor}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 35&lt;br /&gt;
| Forest&lt;br /&gt;
| 14&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
Page says &amp;quot;Northeast of [[Cianwood City]], on [[Route 48]],&amp;quot; however, the Johto map shows it as being northwest of Cianwood. Should this be corrected? --[[User:Zukiedo|&amp;lt;span style=&amp;quot;color:#A000DF&amp;quot;&amp;gt;Zukiedo&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Zukiedo|&amp;lt;span style=&amp;quot;color:#00A0DF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 08:10, 8 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sealeo&#039;s Sprite ==&lt;br /&gt;
&lt;br /&gt;
Sealeo&#039;s entry under the mountain area has a Banette sprite. This should probably be changed to a Sealeo sprite, right? &lt;br /&gt;
[[User:Hedgey|Hedgey]] 22:36, 31 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Block numbers ==&lt;br /&gt;
&lt;br /&gt;
What exactly are they for? The numbers in the &amp;quot;Block 1&amp;quot; sections of the charts I mean... &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 03:22, 5 April 2010 (UTC)&lt;br /&gt;
: The block numbers list the number of block items that need to be present in order to get that pokemon to appear. The information on http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml is more clear on that for now. [[User:Daemonten|Daemonten]] 01:26, 6 April 2010 (UTC)&lt;br /&gt;
::Mmm... thanks. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 02:56, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Block Upgrade Notification?==&lt;br /&gt;
I got a call from Baoba today, and he said something about the catchable Pokémon changing in one of the areas. Now, I believe it was a block upgrade he was notifying me about, but that seems to clash with the info in the article, especially since he mentioned that somehow you could get the original Pokémon back... Anyway, has this happened to anyone else? I thought that if I&#039;m correct, perhaps this should be added to the article. -[[User:Palkiajosh|&amp;lt;span style=&amp;quot;color:#ca72d5&amp;quot;&amp;gt;•Palkia&amp;lt;/span&amp;gt;]][[User talk:Palkiajosh|&amp;lt;span style=&amp;quot;color:#9f9f9f&amp;quot;&amp;gt;josh•&amp;lt;/span&amp;gt;]]&lt;br /&gt;
:Baoba calls when an area has been upgraded. What part is conflicting exactly? ([[User:Yaminokame|Yaminokame]] 02:01, 17 April 2010 (UTC))&lt;br /&gt;
::Actually, now that I&#039;ve re-read it, none of it does. I think I just misunderstood. -[[User:Palkiajosh|&amp;lt;span style=&amp;quot;color:#ca72d5&amp;quot;&amp;gt;•Palkia&amp;lt;/span&amp;gt;]][[User talk:Palkiajosh|&amp;lt;span style=&amp;quot;color:#9f9f9f&amp;quot;&amp;gt;josh•&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
== Inaccurate Maximum Block Upgrades? ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a guide on GameFAQs ([http://www.gamefaqs.com/portable/ds/file/960100/59321 found here]) that states: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;After a certain amount of time, Blocks will level up if left in an area. This will allow one Block to count for up to &#039;&#039;&#039;7.&#039;&#039;&#039;&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This would contradict what the article currently says (that the maximum possible value for any given block is 4). Now, normally I would question the guide instead of the wiki, but the guide matches our current data perfectly, as well as lists several statistics which we currently have labeled as &amp;quot;Unknown&amp;quot;. The question is, which is correct-- are there only 3 possible upgrades, or is there 6? If I had any other sources, I would personally update the page, but, as it is only one source, I thought it would be better if it were checked out thoroughly by someone besides me. --[[User:Unknown???|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;VW5&amp;lt;small&amp;gt;&#039;&#039;rbm&#039;&#039;&amp;lt;/small&amp;gt;93&amp;lt;small&amp;gt;bj&amp;lt;/small&amp;gt;8/P&amp;lt;small&amp;gt;w==&amp;lt;/small&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;[[User talk:Unknown???|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(d&#039;&#039;&#039;EBM&#039;&#039;&#039;&amp;lt;small&amp;gt;aw==&amp;lt;/small&amp;gt;)&amp;lt;/span&amp;gt;]]&#039;&#039; 17:11, 24 April 2010 (UTC)&lt;br /&gt;
:As far as I can tell, the article here never mentions that the numbers written on here are the maximum at all. The website you provided is correct, however putting information in this article gotten from them would be stealing from them, which is why I didn&#039;t do it a long time ago. The numbers listed on here are the upgrades necessary to get all Pokemon out through blocks. Any day count past that I couldn&#039;t prove myself, so therefore is not included yet (until someone who can, adds it) ([[User:Yaminokame|Yaminokame]] 01:19, 25 April 2010 (UTC))&lt;br /&gt;
::Then should we slap an {{template|incomplete}} template or something on here until we get the info? &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:26, 25 April 2010 (UTC)&lt;br /&gt;
:::Sounds good to me, I probably should have done that earlier but I had never thought about it &amp;gt;.&amp;lt; The only thing I&#039;m afraid of is inviting someone to go copy off of another website :/ Which I guess is bound to happen eventually anyways, so no sense in worrying about it :p I would say it&#039;s a good idea :) ([[User:Yaminokame|Yaminokame]] 01:30, 25 April 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Magmar&#039;s Time of Day ==&lt;br /&gt;
&lt;br /&gt;
Can someone review the time of day Magmar can be captured? I encountered one at 7:30pm/evening, while the current article states only morning/day.&lt;br /&gt;
([[User:Rt117|Rt117]] 23:41, 3 April 2010 (UTC))&lt;br /&gt;
:Night is 8:00PM to 3:59AM ([[User:Yaminokame|Yaminokame]] 02:08, 4 May 2010 (UTC))&lt;br /&gt;
::Alright. I was confused because the screen was dark as if it were the evening. ([[User:Rt117|Rt117]] 02:58, 4 April 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
:::Trust me, the fact that the timeframes for the parts of day were changed between [[Generation II]] and [[Generation IV]] threw me off as well.  It takes some getting used to the fact that Generation IV starts the night phase at 8 PM instead of 6 PM as it was in Generation II.  --[[User:Shiningpikablu252|Shiningpikablu252]] 03:47, 4 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Questions regarding Block Upgrades ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m having trouble understanding some things about the description of Block Upgrades. Can anybody clarify the following points?&lt;br /&gt;
* What does &amp;quot;days used&amp;quot; mean exactly? Does the block just need to be placed in the area, and in case I take a month-long break from playing, the 30 days will still count for the upgrades? Or does is count on how many different days I entered the area?&lt;br /&gt;
* Do the upgrades count per block, or per block/area? If a block has been upgraded in the Peak area, and then gets moved to the Desert area, will it be back to level 1 there, or keep its level?&lt;br /&gt;
[[User:Anke|Anke]] 12:06, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:From my experience, Block Upgrades count the number of days you&#039;ve entered the area; that is, you have to go to the Safari Zone and find a Pokémon in that area each day until it upgrades. Also, the upgrades definitely count per block/area, although I&#039;m fairly certain that all plains-blocks, water-blocks, etc. in an area are upgraded at the same time (So it doesn&#039;t really matter whether you use all stumps or both stumps and branches, for instance). I can see how the page is confusing in that respect, as it took me a while to figure out all the details as well. Perhaps the wording could be changed? --[[User:AndyPKMN|AndyPKMN]] 13:28, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was able to catch a Riolu today. But the thing is that I didn&#039;t go to the Safari Zone very often. So that means Blocks will be upgraded over time instead of by the number of days you visit the Safari Zone. --[[User:Arima|Arima]] 23:55, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I also suspect this is calculated by the days on which you&#039;ve resumed/played/saved your game (as opposed to actual Safari Zone visits, or the clock in general).  I am currently trying to attract Riolu to my Safari Zone as well, and while I have yet to hear Warden Baoba calling me to tell me about Meadow upgrades (though he&#039;s called once or twice to inform me of Mountain or Forest upgrades), I nonetheless can verify double effectiveness of my Meadow blocks at this time.  On a related note, I wonder how is it decided when Baoba calls?  Does he call &#039;&#039;every&#039;&#039; ten days (per area), or only when the upgrade &#039;&#039;actually&#039;&#039; attracts a new Pokemon?  There might be a possibility for the latter:  His dialogue claims the area&#039;s pokemon have &amp;quot;changed&amp;quot;, and he&#039;d have no reason to call if you haven&#039;t placed at least one attracting block in the area to effect a change with.  --&#039;&#039;--&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 03:22, 25 June 2011 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Question about the DS clock ==&lt;br /&gt;
&lt;br /&gt;
Can you just set the DS clock ahead and catch pokemon that need days to appear in the area? If so, should we add it to the trivia section? [[User:Borg184|Borg184]] 23:47, 27 May 2010 (UTC)&lt;br /&gt;
:I don&#039;t think so, as I think the games have a sort of system that disallows it, like the Pal Park system or the swarm system. I think it might treat it as if it&#039;s still the same game day in the same way of the aforementioned swarm system. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 23:50, 27 May 2010 (UTC)&lt;br /&gt;
Darn. Then how else can I get a Beldum :P Thanks though [[User:Borg184|Borg184]] 23:54, 27 May 2010 (UTC)&lt;br /&gt;
:The event to download the [[Winner&#039;s Path]] Pokewalker courseis running right now for the American and PAL versions. It&#039;s where I caught mine. [[User:Anke|Anke]] 09:36, 28 May 2010 (UTC)&lt;br /&gt;
::[[Beldum_%28Pok%C3%A9mon%29#Game_locations|The article might help you out]]... ;) &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 09:41, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocks not adequately explained ==&lt;br /&gt;
&lt;br /&gt;
In the section talking about blocks, I don&#039;t think the meaning of &amp;quot;blocks&amp;quot; is ever conveyed. It&#039;s stated what can be done by the use of blocks, but I don&#039;t think without a definition of a &amp;quot;block&amp;quot; a reader can adequately understand this section&#039;s meaning. [[User:Chum|Chum]] 01:37, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Images of sections ==&lt;br /&gt;
&lt;br /&gt;
Would it be asking too much to get some images of the 12 Areas? Even if they&#039;re blown up version of the images you used for the shifting of the Safari layout? [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 03:21, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Which is right? ==&lt;br /&gt;
&lt;br /&gt;
*To catch a Riolu, Marter&#039;s Safari Zone Guide at GAMEFAQS says to plant 10 Forest and 14 Rocky Blocks then wait 70 Days.&lt;br /&gt;
*To catch a Riolu, this article says to plant 28 Forest and 42 Rocky Blocks.&lt;br /&gt;
&lt;br /&gt;
Marter&#039;s Safari Zone Guide:[http://www.gamefaqs.com/ds/960100-pokemon-soulsilver-version/faqs/59321]&lt;br /&gt;
&lt;br /&gt;
--[[User:Arima|Arima]] 22:46, 19 August 2010 (UTC)&lt;br /&gt;
:After 70 days the forest and peak blocks are both worth triple, so they can actually both be right. 10*3=30, which is the minimum needed for 28 blocks, and 14*3=42. The difference is that this article has the requirements, while that guide has the instructions. Since only 30 blocks can be placed, it&#039;s impossible to actually place 42 blocks. Once you&#039;ve waited 70 days, the peak blocks become worth three, so it is actually possible to reach the total required. (the forest blocks are worth three after 60 days). &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 23:05, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trapinch ==&lt;br /&gt;
&lt;br /&gt;
I caught one in the desert area (lv 46) with only 28 small rocks. I don&#039;t want to do any edits, though, because I don&#039;t know what the real number is.--[[User:Frankjohnson123|Frankjohnson123]] 03:47, 20 August 2010 (UTC)&lt;br /&gt;
:Forgot to mention, I had just added them that day.--[[User:Frankjohnson123|Frankjohnson123]] 03:49, 20 August 2010 (UTC)&lt;br /&gt;
::According to people on GameFAQs, the number of days it takes to double the blocks is based on the number of days the area has been active in the Safari Zone, not the number of days since the blocks were placed, even if you don&#039;t go to the Safari Zone. So if the Desert has been one of the six accessible for the past 30 days then the blocks you are placing will each be worth two. 28*2=56, more than the 49 required. In my experience though, it should be that Boaba &#039;&#039;may&#039;&#039; call to tell you of the upgrades. I&#039;m pretty sure I never got a call from him about that, and I&#039;ve tested, and I definitely have several upgrades. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 04:46, 20 August 2010 (UTC)&lt;br /&gt;
:::That&#039;s useful info anyway, thank you, but I just added the desert that day as well. I also never switched days on my DS in case that has anything to do with it.--[[User:Frankjohnson123|Frankjohnson123]] 19:53, 23 August 2010 (UTC)&lt;br /&gt;
::::Had it ever been active before then? The upgrades don&#039;t go away if you remove the area from the Safari Zone. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:13, 23 August 2010 (UTC)&lt;br /&gt;
:::::That must be it, then.--[[User:Frankjohnson123|Frankjohnson123]] 00:06, 24 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Catch Template Design==&lt;br /&gt;
While things are going smoothly with upgrading the design for the catch templates, but the question is that it would be more complicated to do here, namely with the (Block 1) and (Block 2) designs on the old template. Besides that, there are no other questions I have to make about this. -[[User:Tyler53841|Tyler53841]] 20:18, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Metang without the waiting==&lt;br /&gt;
Today I used the Safari Zone for the first time (excluding Baoba&#039;s 2 challenges). I placed 15 Small Rocks in the Mountain Area to find a Lunatone. I also managed to encounter 8 Metangs (Didn&#039;t manage to catch any though). How is this possible? I have never placed an object in the Safari Zone before today, although it would be at least 100 days since I received the objects in the first place (I took a prolonged break). [[User:KrimsonEagl|KrimsonEagl]] 01:47, 26 October 2010 (UTC)&lt;br /&gt;
:The number of days is how long the area has been active (i.e. one of the visitable six) and it doesn&#039;t matter whether the blocks are placed or the safari zone is visited. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:16, 26 October 2010 (UTC)&lt;br /&gt;
::Ok, thanks. Is there an easy way to find out which 6 areas I had 100+ days ago? Or will I just have to use trial and error? [[User:KrimsonEagl|KrimsonEagl]] 08:43, 26 October 2010 (UTC)&lt;br /&gt;
:::Yeah, good luck catching one. Metang have the lowest possible catch rate, tied with legendaries such as Ho-oh and Lugia. It was a cruel trick of Game Freak&#039;s to stick them in the Safari Zone. &amp;gt;_&amp;lt; --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 12:43, 26 October 2010 (UTC)&lt;br /&gt;
::::I don&#039;t think there&#039;s any place where the days are listed. You&#039;ll just have to test it with trial and error if it matters for a particular area. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:34, 26 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Slowbro ==&lt;br /&gt;
&lt;br /&gt;
I found a Slowbro at peak without any waterside blocks. I don&#039;t want to edit anything without permission so just wanted to let ya know. [[User:Mewtwomaster|Mewtwomaster]] 20:05, 26 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
   Also, in the Rocky Beach, the level of Slowbro isn&#039;t 17 when you have 3 peak. I have 4 plains, 8 peak, and 18 forest&lt;br /&gt;
 right now and I&#039;m seeing lvl 42 Slowbro. [[User:Machtung|Machtung]] 17:26, 24 January 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Block upgrade times ==&lt;br /&gt;
&lt;br /&gt;
Since there&#039;s ten days between each block upgrade, does anyone have any idea why it takes 80 for the Waterside ones to go up, but it takes twenty more (up to 100) for the Forests to upgrade again? Is this an error or is there actually that ten day gap? [[User:Salix|Salix]] 08:15, 7 January 2011 (UTC)&lt;br /&gt;
:I think it&#039;s an error, but I&#039;m not sure. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:38, 7 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Other&amp;quot; blocks ==&lt;br /&gt;
What do blocks classified as &amp;quot;Other&amp;quot; count for, if anything? [[User:Mewtwo777|I am Darth Mewtwo... Fear me, and my team made entirely of Mewtwo!!!]] 23:36, 31 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bait/Mud Mechanics? ==&lt;br /&gt;
&lt;br /&gt;
Anyone know how much the bait/mud affects the catch rate and flee rate? [[User:Porygon-man|Porygon-man]] 01:37, 22 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I believe this was discussed under [[Talk:Catch rate]] -- roughly speaking, I think it&#039;s Bait multiplies the catch rate by 1/2 (1/3, 1/4, etc.), while Mud multiples it by 2x (3x, 4x, etc.)  Similar logic probably applies to the flee rate, though I&#039;m not finding any mention of what a species&#039;s base &amp;quot;flee&amp;quot; rate is.  (I&#039;m currently hunting Murkrows, and &#039;&#039;boy&#039;&#039; do they spook easily.) --&#039;&#039;[[User:Stratelier|Stratelier]] 06:54, 24 February 2011 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Misdreavus time of day ==&lt;br /&gt;
&lt;br /&gt;
I found a Misdreavus at 3:18 PM&lt;br /&gt;
and i am wondering why when it says it can only be found at night&lt;br /&gt;
[[User:American Dude|American Dude]] 19:33, 10 May 2011 (UTC)&lt;br /&gt;
:The HGSS strategy guide says that Misdreavus is more common at night, but can be found at all times of day. Could someone confirm? --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 20:35, 10 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I found a Misdreavus at 12:20 PM, i am also playing American Soul Silver [[User:Ramdonperson|Ramdonperson]] 16:26, 17 June 2011 (UTC)ramdonperson&lt;br /&gt;
&lt;br /&gt;
== Bait and Mud when the Ball Breaks ==&lt;br /&gt;
&lt;br /&gt;
This is something that&#039;s been bugging me for a very long time. Do the bait/mud stages reset when a Pokémon escapes from the ball? I&#039;ve been hunting Seaking, and after two muds and a broken Safari Ball, they break out of any other balls I throw, while throwing more mud makes them run (usually after the first mud). [[User:Porygon-man|Porygon-man]] 04:38, 11 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Area Combination Customization ==&lt;br /&gt;
&lt;br /&gt;
*Shouldn&#039;t it be mentioned that the ability to customize the combination of the six areas isn&#039;t available until the day after the first challenge is complete?  I didn&#039;t even know that until I checked [http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml here under &amp;quot;customisation&amp;quot;]. ----[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 04:39, 18 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trapinch 2 ==&lt;br /&gt;
&lt;br /&gt;
Hey, I found a Trapinch in the Desert Area, and I only had 7 peak blocks, with the area fully upgraded. 7 x 4 is 28, so Trapinch can&#039;t be found with 50 peak blocks. [[User:Porygon-man|Porygon-man]] ([[User talk:Porygon-man|talk]]) 02:28, 14 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Clock Question Mark II == &lt;br /&gt;
&lt;br /&gt;
What happens if I have 2 NDSs, with one set a year into the future. Would I be able to skip the wait this way?[[User:Hypershock|Hypershock]] ([[User talk:Hypershock|talk]]) 03:28, 15 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Seviper ==&lt;br /&gt;
&lt;br /&gt;
How do you get Seviper to appear in the Safari Zone? Serebii says that it will appear by placing 18 Plains blocks in the Marshland and waiting 10 days but when I went to check, I never encountered one. Am I missing something? [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 18:22, 19 July 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Johto_Safari_Zone&amp;diff=3378737</id>
		<title>Talk:Johto Safari Zone</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Johto_Safari_Zone&amp;diff=3378737"/>
		<updated>2021-07-19T18:22:17Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: /* Seviper */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Time of Day Row?==&lt;br /&gt;
The tables need a compatible time of day row, because there are changes in encounters for the non-block Pokémon.  I tried using the catchheader, catchbar and catchtime templates, but they&#039;re all one column too short. --Maxo 18:28, 2 April 2010 (UTC)&lt;br /&gt;
: I agree with this and can confirm that certain pokemon only appear during certain times. It should also be noted that time only affects areas with no blocks [[User:Daemonten|Daemonten]] 01:40, 6 April 2010 (UTC)&lt;br /&gt;
::What do you mean by that? My guide says that {{p|Wobbuffet}} can only be found at night and it requires 10 blocks ([[User:Yaminokame|Yaminokame]] 02:02, 6 April 2010 (UTC))&lt;br /&gt;
:::Hmm, Maybe Time does have an affect on block-only pokemon as well. I wasn&#039;t sure to be honest. At any rate I went through and updated the templates to include time, and I cleaned up the page so that it at least displays unknowns in the fields I didn&#039;t know about. So we now have a time field, hooray. (And the swamp follows the templates now) [[User:Daemonten|Daemonten]] 03:17, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Five or six sections? ==&lt;br /&gt;
&lt;br /&gt;
Doesn&#039;t the artwork of the johto map show six areas and not five? --DSDark 21:02, 11 August 2009 (UTC)&lt;br /&gt;
:I can only make out five on the scan that I&#039;ve seen. Maybe you have a different one though... &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 21:28, 11 August 2009 (UTC)&lt;br /&gt;
::Well, the map shows six areas. And if you look at the screenshot of the area changer, there seems to be something behind the menu. My question is, how did we determine what kind of areas the Safari Zone had? Judging by the info we recieved, I&#039;d assume that the areas weren&#039;t really set. -- Ryuutakeshi 17:22, 11 August 2009&lt;br /&gt;
:::well here&#039;s a picture i did up that clearly shows six areas and not five --DSDark 01:34, 12 August 2009 (UTC)&lt;br /&gt;
:::http://img36.imageshack.us/img36/8543/zonea.png&lt;br /&gt;
&lt;br /&gt;
==New Image==&lt;br /&gt;
&lt;br /&gt;
Do we want a new image on this page? I have a screencap of the safari zone without the menu and it&#039; rather good quality. --[[User:Ryuutakeshi|Ryuutakeshi]] 01:27, 10 September 2009 (UTC)&lt;br /&gt;
:Go on then. If it&#039;s a fail we can just delete it. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:28, 10 September 2009 (UTC)&lt;br /&gt;
::Well, the link&#039;s there. Can&#039;t figure out why I can&#039;t get the actual image to show.--[[User:Ryuutakeshi|Ryuutakeshi]] 01:34, 10 September 2009 (UTC)&lt;br /&gt;
:::You&#039;re meant to upload it onto the Bulbagarden Archives. I&#039;ll do it for you. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:35, 10 September 2009 (UTC)&lt;br /&gt;
::::Got it. Here&#039;s the image&lt;br /&gt;
::::http://i208.photobucket.com/albums/bb275/hawkfire42/safarizone-1.jpg --[[User:Ryuutakeshi|Ryuutakeshi]] 01:36, 10 September 2009 (UTC)&lt;br /&gt;
:::::Guess it wasn&#039;t needed.--[[User:Ryuutakeshi|Ryuutakeshi]] 01:37, 10 September 2009 (UTC)&lt;br /&gt;
::::::All sorted. Please, don&#039;t hotlink images directly from photobucket or any other site into a Bulbapedia article. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:38, 10 September 2009 (UTC)&lt;br /&gt;
:::::::Roger that. --[[User:Ryuutakeshi|Ryuutakeshi]] 01:40, 10 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==something I noticed==&lt;br /&gt;
&lt;br /&gt;
My image&lt;br /&gt;
&lt;br /&gt;
http://i208.photobucket.com/albums/bb275/hawkfire42/safarizone-1.jpg&lt;br /&gt;
&lt;br /&gt;
the website image&lt;br /&gt;
&lt;br /&gt;
http://www.pokemon.co.jp/special/hgss/introduction/images/img_intro_inst01_04.jpg&lt;br /&gt;
&lt;br /&gt;
some of the areas are different. Specifically, the bottom center one on the website image. Now, because of that menu I don&#039;t know what&#039;s behind it, but my image, from a filb.de video, doesn&#039;t show that bottom center area. Interesting, no?--[[User:Ryuutakeshi|Ryuutakeshi]] 07:17, 10 September 2009 (UTC)&lt;br /&gt;
:Pokebeach has answers:&lt;br /&gt;
:&amp;quot;There are 12 unique, default maps in the Johto Safari Zone to switch around and explore for Pokemon. Each map has six zones. You switch around the maps on the computer outside the Safari Zone and can even make your own, though we haven&#039;t explored this yet. In HeartGold, we can confirm Geodude, Graveler, Magnemite, Magneton, Misdreavus, Murkrow, Magmar, and Kangaskan are capturable. Some of the Pokemon are encountered more often on specific maps. For example, you can find Koffing, Weezing, Grimer, Arbok, and Ekans far more often on the swamp map. On the planes map, you encounter Girafarig, Rattata, Abra, and Smeargle more commonly than anywhere else (perhaps exclusively for some of them). This information is subject to change as we play through the Safari Zone. Remember, the Kanto Safari Zone has been replaced by the Pal Park.&amp;quot; --[[User:Ryuutakeshi|Ryuutakeshi]] 08:07, 12 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Paras==&lt;br /&gt;
I was watching the preview of the safari zone and it shows the player catching a paras {{unsigned|Grungle7}}&lt;br /&gt;
&lt;br /&gt;
== The pokemon list ==&lt;br /&gt;
&lt;br /&gt;
Should we add the location column to see what it usually best found in?&lt;br /&gt;
&lt;br /&gt;
:I agree since there are so many different sections a Pokémon can be found in and since Serebii presently confirms post-National Pokédex Pokémon I think a list would be a good idea. Till then I won&#039;t make any changes on this page. Right now the present one just needs, more Pokémon, the areas of where to look and time of day.-[[User:Tyler53841|Tyler53841]] 15:48, 21 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:There&#039;s been quite the update on the Safari Zone Section, here&#039;s the link for it http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml - 12Medbe&lt;br /&gt;
&lt;br /&gt;
==Block additions==&lt;br /&gt;
Can someone update the Pokemon template on here so that we can add block types and numbers for two different types of blocks? I have all the information for the safari zone (Kanto guide) and want to add it, but the template right now doesn&#039;t allow adding blocks. This is an example of what the block additions would look like. Can someone add block columns to it? Thanks ([[User:Yaminokame|Yaminokame]] 09:57, 30 October 2009 (UTC))&lt;br /&gt;
===Cliff Area===&lt;br /&gt;
{| align=center border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=450px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=2 | Pokemon&lt;br /&gt;
! Location&lt;br /&gt;
! colspan=2 | Block 1&lt;br /&gt;
! colspan=2 | Block 2&lt;br /&gt;
! Levels&lt;br /&gt;
! Rate&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|022}}}|{{{2|Fearow}}}}}&lt;br /&gt;
| {{p|Fearow}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|046}}}|{{{2|Paras}}}}}&lt;br /&gt;
| {{p|Paras}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Forest&lt;br /&gt;
| 3&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|074}}}|{{{2|Geodude}}}}}&lt;br /&gt;
| {{p|Geodude}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 15-17&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|075}}}|{{{2|Graveler}}}}}&lt;br /&gt;
| {{p|Graveler}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|080}}}|{{{2|Slowbro}}}}}&lt;br /&gt;
| {{p|Slowbro}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Water&lt;br /&gt;
| 5&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|081}}}|{{{2|Magnemite}}}}}&lt;br /&gt;
| {{p|Magnemite}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 15-16&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|082}}}|{{{2|Magneton}}}}}&lt;br /&gt;
| {{p|Magneton}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 17&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|126}}}|{{{2|Magmar}}}}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|126}}}|{{{2|Magmar}}}}}&lt;br /&gt;
| {{p|Magmar}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 10&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|202}}}|{{{2|Wobbuffet}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| 16&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|202}}}|{{{2|Wobbuffet}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 10&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|264}}}|{{{2|Linoone}}}}}&lt;br /&gt;
| {{p|Linoone}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Grassland&lt;br /&gt;
| 5&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|288}}}|{{{2|Vigoroth}}}}}&lt;br /&gt;
| {{p|Wobbuffet}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Forest&lt;br /&gt;
| 56&lt;br /&gt;
| Grassland&lt;br /&gt;
| 28&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|305}}}|{{{2|Lairon}}}}}&lt;br /&gt;
| {{p|Lairon}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 24&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|335}}}|{{{2|Zangoose}}}}}&lt;br /&gt;
| {{p|Zangoose}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Grassland&lt;br /&gt;
| 12&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|363}}}|{{{2|Spheal}}}}}&lt;br /&gt;
| {{p|Spheal}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Water&lt;br /&gt;
| 35&lt;br /&gt;
| ---&lt;br /&gt;
| ---&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=center&lt;br /&gt;
| {{MS|{{{1|436}}}|{{{2|Bronzor}}}}}&lt;br /&gt;
| {{p|Bronzor}}&lt;br /&gt;
| Walking&lt;br /&gt;
| Rocky&lt;br /&gt;
| 35&lt;br /&gt;
| Forest&lt;br /&gt;
| 14&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
Page says &amp;quot;Northeast of [[Cianwood City]], on [[Route 48]],&amp;quot; however, the Johto map shows it as being northwest of Cianwood. Should this be corrected? --[[User:Zukiedo|&amp;lt;span style=&amp;quot;color:#A000DF&amp;quot;&amp;gt;Zukiedo&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Zukiedo|&amp;lt;span style=&amp;quot;color:#00A0DF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 08:10, 8 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sealeo&#039;s Sprite ==&lt;br /&gt;
&lt;br /&gt;
Sealeo&#039;s entry under the mountain area has a Banette sprite. This should probably be changed to a Sealeo sprite, right? &lt;br /&gt;
[[User:Hedgey|Hedgey]] 22:36, 31 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Block numbers ==&lt;br /&gt;
&lt;br /&gt;
What exactly are they for? The numbers in the &amp;quot;Block 1&amp;quot; sections of the charts I mean... &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 03:22, 5 April 2010 (UTC)&lt;br /&gt;
: The block numbers list the number of block items that need to be present in order to get that pokemon to appear. The information on http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml is more clear on that for now. [[User:Daemonten|Daemonten]] 01:26, 6 April 2010 (UTC)&lt;br /&gt;
::Mmm... thanks. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 02:56, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Block Upgrade Notification?==&lt;br /&gt;
I got a call from Baoba today, and he said something about the catchable Pokémon changing in one of the areas. Now, I believe it was a block upgrade he was notifying me about, but that seems to clash with the info in the article, especially since he mentioned that somehow you could get the original Pokémon back... Anyway, has this happened to anyone else? I thought that if I&#039;m correct, perhaps this should be added to the article. -[[User:Palkiajosh|&amp;lt;span style=&amp;quot;color:#ca72d5&amp;quot;&amp;gt;•Palkia&amp;lt;/span&amp;gt;]][[User talk:Palkiajosh|&amp;lt;span style=&amp;quot;color:#9f9f9f&amp;quot;&amp;gt;josh•&amp;lt;/span&amp;gt;]]&lt;br /&gt;
:Baoba calls when an area has been upgraded. What part is conflicting exactly? ([[User:Yaminokame|Yaminokame]] 02:01, 17 April 2010 (UTC))&lt;br /&gt;
::Actually, now that I&#039;ve re-read it, none of it does. I think I just misunderstood. -[[User:Palkiajosh|&amp;lt;span style=&amp;quot;color:#ca72d5&amp;quot;&amp;gt;•Palkia&amp;lt;/span&amp;gt;]][[User talk:Palkiajosh|&amp;lt;span style=&amp;quot;color:#9f9f9f&amp;quot;&amp;gt;josh•&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
== Inaccurate Maximum Block Upgrades? ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a guide on GameFAQs ([http://www.gamefaqs.com/portable/ds/file/960100/59321 found here]) that states: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;After a certain amount of time, Blocks will level up if left in an area. This will allow one Block to count for up to &#039;&#039;&#039;7.&#039;&#039;&#039;&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This would contradict what the article currently says (that the maximum possible value for any given block is 4). Now, normally I would question the guide instead of the wiki, but the guide matches our current data perfectly, as well as lists several statistics which we currently have labeled as &amp;quot;Unknown&amp;quot;. The question is, which is correct-- are there only 3 possible upgrades, or is there 6? If I had any other sources, I would personally update the page, but, as it is only one source, I thought it would be better if it were checked out thoroughly by someone besides me. --[[User:Unknown???|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;&#039;&#039;&#039;VW5&amp;lt;small&amp;gt;&#039;&#039;rbm&#039;&#039;&amp;lt;/small&amp;gt;93&amp;lt;small&amp;gt;bj&amp;lt;/small&amp;gt;8/P&amp;lt;small&amp;gt;w==&amp;lt;/small&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;[[User talk:Unknown???|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;(d&#039;&#039;&#039;EBM&#039;&#039;&#039;&amp;lt;small&amp;gt;aw==&amp;lt;/small&amp;gt;)&amp;lt;/span&amp;gt;]]&#039;&#039; 17:11, 24 April 2010 (UTC)&lt;br /&gt;
:As far as I can tell, the article here never mentions that the numbers written on here are the maximum at all. The website you provided is correct, however putting information in this article gotten from them would be stealing from them, which is why I didn&#039;t do it a long time ago. The numbers listed on here are the upgrades necessary to get all Pokemon out through blocks. Any day count past that I couldn&#039;t prove myself, so therefore is not included yet (until someone who can, adds it) ([[User:Yaminokame|Yaminokame]] 01:19, 25 April 2010 (UTC))&lt;br /&gt;
::Then should we slap an {{template|incomplete}} template or something on here until we get the info? &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:26, 25 April 2010 (UTC)&lt;br /&gt;
:::Sounds good to me, I probably should have done that earlier but I had never thought about it &amp;gt;.&amp;lt; The only thing I&#039;m afraid of is inviting someone to go copy off of another website :/ Which I guess is bound to happen eventually anyways, so no sense in worrying about it :p I would say it&#039;s a good idea :) ([[User:Yaminokame|Yaminokame]] 01:30, 25 April 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Magmar&#039;s Time of Day ==&lt;br /&gt;
&lt;br /&gt;
Can someone review the time of day Magmar can be captured? I encountered one at 7:30pm/evening, while the current article states only morning/day.&lt;br /&gt;
([[User:Rt117|Rt117]] 23:41, 3 April 2010 (UTC))&lt;br /&gt;
:Night is 8:00PM to 3:59AM ([[User:Yaminokame|Yaminokame]] 02:08, 4 May 2010 (UTC))&lt;br /&gt;
::Alright. I was confused because the screen was dark as if it were the evening. ([[User:Rt117|Rt117]] 02:58, 4 April 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
:::Trust me, the fact that the timeframes for the parts of day were changed between [[Generation II]] and [[Generation IV]] threw me off as well.  It takes some getting used to the fact that Generation IV starts the night phase at 8 PM instead of 6 PM as it was in Generation II.  --[[User:Shiningpikablu252|Shiningpikablu252]] 03:47, 4 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Questions regarding Block Upgrades ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m having trouble understanding some things about the description of Block Upgrades. Can anybody clarify the following points?&lt;br /&gt;
* What does &amp;quot;days used&amp;quot; mean exactly? Does the block just need to be placed in the area, and in case I take a month-long break from playing, the 30 days will still count for the upgrades? Or does is count on how many different days I entered the area?&lt;br /&gt;
* Do the upgrades count per block, or per block/area? If a block has been upgraded in the Peak area, and then gets moved to the Desert area, will it be back to level 1 there, or keep its level?&lt;br /&gt;
[[User:Anke|Anke]] 12:06, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:From my experience, Block Upgrades count the number of days you&#039;ve entered the area; that is, you have to go to the Safari Zone and find a Pokémon in that area each day until it upgrades. Also, the upgrades definitely count per block/area, although I&#039;m fairly certain that all plains-blocks, water-blocks, etc. in an area are upgraded at the same time (So it doesn&#039;t really matter whether you use all stumps or both stumps and branches, for instance). I can see how the page is confusing in that respect, as it took me a while to figure out all the details as well. Perhaps the wording could be changed? --[[User:AndyPKMN|AndyPKMN]] 13:28, 27 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I was able to catch a Riolu today. But the thing is that I didn&#039;t go to the Safari Zone very often. So that means Blocks will be upgraded over time instead of by the number of days you visit the Safari Zone. --[[User:Arima|Arima]] 23:55, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I also suspect this is calculated by the days on which you&#039;ve resumed/played/saved your game (as opposed to actual Safari Zone visits, or the clock in general).  I am currently trying to attract Riolu to my Safari Zone as well, and while I have yet to hear Warden Baoba calling me to tell me about Meadow upgrades (though he&#039;s called once or twice to inform me of Mountain or Forest upgrades), I nonetheless can verify double effectiveness of my Meadow blocks at this time.  On a related note, I wonder how is it decided when Baoba calls?  Does he call &#039;&#039;every&#039;&#039; ten days (per area), or only when the upgrade &#039;&#039;actually&#039;&#039; attracts a new Pokemon?  There might be a possibility for the latter:  His dialogue claims the area&#039;s pokemon have &amp;quot;changed&amp;quot;, and he&#039;d have no reason to call if you haven&#039;t placed at least one attracting block in the area to effect a change with.  --&#039;&#039;--&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 03:22, 25 June 2011 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Question about the DS clock ==&lt;br /&gt;
&lt;br /&gt;
Can you just set the DS clock ahead and catch pokemon that need days to appear in the area? If so, should we add it to the trivia section? [[User:Borg184|Borg184]] 23:47, 27 May 2010 (UTC)&lt;br /&gt;
:I don&#039;t think so, as I think the games have a sort of system that disallows it, like the Pal Park system or the swarm system. I think it might treat it as if it&#039;s still the same game day in the same way of the aforementioned swarm system. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 23:50, 27 May 2010 (UTC)&lt;br /&gt;
Darn. Then how else can I get a Beldum :P Thanks though [[User:Borg184|Borg184]] 23:54, 27 May 2010 (UTC)&lt;br /&gt;
:The event to download the [[Winner&#039;s Path]] Pokewalker courseis running right now for the American and PAL versions. It&#039;s where I caught mine. [[User:Anke|Anke]] 09:36, 28 May 2010 (UTC)&lt;br /&gt;
::[[Beldum_%28Pok%C3%A9mon%29#Game_locations|The article might help you out]]... ;) &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 09:41, 28 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blocks not adequately explained ==&lt;br /&gt;
&lt;br /&gt;
In the section talking about blocks, I don&#039;t think the meaning of &amp;quot;blocks&amp;quot; is ever conveyed. It&#039;s stated what can be done by the use of blocks, but I don&#039;t think without a definition of a &amp;quot;block&amp;quot; a reader can adequately understand this section&#039;s meaning. [[User:Chum|Chum]] 01:37, 2 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Images of sections ==&lt;br /&gt;
&lt;br /&gt;
Would it be asking too much to get some images of the 12 Areas? Even if they&#039;re blown up version of the images you used for the shifting of the Safari layout? [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 03:21, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Which is right? ==&lt;br /&gt;
&lt;br /&gt;
*To catch a Riolu, Marter&#039;s Safari Zone Guide at GAMEFAQS says to plant 10 Forest and 14 Rocky Blocks then wait 70 Days.&lt;br /&gt;
*To catch a Riolu, this article says to plant 28 Forest and 42 Rocky Blocks.&lt;br /&gt;
&lt;br /&gt;
Marter&#039;s Safari Zone Guide:[http://www.gamefaqs.com/ds/960100-pokemon-soulsilver-version/faqs/59321]&lt;br /&gt;
&lt;br /&gt;
--[[User:Arima|Arima]] 22:46, 19 August 2010 (UTC)&lt;br /&gt;
:After 70 days the forest and peak blocks are both worth triple, so they can actually both be right. 10*3=30, which is the minimum needed for 28 blocks, and 14*3=42. The difference is that this article has the requirements, while that guide has the instructions. Since only 30 blocks can be placed, it&#039;s impossible to actually place 42 blocks. Once you&#039;ve waited 70 days, the peak blocks become worth three, so it is actually possible to reach the total required. (the forest blocks are worth three after 60 days). &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 23:05, 19 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trapinch ==&lt;br /&gt;
&lt;br /&gt;
I caught one in the desert area (lv 46) with only 28 small rocks. I don&#039;t want to do any edits, though, because I don&#039;t know what the real number is.--[[User:Frankjohnson123|Frankjohnson123]] 03:47, 20 August 2010 (UTC)&lt;br /&gt;
:Forgot to mention, I had just added them that day.--[[User:Frankjohnson123|Frankjohnson123]] 03:49, 20 August 2010 (UTC)&lt;br /&gt;
::According to people on GameFAQs, the number of days it takes to double the blocks is based on the number of days the area has been active in the Safari Zone, not the number of days since the blocks were placed, even if you don&#039;t go to the Safari Zone. So if the Desert has been one of the six accessible for the past 30 days then the blocks you are placing will each be worth two. 28*2=56, more than the 49 required. In my experience though, it should be that Boaba &#039;&#039;may&#039;&#039; call to tell you of the upgrades. I&#039;m pretty sure I never got a call from him about that, and I&#039;ve tested, and I definitely have several upgrades. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 04:46, 20 August 2010 (UTC)&lt;br /&gt;
:::That&#039;s useful info anyway, thank you, but I just added the desert that day as well. I also never switched days on my DS in case that has anything to do with it.--[[User:Frankjohnson123|Frankjohnson123]] 19:53, 23 August 2010 (UTC)&lt;br /&gt;
::::Had it ever been active before then? The upgrades don&#039;t go away if you remove the area from the Safari Zone. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:13, 23 August 2010 (UTC)&lt;br /&gt;
:::::That must be it, then.--[[User:Frankjohnson123|Frankjohnson123]] 00:06, 24 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Catch Template Design==&lt;br /&gt;
While things are going smoothly with upgrading the design for the catch templates, but the question is that it would be more complicated to do here, namely with the (Block 1) and (Block 2) designs on the old template. Besides that, there are no other questions I have to make about this. -[[User:Tyler53841|Tyler53841]] 20:18, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Metang without the waiting==&lt;br /&gt;
Today I used the Safari Zone for the first time (excluding Baoba&#039;s 2 challenges). I placed 15 Small Rocks in the Mountain Area to find a Lunatone. I also managed to encounter 8 Metangs (Didn&#039;t manage to catch any though). How is this possible? I have never placed an object in the Safari Zone before today, although it would be at least 100 days since I received the objects in the first place (I took a prolonged break). [[User:KrimsonEagl|KrimsonEagl]] 01:47, 26 October 2010 (UTC)&lt;br /&gt;
:The number of days is how long the area has been active (i.e. one of the visitable six) and it doesn&#039;t matter whether the blocks are placed or the safari zone is visited. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:16, 26 October 2010 (UTC)&lt;br /&gt;
::Ok, thanks. Is there an easy way to find out which 6 areas I had 100+ days ago? Or will I just have to use trial and error? [[User:KrimsonEagl|KrimsonEagl]] 08:43, 26 October 2010 (UTC)&lt;br /&gt;
:::Yeah, good luck catching one. Metang have the lowest possible catch rate, tied with legendaries such as Ho-oh and Lugia. It was a cruel trick of Game Freak&#039;s to stick them in the Safari Zone. &amp;gt;_&amp;lt; --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 12:43, 26 October 2010 (UTC)&lt;br /&gt;
::::I don&#039;t think there&#039;s any place where the days are listed. You&#039;ll just have to test it with trial and error if it matters for a particular area. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:34, 26 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Slowbro ==&lt;br /&gt;
&lt;br /&gt;
I found a Slowbro at peak without any waterside blocks. I don&#039;t want to edit anything without permission so just wanted to let ya know. [[User:Mewtwomaster|Mewtwomaster]] 20:05, 26 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
   Also, in the Rocky Beach, the level of Slowbro isn&#039;t 17 when you have 3 peak. I have 4 plains, 8 peak, and 18 forest&lt;br /&gt;
 right now and I&#039;m seeing lvl 42 Slowbro. [[User:Machtung|Machtung]] 17:26, 24 January 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Block upgrade times ==&lt;br /&gt;
&lt;br /&gt;
Since there&#039;s ten days between each block upgrade, does anyone have any idea why it takes 80 for the Waterside ones to go up, but it takes twenty more (up to 100) for the Forests to upgrade again? Is this an error or is there actually that ten day gap? [[User:Salix|Salix]] 08:15, 7 January 2011 (UTC)&lt;br /&gt;
:I think it&#039;s an error, but I&#039;m not sure. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:38, 7 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Other&amp;quot; blocks ==&lt;br /&gt;
What do blocks classified as &amp;quot;Other&amp;quot; count for, if anything? [[User:Mewtwo777|I am Darth Mewtwo... Fear me, and my team made entirely of Mewtwo!!!]] 23:36, 31 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bait/Mud Mechanics? ==&lt;br /&gt;
&lt;br /&gt;
Anyone know how much the bait/mud affects the catch rate and flee rate? [[User:Porygon-man|Porygon-man]] 01:37, 22 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I believe this was discussed under [[Talk:Catch rate]] -- roughly speaking, I think it&#039;s Bait multiplies the catch rate by 1/2 (1/3, 1/4, etc.), while Mud multiples it by 2x (3x, 4x, etc.)  Similar logic probably applies to the flee rate, though I&#039;m not finding any mention of what a species&#039;s base &amp;quot;flee&amp;quot; rate is.  (I&#039;m currently hunting Murkrows, and &#039;&#039;boy&#039;&#039; do they spook easily.) --&#039;&#039;[[User:Stratelier|Stratelier]] 06:54, 24 February 2011 (UTC)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Misdreavus time of day ==&lt;br /&gt;
&lt;br /&gt;
I found a Misdreavus at 3:18 PM&lt;br /&gt;
and i am wondering why when it says it can only be found at night&lt;br /&gt;
[[User:American Dude|American Dude]] 19:33, 10 May 2011 (UTC)&lt;br /&gt;
:The HGSS strategy guide says that Misdreavus is more common at night, but can be found at all times of day. Could someone confirm? --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 20:35, 10 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I found a Misdreavus at 12:20 PM, i am also playing American Soul Silver [[User:Ramdonperson|Ramdonperson]] 16:26, 17 June 2011 (UTC)ramdonperson&lt;br /&gt;
&lt;br /&gt;
== Bait and Mud when the Ball Breaks ==&lt;br /&gt;
&lt;br /&gt;
This is something that&#039;s been bugging me for a very long time. Do the bait/mud stages reset when a Pokémon escapes from the ball? I&#039;ve been hunting Seaking, and after two muds and a broken Safari Ball, they break out of any other balls I throw, while throwing more mud makes them run (usually after the first mud). [[User:Porygon-man|Porygon-man]] 04:38, 11 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Area Combination Customization ==&lt;br /&gt;
&lt;br /&gt;
*Shouldn&#039;t it be mentioned that the ability to customize the combination of the six areas isn&#039;t available until the day after the first challenge is complete?  I didn&#039;t even know that until I checked [http://www.serebii.net/heartgoldsoulsilver/safarizone.shtml here under &amp;quot;customisation&amp;quot;]. ----[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 04:39, 18 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trapinch 2 ==&lt;br /&gt;
&lt;br /&gt;
Hey, I found a Trapinch in the Desert Area, and I only had 7 peak blocks, with the area fully upgraded. 7 x 4 is 28, so Trapinch can&#039;t be found with 50 peak blocks. [[User:Porygon-man|Porygon-man]] ([[User talk:Porygon-man|talk]]) 02:28, 14 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Clock Question Mark II == &lt;br /&gt;
&lt;br /&gt;
What happens if I have 2 NDSs, with one set a year into the future. Would I be able to skip the wait this way?[[User:Hypershock|Hypershock]] ([[User talk:Hypershock|talk]]) 03:28, 15 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Seviper ==&lt;br /&gt;
&lt;br /&gt;
How do you get Seviper to appear in the Safari Zone? Serebii says that it will appear by placing 18 Plains blocks and waiting 10 days but when I went to check, I never encountered one. Am I missing something? [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 18:22, 19 July 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Viridian_Gym&amp;diff=2088894</id>
		<title>Viridian Gym</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Viridian_Gym&amp;diff=2088894"/>
		<updated>2014-03-13T15:57:11Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: Giovanni&amp;#039;s first Pokémon he used in Origins was a Rhyhorn, the second was a Rhydon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GymInfobox&lt;br /&gt;
|name=Viridian&lt;br /&gt;
|characters=トキワ&lt;br /&gt;
|japanese=Tokiwa&lt;br /&gt;
|image=Viridian Gym AG132.png&lt;br /&gt;
|location=Viridian City&lt;br /&gt;
|leader={{color2|000|Giovanni}}{{sup/1|RBY}}{{sup/3|FRLG}}&amp;lt;br&amp;gt;{{color2|000|Blue (game)|Blue}}{{sup/2|GSC}}{{sup/4|HGSS}}&amp;lt;br&amp;gt;{{color2|000|Team Rocket trio}}{{tt|*|temporary, anime only}}&amp;lt;br&amp;gt;{{color2|000|Agatha}}{{tt|*|anime only}}&lt;br /&gt;
|badge=Earth Badge&lt;br /&gt;
|type=Ground&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|battlefield=Viridian Gym Battlefield AG132.png&lt;br /&gt;
|colordark=40826D&lt;br /&gt;
|colorlight=9FC0B5&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Viridian Gym&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トキワジム&#039;&#039;&#039; &#039;&#039;Tokiwa Gym&#039;&#039;) is the official [[Gym]] of [[Viridian City]]. During the events of [[Generation]]s {{Gen|I}} and {{Gen|III}}, it is based on {{type|Ground}} {{OBP|Pokémon|species}} and the [[Gym Leader]] is [[Giovanni]], the head of [[Team Rocket]]. After Team Rocket is disbanded at the end of Generations I and III, {{ga|Blue}} took over as the Leader during Generations II and IV; under his direction, the Gym no longer concentrated on any particular [[type]].&lt;br /&gt;
&lt;br /&gt;
[[Agatha]] of the [[Elite Four]] serves as a temporary Gym Leader in the {{pkmn|anime}}.&lt;br /&gt;
&lt;br /&gt;
{{pkmn|Trainer}}s who earn a win at the Viridian Gym receive the {{Badge|Earth}}.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
{{sign|RBY|header}}&lt;br /&gt;
{{sign|RBY|title|Viridian City}}&lt;br /&gt;
{{sign|RBY|title|Pokémon Gym}}&lt;br /&gt;
{{sign|RBY|footer}}&lt;br /&gt;
&lt;br /&gt;
{{sign|RBY|header}}&lt;br /&gt;
{{sign|RBY|title|Viridian City}}&lt;br /&gt;
{{sign|RBY|title|Pokémon Gym}}&lt;br /&gt;
{{sign|RBY|title|Leader: ...}}&lt;br /&gt;
{{sign|RBY|The rest of the}}&lt;br /&gt;
{{sign|RBY|text is illegible...}}&lt;br /&gt;
{{sign|RBY|footer}}&lt;br /&gt;
&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|Viridian City Pokémon Gym}}&lt;br /&gt;
{{sign|FRLG|title|Leader: ...}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
&lt;br /&gt;
{{sign|DPcity|header}}&lt;br /&gt;
{{sign|DPcity|title|Viridian City Pokémon Gym}}&lt;br /&gt;
{{sign|DPcity|title|Leader: ...}}&lt;br /&gt;
{{sign|DPcity|title|The rest of the text is illegible...}}&lt;br /&gt;
{{sign|DPcity|footer}}&lt;br /&gt;
&lt;br /&gt;
Viridian Gym appears in all games set in the [[Kanto]] region. In Generations {{Gen|I}} and {{Gen|III}}, when the player first reaches the Gym, it is locked due to the absence of the Gym Leader. With this acknowledged, the player journeys off to other Gyms to challenge them. Once the player has collected the other seven [[Badge|Gym Badges]], the Viridian Gym reopens.&lt;br /&gt;
&lt;br /&gt;
In Generations {{Gen|II}} and {{Gen|IV}}, {{ga|Blue}} takes over the Gym. In Generation II, the Gym can be challenged as soon as Blue is spoken to on [[Cinnabar Island]]. In Generation IV, however, Blue will stay on Cinnabar Island and will not return to his Gym until the player speaks to him after obtaining the other seven Kanto Gym Badges.&lt;br /&gt;
&lt;br /&gt;
Inside the Gym, the floor uses the same [[Spinner|transporting tiles]] as are used in the [[Rocket Hideout]]. The player must use these tiles to navigate through the Gym to reach the Gym Leader. In Generation II, the Gym is completely remodeled and the tiles are gone; in Generation IV, the tiles are put back up, now covering almost the entire floor of the Gym.&lt;br /&gt;
&lt;br /&gt;
A field based on the Gym also appears in {{eng|Pokémon Stadium}} and {{pkmn|Stadium 2}}&#039;s [[Gym Leader Castle]].&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{Mapgen&lt;br /&gt;
|hv=v&lt;br /&gt;
|colordark={{ground color}}&lt;br /&gt;
|colorlight={{ground color light}}&lt;br /&gt;
|genI=Viridian Gym RBY.png&lt;br /&gt;
|sizeI=250px&lt;br /&gt;
|genII=Viridian Gym GSC.png&lt;br /&gt;
|sizeII=130px&lt;br /&gt;
|genIII=Viridian Gym FRLG.png&lt;br /&gt;
|sizeIII=200px&lt;br /&gt;
|genIV=Viridian Gym HGSS.png&lt;br /&gt;
|sizeIV=130px}}&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
====Core series====&lt;br /&gt;
====={{game2|Red|Blue|Yellow}}=====&lt;br /&gt;
{{trainerheader|Ground}}&lt;br /&gt;
{{trainerentry|Spr RG Tamer.png|Tamer||1560|2|024|Arbok||39|None|128|Tauros||39|None|}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr RG Blackbelt.png|Blackbelt||1075|1|067|Machoke||43|None|}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr RG Cooltrainer M.png|Cooltrainer||1365|2|033|Nidorino||39|None|034|Nidoking||39|None|}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr RG Tamer.png|Tamer||1720|1|111|Rhyhorn||43|None|}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr RG Blackbelt.png|Blackbelt||1000|2|066|Machop||40|None|067|Machoke||40|None|}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr RG Cooltrainer M.png|Cooltrainer||1365|2|028|Sandslash||39|None|051|Dugtrio||39|None|}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr RG Cooltrainer M.png|Cooltrainer||1505|1|111|Rhyhorn||43|None|}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr RG Blackbelt.png|Blackbelt||950|3|067|Machoke||38|None|066|Machop||38|None|067|Machoke||38|None|}}&lt;br /&gt;
{{trainerfooter|Ground|1|inside}}&lt;br /&gt;
&lt;br /&gt;
======{{game|Red and Blue|s}}======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ground color}}&lt;br /&gt;
|headcolor={{ground color light}}&lt;br /&gt;
|bordercolor={{ground color dark}}&lt;br /&gt;
|sprite=Spr RG Giovanni.png&lt;br /&gt;
|prize={{Pdollar}}4950&lt;br /&gt;
&amp;lt;!--GEN I HAD NO CLASSES--&amp;gt;&lt;br /&gt;
|name={{color2|000000|Giovanni}}&lt;br /&gt;
|game=RGB&lt;br /&gt;
|location=Viridian Gym&lt;br /&gt;
|pokemon=5&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=111&lt;br /&gt;
|pokemon=Rhyhorn&lt;br /&gt;
|level=45&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|move1=Stomp|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Fury Attack|move3type=Normal&lt;br /&gt;
|move4=Horn Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=051&lt;br /&gt;
|pokemon=Dugtrio&lt;br /&gt;
|level=42&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|move1=Growl|move1type=Normal&lt;br /&gt;
|move2=Dig|move2type=Ground&lt;br /&gt;
|move3=Sand-Attack|move3type=Normal&lt;br /&gt;
|move4=Slash|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=031&lt;br /&gt;
|pokemon=Nidoqueen&lt;br /&gt;
|level=44&lt;br /&gt;
|type1=Poison|type2=Ground&lt;br /&gt;
|move1=Scratch|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Poison Sting|move3type=Poison&lt;br /&gt;
|move4=Body Slam|move4type=Normal}}&lt;br /&gt;
{{Party/Div|color={{ground color}}}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=034&lt;br /&gt;
|pokemon=Nidoking&lt;br /&gt;
|level=45&lt;br /&gt;
|type1=Poison|type2=Ground&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Horn Attack|move2type=Normal&lt;br /&gt;
|move3=Poison Sting|move3type=Poison&lt;br /&gt;
|move4=Thrash|move4type=Normal}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/1&lt;br /&gt;
|game=Blue&lt;br /&gt;
|ndex=112&lt;br /&gt;
|pokemon=Rhydon&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|move1=Stomp|move1type=Normal&lt;br /&gt;
|move2=Tail Whip|move2type=Normal&lt;br /&gt;
|move3=Fissure|move3type=Ground&lt;br /&gt;
|move4=Horn Drill|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======{{game|Yellow}}======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ground color}}&lt;br /&gt;
|headcolor={{ground color light}}&lt;br /&gt;
|bordercolor={{ground color dark}}&lt;br /&gt;
|sprite=Spr Y Giovanni.png&lt;br /&gt;
|prize={{Pdollar}}5445&lt;br /&gt;
&amp;lt;!--GEN I HAD NO CLASSES--&amp;gt;&lt;br /&gt;
|name={{color2|000000|Giovanni}}&lt;br /&gt;
|game=Y&lt;br /&gt;
|location=Viridian Gym&lt;br /&gt;
|pokemon=5&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Yellow&lt;br /&gt;
|ndex=051&lt;br /&gt;
|pokemon=Dugtrio&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|move1=Sand-Attack|move1type=Normal&lt;br /&gt;
|move2=Dig|move2type=Ground&lt;br /&gt;
|move3=Fissure|move3type=Ground&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Yellow&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|level=53&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Screech|move1type=Normal&lt;br /&gt;
|move2=Slash|move2type=Normal&lt;br /&gt;
|move3=Fury Swipes|move3type=Normal&lt;br /&gt;
|move4=Double Team|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|game=Yellow&lt;br /&gt;
|ndex=031&lt;br /&gt;
|pokemon=Nidoqueen&lt;br /&gt;
|level=53&lt;br /&gt;
|type1=Poison|type2=Ground&lt;br /&gt;
|move1=Tail Whip|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Double Kick|move3type=Fighting&lt;br /&gt;
|move4=Thunder|move4type=Electric}}&lt;br /&gt;
{{Party/Div|color={{ground color}}}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/1&lt;br /&gt;
|game=Yellow&lt;br /&gt;
|ndex=034&lt;br /&gt;
|pokemon=Nidoking&lt;br /&gt;
|level=55&lt;br /&gt;
|type1=Poison|type2=Ground&lt;br /&gt;
|move1=Thunder|move1type=Electric&lt;br /&gt;
|move2=Leer|move2type=Normal&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Double Kick|move4type=Fighting}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/1&lt;br /&gt;
|game=Yellow&lt;br /&gt;
|ndex=112&lt;br /&gt;
|pokemon=Rhydon&lt;br /&gt;
|level=55&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|move1=Rock Slide|move1type=Rock&lt;br /&gt;
|move2=Fury Attack|move2type=Normal&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Horn Drill|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====={{game2|Gold|Silver|Crystal}}=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{blue color}}&lt;br /&gt;
|headcolor={{blue color light}}&lt;br /&gt;
|bordercolor={{blue color dark}}&lt;br /&gt;
|sprite=Spr GS Blue.png&lt;br /&gt;
|prize={{Pdollar}}5800&lt;br /&gt;
|class=Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000000|Blue (game)|Blue}}&lt;br /&gt;
|game=GSC&lt;br /&gt;
|location=Viridian Gym&lt;br /&gt;
|pokemon=6&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=018&lt;br /&gt;
|pokemon=Pidgeot&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|move1=Quick Attack|move1type=Normal&lt;br /&gt;
|move2=Whirlwind|move2type=Normal&lt;br /&gt;
|move3=Wing Attack|move3type=Flying&lt;br /&gt;
|move4=Mirror Move|move4type=Flying}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=065&lt;br /&gt;
|pokemon=Alakazam&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=54&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|move1=Disable|move1type=Normal&lt;br /&gt;
|move2=Recover|move2type=Normal&lt;br /&gt;
|move3=Psychic|move3type=Psychic&lt;br /&gt;
|move4=Reflect|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=112&lt;br /&gt;
|pokemon=Rhydon&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|move1=Fury Attack|move1type=Normal&lt;br /&gt;
|move2=Sandstorm|move2type=Rock&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
{{Party/Div|color={{blue color}}}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=130&lt;br /&gt;
|pokemon=Gyarados&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=58&lt;br /&gt;
|type1=Water|type2=Flying&lt;br /&gt;
|move1=Twister|move1type=Dragon&lt;br /&gt;
|move2=Hydro Pump|move2type=Water&lt;br /&gt;
|move3=Rain Dance|move3type=Water&lt;br /&gt;
|move4=Hyper Beam|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=103&lt;br /&gt;
|pokemon=Exeggutor&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=58&lt;br /&gt;
|type1=Grass|type2=Psychic&lt;br /&gt;
|move1=Sunny Day|move1type=Fire&lt;br /&gt;
|move2=Leech Seed|move2type=Grass&lt;br /&gt;
|move3=Egg Bomb|move3type=Normal&lt;br /&gt;
|move4=SolarBeam|move4type=Grass}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=059&lt;br /&gt;
|pokemon=Arcanine&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=58&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|move1=Roar|move1type=Normal&lt;br /&gt;
|move2=Swift|move2type=Normal&lt;br /&gt;
|move3=Flamethrower|move3type=Fire&lt;br /&gt;
|move4=ExtremeSpeed|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====={{game|FireRed and LeafGreen|s}}=====&lt;br /&gt;
{{trainerheader|Ground}}&lt;br /&gt;
{{trainerentry|Spr FRLG Tamer.png|Tamer|Cole|1560|2|024|Arbok|♂|39|None|128|Tauros|♂|39|None|36=アキラ|37=Akira}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr FRLG Black Belt.png|Black Belt|Kiyo|1032|1|067|Machoke|♂|43|Black Belt|36=タクマ|37=Takuma}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr FRLG Tamer.png|Tamer|Jason|1720|1|111|Rhyhorn|♂|43|None|36=ヒロ|37=Hiro}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr FRLG Black Belt.png|Black Belt|Atsushi|960|2|066|Machop|♂|40|Black Belt|067|Machoke|♂|40|Black Belt|36=テツヒサ|37=Tetsuhisa}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr FRLG Cooltrainer M.png|Cooltrainer|Samuel|1404|5|028|Sandslash|♂|37|None|028|Sandslash|♂|37|None|111|Rhyhorn|♂|38|None|033|Nidorino|♂|39|None|034|Nidoking|♂|39|None|36=タクヤ|37=Takuya}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr FRLG Black Belt.png|Black Belt|Takashi|912|3|067|Machoke|♂|38|Black Belt|066|Machop|♂|38|Black Belt|067|Machoke|♂|38|Black Belt|36=シロウ|37=Shirō}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr FRLG Cooltrainer M.png|Cooltrainer|Yuji|1368|5|028|Sandslash|♂|38|None|075|Graveler|♂|38|None|095|Onix|♂|38|None|075|Graveler|♂|38|None|105|Marowak|♂|38|None|36=カズシ|37=Kazushi}}&lt;br /&gt;
{{trainerdiv|Ground}}&lt;br /&gt;
{{trainerentry|Spr FRLG Cooltrainer M.png|Cooltrainer|Warren|1404|5|105|Marowak|♂|37|None|105|Marowak|♂|37|None|111|Rhyhorn|♂|38|None|030|Nidorina|♀|39|None|031|Nidoqueen|♀|39|None|36=レイジ|37=Reiji}}&lt;br /&gt;
{{trainerfooter|Ground|inside}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ground color}}&lt;br /&gt;
|headcolor={{ground color light}}&lt;br /&gt;
|bordercolor={{ground color dark}}&lt;br /&gt;
|sprite=Spr FRLG Giovanni.png&lt;br /&gt;
|prize={{Pdollar}}5000&lt;br /&gt;
|class=Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000000|Giovanni}}&lt;br /&gt;
|game=FRLG&lt;br /&gt;
|location=Viridian Gym&lt;br /&gt;
|pokemon=5&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=111&lt;br /&gt;
|pokemon=Rhyhorn&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=45&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|ability=Lightningrod&lt;br /&gt;
|move1=Take Down|move1type=Normal&lt;br /&gt;
|move2=Rock Blast|move2type=Rock&lt;br /&gt;
|move3=Scary Face|move3type=Normal&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=051&lt;br /&gt;
|pokemon=Dugtrio&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=42&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|ability=Sand Veil&lt;br /&gt;
|move1=Slash|move1type=Normal&lt;br /&gt;
|move2=Sand Tomb|move2type=Ground&lt;br /&gt;
|move3=Mud-Slap|move3type=Ground&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=031&lt;br /&gt;
|pokemon=Nidoqueen&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=44&lt;br /&gt;
|type1=Poison|type2=Ground&lt;br /&gt;
|ability=Poison Point&lt;br /&gt;
|move1=Double Kick|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Poison Sting|move3type=Poison&lt;br /&gt;
|move4=Body Slam|move4type=Normal}}&lt;br /&gt;
{{Party/Div|color={{ground color}}}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=034&lt;br /&gt;
|pokemon=Nidoking&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=45&lt;br /&gt;
|type1=Poison|type2=Ground&lt;br /&gt;
|ability=Poison Point&lt;br /&gt;
|move1=Double Kick|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Poison Sting|move3type=Poison&lt;br /&gt;
|move4=Thrash|move4type=Normal}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/3&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|ndex=111&lt;br /&gt;
|pokemon=Rhyhorn&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|ability=Lightningrod&lt;br /&gt;
|move1=Take Down|move1type=Normal&lt;br /&gt;
|move2=Rock Blast|move2type=Rock&lt;br /&gt;
|move3=Scary Face|move3type=Normal&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====={{game|HeartGold and SoulSilver|s}}=====&lt;br /&gt;
{{trainerheader|blue}}&lt;br /&gt;
{{trainerentry|Spr HGSS Ace Trainer M.png|Ace Trainer|Arabella|3120|2|234|Stantler|♂|53|None|128|Tauros|♂|52|None|36=ヤスタカ|37=Yasutaka}}&lt;br /&gt;
{{trainerdiv|blue}}&lt;br /&gt;
{{trainerentry|Spr HGSS Ace Trainer F.png|Ace Trainer|Salma|3180|2|199|Slowking|♀|50|Oran Berry|463|Lickilicky|♀|53|None|36=アキエ|37=Akie}}&lt;br /&gt;
{{trainerdiv|blue}}&lt;br /&gt;
{{trainerentry|Spr HGSS Ace Trainer M.png|Ace Trainer|Bonita|3120|2|327|Spinda|♂|50|None|185|Sudowoodo|♂|52|None|36=ヨシノリ|37=Yoshinori}}&lt;br /&gt;
{{trainerdiv|blue}}&lt;br /&gt;
{{trainerentry|Spr HGSS Double Team.png|Double Team|Elan &amp;amp; Ida|12000|2|233|Porygon2||52|None|184|Azumarill|♂|50|None|36=テン &amp;amp; サヨ|37=Ten &amp;amp; Sayo}}&lt;br /&gt;
{{trainerfooter|blue|2=inside}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{blue color}}&lt;br /&gt;
|headcolor={{blue color light}}&lt;br /&gt;
|bordercolor={{blue color dark}}&lt;br /&gt;
|sprite=Spr HGSS Blue.png&lt;br /&gt;
|prize={{Pdollar}}9600&lt;br /&gt;
|class=Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000000|Blue (game)|Blue}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Viridian Gym&lt;br /&gt;
|pokemon=6&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=103&lt;br /&gt;
|pokemon=Exeggutor&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=55&lt;br /&gt;
|type1=Grass|type2=Psychic&lt;br /&gt;
|ability=Chlorophyll&lt;br /&gt;
|move1=Psychic|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Hypnosis|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=Leaf Storm|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Trick Room|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=SoulSilver&lt;br /&gt;
|ndex=112 m&lt;br /&gt;
|pokemon=Rhydon&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=58&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Stone Edge|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Megahorn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Thunder Fang|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=No Guard&lt;br /&gt;
|move1=ThunderPunch|move1type=Electric|move1cat=Physical&lt;br /&gt;
|move2=DynamicPunch|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Stone Edge|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{blue color}}}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=SoulSilver&lt;br /&gt;
|ndex=130 m&lt;br /&gt;
|pokemon=Gyarados&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=52&lt;br /&gt;
|type1=Water|type2=Flying&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Waterfall|move1type=Water|move1cat=Physical&lt;br /&gt;
|move2=Ice Fang|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Dragon Dance|move3type=Dragon|move3cat=Status&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=SoulSilver&lt;br /&gt;
|ndex=059&lt;br /&gt;
|pokemon=Arcanine&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=58&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=ExtremeSpeed|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Flare Blitz|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=Dragon Pulse|move3type=Dragon|move3cat=Special&lt;br /&gt;
|move4=Roar|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=018&lt;br /&gt;
|pokemon=Pidgeot&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=60&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|ability=Tangled Feet&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Whirlwind|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Mirror Move|move2type=Flying|move2cat=Status&lt;br /&gt;
|move3=Return|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Side series====&lt;br /&gt;
====={{eng|Pokémon Stadium}}=====&lt;br /&gt;
======Round 1======&lt;br /&gt;
{{Trainerheader|Ground}}&lt;br /&gt;
{{Trainerentry|SJP Rocket.png|Rocket||N/A|6|042|Golbat||50-100|None|020|Raticate||50-100|None|053|Persian||50-100|None|146|Moltres||50-100|None|085|Dodrio||50-100|None|047|Parasect||50-100|None}}&lt;br /&gt;
{{Trainerentry|S2 Scientist.png|Lab Man||N/A|6|141|Kabutops||50-100|None|082|Magneton||50-100|None|022|Fearow||50-100|None|107|Hitmonchan||50-100|None|062|Poliwrath||50-100|None|108|Lickitung||50-100|None}}&lt;br /&gt;
{{Trainerentry|SJP Cool M.png|Cool♂||N/A|6|139|Omastar||50-100|None|085|Dodrio||50-100|None|073|Tentacruel||50-100|None|036|Clefable||50-100|None|145|Zapdos||50-100|None|127|Pinsir||50-100|None}}&lt;br /&gt;
{{Trainerfooter|Ground|1|Inside}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ground color}}&lt;br /&gt;
|headcolor={{ground color light}}&lt;br /&gt;
|bordercolor={{ground color dark}}&lt;br /&gt;
|sprite=Giovanni Stadium.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
&amp;lt;!--GEN I HAD NO CLASSES--&amp;gt;&lt;br /&gt;
|name={{color2|000000|Giovanni|Giovani}}&amp;lt;!--STADIUM 1 CHANGED HIS NAME--&amp;gt;&lt;br /&gt;
|game=Pokémon Stadium&lt;br /&gt;
|location=Gym Leader Castle&lt;br /&gt;
|pokemon=6&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Toxic|move1type=Poison&lt;br /&gt;
|move2=Slash|move2type=Normal&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric&lt;br /&gt;
|move4=BubbleBeam|move4type=Water}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=051&lt;br /&gt;
|pokemon=Dugtrio&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|move1=Sand-Attack|move1type=Normal&lt;br /&gt;
|move2=Slash|move2type=Normal&lt;br /&gt;
|move3=Dig|move3type=Ground&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=031&lt;br /&gt;
|pokemon=Nidoqueen&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Poison|type2=Ground&lt;br /&gt;
|move1=Double Kick|move1type=Fighting&lt;br /&gt;
|move2=Strength|move2type=Normal&lt;br /&gt;
|move3=Surf|move3type=Water&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
{{Party/Div|color={{ground color}}}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=034&lt;br /&gt;
|pokemon=Nidoking&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Poison|type2=Ground&lt;br /&gt;
|move1=Horn Drill|move1type=Normal&lt;br /&gt;
|move2=Thunder|move2type=Electric&lt;br /&gt;
|move3=Blizzard|move3type=Ice&lt;br /&gt;
|move4=Toxic|move4type=Poison}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=112&lt;br /&gt;
|pokemon=Rhydon&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|move1=Fury Attack|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Body Slam|move3type=Normal&lt;br /&gt;
|move4=Fissure|move4type=Ground}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=128&lt;br /&gt;
|pokemon=Tauros&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Thunder|move1type=Electric&lt;br /&gt;
|move2=Fire Blast|move2type=Fire&lt;br /&gt;
|move3=Blizzard|move3type=Ice&lt;br /&gt;
|move4=Stomp|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======Round 2======&lt;br /&gt;
{{Trainerheader|Ground}}&lt;br /&gt;
{{Trainerentry|SJP Rocket.png|Rocket||N/A|6|042|Golbat||50-100|None|020|Raticate||50-100|None|053|Persian||50-100|None|115|Kangaskhan||50-100|None|085|Dodrio||50-100|None|047|Parasect||50-100|None}}&lt;br /&gt;
{{Trainerentry|S2 Scientist.png|Lab Man||N/A|6|141|Kabutops||50-100|None|082|Magneton||50-100|None|022|Fearow||50-100|None|107|Hitmonchan||50-100|None|062|Poliwrath||50-100|None|108|Lickitung||50-100|None}}&lt;br /&gt;
{{Trainerentry|SJP Cool M.png|Cool♂||N/A|6|139|Omastar||50-100|None|085|Dodrio||50-100|None|073|Tentacruel||50-100|None|036|Clefable||50-100|None|145|Zapdos||50-100|None|127|Pinsir||50-100|None}}&lt;br /&gt;
{{Trainerfooter|Ground|1|Inside}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ground color}}&lt;br /&gt;
|headcolor={{ground color light}}&lt;br /&gt;
|bordercolor={{ground color dark}}&lt;br /&gt;
|sprite=Giovanni Stadium.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
&amp;lt;!--GEN I HAD NO CLASSES--&amp;gt;&lt;br /&gt;
|name={{color2|000000|Giovanni|Giovani}}&amp;lt;!--STADIUM 1 CHANGED HIS NAME--&amp;gt;&lt;br /&gt;
|game=Pokémon Stadium&lt;br /&gt;
|location=Gym Leader Castle&lt;br /&gt;
|pokemon=6&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Screech|move1type=Normal&lt;br /&gt;
|move2=Slash|move2type=Normal&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric&lt;br /&gt;
|move4=BubbleBeam|move4type=Water}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=128&lt;br /&gt;
|pokemon=Tauros&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Thunder|move1type=Electric&lt;br /&gt;
|move2=Fire Blast|move2type=Fire&lt;br /&gt;
|move3=Blizzard|move3type=Ice&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=031&lt;br /&gt;
|pokemon=Nidoqueen&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Poison|type2=Ground&lt;br /&gt;
|move1=Double Kick|move1type=Fighting&lt;br /&gt;
|move2=Body Slam|move2type=Normal&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric&lt;br /&gt;
|move4=Blizzard|move4type=Ice}}&lt;br /&gt;
{{Party/Div|color={{ground color}}}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=034&lt;br /&gt;
|pokemon=Nidoking&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Poison|type2=Ground&lt;br /&gt;
|move1=Thrash|move1type=Normal&lt;br /&gt;
|move2=Thunder|move2type=Electric&lt;br /&gt;
|move3=Surf|move3type=Water&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=094&lt;br /&gt;
|pokemon=Gengar&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Ghost|type2=Poison&lt;br /&gt;
|move1=Hypnosis|move1type=Psychic&lt;br /&gt;
|move2=Dream Eater|move2type=Psychic&lt;br /&gt;
|move3=Night Shade|move3type=Ghost&lt;br /&gt;
|move4=Explosion|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=146&lt;br /&gt;
|pokemon=Moltres&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|move1=Fire Spin|move1type=Fire&lt;br /&gt;
|move2=Toxic|move2type=Poison&lt;br /&gt;
|move3=Fly|move3type=Flying&lt;br /&gt;
|move4=Double-Edge|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====={{g|Stadium 2}}=====&lt;br /&gt;
======Round 1======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{blue color}}&lt;br /&gt;
|headcolor={{blue color light}}&lt;br /&gt;
|bordercolor={{blue color dark}}&lt;br /&gt;
|sprite=S2 Leader Blue.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Gym Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000000|Blue (game)|Blue}}&lt;br /&gt;
|game=Pokémon Stadium 2&lt;br /&gt;
|location=Gym Leader Castle&lt;br /&gt;
|locationname=Kanto Gym Leader Castle&lt;br /&gt;
|pokemon=6&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=018&lt;br /&gt;
|pokemon=Pidgeot&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|held=PRZCureBerry&lt;br /&gt;
|move1=Whirlwind|move1type=Normal&lt;br /&gt;
|move2=Steel Wing|move2type=Steel&lt;br /&gt;
|move3=Wing Attack|move3type=Flying&lt;br /&gt;
|move4=Mirror Move|move4type=Flying}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=059&lt;br /&gt;
|pokemon=Arcanine&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=Bite|move2type=Dark&lt;br /&gt;
|move3=Dig|move3type=Ground&lt;br /&gt;
|move4=ExtremeSpeed|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=065&lt;br /&gt;
|pokemon=Alakazam&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=MiracleBerry&lt;br /&gt;
|move1=Psychic|move1type=Psychic&lt;br /&gt;
|move2=Reflect|move2type=Psychic&lt;br /&gt;
|move3=Recover|move3type=Normal&lt;br /&gt;
|move4=Fire Punch|move4type=Fire}}&lt;br /&gt;
{{Party/Div|color={{blue color}}}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=103&lt;br /&gt;
|pokemon=Exeggutor&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Grass|type2=Psychic&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Giga Drain|move1type=Grass&lt;br /&gt;
|move2=Psychic|move2type=Psychic&lt;br /&gt;
|move3=Sludge Bomb|move3type=Poison&lt;br /&gt;
|move4=Nightmare|move4type=Ghost}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=112&lt;br /&gt;
|pokemon=Rhydon&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Rollout|move1type=Rock&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Iron Tail|move3type=Steel&lt;br /&gt;
|move4=DynamicPunch|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=130&lt;br /&gt;
|pokemon=Gyarados&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Water|type2=Flying&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Surf|move1type=Water&lt;br /&gt;
|move2=Flail|move2type=Normal&lt;br /&gt;
|move3=Bite|move3type=Dark&lt;br /&gt;
|move4=DragonBreath|move4type=Dragon}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======Round 2======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{blue color}}&lt;br /&gt;
|headcolor={{blue color light}}&lt;br /&gt;
|bordercolor={{blue color dark}}&lt;br /&gt;
|sprite=S2 Leader Blue.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Gym Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000000|Blue (game)|Blue}}&lt;br /&gt;
|game=Pokémon Stadium 2&lt;br /&gt;
|location=Gym Leader Castle&lt;br /&gt;
|locationname=Kanto Gym Leader Castle&lt;br /&gt;
|pokemon=6&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=094&lt;br /&gt;
|pokemon=Gengar&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ghost|type2=Poison&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|move1=Psychic|move1type=Psychic&lt;br /&gt;
|move2=Ice Punch|move2type=Ice&lt;br /&gt;
|move3=Fire Punch|move3type=Fire&lt;br /&gt;
|move4=ThunderPunch|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=123&lt;br /&gt;
|pokemon=Scyther&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Bug|type2=Flying&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Agility|move1type=Psychic&lt;br /&gt;
|move2=Baton Pass|move2type=Normal&lt;br /&gt;
|move3=Wing Attack|move3type=Flying&lt;br /&gt;
|move4=Swords Dance|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=221&lt;br /&gt;
|pokemon=Piloswine&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ice|type2=Ground&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Roar|move1type=Normal&lt;br /&gt;
|move2=Ice Beam|move2type=Ice&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
{{Party/Div|color={{blue color}}}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=Crunch|move2type=Dark&lt;br /&gt;
|move3=Iron Tail|move3type=Steel&lt;br /&gt;
|move4=Reversal|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=230&lt;br /&gt;
|pokemon=Kingdra&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Water|type2=Dragon&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Surf|move1type=Water&lt;br /&gt;
|move2=DragonBreath|move2type=Dragon&lt;br /&gt;
|move3=Ice Beam|move3type=Ice&lt;br /&gt;
|move4=Flail|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=241&lt;br /&gt;
|pokemon=Miltank&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|held=MiracleBerry&lt;br /&gt;
|move1=Body Slam|move1type=Normal&lt;br /&gt;
|move2=Reversal|move2type=Fighting&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Shadow Ball|move4type=Ghost}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{{Itlisth|Ground}}&lt;br /&gt;
{{Itemlist|TM Ground|Reward for defeating Giovanni|R=yes|B=yes|Y=yes|display={{TM|27|Fissure}}}}&lt;br /&gt;
{{Itemlist|TM Ground|Reward for defeating Giovanni|FR=yes|LG=yes|display={{TM|26|Earthquake}}}}&lt;br /&gt;
{{Itemlist|TM Psychic|Reward for defeating Blue|HG=yes|SS=yes|display={{TM|92|Trick Room}}}}&lt;br /&gt;
{{Itemlist|Revive|Behind the [[spinner]] just north of the doorway|R=yes|B=yes|Y=yes|display={{DL|Revive|Revive}}}}&lt;br /&gt;
{{Itemlist|Macho Brace|Where Giovanni stood &#039;&#039;{{tt|(hidden)|Requires using Itemfinder on the spot where he stood, causing the item to be automatically obtained}}&#039;&#039;|FR=yes|LG=yes|display={{DL|EV-enhancing item|Macho Brace}}}}&lt;br /&gt;
{{Itlistfoot|Ground}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Viridian Gym anime.png|thumb|left|The Viridian Gym in its debut]]&lt;br /&gt;
[[File:Viridian Gym Battlefield.png|thumb|The Viridian Gym battlefield in its debut]]&lt;br /&gt;
===In the main series===&lt;br /&gt;
The Viridian Gym was led by {{an|Giovanni}}, as it was in [[Generation I]]. The Gym features Roman architecture, stately pillars, and an old mural depicting the proud tradition of this most prestigious Gym. The predominant brownish color suggests the Gym&#039;s affiliation with the {{type|Ground}}.&lt;br /&gt;
&lt;br /&gt;
The Viridian Gym first made an appearance in &#039;&#039;[[EP063|The Battle of the Badge]]&#039;&#039;. Before {{Ash}} could challenge him however, [[Gary Oak]] appeared, taunting him with ten Badges, and insisting on challenging the Viridian Gym for fun. Gary faced Giovanni, though his confidence was quickly eroded after Giovanni brought out {{OBP|Mewtwo|original series}}, who defeated each of Gary&#039;s Pokémon, even when Giovanni allowed him to use more than one Pokémon at a time against Mewtwo.&lt;br /&gt;
&lt;br /&gt;
Ash Ketchum challenged the Gym soon after, but after Gary and his Pokémon had recovered. However, as the Team Rocket boss had unmentioned business to attend to, he left the Gym in the care of none other than [[Jessie]], [[James]], and {{MTR}}. Giovanni also left them with several Pokémon that they could use against any challengers. Ash had a hard time beating them initially as the new Gym Leaders had rigged the Gym to shock anyone whose Pokémon took damage. Eventually, Ash overcame the borrowed Pokémon&#039;s power and defeated all of them, causing Team Rocket to rely on their usual duo of {{TP|Jessie|Arbok}} and {{TP|James|Weezing}}. Ash quickly dispatched the two, shocking the trio due to the Gym&#039;s rigging. They blasted off, dropping an {{badge|Earth}} in their daze. Ash caught it, but he, Gary, [[Gary&#039;s cheerleaders]], Brock, and Misty had to escape the Gym quickly, as it was collapsing.&lt;br /&gt;
&lt;br /&gt;
The Gym appeared again (presumably rebuilt) when Ash returned to [[Kanto]] from [[Hoenn]] in &#039;&#039;[[AG132|The Scheme Team]]&#039;&#039;, where [[Agatha]] was now the temporary Gym Leader. Ash challenged her to an {{wp|exhibition game|exhibition match}}, but lost.&lt;br /&gt;
&lt;br /&gt;
Giovanni abdicating his position as Gym Leader is similar to the case in the Generation I games; however, in the anime, he is still in charge of Team Rocket, while in the games he disbands the team.&lt;br /&gt;
[[File:Viridian Gym PO.png|250px|left|thumb|The Viridian Gym in Pokémon Origins]]&lt;br /&gt;
[[File:Viridian Gym battlefield PO.png|250px|thumb|The Viridian Gym battlefield in Pokémon Origins]]&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
The Viridian Gym was featured in the [[Pokémon Origins]] episode &#039;&#039;[[PO03|File 3 - Giovanni]]&#039;&#039;. Once {{OBP|Red|Origins}} arrived in Viridian City in order to challenge the Gym, he encountered {{OBP|Blue|Origins}}, who was revealed to have defeated the newly-returned Gym Leader just the day before.&lt;br /&gt;
&lt;br /&gt;
Once Red entered the Gym, he right away noticed the different atmosphere it had compared to the other Gyms he had previously visited. The reason for this was revealed soon enough, as Red then found out that the Gym Leader was none other than the Team Rocket Boss, Giovanni. Red refused to believe that a man who treated Pokémon as tools for business, like Giovanni, could be the strongest Gym Leader of all. Giovanni, however, ignored this, simply stating that he didn&#039;t need his acceptance to make it true. As he asked whether Red wanted to battle him or not, Red replied that he &#039;&#039;was&#039;&#039; challenging him, but not as a Gym Leader, but as an enemy of all Pokémon. Seeing Red&#039;s arrogant attitude, Giovanni put away his usual Gym Leader [[party|team]] and took out two {{ball|Ultra}}s, containing his strongest Pokémon. The first one was Rhyhorn, which, surprisingly, was able to defeat four of Red&#039;s Pokémon, despite {{p|Victreebel|some of}} {{p|Kabutops|them}} having a tremendous [[damage modification|type advantage]] over it.&lt;br /&gt;
&lt;br /&gt;
Eventually, Red&#039;s {{p|Hitmonlee}} was able to tie with the Spikes Pokémon, leaving both Trainers with one Pokémon remaining. Knowing that Red was going to use his {{p|Charizard}}, Giovanni revealed his other Pokémon being Rhydon, and said that Red made a mistake by saving Charizard as his last Pokémon. Red, however, told that he had intended it to be so right from the start, wanting to give the whole match a meaning by winning it with his Charizard. At first, Giovanni intended to crush Red&#039;s pride along with his Charizard, but when he sent out his [[starter Pokémon]], Giovanni realized that the pose that he had taken and the way he threw his [[Poké Ball]] reminded him of his childhood, when he had also battled just for fun and excitement. After a climactic clash between Charizard and Rhydon, which ended with Charizard defeating the Drill Pokémon with {{m|Seismic Toss}}, Giovanni was ready to give the Earth Badge as a sign of his defeat, but Red refused to take a Badge from the Boss of Team Rocket. With his childhood passion for battling revitalized, Giovanni told his {{tc|Team Rocket Grunt|minions}} that Team Rocket was now disbanded, before turning back to Red and presenting the Earth Badge to him as the Viridian Gym Leader instead of as the Boss of Team Rocket.&lt;br /&gt;
&lt;br /&gt;
Once Red left the Gym and headed for the [[Indigo Plateau|Pokémon League]], Giovanni decided that it was time for him to find a new path for himself and {{cat|Giovanni&#039;s Pokémon|his Pokémon}}, indicating that, much like in the games, he was going to leave the Gym and train on his own.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the [[Pokémon Adventures]] manga===&lt;br /&gt;
The Viridian Gym is first visited in &#039;&#039;[[PS002|Bulbasaur, Come Home!]]&#039;&#039; in the {{chap|Red, Green &amp;amp; Blue}} where {{adv|Red}} and {{adv|Professor Oak}} enters following a {{p|Bulbasaur}}. In this occasion the Gym is abandoned with only a {{p|Machoke}} and a Giovanni statue present.&lt;br /&gt;
&lt;br /&gt;
The Viridian Gym made a brief appearance in at the end of &#039;&#039;[[PS022|A Hollow Victreebel]]&#039;&#039; and at the beginning of &#039;&#039;[[PS023|Make Way For Magmar]]&#039;&#039; in the &#039;&#039;Red, Green &amp;amp; Blue&#039;&#039; chapter where citizens were asking about {{adv|Giovanni}}.&lt;br /&gt;
&lt;br /&gt;
The Gym is visited again after Red&#039;s incident with Mewtwo. During this time, Giovanni is present and ready to fight. However, as the battle progresses, the Gym collapses due to {{p|Nidoking}}&#039;s {{m|Earthquake}}.&lt;br /&gt;
&lt;br /&gt;
Even later, Red&#039;s Gym Leader test is held in the Gym. Even though he wins, Red declines the position as he was struggling throughout the battle. Currently, Blue is the Viridian Gym&#039;s Leader.&lt;br /&gt;
&lt;br /&gt;
In the {{chap|FireRed &amp;amp; LeafGreen}}, {{adv|Yellow}} and {{adv|Silver}} go to the Viridian Gym to seek Silver&#039;s past. At the same time, Giovanni and the Three Beasts are on their way to the Gym also, trying to reunite Silver with Giovanni. This succeeds when [[Sird]] lets Yellow use her power, thus exhausting her.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
These Pokémon had escaped from [[Professor Oak&#039;s Laboratory]] and were found in the Gym:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{InactivePoké|Red|Bulbasaur|Saur Bulbasaur.png|Grass|Poison|link=Saur}} ♂&lt;br /&gt;
| {{InactivePoké|Professor Oak|Meowth|Oak Meowth Adventures.png|Normal|link=no}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
The Viridian Gym was featured in the TCG. The following is a list of cards named &#039;&#039;&#039;Viridian City Gym&#039;&#039;&#039;.&lt;br /&gt;
{{cardlist/header|Related cards|Trainer|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Gym Challenge|Viridian City Gym|123}}|type=Trainer|type2=Stadium|enset=Gym Challenge|enrarity=Uncommon|ennum=123/132|jpsetlink=Gym Challenge|jpset=Challenge from the Darkness|jprarity=Rare}}&lt;br /&gt;
{{cardlist/footer|Trainer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Agatha]]&#039;s temporary position as Leader of the Viridian Gym when {{Ash}} returns to [[Kanto]] may be an anime reference to the fact that Giovanni quit Team Rocket and his status as Gym Leader after being defeated by {{ga|Red}}. What this possibly means for [[Gary Oak]], whose game counterpart {{ga|Blue}} eventually assumed the title of leader in [[Generation II]], is disputed.&lt;br /&gt;
* In all generations where this Gym is accessible, at least one Trainer inside the building owns a {{p|Rhydon}}.&lt;br /&gt;
** In fact, both of this Gym&#039;s Leaders have always had a member of the {{p|Rhyhorn}} evolutionary line in all of their Gym [[party|parties]]; the only time the Gym Leader does not own a Rhydon is in {{game|FireRed and LeafGreen|s}}, in which Giovanni owns two Rhyhorn.&lt;br /&gt;
* In [[Generation II]], it is possible to challenge Blue before beating any previous Gym Leader by talking to him on [[Cinnabar Island]]. In {{game|HeartGold and SoulSilver|s}}, Blue can only be challenged when the player has seven Badges from Kanto.&lt;br /&gt;
* In {{2v2|HeartGold|SoulSilver}}, the exterior coloring of each Gym is based on the colors most associated with the type that the Gym specializes in. Viridian Gym, however, is both green and blue, likely referring to its Gym Leader&#039;s name.&lt;br /&gt;
* In HeartGold and SoulSilver, two male {{tc|Ace Trainer}}s in this Gym are named &#039;&#039;&#039;Arabella&#039;&#039;&#039; and &#039;&#039;&#039;Bonita&#039;&#039;&#039;, both being typically feminine names.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Gym Leaders of Kanto}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gyms]]&lt;br /&gt;
[[Category:Kanto Gyms]]&lt;br /&gt;
[[Category:Team Rocket]]&lt;br /&gt;
[[Category:Villainous team bases]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon-Arena von Vertania City]]&lt;br /&gt;
[[fr:Arène de Jadielle]]&lt;br /&gt;
[[it:Palestra di Smeraldopoli]]&lt;br /&gt;
[[ja:トキワジム]]&lt;br /&gt;
[[zh:常磐道館]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pachirisu_(Pok%C3%A9mon)&amp;diff=2051081</id>
		<title>Pachirisu (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pachirisu_(Pok%C3%A9mon)&amp;diff=2051081"/>
		<updated>2014-01-05T02:52:25Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Pachirisu | prev=Vespiquen | next=Buizel | type=electric | prevnum=416 | nextnum=418 }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Pachirisu |&lt;br /&gt;
jname=パチリス |&lt;br /&gt;
tmname=Pachirisu |&lt;br /&gt;
ndex=417 |&lt;br /&gt;
sdex=055 |&lt;br /&gt;
karea=Coastal |&lt;br /&gt;
kdex=132 |&lt;br /&gt;
abrow=026 |&lt;br /&gt;
obrow=025 |&lt;br /&gt;
opbrow=175 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Electric |&lt;br /&gt;
species=EleSquirrel |&lt;br /&gt;
height-ftin=1&#039;04&amp;quot; |&lt;br /&gt;
height-m=0.4 |&lt;br /&gt;
weight-lbs=8.6 |&lt;br /&gt;
weight-kg=3.9 |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Run Away |&lt;br /&gt;
ability2=Pickup |&lt;br /&gt;
abilityd=Volt Absorb |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Field |&lt;br /&gt;
egggroup2=Fairy |&lt;br /&gt;
eggcycles=11 |&lt;br /&gt;
evtotal=1 |&lt;br /&gt;
evsp=1 |&lt;br /&gt;
expyield=142 |&lt;br /&gt;
oldexp=120 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=White |&lt;br /&gt;
catchrate=200 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=pachirisu |&lt;br /&gt;
generation=4 |&lt;br /&gt;
friendship=100 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pachirisu&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;パチリス&#039;&#039;&#039; &#039;&#039;Pachirisu&#039;&#039;) is an {{type|Electric}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Pachirisu is a small, white squirrel-like Pokémon with a faint blueish tint and a light blue stripe starting from its forehead and goes all the way down to the tip of the tail. A female Pachirisu&#039;s blue stripe is shorter than a male&#039;s. A large white tooth grows out of its mouth. It has deep gray eyes and a yellow circle on each cheek. Its tail is almost twice as big as its body, with three spikes at the top of the curl, which it can use to shoot charges. Though its arms and legs are very short, it can run incredibly fast, enabling it to tire pursuing Pokémon out quickly. It has a great amount of electricity flowing in its body. If it builds up enough charge, it may shock other Pokémon.&lt;br /&gt;
&lt;br /&gt;
When it sleeps, Pachirisu likes to curl its big, fluffy tail round to the front of its body and uses it as a pillow. it also likes to chase and groom its tail. When a Pachirisu sheds its fur it shapes them into furballs, which have static charges just like its fur. It hides its favorite {{pkmn|food}}s—which mainly consist of berries—in these static puffs and stores them in tree holes. It does this to protect the food; if a human or another Pokémon tries to take the food, they will get shocked from the static. It may rub cheek pouches with another Pachirisu to share stored electricity. It is generally found in tree tops in forests, as well as the outskirts of a forest and near power plants.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Dawn Pachirisu.png|thumb|left|250px|Pachirisu in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Dawn&#039;s Pachirisu]]====&lt;br /&gt;
{{an|Dawn}} has a Pachirisu which first appeared in &#039;&#039;[[DP019|Twice Smitten, Once Shy!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
One also appeared in &#039;&#039;[[PK24|Meloetta&#039;s Moonlight Serenade]]&#039;&#039;.  &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP019|Pachirisu|Ash&#039;s Pokédex|Pachirisu, the EleSquirrel Pokémon. It gathers static electricity and hides fur balls along with its favorite fruit under the eaves of houses.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Kate Pachirisu PRB.png|125px|thumb|Pachirisu in Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Pachirisu made its debut in &#039;&#039;[[PS351|Perturbed by Pachirisu]]&#039;&#039;, where one was used to disorganize {{adv|Platinum}}&#039;s [[Fashion Case]] in an attempt to sabotage her [[Pokémon Super Contest|Super Contest]] challenge.&lt;br /&gt;
&lt;br /&gt;
Later, {{adv|Platinum}} was given her own Pachirisu by [[Volkner]], courtesy of [[Maylene]].&lt;br /&gt;
&lt;br /&gt;
===In the Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic manga===&lt;br /&gt;
In the [[Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic|Pokémon Ranger: Shadows of Almia manga]], both [[Kellyn]] and {{OBP|Kate|Ranger}} use a Pachirisu as their partner.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Pachirisu (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC Appearances===&lt;br /&gt;
[[Pokémon Ranger: Shadows of Almia]]: Pachirisu can be chosen to be the player&#039;s [[Partner Pokémon|Starter Partner Pokémon]], or can be obtained by clearing a quest in [[Ranger School]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=electric&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=It makes fur balls that crackle with static electricity. It stores them with berries in tree holes.&lt;br /&gt;
|pearldex=It makes electricity with pouches in its cheeks and shoots charges from its tail. It lives atop trees.&lt;br /&gt;
|platinumdex=A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.&lt;br /&gt;
|hgssdex=It’s one of the kinds of Pokémon with electric cheek pouches. It shoots charges from its tail.&lt;br /&gt;
|bwdex=A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.&lt;br /&gt;
|b2w2dex=A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.&lt;br /&gt;
|xdex=It makes fur balls that crackle with static electricity. It stores them with berries in tree holes.&lt;br /&gt;
|ydex=A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=electric |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=Common |&lt;br /&gt;
dparea=[[Fuego Ironworks]], [[Valley Windworks]], {{rt|205|Sinnoh}} |&lt;br /&gt;
ptrarity=Common |&lt;br /&gt;
ptarea={{rt|205|Sinnoh}}, [[Valley Windworks]] |&lt;br /&gt;
hgssrarity=Rare |&lt;br /&gt;
hgssarea={{safari|Johto}} (Swamp, with Plains object) |&lt;br /&gt;
walkarea={{pw|Resort}}, {{pw|Rally}} |&lt;br /&gt;
gen5ex=none |&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea={{pkmn|Dream World}} or [[Trade]] |&lt;br /&gt;
b2w2rarity=Common|&lt;br /&gt;
b2w2area={{rt|3|Unova}} ([[Hidden Grotto]]){{tt|*|Hidden Grotto in Dark grass and has Hidden Ability Volt Absorb}}|&lt;br /&gt;
dwarea={{Dwa|Pleasant Forest}} |&lt;br /&gt;
xyrarity=Rare |&lt;br /&gt;
xyarea={{rt|12|Kalos}}&lt;br /&gt;
}}&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Electric&lt;br /&gt;
|md2=[[Foggy Forest]] (1F-11F)&lt;br /&gt;
|ranger2={{dl|Vientown|Nabiki Beach}} or [[Ranger School]]&lt;br /&gt;
|ranch=Random [[Hayley&#039;s trades|trade]] with [[Hayley]] {{tt|*|Available for transfer to Diamond and Pearl.}}&lt;br /&gt;
|scramble=[[Windy Prairie‎]]&lt;br /&gt;
|ranger3=[[Dolce Island]]&amp;lt;br&amp;gt;[[Teakwood Forest]]&amp;lt;br&amp;gt;[[Rasp Cavern]]&amp;lt;br&amp;gt;[[Lapras Beach]]&amp;lt;br&amp;gt;[[Thunder Temple]]&lt;br /&gt;
|pokepark=[[Meadow Zone]]&lt;br /&gt;
|rumble2=Factory: [[Firebreathing Mountain]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Pachirisu will not appear in Pokémon Mystery Dungeon: Explorers of Darkness until a rescue mission involving it has been completed, using the following Wonder Mail code:&lt;br /&gt;
:1#0Y @8NS KXC5&lt;br /&gt;
:X=+3 T+CP 1T+X&lt;br /&gt;
:Objective: Rescue Pachirisu on floor 5 of [[Foggy Forest]].&lt;br /&gt;
&lt;br /&gt;
===Held Items===&lt;br /&gt;
{{HeldItems|type=electric&lt;br /&gt;
|ranch1=Chilan Berry|ranch1type=Chilan Berry|ranch1rar=100|ranch1gen=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=electric|&lt;br /&gt;
HP=60|&lt;br /&gt;
Attack=45|&lt;br /&gt;
Defense=70|&lt;br /&gt;
SpAtk=45|&lt;br /&gt;
SpDef=90|&lt;br /&gt;
Speed=95}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=electric|&lt;br /&gt;
Normal=100|&lt;br /&gt;
Fighting=100|&lt;br /&gt;
Flying=50|&lt;br /&gt;
Poison=100|&lt;br /&gt;
Ground=200|&lt;br /&gt;
Rock=100|&lt;br /&gt;
Bug=100|&lt;br /&gt;
Ghost=100|&lt;br /&gt;
Steel=50|&lt;br /&gt;
Fire=100|&lt;br /&gt;
Water=100|&lt;br /&gt;
Grass=100|&lt;br /&gt;
Electric=50|&lt;br /&gt;
Psychic=100|&lt;br /&gt;
Ice=100|&lt;br /&gt;
Dragon=100|&lt;br /&gt;
Dark=100|&lt;br /&gt;
Fairy=100|&lt;br /&gt;
notes=yes|&lt;br /&gt;
voltabsorb=maybe}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Pachirisu|Electric|Electric|4}}&lt;br /&gt;
{{learnlist/level5|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/level5|Start|Bide|Normal|Physical|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|5|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level5|9|Charm|Fairy|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|13|Spark|Electric|Physical|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|17|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|19|Nuzzle|Electric|Physical|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|21|Swift|Normal|Special|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|25|Electro Ball|Electric|Special|&amp;amp;mdash;|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|29|Sweet Kiss|Fairy|Status|&amp;amp;mdash;|75|10}}&lt;br /&gt;
{{learnlist/level5|33|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|37|Super Fang|Normal|Physical|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level5|41|Discharge|Electric|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|45|Last Resort|Normal|Physical|140|100|5}}&lt;br /&gt;
{{learnlist/level5|49|Hyper Fang|Normal|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/levelf/6|Pachirisu|Electric|Electric|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Pachirisu|Electric|Electric|5|4}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM72|Volt Switch|Electric|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tmf|Pachirisu|Electric|Electric|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Pachirisu|Electric|Electric|5|4}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|035|Clefairy}}{{MSP|036|Clefable}}{{MSP|176|Togetic}}{{MSP|468|Togekiss}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}|Bestow|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|052|Meowth}}{{MSP|053|Persian}}&amp;lt;br&amp;gt;{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}&amp;lt;br&amp;gt;{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}&amp;lt;br&amp;gt;{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}&amp;lt;br&amp;gt;{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|336|Seviper}}{{MSP|359|Absol}}{{MSP|361|Snorunt}}&amp;lt;br&amp;gt;{{MSP|362|Glalie}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}&amp;lt;br&amp;gt;{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|506|Lillipup}}{{MSP|507|Herdier}}{{MSP|508|Stoutland}}{{MSP|511|Pansage}}&amp;lt;br&amp;gt;{{MSP|512|Simisage}}{{MSP|513|Pansear}}{{MSP|514|Simisear}}{{MSP|515|Panpour}}{{MSP|516|Simipour}}{{MSP|551|Sandile}}&amp;lt;br&amp;gt;{{MSP|552|Krokorok}}{{MSP|553|Krookodile}}|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|311|Plusle}}&amp;lt;br&amp;gt;{{MSP|312|Minun}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|522|Blitzle}}{{MSP|523|Zebstrika}}&amp;lt;br&amp;gt;{{MSP|587|Emolga}}|Charge|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}&amp;lt;br&amp;gt;{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}|Covet|Normal|Physical|60|100|40}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|035|Clefairy}}{{MSP|036|Clefable}}{{MSP|039|Jigglypuff}}{{MSP|040|Wigglytuff}}&amp;lt;br&amp;gt;{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|206|Dunsparce}}&amp;lt;br&amp;gt;{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|399|Bidoof}}&amp;lt;br&amp;gt;{{MSP|400|Bibarel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}&amp;lt;br&amp;gt;{{MSP|517|Munna}}{{MSP|518|Musharna}}|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|303|Mawile}}{{MSP|311|Plusle}}{{MSP|312|Minun}}{{MSP|570|Zorua}}&amp;lt;br&amp;gt;{{MSP|571|Zoroark}}|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|206|Dunsparce}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|287|Slakoth}}&amp;lt;br&amp;gt;{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|324|Torkoal}}{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}|Flatter|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|035|Clefairy}}{{MSP|036|Clefable}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|176|Togetic}}{{MSP|468|Togekiss}}|Follow Me|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|052|Meowth}}&amp;lt;br&amp;gt;{{MSP|053|Persian}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}&amp;lt;br&amp;gt;{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}&amp;lt;br&amp;gt;{{MSP|181|Ampharos}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|495|Snivy}}&amp;lt;br&amp;gt;{{MSP|496|Servine}}{{MSP|497|Serperior}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}&amp;lt;br&amp;gt;{{MSP|587|Emolga}}|Iron Tail|Steel|Physical|100|75|15|||*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|039|Jigglypuff}}{{MSP|040|Wigglytuff}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}&amp;lt;br&amp;gt;{{MSP|157|Typhlosion}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|206|Dunsparce}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}&amp;lt;br&amp;gt;{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|399|Bidoof}}&amp;lt;br&amp;gt;{{MSP|400|Bibarel}}{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|554|Darumaka}}{{MSP|555|Darmanitan}}|Rollout|Rock|Physical|30|90|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}&amp;lt;br&amp;gt;{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}&amp;lt;br&amp;gt;{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}&amp;lt;br&amp;gt;{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}&amp;lt;br&amp;gt;{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}&amp;lt;br&amp;gt;{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|352|Kecleon}}{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}&amp;lt;br&amp;gt;{{MSP|501|Oshawott}}{{MSP|502|Dewott}}{{MSP|503|Samurott}}{{MSP|522|Blitzle}}{{MSP|523|Zebstrika}}{{MSP|587|Emolga}}|Tail Whip|Normal|Status|—|—|30|||}}{{learnlist/breedf|Pachirisu|Electric|Electric|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Pachirisu|Electric|Electric|5|4}}&lt;br /&gt;
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Gunk Shot|Poison|Physical|120|70|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Last Resort|Normal|Physical|140|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Seed Bomb|Grass|Physical|80|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Super Fang|Normal|Physical|&amp;amp;mdash;|90|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Pachirisu|Electric|Electric|5|4}}&lt;br /&gt;
&lt;br /&gt;
===={{pkmn|Dream World}} moves====&lt;br /&gt;
{{learnlist/eventh|Pachirisu|Electric|Electric|5|4}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Pleasant Forest}}|Covet|Normal|Physical|60|100|40}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Pleasant Forest}}|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/eventf|Pachirisu|Electric|Electric|5|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=electric |&lt;br /&gt;
ndex=417 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2 |&lt;br /&gt;
iq=B |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Electric |&lt;br /&gt;
assist2=Electric |&lt;br /&gt;
field2=None |&lt;br /&gt;
field2power=- |&lt;br /&gt;
browser2=It {{M|discharge}}s electricity from all over its body to attack. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3= Electric |&lt;br /&gt;
assist3=None |&lt;br /&gt;
field3=Recharge |&lt;br /&gt;
field3power=1 |&lt;br /&gt;
browser3=It restores the Styler Energy a little. |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=1|&lt;br /&gt;
rumbledefense=3|&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=1|&lt;br /&gt;
rumble2defense=3|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
Pad=Pachirisu plays in the [[Meadow Zone]]. His favorite Attractions are {{DL|Attractions|Bulbasaur&#039;s Daring Dash}} and {{DL|Attractions|Venusaur&#039;s Vine Swing}}!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-1&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=417&lt;br /&gt;
|name1=Pachirisu&lt;br /&gt;
|type1-1=Electric}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=electric|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=417|&lt;br /&gt;
name=Pachirisu|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:PBRTaylor.png|thumb|100px|Taylor&#039;s Pachirisu costume]]&lt;br /&gt;
* In Pokémon Battle Revolution, [[Colosseum Leader Taylor]] wears a Pachirisu costume.&lt;br /&gt;
* Pachirisu is the only Pokémon allowed in [[Amity Square]] that does not have an evolutionary family.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Pachirisu is based on a {{wp|squirrel}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Pachirisu is a combination of パチパチ &#039;&#039;pachipachi&#039;&#039; (electric crackling) and 栗鼠 &#039;&#039;risu&#039;&#039; (squirrel).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=electric|type2=electric&lt;br /&gt;
|ja=パチリス &#039;&#039;Pachirisu&#039;&#039;|jameaning=From パチパチ &#039;&#039;pachipachi&#039;&#039; (electric crackling) and 栗鼠 &#039;&#039;risu&#039;&#039; (squirrel)&lt;br /&gt;
|de=Pachirisu|demeaning=Same as Japanese name&lt;br /&gt;
|fr=Pachirisu|frmeaning=Same as Japanese name&lt;br /&gt;
|es=Pachirisu|esmeaning=Same as Japanese name&lt;br /&gt;
|it=Pachirisu|itmeaning=Same as Japanese name&lt;br /&gt;
|ko=파치리스 &#039;&#039;Pachiris&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=帕奇利茲 &#039;&#039;Pà Qí Lì Zī&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Dawn&#039;s Pachirisu]]&lt;br /&gt;
* [[Pachirisu (TCG)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Vespiquen | next=Buizel | type=electric | prevnum=416 | nextnum=418 }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranger Partner Pokémon]]&lt;br /&gt;
[[Category:Mystery Dungeon starters|417]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pachirisu]]&lt;br /&gt;
[[pt:Pachirisu (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pachirisu]]&lt;br /&gt;
[[es:Pachirisu]]&lt;br /&gt;
[[fr:Pachirisu]]&lt;br /&gt;
[[ja:パチリス]]&lt;br /&gt;
[[pl:Pachirisu]]&lt;br /&gt;
[[zh:帕奇利兹]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Aurorus_(Pok%C3%A9mon)&amp;diff=2037171</id>
		<title>Aurorus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Aurorus_(Pok%C3%A9mon)&amp;diff=2037171"/>
		<updated>2013-12-14T15:49:43Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: Added the STAB for damaging Normal type moves that Aurorus can learn.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Amaura | next=Sylveon | type=Rock | type2=Ice | prevnum=698 | nextnum=700 }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Aurorus |&lt;br /&gt;
jname=アマルルガ |&lt;br /&gt;
tmname=Amaruruga |&lt;br /&gt;
species=Tundra |&lt;br /&gt;
ndex=699 |&lt;br /&gt;
karea=Coastal |&lt;br /&gt;
kdex=067 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Rock |&lt;br /&gt;
type2=Ice |&lt;br /&gt;
height-ftin=8&#039;10 |&lt;br /&gt;
height-m=2.7 |&lt;br /&gt;
weight-lbs=496.0 |&lt;br /&gt;
weight-kg=225.0 |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Refrigerate |&lt;br /&gt;
abilityd=Snow Warning |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
gendercode=31 |&lt;br /&gt;
eggcycles=Unknown&amp;lt;!--35--&amp;gt; |&lt;br /&gt;
expyield=104 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=Unknown |&lt;br /&gt;
generation=6 |&lt;br /&gt;
friendship=? |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Aurorus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アマルルガ&#039;&#039;&#039; &#039;&#039;Amaruruga&#039;&#039;) is a dual-type {{2t|Rock|Ice}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Amaura}} when leveled up at night starting at [[Level|level]] 39, after it is revived from a [[Jaw and Sail Fossils|Sail Fossil]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
Aurorus is a quadruped, dinosaurian Pokémon similar to {{wp|sauropoda|sauropods}}. It is primarily blue with a lighter underside. There two lines of small ice crystals running the length of its body, one line on each side. These crystals produce freezing air reaching temperature of -240 degrees Fahrenheit. Aurorus uses this ability to create ice walls for protection.&lt;br /&gt;
&lt;br /&gt;
A white, V-shaped mark covers the top of its head with another ice crystal in the center. Two large, flowing sails extend from the top of its head and run down its long neck. The sails are pale whitish-yellow at the base, and fade into a pale bluish-purple at the edges. There are three clawed toes on its hind legs, but one large nail and a single claw on its forelegs. The tip of its long, tapering tail is teardrop-shaped and curls inward.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
&amp;lt;!--{{main|Aurorus (TCG)}}--&amp;gt;Aurorus has not yet been featured in the [[Pokémon Trading Card Game]].&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Rock&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|gen=6&lt;br /&gt;
|xdex=The diamond-shaped crystals on its body expel air as cold as {{tt|-240 degrees Fahrenheit|-150 degrees Celsius}}, surrounding its enemies and encasing them in ice.&lt;br /&gt;
|ydex=Using its diamond-shaped crystals, it can instantly create a wall of ice to block an opponent&#039;s attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Rock|&lt;br /&gt;
type2=Ice|&lt;br /&gt;
HP=     123|&lt;br /&gt;
Attack= 77|&lt;br /&gt;
Defense=72|&lt;br /&gt;
SpAtk=  99|&lt;br /&gt;
SpDef=  92|&lt;br /&gt;
Speed=  58}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type2=Ice|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Fighting=400 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   400 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy=   100 |&lt;br /&gt;
notes= no|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
All {{type|Normal}} moves that do damage, that do not normally have STAB, will have STAB if Aurorus has the Ability {{a|Refrigerate}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist/levelh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
{{learnlist/level6|Start|Freeze-Dry|Ice|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/level6|Start|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|5|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level6|10|Rock Throw|Rock|Physical|50|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|13|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|15|Take Down|Normal|Physical|90|85|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|18|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level6|20|Aurora Beam|Ice|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|26|Ancient Power|Rock|Special|60|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|30|Round|Normal|Special|60|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|34|Avalanche|Ice|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|38|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level6|43|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level6|46|Encore|Normal|Status|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/level6|50|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level6|56|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|63|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|74|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|77|Freeze-Dry|Ice|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm6|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm6|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM49|Echoed Voice|Normal|Special|40|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM71|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM79|Frost Breath|Ice|Special|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM82|Dragon Tail|Dragon|Physical|60|90|10}}&lt;br /&gt;
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM96|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&amp;lt;!--{{learnlist/breed5|{{MSP|712|Bergmite}}|Barrier|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||*}}--&amp;gt;&lt;br /&gt;
{{learnlist/breed5|{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}|Discharge|Electric|Special|80|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|007|Squirtle}}|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||*}}&lt;br /&gt;
&amp;lt;!--{{learnlist/breed5|{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|304|Aron}}{{MSP|305|Lairon}}{{MSP|306|Aggron}}&amp;lt;br&amp;gt;{{MSP|410|Shieldon}}{{MSP|411|Bastiodon}}|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||‡}}--&amp;gt;&lt;br /&gt;
{{learnlist/breed5|{{MSP|007|Squirtle}}|Mirror Coat|Psychic|Special|&amp;amp;mdash;|100|20|||*}}&lt;br /&gt;
{{learnlist/breedf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh|Aurorus|Rock|Ice|6|6}}&lt;br /&gt;
{{learnlist/prevo5null}}&lt;br /&gt;
{{learnlist/prevof|Aurorus|Rock|Ice|6|6}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=rock&lt;br /&gt;
|type2=ice&lt;br /&gt;
|no1=698&lt;br /&gt;
|name1=Amaura&lt;br /&gt;
|type1-1=Rock&lt;br /&gt;
|type2-1=Ice&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 39}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;at {{color2|000|Time|night}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|no2=699&lt;br /&gt;
|name2=Aurorus&lt;br /&gt;
|type1-2=Rock&lt;br /&gt;
|type2-2=Ice}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Aurorus and {{p|Amaura|its pre-evolution}}.&lt;br /&gt;
* Aurorus has the highest base HP of all Rock-type Pokémon.&lt;br /&gt;
* Aurorus and its {{p|Amaura|pre-evolution}} were designed by [[Hitoshi Ariga]].&amp;lt;ref&amp;gt;[http://hitoshiariga.deviantart.com/art/Pocket-Monsters-XY-413536751 Pocket Monsters XY by HitoshiAriga on deviantART]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Aurorus is based on an {{wp|Amargasaurus}}, which were speculated to have possible skin sail extensions on their vertebral spines. It also shares traits with various species of {{wp|Diplodocoidea}}. The color changing sails upon its head are also based on {{wp|Aurora (astronomy)|aurora}}s, most likely aurora borealis due to its partial ice typing, and the fact it only evolves at night, when the aurora borealis is most often seen.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Aurorus may be a combination of &#039;&#039;{{wp|aurora (astronomy)|aurora}}&#039;&#039; and &#039;&#039;{{wp|Amargasaurus}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Amaruruga is from &#039;&#039;{{wp|Amargasaurus}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Rock|type2=Ice&lt;br /&gt;
|ja=アマルルガ &#039;&#039;Amaruruga&#039;&#039;|jameaning=From &#039;&#039;{{wp|Amargasaurus}}&#039;&#039;&lt;br /&gt;
|fr=Dragmara|frmeaning=From &#039;&#039;dragon&#039;&#039; and &#039;&#039;Amargasaurus&#039;&#039;&lt;br /&gt;
|es=Aurorus|esmeaning=Same as English name&lt;br /&gt;
|de=Amagarga|demeaning=From &#039;&#039;Amargasaurus&#039;&#039; and possibly &#039;&#039;{{wp|Caves of Gargas|Gargas}}&#039;&#039;&lt;br /&gt;
|it=Aurorus|itmeaning=Same as English name&lt;br /&gt;
|ko=아마루르가 &#039;&#039;Amarureuga&#039;&#039;|komeaning=From its Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Amaura | next=Sylveon | type=Rock | type2=Ice | prevnum=698 | nextnum=700 }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fossil Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Amagarga]]&lt;br /&gt;
[[fr:Dragmara]]&lt;br /&gt;
[[it:Aurorus]]&lt;br /&gt;
[[ja:アマルルガ]]&lt;br /&gt;
[[zh:アマルルガ]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hyper_Beam_(move)&amp;diff=2037164</id>
		<title>Hyper Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hyper_Beam_(move)&amp;diff=2037164"/>
		<updated>2013-12-14T15:46:18Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=63 |&lt;br /&gt;
name=Hyper Beam |&lt;br /&gt;
jname=はかいこうせん |&lt;br /&gt;
jtranslit=Hakai Kōsen |&lt;br /&gt;
jtrans=Destruction Beam |&lt;br /&gt;
gameimage=Hyper Beam V.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=150 |&lt;br /&gt;
accuracy=90 |&lt;br /&gt;
bdesc=User skips a turn. |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=4 |&lt;br /&gt;
jam=4 |&lt;br /&gt;
cdesc=Jams the others, and misses one turn of appeals. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon that just went hit max Voltage. |&lt;br /&gt;
pokefordex=Hyper%20Beam |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm1=yes|&lt;br /&gt;
tm#1=15|&lt;br /&gt;
tm2=yes|&lt;br /&gt;
tm#2=15|&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=15|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=15|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=15|&lt;br /&gt;
tm6=yes|&lt;br /&gt;
tm#6=15|&lt;br /&gt;
na=no|&lt;br /&gt;
target=anyadjacent|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はかいこうせん&#039;&#039;&#039; &#039;&#039;Destruction Beam&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It is [[TM15]] in every generation so far.&lt;br /&gt;
&lt;br /&gt;
It can be learned via [[TM]] by many fully evolved Pokémon that can learn TMs, including Pokémon that were fully evolved at one point but later received one or more evolved forms, such as {{p|Porygon}} or {{p|Seadra}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Hyper Beam inflicts damage. A recharge turn is required on the turn after damage is done, during which no action may be performed.&lt;br /&gt;
&lt;br /&gt;
Hyper Beam will not require a recharge turn if it misses, breaks a {{m|substitute}}, defeats the target, or if the user is targeted by a partial trapping move (even if it misses), flinches, or is put to sleep after the attack but before the recharge turn. However, freeze does not negate the recharge turn of Hyper Beam. If the user is confused, the recharge turn of Hyper Beam will not count towards the number of turns the user will remain confused.&lt;br /&gt;
&lt;br /&gt;
If one Pokémon attacks first with a partial trapping move that misses in a round in which the other Pokémon must recharge from a use of Hyper Beam, the user of Hyper Beam will automatically use Hyper Beam again during that turn instead of recharging. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterward its PP will roll over to 63, and full PP Ups will be applied to it.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Stadium]], Hyper Beam requires a recharge turn every time it is used.&lt;br /&gt;
&lt;br /&gt;
===Generation II and on===&lt;br /&gt;
Hyper Beam will always need to recharge if it hits, even if the target is knocked out, unless the battle is completed in that turn. The partial-trapping glitch is fixed in this generation.&lt;br /&gt;
&lt;br /&gt;
===Generation III and on===&lt;br /&gt;
If the user has {{a|Truant}}, the recharge and &amp;quot;loafing around&amp;quot; take place on the same turn.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|1st turn: Attack&amp;lt;br/&amp;gt;2nd turn: Rest}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Powerful, but leaves the user immobile the next turn.{{tt|*|Move}}&amp;lt;br/&amp;gt;Powerful, but needs recharging the next turn.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A severely damaging attack that makes the user rest on the next turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XY}}|The target is attacked with a powerful beam. The user can&#039;t move on the next turn.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Level1|130|Gyarados|2|Water|Flying|52|50|55|47|47}}&lt;br /&gt;
{{Moveentry/Level1|142|Aerodactyl|2|Rock|Flying|54|50|50|57|65}}&lt;br /&gt;
{{Moveentry/Level1|143|Snorlax|1|Normal|Normal|56|57|51|FRLG=53|no|no|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|147|Dratini|1|Dragon|Dragon|50|57|57|55|61}}&lt;br /&gt;
{{Moveentry/Level1|148|Dragonair|1|Dragon|Dragon|55|65|65|67|75}}&lt;br /&gt;
{{Moveentry/Level1|149|Dragonite|2|Dragon|Flying|60|75|75|73|75}}&lt;br /&gt;
{{Moveentry/Level1|223|Remoraid|1|Water|Water|no|55|55|45|45|B2W2=46}}&lt;br /&gt;
{{Moveentry/Level1|224|Octillery|1|Water|Water|no|70|70|55|55|B2W2=58}}&lt;br /&gt;
{{Moveentry/Level1|233|Porygon2|1|Normal|Normal|no|no|no|67|67|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|246|Larvitar|2|Rock|Ground|no|57|57|50|55}}&lt;br /&gt;
{{Moveentry/Level1|247|Pupitar|2|Rock|Ground|no|65|65|60|67}}&lt;br /&gt;
{{Moveentry/Level1|248|Tyranitar|2|Rock|Dark|no|75|75|70|73}}&lt;br /&gt;
{{Moveentry/Level1|295|Exploud|1|Normal|Normal|no|no|40|71|79|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|328|Trapinch|1|Ground|Ground|no|no|57|57|57|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|329|Vibrava|2|Dragon|Ground|no|no|57|57|57|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|330|Flygon|2|Dragon|Ground|no|no|65|57|57|B2W2=49|49}}&lt;br /&gt;
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|36|36|36}}&lt;br /&gt;
{{Moveentry/Level1|375|Metang|2|Steel|Psychic|no|no|62|56|56|B2W2=50}}&lt;br /&gt;
{{Moveentry/Level1|376|Metagross|2|Steel|Psychic|no|no|77|71|71|B2W2=62}}&lt;br /&gt;
{{Moveentry/Level1|377|Regirock|1|Rock|Rock|no|no|65|89|89}}&lt;br /&gt;
{{Moveentry/Level1|378|Regice|1|Ice|Ice|no|no|65|89|89}}&lt;br /&gt;
{{Moveentry/Level1|379|Registeel|1|Steel|Steel|no|no|65|89|89}}&lt;br /&gt;
{{Moveentry/Level1|384|Rayquaza|2|Dragon|Flying|no|no|75|65|HGSS=80|80}}&lt;br /&gt;
{{Moveentry/Level1|386|Deoxys|1|Psychic|Psychic|no|no|50|97|97|form=Normal}}&lt;br /&gt;
{{Moveentry/Level1|386|Deoxys|1|Psychic|Psychic|no|no|50|97|97|form=Attack}}&lt;br /&gt;
{{Moveentry/Level1|467|Magmortar|1|Fire|Fire|no|no|no|67|68|B2W2=62}}&lt;br /&gt;
{{Moveentry/Level1|474|Porygon-Z|1|Normal|Normal|no|no|no|67|67|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|493|Arceus|1|Normal|Normal|no|no|no|80|80|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|599|Klink|1|Steel|Steel|no|no|no|no|57}}&lt;br /&gt;
{{Moveentry/Level1|600|Klang|1|Steel|Steel|no|no|no|no|64}}&lt;br /&gt;
{{Moveentry/Level1|601|Klinklang|1|Steel|Steel|no|no|no|no|72}}&lt;br /&gt;
{{Moveentry/Level1|649|Genesect|2|Bug|Steel|no|no|no|no|73}}&lt;br /&gt;
{{Moveentry/Level1|668|Pyroar|2|Fire|Normal|no|no|no|no|no|--|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|698|Amaura|2|Rock|Ice|no|no|no|no|no|57|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|699|Aurorus|2|Rock|Ice|no|no|no|no|no|63|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|717|Yveltal|2|Dark|Flying|no|no|no|no|no|88}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|1|TM15|TM15|TM15|TM15|TM15|TM15}}&lt;br /&gt;
{{Moveentry/TM1|003|Venusaur|2|Grass|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|006|Charizard|2|Fire|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|009|Blastoise|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|012|Butterfree|2|Bug|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|015|Beedrill|2|Bug|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|018|Pidgeot|2|Normal|Flying|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|020|Raticate|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|022|Fearow|2|Normal|Flying|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|024|Arbok|1|Poison|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|026|Raichu|1|Electric|Electric|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|028|Sandslash|1|Ground|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|031|Nidoqueen|2|Poison|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|034|Nidoking|2|Poison|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|036|Clefable|1|Fairy|Fairy|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|038|Ninetales|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|040|Wigglytuff|2|Normal|Fairy|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|042|Golbat|2|Poison|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|045|Vileplume|2|Grass|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|047|Parasect|2|Bug|Grass|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|049|Venomoth|2|Bug|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|051|Dugtrio|1|Ground|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|053|Persian|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|055|Golduck|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|057|Primeape|1|Fighting|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|059|Arcanine|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|062|Poliwrath|2|Water|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|065|Alakazam|1|Psychic|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|068|Machamp|1|Fighting|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|071|Victreebel|2|Grass|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|073|Tentacruel|2|Water|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|076|Golem|2|Rock|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|078|Rapidash|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|080|Slowbro|2|Water|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|082|Magneton|2|Electric|Steel|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|085|Dodrio|2|Normal|Flying|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|087|Dewgong|2|Water|Ice|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|091|Cloyster|2|Water|Ice|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|097|Hypno|1|Psychic|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|099|Kingler|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|103|Exeggutor|2|Grass|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|105|Marowak|1|Ground|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|108|Lickitung|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|112|Rhydon|2|Ground|Rock|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|113|Chansey|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|114|Tangela|1|Grass|Grass|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|115|Kangaskhan|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|117|Seadra|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|119|Seaking|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|121|Starmie|2|Water|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|122|Mr. Mime|2|Psychic|Fairy|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|123|Scyther|2|Bug|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|124|Jynx|2|Ice|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|125|Electabuzz|1|Electric|Electric|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|126|Magmar|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|127|Pinsir|1|Bug|Bug|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|128|Tauros|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|130|Gyarados|2|Water|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|131|Lapras|2|Water|Ice|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|134|Vaporeon|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|135|Jolteon|1|Electric|Electric|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|136|Flareon|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|137|Porygon|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|139|Omastar|2|Rock|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|141|Kabutops|2|Rock|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|142|Aerodactyl|2|Rock|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|143|Snorlax|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|144|Articuno|2|Ice|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|145|Zapdos|2|Electric|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|146|Moltres|2|Fire|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|147|Dratini|1|Dragon|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|148|Dragonair|1|Dragon|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|149|Dragonite|2|Dragon|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|154|Meganium|1|Grass|Grass|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|157|Typhlosion|1|Fire|Fire|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|160|Feraligatr|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|162|Furret|1|Normal|Normal|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|164|Noctowl|2|Normal|Flying|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|166|Ledian|2|Bug|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|168|Ariados|2|Bug|Poison|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|169|Crobat|2|Poison|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|171|Lanturn|2|Water|Electric|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|176|Togetic|2|Fairy|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|178|Xatu|2|Psychic|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|181|Ampharos|1|Electric|Electric|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|182|Bellossom|1|Grass|Grass|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|184|Azumarill|2|Water|Fairy|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|186|Politoed|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|189|Jumpluff|2|Grass|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|192|Sunflora|1|Grass|Grass|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|195|Quagsire|2|Water|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|196|Espeon|1|Psychic|Psychic|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|197|Umbreon|1|Dark|Dark|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|199|Slowking|2|Water|Psychic|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|205|Forretress|2|Bug|Steel|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|208|Steelix|2|Steel|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|210|Granbull|1|Fairy|Fairy|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|212|Scizor|2|Bug|Steel|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|214|Heracross|2|Bug|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|217|Ursaring|1|Normal|Normal|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|219|Magcargo|2|Fire|Rock|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|221|Piloswine|2|Ice|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|223|Remoraid|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|224|Octillery|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|226|Mantine|2|Water|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|229|Houndoom|2|Dark|Fire|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|230|Kingdra|2|Water|Dragon|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|232|Donphan|1|Ground|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|233|Porygon2|1|Normal|Normal|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|241|Miltank|1|Normal|Normal|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|242|Blissey|1|Normal|Normal|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|243|Raikou|1|Electric|Electric|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|244|Entei|1|Fire|Fire|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|245|Suicune|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|246|Larvitar|2|Rock|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|247|Pupitar|2|Rock|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|248|Tyranitar|2|Rock|Dark|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|249|Lugia|2|Psychic|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|250|Ho-Oh|2|Fire|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|251|Celebi|2|Psychic|Grass|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|254|Sceptile|1|Grass|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|257|Blaziken|2|Fire|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|260|Swampert|2|Water|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|262|Mightyena|1|Dark|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|264|Linoone|1|Normal|Normal|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|267|Beautifly|2|Bug|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|269|Dustox|2|Bug|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|272|Ludicolo|2|Water|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|274|Nuzleaf|2|Grass|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|275|Shiftry|2|Grass|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|277|Swellow|2|Normal|Flying|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|279|Pelipper|2|Water|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|282|Gardevoir|2|Psychic|Fairy|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|284|Masquerain|2|Bug|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|286|Breloom|2|Grass|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|289|Slaking|1|Normal|Normal|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|291|Ninjask|2|Bug|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|292|Shedinja|2|Bug|Ghost|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|295|Exploud|1|Normal|Normal|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|297|Hariyama|1|Fighting|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|301|Delcatty|1|Normal|Normal|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|303|Mawile|2|Steel|Fairy|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|306|Aggron|2|Steel|Rock|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|308|Medicham|2|Fighting|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|310|Manectric|1|Electric|Electric|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|317|Swalot|1|Poison|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|319|Sharpedo|2|Water|Dark|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|321|Wailord|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|323|Camerupt|2|Fire|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|324|Torkoal|1|Fire|Fire|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|326|Grumpig|1|Psychic|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|328|Trapinch|1|Ground|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|329|Vibrava|2|Ground|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|330|Flygon|2|Ground|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|332|Cacturne|2|Grass|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|334|Altaria|2|Dragon|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|337|Lunatone|2|Rock|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|338|Solrock|2|Rock|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|340|Whiscash|2|Water|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|342|Crawdaunt|2|Water|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|344|Claydol|2|Ground|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|346|Cradily|2|Rock|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|348|Armaldo|2|Rock|Bug|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|350|Milotic|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|354|Banette|1|Ghost|Ghost|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|356|Dusclops|1|Ghost|Ghost|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|357|Tropius|2|Grass|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|359|Absol|1|Dark|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|362|Glalie|1|Ice|Ice|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|365|Walrein|2|Ice|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|367|Huntail|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|368|Gorebyss|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|369|Relicanth|2|Rock|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|373|Salamence|2|Dragon|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|375|Metang|2|Steel|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|376|Metagross|2|Steel|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|377|Regirock|1|Rock|Rock|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|378|Regice|1|Ice|Ice|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|379|Registeel|1|Steel|Steel|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|380|Latias|2|Dragon|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|381|Latios|2|Dragon|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|382|Kyogre|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|383|Groudon|1|Ground|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|384|Rayquaza|2|Dragon|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|385|Jirachi|2|Steel|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|386|Deoxys|1|Psychic|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|389|Torterra|2|Grass|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|392|Infernape|2|Fire|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|395|Empoleon|2|Water|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|398|Staraptor|2|Normal|Flying|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|400|Bibarel|2|Normal|Water|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|402|Kricketune|1|Bug|Bug|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|405|Luxray|1|Electric|Electric|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|407|Roserade|2|Grass|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|409|Rampardos|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|411|Bastiodon|2|Rock|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|413|Wormadam|2|Bug|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|414|Mothim|2|Bug|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|416|Vespiquen|2|Bug|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|419|Floatzel|1|Water|Water|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|421|Cherrim|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|423|Gastrodon|2|Water|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|424|Ambipom|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|426|Drifblim|2|Ghost|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|428|Lopunny|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|429|Mismagius|1|Ghost|Ghost|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|430|Honchkrow|2|Dark|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|432|Purugly|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|435|Skuntank|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|437|Bronzong|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|442|Spiritomb|2|Ghost|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|445|Garchomp|2|Dragon|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|448|Lucario|2|Fighting|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|450|Hippowdon|1|Ground|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|452|Drapion|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|454|Toxicroak|2|Poison|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|455|Carnivine|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|457|Lumineon|1|Water|Water|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|460|Abomasnow|1|Grass|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|461|Weavile|2|Dark|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|462|Magnezone|2|Electric|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|463|Lickilicky|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|464|Rhyperior|2|Ground|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|465|Tangrowth|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|466|Electivire|1|Electric|Electric|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|467|Magmortar|1|Fire|Fire|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|468|Togekiss|2|Fairy|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|469|Yanmega|2|Bug|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|470|Leafeon|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|471|Glaceon|1|Ice|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|472|Gliscor|2|Ground|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|473|Mamoswine|2|Ice|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|474|Porygon-Z|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|475|Gallade|2|Psychic|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|476|Probopass|2|Rock|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|477|Dusknoir|1|Ghost|Ghost|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|478|Froslass|2|Ice|Ghost|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|480|Uxie|1|Psychic|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|481|Mesprit|1|Psychic|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|482|Azelf|1|Psychic|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|483|Dialga|2|Steel|Dragon|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|484|Palkia|2|Water|Dragon|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|485|Heatran|2|Fire|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|486|Regigigas|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|487|Giratina|2|Ghost|Dragon|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|488|Cresselia|1|Psychic|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|490|Manaphy|1|Water|Water|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|491|Darkrai|1|Dark|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|492|Shaymin|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|493|Arceus|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|494|Victini|2|Psychic|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|497|Serperior|1|Grass|Grass|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|500|Emboar|2|Fire|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|503|Samurott|1|Water|Water|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|505|Watchog|1|Normal|Normal|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|508|Stoutland|1|Normal|Normal|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|510|Liepard|1|Dark|Dark|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|512|Simisage|1|Grass|Grass|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|514|Simisear|1|Fire|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|516|Simipour|1|Water|Water|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|518|Musharna|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|521|Unfezant|2|Normal|Flying|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|523|Zebstrika|1|Electric|Electric|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|526|Gigalith|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|528|Swoobat|2|Psychic|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|530|Excadrill|2|Ground|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|531|Audino|1|Normal|Normal|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|534|Conkeldurr|1|Fighting|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|537|Seismitoad|2|Water|Ground|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|542|Leavanny|2|Bug|Grass|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|545|Scolipede|2|Bug|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|547|Whimsicott|2|Grass|Fairy|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|549|Lilligant|1|Grass|Grass|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|553|Krookodile|2|Ground|Dark|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|555|Darmanitan|1|Fire|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|558|Crustle|2|Bug|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|560|Scrafty|2|Dark|Fighting|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|561|Sigilyph|2|Psychic|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|563|Cofagrigus|1|Ghost|Ghost|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|565|Carracosta|2|Water|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|567|Archeops|2|Rock|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|569|Garbodor|1|Poison|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|571|Zoroark|1|Dark|Dark|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|573|Cinccino|1|Normal|Normal|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|576|Gothitelle|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|579|Reuniclus|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|581|Swanna|2|Water|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|584|Vanilluxe|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|586|Sawsbuck|2|Normal|Grass|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|589|Escavalier|2|Bug|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|591|Amoonguss|2|Grass|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|593|Jellicent|2|Water|Ghost|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|596|Galvantula|2|Bug|Electric|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|599|Klink|1|Steel|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|600|Klang|1|Steel|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|601|Klinklang|1|Steel|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|604|Eelektross|1|Electric|Electric|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|606|Beheeyem|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|609|Chandelure|2|Ghost|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|612|Haxorus|1|Dragon|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|614|Beartic|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|615|Cryogonal|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|617|Accelgor|1|Bug|Bug|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|620|Mienshao|1|Fighting|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|621|Druddigon|1|Dragon|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|623|Golurk|2|Ground|Ghost|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|625|Bisharp|2|Dark|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|628|Braviary|2|Normal|Flying|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|630|Mandibuzz|2|Dark|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|635|Hydreigon|2|Dark|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|637|Volcarona|2|Bug|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|638|Cobalion|2|Steel|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|639|Terrakion|2|Rock|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|640|Virizion|2|Grass|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|641|Tornadus|1|Flying|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|642|Thundurus|2|Electric|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|643|Reshiram|2|Dragon|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|644|Zekrom|2|Dragon|Electric|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|645|Landorus|2|Ground|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|646|Kyurem|2|Dragon|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|647|Keldeo|2|Water|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|648|Meloetta|2|Normal|Psychic|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|649|Genesect|2|Bug|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|652|Chesnaught|2|Grass|Fighting|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|655|Delphox|2|Fire|Psychic|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|658|Greninja|2|Water|Dark|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|660|Diggersby|2|Normal|Ground|no|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{moveentry/TM1|663|Talonflame|2|Fire|Flying|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|666|Vivillon|2|Bug|Flying|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|668|Pyroar|2|Fire|Normal|no|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{moveentry/TM1|671|Florges|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|673|Gogoat|1|Grass|Grass|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|678|Meowstic|1|Psychic|Psychic|no|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|681|Aegislash|2|Steel|Ghost|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|683|Aromatisse|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|685|Slurpuff|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|687|Malamar|2|Dark|Psychic|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|689|Barbaracle|2|Rock|Water|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|691|Dragalge|2|Poison|Dragon|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|693|Clawitzer|1|Water|Water|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|695|Heliolisk|2|Electric|Normal|no|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{moveentry/TM1|697|Tyrantrum|2|Rock|Dragon|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|699|Aurorus|2|Rock|Ice|no|no|no|no|no|yes|STAB=&#039;&#039;}}&lt;br /&gt;
{{moveentry/TM1|700|Sylveon|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|706|Goodra|1|Dragon|Dragon|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|707|Klefki|2|Steel|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|709|Trevenant|2|Grass|Ghost|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|711|Gourgeist|2|Grass|Ghost|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|703|Avalugg|1|Ice|Ice|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|715|Noivern|2|Flying|Dragon|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|716|Xerneas|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|717|Yveltal|2|Dark|Flying|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|718|Zygarde|2|Dragon|Ground|no|no|no|no|no|yes}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Mighty Tyranitar===&lt;br /&gt;
[[File:E Reader Mighty Tyranitar.png|thumb|left|Hyper Beam in [[Mighty Tyranitar]]]]&lt;br /&gt;
In the {{tcg|Aquapolis}} [[e-Reader]] minigame [[Mighty Tyranitar]], Hyper Beam is used by Tyranitar to destroy incoming rocks being fired out from an erupting volcano. Unlike in the main games, Hyper Beam does not require charging and can be used consecutively.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The opponent is hit by a beam from the user&#039;s mouth.|image1=Juniper Accelgor Hyper Beam.png|image1p=Accelgor|image2=Drake Dragonite Hyper Beam.png|image2p=Dragonite|image3=McCann Scizor Hyper Beam.png|image3p=Scizor|image4=Juan Sealeo Aurora Beam.png|image4p=Seaking&amp;lt;!--|image5=Sycamore Garchomp Hyper Beam.png|image5p=Garchomp--&amp;gt;}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados shoots out a yellow-orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Fergus|user1=Fergus&#039;s Gyarados|startcode=M01|startname=Mewtwo Strikes Back|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Gyarados (Pokémon)|user1=A wild Gyarados|startcode=EP067|startname=The Pi-Kahuna}}&lt;br /&gt;
{{movemid|type=normal|user=Gyarados (Pokémon)|user1=A wild Gyarados|startcode=M02|startname=The Power of One}}&lt;br /&gt;
{{movemid|type=normal|user=Trinity|user1=Trinity&#039;s Gyarados|startcode=EP217|startname=The Perfect Match!}}&lt;br /&gt;
{{movemid|type=normal|user=Red Gyarados|user1=Lance&#039;s Gyarados|startcode=EP236|startname=Rage of Innocence}}&lt;br /&gt;
{{movemid|type=normal|user=Clair|user1=Clair&#039;s Gyarados|startcode=EP251|startname=Beauty is Skin Deep}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Gyarados|startcode=SS002|startname=Cerulean Blues}}&lt;br /&gt;
{{movemid|type=normal|user=Gyarados (Pokémon)|user1=A wild Gyarados|startcode=DP047|startname=Sandshrew&#039;s Locker}}&lt;br /&gt;
{{movemid|type=normal|user=Gyarados (Pokémon)|user1=A wild Gyarados|startcode=DP138|startname=Strategy Begins at Home!}}&lt;br /&gt;
{{movemid|type=normal|user=Gyarados (Pokémon)|user1=A wild Gyarados|startcode=SS027}}&lt;br /&gt;
{{movep|type=normal|ms=099|pkmn=Kingler|method=Kingler&#039;s eyes glow light blue, and it fires a charged beam of orange light from its left claw.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Kingler|startcode=EP075|startname=Round One - Begin!}}&lt;br /&gt;
{{movep|type=normal|ms=034|pkmn=Nidoking|method=Nidoking&#039;s horn glows orange. Then, an orange beam is shot out of it at the opponent, or Nidoking fires an orange beam from its mouth.}}&lt;br /&gt;
{{movemid|type=normal|user=Nidoking (Pokémon)|user1=A wild Nidoking|startcode=EP088|startname=In the Pink}}&lt;br /&gt;
{{movemid|type=normal|user=Oscar and Andi|user1=Oscar&#039;s Nidoking|startcode=AG072|startname=The Bicker the Better}}&lt;br /&gt;
{{movep|type=normal|ms=055|pkmn=Golduck|method=Golduck puts two fingers from both hands up on either side of the gem on its forehead and the gem starts glowing orange. A large orange beam is then released from it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Golduck (Pokémon)|user1=A wild Golduck|startcode=EP091|startname=Bye Bye Psyduck}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax gathers energy in its mouth and fires a yellow-orange beam at the opponent from it.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorlax|startcode=EP107|startname=Pokémon Food Fight!}}&lt;br /&gt;
{{movemid|type=normal|user=Marcel|user1=Marcel&#039;s Snorlax|startcode=AG088|startname=The Garden of Eatin&#039;}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=An orange-yellow or white beam charges in front of Alakazam&#039;s mouth. Then, the beam is fired at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Luana|user1=Luana&#039;s Alakazam|startcode=EP108|startname=Pokémon Double Trouble}}&lt;br /&gt;
{{movemid|type=normal|user=Alex Davis|user1=Alex Davis&#039;s Alakazam|startcode=EP171|startname=Power Play!}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite&#039;s eyes glow white and a white or orange ball forms in front of Dragonite&#039;s mouth. The ball turns into a beam and it fires at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Drake&#039;s Dragonite|startcode=EP111|startname=Hello, Pummelo!}}&lt;br /&gt;
{{movemid|type=normal|user=Lance&#039;s Dragonite|startcode=EP236|startname=Rage of Innocence}}&lt;br /&gt;
{{movemid|type=normal|user=Dragonite (Pokémon)|user1=A wild Dragonite|startcode=EP252|startname=Fangs for Nothin&#039;}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak (anime)|user1=Professor Oak&#039;s Dragonite|startcode=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=217|pkmn=Ursaring|method=A white or orange beam shoots out of Ursaring&#039;s mouth. Sometimes, an orange ball appears in front of its mouth before firing the beam.}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=Multiple wild Ursaring|startcode=EP155|startname=Forest Grumps}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=A wild Ursaring|startcode=EP259|startname=Entei at Your Own Risk}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=A wild Ursaring|startcode=AG057|startname=Going for a Spinda}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Ursaring|startcode=DP006|startname=Different Strokes for Different Blokes!}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=A wild Ursaring|startcode=DP134|startname=Promoting Healthy Tangrowth!}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=A wild Ursaring|startcode=DP143|startname=An Egg Scramble!}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=A wild Ursaring|startcode=BW124|startname=Danger, Sweet as Honey!}}&lt;br /&gt;
{{movep|type=normal|ms=248|pkmn=Tyranitar|method=A blue or an orange ball appears in front of Tyranitar&#039;s mouth, and it shoots an orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Iron-Masked Marauder|user1=Iron-Masked Marauder&#039;s Tyranitar|startcode=M04|startname=Celebi: Voice of the Forest}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Larvitar|user1=Larvitar&#039;s mother|startcode=EP264|startname=Mother of All Battles}}&lt;br /&gt;
{{movemid|type=normal|user=Rico|user1=Rico&#039;s Tyranitar|startcode=AG006|startname=A Poached Ego!}}&lt;br /&gt;
{{movemid|type=normal|user=J&#039;s clients|user1=J&#039;s client&#039;s henchman&#039;s Tyranitar|startcode=DP072|startname=Pokémon Ranger and the Kidnapped Riolu! Part 2}}&lt;br /&gt;
{{movemid|type=normal|user=Danku|user1=Danku&#039;s Tyranitar|startcode=SS026}}&lt;br /&gt;
{{movep|type=normal|ms=022|pkmn=Fearow|method=Fearow releases an orange beam from its beak at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Tyson (Team Rocket)|user1=Tyson&#039;s two Fearow|startcode=EP236|startname=Rage of Innocence}}&lt;br /&gt;
{{movep|type=normal|ms=148|pkmn=Dragonair|method=Dragonair releases an orange beam of energy from its horn at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Clair&#039;s Dragonair|startcode=EP253|startname=Great Bowls of Fire!}}&lt;br /&gt;
{{movep|type=normal|ms=230|pkmn=Kingdra|method=Kingdra gathers energy and shoots out an orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Clair|user1=Clair&#039;s Kingdra|startcode=EP254|startname=Better Eight Than Never}}&lt;br /&gt;
{{movep|type=normal|ms=142|pkmn=Aerodactyl|method=Aerodactyl fires an orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Aerodactyl (Pokémon)|user1=A wild Aerodactyl|startcode=M05|startname=Pokémon Heroes}}&lt;br /&gt;
{{movemid|type=normal|user=Crystal (anime)|user1=A wild Aerodactyl|startcode=SS015|startname=Putting the Air Back in Aerodactyl!}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Kenzo|user1=Dr. Kenzo&#039;s Aerodactyl|startcode=DP017|startname=Wild in the Streets!}}&lt;br /&gt;
{{movep|type=normal|ms=031|pkmn=Nidoqueen|method=Nidoqueen charges an orange ball in front of her mouth. She then fires a beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary Oak|user1=Gary&#039;s Nidoqueen|startcode=EP269|startname=The Ties That Bind}}&lt;br /&gt;
{{movemid|type=normal|user=Oscar and Andi|user1=Andi&#039;s Nidoqueen|startcode=AG072|startname=The Bicker the Better}}&lt;br /&gt;
{{movep|type=normal|ms=306|pkmn=Aggron|method=Aggron gathers energy in its mouth that forms into an orange ball. The ball turns into a beam and is then fired at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Steven Stone|user1=Steven Stone&#039;s Aggron|startcode=AG022|startname=A Hole Lotta Trouble}}&lt;br /&gt;
{{movemid|type=normal|user=List of Pokémon temporarily owned by the Team Rocket trio#Aggron|user1=James&#039;s Aggron|startcode=AG177|startname=Grating Spaces!}}&lt;br /&gt;
{{movemid|type=normal|user=J&#039;s clients|user1=J&#039;s clients&#039;s Aggron|startcode=DP072|startname=Pokémon Ranger and the Kidnapped Riolu! Part 2}}&lt;br /&gt;
{{movemid|type=normal|user=Aggron (Pokémon)|user1=A wild Aggron|startcode=DP119|startname=Trials and Adulations!}}&lt;br /&gt;
{{movep|type=normal|ms=356|pkmn=Dusclops|method=Dusclops gathers blue energy in its eye. Then it fires the energy as an orange beam at the opponent from it.}}&lt;br /&gt;
{{movemid|type=normal|user=Butler|user1=Butler&#039;s Dusclops|startcode=M06|startname=Jirachi: Wish Maker}}&lt;br /&gt;
{{movemid|type=normal|user=Timmy Grimm|user1=Timmy Grimm&#039;s Dusclops|startcode=AG062|startname=Disguise Da Limit}}&lt;br /&gt;
{{movep|type=normal|ms=330|pkmn=Flygon|method=An orange ball forms in front of Flygon&#039;s mouth. It fires the ball as a beam towards the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Flygon (Pokémon)|user1=A wild Flygon|startcode=M06|startname=Jirachi: Wish Maker}}&lt;br /&gt;
{{movep|type=normal|ms=262|pkmn=Mightyena|method=An orange ball appears in front of Mightyena&#039;s mouth. It then fires the ball as a beam at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Tabitha|user1=Tabitha&#039;s Mightyena|startcode=AG036|startname=The Spheal of Approval}}&lt;br /&gt;
{{movemid|type=normal|user=Team Magma Grunt (Trainer class)|user1=Team Magma Grunts&#039; two Mightyena|startcode=AG036|startname=The Spheal of Approval}}&lt;br /&gt;
{{movemid|type=normal|user=Butch|user1=Butch&#039;s Mightyena|startcode=SS016|startname=Luvdisc is a Many Splendored Thing!}}&lt;br /&gt;
{{movep|type=normal|ms=291|pkmn=Ninjask|method=An orange ball appears in between Ninjask&#039;s arms. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Colonel Hansen|user1=Colonel Hansen&#039;s two Ninjask|startcode=AG045|startname=A Togepi Mirage!}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Ludicolo fires an orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Poncho (Hoenn)|user1=Poncho&#039;s Ludicolo|startcode=AG067|startname=Go Go Ludicolo!}}&lt;br /&gt;
{{movep|type=normal|ms=289|pkmn=Slaking|method=An orange ball appears in front of Slaking&#039;s mouth and it fires an orange beam at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Norman&#039;s Slaking|startcode=AG070|startname=Balance of Power}}&lt;br /&gt;
{{movep|type=normal|ms=277|pkmn=Swellow|method=Swellow gathers energy in its mouth as a ball and fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Winona|user1=Winona&#039;s Swellow|startcode=AG085|startname=Sky High Gym Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=384|pkmn=Rayquaza|method=An orange ball appears in front of Rayquaza&#039;s mouth. It then fires an red-orange fire-like beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rayquaza (M07)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Mirage Pokémon|user1=A mirage Rayquaza merged with a mirage Mewtwo|startcode=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movemid|type=normal|user=Mismagius (Pokémon)|user1=An illusion Rayquaza created by Mismagius|startcode=DP043|startname=Malice In Wonderland!}}&lt;br /&gt;
{{movemid|type=normal|user=Rayquaza (Pokémon)|user1=A wild Rayquaza|startcode=DP142|startname=Where No Togepi Has Gone Before!}}&lt;br /&gt;
{{movep|type=normal|ms=319|pkmn=Sharpedo|method=Sharpedo opens its mouth and an orange ball appears in it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Sharpedo (Pokémon)|user1=Multiple wild Sharpedo|startcode=PK13|startname=Pikachu&#039;s Summer Festival}}&lt;br /&gt;
{{movep|type=normal|ms=373|pkmn=Salamence|method=Salamence opens its mouth and a blue or orange ball appears in front of its mouth. It then fires a beam of orange energy from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver (anime)|user1=Silver&#039;s Salamence|startcode=SS018|startname=The Search for the Legend}}&lt;br /&gt;
{{movemid|type=normal|user=J&#039;s Salamence|startcode=DP020|startname=Mutiny in the Bounty!}}&lt;br /&gt;
{{movep|type=normal|ms=382|pkmn=Kyogre|method=Kyogre gathers energy in an orange ball in front of its mouth. Then, it fires the ball as a fiery beam at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Kyogre (Pokémon)|user1=A wild Kyogre|startcode=AG097|startname=Gaining Groudon}}&lt;br /&gt;
{{movemid|type=normal|user=Kyogre (Pokémon)|user1=A wild Kyogre|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea}}&lt;br /&gt;
{{movep|type=normal|ms=212|pkmn=Scizor|method=Scizor fires two orange beams from its claws at the opponent, or Scizor just fires one orange beam from one of its claws at the opponent, or Scizor puts its claws out in front of it and fires an orange beam from the middle of them at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Scizor (Pokémon)|user1=Unknown Trainer&#039;s Scizor|startcode=AG101|startname=Vanity Affair}}&lt;br /&gt;
{{movemid|type=normal|user=Luna|user1=Luna&#039;s Red Lightning|startcode=AG166|startname=Curbing the Crimson Tide!}}&lt;br /&gt;
{{movemid|type=normal|user=McCann|user1=McCann&#039;s Scizor|startcode=DP154|startname=Mastering Current Events!}}&lt;br /&gt;
{{movep|type=normal|ms=344|pkmn=Claydol|method=Claydol points one or both of its arms at the opponent, and an orange ball appears at the point at the end of its arms. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Giant Pokémon|user1=A giant Claydol|startcode=AG104|startname=Claydol Big and Tall}}&lt;br /&gt;
{{movemid|type=normal|user=Robert (Hoenn)|user1=Robert&#039;s Claydol|startcode=AG123|startname=Rhapsody in Drew}}&lt;br /&gt;
{{movemid|type=normal|user=Palace Maven Spenser|user1=Spenser&#039;s Claydol|startcode=AG164|startname=Ka Boom with a View!}}&lt;br /&gt;
{{movep|type=normal|ms=359|pkmn=Absol|method=Absol opens its mouth and an orange ball appears in front of it. It then fires an orange beam at the opponent from the ball.}}&lt;br /&gt;
{{movemid|type=normal|user=Absol (Pokémon)|user1=A wild Absol|startcode=AG107|startname=Absol-ute Disaster}}&lt;br /&gt;
{{movep|type=normal|ms=119|pkmn=Seaking|method=Seaking fires an orange beam at the opponent from its mouth.}}&lt;br /&gt;
{{movemid|type=normal|user=Juan|user1=Juan&#039;s Seaking|startcode=AG110|startname=The Great Eight Fate!}}&lt;br /&gt;
{{movep|type=normal|ms=340|pkmn=Whiscash|method=Whiscash creates a giant orange ball in front of its mouth and fires an orange beam from it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Juan|user1=Juan&#039;s Whiscash|startcode=AG111|startname=Eight Ain&#039;t Enough}}&lt;br /&gt;
{{movep|type=normal|ms=124|pkmn=Jynx|method=Jynx opens her mouth and an orange ball appears in front of it. Her hair rises up and she fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Erica|user1=Erica&#039;s Jynx|startcode=AG115|startname=Mean With Envy}}&lt;br /&gt;
{{movep|type=normal|ms=376|pkmn=Metagross|method=An orange ball forms between the top of Metagross&#039;s head and the &#039;X&#039; on its face, in front of the &#039;X&#039; on its face, or its mouth and an orange beam is fired from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Tyson (Hoenn)|user1=Tyson&#039;s Metagross|startcode=AG131|startname=At the End of the Fray}}&lt;br /&gt;
{{movemid|type=normal|user=Salon Maiden Anabel|user1=Anabel&#039;s Metagross|startcode=AG169|startname=Talking a Good Game!}}&lt;br /&gt;
{{movemid|type=normal|user=List of alternately colored Pokémon in the anime#Metagross|user1=A wild Metagross|startcode=DP117|startname=Noodles! Roamin&#039; Off!}}&lt;br /&gt;
{{movep|type=normal|ms=377|pkmn=Regirock|method=The braille pattern on Regirock&#039;s face glows orange, and an orange ball appears in front of them. Regirock then fires an orange beam from the ball at the opponent, or Regirock holds out its arms and static electricity appears between them. An orange ball then appears in the static electricity, and Regirock fires a beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Legendary golems (M08)#Regirock|user1=A wild Regirock|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movemid|type=normal|user=Brandon&#039;s Regis#Regirock|user1=Brandon&#039;s Regirock|startcode=AG178|startname=Battling the Enemy Within!}}&lt;br /&gt;
{{movemid|type=normal|user=Regirock (Pokémon)|user1=A wild Regirock|startcode=PK18|startname=Pikachu&#039;s Exploration Club}}&lt;br /&gt;
{{movemid|type=normal|user=Regirock (Pokémon)|user1=A wild Regirock|startcode=DP129|startname=Pillars of Friendship!}}&lt;br /&gt;
{{movep|type=normal|ms=379|pkmn=Registeel|method=The bralle pattern on Registeel&#039;s face glows white and it fires an orange beam from it at the opponent, or Registeel holds out its hands and creates an orange ball in between them. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Legendary golems (M08)#Registeel|user1=A wild Registeel|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movemid|type=normal|user=Brandon&#039;s Regis#Registeel|user1=Brandon&#039;s Registeel|startcode=AG190|startname=Pace - The Final Frontier}}&lt;br /&gt;
{{movemid|type=normal|user=Registeel (Pokémon)|user1=A wild Registeel|startcode=PK18|startname=Pikachu&#039;s Exploration Club}}&lt;br /&gt;
{{movep|type=normal|ms=232|pkmn=Donphan|method=Donphan opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Donphan|startcode=AG154|startname=Reversing the Charges}}&lt;br /&gt;
{{movep|type=normal|ms=080|pkmn=Slowbro|method=Slowbro creates an orange ball in its mouth and fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Solidad|user1=Solidad&#039;s Slowbro|startcode=AG181|startname=Thinning the Hoard!}}&lt;br /&gt;
{{movep|type=normal|ms=127|pkmn=Pinsir|method=An orange ball appears in front of Pinsir&#039;s mouth. It then fires a beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=The Phantom|user1=The Phantom&#039;s Pinsir|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea}}&lt;br /&gt;
{{movep|type=normal|ms=297|pkmn=Hariyama|method=Hariyama claps its hands together and opens them again. An orange ball then appears in between them, and Hariyama separates its hands, firing a large orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Hariyama (Pokémon)|user1=A wild Hariyama|startcode=PK17|startname=Pikachu&#039;s Island Adventure}}&lt;br /&gt;
{{movep|type=normal|ms=348|pkmn=Armaldo|method=A yellow-orange beam is released from Armaldo&#039;s mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Kenzo|user1=Dr. Kenzo&#039;s Armaldo|startcode=DP017|startname=Wild in the Streets!}}&lt;br /&gt;
{{movemid|type=normal|user=Armaldo (Pokémon)|user1=The Canalave Gym&#039;s Armaldo|startcode=DP108|startname=Dealing With Defensive Types!}}&lt;br /&gt;
{{movep|type=normal|ms=208|pkmn=Steelix|method=Steelix opens its mouth and an orange ball appears in front of Steelix&#039;s mouth. It then releases an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Steelix (Pokémon)|user1=A wild Steelix|startcode=DP023|startname=Faced With Steelix Determination!}}&lt;br /&gt;
{{movemid|type=normal|user=Steelix (Pokémon)|user1=A wild Steelix|startcode=DP110|startname=Steeling Peace of Mind!}}&lt;br /&gt;
{{movep|type=normal|ms=378|pkmn=Regice|method=The braille pattern on Regice&#039;s face glows orange and it fires an orange beam from its face at the opponent, or Regice lifts its arms and an orange or white ball appears in between them. It then brings its arms forwards and fires an orange or white beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Legendary golems (M08)#Regice|user1=A wild Regice|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movemid|type=normal|user=Regice (Pokémon)|user1=A wild Regice|startcode=PK18|startname=Pikachu&#039;s Exploration Club}}&lt;br /&gt;
{{movemid|type=normal|user=Brandon&#039;s Regis#Regice|user1=Brandon&#039;s Regice|startcode=DP129|startname=Pillars of Friendship!}}&lt;br /&gt;
{{movep|type=normal|ms=483|pkmn=Dialga|method=An orange ball appears in front of Dialga&#039;s mouth and it fires it as a beam at the opponent. Sometimes its eyes glow orange.}}&lt;br /&gt;
{{movemid|type=normal|user=Dialga (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=463|pkmn=Lickilicky|method=Lickilicky opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Baron Alberto|user1=Baron Alberto&#039;s Lickilicky|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=484|pkmn=Palkia|method=Palkia&#039;s eyes glow orange and an orange ball appears in front of Palkia&#039;s mouth. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Palkia (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=405|pkmn=Luxray|method=Luxray opens its mouth and an orange ball appears in front of it. It then fires a beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Luxray (Pokémon)|user1=A wild Luxray|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=112|pkmn=Rhydon|method=Rhydon opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rhydon (Pokémon)|user1=Unknown Trainer&#039;s Rhydon|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movemid|type=normal|user=Team Rocket Grunt (Trainer class)|user1=A Team Rocket Grunt&#039;s Rhydon|startcode=BW096|startname=Meloetta and the Undersea Temple!}}&lt;br /&gt;
{{movep|type=normal|ms=053|pkmn=Persian|method=Persian opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Mismagius (Pokémon)|user1=Multiple illusion Persian created by Mismagius|startcode=DP043|startname=Malice in Wonderland!}}&lt;br /&gt;
{{movemid|type=normal|user=Persian (Pokémon)|user1=A wild Persian|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=389|pkmn=Torterra|method=Torterra opens its mouth and gathers orange energy, forming an orange ball in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Torterra|startcode=DP051|startname=Glory Blaze!}}&lt;br /&gt;
{{movep|type=normal|ms=442|pkmn=Spiritomb|method=An orange ball appears in front of Spiritomb&#039;s mouth. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Spiritomb (Pokémon)|user1=A wild Spiritomb|startcode=DP056|startname=The Keystone Pops!}}&lt;br /&gt;
{{movep|type=normal|ms=450|pkmn=Hippowdon|method=Hippowdon opens its mouth and forms an orange ball inside of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Hippowdon (Pokémon)|user1=A wild Hippowdon|startcode=DP065|startname=Sleight of Sand!}}&lt;br /&gt;
{{movep|type=normal|ms=076|pkmn=Golem|method=Golem opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=J&#039;s clients|user1=J&#039;s client&#039;s henchman&#039;s Golem|startcode=DP071|startname=Pokémon Ranger and the Kidnapped Riolu! Part 1}}&lt;br /&gt;
{{movep|type=normal|ms=026|pkmn=Raichu|method=Raichu gathers orange energy in its mouth and it creates an orange ball in front of its mouth. It then fires a beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Sho|user1=Sho&#039;s Raichu|startcode=DP074|startname=Pika and Goliath!}}&lt;br /&gt;
{{movep|type=normal|ms=452|pkmn=Drapion|method=Drapion opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Drapion (Pokémon)|user1=A Drapion an Unknown Trainer used briefly|startcode=DP091|startname=One Team, Two Team, Red Team, Blue Team!}}&lt;br /&gt;
{{movemid|type=normal|user=Aaron (Elite Four)|user1=Aaron&#039;s Drapion|startcode=DP099|startname=A Trainer and Child Reunion!}}&lt;br /&gt;
{{movep|type=normal|ms=435|pkmn=Skuntank|method=An orange ball appears in front of Skuntank&#039;s mouth. An orange beam then fires from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Jupiter|user1=Jupiter&#039;s Skuntank|startcode=DP097|startname=Double Team Turnover!}}&lt;br /&gt;
{{movep|type=normal|ms=395|pkmn=Empoleon|method=Empoleon opens its beak and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Barry&#039;s Empoleon|startcode=DP101|startname=Barry&#039;s Busting Out All Over!}}&lt;br /&gt;
{{movep|type=normal|ms=362|pkmn=Glalie|method=Glalie fires an orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Poacher (Sinnoh)|user1=A Pokémon Poacher&#039;s Glalie|startcode=DP116|startname=The Drifting Snorunt!}}&lt;br /&gt;
{{movep|type=normal|ms=168|pkmn=Ariados|method=A orange ball appears on the tip of Ariados&#039;s horn. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ariados (Pokémon)|user1=Multiple wild Ariados|startcode=DP122|startname=Stopped in the Name of Love!}}&lt;br /&gt;
{{movep|type=normal|ms=486|pkmn=Regigigas|method=Regigigas puts its hands out in front of it and fires two orange beams from its hands at the opponent. For a larger beam, Regigigas puts its arms in front of it and fires a huge orange beam from in between its arms at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Regigigas (Pokémon)|user1=A wild Regigigas|startcode=DP129|startname=Pillars of Friendship!}}&lt;br /&gt;
{{movep|type=normal|ms=214|pkmn=Heracross|method=An orange ball appears in front of Heracross&#039;s mouth and it fires an orange beam from the ball at the opponent, or Heracross&#039;s horn glows orange and it fires a large orange beam from its horn at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Kato|user1=Kato&#039;s Heracross|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Heracross|startcode=DP189|startname=The Semi-Final Frontier!}}&lt;br /&gt;
{{movep|type=normal|ms=487|pkmn=Giratina|method=Giratina opens its mouth and an orange ball appears in front of it. It then fires the ball as a beam at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Boss fantasy|user1=A Giratina in a Boss fantasy|startcode=DP173|startname=Dealing With a Fierce Double Ditto Drama!}}&lt;br /&gt;
{{movep|type=normal|ms=432|pkmn=Purugly|method=Purugly opens its mouth and a red-orange ball appears in front of it. It then fires a red-orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Mamie|user1=Mamie&#039;s Purugly|startcode=DP178|startname=For The Love Of Meowth!}}&lt;br /&gt;
{{movep|type=normal|ms=542|pkmn=Leavanny|method=Leavanny forms a pink orb of energy with a white orb of energy around it in between its antennae. The orb then grows larger and Leavanny fires a powerful red beam of energy surrounded by white energy from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Leavanny|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=531|pkmn=Audino|method=Audino opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Audino (Pokémon)|user1=Unknown Trainer&#039;s Audino|startcode=BW035|startname=Where Did You Go, Audino?}}&lt;br /&gt;
{{movep|type=normal|ms=623|pkmn=Golurk|method=Golurk puts its hands together in front of its body and forms an orange ball of energy in between them. It then fires an orange flame-like beam of energy from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Juanita|user1=Juanita&#039;s Golurk|startcode=M14|startname=White—Victini and Zekrom&amp;lt;br&amp;gt;Black—Victini and Reshiram}}&lt;br /&gt;
{{movep|type=normal|ms=645|pkmn=Landorus|method=Landorus creates a pink orb of energy surrounded by white energy in its palm. Then Landorus fires a powerful pink beam of energy with a white outline around it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Landorus (Pokémon)|user1=A wild Landorus|startcode=BW060|startname=Stopping the Rage of Legends! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=617|pkmn=Accelgor|method=Accelgor creates a white orb of energy with pink energy inside of it in its hands. It then fires a white energy beam with pink energy inside it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Juniper|user1=Professor Juniper&#039;s Accelgor|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=589|pkmn=Escavalier|method=Escavalier creates small white energy orb with pink energy inside it in its lances. Then it fires a white beam of energy with pink energy inside it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Bianca (anime)|user1=Bianca&#039;s Escavalier|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=621|pkmn=Druddigon|method=Druddigon opens its mouth and forms a yellow-orange ball of energy in front of it. A yellow-orange beam is then shot from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Druddigon (Pokémon)|user1=Unknown Trainer&#039;s Druddigon|startcode=M15|startname=Kyurem VS. The Sword of Justice}}&lt;br /&gt;
{{movep|type=normal|ms=639|pkmn=Terrakion|method=Terrakion opens its mouth and forms a yellow-orange ball of energy in front of it. A yellow-orange beam is then shot from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Swords of Justice (M15)#Terrakion|user1=Terrakion (M15)|startcode=M15|startname=Kyurem VS. The Sword of Justice}}&lt;br /&gt;
{{movep|type=normal|ms=569|pkmn=Garbodor|method=Garbodor opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Roxie|user1=Roxie&#039;s Garbodor|startcode=BW084|startname=Rocking the Virbank Gym! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=635|pkmn=Hydreigon|method=Hydreigon opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Hydreigon (Pokémon)|user1=A wild Hydreigon|startcode=BW089|startname=Iris and the Rogue Dragonite!}}&lt;br /&gt;
{{movep|type=normal|ms=467|pkmn=Magmortar|method=Magmortar fires a pale pink beam of energy with a bright white energy around it from its arm cannon at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Magmortar (Pokémon)|user1=Unknown Trainer&#039;s Magmortar|startcode=BW089|startname=Iris and the Rogue Dragonite!}}&lt;br /&gt;
{{movep|type=normal|ms=645T|pkmn=Landorus|method=Landorus fires a pale pink beam of energy with a bright white energy around it from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Landorus (Pokémon)|user1=A wild Landorus|startcode=BW097|startname=Unova&#039;s Survival Crisis!‎}}&lt;br /&gt;
{{movep|type=normal|ms=573|pkmn=Cinccino|method=Cinccino fires a pale pink beam of energy with a bright white energy around it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Moira|user1=Moira&#039;s Cinccino|startcode=BW098|startname=Beauties Battling for Pride and Prestige!‎}}&lt;br /&gt;
{{movep|type=normal|ms=510|pkmn=Liepard|method=Liepard opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Stephan|user1=Stephan&#039;s Liepard|startcode=BW106|startname=Strong Strategy Steals the Show!}}&lt;br /&gt;
{{movemid|type=normal|user=Barret|user1=Barret&#039;s Liepard|startcode=BW120|startname=Ash and N: A Clash of Ideals!}}&lt;br /&gt;
{{movemid|type=normal|user=Team Plasma Grunt (Trainer class)|user1=Plasma Grunts&#039; multiple Liepard|startcode=BW120|startname=Ash and N: A Clash of Ideals!}}&lt;br /&gt;
{{movep|type=normal|ms=612|pkmn=Haxorus|method=Haxorus opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rhoder|user1=Rhoder&#039;s Haxorus|startcode=BW117|startname=Team Plasma&#039;s Pokémon Manipulation!}}&lt;br /&gt;
{{movep|type=normal|ms=160|pkmn=Feraligatr|method=Feraligatr shoots a yellow-orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Feraligatr (Pokémon)|user1=A wild Feraligatr|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=295|pkmn=Exploud|method=Exploud opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Exploud (Pokémon)|user1=A wild Exploud|startcode=BW139|startname=Team Rocket&#039;s Shocking Recruit!}}&lt;br /&gt;
{{movep|type=normal|ms=445|pkmn=Garchomp|method=Garchomp opens its mouth and fires a dark purple beam of energy with a dark black energy around it at the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Professor Sycamore|user1=Professor Sycamore&#039;s Garchomp|startcode=XY002|startcode=Lumiose City Pursuit!}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The opponent is hit by a powerful beam from the user.|image1=Red Snorlax Hyper Beam PO.png|image1p=Snorlax}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax&#039;s eyes flash yellow. It then fires two yellow beams from its eyes at the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Red (Origins)|user1=Red&#039;s Snorlax|startcode=PO03|startname=File 3 - Giovanni|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user fires a powerful beam at the foe.|image1=Drake Dragonite Hyper Beam EToP.png|image1p=Dragonite}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite opens its mouth and gathers energy inside of it. It then fires a powerful beam of energy with a meteor-shaped orb of energy in front of it from its mouth at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Drake&#039;s Dragonite|startcode=ET18|startname=Pikachu&#039;s Plan|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user fires a beam of energy at the opponent.}}&lt;br /&gt;
{{movep|type=normal|ms=623|pkmn=Golurk|method=Golurk fires a beam of energy at the opponent.}}&lt;br /&gt;
{{MovebtmManga|type=normal|user=Juanita|user1=Juanita&#039;s Golurk|startcode=White—Victini and Zekrom (manga)|startname=White—Victini and Zekrom|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user fires a powerful blast of energy at the opponent.|image1=Lily Mismagius Hyper Beam P7.png|image1p=Mismagius}}&lt;br /&gt;
{{movep|type=normal|ms=429|pkmn=Mismagius|method=Mismagius holds a sphere of energy and then fires it.}}&lt;br /&gt;
{{MovebtmManga|type=normal|user=Lily (Pokémon 7)|user1=Lily&#039;s Mismagius|startcode=P7-08|startname=Lily Regains Her Memories!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user fires a powerful beam from its mouth.|image1=Shadow Triad Lilligant Hyper Beam Adventures.png|image1p=Lilligant|image2=Nana Hyper Beam.png|image2p=Mightyena|image3=Gyara Hyper Beam.png|image3p=Gyarados|image4=Cynthia Garchomp Hyper Beam Adventures.png|image4p=Garchomp}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados fires a powerful beam from its mouth at the opponent, which sometimes zigzags towards the opponent, or Gyarados forms a ball of energy in its mouth and fires it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Gyara|user1=Red&#039;s Gyara|startcode=PS024|startname=What a Dragonite|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Lance|user1=Lance&#039;s Gyarados|startcode=PS088|startname=The Beedrill All and End All}}&lt;br /&gt;
{{movemid|type=normal|user=Red Gyarados|user1=Silver&#039;s Gyarados|startcode=PS114|startname=Delibird Delivery - 2}}&lt;br /&gt;
{{movep|type=normal|ms=142|pkmn=Aerodactyl|method=Aerodactyl releases a powerful beam from its mouth at the opponent. Sometimes, the beam zigzags until it reaches the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Red (Adventures)|user1=Red&#039;s Aero|startcode=PS028|startname=Peace of Mime}}&lt;br /&gt;
{{movemid|type=normal|user=Lance|user1=Lance&#039;s Aerodactyl|startcode=PS079|startname=Airing Out Aerodactyl}}&lt;br /&gt;
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable sticks its hand out and an orb of energy appears in front of it.}}&lt;br /&gt;
{{movemid|type=normal|user=Green (Adventures)|user1=Green&#039;s Clefy|startcode=PS033|startname=The Winged Legends|notes=Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movep|type=normal|ms=055|pkmn=Golduck|method=An orb of energy appears in front of the gem on Golduck&#039;s forehead. It then fires a powerful beam from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Blue&#039;s Golduck|startcode=PS050|startname=Lapras Lazily}}&lt;br /&gt;
{{movep|type=normal|ms=148|pkmn=Dragonair|method=An orb of energy appears in front of Dragonair&#039;s horn. It then fires a zig-zagging beam of energy from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Lance|user1=Lance&#039;s Dragonair|startcode=PS061|startname=Breath of the Dragonair Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite fires a powerful beam from its mouth or in between its antennae at the opponent. The beam sometimes zigzags until it reaches the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Lance&#039;s Dragonite|startcode=PS086|startname=Double Dragonair}}&lt;br /&gt;
{{movep|type=normal|ms=121|pkmn=Starmie|method=Starmie fires a powerful beam of energy from the gem on the center of its body at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Starmie|startcode=PS156|startname=Notorious Noctowl}}&lt;br /&gt;
{{movep|type=normal|ms=342|pkmn=Crawdaunt|method=The star on Crawdaunt&#039;s forehead starts to glow brightly, and it fires a star-shaped beam of energy from the star at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Crawdaunt (Pokémon)|user1=A wild Crawdaunt|startcode=PS192|startname=Stick This in Your Craw, Crawdaunt I}}&lt;br /&gt;
{{movep|type=normal|ms=262|pkmn=Mightyena|method=Mightyena releases a powerful beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Nana|user1=Ruby&#039;s Nana|startcode=PS209|startname=Hanging Around With Slaking I}}&lt;br /&gt;
{{movep|type=normal|ms=289|pkmn=Slaking|method=Slaking releases a powerful beam of energy from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Norman&#039;s Slaking|startcode=PS209|startname=Hanging Around With Slaking I}}&lt;br /&gt;
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales releases a powerful beam of energy from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Magma Admin Courtney|user1=Courtney&#039;s Ninetales|startcode=PS261|startname=The Final Showdown II}}&lt;br /&gt;
{{movep|type=normal|ms=068|pkmn=Machamp|method=Machamp opens its mouth and releases a powerful beam of energy from it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Blue&#039;s Machamp|startcode=PS279|startname=Deoxys Gets Down}}&lt;br /&gt;
{{movep|type=normal|ms=317|pkmn=Swalot|method=Swalot opens its mouth wide and releases a powerful blast of energy from it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Swalot (Pokémon)|user1=The Battle Frontier&#039;s Swalot|startcode=PS304|startname=VS Swalot}}&lt;br /&gt;
{{movep|type=normal|ms=445|pkmn=Garchomp|method=Garchomp opens its mouth and fires a powerful beam of energy from it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Cynthia&#039;s Garchomp|startcode=PS368|startname=Problematic Probopass and Mad Magnezone I}}&lt;br /&gt;
{{movep|type=normal|ms=242|pkmn=Blissey|method=Blissey points both of its arms at the opponent and fires two beams of energy from its hands at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl|user1=Cheryl&#039;s Blissey|startcode=PS417|startname=Leaping Past Lopunny}}&lt;br /&gt;
{{movep|type=normal|ms=549|pkmn=Lilligant|method=Lilligant fires a blast of energy from the flower on its head at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Shadow Triad|user1=Shadow Triad&#039;s Lilligant|startcode=PS496|startname=Museum Showdown}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Battle Frontier manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=A powerful beam is fired at the foe.|image1=Enta Ninetales Hyper Beam CBF.png|image1p=Ninetales}}&lt;br /&gt;
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales fires a powerful beam at the foe.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Enta&#039;s Ninetales|startcode=CBF6|startname=Final Battle: Versus The Salon Maiden|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user fires a beam at the opponent.|image1=Jun Dragonite Hyper Beam DPA.png|image1p=Dragonite}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile forms a ball of energy and shoots it. When it hits the opponent, it explodes on contact.}}&lt;br /&gt;
{{movemid|type=normal|user=Cyrus|user1=Cyrus&#039;s Weavile|startcode=DPA08|startname=Team Galactic&#039;s Conspiracy, Revealed!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite fires a beam at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Jun (DPA)|user1=Jun&#039;s Dragonite|startcode=DPA24|startname=A New Battle Begins}}&lt;br /&gt;
{{movemid|type=normal|user=Tower Tycoon Palmer|user1=Palmer&#039;s Dragonite|startcode=DPA28|startname=Look for Giratina!}}&lt;br /&gt;
{{movep|type=normal|ms=487|pkmn=Giratina|method=Giratina shoots a beam at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|ms=490|user=Giratina (Pokémon)|user1=A wild Giratina|startcode=DPA35|startname=Enter the Distortion World!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters HGSS Jou&#039;s Big Adventure manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user shoots a strong beam at the opponent.|image1=Lance Dragonite Hyper Beam JBA.png|image1p=Dragonite}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite shoots a strong beam at the opponent from its mouth.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Lance&#039;s Dragonite|startcode=JBA5|startname=Betting on the Name of the Strongest!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user fires a beam at the opponent.|image1=Giovanni Scizor Hyper Beam PM.png|image1p=Scizor|image2=Clair Dragonair Hyper Beam PM.png|image2p=Dragonair}}&lt;br /&gt;
{{movep|type=normal|ms=249|pkmn=Lugia|method=Lugia opens its mouth and shoots a beam from it.}}&lt;br /&gt;
{{movemid|type=normal|user=Lugia (Pokémon)|user1=A wild Lugia|startcode=PM071|startname=Clefairy Rangers to the Rescue!!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=212|pkmn=Scizor|method=Scizor shoots out a beam from one of its claws at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Giovanni (Pocket Monsters)|user1=Giovanni&#039;s Scizor|startcode=PM077|startname=Pokémon Hair Salon Opens!!}}&lt;br /&gt;
{{movep|type=normal|ms=148|pkmn=Dragonair|method=Dragonair shoots out a beam from its mouth.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Clair&#039;s Dragonair|startcode=PM103|startname=The Ultimate Battle...?!}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genI=Hyper Beam I|&lt;br /&gt;
genII=Hyper Beam II|&lt;br /&gt;
genIII=Hyper Beam III|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIV=Hyper Beam DPPt|&lt;br /&gt;
HGSS=Hyper Beam HGSS|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
Stad=Hyper Beam Stadium|&lt;br /&gt;
Stad2=Hyper Beam Stad2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the {{pkmn|anime}}, Hyper Beam is commonly used without having to recharge.&lt;br /&gt;
* In the Brazilian dub of the anime, Hyper Beam has been given many names, such as &#039;&#039;{{tt|Hiper-farol|Hyper Lighthouse}}&#039;&#039;, &#039;&#039;{{tt|Hiper-fusão|Hyper Fusion}}&#039;&#039;, &#039;&#039;{{tt|Super-chama|Super Flames}}&#039;&#039;, and &#039;&#039;{{tt|Raio Solar|Solar Beam}}&#039;&#039;, the last one tending to cause much confusion due to being the Brazilian dub name of {{m|SolarBeam}}.&lt;br /&gt;
* In the [[Generation I]] games and {{game|FireRed and LeafGreen|s}}, there is a quiz question in [[Cinnabar Gym]] that asks if [[TM28]] contains &#039;&#039;&#039;Tombstoner&#039;&#039;&#039;{{sup/1|RBY}} or &#039;&#039;&#039;Tombstony&#039;&#039;&#039;{{sup/3|FRLG}}. In the original Japanese versions, the move is called &#039;&#039;&#039;しねしねこうせん&#039;&#039;&#039; &#039;&#039;Shineshine Kōsen&#039;&#039;, which can translate into a silly expression such as &amp;quot;Die-Die Beam&amp;quot; or &amp;quot;Die! Beam&amp;quot;, playing on Hyper Beam&#039;s Japanese name, はかいこうせん &#039;&#039;Hakai Kōsen&#039;&#039; (Destruction Beam).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=破壞光束 &#039;&#039;{{tt|Powaaih Gwōngchūk|Destruction Beam}}&#039;&#039; {{tt|*|Original series and Advance Generation}}&amp;lt;br&amp;gt;破壞死光 &#039;&#039;{{tt|Powaaih Sígwōng|Destructive Death Ray}}&#039;&#039; {{tt|*|Diamond and Pearl series}}&lt;br /&gt;
|zh_cmn=破壞死光 &#039;&#039;{{tt|Pòhuài Sǐ​guāng|Destructive Death Ray}}​&#039;&#039;&lt;br /&gt;
|da=Hyperstråle&lt;br /&gt;
|nl=Hydrostraal&amp;lt;br&amp;gt;Hyperstraal&lt;br /&gt;
|fi=Hypersäde&lt;br /&gt;
|fr=Ultralaser&lt;br /&gt;
|cs=Hyperpaprsek&lt;br /&gt;
|de=Hyperstrahl&lt;br /&gt;
|el=Υπερακτίνα&lt;br /&gt;
|id=Hyper Beam {{tt|*|Most episodes}}&amp;lt;br&amp;gt;{{tt|Laser Penghancur|Destruction Laser}} {{tt|*|DP151}}&lt;br /&gt;
|it=Iper Raggio&lt;br /&gt;
|ko=파괴광선 &#039;&#039;Pagoe Gwangseon&#039;&#039;&lt;br /&gt;
|pl=Hiper Promień&lt;br /&gt;
|no=Hyperstråle&lt;br /&gt;
|pt_br=Hiper Raio&lt;br /&gt;
|pt_eu=Hiper Raio&amp;lt;br&amp;gt;Hiper Farol&lt;br /&gt;
|sr=Hiper Zrak&lt;br /&gt;
|es=Hiperrayo (Gen III-present)&amp;lt;br&amp;gt;Híper Rayo (Gen I-II)&lt;br /&gt;
|sv=Hyperstråle&lt;br /&gt;
|ro=Hiper Raza}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Hyper Beam}}&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
&lt;br /&gt;
[[it:Iper Raggio (mossa)]]&lt;br /&gt;
[[pt:Hyper Beam]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hyperstrahl]]&lt;br /&gt;
[[es:Hiperrayo]]&lt;br /&gt;
[[fr:Ultralaser]]&lt;br /&gt;
[[ja:はかいこうせん]]&lt;br /&gt;
[[pl:Hyper Beam]]&lt;br /&gt;
[[zh:破坏死光（技能）]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Aurorus_(Pok%C3%A9mon)&amp;diff=2037163</id>
		<title>Aurorus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Aurorus_(Pok%C3%A9mon)&amp;diff=2037163"/>
		<updated>2013-12-14T15:45:58Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Amaura | next=Sylveon | type=Rock | type2=Ice | prevnum=698 | nextnum=700 }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Aurorus |&lt;br /&gt;
jname=アマルルガ |&lt;br /&gt;
tmname=Amaruruga |&lt;br /&gt;
species=Tundra |&lt;br /&gt;
ndex=699 |&lt;br /&gt;
karea=Coastal |&lt;br /&gt;
kdex=067 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Rock |&lt;br /&gt;
type2=Ice |&lt;br /&gt;
height-ftin=8&#039;10 |&lt;br /&gt;
height-m=2.7 |&lt;br /&gt;
weight-lbs=496.0 |&lt;br /&gt;
weight-kg=225.0 |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Refrigerate |&lt;br /&gt;
abilityd=Snow Warning |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
gendercode=31 |&lt;br /&gt;
eggcycles=Unknown&amp;lt;!--35--&amp;gt; |&lt;br /&gt;
expyield=104 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=Unknown |&lt;br /&gt;
generation=6 |&lt;br /&gt;
friendship=? |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Aurorus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アマルルガ&#039;&#039;&#039; &#039;&#039;Amaruruga&#039;&#039;) is a dual-type {{2t|Rock|Ice}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Amaura}} when leveled up at night starting at [[Level|level]] 39, after it is revived from a [[Jaw and Sail Fossils|Sail Fossil]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
Aurorus is a quadruped, dinosaurian Pokémon similar to {{wp|sauropoda|sauropods}}. It is primarily blue with a lighter underside. There two lines of small ice crystals running the length of its body, one line on each side. These crystals produce freezing air reaching temperature of -240 degrees Fahrenheit. Aurorus uses this ability to create ice walls for protection.&lt;br /&gt;
&lt;br /&gt;
A white, V-shaped mark covers the top of its head with another ice crystal in the center. Two large, flowing sails extend from the top of its head and run down its long neck. The sails are pale whitish-yellow at the base, and fade into a pale bluish-purple at the edges. There are three clawed toes on its hind legs, but one large nail and a single claw on its forelegs. The tip of its long, tapering tail is teardrop-shaped and curls inward.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
&amp;lt;!--{{main|Aurorus (TCG)}}--&amp;gt;Aurorus has not yet been featured in the [[Pokémon Trading Card Game]].&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Rock&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|gen=6&lt;br /&gt;
|xdex=The diamond-shaped crystals on its body expel air as cold as {{tt|-240 degrees Fahrenheit|-150 degrees Celsius}}, surrounding its enemies and encasing them in ice.&lt;br /&gt;
|ydex=Using its diamond-shaped crystals, it can instantly create a wall of ice to block an opponent&#039;s attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Rock|&lt;br /&gt;
type2=Ice|&lt;br /&gt;
HP=     123|&lt;br /&gt;
Attack= 77|&lt;br /&gt;
Defense=72|&lt;br /&gt;
SpAtk=  99|&lt;br /&gt;
SpDef=  92|&lt;br /&gt;
Speed=  58}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type2=Ice|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Fighting=400 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   400 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy=   100 |&lt;br /&gt;
notes= no|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
All {{type|Normal}} moves that do damage, that do not normally have STAB, will have STAB if Aurorus has the Ability {{a|Refrigerate}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist/levelh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
{{learnlist/level6|Start|Freeze-Dry|Ice|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/level6|Start|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|5|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level6|10|Rock Throw|Rock|Physical|50|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|13|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|15|Take Down|Normal|Physical|90|85|20||}}&lt;br /&gt;
{{learnlist/level6|18|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level6|20|Aurora Beam|Ice|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|26|Ancient Power|Rock|Special|60|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|30|Round|Normal|Special|60|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|34|Avalanche|Ice|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|38|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level6|43|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level6|46|Encore|Normal|Status|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/level6|50|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level6|56|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|63|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|74|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|77|Freeze-Dry|Ice|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm6|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm6|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM49|Echoed Voice|Normal|Special|40|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM71|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM79|Frost Breath|Ice|Special|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM82|Dragon Tail|Dragon|Physical|60|90|10}}&lt;br /&gt;
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM96|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&amp;lt;!--{{learnlist/breed5|{{MSP|712|Bergmite}}|Barrier|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||*}}--&amp;gt;&lt;br /&gt;
{{learnlist/breed5|{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}|Discharge|Electric|Special|80|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|007|Squirtle}}|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||*}}&lt;br /&gt;
&amp;lt;!--{{learnlist/breed5|{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|304|Aron}}{{MSP|305|Lairon}}{{MSP|306|Aggron}}&amp;lt;br&amp;gt;{{MSP|410|Shieldon}}{{MSP|411|Bastiodon}}|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||‡}}--&amp;gt;&lt;br /&gt;
{{learnlist/breed5|{{MSP|007|Squirtle}}|Mirror Coat|Psychic|Special|&amp;amp;mdash;|100|20|||*}}&lt;br /&gt;
{{learnlist/breedf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh|Aurorus|Rock|Ice|6|6}}&lt;br /&gt;
{{learnlist/prevo5null}}&lt;br /&gt;
{{learnlist/prevof|Aurorus|Rock|Ice|6|6}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=rock&lt;br /&gt;
|type2=ice&lt;br /&gt;
|no1=698&lt;br /&gt;
|name1=Amaura&lt;br /&gt;
|type1-1=Rock&lt;br /&gt;
|type2-1=Ice&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 39}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;at {{color2|000|Time|night}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|no2=699&lt;br /&gt;
|name2=Aurorus&lt;br /&gt;
|type1-2=Rock&lt;br /&gt;
|type2-2=Ice}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Aurorus and {{p|Amaura|its pre-evolution}}.&lt;br /&gt;
* Aurorus has the highest base HP of all Rock-type Pokémon.&lt;br /&gt;
* Aurorus and its {{p|Amaura|pre-evolution}} were designed by [[Hitoshi Ariga]].&amp;lt;ref&amp;gt;[http://hitoshiariga.deviantart.com/art/Pocket-Monsters-XY-413536751 Pocket Monsters XY by HitoshiAriga on deviantART]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Aurorus is based on an {{wp|Amargasaurus}}, which were speculated to have possible skin sail extensions on their vertebral spines. It also shares traits with various species of {{wp|Diplodocoidea}}. The color changing sails upon its head are also based on {{wp|Aurora (astronomy)|aurora}}s, most likely aurora borealis due to its partial ice typing, and the fact it only evolves at night, when the aurora borealis is most often seen.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Aurorus may be a combination of &#039;&#039;{{wp|aurora (astronomy)|aurora}}&#039;&#039; and &#039;&#039;{{wp|Amargasaurus}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Amaruruga is from &#039;&#039;{{wp|Amargasaurus}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Rock|type2=Ice&lt;br /&gt;
|ja=アマルルガ &#039;&#039;Amaruruga&#039;&#039;|jameaning=From &#039;&#039;{{wp|Amargasaurus}}&#039;&#039;&lt;br /&gt;
|fr=Dragmara|frmeaning=From &#039;&#039;dragon&#039;&#039; and &#039;&#039;Amargasaurus&#039;&#039;&lt;br /&gt;
|es=Aurorus|esmeaning=Same as English name&lt;br /&gt;
|de=Amagarga|demeaning=From &#039;&#039;Amargasaurus&#039;&#039; and possibly &#039;&#039;{{wp|Caves of Gargas|Gargas}}&#039;&#039;&lt;br /&gt;
|it=Aurorus|itmeaning=Same as English name&lt;br /&gt;
|ko=아마루르가 &#039;&#039;Amarureuga&#039;&#039;|komeaning=From its Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Amaura | next=Sylveon | type=Rock | type2=Ice | prevnum=698 | nextnum=700 }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fossil Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Amagarga]]&lt;br /&gt;
[[fr:Dragmara]]&lt;br /&gt;
[[it:Aurorus]]&lt;br /&gt;
[[ja:アマルルガ]]&lt;br /&gt;
[[zh:アマルルガ]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Aurorus_(Pok%C3%A9mon)&amp;diff=2037161</id>
		<title>Aurorus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Aurorus_(Pok%C3%A9mon)&amp;diff=2037161"/>
		<updated>2013-12-14T15:45:11Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Amaura | next=Sylveon | type=Rock | type2=Ice | prevnum=698 | nextnum=700 }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Aurorus |&lt;br /&gt;
jname=アマルルガ |&lt;br /&gt;
tmname=Amaruruga |&lt;br /&gt;
species=Tundra |&lt;br /&gt;
ndex=699 |&lt;br /&gt;
karea=Coastal |&lt;br /&gt;
kdex=067 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Rock |&lt;br /&gt;
type2=Ice |&lt;br /&gt;
height-ftin=8&#039;10 |&lt;br /&gt;
height-m=2.7 |&lt;br /&gt;
weight-lbs=496.0 |&lt;br /&gt;
weight-kg=225.0 |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Refrigerate |&lt;br /&gt;
abilityd=Snow Warning |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
gendercode=31 |&lt;br /&gt;
eggcycles=Unknown&amp;lt;!--35--&amp;gt; |&lt;br /&gt;
expyield=104 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=Unknown |&lt;br /&gt;
generation=6 |&lt;br /&gt;
friendship=? |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Aurorus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アマルルガ&#039;&#039;&#039; &#039;&#039;Amaruruga&#039;&#039;) is a dual-type {{2t|Rock|Ice}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Amaura}} when leveled up at night starting at [[Level|level]] 39, after it is revived from a [[Jaw and Sail Fossils|Sail Fossil]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
Aurorus is a quadruped, dinosaurian Pokémon similar to {{wp|sauropoda|sauropods}}. It is primarily blue with a lighter underside. There two lines of small ice crystals running the length of its body, one line on each side. These crystals produce freezing air reaching temperature of -240 degrees Fahrenheit. Aurorus uses this ability to create ice walls for protection.&lt;br /&gt;
&lt;br /&gt;
A white, V-shaped mark covers the top of its head with another ice crystal in the center. Two large, flowing sails extend from the top of its head and run down its long neck. The sails are pale whitish-yellow at the base, and fade into a pale bluish-purple at the edges. There are three clawed toes on its hind legs, but one large nail and a single claw on its forelegs. The tip of its long, tapering tail is teardrop-shaped and curls inward.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
&amp;lt;!--{{main|Aurorus (TCG)}}--&amp;gt;Aurorus has not yet been featured in the [[Pokémon Trading Card Game]].&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Rock&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|gen=6&lt;br /&gt;
|xdex=The diamond-shaped crystals on its body expel air as cold as {{tt|-240 degrees Fahrenheit|-150 degrees Celsius}}, surrounding its enemies and encasing them in ice.&lt;br /&gt;
|ydex=Using its diamond-shaped crystals, it can instantly create a wall of ice to block an opponent&#039;s attack.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Rock|&lt;br /&gt;
type2=Ice|&lt;br /&gt;
HP=     123|&lt;br /&gt;
Attack= 77|&lt;br /&gt;
Defense=72|&lt;br /&gt;
SpAtk=  99|&lt;br /&gt;
SpDef=  92|&lt;br /&gt;
Speed=  58}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type2=Ice|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Fighting=400 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   400 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy=   100 |&lt;br /&gt;
notes= no|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
All {{type|Normal}} moves that do damage, that do not normally have STAB, will have STAB if Aurorus has the Ability {{a|Refrigerate}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist/levelh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
{{learnlist/level6|Start|Freeze-Dry|Ice|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/level6|Start|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|5|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level6|10|Rock Throw|Rock|Physical|50|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|13|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|15|Take Down|Normal|Physical|90|85|20||}}&lt;br /&gt;
{{learnlist/level6|18|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level6|20|Aurora Beam|Ice|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|26|Ancient Power|Rock|Special|60|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|30|Round|Normal|Special|60|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|34|Avalanche|Ice|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|38|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level6|43|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level6|46|Encore|Normal|Status|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/level6|50|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level6|56|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|63|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/level6|74|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|77|Freeze-Dry|Ice|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm6|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm6|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM49|Echoed Voice|Normal|Special|40|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM71|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM79|Frost Breath|Ice|Special|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM82|Dragon Tail|Dragon|Physical|60|90|10}}&lt;br /&gt;
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM96|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&amp;lt;!--{{learnlist/breed5|{{MSP|712|Bergmite}}|Barrier|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||*}}--&amp;gt;&lt;br /&gt;
{{learnlist/breed5|{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}|Discharge|Electric|Special|80|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|007|Squirtle}}|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||*}}&lt;br /&gt;
&amp;lt;!--{{learnlist/breed5|{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|304|Aron}}{{MSP|305|Lairon}}{{MSP|306|Aggron}}&amp;lt;br&amp;gt;{{MSP|410|Shieldon}}{{MSP|411|Bastiodon}}|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||‡}}--&amp;gt;&lt;br /&gt;
{{learnlist/breed5|{{MSP|007|Squirtle}}|Mirror Coat|Psychic|Special|&amp;amp;mdash;|100|20|||*}}&lt;br /&gt;
{{learnlist/breedf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Aurorus|Rock|Ice|6}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh|Aurorus|Rock|Ice|6|6}}&lt;br /&gt;
{{learnlist/prevo5null}}&lt;br /&gt;
{{learnlist/prevof|Aurorus|Rock|Ice|6|6}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=rock&lt;br /&gt;
|type2=ice&lt;br /&gt;
|no1=698&lt;br /&gt;
|name1=Amaura&lt;br /&gt;
|type1-1=Rock&lt;br /&gt;
|type2-1=Ice&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 39}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;at {{color2|000|Time|night}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|no2=699&lt;br /&gt;
|name2=Aurorus&lt;br /&gt;
|type1-2=Rock&lt;br /&gt;
|type2-2=Ice}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Aurorus and {{p|Amaura|its pre-evolution}}.&lt;br /&gt;
* Aurorus has the highest base HP of all Rock-type Pokémon.&lt;br /&gt;
* Aurorus and its {{p|Amaura|pre-evolution}} were designed by [[Hitoshi Ariga]].&amp;lt;ref&amp;gt;[http://hitoshiariga.deviantart.com/art/Pocket-Monsters-XY-413536751 Pocket Monsters XY by HitoshiAriga on deviantART]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Aurorus is based on an {{wp|Amargasaurus}}, which were speculated to have possible skin sail extensions on their vertebral spines. It also shares traits with various species of {{wp|Diplodocoidea}}. The color changing sails upon its head are also based on {{wp|Aurora (astronomy)|aurora}}s, most likely aurora borealis due to its partial ice typing, and the fact it only evolves at night, when the aurora borealis is most often seen.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Aurorus may be a combination of &#039;&#039;{{wp|aurora (astronomy)|aurora}}&#039;&#039; and &#039;&#039;{{wp|Amargasaurus}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Amaruruga is from &#039;&#039;{{wp|Amargasaurus}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Rock|type2=Ice&lt;br /&gt;
|ja=アマルルガ &#039;&#039;Amaruruga&#039;&#039;|jameaning=From &#039;&#039;{{wp|Amargasaurus}}&#039;&#039;&lt;br /&gt;
|fr=Dragmara|frmeaning=From &#039;&#039;dragon&#039;&#039; and &#039;&#039;Amargasaurus&#039;&#039;&lt;br /&gt;
|es=Aurorus|esmeaning=Same as English name&lt;br /&gt;
|de=Amagarga|demeaning=From &#039;&#039;Amargasaurus&#039;&#039; and possibly &#039;&#039;{{wp|Caves of Gargas|Gargas}}&#039;&#039;&lt;br /&gt;
|it=Aurorus|itmeaning=Same as English name&lt;br /&gt;
|ko=아마루르가 &#039;&#039;Amarureuga&#039;&#039;|komeaning=From its Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Amaura | next=Sylveon | type=Rock | type2=Ice | prevnum=698 | nextnum=700 }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fossil Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Amagarga]]&lt;br /&gt;
[[fr:Dragmara]]&lt;br /&gt;
[[it:Aurorus]]&lt;br /&gt;
[[ja:アマルルガ]]&lt;br /&gt;
[[zh:アマルルガ]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hyper_Beam_(move)&amp;diff=2037154</id>
		<title>Hyper Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hyper_Beam_(move)&amp;diff=2037154"/>
		<updated>2013-12-14T15:24:32Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=63 |&lt;br /&gt;
name=Hyper Beam |&lt;br /&gt;
jname=はかいこうせん |&lt;br /&gt;
jtranslit=Hakai Kōsen |&lt;br /&gt;
jtrans=Destruction Beam |&lt;br /&gt;
gameimage=Hyper Beam V.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=150 |&lt;br /&gt;
accuracy=90 |&lt;br /&gt;
bdesc=User skips a turn. |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=4 |&lt;br /&gt;
jam=4 |&lt;br /&gt;
cdesc=Jams the others, and misses one turn of appeals. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon that just went hit max Voltage. |&lt;br /&gt;
pokefordex=Hyper%20Beam |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm1=yes|&lt;br /&gt;
tm#1=15|&lt;br /&gt;
tm2=yes|&lt;br /&gt;
tm#2=15|&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=15|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=15|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=15|&lt;br /&gt;
tm6=yes|&lt;br /&gt;
tm#6=15|&lt;br /&gt;
na=no|&lt;br /&gt;
target=anyadjacent|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Hyper Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はかいこうせん&#039;&#039;&#039; &#039;&#039;Destruction Beam&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It is [[TM15]] in every generation so far.&lt;br /&gt;
&lt;br /&gt;
It can be learned via [[TM]] by many fully evolved Pokémon that can learn TMs, including Pokémon that were fully evolved at one point but later received one or more evolved forms, such as {{p|Porygon}} or {{p|Seadra}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Hyper Beam inflicts damage. A recharge turn is required on the turn after damage is done, during which no action may be performed.&lt;br /&gt;
&lt;br /&gt;
Hyper Beam will not require a recharge turn if it misses, breaks a {{m|substitute}}, defeats the target, or if the user is targeted by a partial trapping move (even if it misses), flinches, or is put to sleep after the attack but before the recharge turn. However, freeze does not negate the recharge turn of Hyper Beam. If the user is confused, the recharge turn of Hyper Beam will not count towards the number of turns the user will remain confused.&lt;br /&gt;
&lt;br /&gt;
If one Pokémon attacks first with a partial trapping move that misses in a round in which the other Pokémon must recharge from a use of Hyper Beam, the user of Hyper Beam will automatically use Hyper Beam again during that turn instead of recharging. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterward its PP will roll over to 63, and full PP Ups will be applied to it.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Stadium]], Hyper Beam requires a recharge turn every time it is used.&lt;br /&gt;
&lt;br /&gt;
===Generation II and on===&lt;br /&gt;
Hyper Beam will always need to recharge if it hits, even if the target is knocked out, unless the battle is completed in that turn. The partial-trapping glitch is fixed in this generation.&lt;br /&gt;
&lt;br /&gt;
===Generation III and on===&lt;br /&gt;
If the user has {{a|Truant}}, the recharge and &amp;quot;loafing around&amp;quot; take place on the same turn.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|1st turn: Attack&amp;lt;br/&amp;gt;2nd turn: Rest}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Powerful, but leaves the user immobile the next turn.{{tt|*|Move}}&amp;lt;br/&amp;gt;Powerful, but needs recharging the next turn.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A severely damaging attack that makes the user rest on the next turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XY}}|The target is attacked with a powerful beam. The user can&#039;t move on the next turn.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Level1|130|Gyarados|2|Water|Flying|52|50|55|47|47}}&lt;br /&gt;
{{Moveentry/Level1|142|Aerodactyl|2|Rock|Flying|54|50|50|57|65}}&lt;br /&gt;
{{Moveentry/Level1|143|Snorlax|1|Normal|Normal|56|57|51|FRLG=53|no|no|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|147|Dratini|1|Dragon|Dragon|50|57|57|55|61}}&lt;br /&gt;
{{Moveentry/Level1|148|Dragonair|1|Dragon|Dragon|55|65|65|67|75}}&lt;br /&gt;
{{Moveentry/Level1|149|Dragonite|2|Dragon|Flying|60|75|75|73|75}}&lt;br /&gt;
{{Moveentry/Level1|223|Remoraid|1|Water|Water|no|55|55|45|45|B2W2=46}}&lt;br /&gt;
{{Moveentry/Level1|224|Octillery|1|Water|Water|no|70|70|55|55|B2W2=58}}&lt;br /&gt;
{{Moveentry/Level1|233|Porygon2|1|Normal|Normal|no|no|no|67|67|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|246|Larvitar|2|Rock|Ground|no|57|57|50|55}}&lt;br /&gt;
{{Moveentry/Level1|247|Pupitar|2|Rock|Ground|no|65|65|60|67}}&lt;br /&gt;
{{Moveentry/Level1|248|Tyranitar|2|Rock|Dark|no|75|75|70|73}}&lt;br /&gt;
{{Moveentry/Level1|295|Exploud|1|Normal|Normal|no|no|40|71|79|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|328|Trapinch|1|Ground|Ground|no|no|57|57|57|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|329|Vibrava|2|Dragon|Ground|no|no|57|57|57|B2W2=49}}&lt;br /&gt;
{{Moveentry/Level1|330|Flygon|2|Dragon|Ground|no|no|65|57|57|B2W2=49|49}}&lt;br /&gt;
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|36|36|36}}&lt;br /&gt;
{{Moveentry/Level1|375|Metang|2|Steel|Psychic|no|no|62|56|56|B2W2=50}}&lt;br /&gt;
{{Moveentry/Level1|376|Metagross|2|Steel|Psychic|no|no|77|71|71|B2W2=62}}&lt;br /&gt;
{{Moveentry/Level1|377|Regirock|1|Rock|Rock|no|no|65|89|89}}&lt;br /&gt;
{{Moveentry/Level1|378|Regice|1|Ice|Ice|no|no|65|89|89}}&lt;br /&gt;
{{Moveentry/Level1|379|Registeel|1|Steel|Steel|no|no|65|89|89}}&lt;br /&gt;
{{Moveentry/Level1|384|Rayquaza|2|Dragon|Flying|no|no|75|65|HGSS=80|80}}&lt;br /&gt;
{{Moveentry/Level1|386|Deoxys|1|Psychic|Psychic|no|no|50|97|97|form=Normal}}&lt;br /&gt;
{{Moveentry/Level1|386|Deoxys|1|Psychic|Psychic|no|no|50|97|97|form=Attack}}&lt;br /&gt;
{{Moveentry/Level1|467|Magmortar|1|Fire|Fire|no|no|no|67|68|B2W2=62}}&lt;br /&gt;
{{Moveentry/Level1|474|Porygon-Z|1|Normal|Normal|no|no|no|67|67|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|493|Arceus|1|Normal|Normal|no|no|no|80|80|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|599|Klink|1|Steel|Steel|no|no|no|no|57}}&lt;br /&gt;
{{Moveentry/Level1|600|Klang|1|Steel|Steel|no|no|no|no|64}}&lt;br /&gt;
{{Moveentry/Level1|601|Klinklang|1|Steel|Steel|no|no|no|no|72}}&lt;br /&gt;
{{Moveentry/Level1|649|Genesect|2|Bug|Steel|no|no|no|no|73}}&lt;br /&gt;
{{Moveentry/Level1|668|Pyroar|2|Fire|Normal|no|no|no|no|no|--|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|698|Amaura|2|Rock|Ice|no|no|no|no|no|57|STAB=}}&lt;br /&gt;
{{Moveentry/Level1|699|Aurorus|2|Rock|Ice|no|no|no|no|no|63|STAB=}}&lt;br /&gt;
{{Moveentry/Level1|717|Yveltal|2|Dark|Flying|no|no|no|no|no|88}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|1|TM15|TM15|TM15|TM15|TM15|TM15}}&lt;br /&gt;
{{Moveentry/TM1|003|Venusaur|2|Grass|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|006|Charizard|2|Fire|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|009|Blastoise|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|012|Butterfree|2|Bug|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|015|Beedrill|2|Bug|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|018|Pidgeot|2|Normal|Flying|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|020|Raticate|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|022|Fearow|2|Normal|Flying|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|024|Arbok|1|Poison|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|026|Raichu|1|Electric|Electric|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|028|Sandslash|1|Ground|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|031|Nidoqueen|2|Poison|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|034|Nidoking|2|Poison|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|036|Clefable|1|Fairy|Fairy|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|038|Ninetales|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|040|Wigglytuff|2|Normal|Fairy|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|042|Golbat|2|Poison|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|045|Vileplume|2|Grass|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|047|Parasect|2|Bug|Grass|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|049|Venomoth|2|Bug|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|051|Dugtrio|1|Ground|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|053|Persian|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|055|Golduck|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|057|Primeape|1|Fighting|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|059|Arcanine|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|062|Poliwrath|2|Water|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|065|Alakazam|1|Psychic|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|068|Machamp|1|Fighting|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|071|Victreebel|2|Grass|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|073|Tentacruel|2|Water|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|076|Golem|2|Rock|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|078|Rapidash|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|080|Slowbro|2|Water|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|082|Magneton|2|Electric|Steel|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|085|Dodrio|2|Normal|Flying|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|087|Dewgong|2|Water|Ice|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|091|Cloyster|2|Water|Ice|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|097|Hypno|1|Psychic|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|099|Kingler|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|103|Exeggutor|2|Grass|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|105|Marowak|1|Ground|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|108|Lickitung|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|112|Rhydon|2|Ground|Rock|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|113|Chansey|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|114|Tangela|1|Grass|Grass|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|115|Kangaskhan|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|117|Seadra|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|119|Seaking|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|121|Starmie|2|Water|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|122|Mr. Mime|2|Psychic|Fairy|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|123|Scyther|2|Bug|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|124|Jynx|2|Ice|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|125|Electabuzz|1|Electric|Electric|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|126|Magmar|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|127|Pinsir|1|Bug|Bug|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|128|Tauros|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|130|Gyarados|2|Water|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|131|Lapras|2|Water|Ice|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|134|Vaporeon|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|135|Jolteon|1|Electric|Electric|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|136|Flareon|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|137|Porygon|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|139|Omastar|2|Rock|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|141|Kabutops|2|Rock|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|142|Aerodactyl|2|Rock|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|143|Snorlax|1|Normal|Normal|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|144|Articuno|2|Ice|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|145|Zapdos|2|Electric|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|146|Moltres|2|Fire|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|147|Dratini|1|Dragon|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|148|Dragonair|1|Dragon|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|149|Dragonite|2|Dragon|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|154|Meganium|1|Grass|Grass|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|157|Typhlosion|1|Fire|Fire|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|160|Feraligatr|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|162|Furret|1|Normal|Normal|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|164|Noctowl|2|Normal|Flying|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|166|Ledian|2|Bug|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|168|Ariados|2|Bug|Poison|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|169|Crobat|2|Poison|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|171|Lanturn|2|Water|Electric|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|176|Togetic|2|Fairy|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|178|Xatu|2|Psychic|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|181|Ampharos|1|Electric|Electric|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|182|Bellossom|1|Grass|Grass|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|184|Azumarill|2|Water|Fairy|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|186|Politoed|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|189|Jumpluff|2|Grass|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|192|Sunflora|1|Grass|Grass|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|195|Quagsire|2|Water|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|196|Espeon|1|Psychic|Psychic|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|197|Umbreon|1|Dark|Dark|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|199|Slowking|2|Water|Psychic|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|205|Forretress|2|Bug|Steel|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|208|Steelix|2|Steel|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|210|Granbull|1|Fairy|Fairy|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|212|Scizor|2|Bug|Steel|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|214|Heracross|2|Bug|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|217|Ursaring|1|Normal|Normal|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|219|Magcargo|2|Fire|Rock|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|221|Piloswine|2|Ice|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|223|Remoraid|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|224|Octillery|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|226|Mantine|2|Water|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|229|Houndoom|2|Dark|Fire|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|230|Kingdra|2|Water|Dragon|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|232|Donphan|1|Ground|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|233|Porygon2|1|Normal|Normal|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|241|Miltank|1|Normal|Normal|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|242|Blissey|1|Normal|Normal|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|243|Raikou|1|Electric|Electric|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|244|Entei|1|Fire|Fire|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|245|Suicune|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|246|Larvitar|2|Rock|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|247|Pupitar|2|Rock|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|248|Tyranitar|2|Rock|Dark|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|249|Lugia|2|Psychic|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|250|Ho-Oh|2|Fire|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|251|Celebi|2|Psychic|Grass|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|254|Sceptile|1|Grass|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|257|Blaziken|2|Fire|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|260|Swampert|2|Water|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|262|Mightyena|1|Dark|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|264|Linoone|1|Normal|Normal|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|267|Beautifly|2|Bug|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|269|Dustox|2|Bug|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|272|Ludicolo|2|Water|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|274|Nuzleaf|2|Grass|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|275|Shiftry|2|Grass|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|277|Swellow|2|Normal|Flying|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|279|Pelipper|2|Water|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|282|Gardevoir|2|Psychic|Fairy|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|284|Masquerain|2|Bug|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|286|Breloom|2|Grass|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|289|Slaking|1|Normal|Normal|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|291|Ninjask|2|Bug|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|292|Shedinja|2|Bug|Ghost|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|295|Exploud|1|Normal|Normal|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|297|Hariyama|1|Fighting|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|301|Delcatty|1|Normal|Normal|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|303|Mawile|2|Steel|Fairy|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|306|Aggron|2|Steel|Rock|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|308|Medicham|2|Fighting|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|310|Manectric|1|Electric|Electric|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|317|Swalot|1|Poison|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|319|Sharpedo|2|Water|Dark|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|321|Wailord|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|323|Camerupt|2|Fire|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|324|Torkoal|1|Fire|Fire|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|326|Grumpig|1|Psychic|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|328|Trapinch|1|Ground|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|329|Vibrava|2|Ground|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|330|Flygon|2|Ground|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|332|Cacturne|2|Grass|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|334|Altaria|2|Dragon|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|337|Lunatone|2|Rock|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|338|Solrock|2|Rock|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|340|Whiscash|2|Water|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|342|Crawdaunt|2|Water|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|344|Claydol|2|Ground|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|346|Cradily|2|Rock|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|348|Armaldo|2|Rock|Bug|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|350|Milotic|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|354|Banette|1|Ghost|Ghost|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|356|Dusclops|1|Ghost|Ghost|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|357|Tropius|2|Grass|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|359|Absol|1|Dark|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|362|Glalie|1|Ice|Ice|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|365|Walrein|2|Ice|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|367|Huntail|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|368|Gorebyss|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|369|Relicanth|2|Rock|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|373|Salamence|2|Dragon|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|375|Metang|2|Steel|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|376|Metagross|2|Steel|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|377|Regirock|1|Rock|Rock|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|378|Regice|1|Ice|Ice|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|379|Registeel|1|Steel|Steel|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|380|Latias|2|Dragon|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|381|Latios|2|Dragon|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|382|Kyogre|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|383|Groudon|1|Ground|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|384|Rayquaza|2|Dragon|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|385|Jirachi|2|Steel|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|386|Deoxys|1|Psychic|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|389|Torterra|2|Grass|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|392|Infernape|2|Fire|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|395|Empoleon|2|Water|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|398|Staraptor|2|Normal|Flying|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|400|Bibarel|2|Normal|Water|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|402|Kricketune|1|Bug|Bug|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|405|Luxray|1|Electric|Electric|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|407|Roserade|2|Grass|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|409|Rampardos|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|411|Bastiodon|2|Rock|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|413|Wormadam|2|Bug|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|414|Mothim|2|Bug|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|416|Vespiquen|2|Bug|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|419|Floatzel|1|Water|Water|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|421|Cherrim|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|423|Gastrodon|2|Water|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|424|Ambipom|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|426|Drifblim|2|Ghost|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|428|Lopunny|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|429|Mismagius|1|Ghost|Ghost|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|430|Honchkrow|2|Dark|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|432|Purugly|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|435|Skuntank|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|437|Bronzong|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|442|Spiritomb|2|Ghost|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|445|Garchomp|2|Dragon|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|448|Lucario|2|Fighting|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|450|Hippowdon|1|Ground|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|452|Drapion|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|454|Toxicroak|2|Poison|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|455|Carnivine|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|457|Lumineon|1|Water|Water|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|460|Abomasnow|1|Grass|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|461|Weavile|2|Dark|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|462|Magnezone|2|Electric|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|463|Lickilicky|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|464|Rhyperior|2|Ground|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|465|Tangrowth|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|466|Electivire|1|Electric|Electric|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|467|Magmortar|1|Fire|Fire|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|468|Togekiss|2|Fairy|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|469|Yanmega|2|Bug|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|470|Leafeon|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|471|Glaceon|1|Ice|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|472|Gliscor|2|Ground|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|473|Mamoswine|2|Ice|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|474|Porygon-Z|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|475|Gallade|2|Psychic|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|476|Probopass|2|Rock|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|477|Dusknoir|1|Ghost|Ghost|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|478|Froslass|2|Ice|Ghost|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|480|Uxie|1|Psychic|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|481|Mesprit|1|Psychic|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|482|Azelf|1|Psychic|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|483|Dialga|2|Steel|Dragon|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|484|Palkia|2|Water|Dragon|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|485|Heatran|2|Fire|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|486|Regigigas|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|487|Giratina|2|Ghost|Dragon|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|488|Cresselia|1|Psychic|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|490|Manaphy|1|Water|Water|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|491|Darkrai|1|Dark|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|492|Shaymin|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|493|Arceus|1|Normal|Normal|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|494|Victini|2|Psychic|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|497|Serperior|1|Grass|Grass|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|500|Emboar|2|Fire|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|503|Samurott|1|Water|Water|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|505|Watchog|1|Normal|Normal|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|508|Stoutland|1|Normal|Normal|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|510|Liepard|1|Dark|Dark|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|512|Simisage|1|Grass|Grass|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|514|Simisear|1|Fire|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|516|Simipour|1|Water|Water|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|518|Musharna|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|521|Unfezant|2|Normal|Flying|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|523|Zebstrika|1|Electric|Electric|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|526|Gigalith|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|528|Swoobat|2|Psychic|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|530|Excadrill|2|Ground|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|531|Audino|1|Normal|Normal|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|534|Conkeldurr|1|Fighting|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|537|Seismitoad|2|Water|Ground|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|542|Leavanny|2|Bug|Grass|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|545|Scolipede|2|Bug|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|547|Whimsicott|2|Grass|Fairy|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|549|Lilligant|1|Grass|Grass|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|553|Krookodile|2|Ground|Dark|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|555|Darmanitan|1|Fire|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|558|Crustle|2|Bug|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|560|Scrafty|2|Dark|Fighting|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|561|Sigilyph|2|Psychic|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|563|Cofagrigus|1|Ghost|Ghost|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|565|Carracosta|2|Water|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|567|Archeops|2|Rock|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|569|Garbodor|1|Poison|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|571|Zoroark|1|Dark|Dark|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|573|Cinccino|1|Normal|Normal|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|576|Gothitelle|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|579|Reuniclus|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|581|Swanna|2|Water|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|584|Vanilluxe|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|586|Sawsbuck|2|Normal|Grass|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|589|Escavalier|2|Bug|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|591|Amoonguss|2|Grass|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|593|Jellicent|2|Water|Ghost|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|596|Galvantula|2|Bug|Electric|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|599|Klink|1|Steel|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|600|Klang|1|Steel|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|601|Klinklang|1|Steel|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|604|Eelektross|1|Electric|Electric|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|606|Beheeyem|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|609|Chandelure|2|Ghost|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|612|Haxorus|1|Dragon|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|614|Beartic|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|615|Cryogonal|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|617|Accelgor|1|Bug|Bug|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|620|Mienshao|1|Fighting|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|621|Druddigon|1|Dragon|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|623|Golurk|2|Ground|Ghost|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|625|Bisharp|2|Dark|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|628|Braviary|2|Normal|Flying|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|630|Mandibuzz|2|Dark|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|635|Hydreigon|2|Dark|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|637|Volcarona|2|Bug|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|638|Cobalion|2|Steel|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|639|Terrakion|2|Rock|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|640|Virizion|2|Grass|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|641|Tornadus|1|Flying|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|642|Thundurus|2|Electric|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|643|Reshiram|2|Dragon|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|644|Zekrom|2|Dragon|Electric|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|645|Landorus|2|Ground|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|646|Kyurem|2|Dragon|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|647|Keldeo|2|Water|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|648|Meloetta|2|Normal|Psychic|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|649|Genesect|2|Bug|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|652|Chesnaught|2|Grass|Fighting|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|655|Delphox|2|Fire|Psychic|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|658|Greninja|2|Water|Dark|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|660|Diggersby|2|Normal|Ground|no|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{moveentry/TM1|663|Talonflame|2|Fire|Flying|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|666|Vivillon|2|Bug|Flying|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|668|Pyroar|2|Fire|Normal|no|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{moveentry/TM1|671|Florges|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|673|Gogoat|1|Grass|Grass|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|678|Meowstic|1|Psychic|Psychic|no|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|681|Aegislash|2|Steel|Ghost|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|683|Aromatisse|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|685|Slurpuff|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|687|Malamar|2|Dark|Psychic|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|689|Barbaracle|2|Rock|Water|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|691|Dragalge|2|Poison|Dragon|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|693|Clawitzer|1|Water|Water|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|695|Heliolisk|2|Electric|Normal|no|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{moveentry/TM1|697|Tyrantrum|2|Rock|Dragon|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|699|Aurorus|2|Rock|Ice|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|700|Sylveon|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|706|Goodra|1|Dragon|Dragon|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|707|Klefki|2|Steel|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|709|Trevenant|2|Grass|Ghost|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|711|Gourgeist|2|Grass|Ghost|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|703|Avalugg|1|Ice|Ice|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|715|Noivern|2|Flying|Dragon|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|716|Xerneas|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|717|Yveltal|2|Dark|Flying|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|718|Zygarde|2|Dragon|Ground|no|no|no|no|no|yes}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Mighty Tyranitar===&lt;br /&gt;
[[File:E Reader Mighty Tyranitar.png|thumb|left|Hyper Beam in [[Mighty Tyranitar]]]]&lt;br /&gt;
In the {{tcg|Aquapolis}} [[e-Reader]] minigame [[Mighty Tyranitar]], Hyper Beam is used by Tyranitar to destroy incoming rocks being fired out from an erupting volcano. Unlike in the main games, Hyper Beam does not require charging and can be used consecutively.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The opponent is hit by a beam from the user&#039;s mouth.|image1=Juniper Accelgor Hyper Beam.png|image1p=Accelgor|image2=Drake Dragonite Hyper Beam.png|image2p=Dragonite|image3=McCann Scizor Hyper Beam.png|image3p=Scizor|image4=Juan Sealeo Aurora Beam.png|image4p=Seaking&amp;lt;!--|image5=Sycamore Garchomp Hyper Beam.png|image5p=Garchomp--&amp;gt;}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados shoots out a yellow-orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Fergus|user1=Fergus&#039;s Gyarados|startcode=M01|startname=Mewtwo Strikes Back|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Gyarados (Pokémon)|user1=A wild Gyarados|startcode=EP067|startname=The Pi-Kahuna}}&lt;br /&gt;
{{movemid|type=normal|user=Gyarados (Pokémon)|user1=A wild Gyarados|startcode=M02|startname=The Power of One}}&lt;br /&gt;
{{movemid|type=normal|user=Trinity|user1=Trinity&#039;s Gyarados|startcode=EP217|startname=The Perfect Match!}}&lt;br /&gt;
{{movemid|type=normal|user=Red Gyarados|user1=Lance&#039;s Gyarados|startcode=EP236|startname=Rage of Innocence}}&lt;br /&gt;
{{movemid|type=normal|user=Clair|user1=Clair&#039;s Gyarados|startcode=EP251|startname=Beauty is Skin Deep}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Gyarados|startcode=SS002|startname=Cerulean Blues}}&lt;br /&gt;
{{movemid|type=normal|user=Gyarados (Pokémon)|user1=A wild Gyarados|startcode=DP047|startname=Sandshrew&#039;s Locker}}&lt;br /&gt;
{{movemid|type=normal|user=Gyarados (Pokémon)|user1=A wild Gyarados|startcode=DP138|startname=Strategy Begins at Home!}}&lt;br /&gt;
{{movemid|type=normal|user=Gyarados (Pokémon)|user1=A wild Gyarados|startcode=SS027}}&lt;br /&gt;
{{movep|type=normal|ms=099|pkmn=Kingler|method=Kingler&#039;s eyes glow light blue, and it fires a charged beam of orange light from its left claw.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Kingler|startcode=EP075|startname=Round One - Begin!}}&lt;br /&gt;
{{movep|type=normal|ms=034|pkmn=Nidoking|method=Nidoking&#039;s horn glows orange. Then, an orange beam is shot out of it at the opponent, or Nidoking fires an orange beam from its mouth.}}&lt;br /&gt;
{{movemid|type=normal|user=Nidoking (Pokémon)|user1=A wild Nidoking|startcode=EP088|startname=In the Pink}}&lt;br /&gt;
{{movemid|type=normal|user=Oscar and Andi|user1=Oscar&#039;s Nidoking|startcode=AG072|startname=The Bicker the Better}}&lt;br /&gt;
{{movep|type=normal|ms=055|pkmn=Golduck|method=Golduck puts two fingers from both hands up on either side of the gem on its forehead and the gem starts glowing orange. A large orange beam is then released from it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Golduck (Pokémon)|user1=A wild Golduck|startcode=EP091|startname=Bye Bye Psyduck}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax gathers energy in its mouth and fires a yellow-orange beam at the opponent from it.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Snorlax|startcode=EP107|startname=Pokémon Food Fight!}}&lt;br /&gt;
{{movemid|type=normal|user=Marcel|user1=Marcel&#039;s Snorlax|startcode=AG088|startname=The Garden of Eatin&#039;}}&lt;br /&gt;
{{movep|type=normal|ms=065|pkmn=Alakazam|method=An orange-yellow or white beam charges in front of Alakazam&#039;s mouth. Then, the beam is fired at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Luana|user1=Luana&#039;s Alakazam|startcode=EP108|startname=Pokémon Double Trouble}}&lt;br /&gt;
{{movemid|type=normal|user=Alex Davis|user1=Alex Davis&#039;s Alakazam|startcode=EP171|startname=Power Play!}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite&#039;s eyes glow white and a white or orange ball forms in front of Dragonite&#039;s mouth. The ball turns into a beam and it fires at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Drake&#039;s Dragonite|startcode=EP111|startname=Hello, Pummelo!}}&lt;br /&gt;
{{movemid|type=normal|user=Lance&#039;s Dragonite|startcode=EP236|startname=Rage of Innocence}}&lt;br /&gt;
{{movemid|type=normal|user=Dragonite (Pokémon)|user1=A wild Dragonite|startcode=EP252|startname=Fangs for Nothin&#039;}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Oak (anime)|user1=Professor Oak&#039;s Dragonite|startcode=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movep|type=normal|ms=217|pkmn=Ursaring|method=A white or orange beam shoots out of Ursaring&#039;s mouth. Sometimes, an orange ball appears in front of its mouth before firing the beam.}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=Multiple wild Ursaring|startcode=EP155|startname=Forest Grumps}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=A wild Ursaring|startcode=EP259|startname=Entei at Your Own Risk}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=A wild Ursaring|startcode=AG057|startname=Going for a Spinda}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Ursaring|startcode=DP006|startname=Different Strokes for Different Blokes!}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=A wild Ursaring|startcode=DP134|startname=Promoting Healthy Tangrowth!}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=A wild Ursaring|startcode=DP143|startname=An Egg Scramble!}}&lt;br /&gt;
{{movemid|type=normal|user=Ursaring (Pokémon)|user1=A wild Ursaring|startcode=BW124|startname=Danger, Sweet as Honey!}}&lt;br /&gt;
{{movep|type=normal|ms=248|pkmn=Tyranitar|method=A blue or an orange ball appears in front of Tyranitar&#039;s mouth, and it shoots an orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Iron-Masked Marauder|user1=Iron-Masked Marauder&#039;s Tyranitar|startcode=M04|startname=Celebi: Voice of the Forest}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Larvitar|user1=Larvitar&#039;s mother|startcode=EP264|startname=Mother of All Battles}}&lt;br /&gt;
{{movemid|type=normal|user=Rico|user1=Rico&#039;s Tyranitar|startcode=AG006|startname=A Poached Ego!}}&lt;br /&gt;
{{movemid|type=normal|user=J&#039;s clients|user1=J&#039;s client&#039;s henchman&#039;s Tyranitar|startcode=DP072|startname=Pokémon Ranger and the Kidnapped Riolu! Part 2}}&lt;br /&gt;
{{movemid|type=normal|user=Danku|user1=Danku&#039;s Tyranitar|startcode=SS026}}&lt;br /&gt;
{{movep|type=normal|ms=022|pkmn=Fearow|method=Fearow releases an orange beam from its beak at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Tyson (Team Rocket)|user1=Tyson&#039;s two Fearow|startcode=EP236|startname=Rage of Innocence}}&lt;br /&gt;
{{movep|type=normal|ms=148|pkmn=Dragonair|method=Dragonair releases an orange beam of energy from its horn at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Clair&#039;s Dragonair|startcode=EP253|startname=Great Bowls of Fire!}}&lt;br /&gt;
{{movep|type=normal|ms=230|pkmn=Kingdra|method=Kingdra gathers energy and shoots out an orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Clair|user1=Clair&#039;s Kingdra|startcode=EP254|startname=Better Eight Than Never}}&lt;br /&gt;
{{movep|type=normal|ms=142|pkmn=Aerodactyl|method=Aerodactyl fires an orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Aerodactyl (Pokémon)|user1=A wild Aerodactyl|startcode=M05|startname=Pokémon Heroes}}&lt;br /&gt;
{{movemid|type=normal|user=Crystal (anime)|user1=A wild Aerodactyl|startcode=SS015|startname=Putting the Air Back in Aerodactyl!}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Kenzo|user1=Dr. Kenzo&#039;s Aerodactyl|startcode=DP017|startname=Wild in the Streets!}}&lt;br /&gt;
{{movep|type=normal|ms=031|pkmn=Nidoqueen|method=Nidoqueen charges an orange ball in front of her mouth. She then fires a beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary Oak|user1=Gary&#039;s Nidoqueen|startcode=EP269|startname=The Ties That Bind}}&lt;br /&gt;
{{movemid|type=normal|user=Oscar and Andi|user1=Andi&#039;s Nidoqueen|startcode=AG072|startname=The Bicker the Better}}&lt;br /&gt;
{{movep|type=normal|ms=306|pkmn=Aggron|method=Aggron gathers energy in its mouth that forms into an orange ball. The ball turns into a beam and is then fired at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Steven Stone|user1=Steven Stone&#039;s Aggron|startcode=AG022|startname=A Hole Lotta Trouble}}&lt;br /&gt;
{{movemid|type=normal|user=List of Pokémon temporarily owned by the Team Rocket trio#Aggron|user1=James&#039;s Aggron|startcode=AG177|startname=Grating Spaces!}}&lt;br /&gt;
{{movemid|type=normal|user=J&#039;s clients|user1=J&#039;s clients&#039;s Aggron|startcode=DP072|startname=Pokémon Ranger and the Kidnapped Riolu! Part 2}}&lt;br /&gt;
{{movemid|type=normal|user=Aggron (Pokémon)|user1=A wild Aggron|startcode=DP119|startname=Trials and Adulations!}}&lt;br /&gt;
{{movep|type=normal|ms=356|pkmn=Dusclops|method=Dusclops gathers blue energy in its eye. Then it fires the energy as an orange beam at the opponent from it.}}&lt;br /&gt;
{{movemid|type=normal|user=Butler|user1=Butler&#039;s Dusclops|startcode=M06|startname=Jirachi: Wish Maker}}&lt;br /&gt;
{{movemid|type=normal|user=Timmy Grimm|user1=Timmy Grimm&#039;s Dusclops|startcode=AG062|startname=Disguise Da Limit}}&lt;br /&gt;
{{movep|type=normal|ms=330|pkmn=Flygon|method=An orange ball forms in front of Flygon&#039;s mouth. It fires the ball as a beam towards the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Flygon (Pokémon)|user1=A wild Flygon|startcode=M06|startname=Jirachi: Wish Maker}}&lt;br /&gt;
{{movep|type=normal|ms=262|pkmn=Mightyena|method=An orange ball appears in front of Mightyena&#039;s mouth. It then fires the ball as a beam at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Tabitha|user1=Tabitha&#039;s Mightyena|startcode=AG036|startname=The Spheal of Approval}}&lt;br /&gt;
{{movemid|type=normal|user=Team Magma Grunt (Trainer class)|user1=Team Magma Grunts&#039; two Mightyena|startcode=AG036|startname=The Spheal of Approval}}&lt;br /&gt;
{{movemid|type=normal|user=Butch|user1=Butch&#039;s Mightyena|startcode=SS016|startname=Luvdisc is a Many Splendored Thing!}}&lt;br /&gt;
{{movep|type=normal|ms=291|pkmn=Ninjask|method=An orange ball appears in between Ninjask&#039;s arms. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Colonel Hansen|user1=Colonel Hansen&#039;s two Ninjask|startcode=AG045|startname=A Togepi Mirage!}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Ludicolo fires an orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Poncho (Hoenn)|user1=Poncho&#039;s Ludicolo|startcode=AG067|startname=Go Go Ludicolo!}}&lt;br /&gt;
{{movep|type=normal|ms=289|pkmn=Slaking|method=An orange ball appears in front of Slaking&#039;s mouth and it fires an orange beam at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Norman&#039;s Slaking|startcode=AG070|startname=Balance of Power}}&lt;br /&gt;
{{movep|type=normal|ms=277|pkmn=Swellow|method=Swellow gathers energy in its mouth as a ball and fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Winona|user1=Winona&#039;s Swellow|startcode=AG085|startname=Sky High Gym Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=384|pkmn=Rayquaza|method=An orange ball appears in front of Rayquaza&#039;s mouth. It then fires an red-orange fire-like beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rayquaza (M07)|startcode=M07|startname=Destiny Deoxys}}&lt;br /&gt;
{{movemid|type=normal|user=Mirage Pokémon|user1=A mirage Rayquaza merged with a mirage Mewtwo|startcode=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movemid|type=normal|user=Mismagius (Pokémon)|user1=An illusion Rayquaza created by Mismagius|startcode=DP043|startname=Malice In Wonderland!}}&lt;br /&gt;
{{movemid|type=normal|user=Rayquaza (Pokémon)|user1=A wild Rayquaza|startcode=DP142|startname=Where No Togepi Has Gone Before!}}&lt;br /&gt;
{{movep|type=normal|ms=319|pkmn=Sharpedo|method=Sharpedo opens its mouth and an orange ball appears in it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Sharpedo (Pokémon)|user1=Multiple wild Sharpedo|startcode=PK13|startname=Pikachu&#039;s Summer Festival}}&lt;br /&gt;
{{movep|type=normal|ms=373|pkmn=Salamence|method=Salamence opens its mouth and a blue or orange ball appears in front of its mouth. It then fires a beam of orange energy from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Silver (anime)|user1=Silver&#039;s Salamence|startcode=SS018|startname=The Search for the Legend}}&lt;br /&gt;
{{movemid|type=normal|user=J&#039;s Salamence|startcode=DP020|startname=Mutiny in the Bounty!}}&lt;br /&gt;
{{movep|type=normal|ms=382|pkmn=Kyogre|method=Kyogre gathers energy in an orange ball in front of its mouth. Then, it fires the ball as a fiery beam at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Kyogre (Pokémon)|user1=A wild Kyogre|startcode=AG097|startname=Gaining Groudon}}&lt;br /&gt;
{{movemid|type=normal|user=Kyogre (Pokémon)|user1=A wild Kyogre|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea}}&lt;br /&gt;
{{movep|type=normal|ms=212|pkmn=Scizor|method=Scizor fires two orange beams from its claws at the opponent, or Scizor just fires one orange beam from one of its claws at the opponent, or Scizor puts its claws out in front of it and fires an orange beam from the middle of them at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Scizor (Pokémon)|user1=Unknown Trainer&#039;s Scizor|startcode=AG101|startname=Vanity Affair}}&lt;br /&gt;
{{movemid|type=normal|user=Luna|user1=Luna&#039;s Red Lightning|startcode=AG166|startname=Curbing the Crimson Tide!}}&lt;br /&gt;
{{movemid|type=normal|user=McCann|user1=McCann&#039;s Scizor|startcode=DP154|startname=Mastering Current Events!}}&lt;br /&gt;
{{movep|type=normal|ms=344|pkmn=Claydol|method=Claydol points one or both of its arms at the opponent, and an orange ball appears at the point at the end of its arms. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Giant Pokémon|user1=A giant Claydol|startcode=AG104|startname=Claydol Big and Tall}}&lt;br /&gt;
{{movemid|type=normal|user=Robert (Hoenn)|user1=Robert&#039;s Claydol|startcode=AG123|startname=Rhapsody in Drew}}&lt;br /&gt;
{{movemid|type=normal|user=Palace Maven Spenser|user1=Spenser&#039;s Claydol|startcode=AG164|startname=Ka Boom with a View!}}&lt;br /&gt;
{{movep|type=normal|ms=359|pkmn=Absol|method=Absol opens its mouth and an orange ball appears in front of it. It then fires an orange beam at the opponent from the ball.}}&lt;br /&gt;
{{movemid|type=normal|user=Absol (Pokémon)|user1=A wild Absol|startcode=AG107|startname=Absol-ute Disaster}}&lt;br /&gt;
{{movep|type=normal|ms=119|pkmn=Seaking|method=Seaking fires an orange beam at the opponent from its mouth.}}&lt;br /&gt;
{{movemid|type=normal|user=Juan|user1=Juan&#039;s Seaking|startcode=AG110|startname=The Great Eight Fate!}}&lt;br /&gt;
{{movep|type=normal|ms=340|pkmn=Whiscash|method=Whiscash creates a giant orange ball in front of its mouth and fires an orange beam from it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Juan|user1=Juan&#039;s Whiscash|startcode=AG111|startname=Eight Ain&#039;t Enough}}&lt;br /&gt;
{{movep|type=normal|ms=124|pkmn=Jynx|method=Jynx opens her mouth and an orange ball appears in front of it. Her hair rises up and she fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Erica|user1=Erica&#039;s Jynx|startcode=AG115|startname=Mean With Envy}}&lt;br /&gt;
{{movep|type=normal|ms=376|pkmn=Metagross|method=An orange ball forms between the top of Metagross&#039;s head and the &#039;X&#039; on its face, in front of the &#039;X&#039; on its face, or its mouth and an orange beam is fired from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Tyson (Hoenn)|user1=Tyson&#039;s Metagross|startcode=AG131|startname=At the End of the Fray}}&lt;br /&gt;
{{movemid|type=normal|user=Salon Maiden Anabel|user1=Anabel&#039;s Metagross|startcode=AG169|startname=Talking a Good Game!}}&lt;br /&gt;
{{movemid|type=normal|user=List of alternately colored Pokémon in the anime#Metagross|user1=A wild Metagross|startcode=DP117|startname=Noodles! Roamin&#039; Off!}}&lt;br /&gt;
{{movep|type=normal|ms=377|pkmn=Regirock|method=The braille pattern on Regirock&#039;s face glows orange, and an orange ball appears in front of them. Regirock then fires an orange beam from the ball at the opponent, or Regirock holds out its arms and static electricity appears between them. An orange ball then appears in the static electricity, and Regirock fires a beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Legendary golems (M08)#Regirock|user1=A wild Regirock|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movemid|type=normal|user=Brandon&#039;s Regis#Regirock|user1=Brandon&#039;s Regirock|startcode=AG178|startname=Battling the Enemy Within!}}&lt;br /&gt;
{{movemid|type=normal|user=Regirock (Pokémon)|user1=A wild Regirock|startcode=PK18|startname=Pikachu&#039;s Exploration Club}}&lt;br /&gt;
{{movemid|type=normal|user=Regirock (Pokémon)|user1=A wild Regirock|startcode=DP129|startname=Pillars of Friendship!}}&lt;br /&gt;
{{movep|type=normal|ms=379|pkmn=Registeel|method=The bralle pattern on Registeel&#039;s face glows white and it fires an orange beam from it at the opponent, or Registeel holds out its hands and creates an orange ball in between them. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Legendary golems (M08)#Registeel|user1=A wild Registeel|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movemid|type=normal|user=Brandon&#039;s Regis#Registeel|user1=Brandon&#039;s Registeel|startcode=AG190|startname=Pace - The Final Frontier}}&lt;br /&gt;
{{movemid|type=normal|user=Registeel (Pokémon)|user1=A wild Registeel|startcode=PK18|startname=Pikachu&#039;s Exploration Club}}&lt;br /&gt;
{{movep|type=normal|ms=232|pkmn=Donphan|method=Donphan opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Donphan|startcode=AG154|startname=Reversing the Charges}}&lt;br /&gt;
{{movep|type=normal|ms=080|pkmn=Slowbro|method=Slowbro creates an orange ball in its mouth and fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Solidad|user1=Solidad&#039;s Slowbro|startcode=AG181|startname=Thinning the Hoard!}}&lt;br /&gt;
{{movep|type=normal|ms=127|pkmn=Pinsir|method=An orange ball appears in front of Pinsir&#039;s mouth. It then fires a beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=The Phantom|user1=The Phantom&#039;s Pinsir|startcode=M09|startname=Pokémon Ranger and the Temple of the Sea}}&lt;br /&gt;
{{movep|type=normal|ms=297|pkmn=Hariyama|method=Hariyama claps its hands together and opens them again. An orange ball then appears in between them, and Hariyama separates its hands, firing a large orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Hariyama (Pokémon)|user1=A wild Hariyama|startcode=PK17|startname=Pikachu&#039;s Island Adventure}}&lt;br /&gt;
{{movep|type=normal|ms=348|pkmn=Armaldo|method=A yellow-orange beam is released from Armaldo&#039;s mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Dr. Kenzo|user1=Dr. Kenzo&#039;s Armaldo|startcode=DP017|startname=Wild in the Streets!}}&lt;br /&gt;
{{movemid|type=normal|user=Armaldo (Pokémon)|user1=The Canalave Gym&#039;s Armaldo|startcode=DP108|startname=Dealing With Defensive Types!}}&lt;br /&gt;
{{movep|type=normal|ms=208|pkmn=Steelix|method=Steelix opens its mouth and an orange ball appears in front of Steelix&#039;s mouth. It then releases an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Steelix (Pokémon)|user1=A wild Steelix|startcode=DP023|startname=Faced With Steelix Determination!}}&lt;br /&gt;
{{movemid|type=normal|user=Steelix (Pokémon)|user1=A wild Steelix|startcode=DP110|startname=Steeling Peace of Mind!}}&lt;br /&gt;
{{movep|type=normal|ms=378|pkmn=Regice|method=The braille pattern on Regice&#039;s face glows orange and it fires an orange beam from its face at the opponent, or Regice lifts its arms and an orange or white ball appears in between them. It then brings its arms forwards and fires an orange or white beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Legendary golems (M08)#Regice|user1=A wild Regice|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movemid|type=normal|user=Regice (Pokémon)|user1=A wild Regice|startcode=PK18|startname=Pikachu&#039;s Exploration Club}}&lt;br /&gt;
{{movemid|type=normal|user=Brandon&#039;s Regis#Regice|user1=Brandon&#039;s Regice|startcode=DP129|startname=Pillars of Friendship!}}&lt;br /&gt;
{{movep|type=normal|ms=483|pkmn=Dialga|method=An orange ball appears in front of Dialga&#039;s mouth and it fires it as a beam at the opponent. Sometimes its eyes glow orange.}}&lt;br /&gt;
{{movemid|type=normal|user=Dialga (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=463|pkmn=Lickilicky|method=Lickilicky opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Baron Alberto|user1=Baron Alberto&#039;s Lickilicky|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=484|pkmn=Palkia|method=Palkia&#039;s eyes glow orange and an orange ball appears in front of Palkia&#039;s mouth. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Palkia (movie)|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=405|pkmn=Luxray|method=Luxray opens its mouth and an orange ball appears in front of it. It then fires a beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Luxray (Pokémon)|user1=A wild Luxray|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movep|type=normal|ms=112|pkmn=Rhydon|method=Rhydon opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rhydon (Pokémon)|user1=Unknown Trainer&#039;s Rhydon|startcode=M10|startname=The Rise of Darkrai}}&lt;br /&gt;
{{movemid|type=normal|user=Team Rocket Grunt (Trainer class)|user1=A Team Rocket Grunt&#039;s Rhydon|startcode=BW096|startname=Meloetta and the Undersea Temple!}}&lt;br /&gt;
{{movep|type=normal|ms=053|pkmn=Persian|method=Persian opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Mismagius (Pokémon)|user1=Multiple illusion Persian created by Mismagius|startcode=DP043|startname=Malice in Wonderland!}}&lt;br /&gt;
{{movemid|type=normal|user=Persian (Pokémon)|user1=A wild Persian|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=389|pkmn=Torterra|method=Torterra opens its mouth and gathers orange energy, forming an orange ball in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Paul&#039;s Torterra|startcode=DP051|startname=Glory Blaze!}}&lt;br /&gt;
{{movep|type=normal|ms=442|pkmn=Spiritomb|method=An orange ball appears in front of Spiritomb&#039;s mouth. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Spiritomb (Pokémon)|user1=A wild Spiritomb|startcode=DP056|startname=The Keystone Pops!}}&lt;br /&gt;
{{movep|type=normal|ms=450|pkmn=Hippowdon|method=Hippowdon opens its mouth and forms an orange ball inside of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Hippowdon (Pokémon)|user1=A wild Hippowdon|startcode=DP065|startname=Sleight of Sand!}}&lt;br /&gt;
{{movep|type=normal|ms=076|pkmn=Golem|method=Golem opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=J&#039;s clients|user1=J&#039;s client&#039;s henchman&#039;s Golem|startcode=DP071|startname=Pokémon Ranger and the Kidnapped Riolu! Part 1}}&lt;br /&gt;
{{movep|type=normal|ms=026|pkmn=Raichu|method=Raichu gathers orange energy in its mouth and it creates an orange ball in front of its mouth. It then fires a beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Sho|user1=Sho&#039;s Raichu|startcode=DP074|startname=Pika and Goliath!}}&lt;br /&gt;
{{movep|type=normal|ms=452|pkmn=Drapion|method=Drapion opens its mouth and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Drapion (Pokémon)|user1=A Drapion an Unknown Trainer used briefly|startcode=DP091|startname=One Team, Two Team, Red Team, Blue Team!}}&lt;br /&gt;
{{movemid|type=normal|user=Aaron (Elite Four)|user1=Aaron&#039;s Drapion|startcode=DP099|startname=A Trainer and Child Reunion!}}&lt;br /&gt;
{{movep|type=normal|ms=435|pkmn=Skuntank|method=An orange ball appears in front of Skuntank&#039;s mouth. An orange beam then fires from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Jupiter|user1=Jupiter&#039;s Skuntank|startcode=DP097|startname=Double Team Turnover!}}&lt;br /&gt;
{{movep|type=normal|ms=395|pkmn=Empoleon|method=Empoleon opens its beak and an orange ball appears in front of it. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Barry&#039;s Empoleon|startcode=DP101|startname=Barry&#039;s Busting Out All Over!}}&lt;br /&gt;
{{movep|type=normal|ms=362|pkmn=Glalie|method=Glalie fires an orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Poacher (Sinnoh)|user1=A Pokémon Poacher&#039;s Glalie|startcode=DP116|startname=The Drifting Snorunt!}}&lt;br /&gt;
{{movep|type=normal|ms=168|pkmn=Ariados|method=A orange ball appears on the tip of Ariados&#039;s horn. It then fires an orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Ariados (Pokémon)|user1=Multiple wild Ariados|startcode=DP122|startname=Stopped in the Name of Love!}}&lt;br /&gt;
{{movep|type=normal|ms=486|pkmn=Regigigas|method=Regigigas puts its hands out in front of it and fires two orange beams from its hands at the opponent. For a larger beam, Regigigas puts its arms in front of it and fires a huge orange beam from in between its arms at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Regigigas (Pokémon)|user1=A wild Regigigas|startcode=DP129|startname=Pillars of Friendship!}}&lt;br /&gt;
{{movep|type=normal|ms=214|pkmn=Heracross|method=An orange ball appears in front of Heracross&#039;s mouth and it fires an orange beam from the ball at the opponent, or Heracross&#039;s horn glows orange and it fires a large orange beam from its horn at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Kato|user1=Kato&#039;s Heracross|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Heracross|startcode=DP189|startname=The Semi-Final Frontier!}}&lt;br /&gt;
{{movep|type=normal|ms=487|pkmn=Giratina|method=Giratina opens its mouth and an orange ball appears in front of it. It then fires the ball as a beam at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Boss fantasy|user1=A Giratina in a Boss fantasy|startcode=DP173|startname=Dealing With a Fierce Double Ditto Drama!}}&lt;br /&gt;
{{movep|type=normal|ms=432|pkmn=Purugly|method=Purugly opens its mouth and a red-orange ball appears in front of it. It then fires a red-orange beam from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Mamie|user1=Mamie&#039;s Purugly|startcode=DP178|startname=For The Love Of Meowth!}}&lt;br /&gt;
{{movep|type=normal|ms=542|pkmn=Leavanny|method=Leavanny forms a pink orb of energy with a white orb of energy around it in between its antennae. The orb then grows larger and Leavanny fires a powerful red beam of energy surrounded by white energy from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Burgh|user1=Burgh&#039;s Leavanny|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movep|type=normal|ms=531|pkmn=Audino|method=Audino opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Audino (Pokémon)|user1=Unknown Trainer&#039;s Audino|startcode=BW035|startname=Where Did You Go, Audino?}}&lt;br /&gt;
{{movep|type=normal|ms=623|pkmn=Golurk|method=Golurk puts its hands together in front of its body and forms an orange ball of energy in between them. It then fires an orange flame-like beam of energy from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Juanita|user1=Juanita&#039;s Golurk|startcode=M14|startname=White—Victini and Zekrom&amp;lt;br&amp;gt;Black—Victini and Reshiram}}&lt;br /&gt;
{{movep|type=normal|ms=645|pkmn=Landorus|method=Landorus creates a pink orb of energy surrounded by white energy in its palm. Then Landorus fires a powerful pink beam of energy with a white outline around it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Landorus (Pokémon)|user1=A wild Landorus|startcode=BW060|startname=Stopping the Rage of Legends! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=617|pkmn=Accelgor|method=Accelgor creates a white orb of energy with pink energy inside of it in its hands. It then fires a white energy beam with pink energy inside it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Juniper|user1=Professor Juniper&#039;s Accelgor|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=589|pkmn=Escavalier|method=Escavalier creates small white energy orb with pink energy inside it in its lances. Then it fires a white beam of energy with pink energy inside it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Bianca (anime)|user1=Bianca&#039;s Escavalier|startcode=BW063|startname=Evolution Exchange Excitement!}}&lt;br /&gt;
{{movep|type=normal|ms=621|pkmn=Druddigon|method=Druddigon opens its mouth and forms a yellow-orange ball of energy in front of it. A yellow-orange beam is then shot from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Druddigon (Pokémon)|user1=Unknown Trainer&#039;s Druddigon|startcode=M15|startname=Kyurem VS. The Sword of Justice}}&lt;br /&gt;
{{movep|type=normal|ms=639|pkmn=Terrakion|method=Terrakion opens its mouth and forms a yellow-orange ball of energy in front of it. A yellow-orange beam is then shot from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Swords of Justice (M15)#Terrakion|user1=Terrakion (M15)|startcode=M15|startname=Kyurem VS. The Sword of Justice}}&lt;br /&gt;
{{movep|type=normal|ms=569|pkmn=Garbodor|method=Garbodor opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Roxie|user1=Roxie&#039;s Garbodor|startcode=BW084|startname=Rocking the Virbank Gym! Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=635|pkmn=Hydreigon|method=Hydreigon opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Hydreigon (Pokémon)|user1=A wild Hydreigon|startcode=BW089|startname=Iris and the Rogue Dragonite!}}&lt;br /&gt;
{{movep|type=normal|ms=467|pkmn=Magmortar|method=Magmortar fires a pale pink beam of energy with a bright white energy around it from its arm cannon at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Magmortar (Pokémon)|user1=Unknown Trainer&#039;s Magmortar|startcode=BW089|startname=Iris and the Rogue Dragonite!}}&lt;br /&gt;
{{movep|type=normal|ms=645T|pkmn=Landorus|method=Landorus fires a pale pink beam of energy with a bright white energy around it from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Landorus (Pokémon)|user1=A wild Landorus|startcode=BW097|startname=Unova&#039;s Survival Crisis!‎}}&lt;br /&gt;
{{movep|type=normal|ms=573|pkmn=Cinccino|method=Cinccino fires a pale pink beam of energy with a bright white energy around it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Moira|user1=Moira&#039;s Cinccino|startcode=BW098|startname=Beauties Battling for Pride and Prestige!‎}}&lt;br /&gt;
{{movep|type=normal|ms=510|pkmn=Liepard|method=Liepard opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Stephan|user1=Stephan&#039;s Liepard|startcode=BW106|startname=Strong Strategy Steals the Show!}}&lt;br /&gt;
{{movemid|type=normal|user=Barret|user1=Barret&#039;s Liepard|startcode=BW120|startname=Ash and N: A Clash of Ideals!}}&lt;br /&gt;
{{movemid|type=normal|user=Team Plasma Grunt (Trainer class)|user1=Plasma Grunts&#039; multiple Liepard|startcode=BW120|startname=Ash and N: A Clash of Ideals!}}&lt;br /&gt;
{{movep|type=normal|ms=612|pkmn=Haxorus|method=Haxorus opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Rhoder|user1=Rhoder&#039;s Haxorus|startcode=BW117|startname=Team Plasma&#039;s Pokémon Manipulation!}}&lt;br /&gt;
{{movep|type=normal|ms=160|pkmn=Feraligatr|method=Feraligatr shoots a yellow-orange beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Feraligatr (Pokémon)|user1=A wild Feraligatr|startcode=M16|startname=Genesect and the Legend Awakened}}&lt;br /&gt;
{{movep|type=normal|ms=295|pkmn=Exploud|method=Exploud opens its mouth and forms a white orb of energy with a pale pink center in front of it. It then fires a pale pink beam of energy with a bright white energy around it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Exploud (Pokémon)|user1=A wild Exploud|startcode=BW139|startname=Team Rocket&#039;s Shocking Recruit!}}&lt;br /&gt;
{{movep|type=normal|ms=445|pkmn=Garchomp|method=Garchomp opens its mouth and fires a dark purple beam of energy with a dark black energy around it at the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Professor Sycamore|user1=Professor Sycamore&#039;s Garchomp|startcode=XY002|startcode=Lumiose City Pursuit!}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The opponent is hit by a powerful beam from the user.|image1=Red Snorlax Hyper Beam PO.png|image1p=Snorlax}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax&#039;s eyes flash yellow. It then fires two yellow beams from its eyes at the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Red (Origins)|user1=Red&#039;s Snorlax|startcode=PO03|startname=File 3 - Giovanni|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user fires a powerful beam at the foe.|image1=Drake Dragonite Hyper Beam EToP.png|image1p=Dragonite}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite opens its mouth and gathers energy inside of it. It then fires a powerful beam of energy with a meteor-shaped orb of energy in front of it from its mouth at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Drake&#039;s Dragonite|startcode=ET18|startname=Pikachu&#039;s Plan|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user fires a beam of energy at the opponent.}}&lt;br /&gt;
{{movep|type=normal|ms=623|pkmn=Golurk|method=Golurk fires a beam of energy at the opponent.}}&lt;br /&gt;
{{MovebtmManga|type=normal|user=Juanita|user1=Juanita&#039;s Golurk|startcode=White—Victini and Zekrom (manga)|startname=White—Victini and Zekrom|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user fires a powerful blast of energy at the opponent.|image1=Lily Mismagius Hyper Beam P7.png|image1p=Mismagius}}&lt;br /&gt;
{{movep|type=normal|ms=429|pkmn=Mismagius|method=Mismagius holds a sphere of energy and then fires it.}}&lt;br /&gt;
{{MovebtmManga|type=normal|user=Lily (Pokémon 7)|user1=Lily&#039;s Mismagius|startcode=P7-08|startname=Lily Regains Her Memories!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user fires a powerful beam from its mouth.|image1=Shadow Triad Lilligant Hyper Beam Adventures.png|image1p=Lilligant|image2=Nana Hyper Beam.png|image2p=Mightyena|image3=Gyara Hyper Beam.png|image3p=Gyarados|image4=Cynthia Garchomp Hyper Beam Adventures.png|image4p=Garchomp}}&lt;br /&gt;
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados fires a powerful beam from its mouth at the opponent, which sometimes zigzags towards the opponent, or Gyarados forms a ball of energy in its mouth and fires it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Gyara|user1=Red&#039;s Gyara|startcode=PS024|startname=What a Dragonite|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Lance|user1=Lance&#039;s Gyarados|startcode=PS088|startname=The Beedrill All and End All}}&lt;br /&gt;
{{movemid|type=normal|user=Red Gyarados|user1=Silver&#039;s Gyarados|startcode=PS114|startname=Delibird Delivery - 2}}&lt;br /&gt;
{{movep|type=normal|ms=142|pkmn=Aerodactyl|method=Aerodactyl releases a powerful beam from its mouth at the opponent. Sometimes, the beam zigzags until it reaches the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Red (Adventures)|user1=Red&#039;s Aero|startcode=PS028|startname=Peace of Mime}}&lt;br /&gt;
{{movemid|type=normal|user=Lance|user1=Lance&#039;s Aerodactyl|startcode=PS079|startname=Airing Out Aerodactyl}}&lt;br /&gt;
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable sticks its hand out and an orb of energy appears in front of it.}}&lt;br /&gt;
{{movemid|type=normal|user=Green (Adventures)|user1=Green&#039;s Clefy|startcode=PS033|startname=The Winged Legends|notes=Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movep|type=normal|ms=055|pkmn=Golduck|method=An orb of energy appears in front of the gem on Golduck&#039;s forehead. It then fires a powerful beam from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Blue&#039;s Golduck|startcode=PS050|startname=Lapras Lazily}}&lt;br /&gt;
{{movep|type=normal|ms=148|pkmn=Dragonair|method=An orb of energy appears in front of Dragonair&#039;s horn. It then fires a zig-zagging beam of energy from the ball at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Lance|user1=Lance&#039;s Dragonair|startcode=PS061|startname=Breath of the Dragonair Part 2}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite fires a powerful beam from its mouth or in between its antennae at the opponent. The beam sometimes zigzags until it reaches the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Lance&#039;s Dragonite|startcode=PS086|startname=Double Dragonair}}&lt;br /&gt;
{{movep|type=normal|ms=121|pkmn=Starmie|method=Starmie fires a powerful beam of energy from the gem on the center of its body at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Starmie|startcode=PS156|startname=Notorious Noctowl}}&lt;br /&gt;
{{movep|type=normal|ms=342|pkmn=Crawdaunt|method=The star on Crawdaunt&#039;s forehead starts to glow brightly, and it fires a star-shaped beam of energy from the star at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Crawdaunt (Pokémon)|user1=A wild Crawdaunt|startcode=PS192|startname=Stick This in Your Craw, Crawdaunt I}}&lt;br /&gt;
{{movep|type=normal|ms=262|pkmn=Mightyena|method=Mightyena releases a powerful beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Nana|user1=Ruby&#039;s Nana|startcode=PS209|startname=Hanging Around With Slaking I}}&lt;br /&gt;
{{movep|type=normal|ms=289|pkmn=Slaking|method=Slaking releases a powerful beam of energy from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Norman&#039;s Slaking|startcode=PS209|startname=Hanging Around With Slaking I}}&lt;br /&gt;
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales releases a powerful beam of energy from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Magma Admin Courtney|user1=Courtney&#039;s Ninetales|startcode=PS261|startname=The Final Showdown II}}&lt;br /&gt;
{{movep|type=normal|ms=068|pkmn=Machamp|method=Machamp opens its mouth and releases a powerful beam of energy from it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Blue&#039;s Machamp|startcode=PS279|startname=Deoxys Gets Down}}&lt;br /&gt;
{{movep|type=normal|ms=317|pkmn=Swalot|method=Swalot opens its mouth wide and releases a powerful blast of energy from it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Swalot (Pokémon)|user1=The Battle Frontier&#039;s Swalot|startcode=PS304|startname=VS Swalot}}&lt;br /&gt;
{{movep|type=normal|ms=445|pkmn=Garchomp|method=Garchomp opens its mouth and fires a powerful beam of energy from it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Cynthia&#039;s Garchomp|startcode=PS368|startname=Problematic Probopass and Mad Magnezone I}}&lt;br /&gt;
{{movep|type=normal|ms=242|pkmn=Blissey|method=Blissey points both of its arms at the opponent and fires two beams of energy from its hands at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Cheryl|user1=Cheryl&#039;s Blissey|startcode=PS417|startname=Leaping Past Lopunny}}&lt;br /&gt;
{{movep|type=normal|ms=549|pkmn=Lilligant|method=Lilligant fires a blast of energy from the flower on its head at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Shadow Triad|user1=Shadow Triad&#039;s Lilligant|startcode=PS496|startname=Museum Showdown}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Battle Frontier manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=A powerful beam is fired at the foe.|image1=Enta Ninetales Hyper Beam CBF.png|image1p=Ninetales}}&lt;br /&gt;
{{movep|type=normal|ms=038|pkmn=Ninetales|method=Ninetales fires a powerful beam at the foe.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Enta&#039;s Ninetales|startcode=CBF6|startname=Final Battle: Versus The Salon Maiden|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user fires a beam at the opponent.|image1=Jun Dragonite Hyper Beam DPA.png|image1p=Dragonite}}&lt;br /&gt;
{{movep|type=normal|ms=461|pkmn=Weavile|method=Weavile forms a ball of energy and shoots it. When it hits the opponent, it explodes on contact.}}&lt;br /&gt;
{{movemid|type=normal|user=Cyrus|user1=Cyrus&#039;s Weavile|startcode=DPA08|startname=Team Galactic&#039;s Conspiracy, Revealed!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite fires a beam at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Jun (DPA)|user1=Jun&#039;s Dragonite|startcode=DPA24|startname=A New Battle Begins}}&lt;br /&gt;
{{movemid|type=normal|user=Tower Tycoon Palmer|user1=Palmer&#039;s Dragonite|startcode=DPA28|startname=Look for Giratina!}}&lt;br /&gt;
{{movep|type=normal|ms=487|pkmn=Giratina|method=Giratina shoots a beam at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|ms=490|user=Giratina (Pokémon)|user1=A wild Giratina|startcode=DPA35|startname=Enter the Distortion World!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters HGSS Jou&#039;s Big Adventure manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user shoots a strong beam at the opponent.|image1=Lance Dragonite Hyper Beam JBA.png|image1p=Dragonite}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite shoots a strong beam at the opponent from its mouth.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Lance&#039;s Dragonite|startcode=JBA5|startname=Betting on the Name of the Strongest!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user fires a beam at the opponent.|image1=Giovanni Scizor Hyper Beam PM.png|image1p=Scizor|image2=Clair Dragonair Hyper Beam PM.png|image2p=Dragonair}}&lt;br /&gt;
{{movep|type=normal|ms=249|pkmn=Lugia|method=Lugia opens its mouth and shoots a beam from it.}}&lt;br /&gt;
{{movemid|type=normal|user=Lugia (Pokémon)|user1=A wild Lugia|startcode=PM071|startname=Clefairy Rangers to the Rescue!!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=212|pkmn=Scizor|method=Scizor shoots out a beam from one of its claws at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Giovanni (Pocket Monsters)|user1=Giovanni&#039;s Scizor|startcode=PM077|startname=Pokémon Hair Salon Opens!!}}&lt;br /&gt;
{{movep|type=normal|ms=148|pkmn=Dragonair|method=Dragonair shoots out a beam from its mouth.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Clair&#039;s Dragonair|startcode=PM103|startname=The Ultimate Battle...?!}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genI=Hyper Beam I|&lt;br /&gt;
genII=Hyper Beam II|&lt;br /&gt;
genIII=Hyper Beam III|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIV=Hyper Beam DPPt|&lt;br /&gt;
HGSS=Hyper Beam HGSS|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
Stad=Hyper Beam Stadium|&lt;br /&gt;
Stad2=Hyper Beam Stad2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the {{pkmn|anime}}, Hyper Beam is commonly used without having to recharge.&lt;br /&gt;
* In the Brazilian dub of the anime, Hyper Beam has been given many names, such as &#039;&#039;{{tt|Hiper-farol|Hyper Lighthouse}}&#039;&#039;, &#039;&#039;{{tt|Hiper-fusão|Hyper Fusion}}&#039;&#039;, &#039;&#039;{{tt|Super-chama|Super Flames}}&#039;&#039;, and &#039;&#039;{{tt|Raio Solar|Solar Beam}}&#039;&#039;, the last one tending to cause much confusion due to being the Brazilian dub name of {{m|SolarBeam}}.&lt;br /&gt;
* In the [[Generation I]] games and {{game|FireRed and LeafGreen|s}}, there is a quiz question in [[Cinnabar Gym]] that asks if [[TM28]] contains &#039;&#039;&#039;Tombstoner&#039;&#039;&#039;{{sup/1|RBY}} or &#039;&#039;&#039;Tombstony&#039;&#039;&#039;{{sup/3|FRLG}}. In the original Japanese versions, the move is called &#039;&#039;&#039;しねしねこうせん&#039;&#039;&#039; &#039;&#039;Shineshine Kōsen&#039;&#039;, which can translate into a silly expression such as &amp;quot;Die-Die Beam&amp;quot; or &amp;quot;Die! Beam&amp;quot;, playing on Hyper Beam&#039;s Japanese name, はかいこうせん &#039;&#039;Hakai Kōsen&#039;&#039; (Destruction Beam).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=破壞光束 &#039;&#039;{{tt|Powaaih Gwōngchūk|Destruction Beam}}&#039;&#039; {{tt|*|Original series and Advance Generation}}&amp;lt;br&amp;gt;破壞死光 &#039;&#039;{{tt|Powaaih Sígwōng|Destructive Death Ray}}&#039;&#039; {{tt|*|Diamond and Pearl series}}&lt;br /&gt;
|zh_cmn=破壞死光 &#039;&#039;{{tt|Pòhuài Sǐ​guāng|Destructive Death Ray}}​&#039;&#039;&lt;br /&gt;
|da=Hyperstråle&lt;br /&gt;
|nl=Hydrostraal&amp;lt;br&amp;gt;Hyperstraal&lt;br /&gt;
|fi=Hypersäde&lt;br /&gt;
|fr=Ultralaser&lt;br /&gt;
|cs=Hyperpaprsek&lt;br /&gt;
|de=Hyperstrahl&lt;br /&gt;
|el=Υπερακτίνα&lt;br /&gt;
|id=Hyper Beam {{tt|*|Most episodes}}&amp;lt;br&amp;gt;{{tt|Laser Penghancur|Destruction Laser}} {{tt|*|DP151}}&lt;br /&gt;
|it=Iper Raggio&lt;br /&gt;
|ko=파괴광선 &#039;&#039;Pagoe Gwangseon&#039;&#039;&lt;br /&gt;
|pl=Hiper Promień&lt;br /&gt;
|no=Hyperstråle&lt;br /&gt;
|pt_br=Hiper Raio&lt;br /&gt;
|pt_eu=Hiper Raio&amp;lt;br&amp;gt;Hiper Farol&lt;br /&gt;
|sr=Hiper Zrak&lt;br /&gt;
|es=Hiperrayo (Gen III-present)&amp;lt;br&amp;gt;Híper Rayo (Gen I-II)&lt;br /&gt;
|sv=Hyperstråle&lt;br /&gt;
|ro=Hiper Raza}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Hyper Beam}}&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
&lt;br /&gt;
[[it:Iper Raggio (mossa)]]&lt;br /&gt;
[[pt:Hyper Beam]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hyperstrahl]]&lt;br /&gt;
[[es:Hiperrayo]]&lt;br /&gt;
[[fr:Ultralaser]]&lt;br /&gt;
[[ja:はかいこうせん]]&lt;br /&gt;
[[pl:Hyper Beam]]&lt;br /&gt;
[[zh:破坏死光（技能）]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Roaming_Pok%C3%A9mon&amp;diff=2030021</id>
		<title>Talk:Roaming Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Roaming_Pok%C3%A9mon&amp;diff=2030021"/>
		<updated>2013-12-03T18:05:08Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Question...==&lt;br /&gt;
I dunno if this should be on Raikou&#039;s talk page, or even on Bulbapedia at all, but...where are each of the legendary beasts most commonly found? I really need to know, because in emerald when I caught latios, i caught it on route 131, so I was wondering if they visit a particular place often or not. plz help! [[User:ZanderX|&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;Z&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;]] 09:50, 11 March 2008 (UTC)&lt;br /&gt;
:The areas they visit are totally random. But one area to another...the two are always adjacent to each other...{{ani|493}}&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|09:51 11 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
::Oh yay! But I have another question; in order to get a shiny of the roamers, would I have to keep restarting and beating the game in order for it to be shiny? [[User:ZanderX|&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;Z&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;d&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #332303&amp;quot;&amp;gt;e&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;]] 09:54, 11 March 2008 (UTC)&lt;br /&gt;
:::I don&#039;t know. Wait for TTE&#039;s answer. What I AM sure of is that if it is a yes, don&#039;t bother. {{ani|493}}&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;&amp;lt;nowiki&amp;gt;Optimus35, to be exact...&amp;gt;.&amp;gt;;;;&amp;lt;/nowiki&amp;gt;&amp;quot;&amp;gt;Optimatum&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/sup&amp;gt;{{{1|09:58 11 Mar 2008}}}&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Is it possible we can find a way to link this page to the actual roaming pokemon and all subsequent pages that apply? &#039;Roaming&#039; wasn&#039;t quite the word I think of when I want such a list as this (that word is &#039;runner&#039;) and as far as I can find, it&#039;s only linked to three pages: [[Mesprit]], the [[Legendary Beasts]], and [[Fullmoon Island]]. At least linking it means disclosing a term-and-article &#039;&#039;actually exist&#039;&#039; and isn&#039;t just guessing if one does. [[User:ArcToraphim|ArcToraphim]] 13:56, 17 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sevii roamers? ==&lt;br /&gt;
&lt;br /&gt;
Do the roaming Pokemon listed as &amp;quot;roaming Kanto&amp;quot; also roam the Sevii Islands, or just the Kanto mainland? [[User:Kidburla|Kidburla]] 14:58, 12 July 2008 (UTC)&lt;br /&gt;
:Just the Kanto mainland.  [[User:Missingno. Master|Missingno. Master]] wants YOU!  [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]]  &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 22:09, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== IV/PV creation ==&lt;br /&gt;
&lt;br /&gt;
How are IV&#039;s and Personality Values determined? [[User:TorchicBlaziken|TorchicBlaziken]] &amp;lt;sup&amp;gt;([[User_talk:TorchicBlaziken|talk]]•[[Special:Contributions/TorchicBlaziken|edits]])&amp;lt;/sup&amp;gt; 23:54, 18 December 2008 (UTC)&lt;br /&gt;
: EXTREMELY late, but I&#039;m pretty sure that they&#039;re determined when they&#039;re &amp;quot;generated&amp;quot;. So basically, it&#039;s when you trigger the event that causes them to start roaming. [[User:Iamjagman|Iamjagman]] ([[User talk:Iamjagman|talk]]) 21:39, 16 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Runaway Pokémon ==&lt;br /&gt;
&lt;br /&gt;
Make a related page? It&#039;s about those that run away when in the wild. e.g. {{p|Growlithe}}, {{p|Snubbull}}. Those who played {{3v2|Gold|Silver|Crystal}} should understand. It&#039;s similar to Safari Zone running away, except they could be caught with any Poké Ball. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:54, 5 March 2009 (UTC)&lt;br /&gt;
:Not a bad idea.  [[User:Missingno. Master|Missingno. Master]] wants YOU!  [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]]  &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 22:12, 4 June 2009 (UTC)&lt;br /&gt;
::Perhaps we can just make a list, for efficiency? [[User:TailsDM|TailsDM]] 21:51, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Encounter rate?==&lt;br /&gt;
Let&#039;s say you&#039;re on the same route as a roaming Pokémon.  What is the chance of finding it in the wild, as opposed to the route&#039;s native Pokémon?  I would ask on the forums, but I figure this information would be good in the article.  [[User:Missingno. Master|Missingno. Master]] wants YOU!  [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]]  &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 22:12, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Suicune in Gen IV ==&lt;br /&gt;
How is it assumed that Suicune is a raoming pokemon in HGSS?  If Eusine is actually in the games then the story is just as likely to be close to Crystals story meaning that Suicune could be stationary.  So many assumptions on this site... -- [[User:D558|D558]] 05:32, 21 July 2009 (UTC)&lt;br /&gt;
::Oh yea, looks like I was right! in everyone&#039;s Faces! (I say this because people have attacked me when I have assumed that things like Mount Moon/all of kanto wouldn&#039;t be a complete areas because these &amp;quot;Remakes&amp;quot; aren&#039;t 100% like the originals (Gold/silver) yet people made assumptions that things will be exactly the same here and were proven wrong)-- [[User:D558|D558]] 10:00, 17 December 2009 (UTC)&lt;br /&gt;
&amp;lt;!-- Remove if you want, I don&#039;t really care, I was still right.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tracking ==&lt;br /&gt;
&lt;br /&gt;
In HGSS, Raikou and Entei are not able to be tracked via the Pokedex as they could in Gen II. Is there some sort of requirement to be able to track them, like battling Suicune first? [[User:Drake Clawfang|Drake Clawfang]] 21:46, 6 April 2010 (UTC)&lt;br /&gt;
   Look at the map on your Pokégear, you&#039;ll see the Entei and Raiku heads, assuming you&#039;ve already made them scatter from the Burned Tower. --[[User:Kerrick|Kerrick]] 20:54, 16 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t it be mentioned that you can&#039;t use multiple screens in HGSS, since you could in DPPt, but not with your Pokégear in HGSS. [[User:Alexjuuhh|Alexjuuhh]] 16:13, 30 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Something odd==&lt;br /&gt;
er...I&#039;m not sure how important this is, but should it be noted that roaming pokemon can be found in bodies of water on the routes they are on&lt;br /&gt;
I encountered a Raikou while crossing a small body of water, which I found odd&lt;br /&gt;
--User: Xaigon_Paladin 7:23, 30 May 2010 UTC&lt;br /&gt;
:I can support this claim. I found and captured my Latias while surfing on the route around Sootopolis. [[User:TailsDM|TailsDM]] 21:43, 29 August 2010 (UTC)&lt;br /&gt;
::I can confirm this as well. Encountered Mesprit on a tiny little bit of water which I was surfing on because Mesprit was on that route, but it was the only area where wild pokemon can be encountered. [[User:Iamjagman|Iamjagman]] ([[User talk:Iamjagman|talk]]) 21:42, 16 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== make lati reappear in hgss? ==&lt;br /&gt;
I just wanted to ask if beating the elite four reset lati@s? I know it resets a lot of roamers, and I just wanted to make sure the same worked for latios before I killed for a good nature. [[User:Bobertbojo2|Bobertbojo2]] 16:14, 11 September 2010 (UTC)&lt;br /&gt;
:This kind of question is more suited for the forums. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:25, 12 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== They DON&#039;T flee and attack on the same turn ==&lt;br /&gt;
&lt;br /&gt;
In the first paragraph, &amp;quot;If they try to flee and fail, they attack on the same turn&amp;quot; is a little off. In HG/SS at least, they try to flee only on turns where it looks like they can at the start of the turn. If you do something like Mean Look before it can flee, it says it failed to flee, and it &#039;&#039;&#039;does not&#039;&#039;&#039; attack that turn.&lt;br /&gt;
&lt;br /&gt;
Additionally, they will successfully flee even if they&#039;re asleep. The next time you see them, they&#039;re still asleep. (I&#039;m pretty sure they didn&#039;t flee in their sleep in Gen II - I think I remember successfully using sleep instead of Mean Look.)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know whether they&#039;ll try to flee again if the Mean Looker is switched out. Didn&#039;t think to test that and now I&#039;ve caught all the roamers in my HG.&lt;br /&gt;
&lt;br /&gt;
To make it clear, a few chains of events that happened to me tonight in HG:&lt;br /&gt;
(note: I&#039;m using a Lv. 90 Gallade with False Swipe, Mean Look, and Hypnosis)&lt;br /&gt;
*met Entei → I use False Swipe → Entei fled&lt;br /&gt;
*met Entei → I use Mean Look → Entei couldn&#039;t get away (doesn&#039;t try to attack me) → I use Hypnosis → (eventually) Entei woke up and Roared&lt;br /&gt;
*met Entei → I use Hypnosis → Entei fell asleep → Entei fled&lt;br /&gt;
*met Entei (he&#039;s still asleep)...&lt;br /&gt;
[[User:Chupi|Chupi]] 06:01, 4 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I &#039;&#039;knew&#039;&#039; something was off with that statement about roaming Pokémon &amp;quot;being able to attack in the same turn that they try to flee&amp;quot;. Though the aforementioned log of events from [[User:Chupi|Chupi]] pertains to [[Generation IV]], I don&#039;t recall that happening with any of the [[Generation III]] roaming Pokémon that I&#039;ve encountered/caught, either. In particular, the battles I waged against Entei and Raikou in Pokémon FireRed Version would have been &#039;&#039;&#039;much&#039;&#039;&#039; more difficult if they were allowed to both attempt to flee and attack in one turn, since (from my experience), they are prone to using the move Roar when they cannot escape. I&#039;m removing the statement from the article for now, but this claim about roamers being able to attempt-to-flee-AND-attack in the same turn could possibly use a bit more testing... [[User:Fenyx4|Fenyx4]] 22:40, 28 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It&#039;s interesting that in G4 and onwards a Roaming pokemon can still flee while asleep.  It&#039;s probably safe to say that their attempt to flee is performed &#039;&#039;before&#039;&#039; their status check (the sleep/paralysis/frozen messages &#039;&#039;never&#039;&#039; occur when they attempt to flee), but I can confirm for sure that their attempt to flee is a +0 priority action -- any increased-priority move (e.g. {{m|Quick Attack}}) will execute before it, otherwise your Speed needs to be faster than theirs (or have a Quick Claw on hand) to get your move in.&lt;br /&gt;
:: All in all, a good capture strategy?  Once they&#039;re asleep and low on HP, forget about trapping them and just start lobbing Quick Balls (total 8x catch rate). : ) --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 04:25, 29 February 2012 (UTC)&lt;br /&gt;
:::Actually, fleeing has a -7 [[priority]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:46, 29 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
If you meet a roaming pokemon repeated times, will it be counted as one battle, or individual battles? I keep on throwing quick balls, they don&#039;t work. --[[User:Steel Dragon|Steel Dragon]] 22:18, 6 May 2011 (UTC)&lt;br /&gt;
:I think they are individual battles. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:12, 7 May 2011 (UTC)&lt;br /&gt;
::They are indeed individual. The Quick Ball not working on the first throw is like a Dusk Ball not working inside a cave. It&#039;s just a matter of luck. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 00:20, 7 May 2011 (UTC)&lt;br /&gt;
:I think they are continued because in one of my games (I can&#039;t remember which) the Pokemon had a lower hp than normal because I had attacked it in my previous encounter--[[User:Teamg9|Teamg9]] 20:10, 2 February 2012 (UTC)&lt;br /&gt;
::While they don&#039;t recover HP or restore status problems, that shouldn&#039;t affect them being individual battles. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:54, 3 February 2012 (UTC)&lt;br /&gt;
: Let&#039;s crunch the math.&lt;br /&gt;
** Most legendaries have a base catch rate of 3/255, or 0.4% (per [[Poké Ball]]) at full HP.&lt;br /&gt;
** Reduce them to 1 HP, put them asleep, use a Quick Ball at the start of each encounter, you &#039;&#039;still&#039;&#039; only have a &#039;&#039;&#039;9.8%&#039;&#039;&#039; chance (per Ball).&lt;br /&gt;
** Therefore, you&#039;ll need an average of &#039;&#039;&#039;10.625 balls&#039;&#039;&#039; to ensure a catch.  Purchase at least a dozen before you start hunting!&lt;br /&gt;
** However, even this cannot guarantee a catch, it&#039;s still a matter of luck:&lt;br /&gt;
*** &#039;&#039;Every time&#039;&#039; you throw a Quick Ball, there&#039;s a 90.2% chance they will escape.  9 times out of 10!&lt;br /&gt;
*** Which is roughly a 67.3% (roughly 2 of 3) chance per &#039;&#039;shake&#039;&#039;.  (capture = four shakes)  Yes, 2 of 3 times they will just immediately break right out and escape.  Get used to seeing it happen.&lt;br /&gt;
*** Even after throwing &#039;&#039;eleven&#039;&#039; balls (the &amp;quot;average&amp;quot; amount needed), there&#039;s a 33.7% (about 1 in 3) chance that they&#039;ll &#039;&#039;still&#039;&#039; be roaming around free.&lt;br /&gt;
*** The good news?  A 66.3% chance (2 of 3) that &#039;&#039;one&#039;&#039; of those eleven balls will have caught them by now.&lt;br /&gt;
&lt;br /&gt;
:So ... in the end you just have to be patient and keep trying.  Don&#039;t give up, you &#039;&#039;will&#039;&#039; catch them eventually. --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 05:01, 29 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Flight, movement, etc. ==&lt;br /&gt;
&lt;br /&gt;
* If the player escapes, will the roaming Pokémon disappear forever? &lt;br /&gt;
* Latios (and probably Latias) move to adjacent routes, unlike Cresselia, who seems to teleport randomly all over Sinnoh. Latios/Latias probably also don&#039;t appear [[underwater]], and Sinnoh roamers probably don&#039;t appear in the water or {{si|Battle Park}}. Should their movement behaviors be mentioned?&lt;br /&gt;
* Route boundary&#039;s meaning is unclear.&lt;br /&gt;
* There must be a rate to encountering a roaming Pokémon.&lt;br /&gt;
* Do roaming Pokémon recover [[Power Points]] between encounters? Do they keep the item one gives them with {{m|Trick}} or {{m|Bestow}}? [[Special:Contributions/Enervation|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;]][[User:Enervation|Enervation]] 15:16, 29 August 2012 (UTC)&lt;br /&gt;
:#No&lt;br /&gt;
:#Why wouldn&#039;t Sinnoh roamers appear in the water? The Johto ones do (battling Entei on the water is weird).&lt;br /&gt;
:#I&#039;ve clarified it as &amp;quot;leaving the area&amp;quot;.&lt;br /&gt;
:#It&#039;s been a while since I&#039;ve encountered a roaming Pokémon, but don&#039;t they always appear once you encounter a wild Pokémon in an area they are in?&lt;br /&gt;
:#Since they don&#039;t recover HP between battles I would assume these remain, but it does require testing. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:42, 24 November 2012 (UTC)&lt;br /&gt;
:::2. They do. Mesprit has appeared in the water on multiple occasions for me.&lt;br /&gt;
:::4. That&#039;s where you&#039;re wrong. It would be nice to get a rate, but it&#039;s unnecessary, because they don&#039;t move routes upon battling (in Sinnoh at least), so you can just keep battling until you get them.&lt;br /&gt;
:::[[User:Iamjagman|Iamjagman]] ([[User talk:Iamjagman|talk]]) 21:48, 16 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny Roaming ==&lt;br /&gt;
&lt;br /&gt;
I read the [[Shiny Pokémon]] Page, it doesn&#039;t mention anything of the roaming Pokémon cannot being shiny, so my question: When do I have to [[Soft reset]] if the Pokémon is not Shiny? Example:&lt;br /&gt;
Do I have to Soft reset in Pokémon Heartgold before meeting the beasts in the burned tower, or before first encoutering them in the wild?--[[User:Igor Castro Chucre|Igor ]] ([[User talk:Igor Castro Chucre|talk]]) 18:26, 15 October 2012 (UTC)&lt;br /&gt;
: Before meeting them in the burned tower. [[User:Iamjagman|Iamjagman]] ([[User talk:Iamjagman|talk]]) 21:44, 16 December 2012 (UTC)&lt;br /&gt;
::For Gen III roamers, it is before you hear about them on TV. For Mespirit and Cresselia it is after you see them at Verity Cavern or Full Moon Island. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:23, 5 January 2013 (UTC)&lt;br /&gt;
:::I think Suicune might be the exception to the &amp;quot;before burned tower&amp;quot; rule in HG/SS, as I think any personality values are calculated upon seeing it at Cerulean Cape. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I&#039;ve done&amp;lt;/font&amp;gt;]]) 20:50, 8 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Apparently, Roaming Pokémon can be Shiny as my girlfriend encountered a Shiny Raikou today. She encountered it again and it still remained Shiny. [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 18:05, 3 December 2013 (UTC) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unova roamers. ==&lt;br /&gt;
&lt;br /&gt;
So, we have few things to check. Is it possible to encounter a roamer in rustling grass or rippling water? Is it also possible in dark grass&#039;s double battle, and what would happen? What would happen if someone used [[Appendix:Repel trick|Repel trick]] so that only Tornadus/Thundurus would be encountered, and then someone went initiated a wild double battle with dark grass? [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 10:25, 24 November 2012 (UTC)&lt;br /&gt;
* I&#039;d assume that roamers can&#039;t be encountered in double battles, and that the battle would be forced as a single battle. I&#039;m not 100% sure of it though, so I won&#039;t update the page. [[User:Bwburke94|Bwburke94]] ([[User talk:Bwburke94|talk]]) 00:26, 5 January 2013 (UTC)&lt;br /&gt;
::You can&#039;t ensure a wild double battle with dark grass. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:23, 5 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The changing locations phenomenon. ==&lt;br /&gt;
&lt;br /&gt;
This is something I have noticed constantly concerning HG/SS roamers. I don&#039;t know whether this applies to BW, but it&#039;s one interesting factor in how and when a Roaming Pokémon changes its current location. A few obvious things that cause a roamer to &amp;quot;jump&amp;quot; include changing routes or flying to a city (even flying to the city you&#039;re in, as to force location change). As well, sometimes getting into a battle with something else may cause the roamer to leave the area it&#039;s in. One thing I have oddly noticed is something that does &#039;&#039;not&#039;&#039; cause them to move, and that is changing locations via a gate. I&#039;m going to use Raikou in HG for example. I could be in Goldenrod City, and Raikou could be on Route 31, right next to Violet City. If I do it right, the only location changes between Goldenrod and Route 31 would be through gates (Goldenrod-&amp;gt;35-&amp;gt;National Park-&amp;gt;36-&amp;gt;Violet-&amp;gt;31). Executing this method of getting there would cause Raikou to not move at all, and it will be waiting for me at Route 31. I would like someone to at least tell me if they&#039;ve ever noticed this as well (or for that matter, in Gen V). [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I&#039;ve done&amp;lt;/font&amp;gt;]]) 05:02, 4 July 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Steel_(type)&amp;diff=2029405</id>
		<title>Steel (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Steel_(type)&amp;diff=2029405"/>
		<updated>2013-12-02T14:41:54Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: Magnemite, Magneton and Magnezone have 11 resistances as of Generation VI due to Dark and Ghost becoming neutral and the introduction of the Fairy type.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|in-game type|the TCG type|Metal (TCG)}}&lt;br /&gt;
----&lt;br /&gt;
{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Steel type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|はがねタイプ|Hagane Taipu}}&#039;&#039;&#039; &#039;&#039;Steel type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers that specialize in the Steel type include [[Jasmine]] of [[Olivine City]], [[Steven Stone]], former {{pkmn|Champion}} of [[Hoenn]], [[Byron]] of [[Canalave City]], and [[Wikstrom]] of the [[Kalos]] [[Elite Four]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]] all Steel-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
The Steel type was introduced in [[Generation II]]. As well as introducing new Pokémon with the Steel type, {{p|Magnemite}} and {{p|Magneton}} were changed to be dual-type {{t|Electric}}/Steel Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=steel|&lt;br /&gt;
HP=65.45 |&lt;br /&gt;
Attack=85.79 |&lt;br /&gt;
Defense=110.79 |&lt;br /&gt;
SpAtk=70.87 |&lt;br /&gt;
SpDef=82.95 |&lt;br /&gt;
Speed=55.61 |&lt;br /&gt;
Total=471.45 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=steel|&lt;br /&gt;
HP=74.08 |&lt;br /&gt;
Attack=97.65 |&lt;br /&gt;
Defense=119.04 |&lt;br /&gt;
SpAtk=78.96 |&lt;br /&gt;
SpDef=90.46 |&lt;br /&gt;
Speed=63.27 |&lt;br /&gt;
Total=523.46 }}&lt;br /&gt;
&amp;lt;!--out of 18--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation II-V===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Steel&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Fire&lt;br /&gt;
|weakto3=Ground&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Dark&lt;br /&gt;
|resist3=Dragon&lt;br /&gt;
|resist4=Flying&lt;br /&gt;
|resist5=Ghost&lt;br /&gt;
|resist6=Grass&lt;br /&gt;
|resist7=Ice&lt;br /&gt;
|resist8=Normal&lt;br /&gt;
|resist9=Psychic&lt;br /&gt;
|resist10=Rock&lt;br /&gt;
|resist11=Steel&lt;br /&gt;
|weaken1=Ice&lt;br /&gt;
|weaken2=Rock&lt;br /&gt;
|resisted1=Electric&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
|unaffected1=Poison&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI-onward===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Steel&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Fire&lt;br /&gt;
|weakto3=Ground&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Dragon&lt;br /&gt;
|resist3=Flying&lt;br /&gt;
|resist4=Grass&lt;br /&gt;
|resist5=Ice&lt;br /&gt;
|resist6=Normal&lt;br /&gt;
|resist7=Psychic&lt;br /&gt;
|resist8=Rock&lt;br /&gt;
|resist9=Steel&lt;br /&gt;
|resist10=Fairy&lt;br /&gt;
|weaken1=Ice&lt;br /&gt;
|weaken2=Rock&lt;br /&gt;
|weaken3=Fairy&lt;br /&gt;
|resisted1=Electric&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
|unaffected1=Poison&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively, Steel types are considered to be the best type of Pokémon to use. Until Generation VI, pure steel Pokémon had resistances to 11 of the 17 types, which can make for a good physical and special {{DL|Appendix:Metagame terminology|tank}} in battle. Since Generation VI, that number has decreased to 10 out of the now 18 types. Steel types also have an immunity to {{type|Poison}} attacks and cannot be {{status|poison}}ed (except when using {{m|Twineedle}} in Generation II or if poisoned while not Steel-type). They can hold up to many attacks, because of their typically high Defense. They are also notably one of only two types capable of resisting the {{t|Dragon}} type that could otherwise take advantage of its [[STAB]] (the other is Fairy, which is immune to Dragon). &lt;br /&gt;
&lt;br /&gt;
However, all three of the Steel type&#039;s weaknesses—{{t|Fighting}}, {{t|Ground}} and {{t|Fire}}—are very common and popular types. This makes it weak to common moves of those types, including the extremely common {{m|Earthquake}}. Fortunately, most Steel types are dual types, which defends usually against one of these types; however, it is possible for dual-type Steel Pokémon to develop double weaknesses to some of these moves.&lt;br /&gt;
&lt;br /&gt;
Pokémon purely of the Steel type have the 2nd greatest amount of resistances in the game. {{p|Magnemite}}, {{p|Magneton}}, and {{p|Magnezone}}, being Steel and {{t|Electric}}, are the most resistant Pokémon in the game, having 11 resistances plus an immunity to Poison. The added Electric type means these Pokémon are also resistant to Electric moves, and have a double resistance to {{t|Flying}} and Steel moves. However, they also have a double weakness to {{type|Ground}} moves (though this can be negated with the move {{m|Magnet Rise}}, giving them a second immunity).&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Offensively, it is only recommended that Steel-type moves be used for STAB. There are only three types weak to Steel: {{t|Ice}}, {{t|Rock}}, and {{t|Fairy}}, the prior two are rarely used defensively, and have other type weaknesses with more versatility. Furthermore, the {{t|Fire|types}} {{t|Electric|that}} {{t|Water|do}} resist Steel are very common (Including itself). There are only five pure Steel-type Pokémon and thus most have a second type able to provide more effective moves that could offset this disadvantage. Steel-type Pokémon typically have good Attack and below-average Special Attack, though there are some high-powered outliers in either the Physical field, such as {{p|Scizor}}, {{p|Metagross}} and {{p|Excadrill}}, and the Special field, such as {{p|Lucario}}, {{p|Empoleon}} and {{p|Magnezone}}. Said outliers are used often, so STAB on Steel-type moves can prove valuable. All in all, Steel can be a useful type offensively if combined with STAB, paired with another type for support and boosted by a high base total of at least one of the attacking stats.&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Steel-type moves typically become [[Cool Contest|Cool]] moves, but can also be of the other four Contest types.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 42 Steel-type Pokémon or 5.7% of all Pokémon (counting [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the 5th rarest type.&lt;br /&gt;
&lt;br /&gt;
===Pure Steel-type Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{steel color light}}; border: 5px solid #{{steel color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{steel color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{steel color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|306&lt;br /&gt;
|{{MSP|306|Aggron}}&lt;br /&gt;
|{{p|Aggron}}{{tt|*|Mega Aggron}}&lt;br /&gt;
|-&lt;br /&gt;
|379&lt;br /&gt;
|{{MSP|379|Registeel}}&lt;br /&gt;
|{{p|Registeel}}&lt;br /&gt;
|-&lt;br /&gt;
|599&lt;br /&gt;
|{{MSP|599|Klink}}&lt;br /&gt;
|{{p|Klink}}&lt;br /&gt;
|-&lt;br /&gt;
|600&lt;br /&gt;
|{{MSP|600|Klang}}&lt;br /&gt;
|{{p|Klang}}&lt;br /&gt;
|-&lt;br /&gt;
|601&lt;br /&gt;
|{{MSP|601|Klinklang}}&lt;br /&gt;
|{{p|Klinklang}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{steel color light}}; border: 5px solid #{{steel color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{steel color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{steel color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|MT}}&lt;br /&gt;
|{{p|MT}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Transport}}&lt;br /&gt;
|{{p|Transport}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Steel-type Pokémon===&lt;br /&gt;
====Primary Steel-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{steel color light}}; border: 5px solid #{{steel color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{steel color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{steel color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|208&lt;br /&gt;
|{{MSP|208|Steelix}}&lt;br /&gt;
|{{p|Steelix}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|227&lt;br /&gt;
|{{MSP|227|Skarmory}}&lt;br /&gt;
|{{p|Skarmory}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|303&lt;br /&gt;
|{{MSP|303|Mawile}}&lt;br /&gt;
|{{p|Mawile}}{{tt|*|Pure Steel-type prior to Generation VI}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|304&lt;br /&gt;
|{{MSP|304|Aron}}&lt;br /&gt;
|{{p|Aron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|305&lt;br /&gt;
|{{MSP|305|Lairon}}&lt;br /&gt;
|{{p|Lairon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|306&lt;br /&gt;
|{{MSP|306|Aggron}}&lt;br /&gt;
|{{p|Aggron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|374&lt;br /&gt;
|{{MSP|374|Beldum}}&lt;br /&gt;
|{{p|Beldum}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|375&lt;br /&gt;
|{{MSP|375|Metang}}&lt;br /&gt;
|{{p|Metang}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|376&lt;br /&gt;
|{{MSP|376|Metagross}}&lt;br /&gt;
|{{p|Metagross}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|385&lt;br /&gt;
|{{MSP|385|Jirachi}}&lt;br /&gt;
|{{p|Jirachi}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|436&lt;br /&gt;
|{{MSP|436|Bronzor}}&lt;br /&gt;
|{{p|Bronzor}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|437&lt;br /&gt;
|{{MSP|437|Bronzong}}&lt;br /&gt;
|{{p|Bronzong}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|483&lt;br /&gt;
|{{MSP|483|Dialga}}&lt;br /&gt;
|{{p|Dialga}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|638&lt;br /&gt;
|{{MSP|638|Cobalion}}&lt;br /&gt;
|{{p|Cobalion}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|679&lt;br /&gt;
|{{MSP|679|Honedge}}&lt;br /&gt;
|{{p|Honedge}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|680&lt;br /&gt;
|{{MSP|680|Doublade}}&lt;br /&gt;
|{{p|Doublade}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|681&lt;br /&gt;
|{{MSP|681|Aegislash}}&lt;br /&gt;
|{{p|Aegislash}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|707&lt;br /&gt;
|{{MSP|707|Klefki}}&lt;br /&gt;
|{{p|Klefki}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Steel-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{steel color light}}; border: 5px solid #{{steel color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{steel color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{steel color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|081&lt;br /&gt;
|{{MSP|081|Magnemite}}&lt;br /&gt;
|{{p|Magnemite}}{{tt|*|Pure Electric-type in Generation I}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|082&lt;br /&gt;
|{{MSP|082|Magneton}}&lt;br /&gt;
|{{p|Magneton}}{{tt|*|Pure Electric-type in Generation I}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|{{MSP|205|Forretress}}&lt;br /&gt;
|{{p|Forretress}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|212&lt;br /&gt;
|{{MSP|212|Scizor}}&lt;br /&gt;
|{{p|Scizor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|395&lt;br /&gt;
|{{MSP|395|Empoleon}}&lt;br /&gt;
|{{p|Empoleon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|410&lt;br /&gt;
|{{MSP|410|Shieldon}}&lt;br /&gt;
|{{p|Shieldon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|411&lt;br /&gt;
|{{MSP|411|Bastiodon}}&lt;br /&gt;
|{{p|Bastiodon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|{{MSP|413S|Wormadam}}&lt;br /&gt;
|{{p|Wormadam}}{{tt|*|Trash Cloak}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|448&lt;br /&gt;
|{{MSP|448|Lucario}}&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|462&lt;br /&gt;
|{{MSP|462|Magnezone}}&lt;br /&gt;
|{{p|Magnezone}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|476&lt;br /&gt;
|{{MSP|476|Probopass}}&lt;br /&gt;
|{{p|Probopass}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|485&lt;br /&gt;
|{{MSP|485|Heatran}}&lt;br /&gt;
|{{p|Heatran}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|530&lt;br /&gt;
|{{MSP|530|Excadrill}}&lt;br /&gt;
|{{p|Excadrill}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|589&lt;br /&gt;
|{{MSP|589|Escavalier}}&lt;br /&gt;
|{{p|Escavalier}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|597&lt;br /&gt;
|{{MSP|597|Ferroseed}}&lt;br /&gt;
|{{p|Ferroseed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|598&lt;br /&gt;
|{{MSP|598|Ferrothorn}}&lt;br /&gt;
|{{p|Ferrothorn}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|624&lt;br /&gt;
|{{MSP|624|Pawniard}}&lt;br /&gt;
|{{p|Pawniard}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|625&lt;br /&gt;
|{{MSP|625|Bisharp}}&lt;br /&gt;
|{{p|Bisharp}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|632&lt;br /&gt;
|{{MSP|632|Durant}}&lt;br /&gt;
|{{p|Durant}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|649&lt;br /&gt;
|{{MSP|649|Genesect}}&lt;br /&gt;
|{{p|Genesect}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{steel color light}}; border: 5px solid #{{steel color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{steel color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{steel color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|F-00}}&lt;br /&gt;
|{{p|F-00}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|MT2}}&lt;br /&gt;
|{{p|MT2}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Steel}}&lt;br /&gt;
{{movelist/battle|5|Autotomize|Status||—|—|15|self|The user sheds part of its body to make itself lighter and sharply raise its Speed stat.}}&lt;br /&gt;
{{movelist/battle|4|Bullet Punch|Physical|Smart|40|100|30|anyadjacent|The user strikes the target with tough punches as fast as bullets. This move always goes first.}}&lt;br /&gt;
{{movelist/battle|3|Doom Desire|Special|Cool|140|100|5|anyadjacent|Two turns after this move is used, the user blasts the target with a concentrated bundle of light.}}&lt;br /&gt;
{{movelist/battle|4|Flash Cannon|Special|Smart|80|100|10|anyadjacent|The user gathers all its light energy and releases it at once. It may also lower the target&#039;s Sp. Def stat.}}&lt;br /&gt;
{{movelist/battle|5|Gear Grind|Physical||50|85|10|anyadjacent|The user attacks by throwing two steel gears at its target.}}&lt;br /&gt;
{{movelist/battle|4|Gyro Ball|Physical|Beauty|Varies|100|5|anyadjacent|The user tackles the target with a high-speed spin. The slower the user, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|5|Heavy Slam|Physical||Varies|100|10|anyadjacent|The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.}}&lt;br /&gt;
{{movelist/battle|3|Iron Defense|Status|Tough|—|—|15|self|The user hardens its body&#039;s surface like iron, sharply raising its Defense stat.}}&lt;br /&gt;
{{movelist/battle|4|Iron Head|Physical|Tough|80|100|15|anyadjacent|The foe slams the target with its steel-hard head. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|2|Iron Tail|Physical|Cool|100|75|15|anyadjacent|The target is slammed with a steel-hard tail. It may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|6|King&#039;s Shield|Status||—|—|10|self|The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact.}}&lt;br /&gt;
{{movelist/battle|4|Magnet Bomb|Physical|Cool|60|—|20|anyadjacent|The user launches steel bombs that stick to the target. This attack will not miss.}}&lt;br /&gt;
{{movelist/battle|4|Metal Burst|Physical|Beauty|Varies|100|10|self|The user retaliates with much greater power against the target that last inflicted damage on it.}}&lt;br /&gt;
{{movelist/battle|2|Metal Claw|Physical|Cool|50|95|35|anyadjacent|The target is raked with steel claws. It may also raise the user&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/battle|3|Metal Sound|Status|Smart|—|85|40|anyadjacent|A horrible sound like scraping metal harshly reduces the target&#039;s Sp. Def stat.}}&lt;br /&gt;
{{movelist/battle|3|Meteor Mash|Physical|Cool|90|90|10|anyadjacent|The target is hit with a hard punch fired like a meteor. It may also raise the user&#039;s Attack.}}&lt;br /&gt;
{{movelist/battle|4|Mirror Shot|Special|Cute|65|85|10|anyadjacent|The user looses a flash of energy at the target from its polished body. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|5|Shift Gear|Status||—|—|10|self|The user rotates its gears, raising its Attack and sharply raising its Speed.}}&lt;br /&gt;
{{movelist/battle|2|Steel Wing|Physical|Cool|70|90|25|anyadjacent|The target is hit with wings of steel. It may also raise the user&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle-foot|Steel}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation V introduced the most Steel-type Pokémon of any generation (minus Generation I), with 12, and Generation VI introduced the fewest Steel-type Pokémon, with four. &lt;br /&gt;
* Generation IV introduced the most Steel-type moves of any generation (minus Generation I), with seven, and Generation VI introduced the fewest Steel-type moves, with only {{m|King&#039;s Shield|one}}.&lt;br /&gt;
* Out of all the types, Steel has the most resistances and the highest average {{stat|Defense}}.&lt;br /&gt;
* In Generation II, the Steel type saw one retroactive type change in a Pokémon family ({{p|Magnemite}} and {{p|Magneton}}), but no change in moves. The opposite is true for the {{t|Dark}} type, which saw one retroactive type change in a move ({{m|Bite}}), but no change in a Pokémon.&lt;br /&gt;
* All Steel-type moves affect only one Pokémon at a time.&lt;br /&gt;
* The Steel type is the only type to lack a move that functions differently in [[Double Battle]]s.&lt;br /&gt;
* Prior to Genereation VI, Steel was the only type that didn&#039;t have a neutral type match-up with any of the seventeen existing types, considering both offense and defense. In Generation VI, it was changed so it no longer resisted Dark or Ghost-types.&lt;br /&gt;
* Each of the three starter types have a different effectiveness when attacking a pure Steel-type Pokémon. Grass does ½× damage, Water does 1× damage, and Fire does 2× damage.&lt;br /&gt;
* A pure Steel-type Pokémon has more resistances than any dual type Pokémon that is not part Steel.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{steel color}}|bordercolor={{steel color light}}&lt;br /&gt;
|ja=はがね (鋼) &#039;&#039;Hagane&#039;&#039;&lt;br /&gt;
|zh_cmn=鋼 / 钢 &#039;&#039;Gāng&#039;&#039;&lt;br /&gt;
|nl=Staal&lt;br /&gt;
|fi=Teräs&lt;br /&gt;
|fr=Acier&lt;br /&gt;
|da=Stål&lt;br /&gt;
|de=Stahl&lt;br /&gt;
|el=Μετάλλου &#039;&#039;Metallou&#039;&#039;&lt;br /&gt;
|he=פלדה &#039;&#039;Plada&#039;&#039;&lt;br /&gt;
|id=Baja&lt;br /&gt;
|it=Acciaio&lt;br /&gt;
|ko=강철 &#039;&#039;Gangcheol&#039;&#039;&lt;br /&gt;
|no=Stål&lt;br /&gt;
|pl=Stalowy&lt;br /&gt;
|pt_br=Aço &#039;&#039;Steel&#039;&#039;&amp;lt;BR&amp;gt;Metal&amp;lt;BR&amp;gt;Metálico&lt;br /&gt;
|pt_eu=Metal&lt;br /&gt;
|ru=Стальной &#039;&#039;Stal&#039;noy&#039;&#039;&lt;br /&gt;
|es=Acero&lt;br /&gt;
|ro=Oțel&lt;br /&gt;
|sv=Stål&lt;br /&gt;
|th=เหล็ก&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Stahl (Typ)]]&lt;br /&gt;
[[es:Tipo Acero]]&lt;br /&gt;
[[fr:Acier]]&lt;br /&gt;
[[it:Acciaio (tipo)]]&lt;br /&gt;
[[ja:はがね]]&lt;br /&gt;
[[pl:Stal (typ)]]&lt;br /&gt;
[[pt:Tipo Steel]]&lt;br /&gt;
[[zh:钢（属性）]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fire_(type)&amp;diff=2020484</id>
		<title>Fire (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fire_(type)&amp;diff=2020484"/>
		<updated>2013-11-19T22:30:34Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: It hasn&amp;#039;t been paired with Fairy yet either.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Fire type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|ほのおタイプ|Honō Taipu}}&#039;&#039;&#039; &#039;&#039;Flame type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers that specialize in Fire-type Pokémon include [[Blaine]] of [[Cinnabar Island]], [[Flannery]] of [[Lavaridge Town]], {{EF|Flint}} of the [[Sinnoh]] [[Elite Four]], [[Chili]] of [[Striaton City]], and [[Malva]] of the [[Kalos]] [[Elite Four]]. Prior to [[Generation_IV#Advances_in_gameplay|changes in Generation IV]] all Fire-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fire|&lt;br /&gt;
HP=69.34 |&lt;br /&gt;
Attack=80.88 |&lt;br /&gt;
Defense=66.30 |&lt;br /&gt;
SpAtk=87.80 |&lt;br /&gt;
SpDef=72.62 |&lt;br /&gt;
Speed=71.54 |&lt;br /&gt;
Total=448.48 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fire|&lt;br /&gt;
HP=82.30 |&lt;br /&gt;
Attack=94.48 |&lt;br /&gt;
Defense=81.85 |&lt;br /&gt;
SpAtk=105.78 |&lt;br /&gt;
SpDef=88.04 |&lt;br /&gt;
Speed=80.93 |&lt;br /&gt;
Total=533.37 }}&lt;br /&gt;
&amp;lt;!--out of 17--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fire&lt;br /&gt;
|weakto1=Ground&lt;br /&gt;
|weakto2=Rock&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Grass&lt;br /&gt;
|weaken3=Ice&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Rock&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-V===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fire&lt;br /&gt;
|weakto1=Ground&lt;br /&gt;
|weakto2=Rock&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|resist4=Ice&lt;br /&gt;
|resist5=Steel&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Grass&lt;br /&gt;
|weaken3=Ice&lt;br /&gt;
|weaken4=Steel&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Rock&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI-onward===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fire&lt;br /&gt;
|weakto1=Ground&lt;br /&gt;
|weakto2=Rock&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Fairy&lt;br /&gt;
|resist2=Bug&lt;br /&gt;
|resist3=Fire&lt;br /&gt;
|resist4=Grass&lt;br /&gt;
|resist5=Ice&lt;br /&gt;
|resist6=Steel&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Grass&lt;br /&gt;
|weaken3=Ice&lt;br /&gt;
|weaken4=Steel&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Rock&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
The Fire type has its pros and cons defensively. {{t|Ground}}, {{t|Rock}}, and {{t|Water}} moves are all very common, while most of the Fire type&#039;s resistances are of little use. Most Fire-type Pokémon will not survive too long in battle; they must deal damage quickly in order to earn their slot on a team. This reflects the nature of fire being a glass cannon; a very destructive force yet at the same time being very fragile. The biggest flaw Fire types have is that all Fire-type Pokémon are weak to {{t|Water}}, with the exception of the [[legendary Pokémon]] {{p|Reshiram}}, which is a dual {{t|Dragon}}/Fire type.&lt;br /&gt;
&lt;br /&gt;
However, not only does the Fire type have six resistances, among them being a key resistance to the powerful {{t|Ice}}, but it is also immune to {{status|burn}}s, making Pokémon of this type key physical sweepers. Also, most Fire types can at least learn {{m|Solar Beam}} to counter all three of the type&#039;s weaknesses.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Offensively, Fire is very powerful. The ability to deal {{DL|Damage modification|super effective|super-effective}} damage to {{type|Steel}} Pokémon is very useful for Pokémon that specialize in [[special moves]], as many Steel-type Pokémon typically have high {{stat|Defense}} but a low {{stat|Special Defense}} and would suffer with any special moves thrown at them. Also, Fire-type moves are generally powerful, with around half of its damaging moves having 100 or more for [[power]] and 17 out of 27 having 80 or more. While Fire is resisted by four types, two types are hindered by {{t|Rock|their own bad Special Defenses}} and {{t|Dragon|relative scarcity}} therefore keeping their moves rather valuable. Although Fire types often have below average defensive stats, they often have high {{stat|Speed}} and {{stat|Attack}} stats, making them great offensive Pokémon.&lt;br /&gt;
&lt;br /&gt;
Fire is super effective against four types, tying it in amount with {{t|Ice}} and {{t|Rock}}. However, double weaknesses to Ice and Rock are slightly more common, and Ground and Fighting hit even more types super-effectively. Despite this, Fire is unique in that it is the only type that can cause 5× times damage, due to the combination of Paras&#039;s evolutionary family&#039;s double weakness and the Ability {{a|Dry Skin}}. Fire types also possess higher offensive stats compared to Ice and Rock types. Many Fire types can now learn {{t|Grass}} moves, which can make double resistances to Fire useless (in this case, Water/Rock types, who are doubly weak to Grass).&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Fire-type moves typically become [[Beauty Contest|Beauty]] moves, but some may be [[Tough Contest|Tough]] or [[Smart Contest|Smart]] moves.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 59 Fire-type Pokémon or 8% of all Pokémon (counting [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the 8th most common type, tied with {{t|Poison}}.&lt;br /&gt;
&lt;br /&gt;
===Pure Fire-type Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fire color light}}; border: 5px solid #{{fire color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fire color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|004&lt;br /&gt;
|{{MSP|004|Charmander}}&lt;br /&gt;
|{{p|Charmander}}&lt;br /&gt;
|-&lt;br /&gt;
|005&lt;br /&gt;
|{{MSP|005|Charmeleon}}&lt;br /&gt;
|{{p|Charmeleon}}&lt;br /&gt;
|-&lt;br /&gt;
|037&lt;br /&gt;
|{{MSP|037|Vulpix}}&lt;br /&gt;
|{{p|Vulpix}}&lt;br /&gt;
|-&lt;br /&gt;
|038&lt;br /&gt;
|{{MSP|038|Ninetales}}&lt;br /&gt;
|{{p|Ninetales}}&lt;br /&gt;
|-&lt;br /&gt;
|058&lt;br /&gt;
|{{MSP|058|Growlithe}}&lt;br /&gt;
|{{p|Growlithe}}&lt;br /&gt;
|-&lt;br /&gt;
|059&lt;br /&gt;
|{{MSP|059|Arcanine}}&lt;br /&gt;
|{{p|Arcanine}}&lt;br /&gt;
|-&lt;br /&gt;
|077&lt;br /&gt;
|{{MSP|077|Ponyta}}&lt;br /&gt;
|{{p|Ponyta}}&lt;br /&gt;
|-&lt;br /&gt;
|078&lt;br /&gt;
|{{MSP|078|Rapidash}}&lt;br /&gt;
|{{p|Rapidash}}&lt;br /&gt;
|-&lt;br /&gt;
|126&lt;br /&gt;
|{{MSP|126|Magmar}}&lt;br /&gt;
|{{p|Magmar}}&lt;br /&gt;
|-&lt;br /&gt;
|136&lt;br /&gt;
|{{MSP|136|Flareon}}&lt;br /&gt;
|{{p|Flareon}}&lt;br /&gt;
|-&lt;br /&gt;
|155&lt;br /&gt;
|{{MSP|155|Cyndaquil}}&lt;br /&gt;
|{{p|Cyndaquil}}&lt;br /&gt;
|-&lt;br /&gt;
|156&lt;br /&gt;
|{{MSP|156|Quilava}}&lt;br /&gt;
|{{p|Quilava}}&lt;br /&gt;
|-&lt;br /&gt;
|157&lt;br /&gt;
|{{MSP|157|Typhlosion}}&lt;br /&gt;
|{{p|Typhlosion}}&lt;br /&gt;
|-&lt;br /&gt;
|218&lt;br /&gt;
|{{MSP|218|Slugma}}&lt;br /&gt;
|{{p|Slugma}}&lt;br /&gt;
|-&lt;br /&gt;
|240&lt;br /&gt;
|{{MSP|240|Magby}}&lt;br /&gt;
|{{p|Magby}}&lt;br /&gt;
|-&lt;br /&gt;
|244&lt;br /&gt;
|{{MSP|244|Entei}}&lt;br /&gt;
|{{p|Entei}}&lt;br /&gt;
|-&lt;br /&gt;
|255&lt;br /&gt;
|{{MSP|255|Torchic}}&lt;br /&gt;
|{{p|Torchic}}&lt;br /&gt;
|-&lt;br /&gt;
|324&lt;br /&gt;
|{{MSP|324|Torkoal}}&lt;br /&gt;
|{{p|Torkoal}}&lt;br /&gt;
|-&lt;br /&gt;
|351&lt;br /&gt;
|{{MSP|351S|Castform}}&lt;br /&gt;
|{{p|Castform}}{{tt|*|In-battle, only during intense sunlight}}&lt;br /&gt;
|-&lt;br /&gt;
|390&lt;br /&gt;
|{{MSP|390|Chimchar}}&lt;br /&gt;
|{{p|Chimchar}}&lt;br /&gt;
|-&lt;br /&gt;
|467&lt;br /&gt;
|{{MSP|467|Magmortar}}&lt;br /&gt;
|{{p|Magmortar}}&lt;br /&gt;
|-&lt;br /&gt;
|498&lt;br /&gt;
|{{MSP|498|Tepig}}&lt;br /&gt;
|{{p|Tepig}}&lt;br /&gt;
|-&lt;br /&gt;
|513&lt;br /&gt;
|{{MSP|513|Pansear}}&lt;br /&gt;
|{{p|Pansear}}&lt;br /&gt;
|-&lt;br /&gt;
|514&lt;br /&gt;
|{{MSP|514|Simisear}}&lt;br /&gt;
|{{p|Simisear}}&lt;br /&gt;
|-&lt;br /&gt;
|554&lt;br /&gt;
|{{MSP|554|Darumaka}}&lt;br /&gt;
|{{p|Darumaka}}&lt;br /&gt;
|-&lt;br /&gt;
|555&lt;br /&gt;
|{{MSP|555|Darmanitan}}&lt;br /&gt;
|{{p|Darmanitan}}{{tt|*|Standard Mode}}&lt;br /&gt;
|-&lt;br /&gt;
|631&lt;br /&gt;
|{{MSP|631|Heatmor}}&lt;br /&gt;
|{{p|Heatmor}}&lt;br /&gt;
|-&lt;br /&gt;
|653&lt;br /&gt;
|{{MSP|653|Fennekin}}&lt;br /&gt;
|{{p|Fennekin}}&lt;br /&gt;
|-&lt;br /&gt;
|654&lt;br /&gt;
|{{MSP|654|Braixen}}&lt;br /&gt;
|{{p|Braixen}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fire color light}}; border: 5px solid #{{fire color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fire color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|White Door}}&lt;br /&gt;
|{{p|White Door}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Fire-type Pokémon===&lt;br /&gt;
====Primary Fire-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fire color light}}; border: 5px solid #{{fire color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fire color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|006&lt;br /&gt;
|{{MSP|006|Charizard}}&lt;br /&gt;
|{{p|Charizard}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|006&lt;br /&gt;
|{{MSP|006|Charizard}}&lt;br /&gt;
|{{p|Charizard}}{{tt|*|Mega Charizard X}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|006&lt;br /&gt;
|{{MSP|006|Charizard}}&lt;br /&gt;
|{{p|Charizard}}{{tt|*|Mega Charizard Y}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|146&lt;br /&gt;
|{{MSP|146|Moltres}}&lt;br /&gt;
|{{p|Moltres}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|219&lt;br /&gt;
|{{MSP|219|Magcargo}}&lt;br /&gt;
|{{p|Magcargo}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|250&lt;br /&gt;
|{{MSP|250|Ho-Oh}}&lt;br /&gt;
|{{p|Ho-Oh}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|256&lt;br /&gt;
|{{MSP|256|Combusken}}&lt;br /&gt;
|{{p|Combusken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|257&lt;br /&gt;
|{{MSP|257|Blaziken}}&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|322&lt;br /&gt;
|{{MSP|322|Numel}}&lt;br /&gt;
|{{p|Numel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|323&lt;br /&gt;
|{{MSP|323|Camerupt}}&lt;br /&gt;
|{{p|Camerupt}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|391&lt;br /&gt;
|{{MSP|391|Monferno}}&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|392&lt;br /&gt;
|{{MSP|392|Infernape}}&lt;br /&gt;
|{{p|Infernape}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|485&lt;br /&gt;
|{{MSP|485|Heatran}}&lt;br /&gt;
|{{p|Heatran}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|499&lt;br /&gt;
|{{MSP|499|Pignite}}&lt;br /&gt;
|{{p|Pignite}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|500&lt;br /&gt;
|{{MSP|500|Emboar}}&lt;br /&gt;
|{{p|Emboar}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|555&lt;br /&gt;
|{{MSP|555Z|Darmanitan}}&lt;br /&gt;
|{{p|Darmanitan}}{{tt|*|Zen Mode}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|655&lt;br /&gt;
|{{MSP|655|Delphox}}&lt;br /&gt;
|{{p|Delphox}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|662&lt;br /&gt;
|{{MSP|662|Fletchinder}}&lt;br /&gt;
|{{p|Fletchinder}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|663&lt;br /&gt;
|{{MSP|663|Talonflame}}&lt;br /&gt;
|{{p|Talonflame}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|667&lt;br /&gt;
|{{MSP|667|Litleo}}&lt;br /&gt;
|{{p|Litleo}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|668&lt;br /&gt;
|{{MSP|668|Pyroar}}&lt;br /&gt;
|{{p|Pyroar}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Fire-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fire color light}}; border: 5px solid #{{fire color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fire color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MSP|228|Houndour}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MSP|229|Houndoom}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|479&lt;br /&gt;
|{{MSP|479O|Rotom}}&lt;br /&gt;
|{{p|Rotom}}{{tt|*|Heat Rotom, Generation V onwards}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|494&lt;br /&gt;
|{{MSP|494|Victini}}&lt;br /&gt;
|{{p|Victini}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|607&lt;br /&gt;
|{{MSP|607|Litwick}}&lt;br /&gt;
|{{p|Litwick}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|608&lt;br /&gt;
|{{MSP|608|Lampent}}&lt;br /&gt;
|{{p|Lampent}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|609&lt;br /&gt;
|{{MSP|609|Chandelure}}&lt;br /&gt;
|{{p|Chandelure}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|636&lt;br /&gt;
|{{MSP|636|Larvesta}}&lt;br /&gt;
|{{p|Larvesta}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|637&lt;br /&gt;
|{{MSP|637|Volcarona}}&lt;br /&gt;
|{{p|Volcarona}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|643&lt;br /&gt;
|{{MSP|643|Reshiram}}&lt;br /&gt;
|{{p|Reshiram}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Fire}}&lt;br /&gt;
{{movelist/battle|3|Blast Burn|Special|Beauty|150|90|5|anyadjacent|The target is razed by a fiery explosion. The user must rest on the next turn, however.}}&lt;br /&gt;
{{movelist/battle|3|Blaze Kick|Physical|Beauty|85|90|10|anyadjacent|The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|5|Blue Flare|Special||130|85|5|anyadjacent|The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|1|Ember|Special|Beauty|40|100|25|anyadjacent|The target is attacked with small flames. It may also leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|3|Eruption|Special|Beauty|150|100|5|adjacentfoes|The user attacks the opposing team with explosive fury. The lower the user&#039;s HP, the less powerful this attack becomes.}}&lt;br /&gt;
{{movelist/battle|5|Fiery Dance|Special||80|100|10|anyadjacent|Cloaked in flames, the user dances and flaps its wings. It may also raise the user&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|1|Fire Blast|Special|Beauty|120|85|5|anyadjacent|The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|4|Fire Fang|Physical|Beauty|65|95|15|anyadjacent|The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.}}&lt;br /&gt;
{{movelist/battle|5|Fire Pledge|Special||50|100|10|anyadjacent|A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.}}&lt;br /&gt;
{{movelist/battle|1|Fire Punch|Physical|Beauty|75|100|15|anyadjacent|The target is punched with a fiery fist. It may leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|1|Fire Spin|Special|Beauty|35|85|15|anyadjacent|The target becomes trapped within a fierce vortex of fire that rages for four to five turns.}}&lt;br /&gt;
{{movelist/battle|5|Flame Burst|Special||70|100|15|anyadjacent|The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.}}&lt;br /&gt;
{{movelist/battle|5|Flame Charge|Physical||50|100|20|anyadjacent|The user cloaks itself with flame and attacks. Building up more power, it raises the user&#039;s Speed stat.}}&lt;br /&gt;
{{movelist/battle|2|Flame Wheel|Physical|Beauty|60|100|25|anyadjacent|The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|1|Flamethrower|Special|Beauty|90|100|15|anyadjacent|The target is scorched with an intense blast of fire. It may also leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|4|Flare Blitz|Physical|Smart|120|100|15|anyadjacent|The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.}}&lt;br /&gt;
{{movelist/battle|5|Fusion Flare|Special||100|100|5|anyadjacent|The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.}}&lt;br /&gt;
{{movelist/battle|5|Heat Crash|Physical||Varies|100|10|anyadjacent|The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|3|Heat Wave|Special|Beauty|100|90|10|adjacentfoes|The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.}}&lt;br /&gt;
{{movelist/battle|5|Incinerate|Special||30|100|15|adjacentfoes|The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.}}&lt;br /&gt;
{{movelist/battle|5|Inferno|Special||100|50|5|anyadjacent|The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.}}&lt;br /&gt;
{{movelist/battle|4|Lava Plume|Special|Tough|80|100|15|alladjacent|An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.}}&lt;br /&gt;
{{movelist/battle|4|Magma Storm|Special|Tough|120|75|5|anyadjacent|The target becomes trapped within a maelstrom of fire that rages for four to five turns.}}&lt;br /&gt;
{{movelist/battle|6|Mystical Fire|Special||65|100|10|anyadjacent|The user attacks by breathing a special, hot fire. This also lowers the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|3|Overheat|Special|Beauty|140|90|5|anyadjacent|The user attacks the target at full power. The attack&#039;s recoil sharply reduces the user&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|2|Sacred Fire|Physical|Beauty|100|95|5|anyadjacent|The target is razed with a mystical fire of great intensity. It may also leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|5|Searing Shot|Special||100|100|5|alladjacent|An inferno of scarlet flames torches everything around the user. It may leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|2|Sunny Day|Status|Beauty|—|—|5|all|The user intensifies the sun for five turns, powering up Fire-type moves.}}&lt;br /&gt;
{{movelist/battle|5|V-create|Physical||180|95|5|anyadjacent|With a hot flame on its forehead, the user hurls itself at its target. It lowers the user&#039;s Defense, Sp. Def, and Speed stats.}}&lt;br /&gt;
{{movelist/battle|3|Will-O-Wisp|Status|Beauty|—|75|15|anyadjacent|The user shoots a sinister, bluish-white flame at the target to inflict a burn.}}&lt;br /&gt;
{{movelist/battle-foot|Fire}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation V introduced the most Fire-type Pokémon of any generation, with {{tt|16|including Rotom&#039;s Heat form and Darmanitan&#039;s Zen form}}, and Generation IV introduced the least Fire-type Pokémon, with five. &lt;br /&gt;
* Generation V introduced the most Fire-type moves of any generation, with 11, and Generation VI introduced the least Fire-type moves, with only {{m|Mystical Fire|one}}.&lt;br /&gt;
* The Fire type is the only type that has not been paired with the {{t|Water}} or {{t|Fairy}} types.&lt;br /&gt;
* In [[Generation III]], all fifteen Fire-type moves were Beauty moves.&lt;br /&gt;
* In the Hoenn region games, Fire-type moves could be used [[underwater]], with no damage reduction unlike in the rain, and Fire types like {{p|Charmander}} were able to battle underwater, even though its Pokédex entries point out that it will die if its flame goes out.&lt;br /&gt;
* The three types that Fire is weak to (Ground, Rock, and Water) all share a weakness to {{type|Grass}} attacks.&lt;br /&gt;
* Up until Generation V, every Fire-type starter family had at least one member whose English name begins with a C.&lt;br /&gt;
* {{game|Diamond and Pearl|s}} have been criticized for the relative lack of Fire-type Pokémon in the Sinnoh Pokédex (the {{p|Chimchar}} and {{p|Ponyta}} lines being the only ones), which became apparent when {{EF|Flint}}&#039;s team only had two Fire types (the {{p|Infernape|final}} {{p|Rapidash|forms}} of those two lines). This was changed in Platinum with the expansion of the Sinnoh Pokédex to include the {{p|Houndour}}, {{p|Magmar}}, and {{p|Eevee}} families.&lt;br /&gt;
* In the main Pokémon games since [[Generation III]], the Fire type has been represented by the color orange. However, in most other Pokémon media, the Fire type has been associated with the color red, including the [[Pokémon Trading Card Game]], the [[Pokémon Stadium series]], and [[Pokémon Mystery Dungeon]]. &lt;br /&gt;
** Also, the [[Cool Contest|Cool]] condition uses the same shade of orange in its status screen icon as the Fire type&#039;s icon does, despite being described as red in-text. However, no Fire-type moves are Cool moves.&lt;br /&gt;
* Fire is the only starter type where its respective starter Pokémon lines have not been of the same color category each generation.  The {{p|Charmander}}, {{p|Torchic}}, {{p|Tepig}}, and {{p|Fennekin}} lines are in the Red color category, however the {{p|Cyndaquil}} line is in the Yellow color category, and the {{p|Chimchar}} line is in the Brown color category.&lt;br /&gt;
* [[Generation III]] is the only generation so far not to have introduced a Fire-type move with the word &amp;quot;fire&amp;quot; in its name.&lt;br /&gt;
* Fire is unique in that it is the only type able to deal more than double super effective damage. This is possible due to the {{p|Paras}} family&#039;s double weakness to fire paired with their Ability, {{a|Dry Skin}}, which multiplies fire damage by 1.25, effectively making them take quintuple damage from Fire moves.&lt;br /&gt;
** In Generation VI, if a Bug/Steel Pokemon is affected by [[Forest&#039;s Curse]], then they will have a x8 weakness to Fire.&lt;br /&gt;
* Fire types are much rarer in colder regions than in warmer ones, as proven with [[Hoenn]] and [[Sinnoh]]&#039;s Pokédex listings, which have the {{tt|most|at the time}} and the least Fire types respectively.&lt;br /&gt;
* Fire types are rare, with only 26 fully-[[Evolution|evolved]] Pokémon among the total amount of 48, of which there are six [[legendary Pokémon]] and five [[starter Pokémon]].&lt;br /&gt;
** Technically, this means that only fifteen fully-evolved Fire-type Pokémon are easily available. This makes sense as most forms of fire are extremely rare in nature.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{fire color}}|bordercolor={{fire color light}}&lt;br /&gt;
|ja=ほのお (炎) &#039;&#039;Honō&#039;&#039;&lt;br /&gt;
|zh_cmn=炎 &#039;&#039;Yán&#039;&#039;&amp;lt;br&amp;gt;火燄 / 火焰 &#039;&#039;Huǒyàn&#039;&#039;&lt;br /&gt;
|cs=Ohnivý&lt;br /&gt;
|nl=Vuur&lt;br /&gt;
|fi=Tuli&lt;br /&gt;
|fr=Feu&lt;br /&gt;
|da=Ild&lt;br /&gt;
|de=Feuer&lt;br /&gt;
|el=Φωτιάς &#039;&#039;Fotias&#039;&#039;&lt;br /&gt;
|he=אש &#039;&#039;Aesh&#039;&#039;&lt;br /&gt;
|id=Api&lt;br /&gt;
|it=Fuoco&lt;br /&gt;
|ko=불꽃 &#039;&#039;Bulkkot&#039;&#039;&lt;br /&gt;
|no=Ild&lt;br /&gt;
|pl=Ognisty&lt;br /&gt;
|pt=Fogo&lt;br /&gt;
|ru=Огненный &#039;&#039;Ognennyi&#039;&#039;&lt;br /&gt;
|es=Fuego&lt;br /&gt;
|ro=Foc&lt;br /&gt;
|sv=Eld&lt;br /&gt;
|th=ไฟ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Tipo Fogo]]&lt;br /&gt;
&lt;br /&gt;
[[it:Fuoco (tipo)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Feuer (Typ)]]&lt;br /&gt;
[[es:Tipo Fuego]]&lt;br /&gt;
[[fr:Feu]]&lt;br /&gt;
[[ja:ほのお]]&lt;br /&gt;
[[pl:Ogień (typ)]]&lt;br /&gt;
[[zh:炎（属性）]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_(type)&amp;diff=2008323</id>
		<title>Grass (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_(type)&amp;diff=2008323"/>
		<updated>2013-11-07T01:59:33Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Grass type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|くさタイプ|Kusa Taipu}}&#039;&#039;&#039; &#039;&#039;Grass type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers that specialize in Grass-type Pokémon are [[Erika]] of [[Celadon City]], [[Gardenia]] of [[Eterna City]], [[Cilan]] of [[Striaton City]], and [[Ramos]] of [[Coumarine City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]] all Grass-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=grass|&lt;br /&gt;
HP=65.29 |&lt;br /&gt;
Attack=70.29 |&lt;br /&gt;
Defense=69.51 |&lt;br /&gt;
SpAtk=73.51 |&lt;br /&gt;
SpDef=71.10 |&lt;br /&gt;
Speed=60.26 |&lt;br /&gt;
Total=409.95 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved{{tt|*|Considering Shaymin&#039;s Formes as different Pokémon}}===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=grass|&lt;br /&gt;
HP=79.03 |&lt;br /&gt;
Attack=87.47 |&lt;br /&gt;
Defense=82.37 |&lt;br /&gt;
SpAtk=89.45 |&lt;br /&gt;
SpDef=83.97 |&lt;br /&gt;
Speed=73.68 |&lt;br /&gt;
Total=495.97 }}&lt;br /&gt;
&amp;lt;!--out of 27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Grass&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fire&lt;br /&gt;
|weakto3=Flying&lt;br /&gt;
|weakto4=Ice&lt;br /&gt;
|weakto5=Poison&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Grass&lt;br /&gt;
|resist3=Ground&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Ground&lt;br /&gt;
|weaken2=Rock&lt;br /&gt;
|weaken3=Water&lt;br /&gt;
|resisted1=Bug&lt;br /&gt;
|resisted2=Dragon&lt;br /&gt;
|resisted3=Fire&lt;br /&gt;
|resisted4=Flying&lt;br /&gt;
|resisted5=Grass&lt;br /&gt;
|resisted6=Poison&lt;br /&gt;
|resisted7=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Offense===&lt;br /&gt;
Offensively, although they are the only type that can super-effectively handle commonly-used {{t|Water}}/{{t|Ground}} Pokémon such as {{p|Quagsire}}, Grass types have problems in most other situations. The main problem Grass-type moves face is that nearly all of the few Pokémon they are advantageous against are also weak to moves of other types, hence making them seem dwarfed by the effectiveness of moves of other types. Other problems are that too {{t|Bug|many}} {{t|Fire|Pokémon}} {{t|Steel|types}} {{t|Flying|resist}} {{t|Dragon|these}} {{t|Poison|moves}} (including themselves) to rely on them as a main form of dealing damage, and most of them aren&#039;t very powerful. Even then, most of the powerful moves have drawbacks, which can cause more trouble. For example, {{m|Leaf Storm}} sharply lowers Special Attack, {{m|Wood Hammer}} causes recoil damage, {{m|Petal Dance}} causes confusion, {{m|SolarBeam}} requires charging up if {{m|Sunny Day|intense sunlight}} is not nearby and {{m|Frenzy Plant}} requires a turn to recharge after being used. The moves that have no drawbacks, like {{m|Power Whip}}, are very rare. Furthermore, the majority of Grass types have very narrow movesets, often where the only damage-dealing level up moves are Grass-type and {{type|Normal}} moves (as seen in Pokémon such as {{p|Meganium}}, {{p|Cherrim}} and {{p|Sunflora}}). Another problem is that double resistances to Grass are extremely common, even more so than double weaknesses, and the Ability {{a|Sap Sipper}}, which several Pokémon have, negates Grass-type attacks, raising Attack whenever hit with one. &lt;br /&gt;
&lt;br /&gt;
Grass-type Pokémon seem to be affected by [[weather conditions]] more than most other Pokémon, due to their closeness with plants and nature. Most power up under {{weather|intense sunlight}}, while a few others work best under other conditions, such as {{p|Ludicolo}} in {{weather|heavy rain}}, {{p|Cacturne}} in {{weather|sandstorm}}s or {{p|Abomasnow}} in {{weather|hailstorm}}s. A majority of Grass types have above-average Attack or Special Attack as well as high Speed, as seen in {{p|Sceptile}}, {{p|Leafeon}}, and {{p|Lilligant}}, which can become mixed, physical, and special [[sweepers]], respectively.&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively speaking, Grass types have both good and bad points. Whilst weak to the {{t|Ice}} type and {{t|Fire}} type—two very commonly used types offensively—the other weaknesses of the Grass types are rarely used offensively; furthermore, two of the types that specialise in moves that Grass types are weak to are hindered by their poor offensive stats. Also, most Grass types have a secondary type which eliminates their weaknesses to Poison- and Bug-type moves (which in turn makes {{type|Flying}} moves more of a threat). Further, all of Grass&#039;s resistances are quite common. &lt;br /&gt;
&lt;br /&gt;
On the other hand, Grass types&#039; main problem is their weakness to five types—the most weaknesses of all types (tied with {{t|Rock}}). Also, in practice, Grass types&#039; resistances are still of little use. Almost all Water types can use {{m|Ice Beam}}, and most Electric types can learn {{m|Signal Beam}}. With a number of Grass types being part Poison-type as well, Grass types&#039; resistance to Ground-type moves has been hindered. Given all of this, Grass types are difficult to switch into play.&lt;br /&gt;
&lt;br /&gt;
Despite some of its defensive flaws, it is typical for Grass types to learn Leech Seed and Synthesis, among other disabling moves, like {{m|PoisonPowder}}, {{m|Sleep Powder}} and {{m|Stun Spore}}. This enables these Pokémon to provide support to the rest of their team, and can make them difficult to faint. In addition, a particular asset of this type is being the only one immune to Leech Seed.&lt;br /&gt;
&lt;br /&gt;
As of [[Generation VI]], Grass-type Pokémon are immune to powder moves, such as [[Spore (move)|Spore]].&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Grass-type moves typically become [[Smart Contest|Smart]] moves, but can also be any of the other four Contest types.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 86 Grass-type Pokémon or 11.7% of all Pokémon (counting [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the fourth most common type.&lt;br /&gt;
&lt;br /&gt;
===Pure Grass-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|114&lt;br /&gt;
|{{MSP|114|Tangela}}&lt;br /&gt;
|{{p|Tangela}}&lt;br /&gt;
|-&lt;br /&gt;
|152&lt;br /&gt;
|{{MSP|152|Chikorita}}&lt;br /&gt;
|{{p|Chikorita}}&lt;br /&gt;
|-&lt;br /&gt;
|153&lt;br /&gt;
|{{MSP|153|Bayleef}}&lt;br /&gt;
|{{p|Bayleef}}&lt;br /&gt;
|-&lt;br /&gt;
|154&lt;br /&gt;
|{{MSP|154|Meganium}}&lt;br /&gt;
|{{p|Meganium}}&lt;br /&gt;
|-&lt;br /&gt;
|182&lt;br /&gt;
|{{MSP|182|Bellossom}}&lt;br /&gt;
|{{p|Bellossom}}&lt;br /&gt;
|-&lt;br /&gt;
|191&lt;br /&gt;
|{{MSP|191|Sunkern}}&lt;br /&gt;
|{{p|Sunkern}}&lt;br /&gt;
|-&lt;br /&gt;
|192&lt;br /&gt;
|{{MSP|192|Sunflora}}&lt;br /&gt;
|{{p|Sunflora}}&lt;br /&gt;
|-&lt;br /&gt;
|252&lt;br /&gt;
|{{MSP|252|Treecko}}&lt;br /&gt;
|{{p|Treecko}}&lt;br /&gt;
|-&lt;br /&gt;
|253&lt;br /&gt;
|{{MSP|253|Grovyle}}&lt;br /&gt;
|{{p|Grovyle}}&lt;br /&gt;
|-&lt;br /&gt;
|254&lt;br /&gt;
|{{MSP|254|Sceptile}}&lt;br /&gt;
|{{p|Sceptile}}&lt;br /&gt;
|-&lt;br /&gt;
|273&lt;br /&gt;
|{{MSP|273|Seedot}}&lt;br /&gt;
|{{p|Seedot}}&lt;br /&gt;
|-&lt;br /&gt;
|285&lt;br /&gt;
|{{MSP|285|Shroomish}}&lt;br /&gt;
|{{p|Shroomish}}&lt;br /&gt;
|-&lt;br /&gt;
|331&lt;br /&gt;
|{{MSP|331|Cacnea}}&lt;br /&gt;
|{{p|Cacnea}}&lt;br /&gt;
|-&lt;br /&gt;
|387&lt;br /&gt;
|{{MSP|387|Turtwig}}&lt;br /&gt;
|{{p|Turtwig}}&lt;br /&gt;
|-&lt;br /&gt;
|388&lt;br /&gt;
|{{MSP|388|Grotle}}&lt;br /&gt;
|{{p|Grotle}}&lt;br /&gt;
|-&lt;br /&gt;
|420&lt;br /&gt;
|{{MSP|420|Cherubi}}&lt;br /&gt;
|{{p|Cherubi}}&lt;br /&gt;
|-&lt;br /&gt;
|421&lt;br /&gt;
|{{MSP|421|Cherrim}}&lt;br /&gt;
|{{p|Cherrim}}&lt;br /&gt;
|-&lt;br /&gt;
|455&lt;br /&gt;
|{{MSP|455|Carnivine}}&lt;br /&gt;
|{{p|Carnivine}}&lt;br /&gt;
|-&lt;br /&gt;
|465&lt;br /&gt;
|{{MSP|465|Tangrowth}}&lt;br /&gt;
|{{p|Tangrowth}}&lt;br /&gt;
|-&lt;br /&gt;
|470&lt;br /&gt;
|{{MSP|470|Leafeon}}&lt;br /&gt;
|{{p|Leafeon}}&lt;br /&gt;
|-&lt;br /&gt;
|492&lt;br /&gt;
|{{MSP|492|Shaymin}}&lt;br /&gt;
|{{p|Shaymin}}{{tt|*|Land Forme}}&lt;br /&gt;
|-&lt;br /&gt;
|495&lt;br /&gt;
|{{MSP|495|Snivy}}&lt;br /&gt;
|{{p|Snivy}}&lt;br /&gt;
|-&lt;br /&gt;
|496&lt;br /&gt;
|{{MSP|496|Servine}}&lt;br /&gt;
|{{p|Servine}}&lt;br /&gt;
|-&lt;br /&gt;
|497&lt;br /&gt;
|{{MSP|497|Serperior}}&lt;br /&gt;
|{{p|Serperior}}&lt;br /&gt;
|-&lt;br /&gt;
|511&lt;br /&gt;
|{{MSP|511|Pansage}}&lt;br /&gt;
|{{p|Pansage}}&lt;br /&gt;
|-&lt;br /&gt;
|512&lt;br /&gt;
|{{MSP|512|Simisage}}&lt;br /&gt;
|{{p|Simisage}}&lt;br /&gt;
|-&lt;br /&gt;
|548&lt;br /&gt;
|{{MSP|548|Petilil}}&lt;br /&gt;
|{{p|Petilil}}&lt;br /&gt;
|-&lt;br /&gt;
|549&lt;br /&gt;
|{{MSP|549|Lilligant}}&lt;br /&gt;
|{{p|Lilligant}}&lt;br /&gt;
|-&lt;br /&gt;
|556&lt;br /&gt;
|{{MSP|556|Maractus}}&lt;br /&gt;
|{{p|Maractus}}&lt;br /&gt;
|-&lt;br /&gt;
|650&lt;br /&gt;
|{{MSP|650|Chespin}}&lt;br /&gt;
|{{p|Chespin}}&lt;br /&gt;
|-&lt;br /&gt;
|651&lt;br /&gt;
|{{MSP|651|Quilladin}}&lt;br /&gt;
|{{p|Quilladin}}&lt;br /&gt;
|-&lt;br /&gt;
|672&lt;br /&gt;
|{{MSP|672|Skiddo}}&lt;br /&gt;
|{{p|Skiddo}}&lt;br /&gt;
|-&lt;br /&gt;
|673&lt;br /&gt;
|{{MSP|673|Gogoat}}&lt;br /&gt;
|{{p|Gogoat}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Black Door}}&lt;br /&gt;
|{{p|Black Door}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Grass-type Pokémon===&lt;br /&gt;
====Primary Grass-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|001&lt;br /&gt;
|{{MSP|001|Bulbasaur}}&lt;br /&gt;
|{{p|Bulbasaur}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|002&lt;br /&gt;
|{{MSP|002|Ivysaur}}&lt;br /&gt;
|{{p|Ivysaur}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|003&lt;br /&gt;
|{{MSP|003|Venusaur}}&lt;br /&gt;
|{{p|Venusaur}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|043&lt;br /&gt;
|{{MSP|043|Oddish}}&lt;br /&gt;
|{{p|Oddish}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|044&lt;br /&gt;
|{{MSP|044|Gloom}}&lt;br /&gt;
|{{p|Gloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|045&lt;br /&gt;
|{{MSP|045|Vileplume}}&lt;br /&gt;
|{{p|Vileplume}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|069&lt;br /&gt;
|{{MSP|069|Bellsprout}}&lt;br /&gt;
|{{p|Bellsprout}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|070&lt;br /&gt;
|{{MSP|070|Weepinbell}}&lt;br /&gt;
|{{p|Weepinbell}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|071&lt;br /&gt;
|{{MSP|071|Victreebel}}&lt;br /&gt;
|{{p|Victreebel}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|102&lt;br /&gt;
|{{MSP|102|Exeggcute}}&lt;br /&gt;
|{{p|Exeggcute}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|103&lt;br /&gt;
|{{MSP|103|Exeggutor}}&lt;br /&gt;
|{{p|Exeggutor}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|187&lt;br /&gt;
|{{MSP|187|Hoppip}}&lt;br /&gt;
|{{p|Hoppip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|188&lt;br /&gt;
|{{MSP|188|Skiploom}}&lt;br /&gt;
|{{p|Skiploom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|189&lt;br /&gt;
|{{MSP|189|Jumpluff}}&lt;br /&gt;
|{{p|Jumpluff}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MSP|274|Nuzleaf}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MSP|275|Shiftry}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|286&lt;br /&gt;
|{{MSP|286|Breloom}}&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|315&lt;br /&gt;
|{{MSP|315|Roselia}}&lt;br /&gt;
|{{p|Roselia}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MSP|332|Cacturne}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|357&lt;br /&gt;
|{{MSP|357|Tropius}}&lt;br /&gt;
|{{p|Tropius}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|389&lt;br /&gt;
|{{MSP|389|Torterra}}&lt;br /&gt;
|{{p|Torterra}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|406&lt;br /&gt;
|{{MSP|406|Budew}}&lt;br /&gt;
|{{p|Budew}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|407&lt;br /&gt;
|{{MSP|407|Roserade}}&lt;br /&gt;
|{{p|Roserade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|459&lt;br /&gt;
|{{MSP|459|Snover}}&lt;br /&gt;
|{{p|Snover}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|460&lt;br /&gt;
|{{MSP|460|Abomasnow}}&lt;br /&gt;
|{{p|Abomasnow}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|492&lt;br /&gt;
|{{MSP|492S|Shaymin}}&lt;br /&gt;
|{{p|Shaymin}}{{tt|*|Sky Forme}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|546&lt;br /&gt;
|{{MSP|546|Cottonee}}&lt;br /&gt;
|{{p|Cottonee}}{{tt|*|Pure Grass-type prior to Generation VI}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|547&lt;br /&gt;
|{{MSP|547|Whimsicott}}&lt;br /&gt;
|{{p|Whimsicott}}{{tt|*|Pure Grass-type prior to Generation VI}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|590&lt;br /&gt;
|{{MSP|590|Foongus}}&lt;br /&gt;
|{{p|Foongus}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|591&lt;br /&gt;
|{{MSP|591|Amoonguss}}&lt;br /&gt;
|{{p|Amoonguss}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|597&lt;br /&gt;
|{{MSP|597|Ferroseed}}&lt;br /&gt;
|{{p|Ferroseed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|598&lt;br /&gt;
|{{MSP|598|Ferrothorn}}&lt;br /&gt;
|{{p|Ferrothorn}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|640&lt;br /&gt;
|{{MSP|640|Virizion}}&lt;br /&gt;
|{{p|Virizion}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|652&lt;br /&gt;
|{{MSP|652|Chesnaught}}&lt;br /&gt;
|{{p|Chesnaught}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Grass-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|046&lt;br /&gt;
|{{MSP|046|Paras}}&lt;br /&gt;
|{{p|Paras}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|047&lt;br /&gt;
|{{MSP|047|Parasect}}&lt;br /&gt;
|{{p|Parasect}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|251&lt;br /&gt;
|{{MSP|251|Celebi}}&lt;br /&gt;
|{{p|Celebi}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|270&lt;br /&gt;
|{{MSP|270|Lotad}}&lt;br /&gt;
|{{p|Lotad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|271&lt;br /&gt;
|{{MSP|271|Lombre}}&lt;br /&gt;
|{{p|Lombre}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|272&lt;br /&gt;
|{{MSP|272|Ludicolo}}&lt;br /&gt;
|{{p|Ludicolo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|345&lt;br /&gt;
|{{MSP|345|Lileep}}&lt;br /&gt;
|{{p|Lileep}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|346&lt;br /&gt;
|{{MSP|346|Cradily}}&lt;br /&gt;
|{{p|Cradily}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|{{MSP|413|Wormadam}}&lt;br /&gt;
|{{p|Wormadam}}{{tt|*|Plant Cloak}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|479&lt;br /&gt;
|{{MSP|479L|Rotom}}&lt;br /&gt;
|{{p|Rotom}}{{tt|*|Mow Rotom, Generation V onwards}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|540&lt;br /&gt;
|{{MSP|540|Sewaddle}}&lt;br /&gt;
|{{p|Sewaddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|541&lt;br /&gt;
|{{MSP|541|Swadloon}}&lt;br /&gt;
|{{p|Swadloon}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|542&lt;br /&gt;
|{{MSP|542|Leavanny}}&lt;br /&gt;
|{{p|Leavanny}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|585&lt;br /&gt;
|{{MSP|585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling}}&lt;br /&gt;
|{{p|Deerling}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|586&lt;br /&gt;
|{{MSP|586{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Sawsbuck}}&lt;br /&gt;
|{{p|Sawsbuck}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|708&lt;br /&gt;
|{{MSP|708|Phantump}}&lt;br /&gt;
|{{p|Phantump}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|709&lt;br /&gt;
|{{MSP|709|Trevenant}}&lt;br /&gt;
|{{p|Trevenant}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|710&lt;br /&gt;
|{{MSP|710|Pumpkaboo}}&lt;br /&gt;
|{{p|Pumpkaboo}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|711&lt;br /&gt;
|{{MSP|711|Gourgeist}}&lt;br /&gt;
|{{p|Gourgeist}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Grass}}&lt;br /&gt;
{{movelist/battle|1|Absorb|Special|Smart|20|100|25|anyadjacent|A nutrient-draining attack. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|3|Aromatherapy|Status|Smart|—|—|5|team|The user releases a soothing scent that heals all status problems affecting the user&#039;s party.}}&lt;br /&gt;
{{movelist/battle|3|Bullet Seed|Physical|Cool|25|100|30|anyadjacent|The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.}}&lt;br /&gt;
{{movelist/battle|5|Cotton Guard|Status||—|—|10|self|The user protects itself by wrapping its body in soft cotton, drastically raising the user&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|2|Cotton Spore|Status|Beauty|—|100|40|anyadjacent|The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.}}&lt;br /&gt;
{{movelist/battle|4|Energy Ball|Special|Beauty|80|100|10|anyadjacent|The user draws power from nature and fires it at the target. It may also lower the target&#039;s Sp. Def.}}&lt;br /&gt;
{{movelist/battle|6|Forest&#039;s Curse|Status||—|—|20|anyadjacent|The user puts a forest curse on the target. Afflicted targets are now {{t|Grass}} type as well.}}&lt;br /&gt;
{{movelist/battle|3|Frenzy Plant|Special|Cool|150|90|5|anyadjacent|The user slams the target with an enormous tree. The user can&#039;t move on the next turn.}}&lt;br /&gt;
{{movelist/battle|2|Giga Drain|Special|Smart|75|100|10|anyadjacent|A nutrient-draining attack. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|4|Grass Knot|Special|Smart|Varies|100|20|anyadjacent|The user snares the target with grass and trips it. The heavier the target, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|5|Grass Pledge|Special||50|100|10|anyadjacent|A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.}}&lt;br /&gt;
{{movelist/battle|3|GrassWhistle|Status|Smart|—|55|15|anyadjacent|The user plays a pleasant melody that lulls the target into a deep sleep.}}&lt;br /&gt;
{{movelist/battle|6|Grassy Terrain|Status||—|—|10|anyadjacent|The user turns the ground under everyone&#039;s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.}}&lt;br /&gt;
{{movelist/battle|5|Horn Leech|Physical||75|100|10|anyadjacent|The user drains the target&#039;s energy with its horns. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|3|Ingrain|Status|Smart|—|—|20|self|The user lays roots that restore its HP on every turn. Because it is rooted, it can&#039;t switch out.}}&lt;br /&gt;
{{movelist/battle|3|Leaf Blade|Physical|Cool|90|100|15|anyadjacent|The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Leaf Storm|Special|Cute|140|90|5|anyadjacent|The user whips up a storm of leaves around the target. The attack&#039;s recoil harshly reduces the user&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|5|Leaf Tornado|Special||65|90|10|anyadjacent|The user attacks its target by encircling it in sharp leaves. This attack may also lower the foe&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|1|Leech Seed|Status|Smart|—|90|10|anyadjacent|A seed is planted on the target. It steals some HP from the target every turn.}}&lt;br /&gt;
{{movelist/battle|3|Magical Leaf|Special|Beauty|60|—|20|anyadjacent|The user scatters curious leaves that chase the target. This attack will not miss.}}&lt;br /&gt;
{{movelist/battle|1|Mega Drain|Special|Smart|40|100|15|anyadjacent|A nutrient-draining attack. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|3|Needle Arm|Physical|Smart|60|100|15|anyadjacent|The user attacks by wildly swinging its thorny arms. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|6|Petal Blizzard|Physical||90|100|15|anyadjacent|The user stirs up a violent petal blizzard and attacks everything around it.}}&lt;br /&gt;
{{movelist/battle|1|Petal Dance|Special|Beauty|120|100|10|adjacentfoe|The user attacks the target by scattering petals for two to three turns. The user then becomes confused.}}&lt;br /&gt;
{{movelist/battle|4|Power Whip|Physical|Beauty|120|85|10|anyadjacent|The user violently whirls its vines or tentacles to harshly lash the target.}}&lt;br /&gt;
{{movelist/battle|1|Razor Leaf|Physical|Cool|55|95|25|adjacentfoes|Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Seed Bomb|Physical|Smart|80|100|15|anyadjacent|The user slams a barrage of hard-shelled seeds down on the target from above.}}&lt;br /&gt;
{{movelist/battle|4|Seed Flare|Special|Cool|120|85|5|anyadjacent|The user emits a shock wave from its body to attack its target. It may harshly lower the target&#039;s Sp. Def.}}&lt;br /&gt;
{{movelist/battle|1|Sleep Powder|Status|Smart|—|75|15|anyadjacent|The user scatters a big cloud of sleep-inducing dust around the target.}}&lt;br /&gt;
{{movelist/battle|1|SolarBeam|Special|Cool|120|100|10|anyadjacent|A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.}}&lt;br /&gt;
{{movelist/battle|6|Spiky Shield|Physical||90|100|15|self|In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.}}&lt;br /&gt;
{{movelist/battle|1|Spore|Status|Smart|—|100|15|anyadjacent|The user scatters bursts of spores that induce sleep.}}&lt;br /&gt;
{{movelist/battle|1|Stun Spore|Status|Smart|—|75|30|anyadjacent|The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|2|Synthesis|Status|Smart|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}&lt;br /&gt;
{{movelist/battle|1|Vine Whip|Physical|Cool|35|100|15|anyadjacent|The target is struck with slender, whiplike vines to inflict damage.}}&lt;br /&gt;
{{movelist/battle|4|Wood Hammer|Physical|Tough|120|100|15|anyadjacent|The user slams its rugged body into the target to attack. The user also sustains serious damage.}}&lt;br /&gt;
{{movelist/battle|4|Worry Seed|Status|Beauty|—|100|10|anyadjacent|A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.}}&lt;br /&gt;
{{movelist/battle-foot|Grass}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation V introduced the most Grass-type Pokémon of any generation, with {{tt|21|including Rotom&#039;s Mow form}}, and Generation VI introduced the fewest Grass-type Pokémon, with nine.&lt;br /&gt;
* Generation I introduced the most Grass-type moves of any generation, with 10, and Generation II introduced the fewest Grass-type moves, with three.&lt;br /&gt;
* In [[Generation I]], the [[Gym guide]] in [[Cerulean Gym]] refers to the Grass type as the &#039;&#039;&#039;Plant type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;しょくぶつタイプ&#039;&#039;&#039; &#039;&#039;Plant type&#039;&#039;).&lt;br /&gt;
* The Grass type is tied with the {{t|Rock}} type for the largest number of weaknesses when unpaired, with five: {{t|Bug}}, {{t|Flying}}, {{t|Ice}}, {{t|Fire}}, and {{t|Poison}}. &lt;br /&gt;
**Rock is super effective against all of Grass&#039;s weaknesses except for Poison.&lt;br /&gt;
* There is at least one Pokémon with each type combination that has a double weakness to Grass. For example, {{p|Omanyte}} is {{2t|Water|Rock}}, {{p|Whiscash}} is {{2t|Water|Ground}}, and {{2t|Rock|Ground}} types are the most plentiful.&lt;br /&gt;
** This trait is also shared with {{t|Water}}, {{t|Flying}}, and {{t|Psychic}}.&lt;br /&gt;
* Grass type has been resisted by the most types, having the {{t|Dragon}}, {{t|Bug}}, {{t|Flying}}, {{t|Steel}}, {{t|Fire}}, and {{t|Poison}} types resist it, as well as resisting itself.&lt;br /&gt;
* The Grass type has the most Pokémon that evolve by [[evolutionary stone]]s, with a total of 11. It is also the type that can utilize the most stones, having at least one Pokémon that can evolve via the {{evostone|Leaf Stone}}, {{evostone|Sun Stone}}, {{evostone|Water Stone}}, and {{evostone|Shiny Stone}}.&lt;br /&gt;
* Grass type is the only type that both resists and is strong against {{t|Water}} type.&lt;br /&gt;
* There are 27 Pokémon with double weakness to Grass, more than any other type.&lt;br /&gt;
** Moreover, in all generations Grass was the most common double weakness, with the exception of [[Generation I]] where the {{t|Bug}} type had one more Pokémon with a double weakness to it.&lt;br /&gt;
** However, Grass is also the most doubly resisted type.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{grass color}}|bordercolor={{grass color light}}&lt;br /&gt;
|ja=くさ (草) &#039;&#039;Kusa&#039;&#039;&lt;br /&gt;
|zh_cmn=草 &#039;&#039;Cǎo&#039;&#039;&lt;br /&gt;
|nl=Gras&lt;br /&gt;
|fi=Ruoho&lt;br /&gt;
|fr=Plante&lt;br /&gt;
|da=Græs&lt;br /&gt;
|de=Pflanze&lt;br /&gt;
|el=Φυτού &#039;&#039;Fitou&#039;&#039;&lt;br /&gt;
|he=עשב &#039;&#039;Esev&#039;&#039;&lt;br /&gt;
|id=Rumput&lt;br /&gt;
|it=Erba&lt;br /&gt;
|ko=풀 &#039;&#039;Pul&#039;&#039;&lt;br /&gt;
|no=Gress&lt;br /&gt;
|pl=Trawiasty&lt;br /&gt;
|pt_eu=Erva&lt;br /&gt;
|pt_br=Grama&amp;lt;br&amp;gt;Planta&amp;lt;br&amp;gt;Vegetal&lt;br /&gt;
|es_eu=Planta&lt;br /&gt;
|es_la=Hierba{{tt|*|Latin American anime dub only}}&lt;br /&gt;
|sv=Gräs&lt;br /&gt;
|ro=Iarbă&lt;br /&gt;
|ru=Травяной &#039;&#039;Travyanoi&#039;&#039;&lt;br /&gt;
|th=พืช or หญ้า&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Pokémony trawiaste]]&lt;br /&gt;
[[pt:Tipo Planta]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pflanze (Typ)]]&lt;br /&gt;
[[es:Tipo Planta]]&lt;br /&gt;
[[fr:Plante]]&lt;br /&gt;
[[it:Erba (tipo)]]&lt;br /&gt;
[[ja:くさ]]&lt;br /&gt;
[[zh:草（属性）]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_(type)&amp;diff=2008320</id>
		<title>Grass (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_(type)&amp;diff=2008320"/>
		<updated>2013-11-07T01:57:55Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: Grass type Pokémon are immune to the powder moves, such as Spore and so on.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Grass type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|くさタイプ|Kusa Taipu}}&#039;&#039;&#039; &#039;&#039;Grass type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers that specialize in Grass-type Pokémon are [[Erika]] of [[Celadon City]], [[Gardenia]] of [[Eterna City]], [[Cilan]] of [[Striaton City]], and [[Ramos]] of [[Coumarine City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]] all Grass-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=grass|&lt;br /&gt;
HP=65.29 |&lt;br /&gt;
Attack=70.29 |&lt;br /&gt;
Defense=69.51 |&lt;br /&gt;
SpAtk=73.51 |&lt;br /&gt;
SpDef=71.10 |&lt;br /&gt;
Speed=60.26 |&lt;br /&gt;
Total=409.95 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved{{tt|*|Considering Shaymin&#039;s Formes as different Pokémon}}===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=grass|&lt;br /&gt;
HP=79.03 |&lt;br /&gt;
Attack=87.47 |&lt;br /&gt;
Defense=82.37 |&lt;br /&gt;
SpAtk=89.45 |&lt;br /&gt;
SpDef=83.97 |&lt;br /&gt;
Speed=73.68 |&lt;br /&gt;
Total=495.97 }}&lt;br /&gt;
&amp;lt;!--out of 27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Grass&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fire&lt;br /&gt;
|weakto3=Flying&lt;br /&gt;
|weakto4=Ice&lt;br /&gt;
|weakto5=Poison&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Grass&lt;br /&gt;
|resist3=Ground&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Ground&lt;br /&gt;
|weaken2=Rock&lt;br /&gt;
|weaken3=Water&lt;br /&gt;
|resisted1=Bug&lt;br /&gt;
|resisted2=Dragon&lt;br /&gt;
|resisted3=Fire&lt;br /&gt;
|resisted4=Flying&lt;br /&gt;
|resisted5=Grass&lt;br /&gt;
|resisted6=Poison&lt;br /&gt;
|resisted7=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Offense===&lt;br /&gt;
Offensively, although they are the only type that can super-effectively handle commonly-used {{t|Water}}/{{t|Ground}} Pokémon such as {{p|Quagsire}}, Grass types have problems in most other situations. The main problem Grass-type moves face is that nearly all of the few Pokémon they are advantageous against are also weak to moves of other types, hence making them seem dwarfed by the effectiveness of moves of other types. Other problems are that too {{t|Bug|many}} {{t|Fire|Pokémon}} {{t|Steel|types}} {{t|Flying|resist}} {{t|Dragon|these}} {{t|Poison|moves}} (including themselves) to rely on them as a main form of dealing damage, and most of them aren&#039;t very powerful. Even then, most of the powerful moves have drawbacks, which can cause more trouble. For example, {{m|Leaf Storm}} sharply lowers Special Attack, {{m|Wood Hammer}} causes recoil damage, {{m|Petal Dance}} causes confusion, {{m|SolarBeam}} requires charging up if {{m|Sunny Day|intense sunlight}} is not nearby and {{m|Frenzy Plant}} requires a turn to recharge after being used. The moves that have no drawbacks, like {{m|Power Whip}}, are very rare. Furthermore, the majority of Grass types have very narrow movesets, often where the only damage-dealing level up moves are Grass-type and {{type|Normal}} moves (as seen in Pokémon such as {{p|Meganium}}, {{p|Cherrim}} and {{p|Sunflora}}). Another problem is that double resistances to Grass are extremely common, even more so than double weaknesses, and the Ability {{a|Sap Sipper}}, which several Pokémon have, negates Grass-type attacks, raising Attack whenever hit with one. &lt;br /&gt;
&lt;br /&gt;
Grass-type Pokémon seem to be affected by [[weather conditions]] more than most other Pokémon, due to their closeness with plants and nature. Most power up under {{weather|intense sunlight}}, while a few others work best under other conditions, such as {{p|Ludicolo}} in {{weather|heavy rain}}, {{p|Cacturne}} in {{weather|sandstorm}}s or {{p|Abomasnow}} in {{weather|hailstorm}}s. A majority of Grass types have above-average Attack or Special Attack as well as high Speed, as seen in {{p|Sceptile}}, {{p|Leafeon}}, and {{p|Lilligant}}, which can become mixed, physical, and special [[sweepers]], respectively.&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively speaking, Grass types have both good and bad points. Whilst weak to the {{t|Ice}} type and {{t|Fire}} type—two very commonly used types offensively—the other weaknesses of the Grass types are rarely used offensively; furthermore, two of the types that specialise in moves that Grass types are weak to are hindered by their poor offensive stats. Also, most Grass types have a secondary type which eliminates their weaknesses to Poison- and Bug-type moves (which in turn makes {{type|Flying}} moves more of a threat). Further, all of Grass&#039;s resistances are quite common. &lt;br /&gt;
&lt;br /&gt;
On the other hand, Grass types&#039; main problem is their weakness to five types—the most weaknesses of all types (tied with {{t|Rock}}). Also, in practice, Grass types&#039; resistances are still of little use. Almost all Water types can use {{m|Ice Beam}}, and most Electric types can learn {{m|Signal Beam}}. With a number of Grass types being part Poison-type as well, Grass types&#039; resistance to Ground-type moves has been hindered. Given all of this, Grass types are difficult to switch into play.&lt;br /&gt;
&lt;br /&gt;
Despite some of its defensive flaws, it is typical for Grass types to learn Leech Seed and Synthesis, among other disabling moves, like {{m|PoisonPowder}}, {{m|Sleep Powder}} and {{m|Stun Spore}}. This enables these Pokémon to provide support to the rest of their team, and can make them difficult to faint. In addition, a particular asset of this type is being the only one immune to Leech Seed.&lt;br /&gt;
&lt;br /&gt;
As of [[Generation VI]], Grass-type Pokémon are immune to powder moves.&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Grass-type moves typically become [[Smart Contest|Smart]] moves, but can also be any of the other four Contest types.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 86 Grass-type Pokémon or 11.7% of all Pokémon (counting [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the fourth most common type.&lt;br /&gt;
&lt;br /&gt;
===Pure Grass-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|114&lt;br /&gt;
|{{MSP|114|Tangela}}&lt;br /&gt;
|{{p|Tangela}}&lt;br /&gt;
|-&lt;br /&gt;
|152&lt;br /&gt;
|{{MSP|152|Chikorita}}&lt;br /&gt;
|{{p|Chikorita}}&lt;br /&gt;
|-&lt;br /&gt;
|153&lt;br /&gt;
|{{MSP|153|Bayleef}}&lt;br /&gt;
|{{p|Bayleef}}&lt;br /&gt;
|-&lt;br /&gt;
|154&lt;br /&gt;
|{{MSP|154|Meganium}}&lt;br /&gt;
|{{p|Meganium}}&lt;br /&gt;
|-&lt;br /&gt;
|182&lt;br /&gt;
|{{MSP|182|Bellossom}}&lt;br /&gt;
|{{p|Bellossom}}&lt;br /&gt;
|-&lt;br /&gt;
|191&lt;br /&gt;
|{{MSP|191|Sunkern}}&lt;br /&gt;
|{{p|Sunkern}}&lt;br /&gt;
|-&lt;br /&gt;
|192&lt;br /&gt;
|{{MSP|192|Sunflora}}&lt;br /&gt;
|{{p|Sunflora}}&lt;br /&gt;
|-&lt;br /&gt;
|252&lt;br /&gt;
|{{MSP|252|Treecko}}&lt;br /&gt;
|{{p|Treecko}}&lt;br /&gt;
|-&lt;br /&gt;
|253&lt;br /&gt;
|{{MSP|253|Grovyle}}&lt;br /&gt;
|{{p|Grovyle}}&lt;br /&gt;
|-&lt;br /&gt;
|254&lt;br /&gt;
|{{MSP|254|Sceptile}}&lt;br /&gt;
|{{p|Sceptile}}&lt;br /&gt;
|-&lt;br /&gt;
|273&lt;br /&gt;
|{{MSP|273|Seedot}}&lt;br /&gt;
|{{p|Seedot}}&lt;br /&gt;
|-&lt;br /&gt;
|285&lt;br /&gt;
|{{MSP|285|Shroomish}}&lt;br /&gt;
|{{p|Shroomish}}&lt;br /&gt;
|-&lt;br /&gt;
|331&lt;br /&gt;
|{{MSP|331|Cacnea}}&lt;br /&gt;
|{{p|Cacnea}}&lt;br /&gt;
|-&lt;br /&gt;
|387&lt;br /&gt;
|{{MSP|387|Turtwig}}&lt;br /&gt;
|{{p|Turtwig}}&lt;br /&gt;
|-&lt;br /&gt;
|388&lt;br /&gt;
|{{MSP|388|Grotle}}&lt;br /&gt;
|{{p|Grotle}}&lt;br /&gt;
|-&lt;br /&gt;
|420&lt;br /&gt;
|{{MSP|420|Cherubi}}&lt;br /&gt;
|{{p|Cherubi}}&lt;br /&gt;
|-&lt;br /&gt;
|421&lt;br /&gt;
|{{MSP|421|Cherrim}}&lt;br /&gt;
|{{p|Cherrim}}&lt;br /&gt;
|-&lt;br /&gt;
|455&lt;br /&gt;
|{{MSP|455|Carnivine}}&lt;br /&gt;
|{{p|Carnivine}}&lt;br /&gt;
|-&lt;br /&gt;
|465&lt;br /&gt;
|{{MSP|465|Tangrowth}}&lt;br /&gt;
|{{p|Tangrowth}}&lt;br /&gt;
|-&lt;br /&gt;
|470&lt;br /&gt;
|{{MSP|470|Leafeon}}&lt;br /&gt;
|{{p|Leafeon}}&lt;br /&gt;
|-&lt;br /&gt;
|492&lt;br /&gt;
|{{MSP|492|Shaymin}}&lt;br /&gt;
|{{p|Shaymin}}{{tt|*|Land Forme}}&lt;br /&gt;
|-&lt;br /&gt;
|495&lt;br /&gt;
|{{MSP|495|Snivy}}&lt;br /&gt;
|{{p|Snivy}}&lt;br /&gt;
|-&lt;br /&gt;
|496&lt;br /&gt;
|{{MSP|496|Servine}}&lt;br /&gt;
|{{p|Servine}}&lt;br /&gt;
|-&lt;br /&gt;
|497&lt;br /&gt;
|{{MSP|497|Serperior}}&lt;br /&gt;
|{{p|Serperior}}&lt;br /&gt;
|-&lt;br /&gt;
|511&lt;br /&gt;
|{{MSP|511|Pansage}}&lt;br /&gt;
|{{p|Pansage}}&lt;br /&gt;
|-&lt;br /&gt;
|512&lt;br /&gt;
|{{MSP|512|Simisage}}&lt;br /&gt;
|{{p|Simisage}}&lt;br /&gt;
|-&lt;br /&gt;
|548&lt;br /&gt;
|{{MSP|548|Petilil}}&lt;br /&gt;
|{{p|Petilil}}&lt;br /&gt;
|-&lt;br /&gt;
|549&lt;br /&gt;
|{{MSP|549|Lilligant}}&lt;br /&gt;
|{{p|Lilligant}}&lt;br /&gt;
|-&lt;br /&gt;
|556&lt;br /&gt;
|{{MSP|556|Maractus}}&lt;br /&gt;
|{{p|Maractus}}&lt;br /&gt;
|-&lt;br /&gt;
|650&lt;br /&gt;
|{{MSP|650|Chespin}}&lt;br /&gt;
|{{p|Chespin}}&lt;br /&gt;
|-&lt;br /&gt;
|651&lt;br /&gt;
|{{MSP|651|Quilladin}}&lt;br /&gt;
|{{p|Quilladin}}&lt;br /&gt;
|-&lt;br /&gt;
|672&lt;br /&gt;
|{{MSP|672|Skiddo}}&lt;br /&gt;
|{{p|Skiddo}}&lt;br /&gt;
|-&lt;br /&gt;
|673&lt;br /&gt;
|{{MSP|673|Gogoat}}&lt;br /&gt;
|{{p|Gogoat}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Black Door}}&lt;br /&gt;
|{{p|Black Door}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Grass-type Pokémon===&lt;br /&gt;
====Primary Grass-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|001&lt;br /&gt;
|{{MSP|001|Bulbasaur}}&lt;br /&gt;
|{{p|Bulbasaur}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|002&lt;br /&gt;
|{{MSP|002|Ivysaur}}&lt;br /&gt;
|{{p|Ivysaur}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|003&lt;br /&gt;
|{{MSP|003|Venusaur}}&lt;br /&gt;
|{{p|Venusaur}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|043&lt;br /&gt;
|{{MSP|043|Oddish}}&lt;br /&gt;
|{{p|Oddish}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|044&lt;br /&gt;
|{{MSP|044|Gloom}}&lt;br /&gt;
|{{p|Gloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|045&lt;br /&gt;
|{{MSP|045|Vileplume}}&lt;br /&gt;
|{{p|Vileplume}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|069&lt;br /&gt;
|{{MSP|069|Bellsprout}}&lt;br /&gt;
|{{p|Bellsprout}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|070&lt;br /&gt;
|{{MSP|070|Weepinbell}}&lt;br /&gt;
|{{p|Weepinbell}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|071&lt;br /&gt;
|{{MSP|071|Victreebel}}&lt;br /&gt;
|{{p|Victreebel}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|102&lt;br /&gt;
|{{MSP|102|Exeggcute}}&lt;br /&gt;
|{{p|Exeggcute}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|103&lt;br /&gt;
|{{MSP|103|Exeggutor}}&lt;br /&gt;
|{{p|Exeggutor}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|187&lt;br /&gt;
|{{MSP|187|Hoppip}}&lt;br /&gt;
|{{p|Hoppip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|188&lt;br /&gt;
|{{MSP|188|Skiploom}}&lt;br /&gt;
|{{p|Skiploom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|189&lt;br /&gt;
|{{MSP|189|Jumpluff}}&lt;br /&gt;
|{{p|Jumpluff}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MSP|274|Nuzleaf}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MSP|275|Shiftry}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|286&lt;br /&gt;
|{{MSP|286|Breloom}}&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|315&lt;br /&gt;
|{{MSP|315|Roselia}}&lt;br /&gt;
|{{p|Roselia}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MSP|332|Cacturne}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|357&lt;br /&gt;
|{{MSP|357|Tropius}}&lt;br /&gt;
|{{p|Tropius}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|389&lt;br /&gt;
|{{MSP|389|Torterra}}&lt;br /&gt;
|{{p|Torterra}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|406&lt;br /&gt;
|{{MSP|406|Budew}}&lt;br /&gt;
|{{p|Budew}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|407&lt;br /&gt;
|{{MSP|407|Roserade}}&lt;br /&gt;
|{{p|Roserade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|459&lt;br /&gt;
|{{MSP|459|Snover}}&lt;br /&gt;
|{{p|Snover}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|460&lt;br /&gt;
|{{MSP|460|Abomasnow}}&lt;br /&gt;
|{{p|Abomasnow}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|492&lt;br /&gt;
|{{MSP|492S|Shaymin}}&lt;br /&gt;
|{{p|Shaymin}}{{tt|*|Sky Forme}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|546&lt;br /&gt;
|{{MSP|546|Cottonee}}&lt;br /&gt;
|{{p|Cottonee}}{{tt|*|Pure Grass-type prior to Generation VI}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|547&lt;br /&gt;
|{{MSP|547|Whimsicott}}&lt;br /&gt;
|{{p|Whimsicott}}{{tt|*|Pure Grass-type prior to Generation VI}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|590&lt;br /&gt;
|{{MSP|590|Foongus}}&lt;br /&gt;
|{{p|Foongus}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|591&lt;br /&gt;
|{{MSP|591|Amoonguss}}&lt;br /&gt;
|{{p|Amoonguss}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|597&lt;br /&gt;
|{{MSP|597|Ferroseed}}&lt;br /&gt;
|{{p|Ferroseed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|598&lt;br /&gt;
|{{MSP|598|Ferrothorn}}&lt;br /&gt;
|{{p|Ferrothorn}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|640&lt;br /&gt;
|{{MSP|640|Virizion}}&lt;br /&gt;
|{{p|Virizion}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|652&lt;br /&gt;
|{{MSP|652|Chesnaught}}&lt;br /&gt;
|{{p|Chesnaught}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Grass-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|046&lt;br /&gt;
|{{MSP|046|Paras}}&lt;br /&gt;
|{{p|Paras}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|047&lt;br /&gt;
|{{MSP|047|Parasect}}&lt;br /&gt;
|{{p|Parasect}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|251&lt;br /&gt;
|{{MSP|251|Celebi}}&lt;br /&gt;
|{{p|Celebi}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|270&lt;br /&gt;
|{{MSP|270|Lotad}}&lt;br /&gt;
|{{p|Lotad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|271&lt;br /&gt;
|{{MSP|271|Lombre}}&lt;br /&gt;
|{{p|Lombre}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|272&lt;br /&gt;
|{{MSP|272|Ludicolo}}&lt;br /&gt;
|{{p|Ludicolo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|345&lt;br /&gt;
|{{MSP|345|Lileep}}&lt;br /&gt;
|{{p|Lileep}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|346&lt;br /&gt;
|{{MSP|346|Cradily}}&lt;br /&gt;
|{{p|Cradily}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|{{MSP|413|Wormadam}}&lt;br /&gt;
|{{p|Wormadam}}{{tt|*|Plant Cloak}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|479&lt;br /&gt;
|{{MSP|479L|Rotom}}&lt;br /&gt;
|{{p|Rotom}}{{tt|*|Mow Rotom, Generation V onwards}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|540&lt;br /&gt;
|{{MSP|540|Sewaddle}}&lt;br /&gt;
|{{p|Sewaddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|541&lt;br /&gt;
|{{MSP|541|Swadloon}}&lt;br /&gt;
|{{p|Swadloon}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|542&lt;br /&gt;
|{{MSP|542|Leavanny}}&lt;br /&gt;
|{{p|Leavanny}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|585&lt;br /&gt;
|{{MSP|585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling}}&lt;br /&gt;
|{{p|Deerling}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|586&lt;br /&gt;
|{{MSP|586{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Sawsbuck}}&lt;br /&gt;
|{{p|Sawsbuck}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|708&lt;br /&gt;
|{{MSP|708|Phantump}}&lt;br /&gt;
|{{p|Phantump}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|709&lt;br /&gt;
|{{MSP|709|Trevenant}}&lt;br /&gt;
|{{p|Trevenant}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|710&lt;br /&gt;
|{{MSP|710|Pumpkaboo}}&lt;br /&gt;
|{{p|Pumpkaboo}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|711&lt;br /&gt;
|{{MSP|711|Gourgeist}}&lt;br /&gt;
|{{p|Gourgeist}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Grass}}&lt;br /&gt;
{{movelist/battle|1|Absorb|Special|Smart|20|100|25|anyadjacent|A nutrient-draining attack. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|3|Aromatherapy|Status|Smart|—|—|5|team|The user releases a soothing scent that heals all status problems affecting the user&#039;s party.}}&lt;br /&gt;
{{movelist/battle|3|Bullet Seed|Physical|Cool|25|100|30|anyadjacent|The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.}}&lt;br /&gt;
{{movelist/battle|5|Cotton Guard|Status||—|—|10|self|The user protects itself by wrapping its body in soft cotton, drastically raising the user&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|2|Cotton Spore|Status|Beauty|—|100|40|anyadjacent|The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.}}&lt;br /&gt;
{{movelist/battle|4|Energy Ball|Special|Beauty|80|100|10|anyadjacent|The user draws power from nature and fires it at the target. It may also lower the target&#039;s Sp. Def.}}&lt;br /&gt;
{{movelist/battle|6|Forest&#039;s Curse|Status||—|—|20|anyadjacent|The user puts a forest curse on the target. Afflicted targets are now {{t|Grass}} type as well.}}&lt;br /&gt;
{{movelist/battle|3|Frenzy Plant|Special|Cool|150|90|5|anyadjacent|The user slams the target with an enormous tree. The user can&#039;t move on the next turn.}}&lt;br /&gt;
{{movelist/battle|2|Giga Drain|Special|Smart|75|100|10|anyadjacent|A nutrient-draining attack. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|4|Grass Knot|Special|Smart|Varies|100|20|anyadjacent|The user snares the target with grass and trips it. The heavier the target, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|5|Grass Pledge|Special||50|100|10|anyadjacent|A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.}}&lt;br /&gt;
{{movelist/battle|3|GrassWhistle|Status|Smart|—|55|15|anyadjacent|The user plays a pleasant melody that lulls the target into a deep sleep.}}&lt;br /&gt;
{{movelist/battle|6|Grassy Terrain|Status||—|—|10|anyadjacent|The user turns the ground under everyone&#039;s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.}}&lt;br /&gt;
{{movelist/battle|5|Horn Leech|Physical||75|100|10|anyadjacent|The user drains the target&#039;s energy with its horns. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|3|Ingrain|Status|Smart|—|—|20|self|The user lays roots that restore its HP on every turn. Because it is rooted, it can&#039;t switch out.}}&lt;br /&gt;
{{movelist/battle|3|Leaf Blade|Physical|Cool|90|100|15|anyadjacent|The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Leaf Storm|Special|Cute|140|90|5|anyadjacent|The user whips up a storm of leaves around the target. The attack&#039;s recoil harshly reduces the user&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|5|Leaf Tornado|Special||65|90|10|anyadjacent|The user attacks its target by encircling it in sharp leaves. This attack may also lower the foe&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|1|Leech Seed|Status|Smart|—|90|10|anyadjacent|A seed is planted on the target. It steals some HP from the target every turn.}}&lt;br /&gt;
{{movelist/battle|3|Magical Leaf|Special|Beauty|60|—|20|anyadjacent|The user scatters curious leaves that chase the target. This attack will not miss.}}&lt;br /&gt;
{{movelist/battle|1|Mega Drain|Special|Smart|40|100|15|anyadjacent|A nutrient-draining attack. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|3|Needle Arm|Physical|Smart|60|100|15|anyadjacent|The user attacks by wildly swinging its thorny arms. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|6|Petal Blizzard|Physical||90|100|15|anyadjacent|The user stirs up a violent petal blizzard and attacks everything around it.}}&lt;br /&gt;
{{movelist/battle|1|Petal Dance|Special|Beauty|120|100|10|adjacentfoe|The user attacks the target by scattering petals for two to three turns. The user then becomes confused.}}&lt;br /&gt;
{{movelist/battle|4|Power Whip|Physical|Beauty|120|85|10|anyadjacent|The user violently whirls its vines or tentacles to harshly lash the target.}}&lt;br /&gt;
{{movelist/battle|1|Razor Leaf|Physical|Cool|55|95|25|adjacentfoes|Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Seed Bomb|Physical|Smart|80|100|15|anyadjacent|The user slams a barrage of hard-shelled seeds down on the target from above.}}&lt;br /&gt;
{{movelist/battle|4|Seed Flare|Special|Cool|120|85|5|anyadjacent|The user emits a shock wave from its body to attack its target. It may harshly lower the target&#039;s Sp. Def.}}&lt;br /&gt;
{{movelist/battle|1|Sleep Powder|Status|Smart|—|75|15|anyadjacent|The user scatters a big cloud of sleep-inducing dust around the target.}}&lt;br /&gt;
{{movelist/battle|1|SolarBeam|Special|Cool|120|100|10|anyadjacent|A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.}}&lt;br /&gt;
{{movelist/battle|6|Spiky Shield|Physical||90|100|15|self|In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.}}&lt;br /&gt;
{{movelist/battle|1|Spore|Status|Smart|—|100|15|anyadjacent|The user scatters bursts of spores that induce sleep.}}&lt;br /&gt;
{{movelist/battle|1|Stun Spore|Status|Smart|—|75|30|anyadjacent|The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|2|Synthesis|Status|Smart|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}&lt;br /&gt;
{{movelist/battle|1|Vine Whip|Physical|Cool|35|100|15|anyadjacent|The target is struck with slender, whiplike vines to inflict damage.}}&lt;br /&gt;
{{movelist/battle|4|Wood Hammer|Physical|Tough|120|100|15|anyadjacent|The user slams its rugged body into the target to attack. The user also sustains serious damage.}}&lt;br /&gt;
{{movelist/battle|4|Worry Seed|Status|Beauty|—|100|10|anyadjacent|A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.}}&lt;br /&gt;
{{movelist/battle-foot|Grass}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation V introduced the most Grass-type Pokémon of any generation, with {{tt|21|including Rotom&#039;s Mow form}}, and Generation VI introduced the fewest Grass-type Pokémon, with nine.&lt;br /&gt;
* Generation I introduced the most Grass-type moves of any generation, with 10, and Generation II introduced the fewest Grass-type moves, with three.&lt;br /&gt;
* In [[Generation I]], the [[Gym guide]] in [[Cerulean Gym]] refers to the Grass type as the &#039;&#039;&#039;Plant type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;しょくぶつタイプ&#039;&#039;&#039; &#039;&#039;Plant type&#039;&#039;).&lt;br /&gt;
* The Grass type is tied with the {{t|Rock}} type for the largest number of weaknesses when unpaired, with five: {{t|Bug}}, {{t|Flying}}, {{t|Ice}}, {{t|Fire}}, and {{t|Poison}}. &lt;br /&gt;
**Rock is super effective against all of Grass&#039;s weaknesses except for Poison.&lt;br /&gt;
* There is at least one Pokémon with each type combination that has a double weakness to Grass. For example, {{p|Omanyte}} is {{2t|Water|Rock}}, {{p|Whiscash}} is {{2t|Water|Ground}}, and {{2t|Rock|Ground}} types are the most plentiful.&lt;br /&gt;
** This trait is also shared with {{t|Water}}, {{t|Flying}}, and {{t|Psychic}}.&lt;br /&gt;
* Grass type has been resisted by the most types, having the {{t|Dragon}}, {{t|Bug}}, {{t|Flying}}, {{t|Steel}}, {{t|Fire}}, and {{t|Poison}} types resist it, as well as resisting itself.&lt;br /&gt;
* The Grass type has the most Pokémon that evolve by [[evolutionary stone]]s, with a total of 11. It is also the type that can utilize the most stones, having at least one Pokémon that can evolve via the {{evostone|Leaf Stone}}, {{evostone|Sun Stone}}, {{evostone|Water Stone}}, and {{evostone|Shiny Stone}}.&lt;br /&gt;
* Grass type is the only type that both resists and is strong against {{t|Water}} type.&lt;br /&gt;
* There are 27 Pokémon with double weakness to Grass, more than any other type.&lt;br /&gt;
** Moreover, in all generations Grass was the most common double weakness, with the exception of [[Generation I]] where the {{t|Bug}} type had one more Pokémon with a double weakness to it.&lt;br /&gt;
** However, Grass is also the most doubly resisted type.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{grass color}}|bordercolor={{grass color light}}&lt;br /&gt;
|ja=くさ (草) &#039;&#039;Kusa&#039;&#039;&lt;br /&gt;
|zh_cmn=草 &#039;&#039;Cǎo&#039;&#039;&lt;br /&gt;
|nl=Gras&lt;br /&gt;
|fi=Ruoho&lt;br /&gt;
|fr=Plante&lt;br /&gt;
|da=Græs&lt;br /&gt;
|de=Pflanze&lt;br /&gt;
|el=Φυτού &#039;&#039;Fitou&#039;&#039;&lt;br /&gt;
|he=עשב &#039;&#039;Esev&#039;&#039;&lt;br /&gt;
|id=Rumput&lt;br /&gt;
|it=Erba&lt;br /&gt;
|ko=풀 &#039;&#039;Pul&#039;&#039;&lt;br /&gt;
|no=Gress&lt;br /&gt;
|pl=Trawiasty&lt;br /&gt;
|pt_eu=Erva&lt;br /&gt;
|pt_br=Grama&amp;lt;br&amp;gt;Planta&amp;lt;br&amp;gt;Vegetal&lt;br /&gt;
|es_eu=Planta&lt;br /&gt;
|es_la=Hierba{{tt|*|Latin American anime dub only}}&lt;br /&gt;
|sv=Gräs&lt;br /&gt;
|ro=Iarbă&lt;br /&gt;
|ru=Травяной &#039;&#039;Travyanoi&#039;&#039;&lt;br /&gt;
|th=พืช or หญ้า&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[pl:Pokémony trawiaste]]&lt;br /&gt;
[[pt:Tipo Planta]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pflanze (Typ)]]&lt;br /&gt;
[[es:Tipo Planta]]&lt;br /&gt;
[[fr:Plante]]&lt;br /&gt;
[[it:Erba (tipo)]]&lt;br /&gt;
[[ja:くさ]]&lt;br /&gt;
[[zh:草（属性）]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition&amp;diff=2008305</id>
		<title>Status condition</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition&amp;diff=2008305"/>
		<updated>2013-11-07T01:45:31Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: I added info regarding that the Ghost type Pokémon being immune to trapping moves and Abilities and that Electric type Pokémon are immune to paralysis as of Generation VI.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Status|the move category|status move}}&lt;br /&gt;
&#039;&#039;&#039;Status ailments&#039;&#039;&#039; affect a {{OBP|Pokémon|species}}&#039;s ability to battle. There are three kinds of status. The first are non-volatile, the second are volatile, and the third lasts while a Pokémon is in battle. The [[Pokérus]] is a similar but unrelated concept.&lt;br /&gt;
&lt;br /&gt;
==Non-volatile status==&lt;br /&gt;
Non-volatile status ailments are status ailments that will remain until a Pokémon is healed at a [[Pokémon Center]], a specific [[status ailment healing item|curative item]] is used, or, in case of freeze and sleep, after a certain number of turns during the battle. A Pokémon inflicted with a non-volatile status will still be affected after being pulled out of battle (unless they have the {{a|Natural Cure}} Ability), and after a battle is over. It is only possible for a Pokémon to be afflicted by one of these at a time. In [[Generation III]] and beyond, certain [[Ability|Abilities]] will cause or prevent them, as well as benefit from them.&lt;br /&gt;
&lt;br /&gt;
In battle, in the first two generations the status problem icon will replace the level, whereas from [[Generation III]] onwards it is shown to the left of the HP bar.&lt;br /&gt;
&lt;br /&gt;
===Burn===&lt;br /&gt;
[[File:Ursaring Burn status.png|thumb|250px|{{TP|Paul|Ursaring}} is burned]]&lt;br /&gt;
{{main|Burn (status ailment)}}&lt;br /&gt;
The burn condition (BRN) halves damage dealt by a Pokémon&#039;s physical moves (except for Pokémon with the {{a|Guts}} Ability, where this condition raises Attack by 50%). Additionally, at the end of a turn, the Pokémon loses 1/8 its maximum hit points (in [[Generation I]] or in the case of Pokémon with the Ability {{a|Heatproof}}, the Pokémon loses 1/16 of its maximum hit points). Normally {{type|Fire}} Pokémon and Pokémon with the {{a|Water Veil}} Ability cannot be burned; however, if a Pokémon is burned then has its type changed to Fire or its Ability changed to Water Veil, the burn will remain. All {{DL|Burn (status ailment)|Moves|moves which can cause burn}} are Fire-type except for {{m|Tri Attack}} ([[Generation II]] onwards), {{m|Fling}} when the {{DL|In-battle effect item|Flame Orb}} is held, {{m|Scald}} and {{m|Ice Burn}}. In Generation V, Pokémon glow red when afflicted with burn.&lt;br /&gt;
&lt;br /&gt;
===Freeze===&lt;br /&gt;
[[File:Frozen Pokémon.png|left|thumb|250px|{{TP|Iris|Excadrill}} is frozen]]&lt;br /&gt;
{{main|Freeze (status ailment)}}&lt;br /&gt;
The freeze condition (FRZ) causes a Pokémon to be unable to make a move. Damaging {{type|Fire}} moves used on a frozen Pokémon will remove the freeze status. From [[Generation II]] onward, freeze has a random, 20% chance to be cured on its own on the frozen Pokémon&#039;s turn. Consequently, the frozen Pokémon may thaw out on the turn of freezing; however, in [[Generation I]], a frozen Pokémon never thaws without external aid. Pokémon cannot be frozen in {{weather|sunny}} weather; contrary to popular belief, sunny weather does not cause a quicker thawing.&lt;br /&gt;
&lt;br /&gt;
{{type|Ice}} Pokémon cannot be frozen by Ice-type moves; however, they can be frozen by Tri Attack and Secret Power. A frozen Pokémon can still use the moves {{m|Fusion Flare}}, {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}} and {{m|Scald}} while frozen; these moves will thaw the user, thaw the opponent if possible, and deal damage to the opponent. All {{DL|Freeze (status ailment)|Moves|moves which cause freezing}} are Ice type except Tri Attack (Generation II onwards) and Secret Power (when used in snow or ice; [[Generation IV]] only). It is also the only non-volatile status which has no move that causes it 100% of the time. The only move to provide more than a 10% chance of freezing is {{m|Secret Power}} when used on snow or ice, which provides a 30% chance. In Generation V, Pokémon glow blue and stop moving when afflicted with freeze.&lt;br /&gt;
&lt;br /&gt;
A frozen {{DL|Form differences|Shaymin|Sky Forme}} {{p|Shaymin}} will revert to its Land Forme.&lt;br /&gt;
&lt;br /&gt;
===Paralysis===&lt;br /&gt;
[[File:Ash Pikachu Static.png|right|thumb|250px|{{TP|Paul|Ursaring}} is paralyzed]]&lt;br /&gt;
{{main|Paralysis (status ailment)}}&lt;br /&gt;
The paralysis condition (PAR) causes a Pokémon to be unable to attack (&amp;quot;fully paralyzed&amp;quot;) a quarter of the time. Additionally, its Speed is reduced to 25% of its previous value (except for Pokémon with the {{a|Quick Feet}} Ability, where this condition raises the Speed by 50%). Many {{DL|Paralysis (status ailment)|Moves|moves that cause paralysis}} are of the {{t|Electric}} type. {{type|Ground}} Pokémon can be paralyzed, but not by Electric-type moves or by the [[Battle Arcade]]. In Generation V, Pokémon glow yellow when afflicted with paralysis and their animation will be slowed significantly. As of Generation VI, [[Electric (type)|Electric]]-type Pokémon can no longer be paralyzed.&lt;br /&gt;
&lt;br /&gt;
===Poison===&lt;br /&gt;
[[File:Poisoned Pokémon.png|left|thumb|250px|{{TP|Ash|Gliscor}} is poisoned]]&lt;br /&gt;
{{main|Poison (status ailment)}}&lt;br /&gt;
The poison condition (PSN) causes a Pokémon to lose 1/8 of its maximum hit points every turn (in [[Generation I]], it loses 1/16). Normally {{t|Steel}}- and {{type|Poison}} Pokémon and Pokémon with the {{a|Immunity}} Ability cannot be poisoned; however, if a Pokémon is poisoned then has its type changed to Steel or Poison or its Ability changed to Immunity, the poison will remain. In addition, in Generation II, Steel-type Pokémon can be poisoned by {{m|Twineedle}}. A Pokémon with the {{a|Poison Heal}} Ability will gradually recover health instead when poisoned.&lt;br /&gt;
&lt;br /&gt;
A poisoned Pokémon also loses 1 hit point for every four steps taken while not in battle. In [[Generation IV]], a Pokémon whose HP is reduced to 1 via poison outside of battle will have the poison status removed. In [[Generation V]], no HP is lost outside of battle, making it similar to a burn but without the attack reduction. All {{DL|Poison (status ailment)|Moves|moves which can poison}} are of the Poison-type except {{m|Twineedle}}, {{m|Secret Power}}, and {{m|Fling}} (which poisons only if {{DL|Type-enhancing item|Poison Barb}} is held). In Generation V, Pokémon glow purple when afflicted with poison.&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Badly poisoned|Bad poison}}====&lt;br /&gt;
The badly poisoned condition is caused by {{m|Toxic}} and {{m|Poison Fang}}, as well as by {{m|Toxic Spikes}} after it is used twice. It is the same as Poison except its damage begins at 1/16 and grows an additional 1/16 every turn, taking 2/16 max hit points the second turn, then 3/16 the third turn, and 4/16 the fourth, and so on. In [[Generation I]] and [[Generation II]], switching a Pokémon out of active battle would change the badly poisoned condition to normal poison. In [[Generation III]] and beyond, the &amp;quot;badly poisoned&amp;quot; effect will remain even after switching a Pokémon out of battle and back in, but the damage counter will be reset. After a battle is over, the &amp;quot;badly poisoned&amp;quot; status will become a normal poison. All {{DL|Poison (status ailment)|Moves that badly poison|moves which can badly poison}} are of the Poison-type except {{m|Fling}} (which badly poisons only if {{DL|In-battle effect item|Toxic Orb}} is held). In Generation V, Pokémon glow purple when afflicted with bad poison.&lt;br /&gt;
&lt;br /&gt;
===Sleep===&lt;br /&gt;
[[File:Sleeping Pokémon.png|thumb|250px|{{TP|Ash|Heracross}} sleeping]]&lt;br /&gt;
{{main|Sleep (status ailment)}}&lt;br /&gt;
A Pokémon that is asleep (SLP) is immobilized and can only use the moves {{m|Snore}} and {{m|Sleep Talk}}. &lt;br /&gt;
&lt;br /&gt;
Sleep lasts for a randomly chosen duration of 1 to 3 turns in {{game|Black and White|s}} and {{eng|Pokémon Stadium}}.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=3698857&amp;amp;postcount=770 RNG Research: Battle RNG - Sleep Duration]&amp;lt;/ref&amp;gt; In all other games, except the Japanese versions of Pokémon Diamond and Pearl, sleep lasts 1 to 5 turns. In the Japanese version of {{2v2|Diamond|Pearl}}, the minimum and maximum sleep count is 1 turn higher, lasting 2 to 6 turns.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=648215&amp;amp;postcount=24 DP Battle Tower Records]&amp;lt;/ref&amp;gt; A Pokémon can inflict self-induced sleep using the move {{m|Rest}}, which will restore all of the Pokémon&#039;s health and remove any other non-volatile status ailment. A {{DL|Level|Disobedience|disobedient}} Pokémon may also nap during battle. There are eleven moves that cause sleep.&lt;br /&gt;
&lt;br /&gt;
In Generation I, a Pokémon that wakes up is not able to attack that same turn, but since Generation II, it is able to attack as soon as the sleep wears off. In Generation V, a Pokémon&#039;s sleep counter is reset to its original amount when switched out; this also applies for self-induced sleep. Also in Generation V, Pokémon close their eyes while sleeping and they move slower as well. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Volatile status==&lt;br /&gt;
A volatile status will wear off when a Pokémon is taken out of battle or a battle is over. Many of these will also wear off after a number of turns pass. Since they aren&#039;t shown in battle as a status ailment (having an icon) a Pokémon can be affected with multiple volatile ailments, volatile battle statuses and a non-volatile aliment at the same time.&lt;br /&gt;
&lt;br /&gt;
===Confusion===&lt;br /&gt;
&#039;&#039;See also: [[List of moves that confuse]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Snivy Confused Status.png|thumb|250px|{{TP|Ash|Snivy}} confused]]&lt;br /&gt;
The confused condition causes a Pokémon to hurt itself in its confusion 50% of the time. The damage is done as if the Pokémon attacked itself with a 40-power typeless physical attack.&lt;br /&gt;
&lt;br /&gt;
Confusion wears off after 1-4 attacking turns. This means that turns recharging, such as after using {{m|Hyper Beam}}, and turns unable to attack, such as from {{status|paralysis}}, will not lower the remaining number of turns of confusion. However, a sleeping Pokémon may hurt itself in confusion if using a move such as {{m|Snore}} or {{m|Sleep Talk}}. Multi-turn attacks such as {{m|Fly}} and {{m|Dive}} require that confusion be checked both turns, further reducing the chance of successful attack.&lt;br /&gt;
[[File:Confusion anime DP.png|thumb|left|{{TP|Dawn|Piplup}} confused]]&lt;br /&gt;
Pokémon with the {{a|Own Tempo}} Ability are immune to being confused. Confusion can be cured with [[Persim Berry|Persim Berries]], the {{DL|Flute|Yellow Flute}}, and, [[Generation II]] onwards, items that cure all status ailments such as [[Status ailment healing item#Full Heal|Full Heal]]s and [[Lum Berry|Lum Berries]]; it is the only volatile status ailment to be able to be cured by items that heal all status ailments.&lt;br /&gt;
&lt;br /&gt;
Confusion is transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
A {{tc|Ninja Boy}} on {{rt|211|Sinnoh}} erroneously states that confusion only wears off if the Pokémon is switched out.&lt;br /&gt;
&lt;br /&gt;
In the {{series|original}} of the anime, Pokémon showed no physical difference when confused. They would often get dizzy and miss their attacks as opposed to attacking themselves. In the {{series|Advanced Generation}}, Pokémon would get purple circles around their eyes as a sign of confusion and begin hurting themselves, or attacking their partner if in a [[Double Battle]]. In the {{series|Diamond &amp;amp; Pearl}}, Pokémon&#039;s eyes become swirls and a circle of {{p|Torchic}} run around the confused Pokémon&#039;s head, with the confusion causing its attacks to miss. In the {{series|Best Wishes}}, a Pokémon&#039;s eyes become stars and multiple stars spin around their head when they are confused.&lt;br /&gt;
&lt;br /&gt;
===Curse===&lt;br /&gt;
[[File:Masked Man Gastly Curse.png|175px|thumb|right|{{p|Suicune}} is hurt by the Curse]]&lt;br /&gt;
If a {{type|Ghost}} Pokémon uses {{m|Curse}}, the Pokémon it is used on loses ¼ of its maximum hit points every turn, and the user immediately loses half of their maximum hit points in exchange. A Pokémon afflicted by Curse cannot be healed except by switching out. If the victim of a Ghost-type Curse uses {{m|Baton Pass}}, the health-sapping effect is transferred to its replacement. Also, in [[Generation II]], defeating the opponent will prevent the Pokémon it is used on taking damage from Curse on that turn.&lt;br /&gt;
[[File:Cyrus Weavile Embargo Adventures.png|150px|thumb|left|{{p|Spiritomb}} being prevented from using items]]&lt;br /&gt;
===Embargo===&lt;br /&gt;
A Pokémon under the effect of {{m|Embargo}} is unable to use its [[held item]] and its Trainer cannot use items on it (including [[Wonder Launcher]] items) for five turns. A Pokémon under the effect of Embargo cannot use {{m|Fling}}.&lt;br /&gt;
&lt;br /&gt;
===Encore===&lt;br /&gt;
{{m|Encore}} forces the Pokémon to repeat its last attack for 2-5 turns in Generation II, 4-8 turns in Generations III and IV, and 3 turns in Generation V. In Generation V, if the Pokémon has {{m|Magic Coat}} active, the move will fail.&lt;br /&gt;
&lt;br /&gt;
===Flinch===&lt;br /&gt;
&#039;&#039;See also: [[List of moves that cause flinching]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Ash Chimchar flinch.png|thumb|{{AP|Chimchar}} flinching in fear]]&lt;br /&gt;
The flinch status is a one-turn status that prevents a Pokémon from attacking. A Pokémon can only flinch if the opponent attacks first. A Pokémon who is holding a {{DL|Evolution-inducing held item|King&#039;s Rock}} or {{DL|Evolution-inducing held item|Razor Fang}} has a 10% of causing a target to flinching when using certain moves; in Generation II and III, any move that deals damage but does not have a secondary effect; in Generation IV, one of several moves on a list exclusive to the two items; in Generation V, any move that deals damage and does not already have a chance to flinch. Pokémon with the {{a|Inner Focus}} Ability are also immune to this. Most [[List of moves that cause flinching|moves that cause flinching]] are [[physical move]]s. Pokémon with {{a|Steadfast}} still flinch, but gain {{stat|Speed}} each time they do so. &lt;br /&gt;
&lt;br /&gt;
It is known as cringing in [[Pokémon Mystery Dungeon]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Conquest]], a flinching Pokémon is unable to perform any actions (i.e. move, use moves), as is its partner [[Warrior]] (i.e. use [[Warrior Skill]]s, use [[List of Pokémon Conquest items|items]], link). Since battles in this game are turn-based, flinching does not require a first strike via an advantage in {{stat|Speed}} or [[priority]], unlike in the main series. The turn-based gameplay and the duration of flinching also makes consecutive flinching impairment impossible, unlike in the main series.&lt;br /&gt;
&lt;br /&gt;
===Heal Block===&lt;br /&gt;
[[File:Mars Bronzor Heal Block Adventures.png|thumb|{{p|Blissey}} being prevented from healing]]&lt;br /&gt;
A Pokémon affected by {{m|Heal Block}} is prevented from healing for five turns. It cannot use {{m|Ingrain}}, {{m|Aqua Ring}}, {{m|Moonlight}}, {{m|Morning Sun}}, {{m|Roost}}, {{m|Recover}}, {{m|Heal Order}}, {{m|Rest}}, {{m|Softboiled}}, {{m|Wish}}, {{m|Milk Drink}}, {{m|Slack Off}}, or {{m|Synthesis}} while it is under effect. It is unaffected by {{m|Ingrain}}, {{m|Aqua Ring}}, and {{m|Heal Pulse}}. The player can still use items such as [[Potion]]s to heal the Pokémon.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Absorb}}, {{m|Mega Drain}}, {{m|Giga Drain}}, {{m|Leech Life}}, {{m|Dream Eater}}, {{m|Drain Punch}}, {{m|Horn Leech}} and {{m|Leech Seed}} will still inflict damage, but will not restore {{stat|HP}} when the user is affected by Heal Block.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Volt Absorb}} or {{a|Water Absorb}} will take damage, as opposed to healing, from {{t|Electric}}- or {{type|Water}} attacks respectively while Heal Block is in effect. A {{status|poisoned}} Pokémon with {{a|Poison Heal}} is neither healed nor damaged.&lt;br /&gt;
&lt;br /&gt;
In Generation V, [[Leftovers]] are also negated by Heal Block.&lt;br /&gt;
&lt;br /&gt;
===Identification===&lt;br /&gt;
[[File:Ash Noctowl Foresight effect.png|left|thumb|150px|{{AP|Noctowl}}&#039;s Foresight identifying {{p|Gastly}}]]&lt;br /&gt;
The opponent&#039;s evasion modification will not affect the accuracy of a Pokémon that uses {{m|Foresight}}, {{m|Odor Sleuth}}, or {{m|Miracle Eye}}. In addition, a {{t|Normal}}- or {{type|Fighting}} move used by a Pokémon that has used Foresight or Odor Sleuth will affect {{type|Ghost}} Pokémon, and {{type|Psychic}} moves used by a Pokémon that has used Miracle Eye will affect {{type|Dark}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
==={{anchor|attraction|Infatuation}}===&lt;br /&gt;
[[File:Ash Snivy Attract effect.png|thumb|{{AP|Oshawott}} is infatuated]]&lt;br /&gt;
A Pokémon that is infatuated cannot attack 50% of the time, even against Pokémon other than the one it is infatuated with. It is caused when {{m|Attract}} is used on an opponent of the opposite [[gender]], may be caused when a Pokémon makes [[contact]] with a Pokémon with {{a|Cute Charm}} of the opposite gender, and is caused to the target of the infatuation when a Pokémon holding a {{DL|In-battle effect item|Destiny Knot}} is infatuated. Pokémon with the {{a|Oblivious}} Ability are immune to infatuation. Infatuation cannot be passed with {{m|Baton Pass}}. Infatuation will end as soon as either the affected Pokémon or the Pokémon it is attracted to is removed from the battle. It can also be removed by consuming a {{DL|In-battle effect item|Mental Herb}} or playing a {{DL|Flute|Red Flute}}.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon]] games, {{DL|Status ailments in Mystery Dungeon|Volatile status conditions|Infatuation}} prevents the Pokémon from doing anything for 5-6 turns, and causes linked moves to cease.&lt;br /&gt;
&lt;br /&gt;
===Nightmare===&lt;br /&gt;
{{m|Nightmare}} only affects a sleeping Pokémon. The sleeping Pokémon loses ¼ of its maximum hit points every turn. If the sleeping Pokémon awakens, then the nightmare will no longer be in effect. If Baton Pass switches in a Pokémon that is not asleep (via {{m|Sleep Talk}}), then the nightmare will no longer be in effect.&lt;br /&gt;
&lt;br /&gt;
===Partially trapped===&lt;br /&gt;
[[File:Jessie Seviper Wrap.png|thumb|Gastrodon being trapped by {{TP|Jessie|Seviper}}&#039;s {{m|Wrap}}]]&lt;br /&gt;
When a Pokémon is hit by {{m|Magma Storm}}, {{m|Sand Tomb}}, {{m|Whirlpool}}, {{m|Wrap}}, {{m|Bind}}, {{m|Clamp}}, or {{m|Fire Spin}}, it becomes partially trapped. Until Generation V, this lasted 2-5 turns unless a {{DL|In-battle effect item|Grip Claw}} was held; in Generation V, partial trapping lasts 4-5 turns unless a Grip Claw is held. If the user of a partial trapping move is holding a Grip Claw, the move will last for 5 turns. A Pokémon can be affected by any number of partial trapping moves at a time. If a [[Binding Band]] is held by the user, the damage done at the end of each turn will increase from 1/16 of the target&#039;s maximum HP to 1/8.&lt;br /&gt;
&lt;br /&gt;
====Generation I====&lt;br /&gt;
In Generation I, partial trapping moves inflict damage for 2-5 turns. There is a 37.5% chance that they will last 2 turns, a 37.5% chance that they will last 3 turns, a 12.5% chance that they will last 4 turns, and a 12.5% chance that they will last 5 turns. Though technically only the first attack can be a critical hit, every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of the move attacks before the target when used, the target will be unable to attack during that round as well. &lt;br /&gt;
&lt;br /&gt;
Damage done by a partial trapping move&#039;s continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn. If the target switches out before the turn duration ends, the partial trapping move will automatically be used against the incoming Pokémon, deducting an additional PP from the move. If at such a time the partial trapping move has 0 PP, it will still be used against the incoming Pokémon. After that use, {{DL|List of glitches in Generation I|0 PP glitch|the current PP of the move will roll over to 63, and full PP ups will be applied to it}}.&lt;br /&gt;
&lt;br /&gt;
Even if the partial trapping move misses, it will negate the recharge turn normally required for Hyper Beam. Additionally, if the user of the partial trapping move attacks before the user of Hyper Beam during a recharge turn and the use of the partial trapping move misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterwards its current PP will roll over to 63, and full PP ups will be applied to it. &lt;br /&gt;
&lt;br /&gt;
In-game, the target will get to select a move during each turn of the partial trapping move&#039;s duration, and will attack the incoming Pokémon with the selected move if the player switches before the duration is over.&lt;br /&gt;
&lt;br /&gt;
In {{eng|Pokémon Stadium}}, it is possible to select a move during each turn of the partial trapping move&#039;s duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. The partial trapping move will negate the recharge turn of Hyper Beam only if successful.&lt;br /&gt;
&lt;br /&gt;
====Generation II-IV====&lt;br /&gt;
The target is now able to attack during a partial trapping move&#039;s duration, and can act normally. Instead, they inflict 1/16 of the target&#039;s maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. They also trap the target, preventing switching and [[escape]]. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.&lt;br /&gt;
&lt;br /&gt;
If a [[wild Pokémon]] uses a partial trapping move on the player&#039;s Pokémon, the player may [[escape]] if the affected Pokémon has {{a|Run Away}} or is holding a {{DL|In-battle effect item|Smoke Ball}}. However, these do not allow the player to switch the Pokémon out.&lt;br /&gt;
&lt;br /&gt;
If the user of the partial trapping move is holding a {{DL|In-battle effect item|Grip Claw}}, the duration will always be 5 turns. Also, if an affected Pokémon is holding a {{DL|In-battle effect item|Shed Shell}}, it can switch out. &lt;br /&gt;
&lt;br /&gt;
If the user of the partial trapping move switches out, the move&#039;s effects end.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
All partial trapping moves now last 4-5 turns unless a Grip Claw is held, which causes the moves to last 5 turns. The item {{DL|In-battle effect item|Binding Band}} increases the damage dealt from 1/16 to 1/8 of the target&#039;s maximum HP while trapped.&lt;br /&gt;
&lt;br /&gt;
===Perish Song===&lt;br /&gt;
After three turns, all Pokémon who heard the {{m|Perish Song}} will faint, excluding Pokémon with the {{a|Soundproof}} Ability. Any Pokémon who heard it can avoid the effect of fainting if it is switched out before the three-turn count finishes. {{m|Baton Pass}} transfers the Perish Song countdown.&lt;br /&gt;
&lt;br /&gt;
===Seeding===&lt;br /&gt;
[[File:Ash Bulbasaur Leech Seed effect.png|thumb|left|200px|A {{p|Solrock}} affected by Leech Seed]]&lt;br /&gt;
Seeding can only be caused by {{m|Leech Seed}}. Each turn, a seeded Pokémon loses 1/8 (1/16 in [[Generation I]]) of its maximum hit points. The opponent is healed by the same amount. {{type|Grass}} Pokémon cannot be seeded.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon affected by Leech Seed uses {{m|Baton Pass}}, Leech Seed is transferred to its replacement, even if it is Grass-type. If the user of Leech Seed switches out or faints, the health granted by the effect is applied to the new replacement. There is no requirement for the Pokémon to use the move again, or even to know it.&lt;br /&gt;
&lt;br /&gt;
Unlike in the games, {{m|Leech Seed}} does not appear to restore the health of the Pokémon that used the attack in the anime.&lt;br /&gt;
&lt;br /&gt;
===Taunt===&lt;br /&gt;
A {{m|taunt}}ed Pokémon cannot use any non-damaging moves for three turns (two to four turns prior to Generation V). Pokémon using {{m|Substitute}} can still be afflicted with this status ailment.&lt;br /&gt;
&lt;br /&gt;
===Telekinetic levitation===&lt;br /&gt;
[[File:Christie Gothita Telekinesis.png|thumb|A group of people being telekinetically levitated]]&lt;br /&gt;
A Pokémon telekinetically levitated by {{m|Telekinesis}} is immune to {{type|Ground}} moves, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{a|Arena Trap}} for three turns. In addition, all other moves, except [[one-hit knockout moves]], hit the target regardless of {{stat|accuracy}} and {{stat|evasion}}; however, it does not allow moves to hit semi-invulnerable Pokémon.&lt;br /&gt;
&lt;br /&gt;
The effect of Telekinesis is canceled when {{m|Gravity}} is used, the levitated Pokémon uses {{m|Ingrain}}, or the levitated Pokémon obtains an [[Iron Ball]]; Telekinesis cannot lift targets if Gravity is in effect, and will fail if used on a target that is rooted or holding an Iron Ball.&lt;br /&gt;
&lt;br /&gt;
===Torment===&lt;br /&gt;
A {{m|torment}}ed Pokémon cannot use the same move twice in a row. If the Pokémon is holding a [[choice item]] or only has one move remaining with {{PP}}, it is forced to use {{m|Struggle}} every second turn.&lt;br /&gt;
&lt;br /&gt;
===Trapped===&lt;br /&gt;
[[File:Lenora Watchog Mean Look effect.png|thumb|right|160px|[[Ash&#039;s Oshawott]] failing to return to its Poké Ball after being hit by Mean Look]]&lt;br /&gt;
A Pokémon successfully trapped by {{m|Mean Look}}, {{m|Spider Web}}, {{m|Block}}, {{m|Shadow Hold}}, {{a|Shadow Tag}}, {{a|Arena Trap}}, or {{a|Magnet Pull}} cannot switch until the Pokémon that used the move is defeated or switches. The trapped Pokémon can escape if it is holding a {{DL|In-battle effect item|Shed Shell}}; uses {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Baton Pass}}; or is successfully hit with {{m|Whirlwind}}, {{m|Roar}}, {{m|Dragon Tail}}, or {{m|Circle Throw}}. Prior to Generation V, if a Pokémon trapped by a move uses Baton Pass&amp;lt;!--not sure about the Abilities--&amp;gt;, the Pokémon brought out will be trapped instead; the effects of moves that prevent ordinary switching are no longer passed in Generation V. Being trapped also prevents fleeing. As of Generation VI, [[Ghost (type)|Ghost]]-type Pokémon are no longer affected by trapping moves and Abilities&amp;lt;!--with what exceptions?--&amp;gt;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Volatile battle status==&lt;br /&gt;
{{split|{{redlink|Battle status}}|section}}&lt;br /&gt;
A volatile battle status will wear off when a Pokémon is taken out of battle or a battle is over. Many of these will also wear off after a number of turns pass. Since they aren&#039;t shown in battle as a status aliment (having an icon) a Pokémon can be affected with multiple volatile battle statuses, volatile ailments and a non-volatile aliment at the same time.&lt;br /&gt;
&lt;br /&gt;
===Aqua Ring===&lt;br /&gt;
[[File:Skyla Swanna Aqua Ring.png|thumb|{{p|Swanna}} enveloped in a veil of water]]&lt;br /&gt;
When a Pokémon surrounds itself with a veil of water by using {{m|Aqua Ring}}, it restores 1/16th of its maximum HP every turn. This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
===Bracing===&lt;br /&gt;
[[File:Ash Heracross Endure.png|thumb|left|{{AP|Heracross}} bracing itself]]&lt;br /&gt;
When a Pokémon uses {{m|Endure}}, it braces itself so that whenever it takes damage that turn it will always survive with at least 1HP. The [[Focus Sash]], [[Focus Band]], and Ability {{a|Sturdy}} all have similar effects.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
===Center of attention===&lt;br /&gt;
[[File:Daisy Clefairy Courtney Vulpix Follow Me Tail Whip Adventures.png|thumb|{{p|Clefairy}} drawing attention to itself]]&lt;br /&gt;
If a Pokémon becomes the center of attention by using {{m|Follow Me}} or {{m|Rage Powder}}, it forces opposing Pokémon to target the user for the rest of the turn during [[Double Battle]]s and [[Triple Battle]]s.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
===Defense Curl===&lt;br /&gt;
[[File:Ash Phanpy Defense Curl.png|thumb|left|{{AP|Phanpy}} curls up, ready to use {{m|Rollout}}]]&lt;br /&gt;
Using {{m|Defense Curl}} causes the power of {{m|Rollout}} and {{m|Ice Ball}} to double for the Pokémon. This effect is not transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
===Focus Energy===&lt;br /&gt;
[[File:Roark Cranidos Focus Energy.png|thumb|{{TP|Roark|Cranidos}} focusing its energy]]&lt;br /&gt;
When a Pokémon uses {{m|Focus Energy}}, its [[critical hit]] ratio increases by one stage (Generations II and III) or two stages (Generation IV onward). This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
Due to a glitch, in Generation I, it has no effect if the user is faster than the opponent and prevents the user from getting a critical hit if the user is slower than the opponent. In Pokémon Stadium, the glitch was corrected, and Focus Energy quadruples the critical hit ratio as originally intended.&lt;br /&gt;
&lt;br /&gt;
===Glowing===&lt;br /&gt;
A Pokémon readying {{m|Sky Attack}} becomes cloaked in light for one turn, in which it cannot act. This turn can be skipped with a [[Power Herb]].&lt;br /&gt;
{{left clear}}&lt;br /&gt;
===Rooting===&lt;br /&gt;
[[File:Roxanne Cradily Ingrain Adventures.png|thumb|left|{{p|Cradily}} planting its roots]]&lt;br /&gt;
When a Pokémon plants its roots by using {{m|Ingrain}}, it restores 1/16th of its maximum HP every turn but cannot switch out or [[escape|flee]], even if hit by a move that would force this such as {{m|Roar}} and {{m|Dragon Tail}}. If a {{type|Flying}} Pokémon or a Pokémon with {{a|Levitate}} is rooted to the ground, it is susceptible to {{type|Ground}} moves, {{m|Spikes}} and {{m|Toxic Spikes}}. The Pokémon cannot be affected by {{m|Magnet Rise}} and {{m|Telekinesis}} and they are removed if active upon rooting. This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
===Magic Coat===&lt;br /&gt;
[[File:Absol Magic Coat Adventures.png|thumb|{{p|Absol}} bouncing back an attack]]&lt;br /&gt;
A Pokémon shrouded with {{m|Magic Coat}} will reflect most status moves used against it or its side of the field back at the user during the turn it used the move. The Ability {{a|Magic Bounce}} reflects the same moves.&lt;br /&gt;
&lt;br /&gt;
===Magnetic levitation===&lt;br /&gt;
[[File:Psychic Metagross Magnet Rise.png|thumb|left|{{p|Metagross}} levitating on magnetism]]&lt;br /&gt;
A Pokémon levitating on magnetism via {{m|Magnet Rise}} is immune to {{type|Ground}} attacks for five turns. Like {{type|Flying}} Pokémon and Pokémon with {{a|Levitate}}, the user is immune to the damage of {{m|Spikes}} and {{m|Toxic Spikes}}, and is unaffected by {{a|Arena Trap}}. Magnet Rise is completely negated by {{m|Gravity}}, {{m|Ingrain}}, and holding an [[Iron Ball]].&lt;br /&gt;
&lt;br /&gt;
This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
===Minimize===&lt;br /&gt;
A Pokémon having used {{m|Minimize}} will take double damage if hit by the moves {{m|Steamroller}} or {{m|Stomp}} (though this behavior is not present in [[Generation I]]).&lt;br /&gt;
&lt;br /&gt;
===Protection===&lt;br /&gt;
A Pokémon that uses {{m|Protect}} or {{m|Detect}} will be impervious to attacks and negative status moves targeting them that turn except; if the protected Pokémon is hit by {{m|Feint}} or {{m|Shadow Force}}, which can both hit through protection, the Pokémon&#039;s protection is removed for the rest of the turn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Trip Frillish Protect.png|Frillish protecting itself&lt;br /&gt;
File:Tyson Sceptile Detect dodge.png|Sceptile detecting Aggron&#039;s attack&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Recharging===&lt;br /&gt;
A Pokémon that successfully uses {{m|Hyper Beam}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Hydro Cannon}}, {{m|Giga Impact}}, {{m|Rock Wrecker}}, or {{m|Roar of Time}} must recharge during the next turn. While recharging, the Pokémon cannot perform an action.&lt;br /&gt;
&lt;br /&gt;
===Semi-invulnerable===&lt;br /&gt;
Several two-turn moves have a turn where a Pokémon becomes semi-invulnerable, and most moves will miss regardless of accuracy, even moves that never miss. If a Pokémon has been [[#taking aim|taken aim at]], the aimed Pokémon can still hit Pokémon during their semi-invulnerable turn. A Pokémon with {{a|No Guard}} can hit the Pokémon during their semi-invulnerable state, and a Pokémon with No Guard in the semi-invulnerable state can be hit by any Pokémon. In Generation I, semi-invulnerable Pokémon cannot avoid {{m|Swift}}, {{m|Transform}} and {{m|Bide}}, but can avoid Bide in {{eng|Pokémon Stadium}}.&lt;br /&gt;
&lt;br /&gt;
Pokémon that use {{m|Fly}}, {{m|Bounce}} or {{m|Sky Drop}}, or are targeted by Sky Drop fly or are flown up high, and are vulnerable to {{m|Gust}}, {{m|Smack Down}}, {{m|Sky Uppercut}}, {{m|Thunder}}, {{m|Twister}}, and {{m|Hurricane}}. If the move {{m|Gravity}} is used, these moves cannot be used and any Pokémon in the air return to the ground with their move cancelled; due to [[Sky Drop glitch|a glitch]] in {{game|Black and White|s}}, if Gravity is used while Sky Drop is in effect, only the user will be returned to the ground—the target will be permanently stuck airborne.&lt;br /&gt;
&lt;br /&gt;
Pokémon that have used {{m|Dig}} burrow underground, and can be hit by {{m|Earthquake}}, {{m|Magnitude}} and {{m|Fissure}}.&lt;br /&gt;
&lt;br /&gt;
Pokémon that have used {{m|Dive}} dive underwater, and can be hit by {{m|Surf}} and {{m|Whirlpool}}.&lt;br /&gt;
&lt;br /&gt;
Pokémon that have used {{m|Shadow Force}} suddenly disappear and there is no move that can hit these Pokémon without aiming or No Guard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Juanita Golurk Black Fly.png|Golurk flying up&lt;br /&gt;
File:May Eevee Dig.png|{{TP|May|Eevee}} burrowing underground&lt;br /&gt;
File:Relo Dive.png|Relicanth diving underwater&lt;br /&gt;
File:Giratina Shadow Force 2.png|{{mov|Giratina}} disappearing&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Substitute===&lt;br /&gt;
[[File:Juniper Accelgor Substitute.png|thumb|{{p|Accelgor}} launching a substitute]]&lt;br /&gt;
The Pokémon that uses {{m|Substitute}} uses up to ¼ of its total HP (rounded down) to make a substitute which will absorb hits until it &amp;quot;breaks&amp;quot; (damage the substitute has taken is greater than the HP used to make it). From [[Generation II]] onward, substitutes block all status ailments and will immediately break if a one-hit knockout attack connects with them. In [[Generation I]], however, a substitute only blocks primary status ailments; attacks like {{m|Thunder Wave}} and {{m|Spore}} completely circumvent the substitute. Substitutes can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
===Taking aim===&lt;br /&gt;
[[File:Brandon Registeel Lock-On.png|thumb|left|[[Brandon&#039;s Regis|Registeel]] taking aim at its opponent]]&lt;br /&gt;
When a Pokémon uses {{m|Mind Reader}} or {{m|Lock-On}} to take aim at a target, the user&#039;s next damage-dealing move will hit that target without fail, even if the opponent uses a move that offers a turn of semi-invulnerability, such as {{m|Fly}}. This effect can be {{m|Baton Pass}}ed.&lt;br /&gt;
&lt;br /&gt;
===Taking in sunlight===&lt;br /&gt;
A Pokémon readying {{m|SolarBeam}} takes in sunlight for one turn, in which it cannot act. This turn can be skipped with a [[Power Herb]] or if used in {{weather|intense sunlight}}.&lt;br /&gt;
&lt;br /&gt;
===Withdrawing===&lt;br /&gt;
A Pokémon readying {{m|Skull Bash}} withdraws it head for one turn, in which it cannot act. From Generation II onwards, this also boosts the Pokémon&#039;s {{stat|Defense}}. This turn can be skipped with a [[Power Herb]].&lt;br /&gt;
&lt;br /&gt;
===Whipping up a whirlwind===&lt;br /&gt;
A Pokémon readying {{m|Razor Wind}} whips up a whirlwind for one turn, in which it cannot act. This turn can be skipped with a [[Power Herb]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* If a Pokémon under a status ailment (such as a poisoned {{p|Cascoon}}) evolves, the condition will be kept even if the Pokémon gains a new [[type]] or [[Ability]] that would normally prevent it.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|white}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Status ailments|*]]&lt;br /&gt;
&lt;br /&gt;
[[pt:Efeito de status]]&lt;br /&gt;
&lt;br /&gt;
[[it:Alterazione di stato]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statusveränderungen]]&lt;br /&gt;
[[fr:Statut]]&lt;br /&gt;
[[ja:状態異常]]&lt;br /&gt;
[[pl:Zmiana statusu]]&lt;br /&gt;
[[zh:异常状态]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_Smash_(move)&amp;diff=2008197</id>
		<title>Rock Smash (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_Smash_(move)&amp;diff=2008197"/>
		<updated>2013-11-06T22:01:43Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: I added outside of battle use for Generation VI. This is how it is used in X and Y.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=249 |&lt;br /&gt;
name=Rock Smash |&lt;br /&gt;
jname=いわくだき |&lt;br /&gt;
jtrans=Rock Smash |&lt;br /&gt;
jtranslit=Iwa Kudaki |&lt;br /&gt;
gameimage=Rock Smash.png |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power={{tt|40|20 in Generation II to III}} |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=The appeal works well if the user&#039;s condition is good. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs last in the turn. |&lt;br /&gt;
pokefordex=Rock%20Smash |&lt;br /&gt;
gen=II|&lt;br /&gt;
na=no|&lt;br /&gt;
tm2=yes|&lt;br /&gt;
tm#2=08|&lt;br /&gt;
hm3=yes|&lt;br /&gt;
hm#3=06|&lt;br /&gt;
hm4=yes|&lt;br /&gt;
hm#4=06|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=94|&lt;br /&gt;
tm6=yes|&lt;br /&gt;
tm#6=94|&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
field=yes|&lt;br /&gt;
target=anyadjacent| &lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Rock Smash&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いわくだき&#039;&#039;&#039; &#039;&#039;Rock Smash&#039;&#039;) is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation II]]. It was TM08 when it was introduced, and became HM06 in [[Generation III]], as its use became essential for completing the game. It lost its HM status in [[Generation V]], where it became TM94.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====In Generations II and III====&lt;br /&gt;
The move damages the target and has a 50% chance of lowering the target&#039;s {{stat|Defense}}.&lt;br /&gt;
&lt;br /&gt;
Rock Smash has a base power of 20.&lt;br /&gt;
&lt;br /&gt;
====In Generation IV====&lt;br /&gt;
Same as Generation II and III, but with a base power of 40 [[List of modified moves|instead]].&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
====In Generations II and III====&lt;br /&gt;
Smashes certain rocks to clear a path. Occasionally wild Pokémon may be encountered.&lt;br /&gt;
&lt;br /&gt;
====In Generation IV====&lt;br /&gt;
=====Diamond, Pearl and Platinum=====&lt;br /&gt;
Same as before, but wild Pokémon no longer appear.&lt;br /&gt;
&lt;br /&gt;
=====HeartGold and SoulSilver=====&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, [[wild Pokémon]], {{DL|Exchangeable item|Heart Scales}}, [[shard]]s, [[Fossil]]s, and other items can be found underneath certain rocks. There are three kinds of smashable rocks that differ both with wild Pokémon and items that can be found there. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type 1&#039;&#039;&#039;: [[Ruins of Alph]]:&lt;br /&gt;
{{Itlisth|ruins}}&lt;br /&gt;
{{itlistbod|Red Shard|Randomly found by smashing rocks|HGSS|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{itlistbod|Green Shard|Randomly found by smashing rocks|HGSS|display={{DL|Shard|Green Shard}}}}&lt;br /&gt;
{{itlistbod|Blue Shard|Randomly found by smashing rocks|HGSS|display={{DL|Shard|Blue Shard}}}}&lt;br /&gt;
{{itlistbod|Yellow Shard|Randomly found by smashing rocks|HGSS|display={{DL|Shard|Yellow Shard}}}}&lt;br /&gt;
{{itlistbod|Max Revive|Randomly found by smashing rocks|HGSS|display={{DL|Revive|Max Revive}}}}&lt;br /&gt;
{{itlistbod|Max Ether|Randomly found by smashing rocks|HGSS|display={{DL|Ether|Max Ether}}}}&lt;br /&gt;
{{itlistbod|Old Amber|Randomly found by smashing rocks|HGSS}}&lt;br /&gt;
{{itlistbod|Helix Fossil|Randomly found by smashing rocks|HG|display=[[Dome and Helix Fossils|Helix Fossil]]}}&lt;br /&gt;
{{itlistbod|Dome Fossil|Randomly found by smashing rocks|SS|display=[[Dome and Helix Fossils|Dome Fossil]]}}&lt;br /&gt;
{{itlistfoot|ruins}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type 2&#039;&#039;&#039;: [[Cliff Cave]]:&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itlistbod|Red Shard|Randomly found by smashing rocks|HG|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{Itlistbod|Blue Shard|Randomly found by smashing rocks|SS|display={{DL|Shard|Blue Shard}}}}&lt;br /&gt;
{{Itlistbod|Yellow Shard|Randomly found by smashing rocks|HG|display={{DL|Shard|Yellow Shard}}}}&lt;br /&gt;
{{Itlistbod|Green Shard|Randomly found by smashing rocks|SS|display={{DL|Shard|Green Shard}}}}&lt;br /&gt;
{{Itlistbod|Claw Fossil|Randomly found by smashing rocks|HG|display=[[Root and Claw Fossils|Claw Fossil]]}}&lt;br /&gt;
{{Itlistbod|Root Fossil|Randomly found by smashing rocks|SS|display=[[Root and Claw Fossils|Root Fossil]]}}&lt;br /&gt;
{{Itlistbod|Max Ether|Randomly found by smashing rocks|HGSS|display={{DL|Ether|Max Ether}}}}&lt;br /&gt;
{{Itlistbod|Pearl|Randomly found by smashing rocks|HGSS|display={{DL|Valuable item|Pearl}}}}&lt;br /&gt;
{{Itlistbod|Big Pearl|Randomly found by smashing rocks|HGSS|display={{DL|Valuable item|Big Pearl}}}}&lt;br /&gt;
{{Itlistbod|Rare Bone|Randomly found by smashing rocks|HGSS|display={{DL|Valuable item|Rare Bone}}}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Type 3&#039;&#039;&#039;: [[Cianwood City]], [[Dark Cave]], {{rt|3|Kanto}}, {{rt|19|Kanto}}, [[Rock Tunnel]], [[Vermilion City]], {{ka|Victory Road}}, [[Tohjo Falls]], [[Mt. Silver]], [[Cerulean Cave]]:&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itlistbod|Red Shard|Randomly found by smashing rocks|HGSS|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{Itlistbod|Blue Shard|Randomly found by smashing rocks|HGSS|display={{DL|Shard|Blue Shard}}}}&lt;br /&gt;
{{Itlistbod|Yellow Shard|Randomly found by smashing rocks|HGSS|display={{DL|Shard|Yellow Shard}}}}&lt;br /&gt;
{{Itlistbod|Green Shard|Randomly found by smashing rocks|HGSS|display={{DL|Shard|Green Shard}}}}&lt;br /&gt;
{{Itlistbod|Heart Scale|Randomly found by smashing rocks|HGSS|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{Itlistbod|Revive|Randomly found by smashing rocks|HGSS|display={{DL|Revive|Revive}}}}&lt;br /&gt;
{{Itlistbod|Max Ether|Randomly found by smashing rocks|HGSS|display={{DL|Ether|Max Ether}}}}&lt;br /&gt;
{{Itlistbod|Star Piece|Randomly found by smashing rocks|HGSS|display={{DL|Valuable item|Star Piece}}}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
[[File:Clay Tunnel boulders.png|thumb|right|Boulders in [[Clay Tunnel]].]]&lt;br /&gt;
No longer has any effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Black|White|2}}, however, if a Pokémon in the player&#039;s [[party]] knows the move Rock Smash when they talk to one of the {{tc|Worker}}s in [[Clay Tunnel]], they can help clear a section of boulders.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
In [[Pokémon X and Y]], Rock Smash retains it&#039;s TM status and it is used as it was in HeartGold and SoulSilver, but now there are also cracked walls that can be smashed with the move. &lt;br /&gt;
&lt;br /&gt;
===Mystery Dungeon===&lt;br /&gt;
Turns a wall tile in front of the user into a floor tile, revealing any item hidden within it. Has 99 PP but cannot target enemies or be used diagonally.&lt;br /&gt;
&lt;br /&gt;
===Super Smash Bros. Brawl===&lt;br /&gt;
[[Image:SSBB Rock Smash.png|thumb|250px|right|Rock Smash in [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
In [[Super Smash Bros. Brawl]], Rock Smash is Charizard&#039;s Side Special move. Unlike in the Pokémon games, Rock Smash is a move with high damage and knockback and can potentially KO a foe in one hit.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|A &amp;lt;sc&amp;gt;Fighting&amp;lt;/sc&amp;gt;-type attack. In the field, it can be used to shatter rocks and open new paths.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|An attack that may lower &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|A rock-crushing attack that may lower &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|Move}}&amp;lt;br/&amp;gt;A rock-crushingly tough attack that may lower &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|HM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that may also cut &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;. It can also smash cracked boulders.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A rock-crushing attack that may lower &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}|The user slugs the foe with a shattering punch. It can also smash cracked boulders.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|HGSS}}|The user hits with a punch that may lower the target&#039;s Defense. It can also smash cracked boulders.{{tt|*|Move}}&amp;lt;br/&amp;gt;The user slugs the foe with a shattering punch. It can also smash cracked boulders.{{tt|*|HM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BW}}{{gameabbrev3|B2W2}}|The user attacks with a punch that can shatter a rock. It may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XY}}|The user attacks with a punch. This may also lower the target&#039;s Defense stat. This move can also shatter rocks in the field.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Fighting|2}}&lt;br /&gt;
{{Moveentry/Level2|539|Sawk|1|Fighting|Fighting|no|no|no|--|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Fighting|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[HM]]===&lt;br /&gt;
{{Moveheader/TM|Fighting|2||TM08|HM06|HM06|TM94|TM94}}&lt;br /&gt;
{{Moveentry/TM2|001|Bulbasaur|2|Grass|Poison|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|002|Ivysaur|2|Grass|Poison|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|003|Venusaur|2|Grass|Poison|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|004|Charmander|1|Fire|Fire|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|005|Charmeleon|1|Fire|Fire|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|006|Charizard|2|Fire|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|007|Squirtle||Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|008|Wartortle||Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|009|Blastoise|1|Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|015|Beedrill|2|Bug|Poison|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|019|Rattata|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|020|Raticate|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|025|Pikachu|1|Electric|Electric|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|026|Raichu|1|Electric|Electric|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|027|Sandshrew|1|Ground|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|028|Sandslash|1|Ground|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|029|Nidoran♀|1|Poison|Poison|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|030|Nidorina|1|Poison|Poison|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|031|Nidoqueen|2|Poison|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|032|Nidoran♂|1|Poison|Poison|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|033|Nidorino|1|Poison|Poison|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|034|Nidoking|2|Poison|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|035|Clefairy|1|Normal|Normal|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|036|Clefable|1|Normal|Normal|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|046|Paras|2|Bug|Grass|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|047|Parasect|2|Bug|Grass|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|050|Diglett|1|Ground|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|051|Dugtrio|1|Ground|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|054|Psyduck||Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|055|Golduck|1|Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|056|Mankey|1|Fighting|Fighting|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|057|Primeape|1|Fighting|Fighting|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|058|Growlithe|1|Fire|Fire|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|059|Arcanine|1|Fire|Fire|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|061|Poliwhirl|1|Water|Water|yes|yes|yes|yes|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|062|Poliwrath|2|Water|Fighting|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|066|Machop|1|Fighting|Fighting|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|067|Machoke|1|Fighting|Fighting|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|068|Machamp|1|Fighting|Fighting|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|074|Geodude|2|Rock|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|075|Graveler|2|Rock|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|076|Golem|2|Rock|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|080|Slowbro|2|Water|Psychic|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|089|Muk|1|Poison|Poison|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|094|Gengar|2|Ghost|Poison|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|095|Onix|2|Rock|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|098|Krabby||Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|099|Kingler|1|Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|104|Cubone|1|Ground|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|105|Marowak|1|Ground|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|108|Lickitung|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|111|Rhyhorn|2|Ground|Rock|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|112|Rhydon|2|Ground|Rock|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|113|Chansey|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|114|Tangela|1|Grass|Grass|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|115|Kangaskhan|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|123|Scyther|2|Bug|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|125|Electabuzz|1|Electric|Electric|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|126|Magmar|1|Fire|Fire|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|127|Pinsir|1|Bug|Bug|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|128|Tauros|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|130|Gyarados|2|Water|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|131|Lapras|2|Water|Ice|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|134|Vaporeon|1|Water|Water|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|135|Jolteon|1|Electric|Electric|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|136|Flareon|1|Fire|Fire|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|138|Omanyte|2|Rock|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|139|Omastar|2|Rock|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|140|Kabuto|2|Rock|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|141|Kabutops|2|Rock|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|142|Aerodactyl|2|Rock|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|143|Snorlax|1|Normal|Normal|yes|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|144|Articuno|2|Ice|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|145|Zapdos|2|Electric|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|146|Moltres|2|Fire|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|149|Dragonite|2|Dragon|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|151|Mew|1|Psychic|Psychic|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|153|Bayleef|1|Grass|Grass|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|154|Meganium|1|Grass|Grass|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|156|Quilava|1|Fire|Fire|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|157|Typhlosion|1|Fire|Fire|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|159|Croconaw|1|Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|160|Feraligatr|1|Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|162|Furret|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|166|Ledian|2|Bug|Flying|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|175|Togepi|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|176|Togetic|2|Normal|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|180|Flaaffy|1|Electric|Electric|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|181|Ampharos|1|Electric|Electric|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|183|Marill|1|Water|Water|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|184|Azumarill|1|Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|185|Sudowoodo|1|Rock|Rock|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|186|Politoed|1|Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|190|Aipom|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|194|Wooper|2|Water|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|195|Quagsire|2|Water|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|199|Slowking|2|Water|Psychic|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|203|Girafarig|2|Normal|Psychic|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|204|Pineco|1|Bug|Bug|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|205|Forretress|2|Bug|Steel|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|206|Dunsparce|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|207|Gligar|2|Ground|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|208|Steelix|2|Steel|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|209|Snubbull|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|210|Granbull|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|212|Scizor|2|Bug|Steel|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|213|Shuckle|2|Bug|Rock|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|214|Heracross|2|Bug|Fighting|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|215|Sneasel|2|Dark|Ice|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|216|Teddiursa|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|217|Ursaring|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|218|Slugma|1|Fire|Fire|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|219|Magcargo|2|Fire|Rock|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|220|Swinub|2|Ice|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|221|Piloswine|2|Ice|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|222|Corsola|2|Water|Rock|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|227|Skarmory|2|Steel|Flying|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|228|Houndour|2|Dark|Fire|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|229|Houndoom|2|Dark|Fire|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|231|Phanpy|1|Ground|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|232|Donphan|1|Ground|Ground|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|236|Tyrogue|1|Fighting|Fighting|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|237|Hitmontop|1|Fighting|Fighting|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|239|Elekid|1|Electric|Electric|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|240|Magby|1|Fire|Fire|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|241|Miltank|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|242|Blissey|1|Normal|Normal|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|243|Raikou|1|Electric|Electric|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|244|Entei|1|Fire|Fire|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|245|Suicune|1|Water|Water|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|246|Larvitar|2|Rock|Ground|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|247|Pupitar|2|Rock|Ground|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|248|Tyranitar|2|Rock|Dark|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|249|Lugia|2|Psychic|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|250|Ho-Oh|2|Fire|Flying|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|252|Treecko|1|Grass|Grass|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|253|Grovyle|1|Grass|Grass|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|254|Sceptile|1|Grass|Grass|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|255|Torchic|1|Fire|Fire|no|yes|yes|yes|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|256|Combusken|2|Fire|Fighting|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|257|Blaziken|2|Fire|Fighting|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|258|Mudkip|1|Water|Water|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|259|Marshtomp|2|Water|Ground|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|260|Swampert|2|Water|Ground|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|261|Poochyena|1|Dark|Dark|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|262|Mightyena|1|Dark|Dark|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|263|Zigzagoon|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|264|Linoone|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|271|Lombre|2|Water|Grass|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|272|Ludicolo|2|Water|Grass|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|273|Seedot|1|Grass|Grass|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|274|Nuzleaf|2|Grass|Dark|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|275|Shiftry|2|Grass|Dark|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|286|Breloom|2|Grass|Fighting|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|287|Slakoth|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|288|Vigoroth|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|289|Slaking|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|294|Loudred|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|295|Exploud|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|296|Makuhita|1|Fighting|Fighting|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|297|Hariyama|1|Fighting|Fighting|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|299|Nosepass|1|Rock|Rock|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|301|Delcatty|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|302|Sableye|2|Dark|Ghost|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|303|Mawile|1|Steel|Steel|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|304|Aron|2|Steel|Rock|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|305|Lairon|2|Steel|Rock|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|306|Aggron|2|Steel|Rock|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|307|Meditite|2|Fighting|Psychic|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|308|Medicham|2|Fighting|Psychic|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|316|Gulpin|1|Poison|Poison|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|317|Swalot|1|Poison|Poison|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|319|Sharpedo|2|Water|Dark|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|320|Wailmer||Water|Water|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|321|Wailord|1|Water|Water|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|322|Numel|2|Fire|Ground|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|323|Camerupt|2|Fire|Ground|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|324|Torkoal|1|Fire|Fire|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|327|Spinda|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|328|Trapinch|1|Ground|Ground|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|329|Vibrava|2|Ground|Dragon|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|330|Flygon|2|Ground|Dragon|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|334|Altaria|2|Dragon|Flying|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|335|Zangoose|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|336|Seviper|1|Poison|Poison|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|340|Whiscash|2|Water|Ground|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|341|Corphish|1|Water|Water|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|342|Crawdaunt|2|Water|Dark|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|344|Claydol|2|Ground|Psychic|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|346|Cradily|2|Rock|Grass|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|347|Anorith|2|Rock|Bug|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|348|Armaldo|2|Rock|Bug|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|352|Kecleon|1|Normal|Normal|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|356|Dusclops|1|Ghost|Ghost|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|357|Tropius|2|Grass|Flying|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|359|Absol|1|Dark|Dark|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|363|Spheal|2|Ice|Water|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|364|Sealeo|2|Ice|Water|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|365|Walrein|2|Ice|Water|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|369|Relicanth|2|Rock|Water|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|371|Bagon|1|Dragon|Dragon|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|372|Shelgon|1|Dragon|Dragon|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|373|Salamence|2|Dragon|Flying|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|375|Metang|2|Steel|Psychic|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|376|Metagross|2|Steel|Psychic|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|377|Regirock|1|Rock|Rock|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|378|Regice|1|Ice|Ice|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|379|Registeel|1|Steel|Steel|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|382|Kyogre|1|Water|Water|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|383|Groudon|1|Ground|Ground|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|384|Rayquaza|2|Dragon|Flying|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|386|Deoxys|1|Psychic|Psychic|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|387|Turtwig|1|Grass|Grass|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|388|Grotle|1|Grass|Grass|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|389|Torterra|2|Grass|Ground|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|390|Chimchar|1|Fire|Fire|no|no|yes|yes|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|391|Monferno|2|Fire|Fighting|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|392|Infernape|2|Fire|Fighting|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|394|Prinplup|1|Water|Water|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|395|Empoleon|2|Water|Steel|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|399|Bidoof|1|Normal|Normal|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|400|Bibarel|2|Normal|Water|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|402|Kricketune|1|Bug|Bug|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|408|Cranidos|1|Rock|Rock|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|409|Rampardos|1|Rock|Rock|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|410|Shieldon|2|Rock|Steel|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|411|Bastiodon|2|Rock|Steel|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|418|Buizel|1|Water|Water|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|419|Floatzel|1|Water|Water|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|423|Gastrodon|2|Water|Ground|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|424|Ambipom|1|Normal|Normal|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|427|Buneary|1|Normal|Normal|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|428|Lopunny|1|Normal|Normal|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|434|Stunky|2|Poison|Dark|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|435|Skuntank|2|Poison|Dark|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|437|Bronzong|2|Steel|Psychic|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|443|Gible|2|Dragon|Ground|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|444|Gabite|2|Dragon|Ground|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|445|Garchomp|2|Dragon|Ground|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|446|Munchlax|1|Normal|Normal|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|447|Riolu|1|Fighting|Fighting|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|448|Lucario|2|Fighting|Steel|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|449|Hippopotas|1|Ground|Ground|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|450|Hippowdon|1|Ground|Ground|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|451|Skorupi|2|Poison|Bug|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|452|Drapion|2|Poison|Dark|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|453|Croagunk|2|Poison|Fighting|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|454|Toxicroak|2|Poison|Fighting|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|460|Abomasnow|2|Grass|Ice|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|461|Weavile|2|Dark|Ice|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|463|Lickilicky|1|Normal|Normal|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|464|Rhyperior|2|Ground|Rock|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|465|Tangrowth|1|Grass|Grass|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|466|Electivire|1|Electric|Electric|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|467|Magmortar|1|Fire|Fire|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|468|Togekiss|2|Normal|Flying|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|470|Leafeon|1|Grass|Grass|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|471|Glaceon|1|Ice|Ice|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|472|Gliscor|2|Ground|Flying|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|473|Mamoswine|2|Ice|Ground|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|475|Gallade|2|Psychic|Fighting|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|476|Probopass|2|Rock|Steel|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|477|Dusknoir|1|Ghost|Ghost|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|483|Dialga|2|Steel|Dragon|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|484|Palkia|2|Water|Dragon|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|485|Heatran|2|Fire|Steel|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|486|Regigigas|1|Normal|Normal|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|487|Giratina|2|Ghost|Dragon|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|491|Darkrai|1|Dark|Dark|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|493|Arceus|1|Normal|Normal|no|no|yes|yes|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|494|Victini|2|Psychic|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|497|Serperior|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|498|Tepig|1|Fire|Fire|no|no|no|yes|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|499|Pignite|2|Fire|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|500|Emboar|2|Fire|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|501|Oshawott|1|Water|Water|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|502|Dewott|1|Water|Water|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|503|Samurott|1|Water|Water|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|505|Watchog|1|Normal|Normal|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|506|Lillipup|1|Normal|Normal|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|507|Herdier|1|Normal|Normal|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|508|Stoutland|1|Normal|Normal|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|510|Liepard|1|Dark|Dark|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|511|Pansage|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|512|Simisage|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|513|Pansear|1|Fire|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|514|Simisear|1|Fire|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|515|Panpour|1|Water|Water|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|516|Simipour|1|Water|Water|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|523|Zebstrika|1|Electric|Electric|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|524|Roggenrola|1|Rock|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|525|Boldore|1|Rock|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|526|Gigalith|1|Rock|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|529|Drilbur|1|Ground|Ground|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|530|Excadrill|2|Ground|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|532|Timburr|1|Fighting|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|533|Gurdurr|1|Fighting|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|534|Conkeldurr|1|Fighting|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|536|Palpitoad|2|Water|Ground|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|537|Seismitoad|2|Water|Ground|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|538|Throh|1|Fighting|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|539|Sawk|1|Fighting|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|543|Venipede|2|Bug|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|544|Whirlipede|2|Bug|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|545|Scolipede|2|Bug|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|552|Krokorok|2|Ground|Dark|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|553|Krookodile|2|Ground|Dark|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|554|Darumaka|1|Fire|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|555|Darmanitan|1|Fire|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|557|Dwebble|2|Bug|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|558|Crustle|2|Bug|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|559|Scraggy|2|Dark|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|560|Scrafty|2|Dark|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|564|Tirtouga|2|Water|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|565|Carracosta|2|Water|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|566|Archen|2|Rock|Flying|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|567|Archeops|2|Rock|Flying|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|571|Zoroark|1|Dark|Dark|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|579|Reuniclus|1|Psychic|Psychic|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|586|Sawsbuck|2|Normal|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|589|Escavalier|2|Bug|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|597|Ferroseed|2|Grass|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|598|Ferrothorn|2|Grass|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|599|Klink|1|Steel|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|600|Klang|1|Steel|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|601|Klinklang|1|Steel|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|604|Eelektross|1|Electric|Electric|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|610|Axew|1|Dragon|Dragon|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|611|Fraxure|1|Dragon|Dragon|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|612|Haxorus|1|Dragon|Dragon|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|613|Cubchoo|1|Ice|Ice|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|614|Beartic|1|Ice|Ice|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|619|Mienfoo|1|Fighting|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|620|Mienshao|1|Fighting|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|621|Druddigon|1|Dragon|Dragon|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|622|Golett|2|Ground|Ghost|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|623|Golurk|2|Ground|Ghost|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|624|Pawniard|2|Dark|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|625|Bisharp|2|Dark|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|626|Bouffalant|1|Normal|Normal|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|627|Rufflet|2|Normal|Flying|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|628|Braviary|2|Normal|Flying|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|629|Vullaby|2|Dark|Flying|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|630|Mandibuzz|2|Dark|Flying|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|631|Heatmor|1|Fire|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|632|Durant|2|Bug|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|633|Deino|2|Dark|Dragon|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|634|Zweilous|2|Dark|Dragon|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|635|Hydreigon|2|Dark|Dragon|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|638|Cobalion|2|Steel|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|639|Terrakion|2|Rock|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|640|Virizion|2|Grass|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|641|Tornadus|1|Flying|Flying|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|642|Thundurus|2|Electric|Flying|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|643|Reshiram|2|Dragon|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|644|Zekrom|2|Dragon|Electric|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|645|Landorus|2|Ground|Flying|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|646|Kyurem|2|Dragon|Ice|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM2|647|Keldeo|2|Water|Fighting|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|648|Meloetta|2|Normal|Psychic|no|no|no|yes|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Fighting|2}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The user slugs the foe with a shattering punch. It can also smash boulders.|image1=Gary Nidoqueen Rock Smash.png|image1p=Nidoqueen|image2=Ash Gible Rock Smash.png|image2p=Gible|image3=Drayden Haxorus Rock Smash.png|image3p=Haxorus|image4=Juan Whiscash Rock Smash.png|image4p=Whiscash}}&lt;br /&gt;
{{movep|type=fighting|ms=031|pkmn=Nidoqueen|method=Nidoqueen smashes its fist into the ground, making the ground crack and move towards the opponent. While the ground cracks, small rocks fly out and hit the opponent.}}&lt;br /&gt;
{{movemid|type=fighting|user=Gary Oak|user1=Gary&#039;s Nidoqueen|startcode=EP269|startname=The Ties that Bind|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=340|pkmn=Whiscash|method=Whiscash&#039;s body becomes outlined in yellow, floats into the air and falls on the opponent.}}&lt;br /&gt;
{{movemid|type=fighting|user=Juan|user1=Juan&#039;s Whiscash|startcode=AG111|startname=Eight Ain&#039;t Enough}}&lt;br /&gt;
{{movep|type=fighting|ms=275|pkmn=Shiftry|method=Shiftry smashes its hand into the ground. An invisible blast travels underground to the opponent and explodes underneath the opponent, making pieces of rocks fly at them, or Shiftry smashes its hand into the ground and flings rocks at the opponent.}}&lt;br /&gt;
{{movemid|type=fighting|user=Angela|user1=Angela&#039;s Shiftry|startcode=AG156|startname=From Cradle to Save}}&lt;br /&gt;
{{movemid|type=fighting|user=Palace Maven Spenser|user1=Spenser&#039;s Shiftry|startcode=AG164|startname=Ka Boom with a View!}}&lt;br /&gt;
{{movep|type=fighting|ms=306|pkmn=Aggron|method=Aggron&#039;s claws on one of its hands glow white and it smashes the opponent with it.}}&lt;br /&gt;
{{movemid|type=fighting|user=J&#039;s clients|user1=J&#039;s client&#039;s Aggron|startcode=DP072|startname=Pokémon Ranger and the Kidnapped Riolu! Part 2}}&lt;br /&gt;
{{movep|type=fighting|ms=454|pkmn=Toxicroak|method=Both of the red claws on Toxicroak&#039;s hands glow white and it smashes the opponent with them repeatedly.}}&lt;br /&gt;
{{movemid|type=fighting|user=Saturn&#039;s Toxicroak|startcode=DP136|startname=Gateway to Ruin!}}&lt;br /&gt;
{{movep|type=fighting|ms=443|pkmn=Gible|method=One of Gible&#039;s hands glow white or yellow and it punches the opponent with it.}}&lt;br /&gt;
{{movemid|type=fighting|user=Khoury|user1=Khoury&#039;s Gible|startcode=DP145|startname=A Rivalry to Gible On!}}&lt;br /&gt;
{{movemid|type=fighting|user=Ash&#039;s Gible|startcode=DP157|startname=Gotta Get a Gible!}}&lt;br /&gt;
{{movep|type=fighting|ms=614|pkmn=Beartic|method=One of Beartic&#039;s arms glow orange and it delivers a powerful punch to the opponent with it.}}&lt;br /&gt;
{{movemid|type=fighting|user=Georgia&#039;s Beartic|startcode=BW033|startname=Iris and Excadrill Against the Dragon Buster!}}&lt;br /&gt;
{{movep|type=fighting|ms=612|pkmn=Haxorus|method=Haxorus pulls its head back and one of its tusks flash white. The white glow then fades and its tusk starts to glow orange. Haxorus then whips its head forward and smashes the opponent with its tusk.}}&lt;br /&gt;
{{movemid|type=fighting|user=Drayden|user1=Drayden&#039;s Haxorus|startcode=BW033|startname=Iris and Excadrill Against the Dragon Buster!}}&lt;br /&gt;
{{movep|type=fighting|ms=533|pkmn=Gurdurr|method=Gurdurr smashes its steel beam into the ground and raises one of its arms. It then clenches its fist and it starts to glow orange. Gurdurr then charges forward and delivers a powerful punch to the opponent.}}&lt;br /&gt;
{{movemid|type=fighting|user=Trip&#039;s Gurdurr|startcode=BW040|startname=Cilan Versus Trip, Ash Versus Georgia!}}&lt;br /&gt;
{{movep|type=fighting|ms=536|pkmn=Palpitoad|method=Palpitoad jumps at the opponent and its tail starts to glow white. The white glow then fades, leaving its tail glowing red-orange. Palpitoad then flips around vertically and slams its tail into the opponent.}}&lt;br /&gt;
{{movemid|type=fighting|user=Clay|user1=Clay&#039;s Palpitoad|startcode=BW061|startname=Battling the King of the Mines!}}&lt;br /&gt;
{{movep|type=fighting|ms=525|pkmn=Boldore|method=The gems on the top of Boldore&#039;s body glow bright orange and it jumps at the opponent. One or both of the legs on the side of its body then glow red-orange or blue and it stabs the opponent with the tip of one or both of its legs.}}&lt;br /&gt;
{{movemid|type=fighting|user=Ash&#039;s Boldore|startcode=BW061|startname=Battling the King of the Mines!}}&lt;br /&gt;
{{movep|type=fighting|ms=530|pkmn=Excadrill|method=One of Excadrill&#039;s claws glows red-orange and it stabs the opponent with it.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Clay|user1=Clay&#039;s Excadrill|startcode=BW061|startname=Battling the King of the Mines!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user smashes the opponent with a powerful blow.|image1=Mumu Marshtomp Rock Smash.png|image1p=Marshtomp|image2=Maylene Riolu Rock Smash Adventures.png|image2p=Riolu|image3=Silver Sneasel Rock Smash.png|image3p=Sneasel|image4=Tep Rock Smash.png|image4p=Tepig}}&lt;br /&gt;
{{movep|type=fighting|ms=215|pkmn=Sneasel|method=Sneasel hits the opponent from above with a strong blow from both hands together.}}&lt;br /&gt;
{{movemid|type=fighting|user=Silver&#039;s Sneasel|startcode=PS114|startname=Delibird Delivery - 2|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=259|pkmn=Marshtomp|method=Marshtomp pushes on a rock with both hands until the rock cracks and breaks.}}&lt;br /&gt;
{{movemid|type=fighting|user=Mumu|user1=Ruby&#039;s Mumu|startcode=PS219|startname=What Would You Do for a Whismur?}}&lt;br /&gt;
{{movep|type=fighting|ms=447|pkmn=Riolu|method=Riolu jumps into the air. As it falls, it brings its fists forward and strikes it with a powerful punch capable of shattering the ground.}}&lt;br /&gt;
{{movemid|type=fighting|user=Maylene|user1=Maylene&#039;s Riolu|startcode=PS357|startname=Magnificent Meditite &amp;amp; Really Riolu II}}&lt;br /&gt;
{{movep|type=fighting|ms=498|pkmn=Tepig|method=Tepig jumps into the air and flips around, slamming the orb at the end of its tail into the opponent.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Tep|user1=Black&#039;s Tep|startcode=PS471|startname=Battle at the Dreamyard}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user smashes the opponent with a powerful blow.|image1=Red Tyrogue Rock Smash PM.png|image1p=Tyrogue}}&lt;br /&gt;
{{movep|type=fighting|ms=236|pkmn=Tyrogue|method=Tyrogue hits the opponent from below with a strong punch.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Red&#039;s Tyrogue|startcode=PM103|startname=The Ultimate Battle...?!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{incomplete|section|Outside of battle}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=fighting|&lt;br /&gt;
genII=Rock Smash II|&lt;br /&gt;
genIII=Rock Smash III|&lt;br /&gt;
genIV=Rock Smash DPPt|&lt;br /&gt;
HGSS=Rock Smash HGSS|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=fighting|&lt;br /&gt;
Stad2=Rock_Smash_Stad2|&lt;br /&gt;
}}&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{rock color dark}}; border: #{{rock color dark}};&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{rock color}}; border: #{{rock color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{johto color light}}; border: #{{kanto color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{gameabbrev3|GSC}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:GSC Rock Smash.png]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{hoenn color light}}; border: #{{hoenn color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{gameabbrev3|RSE}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:RSE Rock Smash.png]]&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{kanto color light}}; border: #{{kanto color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{gameabbrev3|FRLG}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:FRLG Rock Smash.png]]&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{sinnoh color light}}; border: #{{johto color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|{{gameabbrev3|DP}}&#039;&#039;&#039;{{color2|{{platinum color dark}}|Pokémon Platinum Version|Pt}}&#039;&#039;&#039;{{gameabbrev3|HGSS}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[File:Gen IV Rock Smash.png]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Rock Smash is the only [[HM]] move that does not share its type with another HM move, past or present.&lt;br /&gt;
* Rock Smash is the only move to be a [[TM]], become a [[HM]] and then revert to being a TM again.&lt;br /&gt;
* Rock Smash and {{m|Rock Climb}} are the only moves that have the word &#039;&#039;rock&#039;&#039; in their name, but are not {{type|Rock}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}&lt;br /&gt;
|zh_cmn=岩石粉碎 &#039;&#039;{{tt|Yán​shí​ Fěn​suì|Rock Smash}}​&#039;&#039;&lt;br /&gt;
|nl=Steen Knal&lt;br /&gt;
|fi=Murskanyrkki&lt;br /&gt;
|fr=Éclate-Roc&lt;br /&gt;
|de=Zertrümmerer&lt;br /&gt;
|el=Λιθοθραύστης&lt;br /&gt;
|id=Pemecah Batu&amp;lt;br&amp;gt;Pukulan Batu&lt;br /&gt;
|it=Spaccaroccia&lt;br /&gt;
|pt_br=Esmagamento de Rocha&lt;br /&gt;
|ko=바위깨기 &#039;&#039;Bawi Kkaegi&#039;&#039;&lt;br /&gt;
|sr=Razbijanje Kamenja&lt;br /&gt;
|es_la=Golpe Roca&lt;br /&gt;
|es_eu=Golpe Roca&lt;br /&gt;
|ro=Puterea Pietrei&amp;lt;br&amp;gt;Sfarmă Piatră}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Generation III HM moves]]&lt;br /&gt;
[[Category:Generation IV HM moves]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Defense]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zertrümmerer]]&lt;br /&gt;
[[fr:Éclate-Roc]]&lt;br /&gt;
[[it:Spaccaroccia (mossa)]]&lt;br /&gt;
[[ja:いわくだき]]&lt;br /&gt;
[[pl:Rock Smash]]&lt;br /&gt;
[[pt:Rock Smash]]&lt;br /&gt;
[[zh:岩石粉碎（技能）]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move&amp;diff=2007543</id>
		<title>Move</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move&amp;diff=2007543"/>
		<updated>2013-11-06T03:28:54Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Volt Tackle.png|thumb|right|256px| {{m|Volt Tackle}} used against {{p|Amoonguss}}]]&lt;br /&gt;
A &#039;&#039;&#039;move&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;わざ&#039;&#039;&#039; &#039;&#039;move&#039;&#039;), also known as an attack or technique, is the skill Pokémon primarily use in battle. In battle, a Pokémon uses one move each turn. Some moves (including those learned by [[HM|Hidden Machine]]) can be used outside of battle as well, usually for the purpose of removing obstacles or exploring new areas.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Characteristics of moves===&lt;br /&gt;
A Pokémon can only know four moves at a time, which are drawn from a pool of 559 total moves. However, no single Pokémon has access to each move; all 718 &amp;lt;!--{{numpkmn}}--&amp;gt; Pokémon have a given movelist with a limited amount of moves that relate to the type and concept of the species. The amount of moves in each movelist varies between species: some Pokémon, such as {{p|Ditto}} and {{p|Unown}}, only have one move to learn, while {{p|Mew}} can learn 139 moves as of Generation V, and {{p|Smeargle}} can learn {{m|Struggle|almost}} {{m|Chatter|any}} move via {{m|Sketch}}. Sometimes, Pokémon&#039;s movelists vary between [[evolution]]ary relatives. This often is tied to a secondary [[type]] gained or lost on evolution, but can also provide incentive to prevent a Pokémon&#039;s evolution to a higher stage. Most trios and duos have similar movelists.&lt;br /&gt;
&lt;br /&gt;
Pokémon are limited in the way that they may use their moves in battle. The amount of times they can use each move is restricted by the move&#039;s [[Power Points]]. Power Points vary from move to move, but typically stronger moves have fewer Power Points than weaker moves. The amount of Power Points for each move may be altered by items such as {{DL|Vitamin|PP Up}}. The only move that is not affected by Power Points is {{m|Struggle}}.&lt;br /&gt;
&lt;br /&gt;
The strength of a move is measured by its [[power]], and other factors such as [[accuracy]] affect whether it does damage or not. Some moves have additional effects that cause [[status ailment]]s on the target, and some do no damage at all. Moves that do not explicitly cause harm to their target are known as [[status move]]s; the remaining moves are divided into [[physical move|physical]] and [[special move]]s depending on the individual move&#039;s characteristics; the category of the move determines whether the move&#039;s power relies on the {{stat|Attack}} or {{stat|Special Attack}} stat. It is important to note that prior to [[Generation IV]], the move&#039;s category was dependent on the move&#039;s type, rather than a distinct variable.&lt;br /&gt;
&lt;br /&gt;
===Learning and unlearning===&lt;br /&gt;
Since {{game|Red and Green|s}}, there have been three main methods of acquiring moves on a Pokémon: by [[Experience|leveling up]], by use of [[TM|Technical Machines]] and by use of Hidden Machines. [[Generation II]] added two further methods: [[Egg move]]s learned through {{pkmn|breeding}}, and moves learned by a non-player character [[Move Tutor]]. These two newest methods have been part of all further Pokémon handheld games.&lt;br /&gt;
&lt;br /&gt;
A Pokémon can only know four moves at a time. In order to learn new moves once four have been learned, it must forget one old move for every new move. Some moves cannot be forgotten naturally, such as moves learned by HM. To remove these, a Trainer must incorporate the help of a [[Move Deleter]]. Moves that were available at an earlier level that the Pokémon does not currently know can be learned with the help of a [[Move Reminder]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]] only, moves learned via level-up won&#039;t be learned if a Pokémon gains enough EXP Points to &amp;quot;skip&amp;quot; the level on which they are learned, while in [[Generation II]] they were learned after leveling up. Since [[Generation III]], they are learned while Pokémon levels up.&lt;br /&gt;
&lt;br /&gt;
===Unique moves===&lt;br /&gt;
Some Pokémon have moves specific to themselves or their evolutionary line. These unique moves are known as [[signature move]]s. Some of these moves are powerful moves that only certain legendary Pokémon can learn, but other moves serve as &amp;quot;gimmicks&amp;quot; for [[novelty Pokémon]]. One example is {{p|Smeargle}}&#039;s {{m|Sketch}}, which allows it to learn almost every conceivable move.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Mewtwo Barrier.png|thumb|right|250px|{{an|Mewtwo}} using {{m|Barrier}}]]&lt;br /&gt;
Moves in the anime often appear different to how they are depicted in the games. [[Ash&#039;s Pikachu]] often uses {{m|Agility}} as a physical attacking move, rather than a move that merely raises {{stat|Speed}}. The almost limitless nature of the anime lends itself to many more [[differences between the games and anime]] in relation to Pokémon&#039;s moves. Pokémon are able to use many more moves [[field move (main series)|outside of battle]], such as {{AP|Bulbasaur}}&#039;s {{m|Vine Whip}}. In battle, moves may be used in unorthodox manners, especially to overcome type disadvantage&amp;amp;mdash;perhaps best depicted with the battle between Ash&#039;s Pikachu and Blaine&#039;s Rhydon. Invented, {{DL|Moves not in the Pokémon games|In the anime|anime-exclusive moves}} have existed since the third episode, and custom-made moves have been prevalent in the {{series|Diamond &amp;amp; Pearl}}.&lt;br /&gt;
&lt;br /&gt;
The process in which moves are learned is changed slightly; TMs and HMs do not seem to exist. Also, even though it&#039;s been stated in the anime that moves can be learned at certain levels, Pokémon seem to learn them more at random, and often out of sequence from the games. The term Move Tutor has never been used in the anime but there are several people in the anime that have taught Pokémon certain moves that they would not normally be able to learn. These people, such as [[Chaz]] and [[Clayton]], are much like Move Tutors in the games except for the fact that they do not ask for anything in return. Even {{Ash}} has taught {{AP|his|Sceptile}} {{p|Treecko}} {{m|Bullet Seed}}. Consequently, all moves learned by anime Pokémon appear to have been learned by level-up or by Move Tutor, including special Egg moves such as {{m|Volt Tackle}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* During an in-game [[Double Battle]], after a move is issued, if that Pokémon levels up before its in-battle turn and replaces the move currently awaiting execution with a new move, the new move will be used instead of the old one.&lt;br /&gt;
** Multiple turn moves such as {{m|Outrage}} will continue to be performed even if the move is deleted between turns. This can happen in both single and double battles.&lt;br /&gt;
* In some instances in the anime, certain Pokémon have shown to know more than just four moves at the same time, with as many as 10 being used [[Drake&#039;s Dragonite|in a single battle]], and the concept of having to forget moves has never been mentioned. It could just mean that more powerful and reliable moves are used in favor of older ones, but it&#039;s also possible that Pokémon will forget a particular move over time from limited use.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|ja=&lt;br /&gt;
|en=&lt;br /&gt;
|ar=&lt;br /&gt;
|eu=&lt;br /&gt;
|bg=&lt;br /&gt;
|ca=&lt;br /&gt;
|zh_yue=&lt;br /&gt;
|zh_cmn=絕招 &#039;&#039;{{tt|Juézhāo|Unique skill / Finishing move}}&#039;&#039;{{tt|*|Later anime, Pokémon Adventures}}&amp;lt;br&amp;gt;招式 &#039;&#039;{{tt|Zhāoshì|Move / Trick}}&#039;&#039;{{tt|*|Early anime}}&amp;lt;br&amp;gt;技能 &#039;&#039;{{tt|Jìnéng|Skill / Technical Ability}}&#039;&#039;{{tt|*|Pokémon Emerald Guidebook}}&amp;lt;br&amp;gt;必殺技 &#039;&#039;{{tt|Bìshājì|Special move}}{{tt|*|DP National Pokédex (Guidebook)}}&lt;br /&gt;
|hr=&lt;br /&gt;
|cs=&lt;br /&gt;
|da=Teknik {{tt|*|The Official Pokémon Handbook}}&amp;lt;br&amp;gt;{{tt|Angreb|Attack}} {{tt|*|Season 1-2 &amp;amp; 6-8}}&amp;lt;br&amp;gt;{{tt|Træk|Move}} {{tt|*|Season 9-present}}&lt;br /&gt;
|de=Attacke&lt;br /&gt;
|nl={{tt|Aanval|Attack}}&lt;br /&gt;
|et=&lt;br /&gt;
|fil=&lt;br /&gt;
|fi={{tt|Konsti|Trick / Gimmick}}{{tt|*|Original series}}&amp;lt;br&amp;gt;{{tt|Liike|Move}}{{tt|*|AG-onwards}}&amp;lt;br&amp;gt;{{tt|Hyökkäys|Attack}}{{tt|*|AG-onwards}}&lt;br /&gt;
|fr_ca=&lt;br /&gt;
|fr_eu=Attaque&lt;br /&gt;
|el=&lt;br /&gt;
|he=&lt;br /&gt;
|hi=&lt;br /&gt;
|hu=&lt;br /&gt;
|is=&lt;br /&gt;
|id={{tt|Jurus|Move}}&amp;lt;br&amp;gt;{{tt|Serangan|Attack}}&lt;br /&gt;
|it=Mossa&lt;br /&gt;
|ko={{tt|기술|move}}&lt;br /&gt;
|no&lt;br /&gt;
|pl={{tt|Ruch|Move}}&amp;lt;br&amp;gt;{{tt|Atak|Attack}}&lt;br /&gt;
|pt_br=&lt;br /&gt;
|pt_eu=&lt;br /&gt;
|ro={{tt|Mișcare|Move}}&lt;br /&gt;
|ru=&lt;br /&gt;
|sk=&lt;br /&gt;
|sl=&lt;br /&gt;
|es_la={{tt|Movimiento|Move}}&amp;lt;br&amp;gt;{{tt|Ataque|Attack}}&lt;br /&gt;
|es_eu=&lt;br /&gt;
|sv=&lt;br /&gt;
|ta=&lt;br /&gt;
|te=&lt;br /&gt;
|th=&lt;br /&gt;
|tr=&lt;br /&gt;
|vi=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of moves]]&lt;br /&gt;
* [[List of moves in other languages]]&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category: Moves|*1]]&lt;br /&gt;
&lt;br /&gt;
[[pt:Golpe Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[pl:Atak]]&lt;br /&gt;
&lt;br /&gt;
[[de:Attacke]]&lt;br /&gt;
[[es:Movimiento]]&lt;br /&gt;
[[fr:Attaque]]&lt;br /&gt;
[[it:Mossa]]&lt;br /&gt;
[[ja:わざ]]&lt;br /&gt;
[[zh:技能]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kanto&amp;diff=2007161</id>
		<title>Kanto</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kanto&amp;diff=2007161"/>
		<updated>2013-11-05T18:33:22Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RegionInfobox&lt;br /&gt;
|regioncolor=kanto&lt;br /&gt;
|name=Kanto&lt;br /&gt;
|jname=カントー&lt;br /&gt;
|tmname=Kantō&lt;br /&gt;
|image=HGSS Kanto.png&lt;br /&gt;
|size=250px&lt;br /&gt;
|caption=Artwork of Kanto from [[Generation IV]]&lt;br /&gt;
|introduction={{2v2|Red|Green}}&lt;br /&gt;
|professor=[[Professor Oak]]&lt;br /&gt;
|starter={{p|Bulbasaur}}, {{p|Charmander}}, {{p|Squirtle}}, {{p|Pikachu}}{{tt|| style=&amp;quot;text-align:left;&amp;quot; | Yellow Version and anime only}}, and {{p|Eevee}}{{tt|| style=&amp;quot;text-align:left;&amp;quot; | Yellow Version only (rival&#039;s)}}&lt;br /&gt;
|villain=[[Team Rocket]]&lt;br /&gt;
|league=[[Indigo League]]&lt;br /&gt;
|location=[[Indigo Plateau]]&lt;br /&gt;
|pokelist=[[List of Pokémon by Kanto Pokédex number|Kanto Pokédex]]&lt;br /&gt;
|season=[[Pokémon: Indigo League|Indigo League]] (1)&amp;lt;br&amp;gt;[[Pokémon: Advanced Battle|Advanced Battle]] (8)&amp;lt;br&amp;gt;[[Pokémon: Battle Frontier|Battle Frontier]] (9)&lt;br /&gt;
|series={{series2|Original}}&amp;lt;br&amp;gt;{{series2|Advanced Generation}}&lt;br /&gt;
|generation={{gen|I}}, {{gen|II}}, {{gen|III}}, {{gen|IV}}&lt;br /&gt;
|games={{2v2|Red|Green}}&amp;lt;sup&amp;gt;Ja&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;[[Pokémon Blue Version (Japanese)|Blue&amp;lt;sup&amp;gt;Ja&amp;lt;/sup&amp;gt;]]&amp;lt;br&amp;gt;{{2v2|Red|Blue}}&amp;lt;br&amp;gt;{{v2|Yellow}}&amp;lt;br&amp;gt;{{2v2|Gold|Silver}}&amp;lt;br&amp;gt;{{v2|Crystal}}&amp;lt;br&amp;gt;{{2v2|FireRed|LeafGreen}}&amp;lt;br&amp;gt;{{2v2|HeartGold|SoulSilver}}&lt;br /&gt;
|manga=[[PS001]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Kanto&#039;&#039;&#039; region (Japanese: &#039;&#039;&#039;カントー地方&#039;&#039;&#039; &#039;&#039;Kantō-chihō&#039;&#039;) is a [[region]] of the [[Pokémon world]]. It is located east of [[Johto]], and as revealed by the {{DL|Pokégear|radio}} show {{DL|Pokémon Music Channel|Sinnoh Sound}}, is located south of [[Sinnoh]]. It was the first region to be introduced. It is the setting of the [[Generation I]] games and {{2v2|FireRed|LeafGreen}}; it is also accessible in {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}} after the quest in Johto is completed.&lt;br /&gt;
&lt;br /&gt;
All cities in Kanto are named after colors ([[Viridian City]], [[Lavender Town]], [[Indigo Plateau]], etc.), with the exception of [[Pallet Town]], which is also a reference to color. [[Professor Oak]] is the resident [[Pokémon Professor]] and gives [[Pokémon Trainer]]s a choice between {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}} as their [[starter Pokémon]]. In Yellow, the only choice is a [[Red&#039;s Pikachu (game)|Pikachu]] that he recently caught, although he did have an {{p|Eevee}}. In the games, the player begins his or her journey in Pallet Town and ends it at Indigo Plateau.&lt;br /&gt;
&lt;br /&gt;
It is based on and named after the real {{wp|Kantō region}} (関東, meaning &amp;quot;east of the barrier&amp;quot;) in Japan. Unlike almost every other region, which are specific to their own generations, Kanto has been explorable in the first four generations of Pokémon games. However, it is not the primary region in the Generation II and IV games it appears in, in which players explore the neighboring Johto region before exploring Kanto.&lt;br /&gt;
&lt;br /&gt;
The artwork of Kanto in [[Generation I]] and [[Generation II]] depict Kanto as grassland, with very few trees. In [[Generation III]] and [[Generation IV]], Kanto is seen with more trees, making it less like grassland.&lt;br /&gt;
&lt;br /&gt;
==Etymology and design concept==&lt;br /&gt;
===Connection to Japan===&lt;br /&gt;
{{main|Pokémon world in relation to the real world}}&lt;br /&gt;
[[File:Pokemonworld.png|thumb|left|150px|The map of Japan showing the Kanto region as the {{wp|Kantō region}}.]]&lt;br /&gt;
Regardless of their proximity, the people of Johto and those of Kanto are set apart by many cultural differences. Kanto is based on the real {{wp|Kantō region}} in Japan. Compared to the traditional {{wp|Kansai region}} (where Johto is based), Kanto is modern and technological, which is reflected in the look of the cities and the buildings like the Pokémon Lab of Cinnabar Island and the Power Plant. This fact is also reflected in Kanto being the only Pokémon region without any legends, myths, or traditions related to Pokémon, and being the centerpoint for innovation, with the Poké Ball&#039;s ultimate upgrade, the [[Master Ball]], being recently invented by Silph Co. The soil of the Kantō region is volcanic, referencing the in-game Kanto region&#039;s inability to maintain a [[Berry]] crop in [[Generation II]], [[Generation III]] and [[Generation IV]]. People from Kanto are considered to be sophisticated, reserved and formal. Kansai and Kantō, however different, are the two most important areas of Honshū, the largest island in Japan, and, much like Johto and Kanto, represent a harmony of contrasting cultures living together. The cultural divide is most noticeable in the games, as the player talks to and learns about the denizens of both regions.&lt;br /&gt;
&lt;br /&gt;
Tokyo, which the commercial Celadon City and the financial Saffron City are based on, is the most important commercial and economic center of Japan. Yokohama, which Vermilion City is based on, is the main and largest seaport of Japan.&lt;br /&gt;
{{-}}&lt;br /&gt;
==History==&lt;br /&gt;
[[File:Capsule Monsters map.jpg|right|thumb|An early design of Kanto from [[Capsule Monsters]]]]&lt;br /&gt;
&lt;br /&gt;
The Kanto region is home to a lot of Pokémon and has a rich history of creating Pokémon with technology.&lt;br /&gt;
&lt;br /&gt;
Researchers of Kanto have been great at their job. A researcher working for the evil organization [[Team Rocket]] cloned {{p|Mew}} through its genes and created the Genetic Pokémon {{p|Mewtwo}}. {{p|Porygon}}, the Virtual Pokémon, was also created by humans in Kanto.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In contemporary history, {{ga|Red}}/{{ga|Leaf}} is given a Pokémon by [[Professor Oak]] for personal safety. Professor Oak also gives his grandson, {{ga|Blue}}, a Pokémon and asks Blue and Red/Leaf to help him fill the Pokédex, a complete encyclopedia on Pokémon. Thus, the journey of Red/Leaf begins. Red/Leaf travels across the Kanto region and collects all eight Gym Badges. During his/her journey, Red/Leaf comes across Team Rocket, an evil organization behind wrongdoings about Pokémon. Red/Leaf stops Team Rocket and defeats [[Giovanni]], their boss as well as the Gym Leader of [[Viridian Gym]], who then disbands Team Rocket. In the meantime, Blue, who has also collected all of the Kanto Gym Badges, defeats the [[Elite Four]] at the [[Indigo League]] and becomes the champion of the Kanto region. Finally, Red/Leaf makes it up to him and defeats him to gain the title of the Indigo League Champion. &lt;br /&gt;
&lt;br /&gt;
Three years later, {{ga|Ethan}}/{{ga|Kris}}/{{ga|Lyra}} from Johto comes to Kanto and collects all eight Kanto Gym Badges. Ethan/Kris/Lyra is the current Indigo League Champion and has also met and defeated Red.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RBY Kanto.png|Map of the Kanto region from [[Generation I]]&lt;br /&gt;
File:KantoII.png|Map of the Kanto region from [[Generation II]]&lt;br /&gt;
File:FRLG Kanto.png|Map of the Kanto region from [[Generation III]]&lt;br /&gt;
File:Kanto Town Map RBY.png|In-game map of the Kanto region from [[Generation I]]&lt;br /&gt;
File:Kanto Town Map GSC.png|In-game map of the Kanto region from [[Generation II]]&lt;br /&gt;
File:KantoTownMap.png|In-game map of the Kanto region from [[Generation III]]&lt;br /&gt;
File:Kanto.png|In-game map of the Kanto region from [[Generation IV]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Cities, routes, and other locations==&lt;br /&gt;
The Kanto region features ten [[list of cities and towns by name|towns and cities]]. There is a wide variety of towns and cities throughout the region; from the large, urban [[Saffron City]] to the quiet, quaint town of [[Pallet Town|Pallet]]. Kanto features a [[Pokémon League]], like most other regions in the [[Pokémon world]]. However, since Kanto shares its borders with [[Johto]], it also shares the same Pokémon League. Kanto and Johto are the only known regions that can be crossed with relative ease. Even though Kanto and Johto are culturally and socially different, the two regions are actually very similar in terms of geography.&lt;br /&gt;
&lt;br /&gt;
The Kanto region includes 28 different routes, which acts as roads to cities and towns or points of interest. The Johto region follows Kanto&#039;s route number which ends at {{rt|28|Kanto}} in the Kanto region and begins with Johto&#039;s {{rt|29|Johto}}. Unlike other regions, Kanto does not have routes featuring any sort of weather conditions, such as Hoenn&#039;s {{rt|119|Hoenn}} which rains and thunders constantly and Sinnoh&#039;s {{rt|217|Sinnoh}} in which hail regularly falls. The Kanto region seems to have the most temperate climate of the [[Region|six main regions]].&lt;br /&gt;
&lt;br /&gt;
The connecting landmass between Kanto and Johto doesn&#039;t appear to be a fine line; but more or less a blurry one. Route 28 is technically owned by Kanto; however, it bridges the border between the two regions, making it the only route in history that enters two regions at one time. This is similar to Routes 26 and 27, that are strictly Kanto locations; however, they are able to be transported to via {{HM|02|Fly}} from Johto in Generation IV. &lt;br /&gt;
&lt;br /&gt;
===Demographics===&lt;br /&gt;
Including all the cities and towns in the Kanto region, the total population in {{2v2|FireRed|LeafGreen}} is 391.&lt;br /&gt;
&lt;br /&gt;
===Cities/Towns===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{kanto color dark}}; {{roundy|5px}}; border: 2px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color}}; color:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Map&lt;br /&gt;
! City/Town&lt;br /&gt;
! Population&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Pallet Town HGSS.png|100px]]&lt;br /&gt;
| [[Pallet Town]]&lt;br /&gt;
| 10&lt;br /&gt;
| A fairly new and quiet town. It&#039;s a small and pretty place. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Viridian City HGSS.png|100px]]&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| 30&lt;br /&gt;
| A beautiful city that is enveloped in green year-round.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Pewter City HGSS.png|100px]]&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| 33&lt;br /&gt;
| A quiet city nestled between rugged mountains and rocks. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Cerulean City HGSS.png|100px]]&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| 32&lt;br /&gt;
| A beautiful city with flowing water and blooming flowers. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Vermilion City HGSS.png|100px]]&lt;br /&gt;
| [[Vermilion City]]&lt;br /&gt;
| 29&lt;br /&gt;
| A southern city that is bathed in orange by the setting sun. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Lavender Town HGSS.png|100px]]&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| 41&lt;br /&gt;
| A small town covered in a beautiful hue of purple.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Celadon City HGSS.png|100px]]&lt;br /&gt;
| [[Celadon City]]&lt;br /&gt;
| 82&lt;br /&gt;
| A rich, rainbow colored city where people and Pokémon gather. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Fuchsia City HGSS.png|100px]]&lt;br /&gt;
| [[Fuchsia City]]&lt;br /&gt;
| 35&lt;br /&gt;
| A historic village that has become new. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Saffron City HGSS.png|100px]]&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| 63&lt;br /&gt;
| The biggest city in Kanto, shining with a golden light.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Cinnabar Island HGSS.png|100px]]&lt;br /&gt;
| [[Cinnabar Island]]&lt;br /&gt;
| {{tt|36|Before volcano eruption}} / {{tt|9|After volcano eruption}}&lt;br /&gt;
| A town used to be here until it was swept away by an eruption. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime-exclusive locations===&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{kanto color dark}}; {{roundy|5px}}; border: 2px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color}}; color:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Picture&lt;br /&gt;
! Location&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Bill Lighthouse.png|100px]]&lt;br /&gt;
| [[Bill&#039;s Lighthouse]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Bill&#039;s Lighthouse is located somewhere near [[Cerulean City]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Cameran Palace.png|100px]]&lt;br /&gt;
| [[Cameran Palace]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Cameran Palace is located in the center of [[Rota]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Camomile Island.png|100px]]&lt;br /&gt;
| [[Camomile Island]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | It is an island located in the Kanto [[region]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Camp Pokéhearst.png|100px]]&lt;br /&gt;
| [[Camp Pokéhearst]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | It is a camp located east of [[Hollywood]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Chrysanthemum Island.png|100px]]&lt;br /&gt;
| [[Chrysanthemum Island]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | A popular tourist destination in Kanto featuring a beach and a [[Pokémon Contest|Contest Hall]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Commerce City.png|100px]]&lt;br /&gt;
| [[Commerce City]] &lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | It is a large city with a park and is located somewhere in Kanto.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Cremini Town.png|100px]]&lt;br /&gt;
| [[Cremini Town]] &lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | A town close to [[Tohjo Falls]]. The [[Battle Tower]], lead by {{FB|Salon Maiden|Anabel}} is also nearby.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Dark City.png|100px]]&lt;br /&gt;
| [[Dark City]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | A town located between the Safari Zone and Cinnabar Island.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Evolution Mountain.png|100px]]&lt;br /&gt;
| [[Evolution Mountain]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | A mountain located between the Safari Zone and Cinnabar Island. [[Stone Town]] lies at its base.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Fennel Valley.png|100px]]&lt;br /&gt;
| [[Fennel Valley]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | It is a valley located in the Kanto region.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Gaiva Dam.png|100px]]&lt;br /&gt;
| [[Gaiva Dam]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | The dam was once being constructed near [[Fuchsia City]]. The workers abandoned the dam due to wanting to protecting the surrounding habitat. The dam eventually gets destroyed by [[Team Rocket]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Gardenia Town.png|100px]]&lt;br /&gt;
| [[Gardenia Town]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | The town has a Contest Hall and is located in Kanto.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Grandpa Canyon.png|100px]]&lt;br /&gt;
| [[Grampa Canyon]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | A canyon located outside of Neon Town.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Gringey City.png|100px]]&lt;br /&gt;
| [[Gringey City]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | A once-thriving city that over-expanded with its factories. As a result, the city has become polluted and practically abandoned. It is located between Celadon City and Fuchsia City.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Hidden Village.png|100px]]&lt;br /&gt;
| [[Hidden Village]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hidden Village is located between [[Cerulean City]] and [[Vermilion City]]. Run by [[Melanie]], the village is a place for Pokémon who have been abandoned by their Trainers. She takes care of them until they&#039;re ready to return to the wild.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Hollywood.png|100px]]&lt;br /&gt;
| [[Hollywood]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Hollywood is located in western Kanto. It is based on the [[Pokémon world in relation to the real world|real-world]] city {{wp|Hollywood}}.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Hop Hop Hop Town.png|100px]]&lt;br /&gt;
| [[HopHopHop Town]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | HopHopHop Town is an urban settlement located on the outskirts of [[Celadon City]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:House of Imite.png|100px]]&lt;br /&gt;
| [[House of Imite]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | The House of Imite is located between the {{safari|Kanto}} and [[Cinnabar Island]]. Home to [[Duplica]] and her {{TP|Duplica|Ditto}}, the House of Imite is also where Duplica and her Ditto perform shows for audiences. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Leaf Forest.png|100px]]&lt;br /&gt;
| [[Leaf Forest]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | This forest has an unusual power that can suddenly cause {{type|Grass}} {{OBP|Pokémon|species}} to evolve.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Maidens Peak.png|100px]]&lt;br /&gt;
| [[Maiden&#039;s Peak]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Maiden&#039;s Peak is a town located near [[Saffron City]]. The town is known for its haunting legend and its festival which is held at the end of every summer.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Matcha City.png|100px]]&lt;br /&gt;
| [[Matcha City]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | Matcha City is the location of [[Dr. Akihabara]]&#039;s laboratory.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Metallica Island.png|100px]]&lt;br /&gt;
| [[Metallica Island]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | It is an island located near the [[Seafoam Islands]] and the [[Battle Palace]] is located there.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Mossgreen Village.png|100px]]&lt;br /&gt;
| [[Mossgreen Village]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; | It is a small town located between the [[Kanto Safari Zone|Safari Zone]] and [[Cinnabar Island]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Mt Hideaway.png‎|100px]]&lt;br /&gt;
| [[Mt. Hideaway]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  It is a large mountain located near [[Pallet Town]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Mulberry Contest Hall.png|100px]]&lt;br /&gt;
| [[Mulberry City]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  Mulberry City is located in the Kanto region and has a Contest Hall.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Neon Town.png|100px]]&lt;br /&gt;
| [[Neon Town]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  It is a vibrant town located between the Safari Zone and Cinnabar Island.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:New Island.png|100px]]&lt;br /&gt;
| [[New Island]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  New Island is the setting of the [[M01|first movie]]. It was once the location of [[Team Rocket]] secret laboratory. Later in the movie, {{an|Mewtwo}} takes over the island and creates a fortress after the destruction of the laboratory.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Old Shore Wharf.png|100px]]&lt;br /&gt;
| [[Old Shore Wharf]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  Old Shore Wharf is a docking place. It is where [[Mewtwo (anime)|Mewtwo]] invited Trainers to go to, in order to reach New Island. [[Miranda (movie)|Miranda]] works here.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:King Statue.png|100px]]&lt;br /&gt;
| [[Pokélantis]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  Pokélantis is a lost empire in the proximity of [[Pewter City]]. In present day, all that remained of the once thriving city was the tomb of [[King of Pokélantis|the king]] who once ruled it. {{FB|Pyramid King|Brandon}} decided to investigate which ultimately led to the discovery of the tomb, which is baited with many traps.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:EP017.png|100px]]&lt;br /&gt;
| [[Pokémon Land]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  Pokémon Land is an amusement park located near [[Porta Vista]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Pokémon Ninja School.png|100px]]&lt;br /&gt;
| [[Pokémon Ninja School]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  A school located close to [[Fuchsia City]] were jujutsu is taught.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:EP009.png|100px]]&lt;br /&gt;
| [[Pokémon Tech]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  It serves as a school for those who do not wish to travel to collect the eight [[Badge|Gym Badges]]. It is also known as Pokémon Technical and is located in between Cerulean City and Vermilion City.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Pokemon Theme Park.png|100px]]&lt;br /&gt;
| [[Pokémon Theme Park]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  A large playground where {{pkmn|Trainer}}s can leave their Pokémon.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Pokemopolis.png|100px]]&lt;br /&gt;
| [[Pokémopolis]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  Pokémopolis is an ancient civilization in close proximity to [[Pallet Town]]. It made its only anime appearance in [[EP072|&#039;&#039;The Ancient Puzzle of Pokémopolis&#039;&#039;]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Porta Vista.png|100px]]&lt;br /&gt;
| [[Porta Vista]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  Porta Vista is a popular tourist destination located between Maiden&#039;s Peak and [[Vermilion City]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Potpourri Island.png|100px]]&lt;br /&gt;
| [[Potpourri Island]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  It is an island located in Kanto&#039;s seas.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Rifure Village.png|100px]]&lt;br /&gt;
| [[Rifure Village]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  It is a tiny establishment located near Cerulean City.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Rota.png|100px]]&lt;br /&gt;
| [[Rota]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  A medieval themed city where [[Cameran Palace]] is located.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Sable City.png|100px]]&lt;br /&gt;
| [[Sable City]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  Sable City is located near [[Pewter City]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Sayda Island.png|100px]]&lt;br /&gt;
| [[Sayda Island]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  It is a heavily forested island home to the Sayda Lab.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Scissor Street.png|100px]]&lt;br /&gt;
| [[Scissor Street]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  It is home to many salons for improving a Pokémon&#039;s appearance and strength.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Silver Town Kanto.png|100px]]&lt;br /&gt;
| {{ka|Silver Town}}&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  A town located in Kanto.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Stone Town.png|100px]]&lt;br /&gt;
| [[Stone Town]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  Stone Town is a tiny establishment located between the {{safari|Kanto}} and [[Cinnabar Island]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Sunny Town.png|100px]]&lt;br /&gt;
| [[Sunny Town]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  Sunny Town is located at one end of the [[Kanto Route 17|Cycling Road]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Team Rocket Academy.png|100px]]&lt;br /&gt;
| [[Team Rocket Academy]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  People train here to become members of [[Team Rocket]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Terracotta Town.png|100px]]&lt;br /&gt;
| [[Terracotta Town]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  A seaside town established on steep cliffs. The town is famous for its unofficial [[Pokémon Contest]]s.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:The Tree of Beginning.png|100px]]&lt;br /&gt;
| [[Tree of Beginning]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  It is a gigantic living organism made up of crystals. It is north of [[Pewter City]] and [[Mt. Moon]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Wisteria Town.png|100px]]&lt;br /&gt;
| [[Wisteria Town]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  Wisteria Town is located in Kanto.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Xanadu Nursery.png|100px]]&lt;br /&gt;
| [[Xanadu Nursery]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  It is a large greenhouse located near [[Pallet Town]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mentioned only====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #{{kanto color dark}}; {{roundy|5px}}; border: 2px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color}}; color:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color}}; {{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Celadon University]]&lt;br /&gt;
| Celadon University is located in [[Celadon City]] and has been mentioned multiple times in various canons, but is only seen in the manga [[Pokémon Gotta Catch &#039;Em All]].&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Crimson City]]&lt;br /&gt;
| Mentioned in &#039;&#039;[[EP077|The Fourth Round Rumble]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[Frodomar City]]&lt;br /&gt;
| Mentioned in &#039;&#039;[[SS013|Celebi and Joy]]&#039;&#039;. It is allegedly the [[hometown]] of [[Ritchie]].&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Manga-exclusive locations===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{kanto color dark}}; {{roundy|5px}}; border: 2px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color}}; color:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Picture&lt;br /&gt;
! Location&lt;br /&gt;
! Manga&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Celadon University.png|100px]]&lt;br /&gt;
| [[Celadon University]]&lt;br /&gt;
| [[Pokémon Gotta Catch &#039;Em All]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  Celadon University is located in [[Celadon City]] and has been mentioned numerous times in various canons, but is only seen in the manga [[Pokémon Gotta Catch &#039;Em All]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Cerise Island.png|100px]]&lt;br /&gt;
| [[Cerise Island]]&lt;br /&gt;
| [[Pokémon Adventures]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{chap|Yellow}}&amp;lt;small&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  An unmapped and mostly unknown island located to the west of [[Cinnabar Island]]. The headquarters of the Kanto [[Elite Four]], the antagonists of the {{chap|Yellow}}.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Mt Spirit.png|100px]]&lt;br /&gt;
| [[Mt. Spirit]]&lt;br /&gt;
| [[The Electric Tale of Pikachu]]&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot; |  A tall mountain on the outskirts of [[Fuchsia City]]. The flag on its peak is the finishing point for the [[Fuchsia Free-For-All Race]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Areas of interest===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{kanto color dark}}; {{roundy|5px}}; border: 2px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color}}; color:#FFF&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytl|5px}}&amp;quot; | Image(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{kanto color}}; color:#FFF&amp;quot;&lt;br /&gt;
! FR/LG&lt;br /&gt;
! HG/SS&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:FL Cerulean Cave.png|100px]]&lt;br /&gt;
| [[File:HGSS Cerulean Cave-{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|10|11|12|13|14|15|16|17|18|19=Day|20|21|22|23|0|1|2|3=Night}}.png|100px]]&lt;br /&gt;
| [[Cerulean Cave]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:FL Digletts Cave.png|100px]]&lt;br /&gt;
| [[File:HGSS Diglett&#039;s Cave-{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|10|11|12|13|14|15|16=Day|17|18|19|20|21|22|23|0|1|2|3=Night}}.png|100px]]&lt;br /&gt;
| [[Diglett&#039;s Cave]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Indigo Plateau FRLG.png|100px]]&lt;br /&gt;
| [[File:Indigo Plateau HGSS.png|100px]]&lt;br /&gt;
| [[Indigo Plateau]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:FL Mt Moon.png|100px]]&lt;br /&gt;
| [[File:HGSS Mt. Moon-{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|10|11|12|13|14|15|16=Day|17|18|19=Evening|20|21|22|23|0|1|2|3=Night}}.png|100px]]&lt;br /&gt;
| [[Mt. Moon]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:FL Pokemon Mansion.png|100px]]&lt;br /&gt;
! style=&amp;quot;background:#{{Kanto color}}; color:#FFF&amp;quot; | N/A&lt;br /&gt;
| {{ka|Pokémon Mansion}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Pokemon Tower.png|100px]]&lt;br /&gt;
| [[File:Lavender Radio Tower HGSS.png|100px]]&lt;br /&gt;
| [[Pokémon Tower]] ([[Generation]]s {{gen|I}} and {{gen|III}})&amp;lt;br&amp;gt;Lavender Radio Tower ([[Generation]]s {{gen|II}} and {{gen|IV}})&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Power Plant exterior FRLG.png|100px]]&lt;br /&gt;
| [[File:Power Plant exterior HGSS.png|100px]]&lt;br /&gt;
| [[Power Plant]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:FL Rock Tunnel.png|100px]]&lt;br /&gt;
| [[File:HGSS Rock Tunnel-{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|10|11|12|13|14|15|16=Day|17|18|19|20|21|22|23|0|1|2|3=Night}}.png|100px]]&lt;br /&gt;
| [[Rock Tunnel]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Celadon Game Corner FRLG.png|100px]]&lt;br /&gt;
| [[File:Celadon Game Corner HGSS.png|100px]]&lt;br /&gt;
| [[Celadon Game Corner]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:FL Safari Zone.png|100px]]&lt;br /&gt;
| [[File:Pal Park HGSS.png|100px]]&lt;br /&gt;
| {{safari|Kanto}} ([[Generation|Gen]]s {{gen|I}} and {{gen|III}})&amp;lt;br&amp;gt;[[Pal Park]] ([[Generation IV]])&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:FL Seafoam Islands.png|100px]]&lt;br /&gt;
| [[File:HGSS Seafoam Islands-{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|10|11|12|13|14|15|16=Day|17|18|19|20|21|22|23|0|1|2|3=Night}}.png|100px]]&lt;br /&gt;
| [[Seafoam Islands]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:Silph Co FRLG.png|100px]]&lt;br /&gt;
| [[File:Silph Co HGSS.png|100px]]&lt;br /&gt;
| [[Silph Co.]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:FL Victory Road.png|100px]]&lt;br /&gt;
| [[File:HGSS Victory Road-{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|10|11|12|13|14|15|16=Day|17|18|19=Evening|20|21|22|23|0|1|2|3=Night}}.png|100px]]&lt;br /&gt;
| {{ka|Victory Road}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[File:FL Viridian Forest.png|100px]]&lt;br /&gt;
| [[File:HGSS Viridian Forest-{{#switch: {{#time: G}}|4|5|6|7|8|9=Morning|10|11|12|13|14|15|16=Day|17|18|19=Evening|20|21|22|23|0|1|2|3=Night}}.png|100px]]&lt;br /&gt;
| [[Viridian Forest]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;align=center&amp;quot; | [[File:Pokemon Stadium.png|110px]]&lt;br /&gt;
| {{OBP|Pokémon Stadium|stage}}&amp;lt;br&amp;gt;(according to its in-game location information in [[Super Smash Bros.]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Routes===&lt;br /&gt;
Routes in Kanto began the numbering process, going from {{rtn|1|Kanto}} to {{rtn|25|Kanto}} in [[Generation I]] and [[Generation III]], but adding three routes to connect to Johto ({{rtn|26|Kanto}}, {{rtn|27|Kanto}}, and {{rtn|28|Kanto}}) in [[Generation II]] and [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
[[File:Kanto Anime.png|thumb|right|250px|Anime-based map of the Kanto region]]&lt;br /&gt;
[[File:Kanto anime.png|250px|thumb|right|Kanto in the anime]]&lt;br /&gt;
&lt;br /&gt;
The Kanto region has a very temperate climate and not many notable landscape features, though this may be due to the region&#039;s origins in the [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
The majority of the Kanto region are forests and plains. Many of the major Kanto cities are in the center of the region, with close access to virtually every environment such as the sea, mountains, forests, etc. Kanto is mostly dominated by land, but has a large bay in the middle which opens to a sea in the southwest. Kanto has a contrast between urban cities and rural towns. Cinnabar Island is unique in a way that it is built on top of a mountain. The rest of Kanto&#039;s cities and towns are generic. Kanto has several mountain ranges, which are mostly in northern and western Kanto. [[Indigo Plateau]] and {{ka|Victory Road}} mountain range divides Kanto from the neighboring [[Johto]] region.&lt;br /&gt;
&lt;br /&gt;
===Differences between Generations===&lt;br /&gt;
Between Generation I and Generation III, Kanto is very much the same with some alterations in respect to the improved graphics and gameplay in the remakes. Additionally in FireRed and LeafGreen, a chain of islands known as the [[Sevii Islands]], located east and southeast of Kanto, are unlocked throughout the {{player}}&#039;s quest, with the first three accessible once Blaine is defeated on Cinnabar Island. Becoming the [[Pokémon Champion]] and getting the [[National Pokédex]] unlocks the other islands which make up this archipelago.&lt;br /&gt;
&lt;br /&gt;
In the Generation II games as well as {{2v2|HeartGold|SoulSilver}}, Trainers may travel from Johto to Kanto and notice that changes have occurred as a result of three years having passed since the time of the Generation I games and {{2v2|FireRed|LeafGreen}}:&lt;br /&gt;
&lt;br /&gt;
* The Safari Zone has closed as a result of [[Baoba|the warden]] taking a trip. In Generation II, it is simply inaccessible during normal gameplay while it has been relocated to Johto in Generation IV, with the original area now housing a [[Pal Park]].&lt;br /&gt;
* Cerulean Cave has collapsed. In Generation IV, however; it has since been re-excavated.&lt;br /&gt;
* Cinnabar Island has been destroyed by an eruption of the volcano, and its Gym has been relocated to the Seafoam Islands.&lt;br /&gt;
* In Generation II only, Viridian Forest has become smaller.&lt;br /&gt;
* Mt. Moon has decreased in size due to rock slides.&lt;br /&gt;
* The Power Plant has become functional.&lt;br /&gt;
* The Pokémon Tower has become a radio tower. The Pokémon graves it housed have been moved to the [[House of Memories]]&lt;br /&gt;
* Blue has taken over Viridian Gym since Giovanni&#039;s retreat for training and remodeled the Gym to suit his tastes.&lt;br /&gt;
* Janine has taken over Fuchsia Gym since her father Koga has been promoted to the [[Elite Four]].&lt;br /&gt;
* In Generation II only, the Pewter Museum of Science is closed for renovations.&lt;br /&gt;
&lt;br /&gt;
==Indigo League==&lt;br /&gt;
{{main|Indigo League}}&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{kanto color dark}}; border: 4px solid #{{kanto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{kanto color dark}};&amp;quot; colspan=&amp;quot;6&amp;quot; | {{color|{{kanto color light}}|Indigo League}}&lt;br /&gt;
|-style=&amp;quot;background: #{{kanto color dark}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color|{{kanto color light}}|Generations}} {{color2|{{kanto color light}}|Generation I|I}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation II|II}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation III|III}}{{color|{{kanto color light}}|, and}} {{color2|{{kanto color light}}|Generation IV|IV}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color2|{{kanto color light}}|Region|Region:}} {{color2|{{kanto color light}}|Kanto}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{kanto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{kanto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}};&amp;quot; | {{color|{{kanto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{kanto color light}};&amp;quot; | {{color2|{{kanto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{kanto color dark}}|Badge}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Rock|pic=VSBrock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Water|pic=VSMisty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Electric|pic=VSLt_Surge.png|ldr=Lt. Surge|djap=マチス|drm=Matis|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Grass|pic=VSErika.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow}}&lt;br /&gt;
{{gldrb2|tcol=2|type=Poison|pic=VSKoga.png|ldr=Koga|djap=キョウ|drm=Kyō &amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{kanto color}}|Generation I|I}} {{color2|{{hoenn color}}|Generation III|III}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;|pic2=VSJanine.png|ldr2=Janine|djap2=アンズ|drm2=Anzu &amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{johto color}}|Generation II|II}} {{color2|{{sinnoh color}}|Generation IV|IV}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Psychic|pic=VSSabrina.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Fire|pic=VSBlaine.png|ldr=Blaine|djap=カツラ|drm=Katsura|loc=Cinnabar Island|cjap=グレンじま|crm=Guren Island &amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{kanto color}}|Generation I|I}} {{color2|{{hoenn color}}|Generation III|III}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;|loc2=Seafoam Islands|cjap2=ふたごじま|crm2=Twin Islands &amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{johto color}}|Generation II|II}} {{color2|{{sinnoh color}}|Generation IV|IV}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;|bdg=Volcano}}&lt;br /&gt;
{{gldrb2|type=Ground|pic=VSGiovanni.png|ldr=Giovanni|djap=サカキ|drm=Sakaki &amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{kanto color}}|Generation I|I}} {{color2|{{hoenn color}}|Generation III|III}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;|type2=Blue|t2=Various|pic2=VSBlue.png|ldr2=Blue (game)|altname2=Blue|djap2=グリーン|drm2=Green &amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{johto color}}|Generation II|II}} {{color2|{{sinnoh color}}|Generation IV|IV}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Elite Four and Champion====&lt;br /&gt;
{{elt/h|gen={{color2|{{kanto color light}}|Generation I|I}}, {{color2|{{kanto color light}}|Generation II|II}}, {{color2|{{kanto color light}}|Generation III|III}}, and {{color2|{{kanto color light}}|Generation IV|IV}}|l={{kanto color light}}|d={{kanto color dark}}|league=Indigo|col=2|col2=4}}&lt;br /&gt;
{{elt2|type=Ice|type2=Psychic|pic=Spr FRLG Lorelei.png|pic2=VSWill.png|m=Lorelei|m2=Will|mjap=カンナ|mrm=Kanna&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{kanto color}}|Generation I|I}} {{color2|{{hoenn color}}|Generation III|III}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;|mjap2=イツキ|mrm2=Itsuki&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{johto color}}|Generation II|II}} {{color2|{{sinnoh color}}|Generation IV|IV}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{elt2|type=Fighting|type2=Poison|pic=Spr FRLG Bruno.png|pic2=VSKoga.png|m=Bruno|m2=Koga|mjap=シバ|mrm=Siba&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{kanto color}}|Generation I|I}} {{color2|{{hoenn color}}|Generation III|III}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;|mjap2=キョウ|mrm2=Kyō&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{johto color}}|Generation II|II}} {{color2|{{sinnoh color}}|Generation IV|IV}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{elt2|type=Ghost|type2=Fighting|pic=Spr FRLG Agatha.png|pic2=VSBruno.png|m=Agatha|mjap=キクコ|mrm=Kikuko&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{kanto color}}|Generation I|I}} {{color2|{{hoenn color}}|Generation III|III}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;|m2=Bruno|mjap2=シバ|mrm2=Siba&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{johto color}}|Generation II|II}} {{color2|{{sinnoh color}}|Generation IV|IV}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{elt2|type=Dragon|type2=Dark|pic=Spr FRLG Lance.png|pic2=VSKaren.png|m=Lance|mjap=ワタル|mrm=Wataru&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{kanto color}}|Generation I|I}} {{color2|{{hoenn color}}|Generation III|III}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;|m2=Karen|mjap2=カリン|mrm2=Karin&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{johto color}}|Generation II|II}} {{color2|{{sinnoh color}}|Generation IV|IV}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{eltb2|type=blue|t=Various|type2=Dragon|pic=Spr FRLG Blue 3.png|pic2=VSLance.png|m=Blue (game)|m3=Blue|m2=Lance|mjap=グリーン|mrm=Green&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{kanto color}}|Generation I|I}} {{color2|{{hoenn color}}|Generation III|III}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;|mjap2=ワタル|mrm2=Wataru&amp;lt;sup&amp;gt;&#039;&#039;&#039;{{color2|{{johto color}}|Generation II|II}} {{color2|{{sinnoh color}}|Generation IV|IV}}&#039;&#039;&#039;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:GenI JA Kanto Town Map Reference.png|thumb|right|&amp;quot;A map of the Kanto region!&amp;lt;br&amp;gt;I hope she gives it to me...&amp;quot;]]&lt;br /&gt;
* Until the release of &#039;&#039;{{game|Gold and Silver|s}}&#039;&#039;, Kanto&#039;s name was seen only once in the Japanese [[Generation I]] games: upon viewing the [[Town Map]] at {{ga|Blue}}&#039;s house. It was never mentioned in the Generation I games outside of Japan, and thus many fans assumed the region was called &#039;&#039;Indigo&#039;&#039;, based on the name of the [[Indigo Plateau]]. By the time the [[Generation III]] remakes, &#039;&#039;{{game|FireRed and LeafGreen|s}}&#039;&#039;, were released, Kanto&#039;s name was firmly established and appeared regularly in-game.&lt;br /&gt;
* Kanto is the only main [[region]] which has been featured in two separate {{pkmn|anime}} [[series]], once at the start of {{Ash}}&#039;s journey (in the {{series|original}}), and once after Ash returned from [[Hoenn]] (in the {{series|Advanced Generation}}).&lt;br /&gt;
** Until the release of &#039;&#039;{{game|Platinum}}&#039;&#039;, after Ash defeated [[Maylene]] and [[Crasher Wake]] (not to mention just before Ash challenges [[Fantina]]), it was also the only region in the anime where Ash defeated the [[Gym Leader]]s in a different order from the games.&lt;br /&gt;
* Kanto is mentioned during the event in which {{player}}s capture {{p|Shaymin}} in &#039;&#039;{{game2|Diamond|Pearl|Platinum}}&#039;&#039;. [[Professor Oak]] states that somewhere in the Kanto region there is a white rock similar to the one at the north end of {{rt|224|Sinnoh}} in [[Sinnoh]], although no such rock appears in any of Kanto&#039;s appearances.&lt;br /&gt;
* Kanto has certain traits that generally separates it from other [[region]]s:&lt;br /&gt;
** It is the only region in the {{pkmn|world|Pokémon world}} that shares its name with {{wp|Kantō region|the real-world region}} it was based on.&lt;br /&gt;
** Kanto and [[Unova]] are the only regions where the {{player}} doesn&#039;t need {{m|Waterfall}} to get to the [[Elite Four]] after having defeated its regional [[Gym Leader]]s.&lt;br /&gt;
** It is also the only region where the [[Pokémon League]] is located to the west of every Gym.&lt;br /&gt;
** Kanto and [[Johto]] are the only regions that are connected to each other by land.&lt;br /&gt;
** Kanto has the fewest amount of towns/cities of all the [[region]]s, having only ten. However, in [[Generation II]], Kanto and [[Johto]] are tied in this way, but this changed with the release of {{game|HeartGold and SoulSilver|s}}, when the [[Safari Zone Gate]] and the [[Frontier Access]] were added to Johto.&lt;br /&gt;
* In [[Generation I]], Kanto was slightly redesigned twice after its initial appearance: signposts, doors, and other minor details, along with certain locations, such as [[Cerulean Cave]], were changed between {{game3|Red and Green|&#039;&#039;Pocket Monsters: Red &amp;amp; Green|s}} and [[Pokémon Blue Version (Japanese)|&#039;&#039;Pocket Monsters: Blue&#039;&#039;]], and then again between &#039;&#039;Pocket Monsters: Blue&#039;&#039; and {{game3|Yellow|&#039;&#039;Pocket Monsters: Pikachu&#039;&#039;}}. The international &#039;&#039;{{game|Red and Blue|s}}&#039;&#039; reused the tilesets and other graphics from &#039;&#039;Pocket Monsters: Blue&#039;&#039;, while international &#039;&#039;{{game|Yellow}}&#039;&#039; featured the same design as its original Japanese release.&lt;br /&gt;
** However, it would be the original design from {{game3|Red and Green|&#039;&#039;Pocket Monsters: Red &amp;amp; Green&#039;&#039;|s}} that was ultimately reused in Kanto&#039;s [[Generation II]] and [[Generation III]] appearances.&lt;br /&gt;
* Kanto has appeared in the most games and [[generation]]s to date, having appeared in ten games (eleven in Japan and four in South Korea) over the course of four generations.&lt;br /&gt;
** {{game3|Red and Green|&#039;&#039;Pocket Monsters: Red &amp;amp; Green&#039;&#039;|s}}, [[Pokémon Blue Version (Japanese)|&#039;&#039;Pocket Monsters: Blue&#039;&#039;]], &#039;&#039;{{game|Red and Blue|s}}&#039;&#039;, and &#039;&#039;{{game|Yellow}}&#039;&#039; in [[Generation I]];&lt;br /&gt;
** &#039;&#039;{{game2|Gold|Silver|Crystal}}&#039;&#039; in [[Generation II]];&lt;br /&gt;
** &#039;&#039;{{game|FireRed and LeafGreen|s}}&#039;&#039; in [[Generation III]];&lt;br /&gt;
** &#039;&#039;{{game|HeartGold and SoulSilver|s}}&#039;&#039; in [[Generation IV]].&lt;br /&gt;
* Kanto holds the most final evolution Pokémon with 59.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; background: #{{Kanto color light}}; border: 3px solid #{{Kanto color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 관동 &#039;&#039;Gwandong&#039;&#039;&lt;br /&gt;
| Either from 関東 (관동), &#039;&#039;Gwandong&#039;&#039;, based on the {{tt|Japanese region|Specifically, it&#039;s based on how the Kanji for Kanto is read as Korean Hanja, as the official name for Kanto in Korean is 간토, &#039;Ganto&#039;}}, or from 關東 (관동), &#039;&#039;Gwandong&#039;&#039;, a {{tt|region in Korea|also known as 江原 (강원), &#039;Gangwon&#039;}}. Both mean &amp;quot;east of barrier/frontier pass&amp;quot;&amp;lt;!-- although obviously the barrier / frontier pass that the two regions are East of are different and thus the names are a coincidence--&amp;gt;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese (Taiwan)&lt;br /&gt;
| 關都 &#039;&#039;Guāndū&#039;&#039;&lt;br /&gt;
| Transliteration of Kantō. Can either mean &amp;quot;closed capital&amp;quot; or &amp;quot;city of the pass&amp;quot;. &amp;lt;!--關東 is most likely not used to avoid confusion with similarly named real life places in China and Japan.--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese (PRC)&lt;br /&gt;
| 关都 &#039;&#039;Guāndū&#039;&#039; {{tt|| style=&amp;quot;text-align:left;&amp;quot; | anime, RBGY and GSC arc}}&amp;lt;br&amp;gt;关东 &#039;&#039;Guāndōng&#039;&#039;{{tt|| style=&amp;quot;text-align:left;&amp;quot; | After GSC arc}}&lt;br /&gt;
|Same as Taiwanese name.&amp;lt;br&amp;gt;From 関東 &#039;&#039;Kantō&#039;&#039;. Means &amp;quot;east of pass&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{game|Red and Green|s}}&lt;br /&gt;
* {{game|Blue| (Japanese)}}&lt;br /&gt;
* {{game|Red and Blue|s}}&lt;br /&gt;
* {{game|Yellow}}&lt;br /&gt;
* {{game|FireRed and LeafGreen|s}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Regions|Kanto}}&lt;br /&gt;
{{Kanto}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kanto locations|*]]&lt;br /&gt;
[[Category:Red, Blue and Yellow locations|*]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations|*Kanto]]&lt;br /&gt;
[[Category:FireRed and LeafGreen locations|*]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations|*Kanto]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kanto]]&lt;br /&gt;
[[es:Kanto]]&lt;br /&gt;
[[fr:Kanto]]&lt;br /&gt;
[[it:Kanto]]&lt;br /&gt;
[[ja:カントー地方]]&lt;br /&gt;
[[pl:Kanto]]&lt;br /&gt;
[[pt:Kanto]]&lt;br /&gt;
[[zh:关都地方]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Farfetch%27d_(Pok%C3%A9mon)/Generation_IV_learnset&amp;diff=2007076</id>
		<title>Farfetch&#039;d (Pokémon)/Generation IV learnset</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Farfetch%27d_(Pok%C3%A9mon)/Generation_IV_learnset&amp;diff=2007076"/>
		<updated>2013-11-05T17:09:20Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pokelinkback|083|Farfetch&#039;d|4}}&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
{{learnlist/level4|Start|Poison Jab|Poison|Physical|80|100|20|Smart|2}}&lt;br /&gt;
{{learnlist/level4|Start|Peck|Flying|Physical|35|100|35|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|Start|Sand-Attack|Ground|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{learnlist/level4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{learnlist/level4|Start|Fury Cutter|Bug|Physical|10|95|20|Cool|2}}&lt;br /&gt;
{{learnlist/level4|7|Fury Attack|Normal|Physical|15|85|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|9|Knock Off|Dark|Physical|20|100|20|Smart|3}}&lt;br /&gt;
{{learnlist/level4|13|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|19|Slash|Normal|Physical|70|100|20|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|21|Air Cutter|Flying|Special|55|95|25|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|25|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{learnlist/level4|31|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{learnlist/level4|33|Night Slash|Dark|Physical|70|100|15|Beauty|3}}&lt;br /&gt;
{{learnlist/level4|37|Air Slash|Flying|Special|75|95|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|43|False Swipe|Normal|Physical|40|100|40|Cool|0||&#039;&#039;&#039;|DP}}&lt;br /&gt;
{{learnlist/level4|43|Feint|Normal|Physical|50|100|10|Beauty|0||&#039;&#039;&#039;|PtHGSS}}&lt;br /&gt;
{{learnlist/level4|45|False Swipe|Normal|Physical|40|100|40|Cool|0||&#039;&#039;&#039;|PtHGSS}}&lt;br /&gt;
{{learnlist/levelf|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
{{learnlist/tm4|TM06|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM23|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{learnlist/tm4|TM47|Steel Wing|Steel|Physical|70|90|25|Cool|3}}&lt;br /&gt;
{{learnlist/tm4|TM54|False Swipe|Normal|Physical|40|100|40|Cool|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{learnlist/tm4|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{learnlist/tm4|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{learnlist/tm4|TM78|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM84|Poison Jab|Poison|Physical|80|100|20|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM88|Pluck|Flying|Physical|60|100|20|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM89|U-turn|Bug|Physical|70|100|20|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|HM01|Cut|Normal|Physical|50|95|30|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|HM02|Fly|Flying|Physical|90|95|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|HM05|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2}}&lt;br /&gt;
{{learnlist/tmf|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}&amp;lt;br&amp;gt;{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}|Covet|Normal|Physical|40|100|40|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|324|Torkoal}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|441|Chatot}}|FeatherDance|Flying|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|206|Dunsparce}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|324|Torkoal}}&amp;lt;br&amp;gt;{{MSP|327|Spinda}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|426|Buneary}}{{MSP|427|Lopunny}}&amp;lt;br&amp;gt;{{MSP|448|Lucario}}|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}|Gust|Flying|Special|40|100|35|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|470|Leafeon}}|Leaf Blade|Grass|Physical|90|100|15|Cool|2|||HGSS}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|021|Spearow}}{{MSP|022|Fearow}}|Mirror Move|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}|Mud-Slap|Ground|Special|20|100|10|Cute|3}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|083|Farfetch&#039;d}}{{MSP|227|Skarmory}}{{MSP|336|Seviper}}&amp;lt;br&amp;gt;{{MSP|359|Absol}}{{MSP|430|Honchkrow}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|461|Weavile}}|Night Slash|Dark|Physical|70|100|15|Beauty|3}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|025|Pikachu}}&amp;lt;br&amp;gt;{{MSP|026|Raichu}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}&amp;lt;br&amp;gt;{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}&amp;lt;br&amp;gt;{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}&amp;lt;br&amp;gt;{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|276|Taillow}}{{MSP|277|Swellow}}{{MSP|278|Wingull}}&amp;lt;br&amp;gt;{{MSP|279|Pelipper}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|396|Starly}}&amp;lt;br&amp;gt;{{MSP|397|Staravia}}{{MSP|398|Staraptor}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}&amp;lt;br&amp;gt;{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|426|Buneary}}{{MSP|427|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}&amp;lt;br&amp;gt;{{MSP|448|Lucario}}|Quick Attack|Normal|Physical|40|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|227|Skarmory}}|Steel Wing|Steel|Physical|70|90|25|Cool|3}}&lt;br /&gt;
{{learnlist/breedf|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
{{learnlist/tutor4|Air Cutter|Flying|Special|55|95|20|Cool|3||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Fury Cutter|Bug|Physical|10|90|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3||&#039;&#039;&#039;|no|no|yes}}&lt;br /&gt;
{{learnlist/tutor4|Heat Wave|Fire|Special|100|90|10|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Last Resort|Normal|Physical|130|100|5|Cute|0||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Ominous Wind|Ghost|Special|60|100|5|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Uproar|Normal|Special|50|100|10|Cute|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Twister|Dragon|Special|40|100|20|Cool|3|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutorf|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
[[zh:大葱鸭/第四世代技能表]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Farfetch%27d_(Pok%C3%A9mon)/Generation_IV_learnset&amp;diff=2002606</id>
		<title>Farfetch&#039;d (Pokémon)/Generation IV learnset</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Farfetch%27d_(Pok%C3%A9mon)/Generation_IV_learnset&amp;diff=2002606"/>
		<updated>2013-11-01T20:22:56Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: Farfecth&amp;#039;d can learn False Swipe not by just leveling up alone, it can also learn it by TM.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pokelinkback|083|Farfetch&#039;d|4}}&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
{{learnlist/level4|Start|Poison Jab|Poison|Physical|80|100|20|Smart|2}}&lt;br /&gt;
{{learnlist/level4|Start|Peck|Flying|Physical|35|100|35|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|Start|Sand-Attack|Ground|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{learnlist/level4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{learnlist/level4|Start|Fury Cutter|Bug|Physical|10|95|20|Cool|2}}&lt;br /&gt;
{{learnlist/level4|7|Fury Attack|Normal|Physical|15|85|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|9|Knock Off|Dark|Physical|20|100|20|Smart|3}}&lt;br /&gt;
{{learnlist/level4|13|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|19|Slash|Normal|Physical|70|100|20|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|21|Air Cutter|Flying|Special|55|95|25|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|25|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{learnlist/level4|31|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{learnlist/level4|33|Night Slash|Dark|Physical|70|100|15|Beauty|3}}&lt;br /&gt;
{{learnlist/level4|37|Air Slash|Flying|Special|75|95|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|43|False Swipe|Normal|Physical|40|100|40|Cool|0||&#039;&#039;&#039;|DP}}&lt;br /&gt;
{{learnlist/level4|43|Feint|Normal|Physical|50|100|10|Beauty|0||&#039;&#039;&#039;|PtHGSS}}&lt;br /&gt;
{{learnlist/level4|45|False Swipe|Normal|Physical|40|100|40|Cool|0||&#039;&#039;&#039;|PtHGSS}}&lt;br /&gt;
{{learnlist/levelf|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
{{learnlist/tm4|TM06|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM23|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{learnlist/tm4|TM47|Steel Wing|Steel|Physical|70|90|25|Cool|3}}&lt;br /&gt;
{{learnlist/tm4|TM54|False Swipe|Normal|Physical|40|100|40|Cool|0}}&lt;br /&gt;
{{learnlist/tm4|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{learnlist/tm4|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{learnlist/tm4|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{learnlist/tm4|TM78|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM84|Poison Jab|Poison|Physical|80|100|20|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM88|Pluck|Flying|Physical|60|100|20|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM89|U-turn|Bug|Physical|70|100|20|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|HM01|Cut|Normal|Physical|50|95|30|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|HM02|Fly|Flying|Physical|90|95|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|HM05|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2}}&lt;br /&gt;
{{learnlist/tmf|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}&amp;lt;br&amp;gt;{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}|Covet|Normal|Physical|40|100|40|Cute|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|324|Torkoal}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}|Curse|???|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|441|Chatot}}|FeatherDance|Flying|Status|&amp;amp;mdash;|100|15|Beauty|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|206|Dunsparce}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|324|Torkoal}}&amp;lt;br&amp;gt;{{MSP|327|Spinda}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|426|Buneary}}{{MSP|427|Lopunny}}&amp;lt;br&amp;gt;{{MSP|448|Lucario}}|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}|Gust|Flying|Special|40|100|35|Smart|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|470|Leafeon}}|Leaf Blade|Grass|Physical|90|100|15|Cool|2|||HGSS}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|021|Spearow}}{{MSP|022|Fearow}}|Mirror Move|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}|Mud-Slap|Ground|Special|20|100|10|Cute|3}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|083|Farfetch&#039;d}}{{MSP|227|Skarmory}}{{MSP|336|Seviper}}&amp;lt;br&amp;gt;{{MSP|359|Absol}}{{MSP|430|Honchkrow}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|461|Weavile}}|Night Slash|Dark|Physical|70|100|15|Beauty|3}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|025|Pikachu}}&amp;lt;br&amp;gt;{{MSP|026|Raichu}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}&amp;lt;br&amp;gt;{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}&amp;lt;br&amp;gt;{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}&amp;lt;br&amp;gt;{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|276|Taillow}}{{MSP|277|Swellow}}{{MSP|278|Wingull}}&amp;lt;br&amp;gt;{{MSP|279|Pelipper}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|396|Starly}}&amp;lt;br&amp;gt;{{MSP|397|Staravia}}{{MSP|398|Staraptor}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}&amp;lt;br&amp;gt;{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|426|Buneary}}{{MSP|427|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}&amp;lt;br&amp;gt;{{MSP|448|Lucario}}|Quick Attack|Normal|Physical|40|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|227|Skarmory}}|Steel Wing|Steel|Physical|70|90|25|Cool|3}}&lt;br /&gt;
{{learnlist/breedf|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
{{learnlist/tutor4|Air Cutter|Flying|Special|55|95|20|Cool|3||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Fury Cutter|Bug|Physical|10|90|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3||&#039;&#039;&#039;|no|no|yes}}&lt;br /&gt;
{{learnlist/tutor4|Heat Wave|Fire|Special|100|90|10|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Last Resort|Normal|Physical|130|100|5|Cute|0||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Ominous Wind|Ghost|Special|60|100|5|Smart|0|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Uproar|Normal|Special|50|100|10|Cute|2||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Twister|Dragon|Special|40|100|20|Cool|3|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutorf|Farfetch&#039;d|Normal|Flying|4|1}}&lt;br /&gt;
&lt;br /&gt;
[[zh:大葱鸭/第四世代技能表]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fighting_(type)&amp;diff=1999836</id>
		<title>Fighting (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fighting_(type)&amp;diff=1999836"/>
		<updated>2013-10-30T15:51:52Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: I added Pangoro to the list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Fighting type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|かくとうタイプ|Kakutō Taipu}}&#039;&#039;&#039; &#039;&#039;Fighting type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers that specialize in Fighting-type Pokémon are [[Bruno]] of the [[Indigo Plateau]] [[Elite Four]], [[Chuck]] of [[Cianwood City]], [[Brawly]] of [[Dewford Town]], [[Maylene]] of [[Veilstone City]], [[Marshal]] of the [[Unova]] Elite Four, and [[Korrina]] of [[Shalour City]]. The [[Fighting Dojo]] of [[Saffron City]] is also home to several Trainers of Fighting-type Pokémon, although it is no longer an official Gym. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]] all Fighting-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fighting |&lt;br /&gt;
HP=73.27 |&lt;br /&gt;
Attack=97.05 |&lt;br /&gt;
Defense=69.17 |&lt;br /&gt;
SpAtk=60.78 |&lt;br /&gt;
SpDef=70.51 |&lt;br /&gt;
Speed=70.80 |&lt;br /&gt;
Total=441.59 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fighting|&lt;br /&gt;
HP=81.54 |&lt;br /&gt;
Attack=109.69 |&lt;br /&gt;
Defense=79.00 |&lt;br /&gt;
SpAtk=68.96 |&lt;br /&gt;
SpDef=83.81 |&lt;br /&gt;
Speed=82.46 |&lt;br /&gt;
Total=505.46 }}&lt;br /&gt;
&amp;lt;!--out of 15--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|weakto1=Flying&lt;br /&gt;
|weakto2=Psychic&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Rock&lt;br /&gt;
|weaken1=Normal&lt;br /&gt;
|weaken2=Rock&lt;br /&gt;
|weaken3=Ice&lt;br /&gt;
|resisted1=Poison&lt;br /&gt;
|resisted2=Flying&lt;br /&gt;
|resisted3=Bug&lt;br /&gt;
|resisted4=Psychic&lt;br /&gt;
|noeffect1=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-V===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|weakto1=Flying&lt;br /&gt;
|weakto2=Psychic&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Dark&lt;br /&gt;
|resist3=Rock&lt;br /&gt;
|weaken1=Normal&lt;br /&gt;
|weaken2=Rock&lt;br /&gt;
|weaken3=Steel&lt;br /&gt;
|weaken4=Ice&lt;br /&gt;
|weaken5=Dark&lt;br /&gt;
|resisted1=Poison&lt;br /&gt;
|resisted2=Flying&lt;br /&gt;
|resisted3=Bug&lt;br /&gt;
|resisted4=Psychic&lt;br /&gt;
|noeffect1=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI-onward===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|weakto1=Flying&lt;br /&gt;
|weakto2=Psychic&lt;br /&gt;
|weakto3=Fairy&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Dark&lt;br /&gt;
|resist3=Rock&lt;br /&gt;
|weaken1=Normal&lt;br /&gt;
|weaken2=Rock&lt;br /&gt;
|weaken3=Steel&lt;br /&gt;
|weaken4=Ice&lt;br /&gt;
|weaken5=Dark&lt;br /&gt;
|resisted1=Poison&lt;br /&gt;
|resisted2=Flying&lt;br /&gt;
|resisted3=Bug&lt;br /&gt;
|resisted4=Psychic&lt;br /&gt;
|resisted5=Fairy&lt;br /&gt;
|noeffect1=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; Although Fighting-type attacks normally have no effect on {{type|Ghost}} Pokémon, the moves {{m|Foresight}} and {{m|Odor Sleuth}}, as well as the Ability {{a|Scrappy}}, allow both Normal-type and Fighting-type moves to affect Ghost-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively, the Fighting type has cons and pros. Fighting-type Pokémon have key resistances to Dark and Rock, but their weaknesses are to the common Flying and Psychic types. It is also very possible for a Fighting type to fall to Psychic moves in one turn, due to a mid-range Special Defense and Psychic types&#039; tendency to have high Special Attack. However, several Fighting Pokémon (like {{p|Lucario}}, {{p|Gallade}}, {{p|Scraggy}}, {{p|Scrafty}}, {{p|Meditite}}, {{p|Medicham}}, {{p|Cobalion}} and {{p|Pangoro}} have a subtype that rids them of the Psychic weakness, with Scraggy, Scrafty and Pangoro being completely immune due to their secondary type of Dark (unless they are affected by Miracle Eye).&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Offensively, the Fighting type is one of the most powerful and commonly used types. It hits five different types with super-effective damage, more than any other type except for the {{type|Ground}}, with which it ties. It deals super-effective damage to Rock and Steel types, which generally have high Defense, and is the only type super-effective against Normal. It is super-effective against {{t|Ice}} types, a key offensive but low defensive type. It is also one of the three types super-effective against Dark. This is slightly balanced out by the fact that Ghosts are immune to Fighting attacks without the aid of {{m|Foresight}}/{{m|Odor Sleuth}} or the {{a|Scrappy}} Ability. In the first three generations, there were very few powerful Fighting-type moves, but this has changed with the introduction of {{m|Close Combat}}, increased availability of moves such as {{m|Superpower}} and {{m|Hi Jump Kick}}&#039;s power boost in [[Generation V]]. The Fighting type also pairs up well with the {{t|Dark}} type offensively as {{p|Croagunk|only}} {{p|Toxicroak|three}} {{p|Heracross|Pokémon}} currently resist a Fighting/Dark combination. However, most Fighting-type Pokémon can learn Rock-type moves (such as {{m|Stone Edge}}) to counter {{type|Flying}} and {{type|Bug}} resistances to Fighting-type moves.&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Fighting-type moves typically become [[Cool Contest|Cool]] or [[Tough Contest|Tough]], but can also be of the [[Beauty Contest|Beauty]] or [[Smart Contest|Smart]] Contest categories. No Fighting-type moves are of the [[Cute Contest|Cute]] category.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 46 Fighting-type Pokémon, or 6.2% of all Pokémon (counting [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the 7th rarest type.&lt;br /&gt;
&lt;br /&gt;
===Pure Fighting-type Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fighting color light}}; border: 5px solid #{{fighting color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|056&lt;br /&gt;
|{{MSP|056|Mankey}}&lt;br /&gt;
|{{p|Mankey}}&lt;br /&gt;
|-&lt;br /&gt;
|057&lt;br /&gt;
|{{MSP|057|Primeape}}&lt;br /&gt;
|{{p|Primeape}}&lt;br /&gt;
|-&lt;br /&gt;
|066&lt;br /&gt;
|{{MSP|066|Machop}}&lt;br /&gt;
|{{p|Machop}}&lt;br /&gt;
|-&lt;br /&gt;
|067&lt;br /&gt;
|{{MSP|067|Machoke}}&lt;br /&gt;
|{{p|Machoke}}&lt;br /&gt;
|-&lt;br /&gt;
|068&lt;br /&gt;
|{{MSP|068|Machamp}}&lt;br /&gt;
|{{p|Machamp}}&lt;br /&gt;
|-&lt;br /&gt;
|106&lt;br /&gt;
|{{MSP|106|Hitmonlee}}&lt;br /&gt;
|{{p|Hitmonlee}}&lt;br /&gt;
|-&lt;br /&gt;
|107&lt;br /&gt;
|{{MSP|107|Hitmonchan}}&lt;br /&gt;
|{{p|Hitmonchan}}&lt;br /&gt;
|-&lt;br /&gt;
|236&lt;br /&gt;
|{{MSP|236|Tyrogue}}&lt;br /&gt;
|{{p|Tyrogue}}&lt;br /&gt;
|-&lt;br /&gt;
|237&lt;br /&gt;
|{{MSP|237|Hitmontop}}&lt;br /&gt;
|{{p|Hitmontop}}&lt;br /&gt;
|-&lt;br /&gt;
|296&lt;br /&gt;
|{{MSP|296|Makuhita}}&lt;br /&gt;
|{{p|Makuhita}}&lt;br /&gt;
|-&lt;br /&gt;
|297&lt;br /&gt;
|{{MSP|297|Hariyama}}&lt;br /&gt;
|{{p|Hariyama}}&lt;br /&gt;
|-&lt;br /&gt;
|447&lt;br /&gt;
|{{MSP|447|Riolu}}&lt;br /&gt;
|{{p|Riolu}}&lt;br /&gt;
|-&lt;br /&gt;
|532&lt;br /&gt;
|{{MSP|532|Timburr}}&lt;br /&gt;
|{{p|Timburr}}&lt;br /&gt;
|-&lt;br /&gt;
|533&lt;br /&gt;
|{{MSP|533|Gurdurr}}&lt;br /&gt;
|{{p|Gurdurr}}&lt;br /&gt;
|-&lt;br /&gt;
|534&lt;br /&gt;
|{{MSP|534|Conkeldurr}}&lt;br /&gt;
|{{p|Conkeldurr}}&lt;br /&gt;
|-&lt;br /&gt;
|538&lt;br /&gt;
|{{MSP|538|Throh}}&lt;br /&gt;
|{{p|Throh}}&lt;br /&gt;
|-&lt;br /&gt;
|539&lt;br /&gt;
|{{MSP|539|Sawk}}&lt;br /&gt;
|{{p|Sawk}}&lt;br /&gt;
|-&lt;br /&gt;
|619&lt;br /&gt;
|{{MSP|619|Mienfoo}}&lt;br /&gt;
|{{p|Mienfoo}}&lt;br /&gt;
|-&lt;br /&gt;
|620&lt;br /&gt;
|{{MSP|620|Mienshao}}&lt;br /&gt;
|{{p|Mienshao}}&lt;br /&gt;
|-&lt;br /&gt;
|674&lt;br /&gt;
|{{MSP|674|Pancham}}&lt;br /&gt;
|{{p|Pancham}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fighting color light}}; border: 5px solid #{{fighting color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Black Belt}}&lt;br /&gt;
|{{p|Black Belt}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Fighting-type Pokémon===&lt;br /&gt;
====Primary Fighting-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fighting color light}}; border: 5px solid #{{fighting color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|307&lt;br /&gt;
|{{MSP|307|Meditite}}&lt;br /&gt;
|{{p|Meditite}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|308&lt;br /&gt;
|{{MSP|308|Medicham}}&lt;br /&gt;
|{{p|Medicham}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|448&lt;br /&gt;
|{{MSP|448|Lucario}}&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|675&lt;br /&gt;
|{{MSP|675|Pangoro}}&lt;br /&gt;
|{{p|Pangoro}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|701&lt;br /&gt;
|{{MSP|701|Hawlucha}}&lt;br /&gt;
|{{p|Hawlucha}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Fighting-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fighting color light}}; border: 5px solid #{{fighting color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|062&lt;br /&gt;
|{{MSP|062|Poliwrath}}&lt;br /&gt;
|{{p|Poliwrath}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|150&lt;br /&gt;
|{{MSP|150|Mewtwo}}&lt;br /&gt;
|{{p|Mewtwo}}{{tt|*|Mega Mewtwo X}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|214&lt;br /&gt;
|{{MSP|214|Heracross}}&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|256&lt;br /&gt;
|{{MSP|256|Combusken}}&lt;br /&gt;
|{{p|Combusken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|257&lt;br /&gt;
|{{MSP|257|Blaziken}}&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|286&lt;br /&gt;
|{{MSP|286|Breloom}}&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|391&lt;br /&gt;
|{{MSP|391|Monferno}}&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|392&lt;br /&gt;
|{{MSP|392|Infernape}}&lt;br /&gt;
|{{p|Infernape}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|453&lt;br /&gt;
|{{MSP|453|Croagunk}}&lt;br /&gt;
|{{p|Croagunk}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|454&lt;br /&gt;
|{{MSP|454|Toxicroak}}&lt;br /&gt;
|{{p|Toxicroak}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|475&lt;br /&gt;
|{{MSP|475|Gallade}}&lt;br /&gt;
|{{p|Gallade}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|499&lt;br /&gt;
|{{MSP|499|Pignite}}&lt;br /&gt;
|{{p|Pignite}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|500&lt;br /&gt;
|{{MSP|500|Emboar}}&lt;br /&gt;
|{{p|Emboar}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|559&lt;br /&gt;
|{{MSP|559|Scraggy}}&lt;br /&gt;
|{{p|Scraggy}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|560&lt;br /&gt;
|{{MSP|560|Scrafty}}&lt;br /&gt;
|{{p|Scrafty}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|638&lt;br /&gt;
|{{MSP|638|Cobalion}}&lt;br /&gt;
|{{p|Cobalion}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|639&lt;br /&gt;
|{{MSP|639|Terrakion}}&lt;br /&gt;
|{{p|Terrakion}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|640&lt;br /&gt;
|{{MSP|640|Virizion}}&lt;br /&gt;
|{{p|Virizion}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |647&lt;br /&gt;
|{{MSP|647|Keldeo}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{p|Keldeo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|647R|Keldeo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|648&lt;br /&gt;
|{{MSP|648P|Meloetta}}&lt;br /&gt;
|{{p|Meloetta}}{{tt|*|Only Pirouette Forme}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|652&lt;br /&gt;
|{{MSP|652|Chesnaught}}&lt;br /&gt;
|{{p|Chesnaught}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Fighting}}&lt;br /&gt;
{{movelist/battle|3|Arm Thrust|Physical|Tough|15|100|20|anyadjacent|The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|4|Aura Sphere|Special|Beauty|90|—|20|any|The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.}}&lt;br /&gt;
{{movelist/battle|3|Brick Break|Physical|Cool|75|100|15|anyadjacent|The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.}}&lt;br /&gt;
{{movelist/battle|3|Bulk Up|Status|Beauty|—|—|20|self|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.}}&lt;br /&gt;
{{movelist/battle|5|Circle Throw|Physical||60|90|10|anyadjacent|The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.}}&lt;br /&gt;
{{movelist/battle|4|Close Combat|Physical|Smart|120|100|5|anyadjacent|The user fights the target up close without guarding itself. It also cuts the user&#039;s Defense and Sp. Def.}}&lt;br /&gt;
{{movelist/battle|1|Counter|Physical|Tough|Varies|100|20|self|A retaliation move that counters any physical attack, inflicting double the damage taken.}}&lt;br /&gt;
{{movelist/battle|2|Cross Chop|Physical|Cool|100|80|5|anyadjacent|The user delivers a double chop with its forearms crossed. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|2|Detect|Status|Cool|—|—|5|self|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movelist/battle|1|Double Kick|Physical|Tough|30|100|30|anyadjacent|The target is quickly kicked twice in succession using both feet.}}&lt;br /&gt;
{{movelist/battle|4|Drain Punch|Physical|Beauty|75|100|10|anyadjacent|An energy-draining punch. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|2|DynamicPunch|Physical|Cool|100|50|5|anyadjacent|The user punches the target with full, concentrated power. It confuses the target if it hits.}}&lt;br /&gt;
{{movelist/battle|5|Final Gambit|Special||Varies|100|5|anyadjacent|The user risks everything to attack its target. The user faints but does damage equal to the user&#039;s HP.}}&lt;br /&gt;
{{movelist/battle|6|Flying Press|Physical||80|95|10|anyadjacent|The user dives down onto the target from the sky. This move is Fighting and {{t|Flying}} type simultaneously.}}&lt;br /&gt;
{{movelist/battle|4|Focus Blast|Special|Cool|120|70|5|anyadjacent|The user heightens its mental focus and unleashes its power. It may also lower the target&#039;s Sp. Def.}}&lt;br /&gt;
{{movelist/battle|3|Focus Punch|Physical|Tough|150|100|20|anyadjacent|The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.}}&lt;br /&gt;
{{movelist/battle|4|Force Palm|Physical|Cool|60|100|10|anyadjacent|The target is attacked with a shock wave. It may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|4|Hammer Arm|Physical|Cool|100|90|10|anyadjacent|The user swings and hits with its strong and heavy fist. It lowers the user&#039;s Speed, however.}}&lt;br /&gt;
{{movelist/battle|1|Hi Jump Kick|Physical|Cool|130|90|10|anyadjacent|The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.}}&lt;br /&gt;
{{movelist/battle|1|Jump Kick|Physical|Cool|100|95|10|anyadjacent|The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.}}&lt;br /&gt;
{{movelist/battle|1|Karate Chop|Physical|Tough|50|100|25|anyadjacent|The target is attacked with a sharp chop. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|1|Low Kick|Physical|Tough|Varies|100|20|anyadjacent|A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.}}&lt;br /&gt;
{{movelist/battle|5|Low Sweep|Physical||60|100|20|anyadjacent|The user attacks the target&#039;s legs swiftly, reducing the target&#039;s Speed stat.}}&lt;br /&gt;
{{movelist/battle|2|Mach Punch|Physical|Cool|40|100|30|anyadjacent|The user throws a punch at blinding speed. It is certain to strike first.}}&lt;br /&gt;
{{movelist/battle|6|Mat Block|Status||—|—|15|team|Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.}}&lt;br /&gt;
{{movelist/battle|6|Power-Up Punch|Physical||40|100|20|anyadjacent|Striking opponents over and over makes the user&#039;s fists harder. Hitting a target raises the Attack stat.}}&lt;br /&gt;
{{movelist/battle|5|Quick Guard|Status||—|—|15|team|The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.}}&lt;br /&gt;
{{movelist/battle|3|Revenge|Physical|Tough|60|100|10|anyadjacent|An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.}}&lt;br /&gt;
{{movelist/battle|2|Reversal|Physical|Cool|Varies|100|15|anyadjacent|An all-out attack that becomes more powerful the less HP the user has.}}&lt;br /&gt;
{{movelist/battle|2|Rock Smash|Physical|Tough|40|100|15|anyadjacent|The user attacks with a punch that can shatter a rock. It may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|1|Rolling Kick|Physical|Cool|60|85|15|anyadjacent|The user lashes out with a quick, spinning kick. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|5|Sacred Sword|Physical||90|100|20|anyadjacent|The user attacks by slicing with its long horns. The target&#039;s stat changes don&#039;t affect this attack&#039;s damage.}}&lt;br /&gt;
{{movelist/battle|5|Secret Sword|Special||85|100|10|anyadjacent|The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.}}&lt;br /&gt;
{{movelist/battle|1|Seismic Toss|Physical|Tough|Varies|100|20|anyadjacent|The target is thrown using the power of gravity. It inflicts damage equal to the user&#039;s level.}}&lt;br /&gt;
{{movelist/battle|3|Sky Uppercut|Physical|Cool|85|90|15|anyadjacent|The user attacks the target with an uppercut thrown skyward with force.}}&lt;br /&gt;
{{movelist/battle|5|Storm Throw|Physical||40|100|10|anyadjacent|The user strikes the target with a fierce blow. This attack always results in a critical hit.}}&lt;br /&gt;
{{movelist/battle|1|Submission|Physical|Cool|80|80|25|anyadjacent|The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.}}&lt;br /&gt;
{{movelist/battle|3|Superpower|Physical|Tough|120|100|5|anyadjacent|The user attacks the target with great power. However, it also lowers the user&#039;s Attack and Defense.}}&lt;br /&gt;
{{movelist/battle|2|Triple Kick|Physical|Beauty|10|90|10|anyadjacent|A consecutive three-kick attack that becomes more powerful with each successive hit.}}&lt;br /&gt;
{{movelist/battle|4|Vacuum Wave|Special|Smart|40|100|30|anyadjacent|The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.}}&lt;br /&gt;
{{movelist/battle|2|Vital Throw|Physical|Cool|70|—|10|anyadjacent|The user attacks last. In return, this throw move is guaranteed not to miss.}}&lt;br /&gt;
{{movelist/battle|4|Wake-Up Slap|Physical|Smart|60|100|10|anyadjacent|This attack inflicts big damage on a sleeping target. It also wakes the target up, however.}}&lt;br /&gt;
{{movelist/battle-foot|Fighting}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation V introduced the most Fighting-type Pokémon of any Generation, with {{tt|16|including Meloetta&#039;s Pirouette Forme}}, and Generation II introduced the least Fighting-type Pokémon, with three.&lt;br /&gt;
* Generation I introduced the most Fighting-type moves of any Generation, with nine, and Generation III and V introduced the least Fighting-type moves, with seven.&lt;br /&gt;
* The Fighting type was the last of the 18 types to be paired with the {{t|Flying}} type, with the addition of {{p|Hawlucha}} in Generation VI.&lt;br /&gt;
* All of the [[legendary golems]] are weak to Fighting-type moves.&lt;br /&gt;
* No Fighting-type move can hit more than one foe in a Double or Triple Battle.&lt;br /&gt;
* Along with the {{t|Ground}} type, Fighting-type moves are super effective against the most Pokémon types: five.&lt;br /&gt;
* Fighting is the only type to have two variations of {{m|Quick Attack}}: {{m|Mach Punch}} and {{m|Vacuum Wave}}.&lt;br /&gt;
* All non-damaging moves of the Fighting type involve some form of defense.&lt;br /&gt;
* There has been one [[Elite Four]] member or Gym Leader specializing in Fighting-type Pokémon in every generation.&lt;br /&gt;
* Color representations for the Fighting type have generally been inconsistent in various Pokémon media. While the Fighting type has been associated with the color red in the main Pokémon games since [[Generation III]], it is associated with the color orange in the [[Pokémon Stadium series]] and [[Pokémon Mystery Dungeon]], and with the color brown in the [[Pokémon Trading Card Game]].&lt;br /&gt;
* Fighting is the only former physical type to have all damaging moves retain their physical category. All special category moves were introduced in [[Generation IV]] or later, after the split had occurred.&lt;br /&gt;
* Fighting is the most common secondary type for evolutions of [[starter Pokémon]], with three starter lines being paired with it, all of them {{t|Fire}} type.&lt;br /&gt;
* Excluding Arceus holding the Fist Plate, there were no [[legendary Pokémon|legendary]] Fighting types before Generation V.&lt;br /&gt;
** Coincidentally, Generation V introduced five, if Meloetta&#039;s Pirouette Forme is taken into account.&lt;br /&gt;
*  The Fighting type could be considered a physical counterpart to the {{t|Psychic}} type:&lt;br /&gt;
** The highest average stat among all Fighting types is {{stat|Attack}}, while for Psychic types it is {{stat|Special Attack}}.&lt;br /&gt;
** The Fighting type is the only formerly physical type to not have any old moves changed into special moves, while the Psychic type is the only formerly special type to not have any old moves changed into physical moves.&lt;br /&gt;
** {{m|Counter}} and {{m|Mirror Coat}}, moves countering physical and special attacks are, respectively, Fighting- and Psychic-type moves.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|ja=かくとう (格闘) &#039;&#039;Kakutō&#039;&#039;&lt;br /&gt;
|zh_cmn=格鬥 / 格斗 &#039;&#039;Gédòu&#039;&#039;&lt;br /&gt;
|nl=Vecht&lt;br /&gt;
|fi=Taistelu&lt;br /&gt;
|fr=Combat&lt;br /&gt;
|da=Kamp&lt;br /&gt;
|de=Kampf&lt;br /&gt;
|el=Μαχητής &#039;&#039;Machitis&#039;&#039;&lt;br /&gt;
|he=לחימה &#039;&#039;Lehima&#039;&#039;&lt;br /&gt;
|it=Lotta&lt;br /&gt;
|ko=격투 &#039;&#039;Gyeoktu&#039;&#039;&lt;br /&gt;
|no=Kamp&lt;br /&gt;
|pl=Walczący&lt;br /&gt;
|pt_br=Lutador&lt;br /&gt;
|pt_eu=Luta&lt;br /&gt;
|ru=Боевой &#039;&#039;Boevoi&#039;&#039;&lt;br /&gt;
|es_la= Peleador&lt;br /&gt;
|es_eu=Lucha&lt;br /&gt;
|ro=Luptă&lt;br /&gt;
|th=ต่อสู้&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Kampf (Typ)]]&lt;br /&gt;
[[es:Tipo Lucha]]&lt;br /&gt;
[[fr:Combat (type)]]&lt;br /&gt;
[[it:Lotta (tipo)]]&lt;br /&gt;
[[ja:かくとう]]&lt;br /&gt;
[[pt:Tipo Fighting]]&lt;br /&gt;
[[zh:格斗（属性）]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ramos&amp;diff=1997066</id>
		<title>Ramos</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ramos&amp;diff=1997066"/>
		<updated>2013-10-28T14:09:10Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox |&lt;br /&gt;
color={{grass color}} |&lt;br /&gt;
corecolor={{grass color light}} |&lt;br /&gt;
bordercolor={{grass color dark}} |&lt;br /&gt;
name=Ramos |&lt;br /&gt;
jname=フクジ |&lt;br /&gt;
tmname=Fukuji |&lt;br /&gt;
slogan=yes |&lt;br /&gt;
sloganline=The old growth is still in bloom! |&lt;br /&gt;
image=XY Ramos.png|&lt;br /&gt;
size=150px |&lt;br /&gt;
caption=Artwork from X and Y |&lt;br /&gt;
gender=Male |&lt;br /&gt;
colors=yes|&lt;br /&gt;
eyes=Unknown |&lt;br /&gt;
hair=White |&lt;br /&gt;
hometown=[[Coumarine City]] |&lt;br /&gt;
region=[[Kalos]] |&lt;br /&gt;
relatives=|&lt;br /&gt;
trainer=yes |&lt;br /&gt;
trainerclass=[[Gym Leader]] |&lt;br /&gt;
game=yes |&lt;br /&gt;
generation={{gen|VI}} |&lt;br /&gt;
games=[[Pokémon X and Y]] |&lt;br /&gt;
leader=yes |&lt;br /&gt;
gym=Coumarine Gym |&lt;br /&gt;
specialist=yes |&lt;br /&gt;
type={{t|Grass}} types|&lt;br /&gt;
badge=Badge#Plant Badge{{!}}Plant Badge |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ramos&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フクジ&#039;&#039;&#039; &#039;&#039;Fukuji&#039;&#039;) is the [[Gym Leader]] of [[Coumarine City]]&#039;s Gym, known officially as the [[Coumarine Gym]]. He specializes in {{type|Grass}} Pokémon. He gives the {{badge|Plant}} to Trainers who defeat him.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Ramos appears in [[Pokémon X and Y]] as a Gym Leader. Trainers who defeat Ramos will receive the {{badge|Plant}}, along with {{TM|86|Grass Knot}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
===={{g|X and Y}}====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{grass color}}&lt;br /&gt;
|bordercolor={{grass color dark}}&lt;br /&gt;
|headcolor={{grass color light}}&lt;br /&gt;
|sprite=None.png&lt;br /&gt;
|prize={{pdollar}}5440&lt;br /&gt;
|class=Leader&lt;br /&gt;
|name=Ramos&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Coumarine Gym&lt;br /&gt;
|pokemon=3&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=189&lt;br /&gt;
|pokemon=Jumpluff&lt;br /&gt;
|level=32&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass|type2=Flying&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Acrobatics|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Leech Seed|move2type=Grass|move2cat=Status&lt;br /&gt;
|move3=Grass Knot|move3type=Grass|move3cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=070&lt;br /&gt;
|pokemon=Weepinbell&lt;br /&gt;
|level=31&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass|type2=Poison&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|move1=Grass Knot|move1type=Grass|move1cat=Special&lt;br /&gt;
|move2=Poison Powder|move2type=Poison|move2cat=Status&lt;br /&gt;
|move3=Acid|move3type=Poison|move3cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|pokemon=Gogoat&lt;br /&gt;
|ndex=673&lt;br /&gt;
|level=34&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Sap Sipper&lt;br /&gt;
|move1=Grass Knot|move1type=Grass|move1cat=Special&lt;br /&gt;
|move2=Take Down|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Bulldoze|move3type=Ground|move3cat=Physical}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
&#039;&#039;&#039;[[Coumarine Gym]]&#039;&#039;&#039;&lt;br /&gt;
*Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Ho! So yeh&#039;ve made it clear up here! I&#039;m the Gym Leader. Ramos&#039;s the name. So what&#039;d yeh think, whippersnapper? Did yeh enjoy the garden playground I made with all these sturdy plants o&#039; mine? Their strength is a sign o&#039; my strength as a gardener and a Gym Leader! Yeh sure yer up to facing all that?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeh can&#039;t take things too quickly when it comes to forming a friendship with your Pokémon, sprout!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeh believe in yer Pokémon... And they believe in yeh, too... Mighty oaks from acorns grow. Go on, then. Yeh&#039;ve earned it. Here&#039;s yer own {{badge|Plant}}, sprout.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If yeh&#039;ve got yerself a Plant Badge, then yeh can use the [[HM]] {{m|Fly}} even when not battling. It&#039;s a real boon. Pokémon up to Lv. 60 will listen to yeh, too, easy as falling off a log. Even if yeh got &#039;em from a [[trade]]. Here--have this, too. Might as well make hay while the sun shines, I reckon.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;That [[TM]] there is for {{m|Grass Knot}}. Yeh can use it to trip yer opponents up in the grass. The heavier the opponent, the harder it&#039;ll fall--and the more it&#039;ll hurt.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Ain&#039;t it a marvel? Frail little blades o&#039; grass can break through concrete, even. I can&#039;t help admirin&#039; that strength.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Battle Chateau]]&#039;&#039;&#039;&lt;br /&gt;
*Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;So yer back for more, whippersnapper! I know I&#039;ll enjoy another Pokémon battle with yeh, sprout, sure as trees grow up!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;A true friendship with Pokéemon takes time. Yeh can&#039;t force it, yeh little whippersnapper!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Yeh believe in yer Pokémon... And they believe in yeh, too... It was a fine battle, sprout.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Ramos&#039;s Japanese Leader title is {{tt|いまなお　花を咲かす　老樹|The old tree that still blooms}}.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{grass color light}}; border: 3px solid #{{grass color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| フクジ &#039;&#039;Fukuji&#039;&#039;&lt;br /&gt;
| From 福寿草 &#039;&#039;fukujusō&#039;&#039; ({{wp|Adonis (plant)|pheasant&#039;s-eye}}) and 福寿 &#039;&#039;fukuju&#039;&#039; (long life and happiness)&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Ramos&lt;br /&gt;
| From &#039;&#039;{{wp|ramus}}&#039;&#039; (Latin for branch), &#039;&#039;{{wp|moss}}&#039;&#039;, and &#039;&#039;Adonis ramosa&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| French, German,&amp;lt;br&amp;gt;Spanish&lt;br /&gt;
| Amaro&lt;br /&gt;
| From &#039;&#039;Adonis amurensis&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Amur&lt;br /&gt;
| From &#039;&#039;Adonis amurensis&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Korean 	&lt;br /&gt;
| 후쿠지 &#039;&#039;Hukuji&#039;&#039;&lt;br /&gt;
| Transliteration of his Japanese name&lt;br /&gt;
&amp;lt;!--|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese&lt;br /&gt;
| &lt;br /&gt;
| --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Gym Leaders of Kalos}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:X and Y characters]]&lt;br /&gt;
[[Category:Gym Leaders]]&lt;br /&gt;
&lt;br /&gt;
[[de:Amaro]]&lt;br /&gt;
[[fr:Amaro]]&lt;br /&gt;
[[ja:フクジ]]&lt;br /&gt;
[[zh:福壽]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1996206</id>
		<title>Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1996206"/>
		<updated>2013-10-27T21:23:14Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;If you were looking for the moves known as Dark moves in Japanese, see [[Shadow move]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Dark type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|あくタイプ|Aku Taipu}}&#039;&#039;&#039; &#039;&#039;Evil type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers that specialize in Dark-type Pokémon are [[Karen]] of the [[Indigo Plateau|Johto]] [[Elite Four]], [[Sidney]] of the [[Hoenn]] Elite Four, and [[Grimsley]] of the [[Unova]] Elite Four. Notably, the Dark type is the only type that has never had a [[Gym|Pokémon Gym]] specialize in it. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]] all Dark-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack. Dark-type Pokémon were added in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=67.05 |&lt;br /&gt;
Attack=89.64 |&lt;br /&gt;
Defense=65.72 |&lt;br /&gt;
SpAtk=70.69 |&lt;br /&gt;
SpDef=63.62 |&lt;br /&gt;
Speed=73.95 |&lt;br /&gt;
Total=430.67 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=76.61 |&lt;br /&gt;
Attack=101.91 |&lt;br /&gt;
Defense=78.35 |&lt;br /&gt;
SpAtk=83.52 |&lt;br /&gt;
SpDef=75.26 |&lt;br /&gt;
Speed=80.22 |&lt;br /&gt;
Total=495.87 }}&lt;br /&gt;
&amp;lt;!--out of 16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation II-V===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dark&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fighting&lt;br /&gt;
|resist1=Dark&lt;br /&gt;
|resist2=Ghost&lt;br /&gt;
|unaffected1=Psychic&lt;br /&gt;
|weaken1=Ghost&lt;br /&gt;
|weaken2=Psychic&lt;br /&gt;
|resisted1=Dark&lt;br /&gt;
|resisted2=Fighting&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI-onward===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dark&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fighting&lt;br /&gt;
|weakto3=Fairy&lt;br /&gt;
|resist1=Dark&lt;br /&gt;
|resist2=Ghost&lt;br /&gt;
|unaffected1=Psychic&lt;br /&gt;
|weaken1=Ghost&lt;br /&gt;
|weaken2=Psychic&lt;br /&gt;
|resisted1=Dark&lt;br /&gt;
|resisted2=Fighting&lt;br /&gt;
|resisted3=Fairy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Dark-type Pokémon are notable for the fact that they don&#039;t have any strong stat trends other than Attack (which is in and of itself modified by a few powerful outliers and slightly ironic as Dark was a special type, not a physical type), but usually have relatively poor defenses, with the exception of {{p|Umbreon}}, {{p|Spiritomb}}, {{p|Bisharp}}, {{p|Drapion}}, {{p|Scrafty}}, {{p|Mandibuzz}} and {{p|Tyranitar}}. On the plus side, Dark types have an immunity to {{type|Psychic}} moves.&lt;br /&gt;
&lt;br /&gt;
Additionally, prior to [[Generation VI]], Pokémon that are both Dark-type and {{type|Ghost}} have no weaknesses (excluding {{type|Fighting}} moves used under immunity-negating conditions such as {{DL|In-battle effect item|Ring Target}} or {{a|Scrappy}}), as the resistances of the Dark type cover the weaknesses of Ghost, and vice-versa. In Generation VI, the {{t|Fairy}} type was introduced, which is super effective against Dark and not resisted by Ghost, so these Pokémon now have a weakness to Fairy.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a Psychic/Dark-type Pokémon, such as {{p|Inkay}} and {{p|Malamar}}, has no resistances while having a double weakness to Bug-type moves, a single weakness to Fairy-type moves and an immunity to Psychic.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Dark-type moves, when combating Psychic types, are especially useful due to their secondary effects; {{m|Crunch}} lowers Defense (an already low stat among Psychic types), {{m|Bite}} causes {{Status|flinch}}ing, {{m|Faint Attack}} never misses, {{m|Night Slash}} has a high {{DL|Damage modification|critical hit}} ratio while {{m|Pursuit}} hits Pokémon as they switch for double damage. Many Dark-type moves also involve stealing or deception, such as moves like: {{m|Thief}}, which steals an opponent&#039;s held item; {{m|Snatch}}, which steals the beneficial effects of an opponent&#039;s moves; and {{m|Foul Play}}, which uses a number of the opponent&#039;s offensive modifiers, such as [[Statistics|Attack]], to calculate damage.&lt;br /&gt;
&lt;br /&gt;
Even though the Dark type was considered a [[special move|special type]] prior to [[Generation IV]], the three Dark-type moves that are currently special ({{m|Dark Pulse}}, {{m|Snarl}} and {{m|Night Daze}}) were introduced after [[Generation III]], meaning that all Dark-type moves that were once special moves are now all [[physical move]]s, which helps many Dark types since most of them are physical attackers.&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Dark-type moves typically are of the [[Smart Contest|Smart]] category, but can also fall in any of the other four Contest categories.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 45 Dark-type Pokémon or 6.1% of all Pokémon (counting [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon).&lt;br /&gt;
&lt;br /&gt;
===Pure Dark-type Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|197&lt;br /&gt;
|{{MSP|197|Umbreon}}&lt;br /&gt;
|{{p|Umbreon}}&lt;br /&gt;
|-&lt;br /&gt;
|261&lt;br /&gt;
|{{MSP|261|Poochyena}}&lt;br /&gt;
|{{p|Poochyena}}&lt;br /&gt;
|-&lt;br /&gt;
|262&lt;br /&gt;
|{{MSP|262|Mightyena}}&lt;br /&gt;
|{{p|Mightyena}}&lt;br /&gt;
|-&lt;br /&gt;
|359&lt;br /&gt;
|{{MSP|359|Absol}}&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|491&lt;br /&gt;
|{{MSP|491|Darkrai}}&lt;br /&gt;
|{{p|Darkrai}}&lt;br /&gt;
|-&lt;br /&gt;
|509&lt;br /&gt;
|{{MSP|509|Purrloin}}&lt;br /&gt;
|{{p|Purrloin}}&lt;br /&gt;
|-&lt;br /&gt;
|510&lt;br /&gt;
|{{MSP|510|Liepard}}&lt;br /&gt;
|{{p|Liepard}}&lt;br /&gt;
|-&lt;br /&gt;
|570&lt;br /&gt;
|{{MSP|570|Zorua}}&lt;br /&gt;
|{{p|Zorua}}&lt;br /&gt;
|-&lt;br /&gt;
|571&lt;br /&gt;
|{{MSP|571|Zoroark}}&lt;br /&gt;
|{{p|Zoroark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Monster}}&lt;br /&gt;
|{{p|Monster}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dark-type Pokémon===&lt;br /&gt;
====Primary Dark-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|198&lt;br /&gt;
|{{MSP|198|Murkrow}}&lt;br /&gt;
|{{p|Murkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{MSP|215|Sneasel}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MSP|228|Houndour}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MSP|229|Houndoom}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|302&lt;br /&gt;
|{{MSP|302|Sableye}}&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|430&lt;br /&gt;
|{{MSP|430|Honchkrow}}&lt;br /&gt;
|{{p|Honchkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|461&lt;br /&gt;
|{{MSP|461|Weavile}}&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|559&lt;br /&gt;
|{{MSP|559|Scraggy}}&lt;br /&gt;
|{{p|Scraggy}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|560&lt;br /&gt;
|{{MSP|560|Scrafty}}&lt;br /&gt;
|{{p|Scrafty}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|624&lt;br /&gt;
|{{MSP|624|Pawniard}}&lt;br /&gt;
|{{p|Pawniard}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|625&lt;br /&gt;
|{{MSP|625|Bisharp}}&lt;br /&gt;
|{{p|Bisharp}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|629&lt;br /&gt;
|{{MSP|629|Vullaby}}&lt;br /&gt;
|{{p|Vullaby}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|630&lt;br /&gt;
|{{MSP|630|Mandibuzz}}&lt;br /&gt;
|{{p|Mandibuzz}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|633&lt;br /&gt;
|{{MSP|633|Deino}}&lt;br /&gt;
|{{p|Deino}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|634&lt;br /&gt;
|{{MSP|634|Zweilous}}&lt;br /&gt;
|{{p|Zweilous}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|635&lt;br /&gt;
|{{MSP|635|Hydreigon}}&lt;br /&gt;
|{{p|Hydreigon}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|686&lt;br /&gt;
|{{MSP|686|Inkay}}&lt;br /&gt;
|{{p|Inkay}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|687&lt;br /&gt;
|{{MSP|687|Malamar}}&lt;br /&gt;
|{{p|Malamar}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|717&lt;br /&gt;
|{{MSP|717|Yveltal}}&lt;br /&gt;
|{{p|Yveltal}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Dark-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|130&lt;br /&gt;
|{{MSP|130|Gyarados}}&lt;br /&gt;
|{{p|Gyarados}}{{tt|*|Mega Gyarados}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MSP|274|Nuzleaf}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MSP|275|Shiftry}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MSP|318|Carvanha}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MSP|319|Sharpedo}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MSP|332|Cacturne}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MSP|342|Crawdaunt}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|434&lt;br /&gt;
|{{MSP|434|Stunky}}&lt;br /&gt;
|{{p|Stunky}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|435&lt;br /&gt;
|{{MSP|435|Skuntank}}&lt;br /&gt;
|{{p|Skuntank}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|442&lt;br /&gt;
|{{MSP|442|Spiritomb}}&lt;br /&gt;
|{{p|Spiritomb}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|452&lt;br /&gt;
|{{MSP|452|Drapion}}&lt;br /&gt;
|{{p|Drapion}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|551&lt;br /&gt;
|{{MSP|551|Sandile}}&lt;br /&gt;
|{{p|Sandile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|552&lt;br /&gt;
|{{MSP|552|Krokorok}}&lt;br /&gt;
|{{p|Krokorok}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|553&lt;br /&gt;
|{{MSP|553|Krookodile}}&lt;br /&gt;
|{{p|Krookodile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|658&lt;br /&gt;
|{{MSP|658|Greninja}}&lt;br /&gt;
|{{p|Greninja}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|675&lt;br /&gt;
|{{MSP|675|Pangoro}}&lt;br /&gt;
|{{p|Pangoro}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Brycen-man}}&lt;br /&gt;
|{{p|Brycen-man}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Majin}}&lt;br /&gt;
|{{p|Majin}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Dark}}&lt;br /&gt;
{{movelist/battle|4|Assurance|Physical|Beauty|50|100|10|anyadjacent|If the target has already taken some damage in the same turn, this attack&#039;s power is doubled.}}&lt;br /&gt;
{{movelist/battle|2|Beat Up|Physical|Smart|Varies|100|10|anyadjacent|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}{{movelist/battle|1|Bite|Physical|Tough|60|100|25|anyadjacent|The target is bitten with viciously sharp fangs. It may make the target flinch.}}{{movelist/battle|2|Crunch|Physical|Tough|80|100|15|anyadjacent|The user crunches up the target with sharp fangs. It may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|4|Dark Pulse|Special|Cool|80|100|15|any|The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|4|Dark Void|Status|Smart|—|80|10|adjacentfoes|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}&lt;br /&gt;
{{movelist/battle|4|Embargo|Status|Cute|—|100|15|anyadjacent|It prevents the target from using its held item. Its Trainer is also prevented from using items on it.}}&lt;br /&gt;
{{movelist/battle|2|Faint Attack|Physical|Smart|60|—|20|anyadjacent|The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.}}&lt;br /&gt;
{{movelist/battle|3|Fake Tears|Status|Smart|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}&lt;br /&gt;
{{movelist/battle|3|Flatter|Status|Smart|—|100|15|anyadjacent|Flattery is used to confuse the target. However, it also raises the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|4|Fling|Physical|Tough|Varies|100|10|anyadjacent|The user flings its held item at the target to attack. Its power and effects depend on the item.}}&lt;br /&gt;
{{movelist/battle|5|Foul Play|Physical||95|100|15|anyadjacent|The user turns the target&#039;s power against it. The higher the target&#039;s Attack stat, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|5|Hone Claws|Status||—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}&lt;br /&gt;
{{movelist/battle|3|Knock Off|Physical|Smart|20|100|20|anyadjacent|The user slaps down the target&#039;s held item, preventing that item from being used in the battle.}}&lt;br /&gt;
{{movelist/battle|3|Memento|Status|Tough|—|—|10|anyadjacent|The user faints when using this move. In return, it harshly lowers the target&#039;s Attack and Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|4|Nasty Plot|Status|Cute|—|—|20|self|The user stimulates its brain by thinking bad thoughts. It sharply raises the user&#039;s Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|5|Night Daze|Special||85|95|10|anyadjacent|The user lets loose a pitch-black shock wave at its target. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|4|Night Slash|Physical|Beauty|70|100|15|anyadjacent|The user slashes the target the instant an opportunity arises. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|6|Parting Shot|Status||—|—|20|anyadjacent|With a parting threat, the user lowers the target&#039;s Attack and Sp. Atk stats. Then it switches with a party Pokémon.}}&lt;br /&gt;
{{movelist/battle|4|Payback|Physical|Cool|50|100|10|anyadjacent|If the user moves after the target, this attack&#039;s power will be doubled.}}&lt;br /&gt;
{{movelist/battle|4|Punishment|Physical|Smart|Varies|100|5|anyadjacent|This attack&#039;s power increases the more the target has powered up with stat changes.}}{{movelist/battle|2|Pursuit|Physical|Smart|40|100|20|anyadjacent|An attack move that inflicts double damage if used on a target that is switching out of battle.}}&lt;br /&gt;
{{movelist/battle|5|Quash|Status||—|100|15|anyadjacent|The user suppresses the target and makes its move go last.}}&lt;br /&gt;
{{movelist/battle|5|Snarl|Special||55|95|15|adjacentfoes|The user yells as if it is ranting about something, making the target&#039;s Sp. Atk stat decrease.}}&lt;br /&gt;
{{movelist/battle|3|Snatch|Status|Smart|—|—|10|self|The user steals the effects of any healing or stat-changing move the opponent attempts to use.}}&lt;br /&gt;
{{movelist/battle|4|Sucker Punch|Physical|Smart|80|100|5|anyadjacent|This move enables the user to attack first. It fails if the target is not readying an attack, however.}}{{movelist/battle|4|Switcheroo|Status|Cool|—|100|10|anyadjacent|The user trades held items with the target faster than the eye can follow.}}&lt;br /&gt;
{{movelist/battle|3|Taunt|Status|Smart|—|100|20|anyadjacent|The target is taunted into a rage that allows it to use only attack moves for three turns.}}&lt;br /&gt;
{{movelist/battle|2|Thief|Physical|Tough|40|100|10|anyadjacent|The user attacks and steals the target&#039;s held item simultaneously. It can&#039;t steal if the user holds an item.}}&lt;br /&gt;
{{movelist/battle|6|Topsy-Turvy|Status||—|—|20|8=Unknown|9=All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.}}&lt;br /&gt;
{{movelist/battle|3|Torment|Status|Smart|—|100|15|anyadjacent|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}&lt;br /&gt;
{{movelist/battle-foot|Dark}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation V introduced the most Dark-type Pokémon of any generation (minus Generation I), with 16, and Generation VI introduced the fewest Dark-type Pokémon, with five.&lt;br /&gt;
* Generation IV introduced the most Dark-type moves of any generation (minus Generation I), with 11, and Generation V introduced the fewest Dark-type moves, with five.&lt;br /&gt;
* In Generation II, the Dark type saw one retroactive type change in a move (Bite), but no change in a Pokémon. The opposite is true for the {{t|Steel}} type, which saw one retroactive type change in a Pokémon family ({{p|Magnemite}} and {{p|Magneton}}), but no change in a move.&lt;br /&gt;
* There has yet to be a [[Gym|Pokémon Gym]] that specializes in the Dark type.&lt;br /&gt;
* Because Dark-type moves are only super effective against the {{t|Psychic}} and {{t|Ghost}} types, and there has not yet been a Pokémon with that type combination, Dark-type moves cannot currently deal 4× damage.&lt;br /&gt;
* Despite Dark-type moves being exclusively special before the physical/special split, every Dark-type move introduced before the split was made a physical move.&lt;br /&gt;
* Dark is the only type without a move that has 100 or more base power, not considering Fling with an Iron Ball.&lt;br /&gt;
* Dark is the only type not represented by a Pokémon (retroactive or otherwise) in the [[Kanto]] [[regional Pokédex]], not counting [[Mega Evolution|Mega]] {{p|Gyarados}}. Consequently, it is the only type absent from a regional Pokédex.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_cmn=惡 / 恶 &#039;&#039;È&#039;&#039;&amp;lt;br&amp;gt;邪惡 / 邪恶 &#039;&#039;Xié&#039;è&#039;&#039;&lt;br /&gt;
|nl=Duister&amp;lt;BR&amp;gt;Donker&lt;br /&gt;
|fi=Pimeys&amp;lt;BR&amp;gt;Pimeä&lt;br /&gt;
|fr=Ténèbres&lt;br /&gt;
|da=Mørke&lt;br /&gt;
|de=Unlicht&lt;br /&gt;
|el=Σκοταδιού &#039;&#039;Skotadiou&#039;&#039;&lt;br /&gt;
|he=אופל &#039;&#039;Offel&#039;&#039;&lt;br /&gt;
|id=Kegelapan&lt;br /&gt;
|it=Buio&lt;br /&gt;
|ja=あく (悪) &#039;&#039;Aku&#039;&#039;&lt;br /&gt;
|ko=악 &#039;&#039;Ak&#039;&#039;&lt;br /&gt;
|no=Mørk&lt;br /&gt;
|pl=Mroczny&lt;br /&gt;
|pt_br=Sombrio&amp;lt;BR&amp;gt;Noturno&lt;br /&gt;
|ru=Тёмный &#039;&#039;Tyomnii&#039;&#039;&lt;br /&gt;
|es_la= Oscuridad&lt;br /&gt;
|es_eu=Siniestro&lt;br /&gt;
|ro=Întuneric&lt;br /&gt;
|sv=Mörker&lt;br /&gt;
|th=มืด or ความมืด&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Unlicht (Typ)]]&lt;br /&gt;
[[es:Tipo Siniestro]]&lt;br /&gt;
[[fr:Ténèbres (type)]]&lt;br /&gt;
[[it:Buio (tipo)]]&lt;br /&gt;
[[ja:あく]]&lt;br /&gt;
[[pt:Tipo Dark]]&lt;br /&gt;
[[zh:恶（属性）]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1993810</id>
		<title>Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1993810"/>
		<updated>2013-10-26T14:36:32Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: Inkay and Malamar are also weak to Fairy. They would have a sole weakness to Bug if they were introduced prior to Generation VI.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;If you were looking for the moves known as Dark moves in Japanese, see [[Shadow move]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Dark type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|あくタイプ|Aku Taipu}}&#039;&#039;&#039; &#039;&#039;Evil type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers that specialize in Dark-type Pokémon are [[Karen]] of the [[Indigo Plateau|Johto]] [[Elite Four]], [[Sidney]] of the [[Hoenn]] Elite Four, and [[Grimsley]] of the [[Unova]] Elite Four. Notably, the Dark type is the only type that has never had a [[Gym|Pokémon Gym]] specialize in it. Prior to [[Generation_IV#Advances_in_gameplay|changes in Generation IV]] all Dark-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack. Dark-type Pokémon were added in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=67.05 |&lt;br /&gt;
Attack=89.64 |&lt;br /&gt;
Defense=65.72 |&lt;br /&gt;
SpAtk=70.69 |&lt;br /&gt;
SpDef=63.62 |&lt;br /&gt;
Speed=73.95 |&lt;br /&gt;
Total=430.67 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=76.61 |&lt;br /&gt;
Attack=101.91 |&lt;br /&gt;
Defense=78.35 |&lt;br /&gt;
SpAtk=83.52 |&lt;br /&gt;
SpDef=75.26 |&lt;br /&gt;
Speed=80.22 |&lt;br /&gt;
Total=495.87 }}&lt;br /&gt;
&amp;lt;!--out of 16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation II-V===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dark&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fighting&lt;br /&gt;
|resist1=Dark&lt;br /&gt;
|resist2=Ghost&lt;br /&gt;
|unaffected1=Psychic&lt;br /&gt;
|weaken1=Ghost&lt;br /&gt;
|weaken2=Psychic&lt;br /&gt;
|resisted1=Dark&lt;br /&gt;
|resisted2=Fighting&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI-onward===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dark&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fighting&lt;br /&gt;
|weakto3=Fairy&lt;br /&gt;
|resist1=Dark&lt;br /&gt;
|resist2=Ghost&lt;br /&gt;
|unaffected1=Psychic&lt;br /&gt;
|weaken1=Ghost&lt;br /&gt;
|weaken2=Psychic&lt;br /&gt;
|resisted1=Dark&lt;br /&gt;
|resisted2=Fighting&lt;br /&gt;
|resisted3=Fairy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Dark-type Pokémon are notable for the fact that they don&#039;t have any strong stat trends other than Attack (which is in and of itself modified by a few powerful outliers and slightly ironic as Dark was a special type, not a physical type), but usually have relatively poor defenses, with the exception of {{p|Umbreon}}, {{p|Spiritomb}}, {{p|Bisharp}}, {{p|Drapion}}, {{p|Scrafty}}, {{p|Mandibuzz}} and {{p|Tyranitar}}. On the plus side, Dark types have an immunity to {{type|Psychic}} moves.&lt;br /&gt;
&lt;br /&gt;
Additionally, prior to [[Generation VI]], Pokémon that are both Dark-type and {{type|Ghost}} have no weaknesses (excluding {{type|Fighting}} moves used under immunity-negating conditions such as {{DL|In-battle effect item|Ring Target}} or {{a|Scrappy}}), as the resistances of the Dark type cover the weaknesses of Ghost, and vice-versa. In Generation VI, the {{t|Fairy}} type was introduced, which is super effective against Dark and not resisted by Ghost, so these Pokémon now have a weakness to Fairy.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a Psychic/Dark-type Pokémon, such as {{p|Inkay}} and {{p|Malamar}}, has no resistances while having a double weakness to Bug-type moves and an immunity to Psychic (it is also the only type combination with Bug as a sole weakness prior to Generation VI).&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Dark-type moves, when combating Psychic types, are especially useful due to their secondary effects; {{m|Crunch}} lowers Defense (an already low stat among Psychic types), {{m|Bite}} causes {{Status|flinch}}ing, {{m|Faint Attack}} never misses, {{m|Night Slash}} has a high {{DL|Damage modification|critical hit}} ratio while {{m|Pursuit}} hits Pokémon as they switch for double damage. Many Dark-type moves also involve stealing or deception, such as moves like: {{m|Thief}}, which steals an opponent&#039;s held item; {{m|Snatch}}, which steals the beneficial effects of an opponent&#039;s moves; and {{m|Foul Play}}, which uses a number of the opponent&#039;s offensive modifiers, such as [[Statistics|Attack]], to calculate damage.&lt;br /&gt;
&lt;br /&gt;
Even though the Dark type was considered a [[special move|special type]] prior to [[Generation IV]], the three Dark-type moves that are currently special ({{m|Dark Pulse}}, {{m|Snarl}} and {{m|Night Daze}}) were introduced after [[Generation III]], meaning that all Dark-type moves that were once special moves are now all [[physical move]]s, which helps many Dark types since most of them are physical attackers.&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Dark-type moves typically are of the [[Smart Contest|Smart]] category, but can also fall in any of the other four Contest categories.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 45 Dark-type Pokémon or 6.1% of all Pokémon, (assuming [[forms]] and [[Mega Evolution]]s that change typing as different Pokémon).&lt;br /&gt;
&lt;br /&gt;
===Pure Dark-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|197&lt;br /&gt;
|{{MSP|197|Umbreon}}&lt;br /&gt;
|{{p|Umbreon}}&lt;br /&gt;
|-&lt;br /&gt;
|261&lt;br /&gt;
|{{MSP|261|Poochyena}}&lt;br /&gt;
|{{p|Poochyena}}&lt;br /&gt;
|-&lt;br /&gt;
|262&lt;br /&gt;
|{{MSP|262|Mightyena}}&lt;br /&gt;
|{{p|Mightyena}}&lt;br /&gt;
|-&lt;br /&gt;
|359&lt;br /&gt;
|{{MSP|359|Absol}}&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|491&lt;br /&gt;
|{{MSP|491|Darkrai}}&lt;br /&gt;
|{{p|Darkrai}}&lt;br /&gt;
|-&lt;br /&gt;
|509&lt;br /&gt;
|{{MSP|509|Purrloin}}&lt;br /&gt;
|{{p|Purrloin}}&lt;br /&gt;
|-&lt;br /&gt;
|510&lt;br /&gt;
|{{MSP|510|Liepard}}&lt;br /&gt;
|{{p|Liepard}}&lt;br /&gt;
|-&lt;br /&gt;
|570&lt;br /&gt;
|{{MSP|570|Zorua}}&lt;br /&gt;
|{{p|Zorua}}&lt;br /&gt;
|-&lt;br /&gt;
|571&lt;br /&gt;
|{{MSP|571|Zoroark}}&lt;br /&gt;
|{{p|Zoroark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Monster}}&lt;br /&gt;
|{{p|Monster}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dark-type Pokémon===&lt;br /&gt;
====Primary Dark-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|198&lt;br /&gt;
|{{MSP|198|Murkrow}}&lt;br /&gt;
|{{p|Murkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{MSP|215|Sneasel}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MSP|228|Houndour}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MSP|229|Houndoom}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|302&lt;br /&gt;
|{{MSP|302|Sableye}}&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|430&lt;br /&gt;
|{{MSP|430|Honchkrow}}&lt;br /&gt;
|{{p|Honchkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|461&lt;br /&gt;
|{{MSP|461|Weavile}}&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|559&lt;br /&gt;
|{{MSP|559|Scraggy}}&lt;br /&gt;
|{{p|Scraggy}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|560&lt;br /&gt;
|{{MSP|560|Scrafty}}&lt;br /&gt;
|{{p|Scrafty}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|624&lt;br /&gt;
|{{MSP|624|Pawniard}}&lt;br /&gt;
|{{p|Pawniard}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|625&lt;br /&gt;
|{{MSP|625|Bisharp}}&lt;br /&gt;
|{{p|Bisharp}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|629&lt;br /&gt;
|{{MSP|629|Vullaby}}&lt;br /&gt;
|{{p|Vullaby}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|630&lt;br /&gt;
|{{MSP|630|Mandibuzz}}&lt;br /&gt;
|{{p|Mandibuzz}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|633&lt;br /&gt;
|{{MSP|633|Deino}}&lt;br /&gt;
|{{p|Deino}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|634&lt;br /&gt;
|{{MSP|634|Zweilous}}&lt;br /&gt;
|{{p|Zweilous}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|635&lt;br /&gt;
|{{MSP|635|Hydreigon}}&lt;br /&gt;
|{{p|Hydreigon}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|686&lt;br /&gt;
|{{MSP|686|Inkay}}&lt;br /&gt;
|{{p|Inkay}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|687&lt;br /&gt;
|{{MSP|687|Malamar}}&lt;br /&gt;
|{{p|Malamar}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|717&lt;br /&gt;
|{{MSP|717|Yveltal}}&lt;br /&gt;
|{{p|Yveltal}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Dark-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|130&lt;br /&gt;
|{{MSP|130|Gyarados}}&lt;br /&gt;
|{{p|Gyarados}}{{tt|*|Mega Gyarados}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MSP|274|Nuzleaf}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MSP|275|Shiftry}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MSP|318|Carvanha}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MSP|319|Sharpedo}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MSP|332|Cacturne}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MSP|342|Crawdaunt}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|434&lt;br /&gt;
|{{MSP|434|Stunky}}&lt;br /&gt;
|{{p|Stunky}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|435&lt;br /&gt;
|{{MSP|435|Skuntank}}&lt;br /&gt;
|{{p|Skuntank}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|442&lt;br /&gt;
|{{MSP|442|Spiritomb}}&lt;br /&gt;
|{{p|Spiritomb}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|452&lt;br /&gt;
|{{MSP|452|Drapion}}&lt;br /&gt;
|{{p|Drapion}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|551&lt;br /&gt;
|{{MSP|551|Sandile}}&lt;br /&gt;
|{{p|Sandile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|552&lt;br /&gt;
|{{MSP|552|Krokorok}}&lt;br /&gt;
|{{p|Krokorok}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|553&lt;br /&gt;
|{{MSP|553|Krookodile}}&lt;br /&gt;
|{{p|Krookodile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|658&lt;br /&gt;
|{{MSP|658|Greninja}}&lt;br /&gt;
|{{p|Greninja}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|675&lt;br /&gt;
|{{MSP|675|Pangoro}}&lt;br /&gt;
|{{p|Pangoro}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Brycen-man}}&lt;br /&gt;
|{{p|Brycen-man}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Majin}}&lt;br /&gt;
|{{p|Majin}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Dark}}&lt;br /&gt;
{{movelist/battle|4|Assurance|Physical|Beauty|50|100|10|anyadjacent|If the target has already taken some damage in the same turn, this attack&#039;s power is doubled.}}&lt;br /&gt;
{{movelist/battle|2|Beat Up|Physical|Smart|Varies|100|10|anyadjacent|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}{{movelist/battle|1|Bite|Physical|Tough|60|100|25|anyadjacent|The target is bitten with viciously sharp fangs. It may make the target flinch.}}{{movelist/battle|2|Crunch|Physical|Tough|80|100|15|anyadjacent|The user crunches up the target with sharp fangs. It may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|4|Dark Pulse|Special|Cool|80|100|15|any|The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|4|Dark Void|Status|Smart|—|80|10|adjacentfoes|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}&lt;br /&gt;
{{movelist/battle|4|Embargo|Status|Cute|—|100|15|anyadjacent|It prevents the target from using its held item. Its Trainer is also prevented from using items on it.}}&lt;br /&gt;
{{movelist/battle|2|Faint Attack|Physical|Smart|60|—|20|anyadjacent|The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.}}&lt;br /&gt;
{{movelist/battle|3|Fake Tears|Status|Smart|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}&lt;br /&gt;
{{movelist/battle|3|Flatter|Status|Smart|—|100|15|anyadjacent|Flattery is used to confuse the target. However, it also raises the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|4|Fling|Physical|Tough|Varies|100|10|anyadjacent|The user flings its held item at the target to attack. Its power and effects depend on the item.}}&lt;br /&gt;
{{movelist/battle|5|Foul Play|Physical||95|100|15|anyadjacent|The user turns the target&#039;s power against it. The higher the target&#039;s Attack stat, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|5|Hone Claws|Status||—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}&lt;br /&gt;
{{movelist/battle|3|Knock Off|Physical|Smart|20|100|20|anyadjacent|The user slaps down the target&#039;s held item, preventing that item from being used in the battle.}}&lt;br /&gt;
{{movelist/battle|3|Memento|Status|Tough|—|—|10|anyadjacent|The user faints when using this move. In return, it harshly lowers the target&#039;s Attack and Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|4|Nasty Plot|Status|Cute|—|—|20|self|The user stimulates its brain by thinking bad thoughts. It sharply raises the user&#039;s Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|5|Night Daze|Special||85|95|10|anyadjacent|The user lets loose a pitch-black shock wave at its target. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|4|Night Slash|Physical|Beauty|70|100|15|anyadjacent|The user slashes the target the instant an opportunity arises. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|6|Parting Shot|Status||—|—|20|anyadjacent|With a parting threat, the user lowers the target&#039;s Attack and Sp. Atk stats. Then it switches with a party Pokémon.}}&lt;br /&gt;
{{movelist/battle|4|Payback|Physical|Cool|50|100|10|anyadjacent|If the user moves after the target, this attack&#039;s power will be doubled.}}&lt;br /&gt;
{{movelist/battle|4|Punishment|Physical|Smart|Varies|100|5|anyadjacent|This attack&#039;s power increases the more the target has powered up with stat changes.}}{{movelist/battle|2|Pursuit|Physical|Smart|40|100|20|anyadjacent|An attack move that inflicts double damage if used on a target that is switching out of battle.}}&lt;br /&gt;
{{movelist/battle|5|Quash|Status||—|100|15|anyadjacent|The user suppresses the target and makes its move go last.}}&lt;br /&gt;
{{movelist/battle|5|Snarl|Special||55|95|15|adjacentfoes|The user yells as if it is ranting about something, making the target&#039;s Sp. Atk stat decrease.}}&lt;br /&gt;
{{movelist/battle|3|Snatch|Status|Smart|—|—|10|self|The user steals the effects of any healing or stat-changing move the opponent attempts to use.}}&lt;br /&gt;
{{movelist/battle|4|Sucker Punch|Physical|Smart|80|100|5|anyadjacent|This move enables the user to attack first. It fails if the target is not readying an attack, however.}}{{movelist/battle|4|Switcheroo|Status|Cool|—|100|10|anyadjacent|The user trades held items with the target faster than the eye can follow.}}&lt;br /&gt;
{{movelist/battle|3|Taunt|Status|Smart|—|100|20|anyadjacent|The target is taunted into a rage that allows it to use only attack moves for three turns.}}&lt;br /&gt;
{{movelist/battle|2|Thief|Physical|Tough|40|100|10|anyadjacent|The user attacks and steals the target&#039;s held item simultaneously. It can&#039;t steal if the user holds an item.}}&lt;br /&gt;
{{movelist/battle|6|Topsy-Turvy|Status||—|—|20|8=Unknown|9=All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.}}&lt;br /&gt;
{{movelist/battle|3|Torment|Status|Smart|—|100|15|anyadjacent|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}&lt;br /&gt;
{{movelist/battle-foot|Dark}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation V introduced the most Dark-type Pokémon of any generation (minus Generation I), with 16, and Generation VI introduced the fewest Dark-type Pokémon, with five.&lt;br /&gt;
* Generation IV introduced the most Dark-type moves of any generation (minus Generation I), with 11, and Generation V introduced the fewest Dark-type moves, with five.&lt;br /&gt;
* In Generation II, the Dark type saw one retroactive type change in a move (Bite), but no change in a Pokémon. The opposite is true for the {{t|Steel}} type, which saw one retroactive type change in a Pokémon family ({{p|Magnemite}} and {{p|Magneton}}), but no change in a move.&lt;br /&gt;
* There has yet to be a [[Gym|Pokémon Gym]] that specializes in the Dark type.&lt;br /&gt;
* Because Dark-type moves are only super effective against the {{t|Psychic}} and {{t|Ghost}} types, and there has not yet been a Pokémon with that type combination, Dark-type moves cannot currently deal 4× damage.&lt;br /&gt;
* Despite Dark-type moves being exclusively special before the physical/special split, every Dark-type move introduced before the split was made a physical move.&lt;br /&gt;
* Dark is the only type without a move that has 100 or more base power, not considering Fling with an Iron Ball.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_cmn=惡 / 恶 &#039;&#039;È&#039;&#039;&amp;lt;br&amp;gt;邪惡 / 邪恶 &#039;&#039;Xié&#039;è&#039;&#039;&lt;br /&gt;
|nl=Duister&amp;lt;BR&amp;gt;Donker&lt;br /&gt;
|fi=Pimeys&amp;lt;BR&amp;gt;Pimeä&lt;br /&gt;
|fr=Ténèbres&lt;br /&gt;
|da=Mørke&lt;br /&gt;
|de=Unlicht&lt;br /&gt;
|el=Σκοταδιού &#039;&#039;Skotadiou&#039;&#039;&lt;br /&gt;
|he=אופל &#039;&#039;Offel&#039;&#039;&lt;br /&gt;
|id=Kegelapan&lt;br /&gt;
|it=Buio&lt;br /&gt;
|ja=あく (悪) &#039;&#039;Aku&#039;&#039;&lt;br /&gt;
|ko=악 &#039;&#039;Ak&#039;&#039;&lt;br /&gt;
|no=Mørk&lt;br /&gt;
|pl=Mroczny&lt;br /&gt;
|pt_br=Sombrio&amp;lt;BR&amp;gt;Noturno&lt;br /&gt;
|ru=Тёмный &#039;&#039;Tyomnii&#039;&#039;&lt;br /&gt;
|es_la= Oscuridad&lt;br /&gt;
|es_eu=Siniestro&lt;br /&gt;
|ro=Întuneric&lt;br /&gt;
|sv=Mörker&lt;br /&gt;
|th=มืด or ความมืด&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Unlicht (Typ)]]&lt;br /&gt;
[[es:Tipo Siniestro]]&lt;br /&gt;
[[fr:Ténèbres (type)]]&lt;br /&gt;
[[it:Buio (tipo)]]&lt;br /&gt;
[[ja:あく]]&lt;br /&gt;
[[pt:Tipo Dark]]&lt;br /&gt;
[[zh:恶（属性）]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dark_(type)&amp;diff=1976768</id>
		<title>Talk:Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dark_(type)&amp;diff=1976768"/>
		<updated>2013-09-30T04:44:29Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Implication of Dark ==&lt;br /&gt;
&lt;br /&gt;
I added a little quip in the Characteristics section about other features of the Dark-type, specifically how many of the moves are associated with deception and stealing, earning it the title &amp;quot;Dark.&amp;quot; I&#039;m pretty sure Dark is not a reference to Night, even though Eevee involves into Umbreon at night, but I think that was just a way to showcase how Day and Night could be used in Gold/Silver. If anyone disagrees with this, I&#039;m interested in your opinion--[[User:MJuice|MJuice]] 02:12, 18 April 2007 (UTC)&lt;br /&gt;
:The Japanese name for the type is Evil, so your observations aren&#039;t without support.  However, over analyzing too much only adds fuel to the whole &#039;Pokemon is Satanic&#039; argument.--[[User:Dual|Dual]] 04:44, 29 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Late reply, but it seems rather likely to me that Dark actually refers to both. Darkness and nighttime are often used (both in Western and Eastern cultures, including Japan) as a symbolic reference to evil, especially the former. Several Dark Pokemon such as Murkrow also have a highly prominent connection to the night, be it evolutionary methods or location in the wild. Initially in Gold/Silver, it should be noted that every wild Dark Pokemon could only be found at night. Because of this, it is not necessarily true that the &amp;quot;Dark = Night&amp;quot; conception is a falsehood, so I don&#039;t think the night/darkness implications of the Dark type should be regarded as an outright misinterpretation so much as simply being opinionated. I&#039;ve decided to remove the sentence containing this statement for that reason. [[User:Marlowe|Marlowe]] 18:41, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
good for you, now maybe you can stop spamming up the recent changes page huh? [[User:Happizelpom|&amp;lt;span style=&amp;quot;color:#FF7070&amp;quot;&amp;gt;Happi&amp;lt;/span&amp;gt;]][[User talk:Happizelpom|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt;zel&amp;lt;/span&amp;gt;]][[Special:Contributions/Happizelpom|&amp;lt;span style=&amp;quot;color:#660099&amp;quot;&amp;gt;pom&amp;lt;/span&amp;gt;]] 15:11, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Just for the record, that doesn&#039;t stop others from seeing it in the recent changes. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Smarter than the average bear!]] 19:32, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Moonlight Umbreon:But please,do not think ALL dark pokemon are evil.Umbreon evolves via happiness,Darkrai creates nightmares but wants to stop the battle between Dialga and Palkia,Houndoom saved a Togepi in the anime,and many dark type pokemon look like evil,but aren&#039;t. {{unsigned|Moonlight umbreon}}&lt;br /&gt;
&lt;br /&gt;
:::::No Pokémon are actually malevolent. &lt;br /&gt;
:::::I&#039;m not confident about the actual Pokémon but the moveset is definately focussed on a pragmatic approach to fighting: Pulling any trick to win as opposed to the honour of fighting types (who the attacks are weak against.)  --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 16:00, 11 April 2010 (UTC) &lt;br /&gt;
&lt;br /&gt;
==Special?==&lt;br /&gt;
Are Dark-type moves really counted as Special-type moves? Even though most Dark-type moves are physical-based? --[[User talk:Venomoth|☯ ]][[User:Venomoth|*Ɣℯⲛօӎօṫհ*]][[User talk:Venomoth| ☯]] 17:21, 17 April 2008 (UTC)&lt;br /&gt;
:That&#039;s how it is in the Generation III games. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:19, 17 April 2008 (UTC)&lt;br /&gt;
::And Generation II. -Lord Hyren 02:05, 27 June 2008 (UTC)&lt;br /&gt;
:::At Earl&#039;s Pokémon Academy in Pokémon Stadium 2, one of his lectures for beginning Trainers lists the 17 types and clarifies whether moves of that type are based on Attack or Special Attack.  That lecture lists Dark as Special.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 03:31, 9 December 2008 (UTC)&lt;br /&gt;
::::Why exactly &#039;&#039;is&#039;&#039; Dark special? There is only 1 special move. What determines a type as special or physical? &amp;lt;span style=&amp;quot;color: #00FF60; font-weight: normal&amp;quot;&amp;gt;Sivart345&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #00FF60&amp;quot;&amp;gt;[[User:Sivart345|user]] · [[User talk:Sivart345|talk]] · [[Special:Contributions/Sivart345|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 20:59, 22 January 2009 (UTC)&lt;br /&gt;
:::::Because that was decided by the moves type bfore Gen IV and when they added two types two generations earlier, Steel was more clearly physical so they went the other way with Dark to keep things even.  When the physical/special split led them to take a closer look at the moves, it was fixed. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 16:00, 11 April 2010 (UTC) &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
In the trivia section for [[Electric (type)]], it&#039;s mentioned that &#039;&#039;Because Electric&#039;s only weakness is to Ground, a pure Electric-type Pokémon with Levitate would have no weaknesses unless Gravity is used or the foe has Mold Breaker.&#039;&#039; Worth mentioning for Dark/Poison with Levitate? [[User:MaskedFalcon|MaskedFalcon]] 11:55, 19 December 2008 (UTC)&lt;br /&gt;
:No, because Dark&#039;s weakness is {{type|Fighting}} and Poison&#039;s weakness is {{type|Psychic}}.--&#039;&#039;&#039;[[User:Diby|&amp;lt;span style=&amp;quot;color:#6890F0;&amp;quot;&amp;gt;D&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;]][[User talk:Diby|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;]][[Special:Contributions/Diby|&amp;lt;span style=&amp;quot;color:#F8D030;&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:59, 19 December 2008 (UTC)&lt;br /&gt;
::What I meant was, suppose we had a combination Dark/Poison type with Levitate. Since Dark&#039;s Fighting weakness is canceled by Poison&#039;s resistance and Poison&#039;s Psychic weakness is nullified by Dark&#039;s immunity, the Pokémon would have no weaknesses. [[User:MaskedFalcon|MaskedFalcon]] 12:02, 19 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Language Translation ==&lt;br /&gt;
&lt;br /&gt;
dont remove or undo anything for enougth confusion pls .....[[User:Bakunawa|Bakunawa]] 08:13, 29 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zorua and Zoroark ==&lt;br /&gt;
&lt;br /&gt;
We should add them, seeing as we know that they are pure Dark-type. I already added them to the number of known Dark-types, but not to the list of them. [[User:TorchicBlaziken|TorchicBlaziken]] &amp;lt;sup&amp;gt;([[User_talk:TorchicBlaziken|talk]]•[[Special:Contributions/TorchicBlaziken|edits]])&amp;lt;/sup&amp;gt; 15:03, 11 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Bite==&lt;br /&gt;
&lt;br /&gt;
This page lists Bite as having a 10% chance to flinch, but according to Bite&#039;s page it has had a 30% chance to since Gen II, shouldn&#039;t this page be changed accordingly? --[[User:Oryx|Oryx]] 23:01, 10 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nevermind, it looks like it is actually Bite&#039;s page that is not correct. --[[User:Oryx|Oryx]] 02:29, 18 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Bite Most definitely has a 30% flinch rate - I abuse it regularly with a Serene Grace Dusparce. Where did you get the idea that it wasn&#039;t? [[User:LouisCyphre|&lt;br /&gt;
]] 08:36, 29 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Until Generation IV... ==&lt;br /&gt;
&lt;br /&gt;
All pure dark types were either felines or canines. Can we add this to trivia?--[[User:Burgundy|&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;Bu&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;rg&amp;lt;/font&amp;gt;]][[User talk: Burgundy|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;un&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;dy&amp;lt;/font&amp;gt;]] 18:43, 17 October 2010 (UTC)&lt;br /&gt;
:pure coincidence [[User:Ataro|Ataro]] 18:45, 17 October 2010 (UTC)&lt;br /&gt;
::Umbreon and Absol are indeterminate species anyways. It would have been better to say quadrupeds. But yeah. With only four pure Darks at the time, it ain&#039;t that notable. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:49, 17 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;All non-legendary pure Dark-type Pokémon are based off of fox, dog, or cat-like creatures.&amp;lt;/i&amp;gt;&lt;br /&gt;
I&#039;m not sure that&#039;s notable, seeing as each one is referring to a single evolutionary line (except dog, since Umbreon is fairly dog-like), and how it was dealt with in the section above. Also, it isn&#039;t necessarily [[Absol_(Pokémon)|true]]. [[User:EnosShayrem|&amp;lt;span style=&amp;quot;color:#697437;&amp;quot;&amp;gt;Enos&amp;lt;/span&amp;gt;]][[Shaymin (Pokémon)|&amp;lt;span style=&amp;quot;color:#00FF00;&amp;quot;&amp;gt;Shay&amp;lt;/span&amp;gt;]][[Kyurem (Pokémon)|&amp;lt;span style=&amp;quot;color:#0088FF;&amp;quot;&amp;gt;rem&amp;lt;/span&amp;gt;]][[User_talk:EnosShayrem|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BBBBBB;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 16:06, 5 June 2011 (UTC)&lt;br /&gt;
:Removed. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 21:40, 5 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Officially, this type&#039;s Brazilian Portuguese translation is &amp;quot;Noturno&amp;quot; (nocturnal), but at times it is named as &amp;quot;Sombrio&amp;quot; or &amp;quot;Trevas&amp;quot; (darkness) as well. However, Sombrio means Shadow, another type.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Eu sempre percebi isso, por exemplo: [[Paul]]: &amp;quot;Honchkrow use a Vibração sombria&amp;quot;&amp;lt;/b&amp;gt; (&#039;&#039;Honchkrow use Vibration Shadow&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
I am [[wp:Brazilian people|Brazilian]] Okay. The text in black is [[wp:Brazilian Portuguese|Portuguese]]&lt;br /&gt;
&lt;br /&gt;
[[User:Alysson-A|Alysson-A]] 19:28, 18 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Exception&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The article says: &amp;quot;Dark-type Pokémon are notable for the fact that they don&#039;t have any strong stat trends other than Attack [...] but usually have relatively poor defenses, with &#039;&#039;&#039;the exception&#039;&#039;&#039; of Umbreon, Spiritomb, Drapion, Scrafty, Mandibuzz and Tyranitar.&amp;quot;&lt;br /&gt;
I think that 6 Pokémon aren&#039;t really an exception. I think an exception could have been 1-2 Pokémon, not 6 (they&#039;re actually more than 6, counting their pre-evolutions) --[[User:SamuStar|SamuStar]] 14:13, 30 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Okay, a nice piece of trivia &amp;quot;Officially, this type&#039;s Brazilian Portuguese translation is &amp;quot;Noturno&amp;quot; (nocturnal), but at times it is named as &amp;quot;Sombrio&amp;quot; or &amp;quot;Trevas&amp;quot; (darkness) as well.&amp;quot; but then &amp;quot;... However, Sombrio means Shadow, another type.&amp;quot; -Since when was Shadow a type? [[User:Anaserfrdrews12798|Anaserfrdrews12798]] 16:01, 3 December 2011 (UTC)&lt;br /&gt;
:[[Shadow move|Since Colosseum]].--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 16:02, 3 December 2011 (UTC)&lt;br /&gt;
::But aren&#039;t Shadow Pokemon a &amp;quot;variety&amp;quot; rather than a specific type? [[User:Anaserfrdrews12798|Anaserfrdrews12798]]&lt;br /&gt;
:::&amp;lt;strike&amp;gt;Well it&#039;s not so much a type that there are Pokémon in it, but there are [[Shadow move|Shadow-type moves]]. It&#039;s a similar case with the {{type|???}}. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 16:30, 3 December 2011 (UTC)&amp;lt;/strike&amp;gt;&lt;br /&gt;
:::Oh wait, &amp;quot;They have no type and are noted in the games with a series of dashes in place of a type bar.&amp;quot; Alright, so that was my mistake. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 16:32, 3 December 2011 (UTC)&lt;br /&gt;
:::: So should that part be altered or removed? You decide, you seem to be some kinda boss around here [[User:Anaserfrdrews12798|Anaserfrdrews12798]] 17:05, 3 December 2011 (UTC)&lt;br /&gt;
:::::More of an &amp;quot;interact with the regular users&amp;quot; kind of staff worker. Anyhow, I&#039;ve altered the trivia so hopefully it&#039;s a bit more accurate. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 17:21, 3 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It&#039;s only a type in Pokémon Colosseum and XD. [[User:Pressthebutton|Pressthebutton]] 13:41, 10 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dark was not before johto ==&lt;br /&gt;
&lt;br /&gt;
As the Subeject says The type Dark and Steel type was introduced in Generation II. this content was missing i will also make thin on the Type Steel talk page&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Darkmtbg2|Darkmtbg2]] 16:59, 10 April 2012 (UTC)&lt;br /&gt;
:It&#039;s under &amp;quot;Characteristics&amp;quot;. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 17:01, 10 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
---Then should it be under the first information ? like on Steel?. or reverse --[[User:Darkmtbg2|Darkmtbg2]]?&lt;br /&gt;
&lt;br /&gt;
== English names of Gen 6 Pokemon ==&lt;br /&gt;
&lt;br /&gt;
The english names of Maika, Karamanero, and Goronda have been revealed to be Inkay, Malamar, and Pangoro. We probably need to update that. [[User:Dralcax|(O++O) Dralcax]] ([[User talk:Dralcax|talk]]) 16:24, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oblivion Wing ==&lt;br /&gt;
&lt;br /&gt;
{{p|Yveltal}}&#039;s signature move, {{m|Oblivion Wing}}, was confirmed as being a Dark-type move. Can someone who has access to edit this page add Oblivion Wing to the list of moves? --[[User:PKMNAdventurer|PKMNAdventurer]] ([[User talk:PKMNAdventurer|talk]]) 19:56, 24 July 2013 (UTC)&lt;br /&gt;
:Added. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:03, 24 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dark/Psychic ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Meanwhile, if a Pokémon with the types Psychic and Dark WERE to exist, then it would have no resistances while having a double weakness to Bug type and an immunity to Psychic (It would also be the only Pokémon with Bug as a sole weakness).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This typing currently Exists with Inkay and Malamar - [[User:BludDMess|Awesomeness ]] ([[User talk:BludDMess|talk]]) 23:30, 30 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah,i noticed this too! Can someone please change it? - ([[User:Ishlishl|Ishlishl]] ([[User talk:Ishlishl|talk]]) 23:52, 28 August 2013 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Gen VI table ==&lt;br /&gt;
&lt;br /&gt;
Steel no longer resists Dark-type attacks. Same goes for {{type|Ghost}} attacks. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 01:32, 12 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;It would also be the only Pokémon with Bug as a sole weakness&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
This sentence makes no sense, it should be &amp;quot;They are also be the only two Pokémon with Bug as a sole weakness&amp;quot;. Please go fix it because I can&#039;t edit the article (despite the fact that protection from all the Type articles should have been lifted after the retconned type chart was revealed). --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 12:10, 19 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Additionally, Pokémon that are both Dark-type and Ghost-type have no weaknesses to any moves of any type&amp;quot; ==&lt;br /&gt;
This is no longer true as of the upcoming Generation VI, Sableye and Spiritomb are weak to the new Fairy type. [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 04:44, 30 September 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Golduck_(Pok%C3%A9mon)&amp;diff=1970784</id>
		<title>Golduck (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Golduck_(Pok%C3%A9mon)&amp;diff=1970784"/>
		<updated>2013-09-20T19:03:52Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: Golduck are also found in Unova in Black, White and their sequels.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Golduck | type=water | prevnum=054 | nextnum=056 | prev=Psyduck | next=Mankey }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Golduck |&lt;br /&gt;
jname=ゴルダック |&lt;br /&gt;
tmname=Golduck |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
size=260px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;goal&#039;&#039;-&#039;&#039;duck&#039;&#039;&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=055 |&lt;br /&gt;
oldjdex=139 |&lt;br /&gt;
jdex=141 |&lt;br /&gt;
hdex=159 |&lt;br /&gt;
sdex=044 |&lt;br /&gt;
u2dex=029 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
species=Duck |&lt;br /&gt;
height-ftin=5&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.7 |&lt;br /&gt;
weight-lbs=168.9 |&lt;br /&gt;
weight-kg=76.6 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Damp |&lt;br /&gt;
ability2=Cloud Nine |&lt;br /&gt;
abilityd=Swift Swim|&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Water 1 |&lt;br /&gt;
egggroup2=Field |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsa=2 |&lt;br /&gt;
expyield=174 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=75 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=golduck |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Golduck&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ゴルダック&#039;&#039;&#039; &#039;&#039;Golduck&#039;&#039;) is a {{type|Water}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Psyduck}} starting at [[level]] 33.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Golduck are blue duck-like Pokémon that have webbed hands and feet, ending in broad flippers, which they use to swim in rivers and lakes. Their  bodies are especially adapted to have a great hydrodynamic shape, and they have {{DL|List of Pokémon by body style|Pokémon with a bipedal, tailed form|long tails} with which they use to steer. Golduck also have red irises, a small, red jewel on their foreheads, and four spikes on their head.&lt;br /&gt;
&lt;br /&gt;
Golduck are fast swimmers, out-swimming even the most athletic of humans because of their frog-like webbed hands and feet. The gem on their foreheads glows when they use their psychic powers, and occasionally when they swim at full speed, suggesting that they sometimes use those powers to swim. As shown in the [[Pokémon Adventures]] manga, after evolving, Golduck have greater control of their powers. They have the ability to read minds or even give knowledge to their Trainers and fellow Pokémon through telepathy.&lt;br /&gt;
&lt;br /&gt;
Golduck are sometimes mistaken for the Japanese monster, and physical inspiration for Golduck, the {{wp|Kappa (folklore)|Kappa}} due to their bluish color, general body shape, and webbed hands and feet. Golduck live in {{DL|List of Pokémon by habitat|Water&#039;s-edge Pokémon|freshwater lakes}} and in rivers, though they can also be seen occasionally in coastal waters. They can be found in [[Kanto]], [[Johto]], [[Hoenn]], [[Sinnoh]] and [[Unova]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
[[File:North Petalburg Golduck.png|thumb|right|250px|Golduck in the anime]]&lt;br /&gt;
Golduck first appeared in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;. A Golduck owned by [[Fergus]] was one of the Pokémon that were captured and cloned by {{an|Mewtwo}}. The Golduck clone is seen again in &#039;&#039;[[Mewtwo Returns]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Golduck&#039;s first major role in the main anime was in &#039;&#039;[[EP091|Bye Bye Psyduck]]&#039;&#039;. {{an|Misty}} thought that her {{TP|Misty|Psyduck}} had evolved, but it turned out that the Golduck was just some wild Pokémon that happened to act like {{an|Brock}} because of the Golduck&#039;s &#039;showing-off&#039; attitude towards girls.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP153|Love, Totodile Style]]&#039;&#039;, a Golduck was the boyfriend of an {{p|Azumarill}} that [[Ash&#039;s Totodile]] fell in love with.&lt;br /&gt;
&lt;br /&gt;
[[Trinity]] used a Golduck in her battle against Misty in the [[Whirl Cup]] in &#039;&#039;[[EP217|The Perfect Match]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Golduck was owned by a Trainer named [[Katie]] in &#039;&#039;[[AG128|Shocks and Bonds]]&#039;&#039;. It defeated [[Ash&#039;s Torkoal]] after {{p|Venomoth}} {{m|disable}}d Torkoal&#039;s {{m|Iron Defense}} attack. In the [[AG129|following episode]], Katie&#039;s Golduck was defeated by [[Ash&#039;s Corphish]], despite being under confusion.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP007|Like It or Lup It!]]&#039;&#039;, a wild group of {{type|Water}} Pokémon whose [[Berry|Berries]] were stolen were led by a Golduck.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Multiple Golduck also appeared in &#039;&#039;[[M02|The Power of One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Four Golduck were among the Pokémon competing in the [[Fire and Rescue Grand Prix]] in &#039;&#039;[[EP147|The Fire-ing Squad!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer used a Golduck in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039; to aid him in the annual {{p|Seaking}} [[Seaking Catching Day|Catching Competition]].&lt;br /&gt;
&lt;br /&gt;
A Golduck was used in the [[Sumo Conference]] in &#039;&#039;[[EP194|Ring Masters]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Golduck was among the Pokémon stolen from the [[Pokémon Center]] of [[Blue Point Isle]] in &#039;&#039;[[EP210|Around the Whirlpool]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Golduck was seen in &#039;&#039;[[EP215|Octillery The Outcast]]&#039;&#039;, under the ownership of an unknown Trainer.&lt;br /&gt;
&lt;br /&gt;
A Golduck appeared in &#039;&#039;[[EP216|Dueling Heroes]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Golduck was seen at a [[Pokémon Center]] in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Golduck was used by a competitor in the [[Tour de Alto Mare]], a water chariot race, in &#039;&#039;[[M05|Pokémon Heroes]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Golduck belonging to {{FB|Factory Head|Noland}} made a cameo in &#039;&#039;[[AG135|Numero Uno Articuno]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Golduck appeared in &#039;&#039;[[AG032|Abandon Ship!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Golduck appeared in the opening of &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Golduck also appeared in &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039; in [[Jessie]]&#039;s fantasy.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Orange}}&lt;br /&gt;
{{Animedexbody|EP091|Golduck|Ash&#039;s Pokédex|Golduck, the Duck Pokémon. The evolved form of {{p|Psyduck}}. Golduck is very adept at using its webbed hands and feet, making it the fastest swimming Pokémon of all.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Orange}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP007|Golduck|Ash&#039;s Pokédex|Golduck, the Duck Pokémon. It makes its home in lakes, and is able to swim faster than a gold medalist.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Blue Golduck.png|200px|thumb|Golduck in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Blue&#039;s Golduck}}&lt;br /&gt;
In [[Pokémon Adventures]], {{adv|Blue}} has a Golduck as one of his main team members. Golduck was shown in &#039;&#039;[[PS028|Peace of Mime]]&#039;&#039; to be able to bypass {{p|Mr. Mime}}&#039;s {{m|Light Screen}} over [[Saffron City]] by using {{m|Confusion}} to scan the city and channel its visuals to Blue&#039;s [[Pokédex]]. It used Confusion once again in &#039;&#039;[[PS052|Growing Out of Gengar]]&#039;&#039; to channel Blue&#039;s thoughts to the Pokédex.&lt;br /&gt;
&lt;br /&gt;
Golduck was seen again in [[PS273]] during the [[Double Battle]] against {{adv|Red}} on [[Boon Island|Two Island]]. It was heavily damaged by {{DL|Red (Adventures)|Snor}}&#039;s {{m|Earthquake}} when its plan to use {{m|Dig}} for a surprise attack backfired, knocking it out. It is then healed and seen in {{ga|Trainer Tower}} and later uses a powerful {{m|Hydro Pump}} alongside [[Blasty]], {{DL|Blue (Adventures)|Rhydon}}, and {{adv|Silver}}&#039;s Pokémon to try to stop the TR Airship from crashing in [[Vermilion City]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Golduck (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=water&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Often seen swimming elegantly by lakeshores. It is often mistaken for the Japanese monster {{wp|Kappa (folklore)|Kappa}}.&lt;br /&gt;
|yellowdex=Its slim and long limbs end in broad flippers. They are used for swimming gracefully in lakes.&lt;br /&gt;
|stadiumdex=Its webbed hands and feet make it a proficient swimmer. May be seen swimming elegantly at dusk in places like lakes.&lt;br /&gt;
|golddex=When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.&lt;br /&gt;
|silverdex=It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.&lt;br /&gt;
|crystaldex=It swims gracefully along on the quiet, slow-moving rivers and lakes of which it is so fond.&lt;br /&gt;
|stadium2dex=When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.&lt;br /&gt;
|rubydex=The webbed flippers on its forelegs and hind legs and the streamlined body of Golduck give it frightening speed. This Pokémon is definitely much faster than even the most athletic swimmer.&lt;br /&gt;
|sapphiredex=Golduck is the fastest swimmer among all Pokémon. It swims effortlessly, even in a rough, stormy sea. It sometimes rescues people from wrecked ships floundering in high seas.&lt;br /&gt;
|emeralddex=A Golduck is an adept swimmer. It sometimes joins competitive swimmers in training. It uses psychic powers when its forehead shimmers with light.&lt;br /&gt;
|firereddex=The forelegs are webbed, helping to make it an adept swimmer. It can be seen swimming elegantly in lakes, etc.&lt;br /&gt;
|leafgreendex=Often seen swimming elegantly by lakeshores. It is often mistaken for the Japanese monster Kappa.&lt;br /&gt;
|pearldex=The flippers of its well-developed limbs give it shocking speed. It is the best swimmer among Pokémon.&lt;br /&gt;
|diamonddex=A Pokémon that lives in lakes. It swims faster than any human swimming champion.&lt;br /&gt;
|platinumdex=It is seen swimming dynamically and elegantly using its well-developed limbs and flippers.&lt;br /&gt;
|heartgolddex=When it swims at full speed using its long, webbed limbs, its forehead somehow begins to glow.&lt;br /&gt;
|soulsilverdex=It appears by waterways at dusk. It may use telekinetic powers if its forehead glows mysteriously.&lt;br /&gt;
|bwdex=It is seen swimming dynamically and elegantly using its well-developed limbs and flippers.&lt;br /&gt;
|b2w2dex=When its forehead shines mysteriously, Golduck can use the full extent of its power.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Water |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Rare |&lt;br /&gt;
rbarea=[[Seafoam Islands]] (walking)|&lt;br /&gt;
jbarea=[[Evolution|Evolve]] {{p|Psyduck}}|&lt;br /&gt;
yrarity=Rare |&lt;br /&gt;
yarea={{rt|6|Kanto}} ({{m|surf}}ing) |&lt;br /&gt;
gsrarity=Rare |&lt;br /&gt;
gsarea=[[Route]]s {{rtn|6|Kanto}} and {{rtn|35|Johto}}, [[Ilex Forest]] (surfing)&amp;lt;br/&amp;gt; [[Mt. Silver]]{{tt|*|2F, chambers and summit}} (walking) |&lt;br /&gt;
crarity=Common |&lt;br /&gt;
carea=[[Route]]s {{rtn|6|Kanto}} and {{rtn|35|Johto}}, [[Ilex Forest]], [[Mt. Silver]]{{tt|*|2F}} (surfing)&amp;lt;br/&amp;gt; [[Mt. Silver]]{{tt|*|1F, 2F and chambers}} (walking{{sup/t|N}}) |&lt;br /&gt;
rsrarity=Rare |&lt;br /&gt;
rsarea={{safari|Hoenn}} (surfing) |&lt;br /&gt;
erarity=Rare |&lt;br /&gt;
earea={{safari|Hoenn}} (surfing) |&lt;br /&gt;
frlgrarity=Rare |&lt;br /&gt;
frlgex=firered|&lt;br /&gt;
frlgarea=[[Cerulean Cave]] and [[Berry Forest]] ({{m|Surf}}ing)&amp;lt;br/&amp;gt;[[Seafoam Islands]] and [[Cape Brink]] ([[Tall grass]]/walking and surfing)|&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Citadark Isle]] |&lt;br /&gt;
xdshadow=yes |&lt;br /&gt;
dprarity=Uncommon |&lt;br /&gt;
dparea=[[Route]]s {{rtn|203|Sinnoh}}, {{rtn|204|Sinnoh}}, {{rtn|205|Sinnoh}}, {{rtn|208|Sinnoh}}, {{rtn|209|Sinnoh}}, {{rtn|210|Sinnoh}}, {{rtn|212|Sinnoh}}, {{rtn|214|Sinnoh}} and {{rtn|225|Sinnoh}}, [[Twinleaf Town]], [[Eterna City]], [[Celestic Town]], [[Ravaged Path]], [[Oreburgh Gate]], Lakes [[Lake Verity|Verity]], [[Lake Acuity|Acuity]], and [[Lake Valor|Valor]], [[Sendoff Spring]], [[Resort Area]] (surfing)&amp;lt;br/&amp;gt;[[Route]]s {{rtn|226|Sinnoh}}, and {{rtn|230|Sinnoh}}, [[Great Marsh]], [[Sendoff Spring]] (tall grass/walking)|&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
ptarea=[[Route]]s {{rtn|203|Sinnoh}}, {{rtn|204|Sinnoh}}, {{rtn|205|Sinnoh}}, {{rtn|208|Sinnoh}}, {{rtn|209|Sinnoh}}, {{rtn|210|Sinnoh}}, {{rtn|212|Sinnoh}}, {{rtn|214|Sinnoh}} and {{rtn|225|Sinnoh}}, [[Twinleaf Town]], [[Eterna City]], [[Celestic Town]], [[Ravaged Path]], [[Oreburgh Gate]], Lakes [[Lake Verity|Verity]], [[Lake Acuity|Acuity]], and [[Lake Valor|Valor]], [[Sendoff Spring]], [[Resort Area]] (surfing)&amp;lt;br/&amp;gt;{{rt|226|Sinnoh}}, [[Oreburgh Gate]], Lakes [[Lake Acuity|Acuity]], and [[Lake Valor|Valor]] (tall grass/walking)|&lt;br /&gt;
hgssrarity=Rare |&lt;br /&gt;
hgssarea=[[Route]]s {{rtn|6|Kanto}} and {{rtn|35|Johto}}, [[Ilex Forest]] (surfing), [[Mt. Silver]], [[Seafoam Islands]] |&lt;br /&gt;
palarea=Pond |&lt;br /&gt;
gen5ex=Uncommon |&lt;br /&gt;
bwarea=[[Route]]s {{rtn|11|Unova}} and {{rtn|14|Unova}}, [[Village Bridge]] |&lt;br /&gt;
bwrarity=Uncommon |&lt;br /&gt;
b2w2rarity=Uncommon&amp;lt;br&amp;gt;Uncommon|&lt;br /&gt;
b2w2area=[[Route]]s {{rtn|11|Unova}}, {{rtn|14|Unova}}, {{rtn|22|Unova}} and {{rtn|23|Unova}}, [[Village Bridge]], [[Seaside Cave]], [[Abundant Shrine]] and [[Nature Preserve]]&amp;lt;br&amp;gt;{{rt|23|Unova}} and [[Abundant Shrine]]{{tt|*|Hidden Grotto near the shrine}} ([[Hidden Grotto]]){{tt|*|Has Hidden Ability Swift Swim}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=water&lt;br /&gt;
|pinball=[[Evolution|Evolve]] {{p|Psyduck}}&lt;br /&gt;
|pinballrs=[[Evolution|Evolve]] {{p|Psyduck}}&lt;br /&gt;
|trozei=[[Secret Storage 11]]&amp;lt;br&amp;gt;Trozei Battle&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Evolution|Evolve]] {{p|Psyduck}}&lt;br /&gt;
|md2=[[Blizzard Island]] (1F-20F)&amp;lt;br&amp;gt;[[Crevice Cave]] (B1-B10)&amp;lt;br&amp;gt;[[Lower Crevice Cave]] (B1-B4)&amp;lt;br&amp;gt;[[Mt. Avalanche]] (B1-B19)&lt;br /&gt;
|rumble=[[Bright Beach]]&lt;br /&gt;
|rumble2=Lake: [[Everspring Valley]]&lt;br /&gt;
|pokepark=[[Beach Zone]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=water&lt;br /&gt;
|rby1=Gold Leaf|rby1type=Valuable item|rby1rar=100|rby1image=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
type=Water |&lt;br /&gt;
HP=     80 |&lt;br /&gt;
Attack= 82 |&lt;br /&gt;
Defense=78 |&lt;br /&gt;
SpAtk=  95 |&lt;br /&gt;
SpDef=  80 |&lt;br /&gt;
Special=80 |&lt;br /&gt;
Speed=  85 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Ground=100 |&lt;br /&gt;
Rock=100 |&lt;br /&gt;
Bug=100 |&lt;br /&gt;
Ghost=100 |&lt;br /&gt;
Steel=50 |&lt;br /&gt;
Fire=50 |&lt;br /&gt;
Water=50 |&lt;br /&gt;
Grass=200 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ice=50 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Golduck|Water|Water|V|1}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Aqua Jet|Water|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Water Sport|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Scratch|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|5|4|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/levelV|9|8|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|14|11|Disable|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/levelV|18|15|Confusion|Psychic|Special|50|100|25}}&lt;br /&gt;
{{learnlist/levelV|22|18|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|27|22|Fury Swipes|Normal|Physical|18|80|15}}&lt;br /&gt;
{{learnlist/levelV|31|25|Screech|Normal|Status|&amp;amp;mdash;|85|40}}&lt;br /&gt;
{{learnlist/levelV|50|29|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/levelV|N/A|32|Aqua Tail|Water|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|37|38|Soak|Water|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/levelV|44|43|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|56|49|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/levelV|63|54|Hydro Pump|Water|Special|120|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|69|60|Wonder Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelf|Golduck|Water|Water|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Golduck|Water|Water|5|1}}&lt;br /&gt;
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM55|Scald|Water|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM03|Surf|Water|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM05|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM06|Dive|Water|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf|Golduck|Water|Water|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Golduck|Water|Water|5|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|131|Lapras}}{{MSP|197|Umbreon}}{{MSP|226|Mantine}}{{MSP|234|Stantler}}&amp;lt;br&amp;gt;{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|505|Watchog}}|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|Smart|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|056|Mankey}}{{MSP|057|Primeape}}|Cross Chop|Fighting|Physical|100|80|5|Cool|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|363|Spheal}}&amp;lt;br&amp;gt;{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|501|Oshawott}}{{MSP|502|Dewott}}{{MSP|503|Samurott}}{{MSP|572|Minccino}}&amp;lt;br&amp;gt;{{MSP|573|Cinccino}}{{MSP|587|Emolga}}|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|300|Skitty}}&amp;lt;br&amp;gt;{{MSP|301|Delcatty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Smart|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|196|Espeon}}{{MSP|359|Absol}}{{MSP|517|Munna}}{{MSP|518|Musharna}}{{MSP|527|Woobat}}{{MSP|528|Swoobat}}|Future Sight|Psychic|Special|100|100|10|Smart|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|234|Stantler}}{{MSP|327|Spinda}}&amp;lt;br&amp;gt;{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|517|Munna}}{{MSP|518|Musharna}}|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}&amp;lt;br&amp;gt;{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}&amp;lt;br&amp;gt;{{MSP|473|Mamoswine}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|422|Shellos}}{{MSP|422E|Shellos}}{{MSP|423|Gastrodon}}&amp;lt;br&amp;gt;{{MSP|423E|Gastrodon}}{{MSP|618|Stunfisk}}|Mud Bomb|Ground|Special|65|85|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|196|Espeon}}{{MSP|203|Girafarig}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|226|Mantine}}{{MSP|325|Spoink}}&amp;lt;br&amp;gt;{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|352|Kecleon}}{{MSP|517|Munna}}{{MSP|518|Musharna}}|Psybeam|Psychic|Special|65|100|20|Beauty|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|222|Corsola}}{{MSP|350|Milotic}}|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}&amp;lt;br&amp;gt;{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}&amp;lt;br&amp;gt;{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}&amp;lt;br&amp;gt;{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}&amp;lt;br&amp;gt;{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}&amp;lt;br&amp;gt;{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|079|Slowpoke}}{{MSP|080|Slowbro}}{{MSP|199|Slowking}}{{MSP|083|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|116|Horsea}}&amp;lt;br&amp;gt;{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|128|Tauros}}{{MSP|131|Lapras}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}&amp;lt;br&amp;gt;{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}&amp;lt;br&amp;gt;{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}&amp;lt;br&amp;gt;{{MSP|149|Dragonite}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}&amp;lt;br&amp;gt;{{MSP|160|Feraligatr}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}&amp;lt;br&amp;gt;{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}&amp;lt;br&amp;gt;{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}&amp;lt;br&amp;gt;{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|222|Corsola}}&amp;lt;br&amp;gt;{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|225|Delibird}}{{MSP|226|Mantine}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}&amp;lt;br&amp;gt;{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}&amp;lt;br&amp;gt;{{MSP|264|Linoone}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}&amp;lt;br&amp;gt;{{MSP|275|Shiftry}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|287|Slakoth}}&amp;lt;br&amp;gt;{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}&amp;lt;br&amp;gt;{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}&amp;lt;br&amp;gt;{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}&amp;lt;br&amp;gt;{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|341|Corphish}}{{MSP|342|Crawdaunt}}{{MSP|349|Feebas}}{{MSP|350|Milotic}}&amp;lt;br&amp;gt;{{MSP|352|Kecleon}}{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|366|Clamperl}}&amp;lt;br&amp;gt;{{MSP|367|Huntail}}{{MSP|368|Gorebyss}}{{MSP|369|Relicanth}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}&amp;lt;br&amp;gt;{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}&amp;lt;br&amp;gt;{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|422|Shellos}}&amp;lt;br&amp;gt;{{MSP|422E|Shellos}}{{MSP|423|Gastrodon}}{{MSP|423E|Gastrodon}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}&amp;lt;br&amp;gt;{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|Secret Power|Normal|Physical|70|100|20|||‡}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|352|Kecleon}}{{MSP|517|Munna}}{{MSP|518|Musharna}}|Synchronoise|Psychic|Special|70|100|15|Beauty|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|079|Slowpoke}}{{MSP|080|Slowbro}}{{MSP|199|Slowking}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|206|Dunsparce}}&amp;lt;br&amp;gt;{{MSP|230|Kingdra}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|369|Relicanth}}{{MSP|399|Bidoof}}&amp;lt;br&amp;gt;{{MSP|400|Bibarel}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|513|Pansear}}{{MSP|514|Simisear}}{{MSP|517|Munna}}&amp;lt;br&amp;gt;{{MSP|518|Musharna}}|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}{{learnlist/breedf|Golduck|Water|Water|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Golduck|water|water|5|1}}&lt;br /&gt;
{{learnlist/tutor5|Aqua Tail|Water|Physical|90|90|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Wonder Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Golduck|water|water|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Golduck|Water|Water|5|1}}&lt;br /&gt;
{{Learnlist/prevo5|054|Psyduck|d||||Brine|Water|Special|65|100|10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/prevof|Golduck|Water|Water|5|1}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tcg water color light}}; {{roundy}}; border: 3px solid #{{tcg water color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}};&amp;quot; | Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{m|Slash}}&lt;br /&gt;
| [[Golduck (Aquapolis 50)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=water |&lt;br /&gt;
ndex=055 |&lt;br /&gt;
pinball=Evolve |&lt;br /&gt;
pinballrs=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Turtleshell Pond |&lt;br /&gt;
P1=If it&#039;s in the water, leave it to me! |&lt;br /&gt;
P2=Uh-oh... My health is down to half. |&lt;br /&gt;
P3=I&#039;ve about had it... I have no strength left... |&lt;br /&gt;
PL=I leveled up! I can feel the power in my webbed feet! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12 |&lt;br /&gt;
iq=C |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=3|&lt;br /&gt;
rumbledefense=3|&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3|&lt;br /&gt;
rumble2defense=3|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
Pad=Golduck came to the [[Beach Zone]] to go surfing! The Attraction he really likes is {{DL|Attractions|Gyarados&#039;s Aqua Dash}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=054&lt;br /&gt;
|name1=Psyduck&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=33&lt;br /&gt;
|sprite2=055&lt;br /&gt;
|name2=Golduck&lt;br /&gt;
|type1-2=Water}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=water|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=055|&lt;br /&gt;
name=Golduck|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Golduck is one of the few Pokémon that is obtainable in every game, including expansion games and remakes.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Golduck&#039;s physical appearance has aspects of a duck, a {{wp|duck-billed platypus}}, and {{wp|Kappa (mythical creature)|Kappa}} - water imps from Japanese folklore.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Golduck may be a combination of &#039;&#039;gold&#039;&#039; and &#039;&#039;duck&#039;&#039;.  While Golduck itself is not colored gold, gold is often used in the Pokémon canon to symbolize the {{t|Psychic}} type: the [[Gold Gummi]] is the [[Gummi]] variety loved by Psychic-type Pokémon, and the {{Badge|Marsh}}&#039;s Japanese name is &amp;quot;Gold Badge&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=water|type2=water&lt;br /&gt;
|ja=ゴルダック &#039;&#039;Golduck&#039;&#039;|jameaning=Possibly a combination of &#039;&#039;gold&#039;&#039; and &#039;&#039;duck&#039;&#039;&lt;br /&gt;
|fr=Akwakwak|frmeaning=From &#039;&#039;aqua&#039;&#039; and &#039;&#039;quack&#039;&#039;&lt;br /&gt;
|es=Golduck|esmeaning=Same as English/Japanese name&lt;br /&gt;
|de=Entoron|demeaning=From &#039;&#039;{{tt|Ente|duck}}&#039;&#039;&lt;br /&gt;
|it=Golduck|itmeaning=Same as English/Japanese name&lt;br /&gt;
|ko=골덕 &#039;&#039;Goldeok&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=高超鴨 &#039;&#039;Gōuchīu&#039;ngaap&#039;&#039;|zh_yuemeaning=Literally &amp;quot;Excellent duck&amp;quot;. 高 may be transliterated from the first syllable of &#039;&#039;Golduck&#039;&#039;, while 超 may be a reference to 超能力 ({{t|Psychic}})&lt;br /&gt;
|zh_cmn=哥達鴨 / 哥达鸭 &#039;&#039;Gēdáyā&#039;&#039;|zh_cmnmeaning=Partial transliteration of &#039;&#039;Golduck&#039;&#039;. {{tt|哥|brother}} is also composed of 2 可, possibly a reference to {{tt|可達鴨 &#039;&#039;Kědáyā&#039;&#039;|Psyduck}}. The last character means duck&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | type=water | prevnum=054 | nextnum=056 | prev=Psyduck | next=Mankey }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
&lt;br /&gt;
[[de:Entoron]]&lt;br /&gt;
[[es:Golduck]]&lt;br /&gt;
[[fr:Akwakwak]]&lt;br /&gt;
[[ja:ゴルダック]]&lt;br /&gt;
[[it:Golduck]]&lt;br /&gt;
[[pl:Golduck]]&lt;br /&gt;
[[pt:Golduck (pokémon)]]&lt;br /&gt;
[[zh:哥达鸭]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1970289</id>
		<title>Talk:Tyrunt (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1970289"/>
		<updated>2013-09-19T18:51:47Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origin==&lt;br /&gt;
I think &#039;&#039;Tyrannosaurus&#039;&#039; would be more accurate origin for Chigorasu than &#039;&#039;Allosaurus&#039;&#039;. Given that Chigorasu has short arms and a large head with strong jaws, it has more in common with &#039;&#039;Tyrannosaurus&#039;&#039; in terms of appearance than with &#039;&#039;Allosaurus&#039;&#039;. &#039;&#039;Allosaurus&#039;&#039; didn&#039;t have much of a bite force like &#039;&#039;Tyrannosaurus&#039;&#039; did and the arm length between the two species is different. &#039;&#039;Allosaurus&#039;&#039; has longer arms as seen here http://en.wikipedia.org/wiki/File:AMNH_Allosaurus.jpg and the arms are shorter on &#039;&#039;Tyrannosaurus&#039;&#039;. http://en.wikipedia.org/wiki/File:Tyrannosaurus_Rex_Holotype.jpg --[[User:Poke&#039;fan07|Poke&#039;fan07]]&lt;br /&gt;
:It&#039;s safe to assume it&#039;s based on any theropod dinosaur from the family [http://en.wikipedia.org/wiki/Tyrannosauridae Tyrannosauridae] (Small hands with 2 fingers, big heads...), it could be Tarbosaurus, Albertosaurus, or most likely Tyrannosaurus. Perhaps it even shares some traits with [http://es.wikipedia.org/wiki/Abelisauridae Abelisaurids] like Carnotaurus given it also has horns and very, very small hands (We&#039;ll have to wait until its evolution is finally revealed to confirm this). At this moment, it&#039;s most likely based on a Tyrannosaurus -- [[User:Jomarori|Jomarori]] ([[User talk:Jomarori|talk]]) 17:59, 12 September 2013 (UTC)&lt;br /&gt;
::Indeed, I meant &#039;&#039;Tyrannosaurus&#039;&#039; or any other member of the Tyrannosauridae. I do know quite a bit about dinosaurs. It does seem to share traits of &#039;&#039;Carnotaurus&#039;&#039; as you mentioned. --[[User:Poke&#039;fan07|Poke&#039;fan07]]&lt;br /&gt;
&lt;br /&gt;
I think it&#039;s a Carnotaurus. Because of the obvious horns/spikes on its nose. T-rex do not have those. It&#039;s like the signature of Carnotaurus however. (But I wouldn&#039;t put it past them to make it evolve into a T-rex.) [[User:Icer|Icer]] ([[User talk:Icer|talk]]) 14:37, 14 September 2013 (UTC)&lt;br /&gt;
:But Carnotaurus didn&#039;t have a spike on its tail or a ruff around its neck (and also had four digits on the hand). I&#039;m not seeing a very physiologically correct analogue to any specific large theropod species, if you want to get that specific (the proportions are all wrong for a juvenile, the toes are splayed too far, the upper jaw has fang-like protrusions while the lower jaw only has two teeth, etc.). This is informed speculation, at best, on my part, but it seems like the translation teams for the games (at least from Japanese into English) work closely with the Japanese team to ensure the international names of the Pokemon stay close to the creators&#039; intentions. The fact that the Japanese, English, French, Spanish, and Italian names all reference the word &amp;quot;Tyrannosaurus&amp;quot; is pretty good evidence to me that that&#039;s the primary species Game Freak wanted to reference in Tyrunt&#039;s design. [[User:Lucentas|Lucentas]] ([[User talk:Lucentas|talk]]) 15:21, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Since Tyrunt&#039;s evolution, Tyrantrum, has been revealed, I think a Tyrannosaurid is a more accurate origin for Tyrunt. [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 18:51, 19 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Physiology ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tyrunt are dinosaurian Pokemon, closely resembling theropods like {{Wp|Tyrannosaurus}}. Their bodies are a stony grayish-brown color, with lighter gray on their bellies and lower jaw. The back comes to a peaked hump, and the tail is short and pointed. They have tiny forelimbs with only two, white, clawed digits, but their hind legs are robust and end in three white claws and a rear claw which is the same color as the rest of the body. The front part of each leg also features two, armor-like plates which are rectangular in shape. Spiky, white &amp;quot;fluff&amp;quot;, similar to the primitive feathering on many dinosaurs, extends from the back of the neck. Their heads are proportionally large, with a ridged snout and powerful jaws. They have two fangs in the lower jaw, and the upper jaw features tooth-like projections on either side and a slightly-decurved hook at the end. Their large white eyes are semicircular with a black border along the lower curve. Orange, triangular horns extend from above each eye and point backwards. A similar projection juts out of the tail.&amp;quot;&lt;br /&gt;
[[User:Togeknight|~Destruction on Wings~]] ([[User talk:Togeknight|talk]]) 22:28, 12 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name Origin ==&lt;br /&gt;
&lt;br /&gt;
Possibly from chigo (稚児), meaning baby, child, and tyrannosaurus (ティラノサウルス tiranosaurusu).[[User:KurowaSan|KurowaSan]] ([[User talk:KurowaSan|talk]]) 03:12, 13 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Korean name for Tyrunt ==&lt;br /&gt;
&lt;br /&gt;
Its Korean name is 티고라스 &#039;&#039;Tigoraseu&#039;&#039;.&lt;br /&gt;
* Similar to Japanese name.&lt;br /&gt;
* Considering how the Korean and Japanese names tend to synch up, and that 稚児 is 치아 &#039;&#039;Chi&#039;a&#039;&#039; in Korean, I have my doubts that&#039;s correct. However, I don&#039;t have an adequate alternative.&lt;br /&gt;
* I should note that, if the Korean name was based on the Japanese name wholesale, it would&#039;ve used 치 &#039;&#039;Chi&#039;&#039;, not 티 &#039;&#039;Ti&#039;&#039;. As such, I suspect that both names may be based on some loan word which would be rendered slightly different between Japanese and Korean... but I don&#039;t have a clue what it could be. Just food for thought, I guess. -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 17:46, 16 September 2013 (UTC)&lt;br /&gt;
::Chi and Ti in Japanese are interchangeable ({{p|Swablu}}), so the Japanese name is likely close to &#039;&#039;Tygorasu&#039;&#039; and the Korean name would be leaning on that. (Thank you as always, though. =) ) [[User:ArcToraphim|Luna Tiger]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 18:27, 16 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evolution confirmed ==&lt;br /&gt;
&lt;br /&gt;
Screenshot of the evolution, known as &amp;quot;Tyrantrum&amp;quot; is shown [http://www.serebii.net/tyrantrum.jpg here]. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:31, 19 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
I made the page. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 12:33, 19 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well page was mainspaced, and Tyrunt&#039;s page still doesn&#039;t contain any info on its evo. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 12:41, 19 September 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1970288</id>
		<title>Talk:Tyrunt (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1970288"/>
		<updated>2013-09-19T18:51:19Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origin==&lt;br /&gt;
I think &#039;&#039;Tyrannosaurus&#039;&#039; would be more accurate origin for Chigorasu than &#039;&#039;Allosaurus&#039;&#039;. Given that Chigorasu has short arms and a large head with strong jaws, it has more in common with &#039;&#039;Tyrannosaurus&#039;&#039; in terms of appearance than with &#039;&#039;Allosaurus&#039;&#039;. &#039;&#039;Allosaurus&#039;&#039; didn&#039;t have much of a bite force like &#039;&#039;Tyrannosaurus&#039;&#039; did and the arm length between the two species is different. &#039;&#039;Allosaurus&#039;&#039; has longer arms as seen here http://en.wikipedia.org/wiki/File:AMNH_Allosaurus.jpg and the arms are shorter on &#039;&#039;Tyrannosaurus&#039;&#039;. http://en.wikipedia.org/wiki/File:Tyrannosaurus_Rex_Holotype.jpg --[[User:Poke&#039;fan07|Poke&#039;fan07]]&lt;br /&gt;
:It&#039;s safe to assume it&#039;s based on any theropod dinosaur from the family [http://en.wikipedia.org/wiki/Tyrannosauridae Tyrannosauridae] (Small hands with 2 fingers, big heads...), it could be Tarbosaurus, Albertosaurus, or most likely Tyrannosaurus. Perhaps it even shares some traits with [http://es.wikipedia.org/wiki/Abelisauridae Abelisaurids] like Carnotaurus given it also has horns and very, very small hands (We&#039;ll have to wait until its evolution is finally revealed to confirm this). At this moment, it&#039;s most likely based on a Tyrannosaurus -- [[User:Jomarori|Jomarori]] ([[User talk:Jomarori|talk]]) 17:59, 12 September 2013 (UTC)&lt;br /&gt;
::Indeed, I meant &#039;&#039;Tyrannosaurus&#039;&#039; or any other member of the Tyrannosauridae. I do know quite a bit about dinosaurs. It does seem to share traits of &#039;&#039;Carnotaurus&#039;&#039; as you mentioned. --[[User:Poke&#039;fan07|Poke&#039;fan07]]&lt;br /&gt;
&lt;br /&gt;
I think it&#039;s a Carnotaurus. Because of the obvious horns/spikes on its nose. T-rex do not have those. It&#039;s like the signature of Carnotaurus however. (But I wouldn&#039;t put it past them to make it evolve into a T-rex.) [[User:Icer|Icer]] ([[User talk:Icer|talk]]) 14:37, 14 September 2013 (UTC)&lt;br /&gt;
:But Carnotaurus didn&#039;t have a spike on its tail or a ruff around its neck (and also had four digits on the hand). I&#039;m not seeing a very physiologically correct analogue to any specific large theropod species, if you want to get that specific (the proportions are all wrong for a juvenile, the toes are splayed too far, the upper jaw has fang-like protrusions while the lower jaw only has two teeth, etc.). This is informed speculation, at best, on my part, but it seems like the translation teams for the games (at least from Japanese into English) work closely with the Japanese team to ensure the international names of the Pokemon stay close to the creators&#039; intentions. The fact that the Japanese, English, French, Spanish, and Italian names all reference the word &amp;quot;Tyrannosaurus&amp;quot; is pretty good evidence to me that that&#039;s the primary species Game Freak wanted to reference in Tyrunt&#039;s design. [[User:Lucentas|Lucentas]] ([[User talk:Lucentas|talk]]) 15:21, 14 September 2013 (UTC)&lt;br /&gt;
::Since Tyrunt&#039;s evolution, Tyrantrum, has been revealed, I think a Tyrannosaurid is a more accurate origin for Tyrunt.&lt;br /&gt;
&lt;br /&gt;
== Physiology ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tyrunt are dinosaurian Pokemon, closely resembling theropods like {{Wp|Tyrannosaurus}}. Their bodies are a stony grayish-brown color, with lighter gray on their bellies and lower jaw. The back comes to a peaked hump, and the tail is short and pointed. They have tiny forelimbs with only two, white, clawed digits, but their hind legs are robust and end in three white claws and a rear claw which is the same color as the rest of the body. The front part of each leg also features two, armor-like plates which are rectangular in shape. Spiky, white &amp;quot;fluff&amp;quot;, similar to the primitive feathering on many dinosaurs, extends from the back of the neck. Their heads are proportionally large, with a ridged snout and powerful jaws. They have two fangs in the lower jaw, and the upper jaw features tooth-like projections on either side and a slightly-decurved hook at the end. Their large white eyes are semicircular with a black border along the lower curve. Orange, triangular horns extend from above each eye and point backwards. A similar projection juts out of the tail.&amp;quot;&lt;br /&gt;
[[User:Togeknight|~Destruction on Wings~]] ([[User talk:Togeknight|talk]]) 22:28, 12 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name Origin ==&lt;br /&gt;
&lt;br /&gt;
Possibly from chigo (稚児), meaning baby, child, and tyrannosaurus (ティラノサウルス tiranosaurusu).[[User:KurowaSan|KurowaSan]] ([[User talk:KurowaSan|talk]]) 03:12, 13 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Korean name for Tyrunt ==&lt;br /&gt;
&lt;br /&gt;
Its Korean name is 티고라스 &#039;&#039;Tigoraseu&#039;&#039;.&lt;br /&gt;
* Similar to Japanese name.&lt;br /&gt;
* Considering how the Korean and Japanese names tend to synch up, and that 稚児 is 치아 &#039;&#039;Chi&#039;a&#039;&#039; in Korean, I have my doubts that&#039;s correct. However, I don&#039;t have an adequate alternative.&lt;br /&gt;
* I should note that, if the Korean name was based on the Japanese name wholesale, it would&#039;ve used 치 &#039;&#039;Chi&#039;&#039;, not 티 &#039;&#039;Ti&#039;&#039;. As such, I suspect that both names may be based on some loan word which would be rendered slightly different between Japanese and Korean... but I don&#039;t have a clue what it could be. Just food for thought, I guess. -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 17:46, 16 September 2013 (UTC)&lt;br /&gt;
::Chi and Ti in Japanese are interchangeable ({{p|Swablu}}), so the Japanese name is likely close to &#039;&#039;Tygorasu&#039;&#039; and the Korean name would be leaning on that. (Thank you as always, though. =) ) [[User:ArcToraphim|Luna Tiger]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 18:27, 16 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evolution confirmed ==&lt;br /&gt;
&lt;br /&gt;
Screenshot of the evolution, known as &amp;quot;Tyrantrum&amp;quot; is shown [http://www.serebii.net/tyrantrum.jpg here]. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:31, 19 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
I made the page. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 12:33, 19 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well page was mainspaced, and Tyrunt&#039;s page still doesn&#039;t contain any info on its evo. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 12:41, 19 September 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Shed_Skin_(Ability)&amp;diff=1969163</id>
		<title>Talk:Shed Skin (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Shed_Skin_(Ability)&amp;diff=1969163"/>
		<updated>2013-09-16T21:10:50Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== number of pokémon ==&lt;br /&gt;
&lt;br /&gt;
the [[ability]] page says 12, this page only has 11 listed, I have no idea what the last one is, someone else please add it.  [[User:Zurqoxn|Zurqoxn]] 09:14, 26 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve fixed it, Burmy was missing. I find it somewhat disturbing that this was never corrected for such a long time.&lt;br /&gt;
&lt;br /&gt;
==Can Ekans have Shed Skin in Generation 3?==&lt;br /&gt;
Can Ekans have Shed Skin in Generation 3 or is that only in Generation 4 and onwards? [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 19:05, 16 September 2013 (UTC)&lt;br /&gt;
:I would think so. Generation IV added newly-created Abilities to old Pokemon, but as far as I know, it didn&#039;t add any old Abilities to old Pokemon. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 19:26, 16 September 2013 (UTC)&lt;br /&gt;
::Ah, alright. Thanks, most of the Ekans I seen in FireRed have Intimidate most of the time. [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 21:10, 16 September 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Shed_Skin_(Ability)&amp;diff=1969136</id>
		<title>Talk:Shed Skin (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Shed_Skin_(Ability)&amp;diff=1969136"/>
		<updated>2013-09-16T19:05:20Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== number of pokémon ==&lt;br /&gt;
&lt;br /&gt;
the [[ability]] page says 12, this page only has 11 listed, I have no idea what the last one is, someone else please add it.  [[User:Zurqoxn|Zurqoxn]] 09:14, 26 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve fixed it, Burmy was missing. I find it somewhat disturbing that this was never corrected for such a long time.&lt;br /&gt;
&lt;br /&gt;
==Can Ekans have Shed Skin in Generation 3?==&lt;br /&gt;
Can Ekans have Shed Skin in Generation 3 or is that only in Generation 4 and onwards? [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 19:05, 16 September 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_X_and_Y&amp;diff=1968886</id>
		<title>Talk:Pokémon X and Y</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_X_and_Y&amp;diff=1968886"/>
		<updated>2013-09-16T02:19:41Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{forums notice|October 1, 2013}}&lt;br /&gt;
&lt;br /&gt;
== Titles missing &amp;quot;Version&amp;quot;? ==&lt;br /&gt;
Do the titles include &amp;quot;version&amp;quot; this time? I&#039;m not seeing it on the official site or the trailer. I think they&#039;re just called Pokemon X and Pokemon Y now. [[User:Hheebo|Hheebo]] ([[User talk:Hheebo|talk]]) 14:17, 8 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon X and Y &amp;quot;Versions&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
Is it right to be calling them Pokemon X Version and Pokemon Y version? Unlike previous games Nintendo hasn&#039;t used the word &amp;quot;version&amp;quot; when referring to them by name, just calling them Pokemon X and Pokemon Y rather than, to use the most recent example, &amp;quot;Pokemon Black Version 2&amp;quot; and &amp;quot;Pokemon White Version 2&amp;quot;. The logos don&#039;t contain the word &amp;quot;version&amp;quot; either. I think they should simply be referred to as Pokemon X and Y.&lt;br /&gt;
EDIT: Ninja&#039;d by Hheebo. Delete if necessary.&lt;br /&gt;
[[User:NFreak007|NFreak007]] ([[User talk:NFreak007|talk]]) 14:19, 8 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I second this. &amp;quot;Versions&amp;quot; hasn&#039;t been mentioned at all, nor are contained in the logos. If &amp;quot;Versions&amp;quot; were in the title, there&#039;s usually a habit of saying it every time the game title comes up. It&#039;s misleading to list the article as it being called &amp;quot;X and Y &#039;&#039;Versions&#039;&#039;&amp;quot; if there really isn&#039;t any facts backing that up. --[[User:Manaphy1|Manaphy1]] 16:20, 8 January 2013 (UTC)&lt;br /&gt;
::Thirded. It should be [[Pokémon X and Y]], as I stated on [[Pokémon Black and White Versions 2]]&#039;s trivia section. Please rename this page and change this article and the Generation VI one accordingly. [[User:Digifiend|Digifiend]] ([[User talk:Digifiend|talk]]) 17:15, 8 January 2013 (UTC)&lt;br /&gt;
:::Fourthed. Every other main series entry has had &amp;quot;version&amp;quot; on it, this is different in all languages. This should be reflected in the title of the page. {{unsigned|NP Chilla}}&lt;br /&gt;
::::[http://www.thesixthaxis.com/wp-content/uploads/2013/01/PokemonXY8-1024x640.jpg Here]. Enjoy. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 18:00, 8 January 2013 (UTC)&lt;br /&gt;
:::::That seems to be a screenshot from Nintendo3DS&#039;s video. The official Pokémon channel uploaded the same trailer, and they don&#039;t use the word Version, and they&#039;re strict with that word, putting it in all Black Version 1 and White Version 1 videos. &amp;lt;span style=&amp;quot;font-family:AR DARLING; font-size:12pt&amp;quot;&amp;gt;[[User:ToastUltimatum|&amp;lt;font color=&amp;quot;ff8c00&amp;quot;&amp;gt;&#039;&#039;&#039;Toast&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:ToastUltimatum|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;&#039;&#039;&#039;Ultimatum&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt; 19:31, 8 January 2013 (UTC)&lt;br /&gt;
::::::The same video is also on Pokemon.com, without the word &amp;quot;Version.&amp;quot; I fifth the notion that it should be struck from here, because it doesn&#039;t appear to be in any official media. --[[User:The Great Butler|The Great Butler]] ([[User talk:The Great Butler|talk]]) 02:40, 9 January 2013 (UTC)&lt;br /&gt;
:::::::I think it would be a good idea to move it to [[Pokémon X and Y]], &#039;cause it doesn&#039;t even say the name &amp;quot;version&amp;quot; in the title. In previous games, the official sources have said &amp;quot;Pokémon [title] Version&amp;quot; only if it has the word &amp;quot;version in the logo. These games are different, they don&#039;t have &amp;quot;version&amp;quot; in the title at all, so I really wouldn&#039;t see any reason to have it titled &amp;quot;Pokémon X and Y Versions&amp;quot;.—[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 10:29, 9 January 2013 (UTC)&lt;br /&gt;
::::::::I would like to agree with the page move as well, but I really can&#039;t say until there is more usage of just &amp;quot;Pokemon X and Y&amp;quot; an not &amp;quot;Pokemon X version and Pokemon Y version&amp;quot;. I am undecided since I&#039;ve seen Pokémon Direct recordings with the word &amp;quot;version&amp;quot; in it (like in the picture posted by Masatoshi), but everything else points to just calling it [[Pokémon X and Y]]. - &amp;lt;span style=&amp;quot;background:#96EAFF;border: 1px solid#0000FF&amp;quot;&amp;gt;&#039;&#039;[[User:Vhayes1992|&amp;lt;b style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Vhayes&amp;lt;/b&amp;gt;]]&amp;lt;small&amp;gt;&amp;lt;sup style=&amp;quot;color:#00027F&amp;quot;&amp;gt;1992&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt; 23:38, 9 January 2013 (UTC)&lt;br /&gt;
:The official press release repeatedly lists the trademarked titles as &#039;&#039;Pokémon X&#039;&#039; and &#039;&#039;Pokémon Y&#039;&#039; and never uses the term &amp;quot;Version.&amp;quot; Excerpt: &amp;quot;&#039;&#039;Pokémon X&#039;&#039; and &#039;&#039;Pokémon Y&#039;&#039; will be the blueprint for an exciting array of new animation, Pokémon TCG, and toys debuting around the world.&amp;quot;&lt;br /&gt;
:In all of their press releases for other games in the series they use &amp;quot;Version,&amp;quot; for example this excerpt from the B2W2 press release: &amp;quot;The successors to the acclaimed &#039;&#039;Pokémon Black Version&#039;&#039; and &#039;&#039;Pokémon White Version&#039;&#039; games, &#039;&#039;Pokémon Black Version 2&#039;&#039; and &#039;&#039;Pokémon White Version 2&#039;&#039;...&amp;quot;&lt;br /&gt;
:So it seems pretty obvious that it should be moved to &amp;quot;Pokémon X and Y.&amp;quot;[[User:AmaranthSparrow|AmaranthSparrow]] ([[User talk:AmaranthSparrow|talk]]) 21:40, 9 January 2013 (UTC)&lt;br /&gt;
::Heck, even Pokémon.com reads &amp;quot;&#039;&#039;An all-new 3D Pokémon adventure packed with never-before-seen Pokémon will launch worldwide in October 2013. &#039;&#039;&#039;Pokémon X&#039;&#039;&#039; and &#039;&#039;&#039;Pokémon Y&#039;&#039;&#039; will present a new generation of Pokémon, and introduce players to an exciting new adventure in a breathtaking 3D world.&#039;&#039;&amp;quot; Could an admin PLEASE hurry up and move the name of this page? &amp;lt;span style=&amp;quot;font-family:Estrangelo Edessa; font-size:12pt&amp;quot;&amp;gt;[[User:ToastUltimatum|&amp;lt;font color=&amp;quot;ff8c00&amp;quot;&amp;gt;&#039;&#039;&#039;Toast&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:ToastUltimatum|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;&#039;&#039;&#039;Ultimatum&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt; 23:25, 9 January 2013 (UTC)&lt;br /&gt;
:::By moving the page, not only would {{template|v}}, {{template|2v}}, {{template|2v2}}, and {{template|game}} have to be edited (besides the fact that they are all massively used) but [http://bulbapedia.bulbagarden.net/w/index.php?title=Special:WhatLinksHere/Pok%C3%A9mon_X_and_Y_Versions&amp;amp;limit=500 every single page] that links here would also have to be edited. There&#039;s also {{template|PokémonInfobox}}, which is only used on &#039;&#039;&#039;over 650 pages&#039;&#039;&#039;. Templates on the Archives would also have to be changed. &amp;lt;!--Unless you want the unprofessional redirect sign appearing all the time.--&amp;gt;--[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 23:44, 9 January 2013 (UTC)&lt;br /&gt;
::::I&#039;m against moving this page, at the very least until further information is available. &amp;quot;Version&amp;quot; is part of what separates the main series for games like Stadium, XD, and the like. Furthermore, there is at least some evidence that these games are still titled &amp;quot;X Version&amp;quot; and &amp;quot;Y Version&amp;quot; as seen in the picture Masa posted. It seems to me like the company is merely advertising the game in this manner because this is how the fandom always refers to the games, that is, without the word &amp;quot;version&amp;quot;. Furthermore, this is probably simpler since it saves them the trouble of having to write &amp;quot;version&amp;quot; in several different languages all at once (remember, this is getting an instant worldwide release, and &amp;quot;Pokemon&amp;quot; is pretty universal while &amp;quot;version&amp;quot; isn&#039;t). We should at least wait a while before moving the page, and then having to move it back again. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 23:49, 9 January 2013 (UTC)&lt;br /&gt;
:::::Just to clarify, Masatoshi&#039;s image wasn&#039;t official; the official trailer doesn&#039;t have that banner on it, nor refers to them at all as having &amp;quot;Versions&amp;quot;. As for the templates, they don&#039;t appear hard to edit in a change if you use &amp;quot;if switches&amp;quot;. --[[User:Manaphy1|Manaphy1]] 00:53, 10 January 2013 (UTC)&lt;br /&gt;
::::::Just to clarify, &amp;quot;#if:&amp;quot; switches work differently than &amp;quot;#switch:&amp;quot;es. Don&#039;t worry though, it&#039;ll only cause the servers to fail like when {{template|roundy}} used them.--[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 01:08, 10 January 2013 (UTC)&lt;br /&gt;
::::::His image was official. [http://www.nintendo.nl/Divers/Nintendo-Direct/Laatstse-Nintendo-Direct/Nintendo-Direct-698557.html This] is official straight from Nintendo&#039;s website. It says &amp;quot;version&amp;quot;. This is why I am sort of reserving a conclusion and doing a wait and see. - &amp;lt;span style=&amp;quot;background:#96EAFF;border: 1px solid#0000FF&amp;quot;&amp;gt;&#039;&#039;[[User:Vhayes1992|&amp;lt;b style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Vhayes&amp;lt;/b&amp;gt;]]&amp;lt;small&amp;gt;&amp;lt;sup style=&amp;quot;color:#00027F&amp;quot;&amp;gt;1992&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt; 02:16, 10 January 2013 (UTC)&lt;br /&gt;
:Where? From what I can see, it calls them Polémon X (lol, presumably a typo) and Pokémon Y. [[User:Digifiend|Digifiend]] ([[User talk:Digifiend|talk]]) 03:48, 10 January 2013 (UTC)&lt;br /&gt;
::&#039;&#039;&#039;The video.&#039;&#039;&#039; --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:49, 10 January 2013 (UTC)&lt;br /&gt;
:::Seems more likely to be some sort of mistake, given that the other videos don&#039;t feature that and the press release specifically omits the word. Anyway, I have contacted Nintendo regarding the title of the games, and will wait to see what they have to say about it. --[[User:Dorsal Axe|Dorsal Axe]] ([[User talk:Dorsal Axe|talk]]) 17:14, 10 January 2013 (UTC)&lt;br /&gt;
::::[http://www.nintendo.co.uk/Misc-/Nintendo-Direct/2013/Pokemon-Direct-08-01-2013/Nintendo-Direct-699626.html What about the Nintendo&#039;s UK website?] --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 21:46, 10 January 2013 (UTC)&lt;br /&gt;
:::::All of the official Nintendo websites, including even the Pokémon website clearly state it as &#039;&#039;&#039;Pokémon X&#039;&#039;&#039; and &#039;&#039;&#039;Pokémon Y&#039;&#039;&#039;. There is &#039;&#039;&#039;no&#039;&#039;&#039; official Nintendo website that calls them &amp;quot;Pokémon X Version&amp;quot; and &amp;quot;Pokémon Y Version&amp;quot;.—[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 08:19, 11 January 2013 (UTC)&lt;br /&gt;
::::::The point is that in the official Pokémon Direct announcement it is present. Every other main series game has it, and in the official announcement (which is on official Nintendo websites) it uses it. Until we get boxart, we should follow what we have been given. It is very commonplace to drop &amp;quot;version&amp;quot; when talking about the titles (Iwata did it himself in the Pokémon Direct video, while &amp;quot;version&amp;quot; was shown on the screen). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:38, 11 January 2013 (UTC)&lt;br /&gt;
:Okay, [http://i.imgur.com/9ANSo.png Nintendo got back to me]. According to them, it&#039;s just &amp;quot;Pokémon X&amp;quot; and &amp;quot;Pokémon Y&amp;quot;, and they go on to mention that whatever the website says is the &amp;quot;current&amp;quot; and most up-to-date official source. (and I must say, I&#039;m impressed with how quickly they responded :p). --[[User:Dorsal Axe|Dorsal Axe]] ([[User talk:Dorsal Axe|talk]]) 13:36, 11 January 2013 (UTC)&lt;br /&gt;
::Then they forgot to remove the Version thing in the video. This seems solid enough for us. We would be moving this page to &#039;&#039;&#039;[[Pokémon X and Y]]&#039;&#039;&#039; and doing all necessary changes soon (not before letting the rest of the staff know). [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 14:32, 11 January 2013 (UTC)&lt;br /&gt;
:::Upon further discussion, we decided to put the moving on hold until we make sure of some stuff related to TPCi. It&#039;s still strange that after 15 years, they decide to drop &amp;quot;Version&amp;quot; just like that. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 16:49, 11 January 2013 (UTC)&lt;br /&gt;
::::Aww, can&#039;t you please move the page already? It&#039;s already been confirmed by Nintendo that it&#039;s called simply &#039;&#039;&#039;Pokémon X&#039;&#039;&#039; and &#039;&#039;&#039;Pokémon Y&#039;&#039;&#039;, it even says that in the official &#039;&#039;&#039;logos&#039;&#039;&#039; of the trailer and official website of http://www.pokemon.com/pokemonxy/en-us/ that it&#039;s only called Pokémon X and Pokémon Y. What do you think? Do you really think it&#039;s going to change just to the way you think it&#039;s going to be? I&#039;m afraid you&#039;re just not used to change, and I understand it takes us a while to adapt to change. ^^—[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 04:38, 15 January 2013 (UTC)&lt;br /&gt;
:::::It has nothing to do with being afraid of change. We needed to be absolutely sure, which is why they&#039;ve put it off so far. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 05:22, 15 January 2013 (UTC)&lt;br /&gt;
::::::I&#039;m sure we have had plenty of proof that it is simply Pokémon X and Pokémon Y, having known that http://www.pokemon.com/pokemonxy/en-us/ is an &#039;&#039;&#039;official source&#039;&#039;&#039; that comes from the &#039;&#039;&#039;official&#039;&#039;&#039; Pokémon website. That website alone is enough to make you absolutely sure that it really is &#039;&#039;&#039;official&#039;&#039;&#039;. ;) —[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 14:47, 17 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New region==&lt;br /&gt;
In this article it states that the new region is likely based off of France but the [[Generation VI]] page says it draws inspiration from various points within Europe. The pages should be more consistent and more neutral about the subject. [[User: Ariano|Արիանո]] 14:50, 8 January 2013 (UTC)&lt;br /&gt;
* The Nintendo Direct Trailer begins with Pikachu atop the Eiffel Tower. Unova draws from inspirations outside of the strict real world New York; it&#039;s not conflicting to say it&#039;s both based on France and draws inspiration from the rest of Europe. &lt;br /&gt;
&lt;br /&gt;
== Trivia to be added, I believe... ==&lt;br /&gt;
&lt;br /&gt;
A bit of trivia to be added:&lt;br /&gt;
*These are the first main series games to have letters in the title rather than color names.&lt;br /&gt;
*The game titles may be named after the X and Y axes of the [[wp:Cartesian coordinate system|Cartesian coordinations]]. ~~&amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;[[User:LDEJRuff|LDE]][[User talk:LDEJRuff|JRuff]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;~~ 10:04, 8 January, 2013 (UTC)&lt;br /&gt;
:Given that the Japanese logos clearly have DNA helixes in them, I think it&#039;s safe to say that they were going for genetics. Not coordinates. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 15:10, 8 January 2013 (UTC)&lt;br /&gt;
::Why not both? --[[User:Dorsal Axe|Dorsal Axe]] ([[User talk:Dorsal Axe|talk]]) 15:23, 8 January 2013 (UTC)&lt;br /&gt;
:::Because the Japanese logos have DNA helixes in them so they are standing for genetics, not coordinates. It was made pretty clear by Jo. [[User:Rainbow Shifter|Rainbow Shifter]] ([[User talk:Rainbow Shifter|talk]]) 17:09, 8 January 2013 (UTC)&lt;br /&gt;
They&#039;re obviously named after the x and y chromosomes, not coordinates. [[User:Munlax|Munlax]] ([[User talk:Munlax|talk]]) 17:14, 8 January 2013 (UTC)&lt;br /&gt;
::::Could it not be a double meaning? [[User:Digifiend|Digifiend]] ([[User talk:Digifiend|talk]]) 17:16, 8 January 2013 (UTC)&lt;br /&gt;
:::::And what makes you think it&#039;s coordinates? For all I know, we could also use algebraic expressions. So far, Jo&#039;s bet is the safest. Since it has helixes that resemble a DNA string, it&#039;s unlikely to have been based in coordinates. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 17:19, 8 January 2013 (UTC)&lt;br /&gt;
::::::It&#039;s obviously based on Genetics, but Gamefreak and Nintendo love puns. X axis and Y axis. If the third legendary forms a Z shape, then I think it&#039;s safe to say that it&#039;s also partially a stealth 3DS pun --[[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 20:26, 8 January 2013 (UTC)&lt;br /&gt;
::Why would it be based off coordinates anyway? It makes more sense to have them based off genetics seeming as you breed Pokemon in the game. And no, it has been said numerous times: The Japanese logos have &#039;&#039;&#039;DNA&#039;&#039;&#039; helixes in them. End of story. [[User:Rainbow Shifter|Rainbow Shifter]] ([[User talk:Rainbow Shifter|talk]]) 17:23, 8 January 2013 (UTC)&lt;br /&gt;
::::That doesn&#039;t really discount the other reasoning. You may notice the logo is also in 3D text (which they&#039;ve never done for a logo before), which would indicate to me that they&#039;re going for a double entendre with the titles. --[[User:Dorsal Axe|Dorsal Axe]] ([[User talk:Dorsal Axe|talk]]) 17:41, 8 January 2013 (UTC)&lt;br /&gt;
:::::::I thought it was to do with the buttons on the DS and 3DS consoles, shows what I know...[[User:TurtleLover1999|TurtleLover1999]] ([[User talk:TurtleLover1999|talk]]) 20:31, 8 January 2013 (UTC)&lt;br /&gt;
More trivia for your perusal: They&#039;ll be the first main series games to be released simultaneously worldwide, and &amp;quot;Pokemon X&amp;quot; was the original name for both Lugia and Pokemon Crystal. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#00AB47;&amp;quot;&amp;gt;[[User:Luigi-San|Luigi-San]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 22:10, 8 January 2013 (UTC)&lt;br /&gt;
::::::::I agree about the released simultaneously worldwide as I was planning to suggest that myself. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 02:13, 9 January 2013 (UTC)&lt;br /&gt;
::::::I don&#039;t think that the genetic base is so obvious, that thing in the logo can mean a lot of things. Also the coordinates reasoning in the first 3-&#039;&#039;&#039;dimentional&#039;&#039;&#039; game on a &#039;&#039;&#039;3D&#039;&#039;&#039;S is supported by the fact that Yveltal is flying while Xerneas is on the ground, like the axes. Can&#039;t be a coincidence. However save this geneticVSgeometic debate til we know if there is any Z Pokemon. It would kill the genetic theory and support the coordinates one. --[[User:Tano|Tano]] ([[User talk:Tano|talk]]) 20:22, 12 January 2013 (UTC)&lt;br /&gt;
:::::::The fact that one flies and the other one roams the land does not mean they are based in coordinates or spacial axes, it CAN be a coincidence. The DNA string is heavily implied in the Japanese logo and supports the theory, while the axial theory only has a &amp;quot;What if the third version is Z?&amp;quot; as its support, and the fact that Xerneas runs horizontally (Even diagonally when it jumps!) and Yveltal flies (although horizontally, vertically, diagonally, you name it). [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 20:35, 12 January 2013 (UTC)&lt;br /&gt;
::::::::They would have been pretty stupid if they made them able to move only horizontally or vertically, and unable to jump. What kind of argument is that? The point is that the X axis on a graph goes across, the Y axis goes up, and is the Y Pokemon that flies, while the X pokemon is on the ground, not the opposite. However, &#039;&#039;as I said&#039;&#039;, we should wait. I&#039;m not saying that the coordinates theory is the right one (well, that&#039;s my intuition), but I don&#039;t think you have any proof to say for sure that they&#039;re related to chromosomes either, except a small low definition detail on the logo that could be anything. I can totally see a Z pokemon related to stereo3D coming. It&#039;s almost impossible that they&#039;ll do nothing to use the 3D function of the console. —[[User:Tano|Tano]] ([[User talk:Tano|talk]]) 21:14, 12 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Based off France?==&lt;br /&gt;
To suggest the region will &#039;likely&#039; be based on France seems to be speculation of the sort that the banner of the top forbids, Tokyo also has a structure like the Eiffel Tower. [[User:Alexsau1991|Alexsau1991]] ([[User talk:Alexsau1991|talk]]) 17:12, 8 January 2013 (UTC)&lt;br /&gt;
:The streets have an European-like setting; Pikachu spread his message from a location that seemed to be the same as France; that tower looks like the Eiffel Tower and it seems to use gray instead of white and red. While it&#039;s not confirmed, it is plausible that the region might be based in France. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 17:18, 8 January 2013 (UTC)&lt;br /&gt;
::While it seems plausible, even likely. Isn&#039;t it still speculation? And why the entire region, rather than that particular city (I don&#039;t recall France having a desert, for example)? Castelia City in Black and White is said to be based off New York, yet the entire region isn&#039;t said to be based on the USA. [[User:Alexsau1991|Alexsau1991]] ([[User talk:Alexsau1991|talk]]) 17:23, 8 January 2013 (UTC)&lt;br /&gt;
:::There&#039;s a big difference between the USA and France, the US is a massive country (in terms of size and little would be explored, if not ignoring plenty of cities). I for one think it &#039;&#039;may&#039;&#039; be based in Europe, but that city, along with that picture with the bridge remind me of the {{wp|Palace of Versailles}}. Most people seem to agree it might be based in Europe/France, so for the time being, we&#039;ll leave it like this. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 17:50, 8 January 2013 (UTC)&lt;br /&gt;
::Pikachu&#039;s pretty clearly shown on the Eiffel Tower, in a country in the general location that everyone expects France to be. --[[User:Dorsal Axe|Dorsal Axe]] ([[User talk:Dorsal Axe|talk]]) 18:05, 8 January 2013 (UTC)&lt;br /&gt;
:::Regardless it is very blatant &#039;&#039;&#039;speculation&#039;&#039;&#039;, of which this encyclopaedia has clearly warned it&#039;s editors of avoiding. Popular agreement is &#039;&#039;&#039;NOT&#039;&#039;&#039; &#039;&#039;&amp;quot;confirmation by a reliable source&amp;quot;&#039;&#039;. What&#039;s the point in that rule, if your so keen on breaking it? [[User:Alexsau1991|Alexsau1991]] ([[User talk:Alexsau1991|talk]]) 18:41, 8 January 2013 (UTC)&lt;br /&gt;
::::Yeah, I do agree that it&#039;s speculation right now. It&#039;s like when everybody put Kyurem as the third member of the Tao trio before it was confirmed, despite them arguing tooth and nail and out right refusing to allow Giratina to be stated as the third member of the Dragon trio before Platinum came out [[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 20:28, 8 January 2013 (UTC)&lt;br /&gt;
:::::Exactly. It&#039;s really inconsistent. As an admin, it seems as if Masatoshi is going for a &#039;do as I say, not as I do&#039;. You can&#039;t rule &#039;no speculation&#039;, then allow a piece that you favour, or personally find convincing. &lt;br /&gt;
:::::Even if the Eiffel Tower could be considered more than speculation, how do we arrive at the fact the WHOLE region is based on France?.. It&#039;s conjecture after conjecture... [[User:Alexsau1991|Alexsau1991]] ([[User talk:Alexsau1991|talk]]) 01:04, 9 January 2013 (UTC)&lt;br /&gt;
::::::In the trailer, Pikachu is seen on top of the Eiffel Tower. Literally. The camera zooms out and shows it in France. Saying the region is based on France is less of speculation, and more of an observation giving readers some idea what the region looks like. Rather than explaining every tiny little detail about the location, we can just blanket sweep it by saying, &amp;quot;It looks a lot like France.&amp;quot; But obviously it&#039;s NOT France, cause Pokémon regions have almost never been real locations. (Sans Kanto. Kind of.) &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 01:31, 9 January 2013 (UTC)&lt;br /&gt;
:::::::I think it would be a good idea to forbid this from being posted for now until more conclusive proof is gathered by any means from official sources to verify this though it would be a very slim chance that any of this is true. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 02:16, 9 January 2013 (UTC)&lt;br /&gt;
::::::::I should also point out that Junichi Masuda&#039;s current Twitter profile picture is him next to the Eiffel Tower and there is at least one message commenting on his trip to France. Possibly a coincidence, though it&#039;s hardly an argument against the region being based off France. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 02:23, 9 January 2013 (UTC)&lt;br /&gt;
:::::::::Texas has an Eiffel Tower. Japan has a Statue of Liberty too, but Japan isn&#039;t the first place you think of when you think of the Statue of Liberty, is it? Then don&#039;t even get me started on Las Vegas. Pikachu is in the real life France in the intro, the girl&#039;s attire seems very French to me personally, the Pokémon team went to France for &amp;quot;work related reasons&amp;quot;. I don&#039;t really see anything pointing it away from France, and I&#039;m done having this discussion. There are more important things to worry about. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:53, 9 January 2013 (UTC)&lt;br /&gt;
::::::::::huh. didn&#039;t know france had a desert. that city is obviously based on paris, but i have doubts on the entire region being based on france alone. just my 2cents, i could be wrong, but hey, speculation is speculation ;) [[User:Tarilaan|Tarilaan]] ([[User talk:Tarilaan|talk]]) 11:37, 9 January 2013 (UTC)&lt;br /&gt;
:::::::::::Pretty sure there&#039;s not a desert full of ancient ruins or mountain ranges in New York City, either, yet they&#039;re both in Unova.  The game COULD be based in all of Europe, but so far we&#039;ve only seen evidence of France.  Saying the game &amp;quot;seems to be based on France&amp;quot; doesn&#039;t exclude the possibility of it also being based on other areas as well, in any case. --[[User:ACDragonMaster|ACDragonMaster]] ([[User talk:ACDragonMaster|talk]]) 02:54, 10 January 2013 (UTC)&lt;br /&gt;
:Europe is the safest assumption til the game is released and we can tell for sure if it&#039;s France or more. No reason to rush guys, we don&#039;t have enough information. Even if all we have seen is from France (it&#039;s not), it still doesn&#039;t mean that there won&#039;t be any Pisa Tower or Berlin Wall or Roman Coliseum (that I&#039;d very much like) in another footage. --[[User:Tano|Tano]] ([[User talk:Tano|talk]]) 20:25, 12 January 2013 (UTC)&lt;br /&gt;
::Also the 2 legendaries &amp;quot;Xcalibur&amp;quot; and &amp;quot;Yvern&amp;quot; have a great European feeling more then French. –[[User:Tano|Tano]] ([[User talk:Tano|talk]]) 21:16, 12 January 2013 (UTC)&lt;br /&gt;
::Exactly, we don&#039;t have enough information, so why should we jump to &amp;quot;it seems to be based on Europe&amp;quot; from the get-go? If anything, all evidence points to France (Eiffel tower, Versailles, Pikachu&#039;s location, Masuda&#039;s trip, etc.) It&#039;s still speculation, however, one way or the other.[[User:Gacs|Gacs]] ([[User talk:Gacs|talk]]) 08:02, 13 January 2013 (UTC)&lt;br /&gt;
:::France is in Europe. I think it&#039;s a safe assumption. —[[User:Tano|Tano]] ([[User talk:Tano|talk]]) 10:17, 13 January 2013 (UTC)&lt;br /&gt;
::::The page says Europe. I am putting an end to this discussion on Bulbapedia. If you wish to speculate more on the subject, take it to [http://bmgf.bulbagarden.net/f693/ the forums]. Subsequent messages will be removed, and blocks may be handed out. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 10:50, 13 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Masuda himself said in a Q&amp;amp;A at E3 that the region is based off of France. [[User:KennyMc0294|KennyMc0294]] ([[User talk:KennyMc0294|talk]]) 0145, 16 June 2013 (UTC)&lt;br /&gt;
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== Region is based in France ==&lt;br /&gt;
&lt;br /&gt;
Besides the obvious Eiffel Tower reference, I found out that the buildings shown are reminiscent of Paris&#039;s type (which was forced as an official style there) and additionally, the place Pikachu is giving the conference is Paris.&lt;br /&gt;
I&#039;m including the picture for future reference.&lt;br /&gt;
[http://d3j5vwomefv46c.cloudfront.net/photos/large/714858374.png?key=25601440&amp;amp;Expires=1357683885&amp;amp;Key-Pair-Id=APKAIYVGSUJFNRFZBBTA&amp;amp;Signature=cMmYD40-9pvM7rc2~DneFwveDyESiYlke9L7VLrKMgbxx17yzOX7SfaL0oLKZUA~kRH4KcIMGYHdMDnfQ35-hhN50gESVjsub7Jbcpfstq2AhsJnHXQVj36ktl~N5qZLf9cNqzq71xKIMedbWhyydovcNqw3jd~j6ylnFaxcxh4_]&lt;br /&gt;
--[[User:M.vit|M.vit]] ([[User talk:M.vit|talk]]) 22:09, 8 January 2013 (UTC)&lt;br /&gt;
:There&#039;s a section discussing that right above this one. Please join that conversation instead of starting a new section for the same thing. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 22:15, 8 January 2013 (UTC)&lt;br /&gt;
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== Except South Korea ==&lt;br /&gt;
&lt;br /&gt;
In the video, they only say &amp;quot;except select countries&amp;quot;. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 22:20, 8 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Xerneas and Yveltal ==&lt;br /&gt;
&lt;br /&gt;
Pokemon.com just confirmed the names of the mascots: Bambi is called Xerneas and Tweety is called Yveltal. http://www.pokemon.com/pokemonxy/en-us/    [[User:NP Chilla|NP Chilla]] ([[User talk:NP Chilla|talk]]) 14:14, 9 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Interwiki ==&lt;br /&gt;
Why don&#039;t you add the other lenguages? [http://wiki.pokemoncentral.it/Pok%C3%A9mon_X_e_Y Central Wiki], [http://www.pokewiki.de/Pok%C3%A9mon_X_und_Pok%C3%A9mon_Y PokéWiki], [http://poketeca.com/wiki/Pok%C3%A9mon_X_y_Y Pokéteca] ? --[[User:Zapdos96|Zapdos96]] ([[User talk:Zapdos96|talk]]) 18:02, 12 January 2013 (UTC)&lt;br /&gt;
:Done. (Thanks for the reminder.) --[[User:神奇超龍|&amp;lt;font color=&amp;quot;#2B547E&amp;quot;&amp;gt;&#039;&#039;&#039;超龍&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;「&#039;&#039;&#039;[[User talk:神奇超龍|Chao]]&#039;&#039;&#039;」&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; 18:09, 12 January 2013 (UTC)&amp;lt;br&amp;gt;&lt;br /&gt;
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== Name origin ==&lt;br /&gt;
&lt;br /&gt;
According to Japanese websites, the X and Y refer to the chromosomes --[[User:Ext|Ext]] ([[User talk:Ext|talk]]) 18:18, 12 January 2013 (UTC)&lt;br /&gt;
:Link to the source please. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 20:38, 12 January 2013 (UTC) &lt;br /&gt;
:[http://blog.esuteru.com/archives/6852422.html]here  at comment #1154 talking about the logo showing DNA. Also here [http://pokemonxy.jp/news/20130108/pokemon_dna.html] read the article. The logo on the article should be updated. --[[User:Ext|Ext]] ([[User talk:Ext|talk]]) 13:25, 17 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Error ==&lt;br /&gt;
&lt;br /&gt;
It says &amp;quot;The first Pokémon &#039;&#039;&#039;to be released&#039;&#039;&#039;&amp;quot; when it should say &amp;quot;The first Pokémon &#039;&#039;&#039;revealed&#039;&#039;&#039;&amp;quot;. &amp;amp;mdash;[[User:Clubchloe1|&amp;lt;span style=&amp;quot;color:#025DA6;&amp;quot;&amp;gt;&#039;&#039;&#039;Club&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clubchloe1|&amp;lt;span style=&amp;quot;color:#EA1A3E;&amp;quot;&amp;gt;&#039;&#039;&#039;chloe1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:49, 14 February 2013 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Bolero Time ==&lt;br /&gt;
So are we going to completely ignore the fact that the male character is blatantly skating/roller-blading in the trailer? &lt;br /&gt;
Twenty-six seconds in to the trailer. I mean, this is new game-play right? I&#039;m mentioning it here because I know if I just go ahead and put it in I&#039;ll get loads of &amp;quot;well he might be using Surf or something&amp;quot; complaints because for some reason it&#039;s only worth adding if an admin happens to like it. So yeah. [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 22:52, 19 February 2013 (UTC)&lt;br /&gt;
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== November 2, 2013 ==&lt;br /&gt;
&lt;br /&gt;
Gamestop apparently lists the game&#039;s American release as Nov. 2nd, 2013? Is this true, and if so, wouldn&#039;t the article need to be updated to match it?--[[User:Darknesslover5000|Darknesslover5000]] ([[User talk:Darknesslover5000|talk]]) 05:38, 20 February 2013 (UTC)&lt;br /&gt;
:Gamestop usually lists a incorrect date before a game comes out, so I wouldn&#039;t worry about updating the page.  --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 05:43, 20 February 2013 (UTC)&lt;br /&gt;
::Thank you. I can rest easy--[[User:Darknesslover5000|Darknesslover5000]] ([[User talk:Darknesslover5000|talk]]) 05:48, 20 February 2013 (UTC)&lt;br /&gt;
:::No so much an incorrect date as their estimation. They have to make these estimations for the purposes of preorders. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:26, 20 February 2013 (UTC)&lt;br /&gt;
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== RFE: Broken Link in Bulbanews box ==&lt;br /&gt;
&lt;br /&gt;
The Bulbanews box currently gets the link wrong:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{bulbanews|game}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; links to [[:n:Category:Articles relating to Pokémon X and Y]] but the actual page is [[:n:Category:Articles relating to Pokémon X and Y Versions]].&lt;br /&gt;
&lt;br /&gt;
It should be &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{bulbanews|game|Pokémon X and Y Versions}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; instead.  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 19:16, 28 February 2013 (UTC)&lt;br /&gt;
:I&#039;ve changed the category on Bulbanews. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:52, 8 March 2013 (UTC)&lt;br /&gt;
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== Mewtwo&#039;s Awakened Form ==&lt;br /&gt;
&lt;br /&gt;
A new, Mewtwo-esque Pokémon has been revealed. It needs to be added to this page.&lt;br /&gt;
*http://www.youtube.com/watch?v=vk_YC0MXJ-0&amp;amp;list=PLQWzKIaERirwczLwQE6HegZyd4pYV5AwH &lt;br /&gt;
*http://www.pokemon.com/pokemonxy/en-us/&lt;br /&gt;
[[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 23:48, 6 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
It should be added on this page, but there isn&#039;t much anyone can write about it, as nothing is known except for the fact it&#039;s similar to Mewtwo. (Although in my opinion, I think it should just be noted with a photo about the new Pokemon in the Pokemon X and Y page and the Generation VI page). Btw, this new generation is totaly getting me pumped up for October! I know thats not a place to say that, but yea, just wanted to put that out there! LOL Hopefully new information will be available soon! :) PokeNerd 07:07, 7 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, it&#039;s been added. Now we have to keep an eye out for its name... Maybe in the meantime we could just call it &amp;quot;New Mewtwo&amp;quot;. [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 20:15, 7 April 2013 (UTC)&lt;br /&gt;
:NO. Absolutely no speculating for now. We need to wait for an official name. &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 20:21, 7 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
While I agree 100% with no speculation, if the image is there, the presence of this new Mewtwo-like Pokemon and its role in the new movie should be mentioned under &amp;quot;New Pokemon&amp;quot;, especially since I believe that would make it the first Gen VI Pokemon to appear in the anime. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 22:07, 7 April 2013 (UTC)&lt;br /&gt;
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We should call it ?????????? for now. [[User:MewtwoForm2|MewtwoForm2]] ([[User talk:MewtwoForm2|talk]]) 23:04, 7 April 2013 (UTC)&lt;br /&gt;
:We just need to wait. That&#039;s all I have to say regarding its name. &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 23:08, 7 April 2013 (UTC)&lt;br /&gt;
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I agree, leave it how it is! There is nothing further that anyone can tell at this time! Like I said above, they have only stated it shares similarities to Mewtwo and nothing else at this time! Naming it &amp;quot;??????????&amp;quot; is pointless, having a photo on the Pokemon X and Y page is just fine (how it is now). When more CONCRETE evidence is revealed, then a page should and will be made for the new Pokemon! Till then, lets just be amazed and in awe of this new Pokemon! :) PokeNerd 11:10, 8 April 2013 (UTC)&lt;br /&gt;
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[[User:Poko10|Poko10]] ([[User talk:Poko10|talk]]) 10:35, 13 April 2013 (UTC)PEOPLE i found a probable corocoro leak! It confirms that the new &amp;quot;mewtwo&amp;quot; IS a new forme. :D&lt;br /&gt;
*Same here, it&#039;s probably okay to label its box as &amp;quot;Mewtwo&amp;quot; or &amp;quot;New Mewtwo forme&amp;quot; at this point. [[User:Darthrai|Darthrai]] ([[User talk:Darthrai|talk]]) 14:25, 13 April 2013 (UTC)&lt;br /&gt;
::[[n:CoroCoro reveals last week&#039;s unveiled Pokémon to be Forme of Mewtwo]] --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:45, 13 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Not to speculate, but considering the movie&#039;s called Mewtwo&#039;s Awakening, and the form is described as Mewtwo awakening in its new form, I would say it&#039;s called &amp;quot;Awakened Form&amp;quot;. But we should just wait for more info and add the artwork to the [[Mewtwo]] page. [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 15:57, 13 April 2013 (UTC)&lt;br /&gt;
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I agree we should probably wait for more information before we start naming things. [[User:Poko10|Poko10]] ([[User talk:Poko10|talk]]) 00:08, 14 April 2013 (UTC)&lt;br /&gt;
:When a name comes out, we&#039;ll add it, but this talkpage isn&#039;t the place to speculate about what it could be. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 00:22, 14 April 2013 (UTC)&lt;br /&gt;
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Now that its been confirmed as a new forme of Mewtwo, can that be officially added to the page and Mewtwo&#039;s page? Or should we wait? Demers-Vachon 01:45, 19 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why was the new Mewtwo picture removed in the recent update? &lt;br /&gt;
[[User:CrystalHalfBreed|CrystalHalfBreed]] ([[User talk:CrystalHalfBreed|talk]]) 19:18, 22 April 2013 (UTC)&lt;br /&gt;
:Because its been confirmed to be a new form and not a new Pokémon. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:29, 23 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Maybe we should make a new section for revealed forms of pokemon? Or place something in the screen shot section? It seems weird not to have any of this news anywhere on the page.&lt;br /&gt;
[[User:CrystalHalfBreed|CrystalHalfBreed]] ([[User talk:CrystalHalfBreed|talk]]) 15:51, 23 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possible Pokémon X and Y Release date ==&lt;br /&gt;
&lt;br /&gt;
Hi! I&#039;m new at this and I wanna share something to you all.&lt;br /&gt;
&lt;br /&gt;
While I&#039;m searching the web about Pokémon, I found a Wikipedia page titled &#039;&#039;2013 in video gaming&#039;&#039; and I was so excited to see a release date for &#039;&#039;Pokémon X and Y&#039;&#039;. This maybe unofficial because I couldn&#039;t see any reference about the date. So here&#039;s the link: [http://en.wikipedia.org/wiki/2013_in_video_gaming#October.E2.80.93December 2013 in video gaming]&lt;br /&gt;
&lt;br /&gt;
I hope this will help and also please reply... thank you! --[[User:AwesomeDJPokemon|AwesomeDJPokemon]] ([[User talk:AwesomeDJPokemon|talk]]) 15:10, 8 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:From our article:&lt;br /&gt;
&lt;br /&gt;
::&amp;quot;The paired versions will be released worldwide (except for select countries) on &#039;&#039;&#039;October 2013&#039;&#039;&#039; and will be available for both retail sale and download.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:It was announced in the first trailer I believe. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 15:13, 8 April 2013 (UTC)&lt;br /&gt;
::Yeah, basically everyone has known the release date since the games were announced. I wonder where you have been for the past three months.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 15:23, 8 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Well, I knew that it was going to be released in October but I was talking about the exact &#039;&#039;&#039;date&#039;&#039;&#039; of the release. --[[User:AwesomeDJPokemon|AwesomeDJPokemon]] ([[User talk:AwesomeDJPokemon|talk]]) 15:30, 8 April 2013 (UTC)&lt;br /&gt;
:::: Oh, sorry. I didn&#039;t notice that there was &#039;20&#039; in the table. I&#039;m sure it&#039;s just an assumption though.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 15:52, 8 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Thank you for noticing it! I just wanna contribute to you guys this and other information about the game and the franchise. --[[User:AwesomeDJPokemon|AwesomeDJPokemon]] ([[User talk:AwesomeDJPokemon|talk]]) 16:06, 8 April 2013 (UTC)&lt;br /&gt;
::::::Wikipedia is only reliable when a source is provided. I tracked down [http://en.wikipedia.org/w/index.php?title=2013_in_video_gaming&amp;amp;diff=539765900&amp;amp;oldid=539723107 the edit which added the 20], and no source was provided. I have now removed that from the Wikipedia page. Thanks for pointing it out though. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:51, 9 April 2013 (UTC)&lt;br /&gt;
::::::: Just to let you know, the release date that says October 20th is back on that wikipedia page, I even called my game stores in my home town and all of them just have October 2013, no specific date. So whoever added that to wiki page, needs to A) remove it or B) provide a real source to where they got that release date from! PokeNerd 01:19, 10 April 2013 (UTC)&lt;br /&gt;
::::::::The same user removed it later, so it&#039;s fine now. (Also, we really shouldn&#039;t use a Bulbapedia talk page to discuss a Wikipedia issue.) --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:12, 11 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lots of new Pokemon revealed, new region revealed, slight customization revealed, etc. etc. ETC! ==&lt;br /&gt;
Seriously, this is a news overload. We even have some info about the starters! Somebody, add all this! Especially the new Pokemon! We even have pages for them, now! {{unsigned|Poko907}}&lt;br /&gt;
:Please allow some time, we&#039;ve been working hard to add and update in a timely manner. The new information will be added ASAP. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 15:59, 11 May 2013 (UTC)&lt;br /&gt;
:: It&#039;s on the page now! Awesome! {{unsigned|Poko907}}&lt;br /&gt;
&lt;br /&gt;
== Boxes exist now ==&lt;br /&gt;
&lt;br /&gt;
[[a:File:X EN boxart.png]] [[a:File:Y EN boxart.png]]&amp;lt;br&amp;gt;can you stick these on--[[User:Pikachu Bros.|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Pikachu Bros.&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&amp;lt;/small&amp;gt; 18:32, 14 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Female player == &lt;br /&gt;
We don&#039;t have ANY pictures of her official art, despite some pictures of her being on the official site. I was wondering why she isn&#039;t there, considering all of the new Pokemon, the region, a city, and more being added in. [[User:Poko907|Poko907]] ([[User talk:Poko907|talk]]) 21:09, 14 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
The pictures on the official site ARE official art. [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 20:58, 25 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Downloadable citation? ==&lt;br /&gt;
&lt;br /&gt;
Where was it (first?) stated that X and Y will be downloadable titles from the eShop? Or is it just a rule now for 3DS games? --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 02:32, 15 May 2013 (UTC)&lt;br /&gt;
:Found it in history: http://www.famitsu.com/news/201301/08026993.html Maybe this needs citation, though. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 02:48, 15 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Disambiguation clarification ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t the article have some kind of introductory disambiguation statement situated somewhere at the article&#039;s beginning? Something like:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This article is about the game&#039;&#039; Pokémon X.&#039;&#039; For other referrals, see [[Pokémon X]].&#039;&#039; &lt;br /&gt;
[[User:Fenyx4|Fenyx4]] ([[User talk:Fenyx4|talk]]) 20:36, 15 May 2013 (UTC)&lt;br /&gt;
::There&#039;s no need. Searching [[Pokémon X]] already takes you to that page. There are no terms that redirect here that could be confused with other items on the disambiguation page. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:11, 20 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Character Designs ==&lt;br /&gt;
&lt;br /&gt;
The news overload continues... According to the Official Pokémon X and Y website, when you choose your gender, you have 3 different character designs to choose from. You can also change your outfit later on. [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 23:40, 15 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Opposite Player ==&lt;br /&gt;
The PC you don&#039;t choose will appear sometime during the storyline, as shown in the trailer. Mystriously, she doesn&#039;t have her trademark hat. Maybe it&#039;s the same for the male PC, but we can&#039;t speculate on pages, so. {{Unsigned|Poko907}}&lt;br /&gt;
:When in which video were the male and female players shown in the same screen? -[[User:IVsaur|&amp;lt;span style=&amp;quot;color:lightbrown&amp;quot;&amp;gt;EVs&amp;lt;/span&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;and&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;IVsaurs&amp;lt;/span&amp;gt;]] 17:33, 18 May 2013 (UTC)&lt;br /&gt;
::[http://www.pokemonxy.com/_ui/img/_en/screenshots/may_supp_p3_5.jpg Here]. We&#039;re not adding it, though. We have zero information on the context of the scene and assuming that girl is opposite gender player character is pure speculation at this point. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 17:44, 18 May 2013 (UTC)&lt;br /&gt;
OK. [[User:Poko907|Poko907]] ([[User talk:Poko907|talk]]) 01:00, 19 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Concept Art? Official? ==&lt;br /&gt;
&lt;br /&gt;
[http://oyster.ignimgs.com/wordpress/stg.ign.com/2013/05/Lumiose-City-scene-illustration.jpg]&lt;br /&gt;
&lt;br /&gt;
I found this on IGN&#039;s article on new stuff from XY, It said concept art, is this official, if so shouldn&#039;t it make its way to the image gallery?&lt;br /&gt;
&lt;br /&gt;
Also sorry, I have no idea how to make it smaller so I just put it as a link. Other wise it would have stretched the page. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 09:42, 19 May 2013 (UTC)&lt;br /&gt;
:I don&#039;t know if it would be classified as concept art, but it&#039;s real. It&#039;s used on the article for Lumiose City. --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 15:25, 19 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ken Sugimori ==&lt;br /&gt;
&lt;br /&gt;
I asked this on Helioptile&#039;s page as well, but no one answered, so here it goes:&lt;br /&gt;
Whenever a new Pokemon is released, as is the case with the 4 new Pokemon recently released, we get official artwork from them. But how do we know definitely that the artwork is always by Sugimori? Of course, it is his art style, but that&#039;s not so hard to mimic for a professional... &lt;br /&gt;
So how do we know? --[[User:Phoenixon|Phoenixon]] ([[User talk:Phoenixon|talk]]) 20:52, 30 May 2013 (UTC)&lt;br /&gt;
:We know that Sugimori always draws the Pokemon, so until we&#039;re told otherwise, it&#039;s pretty safe to assume.  In fact, I&#039;m pretty sure others have drawn artwork for player characters, or other characters, and we&#039;ve been told that.  Of course, it might also say it somewhere, but I never look at the places where the artwork is revealed. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 21:33, 30 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Noivern, Vivillon, and Pokémon-Amie ==&lt;br /&gt;
&lt;br /&gt;
Don&#039;t forget to add them. [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 18:31, 11 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Korean release date confirmed ==&lt;br /&gt;
&lt;br /&gt;
It&#039;ll be [http://pokemonxy.pokemonkorea.co.kr/product.html October 12th, 2013] like the rest of the world (that&#039;s a first!) ... I&#039;d add it myself, if the page was unlocked. -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 03:06, 12 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possible player names ==&lt;br /&gt;
&lt;br /&gt;
From the official website: [http://www.pokemonxy.com/_ui/img/_en/screenshots/june_p1_02.jpg] However, I&#039;m not sure if these are 100% a confirmation, as back when Black and White were coming out Hilbert and Hilda were shown as &amp;quot;Blair&amp;quot; and &amp;quot;Whitley&amp;quot; in some screenshots. Should we start calling XY&#039;s players Xavier and Yvonne or play it safe for now? [[User:Reign|Reign]] ([[User talk:Reign|talk]]) 07:07, 12 June 2013 (UTC)&lt;br /&gt;
:It&#039;s the same exact thing as Blair and Whitlea. We&#039;re playing it safe for the moment. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 08:14, 12 June 2013 (UTC)&lt;br /&gt;
::Righto then. On a related topic, apparently according to CoroCoro, their Japanese names are Callum (m) and Serena (f).[[User:Reign|Reign]] ([[User talk:Reign|talk]]) 00:57, 13 June 2013 (UTC)&lt;br /&gt;
:::Callum and Serena are the names on the official site for the rivals. -[[User:IVsaur|&amp;lt;span style=&amp;quot;color:lightbrown&amp;quot;&amp;gt;EVs&amp;lt;/span&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;and&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;IVsaurs&amp;lt;/span&amp;gt;]] 13:35, 14 June 2013 (UTC)&lt;br /&gt;
::::Should we change the names of the &amp;quot;Hero&amp;quot; and &amp;quot;Heroine&amp;quot; to Calem and Serena? - {{u|Rockettitan7}}, 12:36, 16 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Versions...again==&lt;br /&gt;
&lt;br /&gt;
So this was already talked about earlier and the official artwork seems to confirm there is no version in the title. However, Nintendo&#039;s [http://www.nintendo.co.jp/ir/en/library/events/130612/02.html E3 briefing] calls them X Version and Y Version. --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 03:22, 14 June 2013 (UTC)&lt;br /&gt;
:I think we&#039;re going to have to assume that&#039;s a mistake for now. We have box art and there is no &amp;quot;Version&amp;quot; on them. On Pokémon.com [http://www.pokemon.com/us/pokemon-video-games/pokemon-black-version-and-pokemon-white-version/ all other games] say &amp;quot;Version&amp;quot; while [http://www.pokemon.com/us/pokemon-video-games/pokemon-x-and-pokemon-y/ X and Y] don&#039;t. I think the best source we have is the box art, so until we get box art with &amp;quot;Version&amp;quot; we should just consider the titles to not contain &amp;quot;Version&amp;quot;. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:21, 14 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
&lt;br /&gt;
Why has it not been added to the article that this is the first game to have all 7 languages in one cartridge? -[[User:IVsaur|&amp;lt;span style=&amp;quot;color:lightbrown&amp;quot;&amp;gt;EVs&amp;lt;/span&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;and&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;IVsaurs&amp;lt;/span&amp;gt;]] 12:09, 14 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== June CoroCoro Pokemon ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t help but notice that the 4 pokemon shown in June CoroCoro ([[Litleo]], [[Flabebe]], [[Scatterbug]], and [[Spewpa]]) have not been added to the list of X and Y Pokemon. Is that an oversight, or are no more pokemon being added their because of lack of room? --[[User:Senoel99|Senoel99]] ([[User talk:Senoel99|talk]]) 17:26, 14 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Characters needs to be updated ==&lt;br /&gt;
&lt;br /&gt;
Can someone change Hero and Heroine to Calum and Serena (also those pages need to be created, but anyway), and add Shauna, Tierno, Trevor, Alexa, and Viola as well. Thanks.&lt;br /&gt;
[[User:CoolDudeAl|CoolDudeAl]] ([[User talk:CoolDudeAl|talk]]) 21:04, 14 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Calum and Serena are the names of the rivals and Calum is your rival when you choose the female character and Serena is your rival when you play as the male character. [[User:KennyMc0294|KennyMc0294]] ([[User talk:KennyMc0294|talk]]) 01:37, 15 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Calem and Serena are also the default names for the hero and heroine respectively. And yes, there should be Shauna, Tierno, etc. in the characters list. [[User:Functioning Blaziken|Functioning Blaziken]] ([[User talk:Functioning Blaziken|talk]]) 13:25, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The image for spewpa ==&lt;br /&gt;
&lt;br /&gt;
The image of spewpa is cut from the corocoro leaks, The official artwork is alredy uploaded to BulbaNewsNOW&#039;s twitter I think you should replace it, I&#039;ll do it but I don&#039;t know how, I am new here. {{unsigned|SuckMyBlood}}&lt;br /&gt;
:It usually takes some time before the new version of an image is correctly shown on every page the image is on. &amp;lt;span style=&amp;quot;font-family:Arial Black&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;☼ [[User:Blazingfist|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Blazing&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;[[User talk:Blazingfist|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Fist ☼&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:32, 14 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Player default names? ==&lt;br /&gt;
&lt;br /&gt;
Are the player&#039;s names Callum and Serena for the male and female respectively? I heard it somewhere, but I&#039;m not sure. [[User:Functioning Blaziken|Functioning Blaziken]] ([[User talk:Functioning Blaziken|talk]]) 15:30, 16 June 2013 (UTC)&lt;br /&gt;
:Calem and Serena, but yes, they are the official names. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 15:53, 16 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistake ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t edit the article, but this sentence sounds wonky to me:&lt;br /&gt;
&amp;quot;The Player Search System (PSS) is a multiplayer feature that always people to connect, battle, and trade with other players through the internet.&amp;quot; [[User:Eevee-Girl|Eevee-Girl]] ([[User talk:Eevee-Girl|talk]]) 06:50, 17 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think it&#039;s been changed to &#039;allows&#039; now. [[User:Functioning Blaziken|Functioning Blaziken]] ([[User talk:Functioning Blaziken|talk]]) 13:21, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;ヒトツキ&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t [[ヒトツキ]] (Hitotsuki [Monorpale]) be added to the new Pokémon section?--[[User:ShinyPatch|ShinyPatch]] ([[User talk:ShinyPatch|talk]]) 18:44, 4 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== spewpa art ==&lt;br /&gt;
&lt;br /&gt;
someone &#039;&#039;&#039;really&#039;&#039;&#039; needs to try and reupload the spewpa art. It sticks out so painfully. [[User:0danmaster0|0danmaster0]] ([[User talk:0danmaster0|talk]]) 21:40, 5 July 2013 (UTC)&lt;br /&gt;
:The file was updated with the official version of the artwork almost a month ago over on the Archives, but the thumbnail still hasn&#039;t synced for some reason. Regardless, the file itself is up-to-date. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 18:23, 11 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== version exclusives ==&lt;br /&gt;
&lt;br /&gt;
since we now know of two pairs of version exclusives I think it is worth making a preliminary list. [[User:0danmaster0|0danmaster0]] ([[User talk:0danmaster0|talk]]) 16:06, 11 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Korean feature, etc, names ==&lt;br /&gt;
&lt;br /&gt;
Because I don&#039;t have any other place to put these... I&#039;ll just place them here for posterity.&lt;br /&gt;
&lt;br /&gt;
===Features of X&amp;amp;Y===&lt;br /&gt;
* 무리배틀 &#039;&#039;{{tt|Muri|swarm}} {{tt|Baeteul|Battle}}&#039;&#039;: Horde Encounters&lt;br /&gt;
* 스카이배틀 &#039;&#039;{{tt|Seukai Baeteul|Sky Battle}}&#039;&#039;: Sky Battles&lt;br /&gt;
* 포켓파를레 &#039;&#039;Poket&#039;pareulle&#039;&#039;: Pokémon-Amie; based on its Japanese name PokéParler (ポケパルレ &#039;&#039;Pokeparure&#039;&#039;)&lt;br /&gt;
* The &amp;quot;Player Search System&amp;quot; (PSS) is specifically &amp;quot;PSS&amp;quot;.&lt;br /&gt;
:* 홀로캐스터 &#039;&#039;Hollokaeseuteo&#039;&#039;: Holocaster feature&lt;br /&gt;
:* 배틀스폿 &#039;&#039;Baeteul&#039;seupot&#039;&#039;: Battle Spot feature&lt;br /&gt;
:* O파워 &#039;&#039;O-pawo&#039;&#039;: O-Powers feature&lt;br /&gt;
&lt;br /&gt;
===Names for new attacks include===&lt;br /&gt;
* 문포스 &#039;&#039;Mun&#039;poseu&#039;&#039;: Sylpheon&#039;s attack &amp;quot;Moonblast&amp;quot;&lt;br /&gt;
: It&#039;s just the transliteration of &amp;quot;Moon Force&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 파라볼라차지 &#039;&#039;Parabolla&#039;chaji&#039;&#039;: Helioptile&#039;s attack &amp;quot;Parabolic Charge&amp;quot;&lt;br /&gt;
: It&#039;s just the transliteration of &amp;quot;Parabola Charge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 니트로차지 &#039;&#039;Niteuro&#039;chaji&#039;&#039;: Fletchling&#039;s attack &amp;quot;[[Flame Charge]]&amp;quot;&lt;br /&gt;
: It&#039;s just the transliteration of &amp;quot;Nitro Charge&amp;quot;&lt;br /&gt;
:* But this isn&#039;t a new attack :X&lt;br /&gt;
&lt;br /&gt;
* 막말내뱉기 &#039;&#039;Makmal&#039;naebaetgi&#039;&#039;: Pamcham&#039;s attack &amp;quot;Parting Shot&amp;quot;&lt;br /&gt;
:* 막 &#039;&#039;mak&#039;&#039;: &amp;quot;just&amp;quot; (as in, &amp;quot;I just got it for you!&amp;quot;) or &amp;quot;act&amp;quot; (as in a play)&lt;br /&gt;
:* 말 &#039;&#039;mal&#039;&#039;: &amp;quot;language, speech&amp;quot;&lt;br /&gt;
:: 막말 &#039;&#039;makmal&#039;&#039;: also means &amp;quot;a blunt remark&amp;quot;, &amp;quot;rude talk&amp;quot;&lt;br /&gt;
:* 내뱉기 &#039;&#039;naebaetgi&#039;&#039;: &amp;quot;spit&amp;quot;, &amp;quot;hurl&amp;quot;, &amp;quot;blurt&amp;quot; (specifically used with &amp;quot;words&amp;quot;, like &amp;quot;the words just hurled out of their mouth&amp;quot;)&lt;br /&gt;
:: So &amp;quot;Rude talk spit&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* 우드호른 &#039;&#039;Udeu&#039;horeun&#039;&#039;: Gogoat&#039;s attack &amp;quot;[[Horn Leech]]&amp;quot;&lt;br /&gt;
: It&#039;s just the transliteration of &amp;quot;Wood Horn&amp;quot;&lt;br /&gt;
:* But this isn&#039;t a new attack :X&lt;br /&gt;
&lt;br /&gt;
* 폭음파 &#039;&#039;Pok&#039;eumpa&#039;&#039;: Noivern&#039;s attack &amp;quot;Boomburst&amp;quot;&lt;br /&gt;
:* 폭(爆) &#039;&#039;pok&#039;&#039;: pop, burst, explode&lt;br /&gt;
:* 음(音) &#039;&#039;eum&#039;&#039;: sound&lt;br /&gt;
:* 파(波) &#039;&#039;pa&#039;&#039;: wave&lt;br /&gt;
: So &amp;quot;Explosive Sound Wave&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
.... I&#039;ll add more in a little bit. -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 02:32, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just realized some of the attacks aren&#039;t new... so I&#039;ve made note of those above, and will only post about the Korean names for the new ones below.&lt;br /&gt;
&lt;br /&gt;
* 부르짖기 &#039;&#039;Bureujijgi&#039;&#039;: Litleo&#039;s attack &amp;quot;Noble Roar&amp;quot;&lt;br /&gt;
:* 부르 &#039;&#039;bureu&#039;&#039;: to call out, hail, summon&lt;br /&gt;
:* 짖 &#039;&#039;jij&#039;&#039;: bark, howl, roar&lt;br /&gt;
:: So &amp;quot;Hail Roar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 요정의바람 &#039;&#039;Yojeong&#039;ui-baram&#039;&#039;: Flabébé&#039;s attack &amp;quot;Fairy Wind&amp;quot;&lt;br /&gt;
:* 요정 &#039;&#039;yojeong&#039;&#039;: fairy, sprite (so, &amp;quot;fairy&amp;quot;)&lt;br /&gt;
:* 의 &#039;&#039;ui&#039;&#039;: XXX&#039;s&lt;br /&gt;
:* 바람 &#039;&#039;baram&#039;&#039;: wind&lt;br /&gt;
:: So &amp;quot;Fairy&#039;s Wind&amp;quot; or... &amp;quot;Fairy Wind&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
....That&#039;s all I got for now. -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 17:49, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here&#039;s Xerneas&#039; and Yveltal&#039;s abilities and attacks in Korean:&lt;br /&gt;
* Xerneas:&lt;br /&gt;
:* 페어리오라 &#039;&#039;Pe&#039;eori&#039;ora&#039;&#039;: Xerneas&#039; ability &amp;quot;Fairy Aura&amp;quot;&lt;br /&gt;
:* 지오컨트롤 &#039;&#039;Jiokeonteurol&#039;&#039;: Xerneas&#039; attack &amp;quot;Geomancy&amp;quot; (though it&#039;s &amp;quot;Geo Control&amp;quot; in Korean)&lt;br /&gt;
&lt;br /&gt;
* Yveltal:&lt;br /&gt;
:* 다크오라 &#039;&#039;Dakeu&#039;ora&#039;&#039;: Yveltal&#039;s ability &amp;quot;Dark Aura&amp;quot;&lt;br /&gt;
:* 데스윙 &#039;&#039;Deseu&#039;wing&#039;&#039;: Yveltal&#039;s attack &amp;quot;Oblivion Wing&amp;quot; (though it&#039;s &amp;quot;Death Wing&amp;quot; in Korean) -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 03:01, 21 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Other bits===&lt;br /&gt;
* Lass Anna&#039;s name is 이화 &#039;&#039;I&#039;hwa&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 18:34, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Artwork ==&lt;br /&gt;
&lt;br /&gt;
Can someone please add the artwork of the five new Pokemon? Like, Inkay, Spritzee, etc.? [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 19:04, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Uhhhhh it needs done again :P [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 20:49, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Can someone please add the fact that all the localizations will have the same languages (mentioned [http://www.pokemonxy.com/en-us/news/news_languages_2.html here]), as it is a very notable change? [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:13, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Character artwork ==&lt;br /&gt;
&lt;br /&gt;
There have been many more characters revealed than the player characters so far, shouldn&#039;t their artwork be added to the page?[[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 09:21, 13 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mini sprites. ==&lt;br /&gt;
&lt;br /&gt;
IT seems they&#039;ve changed mini sprites. I&#039;ve compared the one at evostone example, and it looks different from what we have. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 09:29, 13 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oorotto ==&lt;br /&gt;
&lt;br /&gt;
Since [[Oorotto]] has been revealed now, shouldn&#039;t the article be created now? [[User:Pokebub|Pokebub]] ([[User talk:Pokebub|talk]]) 06:30, 31 July 2013 (UTC)&lt;br /&gt;
:Hold your horses there, bucko. I&#039;m sure it&#039;s being worked on in someone&#039;s userspace already. The admins keep track of the news and are well aware of when things are revealed; there&#039;s no need to prod at talk pages. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 07:04, 31 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Do all the Pokémon need to be shown? ==&lt;br /&gt;
&lt;br /&gt;
There are quite a few Pokémon now, surely we don&#039;t have to see artwork for them all. Maybe just Froakie, Chespin and Fennekin. [[Emboar|&amp;lt;span style=&amp;quot;color:#AB0047;&amp;quot;&amp;gt;This&amp;lt;/span&amp;gt;]] [[Butch|&amp;lt;span style=&amp;quot;color:#AB0047;&amp;quot;&amp;gt;is&amp;lt;/span&amp;gt;]] [[Cassidy|&amp;lt;span style=&amp;quot;color:#AB0047;&amp;quot;&amp;gt;Mkbw50&amp;lt;/span&amp;gt;]] [[Ritchie|&amp;lt;span style=&amp;quot;color:#AB0047;&amp;quot;&amp;gt;signing&amp;lt;/span&amp;gt;]] [[User:Mkbw50|&amp;lt;span style=&amp;quot;color:#AB0047;&amp;quot;&amp;gt;off&amp;lt;/span&amp;gt;]]  08:52, 5 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== MegaEvolutions ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t there be a section on Mega Evolutions. It might be a little too soon and not enough information on them yet because they just got comfirmed, but maybe at least mentioning them now and adding on later.[[User:Spiknoway84|Spiknoway84]] ([[User talk:Spiknoway84|talk]]) 03:12, 9 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Super Training ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t somebody add a section on Super Training? There&#039;s a section on Mega Evolution, and Super Training was revealed the same day. [[User:Functioning Blaziken|Functioning Blaziken]] ([[User talk:Functioning Blaziken|talk]]) 13:16, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Pokémon ==&lt;br /&gt;
&lt;br /&gt;
The artwork for the new Pokémon revealed yesterday- Dedenne, Bunnelby and Skiddo- is missing. [[User:Functioning Blaziken|Functioning Blaziken]] ([[User talk:Functioning Blaziken|talk]]) 13:20, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missing Appearances ==&lt;br /&gt;
I&#039;ve noticed that many of the new Pokemon are missing their &amp;quot;Physiology&amp;quot; descriptions, when it should be easy to write once you know what they look like shouldn&#039;t it? [[User:Ziggyangelo88|Ziggyangelo88]] ([[User talk:Ziggyangelo88|talk]]) 19:10, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Character artwork ==&lt;br /&gt;
&lt;br /&gt;
There have been new characters revealed, such as Gym leaders like Viola, Citron and Korrina and other characters like Professor Platane, your rivals and Team Flare, shouldn&#039;t they be added to the new characters section? [[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]])&lt;br /&gt;
&lt;br /&gt;
== Fairy type info update ==&lt;br /&gt;
&lt;br /&gt;
It is now known that {{t|Fire}} resists Fairy, so that will need to be included. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 17:29, 17 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Additional Demo Info ==&lt;br /&gt;
&lt;br /&gt;
Tierno is seen walking around, there is a second maze area where you can interact with a Litleo, and Flabébé are seen in the flowers. [http://www.youtube.com/watch?v=P83GIhzxKq0 Source] --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 18:43, 21 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pika ==&lt;br /&gt;
&lt;br /&gt;
Am i the only one who who heard pikachu go &amp;quot;pika pika&amp;quot; when it fainted in the demo instead of its normal cry?[[User:Deoxys80|Deoxys80]] ([[User talk:Deoxys80|talk]]) 20:48, 21 August 2013 (UTC)&lt;br /&gt;
:Mewtwo&#039;s and Crobat&#039;s cries have been remastered to sound more like modern Pokémon, and Pikachu&#039;s has been replaced with its anime voice. I suspect it hasn&#039;t been added to the page because we want to wait to see exactly how thorough the changes are, to avoid spreading misinformation. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 21:26, 21 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Demo ==&lt;br /&gt;
&lt;br /&gt;
The Pokémon that can be found in the demo are: Pikachu, Bunnelby, Litleo, Exeggutor, Skitty and Flabebe. Also, all of them can be found in both grass and flowers. Please update. --[[User:Caciulacdlac|Caciulacdlac]] ([[User talk:Caciulacdlac|talk]]) 13:37, 31 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Features update==&lt;br /&gt;
Pokémon Bank, please. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;オリ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;ジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;ナル&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;TheOriginalOne&amp;lt;/small&amp;gt; 16:38, 4 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Should the Korean box art be under the Japanese box art?==&lt;br /&gt;
Since both the Japanese and Korean box art for Pokémon X and Y have two different writing systems (which is the main difference not only between each other but also the box art of the Americas and Europe) should it also be included not only in this article as well as the other games that also have Korean box art? [[User:sion8|sion8]] ([[User talk:sion8|talk]]) 20:38, 9 September 2013 (UTC)&lt;br /&gt;
:As far as I&#039;m aware, the only box art shown prominently on pages are the Japanese, since it&#039;s the original language, and the English language box art.  --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 21:37, 9 September 2013 (UTC)&lt;br /&gt;
::Well that is true, which is why I would like the box art of the Korean versions that have been created such as the original Pokémon Gold and Silver as well as all the generation IV and V games that have Korean box art to also be part of the respective games&#039; articles in the same way the Japanese box art is hidden until one clicks for it to be shown. [[User:sion8|sion8]] ([[User talk:sion8|talk]]) 12:14, 10 September 2013 (UTC)&lt;br /&gt;
:::We include the English-language box art because we are an English-language wiki and we include the Japanese box art because it is the original. If we included any others, we would have to include all of them, which would be quite unwieldy (even with a [show]/[hide] box). I&#039;m not opposed to giving each game page a subpage that would show the box art from every international version, but I really think we don&#039;t need any more on the main articles. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 14:29, 10 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== US Gamestops to give exclusive Timeline away with preorder! ==&lt;br /&gt;
&lt;br /&gt;
I just went to my local Gamestop (to obtain the Shiny Palkia of course) and found out anyone who has preordered &#039;&#039;Pokémon X&#039;&#039; and &#039;&#039;Y&#039;&#039; will receive an exclusive Timeline consisting of the covers to all the US release of the Pokémon version games from 1998 to &#039;&#039;X&#039;&#039; and &#039;&#039;Y&#039;&#039;. [[User:FanOfCountry|FanOfCountry]] ([[User talk:FanOfCountry|talk]]) 17:34, 11 September 2013 (UTC)&lt;br /&gt;
:Here is the information from the [http://www.gamestop.com/collection/pokemon-x-and-y Gamestop website]. [[User:FanOfCountry|FanOfCountry]] ([[User talk:FanOfCountry|talk]]) 17:37, 11 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fairy type==&lt;br /&gt;
The info for the Fairy type needs to be updated on this article since we now know what it&#039;s strong and weak against. It&#039;s super effective against Dragon, Fighting and Dark. Fire, Poison and Steel resist the Fairy type and Fairy immune to Dragon. [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 02:17, 16 September 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_X_and_Y&amp;diff=1968885</id>
		<title>Talk:Pokémon X and Y</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_X_and_Y&amp;diff=1968885"/>
		<updated>2013-09-16T02:17:42Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{forums notice|October 1, 2013}}&lt;br /&gt;
&lt;br /&gt;
== Titles missing &amp;quot;Version&amp;quot;? ==&lt;br /&gt;
Do the titles include &amp;quot;version&amp;quot; this time? I&#039;m not seeing it on the official site or the trailer. I think they&#039;re just called Pokemon X and Pokemon Y now. [[User:Hheebo|Hheebo]] ([[User talk:Hheebo|talk]]) 14:17, 8 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon X and Y &amp;quot;Versions&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
Is it right to be calling them Pokemon X Version and Pokemon Y version? Unlike previous games Nintendo hasn&#039;t used the word &amp;quot;version&amp;quot; when referring to them by name, just calling them Pokemon X and Pokemon Y rather than, to use the most recent example, &amp;quot;Pokemon Black Version 2&amp;quot; and &amp;quot;Pokemon White Version 2&amp;quot;. The logos don&#039;t contain the word &amp;quot;version&amp;quot; either. I think they should simply be referred to as Pokemon X and Y.&lt;br /&gt;
EDIT: Ninja&#039;d by Hheebo. Delete if necessary.&lt;br /&gt;
[[User:NFreak007|NFreak007]] ([[User talk:NFreak007|talk]]) 14:19, 8 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I second this. &amp;quot;Versions&amp;quot; hasn&#039;t been mentioned at all, nor are contained in the logos. If &amp;quot;Versions&amp;quot; were in the title, there&#039;s usually a habit of saying it every time the game title comes up. It&#039;s misleading to list the article as it being called &amp;quot;X and Y &#039;&#039;Versions&#039;&#039;&amp;quot; if there really isn&#039;t any facts backing that up. --[[User:Manaphy1|Manaphy1]] 16:20, 8 January 2013 (UTC)&lt;br /&gt;
::Thirded. It should be [[Pokémon X and Y]], as I stated on [[Pokémon Black and White Versions 2]]&#039;s trivia section. Please rename this page and change this article and the Generation VI one accordingly. [[User:Digifiend|Digifiend]] ([[User talk:Digifiend|talk]]) 17:15, 8 January 2013 (UTC)&lt;br /&gt;
:::Fourthed. Every other main series entry has had &amp;quot;version&amp;quot; on it, this is different in all languages. This should be reflected in the title of the page. {{unsigned|NP Chilla}}&lt;br /&gt;
::::[http://www.thesixthaxis.com/wp-content/uploads/2013/01/PokemonXY8-1024x640.jpg Here]. Enjoy. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 18:00, 8 January 2013 (UTC)&lt;br /&gt;
:::::That seems to be a screenshot from Nintendo3DS&#039;s video. The official Pokémon channel uploaded the same trailer, and they don&#039;t use the word Version, and they&#039;re strict with that word, putting it in all Black Version 1 and White Version 1 videos. &amp;lt;span style=&amp;quot;font-family:AR DARLING; font-size:12pt&amp;quot;&amp;gt;[[User:ToastUltimatum|&amp;lt;font color=&amp;quot;ff8c00&amp;quot;&amp;gt;&#039;&#039;&#039;Toast&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:ToastUltimatum|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;&#039;&#039;&#039;Ultimatum&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt; 19:31, 8 January 2013 (UTC)&lt;br /&gt;
::::::The same video is also on Pokemon.com, without the word &amp;quot;Version.&amp;quot; I fifth the notion that it should be struck from here, because it doesn&#039;t appear to be in any official media. --[[User:The Great Butler|The Great Butler]] ([[User talk:The Great Butler|talk]]) 02:40, 9 January 2013 (UTC)&lt;br /&gt;
:::::::I think it would be a good idea to move it to [[Pokémon X and Y]], &#039;cause it doesn&#039;t even say the name &amp;quot;version&amp;quot; in the title. In previous games, the official sources have said &amp;quot;Pokémon [title] Version&amp;quot; only if it has the word &amp;quot;version in the logo. These games are different, they don&#039;t have &amp;quot;version&amp;quot; in the title at all, so I really wouldn&#039;t see any reason to have it titled &amp;quot;Pokémon X and Y Versions&amp;quot;.—[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 10:29, 9 January 2013 (UTC)&lt;br /&gt;
::::::::I would like to agree with the page move as well, but I really can&#039;t say until there is more usage of just &amp;quot;Pokemon X and Y&amp;quot; an not &amp;quot;Pokemon X version and Pokemon Y version&amp;quot;. I am undecided since I&#039;ve seen Pokémon Direct recordings with the word &amp;quot;version&amp;quot; in it (like in the picture posted by Masatoshi), but everything else points to just calling it [[Pokémon X and Y]]. - &amp;lt;span style=&amp;quot;background:#96EAFF;border: 1px solid#0000FF&amp;quot;&amp;gt;&#039;&#039;[[User:Vhayes1992|&amp;lt;b style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Vhayes&amp;lt;/b&amp;gt;]]&amp;lt;small&amp;gt;&amp;lt;sup style=&amp;quot;color:#00027F&amp;quot;&amp;gt;1992&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt; 23:38, 9 January 2013 (UTC)&lt;br /&gt;
:The official press release repeatedly lists the trademarked titles as &#039;&#039;Pokémon X&#039;&#039; and &#039;&#039;Pokémon Y&#039;&#039; and never uses the term &amp;quot;Version.&amp;quot; Excerpt: &amp;quot;&#039;&#039;Pokémon X&#039;&#039; and &#039;&#039;Pokémon Y&#039;&#039; will be the blueprint for an exciting array of new animation, Pokémon TCG, and toys debuting around the world.&amp;quot;&lt;br /&gt;
:In all of their press releases for other games in the series they use &amp;quot;Version,&amp;quot; for example this excerpt from the B2W2 press release: &amp;quot;The successors to the acclaimed &#039;&#039;Pokémon Black Version&#039;&#039; and &#039;&#039;Pokémon White Version&#039;&#039; games, &#039;&#039;Pokémon Black Version 2&#039;&#039; and &#039;&#039;Pokémon White Version 2&#039;&#039;...&amp;quot;&lt;br /&gt;
:So it seems pretty obvious that it should be moved to &amp;quot;Pokémon X and Y.&amp;quot;[[User:AmaranthSparrow|AmaranthSparrow]] ([[User talk:AmaranthSparrow|talk]]) 21:40, 9 January 2013 (UTC)&lt;br /&gt;
::Heck, even Pokémon.com reads &amp;quot;&#039;&#039;An all-new 3D Pokémon adventure packed with never-before-seen Pokémon will launch worldwide in October 2013. &#039;&#039;&#039;Pokémon X&#039;&#039;&#039; and &#039;&#039;&#039;Pokémon Y&#039;&#039;&#039; will present a new generation of Pokémon, and introduce players to an exciting new adventure in a breathtaking 3D world.&#039;&#039;&amp;quot; Could an admin PLEASE hurry up and move the name of this page? &amp;lt;span style=&amp;quot;font-family:Estrangelo Edessa; font-size:12pt&amp;quot;&amp;gt;[[User:ToastUltimatum|&amp;lt;font color=&amp;quot;ff8c00&amp;quot;&amp;gt;&#039;&#039;&#039;Toast&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:ToastUltimatum|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;&#039;&#039;&#039;Ultimatum&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt; 23:25, 9 January 2013 (UTC)&lt;br /&gt;
:::By moving the page, not only would {{template|v}}, {{template|2v}}, {{template|2v2}}, and {{template|game}} have to be edited (besides the fact that they are all massively used) but [http://bulbapedia.bulbagarden.net/w/index.php?title=Special:WhatLinksHere/Pok%C3%A9mon_X_and_Y_Versions&amp;amp;limit=500 every single page] that links here would also have to be edited. There&#039;s also {{template|PokémonInfobox}}, which is only used on &#039;&#039;&#039;over 650 pages&#039;&#039;&#039;. Templates on the Archives would also have to be changed. &amp;lt;!--Unless you want the unprofessional redirect sign appearing all the time.--&amp;gt;--[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 23:44, 9 January 2013 (UTC)&lt;br /&gt;
::::I&#039;m against moving this page, at the very least until further information is available. &amp;quot;Version&amp;quot; is part of what separates the main series for games like Stadium, XD, and the like. Furthermore, there is at least some evidence that these games are still titled &amp;quot;X Version&amp;quot; and &amp;quot;Y Version&amp;quot; as seen in the picture Masa posted. It seems to me like the company is merely advertising the game in this manner because this is how the fandom always refers to the games, that is, without the word &amp;quot;version&amp;quot;. Furthermore, this is probably simpler since it saves them the trouble of having to write &amp;quot;version&amp;quot; in several different languages all at once (remember, this is getting an instant worldwide release, and &amp;quot;Pokemon&amp;quot; is pretty universal while &amp;quot;version&amp;quot; isn&#039;t). We should at least wait a while before moving the page, and then having to move it back again. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 23:49, 9 January 2013 (UTC)&lt;br /&gt;
:::::Just to clarify, Masatoshi&#039;s image wasn&#039;t official; the official trailer doesn&#039;t have that banner on it, nor refers to them at all as having &amp;quot;Versions&amp;quot;. As for the templates, they don&#039;t appear hard to edit in a change if you use &amp;quot;if switches&amp;quot;. --[[User:Manaphy1|Manaphy1]] 00:53, 10 January 2013 (UTC)&lt;br /&gt;
::::::Just to clarify, &amp;quot;#if:&amp;quot; switches work differently than &amp;quot;#switch:&amp;quot;es. Don&#039;t worry though, it&#039;ll only cause the servers to fail like when {{template|roundy}} used them.--[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 01:08, 10 January 2013 (UTC)&lt;br /&gt;
::::::His image was official. [http://www.nintendo.nl/Divers/Nintendo-Direct/Laatstse-Nintendo-Direct/Nintendo-Direct-698557.html This] is official straight from Nintendo&#039;s website. It says &amp;quot;version&amp;quot;. This is why I am sort of reserving a conclusion and doing a wait and see. - &amp;lt;span style=&amp;quot;background:#96EAFF;border: 1px solid#0000FF&amp;quot;&amp;gt;&#039;&#039;[[User:Vhayes1992|&amp;lt;b style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Vhayes&amp;lt;/b&amp;gt;]]&amp;lt;small&amp;gt;&amp;lt;sup style=&amp;quot;color:#00027F&amp;quot;&amp;gt;1992&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&amp;lt;/span&amp;gt; 02:16, 10 January 2013 (UTC)&lt;br /&gt;
:Where? From what I can see, it calls them Polémon X (lol, presumably a typo) and Pokémon Y. [[User:Digifiend|Digifiend]] ([[User talk:Digifiend|talk]]) 03:48, 10 January 2013 (UTC)&lt;br /&gt;
::&#039;&#039;&#039;The video.&#039;&#039;&#039; --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:49, 10 January 2013 (UTC)&lt;br /&gt;
:::Seems more likely to be some sort of mistake, given that the other videos don&#039;t feature that and the press release specifically omits the word. Anyway, I have contacted Nintendo regarding the title of the games, and will wait to see what they have to say about it. --[[User:Dorsal Axe|Dorsal Axe]] ([[User talk:Dorsal Axe|talk]]) 17:14, 10 January 2013 (UTC)&lt;br /&gt;
::::[http://www.nintendo.co.uk/Misc-/Nintendo-Direct/2013/Pokemon-Direct-08-01-2013/Nintendo-Direct-699626.html What about the Nintendo&#039;s UK website?] --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 21:46, 10 January 2013 (UTC)&lt;br /&gt;
:::::All of the official Nintendo websites, including even the Pokémon website clearly state it as &#039;&#039;&#039;Pokémon X&#039;&#039;&#039; and &#039;&#039;&#039;Pokémon Y&#039;&#039;&#039;. There is &#039;&#039;&#039;no&#039;&#039;&#039; official Nintendo website that calls them &amp;quot;Pokémon X Version&amp;quot; and &amp;quot;Pokémon Y Version&amp;quot;.—[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 08:19, 11 January 2013 (UTC)&lt;br /&gt;
::::::The point is that in the official Pokémon Direct announcement it is present. Every other main series game has it, and in the official announcement (which is on official Nintendo websites) it uses it. Until we get boxart, we should follow what we have been given. It is very commonplace to drop &amp;quot;version&amp;quot; when talking about the titles (Iwata did it himself in the Pokémon Direct video, while &amp;quot;version&amp;quot; was shown on the screen). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:38, 11 January 2013 (UTC)&lt;br /&gt;
:Okay, [http://i.imgur.com/9ANSo.png Nintendo got back to me]. According to them, it&#039;s just &amp;quot;Pokémon X&amp;quot; and &amp;quot;Pokémon Y&amp;quot;, and they go on to mention that whatever the website says is the &amp;quot;current&amp;quot; and most up-to-date official source. (and I must say, I&#039;m impressed with how quickly they responded :p). --[[User:Dorsal Axe|Dorsal Axe]] ([[User talk:Dorsal Axe|talk]]) 13:36, 11 January 2013 (UTC)&lt;br /&gt;
::Then they forgot to remove the Version thing in the video. This seems solid enough for us. We would be moving this page to &#039;&#039;&#039;[[Pokémon X and Y]]&#039;&#039;&#039; and doing all necessary changes soon (not before letting the rest of the staff know). [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 14:32, 11 January 2013 (UTC)&lt;br /&gt;
:::Upon further discussion, we decided to put the moving on hold until we make sure of some stuff related to TPCi. It&#039;s still strange that after 15 years, they decide to drop &amp;quot;Version&amp;quot; just like that. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 16:49, 11 January 2013 (UTC)&lt;br /&gt;
::::Aww, can&#039;t you please move the page already? It&#039;s already been confirmed by Nintendo that it&#039;s called simply &#039;&#039;&#039;Pokémon X&#039;&#039;&#039; and &#039;&#039;&#039;Pokémon Y&#039;&#039;&#039;, it even says that in the official &#039;&#039;&#039;logos&#039;&#039;&#039; of the trailer and official website of http://www.pokemon.com/pokemonxy/en-us/ that it&#039;s only called Pokémon X and Pokémon Y. What do you think? Do you really think it&#039;s going to change just to the way you think it&#039;s going to be? I&#039;m afraid you&#039;re just not used to change, and I understand it takes us a while to adapt to change. ^^—[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 04:38, 15 January 2013 (UTC)&lt;br /&gt;
:::::It has nothing to do with being afraid of change. We needed to be absolutely sure, which is why they&#039;ve put it off so far. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 05:22, 15 January 2013 (UTC)&lt;br /&gt;
::::::I&#039;m sure we have had plenty of proof that it is simply Pokémon X and Pokémon Y, having known that http://www.pokemon.com/pokemonxy/en-us/ is an &#039;&#039;&#039;official source&#039;&#039;&#039; that comes from the &#039;&#039;&#039;official&#039;&#039;&#039; Pokémon website. That website alone is enough to make you absolutely sure that it really is &#039;&#039;&#039;official&#039;&#039;&#039;. ;) —[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 14:47, 17 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New region==&lt;br /&gt;
In this article it states that the new region is likely based off of France but the [[Generation VI]] page says it draws inspiration from various points within Europe. The pages should be more consistent and more neutral about the subject. [[User: Ariano|Արիանո]] 14:50, 8 January 2013 (UTC)&lt;br /&gt;
* The Nintendo Direct Trailer begins with Pikachu atop the Eiffel Tower. Unova draws from inspirations outside of the strict real world New York; it&#039;s not conflicting to say it&#039;s both based on France and draws inspiration from the rest of Europe. &lt;br /&gt;
&lt;br /&gt;
== Trivia to be added, I believe... ==&lt;br /&gt;
&lt;br /&gt;
A bit of trivia to be added:&lt;br /&gt;
*These are the first main series games to have letters in the title rather than color names.&lt;br /&gt;
*The game titles may be named after the X and Y axes of the [[wp:Cartesian coordinate system|Cartesian coordinations]]. ~~&amp;lt;font face=&amp;quot;Verdana&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;[[User:LDEJRuff|LDE]][[User talk:LDEJRuff|JRuff]]&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;~~ 10:04, 8 January, 2013 (UTC)&lt;br /&gt;
:Given that the Japanese logos clearly have DNA helixes in them, I think it&#039;s safe to say that they were going for genetics. Not coordinates. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 15:10, 8 January 2013 (UTC)&lt;br /&gt;
::Why not both? --[[User:Dorsal Axe|Dorsal Axe]] ([[User talk:Dorsal Axe|talk]]) 15:23, 8 January 2013 (UTC)&lt;br /&gt;
:::Because the Japanese logos have DNA helixes in them so they are standing for genetics, not coordinates. It was made pretty clear by Jo. [[User:Rainbow Shifter|Rainbow Shifter]] ([[User talk:Rainbow Shifter|talk]]) 17:09, 8 January 2013 (UTC)&lt;br /&gt;
They&#039;re obviously named after the x and y chromosomes, not coordinates. [[User:Munlax|Munlax]] ([[User talk:Munlax|talk]]) 17:14, 8 January 2013 (UTC)&lt;br /&gt;
::::Could it not be a double meaning? [[User:Digifiend|Digifiend]] ([[User talk:Digifiend|talk]]) 17:16, 8 January 2013 (UTC)&lt;br /&gt;
:::::And what makes you think it&#039;s coordinates? For all I know, we could also use algebraic expressions. So far, Jo&#039;s bet is the safest. Since it has helixes that resemble a DNA string, it&#039;s unlikely to have been based in coordinates. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 17:19, 8 January 2013 (UTC)&lt;br /&gt;
::::::It&#039;s obviously based on Genetics, but Gamefreak and Nintendo love puns. X axis and Y axis. If the third legendary forms a Z shape, then I think it&#039;s safe to say that it&#039;s also partially a stealth 3DS pun --[[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 20:26, 8 January 2013 (UTC)&lt;br /&gt;
::Why would it be based off coordinates anyway? It makes more sense to have them based off genetics seeming as you breed Pokemon in the game. And no, it has been said numerous times: The Japanese logos have &#039;&#039;&#039;DNA&#039;&#039;&#039; helixes in them. End of story. [[User:Rainbow Shifter|Rainbow Shifter]] ([[User talk:Rainbow Shifter|talk]]) 17:23, 8 January 2013 (UTC)&lt;br /&gt;
::::That doesn&#039;t really discount the other reasoning. You may notice the logo is also in 3D text (which they&#039;ve never done for a logo before), which would indicate to me that they&#039;re going for a double entendre with the titles. --[[User:Dorsal Axe|Dorsal Axe]] ([[User talk:Dorsal Axe|talk]]) 17:41, 8 January 2013 (UTC)&lt;br /&gt;
:::::::I thought it was to do with the buttons on the DS and 3DS consoles, shows what I know...[[User:TurtleLover1999|TurtleLover1999]] ([[User talk:TurtleLover1999|talk]]) 20:31, 8 January 2013 (UTC)&lt;br /&gt;
More trivia for your perusal: They&#039;ll be the first main series games to be released simultaneously worldwide, and &amp;quot;Pokemon X&amp;quot; was the original name for both Lugia and Pokemon Crystal. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#00AB47;&amp;quot;&amp;gt;[[User:Luigi-San|Luigi-San]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 22:10, 8 January 2013 (UTC)&lt;br /&gt;
::::::::I agree about the released simultaneously worldwide as I was planning to suggest that myself. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 02:13, 9 January 2013 (UTC)&lt;br /&gt;
::::::I don&#039;t think that the genetic base is so obvious, that thing in the logo can mean a lot of things. Also the coordinates reasoning in the first 3-&#039;&#039;&#039;dimentional&#039;&#039;&#039; game on a &#039;&#039;&#039;3D&#039;&#039;&#039;S is supported by the fact that Yveltal is flying while Xerneas is on the ground, like the axes. Can&#039;t be a coincidence. However save this geneticVSgeometic debate til we know if there is any Z Pokemon. It would kill the genetic theory and support the coordinates one. --[[User:Tano|Tano]] ([[User talk:Tano|talk]]) 20:22, 12 January 2013 (UTC)&lt;br /&gt;
:::::::The fact that one flies and the other one roams the land does not mean they are based in coordinates or spacial axes, it CAN be a coincidence. The DNA string is heavily implied in the Japanese logo and supports the theory, while the axial theory only has a &amp;quot;What if the third version is Z?&amp;quot; as its support, and the fact that Xerneas runs horizontally (Even diagonally when it jumps!) and Yveltal flies (although horizontally, vertically, diagonally, you name it). [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 20:35, 12 January 2013 (UTC)&lt;br /&gt;
::::::::They would have been pretty stupid if they made them able to move only horizontally or vertically, and unable to jump. What kind of argument is that? The point is that the X axis on a graph goes across, the Y axis goes up, and is the Y Pokemon that flies, while the X pokemon is on the ground, not the opposite. However, &#039;&#039;as I said&#039;&#039;, we should wait. I&#039;m not saying that the coordinates theory is the right one (well, that&#039;s my intuition), but I don&#039;t think you have any proof to say for sure that they&#039;re related to chromosomes either, except a small low definition detail on the logo that could be anything. I can totally see a Z pokemon related to stereo3D coming. It&#039;s almost impossible that they&#039;ll do nothing to use the 3D function of the console. —[[User:Tano|Tano]] ([[User talk:Tano|talk]]) 21:14, 12 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Based off France?==&lt;br /&gt;
To suggest the region will &#039;likely&#039; be based on France seems to be speculation of the sort that the banner of the top forbids, Tokyo also has a structure like the Eiffel Tower. [[User:Alexsau1991|Alexsau1991]] ([[User talk:Alexsau1991|talk]]) 17:12, 8 January 2013 (UTC)&lt;br /&gt;
:The streets have an European-like setting; Pikachu spread his message from a location that seemed to be the same as France; that tower looks like the Eiffel Tower and it seems to use gray instead of white and red. While it&#039;s not confirmed, it is plausible that the region might be based in France. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 17:18, 8 January 2013 (UTC)&lt;br /&gt;
::While it seems plausible, even likely. Isn&#039;t it still speculation? And why the entire region, rather than that particular city (I don&#039;t recall France having a desert, for example)? Castelia City in Black and White is said to be based off New York, yet the entire region isn&#039;t said to be based on the USA. [[User:Alexsau1991|Alexsau1991]] ([[User talk:Alexsau1991|talk]]) 17:23, 8 January 2013 (UTC)&lt;br /&gt;
:::There&#039;s a big difference between the USA and France, the US is a massive country (in terms of size and little would be explored, if not ignoring plenty of cities). I for one think it &#039;&#039;may&#039;&#039; be based in Europe, but that city, along with that picture with the bridge remind me of the {{wp|Palace of Versailles}}. Most people seem to agree it might be based in Europe/France, so for the time being, we&#039;ll leave it like this. [[User:Masatoshi|&amp;lt;span style=&amp;quot;color: #224a9a&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color: #2b5fc7&amp;quot;&amp;gt;M&amp;lt;/span&amp;gt;asatoshi&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]][[User_talk:Masatoshi|&amp;lt;span style=&amp;quot;color: #118eb2&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 17:50, 8 January 2013 (UTC)&lt;br /&gt;
::Pikachu&#039;s pretty clearly shown on the Eiffel Tower, in a country in the general location that everyone expects France to be. --[[User:Dorsal Axe|Dorsal Axe]] ([[User talk:Dorsal Axe|talk]]) 18:05, 8 January 2013 (UTC)&lt;br /&gt;
:::Regardless it is very blatant &#039;&#039;&#039;speculation&#039;&#039;&#039;, of which this encyclopaedia has clearly warned it&#039;s editors of avoiding. Popular agreement is &#039;&#039;&#039;NOT&#039;&#039;&#039; &#039;&#039;&amp;quot;confirmation by a reliable source&amp;quot;&#039;&#039;. What&#039;s the point in that rule, if your so keen on breaking it? [[User:Alexsau1991|Alexsau1991]] ([[User talk:Alexsau1991|talk]]) 18:41, 8 January 2013 (UTC)&lt;br /&gt;
::::Yeah, I do agree that it&#039;s speculation right now. It&#039;s like when everybody put Kyurem as the third member of the Tao trio before it was confirmed, despite them arguing tooth and nail and out right refusing to allow Giratina to be stated as the third member of the Dragon trio before Platinum came out [[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 20:28, 8 January 2013 (UTC)&lt;br /&gt;
:::::Exactly. It&#039;s really inconsistent. As an admin, it seems as if Masatoshi is going for a &#039;do as I say, not as I do&#039;. You can&#039;t rule &#039;no speculation&#039;, then allow a piece that you favour, or personally find convincing. &lt;br /&gt;
:::::Even if the Eiffel Tower could be considered more than speculation, how do we arrive at the fact the WHOLE region is based on France?.. It&#039;s conjecture after conjecture... [[User:Alexsau1991|Alexsau1991]] ([[User talk:Alexsau1991|talk]]) 01:04, 9 January 2013 (UTC)&lt;br /&gt;
::::::In the trailer, Pikachu is seen on top of the Eiffel Tower. Literally. The camera zooms out and shows it in France. Saying the region is based on France is less of speculation, and more of an observation giving readers some idea what the region looks like. Rather than explaining every tiny little detail about the location, we can just blanket sweep it by saying, &amp;quot;It looks a lot like France.&amp;quot; But obviously it&#039;s NOT France, cause Pokémon regions have almost never been real locations. (Sans Kanto. Kind of.) &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 01:31, 9 January 2013 (UTC)&lt;br /&gt;
:::::::I think it would be a good idea to forbid this from being posted for now until more conclusive proof is gathered by any means from official sources to verify this though it would be a very slim chance that any of this is true. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 02:16, 9 January 2013 (UTC)&lt;br /&gt;
::::::::I should also point out that Junichi Masuda&#039;s current Twitter profile picture is him next to the Eiffel Tower and there is at least one message commenting on his trip to France. Possibly a coincidence, though it&#039;s hardly an argument against the region being based off France. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 02:23, 9 January 2013 (UTC)&lt;br /&gt;
:::::::::Texas has an Eiffel Tower. Japan has a Statue of Liberty too, but Japan isn&#039;t the first place you think of when you think of the Statue of Liberty, is it? Then don&#039;t even get me started on Las Vegas. Pikachu is in the real life France in the intro, the girl&#039;s attire seems very French to me personally, the Pokémon team went to France for &amp;quot;work related reasons&amp;quot;. I don&#039;t really see anything pointing it away from France, and I&#039;m done having this discussion. There are more important things to worry about. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 02:53, 9 January 2013 (UTC)&lt;br /&gt;
::::::::::huh. didn&#039;t know france had a desert. that city is obviously based on paris, but i have doubts on the entire region being based on france alone. just my 2cents, i could be wrong, but hey, speculation is speculation ;) [[User:Tarilaan|Tarilaan]] ([[User talk:Tarilaan|talk]]) 11:37, 9 January 2013 (UTC)&lt;br /&gt;
:::::::::::Pretty sure there&#039;s not a desert full of ancient ruins or mountain ranges in New York City, either, yet they&#039;re both in Unova.  The game COULD be based in all of Europe, but so far we&#039;ve only seen evidence of France.  Saying the game &amp;quot;seems to be based on France&amp;quot; doesn&#039;t exclude the possibility of it also being based on other areas as well, in any case. --[[User:ACDragonMaster|ACDragonMaster]] ([[User talk:ACDragonMaster|talk]]) 02:54, 10 January 2013 (UTC)&lt;br /&gt;
:Europe is the safest assumption til the game is released and we can tell for sure if it&#039;s France or more. No reason to rush guys, we don&#039;t have enough information. Even if all we have seen is from France (it&#039;s not), it still doesn&#039;t mean that there won&#039;t be any Pisa Tower or Berlin Wall or Roman Coliseum (that I&#039;d very much like) in another footage. --[[User:Tano|Tano]] ([[User talk:Tano|talk]]) 20:25, 12 January 2013 (UTC)&lt;br /&gt;
::Also the 2 legendaries &amp;quot;Xcalibur&amp;quot; and &amp;quot;Yvern&amp;quot; have a great European feeling more then French. –[[User:Tano|Tano]] ([[User talk:Tano|talk]]) 21:16, 12 January 2013 (UTC)&lt;br /&gt;
::Exactly, we don&#039;t have enough information, so why should we jump to &amp;quot;it seems to be based on Europe&amp;quot; from the get-go? If anything, all evidence points to France (Eiffel tower, Versailles, Pikachu&#039;s location, Masuda&#039;s trip, etc.) It&#039;s still speculation, however, one way or the other.[[User:Gacs|Gacs]] ([[User talk:Gacs|talk]]) 08:02, 13 January 2013 (UTC)&lt;br /&gt;
:::France is in Europe. I think it&#039;s a safe assumption. —[[User:Tano|Tano]] ([[User talk:Tano|talk]]) 10:17, 13 January 2013 (UTC)&lt;br /&gt;
::::The page says Europe. I am putting an end to this discussion on Bulbapedia. If you wish to speculate more on the subject, take it to [http://bmgf.bulbagarden.net/f693/ the forums]. Subsequent messages will be removed, and blocks may be handed out. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 10:50, 13 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Masuda himself said in a Q&amp;amp;A at E3 that the region is based off of France. [[User:KennyMc0294|KennyMc0294]] ([[User talk:KennyMc0294|talk]]) 0145, 16 June 2013 (UTC)&lt;br /&gt;
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== Region is based in France ==&lt;br /&gt;
&lt;br /&gt;
Besides the obvious Eiffel Tower reference, I found out that the buildings shown are reminiscent of Paris&#039;s type (which was forced as an official style there) and additionally, the place Pikachu is giving the conference is Paris.&lt;br /&gt;
I&#039;m including the picture for future reference.&lt;br /&gt;
[http://d3j5vwomefv46c.cloudfront.net/photos/large/714858374.png?key=25601440&amp;amp;Expires=1357683885&amp;amp;Key-Pair-Id=APKAIYVGSUJFNRFZBBTA&amp;amp;Signature=cMmYD40-9pvM7rc2~DneFwveDyESiYlke9L7VLrKMgbxx17yzOX7SfaL0oLKZUA~kRH4KcIMGYHdMDnfQ35-hhN50gESVjsub7Jbcpfstq2AhsJnHXQVj36ktl~N5qZLf9cNqzq71xKIMedbWhyydovcNqw3jd~j6ylnFaxcxh4_]&lt;br /&gt;
--[[User:M.vit|M.vit]] ([[User talk:M.vit|talk]]) 22:09, 8 January 2013 (UTC)&lt;br /&gt;
:There&#039;s a section discussing that right above this one. Please join that conversation instead of starting a new section for the same thing. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 22:15, 8 January 2013 (UTC)&lt;br /&gt;
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== Except South Korea ==&lt;br /&gt;
&lt;br /&gt;
In the video, they only say &amp;quot;except select countries&amp;quot;. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 22:20, 8 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Xerneas and Yveltal ==&lt;br /&gt;
&lt;br /&gt;
Pokemon.com just confirmed the names of the mascots: Bambi is called Xerneas and Tweety is called Yveltal. http://www.pokemon.com/pokemonxy/en-us/    [[User:NP Chilla|NP Chilla]] ([[User talk:NP Chilla|talk]]) 14:14, 9 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Interwiki ==&lt;br /&gt;
Why don&#039;t you add the other lenguages? [http://wiki.pokemoncentral.it/Pok%C3%A9mon_X_e_Y Central Wiki], [http://www.pokewiki.de/Pok%C3%A9mon_X_und_Pok%C3%A9mon_Y PokéWiki], [http://poketeca.com/wiki/Pok%C3%A9mon_X_y_Y Pokéteca] ? --[[User:Zapdos96|Zapdos96]] ([[User talk:Zapdos96|talk]]) 18:02, 12 January 2013 (UTC)&lt;br /&gt;
:Done. (Thanks for the reminder.) --[[User:神奇超龍|&amp;lt;font color=&amp;quot;#2B547E&amp;quot;&amp;gt;&#039;&#039;&#039;超龍&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;「&#039;&#039;&#039;[[User talk:神奇超龍|Chao]]&#039;&#039;&#039;」&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; 18:09, 12 January 2013 (UTC)&amp;lt;br&amp;gt;&lt;br /&gt;
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== Name origin ==&lt;br /&gt;
&lt;br /&gt;
According to Japanese websites, the X and Y refer to the chromosomes --[[User:Ext|Ext]] ([[User talk:Ext|talk]]) 18:18, 12 January 2013 (UTC)&lt;br /&gt;
:Link to the source please. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 20:38, 12 January 2013 (UTC) &lt;br /&gt;
:[http://blog.esuteru.com/archives/6852422.html]here  at comment #1154 talking about the logo showing DNA. Also here [http://pokemonxy.jp/news/20130108/pokemon_dna.html] read the article. The logo on the article should be updated. --[[User:Ext|Ext]] ([[User talk:Ext|talk]]) 13:25, 17 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Error ==&lt;br /&gt;
&lt;br /&gt;
It says &amp;quot;The first Pokémon &#039;&#039;&#039;to be released&#039;&#039;&#039;&amp;quot; when it should say &amp;quot;The first Pokémon &#039;&#039;&#039;revealed&#039;&#039;&#039;&amp;quot;. &amp;amp;mdash;[[User:Clubchloe1|&amp;lt;span style=&amp;quot;color:#025DA6;&amp;quot;&amp;gt;&#039;&#039;&#039;Club&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clubchloe1|&amp;lt;span style=&amp;quot;color:#EA1A3E;&amp;quot;&amp;gt;&#039;&#039;&#039;chloe1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:49, 14 February 2013 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Bolero Time ==&lt;br /&gt;
So are we going to completely ignore the fact that the male character is blatantly skating/roller-blading in the trailer? &lt;br /&gt;
Twenty-six seconds in to the trailer. I mean, this is new game-play right? I&#039;m mentioning it here because I know if I just go ahead and put it in I&#039;ll get loads of &amp;quot;well he might be using Surf or something&amp;quot; complaints because for some reason it&#039;s only worth adding if an admin happens to like it. So yeah. [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 22:52, 19 February 2013 (UTC)&lt;br /&gt;
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== November 2, 2013 ==&lt;br /&gt;
&lt;br /&gt;
Gamestop apparently lists the game&#039;s American release as Nov. 2nd, 2013? Is this true, and if so, wouldn&#039;t the article need to be updated to match it?--[[User:Darknesslover5000|Darknesslover5000]] ([[User talk:Darknesslover5000|talk]]) 05:38, 20 February 2013 (UTC)&lt;br /&gt;
:Gamestop usually lists a incorrect date before a game comes out, so I wouldn&#039;t worry about updating the page.  --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 05:43, 20 February 2013 (UTC)&lt;br /&gt;
::Thank you. I can rest easy--[[User:Darknesslover5000|Darknesslover5000]] ([[User talk:Darknesslover5000|talk]]) 05:48, 20 February 2013 (UTC)&lt;br /&gt;
:::No so much an incorrect date as their estimation. They have to make these estimations for the purposes of preorders. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:26, 20 February 2013 (UTC)&lt;br /&gt;
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== RFE: Broken Link in Bulbanews box ==&lt;br /&gt;
&lt;br /&gt;
The Bulbanews box currently gets the link wrong:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{bulbanews|game}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; links to [[:n:Category:Articles relating to Pokémon X and Y]] but the actual page is [[:n:Category:Articles relating to Pokémon X and Y Versions]].&lt;br /&gt;
&lt;br /&gt;
It should be &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{bulbanews|game|Pokémon X and Y Versions}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; instead.  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 19:16, 28 February 2013 (UTC)&lt;br /&gt;
:I&#039;ve changed the category on Bulbanews. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:52, 8 March 2013 (UTC)&lt;br /&gt;
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== Mewtwo&#039;s Awakened Form ==&lt;br /&gt;
&lt;br /&gt;
A new, Mewtwo-esque Pokémon has been revealed. It needs to be added to this page.&lt;br /&gt;
*http://www.youtube.com/watch?v=vk_YC0MXJ-0&amp;amp;list=PLQWzKIaERirwczLwQE6HegZyd4pYV5AwH &lt;br /&gt;
*http://www.pokemon.com/pokemonxy/en-us/&lt;br /&gt;
[[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 23:48, 6 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
It should be added on this page, but there isn&#039;t much anyone can write about it, as nothing is known except for the fact it&#039;s similar to Mewtwo. (Although in my opinion, I think it should just be noted with a photo about the new Pokemon in the Pokemon X and Y page and the Generation VI page). Btw, this new generation is totaly getting me pumped up for October! I know thats not a place to say that, but yea, just wanted to put that out there! LOL Hopefully new information will be available soon! :) PokeNerd 07:07, 7 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well, it&#039;s been added. Now we have to keep an eye out for its name... Maybe in the meantime we could just call it &amp;quot;New Mewtwo&amp;quot;. [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 20:15, 7 April 2013 (UTC)&lt;br /&gt;
:NO. Absolutely no speculating for now. We need to wait for an official name. &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 20:21, 7 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
While I agree 100% with no speculation, if the image is there, the presence of this new Mewtwo-like Pokemon and its role in the new movie should be mentioned under &amp;quot;New Pokemon&amp;quot;, especially since I believe that would make it the first Gen VI Pokemon to appear in the anime. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 22:07, 7 April 2013 (UTC)&lt;br /&gt;
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We should call it ?????????? for now. [[User:MewtwoForm2|MewtwoForm2]] ([[User talk:MewtwoForm2|talk]]) 23:04, 7 April 2013 (UTC)&lt;br /&gt;
:We just need to wait. That&#039;s all I have to say regarding its name. &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 23:08, 7 April 2013 (UTC)&lt;br /&gt;
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I agree, leave it how it is! There is nothing further that anyone can tell at this time! Like I said above, they have only stated it shares similarities to Mewtwo and nothing else at this time! Naming it &amp;quot;??????????&amp;quot; is pointless, having a photo on the Pokemon X and Y page is just fine (how it is now). When more CONCRETE evidence is revealed, then a page should and will be made for the new Pokemon! Till then, lets just be amazed and in awe of this new Pokemon! :) PokeNerd 11:10, 8 April 2013 (UTC)&lt;br /&gt;
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[[User:Poko10|Poko10]] ([[User talk:Poko10|talk]]) 10:35, 13 April 2013 (UTC)PEOPLE i found a probable corocoro leak! It confirms that the new &amp;quot;mewtwo&amp;quot; IS a new forme. :D&lt;br /&gt;
*Same here, it&#039;s probably okay to label its box as &amp;quot;Mewtwo&amp;quot; or &amp;quot;New Mewtwo forme&amp;quot; at this point. [[User:Darthrai|Darthrai]] ([[User talk:Darthrai|talk]]) 14:25, 13 April 2013 (UTC)&lt;br /&gt;
::[[n:CoroCoro reveals last week&#039;s unveiled Pokémon to be Forme of Mewtwo]] --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:45, 13 April 2013 (UTC)&lt;br /&gt;
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Not to speculate, but considering the movie&#039;s called Mewtwo&#039;s Awakening, and the form is described as Mewtwo awakening in its new form, I would say it&#039;s called &amp;quot;Awakened Form&amp;quot;. But we should just wait for more info and add the artwork to the [[Mewtwo]] page. [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 15:57, 13 April 2013 (UTC)&lt;br /&gt;
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I agree we should probably wait for more information before we start naming things. [[User:Poko10|Poko10]] ([[User talk:Poko10|talk]]) 00:08, 14 April 2013 (UTC)&lt;br /&gt;
:When a name comes out, we&#039;ll add it, but this talkpage isn&#039;t the place to speculate about what it could be. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 00:22, 14 April 2013 (UTC)&lt;br /&gt;
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Now that its been confirmed as a new forme of Mewtwo, can that be officially added to the page and Mewtwo&#039;s page? Or should we wait? Demers-Vachon 01:45, 19 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why was the new Mewtwo picture removed in the recent update? &lt;br /&gt;
[[User:CrystalHalfBreed|CrystalHalfBreed]] ([[User talk:CrystalHalfBreed|talk]]) 19:18, 22 April 2013 (UTC)&lt;br /&gt;
:Because its been confirmed to be a new form and not a new Pokémon. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:29, 23 April 2013 (UTC)&lt;br /&gt;
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Maybe we should make a new section for revealed forms of pokemon? Or place something in the screen shot section? It seems weird not to have any of this news anywhere on the page.&lt;br /&gt;
[[User:CrystalHalfBreed|CrystalHalfBreed]] ([[User talk:CrystalHalfBreed|talk]]) 15:51, 23 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possible Pokémon X and Y Release date ==&lt;br /&gt;
&lt;br /&gt;
Hi! I&#039;m new at this and I wanna share something to you all.&lt;br /&gt;
&lt;br /&gt;
While I&#039;m searching the web about Pokémon, I found a Wikipedia page titled &#039;&#039;2013 in video gaming&#039;&#039; and I was so excited to see a release date for &#039;&#039;Pokémon X and Y&#039;&#039;. This maybe unofficial because I couldn&#039;t see any reference about the date. So here&#039;s the link: [http://en.wikipedia.org/wiki/2013_in_video_gaming#October.E2.80.93December 2013 in video gaming]&lt;br /&gt;
&lt;br /&gt;
I hope this will help and also please reply... thank you! --[[User:AwesomeDJPokemon|AwesomeDJPokemon]] ([[User talk:AwesomeDJPokemon|talk]]) 15:10, 8 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:From our article:&lt;br /&gt;
&lt;br /&gt;
::&amp;quot;The paired versions will be released worldwide (except for select countries) on &#039;&#039;&#039;October 2013&#039;&#039;&#039; and will be available for both retail sale and download.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:It was announced in the first trailer I believe. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 15:13, 8 April 2013 (UTC)&lt;br /&gt;
::Yeah, basically everyone has known the release date since the games were announced. I wonder where you have been for the past three months.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 15:23, 8 April 2013 (UTC)&lt;br /&gt;
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::: Well, I knew that it was going to be released in October but I was talking about the exact &#039;&#039;&#039;date&#039;&#039;&#039; of the release. --[[User:AwesomeDJPokemon|AwesomeDJPokemon]] ([[User talk:AwesomeDJPokemon|talk]]) 15:30, 8 April 2013 (UTC)&lt;br /&gt;
:::: Oh, sorry. I didn&#039;t notice that there was &#039;20&#039; in the table. I&#039;m sure it&#039;s just an assumption though.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 15:52, 8 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Thank you for noticing it! I just wanna contribute to you guys this and other information about the game and the franchise. --[[User:AwesomeDJPokemon|AwesomeDJPokemon]] ([[User talk:AwesomeDJPokemon|talk]]) 16:06, 8 April 2013 (UTC)&lt;br /&gt;
::::::Wikipedia is only reliable when a source is provided. I tracked down [http://en.wikipedia.org/w/index.php?title=2013_in_video_gaming&amp;amp;diff=539765900&amp;amp;oldid=539723107 the edit which added the 20], and no source was provided. I have now removed that from the Wikipedia page. Thanks for pointing it out though. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:51, 9 April 2013 (UTC)&lt;br /&gt;
::::::: Just to let you know, the release date that says October 20th is back on that wikipedia page, I even called my game stores in my home town and all of them just have October 2013, no specific date. So whoever added that to wiki page, needs to A) remove it or B) provide a real source to where they got that release date from! PokeNerd 01:19, 10 April 2013 (UTC)&lt;br /&gt;
::::::::The same user removed it later, so it&#039;s fine now. (Also, we really shouldn&#039;t use a Bulbapedia talk page to discuss a Wikipedia issue.) --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:12, 11 April 2013 (UTC)&lt;br /&gt;
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== Lots of new Pokemon revealed, new region revealed, slight customization revealed, etc. etc. ETC! ==&lt;br /&gt;
Seriously, this is a news overload. We even have some info about the starters! Somebody, add all this! Especially the new Pokemon! We even have pages for them, now! {{unsigned|Poko907}}&lt;br /&gt;
:Please allow some time, we&#039;ve been working hard to add and update in a timely manner. The new information will be added ASAP. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 15:59, 11 May 2013 (UTC)&lt;br /&gt;
:: It&#039;s on the page now! Awesome! {{unsigned|Poko907}}&lt;br /&gt;
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== Boxes exist now ==&lt;br /&gt;
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[[a:File:X EN boxart.png]] [[a:File:Y EN boxart.png]]&amp;lt;br&amp;gt;can you stick these on--[[User:Pikachu Bros.|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Pikachu Bros.&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&amp;lt;/small&amp;gt; 18:32, 14 May 2013 (UTC)&lt;br /&gt;
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== Female player == &lt;br /&gt;
We don&#039;t have ANY pictures of her official art, despite some pictures of her being on the official site. I was wondering why she isn&#039;t there, considering all of the new Pokemon, the region, a city, and more being added in. [[User:Poko907|Poko907]] ([[User talk:Poko907|talk]]) 21:09, 14 May 2013 (UTC)&lt;br /&gt;
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The pictures on the official site ARE official art. [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 20:58, 25 May 2013 (UTC)&lt;br /&gt;
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== Downloadable citation? ==&lt;br /&gt;
&lt;br /&gt;
Where was it (first?) stated that X and Y will be downloadable titles from the eShop? Or is it just a rule now for 3DS games? --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 02:32, 15 May 2013 (UTC)&lt;br /&gt;
:Found it in history: http://www.famitsu.com/news/201301/08026993.html Maybe this needs citation, though. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 02:48, 15 May 2013 (UTC)&lt;br /&gt;
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== Disambiguation clarification ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t the article have some kind of introductory disambiguation statement situated somewhere at the article&#039;s beginning? Something like:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This article is about the game&#039;&#039; Pokémon X.&#039;&#039; For other referrals, see [[Pokémon X]].&#039;&#039; &lt;br /&gt;
[[User:Fenyx4|Fenyx4]] ([[User talk:Fenyx4|talk]]) 20:36, 15 May 2013 (UTC)&lt;br /&gt;
::There&#039;s no need. Searching [[Pokémon X]] already takes you to that page. There are no terms that redirect here that could be confused with other items on the disambiguation page. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:11, 20 May 2013 (UTC)&lt;br /&gt;
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== Character Designs ==&lt;br /&gt;
&lt;br /&gt;
The news overload continues... According to the Official Pokémon X and Y website, when you choose your gender, you have 3 different character designs to choose from. You can also change your outfit later on. [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 23:40, 15 May 2013 (UTC)&lt;br /&gt;
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== Opposite Player ==&lt;br /&gt;
The PC you don&#039;t choose will appear sometime during the storyline, as shown in the trailer. Mystriously, she doesn&#039;t have her trademark hat. Maybe it&#039;s the same for the male PC, but we can&#039;t speculate on pages, so. {{Unsigned|Poko907}}&lt;br /&gt;
:When in which video were the male and female players shown in the same screen? -[[User:IVsaur|&amp;lt;span style=&amp;quot;color:lightbrown&amp;quot;&amp;gt;EVs&amp;lt;/span&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;and&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;IVsaurs&amp;lt;/span&amp;gt;]] 17:33, 18 May 2013 (UTC)&lt;br /&gt;
::[http://www.pokemonxy.com/_ui/img/_en/screenshots/may_supp_p3_5.jpg Here]. We&#039;re not adding it, though. We have zero information on the context of the scene and assuming that girl is opposite gender player character is pure speculation at this point. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 17:44, 18 May 2013 (UTC)&lt;br /&gt;
OK. [[User:Poko907|Poko907]] ([[User talk:Poko907|talk]]) 01:00, 19 May 2013 (UTC)&lt;br /&gt;
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== Concept Art? Official? ==&lt;br /&gt;
&lt;br /&gt;
[http://oyster.ignimgs.com/wordpress/stg.ign.com/2013/05/Lumiose-City-scene-illustration.jpg]&lt;br /&gt;
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I found this on IGN&#039;s article on new stuff from XY, It said concept art, is this official, if so shouldn&#039;t it make its way to the image gallery?&lt;br /&gt;
&lt;br /&gt;
Also sorry, I have no idea how to make it smaller so I just put it as a link. Other wise it would have stretched the page. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 09:42, 19 May 2013 (UTC)&lt;br /&gt;
:I don&#039;t know if it would be classified as concept art, but it&#039;s real. It&#039;s used on the article for Lumiose City. --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 15:25, 19 May 2013 (UTC)&lt;br /&gt;
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== Ken Sugimori ==&lt;br /&gt;
&lt;br /&gt;
I asked this on Helioptile&#039;s page as well, but no one answered, so here it goes:&lt;br /&gt;
Whenever a new Pokemon is released, as is the case with the 4 new Pokemon recently released, we get official artwork from them. But how do we know definitely that the artwork is always by Sugimori? Of course, it is his art style, but that&#039;s not so hard to mimic for a professional... &lt;br /&gt;
So how do we know? --[[User:Phoenixon|Phoenixon]] ([[User talk:Phoenixon|talk]]) 20:52, 30 May 2013 (UTC)&lt;br /&gt;
:We know that Sugimori always draws the Pokemon, so until we&#039;re told otherwise, it&#039;s pretty safe to assume.  In fact, I&#039;m pretty sure others have drawn artwork for player characters, or other characters, and we&#039;ve been told that.  Of course, it might also say it somewhere, but I never look at the places where the artwork is revealed. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 21:33, 30 May 2013 (UTC)&lt;br /&gt;
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== Noivern, Vivillon, and Pokémon-Amie ==&lt;br /&gt;
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Don&#039;t forget to add them. [[User:MasterZ|MasterZ]] ([[User talk:MasterZ|talk]]) 18:31, 11 June 2013 (UTC)&lt;br /&gt;
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== Korean release date confirmed ==&lt;br /&gt;
&lt;br /&gt;
It&#039;ll be [http://pokemonxy.pokemonkorea.co.kr/product.html October 12th, 2013] like the rest of the world (that&#039;s a first!) ... I&#039;d add it myself, if the page was unlocked. -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 03:06, 12 June 2013 (UTC)&lt;br /&gt;
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== Possible player names ==&lt;br /&gt;
&lt;br /&gt;
From the official website: [http://www.pokemonxy.com/_ui/img/_en/screenshots/june_p1_02.jpg] However, I&#039;m not sure if these are 100% a confirmation, as back when Black and White were coming out Hilbert and Hilda were shown as &amp;quot;Blair&amp;quot; and &amp;quot;Whitley&amp;quot; in some screenshots. Should we start calling XY&#039;s players Xavier and Yvonne or play it safe for now? [[User:Reign|Reign]] ([[User talk:Reign|talk]]) 07:07, 12 June 2013 (UTC)&lt;br /&gt;
:It&#039;s the same exact thing as Blair and Whitlea. We&#039;re playing it safe for the moment. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 08:14, 12 June 2013 (UTC)&lt;br /&gt;
::Righto then. On a related topic, apparently according to CoroCoro, their Japanese names are Callum (m) and Serena (f).[[User:Reign|Reign]] ([[User talk:Reign|talk]]) 00:57, 13 June 2013 (UTC)&lt;br /&gt;
:::Callum and Serena are the names on the official site for the rivals. -[[User:IVsaur|&amp;lt;span style=&amp;quot;color:lightbrown&amp;quot;&amp;gt;EVs&amp;lt;/span&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;and&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;IVsaurs&amp;lt;/span&amp;gt;]] 13:35, 14 June 2013 (UTC)&lt;br /&gt;
::::Should we change the names of the &amp;quot;Hero&amp;quot; and &amp;quot;Heroine&amp;quot; to Calem and Serena? - {{u|Rockettitan7}}, 12:36, 16 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Versions...again==&lt;br /&gt;
&lt;br /&gt;
So this was already talked about earlier and the official artwork seems to confirm there is no version in the title. However, Nintendo&#039;s [http://www.nintendo.co.jp/ir/en/library/events/130612/02.html E3 briefing] calls them X Version and Y Version. --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 03:22, 14 June 2013 (UTC)&lt;br /&gt;
:I think we&#039;re going to have to assume that&#039;s a mistake for now. We have box art and there is no &amp;quot;Version&amp;quot; on them. On Pokémon.com [http://www.pokemon.com/us/pokemon-video-games/pokemon-black-version-and-pokemon-white-version/ all other games] say &amp;quot;Version&amp;quot; while [http://www.pokemon.com/us/pokemon-video-games/pokemon-x-and-pokemon-y/ X and Y] don&#039;t. I think the best source we have is the box art, so until we get box art with &amp;quot;Version&amp;quot; we should just consider the titles to not contain &amp;quot;Version&amp;quot;. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:21, 14 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Languages ==&lt;br /&gt;
&lt;br /&gt;
Why has it not been added to the article that this is the first game to have all 7 languages in one cartridge? -[[User:IVsaur|&amp;lt;span style=&amp;quot;color:lightbrown&amp;quot;&amp;gt;EVs&amp;lt;/span&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;and&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;IVsaurs&amp;lt;/span&amp;gt;]] 12:09, 14 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== June CoroCoro Pokemon ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t help but notice that the 4 pokemon shown in June CoroCoro ([[Litleo]], [[Flabebe]], [[Scatterbug]], and [[Spewpa]]) have not been added to the list of X and Y Pokemon. Is that an oversight, or are no more pokemon being added their because of lack of room? --[[User:Senoel99|Senoel99]] ([[User talk:Senoel99|talk]]) 17:26, 14 June 2013 (UTC)&lt;br /&gt;
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== Characters needs to be updated ==&lt;br /&gt;
&lt;br /&gt;
Can someone change Hero and Heroine to Calum and Serena (also those pages need to be created, but anyway), and add Shauna, Tierno, Trevor, Alexa, and Viola as well. Thanks.&lt;br /&gt;
[[User:CoolDudeAl|CoolDudeAl]] ([[User talk:CoolDudeAl|talk]]) 21:04, 14 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Calum and Serena are the names of the rivals and Calum is your rival when you choose the female character and Serena is your rival when you play as the male character. [[User:KennyMc0294|KennyMc0294]] ([[User talk:KennyMc0294|talk]]) 01:37, 15 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Calem and Serena are also the default names for the hero and heroine respectively. And yes, there should be Shauna, Tierno, etc. in the characters list. [[User:Functioning Blaziken|Functioning Blaziken]] ([[User talk:Functioning Blaziken|talk]]) 13:25, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The image for spewpa ==&lt;br /&gt;
&lt;br /&gt;
The image of spewpa is cut from the corocoro leaks, The official artwork is alredy uploaded to BulbaNewsNOW&#039;s twitter I think you should replace it, I&#039;ll do it but I don&#039;t know how, I am new here. {{unsigned|SuckMyBlood}}&lt;br /&gt;
:It usually takes some time before the new version of an image is correctly shown on every page the image is on. &amp;lt;span style=&amp;quot;font-family:Arial Black&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;☼ [[User:Blazingfist|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Blazing&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;[[User talk:Blazingfist|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Fist ☼&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:32, 14 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Player default names? ==&lt;br /&gt;
&lt;br /&gt;
Are the player&#039;s names Callum and Serena for the male and female respectively? I heard it somewhere, but I&#039;m not sure. [[User:Functioning Blaziken|Functioning Blaziken]] ([[User talk:Functioning Blaziken|talk]]) 15:30, 16 June 2013 (UTC)&lt;br /&gt;
:Calem and Serena, but yes, they are the official names. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 15:53, 16 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mistake ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t edit the article, but this sentence sounds wonky to me:&lt;br /&gt;
&amp;quot;The Player Search System (PSS) is a multiplayer feature that always people to connect, battle, and trade with other players through the internet.&amp;quot; [[User:Eevee-Girl|Eevee-Girl]] ([[User talk:Eevee-Girl|talk]]) 06:50, 17 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think it&#039;s been changed to &#039;allows&#039; now. [[User:Functioning Blaziken|Functioning Blaziken]] ([[User talk:Functioning Blaziken|talk]]) 13:21, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;ヒトツキ&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t [[ヒトツキ]] (Hitotsuki [Monorpale]) be added to the new Pokémon section?--[[User:ShinyPatch|ShinyPatch]] ([[User talk:ShinyPatch|talk]]) 18:44, 4 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== spewpa art ==&lt;br /&gt;
&lt;br /&gt;
someone &#039;&#039;&#039;really&#039;&#039;&#039; needs to try and reupload the spewpa art. It sticks out so painfully. [[User:0danmaster0|0danmaster0]] ([[User talk:0danmaster0|talk]]) 21:40, 5 July 2013 (UTC)&lt;br /&gt;
:The file was updated with the official version of the artwork almost a month ago over on the Archives, but the thumbnail still hasn&#039;t synced for some reason. Regardless, the file itself is up-to-date. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 18:23, 11 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== version exclusives ==&lt;br /&gt;
&lt;br /&gt;
since we now know of two pairs of version exclusives I think it is worth making a preliminary list. [[User:0danmaster0|0danmaster0]] ([[User talk:0danmaster0|talk]]) 16:06, 11 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Korean feature, etc, names ==&lt;br /&gt;
&lt;br /&gt;
Because I don&#039;t have any other place to put these... I&#039;ll just place them here for posterity.&lt;br /&gt;
&lt;br /&gt;
===Features of X&amp;amp;Y===&lt;br /&gt;
* 무리배틀 &#039;&#039;{{tt|Muri|swarm}} {{tt|Baeteul|Battle}}&#039;&#039;: Horde Encounters&lt;br /&gt;
* 스카이배틀 &#039;&#039;{{tt|Seukai Baeteul|Sky Battle}}&#039;&#039;: Sky Battles&lt;br /&gt;
* 포켓파를레 &#039;&#039;Poket&#039;pareulle&#039;&#039;: Pokémon-Amie; based on its Japanese name PokéParler (ポケパルレ &#039;&#039;Pokeparure&#039;&#039;)&lt;br /&gt;
* The &amp;quot;Player Search System&amp;quot; (PSS) is specifically &amp;quot;PSS&amp;quot;.&lt;br /&gt;
:* 홀로캐스터 &#039;&#039;Hollokaeseuteo&#039;&#039;: Holocaster feature&lt;br /&gt;
:* 배틀스폿 &#039;&#039;Baeteul&#039;seupot&#039;&#039;: Battle Spot feature&lt;br /&gt;
:* O파워 &#039;&#039;O-pawo&#039;&#039;: O-Powers feature&lt;br /&gt;
&lt;br /&gt;
===Names for new attacks include===&lt;br /&gt;
* 문포스 &#039;&#039;Mun&#039;poseu&#039;&#039;: Sylpheon&#039;s attack &amp;quot;Moonblast&amp;quot;&lt;br /&gt;
: It&#039;s just the transliteration of &amp;quot;Moon Force&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 파라볼라차지 &#039;&#039;Parabolla&#039;chaji&#039;&#039;: Helioptile&#039;s attack &amp;quot;Parabolic Charge&amp;quot;&lt;br /&gt;
: It&#039;s just the transliteration of &amp;quot;Parabola Charge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 니트로차지 &#039;&#039;Niteuro&#039;chaji&#039;&#039;: Fletchling&#039;s attack &amp;quot;[[Flame Charge]]&amp;quot;&lt;br /&gt;
: It&#039;s just the transliteration of &amp;quot;Nitro Charge&amp;quot;&lt;br /&gt;
:* But this isn&#039;t a new attack :X&lt;br /&gt;
&lt;br /&gt;
* 막말내뱉기 &#039;&#039;Makmal&#039;naebaetgi&#039;&#039;: Pamcham&#039;s attack &amp;quot;Parting Shot&amp;quot;&lt;br /&gt;
:* 막 &#039;&#039;mak&#039;&#039;: &amp;quot;just&amp;quot; (as in, &amp;quot;I just got it for you!&amp;quot;) or &amp;quot;act&amp;quot; (as in a play)&lt;br /&gt;
:* 말 &#039;&#039;mal&#039;&#039;: &amp;quot;language, speech&amp;quot;&lt;br /&gt;
:: 막말 &#039;&#039;makmal&#039;&#039;: also means &amp;quot;a blunt remark&amp;quot;, &amp;quot;rude talk&amp;quot;&lt;br /&gt;
:* 내뱉기 &#039;&#039;naebaetgi&#039;&#039;: &amp;quot;spit&amp;quot;, &amp;quot;hurl&amp;quot;, &amp;quot;blurt&amp;quot; (specifically used with &amp;quot;words&amp;quot;, like &amp;quot;the words just hurled out of their mouth&amp;quot;)&lt;br /&gt;
:: So &amp;quot;Rude talk spit&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* 우드호른 &#039;&#039;Udeu&#039;horeun&#039;&#039;: Gogoat&#039;s attack &amp;quot;[[Horn Leech]]&amp;quot;&lt;br /&gt;
: It&#039;s just the transliteration of &amp;quot;Wood Horn&amp;quot;&lt;br /&gt;
:* But this isn&#039;t a new attack :X&lt;br /&gt;
&lt;br /&gt;
* 폭음파 &#039;&#039;Pok&#039;eumpa&#039;&#039;: Noivern&#039;s attack &amp;quot;Boomburst&amp;quot;&lt;br /&gt;
:* 폭(爆) &#039;&#039;pok&#039;&#039;: pop, burst, explode&lt;br /&gt;
:* 음(音) &#039;&#039;eum&#039;&#039;: sound&lt;br /&gt;
:* 파(波) &#039;&#039;pa&#039;&#039;: wave&lt;br /&gt;
: So &amp;quot;Explosive Sound Wave&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
.... I&#039;ll add more in a little bit. -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 02:32, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just realized some of the attacks aren&#039;t new... so I&#039;ve made note of those above, and will only post about the Korean names for the new ones below.&lt;br /&gt;
&lt;br /&gt;
* 부르짖기 &#039;&#039;Bureujijgi&#039;&#039;: Litleo&#039;s attack &amp;quot;Noble Roar&amp;quot;&lt;br /&gt;
:* 부르 &#039;&#039;bureu&#039;&#039;: to call out, hail, summon&lt;br /&gt;
:* 짖 &#039;&#039;jij&#039;&#039;: bark, howl, roar&lt;br /&gt;
:: So &amp;quot;Hail Roar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* 요정의바람 &#039;&#039;Yojeong&#039;ui-baram&#039;&#039;: Flabébé&#039;s attack &amp;quot;Fairy Wind&amp;quot;&lt;br /&gt;
:* 요정 &#039;&#039;yojeong&#039;&#039;: fairy, sprite (so, &amp;quot;fairy&amp;quot;)&lt;br /&gt;
:* 의 &#039;&#039;ui&#039;&#039;: XXX&#039;s&lt;br /&gt;
:* 바람 &#039;&#039;baram&#039;&#039;: wind&lt;br /&gt;
:: So &amp;quot;Fairy&#039;s Wind&amp;quot; or... &amp;quot;Fairy Wind&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
....That&#039;s all I got for now. -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 17:49, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here&#039;s Xerneas&#039; and Yveltal&#039;s abilities and attacks in Korean:&lt;br /&gt;
* Xerneas:&lt;br /&gt;
:* 페어리오라 &#039;&#039;Pe&#039;eori&#039;ora&#039;&#039;: Xerneas&#039; ability &amp;quot;Fairy Aura&amp;quot;&lt;br /&gt;
:* 지오컨트롤 &#039;&#039;Jiokeonteurol&#039;&#039;: Xerneas&#039; attack &amp;quot;Geomancy&amp;quot; (though it&#039;s &amp;quot;Geo Control&amp;quot; in Korean)&lt;br /&gt;
&lt;br /&gt;
* Yveltal:&lt;br /&gt;
:* 다크오라 &#039;&#039;Dakeu&#039;ora&#039;&#039;: Yveltal&#039;s ability &amp;quot;Dark Aura&amp;quot;&lt;br /&gt;
:* 데스윙 &#039;&#039;Deseu&#039;wing&#039;&#039;: Yveltal&#039;s attack &amp;quot;Oblivion Wing&amp;quot; (though it&#039;s &amp;quot;Death Wing&amp;quot; in Korean) -- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 03:01, 21 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Other bits===&lt;br /&gt;
* Lass Anna&#039;s name is 이화 &#039;&#039;I&#039;hwa&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
-- [[User:Nick15|Nick15]] ([[User talk:Nick15|talk]]) 18:34, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Artwork ==&lt;br /&gt;
&lt;br /&gt;
Can someone please add the artwork of the five new Pokemon? Like, Inkay, Spritzee, etc.? [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 19:04, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Uhhhhh it needs done again :P [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 20:49, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Languages==&lt;br /&gt;
Can someone please add the fact that all the localizations will have the same languages (mentioned [http://www.pokemonxy.com/en-us/news/news_languages_2.html here]), as it is a very notable change? [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:13, 12 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Character artwork ==&lt;br /&gt;
&lt;br /&gt;
There have been many more characters revealed than the player characters so far, shouldn&#039;t their artwork be added to the page?[[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]]) 09:21, 13 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mini sprites. ==&lt;br /&gt;
&lt;br /&gt;
IT seems they&#039;ve changed mini sprites. I&#039;ve compared the one at evostone example, and it looks different from what we have. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 09:29, 13 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oorotto ==&lt;br /&gt;
&lt;br /&gt;
Since [[Oorotto]] has been revealed now, shouldn&#039;t the article be created now? [[User:Pokebub|Pokebub]] ([[User talk:Pokebub|talk]]) 06:30, 31 July 2013 (UTC)&lt;br /&gt;
:Hold your horses there, bucko. I&#039;m sure it&#039;s being worked on in someone&#039;s userspace already. The admins keep track of the news and are well aware of when things are revealed; there&#039;s no need to prod at talk pages. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 07:04, 31 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Do all the Pokémon need to be shown? ==&lt;br /&gt;
&lt;br /&gt;
There are quite a few Pokémon now, surely we don&#039;t have to see artwork for them all. Maybe just Froakie, Chespin and Fennekin. [[Emboar|&amp;lt;span style=&amp;quot;color:#AB0047;&amp;quot;&amp;gt;This&amp;lt;/span&amp;gt;]] [[Butch|&amp;lt;span style=&amp;quot;color:#AB0047;&amp;quot;&amp;gt;is&amp;lt;/span&amp;gt;]] [[Cassidy|&amp;lt;span style=&amp;quot;color:#AB0047;&amp;quot;&amp;gt;Mkbw50&amp;lt;/span&amp;gt;]] [[Ritchie|&amp;lt;span style=&amp;quot;color:#AB0047;&amp;quot;&amp;gt;signing&amp;lt;/span&amp;gt;]] [[User:Mkbw50|&amp;lt;span style=&amp;quot;color:#AB0047;&amp;quot;&amp;gt;off&amp;lt;/span&amp;gt;]]  08:52, 5 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== MegaEvolutions ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t there be a section on Mega Evolutions. It might be a little too soon and not enough information on them yet because they just got comfirmed, but maybe at least mentioning them now and adding on later.[[User:Spiknoway84|Spiknoway84]] ([[User talk:Spiknoway84|talk]]) 03:12, 9 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Super Training ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t somebody add a section on Super Training? There&#039;s a section on Mega Evolution, and Super Training was revealed the same day. [[User:Functioning Blaziken|Functioning Blaziken]] ([[User talk:Functioning Blaziken|talk]]) 13:16, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Pokémon ==&lt;br /&gt;
&lt;br /&gt;
The artwork for the new Pokémon revealed yesterday- Dedenne, Bunnelby and Skiddo- is missing. [[User:Functioning Blaziken|Functioning Blaziken]] ([[User talk:Functioning Blaziken|talk]]) 13:20, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Missing Appearances ==&lt;br /&gt;
I&#039;ve noticed that many of the new Pokemon are missing their &amp;quot;Physiology&amp;quot; descriptions, when it should be easy to write once you know what they look like shouldn&#039;t it? [[User:Ziggyangelo88|Ziggyangelo88]] ([[User talk:Ziggyangelo88|talk]]) 19:10, 10 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Character artwork ==&lt;br /&gt;
&lt;br /&gt;
There have been new characters revealed, such as Gym leaders like Viola, Citron and Korrina and other characters like Professor Platane, your rivals and Team Flare, shouldn&#039;t they be added to the new characters section? [[User:Voltdetector|Voltdetector]] ([[User talk:Voltdetector|talk]])&lt;br /&gt;
&lt;br /&gt;
== Fairy type info update ==&lt;br /&gt;
&lt;br /&gt;
It is now known that {{t|Fire}} resists Fairy, so that will need to be included. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 17:29, 17 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Additional Demo Info ==&lt;br /&gt;
&lt;br /&gt;
Tierno is seen walking around, there is a second maze area where you can interact with a Litleo, and Flabébé are seen in the flowers. [http://www.youtube.com/watch?v=P83GIhzxKq0 Source] --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 18:43, 21 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pika ==&lt;br /&gt;
&lt;br /&gt;
Am i the only one who who heard pikachu go &amp;quot;pika pika&amp;quot; when it fainted in the demo instead of its normal cry?[[User:Deoxys80|Deoxys80]] ([[User talk:Deoxys80|talk]]) 20:48, 21 August 2013 (UTC)&lt;br /&gt;
:Mewtwo&#039;s and Crobat&#039;s cries have been remastered to sound more like modern Pokémon, and Pikachu&#039;s has been replaced with its anime voice. I suspect it hasn&#039;t been added to the page because we want to wait to see exactly how thorough the changes are, to avoid spreading misinformation. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 21:26, 21 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Demo ==&lt;br /&gt;
&lt;br /&gt;
The Pokémon that can be found in the demo are: Pikachu, Bunnelby, Litleo, Exeggutor, Skitty and Flabebe. Also, all of them can be found in both grass and flowers. Please update. --[[User:Caciulacdlac|Caciulacdlac]] ([[User talk:Caciulacdlac|talk]]) 13:37, 31 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Features update==&lt;br /&gt;
Pokémon Bank, please. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;オリ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;ジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;ナル&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;TheOriginalOne&amp;lt;/small&amp;gt; 16:38, 4 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Should the Korean box art be under the Japanese box art?==&lt;br /&gt;
Since both the Japanese and Korean box art for Pokémon X and Y have two different writing systems (which is the main difference not only between each other but also the box art of the Americas and Europe) should it also be included not only in this article as well as the other games that also have Korean box art? [[User:sion8|sion8]] ([[User talk:sion8|talk]]) 20:38, 9 September 2013 (UTC)&lt;br /&gt;
:As far as I&#039;m aware, the only box art shown prominently on pages are the Japanese, since it&#039;s the original language, and the English language box art.  --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 21:37, 9 September 2013 (UTC)&lt;br /&gt;
::Well that is true, which is why I would like the box art of the Korean versions that have been created such as the original Pokémon Gold and Silver as well as all the generation IV and V games that have Korean box art to also be part of the respective games&#039; articles in the same way the Japanese box art is hidden until one clicks for it to be shown. [[User:sion8|sion8]] ([[User talk:sion8|talk]]) 12:14, 10 September 2013 (UTC)&lt;br /&gt;
:::We include the English-language box art because we are an English-language wiki and we include the Japanese box art because it is the original. If we included any others, we would have to include all of them, which would be quite unwieldy (even with a [show]/[hide] box). I&#039;m not opposed to giving each game page a subpage that would show the box art from every international version, but I really think we don&#039;t need any more on the main articles. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 14:29, 10 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== US Gamestops to give exclusive Timeline away with preorder! ==&lt;br /&gt;
&lt;br /&gt;
I just went to my local Gamestop (to obtain the Shiny Palkia of course) and found out anyone who has preordered &#039;&#039;Pokémon X&#039;&#039; and &#039;&#039;Y&#039;&#039; will receive an exclusive Timeline consisting of the covers to all the US release of the Pokémon version games from 1998 to &#039;&#039;X&#039;&#039; and &#039;&#039;Y&#039;&#039;. [[User:FanOfCountry|FanOfCountry]] ([[User talk:FanOfCountry|talk]]) 17:34, 11 September 2013 (UTC)&lt;br /&gt;
:Here is the information from the [http://www.gamestop.com/collection/pokemon-x-and-y Gamestop website]. [[User:FanOfCountry|FanOfCountry]] ([[User talk:FanOfCountry|talk]]) 17:37, 11 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Fairy type==&lt;br /&gt;
The info for the Fairy type needs to be updated on this article since we now know what it&#039;s strong and weak against. It&#039;s super effective against Dragon, Fighting and Dark, Fire, Poison and Steel resist the Fairy type and Fairy immune to Dragon. [[User:Poke&amp;amp;#39;fan07|Poke&amp;amp;#39;fan07]] ([[User talk:Poke&amp;amp;#39;fan07|talk]]) 02:17, 16 September 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1966345</id>
		<title>Talk:Tyrunt (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1966345"/>
		<updated>2013-09-12T18:24:32Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origin==&lt;br /&gt;
I think &#039;&#039;Tyrannosaurus&#039;&#039; would be more accurate origin for Chigorasu than &#039;&#039;Allosaurus&#039;&#039;. Given that Chigorasu has short arms and a large head with strong jaws, it has more in common with &#039;&#039;Tyrannosaurus&#039;&#039; in terms of appearance than with &#039;&#039;Allosaurus&#039;&#039;. &#039;&#039;Allosaurus&#039;&#039; didn&#039;t have much of a bite force like &#039;&#039;Tyrannosaurus&#039;&#039; did and the arm length between the two species is different. &#039;&#039;Allosaurus&#039;&#039; has longer arms as seen here http://en.wikipedia.org/wiki/File:AMNH_Allosaurus.jpg and the arms are shorter on &#039;&#039;Tyrannosaurus&#039;&#039;. http://en.wikipedia.org/wiki/File:Tyrannosaurus_Rex_Holotype.jpg --[[User:Poke&#039;fan07|Poke&#039;fan07]]&lt;br /&gt;
:It&#039;s safe to assume it&#039;s based on any theropod dinosaur from the family [http://en.wikipedia.org/wiki/Tyrannosauridae Tyrannosauridae] (Small hands with 2 fingers, big heads...), it could be Tarbosaurus, Albertosaurus, or most likely Tyrannosaurus. Perhaps it even shares some traits with [http://es.wikipedia.org/wiki/Abelisauridae Abelisaurids] like Carnotaurus given it also has horns and very, very small hands (We&#039;ll have to wait until its evolution is finally revealed to confirm this). At this moment, it&#039;s most likely based on a Tyrannosaurus -- [[User:Jomarori|Jomarori]] ([[User talk:Jomarori|talk]]) 17:59, 12 September 2013 (UTC)&lt;br /&gt;
::Indeed, I meant &#039;&#039;Tyrannosaurus&#039;&#039; or any other member of the Tyrannosauridae. I do know quite a bit about dinosaurs. It does seem to share traits of &#039;&#039;Carnotaurus&#039;&#039; as you mentioned. --[[User:Poke&#039;fan07|Poke&#039;fan07]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1966344</id>
		<title>Talk:Tyrunt (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1966344"/>
		<updated>2013-09-12T18:24:12Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origin==&lt;br /&gt;
I think &#039;&#039;Tyrannosaurus&#039;&#039; would be more accurate origin for Chigorasu than &#039;&#039;Allosaurus&#039;&#039;. Given that Chigorasu has short arms and a large head with strong jaws, it has more in common with &#039;&#039;Tyrannosaurus&#039;&#039; in terms of appearance than with &#039;&#039;Allosaurus&#039;&#039;. &#039;&#039;Allosaurus&#039;&#039; didn&#039;t have much of a bite force like &#039;&#039;Tyrannosaurus&#039;&#039; did and the arm length between the two species is different. &#039;&#039;Allosaurus&#039;&#039; has longer arms as seen here http://en.wikipedia.org/wiki/File:AMNH_Allosaurus.jpg and the arms are shorter on &#039;&#039;Tyrannosaurus&#039;&#039;. http://en.wikipedia.org/wiki/File:Tyrannosaurus_Rex_Holotype.jpg --[[User:Poke&#039;fan07|Poke&#039;fan07]]&lt;br /&gt;
:It&#039;s safe to assume it&#039;s based on any theropod dinosaur from the family [http://en.wikipedia.org/wiki/Tyrannosauridae Tyrannosauridae] (Small hands with 2 fingers, big heads...), it could be Tarbosaurus, Albertosaurus, or most likely Tyrannosaurus. Perhaps it even shares some traits with [http://es.wikipedia.org/wiki/Abelisauridae Abelisaurids] like Carnotaurus given it also has horns and very, very small hands (We&#039;ll have to wait until its evolution is finally revealed to confirm this). At this moment, it&#039;s most likely based on a Tyrannosaurus -- [[User:Jomarori|Jomarori]] ([[User talk:Jomarori|talk]]) 17:59, 12 September 2013 (UTC)&lt;br /&gt;
::Indeed, I meant &#039;&#039;Tyrannosaurus&#039;&#039; or any other member of the Tyrannosauridae. I do know quite a bit about dinosaurs. It does seem to share traits of &#039;&#039;Carnotaurus&#039;&#039; as you mentioned.&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1966318</id>
		<title>Talk:Tyrunt (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1966318"/>
		<updated>2013-09-12T17:41:58Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origin==&lt;br /&gt;
I think &#039;&#039;Tyrannosaurus&#039;&#039; would be more accurate origin for Chigorasu than &#039;&#039;Allosaurus&#039;&#039;. Given that Chigorasu has short arms and a large head with strong jaws, it has more in common with &#039;&#039;Tyrannosaurus&#039;&#039; in terms of appearance than with &#039;&#039;Allosaurus&#039;&#039;. &#039;&#039;Allosaurus&#039;&#039; didn&#039;t have much of a bite force like &#039;&#039;Tyrannosaurus&#039;&#039; did and the arm length between the two species is different. &#039;&#039;Allosaurus&#039;&#039; has longer arms as seen here http://en.wikipedia.org/wiki/File:AMNH_Allosaurus.jpg and the arms are shorter on &#039;&#039;Tyrannosaurus&#039;&#039;. http://en.wikipedia.org/wiki/File:Tyrannosaurus_Rex_Holotype.jpg --[[User:Poke&#039;fan07|Poke&#039;fan07]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1966317</id>
		<title>Talk:Tyrunt (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1966317"/>
		<updated>2013-09-12T17:40:03Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origin==&lt;br /&gt;
I think &#039;&#039;Tyrannosaurus&#039;&#039; would be more accurate origin for Chigorasu than &#039;&#039;Allosaurus&#039;&#039;. Given that Chigorasu has short arms and a large head with strong jaws, it has more in common with &#039;&#039;Tyrannosaurus&#039;&#039; in terms of appearance than with &#039;&#039;Allosaurus&#039;&#039;. &#039;&#039;Allosaurus&#039;&#039; didn&#039;t have much of a bite force like &#039;&#039;Tyrannosaurus&#039;&#039; did and the arm length between the two species is different. &#039;&#039;Allosaurus&#039;&#039; has longer arms as seen here http://en.wikipedia.org/wiki/File:AMNH_Allosaurus.jpg and shorter on &#039;&#039;Tyrannosaurus&#039;&#039;. http://en.wikipedia.org/wiki/File:Tyrannosaurus_Rex_Holotype.jpg --[[User:Poke&#039;fan07|Poke&#039;fan07]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1966316</id>
		<title>Talk:Tyrunt (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Tyrunt_(Pok%C3%A9mon)&amp;diff=1966316"/>
		<updated>2013-09-12T17:39:21Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: Created page with &amp;quot;==Origin== I think &amp;#039;&amp;#039;Tyrannosaurus&amp;#039;&amp;#039; would be more accurate origin for Chigorasu than &amp;#039;&amp;#039;Allosaurus&amp;#039;&amp;#039;. Given that Chigorasu has short arms and a large head with strong jaws, it...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Origin==&lt;br /&gt;
I think &#039;&#039;Tyrannosaurus&#039;&#039; would be more accurate origin for Chigorasu than &#039;&#039;Allosaurus&#039;&#039;. Given that Chigorasu has short arms and a large head with strong jaws, it has more in common with &#039;&#039;Tyrannosaurus&#039;&#039; in terms of appearance that with &#039;&#039;Allosaurus&#039;&#039;. &#039;&#039;Allosaurus&#039;&#039; didn&#039;t have much of a bite force like &#039;&#039;Tyrannosaurus&#039;&#039; did and the arm length between the two species is different. &#039;&#039;Allosaurus&#039;&#039; has longer arms as seen here http://en.wikipedia.org/wiki/File:AMNH_Allosaurus.jpg and shorter on &#039;&#039;Tyrannosaurus&#039;&#039;. http://en.wikipedia.org/wiki/File:Tyrannosaurus_Rex_Holotype.jpg --[[User:Poke&#039;fan07|Poke&#039;fan07]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Growlithe_(Pok%C3%A9mon)&amp;diff=1938083</id>
		<title>Growlithe (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Growlithe_(Pok%C3%A9mon)&amp;diff=1938083"/>
		<updated>2013-07-18T17:06:31Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: /* Trivia */  Growlithe is exclusive to HeartGold, while Vulpix is exclusive to SoulSilver.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Growlithe | prev=Primeape | next=Arcanine | type=fire | prevnum=057 | nextnum=059 }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Growlithe |&lt;br /&gt;
jname=ガーディ |&lt;br /&gt;
tmname=Gardie |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
size=160px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;growl&#039;&#039;-ith&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=058 |&lt;br /&gt;
oldjdex=127 |&lt;br /&gt;
jdex=129 |&lt;br /&gt;
hdex=245 |&lt;br /&gt;
u2dex=051 |&lt;br /&gt;
fbrow=144 |&lt;br /&gt;
abrow=065 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
species=Puppy |&lt;br /&gt;
height-ftin=2&#039;04&amp;quot; |&lt;br /&gt;
height-m=0.7 |&lt;br /&gt;
weight-lbs=41.9 |&lt;br /&gt;
weight-kg=19.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Intimidate |&lt;br /&gt;
ability2=Flash Fire |&lt;br /&gt;
abilityd=Justified |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Field |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evat=1 |&lt;br /&gt;
expyield=91 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=63|&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=190 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=growlithe |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Growlithe&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ガーディ&#039;&#039;&#039; &#039;&#039;Gardie&#039;&#039;) is a {{type|Fire}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Arcanine}} when exposed to a {{evostone|Fire Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Growlithe is a {{DL|List of Pokémon by body style|Pokémon with a quadruped body|quadruped}}, canine Pokémon. It has a short, rounded muzzle, a small, fluffy tail, a tuft of fur on top of its head, and rounded ears. It has bright orange fur with black stripes over its back and on its forelegs. Its belly, tail, and fluff on top of its head are a cream color. Its nose is shiny black, while the insides of its ears are light brown. Growlithe has two claws on its forepaws, and its paw pads are brown.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Growlithe can {{m|Flamethrower|spit fire}}. It has a powerful sense of smell to identify the emotions of others. Upon {{m|Odor Sleuth|getting a scent}}, it will not forget it, no matter what. However, strong, unpleasant smells can disable their sense of smell for short periods, as seen in &#039;&#039;[[EP054|The Case of the K-9 Caper]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Extremely loyal, this Pokémon fiercely defends its {{pkmn|Trainer}} and territory.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Grassland Habitat.png|thumb|{{DL|List of Pokémon by habitat|Grassland Pokémon}}]]&lt;br /&gt;
Growlithe live in active volcanoes, grassy plains, and scorched plains heated by geothermal energy. Its native range includes [[Kanto]] and [[Johto]], as well as [[Fiore]] and [[Almia]], but it can be found in [[Sinnoh]] and [[Unova]] on some occasions. In captivity, they&#039;re often used as police dogs due to their loyal nature and powerful sense of smell. They&#039;re also seen occasionally as pets.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Morrison Growlithe.png|250px|thumb|right|Growlithe in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Growlie]]====&lt;br /&gt;
[[James]] has a pet Growlithe nicknamed Growlie that he has had it since he was a child. He left it behind when he ran away from home at a young age.&lt;br /&gt;
&lt;br /&gt;
====[[Officer Jenny&#039;s Growlithe]]====&lt;br /&gt;
Growlithe and {{p|Arcanine|its evolved form}} have also been used as police dogs by [[Officer Jenny]].&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
Growlithe first appeared in &#039;&#039;[[EP033|The Flame Pokémon-athon!]]&#039;&#039;. This Puppy Pokémon showed up when {{Ash}} was making an attempt to attack a herd of {{p|Tauros}} while at a Pokémon Ranch.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Growlithe was first seen in a [[Pokémon Center]] in &#039;&#039;[[EP030|Sparks Fly for Magnemite]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Growlithe appeared in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Growlithe were among the Pokémon seen at [[Professor Oak&#039;s Laboratory]] in &#039;&#039;[[EP065|Showdown at the Po-ké Corral]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Growlithe was among the Pokémon controlled by [[Cassidy]] and [[Butch]] in &#039;&#039;[[EP086|Pikachu Re-Volts]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Nurse Joy&#039;s expedition crew had two Growlithe to help look for {{p|Kabuto}} Fossils in &#039;&#039;[[EP089|Shell Shock!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Growlithe also appeared in &#039;&#039;[[M02|The Power of One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Growlithe appeared in &#039;&#039;[[EP124|Snubbull Snobbery]]&#039;&#039; under the ownership of the security guards.&lt;br /&gt;
&lt;br /&gt;
A Growlithe appeared in &#039;&#039;[[EP169|Beauty and the Breeder]]&#039;&#039; where it participated in [[Pokémon Beauty Contest|a Pokémon breeding competition]].&lt;br /&gt;
&lt;br /&gt;
A Growlithe along with an Arcanine were acting as security guards for a penthouse in &#039;&#039;[[SS012|Training Daze]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Growlithe appeared in the opening of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Morrison]] introduced his Growlithe to {{Ash}} and {{ashfr}} in &#039;&#039;[[AG126|Saved by the Beldum]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG139|On Cloud Arcanine]]&#039;&#039;, [[Drew]] and {{an|May}} discovered that the Arcanine they were trying to [[Caught Pokémon|catch]] had a litter of Growlithe to take care of. Because of this, they decided to leave the Arcanine alone.&lt;br /&gt;
&lt;br /&gt;
A Growlithe appeared in &#039;&#039;[[DP088|Camping It Up!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Growlithe appeared in &#039;&#039;[[BW103|Curtain Up, Unova League!]]&#039;&#039; and &#039;&#039;[[BW105|Lost at the League!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Growlithe appeared in &#039;&#039;[[BW118|Secrets From Out of the Fog!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Growlithe appeared in [[BW125]] under the ownership of {{dec|Current}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP033|Growlithe|Ash&#039;s Pokédex|Growlithe, a Puppy Pokémon of pleasant demeanor and great diligence. It drives enemies away with {{m|Roar|barks}} and {{m|Bite|bites}}.}}&lt;br /&gt;
{{Animedexbody|EP054|Growlithe|Ash&#039;s Pokédex|Growlithe, the Puppy Pokémon. While loyal to its master, the Growlithe will drive away enemies by barking and biting.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP153|Growlithe|Dawn&#039;s Pokédex|Growlithe, the Puppy Pokémon. Growlithe are very loyal and won&#039;t move unless their Trainer commands it.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Blaine Growlithe Adventures.png|200px|thumb|[[Blaine]]&#039;s Growlithe in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
In [[Magical Pokémon Journey]], [[Kiaraway]], a Trainer who specializes in collecting Fire-type Pokémon, owns a Growlithe. It is seen once in &#039;&#039;[[PPP50|Vulpix and Cyndaquil]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In &#039;&#039;[[PS048|Paras Sight]]&#039;&#039;, [[Blaine]] is seen to have a Growlithe, which he uses to track the smell given off by the cloth fragments Miles took from a frozen form of {{adv|Red}} at [[Mt. Moon]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
[[Koya]] owns a Growlithe whose first appearance was in &#039;&#039;[[DPA26|Hearts and Spirits Collide]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Growlithe (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=fire&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Very protective of its territory. It will bark and {{m|bite}} to repel intruders from its space.&lt;br /&gt;
|yellowdex=A Pokémon with a friendly nature. However, it will bark fiercely at anything invading its territory.&lt;br /&gt;
|golddex=It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.&lt;br /&gt;
|silverdex=Extremely loyal, it will fearlessly bark at any opponent to protect its own Trainer from harm.&lt;br /&gt;
|stadiumdex=Friendly and loyal, but also jealously protective of its territory. Carelessly approaching it may result in a bite.&lt;br /&gt;
|crystaldex=It controls a big territory. If it detects an unknown smell, it {{m|roar}}s loudly to force out the intruder.&lt;br /&gt;
|stadium2dex=It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.&lt;br /&gt;
|rsdex=Growlithe has a superb sense of smell. Once it smells anything, this Pokémon won&#039;t forget the scent, no matter what. It uses its advanced olfactory sense to determine the emotions of other living things.&lt;br /&gt;
|emeralddex=Its superb sense of smell ensures that this Pokémon won&#039;t forget any scent, no matter what. It uses its sense of smell to detect the emotions of others.&lt;br /&gt;
|firereddex=Very friendly and faithful to people. It will try to repel enemies by barking and biting.&lt;br /&gt;
|leafgreendex=It is very protective of its territory. It will bark and bite to repel intruders from its space.&lt;br /&gt;
|dpptdex=A Pokémon with a loyal nature. It will remain motionless until it is given an order by its {{pkmn|Trainer}}.&lt;br /&gt;
|heartgolddex=It has a brave and trustworthy nature. It fearlessly stands up to bigger and stronger foes.&lt;br /&gt;
|soulsilverdex=Extremely loyal, it will fearlessly bark at any opponent to protect its own Trainer from harm.&lt;br /&gt;
|bwdex=A Pokémon with a loyal nature. It will remain motionless until it is given an order by its Trainer.&lt;br /&gt;
|b2w2dex=Extremely loyal to its Trainer, it will bark at those who approach the Trainer unexpectedly and run them out of town.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Fire |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Uncommon |&lt;br /&gt;
rbarea=[[Route]]s {{rtn|7|Kanto}} and {{rtn|8|Kanto}}, {{ka|Pokémon Mansion}} |&lt;br /&gt;
jbrarity=Unknown |&lt;br /&gt;
jbarea=[[Route]]s {{rtn|7|Kanto}} and {{rtn|8|Kanto}}, {{ka|Pokémon Mansion}} |&lt;br /&gt;
gen1ex=red|&lt;br /&gt;
yrarity=Uncommon |&lt;br /&gt;
yarea={{ka|Pokémon Mansion}} |&lt;br /&gt;
gsrarity=Common |&lt;br /&gt;
gsarea=[[Route]]s {{rtn|7|Kanto}}, {{rtn|8|Kanto}}, {{rtn|36|Johto}}, and {{rtn|37|Johto}} |&lt;br /&gt;
gen2ex=gold|&lt;br /&gt;
crarity=Common |&lt;br /&gt;
carea=[[Route]]s {{rtn|8|Kanto}}, {{rtn|36|Johto}}, and {{rtn|37|Johto}}{{Sup/t|Day}} |&lt;br /&gt;
gen3ex=frlg |&lt;br /&gt;
frlgrarity=Uncommon |&lt;br /&gt;
frlgarea=[[Route]]s {{rtn|7|Kanto}} and {{rtn|8|Kanto}}, {{ka|Pokémon Mansion}} |&lt;br /&gt;
frlgex=firered|&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Cipher Key Lair]] |&lt;br /&gt;
xdshadow=yes |&lt;br /&gt;
dprarity=Dongle|&lt;br /&gt;
dongledp=FireRed|&lt;br /&gt;
dparea=[[Route]]s {{rtn|201|Sinnoh}} and {{rtn|202|Sinnoh}} |&lt;br /&gt;
ptrarity=Dongle| &lt;br /&gt;
donglept=FireRed|&lt;br /&gt;
ptarea=[[Route]]s {{rtn|201|Sinnoh}} and {{rtn|202|Sinnoh}} | &lt;br /&gt;
hgssrarity=Uncommon|&lt;br /&gt;
hgssarea=[[Route]]s {{rtn|7|Kanto}}, {{rtn|8|Kanto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, and {{rtn|48|Johto}} |&lt;br /&gt;
hgssex=heartgold|&lt;br /&gt;
palarea=Field |&lt;br /&gt;
gen5ex=none |&lt;br /&gt;
bwarea=[[Trade]] |&lt;br /&gt;
dwarea={{Dwa|Pleasant Forest}}|&lt;br /&gt;
b2w2rarity=Uncommon|&lt;br /&gt;
b2w2area=[[Virbank Complex]]|&lt;br /&gt;
b2w2ex=Both|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=fire&lt;br /&gt;
|snap=[[Pokémon Island Volcano|Volcano]]&lt;br /&gt;
|pinball=[[Lavender Town]]&amp;lt;br&amp;gt;[[Celadon City]]&amp;lt;br&amp;gt;[[Saffron City]]&amp;lt;br&amp;gt;[[Cinnabar Island]]&lt;br /&gt;
|trozei=Endless Level 55&amp;lt;br&amp;gt;Endless Level 75&amp;lt;br&amp;gt;Forever Level 5&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Mt. Thunder]] (9F-10F)&amp;lt;br&amp;gt;[[Mt. Thunder Peak]] (1F-2F)&lt;br /&gt;
|ranger=[[Dusk Factory]]&lt;br /&gt;
|md2=[[Giant Volcano]] (1F-19F)&amp;lt;br&amp;gt;[[Dark Crater]] (B1-B13)&lt;br /&gt;
|ranger2=[[Pueltown]]&amp;lt;br&amp;gt;[[Union Road]]&lt;br /&gt;
|rumble=[[Fiery Furnace]]&lt;br /&gt;
|rumble2=Cave: [[Echo Valley]]&amp;lt;br&amp;gt;Lava: [[Sunny Seashore]], [[World Axle - B1F]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=fire}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|FRLG}}|Pokémon Trade and Battle Day Growlithe|English|United States|32|September 25, 2004|link=List of Trade and Battle Day event Pokémon distributions#Growlithe}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}|Gather More Pokémon! Third Campaign Growlithe|Japanese|Japan|10|January 14 to 29, 2006|link=List of Gotta Catch &#039;Em All event Pokémon#Growlithe}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=fire|Frontier=yes&lt;br /&gt;
|rby1=Berry|rby1type=Berries (Generation II)|rby1rar=100|rby1image=no&lt;br /&gt;
|gc1=Ice Berry|gc1type=Berries (Generation II)|gc1rar=25|gc1image=no&lt;br /&gt;
|fr1=Rawst Berry|fr1type=Berry|fr1rar=50&lt;br /&gt;
|e1=Rawst Berry|e1type=Berry|e1rar=100&lt;br /&gt;
|dppt1=Rawst Berry|dppt1type=Berry|dppt1rar=100&lt;br /&gt;
|hg1=Rawst Berry|hg1type=Berry|hg1rar=100&lt;br /&gt;
|b2w21=Rawst Berry|b2w21type=Berry|b2w21rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=     55 |&lt;br /&gt;
Attack= 70 |&lt;br /&gt;
Defense=45 |&lt;br /&gt;
SpAtk=  70 |&lt;br /&gt;
SpDef=  50 |&lt;br /&gt;
Special=50 |&lt;br /&gt;
Speed=  60 |&lt;br /&gt;
type= Fire }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=fire|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Ground=200 |&lt;br /&gt;
Rock=200 |&lt;br /&gt;
Bug=50 |&lt;br /&gt;
Ghost=100 |&lt;br /&gt;
Steel=50 |&lt;br /&gt;
Fire=50 |&lt;br /&gt;
Water=200 |&lt;br /&gt;
Grass=50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ice=50 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flashfire=maybe|&lt;br /&gt;
newfire=½|&lt;br /&gt;
gen1fire=yes|&lt;br /&gt;
oldice=1|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Growlithe|Fire|Fire|V|1}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Roar|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/levelV|6|6|Ember|Fire|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|9|8|Leer|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/levelV|14|10|Odor Sleuth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/levelV|17|12|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/levelV|20|17|Flame Wheel|Fire|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|25|19|Reversal|Fighting|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/levelV|28|21|Fire Fang|Fire|Physical|65|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|34|23|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/levelV|31|28|Flame Burst|Fire|Special|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|42|30|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/levelV|48|32|Retaliate|Normal|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/levelV|39|34|Flamethrower|Fire|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|45|39|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/levelV|51|41|Heat Wave|Fire|Special|100|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|N/A|43|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/levelV|56|45|Flare Blitz|Fire|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Growlithe|Fire|Fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Growlithe|Fire|Fire|5|1}}&lt;br /&gt;
{{learnlist/tm5|TM05|Roar|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM43|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM50|Overheat|Fire|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15}}&lt;br /&gt;
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM95|Snarl|Dark|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf|Growlithe|Fire|Fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Growlithe|fire|fire|5|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|324|Torkoal}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|432|Purugly}}|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|335|Zangoose}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|448|Lucario}}|Close Combat|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}&amp;lt;br&amp;gt;{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}|Covet|Normal|Physical|60|100|40}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|024|Arbok}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|203|Girafarig}}&amp;lt;br&amp;gt;{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}&amp;lt;br&amp;gt;{{MSP|295|Exploud}}{{MSP|303|Mawile}}{{MSP|336|Seviper}}{{MSP|365|Walrein}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}&amp;lt;br&amp;gt;{{MSP|405|Luxray}}{{MSP|419|Floatzel}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}&amp;lt;br&amp;gt;{{MSP|506|Lillipup}}{{MSP|507|Herdier}}{{MSP|508|Stoutland}}{{MSP|511|Pansage}}{{MSP|512|Simisage}}{{MSP|513|Pansear}}&amp;lt;br&amp;gt;{{MSP|514|Simisear}}{{MSP|515|Panpour}}{{MSP|516|Simipour}}{{MSP|551|Sandile}}{{MSP|552|Krokorok}}{{MSP|553|Krookodile}}&amp;lt;br&amp;gt;{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}|Crunch|Dark|Physical|80|100|15|Tough|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|231|Phanpy}}&amp;lt;br&amp;gt;{{MSP|232|Donphan}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|327|Spinda}}&amp;lt;br&amp;gt;{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}|Double-Edge|Normal|Physical|120|100|15|Tough|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|135|Jolteon}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}|Double Kick|Fighting|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|136|Flareon}}{{MSP|255|Torchic}}&amp;lt;br&amp;gt;{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|324|Torkoal}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}&amp;lt;br&amp;gt;{{MSP|631|Heatmor}}|Fire Spin|Fire|Special|35|85|15|Beauty|0||&#039;&#039;&#039;}} &lt;br /&gt;
{{learnlist/breed5|{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|554|Darumaka}}&amp;lt;br&amp;gt;{{MSP|555|Darmanitan}}|Flare Blitz|Fire|Physical|120|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|324|Torkoal}}|Heat Wave|Fire|Special|100|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}&amp;lt;br&amp;gt;{{MSP|295|Exploud}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|052|Meowth}}&amp;lt;br&amp;gt;{{MSP|053|Persian}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}&amp;lt;br&amp;gt;{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|335|Zangoose}}&amp;lt;br&amp;gt;{{MSP|336|Seviper}}{{MSP|417|Pachirisu}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|495|Snivy}}{{MSP|496|Servine}}&amp;lt;br&amp;gt;{{MSP|497|Serperior}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}{{MSP|587|Emolga}}|Iron Tail|Steel|Physical|100|75|15|||*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|196|Espeon}}|Morning Sun|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|0|||HGSS}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|034|Nidoking}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|128|Tauros}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}&amp;lt;br&amp;gt;{{MSP|327|Spinda}}{{MSP|522|Blitzle}}{{MSP|523|Zebstrika}}{{MSP|551|Sandile}}{{MSP|552|Krokorok}}{{MSP|553|Krookodile}}&amp;lt;br&amp;gt;{{MSP|554|Darumaka}}{{MSP|555|Darmanitan}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|626|Bouffalant}}|Thrash|Normal|Physical|120|100|10|Tough|2}}{{learnlist/breedf|Growlithe|fire|fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Growlithe|fire|fire|5|1}}&lt;br /&gt;
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Heat Wave|Fire|Special|100|90|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Outrage|Dragon|Physical|120|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Growlithe|fire|fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
===={{pkmn|Dream World}} moves====&lt;br /&gt;
{{learnlist/eventh|Growlithe|fire|fire|5|1}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Pleasant Forest}}|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Pleasant Forest}}|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/eventf|Growlithe|fire|fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|058|28|Shadow Blitz|Shadow Wave|--|--|Charm|Normal|Flamethrower|Fire|Bite|Dark|Take Down|Normal|xd|fire|fire}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tcg fire color light}}; {{roundy}}; border: 3px solid #{{tcg fire color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}};&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}};&amp;quot; | Card&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{m|Double Kick}} &lt;br /&gt;
| [[Growlithe (Skyridge 62)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=fire |&lt;br /&gt;
ndex=058 |&lt;br /&gt;
pinball=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=10.6 |&lt;br /&gt;
area=Scorched Plains |&lt;br /&gt;
P1=I&#039;ll protect my master! |&lt;br /&gt;
P2=My HP is getting down to half. |&lt;br /&gt;
P3=I&#039;m sorry... I can&#039;t protect my master much longer... |&lt;br /&gt;
PL=Yes! Leveled up! You can count on me! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Fire |&lt;br /&gt;
assist=Fire |&lt;br /&gt;
fieldpower=0 |&lt;br /&gt;
field=None |&lt;br /&gt;
loop=4 |&lt;br /&gt;
MinEXP=26 |&lt;br /&gt;
MaxEXP=31 |&lt;br /&gt;
browser=Growlithe is a lively Pokémon that breathes {{m|ember}}s while scampering about. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2 |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Fire |&lt;br /&gt;
assist2=Fire |&lt;br /&gt;
field2=Burn |&lt;br /&gt;
field2power=2 |&lt;br /&gt;
browser2=It attacks by breathing fire and throwing tackles. |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=2|&lt;br /&gt;
rumbledefense=2|&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=2|&lt;br /&gt;
rumble2defense=2|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=058&lt;br /&gt;
|name1=Growlithe&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evotype1=Stone&lt;br /&gt;
|evostone1=Fire Stone&lt;br /&gt;
|sprite2=059&lt;br /&gt;
|name2=Arcanine&lt;br /&gt;
|type1-2=Fire}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=fire|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=058|&lt;br /&gt;
name=Growlithe|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the [[Pokémon Red and Green beta|Pokémon Red and Blue beta]], Growlithe&#039;s original name was &amp;quot;Flamie&amp;quot;.&lt;br /&gt;
* Growlithe can be seen as a parallel to {{p|Vulpix}}. Both of them are {{cat|Generation I Pokémon}} whose only evolutionary event utilizes a {{evostone|Fire Stone}} into their evolved forms. Vulpix is exclusive to [[Pokémon Red and Blue Versions|Pokémon Blue]]/[[Pokémon Red and Green Versions|Green]], [[Pokémon FireRed and LeafGreen Versions|LeafGreen]] and [[Pokémon HeartGold and SoulSilver Versions|SoulSilver]] while Growlithe is to [[Pokémon Red and Blue Versions|Pokémon Red]], [[Pokémon FireRed and LeafGreen Versions|FireRed]] and [[Pokémon HeartGold and SoulSilver Versions|HeartGold]], Growlithe has a 75% chance of being male while Vulpix has a 75% of being female, and they are both in the {{egg3|Field}}. Additionally, both can have {{a|Flash Fire}} as their Ability, are based on canines (Growlithe being a dog, Vulpix being a fox), and both changed their [[Shiny Pokémon|alternate coloration]] to yellow in [[Generation III]]. Both are based on animals of Japanese folklore, Vulpix being based on the &#039;&#039;{{wp|Kitsune}}&#039;&#039; and Growlithe being based on the &#039;&#039;{{wp|Shisa}}&#039;&#039;.&lt;br /&gt;
* It shares its species name with {{p|Lillipup}}. They are both known as the Puppy Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Growlithe is most likely based on Japanese 獅子 &#039;&#039;{{wp|Shisa}}&#039;&#039;, which are Japanese dog statues. It is also possible that they could take homage from &#039;&#039;{{wp|Shishi (stone lion)|shishi}}&#039;&#039;, or 狛犬 &#039;&#039;koma-inu&#039;&#039;, which are guardian statues found in China that resemble lions, with traits of tigers and dogs. They are incorrectly called &amp;quot;Foo dogs&amp;quot; in the West. Both Shisa and Shishi statues alike are often found in pairs, are used as guardians, and are believed to invite good luck. This could have been inspiration for Growlithe&#039;s protective nature.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Growlithe may be a combination of &#039;&#039;growl&#039;&#039; and &#039;&#039;lithe&#039;&#039; (limber or flexible). &lt;br /&gt;
&lt;br /&gt;
Gardie may refer to its abilities as a guard dog, as a corruption of &#039;&#039;guard&#039;&#039; or &#039;&#039;guardian&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=fire|type2=fire&lt;br /&gt;
|ja=ガーディ &#039;&#039;Gardie&#039;&#039;|jameaning=From &#039;&#039;guardian/guard dog&#039;&#039;&lt;br /&gt;
|fr=Caninos|frmeaning=Based on &#039;&#039;canine&#039;&#039;, and possibly &#039;&#039;{{tt|os|bone}}&#039;&#039;&lt;br /&gt;
|es=Growlithe|esmeaning=Same as English name&lt;br /&gt;
|de=Fukano|demeaning=From &#039;&#039;{{tt|Funke|spark}}&#039;&#039; and &#039;&#039;{{tt|canis|Latin for &amp;amp;quot;dog&amp;amp;quot;}}&#039;&#039;&lt;br /&gt;
|it=Growlithe|itmeaning=Same as English name&lt;br /&gt;
|ko=가디 &#039;&#039;Gadi&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=護主犬 &#039;&#039;Wuhjyúhyún&#039;&#039;|zh_yuemeaning=Literally &amp;quot;Owner-protecting hound&amp;quot;&lt;br /&gt;
|zh_cmn=卡蒂狗 &#039;&#039;Kǎdìgǒu&#039;&#039;|zh_cmnmeaning=Transliteration of &#039;&#039;Gardie&#039;&#039;. The last character means dog&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Growlie]]&lt;br /&gt;
* [[Officer Jenny&#039;s Growlithe]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Primeape | next=Arcanine | type=fire | prevnum=057 | nextnum=059 }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Fire Stone]]&lt;br /&gt;
[[Category:Mystery Dungeon starters|058]]&lt;br /&gt;
&lt;br /&gt;
[[it:Growlithe]]&lt;br /&gt;
[[pt:Growlithe (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fukano]]&lt;br /&gt;
[[es:Growlithe]]&lt;br /&gt;
[[fr:Caninos]]&lt;br /&gt;
[[ja:ガーディ]]&lt;br /&gt;
[[pl:Growlithe]]&lt;br /&gt;
[[zh:卡蒂狗]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Vulpix_(Pok%C3%A9mon)&amp;diff=1938081</id>
		<title>Vulpix (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Vulpix_(Pok%C3%A9mon)&amp;diff=1938081"/>
		<updated>2013-07-18T17:02:16Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: /* Trivia */ Vulpix is also exclusive to SoulSilver.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Vulpix | type=fire | prevnum=036 | nextnum=038 | prev=Clefable | next=Ninetales }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Vulpix |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;vull-&#039;&#039;picks&#039;&#039;&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
jname=ロコン |&lt;br /&gt;
tmname=Rokon |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
size=236px |&lt;br /&gt;
ndex=037 |&lt;br /&gt;
oldjdex=125 |&lt;br /&gt;
jdex=127 |&lt;br /&gt;
hdex=153 |&lt;br /&gt;
u2dex=248 |&lt;br /&gt;
abrow=171 |&lt;br /&gt;
obrow=167 |&lt;br /&gt;
opbrow=108 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
species=Fox |&lt;br /&gt;
height-ftin=2&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.6 |&lt;br /&gt;
weight-lbs=21.8 |&lt;br /&gt;
weight-kg=9.9 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Flash Fire |&lt;br /&gt;
ability2= |&lt;br /&gt;
abilityd=Drought|&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Field |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsp=1 |&lt;br /&gt;
expyield=63 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=191 |&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=190 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=vulpix |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Vulpix&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ロコン&#039;&#039;&#039; &#039;&#039;Rokon&#039;&#039;) is a {{type|Fire}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Ninetales}} when exposed to a {{evostone|Fire Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
[[File:Enta Vulpix one tail CBF.png|thumb|left|200px|A one-tailed Vulpix as seen in [[Pokémon Battle Frontier]]]]&lt;br /&gt;
Vulpix is a small, {{DL|List of Pokémon by body style|Pokémon with a quadruped body|quadruped}}, fox-like Pokémon that has a red-brown pelt, brown, pupil-less eyes, hooded style ears with dark brown pinnae, and six orange tails. Vulpix also has what looks like orange bangs across its forehead as well as locks of fur. At birth, Vulpix has only one white tail, which apparently splits and grows more beautiful and warmer as it grows older. Vulpix has a cream underbelly, and brown feet with lighter-brown colored paw pads. Vulpix also has a flame inside its body that never goes out.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Vulpix are able to wield {{type|Fire}} moves naturally, as well as learning a few {{type|Ghost}} moves such as {{m|Grudge}} and {{m|Confuse Ray}}. Their Ability, {{a|Flash Fire}}, prevents them from being harmed by Fire moves as well. They are one of very few species that undergo evolution with a {{evostone|Fire Stone}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Vulpix usually have a friendly, if not spoiled, temperament. When the temperature outside increases, they will expel flames from their mouths to prevent their body from overheating because of the flame inside their bodies. In the wild, Vulpix will feign injury to escape from predators that are more powerful.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Grassland Habitat.png|thumb|{{DL|List of Pokémon by habitat|Grassland Pokémon}}]]&lt;br /&gt;
Vulpix can be found in grassy plains, near active volcanoes, or in shaded mountainous areas, as well as urban areas such as parks and in avenues, more commonly at night. Vulpix are also found in areas associated with death, such as [[Mt. Pyre]]. They are native to [[Kanto]], [[Johto]] and [[Hoenn]], with occasional sightings in [[Sinnoh]], and with a small group living in an isolated part of the [[Unova]] region.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
Vulpix may eat Rawst Berries, as they are seen holding them in the wild&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Vulpix anime.png|thumb|200px|right|Vulpix in the anime]]&lt;br /&gt;
[[File:Vulpix Egg.png|thumb|200px|right|A Vulpix {{pkmn|Egg}} in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Brock&#039;s Vulpix]]====&lt;br /&gt;
{{an|Brock}} had a Vulpix that he obtained from [[Suzy]] in [[Kanto]] in &#039;&#039;[[EP028|Pokémon Fashion Flash]]&#039;&#039;. In &#039;&#039;[[EP169|Beauty and the Breeder]]&#039;&#039;, he returned it to her.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
In &#039;&#039;[[EP267|Love, Pokémon Style]]&#039;&#039;, a Vulpix has been owned by [[Macy]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Vulpix was among the Pokémon controlled by [[Cassidy]] and [[Butch]] in &#039;&#039;[[EP086|Pikachu Re-Volts]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{oi|Ralph}} and {{oi|Emily}} were both shown in a flashback to have once owned a Vulpix each in &#039;&#039;[[EP100|Wherefore Art Thou, Pokémon?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Vulpix also appeared in &#039;&#039;[[M02|The Power of One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in &#039;&#039;[[M05|Pokémon Heroes]]&#039;&#039; under the ownership of an elderly woman.&lt;br /&gt;
&lt;br /&gt;
A Vulpix was seen alongside its Trainer in a [[Pokémon Center]] in &#039;&#039;[[EP262|You&#039;re a Star, Larvitar!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in the opening of &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039; and &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Vulpix appeared in the opening of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure!]]&#039;&#039;, one hatched from an Egg.&lt;br /&gt;
&lt;br /&gt;
Another one appeared in &#039;&#039;[[DP123|Old Rivals, New Tricks!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039; as a Pokémon owned by a Coordinator.&lt;br /&gt;
&lt;br /&gt;
A Vulpix was used by a Coordinator in &#039;&#039;[[DP077|Staging a Heroes&#039; Welcome!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP028|Vulpix|Ash&#039;s Pokédex|Vulpix, a Fox Pokémon. Its six tails are extremely beautiful. As it evolves, it grows even more tails. Vulpix uses powerful flame attacks.}}&lt;br /&gt;
{{Animedexbody|EP028|Fire Spin|Ash&#039;s Pokédex|Vulpix&#039;s greatest attack: Fire Spin. Using powerful flames to block its opponent from moving, it then inflicts great [[damage]].}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Emerald}}&lt;br /&gt;
{{Animedexbody|AG150|Vulpix|May&#039;s Pokédex|Vulpix, the Fox Pokémon. Before evolving, Vulpix&#039;s six part tail can become as hot as a fiery blaze.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Emerald}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
[[File:Kiaraway Vulpix MPJ.png|thumb|200px|Vulpix in Magical Pokémon Journey]]&lt;br /&gt;
In [[Magical Pokémon Journey]], [[Kiaraway]], a Fire-type Pokémon Trainer, owns a female Vulpix. She is one of his most used Pokémon, first appearing with {{p|Cyndaquil}} in &#039;&#039;[[PPP50|Vulpix and Cyndaquil]]&#039;&#039;. She is good friends with [[Coconut]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{adv|Bill}} owns a Vulpix, which he uses as a guard for his house.&lt;br /&gt;
&lt;br /&gt;
[[Flannery]] owns a Vulpix that she used to battle [[Shelly|Angie]]&#039;s {{p|Ludicolo}}.&lt;br /&gt;
&lt;br /&gt;
[[Magma Admin Courtney|Marge]]&#039;s {{p|Ninetales}} was a Vulpix at one point, where it was used in Contests.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Battle Frontier manga===&lt;br /&gt;
{{main|Enta&#039;s Vulpix}}&lt;br /&gt;
In [[Pokémon Battle Frontier]], the main character {{OBP|Enta|CBF}} has a Vulpix that is his first Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Vulpix (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=fire&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=At the time of birth, it has just one tail. The tail splits from its tip as it grows older.&lt;br /&gt;
|yellowdex=Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.&lt;br /&gt;
|stadiumdex=A single, white-colored tail splits into six beautiful tails. As it grows older, it grows even more tails.&lt;br /&gt;
|golddex=As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.&lt;br /&gt;
|silverdex=If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.&lt;br /&gt;
|crystaldex=As its body grows larger, its six warm tails become more beautiful, with a more luxurious coat of fur.&lt;br /&gt;
|stadium2dex=As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.&lt;br /&gt;
|rubydex=At the time of its birth, Vulpix has one white tail. The tail separates into six if this Pokémon receives plenty of love from its Trainer. The six tails become magnificently curled.&lt;br /&gt;
|sapphiredex=Inside Vulpix&#039;s body burns a flame that never goes out. During the daytime, when the temperatures rise, this Pokémon releases flames from its mouth to prevent its body from growing too hot.&lt;br /&gt;
|emeralddex=It can freely control fire, making fiery orbs fly like will-o&#039;-the-wisps. Just before evolution, its six tails grow hot as if on fire.&lt;br /&gt;
|firereddex=While young, it has six gorgeous tails. When it grows, several new tails are sprouted.&lt;br /&gt;
|leafgreendex=When it is born, it has just one snow-white tail. The tail splits from its tip as it grows older.&lt;br /&gt;
|dpptdex=It controls balls of fire. As it grows, its six tails split from their tips to make more tails.&lt;br /&gt;
|heartgolddex=As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.&lt;br /&gt;
|soulsilverdex=If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.&lt;br /&gt;
|bwdex=It controls balls of fire. As it grows, its six tails split from their tips to make more tails.&lt;br /&gt;
|b2w2dex=As each tail grows, its fur becomes more lustrous. When held, it feels slightly warm.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=fire |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Uncommon |&lt;br /&gt;
rbarea=[[Route]]s {{rtn|7|Kanto}} and {{rtn|8|Kanto}}, {{ka|Pokémon Mansion}} |&lt;br /&gt;
gen1ex=blue|&lt;br /&gt;
yrarity=Unlimited |&lt;br /&gt;
yarea=[[Rocket Game Corner]] |&lt;br /&gt;
gsrarity=Common |&lt;br /&gt;
gsarea=[[Route]]s {{rtn|7|Kanto}}, {{rtn|8|Kanto}}, {{rtn|36|Johto}}, and {{rtn|37|Johto}} |&lt;br /&gt;
gen2ex=silver|&lt;br /&gt;
rsrarity=Common |&lt;br /&gt;
rsarea=[[Mt. Pyre]] exterior |&lt;br /&gt;
erarity=Common |&lt;br /&gt;
earea=[[Mt. Pyre]] exterior |&lt;br /&gt;
frlgrarity=Common |&lt;br /&gt;
frlgarea=[[Route]]s {{rtn|7|Kanto}} and {{rtn|8|Kanto}}, {{ka|Pokémon Mansion}} |&lt;br /&gt;
frlgex=leafgreen|&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[ONBS]] |&lt;br /&gt;
xdshadow=yes |&lt;br /&gt;
dprarity=Dongle|&lt;br /&gt;
dongledp=LeafGreen|&lt;br /&gt;
dparea={{rt|209|Sinnoh}} |&lt;br /&gt;
ptrarity=Dongle|&lt;br /&gt;
donglept=LeafGreen|&lt;br /&gt;
ptarea=[[Route]]s {{rtn|209|Sinnoh}} and {{rtn|214|Sinnoh}} |&lt;br /&gt;
hgssrarity=Common |&lt;br /&gt;
hgssarea=[[Route]]s {{rtn|7|Kanto}}, {{rtn|8|Kanto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}} and {{rtn|48|Johto}} |&lt;br /&gt;
hgssex=soulsilver|&lt;br /&gt;
palarea=Field |&lt;br /&gt;
bwrarity=Rare |&lt;br /&gt;
bwarea=[[Abundant Shrine]] |&lt;br /&gt;
b2w2rarity=Rare&amp;lt;br&amp;gt;Unknown |&lt;br /&gt;
b2w2area=[[Abundant Shrine]]&amp;lt;br&amp;gt;[[Abundant Shrine]] ([[Hidden Grotto]]){{tt|*|Hidden Grotto near the Youngster and has Hidden Ability Drought}} |&lt;br /&gt;
dwarea={{Dwa|Pleasant Forest}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=fire&lt;br /&gt;
|snap=[[Pokémon Island Volcano|Volcano]]&lt;br /&gt;
|channel=[[Mt. Snowfall|Ruins of Truth]]&lt;br /&gt;
|pinball=[[Celadon City]]&amp;lt;br&amp;gt;[[Saffron City]]&amp;lt;br&amp;gt;[[Cinnabar Island]]&lt;br /&gt;
|pinballrs=Volcano (Ruby Field)&lt;br /&gt;
|trozei=[[Huge Storage 1]]&amp;lt;br&amp;gt;Endless Level 17&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Fiery Field]] (1F-4F)&lt;br /&gt;
|md2=[[Sky Stairway]] (1F-49F)&lt;br /&gt;
|ranger2=[[Shiver Camp]]&amp;lt;br&amp;gt;[[Ice Lake]]&amp;lt;br&amp;gt;[[Hia Valley]]&amp;lt;br&amp;gt;[[Almia Castle]]&lt;br /&gt;
|ranch=Random [[Hayley&#039;s trades|trade]] with [[Hayley]] {{tt|*|Available for transfer to Diamond and Pearl.}}&lt;br /&gt;
|rumble=[[Fiery Furnace]] Normal Mode C&lt;br /&gt;
|rumble2=Cave: [[Echo Valley]]&amp;lt;br&amp;gt;Lava: [[Firebreathing Mountain]]&lt;br /&gt;
|ranger3=[[Old Mansion]]&amp;lt;br&amp;gt;[[Ice Temple]]&lt;br /&gt;
|pokepark=[[Lava Zone]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=fire}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|FRLG}}|Pokémon Trade and Battle Day Vulpix|English|United States|18|September 25, 2004|link=List of Trade and Battle Day event Pokémon distributions#Vulpix}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Fire&lt;br /&gt;
|type2=Fire&lt;br /&gt;
|rby1=Berry|rby1type=Berries (Generation II)|rby1image=no|rby1rar=100&lt;br /&gt;
|s1=Ice Berry|s1type=Berries (Generation II)|s1image=no|s1rar=33&lt;br /&gt;
|rse1=Rawst Berry|rse1type=Berry|rse1rar=100&lt;br /&gt;
|lg1=Rawst Berry|lg1type=Berry|lg1rar=50&lt;br /&gt;
|dppt1=Rawst Berry|dppt1type=Berry|dppt1rar=100&lt;br /&gt;
|ss1=Rawst Berry|ss1type=Berry|ss1rar=100&lt;br /&gt;
|ranch1=Fire Stone|ranch1type=Evolutionary stone|ranch1rar=100&lt;br /&gt;
|bw1=Rawst Berry|bw1type=Berry|bw1rar=100&lt;br /&gt;
|b2w21=Rawst Berry|b2w21type=Berry|b2w21rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=     38 |&lt;br /&gt;
Attack= 41 |&lt;br /&gt;
Defense=40 |&lt;br /&gt;
SpAtk=  50 |&lt;br /&gt;
SpDef=  65 |&lt;br /&gt;
Special=65 |&lt;br /&gt;
Speed=  65 |&lt;br /&gt;
type=Fire }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=fire|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Ground=200 |&lt;br /&gt;
Rock=200 |&lt;br /&gt;
Bug=50 |&lt;br /&gt;
Ghost=100 |&lt;br /&gt;
Steel=50 |&lt;br /&gt;
Fire=50 |&lt;br /&gt;
Water=200 |&lt;br /&gt;
Grass=50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ice=50 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flashfire=maybe|&lt;br /&gt;
newfire=½|&lt;br /&gt;
gen1fire=yes|&lt;br /&gt;
oldice=1|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Vulpix|Fire|Fire|V|1}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Ember|Fire|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|4|4|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/levelV|7|7|Roar|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/levelV|11|10|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/levelV|14|12|Fire Spin|Fire|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|17|15|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/levelV|21|18|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|N/A|20|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/levelV|24|23|Flame Burst|Fire|Special|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|31|26|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15}}&lt;br /&gt;
{{learnlist/levelV|N/A|28|Hex|Ghost|Special|50|100|10}}&lt;br /&gt;
{{learnlist/levelV|34|31|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/levelV|37|34|Flamethrower|Fire|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|27|36|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/levelV|51|39|Extrasensory|Psychic|Special|80|100|30}}&lt;br /&gt;
{{learnlist/levelV|54|42|Fire Blast|Fire|Special|120|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|47|44|Grudge|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/levelV|41|47|Captivate|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/levelV|44|50|Inferno|Fire|Special|100|50|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Vulpix|Fire|Fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Vulpix|Fire|Fire|5|1}}&lt;br /&gt;
{{learnlist/tm5|TM05|Roar|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM43|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM50|Overheat|Fire|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tmf|Vulpix|Fire|Fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Vulpix|Fire|Fire|5|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}|Disable|Normal|Status|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}|Extrasensory|Psychic|Special|80|100|30|Cool|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|197|Umbreon}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}&amp;lt;br&amp;gt;{{MSP|217|Ursaring}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}&amp;lt;br&amp;gt;{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|327|Spinda}}&amp;lt;br&amp;gt;{{MSP|352|Kecleon}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}{{MSP|570|Zorua}}&amp;lt;br&amp;gt;{{MSP|571|Zoroark}}{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|206|Dunsparce}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|287|Slakoth}}&amp;lt;br&amp;gt;{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|324|Torkoal}}{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|554|Darumaka}}&amp;lt;br&amp;gt;{{MSP|555|Darmanitan}}|Flare Blitz|Fire|Physical|120|100|15|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|324|Torkoal}}|Heat Wave|Fire|Special|100|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|235|Smeargle}}|Hex|Ghost|Special|50|100|10||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}&amp;lt;br&amp;gt;{{MSP|295|Exploud}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cool|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}&amp;lt;br&amp;gt;{{MSP|517|Munna}}{{MSP|518|Musharna}}|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|196|Espeon}}{{MSP|203|Girafarig}}|Power Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|0||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}&amp;lt;br&amp;gt;{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}&amp;lt;br&amp;gt;{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}&amp;lt;br&amp;gt;{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}&amp;lt;br&amp;gt;{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}&amp;lt;br&amp;gt;{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}&amp;lt;br&amp;gt;{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}&amp;lt;br&amp;gt;{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}&amp;lt;br&amp;gt;{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}&amp;lt;br&amp;gt;{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}&amp;lt;br&amp;gt;{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}&amp;lt;br&amp;gt;{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}&amp;lt;br&amp;gt;{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}&amp;lt;br&amp;gt;{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}&amp;lt;br&amp;gt;{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}&amp;lt;br&amp;gt;{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}&amp;lt;br&amp;gt;{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}&amp;lt;br&amp;gt;{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}&amp;lt;br&amp;gt;{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|427|Buneary}}&amp;lt;br&amp;gt;{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}&amp;lt;br&amp;gt;{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|Secret Power|Normal|Physical|70|100|20|||‡}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|206|Dunsparce}}|Spite|Ghost|Status|&amp;amp;mdash;|100|10|Tough|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Tail Slap|Normal|Physical|25|85|10}}{{learnlist/breedf|Vulpix|Fire|Fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Vulpix|fire|fire|5|1}}&lt;br /&gt;
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Dark Pulse|Dark|Special|80|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Foul Play|Dark|Physical|95|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Heat Wave|Fire|Special|100|90|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Spite|Ghost|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Vulpix|fire|fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
===={{pkmn|Dream World}} moves====&lt;br /&gt;
{{learnlist/eventh|Vulpix|fire|fire|5|1}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Pleasant Forest}}|Heat Wave|Fire|Special|100|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Pleasant Forest}}|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/eventf|Vulpix|fire|fire|5|1}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|037|18|Shadow Hold|Shadow Wave|--|--|Charm|Normal|Heat Wave|Fire|Ember|Fire|Dig|Ground|xd|fire|fire}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=fire |&lt;br /&gt;
ndex=037 |&lt;br /&gt;
pinball=Catch |&lt;br /&gt;
pinballrs=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=12.2 |&lt;br /&gt;
area=Darkness Ridge |&lt;br /&gt;
P1=I&#039;m little, but I have six tails! |&lt;br /&gt;
P2=My health is way down to half... |&lt;br /&gt;
P3=I&#039;m exhausted... Even my tails are tuckered out... |&lt;br /&gt;
PL=Leveled up! Yippee! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2 |&lt;br /&gt;
iq=G |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Fire |&lt;br /&gt;
assist2=Fire |&lt;br /&gt;
field2=Burn |&lt;br /&gt;
field2power=1 |&lt;br /&gt;
browser2=It forms a ring of {{m|Will-O-Wisp|ghostly fire}} around itself for protection. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Fire |&lt;br /&gt;
assist3=Fire |&lt;br /&gt;
field3=Burn |&lt;br /&gt;
field3power=1 |&lt;br /&gt;
browser3=It sends out pillars of fire to attack. |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=1|&lt;br /&gt;
rumbledefense=2|&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=1|&lt;br /&gt;
rumble2defense=2|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
Pad=Vulpix often play in the [[Lava Zone]]. They can&#039;t get enough of {{DL|Attractions|Absol&#039;s Hurdle Bounce}}. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=037&lt;br /&gt;
|name1=Vulpix&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evotype1=Stone&lt;br /&gt;
|evostone1=Fire Stone&lt;br /&gt;
|sprite2=038&lt;br /&gt;
|name2=Ninetales&lt;br /&gt;
|type1-2=Fire}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=fire|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=037|&lt;br /&gt;
name=Vulpix|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the [[Pokémon Red and Green beta|Pokémon Red and Blue beta]], Vulpix was originally going to be called &amp;quot;Foxfire&amp;quot;.&lt;br /&gt;
* Vulpix can be seen as a parallel to {{p|Growlithe}}. Both of them are {{cat|Generation I Pokémon}} whose only evolutionary event utilizes a {{evostone|Fire Stone}} into their evolved forms. Vulpix is exclusive to [[Pokémon Red and Blue Versions|Pokémon Blue]]/[[Pokémon Red and Green Versions|Green]], [[Pokémon FireRed and LeafGreen Versions|LeafGreen]] and [[Pokémon HeartGold and SoulSilver Versions|SoulSilver]] while Growlithe is to [[Pokémon Red and Blue Versions|Pokémon Red]], [[Pokémon FireRed and LeafGreen Versions|FireRed]] and [[Pokémon HeartGold and SoulSilver Versions|HeartGold]], Growlithe has a 75% chance of being male while Vulpix has a 75% of being female, and they are both in the {{egg3|Field}}. Additionally, both can have {{a|Flash Fire}} as their Ability, are based on canines (Growlithe being a dog, Vulpix being a fox), and both changed their [[Shiny Pokémon|alternate coloration]] to yellow in [[Generation III]].&lt;br /&gt;
* Vulpix and {{p|Ninetales}} are the only two {{type|Fire}} Pokémon species where females outnumber males.&lt;br /&gt;
* In [[Generation V]], Vulpix and its evolution, Ninetales, can have the {{a|Drought}} Ability through Dream World. This makes them the only non-legendary Pokémon to have this Ability. Previously the only Pokémon to have this Ability was {{p|Groudon}}.&lt;br /&gt;
* Vulpix is the only Pokémon with a base stat total of 299.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Vulpix, like Ninetales, are based on foxes. However, in Japan there are certain legends concerning foxes, or &#039;&#039;{{wp|kitsune}}&#039;&#039;, as they are known there. One such legend which relates to Vulpix the most is how many-tailed foxes can breathe fire, create illusions, and have extremely long lifespans. After living a long time, these creatures take on spirit forms, which may be the reason why these two related {{OBP|Pokémon|species}} can learn {{type|Ghost}} moves.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Vulpix is a combination of &#039;&#039;vulpes&#039;&#039; ({{wp|Latin}} for {{wp|fox}}), &#039;&#039;{{wp|Volcano#Etymology|vulcan}}&#039;&#039;, and &#039;&#039;six&#039;&#039; (referring to its six tails). &lt;br /&gt;
&lt;br /&gt;
Rokon may be a combination of 六 &#039;&#039;roku&#039;&#039; (six) and 恨 &#039;&#039;kon&#039;&#039; (grudge), which refers to the curse that Vulpix and Ninetales may cast on their foes. This is also reflected in Vulpix, which learns {{m|Grudge}}. &#039;&#039;Kon&#039;&#039; may also refer to the Japanese onomatopoeia &#039;&#039;kon kon&#039;&#039;, which is the sound that foxes make. Furthermore, a コンロ &#039;&#039;konro&#039;&#039; is a gas burner stove. Also, an alternate reading of the Japanese word for fox, 狐 &#039;&#039;kitsune&#039;&#039;, is &#039;&#039;ko&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=fire|type2=fire&lt;br /&gt;
|ja=ロコン &#039;&#039;Rokon&#039;&#039;|jameaning=Possibly from {{tt|六 &#039;&#039;roku&#039;&#039;|six}} and {{tt|恨 &#039;&#039;kon&#039;&#039;|grudge}}&lt;br /&gt;
|fr=Goupix|frmeaning=From {{tt|&#039;&#039;Goupil&#039;&#039;|an archaic word meaning fox}} and &#039;&#039;six&#039;&#039;&lt;br /&gt;
|es=Vulpix|esmeaning=Same as English name&lt;br /&gt;
|de=Vulpix|demeaning=Same as English name&lt;br /&gt;
|it=Vulpix|itmeaning=Same as English name&lt;br /&gt;
|ko=식스테일 &#039;&#039;Shikseuteil&#039;&#039;|komeaning=From the English &amp;quot;six tail&amp;quot;&lt;br /&gt;
|zh_yue=六尾 &#039;&#039;Luhkméih&#039;&#039;|zh_yuemeaning=Literally means &amp;quot;Six tails&amp;quot;&lt;br /&gt;
|zh_cmn=六尾 &#039;&#039;Liùwěi&#039;&#039;|zh_cmnmeaning=Literally means &amp;quot;Six tails&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Brock&#039;s Vulpix]]&lt;br /&gt;
* [[Enta&#039;s Vulpix]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Vulpix|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | type=fire | prevnum=036 | nextnum=038 | prev=Clefable | next=Ninetales }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Fire Stone]]&lt;br /&gt;
[[Category:Mystery Dungeon starters|037]]&lt;br /&gt;
&lt;br /&gt;
[[it:Vulpix]]&lt;br /&gt;
[[pt:Vulpix (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vulpix]]&lt;br /&gt;
[[es:Vulpix]]&lt;br /&gt;
[[fr:Goupix]]&lt;br /&gt;
[[ja:ロコン]]&lt;br /&gt;
[[pl:Vulpix]]&lt;br /&gt;
[[zh:六尾]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Muk_(Pok%C3%A9mon)&amp;diff=1898876</id>
		<title>Muk (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Muk_(Pok%C3%A9mon)&amp;diff=1898876"/>
		<updated>2013-05-05T06:17:39Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: Muk is also found in Unova in Pokémon Black and White 2. They can be found in the Castelia Sewers via rippling water and fishing during the spring and summer and Route 9 in the tall grass.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Muk | type=poison | prevnum=088 | nextnum=090 | prev=Grimer | next=Shellder }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Muk |&lt;br /&gt;
jname=ベトベトン |&lt;br /&gt;
tmname=Betbeton |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
size=260px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;muck&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=089 |&lt;br /&gt;
oldjdex=117 |&lt;br /&gt;
jdex=118 |&lt;br /&gt;
hdex=107 |&lt;br /&gt;
u2dex=065 |&lt;br /&gt;
fbrow=088 |&lt;br /&gt;
abrow=152 |&lt;br /&gt;
type1=Poison |&lt;br /&gt;
species=Sludge |&lt;br /&gt;
height-ftin=3&#039;11&amp;quot; |&lt;br /&gt;
height-m=1.2 |&lt;br /&gt;
weight-lbs=66.1 |&lt;br /&gt;
weight-kg=30.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Stench |&lt;br /&gt;
ability2=Sticky Hold |&lt;br /&gt;
abilityd=Poison Touch |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Amorphous |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evhp=1 |&lt;br /&gt;
evat=1 |&lt;br /&gt;
expyield=157 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Purple |&lt;br /&gt;
catchrate=75 |&lt;br /&gt;
body=04 |&lt;br /&gt;
pokefordex=muk |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Muk&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ベトベトン&#039;&#039;&#039; &#039;&#039;Betbeton&#039;&#039;) is a {{type|Poison}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Grimer}} starting at [[level]] 38.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Muk look {{DL|List of Pokémon by body style|Pokémon consisting of a head and arms|very similar}} to its previous form, {{p|Grimer}}. The main differences are that Muk is larger than Grimer, and has a wider mouth and smaller eyes. It is also usually shown with its left arm being much larger than the right one, along with a strand connecting its upper and lower lip when its mouth is open. The sludge it is made of is apparently less dense than water as it has been shown to float on it in the anime.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
The toxicity of Muk&#039;s form has reached the point where a single drop of it can make an entire lake stagnant and rancid. Its footprints are toxic enough for a person to contract {{wp|influenza}} if they are touched. Their infamous stench increases in the summertime, due to the toxic substances in its body intensifying. Their ability to exist in the environment without it becoming completely hazardous to other lifeforms may be attributed to their ability to actively control their toxins, as they would likely never want to deliberately pollute a river or spread any harmful diseases.&lt;br /&gt;
&lt;br /&gt;
As a fully evolved Pokémon, Muk is capable of using the [[move]]s {{m|Hyper Beam}} and {{m|Giga Impact}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
In the wild, Muk usually take charge of their family of Grimer and are very protective.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Urban Habitat.png|thumb|{{DL|List of Pokémon by habitat|Urban Pokémon}}]]&lt;br /&gt;
This Pokémon likes warm and moist places. Groups of them accumulate in dirty places, such as garbage dumps or sewers. They sometimes also reside in dirty back alleys of towns. Despite their penchant for thriving in dirty, contaminated places, they do seem to have a limit as to how much pollution they can tolerate, as no Muk lived in the [[Lake Lucid]] of fifty years ago until some work was made on purifying it. Wild Muk are normally found only in [[Kanto]] and [[Unova]].&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
Muk will eat anything that is already contaminated.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Attila Muk.png|right|thumb|250px|Muk in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Ash&#039;s Muk]]====&lt;br /&gt;
{{Ash}} captured a Muk in &#039;&#039;[[EP030|Sparks Fly for Magnemite]]&#039;&#039;. It was transferred to {{an|Professor Oak}}&#039;s [[Professor Oak&#039;s Laboratory|lab]]. Ash&#039;s Muk is always trying to smother Prof. Oak. The first time Ash used his Muk in battle was in &#039;&#039;[[EP077|The Fourth Round Rumble]]&#039;&#039;, as a trump card against a {{p|Bellsprout}} that had already defeated his {{AP|Bulbasaur}} and {{AP|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
A Muk appeared under the ownership of [[Attila]] during &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Six Muk appeared in &#039;&#039;[[DP087|The Psyduck Stops Here!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Muk appeared in [[BW118]] under the ownership of a {{tc|Team Plasma Grunt}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Four Muk were among the Pokémon competing in the [[Fire and Rescue Grand Prix]] in &#039;&#039;[[EP147|The Fire-ing Squad!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Muk appears in a flashback in &#039;&#039;[[EP206|The Joy of Water Pokémon]]&#039;&#039; as a former inhabitant of [[Lake Lucid]] before becoming the clean lake it is now.&lt;br /&gt;
&lt;br /&gt;
A Muk appeared in the opening of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Muk made a brief appearance under the ownership of a Trainer in the [[Lily of the Valley Conference]] in &#039;&#039;[[DP182|An Old Family Blend!]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP030|Muk|Ash&#039;s Pokédex|Muk, {{P|Grimer}}&#039;s evolved form. Use extreme caution as its slimy form {{m|Toxic|contains poison}}.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP087|Muk|Dawn&#039;s Pokédex|Muk, the Sludge Pokémon. A {{m|Sludge|horribly toxic liquid}} seeps out of its body.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Koga Muk Adventures.png|thumb|200px|[[Koga]]&#039;s Muk, as seen in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Muk is one of the Pokémon owned by [[Koga]] in [[Pokémon Adventures]], used in his attack on {{p|Articuno}}.&lt;br /&gt;
&lt;br /&gt;
Muk is seen again during the [[Elite Four]] {{chap|Yellow|saga}}, used by Koga to shield himself from the debris of the collapsing [[Cerise Island]].&lt;br /&gt;
&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{main|Ash&#039;s Muk}}&lt;br /&gt;
Ash has a Muk that he caught off-screen. It was used in the Indigo League where it fought and defeated Jeannette Fisher&#039;s {{p|Bellsprout}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{OBP|Giovanni|Pocket Monsters}} sent out Muk to prevent anyone from winning the contest he hosted on TV in &#039;&#039;[[PM028|Seize the Dream of One Million Yen!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Muk (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=poison&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Thickly covered with a filthy, vile sludge. It is so toxic, even its footprints contain poison.&lt;br /&gt;
|yellowdex=Smells so awful, it can cause fainting. Through degeneration, it lost its sense of smell.&lt;br /&gt;
|stadiumdex=Becomes indistinguishable if it hides in dirt. Touching its sludge-covered body causes horrible poisonings.&lt;br /&gt;
|golddex=They love to gather in smelly areas where sludge accumulates, making the stench around them worse.&lt;br /&gt;
|silverdex=Its body is made of a powerful poison. Touching it accidentally will cause a fever that requires bed rest.&lt;br /&gt;
|crystaldex=As it moves, a very strong poison leaks from it, making the ground there barren for three years.&lt;br /&gt;
|stadium2dex=They love to gather in smelly areas where sludge accumulates, making the stench around them worse.&lt;br /&gt;
|rubydex=From Muk&#039;s body seeps a foul fluid that gives off a nose-bendingly horrible stench. Just one drop of this Pokémon&#039;s body fluid can turn a pool stagnant and rancid.&lt;br /&gt;
|sapphiredex=This Pokémon&#039;s favorite food is anything that is repugnantly filthy. In dirty towns where people think nothing of throwing away litter on the streets, Muk are certain to gather.&lt;br /&gt;
|emeralddex=It prefers warm and humid habitats. In the summertime, the toxic substances in its body intensify, making Muk reek like putrid kitchen garbage.&lt;br /&gt;
|firereddex=It is usually undetectable because it blends in with the ground. Touching it can cause terrible poisoning.&lt;br /&gt;
|leafgreendex=Thickly covered with a filthy, vile sludge. It is so toxic, even its footprints contain poison.&lt;br /&gt;
|dpptdex=A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact.&lt;br /&gt;
|heartgolddex=They love to gather in smelly areas where sludge accumulates, making the stench around them worse.&lt;br /&gt;
|soulsilverdex=Its body is made of a powerful poison. Touching it accidentally will cause a fever that requires bed rest.&lt;br /&gt;
|bwdex=A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact.&lt;br /&gt;
|b2w2dex=It&#039;s so stinky! Muk&#039;s body contains toxic elements, and any plant will wilt when it passes by.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Poison |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Rare{{sup/1|R}}&amp;lt;br /&amp;gt;Uncommon{{sup/1|B}} |&lt;br /&gt;
rbarea={{ka|Pokémon Mansion}} |&lt;br /&gt;
jbrarity=Unknown|&lt;br /&gt;
jbarea={{ka|Pokémon Mansion}} |&lt;br /&gt;
yrarity=Uncommon |&lt;br /&gt;
yarea={{ka|Pokémon Mansion}}, [[Power Plant]], Trade for {{p|Kangaskhan}} on [[Cinnabar Island]] |&lt;br /&gt;
gsrarity=Rare |&lt;br /&gt;
gsarea=[[Celadon City]], [[Route]]s {{rtn|16|Kanto}}, {{rtn|17|Kanto}}, and {{rtn|18|Kanto}} |&lt;br /&gt;
crarity=Rare |&lt;br /&gt;
carea=[[Celadon City]], [[Route]]s {{rtn|16|Kanto}}, {{rtn|17|Kanto}}, and {{rtn|18|Kanto}} |&lt;br /&gt;
rsrarity=None |&lt;br /&gt;
rsarea=[[Evolution|Evolve]] {{p|Grimer}} |&lt;br /&gt;
erarity=None |&lt;br /&gt;
earea=[[Evolution|Evolve]] {{p|Grimer}} |&lt;br /&gt;
frlgrarity=None{{sup/3|FR}}&amp;lt;br&amp;gt;Rare{{sup/3|LG}} |&lt;br /&gt;
frlgarea=[[Evolution|Evolve]] {{p|Grimer}}{{sup/3|FR}}&amp;lt;br&amp;gt;{{ka|Pokémon Mansion}}{{sup/3|LG}} |&lt;br /&gt;
xdrarity=None |&lt;br /&gt;
xdarea=[[Evolution|Evolve]] {{p|Grimer}} |&lt;br /&gt;
dprarity=None |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Grimer}} |&lt;br /&gt;
ptrarity=None |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Grimer}} |&lt;br /&gt;
hgssrarity=Uncommon |  &lt;br /&gt;
hgssarea=[[Celadon City]], [[Route]]s {{rtn|16|Kanto}}, {{rtn|17|Kanto}}, and {{rtn|18|Kanto}} |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
gen5ex=none |&lt;br /&gt;
bwarea=[[Trade]] |&lt;br /&gt;
b2w2area={{rt|9|Unova}}, [[Castelia Sewers]] ({{m|Surf}}ing and [[Super Rod|fishing]]; {{DL|Seasons|spring}} and {{DL|Seasons|summer}} only)&amp;lt;br&amp;gt;{{rt|9|Unova}} ([[Hidden Grotto]]){{tt|*|Has Hidden Ability Poison Touch}}|&lt;br /&gt;
b2w2rarity=Rare&amp;lt;br&amp;gt;Uncommon |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=poison&lt;br /&gt;
|snap=[[Pokémon Island Cave|Cave]]&lt;br /&gt;
|pinball=[[Evolution|Evolve]] {{p|Grimer}}&lt;br /&gt;
|pinballrs=[[Evolution|Evolve]] {{p|Grimer}}&lt;br /&gt;
|trozei=[[Secret Storage 16]]&amp;lt;br&amp;gt;Trozei Battle&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Evolution|Evolve]] {{p|Grimer}}&lt;br /&gt;
|ranger=[[Waterworks]]&lt;br /&gt;
|md2=[[Sky Stairway]] (1F-49F)&lt;br /&gt;
|ranger2=[[Volcano Cave]]&lt;br /&gt;
|rumble=[[Eternal Tower]]&lt;br /&gt;
|rumble2=Cave: [[Everspring Valley]] (post ending)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Poison&lt;br /&gt;
|rby1=Gold Leaf|rby1type=Valuable item|rby=100|rby1image=no&lt;br /&gt;
|gsc1=Nugget|gsc1type=Valuable item|gsc1rar=8&lt;br /&gt;
|hgss1=Nugget|hgss1type=Valuable item|hgss1rar=5&lt;br /&gt;
|b2w21=Nugget|b2w21type=Valuable item|b2w21rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=    105 |&lt;br /&gt;
Attack=105 |&lt;br /&gt;
Defense=75 |&lt;br /&gt;
SpAtk=  65 |&lt;br /&gt;
SpDef= 100 |&lt;br /&gt;
Special=65 |&lt;br /&gt;
Speed=  50 |&lt;br /&gt;
type=Poison }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Poison&lt;br /&gt;
|Speed=1&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=poison|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 200 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
gen1poison=yes|&lt;br /&gt;
oldbug=2}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Muk|Poison|Poison|V|1}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Poison Gas|Poison|Status|&amp;amp;mdash;|80|40||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Pound|Normal|Physical|40|100|35||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Harden|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Mud-Slap|Ground|Special|20|100|10||}}&lt;br /&gt;
{{learnlist/levelV|4|4|Harden|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/levelV|7|7|Mud-Slap|Ground|Special|20|100|10||}}&lt;br /&gt;
{{learnlist/levelV|12|12|Disable|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/levelV|20|15|Sludge|Poison|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|17|18|Minimize|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/levelV|23|21|Mud Bomb|Ground|Special|65|85|10||}}&lt;br /&gt;
{{learnlist/levelV|36|26|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|28|29|Fling|Dark|Physical|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/levelV|33|32|Screech|Normal|Status|&amp;amp;mdash;|85|40||}}&lt;br /&gt;
{{learnlist/levelV|50|37|Sludge Wave|Poison|Special|95|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|42|43|Acid Armor|Poison|Status|&amp;amp;mdash;|&amp;amp;mdash;|40||}}&lt;br /&gt;
{{learnlist/levelV|58|49|Gunk Shot|Poison|Physical|120|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|64|57|Memento|Dark|Status|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/levelf|Muk|Poison|Poison|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Muk|Poison|Poison|5|1}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10||}}&lt;br /&gt;
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10||}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm5|TM34|Sludge Wave|Poison|Special|95|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10||}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM64|Explosion|Normal|Physical|250|100|5||}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10||}}&lt;br /&gt;
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15||}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tmf|Muk|Poison|Poison|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Muk|Poison|Poison|5|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|603|Eelektrik}}{{MSP|604|Eelektross}}|Acid Spray|Poison|Special|40|100|20||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|355|Duskull}}&amp;lt;br&amp;gt;{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|442|Spiritomb}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}{{MSP|607|Litwick}}&amp;lt;br&amp;gt;{{MSP|608|Lampent}}{{MSP|609|Chandelure}}|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|475|Gallade}}{{MSP|607|Litwick}}{{MSP|608|Lampent}}&amp;lt;br&amp;gt;{{MSP|609|Chandelure}}|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}|Lick|Ghost|Physical|20|100|30|Tough|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|200|Misdreavus}}{{MSP|429|Mismagius}}{{MSP|355|Duskull}}&amp;lt;br&amp;gt;{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|562|Yamask}}{{MSP|563|Cofagrigus}}|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|563|Cofagrigus}}|Scary Face|Normal|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}|Shadow Punch|Ghost|Physical|60|&amp;amp;mdash;|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|442|Spiritomb}}|Shadow Sneak|Ghost|Physical|40|100|30|Smart|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}|Stockpile|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Tough|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}|Spit Up|Normal|Special|&amp;amp;mdash;|100|10|Tough|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}|Swallow|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}{{learnlist/breedf|Muk|Poison|Poison|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Muk|poison|poison|5|1}}&lt;br /&gt;
{{learnlist/tutor5|Block|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Dark Pulse|Dark|Special|80|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Giga Drain|Grass|Special|75|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Gunk Shot|Poison|Physical|120|70|5||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Muk|poison|poison|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Muk|Poison|Poison|5|1}}&lt;br /&gt;
{{Learnlist/prevo5null}}&lt;br /&gt;
{{Learnlist/prevof|Muk|Poison|Poison|5|1}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=poison |&lt;br /&gt;
ndex=089 |&lt;br /&gt;
pinball=Evolve |&lt;br /&gt;
pinballrs=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Poison Swamp |&lt;br /&gt;
P1=Touch me at the risk of your health! |&lt;br /&gt;
P2=My HP&#039;s gone down to half... |&lt;br /&gt;
P3=I&#039;m done for... I wish I lived a better life... |&lt;br /&gt;
PL=I leveled up! It fills me with glee! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Poison |&lt;br /&gt;
assist=Poison |&lt;br /&gt;
fieldpower=0 |&lt;br /&gt;
field=None |&lt;br /&gt;
loop=10 |&lt;br /&gt;
MinEXP=58 |&lt;br /&gt;
MaxEXP=78 |&lt;br /&gt;
browser=Muk heads right for the [[Capture Disc]]. It hurls big globs of sludge. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-4.5 |&lt;br /&gt;
iq=G |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Poison |&lt;br /&gt;
assist2=Poison |&lt;br /&gt;
field2=Crush |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=It attacks by spitting poison and letting loose poisonous fog. |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=3|&lt;br /&gt;
rumbledefense=3|&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3|&lt;br /&gt;
rumble2defense=3|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=088&lt;br /&gt;
|name1=Grimer&lt;br /&gt;
|type1-1=Poison&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=38&lt;br /&gt;
|sprite2=089&lt;br /&gt;
|name2=Muk&lt;br /&gt;
|type1-2=Poison}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=poison|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=089|&lt;br /&gt;
name=Muk|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Other sprites====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{poison color dark}}; background: #{{poison color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;{{roundy|80px}} border: 2px solid #{{poison color dark}}; background: #{{poison color light}};&amp;quot; | [[File:Spr b 3f 089.png]]&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;{{roundy|80px}} border: 2px solid #{{poison color dark}}; background: #{{poison color light}};&amp;quot; | [[File:Spr b 3f 089_s.png]]&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | FireRed/LeafGreen back sprites&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although Muk&#039;s body is very poisonous, it doesn&#039;t seem to harm {{Ash}} and the others when {{AP|Muk}} is &#039;hugging&#039; them. This is probably because it is able to control whether it gives off poison or not similar to how {{p|Ponyta}} can choose whether or not to burn the person that touches it. {{TP|Brock|Croagunk}} is another Pokémon which is able to control the amount of poison it uses via its fingertips when using Poison Jab, or {{p|Sharpedo}} activating its Ability, {{a|Rough Skin}}.&lt;br /&gt;
* Muk is tied with {{p|Mew}} for the shortest English name out of all Pokémon.&lt;br /&gt;
* Muk shares similar traits to {{p|Weezing}} and {{p|Garbodor}}. All three Pokémon are pure Poison types with a single pre-evolution, roughly the same base stat totals and evolution levels, and appear to be based of a certain pollution; Muk being water pollution.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It appears to be a pile of living sludge. Muk may also be based on the imagined fear that heavy pollution, caused by the leakage and/or improper disposal of toxic/radioactive waste, may result in the creation of new and undesirable life.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Muk is a corruption of &#039;&#039;muck&#039;&#039; (generally something filthy). &lt;br /&gt;
&lt;br /&gt;
Betbeton may be derived from べとべと &#039;&#039;betobeto&#039;&#039; (sticky).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=poison|type2=poison&lt;br /&gt;
|ja=ベトベトン &#039;&#039;Betbeton&#039;&#039;|jameaning=From {{tt|べとべと betobeto|sticky}}&lt;br /&gt;
|fr=Grotadmorv|frmeaning=From {{tt|&#039;&#039;gros&#039;&#039;|big or fat}} and {{tt|&#039;&#039;Tadmorv&#039;&#039;|the French name for Grimer}}&lt;br /&gt;
|es=Muk|esmeaning=Same as English name&lt;br /&gt;
|de=Sleimok|demeaning=From {{tt|&#039;&#039;Schleim&#039;&#039;|slime}} and &#039;&#039;muck&#039;&#039;&lt;br /&gt;
|it=Muk|itmeaning=Same as English name&lt;br /&gt;
|ko=질뻐기 &#039;&#039;Jilppeogi&#039;&#039;|komeaning=From {{tt|질퍽하다 &#039;&#039;Jilpeoghada&#039;&#039;|sticky}}&lt;br /&gt;
|zh_yue=爛泥怪 &#039;&#039;Laahnnàihgwaai&#039;&#039;|zh_yuemeaning=Means &amp;quot;Ooze freak&amp;quot;&lt;br /&gt;
|zh_cmn=臭臭泥 &#039;&#039;Chòuchòuní&#039;&#039;|zh_cmnmeaning=Means &amp;quot;Very foul sludge&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Ash&#039;s Muk]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*{{wp|Grimer and Muk|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | type=poison | prevnum=088 | nextnum=090 | prev=Grimer | next=Shellder }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[it:Muk]]&lt;br /&gt;
[[pt:Muk (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sleimok]]&lt;br /&gt;
[[es:Muk]]&lt;br /&gt;
[[fr:Grotadmorv]]&lt;br /&gt;
[[ja:ベトベトン]]&lt;br /&gt;
[[pl:Muk]]&lt;br /&gt;
[[zh:臭臭泥]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fennel&amp;diff=1860121</id>
		<title>Fennel</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fennel&amp;diff=1860121"/>
		<updated>2013-03-07T17:11:28Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: I just added the Black 2 and White 2 characters category to this article, as mentioned in the article, Fennel is in Black 2 and White 2.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Fennel|the valley featured in the anime|Fennel Valley}}&lt;br /&gt;
{{CharInfobox|&lt;br /&gt;
color={{dream color}} |&lt;br /&gt;
corecolor={{dream color light}} |&lt;br /&gt;
bordercolor={{dream color dark}} |&lt;br /&gt;
name=Fennel|&lt;br /&gt;
jname=マコモ |&lt;br /&gt;
tmname=Makomo |&lt;br /&gt;
image=Black White Fennel.png |&lt;br /&gt;
size=120px |&lt;br /&gt;
caption=Art from Pokémon Black and White |&lt;br /&gt;
gender=Female |&lt;br /&gt;
colors=yes|&lt;br /&gt;
hair=Dark blue|&lt;br /&gt;
eyes=Blue|&lt;br /&gt;
hometown=[[Striaton City]] |&lt;br /&gt;
region=[[Unova]] |&lt;br /&gt;
relatives=[[Amanita]] (sister) |&lt;br /&gt;
trainer=yes |&lt;br /&gt;
trainerclass=Unknown |&lt;br /&gt;
game=yes |&lt;br /&gt;
generation={{gen|V}} |&lt;br /&gt;
games={{2v2|Black|White}}, {{2v2|Black|White|2}}, {{pkmn|Dream World}} |&lt;br /&gt;
leader=no |&lt;br /&gt;
type=Unknown |&lt;br /&gt;
team=no |&lt;br /&gt;
brain=no |&lt;br /&gt;
epnum=BW006 |&lt;br /&gt;
epname=Dreams by the Yard Full! |&lt;br /&gt;
anime=yes|&lt;br /&gt;
enva=Therese Plummer |&lt;br /&gt;
java=[[Maria Kawamura]] |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fennel&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マコモ&#039;&#039;&#039; &#039;&#039;Makomo&#039;&#039;) is a character in {{2v|Black|White}}. She is a friend of [[Professor Juniper]] who specializes in studying [[Pokémon Trainer]]s and Pokémon dreams. She is sometimes referred to as &#039;&#039;&#039;Doctor Fennel&#039;&#039;&#039; (&#039;&#039;&#039;マコモ博士&#039;&#039;&#039; &#039;&#039;Dr. Makomo&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
In {{2v2|Black|White}}, Fennel is first mentioned in [[Accumula Town]] when [[Professor Juniper]] asks the {{player}} to meet her in [[Striaton City]]. It is later revealed that the two are friends from college. After obtaining the {{badge|Trio}}, Fennel awards the player with {{HM|01|Cut}}, before asking the player to bring her some [[Dream Mist]] from the [[Dreamyard]]. She gives the player the [[C-Gear]] after helping her obtain the Dream Mist by rescuing a {{p|Munna}} from [[Team Plasma]].&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Black|White|2}}, she has moved base to [[Castelia City]] with [[Amanita]].&lt;br /&gt;
&lt;br /&gt;
Fennel is the guide to the [[Pokémon Dream World]], introducing new players to its features. In [[Pokémon Dream Radar]], [[Professor Burnet]] mentions that she is friends with Fennel from college; they became friends because they were both interested in studying dreams.&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|width=70%&lt;br /&gt;
|trainer=Fennel&lt;br /&gt;
|pkmn=Munna&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|img=517Munna Dream.png&lt;br /&gt;
|epnum=Pokémon Dream World&lt;br /&gt;
|epname=Pokémon Dream World&lt;br /&gt;
|main=yes&lt;br /&gt;
|desc=Fennel&#039;s {{p|Munna}}, (nicknamed &#039;&#039;&#039;ドリーム&#039;&#039;&#039; &#039;&#039;Dream&#039;&#039; &amp;lt;!--Munna is ONLY nicknamed in Japanese; in all other languages, [[Fennel]] calls her Munna by its species name in the respective language.--&amp;gt;in the Japanese version of the site) is seen when the player uses the demo version of the [[Pokémon Dream World]]. Having no Pokémon of their own to send to the Dream World, they are instead accompanied by Dream. She has a Docile [[nature]], was caught in a {{DL|Poké Ball|Premier Ball}}, and is at level 10.}}&lt;br /&gt;
&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;{{roundy|20px}} border: 2px solid #C6007B; background: #EF52B2;&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
| style=&amp;quot;{{roundy|15px}} border: 2px solid #C6007B; background: #FFC0CB; width:100px; height:100px; padding:5px;&amp;quot;| [[File:Fennel2 Dream.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|15px}} border: 2px solid #C6007B; background: #FFC0CB; width:100px; height:100px; padding:5px;&amp;quot;| [[File:Fennel3 Dream.png|100px]]&lt;br /&gt;
|- align=center style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Dream World|the Dream World}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
===={{game|Black and White|s}}====&lt;br /&gt;
&#039;&#039;&#039;At [[Striaton City]]&#039;&#039;&#039;&lt;br /&gt;
* Outside Pokémon Gym&lt;br /&gt;
:&#039;&#039;&amp;quot;Hey there! I&#039;m Fennel. Professor Juniper asked me to give you something. Please follow me!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* At her house, before receiving the Dream Mist&lt;br /&gt;
:&#039;&#039;&amp;quot;You&#039;re going to meet all of the Pokémon in the Unova region. Am I right? Oh, the stairs are right here!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;My room is upstairs here. Come on, go upstairs!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So like I said, I&#039;m Fennel, and as you can see, I&#039;m a scientist. In fact, the subject I&#039;m researching is Trainers! Professor Juniper is my friend from college. She asked me to help you guys.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So! I&#039;ll give you something to help you. This is a [[HM01|Hidden Machine]] for you!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;There are some moves that a Pokémon can use even when it is not fighting! With this Hidden Machine, you can teach your Pokémon a move called Cut. It can cut down a small tree. And you can use the Hidden Machine as many times as you want, like a [[TM]]. Isn&#039;t that great? But it&#039;s difficult to make a Pokémon forget a hidden move once it learns it.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;And I&#039;d like to ask you a favor, too! There is a place called the Dreamyard on the outskirts of Striaton City. I&#039;d like some of the Dream Mist that a Pokémon there called Munna gives off. With that, I&#039;ll be able to use Game Sync to collect save files of various Trainers!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* At her house, after receiving the Dream Mist&lt;br /&gt;
:&#039;&#039;&amp;quot;Ta-da! Thanks to you, I got some Dream Mist, and now I can collect save files of various Trainers! Thank you very much! As a token of my appreciation, I will give you this [[C-Gear]] to use! The C-Gear is a device related to communications, such as Infrared Connection or Nintendo Wi-Fi Connection.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;If you want to turn on the C-Gear, touch the Power symbol at the bottom right of the screen. Then, after turning on the power, if you touch the &amp;quot;?&amp;quot; icon at the bottom right of the screen, you can read about the C-Gear. About Game Sync... I&#039;d like to explain a little more about the system to collect Trainers&#039; save files. Do you have time to learn more?&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;&#039;No&#039;&#039;&#039;: &#039;&#039;&amp;quot;I am sorry! I am so happy, so I will explain about it! Because, thanks to you, we can do a great thing!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Now Game Sync can retrieve memories of sleeping Pokémon using Dream Mist! That&#039;s right! We can collect save files of Trainers from all over the world!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;What&#039;s more, we learned that if you use Game Sync to make a Pokémon sleep, it will have dreams. Then, when you wake up that Pokémon, its dream becomes the reality in a space called Entralink in the middle of the Unova region.&amp;quot;&#039;&#039; &lt;br /&gt;
:&#039;&#039;&amp;quot;Isn&#039;t Game Sync interesting? If you like, please send your save file. I&#039;ve summed up the details in the PC, so please check it if you get a chance!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* At her house, after using Game Sync for the first time&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh, thank you! You also sent your save file. I saw it while I was researching Trainers! Isn&#039;t Game Sync great?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At [[Dreamyard]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Oh!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I couldn&#039;t wait, so I came over! ...Is that Musharna?!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Did something happen?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I think I followed that... See, Musharna evolves from Munna. So, seeing Munna in trouble, it used its power-- making dreams into reality-- to save Munna. Which means...wait a second!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Is this Dream Mist?! With this, I can complete my research! You two come to my house later, OK?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Fennel anime.png|thumb|250px|left|Fennel in the anime]]&lt;br /&gt;
Fennel first appeared in &#039;&#039;[[BW006|Dreams by the Yard Full!]]&#039;&#039;. She used to work as a Scientist in the [[Dreamyard]], a once research facility, along with her {{TP|Fennel|Munna}} and two unnamed scientists, researching a {{p|Musharna}}&#039;s [[Dream Mist]] for a cleaner energy source. However, due to people&#039;s evil thoughts and desires on the project (which were essentially dreams), Musharna got corrupted and its Dream Mist turned black, causing an energy overload and creating a giant explosion, destroying the whole facility. Fennel, Munna and the scientists survived from the explosion, but there was no sign of Musharna.&lt;br /&gt;
&lt;br /&gt;
After the incident, she now lives as an independent scientist. She noticed Munna was sensing something, as its eyes started glowing pink, and rushed to the [[Pokémon Center]], where she found [[Iris&#039;s Axew]], who was put to {{status|sleep}} by Musharna&#039;s Dream Mist. She used Munna to wake it up by sucking off the Dream Mist to reveal Axew&#039;s dreams. The pink mist spread all around [[Striaton City]] and they ({{Ash}}, {{an|Cilan}}, {{an|Iris}}, [[Officer Jenny]], and Fennel) rushed to the Dreamyard.&lt;br /&gt;
&lt;br /&gt;
When they got there, they discovered that {{TRT}} had awakened Musharna and captured it using one of their [[Team Rocket&#039;s mechas|mechas]], but Munna&#039;s {{m|Psychic}} and {{AP|Pikachu}}&#039;s {{m|Volt Tackle}} destroyed the machine and they freed Musharna. After that, Fennel, Munna, and Musharna were reunited.&lt;br /&gt;
&lt;br /&gt;
Fennel appeared again in &#039;&#039;[[BW036|Archeops In The Modern World!]]&#039;&#039;, where she, Munna, and Musharna revived an {{p|Archen}} from a Fossil. Later in that episode it [[evolution|evolved]] into an {{p|Archeops}}. After Ash and his friends had stopped Team Rocket from stealing the First Bird Pokémon, it was reunited with other members of its species.&lt;br /&gt;
&lt;br /&gt;
She appeared in a flashback in &#039;&#039;[[BW064|Explorers of the Hero&#039;s Ruin!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Fennel&lt;br /&gt;
|pkmn=Munna&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|img=Fennel Munna.png&lt;br /&gt;
|epnum=BW006&lt;br /&gt;
|epname=Dreams by the Yard Full!&lt;br /&gt;
|vajp=Chinami Nishimura&lt;br /&gt;
|vaen=Chinami Nishimura&lt;br /&gt;
|main=yes&lt;br /&gt;
|desc=Fennel&#039;s {{p|Munna}} helps her with her research on the [[Dreamyard]] and {{p|Musharna}}. It first appeared when [[Team Rocket]] had awakened {{p|Musharna}}, when Fennel noticed its eyes were suddenly glowing pink. It was then seen with Fennel helping [[Iris&#039;s Axew]] wake up by sucking off the [[Dream Mist]] caused by Musharna and revealing Axew&#039;s dreams. Later Fennel, Munna, [[Officer Jenny]], {{an|Iris}}, {{Ash}}, and {{an|Cilan}} to the Dreamyard, where they found [[Team Rocket]] had caused all the problems. Munna helped call for Musharna, which then later appeared.&lt;br /&gt;
&lt;br /&gt;
Suddenly Team Rocket captured Musharna; however, Munna used its {{m|Psychic}} to cripple the machine, giving {{TP|Ash|Pikachu}} a chance to destroy it with {{m|Volt Tackle}} and free Musharna.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW036|Archeops In The Modern World!]]&#039;&#039;, Munna appeared again with Fennel while they revived a female {{p|Archen}}. The Archen was very active until Munna calmed her down.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Fennel&lt;br /&gt;
|pkmn=Musharna&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|img=Fennel Musharna.png&lt;br /&gt;
|epnum=BW006&lt;br /&gt;
|epname=Dreams by the Yard Full!&lt;br /&gt;
|vajp=Chiaki Takahashi&lt;br /&gt;
|vaen=Chiaki Takahashi&lt;br /&gt;
|desc={{p|Musharna}} was first used in the [[Dreamyard]] in research on its [[Dream Mist]] for a cleaner energy source. However, due to people&#039;s evil thoughts and desires on the project, Musharna&#039;s Dream Mist was corrupted, which caused an energy overload and destroyed the whole facility in a powerful explosion. It was finally awakened when [[Team Rocket]] used their special [[Team Rocket&#039;s mechas|mecha]] in the site of the Dreamyard. Its [[Dream Mist]] spread far, reaching [[Striaton City]]. It was revealed that Fennel and Musharna were good friends.&lt;br /&gt;
&lt;br /&gt;
Later it appeared to a group which included Fennel, Team Rocket, and [[Officer Jenny]]. Fennel tried to save it but [[Team Rocket&#039;s mechas|Team Rocket&#039;s machine]] captured it; however {{p|Munna}}&#039;s {{m|Psychic}} combined with {{TP|Ash|Pikachu}}&#039;s {{m|Volt Tackle}} destroyed the machine and freed it. Fennel, Munna, and Musharna were reunited immediately afterwards.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW036|Archeops In The Modern World!]]&#039;&#039;, Fennel used Musharna&#039;s Dream Mist to revive a fossilised Archen.&lt;br /&gt;
&lt;br /&gt;
None of Musharna&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{dream color}}|bordercolor={{dream color light}}&lt;br /&gt;
|ja=川村万梨阿 &#039;&#039;[[Maria Kawamura]]&#039;&#039;&lt;br /&gt;
|en=Therese Plummer&lt;br /&gt;
|da=Mette Skovmark ([[BW006]])&amp;lt;br&amp;gt;Malene Tabert ([[BW036]])&lt;br /&gt;
|de=Claudia Schmidt&lt;br /&gt;
|pt_br=Tatiane Keplmair&lt;br /&gt;
|es_la=Elsa Covián&lt;br /&gt;
|es_eu=Carmen Cervantes}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Fennel Adventures.png|thumb|150px|Fennel in Pokémon Adventures]]&lt;br /&gt;
Fennel first appears in &#039;&#039;[[PS461|VS Tepig]]&#039;&#039; where she calls [[Professor Juniper]] to tell her about the Dream Mist. Before she can finish, Professor Juniper is called away because of her Starter Pokémon fighting with each other.&lt;br /&gt;
&lt;br /&gt;
Sometime later, {{adv|Black}} and {{adv|White}} encounter Fennel and her assistant, [[Amanita]], whilst traveling to their next destination. After Black is attacked by an unseen Pokémon, Fennel and Amanita help White carry him to Fennel&#039;s laboratory. Fennel explains to them that she is researching Pokémon Trainers and the energy that dreams possess. After learning that Black has lost his {{p|Munna}}—a Pokémon that is connected to her research—Fennel offers to help look for it.&lt;br /&gt;
&lt;br /&gt;
They eventually find Black&#039;s Munna, [[Musha]], in the hands of [[Team Plasma]] at the [[Dreamyard]]. Black then battles the Team Plasma members and defeats them, rescuing his Musha in the process. With his Musha rescued, Fennel is able to take some of his Dream Mist for her research. Afterwards, Fennel and Amanita say their goodbyes to Black and White.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
=====Adopted=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Fennel&lt;br /&gt;
|pkmn=Watchog&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|img=Fennel Amanita Watchog Adventures.png&lt;br /&gt;
|epnum=ABW11&lt;br /&gt;
|epname=Battle at the Dreamyard &lt;br /&gt;
|desc=This {{p|Watchog}} was used by Team Plasma to steal Black&#039;s {{p|Munna}}, [[Musha]]. Eventually, Black manages to retrieve Musha and uses him to defeat the Watchog. Later, it was adopted by Fennel and Amanita.&lt;br /&gt;
&lt;br /&gt;
None of Watchog&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Fennel&#039;s hair clip resembles the flowers decorating {{p|Munna}}&#039;s body.&lt;br /&gt;
* Fennel&#039;s appearance is heavily based on the female {{tc|Scientist}}s. She also shares her overworld sprite with them.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| style=&amp;quot;float:left; background: #{{dream color}}; {{roundy|10px}}; border: 3px solid #{{dream color dark}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Language&lt;br /&gt;
!Name&lt;br /&gt;
!Origin&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
|Japanese&lt;br /&gt;
|マコモ &#039;&#039;Makomo&#039;&#039;&lt;br /&gt;
|真菰 (マコモ) &#039;&#039;Makomo&#039;&#039;, {{wp|wild rice|Manchurian wild rice}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
|English&lt;br /&gt;
|Fennel&lt;br /&gt;
|From &#039;&#039;{{wp|Fennel}}&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
|French&lt;br /&gt;
|Oryse&lt;br /&gt;
|From &#039;&#039;{{wp|Oryza}}&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
|German&lt;br /&gt;
|Vivian&lt;br /&gt;
|Possibly from &#039;&#039;{{wp|Avena}}&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
|Italian&lt;br /&gt;
|Zania&lt;br /&gt;
|From &#039;&#039;{{wp|Zizania (genus)|Zizania}}&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
|Spanish&lt;br /&gt;
|Oryza&lt;br /&gt;
|From &#039;&#039;{{wp|Oryza}}&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
|Korean&lt;br /&gt;
|주리 &#039;&#039;Juri&#039;&#039;&lt;br /&gt;
|From 주리 &amp;quot;juli&amp;quot;, literally meaning &amp;quot;hungry&amp;quot;.&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
|Chinese ({{tt|Mandarin|Taiwan}})&lt;br /&gt;
|真菰 &#039;&#039;Zhēngū&#039;&#039;&lt;br /&gt;
|From 真菰 &#039;&#039;makomo&#039;&#039;. Literally &amp;quot;true {{wp|wild rice}}&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Animecharacters|dream}}&lt;br /&gt;
{{NPC|dream|unova=yes}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Black and White characters]]&lt;br /&gt;
[[Category:Black 2 and White 2 characters]]&lt;br /&gt;
[[Category:Female characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vivian]]&lt;br /&gt;
[[es:Oryza]]&lt;br /&gt;
[[fr:Oryse]]&lt;br /&gt;
[[it:Zania]]&lt;br /&gt;
[[ja:マコモ]]&lt;br /&gt;
[[pl:Fennel]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Nerd_(Trainer_class)&amp;diff=1845577</id>
		<title>Super Nerd (Trainer class)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Nerd_(Trainer_class)&amp;diff=1845577"/>
		<updated>2013-02-09T23:34:55Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: Super Nerds are also found in Johto in Gold, Silver, Crystal, HeartGold and SoulSilver in the Goldenrod Tunnel and Mt. Mortar.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Overworld sprites for Generations II and IV}}&lt;br /&gt;
{{TrainerClassInfobox&lt;br /&gt;
|color={{poison color}}&lt;br /&gt;
|corecolor={{electric color light}}&lt;br /&gt;
|bordercolor={{fire color dark}}&lt;br /&gt;
|name=Super Nerd&lt;br /&gt;
|jpname=りかけいのおとこ&lt;br /&gt;
|jptranslit=Rikakē no Otoko&lt;br /&gt;
|jptrans=Science Man&lt;br /&gt;
|image=Spr HGSS Super Nerd.png&lt;br /&gt;
|size=80px&lt;br /&gt;
|caption=Super Nerd Sprite from {{2v2|HeartGold|SoulSilver}}&lt;br /&gt;
|intro=[[Generation I]]&lt;br /&gt;
|games={{3v2|Red|Blue|Yellow}}&amp;lt;br/&amp;gt;{{3v2|Gold|Silver|Crystal}}&amp;lt;br/&amp;gt;{{2v2|FireRed|LeafGreen}}&amp;lt;br/&amp;gt;{{2v2|HeartGold|SoulSilver}}&amp;lt;br&amp;gt;{{eng|Pokémon Stadium|Stadium}}, {{pkmn|Stadium 2}}&lt;br /&gt;
|gender=Male&lt;br /&gt;
|members=[[Conway]]&lt;br /&gt;
|manga=&#039;&#039;[[PS046|Whacked by Marowak!]]&#039;&#039; ({{pkmn|Adventures}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Super Nerd&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;りかけいのおとこ&#039;&#039;&#039; &#039;&#039;Science Man&#039;&#039;) is a type of [[Pokémon Trainer]] that first debuted in the [[Generation I]] games. They are generally depicted as skinny teenage boys, with long hair and glasses. In {{2v2|HeartGold|SoulSilver}}, they are accompanied by a remote-controlled robotic {{p|Pikachu}} holding a [[Poké Ball]]. The HeartGold and SoulSilver version of the Super Nerd class also resembles a skinnier version of Generation IV&#039;s {{tc|Collector}}s.&lt;br /&gt;
&lt;br /&gt;
They are very similar to {{tc|Scientist}}s.&lt;br /&gt;
&lt;br /&gt;
They generally use a combination of {{t|Poison}}-, {{t|Electric}}-, and {{type|Fire}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{poison color dark}}; background: #{{poison color}}; padding:5px;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{fire color dark}}; background: #{{electric color light}}; width:80px&amp;quot; | [[File:Spr RG Super Nerd.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|15px}} border: 2px solid #{{fire color dark}}; background: #{{electric color light}}; width:80px;  padding:5px;&amp;quot;| [[File:SJP Super Nerd.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{fire color dark}}; background: #{{electric color light}}; width:80px&amp;quot; | [[File:Spr GS Super Nerd.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|15px}} border: 2px solid #{{fire color dark}}; background: #{{electric color light}}; width:160px;&amp;quot; | [[File:S2 Super Nerd.png]][[File:S2 Super Nerd alt.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{fire color dark}}; background: #{{electric color light}}; width:80px&amp;quot; | [[File:Spr FRLG Super Nerd.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{fire color dark}}; background: #{{electric color light}}; width:80px&amp;quot; | [[File:Spr HGSS Super Nerd.png]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000000|Pokémon Red and Blue Versions|Red and Blue}}&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000000|Pokémon Stadium (Japanese)|Stadium JP}}&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000000|Pokémon Gold and Silver Versions|Gold and Silver}}, and {{color2|000000|Pokémon Crystal Version|Crystal}}&lt;br /&gt;
| Images from&amp;lt;br&amp;gt;{{color2|000000|Pokémon Stadium 2|Stadium 2}}&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000000|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000000|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{electric color dark}}; background: #{{electric color light}}; width:80px&amp;quot;| [[File:Super Nerd I OD.png]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{electric color dark}}; background: #{{electric color light}}; width:80px&amp;quot;| [[File:Super Nerd FRLG OD.png]]&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;font-size: 80%&amp;quot;&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|000000|Generation I}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|000000|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trainer list==&lt;br /&gt;
===Pokémon Red/Blue/Yellow===&lt;br /&gt;
{{Trainerlist/h|3|red|blue|yellow}}&lt;br /&gt;
{{Trainerlist/e|1|[[Mt. Moon|Super Nerd]]}}&lt;br /&gt;
{{Trainerlist/b|1|275|2|081|Magnemite|11|100|Voltorb|11|}}&lt;br /&gt;
{{Trainerlist/e|1|[[Mt. Moon|Super Nerd]]}}&lt;br /&gt;
{{Trainerlist/b|1|300|3|088|Grimer|12|100|Voltorb|12|109|Koffing|12|}}&lt;br /&gt;
{{Trainerlist/e|1|[[Kanto Route 8|Super Nerd]]}}&lt;br /&gt;
{{Trainerlist/b|1|550|3|088|Grimer|22|089|Muk|22|088|Grimer|22|}}&lt;br /&gt;
{{Trainerlist/e|1|[[Kanto Route 8|Super Nerd]]}}&lt;br /&gt;
{{Trainerlist/b|1|650|1|109|Koffing|26|}}&lt;br /&gt;
{{Trainerlist/e|1|[[Kanto Route 8|Super Nerd]]}}&lt;br /&gt;
{{Trainerlist/b|1|500|4|100|Voltorb|20|109|Koffing|20|100|Voltorb|20|081|Magnemite|20|}}&lt;br /&gt;
{{Trainerlist/e|1|[[Cinnabar Gym|Super Nerd]]}}&lt;br /&gt;
{{Trainerlist/b|1|900|3|037|Vulpix|36|037|Vulpix|36|038|Ninetales|36|}}&lt;br /&gt;
{{Trainerlist/e|1|[[Cinnabar Gym|Super Nerd]]}}&lt;br /&gt;
{{Trainerlist/b|1|850|4|077|Ponyta|34|005|Charmeleon|34|037|Vulpix|34|058|Growlithe|34|}}&lt;br /&gt;
{{Trainerlist/e|1|[[Cinnabar Gym|Super Nerd]]}}&lt;br /&gt;
{{Trainerlist/b|1|1025|1|077|Ponyta|41|}}&lt;br /&gt;
{{Trainerlist/e|1|[[Cinnabar Gym|Super Nerd]]}}&lt;br /&gt;
{{Trainerlist/b|1|925|2|058|Growlithe|37|037|Vulpix|37|}}&lt;br /&gt;
{{Trainerlist/f|blue}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold/Silver/Crystal===&lt;br /&gt;
{{Trainerlist/h|3|gold|silver|crystal}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Goldenrod Tunnel|Eric]]}}&lt;br /&gt;
{{Trainerlist/b|1|352|2|088|Grimer|11|088|Grimer|11|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Mt. Mortar|Markus]]}}&lt;br /&gt;
{{Trainerlist/b|1|608|1|079|Slowpoke|19|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd {{rt|25|Kanto|Pat}}}}&lt;br /&gt;
{{Trainerlist/b|1|1152|1|137|Porygon|36|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd {{rt|8|Kanto|Sam}}}}&lt;br /&gt;
{{Trainerlist/b|1|1088|2|088|Grimer|34|089|Muk|34|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[S.S. Aqua|Shawn]]{{tt|*|from Olivine City to Vermilion City}}}}&lt;br /&gt;
{{Trainerlist/b|1|992|3|081|Magnemite|31|089|Muk|33|081|Magnemite|31|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Goldenrod Tunnel|Teru]]}}&lt;br /&gt;
{{Trainerlist/b|1|288|4|081|Magnemite|7|100|Voltorb|11|081|Magnemite|7|081|Magnemite|9|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd {{rt|8|Kanto|Tom}}}}&lt;br /&gt;
{{Trainerlist/b|1|1024|3|081|Magnemite|32|081|Magnemite|32|081|Magnemite|32|}}&lt;br /&gt;
{{Trainerlist/f|silver}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon FireRed/LeafGreen===&lt;br /&gt;
{{Trainerlist/h|2|firered|leafgreen}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd {{rt|8|Kanto|Aidan}}}}&lt;br /&gt;
{{Trainerlist/b|1|480|4|100|Voltorb|20|100|Voltorb|20|081|Magnemite|20|109|Koffing|20|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Cinnabar Gym|Avery]]}}&lt;br /&gt;
{{Trainerlist/b|1|816|4|077|Ponyta|34|004|Charmander|34|037|Vulpix|34|058|Growlithe|34|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Cinnabar Gym|Derek]]}}&lt;br /&gt;
{{Trainerlist/b|1|984|1|078|Rapidash|41|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Cinnabar Gym|Erik]]}}&lt;br /&gt;
{{Trainerlist/b|1|864|3|037|Vulpix|36|037|Vulpix|36|038|Ninetales|36|}}&lt;br /&gt;
{{Trainerlist/e|2|Super Nerd {{rt|8|Kanto|Glenn}}&amp;lt;BR&amp;gt;(Rematch)}}&lt;br /&gt;
{{Trainerlist/b|1|528|3|088|Grimer|22|089|Muk|22|088|Grimer|22|}}&lt;br /&gt;
{{Trainerlist/b|2|623|3|089|Muk|28|089|Muk|28|089|Muk|28|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Mt. Moon|Jovan]]}}&lt;br /&gt;
{{Trainerlist/b|1|264|2|081|Magnemite|11|100|Voltorb|11|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd {{rt|8|Kanto|Leslie}}}}&lt;br /&gt;
{{Trainerlist/b|1|624|1|109|Koffing|26|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Mt. Moon|Miguel]]}}&lt;br /&gt;
{{Trainerlist/b|1|288|3|088|Grimer|12|100|Voltorb|12|109|Koffing|12|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd {{DL|Trainer Tower|Mixed Mode|Owen}}}}&lt;br /&gt;
{{Trainerlist/b|1|---|2|135|Jolteon|100|233|Porygon2|100|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Cinnabar Gym|Zac]]}}&lt;br /&gt;
{{Trainerlist/b|1|888|2|058|Growlithe|37|037|Vulpix|37|}}&lt;br /&gt;
{{Trainerlist/f|leafgreen}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon HeartGold/SoulSilver===&lt;br /&gt;
{{Trainerlist/h|2|heartgold|Soulsilver|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Cinnabar Gym|Cary]]}}&lt;br /&gt;
{{Trainerlist/b|1|2544|1|324|Torkoal|53|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Goldenrod Tunnel|Eric]]}}&lt;br /&gt;
{{Trainerlist/b|1|528|2|088|Grimer|11|088|Grimer|11|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Mt. Mortar|Markus]]}}&lt;br /&gt;
{{Trainerlist/b|1|912|1|079|Slowpoke|19|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Cinnabar Gym|Merle]]}}&lt;br /&gt;
{{Trainerlist/b|1|2544|1|219|Magcargo|53|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd {{rt|25|Kanto|Pat}}}}&lt;br /&gt;
{{Trainerlist/b|1|2256|1|137|Porygon|47|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd {{rt|8|Kanto|Sam}}}}&lt;br /&gt;
{{Trainerlist/b|1|2112|2|088|Grimer|44|089|Muk|44|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[S.S. Aqua|Shawn]]{{tt|*|from Olivine City to Vermilion City}}}}&lt;br /&gt;
{{Trainerlist/b|1 |1872|3|081|Magnemite|39|089|Muk|41|081|Magnemite|39|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Goldenrod Tunnel|Teru]]}}&lt;br /&gt;
{{Trainerlist/b|1|432|4|081|Magnemite|7|100|Voltorb|11|081|Magnemite|7|081|Magnemite|9|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd {{rt|8|Kanto|Tyrone}}}}&lt;br /&gt;
{{Trainerlist/b|1|1920|3|081|Magnemite|40|081|Magnemite|40|081|Magnemite|40|}}&lt;br /&gt;
{{Trainerlist/e|1|Super Nerd [[Cinnabar Gym|Waldo]]}}&lt;br /&gt;
{{Trainerlist/b|1|2544|1|322|Numel|53|}}&lt;br /&gt;
{{Trainerlist/f|soulsilver}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Conway.png|210px|right|thumb|Conway]]&lt;br /&gt;
[[Conway]], a recurring character, who was {{an|Dawn}}&#039;s tag team partner, seems to be based on the Super Nerd class. He first appeared in &#039;&#039;[[DP050|Tag! We&#039;re It!]]&#039;&#039;. Later, he appeared in the summer arc special from &#039;&#039;[[DP088|Camping It Up!]]&#039;&#039; through &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team!]]&#039;&#039;.  He became {{Ash}}&#039;s official [[rival]] during the [[Lily of the Valley Conference]] in the episodes &#039;&#039;[[DP182|An Old Family Blend]]&#039;&#039; through &#039;&#039;[[DP185|Working on a Right Move!]]&#039;&#039; where he lost to Ash. Unlike the Super Nerds in the games, he is not known to own any {{t|Poison}}, {{t|Electric}} or {{type|Fire}} Pokémon, however, he did train a {{p|Venonat}} during the Pokémon Summer Academy.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Miles Adventures.png|thumb|Miles in the {{chap|Yellow|second chapter}}]]&lt;br /&gt;
&#039;&#039;&#039;Miles&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;アキヒト&#039;&#039;&#039; &#039;&#039;Akihito&#039;&#039;), known as &#039;&#039;&#039;William&#039;&#039;&#039; in [[Chuang Yi]]&#039;s translations, a minor recurring character in the [[Pokémon Adventures]] manga, belongs to the Super Nerd class. He first appears in &#039;&#039;[[PS046|Whacked by Marowak!]]&#039;&#039; where he is disguised as {{adv|Red}}, punches [[Erika]] and reveals himself before taking away [[Pika]]. He uses a coat of rubbery stocking to shield himself from the Pikachu&#039;s attacks, as well as {{p|Marowak}}, {{p|Paras}}, and {{p|Persian}} to escape from and confound the citizens of [[Celadon City]]. He is later defeated in &#039;&#039;[[PS048|Paras Sight]]&#039;&#039; by [[Misty]], [[Brock]], [[Erika]], and [[Blaine]], and {{adv|Yellow}} gets Pika back from him. In &#039;&#039;[[PS049|As Gastly as Before]]&#039;&#039;, he is taken away by a {{p|Gastly}} and it is revealed (after {{adv|Blue}} saves him) that he was hired by [[Agatha]] of the [[Elite Four]]. Weeks later, in &#039;&#039;[[PS076|Take a Chance on Chansey]]&#039;&#039;, Miles wakes up at [[Cinnabar Gym]], where {{tc|Camper}} Evan is taking care of him while Blaine is absent. He then tells Evan that he was the first to find Red frozen on [[Mt. Moon]], and it was here that he found bits of Red&#039;s clothing that contained his scent to fool Pika.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS153|Oh, It&#039;s Ho-Oh!]]&#039;&#039;, Miles and his Persian and Evan and his Haunter are seen having a quick battle with Evan emerging as the victor. They are revealed to be taking part in the next Pokémon Tournament and because they do not have Gym Badges, they have to take part in the preliminary tournament. However, because of the attack caused by the [[Masked Man]], the Pokémon League tournament was cancelled and they never got a chance to compete.&lt;br /&gt;
&lt;br /&gt;
He and Evan also made a cameo appearance in &#039;&#039;[[PS295|Last Shot]]&#039;&#039;, visiting Blaine for a while.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Miles&lt;br /&gt;
|pkmn=Marowak&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|img=Miles Marowak.png&lt;br /&gt;
|epnum=PS046&lt;br /&gt;
|epname=Whacked by Marowak!&lt;br /&gt;
|desc={{p|Marowak}} was first seen attacking the townsfolk. Later, it used repeated {{m|Bonemerang}}s on Yellow.&lt;br /&gt;
&lt;br /&gt;
Marowak&#039;s known moves are {{m|Bonemerang}} and {{m|Bone Club}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Miles&lt;br /&gt;
|pkmn=Paras&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Grass&lt;br /&gt;
|img=Miles Paras.png&lt;br /&gt;
|epnum=PS047&lt;br /&gt;
|epname=Purrrr-sian&lt;br /&gt;
|desc={{p|Paras}} attacked Yellow to prevent her from getting [[Pika]]. It assisted Marowak by using {{m|PoisonPowder}} on its bone.&lt;br /&gt;
&lt;br /&gt;
Paras known moves are {{m|Spore}}, {{m|Stun Spore}}, {{m|PoisonPowder}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Miles&lt;br /&gt;
|pkmn=Persian&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|img=Miles Persian.png&lt;br /&gt;
|epnum=PS047&lt;br /&gt;
|epname=Purrrr-sian&lt;br /&gt;
|desc={{p|Persian}} was the third Pokémon revealed in Miles&#039;s possession. It attacked Yellow to prevent her from getting [[Pika]]. Persian&#039;s scratching was able to negate {{adv|Yellow}}&#039;s sense of hearing. Later, Persian battled {{tc|Camper|Evan}}&#039;s {{p|Haunter}} and lost.&lt;br /&gt;
&lt;br /&gt;
Persian&#039;s known moves are {{m|Fury Swipes}}, {{m|Scratch}} and {{m|Faint Attack}}.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* They only appear in games in which a part of the storyline is in [[Kanto]] and [[Johto]], excluding {{OBP|Pokémon Stadium|English}} and [[Pokémon Stadium 2]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{steel color light}}|bordercolor={{steel color}}&lt;br /&gt;
|fr=Intello&lt;br /&gt;
|de=Streber&lt;br /&gt;
|it=Cervellone&lt;br /&gt;
|ko=이과계의 남자 (Igwagye-yi Namja)&lt;br /&gt;
|es=Súper Necio&amp;lt;BR&amp;gt;Ciéntifico ({{gen|IV}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerNav|steel|kanto=yes|johto=yes|sevii=yes}}&lt;br /&gt;
{{Project CharacterDex notice|tc}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainer classes]]&lt;br /&gt;
[[Category:Poison-type Trainers]]&lt;br /&gt;
[[Category:Electric-type Trainers]]&lt;br /&gt;
[[Category:Fire-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Streber (Trainerklasse)]]&lt;br /&gt;
[[fr:Intello]]&lt;br /&gt;
[[it:Cervellone (classe allenatore)]]&lt;br /&gt;
[[ja:りかけいのおとこ]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Numel_(Pok%C3%A9mon)&amp;diff=1838194</id>
		<title>Talk:Numel (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Numel_(Pok%C3%A9mon)&amp;diff=1838194"/>
		<updated>2013-01-28T23:03:49Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a Numel evolves, which of its abilities is replaced by Solid Rock? Or is it random? [[User:Dilophosaurus Rex|Dilophosaurus Rex]] 12:11, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If it&#039;s {{a|Oblivious}}, it becomes {{a|Magma Armor}}.  If it&#039;s {{a|Simple}}, it becomes {{a|Solid Rock}}.  If you want a Solid Rock {{p|Camerupt}}, don&#039;t go breeding a Numel in [[Generation III]], since Numel could only have Oblivious in that generation, meaning any Numel bred in Generation III is destined for Magma Armor as a Camerupt even after [[Pal Park]] takes its course in getting it to [[Generation IV]].  --[[User:Shiningpikablu252|Shiningpikablu252]] 14:01, 1 August 2009 (UTC)&lt;br /&gt;
::Really? I was sure that because the ability is based on personality value (or some other value), it can change ability if the number relates to the Gen IV ability... &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 09:32, 2 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==How is this &amp;quot;Not what the habitat section isn&#039;t for&amp;quot;?==&lt;br /&gt;
I added the regions where Numel can be found and later on I find that it has been removed for the reason &amp;quot;Not what the habitat section isn&#039;t for&amp;quot;. I see this on a lot of the Pokémon articles, such as [[Zubat (Pokémon)|Zubat&#039;s]], which lists ALL the regions it is found in. How is this not &amp;quot;Not what the habitat section is for&amp;quot; if it is on alot of the other Pokémon&#039;s articles? That makes no sense to me, whatsoever. --[[User:Poke&#039;fan07|Poke&#039;fan07]] 22:48, 28 January 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Numel_(Pok%C3%A9mon)&amp;diff=1838186</id>
		<title>Numel (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Numel_(Pok%C3%A9mon)&amp;diff=1838186"/>
		<updated>2013-01-28T22:19:48Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Wailord | next=Camerupt | prevnum=321 | nextnum=323 | type=fire | type2=ground}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Numel |&lt;br /&gt;
jname=ドンメル |&lt;br /&gt;
tmname=Donmel |&lt;br /&gt;
art=RS |&lt;br /&gt;
size=189px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;numm-all&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=322 |&lt;br /&gt;
hdex=101 |&lt;br /&gt;
u2dex=204 |&lt;br /&gt;
fbrow=135 |&lt;br /&gt;
abrow=124 |&lt;br /&gt;
obrow=214 |&lt;br /&gt;
opbrow=097 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
type2=Ground |&lt;br /&gt;
species=Numb |&lt;br /&gt;
height-ftin=2&#039;04&amp;quot; |&lt;br /&gt;
height-m=0.7 |&lt;br /&gt;
weight-lbs=52.9 |&lt;br /&gt;
weight-kg=24.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Oblivious |&lt;br /&gt;
ability2=Simple |&lt;br /&gt;
abilityd=Own Tempo |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Field |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsa=1 |&lt;br /&gt;
expyield=88 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Yellow |&lt;br /&gt;
catchrate=255 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=numel |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Numel&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ドンメル&#039;&#039;&#039; &#039;&#039;Donmel&#039;&#039;) is a dual-type {{2t|Fire|Ground}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Camerupt}} starting at [[level]] 33.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Numel looks like a yellow {{wp|Dromedary}} camel with a volcano-like hump on its back, bangs on top of its head, and sleepy eyes. The hump is green at the very top and fades out into yellow with small green spots. The hump also contains magma of almost 2,200°F (1,200°C). Numel has short, stubby legs.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
A female Numel has a bigger hump than a male.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Numel is a very strong Pokémon, having served humans for many years with its ability to carry heavy loads. This trait is especially useful because of its numbness to pain, making it efficient as well.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Numel is a very simple-minded Pokémon; this explains its two [[Ability|abilities]], {{a|Oblivious}} and {{a|Simple}}. It is known not to react to the hardest of hits, but will always react if it is hungry. &lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Mountain.gif|left|frame|{{DL|List of Pokémon by habitat|Mountain Pokémon}}]]&lt;br /&gt;
Numel can be found near mountains of volcanic origin or serving the humans at work. They can be found in the volcanic areas of the [[Hoenn]], [[Sinnoh]] and [[Unova]] regions. There are also sightings of them in the [[Ilex Forest|forests]] [[Viridian Forest|of]] [[Kanto]] and [[Johto]]. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Julie Numel.png|thumb|220px|Numel in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Numel&#039;s first anime appearance in &#039;&#039;[[AG053|Game Winning Assist!]]&#039;&#039; belonging to [[Julie]]. {{Ash}} and {{ashfr}} found a meadow full of these Numb Pokémon and {{TRT}} wanted to steal them. In the same episode, [[James]] told of how his grandfather bought him some Numel to keep warm in the winter.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Numel made its debut in &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG053|Numel|Ash&#039;s Pokédex|Numel, the Numb Pokémon. Numel is so complacent that it does not even notice when it is stuck. This Pokémon&#039;s body is filled with hot magma, which, when cooled in water, rather slows its movement. Numel is also unable to bear hunger.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Hoenn}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
A Numel appeared as one of the many Pokémon that [[grunt]]s of [[Team Magma]] and [[Team Aqua]] sent out in the [[Seafloor Cavern]] in &#039;&#039;[[PS243|VS. Armaldo]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Numel (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=fire&lt;br /&gt;
|type2=ground&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Numel is extremely dull witted - it doesn&#039;t notice being hit. However, it can&#039;t stand hunger for even a second. This Pokémon&#039;s body is a seething cauldron of boiling magma.&lt;br /&gt;
|sapphiredex=Numel stores magma of almost {{tt|2,200 degrees F|1,200 degrees C}} within its body. If it gets wet, the magma cools and hardens. In that event, the Pokémon&#039;s body grows heavy and its movements become sluggish.&lt;br /&gt;
|emeralddex=A Numel stores boiling magma in the hump on its back. It is a hardy Pokémon that can transport a {{tt|220-pound|100-kilogram}} load. It has served humans at work since long ago.&lt;br /&gt;
|frlgdex=Magma of almost {{tt|2,200 degrees Fahrenheit|1,200 degrees Celsius}} courses through its body. When it grows cold, the magma hardens and slows it.&lt;br /&gt;
|dpptdex=Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement.&lt;br /&gt;
|hgssdex=The flaming magma it stores in the hump on its back is the source of its tremendous power.&lt;br /&gt;
|bwdex=Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement.&lt;br /&gt;
|b2w2dex=The magma in its body reaches {{tt|2,200 degrees F|1,200 degrees C}}. Its hump gets smaller when it uses Fire-type moves.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability |&lt;br /&gt;
gen=3 |&lt;br /&gt;
type=fire |&lt;br /&gt;
type2=ground |&lt;br /&gt;
frlgex=rse |&lt;br /&gt;
rsrarity=Common |&lt;br /&gt;
rsarea={{rt|112|Hoenn}}, [[Fiery Path]], [[Jagged Pass]] |&lt;br /&gt;
erarity=Common |&lt;br /&gt;
earea={{rt|112|Hoenn}}, [[Fiery Path]], [[Jagged Pass]] |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Shadow PKMN Lab]] |&lt;br /&gt;
xdshadow=yes |&lt;br /&gt;
dprarity=Rare |&lt;br /&gt;
dparea={{rt|227|Sinnoh}}, [[Stark Mountain]] |&lt;br /&gt;
ptrarity=Rare |&lt;br /&gt;
ptarea={{rt|227|Sinnoh}}, [[Stark Mountain]] |&lt;br /&gt;
palarea=Mountain |&lt;br /&gt;
hgssrarity=Rare |&lt;br /&gt;
hgsssound=Hoenn |&lt;br /&gt;
hgssarea=[[Ilex Forest]], [[Viridian Forest]] |&lt;br /&gt;
gen5ex=none |&lt;br /&gt;
bwarea=[[Trade]] |&lt;br /&gt;
dwarea={{dwa|Rugged Mountain}} |&lt;br /&gt;
b2w2ex=white2 |&lt;br /&gt;
b2w2area=[[Reversal Mountain]]|&lt;br /&gt;
b2w2rarity=Unknown|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=fire &lt;br /&gt;
|type2=ground&lt;br /&gt;
|pinballrs=Volcano (Ruby Field)&lt;br /&gt;
|trozei=[[Secret Storage 3]]&amp;lt;br&amp;gt;[[Secret Storage 13]]&amp;lt;br&amp;gt;Endless Level 8&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Mt. Blaze]] (1F-6F)&amp;lt;br&amp;gt;[[Fiery Field]] (1F-4F)&amp;lt;br&amp;gt;[[Wish Cave]] (53F-56F)&amp;lt;br&amp;gt;[[Oddity Cave]] (B6)&lt;br /&gt;
|ranger=[[Jungle Relic]]&lt;br /&gt;
|md2=[[Steam Cave]] (1F-8F)&amp;lt;br&amp;gt;[[Giant Volcano]] (1F-10F)&amp;lt;br&amp;gt;[[Dark Crater]] (B1-B10)&lt;br /&gt;
|ranger2=[[Peril Cliffs]]&lt;br /&gt;
|ranger3=[[Faldera Island]]&amp;lt;br&amp;gt;[[Fire Temple]]&lt;br /&gt;
|rumble2=Lake: [[Sunny Seashore]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=fire|type2=ground&lt;br /&gt;
|rse1=Rawst Berry|rse1type=Berry|rse1rar=100&lt;br /&gt;
|xd1=Charcoal|xd1type=Type-enhancing item|xd1rar=100&lt;br /&gt;
|dppt1=Rawst Berry|dppt1type=Berry|dppt1rar=100&lt;br /&gt;
|hgss1=Rawst Berry|hgss1type=Berry|hgss1rar=100&lt;br /&gt;
|w21=Rawst Berry|w21type=Berry|w21rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=fire |&lt;br /&gt;
type2=ground |&lt;br /&gt;
HP=     60 |&lt;br /&gt;
Attack= 60 |&lt;br /&gt;
Defense=40 |&lt;br /&gt;
SpAtk=  65 |&lt;br /&gt;
SpDef=  45 |&lt;br /&gt;
Speed=  35 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=2&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=  Fire |&lt;br /&gt;
type2=Ground |&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   400 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=  0 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
ground=yes|&lt;br /&gt;
newelectric=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Numel|Fire|Ground|V|3}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Tackle|Normal|Physical|50|100|35}}&lt;br /&gt;
{{learnlist/levelV|5|5|Ember|Fire|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|11|8|Magnitude|Ground|Physical|&amp;amp;mdash;|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|15|12|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/levelV|21|15|Flame Burst|Fire|Special|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|31|19|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/levelV|35|22|Lava Plume|Fire|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|41|26|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|N/A|29|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|25|31|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/levelV|N/A|36|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|45|40|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|51|43|Flamethrower|Fire|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|55|47|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/levelf|Numel|Fire|Ground|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Numel|Fire|Ground|5|3}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM43|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM50|Overheat|Fire|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|75|15}}&lt;br /&gt;
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf|Numel|Fire|Ground|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Numel|Fire|Ground|5|3}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|206|Dunsparce}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|352|Kecleon}}|AncientPower|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|324|Torkoal}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|432|Purugly}}|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|206|Dunsparce}}&amp;lt;br&amp;gt;{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|399|Bidoof}}&amp;lt;br&amp;gt;{{MSP|400|Bibarel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}&amp;lt;br&amp;gt;{{MSP|517|Munna}}{{MSP|518|Musharna}}|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|288|Vigoroth}}&amp;lt;br&amp;gt;{{MSP|289|Slaking}}{{MSP|417|Pachirisu}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}{{MSP|613|Cubchoo}}&amp;lt;br&amp;gt;{{MSP|614|Beartic}}|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|324|Torkoal}}|Heat Wave|Fire|Special|100|90|10||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}&amp;lt;br&amp;gt;{{MSP|295|Exploud}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|303|Mawile}}|Iron Head|Steel|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}&amp;lt;br&amp;gt;{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}|Mud Bomb|Ground|Special|65|85|10||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|206|Dunsparce}}&amp;lt;br&amp;gt;{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}&amp;lt;br&amp;gt;{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|554|Darumaka}}{{MSP|555|Darmanitan}}|Rollout|Rock|Physical|30|90|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|020|Raticate}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|136|Flareon}}&amp;lt;br&amp;gt;{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|217|Ursaring}}{{MSP|232|Donphan}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}&amp;lt;br&amp;gt;{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|473|Mamoswine}}{{MSP|551|Sandile}}{{MSP|552|Krokorok}}&amp;lt;br&amp;gt;{{MSP|553|Krookodile}}{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}{{MSP|570|Zorua}}{{MSP|571|Zoroark}}{{MSP|626|Bouffalant}}|Scary Face|Normal|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}|Spit Up|Normal|Special|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}|Stockpile|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|203|Girafarig}}&amp;lt;br&amp;gt;{{MSP|234|Stantler}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|522|Blitzle}}{{MSP|523|Zebstrika}}|Stomp|Normal|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}|Swallow|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|206|Dunsparce}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}&amp;lt;br&amp;gt;{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|513|Pansear}}{{MSP|514|Simisear}}&amp;lt;br&amp;gt;{{MSP|517|Munna}}{{MSP|518|Musharna}}|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}{{learnlist/breedf|Numel|Fire|Ground|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Numel|fire|ground|5|3}}&lt;br /&gt;
{{learnlist/tutor5|After You|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Heat Wave|Fire|Special|100|90|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Head|Steel|Physical|80|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Numel|fire|ground|5|3}}&lt;br /&gt;
&lt;br /&gt;
===={{pkmn|Dream World}} moves====&lt;br /&gt;
{{learnlist/eventh|Numel|fire|ground|5|3}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Rugged Mountain}}|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Rugged Mountain}}|Heat Wave|Fire|Special|100|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/eventf|Numel|fire|ground|5|3}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|322|14|Shadow Blitz|Shadow Shed|--|--|Charm|Normal|Take Down|Normal|Dig|Ground|Ember|Fire|xd|fire|ground}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=fire |&lt;br /&gt;
type2=ground |&lt;br /&gt;
ndex=322 |&lt;br /&gt;
pinballrs=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=8.1 |&lt;br /&gt;
area=Crater |&lt;br /&gt;
P1=If it gets cold, the magma in my belly will harden! |&lt;br /&gt;
P2=My HP is down to half... |&lt;br /&gt;
P3=I need help... The magma in my body will harden... |&lt;br /&gt;
PL=I leveled up! The magma in my belly&#039;s doing good, too! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Fire |&lt;br /&gt;
assist=Fire |&lt;br /&gt;
field=Burn |&lt;br /&gt;
loop=5 |&lt;br /&gt;
MinEXP=65 |&lt;br /&gt;
MaxEXP=90 |&lt;br /&gt;
browser=Numel {{m|Lava Plume|blows fire straight up}} from the hole on its back. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=6.4 |&lt;br /&gt;
iq=E |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Fire |&lt;br /&gt;
assist2=Ground |&lt;br /&gt;
field2=Burn |&lt;br /&gt;
field2power=1 |&lt;br /&gt;
browser2=It spits {{m|ember}}s and blobs of fire to attack. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Fire |&lt;br /&gt;
assist3=Fire |&lt;br /&gt;
field3=Burn |&lt;br /&gt;
field3power=1 |&lt;br /&gt;
browser3=It sends out pillars of fire to attack. |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=2|&lt;br /&gt;
rumble2defense=1|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=322&lt;br /&gt;
|name1=Numel&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|type2-1=Ground&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=33&lt;br /&gt;
|sprite2=323&lt;br /&gt;
|name2=Camerupt&lt;br /&gt;
|type1-2=Fire&lt;br /&gt;
|type2-2=Ground}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=fire|&lt;br /&gt;
type2=ground|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=322|&lt;br /&gt;
name=Numel|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon have the same [[List of Pokémon with unique type combinations|type combination]] as Numel and its evolved form.&lt;br /&gt;
&amp;lt;!--THE ABILITY SIMPLE DOES NOT DOUBLE SUPER-EFFECTIVE DAMAGE--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Numel is based on a {{wp|dromedary}} camel mixed with a {{wp|volcano}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Numel is a combination of &#039;&#039;numb&#039;&#039; and &#039;&#039;{{wp|camel}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Donmel may be a combination of 鈍 &#039;&#039;don&#039;&#039; (dull, slow, or stupid) and &#039;&#039;camel&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=fire|type2=ground&lt;br /&gt;
|ja=ドンメル &#039;&#039;Donmel&#039;&#039;|jameaning=From {{tt|鈍 &#039;&#039;don&#039;&#039;|dull, slow, or stupid}} and camel&lt;br /&gt;
|fr=Chamallot|frmeaning=Contains &#039;&#039;{{tt|chameau|camel}}&#039;&#039; and is pronounced like &#039;&#039;{{tt|chamallow|marshmallow}}&#039;&#039;&lt;br /&gt;
|es=Numel|esmeaning=Same as English name&lt;br /&gt;
|de=Camaub|demeaning=From &#039;&#039;{{tt|Kamel|camel}}&#039;&#039; and &#039;&#039;{{tt|taub|numb}}&#039;&#039;&lt;br /&gt;
|it=Numel|itmeaning=Same as English name&lt;br /&gt;
|ko=둔타 &#039;&#039;Dunta&#039;&#039;|komeaning=From {{tt|둔하다 &#039;&#039;dunhada&#039;&#039;|slow-witted}} and {{tt|낙타 &#039;&#039;nagta&#039;&#039;|camel}}&lt;br /&gt;
|zh_cmn=呆火駝 / 呆火驼 &#039;&#039;Jiǎkéyǒng&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Slow-witted fire camel&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Wailord | next=Camerupt | prevnum=321 | nextnum=323 | type=fire | type2=ground}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Camaub]]&lt;br /&gt;
[[es:Numel]]&lt;br /&gt;
[[fr:Chamallot]]&lt;br /&gt;
[[it:Numel]]&lt;br /&gt;
[[ja:ドンメル]]&lt;br /&gt;
[[pl:Numel]]&lt;br /&gt;
[[pt:Numel (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Strength_(move)&amp;diff=1838161</id>
		<title>Strength (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Strength_(move)&amp;diff=1838161"/>
		<updated>2013-01-28T20:55:22Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: The boulders do not return to their normal positions in the Generation V games when they are pushed into holes. Also, I fixed an error on Numel&amp;#039;s type as it is a Fire/Ground type, not a Fire type.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=70 |&lt;br /&gt;
name=Strength |&lt;br /&gt;
jname=かいりき |&lt;br /&gt;
jtranslit=Kairiki |&lt;br /&gt;
jtrans=Super Strength |&lt;br /&gt;
gameimage=Strength.png |&lt;br /&gt;
gameimage2=Strength OW.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=80 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=I |&lt;br /&gt;
hm1=yes |&lt;br /&gt;
hm#1=04 |&lt;br /&gt;
hm2=yes |&lt;br /&gt;
hm#2=04 |&lt;br /&gt;
hm3=yes |&lt;br /&gt;
hm#3=04 |&lt;br /&gt;
hm4=yes |&lt;br /&gt;
hm#4=04 |&lt;br /&gt;
hm5=yes |&lt;br /&gt;
hm#5=04 |&lt;br /&gt;
na=no |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=1 |&lt;br /&gt;
cdesc=Startles Pokémon that made a same-type appeal. |&lt;br /&gt;
appealsc=3 |&lt;br /&gt;
scdesc=A basic performance using a move known by the Pokémon. |&lt;br /&gt;
pokefordex=strength |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
field=yes|&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Strength&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かいりき&#039;&#039;&#039; &#039;&#039;Super Strength&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It is [[HM04]] in all generations.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Strength inflicts damage and has no secondary effect.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon====&lt;br /&gt;
&lt;br /&gt;
Strength sends the foe flying. The foe may land on another foe, and both of them take 10 damage.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
====Generation I-III====&lt;br /&gt;
Players can move round boulders around the field by walking into them whilst Strength is active. Many puzzles in the games require boulders to be moved around in a certain way with Strength. If the area is left, the boulders will resume their original positions and the puzzle needs to be solved again if the player wishes to go back through the area.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
Prior to Generation IV, Strength could be activated at any time, but in Generation IV it was changed so that Strength could only be activated when there was a boulder in the vicinity. &lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
Generation V changed the outside of battle method. Boulders grew significantly in size and are now required to be pushed into holes and walked across, as opposed to pushed into corners and walked around. Unlike the past generations, the boulders that are pushed into the holes do not go back to their original positions. &lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|XD description}}&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|A very powerful &amp;lt;sc&amp;gt;Normal&amp;lt;/sc&amp;gt;-type attack. Also used for moving obstacles like boulders.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|A powerful physical attack.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Builds enormous power, then slams the foe.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is slugged at maximum power. Can also be used to move boulders.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Colo}}|Builds enormous power, then slams the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BW}}{{gameabbrev3|B2W2}}|The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[HM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|1|HM04|HM04|HM04|HM04|HM04}}&lt;br /&gt;
{{Moveentry/TM1|001|Bulbasaur|2|Grass|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|002|Ivysaur|2|Grass|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|003|Venusaur|2|Grass|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|004|Charmander|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|005|Charmeleon|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|006|Charizard|2|Fire|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|007|Squirtle|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|008|Wartortle|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|009|Blastoise|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|020|Raticate|1|Normal|Normal|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|023|Ekans|1|Poison|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|024|Arbok|1|Poison|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|025|Pikachu|1|Electric|Electric|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|026|Raichu|1|Electric|Electric|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|027|Sandshrew|1|Ground|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|028|Sandslash|1|Ground|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|029|Nidoran♀|1|Poison|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|030|Nidorina|1|Poison|Poison|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|031|Nidoqueen|2|Poison|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|032|Nidoran♂|1|Poison|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|033|Nidorino|1|Poison|Poison|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|034|Nidoking|2|Poison|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|035|Clefairy|1|Normal|Normal|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|036|Clefable|1|Normal|Normal|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|039|Jigglypuff|1|Normal|Normal|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|040|Wigglytuff|1|Normal|Normal|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|054|Psyduck|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|055|Golduck|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|056|Mankey|1|Fighting|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|057|Primeape|1|Fighting|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|058|Growlithe|1|Fire|Fire|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|059|Arcanine|1|Fire|Fire|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|061|Poliwhirl|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|062|Poliwrath|2|Water|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|066|Machop|1|Fighting|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|067|Machoke|1|Fighting|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|068|Machamp|1|Fighting|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|074|Geodude|2|Rock|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|075|Graveler|2|Rock|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|076|Golem|2|Rock|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|077|Ponyta|1|Fire|Fire|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|078|Rapidash|1|Fire|Fire|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|079|Slowpoke|2|Water|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|080|Slowbro|2|Water|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|086|Seel|1|Water|Water|yes|yes|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|087|Dewgong|2|Water|Ice|yes|yes|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|095|Onix|2|Rock|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|098|Krabby|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|099|Kingler|1|Water|Water|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|102|Exeggcute|2|Grass|Psychic|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|103|Exeggutor|2|Grass|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|104|Cubone|1|Ground|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|105|Marowak|1|Ground|Ground|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|108|Lickitung|1|Normal|Normal|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|111|Rhyhorn|2|Ground|Rock|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|112|Rhydon|2|Ground|Rock|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|113|Chansey|1|Normal|Normal|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|115|Kangaskhan|1|Normal|Normal|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|125|Electabuzz|1|Electric|Electric|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|126|Magmar|1|Fire|Fire|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|127|Pinsir|1|Bug|Bug|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|128|Tauros|1|Normal|Normal|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|130|Gyarados|2|Water|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|131|Lapras|2|Water|Ice|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|134|Vaporeon|1|Water|Water|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|135|Jolteon|1|Electric|Electric|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|136|Flareon|1|Fire|Fire|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|142|Aerodactyl|2|Rock|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|143|Snorlax|1|Normal|Normal|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|149|Dragonite|2|Dragon|Flying|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|153|Bayleef|1|Grass|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|154|Meganium|1|Grass|Grass|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|156|Quilava|1|Fire|Fire|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|157|Typhlosion|1|Fire|Fire|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|159|Croconaw|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|160|Feraligatr|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|162|Furret|1|Normal|Normal|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|166|Ledian|2|Bug|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|180|Flaaffy|1|Electric|Electric|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|181|Ampharos|1|Electric|Electric|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|183|Marill|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|184|Azumarill|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|185|Sudowoodo|1|Rock|Rock|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|186|Politoed|1|Water|Water|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|190|Aipom|1|Normal|Normal|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|195|Quagsire|2|Water|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|199|Slowking|2|Water|Psychic|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|203|Girafarig|2|Normal|Psychic|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|204|Pineco|1|Bug|Bug|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|205|Forretress|2|Bug|Steel|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|206|Dunsparce|1|Normal|Normal|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|207|Gligar|2|Ground|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|208|Steelix|2|Steel|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|209|Snubbull|1|Normal|Normal|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|210|Granbull|1|Normal|Normal|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|212|Scizor|2|Bug|Steel|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|213|Shuckle|2|Bug|Rock|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|214|Heracross|2|Bug|Fighting|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|215|Sneasel|2|Dark|Ice|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|216|Teddiursa|1|Normal|Normal|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|217|Ursaring|1|Normal|Normal|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|219|Magcargo|2|Fire|Rock|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|220|Swinub|2|Ice|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|221|Piloswine|2|Ice|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|222|Corsola|2|Water|Rock|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|229|Houndoom|2|Dark|Fire|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|231|Phanpy|1|Ground|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|232|Donphan|1|Ground|Ground|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|236|Tyrogue|1|Fighting|Fighting|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|237|Hitmontop|1|Fighting|Fighting|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|241|Miltank|1|Normal|Normal|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|242|Blissey|1|Normal|Normal|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|243|Raikou|1|Electric|Electric|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|244|Entei|1|Fire|Fire|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|248|Tyranitar|2|Rock|Dark|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|249|Lugia|2|Psychic|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|250|Ho-Oh|2|Fire|Flying|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|252|Treecko|1|Grass|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|253|Grovyle|1|Grass|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|254|Sceptile|1|Grass|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|255|Torchic|1|Fire|Fire|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|256|Combusken|2|Fire|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|257|Blaziken|2|Fire|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|258|Mudkip|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|259|Marshtomp|2|Water|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|260|Swampert|2|Water|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|262|Mightyena|1|Dark|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|264|Linoone|1|Normal|Normal|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|271|Lombre|2|Water|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|272|Ludicolo|2|Water|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|274|Nuzleaf|2|Grass|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|275|Shiftry|2|Grass|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|286|Breloom|2|Grass|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|287|Slakoth|1|Normal|Normal|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|288|Vigoroth|1|Normal|Normal|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|289|Slaking|1|Normal|Normal|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|294|Loudred|1|Normal|Normal|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|295|Exploud|1|Normal|Normal|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|296|Makuhita|1|Fighting|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|297|Hariyama|1|Fighting|Fighting|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|299|Nosepass|1|Rock|Rock|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|301|Delcatty|1|Normal|Normal|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|303|Mawile|1|Steel|Steel|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|304|Aron|2|Steel|Rock|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|305|Lairon|2|Steel|Rock|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|306|Aggron|2|Steel|Rock|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|307|Meditite|2|Fighting|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|308|Medicham|2|Fighting|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|309|Electrike|1|Electric|Electric|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|310|Manectric|1|Electric|Electric|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|316|Gulpin|1|Poison|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|317|Swalot|1|Poison|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|319|Sharpedo|2|Water|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|320|Wailmer|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|321|Wailord|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|322|Numel|2|Fire|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|323|Camerupt|2|Fire|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|324|Torkoal|1|Fire|Fire|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|327|Spinda|1|Normal|Normal|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|328|Trapinch|1|Ground|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|329|Vibrava|2|Ground|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|330|Flygon|2|Ground|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|332|Cacturne|2|Grass|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|335|Zangoose|1|Normal|Normal|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|336|Seviper|1|Poison|Poison|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|340|Whiscash|2|Water|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|341|Corphish|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|342|Crawdaunt|2|Water|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|344|Claydol|2|Ground|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|346|Cradily|2|Rock|Grass|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|348|Armaldo|2|Rock|Bug|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|352|Kecleon|1|Normal|Normal|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|356|Dusclops|1|Ghost|Ghost|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|357|Tropius|2|Grass|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|359|Absol|1|Dark|Dark|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|363|Spheal|2|Ice|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|364|Sealeo|2|Ice|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|365|Walrein|2|Ice|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|371|Bagon|1|Dragon|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|372|Shelgon|1|Dragon|Dragon|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|373|Salamence|2|Dragon|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|375|Metang|2|Steel|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|376|Metagross|2|Steel|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|377|Regirock|1|Rock|Rock|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|378|Regice|1|Ice|Ice|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|379|Registeel|1|Steel|Steel|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|382|Kyogre|1|Water|Water|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|383|Groudon|1|Ground|Ground|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|384|Rayquaza|2|Dragon|Flying|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|386|Deoxys|1|Psychic|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|387|Turtwig|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|388|Grotle|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|389|Torterra|2|Grass|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|390|Chimchar|1|Fire|Fire|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|391|Monferno|2|Fire|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|392|Infernape|2|Fire|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|394|Prinplup|1|Water|Water|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|395|Empoleon|2|Water|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|400|Bibarel|2|Normal|Water|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|402|Kricketune|1|Bug|Bug|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|403|Shinx|1|Electric|Electric|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|404|Luxio|1|Electric|Electric|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|405|Luxray|1|Electric|Electric|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|408|Cranidos|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|409|Rampardos|1|Rock|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|410|Shieldon|2|Rock|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|411|Bastiodon|2|Rock|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|418|Buizel|1|Water|Water|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|419|Floatzel|1|Water|Water|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|423|Gastrodon|2|Water|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|424|Ambipom|1|Normal|Normal|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|428|Lopunny|1|Normal|Normal|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|435|Skuntank|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|437|Bronzong|2|Steel|Psychic|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|443|Gible|2|Dragon|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|444|Gabite|2|Dragon|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|445|Garchomp|2|Dragon|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|446|Munchlax|1|Normal|Normal|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|447|Riolu|1|Fighting|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|448|Lucario|2|Fighting|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|449|Hippopotas|1|Ground|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|450|Hippowdon|1|Ground|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|451|Skorupi|2|Poison|Bug|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|452|Drapion|2|Poison|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|453|Croagunk|2|Poison|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|454|Toxicroak|2|Poison|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|460|Abomasnow|2|Grass|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|461|Weavile|2|Dark|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|463|Lickilicky|1|Normal|Normal|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|464|Rhyperior|2|Ground|Rock|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|465|Tangrowth|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|466|Electivire|1|Electric|Electric|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|467|Magmortar|1|Fire|Fire|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|470|Leafeon|1|Grass|Grass|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|471|Glaceon|1|Ice|Ice|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|472|Gliscor|2|Ground|Flying|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|473|Mamoswine|2|Ice|Ground|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|475|Gallade|2|Psychic|Fighting|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|476|Probopass|2|Rock|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|477|Dusknoir|1|Ghost|Ghost|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|483|Dialga|2|Steel|Dragon|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|484|Palkia|2|Water|Dragon|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|485|Heatran|2|Fire|Steel|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|486|Regigigas|1|Normal|Normal|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|487|Giratina|2|Ghost|Dragon|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|491|Darkrai|1|Dark|Dark|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|493|Arceus|1|Normal|Normal|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|497|Serperior|1|Grass|Grass|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|498|Tepig|1|Fire|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|499|Pignite|2|Fire|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|500|Emboar|2|Fire|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|503|Samurott|1|Water|Water|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|505|Watchog|1|Normal|Normal|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|507|Herdier|1|Normal|Normal|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|508|Stoutland|1|Normal|Normal|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|524|Roggenrola|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|525|Boldore|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|526|Gigalith|1|Rock|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|529|Drilbur|1|Ground|Ground|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|530|Excadrill|2|Ground|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|532|Timburr|1|Fighting|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|533|Gurdurr|1|Fighting|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|534|Conkeldurr|1|Fighting|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|537|Seismitoad|2|Water|Ground|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|538|Throh|1|Fighting|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|539|Sawk|1|Fighting|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|545|Scolipede|2|Bug|Poison|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|552|Krokorok|2|Ground|Dark|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|553|Krookodile|2|Ground|Dark|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|554|Darumaka|1|Fire|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|555|Darmanitan|1|Fire|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|557|Dwebble|2|Bug|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|558|Crustle|2|Bug|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|559|Scraggy|2|Dark|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|560|Scrafty|2|Dark|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|564|Tirtouga|2|Water|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|565|Carracosta|2|Water|Rock|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|579|Reuniclus|1|Psychic|Psychic|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|604|Eelektross|1|Electric|Electric|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|610|Axew|1|Dragon|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|611|Fraxure|1|Dragon|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|612|Haxorus|1|Dragon|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|613|Cubchoo|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|614|Beartic|1|Ice|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|619|Mienfoo|1|Fighting|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|620|Mienshao|1|Fighting|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|621|Druddigon|1|Dragon|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|622|Golett|2|Ground|Ghost|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|623|Golurk|2|Ground|Ghost|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|626|Bouffalant|1|Normal|Normal|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|627|Rufflet|2|Normal|Flying|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|628|Braviary|2|Normal|Flying|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|632|Durant|2|Bug|Steel|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|633|Deino|2|Dark|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|634|Zweilous|2|Dark|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|635|Hydreigon|2|Dark|Dragon|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|638|Cobalion|2|Steel|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|639|Terrakion|2|Rock|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|640|Virizion|2|Grass|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|641|Tornadus|1|Flying|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|642|Thundurus|2|Electric|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|643|Reshiram|2|Dragon|Fire|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|644|Zekrom|2|Dragon|Electric|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|645|Landorus|2|Ground|Flying|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|646|Kyurem|2|Dragon|Ice|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|647|Keldeo|2|Water|Fighting|no|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM1|648|Meloetta|2|Normal|Psychic|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user tosses its opponent(s) into the air.|image1=Kenny Machoke Strength.png|image1p=Machoke|image2=Khoury Gible Strength.png|image2p=Gible|image3=Trip Timburr Strength.png|image3p=Timburr|image4=Gary Nidoqueen Strength.png|image4p=Nidoqueen}}&lt;br /&gt;
{{movep|type=normal|ms=031|pkmn=Nidoqueen|method=Nidoqueen uses the horn on its head to toss the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Gary Oak|user1=Gary&#039;s Nidoqueen|startcode=EP115|startname=A Tent Situation|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=067|pkmn=Machoke|method=Machoke&#039;s body becomes surrounded by a white aura, and it becomes strong enough to lift three times its own body weight.}}&lt;br /&gt;
{{movemid|type=normal|user=Kenny (Sinnoh)|user1=Kenny&#039;s Machoke|startcode=DP123|startname=Old Rivals, New Tricks!}}&lt;br /&gt;
{{movep|type=normal|ms=443|pkmn=Gible|method=Gible&#039;s body becomes surrounded by a white aura. It then picks up a large rock with one arm and throws it at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Khoury|user1=Khoury&#039;s Gible|startcode=DP145|startname=A Rivalry to Gible On!}}&lt;br /&gt;
{{movep|type=normal|ms=532|pkmn=Timburr|method=Timburr&#039;s body becomes surrounded by a red aura and it hits the opponent with its wooden beam.}}&lt;br /&gt;
{{movemid|type=normal|user=Trip&#039;s Timburr|startcode=BW031|startname=Ash and Trip&#039;s Third Battle!}}&lt;br /&gt;
{{movep|type=normal|ms=534|pkmn=Conkeldurr|method=Conkeldurr swings its concrete pillars over its head then slams them into the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Trip&#039;s Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}}&lt;br /&gt;
{{movep|type=normal|ms=623|pkmn=Golurk|method=Golurk becomes surrounded in a red aura and grabs the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Ridley|user1=Ridley&#039;s Golurk|startcode=BW096|startname=Meloetta and the Undersea Temple!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.|image1=Snor Strength.png|image1p=Snorlax|image2=Lance Dragonite Strength Adventures.png|image2p=Dragonite|image3=Chuck Poliwrath Strength Adventures.png|image3p=Poliwrath}}&lt;br /&gt;
{{movep|type=normal|ms=143|pkmn=Snorlax|method=Snorlax moves large boulders out of the way. In battle, Snorlax slugs the opponent with a powerful punch.}}&lt;br /&gt;
{{Movemid|type=normal|user=Red (Adventures)|user1=Red&#039;s Snor|startcode=PS024|startname=What a Dragonite|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite puts one of its hands in a fist and smashes a large boulder in front of it.}}&lt;br /&gt;
{{movemid|type=normal|user=Lance&#039;s Dragonite|startcode=PS082|startname=Eradicate Raticate!}}&lt;br /&gt;
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath grabs the opponent with both arms and slams them into the ground.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Chuck|user1=Chuck&#039;s Poliwrath|startcode=PS124|startname=Scrappy Skarmory}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genI=Strength I|&lt;br /&gt;
genII=Strength II|&lt;br /&gt;
genIII=Strength III|&lt;br /&gt;
genIV=Strength IV|&lt;br /&gt;
}}&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIV=Strength IV OW|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*If {{m|Secret Power}} is used in a building in Generation III, it will display the animation of Strength.&lt;br /&gt;
*Strength&#039;s in-game description erroneously states that it is a punching move.&lt;br /&gt;
*In the [[Pokémon Adventures]] manga, Dragonite&#039;s Strength, when used, smashes a boulder, more akin to {{m|Rock Smash}}.&lt;br /&gt;
* All fully evolved [[starter Pokémon]] may learn Strength.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=勁力 &#039;&#039;{{tt|Jìn​lì|Strength}}​&#039;&#039;&lt;br /&gt;
|nl=Kracht&lt;br /&gt;
|fr=Force&lt;br /&gt;
|de=Stärke&lt;br /&gt;
|el=Δύναμη&lt;br /&gt;
|id=Kekuatan&lt;br /&gt;
|it=Forza&lt;br /&gt;
|ko=괴력 &#039;&#039;Goeryeok&#039;&#039;&lt;br /&gt;
|sr=Snaga&lt;br /&gt;
|pl=Siła&lt;br /&gt;
|pt_br=Ataque de Força &amp;lt;br&amp;gt; Força&lt;br /&gt;
|pt_eu=Puxaça&lt;br /&gt;
|es=Fuerza&lt;br /&gt;
|ro=Forța}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Strength}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:HM moves appearing in all generations]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
&lt;br /&gt;
[[de:Stärke]]&lt;br /&gt;
[[es:Fuerza]]&lt;br /&gt;
[[fr:Force]]&lt;br /&gt;
[[it:Forza (mossa)]]&lt;br /&gt;
[[ja:かいりき]]&lt;br /&gt;
[[pt:Puxaça]]&lt;br /&gt;
[[pl:Strength]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bellossom_(Pok%C3%A9mon)&amp;diff=1832789</id>
		<title>Bellossom (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bellossom_(Pok%C3%A9mon)&amp;diff=1832789"/>
		<updated>2013-01-17T22:40:18Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=grass | prevnum=181 | nextnum=183 | prev=Ampharos | next=Marill}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Bellossom |&lt;br /&gt;
jname=キレイハナ |&lt;br /&gt;
tmname=Kireihana |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
size=155px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;behl-lohs-sohm&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=182 |&lt;br /&gt;
jdex=086 |&lt;br /&gt;
hdex=091 |&lt;br /&gt;
abrow=117 |&lt;br /&gt;
obrow=130 |&lt;br /&gt;
opbrow=015 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
species=Flower |&lt;br /&gt;
height-ftin=1&#039;04&amp;quot; |&lt;br /&gt;
height-m=0.4 |&lt;br /&gt;
weight-lbs=12.8 |&lt;br /&gt;
weight-kg=5.8 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Chlorophyll |&lt;br /&gt;
abilityd=Healer|&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Grass |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsd=3 |&lt;br /&gt;
expyield=184 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Green |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=bellossom |&lt;br /&gt;
generation=2 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Bellossom&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;キレイハナ&#039;&#039;&#039; &#039;&#039;Kireihana&#039;&#039;) is a {{type|Grass}} Pokémon. &lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Gloom}} when exposed to a {{evostone|Sun Stone}}. It is one of {{p|Oddish}}&#039;s final forms, the other being {{p|Vileplume}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Bellossom is quite different physically from the rest of its evolutionary family, being primarily green in coloration instead of blue, having circular blue eyes instead of dot-like red ones, and having red markings on its cheeks. Bellossom has two bright red flowers on its head and green and yellow leaves that resemble a skirt, all adding to an appearance of a hula dancer. It may or may not possess feet (a trait shared by {{p|Jynx}}); while performing the &amp;quot;Bel-loop-de-loop&amp;quot; in the episode &#039;&#039;[[EP122|Flower Power]]&#039;&#039;, its center-most leaves bent as it was getting ready to spring, which may suggest that Bellossom do not have &amp;quot;feet&amp;quot; &#039;&#039;per se&#039;&#039; but rather leaves that act as substitutes for feet or legs. However, the Pokédex does classify it as a {{DL|List of Pokémon by body style|Pokémon with a bipedal, tailless form|biped}}. A Bellossom&#039;s petals are said to be more beautiful the worse the {{p|Gloom}} it evolved from smelled.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None. &lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
When they rub the petals on their head together, it creates a pleasing sound.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Bellossom are often seen dancing and chanting, resembling cheerleaders, although they&#039;re usually not actually cheering for anyone. In particular, Bellossom dances when cloudy weather persists, or when the heavy rainfall season ends and it is drawn out by the warm sunlight.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Grassland.gif|right|frame|{{DL|List of Pokémon by habitat|Grassland Pokémon}}]]&lt;br /&gt;
Bellossom live in grassy plains, and can also be found in tropical areas such as jungles and swamps, where the ground is rich in nutrients.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Noelle Bellossom.png|thumb|right|245px|Bellossom in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Bellossom&#039;s first major appearance was in &#039;&#039;[[EP122|Flower Power]]&#039;&#039;. A girl named [[Bailey]] had a pair that she wanted to be able to a dance, but one of them was having trouble with the somersault that the dance required.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP239|Whichever Way the Wind Blows]]&#039;&#039;, there was a meadow in which Gloom evolved by collecting sediments of either Leaf Stones or Sun Stones that blew in the wind. The {{p|Vileplume}} and Bellossom were feuding in that area.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Bellossom first appeared in &#039;&#039;[[PK04|Pikachu&#039;s Rescue Adventure]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Bellossom was one of the Pokémon seen at the Pokémon Swap Meet in &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Bellossom appeared in &#039;&#039;[[EP178|The Grass Route]]&#039;&#039;. One belonged to [[Ephraim&#039;s parents]] and another belonged to an unnamed competitor participating in the {{type|Grass}} tournament.&lt;br /&gt;
&lt;br /&gt;
Bellossom were dancing in a grassy field and Togepi joined in, in the episode &#039;&#039;[[EP180|Houndoom&#039;s Special Delivery]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Bellossom appeared in {{an|Brock}}&#039;s dream in &#039;&#039;[[EP193|Sick Daze]]&#039;&#039;, dancing and singing.&lt;br /&gt;
&lt;br /&gt;
Bellossom was in a garden that [[Ash&#039;s Bayleef]] ran off to in &#039;&#039;[[EP200|Turning Over a New Bayleef]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Bellossom also appeared in &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Bellossom were seen in the wild in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Bellossom were among the inhabitants of an oasis just for Pokémon in &#039;&#039;[[EP207|Got Miltank?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Bellossom were among the feuding Pokémon at [[Professor Oak&#039;s Laboratory]] in &#039;&#039;[[EP225|Bulbasaur... the Ambassador!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{jo|Tammy}} from &#039;&#039;[[EP249|I Politoed Ya So!]]&#039;&#039; had some Bellossom in her cheerleading squad.&lt;br /&gt;
&lt;br /&gt;
Several Bellossom were among the inhabitants of the [[Dragon Holy Land]] in &#039;&#039;[[EP252|Fangs for Nothin&#039;]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Bellossom appeared in the wild in &#039;&#039;[[EP258|Hatch Me If You Can]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Several Bellossom were among the Pokémon seen at [[Professor Oak&#039;s Laboratory]] in &#039;&#039;[[SS004|Showdown at the Oak Corral]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An injured Bellossom appeared under the care of {{ho|Katrina}} in &#039;&#039;[[AG011|A Bite to Remember]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A group of Bellossom were found in a field by {{an|May}} in &#039;&#039;[[AG014|All in a Day&#039;s Wurmple]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Bellossom was used by one of the students of the [[Pokémon Trainer&#039;s School]] in &#039;&#039;[[AG015|Gonna Rule The School!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another one also appeared in &#039;&#039;[[AG035|Win, Lose or Drew!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Bellossom appeared in &#039;&#039;[[DP086|Arriving in Style!]]&#039;&#039; under the ownership of a [[Pokémon Stylist]].&lt;br /&gt;
&lt;br /&gt;
Two Bellossom made a cameo in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Bellossom under the ownership of [[Noelle]] appeared in &#039;&#039;[[DP138|Strategy Begins at Home!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another Bellossom appeared in &#039;&#039;[[DP171|Dawn of a Royal Day!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Bellossom also appeared in &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;, as few of the many wild Pokémon who live in [[Crown City]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP122|Bellossom|Ash&#039;s Pokédex|Bellossom, the Flower Pokémon. When these Pokémon move, their delicate petals rub together, creating a pleasant sound. They are also known for their unique acrobatic dancing abilities.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Erika Bellossom Adventures.png|thumb|150px|[[Erika]]&#039;s Bellossom as it appears in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
In [[Magical Pokémon Journey]], {{MPJ|Pikachu}} and {{MPJ|Clefairy}} rescue Princess Bellossom of the Flower Kingdom from Prince Sudowoodo of the Stone Kingdom in &#039;&#039;[[PPP45|Pikachu and Clefairy&#039;s Heroic Tales]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
When {{adv|Gold}} helps [[Joey]] get his bag back, Bellossom is one of the Pokémon shown there. &lt;br /&gt;
In {{PAV|12}}, [[Erika]] owns a group of Bellossom who presumably help her in flower arrangement. One of them battled [[Pryce]]&#039;s {{p|Swinub}} during the Gym Leaders&#039; exhibition matches at Indigo Plateau.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Mangadexheader}}&lt;br /&gt;
{{Mangadexbody|Pokémon Adventures|[[PS163]]|They will sometimes gather and start dancing. It&#039;s also known as a ritual dance to worship the sun.{{tt|*|Chuang Yi&#039;s translation}}}}&lt;br /&gt;
{{Mangadexfooter}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Bellossom (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[File:Sleep Powder SSBB.png|220px|thumb|Bellossom in [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
When released from a [[Poké Ball]], Bellossom will use its {{m|Sweet Scent}} to put any nearby opponents into a deep sleep. As Bellossom stays on-screen for longer than most Pokémon, this gives the thrower time to power up a smash move. It is also available as a trophy.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;From time to time, these beautiful flower Pokémon will gather in numbers and perform an odd sort of dance to call out the sun. While in the midst of this strange exhibition, their petals brush together to create a peaceful and soothing melody. A Gloom will only evolve into a Bellossom if it&#039;s exposed to a {{evostone|Sun Stone}}.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
Bellossom makes a return appearance in Brawl, once again using its {{m|Sleep Powder}} to put opponents to sleep and leave them vulnerable to attacks.&lt;br /&gt;
&lt;br /&gt;
==== Trophy Information ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A Flower Pokémon. After spells of cloudy weather, Bellossom will gather to call out the sun by performing a dance. When exposed long enough to the sun, the leaves on its body will spin around. {{a|Chlorophyll|A Bellossom&#039;s Speed is also known to increase with sun exposure}}. Its main specialty is poison attacks. Also, Bellossom will close its flowers when sleeping.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|gen=2&lt;br /&gt;
|golddex=Bellossom gather at times and appear to dance. They say that the dance is a ritual to {{m|Sunny Day|summon the sun}}.&lt;br /&gt;
|silverdex=Plentiful in the tropics. When it dances, its petals rub together and make a pleasant ringing sound.&lt;br /&gt;
|crystaldex=When these dance together, their petals rub against each other, making pretty, relaxing sounds.&lt;br /&gt;
|stadium2dex=Bellossom gather at times and appear to dance. They say that the dance is a ritual to summon the sun.&lt;br /&gt;
|rubydex=When Bellossom get exposed to plenty of sunlight, the leaves ringing its body begin to spin around. This Pokémon&#039;s dancing is renowned in southern lands.&lt;br /&gt;
|sapphiredex=A Bellossom grows flowers more beautifully if it evolves from a smelly {{p|Gloom}} - the stinkier the better. At night, this Pokémon closes its petals and goes to sleep.&lt;br /&gt;
|emeralddex=Its flower petals deepen in color through exposure to sunlight. When cloudy weather persists, it does a dance that is thought to be a ritual for summoning the sun.&lt;br /&gt;
|firereddex=Plentiful in the tropics. When it dances, its petals rub together and make a pleasant ringing sound.&lt;br /&gt;
|leafgreendex=Bellossom gather at times and appear to dance. They say that the dance is a ritual to summon the sun.&lt;br /&gt;
|dpptdex=When the heavy rainfall season ends, it is drawn out by warm sunlight to dance in the open.&lt;br /&gt;
|heartgolddex=Bellossom gather at times and appear to dance. They say that the dance is a ritual to summon the sun.&lt;br /&gt;
|soulsilverdex=Plentiful in the tropics. When it dances, its petals rub together and make a pleasant ringing sound.&lt;br /&gt;
|bwdex=When the heavy rainfall season ends, it is drawn out by warm sunlight to dance in the open.&lt;br /&gt;
|b2w2dex=When the heavy rainfall season ends, it is drawn out by warm sunlight to dance in the open.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability&lt;br /&gt;
|type=Grass&lt;br /&gt;
|gen=2&lt;br /&gt;
|gsarea=[[Evolution|Evolve]] {{p|Gloom}}&lt;br /&gt;
|rsarea=[[Evolution|Evolve]] {{p|Gloom}}&lt;br /&gt;
|earea=[[Evolution|Evolve]] {{p|Gloom}}&lt;br /&gt;
|frlgarea=[[Evolution|Evolve]] {{p|Gloom}}&lt;br /&gt;
|frlgex=firered&lt;br /&gt;
|carea=[[Evolution|Evolve]] {{p|Gloom}}&lt;br /&gt;
|dparea=[[Evolution|Evolve]] {{p|Gloom}}&lt;br /&gt;
|ptarea=[[Evolution|Evolve]] {{p|Gloom}}&lt;br /&gt;
|hgssarea=[[Evolution|Evolve]] {{p|Gloom}}&lt;br /&gt;
|palarea=Forest|&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea=[[Evolution|Evolve]] {{p|Gloom}} |&lt;br /&gt;
gen5ex=white|&lt;br /&gt;
b2w2ex=none |&lt;br /&gt;
b2w2area=[[Trade]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=grass&lt;br /&gt;
|channel=[[Springleaf Field]]&lt;br /&gt;
|pinballrs=Evolve from {{p|Gloom}} ([[Sapphire Field]])&lt;br /&gt;
|trozei={{PM|1|Phobos Train}}&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Gloom}}&lt;br /&gt;
|md2=[[Marine Resort]] (B1-B19)&lt;br /&gt;
|ranger2=[[Hippowdon Temple]]&lt;br /&gt;
|ranger3=[[Latolato Trail]]&lt;br /&gt;
|pokepark=[[Flower Zone]]&lt;br /&gt;
|rumble2=Forest: [[Everspring Valley]] (post ending)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=grass |&lt;br /&gt;
HP=     75 |&lt;br /&gt;
Attack= 80 |&lt;br /&gt;
Defense=85 |&lt;br /&gt;
SpAtk=  90 |&lt;br /&gt;
SpDef= 100 |&lt;br /&gt;
Speed=  50 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=grass&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Grass |&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Bellossom|Grass|Grass|5|2}}&lt;br /&gt;
{{learnlist/level5|Start|Leaf Blade|Grass|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Mega Drain|Grass|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Sweet Scent|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|Start|Stun Spore|Grass|Status|&amp;amp;mdash;|75|30}}&lt;br /&gt;
{{learnlist/level5|Start|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|23|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|53|Leaf Storm|Grass|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Bellossom|Grass|Grass|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Bellossom|Grass|Grass|5|2}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tmf|Bellossom|Grass|Grass|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Bellossom|grass|grass|5|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|556|Maractus}}|After You|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|546|Cottonee}}{{MSP|547|Whimsicott}}|Charm|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}&amp;lt;br&amp;gt;{{MSP|154|Meganium}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2|*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|315|Roselia}}{{MSP|407|Roserade}}&amp;lt;br&amp;gt;{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|455|Carnivine}}{{MSP|459|Snover}}{{MSP|460|Abomasnow}}{{MSP|556|Maractus}}&amp;lt;br&amp;gt;{{MSP|590|Foongus}}{{MSP|591|Amoonguss}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}|Ingrain|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|071|Victreebel}}&amp;lt;br&amp;gt;{{MSP|152|Chikorita}}{{MSP|153|Bayleef}} {{MSP|154|Meganium}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|274|Nuzleaf}}&amp;lt;br&amp;gt;{{MSP|275|Shiftry}}{{MSP|357|Tropius}}{{MSP|387|Turtwig}}{{MSP|388|Grotle}}{{MSP|389|Torterra}}{{MSP|459|Snover}}&amp;lt;br&amp;gt;{{MSP|460|Abomasnow}}{{MSP|546|Cottonee}}{{MSP|547|Whimsicott}}|Razor Leaf|Grass|Physical|55|95|25|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}&amp;lt;br&amp;gt;{{MSP|182|Bellossom}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|071|Victreebel}}&amp;lt;br&amp;gt;{{MSP|102|Exeggcute}}{{MSP|103|Exeggutor}}{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}&amp;lt;br&amp;gt;{{MSP|154|Meganium}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}&amp;lt;br&amp;gt;{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}&amp;lt;br&amp;gt;{{MSP|285|Shroomish}}{{MSP|286|Breloom}}{{MSP|315|Roselia}}{{MSP|407|Roserade}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}&amp;lt;br&amp;gt;{{MSP|357|Tropius}}{{MSP|387|Turtwig}}{{MSP|388|Grotle}}{{MSP|389|Torterra}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}&amp;lt;br&amp;gt;{{MSP|455|Carnivine}}{{MSP|459|Snover}}{{MSP|460|Abomasnow}}|Secret Power|Normal|Physical|70|100|20|||‡}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}{{MSP|154|Meganium}}&amp;lt;br&amp;gt;{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|273|Seedot}}&amp;lt;br&amp;gt;{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|315|Roselia}}{{MSP|407|Roserade}}{{MSP|357|Tropius}}{{MSP|387|Turtwig}}&amp;lt;br&amp;gt;{{MSP|388|Grotle}}{{MSP|389|Torterra}}{{MSP|556|Maractus}}{{MSP|590|Foongus}}{{MSP|591|Amoonguss}}|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}|Teeter Dance|Normal|Status|&amp;amp;mdash;|100|20|Cute|2|*||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}{{learnlist/breedf|Bellossom|grass|grass|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Bellossom|grass|grass|5|2}}&lt;br /&gt;
{{learnlist/tutor5|After You|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Gastro Acid|Poison|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Bellossom|grass|grass|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Bellossom|Grass|Grass|5|2}}&lt;br /&gt;
{{Learnlist/prevo5|043|Oddish||044|Gloom||Absorb|Grass|Special|20|100|25|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/prevo5|043|Oddish||044|Gloom||Acid|Poison|Special|40|100|30}}&lt;br /&gt;
{{Learnlist/prevo5|043|Oddish||044|Gloom||PoisonPowder|Poison|Status|&amp;amp;mdash;|75|35}}&lt;br /&gt;
{{Learnlist/prevo5|043|Oddish||044|Gloom||Sleep Powder|Grass|Status|&amp;amp;mdash;|75|15}}&lt;br /&gt;
{{Learnlist/prevo5|043|Oddish||044|Gloom||Lucky Chant|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{Learnlist/prevo5|043|Oddish||044|Gloom||Natural Gift|Normal|Physical|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{Learnlist/prevo5|043|Oddish||044|Gloom||Moonlight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{Learnlist/prevo5|043|Oddish||044|Gloom||Giga Drain|Grass|Special|75|100|10|&#039;&#039;&#039;|BW}}&lt;br /&gt;
{{Learnlist/prevo5|043|Oddish||044|Gloom||Petal Dance|Grass|Special|120|100|10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/prevof|Bellossom|Grass|Grass|5|2}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=grass |&lt;br /&gt;
ndex=182 |&lt;br /&gt;
pinballrs=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Jungle |&lt;br /&gt;
P1=My dancing soothes everyone! |&lt;br /&gt;
P2=What shall I do? I&#039;ve lost half my HP. |&lt;br /&gt;
P3=I&#039;m so sorry... I can&#039;t dance, I&#039;m so beaten down... |&lt;br /&gt;
PL=Oh, yes! Leveled up! I&#039;ll dance more and more! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-4.5 |&lt;br /&gt;
iq=B |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Grass |&lt;br /&gt;
assist2=Grass |&lt;br /&gt;
field2=Cut |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=While protecting itself with leaves, it also scatters them to attack. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Grass |&lt;br /&gt;
assist3=Grass |&lt;br /&gt;
field3=Cut |&lt;br /&gt;
field3power=3 |&lt;br /&gt;
browser3= It creates vines around itself that make Pokémon Slowed. |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3|&lt;br /&gt;
rumble2defense=4|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
Pad=Bellossom lives in the [[Flower Zone]]. She loves flowers! She gave you the Wonderful Watering Can that she found in the [[Beach Zone]]! |&lt;br /&gt;
Pad2=Their dream is to fill the [[Crag Area]] with flowers. They collect various seeds and plant them, but some Pokémon eat them. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=043&lt;br /&gt;
|name1=Oddish&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=21&lt;br /&gt;
|sprite2=044&lt;br /&gt;
|name2=Gloom&lt;br /&gt;
|type1-2=Grass&lt;br /&gt;
|type2-2=Poison&lt;br /&gt;
|evotype2=Stone&lt;br /&gt;
|evostone2=Sun Stone&lt;br /&gt;
|sprite3=182&lt;br /&gt;
|name3=Bellossom&lt;br /&gt;
|type1-3=Grass&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=grass|&lt;br /&gt;
gen=2|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=182|&lt;br /&gt;
name=Bellossom|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:1999 Bellossom Artwork.png|thumb|right|Bellossom&#039;s early artwork]]&lt;br /&gt;
* Bellossom is the shortest fully-evolved Pokémon at 1&#039;04&amp;quot;.&lt;br /&gt;
* Bellossom is smaller than {{p|Oddish|both}} {{p|Gloom|of}} its pre-evolutions.&lt;br /&gt;
**It is also lighter than its {{p|Gloom|pre-evolution}}. Others are {{p|Porygon2}}, {{p|Alakazam}}, {{p|Venomoth}}, {{p|Salamence}}, and {{p|Gliscor}}.&lt;br /&gt;
**This makes it one of two Pokémon that is both smaller &#039;&#039;and&#039;&#039; lighter than the Pokémon it evolves from. The other is {{p|Porygon2}}.&lt;br /&gt;
* In its {{2v2|Gold|Silver}} artwork, and artwork made earlier, Bellossom&#039;s body is shown with a blue color instead of its usual green. This color is similar to that of its evolutionary relatives and its Shiny color in [[Generation II]].&lt;br /&gt;
* Bellossom is the only single-type Pokémon that evolves from a dual-type Pokémon (thus the only Pokémon which loses its secondary type upon evolution).&lt;br /&gt;
* Bellossom shares the same [[species]] name with {{p|Vileplume}} and {{p|Bellsprout}}. They are all known as Flower Pokémon.&lt;br /&gt;
* Bellossom can only learn {{m|SolarBeam}} by leveling up in Generations {{gen|II}} and {{gen|III}}, but cannot in {{gen|IV}} or {{gen|V}}, despite being associated with the sun.&lt;br /&gt;
** While Bellossom cannot learn {{m|SolarBeam}} by leveling up, its counterpart {{p|Vileplume}} can.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Bellossom may be based on a {{wp|rafflesia keithii}} and a {{wp|hula (dance)|hula}} dancer.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Bellossom is a combination of &#039;&#039;bella&#039;&#039; or &#039;&#039;belle&#039;&#039; (Spanish and French for &#039;&#039;pretty&#039;&#039;) and &#039;&#039;blossom&#039;&#039;. It may also come from &#039;&#039;bell&#039;&#039;, referring to how its petals make ringing sounds and the fact that its body structure resembles a bell. &lt;br /&gt;
&lt;br /&gt;
Kireihana is a combination of 綺麗 &#039;&#039;kirei&#039;&#039; (pretty) and 花 &#039;&#039;hana&#039;&#039; (flower).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=grass|type2=grass&lt;br /&gt;
|ja=キレイハナ &#039;&#039;Kireihana&#039;&#039;|jameaning=From 綺麗 &#039;&#039;kirei&#039;&#039; (pretty) and 花 &#039;&#039;hana&#039;&#039; (flower)&lt;br /&gt;
|fr=Joliflor|frmeaning=From &#039;&#039;{{tt|joli|pretty}}&#039;&#039; and &#039;&#039;{{tt|flore|flora}}&#039;&#039;&lt;br /&gt;
|es=Bellossom|esmeaning=Same as English name&lt;br /&gt;
|de=Blubella|demeaning=From &#039;&#039;{{tt|Blume|flower}}&#039;&#039;, &#039;&#039;{{tt|bella|Spanish for &#039;pretty&#039;}}&#039;&#039;, and possibly &#039;&#039;{{wp|bluebell}}&#039;&#039;&lt;br /&gt;
|it=Bellossom|itmeaning=Same as English name&lt;br /&gt;
|ko=아르코 &#039;&#039;Areuko&#039;&#039;|komeaning=From {{tt|아름다운 &#039;&#039;areumdaun&#039;&#039;|beautiful}} and {{tt|꽃 &#039;&#039;kkoch&#039;&#039;|flower}}&lt;br /&gt;
|zh_cmn=美麗花 / 美丽花 &#039;&#039;Měilìhuā&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Beautiful flower&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNext | type=grass | prevnum=181 | nextnum=183 | prev=Ampharos | next=Marill}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Blubella]]&lt;br /&gt;
[[es:Bellossom]]&lt;br /&gt;
[[fr:Joliflor]]&lt;br /&gt;
[[it:Bellossom]]&lt;br /&gt;
[[ja:キレイハナ]]&lt;br /&gt;
[[pl:Bellossom]]&lt;br /&gt;
[[pt:Bellossom (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lairon_(Pok%C3%A9mon)&amp;diff=1789058</id>
		<title>Lairon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lairon_(Pok%C3%A9mon)&amp;diff=1789058"/>
		<updated>2012-10-30T16:18:01Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead |species=Lairon| PokémonPrevNext | prev=Aron | next=Aggron |type=steel|type2=rock| prevnum=304| nextnum=306}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Lairon |&lt;br /&gt;
jname=コドラ |&lt;br /&gt;
tmname=Kodora |&lt;br /&gt;
art=RS |&lt;br /&gt;
size=180px |&lt;br /&gt;
ndex=305 |&lt;br /&gt;
hdex=071 |&lt;br /&gt;
u2dex=167 |&lt;br /&gt;
abrow=132 |&lt;br /&gt;
obrow=121 |&lt;br /&gt;
opbrow=095 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Steel |&lt;br /&gt;
type2=Rock |&lt;br /&gt;
species=Iron Armor |&lt;br /&gt;
height-ftin=2&#039;11&amp;quot; |&lt;br /&gt;
height-m=0.9 |&lt;br /&gt;
weight-lbs=264.6 |&lt;br /&gt;
weight-kg=120.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Sturdy |&lt;br /&gt;
ability2=Rock Head |&lt;br /&gt;
abilityd=Heavy Metal |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=35|&lt;br /&gt;
evde=2 |&lt;br /&gt;
expyield=152 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Gray |&lt;br /&gt;
catchrate=90 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=lairon |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Lairon&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;コドラ&#039;&#039;&#039; &#039;&#039;Kodora&#039;&#039;) is a dual-type {{2t|Steel|Rock}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Aron}} starting at [[level]] 32 and evolves into {{p|Aggron}} starting at level 42.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Lairon has a stocky, armored, quadruped build. Its body is a dark gray and its eyes are sky blue. Its back is covered with segments of iron armor, each with a high ridge and round dark holes on the sides. The sides of Lairon’s lower jaw have several flat protrusions and two teeth are visible in its mouth. There are two pronged metal bands on Lairon&#039;s legs. The upper is gray, and the lower is iron-colored. &lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Lairon uses its {{m|Metal Claw|metal}} {{m|Iron Head|body}} {{m|Iron Tail|parts}} to attack. It can learn {{m|Dragon Rush}} by breeding.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Lairon feeds on iron contained in rocks and water, and drinks mineral spring water until it is bloated, as it has been said doing so tempers its steel body. Lairon makes its nests near such mineral springs, on mountains where iron ore is buried. Due to its nesting preferences, this may cause it to clash with humans attempting to mine the ore.&lt;br /&gt;
&lt;br /&gt;
Lairon are also known to show off their strength when they bash into rocks, with the sparks being released seemingly showing their strength. When two Lairon meet each other, they may fight for territory by bashing into each other.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Mountain.gif|right|frame|{{DL|List of Pokémon by habitat|Mountain Pokémon}}]]&lt;br /&gt;
Lairon live in caves that are rich in iron ore.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
Lairon usually eat rocks that contain iron and drink mineral water.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Paul Lairon.png|thumb|230px|Lairon in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Lairon&#039;s first appearance was in &#039;&#039;[[AG077|A Fan with a Plan]]&#039;&#039; and &#039;&#039;[[AG078|Cruisin&#039; for a Losin&#039;]]&#039;&#039;. It was owned by a Pokémon Coordinator named [[Savannah]] and used in a Pokémon Contest against [[May&#039;s Venusaur|May&#039;s Bulbasaur]].&lt;br /&gt;
&lt;br /&gt;
Lairon also appeared in &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039; under the ownership of [[Paul]]. It battled against {{FB|Pyramid King|Brandon}}&#039;s {{DL|Brandon&#039;s Regis|Regice}}, but was defeated quickly.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Lairon also made a cameo in &#039;&#039;[[AG135|Numero Uno Articuno]]&#039;&#039; as a Pokémon belonging to {{FB|Factory Head|Noland}}.&lt;br /&gt;
&lt;br /&gt;
Multiple Lairon appeared in &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039; as part of the feuding armies.&lt;br /&gt;
&lt;br /&gt;
Lairon, together with its [[evolution|evolutionary family]] {{p|Aron}} and {{p|Aggron}}, appeared in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039; where it helped {{Ash}} and {{ashfr}} to stop the glacier.&lt;br /&gt;
&lt;br /&gt;
Lairon also appeared in &#039;&#039;[[DP110|Steeling Peace of Mind!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG077|Lairon|Ash&#039;s Pokédex|Lairon, the Iron Armor Pokémon. Lairon is the evolved form of {{p|Aron}}. By drinking nutrient rich spring water, it strengthens its steel body.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Hoenn}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP128|Lairon|Dawn&#039;s Pokédex|Lairon, the Iron Armor Pokémon. It digs up iron ore for food, and smashes its steely body up against others in battles over territory.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Sapphire Rono Lairon.png|thumb|150px|{{adv|Sapphire}}&#039;s {{p|Aggron}}, [[Rono]], as a Lairon]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Rono}}&lt;br /&gt;
Rono, {{adv|Sapphire}}&#039;s Aron, evolved into a Lairon before her challenge with [[Brawly]] in the [[Dewford Gym]]. Although it was, having newly evolved, her highest-level Pokémon, it failed to beat [[Brawly&#039;s Hariyama|his Hariyama]], but was put into good use against [[Aqua Admin Matt]], beating his Pokémon and injuring him badly enough that he was not taken to the [[Seafloor Cavern]] sometime later. It evolved into an Aggron on [[Mirage Island]] as a result of the training Sapphire underwent alongside {{adv|Ruby}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Lairon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]: The EVO Mode banner features a Lairon.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=steel&lt;br /&gt;
|type2=rock&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Lairon tempers its steel body by drinking highly nutritious mineral springwater until it is bloated. This Pokémon makes its nest close to springs of delicious water.&lt;br /&gt;
|sapphiredex=Lairon feeds on iron contained in rocks and water. It makes its nest on mountains where iron ore is buried. As a result, the Pokémon often clashes with humans mining the iron ore.&lt;br /&gt;
|emeralddex=When two Lairon meet in the wild, they fight for territory by bashing into each other with their steel bodies. The sound of their collision carries for miles.&lt;br /&gt;
|frlgdex=It habitually shows off its strength with the size of sparks it creates by ramming its steel body into boulders.&lt;br /&gt;
|dpptdex=For food, it digs up iron ore. It smashes its steely body against others to fight over territory.&lt;br /&gt;
|hgssdex=It loves iron ore. Groups of them fight for territory by bashing one another with their steel bodies.&lt;br /&gt;
|bwdex=For food, it digs up iron ore. It smashes its steely body against others to fight over territory.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=steel |&lt;br /&gt;
type2=rock |&lt;br /&gt;
gen=3 |&lt;br /&gt;
rsrarity=Uncommon |&lt;br /&gt;
rsarea={{ho|Victory Road}} |&lt;br /&gt;
erarity=Uncommon |&lt;br /&gt;
earea={{ho|Victory Road}} |&lt;br /&gt;
xdarea=[[Evolution|Evolve]] {{p|Aron}} |&lt;br /&gt;
gen4ex=diamond |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Aron}} |&lt;br /&gt;
ptarea=[[Evolution|Evolve]] {{p|Aron}} |&lt;br /&gt;
hgssrarity=Common |&lt;br /&gt;
hgssarea=[[Johto Safari Zone|Safari Zone]] |&lt;br /&gt;
palarea=Mountain |&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea=[[Evolution|Evolve]] {{p|Aron}} |&lt;br /&gt;
gen5ex=white |&lt;br /&gt;
b2w2rarity=Unknown|&lt;br /&gt;
b2w2area=[[Clay Tunnel]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail &lt;br /&gt;
|type=steel&lt;br /&gt;
|type2=rock&lt;br /&gt;
|pinballrs=Evolve from {{p|Aron}}&lt;br /&gt;
|trozei=Endless Level 28&amp;lt;br&amp;gt;Endless Level 34&amp;lt;br&amp;gt;Forever Level 77&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Frosty Forest]] (7F-9F)&amp;lt;br&amp;gt;[[Wish Cave]] (62F-64F)&amp;lt;br&amp;gt;[[Joyous Tower]] (62F-64F)&amp;lt;br&amp;gt;[[Oddity Cave]] (B13-B15)&lt;br /&gt;
|md2=[[Northern Desert]] (9F-15F)&lt;br /&gt;
|ranger2=[[Volcano Cave]]&lt;br /&gt;
|ranger3=[[Wireless Tower]]&amp;lt;br&amp;gt;[[Fire Temple]]&lt;br /&gt;
|rumble2=Canyon: [[Volcanic Slope]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=steel|type2=rock&lt;br /&gt;
|rse1=Hard Stone|rse1type=Type-enhancing item|rse1rar=1&lt;br /&gt;
|hgss1=Hard Stone|hgss1type=Type-enhancing item|hgss1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=steel |&lt;br /&gt;
type2=rock |&lt;br /&gt;
HP=      60 |&lt;br /&gt;
Attack=  90 |&lt;br /&gt;
Defense=140 |&lt;br /&gt;
SpAtk=   50 |&lt;br /&gt;
SpDef=   50 |&lt;br /&gt;
Speed=   40 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon|&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Rock&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=steel|&lt;br /&gt;
type2=rock|&lt;br /&gt;
Normal=   25 |&lt;br /&gt;
Fighting=400 |&lt;br /&gt;
Flying=   25 |&lt;br /&gt;
Poison=    0 |&lt;br /&gt;
Ground=  400 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=      50 |&lt;br /&gt;
Dragon=   50 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
steel=yes|&lt;br /&gt;
newpoison=½}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Lairon|Steel|Rock|V|3}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Tackle|Normal|Physical|50|100|35}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Harden|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/levelV|8|4|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/levelV|11|8|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/levelV|15|11|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|18|15|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/levelV|22|18|Roar|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/levelV|25|22|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/levelV|29|25|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|34|29|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelV|40|34|Metal Sound|Steel|Status|&amp;amp;mdash;|85|40}}&lt;br /&gt;
{{learnlist/levelV|45|40|Iron Tail|Steel|Physical|100|75|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|51|45|Autotomize|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/levelV|56|51|Heavy Slam|Steel|Physical|&amp;amp;mdash;|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|62|56|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/levelV|67|62|Metal Burst|Steel|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/levelV|4|N/A|Harden|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/levelf|Lairon|Steel|Rock|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Lairon|Steel|Rock|5|3}}&lt;br /&gt;
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM05|Roar|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf|Lairon|Steel|Rock|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Lairon|steel|rock|5|3}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|131|Lapras}}{{MSP|143|Snorlax}}{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}{{MSP|154|Meganium}}{{MSP|357|Tropius}}|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|079|Slowpoke}}{{MSP|080|Slowbro}}{{MSP|199|Slowking}}{{MSP|387|Turtwig}}{{MSP|388|Grotle}} {{MSP|389|Torterra}}|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|443|Gible}}{{MSP|444|Gabite}}{{MSP|445|Garchomp}}|Dragon Rush|Dragon|Physical|100|75|10|Cool|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|104|Cubone}}{{MSP|105|Marowak}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|409|Rampardos}}|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5|Tough|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}|Head Smash|Rock|Physical|150|80|5|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|304|Aron}}{{MSP|305|Lairon}}{{MSP|306|Aggron}}{{MSP|410|Shieldon}}{{MSP|411|Bastiodon}}|Iron Head|Steel|Physical|80|100|15|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|108|Lickitung}}{{MSP|463|Lickilicky}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|246|Larvitar}}&amp;lt;br&amp;gt;{{MSP|247|Pupitar}}{{MSP|248|Tyranitar}}{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|293|Whismur}}&amp;lt;br&amp;gt;{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}|Screech|Normal|Status|&amp;amp;mdash;|85|40|Smart|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|108|Lickitung}}{{MSP|463|Lickilicky}}{{MSP|293|Whismur}}{{MSP|294|Loudred}} {{MSP|295|Exploud}}|SmellingSalt|Normal|Physical|60|100|10|Smart|0|*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|034|Nidoking}}{{MSP|104|Cubone}}{{MSP|105|Marowak}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}&amp;lt;br&amp;gt;{{MSP|246|Larvitar}}{{MSP|247|Pupitar}}{{MSP|248|Tyranitar}}{{MSP|304|Aron}}{{MSP|305|Lairon}}{{MSP|306|Aggron}}&amp;lt;br&amp;gt;{{MSP|387|Turtwig}}{{MSP|388|Grotle}}{{MSP|389|Torterra}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|410|Shieldon}}&amp;lt;br&amp;gt;{{MSP|411|Bastiodon}}{{MSP|443|Gible}}{{MSP|444|Gabite}}{{MSP|445|Garchomp}}|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||‡}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|108|Lickitung}}{{MSP|463|Lickilicky}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|293|Whismur}}&amp;lt;br&amp;gt;{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|357|Tropius}}|Stomp|Normal|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|621|Druddigon}}|Superpower|Fighting|Physical|120|100|5|}}{{learnlist/breedf|Lairon|steel|rock|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Lairon|steel|rock|5|3}}&lt;br /&gt;
{{learnlist/tutor5|Earth Power|Ground|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Spite|Ghost|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Uproar|Normal|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Lairon|steel|rock|5|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh|Lairon|steel|rock|5|3}}&lt;br /&gt;
{{learnlist/prevo5null}}&lt;br /&gt;
{{learnlist/prevof|Lairon|steel|rock|5|3}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=steel |&lt;br /&gt;
type2=rock |&lt;br /&gt;
ndex=305 |&lt;br /&gt;
pinballrs=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=-19 |&lt;br /&gt;
area=Mt. Cleft |&lt;br /&gt;
P1=Nothing alive could break through this steel armor! |&lt;br /&gt;
P2=Hold up. I just have half my HP remaining. |&lt;br /&gt;
P3=It&#039;s a grinding halt... I can&#039;t even make sparks fly... |&lt;br /&gt;
PL=Yes! My level&#039;s up! My steel armor&#039;s hardness increased! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=0.5 |&lt;br /&gt;
iq=E |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Steel |&lt;br /&gt;
assist2=Steel |&lt;br /&gt;
field2=Tackle |&lt;br /&gt;
field2power=2 |&lt;br /&gt;
browser2=It rams with its {{m|Iron Head|iron head}} to attack. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Steel |&lt;br /&gt;
assist3=Steel |&lt;br /&gt;
field3=Tackle |&lt;br /&gt;
field3power=2 |&lt;br /&gt;
browser3=It launches an iron ball to attack. |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3|&lt;br /&gt;
rumble2defense=4|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=3 |&lt;br /&gt;
ConquestSpd=2 |&lt;br /&gt;
ConquestDef=4 | &lt;br /&gt;
ConquestHP=2 | &lt;br /&gt;
ConquestRange=3 | &lt;br /&gt;
ConquestMove={{m|Iron Head}} |&lt;br /&gt;
ConquestAbility1=Sturdy |&lt;br /&gt;
ConquestAbility2=Bodyguard | &lt;br /&gt;
ConquestAbility3=Run Up | &lt;br /&gt;
ConquestEvo=Evolves from {{p|Aron}} when Defense reaches 83&amp;lt;br&amp;gt;Evolves into {{p|Aggron}} when Defense reaches 130 |&lt;br /&gt;
ConquestLink=Tadatsugu, Toku, Katsu&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=304&lt;br /&gt;
|name1=Aron&lt;br /&gt;
|type1-1=Steel&lt;br /&gt;
|type2-1=Rock&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=32&lt;br /&gt;
|sprite2=305&lt;br /&gt;
|name2=Lairon&lt;br /&gt;
|type1-2=Steel&lt;br /&gt;
|type2-2=Rock&lt;br /&gt;
|evotype2=Level&lt;br /&gt;
|level2=42&lt;br /&gt;
|sprite3=306&lt;br /&gt;
|name3=Aggron&lt;br /&gt;
|type1-3=Steel&lt;br /&gt;
|type2-3=Rock}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=steel|&lt;br /&gt;
type2=rock|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=305|&lt;br /&gt;
name=Lairon|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Along with its pre-evolution and its evolution, Lairon does not learn any Rock-type moves by leveling up, despite being part Rock.&lt;br /&gt;
* Its weight is the same as that of {{p|Rhydon}}, another {{type|Rock}} in its second stage of evolution.&lt;br /&gt;
* Lairon can learn the [[signature move]]s of both {{p|Cranidos}} and {{p|Shieldon}}&#039;s evolutionary families: {{m|Head Smash}} and {{m|Metal Burst}}, the former by breeding in {{2v|HeartGold|SoulSilver}}, and the latter by leveling up.&lt;br /&gt;
* In Generation III, Lairon is the only non-Bug-type aside from Magikarp that only learns a single move at its evolutionary stage without canceling evolution later on, with {{m|Protect}} at level 37.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Lairon may be based on the &#039;&#039;{{wp|Pulgasari}}&#039;&#039;, a monster which eats iron in Korean legend. It also have a similar body shape to the &#039;&#039;{{wp|Placerias}}&#039;&#039;, a mammal-like reptile from the Triassic period.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Lairon may be a combination of &#039;&#039;lairy&#039;&#039; (slang for aggressive) or &#039;&#039;lair&#039;&#039; and &#039;&#039;{{wp|iron}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Kodora may be a combination of 巨 &#039;&#039;ko&#039;&#039; (large) and &#039;&#039;dragon&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=steel|type2=rock&lt;br /&gt;
|ja=コドラ &#039;&#039;Kodora&#039;&#039;|jameaning=From {{tt|巨 &#039;&#039;ko&#039;&#039;|large}} and &#039;&#039;dragon&#039;&#039;&lt;br /&gt;
|fr=Galegon|frmeaning=From &#039;&#039;{{tt|gallet|pebble}}&#039;&#039; and &#039;&#039;dragon&#039;&#039;&lt;br /&gt;
|es=Lairon|esmeaning=Same as English name&lt;br /&gt;
|de=Stollrak|demeaning=From &#039;&#039;{{tt|Stahl|steel}}&#039;&#039;, {{tt|&#039;&#039;Stollen&#039;&#039;|adit}}, and &#039;&#039;{{tt|Drache|dragon}}&#039;&#039;&lt;br /&gt;
|it=Lairon|itmeaning=Same as English name&lt;br /&gt;
|ko=갱도라 &#039;&#039;Gaengdora&#039;&#039;|komeaning=From {{tt|갱도 &#039;&#039;gaengdo&#039;&#039;|mine or shaft (which refers to its tendency to live in caves where it can find iron ores to eat)}} and &#039;&#039;dragon&#039;&#039; &lt;br /&gt;
|zh_cmn=可可多拉 &#039;&#039;Kěduōlā&#039;&#039;|zh_cmnmeaning=Transliteration of its Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Aron | next=Aggron |type=steel|type2=rock| prevnum=304| nextnum=306}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Stollrak]]&lt;br /&gt;
[[es:Lairon]]&lt;br /&gt;
[[fr:Galegon]]&lt;br /&gt;
[[it:Lairon]]&lt;br /&gt;
[[ja:コドラ]]&lt;br /&gt;
[[pl:Lairon]]&lt;br /&gt;
[[pt:Lairon (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Goldenrod_Gym&amp;diff=1671949</id>
		<title>Goldenrod Gym</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Goldenrod_Gym&amp;diff=1671949"/>
		<updated>2012-05-15T04:49:02Z</updated>

		<summary type="html">&lt;p&gt;Poke&amp;#039;fan07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GymInfobox&lt;br /&gt;
|name=Goldenrod&lt;br /&gt;
|characters=コガネ&lt;br /&gt;
|japanese=Kogane&lt;br /&gt;
|image=Goldenrod Gym.png&lt;br /&gt;
|location=Goldenrod City&lt;br /&gt;
|leader=[[Whitney]]&lt;br /&gt;
|badge=Plain Badge&lt;br /&gt;
|type=Normal&lt;br /&gt;
|region=Johto&lt;br /&gt;
|battlefield=Goldenrod Gym Battlefield.png&lt;br /&gt;
|colordark=F3B95D&lt;br /&gt;
|colorlight=FEE1B4&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Goldenrod Gym&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;コガネジム&#039;&#039;&#039; &#039;&#039;Kogane Gym&#039;&#039;) is the official [[gym]] of [[Goldenrod City]]. It is based on {{type2|Normal}} {{OBP|Pokémon|species}}. The [[Gym Leader]] is [[Whitney]]. {{pkmn|Trainer}}s who defeat her receive the {{Badge|Plain}}.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===In Gold, Silver, and Crystal===&lt;br /&gt;
In {{3v2|Gold|Silver|Crystal}}, the Goldenrod Gym is a maze of flowers and ornaments in the shape of a {{p|Clefairy}}. The player must navigate their way around the pink-floored gym by going around the wall of pretty flowers first then entering the middle section. The Trainers in the gym are hard to avoid and most of them must be battled in order to reach Whitney. Whitney will be located in the middle of the gym where she can be challenged to earn the {{badge|Plain}}.&lt;br /&gt;
&lt;br /&gt;
When Whitney is defeated, she throws a temper tantrum and cries, but after drying her eyes and blowing her nose she will get over her loss and give the player the badge.&lt;br /&gt;
&lt;br /&gt;
===In HeartGold and SoulSilver===&lt;br /&gt;
[[File:Goldenrod Gym HGSS beta.png|thumb|right|Ethan exploring Goldenrod Gym in {{game|HeartGold and SoulSilver|s}}]]&lt;br /&gt;
{{sign|DPcity|header}}&lt;br /&gt;
{{sign|DPcity|title|Goldenrod City Pokémon Gym}}&lt;br /&gt;
{{sign|DPcity|title|Leader: Whitney}}&lt;br /&gt;
{{sign|DPcity|&amp;quot;The Incredibly Pretty Girl!&amp;quot;}}&lt;br /&gt;
{{sign|DPcity|footer}}&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, many aesthetic changes have been made to the Goldenrod Gym. The layout of the gym remains the same, however the outer part of the gym has been raised to form a platform above the rest of the gym. The middle section of the gym remains at ground level. Players must navigate their way around the raised platform, battle Trainers and walk though an arch below one of the platforms to reach Whitney.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{Mapgen&lt;br /&gt;
|hv=v&lt;br /&gt;
|colordark={{normal color}}&lt;br /&gt;
|colorlight={{normal color light}}&lt;br /&gt;
|genII=Goldenrod Gym GSC.png&lt;br /&gt;
|genIV=Goldenrod Gym HGSS.png&lt;br /&gt;
|sizeII=200px&lt;br /&gt;
|sizeIV=300px}}&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
===={{game2|Gold|Silver|Crystal}}====&lt;br /&gt;
{{Trainerheader|Normal}}&lt;br /&gt;
{{Trainerentry|GSC_Beauty.png|Beauty|Victoria|1496|3|161|Sentret|♀|9|None|161|Sentret|♀|13|None|161|Sentret|♀|17|None|36=アケミ|37=Akemi}}&lt;br /&gt;
{{Trainerdiv|Normal}}&lt;br /&gt;
{{Trainerentry|GSC_Beauty.png|Beauty|Samantha|1408|2|052|Meowth|♀|16|None|052|Meowth|♀|16|None|36=ナオコ|37=Naoko}}&lt;br /&gt;
{{Trainerdiv|Normal}}&lt;br /&gt;
{{Trainerentry|GSC_Lass.png|Lass|Carrie|432|1|209|Snubbull|♀|18|None|36=ミカ|37=Mika}}&lt;br /&gt;
{{Trainerdiv|Normal}}&lt;br /&gt;
{{Trainerentry|GSC_Lass.png|Lass|Bridget|360|3|039|Jigglypuff|♀|15|None|039|Jigglypuff|♀|15|None|039|Jigglypuff|♀|15|None|36=アスカ|37=Asuka}}&lt;br /&gt;
{{Trainerfooter|Normal|2|inside}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{normal color}}&lt;br /&gt;
|headcolor={{normal color light}}&lt;br /&gt;
|bordercolor={{normal color dark}}&lt;br /&gt;
|sprite=LeaderWhitney GSC.png&lt;br /&gt;
|prize={{pdollar}}2000&lt;br /&gt;
|class=Leader&lt;br /&gt;
|name=Whitney&lt;br /&gt;
|game=GSC&lt;br /&gt;
|location=Goldenrod Gym&lt;br /&gt;
|pokemon=2&lt;br /&gt;
&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=035 &lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=18&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Encore|move1type=Normal&lt;br /&gt;
|move2=DoubleSlap|move2type=Normal&lt;br /&gt;
|move3=Mimic|move3type=Normal&lt;br /&gt;
|move4=Metronome|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
|pokemon2={{Pokémon&lt;br /&gt;
|gen=2&lt;br /&gt;
|game=Crystal&lt;br /&gt;
|ndex=241&lt;br /&gt;
|pokemon=Miltank&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=20&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Stomp|move1type=Normal&lt;br /&gt;
|move2=Attract|move2type=Normal&lt;br /&gt;
|move3=Milk Drink|move3type=Normal&lt;br /&gt;
|move4=Rollout|move4type=Rock}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===={{game|HeartGold and SoulSilver|s}}====&lt;br /&gt;
{{Trainerheader|Normal}}&lt;br /&gt;
{{Trainerentry|HGSS Beauty.png|Beauty|Victoria|896|3|161|Sentret|♀|9|None|161|Sentret|♀|13|None|161|Sentret|♀|16|None|36=アケミ|37=Akemi}}&lt;br /&gt;
{{Trainerdiv|Normal}}&lt;br /&gt;
{{Trainerentry|HGSS Beauty.png|Beauty|Samantha|896|2|052|Meowth|♀|16|None|052|Meowth|♀|16|None|36=ナオコ|37=Naoko}}&lt;br /&gt;
{{Trainerdiv|Normal}}&lt;br /&gt;
{{Trainerentry|HGSS Lass.png|Lass|Carrie|272|1|209|Snubbull|♀|17|None|36=ミカ|37=Mika}}&lt;br /&gt;
{{Trainerdiv|Normal}}&lt;br /&gt;
{{Trainerentry|HGSS Lass.png|Lass|Cathy|240|3|039|Jigglypuff|♀|15|None|039|Jigglypuff|♀|15|None|039|Jigglypuff|♀|15|None|36=アスカ|37=Asuka}}&lt;br /&gt;
{{Trainerfooter|Normal|2|inside}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--All this information Confirmed DO NOT TOUCH--&amp;gt;&lt;br /&gt;
{{Party|color={{normal color}}|headcolor={{normal color light}}|bordercolor={{normal color dark}}&lt;br /&gt;
|sprite=WhitneyHGSS.gif&lt;br /&gt;
|prize={{pdollar}}2280&lt;br /&gt;
|class=Leader&lt;br /&gt;
|name=Whitney&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Goldenrod Gym&lt;br /&gt;
|pokemon=2&lt;br /&gt;
|pokemon1={{Pokémon|gen=4|game=HeartGold and SoulSilver|ndex=035|pokemon=Clefairy&lt;br /&gt;
|gender=female|level=17|type1=Normal|ability=Cute Charm&lt;br /&gt;
|move1=DoubleSlap|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Mimic|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Encore|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Metronome|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|pokemon2={{Pokémon|gen=4|game=HeartGold and SoulSilver|ndex=241|pokemon=Miltank&lt;br /&gt;
|gender=female|level=19|type1=Normal|ability=Scrappy&lt;br /&gt;
|move1=Rollout|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Attract|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Stomp|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Milk Drink|move4type=Normal|move4cat=Status|held=Lum Berry}}}}&lt;br /&gt;
&amp;lt;!--All this information Confirmed DO NOT TOUCH--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{{Itlisth|Normal}}&lt;br /&gt;
{{Itlistbod|TM Normal|Reward for defeating Whitney, after she calms down|GSCHGSS|display={{TM|45|Attract}}}}&lt;br /&gt;
{{Itlistfoot|Normal}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Goldenrod Gym appeared in &#039;&#039;[[EP158|A Goldenrod Opportunity]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Ash}} challenged Whitney to a battle for the Plain Badge. She accepted his challenge. Initially, it appeared that Ash was going to win the battle easily. After quickly defeating her {{p|Clefairy}} and {{p|Nidorina}}, he only had one more to go. That all changed when Whitney released her {{TP|Whitney|Miltank}}. She defeated all three of Ash&#039;s Pokémon consecutively.&lt;br /&gt;
&lt;br /&gt;
Ash had an informal rematch with Whitney in the following episode, &#039;&#039;[[EP159|A Dairy Tale Ending]]&#039;&#039;. Although the battle took place on Whitney&#039;s [[Milton|Uncle Milton]]&#039;s farm and not at the gym, Whitney gave Ash the Plain Badge for defeating her.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Gym&#039;s design is shaped like a {{p|Clefairy}}.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Gym Leaders of Johto}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gyms]]&lt;br /&gt;
[[Category:Johto Gyms]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon-Arena von Dukatia City]]&lt;br /&gt;
[[fr:Arène de Doublonville]]&lt;br /&gt;
[[ja:コガネジム]]&lt;/div&gt;</summary>
		<author><name>Poke&#039;fan07</name></author>
	</entry>
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