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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves_that_do_damage&amp;diff=2876651</id>
		<title>List of moves that do damage</title>
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		<updated>2018-11-11T01:26:15Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=missing [[Generation VII]] moves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage done to a Pokémon&#039;&#039;&#039; is the amount of {{stat|HP}} taken away when a [[move]] is successful. The following moves can all deal damage (without {{cat|Moves that call other moves|calling other moves}}). Notably, this list does not include [[status move]]s.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background: #{{special color}}; {{roundy}}; border: 5px solid #{{physical color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{special color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Absorb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to ¼ the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid Spray}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Defense}} by two stages.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acrobatics}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if the user has no held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aeroblast}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|55 in Generations III-V}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Slash}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ancient Power}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Tail}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Arm Thrust}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Assurance}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|50 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if user receives damage on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Astonish}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Attack Order}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aura Sphere}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|90 in Generations IV-V}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if the user is attacked by the target on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Beat Up}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|&amp;amp;mdash;|10 in Generations II-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Each member of the user&#039;s party attacks once. Power based on user&#039;s {{stat|Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Belch}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 90%&lt;br /&gt;
| Requires the user to eat its held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bide}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Deals damage equal to 2× the damage taken by the user after two turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| {{tt|85%|75% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bite}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blaze Kick}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| {{tt|70%|90% in Generation I}}&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blue Flare}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 130&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 20% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Body Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bolt Strike}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 130&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| {{tt|90%|80% in Generations II-IV}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bonemerang}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Boomburst}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bounce}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| {{m|Light Screen}} and {{m|Reflect}} are removed from the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if target&#039;s health is below 50%.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bubble}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|40|20 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bubble Beam}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Eats the target&#039;s held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bulldoze}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|10 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 70% chance of raising the user&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Chatter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|65|60 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 100% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Chip Away}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Ignores the target&#039;s changes in {{stat|Defense}} and {{stat|evasion}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Circle Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 90%&lt;br /&gt;
| Forces opposing Trainer to switch Pokémon and ends battles with wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Clamp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 35&lt;br /&gt;
| {{tt|85%|75% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Clear Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Resets all stat levels of the target to zero.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| The user&#039;s {{stat|Defense}} and {{stat|Special Defense}} are decreased by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Comet Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 18&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Confusion}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Constrict}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 2× damage inflicted if the user gets attacked by a Physical attack on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Covet}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Steals the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crabhammer}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|100|90 in Generations I-V}}&lt;br /&gt;
| {{tt|90%|85% in Generations I-IV}}&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio and 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crunch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Claw}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on the target&#039;s current HP; strongest when target&#039;s HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cut}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dazzling Gleam}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Diamond Storm}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of raising the user&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|100 in Generation I, 60 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User burrows underground on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Disarming Voice}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|60 in Generation III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User dive underwater on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dizzy Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Doom Desire}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|140|120 in Generations III-IV}}&lt;br /&gt;
| {{tt|100%|85% in Generations III-IV}}&lt;br /&gt;
| Deals damage two turns after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Hit}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 35&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|100 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Slap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draco Meteor}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations IV-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Ascent}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Defense}} and {{stat|Special Defense}} by one stage after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|85|90 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Rage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Always deals 40 HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Rush}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Tail}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 90%&lt;br /&gt;
| Forces opposing Trainer to switch Pokémon and ends battles with wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Breath}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|75|60 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draining Kiss}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 3/4 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Target must be {{status|sleep|asleep}}; restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drill Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drill Run}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dual Chop}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dynamic Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
| Also {{status|Confusion|confuses}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earth Power}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage against targets using {{m|Dig}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Echoed Voice}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Base power increases by 40 each consecutive turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Egg Bomb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Electro Ball}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the faster the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Electroweb}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Endeavor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damages so that the target is left with HP equal to the user&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|80 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Eruption}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|250|170 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extreme Speed}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +2.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if user is {{status|burned}}, {{status|paralyzed}}, or {{status|poisoned}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fairy Wind}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fake Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Only works on the first turn after the user enters battle; makes the target {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|False Swipe}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Will always leave the target with at least one HP.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30|50 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint Attack}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fell Stinger}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Attack}} two stages if it knocks out another Pokémon with this move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fiery Dance}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of raising the user&#039;s {{stat|Special Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Final Gambit}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| The target takes damage equal to the user&#039;s HP; user faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Pledge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage when used with {{m|Grass Pledge}} or {{m|Water Pledge}} in double or triple battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|35|15 in Generations I-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flail}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is lowest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Burst}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Charge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Wheel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target; thaws {{status|frozen}} users.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flare Blitz}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target; user receives 1/3 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| User inflicts various damage by losing its held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|70 in Generations I-III}}&lt;br /&gt;
| 95%&lt;br /&gt;
| User flies up on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flying Press}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 95%&lt;br /&gt;
| Does {{type|Fighting}} and {{type|Flying}} damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Attacks at the end of the round if the user is not hit by an attack.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Force Palm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Foul Play}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is calculated using the target&#039;s {{stat|Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Freeze-Dry}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target; is [[super effective]] on {{t|Water}} types.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Freeze Shock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| User charges on the first, attacks on the second; has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frost Breath}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|40 in Generation V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Always lands a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on user&#039;s [[friendship]] level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Cutter}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|40|10 in Generations II-IV, 20 in Generation V}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Doubles power with each consecutive hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Swipes}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 18&lt;br /&gt;
| 80%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fusion Bolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles is the opponent uses {{m|Fusion Flare}} immediately before this move is executed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fusion Flare}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles is the opponent uses {{m|Fusion Bolt}} immediately before this move is executed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|80 in Generations II-IV, 100 in Generation V}}&lt;br /&gt;
| {{tt|100%|90% in Generations II-IV}}&lt;br /&gt;
| Deals damage two turns after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gear Grind}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|75|60 in Generations II-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Glaciate}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on the target&#039;s [[List of Pokémon by weight|weight]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Pledge}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage when used with {{m|Fire Pledge}} or {{m|Water Pledge}} in double or triple battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| {{tt|80%|70% in Generations IV-V}}&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gust}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage against targets using {{m|Fly}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on the user&#039;s {{stat|Speed}} compared to the target&#039;s Speed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hammer Arm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Head Charge}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Head Smash}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 80%&lt;br /&gt;
| User receives 1/2 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Headbutt}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heart Stamp}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heat Crash}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the heavier the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heat Wave}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|95|100 in Generations III-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heavy Slam}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the heavier the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hex}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|65|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if the target is afflicted with a major [[status condition]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|High Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|130|85 in Generations I-III, 100 in Generation IV}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Deals [[recoil]] equal to 1/2 of the user&#039;s HP if the user misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|&amp;amp;mdash; in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Type and {{tt|base power|in Generations II-V}} based on the user&#039;s [[individual values]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hold Back}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Will always leave the target with at least one HP.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Leech}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hurricane}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generation V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 30% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Pump}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 80%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Voice}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyperspace Hole}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyperspace Fury}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses; breaks {{cat|protection moves}}; lowers the user&#039;s {{stat|Defense}} by one stage after usage. Can only be used by {{p|Hoopa}} Unbound.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Ball}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
| Used five turns in a row, with the power doubling after each hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Burn}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; charges on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Fang}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Crash}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|10 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s Speed by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Incinerate}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|30 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Renders the target&#039;s [[Berry]] unusable.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Inferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
| Leaves the target with a {{status|burn}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Infestation}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Traps the target and inflicts additional damage of 1/8 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Judgment}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Changes type based on its held [[Plate]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|100|70 in Generations I-III, 85 in Generation IV}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Deals [[recoil]] damage equal to half the user&#039;s HP if the user misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Karate Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Knock Off}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|65|20 in Generations III-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Removes the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Land&#039;s Wrath}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Last Resort}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|140|130 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Can only be used after user has used all of its other moves.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lava Plume}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|70 in Generation III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Storm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations IV-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Tornado}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leech Life}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lick}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Light of Ruin}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Deals 1/2 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|&amp;amp;mdash;|50 in Generations I-II}}&lt;br /&gt;
| {{tt|100%|90% in Generation I}}&lt;br /&gt;
| Deals damage based on the target&#039;s [[List of Pokémon by weight|weight]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Sweep}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|65|60 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Luster Purge}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mach Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magical Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magma Storm}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|100|120 in Generations IV-V}}&lt;br /&gt;
| {{tt|75%|70% in Generation IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnitude}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals random damage based on Magnitude&#039;s scale.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Kick}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Burst}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 1.5× damage inflicted if the user gets attacked on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Claw}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of raising the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Meteor Mash}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|100 in Generations III-V}}&lt;br /&gt;
| {{tt|90%|85% in Generations III-V}}&lt;br /&gt;
| Has a 20% chance of raising the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 2× damage inflicted if the user gets attacked by a special attack on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Shot}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mist Ball}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Moonblast}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| May lower the target&#039;s {{stat|Special Attack}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud-Slap}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Muddy Water}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations III-V}}&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mystical Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage per hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Natural Gift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Power and type depend on thrown held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Needle Arm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Daze}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 85&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 40% chance of lowering the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Shade}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage equal to the user&#039;s current level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Nuzzle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| {{status|paralysis|Paralyzes}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Oblivion Wing}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 3/4 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Octazooka}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Origin Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 110&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Outrage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations III-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Parabolic Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pay Day}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Collects extra money after battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Payback}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if user is hit by foe first.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Blizzard}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Dance}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|70 in Generations I-III, 90 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Phantom Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Disappears on first turn, attacks on second; breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pin Missile}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|14 in Generations I-V}}&lt;br /&gt;
| {{tt|95%|85% in Generations I-V}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Play Rough}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 90%&lt;br /&gt;
| May lower the target&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Eats the target&#039;s held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of {{status|bad poison|badly poisoning}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio and a 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Gem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|70 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power-Up Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Precipice Blades}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Present}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 90%&lt;br /&gt;
| Randomly damages or heals the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Boost}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psyshock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psystrike}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psywave}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| {{tt|100%|80% in Generations I-V}}&lt;br /&gt;
| Randomly inflicts between one HP and (user&#039;s level ×1.5) HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Punishment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Power of this attack rises with the target&#039;s stat increases.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pursuit}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if target switches out.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| User&#039;s {{stat|Attack}} increases by one stage if attacked after using this move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rapid Spin}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Removes user from various annoyances.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Shell}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| {{tt|100%|75% in Generations I-II}}&lt;br /&gt;
| Charges on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Relic Song}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of putting the target to {{status|sleep}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Retaliate}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if one of the user&#039;s teammates fainted in the previous turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on user&#039;s [[friendship]] level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Revenge}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if the user is attacked by the target on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Reversal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is lowest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar of Time}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| {{tt|90%|80% in Generations III-IV}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Climb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|40|20 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Throw}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| {{tt|90%|65% in Generation I}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|50 in Generations III-V}}&lt;br /&gt;
| {{tt|95%|80% in Generations III-V}}&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Wrecker}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rolling Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rollout}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
| Used five turns in a row, with the power doubling after each hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Round}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if used consecutively by an ally.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sacred Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sacred Sword}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Ignores the target&#039;s changes in {{stat|Defense}} and {{stat|evasion}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|35|15 in Generations III-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations III-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scald}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user or target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Searing Shot}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of a secondary effect, depending on current battlefield. May lower the target&#039;s {{stat|Attack}}, {{stat|Special Attack}}, {{stat|Speed}} or {{stat|accuracy}} one stage, or inflict {{status|flinch}}, {{status|paralysis}}, {{status|burn}}, {{status|freeze}} or {{status|sleep}} on the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Secret Sword}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 85&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Flare}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 40% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seismic Toss}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage equal to the user&#039;s current level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Self-Destruct}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|200|130 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blast}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blitz}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Bolt}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Break}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Chill}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow End}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 60%&lt;br /&gt;
| Deals 1/2 of current HP dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Fire}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Disappears on first turn, attacks on second; breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rave}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rush}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|55|90 in Colosseum}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Storm}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Wave}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Signal Beam}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|130|100 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Prepares on the first turn and raises the user&#039;s {{stat|Defense}} by one stage, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Prepares on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Both the user and the target are unable to move the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Uppercut}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Can hit targets using {{m|Fly}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smack Down}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Knocks airborne targets to the ground.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smelling Salts}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|70|60 in Generations III-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If target is {{status|paralysis|paralyzed}}, power is doubled and target is healed of paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 40% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snarl}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snore}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|50|40 in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; only works if user is {{status|sleep|asleep}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Charges on the first turn, attacks on the second; no charge during {{m|Sunny Day}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sonic Boom}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Always deals 20 HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spacial Rend}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spike Cannon}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spit Up}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on {{m|Stockpile}}d energy.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steam Eruption}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 110&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user or target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steamroller}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of raising the user&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stomp}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stored Power}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Power increases whenever the user increases its [[stats]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Storm Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Always lands a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals ¼ of maximum HP dealt as [[recoil]] damage; hits {{type|Ghost}}s.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle Bug}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|50|30 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Submission}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 80%&lt;br /&gt;
| Deals ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sucker Punch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Always goes first, fails if target is not using an attack move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Super Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 90%&lt;br /&gt;
| Target&#039;s remaining HP is halved.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| The user&#039;s {{stat|Attack}} and {{stat|Defense}} are decreased by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Double damage against a target using {{m|Dive}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Synchronoise}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|70 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Only damages Pokémon the same type as the user.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|50|35 in Generations I-IV}}&lt;br /&gt;
| {{tt|100%|95% in Generations I-IV}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tail Slap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Take Down}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
| Deals ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Techno Blast}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|85 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Type changes depending on the [[Drive]] the user is holding.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thousand Arrows}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Knocks airborne targets to the ground.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thousand Waves}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Prevents targets from switching.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If user is not holding an item, user steals the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thrash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in Generations I-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target; has 100% accuracy during {{m|Rain Dance}}, 50% accuracy in {{m|Sunny Day}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Fang}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Punch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 6.67% chance each to {{status|paralyze}}, {{status|freeze}}, or {{status|burn}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Triple Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target three times in a row; base power doubles with each strike.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Trump Card}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Power depends on remaining {{PP}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target twice in a row; has a 20% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Twister}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| User switches out after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|50 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used three turns in a row, preventing all Pokémon from falling {{status|sleep|asleep}} for its duration.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|V-create}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 180&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Defense}}, {{stat|Special Defense}}, and {{stat|Speed}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vacuum Wave}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Venoshock}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage is the target is {{status|poisoned}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vice Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vine Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|45|35 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vital Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Always strikes last, never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Switch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| The user switches out after dealing damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Tackle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives 1/3 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wake-Up Slap}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|70|60 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If target is {{status|sleep|asleep}}, power is doubled and target is woken up.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Gun}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Pledge}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Shuriken}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1; strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Spout}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Weather Ball}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles and type changes during weather: {{type|Fire}} during {{m|Sunny Day}}, {{type|Water}} during {{m|Rain Dance}}, {{type|Ice}} during {{m|Hail}}, {{type|Rock}} during {{m|Sandstorm}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|35|15 in Generations II-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations II-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wild Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wing Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|35 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wood Hammer}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wrap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| {{tt|90%|85% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wring Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on the target&#039;s current HP; strongest when target&#039;s HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|100 in Generations II-III}}&lt;br /&gt;
| 50%&lt;br /&gt;
| {{status|paralysis|Paralyzes}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Move effects}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves_that_do_damage&amp;diff=2872385</id>
		<title>List of moves that do damage</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves_that_do_damage&amp;diff=2872385"/>
		<updated>2018-11-01T22:39:57Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=missing [[Generation VII]] moves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage done to a Pokémon&#039;&#039;&#039; is the amount of {{stat|HP}} taken away when a [[move]] is successful. The following moves can all deal damage (without {{cat|Moves that call other moves|calling other moves}}). Notably, this list does not include [[status move]]s.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background: #{{special color}}; {{roundy}}; border: 5px solid #{{physical color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{special color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Absorb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to ¼ the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid Spray}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Defense}} by two stages.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acrobatics}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if the user has no held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aeroblast}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|55 in Generations III-V}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Slash}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ancient Power}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Tail}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Arm Thrust}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Assurance}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|50 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if user receives damage on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Astonish}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Attack Order}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aura Sphere}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|90 in Generations IV-V}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if the user is attacked by the target on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Beat Up}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|&amp;amp;mdash;|10 in Generations II-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Each member of the user&#039;s party attacks once. Power based on user&#039;s {{stat|Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Belch}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 90%&lt;br /&gt;
| Requires the user to eat its held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bide}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Deals damage equal to 2× the damage taken by the user after two turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| {{tt|85%|75% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bite}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blaze Kick}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| {{tt|70%|90% in Generation I}}&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blue Flare}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 130&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 20% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Body Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bolt Strike}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 130&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| {{tt|90%|80% in Generations II-IV}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bonemerang}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Boomburst}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bounce}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| {{m|Light Screen}} and {{m|Reflect}} are removed from the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if target&#039;s health is below 50%.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bubble}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|40|20 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bubble Beam}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Eats the target&#039;s held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bulldoze}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|10 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 70% chance of raising the user&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Chatter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|65|60 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 100% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Chip Away}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Ignores the target&#039;s changes in {{stat|Defense}} and {{stat|evasion}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Circle Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 90%&lt;br /&gt;
| Forces opposing Trainer to switch Pokémon and ends battles with wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Clamp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 35&lt;br /&gt;
| {{tt|85%|75% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Clear Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Resets all stat levels of the target to zero.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| The user&#039;s {{stat|Defense}} and {{stat|Special Defense}} are decreased by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Comet Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 18&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Confusion}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Constrict}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 2× damage inflicted if the user gets attacked by a Physical attack on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Covet}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Steals the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crabhammer}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|100|90 in Generations I-V}}&lt;br /&gt;
| {{tt|90%|85% in Generations I-IV}}&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio and 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crunch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Claw}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on the target&#039;s current HP; strongest when target&#039;s HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cut}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dazzling Gleam}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Diamond Storm}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of raising the user&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|100 in Generation I, 60 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User burrows underground on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Disarming Voice}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|60 in Generation III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User dive underwater on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dizzy Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Doom Desire}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|140|120 in Generations III-IV}}&lt;br /&gt;
| {{tt|100%|85% in Generations III-IV}}&lt;br /&gt;
| Deals damage two turns after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Hit}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 35&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|100 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Slap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draco Meteor}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations IV-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Ascent}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Defense}} and {{stat|Special Defense}} by one stage after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|85|90 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Rage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Always deals 40 HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Rush}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Tail}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 90%&lt;br /&gt;
| Forces opposing Trainer to switch Pokémon and ends battles with wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Breath}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|75|60 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draining Kiss}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 3/4 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Target must be {{status|sleep|asleep}}; restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drill Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drill Run}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dual Chop}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dynamic Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
| Also {{status|Confusion|confuses}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earth Power}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage against targets using {{m|Dig}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Echoed Voice}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Base power increases by 40 each consecutive turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Egg Bomb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Electro Ball}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the faster the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Electroweb}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Endeavor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damages so that the target is left with HP equal to the user&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|80 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Eruption}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|250|170 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extreme Speed}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +2.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if user is {{status|burned}}, {{status|paralyzed}}, or {{status|poisoned}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fairy Wind}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fake Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Only works on the first turn after the user enters battle; makes the target {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|False Swipe}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Will always leave the target with at least one HP.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30|50 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint Attack}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fell Stinger}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Attack}} two stages if it knocks out another Pokémon with this move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fiery Dance}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of raising the user&#039;s {{stat|Special Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Final Gambit}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| The target takes damage equal to the user&#039;s HP; user faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Pledge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage when used with {{m|Grass Pledge}} or {{m|Water Pledge}} in double or triple battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|35|15 in Generations I-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flail}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is lowest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Burst}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Charge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Wheel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target; thaws {{status|frozen}} users.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flare Blitz}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target; user receives 1/3 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| User inflicts various damage by losing its held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|70 in Generations I-III}}&lt;br /&gt;
| 95%&lt;br /&gt;
| User flies up on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flying Press}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 95%&lt;br /&gt;
| Does {{type|Fighting}} and {{type|Flying}} damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Attacks at the end of the round if the user is not hit by an attack.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Force Palm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Foul Play}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is calculated using the target&#039;s {{stat|Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Freeze-Dry}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target; is [[super effective]] on {{t|Water}} types.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Freeze Shock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| User charges on the first, attacks on the second; has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frost Breath}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|40 in Generation V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Always lands a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on user&#039;s [[friendship]] level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Cutter}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|40|10 in Generations II-IV, 20 in Generation V}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Doubles power with each consecutive hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Swipes}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 18&lt;br /&gt;
| 80%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fusion Bolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles is the opponent uses {{m|Fusion Flare}} immediately before this move is executed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fusion Flare}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles is the opponent uses {{m|Fusion Bolt}} immediately before this move is executed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|80 in Generations II-IV, 100 in Generation V}}&lt;br /&gt;
| {{tt|100%|90% in Generations II-IV}}&lt;br /&gt;
| Deals damage two turns after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gear Grind}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|75|60 in Generations II-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Glaciate}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on the target&#039;s [[List of Pokémon by weight|weight]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Pledge}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage when used with {{m|Fire Pledge}} or {{m|Water Pledge}} in double or triple battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| {{tt|80%|70% in Generations IV-V}}&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gust}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage against targets using {{m|Fly}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on the user&#039;s {{stat|Speed}} compared to the target&#039;s Speed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hammer Arm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Head Charge}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Head Smash}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 80%&lt;br /&gt;
| User receives 1/2 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Headbutt}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heart Stamp}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heat Crash}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the heavier the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heat Wave}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|95|100 in Generations III-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heavy Slam}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the heavier the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hex}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|65|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if the target is afflicted with a major [[status condition]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|High Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|130|85 in Generations I-III, 100 in Generation IV}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Deals [[recoil]] equal to 1/2 of the user&#039;s HP if the user misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|&amp;amp;mdash; in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Type and {{tt|base power|in Generations II-V}} based on the user&#039;s [[individual values]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hold Back}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Will always leave the target with at least one HP.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Leech}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hurricane}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generation V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 30% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Pump}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 80%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Voice}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyperspace Hole}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyperspace Fury}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses; breaks {{cat|protection moves}}; lowers the user&#039;s {{stat|Defense}} by one stage after usage. Can only be used by {{p|Hoopa}} Unbound.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Ball}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
| Used five turns in a row, with the power doubling after each hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Burn}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; charges on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Fang}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Crash}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|10 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s Speed by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Incinerate}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|30 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Renders the target&#039;s [[Berry]] unusable.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Inferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
| Leaves the target with a {{status|burn}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Infestation}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Traps the target and inflicts additional damage of 1/8 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Judgment}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Changes type based on its held [[Plate]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|100|70 in Generations I-III, 85 in Generation IV}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Deals [[recoil]] damage equal to half the user&#039;s HP if the user misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Karate Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Knock Off}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|65|20 in Generations III-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Removes the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Land&#039;s Wrath}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Last Resort}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|140|130 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Can only be used after user has used all of its other moves.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lava Plume}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|70 in Generation III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Storm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations IV-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Tornado}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leech Life}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lick}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Light of Ruin}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Deals 1/2 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|&amp;amp;mdash;|50 in Generations I-II}}&lt;br /&gt;
| {{tt|100%|90% in Generation I}}&lt;br /&gt;
| Deals damage based on the target&#039;s [[List of Pokémon by weight|weight]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Sweep}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|65|60 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Luster Purge}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mach Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magical Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magma Storm}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|100|120 in Generations IV-V}}&lt;br /&gt;
| {{tt|75%|70% in Generation IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnitude}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals random damage based on Magnitude&#039;s scale.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Kick}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Burst}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 1.5× damage inflicted if the user gets attacked on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Claw}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of raising the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Meteor Mash}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|100 in Generations III-V}}&lt;br /&gt;
| {{tt|90%|85% in Generations III-V}}&lt;br /&gt;
| Has a 20% chance of raising the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 2× damage inflicted if the user gets attacked by a special attack on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Shot}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mist Ball}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Moonblast}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| May lower the target&#039;s {{stat|Special Attack}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud-Slap}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Muddy Water}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations III-V}}&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mystical Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage per hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Natural Gift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Power and type depend on thrown held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Needle Arm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Daze}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 85&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 40% chance of lowering the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Shade}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage equal to the user&#039;s current level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Nuzzle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| {{status|paralysis|Paralyzes}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Oblivion Wing}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 3/4 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Octazooka}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Origin Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 110&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Outrage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations III-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Parabolic Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pay Day}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Collects extra money after battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Payback}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if user is hit by foe first.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Blizzard}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Dance}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|70 in Generations I-III, 90 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Phantom Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Disappears on first turn, attacks on second; breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pin Missile}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|14 in Generations I-V}}&lt;br /&gt;
| {{tt|95%|85% in Generations I-V}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Play Rough}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 90%&lt;br /&gt;
| May lower the target&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Eats the target&#039;s held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of {{status|bad poison|badly poisoning}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio and a 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Gem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|70 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power-Up Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Precipice Blades}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Present}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 90%&lt;br /&gt;
| Randomly damages or heals the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Boost}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psyshock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psystrike}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psywave}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| {{tt|100%|80% in Generations I-V}}&lt;br /&gt;
| Randomly inflicts between one HP and (user&#039;s level ×1.5) HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Punishment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Power of this attack rises with the target&#039;s stat increases.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pursuit}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if target switches out.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| User&#039;s {{stat|Attack}} increases by one stage if attacked after using this move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rapid Spin}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Removes user from various annoyances.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Shell}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| {{tt|100%|75% in Generations I-II}}&lt;br /&gt;
| Charges on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Relic Song}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of putting the target to {{status|sleep}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Retaliate}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if one of the user&#039;s teammates fainted in the previous turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on user&#039;s [[friendship]] level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Revenge}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if the user is attacked by the target on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Reversal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is lowest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar of Time}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| {{tt|90%|80% in Generations III-IV}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Climb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|40|20 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Throw}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| {{tt|90%|65% in Generation I}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|50 in Generations III-V}}&lt;br /&gt;
| {{tt|95%|80% in Generations III-V}}&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Wrecker}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rolling Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rollout}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
| Used five turns in a row, with the power doubling after each hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Round}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if used consecutively by an ally.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sacred Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sacred Sword}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Ignores the target&#039;s changes in {{stat|Defense}} and {{stat|evasion}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|35|15 in Generations III-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations III-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scald}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user or target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Searing Shot}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of a secondary effect, depending on current battlefield. May lower the target&#039;s {{stat|Attack}}, {{stat|Special Attack}}, {{stat|Speed}} or {{stat|accuracy}} one stage, or inflict {{status|flinch}}, {{status|paralysis}}, {{status|burn}}, {{status|freeze}} or {{status|sleep}} on the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Secret Sword}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 85&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Flare}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 40% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seismic Toss}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage equal to the user&#039;s current level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Self-Destruct}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|200|130 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blast}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blitz}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Bolt}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Break}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Chill}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow End}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 60%&lt;br /&gt;
| Deals 1/2 of current HP dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Fire}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Disappears on first turn, attacks on second; breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rave}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rush}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|55|90 in Colosseum}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Storm}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Wave}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Signal Beam}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|130|100 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Prepares on the first turn and raises the user&#039;s {{stat|Defense}} by one stage, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Prepares on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Both the user and the target are unable to move the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Uppercut}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Can hit targets using {{m|Fly}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smack Down}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Knocks airborne targets to the ground.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smelling Salts}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|70|60 in Generations III-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If target is {{status|paralysis|paralyzed}}, power is doubled and target is healed of paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 40% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snarl}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snore}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|50|40 in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; only works if user is {{status|sleep|asleep}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Charges on the first turn, attacks on the second; no charge during {{m|Sunny Day}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sonic Boom}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Always deals 20 HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spacial Rend}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spike Cannon}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spit Up}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on {{m|Stockpile}}d energy.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steam Eruption}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 110&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user or target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steamroller}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of raising the user&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stomp}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stored Power}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Power increases whenever the user increases its [[stats]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Storm Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Always lands a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals ¼ of maximum HP dealt as [[recoil]] damage; hits {{type|Ghost}}s.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle Bug}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|50|30 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Submission}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 80%&lt;br /&gt;
| Deals ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sucker Punch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Always goes first, fails if target is not using an attack move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Super Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 90%&lt;br /&gt;
| Target&#039;s remaining HP is halved.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| The user&#039;s {{stat|Attack}} and {{stat|Defense}} are decreased by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Double damage against a target using {{m|Dive}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Synchronoise}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|70 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Only damages Pokémon the same type as the user.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|50|35 in Generations I-IV}}&lt;br /&gt;
| {{tt|100%|95% in Generations I-IV}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tail Slap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Take Down}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
| Deals ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Techno Blast}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|85 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Type changes depending on the [[Drive]] the user is holding.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thousand Arrows}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Knocks airborne targets to the ground.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thousand Waves}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Prevents targets from switching.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If user is not holding an item, user steals the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thrash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in Generations I-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target; has 100% accuracy during {{m|Rain Dance}}, 50% accuracy in {{m|Sunny Day}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Fang}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Punch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 6.67% chance each to {{status|paralyze}}, {{status|freeze}}, or {{status|burn}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Triple Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target three times in a row; base power doubles with each strike.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Trump Card}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Power depends on remaining {{PP}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target twice in a row; has a 20% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Twister}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| User switches out after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|50 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used three turns in a row, preventing all Pokémon from falling {{status|sleep|asleep}} for its duration.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|V-create}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 180&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Defense}}, {{stat|Special Defense}}, and {{stat|Speed}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vacuum Wave}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Venoshock}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage is the target is {{status|poisoned}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vice Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vine Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|45|35 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vital Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Always strikes last, never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Switch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| The user switches out after dealing damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Tackle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives 1/3 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wake-Up Slap}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|70|60 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If target is {{status|sleep|asleep}}, power is doubled and target is woken up.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Gun}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Pledge}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Shuriken}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1; strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Spout}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Weather Ball}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles and type changes during weather: {{type|Fire}} during {{m|Sunny Day}}, {{type|Water}} during {{m|Rain Dance}}, {{type|Ice}} during {{m|Hail}}, {{type|Rock}} during {{m|Sandstorm}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|35|15 in Generations II-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations II-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wild Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wing Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|35 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wood Hammer}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wrap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| {{tt|90%|85% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wring Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on the target&#039;s current HP; strongest when target&#039;s HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|100 in Generations II-III}}&lt;br /&gt;
| 50%&lt;br /&gt;
| {{status|paralysis|Paralyzes}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Move effects}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves_that_do_damage&amp;diff=2872384</id>
		<title>List of moves that do damage</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves_that_do_damage&amp;diff=2872384"/>
		<updated>2018-11-01T22:38:52Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=missing [[Generation VII]] moves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage done to a Pokémon&#039;&#039;&#039; is the amount of {{stat|HP}} taken away when a [[move]] is successful. The following moves can all deal damage (without {{cat|Moves that call other moves|calling other moves}}). Notably, this list does not include [[status move]]s.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background: #{{special color}}; {{roundy}}; border: 5px solid #{{physical color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{special color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Absorb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to ¼ the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid Spray}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Defense}} by two stages.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acrobatics}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if the user has no held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aeroblast}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|55 in Generations III-V}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Slash}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ancient Power}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Tail}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Arm Thrust}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Assurance}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|50 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if user receives damage on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Astonish}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Attack Order}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aura Sphere}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|90 in Generations IV-V}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if the user is attacked by the target on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Beat Up}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|&amp;amp;mdash;|10 in Generations II-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Each member of the user&#039;s party attacks once. Power based on user&#039;s {{stat|Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Belch}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 90%&lt;br /&gt;
| Requires the user to eat its held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bide}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Deals damage equal to 2× the damage taken by the user after two turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| {{tt|85%|75% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bite}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blaze Kick}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| {{tt|70%|90% in Generation I}}&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blue Flare}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 130&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 20% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Body Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bolt Strike}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 130&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| {{tt|90%|80% in Generations II-IV}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bonemerang}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Boomburst}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bounce}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| {{m|Light Screen}} and {{m|Reflect}} are removed from the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if target&#039;s health is below 50%.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bubble}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|40|20 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bubble Beam}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Eats the target&#039;s held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bulldoze}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|10 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 70% chance of raising the user&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Chatter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|65|60 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 100% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Chip Away}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Ignores the target&#039;s changes in {{stat|Defense}} and {{stat|evasion}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Circle Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 90%&lt;br /&gt;
| Forces opposing Trainer to switch Pokémon and ends battles with wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Clamp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 35&lt;br /&gt;
| {{tt|85%|75% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Clear Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Resets all stat levels of the target to zero.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| The user&#039;s {{stat|Defense}} and {{stat|Special Defense}} are decreased by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Comet Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 18&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Confusion}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Constrict}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 2× damage inflicted if the user gets attacked by a Physical attack on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Covet}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Steals the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crabhammer}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|100|90 in Generations I-V}}&lt;br /&gt;
| {{tt|90%|85% in Generations I-IV}}&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio and 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crunch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Claw}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on the target&#039;s current HP; strongest when target&#039;s HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cut}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dazzling Gleam}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Diamond Storm}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of raising the user&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|100 in Generation I, 60 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User burrows underground on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Disarming Voice}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|60 in Generation III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User dive underwater on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dizzy Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Doom Desire}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|140|120 in Generations III-IV}}&lt;br /&gt;
| {{tt|100%|85% in Generations III-IV}}&lt;br /&gt;
| Deals damage two turns after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Hit}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 35&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|100 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Slap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draco Meteor}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations IV-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Ascent}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Defense}} and {{stat|Special Defense}} by one stage after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|85|90 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Rage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Always deals 40 HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Rush}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Tail}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 90%&lt;br /&gt;
| Forces opposing Trainer to switch Pokémon and ends battles with wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Breath}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|75|60 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draining Kiss}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user more than 3/4 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Target must be {{status|sleep|asleep}}; restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drill Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drill Run}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dual Chop}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dynamic Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
| Also {{status|Confusion|confuses}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earth Power}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage against targets using {{m|Dig}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Echoed Voice}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Base power increases by 40 each consecutive turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Egg Bomb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Electro Ball}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the faster the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Electroweb}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Endeavor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damages so that the target is left with HP equal to the user&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|80 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Eruption}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|250|170 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extreme Speed}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +2.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if user is {{status|burned}}, {{status|paralyzed}}, or {{status|poisoned}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fairy Wind}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fake Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Only works on the first turn after the user enters battle; makes the target {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|False Swipe}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Will always leave the target with at least one HP.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30|50 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint Attack}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fell Stinger}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Attack}} two stages if it knocks out another Pokémon with this move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fiery Dance}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of raising the user&#039;s {{stat|Special Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Final Gambit}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| The target takes damage equal to the user&#039;s HP; user faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Pledge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage when used with {{m|Grass Pledge}} or {{m|Water Pledge}} in double or triple battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|35|15 in Generations I-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flail}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is lowest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Burst}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Charge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Wheel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target; thaws {{status|frozen}} users.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flare Blitz}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target; user receives 1/3 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| User inflicts various damage by losing its held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|70 in Generations I-III}}&lt;br /&gt;
| 95%&lt;br /&gt;
| User flies up on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flying Press}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 95%&lt;br /&gt;
| Does {{type|Fighting}} and {{type|Flying}} damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Attacks at the end of the round if the user is not hit by an attack.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Force Palm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Foul Play}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is calculated using the target&#039;s {{stat|Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Freeze-Dry}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target; is [[super effective]] on {{t|Water}} types.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Freeze Shock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| User charges on the first, attacks on the second; has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frost Breath}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|40 in Generation V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Always lands a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on user&#039;s [[friendship]] level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Cutter}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|40|10 in Generations II-IV, 20 in Generation V}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Doubles power with each consecutive hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Swipes}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 18&lt;br /&gt;
| 80%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fusion Bolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles is the opponent uses {{m|Fusion Flare}} immediately before this move is executed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fusion Flare}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles is the opponent uses {{m|Fusion Bolt}} immediately before this move is executed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|80 in Generations II-IV, 100 in Generation V}}&lt;br /&gt;
| {{tt|100%|90% in Generations II-IV}}&lt;br /&gt;
| Deals damage two turns after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gear Grind}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|75|60 in Generations II-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Glaciate}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on the target&#039;s [[List of Pokémon by weight|weight]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Pledge}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage when used with {{m|Fire Pledge}} or {{m|Water Pledge}} in double or triple battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| {{tt|80%|70% in Generations IV-V}}&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gust}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage against targets using {{m|Fly}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on the user&#039;s {{stat|Speed}} compared to the target&#039;s Speed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hammer Arm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Head Charge}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Head Smash}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 80%&lt;br /&gt;
| User receives 1/2 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Headbutt}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heart Stamp}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heat Crash}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the heavier the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heat Wave}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|95|100 in Generations III-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heavy Slam}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the heavier the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hex}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|65|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if the target is afflicted with a major [[status condition]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|High Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|130|85 in Generations I-III, 100 in Generation IV}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Deals [[recoil]] equal to 1/2 of the user&#039;s HP if the user misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|&amp;amp;mdash; in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Type and {{tt|base power|in Generations II-V}} based on the user&#039;s [[individual values]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hold Back}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Will always leave the target with at least one HP.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Leech}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hurricane}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generation V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 30% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Pump}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 80%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Voice}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyperspace Hole}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyperspace Fury}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses; breaks {{cat|protection moves}}; lowers the user&#039;s {{stat|Defense}} by one stage after usage. Can only be used by {{p|Hoopa}} Unbound.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Ball}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
| Used five turns in a row, with the power doubling after each hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Burn}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; charges on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Fang}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Crash}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|10 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s Speed by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Incinerate}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|30 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Renders the target&#039;s [[Berry]] unusable.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Inferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
| Leaves the target with a {{status|burn}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Infestation}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Traps the target and inflicts additional damage of 1/8 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Judgment}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Changes type based on its held [[Plate]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|100|70 in Generations I-III, 85 in Generation IV}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Deals [[recoil]] damage equal to half the user&#039;s HP if the user misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Karate Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Knock Off}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|65|20 in Generations III-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Removes the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Land&#039;s Wrath}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Last Resort}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|140|130 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Can only be used after user has used all of its other moves.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lava Plume}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|70 in Generation III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Storm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations IV-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Tornado}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leech Life}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lick}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Light of Ruin}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Deals 1/2 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|&amp;amp;mdash;|50 in Generations I-II}}&lt;br /&gt;
| {{tt|100%|90% in Generation I}}&lt;br /&gt;
| Deals damage based on the target&#039;s [[List of Pokémon by weight|weight]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Sweep}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|65|60 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Luster Purge}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mach Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magical Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magma Storm}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|100|120 in Generations IV-V}}&lt;br /&gt;
| {{tt|75%|70% in Generation IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnitude}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals random damage based on Magnitude&#039;s scale.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Kick}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Burst}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 1.5× damage inflicted if the user gets attacked on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Claw}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of raising the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Meteor Mash}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|100 in Generations III-V}}&lt;br /&gt;
| {{tt|90%|85% in Generations III-V}}&lt;br /&gt;
| Has a 20% chance of raising the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 2× damage inflicted if the user gets attacked by a special attack on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Shot}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mist Ball}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Moonblast}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| May lower the target&#039;s {{stat|Special Attack}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud-Slap}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Muddy Water}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations III-V}}&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mystical Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage per hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Natural Gift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Power and type depend on thrown held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Needle Arm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Daze}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 85&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 40% chance of lowering the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Shade}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage equal to the user&#039;s current level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Nuzzle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| {{status|paralysis|Paralyzes}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Oblivion Wing}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user more than 3/4 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Octazooka}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Origin Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 110&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Outrage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations III-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Parabolic Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pay Day}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Collects extra money after battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Payback}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if user is hit by foe first.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Blizzard}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Dance}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|70 in Generations I-III, 90 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Phantom Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Disappears on first turn, attacks on second; breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pin Missile}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|14 in Generations I-V}}&lt;br /&gt;
| {{tt|95%|85% in Generations I-V}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Play Rough}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 90%&lt;br /&gt;
| May lower the target&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Eats the target&#039;s held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of {{status|bad poison|badly poisoning}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio and a 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Gem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|70 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power-Up Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Precipice Blades}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Present}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 90%&lt;br /&gt;
| Randomly damages or heals the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Boost}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psyshock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psystrike}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psywave}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| {{tt|100%|80% in Generations I-V}}&lt;br /&gt;
| Randomly inflicts between one HP and (user&#039;s level ×1.5) HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Punishment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Power of this attack rises with the target&#039;s stat increases.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pursuit}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if target switches out.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| User&#039;s {{stat|Attack}} increases by one stage if attacked after using this move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rapid Spin}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Removes user from various annoyances.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Shell}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| {{tt|100%|75% in Generations I-II}}&lt;br /&gt;
| Charges on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Relic Song}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of putting the target to {{status|sleep}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Retaliate}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if one of the user&#039;s teammates fainted in the previous turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on user&#039;s [[friendship]] level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Revenge}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if the user is attacked by the target on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Reversal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is lowest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar of Time}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| {{tt|90%|80% in Generations III-IV}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Climb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|40|20 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Throw}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| {{tt|90%|65% in Generation I}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|50 in Generations III-V}}&lt;br /&gt;
| {{tt|95%|80% in Generations III-V}}&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Wrecker}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rolling Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rollout}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
| Used five turns in a row, with the power doubling after each hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Round}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if used consecutively by an ally.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sacred Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sacred Sword}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Ignores the target&#039;s changes in {{stat|Defense}} and {{stat|evasion}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|35|15 in Generations III-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations III-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scald}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user or target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Searing Shot}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of a secondary effect, depending on current battlefield. May lower the target&#039;s {{stat|Attack}}, {{stat|Special Attack}}, {{stat|Speed}} or {{stat|accuracy}} one stage, or inflict {{status|flinch}}, {{status|paralysis}}, {{status|burn}}, {{status|freeze}} or {{status|sleep}} on the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Secret Sword}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 85&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Flare}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 40% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seismic Toss}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage equal to the user&#039;s current level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Self-Destruct}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|200|130 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blast}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blitz}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Bolt}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Break}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Chill}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow End}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 60%&lt;br /&gt;
| Deals 1/2 of current HP dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Fire}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Disappears on first turn, attacks on second; breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rave}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rush}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|55|90 in Colosseum}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Storm}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Wave}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Signal Beam}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|130|100 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Prepares on the first turn and raises the user&#039;s {{stat|Defense}} by one stage, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Prepares on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Both the user and the target are unable to move the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Uppercut}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Can hit targets using {{m|Fly}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smack Down}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Knocks airborne targets to the ground.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smelling Salts}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|70|60 in Generations III-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If target is {{status|paralysis|paralyzed}}, power is doubled and target is healed of paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 40% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snarl}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snore}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|50|40 in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; only works if user is {{status|sleep|asleep}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Charges on the first turn, attacks on the second; no charge during {{m|Sunny Day}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sonic Boom}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Always deals 20 HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spacial Rend}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spike Cannon}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spit Up}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on {{m|Stockpile}}d energy.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steam Eruption}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 110&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user or target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steamroller}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of raising the user&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stomp}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stored Power}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Power increases whenever the user increases its [[stats]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Storm Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Always lands a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals ¼ of maximum HP dealt as [[recoil]] damage; hits {{type|Ghost}}s.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle Bug}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|50|30 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Submission}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 80%&lt;br /&gt;
| Deals ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sucker Punch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Always goes first, fails if target is not using an attack move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Super Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 90%&lt;br /&gt;
| Target&#039;s remaining HP is halved.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| The user&#039;s {{stat|Attack}} and {{stat|Defense}} are decreased by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Double damage against a target using {{m|Dive}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Synchronoise}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|70 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Only damages Pokémon the same type as the user.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|50|35 in Generations I-IV}}&lt;br /&gt;
| {{tt|100%|95% in Generations I-IV}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tail Slap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Take Down}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
| Deals ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Techno Blast}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|85 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Type changes depending on the [[Drive]] the user is holding.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thousand Arrows}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Knocks airborne targets to the ground.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thousand Waves}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Prevents targets from switching.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If user is not holding an item, user steals the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thrash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in Generations I-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target; has 100% accuracy during {{m|Rain Dance}}, 50% accuracy in {{m|Sunny Day}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Fang}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Punch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 6.67% chance each to {{status|paralyze}}, {{status|freeze}}, or {{status|burn}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Triple Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target three times in a row; base power doubles with each strike.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Trump Card}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Power depends on remaining {{PP}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target twice in a row; has a 20% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Twister}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| User switches out after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|50 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used three turns in a row, preventing all Pokémon from falling {{status|sleep|asleep}} for its duration.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|V-create}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 180&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Defense}}, {{stat|Special Defense}}, and {{stat|Speed}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vacuum Wave}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Venoshock}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage is the target is {{status|poisoned}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vice Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vine Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|45|35 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vital Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Always strikes last, never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Switch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| The user switches out after dealing damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Tackle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives 1/3 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wake-Up Slap}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|70|60 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If target is {{status|sleep|asleep}}, power is doubled and target is woken up.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Gun}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Pledge}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Shuriken}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1; strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Spout}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Weather Ball}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles and type changes during weather: {{type|Fire}} during {{m|Sunny Day}}, {{type|Water}} during {{m|Rain Dance}}, {{type|Ice}} during {{m|Hail}}, {{type|Rock}} during {{m|Sandstorm}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|35|15 in Generations II-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations II-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wild Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wing Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|35 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wood Hammer}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wrap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| {{tt|90%|85% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wring Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on the target&#039;s current HP; strongest when target&#039;s HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|100 in Generations II-III}}&lt;br /&gt;
| 50%&lt;br /&gt;
| {{status|paralysis|Paralyzes}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Move effects}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves_that_do_damage&amp;diff=2872383</id>
		<title>List of moves that do damage</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_moves_that_do_damage&amp;diff=2872383"/>
		<updated>2018-11-01T22:37:39Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=missing [[Generation VII]] moves}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Damage done to a Pokémon&#039;&#039;&#039; is the amount of {{stat|HP}} taken away when a [[move]] is successful. The following moves can all deal damage (without {{cat|Moves that call other moves|calling other moves}}). Notably, this list does not include [[status move]]s.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background: #{{special color}}; {{roundy}}; border: 5px solid #{{physical color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{special color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Absorb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to ¼ the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acid Spray}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Defense}} by two stages.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Acrobatics}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if the user has no held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aeroblast}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|55 in Generations III-V}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Slash}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ancient Power}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Tail}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 90%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Arm Thrust}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Assurance}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|50 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if user receives damage on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Astonish}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Attack Order}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aura Sphere}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|90 in Generations IV-V}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if the user is attacked by the target on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Beat Up}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|&amp;amp;mdash;|10 in Generations II-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Each member of the user&#039;s party attacks once. Power based on user&#039;s {{stat|Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Belch}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 90%&lt;br /&gt;
| Requires the user to eat its held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bide}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Deals damage equal to 2× the damage taken by the user after two turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| {{tt|85%|75% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bite}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blaze Kick}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| {{tt|70%|90% in Generation I}}&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blue Flare}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 130&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 20% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Body Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bolt Strike}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 130&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| {{tt|90%|80% in Generations II-IV}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bonemerang}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Boomburst}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bounce}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brick Break}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| {{m|Light Screen}} and {{m|Reflect}} are removed from the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if target&#039;s health is below 50%.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bubble}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|40|20 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bubble Beam}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Eats the target&#039;s held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bulldoze}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|10 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Charge Beam}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 70% chance of raising the user&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Chatter}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|65|60 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 100% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Chip Away}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Ignores the target&#039;s changes in {{stat|Defense}} and {{stat|evasion}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Circle Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 90%&lt;br /&gt;
| Forces opposing Trainer to switch Pokémon and ends battles with wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Clamp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 35&lt;br /&gt;
| {{tt|85%|75% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Clear Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Resets all stat levels of the target to zero.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| The user&#039;s {{stat|Defense}} and {{stat|Special Defense}} are decreased by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Comet Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 18&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Confusion}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Constrict}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% of lowering the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 2× damage inflicted if the user gets attacked by a Physical attack on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Covet}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Steals the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crabhammer}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|100|90 in Generations I-V}}&lt;br /&gt;
| {{tt|90%|85% in Generations I-IV}}&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio and 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crunch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Claw}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on the target&#039;s current HP; strongest when target&#039;s HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cut}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dazzling Gleam}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Diamond Storm}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of raising the user&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|100 in Generation I, 60 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User burrows underground on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Disarming Voice}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|60 in Generation III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User dive underwater on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dizzy Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Doom Desire}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|140|120 in Generations III-IV}}&lt;br /&gt;
| {{tt|100%|85% in Generations III-IV}}&lt;br /&gt;
| Deals damage two turns after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Hit}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 35&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|100 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Slap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draco Meteor}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations IV-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Ascent}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Defense}} and {{stat|Special Defense}} by one stage after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|85|90 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Rage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Always deals 40 HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Rush}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Tail}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 90%&lt;br /&gt;
| Forces opposing Trainer to switch Pokémon and ends battles with wild Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Breath}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|75|60 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draining Kiss}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user more than 3/4 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dream Eater}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Target must be {{status|sleep|asleep}}; restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drill Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drill Run}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dual Chop}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dynamic Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
| Also {{status|Confusion|confuses}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earth Power}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earthquake}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage against targets using {{m|Dig}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Echoed Voice}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Base power increases by 40 each consecutive turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Egg Bomb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Electro Ball}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the faster the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Electroweb}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Endeavor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damages so that the target is left with HP equal to the user&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|80 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Eruption}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Explosion}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|250|170 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extreme Speed}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +2.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Facade}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if user is {{status|burned}}, {{status|paralyzed}}, or {{status|poisoned}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fairy Wind}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fake Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Only works on the first turn after the user enters battle; makes the target {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|False Swipe}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Will always leave the target with at least one HP.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30|50 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Feint Attack}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fell Stinger}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Attack}} two stages if it knocks out another Pokémon with this move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fiery Dance}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of raising the user&#039;s {{stat|Special Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Final Gambit}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| The target takes damage equal to the user&#039;s HP; user faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Pledge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage when used with {{m|Grass Pledge}} or {{m|Water Pledge}} in double or triple battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|35|15 in Generations I-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flail}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is lowest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Burst}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Charge}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flame Wheel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target; thaws {{status|frozen}} users.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flare Blitz}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target; user receives 1/3 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| User inflicts various damage by losing its held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|70 in Generations I-III}}&lt;br /&gt;
| 95%&lt;br /&gt;
| User flies up on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flying Press}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 95%&lt;br /&gt;
| Does {{type|Fighting}} and {{type|Flying}} damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Attacks at the end of the round if the user is not hit by an attack.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Force Palm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Foul Play}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is calculated using the target&#039;s {{stat|Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Freeze-Dry}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target; is [[super effective]] on {{t|Water}} types.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Freeze Shock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| User charges on the first, attacks on the second; has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frost Breath}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|40 in Generation V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Always lands a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on user&#039;s [[friendship]] level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Cutter}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|40|10 in Generations II-IV, 20 in Generation V}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Doubles power with each consecutive hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Swipes}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 18&lt;br /&gt;
| 80%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fusion Bolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles is the opponent uses {{m|Fusion Flare}} immediately before this move is executed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fusion Flare}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles is the opponent uses {{m|Fusion Bolt}} immediately before this move is executed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Future Sight}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|80 in Generations II-IV, 100 in Generation V}}&lt;br /&gt;
| {{tt|100%|90% in Generations II-IV}}&lt;br /&gt;
| Deals damage two turns after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gear Grind}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|75|60 in Generations II-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Glaciate}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on the target&#039;s [[List of Pokémon by weight|weight]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Pledge}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage when used with {{m|Fire Pledge}} or {{m|Water Pledge}} in double or triple battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| {{tt|80%|70% in Generations IV-V}}&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gust}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage against targets using {{m|Fly}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gyro Ball}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on the user&#039;s {{stat|Speed}} compared to the target&#039;s Speed.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hammer Arm}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Head Charge}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Head Smash}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 80%&lt;br /&gt;
| User receives 1/2 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Headbutt}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heart Stamp}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heat Crash}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the heavier the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heat Wave}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|95|100 in Generations III-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heavy Slam}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Inflicts more damage the heavier the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hex}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|65|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if the target is afflicted with a major [[status condition]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|High Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|130|85 in Generations I-III, 100 in Generation IV}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Deals [[recoil]] equal to 1/2 of the user&#039;s HP if the user misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hidden Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|&amp;amp;mdash; in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Type and {{tt|base power|in Generations II-V}} based on the user&#039;s [[individual values]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hold Back}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Will always leave the target with at least one HP.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Leech}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hurricane}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generation V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 30% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Pump}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 80%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Voice}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyperspace Hole}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyperspace Fury}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses; breaks {{cat|protection moves}}; lowers the user&#039;s {{stat|Defense}} by one stage after usage. Can only be used by {{p|Hoopa}} Unbound.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Ball}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
| Used five turns in a row, with the power doubling after each hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Burn}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; charges on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Fang}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Crash}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|10 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s Speed by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Incinerate}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|60|30 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Renders the target&#039;s [[Berry]] unusable.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Inferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 50%&lt;br /&gt;
| Leaves the target with a {{status|burn}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Infestation}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Traps the target and inflicts additional damage of 1/8 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Tail}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 75%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Judgment}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Changes type based on its held [[Plate]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Jump Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|100|70 in Generations I-III, 85 in Generation IV}}&lt;br /&gt;
| 95%&lt;br /&gt;
| Deals [[recoil]] damage equal to half the user&#039;s HP if the user misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Karate Chop}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Knock Off}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|65|20 in Generations III-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Removes the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Land&#039;s Wrath}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Last Resort}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|140|130 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Can only be used after user has used all of its other moves.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lava Plume}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|70 in Generation III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Storm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations IV-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Tornado}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leech Life}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lick}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Light of Ruin}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Deals 1/2 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|&amp;amp;mdash;|50 in Generations I-II}}&lt;br /&gt;
| {{tt|100%|90% in Generation I}}&lt;br /&gt;
| Deals damage based on the target&#039;s [[List of Pokémon by weight|weight]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Sweep}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|65|60 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Luster Purge}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mach Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magical Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magma Storm}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|100|120 in Generations IV-V}}&lt;br /&gt;
| {{tt|75%|70% in Generation IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnitude}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals random damage based on Magnitude&#039;s scale.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Drain}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Kick}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mega Punch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Burst}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 1.5× damage inflicted if the user gets attacked on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Claw}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of raising the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Meteor Mash}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|100 in Generations III-V}}&lt;br /&gt;
| {{tt|90%|85% in Generations III-V}}&lt;br /&gt;
| Has a 20% chance of raising the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals back 2× damage inflicted if the user gets attacked by a special attack on the turn used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Shot}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mist Ball}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Moonblast}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| May lower the target&#039;s {{stat|Special Attack}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud-Slap}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Muddy Water}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations III-V}}&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mystical Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage per hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Natural Gift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Power and type depend on thrown held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Needle Arm}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Daze}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 85&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 40% chance of lowering the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Shade}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage equal to the user&#039;s current level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Nuzzle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| {{status|paralysis|Paralyzes}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Oblivion Wing}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user more than 1/2 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Octazooka}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|accuracy}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Origin Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 110&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Outrage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|130|140 in Generations III-V}}&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Parabolic Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Restores HP to the user equal to 1/2 of the damage inflicted.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pay Day}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Collects extra money after battles.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Payback}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Power is doubled if user is hit by foe first.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Peck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Blizzard}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Dance}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|70 in Generations I-III, 90 in Generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Phantom Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Disappears on first turn, attacks on second; breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pin Missile}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|25|14 in Generations I-V}}&lt;br /&gt;
| {{tt|95%|85% in Generations I-V}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Play Rough}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 90%&lt;br /&gt;
| May lower the target&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Eats the target&#039;s held [[Berry]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of {{status|bad poison|badly poisoning}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio and a 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Gem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|70 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power-Up Punch}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Raises the user&#039;s {{stat|Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Precipice Blades}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Present}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 90%&lt;br /&gt;
| Randomly damages or heals the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Boost}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Special Attack}} by two stages after usage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psyshock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psystrike}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psywave}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| {{tt|100%|80% in Generations I-V}}&lt;br /&gt;
| Randomly inflicts between one HP and (user&#039;s level ×1.5) HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Punishment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Power of this attack rises with the target&#039;s stat increases.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pursuit}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if target switches out.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| User&#039;s {{stat|Attack}} increases by one stage if attacked after using this move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rapid Spin}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Removes user from various annoyances.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Shell}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Wind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| {{tt|100%|75% in Generations I-II}}&lt;br /&gt;
| Charges on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Relic Song}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of putting the target to {{status|sleep}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Retaliate}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if one of the user&#039;s teammates fainted in the previous turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on user&#039;s [[friendship]] level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Revenge}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if the user is attacked by the target on the turn it is used.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Reversal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is lowest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar of Time}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| {{tt|90%|80% in Generations III-IV}}&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Climb}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Slide}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|40|20 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 50% chance of lowering the target&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Throw}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| {{tt|90%|65% in Generation I}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Tomb}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|50 in Generations III-V}}&lt;br /&gt;
| {{tt|95%|80% in Generations III-V}}&lt;br /&gt;
| Lowers the target&#039;s {{stat|Speed}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Wrecker}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 90%&lt;br /&gt;
| User recharges on the second turn.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rolling Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rollout}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30&lt;br /&gt;
| 90%&lt;br /&gt;
| Used five turns in a row, with the power doubling after each hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Round}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles if used consecutively by an ally.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sacred Fire}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 50% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sacred Sword}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Ignores the target&#039;s changes in {{stat|Defense}} and {{stat|evasion}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|35|15 in Generations III-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations III-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scald}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user or target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Searing Shot}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of a secondary effect, depending on current battlefield. May lower the target&#039;s {{stat|Attack}}, {{stat|Special Attack}}, {{stat|Speed}} or {{stat|accuracy}} one stage, or inflict {{status|flinch}}, {{status|paralysis}}, {{status|burn}}, {{status|freeze}} or {{status|sleep}} on the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Secret Sword}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 85&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage calculated using the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Flare}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 85%&lt;br /&gt;
| Has a 40% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seismic Toss}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage equal to the user&#039;s current level.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Self-Destruct}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|200|130 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| User faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of lowering the target&#039;s {{stat|Special Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blast}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Blitz}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Bolt}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Break}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Chill}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|freeze|freezing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow End}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 60%&lt;br /&gt;
| Deals 1/2 of current HP dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Fire}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|burn}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Disappears on first turn, attacks on second; breaks {{cat|protection moves}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rave}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Rush}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|55|90 in Colosseum}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Storm}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Wave}}&lt;br /&gt;
{{statustable|Shadow|------}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Signal Beam}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of raising all of the user&#039;s [[stats]] by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Skull Bash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|130|100 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Prepares on the first turn and raises the user&#039;s {{stat|Defense}} by one stage, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| Prepares on the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Drop}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Both the user and the target are unable to move the first turn, attacks on the second.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Uppercut}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 90%&lt;br /&gt;
| Can hit targets using {{m|Fly}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slam}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 75%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smack Down}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Knocks airborne targets to the ground.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smelling Salts}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|70|60 in Generations III-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If target is {{status|paralysis|paralyzed}}, power is doubled and target is healed of paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|30|20 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 40% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snarl}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Snore}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|50|40 in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; only works if user is {{status|sleep|asleep}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Solar Beam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| Charges on the first turn, attacks on the second; no charge during {{m|Sunny Day}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sonic Boom}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Always deals 20 HP of damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spacial Rend}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spike Cannon}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spit Up}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals damage based on {{m|Stockpile}}d energy.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steam Eruption}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 110&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing the target; thaws {{status|frozen}} user or target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steamroller}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Steel Wing}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 10% chance of raising the user&#039;s {{stat|Defense}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stomp}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 30% chance of causing the target to {{status|flinch}}; double damage and never misses against {{m|Minimize}}d targets.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 80%&lt;br /&gt;
| Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stored Power}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| Power increases whenever the user increases its [[stats]].&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Storm Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Always lands a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals ¼ of maximum HP dealt as [[recoil]] damage; hits {{type|Ghost}}s.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Struggle Bug}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|50|30 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Lowers the target&#039;s {{stat|Special Attack}} by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Submission}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 80%&lt;br /&gt;
| Deals ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sucker Punch}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Always goes first, fails if target is not using an attack move.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Super Fang}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 90%&lt;br /&gt;
| Target&#039;s remaining HP is halved.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| The user&#039;s {{stat|Attack}} and {{stat|Defense}} are decreased by one stage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Double damage against a target using {{m|Dive}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Synchronoise}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|70 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Only damages Pokémon the same type as the user.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tackle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|50|35 in Generations I-IV}}&lt;br /&gt;
| {{tt|100%|95% in Generations I-IV}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tail Slap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| 85%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Take Down}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
| Deals ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Techno Blast}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|85 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Type changes depending on the [[Drive]] the user is holding.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thousand Arrows}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Knocks airborne targets to the ground.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thousand Waves}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| Prevents targets from switching.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|40 in Generations II-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If user is not holding an item, user steals the target&#039;s held item.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thrash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in Generations I-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used two to three turns in a row, {{status|Confusion|confusing}} the user after it stops.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| 70%&lt;br /&gt;
| Has a 30% chance of {{status|paralysis|paralyzing}} the target; has 100% accuracy during {{m|Rain Dance}}, 50% accuracy in {{m|Sunny Day}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Fang}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} or causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Punch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Shock}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 10% chance of {{status|paralysis|paralyzing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 6.67% chance each to {{status|paralyze}}, {{status|freeze}}, or {{status|burn}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Triple Kick}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10&lt;br /&gt;
| 90%&lt;br /&gt;
| Strikes the target three times in a row; base power doubles with each strike.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Trump Card}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| Power depends on remaining {{PP}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target twice in a row; has a 20% chance of {{status|poison}}ing the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Twister}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| User switches out after attacking.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Uproar}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|90|50 in Generations III-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Used three turns in a row, preventing all Pokémon from falling {{status|sleep|asleep}} for its duration.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|V-create}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 180&lt;br /&gt;
| 95%&lt;br /&gt;
| Lowers the user&#039;s {{stat|Defense}}, {{stat|Special Defense}}, and {{stat|Speed}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vacuum Wave}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Venoshock}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
| Deals double damage is the target is {{status|poisoned}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vice Grip}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 55&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vine Whip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|45|35 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vital Throw}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| Always strikes last, never misses.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Switch}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| The user switches out after dealing damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Tackle}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives 1/3 of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wake-Up Slap}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|70|60 in Generations IV-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| If target is {{status|sleep|asleep}}, power is doubled and target is woken up.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Gun}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Pledge}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|80|50 in Generation V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| Strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Pulse}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of {{status|confusion|confusing}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Shuriken}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a priority of +1; strikes the target two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Spout}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 150&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage is based on the user&#039;s current HP; strongest when HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Weather Ball}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| Power doubles and type changes during weather: {{type|Fire}} during {{m|Sunny Day}}, {{type|Water}} during {{m|Rain Dance}}, {{type|Ice}} during {{m|Hail}}, {{type|Rock}} during {{m|Sandstorm}}.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|35|15 in Generations II-IV}}&lt;br /&gt;
| {{tt|85%|70% in Generations II-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wild Charge}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as [[recoil]] damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wing Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|60|35 in Generation I}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wood Hammer}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| User receives ¼ of damage dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wrap}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 15&lt;br /&gt;
| {{tt|90%|85% in Generations I-IV}}&lt;br /&gt;
| Traps the target and causes damage equal to 1/16 of the target&#039;s max HP for four to five turns.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wring Out}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 100%&lt;br /&gt;
| Damage depends on the target&#039;s current HP; strongest when target&#039;s HP is highest.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zap Cannon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|100 in Generations II-III}}&lt;br /&gt;
| 50%&lt;br /&gt;
| {{status|paralysis|Paralyzes}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 90%&lt;br /&gt;
| Has a 20% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Move effects}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dream_Radar&amp;diff=2702198</id>
		<title>Pokémon Dream Radar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dream_Radar&amp;diff=2702198"/>
		<updated>2017-10-15T08:34:43Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Extensions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Icon images for extensions, upgrades, support items}}&lt;br /&gt;
{{Infobox_game |colorscheme=Pokémon|bordercolorscheme=platinum&lt;br /&gt;
|name=Pokémon Dream Radar&lt;br /&gt;
|jname=ポケモンARサーチャー&lt;br /&gt;
|boxart=Pokémon Dream Radar logo EN.png&lt;br /&gt;
|caption=Pokémon Dream Radar logo&lt;br /&gt;
|jbox=Pokémon AR Searcher logo J.png&lt;br /&gt;
|jcaption=Pokémon Dream Radar Japanese logo&lt;br /&gt;
|platform=[[Nintendo 3DS]]&lt;br /&gt;
|category=First-person shooter&lt;br /&gt;
|players=Single&lt;br /&gt;
|link_method=Nintendo 3DS Link&lt;br /&gt;
|developer=[[Creatures, Inc.]]&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|gen_series=[[Generation V]] side series&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|acb=G&lt;br /&gt;
|oflc=G&lt;br /&gt;
|pegi=3&lt;br /&gt;
|release_date_na=October 7, 2012&lt;br /&gt;
|release_date_au=October 11, 2012&lt;br /&gt;
|release_date_eu=October 12, 2012&lt;br /&gt;
|release_date_ja=June 23, 2012&lt;br /&gt;
|release_date_kr=November 8, 2012&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/ex/ar_searcher/ Minisite]&lt;br /&gt;
|website_en=[http://www.pokemonblackwhite.com/pokemon-black-and-white-2/#en-us/gameplay/dreamradar Minisite]&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Dream Radar&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンARサーチャー&#039;&#039;&#039; &#039;&#039;Pokémon AR Searcher&#039;&#039;) is an application for the Nintendo 3DS.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
In the game you&#039;ll be taking on the role of an assistant who works for Professor Burnet - a scientist studying the Interdream Zone. Move your Nintendo 3DS system around in this motion-controlled action game and take aim to shoot your light beam at the Dream Clouds and collect your rewards! This game is fun for anybody, and a fact-filled accompaniment to Pokémon Black Version 2 or Pokémon White Version 2. Any caught Pokémon or items you pick up in the Pokémon Dream Radar can be transferred to Pokémon Black Version 2 and Pokémon White Version 2, which is very useful, since the Pokémon you catch might have hidden abilities not available for those games, and some items that can&#039;t normally be found either. Try to fill up your Pokédex as much as you can!&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
[[File:Dream Radar Forces of Nature promotional art.png|thumb|250px|left|Promotional artwork for Pokémon Dream Radar]]&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
The player is guided through the game by [[Professor Burnet]]. Burnet is studying the [[Interdream Zone]], and needs the player to collect Dream Orbs from it for her research. The player must enter the Interdream Zone and harvest Dream Orbs by using the Beam to destroy [[Dream Cloud]]s.&lt;br /&gt;
&lt;br /&gt;
There are two types of Dream Clouds: pink and stormy. Pink clouds increase and decrease in size, while stormy clouds glow yellow. Pink Dream Clouds normally break into three Dream Orbs when hit, but can break into four or five Dream Orbs if hit while at their largest; stormy Dream Clouds always break into four Dream Orbs. Dream Clouds break into fewer orbs when there are fewer Dream Clouds present upon entering the Interdream Zone. Stormy Dream Clouds can contain Pokémon instead of Dream Orbs. After the player has harvested all the Dream Clouds and leaves the Interdream Zone, one will instantly regenerate, while the others regenerate over time at a rate of one cloud every five minutes after the player has harvested them. Up to three times per day, the player can restore the number of Dream Clouds to the maximum instantly at the cost of 5 Play Coins; Play Coins are collected by walking with the [[Nintendo 3DS]] in one&#039;s pocket using the system&#039;s built-in pedometer.&lt;br /&gt;
&lt;br /&gt;
If a Dream Cloud breaks into four or five Dream Orbs, hitting all of those orbs will cause the last orb hit to break into three more; if all three of these orbs are broken, the final orb will split into three more, and so on. Orbs produced in this way do not last as long as orbs produced directly from breaking Dream Clouds. Dream Orbs initially are solely pink, but after capturing Tornadus they alternate between pink and green; after capturing Thundurus, orange is added to this list, and after capturing Landorus blue is too. The colour of each Dream Orb when collected is secretly tallied by the game, and this affects the relative rarity of each Pokémon; for example, if more green orbs have been collected than any other colour, {{p|Shuckle}} and {{p|Igglybuff}} are more likely to appear than any other Pokémon. &amp;lt;!-- not sure if this affects items too --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dream Clouds sometimes contain a Pokémon that has been trapped in the Interdream Zone instead of just Dream Orbs. When the player uses the Beam on a Dream Cloud containing a Pokémon, all the other Dream Clouds and Dream Orbs temporarily disappear and the Pokémon takes on the form of a glowing sphere; the [[Forces of Nature]] do not appear as glowing orbs but instead in their [[List of Pokémon with form differences#Forces of Nature|Therian Forme]], as this Forme is as a result of them adapting to the Interdream Zone. This initiates a timed battle with the sphere, in which it attempts to evade the player, and shoot circle projectiles which reduce the time remaining upon impact with the player. In order to capture the Pokémon, the player must continuously hit the center of the sphere with the Beam until the capture bar is full before the time runs out. If the player succeeds, either the Pokémon is captured or it drops an item, and this is added to the game&#039;s research data; the research data can then be transferred to a Pokémon Black 2 or White 2 game card inserted in the same Nintendo 3DS system.&lt;br /&gt;
&lt;br /&gt;
Professor Burnet constantly conducts research, and over time will allow the player access to new extensions she has developed.&lt;br /&gt;
&lt;br /&gt;
This app uses an auto-save feature to save the player&#039;s progress. The Pokémon Dream Radar app can be re-downloaded from the Nintendo eShop at no extra charge if it is no longer present on the SD card. Originally, if the app was deleted and re-downloaded, players would have to start all over again; however, after the June 17, 2013 3DS system update, players have the option to use the save data backup feature to back up their data. If re-downloaded at a later date, the backed-up save data is automatically restored then deleted.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Extensions==&lt;br /&gt;
{| style=&amp;quot;background: #{{Pokémon color dark}}; {{roundy}}; border: 5px solid #{{Pokémon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color: #FFF&amp;quot;&lt;br /&gt;
&amp;lt;!--! Icon (when we actually get these sprites)--&amp;gt;&lt;br /&gt;
! Name&lt;br /&gt;
! Access cost&lt;br /&gt;
! Unlock&lt;br /&gt;
! Description&lt;br /&gt;
! Notes&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Basic Extension&lt;br /&gt;
| 0&lt;br /&gt;
| Default&lt;br /&gt;
| A balanced searching device.&lt;br /&gt;
| Mainly pink Dream Clouds&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Retrieval Extension&lt;br /&gt;
| 100&lt;br /&gt;
| Obtain a total of 200 Dream Orbs&lt;br /&gt;
| This search extension makes it easier to find Pokémon.&lt;br /&gt;
| Slightly more pink Dream Clouds; Pokémon are more common than items&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Eureka Extension α&lt;br /&gt;
| {{tt|0|Inaccessible after Tornadus is caught}}&lt;br /&gt;
| Obtain a total of 400 Dream Orbs&lt;br /&gt;
| The alpha version of an extension for finding the mystery Pokémon.&lt;br /&gt;
| Only stormy Dream Clouds; Tornadus appears (flying freely)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Dowsing Extension&lt;br /&gt;
| 100&lt;br /&gt;
| Obtain 200 more Dream Orbs after catching Tornadus&lt;br /&gt;
| This search extension reacts to Pokémon that are holding something.&lt;br /&gt;
| Slightly more pink Dream Clouds; items are more common than Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Eureka Extension β&lt;br /&gt;
| {{tt|0|Inaccessible after Thundurus is caught}}&lt;br /&gt;
| Obtain 1000 more Dream Orbs after catching Tornadus&lt;br /&gt;
| The beta version of an extension for finding the mystery Pokémon.&lt;br /&gt;
| Only stormy Dream Clouds; Thundurus appears (flying freely)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Eureka Extension γ&lt;br /&gt;
| {{tt|0|Inaccessible after Landorus is caught}}&lt;br /&gt;
| Obtain 1600 more Dream Orbs after catching Thundurus&lt;br /&gt;
| The gamma version of an extension for finding the mystery Pokémon.&lt;br /&gt;
| Only stormy Dream Clouds; Landorus appears (flying freely)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Simulator α&lt;br /&gt;
| 400&lt;br /&gt;
| Catch Tornadus&lt;br /&gt;
| The simulator was created to research Tornadus&#039;s traits.&lt;br /&gt;
| Only stormy Dream Clouds; Tornadus appears (flying freely)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Simulator β&lt;br /&gt;
| 600&lt;br /&gt;
| Catch Thundurus&lt;br /&gt;
| The simulator was created to research Thundurus&#039;s traits.&lt;br /&gt;
| Only stormy Dream Clouds; Thundurus appears (flying freely)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Simulator γ&lt;br /&gt;
| 800&lt;br /&gt;
| Catch Landorus&lt;br /&gt;
| The simulator was created to research Landorus&#039;s traits.&lt;br /&gt;
| Only stormy Dream Clouds; Landorus appears (flying freely)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Temporal Extension&lt;br /&gt;
| {{tt|0|Inaccessible after Dialga is caught}}&lt;br /&gt;
| Select &#039;Start&#039; from title screen with {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}} inserted after catching Landorus&lt;br /&gt;
| This extension was made as part of an experiment about time.&lt;br /&gt;
| Only stormy Dream Clouds; Dialga appears (as a sphere)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Spatial Extension&lt;br /&gt;
| {{tt|0|Inaccessible after Palkia is caught}}&lt;br /&gt;
| Select &#039;Start&#039; from title screen with {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}} inserted after catching Landorus&lt;br /&gt;
| This extension was made as part of an experiment about space.&lt;br /&gt;
| Only stormy Dream Clouds; Palkia appears (as a sphere)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Renegade Extension&lt;br /&gt;
| {{tt|0|Inaccessible after Giratina is caught}}&lt;br /&gt;
| Select &#039;Start&#039; from title screen with {{color2|000|Pokémon Platinum Version|Platinum}} inserted after catching Landorus&lt;br /&gt;
| This extension was developed for research on alternate worlds.&lt;br /&gt;
| Only stormy Dream Clouds; Giratina appears (as a sphere)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Rainbow Extension&lt;br /&gt;
| {{tt|0|Inaccessible after Ho-Oh is caught}}&lt;br /&gt;
| Select &#039;Start&#039; from title screen with {{color2|000|Pokémon HeartGold and SoulSilver Versions|HeartGold}} inserted after catching Landorus&lt;br /&gt;
| This extension was developed to research light and happiness.&lt;br /&gt;
| Only stormy Dream Clouds; Ho-Oh appears (as a sphere)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Diving Extension&lt;br /&gt;
| {{tt|0|Inaccessible after Lugia is caught}}&lt;br /&gt;
| Select &#039;Start&#039; from title screen with {{color2|000|Pokémon HeartGold and SoulSilver Versions|SoulSilver}} inserted after catching Landorus&lt;br /&gt;
| This extension was developed to research the sea&#039;s quiet and rage.&lt;br /&gt;
| Only stormy Dream Clouds; Lugia appears (as a sphere)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Special Extension A&lt;br /&gt;
| 0&lt;br /&gt;
| Enter secret code on the &#039;Start&#039; menu: ↑ → ↓ ← X R L{{tt|*|Appears by itself upon entering the code rather than on the extensions list; can only be used three times a day}}&lt;br /&gt;
| This extension was developed to research magnetism.&lt;br /&gt;
| Only stormy Dream Clouds; Beldum appears (as a sphere)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Special Extension B&lt;br /&gt;
| 0&lt;br /&gt;
| Enter secret code on the &#039;Start&#039; menu: ↑ ↓ → ← Y R L{{tt|*|Appears by itself upon entering the code rather than on the extensions list; can only be used three times a day}}&lt;br /&gt;
| This extension was developed while thinking about a calm shore.&lt;br /&gt;
| Only stormy Dream Clouds; Slowpoke appears (as a sphere)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Special Extension C&lt;br /&gt;
| 0&lt;br /&gt;
| Enter secret code on the &#039;Start&#039; menu: R L Y X ← → Y X{{tt|*|Appears by itself upon entering the code rather than on the extensions list; can only be used three times a day}}&lt;br /&gt;
| This extension was developed to research the planet&#039;s rotation.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | Only stormy Dream Clouds; Hoothoot appears (as a sphere)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Development Lab==&lt;br /&gt;
In the Development Lab, the player can purchase Professor Burnet&#039;s inventions for Dream Orbs. They either function as upgrades or single-use support items.&lt;br /&gt;
&lt;br /&gt;
===Upgrades===&lt;br /&gt;
All upgrades have five possible levels.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{Pokémon color dark}}; {{roundy}}; border: 5px solid #{{Pokémon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color: #FFF&amp;quot;&lt;br /&gt;
&amp;lt;!--! Icon (when we actually get these sprites)--&amp;gt;&lt;br /&gt;
! Feature name&lt;br /&gt;
! Upgrade name&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Beam&lt;br /&gt;
| Beam Upgrade&lt;br /&gt;
| Increases the power of your Beam for catching Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Energy Pack&lt;br /&gt;
| Energy Upgrade&lt;br /&gt;
| Increases the amount of time for catching Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Visoscope&lt;br /&gt;
| Scope Upgrade&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | Increases the number of Dream Clouds that can be found.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Levels====&lt;br /&gt;
{| style=&amp;quot;background: #{{Pokémon color dark}}; {{roundy}}; border: 5px solid #{{Pokémon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color: #FFF&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Beam color&amp;lt;br&amp;gt;(Beam)&lt;br /&gt;
! Capture time&amp;lt;br&amp;gt;(Energy Pack)&lt;br /&gt;
! Dream Clouds&amp;lt;br&amp;gt;(Visoscope)&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| Level 1&lt;br /&gt;
| Default&lt;br /&gt;
| Yellow&lt;br /&gt;
| 120&lt;br /&gt;
| {{tt|10|5 the first time}}&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| Level 2&lt;br /&gt;
| 100&lt;br /&gt;
| Green&lt;br /&gt;
| 150&lt;br /&gt;
| 15&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| Level 3&lt;br /&gt;
| 500&lt;br /&gt;
| Red&lt;br /&gt;
| 180&lt;br /&gt;
| 20&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| Level 4&lt;br /&gt;
| 1000&lt;br /&gt;
| Purple&lt;br /&gt;
| 210&lt;br /&gt;
| 25&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Level MAX&lt;br /&gt;
| 1500&lt;br /&gt;
| Blue&lt;br /&gt;
| 240&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Support items===&lt;br /&gt;
These items only work once, but multiple&amp;lt;!--how many--&amp;gt; of each can be owned at a time.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{Pokémon color dark}}; {{roundy}}; border: 5px solid #{{Pokémon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color: #FFF&amp;quot;&lt;br /&gt;
&amp;lt;!--! Icon (when we actually get these sprites)--&amp;gt;&lt;br /&gt;
! Name&lt;br /&gt;
! Cost&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Vortex Charge&lt;br /&gt;
| 100&lt;br /&gt;
| Holds Pokémon in place to make them easy to catch.&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| Dragnet Charge&lt;br /&gt;
| 50&lt;br /&gt;
| Slows down a Pokémon&#039;s movements temporarily.&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
&amp;lt;!--| --&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Energy Recharge&lt;br /&gt;
| 50&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | Restores the energy spent while catching Pokémon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Research data==&lt;br /&gt;
Pokémon caught and items obtained are stored as research data. Stacks of up to 6 different kinds of items and 6 different individual regular Pokémon can be stored in the research data at a time. If the player currently has 6 different item stacks or 6 different regular Pokémon and obtains another, they must replace one that is already held. If the player has 6 Pokémon or 6 stacks of items, a warning will pop up when pressing &amp;quot;Start Search&amp;quot;. In addition to the 6 regular Pokémon, there is also a special row for legendary Pokémon. However, only 6 Pokémon can be sent to Black 2 or White 2 at a time, and the legendary Pokémon are always sent, so regular Pokémon will be left behind upon transferring research data when there are 7 or more Pokémon.&lt;br /&gt;
&lt;br /&gt;
Data is transferred to Black 2 or White 2 via Nintendo 3DS Link—Dream Radar transfers research data to the inserted Black 2 or White 2. Once the data is sent, the game must receive it via the Nintendo 3DS Link option in the [[Unova Link]]. New research data cannot be sent until the previous sent data has been received. Upon receiving the research data, Pokémon are automatically added to the current PC Box (or the next Box with free space) and items are automatically placed in the bag.&lt;br /&gt;
&lt;br /&gt;
===Obtainable Pokémon===&lt;br /&gt;
Each Pokémon has its [[Ability#Hidden Abilities|Hidden Ability]], with the exception of {{p|Rotom}}, which has no Hidden Ability. The level of Pokémon obtained from this game depends on the number of Badges obtained in the game they are transferred to, starting at level 5 when transferred to a game with no Badges and being level 40 when transferred to a game with seven or eight Badges. These Pokémon are all obtained in a {{ball|Dream}}, have the met location of &amp;quot;Pokémon Dream Radar&amp;quot;, and are treated as having been caught by the player of the Black 2 or White 2 game.&lt;br /&gt;
&lt;br /&gt;
Each Legendary Pokémon can only be obtained in Dream Radar once per save file, and can only be received in Black 2 or White 2 once per save file. &lt;br /&gt;
&lt;br /&gt;
====Levels====&lt;br /&gt;
{| style=&amp;quot;background: #{{Pokémon color dark}}; {{roundy}}; border: 5px solid #{{Pokémon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color: #FFF&amp;quot;&lt;br /&gt;
! Badges&lt;br /&gt;
! Level&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| 1 to 2&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| 3 to 4&lt;br /&gt;
| 20&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| 5 to 6&lt;br /&gt;
| 30&lt;br /&gt;
|- style=&amp;quot;background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | 7 to 8&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Encountered as glowing sphere====&lt;br /&gt;
{| style=&amp;quot;background: #{{Pokémon color dark}}; text-align: center; font-size:85%; {{roundy}}; border: 5px solid #{{Pokémon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available from start of game&amp;lt;br /&amp;gt;Preferred Dream Orb color: Pink&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| [[File:333Swablu.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Swablu|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:425Drifloon.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Drifloon|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:447Riolu.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Riolu|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:517Munna.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Munna|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:561Sigilyph.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Sigilyph|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available after catching Tornadus&amp;lt;br /&amp;gt;Preferred Dream Orb color: Green&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| | [[File:174Igglybuff.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Igglybuff|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:213Shuckle.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Shuckle|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available after catching Thundurus&amp;lt;br /&amp;gt;Preferred Dream Orb color: Orange&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| [[File:120Staryu.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Staryu|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:137Porygon.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Porygon|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:280Ralts.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Ralts|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:436Bronzor.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Bronzor|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available after catching Landorus&amp;lt;br /&amp;gt;Preferred Dream Orb color: Blue&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| [[File:175Togepi.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Togepi|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:238Smoochum.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Smoochum|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:442Spiritomb.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Spiritomb|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:479Rotom.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Rotom|{{Pokémon color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available using Special Extensions&#039;&#039;&#039;&amp;lt;br&amp;gt;(unlocked via button combination)&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| [[File:374Beldum.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Beldum|{{Pokémon color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{color|{{Pokémon color dark}}|{{tt|Special Extension A|START ↑ → ↓ ← X R L}}}}&lt;br /&gt;
| [[File:079Slowpoke.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Slowpoke|{{Pokémon color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{color|{{Pokémon color dark}}|{{tt|Special Extension B|START ↑ ↓ → ← Y R L}}}}&lt;br /&gt;
| [[File:163Hoothoot.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Hoothoot|{{Pokémon color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{color|{{Pokémon color dark}}|{{tt|Special Extension C|START R L Y X ← → Y X}}}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;{{color2|fff|Generation IV}} Game Card inserted{{tt|*|After catching Landorus}}&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | [[File:483Dialga.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Dialga|{{Pokémon color dark}}}}&#039;&#039;&#039;{{sup/4|D}}&amp;lt;br&amp;gt;{{color|{{Pokémon color dark}}|Temporal Extension}}&lt;br /&gt;
| [[File:484Palkia.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Palkia|{{Pokémon color dark}}}}&#039;&#039;&#039;{{sup/4|P}}&amp;lt;br&amp;gt;{{color|{{Pokémon color dark}}|Spatial Extension}}&lt;br /&gt;
| [[File:487Giratina-Altered.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Giratina|{{Pokémon color dark}}}}&#039;&#039;&#039;{{sup/4|Pt}}&amp;lt;br&amp;gt;{{color|{{Pokémon color dark}}|Renegade Extension}}&lt;br /&gt;
| [[File:250Ho-Oh.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Ho-Oh|{{Pokémon color dark}}}}&#039;&#039;&#039;{{sup/4|HG}}&amp;lt;br&amp;gt;{{color|{{Pokémon color dark}}|Rainbow Extension}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | [[File:249Lugia.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Lugia|{{Pokémon color dark}}}}&#039;&#039;&#039;{{sup/4|SS}}&amp;lt;br&amp;gt;{{color|{{Pokémon color dark}}|Diving Extension}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Encountered freely flying====&lt;br /&gt;
{| style=&amp;quot;background: #{{Pokémon color dark}}; text-align: center; font-size:85%; {{roundy}}; border: 5px solid #{{Pokémon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available using Eureka Extensions&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | [[File:641Tornadus-Therian.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Tornadus|{{Pokémon color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{color|{{Pokémon color dark}}|Eureka Extension α}}&lt;br /&gt;
| [[File:642Thundurus-Therian.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Thundurus|{{Pokémon color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{color|{{Pokémon color dark}}|Eureka Extension β}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | [[File:645Landorus-Therian.png|96px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Landorus|{{Pokémon color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{color|{{Pokémon color dark}}|Eureka Extension γ}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Obtainable items===&lt;br /&gt;
{| style=&amp;quot;background: #{{Pokémon color dark}}; text-align: center; font-size:85%; {{roundy}}; border: 5px solid #{{Pokémon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available from start of game&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| {{Bag|Red Shard}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Shard#Red Shard|Red Shard}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Blue Shard}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Shard#Blue Shard|Blue Shard}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Yellow Shard}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Shard#Yellow Shard|Yellow Shard}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Green Shard}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Shard#Green Shard|Green Shard}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|PP Up}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Vitamin#PP Up|PP Up}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Leppa Berry}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Leppa Berry}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Revive}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Revive#Revive|Revive}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available after catching Tornadus&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| {{Bag|Max Revive}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Revive#Max Revive|Max Revive}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Sun Stone}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Evolutionary stone#Sun Stone|Sun Stone}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Moon Stone}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Evolutionary stone#Moon Stone|Moon Stone}}&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available after catching Thundurus&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| {{Bag|Fire Stone}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Evolutionary stone#Fire Stone|Fire Stone}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Water Stone}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Evolutionary stone#Water Stone|Water Stone}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Thunder Stone}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Evolutionary stone#Thunderstone|Thunderstone}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Leaf Stone}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Evolutionary stone#Leaf Stone|Leaf Stone}}&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available after catching Landorus&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| {{Bag|Sacred Ash}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Sacred Ash}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Rare Candy}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Vitamin#Rare Candy|Rare Candy}}&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available using Simulator α&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| {{Bag|Star Piece}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Exchangeable item#Star Piece|Star Piece}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Heart Scale}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Exchangeable item#Heart Scale|Heart Scale}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|PP Up}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Vitamin#PP Up|PP Up}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Max Revive}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Revive#Max Revive|Max Revive}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Rare Candy}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Vitamin#Rare Candy|Rare Candy}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Life Orb}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|In-battle effect item#Life Orb|Life Orb}}&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available using Simulator β&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| {{Bag|Star Piece}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Exchangeable item#Star Piece|Star Piece}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Heart Scale}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Exchangeable item#Heart Scale|Heart Scale}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Rare Candy}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Vitamin#Rare Candy|Rare Candy}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Dawn Stone}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Evolutionary stone#Dawn Stone|Dawn Stone}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|King&#039;s Rock}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|King&#039;s Rock}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Focus Sash}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|In-battle effect item#Focus Sash|Focus Sash}}&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;color: #FFF; text-align:center&amp;quot; | &#039;&#039;&#039;Available using Simulator γ&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;width:80px; background:#{{Pokémon color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | {{Bag|Star Piece}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Exchangeable item#Star Piece|Star Piece}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Heart Scale}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Exchangeable item#Heart Scale|Heart Scale}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Rare Candy}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Vitamin#Rare Candy|Rare Candy}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Life Orb}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|In-battle effect item#Life Orb|Life Orb}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Focus Sash}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|In-battle effect item#Focus Sash|Focus Sash}}&#039;&#039;&#039;&lt;br /&gt;
| {{Bag|Eviolite}}&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|{{Pokémon color dark}}|Stat-enhancing item#Eviolite|Eviolite}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Dream Radar}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Pokemon Dream Radar screenshot 1.jpg|Battling Therian Forme Tornadus&lt;br /&gt;
File:Dream Radar Pokémon.jpg|Battling a Pokémon in the form of an Interdream Zone sphere&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Pokémon Dream Radar&#039;s release date is the same as {{2v2|Black|White|2}}&#039;s release date in all regions.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Pokémon color}}|bordercolor={{Platinum color}}&lt;br /&gt;
|de=Pokémon Traumradar&lt;br /&gt;
|es={{tt|RA|Realidad aumentada}}dar Pokémon&lt;br /&gt;
|fr={{tt|RA|Réalité augmentée}}dar Pokémon&lt;br /&gt;
|ko=포켓몬 {{tt|AR|Augmented reality}} 서처&lt;br /&gt;
|it={{tt|RA|Realtà aumentata}}dar Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{Side series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo 3DS games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Traumradar]]&lt;br /&gt;
[[fr:RAdar Pokémon]]&lt;br /&gt;
[[it:RAdar Pokémon]]&lt;br /&gt;
[[ja:ポケモンARサーチャー]]&lt;br /&gt;
[[zh:宝可梦ＡＲ搜寻器]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Vulpix_(Pok%C3%A9mon)&amp;diff=2582461</id>
		<title>Vulpix (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Vulpix_(Pok%C3%A9mon)&amp;diff=2582461"/>
		<updated>2017-01-14T22:55:36Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Alolan Vulpix */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Vulpix}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|prevnum=036|prev=Clefable|nextnum=038|next=Ninetales|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Vulpix}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Vulpix&lt;br /&gt;
|jname=ロコン&lt;br /&gt;
|tmname=Rokon&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Vulpix&lt;br /&gt;
|form2=Alolan Vulpix&lt;br /&gt;
|image2=037Vulpix-Alola.png&lt;br /&gt;
|ndex=037&lt;br /&gt;
|oldjdex=125&lt;br /&gt;
|jdex=127&lt;br /&gt;
|hdex=153&lt;br /&gt;
|hdex6=160&lt;br /&gt;
|u2dex=248&lt;br /&gt;
|adex=253&lt;br /&gt;
|abrow=171&lt;br /&gt;
|obrow=167&lt;br /&gt;
|opbrow=108&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|form2type1=Ice&lt;br /&gt;
|category=Fox&lt;br /&gt;
|height-ftin=2&#039;00&amp;quot;&lt;br /&gt;
|height-m=0.6&lt;br /&gt;
|weight-lbs=21.8&lt;br /&gt;
|weight-kg=9.9&lt;br /&gt;
|abilityn=2d&lt;br /&gt;
|abilitylayout=2+2&lt;br /&gt;
|ability1=Flash Fire&lt;br /&gt;
|abilityd=Drought&lt;br /&gt;
|abilitydcaption=Vulpix&lt;br /&gt;
|ability2-1=Snow Cloak&lt;br /&gt;
|abilityd2=Snow Warning&lt;br /&gt;
|abilityd2caption=Alolan Vulpix&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evsp=1&lt;br /&gt;
|expyield=60&lt;br /&gt;
|oldexp=63&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=191&lt;br /&gt;
|color=Brown&lt;br /&gt;
|formcolors=yes&lt;br /&gt;
|catchrate=190&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=vulpix&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Vulpix&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ロコン&#039;&#039;&#039; &#039;&#039;Rokon&#039;&#039;) is a {{type|Fire}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Ninetales}} when exposed to a {{evostone|Fire Stone}}.&lt;br /&gt;
&lt;br /&gt;
In [[Alola]], Vulpix has a [[regional variant]] that is {{type|Ice}}. It evolves into Alolan Ninetales when exposed to an {{evostone|Ice Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Enta Vulpix one tail CBF.png|thumb|left|200px|A one-tailed Vulpix as seen in [[Pokémon Battle Frontier]]]]&lt;br /&gt;
Vulpix is a small, quadruped, fox-like Pokémon. It has red-brown pelt, brown, pupil-less eyes, large, pointed ears with dark brown insides, and six orange tails with curled tips. The tails grow hot as evolution approaches for this Pokémon. Vulpix also has curled locks of orange fur with bangs on top of its head. At birth, Vulpix has only one white tail, which apparently splits and grows more beautiful and warmer as it grows older. Vulpix has a cream underbelly, and brown feet with lighter brown paw pads.&lt;br /&gt;
&lt;br /&gt;
Vulpix has a flame inside its body that never goes out, and is capable of manipulating fire to such precision as to create floating wisps of flame. When the temperature outside increases, it will expel flames from its mouths to prevent its body from overheating. Vulpix is known to feign injury to escape from opponents too powerful for it to defeat. Vulpix can be found most commonly in {{DL|List of Pokémon by habitat|Grassland Pokémon|grassy plains}}.&lt;br /&gt;
&lt;br /&gt;
In the Alola region, Vulpix has adapted to snowy mountain peaks. Its fur has become snowy white. It has pale blue paws, blue eyes, and dark blue insides its ears. Its snout is more pronounced and pointed than that of non-Alolan Vulpix. The locks of hair on its head and its six tails are curlier with a wispy appearance. Alolan Vulpix is believed to have arrived in the region at the same time as humans, but moved to the snow-capped mountain to avoid other Pokémon. It can be found in small pack with two to five individuals. Alolan Vulpix can expel breath as cold as -58°F (-50°C), which is capable of freezing anything. While it is not suited to warmer environments, its tail can produce ice to lower the surrounding temperature if needed.&amp;lt;ref&amp;gt;[http://www.pokemon-sunmoon.com/en-us/pokemon/alolan-vulpix/ Pokémon Sun and Moon]&amp;lt;/ref&amp;gt; According to the Pokédex, an older name for Alolan Vulpix is Keokeo.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Vulpix anime.png|thumb|200px|left|Vulpix in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Vulpix Egg.png|thumb|200px|A Vulpix {{pkmn|Egg}} in the {{pkmn|anime}}]]&lt;br /&gt;
&amp;lt;!--[[File:Lillie Vulpix anime.png|thumb|250px|left|An Alolan Vulpix in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Alolan Vulpix Egg.png|thumb|250px|An Alolan Vulpix {{pkmn|Egg}} in the {{pkmn|anime}}]]--&amp;gt;&lt;br /&gt;
===In the main series===&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Brock&#039;s Vulpix]]=====&lt;br /&gt;
{{an|Brock}} had a Vulpix that he obtained from [[Suzie]] in [[Kanto]] in &#039;&#039;[[EP028|Pokémon Fashion Flash]]&#039;&#039;. In &#039;&#039;[[EP169|Beauty and the Breeder]]&#039;&#039;, he returned it to her.&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
=====[[Lillie&#039;s Vulpix]]=====&lt;br /&gt;
{{an|Lillie}} hatched an [[Regional variant|Alolan]] Vulpix in [[SM014]].--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
In &#039;&#039;[[EP267|Love, Pokémon Style]]&#039;&#039;, a Vulpix has been owned by [[Macy]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure!]]&#039;&#039;, one hatched from an Egg.&lt;br /&gt;
&lt;br /&gt;
An Alolan Vulpix will appear in [[SM014]].&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
A Vulpix was among the Pokémon controlled by [[Cassidy]] and [[Butch]] in &#039;&#039;[[EP086|Pikachu Re-Volts]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Ralph|EP100}} and {{OBP|Emily|EP100}} were both shown in a flashback to have once owned a Vulpix each in &#039;&#039;[[EP100|Wherefore Art Thou, Pokémon?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Vulpix also appeared in &#039;&#039;[[M02|The Power of One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039; under the ownership of an elderly woman.&lt;br /&gt;
&lt;br /&gt;
A Vulpix was seen alongside its Trainer in a [[Pokémon Center]] in &#039;&#039;[[EP262|You&#039;re a Star, Larvitar!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in the opening of &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039; and &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Vulpix appeared in the opening of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix belonging to a [[Pokémon Coordinator]] appeared in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in &#039;&#039;[[DP077|Staging a Heroes&#039; Welcome!]]&#039;&#039; under the ownership of a Pokémon Coordinator competing in the [[Wallace Cup]].&lt;br /&gt;
&lt;br /&gt;
A Coordinator&#039;s Vulpix appeared in &#039;&#039;[[DP123|Old Rivals, New Tricks!]]&#039;&#039; participating in the [[Sandalstraw Town]] [[Pokémon Contest]].&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in a fantasy in &#039;&#039;[[BW135|Mystery on a Deserted Island!]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in [[SS028]].&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP028|Vulpix|Ash&#039;s Pokédex|Vulpix, a Fox Pokémon. Its six tails are extremely beautiful. As it evolves, it grows even more tails. Vulpix uses powerful flame attacks.}}&lt;br /&gt;
{{Animedexbody|EP028|Fire Spin|Ash&#039;s Pokédex|Vulpix&#039;s greatest attack: Fire Spin. Using powerful flames to block its opponent from moving, it then inflicts great [[damage]].}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Emerald}}&lt;br /&gt;
{{Animedexbody|AG150|Vulpix|May&#039;s Pokédex|Vulpix, the Fox Pokémon. Before evolving, Vulpix&#039;s six part tail can become as hot as a fiery blaze.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Emerald}}&lt;br /&gt;
&lt;br /&gt;
[[File:Vulpix PO.png|thumb|left|210px|Vulpix in [[Pokémon Origins]]]]&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
A Vulpix appeared in &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039; at the Pokémon House in [[Lavender Town]].&lt;br /&gt;
&lt;br /&gt;
[[File:Stantler Persian Vulpix PG.png|thumb|210px|Vulpix in [[Pokémon Generations]]]]&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
A Vulpix appeared in [[Ecruteak City]] in &#039;&#039;[[PG06|The Reawakening]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
[[File:Flannery Vulpix Adventures.png|thumb|200px|Vulpix in [[Pokémon Adventures]]]]&lt;br /&gt;
In [[Magical Pokémon Journey]], [[Kiaraway]], a Fire-type Pokémon Trainer, owns a female Vulpix. She is one of his most used Pokémon, first appearing with {{p|Cyndaquil}} in &#039;&#039;[[PPP50|Vulpix and Cyndaquil]]&#039;&#039;. She is good friends with [[Coconut]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{adv|Bill}} owns a Vulpix, which he uses as a guard for his house which first appeared in &#039;&#039;[[PS059|Hitmonlee, Baby! (One More Time)]]&#039;&#039;. It again appeared with him at the Pokémon Association while he was talking about the Gym Leaders in &#039;&#039;[[PS099|Sunkern Treasure]]&#039;&#039;. In &#039;&#039;[[PS117|Slugging It Out With Slugma]]&#039;&#039; it appeared again with its trainer when he was talking to {{adv|Professor Oak}}, however it kept being a nuisance during the conversation along with Bill&#039;s Exeggcute.&lt;br /&gt;
&lt;br /&gt;
[[Flannery]] owns a Vulpix that she used to battle [[Shelly|Angie]]&#039;s {{p|Ludicolo}}.&lt;br /&gt;
&lt;br /&gt;
[[Magma Admin Courtney|Courtney]]&#039;s {{p|Ninetales}} was a Vulpix at one point, where it was used in Contests.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Battle Frontier manga===&lt;br /&gt;
{{main|Enta&#039;s Vulpix}}&lt;br /&gt;
In [[Pokémon Battle Frontier]], the main character {{OBP|Enta|CBF}} has a Vulpix that is his first Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Vulpix (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
====Vulpix====&lt;br /&gt;
{{Dex/Header|type=Fire}}&lt;br /&gt;
{{Dex/Gen|gen=I}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=At the time of birth, it has just one tail. The tail splits from its tip as it grows older.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=A single, white-colored tail splits into six beautiful tails. As it grows older, it grows even more tails.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=II}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=As its body grows larger, its six warm tails become more beautiful, with a more luxurious coat of fur.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=At the time of its birth, Vulpix has one white tail. The tail separates into six if this Pokémon receives plenty of love from its Trainer. The six tails become magnificently curled.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Inside Vulpix&#039;s body burns a flame that never goes out. During the daytime, when the temperatures rise, this Pokémon releases flames from its mouth to prevent its body from growing too hot.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It can freely control fire, making fiery orbs fly like will-o&#039;-the-wisps. Just before evolution, its six tails grow hot as if on fire.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=While young, it has six gorgeous tails. When it grows, several new tails are sprouted.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=When it is born, it has just one snow-white tail. The tail splits from its tip as it grows older.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It controls balls of fire. As it grows, its six tails split from their tips to make more tails.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It controls balls of fire. As it grows, its six tails split from their tips to make more tails.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=As each tail grows, its fur becomes more lustrous. When held, it feels slightly warm.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=When it is born, it has just one snow-white tail. The tail splits from its tip as it grows older.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=While young, it has six gorgeous tails. When it grows, several new tails are sprouted.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=At the time of its birth, Vulpix has one white tail. The tail separates into six if this Pokémon receives plenty of love from its trainer. The six tails become magnificently curled.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Inside Vulpix&#039;s body burns a flame that never goes out. During the daytime, when the temperatures rise, this Pokémon releases flames from its mouth to prevent its body from growing too hot.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VII}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=Its beautiful fur and tails have made it very popular. As it grows, its tails split to form more tails.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=From its mouth spew flames that seem to resemble the spirits of the deceased. Some people mistakenly think this fire is a ghost.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Vulpix====&lt;br /&gt;
{{Dex/Header|type=Ice}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen|gen=VII}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It exhales air colder than -58 degrees Fahrenheit. Elderly people in Alola call this Pokémon by an older name—Keokeo.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=In hot weather, this Pokémon makes ice shards with its six tails and sprays them around to cool itself off.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Fire}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Red}}&lt;br /&gt;
{{Availability/Entry1|1|v=Blue|t=fff|area=[[Route]]s {{rtn|7|Kanto}} and {{rtn|8|Kanto}}, {{ka|Pokémon Mansion}}}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Blue|ex=(Japan)|link=Pokémon Blue Version (Japanese)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Yellow|area=[[Rocket Game Corner]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Gold}}&lt;br /&gt;
{{Availability/Entry1|1|v=Silver|area=[[Route]]s {{rtn|7|Kanto}}, {{rtn|8|Kanto}}, {{rtn|36|Johto}}, and {{rtn|37|Johto}}}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Crystal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area=[[Mt. Pyre]] exterior}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Mt. Pyre]] exterior}}&lt;br /&gt;
{{Availability/Entry1/None|v=FireRed|area=[[Trade]], {{pkmn2|Event}}}}&lt;br /&gt;
{{Availability/Entry1|v=LeafGreen|area=[[Route]]s {{rtn|7|Kanto}} and {{rtn|8|Kanto}}, {{ka|Pokémon Mansion}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=fff|area=[[ONBS]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area={{rt|209|Sinnoh}} {{color2|{{LeafGreen color dark}}|Dual-slot mode|(LeafGreen)}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Route]]s {{rtn|209|Sinnoh}} and {{rtn|214|Sinnoh}} {{color2|{{LeafGreen color dark}}|Dual-slot mode|(LeafGreen)}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=HeartGold}}&lt;br /&gt;
{{Availability/Entry1|v=SoulSilver|area=[[Route]]s {{rtn|7|Kanto}}, {{rtn|8|Kanto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, and {{rtn|48|Johto}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Abundant Shrine]]}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Abundant Shrine]]&amp;lt;br&amp;gt;[[Abundant Shrine]] ([[Hidden Grotto]]){{tt|*|Hidden Grotto near the Youngster}}}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{Dwa|Pleasant Forest}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{pkmn|breeding|Breed}} {{p|Ninetales}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Mt. Pyre]] exterior, [[Mirage Forests|Mirage Forest]] (north of {{rt|124|Hoenn}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Sun|area=[[Tapu Village]], [[Mount Lanakila]]}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Moon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Fire}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Snap|color={{electric color}}|area=[[Pokémon Island Volcano|Volcano]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Celadon City]], [[Saffron City]], [[Cinnabar Island]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Mt. Snowfall|Ruins of Truth]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=FFF|area=Volcano ({{color2|{{ruby color}}|Ruby Field}})}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Huge Storage 1]], Endless Level 17, Pair Trozei, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Fiery Field]] (1F-4F)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Sky Stairway]] (1F-49F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Starter Pokémon]], [[Partner Pokémon]], [[Sky Stairway]] (1F-49F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Shiver Camp]], [[Ice Lake]], [[Hia Valley]], [[Almia Castle]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranch|link=My Pokémon Ranch|color={{diamond color}}|area=[[Hayley&#039;s trades]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Fiery Furnace]] &amp;lt;small&amp;gt;(Normal Mode C)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=[[Starter Pokémon]]}}&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Lava Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Old Mansion]], [[Ice Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Cave: [[Echo Valley]], Lava: [[Firebreathing Mountain]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Jungle Area#In Trouble? Tap Away!|Jungle Area: In Trouble? Tap Away!]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Sacred Plains#Stage 6|Sacred Plains: Stage 6]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Isla Asul|Isla Asul: Stage 42]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Diamond Crater#Smelting Forge|Diamond Crater: Smelting Forge]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;,&amp;lt;br&amp;gt;[[Origin Hideaway#Secluded Volcanic Chasm|Origin Hideaway: Secluded Volcanic Chasm]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=Fire}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|FRLG}}|Pokémon Trade and Battle Day Vulpix|English|United States|18|September 25, 2004|link=List of Trade and Battle Day event Pokémon distributions#Vulpix}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Pokémon Center Sapporo Alolan Vulpix|All|Japan|10|November 30, 2016&amp;lt;br&amp;gt;December 1, 2016 to March 12, 2017|link=List of local event Pokémon distributions in Generation VII#Pokémon Center Sapporo Alolan Vulpix}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
====Vulpix====&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Fire&lt;br /&gt;
|type2=Fire&lt;br /&gt;
|rby1=Berry|rby1type=Berry (Generation II)|rby1image=no|rby1rar=100&lt;br /&gt;
|s1=Ice Berry|s1type=Berry (Generation II)|s1image=no|s1rar=33&lt;br /&gt;
|rse1=Rawst Berry|rse1type=Berry|rse1rar=100&lt;br /&gt;
|lg1=Rawst Berry|lg1type=Berry|lg1rar=50&lt;br /&gt;
|dppt1=Rawst Berry|dppt1type=Berry|dppt1rar=100&lt;br /&gt;
|ss1=Rawst Berry|ss1type=Berry|ss1rar=100&lt;br /&gt;
|ranch1=Fire Stone|ranch1type=Evolutionary stone|ranch1rar=100&lt;br /&gt;
|bw1=Rawst Berry|bw1type=Berry|bw1rar=100&lt;br /&gt;
|b2w21=Rawst Berry|b2w21type=Berry|b2w21rar=100&lt;br /&gt;
|oras1=Charcoal|oras1type=Type-enhancing item|oras1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Vulpix====&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Ice&lt;br /&gt;
|su1=Snowball|su1type=In-battle effect item|su1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Fire&lt;br /&gt;
|HP=38&lt;br /&gt;
|Attack=41&lt;br /&gt;
|Defense=40&lt;br /&gt;
|SpAtk=50&lt;br /&gt;
|SpDef=65&lt;br /&gt;
|Special=65&lt;br /&gt;
|Speed=65}}&lt;br /&gt;
&lt;br /&gt;
* [[Alola|Alolan]] Vulpix has the same stats as a regular Vulpix.&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
====Vulpix====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flashfire=maybe&lt;br /&gt;
|newfire=½&lt;br /&gt;
|gen1fire=yes&lt;br /&gt;
|oldice=1}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Vulpix====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
=====Vulpix=====&lt;br /&gt;
{{learnlist/levelh/7|Vulpix|Fire|Fire|1}}&lt;br /&gt;
{{learnlist/level7|1|Ember|Fire|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|4|Tail Whip|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level7|7|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level7|9|Baby-Doll Eyes|Fairy|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level7|10|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level7|12|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level7|15|Fire Spin|Fire|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|18|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/level7|20|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/level7|23|Feint Attack|Dark|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/level7|26|Hex|Ghost|Special|65|100|10}}&lt;br /&gt;
{{learnlist/level7|28|Flame Burst|Fire|Special|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|31|Extrasensory|Psychic|Special|80|100|20}}&lt;br /&gt;
{{learnlist/level7|34|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/level7|36|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|39|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level7|42|Fire Blast|Fire|Special|110|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|44|Grudge|Ghost|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level7|47|Captivate|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level7|50|Inferno|Fire|Special|100|50|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/7|Vulpix|Fire|Fire|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Vulpix=====&lt;br /&gt;
{{learnlist/levelh/7|Vulpix|Ice|Ice|7}}&lt;br /&gt;
{{learnlist/level7|1|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|4|Tail Whip|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level7|7|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level7|9|Baby-Doll Eyes|Fairy|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level7|10|Ice Shard|Ice|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|12|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level7|15|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|18|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/level7|20|Mist|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level7|23|Feint Attack|Dark|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/level7|26|Hex|Ghost|Special|65|100|10}}&lt;br /&gt;
{{learnlist/level7|28|Aurora Beam|Ice|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|31|Extrasensory|Psychic|Special|80|100|20}}&lt;br /&gt;
{{learnlist/level7|34|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/level7|36|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|39|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level7|42|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|44|Grudge|Ghost|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level7|47|Captivate|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level7|50|Sheer Cold|Ice|Special|—|—|5}}&lt;br /&gt;
{{learnlist/levelf/7|Vulpix|Ice|Ice|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
=====Vulpix=====&lt;br /&gt;
{{learnlist/tmh/7|Vulpix|Fire|Fire|1}}&lt;br /&gt;
{{learnlist/tm7|TM05|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM20|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm7|TM35|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM38|Fire Blast|Fire|Special|110|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM43|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM50|Overheat|Fire|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM53|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM61|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM77|Psych Up|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tmf/7|Vulpix|Fire|Fire|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Vulpix=====&lt;br /&gt;
{{learnlist/tmh/7|Vulpix|Ice|Ice|7}}&lt;br /&gt;
{{learnlist/tm7|TM05|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM07|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM18|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm7|TM20|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM70|Aurora Veil|Ice|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM77|Psych Up|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM79|Frost Breath|Ice|Special|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tmf/7|Vulpix|Ice|Ice|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
=====Vulpix=====&lt;br /&gt;
{{learnlist/breedh/7|Vulpix|Fire|Fire|2}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|037|Vulpix}}{{MSP|037A|Vulpix}}{{MSP|052|Meowth}}{{MSP|052A|Meowth}}&amp;lt;br&amp;gt;{{MSP|053|Persian}}{{MSP|053A|Persian}}{{MSP|234|Stantler}}{{MSP|300|Skitty}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}&amp;lt;br&amp;gt;{{MSP|509|Purrloin}}{{MSP|572|Minccino}}{{MSP|728|Popplio}}{{MSP|729|Brionne}}{{MSP|730|Primarina}}|Captivate|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}|Disable|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|037|Vulpix}}{{MSP|037A|Vulpix}}{{MSP|274|Nuzleaf}}|Extrasensory|Psychic|Special|80|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}{{MSP|231|Phanpy}}{{MSP|263|Zigzagoon}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}&amp;lt;br&amp;gt;{{MSP|324|Torkoal}}{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}&amp;lt;br&amp;gt;{{MSP|759|Stufful}}{{MSP|760|Bewear}}{{MSP|775|Komala}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|037|Vulpix}}{{MSP|037A|Vulpix}}{{MSP|052|Meowth}}{{MSP|052A|Meowth}}{{MSP|053|Persian}}{{MSP|053A|Persian}}&amp;lt;br&amp;gt;{{MSP|197|Umbreon}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|228|Houndour}}&amp;lt;br&amp;gt;{{MSP|229|Houndoom}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}{{MSP|300|Skitty}}&amp;lt;br&amp;gt;{{MSP|303|Mawile}}{{MSP|327|Spinda}}{{MSP|352|Kecleon}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|559|Scraggy}}&amp;lt;br&amp;gt;{{MSP|560|Scrafty}}{{MSP|570|Zorua}}{{MSP|571|Zoroark}}{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}{{MSP|765|Oranguru}}|Feint Attack|Dark|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|058|Growlithe}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|136|Flareon}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|554|Darumaka}}&amp;lt;br&amp;gt;{{MSP|555|Darmanitan}}{{MSP|631|Heatmor}}{{MSP|725|Litten}}{{MSP|726|Torracat}}{{MSP|727|Incineroar}}|Flare Blitz|Fire|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|058|Growlithe}}{{MSP|324|Torkoal}}|Heat Wave|Fire|Special|95|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|037|Vulpix}}{{MSP|037A|Vulpix}}|Hex|Ghost|Special|65|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}&amp;lt;br&amp;gt;{{MSP|295|Exploud}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|653|Fennekin}}{{MSP|654|Braixen}}{{MSP|655|Delphox}}&amp;lt;br&amp;gt;{{MSP|744|Rockruff}}{{MSP|745|Lycanroc}}{{MSP|745Mn|Lycanroc}}|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}&amp;lt;br&amp;gt;{{MSP|517|Munna}}{{MSP|518|Musharna}}|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|196|Espeon}}{{MSP|203|Girafarig}}|Power Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}|Spite|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}&amp;lt;br&amp;gt;{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}&amp;lt;br&amp;gt;{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}&amp;lt;br&amp;gt;{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}&amp;lt;br&amp;gt;{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}&amp;lt;br&amp;gt;{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}&amp;lt;br&amp;gt;{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|700|Sylveon}}{{MSP|155|Cyndaquil}}&amp;lt;br&amp;gt;{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}&amp;lt;br&amp;gt;{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}&amp;lt;br&amp;gt;{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}&amp;lt;br&amp;gt;{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}&amp;lt;br&amp;gt;{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}&amp;lt;br&amp;gt;{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}&amp;lt;br&amp;gt;{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}&amp;lt;br&amp;gt;{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}&amp;lt;br&amp;gt;{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}&amp;lt;br&amp;gt;{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}&amp;lt;br&amp;gt;{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}&amp;lt;br&amp;gt;{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}&amp;lt;br&amp;gt;{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}&amp;lt;br&amp;gt;{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}&amp;lt;br&amp;gt;{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|495|Snivy}}{{MSP|496|Servine}}{{MSP|497|Serperior}}&amp;lt;br&amp;gt;{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|501|Oshawott}}{{MSP|502|Dewott}}{{MSP|503|Samurott}}&amp;lt;br&amp;gt;{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|506|Lillipup}}{{MSP|507|Herdier}}{{MSP|508|Stoutland}}{{MSP|509|Purrloin}}&amp;lt;br&amp;gt;{{MSP|510|Liepard}}{{MSP|511|Pansage}}{{MSP|512|Simisage}}{{MSP|513|Pansear}}{{MSP|514|Simisage}}{{MSP|515|Panpour}}&amp;lt;br&amp;gt;{{MSP|516|Simipour}}{{MSP|517|Munna}}{{MSP|518|Musharna}}{{MSP|522|Blitzle}}{{MSP|523|Zebstrika}}{{MSP|527|Woobat}}&amp;lt;br&amp;gt;{{MSP|528|Swoobat}}{{MSP|529|Drilbur}}{{MSP|530|Excadrill}}{{MSP|551|Sandile}}{{MSP|552|Krokorok}}{{MSP|553|Krookodile}}&amp;lt;br&amp;gt;{{MSP|554|Darumaka}}{{MSP|555|Darmanitan}}{{MSP|570|Zorua}}{{MSP|571|Zoroark}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}&amp;lt;br&amp;gt;{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}{{MSP|587|Emolga}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|619|Mienfoo}}&amp;lt;br&amp;gt;{{MSP|620|Mienshao}}{{MSP|626|Bouffalant}}{{MSP|631|Heatmor}}{{MSP|650|Chespin}}{{MSP|651|Quilladin}}{{MSP|652|Chesnaught}}&amp;lt;br&amp;gt;{{MSP|653|Fennekin}}{{MSP|654|Braixen}}{{MSP|655|Delphox}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}{{MSP|667|Litleo}}&amp;lt;br&amp;gt;{{MSP|668|Pyroar}}{{MSP|672|Skiddo}}{{MSP|673|Gogoat}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}{{MSP|676|Furfrou}}&amp;lt;br&amp;gt;{{MSP|677|Espurr}}{{MSP|678|Meowstic}}{{MSP|702|Dedenne}}|Secret Power|Normal|Physical|70|100|20|‡}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Tail Slap|Normal|Physical|25|85|10}}&lt;br /&gt;
{{learnlist/breedf/7|Vulpix|Fire|Fire|2}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Vulpix=====&lt;br /&gt;
{{learnlist/breedh/7|Vulpix|Ice|Ice|7}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|025|Pikachu}}{{MSP|058|Growlithe}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|135|Jolteon}}&amp;lt;br&amp;gt;{{MSP|162|Furret}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|215|Sneasel}}{{MSP|418|Buizel}}&amp;lt;br&amp;gt;{{MSP|419|Floatzel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|522|Blitzle}}{{MSP|523|Zebstrika}}{{MSP|570|Zorua}}&amp;lt;br&amp;gt;{{MSP|571|Zoroark}}{{MSP|587|Emolga}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|133|Eevee}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|216|Teddiursa}}{{MSP|231|Phanpy}}{{MSP|300|Skitty}}&amp;lt;br&amp;gt;{{MSP|417|Pachirisu}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|572|Minccino}}&amp;lt;br&amp;gt;{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}{{MSP|613|Cubchoo}}{{MSP|676|Furfrou}}{{MSP|678|Meowstic}}{{MSP|702|Dedenne}}|Charm|Fairy|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}|Disable|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|363|Spheal}}&amp;lt;br&amp;gt;{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|501|Oshawott}}{{MSP|502|Dewott}}{{MSP|503|Samurott}}{{MSP|572|Minccino}}&amp;lt;br&amp;gt;{{MSP|587|Emolga}}{{MSP|728|Popplio}}{{MSP|729|Brionne}}{{MSP|730|Primarina}}|Encore|Normal|Status|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|037|Vulpix}}{{MSP|037A|Vulpix}}{{MSP|274|Nuzleaf}}|Extrasensory|Psychic|Special|80|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}{{MSP|231|Phanpy}}{{MSP|263|Zigzagoon}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}&amp;lt;br&amp;gt;{{MSP|324|Torkoal}}{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}&amp;lt;br&amp;gt;{{MSP|759|Stufful}}{{MSP|760|Bewear}}{{MSP|775|Komala}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|225|Delibird}}{{MSP|220|Swinub}}|Freeze-Dry|Ice|Special|70|100|20|*|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}&amp;lt;br&amp;gt;{{MSP|295|Exploud}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|653|Fennekin}}{{MSP|654|Braixen}}{{MSP|655|Delphox}}&amp;lt;br&amp;gt;{{MSP|744|Rockruff}}{{MSP|745|Lycanroc}}{{MSP|745Mn|Lycanroc}}|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}&amp;lt;br&amp;gt;{{MSP|517|Munna}}{{MSP|518|Musharna}}|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|700|Sylveon}}{{MSP|728|Popplio}}{{MSP|729|Brionne}}{{MSP|730|Primarina}}|Moonblast|Fairy|Special|95|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|196|Espeon}}{{MSP|203|Girafarig}}|Power Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}|Spite|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}&amp;lt;br&amp;gt;{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}&amp;lt;br&amp;gt;{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}&amp;lt;br&amp;gt;{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}&amp;lt;br&amp;gt;{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}&amp;lt;br&amp;gt;{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}&amp;lt;br&amp;gt;{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|700|Sylveon}}{{MSP|155|Cyndaquil}}&amp;lt;br&amp;gt;{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}&amp;lt;br&amp;gt;{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}&amp;lt;br&amp;gt;{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}&amp;lt;br&amp;gt;{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}&amp;lt;br&amp;gt;{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}&amp;lt;br&amp;gt;{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}&amp;lt;br&amp;gt;{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}&amp;lt;br&amp;gt;{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}&amp;lt;br&amp;gt;{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}&amp;lt;br&amp;gt;{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}&amp;lt;br&amp;gt;{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}&amp;lt;br&amp;gt;{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}&amp;lt;br&amp;gt;{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}&amp;lt;br&amp;gt;{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}&amp;lt;br&amp;gt;{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|495|Snivy}}{{MSP|496|Servine}}{{MSP|497|Serperior}}&amp;lt;br&amp;gt;{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|501|Oshawott}}{{MSP|502|Dewott}}{{MSP|503|Samurott}}&amp;lt;br&amp;gt;{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|506|Lillipup}}{{MSP|507|Herdier}}{{MSP|508|Stoutland}}{{MSP|509|Purrloin}}&amp;lt;br&amp;gt;{{MSP|510|Liepard}}{{MSP|511|Pansage}}{{MSP|512|Simisage}}{{MSP|513|Pansear}}{{MSP|514|Simisage}}{{MSP|515|Panpour}}&amp;lt;br&amp;gt;{{MSP|516|Simipour}}{{MSP|517|Munna}}{{MSP|518|Musharna}}{{MSP|522|Blitzle}}{{MSP|523|Zebstrika}}{{MSP|527|Woobat}}&amp;lt;br&amp;gt;{{MSP|528|Swoobat}}{{MSP|529|Drilbur}}{{MSP|530|Excadrill}}{{MSP|551|Sandile}}{{MSP|552|Krokorok}}{{MSP|553|Krookodile}}&amp;lt;br&amp;gt;{{MSP|554|Darumaka}}{{MSP|555|Darmanitan}}{{MSP|570|Zorua}}{{MSP|571|Zoroark}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}&amp;lt;br&amp;gt;{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}{{MSP|587|Emolga}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|619|Mienfoo}}&amp;lt;br&amp;gt;{{MSP|620|Mienshao}}{{MSP|626|Bouffalant}}{{MSP|631|Heatmor}}{{MSP|650|Chespin}}{{MSP|651|Quilladin}}{{MSP|652|Chesnaught}}&amp;lt;br&amp;gt;{{MSP|653|Fennekin}}{{MSP|654|Braixen}}{{MSP|655|Delphox}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}{{MSP|667|Litleo}}&amp;lt;br&amp;gt;{{MSP|668|Pyroar}}{{MSP|672|Skiddo}}{{MSP|673|Gogoat}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}{{MSP|676|Furfrou}}&amp;lt;br&amp;gt;{{MSP|677|Espurr}}{{MSP|678|Meowstic}}{{MSP|702|Dedenne}}|Secret Power|Normal|Physical|70|100|20|‡}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Tail Slap|Normal|Physical|25|85|10}}&lt;br /&gt;
{{learnlist/breedf/7|Vulpix|Ice|Ice|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Vulpix|Fire|Fire|2}}&lt;br /&gt;
{{learnlist/tutor7null}}&lt;br /&gt;
{{learnlist/tutorf/7|Vulpix|Fire|Fire|2|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
=====Alolan Vulpix=====&lt;br /&gt;
{{learnlist/eventh/7|Vulpix|Ice|Ice|7}}&lt;br /&gt;
{{learnlist/event7|{{DL|List of local event Pokémon distributions in Generation VII|Pokémon Center Sapporo Alolan Vulpix}}|Celebrate|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/eventf/7|Vulpix|Ice|Ice|7}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg fire color light}}; border: 3px solid #{{tcg fire color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Bite}}&lt;br /&gt;
| [[Blaine&#039;s Vulpix (Gym Challenge 66)]] &amp;lt;br&amp;gt; [[Vulpix (EX Emerald 72)]]&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
| [[Vulpix (EX Hidden Legends 81)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fire}}&lt;br /&gt;
{{Spindata/Pinball|col=2|type=Fire|ndex=037|acquisition=Catch}}&lt;br /&gt;
{{Spindata/PinballRS|col=2|type=Fire|ndex=037|acquisition=Catch}}&lt;br /&gt;
{{Spindata/Trozei|col=2|type=Fire|ndex=037|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Fire|ndex=037&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=12.2&lt;br /&gt;
|area=Darkness Ridge&lt;br /&gt;
|P1=I&#039;m little, but I have six tails!&lt;br /&gt;
|P2=My health is way down to half...&lt;br /&gt;
|P3=I&#039;m exhausted... Even my tails are tuckered out...&lt;br /&gt;
|PL=Leveled up! Yippee!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Fire|ndex=037&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|IQ=G&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Fire&lt;br /&gt;
|group=Fire&lt;br /&gt;
|assist=Fire&lt;br /&gt;
|field=Burn&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|browser=It forms a ring of ghostly fire around itself for protection.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Fire&lt;br /&gt;
|group=Fire&lt;br /&gt;
|assist=Fire&lt;br /&gt;
|field=Burn&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|browser=It sends out pillars of fire to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Fire&lt;br /&gt;
|att=1&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Fire&lt;br /&gt;
|att=1&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Fire|ndex=037&lt;br /&gt;
|Pad=Vulpix often play in the [[Lava Zone]]. They can&#039;t get enough of {{DL|Attractions|Absol&#039;s Hurdle Bounce}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Fire|ndex=037&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Fire|ndex=037|num=061&lt;br /&gt;
|min=40&lt;br /&gt;
|max=60&lt;br /&gt;
|raisemaxlevel=0&lt;br /&gt;
|skill=Opportunist&lt;br /&gt;
|skilldesc=Attacks can occasionally deal greater damage than usual.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Fire|ndex=037&lt;br /&gt;
|egg=5&lt;br /&gt;
|evocandy=50&lt;br /&gt;
|stamina=76&lt;br /&gt;
|attack=106&lt;br /&gt;
|defense=118&lt;br /&gt;
|fast={{m|Quick Attack}}, {{m|Ember}}&lt;br /&gt;
|special={{m|Body Slam}}, {{m|Flamethrower}}, {{m|Flame Charge}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
====Vulpix====&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=037&lt;br /&gt;
|name1=Vulpix&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evo1={{bag|Fire Stone}}&amp;lt;br&amp;gt;{{color2|000|Evolutionary stone#Fire Stone|Fire Stone}}&lt;br /&gt;
|no2=038&lt;br /&gt;
|name2=Ninetales&lt;br /&gt;
|type1-2=Fire}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Vulpix====&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|pictype=sprite&lt;br /&gt;
|no1=037Vulpix-Alola&lt;br /&gt;
|name1=Vulpix&lt;br /&gt;
|type1-1=Ice&lt;br /&gt;
|evo1={{bag|Ice Stone}}&amp;lt;br&amp;gt;{{color2|000|Evolutionary stone#Ice Stone|Ice Stone}}&lt;br /&gt;
|no2=038Ninetales-Alola&lt;br /&gt;
|name2=Ninetales&lt;br /&gt;
|type1-2=Ice&lt;br /&gt;
|type2-2=Fairy}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Fire}}&lt;br /&gt;
{{Spritebox/1|ndex=037}}&lt;br /&gt;
{{Spritebox/2|ndex=037}}&lt;br /&gt;
{{Spritebox/3|ndex=037}}&lt;br /&gt;
{{Spritebox/4|ndex=037}}&lt;br /&gt;
{{Spritebox/5|ndex=037}}&lt;br /&gt;
{{Spritebox/6|ndex=037}}&lt;br /&gt;
{{Spritebox/Footer|037|Vulpix}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The beta {{DL|Pokémon Red and Green beta|Pokémon names}} in {{2v2|Red|Blue}} listed Vulpix as &#039;&#039;Foxfire&#039;&#039;.&lt;br /&gt;
* Vulpix can be seen as a parallel to {{p|Growlithe}}. Both are {{cat|Generation I Pokémon}} that evolve once via a {{evostone|Fire Stone}}. Vulpix is exclusive to {{game3|Red and Green|Pokémon Green|s}}, Blue, {{game3|Gold and Silver|Silver|s}}, {{game3|FireRed and LeafGreen|LeafGreen|s}}, and {{game3|HeartGold and SoulSilver|SoulSilver|s}} while Growlithe is to Red, {{pkmn|Blue Version (Japanese)|Blue (Japan)}}, Gold, FireRed, and HeartGold. Growlithe has a 75% chance of being male while Vulpix has a 75% of being female, they are both in the {{egg3|Field}}, can have {{a|Flash Fire}} as their Ability, and are yellow when {{Shiny}} from [[Generation III]] on. Furthermore, both are based on canines as well as animals of Japanese folklore: Vulpix from the {{wp|fox}} and &#039;&#039;{{wp|kitsune}}&#039;&#039;, Growlithe from the {{wp|dog}} and &#039;&#039;{{wp|shisa}}&#039;&#039;.&lt;br /&gt;
* Vulpix is the only Pokémon with a base stat total of 299.&lt;br /&gt;
* Vulpix and {{p|Ninetales}} share their {{pkmn|category}} with {{p|Fennekin}}, {{p|Braixen}}, and {{p|Delphox}}. They are all known as the Fox Pokémon.&lt;br /&gt;
* Vulpix has the lowest base HP stat of all {{type|Fire}} Pokémon.&lt;br /&gt;
* Alolan Vulpix is the only regional variant with a specific name — Keokeo.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Vulpix is based on a {{wp|fox}}, particularly the {{wp|kitsune}} of Japanese legend, which have many tails and can breathe fire. After living a long time, kitsune take on spirit forms, which may explain why Vulpix can learn {{type|Ghost}} moves.&lt;br /&gt;
&lt;br /&gt;
Alolan Vulpix seems to be based on {{wp|Arctic_fox|Arctic foxes}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Vulpix is a combination of &#039;&#039;vulpes&#039;&#039; ({{wp|Latin}} for fox) and &#039;&#039;six&#039;&#039; (referring to its six tails).&lt;br /&gt;
&lt;br /&gt;
The Alolan name Keokeo comes from &#039;&#039;ke&#039;oke&#039;o&#039;&#039; ({{wp|Hawaiian_language|Hawaiian}} for white).&lt;br /&gt;
&lt;br /&gt;
Rokon may be a combination of 六 &#039;&#039;roku&#039;&#039; (six) and 恨 &#039;&#039;kon&#039;&#039; (grudge, from the curse that {{p|Ninetales}}, its evolution, may cast on its foes), &#039;&#039;kon kon&#039;&#039; (the sound foxes make), コンロ &#039;&#039;konro&#039;&#039; ({{wp|gas stove}}), or &#039;&#039;ko&#039;&#039;, an alternate reading of 狐 &#039;&#039;kitsune&#039;&#039; (fox).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Fire|type2=Fire&lt;br /&gt;
|ja=ロコン &#039;&#039;Rokon&#039;&#039;|jameaning=Possibly from {{tt|六 &#039;&#039;roku&#039;&#039;|six}} and {{tt|恨 &#039;&#039;kon&#039;&#039;|grudge}}&lt;br /&gt;
|fr=Goupix|frmeaning=From {{tt|&#039;&#039;Goupil&#039;&#039;|an archaic word meaning fox}} and &#039;&#039;six&#039;&#039;&lt;br /&gt;
|es=Vulpix|esmeaning=Same as English name&lt;br /&gt;
|de=Vulpix|demeaning=Same as English name&lt;br /&gt;
|it=Vulpix|itmeaning=Same as English name&lt;br /&gt;
|ko=식스테일 &#039;&#039;Sixtail&#039;&#039;|komeaning=From &#039;&#039;six&#039;&#039; and &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|zh_yue=六尾 &#039;&#039;Luhkméih&#039;&#039;|zh_yuemeaning=Literally means &amp;quot;Six tails&amp;quot;&lt;br /&gt;
|zh_cmn=六尾 &#039;&#039;Liùwěi&#039;&#039;|zh_cmnmeaning=Literally means &amp;quot;Six tails&amp;quot;&lt;br /&gt;
|hi=वलपिक्स &#039;&#039;Vulpix&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|lt=Vulpiksas|ltmeaning=From English name&lt;br /&gt;
|ru=Валпикс &#039;&#039;Valpiks&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Keokeo&#039;&#039;&lt;br /&gt;
{{Other languages|type=Ice|type2=Ice&lt;br /&gt;
|ja=ケオケオ &#039;&#039;Keʻokeʻo&#039;&#039;|jameaning=From &#039;&#039;keʻokeʻo&#039;&#039; (Hawaiian for white)&lt;br /&gt;
|fr=Ke&#039;oke&#039;o|frmeaning=Same as Japanese name&lt;br /&gt;
|es=Keo-Keo|esmeaning=Same as Japanese name&lt;br /&gt;
|de=Ke&#039;oke&#039;o|demeaning=Same as Japanese name&lt;br /&gt;
|it=Ke&#039;oke&#039;o|itmeaning=Same as Japanese name&lt;br /&gt;
|ko=케오케오 &#039;&#039;Keʻokeʻo&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=凱歐凱歐 &#039;&#039;Hói&#039;āuhói&#039;āu&#039;&#039;|zh_yuemeaning=Mandarin-based transliteration of Japanese name&lt;br /&gt;
|zh_cmn=凱歐凱歐 / 凯欧凯欧 &#039;&#039;Kǎi&#039;ōukǎi&#039;ōu&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Brock&#039;s Vulpix]]&lt;br /&gt;
* [[Enta&#039;s Vulpix]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Vulpix|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|prevnum=036|prev=Clefable|nextnum=038|next=Ninetales}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Fire Stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Ice Stone]]&amp;lt;!--Alolan Vulpix--&amp;gt;&lt;br /&gt;
[[Category:Mystery Dungeon starters|037]]&lt;br /&gt;
[[Category:White-colored Pokémon]]&amp;lt;!--Alolan Vulpix--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[de:Vulpix]]&lt;br /&gt;
[[fr:Goupix]]&lt;br /&gt;
[[it:Vulpix]]&lt;br /&gt;
[[ja:ロコン]]&lt;br /&gt;
[[pl:Vulpix]]&lt;br /&gt;
[[zh:六尾]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ninetales_(Pok%C3%A9mon)&amp;diff=2582460</id>
		<title>Ninetales (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ninetales_(Pok%C3%A9mon)&amp;diff=2582460"/>
		<updated>2017-01-14T22:53:42Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Alolan Ninetales */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Ninetales}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|prevnum=037|prev=Vulpix|nextnum=039|next=Jigglypuff|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Ninetales}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Ninetales&lt;br /&gt;
|jname=キュウコン&lt;br /&gt;
|jtranslit=Kyūkon&lt;br /&gt;
|tmname=Kyukon&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Ninetales&lt;br /&gt;
|form2=Alolan Ninetales&lt;br /&gt;
|image2=038Ninetales-Alola.png&lt;br /&gt;
|ndex=038&lt;br /&gt;
|oldjdex=126&lt;br /&gt;
|jdex=128&lt;br /&gt;
|hdex=154&lt;br /&gt;
|hdex6=161&lt;br /&gt;
|u2dex=249&lt;br /&gt;
|adex=254&lt;br /&gt;
|abrow=172&lt;br /&gt;
|obrow=168&lt;br /&gt;
|opbrow=109&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|form2type1=Ice&lt;br /&gt;
|form2type2=Fairy&lt;br /&gt;
|category=Fox&lt;br /&gt;
|height-ftin=3&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.1&lt;br /&gt;
|weight-lbs=43.9&lt;br /&gt;
|weight-kg=19.9&lt;br /&gt;
|abilitylayout=2+2&lt;br /&gt;
|ability1=Flash Fire&lt;br /&gt;
|abilityd=Drought&lt;br /&gt;
|abilitydcaption=Ninetales&lt;br /&gt;
|ability2-1=Snow Cloak&lt;br /&gt;
|abilityd2=Snow Warning&lt;br /&gt;
|abilityd2caption=Alolan Ninetales&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evforms=2&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsd=1&lt;br /&gt;
|evsp=1&lt;br /&gt;
|evsp2=2&lt;br /&gt;
|expyield=177&lt;br /&gt;
|oldexp=178&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=191&lt;br /&gt;
|color=Yellow&lt;br /&gt;
|formcolors=yes&lt;br /&gt;
|catchrate=75&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=ninetales&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ninetales&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;キュウコン&#039;&#039;&#039; &#039;&#039;Kyukon&#039;&#039;) is a {{type|Fire}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Vulpix}} when exposed to a {{evostone|Fire Stone}}.&lt;br /&gt;
&lt;br /&gt;
In [[Alola]], Ninetales has a [[regional variant]] that is {{2t|Ice|Fairy}}. It evolves from Alolan Vulpix when exposed to an {{evostone|Ice Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
This fox-like, quadruped Pokémon is covered with a thick, luxurious golden-white fur. It has nine, long tails, each tipped with pale orange. There is a fluffy crest atop its head, and a small mane around its neck. Ninetales has gleaming red eyes that are said to give it the ability to control minds. Its ears are pointed, and it has long, slender legs with three-toed paws.&lt;br /&gt;
&lt;br /&gt;
Ninetales is a very vengeful Pokémon that has been known to curse those who mistreat it. This intelligent Pokémon is able to understand human speech easily. It can live for 1,000 years, due to the energy within its nine tails, each of which is said to have a different mystical power. [[M01|The anime]] has shown that it can swim. It can be found living in {{DL|List of Pokémon by habitat|Grassland Pokémon|grasslands}}.&lt;br /&gt;
&lt;br /&gt;
In the Alola region, Ninetales has a different appearance. Its coat is pale blue with white at the tips of its tails, crests, and covering most of its legs. Additionally, it now has blue eyes and its fur is more flowing and curled. Alolan Ninetales can produce ice crystals from its fur, which it can use for both offense and defense. The ice crystals can act as shield or form balls that can be fired like bullets with enough force to shatter rock. It lives on a snowy mountain peak in the Alola region that is considered by some to be holy ground. As such, it is revered as a sacred messenger. Alolan Ninetales has a gentle temperament, and is known to aid humans in distress. However, it is territorial and will punish any threat to its domain. &amp;lt;ref&amp;gt;[http://www.pokemon-sunmoon.com/en-us/pokemon/alolan-ninetales/ Pokémon Sun and Moon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Ninetales BW135.png|thumb|250px|Ninetales in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
The [[Cinnabar Island]] [[Gym Leader]], [[Blaine]], used a Ninetales against {{Ash}} in their first [[Gym]] {{pkmn|battle}} in &#039;&#039;[[EP058|Riddle Me This]]&#039;&#039;. It reappeared in a flashback in &#039;&#039;[[EP059|Volcanic Panic]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, a Ninetales owned by [[Neesha]] was one of the Pokémon that were captured and cloned by {{OBP|Mewtwo|original series}}. The Ninetales clone is seen again in &#039;&#039;[[Mewtwo Returns]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP169|Beauty and the Breeder]]&#039;&#039;, a friend of [[Suzie]] named [[Zane]] used his Ninetales in a [[Pokémon Beauty Contest|Pokémon breeding competition]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP232|Just Waiting On A Friend]]&#039;&#039;, a very old Ninetales befriended {{an|Brock}}, who bore a resemblance to her long lost master. This Ninetales created all sorts of illusions, including one of [[Lokoko|a woman]] through which it spoke.&lt;br /&gt;
&lt;br /&gt;
A Ninetales appeared in &#039;&#039;[[BW135|Mystery on a Deserted Island!]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Ninetales was first seen in the universally banned episode [[EP038]].&lt;br /&gt;
&lt;br /&gt;
Ninetales made its dub debut in &#039;&#039;[[EP040|The Battling Eevee Brothers]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Ninetales made a cameo appearance in &#039;&#039;[[EP103|Misty Meets Her Match]]&#039;&#039;. This Ninetales belonged to [[Rudy]].&lt;br /&gt;
&lt;br /&gt;
Ninetales also appeared in &#039;&#039;[[M02|The Power of One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An injured Ninetales appeared under the care of {{OBP|Katrina|AG011}} in &#039;&#039;[[AG011|A Bite to Remember]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Ninetales appeared in &#039;&#039;[[AG013|All Things Bright and Beautifly!]]&#039;&#039; under the ownership of a [[Pokémon Coordinator]] competing in the {{ci|Rustboro}} {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
Multiple Ninetales appeared in the opening of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Ninetales belonging to a Coordinator competing in the [[Hoenn Grand Festival]] appeared in &#039;&#039;[[AG122|Deceit and Assist]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Ninetales also had a cameo during the opening credits of &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;, taking part in the festival honoring [[Sir Aaron]]. Also, one appeared in the opening of the movie.&lt;br /&gt;
&lt;br /&gt;
A Ninetales appeared in a flashback in &#039;&#039;[[DP020|Mutiny in the Bounty!]]&#039;&#039; as one of [[J]]&#039;s captured Pokémon.&lt;br /&gt;
&lt;br /&gt;
A Ninetales appeared in an image/neon in &#039;&#039;[[XY060|A Showcase Debut!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Ninetales appeared in a video in &#039;&#039;[[XY080|Performing with Fiery Charm!]]&#039;&#039;, under the ownership of a [[Pokémon Performer]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP058|Ninetales|Ash&#039;s Pokédex|Ninetales, the Fox Pokémon. It is the evolved form of the Fire Pokémon {{p|Vulpix}}.}}&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{colorschemedark|Kanto}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:right; background: #{{colorschemelight|Kanto}}; {{roundybottom|10px}}&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039; Original series entries continue below.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP169|Ninetales|Ash&#039;s Pokédex|Ninetales, the Fox Pokémon. The evolved form of Vulpix. It has nine tails and a shining golden fleece. Ninetales are said to live very long lives.}}&lt;br /&gt;
{{Animedexbody|EP232|Ninetales|Ash&#039;s Pokédex|Ninetales, the Fox Pokémon. Ninetales is the evolved form of Vulpix. Each of its tails contains a different mystical power.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW135|Ninetales|Ash&#039;s Pokédex|Ninetales, the Fox Pokémon and the evolved form of Vulpix. With its nine tails and thick golden coat, Ninetales is said to live a thousand years.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Best Wishes&#039;&#039;|Unova}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Blue Ninetales Adventures.png|thumb|200px|Ninetales in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In [[Pokémon Adventures]], a Ninetales was captured by {{adv|Blue}}, where he uses it in his Gym.&lt;br /&gt;
&lt;br /&gt;
A Ninetales was under the control of a Team Rocket Grunt in &#039;&#039;[[PS110|Piloswine Whine]]&#039;&#039; where it attack Gold and Silver but was easily defeated.&lt;br /&gt;
&lt;br /&gt;
Another Ninetales was one of the Pokémon sent to help the fight in [[Ilex Forest]] in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Magma Admin Courtney|Courtney]] has a Ninetales that evolved from a Vulpix.&lt;br /&gt;
&lt;br /&gt;
A Ninetales appeared in a flashback as a Pokémon trained by the [[International Police]] in &#039;&#039;[[PS528|Innocent Scientist]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team manga===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]], the [[Ninetales legend|Curse of Ninetales]] is the reason why main character [[Ginji]] was transformed into a {{p|Torchic}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
[[Koga]] sent out Ninetales to participate in the No. 1 Pokémon Contest in &#039;&#039;[[PM019|Aim to be the No. 1 Pokémon!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Zensho manga===&lt;br /&gt;
Blaine&#039;s Ninetales was seen in the Cinnabar Gym when Satoshi enters it.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Battle Frontier manga===&lt;br /&gt;
{{main|Enta&#039;s Ninetales}}&lt;br /&gt;
{{OBP|Enta|CBF}}&#039;s Vulpix evolved into Ninetales in [[CBF6|the final chapter]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Ninetales (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]]: Ninetales cast a [[Ninetales legend|curse]] on a human that would turn it into a Pokémon, bringing on many natural disasters. The player is blamed for this and travels to the home of Ninetales at the top of [[Mt. Freeze]] to learn the truth. Ninetales appears again when {{p|Gengar}} wishes to right what he did to {{p|Gardevoir}}. He gives Gengar the 9-Tail Crest and sends him and the player to [[Murky Cave]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
====Ninetales====&lt;br /&gt;
{{Dex/Header|type=Fire}}&lt;br /&gt;
{{Dex/Gen|gen=I}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=Very smart and very vengeful. Grabbing one of its many tails could result in a 1000-year curse.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=According to an enduring legend, 9 noble saints were united and reincarnated as this Pokémon.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=It is extremely vindictive. It is said to lay a 1,000-year long curse if its tail is pulled as a joke.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=II}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=Some legends claim that each of its nine tails has its own unique type of special mystic power.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=Its nine beautiful tails are filled with a wondrous energy that could keep it alive for 1,000 years.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It is said to live a thousand years, and each of its tails is loaded with supernatural powers.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=Some legends claim that each of its nine tails has its own unique type of special mystic power.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Ninetales casts a sinister light from its bright red eyes to gain total control over its foe&#039;s mind. This Pokémon is said to live for a thousand years.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Legend has it that Ninetales came into being when nine wizards possessing sacred powers merged into one. This Pokémon is highly intelligent - it can understand human speech.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It has long been said that each of the nine tails embody an enchanted power. A long-lived Ninetales will have fur that shines like gold.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It has nine long tails and fur that gleams gold. It is said to live for 1,000 years.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=Very smart and very vengeful. Grabbing one of its many tails could result in a 1,000-year curse.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=Its nine tails are said to be imbued with a mystic power. It can live for a thousand years.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=Some legends claim that each of its nine tails has its own unique type of special mystic power.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=Its nine beautiful tails are filled with a wondrous energy that could keep it alive for 1,000 years.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Its nine tails are said to be imbued with a mystic power. It can live for a thousand years.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Each of its nine tails is imbued with supernatural power, and it can live for a thousand years.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It has nine long tails and fur that gleams gold. It is said to live for 1,000 years.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Very smart and very vengeful. Grabbing one of its many tails could result in a 1,000 year curse.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=Ninetales casts a sinister light from its bright red eyes to gain total control over its foe&#039;s mind. This Pokémon is said to live for one thousand years.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Legend has it that Ninetales came into being when nine wizards possessing sacred powers merged into one. This Pokémon is highly intelligent—it can understand human speech.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VII}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=Legend has it that this mystical Pokémon was formed when nine saints coalesced into one.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Said to live for a thousand years, this Pokémon uses its supernatural abilities to manipulate fire. It can burn its prey to a crisp as it pleases.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Ninetales====&lt;br /&gt;
{{Dex/Header|type=Ice|type2=Fairy}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen|gen=VII}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It creates drops of ice in its coat and showers them over its enemies. Anyone who angers it will be frozen stiff in an instant.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Possessing a calm demeanor, this Pokémon was revered as a deity incarnate before it was identified as a regional variant of Ninetales.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Fire}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Red}}&lt;br /&gt;
{{Availability/Entry1|1|v=Blue|t=fff|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Blue|ex=(Japan)|link=Pokémon Blue Version (Japanese)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Yellow|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Gold}}&lt;br /&gt;
{{Availability/Entry1|1|v=Silver|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Crystal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=FireRed}}&lt;br /&gt;
{{Availability/Entry1|v=LeafGreen|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=fff|link=Pokémon XD: Gale of Darkness|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=HeartGold}}&lt;br /&gt;
{{Availability/Entry1|v=SoulSilver|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color=A2E0A3|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Abundant Shrine]] ({{DL|Phenomenon|rustling grass}})}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Abundant Shrine]] ({{DL|Phenomenon|rustling grass}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Friend Safari]] ([[Friend Safari#Fire-type Safari|Fire]])}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Sun|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Moon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Fire}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=FFF|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 6, Endless Level 11, Forever Level 55, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Treeshroud Forest]] (10F-20F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Treeshroud Forest]] (10F-20F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Almia Castle]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Fiery Furnace]] &amp;lt;small&amp;gt;(Normal Mode C &amp;amp; A)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=[[Evolution|Evolve]] {{p|Vulpix}}}}&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Lava Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Odd Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Lava: [[Firebreathing Mountain]]; Autumnwood: [[Volcanic Slope]]{{tt|*|Ho-Oh encounter}}, [[Firebreathing Mountain]]{{tt|*|Ho-Oh encounter}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Jungle Area#In Trouble? Tap Away!|Jungle Area: In Trouble? Tap Away!]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Sacred Plains#Stage 6|Sacred Plains: Stage 6]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Mt. Vinter|Mt. Vinter: Stage 117]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Origin Hideaway#Secluded Volcanic Chasm|Origin Hideaway: Secluded Volcanic Chasm]] &amp;lt;small&amp;gt;(Center Boss, Back, Special)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Fire}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Powerful Tag Ninetales|Japanese|Japan|50|May 7 to 31, 2012|link=List of local Japanese event Pokémon distributions in Generation V#Ninetales}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Fire|Frontier=yes&lt;br /&gt;
|rby1=Gold Leaf|rby1type=Valuable item|rby=100|rby1image=no|rby1link=Gold and Silver Leaves&lt;br /&gt;
|e1=Rawst Berry|e1type=Berry|e1rar=100&lt;br /&gt;
|bw1=Rawst Berry|bw1type=Berry|bw1rar=100&lt;br /&gt;
|b2w21=Rawst Berry|b2w21type=Berry|b2w21rar=100&lt;br /&gt;
|event1=Chesto Berry|event1type=Berry|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Ninetales=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Fire&lt;br /&gt;
|HP=73&lt;br /&gt;
|Attack=76&lt;br /&gt;
|Defense=75&lt;br /&gt;
|SpAtk=81&lt;br /&gt;
|SpDef=100&lt;br /&gt;
|Special=100&lt;br /&gt;
|Speed=100}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Ninetales=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ice&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|HP=73&lt;br /&gt;
|Attack=67&lt;br /&gt;
|Defense=75&lt;br /&gt;
|SpAtk=81&lt;br /&gt;
|SpDef=100&lt;br /&gt;
|Speed=109}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
====Ninetales====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flashfire=maybe&lt;br /&gt;
|newfire=½&lt;br /&gt;
|gen1fire=yes&lt;br /&gt;
|oldice=1}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Ninetales====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=200&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=400&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=0&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|fairy=yes&lt;br /&gt;
|newdragon=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
=====Ninetales=====&lt;br /&gt;
{{learnlist/levelh/7|Ninetales|Fire|Fire|1}}&lt;br /&gt;
{{learnlist/level7|1|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level7|1|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level7|1|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level7|1|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level7|1|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/levelf/7|Ninetales|Fire|Fire|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Ninetales=====&lt;br /&gt;
{{learnlist/levelh/7|Ninetales|Ice|Fairy|7}}&lt;br /&gt;
{{learnlist/level7|1|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level7|1|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level7|1|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Ice Shard|Ice|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level7|1|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/level7|{{tt|Evo.|Learned upon evolving}}|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/7|Ninetales|Ice|Fairy|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
=====Ninetales=====&lt;br /&gt;
{{learnlist/tmh/7|Ninetales|Fire|Fire|1}}&lt;br /&gt;
{{learnlist/tm7|TM03|Psyshock|Psychic|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM05|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM20|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM22|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm7|TM35|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM38|Fire Blast|Fire|Special|110|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM43|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM50|Overheat|Fire|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM53|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM61|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM77|Psych Up|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tmf/7|Ninetales|Fire|Fire|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Ninetales=====&lt;br /&gt;
{{learnlist/tmh/7|Ninetales|Ice|Fairy|7}}&lt;br /&gt;
{{learnlist/tm7|TM03|Psyshock|Psychic|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM05|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM07|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM18|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm7|TM20|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm7|TM70|Aurora Veil|Ice|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM77|Psych Up|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM79|Frost Breath|Ice|Special|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM99|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tmf/7|Ninetales|Ice|Fairy|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
=====Ninetales=====&lt;br /&gt;
{{learnlist/breedh/7|Ninetales|Fire|Fire|2}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|037|Vulpix}}{{MSP|037A|Vulpix}}{{MSP|052|Meowth}}{{MSP|052A|Meowth}}&amp;lt;br&amp;gt;{{MSP|053|Persian}}{{MSP|053A|Persian}}{{MSP|234|Stantler}}{{MSP|300|Skitty}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}&amp;lt;br&amp;gt;{{MSP|509|Purrloin}}{{MSP|572|Minccino}}{{MSP|728|Popplio}}{{MSP|729|Brionne}}{{MSP|730|Primarina}}|Captivate|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}|Disable|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|037|Vulpix}}{{MSP|037A|Vulpix}}{{MSP|274|Nuzleaf}}|Extrasensory|Psychic|Special|80|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|037|Vulpix}}{{MSP|037A|Vulpix}}{{MSP|052|Meowth}}{{MSP|052A|Meowth}}{{MSP|053|Persian}}{{MSP|053A|Persian}}&amp;lt;br&amp;gt;{{MSP|197|Umbreon}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|228|Houndour}}&amp;lt;br&amp;gt;{{MSP|229|Houndoom}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}{{MSP|300|Skitty}}&amp;lt;br&amp;gt;{{MSP|303|Mawile}}{{MSP|327|Spinda}}{{MSP|352|Kecleon}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|559|Scraggy}}&amp;lt;br&amp;gt;{{MSP|560|Scrafty}}{{MSP|570|Zorua}}{{MSP|571|Zoroark}}{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}{{MSP|765|Oranguru}}|Feint Attack|Dark|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}{{MSP|231|Phanpy}}{{MSP|263|Zigzagoon}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}&amp;lt;br&amp;gt;{{MSP|324|Torkoal}}{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}&amp;lt;br&amp;gt;{{MSP|759|Stufful}}{{MSP|760|Bewear}}{{MSP|775|Komala}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|058|Growlithe}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|136|Flareon}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|554|Darumaka}}&amp;lt;br&amp;gt;{{MSP|555|Darmanitan}}{{MSP|631|Heatmor}}{{MSP|725|Litten}}{{MSP|726|Torracat}}{{MSP|727|Incineroar}}|Flare Blitz|Fire|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|058|Growlithe}}{{MSP|324|Torkoal}}|Heat Wave|Fire|Special|95|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|037|Vulpix}}{{MSP|037A|Vulpix}}|Hex|Ghost|Special|65|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}&amp;lt;br&amp;gt;{{MSP|295|Exploud}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|653|Fennekin}}{{MSP|654|Braixen}}{{MSP|655|Delphox}}&amp;lt;br&amp;gt;{{MSP|744|Rockruff}}{{MSP|745|Lycanroc}}{{MSP|745Mn|Lycanroc}}|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}&amp;lt;br&amp;gt;{{MSP|517|Munna}}{{MSP|518|Musharna}}|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|196|Espeon}}{{MSP|203|Girafarig}}|Power Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}|Spite|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}&amp;lt;br&amp;gt;{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}&amp;lt;br&amp;gt;{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}&amp;lt;br&amp;gt;{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}&amp;lt;br&amp;gt;{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}&amp;lt;br&amp;gt;{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}&amp;lt;br&amp;gt;{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|700|Sylveon}}{{MSP|155|Cyndaquil}}&amp;lt;br&amp;gt;{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}&amp;lt;br&amp;gt;{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}&amp;lt;br&amp;gt;{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}&amp;lt;br&amp;gt;{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}&amp;lt;br&amp;gt;{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}&amp;lt;br&amp;gt;{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}&amp;lt;br&amp;gt;{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}&amp;lt;br&amp;gt;{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}&amp;lt;br&amp;gt;{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}&amp;lt;br&amp;gt;{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}&amp;lt;br&amp;gt;{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}&amp;lt;br&amp;gt;{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}&amp;lt;br&amp;gt;{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}&amp;lt;br&amp;gt;{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}&amp;lt;br&amp;gt;{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|495|Snivy}}{{MSP|496|Servine}}{{MSP|497|Serperior}}&amp;lt;br&amp;gt;{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|501|Oshawott}}{{MSP|502|Dewott}}{{MSP|503|Samurott}}&amp;lt;br&amp;gt;{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|506|Lillipup}}{{MSP|507|Herdier}}{{MSP|508|Stoutland}}{{MSP|509|Purrloin}}&amp;lt;br&amp;gt;{{MSP|510|Liepard}}{{MSP|511|Pansage}}{{MSP|512|Simisage}}{{MSP|513|Pansear}}{{MSP|514|Simisage}}{{MSP|515|Panpour}}&amp;lt;br&amp;gt;{{MSP|516|Simipour}}{{MSP|517|Munna}}{{MSP|518|Musharna}}{{MSP|522|Blitzle}}{{MSP|523|Zebstrika}}{{MSP|527|Woobat}}&amp;lt;br&amp;gt;{{MSP|528|Swoobat}}{{MSP|529|Drilbur}}{{MSP|530|Excadrill}}{{MSP|551|Sandile}}{{MSP|552|Krokorok}}{{MSP|553|Krookodile}}&amp;lt;br&amp;gt;{{MSP|554|Darumaka}}{{MSP|555|Darmanitan}}{{MSP|570|Zorua}}{{MSP|571|Zoroark}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}&amp;lt;br&amp;gt;{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}{{MSP|587|Emolga}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|619|Mienfoo}}&amp;lt;br&amp;gt;{{MSP|620|Mienshao}}{{MSP|626|Bouffalant}}{{MSP|631|Heatmor}}{{MSP|650|Chespin}}{{MSP|651|Quilladin}}{{MSP|652|Chesnaught}}&amp;lt;br&amp;gt;{{MSP|653|Fennekin}}{{MSP|654|Braixen}}{{MSP|655|Delphox}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}{{MSP|667|Litleo}}&amp;lt;br&amp;gt;{{MSP|668|Pyroar}}{{MSP|672|Skiddo}}{{MSP|673|Gogoat}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}{{MSP|676|Furfrou}}&amp;lt;br&amp;gt;{{MSP|677|Espurr}}{{MSP|678|Meowstic}}{{MSP|702|Dedenne}}|Secret Power|Normal|Physical|70|100|20|‡}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Tail Slap|Normal|Physical|25|85|10}}&lt;br /&gt;
{{learnlist/breedf/7|Ninetales|Fire|Fire|2}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Ninetales=====&lt;br /&gt;
{{learnlist/breedh/7|Ninetales|Ice|Fairy|7}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|025|Pikachu}}{{MSP|058|Growlithe}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|135|Jolteon}}&amp;lt;br&amp;gt;{{MSP|162|Furret}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|215|Sneasel}}{{MSP|418|Buizel}}&amp;lt;br&amp;gt;{{MSP|419|Floatzel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|522|Blitzle}}{{MSP|523|Zebstrika}}{{MSP|570|Zorua}}&amp;lt;br&amp;gt;{{MSP|571|Zoroark}}{{MSP|587|Emolga}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|133|Eevee}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|216|Teddiursa}}{{MSP|231|Phanpy}}{{MSP|300|Skitty}}&amp;lt;br&amp;gt;{{MSP|417|Pachirisu}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|572|Minccino}}&amp;lt;br&amp;gt;{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}{{MSP|613|Cubchoo}}{{MSP|676|Furfrou}}{{MSP|678|Meowstic}}{{MSP|702|Dedenne}}|Charm|Fairy|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}|Disable|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|363|Spheal}}&amp;lt;br&amp;gt;{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|501|Oshawott}}{{MSP|502|Dewott}}{{MSP|503|Samurott}}{{MSP|572|Minccino}}&amp;lt;br&amp;gt;{{MSP|587|Emolga}}{{MSP|728|Popplio}}{{MSP|729|Brionne}}{{MSP|730|Primarina}}|Encore|Normal|Status|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|037|Vulpix}}{{MSP|037A|Vulpix}}{{MSP|274|Nuzleaf}}|Extrasensory|Psychic|Special|80|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}{{MSP|231|Phanpy}}{{MSP|263|Zigzagoon}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}&amp;lt;br&amp;gt;{{MSP|324|Torkoal}}{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}&amp;lt;br&amp;gt;{{MSP|759|Stufful}}{{MSP|760|Bewear}}{{MSP|775|Komala}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|225|Delibird}}{{MSP|220|Swinub}}|Freeze-Dry|Ice|Special|70|100|20|*|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}&amp;lt;br&amp;gt;{{MSP|295|Exploud}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|653|Fennekin}}{{MSP|654|Braixen}}{{MSP|655|Delphox}}&amp;lt;br&amp;gt;{{MSP|744|Rockruff}}{{MSP|745|Lycanroc}}{{MSP|745Mn|Lycanroc}}|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}&amp;lt;br&amp;gt;{{MSP|517|Munna}}{{MSP|518|Musharna}}|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|700|Sylveon}}{{MSP|728|Popplio}}{{MSP|729|Brionne}}{{MSP|730|Primarina}}|Moonblast|Fairy|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|196|Espeon}}{{MSP|203|Girafarig}}|Power Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}|Spite|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}&amp;lt;br&amp;gt;{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}&amp;lt;br&amp;gt;{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}&amp;lt;br&amp;gt;{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}&amp;lt;br&amp;gt;{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}&amp;lt;br&amp;gt;{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}&amp;lt;br&amp;gt;{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|700|Sylveon}}{{MSP|155|Cyndaquil}}&amp;lt;br&amp;gt;{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}&amp;lt;br&amp;gt;{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}&amp;lt;br&amp;gt;{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}&amp;lt;br&amp;gt;{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}&amp;lt;br&amp;gt;{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}&amp;lt;br&amp;gt;{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}&amp;lt;br&amp;gt;{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}&amp;lt;br&amp;gt;{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}&amp;lt;br&amp;gt;{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}&amp;lt;br&amp;gt;{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}&amp;lt;br&amp;gt;{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}&amp;lt;br&amp;gt;{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}&amp;lt;br&amp;gt;{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}&amp;lt;br&amp;gt;{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}&amp;lt;br&amp;gt;{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}{{MSP|495|Snivy}}{{MSP|496|Servine}}{{MSP|497|Serperior}}&amp;lt;br&amp;gt;{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|501|Oshawott}}{{MSP|502|Dewott}}{{MSP|503|Samurott}}&amp;lt;br&amp;gt;{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|506|Lillipup}}{{MSP|507|Herdier}}{{MSP|508|Stoutland}}{{MSP|509|Purrloin}}&amp;lt;br&amp;gt;{{MSP|510|Liepard}}{{MSP|511|Pansage}}{{MSP|512|Simisage}}{{MSP|513|Pansear}}{{MSP|514|Simisage}}{{MSP|515|Panpour}}&amp;lt;br&amp;gt;{{MSP|516|Simipour}}{{MSP|517|Munna}}{{MSP|518|Musharna}}{{MSP|522|Blitzle}}{{MSP|523|Zebstrika}}{{MSP|527|Woobat}}&amp;lt;br&amp;gt;{{MSP|528|Swoobat}}{{MSP|529|Drilbur}}{{MSP|530|Excadrill}}{{MSP|551|Sandile}}{{MSP|552|Krokorok}}{{MSP|553|Krookodile}}&amp;lt;br&amp;gt;{{MSP|554|Darumaka}}{{MSP|555|Darmanitan}}{{MSP|570|Zorua}}{{MSP|571|Zoroark}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}&amp;lt;br&amp;gt;{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}{{MSP|587|Emolga}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|619|Mienfoo}}&amp;lt;br&amp;gt;{{MSP|620|Mienshao}}{{MSP|626|Bouffalant}}{{MSP|631|Heatmor}}{{MSP|650|Chespin}}{{MSP|651|Quilladin}}{{MSP|652|Chesnaught}}&amp;lt;br&amp;gt;{{MSP|653|Fennekin}}{{MSP|654|Braixen}}{{MSP|655|Delphox}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}{{MSP|667|Litleo}}&amp;lt;br&amp;gt;{{MSP|668|Pyroar}}{{MSP|672|Skiddo}}{{MSP|673|Gogoat}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}{{MSP|676|Furfrou}}&amp;lt;br&amp;gt;{{MSP|677|Espurr}}{{MSP|678|Meowstic}}{{MSP|702|Dedenne}}|Secret Power|Normal|Physical|70|100|20|‡}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Tail Slap|Normal|Physical|25|85|10}}&lt;br /&gt;
{{learnlist/breedf/7|Ninetales|Ice|Fairy|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Ninetales|Fire|Fire|2}}&lt;br /&gt;
{{learnlist/tutor7null}}&lt;br /&gt;
{{learnlist/tutorf/7|Ninetales|Fire|Fire|2|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
=====Ninetales=====&lt;br /&gt;
{{learnlist/prevoh/7|Ninetales|Fire|Fire|1}}&lt;br /&gt;
{{learnlist/prevo7|037|Vulpix|||||Ember|Fire|Special|40|100|25|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/prevo7|037|Vulpix|||||Tail Whip|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/prevo7|037|Vulpix|||||Baby-Doll Eyes|Fairy|Status|—|100|30}}&lt;br /&gt;
{{learnlist/prevo7|037|Vulpix|||||Fire Spin|Fire|Special|35|85|15|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/prevo7|037|Vulpix|||||Feint Attack|Dark|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/prevo7|037|Vulpix|||||Hex|Ghost|Special|65|100|10}}&lt;br /&gt;
{{learnlist/prevo7|037|Vulpix|||||Flame Burst|Fire|Special|70|100|15|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/prevo7|037|Vulpix|||||Extrasensory|Psychic|Special|80|100|20}}&lt;br /&gt;
{{learnlist/prevo7|037|Vulpix|||||Grudge|Ghost|Status|—|—|5}}&lt;br /&gt;
{{learnlist/prevo7|037|Vulpix|||||Captivate|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/prevo7|037|Vulpix|||||Inferno|Fire|Special|100|50|5|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/prevof/7|Ninetales|Fire|Fire|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Ninetales=====&lt;br /&gt;
{{learnlist/prevoh/7|Ninetales|Ice|Fairy|7}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Powder Snow|Ice|Special|40|100|25|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Tail Whip|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Baby-Doll Eyes|Fairy|Status|—|100|30}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Icy Wind|Ice|Special|55|95|15|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Mist|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Feint Attack|Dark|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Hex|Ghost|Special|65|100|10}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Aurora Beam|Ice|Special|65|100|20|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Extrasensory|Psychic|Special|80|100|20}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Grudge|Ghost|Status|—|—|5}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Captivate|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|||||Sheer Cold|Ice|Special|—|—|5}}&lt;br /&gt;
{{learnlist/prevo7|037A|Vulpix|e||||Celebrate|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/prevof/7|Ninetales|Ice|Fairy|7}}&lt;br /&gt;
&lt;br /&gt;
====[[Anime move errors|Anime-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fire color light}}; border: 3px solid #{{fire color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! Type&lt;br /&gt;
! Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Psychic}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &#039;&#039;[[EP232|Just Waiting On a Friend]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fire}}&lt;br /&gt;
{{Spindata/Pinball|col=2|type=Fire|ndex=038|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/PinballRS|col=2|type=Fire|ndex=038|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=2|type=Fire|ndex=038|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Fire|ndex=038&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Darkness Ridge&lt;br /&gt;
|P1=Feel privileged to see the 1,000-year knowledge of our clan!&lt;br /&gt;
|P2=This won&#039;t do. I&#039;ve only half my health remaining.&lt;br /&gt;
|P3=My eyes grow dim... Is this how our 1,000-year legacy ends?&lt;br /&gt;
|PL=Rejoice! My level has gone up!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Fire|ndex=038&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-4.5&lt;br /&gt;
|IQ=G&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Fire&lt;br /&gt;
|group=Fire&lt;br /&gt;
|assist=Fire&lt;br /&gt;
|field=Burn&lt;br /&gt;
|fieldpower=4&lt;br /&gt;
|browser=While protecting itself with a ghostly ring of fire, it breaths streams of fire to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Fire&lt;br /&gt;
|group=Fire&lt;br /&gt;
|assist=Fire&lt;br /&gt;
|field=Burn&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|browser=It sends out pillars of fire to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Fire&lt;br /&gt;
|att=1&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Fire&lt;br /&gt;
|att=1&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Fire|ndex=038&lt;br /&gt;
|Pad=Ninetales came to the [[Lava Zone]] in search of fun. Which is just what she found at {{DL|Attractions|Absol&#039;s Hurdle Bounce!}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Fire|ndex=038&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Fire|ndex=038|num=062&lt;br /&gt;
|min=70&lt;br /&gt;
|max=90&lt;br /&gt;
|raisemaxlevel=0&lt;br /&gt;
|skill=Block Smash&lt;br /&gt;
|skilldesc=Clears one unbreakable-block disruption without fail.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Fire|ndex=038&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=146&lt;br /&gt;
|attack=176&lt;br /&gt;
|defense=194&lt;br /&gt;
|fast={{m|Feint Attack}}, {{m|Ember}}&lt;br /&gt;
|special={{m|Heat Wave}}, {{m|Flamethrower}}, {{m|Fire Blast}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
====Ninetales====&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=037&lt;br /&gt;
|name1=Vulpix&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evo1={{bag|Fire Stone}}&amp;lt;br&amp;gt;{{color2|000|Evolutionary stone#Fire Stone|Fire Stone}}&lt;br /&gt;
|no2=038&lt;br /&gt;
|name2=Ninetales&lt;br /&gt;
|type1-2=Fire}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Ninetales====&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|pictype=sprite&lt;br /&gt;
|no1=037Vulpix-Alola&lt;br /&gt;
|name1=Vulpix&lt;br /&gt;
|type1-1=Ice&lt;br /&gt;
|evo1={{bag|Ice Stone}}&amp;lt;br&amp;gt;{{color2|000|Evolutionary stone#Ice Stone|Ice Stone}}&lt;br /&gt;
|no2=038Ninetales-Alola&lt;br /&gt;
|name2=Ninetales&lt;br /&gt;
|type1-2=Ice&lt;br /&gt;
|type2-2=Fairy}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Fire}}&lt;br /&gt;
{{Spritebox/1|ndex=038}}&lt;br /&gt;
{{Spritebox/2|ndex=038}}&lt;br /&gt;
{{Spritebox/3|ndex=038}}&lt;br /&gt;
{{Spritebox/4|ndex=038}}&lt;br /&gt;
{{Spritebox/5|ndex=038}}&lt;br /&gt;
{{Spritebox/6|ndex=038}}&lt;br /&gt;
{{Spritebox/Footer|038|Ninetales}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Alolan Ninetales.&lt;br /&gt;
* Ninetales&#039;s name is misspelled as &#039;&#039;Ninetails&#039;&#039; in the {{ga|Pokémon Trading Card Game}} for the [[Game Boy Color]] and in some {{DL|Pokémon Red and Green beta|Pokémon names|prerelease material}}.&lt;br /&gt;
* Ninetales and {{p|Vulpix}} share their {{pkmn|category}} name with {{p|Fennekin}}, {{p|Braixen}}, and {{p|Delphox}}. They are all known as the Fox Pokémon.&lt;br /&gt;
* Ninetales&#039;s {{EV}} yield of 1 Special Defense and 1 Speed is unique.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Ninetales is based on a {{wp|fox}}, particularly the {{wp|kitsune}} of Japanese legend, which have many tails, extremely long lifespans, and can breathe fire. After living a long time, kitsune take on spirit forms, which may explain why Ninetales can learn {{type|Ghost}} moves. In particular, Ninetales is based on the 九尾の狐 &#039;&#039;kyūbi no kitsune&#039;&#039;, a kitsune of advanced age whose fur has turned silver-gold, and, upon gaining its ninth tail, has gained powers equivalent to a deity, bearing omnipotence, omnipresence, and omniscience.&lt;br /&gt;
&lt;br /&gt;
Alolan Ninetales seems to be based on {{wp|Arctic_fox|Arctic foxes}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Ninetales is a combination of &#039;&#039;nine&#039;&#039; and &#039;&#039;tales&#039;&#039;, which itself may combine &#039;&#039;tails&#039;&#039; and {{wp|fairy tale}}s, from the Japanese myth it is based on. It may also reference the {{wp|cat o&#039; nine tails}} whip, which was historically used in military punishments.&lt;br /&gt;
&lt;br /&gt;
Kyukon is a combination of 九 &#039;&#039;kyū&#039;&#039; (nine) and 恨 &#039;&#039;kon&#039;&#039; (grudge, from the curse it may cast on its foes), &#039;&#039;kon kon&#039;&#039; (the sound foxes make), コンロ &#039;&#039;konro&#039;&#039; ({{wp|gas stove}}), or &#039;&#039;ko&#039;&#039;, an alternate reading of 狐 &#039;&#039;kitsune&#039;&#039; (fox). Alternatively, it can be read as 旧恨 &#039;&#039;kyūkon&#039;&#039; (old grudge).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Fire|type2=Fire&lt;br /&gt;
|ja=キュウコン &#039;&#039;Kyukon&#039;&#039;|jameaning=Possibly from {{tt|九 &#039;&#039;kyū&#039;&#039;|nine}} and {{tt|恨 &#039;&#039;kon&#039;&#039;|grudge}}&lt;br /&gt;
|fr=Feunard|frmeaning=From &#039;&#039;{{tt|feu|fire}}&#039;&#039; and &#039;&#039;{{tt|renard|fox}}&#039;&#039;&lt;br /&gt;
|es=Ninetales|esmeaning=Same as English name&lt;br /&gt;
|de=Vulnona|demeaning=From &#039;&#039;{{wp|Vulpes}}&#039;&#039; and &#039;&#039;{{tt|nona|Latin for &#039;&#039;the ninth&#039;&#039; with a female ending}}&#039;&#039;&lt;br /&gt;
|it=Ninetales|itmeaning=Same as English name&lt;br /&gt;
|ko=나인테일 &#039;&#039;Ninetail&#039;&#039;|komeaning=From &#039;&#039;nine&#039;&#039; and &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|zh_yue=九尾 &#039;&#039;Gáuméih&#039;&#039;|zh_yuemeaning=Literally means &amp;quot;Nine tails&amp;quot;&lt;br /&gt;
|zh_cmn=九尾 &#039;&#039;Jiǔwěi&#039;&#039;|zh_cmnmeaning=Literally means &amp;quot;Nine tails&amp;quot;&lt;br /&gt;
|hi=नाइनटेल्स &#039;&#039;Ninetails&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|lt=Devinuodegė|ltmeaning=Translation of English name&lt;br /&gt;
|ru=Найнтэйлс &#039;&#039;Naynteyls&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Enta&#039;s Ninetales]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Ninetales|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|prevnum=037|prev=Vulpix|nextnum=039|next=Jigglypuff}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue-colored Pokémon]]&amp;lt;!--Alolan Ninetales--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[de:Vulnona]]&lt;br /&gt;
[[fr:Feunard]]&lt;br /&gt;
[[it:Ninetales]]&lt;br /&gt;
[[ja:キュウコン]]&lt;br /&gt;
[[pl:Ninetales]]&lt;br /&gt;
[[zh:九尾]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Starly_(Pok%C3%A9mon)&amp;diff=2576722</id>
		<title>Starly (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Starly_(Pok%C3%A9mon)&amp;diff=2576722"/>
		<updated>2017-01-06T02:05:19Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* By {{pkmn|breeding}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=395|prev=Empoleon|nextnum=397|next=Staravia|roundleft=tl|roundright=tr}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Starly}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Starly&lt;br /&gt;
|jname=ムックル&lt;br /&gt;
|tmname=Mukkuru&lt;br /&gt;
|ndex=396&lt;br /&gt;
|sdex=010&lt;br /&gt;
|karea=Coastal&lt;br /&gt;
|kdex=099&lt;br /&gt;
|abrow=023&lt;br /&gt;
|obrow=228&lt;br /&gt;
|opbrow=170&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|category=Starling&lt;br /&gt;
|height-ftin=1&#039;00&amp;quot;&lt;br /&gt;
|height-m=0.3&lt;br /&gt;
|weight-lbs=4.4&lt;br /&gt;
|weight-kg=2.0&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Keen Eye&lt;br /&gt;
|abilityd=Reckless&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|color=Brown&lt;br /&gt;
|egggroup1=Flying&lt;br /&gt;
|eggcycles=16&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evsp=1&lt;br /&gt;
|expyield=49&lt;br /&gt;
|oldexp=56&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|catchrate=255&lt;br /&gt;
|body=09&lt;br /&gt;
|pokefordex=starly&lt;br /&gt;
|generation=4&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Starly&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ムックル&#039;&#039;&#039; &#039;&#039;Mukkuru&#039;&#039;) is a dual-type {{2t|Normal|Flying}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Staravia}} starting at [[level]] 14, which evolves into {{p|Staraptor}} starting at level 34.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Starly is an avian Pokémon with primarily grayish-brown plumage. There is a white marking on its face, resembling a mask, and a white spot on its chest. The top portion of the mask marking is smaller on the female. The rest of its head and the lower half of its wings are black. Starly has a long, orange beak with a black tip and oval, black eyes with white pupils. A small tuft of feathers curls over the back and its head, and a small, pointed ruff surrounds its neck. It has two black tail feathers with a white feather between them. Its feet are orange with three toes in the front and one in the back. It preys on small {{t|bug}} Pokémon. [[DP121|In the anime]], it has also been seen consuming the acorn-like Berries grown on the bushes of {{p|Grotle}}.&lt;br /&gt;
&lt;br /&gt;
Although capable of flapping its wings powerfully, Starly is weak and inconspicuous when alone. It forms large flocks to protect itself. However, individuals will begin to bicker if the group becomes too large. This Pokémon’s cry is harsh, and its singing can become annoying. Starly congregates in mountains and fields, where it hunts for bug Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Orson Starly.png|250px|thumb|Starly in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Ash&#039;s Starly]]====&lt;br /&gt;
Continuing his {{type|Flying}} Pokémon tradition, {{Ash}} captured a {{AP|Starly}} in &#039;&#039;[[DP002|Two Degrees of Separation!]]&#039;&#039;. He used it to find {{AP|Pikachu}} and it was then used to pop Team Rocket&#039;s balloon until it evolved in &#039;&#039;[[DP013|A Staravia is Born!]]&#039;&#039;. It evolved into its final form in &#039;&#039;[[DP118|Pursuing a Lofty Goal!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
Starly made its first animated appearance in &#039;&#039;[[DP001|Following A Maiden&#039;s Voyage!]]&#039;&#039;, with one being examined at [[Professor Rowan]]&#039;s lab.&lt;br /&gt;
&lt;br /&gt;
[[Paul]] captured three Starly in &#039;&#039;[[DP003|When Pokémon Worlds Collide!]]&#039;&#039;. The first two were released because they didn&#039;t know {{m|Aerial Ace}}; although the third could use the move and easily beat Ash&#039;s Starly, Paul still deemed it weak and released it as well in the same episode.&lt;br /&gt;
&lt;br /&gt;
A Starly appeared in &#039;&#039;[[XY077|A Relay in the Sky!]]&#039;&#039;, under the ownership of [[Orson]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Brock healed a wild Starly in &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Starly were also seen under [[Reggie]]&#039;s care in &#039;&#039;[[DP066|Lost Leader Strategy!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Starly appeared in &#039;&#039;[[DP121|The Lonely Snover!]]&#039;&#039;. Another Starly appeared in &#039;&#039;[[DP127|Sliding Into Seventh!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Starly made a very brief appearance in &#039;&#039;[[DP183|League Unleashed!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Starly appeared in &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039; as a few of the many local Pokémon who lives in [[Crown City]]. A flock of them worked with the other Pokémon in surrounding {{OBP|Zorua|M13}} in the park to attack him, angry at Zorua for what {{OBP|Zoroark|M13}} did to the city. Before a fight broke out, the Starly, along with the other Pokémon, were calmed by {{OBP|Celebi|M13}}.&lt;br /&gt;
&lt;br /&gt;
A Starly made a brief cameo in [[SS024]], outside [[Professor Rowan]]&#039;s lab.&lt;br /&gt;
&lt;br /&gt;
A Starly appeared in &#039;&#039;[[SS026|Mewtwo — Prologue to Awakening]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A flock of Starly also appeared in &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039; at [[Pokémon Hills]].&lt;br /&gt;
&lt;br /&gt;
A Starly appeared in &#039;&#039;[[BW142|The Dream Continues!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Starly appeared in &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Starly appeared in &#039;&#039;[[XY039|Summer of Discovery!]]&#039;&#039;, &#039;&#039;[[XY040|Day Three Blockbusters!]]&#039;&#039;, &#039;&#039;[[XY041|Foggy Pokémon Orienteering!]]&#039;&#039; and &#039;&#039;[[XY042|Battling Into the Hall of Fame!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Starly appeared in the Hoopa&#039;s Surprise Ring Adventures short &#039;&#039;{{DL|Hoopa&#039;s Surprise Ring Adventures|Flying in the Air}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Starly appeared in &#039;&#039;[[XY091|A Performance Pop Quiz!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Starly appeared in &#039;&#039;[[XY119|A Full-Strength Battle Surprise!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple wild Starly appeared in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP002|Starly|Ash&#039;s Pokédex|Starly, the Starling Pokémon. Starly normally travels in a flock, but when alone, it is hard to notice.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Mr Backlot Starly Adventures.png|thumb|220px|Starly in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{adv|Platinum}} was attacked by a swarm of Starly just leaving [[Professor Rowan]] in the first chapter. She was protected by {{adv|Diamond}} and {{adv|Pearl}} when they were attacked.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
[[Mitsumi]] used a Starly in [[DPA01|the first chapter]] to battle a rampaging {{p|Onix}}, but the battle was quickly interrupted by a group of {{pkmn2|wild}} {{p|Aipom}} [[Hareta]] befriended earlier.&lt;br /&gt;
&lt;br /&gt;
===In the Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic manga===&lt;br /&gt;
[[Kellyn]] caught a Starly with his [[Capture Styler]] and used its {{m|Whirlwind}} to save [[Professor Hastings]] from crash-landing.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Starly (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
Starly appears as a trophy.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&amp;quot;A Starling Pokémon. It usually lives and travels in large flocks, so a single Starly will go unnoticed. To make up for this, its call is very noisy. It can often be found in places with heavy vegetation. Its small frame and cute appearance belie the incredible power with which it flaps its wings. When it levels up, it evolves into Staravia.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC Appearances===&lt;br /&gt;
[[Pokémon Ranger: Shadows of Almia]]: Starly can be chosen to be the player&#039;s [[Partner Pokémon|Starter Partner Pokémon]], or can be obtained by clearing a quest in [[Haruba Village]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Dex/NA|gen=IV}}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=They flock in great numbers. Though small, they flap their wings with great power.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=Usually with a large flock, it is barely noticeable when alone. Its [[cry|cries]] are very strident.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=Because they are weak individually, they form groups. However, they bicker if the group grows too big.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=They flock around mountains and fields, chasing after bug Pokémon. Their singing is noisy and annoying.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Because they are weak individually, they form groups. However, they bicker if the group grows too big.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Because they are weak individually, they form groups. However, they bicker if the group grows too big.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=They flock in great numbers. Though small, they flap their wings with great power.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=They flock around mountains and fields, chasing after bug Pokémon. Their singing is noisy and annoying.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=They flock in great numbers. Though small, they flap their wings with great power.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=They flock around mountains and fields, chasing after bug Pokémon. Their singing is noisy and annoying.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Route]]s {{rtn|201|Sinnoh}}, {{rtn|202|Sinnoh}}, {{rtn|203|Sinnoh}}, {{rtn|204|Sinnoh}}, {{rtn|209|Sinnoh}}, and {{rtn|212|Sinnoh}}, [[Lake Verity]], [[Great Marsh]]}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Route]]s {{rtn|201|Sinnoh}}, {{rtn|202|Sinnoh}}, {{rtn|203|Sinnoh}}, and {{rtn|204|Sinnoh}}, [[Lake Verity]]}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Pewter City]] ({{m|Headbutt}} {{tt|Trees|Tree located behind some fencing in Pewter City. It is accessible from Route 2, right after exiting from Viridian Forest.}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black}}&lt;br /&gt;
{{Availability/Entry1|v=White|area=[[White Forest]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{rt|11|Kalos}} ([[Horde Encounter]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area={{pkmn|breeding|Breed}} {{p|Staravia}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Mt. Bristle]] (1F-9F), [[Oran Forest]] (1F-4F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Mt. Bristle]] (1F-9F), [[Oran Forest]] (1F-4F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area={{DL|Vientown|Nabiki Beach}}, [[Hippowdon Temple]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Windy Prairie‎]]}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Meadow Zone]], [[Beach Zone]], [[Iceberg Zone]], [[Meeting Place]]{{tt|*|Cannot be befriended here}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area={{ra|Sky}}, [[Thunder Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Meadow: [[Everspring Valley]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Aurora]], [[Yaksha]], [[Avia]], [[Dragnor]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Jungle Area#In Trouble? Tap Away!|Jungle Area: In Trouble? Tap Away!]], [[Conductor Room#King of the Sky|Conductor Room: King of the Sky]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Mountain of Order#Stage 5|Mountain of Order: Stage 5]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Albens Town|Albens Town: Stage 211]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Pearl Marsh#Colossal Tree|Pearl Marsh: Colossal Tree]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Normal|type2=Flying}}&lt;br /&gt;
{{eventAvail|{{gameabbrev4|DP}}|Kyocera Dome Starly|All|Japan|1|February 21, 2008|link=List of traded event Pokémon distributions in Generation IV#Starly}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Normal|type2=Flying&lt;br /&gt;
|dppt1=Yache Berry|dppt1type=Berry|dppt1rar=5&lt;br /&gt;
|hgss1=Yache Berry|hgss1type=Berry|hgss1rar=5&lt;br /&gt;
|w1=Yache Berry|w1type=Berry|w1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|HP=     40&lt;br /&gt;
|Attack= 55&lt;br /&gt;
|Defense=30&lt;br /&gt;
|SpAtk=  30&lt;br /&gt;
|SpDef=  30&lt;br /&gt;
|Speed=  60}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=2&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=    0&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=      50&lt;br /&gt;
|Ghost=     0&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     200&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flying=yes&lt;br /&gt;
|newground=1&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/7|Starly|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/level7|1|Tackle|Normal|Physical|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/level7|5|Quick Attack|Normal|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|9|Wing Attack|Flying|Physical|60|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|13|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level7|17|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/level7|21|Whirlwind|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level7|25|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|29|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|33|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level7|37|Brave Bird|Flying|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|41|Final Gambit|Fighting|Special|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/levelf/7|Starly|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/7|Starly|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/tm7|TM01|Work Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM19|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM51|Steel Wing|Steel|Physical|70|90|25}}&lt;br /&gt;
{{learnlist/tm7|TM76|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/7|Starly|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/7|Starly|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/breed7||Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/breed7||Detect|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|176|Togetic}}|Double-Edge|Normal|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7||Feather Dance|Flying|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7||Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7||Fury Attack|Normal|Physical|15|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7||Mirror Move|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed7||Pursuit|Dark|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/breed7||Revenge|Fighting|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/breed7||Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7||Sand Attack|Ground|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7||Steel Wing|Steel|Physical|70|90|25}}&lt;br /&gt;
{{learnlist/breed7||Uproar|Normal|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf/7|Starly|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Starly|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/tutor7null}}&lt;br /&gt;
{{learnlist/tutorf/7|Starly|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg colorless color light}}; border: 3px solid #{{tcg colorless color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Gust}}&lt;br /&gt;
| [[Starly (Diamond &amp;amp; Pearl 101)]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Peck}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Starly (Supreme Victors 129)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Anime move errors|Anime-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{normal color light}}; border: 3px solid #{{flying color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! Type&lt;br /&gt;
! Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Gust}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &#039;&#039;[[DP002|Two Degrees of Separation!]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Normal|ndex=396&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|IQ=D&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Normal&lt;br /&gt;
|group=Flying&lt;br /&gt;
|assist=Flying&lt;br /&gt;
|fieldpower=-&lt;br /&gt;
|browser=It sends out twisters. It also rams to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Normal&lt;br /&gt;
|group=Flying&lt;br /&gt;
|assist=Flying&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|browser=It launches twisters.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Normal&lt;br /&gt;
|att=1&lt;br /&gt;
|def=1&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Normal&lt;br /&gt;
|att=1&lt;br /&gt;
|def=1&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Normal|ndex=396&lt;br /&gt;
|Pad=Starly are found playing in many of the PokéPark&#039;s Zones. They favor {{DL|Attractions|Pelipper&#039;s Circle Circuit}} above any other Attraction!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Normal|ndex=396&lt;br /&gt;
|HP=1&lt;br /&gt;
|atk=1&lt;br /&gt;
|def=1&lt;br /&gt;
|spd=2&lt;br /&gt;
|range=4&lt;br /&gt;
|move=Quick Attack&lt;br /&gt;
|ability1=Keen Eye&lt;br /&gt;
|ability2=Hero&lt;br /&gt;
|ability3=Celebrate&lt;br /&gt;
|evo=Evolves into {{p|Staravia}} when its Speed is 48 or higher&lt;br /&gt;
|link={{DL|List of Pokémon Conquest characters|Munezane}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Normal|ndex=396|bttype=Flying&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Normal|ndex=396|stype=Flying|num=285&lt;br /&gt;
|min=30&lt;br /&gt;
|max=55&lt;br /&gt;
|raisemaxlevel=0&lt;br /&gt;
|skill=Crowd Control&lt;br /&gt;
|skilldesc=The more Starly in the puzzle area, the more damage.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=396&lt;br /&gt;
|name1=Starly&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 14}}&lt;br /&gt;
|no2=397&lt;br /&gt;
|name2=Staravia&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=Flying&lt;br /&gt;
|evo2={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 34}}&lt;br /&gt;
|no3=398&lt;br /&gt;
|name3=Staraptor&lt;br /&gt;
|type1-3=Normal&lt;br /&gt;
|type2-3=Flying}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4/Gender|ndex=396}}&lt;br /&gt;
{{Spritebox/5/Gender|ndex=396}}&lt;br /&gt;
{{Spritebox/6/Gender|ndex=396}}&lt;br /&gt;
{{Spritebox/Footer|396|Starly}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation V games, Starly&#039;s Hidden Ability is same as its first Ability, {{a|Keen Eye}}, unlike its evolutions which have different Hidden Ability {{a|Reckless}}. A Starly which will evolve into a Staravia with Reckless can be [[Pokémon breeding|bred]] to produce Starly that will evolve into a Staravia with Reckless. If a Starly that will evolve into a Staravia with Reckless is transferred to the Generation VI games, its Ability will become Reckless.&lt;br /&gt;
** This means that in Generation V, Starly is the only unevolved Pokémon without a Hidden Ability that evolves into a Pokémon with a Hidden Ability.&lt;br /&gt;
* Overworld sprites of Starly are shown in the intro of Pokémon Diamond, Pearl and Platinum and before the player and their [[Barry (game)|Rival]] encounter them in battle. They are the only non-legendary Pokémon to get overworld sprites in the Pokémon Diamond, Pearl and Platinum series that are not allowed in [[Amity Square]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Starly is based on a young {{wp|White-cheeked Starling|starling}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Starly is derived from &#039;&#039;starling&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Mukkuru is a combination of 椋鳥 &#039;&#039;mukudori&#039;&#039; (gray starling) and クルクル &#039;&#039;kurukuru&#039;&#039; (onomatopoeia of a bird&#039;s call).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Flying&lt;br /&gt;
|ja=ムックル &#039;&#039;Mukkuru&#039;&#039;|jameaning=From 椋鳥 &#039;&#039;mukudori&#039;&#039; (gray starling) and クルクル &#039;&#039;kurukuru&#039;&#039; (onomatopoeia of a bird&#039;s call).&lt;br /&gt;
|de=Staralili|demeaning=From {{tt|&#039;&#039;Star&#039;&#039;|starling}}&lt;br /&gt;
|fr=Étourmi|frmeaning=From {{tt|&#039;&#039;étourneau&#039;&#039;|starling}} and {{tt|&#039;&#039;mimi&#039;&#039;|cute}}&lt;br /&gt;
|es=Starly|esmeaning=Same as English name&lt;br /&gt;
|it=Starly|itmeaning=Same as English name&lt;br /&gt;
|ko=찌르꼬 &#039;&#039;Jjiruko&#039;&#039;|komeaning=from {{tt|찌르레기 &#039;&#039;Jjireuraeggi&#039;&#039;|starling}} and {{tt|꼬마 &#039;&#039;kkoma&#039;&#039;|little thing}}&lt;br /&gt;
|zh_cmn=姆克兒 &#039;&#039;Mǔ Kè Ér&#039;&#039;|zh_cmnmeaning=Transliteration of its Japanese name. The last character means &amp;quot;child&amp;quot;.&lt;br /&gt;
|hi=स्टारली &#039;&#039;Starly&#039;&#039;|himeaning=Transliteration of English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* {{AP|Ash&#039;s Starly|Staraptor}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=395|prev=Empoleon|nextnum=397|next=Staravia}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ranger Partner Pokémon]]&lt;br /&gt;
[[Category:F.E.A.R.-compatible Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Staralili]]&lt;br /&gt;
[[fr:Étourmi]]&lt;br /&gt;
[[it:Starly]]&lt;br /&gt;
[[ja:ムックル]]&lt;br /&gt;
[[pl:Starly]]&lt;br /&gt;
[[zh:姆克儿]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Staravia_(Pok%C3%A9mon)&amp;diff=2576721</id>
		<title>Staravia (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Staravia_(Pok%C3%A9mon)&amp;diff=2576721"/>
		<updated>2017-01-06T02:04:12Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* By {{pkmn|breeding}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=396|prev=Starly|nextnum=398|next=Staraptor|roundleft=tl|roundright=tr}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Staravia}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Staravia&lt;br /&gt;
|jname=ムクバード&lt;br /&gt;
|jtranslit=Mukubādo&lt;br /&gt;
|tmname=Mukubird&lt;br /&gt;
|ndex=397&lt;br /&gt;
|sdex=011&lt;br /&gt;
|karea=Coastal&lt;br /&gt;
|kdex=100&lt;br /&gt;
|abrow=024&lt;br /&gt;
|obrow=229&lt;br /&gt;
|opbrow=171&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|category=Starling&lt;br /&gt;
|height-ftin=2&#039;00&amp;quot;&lt;br /&gt;
|height-m=0.6&lt;br /&gt;
|weight-lbs=34.2&lt;br /&gt;
|weight-kg=15.5&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Intimidate&lt;br /&gt;
|abilityd=Reckless&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Flying&lt;br /&gt;
|eggcycles=16&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsp=2&lt;br /&gt;
|expyield=119&lt;br /&gt;
|oldexp=113&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=120&lt;br /&gt;
|body=09&lt;br /&gt;
|pokefordex=staravia&lt;br /&gt;
|generation=4&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Staravia&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ムクバード&#039;&#039;&#039; &#039;&#039;Mukubird&#039;&#039;) is a dual-type {{2t|Normal|Flying}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Starly}} starting at [[level]] 14 and evolves into {{p|Staraptor}} starting at level 34.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Staravia is a grayish-brown, avian Pokémon with black and white markings. Its head and upper body are primarily black with an &amp;quot;M&amp;quot;-shaped pattern over its white chest. On its forehead is a grayish-brown spot, which is smaller on the female. On its face is a white, mask-like marking with a pattern of spikes along the lower edge. It has small, black eyes with white pupils and a long, orange beak with a black tip. On the back of its head is a long tuft of feathers, which curves forward. The lower halves of its wings are black, and it has black tail feathers with a single white feather in the center. Its orange, {{wp|Bird_anatomy#Feet|anisodactyl}} feet have black talons.&lt;br /&gt;
&lt;br /&gt;
Staravia lives near forests and fields, where it hunts for bug Pokémon. Aware of its own weakness, it forms flocks of its own kind and cries noisily if left on its own. However, these flocks can be extremely territorial. When two different groups meet, they will fight fiercely.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Orson Staravia.png|thumb|left|250px|Staravia in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Ash&#039;s Staravia]]====&lt;br /&gt;
Ash&#039;s {{p|Starly}} [[Evolution|evolved]] into a {{AP|Staravia}} in &#039;&#039;[[DP013|A Staravia is Born!]]&#039;&#039;. It then evolved into a Staraptor in &#039;&#039;[[DP118|Pursuing a Lofty Goal!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
A Staravia appeared in &#039;&#039;[[XY077|A Relay in the Sky!]]&#039;&#039;, under the ownership of [[Orson]].&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Staravia made its debut in &#039;&#039;[[DP001|Following A Maiden&#039;s Voyage!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Staravia appeared in the opening scenes of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A photo of a Staravia appeared in &#039;&#039;[[BW054|The Four Seasons of Sawsbuck!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Staravia appeared in a flashback/fantasy in &#039;&#039;[[XY035|The Forest Champion!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Staravia appeared in &#039;&#039;[[XY036|Battles in the Sky!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Staravia appeared in the Hoopa&#039;s Surprise Ring Adventures short &#039;&#039;{{DL|Hoopa&#039;s Surprise Ring Adventures|Flying in the Air}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Staravia appeared in &#039;&#039;[[XY119|A Full-Strength Battle Surprise!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Staravia appeared in &#039;&#039;[[XY140|Till We Compete Again!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP013|Staravia|Dawn&#039;s Pokédex|Staravia, the Starling Pokémon. Staravia flies over forests and fields, and travels in large flocks.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Jun Staravia DPA.png|thumb|220px|Staravia in {{pkmn|Diamond and Pearl Adventure!}}]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Staravia appears in [[Pokémon Adventures]], in the {{adv|Diamond &amp;amp; Pearl chapter}} and {{adv|Platinum}} encounters it.&lt;br /&gt;
&lt;br /&gt;
[[Team Galactic]]&#039;s {{tc|Galactic Grunt|Grunts}} used several Staravia to battle [[Paka and Uji]] in [[Veilstone City]] so that they can find their client, {{adv|Platinum}}, and use her for a ransom. They were defeated by the combined efforts of Paka, Uji, {{adv|Diamond}}, and {{adv|Pearl}}. They were next seen being used to capture {{p|Mesprit}} at [[Lake Verity]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
{{OBP|Jun|DPA}} from the [[Pokémon Diamond and Pearl Adventure!]] manga owns a Staravia that evolved into a {{p|Staraptor}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Staravia (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Dex/NA|gen=IV}}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=It flies around forests and fields in search of {{T|bug}} Pokémon. It stays within a huge flock.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=It lives in forests and fields. Squabbles over territory occur when flocks collide.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=Recognizing their own weakness, they always live in a group. When alone, a Staravia cries noisily.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=They maintain huge flocks, although fierce scuffles break out between various flocks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Recognizing their own weakness, they always live in a group. When alone, a Staravia cries noisily.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Recognizing their own weakness, they always live in a group. When alone, a Staravia cries noisily.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=They maintain huge flocks, although fierce scuffles break out between various flocks.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It lives in forests and fields. Squabbles over territory occur when flocks collide.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=They maintain huge flocks, although fierce scuffles break out between various flocks.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=It lives in forests and fields. Squabbles over territory occur when flocks collide.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Route]]s {{rtn|209|Sinnoh}} and {{rtn|212|Sinnoh}}, [[Lake Verity]], [[Lake Valor]], [[Trophy Garden]], [[Sendoff Spring]], [[Great Marsh]]}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Route]]s {{rtn|209|Sinnoh}}, {{rtn|210|Sinnoh}}, {{rtn|212|Sinnoh}}, and {{rtn|215|Sinnoh}}, [[Trophy Garden]], [[Lake Valor]]}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Starly}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black}}&lt;br /&gt;
{{Availability/Entry1|v=White|area=[[Evolution|Evolve]] {{p|Starly}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Windswept Sky}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{rt|11|Kalos}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area={{rt|10|Alola}} ({{DL|Rotom Pokédex|Island Scan}}){{dotw|Th}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Final Maze]] (B1-B48)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Final Maze]] (B1-B48)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Peril Cliffs]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranch|link=My Pokémon Ranch|color={{diamond color}}|area=[[Hayley&#039;s trades]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Windy Prairie‎]]}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Beach Zone]], [[Iceberg Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area={{ra|Sky}}, [[Thunder Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Meadow: [[Everspring Valley]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Aurora]], [[Avia]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Jungle Area#In Trouble? Tap Away!|Jungle Area: In Trouble? Tap Away!]], [[Conductor Room#King of the Sky|Conductor Room: King of the Sky]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Mountain of Order#Stage 5|Mountain of Order: Stage 5]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Albens Town|Albens Town: Stage 215]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Pearl Marsh#Colossal Tree|Pearl Marsh: Colossal Tree]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Normal|type2=Flying&lt;br /&gt;
|dppt1=Yache Berry|dppt1type=Berry|dppt1rar=5&lt;br /&gt;
|ranch1=Yache Berry|ranch1type=Berry|ranch1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|HP=     55&lt;br /&gt;
|Attack= 75&lt;br /&gt;
|Defense=50&lt;br /&gt;
|SpAtk=  40&lt;br /&gt;
|SpDef=  40&lt;br /&gt;
|Speed=  80}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=    0&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=      50&lt;br /&gt;
|Ghost=     0&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     200&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flying=yes&lt;br /&gt;
|newground=1&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/level7|1|Tackle|Normal|Physical|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/level7|1|Quick Attack|Normal|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|5|Quick Attack|Normal|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|9|Wing Attack|Flying|Physical|60|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|13|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level7|18|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/level7|23|Whirlwind|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level7|28|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|33|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|38|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level7|43|Brave Bird|Flying|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|48|Final Gambit|Fighting|Special|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/levelf/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/tm7|TM01|Work Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM19|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM51|Steel Wing|Steel|Physical|70|90|25}}&lt;br /&gt;
{{learnlist/tm7|TM76|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/breed7||Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/breed7||Detect|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|176|Togetic}}|Double-Edge|Normal|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7||Feather Dance|Flying|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7||Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7||Fury Attack|Normal|Physical|15|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7||Mirror Move|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed7||Pursuit|Dark|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/breed7||Revenge|Fighting|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/breed7||Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7||Sand Attack|Ground|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7||Steel Wing|Steel|Physical|70|90|25}}&lt;br /&gt;
{{learnlist/breed7||Uproar|Normal|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/tutor7null}}&lt;br /&gt;
{{learnlist/tutorf/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/prevo7null}}&lt;br /&gt;
{{learnlist/prevof/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{learnlist/eventh/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/event7|{{DL|Rotom Pokédex|Island Scan}}|Roost|Flying|Status|—|—|10}}&lt;br /&gt;
{{learnlist/eventf/7|Staravia|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg colorless color light}}; border: 3px solid #{{tcg colorless color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Drill Peck}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Staravia (Majestic Dawn 47)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Anime move errors|Anime-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{normal color light}}; border: 3px solid #{{flying color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! Type&lt;br /&gt;
! Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Gust}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &#039;&#039;[[DP026|Getting the Pre-Contest Titters!]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Normal|ndex=397&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|IQ=D&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Normal&lt;br /&gt;
|group=Flying&lt;br /&gt;
|assist=Flying&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|browser=It sends out {{M|Whirlwind|twisters}}. It also rams to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Normal&lt;br /&gt;
|group=Flying&lt;br /&gt;
|assist=Flying&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|browser=It launches twisters.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Normal&lt;br /&gt;
|att=2&lt;br /&gt;
|def=1&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Normal&lt;br /&gt;
|att=2&lt;br /&gt;
|def=1&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Normal|ndex=397&lt;br /&gt;
|Pad=Staravia came to the [[Beach Zone]] to play. His favorite Attraction is {{DL|Attractions|Pelipper&#039;s Circle Circuit}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Normal|ndex=397&lt;br /&gt;
|HP=2&lt;br /&gt;
|atk=2&lt;br /&gt;
|def=1&lt;br /&gt;
|spd=3&lt;br /&gt;
|range=4&lt;br /&gt;
|move=Wing Attack&lt;br /&gt;
|ability1=Intimidate&lt;br /&gt;
|ability2=Hero&lt;br /&gt;
|ability3=Celebrate&lt;br /&gt;
|evo=Evolves from {{p|Starly}} when its Speed is 48 or higher&amp;lt;br&amp;gt;Evolves into {{p|Staraptor}} when its Attack is 92 or higher |&lt;br /&gt;
|link=&#039;&#039;&#039;[[Muneshige]]&#039;&#039;&#039; and {{DL|List of Pokémon Conquest characters|Munezane}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Normal|ndex=397|bttype=Flying&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Normal|ndex=397|stype=Flying|num=286&lt;br /&gt;
|min=50&lt;br /&gt;
|max=70&lt;br /&gt;
|raisemaxlevel=0&lt;br /&gt;
|skill=Mind Zap&lt;br /&gt;
|skilldesc=Can reset your opponent&#039;s disruption counter to maximum.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=396&lt;br /&gt;
|name1=Starly&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 14}}&lt;br /&gt;
|no2=397&lt;br /&gt;
|name2=Staravia&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=Flying&lt;br /&gt;
|evo2={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 34}}&lt;br /&gt;
|no3=398&lt;br /&gt;
|name3=Staraptor&lt;br /&gt;
|type1-3=Normal&lt;br /&gt;
|type2-3=Flying}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4/Gender|ndex=397}}&lt;br /&gt;
{{Spritebox/5/Gender|ndex=397}}&lt;br /&gt;
{{Spritebox/6/Gender|ndex=397}}&lt;br /&gt;
{{Spritebox/Footer|397|Staravia}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
Staravia is based on an adult {{wp|starling}}. However, its features seem to be based more on an adult {{wp|northern lapwing}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Staravia is a combination of &#039;&#039;{{wp|starling}}&#039;&#039; and &#039;&#039;avian&#039;&#039; (pertaining to birds).&lt;br /&gt;
&lt;br /&gt;
Mukubird is a combination of  椋鳥 &#039;&#039;mukudori&#039;&#039; (gray starling) and &#039;&#039;bird&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Flying&lt;br /&gt;
|ja=ムクバード &#039;&#039;Mukubird&#039;&#039;|jameaning=From {{tt|椋鳥 &#039;&#039;mukudori&#039;&#039;|gray starling}} and &#039;&#039;bird&#039;&#039;&lt;br /&gt;
|de=Staravia|demeaning=Same as English name&lt;br /&gt;
|fr=Étourvol|frmeaning=From &#039;&#039;{{tt|étourneau|starling}}&#039;&#039; and &#039;&#039;{{tt|vol|flight}}&#039;&#039;&lt;br /&gt;
|es=Staravia|esmeaning=Same as English name&lt;br /&gt;
|it=Staravia|itmeaning=Same as English name&lt;br /&gt;
|ko=찌르버드 &#039;&#039; Jjirubird &#039;&#039;|komeaning=From {{tt|찌르레기 &#039;&#039;Jjireuraeggi&#039;&#039;|starling}} and &#039;&#039;bird&#039;&#039;&lt;br /&gt;
|zh_cmn=姆克鳥 &#039;&#039;Mǔ Kè Niǎo&#039;&#039;|zh_cmnmeaning=Transliteration of its Japanese name. The last character means &amp;quot;bird&amp;quot;.&lt;br /&gt;
|hi=स्टाराभिया &#039;&#039;Staravia&#039;&#039;|himeaning=Transliteration of English name&lt;br /&gt;
|ru=Старевия &#039;&#039;Starevia&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* {{AP|Ash&#039;s Staravia|Staraptor}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=396|prev=Starly|nextnum=398|next=Staraptor}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Staravia]]&lt;br /&gt;
[[fr:Étourvol]]&lt;br /&gt;
[[it:Staravia]]&lt;br /&gt;
[[ja:ムクバード]]&lt;br /&gt;
[[pl:Staravia]]&lt;br /&gt;
[[zh:姆克鸟]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Staraptor_(Pok%C3%A9mon)&amp;diff=2576720</id>
		<title>Staraptor (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Staraptor_(Pok%C3%A9mon)&amp;diff=2576720"/>
		<updated>2017-01-06T02:03:27Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* By {{pkmn|breeding}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=397|prev=Staravia|nextnum=399|next=Bidoof|roundleft=tl|roundright=tr}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Staraptor}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Staraptor&lt;br /&gt;
|jname=ムクホーク&lt;br /&gt;
|jtranslit=Mukuhōku&lt;br /&gt;
|tmname=Mukuhawk&lt;br /&gt;
|ndex=398&lt;br /&gt;
|sdex=012&lt;br /&gt;
|karea=Coastal&lt;br /&gt;
|kdex=101&lt;br /&gt;
|abrow=025&lt;br /&gt;
|obrow=230&lt;br /&gt;
|opbrow=172&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|category=Predator&lt;br /&gt;
|height-ftin=3&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.2&lt;br /&gt;
|weight-lbs=54.9&lt;br /&gt;
|weight-kg=24.9&lt;br /&gt;
|abilitylayout=2&lt;br /&gt;
|ability1=Intimidate&lt;br /&gt;
|abilityd=Reckless&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Flying&lt;br /&gt;
|eggcycles=15&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evat=3&lt;br /&gt;
|expyield=218&amp;lt;!--214 in Gen V-VI--&amp;gt;&lt;br /&gt;
|oldexp=172&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=09&lt;br /&gt;
|pokefordex=staraptor&lt;br /&gt;
|generation=4&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Staraptor&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ムクホーク&#039;&#039;&#039; &#039;&#039;Mukuhawk&#039;&#039;) is a dual-type {{2t|Normal|Flying}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Staravia}} starting at [[level]] 34. It is the final form of {{p|Starly}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Staraptor is a grayish-brown, avian Pokémon similar to a large bird of prey. It has small, red eyes and a thin, yellow beak with a black tip. There is a circular white patch on its forehead, which is smaller on the female. Larger white markings cover the front of its throat and chest, separated by a black ruff encircling the shoulders. A red-tipped, black crest extends over its head, nearly reaching the tip of its beak. Staraptor is fussy about the shape of this comb, which it uses to appear larger and frighten enemies. It has large wings, five black-tipped tail feathers, and yellow feet with black talons. Its powerful wing and leg muscles allow it fly effortlessly while carrying a small Pokémon. Upon evolution, this Pokémon leaves its flock to live alone. It can be highly aggressive, persistently attacking even larger foes in spite of illness or injury.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Ash Staraptor.png|thumb|left|250px|Staraptor in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Ash&#039;s Staraptor]]====&lt;br /&gt;
{{Ash}}&#039;s Staravia evolved into {{AP|Staraptor}} in the final round against [[Paul&#039;s Honchkrow]] during the [[PokéRinger]] competition and won it with Ash in &#039;&#039;[[DP118|Pursuing a Lofty Goal!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
Staraptor first appeared in &#039;&#039;[[DP001|Following A Maiden&#039;s Voyage!]]&#039;&#039;. {{TP|Dawn|Piplup}} unintentionally hit Staraptor with {{m|Bubble Beam}} and caused it to use {{m|Whirlwind}} which wrecked [[Professor Rowan]]&#039;s lab.&lt;br /&gt;
&lt;br /&gt;
A Staraptor belonging to [[Reggie]] appeared in &#039;&#039;[[DP066|Lost Leader Strategy!]]&#039;&#039; and taught {{AP|Ash&#039;s Staravia|Staraptor}} {{m|Brave Bird}}. It made a brief cameo in &#039;&#039;[[DP100|Aiding the Enemy]]&#039;&#039; and in &#039;&#039;[[DP111|Saving the World From Ruins!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
After [[J]] dropped {{Ash}} out of her airship in &#039;&#039;[[DP072|Pokémon Ranger and the Kidnapped Riolu! Part Two]]&#039;&#039;, he was saved by a Staraptor that [[Kellyn]] had captured with his [[Capture Styler]].&lt;br /&gt;
&lt;br /&gt;
{{an|Barry}} used a Staraptor in a battle against {{AP|Ash&#039;s Chimchar|Infernape}} in &#039;&#039;[[DP101|Barry&#039;s Busting Out All Over!]]&#039;&#039;. It appeared again in &#039;&#039;[[DP110|Steeling Peace of Mind!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{ra|Ben}} used a Staraptor to stop the [[Pokémon Pinchers]]&#039;s pursuit against {{p|Latios}} in &#039;&#039;[[SS022|Pokémon Ranger: Guardian Signs (Part One)]]&#039;&#039;. It reappeared in a flashback in [[SS023|the following episode]].&lt;br /&gt;
&lt;br /&gt;
A Staraptor appeared in &#039;&#039;[[XY077|A Relay in the Sky!]]&#039;&#039;, under the ownership of [[Orson]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP066|Staraptor|Ash&#039;s Pokédex|Staraptor, the Predator Pokémon, and the evolved form of {{p|Staravia}}. Staraptor&#039;s ferocious nature means that it has no problem challenging much larger opponents.}}&lt;br /&gt;
{{Animedexbody|DP118|Staraptor|Ash&#039;s Pokédex|Staraptor, the Predator Pokémon. Staraptor has an aggressive temperament and will bravely attack enemies that are far bigger than itself.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Advanced level Grunt Staraptor.png|thumb|150px|Staraptor in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Staraptor is one of the Pokémon used by the [[Advanced level Grunt]] of [[Team Galactic]]. It was first used to take the Grunt to the destroyed camera machine used by Saturn in his fight against [[Paka and Uji]]. It was later used in the mugging of Mr. Berlitz and later to battle Diamond at the Galactic HQ.&lt;br /&gt;
&lt;br /&gt;
Staraptor was later used by [[Castle Valet Darach]] in his battle against {{adv|Platinum}}. It used a combination of {{m|Double Team}} and {{m|Roost}} to tire [[Platinum&#039;s Empoleon]], but Empoleon&#039;s {{m|Blizzard}} eventually won out.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
Staraptor is one of the Pokémon owned by {{OBP|Jun|DPA}}. It was used in battles against [[Hareta]] and [[Koya]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Ranger: Guardian Signs - the Comic manga===&lt;br /&gt;
Like in the {{pkmn|anime}} and [[Pokémon Ranger: Guardian Signs|the game]] (if the {{player}} is {{ra|Summer}}), {{ra|Ben}} uses a Staraptor as one of his {{pkmn2|Partner}}s.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Staraptor (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Dex/NA|gen=IV}}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=It has a savage nature. It will courageously challenge foes that are much larger.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=The muscles in its wings and legs are strong. It can easily fly while gripping a small Pokémon.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=It never stops attacking even if it is injured. It fusses over the shape of its comb.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=When {{p|Staravia}} evolve into Staraptor, they leave the flock to live alone. They have sturdy wings.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It never stops attacking even if it is injured. It fusses over the shape of its comb.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It never stops attacking even if it is injured. It fusses over the shape of its comb.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=The muscles in its wings and legs are strong. It can easily fly while gripping a small Pokémon.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=When {{p|Staravia}} evolve into Staraptor, they leave the flock to live alone. They have sturdy wings.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=The muscles in its wings and legs are strong. It can easily fly while gripping a small Pokémon.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=When {{p|Staravia}} evolve into Staraptor, they leave the flock to live alone. They have sturdy wings.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Staravia}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Staravia}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Staravia}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black}}&lt;br /&gt;
{{Availability/Entry1|v=White|area=[[Evolution|Evolve]] {{p|Staravia}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Evolution|Evolve]] {{p|Staravia}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Evolution|Evolve]] {{p|Staravia}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Mt. Mistral]] (1F-19F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Mt. Mistral]] (1F-19F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Chicole Path]], [[School Path]], [[Vien Forest]], [[Haruba Desert]], [[Boyleland]], [[Altru Park]], [[Ranger Union]], [[Ice Lake]], [[Chroma Road]], [[Chroma Highlands]], [[Shiver Camp]], [[Oil Field Hideout]], [[Capture Arena]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Windy Prairie‎]]}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Granite Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Dolce Island]], [[Cocona Village]], [[Rand&#039;s House]], [[Wireless Tower]], [[Hinder Cape]], [[Mitonga Road]], [[Faldera Island]], [[Sophian Road]], [[Tilikule Island]], [[Oblivia Ruins]], [[Thunder Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Meadow: [[Everspring Valley]]&amp;lt;br&amp;gt;Autumnwood: [[Volcanic Slope]]{{tt|*|Tornadus encounter}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Evolution|Evolve]] {{p|Staravia}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Conductor Room#King of the Sky|Conductor Room: King of the Sky]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Mountain of Order#Stage 5|Mountain of Order: Stage 5]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Albens Town|Albens Town: Stage 224]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Pearl Marsh#Colossal Tree|Pearl Marsh: Colossal Tree]] &amp;lt;small&amp;gt;(Center Boss, Back, Special)&amp;lt;/small&amp;gt;,&amp;lt;br&amp;gt;[[Plasma Tundra#Abundant Orchard|Plasma Tundra: Abundant Orchard]] &amp;lt;small&amp;gt;(Special)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 30|Area 30: Stage 11]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Generation IV-V=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|HP=     85&lt;br /&gt;
|Attack=120&lt;br /&gt;
|Defense=70&lt;br /&gt;
|SpAtk=  50&lt;br /&gt;
|SpDef=  50&lt;br /&gt;
|Speed= 100}}&lt;br /&gt;
&lt;br /&gt;
=====Generation VI=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|HP=     85&lt;br /&gt;
|Attack=120&lt;br /&gt;
|Defense=70&lt;br /&gt;
|SpAtk=  50&lt;br /&gt;
|SpDef=  60&lt;br /&gt;
|Speed= 100}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=    0&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=      50&lt;br /&gt;
|Ghost=     0&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     200&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flying=yes&lt;br /&gt;
|newground=1&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/7|Staraptor|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/level7|1|Close Combat|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/level7|1|Tackle|Normal|Physical|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/level7|1|Quick Attack|Normal|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|1|Wing Attack|Flying|Physical|60|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|{{tt|Evo.|Learned upon evolving}}|Close Combat|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/level7|5|Quick Attack|Normal|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|9|Wing Attack|Flying|Physical|60|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|13|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level7|18|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/level7|23|Whirlwind|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level7|28|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|33|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|41|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level7|49|Brave Bird|Flying|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|57|Final Gambit|Fighting|Special|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/levelf/7|Staraptor|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/7|Staraptor|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/tm7|TM01|Work Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM19|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM49|Echoed Voice|Normal|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM51|Steel Wing|Steel|Physical|70|90|25}}&lt;br /&gt;
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM76|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/7|Staraptor|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/7|Staraptor|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/breed7||Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/breed7||Detect|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|176|Togetic}}|Double-Edge|Normal|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7||Feather Dance|Flying|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7||Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7||Fury Attack|Normal|Physical|15|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7||Mirror Move|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed7||Pursuit|Dark|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/breed7||Revenge|Fighting|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/breed7||Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7||Sand Attack|Ground|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7||Steel Wing|Steel|Physical|70|90|25}}&lt;br /&gt;
{{learnlist/breed7||Uproar|Normal|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf/7|Staraptor|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Staraptor|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/tutor7null}}&lt;br /&gt;
{{learnlist/tutorf/7|Staraptor|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/7|Staraptor|Normal|Flying|4}}&lt;br /&gt;
{{learnlist/prevo7null}}&lt;br /&gt;
{{learnlist/prevof/7|Staraptor|Normal|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Normal|ndex=398&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=1.5&lt;br /&gt;
|IQ=D&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Normal&lt;br /&gt;
|group=Flying&lt;br /&gt;
|assist=Flying&lt;br /&gt;
|field=Fly&lt;br /&gt;
|fieldpower=-&lt;br /&gt;
|browser=It creates gusts with its large wings to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Normal&lt;br /&gt;
|group=Flying&lt;br /&gt;
|assist=Flying&lt;br /&gt;
|field=Fly&lt;br /&gt;
|fieldpower=-&lt;br /&gt;
|fieldp=Cut&lt;br /&gt;
|browser=It launches twisters.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Normal&lt;br /&gt;
|att=4&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Normal&lt;br /&gt;
|att=4&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Normal|ndex=398&lt;br /&gt;
|Pad=Staraptor is a Caretaker of the [[Granite Zone]]. He likes all Attractions that involve flying, and he&#039;s a specialist at {{DL|Attractions|Pelipper&#039;s Circle Circuit}}!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Normal|ndex=398&lt;br /&gt;
|HP=4&lt;br /&gt;
|atk=4&lt;br /&gt;
|def=2&lt;br /&gt;
|spd=4&lt;br /&gt;
|range=4&lt;br /&gt;
|move=Brave Bird&lt;br /&gt;
|ability1=Intimidate&lt;br /&gt;
|ability2=Hero&lt;br /&gt;
|ability3=Vanguard&lt;br /&gt;
|evo=Evolves from {{p|Staravia}} when its Attack is 92 or higher&lt;br /&gt;
|link=&#039;&#039;&#039;[[Muneshige]]&#039;&#039;&#039; and {{DL|List of Pokémon Conquest characters|Munezane}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Normal|ndex=398|bttype=Flying&lt;br /&gt;
|power=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Normal|ndex=398|stype=Flying|num=287&lt;br /&gt;
|min=60&lt;br /&gt;
|max=120&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Stabilize+&lt;br /&gt;
|skilldesc=Occasionally erases two of the foe&#039;s disruptions on the board.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=396&lt;br /&gt;
|name1=Starly&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 14}}&lt;br /&gt;
|no2=397&lt;br /&gt;
|name2=Staravia&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=Flying&lt;br /&gt;
|evo2={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 34}}&lt;br /&gt;
|no3=398&lt;br /&gt;
|name3=Staraptor&lt;br /&gt;
|type1-3=Normal&lt;br /&gt;
|type2-3=Flying}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4/Gender|ndex=398}}&lt;br /&gt;
{{Spritebox/5/Gender|ndex=398}}&lt;br /&gt;
{{Spritebox/6/Gender|ndex=398}}&lt;br /&gt;
{{Spritebox/Footer|398|Staraptor}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
Staraptor is based on the {{wp|white-cheeked starling}}, a common species of bird found throughout Asia, combined with a {{wp|bird of prey}}. Although it largely resembles the starling in appearance, much of its inspiration comes from {{wp|hawk}}s and {{wp|falcon}}s, particularly its predatory nature and aerial speed. It also has strong similarities to the {{wp|harpy eagle}}. The feathers hanging over its face are similar to the {{wp|long-crested eagle}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Staraptor is a combination of &#039;&#039;{{wp|starling}}&#039;&#039; and &#039;&#039;{{wp|bird of prey|raptor}}&#039;&#039; (a predatory bird).&lt;br /&gt;
&lt;br /&gt;
Mukuhawk is a combination of 椋鳥 &#039;&#039;mukudori&#039;&#039; (gray starling) and &#039;&#039;{{wp|hawk}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Flying&lt;br /&gt;
|ja=ムクホーク &#039;&#039;Mukuhawk&#039;&#039;|jameaning=From {{tt|椋鳥 &#039;&#039;mukudori&#039;&#039;|gray starling}} and &#039;&#039;hawk&#039;&#039;&lt;br /&gt;
|de=Staraptor|demeaning=Same as English name&lt;br /&gt;
|fr=Étouraptor|frmeaning=From &#039;&#039;{{tt|étourneau|starling}}&#039;&#039; and &#039;&#039;raptor&#039;&#039;&lt;br /&gt;
|es=Staraptor|esmeaning=Same as English name&lt;br /&gt;
|it=Staraptor|itmeaning=Same as English name&lt;br /&gt;
|ko=찌르호크 &#039;&#039;Jjiruhawk&#039;&#039;|komeaning=From {{tt|찌르레기 &#039;&#039;Jjireuraeggi&#039;&#039;|starling}} and &#039;&#039;hawk&#039;&#039;&lt;br /&gt;
|zh_cmn=姆克鷹 &#039;&#039;Mǔ Kè Yīng&#039;&#039;|zh_cmnmeaning=Transliteration of its Japanese name. The last character means hawk/falcon/eagle.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ash&#039;s Staraptor]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=397|prev=Staravia|nextnum=399|next=Bidoof}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Staraptor]]&lt;br /&gt;
[[fr:Étouraptor]]&lt;br /&gt;
[[it:Staraptor]]&lt;br /&gt;
[[ja:ムクホーク]]&lt;br /&gt;
[[pl:Staraptor]]&lt;br /&gt;
[[zh:姆克鹰]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_GO&amp;diff=2470469</id>
		<title>Talk:Pokémon GO</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_GO&amp;diff=2470469"/>
		<updated>2016-07-13T05:42:55Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Generation confirmed? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Combat Point calculation==&lt;br /&gt;
&lt;br /&gt;
In regards to combat points, or CP, [http://pokestomped.com/2016/07/11/on-pokemon-evolution-and-powerup/ research] and a [http://pokestomped.com/2016/07/11/on-pokemon-evolution-and-powerup/#comment-3 theory I&#039;m developing] will allow us to start quantifying the game much better. We should soon have modifiers for each Pokémon in the game, but we will likely have to do our own research, which will be difficult since randomness is implemented in the calculations. I don&#039;t think I can gather much data with my location, but I&#039;d love to crunch numbers if anyone else wants to do a bunch of powerups on each species. Let me know what you guys think.&lt;br /&gt;
&lt;br /&gt;
== Generation confirmed? ==&lt;br /&gt;
&lt;br /&gt;
The article&#039;s infobox states that the game is part of Generation VI. Has this actually been confirmed? I would have thought now that it&#039;s more likely this game will be part of Generation VII. If the information is not confirmed, can we just remove it? [[User:Kidburla|Kidburla]] ([[User talk:Kidburla|talk]]) 21:17, 11 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 2015/2016 confusion ==&lt;br /&gt;
&amp;quot;....held by Niantic CEO John Hanke on March 14, 2015, but was later cancelled...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t &amp;quot;2015&amp;quot; supposed to be 2016? [[User:Chaossy|Chaossy]] ([[User talk:Chaossy|talk]]) 20:22, 24 March 2016 (UTC)&lt;br /&gt;
: Slightly late, but you are correct.  Hopefully someone should fix it soon with more eyes on the page.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 16:01, 6 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Go Plus ==&lt;br /&gt;
&lt;br /&gt;
This is confirmed to be $34.99 and may be released in late July (they will try for that). [[User:Kurt22|Kurt22]] ([[User talk:Kurt22|talk]]) 22:25, 15 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Coin Prize Euros ==&lt;br /&gt;
&lt;br /&gt;
The coin prizes are:&lt;br /&gt;
&lt;br /&gt;
€ 0,99 for 100&lt;br /&gt;
€ 4,99 for 550&lt;br /&gt;
€ 9,99 for 1200&lt;br /&gt;
€ 19,99 for 2500&lt;br /&gt;
€ 39,99 for 5200&lt;br /&gt;
€ 99,99 for 14500&lt;br /&gt;
&lt;br /&gt;
[[User:Bigtukker|Bigtukker]] ([[User talk:Bigtukker|talk]]) 15:57, 6 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Size and weight ==&lt;br /&gt;
&lt;br /&gt;
Unlike core series, it&#039;s not fixed. Pokémon can be lighter/heavier and/or smaller/taller than the usual norm. For example, I have seen a picture of 0.65m/4.8kg Raticate (marked with XS for weight). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:55, 7 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Pikachu can be caught as starter Pokémon==&lt;br /&gt;
As seen in this picture a player can get pikachu by walking away from the other three https://pbs.twimg.com/media/Cm3wRieW8AA0cgM.jpg:large [[User:Veilor|Veilor]] ([[User talk:Veilor|talk]]) 22:39, 8 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eeveelutions ==&lt;br /&gt;
&lt;br /&gt;
The article currently says that eevee evolves based on its moves but that doesn&#039;t seem to be the case based on the data being compiled [https://www.reddit.com/r/pokemongo/comments/4s135q/lets_test_how_the_eeveelution_system_works/ here] {{unsigned|Spexile}}&lt;br /&gt;
:I read the post and thought I maybe understood what it wanted, but then I looked at the data spreadsheet and it pretty much stopped making all sense to me... The only thing I can understand from it is that, yes, it does appear Eevee&#039;s evolution criteria is not just the move it knows. Beyond that, I don&#039;t know it&#039;ll even be &#039;&#039;possible&#039;&#039; to draw any conclusions from that spreadsheet. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:24, 9 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding Available Pokemon and Items ==&lt;br /&gt;
&lt;br /&gt;
Item list should be updated to include the disposable incubators. This user has found them at PokeStops with capability to incubate up to 3 eggs in total, one at a time. Possibility of stronger incubators?&lt;br /&gt;
&lt;br /&gt;
Also, current PokeDex is listing user&#039;s owned pokemon out of available 250. While there have been little to no reports on Generation II Pokemon being seen or caught, it should be noted that the game is listing them as a possibility, likely at higher trainer levels. {{unsigned|Carson3000}}&lt;br /&gt;
:You may want to double-check, are you really looking in the Pokedex (like [https://support.pokemongo.nianticlabs.com/hc/en-us/articles/221958028-Viewing-the-Pok%C3%A9dex here]) when you see something like &amp;quot;X/250&amp;quot;, or are you actually looking at just the Pokemon collection? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 06:13, 11 July 2016 (UTC)&lt;br /&gt;
:(edit conflict; sorry) I don&#039;t think the 250 capacity is (necessarily) any indication of Gen 2 Pokemon in the works. It&#039;s much more plausible, given the game mechanics, that the developers wanted to give people enough capacity to own more than one of each species. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:15, 11 July 2016 (UTC)&lt;br /&gt;
::You can also purchase a Pokémon Storage Upgrade for 200 PokéCoins, so I really don&#039;t think this is a good argument. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:47, 11 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eevee evolution ==&lt;br /&gt;
&lt;br /&gt;
People suggest that it depends on its special move; Body Slam is Jolteon; Swift is Vaporeon and Dig is Flareon. Unfortunately, I cannot test that. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 08:19, 11 July 2016 (UTC)&lt;br /&gt;
:See [[#Eeveelutions]] above. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:25, 11 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Team Descriptions ==&lt;br /&gt;
&lt;br /&gt;
I would if I could... but the descriptions of each team/faction should be listed under the [[Pokémon GO#Teams]] header.&lt;br /&gt;
&lt;br /&gt;
Here they are:&lt;br /&gt;
&lt;br /&gt;
=== Instinct (Yellow) ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Hey! The name&#039;s Spark -- the leader of Team Instinct. Pokemon are creatures with excellent intuition. I bet the secret to their intuition is related to how they&#039;re hatched. Come and join my team! You never lose when you trust your instincts!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Mystic (Blue) ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I am Blanche, leader of Team Mystic. The wisdom of Pokemon is immeasurably deep. I am researching why it is that they evolve. With our calm analysis of every situation, we can&#039;t lose!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Valor (Red) ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;m Candela -- Team Valor&#039;s leader! Pokemon are stronger than humans, and they&#039;re warmhearted, too! I&#039;m researching ways to enhance Pokemon&#039;s natural power in the pursuit of true strength. There&#039;s no doubt that the Pokemon our team have trained at the strongest in battle! Are you ready?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
- Thanks, [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 15:32, 11 July 2016 (UTC)&lt;br /&gt;
:added!--[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 20:06, 11 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Add pictures of items==&lt;br /&gt;
Could someone add the missing pictures of items, I don&#039;t have the permissions to do so. They can be found here: https://imgur.com/a/XNJOA --[[User:PannenkoekenNL|PannenkoekenNL]] ([[User talk:PannenkoekenNL|talk]]) 07:56, 12 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Official Glossary Images ===&lt;br /&gt;
&lt;br /&gt;
The official [https://support.pokemongo.nianticlabs.com/hc/en-us/articles/222049307-Glossary Pokémon Go glossary] has some images that are missing: http://imgur.com/a/bT3Cs Although, some of the images are not transparent... I don&#039;t know why, but wouldn&#039;t the official site have better images?&lt;br /&gt;
&lt;br /&gt;
-- [[User:Rmkane|Rmkane]] ([[User talk:Rmkane|talk]]) 14:25, 12 July 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Egg_cycle&amp;diff=2266078</id>
		<title>Egg cycle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Egg_cycle&amp;diff=2266078"/>
		<updated>2015-04-03T02:07:41Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Prior to Generation V */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;Egg cycle&#039;&#039;&#039; is a unit of time measured in steps that determines how long it will take for a [[Pokémon Egg]] to hatch. The number of Egg cycles required to hatch an Egg is stored in the same number that would be the [[friendship]] value for normal Pokémon;  however, rather than counting up after a cycle, it counts &#039;&#039;down&#039;&#039; toward hatching on reaching 0. In all games since [[Generation V]], the length of an Egg cycle is 257 steps. Prior to Generation V, Egg cycles were 255 steps long.&lt;br /&gt;
&lt;br /&gt;
==Generation V and later==&lt;br /&gt;
Every time an Egg cycle is completed, the Egg cycle count for all Eggs in the player&#039;s [[party]] is decreased by 1 (by 2 if a Pokémon with {{a|Flame Body}} or {{a|Magma Armor}} is also in the party, but not below 0). An Egg is ready to hatch as soon as its Egg cycle count reaches 0. If multiple Eggs are ready to hatch after an Egg cycle ends, the first Egg in the party will hatch immediately, while the remaining Eggs will hatch&amp;amp;mdash;in order and one at a time&amp;amp;mdash;each time the player takes another step.&lt;br /&gt;
&lt;br /&gt;
Using a Hatching Power (from {{DL|Entralink|Pass Powers}} or [[O-Power]]s) will shorten the length of an Egg cycle depending on the strength of the Power used.&lt;br /&gt;
* Weak: 80% (205 steps)&lt;br /&gt;
* Medium: 67% (171 steps)&lt;br /&gt;
* Strong: 50% (129 steps)&lt;br /&gt;
The number of steps walked in the current Egg cycle is also modified by the appropriate multiplier above. When the Hatching Power wears off, the current number of steps walked in the current Egg cycle is divided by the same multiplier.&lt;br /&gt;
&lt;br /&gt;
In {{g|Omega Ruby and Alpha Sapphire}}, Secret Pals at the player&#039;s [[Secret Base]] can decrease an Egg&#039;s current Egg cycle count by half of its base Egg cycle count, rounded up.&lt;br /&gt;
&lt;br /&gt;
==Prior to Generation V==&lt;br /&gt;
Every time an Egg cycle is completed, the game goes through the Eggs in the player&#039;s party in order and performs the following:&lt;br /&gt;
* If the Egg&#039;s Egg cycle count is 0, the Egg hatches and no other Eggs are processed.&lt;br /&gt;
* Otherwise, subtract 1 from the Egg&#039;s cycle count (or 2 if a Pokémon with {{a|Flame Body}} or {{a|Magma Armor}} is also in the party, but not below 0).&lt;br /&gt;
As a consequence of this logic, in order to hatch a given Egg, the player must walk one more Egg cycle than the Egg&#039;s base Egg cycle value. As an example, a new {{p|Magikarp}} Egg has an Egg cycle value of 5, but the player must walk 6 Egg cycles in order to hatch it. By the same token, if a Pokémon with {{a|Flame Body}} or {{a|Magma Armor}} is in the party, instead of an Egg taking &amp;lt;code&amp;gt;base_Egg_cycles / 2&amp;lt;/code&amp;gt; (rounded up) Egg cycles to hatch, &amp;lt;code&amp;gt;base_Egg_cycles / 2 + 1&amp;lt;/code&amp;gt; (rounded up) Egg cycles must be walked.&lt;br /&gt;
&lt;br /&gt;
When an Egg is received from the Day Care Man, the counter for the current number of steps taken in the current Egg cycle is reset to 0.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
The quote shown from the table below depends solely on the Egg cycle value in the Egg&#039;s Pokémon data structure. That is, since, prior to Generation V, the number of Egg cycles remaining for the player to walk before an Egg hatches is one greater than the value in the Egg&#039;s data structure, the maximum number of Egg cycles the player must walk is not the maximum shown in the leftmost cell, but one greater than that value. As an example, in {{game|Diamond and Pearl|s}}, a new {{p|Magikarp}} Egg has a base 5 Egg cycles and will show the quote &#039;&#039;&amp;quot;Sounds can be heard coming from inside! It will hatch soon!&amp;quot;&#039;&#039; on its summary screen, but the player will have to walk 6 Egg cycles before the Egg will hatch.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; width:50%; border: 3px solid #{{unknown color dark}}; background: #{{unknown color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{unknown color light}}&amp;quot; | Egg cycles&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generation II&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generation III&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generations IV and V&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{unknown color light}}&amp;quot; | Generation VI&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 5 or fewer&lt;br /&gt;
| It&#039;s making sounds inside. It&#039;s going to hatch soon!&lt;br /&gt;
| It&#039;s making sounds! It&#039;s about to hatch!&lt;br /&gt;
| Sounds can be heard coming from inside! It will hatch soon!&lt;br /&gt;
| Sounds can be heard coming from inside! This Egg will hatch soon!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 6-10&lt;br /&gt;
| It moves around inside sometimes. It must be close to hatching. &lt;br /&gt;
| It moves occasionally. It should hatch soon.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|It appears to move occasionally. It may be close to hatching.&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 11-40&lt;br /&gt;
| Wonder what&#039;s inside? It needs more time, though.&lt;br /&gt;
| What will hatch from this? It will take some time.&lt;br /&gt;
| What will hatch from this? It doesn&#039;t seem close to hatching.&lt;br /&gt;
| What Pokémon will hatch from this Egg? It doesn&#039;t seem close to hatching.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}; {{roundybl|5px}}&amp;quot; | 41 or more&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | This &amp;lt;sc&amp;gt;Egg&amp;lt;/sc&amp;gt; needs a lot more time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | It looks like this &amp;lt;sc&amp;gt;Egg&amp;lt;/sc&amp;gt; will take a long time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | It looks like this Egg will take a long time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybr|5px}}&amp;quot; | It looks as though this Egg will take a long time yet to hatch.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by base Egg cycles==&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; border: 3px solid #{{unknown color dark}}; background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background-color:#{{unknown color light}}&amp;quot; | #&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background:#{{unknown color light}}&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background-color:#{{unknown color light}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Egg Group 1&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Egg Group 2&lt;br /&gt;
! style=&amp;quot;background-color:#{{unknown color light}}&amp;quot; | Cycles&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background-color:#{{unknown color light}}&amp;quot; | Steps&lt;br /&gt;
{{eggcyc|001|Bulbasaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|002|Ivysaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|003|Venusaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|004|Charmander|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|005|Charmeleon|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|006|Charizard|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|007|Squirtle|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|008|Wartortle|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|009|Blastoise|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|010|Caterpie|Bug||11}}&lt;br /&gt;
{{eggcyc|011|Metapod|Bug||11}}&lt;br /&gt;
{{eggcyc|012|Butterfree|Bug||11}}&lt;br /&gt;
{{eggcyc|013|Weedle|Bug||11}}&lt;br /&gt;
{{eggcyc|014|Kakuna|Bug||11}}&lt;br /&gt;
{{eggcyc|015|Beedrill|Bug||11}}&lt;br /&gt;
{{eggcyc|016|Pidgey|Flying||16}}&lt;br /&gt;
{{eggcyc|017|Pidgeotto|Flying||16}}&lt;br /&gt;
{{eggcyc|018|Pidgeot|Flying||16}}&lt;br /&gt;
{{eggcyc|019|Rattata|Field||16}}&lt;br /&gt;
{{eggcyc|020|Raticate|Field||16}}&lt;br /&gt;
{{eggcyc|021|Spearow|Flying||16}}&lt;br /&gt;
{{eggcyc|022|Fearow|Flying||16}}&lt;br /&gt;
{{eggcyc|023|Ekans|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|024|Arbok|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|172|Pichu|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|025|Pikachu|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|026|Raichu|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|027|Sandshrew|Field||21}}&lt;br /&gt;
{{eggcyc|028|Sandslash|Field||21}}&lt;br /&gt;
{{eggcyc|029|Nidoran♀|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|030|Nidorina|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|031|Nidoqueen|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|032|Nidoran♂|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|033|Nidorino|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|034|Nidoking|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|173|Cleffa|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|035|Clefairy|Fairy||21}}&lt;br /&gt;
{{eggcyc|036|Clefable|Fairy||21}}&lt;br /&gt;
{{eggcyc|037|Vulpix|Field||21}}&lt;br /&gt;
{{eggcyc|038|Ninetales|Field||21}}&lt;br /&gt;
{{eggcyc|174|Igglybuff|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|039|Jigglypuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|040|Wigglytuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|041|Zubat|Flying||16}}&lt;br /&gt;
{{eggcyc|042|Golbat|Flying||16}}&lt;br /&gt;
{{eggcyc|169|Crobat|Flying||16}}&lt;br /&gt;
{{eggcyc|043|Oddish|Grass||21}}&lt;br /&gt;
{{eggcyc|044|Gloom|Grass||21}}&lt;br /&gt;
{{eggcyc|045|Vileplume|Grass||21}}&lt;br /&gt;
{{eggcyc|182|Bellossom|Grass||21}}&lt;br /&gt;
{{eggcyc|046|Paras|Bug|Grass|21}}&lt;br /&gt;
{{eggcyc|047|Parasect|Bug|Grass|21}}&lt;br /&gt;
{{eggcyc|048|Venonat|Bug||21}}&lt;br /&gt;
{{eggcyc|049|Venomoth|Bug||21}}&lt;br /&gt;
{{eggcyc|050|Diglett|Field||21}}&lt;br /&gt;
{{eggcyc|051|Dugtrio|Field||21}}&lt;br /&gt;
{{eggcyc|052|Meowth|Field||21}}&lt;br /&gt;
{{eggcyc|053|Persian|Field||21}}&lt;br /&gt;
{{eggcyc|054|Psyduck|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|055|Golduck|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|056|Mankey|Field||21}}&lt;br /&gt;
{{eggcyc|057|Primeape|Field||21}}&lt;br /&gt;
{{eggcyc|058|Growlithe|Field||21}}&lt;br /&gt;
{{eggcyc|059|Arcanine|Field||21}}&lt;br /&gt;
{{eggcyc|060|Poliwag|Water 1||21}}&lt;br /&gt;
{{eggcyc|061|Poliwhirl|Water 1||21}}&lt;br /&gt;
{{eggcyc|062|Poliwrath|Water 1||21}}&lt;br /&gt;
{{eggcyc|186|Politoed|Water 1||21}}&lt;br /&gt;
{{eggcyc|063|Abra|Human-Like||21}}&lt;br /&gt;
{{eggcyc|064|Kadabra|Human-Like||21}}&lt;br /&gt;
{{eggcyc|065|Alakazam|Human-Like||21}}&lt;br /&gt;
{{eggcyc|066|Machop|Human-Like||21}}&lt;br /&gt;
{{eggcyc|067|Machoke|Human-Like||21}}&lt;br /&gt;
{{eggcyc|068|Machamp|Human-Like||21}}&lt;br /&gt;
{{eggcyc|069|Bellsprout|Grass||21}}&lt;br /&gt;
{{eggcyc|070|Weepinbell|Grass||21}}&lt;br /&gt;
{{eggcyc|071|Victreebel|Grass||21}}&lt;br /&gt;
{{eggcyc|072|Tentacool|Water 3||21}}&lt;br /&gt;
{{eggcyc|073|Tentacruel|Water 3||21}}&lt;br /&gt;
{{eggcyc|074|Geodude|Mineral||16}}&lt;br /&gt;
{{eggcyc|075|Graveler|Mineral||16}}&lt;br /&gt;
{{eggcyc|076|Golem|Mineral||16}}&lt;br /&gt;
{{eggcyc|077|Ponyta|Field||21}}&lt;br /&gt;
{{eggcyc|078|Rapidash|Field||21}}&lt;br /&gt;
{{eggcyc|079|Slowpoke|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|080|Slowbro|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|199|Slowking|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|081|Magnemite|Mineral||21}}&lt;br /&gt;
{{eggcyc|082|Magneton|Mineral||21}}&lt;br /&gt;
{{eggcyc|462|Magnezone|Mineral||21}}&lt;br /&gt;
{{eggcyc|083|Farfetch&#039;d|Flying|Field|21}}&lt;br /&gt;
{{eggcyc|084|Doduo|Flying||21}}&lt;br /&gt;
{{eggcyc|085|Dodrio|Flying||21}}&lt;br /&gt;
{{eggcyc|086|Seel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|087|Dewgong|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|088|Grimer|Amorphous||21}}&lt;br /&gt;
{{eggcyc|089|Muk|Amorphous||21}}&lt;br /&gt;
{{eggcyc|090|Shellder|Water 3||21}}&lt;br /&gt;
{{eggcyc|091|Cloyster|Water 3||21}}&lt;br /&gt;
{{eggcyc|092|Gastly|Amorphous||21}}&lt;br /&gt;
{{eggcyc|093|Haunter|Amorphous||21}}&lt;br /&gt;
{{eggcyc|094|Gengar|Amorphous||21}}&lt;br /&gt;
{{eggcyc|095|Onix|Mineral||26}}&lt;br /&gt;
{{eggcyc|208|Steelix|Mineral||26}}&lt;br /&gt;
{{eggcyc|096|Drowzee|Human-Like||21}}&lt;br /&gt;
{{eggcyc|097|Hypno|Human-Like||21}}&lt;br /&gt;
{{eggcyc|098|Krabby|Water 3||21}}&lt;br /&gt;
{{eggcyc|099|Kingler|Water 3||21}}&lt;br /&gt;
{{eggcyc|100|Voltorb|Mineral||21}}&lt;br /&gt;
{{eggcyc|101|Electrode|Mineral||21}}&lt;br /&gt;
{{eggcyc|102|Exeggcute|Grass||21}}&lt;br /&gt;
{{eggcyc|103|Exeggutor|Grass||21}}&lt;br /&gt;
{{eggcyc|104|Cubone|Monster||21}}&lt;br /&gt;
{{eggcyc|105|Marowak|Monster||21}}&lt;br /&gt;
{{eggcyc|236|Tyrogue|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|106|Hitmonlee|Human-Like||26}}&lt;br /&gt;
{{eggcyc|107|Hitmonchan|Human-Like||26}}&lt;br /&gt;
{{eggcyc|237|Hitmontop|Human-Like||26}}&lt;br /&gt;
{{eggcyc|108|Lickitung|Monster||21}}&lt;br /&gt;
{{eggcyc|463|Lickilicky|Monster||21}}&lt;br /&gt;
{{eggcyc|109|Koffing|Amorphous||21}}&lt;br /&gt;
{{eggcyc|110|Weezing|Amorphous||21}}&lt;br /&gt;
{{eggcyc|111|Rhyhorn|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|112|Rhydon|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|464|Rhyperior|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|440|Happiny|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|113|Chansey|Fairy||41}}&lt;br /&gt;
{{eggcyc|242|Blissey|Fairy||41}}&lt;br /&gt;
{{eggcyc|114|Tangela|Grass||21}}&lt;br /&gt;
{{eggcyc|465|Tangrowth|Grass||21}}&lt;br /&gt;
{{eggcyc|115|Kangaskhan|Monster||21}}&lt;br /&gt;
{{eggcyc|116|Horsea|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|117|Seadra|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|230|Kingdra|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|118|Goldeen|Water 2||21}}&lt;br /&gt;
{{eggcyc|119|Seaking|Water 2||21}}&lt;br /&gt;
{{eggcyc|120|Staryu|Water 3||21}}&lt;br /&gt;
{{eggcyc|121|Starmie|Water 3||21}}&lt;br /&gt;
{{eggcyc|439|Mime Jr.|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|122|Mr. Mime|Human-Like||26}}&lt;br /&gt;
{{eggcyc|123|Scyther|Bug||26}}&lt;br /&gt;
{{eggcyc|212|Scizor|Bug||26}}&lt;br /&gt;
{{eggcyc|238|Smoochum|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|124|Jynx|Human-Like||26}}&lt;br /&gt;
{{eggcyc|239|Elekid|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|125|Electabuzz|Human-Like||26}}&lt;br /&gt;
{{eggcyc|466|Electivire|Human-Like||26}}&lt;br /&gt;
{{eggcyc|240|Magby|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|126|Magmar|Human-Like||26}}&lt;br /&gt;
{{eggcyc|467|Magmortar|Human-Like||26}}&lt;br /&gt;
{{eggcyc|127|Pinsir|Bug||26}}&lt;br /&gt;
{{eggcyc|128|Tauros|Field||21}}&lt;br /&gt;
{{eggcyc|129|Magikarp|Water 2|Dragon|6}}&lt;br /&gt;
{{eggcyc|130|Gyarados|Water 2|Dragon|6}}&lt;br /&gt;
{{eggcyc|131|Lapras|Monster|Water 1|41}}&lt;br /&gt;
{{eggcyc|132|Ditto|Ditto||21}}&lt;br /&gt;
{{eggcyc|133|Eevee|Field||36}}&lt;br /&gt;
{{eggcyc|134|Vaporeon|Field||36}}&lt;br /&gt;
{{eggcyc|135|Jolteon|Field||36}}&lt;br /&gt;
{{eggcyc|136|Flareon|Field||36}}&lt;br /&gt;
{{eggcyc|196|Espeon|Field||36}}&lt;br /&gt;
{{eggcyc|197|Umbreon|Field||36}}&lt;br /&gt;
{{eggcyc|470|Leafeon|Field||36}}&lt;br /&gt;
{{eggcyc|471|Glaceon|Field||36}}&lt;br /&gt;
{{eggcyc|700|Sylveon|Field||36}}&lt;br /&gt;
{{eggcyc|137|Porygon|Mineral||21}}&lt;br /&gt;
{{eggcyc|233|Porygon2|Mineral||21}}&lt;br /&gt;
{{eggcyc|474|Porygon-Z|Mineral||21}}&lt;br /&gt;
{{eggcyc|138|Omanyte|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|139|Omastar|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|140|Kabuto|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|141|Kabutops|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|142|Aerodactyl|Flying||31}}&lt;br /&gt;
{{eggcyc|446|Munchlax|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|143|Snorlax|Monster||41}}&lt;br /&gt;
{{eggcyc|144|Articuno|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|145|Zapdos|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|146|Moltres|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|147|Dratini|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|148|Dragonair|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|149|Dragonite|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|150|Mewtwo|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|151|Mew|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|152|Chikorita|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|153|Bayleef|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|154|Meganium|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|155|Cyndaquil|Field||21}}&lt;br /&gt;
{{eggcyc|156|Quilava|Field||21}}&lt;br /&gt;
{{eggcyc|157|Typhlosion|Field||21}}&lt;br /&gt;
{{eggcyc|158|Totodile|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|159|Croconaw|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|160|Feraligatr|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|161|Sentret|Field||16}}&lt;br /&gt;
{{eggcyc|162|Furret|Field||16}}&lt;br /&gt;
{{eggcyc|163|Hoothoot|Flying||16}}&lt;br /&gt;
{{eggcyc|164|Noctowl|Flying||16}}&lt;br /&gt;
{{eggcyc|165|Ledyba|Bug||16}}&lt;br /&gt;
{{eggcyc|166|Ledian|Bug||16}}&lt;br /&gt;
{{eggcyc|167|Spinarak|Bug||16}}&lt;br /&gt;
{{eggcyc|168|Ariados|Bug||16}}&lt;br /&gt;
{{eggcyc|170|Chinchou|Water 2||21}}&lt;br /&gt;
{{eggcyc|171|Lanturn|Water 2||21}}&lt;br /&gt;
{{eggcyc|175|Togepi|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|176|Togetic|Flying|Fairy|11}}&lt;br /&gt;
{{eggcyc|468|Togekiss|Flying|Fairy|11}}&lt;br /&gt;
{{eggcyc|177|Natu|Flying||21}}&lt;br /&gt;
{{eggcyc|178|Xatu|Flying||21}}&lt;br /&gt;
{{eggcyc|179|Mareep|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|180|Flaaffy|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|181|Ampharos|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|298|Azurill|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|183|Marill|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|184|Azumarill|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|438|Bonsly|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|185|Sudowoodo|Mineral||21}}&lt;br /&gt;
{{eggcyc|187|Hoppip|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|188|Skiploom|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|189|Jumpluff|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|190|Aipom|Field||21}}&lt;br /&gt;
{{eggcyc|424|Ambipom|Field||21}}&lt;br /&gt;
{{eggcyc|191|Sunkern|Grass||21}}&lt;br /&gt;
{{eggcyc|192|Sunflora|Grass||21}}&lt;br /&gt;
{{eggcyc|193|Yanma|Bug||21}}&lt;br /&gt;
{{eggcyc|469|Yanmega|Bug||21}}&lt;br /&gt;
{{eggcyc|194|Wooper|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|195|Quagsire|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|198|Murkrow|Flying||21}}&lt;br /&gt;
{{eggcyc|430|Honchkrow|Flying||21}}&lt;br /&gt;
{{eggcyc|200|Misdreavus|Amorphous||26}}&lt;br /&gt;
{{eggcyc|429|Mismagius|Amorphous||26}}&lt;br /&gt;
{{eggcyc|201|Unown|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|360|Wynaut|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|202|Wobbuffet|Amorphous||21}}&lt;br /&gt;
{{eggcyc|203|Girafarig|Field||21}}&lt;br /&gt;
{{eggcyc|204|Pineco|Bug||21}}&lt;br /&gt;
{{eggcyc|205|Forretress|Bug||21}}&lt;br /&gt;
{{eggcyc|206|Dunsparce|Field||21}}&lt;br /&gt;
{{eggcyc|207|Gligar|Bug||21}}&lt;br /&gt;
{{eggcyc|472|Gliscor|Bug||21}}&lt;br /&gt;
{{eggcyc|209|Snubbull|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|210|Granbull|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|211|Qwilfish|Water 2||21}}&lt;br /&gt;
{{eggcyc|213|Shuckle|Bug||21}}&lt;br /&gt;
{{eggcyc|214|Heracross|Bug||26}}&lt;br /&gt;
{{eggcyc|215|Sneasel|Field||21}}&lt;br /&gt;
{{eggcyc|461|Weavile|Field||21}}&lt;br /&gt;
{{eggcyc|216|Teddiursa|Field||21}}&lt;br /&gt;
{{eggcyc|217|Ursaring|Field||21}}&lt;br /&gt;
{{eggcyc|218|Slugma|Amorphous||21}}&lt;br /&gt;
{{eggcyc|219|Magcargo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|220|Swinub|Field||21}}&lt;br /&gt;
{{eggcyc|221|Piloswine|Field||21}}&lt;br /&gt;
{{eggcyc|473|Mamoswine|Field||21}}&lt;br /&gt;
{{eggcyc|222|Corsola|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|223|Remoraid|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|224|Octillery|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|225|Delibird|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|458|Mantyke|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|226|Mantine|Water 1||26}}&lt;br /&gt;
{{eggcyc|227|Skarmory|Flying||26}}&lt;br /&gt;
{{eggcyc|228|Houndour|Field||21}}&lt;br /&gt;
{{eggcyc|229|Houndoom|Field||21}}&lt;br /&gt;
{{eggcyc|231|Phanpy|Field||21}}&lt;br /&gt;
{{eggcyc|232|Donphan|Field||21}}&lt;br /&gt;
{{eggcyc|234|Stantler|Field||21}}&lt;br /&gt;
{{eggcyc|235|Smeargle|Field||21}}&lt;br /&gt;
{{eggcyc|241|Miltank|Field||21}}&lt;br /&gt;
{{eggcyc|243|Raikou|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|244|Entei|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|245|Suicune|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|246|Larvitar|Monster||41}}&lt;br /&gt;
{{eggcyc|247|Pupitar|Monster||41}}&lt;br /&gt;
{{eggcyc|248|Tyranitar|Monster||41}}&lt;br /&gt;
{{eggcyc|249|Lugia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|250|Ho-Oh|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|251|Celebi|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|252|Treecko|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|253|Grovyle|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|254|Sceptile|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|255|Torchic|Field||21}}&lt;br /&gt;
{{eggcyc|256|Combusken|Field||21}}&lt;br /&gt;
{{eggcyc|257|Blaziken|Field||21}}&lt;br /&gt;
{{eggcyc|258|Mudkip|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|259|Marshtomp|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|260|Swampert|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|261|Poochyena|Field||16}}&lt;br /&gt;
{{eggcyc|262|Mightyena|Field||16}}&lt;br /&gt;
{{eggcyc|263|Zigzagoon|Field||16}}&lt;br /&gt;
{{eggcyc|264|Linoone|Field||16}}&lt;br /&gt;
{{eggcyc|265|Wurmple|Bug||16}}&lt;br /&gt;
{{eggcyc|266|Silcoon|Bug||16}}&lt;br /&gt;
{{eggcyc|267|Beautifly|Bug||16}}&lt;br /&gt;
{{eggcyc|268|Cascoon|Bug||16}}&lt;br /&gt;
{{eggcyc|269|Dustox|Bug||16}}&lt;br /&gt;
{{eggcyc|270|Lotad|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|271|Lombre|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|272|Ludicolo|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|273|Seedot|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|274|Nuzleaf|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|275|Shiftry|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|276|Taillow|Flying||16}}&lt;br /&gt;
{{eggcyc|277|Swellow|Flying||16}}&lt;br /&gt;
{{eggcyc|278|Wingull|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|279|Pelipper|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|280|Ralts|Amorphous||21}}&lt;br /&gt;
{{eggcyc|281|Kirlia|Amorphous||21}}&lt;br /&gt;
{{eggcyc|282|Gardevoir|Amorphous||21}}&lt;br /&gt;
{{eggcyc|475|Gallade|Amorphous||21}}&lt;br /&gt;
{{eggcyc|283|Surskit|Water 1|Bug|16}}&lt;br /&gt;
{{eggcyc|284|Masquerain|Water 1|Bug|16}}&lt;br /&gt;
{{eggcyc|285|Shroomish|Fairy|Grass|16}}&lt;br /&gt;
{{eggcyc|286|Breloom|Fairy|Grass|16}}&lt;br /&gt;
{{eggcyc|287|Slakoth|Field||16}}&lt;br /&gt;
{{eggcyc|288|Vigoroth|Field||16}}&lt;br /&gt;
{{eggcyc|289|Slaking|Field||16}}&lt;br /&gt;
{{eggcyc|290|Nincada|Bug||16}}&lt;br /&gt;
{{eggcyc|291|Ninjask|Bug||16}}&lt;br /&gt;
{{eggcyc|292|Shedinja|Mineral||16}}&lt;br /&gt;
{{eggcyc|293|Whismur|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|294|Loudred|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|295|Exploud|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|296|Makuhita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|297|Hariyama|Human-Like||21}}&lt;br /&gt;
{{eggcyc|299|Nosepass|Mineral||21}}&lt;br /&gt;
{{eggcyc|476|Probopass|Mineral||21}}&lt;br /&gt;
{{eggcyc|300|Skitty|Field|Fairy|16}}&lt;br /&gt;
{{eggcyc|301|Delcatty|Field|Fairy|16}}&lt;br /&gt;
{{eggcyc|302|Sableye|Human-Like||26}}&lt;br /&gt;
{{eggcyc|303|Mawile|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|304|Aron|Monster||36}}&lt;br /&gt;
{{eggcyc|305|Lairon|Monster||36}}&lt;br /&gt;
{{eggcyc|306|Aggron|Monster||36}}&lt;br /&gt;
{{eggcyc|307|Meditite|Human-Like||21}}&lt;br /&gt;
{{eggcyc|308|Medicham|Human-Like||21}}&lt;br /&gt;
{{eggcyc|309|Electrike|Field||21}}&lt;br /&gt;
{{eggcyc|310|Manectric|Field||21}}&lt;br /&gt;
{{eggcyc|311|Plusle|Fairy||21}}&lt;br /&gt;
{{eggcyc|312|Minun|Fairy||21}}&lt;br /&gt;
{{eggcyc|313|Volbeat|Bug|Human-Like|16}}&lt;br /&gt;
{{eggcyc|314|Illumise|Bug|Human-Like|16}}&lt;br /&gt;
{{eggcyc|406|Budew|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|315|Roselia|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|407|Roserade|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|316|Gulpin|Amorphous||21}}&lt;br /&gt;
{{eggcyc|317|Swalot|Amorphous||21}}&lt;br /&gt;
{{eggcyc|318|Carvanha|Water 2||21}}&lt;br /&gt;
{{eggcyc|319|Sharpedo|Water 2||21}}&lt;br /&gt;
{{eggcyc|320|Wailmer|Field|Water 2|41}}&lt;br /&gt;
{{eggcyc|321|Wailord|Field|Water 2|41}}&lt;br /&gt;
{{eggcyc|322|Numel|Field||21}}&lt;br /&gt;
{{eggcyc|323|Camerupt|Field||21}}&lt;br /&gt;
{{eggcyc|324|Torkoal|Field||21}}&lt;br /&gt;
{{eggcyc|325|Spoink|Field||21}}&lt;br /&gt;
{{eggcyc|326|Grumpig|Field||21}}&lt;br /&gt;
{{eggcyc|327|Spinda|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|328|Trapinch|Bug||21}}&lt;br /&gt;
{{eggcyc|329|Vibrava|Bug||21}}&lt;br /&gt;
{{eggcyc|330|Flygon|Bug||21}}&lt;br /&gt;
{{eggcyc|331|Cacnea|Grass|Human-Like|21}}&lt;br /&gt;
{{eggcyc|332|Cacturne|Grass|Human-Like|21}}&lt;br /&gt;
{{eggcyc|333|Swablu|Flying|Dragon|21}}&lt;br /&gt;
{{eggcyc|334|Altaria|Flying|Dragon|21}}&lt;br /&gt;
{{eggcyc|335|Zangoose|Field||21}}&lt;br /&gt;
{{eggcyc|336|Seviper|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|337|Lunatone|Mineral||26}}&lt;br /&gt;
{{eggcyc|338|Solrock|Mineral||26}}&lt;br /&gt;
{{eggcyc|339|Barboach|Water 2||21}}&lt;br /&gt;
{{eggcyc|340|Whiscash|Water 2||21}}&lt;br /&gt;
{{eggcyc|341|Corphish|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|342|Crawdaunt|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|343|Baltoy|Mineral||21}}&lt;br /&gt;
{{eggcyc|344|Claydol|Mineral||21}}&lt;br /&gt;
{{eggcyc|345|Lileep|Water 3||31}}&lt;br /&gt;
{{eggcyc|346|Cradily|Water 3||31}}&lt;br /&gt;
{{eggcyc|347|Anorith|Water 3||31}}&lt;br /&gt;
{{eggcyc|348|Armaldo|Water 3||31}}&lt;br /&gt;
{{eggcyc|349|Feebas|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|350|Milotic|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|351|Castform|Fairy|Amorphous|26}}&lt;br /&gt;
{{eggcyc|352|Kecleon|Field||21}}&lt;br /&gt;
{{eggcyc|353|Shuppet|Amorphous||26}}&lt;br /&gt;
{{eggcyc|354|Banette|Amorphous||26}}&lt;br /&gt;
{{eggcyc|355|Duskull|Amorphous||26}}&lt;br /&gt;
{{eggcyc|356|Dusclops|Amorphous||26}}&lt;br /&gt;
{{eggcyc|477|Dusknoir|Amorphous||26}}&lt;br /&gt;
{{eggcyc|357|Tropius|Monster|Grass|26}}&lt;br /&gt;
{{eggcyc|433|Chingling|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|358|Chimecho|Amorphous||26}}&lt;br /&gt;
{{eggcyc|359|Absol|Field||26}}&lt;br /&gt;
{{eggcyc|361|Snorunt|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|362|Glalie|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|478|Froslass|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|363|Spheal|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|364|Sealeo|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|365|Walrein|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|366|Clamperl|Water 1||21}}&lt;br /&gt;
{{eggcyc|367|Huntail|Water 1||21}}&lt;br /&gt;
{{eggcyc|368|Gorebyss|Water 1||21}}&lt;br /&gt;
{{eggcyc|369|Relicanth|Water 1|Water 2|41}}&lt;br /&gt;
{{eggcyc|370|Luvdisc|Water 2||21}}&lt;br /&gt;
{{eggcyc|371|Bagon|Dragon||41}}&lt;br /&gt;
{{eggcyc|372|Shelgon|Dragon||41}}&lt;br /&gt;
{{eggcyc|373|Salamence|Dragon||41}}&lt;br /&gt;
{{eggcyc|374|Beldum|Mineral||41}}&lt;br /&gt;
{{eggcyc|375|Metang|Mineral||41}}&lt;br /&gt;
{{eggcyc|376|Metagross|Mineral||41}}&lt;br /&gt;
{{eggcyc|377|Regirock|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|378|Regice|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|379|Registeel|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|380|Latias|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|381|Latios|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|382|Kyogre|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|383|Groudon|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|384|Rayquaza|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|385|Jirachi|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|386|Deoxys|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|387|Turtwig|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|388|Grotle|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|389|Torterra|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|390|Chimchar|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|391|Monferno|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|392|Infernape|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|393|Piplup|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|394|Prinplup|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|395|Empoleon|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|396|Starly|Flying||16}}&lt;br /&gt;
{{eggcyc|397|Staravia|Flying||16}}&lt;br /&gt;
{{eggcyc|398|Staraptor|Flying||16}}&lt;br /&gt;
{{eggcyc|399|Bidoof|Water 1|Field|16}}&lt;br /&gt;
{{eggcyc|400|Bibarel|Water 1|Field|16}}&lt;br /&gt;
{{eggcyc|401|Kricketot|Bug||16}}&lt;br /&gt;
{{eggcyc|402|Kricketune|Bug||16}}&lt;br /&gt;
{{eggcyc|403|Shinx|Field||21}}&lt;br /&gt;
{{eggcyc|404|Luxio|Field||21}}&lt;br /&gt;
{{eggcyc|405|Luxray|Field||21}}&lt;br /&gt;
{{eggcyc|408|Cranidos|Monster||31}}&lt;br /&gt;
{{eggcyc|409|Rampardos|Monster||31}}&lt;br /&gt;
{{eggcyc|410|Shieldon|Monster||31}}&lt;br /&gt;
{{eggcyc|411|Bastiodon|Monster||31}}&lt;br /&gt;
{{eggcyc|412|Burmy|Bug||16}}&lt;br /&gt;
{{eggcyc|413|Wormadam|Bug||16}}&lt;br /&gt;
{{eggcyc|414|Mothim|Bug||16}}&lt;br /&gt;
{{eggcyc|415|Combee|Bug||16}}&lt;br /&gt;
{{eggcyc|416|Vespiquen|Bug||16}}&lt;br /&gt;
{{eggcyc|417|Pachirisu|Field|Fairy|11}}&lt;br /&gt;
{{eggcyc|418|Buizel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|419|Floatzel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|420|Cherubi|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|421|Cherrim|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|422|Shellos|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|423|Gastrodon|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|425|Drifloon|Amorphous||31}}&lt;br /&gt;
{{eggcyc|426|Drifblim|Amorphous||31}}&lt;br /&gt;
{{eggcyc|427|Buneary|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|428|Lopunny|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|431|Glameow|Field||21}}&lt;br /&gt;
{{eggcyc|432|Purugly|Field||21}}&lt;br /&gt;
{{eggcyc|434|Stunky|Field||21}}&lt;br /&gt;
{{eggcyc|435|Skuntank|Field||21}}&lt;br /&gt;
{{eggcyc|436|Bronzor|Mineral||21}}&lt;br /&gt;
{{eggcyc|437|Bronzong|Mineral||21}}&lt;br /&gt;
{{eggcyc|441|Chatot|Flying||21}}&lt;br /&gt;
{{eggcyc|442|Spiritomb|Amorphous||31}}&lt;br /&gt;
{{eggcyc|443|Gible|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|444|Gabite|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|445|Garchomp|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|447|Riolu|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|448|Lucario|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|449|Hippopotas|Field||31}}&lt;br /&gt;
{{eggcyc|450|Hippowdon|Field||31}}&lt;br /&gt;
{{eggcyc|451|Skorupi|Bug|Water 3|21}}&lt;br /&gt;
{{eggcyc|452|Drapion|Bug|Water 3|21}}&lt;br /&gt;
{{eggcyc|453|Croagunk|Human-Like||11}}&lt;br /&gt;
{{eggcyc|454|Toxicroak|Human-Like||11}}&lt;br /&gt;
{{eggcyc|455|Carnivine|Grass||26}}&lt;br /&gt;
{{eggcyc|456|Finneon|Water 2||21}}&lt;br /&gt;
{{eggcyc|457|Lumineon|Water 2||21}}&lt;br /&gt;
{{eggcyc|459|Snover|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|460|Abomasnow|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|479|Rotom|Amorphous||21}}&lt;br /&gt;
{{eggcyc|480|Uxie|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|481|Mesprit|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|482|Azelf|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|483|Dialga|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|484|Palkia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|485|Heatran|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|486|Regigigas|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|487|Giratina|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|488|Cresselia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|489|Phione|Water 1|Fairy|41}}&lt;br /&gt;
{{eggcyc|490|Manaphy|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|491|Darkrai|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|492|Shaymin|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|493|Arceus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|494|Victini|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|495|Snivy|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|496|Servine|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|497|Serperior|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|498|Tepig|Field||21}}&lt;br /&gt;
{{eggcyc|499|Pignite|Field||21}}&lt;br /&gt;
{{eggcyc|500|Emboar|Field||21}}&lt;br /&gt;
{{eggcyc|501|Oshawott|Field||21}}&lt;br /&gt;
{{eggcyc|502|Dewott|Field||21}}&lt;br /&gt;
{{eggcyc|503|Samurott|Field||21}}&lt;br /&gt;
{{eggcyc|504|Patrat|Field||16}}&lt;br /&gt;
{{eggcyc|505|Watchog|Field||16}}&lt;br /&gt;
{{eggcyc|506|Lillipup|Field||16}}&lt;br /&gt;
{{eggcyc|507|Herdier|Field||16}}&lt;br /&gt;
{{eggcyc|508|Stoutland|Field||16}}&lt;br /&gt;
{{eggcyc|509|Purrloin|Field||21}}&lt;br /&gt;
{{eggcyc|510|Liepard|Field||21}}&lt;br /&gt;
{{eggcyc|511|Pansage|Field||21}}&lt;br /&gt;
{{eggcyc|512|Simisage|Field||21}}&lt;br /&gt;
{{eggcyc|513|Pansear|Field||21}}&lt;br /&gt;
{{eggcyc|514|Simisear|Field||21}}&lt;br /&gt;
{{eggcyc|515|Panpour|Field||21}}&lt;br /&gt;
{{eggcyc|516|Simipour|Field||21}}&lt;br /&gt;
{{eggcyc|517|Munna|Field||11}}&lt;br /&gt;
{{eggcyc|518|Musharna|Field||11}}&lt;br /&gt;
{{eggcyc|519|Pidove|Flying||16}}&lt;br /&gt;
{{eggcyc|520|Tranquill|Flying||16}}&lt;br /&gt;
{{eggcyc|521|Unfezant|Flying||16}}&lt;br /&gt;
{{eggcyc|522|Blitzle|Field||21}}&lt;br /&gt;
{{eggcyc|523|Zebstrika|Field||21}}&lt;br /&gt;
{{eggcyc|524|Roggenrola|Mineral||16}}&lt;br /&gt;
{{eggcyc|525|Boldore|Mineral||16}}&lt;br /&gt;
{{eggcyc|526|Gigalith|Mineral||16}}&lt;br /&gt;
{{eggcyc|527|Woobat|Field|Flying|16}}&lt;br /&gt;
{{eggcyc|528|Swoobat|Field|Flying|16}}&lt;br /&gt;
{{eggcyc|529|Drilbur|Field||21}}&lt;br /&gt;
{{eggcyc|530|Excadrill|Field||21}}&lt;br /&gt;
{{eggcyc|531|Audino|Fairy||21}}&lt;br /&gt;
{{eggcyc|532|Timburr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|533|Gurdurr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|534|Conkeldurr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|535|Tympole|Water 1||21}}&lt;br /&gt;
{{eggcyc|536|Palpitoad|Water 1||21}}&lt;br /&gt;
{{eggcyc|537|Seismitoad|Water 1||21}}&lt;br /&gt;
{{eggcyc|538|Throh|Human-Like||21}}&lt;br /&gt;
{{eggcyc|539|Sawk|Human-Like||21}}&lt;br /&gt;
{{eggcyc|540|Sewaddle|Bug||16}}&lt;br /&gt;
{{eggcyc|541|Swadloon|Bug||16}}&lt;br /&gt;
{{eggcyc|542|Leavanny|Bug||16}}&lt;br /&gt;
{{eggcyc|543|Venipede|Bug||16}}&lt;br /&gt;
{{eggcyc|544|Whirlipede|Bug||16}}&lt;br /&gt;
{{eggcyc|545|Scolipede|Bug||16}}&lt;br /&gt;
{{eggcyc|546|Cottonee|Grass|Fairy|21}}&lt;br /&gt;
{{eggcyc|547|Whimsicott|Grass|Fairy|21}}&lt;br /&gt;
{{eggcyc|548|Petilil|Grass||21}}&lt;br /&gt;
{{eggcyc|549|Lilligant|Grass||21}}&lt;br /&gt;
{{eggcyc|550|Basculin|Water 2||41}}&lt;br /&gt;
{{eggcyc|551|Sandile|Field||21}}&lt;br /&gt;
{{eggcyc|552|Krokorok|Field||21}}&lt;br /&gt;
{{eggcyc|553|Krookodile|Field||21}}&lt;br /&gt;
{{eggcyc|554|Darumaka|Field||21}}&lt;br /&gt;
{{eggcyc|555|Darmanitan|Field||21}}&lt;br /&gt;
{{eggcyc|556|Maractus|Grass||21}}&lt;br /&gt;
{{eggcyc|557|Dwebble|Bug|Mineral|21}}&lt;br /&gt;
{{eggcyc|558|Crustle|Bug|Mineral|21}}&lt;br /&gt;
{{eggcyc|559|Scraggy|Field|Dragon|16}}&lt;br /&gt;
{{eggcyc|560|Scrafty|Field|Dragon|16}}&lt;br /&gt;
{{eggcyc|561|Sigilyph|Flying||21}}&lt;br /&gt;
{{eggcyc|562|Yamask|Mineral|Amorphous|26}}&lt;br /&gt;
{{eggcyc|563|Cofagrigus|Mineral|Amorphous|26}}&lt;br /&gt;
{{eggcyc|564|Tirtouga|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|565|Carracosta|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|566|Archen|Flying|Water 3|31}}&lt;br /&gt;
{{eggcyc|567|Archeops|Flying|Water 3|31}}&lt;br /&gt;
{{eggcyc|568|Trubbish|Mineral||21}}&lt;br /&gt;
{{eggcyc|569|Garbodor|Mineral||21}}&lt;br /&gt;
{{eggcyc|570|Zorua|Field||26}}&lt;br /&gt;
{{eggcyc|571|Zoroark|Field||26}}&lt;br /&gt;
{{eggcyc|572|Minccino|Field||16}}&lt;br /&gt;
{{eggcyc|573|Cinccino|Field||16}}&lt;br /&gt;
{{eggcyc|574|Gothita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|575|Gothorita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|576|Gothitelle|Human-Like||21}}&lt;br /&gt;
{{eggcyc|577|Solosis|Amorphous||21}}&lt;br /&gt;
{{eggcyc|578|Duosion|Amorphous||21}}&lt;br /&gt;
{{eggcyc|579|Reuniclus|Amorphous||21}}&lt;br /&gt;
{{eggcyc|580|Ducklett|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|581|Swanna|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|582|Vanillite|Mineral||21}}&lt;br /&gt;
{{eggcyc|583|Vanillish|Mineral||21}}&lt;br /&gt;
{{eggcyc|584|Vanilluxe|Mineral||21}}&lt;br /&gt;
{{eggcyc|585|Deerling|Field||21}}&lt;br /&gt;
{{eggcyc|586|Sawsbuck|Field||21}}&lt;br /&gt;
{{eggcyc|587|Emolga|Field||21}}&lt;br /&gt;
{{eggcyc|588|Karrablast|Bug||16}}&lt;br /&gt;
{{eggcyc|589|Escavalier|Bug||16}}&lt;br /&gt;
{{eggcyc|590|Foongus|Grass||21}}&lt;br /&gt;
{{eggcyc|591|Amoonguss|Grass||21}}&lt;br /&gt;
{{eggcyc|592|Frillish|Amorphous||21}}&lt;br /&gt;
{{eggcyc|593|Jellicent|Amorphous||21}}&lt;br /&gt;
{{eggcyc|594|Alomomola|Water 1|Water 2|41}}&lt;br /&gt;
{{eggcyc|595|Joltik|Bug||21}}&lt;br /&gt;
{{eggcyc|596|Galvantula|Bug||21}}&lt;br /&gt;
{{eggcyc|597|Ferroseed|Grass|Mineral|21}}&lt;br /&gt;
{{eggcyc|598|Ferrothorn|Grass|Mineral|21}}&lt;br /&gt;
{{eggcyc|599|Klink|Mineral||21}}&lt;br /&gt;
{{eggcyc|600|Klang|Mineral||21}}&lt;br /&gt;
{{eggcyc|601|Klinklang|Mineral||21}}&lt;br /&gt;
{{eggcyc|602|Tynamo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|603|Eelektrik|Amorphous||21}}&lt;br /&gt;
{{eggcyc|604|Eelektross|Amorphous||21}}&lt;br /&gt;
{{eggcyc|605|Elgyem|Human-Like||21}}&lt;br /&gt;
{{eggcyc|606|Beheeyem|Human-Like||21}}&lt;br /&gt;
{{eggcyc|607|Litwick|Amorphous||21}}&lt;br /&gt;
{{eggcyc|608|Lampent|Amorphous||21}}&lt;br /&gt;
{{eggcyc|609|Chandelure|Amorphous||21}}&lt;br /&gt;
{{eggcyc|610|Axew|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|611|Fraxure|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|612|Haxorus|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|613|Cubchoo|Field||21}}&lt;br /&gt;
{{eggcyc|614|Beartic|Field||21}}&lt;br /&gt;
{{eggcyc|615|Cryogonal|Mineral||26}}&lt;br /&gt;
{{eggcyc|616|Shelmet|Bug||16}}&lt;br /&gt;
{{eggcyc|617|Accelgor|Bug||16}}&lt;br /&gt;
{{eggcyc|618|Stunfisk|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|619|Mienfoo|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|620|Mienshao|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|621|Druddigon|Dragon|Monster|31}}&lt;br /&gt;
{{eggcyc|622|Golett|Mineral||26}}&lt;br /&gt;
{{eggcyc|623|Golurk|Mineral||26}}&lt;br /&gt;
{{eggcyc|624|Pawniard|Human-Like||21}}&lt;br /&gt;
{{eggcyc|625|Bisharp|Human-Like||21}}&lt;br /&gt;
{{eggcyc|626|Bouffalant|Field||21}}&lt;br /&gt;
{{eggcyc|627|Rufflet|Flying||21}}&lt;br /&gt;
{{eggcyc|628|Braviary|Flying||21}}&lt;br /&gt;
{{eggcyc|629|Vullaby|Flying||21}}&lt;br /&gt;
{{eggcyc|630|Mandibuzz|Flying||21}}&lt;br /&gt;
{{eggcyc|631|Heatmor|Field||21}}&lt;br /&gt;
{{eggcyc|632|Durant|Bug||21}}&lt;br /&gt;
{{eggcyc|633|Deino|Dragon||41}}&lt;br /&gt;
{{eggcyc|634|Zweilous|Dragon||41}}&lt;br /&gt;
{{eggcyc|635|Hydreigon|Dragon||41}}&lt;br /&gt;
{{eggcyc|636|Larvesta|Bug||41}}&lt;br /&gt;
{{eggcyc|637|Volcarona|Bug||41}}&lt;br /&gt;
{{eggcyc|638|Cobalion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|639|Terrakion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|640|Virizion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|641|Tornadus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|642|Thundurus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|643|Reshiram|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|644|Zekrom|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|645|Landorus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|646|Kyurem|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|647|Keldeo|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|648|Meloetta|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|649|Genesect|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|650|Chespin|Field||21}}&lt;br /&gt;
{{eggcyc|651|Quilladin|Field||21}}&lt;br /&gt;
{{eggcyc|652|Chesnaught|Field||21}}&lt;br /&gt;
{{eggcyc|653|Fennekin|Field||21}}&lt;br /&gt;
{{eggcyc|654|Braixen|Field||21}}&lt;br /&gt;
{{eggcyc|655|Delphox|Field||21}}&lt;br /&gt;
{{eggcyc|656|Froakie|Water 1||21}}&lt;br /&gt;
{{eggcyc|657|Frogadier|Water 1||21}}&lt;br /&gt;
{{eggcyc|658|Greninja|Water 1||21}}&lt;br /&gt;
{{eggcyc|659|Bunnelby|Field||16}}&lt;br /&gt;
{{eggcyc|660|Diggersby|Field||16}}&lt;br /&gt;
{{eggcyc|661|Fletchling|Flying||16}}&lt;br /&gt;
{{eggcyc|662|Fletchinder|Flying||16}}&lt;br /&gt;
{{eggcyc|663|Talonflame|Flying||16}}&lt;br /&gt;
{{eggcyc|664|Scatterbug|Bug||16}}&lt;br /&gt;
{{eggcyc|665|Spewpa|Bug||16}}&lt;br /&gt;
{{eggcyc|666|Vivillon|Bug||16}}&lt;br /&gt;
{{eggcyc|667|Litleo|Field||21}}&lt;br /&gt;
{{eggcyc|668|Pyroar|Field||21}}&lt;br /&gt;
{{eggcyc|669|Flabébé|Fairy||21}}&lt;br /&gt;
{{eggcyc|670|Floette|Fairy||21}}&lt;br /&gt;
{{eggcyc|671|Florges|Fairy||21}}&lt;br /&gt;
{{eggcyc|672|Skiddo|Field||21}}&lt;br /&gt;
{{eggcyc|673|Gogoat|Field||21}}&lt;br /&gt;
{{eggcyc|674|Pancham|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|675|Pangoro|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|676|Furfrou|Field||21}}&lt;br /&gt;
{{eggcyc|677|Espurr|Field||21}}&lt;br /&gt;
{{eggcyc|678|Meowstic|Field||21}}&lt;br /&gt;
{{eggcyc|679|Honedge|Mineral||21}}&lt;br /&gt;
{{eggcyc|680|Doublade|Mineral||21}}&lt;br /&gt;
{{eggcyc|681|Aegislash|Mineral||21}}&lt;br /&gt;
{{eggcyc|682|Spritzee|Fairy||21}}&lt;br /&gt;
{{eggcyc|683|Aromatisse|Fairy||21}}&lt;br /&gt;
{{eggcyc|684|Swirlix|Fairy||21}}&lt;br /&gt;
{{eggcyc|685|Slurpuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|686|Inkay|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|687|Malamar|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|688|Binacle|Water 3||21}}&lt;br /&gt;
{{eggcyc|689|Barbaracle|Water 3||21}}&lt;br /&gt;
{{eggcyc|690|Skrelp|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|691|Dragalge|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|692|Clauncher|Water 1|Water 3|16}}&lt;br /&gt;
{{eggcyc|693|Clawitzer|Water 1|Water 3|16}}&lt;br /&gt;
{{eggcyc|694|Helioptile|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|695|Heliolisk|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|696|Tyrunt|Monster|Dragon|31}}&lt;br /&gt;
{{eggcyc|697|Tyrantrum|Monster|Dragon|31}}&lt;br /&gt;
{{eggcyc|698|Amaura|Monster||31}}&lt;br /&gt;
{{eggcyc|699|Aurorus|Monster||31}}&lt;br /&gt;
{{eggcyc|701|Hawlucha|Human-Like||21}}&lt;br /&gt;
{{eggcyc|702|Dedenne|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|703|Carbink|Fairy|Mineral|26}}&lt;br /&gt;
{{eggcyc|704|Goomy|Dragon||41}}&lt;br /&gt;
{{eggcyc|705|Sliggoo|Dragon||41}}&lt;br /&gt;
{{eggcyc|706|Goodra|Dragon||41}}&lt;br /&gt;
{{eggcyc|707|Klefki|Mineral||21}}&lt;br /&gt;
{{eggcyc|708|Phantump|Grass|Amorphous|21}}&lt;br /&gt;
{{eggcyc|709|Trevenant|Grass|Amorphous|21}}&lt;br /&gt;
{{eggcyc|710|Pumpkaboo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|711|Gourgeist|Amorphous||21}}&lt;br /&gt;
{{eggcyc|712|Bergmite|Monster||21}}&lt;br /&gt;
{{eggcyc|713|Avalugg|Monster||21}}&lt;br /&gt;
{{eggcyc|714|Noibat|Flying||21}}&lt;br /&gt;
{{eggcyc|715|Noivern|Flying||21}}&lt;br /&gt;
{{eggcyc|716|Xerneas|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|717|Yveltal|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|718|Zygarde|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|719|Diancie|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|720|Hoopa|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|721|Volcanion|Undiscovered||121}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 style=&amp;quot;background:#{{unknown color light}}; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[it:Cicli uovo]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Egg_cycle&amp;diff=2266077</id>
		<title>Egg cycle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Egg_cycle&amp;diff=2266077"/>
		<updated>2015-04-03T02:04:19Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Generation V and later */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;Egg cycle&#039;&#039;&#039; is a unit of time measured in steps that determines how long it will take for a [[Pokémon Egg]] to hatch. The number of Egg cycles required to hatch an Egg is stored in the same number that would be the [[friendship]] value for normal Pokémon;  however, rather than counting up after a cycle, it counts &#039;&#039;down&#039;&#039; toward hatching on reaching 0. In all games since [[Generation V]], the length of an Egg cycle is 257 steps. Prior to Generation V, Egg cycles were 255 steps long.&lt;br /&gt;
&lt;br /&gt;
==Generation V and later==&lt;br /&gt;
Every time an Egg cycle is completed, the Egg cycle count for all Eggs in the player&#039;s [[party]] is decreased by 1 (by 2 if a Pokémon with {{a|Flame Body}} or {{a|Magma Armor}} is also in the party, but not below 0). An Egg is ready to hatch as soon as its Egg cycle count reaches 0. If multiple Eggs are ready to hatch after an Egg cycle ends, the first Egg in the party will hatch immediately, while the remaining Eggs will hatch&amp;amp;mdash;in order and one at a time&amp;amp;mdash;each time the player takes another step.&lt;br /&gt;
&lt;br /&gt;
Using a Hatching Power (from {{DL|Entralink|Pass Powers}} or [[O-Power]]s) will shorten the length of an Egg cycle depending on the strength of the Power used.&lt;br /&gt;
* Weak: 80% (205 steps)&lt;br /&gt;
* Medium: 67% (171 steps)&lt;br /&gt;
* Strong: 50% (129 steps)&lt;br /&gt;
The number of steps walked in the current Egg cycle is also modified by the appropriate multiplier above. When the Hatching Power wears off, the current number of steps walked in the current Egg cycle is divided by the same multiplier.&lt;br /&gt;
&lt;br /&gt;
In {{g|Omega Ruby and Alpha Sapphire}}, Secret Pals at the player&#039;s [[Secret Base]] can decrease an Egg&#039;s current Egg cycle count by half of its base Egg cycle count, rounded up.&lt;br /&gt;
&lt;br /&gt;
==Prior to Generation V==&lt;br /&gt;
Every time an Egg cycle is completed, the game goes through the Eggs in the player&#039;s party in order and performs the following:&lt;br /&gt;
* If the Egg&#039;s Egg cycle count is 0, the Egg hatches and no other Eggs are processed.&lt;br /&gt;
* Else, decrement 1 from the Egg&#039;s Egg cycle count (or 2 if a Pokémon with {{a|Flame Body}} or {{a|Magma Armor}} is also in the party, but not below 0).&lt;br /&gt;
As a consequence of this logic, in order to hatch a given Egg, the player must walk one more Egg cycle than the Egg&#039;s base Egg cycle value. As an example, a new {{p|Magikarp}} Egg has an Egg cycle value of 5, but the player must walk 6 Egg cycles in order to hatch it. By the same token, if a Pokémon with {{a|Flame Body}} or {{a|Magma Armor}} is in the party, instead of an Egg taking &amp;lt;code&amp;gt;base_Egg_cycles / 2&amp;lt;/code&amp;gt; (rounded up) Egg cycles to hatch, &amp;lt;code&amp;gt;base_Egg_cycles / 2 + 1&amp;lt;/code&amp;gt; (rounded up) Egg cycles must be walked.&lt;br /&gt;
&lt;br /&gt;
When an Egg is received from the Day Care Man, the counter for the current number of steps taken in the current Egg cycle is reset to 0.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
The quote shown from the table below depends solely on the Egg cycle value in the Egg&#039;s Pokémon data structure. That is, since, prior to Generation V, the number of Egg cycles remaining for the player to walk before an Egg hatches is one greater than the value in the Egg&#039;s data structure, the maximum number of Egg cycles the player must walk is not the maximum shown in the leftmost cell, but one greater than that value. As an example, in {{game|Diamond and Pearl|s}}, a new {{p|Magikarp}} Egg has a base 5 Egg cycles and will show the quote &#039;&#039;&amp;quot;Sounds can be heard coming from inside! It will hatch soon!&amp;quot;&#039;&#039; on its summary screen, but the player will have to walk 6 Egg cycles before the Egg will hatch.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; width:50%; border: 3px solid #{{unknown color dark}}; background: #{{unknown color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{unknown color light}}&amp;quot; | Egg cycles&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generation II&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generation III&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generations IV and V&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{unknown color light}}&amp;quot; | Generation VI&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 5 or fewer&lt;br /&gt;
| It&#039;s making sounds inside. It&#039;s going to hatch soon!&lt;br /&gt;
| It&#039;s making sounds! It&#039;s about to hatch!&lt;br /&gt;
| Sounds can be heard coming from inside! It will hatch soon!&lt;br /&gt;
| Sounds can be heard coming from inside! This Egg will hatch soon!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 6-10&lt;br /&gt;
| It moves around inside sometimes. It must be close to hatching. &lt;br /&gt;
| It moves occasionally. It should hatch soon.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|It appears to move occasionally. It may be close to hatching.&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 11-40&lt;br /&gt;
| Wonder what&#039;s inside? It needs more time, though.&lt;br /&gt;
| What will hatch from this? It will take some time.&lt;br /&gt;
| What will hatch from this? It doesn&#039;t seem close to hatching.&lt;br /&gt;
| What Pokémon will hatch from this Egg? It doesn&#039;t seem close to hatching.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}; {{roundybl|5px}}&amp;quot; | 41 or more&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | This &amp;lt;sc&amp;gt;Egg&amp;lt;/sc&amp;gt; needs a lot more time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | It looks like this &amp;lt;sc&amp;gt;Egg&amp;lt;/sc&amp;gt; will take a long time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | It looks like this Egg will take a long time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybr|5px}}&amp;quot; | It looks as though this Egg will take a long time yet to hatch.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by base Egg cycles==&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; border: 3px solid #{{unknown color dark}}; background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background-color:#{{unknown color light}}&amp;quot; | #&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background:#{{unknown color light}}&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background-color:#{{unknown color light}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Egg Group 1&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Egg Group 2&lt;br /&gt;
! style=&amp;quot;background-color:#{{unknown color light}}&amp;quot; | Cycles&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background-color:#{{unknown color light}}&amp;quot; | Steps&lt;br /&gt;
{{eggcyc|001|Bulbasaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|002|Ivysaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|003|Venusaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|004|Charmander|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|005|Charmeleon|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|006|Charizard|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|007|Squirtle|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|008|Wartortle|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|009|Blastoise|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|010|Caterpie|Bug||11}}&lt;br /&gt;
{{eggcyc|011|Metapod|Bug||11}}&lt;br /&gt;
{{eggcyc|012|Butterfree|Bug||11}}&lt;br /&gt;
{{eggcyc|013|Weedle|Bug||11}}&lt;br /&gt;
{{eggcyc|014|Kakuna|Bug||11}}&lt;br /&gt;
{{eggcyc|015|Beedrill|Bug||11}}&lt;br /&gt;
{{eggcyc|016|Pidgey|Flying||16}}&lt;br /&gt;
{{eggcyc|017|Pidgeotto|Flying||16}}&lt;br /&gt;
{{eggcyc|018|Pidgeot|Flying||16}}&lt;br /&gt;
{{eggcyc|019|Rattata|Field||16}}&lt;br /&gt;
{{eggcyc|020|Raticate|Field||16}}&lt;br /&gt;
{{eggcyc|021|Spearow|Flying||16}}&lt;br /&gt;
{{eggcyc|022|Fearow|Flying||16}}&lt;br /&gt;
{{eggcyc|023|Ekans|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|024|Arbok|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|172|Pichu|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|025|Pikachu|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|026|Raichu|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|027|Sandshrew|Field||21}}&lt;br /&gt;
{{eggcyc|028|Sandslash|Field||21}}&lt;br /&gt;
{{eggcyc|029|Nidoran♀|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|030|Nidorina|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|031|Nidoqueen|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|032|Nidoran♂|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|033|Nidorino|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|034|Nidoking|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|173|Cleffa|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|035|Clefairy|Fairy||21}}&lt;br /&gt;
{{eggcyc|036|Clefable|Fairy||21}}&lt;br /&gt;
{{eggcyc|037|Vulpix|Field||21}}&lt;br /&gt;
{{eggcyc|038|Ninetales|Field||21}}&lt;br /&gt;
{{eggcyc|174|Igglybuff|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|039|Jigglypuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|040|Wigglytuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|041|Zubat|Flying||16}}&lt;br /&gt;
{{eggcyc|042|Golbat|Flying||16}}&lt;br /&gt;
{{eggcyc|169|Crobat|Flying||16}}&lt;br /&gt;
{{eggcyc|043|Oddish|Grass||21}}&lt;br /&gt;
{{eggcyc|044|Gloom|Grass||21}}&lt;br /&gt;
{{eggcyc|045|Vileplume|Grass||21}}&lt;br /&gt;
{{eggcyc|182|Bellossom|Grass||21}}&lt;br /&gt;
{{eggcyc|046|Paras|Bug|Grass|21}}&lt;br /&gt;
{{eggcyc|047|Parasect|Bug|Grass|21}}&lt;br /&gt;
{{eggcyc|048|Venonat|Bug||21}}&lt;br /&gt;
{{eggcyc|049|Venomoth|Bug||21}}&lt;br /&gt;
{{eggcyc|050|Diglett|Field||21}}&lt;br /&gt;
{{eggcyc|051|Dugtrio|Field||21}}&lt;br /&gt;
{{eggcyc|052|Meowth|Field||21}}&lt;br /&gt;
{{eggcyc|053|Persian|Field||21}}&lt;br /&gt;
{{eggcyc|054|Psyduck|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|055|Golduck|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|056|Mankey|Field||21}}&lt;br /&gt;
{{eggcyc|057|Primeape|Field||21}}&lt;br /&gt;
{{eggcyc|058|Growlithe|Field||21}}&lt;br /&gt;
{{eggcyc|059|Arcanine|Field||21}}&lt;br /&gt;
{{eggcyc|060|Poliwag|Water 1||21}}&lt;br /&gt;
{{eggcyc|061|Poliwhirl|Water 1||21}}&lt;br /&gt;
{{eggcyc|062|Poliwrath|Water 1||21}}&lt;br /&gt;
{{eggcyc|186|Politoed|Water 1||21}}&lt;br /&gt;
{{eggcyc|063|Abra|Human-Like||21}}&lt;br /&gt;
{{eggcyc|064|Kadabra|Human-Like||21}}&lt;br /&gt;
{{eggcyc|065|Alakazam|Human-Like||21}}&lt;br /&gt;
{{eggcyc|066|Machop|Human-Like||21}}&lt;br /&gt;
{{eggcyc|067|Machoke|Human-Like||21}}&lt;br /&gt;
{{eggcyc|068|Machamp|Human-Like||21}}&lt;br /&gt;
{{eggcyc|069|Bellsprout|Grass||21}}&lt;br /&gt;
{{eggcyc|070|Weepinbell|Grass||21}}&lt;br /&gt;
{{eggcyc|071|Victreebel|Grass||21}}&lt;br /&gt;
{{eggcyc|072|Tentacool|Water 3||21}}&lt;br /&gt;
{{eggcyc|073|Tentacruel|Water 3||21}}&lt;br /&gt;
{{eggcyc|074|Geodude|Mineral||16}}&lt;br /&gt;
{{eggcyc|075|Graveler|Mineral||16}}&lt;br /&gt;
{{eggcyc|076|Golem|Mineral||16}}&lt;br /&gt;
{{eggcyc|077|Ponyta|Field||21}}&lt;br /&gt;
{{eggcyc|078|Rapidash|Field||21}}&lt;br /&gt;
{{eggcyc|079|Slowpoke|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|080|Slowbro|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|199|Slowking|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|081|Magnemite|Mineral||21}}&lt;br /&gt;
{{eggcyc|082|Magneton|Mineral||21}}&lt;br /&gt;
{{eggcyc|462|Magnezone|Mineral||21}}&lt;br /&gt;
{{eggcyc|083|Farfetch&#039;d|Flying|Field|21}}&lt;br /&gt;
{{eggcyc|084|Doduo|Flying||21}}&lt;br /&gt;
{{eggcyc|085|Dodrio|Flying||21}}&lt;br /&gt;
{{eggcyc|086|Seel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|087|Dewgong|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|088|Grimer|Amorphous||21}}&lt;br /&gt;
{{eggcyc|089|Muk|Amorphous||21}}&lt;br /&gt;
{{eggcyc|090|Shellder|Water 3||21}}&lt;br /&gt;
{{eggcyc|091|Cloyster|Water 3||21}}&lt;br /&gt;
{{eggcyc|092|Gastly|Amorphous||21}}&lt;br /&gt;
{{eggcyc|093|Haunter|Amorphous||21}}&lt;br /&gt;
{{eggcyc|094|Gengar|Amorphous||21}}&lt;br /&gt;
{{eggcyc|095|Onix|Mineral||26}}&lt;br /&gt;
{{eggcyc|208|Steelix|Mineral||26}}&lt;br /&gt;
{{eggcyc|096|Drowzee|Human-Like||21}}&lt;br /&gt;
{{eggcyc|097|Hypno|Human-Like||21}}&lt;br /&gt;
{{eggcyc|098|Krabby|Water 3||21}}&lt;br /&gt;
{{eggcyc|099|Kingler|Water 3||21}}&lt;br /&gt;
{{eggcyc|100|Voltorb|Mineral||21}}&lt;br /&gt;
{{eggcyc|101|Electrode|Mineral||21}}&lt;br /&gt;
{{eggcyc|102|Exeggcute|Grass||21}}&lt;br /&gt;
{{eggcyc|103|Exeggutor|Grass||21}}&lt;br /&gt;
{{eggcyc|104|Cubone|Monster||21}}&lt;br /&gt;
{{eggcyc|105|Marowak|Monster||21}}&lt;br /&gt;
{{eggcyc|236|Tyrogue|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|106|Hitmonlee|Human-Like||26}}&lt;br /&gt;
{{eggcyc|107|Hitmonchan|Human-Like||26}}&lt;br /&gt;
{{eggcyc|237|Hitmontop|Human-Like||26}}&lt;br /&gt;
{{eggcyc|108|Lickitung|Monster||21}}&lt;br /&gt;
{{eggcyc|463|Lickilicky|Monster||21}}&lt;br /&gt;
{{eggcyc|109|Koffing|Amorphous||21}}&lt;br /&gt;
{{eggcyc|110|Weezing|Amorphous||21}}&lt;br /&gt;
{{eggcyc|111|Rhyhorn|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|112|Rhydon|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|464|Rhyperior|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|440|Happiny|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|113|Chansey|Fairy||41}}&lt;br /&gt;
{{eggcyc|242|Blissey|Fairy||41}}&lt;br /&gt;
{{eggcyc|114|Tangela|Grass||21}}&lt;br /&gt;
{{eggcyc|465|Tangrowth|Grass||21}}&lt;br /&gt;
{{eggcyc|115|Kangaskhan|Monster||21}}&lt;br /&gt;
{{eggcyc|116|Horsea|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|117|Seadra|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|230|Kingdra|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|118|Goldeen|Water 2||21}}&lt;br /&gt;
{{eggcyc|119|Seaking|Water 2||21}}&lt;br /&gt;
{{eggcyc|120|Staryu|Water 3||21}}&lt;br /&gt;
{{eggcyc|121|Starmie|Water 3||21}}&lt;br /&gt;
{{eggcyc|439|Mime Jr.|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|122|Mr. Mime|Human-Like||26}}&lt;br /&gt;
{{eggcyc|123|Scyther|Bug||26}}&lt;br /&gt;
{{eggcyc|212|Scizor|Bug||26}}&lt;br /&gt;
{{eggcyc|238|Smoochum|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|124|Jynx|Human-Like||26}}&lt;br /&gt;
{{eggcyc|239|Elekid|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|125|Electabuzz|Human-Like||26}}&lt;br /&gt;
{{eggcyc|466|Electivire|Human-Like||26}}&lt;br /&gt;
{{eggcyc|240|Magby|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|126|Magmar|Human-Like||26}}&lt;br /&gt;
{{eggcyc|467|Magmortar|Human-Like||26}}&lt;br /&gt;
{{eggcyc|127|Pinsir|Bug||26}}&lt;br /&gt;
{{eggcyc|128|Tauros|Field||21}}&lt;br /&gt;
{{eggcyc|129|Magikarp|Water 2|Dragon|6}}&lt;br /&gt;
{{eggcyc|130|Gyarados|Water 2|Dragon|6}}&lt;br /&gt;
{{eggcyc|131|Lapras|Monster|Water 1|41}}&lt;br /&gt;
{{eggcyc|132|Ditto|Ditto||21}}&lt;br /&gt;
{{eggcyc|133|Eevee|Field||36}}&lt;br /&gt;
{{eggcyc|134|Vaporeon|Field||36}}&lt;br /&gt;
{{eggcyc|135|Jolteon|Field||36}}&lt;br /&gt;
{{eggcyc|136|Flareon|Field||36}}&lt;br /&gt;
{{eggcyc|196|Espeon|Field||36}}&lt;br /&gt;
{{eggcyc|197|Umbreon|Field||36}}&lt;br /&gt;
{{eggcyc|470|Leafeon|Field||36}}&lt;br /&gt;
{{eggcyc|471|Glaceon|Field||36}}&lt;br /&gt;
{{eggcyc|700|Sylveon|Field||36}}&lt;br /&gt;
{{eggcyc|137|Porygon|Mineral||21}}&lt;br /&gt;
{{eggcyc|233|Porygon2|Mineral||21}}&lt;br /&gt;
{{eggcyc|474|Porygon-Z|Mineral||21}}&lt;br /&gt;
{{eggcyc|138|Omanyte|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|139|Omastar|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|140|Kabuto|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|141|Kabutops|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|142|Aerodactyl|Flying||31}}&lt;br /&gt;
{{eggcyc|446|Munchlax|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|143|Snorlax|Monster||41}}&lt;br /&gt;
{{eggcyc|144|Articuno|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|145|Zapdos|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|146|Moltres|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|147|Dratini|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|148|Dragonair|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|149|Dragonite|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|150|Mewtwo|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|151|Mew|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|152|Chikorita|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|153|Bayleef|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|154|Meganium|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|155|Cyndaquil|Field||21}}&lt;br /&gt;
{{eggcyc|156|Quilava|Field||21}}&lt;br /&gt;
{{eggcyc|157|Typhlosion|Field||21}}&lt;br /&gt;
{{eggcyc|158|Totodile|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|159|Croconaw|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|160|Feraligatr|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|161|Sentret|Field||16}}&lt;br /&gt;
{{eggcyc|162|Furret|Field||16}}&lt;br /&gt;
{{eggcyc|163|Hoothoot|Flying||16}}&lt;br /&gt;
{{eggcyc|164|Noctowl|Flying||16}}&lt;br /&gt;
{{eggcyc|165|Ledyba|Bug||16}}&lt;br /&gt;
{{eggcyc|166|Ledian|Bug||16}}&lt;br /&gt;
{{eggcyc|167|Spinarak|Bug||16}}&lt;br /&gt;
{{eggcyc|168|Ariados|Bug||16}}&lt;br /&gt;
{{eggcyc|170|Chinchou|Water 2||21}}&lt;br /&gt;
{{eggcyc|171|Lanturn|Water 2||21}}&lt;br /&gt;
{{eggcyc|175|Togepi|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|176|Togetic|Flying|Fairy|11}}&lt;br /&gt;
{{eggcyc|468|Togekiss|Flying|Fairy|11}}&lt;br /&gt;
{{eggcyc|177|Natu|Flying||21}}&lt;br /&gt;
{{eggcyc|178|Xatu|Flying||21}}&lt;br /&gt;
{{eggcyc|179|Mareep|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|180|Flaaffy|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|181|Ampharos|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|298|Azurill|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|183|Marill|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|184|Azumarill|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|438|Bonsly|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|185|Sudowoodo|Mineral||21}}&lt;br /&gt;
{{eggcyc|187|Hoppip|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|188|Skiploom|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|189|Jumpluff|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|190|Aipom|Field||21}}&lt;br /&gt;
{{eggcyc|424|Ambipom|Field||21}}&lt;br /&gt;
{{eggcyc|191|Sunkern|Grass||21}}&lt;br /&gt;
{{eggcyc|192|Sunflora|Grass||21}}&lt;br /&gt;
{{eggcyc|193|Yanma|Bug||21}}&lt;br /&gt;
{{eggcyc|469|Yanmega|Bug||21}}&lt;br /&gt;
{{eggcyc|194|Wooper|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|195|Quagsire|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|198|Murkrow|Flying||21}}&lt;br /&gt;
{{eggcyc|430|Honchkrow|Flying||21}}&lt;br /&gt;
{{eggcyc|200|Misdreavus|Amorphous||26}}&lt;br /&gt;
{{eggcyc|429|Mismagius|Amorphous||26}}&lt;br /&gt;
{{eggcyc|201|Unown|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|360|Wynaut|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|202|Wobbuffet|Amorphous||21}}&lt;br /&gt;
{{eggcyc|203|Girafarig|Field||21}}&lt;br /&gt;
{{eggcyc|204|Pineco|Bug||21}}&lt;br /&gt;
{{eggcyc|205|Forretress|Bug||21}}&lt;br /&gt;
{{eggcyc|206|Dunsparce|Field||21}}&lt;br /&gt;
{{eggcyc|207|Gligar|Bug||21}}&lt;br /&gt;
{{eggcyc|472|Gliscor|Bug||21}}&lt;br /&gt;
{{eggcyc|209|Snubbull|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|210|Granbull|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|211|Qwilfish|Water 2||21}}&lt;br /&gt;
{{eggcyc|213|Shuckle|Bug||21}}&lt;br /&gt;
{{eggcyc|214|Heracross|Bug||26}}&lt;br /&gt;
{{eggcyc|215|Sneasel|Field||21}}&lt;br /&gt;
{{eggcyc|461|Weavile|Field||21}}&lt;br /&gt;
{{eggcyc|216|Teddiursa|Field||21}}&lt;br /&gt;
{{eggcyc|217|Ursaring|Field||21}}&lt;br /&gt;
{{eggcyc|218|Slugma|Amorphous||21}}&lt;br /&gt;
{{eggcyc|219|Magcargo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|220|Swinub|Field||21}}&lt;br /&gt;
{{eggcyc|221|Piloswine|Field||21}}&lt;br /&gt;
{{eggcyc|473|Mamoswine|Field||21}}&lt;br /&gt;
{{eggcyc|222|Corsola|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|223|Remoraid|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|224|Octillery|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|225|Delibird|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|458|Mantyke|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|226|Mantine|Water 1||26}}&lt;br /&gt;
{{eggcyc|227|Skarmory|Flying||26}}&lt;br /&gt;
{{eggcyc|228|Houndour|Field||21}}&lt;br /&gt;
{{eggcyc|229|Houndoom|Field||21}}&lt;br /&gt;
{{eggcyc|231|Phanpy|Field||21}}&lt;br /&gt;
{{eggcyc|232|Donphan|Field||21}}&lt;br /&gt;
{{eggcyc|234|Stantler|Field||21}}&lt;br /&gt;
{{eggcyc|235|Smeargle|Field||21}}&lt;br /&gt;
{{eggcyc|241|Miltank|Field||21}}&lt;br /&gt;
{{eggcyc|243|Raikou|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|244|Entei|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|245|Suicune|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|246|Larvitar|Monster||41}}&lt;br /&gt;
{{eggcyc|247|Pupitar|Monster||41}}&lt;br /&gt;
{{eggcyc|248|Tyranitar|Monster||41}}&lt;br /&gt;
{{eggcyc|249|Lugia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|250|Ho-Oh|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|251|Celebi|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|252|Treecko|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|253|Grovyle|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|254|Sceptile|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|255|Torchic|Field||21}}&lt;br /&gt;
{{eggcyc|256|Combusken|Field||21}}&lt;br /&gt;
{{eggcyc|257|Blaziken|Field||21}}&lt;br /&gt;
{{eggcyc|258|Mudkip|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|259|Marshtomp|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|260|Swampert|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|261|Poochyena|Field||16}}&lt;br /&gt;
{{eggcyc|262|Mightyena|Field||16}}&lt;br /&gt;
{{eggcyc|263|Zigzagoon|Field||16}}&lt;br /&gt;
{{eggcyc|264|Linoone|Field||16}}&lt;br /&gt;
{{eggcyc|265|Wurmple|Bug||16}}&lt;br /&gt;
{{eggcyc|266|Silcoon|Bug||16}}&lt;br /&gt;
{{eggcyc|267|Beautifly|Bug||16}}&lt;br /&gt;
{{eggcyc|268|Cascoon|Bug||16}}&lt;br /&gt;
{{eggcyc|269|Dustox|Bug||16}}&lt;br /&gt;
{{eggcyc|270|Lotad|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|271|Lombre|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|272|Ludicolo|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|273|Seedot|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|274|Nuzleaf|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|275|Shiftry|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|276|Taillow|Flying||16}}&lt;br /&gt;
{{eggcyc|277|Swellow|Flying||16}}&lt;br /&gt;
{{eggcyc|278|Wingull|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|279|Pelipper|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|280|Ralts|Amorphous||21}}&lt;br /&gt;
{{eggcyc|281|Kirlia|Amorphous||21}}&lt;br /&gt;
{{eggcyc|282|Gardevoir|Amorphous||21}}&lt;br /&gt;
{{eggcyc|475|Gallade|Amorphous||21}}&lt;br /&gt;
{{eggcyc|283|Surskit|Water 1|Bug|16}}&lt;br /&gt;
{{eggcyc|284|Masquerain|Water 1|Bug|16}}&lt;br /&gt;
{{eggcyc|285|Shroomish|Fairy|Grass|16}}&lt;br /&gt;
{{eggcyc|286|Breloom|Fairy|Grass|16}}&lt;br /&gt;
{{eggcyc|287|Slakoth|Field||16}}&lt;br /&gt;
{{eggcyc|288|Vigoroth|Field||16}}&lt;br /&gt;
{{eggcyc|289|Slaking|Field||16}}&lt;br /&gt;
{{eggcyc|290|Nincada|Bug||16}}&lt;br /&gt;
{{eggcyc|291|Ninjask|Bug||16}}&lt;br /&gt;
{{eggcyc|292|Shedinja|Mineral||16}}&lt;br /&gt;
{{eggcyc|293|Whismur|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|294|Loudred|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|295|Exploud|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|296|Makuhita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|297|Hariyama|Human-Like||21}}&lt;br /&gt;
{{eggcyc|299|Nosepass|Mineral||21}}&lt;br /&gt;
{{eggcyc|476|Probopass|Mineral||21}}&lt;br /&gt;
{{eggcyc|300|Skitty|Field|Fairy|16}}&lt;br /&gt;
{{eggcyc|301|Delcatty|Field|Fairy|16}}&lt;br /&gt;
{{eggcyc|302|Sableye|Human-Like||26}}&lt;br /&gt;
{{eggcyc|303|Mawile|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|304|Aron|Monster||36}}&lt;br /&gt;
{{eggcyc|305|Lairon|Monster||36}}&lt;br /&gt;
{{eggcyc|306|Aggron|Monster||36}}&lt;br /&gt;
{{eggcyc|307|Meditite|Human-Like||21}}&lt;br /&gt;
{{eggcyc|308|Medicham|Human-Like||21}}&lt;br /&gt;
{{eggcyc|309|Electrike|Field||21}}&lt;br /&gt;
{{eggcyc|310|Manectric|Field||21}}&lt;br /&gt;
{{eggcyc|311|Plusle|Fairy||21}}&lt;br /&gt;
{{eggcyc|312|Minun|Fairy||21}}&lt;br /&gt;
{{eggcyc|313|Volbeat|Bug|Human-Like|16}}&lt;br /&gt;
{{eggcyc|314|Illumise|Bug|Human-Like|16}}&lt;br /&gt;
{{eggcyc|406|Budew|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|315|Roselia|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|407|Roserade|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|316|Gulpin|Amorphous||21}}&lt;br /&gt;
{{eggcyc|317|Swalot|Amorphous||21}}&lt;br /&gt;
{{eggcyc|318|Carvanha|Water 2||21}}&lt;br /&gt;
{{eggcyc|319|Sharpedo|Water 2||21}}&lt;br /&gt;
{{eggcyc|320|Wailmer|Field|Water 2|41}}&lt;br /&gt;
{{eggcyc|321|Wailord|Field|Water 2|41}}&lt;br /&gt;
{{eggcyc|322|Numel|Field||21}}&lt;br /&gt;
{{eggcyc|323|Camerupt|Field||21}}&lt;br /&gt;
{{eggcyc|324|Torkoal|Field||21}}&lt;br /&gt;
{{eggcyc|325|Spoink|Field||21}}&lt;br /&gt;
{{eggcyc|326|Grumpig|Field||21}}&lt;br /&gt;
{{eggcyc|327|Spinda|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|328|Trapinch|Bug||21}}&lt;br /&gt;
{{eggcyc|329|Vibrava|Bug||21}}&lt;br /&gt;
{{eggcyc|330|Flygon|Bug||21}}&lt;br /&gt;
{{eggcyc|331|Cacnea|Grass|Human-Like|21}}&lt;br /&gt;
{{eggcyc|332|Cacturne|Grass|Human-Like|21}}&lt;br /&gt;
{{eggcyc|333|Swablu|Flying|Dragon|21}}&lt;br /&gt;
{{eggcyc|334|Altaria|Flying|Dragon|21}}&lt;br /&gt;
{{eggcyc|335|Zangoose|Field||21}}&lt;br /&gt;
{{eggcyc|336|Seviper|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|337|Lunatone|Mineral||26}}&lt;br /&gt;
{{eggcyc|338|Solrock|Mineral||26}}&lt;br /&gt;
{{eggcyc|339|Barboach|Water 2||21}}&lt;br /&gt;
{{eggcyc|340|Whiscash|Water 2||21}}&lt;br /&gt;
{{eggcyc|341|Corphish|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|342|Crawdaunt|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|343|Baltoy|Mineral||21}}&lt;br /&gt;
{{eggcyc|344|Claydol|Mineral||21}}&lt;br /&gt;
{{eggcyc|345|Lileep|Water 3||31}}&lt;br /&gt;
{{eggcyc|346|Cradily|Water 3||31}}&lt;br /&gt;
{{eggcyc|347|Anorith|Water 3||31}}&lt;br /&gt;
{{eggcyc|348|Armaldo|Water 3||31}}&lt;br /&gt;
{{eggcyc|349|Feebas|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|350|Milotic|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|351|Castform|Fairy|Amorphous|26}}&lt;br /&gt;
{{eggcyc|352|Kecleon|Field||21}}&lt;br /&gt;
{{eggcyc|353|Shuppet|Amorphous||26}}&lt;br /&gt;
{{eggcyc|354|Banette|Amorphous||26}}&lt;br /&gt;
{{eggcyc|355|Duskull|Amorphous||26}}&lt;br /&gt;
{{eggcyc|356|Dusclops|Amorphous||26}}&lt;br /&gt;
{{eggcyc|477|Dusknoir|Amorphous||26}}&lt;br /&gt;
{{eggcyc|357|Tropius|Monster|Grass|26}}&lt;br /&gt;
{{eggcyc|433|Chingling|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|358|Chimecho|Amorphous||26}}&lt;br /&gt;
{{eggcyc|359|Absol|Field||26}}&lt;br /&gt;
{{eggcyc|361|Snorunt|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|362|Glalie|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|478|Froslass|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|363|Spheal|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|364|Sealeo|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|365|Walrein|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|366|Clamperl|Water 1||21}}&lt;br /&gt;
{{eggcyc|367|Huntail|Water 1||21}}&lt;br /&gt;
{{eggcyc|368|Gorebyss|Water 1||21}}&lt;br /&gt;
{{eggcyc|369|Relicanth|Water 1|Water 2|41}}&lt;br /&gt;
{{eggcyc|370|Luvdisc|Water 2||21}}&lt;br /&gt;
{{eggcyc|371|Bagon|Dragon||41}}&lt;br /&gt;
{{eggcyc|372|Shelgon|Dragon||41}}&lt;br /&gt;
{{eggcyc|373|Salamence|Dragon||41}}&lt;br /&gt;
{{eggcyc|374|Beldum|Mineral||41}}&lt;br /&gt;
{{eggcyc|375|Metang|Mineral||41}}&lt;br /&gt;
{{eggcyc|376|Metagross|Mineral||41}}&lt;br /&gt;
{{eggcyc|377|Regirock|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|378|Regice|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|379|Registeel|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|380|Latias|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|381|Latios|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|382|Kyogre|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|383|Groudon|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|384|Rayquaza|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|385|Jirachi|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|386|Deoxys|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|387|Turtwig|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|388|Grotle|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|389|Torterra|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|390|Chimchar|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|391|Monferno|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|392|Infernape|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|393|Piplup|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|394|Prinplup|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|395|Empoleon|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|396|Starly|Flying||16}}&lt;br /&gt;
{{eggcyc|397|Staravia|Flying||16}}&lt;br /&gt;
{{eggcyc|398|Staraptor|Flying||16}}&lt;br /&gt;
{{eggcyc|399|Bidoof|Water 1|Field|16}}&lt;br /&gt;
{{eggcyc|400|Bibarel|Water 1|Field|16}}&lt;br /&gt;
{{eggcyc|401|Kricketot|Bug||16}}&lt;br /&gt;
{{eggcyc|402|Kricketune|Bug||16}}&lt;br /&gt;
{{eggcyc|403|Shinx|Field||21}}&lt;br /&gt;
{{eggcyc|404|Luxio|Field||21}}&lt;br /&gt;
{{eggcyc|405|Luxray|Field||21}}&lt;br /&gt;
{{eggcyc|408|Cranidos|Monster||31}}&lt;br /&gt;
{{eggcyc|409|Rampardos|Monster||31}}&lt;br /&gt;
{{eggcyc|410|Shieldon|Monster||31}}&lt;br /&gt;
{{eggcyc|411|Bastiodon|Monster||31}}&lt;br /&gt;
{{eggcyc|412|Burmy|Bug||16}}&lt;br /&gt;
{{eggcyc|413|Wormadam|Bug||16}}&lt;br /&gt;
{{eggcyc|414|Mothim|Bug||16}}&lt;br /&gt;
{{eggcyc|415|Combee|Bug||16}}&lt;br /&gt;
{{eggcyc|416|Vespiquen|Bug||16}}&lt;br /&gt;
{{eggcyc|417|Pachirisu|Field|Fairy|11}}&lt;br /&gt;
{{eggcyc|418|Buizel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|419|Floatzel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|420|Cherubi|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|421|Cherrim|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|422|Shellos|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|423|Gastrodon|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|425|Drifloon|Amorphous||31}}&lt;br /&gt;
{{eggcyc|426|Drifblim|Amorphous||31}}&lt;br /&gt;
{{eggcyc|427|Buneary|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|428|Lopunny|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|431|Glameow|Field||21}}&lt;br /&gt;
{{eggcyc|432|Purugly|Field||21}}&lt;br /&gt;
{{eggcyc|434|Stunky|Field||21}}&lt;br /&gt;
{{eggcyc|435|Skuntank|Field||21}}&lt;br /&gt;
{{eggcyc|436|Bronzor|Mineral||21}}&lt;br /&gt;
{{eggcyc|437|Bronzong|Mineral||21}}&lt;br /&gt;
{{eggcyc|441|Chatot|Flying||21}}&lt;br /&gt;
{{eggcyc|442|Spiritomb|Amorphous||31}}&lt;br /&gt;
{{eggcyc|443|Gible|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|444|Gabite|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|445|Garchomp|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|447|Riolu|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|448|Lucario|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|449|Hippopotas|Field||31}}&lt;br /&gt;
{{eggcyc|450|Hippowdon|Field||31}}&lt;br /&gt;
{{eggcyc|451|Skorupi|Bug|Water 3|21}}&lt;br /&gt;
{{eggcyc|452|Drapion|Bug|Water 3|21}}&lt;br /&gt;
{{eggcyc|453|Croagunk|Human-Like||11}}&lt;br /&gt;
{{eggcyc|454|Toxicroak|Human-Like||11}}&lt;br /&gt;
{{eggcyc|455|Carnivine|Grass||26}}&lt;br /&gt;
{{eggcyc|456|Finneon|Water 2||21}}&lt;br /&gt;
{{eggcyc|457|Lumineon|Water 2||21}}&lt;br /&gt;
{{eggcyc|459|Snover|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|460|Abomasnow|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|479|Rotom|Amorphous||21}}&lt;br /&gt;
{{eggcyc|480|Uxie|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|481|Mesprit|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|482|Azelf|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|483|Dialga|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|484|Palkia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|485|Heatran|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|486|Regigigas|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|487|Giratina|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|488|Cresselia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|489|Phione|Water 1|Fairy|41}}&lt;br /&gt;
{{eggcyc|490|Manaphy|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|491|Darkrai|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|492|Shaymin|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|493|Arceus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|494|Victini|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|495|Snivy|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|496|Servine|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|497|Serperior|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|498|Tepig|Field||21}}&lt;br /&gt;
{{eggcyc|499|Pignite|Field||21}}&lt;br /&gt;
{{eggcyc|500|Emboar|Field||21}}&lt;br /&gt;
{{eggcyc|501|Oshawott|Field||21}}&lt;br /&gt;
{{eggcyc|502|Dewott|Field||21}}&lt;br /&gt;
{{eggcyc|503|Samurott|Field||21}}&lt;br /&gt;
{{eggcyc|504|Patrat|Field||16}}&lt;br /&gt;
{{eggcyc|505|Watchog|Field||16}}&lt;br /&gt;
{{eggcyc|506|Lillipup|Field||16}}&lt;br /&gt;
{{eggcyc|507|Herdier|Field||16}}&lt;br /&gt;
{{eggcyc|508|Stoutland|Field||16}}&lt;br /&gt;
{{eggcyc|509|Purrloin|Field||21}}&lt;br /&gt;
{{eggcyc|510|Liepard|Field||21}}&lt;br /&gt;
{{eggcyc|511|Pansage|Field||21}}&lt;br /&gt;
{{eggcyc|512|Simisage|Field||21}}&lt;br /&gt;
{{eggcyc|513|Pansear|Field||21}}&lt;br /&gt;
{{eggcyc|514|Simisear|Field||21}}&lt;br /&gt;
{{eggcyc|515|Panpour|Field||21}}&lt;br /&gt;
{{eggcyc|516|Simipour|Field||21}}&lt;br /&gt;
{{eggcyc|517|Munna|Field||11}}&lt;br /&gt;
{{eggcyc|518|Musharna|Field||11}}&lt;br /&gt;
{{eggcyc|519|Pidove|Flying||16}}&lt;br /&gt;
{{eggcyc|520|Tranquill|Flying||16}}&lt;br /&gt;
{{eggcyc|521|Unfezant|Flying||16}}&lt;br /&gt;
{{eggcyc|522|Blitzle|Field||21}}&lt;br /&gt;
{{eggcyc|523|Zebstrika|Field||21}}&lt;br /&gt;
{{eggcyc|524|Roggenrola|Mineral||16}}&lt;br /&gt;
{{eggcyc|525|Boldore|Mineral||16}}&lt;br /&gt;
{{eggcyc|526|Gigalith|Mineral||16}}&lt;br /&gt;
{{eggcyc|527|Woobat|Field|Flying|16}}&lt;br /&gt;
{{eggcyc|528|Swoobat|Field|Flying|16}}&lt;br /&gt;
{{eggcyc|529|Drilbur|Field||21}}&lt;br /&gt;
{{eggcyc|530|Excadrill|Field||21}}&lt;br /&gt;
{{eggcyc|531|Audino|Fairy||21}}&lt;br /&gt;
{{eggcyc|532|Timburr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|533|Gurdurr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|534|Conkeldurr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|535|Tympole|Water 1||21}}&lt;br /&gt;
{{eggcyc|536|Palpitoad|Water 1||21}}&lt;br /&gt;
{{eggcyc|537|Seismitoad|Water 1||21}}&lt;br /&gt;
{{eggcyc|538|Throh|Human-Like||21}}&lt;br /&gt;
{{eggcyc|539|Sawk|Human-Like||21}}&lt;br /&gt;
{{eggcyc|540|Sewaddle|Bug||16}}&lt;br /&gt;
{{eggcyc|541|Swadloon|Bug||16}}&lt;br /&gt;
{{eggcyc|542|Leavanny|Bug||16}}&lt;br /&gt;
{{eggcyc|543|Venipede|Bug||16}}&lt;br /&gt;
{{eggcyc|544|Whirlipede|Bug||16}}&lt;br /&gt;
{{eggcyc|545|Scolipede|Bug||16}}&lt;br /&gt;
{{eggcyc|546|Cottonee|Grass|Fairy|21}}&lt;br /&gt;
{{eggcyc|547|Whimsicott|Grass|Fairy|21}}&lt;br /&gt;
{{eggcyc|548|Petilil|Grass||21}}&lt;br /&gt;
{{eggcyc|549|Lilligant|Grass||21}}&lt;br /&gt;
{{eggcyc|550|Basculin|Water 2||41}}&lt;br /&gt;
{{eggcyc|551|Sandile|Field||21}}&lt;br /&gt;
{{eggcyc|552|Krokorok|Field||21}}&lt;br /&gt;
{{eggcyc|553|Krookodile|Field||21}}&lt;br /&gt;
{{eggcyc|554|Darumaka|Field||21}}&lt;br /&gt;
{{eggcyc|555|Darmanitan|Field||21}}&lt;br /&gt;
{{eggcyc|556|Maractus|Grass||21}}&lt;br /&gt;
{{eggcyc|557|Dwebble|Bug|Mineral|21}}&lt;br /&gt;
{{eggcyc|558|Crustle|Bug|Mineral|21}}&lt;br /&gt;
{{eggcyc|559|Scraggy|Field|Dragon|16}}&lt;br /&gt;
{{eggcyc|560|Scrafty|Field|Dragon|16}}&lt;br /&gt;
{{eggcyc|561|Sigilyph|Flying||21}}&lt;br /&gt;
{{eggcyc|562|Yamask|Mineral|Amorphous|26}}&lt;br /&gt;
{{eggcyc|563|Cofagrigus|Mineral|Amorphous|26}}&lt;br /&gt;
{{eggcyc|564|Tirtouga|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|565|Carracosta|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|566|Archen|Flying|Water 3|31}}&lt;br /&gt;
{{eggcyc|567|Archeops|Flying|Water 3|31}}&lt;br /&gt;
{{eggcyc|568|Trubbish|Mineral||21}}&lt;br /&gt;
{{eggcyc|569|Garbodor|Mineral||21}}&lt;br /&gt;
{{eggcyc|570|Zorua|Field||26}}&lt;br /&gt;
{{eggcyc|571|Zoroark|Field||26}}&lt;br /&gt;
{{eggcyc|572|Minccino|Field||16}}&lt;br /&gt;
{{eggcyc|573|Cinccino|Field||16}}&lt;br /&gt;
{{eggcyc|574|Gothita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|575|Gothorita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|576|Gothitelle|Human-Like||21}}&lt;br /&gt;
{{eggcyc|577|Solosis|Amorphous||21}}&lt;br /&gt;
{{eggcyc|578|Duosion|Amorphous||21}}&lt;br /&gt;
{{eggcyc|579|Reuniclus|Amorphous||21}}&lt;br /&gt;
{{eggcyc|580|Ducklett|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|581|Swanna|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|582|Vanillite|Mineral||21}}&lt;br /&gt;
{{eggcyc|583|Vanillish|Mineral||21}}&lt;br /&gt;
{{eggcyc|584|Vanilluxe|Mineral||21}}&lt;br /&gt;
{{eggcyc|585|Deerling|Field||21}}&lt;br /&gt;
{{eggcyc|586|Sawsbuck|Field||21}}&lt;br /&gt;
{{eggcyc|587|Emolga|Field||21}}&lt;br /&gt;
{{eggcyc|588|Karrablast|Bug||16}}&lt;br /&gt;
{{eggcyc|589|Escavalier|Bug||16}}&lt;br /&gt;
{{eggcyc|590|Foongus|Grass||21}}&lt;br /&gt;
{{eggcyc|591|Amoonguss|Grass||21}}&lt;br /&gt;
{{eggcyc|592|Frillish|Amorphous||21}}&lt;br /&gt;
{{eggcyc|593|Jellicent|Amorphous||21}}&lt;br /&gt;
{{eggcyc|594|Alomomola|Water 1|Water 2|41}}&lt;br /&gt;
{{eggcyc|595|Joltik|Bug||21}}&lt;br /&gt;
{{eggcyc|596|Galvantula|Bug||21}}&lt;br /&gt;
{{eggcyc|597|Ferroseed|Grass|Mineral|21}}&lt;br /&gt;
{{eggcyc|598|Ferrothorn|Grass|Mineral|21}}&lt;br /&gt;
{{eggcyc|599|Klink|Mineral||21}}&lt;br /&gt;
{{eggcyc|600|Klang|Mineral||21}}&lt;br /&gt;
{{eggcyc|601|Klinklang|Mineral||21}}&lt;br /&gt;
{{eggcyc|602|Tynamo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|603|Eelektrik|Amorphous||21}}&lt;br /&gt;
{{eggcyc|604|Eelektross|Amorphous||21}}&lt;br /&gt;
{{eggcyc|605|Elgyem|Human-Like||21}}&lt;br /&gt;
{{eggcyc|606|Beheeyem|Human-Like||21}}&lt;br /&gt;
{{eggcyc|607|Litwick|Amorphous||21}}&lt;br /&gt;
{{eggcyc|608|Lampent|Amorphous||21}}&lt;br /&gt;
{{eggcyc|609|Chandelure|Amorphous||21}}&lt;br /&gt;
{{eggcyc|610|Axew|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|611|Fraxure|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|612|Haxorus|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|613|Cubchoo|Field||21}}&lt;br /&gt;
{{eggcyc|614|Beartic|Field||21}}&lt;br /&gt;
{{eggcyc|615|Cryogonal|Mineral||26}}&lt;br /&gt;
{{eggcyc|616|Shelmet|Bug||16}}&lt;br /&gt;
{{eggcyc|617|Accelgor|Bug||16}}&lt;br /&gt;
{{eggcyc|618|Stunfisk|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|619|Mienfoo|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|620|Mienshao|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|621|Druddigon|Dragon|Monster|31}}&lt;br /&gt;
{{eggcyc|622|Golett|Mineral||26}}&lt;br /&gt;
{{eggcyc|623|Golurk|Mineral||26}}&lt;br /&gt;
{{eggcyc|624|Pawniard|Human-Like||21}}&lt;br /&gt;
{{eggcyc|625|Bisharp|Human-Like||21}}&lt;br /&gt;
{{eggcyc|626|Bouffalant|Field||21}}&lt;br /&gt;
{{eggcyc|627|Rufflet|Flying||21}}&lt;br /&gt;
{{eggcyc|628|Braviary|Flying||21}}&lt;br /&gt;
{{eggcyc|629|Vullaby|Flying||21}}&lt;br /&gt;
{{eggcyc|630|Mandibuzz|Flying||21}}&lt;br /&gt;
{{eggcyc|631|Heatmor|Field||21}}&lt;br /&gt;
{{eggcyc|632|Durant|Bug||21}}&lt;br /&gt;
{{eggcyc|633|Deino|Dragon||41}}&lt;br /&gt;
{{eggcyc|634|Zweilous|Dragon||41}}&lt;br /&gt;
{{eggcyc|635|Hydreigon|Dragon||41}}&lt;br /&gt;
{{eggcyc|636|Larvesta|Bug||41}}&lt;br /&gt;
{{eggcyc|637|Volcarona|Bug||41}}&lt;br /&gt;
{{eggcyc|638|Cobalion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|639|Terrakion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|640|Virizion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|641|Tornadus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|642|Thundurus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|643|Reshiram|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|644|Zekrom|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|645|Landorus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|646|Kyurem|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|647|Keldeo|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|648|Meloetta|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|649|Genesect|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|650|Chespin|Field||21}}&lt;br /&gt;
{{eggcyc|651|Quilladin|Field||21}}&lt;br /&gt;
{{eggcyc|652|Chesnaught|Field||21}}&lt;br /&gt;
{{eggcyc|653|Fennekin|Field||21}}&lt;br /&gt;
{{eggcyc|654|Braixen|Field||21}}&lt;br /&gt;
{{eggcyc|655|Delphox|Field||21}}&lt;br /&gt;
{{eggcyc|656|Froakie|Water 1||21}}&lt;br /&gt;
{{eggcyc|657|Frogadier|Water 1||21}}&lt;br /&gt;
{{eggcyc|658|Greninja|Water 1||21}}&lt;br /&gt;
{{eggcyc|659|Bunnelby|Field||16}}&lt;br /&gt;
{{eggcyc|660|Diggersby|Field||16}}&lt;br /&gt;
{{eggcyc|661|Fletchling|Flying||16}}&lt;br /&gt;
{{eggcyc|662|Fletchinder|Flying||16}}&lt;br /&gt;
{{eggcyc|663|Talonflame|Flying||16}}&lt;br /&gt;
{{eggcyc|664|Scatterbug|Bug||16}}&lt;br /&gt;
{{eggcyc|665|Spewpa|Bug||16}}&lt;br /&gt;
{{eggcyc|666|Vivillon|Bug||16}}&lt;br /&gt;
{{eggcyc|667|Litleo|Field||21}}&lt;br /&gt;
{{eggcyc|668|Pyroar|Field||21}}&lt;br /&gt;
{{eggcyc|669|Flabébé|Fairy||21}}&lt;br /&gt;
{{eggcyc|670|Floette|Fairy||21}}&lt;br /&gt;
{{eggcyc|671|Florges|Fairy||21}}&lt;br /&gt;
{{eggcyc|672|Skiddo|Field||21}}&lt;br /&gt;
{{eggcyc|673|Gogoat|Field||21}}&lt;br /&gt;
{{eggcyc|674|Pancham|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|675|Pangoro|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|676|Furfrou|Field||21}}&lt;br /&gt;
{{eggcyc|677|Espurr|Field||21}}&lt;br /&gt;
{{eggcyc|678|Meowstic|Field||21}}&lt;br /&gt;
{{eggcyc|679|Honedge|Mineral||21}}&lt;br /&gt;
{{eggcyc|680|Doublade|Mineral||21}}&lt;br /&gt;
{{eggcyc|681|Aegislash|Mineral||21}}&lt;br /&gt;
{{eggcyc|682|Spritzee|Fairy||21}}&lt;br /&gt;
{{eggcyc|683|Aromatisse|Fairy||21}}&lt;br /&gt;
{{eggcyc|684|Swirlix|Fairy||21}}&lt;br /&gt;
{{eggcyc|685|Slurpuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|686|Inkay|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|687|Malamar|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|688|Binacle|Water 3||21}}&lt;br /&gt;
{{eggcyc|689|Barbaracle|Water 3||21}}&lt;br /&gt;
{{eggcyc|690|Skrelp|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|691|Dragalge|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|692|Clauncher|Water 1|Water 3|16}}&lt;br /&gt;
{{eggcyc|693|Clawitzer|Water 1|Water 3|16}}&lt;br /&gt;
{{eggcyc|694|Helioptile|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|695|Heliolisk|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|696|Tyrunt|Monster|Dragon|31}}&lt;br /&gt;
{{eggcyc|697|Tyrantrum|Monster|Dragon|31}}&lt;br /&gt;
{{eggcyc|698|Amaura|Monster||31}}&lt;br /&gt;
{{eggcyc|699|Aurorus|Monster||31}}&lt;br /&gt;
{{eggcyc|701|Hawlucha|Human-Like||21}}&lt;br /&gt;
{{eggcyc|702|Dedenne|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|703|Carbink|Fairy|Mineral|26}}&lt;br /&gt;
{{eggcyc|704|Goomy|Dragon||41}}&lt;br /&gt;
{{eggcyc|705|Sliggoo|Dragon||41}}&lt;br /&gt;
{{eggcyc|706|Goodra|Dragon||41}}&lt;br /&gt;
{{eggcyc|707|Klefki|Mineral||21}}&lt;br /&gt;
{{eggcyc|708|Phantump|Grass|Amorphous|21}}&lt;br /&gt;
{{eggcyc|709|Trevenant|Grass|Amorphous|21}}&lt;br /&gt;
{{eggcyc|710|Pumpkaboo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|711|Gourgeist|Amorphous||21}}&lt;br /&gt;
{{eggcyc|712|Bergmite|Monster||21}}&lt;br /&gt;
{{eggcyc|713|Avalugg|Monster||21}}&lt;br /&gt;
{{eggcyc|714|Noibat|Flying||21}}&lt;br /&gt;
{{eggcyc|715|Noivern|Flying||21}}&lt;br /&gt;
{{eggcyc|716|Xerneas|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|717|Yveltal|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|718|Zygarde|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|719|Diancie|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|720|Hoopa|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|721|Volcanion|Undiscovered||121}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 style=&amp;quot;background:#{{unknown color light}}; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[it:Cicli uovo]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Egg_cycle&amp;diff=2266076</id>
		<title>Egg cycle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Egg_cycle&amp;diff=2266076"/>
		<updated>2015-04-03T01:57:37Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;Egg cycle&#039;&#039;&#039; is a unit of time measured in steps that determines how long it will take for a [[Pokémon Egg]] to hatch. The number of Egg cycles required to hatch an Egg is stored in the same number that would be the [[friendship]] value for normal Pokémon;  however, rather than counting up after a cycle, it counts &#039;&#039;down&#039;&#039; toward hatching on reaching 0. In all games since [[Generation V]], the length of an Egg cycle is 257 steps. Prior to Generation V, Egg cycles were 255 steps long.&lt;br /&gt;
&lt;br /&gt;
==Generation V and later==&lt;br /&gt;
Every time an Egg cycle is completed, the Egg cycle count for all Eggs in the player&#039;s [[party]] is decreased by 1 (by 2 if a Pokémon with {{a|Flame Body}} or {{a|Magma Armor}} is also in the party, but not below 0). An Egg is ready to hatch as soon as its Egg cycle count reaches 0. If multiple Eggs are ready to hatch after an Egg cycle ends, the first Egg in the party will hatch immediately, while the remaining Eggs will hatch&amp;amp;mdash;in order and one at a time&amp;amp;mdash;each time the player takes another step.&lt;br /&gt;
&lt;br /&gt;
Using a Hatching Power (from {{DL|Entralink|Pass Powers}} or [[O-Power]]s) will shorten the length of an Egg cycle depending on the strength of the Power used.&lt;br /&gt;
* Weak: 205 steps (&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;5&amp;lt;/sub&amp;gt;)&lt;br /&gt;
* Medium: 171 steps (&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;3&amp;lt;/sub&amp;gt;)&lt;br /&gt;
* Strong: 129 steps (&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;)&lt;br /&gt;
The number of steps currently walked in the current Egg cycle is also multiplied by the appropriate multiplier above. When the Hatching Power wears off, the current number of steps walked in the current Egg cycle is divided by the same multiplier.&lt;br /&gt;
&lt;br /&gt;
In {{g|Omega Ruby and Alpha Sapphire}}, Secret Pals at the player&#039;s [[Secret Base]] can decrease an Egg&#039;s current Egg cycle count by half of its base Egg cycle count (rounded up).&lt;br /&gt;
&lt;br /&gt;
==Prior to Generation V==&lt;br /&gt;
Every time an Egg cycle is completed, the game goes through the Eggs in the player&#039;s party in order and performs the following:&lt;br /&gt;
* If the Egg&#039;s Egg cycle count is 0, the Egg hatches and no other Eggs are processed.&lt;br /&gt;
* Else, decrement 1 from the Egg&#039;s Egg cycle count (or 2 if a Pokémon with {{a|Flame Body}} or {{a|Magma Armor}} is also in the party, but not below 0).&lt;br /&gt;
As a consequence of this logic, in order to hatch a given Egg, the player must walk one more Egg cycle than the Egg&#039;s base Egg cycle value. As an example, a new {{p|Magikarp}} Egg has an Egg cycle value of 5, but the player must walk 6 Egg cycles in order to hatch it. By the same token, if a Pokémon with {{a|Flame Body}} or {{a|Magma Armor}} is in the party, instead of an Egg taking &amp;lt;code&amp;gt;base_Egg_cycles / 2&amp;lt;/code&amp;gt; (rounded up) Egg cycles to hatch, &amp;lt;code&amp;gt;base_Egg_cycles / 2 + 1&amp;lt;/code&amp;gt; (rounded up) Egg cycles must be walked.&lt;br /&gt;
&lt;br /&gt;
When an Egg is received from the Day Care Man, the counter for the current number of steps taken in the current Egg cycle is reset to 0.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
The quote shown from the table below depends solely on the Egg cycle value in the Egg&#039;s Pokémon data structure. That is, since, prior to Generation V, the number of Egg cycles remaining for the player to walk before an Egg hatches is one greater than the value in the Egg&#039;s data structure, the maximum number of Egg cycles the player must walk is not the maximum shown in the leftmost cell, but one greater than that value. As an example, in {{game|Diamond and Pearl|s}}, a new {{p|Magikarp}} Egg has a base 5 Egg cycles and will show the quote &#039;&#039;&amp;quot;Sounds can be heard coming from inside! It will hatch soon!&amp;quot;&#039;&#039; on its summary screen, but the player will have to walk 6 Egg cycles before the Egg will hatch.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; width:50%; border: 3px solid #{{unknown color dark}}; background: #{{unknown color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{unknown color light}}&amp;quot; | Egg cycles&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generation II&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generation III&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generations IV and V&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{unknown color light}}&amp;quot; | Generation VI&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 5 or fewer&lt;br /&gt;
| It&#039;s making sounds inside. It&#039;s going to hatch soon!&lt;br /&gt;
| It&#039;s making sounds! It&#039;s about to hatch!&lt;br /&gt;
| Sounds can be heard coming from inside! It will hatch soon!&lt;br /&gt;
| Sounds can be heard coming from inside! This Egg will hatch soon!&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 6-10&lt;br /&gt;
| It moves around inside sometimes. It must be close to hatching. &lt;br /&gt;
| It moves occasionally. It should hatch soon.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|It appears to move occasionally. It may be close to hatching.&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 11-40&lt;br /&gt;
| Wonder what&#039;s inside? It needs more time, though.&lt;br /&gt;
| What will hatch from this? It will take some time.&lt;br /&gt;
| What will hatch from this? It doesn&#039;t seem close to hatching.&lt;br /&gt;
| What Pokémon will hatch from this Egg? It doesn&#039;t seem close to hatching.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}; {{roundybl|5px}}&amp;quot; | 41 or more&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | This &amp;lt;sc&amp;gt;Egg&amp;lt;/sc&amp;gt; needs a lot more time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | It looks like this &amp;lt;sc&amp;gt;Egg&amp;lt;/sc&amp;gt; will take a long time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFF&amp;quot; | It looks like this Egg will take a long time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybr|5px}}&amp;quot; | It looks as though this Egg will take a long time yet to hatch.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by base Egg cycles==&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; border: 3px solid #{{unknown color dark}}; background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background-color:#{{unknown color light}}&amp;quot; | #&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background:#{{unknown color light}}&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background-color:#{{unknown color light}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Egg Group 1&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Egg Group 2&lt;br /&gt;
! style=&amp;quot;background-color:#{{unknown color light}}&amp;quot; | Cycles&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background-color:#{{unknown color light}}&amp;quot; | Steps&lt;br /&gt;
{{eggcyc|001|Bulbasaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|002|Ivysaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|003|Venusaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|004|Charmander|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|005|Charmeleon|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|006|Charizard|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|007|Squirtle|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|008|Wartortle|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|009|Blastoise|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|010|Caterpie|Bug||11}}&lt;br /&gt;
{{eggcyc|011|Metapod|Bug||11}}&lt;br /&gt;
{{eggcyc|012|Butterfree|Bug||11}}&lt;br /&gt;
{{eggcyc|013|Weedle|Bug||11}}&lt;br /&gt;
{{eggcyc|014|Kakuna|Bug||11}}&lt;br /&gt;
{{eggcyc|015|Beedrill|Bug||11}}&lt;br /&gt;
{{eggcyc|016|Pidgey|Flying||16}}&lt;br /&gt;
{{eggcyc|017|Pidgeotto|Flying||16}}&lt;br /&gt;
{{eggcyc|018|Pidgeot|Flying||16}}&lt;br /&gt;
{{eggcyc|019|Rattata|Field||16}}&lt;br /&gt;
{{eggcyc|020|Raticate|Field||16}}&lt;br /&gt;
{{eggcyc|021|Spearow|Flying||16}}&lt;br /&gt;
{{eggcyc|022|Fearow|Flying||16}}&lt;br /&gt;
{{eggcyc|023|Ekans|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|024|Arbok|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|172|Pichu|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|025|Pikachu|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|026|Raichu|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|027|Sandshrew|Field||21}}&lt;br /&gt;
{{eggcyc|028|Sandslash|Field||21}}&lt;br /&gt;
{{eggcyc|029|Nidoran♀|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|030|Nidorina|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|031|Nidoqueen|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|032|Nidoran♂|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|033|Nidorino|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|034|Nidoking|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|173|Cleffa|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|035|Clefairy|Fairy||21}}&lt;br /&gt;
{{eggcyc|036|Clefable|Fairy||21}}&lt;br /&gt;
{{eggcyc|037|Vulpix|Field||21}}&lt;br /&gt;
{{eggcyc|038|Ninetales|Field||21}}&lt;br /&gt;
{{eggcyc|174|Igglybuff|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|039|Jigglypuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|040|Wigglytuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|041|Zubat|Flying||16}}&lt;br /&gt;
{{eggcyc|042|Golbat|Flying||16}}&lt;br /&gt;
{{eggcyc|169|Crobat|Flying||16}}&lt;br /&gt;
{{eggcyc|043|Oddish|Grass||21}}&lt;br /&gt;
{{eggcyc|044|Gloom|Grass||21}}&lt;br /&gt;
{{eggcyc|045|Vileplume|Grass||21}}&lt;br /&gt;
{{eggcyc|182|Bellossom|Grass||21}}&lt;br /&gt;
{{eggcyc|046|Paras|Bug|Grass|21}}&lt;br /&gt;
{{eggcyc|047|Parasect|Bug|Grass|21}}&lt;br /&gt;
{{eggcyc|048|Venonat|Bug||21}}&lt;br /&gt;
{{eggcyc|049|Venomoth|Bug||21}}&lt;br /&gt;
{{eggcyc|050|Diglett|Field||21}}&lt;br /&gt;
{{eggcyc|051|Dugtrio|Field||21}}&lt;br /&gt;
{{eggcyc|052|Meowth|Field||21}}&lt;br /&gt;
{{eggcyc|053|Persian|Field||21}}&lt;br /&gt;
{{eggcyc|054|Psyduck|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|055|Golduck|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|056|Mankey|Field||21}}&lt;br /&gt;
{{eggcyc|057|Primeape|Field||21}}&lt;br /&gt;
{{eggcyc|058|Growlithe|Field||21}}&lt;br /&gt;
{{eggcyc|059|Arcanine|Field||21}}&lt;br /&gt;
{{eggcyc|060|Poliwag|Water 1||21}}&lt;br /&gt;
{{eggcyc|061|Poliwhirl|Water 1||21}}&lt;br /&gt;
{{eggcyc|062|Poliwrath|Water 1||21}}&lt;br /&gt;
{{eggcyc|186|Politoed|Water 1||21}}&lt;br /&gt;
{{eggcyc|063|Abra|Human-Like||21}}&lt;br /&gt;
{{eggcyc|064|Kadabra|Human-Like||21}}&lt;br /&gt;
{{eggcyc|065|Alakazam|Human-Like||21}}&lt;br /&gt;
{{eggcyc|066|Machop|Human-Like||21}}&lt;br /&gt;
{{eggcyc|067|Machoke|Human-Like||21}}&lt;br /&gt;
{{eggcyc|068|Machamp|Human-Like||21}}&lt;br /&gt;
{{eggcyc|069|Bellsprout|Grass||21}}&lt;br /&gt;
{{eggcyc|070|Weepinbell|Grass||21}}&lt;br /&gt;
{{eggcyc|071|Victreebel|Grass||21}}&lt;br /&gt;
{{eggcyc|072|Tentacool|Water 3||21}}&lt;br /&gt;
{{eggcyc|073|Tentacruel|Water 3||21}}&lt;br /&gt;
{{eggcyc|074|Geodude|Mineral||16}}&lt;br /&gt;
{{eggcyc|075|Graveler|Mineral||16}}&lt;br /&gt;
{{eggcyc|076|Golem|Mineral||16}}&lt;br /&gt;
{{eggcyc|077|Ponyta|Field||21}}&lt;br /&gt;
{{eggcyc|078|Rapidash|Field||21}}&lt;br /&gt;
{{eggcyc|079|Slowpoke|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|080|Slowbro|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|199|Slowking|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|081|Magnemite|Mineral||21}}&lt;br /&gt;
{{eggcyc|082|Magneton|Mineral||21}}&lt;br /&gt;
{{eggcyc|462|Magnezone|Mineral||21}}&lt;br /&gt;
{{eggcyc|083|Farfetch&#039;d|Flying|Field|21}}&lt;br /&gt;
{{eggcyc|084|Doduo|Flying||21}}&lt;br /&gt;
{{eggcyc|085|Dodrio|Flying||21}}&lt;br /&gt;
{{eggcyc|086|Seel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|087|Dewgong|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|088|Grimer|Amorphous||21}}&lt;br /&gt;
{{eggcyc|089|Muk|Amorphous||21}}&lt;br /&gt;
{{eggcyc|090|Shellder|Water 3||21}}&lt;br /&gt;
{{eggcyc|091|Cloyster|Water 3||21}}&lt;br /&gt;
{{eggcyc|092|Gastly|Amorphous||21}}&lt;br /&gt;
{{eggcyc|093|Haunter|Amorphous||21}}&lt;br /&gt;
{{eggcyc|094|Gengar|Amorphous||21}}&lt;br /&gt;
{{eggcyc|095|Onix|Mineral||26}}&lt;br /&gt;
{{eggcyc|208|Steelix|Mineral||26}}&lt;br /&gt;
{{eggcyc|096|Drowzee|Human-Like||21}}&lt;br /&gt;
{{eggcyc|097|Hypno|Human-Like||21}}&lt;br /&gt;
{{eggcyc|098|Krabby|Water 3||21}}&lt;br /&gt;
{{eggcyc|099|Kingler|Water 3||21}}&lt;br /&gt;
{{eggcyc|100|Voltorb|Mineral||21}}&lt;br /&gt;
{{eggcyc|101|Electrode|Mineral||21}}&lt;br /&gt;
{{eggcyc|102|Exeggcute|Grass||21}}&lt;br /&gt;
{{eggcyc|103|Exeggutor|Grass||21}}&lt;br /&gt;
{{eggcyc|104|Cubone|Monster||21}}&lt;br /&gt;
{{eggcyc|105|Marowak|Monster||21}}&lt;br /&gt;
{{eggcyc|236|Tyrogue|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|106|Hitmonlee|Human-Like||26}}&lt;br /&gt;
{{eggcyc|107|Hitmonchan|Human-Like||26}}&lt;br /&gt;
{{eggcyc|237|Hitmontop|Human-Like||26}}&lt;br /&gt;
{{eggcyc|108|Lickitung|Monster||21}}&lt;br /&gt;
{{eggcyc|463|Lickilicky|Monster||21}}&lt;br /&gt;
{{eggcyc|109|Koffing|Amorphous||21}}&lt;br /&gt;
{{eggcyc|110|Weezing|Amorphous||21}}&lt;br /&gt;
{{eggcyc|111|Rhyhorn|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|112|Rhydon|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|464|Rhyperior|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|440|Happiny|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|113|Chansey|Fairy||41}}&lt;br /&gt;
{{eggcyc|242|Blissey|Fairy||41}}&lt;br /&gt;
{{eggcyc|114|Tangela|Grass||21}}&lt;br /&gt;
{{eggcyc|465|Tangrowth|Grass||21}}&lt;br /&gt;
{{eggcyc|115|Kangaskhan|Monster||21}}&lt;br /&gt;
{{eggcyc|116|Horsea|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|117|Seadra|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|230|Kingdra|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|118|Goldeen|Water 2||21}}&lt;br /&gt;
{{eggcyc|119|Seaking|Water 2||21}}&lt;br /&gt;
{{eggcyc|120|Staryu|Water 3||21}}&lt;br /&gt;
{{eggcyc|121|Starmie|Water 3||21}}&lt;br /&gt;
{{eggcyc|439|Mime Jr.|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|122|Mr. Mime|Human-Like||26}}&lt;br /&gt;
{{eggcyc|123|Scyther|Bug||26}}&lt;br /&gt;
{{eggcyc|212|Scizor|Bug||26}}&lt;br /&gt;
{{eggcyc|238|Smoochum|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|124|Jynx|Human-Like||26}}&lt;br /&gt;
{{eggcyc|239|Elekid|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|125|Electabuzz|Human-Like||26}}&lt;br /&gt;
{{eggcyc|466|Electivire|Human-Like||26}}&lt;br /&gt;
{{eggcyc|240|Magby|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|126|Magmar|Human-Like||26}}&lt;br /&gt;
{{eggcyc|467|Magmortar|Human-Like||26}}&lt;br /&gt;
{{eggcyc|127|Pinsir|Bug||26}}&lt;br /&gt;
{{eggcyc|128|Tauros|Field||21}}&lt;br /&gt;
{{eggcyc|129|Magikarp|Water 2|Dragon|6}}&lt;br /&gt;
{{eggcyc|130|Gyarados|Water 2|Dragon|6}}&lt;br /&gt;
{{eggcyc|131|Lapras|Monster|Water 1|41}}&lt;br /&gt;
{{eggcyc|132|Ditto|Ditto||21}}&lt;br /&gt;
{{eggcyc|133|Eevee|Field||36}}&lt;br /&gt;
{{eggcyc|134|Vaporeon|Field||36}}&lt;br /&gt;
{{eggcyc|135|Jolteon|Field||36}}&lt;br /&gt;
{{eggcyc|136|Flareon|Field||36}}&lt;br /&gt;
{{eggcyc|196|Espeon|Field||36}}&lt;br /&gt;
{{eggcyc|197|Umbreon|Field||36}}&lt;br /&gt;
{{eggcyc|470|Leafeon|Field||36}}&lt;br /&gt;
{{eggcyc|471|Glaceon|Field||36}}&lt;br /&gt;
{{eggcyc|700|Sylveon|Field||36}}&lt;br /&gt;
{{eggcyc|137|Porygon|Mineral||21}}&lt;br /&gt;
{{eggcyc|233|Porygon2|Mineral||21}}&lt;br /&gt;
{{eggcyc|474|Porygon-Z|Mineral||21}}&lt;br /&gt;
{{eggcyc|138|Omanyte|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|139|Omastar|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|140|Kabuto|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|141|Kabutops|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|142|Aerodactyl|Flying||31}}&lt;br /&gt;
{{eggcyc|446|Munchlax|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|143|Snorlax|Monster||41}}&lt;br /&gt;
{{eggcyc|144|Articuno|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|145|Zapdos|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|146|Moltres|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|147|Dratini|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|148|Dragonair|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|149|Dragonite|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|150|Mewtwo|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|151|Mew|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|152|Chikorita|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|153|Bayleef|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|154|Meganium|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|155|Cyndaquil|Field||21}}&lt;br /&gt;
{{eggcyc|156|Quilava|Field||21}}&lt;br /&gt;
{{eggcyc|157|Typhlosion|Field||21}}&lt;br /&gt;
{{eggcyc|158|Totodile|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|159|Croconaw|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|160|Feraligatr|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|161|Sentret|Field||16}}&lt;br /&gt;
{{eggcyc|162|Furret|Field||16}}&lt;br /&gt;
{{eggcyc|163|Hoothoot|Flying||16}}&lt;br /&gt;
{{eggcyc|164|Noctowl|Flying||16}}&lt;br /&gt;
{{eggcyc|165|Ledyba|Bug||16}}&lt;br /&gt;
{{eggcyc|166|Ledian|Bug||16}}&lt;br /&gt;
{{eggcyc|167|Spinarak|Bug||16}}&lt;br /&gt;
{{eggcyc|168|Ariados|Bug||16}}&lt;br /&gt;
{{eggcyc|170|Chinchou|Water 2||21}}&lt;br /&gt;
{{eggcyc|171|Lanturn|Water 2||21}}&lt;br /&gt;
{{eggcyc|175|Togepi|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|176|Togetic|Flying|Fairy|11}}&lt;br /&gt;
{{eggcyc|468|Togekiss|Flying|Fairy|11}}&lt;br /&gt;
{{eggcyc|177|Natu|Flying||21}}&lt;br /&gt;
{{eggcyc|178|Xatu|Flying||21}}&lt;br /&gt;
{{eggcyc|179|Mareep|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|180|Flaaffy|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|181|Ampharos|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|298|Azurill|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|183|Marill|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|184|Azumarill|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|438|Bonsly|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|185|Sudowoodo|Mineral||21}}&lt;br /&gt;
{{eggcyc|187|Hoppip|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|188|Skiploom|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|189|Jumpluff|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|190|Aipom|Field||21}}&lt;br /&gt;
{{eggcyc|424|Ambipom|Field||21}}&lt;br /&gt;
{{eggcyc|191|Sunkern|Grass||21}}&lt;br /&gt;
{{eggcyc|192|Sunflora|Grass||21}}&lt;br /&gt;
{{eggcyc|193|Yanma|Bug||21}}&lt;br /&gt;
{{eggcyc|469|Yanmega|Bug||21}}&lt;br /&gt;
{{eggcyc|194|Wooper|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|195|Quagsire|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|198|Murkrow|Flying||21}}&lt;br /&gt;
{{eggcyc|430|Honchkrow|Flying||21}}&lt;br /&gt;
{{eggcyc|200|Misdreavus|Amorphous||26}}&lt;br /&gt;
{{eggcyc|429|Mismagius|Amorphous||26}}&lt;br /&gt;
{{eggcyc|201|Unown|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|360|Wynaut|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|202|Wobbuffet|Amorphous||21}}&lt;br /&gt;
{{eggcyc|203|Girafarig|Field||21}}&lt;br /&gt;
{{eggcyc|204|Pineco|Bug||21}}&lt;br /&gt;
{{eggcyc|205|Forretress|Bug||21}}&lt;br /&gt;
{{eggcyc|206|Dunsparce|Field||21}}&lt;br /&gt;
{{eggcyc|207|Gligar|Bug||21}}&lt;br /&gt;
{{eggcyc|472|Gliscor|Bug||21}}&lt;br /&gt;
{{eggcyc|209|Snubbull|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|210|Granbull|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|211|Qwilfish|Water 2||21}}&lt;br /&gt;
{{eggcyc|213|Shuckle|Bug||21}}&lt;br /&gt;
{{eggcyc|214|Heracross|Bug||26}}&lt;br /&gt;
{{eggcyc|215|Sneasel|Field||21}}&lt;br /&gt;
{{eggcyc|461|Weavile|Field||21}}&lt;br /&gt;
{{eggcyc|216|Teddiursa|Field||21}}&lt;br /&gt;
{{eggcyc|217|Ursaring|Field||21}}&lt;br /&gt;
{{eggcyc|218|Slugma|Amorphous||21}}&lt;br /&gt;
{{eggcyc|219|Magcargo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|220|Swinub|Field||21}}&lt;br /&gt;
{{eggcyc|221|Piloswine|Field||21}}&lt;br /&gt;
{{eggcyc|473|Mamoswine|Field||21}}&lt;br /&gt;
{{eggcyc|222|Corsola|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|223|Remoraid|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|224|Octillery|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|225|Delibird|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|458|Mantyke|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|226|Mantine|Water 1||26}}&lt;br /&gt;
{{eggcyc|227|Skarmory|Flying||26}}&lt;br /&gt;
{{eggcyc|228|Houndour|Field||21}}&lt;br /&gt;
{{eggcyc|229|Houndoom|Field||21}}&lt;br /&gt;
{{eggcyc|231|Phanpy|Field||21}}&lt;br /&gt;
{{eggcyc|232|Donphan|Field||21}}&lt;br /&gt;
{{eggcyc|234|Stantler|Field||21}}&lt;br /&gt;
{{eggcyc|235|Smeargle|Field||21}}&lt;br /&gt;
{{eggcyc|241|Miltank|Field||21}}&lt;br /&gt;
{{eggcyc|243|Raikou|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|244|Entei|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|245|Suicune|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|246|Larvitar|Monster||41}}&lt;br /&gt;
{{eggcyc|247|Pupitar|Monster||41}}&lt;br /&gt;
{{eggcyc|248|Tyranitar|Monster||41}}&lt;br /&gt;
{{eggcyc|249|Lugia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|250|Ho-Oh|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|251|Celebi|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|252|Treecko|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|253|Grovyle|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|254|Sceptile|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|255|Torchic|Field||21}}&lt;br /&gt;
{{eggcyc|256|Combusken|Field||21}}&lt;br /&gt;
{{eggcyc|257|Blaziken|Field||21}}&lt;br /&gt;
{{eggcyc|258|Mudkip|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|259|Marshtomp|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|260|Swampert|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|261|Poochyena|Field||16}}&lt;br /&gt;
{{eggcyc|262|Mightyena|Field||16}}&lt;br /&gt;
{{eggcyc|263|Zigzagoon|Field||16}}&lt;br /&gt;
{{eggcyc|264|Linoone|Field||16}}&lt;br /&gt;
{{eggcyc|265|Wurmple|Bug||16}}&lt;br /&gt;
{{eggcyc|266|Silcoon|Bug||16}}&lt;br /&gt;
{{eggcyc|267|Beautifly|Bug||16}}&lt;br /&gt;
{{eggcyc|268|Cascoon|Bug||16}}&lt;br /&gt;
{{eggcyc|269|Dustox|Bug||16}}&lt;br /&gt;
{{eggcyc|270|Lotad|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|271|Lombre|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|272|Ludicolo|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|273|Seedot|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|274|Nuzleaf|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|275|Shiftry|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|276|Taillow|Flying||16}}&lt;br /&gt;
{{eggcyc|277|Swellow|Flying||16}}&lt;br /&gt;
{{eggcyc|278|Wingull|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|279|Pelipper|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|280|Ralts|Amorphous||21}}&lt;br /&gt;
{{eggcyc|281|Kirlia|Amorphous||21}}&lt;br /&gt;
{{eggcyc|282|Gardevoir|Amorphous||21}}&lt;br /&gt;
{{eggcyc|475|Gallade|Amorphous||21}}&lt;br /&gt;
{{eggcyc|283|Surskit|Water 1|Bug|16}}&lt;br /&gt;
{{eggcyc|284|Masquerain|Water 1|Bug|16}}&lt;br /&gt;
{{eggcyc|285|Shroomish|Fairy|Grass|16}}&lt;br /&gt;
{{eggcyc|286|Breloom|Fairy|Grass|16}}&lt;br /&gt;
{{eggcyc|287|Slakoth|Field||16}}&lt;br /&gt;
{{eggcyc|288|Vigoroth|Field||16}}&lt;br /&gt;
{{eggcyc|289|Slaking|Field||16}}&lt;br /&gt;
{{eggcyc|290|Nincada|Bug||16}}&lt;br /&gt;
{{eggcyc|291|Ninjask|Bug||16}}&lt;br /&gt;
{{eggcyc|292|Shedinja|Mineral||16}}&lt;br /&gt;
{{eggcyc|293|Whismur|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|294|Loudred|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|295|Exploud|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|296|Makuhita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|297|Hariyama|Human-Like||21}}&lt;br /&gt;
{{eggcyc|299|Nosepass|Mineral||21}}&lt;br /&gt;
{{eggcyc|476|Probopass|Mineral||21}}&lt;br /&gt;
{{eggcyc|300|Skitty|Field|Fairy|16}}&lt;br /&gt;
{{eggcyc|301|Delcatty|Field|Fairy|16}}&lt;br /&gt;
{{eggcyc|302|Sableye|Human-Like||26}}&lt;br /&gt;
{{eggcyc|303|Mawile|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|304|Aron|Monster||36}}&lt;br /&gt;
{{eggcyc|305|Lairon|Monster||36}}&lt;br /&gt;
{{eggcyc|306|Aggron|Monster||36}}&lt;br /&gt;
{{eggcyc|307|Meditite|Human-Like||21}}&lt;br /&gt;
{{eggcyc|308|Medicham|Human-Like||21}}&lt;br /&gt;
{{eggcyc|309|Electrike|Field||21}}&lt;br /&gt;
{{eggcyc|310|Manectric|Field||21}}&lt;br /&gt;
{{eggcyc|311|Plusle|Fairy||21}}&lt;br /&gt;
{{eggcyc|312|Minun|Fairy||21}}&lt;br /&gt;
{{eggcyc|313|Volbeat|Bug|Human-Like|16}}&lt;br /&gt;
{{eggcyc|314|Illumise|Bug|Human-Like|16}}&lt;br /&gt;
{{eggcyc|406|Budew|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|315|Roselia|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|407|Roserade|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|316|Gulpin|Amorphous||21}}&lt;br /&gt;
{{eggcyc|317|Swalot|Amorphous||21}}&lt;br /&gt;
{{eggcyc|318|Carvanha|Water 2||21}}&lt;br /&gt;
{{eggcyc|319|Sharpedo|Water 2||21}}&lt;br /&gt;
{{eggcyc|320|Wailmer|Field|Water 2|41}}&lt;br /&gt;
{{eggcyc|321|Wailord|Field|Water 2|41}}&lt;br /&gt;
{{eggcyc|322|Numel|Field||21}}&lt;br /&gt;
{{eggcyc|323|Camerupt|Field||21}}&lt;br /&gt;
{{eggcyc|324|Torkoal|Field||21}}&lt;br /&gt;
{{eggcyc|325|Spoink|Field||21}}&lt;br /&gt;
{{eggcyc|326|Grumpig|Field||21}}&lt;br /&gt;
{{eggcyc|327|Spinda|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|328|Trapinch|Bug||21}}&lt;br /&gt;
{{eggcyc|329|Vibrava|Bug||21}}&lt;br /&gt;
{{eggcyc|330|Flygon|Bug||21}}&lt;br /&gt;
{{eggcyc|331|Cacnea|Grass|Human-Like|21}}&lt;br /&gt;
{{eggcyc|332|Cacturne|Grass|Human-Like|21}}&lt;br /&gt;
{{eggcyc|333|Swablu|Flying|Dragon|21}}&lt;br /&gt;
{{eggcyc|334|Altaria|Flying|Dragon|21}}&lt;br /&gt;
{{eggcyc|335|Zangoose|Field||21}}&lt;br /&gt;
{{eggcyc|336|Seviper|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|337|Lunatone|Mineral||26}}&lt;br /&gt;
{{eggcyc|338|Solrock|Mineral||26}}&lt;br /&gt;
{{eggcyc|339|Barboach|Water 2||21}}&lt;br /&gt;
{{eggcyc|340|Whiscash|Water 2||21}}&lt;br /&gt;
{{eggcyc|341|Corphish|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|342|Crawdaunt|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|343|Baltoy|Mineral||21}}&lt;br /&gt;
{{eggcyc|344|Claydol|Mineral||21}}&lt;br /&gt;
{{eggcyc|345|Lileep|Water 3||31}}&lt;br /&gt;
{{eggcyc|346|Cradily|Water 3||31}}&lt;br /&gt;
{{eggcyc|347|Anorith|Water 3||31}}&lt;br /&gt;
{{eggcyc|348|Armaldo|Water 3||31}}&lt;br /&gt;
{{eggcyc|349|Feebas|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|350|Milotic|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|351|Castform|Fairy|Amorphous|26}}&lt;br /&gt;
{{eggcyc|352|Kecleon|Field||21}}&lt;br /&gt;
{{eggcyc|353|Shuppet|Amorphous||26}}&lt;br /&gt;
{{eggcyc|354|Banette|Amorphous||26}}&lt;br /&gt;
{{eggcyc|355|Duskull|Amorphous||26}}&lt;br /&gt;
{{eggcyc|356|Dusclops|Amorphous||26}}&lt;br /&gt;
{{eggcyc|477|Dusknoir|Amorphous||26}}&lt;br /&gt;
{{eggcyc|357|Tropius|Monster|Grass|26}}&lt;br /&gt;
{{eggcyc|433|Chingling|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|358|Chimecho|Amorphous||26}}&lt;br /&gt;
{{eggcyc|359|Absol|Field||26}}&lt;br /&gt;
{{eggcyc|361|Snorunt|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|362|Glalie|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|478|Froslass|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|363|Spheal|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|364|Sealeo|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|365|Walrein|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|366|Clamperl|Water 1||21}}&lt;br /&gt;
{{eggcyc|367|Huntail|Water 1||21}}&lt;br /&gt;
{{eggcyc|368|Gorebyss|Water 1||21}}&lt;br /&gt;
{{eggcyc|369|Relicanth|Water 1|Water 2|41}}&lt;br /&gt;
{{eggcyc|370|Luvdisc|Water 2||21}}&lt;br /&gt;
{{eggcyc|371|Bagon|Dragon||41}}&lt;br /&gt;
{{eggcyc|372|Shelgon|Dragon||41}}&lt;br /&gt;
{{eggcyc|373|Salamence|Dragon||41}}&lt;br /&gt;
{{eggcyc|374|Beldum|Mineral||41}}&lt;br /&gt;
{{eggcyc|375|Metang|Mineral||41}}&lt;br /&gt;
{{eggcyc|376|Metagross|Mineral||41}}&lt;br /&gt;
{{eggcyc|377|Regirock|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|378|Regice|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|379|Registeel|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|380|Latias|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|381|Latios|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|382|Kyogre|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|383|Groudon|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|384|Rayquaza|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|385|Jirachi|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|386|Deoxys|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|387|Turtwig|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|388|Grotle|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|389|Torterra|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|390|Chimchar|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|391|Monferno|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|392|Infernape|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|393|Piplup|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|394|Prinplup|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|395|Empoleon|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|396|Starly|Flying||16}}&lt;br /&gt;
{{eggcyc|397|Staravia|Flying||16}}&lt;br /&gt;
{{eggcyc|398|Staraptor|Flying||16}}&lt;br /&gt;
{{eggcyc|399|Bidoof|Water 1|Field|16}}&lt;br /&gt;
{{eggcyc|400|Bibarel|Water 1|Field|16}}&lt;br /&gt;
{{eggcyc|401|Kricketot|Bug||16}}&lt;br /&gt;
{{eggcyc|402|Kricketune|Bug||16}}&lt;br /&gt;
{{eggcyc|403|Shinx|Field||21}}&lt;br /&gt;
{{eggcyc|404|Luxio|Field||21}}&lt;br /&gt;
{{eggcyc|405|Luxray|Field||21}}&lt;br /&gt;
{{eggcyc|408|Cranidos|Monster||31}}&lt;br /&gt;
{{eggcyc|409|Rampardos|Monster||31}}&lt;br /&gt;
{{eggcyc|410|Shieldon|Monster||31}}&lt;br /&gt;
{{eggcyc|411|Bastiodon|Monster||31}}&lt;br /&gt;
{{eggcyc|412|Burmy|Bug||16}}&lt;br /&gt;
{{eggcyc|413|Wormadam|Bug||16}}&lt;br /&gt;
{{eggcyc|414|Mothim|Bug||16}}&lt;br /&gt;
{{eggcyc|415|Combee|Bug||16}}&lt;br /&gt;
{{eggcyc|416|Vespiquen|Bug||16}}&lt;br /&gt;
{{eggcyc|417|Pachirisu|Field|Fairy|11}}&lt;br /&gt;
{{eggcyc|418|Buizel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|419|Floatzel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|420|Cherubi|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|421|Cherrim|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|422|Shellos|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|423|Gastrodon|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|425|Drifloon|Amorphous||31}}&lt;br /&gt;
{{eggcyc|426|Drifblim|Amorphous||31}}&lt;br /&gt;
{{eggcyc|427|Buneary|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|428|Lopunny|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|431|Glameow|Field||21}}&lt;br /&gt;
{{eggcyc|432|Purugly|Field||21}}&lt;br /&gt;
{{eggcyc|434|Stunky|Field||21}}&lt;br /&gt;
{{eggcyc|435|Skuntank|Field||21}}&lt;br /&gt;
{{eggcyc|436|Bronzor|Mineral||21}}&lt;br /&gt;
{{eggcyc|437|Bronzong|Mineral||21}}&lt;br /&gt;
{{eggcyc|441|Chatot|Flying||21}}&lt;br /&gt;
{{eggcyc|442|Spiritomb|Amorphous||31}}&lt;br /&gt;
{{eggcyc|443|Gible|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|444|Gabite|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|445|Garchomp|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|447|Riolu|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|448|Lucario|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|449|Hippopotas|Field||31}}&lt;br /&gt;
{{eggcyc|450|Hippowdon|Field||31}}&lt;br /&gt;
{{eggcyc|451|Skorupi|Bug|Water 3|21}}&lt;br /&gt;
{{eggcyc|452|Drapion|Bug|Water 3|21}}&lt;br /&gt;
{{eggcyc|453|Croagunk|Human-Like||11}}&lt;br /&gt;
{{eggcyc|454|Toxicroak|Human-Like||11}}&lt;br /&gt;
{{eggcyc|455|Carnivine|Grass||26}}&lt;br /&gt;
{{eggcyc|456|Finneon|Water 2||21}}&lt;br /&gt;
{{eggcyc|457|Lumineon|Water 2||21}}&lt;br /&gt;
{{eggcyc|459|Snover|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|460|Abomasnow|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|479|Rotom|Amorphous||21}}&lt;br /&gt;
{{eggcyc|480|Uxie|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|481|Mesprit|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|482|Azelf|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|483|Dialga|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|484|Palkia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|485|Heatran|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|486|Regigigas|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|487|Giratina|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|488|Cresselia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|489|Phione|Water 1|Fairy|41}}&lt;br /&gt;
{{eggcyc|490|Manaphy|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|491|Darkrai|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|492|Shaymin|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|493|Arceus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|494|Victini|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|495|Snivy|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|496|Servine|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|497|Serperior|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|498|Tepig|Field||21}}&lt;br /&gt;
{{eggcyc|499|Pignite|Field||21}}&lt;br /&gt;
{{eggcyc|500|Emboar|Field||21}}&lt;br /&gt;
{{eggcyc|501|Oshawott|Field||21}}&lt;br /&gt;
{{eggcyc|502|Dewott|Field||21}}&lt;br /&gt;
{{eggcyc|503|Samurott|Field||21}}&lt;br /&gt;
{{eggcyc|504|Patrat|Field||16}}&lt;br /&gt;
{{eggcyc|505|Watchog|Field||16}}&lt;br /&gt;
{{eggcyc|506|Lillipup|Field||16}}&lt;br /&gt;
{{eggcyc|507|Herdier|Field||16}}&lt;br /&gt;
{{eggcyc|508|Stoutland|Field||16}}&lt;br /&gt;
{{eggcyc|509|Purrloin|Field||21}}&lt;br /&gt;
{{eggcyc|510|Liepard|Field||21}}&lt;br /&gt;
{{eggcyc|511|Pansage|Field||21}}&lt;br /&gt;
{{eggcyc|512|Simisage|Field||21}}&lt;br /&gt;
{{eggcyc|513|Pansear|Field||21}}&lt;br /&gt;
{{eggcyc|514|Simisear|Field||21}}&lt;br /&gt;
{{eggcyc|515|Panpour|Field||21}}&lt;br /&gt;
{{eggcyc|516|Simipour|Field||21}}&lt;br /&gt;
{{eggcyc|517|Munna|Field||11}}&lt;br /&gt;
{{eggcyc|518|Musharna|Field||11}}&lt;br /&gt;
{{eggcyc|519|Pidove|Flying||16}}&lt;br /&gt;
{{eggcyc|520|Tranquill|Flying||16}}&lt;br /&gt;
{{eggcyc|521|Unfezant|Flying||16}}&lt;br /&gt;
{{eggcyc|522|Blitzle|Field||21}}&lt;br /&gt;
{{eggcyc|523|Zebstrika|Field||21}}&lt;br /&gt;
{{eggcyc|524|Roggenrola|Mineral||16}}&lt;br /&gt;
{{eggcyc|525|Boldore|Mineral||16}}&lt;br /&gt;
{{eggcyc|526|Gigalith|Mineral||16}}&lt;br /&gt;
{{eggcyc|527|Woobat|Field|Flying|16}}&lt;br /&gt;
{{eggcyc|528|Swoobat|Field|Flying|16}}&lt;br /&gt;
{{eggcyc|529|Drilbur|Field||21}}&lt;br /&gt;
{{eggcyc|530|Excadrill|Field||21}}&lt;br /&gt;
{{eggcyc|531|Audino|Fairy||21}}&lt;br /&gt;
{{eggcyc|532|Timburr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|533|Gurdurr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|534|Conkeldurr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|535|Tympole|Water 1||21}}&lt;br /&gt;
{{eggcyc|536|Palpitoad|Water 1||21}}&lt;br /&gt;
{{eggcyc|537|Seismitoad|Water 1||21}}&lt;br /&gt;
{{eggcyc|538|Throh|Human-Like||21}}&lt;br /&gt;
{{eggcyc|539|Sawk|Human-Like||21}}&lt;br /&gt;
{{eggcyc|540|Sewaddle|Bug||16}}&lt;br /&gt;
{{eggcyc|541|Swadloon|Bug||16}}&lt;br /&gt;
{{eggcyc|542|Leavanny|Bug||16}}&lt;br /&gt;
{{eggcyc|543|Venipede|Bug||16}}&lt;br /&gt;
{{eggcyc|544|Whirlipede|Bug||16}}&lt;br /&gt;
{{eggcyc|545|Scolipede|Bug||16}}&lt;br /&gt;
{{eggcyc|546|Cottonee|Grass|Fairy|21}}&lt;br /&gt;
{{eggcyc|547|Whimsicott|Grass|Fairy|21}}&lt;br /&gt;
{{eggcyc|548|Petilil|Grass||21}}&lt;br /&gt;
{{eggcyc|549|Lilligant|Grass||21}}&lt;br /&gt;
{{eggcyc|550|Basculin|Water 2||41}}&lt;br /&gt;
{{eggcyc|551|Sandile|Field||21}}&lt;br /&gt;
{{eggcyc|552|Krokorok|Field||21}}&lt;br /&gt;
{{eggcyc|553|Krookodile|Field||21}}&lt;br /&gt;
{{eggcyc|554|Darumaka|Field||21}}&lt;br /&gt;
{{eggcyc|555|Darmanitan|Field||21}}&lt;br /&gt;
{{eggcyc|556|Maractus|Grass||21}}&lt;br /&gt;
{{eggcyc|557|Dwebble|Bug|Mineral|21}}&lt;br /&gt;
{{eggcyc|558|Crustle|Bug|Mineral|21}}&lt;br /&gt;
{{eggcyc|559|Scraggy|Field|Dragon|16}}&lt;br /&gt;
{{eggcyc|560|Scrafty|Field|Dragon|16}}&lt;br /&gt;
{{eggcyc|561|Sigilyph|Flying||21}}&lt;br /&gt;
{{eggcyc|562|Yamask|Mineral|Amorphous|26}}&lt;br /&gt;
{{eggcyc|563|Cofagrigus|Mineral|Amorphous|26}}&lt;br /&gt;
{{eggcyc|564|Tirtouga|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|565|Carracosta|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|566|Archen|Flying|Water 3|31}}&lt;br /&gt;
{{eggcyc|567|Archeops|Flying|Water 3|31}}&lt;br /&gt;
{{eggcyc|568|Trubbish|Mineral||21}}&lt;br /&gt;
{{eggcyc|569|Garbodor|Mineral||21}}&lt;br /&gt;
{{eggcyc|570|Zorua|Field||26}}&lt;br /&gt;
{{eggcyc|571|Zoroark|Field||26}}&lt;br /&gt;
{{eggcyc|572|Minccino|Field||16}}&lt;br /&gt;
{{eggcyc|573|Cinccino|Field||16}}&lt;br /&gt;
{{eggcyc|574|Gothita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|575|Gothorita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|576|Gothitelle|Human-Like||21}}&lt;br /&gt;
{{eggcyc|577|Solosis|Amorphous||21}}&lt;br /&gt;
{{eggcyc|578|Duosion|Amorphous||21}}&lt;br /&gt;
{{eggcyc|579|Reuniclus|Amorphous||21}}&lt;br /&gt;
{{eggcyc|580|Ducklett|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|581|Swanna|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|582|Vanillite|Mineral||21}}&lt;br /&gt;
{{eggcyc|583|Vanillish|Mineral||21}}&lt;br /&gt;
{{eggcyc|584|Vanilluxe|Mineral||21}}&lt;br /&gt;
{{eggcyc|585|Deerling|Field||21}}&lt;br /&gt;
{{eggcyc|586|Sawsbuck|Field||21}}&lt;br /&gt;
{{eggcyc|587|Emolga|Field||21}}&lt;br /&gt;
{{eggcyc|588|Karrablast|Bug||16}}&lt;br /&gt;
{{eggcyc|589|Escavalier|Bug||16}}&lt;br /&gt;
{{eggcyc|590|Foongus|Grass||21}}&lt;br /&gt;
{{eggcyc|591|Amoonguss|Grass||21}}&lt;br /&gt;
{{eggcyc|592|Frillish|Amorphous||21}}&lt;br /&gt;
{{eggcyc|593|Jellicent|Amorphous||21}}&lt;br /&gt;
{{eggcyc|594|Alomomola|Water 1|Water 2|41}}&lt;br /&gt;
{{eggcyc|595|Joltik|Bug||21}}&lt;br /&gt;
{{eggcyc|596|Galvantula|Bug||21}}&lt;br /&gt;
{{eggcyc|597|Ferroseed|Grass|Mineral|21}}&lt;br /&gt;
{{eggcyc|598|Ferrothorn|Grass|Mineral|21}}&lt;br /&gt;
{{eggcyc|599|Klink|Mineral||21}}&lt;br /&gt;
{{eggcyc|600|Klang|Mineral||21}}&lt;br /&gt;
{{eggcyc|601|Klinklang|Mineral||21}}&lt;br /&gt;
{{eggcyc|602|Tynamo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|603|Eelektrik|Amorphous||21}}&lt;br /&gt;
{{eggcyc|604|Eelektross|Amorphous||21}}&lt;br /&gt;
{{eggcyc|605|Elgyem|Human-Like||21}}&lt;br /&gt;
{{eggcyc|606|Beheeyem|Human-Like||21}}&lt;br /&gt;
{{eggcyc|607|Litwick|Amorphous||21}}&lt;br /&gt;
{{eggcyc|608|Lampent|Amorphous||21}}&lt;br /&gt;
{{eggcyc|609|Chandelure|Amorphous||21}}&lt;br /&gt;
{{eggcyc|610|Axew|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|611|Fraxure|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|612|Haxorus|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|613|Cubchoo|Field||21}}&lt;br /&gt;
{{eggcyc|614|Beartic|Field||21}}&lt;br /&gt;
{{eggcyc|615|Cryogonal|Mineral||26}}&lt;br /&gt;
{{eggcyc|616|Shelmet|Bug||16}}&lt;br /&gt;
{{eggcyc|617|Accelgor|Bug||16}}&lt;br /&gt;
{{eggcyc|618|Stunfisk|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|619|Mienfoo|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|620|Mienshao|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|621|Druddigon|Dragon|Monster|31}}&lt;br /&gt;
{{eggcyc|622|Golett|Mineral||26}}&lt;br /&gt;
{{eggcyc|623|Golurk|Mineral||26}}&lt;br /&gt;
{{eggcyc|624|Pawniard|Human-Like||21}}&lt;br /&gt;
{{eggcyc|625|Bisharp|Human-Like||21}}&lt;br /&gt;
{{eggcyc|626|Bouffalant|Field||21}}&lt;br /&gt;
{{eggcyc|627|Rufflet|Flying||21}}&lt;br /&gt;
{{eggcyc|628|Braviary|Flying||21}}&lt;br /&gt;
{{eggcyc|629|Vullaby|Flying||21}}&lt;br /&gt;
{{eggcyc|630|Mandibuzz|Flying||21}}&lt;br /&gt;
{{eggcyc|631|Heatmor|Field||21}}&lt;br /&gt;
{{eggcyc|632|Durant|Bug||21}}&lt;br /&gt;
{{eggcyc|633|Deino|Dragon||41}}&lt;br /&gt;
{{eggcyc|634|Zweilous|Dragon||41}}&lt;br /&gt;
{{eggcyc|635|Hydreigon|Dragon||41}}&lt;br /&gt;
{{eggcyc|636|Larvesta|Bug||41}}&lt;br /&gt;
{{eggcyc|637|Volcarona|Bug||41}}&lt;br /&gt;
{{eggcyc|638|Cobalion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|639|Terrakion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|640|Virizion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|641|Tornadus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|642|Thundurus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|643|Reshiram|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|644|Zekrom|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|645|Landorus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|646|Kyurem|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|647|Keldeo|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|648|Meloetta|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|649|Genesect|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|650|Chespin|Field||21}}&lt;br /&gt;
{{eggcyc|651|Quilladin|Field||21}}&lt;br /&gt;
{{eggcyc|652|Chesnaught|Field||21}}&lt;br /&gt;
{{eggcyc|653|Fennekin|Field||21}}&lt;br /&gt;
{{eggcyc|654|Braixen|Field||21}}&lt;br /&gt;
{{eggcyc|655|Delphox|Field||21}}&lt;br /&gt;
{{eggcyc|656|Froakie|Water 1||21}}&lt;br /&gt;
{{eggcyc|657|Frogadier|Water 1||21}}&lt;br /&gt;
{{eggcyc|658|Greninja|Water 1||21}}&lt;br /&gt;
{{eggcyc|659|Bunnelby|Field||16}}&lt;br /&gt;
{{eggcyc|660|Diggersby|Field||16}}&lt;br /&gt;
{{eggcyc|661|Fletchling|Flying||16}}&lt;br /&gt;
{{eggcyc|662|Fletchinder|Flying||16}}&lt;br /&gt;
{{eggcyc|663|Talonflame|Flying||16}}&lt;br /&gt;
{{eggcyc|664|Scatterbug|Bug||16}}&lt;br /&gt;
{{eggcyc|665|Spewpa|Bug||16}}&lt;br /&gt;
{{eggcyc|666|Vivillon|Bug||16}}&lt;br /&gt;
{{eggcyc|667|Litleo|Field||21}}&lt;br /&gt;
{{eggcyc|668|Pyroar|Field||21}}&lt;br /&gt;
{{eggcyc|669|Flabébé|Fairy||21}}&lt;br /&gt;
{{eggcyc|670|Floette|Fairy||21}}&lt;br /&gt;
{{eggcyc|671|Florges|Fairy||21}}&lt;br /&gt;
{{eggcyc|672|Skiddo|Field||21}}&lt;br /&gt;
{{eggcyc|673|Gogoat|Field||21}}&lt;br /&gt;
{{eggcyc|674|Pancham|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|675|Pangoro|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|676|Furfrou|Field||21}}&lt;br /&gt;
{{eggcyc|677|Espurr|Field||21}}&lt;br /&gt;
{{eggcyc|678|Meowstic|Field||21}}&lt;br /&gt;
{{eggcyc|679|Honedge|Mineral||21}}&lt;br /&gt;
{{eggcyc|680|Doublade|Mineral||21}}&lt;br /&gt;
{{eggcyc|681|Aegislash|Mineral||21}}&lt;br /&gt;
{{eggcyc|682|Spritzee|Fairy||21}}&lt;br /&gt;
{{eggcyc|683|Aromatisse|Fairy||21}}&lt;br /&gt;
{{eggcyc|684|Swirlix|Fairy||21}}&lt;br /&gt;
{{eggcyc|685|Slurpuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|686|Inkay|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|687|Malamar|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|688|Binacle|Water 3||21}}&lt;br /&gt;
{{eggcyc|689|Barbaracle|Water 3||21}}&lt;br /&gt;
{{eggcyc|690|Skrelp|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|691|Dragalge|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|692|Clauncher|Water 1|Water 3|16}}&lt;br /&gt;
{{eggcyc|693|Clawitzer|Water 1|Water 3|16}}&lt;br /&gt;
{{eggcyc|694|Helioptile|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|695|Heliolisk|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|696|Tyrunt|Monster|Dragon|31}}&lt;br /&gt;
{{eggcyc|697|Tyrantrum|Monster|Dragon|31}}&lt;br /&gt;
{{eggcyc|698|Amaura|Monster||31}}&lt;br /&gt;
{{eggcyc|699|Aurorus|Monster||31}}&lt;br /&gt;
{{eggcyc|701|Hawlucha|Human-Like||21}}&lt;br /&gt;
{{eggcyc|702|Dedenne|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|703|Carbink|Fairy|Mineral|26}}&lt;br /&gt;
{{eggcyc|704|Goomy|Dragon||41}}&lt;br /&gt;
{{eggcyc|705|Sliggoo|Dragon||41}}&lt;br /&gt;
{{eggcyc|706|Goodra|Dragon||41}}&lt;br /&gt;
{{eggcyc|707|Klefki|Mineral||21}}&lt;br /&gt;
{{eggcyc|708|Phantump|Grass|Amorphous|21}}&lt;br /&gt;
{{eggcyc|709|Trevenant|Grass|Amorphous|21}}&lt;br /&gt;
{{eggcyc|710|Pumpkaboo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|711|Gourgeist|Amorphous||21}}&lt;br /&gt;
{{eggcyc|712|Bergmite|Monster||21}}&lt;br /&gt;
{{eggcyc|713|Avalugg|Monster||21}}&lt;br /&gt;
{{eggcyc|714|Noibat|Flying||21}}&lt;br /&gt;
{{eggcyc|715|Noivern|Flying||21}}&lt;br /&gt;
{{eggcyc|716|Xerneas|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|717|Yveltal|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|718|Zygarde|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|719|Diancie|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|720|Hoopa|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|721|Volcanion|Undiscovered||121}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 style=&amp;quot;background:#{{unknown color light}}; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[it:Cicli uovo]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Egg_cycle&amp;diff=2264990</id>
		<title>Talk:Egg cycle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Egg_cycle&amp;diff=2264990"/>
		<updated>2015-03-30T04:41:01Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Gen VI different Egg  cycle length */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Values ==&lt;br /&gt;
&lt;br /&gt;
has anybody noticed tha all these values are DIFFERENT from the ones reported in any other Pokémon website? how comes? I checked Aggron, Lairon and nidorino.... they&#039;re all less than 255 higher than the values reporde on legendarypokémon, serebii etc. can someone explain this to me? --[[User:Ipergorilla|Ipergorilla]] 21:15, 2 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think these are the stats taken straight from the game. Serebii, LegendaryPokemon and most other websites tell you how many egg cycles you need to hatch the pokemon. Egg cycles remove 256 (255 in gen IV) steps every time they occur. Thus their stats are the egg cycles * 256 [[User:Link3710|Link]] 23:35, 20 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cycles ==&lt;br /&gt;
&lt;br /&gt;
Umm... I was breeding a bunch of Riolu the other day, and it took 6885 steps for them to hatch, not 6630.  This is 27*255, not 26*255 like the formula claims.  Does this mean that Pokemon don&#039;t hatch when the egg cycles/happiness value reach 0, but rather when it reaches -1?  I was using Pokemon Pearl if it helps.  (If this confuses anybody, imagine a Pokemon egg with an egg cycle of 3.  After 255 steps, the egg cycle would drop to 2.  A second and third 255 steps would drop it to 1 and 0.  If it hatched upon reaching 0, it would be 3*255 steps.  But if it had to finish out the 0 phase to reach -1, it would be 4*255 steps instead, which is what I suspect.) --[[User:Paranoid Trainer|Paranoid Trainer]] 05:27, 1 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== list&#039;s organization is off ==&lt;br /&gt;
&lt;br /&gt;
i was hatching magikarp and wanted to know how fast they hatch (really fast). anyway, when I clicked on the little icon to organize the list by order of cycles, magikarp is not first - it shows SINGLE TYPE pokemon first, then after they are done it goes to the DUAL TYPE pokemon. weird, huh? figured i&#039;d point that out. {{unsigned|Dsaerno}}&lt;br /&gt;
:I can fix that. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:57, 4 March 2010 (UTC)&lt;br /&gt;
:Oh, that&#039;s what you wanted fixed. I found and fixed a different issue. (Really should read the talk page before going in with guns blazing, but hey - it worked for America...) :D &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:14, 4 March 2010 (UTC)&lt;br /&gt;
:Its fixed, slightly ugly but it works :D [[User:Link3710|Link]] 15:37, 21 April 2010 (UTC)&lt;br /&gt;
Not quite fixed yet. Trying to organize by number of steps doesn&#039;t work. [[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]]♫[[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 19:17, 5 September 2010 (UTC)&lt;br /&gt;
:It&#039;s been 6 months (since the last post about this issue) and it still hasn&#039;t been solved. Someone please fix the tables. Thanks in advance. [[User:SaitoFX|SaitoFX]] 21:55, 22 April 2011 (UTC)&lt;br /&gt;
You can organize them by egg cycles. I just tested it and that will get it correctly, and it&#039;s the same order. And you can still use the other wrong order for something instead of having 2 orders that are the same. [[User:Efaj|Efaj]] 03:50, 2 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Minimum steps? ==&lt;br /&gt;
&lt;br /&gt;
The article implies that the number of egg cycles is fixed, and that the number of steps per egg cycle is also fixed at 255. However, it also says the number of steps is the &amp;quot;minimum&amp;quot;? How is this possible, shouldn&#039;t it be the exact number of steps, or is there some randomness thrown in there? {{unsigned|DisgruntledGoat}}&lt;br /&gt;
:IIRC, If you retrieve another egg from the daycare the step counter is reset to zero, so you lose the steps already taken on that egg cycle. Also, if two eggs are due to hatch at the end of the same egg cycle, only one will hatch. The other will hatch one cycle later. I don&#039;t know if either were changed for Gen V. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:59, 14 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sortable Tables ==&lt;br /&gt;
&lt;br /&gt;
The tables don&#039;t sort correctly (for me, at least). For example, when I try to sort by Steps, a 5355 always tops the list, no matter if it&#039;s descending or ascending. I looked at the code, and it all looks fine to me. Does anybody have any insight into this problem? &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;[[User:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;LimeGreen&amp;lt;/span&amp;gt;]]&#039;&#039;[[User talk:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#FF8C00;&amp;quot;&amp;gt;Charizard&amp;lt;/span&amp;gt;]]&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; 10:49, 28 October 2011 (UTC)&lt;br /&gt;
:I&#039;m not getting that problem. 2805 on ascending and 10455 on descending. You try to sort on any of the other column of the table? [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 11:23, 28 October 2011 (UTC)&lt;br /&gt;
::It doesn&#039;t work for me or for the users of the discussion &amp;quot;list of oeganization is off&amp;quot; up there↑. I realised that the list seperates pokemon with one egg group from those with two, I fixed it so it works now, but an admin needs to fix the template to not link to the none group that I added. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 11:27, 28 October 2011 (UTC)&lt;br /&gt;
:::I didn&#039;t think the problem was with the egg groups, seeing as it was number of steps, but what you did seems to have worked. It sorts fine now (for me, at least). &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;[[User:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;LimeGreen&amp;lt;/span&amp;gt;]]&#039;&#039;[[User talk:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#FF8C00;&amp;quot;&amp;gt;Charizard&amp;lt;/span&amp;gt;]]&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; 11:48, 28 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mew ==&lt;br /&gt;
&lt;br /&gt;
How many egg cycles are required to hatch a {{p|Mew}}? The main article says it&#039;s 2, this article says it&#039;s 121, and veekun says it&#039;s 120... [[Special:Contributions/Enervation|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;]][[User:Enervation|Enervation]] 22:24, 5 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Legendaries ==&lt;br /&gt;
&lt;br /&gt;
For what exactly do you need the egg cycles for legendaries or babies if you don´t want to cheat? It´s useless for players who don´t want to do that, isn´t it? -Ignore my horrible English-[[User:Shadow Kyurem|Shadow Kyurem]] 08:50, 23 April 2012 (UTC)&lt;br /&gt;
:It doesn&#039;t really hurt to provide the info. It&#039;s in the games, just unused. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:58, 23 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen VI values ==&lt;br /&gt;
&lt;br /&gt;
Should the step counts be tested manually or just should we all just wait for a data dump for risk of time/reliability/user error? -- [[User:EnosShayrem|EnosShayrem]][[User_talk:EnosShayrem|&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;]] 17:21, 8 April 2014 (UTC)&lt;br /&gt;
:User error is not impossible from a data dump. Someone still has to enter it on the page, or format it for entering. The short answer, though, is: there&#039;s no need to wait on what you can figure out yourself. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:41, 8 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen VI different Egg  cycle length ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve done a bunch of testing, and for some reason, it appears that the length of an Egg cycle in ORAS (and, I assume at the moment, in Gen VI generally) is 257 steps. I suspect that, &amp;quot;under the hood&amp;quot;, it&#039;s actually more like &amp;lt;code&amp;gt;256 + 1&amp;lt;/code&amp;gt;. I can only assume this is a case of a counter using &amp;quot;&amp;gt;=&amp;quot; or &amp;quot;&amp;lt;=&amp;quot; when it should be using just &amp;quot;&amp;gt;&amp;quot; or &amp;quot;&amp;lt;&amp;quot;, meaning that the Egg cycle length ends up being 257 even though the value being compared might be 256; and when you operate on &amp;quot;256&amp;quot; (like when a [[O-Power|Hatching Power]] is used), you still get a &amp;quot;+1&amp;quot;. This all fits with my observations. ...It&#039;s either that, or something else controls the &amp;quot;+1&amp;quot;, but I tried a few things (changing my party size (5 or 6, counting the Egg), changing the number of Eggs in my party, removing Pokemon from the Day Care) and it doesn&#039;t seem to me that anything changes it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m mostly reaching out here wondering if anyone has reason to think I&#039;m wrong or that I&#039;m missing something. (I also know I haven&#039;t really explained myself a lot here, so if you have a question, feel free to ask.)&lt;br /&gt;
&lt;br /&gt;
I&#039;m also wondering now how far back this goes. This needs manual checking. (And I really should double-check XY.) So I&#039;ll look into that, and eventually, I&#039;ll edit what I find/have found into the page... If someone would like to help check a generation or two, I think all you need to do is save before the Day Care Man when he has an Egg (Magikarp has the shortest hatch time), pick up the Egg, see how many steps it takes to hatch, then reset, walk about 300 steps before picking up the Egg this time (but keep track of how many steps you take here), then pick it up and see how many steps it takes to hatch then. If you subtract the first number from the second and then add how many steps you walked before picking the Egg up the second time, the difference should be a multiple of the Egg cycle length (hopefully x1, possibly x2).&lt;br /&gt;
&lt;br /&gt;
(Tangentially, I&#039;m also wondering if the chance to gain [[friendship]] is also on a 257-step cycle, since Egg cycles are supposed to be stored in the friendship variable and use its counter.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:02, 26 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve done some egg cycle testing  lately (because what else can you do while breeding lol), and I&#039;ve noticed some discrepencies too. I&#039;ll have to do some more testing to actually make this claim, but I believe the egg cycles listed listed here on Bulbapedia are a little off. If I&#039;m not mistaken, the agg cycles are multiples of five rather than multiples of 5 plus one (eg. 15 cycles rather than 16). Also, [[a|Flame Body]] and [[a|Magma Armor]] seem to decrease the steps to hatch rather than the cycles as an integer (there&#039;s no rounding for 1.5 cycles, it&#039;s just that many steps. Once more, I can&#039;t back any of this up yet, I just posted this so that someone could test this on their own if they wanted to. [[User:PlatypusVenom|PlatypusVenom]] ([[User talk:PlatypusVenom|talk]]) 14:57, 26 March 2015 (UTC)&lt;br /&gt;
::As I understand it, Flame Body/Magma Armor make an Egg&#039;s Egg cycle count decrease by 2 instead of 1. So it&#039;s not &amp;quot;exactly&amp;quot; half, it ends up as half rounded up. I did one test with Magma Armor before and it seems to work like that (or consistent with that). Without Magma Armor, I could hatch the Egg in 1,162 steps (4*257 + 134, or 5 Egg cycles); with Magma Armor, I could hatch the same Egg in 648 steps (2*257 + 134, or 3 Egg cycles). I didn&#039;t even think to double-check the length of the Egg cycle with Magma Armor at that point, but half doesn&#039;t seem to even work for those numbers (128*5 = 640 (or 129*5 = 645), so if it were that, the Egg should&#039;ve hatched somewhat earlier). The Hatching Powers, though...those definitely affect the length of an Egg cycle. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:26, 26 March 2015 (UTC)&lt;br /&gt;
:::I just realized that I think you may right about the Egg cycles (for a species to hatch), PlatypusVenom. I pretty much forgot about it, but during my tests with Magikarp, I always came up with 5 Egg cycles to hatch instead of 6 like this page currently says (and the Egg always said &amp;quot;This Egg will hatch soon!&amp;quot; after I picked it up, which is supposed to be for 1-5 Egg cycles). (I didn&#039;t even notice in my response above that I was typing &amp;quot;5&amp;quot; Egg cycles and the page said &amp;quot;6&amp;quot;. =P )&lt;br /&gt;
:::(And just to note this: I did what I described above to test the Egg cycle length in XY and I got 257 there as well; and also 5 Egg cycles for Magikarp.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:45, 29 March 2015 (UTC)&lt;br /&gt;
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::::Has anyone tested the friendship cycle length? Egg cycles are supposedly stored in the friendship values, implying that friendship increases every 257 steps as well, but we should do testing to confirm this... not sure how to effectively test friendship though. Also, should we just start correcting the egg cycles on the list by hand? [[User:PlatypusVenom|PlatypusVenom]] ([[User talk:PlatypusVenom|talk]]) 04:39, 30 March 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Egg_cycle&amp;diff=2264989</id>
		<title>Talk:Egg cycle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Egg_cycle&amp;diff=2264989"/>
		<updated>2015-03-30T04:39:40Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Gen VI different Egg  cycle length */&lt;/p&gt;
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&lt;div&gt;== Values ==&lt;br /&gt;
&lt;br /&gt;
has anybody noticed tha all these values are DIFFERENT from the ones reported in any other Pokémon website? how comes? I checked Aggron, Lairon and nidorino.... they&#039;re all less than 255 higher than the values reporde on legendarypokémon, serebii etc. can someone explain this to me? --[[User:Ipergorilla|Ipergorilla]] 21:15, 2 February 2010 (UTC)&lt;br /&gt;
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I think these are the stats taken straight from the game. Serebii, LegendaryPokemon and most other websites tell you how many egg cycles you need to hatch the pokemon. Egg cycles remove 256 (255 in gen IV) steps every time they occur. Thus their stats are the egg cycles * 256 [[User:Link3710|Link]] 23:35, 20 April 2010 (UTC)&lt;br /&gt;
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== Cycles ==&lt;br /&gt;
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Umm... I was breeding a bunch of Riolu the other day, and it took 6885 steps for them to hatch, not 6630.  This is 27*255, not 26*255 like the formula claims.  Does this mean that Pokemon don&#039;t hatch when the egg cycles/happiness value reach 0, but rather when it reaches -1?  I was using Pokemon Pearl if it helps.  (If this confuses anybody, imagine a Pokemon egg with an egg cycle of 3.  After 255 steps, the egg cycle would drop to 2.  A second and third 255 steps would drop it to 1 and 0.  If it hatched upon reaching 0, it would be 3*255 steps.  But if it had to finish out the 0 phase to reach -1, it would be 4*255 steps instead, which is what I suspect.) --[[User:Paranoid Trainer|Paranoid Trainer]] 05:27, 1 June 2010 (UTC)&lt;br /&gt;
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== list&#039;s organization is off ==&lt;br /&gt;
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i was hatching magikarp and wanted to know how fast they hatch (really fast). anyway, when I clicked on the little icon to organize the list by order of cycles, magikarp is not first - it shows SINGLE TYPE pokemon first, then after they are done it goes to the DUAL TYPE pokemon. weird, huh? figured i&#039;d point that out. {{unsigned|Dsaerno}}&lt;br /&gt;
:I can fix that. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:57, 4 March 2010 (UTC)&lt;br /&gt;
:Oh, that&#039;s what you wanted fixed. I found and fixed a different issue. (Really should read the talk page before going in with guns blazing, but hey - it worked for America...) :D &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:14, 4 March 2010 (UTC)&lt;br /&gt;
:Its fixed, slightly ugly but it works :D [[User:Link3710|Link]] 15:37, 21 April 2010 (UTC)&lt;br /&gt;
Not quite fixed yet. Trying to organize by number of steps doesn&#039;t work. [[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]]♫[[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 19:17, 5 September 2010 (UTC)&lt;br /&gt;
:It&#039;s been 6 months (since the last post about this issue) and it still hasn&#039;t been solved. Someone please fix the tables. Thanks in advance. [[User:SaitoFX|SaitoFX]] 21:55, 22 April 2011 (UTC)&lt;br /&gt;
You can organize them by egg cycles. I just tested it and that will get it correctly, and it&#039;s the same order. And you can still use the other wrong order for something instead of having 2 orders that are the same. [[User:Efaj|Efaj]] 03:50, 2 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Minimum steps? ==&lt;br /&gt;
&lt;br /&gt;
The article implies that the number of egg cycles is fixed, and that the number of steps per egg cycle is also fixed at 255. However, it also says the number of steps is the &amp;quot;minimum&amp;quot;? How is this possible, shouldn&#039;t it be the exact number of steps, or is there some randomness thrown in there? {{unsigned|DisgruntledGoat}}&lt;br /&gt;
:IIRC, If you retrieve another egg from the daycare the step counter is reset to zero, so you lose the steps already taken on that egg cycle. Also, if two eggs are due to hatch at the end of the same egg cycle, only one will hatch. The other will hatch one cycle later. I don&#039;t know if either were changed for Gen V. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:59, 14 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sortable Tables ==&lt;br /&gt;
&lt;br /&gt;
The tables don&#039;t sort correctly (for me, at least). For example, when I try to sort by Steps, a 5355 always tops the list, no matter if it&#039;s descending or ascending. I looked at the code, and it all looks fine to me. Does anybody have any insight into this problem? &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;[[User:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;LimeGreen&amp;lt;/span&amp;gt;]]&#039;&#039;[[User talk:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#FF8C00;&amp;quot;&amp;gt;Charizard&amp;lt;/span&amp;gt;]]&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; 10:49, 28 October 2011 (UTC)&lt;br /&gt;
:I&#039;m not getting that problem. 2805 on ascending and 10455 on descending. You try to sort on any of the other column of the table? [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 11:23, 28 October 2011 (UTC)&lt;br /&gt;
::It doesn&#039;t work for me or for the users of the discussion &amp;quot;list of oeganization is off&amp;quot; up there↑. I realised that the list seperates pokemon with one egg group from those with two, I fixed it so it works now, but an admin needs to fix the template to not link to the none group that I added. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 11:27, 28 October 2011 (UTC)&lt;br /&gt;
:::I didn&#039;t think the problem was with the egg groups, seeing as it was number of steps, but what you did seems to have worked. It sorts fine now (for me, at least). &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;[[User:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;LimeGreen&amp;lt;/span&amp;gt;]]&#039;&#039;[[User talk:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#FF8C00;&amp;quot;&amp;gt;Charizard&amp;lt;/span&amp;gt;]]&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; 11:48, 28 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mew ==&lt;br /&gt;
&lt;br /&gt;
How many egg cycles are required to hatch a {{p|Mew}}? The main article says it&#039;s 2, this article says it&#039;s 121, and veekun says it&#039;s 120... [[Special:Contributions/Enervation|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;]][[User:Enervation|Enervation]] 22:24, 5 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Legendaries ==&lt;br /&gt;
&lt;br /&gt;
For what exactly do you need the egg cycles for legendaries or babies if you don´t want to cheat? It´s useless for players who don´t want to do that, isn´t it? -Ignore my horrible English-[[User:Shadow Kyurem|Shadow Kyurem]] 08:50, 23 April 2012 (UTC)&lt;br /&gt;
:It doesn&#039;t really hurt to provide the info. It&#039;s in the games, just unused. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:58, 23 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen VI values ==&lt;br /&gt;
&lt;br /&gt;
Should the step counts be tested manually or just should we all just wait for a data dump for risk of time/reliability/user error? -- [[User:EnosShayrem|EnosShayrem]][[User_talk:EnosShayrem|&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;]] 17:21, 8 April 2014 (UTC)&lt;br /&gt;
:User error is not impossible from a data dump. Someone still has to enter it on the page, or format it for entering. The short answer, though, is: there&#039;s no need to wait on what you can figure out yourself. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:41, 8 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen VI different Egg  cycle length ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve done a bunch of testing, and for some reason, it appears that the length of an Egg cycle in ORAS (and, I assume at the moment, in Gen VI generally) is 257 steps. I suspect that, &amp;quot;under the hood&amp;quot;, it&#039;s actually more like &amp;lt;code&amp;gt;256 + 1&amp;lt;/code&amp;gt;. I can only assume this is a case of a counter using &amp;quot;&amp;gt;=&amp;quot; or &amp;quot;&amp;lt;=&amp;quot; when it should be using just &amp;quot;&amp;gt;&amp;quot; or &amp;quot;&amp;lt;&amp;quot;, meaning that the Egg cycle length ends up being 257 even though the value being compared might be 256; and when you operate on &amp;quot;256&amp;quot; (like when a [[O-Power|Hatching Power]] is used), you still get a &amp;quot;+1&amp;quot;. This all fits with my observations. ...It&#039;s either that, or something else controls the &amp;quot;+1&amp;quot;, but I tried a few things (changing my party size (5 or 6, counting the Egg), changing the number of Eggs in my party, removing Pokemon from the Day Care) and it doesn&#039;t seem to me that anything changes it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m mostly reaching out here wondering if anyone has reason to think I&#039;m wrong or that I&#039;m missing something. (I also know I haven&#039;t really explained myself a lot here, so if you have a question, feel free to ask.)&lt;br /&gt;
&lt;br /&gt;
I&#039;m also wondering now how far back this goes. This needs manual checking. (And I really should double-check XY.) So I&#039;ll look into that, and eventually, I&#039;ll edit what I find/have found into the page... If someone would like to help check a generation or two, I think all you need to do is save before the Day Care Man when he has an Egg (Magikarp has the shortest hatch time), pick up the Egg, see how many steps it takes to hatch, then reset, walk about 300 steps before picking up the Egg this time (but keep track of how many steps you take here), then pick it up and see how many steps it takes to hatch then. If you subtract the first number from the second and then add how many steps you walked before picking the Egg up the second time, the difference should be a multiple of the Egg cycle length (hopefully x1, possibly x2).&lt;br /&gt;
&lt;br /&gt;
(Tangentially, I&#039;m also wondering if the chance to gain [[friendship]] is also on a 257-step cycle, since Egg cycles are supposed to be stored in the friendship variable and use its counter.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:02, 26 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve done some egg cycle testing  lately (because what else can you do while breeding lol), and I&#039;ve noticed some discrepencies too. I&#039;ll have to do some more testing to actually make this claim, but I believe the egg cycles listed listed here on Bulbapedia are a little off. If I&#039;m not mistaken, the agg cycles are multiples of five rather than multiples of 5 plus one (eg. 15 cycles rather than 16). Also, [[a|Flame Body]] and [[a|Magma Armor]] seem to decrease the steps to hatch rather than the cycles as an integer (there&#039;s no rounding for 1.5 cycles, it&#039;s just that many steps. Once more, I can&#039;t back any of this up yet, I just posted this so that someone could test this on their own if they wanted to. [[User:PlatypusVenom|PlatypusVenom]] ([[User talk:PlatypusVenom|talk]]) 14:57, 26 March 2015 (UTC)&lt;br /&gt;
::As I understand it, Flame Body/Magma Armor make an Egg&#039;s Egg cycle count decrease by 2 instead of 1. So it&#039;s not &amp;quot;exactly&amp;quot; half, it ends up as half rounded up. I did one test with Magma Armor before and it seems to work like that (or consistent with that). Without Magma Armor, I could hatch the Egg in 1,162 steps (4*257 + 134, or 5 Egg cycles); with Magma Armor, I could hatch the same Egg in 648 steps (2*257 + 134, or 3 Egg cycles). I didn&#039;t even think to double-check the length of the Egg cycle with Magma Armor at that point, but half doesn&#039;t seem to even work for those numbers (128*5 = 640 (or 129*5 = 645), so if it were that, the Egg should&#039;ve hatched somewhat earlier). The Hatching Powers, though...those definitely affect the length of an Egg cycle. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:26, 26 March 2015 (UTC)&lt;br /&gt;
:::I just realized that I think you may right about the Egg cycles (for a species to hatch), PlatypusVenom. I pretty much forgot about it, but during my tests with Magikarp, I always came up with 5 Egg cycles to hatch instead of 6 like this page currently says (and the Egg always said &amp;quot;This Egg will hatch soon!&amp;quot; after I picked it up, which is supposed to be for 1-5 Egg cycles). (I didn&#039;t even notice in my response above that I was typing &amp;quot;5&amp;quot; Egg cycles and the page said &amp;quot;6&amp;quot;. =P )&lt;br /&gt;
:::(And just to note this: I did what I described above to test the Egg cycle length in XY and I got 257 there as well; and also 5 Egg cycles for Magikarp.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:45, 29 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Has anyone tested the friendship cycle length? Egg cycles are supposedly stored in the friendship values, implying that friendship increases every 257 steps as well, but we should do testing to confirm this... not sure how to effectively test friendship though. [[User:PlatypusVenom|PlatypusVenom]] ([[User talk:PlatypusVenom|talk]]) 04:39, 30 March 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Secret_Base&amp;diff=2263798</id>
		<title>Talk:Secret Base</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Secret_Base&amp;diff=2263798"/>
		<updated>2015-03-26T19:54:34Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Secret Pals data collection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This was really weird, but I was in my friend&#039;s secret base and he ran away and got out of range. So instead of &amp;quot;an earthquake&amp;quot; happening, I automatically walked out the door and into the blackness. Then I got a communication error! And I had to start the game over from where I last saved (above ground) and I lost all of those flags that I stole from him! [[User:Dialgarules|Dialgarules]] 22:31, 31 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== furniture ==&lt;br /&gt;
Does anyone know if certain furniture is worth buying?  I found this article but I cannot find anything on the Bulbapedia about the D/P/Pl furniture...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Secret Bases:  There are new features with secret bases as well!  There are certain rare items that can be placed in a secret base.  These include a TV, a mini-game console, a berry tree grower, a PC, a region map, and even a Pokemon healing machine!  These items make a secret base more convenient beause it can give you a rest spot that could be faraway from a Pokemon Center!  Also, after a certain point in the game, you can have two secret bases...&amp;quot; [[User:Kenji 03|Kenji 03]] 09:19, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It isn&#039;t surprising that there is no info; the game is still new and no one has been able to test everything yet. Where is the information you posted from, and which generation is it regarding? &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 10:15, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Oh please you should have seen her article every place it read Poke not Poké and it was so blunt that for a second I thought I was visiting something out of Bulbapedia. The source was serebii and she mentioned it on the page &amp;lt;b&amp;gt; right at the top &amp;lt;/b&amp;gt; she even mentioned that if something was missed remind her. She may not be knowing &amp;lt;big&amp;gt;but we cant do it!&amp;lt;/big&amp;gt;. PS Trom come to my talk page for a second. --&#039;&#039;&#039;[[User:Prongs|&amp;lt;span style=&amp;quot;font-family:Comic Sands MS; color:gold;&amp;quot;&amp;gt;Prongs&amp;lt;/span&amp;gt;]] &amp;lt;sub&amp;gt;&#039;&#039;&#039;([[User Talk:Prongs|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] • [[Special:Contributions/Prongs|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]])&#039;&#039;&#039;&amp;lt;/sub&amp;gt; 10:23, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Is Kenji talking about Generation IV furniture? --[[User:Nathan2055|Nathan2055]][[User Talk:Nathan2055|&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;]] 21:43, 20 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Idea... ==&lt;br /&gt;
I was wondering if it would be convenient to create a list of secret base locations in R/S/E.... That way, people would be able to browse a quick list of places to use secret power if they prefer location over size/space. Just a quick suggestion... [[User:Sceinic|Sceinic]] 02:29, 27 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I was wondering... ==&lt;br /&gt;
&lt;br /&gt;
In Gen III, what would happen if the person you mix records with has a secret base at the same location you do? And what would happen if you played underground with someone who has a secret base in the same place yours is in Gen IV? [[User:PkmnChmp5|PkmnChmp5]] 04:05, 29 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Locations and Layouts==&lt;br /&gt;
Some notes on the new sections:&lt;br /&gt;
*There are 75 secret bases in the list which I found using an FAQ uploaded to GameFAQs by Mew Jadester (http://www.gamefaqs.com/gba/921905-pokemon-emerald-version/faqs/32473). I personally checked all the locations and recorded their layouts (the guide has a few mistakes), and the directions written in this article were NOT copied and pasted from the FAQ, I wrote new ones.&lt;br /&gt;
*I wasn&#039;t sure how I name the layouts so I used Greek letter names as a stand in.&lt;br /&gt;
*I figured Hoenn colors were appropriate for the tables because all the base locations are in Hoenn.--[[User:The Plausible Farfetch&amp;amp;#39;d|The Plausible Farfetch&amp;amp;#39;d]] 22:30, 29 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pachirisu doll??? ==&lt;br /&gt;
&lt;br /&gt;
i was wondering if anyone knew were to get the pachirisu doll.pachirisu is my fave pokemon and i would really like a pachirisu doll for my secret base ♥.&lt;br /&gt;
[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 14:26, 15 August 2012 (UTC)&lt;br /&gt;
:As it says in the [[Decoration]] article, either the Underground Hiker&#039;s or Veilstone Dept. Store. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 14:43, 17 August 2012 (UTC)&lt;br /&gt;
::The offers of Hikers are random, but I think every Pokemon from Gen IV and earlier have a doll representing them. [[User:Latias1290|Latias1290]] ([[User talk:Latias1290|talk]]) 17:32, 30 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gaps in the interior ==&lt;br /&gt;
&lt;br /&gt;
Even though it&#039;s been a while since I&#039;ve played any games from Gen III, I&#039;ve never understood the point of the gap in the floor within some of the bases. Can something be placed there to make the section past it accessible, or is it not possible at all to cross those gaps? [[User:Schiffy|Schiffy]] ([[User talk:Schiffy|talk]]) 18:07, 12 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:When the Lilycove Department Store has its Clear-Out sales, you can buy Solid Boards to place over those holes. Keep checking the TV ads and they&#039;ll eventually have one, if the time is running. However, each Solid Board you place counts as one of the 16 decorations. [[User:Aggron989|Aggron989]] ([[User talk:Aggron989|talk]]) 23:33, 13 December 2012 (UTC)&lt;br /&gt;
:: However, please note that the clear-out sales only occur after the player has beaten the Elite Four and Champion. [[User:Aggron989|Aggron989]] ([[User talk:Aggron989|talk]]) 01:48, 16 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Demolishing Super Secret Bases? ==&lt;br /&gt;
&lt;br /&gt;
ugh, how do I demolish/delete/remove/ the dumb tree-base a that Alana or what&#039;s his name guy made and gave me without asking?&lt;br /&gt;
I don&#039;t really want to have the base there (does everyone start there and therefore so many people would know to look for it there?)&lt;br /&gt;
I want to decide where to put my base, but in the meantime I don&#039;t want to worry about people steeling my flag or what it was until I can decide where to put it and how to decorate it.--ZaphodBeeblebrox 18:30, 7 January 2015 (UTC)&lt;br /&gt;
:Have you even read how to make a secret base in the article? Read the article! It tells you! The game tells you! ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 18:48, 7 January 2015 (UTC)&lt;br /&gt;
::  uhm. no it doesn&#039;t. I did a search on the article for &amp;quot;remove&amp;quot; &amp;quot;demolish&amp;quot; and &amp;quot;delete&amp;quot; and found nothing. the game doesn&#039;t tell you. just that you *can*. further I did do quite a bit of searching online first. and found nothing. some question on yahoo. but for some reason it had been deleted.--ZaphodBeeblebrox 19:51, 7 January 2015 (UTC)&lt;br /&gt;
:: right, I&#039;ve read through this entire article, the article on Aarune AND &amp;quot;Secret Power (Move)&amp;quot; please can you tell me the section where it says how to demolish secret bases? clearly I am blind.--ZaphodBeeblebrox 20:00, 7 January 2015 (UTC)&lt;br /&gt;
:::&amp;quot;They are available if you use Secret Power, available via TM94 on secret spots.&amp;quot; Granted, I recently added that, but it said something similar under the Gen III section which had exactly the same mechanics as Gen VI. Use Secret Power, get secret base. Simple. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 20:21, 7 January 2015 (UTC)&lt;br /&gt;
::::Note, I said nothing about &#039;&#039;creating&#039;&#039; bases, I said &#039;&#039;demolishing&#039;&#039;. no matter, ABCboy helped me out.--ZaphodBeeblebrox 20:50, 7 January 2015 (UTC)&lt;br /&gt;
::::You don&#039;t need to demolish it. The game will ask you if you want to abandon your current base when you make a new base. You can&#039;t delete your base without making a new one, though. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 20:31, 7 January 2015 (UTC)&lt;br /&gt;
::::: ah, so you &#039;&#039;can&#039;t&#039;&#039; remove it completely, shucks. atleast in old Rub/Shapp you could chose to never even create a base if you wanted.. well, thanks so much for your information :D --ZaphodBeeblebrox 20:50, 7 January 2015 (UTC)&lt;br /&gt;
::::: hmm, should we explicitly *say* this though? it wasn&#039;t something I could find easily and searching for &amp;quot;remove&amp;quot; &amp;quot;delete&amp;quot; &amp;quot;demolish&amp;quot; or such found nothing, just an idea, something like.. &amp;quot;while it is possible relocate your base by abandoning and making a new base, it is not possible toremove your base completely once one has been created&amp;quot; or something to that effect?--ZaphodBeeblebrox 20:50, 7 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Secret Pals help ==&lt;br /&gt;
&lt;br /&gt;
I plundered the PGL for QR Codes of all the Trainer classes (i.e., Secret Bases owned by a user with a given Trainer class, as can be seen in your [[Player Search System|PSS]] Profile), and I came up with a good sample of most of the TCs. I was kind of hoping someone out there might somehow get me a QR Code for the ones I&#039;m missing.&lt;br /&gt;
&lt;br /&gt;
The classes I most need are:&lt;br /&gt;
* Female: {{tc|Picnicker}} [[File:ORAS Picnicker Icon.png]]&lt;br /&gt;
* Male: {{tc|Poké Fan}} [[File:ORAS Poké Fan M Icon.png]]&lt;br /&gt;
I also don&#039;t have QR Codes for a {{tc|Black Belt}} [[File:XY Black Belt Icon.png]] or a female {{tc|Poké Fan}} [[File:ORAS Poké Fan F Icon.png]], but since I currently have StreetPass bases with those two, it&#039;s not a big problem for what I want; but if possible, it&#039;d still be nice to have QR Codes for them so I could call them up whenever/however I wanted to.&lt;br /&gt;
&lt;br /&gt;
It&#039;d be nice if you (someone) could set up in an &amp;quot;open&amp;quot; spot. Right now, I&#039;ve managed to get all the different Trainers in different bases so I can/could put them all in one game together, and it&#039;d be nice to continue that. But if you just wanna give me a code(s) for wherever you currently happen to be or whatever, I can be happy with that. But if you wanna give me a shout out here, I can tell you where I have an open spot you can make a QR Code for. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:40, 8 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[http://tiny.cc/orasQR Here are the QR Codes.] The Picnicker and Poké Fan ♀ are both at the tree on the east side of {{rt|118|Hoenn}}, while the Poké Fan ♂ and Black Belt are both at the tree on {{rt|117|Hoenn}}, just west of {{ci|Mauville}}. Sorry if this messes up your &amp;quot;one Trainer per location&amp;quot; thing. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:12, 8 February 2015 (UTC)&lt;br /&gt;
::Those two spots were actually open (and in places I can access immediately too), so except insofar as they overlap themselves, it&#039;s great, thanks! [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:19, 8 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ORAS base layouts ==&lt;br /&gt;
&lt;br /&gt;
Is listing the different possible base layouts in ORAS like we did for RSE a project worth taking on? I feel like it would be helpful. —&amp;lt;small&amp;gt;&#039;&#039;&#039;[[User:Team Magma Zangoose|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;Magma&amp;lt;/span&amp;gt;]] [[User talk:Team Magma Zangoose|&amp;lt;span style=&amp;quot;color:#A00000&amp;quot;&amp;gt;Zangoose ⚡&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; 08:46, 15 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Secret Pals data collection ==&lt;br /&gt;
&lt;br /&gt;
I suggest that we move Secret Pals to its own article and elaborate on specifics of their [[Pokémon]] and skills. This means including information for each class on what goods they can make, how many effort values are added, how many egg cycles are decreased, etc. [[User:PlatypusVenom|PlatypusVenom]] ([[User talk:PlatypusVenom|talk]]) 17:14, 26 March 2015 (UTC)&lt;br /&gt;
:Secret Pals&#039; Pokemon teams when they are grunts are at [[Secret Base Trainer (Trainer class)]]. The decorations that can be made with &amp;quot;Make some goods&amp;quot; are at [[Decoration#Super-Secret Base]] (though I&#039;m dubious of at least one thing marked on there). At the moment, the Secret Pals info that we do have doesn&#039;t really need to be a separate page (it&#039;s kind of better right here rather than making people visit another page just for what we have now). For now, we can easily just fill things out here, and when everything&#039;s done, we can see about splitting it off. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:42, 26 March 2015 (UTC)&lt;br /&gt;
::Yes, I see your point. I was just thinking that since we only have details on a few of the several &amp;quot;jobs,&amp;quot; we could compile that information on a new page, in which we elaborate on the rest of the &amp;quot;jobs&amp;quot; such as raising effort values and happiness, altering egg cycles, and the rest. At the very least we should add details on the unknown tasks somewhere. For example, I know that &amp;quot;Do some exercise&amp;quot; increases the chosen stat&#039;s [[Effort Values]] by 30 points. Thoughts? [[User:PlatypusVenom|PlatypusVenom]] ([[User talk:PlatypusVenom|talk]]) 19:54, 26 March 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Secret_Base&amp;diff=2263760</id>
		<title>Talk:Secret Base</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Secret_Base&amp;diff=2263760"/>
		<updated>2015-03-26T17:14:43Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Secret Pals data collection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This was really weird, but I was in my friend&#039;s secret base and he ran away and got out of range. So instead of &amp;quot;an earthquake&amp;quot; happening, I automatically walked out the door and into the blackness. Then I got a communication error! And I had to start the game over from where I last saved (above ground) and I lost all of those flags that I stole from him! [[User:Dialgarules|Dialgarules]] 22:31, 31 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== furniture ==&lt;br /&gt;
Does anyone know if certain furniture is worth buying?  I found this article but I cannot find anything on the Bulbapedia about the D/P/Pl furniture...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Secret Bases:  There are new features with secret bases as well!  There are certain rare items that can be placed in a secret base.  These include a TV, a mini-game console, a berry tree grower, a PC, a region map, and even a Pokemon healing machine!  These items make a secret base more convenient beause it can give you a rest spot that could be faraway from a Pokemon Center!  Also, after a certain point in the game, you can have two secret bases...&amp;quot; [[User:Kenji 03|Kenji 03]] 09:19, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It isn&#039;t surprising that there is no info; the game is still new and no one has been able to test everything yet. Where is the information you posted from, and which generation is it regarding? &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 10:15, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Oh please you should have seen her article every place it read Poke not Poké and it was so blunt that for a second I thought I was visiting something out of Bulbapedia. The source was serebii and she mentioned it on the page &amp;lt;b&amp;gt; right at the top &amp;lt;/b&amp;gt; she even mentioned that if something was missed remind her. She may not be knowing &amp;lt;big&amp;gt;but we cant do it!&amp;lt;/big&amp;gt;. PS Trom come to my talk page for a second. --&#039;&#039;&#039;[[User:Prongs|&amp;lt;span style=&amp;quot;font-family:Comic Sands MS; color:gold;&amp;quot;&amp;gt;Prongs&amp;lt;/span&amp;gt;]] &amp;lt;sub&amp;gt;&#039;&#039;&#039;([[User Talk:Prongs|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] • [[Special:Contributions/Prongs|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]])&#039;&#039;&#039;&amp;lt;/sub&amp;gt; 10:23, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Is Kenji talking about Generation IV furniture? --[[User:Nathan2055|Nathan2055]][[User Talk:Nathan2055|&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;]] 21:43, 20 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Idea... ==&lt;br /&gt;
I was wondering if it would be convenient to create a list of secret base locations in R/S/E.... That way, people would be able to browse a quick list of places to use secret power if they prefer location over size/space. Just a quick suggestion... [[User:Sceinic|Sceinic]] 02:29, 27 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I was wondering... ==&lt;br /&gt;
&lt;br /&gt;
In Gen III, what would happen if the person you mix records with has a secret base at the same location you do? And what would happen if you played underground with someone who has a secret base in the same place yours is in Gen IV? [[User:PkmnChmp5|PkmnChmp5]] 04:05, 29 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Locations and Layouts==&lt;br /&gt;
Some notes on the new sections:&lt;br /&gt;
*There are 75 secret bases in the list which I found using an FAQ uploaded to GameFAQs by Mew Jadester (http://www.gamefaqs.com/gba/921905-pokemon-emerald-version/faqs/32473). I personally checked all the locations and recorded their layouts (the guide has a few mistakes), and the directions written in this article were NOT copied and pasted from the FAQ, I wrote new ones.&lt;br /&gt;
*I wasn&#039;t sure how I name the layouts so I used Greek letter names as a stand in.&lt;br /&gt;
*I figured Hoenn colors were appropriate for the tables because all the base locations are in Hoenn.--[[User:The Plausible Farfetch&amp;amp;#39;d|The Plausible Farfetch&amp;amp;#39;d]] 22:30, 29 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pachirisu doll??? ==&lt;br /&gt;
&lt;br /&gt;
i was wondering if anyone knew were to get the pachirisu doll.pachirisu is my fave pokemon and i would really like a pachirisu doll for my secret base ♥.&lt;br /&gt;
[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 14:26, 15 August 2012 (UTC)&lt;br /&gt;
:As it says in the [[Decoration]] article, either the Underground Hiker&#039;s or Veilstone Dept. Store. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 14:43, 17 August 2012 (UTC)&lt;br /&gt;
::The offers of Hikers are random, but I think every Pokemon from Gen IV and earlier have a doll representing them. [[User:Latias1290|Latias1290]] ([[User talk:Latias1290|talk]]) 17:32, 30 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gaps in the interior ==&lt;br /&gt;
&lt;br /&gt;
Even though it&#039;s been a while since I&#039;ve played any games from Gen III, I&#039;ve never understood the point of the gap in the floor within some of the bases. Can something be placed there to make the section past it accessible, or is it not possible at all to cross those gaps? [[User:Schiffy|Schiffy]] ([[User talk:Schiffy|talk]]) 18:07, 12 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:When the Lilycove Department Store has its Clear-Out sales, you can buy Solid Boards to place over those holes. Keep checking the TV ads and they&#039;ll eventually have one, if the time is running. However, each Solid Board you place counts as one of the 16 decorations. [[User:Aggron989|Aggron989]] ([[User talk:Aggron989|talk]]) 23:33, 13 December 2012 (UTC)&lt;br /&gt;
:: However, please note that the clear-out sales only occur after the player has beaten the Elite Four and Champion. [[User:Aggron989|Aggron989]] ([[User talk:Aggron989|talk]]) 01:48, 16 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Demolishing Super Secret Bases? ==&lt;br /&gt;
&lt;br /&gt;
ugh, how do I demolish/delete/remove/ the dumb tree-base a that Alana or what&#039;s his name guy made and gave me without asking?&lt;br /&gt;
I don&#039;t really want to have the base there (does everyone start there and therefore so many people would know to look for it there?)&lt;br /&gt;
I want to decide where to put my base, but in the meantime I don&#039;t want to worry about people steeling my flag or what it was until I can decide where to put it and how to decorate it.--ZaphodBeeblebrox 18:30, 7 January 2015 (UTC)&lt;br /&gt;
:Have you even read how to make a secret base in the article? Read the article! It tells you! The game tells you! ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 18:48, 7 January 2015 (UTC)&lt;br /&gt;
::  uhm. no it doesn&#039;t. I did a search on the article for &amp;quot;remove&amp;quot; &amp;quot;demolish&amp;quot; and &amp;quot;delete&amp;quot; and found nothing. the game doesn&#039;t tell you. just that you *can*. further I did do quite a bit of searching online first. and found nothing. some question on yahoo. but for some reason it had been deleted.--ZaphodBeeblebrox 19:51, 7 January 2015 (UTC)&lt;br /&gt;
:: right, I&#039;ve read through this entire article, the article on Aarune AND &amp;quot;Secret Power (Move)&amp;quot; please can you tell me the section where it says how to demolish secret bases? clearly I am blind.--ZaphodBeeblebrox 20:00, 7 January 2015 (UTC)&lt;br /&gt;
:::&amp;quot;They are available if you use Secret Power, available via TM94 on secret spots.&amp;quot; Granted, I recently added that, but it said something similar under the Gen III section which had exactly the same mechanics as Gen VI. Use Secret Power, get secret base. Simple. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 20:21, 7 January 2015 (UTC)&lt;br /&gt;
::::Note, I said nothing about &#039;&#039;creating&#039;&#039; bases, I said &#039;&#039;demolishing&#039;&#039;. no matter, ABCboy helped me out.--ZaphodBeeblebrox 20:50, 7 January 2015 (UTC)&lt;br /&gt;
::::You don&#039;t need to demolish it. The game will ask you if you want to abandon your current base when you make a new base. You can&#039;t delete your base without making a new one, though. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 20:31, 7 January 2015 (UTC)&lt;br /&gt;
::::: ah, so you &#039;&#039;can&#039;t&#039;&#039; remove it completely, shucks. atleast in old Rub/Shapp you could chose to never even create a base if you wanted.. well, thanks so much for your information :D --ZaphodBeeblebrox 20:50, 7 January 2015 (UTC)&lt;br /&gt;
::::: hmm, should we explicitly *say* this though? it wasn&#039;t something I could find easily and searching for &amp;quot;remove&amp;quot; &amp;quot;delete&amp;quot; &amp;quot;demolish&amp;quot; or such found nothing, just an idea, something like.. &amp;quot;while it is possible relocate your base by abandoning and making a new base, it is not possible toremove your base completely once one has been created&amp;quot; or something to that effect?--ZaphodBeeblebrox 20:50, 7 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Secret Pals help ==&lt;br /&gt;
&lt;br /&gt;
I plundered the PGL for QR Codes of all the Trainer classes (i.e., Secret Bases owned by a user with a given Trainer class, as can be seen in your [[Player Search System|PSS]] Profile), and I came up with a good sample of most of the TCs. I was kind of hoping someone out there might somehow get me a QR Code for the ones I&#039;m missing.&lt;br /&gt;
&lt;br /&gt;
The classes I most need are:&lt;br /&gt;
* Female: {{tc|Picnicker}} [[File:ORAS Picnicker Icon.png]]&lt;br /&gt;
* Male: {{tc|Poké Fan}} [[File:ORAS Poké Fan M Icon.png]]&lt;br /&gt;
I also don&#039;t have QR Codes for a {{tc|Black Belt}} [[File:XY Black Belt Icon.png]] or a female {{tc|Poké Fan}} [[File:ORAS Poké Fan F Icon.png]], but since I currently have StreetPass bases with those two, it&#039;s not a big problem for what I want; but if possible, it&#039;d still be nice to have QR Codes for them so I could call them up whenever/however I wanted to.&lt;br /&gt;
&lt;br /&gt;
It&#039;d be nice if you (someone) could set up in an &amp;quot;open&amp;quot; spot. Right now, I&#039;ve managed to get all the different Trainers in different bases so I can/could put them all in one game together, and it&#039;d be nice to continue that. But if you just wanna give me a code(s) for wherever you currently happen to be or whatever, I can be happy with that. But if you wanna give me a shout out here, I can tell you where I have an open spot you can make a QR Code for. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:40, 8 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[http://tiny.cc/orasQR Here are the QR Codes.] The Picnicker and Poké Fan ♀ are both at the tree on the east side of {{rt|118|Hoenn}}, while the Poké Fan ♂ and Black Belt are both at the tree on {{rt|117|Hoenn}}, just west of {{ci|Mauville}}. Sorry if this messes up your &amp;quot;one Trainer per location&amp;quot; thing. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:12, 8 February 2015 (UTC)&lt;br /&gt;
::Those two spots were actually open (and in places I can access immediately too), so except insofar as they overlap themselves, it&#039;s great, thanks! [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:19, 8 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ORAS base layouts ==&lt;br /&gt;
&lt;br /&gt;
Is listing the different possible base layouts in ORAS like we did for RSE a project worth taking on? I feel like it would be helpful. —&amp;lt;small&amp;gt;&#039;&#039;&#039;[[User:Team Magma Zangoose|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;Magma&amp;lt;/span&amp;gt;]] [[User talk:Team Magma Zangoose|&amp;lt;span style=&amp;quot;color:#A00000&amp;quot;&amp;gt;Zangoose ⚡&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; 08:46, 15 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Secret Pals data collection ==&lt;br /&gt;
&lt;br /&gt;
I suggest that we move Secret Pals to its own article and elaborate on specifics of their [[Pokémon]] and skills. This means including information for each class on what goods they can make, how many effort values are added, how many egg cycles are decreased, etc. [[User:PlatypusVenom|PlatypusVenom]] ([[User talk:PlatypusVenom|talk]]) 17:14, 26 March 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Secret_Base&amp;diff=2263759</id>
		<title>Talk:Secret Base</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Secret_Base&amp;diff=2263759"/>
		<updated>2015-03-26T17:14:21Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Secret Pals data collection */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This was really weird, but I was in my friend&#039;s secret base and he ran away and got out of range. So instead of &amp;quot;an earthquake&amp;quot; happening, I automatically walked out the door and into the blackness. Then I got a communication error! And I had to start the game over from where I last saved (above ground) and I lost all of those flags that I stole from him! [[User:Dialgarules|Dialgarules]] 22:31, 31 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== furniture ==&lt;br /&gt;
Does anyone know if certain furniture is worth buying?  I found this article but I cannot find anything on the Bulbapedia about the D/P/Pl furniture...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Secret Bases:  There are new features with secret bases as well!  There are certain rare items that can be placed in a secret base.  These include a TV, a mini-game console, a berry tree grower, a PC, a region map, and even a Pokemon healing machine!  These items make a secret base more convenient beause it can give you a rest spot that could be faraway from a Pokemon Center!  Also, after a certain point in the game, you can have two secret bases...&amp;quot; [[User:Kenji 03|Kenji 03]] 09:19, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It isn&#039;t surprising that there is no info; the game is still new and no one has been able to test everything yet. Where is the information you posted from, and which generation is it regarding? &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 10:15, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Oh please you should have seen her article every place it read Poke not Poké and it was so blunt that for a second I thought I was visiting something out of Bulbapedia. The source was serebii and she mentioned it on the page &amp;lt;b&amp;gt; right at the top &amp;lt;/b&amp;gt; she even mentioned that if something was missed remind her. She may not be knowing &amp;lt;big&amp;gt;but we cant do it!&amp;lt;/big&amp;gt;. PS Trom come to my talk page for a second. --&#039;&#039;&#039;[[User:Prongs|&amp;lt;span style=&amp;quot;font-family:Comic Sands MS; color:gold;&amp;quot;&amp;gt;Prongs&amp;lt;/span&amp;gt;]] &amp;lt;sub&amp;gt;&#039;&#039;&#039;([[User Talk:Prongs|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] • [[Special:Contributions/Prongs|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]])&#039;&#039;&#039;&amp;lt;/sub&amp;gt; 10:23, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Is Kenji talking about Generation IV furniture? --[[User:Nathan2055|Nathan2055]][[User Talk:Nathan2055|&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;]] 21:43, 20 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Idea... ==&lt;br /&gt;
I was wondering if it would be convenient to create a list of secret base locations in R/S/E.... That way, people would be able to browse a quick list of places to use secret power if they prefer location over size/space. Just a quick suggestion... [[User:Sceinic|Sceinic]] 02:29, 27 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I was wondering... ==&lt;br /&gt;
&lt;br /&gt;
In Gen III, what would happen if the person you mix records with has a secret base at the same location you do? And what would happen if you played underground with someone who has a secret base in the same place yours is in Gen IV? [[User:PkmnChmp5|PkmnChmp5]] 04:05, 29 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Locations and Layouts==&lt;br /&gt;
Some notes on the new sections:&lt;br /&gt;
*There are 75 secret bases in the list which I found using an FAQ uploaded to GameFAQs by Mew Jadester (http://www.gamefaqs.com/gba/921905-pokemon-emerald-version/faqs/32473). I personally checked all the locations and recorded their layouts (the guide has a few mistakes), and the directions written in this article were NOT copied and pasted from the FAQ, I wrote new ones.&lt;br /&gt;
*I wasn&#039;t sure how I name the layouts so I used Greek letter names as a stand in.&lt;br /&gt;
*I figured Hoenn colors were appropriate for the tables because all the base locations are in Hoenn.--[[User:The Plausible Farfetch&amp;amp;#39;d|The Plausible Farfetch&amp;amp;#39;d]] 22:30, 29 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== pachirisu doll??? ==&lt;br /&gt;
&lt;br /&gt;
i was wondering if anyone knew were to get the pachirisu doll.pachirisu is my fave pokemon and i would really like a pachirisu doll for my secret base ♥.&lt;br /&gt;
[[User:Pachirisupancakes|Pachirisupancakes]] ([[User talk:Pachirisupancakes|talk]]) 14:26, 15 August 2012 (UTC)&lt;br /&gt;
:As it says in the [[Decoration]] article, either the Underground Hiker&#039;s or Veilstone Dept. Store. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 14:43, 17 August 2012 (UTC)&lt;br /&gt;
::The offers of Hikers are random, but I think every Pokemon from Gen IV and earlier have a doll representing them. [[User:Latias1290|Latias1290]] ([[User talk:Latias1290|talk]]) 17:32, 30 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gaps in the interior ==&lt;br /&gt;
&lt;br /&gt;
Even though it&#039;s been a while since I&#039;ve played any games from Gen III, I&#039;ve never understood the point of the gap in the floor within some of the bases. Can something be placed there to make the section past it accessible, or is it not possible at all to cross those gaps? [[User:Schiffy|Schiffy]] ([[User talk:Schiffy|talk]]) 18:07, 12 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:When the Lilycove Department Store has its Clear-Out sales, you can buy Solid Boards to place over those holes. Keep checking the TV ads and they&#039;ll eventually have one, if the time is running. However, each Solid Board you place counts as one of the 16 decorations. [[User:Aggron989|Aggron989]] ([[User talk:Aggron989|talk]]) 23:33, 13 December 2012 (UTC)&lt;br /&gt;
:: However, please note that the clear-out sales only occur after the player has beaten the Elite Four and Champion. [[User:Aggron989|Aggron989]] ([[User talk:Aggron989|talk]]) 01:48, 16 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Demolishing Super Secret Bases? ==&lt;br /&gt;
&lt;br /&gt;
ugh, how do I demolish/delete/remove/ the dumb tree-base a that Alana or what&#039;s his name guy made and gave me without asking?&lt;br /&gt;
I don&#039;t really want to have the base there (does everyone start there and therefore so many people would know to look for it there?)&lt;br /&gt;
I want to decide where to put my base, but in the meantime I don&#039;t want to worry about people steeling my flag or what it was until I can decide where to put it and how to decorate it.--ZaphodBeeblebrox 18:30, 7 January 2015 (UTC)&lt;br /&gt;
:Have you even read how to make a secret base in the article? Read the article! It tells you! The game tells you! ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 18:48, 7 January 2015 (UTC)&lt;br /&gt;
::  uhm. no it doesn&#039;t. I did a search on the article for &amp;quot;remove&amp;quot; &amp;quot;demolish&amp;quot; and &amp;quot;delete&amp;quot; and found nothing. the game doesn&#039;t tell you. just that you *can*. further I did do quite a bit of searching online first. and found nothing. some question on yahoo. but for some reason it had been deleted.--ZaphodBeeblebrox 19:51, 7 January 2015 (UTC)&lt;br /&gt;
:: right, I&#039;ve read through this entire article, the article on Aarune AND &amp;quot;Secret Power (Move)&amp;quot; please can you tell me the section where it says how to demolish secret bases? clearly I am blind.--ZaphodBeeblebrox 20:00, 7 January 2015 (UTC)&lt;br /&gt;
:::&amp;quot;They are available if you use Secret Power, available via TM94 on secret spots.&amp;quot; Granted, I recently added that, but it said something similar under the Gen III section which had exactly the same mechanics as Gen VI. Use Secret Power, get secret base. Simple. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 20:21, 7 January 2015 (UTC)&lt;br /&gt;
::::Note, I said nothing about &#039;&#039;creating&#039;&#039; bases, I said &#039;&#039;demolishing&#039;&#039;. no matter, ABCboy helped me out.--ZaphodBeeblebrox 20:50, 7 January 2015 (UTC)&lt;br /&gt;
::::You don&#039;t need to demolish it. The game will ask you if you want to abandon your current base when you make a new base. You can&#039;t delete your base without making a new one, though. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 20:31, 7 January 2015 (UTC)&lt;br /&gt;
::::: ah, so you &#039;&#039;can&#039;t&#039;&#039; remove it completely, shucks. atleast in old Rub/Shapp you could chose to never even create a base if you wanted.. well, thanks so much for your information :D --ZaphodBeeblebrox 20:50, 7 January 2015 (UTC)&lt;br /&gt;
::::: hmm, should we explicitly *say* this though? it wasn&#039;t something I could find easily and searching for &amp;quot;remove&amp;quot; &amp;quot;delete&amp;quot; &amp;quot;demolish&amp;quot; or such found nothing, just an idea, something like.. &amp;quot;while it is possible relocate your base by abandoning and making a new base, it is not possible toremove your base completely once one has been created&amp;quot; or something to that effect?--ZaphodBeeblebrox 20:50, 7 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Secret Pals help ==&lt;br /&gt;
&lt;br /&gt;
I plundered the PGL for QR Codes of all the Trainer classes (i.e., Secret Bases owned by a user with a given Trainer class, as can be seen in your [[Player Search System|PSS]] Profile), and I came up with a good sample of most of the TCs. I was kind of hoping someone out there might somehow get me a QR Code for the ones I&#039;m missing.&lt;br /&gt;
&lt;br /&gt;
The classes I most need are:&lt;br /&gt;
* Female: {{tc|Picnicker}} [[File:ORAS Picnicker Icon.png]]&lt;br /&gt;
* Male: {{tc|Poké Fan}} [[File:ORAS Poké Fan M Icon.png]]&lt;br /&gt;
I also don&#039;t have QR Codes for a {{tc|Black Belt}} [[File:XY Black Belt Icon.png]] or a female {{tc|Poké Fan}} [[File:ORAS Poké Fan F Icon.png]], but since I currently have StreetPass bases with those two, it&#039;s not a big problem for what I want; but if possible, it&#039;d still be nice to have QR Codes for them so I could call them up whenever/however I wanted to.&lt;br /&gt;
&lt;br /&gt;
It&#039;d be nice if you (someone) could set up in an &amp;quot;open&amp;quot; spot. Right now, I&#039;ve managed to get all the different Trainers in different bases so I can/could put them all in one game together, and it&#039;d be nice to continue that. But if you just wanna give me a code(s) for wherever you currently happen to be or whatever, I can be happy with that. But if you wanna give me a shout out here, I can tell you where I have an open spot you can make a QR Code for. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:40, 8 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:[http://tiny.cc/orasQR Here are the QR Codes.] The Picnicker and Poké Fan ♀ are both at the tree on the east side of {{rt|118|Hoenn}}, while the Poké Fan ♂ and Black Belt are both at the tree on {{rt|117|Hoenn}}, just west of {{ci|Mauville}}. Sorry if this messes up your &amp;quot;one Trainer per location&amp;quot; thing. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:12, 8 February 2015 (UTC)&lt;br /&gt;
::Those two spots were actually open (and in places I can access immediately too), so except insofar as they overlap themselves, it&#039;s great, thanks! [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:19, 8 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ORAS base layouts ==&lt;br /&gt;
&lt;br /&gt;
Is listing the different possible base layouts in ORAS like we did for RSE a project worth taking on? I feel like it would be helpful. —&amp;lt;small&amp;gt;&#039;&#039;&#039;[[User:Team Magma Zangoose|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;Magma&amp;lt;/span&amp;gt;]] [[User talk:Team Magma Zangoose|&amp;lt;span style=&amp;quot;color:#A00000&amp;quot;&amp;gt;Zangoose ⚡&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/small&amp;gt; 08:46, 15 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Secret Pals data collection ==&lt;br /&gt;
&lt;br /&gt;
I suggest that we move Secret Pals to its own article and elaborate on specifics of their [[Pokémon]] and skills. This means including information for each class on what goods they can make, how many effort values are added, how many egg cycles are decreased, etc.&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Castelia_City&amp;diff=2263756</id>
		<title>Castelia City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Castelia_City&amp;diff=2263756"/>
		<updated>2015-03-26T17:08:22Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Pokémon Black and White */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Castelia City&lt;br /&gt;
|jpname=ヒウンシティ&lt;br /&gt;
|jptrans=Hiun City&lt;br /&gt;
|image=Castelia City.png&lt;br /&gt;
|region=Unova&lt;br /&gt;
|generation=5&lt;br /&gt;
|slogan=A City of Grandeur&lt;br /&gt;
|mapdesc=A big city with skyscrapers piercing the clouds.&lt;br /&gt;
|north=Route 4&lt;br /&gt;
|regionnorth=Unova&lt;br /&gt;
|east=Skyarrow Bridge&lt;br /&gt;
|south=Castelia Sewers&lt;br /&gt;
|southalt=Castelia Sewers{{tt|*|Black 2 and White 2 only}}&lt;br /&gt;
|gym=Castelia Gym&lt;br /&gt;
|gymno=3&lt;br /&gt;
|leader=Burgh&lt;br /&gt;
|leadersprite=VSBurgh.png&lt;br /&gt;
|badge=Insect&lt;br /&gt;
|gymtype=Bug&lt;br /&gt;
|colordark=444444&lt;br /&gt;
|colormed=838383&lt;br /&gt;
|colorlight=C3C3C3&lt;br /&gt;
}}&lt;br /&gt;
[[File:Castelia City {{#switch: {{#expr: {{#time: n}} mod 4}}|0=Winter|1=Spring|2=Summer|3=Autumn}} B2W2.png|thumb|256px|Castelia City in {{2v2|Black|White|2}}]]&lt;br /&gt;
&#039;&#039;&#039;Castelia City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヒウンシティ&#039;&#039;&#039; &#039;&#039;Hiun City&#039;&#039;) is a large seaside city located in south central [[Unova]]. Unlike other cities, Castelia is a huge, sprawling metropolis, sporting many towering skyscrapers and other tall buildings. It is the heart of business and economy of the Unova region, as opposed to its sister city, [[Nimbasa City]], which is the heart of leisure and entertainment. Most of its city streets are crowded with different people rushing around, trying to get to work, home, or other places, creating a hustle and bustle scene for city life. The city exists on the bottom of Unova&#039;s central peninsula, south of the desert and north of the sea, making for a perfect harbor city.&lt;br /&gt;
&lt;br /&gt;
The city has only two possible entrances on foot, from {{rt|4|Unova}}, a harsh desert in the north, and from the [[Skyarrow Bridge]], a large suspension bridge that connects the southern part of the eastern peninsula to the central peninsula and provides a scenic view of Castelia&#039;s vast skyline, which spans off in the east. There are several other ways to enter the city. Tourists and businessmen travel to Castelia City from other regions by boat and stop at Castelia&#039;s harbor side. &lt;br /&gt;
&lt;br /&gt;
Castelia City is geographically the largest city in the Unova region and contains many structural elements that have not been seen in cities in other regions. The city&#039;s core is a {{wp|central business district}}, with huge skyscrapers and other commercial buildings; a series of alleyways lead into this core, where smaller shops are set up among city traffic. The city&#039;s outskirts are bounded on all sides by harbor, where ships provide traffic to other regions in the Pokémon world.&lt;br /&gt;
&lt;br /&gt;
Despite its economic encouragement, Castelia also offers a worldly aspect. The city is a {{wp|melting pot}}, incorporating cultures and foods from other regions. From across the globe, artists also flock to Castelia to open their art galleries, offering a different sort of entertainment in comparison to [[Nimbasa City]].&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
[[File:Castelia City Map BW.png|thumb|250px|A map of Castelia City in Pokémon Black and White]]&lt;br /&gt;
===Oceanfront Road===&lt;br /&gt;
Due to the geography of the central peninsula, Castelia City&#039;s wharf is shaped so it extends all the way around the southern half of the city. The wharf is considered the outer layer of the giant city, where many tall skyscrapers and important buildings stand. The [[Pokémon Center]] can be found along the eastern side of the wharf, as well as several other company buildings, for example, the Battle Company, and [[Passerby Analytics HQ]].&lt;br /&gt;
&lt;br /&gt;
====Battle Company====&lt;br /&gt;
{{sign|bwbuilding|Battle Company|Talented Trainers Welcome!}}&lt;br /&gt;
The Battle Company is a multi-story building located on the corner of Mode Street along the wharf. The company is one of the lead researchers of battle items, and assists in the development of other items such as [[Poké Ball]]s, as well as goods for Pokémon and Trainers. An essential part of the research the company does is through battling, so most of the employees, who are usually {{tc|Clerk}}s and {{tc|Scientist}}s, are looking for a battle when they work. The stronger the employee is, the higher the floor they work on. Only three floors are accessible to Trainers and visitors, however: the ground floor, 47th floor, and 55th floor. The floors are all connected by an elevator at the back of the building. The ground floor is reception and the visitors&#039; floor, where there are a few tables set up and a television. The 47th floor contains many Battle Company employees who will battle visitors. The head of the company works on the 55th floor.&lt;br /&gt;
&lt;br /&gt;
The 47th floor contains six{{sup/5|BW}}/five{{sup/5|B2W2}} employees, most of whom can be battled. There are many office desks and cubicles, as well as computer systems and servers. The 55th floor is very much similar to the 47th floor, with several desks, cubicles and meeting places. In Black and White, there are four employees working on this floor, as well as the president, who sits at the back of the room behind a desk. In Black 2 and White 2, only the new president and the janitor occupy the 55th floor.&lt;br /&gt;
&lt;br /&gt;
In Black and White, the president is an elderly man who disguises himself as a {{tc|Janitor}} to trick people. He will give the player an {{DL|Experience-affecting item|Exp. Share}} after he is defeated. In Black 2 and White 2, it is revealed that the old president has retired to become a full-time janitor. His successor is his grandson, {{tc|School Kid}} Neil. The janitor cannot be battled, but will still give the player an Exp. Share when they enter the building.&lt;br /&gt;
&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Quick Ball|Received from a Clerk ♂ in the upper-right corner of Battle Company&#039;s 47F|Bl=yes|W=yes|display={{ball|Quick}} ×3}}&lt;br /&gt;
{{Itemlist|Timer Ball|Received from a Clerk ♂ in the upper-right corner of Battle Company&#039;s 47F|Bl=yes|W=yes|display={{ball|Timer}} ×3}}&lt;br /&gt;
{{Itemlist|Scope Lens|Received from a Scientist in the lower-right corner of Battle Company&#039;s 47F|Bl=yes|W=yes|B2=yes|W2=yes|display={{DL|In-battle effect item|Scope Lens}}}}&lt;br /&gt;
{{Itemlist|Revive|Lower-left corner of Battle Company&#039;s 47F|Bl=yes|W=yes|display={{DL|Revive|Revive}}}}&lt;br /&gt;
{{Itemlist|Hyper Potion|Center of Battle Company&#039;s 55F|Bl=yes|W=yes|display={{DL|Potion|Hyper Potion}}}}&lt;br /&gt;
{{Itemlist|Exp. Share|Reward from the Janitor/President on Battle Company&#039;s 55F upon defeating him|Bl=yes|W=yes|display={{DL|Experience-affecting item|Exp. Share}}}}&lt;br /&gt;
{{Itemlist|Exp. Share|Received from the Janitor/President upon entering Battle Company|B2=yes|W2=yes|display={{DL|Experience-affecting item|Exp. Share}}}}&lt;br /&gt;
{{Itemlist|Miracle Seed|Received from an {{tc|Ace Trainer}} on 1F if the first option is chosen|B2=yes|W2=yes|display={{DL|Type-enhancing item|Miracle Seed}}}}&lt;br /&gt;
{{Itemlist|Mystic Water|Received from an Ace Trainer on 1F if the second option is chosen|B2=yes|W2=yes|display={{DL|Type-enhancing item|Mystic Water}}}}&lt;br /&gt;
{{Itemlist|Charcoal|Received from an Ace Trainer on 1F if the third option is chosen|B2=yes|W2=yes|display={{DL|Type-enhancing item|Charcoal}}}}&lt;br /&gt;
{{Itemlist|Guard Spec.|In lower left corner on 47F|B2=yes|W2=yes|display={{DL|Battle item|Guard Spec.}}}}&lt;br /&gt;
{{Itemlist|Quick Ball|Reward for defeating Clerk Clemens|B2=yes|W2=yes|display={{ball|Quick}} ×2}}&lt;br /&gt;
{{Itemlist|Timer Ball|Reward for defeating Clerk Warren|B2=yes|W2=yes|display={{ball|Timer}} ×5}}&lt;br /&gt;
{{Itemlist|Ether|In upper left corner on 55F|B2=yes|W2=yes}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Passerby Analytics HQ====&lt;br /&gt;
{{main|Passerby Analytics HQ}}&lt;br /&gt;
{{sign|bwbuilding|Passerby Analytics HQ|...People pass by as they walk along.}}&lt;br /&gt;
The Passerby Analytics HQ is located on the corner of the street where Castelia Gym is. This is the place where the player may accept requests to conduct surveys, answer questionnaires or change his or her greeting or thanking phrase.&lt;br /&gt;
&lt;br /&gt;
====Ocean Piers====&lt;br /&gt;
[[File:BW Prerelease Castelia City harbor.png|thumb|220px|Liberty Pier with a boat]]&lt;br /&gt;
There are five piers on the waterfront based on five human fingers&amp;lt;ref&amp;gt;[http://www.gamefreak.co.jp/blog/dir_english/?m=201108 Official Game Freak blog]&amp;lt;/ref&amp;gt; where certain ferries are docked.&lt;br /&gt;
&lt;br /&gt;
=====Liberty Pier=====&lt;br /&gt;
Liberty Pier is opposite the street in which the [[Castelia Gym|Gym]] resides. The ferry found here will take the {{player}} to [[Liberty Garden]] if the player has a [[Liberty Pass]]. In Black 2 and White 2, the Liberty Pass is no longer required.&lt;br /&gt;
&lt;br /&gt;
=====Unity Pier=====&lt;br /&gt;
Unity Pier is across from Narrow Street, and its ferry is transport to [[Unity Tower]], which is only available after making an international [[trade]].&lt;br /&gt;
&lt;br /&gt;
=====Prime Pier=====&lt;br /&gt;
Prime Pier is across from Mode Street. In Black and White, the Plasma Ship is occasionally docked here, a black boat that Team Plasma uses to get to Liberty Garden. A few of the local citizens noticed the strange black boat and become concerned. In Black 2 and White 2, this is where [[Pop Roxie]] docks his boat and where the [[Plasma Frigate]] can be initially seen.&lt;br /&gt;
&lt;br /&gt;
=====Cruise Dock=====&lt;br /&gt;
The Cruise Dock is opposite Castelia Street. It is where the [[Royal Unova]] docks. In Black and White, the player can only ride it in the evening after defeating [[Ghetsis]] and [[Team Plasma]] at [[N&#039;s Castle]].&lt;br /&gt;
&lt;br /&gt;
=====Thumb Pier=====&lt;br /&gt;
Thumb Pier lies directly south of the Bridge Gate. In Black and White, a person will give away an [[evolutionary stone]], depending on whether the Trainer wants to evolve a {{p|Pansage}}, {{p|Pansear}}, or {{p|Panpour}}. In Black 2 and White 2, the entrance to the [[Castelia Sewers]] is located here.&lt;br /&gt;
&lt;br /&gt;
===Castelia Street===&lt;br /&gt;
Castelia Street has many people coming and going, especially during the evenings when people are going home from work. This street has many tall skyscrapers and large buildings. The Game Freak HQ is on this street, as well as a building where, in Black and White, one Pokémon per day can receive a [[Pokémon groomer|massage]] to increase its [[friendship]]. The second building also has an elevator allowing access to its 11th floor, where a person will give away [[TM44]] ({{m|Rest}}).&lt;br /&gt;
&lt;br /&gt;
====Game Freak====&lt;br /&gt;
The [[Game Freak]] headquarters are located in a large building on Castelia Street&#039;s right side. The building has only one accessible floor—22F—where the Game Freak developers can be found.&lt;br /&gt;
&lt;br /&gt;
In Black and White, a girl on the ground floor will tell a story about a Pokémon that can cause {{a|illusion}}s and then show the player a photo of {{p|Zorua}}, thus adding it to the [[Pokédex]]. Next to her is a young boy who does not talk. If the player has a [[fateful encounter]] {{p|Celebi}} in his or her party and talks to the boy, Celebi will come out of its Poké Ball, and the boy will reveal himself to actually be a {{p|Zorua}}, who will then join the player if they have a {{ball|Poké}} to spare.&lt;br /&gt;
&lt;br /&gt;
The office on the 22nd floor is similar to the Battle Company&#039;s, with computers, cubicles, desks and servers around the place. Here is where the Game Freak developers are working on the game. The Game Director at the back of the room will give the player a [[Diploma]] if they complete the Regional Pokédex, as well as another Diploma if they fill up the [[National Pokédex]].&lt;br /&gt;
&lt;br /&gt;
In Black and White, after defeating [[Ghetsis]] and [[Team Plasma]] at the {{un|Pokémon League}}, another Game Designer, [[Shigeki Morimoto|Morimoto]], will battle the player once per day. The Sound Director will play a special [[Team Rocket]] theme. In {{2v2|Black|White|2}}, Morimoto and [[Kōji Nishino|Nishino]] can be battled once per day here, but unlike Pokémon Black and White, they will battle the player at any stage in the game.&lt;br /&gt;
&lt;br /&gt;
{{catch/header|building|4}}&lt;br /&gt;
{{catch/div|building|Gift Pokémon}}&lt;br /&gt;
{{catch/entry5|570|Zorua|yes|yes|yes|Gift|10|all={{tt|One|Have an event Celebi in the party}}|type1=Dark}}&lt;br /&gt;
{{catch/footer|building}}&lt;br /&gt;
&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Revive|22F, near Morimoto|B2=yes|W2=yes}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Mode Street===&lt;br /&gt;
Mode Street is another commuter-heavy street, but it is not as large or as busy as Castelia Street. Many trees and plants line its sides, giving the street a feeling of nature. Along the west side of Mode Street is the famous Casteliacone stand, and along the east side is Studio Castelia, a popular art gallery where people go to enjoy local artwork.&lt;br /&gt;
&lt;br /&gt;
====Studio Castelia====&lt;br /&gt;
Studio Castelia is a small art gallery in central Castelia which displays and showcases many painting from artists who live in Castelia; however, it does not display any of [[Burgh]]&#039;s paintings, as he prefers to hang them in the [[Castelia Gym]]. Many artists from around Unova come to Castelia to get inspiration from [[Burgh]], and their paintings are hanging here. In Black and White, the studio is currently exhibiting works in the motif of legends of the Unova region, which have more to do with the myths of {{p|Reshiram}} and {{p|Zekrom}}. In Black 2 and White 2, the current focus is works by up-and-coming young artists. The owner of the studio likes to take walks along the Central Plaza and enjoys taking in the scenery and landscape with people and Pokémon. Every day, a {{tc|Harlequin}}{{sup/5|BW}} /{{tc|Clerk}}{{sup/5|B2W2}} inside will ask the player to bring him a Pokémon of a certain type (except {{t|Dark}}), and for doing so he will reward the player with their choice of one of the first five [[Berry|Berries]].&lt;br /&gt;
&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Cheri Berry|Received from clown{{sup/5|BW}}/Clerk{{sup/5|B2W2}}|Bl=yes|W=yes|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Chesto Berry|Received from clown{{sup/5|BW}}/Clerk{{sup/5|B2W2}}|Bl=yes|W=yes|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Pecha Berry|Received from clown{{sup/5|BW}}/Clerk{{sup/5|B2W2}}|Bl=yes|W=yes|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Rawst Berry|Received from clown{{sup/5|BW}}/Clerk{{sup/5|B2W2}}|Bl=yes|W=yes|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Aspear Berry|Received from clown{{sup/5|BW}}/Clerk{{sup/5|B2W2}}|Bl=yes|W=yes|B2=yes|W2=yes}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Casteliacone====&lt;br /&gt;
[[File:BW Prerelease Market.png|thumb|220px|right|Casteliacone]]&lt;br /&gt;
{|&lt;br /&gt;
| {{sign|bwbuilding|Castelia&#039;s Famous Casteliacone|Closed during Winter.}}&lt;br /&gt;
| {{sign|bwbuilding|Castelia&#039;s Famous Casteliacone|&amp;lt;br&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
Casteliacone is a popular ice cream stand in Castelia City, which sells ice creams with the same name as the store. In Black and White, a single {{DL|Status condition healing item|Casteliacone}} can be purchased once per week every {{DL|Days of the week|Tuesday 5|Tuesday}} for {{pdollar}}100, except in {{DL|Seasons|winter}} when the stand is closed. Due to its tremendous popularity, Casteliacone sells out very quickly, with crowds of people coming from all across Unova, even as far as [[Accumula Town]], just to have a taste. The line for the famous sweet is always long and the ice cream is often unavailable.&lt;br /&gt;
&lt;br /&gt;
In the two years between Pokémon Black and White and Pokémon Black 2 and White 2, the ice cream has diminished in popularity. In Black 2 and White 2, the player can either purchase one or a dozen Casteliacones, is no longer limited by day of the week, and the stand remains open even in winter, but the player may still only make one purchase per day. Initially, the stand has no line, but after the player has defeated the {{pkmn|Champion}}, a long line will again appear in front of the stand (if the player has bought a Casteliacone sometime previously), and the player must talk to the last person in line to get in line.&lt;br /&gt;
&lt;br /&gt;
The ice cream has the ability to cure a single Pokémon of all [[status condition]]s.&lt;br /&gt;
&lt;br /&gt;
{{shop|Casteliacone}}&lt;br /&gt;
{{shoprow|{{shopitem|Casteliacone|100}}|{{shopitem|Casteliacone|1200|PD|×12; Black 2 and White 2 only}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
===Narrow Street===&lt;br /&gt;
Narrow Street is a back alley with a number of dumpsters and rubbish bins lined up against its sides. Like the name suggests, the street is very narrow, containing dark buildings, and shady people. Unlike any of the other streets, it is poorly lit and contains very few people. A man hidden behind one of the dumpsters will give the player {{TM|70|Flash}}. Some thugs can be seen hanging around the street not saying much, just laughing and smirking. In Black and White, one of the city&#039;s three {{tc|Dancer}}s is originally located here. There is only one accessible building on this street, a small café called Café Sonata.&lt;br /&gt;
&lt;br /&gt;
====Café Sonata====&lt;br /&gt;
Café Sonata is a small café on the right side of Narrow Street. Many people come to the café to relax after a tiring day of work, and to listen to the {{tc|Musician}}&#039;s guitar rhythm, who believes that a beautiful melody makes people happy and a sad melody makes people sorrowful. If a Trainer brings {{p|Meloetta}} to the Musician, he will teach it {{m|Relic Song}}. The manager of the café will give Trainers a {{DL|Drink|Lemonade}} in Black and White and {{DL|Drink|Moomoo Milk}} in Black 2 and White 2 for coming into the store for the first time; however, no [[drink]]s or items can be bought after this.&lt;br /&gt;
&lt;br /&gt;
In Black 2 and White 2, by showing Meloetta to a person here, player can receive a special Funfest Mission.&lt;br /&gt;
&lt;br /&gt;
===Gym Street===&lt;br /&gt;
Gym Street is a large street which contains its namesake, the [[Castelia Gym]]. Another building is also on the west side of the street, being only an empty building in Black and White while in Black 2 and White 2 it contains the Medal Office and many people.&lt;br /&gt;
&lt;br /&gt;
====Castelia City Gym====&lt;br /&gt;
{{main|Castelia Gym}}&lt;br /&gt;
The Castelia Gym is the official [[Gym]] of Castelia City, located on the western-most street above the Liberty Pier. The Gym also doubles as a working art gallery. It is based on {{type|Bug}} Pokémon. The [[Gym Leader]] is [[Burgh]].&lt;br /&gt;
&lt;br /&gt;
The Castelia Gym is designed like a huge beehive in Black and White. It contains many small hexagonal rooms, several which are cut off by walls of honey which are at first barricaded by gates. There are buttons which are placed in the center of most of the rooms, and if certain buttons are stepped on, they trigger the gates to descend. However, not all the buttons trigger the doors to descend; some instead make Trainers appear who will then challenge the player. The player is able to walk through any wall of honey, as long as there is not a raised gate over it, allowing the player to navigate through the Gym and eventually reach Burgh. The Gym is also decorated with pictures painted by Burgh himself. For defeating Burgh, Trainers receive the {{Badge|Insect}} and {{TM|76|Struggle Bug}}.&lt;br /&gt;
&lt;br /&gt;
In the two year gap in the series, Burgh&#039;s Gym gets a redesign, now featuring cocoons (perhaps created using {{m|String Shot}}) which a player uses much like elevators to reach Burgh.&lt;br /&gt;
&lt;br /&gt;
====Medal Office====&lt;br /&gt;
The Medal Office (Japanese: {{tt|メダル事務局|メダルじむきょく}} &#039;&#039;Medal Office&#039;&#039;) is located opposite the Gym.&lt;br /&gt;
&lt;br /&gt;
In Black and White, when following a {{tc|Team Plasma Grunt}} to try to retrieve [[Bianca]]&#039;s {{p|Munna}}, it is discovered that the strange, seemingly deserted building is currently hiding [[Ghetsis]], [[Bronius]] and [[Rood]], along with several Team Plasma Grunts. Ghetsis reveals that they are using the building as a hideout as they thought it would be ironic to have a hideout opposite a Gym, but they had not expected to be discovered so soon. Team Plasma then leaves the building, leaving only a {{DL|In-battle effect item|Smoke Ball}}.&lt;br /&gt;
&lt;br /&gt;
In Black 2 and White 2, the second floor of this location has been turned into the [[List of Medals in Pokémon Black 2 and White 2|Medal]] Office. The [[Name Rater]], [[Pokémon groomer|Pokémon massager]], and Feeling Reader can be found on the first floor, while [[Fennel]] and [[Amanita]] are on the third floor. After the player has entered the [[Hall of Fame]], Amanita will give the player an {{p|Eevee}} she received from a [[Bill|friend]] in the [[Kanto]] region. This Eevee has its {{DL|Ability|Hidden Ability}} and is always male.&lt;br /&gt;
&lt;br /&gt;
{{catch/header|building|4}}&lt;br /&gt;
{{catch/div|building|[[Gift Pokémon]]}}&lt;br /&gt;
{{catch/entry5-2|133|Eevee|yes|yes|Gift|10|all={{tt|One|Has its Hidden Ability and is always male}}|type1=Normal}}&lt;br /&gt;
{{catch/footer|building}}&lt;br /&gt;
&lt;br /&gt;
===Central Plaza===&lt;br /&gt;
[[File:Central Plaza anime.png|thumb|220px|right|Central Plaza in the anime]]&lt;br /&gt;
The Central Plaza, also known as the Castelia Central Area, is a park located at the intersection of all the streets in Castelia City. There is a large flowing fountain that is said to bring people and Pokémon together. There are [[Vending Machine]]s located here that sell [[drink]]s. In Black and White, a {{tc|Dancer}} named Mickey will give the player an {{DL|In-battle effect item|Amulet Coin}} if they can round up two other Dancers in Castelia to form a dance team with him. The two other dancers that are located around the city are Edmond and Raymond, and they are located on Narrow Street and Unity Pier respectively. &lt;br /&gt;
&lt;br /&gt;
To the north of Central Plaza is another street with several tall skyscrapers that leads out to {{rt|4|Unova}}. Three buildings may be accessed from this street.&lt;br /&gt;
&lt;br /&gt;
On the west side is a building that contains many useful services in Black and White. On the ground floor is the [[Name Rater]], where Trainers may change the nicknames of their Pokémon, as well as the Feeling Reader, who offers advice about using the Feeling Check on the [[C-Gear]]. On the 11th floor is the [[Relocator]], which requires a password to be used. The Relocator is used to transfer any of the four Pokémon distributed to commemorate the {{pkmn|anime}} {{pkmn|movie}} &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;ー{{DL|List of Nintendo event Pokémon with in-game effects|Celebi}} and the {{Shiny}} [[legendary beasts]], {{DL|List of Nintendo event Pokémon with in-game effects|Raikou}}, {{DL|List of Nintendo event Pokémon with in-game effects|Entei}}, and {{DL|List of Nintendo event Pokémon with in-game effects|Suicune}}. Also on the 11th floor is Mr. Lock, the &amp;quot;magical clown who can open anything.&amp;quot; Using the [[Relocator]], the player can transfer the [[Lock Capsule]], an event item that was never given an official distribution, to Black or White. After giving the Lock Capsule to Mr. Lock, the player will receive {{TM|95|Snarl}}, which was locked within the Lock Capsule to protect it from [[Team Rocket]]. In Black 2 and White 2, an old man on the ground floor will give the player an Amulet Coin.&lt;br /&gt;
 &lt;br /&gt;
The southernmost building on the east side of the street is hosting a party on its 47th floor. After getting past the guard on the ground floor who frisks anyone for suspicious items, the player may go up the elevator and talk with people at the party, some of whom speak in foreign languages. Some of the people upstairs will give away items or TMs.&lt;br /&gt;
&lt;br /&gt;
The northernmost building on the east side of the street is full of people on the ground floor, one of whom is a {{tc|Scientist}} who will give the player an {{DL|Stat-enhancing item|Eviolite}} if they have seen enough Pokémon. On the 47th floor, a man will explain the effects of each of the eight [[Badge]]s.&lt;br /&gt;
&lt;br /&gt;
{{shop|Vending Machines}}&lt;br /&gt;
{{shoprow|{{shopitem|Fresh Water|200}}|{{shopitem|Soda Pop|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Lemonade|350}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
===Castelia Park===&lt;br /&gt;
Only accessible via the [[Castelia Sewers]] in Black 2 and White 2, Castelia Park is a small area enclosed by buildings. Similar to (but much smaller than) the [[National Park]] in [[Johto]], it is shaped like a [[Poké Ball]]. {{DL|Tall grass|Dark grass}} is on the right, with regular tall grass on the left and a tree in the middle. It is said to be &amp;quot;where it all began&amp;quot; for Castelia City.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{catch/header|land|4}}&lt;br /&gt;
{{catch/entry5-2|019|Rattata|yes|yes|Grass|15-16|all=30%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|133|Eevee|yes|yes|Grass|18|all=5%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|300|Skitty|no|yes|Grass|15-16|all=15%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|427|Buneary|yes|no|Grass|15-16|all=15%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|519|Pidove|yes|yes|Grass|15-16|all=15%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|546|Cottonee|yes|no|Grass|15-17|all=35%|type1=Grass}}&lt;br /&gt;
{{catch/entry5-2|548|Petilil|no|yes|Grass|15-17|all=35%|type1=Grass}}&lt;br /&gt;
{{catch/div|land|Dark grass}}&lt;br /&gt;
{{catch/entry5-2|019|Rattata|yes|yes|Dark|16-17|all=30%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|133|Eevee|yes|yes|Dark|19|all=5%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|300|Skitty|no|yes|Dark|16-17|all=15%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|427|Buneary|yes|no|Dark|16-17|all=15%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|519|Pidove|yes|yes|Dark|16-17|all=15%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|546|Cottonee|yes|no|Dark|16-18|all=35%|type1=Grass}}&lt;br /&gt;
{{catch/entry5-2|548|Petilil|no|yes|Dark|16-18|all=35%|type1=Grass}}&lt;br /&gt;
{{catch/div|land|Rustling grass}}&lt;br /&gt;
{{catch/entry5-2|301|Delcatty|no|yes|Rustling|18|all=5%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|428|Lopunny|yes|no|Rustling|18|all=5%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|531|Audino|yes|yes|Rustling|15-18|all=90%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|547|Whimsicott|yes|no|Rustling|18|all=5%|type1=Grass}}&lt;br /&gt;
{{catch/entry5-2|549|Lilligant|no|yes|Rustling|18|all=5%|type1=Grass}}&lt;br /&gt;
{{catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Center===&lt;br /&gt;
A lady next to the PC will ask whether the Pokémon leading the team at that moment is the player&#039;s favorite Pokémon. This will change the favorite Pokémon&#039;s sprite in the {{DL|Vs. Recorder|Trainer&#039;s Profile}} from the Vs. Recorder. This action can be repeated anytime the player wants to change the favorite Pokémon again.&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
{{incomplete|section|Population in B2W2}}&lt;br /&gt;
===Pokémon Black and White===&lt;br /&gt;
Castelia City&#039;s population is 127. Castelia City is the fourth most populous city in the [[Pokémon world]], closely beating [[Goldenrod City]]&#039;s population of 126.&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{shop|Upper cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Great Ball|600}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200|PD|After earning 5 Badges}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1200|PD|After earning 3 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500|PD|After earning 7 Badges}}|{{shopitem|Full Restore|3000|PD|After earning 8 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500|PD|After earning 3 Badges}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Parlyz Heal|200}}|{{shopitem|Awakening|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Ice Heal|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|PD|After earning 5 Badges}}|{{shopitem|Escape Rope|550}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350}}|{{shopitem|Super Repel|500|PD|After earning 3 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|PD|After earning 5 Badges}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Lower cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Heal Ball|300}}|{{shopitem|Net Ball|1000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Nest Ball|1000}}|{{shopitem|BridgeMail S|50|PD|Black and White only}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Greet Mail|50}}|{{shopitem|Favored Mail|50}}}}&lt;br /&gt;
{{shoprow|{{shopitem|RSVP Mail|50}}|{{shopitem|Thanks Mail|50}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Inquiry Mail|50}}|{{shopitem|Like Mail|50}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Reply Mail|50}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Leaf Stone|Received from a man on the pier to the south of the city entrance|Bl=yes|W=yes|display={{evostone|Leaf Stone}}}}&lt;br /&gt;
{{Itemlist|Fire Stone|Received from a man on the pier to the south of the city entrance|Bl=yes|W=yes|display={{evostone|Fire Stone}}}}&lt;br /&gt;
{{Itemlist|Water Stone|Received from a man on the pier to the south of the city entrance|Bl=yes|W=yes|display={{evostone|Water Stone}}}}&lt;br /&gt;
{{Itemlist|TM Psychic|Received from a Hiker{{sup/5|BW}}/Guitarist{{sup/5|B2W2}} on the 11th floor of the building on the western side of Castelia Street|Bl=yes|W=yes|B2=yes|W2=yes|display={{TM|44|Rest}}}}&lt;br /&gt;
{{Itemlist|Soda Pop|Reward for answering all the surveys at the Passerby Analytics HQ|Bl=yes|W=yes|B2=yes|W2=yes|display={{DL|Drink|Soda Pop}}}}&lt;br /&gt;
{{Itemlist|Rare Candy|Reward for completing all survey requests at the Passerby Analytics HQ|Bl=yes|W=yes|B2=yes|W2=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{Itemlist|TM Normal|Received from a man behind a dumpster on Narrow Street|Bl=yes|W=yes|B2=yes|W2=yes|display={{TM|70|Flash}}}}&lt;br /&gt;
{{Itemlist|Lemonade|Received from the manager at the café on Narrow Street|Bl=yes|W=yes|display={{DL|Drink|Lemonade}}}}&lt;br /&gt;
{{Itemlist|Amulet Coin|Reward from Dancers after defeating all three|Bl=yes|W=yes|display={{DL|In-battle effect item|Amulet Coin}}}}&lt;br /&gt;
{{Itemlist|TM Normal|Received from a girl on the 47th floor of the southeastern building on the street connecting to Route 4|Bl=yes|W=yes|B2=yes|W2=yes|display={{TM|45|Attract}}}}&lt;br /&gt;
{{Itemlist|TM Dark|Received from Mr. Lock via the [[Lock Capsule]]|Bl=yes|W=yes|display={{TM|95|Snarl}}}}&lt;br /&gt;
{{Itemlist|Eviolite|Received from a scientist on the first floor of the northeastern building on the street connecting to Route 4, if over 25{{sup/5|BW}}/40{{sup/5|B2W2}} Pokémon have been seen in the Pokédex|Bl=yes|W=yes|B2=yes|W2=yes|display={{DL|Stat-enhancing item|Eviolite}}}}&lt;br /&gt;
{{Itemlist|Yache Berry|Received from Iris after defeating [[Team Plasma]]|Bl=yes|W=yes}}&lt;br /&gt;
{{Itemlist|Smoke Ball|In [[Team Plasma]]&#039;s hideout|Bl=yes|W=yes|display={{DL|In-battle effect item|Smoke Ball}}}}&lt;br /&gt;
{{Itemlist|Charcoal|On the 47th floor of the northeastern building on the street connecting to Route 4|B2=yes|W2=yes|display={{DL|Type-enhancing item|Charcoal}}}}&lt;br /&gt;
{{Itemlist|Rare Candy|Reward for finding all Harlequins|B2=yes|W2=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{Itemlist|Heart Scale|On southern part of Prime Pier|B2=yes|W2=yes|display={{DL|Exchangeable item|Heart Scale}}}}&lt;br /&gt;
{{Itemlist|Destiny Knot|Given by a woman on Unity Pier|B2=yes|W2=yes|display={{DL|In-battle effect item|Destiny Knot}}}}&lt;br /&gt;
{{Itemlist|Bicycle|Received from a Harlequin near Prime Pier|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Moomoo Milk|Received from the manager at the café on Narrow Street|B2=yes|W2=yes|display={{DL|Drink|Moomoo Milk}}}}&lt;br /&gt;
{{Itemlist|Amulet Coin|From a man in the building on the west side of the street connecting to Route 4|B2=yes|W2=yes|display={{DL|In-battle effect item|Amulet Coin}}}}&lt;br /&gt;
{{Itemlist|Quick Claw|Received from a Clerk♀ in Bridge Gate|B2=yes|W2=yes|display={{DL|In-battle effect item|Quick Claw}}}}&lt;br /&gt;
{{Itemlist|Miracle Seed|In the park area, accessible from the [[Castelia Sewers]]|B2=yes|W2=yes|display={{DL|Type-enhancing item|MiracleSeed}}}}&lt;br /&gt;
{{Itemlist|Repel|In the back-alley area with Trainers; it can only be accessed from the [[Castelia Sewers]] (requires {{m|Surf}}){{sup/s|Sp}}{{sup/s|Su}}|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|BlackGlasses|In the back-alley area with Trainers, near the Trainers; it can only be accessed from the [[Castelia Sewers]] (requires {{m|Surf}}){{sup/s|Sp}}{{sup/s|Su}}|B2=yes|W2=yes|display={{DL|Type-enhancing item|BlackGlasses}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Man in Pokémon Center===&lt;br /&gt;
In the upstairs of the Pokémon Center, a man wearing a black suit will give the player some rare items based on how many different {{pkmn2|outsider}} [[Trainer ID number|ID numbers]] the player has in their possession (despite his claim it is based off the number of trades), acting as a Generation V equivalent to the [[Lucky Channel]] and its successors. These items are usually acquired by battling on the [[Battle Subway]]. If the player has not traded with enough people to receive an item, the man suggests players use the [[Global Trade System|GTS]].&lt;br /&gt;
&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Wide Lens|Player has 5 different outsider IDs|Bl=yes|W=yes|display={{DL|In-battle effect item|Wide Lens}}}}&lt;br /&gt;
{{Itemlist|Everstone|Player has 10 different outsider IDs|Bl=yes|W=yes|display={{evostone|Everstone}}}}&lt;br /&gt;
{{Itemlist|Zoom Lens|Player has 20 different outsider IDs|Bl=yes|W=yes|display={{DL|In-battle effect item|Zoom Lens}}}}&lt;br /&gt;
{{Itemlist|Choice Scarf|Player has 30 different outsider IDs|Bl=yes|W=yes|display={{DL|In-battle effect item|Choice Scarf}}}}&lt;br /&gt;
{{Itemlist|PP Max|Player with 40 different outsider IDs|Bl=yes|W=yes|display={{DL|Vitamin|PP Max}}}}&lt;br /&gt;
{{Itemlist|Master Ball|Player has 50 different outsider IDs|Bl=yes|W=yes|display={{ball|Master}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Black and White===&lt;br /&gt;
[[File:Castelia City 3D.png|thumb|220px|right|Castelia City image from a TV commercial]]&lt;br /&gt;
&lt;br /&gt;
{{MSP|495|Snivy}} If the {{player}} chose {{p|Snivy}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{white color}}&lt;br /&gt;
|headcolor={{white color light}}&lt;br /&gt;
|bordercolor={{white color dark}}&lt;br /&gt;
|sprite=Spr BW Bianca.png&lt;br /&gt;
|prize={{Pdollar}}2000&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Bianca}}&lt;br /&gt;
|game=BW&lt;br /&gt;
|location=Castelia City&lt;br /&gt;
|locationname=Castelia Gate&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=502&lt;br /&gt;
|pokemon=Dewott&lt;br /&gt;
|level=20&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Water Sport|move1type=Water|move1cat=Status&lt;br /&gt;
|move2=Focus Energy|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Razor Shell|move3type=Water|move3cat=Physical&lt;br /&gt;
|move4=Fury Cutter|move4type=Bug|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=507&lt;br /&gt;
|pokemon=Herdier&lt;br /&gt;
|level=18&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Odor Sleuth|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Bite|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Helping Hand|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Take Down|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{white color}}}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=513&lt;br /&gt;
|pokemon=Pansear&lt;br /&gt;
|level=18&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|move1=Lick|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Incinerate|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Fury Swipes|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Yawn|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=517&lt;br /&gt;
|pokemon=Munna&lt;br /&gt;
|level=18&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Forewarn&lt;br /&gt;
|move1=Yawn|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Psybeam|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Imprison|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Moonlight|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|498|Tepig}} If the {{player}} chose {{p|Tepig}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{white color}}&lt;br /&gt;
|headcolor={{white color light}}&lt;br /&gt;
|bordercolor={{white color dark}}&lt;br /&gt;
|sprite=Spr BW Bianca.png&lt;br /&gt;
|prize={{Pdollar}}2000&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Bianca}}&lt;br /&gt;
|game=BW&lt;br /&gt;
|location=Castelia City&lt;br /&gt;
|locationname=Castelia Gate&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=496&lt;br /&gt;
|pokemon=Servine&lt;br /&gt;
|level=20&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Wrap|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Growth|move2type=Grass|move2cat=Status&lt;br /&gt;
|move3=Leaf Tornado|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Leech Seed|move4type=Grass|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=507&lt;br /&gt;
|pokemon=Herdier&lt;br /&gt;
|level=18&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Odor Sleuth|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Bite|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Helping Hand|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Take Down|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{white color}}}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=515&lt;br /&gt;
|pokemon=Panpour&lt;br /&gt;
|level=18&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|move1=Lick|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Water Gun|move2type=Water|move2cat=Special&lt;br /&gt;
|move3=Fury Swipes|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Water Sport|move4type=Water|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=517&lt;br /&gt;
|pokemon=Munna&lt;br /&gt;
|level=18&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Forewarn&lt;br /&gt;
|move1=Yawn|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Psybeam|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Imprison|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Moonlight|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|501|Oshawott}} If the {{player}} chose {{p|Oshawott}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{white color}}&lt;br /&gt;
|headcolor={{white color light}}&lt;br /&gt;
|bordercolor={{white color dark}}&lt;br /&gt;
|sprite=Spr BW Bianca.png&lt;br /&gt;
|prize={{Pdollar}}2000&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Bianca}}&lt;br /&gt;
|game=BW&lt;br /&gt;
|location=Castelia City&lt;br /&gt;
|locationname=Castelia Gate&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=499&lt;br /&gt;
|pokemon=Pignite&lt;br /&gt;
|level=20&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Defense Curl|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Flame Charge|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=Arm Thrust|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Smog|move4type=Poison|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=507&lt;br /&gt;
|pokemon=Herdier&lt;br /&gt;
|level=18&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Odor Sleuth|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Bite|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Helping Hand|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Take Down|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{white color}}}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=511&lt;br /&gt;
|pokemon=Pansage&lt;br /&gt;
|level=18&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|move1=Lick|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Vine Whip|move2type=Grass|move2cat=Physical&lt;br /&gt;
|move3=Fury Swipes|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Leech Seed|move4type=Grass|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=517&lt;br /&gt;
|pokemon=Munna&lt;br /&gt;
|level=18&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ability=Forewarn&lt;br /&gt;
|move1=Yawn|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Psybeam|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Imprison|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Moonlight|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====[[Game Freak]]====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{white color}}&lt;br /&gt;
|headcolor={{black color light}}&lt;br /&gt;
|bordercolor={{white color dark}}&lt;br /&gt;
|sprite=Spr BW Veteran M.png&lt;br /&gt;
|prize={{Pdollar}}6160&lt;br /&gt;
|class=GAME FREAK&lt;br /&gt;
|name={{color2|000|Shigeki Morimoto|Morimoto}}&lt;br /&gt;
|game=BW&lt;br /&gt;
|location=Castelia City&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=510&lt;br /&gt;
|pokemon=Liepard&lt;br /&gt;
|level=75&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Limber&lt;br /&gt;
|move1=Fake Out|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Grass Knot|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Sucker Punch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=516&lt;br /&gt;
|pokemon=Simipour&lt;br /&gt;
|level=75&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|held=Petaya Berry&lt;br /&gt;
|move1=Surf|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Payback|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Acrobatics|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=514&lt;br /&gt;
|pokemon=Simisear&lt;br /&gt;
|level=75&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|held=Petaya Berry&lt;br /&gt;
|move1=Flamethrower|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Payback|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Acrobatics|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{white color}}}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=512&lt;br /&gt;
|pokemon=Simisage&lt;br /&gt;
|level=75&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|held=Petaya Berry&lt;br /&gt;
|move1=Energy Ball|move1type=Grass|move1cat=Special&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Payback|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Acrobatics|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=528&lt;br /&gt;
|pokemon=Swoobat&lt;br /&gt;
|level=75&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Unaware&lt;br /&gt;
|move1=Air Slash|move1type=Flying|move1cat=Special&lt;br /&gt;
|move2=Endeavor|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Psychic|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=523&lt;br /&gt;
|pokemon=Zebstrika&lt;br /&gt;
|level=77&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Lightningrod&lt;br /&gt;
|move1=Pursuit|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Giga Impact|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Flame Charge|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Wild Charge|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Battle Company====&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerdiv|building|47F}}&lt;br /&gt;
{{Trainerentry|Spr BW Clerk F.png|Clerk ♀|Ingrid|760|1|507|Herdier|♀|19|None|36=ミチコ|37=Michiko}}&lt;br /&gt;
{{Trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Clerk M A.png|Clerk ♂|Clemens|760|1|532|Timburr|♂|19|None|36=カツノリ|37=Katsunori}}&lt;br /&gt;
{{Trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Scientist M.png|Scientist|Randall|912|1|524|Roggenrola|♂|19|None|36=ナオユキ|37=Naoyuki}}&lt;br /&gt;
{{Trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Clerk M A.png|Clerk ♂|Warren|680|3|550|Basculin|♂|17|None|550B|Basculin|♂|17|None|550|Basculin|♂|17|None|36=ヒロノブ|37=Hironobu}}&lt;br /&gt;
{{Trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Clerk F.png|Clerk ♀|Alberta|720|2|548|Petilil|♀|18|None|546|Cottonee|♀|18|None|36=モモコ|37=Momoko}}&lt;br /&gt;
{{Trainerdiv|building|55F}}&lt;br /&gt;
{{Trainerentry|Spr BW Clerk M A.png|Clerk ♂|Ivan|800|1|527|Woobat|♂|20|None|36=カズヤ|37=Kazuya}}&lt;br /&gt;
{{Trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Scientist F.png|Scientist|Samantha|960|1|517|Munna|♀|20|None|36=アカリ|37=Akari}}&lt;br /&gt;
{{Trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Scientist M.png|Scientist|Steve|960|1|540|Sewaddle|♂|20|None|36=スティーブ|37=Steve}}&lt;br /&gt;
{{Trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Clerk M B.png|Clerk ♂|Wade|1520|3|513|Pansear|♂|19|None|511|Pansage|♂|19|None|515|Panpour|♂|19|None|36=コウイチ|37=Kōichi}}&lt;br /&gt;
{{Trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Janitor.png|Janitor|Geoff|4000|2|568|Trubbish|♂|20|None|572|Minccino|♀|20|None|36=シンノスケ|37=Shinnosuke}}&lt;br /&gt;
{{Trainerfooter|building|5}}&lt;br /&gt;
&lt;br /&gt;
====Gym Street====&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Plasma Grunt M.png|Team Plasma Grunt||680|2|551|Sandile|♂|17|None|551|Sandile|♂|17|None}}&lt;br /&gt;
{{Trainerfooter|building|5}}&lt;br /&gt;
&lt;br /&gt;
====Central Plaza====&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Dancer.png|Dancer|Mickey|672|1|511|Pansage|♂|21|None|36=ミッキー|37=Mickey}}&lt;br /&gt;
{{Trainerfooter|building|5}}&lt;br /&gt;
&lt;br /&gt;
====Narrow Street====&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Dancer.png|Dancer|Edmond|672|1|515|Panpour|♂|21|None|36=エドモンド|37=Edmond}}&lt;br /&gt;
{{Trainerfooter|building|5}}&lt;br /&gt;
&lt;br /&gt;
====Unity Pier====&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Dancer.png|Dancer|Raymond|672|1|513|Pansear|♂|21|None|36=レイモンド|37=Raymond}}&lt;br /&gt;
{{Trainerfooter|building|5}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black 2 and White 2===&lt;br /&gt;
====Area accessible from sewers====&lt;br /&gt;
These three Trainers are in area accessible only from the [[Castelia Sewers]]. Defeating the three Trainers earns the player the Castelia Boss [[List of Medals in Pokémon Black 2 and White 2|Medal]]. The area can only be accessed when the sewers are flooded, so can only be accessed in [[Seasons|spring and summer]] and requires {{m|Surf}}. However, it is possible to change seasons to autumn or winter while entering the area from the sewers.&lt;br /&gt;
&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Roughneck.png|Roughneck|Ricky|{{tt|768|720 in Easy Mode, 816 in Challenge Mode}}|1|559|Scraggy|♂|{{tt|32|30 in Easy Mode, 34 in Challenge Mode}}|None|36=リッキー|37=Ricky}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Dancer.png|Dancer|Jean-Paul|{{tt|1024|960 in Easy Mode, 1088 in Challenge Mode}}|1|554|Darumaka|♂|{{tt|32|30 in Easy Mode, 34 in Challenge Mode}}|None|36=ベルモンド|37=Belmondo}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Guitarist.png|Guitarist|Tina|{{tt|1056|992 in Easy Mode, 1120 in Challenge Mode}}|2|552|Krokorok|♀|{{tt|33|31 in Easy Mode, 35 in Challenge Mode}}|None|510|Liepard|♀|{{tt|33|31 in Easy Mode, 35 in Challenge Mode}}|None|36=ティナ|37=Tina}}&lt;br /&gt;
{{trainerfooter|city|5}}&lt;br /&gt;
&lt;br /&gt;
====Battle Company====&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerdiv|building|47F}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Clerk M.png|Clerk ♂|Clemens|{{tt|640|560 in Easy Mode, 720 in Challenge Mode}}|1|058|Growlithe|♂|{{tt|16|14 in Easy Mode, 18 in Challenge Mode}}|None|36=カツノリ|37=Katsunori}}&lt;br /&gt;
{{Trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Clerk M.png|Clerk ♂|Warren|{{tt|640|560 in Easy Mode, 720 in Challenge Mode}}|1|183|Marill|♂|{{tt|16|14 in Easy Mode, 18 in Challenge Mode}}|None|36=ヒロノブ|37=Hironobu}}&lt;br /&gt;
{{Trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Clerk F.png|Clerk ♀|Britney|{{tt|640|560 in Easy Mode, 720 in Challenge Mode}}|1|406|Budew|♀|{{tt|16|14 in Easy Mode, 18 in Challenge Mode}}|None|36=サトコ|37=Satoko}}&lt;br /&gt;
{{Trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Clerk M B.png|Clerk ♂|Gilligan|{{tt|1360|1200 in Easy Mode, 1520 in Challenge Mode}}|1|519|Pidove|♂|{{tt|17|15 in Easy Mode, 19 in Challenge Mode}}|None|36=シゲオ|37=Shigeo}}&lt;br /&gt;
{{Trainerdiv|building|55F}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 School Kid M.png|School Kid|Neil|{{tt|340|300 in Easy Mode, 380 in Challenge Mode}}|2|133|Eevee|♂|{{tt|17|15 in Easy Mode, 19 in Challenge Mode}}|None|507|Herdier|♂|{{tt|17|15 in Easy Mode, 19 in Challenge Mode}}|None|36=ノボル|37=Noboru}}&lt;br /&gt;
{{Trainerfooter|building|5}}&lt;br /&gt;
&lt;br /&gt;
====Game Freak====&lt;br /&gt;
=====Pre-Hall of Fame=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{white 2 color}}&lt;br /&gt;
|headcolor={{black 2 color light}}&lt;br /&gt;
|bordercolor={{white 2 color dark}}&lt;br /&gt;
|sprite=Spr B2W2 Veteran M.png&lt;br /&gt;
|prize={{Pdollar}}{{tt|1120|960 in Easy Mode, 1280 in Challenge Mode}}&lt;br /&gt;
|class=GAME FREAK&lt;br /&gt;
|name={{color2|000|Shigeki Morimoto|Morimoto}}&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Castelia City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=511&lt;br /&gt;
|pokemon=Pansage&lt;br /&gt;
|level={{tt|14|12 in Easy Mode, 16 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|held=Oran Berry&lt;br /&gt;
|move1=Vine Whip|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Lick|move2type=Ghost|move2cat=Physical&lt;br /&gt;
|move3=Fury Swipes|move3type=Normal|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=513&lt;br /&gt;
|pokemon=Pansear&lt;br /&gt;
|level={{tt|14|12 in Easy Mode, 16 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|held=Oran Berry&lt;br /&gt;
|move1=Incinerate|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Lick|move2type=Ghost|move2cat=Physical&lt;br /&gt;
|move3=Fury Swipes|move3type=Normal|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=515&lt;br /&gt;
|pokemon=Panpour&lt;br /&gt;
|level={{tt|14|12 in Easy Mode, 16 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|held=Oran Berry&lt;br /&gt;
|move1=Water Gun|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Lick|move2type=Ghost|move2cat=Physical&lt;br /&gt;
|move3=Fury Swipes|move3type=Normal|move3cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{white 2 color}}&lt;br /&gt;
|headcolor={{black 2 color light}}&lt;br /&gt;
|bordercolor={{white 2 color dark}}&lt;br /&gt;
|sprite=Spr B2W2 Hiker.png&lt;br /&gt;
|prize={{Pdollar}}{{tt|1280|1120 in Easy Mode, 1440 in Challenge Mode}}&lt;br /&gt;
|class=GAME FREAK&lt;br /&gt;
|name={{color2|000|Kōji Nishino|Nishino}}&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Castelia City&lt;br /&gt;
|pokemon=1}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=035&lt;br /&gt;
|pokemon=Clefairy&lt;br /&gt;
|level={{tt|16|14 in Easy Mode, 18 in Challenge Mode}}&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Growl|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=DoubleSlap|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Follow Me|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Encore|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Post-Hall of Fame=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{white 2 color}}&lt;br /&gt;
|headcolor={{black 2 color light}}&lt;br /&gt;
|bordercolor={{white 2 color dark}}&lt;br /&gt;
|sprite=Spr B2W2 Veteran M.png&lt;br /&gt;
|prize={{Pdollar}}{{tt|6240|6080 in Easy Mode, 6400 in Challenge Mode}}&lt;br /&gt;
|class=GAME FREAK&lt;br /&gt;
|name={{color2|000|Shigeki Morimoto|Morimoto}}&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Castelia City&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=510&lt;br /&gt;
|pokemon=Liepard&lt;br /&gt;
|level={{tt|76|74 in Easy Mode, 78 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Unburden&lt;br /&gt;
|move1=Fake Out|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Sucker Punch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Grass Knot|move4type=Grass|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=516&lt;br /&gt;
|pokemon=Simipour&lt;br /&gt;
|level={{tt|76|74 in Easy Mode, 78 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|held=Petaya Berry&lt;br /&gt;
|move1=Surf|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Payback|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Acrobatics|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=514&lt;br /&gt;
|pokemon=Simisear&lt;br /&gt;
|level={{tt|76|74 in Easy Mode, 78 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|held=Petaya Berry&lt;br /&gt;
|move1=Crunch|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Payback|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Acrobatics|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{white color}}}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=512&lt;br /&gt;
|pokemon=Simisage&lt;br /&gt;
|level={{tt|76|74 in Easy Mode, 78 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Gluttony&lt;br /&gt;
|held=Petaya Berry&lt;br /&gt;
|move1=Energy Ball|move1type=Grass|move1cat=Special&lt;br /&gt;
|move2=Acrobatics|move2type=Flying|move2cat=Physical&lt;br /&gt;
|move3=Payback|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=528&lt;br /&gt;
|pokemon=Swoobat&lt;br /&gt;
|level={{tt|76|74 in Easy Mode, 78 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Unaware&lt;br /&gt;
|move1=Air Slash|move1type=Flying|move1cat=Special&lt;br /&gt;
|move2=Psychic|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Psyshock|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Endeavor|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=523&lt;br /&gt;
|pokemon=Zebstrika&lt;br /&gt;
|level={{tt|78|76 in Easy Mode, 80 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|move1=Pursuit|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Giga Impact|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Flame Charge|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Wild Charge|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{white 2 color}}&lt;br /&gt;
|headcolor={{black 2 color light}}&lt;br /&gt;
|bordercolor={{white 2 color dark}}&lt;br /&gt;
|sprite=Spr B2W2 Hiker.png&lt;br /&gt;
|prize={{Pdollar}}{{tt|6240|6080 in Easy Mode, 6400 in Challenge Mode}}&lt;br /&gt;
|class=GAME FREAK&lt;br /&gt;
|name={{color2|000|Kōji Nishino|Nishino}}&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Castelia City&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=036&lt;br /&gt;
|pokemon=Clefable&lt;br /&gt;
|level={{tt|76|74 in Easy Mode, 78 in Challenge Mode}}&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Cosmic Power|move1type=Psychic|move1cat=Status&lt;br /&gt;
|move2=Sing|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Metronome|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Stored Power|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=184&lt;br /&gt;
|pokemon=Azumarill&lt;br /&gt;
|level={{tt|76|74 in Easy Mode, 78 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Huge Power&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Double-Edge|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Aqua Tail|move2type=Water|move2cat=Physical&lt;br /&gt;
|move3=Superpower|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Bulldoze|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=463&lt;br /&gt;
|pokemon=Lickilicky&lt;br /&gt;
|level={{tt|76|74 in Easy Mode, 78 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Own Tempo&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Fire Blast|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Blizzard|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Power Whip|move4type=Grass|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{white color}}}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=040&lt;br /&gt;
|pokemon=Wigglytuff&lt;br /&gt;
|level={{tt|76|74 in Easy Mode, 78 in Challenge Mode}}&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Flamethrower|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Hyper Voice|move2type=Normal|move2cat=Special&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Ice Beam|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=594&lt;br /&gt;
|pokemon=Alomomola&lt;br /&gt;
|level={{tt|76|74 in Easy Mode, 78 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Hydration&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Wish|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Toxic|move2type=Poison|move2cat=Status&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Aqua Jet|move4type=Water|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=143&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|level={{tt|78|76 in Easy Mode, 80 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Yawn|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Superpower|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Castelia City anime.png|thumb|310px|right|Castelia City in the anime]]&lt;br /&gt;
Like in the games Castelia is a big city with an abundance of huge, colorful skyscrapers and shops with a long wharf. &lt;br /&gt;
&lt;br /&gt;
It made a brief cameo in &#039;&#039;[[BW021|The Lost World of Gothitelle!]]&#039;&#039; where a few skyscrapers could be seen from the [[Skyarrow Bridge]], and again in [[Sally]]&#039;s flashback of {{p|Gothitelle}} in the alleyways. It appeared fully in &#039;&#039;[[BW022|A Venipede Stampede!]]&#039;&#039; when {{Ash}}, {{an|Iris}} and {{an|Cilan}} arrived there. Cilan talked about its famous ice cream: Casteliacone. Ash and {{ashfr}} suddenly met [[Burgh]] at the Central Plaza. Burgh sensed something was wrong and they went down the underground sewage system that goes past the outskirts of Castelia to find the problem. Here, they found an injured {{p|Venipede}}. Suddenly a massive group of Venipede stormed in and attacked the city.&lt;br /&gt;
&lt;br /&gt;
Burgh became somewhat angry when he found out that the [[Mayor of Castelia City|mayor]] planned to get rid of the Venipede using force and protested the idea. The mayor eventually decided to let him handle it. His idea was to find the leader of the Venipede and have [[Nurse Joy&#039;s Audino]] use {{m|Heal Pulse}} on it. He, Ash, and Iris eventually located the leader only to see it was attacked by [[Trip]] and his {{p|Lampent}}. Burgh ordered him to stop and told him that he was only making things worse.&lt;br /&gt;
&lt;br /&gt;
Once Nurse Joy&#039;s Audino used Heal Pulse on the leader, Burgh played his &amp;quot;Insect Pipe&amp;quot; and lead the Venipede out of the city. In a now-deleted scene from the episode (the episode&#039;s original ending), he saw Ash and his friends off when they decided to go with [[Professor Juniper]] to investigate the Desert Resort.&lt;br /&gt;
&lt;br /&gt;
It was to have been the scene of [[Team Rocket]] and [[Team Plasma]]&#039;s battle in [[BW023 (unaired)]] and [[BW024 (unaired)]]. During the conflict, the [[Meteonite]] was to release energy blasts that threatened to destroy Castelia City. However, these episodes never aired and were later retconned out of existence, leaving their events non-canonical. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW023|Battling For The Love of Bug-Types!]]&#039;&#039; Ash had his Gym battle with Burgh. Ash won against Burgh, and his {{AP|Sewaddle|Swadloon}} [[Evolution|evolved]] into a {{p|Swadloon}}.&lt;br /&gt;
&lt;br /&gt;
A fishing contest in &#039;&#039;[[BW037|A Fishing Connoisseur in a Fishy Competition!]]&#039;&#039; was supposed to take place in Castelia City, but the episode was delayed in Japan until June 23 because of the {{wp|2011 Tōhoku earthquake and tsunami|Tōhoku earthquake and tsunami}}, and the contest was relocated to an unnamed city.&lt;br /&gt;
&lt;br /&gt;
Castelia City briefly appeared again at the end of &#039;&#039;[[BW110|The Name&#039;s N!]]&#039;&#039;. Here, {{an|N}} got off the ship where he met Ash, Iris and Cilan and bid farewell to them.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
This listing is of cards mentioning or featuring Castelia City in the [[Pokémon Trading Card Game]].&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Related cards|Rainbow|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Next Destinies|Amoonguss|9}}|type=Grass|enset=Next Destinies|enrarity=Rare|ennum=9/99|jpset=Hail Blizzard|jprarity=U|jpnum=008/052}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Next Destinies|Growlithe|10}}|type=Fire|enset=Next Destinies|enrarity=Common|ennum=10/99|jpset=Hail Blizzard|jprarity=C|jpnum=009/052}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Next Destinies|Simisear|16}}|type=Fire|enset=Next Destinies|enrarity=Rare|ennum=16/99|jpset=Psycho Drive|jprarity=U|jpnum=011/052}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Next Destinies|Lapras|25}}|type=Water|enset=Next Destinies|enrarity=Rare|ennum=25/99|jpset=Hail Blizzard|jprarity=U|jpnum=015/052}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Next Destinies|Simipour|29}}|type=Water|enset=Next Destinies|enrarity=Rare|ennum=29/99|jpset=Psycho Drive|jprarity=U|jpnum=017/052}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Next Destinies|Vanillite|31}}|type=Water|enset=Next Destinies|enrarity=Common|ennum=31/99|jpset=Hail Blizzard|jprarity=C|jpnum=016/052}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Next Destinies|Vanillish|32}}|type=Water|enset=Next Destinies|enrarity=Uncommon|ennum=32/99|jpset=Hail Blizzard|jprarity=C|jpnum=017/052}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Next Destinies|Ralts|55}}|type=Psychic|enset=Next Destinies|enrarity=Common|ennum=55/99|jpset=Hail Blizzard|jprarity=C|jpnum=026/052|jpset2=Master Deck Build Box EX|jpnum2=015/046}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Next Destinies|Meowth|80}}|type=Colorless|enset=Next Destinies|enrarity=Common|ennum=80/99|jpset=Psycho Drive|jprarity=C|jpnum=045/052|enset2=Miscellaneous Promotional cards}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Base Set|Pokémon Center|85}}|type=Stadium|enset=Next Destinies|enrarity=Uncommon|ennum=90/99|jpset=Hail Blizzard|jprarity=U|jpnum=051/052}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|BW Promo|Riolu|33}}|type=Fighting|enset=BW Black Star Promos|ennum=BBW33|jpset=BW-P Promotional cards|jpnum=104/BW-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|BW Promo|Meowth|35}}|type=Colorless|enset=BW Black Star Promos|ennum=BW35|jpset=BW-P Promotional cards|jpnum=105/BW-P|jpset2=BW-P Promotional cards|jpnum2=204/BW-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Plasma Freeze|Muk|46}}|type=Psychic|enset=Plasma Freeze|enrarity=Rare|ennum=46/116|jpset=Thunder Knuckle|jprarity=Uncommon|jpnum=024/051}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Noble Victories|Kyurem|34}}|type=Water|enset=Legendary Treasures|enrarity=Rare Holo|ennum=43/113|jpset=EX Battle Boost|jpnum=035/093}}&lt;br /&gt;
{{cardlist/footer|Rainbow}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Castelia Pikachu.png|thumb|220px|right|Pikachu inside the building]]&lt;br /&gt;
* Castelia&#039;s Japanese motto is {{tt|ヒウンは 飛ぶ雲 めでたい雲|Hiun wa tobu kumo, medetai kumo}} &#039;&#039;&amp;quot;Hiun is soaring clouds, auspicious clouds&amp;quot;&#039;&#039;.&lt;br /&gt;
* Even though it was officially stated that no Pokémon from previous generations would appear in {{game|Black and White|s}} before obtaining the [[National Pokédex]], a {{p|Pikachu}} can be seen with a {{tc|Hiker}} inside the same building as the [[Name Rater]] in Castelia City. However, the developers most likely meant that players could not obtain or battle any such Pokémon before the National Pokédex.&lt;br /&gt;
** Even in {{2v2|Black|White|2}}, Pikachu is not in the [[List of Pokémon by New Unova Pokédex number|New Unova Pokédex]]. The Hiker&#039;s Pikachu is also replaced with a {{p|Minccino}}.&lt;br /&gt;
* The Game Freak headquarters in Castelia City is a direct reference to the {{wp|Carrot Tower}} in {{wp|Setagaya, Tokyo}}. The 22nd floor of the Carrot Tower is the current headquarters of the game development company [[Game Freak]], which is the same floor that the Game Freak members are located on in the game.&lt;br /&gt;
* Castelia City is based off the island of Manhattan, which is one of the five {{wp|Borough (New York City)|New York City boroughs}}.&lt;br /&gt;
** Castelia Park also represents New York City&#039;s {{wp|Central Park}}.&lt;br /&gt;
* Several locations in Castelia City are different than they are in other cities and towns: the [[Pokémon Center]] is located underneath another building, not a standalone building; the [[Gym]] faces the left, while others face south.&lt;br /&gt;
* The &amp;quot;Moves for Living&amp;quot; [[Television|TV]] program broadcast around Unova features Dr. Technic Al&#039;Machine, a professor from Castelia University.&lt;br /&gt;
* Despite the Casteliacone stand closing in {{DL|Seasons|Winter}}, it will still be advertised on TV and bulletin boards during that season.&lt;br /&gt;
* Because of the many different camera angles used in the city, using {{m|Fly}} in Castelia City causes an abrupt change in the camera angle in order to center the player in the screen and zoom in on him or her. Other places in the game with multiple camera angles also employ this technique.&lt;br /&gt;
* The man who gives the player [[TM70]] ({{m|Flash}}) says the target&#039;s accuracy is lowered to half after Flash is used two times, but this is false; {{DL|Stats|Stages|it must actually be used three times}}.&lt;br /&gt;
* A painting of Castelia City is on display in [[Lumiose Museum]] in [[Pokémon X and Y]].&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; background: #c3c3c3; border: 3px solid #838383&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ヒウンシティ &#039;&#039;Hiun City&#039;&#039;&lt;br /&gt;
| 飛雲文 &#039;&#039;hiunmon&#039;&#039;, a type of pattern based around swirling clouds ([[Media:Hiun pattern.jpg|example]]). 飛雲 &#039;&#039;hiun&#039;&#039; translates to &amp;quot;soaring clouds&amp;quot;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Castelia City&lt;br /&gt;
| From &#039;&#039;{{wp|Towering cumulus cloud#Cumulus castellanus|castellanus}}&#039;&#039;, a cloud species. Also, from the Latin for castle.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Volucité&lt;br /&gt;
| From &#039;&#039;volume&#039;&#039; or &#039;&#039;volute&#039;&#039; (swirl), and &#039;&#039;cité&#039;&#039;, city.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Stratos City&lt;br /&gt;
| Probably from {{wp|Stratus}} cloud or from &#039;&#039;Stratosphere&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Austropoli&lt;br /&gt;
| From &#039;&#039;australe&#039;&#039; (southern), &#039;&#039;{{wp|ostro}}&#039;&#039; wind, and the suffix &#039;&#039;-poli&#039;&#039;, meaning city. &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Porcelana&lt;br /&gt;
| From &#039;&#039;porcelana&#039;&#039;, {{wp|porcelain}}.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 구름시티 &#039;&#039;Gureum City&#039;&#039;&lt;br /&gt;
| 구름 (&#039;&#039;gureum&#039;&#039;) means &#039;&#039;cloud&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan}})&lt;br /&gt;
| 飛雲市 &#039;&#039;Fēiyún Shì&#039;&#039;&lt;br /&gt;
| From 飛雲 &#039;&#039;hiun&#039;&#039;. Also translates to &amp;quot;soaring clouds&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Unova}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Black and White locations]]&lt;br /&gt;
[[Category:Black 2 and White 2 locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Stratos City]]&lt;br /&gt;
[[es:Ciudad Porcelana]]&lt;br /&gt;
[[fr:Volucité]]&lt;br /&gt;
[[it:Austropoli]]&lt;br /&gt;
[[ja:ヒウンシティ]]&lt;br /&gt;
[[pl:Castelia City]]&lt;br /&gt;
[[zh:飛雲市]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9block&amp;diff=2263754</id>
		<title>Talk:Pokéblock</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9block&amp;diff=2263754"/>
		<updated>2015-03-26T17:02:34Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Pokéblocks in Generation VI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a contest description, not a description of PokéBlocks alone.  So unless anyone has any objections, I&#039;m going to reformat this article to be specifically about PokéBlocks (contests will obviously be detailed on the [[Contests]] or [[Contest categories]] page. - evkl&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;[[Pokémon Contests]] --[[User:Jshadias|Jshadias]] 19:12, 23 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Since no one else had done anything here for several months, I went ahead and wrote the whole thing to put the emphasis on Pokéblocks rather than contests.  I hope that&#039;s good with everyone. -- Slim&lt;br /&gt;
&lt;br /&gt;
== Name ==&lt;br /&gt;
&lt;br /&gt;
Pokéblock or PokéBlock. We&#039;ve got a whole mess of pages that start with &amp;quot;Poké&amp;quot;, and none of them doesn&#039;t have a capital letter after that é except Pokémon, Pokétch, or this page. PokéGear and PokéNav both do CamelCase... should this? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 23:32, 5 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think it should, in the games they are all typed as &amp;quot;POKéBLOCK&amp;quot;, &amp;quot;POKéGEAR&amp;quot;, and &amp;quot;POKéNAV&amp;quot;, so this should be PokéBlock.&lt;br /&gt;
&lt;br /&gt;
::No, it should be left as is.  The title card for [[AG039]] reads &amp;quot;A Poké&#039;&#039;&#039;b&#039;&#039;&#039;lock Party!&amp;quot; (the fact that the episode has little to do with Pokéblocks aside) and the title card for [[AG090]] reads &amp;quot;Poké&#039;&#039;&#039;b&#039;&#039;&#039;lock, Stock, and Berry!&amp;quot;.  If it really were intended for it to be typed out as &amp;quot;PokéBlock&amp;quot;, those title cards would have done it.  Besides, the reason the lowercase &amp;quot;é&amp;quot; is used is because there&#039;s no uppercase &amp;quot;É&amp;quot; (Alt-144 or Alt-0201 on Windows) character programmed into the Pokémon games.  Who&#039;s to say the TCG didn&#039;t mess up on the gear and nav?  --[[User:Shiningpikablu252|Shiningpikablu252]] 22:51, 9 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokéblock Recipes for perfect Contest Stats ==&lt;br /&gt;
&lt;br /&gt;
There are recipes for Pokéblocks which max out all your Pokémon&#039;s contest stats. Should these be added to this page? Somewhere else? Or is that the wrong kind of information for Bulbapedia? [[User:Peterpansexuell|Peterpansexuell]] ([[User talk:Peterpansexuell|talk]]) 11:50, 14 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The table ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s missing some of the Berries (like [[Starf Berry]]), and I don&#039;t got the whole &amp;quot;grade&amp;quot; thing. Where we got that from? [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 11:26, 15 August 2014 (UTC)&lt;br /&gt;
: The &#039;grade&#039; seems to simply be the Pokéblock’s level it will have when you get a maximum speed of 100 rpm while blending. A Pokéblock’s level is just the value of whichever value it will boost the strongest. So if you have a Pokéblock that adds 32 to Beauty and 16 to Toughness for example, the Pokéblock’s level would be 32. It’s not hard to calculate the values of the missing berries and add them; I might find time to do that one day in the not-so-far-away future. [[User:Peterpansexuell|Peterpansexuell]] ([[User talk:Peterpansexuell|talk]]) 22:08, 19 August 2014 (UTC)&lt;br /&gt;
::Eridanus was referring to [http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9block&amp;amp;oldid=2161985#Blending_with_NPCs this table]. After seeing his comment, I went and looked up the information that&#039;s on the page (and reflected in the tables) now.&lt;br /&gt;
::If you ever want to add the full flavor/stat details, you should probably just change the table to have three columns under each &amp;quot;# NPCs&amp;quot; header, something like &amp;quot;Flavor 1/2/3&amp;quot; and just list the flavors (like &amp;quot;Bitter 12&amp;quot;, &amp;quot;Sweet 6&amp;quot;, &amp;quot;&amp;amp;mdash;&amp;quot;) in decreasing order (if any of those do end up with single-digit values, it&#039;ll screw with the sorting, though...). The color is only &amp;quot;important&amp;quot; to indicate the strongest flavor, so if you&#039;re already explicitly showing that you won&#039;t need it. If I had put more thought into it when I was updating the page, I might have just done that in the first place. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:33, 19 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokéblocks in Generation VI ==&lt;br /&gt;
&lt;br /&gt;
With ORAS released, this should be updated to include info on Pokeblocks in Generation VI, since at the time of writing this, it focuses exclusively on Generation III&#039;s Pokéblocks. [[User:Superjustinbros.|Superjustinbros.]] ([[User talk:Superjustinbros.|talk]]) 17:22, 5 December 2014 (UTC)&lt;br /&gt;
: Yeah. And maybe there should be an article on the Pokéblock kit as well. It sounds like something usable on the go while alone. (I don&#039;t have OR/AS, but I plan on getting it.) [[User:Splus13|Splus13]] ([[User talk:Splus13|talk]]) 16:21, 8 December 2014 (UTC)&lt;br /&gt;
:: I agree, since the Pokéblock kit is as much different thing compared to how you made Pokèblocks before with the [[Berry Blender]]. [[User:Superjustinbros.|Superjustinbros.]] ([[User talk:Superjustinbros.|talk]]) 18:50, 8 December 2014 (UTC)&lt;br /&gt;
::: Do you think I should at least create the article? I can&#039;t contribute directly to it, but I can at least start it. How do you mark something as a stub? [[User:Splus13|Splus13]] ([[User talk:Splus13|talk]]) 18:57, 8 December 2014 (UTC)&lt;br /&gt;
:::: Sure, you can go ahead. To mark something as a stub just put &amp;quot;stub&amp;quot; at the end of the article before the inbox templates and close it with double brackets. The current Pokéblocks article detailing colors should be revamped once we get sprites for the new Pokéblocks since the only colors that appear are Red, Blue, Yellow, Green, Pink, Rainbow, and &amp;quot;+&amp;quot; versions of those colors. [[User:Superjustinbros.|Superjustinbros.]] ([[User talk:Superjustinbros.|talk]]) 19:03, 8 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
I feel like we need to research and test the values of pokeblock vs pokeblock+ in comparison to appeal points during the talent round. This would give us amore quantitative grasp on pokeblocks. [[User:PlatypusVenom|PlatypusVenom]] ([[User talk:PlatypusVenom|talk]]) 17:02, 26 March 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Egg_cycle&amp;diff=2263701</id>
		<title>Talk:Egg cycle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Egg_cycle&amp;diff=2263701"/>
		<updated>2015-03-26T14:57:04Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Gen VI different Egg  cycle length */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Values ==&lt;br /&gt;
&lt;br /&gt;
has anybody noticed tha all these values are DIFFERENT from the ones reported in any other Pokémon website? how comes? I checked Aggron, Lairon and nidorino.... they&#039;re all less than 255 higher than the values reporde on legendarypokémon, serebii etc. can someone explain this to me? --[[User:Ipergorilla|Ipergorilla]] 21:15, 2 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think these are the stats taken straight from the game. Serebii, LegendaryPokemon and most other websites tell you how many egg cycles you need to hatch the pokemon. Egg cycles remove 256 (255 in gen IV) steps every time they occur. Thus their stats are the egg cycles * 256 [[User:Link3710|Link]] 23:35, 20 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cycles ==&lt;br /&gt;
&lt;br /&gt;
Umm... I was breeding a bunch of Riolu the other day, and it took 6885 steps for them to hatch, not 6630.  This is 27*255, not 26*255 like the formula claims.  Does this mean that Pokemon don&#039;t hatch when the egg cycles/happiness value reach 0, but rather when it reaches -1?  I was using Pokemon Pearl if it helps.  (If this confuses anybody, imagine a Pokemon egg with an egg cycle of 3.  After 255 steps, the egg cycle would drop to 2.  A second and third 255 steps would drop it to 1 and 0.  If it hatched upon reaching 0, it would be 3*255 steps.  But if it had to finish out the 0 phase to reach -1, it would be 4*255 steps instead, which is what I suspect.) --[[User:Paranoid Trainer|Paranoid Trainer]] 05:27, 1 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== list&#039;s organization is off ==&lt;br /&gt;
&lt;br /&gt;
i was hatching magikarp and wanted to know how fast they hatch (really fast). anyway, when I clicked on the little icon to organize the list by order of cycles, magikarp is not first - it shows SINGLE TYPE pokemon first, then after they are done it goes to the DUAL TYPE pokemon. weird, huh? figured i&#039;d point that out. {{unsigned|Dsaerno}}&lt;br /&gt;
:I can fix that. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:57, 4 March 2010 (UTC)&lt;br /&gt;
:Oh, that&#039;s what you wanted fixed. I found and fixed a different issue. (Really should read the talk page before going in with guns blazing, but hey - it worked for America...) :D &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:14, 4 March 2010 (UTC)&lt;br /&gt;
:Its fixed, slightly ugly but it works :D [[User:Link3710|Link]] 15:37, 21 April 2010 (UTC)&lt;br /&gt;
Not quite fixed yet. Trying to organize by number of steps doesn&#039;t work. [[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]]♫[[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 19:17, 5 September 2010 (UTC)&lt;br /&gt;
:It&#039;s been 6 months (since the last post about this issue) and it still hasn&#039;t been solved. Someone please fix the tables. Thanks in advance. [[User:SaitoFX|SaitoFX]] 21:55, 22 April 2011 (UTC)&lt;br /&gt;
You can organize them by egg cycles. I just tested it and that will get it correctly, and it&#039;s the same order. And you can still use the other wrong order for something instead of having 2 orders that are the same. [[User:Efaj|Efaj]] 03:50, 2 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Minimum steps? ==&lt;br /&gt;
&lt;br /&gt;
The article implies that the number of egg cycles is fixed, and that the number of steps per egg cycle is also fixed at 255. However, it also says the number of steps is the &amp;quot;minimum&amp;quot;? How is this possible, shouldn&#039;t it be the exact number of steps, or is there some randomness thrown in there? {{unsigned|DisgruntledGoat}}&lt;br /&gt;
:IIRC, If you retrieve another egg from the daycare the step counter is reset to zero, so you lose the steps already taken on that egg cycle. Also, if two eggs are due to hatch at the end of the same egg cycle, only one will hatch. The other will hatch one cycle later. I don&#039;t know if either were changed for Gen V. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:59, 14 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sortable Tables ==&lt;br /&gt;
&lt;br /&gt;
The tables don&#039;t sort correctly (for me, at least). For example, when I try to sort by Steps, a 5355 always tops the list, no matter if it&#039;s descending or ascending. I looked at the code, and it all looks fine to me. Does anybody have any insight into this problem? &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;[[User:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;LimeGreen&amp;lt;/span&amp;gt;]]&#039;&#039;[[User talk:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#FF8C00;&amp;quot;&amp;gt;Charizard&amp;lt;/span&amp;gt;]]&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; 10:49, 28 October 2011 (UTC)&lt;br /&gt;
:I&#039;m not getting that problem. 2805 on ascending and 10455 on descending. You try to sort on any of the other column of the table? [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 11:23, 28 October 2011 (UTC)&lt;br /&gt;
::It doesn&#039;t work for me or for the users of the discussion &amp;quot;list of oeganization is off&amp;quot; up there↑. I realised that the list seperates pokemon with one egg group from those with two, I fixed it so it works now, but an admin needs to fix the template to not link to the none group that I added. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 11:27, 28 October 2011 (UTC)&lt;br /&gt;
:::I didn&#039;t think the problem was with the egg groups, seeing as it was number of steps, but what you did seems to have worked. It sorts fine now (for me, at least). &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;[[User:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#008000;&amp;quot;&amp;gt;LimeGreen&amp;lt;/span&amp;gt;]]&#039;&#039;[[User talk:LimeGreenCharizard|&amp;lt;span style=&amp;quot;color:#FF8C00;&amp;quot;&amp;gt;Charizard&amp;lt;/span&amp;gt;]]&amp;lt;big&amp;gt;&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; 11:48, 28 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mew ==&lt;br /&gt;
&lt;br /&gt;
How many egg cycles are required to hatch a {{p|Mew}}? The main article says it&#039;s 2, this article says it&#039;s 121, and veekun says it&#039;s 120... [[Special:Contributions/Enervation|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;]][[User:Enervation|Enervation]] 22:24, 5 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Legendaries ==&lt;br /&gt;
&lt;br /&gt;
For what exactly do you need the egg cycles for legendaries or babies if you don´t want to cheat? It´s useless for players who don´t want to do that, isn´t it? -Ignore my horrible English-[[User:Shadow Kyurem|Shadow Kyurem]] 08:50, 23 April 2012 (UTC)&lt;br /&gt;
:It doesn&#039;t really hurt to provide the info. It&#039;s in the games, just unused. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:58, 23 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen VI values ==&lt;br /&gt;
&lt;br /&gt;
Should the step counts be tested manually or just should we all just wait for a data dump for risk of time/reliability/user error? -- [[User:EnosShayrem|EnosShayrem]][[User_talk:EnosShayrem|&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;]] 17:21, 8 April 2014 (UTC)&lt;br /&gt;
:User error is not impossible from a data dump. Someone still has to enter it on the page, or format it for entering. The short answer, though, is: there&#039;s no need to wait on what you can figure out yourself. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:41, 8 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen VI different Egg  cycle length ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve done a bunch of testing, and for some reason, it appears that the length of an Egg cycle in ORAS (and, I assume at the moment, in Gen VI generally) is 257 steps. I suspect that, &amp;quot;under the hood&amp;quot;, it&#039;s actually more like &amp;lt;code&amp;gt;256 + 1&amp;lt;/code&amp;gt;. I can only assume this is a case of a counter using &amp;quot;&amp;gt;=&amp;quot; or &amp;quot;&amp;lt;=&amp;quot; when it should be using just &amp;quot;&amp;gt;&amp;quot; or &amp;quot;&amp;lt;&amp;quot;, meaning that the Egg cycle length ends up being 257 even though the value being compared might be 256; and when you operate on &amp;quot;256&amp;quot; (like when a [[O-Power|Hatching Power]] is used), you still get a &amp;quot;+1&amp;quot;. This all fits with my observations. ...It&#039;s either that, or something else controls the &amp;quot;+1&amp;quot;, but I tried a few things (changing my party size (5 or 6, counting the Egg), changing the number of Eggs in my party, removing Pokemon from the Day Care) and it doesn&#039;t seem to me that anything changes it.&lt;br /&gt;
&lt;br /&gt;
I&#039;m mostly reaching out here wondering if anyone has reason to think I&#039;m wrong or that I&#039;m missing something. (I also know I haven&#039;t really explained myself a lot here, so if you have a question, feel free to ask.)&lt;br /&gt;
&lt;br /&gt;
I&#039;m also wondering now how far back this goes. This needs manual checking. (And I really should double-check XY.) So I&#039;ll look into that, and eventually, I&#039;ll edit what I find/have found into the page... If someone would like to help check a generation or two, I think all you need to do is save before the Day Care Man when he has an Egg (Magikarp has the shortest hatch time), pick up the Egg, see how many steps it takes to hatch, then reset, walk about 300 steps before picking up the Egg this time (but keep track of how many steps you take here), then pick it up and see how many steps it takes to hatch then. If you subtract the first number from the second and then add how many steps you walked before picking the Egg up the second time, the difference should be a multiple of the Egg cycle length (hopefully x1, possibly x2).&lt;br /&gt;
&lt;br /&gt;
(Tangentially, I&#039;m also wondering if the chance to gain [[friendship]] is also on a 257-step cycle, since Egg cycles are supposed to be stored in the friendship variable and use its counter.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:02, 26 March 2015 (UTC)&lt;br /&gt;
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I&#039;ve done some egg cycle testing  lately (because what else can you do while breeding lol), and I&#039;ve noticed some discrepencies too. I&#039;ll have to do some more testing to actually make this claim, but I believe the egg cycles listed listed here on Bulbapedia are a little off. If I&#039;m not mistaken, the agg cycles are multiples of five rather than multiples of 5 plus one (eg. 15 cycles rather than 16). Also, [[a|Flame Body]] and [[a|Magma Armor]] seem to decrease the steps to hatch rather than the cycles as an integer (there&#039;s no rounding for 1.5 cycles, it&#039;s just that many steps. Once more, I can&#039;t back any of this up yet, I just posted this so that someone could test this on their own if they wanted to. [[User:PlatypusVenom|PlatypusVenom]] ([[User talk:PlatypusVenom|talk]]) 14:57, 26 March 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Effort_values&amp;diff=2246896</id>
		<title>Talk:Effort values</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Effort_values&amp;diff=2246896"/>
		<updated>2015-02-07T23:28:38Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Does decreasing Effort Values decrease stats? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== 252 vs floor(255/4) ==&lt;br /&gt;
Where &amp;quot;252&amp;quot; comes from isn&#039;t explained... it&#039;d be better as Math.floor(255/4), but I&#039;d prefer to see it written with the proper math symbols, which don&#039;t appear to be supported in Bulbapedia yet... - Hyperworm.&lt;br /&gt;
:We&#039;ll try to get texvc installed, but that would mean getting an Ocaml compiler for whatever platform the server is running... not to mention checking that TeX is installed properly, etc. (mutter...) - [[User:Zhen Lin|刘 (劉) 振霖]] 12:23, 21 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Feel free to make it floor(255/4) with a description of the floor command, but leave the &amp;quot;Math.&amp;quot; out, Bulbapedia isn&#039;t a compiler. Don&#039;t expect most people viewing the page to know what &amp;quot;floor()&amp;quot; does.&lt;br /&gt;
:--[[User:Jshadias|Jshadias]] 00:53, 22 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chart of EV yields ==&lt;br /&gt;
Is anyone thinking of compiling a chart of pokemon and what Effort Values they have? I see that each pokemon has theirs on their own pages but it doesn&#039;t list all of them at one spot, any ambitions or places online that it could be copied over from? [[User:Lucasthalefty|Lucasthalefty]] 02:12, 13 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Bulbapedia already has one of those, actually. Now that you mention it, I hvae no idea why it&#039;s not linked to here. I&#039;ll add a hyperlink to the article. -- [[user:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;&#039;J&#039;&#039;&#039;ioruji &#039;&#039;&#039;D&#039;&#039;&#039;erako.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] 04:08, 13 June 2007 (UTC)&lt;br /&gt;
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Wow that makes it so much better thanks [[User:Lucasthalefty|Lucasthalefty]] 14:47, 13 June 2007 (UTC)&lt;br /&gt;
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== Lv 100 ==&lt;br /&gt;
Just a point of clarification here - is it necessary to get a Pokemon to lv. 100 to get the full EV benefits? [[User:Fuzzy|Fuzzy]] 13:53, 17 June 2007 (UTC)&lt;br /&gt;
:Once they have the effort ribbon, you&#039;ll know they have full effort values. Otherwise, then, you can&#039;t really know. Heck, a Pokémon can hit 100 without full EVs. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:12, 17 June 2007 (UTC)&lt;br /&gt;
::No, no. I mean, do the stat benefits show up only at lv. 100, or immediately after you&#039;ve filled the 510 EVs? [[User:Fuzzy|Fuzzy]] 14:59, 18 June 2007 (UTC)&lt;br /&gt;
:::Well, it&#039;s not like leveling from 99 to 100 will add some ridiculously high number to the stats. I don&#039;t keep track personally, but I think that they&#039;ll show up instantly once you&#039;ve filled the EVs, and it won&#039;t matter if you enter them as some lower level into the autolevel-to-100 battle on WFC, or level them up naturally. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:26, 18 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, if you have enough evs, the stat gain comes after you level up. Say you get 16 evs before leveling up. If so, then when you do level up and you get 16 atk&#039;s, youll get 4 evs. So leveling to 100 isnt necesarry-- [[User:Mr T Tar]]&lt;br /&gt;
:It is. You may have the EVs, but you don&#039;t have the stats. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:32, 10 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
And now i know thanks to you. I feel like a noob T_T {{unsigned|Mr T Tar}}&lt;br /&gt;
&lt;br /&gt;
== Some adjustments needed? ==&lt;br /&gt;
&lt;br /&gt;
First off, vitamins, The article&#039;s wording seems to imply that a vitamin can be used when the current points are any amount less than 100, and unless things have changed, or i know wrong, vitamins will only raise EV&#039;s TO 100 and never over 100, meaning vitamins can only be used when current EV&#039;s are 90 or less.&lt;br /&gt;
&lt;br /&gt;
Also, the basic info seems to ONLY address the final results at level 100, leading to earlier confusion about whether or not EV&#039;s apply anytime before. The EV portion of the stat calculations could be here, and/or a chart showing at what levels the EV&#039;s needed for an actual stat point are whole numbers, and how many it is, along the lines of:&lt;br /&gt;
&lt;br /&gt;
100 = 4&lt;br /&gt;
80 = 5&lt;br /&gt;
50 = 8&lt;br /&gt;
40 = 10&lt;br /&gt;
25 = 16&lt;br /&gt;
20 = 20&lt;br /&gt;
16 = 25&lt;br /&gt;
10 = 40&lt;br /&gt;
8 = 50&lt;br /&gt;
5 = 80&lt;br /&gt;
4 = 100&lt;br /&gt;
-------&lt;br /&gt;
2 = 200&lt;br /&gt;
1 = 400&lt;br /&gt;
&lt;br /&gt;
Obviously we don&#039;t need a lot of the lower levels, since it&#039;d be difficult to finish EV training that low. at eight, you&#039;d need to use all the vitamins the game will let you to get just two stat points, and only one for the same at level 4, and gaining a single whole stat point is impossible at levels 1 and 2.&lt;br /&gt;
:I&#039;m thinking the chart should be cut off at 4, since then you could still use vitamins to gain 5 single stat points in different stats. {{u|Kendai}} 10:38 October 22, 2007.&lt;br /&gt;
&lt;br /&gt;
I get the numbers by dividing 400 by the level, or the needed number of EV&#039;s. You can see they start to mirror at 20. &lt;br /&gt;
&lt;br /&gt;
:Vitamins are only if the EV&#039;s less than 100 at the time of use. Even if it&#039;s 99, you can still use one vitamin. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:03, 22 October 2007 (UTC)&lt;br /&gt;
::I&#039;m confused as to what happens in that situation.  If the Pokemon has 99 EVs and you give it a vitamin, will it only gain 1 EV so that it hits 100, or will it raise the EVs to 109? --[[User:Dual|Dual]] 07:36, 17 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Double on the route where caught? ==&lt;br /&gt;
&lt;br /&gt;
I read somewhere (a long time ago, I forget now) that when training a Pokémon on the same route or other map area where you caught it, it will receive double the normal amount of EVs. Does anyone know if this is true? {{unsigned|Dansiman}}&lt;br /&gt;
:I know that in Crystal, it raised happiness by like, double or something. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 02:54, 17 December 2007 (UTC)&lt;br /&gt;
::I don&#039;t think that thing you read was true. After all, many Pokémon are recieved in places where there are no wild Pokémon, such as starter pokémon, and you can&#039;t battle in the Safari Zone, and if a Pokémon is traded, say, from Diamond to Soul Silver, then you couldn&#039;t do train on the route either.&lt;br /&gt;
Is it possible to check how many EVs are there for a apecific stat? [[User:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Jmath&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Talk&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:48, 20 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== EV ==&lt;br /&gt;
&lt;br /&gt;
Is it possible to check how many EVs are there for a a specific stat? [[User:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Jmath&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Talk&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:48, 20 January 2008 (UTC)&lt;br /&gt;
* If you know the IVs, you can come pretty damn close. But otherwise, no. [[User:System Error|System Error]] 21:43, 20 January 2008 (UTC)&lt;br /&gt;
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Is there any way you can max out a specific stat without the use of vitamins? [[User:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Jmath&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Talk&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:58, 24 January 2008 (UTC)&lt;br /&gt;
:Yes. Extra EV training can make up for no vitamin usage. [[User:Ultraflame|Ultraflame]] 18:41, 24 January 2008 (UTC)&lt;br /&gt;
::How do you do that? [[User:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Jmath&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Talk&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:17, 24 January 2008 (UTC)&lt;br /&gt;
:::All 252 (255) EVs would have to come from battling. [[User:Ultraflame|Ultraflame]] 02:02, 25 January 2008 (UTC)&lt;br /&gt;
::::Does that mean you have to battle continuously? [[User:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Jmath&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Talk&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:48, 2 February 2008 (UTC)&lt;br /&gt;
:::::Yep. So if you wanted to raise Sp Attack EVs, you&#039;d battle something like Budew 252 times (Budew gives out one Sp Attack EV, I think) [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 18:50, 2 February 2008 (UTC)&lt;br /&gt;
:Unless you have the &#039;rus and a Macho Brace. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 00:48, 3 February 2008 (UTC)&lt;br /&gt;
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What about Emerald? [[User:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Jmath&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Talk&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:59, 3 February 2008 (UTC)&lt;br /&gt;
:I think (THINK!) it is more or less the same. &amp;lt;span style=&amp;quot; background:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;font color=blue&amp;gt;Ph34r4ever]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|&amp;lt;font color=navy&amp;gt;Talk page]][[User:Optimus35/sig/Pikachu|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;GeminiSpark!&amp;quot;&amp;gt;♊&amp;lt;/span&amp;gt;&amp;lt;/font clear=&amp;quot;all&amp;quot;&amp;gt;]]&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt; 07:14, 3 February 2008 (UTC)&lt;br /&gt;
::But how do you know battling which Pokémon raises which EV? [[User:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Jmath&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Talk&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:24, 3 February 2008 (UTC)&lt;br /&gt;
:::Ask TTE. He knows (almost) everything! &amp;lt;span style=&amp;quot; background:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|&amp;lt;font color=blue&amp;gt;Ph34r4ever]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|&amp;lt;font color=navy&amp;gt;Talk page]][[User:Optimus35/sig/Pikachu|&amp;lt;span class=&amp;quot;buttonlink&amp;quot; title=&amp;quot;GeminiSpark!&amp;quot;&amp;gt;♊&amp;lt;/span&amp;gt;&amp;lt;/font clear=&amp;quot;all&amp;quot;&amp;gt;]]&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt; 07:52, 3 February 2008 (UTC)&lt;br /&gt;
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:::(edit conflict) Or ask me!&lt;br /&gt;
:::There&#039;s a list linked on the article here, and other lists across the &#039;web as well. Generally, Pokémon will give EVs to stats they&#039;re strong in themselves (Zubat&#039;s Speed stat is it&#039;s strongest, so it gives out 1 EV to Speed when you defeat it). There are some exceptions, but that&#039;s generally how it works out.&lt;br /&gt;
:::For training in a specific stat, generally you just look at a list of Pokémon by EV reward, find ones that are fairly common, and track down a spot where you can find them easily. For example, Fearow and Raticate both give 2 EVs to Attack, and the area just North of the Fight Area in D/P is full of Fearow and Raticate; if you were planning to train for Attack, that would be the easiest place to train (fighting Fearow and Raticate, and running from anything else). Is that what you meant to ask? --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 07:56, 3 February 2008 (UTC)&lt;br /&gt;
::::Could you give me a link to any of those websites? And could you also tell me how to raise Special Attack in Emerald (that&#039;s what I&#039;m playing now)? {{unsigned|J-J-M}}&lt;br /&gt;
:::::For one, [[List of Pokémon by effort value yield]] is right here, simply sort by the Sp. Atk. column, which will put anything with more then a zero at the top (keep an eye out for some Pokémon that raise multiple stats at once, they can mess up your math).&lt;br /&gt;
:::::In Emerald, let&#039;s see... Sp. Atk. is something I&#039;ve trained before, let me check my notes. *runs off*&lt;br /&gt;
:::::...I trained on [[Route 113]], [[Spinda]]s and [[Slugma]]s each give out 1 point towards Sp. Atk. stat. Flee from [[Skarmory]], they give out 2 points towards Def. stat (Skarmory are pretty rare anyways). MAKE SURE you mark down each Spinda/Slugma you defeat, there&#039;s nothing more annoying then losing count after number 134! And don&#039;t forget to save every so often too.&lt;br /&gt;
:::::One more note, if you didn&#039;t already know, Exp. Share shares EVs too, so if you need to train two Pokémon for Sp. Atk., give one of them an Exp. Share and it&#039;ll gain the EVs from battling too. It won&#039;t get the benefit of a Macho Brace or anything if your first Pokémon has one, though.&lt;br /&gt;
:::::...last note, training there is a great way to collect Soot on the route while you&#039;re at it. ;D --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 00:09, 4 February 2008 (UTC)&lt;br /&gt;
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One more thing....is there any other way to get Attack EVs without having to battle Carvanha? (I can&#039;t find that thing anywhere!!!) [[User:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Jmath&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Jmath|&amp;lt;span style=&amp;quot;color: #336699&amp;quot;&amp;gt;&#039;&#039;&#039;Talk&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:01, 9 February 2008 (UTC)&lt;br /&gt;
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I was wondering if somebody could please explain something for me... sorry if I&#039;m slow to pick it up, I only found out about EVs a little while ago (so yeah, I played my way through the games ignorant of them), but I&#039;m having trouble understanding how EVs actually become stat points. I understand how you accumulate EVs, but at what point, and how, do these become stat points? I originally assumed that it was instant (i.e., you get four EVs in a particular stat, that becomes a stat point for that stat) but from reading the rest of the discussion on this page, that doesn&#039;t seem to be the case. Someone also mentioned resetting EV values... that confused me too :S &lt;br /&gt;
If there&#039;s a clearer explanation of how this works somewhere else, I&#039;d really appreciate it if someone could direct me to it.&lt;br /&gt;
Thanks- Timothy.&lt;br /&gt;
:Every four EV points you gain, that&#039;s +1 in that stat at level 100. You can get up to 255 EVs in one stat, 510 total. 252 is where most people stop for a specific stat, since you don&#039;t get stat points for 3 EVs. EV points are gained from specific Pokémon, and there&#039;s a list of them somewhere around here. They get doubled by Pokérus and the Macho Brace. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 14:07, 2 July 2008 (UTC)&lt;br /&gt;
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==Lv 100 Pokemon==&lt;br /&gt;
Sigh.. my brother wanted to make a Latias he got stronger. The Latias was Lv100, so he gave the berries that lower EVs in ATTACK, so he could give extra Sp.Atk to his Latias, but when he went to train, the Latias did NOT receive any EV after battling (he tried doing the box trick so the game would recalculate the EVs, but the Sp.Atk didn&#039;t rise). So here is the question: Can a Lv 100 Pokemon receive EVs? &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:21, 18 May 2008 (UTC)&lt;br /&gt;
:No, you can&#039;t EV train at 100. [[User:Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User talk:Tina|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 18:29, 18 May 2008 (UTC)&lt;br /&gt;
::What about in Generation III? I&#039;ve heard many conflicting stories about Level 100 Pokémon in Generation III receiving/not receiving experience and EVs. [[User:Ultraflame|Ultraflame]] 02:16, 19 May 2008 (UTC)&lt;br /&gt;
:::I&#039;m positive that without actually leveling up, the Pokémon won&#039;t gain any EVs. I believe the previous versions allowed players to deposit a Pokémon into a storage box, then withdraw, which would re-count the EVs... but this isn&#039;t in Gen.III, I&#039;m 99% sure. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 03:52, 19 May 2008 (UTC)&lt;br /&gt;
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::And what about pokémon that I already use vitamins? I mean because if you use medicine on them until it gets to &amp;quot;It won&#039;t have any effect&amp;quot;, can you still train them? &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:53, 20 May 2008 (UTC)&lt;br /&gt;
:::Vitamins cap out at 100 EVs (10 EVs per item), so when the Vitamins stop working, there&#039;s still 155 EVs left that you can do in that stat.&lt;br /&gt;
:::In Gen.IV at least, I know Vitamins won&#039;t actually help you out training a level 100 Pokémon, if that&#039;s your question, since Vitamins grant EVs, and you&#039;ll need to level up to gain the effects. Just an FYI. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 09:41, 21 May 2008 (UTC)&lt;br /&gt;
:Eheh, he tried the box trick? That&#039;s only in the original Game Boys, not the Advance. So the trick won&#039;t work: 0.00000000000001% chance of it working. Good luck. Posted by the &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;09:45 21 May 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
::If this is any evidence for or against the idea, I once made a mistake in EV training my Donphan--It was Level 50 with 196/140 HP/Attack instead of the 197/141 I wanted. I deleted its EVs, re-trained it WITHOUT LEVELLING IT UP, and deposited it into the PC. Donphan is still Level 50 and now has 197/141 HP/Attack. [[User:Ultraflame|Ultraflame]] 22:16, 21 May 2008 (UTC)&lt;br /&gt;
:::Which game were you playing exactly? --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 05:09, 22 May 2008 (UTC)&lt;br /&gt;
::::Sorry. It was Diamond. [[User:Ultraflame|Ultraflame]] 22:46, 22 May 2008 (UTC)&lt;br /&gt;
:::::The box trick works in Gen III too. I&#039;ve done it many times, but just for fun because I know it&#039;s the same as leveling up. But I was wondering if you could do it with lv 100 pokemon too, because it&#039;s still possible with other pokemon. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:48, 23 May 2008 (UTC)&lt;br /&gt;
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==Maxing Stats?==&lt;br /&gt;
I&#039;ve noticed that a lot of people manually count the number of battles they do while maxing a stat to 252...but wouldn&#039;t it be more convenient to just get it to 255 without counting and using a EV-reducing berry?  Thanks. [[User:Drbazzi|Drbazzi]] 18:09, 25 July 2008 (UTC)&lt;br /&gt;
:Well, a berry would reduce it to 245, as they make EVs decrease by 10. And... why 252? it is just the same as 255. if you get 252 in two stats, you&#039;ll be able to get other 6 EVs for a thid stat, but it will only increase it 1 point at level 100... and 1 at level 100 is the same as nothing. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:45, 25 July 2008 (UTC)&lt;br /&gt;
:::In Emerald, that method would be more convenient. For Diamond/Pearl (and later, I would assume), if the Pokémon has more than 100 EVs in a stat, one EV-reducing berry would take it back to 100. For example, using an EV-reducing berry on a Pokémon with 255 EVs would take it down to 100 EVs, and using a berry on one with 101 EVs would also take it down to 100. For Hfc2x&#039;s question, let me turn that around: &amp;quot;Why 255? It is just the same as 252.&amp;quot; The 1 extra point is for &amp;quot;all the advantage you can get&amp;quot;, because you never know when one extra point may save you. [[User:Ultraflame|Ultraflame]] 19:15, 26 July 2008 (UTC)&lt;br /&gt;
::::Nopes, you&#039;re wrong. EV-reducing berries lower the EVs by 10 ALWAYS, even when it is over 100. and the 1 point in one stat is nothing, &#039;cause you can only make the difference every 18 points at level 100. For example... if I have a Pokémon with 300 of speed and my oponent has 305, ANY of the Pokémon may attack first because the difference is so minimal. And for offensive stats there is something called &amp;quot;{{wp|Random number generation|RNG}}&amp;quot; which is the reason of why sometimes your attacks are more powerful than usual, and not just for your high stats. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:21, 27 July 2008 (UTC)&lt;br /&gt;
:::::Okay, try maxing out a stat in Diamond/Pearl, and use one berry. I have tried it myself--there is a MASSIVE loss with the first berry and a much smaller loss with the second, third, and so on. Your speed example is ridiculous, because a 305-Speed Pokémon will ALWAYS move before a 300-Speed, provided the moves have the same priority. Remember what I said: &amp;quot;Why 255? It is just the same as 252.&amp;quot;, and &amp;quot;all the advantage you can get&amp;quot;. [[User:Ultraflame|Ultraflame]] 21:50, 27 July 2008 (UTC)&lt;br /&gt;
::::::No offense, but Playing Diamond and Pearl doesn&#039;t mean that you are the complete master of the games... I know why I say it. A Pokémon with 305 speed MAY attack before another with 300, and I tell you not because I&#039;m sure, but that&#039;s the way the game works. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:17, 28 July 2008 (UTC)&lt;br /&gt;
:::::::I still challenge you to try it in Diamond/Pearl. I say again: &amp;quot;Your speed example is ridiculous, because a 305-Speed Pokémon will ALWAYS move before a 300-Speed, provided the moves have the same priority.&amp;quot; [[User:Ultraflame|Ultraflame]] 00:52, 28 July 2008 (UTC)&lt;br /&gt;
You think I&#039;ve never played Pokémon? xD quoting your own phrases is not the great thing... please read the whole talk page and see that I&#039;ve already done that. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:17, 28 July 2008 (UTC)&lt;br /&gt;
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If you are EV training a Pokémon with both a Macho Brace(Power Anklet, et al.) and the Pokérus, does the doubling take place before or after the plus four? For example, if I defeat a Jumpluff with a Pokémon that is holding a Power Anklet and currently has or has previously had the Pokérus, will it be getting 10 EVs(3*2+4) or 14 EVs((3+4)*2)?  --[[User:Podunk|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Po&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;dunk&amp;lt;/span&amp;gt;]] 10:54, 5 October 2008 (UTC)&lt;br /&gt;
:It works like this:&lt;br /&gt;
:I defeated a {{p|Gastly}} and my {{p|Alakazam}} had [[Pokérus]] and was holding [[EV-enhancing item#Power Lens|Power Lens]]. Gastly gives 1 {{Stat|Special Attack|Sp.Atk}} EV and the Power lens gives 4 extra EVs also, giving a total of 5. THEN the Pokérus duplicates the EVs for the Pokémon, (in this case Alakazam) giving a total of 10 Sp.Atk EVs. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:20, 5 October 2008 (UTC)&lt;br /&gt;
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== Oh really? ==&lt;br /&gt;
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The last sentence states that it adds 4 EVs to the respective stat even if EVs in a different stat are gained. Is this tested to be true?&lt;br /&gt;
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To clarify, +4 first, THEN x2 for Pokerus &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Mr. Black|Mr. Black]] ([[User talk:Mr. Black|talk]] • [[Special:Contributions/Mr. Black|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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Also, I believe the EV system for Generations I and II is wrong here. I&#039;m fairly sure Pokemon weren&#039;t given specific EV values like they are now, I think EVs were actually calculated based on a Pokemon&#039;s stats. Please check it anyway to make sure.&lt;br /&gt;
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Since you added 252 is the highest multiple of 4 in 255, you might want to add 508 is the highest multiple of 4 in 510, making 2 available EVs useless. &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Mr. Black|Mr. Black]] ([[User talk:Mr. Black|talk]] • [[Special:Contributions/Mr. Black|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:Well, Mr. Black isn&#039;t responding you questions... The first one is YES, if you use Power Wheight you&#039;ll always gain +4 HP EVs, even if you fight a Graveler. And the second one is NO, Pokémon always have given away the same EVs they give now, but the difference is that there is no limit in Gens I and II, instead of the limit of 510 in Gens III and IV. {{unsigned|hfc2x}}&lt;br /&gt;
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Well, I&#039;ll explain it better:&lt;br /&gt;
*Power Wheight helps you get +4 EVs in HP &#039;&#039;EVERY TIME YOU FIGHT AND FAINT AND OPPONENT&#039;&#039;. This is added to the total if you haven&#039;t got the Pokerus. If you have Pokérus, then the total (after adding the bonus for the held item) is multiplied by 2.&lt;br /&gt;
*In Generations I and II, ALL Pokémon give &#039;&#039;THE SAME&#039;&#039; EVs they give now. The only difference among generations is the total of EVs you can add to a Pokémon if you want to train. In Gens III and IV the maximum training in EVs is 510, with a maximum of 255 in every stat, but the total cannot exceed 510. In Gens I and II, there is no maximum amount of EVs in any stat nor a maximum of total EVs. Meaning that you can get infinite training.&lt;br /&gt;
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I hope it is clear now... &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:31, 5 November 2008 (UTC)&lt;br /&gt;
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* I think your second statement about Generations I and II is incorrect. According to [http://www.geocities.com/thelegendarydogs/faqs/all/genes/genesfaq.htm this GenI&amp;amp;II Pokémon DVs guide], defeating a Pokémon added its base stats to your EV scores (called Stat XP in the old terminology), and your EV scores were limited to 65535. This corroborates with the [[Pokémon data structure in the GB|data structure]], which has ten bytes for Effort data or two bytes per stat, and two bytes can store a maximum value of 65535. --[[User:JDigital|JDigital]] 05:41, 6 May 2009 (UTC)&lt;br /&gt;
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== Probability ==&lt;br /&gt;
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How many different combinations of EVs are possible without going over the limit for EVs, 510, and the limit in each individual stat, 255? {{unsigned|Superbreeder}}&lt;br /&gt;
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:I think 255! * 6...but that doesn&#039;t discount duplicates, so I&#039;m not quite sure.  It probably involves factorials, and it&#039;s certainly exceptionally large. [[User:Evkl|evkl]] 21:50, 24 December 2008 (UTC)&lt;br /&gt;
::Ask {{u|Beligaronia|this guy}} nicely. If you explain exactly what you&#039;re looking for, I&#039;m sure he can figure it out. He has told me, though, that he plans to be less active than an inactive user, so try [[Special:EmailUser/Beligaronia|email]] or his Wikipedia talk page for the fastest results. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 21:55, 24 December 2008 (UTC)&lt;br /&gt;
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== I Still Don&#039;t Understand ==&lt;br /&gt;
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EV Training still confuses me. . If I fought a Charizard, who gives 3SpAtk EVs, then what would happen? My Pokemon gets 3 extra points to their SpAtk? Does it have to level up? {{unsigned|ShinjiLover}}&lt;br /&gt;
:No, it doesn&#039;t help. Try beating other 83 Charizards to fill up your Sp.Atk EV max and then level up and see what happens. 252 EVs mean +63 of the stat &#039;&#039;AT LEVEL 100&#039;&#039;, not at other levels. Ah, and try signing your comments with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:37, 24 December 2008 (UTC)&lt;br /&gt;
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== Effort Values and Stat Experience ==&lt;br /&gt;
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I saw that on the article it says that Effort Values were created in Gen. I, but weren&#039;t they created in Gen. III during the Data Structure Overhaul. The extra 63 points in the first 2 generations were determined by a hidden experience value for each stat value (max - 63,105 exp. points i think), and the amount of hidden exp. you get for a stat is equal to the opponent&#039;s base stat for that specific stat.&lt;br /&gt;
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There is more evidence to support this then the EV theory. Like if you just caught a Lapras in, say, Pokémon Crystal,and you fight 4 Grimers. If the EV theory were correct, you would get 1 point in your HP stat after using the Box Trick, but instead multiple stats rise. Isn&#039;t that because each stat rises according to every 1000 points(or something)?&lt;br /&gt;
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So I was just thinking to suggest that the EV info on Gen. I and II be moved to III, and create a link to a new page, Stat Experience? The SE theory sounds more correct then the EV one for Gens. I and II. What do you guys think? {{unsigned|Dark Boye}}&lt;br /&gt;
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* In Generations I and II we called it Stat Experience. Nowadays they&#039;re called EVs. It&#039;s calculated differently now, but it&#039;s essentially the same thing - you get faster by fighting Jolteons, and more hit points by fighting Chanseys. I think it makes sense to say they&#039;re just different versions of the same thing - after all, as far as I know, both &amp;quot;stat XP&amp;quot; and &amp;quot;Effort Values&amp;quot; are just fan-created names. --[[User:JDigital|JDigital]] 05:14, 6 May 2009 (UTC)&lt;br /&gt;
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***Hi everyone! I have some questions.&lt;br /&gt;
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1. Say you have a level 90 Charmeleon and you EV Train it with Spinda (1 EV SP ATK). I have to fight it 252 times (without any pokerus or macho  brace) to gain 252 SP ATK EV&#039;s (=63 SP ATK STAT PTS), right? Now, if you have a level 90 pokemon fighting against level 14-17Spinda, you can have 252 battles without leveling up, right? My question is, if I have defeated 252 Spindas and not level up and use 10 rare candies to reach level 100 after that, will all those accumulated EV&#039;s count?&lt;br /&gt;
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2. If you have maxed out your pokemon&#039;s 510 EV&#039;s, what happens to the EV&#039;s you gain by fighting other pokemon? Is there some kind of  prioritizing EV&#039;s for a certain stat?&lt;br /&gt;
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[[User:Iamcharmeleon|Iamcharmeleon]] ([[User talk:Iamcharmeleon|talk]]) 09:09, 30 October 2012 (UTC)IAMCHARMELEON&lt;br /&gt;
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==Stat-reducing Berries==&lt;br /&gt;
I&#039;d like to note some things about the Stat Reducing Berries. The fact that they reduce EV&#039;s by 10 is correct, but I wanna note that when used on a stat above 100, the stat is reduced down to 100, then each subsequent use is 10 each. Once the berry starts failing, it&#039;s either due to the stat having no EV&#039;s, or an EV amount below 10. These berries are also very useful in changing a Pokemon&#039;s EV spread, a very good thing for an In-game team to make them more competitive. &lt;br /&gt;
Also, when used on a Level 100 Pokemon, they WILL reduce the stats, but because they can no longer level up, they cannot raise the stats back up via EV training.[[User:JoeTE|Joe T.E.]] 14:19, 3 April 2009 (UTC)&lt;br /&gt;
:Although you may be able to raise your stats back using stat-enhancing drinks, which are the opposite of stat reducing berries.[[User:Valorum27|Valorum27]] 00:46, 10 April 2010 (UTC)&lt;br /&gt;
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==Your questions are probably answered here...==&lt;br /&gt;
After reading this page, I found that there were a lot of complicated topics that weren&#039;t quite answered. Here&#039;re the most frequently asked questions answered:&lt;br /&gt;
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What is EV training, and how is it good?&lt;br /&gt;
EV training is a method in which you train one Pokémon against a against a specific group of Pokémon in order to raise the Pokémon&#039;s stats. This would be like training a future sweeper against Jolteon so that the sweeper gets faster.&lt;br /&gt;
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How do I EV train?&lt;br /&gt;
Personally, I EV train by finding trainers that have only one species of Pokémon, but others may prefer to train against wild Pokémon. Both methods are equally effective. A common one is PI Carlos just below Veilstone City. Because he has 3 Goldeen (which evolve into Seaking), he gives 3 (or 6) EV&#039;s throughout the course of one battle. Although you can have a maximum of 255 EV&#039;s in each stat, many trainers opt to put a maximum of 252 EV&#039;s in a stat. You can have a maximum of 510 EV&#039;s total (shared between stats), and every 4 EV&#039;s in a stat boost the stat at level 100 by 1 point.&lt;br /&gt;
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What about Berries?&lt;br /&gt;
If you use a stat-reducing berry on a pokemon that has more than 100 EV&#039;s in a stat, it reduces that stat&#039;s EV&#039;s to 100. From 100 down, however, it reduces the EV&#039;s by 10. Kudos to Joe T. E.!&lt;br /&gt;
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How do I squeeze the most out of EV training?&lt;br /&gt;
Ok, so this isn&#039;t really an FAQ, but I found some nice ideas to maximize your EV&#039;s. First off, putting EV&#039;s in a stat increased by nature can make its effect go up from +63 to +69, putting you &amp;quot;one point ahead&amp;quot; in the end!&lt;br /&gt;
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Try my EV Optimizer here: http://masd.21classes.com/pub/MASD/DavidKo/Stat_Calculator.htm&lt;br /&gt;
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[[User:PhoenixGraphix|&amp;amp;lt;i&amp;amp;gt;Phoenix&amp;amp;lt;/i&amp;amp;gt;]] 22:30, 24 April 2009 (UTC)&lt;br /&gt;
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:I&#039;m still a little puzzeled, butI think I&#039;m getting to understand EVs. Basically by the time I get to level 100 I&#039;ll HAVE to have my max EV numbers somewhere right? The only &amp;quot;EV training&amp;quot; is in aiming for those two max stats? Maybe use EV reducer berries to tweak. But after I get those EVs full and in a way I like them, that&#039;s all I can do, right? Timing of getting the EVs early/ect don&#039;t matter, right? The end result doesn&#039;t need babysitting from the very start it looks like/I hope?--[[User:Barakku|Barakku]] 05:06, 6 May 2009 (UTC)&lt;br /&gt;
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::A Pokémon&#039;s stats are pre-calculated, but think of it like this: the difference between the Pokémon&#039;s stat now and their stat at level &amp;lt;i&amp;gt;X&amp;lt;/i&amp;gt; divided by the number of levels between them equals the stat change. As an example, if a Pokémon&#039;s stat at level 100 would be 300, and it&#039;s level 99 with 290 as its stat, its next stat gain will be 10. As long as you get all of your EV&#039;s in before level 100, all of the EV&#039;s will be factored in. &amp;lt;strong&amp;gt;[[User:PhoenixGraphix|&amp;lt;span style=&amp;quot;color: #FFD700;&amp;quot;&amp;gt;Phoenix&amp;lt;/span&amp;gt;]][[User_Talk:PhoenixGraphix|&amp;lt;span style=&amp;quot;color: #AAAAAA;&amp;quot;&amp;gt;Graphix&amp;lt;/span&amp;gt;]][[Special:Contributions/PhoenixGraphix|&amp;lt;span style=&amp;quot;color: #B0E0E6&amp;quot;&amp;gt;&amp;amp;trade;&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; 02:23, 16 May 2009 (UTC)&lt;br /&gt;
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:I have a question that isn&#039;t answered here:  Is it possible to check to see how many EVs your Pokemon has in specific stat?  I know that there&#039;s a guy in the Platinum Battle Tower that will let you know their IVs, but is there something like that for EVs to? --[[User:Dual|Dual]] 12:25, 10 October 2009 (UTC)&lt;br /&gt;
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::Well, if you know your exact IVs, it&#039;s possible to calculate your EVs, but otherwise, no. Generally, if you&#039;re training for a particular number of EVs, you keep track of it in a notepad or something. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 15:09, 10 October 2009 (UTC)&lt;br /&gt;
:::I never bothered with EVs or IVs till now, so I didn&#039;t keep track.  So what&#039;s the formula to calculate the EVs then?  Also, does the formula calculate the EVs exactly, or is it just an approximate amount?  --[[User:Dual|Dual]] 15:50, 10 October 2009 (UTC)&lt;br /&gt;
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::::I don&#039;t know the formula, so I wouldn&#039;t know how exact it would be. You can probably get an aproximate however by going into a Wi-Fi battle and setting levels to 100 (if you don&#039;t already have your Pokémon at level 100), than compare the stats to the stats listed on that Pokémon&#039;s species page.&lt;br /&gt;
::::For example, if I checked my Weavile at level 100 and its Attack stat was at 350, I could compare that to the [[Weavile (Pokémon)#Base stats|base stats]] at level 100 and figure that my Attack EV was somewhere close to maxed-out (since the highest you can get with EVs and IVs combined would be 372 on a Weavile).&lt;br /&gt;
::::It&#039;s a rough aproxximation, but it&#039;ll give you a good idea where you&#039;re at.&lt;br /&gt;
::::Generally, if you really want to get serious with EV training, you&#039;ll want to start fresh with a newly-caught/newly-hatched Pokémon. I&#039;ve not tried it, but I believe you could also use berries that reduce EVs to &amp;quot;reset&amp;quot; your Pokémon back to 0, as well (not sure on the details of that, however). --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 21:31, 17 October 2009 (UTC)&lt;br /&gt;
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== EV Training for Lv 50 battles ==&lt;br /&gt;
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&amp;lt;p&amp;gt;Since there is currently a world tourney going on with a Lv 50 limit and there also is (and has been for along while) the in-game option of battling with Lv 50 pokémon, I&#039;m surprised that I don&#039;t see more information or discussion on the topic. If you are EV training for a Lv 50 battle, then wouldn&#039;t you not particularly want 252 EV in a stat? Unless I&#039;m mistaken, you would want floor(252/8) because you are at half the level of Lv 100 battles, where it is four EV per stat point. This would mean that raising a stat to 252 would in fact be a waste of four perfectly usable effort points! Am I mistaken here, or is this assumption correct?&amp;lt;/p&amp;gt;&amp;lt;br&amp;gt;[[User:TheCakeIsALie|NonaSuomi]] 02:33, 13 June 2009 (UTC)&lt;br /&gt;
:That&#039;s actually wrong. You can have max EVs at like level 10 and it wouldn&#039;t hurt. &amp;lt;span style=&amp;quot;font-family:Cracked; font-size:125%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[[User:Tc26/Anime Predictions|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;²₆&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#303030;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User:Tc26/Sandbox|&amp;lt;span style=&amp;quot;color:#e03828;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 02:54, 13 June 2009 (UTC)&lt;br /&gt;
::Maxing at any level doesn&#039;t matter. It&#039;s just at level 100 where full bonus is calculated. At level 100 your Pokémon&#039;s stats will range by exactly 31 points for their IVs and exactly 63 points for their EVs. Under 100&#039;s are just fractionalized by their level: a level 50 Pokémon would thus have a 15-point or 16-point range in stats due to IVs, while the range due to EVs would be 31 or 32 points. As the Pokémon&#039;s level gets higher the discrepancy is greater between untrained and crap-IVs and trained with excellent IVs. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:03, 13 June 2009 (UTC)&lt;br /&gt;
:::Sorry TTE, but IV points can vary a stat as much as 34 points and as little as 28 points, and EV&#039;s can vary as much as 69 points and as little as 57 points depending on the nature. Training a Pokémon earlier rather than later or vice versa has no effect on its stats at level 10, 25, 50 or 100. What appears to happen is that a Pokémon trained later will have a more extreme stat gain in the next level (&amp;lt;s&amp;gt;about 63/(100 - level)&amp;lt;/s&amp;gt; (future stat (with EV&#039;s) - current stat) points more than usual if fully trained in one level). &amp;lt;strong&amp;gt;[[User:PhoenixGraphix|&amp;lt;span style=&amp;quot;color: #FFD700;&amp;quot;&amp;gt;Phoenix&amp;lt;/span&amp;gt;]][[User_Talk:PhoenixGraphix|&amp;lt;span style=&amp;quot;color: #AAAAAA;&amp;quot;&amp;gt;Graphix&amp;lt;/span&amp;gt;]][[Special:Contributions/PhoenixGraphix|&amp;lt;span style=&amp;quot;color: #B0E0E6&amp;quot;&amp;gt;&amp;amp;trade;&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; 03:28, 13 June 2009 (UTC)&lt;br /&gt;
::::I think my question has been misunderstood here. What I want to ask is this: since at level 100 it takes four effort points to add a single point in any stat, wouldn&#039;t it make sense that it would take 8 points at exactly half that level? &amp;lt;i&amp;gt;That&amp;lt;/i&amp;gt; is what I am asking. Can anyone answer this for me, as it can mean the difference between 252 being the max useful amount and 248 being that number, and with 2 stats at that level, you&#039;d have eight effort points to spare, meaning one stat point anywhere you chose... Sorry if this seems obvious to anyone, but I&#039;m not so sure from the sources I&#039;ve looked at.&amp;lt;br&amp;gt;[[User:TheCakeIsALie|NonaSuomi]] 06:29, 13 June 2009 (UTC)&lt;br /&gt;
:::::In an attempt to answer your multi-faceted question, yes, it would be more thrifty to put only 248 EV&#039;s in a stat if you intend to keep that Pokémon at level 50. The extra point in the stat with 252 would be rounded down anyway, so putting in 248 is a much better choice. If you intend, however, to train the Pokémon to level 100, it would max out the stat with &amp;lt;b&amp;gt;only&amp;lt;/b&amp;gt; 252. &amp;lt;strong&amp;gt;[[User:PhoenixGraphix|&amp;lt;span style=&amp;quot;color: #FFD700;&amp;quot;&amp;gt;Phoenix&amp;lt;/span&amp;gt;]][[User_Talk:PhoenixGraphix|&amp;lt;span style=&amp;quot;color: #AAAAAA;&amp;quot;&amp;gt;Graphix&amp;lt;/span&amp;gt;]][[Special:Contributions/PhoenixGraphix|&amp;lt;span style=&amp;quot;color: #B0E0E6&amp;quot;&amp;gt;&amp;amp;trade;&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; 18:23, 13 June 2009 (UTC)&lt;br /&gt;
::::::Understood. And yes, I was asking about pokémon you intend to keep for battling at level 50, which I suppose I should have specified. I just figured since I mentioned the VGC tourneys it would be assumed, what with a lv 50 cap and all... Thanks!&amp;lt;br&amp;gt;[[User:TheCakeIsALie|NonaSuomi]] 01:03, 14 June 2009 (UTC)&lt;br /&gt;
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:It depends on whether the IV is even or odd, if it&#039;s odd you need 252 to max the stat, if even only 248. Any other level and you would have to consider the whole IV and the Base stat too, but the EV needed for max stat will always be a multiple of 4. I know that this conversation is almost a year old, but having an accurate answer is important. --[[User:Sp unit 262|sp unit 262]] 04:11, 6 March 2010 (UTC)&lt;br /&gt;
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== EV distribution if multiple pokemon are used ==&lt;br /&gt;
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So only the pokemon that lands the finishing blow gets the EVs? Or do all the pokemon that were exposed in the battle get EVs? --[[User talk:Qwertyasdf|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;(QQ)&amp;lt;sup&amp;gt;∞&amp;lt;/sup&amp;gt;wertyasdf&amp;lt;/font&amp;gt;]] 11:25, 14 November 2009 (UTC)&lt;br /&gt;
:Every Pokémon that gained EXP, as a result of the defending Pokémon being defeated, gets EVs. [[User:Ultraflame|Ultraflame]] 17:12, 14 November 2009 (UTC)&lt;br /&gt;
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::So if i knock out a Paras by sending out Heracross, switching to Scyther and knocking it out with wing attack, they both get 1 attack EV? So both get the full effect? What if the opponent gives two or there EVs?[[User:Emperor Fox|Emperor Fox]] 01:45, 14 April 2010 (UTC)&lt;br /&gt;
:::All Pokémon who received experience recieve the full amount of EVs. Evs are not divided, unlike experience. --[[User:Valorum27|Valorum27]] 16:29, 9 May 2010 (UTC)&lt;br /&gt;
::::Is this the same in Generation I/II, i.e. for stat exp? Also can we add this to the article somewhere? [[User:Smithers888|Smithers888]] 14:08, 11 May 2010 (UTC)&lt;br /&gt;
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== Confused about Effort Values and Effort Points ==&lt;br /&gt;
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In the first paragraph under Generation III, it begins by describing the new effort points, but the example uses effort values:&lt;br /&gt;
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:Generation III completely overhauls the effort value structure. Defeated Pokémon give out 1, 2 or 3 &#039;&#039;effort points&#039;&#039; to a particular stat, depending on species (see list of Pokémon by effort value yield). However, in battles that do not give any experience (such as in the Battle Tower or if the Pokémon is level 100), Pokémon will not gain any &#039;&#039;EVs.&#039;&#039; At level 100, a Pokémon&#039;s stats will be one point higher in a specific stat for every four effort points gained in that stat.&lt;br /&gt;
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The way that I read the second sentence, no pokémon at any level from Generation 3 on would earn effort values since they were replaced by effort points. If effort points and effort values are the same thing, using both terms is confusing. If effort points are converted into effort values, that should be stated with the conversion rate.&lt;br /&gt;
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If a level 100 pokémon cannot gain any experience from battle, how would it be getting effort points or a stat increase at all?&lt;br /&gt;
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One more thing: Does the mew in the Generation 1 example grant 100 (points) to each effort value or 100 effort values to each stat? [[User:White Phoenix|White Phoenix]] 21:56, 20 November 2009 (UTC)&lt;br /&gt;
:From how I see it, defeating one Mew in Generation I grants 100 points to each effort value. My interpretation of the article is that an &amp;quot;effort point&amp;quot; or &amp;quot;effort value point&amp;quot; refers to stat exp. that has been gained, and &amp;quot;effort value&amp;quot; is the total amount of effort points that has been &amp;quot;collected&amp;quot; in a particular stat. For example, a Pokémon that defeats a Mew will gain 100 effort points in each stat, and its effort values for each stat will therefore increase by 100. However, it looks like many people often say &amp;quot;effort values&amp;quot; when they really mean &amp;quot;effort points&amp;quot;, which is extremely confusing. [[User:Ultraflame|Ultraflame]] 02:47, 21 November 2009 (UTC)&lt;br /&gt;
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::So you would wind up with effort points &#039;&#039;and&#039;&#039; effort values? Oh, the effort value is in increments of effort points. It’s like having a hundred dollars in one-dollar bills. You have 100 dollar bills which is 100 dollars. But who ever says they have a hundred dollar bills in their account? [[User:White Phoenix|White Phoenix]] 02:29, 27 November 2009 (UTC)&lt;br /&gt;
::Also, whoever says they received 100 dollar bills? By the way, nowhere on Bulbapedia is the relationship of effort points to effort values given, or even a definition. [[User:White Phoenix|White Phoenix]] 10:34, 29 November 2009 (UTC)&lt;br /&gt;
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:::One Effort Value = One Effort Point. The names were changed starting with Generation III it appears (from Value to Point), but the EV term is still the most commonly used.&lt;br /&gt;
:::The article needs a bit of a re-write to clarify this; some editors have written it as Points, while others have written it as Values, which is why the current article is a little convoluted on that particular regard. I&#039;ll need to research a bit as to which name is the current &amp;quot;official&amp;quot; term. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 00:00, 30 November 2009 (UTC)&lt;br /&gt;
::::I don&#039;t know about what these things were &amp;quot;officially&amp;quot; called in Generation III. However, in Diamond and Pearl:&lt;br /&gt;
::::*The description for vitamins mention &#039;&#039;&#039;&amp;quot;base&amp;quot; stat&#039;&#039;&#039;. For example, the HP Up&#039;s description says, &#039;&#039;&amp;quot;... It raises the &#039;&#039;&#039;base HP&#039;&#039;&#039; of a single Pokémon.&amp;quot;&#039;&#039; Using it on a Pokémon will say something like, &#039;&#039;&amp;quot;FEEBAS&#039;s &#039;&#039;&#039;base HP&#039;&#039;&#039; rose!&amp;quot;&#039;&#039;&lt;br /&gt;
::::*The description for EV-reducing berries also say &#039;&#039;&#039;&amp;quot;base&amp;quot; stat&#039;&#039;&#039;. For example, the Pomeg Berry&#039;s description says, &#039;&#039;&amp;quot;... Using it on a Pokémon makes it more friendly, but it also lowers its &#039;&#039;&#039;base HP&#039;&#039;&#039;.&amp;quot;&#039;&#039; Using it on a Pokémon will say something like, &#039;&#039;&amp;quot;However, its &#039;&#039;&#039;base HP&#039;&#039;&#039; fell!&amp;quot;&#039;&#039;, &#039;&#039;&amp;quot;Its &#039;&#039;&#039;base HP&#039;&#039;&#039; fell!&amp;quot;&#039;&#039;, or &#039;&#039;&amp;quot;Its &#039;&#039;&#039;base HP&#039;&#039;&#039; can&#039;t go lower.&amp;quot;&#039;&#039;&lt;br /&gt;
::::Similar wording occurs with the other vitamins and EV-reducing berries as well. Of course, the items I mentioned actually modify the EVs, and not what we (on Pokémon fan sites) would call &amp;quot;base stats&amp;quot;. [[User:Ultraflame|Ultraflame]] 00:24, 30 November 2009 (UTC)&lt;br /&gt;
::::*Does the 100 effort values to all stats when defeating a mew apply only to generation 1, or does it apply to generation II as well?(Forger03 at 10:33pm on February 03, 2010)&lt;br /&gt;
:::::That should be valid for both Generation I and Generation II. [[User:Ultraflame|Ultraflame]] 17:37, 4 February 2010 (UTC)&lt;br /&gt;
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== EV Gain at Level 100 ==&lt;br /&gt;
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It might be worth mentioning that while you can&#039;t EV train at level 100, you can use vitamins. [[User:Smythe|Smythe]] 10:20, 2 March 2010 (UTC)&lt;br /&gt;
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== A Few Questions... ==&lt;br /&gt;
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Having read through the whole talk page, there are a few things I&#039;m still not entirely clear on.&lt;br /&gt;
&lt;br /&gt;
Firstly, does the level at which a Pokémon gains it&#039;s EVs matter? For instance, if I were to train a certain Pokémon to have 252 HP EVs at level 40, and then do the same with an identical Pokémon at level 70 and then raise both up to level 100 will the ultimate result be that both Pokémon have the same maxed HP stat?&lt;br /&gt;
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Secondly, Is it smarter to maximize two selected stats of a Pokémon, or to spread the EVs around evenly? Example: Gengar has naturally high Speed and Special Attack stats, so, would this Pokémon be most competitive if it had 252 EVs in each of these stats? or would that just make it less flexible in battle?&lt;br /&gt;
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Thirdly, I read somewhere on this page that &amp;quot;All Pokémon that gain EXP from defeating another Pokémon will get EVs.&amp;quot; Does this include EXP gained through the use of an EXP. Share? If so, do the EVs get divided among the Pokémon in the same manner as the EXP? Or does each Pokémon that gained EXP from a battle then gain the full EV yield?&lt;br /&gt;
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I apologise if any of these questions have already been answered and I simply missed them... ~ [[User:Ender Phoenix|Ender Phoenix]] 06:02, 5 March 2010 (UTC)&lt;br /&gt;
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#Level won&#039;t matter, so long as it&#039;s not at level 100 when it gains the EVs (so it still has level-ups left to receive the bonuses). At level 100, both of your examples would have the same stats (not counting any differences in [[nature]] or [[IVs]]).&lt;br /&gt;
#This depends, but generally speaking, you&#039;ll focus on two main stats. There are some instances where you&#039;ll want a bit of a spread, but normally you&#039;ll always max out HP on a defensive Pokémon and put the rest of the points into either one or both of the defense stats, or on an offensive Pokémon, perhaps allocate the majority of the points to Speed and the rest to one of the attack stats. Sites like Smogon.com list popular movesets and EV spreads for nearly every Pokémon used competitively, and can be a good way to get a feel for how a competitive set might look.&lt;br /&gt;
#Exp. Share will split the EXP, but both Pokémon will get the full EVs. If you defeat a {{p|Pikachu}} while one of your other party members has an Exp. Share, both your active Pokémon and the one with the Exp. Share will get 2 Speed EVs. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 03:50, 6 March 2010 (UTC)&lt;br /&gt;
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::Thanks for your answers, thats exactly what I needed to know! ~ [[User:Ender Phoenix|Ender Phoenix]] 00:27, 7 March 2010 (UTC)&lt;br /&gt;
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Related question: If a Pokemon holding a Macho Brace or other EV-affecting item is switched into battle, and therefore two or more Pokemon earn experience from the battle WITHOUT the use of an Exp. Share, do the Pokemon without the EV-affecting item receive the normal number of EVs or the increased number? I know that Pokerus affects only the Pokemon experiencing it, but I can&#039;t find any description of the mechanics for a normal shared experience scenario as opposed to one involving an Exp. Share. [[User:Mousewings|Mousewings]] 08:49, 8 November 2011 (UTC)&lt;br /&gt;
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== Box Trick ==&lt;br /&gt;
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The article never states if you can still use the box trick to raise stats when at level 100. I&#039;m wondering if you can un-train then re-train the EVs of lv 100 Pokémon.[[User:Valorum27|Valorum27]] 00:51, 10 April 2010 (UTC)&lt;br /&gt;
Never mind... I&#039;m really stupid.&lt;br /&gt;
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== An Additional Question ==&lt;br /&gt;
Sorry if this seems a bit picky, but I wanted a direct answer to this question rather than assume the answer. I know you have 510 EVs to distribute to a single Pokémon, and you can only use 255 EVs for one stat. Is it possible to max out a stat (spend 255 EVs on it), but still continue to waste your 510 EVs on that stat? Like, if you invested 255 EVs to speed (and thus only have 255 EVs total to work with) then battled a Zubat, would you now have only 254 EVs to work with or do you still have 255? [[User:Goddessofevil9|Goddessofevil9]] 01:46, 14 April 2010 (UTC)&lt;br /&gt;
:The 255 cap is just that, a cap. Once you get 255 in a stat, no other EVs in that stat will be counted, so you still have 255 EVs left to put into other stats. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 01:48, 14 April 2010 (UTC)&lt;br /&gt;
::Really? I thought once you reached 252 you were just throwing away EV points. Are you completely sure?[[User:Emperor Fox|Emperor Fox]] 01:51, 14 April 2010 (UTC)&lt;br /&gt;
:::It is &amp;quot;throwing away EV points&amp;quot; because you need 4 EV points to get 1 stat point, but you put in 3 EV points to fill the max to 255, meaning you never get your 1 stat point out of it. But I wasn&#039;t sure if you were able to continue wasting. [[User:Goddessofevil9|Goddessofevil9]] 02:04, 14 April 2010 (UTC)&lt;br /&gt;
::::Eh... i was unclear. Apart from the wasted 3, i thought you could continue gaining EVs until you&#039;d wasted all of them on one stat. Though if it really does stop gaining EVs after 255, that would answer my question of &amp;quot;Why is it a cap if you can keep wasting them?&amp;quot; Frankly, it&#039;s fantastic news, since I&#039;m EV training a zangoose the horribly lazy way. Pokérus, Power Bracer and beating a whole bunch of floatzel. (Which, if I&#039;m not mistaken, nets me 4 speed EVs and 8 attack with each one defeated. Anyone care to correct me if I&#039;m wrong?)[[User:Emperor Fox|Emperor Fox]] 02:13, 14 April 2010 (UTC)&lt;br /&gt;
:::::So it seems Jïörüjï Ðērākō is right in that it does cap. Just had someone test it out so let the lazy EV training begin! [[User:Goddessofevil9|Goddessofevil9]] 02:19, 15 April 2010 (UTC)&lt;br /&gt;
::::::As for the why it caps, 1 byte is capable of storing 256 different values. One of those values is zero, leaving 255 others. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#A1871F;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:31, 15 April 2010 (UTC)&lt;br /&gt;
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== Excuse me... ==&lt;br /&gt;
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HI, I&#039;m new!... That aside, could someone please explain the following situation? I think it might be useful to people... Anyway, I came across EVs recently and decided to train my [[Kadabra (Pokémon)|Alakaz]] in Sp. Atk. and Speed. His EVs were already maxed, so I thought of using the EV-reducing berries. I also tried some on a {{p|Houndoom}}, for happiness. These are the messages I got:&lt;br /&gt;
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I used a lot of [[Grepa berry|Grepa berries]], and then some {{b|Kelpsy}} and {{b|Qualot}}. His happiness was always at max. At first I got the message &amp;quot;Alakaz adores you! Its base Sp. Def. fell.&amp;quot; After some Grepas, I got the message &amp;quot;It won&#039;t have any effect.&amp;quot; Then I fed him some Kelpsy, and I got the message &amp;quot;Alakaz adores you! Its base Attack fell&amp;quot;... Then I tried a few Pomeg berries on [[Houndoom (Pokémon)|Houndark]]. At first the normal message showed, but I didn&#039;t see the HP go down. Then, after the third one, I got &amp;quot;Houndark became more friendly. Its base HP won&#039;t go lower.&amp;quot; &lt;br /&gt;
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Can someone please explain? I&#039;m [[User:Togepikachu|TogePikachu]], thank you. 10:24, 24 April 2010 (UTC)&lt;br /&gt;
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:*Your Alakaz must have had maximum happiness, as well as some Attack and Sp. Def. EPs. Using a reduction berry on a Pokémon with maximum happiness but nonzero EV will give you the &amp;quot;adores you&amp;quot; message. But once you erased all of Alakaz&#039;s Sp. Def. EPs, since Alakaz already had maximum happiness and 0 Sp. Def. EV, more Grepa berries would not have any effect (and the game told you). Alakaz still had some Attack EPs, so Kelpsy berries would still have an effect by reducing its Attack EV.&lt;br /&gt;
:*Your Houndark had 11-20 HP EPs before you used the Pomeg berries (after the Pomeg berries, it had 0), but that was not enough to make a difference in its HP stat at that level. Your Houndark did not reach maximum happiness even after you gave it the Pomeg berries, so using further Pomeg berries would still have an effect by increasing its happiness.&lt;br /&gt;
:[[User:Ultraflame|Ultraflame]] 20:08, 9 May 2010 (UTC)&lt;br /&gt;
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== 1st and Second Gen ==&lt;br /&gt;
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Is it possible in the first and second generation to see when your stats have maxed BESIDES fighting the E4 then Box Tricking? I want to know when to stop training Mewtwo over there. Haha. [[User:PoketoaTheFirefox|PoketoaTheFirefox]] 20:00, 5 June 2010 (UTC)&lt;br /&gt;
:It&#039;s not possible to definitively determine if your Pokémon is maxed out (unless if one of its stats has IV 15 and that stat was maxed before - then you know it&#039;s absolutely maxed) without outside hardware, such as a cheating device. Couldn&#039;t reduce EVs until late Generation III, so it&#039;s really hard to determine a Generation I or II Pokémon&#039;s stat potential. If you don&#039;t see any stat improvement after a large number of battles, then of course that may suggest that maximum stats have been reached, but that&#039;s not a guarantee. [[User:Ultraflame|Ultraflame]] 07:53, 6 June 2010 (UTC)&lt;br /&gt;
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== Is &amp;quot;Effort values&amp;quot; an official terminology? ==&lt;br /&gt;
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I see in the Pokémon Emerald Official Encyclopaedia (a Japanese official book), and in the Route 9 Department Store of Pokémon Black &amp;amp; White, effort value is called &amp;quot;基礎ポイント&amp;quot; (base point) in Japanese. I want to know, is the terminology &amp;quot;Effort values / 努力値&amp;quot; (as well as base stats, IV, others..) referred in any official media? Or it&#039;s actually a widely-used fanon terminology like &amp;quot;Masuda method&amp;quot; --[[User:Swampert|Swampert]] 14:50, 2 October 2010 (UTC)&lt;br /&gt;
:I have never seen official Pokémon media use &amp;quot;effort value&amp;quot; or &amp;quot;effort point&amp;quot;. In fact, in the English Generation IV games, the descriptions for the vitamins (HP Up, Protein, etc.) and the EV-reduction berries (Pomeg, Kelpsy, etc.) also mention &amp;quot;base&amp;quot; stat. For example, the in-game description of the HP Up item is, &amp;quot;&#039;&#039;A nutritious drink for Pokémon. It raises the &#039;&#039;&#039;base HP&#039;&#039;&#039; of one Pokémon.&#039;&#039;&amp;quot; I think that IV (individual value) is also an unofficial term, but I&#039;m not sure about other terminology. [[User:Ultraflame|Ultraflame]] 15:54, 2 October 2010 (UTC)&lt;br /&gt;
::I think the reason that they do this is because although IV&#039;s and EV&#039;s are separate data, when calculating stats they are pretty much just addons to the base stats. So, one EV point actually &#039;&#039;raises the base stat&#039;&#039; of a specific Pokémon by 1/8 of a point, and one IV point raises it by a half point. [[User:Ztobor|Ztobor]] 17:49, 2 October 2010 (UTC)&lt;br /&gt;
:::Apparently there&#039;s an official name for them now - &amp;quot;Base Points&amp;quot;. [[User:Ztobor|Ztobor]] 21:55, 5 October 2010 (UTC)&lt;br /&gt;
::::So perhaps the official (English) term for the &#039;&#039;combined effect of base stat, IV, and EV&#039;&#039;, is &amp;quot;base stat&amp;quot;, and not just EVs specifically? [[User:Ultraflame|Ultraflame]] 01:08, 6 October 2010 (UTC)&lt;br /&gt;
::::Actually, I think we might need some more clarification (maybe an exact quote) about what they really mean when they say &amp;quot;base point&amp;quot; or &amp;quot;base stat&amp;quot;. Swampert (or anyone), could you provide a translation of the text that you mentioned? [[User:Ultraflame|Ultraflame]] 01:24, 6 October 2010 (UTC)&lt;br /&gt;
::::And apparently I didn&#039;t see it in the first post (the &amp;quot;base point&amp;quot; thingy). I&#039;m dumb &amp;gt;_&amp;lt; [[User:Ztobor|Ztobor]] 22:36, 7 October 2010 (UTC)&lt;br /&gt;
::::From my understanding, 基礎ポイント means and &#039;&#039;&#039;only&#039;&#039;&#039; means effort value, since the book says &#039;&#039;基礎ポイント(base points) can affect about 60 stat value when Lv.100&#039;&#039;(translated), and a NPC in Route 9 Department Store says &#039;&#039;The items to rise 基礎ポイント are sold on Floor 3&#039;&#039;. I haven&#039;t found an official English term, it should be ascertained in the English version of Black and White.--[[User:Swampert|Swampert]] 14:11, 10 October 2010 (UTC)&lt;br /&gt;
:::::Thank you Swampert. We&#039;ll have to see if Ztobor might be correct that the English games will translate &amp;quot;基礎ポイント&amp;quot; as &amp;quot;base point&amp;quot;. [[User:Ultraflame|Ultraflame]] 01:29, 11 October 2010 (UTC)&lt;br /&gt;
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== Effect on stat points ==&lt;br /&gt;
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The German Pokéwiki has this to say about effort values.   Here is a rough translation:&lt;br /&gt;
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&amp;quot;At level 100, four EV&#039;s in a particular stat will result in an increase of one point for that stat.  At other levels, the number of EV&#039;s needed to do so is as follows:&lt;br /&gt;
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*Level 0-19: 40&lt;br /&gt;
*Level 20-29: 20&lt;br /&gt;
*Level 30-39: 13.3&lt;br /&gt;
*Level 40-49: 10&lt;br /&gt;
*Level 50-59: 8&lt;br /&gt;
*Level 60-69: 6.6&lt;br /&gt;
*Level 70-79: 5.7&lt;br /&gt;
*Level 80-89: 5&lt;br /&gt;
*Level 90-99: 4.4&lt;br /&gt;
*Level 100: 4&amp;quot;&lt;br /&gt;
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Should this be included here?  --[[User:Locrian|Locrian]] 13:32, 12 October 2010 (UTC)&lt;br /&gt;
:I was under the understanding that it was 4 EVs = 1 point for all levels... &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 06:01, 14 October 2010 (UTC)&lt;br /&gt;
::You can add it if you want. I don&#039;t see what the problem would be, since it would show people the &amp;quot;true&amp;quot; effect of EVs at certain levels. For example, you would expect a level 1 Chimchar, with 31 Attack IV and 252 Attack EV, to have 7 Attack (by the formula) instead of 69 Attack (6+252/4). [[User:Ultraflame|Ultraflame]] 19:00, 16 October 2010 (UTC)&lt;br /&gt;
:::i say add it because i was gonna ask why my pokes were getting 1 pt every 8 evs when its supposed to be 4 evs i thought. looking at that chart it makes sense because they were at 55-58 when i was training them. [[User:TerrorKingMugen|TerrorKingMugen]] 16:47, 12 April 2011 (UTC)&lt;br /&gt;
::So what my question now is...when you level up, do these EVs &amp;quot;catch up&amp;quot; with their proper level? So if I EV trained a Bulbasaur at level 2 and he got +1 Sp ATK because he had 40 Sp ATK EVs, once he got to level 41, and theoretically gained no EVs, would that become +4 Sp Atk, or did I just screw Bulbasaur out of points? [[User:Poke poke poke|Poke poke poke]] 23:20, 19 April 2011 (UTC)&lt;br /&gt;
:::Technically, that chart is only an approximation. You didn&#039;t screw Bulbasaur out of any EV&#039;s, but it&#039;s not always obvious the work that the EV&#039;s are doing. To answer your question, yes, that +1 you got at Level 2 will... actually grow into +20 at Level 41. The figure of &amp;quot;40&amp;quot; only works for Level 10. At level 2, it actually takes 200 EV&#039;s to raise the Sp.Atk by 1 point. It&#039;s just that that +20 will be spread about through the other 38 levels, so you won&#039;t see it discretely. [[User:Ztobor|Ztobor]] 19:11, 5 June 2011 (UTC)&lt;br /&gt;
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== official name? ==&lt;br /&gt;
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Serebii are reporting that an NPC on Isshu Route 9 gives an official name to EVs as &amp;quot;base points&amp;quot;. Can anyone confirm this? [[User:Kidburla|Kidburla]] 15:11, 30 October 2010 (UTC)&lt;br /&gt;
:Please see the discussion above,  &amp;quot;Is &#039;Effort values&#039; an official terminology?&amp;quot;. Since Black and White haven&#039;t been released in any language other than Japanese, we only know that the term used in Japanese is &amp;quot;基礎ポイント&amp;quot;, which people have translated as &amp;quot;base point&amp;quot;. We&#039;ll just have to wait for the English-language release to find out the official English name. [[User:Ultraflame|Ultraflame]] 03:28, 31 October 2010 (UTC)&lt;br /&gt;
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== That Gen V section ==&lt;br /&gt;
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Is it proven yet? --[[User:Turtwig Lover|Turtwig Lover]] 12:18, 12 November 2010 (UTC)&lt;br /&gt;
:Yes, here: [http://www.smogon.com/forums/showthread.php?t=79340&amp;amp;page=62]. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 12:22, 12 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Still a bit confused... ==&lt;br /&gt;
&lt;br /&gt;
So are Rare Candies okay if you&#039;ve already got all your desired 512 EVs? Or is it better to level it up through battling, manually, all the way to Level 100?&lt;br /&gt;
&lt;br /&gt;
And would the following method work to get the best possible stats for a Pokemon with the same IVs?&lt;br /&gt;
Say: a Level 50 Gyarados with mixed random EVs via battling throughout the storyline, fed as many stat-reducing berries as possible, and then battled the correct number of the correct type of Pokemon to get 252/252/6 EVs, and then leveled up with a bunch of Rare Candies to Level 100?&lt;br /&gt;
:If the Pokémon has 510 EVs total then it doesn&#039;t matter whether you use Rare Candies or Battle experience to further level it up. And yes, that method should work. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 01:45, 24 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen III Deoxys ==&lt;br /&gt;
&lt;br /&gt;
It should be mentioned somewhere in the article, that the only Pokémon that gets stats recalculated at the end of every battle in Gen III is {{p|Deoxys}}, as opposed to the other Pokémon, which get their stats recalculated in the box or by leveling up. I recall, when I first got an event Deoxys in my FireRed game, I noticed that it wasn&#039;t getting normal stat recalculation upon leveling up when I was EV training it. Then I noticed that in FR/LG/E, the alternate formes of Deoxys have that behavior upon battling: their stats grow after every battle instead of the normal way of gaining a boost upon level-up. This doesn&#039;t happen with the normal Deoxys from R/S. Anyone feel free to add it to the article (and confirm it, if you have time and Deoxys, too). &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:58, 17 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== As for the &amp;quot;recalculations&amp;quot; in Gen. V ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m rather confused as to what &amp;quot;stats being recalculated after every battle&amp;quot; entails. Does it mean that even if, say, your Emboar is fully EV trained, its EVs can still be changed just by its being in more battles? Sorry, I might just be missing some obvious wording, but it&#039;d help if someone would clear this up.... [[User:Sadistic Blaziken|&amp;lt;font color=&amp;quot;Purple&amp;quot;&amp;gt;Puppy&amp;lt;/font&amp;gt;]] of [[User talk:Sadistic Blaziken|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Doom&amp;lt;/font&amp;gt;]] and [[Poochyena (Pokémon)|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Destruction&amp;lt;/font&amp;gt;]]  19:43, 27 February 2011 (UTC)&lt;br /&gt;
:In Generations III and IV, if, say, you have a Pokémon (not Deoxys) with 100 Attack and zero Attack EVs, if it then gains 252 Attack EVs without leveling up, evolving, going in the PC box, or using any vitamins, its Attack will still be 100 until you do one of those things.  In Generation V, this is changed so that increases in EVs will automatically increase stats as appropriate after every battle without the need of the [[box trick]] or similar.  —[[User:Minimiscience|Minimiscience]] 19:58, 27 February 2011 (UTC)&lt;br /&gt;
::Ah, so basically the stats are fully realized &#039;&#039;when you finish EV Training&#039;&#039; versus when reaching Level 100? And level gain is no longer required to have EVs account &#039;&#039;at all&#039;&#039;? Exciting. Thank you very much for the clarification. [[User:Sadistic Blaziken|&amp;lt;font color=&amp;quot;Purple&amp;quot;&amp;gt;Puppy&amp;lt;/font&amp;gt;]] of [[User talk:Sadistic Blaziken|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Doom&amp;lt;/font&amp;gt;]] and [[Poochyena (Pokémon)|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Destruction&amp;lt;/font&amp;gt;]]  19:13, 3 March 2011 (UTC)&lt;br /&gt;
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== Effort Values checker? ==&lt;br /&gt;
&lt;br /&gt;
According to the articles regarding [[Blackthorn City]] and [[Opelucid City]], there is a lady who gives you a rough idea of your Pokemon&#039;s EVs.  Can we get a list of phrases?  In my playing experience, the only thing this person has &#039;&#039;ever&#039;&#039; said about any of my Pokémon is &amp;quot;It looks like your [Pokémon] ... could try a little harder&amp;quot;, whether it&#039;s my Starter (who has long since maxed out a few EVs) or a freshly bred/caught Pokemon with no EVs at all. --&#039;&#039;[[User:Stratelier|Stratelier]] 18:16, 14 April 2011 (UTC)&#039;&#039;&lt;br /&gt;
:To my understanding, there are only two phrases. She will say &amp;quot;Could try a little harder&amp;quot; if you have not hit 510, and &amp;quot;has put in great effort&amp;quot; if it is at 510.[[User:Poke poke poke|Poke poke poke]] 23:59, 21 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Switching out ==&lt;br /&gt;
&lt;br /&gt;
How does switching out work with EVs? Say I have a Nosepass, holding a Power Belt, as my lead Pokémon, and find a wild Geodude. I automatically send out my Nosepass, of course, then switch to my Weavile and KO the geodude. Will my Nosepass now gain 5 Defense EVs (Geodude&#039;s 1 given + 4 from the Power Belt) or 1, or none?  On a side note, this page is getting pretty long. Are article talk pages ever archived or does that only apply to user talk pages? [[User:EnosShayrem|&amp;lt;span style=&amp;quot;color:#697437;&amp;quot;&amp;gt;Enos&amp;lt;/span&amp;gt;]][[Shaymin (Pokémon)|&amp;lt;span style=&amp;quot;color:#00FF00;&amp;quot;&amp;gt;Shay&amp;lt;/span&amp;gt;]][[Kyurem (Pokémon)|&amp;lt;span style=&amp;quot;color:#0088FF;&amp;quot;&amp;gt;rem&amp;lt;/span&amp;gt;]][[User_talk:EnosShayrem|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BBBBBB;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 16:36, 21 May 2011 (UTC)&lt;br /&gt;
:OK, I didn&#039;t see the conversation a few above me, and unless I&#039;m horribly wrong here, the power items will always give extra EVs when the Pokémon gains EVs from battle, so goodbye. [[User:EnosShayrem|&amp;lt;span style=&amp;quot;color:#697437;&amp;quot;&amp;gt;Enos&amp;lt;/span&amp;gt;]][[Shaymin (Pokémon)|&amp;lt;span style=&amp;quot;color:#00FF00;&amp;quot;&amp;gt;Shay&amp;lt;/span&amp;gt;]][[Kyurem (Pokémon)|&amp;lt;span style=&amp;quot;color:#0088FF;&amp;quot;&amp;gt;rem&amp;lt;/span&amp;gt;]][[User_talk:EnosShayrem|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BBBBBB;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]] 16:44, 21 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation II confusion about special ==&lt;br /&gt;
&lt;br /&gt;
It says generation II is the same as generation I, and the special attack and special defence stat share the EV for special. That makes sense for backwards compatibility, but when I&#039;m trying to keep track of my EVs in generation II I can&#039;t work out which one is used.&lt;br /&gt;
&lt;br /&gt;
Example: Hoothoot has sp. atk. and sp. def. of 36 and 56 respectively. Generation II uses just one EV for both, so when I kill a hoothoot, what gets added to the single EV for special? 36 or 56? I&#039;m trying to keep track of how many EVs (or stat exp) my pokémon have earned, but don&#039;t know what to do for special and I can&#039;t find the answer anywhere. --[[User:Pan|Pan]] 09:36, 30 July 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==So...==&lt;br /&gt;
This may be the same as a question above but is it possible to put more than 252 or 255 EVs into a stat? Like all 510? Or does it stop at 252 or 255? [[User:RedYoshi|RedYoshi]] 18:14, 19 September 2011 (UTC)&lt;br /&gt;
:It stops at 255. But since 4 EVs are needed to increase a stat by one at level 100, there&#039;s not much point putting the final three into the stat. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 18:44, 19 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is this what is needed to max out stats: IVs of 31 + the right nature/characteristic + 255 EVs? And is it true that you can only max out &#039;&#039;2&#039;&#039; stats? [[User:RedYoshi|RedYoshi]] 21:59, 19 September 2011 (UTC)&lt;br /&gt;
:I think that&#039;s right, I have a Hacked {{p|Arceus}} that was supposed to have Perfect stats, But the nature redid the stats so that only HP and Attack remained maxed. BTW this question seems to be more suited to the forums. [[User:Truthseeker4449|Truth]][[User talk:Truthseeker4449|seeker]][[Special:Contributions/Truthseeker4449|4449]] 22:09, 19 September 2011 (UTC)&lt;br /&gt;
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== Working in Gen V ==&lt;br /&gt;
&lt;br /&gt;
Okay, first of all I&#039;ve been EV training for a while in my Pokemon white. I check the stats before and after every battle, and the stats are never recalculated for the said Pokemon. Can anyone explain this to me? [[User:Flygonfanno1|Flygonfanno1]]&lt;br /&gt;
&lt;br /&gt;
Yes, I have the same problem. [[User:RedYoshi|RedYoshi]] 18:52, 16 November 2011 (UTC)&lt;br /&gt;
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:&amp;lt;s&amp;gt;From the Generation III section, still relevant in Generation V: &amp;quot;For every Pokémon that has gained Effort Points in battle, stats will be recalculated upon leveling up, except for Deoxys, whose stats are recalculated after every battle instead.&amp;quot;&amp;lt;/s&amp;gt; Nevermind, I was thinking about Gen. IV. [[User:Shiny Porygon|Shiny Porygon]] 18:35, 29 November 2011 (UTC)&lt;br /&gt;
::Shiny Porygon, the Gen V section tells you that they&#039;re now recalculated after every battle, not after levelling up.&lt;br /&gt;
&lt;br /&gt;
::It may just be that your Pokémon&#039;s at a low level, so a small amount of EVs don&#039;t make a difference yet. What level is the Pokémon you&#039;re EV training? - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 14:57, 29 November 2011 (UTC)&lt;br /&gt;
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== Working with the earliest form of EV training ==&lt;br /&gt;
&lt;br /&gt;
I just got the base stats of the Pokemon list printed from bulbapedia and I need a bit of guidance. I don&#039;t really understand how much effort value a Pokemon will yield if it has a different base Special Attack than Special Defense. There was only Special in gen 1 and the Stat EXP I read gave a poor example such as defeating 656 Mew give Max EVS since it&#039;s obvious that he has a base stat of 100 all over, meaning he can end up with all the same stats at level 100 with Max DVs and EVs. If an Eevee is defeated on Pokemon Yellow, since that is your first rival battle with an Eevee, does Pikachu gain an average of 54.17 Stat EXP in all stats or does he gain a separate 55 HP, 55 Attack, 55 Speed, 50 Defense and 45 or 65 Special Stat EXP? Or does Pikachu gain a total of 325 Stat EXP? How does this work and how do you keep track of this? I wish someone answered me on Yahoo Answers so I wouldn&#039;t have to ask here. ([[User:MichaelXD|MichaelXD]] 23:32, 12 February 2012 (UTC))&lt;br /&gt;
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Or since 45 and 65 /2 is 55 on average would it gain an average of 55 Special instead? ([[User:MichaelXD|MichaelXD]] 23:39, 12 February 2012 (UTC))&lt;br /&gt;
:The Generation I special stat is listed in the footer of the stats template for the relevant Pokemon. They can&#039;t be determined from the Gen II and onwards stats. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 03:18, 13 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Where is the footer of the stats template for the first 151 Pokemon? Also if I managed to take down an Eevee, 3 Pidgey, a Rattata, a Mankey, a Nidoran ♂, a Nidoran ◙, and a Spearow in Yellow with Pikachu in that order, how would the Stat EXP or their base stats converted to Stat EXP add up to my Pikachu&#039;s overall stats? ([[User:MichaelXD|MichaelXD]] 03:43, 13 February 2012 (UTC))&lt;br /&gt;
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I&#039;m going to inform you that I have found the template. I may need to ask my mom to print a separate page only for gen 1 since it&#039;s a bad idea to mix up Special Attacks with Special Defenses base stats for Pokemon Stadium as it doesn&#039;t help me very much. But you could pretty much explain how those are converted after I read my stats knowing that they must have different base stats everywhere. ([[User:MichaelXD|MichaelXD]] 03:48, 13 February 2012 (UTC))&lt;br /&gt;
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Hi, i think there&#039;s something wrong stated:&lt;br /&gt;
&lt;br /&gt;
in Generation one the Exp all shares also STat Experience, i could even proof it if you wish(or you do it yourself :p )&lt;br /&gt;
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So please fix this^_^&lt;br /&gt;
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But i dont know if Stat exp is really shared, or every Pokemon gets the Basic undevided value, so if you have fun to discover that, pls do it =P, i trained 6 pokemon and after my fighter(only one pokemon fighted the hole time) got maxstats the other pokemons still get stat exp via boxtrick, but have increased there stats randomly if i didnt fought with them.&lt;br /&gt;
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So i guess they will be DEVIDED ;)&lt;br /&gt;
&lt;br /&gt;
cu&lt;br /&gt;
&lt;br /&gt;
--[[User:Wbuster|Wbuster]] 18:51, 2 March 2012 (UTC)&lt;br /&gt;
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== Gen. I Stat Exp. - Divided by 4 or 8? ==&lt;br /&gt;
&lt;br /&gt;
The formula on this page for Gen. I has a 4 in the denominator, but the stat calculation formula on the page for IVs has the denominator for Stat Exp as 8. Which one is it?--[[User:RiverAura|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;River&amp;lt;/font&amp;gt;]][[User_Talk:RiverAura|&amp;lt;font color=&amp;quot;#00FFCC&amp;quot;&amp;gt;Aura&amp;lt;/font&amp;gt;]] 20:35, 3 April 2012 (UTC)&lt;br /&gt;
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== So For Clarification for Gen 1/2 ==&lt;br /&gt;
&lt;br /&gt;
Since there&#039;s no joined EV cap between the different stats, there&#039;s no need to worry about EV training in a &#039;useless&#039; stat on a Pokémon because all stats can eventually be trained to max anyway?&lt;br /&gt;
&lt;br /&gt;
Is there any way to calculate the number when a stat is finally maxed out in this generation? The ranges given on the page include the effects of natures which don&#039;t exist here. -- [[User:CryptRat|CryptRat]] 01:42, 20 May 2012 (UTC)&lt;br /&gt;
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&lt;br /&gt;
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==Appearance==&lt;br /&gt;
How can you tell if your Pokemon has certain EVs? [[User:Mr. Guye|Mr. Guye]] 01:22, 7 June 2012 (UTC)&lt;br /&gt;
Wouldn&#039;t {{t|Fighting}}-type Pokemon receive a lot of [[Attack]] and even more [[Defense]] EVs because of their [[type]] advantages? [[User:Mr. Guye|Mr. Guye]] 01:23, 7 June 2012 (UTC)&lt;br /&gt;
*I do not think so, due to EV points being based on the pokemon they fight. IVs, however, are based on the pokemon, and do effect their stats much like EVS, but are Hereditary rather than earned. Hope That helped --[[User:Kajoman|Kajoman]] ([[User talk:Kajoman|talk]]) 19:51, 26 August 2012 (UTC)&lt;br /&gt;
*Almost forgot. You can Calculate your IVs here: http://veekun.com/dex/gadgets/stat_calculator. EVs, however, are a bit trickier, and are probably just easier to record as you earn them --[[User:Kajoman|Kajoman]] ([[User talk:Kajoman|talk]]) 19:55, 26 August 2012 (UTC)&lt;br /&gt;
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== Effort points ==&lt;br /&gt;
&lt;br /&gt;
What are effort points? Does the article directly define them? Are they different from effort values in any way? [[Special:Contributions/Enervation|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;]][[User:Enervation|Enervation]] 22:00, 11 June 2012 (UTC)&lt;br /&gt;
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== Gen V section needs an update ==&lt;br /&gt;
&lt;br /&gt;
I found out through my own training recently that in Black and White Versions, a second level gained by defeating a single opponent causes the effort points from the defeated opponent to be added into the stats for the second level gained and all other levels gained from that victory. I tried to make an edit about this to the Generation V section, but I doubt I made it acceptable. If anyone could confirm my findings, and also make appropriate changes to the article, that would be fantastic. Thanks. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:41, 11 August 2012 (UTC)&lt;br /&gt;
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== EV training section? ==&lt;br /&gt;
&lt;br /&gt;
Would it be better to make the EV training section here, make an entire new page for it, or just add a Tips section for EV trainers? Support, discussion, and help from other developers would be appreciated --[[User:Kajoman|Kajoman]] ([[User talk:Kajoman|talk]]) 19:29, 26 August 2012 (UTC)&lt;br /&gt;
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== join avenue ==&lt;br /&gt;
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In black 2 and white 2, if you open up a gym or kitchen, they sell things that raise stats, or ev&#039;s. And if you open a salon, you can lower the stats. I want to know by how much. [[User:Deoxys80|Deoxys80]] ([[User talk:Deoxys80|talk]]) 16:48, 20 October 2012 (UTC)&lt;br /&gt;
I think it gives you ev&#039;s based on the lv of training i.e, Attack Lv.4 gives 4 effort values, Speed Lv.8 gives 8 evs, Ect.[[User:Glalie Power|Glalie Power]] ([[User talk:Glalie Power|talk]]) 02:18, 25 October 2012 (UTC)&lt;br /&gt;
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== EV Points Earned? ==&lt;br /&gt;
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*How do you know I you receive any extra EV points. Are they shown in the stats each time you level up? --[[User:Kid Sonic|Kid Sonic]] ([[User talk:Kid Sonic|talk]]) 00:23, 10 February 2013 (UTC)&lt;br /&gt;
**4 EVs are equal to 1 base point for a stat. You do not need to level up to earn EV STATS. You earn them after enough battles (based on the Pokemon you fight or the &amp;quot;Power&amp;quot; held items. --[[User:Kid Sonic|Kid Sonic]] ([[User talk:Kid Sonic|talk]]) 03:02, 16 February 2013 (UTC)&lt;br /&gt;
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== When using EV-reducing berries ==&lt;br /&gt;
&lt;br /&gt;
*CAUTION: When using these kinds of berries to get rid of unwanted EVs, &#039;&#039;&#039;the base stat gets lowered by one point&#039;&#039;&#039;. For example, if your Shuckle has 124 HP, using a Pomeg Berry will lower it to 123. --[[User:Kid Sonic|Kid Sonic]] ([[User talk:Kid Sonic|talk]]) 02:58, 16 February 2013 (UTC)&lt;br /&gt;
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== The FULL EV calculation for ANY level ==&lt;br /&gt;
&lt;br /&gt;
Something that I found very annoying is that the listed EV calculation is one that works only for level 100 pokémon.&lt;br /&gt;
After some testing, this seems to be the correct calculation:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stat boost = EV*level/400&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
then that number is rounded &#039;&#039;down&#039;&#039; to the closest integer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;120 EVs at level 100:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
120*100/400 = 30 stat boost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;120 EVs at level 25:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
120*25/400 = 7.5 stat boost&lt;br /&gt;
&lt;br /&gt;
7.5 rounded down = 7 stat boost&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Can this please be updated to the article page? I&#039;m playing pokémmo atm and nobody seems to know anything other than &amp;quot;4 EVs = 1 stat boost&amp;quot;, but that only applies to level 100 pokémon, so this article page indirectly causes false (or incomplete) information to be spread. {{unsigned|Mornedil}}&lt;br /&gt;
:This formula actually does seem quite helpful. I support adding it to the page. --[[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 01:52, 18 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== EV Training ==&lt;br /&gt;
So here it is. Im training 3 Charmanders and 2 Charizards for an &amp;quot;ultimate team&amp;quot;(I already have the 6th at 100). I&#039;ve obviously been using the Macho Brace, and im also EV training them in specific stats. But the problem is, i haven&#039;t been counting the EV&#039;s accumulated, as some people do. So does anybody know the rough approximation of when a pokémon reaches its first maxed EV number with a Macho Brace? I reall don&#039;t want to mess up their training. Much appreciated.--[[User:XWaffle117x|XWaffle117x]] ([[User talk:XWaffle117x|talk]]) 01:40, 5 June 2013 (UTC)&lt;br /&gt;
:A single stat can only have 255 EVs, as such, unless the [[IV]] of the stat is known, it isn&#039;t possible to know if a stat is fully maxed out if the EVs are not kept track of. If you can figure out the IV for that stat, then it is possible to know how many EVs have been accumulated. Alternatively, certain people will give your Pokémon an Effort Ribbon if your Pokémon has attained 510 EVs. In Emerald, this person is located in [[Slateport_City#Energy_Guru|Slateport City]]. In Diamond, Pearl, and Platinum this person is found in [[Sunyshore_Market#Effort_Ribbons|Sunnyshore City Market]], and in HeartGold and SoulSilver this person is found in [[Blackthorn City]] in the House northeast of Pokémon Center. In Black and White (I&#039;m not sure if its for Black 2 and White 2) a person is found in Opelucid City who will tell if a Pokémon has 510 EVs.   --[[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 02:31, 5 June 2013 (UTC)&lt;br /&gt;
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Alright. I already knew a good amount of things about the EV&#039;s(like how many go into each stat, max #, etc.). But i was just wondering if there was a good guess on which level I should start training on the other stat. But i did forget about the girl in Slateport, i&#039;ll just have to trade over from FireRed to check if i have hit max for the stat. Thanks for your  help and time!!--[[User:XWaffle117x|XWaffle117x]] ([[User talk:XWaffle117x|talk]]) 07:40, 5 June 2013 (UTC)&lt;br /&gt;
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== Does decreasing Effort Values decrease stats? ==&lt;br /&gt;
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Hi, I am kind of new to EV training, and being as I just recently got my platinum reset, I was wondering at later levels, if you clear effort values, does it decrease the stat?[[User:Max2liam|Max2liam]] ([[User talk:Max2liam|talk]]) 01:39, 6 July 2013 (UTC)&lt;br /&gt;
:Yes, it does, but it depends how much Effort values you decrease. --[[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 15:47, 6 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
So can you ever see -1 or something when you level up a pokemon? Supposing that this pokemon had 252 EV on some stat, and then they got reset to 0, and you leveled that pokemon up.&lt;br /&gt;
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No you cannot, because effort values change stats instantaneously, meaning that you will see no change upon levelling up. [[User:PlatypusVenom|PlatypusVenom]] ([[User talk:PlatypusVenom|talk]]) 23:28, 7 February 2015 (UTC)&lt;br /&gt;
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== Move ==&lt;br /&gt;
User {{u|SnorlaxMonster}} has suggested moving this page to [[Base stat]]. I oppose this. I believe the official reference to EVs as base stats was a mistake on the part of those who wrote up the information release - the term does not even accurately describe what they are. &amp;quot;Base&amp;quot; in this context implies before changing or modification, which is essentially the opposite of what EVs are. However, regardless of whether or not the official reference to EVs as base stats was an accident, changing it at this point in time will only cause a lot of confusion, in part because the term doesn&#039;t describe it properly and in part because there is already something else called base stats. [[User:Viskiv|Viskiv]] ([[User talk:Viskiv|talk]]) 19:21, 9 August 2013 (UTC)&lt;br /&gt;
:If they&#039;re still calling it &amp;quot;base stats&amp;quot; when the game is released, that&#039;s the official term, so it doesn&#039;t matter how wrong or inaccurate it is; we &#039;&#039;&#039;must&#039;&#039;&#039; use it. In the meantime, &amp;quot;base stats&amp;quot; is the only officially-given term for it (mistake or not), so it&#039;s probably the most accurate option we have at the moment. Whether we want to actually move it yet and then perhaps have to move it again, that&#039;s probably for the staff to decide. For what it&#039;s worth, SnorlaxMonster also put up a move template on the current &amp;quot;base stat&amp;quot; page, suggesting the alternate title &amp;quot;species stat&amp;quot;; while I&#039;m not fond of the suggested title itself, I do like the idea of moving that article away from the title &amp;quot;base stat&amp;quot; regardless of whether this article gets moved to that title. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 21:04, 9 August 2013 (UTC)&lt;br /&gt;
:&#039;&#039;&#039;Please discuss the requested move on [[Talk:Base stats]]. There is already a section for it there.&#039;&#039;&#039; [[User:Bwburke94|Bwburke94]] ([[User talk:Bwburke94|talk]]) 21:06, 9 August 2013 (UTC)&lt;br /&gt;
::This is a separate issue from the discussion on [[Talk:Base stats]]. Both are proposals by {{u|SnorlaxMonster}}, but one is to move Effort values --&amp;gt; Base stats, the other to move Base stats --&amp;gt; Species stats. They are not the same thing at all, and the former move happening doesn&#039;t necessarily mean the latter move will happen - it is a different discussion. [[User:Viskiv|Viskiv]] ([[User talk:Viskiv|talk]]) 21:15, 9 August 2013 (UTC)&lt;br /&gt;
:::Incidentally, these have been referred to as base stats since at least before FR/LG, in which vitamins referred to raising the base stat, as well as the Berries from Pomeg to Tamato referring to lowering the base stat since D/P (Emerald also said something such as &amp;quot;Lowers base Speed&amp;quot; for the Tamato Berry, for example). This is simply the first time that they&#039;ve officially stated what base stats are, it&#039;s incredibly unlikely that this is a simple mistake. Personally, I feel that the official term should take priority. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 21:50, 9 August 2013 (UTC)&lt;br /&gt;
::::Nonono! They are NOT calling the EVs base stats! They never did! They are calling the result of what Bulbapedia currently calls EVs divided by four, plusses what Bulbapedia currently calls Base Stats multiplied with 2, plusses what Bulbapedia currently calls IVs, the Base Stats. That means the EVs shouldn&#039;t have there names changed, but the base stats need a name change on Bulbapedia! When the Pokémon company says &#039;Base Stats&#039; they mean EVs/4 + Base Stats x 2 + IVs. And then they don&#039;t just mean only the EVs. Get it? [[User:Nickvang|Nickvang]] ([[User talk:Nickvang|talk]]) 11:44, 29 September 2013 (UTC)&lt;br /&gt;
::::: (([IV + (2 x Base) + EV/4] x Level)/100 + 5) x Nature = ((Base Stat x Level)/100 + 5) x Nature [[User:Nickvang|Nickvang]] ([[User talk:Nickvang|talk]]) 11:51, 29 September 2013 (UTC)&lt;br /&gt;
Well, with the game out this needs to be brought up again.&lt;br /&gt;
&lt;br /&gt;
Some facts: When Super Training, every time you complete a level, the Pokémon&#039;s &amp;quot;base stats&amp;quot; by a certain number. This number caps out at 252 and for every 4 base stats you&#039;ve earned, the relevant stat at Level 100 increases by 1. I&#039;ve also found items such as Juices in the Juice Shoppe in Lumiose that, for example, raise a Pokémon&#039;s &amp;quot;base Defense stat&amp;quot; by 6 which also shows up on the Effort-o-Meter. After defeating Pokémon, your base stats on the Effort-o-Meter increase slightly. Using Vitamins or Wings also increase the amount of base stats shown on the Effort-o-Meter and contribute towards the total limit. There are certain berries that reduce base stats and an item in Super Training called a Reset Bag that &amp;quot;Completely resets all of the base stats of a Pokémon&amp;quot;, which decreases their stats accordingly as if they have 0 base stats.&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t simply a mistake or a mistranslation, it&#039;s the official name. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 04:48, 24 October 2013 (UTC)&lt;br /&gt;
:Consider this. If a &amp;quot;base stat&amp;quot; is defined as the number shown on the Pokémon&#039;s summary page alongside the stat name, how can you distinguish this from your definition? To me, it&#039;s highly probable that it&#039;s this and not EV&#039;s specifically that they&#039;re going for, seeing as the latter were hidden for the first five generations. [[User:Arcorann|Arcorann]] ([[User talk:Arcorann|talk]]) 06:54, 24 October 2013 (UTC)&lt;br /&gt;
::Read Blazios&#039;s post again more carefully. I think it&#039;s extremely clear that Nintendo&#039;s &amp;quot;base stats&amp;quot; are what we once called EVs. Summary page stats do not max out at 252 and do not translate in a 4-to-1 ratio to an increase to the relevant stat at level 100, but EVs (and what Nintendo is calling base stats) absolutely do. That&#039;s just the tip of the iceburg; literally everything he said describes what we called EVs in great detail and has virtually nothing to do with summary page stats. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 07:02, 24 October 2013 (UTC)&lt;br /&gt;
:::Does anybody else have any opinions or objections to this? I&#039;d like to think that I&#039;d provided valid evidence for this move but I don&#039;t want to go causing trouble by moving pages as important as this one (and by extension, the one currently called base stats) without staff approval. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 13:37, 3 November 2013 (UTC)&lt;br /&gt;
::::My scanner&#039;s not working right now, but the guidebook proves without a doubt that EVs are officially called &amp;quot;base stats&amp;quot; on page 373. There&#039;s a graphic showing that &amp;quot;Your Pokémon&#039;s stats&amp;quot; being composed of &amp;quot;The strengths of its species&amp;quot;, &amp;quot;The strengths of the individual&amp;quot;, and &amp;quot;Its base stats for each stat&amp;quot;. It also has &amp;quot;+ Nature, held items, etc.&amp;quot; off to the side. Note that this is also in the Super Training section of the book. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:45, 4 November 2013 (UTC)&lt;br /&gt;
:::::No need to worry about scanning that page anymore, just look at [http://www.pokemon.com/us/pokemon-news/vg_xy_strategy_base_stats-2013-11-20/ this Pokémon.com article]. Most significant quote: &amp;quot;Base stats are not the six Pokémon stats you often see, such as HP, Attack, and Speed—base stats are actually the rate at which those defining stats will increase.&amp;quot; --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:37, 21 November 2013 (UTC)&lt;br /&gt;
::::::So... now a Pokémon&#039;s base stats are its... base base stats plus its other base stats from Super Training? Meaning that both EVs and base stats have the official name of base stats? They REALLY don&#039;t want to make this simple for us. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 14:03, 21 November 2013 (UTC)&lt;br /&gt;
:::::::Oh, I see what you&#039;re saying, you&#039;re talking about the &amp;quot;Investigate&amp;quot; section. It looks like whoever wrote this Pokémon.com article didn&#039;t properly understand the guidebook (since it appears to basically be an attempt to transfer that info). There is one blatant error there to begin with: &amp;quot;In Pokémon X &amp;amp; Pokémon Y: The Official Kalos Region Guidebook, base stats are represented by green boxes by each of the six stats.&amp;quot; That is simply not the case; the guidebook uses those two boxes only once, and that&#039;s to demonstrate what &amp;quot;The strengths of the Pokémon&#039;s species&amp;quot; are. It&#039;s also why they&#039;re labelled &amp;quot;Stat Growth Rates&amp;quot; and not &amp;quot;Base Stats&amp;quot;. It&#039;s not actually explained what the red is supposed to indicate though (I&#039;d just assumed the red was supposed to show base stats adding to &amp;quot;the strengths of the Pokémon&#039;s species&amp;quot;). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:28, 21 November 2013 (UTC)&lt;br /&gt;
::::::::Ah, that makes far more sense. That&#039;s pretty much absolute confirmation of it, then? The only issue now is still what to move the base stats page to. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 14:37, 21 November 2013 (UTC)&lt;br /&gt;
:::::::::Got the scans of the relevant pages [https://dl.dropboxusercontent.com/u/21584420/BP/Images/XY%20guidebook%20p372-3.jpg] [https://dl.dropboxusercontent.com/u/21584420/BP/Images/XY%20guidebook%20p374-5.jpg] --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:04, 21 November 2013 (UTC)&lt;br /&gt;
:Wow, I wasn&#039;t expecting a response, but I [http://support.pokemon.com/link/portal/15182/15227/Ticket/148930 submitted a question to support.pokemon.com and got a response]. They have clarified that EVs are base stats, and that the Pokémon.com article needs correcting. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:13, 27 November 2013 (UTC)&lt;br /&gt;
::Just so you know, people who aren&#039;t you can&#039;t view your support question or the response if you wanted everyone to see it. Is the base stats page going to be moved soon for this page to take its place? - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 01:42, 27 November 2013 (UTC)&lt;br /&gt;
:::Oh? well, here&#039;s the text:&lt;br /&gt;
Apologies for the delay in response. Looking closely at this, I believe the article on Pokémon may need correcting and I will contact the writer to discuss it.&lt;br /&gt;
 &lt;br /&gt;
Stats are the values inherent to a Pokémon species&lt;br /&gt;
Base Stats, which are influenced by Super Training (among other things like the item Protean), will grow a given Stat faster&lt;br /&gt;
On the whole, the internet also offers many great resources in regards to training Pokémon - the ways to train and grow a Pokémon are so numerous it can be difficult for even us to cover all the bases!&lt;br /&gt;
 &lt;br /&gt;
Thank you,&lt;br /&gt;
 &lt;br /&gt;
-Pokémon Support&lt;br /&gt;
:::--[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:14, 27 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: I was about to object seeing the template, but skimming the evidence above, I think the renames are warranted. (Though, I personally think this whole mess may be due to an unfortunate mis-translation, but that&#039;s beside the point if the whole of Nintendo seems to be adopting it.)  I suggest a lot of clarification though, at least at first (i.e. &amp;quot;The term &#039;base stat&#039; was used by the community in [[Generation V]] and prior to refer to species stats.  However, the term gained a different official definition in [[Generation VI]].&amp;quot;).  Presumably, these are &#039;base&#039; as opposed to [[Stat_modifiers#Stages|Stages]], I guess?? [[User:AySz88|AySz88]] ([[User talk:AySz88|talk]]) 04:29, 3 January 2014 (UTC)&lt;br /&gt;
As an end user I would go with the inconvenience of changing terms in all of my projects to be coordinated with the official terms used by Game Freak. Especially now that new players are going to go with the &amp;quot;new&amp;quot; terminology. Users would be redirected to the correct pages and explanations would be entered in the first paragraph. So I see no reason for confusion (other than stubbornness). [[User:White Phoenix|White Phoenix]] ([[User talk:White Phoenix|talk]]) 20:20, 9 March 2014 (UTC)&lt;br /&gt;
:::::Per executive decision from {{u|Evil Figment}}, the [[base stats]] and effort values articles are &#039;&#039;&#039;not moving&#039;&#039;&#039; at this time. This discussion is &#039;&#039;&#039;closed&#039;&#039;&#039; and will not be re-opened or re-started without executive approval. Additional comments are not allowed, and will be removed. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 07:36, 4 April 2014 (UTC)&lt;br /&gt;
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== Have Effort Ribbon, used stat-reducing berry ==&lt;br /&gt;
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I got an Effort Ribbon for my Shedinja, and I later cleared its Defense, Sp.Defense, and Sp.Attack EVs using the stat-reducing berries. Is there a way to know if you had gotten the maximum 510 EVs again?&lt;br /&gt;
&lt;br /&gt;
(The Shedinja was part of my starting team, and soaked up unneeded EVs in Double Battles). [[User:1caiser|1caiser]] ([[User talk:1caiser|talk]]) 06:06, 15 November 2013 (UTC)&lt;br /&gt;
:In XY, just go to Super Training and check whether the bar on the right is filled up all the way. In previous generations, no, I don&#039;t know if there&#039;s a definite way. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:16, 15 November 2013 (UTC)&lt;br /&gt;
::Okay, thanks anyways. I remembered that I had a save of the game (using emulator) on my computer prior to using the Hondews, so I now have a general number of how many EVs I&#039;m missing. Time to kill 25 Linoones / Beat Sidney into submission but not using Shedinja to fight Cacturne... [[User:1caiser|1caiser]] ([[User talk:1caiser|talk]]) 06:26, 15 November 2013 (UTC)&lt;br /&gt;
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== Is wasting 258 or 18 EVs the max? ==&lt;br /&gt;
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Let us say, in LeafGreen I choose Bulbasaur and loose to my nemesis and then go to route 1 and battle Pidgeys and Rattatas 510 times, all the time swearing never to be beat by my nemesis again. (Pidgey and Rattata both add 1 EV to speed.) Then I battle and win against a Mankey on route 22 (adds one EV to attack) and then I face my nemesis again. I supposedly maxed out my speed with attacking all the Pokémon on route 1. The one EV from Mankey, is that put into my attack stat or have I used up all 510 EV points (wasting 258 extra in speed)?&lt;br /&gt;
&lt;br /&gt;
Or:&lt;br /&gt;
&lt;br /&gt;
If I do not pay attention to my EV collecting and get 83 EVs (4 x 20 + 3) in HP, Attack, Sp. Attack, Defense, and Sp. Defense and 95 (4 x 23 + 3) in Speed. (83 x 5 + 95 = 510) Is this the maximum amount of effort values I can waste? 127 the worst way vs 123 the horrible way. (20 x 5 + 23 = 123) vs. ((252 / 4) x 2 + 1 = 127)&lt;br /&gt;
&lt;br /&gt;
[[User:Cyalknight|Cyal (LeafGreen&amp;amp;#38;Emerald)]] ([[User talk:Cyalknight|talk]]) 08:43, 10 December 2013 (UTC)&lt;br /&gt;
:You cannot put 510 EVs in any one stat.  The maximum is 255 which is stated on the page.  You&#039;ve received an attack EV but only one means that it hasn&#039;t actually received anything towards your stat. &lt;br /&gt;
:For your second question. I guess?  It&#039;s kinda a silly hypothetical that&#039;s not likely to happen. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 12:30, 10 December 2013 (UTC)&lt;br /&gt;
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== Trades and Stat Calculation ==&lt;br /&gt;
&lt;br /&gt;
Does the system recalculate a pokemon&#039;s stats when it&#039;s traded?  In particular I&#039;m wondering about 4th gen.  For example, if you had a Lv. 100 Blaziken in Diamond, could you cancel it&#039;s EVs (using berries), retrain it&#039;s EVs, then get it&#039;s new stats by trading to a Platinum? [[User:Legionaireb|Legionaireb]] ([[User talk:Legionaireb|talk]]) 07:53, 24 February 2014 (UTC)&lt;br /&gt;
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== 253+ base stats in transferred Pokémon ==&lt;br /&gt;
&lt;br /&gt;
Would they have their base stat points reduced? It could be tested by transferring a 510 effort value Pokémon with 253+ base stats in an stat, and transferring it to see if it doesn&#039;t have a full Effort-O-Meter. Of course, the Pokémon has to be legitimate. [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 15:38, 2 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Max EV for Generation VI ==&lt;br /&gt;
&lt;br /&gt;
The article mentions that having 255 is the same as having 252 EV for a stat. However, it is not entirely true because of the Nature. For example, if a Pokémon has a nature that makes the growing factor of Attack become 1.1, 3 points of EV will result in a difference of 1 point in Attack in certain intermediate levels, but then flattened out in Level 100, mathematically. I am not sure if extra checking and rounding are performed in the games. Anyway, the Max EV is limited to be 252 in Generation VI. I believe the text now is ambiguous so I am going to edit one line out. -[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 16:12, 21 April 2014 (UTC)&lt;br /&gt;
:EVs aren&#039;t affected by nature, at least, not in the sense you&#039;re referring to.  It&#039;s a straight 4 EVs = 1 point in whatever stat the EVs are in.  The 3 EVs don&#039;t do anything extra regardless of natures. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 16:21, 21 April 2014 (UTC)&lt;br /&gt;
::Rounding occurs before the Nature is applied, so there is no difference between 252 and 255 EVs. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:47, 21 April 2014 (UTC)&lt;br /&gt;
:::Fine, that I can live with. But the main motivation of deleting the line &amp;quot;This provides little functional difference...&amp;quot; is because there is no such a thing of EV 255 in Generation VI. This statement may confuse people, which I am among, to think that EV 255 is achievable but meaningless, which, in reality, doesn&#039;t even exist in Generation VI. This statement may be a good explanation behind the motivation of reducing Max EV to 252 by the developer, but it gives little benefit to the understanding of the actual phenomenon while risking readability.&lt;br /&gt;
:::Besides, I have been constructing worksheets according to the formulae and found out the rounding problems. In my calculations, a difference in 3 EV gives no differences in Level 100 but may result in 1 point of difference in certain specific intermediate levels. I understand that this may not be the case in the game, but if someone could modify the formulae given in the page to reflect the rounding policy, I&#039;d be grateful.&lt;br /&gt;
-[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 02:41, 22 April 2014 (UTC)&lt;br /&gt;
::::It is integer division by 4 (since we are dealing with integers here, not floats), so there can never be a difference. I&#039;m not really sure how people could think that you can have 255 in a stat when the sentence prior outright states that EVs now cap at 252 for each stat. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:03, 22 April 2014 (UTC)&lt;br /&gt;
:::::Well, for some reason, I did. I think it&#039;s probably we don&#039;t read every single word, but skip to the last sentence without reading the second last, somehow. Maybe your latest edit would fix it, or maybe not. I just feel like if I fell for it, someone else may. Besides, this statement is a supportive reasoning instead of a fact so I feel it isn&#039;t really that necessary to be included on the page.&lt;br /&gt;
:Oh, besides, I think it&#039;s called &amp;quot;integral division&amp;quot; instead of &amp;quot;integer division&amp;quot; because an adjective should be more preferable to be put in front of a noun.&lt;br /&gt;
-[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 04:18, 22 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mixed EV reward adding ==&lt;br /&gt;
&lt;br /&gt;
Quick question: when you defeat a pokemon who has multiple EV rewards (i.e. Wartortle, who gives 1 Defense and 1 Special Defense EV, or the various formes of Deoxys) and you have near-full EVs (i.e. 508,509 total EVs), which is added first? Here&#039;s a couple examples to illustrate my point:&lt;br /&gt;
*&#039;&#039;&#039;Example 1:&#039;&#039;&#039; I have a Wobbuffet with 252HP/252SpDef/4Def EVs (508 Total EVs) and I defeat a Defense Form Deoxys (2 Def, 1 Sp Def) -- what would my Wobbuffet&#039;s EV count be after defeating Deoxys? What would happen if Wobbuffet had Pokerus and/or had a Macho Brace or one of the Power Items equipped?&lt;br /&gt;
*&#039;&#039;&#039;Example 2:&#039;&#039;&#039; I have a Aegislash with 248HP/252Def/4SpDef EVs with Pokerus and a Power Weight equipped and I defeat a Wartortle (1 Def, 1 Sp Def) -- what would my Aegislash&#039;s EV count be after defeating that Wartortle?&lt;br /&gt;
Not sure how important this is, since most of the time it would only affect the 2 &amp;quot;freebie&amp;quot; EVs that won&#039;t affect stats, but I&#039;m still curious. [[User:ShermTank7272|ShermTank7272]] ([[User talk:ShermTank7272|talk]]) 16:16, 5 June 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Egg_cycle&amp;diff=2244430</id>
		<title>Egg cycle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Egg_cycle&amp;diff=2244430"/>
		<updated>2015-02-01T01:20:00Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Egg cycles&#039;&#039;&#039; are a number that determines how long it will take for a [[Pokémon Egg]] to hatch. The value of the amount of Egg cycles remaining until the Egg hatches is stored in the same number that the [[friendship]] value is for normal [[Pokémon]]. However, rather than counting up after 255 steps have been taken, it counts &#039;&#039;down&#039;&#039; toward hatching on reaching 0.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation VI]], whenever the player recieved or hatched an Egg, the current Egg cycle of all other Eggs in the player&#039;s [[party]] were decreased by one. In Generation VI however, this feature was removed; recieving and hatching eggs no longer has an effect on any other eggs in the player&#039;s party.&lt;br /&gt;
&lt;br /&gt;
Individual Pokémon species have a value for the amount of cycles an Egg of theirs will take to hatch when received by default. This number has a maximum value of 255, though no species has been given a hatching time that long.&lt;br /&gt;
&lt;br /&gt;
Please note that not all of these species can be legitimately hatched from an Egg, and that all steps are the minimum numbers as of Generation VI.&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=3 style=&amp;quot;margin:auto; width:50%; border: 3px solid #{{unknown color dark}}; background: #{{unknown color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{unknown color light}}&amp;quot; | Egg cycles&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generation II&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generation III&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | Generations IV and V&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{unknown color light}}&amp;quot; | Generation VI&lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 5 or fewer&lt;br /&gt;
| It&#039;s making sounds inside. It&#039;s going to hatch soon!&lt;br /&gt;
| It&#039;s making sounds! It&#039;s about to hatch!&lt;br /&gt;
| Sounds can be heard coming from inside! It will hatch soon!&lt;br /&gt;
| Sounds can be heard coming from inside! This Egg will hatch soon!&lt;br /&gt;
|- style=&amp;quot;background: #FFFFFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 6-10&lt;br /&gt;
| It moves around inside sometimes. It must be close to hatching. &lt;br /&gt;
| It moves occasionally. It should hatch soon.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|It appears to move occasionally. It may be close to hatching.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}&amp;quot; | 11-40&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; | Wonder what&#039;s inside? It needs more time, though.&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; | What will hatch from this? It will take some time.&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; | What will hatch from this? It doesn&#039;t seem close to hatching.&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; | What Pokémon will hatch from this Egg? It doesn&#039;t seem close to hatching.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{unknown color light}}; {{roundybl|5px}}&amp;quot; | 41 or more&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; | This &amp;lt;sc&amp;gt;Egg&amp;lt;/sc&amp;gt; needs a lot more time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; | It looks like this &amp;lt;sc&amp;gt;Egg&amp;lt;/sc&amp;gt; will take a long time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF&amp;quot; | It looks like this Egg will take a long time to hatch.&lt;br /&gt;
| style=&amp;quot;background: #FFFFFF; {{roundybr|5px}}&amp;quot; | It looks as though this Egg will take a long time yet to hatch.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by base Egg cycles==&lt;br /&gt;
{| class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; border: 3px solid #{{unknown color dark}}; background: #{{unknown color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background-color:#{{unknown color light}}&amp;quot; | #&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background:#{{unknown color light}}&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background-color:#{{unknown color light}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Egg Group 1&lt;br /&gt;
! style=&amp;quot;background:#{{unknown color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Egg Group 2&lt;br /&gt;
! style=&amp;quot;background-color:#{{unknown color light}}&amp;quot; | Cycles&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background-color:#{{unknown color light}}&amp;quot; | Steps&lt;br /&gt;
{{eggcyc|001|Bulbasaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|002|Ivysaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|003|Venusaur|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|004|Charmander|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|005|Charmeleon|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|006|Charizard|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|007|Squirtle|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|008|Wartortle|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|009|Blastoise|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|010|Caterpie|Bug||11}}&lt;br /&gt;
{{eggcyc|011|Metapod|Bug||11}}&lt;br /&gt;
{{eggcyc|012|Butterfree|Bug||11}}&lt;br /&gt;
{{eggcyc|013|Weedle|Bug||11}}&lt;br /&gt;
{{eggcyc|014|Kakuna|Bug||11}}&lt;br /&gt;
{{eggcyc|015|Beedrill|Bug||11}}&lt;br /&gt;
{{eggcyc|016|Pidgey|Flying||16}}&lt;br /&gt;
{{eggcyc|017|Pidgeotto|Flying||16}}&lt;br /&gt;
{{eggcyc|018|Pidgeot|Flying||16}}&lt;br /&gt;
{{eggcyc|019|Rattata|Field||16}}&lt;br /&gt;
{{eggcyc|020|Raticate|Field||16}}&lt;br /&gt;
{{eggcyc|021|Spearow|Flying||16}}&lt;br /&gt;
{{eggcyc|022|Fearow|Flying||16}}&lt;br /&gt;
{{eggcyc|023|Ekans|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|024|Arbok|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|172|Pichu|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|025|Pikachu|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|026|Raichu|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|027|Sandshrew|Field||21}}&lt;br /&gt;
{{eggcyc|028|Sandslash|Field||21}}&lt;br /&gt;
{{eggcyc|029|Nidoran♀|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|030|Nidorina|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|031|Nidoqueen|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|032|Nidoran♂|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|033|Nidorino|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|034|Nidoking|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|173|Cleffa|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|035|Clefairy|Fairy||21}}&lt;br /&gt;
{{eggcyc|036|Clefable|Fairy||21}}&lt;br /&gt;
{{eggcyc|037|Vulpix|Field||21}}&lt;br /&gt;
{{eggcyc|038|Ninetales|Field||21}}&lt;br /&gt;
{{eggcyc|174|Igglybuff|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|039|Jigglypuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|040|Wigglytuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|041|Zubat|Flying||16}}&lt;br /&gt;
{{eggcyc|042|Golbat|Flying||16}}&lt;br /&gt;
{{eggcyc|169|Crobat|Flying||16}}&lt;br /&gt;
{{eggcyc|043|Oddish|Grass||21}}&lt;br /&gt;
{{eggcyc|044|Gloom|Grass||21}}&lt;br /&gt;
{{eggcyc|045|Vileplume|Grass||21}}&lt;br /&gt;
{{eggcyc|182|Bellossom|Grass||21}}&lt;br /&gt;
{{eggcyc|046|Paras|Bug|Grass|21}}&lt;br /&gt;
{{eggcyc|047|Parasect|Bug|Grass|21}}&lt;br /&gt;
{{eggcyc|048|Venonat|Bug||21}}&lt;br /&gt;
{{eggcyc|049|Venomoth|Bug||21}}&lt;br /&gt;
{{eggcyc|050|Diglett|Field||21}}&lt;br /&gt;
{{eggcyc|051|Dugtrio|Field||21}}&lt;br /&gt;
{{eggcyc|052|Meowth|Field||21}}&lt;br /&gt;
{{eggcyc|053|Persian|Field||21}}&lt;br /&gt;
{{eggcyc|054|Psyduck|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|055|Golduck|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|056|Mankey|Field||21}}&lt;br /&gt;
{{eggcyc|057|Primeape|Field||21}}&lt;br /&gt;
{{eggcyc|058|Growlithe|Field||21}}&lt;br /&gt;
{{eggcyc|059|Arcanine|Field||21}}&lt;br /&gt;
{{eggcyc|060|Poliwag|Water 1||21}}&lt;br /&gt;
{{eggcyc|061|Poliwhirl|Water 1||21}}&lt;br /&gt;
{{eggcyc|062|Poliwrath|Water 1||21}}&lt;br /&gt;
{{eggcyc|186|Politoed|Water 1||21}}&lt;br /&gt;
{{eggcyc|063|Abra|Human-Like||21}}&lt;br /&gt;
{{eggcyc|064|Kadabra|Human-Like||21}}&lt;br /&gt;
{{eggcyc|065|Alakazam|Human-Like||21}}&lt;br /&gt;
{{eggcyc|066|Machop|Human-Like||21}}&lt;br /&gt;
{{eggcyc|067|Machoke|Human-Like||21}}&lt;br /&gt;
{{eggcyc|068|Machamp|Human-Like||21}}&lt;br /&gt;
{{eggcyc|069|Bellsprout|Grass||21}}&lt;br /&gt;
{{eggcyc|070|Weepinbell|Grass||21}}&lt;br /&gt;
{{eggcyc|071|Victreebel|Grass||21}}&lt;br /&gt;
{{eggcyc|072|Tentacool|Water 3||21}}&lt;br /&gt;
{{eggcyc|073|Tentacruel|Water 3||21}}&lt;br /&gt;
{{eggcyc|074|Geodude|Mineral||16}}&lt;br /&gt;
{{eggcyc|075|Graveler|Mineral||16}}&lt;br /&gt;
{{eggcyc|076|Golem|Mineral||16}}&lt;br /&gt;
{{eggcyc|077|Ponyta|Field||21}}&lt;br /&gt;
{{eggcyc|078|Rapidash|Field||21}}&lt;br /&gt;
{{eggcyc|079|Slowpoke|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|080|Slowbro|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|199|Slowking|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|081|Magnemite|Mineral||21}}&lt;br /&gt;
{{eggcyc|082|Magneton|Mineral||21}}&lt;br /&gt;
{{eggcyc|462|Magnezone|Mineral||21}}&lt;br /&gt;
{{eggcyc|083|Farfetch&#039;d|Flying|Field|21}}&lt;br /&gt;
{{eggcyc|084|Doduo|Flying||21}}&lt;br /&gt;
{{eggcyc|085|Dodrio|Flying||21}}&lt;br /&gt;
{{eggcyc|086|Seel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|087|Dewgong|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|088|Grimer|Amorphous||21}}&lt;br /&gt;
{{eggcyc|089|Muk|Amorphous||21}}&lt;br /&gt;
{{eggcyc|090|Shellder|Water 3||21}}&lt;br /&gt;
{{eggcyc|091|Cloyster|Water 3||21}}&lt;br /&gt;
{{eggcyc|092|Gastly|Amorphous||21}}&lt;br /&gt;
{{eggcyc|093|Haunter|Amorphous||21}}&lt;br /&gt;
{{eggcyc|094|Gengar|Amorphous||21}}&lt;br /&gt;
{{eggcyc|095|Onix|Mineral||26}}&lt;br /&gt;
{{eggcyc|208|Steelix|Mineral||26}}&lt;br /&gt;
{{eggcyc|096|Drowzee|Human-Like||21}}&lt;br /&gt;
{{eggcyc|097|Hypno|Human-Like||21}}&lt;br /&gt;
{{eggcyc|098|Krabby|Water 3||21}}&lt;br /&gt;
{{eggcyc|099|Kingler|Water 3||21}}&lt;br /&gt;
{{eggcyc|100|Voltorb|Mineral||21}}&lt;br /&gt;
{{eggcyc|101|Electrode|Mineral||21}}&lt;br /&gt;
{{eggcyc|102|Exeggcute|Grass||21}}&lt;br /&gt;
{{eggcyc|103|Exeggutor|Grass||21}}&lt;br /&gt;
{{eggcyc|104|Cubone|Monster||21}}&lt;br /&gt;
{{eggcyc|105|Marowak|Monster||21}}&lt;br /&gt;
{{eggcyc|236|Tyrogue|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|106|Hitmonlee|Human-Like||26}}&lt;br /&gt;
{{eggcyc|107|Hitmonchan|Human-Like||26}}&lt;br /&gt;
{{eggcyc|237|Hitmontop|Human-Like||26}}&lt;br /&gt;
{{eggcyc|108|Lickitung|Monster||21}}&lt;br /&gt;
{{eggcyc|463|Lickilicky|Monster||21}}&lt;br /&gt;
{{eggcyc|109|Koffing|Amorphous||21}}&lt;br /&gt;
{{eggcyc|110|Weezing|Amorphous||21}}&lt;br /&gt;
{{eggcyc|111|Rhyhorn|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|112|Rhydon|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|464|Rhyperior|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|440|Happiny|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|113|Chansey|Fairy||41}}&lt;br /&gt;
{{eggcyc|242|Blissey|Fairy||41}}&lt;br /&gt;
{{eggcyc|114|Tangela|Grass||21}}&lt;br /&gt;
{{eggcyc|465|Tangrowth|Grass||21}}&lt;br /&gt;
{{eggcyc|115|Kangaskhan|Monster||21}}&lt;br /&gt;
{{eggcyc|116|Horsea|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|117|Seadra|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|230|Kingdra|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|118|Goldeen|Water 2||21}}&lt;br /&gt;
{{eggcyc|119|Seaking|Water 2||21}}&lt;br /&gt;
{{eggcyc|120|Staryu|Water 3||21}}&lt;br /&gt;
{{eggcyc|121|Starmie|Water 3||21}}&lt;br /&gt;
{{eggcyc|439|Mime Jr.|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|122|Mr. Mime|Human-Like||26}}&lt;br /&gt;
{{eggcyc|123|Scyther|Bug||26}}&lt;br /&gt;
{{eggcyc|212|Scizor|Bug||26}}&lt;br /&gt;
{{eggcyc|238|Smoochum|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|124|Jynx|Human-Like||26}}&lt;br /&gt;
{{eggcyc|239|Elekid|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|125|Electabuzz|Human-Like||26}}&lt;br /&gt;
{{eggcyc|466|Electivire|Human-Like||26}}&lt;br /&gt;
{{eggcyc|240|Magby|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|126|Magmar|Human-Like||26}}&lt;br /&gt;
{{eggcyc|467|Magmortar|Human-Like||26}}&lt;br /&gt;
{{eggcyc|127|Pinsir|Bug||26}}&lt;br /&gt;
{{eggcyc|128|Tauros|Field||21}}&lt;br /&gt;
{{eggcyc|129|Magikarp|Water 2|Dragon|6}}&lt;br /&gt;
{{eggcyc|130|Gyarados|Water 2|Dragon|6}}&lt;br /&gt;
{{eggcyc|131|Lapras|Monster|Water 1|41}}&lt;br /&gt;
{{eggcyc|132|Ditto|Ditto||21}}&lt;br /&gt;
{{eggcyc|133|Eevee|Field||36}}&lt;br /&gt;
{{eggcyc|134|Vaporeon|Field||36}}&lt;br /&gt;
{{eggcyc|135|Jolteon|Field||36}}&lt;br /&gt;
{{eggcyc|136|Flareon|Field||36}}&lt;br /&gt;
{{eggcyc|196|Espeon|Field||36}}&lt;br /&gt;
{{eggcyc|197|Umbreon|Field||36}}&lt;br /&gt;
{{eggcyc|470|Leafeon|Field||36}}&lt;br /&gt;
{{eggcyc|471|Glaceon|Field||36}}&lt;br /&gt;
{{eggcyc|700|Sylveon|Field||36}}&lt;br /&gt;
{{eggcyc|137|Porygon|Mineral||21}}&lt;br /&gt;
{{eggcyc|233|Porygon2|Mineral||21}}&lt;br /&gt;
{{eggcyc|474|Porygon-Z|Mineral||21}}&lt;br /&gt;
{{eggcyc|138|Omanyte|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|139|Omastar|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|140|Kabuto|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|141|Kabutops|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|142|Aerodactyl|Flying||31}}&lt;br /&gt;
{{eggcyc|446|Munchlax|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|143|Snorlax|Monster||41}}&lt;br /&gt;
{{eggcyc|144|Articuno|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|145|Zapdos|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|146|Moltres|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|147|Dratini|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|148|Dragonair|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|149|Dragonite|Water 1|Dragon|41}}&lt;br /&gt;
{{eggcyc|150|Mewtwo|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|151|Mew|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|152|Chikorita|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|153|Bayleef|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|154|Meganium|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|155|Cyndaquil|Field||21}}&lt;br /&gt;
{{eggcyc|156|Quilava|Field||21}}&lt;br /&gt;
{{eggcyc|157|Typhlosion|Field||21}}&lt;br /&gt;
{{eggcyc|158|Totodile|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|159|Croconaw|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|160|Feraligatr|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|161|Sentret|Field||16}}&lt;br /&gt;
{{eggcyc|162|Furret|Field||16}}&lt;br /&gt;
{{eggcyc|163|Hoothoot|Flying||16}}&lt;br /&gt;
{{eggcyc|164|Noctowl|Flying||16}}&lt;br /&gt;
{{eggcyc|165|Ledyba|Bug||16}}&lt;br /&gt;
{{eggcyc|166|Ledian|Bug||16}}&lt;br /&gt;
{{eggcyc|167|Spinarak|Bug||16}}&lt;br /&gt;
{{eggcyc|168|Ariados|Bug||16}}&lt;br /&gt;
{{eggcyc|170|Chinchou|Water 2||21}}&lt;br /&gt;
{{eggcyc|171|Lanturn|Water 2||21}}&lt;br /&gt;
{{eggcyc|175|Togepi|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|176|Togetic|Flying|Fairy|11}}&lt;br /&gt;
{{eggcyc|468|Togekiss|Flying|Fairy|11}}&lt;br /&gt;
{{eggcyc|177|Natu|Flying||21}}&lt;br /&gt;
{{eggcyc|178|Xatu|Flying||21}}&lt;br /&gt;
{{eggcyc|179|Mareep|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|180|Flaaffy|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|181|Ampharos|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|298|Azurill|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|183|Marill|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|184|Azumarill|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|438|Bonsly|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|185|Sudowoodo|Mineral||21}}&lt;br /&gt;
{{eggcyc|187|Hoppip|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|188|Skiploom|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|189|Jumpluff|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|190|Aipom|Field||21}}&lt;br /&gt;
{{eggcyc|424|Ambipom|Field||21}}&lt;br /&gt;
{{eggcyc|191|Sunkern|Grass||21}}&lt;br /&gt;
{{eggcyc|192|Sunflora|Grass||21}}&lt;br /&gt;
{{eggcyc|193|Yanma|Bug||21}}&lt;br /&gt;
{{eggcyc|469|Yanmega|Bug||21}}&lt;br /&gt;
{{eggcyc|194|Wooper|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|195|Quagsire|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|198|Murkrow|Flying||21}}&lt;br /&gt;
{{eggcyc|430|Honchkrow|Flying||21}}&lt;br /&gt;
{{eggcyc|200|Misdreavus|Amorphous||26}}&lt;br /&gt;
{{eggcyc|429|Mismagius|Amorphous||26}}&lt;br /&gt;
{{eggcyc|201|Unown|Undiscovered||41}}&lt;br /&gt;
{{eggcyc|360|Wynaut|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|202|Wobbuffet|Amorphous||21}}&lt;br /&gt;
{{eggcyc|203|Girafarig|Field||21}}&lt;br /&gt;
{{eggcyc|204|Pineco|Bug||21}}&lt;br /&gt;
{{eggcyc|205|Forretress|Bug||21}}&lt;br /&gt;
{{eggcyc|206|Dunsparce|Field||21}}&lt;br /&gt;
{{eggcyc|207|Gligar|Bug||21}}&lt;br /&gt;
{{eggcyc|472|Gliscor|Bug||21}}&lt;br /&gt;
{{eggcyc|209|Snubbull|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|210|Granbull|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|211|Qwilfish|Water 2||21}}&lt;br /&gt;
{{eggcyc|213|Shuckle|Bug||21}}&lt;br /&gt;
{{eggcyc|214|Heracross|Bug||26}}&lt;br /&gt;
{{eggcyc|215|Sneasel|Field||21}}&lt;br /&gt;
{{eggcyc|461|Weavile|Field||21}}&lt;br /&gt;
{{eggcyc|216|Teddiursa|Field||21}}&lt;br /&gt;
{{eggcyc|217|Ursaring|Field||21}}&lt;br /&gt;
{{eggcyc|218|Slugma|Amorphous||21}}&lt;br /&gt;
{{eggcyc|219|Magcargo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|220|Swinub|Field||21}}&lt;br /&gt;
{{eggcyc|221|Piloswine|Field||21}}&lt;br /&gt;
{{eggcyc|473|Mamoswine|Field||21}}&lt;br /&gt;
{{eggcyc|222|Corsola|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|223|Remoraid|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|224|Octillery|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|225|Delibird|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|458|Mantyke|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|226|Mantine|Water 1||26}}&lt;br /&gt;
{{eggcyc|227|Skarmory|Flying||26}}&lt;br /&gt;
{{eggcyc|228|Houndour|Field||21}}&lt;br /&gt;
{{eggcyc|229|Houndoom|Field||21}}&lt;br /&gt;
{{eggcyc|231|Phanpy|Field||21}}&lt;br /&gt;
{{eggcyc|232|Donphan|Field||21}}&lt;br /&gt;
{{eggcyc|234|Stantler|Field||21}}&lt;br /&gt;
{{eggcyc|235|Smeargle|Field||21}}&lt;br /&gt;
{{eggcyc|241|Miltank|Field||21}}&lt;br /&gt;
{{eggcyc|243|Raikou|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|244|Entei|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|245|Suicune|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|246|Larvitar|Monster||41}}&lt;br /&gt;
{{eggcyc|247|Pupitar|Monster||41}}&lt;br /&gt;
{{eggcyc|248|Tyranitar|Monster||41}}&lt;br /&gt;
{{eggcyc|249|Lugia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|250|Ho-Oh|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|251|Celebi|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|252|Treecko|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|253|Grovyle|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|254|Sceptile|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|255|Torchic|Field||21}}&lt;br /&gt;
{{eggcyc|256|Combusken|Field||21}}&lt;br /&gt;
{{eggcyc|257|Blaziken|Field||21}}&lt;br /&gt;
{{eggcyc|258|Mudkip|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|259|Marshtomp|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|260|Swampert|Monster|Water 1|21}}&lt;br /&gt;
{{eggcyc|261|Poochyena|Field||16}}&lt;br /&gt;
{{eggcyc|262|Mightyena|Field||16}}&lt;br /&gt;
{{eggcyc|263|Zigzagoon|Field||16}}&lt;br /&gt;
{{eggcyc|264|Linoone|Field||16}}&lt;br /&gt;
{{eggcyc|265|Wurmple|Bug||16}}&lt;br /&gt;
{{eggcyc|266|Silcoon|Bug||16}}&lt;br /&gt;
{{eggcyc|267|Beautifly|Bug||16}}&lt;br /&gt;
{{eggcyc|268|Cascoon|Bug||16}}&lt;br /&gt;
{{eggcyc|269|Dustox|Bug||16}}&lt;br /&gt;
{{eggcyc|270|Lotad|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|271|Lombre|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|272|Ludicolo|Water 1|Grass|16}}&lt;br /&gt;
{{eggcyc|273|Seedot|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|274|Nuzleaf|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|275|Shiftry|Field|Grass|16}}&lt;br /&gt;
{{eggcyc|276|Taillow|Flying||16}}&lt;br /&gt;
{{eggcyc|277|Swellow|Flying||16}}&lt;br /&gt;
{{eggcyc|278|Wingull|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|279|Pelipper|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|280|Ralts|Amorphous||21}}&lt;br /&gt;
{{eggcyc|281|Kirlia|Amorphous||21}}&lt;br /&gt;
{{eggcyc|282|Gardevoir|Amorphous||21}}&lt;br /&gt;
{{eggcyc|475|Gallade|Amorphous||21}}&lt;br /&gt;
{{eggcyc|283|Surskit|Water 1|Bug|16}}&lt;br /&gt;
{{eggcyc|284|Masquerain|Water 1|Bug|16}}&lt;br /&gt;
{{eggcyc|285|Shroomish|Fairy|Grass|16}}&lt;br /&gt;
{{eggcyc|286|Breloom|Fairy|Grass|16}}&lt;br /&gt;
{{eggcyc|287|Slakoth|Field||16}}&lt;br /&gt;
{{eggcyc|288|Vigoroth|Field||16}}&lt;br /&gt;
{{eggcyc|289|Slaking|Field||16}}&lt;br /&gt;
{{eggcyc|290|Nincada|Bug||16}}&lt;br /&gt;
{{eggcyc|291|Ninjask|Bug||16}}&lt;br /&gt;
{{eggcyc|292|Shedinja|Mineral||16}}&lt;br /&gt;
{{eggcyc|293|Whismur|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|294|Loudred|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|295|Exploud|Monster|Field|21}}&lt;br /&gt;
{{eggcyc|296|Makuhita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|297|Hariyama|Human-Like||21}}&lt;br /&gt;
{{eggcyc|299|Nosepass|Mineral||21}}&lt;br /&gt;
{{eggcyc|476|Probopass|Mineral||21}}&lt;br /&gt;
{{eggcyc|300|Skitty|Field|Fairy|16}}&lt;br /&gt;
{{eggcyc|301|Delcatty|Field|Fairy|16}}&lt;br /&gt;
{{eggcyc|302|Sableye|Human-Like||26}}&lt;br /&gt;
{{eggcyc|303|Mawile|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|304|Aron|Monster||36}}&lt;br /&gt;
{{eggcyc|305|Lairon|Monster||36}}&lt;br /&gt;
{{eggcyc|306|Aggron|Monster||36}}&lt;br /&gt;
{{eggcyc|307|Meditite|Human-Like||21}}&lt;br /&gt;
{{eggcyc|308|Medicham|Human-Like||21}}&lt;br /&gt;
{{eggcyc|309|Electrike|Field||21}}&lt;br /&gt;
{{eggcyc|310|Manectric|Field||21}}&lt;br /&gt;
{{eggcyc|311|Plusle|Fairy||21}}&lt;br /&gt;
{{eggcyc|312|Minun|Fairy||21}}&lt;br /&gt;
{{eggcyc|313|Volbeat|Bug|Human-Like|16}}&lt;br /&gt;
{{eggcyc|314|Illumise|Bug|Human-Like|16}}&lt;br /&gt;
{{eggcyc|406|Budew|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|315|Roselia|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|407|Roserade|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|316|Gulpin|Amorphous||21}}&lt;br /&gt;
{{eggcyc|317|Swalot|Amorphous||21}}&lt;br /&gt;
{{eggcyc|318|Carvanha|Water 2||21}}&lt;br /&gt;
{{eggcyc|319|Sharpedo|Water 2||21}}&lt;br /&gt;
{{eggcyc|320|Wailmer|Field|Water 2|41}}&lt;br /&gt;
{{eggcyc|321|Wailord|Field|Water 2|41}}&lt;br /&gt;
{{eggcyc|322|Numel|Field||21}}&lt;br /&gt;
{{eggcyc|323|Camerupt|Field||21}}&lt;br /&gt;
{{eggcyc|324|Torkoal|Field||21}}&lt;br /&gt;
{{eggcyc|325|Spoink|Field||21}}&lt;br /&gt;
{{eggcyc|326|Grumpig|Field||21}}&lt;br /&gt;
{{eggcyc|327|Spinda|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|328|Trapinch|Bug||21}}&lt;br /&gt;
{{eggcyc|329|Vibrava|Bug||21}}&lt;br /&gt;
{{eggcyc|330|Flygon|Bug||21}}&lt;br /&gt;
{{eggcyc|331|Cacnea|Grass|Human-Like|21}}&lt;br /&gt;
{{eggcyc|332|Cacturne|Grass|Human-Like|21}}&lt;br /&gt;
{{eggcyc|333|Swablu|Flying|Dragon|21}}&lt;br /&gt;
{{eggcyc|334|Altaria|Flying|Dragon|21}}&lt;br /&gt;
{{eggcyc|335|Zangoose|Field||21}}&lt;br /&gt;
{{eggcyc|336|Seviper|Field|Dragon|21}}&lt;br /&gt;
{{eggcyc|337|Lunatone|Mineral||26}}&lt;br /&gt;
{{eggcyc|338|Solrock|Mineral||26}}&lt;br /&gt;
{{eggcyc|339|Barboach|Water 2||21}}&lt;br /&gt;
{{eggcyc|340|Whiscash|Water 2||21}}&lt;br /&gt;
{{eggcyc|341|Corphish|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|342|Crawdaunt|Water 1|Water 3|21}}&lt;br /&gt;
{{eggcyc|343|Baltoy|Mineral||21}}&lt;br /&gt;
{{eggcyc|344|Claydol|Mineral||21}}&lt;br /&gt;
{{eggcyc|345|Lileep|Water 3||31}}&lt;br /&gt;
{{eggcyc|346|Cradily|Water 3||31}}&lt;br /&gt;
{{eggcyc|347|Anorith|Water 3||31}}&lt;br /&gt;
{{eggcyc|348|Armaldo|Water 3||31}}&lt;br /&gt;
{{eggcyc|349|Feebas|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|350|Milotic|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|351|Castform|Fairy|Amorphous|26}}&lt;br /&gt;
{{eggcyc|352|Kecleon|Field||21}}&lt;br /&gt;
{{eggcyc|353|Shuppet|Amorphous||26}}&lt;br /&gt;
{{eggcyc|354|Banette|Amorphous||26}}&lt;br /&gt;
{{eggcyc|355|Duskull|Amorphous||26}}&lt;br /&gt;
{{eggcyc|356|Dusclops|Amorphous||26}}&lt;br /&gt;
{{eggcyc|477|Dusknoir|Amorphous||26}}&lt;br /&gt;
{{eggcyc|357|Tropius|Monster|Grass|26}}&lt;br /&gt;
{{eggcyc|433|Chingling|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|358|Chimecho|Amorphous||26}}&lt;br /&gt;
{{eggcyc|359|Absol|Field||26}}&lt;br /&gt;
{{eggcyc|361|Snorunt|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|362|Glalie|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|478|Froslass|Fairy|Mineral|21}}&lt;br /&gt;
{{eggcyc|363|Spheal|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|364|Sealeo|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|365|Walrein|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|366|Clamperl|Water 1||21}}&lt;br /&gt;
{{eggcyc|367|Huntail|Water 1||21}}&lt;br /&gt;
{{eggcyc|368|Gorebyss|Water 1||21}}&lt;br /&gt;
{{eggcyc|369|Relicanth|Water 1|Water 2|41}}&lt;br /&gt;
{{eggcyc|370|Luvdisc|Water 2||21}}&lt;br /&gt;
{{eggcyc|371|Bagon|Dragon||41}}&lt;br /&gt;
{{eggcyc|372|Shelgon|Dragon||41}}&lt;br /&gt;
{{eggcyc|373|Salamence|Dragon||41}}&lt;br /&gt;
{{eggcyc|374|Beldum|Mineral||41}}&lt;br /&gt;
{{eggcyc|375|Metang|Mineral||41}}&lt;br /&gt;
{{eggcyc|376|Metagross|Mineral||41}}&lt;br /&gt;
{{eggcyc|377|Regirock|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|378|Regice|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|379|Registeel|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|380|Latias|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|381|Latios|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|382|Kyogre|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|383|Groudon|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|384|Rayquaza|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|385|Jirachi|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|386|Deoxys|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|387|Turtwig|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|388|Grotle|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|389|Torterra|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|390|Chimchar|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|391|Monferno|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|392|Infernape|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|393|Piplup|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|394|Prinplup|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|395|Empoleon|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|396|Starly|Flying||16}}&lt;br /&gt;
{{eggcyc|397|Staravia|Flying||16}}&lt;br /&gt;
{{eggcyc|398|Staraptor|Flying||16}}&lt;br /&gt;
{{eggcyc|399|Bidoof|Water 1|Field|16}}&lt;br /&gt;
{{eggcyc|400|Bibarel|Water 1|Field|16}}&lt;br /&gt;
{{eggcyc|401|Kricketot|Bug||16}}&lt;br /&gt;
{{eggcyc|402|Kricketune|Bug||16}}&lt;br /&gt;
{{eggcyc|403|Shinx|Field||21}}&lt;br /&gt;
{{eggcyc|404|Luxio|Field||21}}&lt;br /&gt;
{{eggcyc|405|Luxray|Field||21}}&lt;br /&gt;
{{eggcyc|408|Cranidos|Monster||31}}&lt;br /&gt;
{{eggcyc|409|Rampardos|Monster||31}}&lt;br /&gt;
{{eggcyc|410|Shieldon|Monster||31}}&lt;br /&gt;
{{eggcyc|411|Bastiodon|Monster||31}}&lt;br /&gt;
{{eggcyc|412|Burmy|Bug||16}}&lt;br /&gt;
{{eggcyc|413|Wormadam|Bug||16}}&lt;br /&gt;
{{eggcyc|414|Mothim|Bug||16}}&lt;br /&gt;
{{eggcyc|415|Combee|Bug||16}}&lt;br /&gt;
{{eggcyc|416|Vespiquen|Bug||16}}&lt;br /&gt;
{{eggcyc|417|Pachirisu|Field|Fairy|11}}&lt;br /&gt;
{{eggcyc|418|Buizel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|419|Floatzel|Water 1|Field|21}}&lt;br /&gt;
{{eggcyc|420|Cherubi|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|421|Cherrim|Fairy|Grass|21}}&lt;br /&gt;
{{eggcyc|422|Shellos|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|423|Gastrodon|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|425|Drifloon|Amorphous||31}}&lt;br /&gt;
{{eggcyc|426|Drifblim|Amorphous||31}}&lt;br /&gt;
{{eggcyc|427|Buneary|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|428|Lopunny|Field|Human-Like|21}}&lt;br /&gt;
{{eggcyc|431|Glameow|Field||21}}&lt;br /&gt;
{{eggcyc|432|Purugly|Field||21}}&lt;br /&gt;
{{eggcyc|434|Stunky|Field||21}}&lt;br /&gt;
{{eggcyc|435|Skuntank|Field||21}}&lt;br /&gt;
{{eggcyc|436|Bronzor|Mineral||21}}&lt;br /&gt;
{{eggcyc|437|Bronzong|Mineral||21}}&lt;br /&gt;
{{eggcyc|441|Chatot|Flying||21}}&lt;br /&gt;
{{eggcyc|442|Spiritomb|Amorphous||31}}&lt;br /&gt;
{{eggcyc|443|Gible|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|444|Gabite|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|445|Garchomp|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|447|Riolu|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|448|Lucario|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|449|Hippopotas|Field||31}}&lt;br /&gt;
{{eggcyc|450|Hippowdon|Field||31}}&lt;br /&gt;
{{eggcyc|451|Skorupi|Bug|Water 3|21}}&lt;br /&gt;
{{eggcyc|452|Drapion|Bug|Water 3|21}}&lt;br /&gt;
{{eggcyc|453|Croagunk|Human-Like||11}}&lt;br /&gt;
{{eggcyc|454|Toxicroak|Human-Like||11}}&lt;br /&gt;
{{eggcyc|455|Carnivine|Grass||26}}&lt;br /&gt;
{{eggcyc|456|Finneon|Water 2||21}}&lt;br /&gt;
{{eggcyc|457|Lumineon|Water 2||21}}&lt;br /&gt;
{{eggcyc|459|Snover|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|460|Abomasnow|Monster|Grass|21}}&lt;br /&gt;
{{eggcyc|479|Rotom|Amorphous||21}}&lt;br /&gt;
{{eggcyc|480|Uxie|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|481|Mesprit|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|482|Azelf|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|483|Dialga|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|484|Palkia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|485|Heatran|Undiscovered||11}}&lt;br /&gt;
{{eggcyc|486|Regigigas|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|487|Giratina|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|488|Cresselia|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|489|Phione|Water 1|Fairy|41}}&lt;br /&gt;
{{eggcyc|490|Manaphy|Water 1|Fairy|11}}&lt;br /&gt;
{{eggcyc|491|Darkrai|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|492|Shaymin|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|493|Arceus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|494|Victini|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|495|Snivy|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|496|Servine|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|497|Serperior|Field|Grass|21}}&lt;br /&gt;
{{eggcyc|498|Tepig|Field||21}}&lt;br /&gt;
{{eggcyc|499|Pignite|Field||21}}&lt;br /&gt;
{{eggcyc|500|Emboar|Field||21}}&lt;br /&gt;
{{eggcyc|501|Oshawott|Field||21}}&lt;br /&gt;
{{eggcyc|502|Dewott|Field||21}}&lt;br /&gt;
{{eggcyc|503|Samurott|Field||21}}&lt;br /&gt;
{{eggcyc|504|Patrat|Field||16}}&lt;br /&gt;
{{eggcyc|505|Watchog|Field||16}}&lt;br /&gt;
{{eggcyc|506|Lillipup|Field||16}}&lt;br /&gt;
{{eggcyc|507|Herdier|Field||16}}&lt;br /&gt;
{{eggcyc|508|Stoutland|Field||16}}&lt;br /&gt;
{{eggcyc|509|Purrloin|Field||21}}&lt;br /&gt;
{{eggcyc|510|Liepard|Field||21}}&lt;br /&gt;
{{eggcyc|511|Pansage|Field||21}}&lt;br /&gt;
{{eggcyc|512|Simisage|Field||21}}&lt;br /&gt;
{{eggcyc|513|Pansear|Field||21}}&lt;br /&gt;
{{eggcyc|514|Simisear|Field||21}}&lt;br /&gt;
{{eggcyc|515|Panpour|Field||21}}&lt;br /&gt;
{{eggcyc|516|Simipour|Field||21}}&lt;br /&gt;
{{eggcyc|517|Munna|Field||11}}&lt;br /&gt;
{{eggcyc|518|Musharna|Field||11}}&lt;br /&gt;
{{eggcyc|519|Pidove|Flying||16}}&lt;br /&gt;
{{eggcyc|520|Tranquill|Flying||16}}&lt;br /&gt;
{{eggcyc|521|Unfezant|Flying||16}}&lt;br /&gt;
{{eggcyc|522|Blitzle|Field||21}}&lt;br /&gt;
{{eggcyc|523|Zebstrika|Field||21}}&lt;br /&gt;
{{eggcyc|524|Roggenrola|Mineral||16}}&lt;br /&gt;
{{eggcyc|525|Boldore|Mineral||16}}&lt;br /&gt;
{{eggcyc|526|Gigalith|Mineral||16}}&lt;br /&gt;
{{eggcyc|527|Woobat|Field|Flying|16}}&lt;br /&gt;
{{eggcyc|528|Swoobat|Field|Flying|16}}&lt;br /&gt;
{{eggcyc|529|Drilbur|Field||21}}&lt;br /&gt;
{{eggcyc|530|Excadrill|Field||21}}&lt;br /&gt;
{{eggcyc|531|Audino|Fairy||21}}&lt;br /&gt;
{{eggcyc|532|Timburr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|533|Gurdurr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|534|Conkeldurr|Human-Like||21}}&lt;br /&gt;
{{eggcyc|535|Tympole|Water 1||21}}&lt;br /&gt;
{{eggcyc|536|Palpitoad|Water 1||21}}&lt;br /&gt;
{{eggcyc|537|Seismitoad|Water 1||21}}&lt;br /&gt;
{{eggcyc|538|Throh|Human-Like||21}}&lt;br /&gt;
{{eggcyc|539|Sawk|Human-Like||21}}&lt;br /&gt;
{{eggcyc|540|Sewaddle|Bug||16}}&lt;br /&gt;
{{eggcyc|541|Swadloon|Bug||16}}&lt;br /&gt;
{{eggcyc|542|Leavanny|Bug||16}}&lt;br /&gt;
{{eggcyc|543|Venipede|Bug||16}}&lt;br /&gt;
{{eggcyc|544|Whirlipede|Bug||16}}&lt;br /&gt;
{{eggcyc|545|Scolipede|Bug||16}}&lt;br /&gt;
{{eggcyc|546|Cottonee|Grass|Fairy|21}}&lt;br /&gt;
{{eggcyc|547|Whimsicott|Grass|Fairy|21}}&lt;br /&gt;
{{eggcyc|548|Petilil|Grass||21}}&lt;br /&gt;
{{eggcyc|549|Lilligant|Grass||21}}&lt;br /&gt;
{{eggcyc|550|Basculin|Water 2||41}}&lt;br /&gt;
{{eggcyc|551|Sandile|Field||21}}&lt;br /&gt;
{{eggcyc|552|Krokorok|Field||21}}&lt;br /&gt;
{{eggcyc|553|Krookodile|Field||21}}&lt;br /&gt;
{{eggcyc|554|Darumaka|Field||21}}&lt;br /&gt;
{{eggcyc|555|Darmanitan|Field||21}}&lt;br /&gt;
{{eggcyc|556|Maractus|Grass||21}}&lt;br /&gt;
{{eggcyc|557|Dwebble|Bug|Mineral|21}}&lt;br /&gt;
{{eggcyc|558|Crustle|Bug|Mineral|21}}&lt;br /&gt;
{{eggcyc|559|Scraggy|Field|Dragon|16}}&lt;br /&gt;
{{eggcyc|560|Scrafty|Field|Dragon|16}}&lt;br /&gt;
{{eggcyc|561|Sigilyph|Flying||21}}&lt;br /&gt;
{{eggcyc|562|Yamask|Mineral|Amorphous|26}}&lt;br /&gt;
{{eggcyc|563|Cofagrigus|Mineral|Amorphous|26}}&lt;br /&gt;
{{eggcyc|564|Tirtouga|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|565|Carracosta|Water 1|Water 3|31}}&lt;br /&gt;
{{eggcyc|566|Archen|Flying|Water 3|31}}&lt;br /&gt;
{{eggcyc|567|Archeops|Flying|Water 3|31}}&lt;br /&gt;
{{eggcyc|568|Trubbish|Mineral||21}}&lt;br /&gt;
{{eggcyc|569|Garbodor|Mineral||21}}&lt;br /&gt;
{{eggcyc|570|Zorua|Field||26}}&lt;br /&gt;
{{eggcyc|571|Zoroark|Field||26}}&lt;br /&gt;
{{eggcyc|572|Minccino|Field||16}}&lt;br /&gt;
{{eggcyc|573|Cinccino|Field||16}}&lt;br /&gt;
{{eggcyc|574|Gothita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|575|Gothorita|Human-Like||21}}&lt;br /&gt;
{{eggcyc|576|Gothitelle|Human-Like||21}}&lt;br /&gt;
{{eggcyc|577|Solosis|Amorphous||21}}&lt;br /&gt;
{{eggcyc|578|Duosion|Amorphous||21}}&lt;br /&gt;
{{eggcyc|579|Reuniclus|Amorphous||21}}&lt;br /&gt;
{{eggcyc|580|Ducklett|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|581|Swanna|Water 1|Flying|21}}&lt;br /&gt;
{{eggcyc|582|Vanillite|Mineral||21}}&lt;br /&gt;
{{eggcyc|583|Vanillish|Mineral||21}}&lt;br /&gt;
{{eggcyc|584|Vanilluxe|Mineral||21}}&lt;br /&gt;
{{eggcyc|585|Deerling|Field||21}}&lt;br /&gt;
{{eggcyc|586|Sawsbuck|Field||21}}&lt;br /&gt;
{{eggcyc|587|Emolga|Field||21}}&lt;br /&gt;
{{eggcyc|588|Karrablast|Bug||16}}&lt;br /&gt;
{{eggcyc|589|Escavalier|Bug||16}}&lt;br /&gt;
{{eggcyc|590|Foongus|Grass||21}}&lt;br /&gt;
{{eggcyc|591|Amoonguss|Grass||21}}&lt;br /&gt;
{{eggcyc|592|Frillish|Amorphous||21}}&lt;br /&gt;
{{eggcyc|593|Jellicent|Amorphous||21}}&lt;br /&gt;
{{eggcyc|594|Alomomola|Water 1|Water 2|41}}&lt;br /&gt;
{{eggcyc|595|Joltik|Bug||21}}&lt;br /&gt;
{{eggcyc|596|Galvantula|Bug||21}}&lt;br /&gt;
{{eggcyc|597|Ferroseed|Grass|Mineral|21}}&lt;br /&gt;
{{eggcyc|598|Ferrothorn|Grass|Mineral|21}}&lt;br /&gt;
{{eggcyc|599|Klink|Mineral||21}}&lt;br /&gt;
{{eggcyc|600|Klang|Mineral||21}}&lt;br /&gt;
{{eggcyc|601|Klinklang|Mineral||21}}&lt;br /&gt;
{{eggcyc|602|Tynamo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|603|Eelektrik|Amorphous||21}}&lt;br /&gt;
{{eggcyc|604|Eelektross|Amorphous||21}}&lt;br /&gt;
{{eggcyc|605|Elgyem|Human-Like||21}}&lt;br /&gt;
{{eggcyc|606|Beheeyem|Human-Like||21}}&lt;br /&gt;
{{eggcyc|607|Litwick|Amorphous||21}}&lt;br /&gt;
{{eggcyc|608|Lampent|Amorphous||21}}&lt;br /&gt;
{{eggcyc|609|Chandelure|Amorphous||21}}&lt;br /&gt;
{{eggcyc|610|Axew|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|611|Fraxure|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|612|Haxorus|Monster|Dragon|41}}&lt;br /&gt;
{{eggcyc|613|Cubchoo|Field||21}}&lt;br /&gt;
{{eggcyc|614|Beartic|Field||21}}&lt;br /&gt;
{{eggcyc|615|Cryogonal|Mineral||26}}&lt;br /&gt;
{{eggcyc|616|Shelmet|Bug||16}}&lt;br /&gt;
{{eggcyc|617|Accelgor|Bug||16}}&lt;br /&gt;
{{eggcyc|618|Stunfisk|Water 1|Amorphous|21}}&lt;br /&gt;
{{eggcyc|619|Mienfoo|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|620|Mienshao|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|621|Druddigon|Dragon|Monster|31}}&lt;br /&gt;
{{eggcyc|622|Golett|Mineral||26}}&lt;br /&gt;
{{eggcyc|623|Golurk|Mineral||26}}&lt;br /&gt;
{{eggcyc|624|Pawniard|Human-Like||21}}&lt;br /&gt;
{{eggcyc|625|Bisharp|Human-Like||21}}&lt;br /&gt;
{{eggcyc|626|Bouffalant|Field||21}}&lt;br /&gt;
{{eggcyc|627|Rufflet|Flying||21}}&lt;br /&gt;
{{eggcyc|628|Braviary|Flying||21}}&lt;br /&gt;
{{eggcyc|629|Vullaby|Flying||21}}&lt;br /&gt;
{{eggcyc|630|Mandibuzz|Flying||21}}&lt;br /&gt;
{{eggcyc|631|Heatmor|Field||21}}&lt;br /&gt;
{{eggcyc|632|Durant|Bug||21}}&lt;br /&gt;
{{eggcyc|633|Deino|Dragon||41}}&lt;br /&gt;
{{eggcyc|634|Zweilous|Dragon||41}}&lt;br /&gt;
{{eggcyc|635|Hydreigon|Dragon||41}}&lt;br /&gt;
{{eggcyc|636|Larvesta|Bug||41}}&lt;br /&gt;
{{eggcyc|637|Volcarona|Bug||41}}&lt;br /&gt;
{{eggcyc|638|Cobalion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|639|Terrakion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|640|Virizion|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|641|Tornadus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|642|Thundurus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|643|Reshiram|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|644|Zekrom|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|645|Landorus|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|646|Kyurem|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|647|Keldeo|Undiscovered||81}}&lt;br /&gt;
{{eggcyc|648|Meloetta|Undiscovered||21}}&lt;br /&gt;
{{eggcyc|649|Genesect|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|650|Chespin|Field||21}}&lt;br /&gt;
{{eggcyc|651|Quilladin|Field||21}}&lt;br /&gt;
{{eggcyc|652|Chesnaught|Field||21}}&lt;br /&gt;
{{eggcyc|653|Fennekin|Field||21}}&lt;br /&gt;
{{eggcyc|654|Braixen|Field||21}}&lt;br /&gt;
{{eggcyc|655|Delphox|Field||21}}&lt;br /&gt;
{{eggcyc|656|Froakie|Water 1||21}}&lt;br /&gt;
{{eggcyc|657|Frogadier|Water 1||21}}&lt;br /&gt;
{{eggcyc|658|Greninja|Water 1||21}}&lt;br /&gt;
{{eggcyc|659|Bunnelby|Field||16}}&lt;br /&gt;
{{eggcyc|660|Diggersby|Field||16}}&lt;br /&gt;
{{eggcyc|661|Fletchling|Flying||16}}&lt;br /&gt;
{{eggcyc|662|Fletchinder|Flying||16}}&lt;br /&gt;
{{eggcyc|663|Talonflame|Flying||16}}&lt;br /&gt;
{{eggcyc|664|Scatterbug|Bug||16}}&lt;br /&gt;
{{eggcyc|665|Spewpa|Bug||16}}&lt;br /&gt;
{{eggcyc|666|Vivillon|Bug||16}}&lt;br /&gt;
{{eggcyc|667|Litleo|Field||21}}&lt;br /&gt;
{{eggcyc|668|Pyroar|Field||21}}&lt;br /&gt;
{{eggcyc|669|Flabébé|Fairy||21}}&lt;br /&gt;
{{eggcyc|670|Floette|Fairy||21}}&lt;br /&gt;
{{eggcyc|671|Florges|Fairy||21}}&lt;br /&gt;
{{eggcyc|672|Skiddo|Field||21}}&lt;br /&gt;
{{eggcyc|673|Gogoat|Field||21}}&lt;br /&gt;
{{eggcyc|674|Pancham|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|675|Pangoro|Field|Human-Like|26}}&lt;br /&gt;
{{eggcyc|676|Furfrou|Field||21}}&lt;br /&gt;
{{eggcyc|677|Espurr|Field||21}}&lt;br /&gt;
{{eggcyc|678|Meowstic|Field||21}}&lt;br /&gt;
{{eggcyc|679|Honedge|Mineral||21}}&lt;br /&gt;
{{eggcyc|680|Doublade|Mineral||21}}&lt;br /&gt;
{{eggcyc|681|Aegislash|Mineral||21}}&lt;br /&gt;
{{eggcyc|682|Spritzee|Fairy||21}}&lt;br /&gt;
{{eggcyc|683|Aromatisse|Fairy||21}}&lt;br /&gt;
{{eggcyc|684|Swirlix|Fairy||21}}&lt;br /&gt;
{{eggcyc|685|Slurpuff|Fairy||21}}&lt;br /&gt;
{{eggcyc|686|Inkay|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|687|Malamar|Water 1|Water 2|21}}&lt;br /&gt;
{{eggcyc|688|Binacle|Water 3||21}}&lt;br /&gt;
{{eggcyc|689|Barbaracle|Water 3||21}}&lt;br /&gt;
{{eggcyc|690|Skrelp|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|691|Dragalge|Water 1|Dragon|21}}&lt;br /&gt;
{{eggcyc|692|Clauncher|Water 1|Water 3|16}}&lt;br /&gt;
{{eggcyc|693|Clawitzer|Water 1|Water 3|16}}&lt;br /&gt;
{{eggcyc|694|Helioptile|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|695|Heliolisk|Monster|Dragon|21}}&lt;br /&gt;
{{eggcyc|696|Tyrunt|Monster|Dragon|31}}&lt;br /&gt;
{{eggcyc|697|Tyrantrum|Monster|Dragon|31}}&lt;br /&gt;
{{eggcyc|698|Amaura|Monster||31}}&lt;br /&gt;
{{eggcyc|699|Aurorus|Monster||31}}&lt;br /&gt;
{{eggcyc|701|Hawlucha|Human-Like||21}}&lt;br /&gt;
{{eggcyc|702|Dedenne|Field|Fairy|21}}&lt;br /&gt;
{{eggcyc|703|Carbink|Fairy|Mineral|26}}&lt;br /&gt;
{{eggcyc|704|Goomy|Dragon||41}}&lt;br /&gt;
{{eggcyc|705|Sliggoo|Dragon||41}}&lt;br /&gt;
{{eggcyc|706|Goodra|Dragon||41}}&lt;br /&gt;
{{eggcyc|707|Klefki|Mineral||21}}&lt;br /&gt;
{{eggcyc|708|Phantump|Grass|Amorphous|21}}&lt;br /&gt;
{{eggcyc|709|Trevenant|Grass|Amorphous|21}}&lt;br /&gt;
{{eggcyc|710|Pumpkaboo|Amorphous||21}}&lt;br /&gt;
{{eggcyc|711|Gourgeist|Amorphous||21}}&lt;br /&gt;
{{eggcyc|712|Bergmite|Monster||21}}&lt;br /&gt;
{{eggcyc|713|Avalugg|Monster||21}}&lt;br /&gt;
{{eggcyc|714|Noibat|Flying||21}}&lt;br /&gt;
{{eggcyc|715|Noivern|Flying||21}}&lt;br /&gt;
{{eggcyc|716|Xerneas|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|717|Yveltal|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|718|Zygarde|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|719|Diancie|Undiscovered||26}}&lt;br /&gt;
{{eggcyc|720|Hoopa|Undiscovered||121}}&lt;br /&gt;
{{eggcyc|721|Volcanion|Undiscovered||121}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=7 style=&amp;quot;background:#{{unknown color light}}; {{roundybottom|5px}}&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[it:Cicli uovo]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Running_Shoes&amp;diff=2226836</id>
		<title>Running Shoes</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Running_Shoes&amp;diff=2226836"/>
		<updated>2015-01-02T02:18:57Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* In the games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bag Running Shoes Sprite.png|frame]]&lt;br /&gt;
The &#039;&#039;&#039;Running Shoes&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ランニングシューズ&#039;&#039;&#039; &#039;&#039;Running Shoes&#039;&#039;) are a piece of equipment developed by the [[Devon Corporation]]. They were introduced in {{game|Ruby and Sapphire|s}} and have become a standard feature of the [[core series]] games.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
The Running Shoes are typically received shortly after the beginning of the game. In {{3v2|Ruby|Sapphire|Emerald}}, and {{3v2|Diamond|Pearl|Platinum}}, the Running Shoes are given by the player&#039;s [[mom|mother]] before they leave on the journey. In {{2v2|FireRed|LeafGreen}}, their [[mom]] sends them to the player via one of [[Professor Oak]]&#039;s aides, who is met in [[Pewter City]], right before entering {{rt|3|Kanto}} and after battling [[Brock]]. In {{2v2|HeartGold|SoulSilver}}, they are given by the old man who gives the player a tour of [[Cherrygrove City]]. In {{game|Black and White|s}}, they are given by the player&#039;s mother after the player first ventures onto {{rt|2|Unova}}. In {{game|Black and White|s|4=2}}, they are given by the player&#039;s mother after the player is introduced to the [[Pokémon Center]] by [[Bianca]]. In [[Generation VI]], although the Running Shoes are no longer a distinct item, the player is still wearing them from the right from the start of the game (as noted by a {{tc|Hiker}} in [[Vaniville Town]] in {{pkmn|X and Y}}) and can use their running ability at any time.&lt;br /&gt;
&lt;br /&gt;
The Running Shoes allow the {{player}} [[Transportation in the Pokémon world|to run]] instead of walk when they hold the B button and press the D-pad in any direction. In {{2v2|HeartGold|SoulSilver}}, this method is overhauled and replaced with a panel on the lower screen that, when touched with the stylus, automatically puts on the Running Shoes, allowing the player to run without having to hold the B button. However, there are a few places that cannot be run through, such as very tall, thick grass or deep snow. Most caves and routes, though, as well as some buildings, will allow for running inside of them. In [[Generation IV]], instead of being limited to certain buildings as in [[Generation III|past games]], all buildings allow running, but deep snow is added in which one can sometimes run but never bike.&lt;br /&gt;
&lt;br /&gt;
The speed at which players can run is about twice as that of walking, yet slower than any of the [[bicycle]]s (8 steps per second in [[Generation VI]]). Attempting to dodge Trainers with the Running Shoes will attract the attention of the Trainer and cause them to face towards the player. Additionally, running through the tall grass increases the chance of being attacked by a wild Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Ruby Running Shoes.png|thumb|right|Ruby using his Running Shoes]]&lt;br /&gt;
In [[Pokémon Adventures]], {{adv|Ruby}} has a pair of Running Shoes, given to him as a birthday present by his father, [[Norman]]. They, like the in-game ones, allow Ruby to run far faster than normal. The manga also explains that the running shoes use compressed air to propel him.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{hoenn color light}}|bordercolor={{hoenn color}}&lt;br /&gt;
|de=Turbotreter&lt;br /&gt;
|fr_eu=Chaussures de course&lt;br /&gt;
|it=Scarpe da corsa&lt;br /&gt;
|es_eu=Deportivas&lt;br /&gt;
|nl=Hardloopschoenen&lt;br /&gt;
|ko=러닝슈즈 &#039;&#039;Running Shoes&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[de:Turbotreter]]&lt;br /&gt;
[[fr:Chaussures de course]]&lt;br /&gt;
[[it:Scarpe da corsa]]&lt;br /&gt;
[[ja:ランニングシューズ]]&lt;br /&gt;
[[zh:风速鞋（道具）]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bicycle&amp;diff=2226833</id>
		<title>Bicycle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bicycle&amp;diff=2226833"/>
		<updated>2015-01-02T02:16:14Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Item details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Red on bike.png|150px|thumb|Artwork of {{ga|Red}} on his Bicycle from [[Generation I]]]]&lt;br /&gt;
A &#039;&#039;&#039;Bicycle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|じてんしゃ|jitensha}}&#039;&#039;&#039; &#039;&#039;Bicycle&#039;&#039;) is a [[key item]] obtained in the games to facilitate [[Transportation in the Pokémon world|faster movement]]. [[Cycling Road]]s can only be navigated on while cycling. They are usually obtained from [[Bicycle Shop]]s.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Types of Bicycles===&lt;br /&gt;
In most games there is only one type of Bicycle; however, in [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], [[Pokémon Emerald Version|Emerald]], [[Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire]], there are two types of Bicycle: the Acro Bike and the Mach Bike. The player can only have one at a time and must trade in their current Bicycle at [[Rydel&#039;s Cycles]] to obtain the other.&lt;br /&gt;
&lt;br /&gt;
All Bicycles cannot be ridden inside of buildings or if the player is accompanied by a person. In {{game|Yellow}} and {{game|HeartGold and SoulSilver|s}}, the [[walking Pokémon]] returns to its [[Poké Ball]] while the player is cycling. Prior to Generation V, bikes cannot be ridden in [[Snow tile|snow]]. In {{game|Diamond and Pearl|s}}, bikes cannot be ridden in [[gate]]s.&lt;br /&gt;
&lt;br /&gt;
====Regular Bicycle====&lt;br /&gt;
[[File:Key Bicycle Sprite.png|thumb|Bicycle obtain sprite from the Generation V games]]&lt;br /&gt;
In all games but [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], [[Pokémon Emerald Version|Emerald]], [[Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire]] there is only one type of Bicycle.&lt;br /&gt;
&lt;br /&gt;
In Generations I and III, [[Miracle Cycle]] is selling Bicycles for {{Pdollar}}1,000,000, which is {{Pdollar}}1 more than it is possible for the player to obtain in these games. Instead, the player must use a {{key|III|Bike Voucher}} to buy one.&lt;br /&gt;
&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, the player can press the B Button to switch between the third and fourth gears. Fourth gear is faster than third gear and allows the player to ride up {{DL|bike obstacles|muddy slopes}} and jump further from bike {{DL|bike obstacles|ramps}}. Third gear can jump bike ramps, but does not jump as far.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon X and Y]], the player can choose between a green or a yellow bicycle, the choice having no impact on the bike itself.&lt;br /&gt;
=====Item details=====&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Bicycle&lt;br /&gt;
|jp={{tt|じてんしゃ|Jitensha}}&lt;br /&gt;
|jpt=Bicycle&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sprite2=Bicycle VI&lt;br /&gt;
|effect=Allows for faster travel than walking or running. Can be used to ride on [[Cycling Road]]s.&lt;br /&gt;
|effect2=Can be used to cross {{DL|bike obstacles|rails and logs|fallen logs}} and jump bike {{DL|bike obstacles|ramps}}. Players can change between the two gear settings; the faster gear can climb {{DL|bike obstacles|muddy slopes}} and jump further on bike ramps with enough momentum.{{sup/4|DPPt}}&lt;br /&gt;
|descstad=Lets you travel twice as fast as walking.&lt;br /&gt;
|descgsc=A collapsible bike for fast movement.&lt;br /&gt;
|descfrlg=A folding bicycle that allows faster movement than the &amp;lt;sc&amp;gt;Running Shoes&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desce=A folding bicycle that is faster than the &amp;lt;sc&amp;gt;Running Shoes&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=A folding Bicycle that enables much faster movement than the Running Shoes.&lt;br /&gt;
|descbwb2w2=A folding Bicycle that enables much faster movement than the Running Shoes.&lt;br /&gt;
|descxy=A folding Bicycle that enables a rider to get around much faster than a pair of Running Shoes will allow.&lt;br /&gt;
|descoras=A folding Bike that enables a rider to get around much faster than with Running Shoes.&lt;br /&gt;
|locrby=[[Cerulean City]] [[Miracle Cycle|Bike Shop]] (requires {{key|I|Bike Voucher}})&lt;br /&gt;
|locgsc=The [[Miracle Cycle|Bike Shop]] in northeast [[Goldenrod City]]&lt;br /&gt;
|locfrlg=[[Cerulean City]] [[Miracle Cycle|Bike Shop]] (requires {{key|III|Bike Voucher}})&lt;br /&gt;
|locdppt=Received from the owner of [[Rad Rickshaw&#039;s Cycle Shop]] in [[Eterna City]] after saving him from [[Team Galactic]]&lt;br /&gt;
|lochgss=Received from the owner of [[Miracle Cycle]] in [[Goldenrod City]]&lt;br /&gt;
|locbw=Received from the [[Day-Care Couple|Day-Care Man]] in [[Nimbasa City]] after defeating the {{tc|Team Plasma Grunt}}s&lt;br /&gt;
|locb2w2=Received from a man near the pier in [[Castelia City]]&lt;br /&gt;
|locxy=Received from the owner of the [[Bicycle Shop]] in [[Cyllage City]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Acro Bike====&lt;br /&gt;
[[File:Omega Ruby Alpha Sapphire Acro Bike.png|thumb|Artwork of the Acro Bike from {{pkmn|Omega Ruby and Alpha Sapphire}}]]&lt;br /&gt;
An &#039;&#039;&#039;Acro Bike&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|ダートじてんしゃ|Dāto Jitensha}}&#039;&#039;&#039; &#039;&#039;Dart Bike&#039;&#039;) travels at the same speed as regular Bicycles, but it also allows {{player}}s to perform tricks, such as wheelies and bunny hops, which let players reach special areas. It can also be used for traveling on white rails found on {{rt|119|Hoenn}} and in the [[Hoenn Safari Zone]].&lt;br /&gt;
&lt;br /&gt;
Bunny hopping up and down on an Acro Bike in [[tall grass]] can cause [[wild Pokémon]] to appear, but does not count as steps towards the [[Safari Game]] or [[Repel]].&lt;br /&gt;
&lt;br /&gt;
Unlike the Mach Bike, if the player rides on [[Seaside Cycling Road]] their time won&#039;t be recorded due to the Bicycle being &amp;quot;easy to turn&amp;quot; in comparison.&lt;br /&gt;
&lt;br /&gt;
=====Tricks=====&lt;br /&gt;
* Hold B Button (less than 2 seconds): standing wheelie&lt;br /&gt;
* Hold B Button (more than 2 seconds): bunny hop&lt;br /&gt;
* Hold B, then {{tt|+Control Pad|D-pad}}: moving wheelie or bunny hop&lt;br /&gt;
* Press B and +Control Pad direction (perpendicular to direction of travel) simultaneously: sideways hop&lt;br /&gt;
* Press B and +Control Pad direction (opposite to direction of travel) simultaneously: hops and reverses direction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wheelie.png|Doing a wheelie&lt;br /&gt;
File:LedgeE.png|Doing a bunny hop&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Item details=====&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Acro Bike&lt;br /&gt;
|jp={{tt|ダートじてんしゃ|Dāto Jitensha}}&lt;br /&gt;
|jpt=Dart Bicycle&lt;br /&gt;
|gen=III&lt;br /&gt;
|dispgen=III&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Use to move faster than walking or running (10.67 steps per second in [[Generation VI]]). Slower than the Mach Bike, but can perform tricks. Can be used to ride on [[Cycling Road]]s.&lt;br /&gt;
|effect2=Can be used to side-jump between {{DL|bike obstacles|rails and logs|rails}} and bunny hop along {{DL|bike obstacles|bumpy slopes}}.&lt;br /&gt;
|descrse=A folding bicycle capable of jumps and wheelies.&lt;br /&gt;
|descfrlg=A folding bicycle that is capable of stunts like jumps and wheelies.&lt;br /&gt;
|descoras=This folding Bike allows you to perform actions such as wheelies and bunny hops.&lt;br /&gt;
|locrse=[[Rydel&#039;s Cycles]] (choice between this and the Mach Bike, can switch at any time by returning the other bike)&lt;br /&gt;
|locoras=[[Rydel&#039;s Cycles]] (choice between this and the Mach Bike, can switch at any time by returning the other bike; both can be obtained after the [[Delta Episode]] and advertising Rydel&#039;s bikes to three [[Non-player character|NPCs]])&lt;br /&gt;
|tcg=Acro Bike (Gaia Volcano 60)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Mach Bike====&lt;br /&gt;
[[File:Omega Ruby Alpha Sapphire Mach Bike.png|thumb|Artwork of the Mach Bike from {{pkmn|Omega Ruby and Alpha Sapphire}}]]&lt;br /&gt;
The &#039;&#039;&#039;Mach Bike&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|マッハじてんしゃ|Mahha Jitensha}}&#039;&#039;&#039; &#039;&#039;Mach Bike&#039;&#039;) allows {{player}}s to move a lot faster than regular Bicycles and the Acro Bike. It can move fast enough to ride straight up {{DL|bike obstacles|muddy slopes}}, or over [[Hole#Generation III|cracked tiles]] without falling through (which appear in [[Granite Cave]], the [[Sky Pillar]], and [[Mirage Tower]]{{sup/3|E}}) if the player has enough momentum. If the {{player}} collides with something, all momentum gained is lost and the speed resets.&lt;br /&gt;
&lt;br /&gt;
On the [[Seaside Cycling Road]], a player&#039;s time and number of collisions while riding this Bicycle from the northern entrance to the southern exit are timed and recorded. This is part of the data sent over to other {{player}}s when [[mixing records]].&lt;br /&gt;
&lt;br /&gt;
=====Item details=====&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Mach Bike&lt;br /&gt;
|jp={{tt|マッハじてんしゃ|Mahha Jitensha}}&lt;br /&gt;
|jpt=Mach Bicycle&lt;br /&gt;
|gen=III&lt;br /&gt;
|dispgen=III&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Use to move much faster than walking, running, or the Acro Bike (16 steps per second in [[Generation VI]]). Can be used to ride on [[Cycling Road]]s.&lt;br /&gt;
|effect2=Can be used to climb {{DL|bike obstacles|muddy slopes}} and crossed [[Hole#Generation III|cracked tiles]] with enough momentum. Can be used to record a time on the [[Seaside Cycling Road]].&lt;br /&gt;
|descrs=A folding bicycle that doubles your speed or better.&lt;br /&gt;
|desce=A folding bicycle that more than doubles foot speed.&lt;br /&gt;
|descfrlg=A folding bicycle that is at least twice as fast as walking.&lt;br /&gt;
|descoras=This folding Bike more than doubles your movement speed.&lt;br /&gt;
|locrse=[[Rydel&#039;s Cycles]] (choice between this and the Acro Bike, can switch at any time by returning the other bike)&lt;br /&gt;
|locoras=[[Rydel&#039;s Cycles]] (choice between this and the Acro Bike, can switch at any time by returning the other bike; both can be obtained after the [[Delta Episode]] and advertising Rydel&#039;s bikes to three [[Non-player character|NPCs]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Acro Bike.png|Artwork of the Acro Bike from {{3v2|Ruby|Sapphire|Emerald}}&lt;br /&gt;
File:Mach Bike.png|Artwork of the Mach Bike from {{3v2|Ruby|Sapphire|Emerald}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
[[File:DP Bicycle.png|thumb|right|{{Ash}}, {{an|Brock}}, and {{an|Dawn}} riding rented bikes]]&lt;br /&gt;
[[File:Misty Burnt Bike.png|190px|thumb|left|{{an|Misty}} with her burned bicycle]]&lt;br /&gt;
Bicycles are rarely seen in the {{pkmn|anime}} as {{Ash}} and {{ashfr}} are usually seen walking. The only time bicycles are used are when it is necessary to use them, such as on [[Cycling Road]]s, or for a faster way to get somewhere.&lt;br /&gt;
&lt;br /&gt;
The first bicycle to appear was {{an|Misty}}&#039;s bicycle in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;. It was &amp;quot;borrowed&amp;quot; by Ash in order to escape from a flock of {{p|Spearow}}. The bike was then unintentionally destroyed when [[Ash&#039;s Pikachu]] released a {{m|Thunder Shock}} at the Spearow.  Misty later re-obtains her bike from Nurse Joy in Viridian City in &#039;&#039;[[EP273|Gotta Catch Ya Later]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The act of Pikachu destroying a female companion&#039;s bike became a {{wp|running gag}} in the two following series of the {{pkmn|anime}}: {{an|May}}&#039;s bicycle was destroyed in &#039;&#039;[[AG001|Get the Show on the Road!]]&#039;&#039; and {{an|Dawn}}&#039;s in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;.  {{an|Iris}} and {{an|Serena}} did not own bikes at all.&lt;br /&gt;
&lt;br /&gt;
Bicycles can be rented for use on Cycling Roads, as seen in &#039;&#039;[[EP036|The Bridge Bike Gang]]&#039;&#039; and &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;. Some characters do own bicycles, but are rarely seen using them. For example, {{an|Professor Oak}} used a bicycle in &#039;&#039;[[M02|The Power Of One]]&#039;&#039; to get to [[Delia Ketchum]]&#039;s house. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP036|The Bridge Bike Gang]]&#039;&#039;, [[Chopper]]&#039;s bike bears a resemblance to {{p|Zapdos}}.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
[[File:Red Bicycle PO.png|220px|thumb|Red&#039;s bicycle in Pokémon Origins]]&lt;br /&gt;
{{OBP|Red|Origins}} commonly used a bicycle to move around in the [[Pokémon Origins]] mini-series. He was seen obtaining it at the beginning of the episode &#039;&#039;[[PO02|File 2 - Cubone]]&#039;&#039;, getting it in return for a {{key|I|Bike Voucher}} he had obtained from the [[Pokémon Fan Club Chairman]].&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
In &#039;&#039;[[ET02|Play Misty For Me]]&#039;&#039; of [[The Electric Tale of Pikachu]], it was revealed that {{an|Misty}}&#039;s Bicycle was custom built and worth {{PDollar}}10,000.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{adv|Professor Oak}} uses a bicycle to catch the escaped pokémon in &#039;&#039;[[PS002|Bulbasaur Come Home!]]&#039;&#039;.&lt;br /&gt;
{{adv|Red}} participates in a cycling competition along [[Route]]s {{rtn|11|Kanto}} and {{rtn|12|Kanto}} in &#039;&#039;[[PS012|Wake Up — You&#039;re Snorlax]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{adv|Gold}} competes with [[Whitney]] in a bike race from [[Goldenrod City]] to the [[National Park]] in &#039;&#039;[[PS105|Smeargle Smudge]]&#039;&#039; and &#039;&#039;[[PS106|How Do You Do, Sudowoodo?]]&#039;&#039;. Gold, however, altered his Bicycle into a push scooter.&lt;br /&gt;
&lt;br /&gt;
{{adv|Diamond}}, {{adv|Pearl}} and {{adv|Platinum}} received Bicycles from [[Rad Rickshaw]] as a sign of gratitude after his rescue in &#039;&#039;[[PS347|Ring Around the Roserade II]]&#039;&#039;. The trio would later use their new Bicycles to travel through the [[Sinnoh Route 206|Cycling Road]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Bicycle (Plasma Storm 117)}}&lt;br /&gt;
[[File:BicyclePlasmaStorm117.jpg|Bicycle|thumb|200px]]&lt;br /&gt;
The &#039;&#039;&#039;Bicycle&#039;&#039;&#039; was introduced as an {{TCG|Item card}} in the [[Pokémon Trading Card Game]] during the English Black &amp;amp; White Series (the Japanese BW Era). First released in the {{TCG|Cold Flare}} expansion, the Bicycle later debuted in the {{TCG|Plasma Storm}} expansion with both prints featuring an illustration by [[Toyste Beach]]. With the same effect as {{TCG ID|Neo Destiny|Mail from Bill|105}} from the {{TCG|Neo Destiny}} expansion, this {{TCG|Trainer card}} allows the player to draw cards until they have 4 cards in their hand.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the [[Pokémon Gold and Silver beta|beta version]] of {{2v2|Gold|Silver}}, a skateboard was planned to complement the Bicycle.&lt;br /&gt;
* In [[Generation IV]], in [[Rad Rickshaw&#039;s Cycle Shop]] there are advertisements on the shelves for the Mach and Acro Bikes.&lt;br /&gt;
* The song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Bicycle]]&#039;&#039; (Japanese: {{tt|じてんしゃ|Jitensha}}) from [[Generation II]] and {{2v2|HeartGold|SoulSilver}} is a remix of the song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Goldenrod City]]&#039;&#039; (Japanese: {{tt|コガネシティ|Kogane Shiti}}). Furthermore, the song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Bug-Catching Contest]]&#039;&#039; (Japanese: {{tt|むしとりたいかい|Neshitori Taikai}}) from these games remixes parts of the song &#039;&#039;[[Game Boy: Entire Pokémon Sounds Collection CD|Cycling]]&#039;&#039; (Japanese: {{tt|サイクリング|Saikuringu}}) from [[Generation I]].&lt;br /&gt;
* In [[Generation V]], if the player runs or holds down the B Button, [[Non-player character|NPCs]] with bicycles will go faster.&lt;br /&gt;
* In [[Generation VI]], the light of the bicycle is turned on at [[night]], but not in [[cave]]s.&lt;br /&gt;
* In the Safari Zone located in Hoenn, certain areas require either the Mach Bike or Acro Bike.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&#039;&#039;Bicycle&#039;&#039;&lt;br /&gt;
{{langtable|color={{key items color light}}|bordercolor={{key items color}}&lt;br /&gt;
|fi=Polkupyörä&lt;br /&gt;
|fr=Bicyclette&lt;br /&gt;
|de=Fahrrad&lt;br /&gt;
|it=Bicicletta&lt;br /&gt;
|es=Bici&amp;lt;br&amp;gt;Bicicleta{{tt|*|Generations I-III}}&lt;br /&gt;
|ko=자전거 &#039;&#039;Jajeon-geo&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Acro Bike&#039;&#039;&lt;br /&gt;
{{langtable|color={{key items color light}}|bordercolor={{key items color}}&lt;br /&gt;
|fr=Velo Cross&lt;br /&gt;
|de=Kunstrad&lt;br /&gt;
|it=Bici Cross&lt;br /&gt;
|es=Bici Acrobática&lt;br /&gt;
|ko=더트자전거 &#039;&#039;Dirt Jajeon-geo&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&#039;&#039;Mach Bike&#039;&#039;&lt;br /&gt;
{{langtable|color={{key items color light}}|bordercolor={{key items color}}&lt;br /&gt;
|fr=Velo Course&lt;br /&gt;
|de=Eilrad&lt;br /&gt;
|it=Bici Corsa&lt;br /&gt;
|es=Bici Carrera&lt;br /&gt;
|ko=마하자전거 &#039;&#039;Mach Jajeongeo&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Key items]]&lt;br /&gt;
[[Category:Anime running gags]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fahrrad]]&lt;br /&gt;
[[fr:Bicyclette]]&lt;br /&gt;
[[it:Bicicletta]]&lt;br /&gt;
[[ja:じてんしゃ]]&lt;br /&gt;
[[pl:Rower]]&lt;br /&gt;
[[zh:自行車]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bicycle&amp;diff=2226831</id>
		<title>Bicycle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bicycle&amp;diff=2226831"/>
		<updated>2015-01-02T02:14:02Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Item details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Red on bike.png|150px|thumb|Artwork of {{ga|Red}} on his Bicycle from [[Generation I]]]]&lt;br /&gt;
A &#039;&#039;&#039;Bicycle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|じてんしゃ|jitensha}}&#039;&#039;&#039; &#039;&#039;Bicycle&#039;&#039;) is a [[key item]] obtained in the games to facilitate [[Transportation in the Pokémon world|faster movement]]. [[Cycling Road]]s can only be navigated on while cycling. They are usually obtained from [[Bicycle Shop]]s.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Types of Bicycles===&lt;br /&gt;
In most games there is only one type of Bicycle; however, in [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], [[Pokémon Emerald Version|Emerald]], [[Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire]], there are two types of Bicycle: the Acro Bike and the Mach Bike. The player can only have one at a time and must trade in their current Bicycle at [[Rydel&#039;s Cycles]] to obtain the other.&lt;br /&gt;
&lt;br /&gt;
All Bicycles cannot be ridden inside of buildings or if the player is accompanied by a person. In {{game|Yellow}} and {{game|HeartGold and SoulSilver|s}}, the [[walking Pokémon]] returns to its [[Poké Ball]] while the player is cycling. Prior to Generation V, bikes cannot be ridden in [[Snow tile|snow]]. In {{game|Diamond and Pearl|s}}, bikes cannot be ridden in [[gate]]s.&lt;br /&gt;
&lt;br /&gt;
====Regular Bicycle====&lt;br /&gt;
[[File:Key Bicycle Sprite.png|thumb|Bicycle obtain sprite from the Generation V games]]&lt;br /&gt;
In all games but [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], [[Pokémon Emerald Version|Emerald]], [[Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby, and Alpha Sapphire]] there is only one type of Bicycle.&lt;br /&gt;
&lt;br /&gt;
In Generations I and III, [[Miracle Cycle]] is selling Bicycles for {{Pdollar}}1,000,000, which is {{Pdollar}}1 more than it is possible for the player to obtain in these games. Instead, the player must use a {{key|III|Bike Voucher}} to buy one.&lt;br /&gt;
&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, the player can press the B Button to switch between the third and fourth gears. Fourth gear is faster than third gear and allows the player to ride up {{DL|bike obstacles|muddy slopes}} and jump further from bike {{DL|bike obstacles|ramps}}. Third gear can jump bike ramps, but does not jump as far.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon X and Y]], the player can choose between a green or a yellow bicycle, the choice having no impact on the bike itself.&lt;br /&gt;
=====Item details=====&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Bicycle&lt;br /&gt;
|jp={{tt|じてんしゃ|Jitensha}}&lt;br /&gt;
|jpt=Bicycle&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sprite2=Bicycle VI&lt;br /&gt;
|effect=Allows for faster travel than walking or running. Can be used to ride on [[Cycling Road]]s.&lt;br /&gt;
|effect2=Can be used to cross {{DL|bike obstacles|rails and logs|fallen logs}} and jump bike {{DL|bike obstacles|ramps}}. Players can change between the two gear settings; the faster gear can climb {{DL|bike obstacles|muddy slopes}} and jump further on bike ramps with enough momentum.{{sup/4|DPPt}}&lt;br /&gt;
|descstad=Lets you travel twice as fast as walking.&lt;br /&gt;
|descgsc=A collapsible bike for fast movement.&lt;br /&gt;
|descfrlg=A folding bicycle that allows faster movement than the &amp;lt;sc&amp;gt;Running Shoes&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desce=A folding bicycle that is faster than the &amp;lt;sc&amp;gt;Running Shoes&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=A folding Bicycle that enables much faster movement than the Running Shoes.&lt;br /&gt;
|descbwb2w2=A folding Bicycle that enables much faster movement than the Running Shoes.&lt;br /&gt;
|descxy=A folding Bicycle that enables a rider to get around much faster than a pair of Running Shoes will allow.&lt;br /&gt;
|descoras=A folding Bike that enables a rider to get around much faster than with Running Shoes.&lt;br /&gt;
|locrby=[[Cerulean City]] [[Miracle Cycle|Bike Shop]] (requires {{key|I|Bike Voucher}})&lt;br /&gt;
|locgsc=The [[Miracle Cycle|Bike Shop]] in northeast [[Goldenrod City]]&lt;br /&gt;
|locfrlg=[[Cerulean City]] [[Miracle Cycle|Bike Shop]] (requires {{key|III|Bike Voucher}})&lt;br /&gt;
|locdppt=Received from the owner of [[Rad Rickshaw&#039;s Cycle Shop]] in [[Eterna City]] after saving him from [[Team Galactic]]&lt;br /&gt;
|lochgss=Received from the owner of [[Miracle Cycle]] in [[Goldenrod City]]&lt;br /&gt;
|locbw=Received from the [[Day-Care Couple|Day-Care Man]] in [[Nimbasa City]] after defeating the {{tc|Team Plasma Grunt}}s&lt;br /&gt;
|locb2w2=Received from a man near the pier in [[Castelia City]]&lt;br /&gt;
|locxy=Received from the owner of the [[Bicycle Shop]] in [[Cyllage City]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Acro Bike====&lt;br /&gt;
[[File:Omega Ruby Alpha Sapphire Acro Bike.png|thumb|Artwork of the Acro Bike from {{pkmn|Omega Ruby and Alpha Sapphire}}]]&lt;br /&gt;
An &#039;&#039;&#039;Acro Bike&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|ダートじてんしゃ|Dāto Jitensha}}&#039;&#039;&#039; &#039;&#039;Dart Bike&#039;&#039;) travels at the same speed as regular Bicycles, but it also allows {{player}}s to perform tricks, such as wheelies and bunny hops, which let players reach special areas. It can also be used for traveling on white rails found on {{rt|119|Hoenn}} and in the [[Hoenn Safari Zone]].&lt;br /&gt;
&lt;br /&gt;
Bunny hopping up and down on an Acro Bike in [[tall grass]] can cause [[wild Pokémon]] to appear, but does not count as steps towards the [[Safari Game]] or [[Repel]].&lt;br /&gt;
&lt;br /&gt;
Unlike the Mach Bike, if the player rides on [[Seaside Cycling Road]] their time won&#039;t be recorded due to the Bicycle being &amp;quot;easy to turn&amp;quot; in comparison.&lt;br /&gt;
&lt;br /&gt;
=====Tricks=====&lt;br /&gt;
* Hold B Button (less than 2 seconds): standing wheelie&lt;br /&gt;
* Hold B Button (more than 2 seconds): bunny hop&lt;br /&gt;
* Hold B, then {{tt|+Control Pad|D-pad}}: moving wheelie or bunny hop&lt;br /&gt;
* Press B and +Control Pad direction (perpendicular to direction of travel) simultaneously: sideways hop&lt;br /&gt;
* Press B and +Control Pad direction (opposite to direction of travel) simultaneously: hops and reverses direction&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wheelie.png|Doing a wheelie&lt;br /&gt;
File:LedgeE.png|Doing a bunny hop&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Item details=====&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Acro Bike&lt;br /&gt;
|jp={{tt|ダートじてんしゃ|Dāto Jitensha}}&lt;br /&gt;
|jpt=Dart Bicycle&lt;br /&gt;
|gen=III&lt;br /&gt;
|dispgen=III&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Use to move faster than walking or running. Slower than the Mach Bike, but can perform tricks. Can be used to ride on [[Cycling Road]]s.&lt;br /&gt;
|effect2=Can be used to side-jump between {{DL|bike obstacles|rails and logs|rails}} and bunny hop along {{DL|bike obstacles|bumpy slopes}}.&lt;br /&gt;
|descrse=A folding bicycle capable of jumps and wheelies.&lt;br /&gt;
|descfrlg=A folding bicycle that is capable of stunts like jumps and wheelies.&lt;br /&gt;
|descoras=This folding Bike allows you to perform actions such as wheelies and bunny hops.&lt;br /&gt;
|locrse=[[Rydel&#039;s Cycles]] (choice between this and the Mach Bike, can switch at any time by returning the other bike)&lt;br /&gt;
|locoras=[[Rydel&#039;s Cycles]] (choice between this and the Mach Bike, can switch at any time by returning the other bike; both can be obtained after the [[Delta Episode]] and advertising Rydel&#039;s bikes to three [[Non-player character|NPCs]])&lt;br /&gt;
|tcg=Acro Bike (Gaia Volcano 60)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Mach Bike====&lt;br /&gt;
[[File:Omega Ruby Alpha Sapphire Mach Bike.png|thumb|Artwork of the Mach Bike from {{pkmn|Omega Ruby and Alpha Sapphire}}]]&lt;br /&gt;
The &#039;&#039;&#039;Mach Bike&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|マッハじてんしゃ|Mahha Jitensha}}&#039;&#039;&#039; &#039;&#039;Mach Bike&#039;&#039;) allows {{player}}s to move a lot faster than regular Bicycles and the Acro Bike. It can move fast enough to ride straight up {{DL|bike obstacles|muddy slopes}}, or over [[Hole#Generation III|cracked tiles]] without falling through (which appear in [[Granite Cave]], the [[Sky Pillar]], and [[Mirage Tower]]{{sup/3|E}}) if the player has enough momentum. If the {{player}} collides with something, all momentum gained is lost and the speed resets.&lt;br /&gt;
&lt;br /&gt;
On the [[Seaside Cycling Road]], a player&#039;s time and number of collisions while riding this Bicycle from the northern entrance to the southern exit are timed and recorded. This is part of the data sent over to other {{player}}s when [[mixing records]].&lt;br /&gt;
&lt;br /&gt;
=====Item details=====&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Mach Bike&lt;br /&gt;
|jp={{tt|マッハじてんしゃ|Mahha Jitensha}}&lt;br /&gt;
|jpt=Mach Bicycle&lt;br /&gt;
|gen=III&lt;br /&gt;
|dispgen=III&lt;br /&gt;
|bag=Key items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Use to move much faster than walking, running, or the Acro Bike (16 steps per second in [[Generation VI]]). Can be used to ride on [[Cycling Road]]s.&lt;br /&gt;
|effect2=Can be used to climb {{DL|bike obstacles|muddy slopes}} and crossed [[Hole#Generation III|cracked tiles]] with enough momentum. Can be used to record a time on the [[Seaside Cycling Road]].&lt;br /&gt;
|descrs=A folding bicycle that doubles your speed or better.&lt;br /&gt;
|desce=A folding bicycle that more than doubles foot speed.&lt;br /&gt;
|descfrlg=A folding bicycle that is at least twice as fast as walking.&lt;br /&gt;
|descoras=This folding Bike more than doubles your movement speed.&lt;br /&gt;
|locrse=[[Rydel&#039;s Cycles]] (choice between this and the Acro Bike, can switch at any time by returning the other bike)&lt;br /&gt;
|locoras=[[Rydel&#039;s Cycles]] (choice between this and the Acro Bike, can switch at any time by returning the other bike; both can be obtained after the [[Delta Episode]] and advertising Rydel&#039;s bikes to three [[Non-player character|NPCs]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Acro Bike.png|Artwork of the Acro Bike from {{3v2|Ruby|Sapphire|Emerald}}&lt;br /&gt;
File:Mach Bike.png|Artwork of the Mach Bike from {{3v2|Ruby|Sapphire|Emerald}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
[[File:DP Bicycle.png|thumb|right|{{Ash}}, {{an|Brock}}, and {{an|Dawn}} riding rented bikes]]&lt;br /&gt;
[[File:Misty Burnt Bike.png|190px|thumb|left|{{an|Misty}} with her burned bicycle]]&lt;br /&gt;
Bicycles are rarely seen in the {{pkmn|anime}} as {{Ash}} and {{ashfr}} are usually seen walking. The only time bicycles are used are when it is necessary to use them, such as on [[Cycling Road]]s, or for a faster way to get somewhere.&lt;br /&gt;
&lt;br /&gt;
The first bicycle to appear was {{an|Misty}}&#039;s bicycle in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;. It was &amp;quot;borrowed&amp;quot; by Ash in order to escape from a flock of {{p|Spearow}}. The bike was then unintentionally destroyed when [[Ash&#039;s Pikachu]] released a {{m|Thunder Shock}} at the Spearow.  Misty later re-obtains her bike from Nurse Joy in Viridian City in &#039;&#039;[[EP273|Gotta Catch Ya Later]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The act of Pikachu destroying a female companion&#039;s bike became a {{wp|running gag}} in the two following series of the {{pkmn|anime}}: {{an|May}}&#039;s bicycle was destroyed in &#039;&#039;[[AG001|Get the Show on the Road!]]&#039;&#039; and {{an|Dawn}}&#039;s in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;.  {{an|Iris}} and {{an|Serena}} did not own bikes at all.&lt;br /&gt;
&lt;br /&gt;
Bicycles can be rented for use on Cycling Roads, as seen in &#039;&#039;[[EP036|The Bridge Bike Gang]]&#039;&#039; and &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;. Some characters do own bicycles, but are rarely seen using them. For example, {{an|Professor Oak}} used a bicycle in &#039;&#039;[[M02|The Power Of One]]&#039;&#039; to get to [[Delia Ketchum]]&#039;s house. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP036|The Bridge Bike Gang]]&#039;&#039;, [[Chopper]]&#039;s bike bears a resemblance to {{p|Zapdos}}.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
[[File:Red Bicycle PO.png|220px|thumb|Red&#039;s bicycle in Pokémon Origins]]&lt;br /&gt;
{{OBP|Red|Origins}} commonly used a bicycle to move around in the [[Pokémon Origins]] mini-series. He was seen obtaining it at the beginning of the episode &#039;&#039;[[PO02|File 2 - Cubone]]&#039;&#039;, getting it in return for a {{key|I|Bike Voucher}} he had obtained from the [[Pokémon Fan Club Chairman]].&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
In &#039;&#039;[[ET02|Play Misty For Me]]&#039;&#039; of [[The Electric Tale of Pikachu]], it was revealed that {{an|Misty}}&#039;s Bicycle was custom built and worth {{PDollar}}10,000.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{adv|Professor Oak}} uses a bicycle to catch the escaped pokémon in &#039;&#039;[[PS002|Bulbasaur Come Home!]]&#039;&#039;.&lt;br /&gt;
{{adv|Red}} participates in a cycling competition along [[Route]]s {{rtn|11|Kanto}} and {{rtn|12|Kanto}} in &#039;&#039;[[PS012|Wake Up — You&#039;re Snorlax]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{adv|Gold}} competes with [[Whitney]] in a bike race from [[Goldenrod City]] to the [[National Park]] in &#039;&#039;[[PS105|Smeargle Smudge]]&#039;&#039; and &#039;&#039;[[PS106|How Do You Do, Sudowoodo?]]&#039;&#039;. Gold, however, altered his Bicycle into a push scooter.&lt;br /&gt;
&lt;br /&gt;
{{adv|Diamond}}, {{adv|Pearl}} and {{adv|Platinum}} received Bicycles from [[Rad Rickshaw]] as a sign of gratitude after his rescue in &#039;&#039;[[PS347|Ring Around the Roserade II]]&#039;&#039;. The trio would later use their new Bicycles to travel through the [[Sinnoh Route 206|Cycling Road]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Bicycle (Plasma Storm 117)}}&lt;br /&gt;
[[File:BicyclePlasmaStorm117.jpg|Bicycle|thumb|200px]]&lt;br /&gt;
The &#039;&#039;&#039;Bicycle&#039;&#039;&#039; was introduced as an {{TCG|Item card}} in the [[Pokémon Trading Card Game]] during the English Black &amp;amp; White Series (the Japanese BW Era). First released in the {{TCG|Cold Flare}} expansion, the Bicycle later debuted in the {{TCG|Plasma Storm}} expansion with both prints featuring an illustration by [[Toyste Beach]]. With the same effect as {{TCG ID|Neo Destiny|Mail from Bill|105}} from the {{TCG|Neo Destiny}} expansion, this {{TCG|Trainer card}} allows the player to draw cards until they have 4 cards in their hand.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the [[Pokémon Gold and Silver beta|beta version]] of {{2v2|Gold|Silver}}, a skateboard was planned to complement the Bicycle.&lt;br /&gt;
* In [[Generation IV]], in [[Rad Rickshaw&#039;s Cycle Shop]] there are advertisements on the shelves for the Mach and Acro Bikes.&lt;br /&gt;
* The song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Bicycle]]&#039;&#039; (Japanese: {{tt|じてんしゃ|Jitensha}}) from [[Generation II]] and {{2v2|HeartGold|SoulSilver}} is a remix of the song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Goldenrod City]]&#039;&#039; (Japanese: {{tt|コガネシティ|Kogane Shiti}}). Furthermore, the song &#039;&#039;[[Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection|Bug-Catching Contest]]&#039;&#039; (Japanese: {{tt|むしとりたいかい|Neshitori Taikai}}) from these games remixes parts of the song &#039;&#039;[[Game Boy: Entire Pokémon Sounds Collection CD|Cycling]]&#039;&#039; (Japanese: {{tt|サイクリング|Saikuringu}}) from [[Generation I]].&lt;br /&gt;
* In [[Generation V]], if the player runs or holds down the B Button, [[Non-player character|NPCs]] with bicycles will go faster.&lt;br /&gt;
* In [[Generation VI]], the light of the bicycle is turned on at [[night]], but not in [[cave]]s.&lt;br /&gt;
* In the Safari Zone located in Hoenn, certain areas require either the Mach Bike or Acro Bike.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&#039;&#039;Bicycle&#039;&#039;&lt;br /&gt;
{{langtable|color={{key items color light}}|bordercolor={{key items color}}&lt;br /&gt;
|fi=Polkupyörä&lt;br /&gt;
|fr=Bicyclette&lt;br /&gt;
|de=Fahrrad&lt;br /&gt;
|it=Bicicletta&lt;br /&gt;
|es=Bici&amp;lt;br&amp;gt;Bicicleta{{tt|*|Generations I-III}}&lt;br /&gt;
|ko=자전거 &#039;&#039;Jajeon-geo&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Acro Bike&#039;&#039;&lt;br /&gt;
{{langtable|color={{key items color light}}|bordercolor={{key items color}}&lt;br /&gt;
|fr=Velo Cross&lt;br /&gt;
|de=Kunstrad&lt;br /&gt;
|it=Bici Cross&lt;br /&gt;
|es=Bici Acrobática&lt;br /&gt;
|ko=더트자전거 &#039;&#039;Dirt Jajeon-geo&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&#039;&#039;Mach Bike&#039;&#039;&lt;br /&gt;
{{langtable|color={{key items color light}}|bordercolor={{key items color}}&lt;br /&gt;
|fr=Velo Course&lt;br /&gt;
|de=Eilrad&lt;br /&gt;
|it=Bici Corsa&lt;br /&gt;
|es=Bici Carrera&lt;br /&gt;
|ko=마하자전거 &#039;&#039;Mach Jajeongeo&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Key items]]&lt;br /&gt;
[[Category:Anime running gags]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fahrrad]]&lt;br /&gt;
[[fr:Bicyclette]]&lt;br /&gt;
[[it:Bicicletta]]&lt;br /&gt;
[[ja:じてんしゃ]]&lt;br /&gt;
[[pl:Rower]]&lt;br /&gt;
[[zh:自行車]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Defog_(move)&amp;diff=2225732</id>
		<title>Defog (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Defog_(move)&amp;diff=2225732"/>
		<updated>2014-12-31T03:40:37Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Generation IV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|move Defog|the field move Demist|Field Move}}&lt;br /&gt;
----&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=432 |&lt;br /&gt;
name=Defog |&lt;br /&gt;
jname=きりばらい |&lt;br /&gt;
jtrans=Fog Wipe |&lt;br /&gt;
jtranslit=Kiribarai |&lt;br /&gt;
gameimage=Defog.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Flying |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=The foe&#039;s Evasion is reduced and fog is cleared. Also blows away foes&#039; Reflect and Light Screen. |&lt;br /&gt;
gen=IV |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Pokémon after self cannot raise any voltage in that turn |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going up in the same turn.|&lt;br /&gt;
category6=Cool|&lt;br /&gt;
appeal6=2 |		&lt;br /&gt;
jam6=0 |		&lt;br /&gt;
cdesc6=Works great if the user goes first this turn.|&lt;br /&gt;
pokefordex=Defog |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
field=yes|&lt;br /&gt;
hm4=yes|&lt;br /&gt;
hm#4=05|&lt;br /&gt;
na=no|&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Defog&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;きりばらい&#039;&#039;&#039; &#039;&#039;Fog Wipe&#039;&#039;) is a non-damaging {{type|Flying}} [[move]], introduced in [[Generation IV]]. It is [[HM05]] in {{3v2|Diamond|Pearl|Platinum}}, moving the traditional HM05, {{m|Flash}}, to [[TM70]]. However, in {{2v2|HeartGold|SoulSilver}}, it loses its HM status in favor of {{m|Whirlpool}}.&lt;br /&gt;
&lt;br /&gt;
Defog cannot be used outside of battle without the {{badge|Fen}} in {{2v2|Diamond|Pearl}} and the {{badge|Relic}} in {{v2|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generation IV====&lt;br /&gt;
Defog lowers the target&#039;s {{stat|evasion}} one stage, even if the target is behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
Defog can now be reflected with {{m|Magic Coat}} and no longer lowers the evasion of a Pokémon behind a {{m|substitute}}.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
Defog now clears away {{m|Safeguard}}, {{m|Mist}}, {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}} and {{m|Sticky Web}} present on both sides of the field.&lt;br /&gt;
It will still only clear away {{m|Light Screen}} and {{m|Reflect}} from the target&#039;s side of the field, however.&lt;br /&gt;
&lt;br /&gt;
===Out of battle===&lt;br /&gt;
Defog clears away [[fog]] from the area. The effect lasts until the {{player}} leaves the area.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Flying}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}|Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|HGSS}}|It reduces the foe’s evasion stat. It also removes spikes, light screens, etc.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|A strong wind blows away the target&#039;s obstacles such as Reflect or Light Screen. It also lowers the target&#039;s evasiveness.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XY}}&amp;lt;br&amp;gt;{{gameabbrev3|ORAS}}|A strong wind blows away the target&#039;s barriers such as Reflect or Light Screen. This also lowers the target&#039;s evasiveness.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Flying|4}}&lt;br /&gt;
{{Moveentry/Level4|580|Ducklett|2|Water|Flying|no|6|6}}&lt;br /&gt;
{{Moveentry/Level4|581|Swanna|2|Water|Flying|no|--, 6|--, 6}}&lt;br /&gt;
{{Moveentry/Level4|627|Rufflet|2|Normal|Flying|no|32|32}}&lt;br /&gt;
{{Moveentry/Level4|628|Braviary|2|Normal|Flying|no|32|32}}&lt;br /&gt;
{{Moveentry/Level4|629|Vullaby|2|Dark|Flying|no|32|32}}&lt;br /&gt;
{{Moveentry/Level4|630|Mandibuzz|2|Dark|Flying|no|32|32}}&lt;br /&gt;
{{Movefooter|flying|4}}&lt;br /&gt;
&lt;br /&gt;
===By [[HM]]===&lt;br /&gt;
{{Moveheader/TM|Flying|4|no|no|no|HM05|no|no}}&lt;br /&gt;
{{Moveentry/TM4|006|Charizard|2|Fire|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|012|Butterfree|2|Bug|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|015|Beedrill|2|Bug|Poison|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|016|Pidgey|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|017|Pidgeotto|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|018|Pidgeot|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|021|Spearow|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|022|Fearow|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|041|Zubat|2|Poison|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|042|Golbat|2|Poison|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|049|Venomoth|2|Bug|Poison|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|083|Farfetch&#039;d|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|123|Scyther|2|Bug|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|142|Aerodactyl|2|Rock|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|144|Articuno|2|Ice|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|145|Zapdos|2|Electric|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|146|Moltres|2|Fire|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|149|Dragonite|2|Dragon|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|151|Mew|1|Psychic|Psychic|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|163|Hoothoot|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|164|Noctowl|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|169|Crobat|2|Poison|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|176|Togetic|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|178|Xatu|2|Psychic|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|193|Yanma|2|Bug|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|198|Murkrow|2|Dark|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|207|Gligar|2|Ground|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|212|Scizor|2|Bug|Steel|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|225|Delibird|2|Ice|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|226|Mantine|2|Water|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|227|Skarmory|2|Steel|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|249|Lugia|2|Psychic|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|250|Ho-Oh|2|Fire|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|267|Beautifly|2|Bug|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|269|Dustox|2|Bug|Poison|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|275|Shiftry|2|Grass|Dark|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|276|Taillow|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|277|Swellow|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|278|Wingull|2|Water|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|279|Pelipper|2|Water|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|284|Masquerain|2|Bug|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|291|Ninjask|2|Bug|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|329|Vibrava|2|Ground|Dragon|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|330|Flygon|2|Ground|Dragon|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|357|Tropius|2|Grass|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|373|Salamence|2|Dragon|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|380|Latias|2|Dragon|Psychic|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|381|Latios|2|Dragon|Psychic|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|393|Piplup|1|Water|Water|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|394|Prinplup|1|Water|Water|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|395|Empoleon|2|Water|Steel|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|396|Starly|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|397|Staravia|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|398|Staraptor|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|414|Mothim|2|Bug|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|416|Vespiquen|2|Bug|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|425|Drifloon|2|Ghost|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|426|Drifblim|2|Ghost|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|430|Honchkrow|2|Dark|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|434|Stunky|2|Poison|Dark|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|435|Skuntank|2|Poison|Dark|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|441|Chatot|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|456|Finneon|1|Water|Water|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|457|Lumineon|1|Water|Water|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|468|Togekiss|2|Normal|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|469|Yanmega|2|Bug|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|472|Gliscor|2|Ground|Flying|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|487|Giratina|2|Ghost|Dragon|yes|HGSS=no|no}}&lt;br /&gt;
{{Moveentry/TM4|493|Arceus|1|Normal|Normal|yes|HGSS=no|no}}&lt;br /&gt;
{{Movefooter|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Flying|4}}&lt;br /&gt;
{{Moveentry/Breed4|016|Pidgey|2|Normal|Flying|no|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}}}&lt;br /&gt;
{{Moveentry/Breed4|041|Zubat|2|Poison|Flying|no|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}}}&lt;br /&gt;
{{Moveentry/Breed4|123|Scyther|2|Bug|Flying|no|{{MSP|012|Butterfree}}{{MSP|015|Beedrill}}{{MSP|049|Venomoth}}{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|207|Gligar}}{{MSP|472|Gliscor}}{{MSP|267|Beautifly}}{{MSP|269|Dustox}}{{MSP|284|Masquerain}}{{MSP|291|Ninjask}}{{MSP|329|Vibrava}}{{MSP|330|Flygon}}{{MSP|414|Mothim}}|{{MSP|012|Butterfree}}{{MSP|015|Beedrill}}{{MSP|049|Venomoth}}{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|207|Gligar}}{{MSP|472|Gliscor}}{{MSP|267|Beautifly}}{{MSP|269|Dustox}}{{MSP|284|Masquerain}}{{MSP|291|Ninjask}}{{MSP|329|Vibrava}}{{MSP|330|Flygon}}{{MSP|414|Mothim}}|note=Breed from DPPt HM}}&lt;br /&gt;
{{Moveentry/Breed4|163|Hoothoot|2|Normal|Flying|no|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}}}&lt;br /&gt;
{{Moveentry/Breed4|273|Seedot|1|Grass|Grass|no|{{MSP|083|Farfetch&#039;d}}{{MSP|225|Delibird}}{{MSP|275|Shiftry}}{{MSP|357|Tropius}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|435|Skuntank}}|{{MSP|083|Farfetch&#039;d}}{{MSP|225|Delibird}}{{MSP|275|Shiftry}}{{MSP|357|Tropius}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|435|Skuntank}}|note=Breed from DPPt HM}}&lt;br /&gt;
{{Moveentry/Breed4|276|Taillow|2|Normal|Flying|no|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}}}&lt;br /&gt;
{{Moveentry/Breed4|425|Drifloon|2|Ghost|Flying|no|{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}|{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}|note=Breed from DPPt HM}}&lt;br /&gt;
{{Moveentry/Breed4|441|Chatot|2|Normal|Flying|no|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}}}&lt;br /&gt;
{{Moveentry/Breed4|566|Archen|2|Rock|Flying|no|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}|{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}}}&lt;br /&gt;
{{Movefooter|Flying|4}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=flying|gen=Obstacles are moved, reducing the foe&#039;s evasion stat. It can also be used to clear deep fog, etc.|image1=Allegra Honchkrow Defog.png|image1p=Honchkrow|image2=Allegra Honchkrow Defog discs.png|image2p=Going for target|image3=Allegra Honchkrow Defog charge.png|image3p=Outlined wings|image4=Officer Jenny Swanna Defog.png|image4p=Swanna}}&lt;br /&gt;
{{movep|type=flying|ms=430|pkmn=Honchkrow|method=Honchkrow&#039;s wings become outlined in light blue. The outline disappears as it releases multiple light blue crescents by flapping its wings. Its wings then become outlined again as the crescents go for the opponent.}}&lt;br /&gt;
{{movemid|type=flying|user=Allegra|user1=Allegra&#039;s Honchkrow|startcode=M10|startname=The Rise of Darkrai|notes=Debut}}&lt;br /&gt;
{{movep|type=flying|ms=581|pkmn=Swanna|method=Swanna flaps its wings and releases a wind with multiple clear white energy crescents inside it at the opponent.}}&lt;br /&gt;
{{movebtm|type=flying|user=Officer Jenny|user1=Officer Jenny&#039;s Swanna|startcode=BW021|startname=The Lost World of Gothitelle!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=flying|exp=yes|gen=The user clears fog with air.|image1=Cyrus Honchkrow Defog Adventures.png|image1p=Honchkrow}}&lt;br /&gt;
{{movep|type=flying|ms=430|pkmn=Honchkrow|method=Honchkrow waves one of its wings, causing multiple waves of wind to come out and cut away any fog in the area.}}&lt;br /&gt;
{{movebtmManga|type=flying|user=Cyrus|user1=Cyrus&#039;s Honchkrow|startcode=PS370|startname=Problematic Probopass &amp;amp; Mad Magnezone III|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
{{movemanga|type=flying|exp=yes|gen=The user clears fog by blowing it away.|image1=Hareta Empoleon Defog.png}}&lt;br /&gt;
{{movep|type=flying|ms=395|pkmn=Empoleon|method=Empoleon blows away fog by waving its arms swiftly.}}&lt;br /&gt;
{{movemid|type=flying|user=Hareta&#039;s Empoleon|startcode=DPA33|startname=The Birth of the Greatest Tag Team?!|notes=Debut}}&lt;br /&gt;
{{movep|type=flying|ms=149|pkmn=Dragonite|method=Dragonite blows away fog.}}&lt;br /&gt;
{{movebtmManga|type=flying|user=Jun (DPA)|user1=Jun&#039;s Dragonite|startcode=DPA35|startname=Enter the Distortion World!}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===In battle===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=flying|&lt;br /&gt;
genIV=Defog IV|&lt;br /&gt;
genV=Defog V|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=flying|&lt;br /&gt;
genIV=Defog IV OW|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Bag sprite for the HM containing Defog is mistakenly that of a {{type|Water}} HM, rather than a {{type|Flying}} one.&lt;br /&gt;
* Like {{m|Flash}} was in Generations {{gen|I}}, {{gen|II}}, and {{gen|III}}, Defog is not critical to the completion of the game, as a player can traverse foggy areas without using the move. However, unlike with dark caves requiring Flash to light them, foggy areas affect battles within them.&lt;br /&gt;
* In the anime, Ash sometimes uses his {{AP|Pidgeotto}}&#039;s and {{AP|Unfezant}}&#039;s {{m|Gust}} and his {{AP|Noctowl}}&#039;s {{m|Whirlwind}} in a similar manner.&lt;br /&gt;
* If a player teaches a Pokémon Defog by HM in {{3v2|Diamond|Pearl|Platinum}} and trades it to HeartGold or SoulSilver, the Pokémon can be freely imported to {{2v2|Black|White}} via the [[Poké Transfer]], due to Defog not being needed outside of battle in HeartGold and SoulSilver. The same can be done with {{m|Whirlpool}} by transferring a Pokémon that learned it by HM in HeartGold or SoulSilver to Diamond, Pearl, or Platinum.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{flying color}}|bordercolor={{flying color light}}&lt;br /&gt;
|zh_cmn=清除濃霧 &#039;&#039;{{tt|Qīngchú Nóngwù|Clear Fog}}&#039;&#039;&lt;br /&gt;
|nl=Ontmist&lt;br /&gt;
|fr=Anti-Brume&lt;br /&gt;
|de=Auflockern&lt;br /&gt;
|el=Απονέφωση&lt;br /&gt;
|id=Singkirkan Kabut&lt;br /&gt;
|it=Scacciabruma&lt;br /&gt;
|ko=안개제거 &#039;&#039;Angaejegeo&#039;&#039;&lt;br /&gt;
|pt_eu=Desanuviar&lt;br /&gt;
|pt_br=Desneblinar&lt;br /&gt;
|es_la= Quita Nieblas ([[M10]])&amp;lt;br/&amp;gt;Desempañar ([[BW021]])&lt;br /&gt;
|es_eu=Despejar}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Generation IV HM moves]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s evasion]]&lt;br /&gt;
&lt;br /&gt;
[[de:Auflockern]]&lt;br /&gt;
[[fr:Anti-Brume]]&lt;br /&gt;
[[it:Scacciabruma (mossa)]]&lt;br /&gt;
[[ja:きりばらい]]&lt;br /&gt;
[[pl:Defog]]&lt;br /&gt;
[[pt:Defog]]&lt;br /&gt;
[[zh:清除浓雾（技能）]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Effort_values&amp;diff=2153420</id>
		<title>Effort values</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Effort_values&amp;diff=2153420"/>
		<updated>2014-07-28T06:28:25Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Modern system */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Effort values&#039;&#039;&#039; (abbreviated &#039;&#039;&#039;EVs&#039;&#039;&#039; and previously called &#039;&#039;&#039;Stat Exp&#039;&#039;&#039;), officially called &#039;&#039;&#039;base stats&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;きそポイント&#039;&#039;&#039; &#039;&#039;base point&#039;&#039;), are attributes which give bonuses to a Pokémon&#039;s [[stats]] and improve differently depending which Pokémon they defeat. These bonuses, in the form of effort points, are gained in addition to bonuses gained by increasing level. A Pokémon which increases in level using a {{DL|Vitamin|Rare Candy}} instead of battling does not gain any EVs, making it weaker than a Pokémon who increases in level normally.&lt;br /&gt;
&lt;br /&gt;
Roughly speaking, defeating fast Pokémon increases Speed better than fighting slow Pokémon, defeating Pokémon with high hit points improves HP more than defeating Pokémon with low HP, and so on. For example, fighting 100 {{p|Machop}} will improve a Pokémon&#039;s Attack stat more than fighting 100 {{p|Abra}} of the same level, whereas the Abra will improve the Special Attack stat more.&lt;br /&gt;
&lt;br /&gt;
Effort points are awarded equally to all Pokémon who participated in defeating a Pokémon. Though they are shared, each of the Pokémon will receive the standard amount of effort points.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]] and [[Generation II]], effort points given are equal to the Pokémon&#039;s [[base stats]]. For a list of the effort points that Pokémon give away on their defeat in [[Generation III]] and later, see [[list of Pokémon by effort value yield]].&lt;br /&gt;
&lt;br /&gt;
Gaining effort points to increase desired EVs varies from being simple to complicated, depending on whether one wants their Pokémon to fully max out its stats or raise them to balanced heights. Should a Pokémon attain the maximum amount of 510 effort points, it will be eligible to receive an {{DL|List of Ribbons in the games|Effort Ribbon}} to signify this achievement ([[Generation III]], {{gen|IV}} and {{gen|VI}}).&lt;br /&gt;
*In [[Pokémon Black and White]], there is an NPC in a house in [[Opelucid City]] who will tell the [[Player character|player]] if the Pokémon at the front of his or her party has attained 510 total effort values.&lt;br /&gt;
*In [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], [[Bianca]], when called on the [[Xtransceiver]], will tell the player whether a certain Pokémon in the party has attained 510 total effort values. She will also notify the player if a Pokémon has reached 252 effort values in any stat.&lt;br /&gt;
*In [[Pokémon X and Y]], [[Super Training]] can be used to numerically determine the effort points of a Pokémon.&lt;br /&gt;
&lt;br /&gt;
Effort values only appear in the [[core series]] Pokémon games, and are not present in the spin-off games, such as the {{pkmn|Mystery Dungeon}} series.&lt;br /&gt;
&lt;br /&gt;
==Stat Experience==&lt;br /&gt;
The [[Pokémon data structure in the GB|Pokémon data structure]] contains two EV bytes for each of the five stats (HP, Attack, Defense, Speed and Special), starting at zero when caught and with a maximum EV of 65535 for each stat. When a Pokémon is defeated, its [[base stats]] are converted to effort points and then added to the EVs. For example, defeating a {{p|Mew}} grants 100 effort points to each EV. (Defeating 656 {{p|Mew}}, therefore, will give a Pokémon maximum EVs in each stat.)&lt;br /&gt;
&lt;br /&gt;
EVs are factored into the Pokémon&#039;s stats when it levels up. Additionally, EVs are calculated into stats when a Pokémon is taken from Bill&#039;s PC; this is called the [[box trick]]. A Pokémon which reaches level 100 can continue to acquire EVs up to the maximum of 65535 in each stat, and use the [[box trick]] to have those EVs factored in.&lt;br /&gt;
&lt;br /&gt;
[[Vitamin]]s add 2560 to one stat&#039;s EV, but cannot raise a stat above 25600. Unlike the {{DL|Experience-affecting item|Exp. Share}} in later games, the {{DL|Experience-affecting item|Exp. Share|Exp. All}} did not share EVs.&lt;br /&gt;
&lt;br /&gt;
At level 100, the formula for determining the stat difference between a Pokémon trained in that stat and an untrained Pokémon is [[File:EV Formula GenI.png|114px]].&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
The EV system was introduced in [[Generation I]], where it was also called &#039;&#039;&#039;Stat Experience&#039;&#039;&#039; or &#039;&#039;&#039;Stat Exp&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
EVs behave the same in [[Generation II]] as they did in [[Generation I]]. Both Special Attack and Special Defense share the EV for Special to maintain compatibility. The amount of Special EVs received is equal to the defeated Pokémon&#039;s Special Attack base stat. The [[box trick]] can still be used.&lt;br /&gt;
&lt;br /&gt;
[[Generation II]] introduced the [[Pokérus]], a rare [[status condition]] which doubles the effort points gained in battle.&lt;br /&gt;
&lt;br /&gt;
==Modern system==&lt;br /&gt;
Since [[Generation III]], effort points have been completely separate values from base stats. Defeated Pokémon give out 1, 2 or 3 &#039;&#039;&#039;effort points&#039;&#039;&#039; to a particular stat, depending on species (see [[list of Pokémon by effort value yield]]). However, in battles that do not give any experience (such as in the [[Battle Tower]] or if the Pokémon is level 100), Pokémon will not gain any effort points. At level 100, a Pokémon&#039;s stats will be one stat point higher in a specific stat for every four effort points gained in that stat. All Pokemon deafeated will give effort points in a Double, Triple, or Horde battle. &lt;br /&gt;
&lt;br /&gt;
Pokémon are limited to a total of 255 effort points per stat, and 510 effort points in total. However, since stats are calculated by dividing effort by 4 and disregarding the remainder, only 252 effort points are required to maximize a stat. In Generation VI, the limit was changed from 255 to 252, making EV training easier for players.&lt;br /&gt;
&lt;br /&gt;
[[Vitamin]]s add 10 effort points, but cannot raise a stat above 100, or raise the total above 510. These Vitamins can be found for [[File:PokémonDollar.png]]9,800 in [[Department Store]]s or in [[Laverre City]] in Generation VI. The list of Vitamins include:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; text-align:center; border: 1px solid #{{firered color}}; background: #{{firered color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{leafgreen color light}}&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}; background: #{{leafgreen color light}}&amp;quot; | Vitamin&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|HP Up}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|Vitamin|HP Up}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Protein}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|Vitamin|Protein}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Iron}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|Vitamin|Iron}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}&amp;quot; | Special Attack&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Calcium}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|Vitamin|Calcium}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}&amp;quot; | Special Defense&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Zinc}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|Vitamin|Zinc}}{{tt|*|Introduced in Generation III}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}} background:#{{Speed color}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Carbos}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}} background:#FFF&amp;quot; | {{DL|Vitamin|Carbos}}&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a Pokémon holds an {{DL|Experience-affecting item|Exp. Share}}, it will receive effort points even if the battling Pokémon has maxed out its effort points. If the Pokémon with the Exp. Share has Pokérus, the amount of effort points received is doubled. &lt;br /&gt;
&lt;br /&gt;
The {{DL|EV-enhancing item|Macho Brace}}, doubles the effort points gained in battle. In combination with the [[Pokérus]], a Pokémon can gain four times the normal effort points. However, the effects of the item do not transfer to a Pokémon holding an Exp. Share.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In Generations III and {{gen|IV}}, for every Pokémon that has gained Effort Points in battle, stats will be recalculated upon leveling up, except for {{p|Deoxys}}, whose stats are recalculated after every battle instead. Stats are also recalculated immediately if a [[Vitamin]] or stat-reducing Berry (see below) is used on the Pokémon.&lt;br /&gt;
&lt;br /&gt;
Starting in {{game|Emerald}}, certain [[Berry|Berries]] that were previously only used to make [[Pokéblock]]s can decrease certain effort values by 10 effort points, while increasing the [[friendship]] of the Pokémon they were used on. The game will tell the player if the Pokémon&#039;s friendship cannot increase or if the stat does not decrease. These Berries are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; text-align:center; border: 1px solid #{{emerald color}}; background: #{{emerald color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{emerald color light}}&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}; background: #{{emerald color light}}&amp;quot; | Berry&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Pomeg Berry}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[Pomeg Berry]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Kelpsy Berry}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[Kelpsy Berry]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Qualot Berry}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[Qualot Berry]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}&amp;quot; | Special Attack&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Hondew Berry}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[Hondew Berry]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}&amp;quot; | Special Defense&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Grepa Berry}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[Grepa Berry]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}} background:#{{Speed color}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Tamato Berry}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}} background:#FFF&amp;quot; | [[Tamato Berry]]&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Most of the [[Generation IV]] EV system remains unchanged from [[Generation III]]. However, EV-reducing Berries will reduce Effort Points to 100 if the current Effort Points for the stat were above 100.&lt;br /&gt;
&lt;br /&gt;
A new series of items exist which give an additional four effort points per Pokémon defeated. Each applies the bonus to a different stat, in addition to the normal effort points gained. The bonus effort points are also doubled by the [[Pokérus]]. The effects of these items do not transfer over to a Pokémon holding an Exp. Share. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; text-align:center; border: 1px solid #{{platinum color}}; background: #{{platinum color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{platinum color light}}&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}; background: #{{platinum color light}}&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Power Weight}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|EV-enhancing item|Power Weight}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Power Bracer}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|EV-enhancing item|Power Bracer}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Power Belt}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|EV-enhancing item|Power Belt}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}&amp;quot; | Special Attack&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Power Lens}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|EV-enhancing item|Power Lens}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}&amp;quot; | Special Defense&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Power Band}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|EV-enhancing item|Power Band}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}} background:#{{Speed color}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Power Anklet}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}} background:#FFF&amp;quot; | {{DL|EV-enhancing item|Power Anklet}}&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has [[form differences|alternate forms]] that change its [[stats]] (e.g. {{p|Giratina}}), any effort points acquired will be applied to its stats when the form is changed, allowing the player to boost their Pokémon&#039;s stats without having to level it up.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
In [[Generation V]], most of the EV system remains unchanged from Generation {{gen|III}} and {{gen|IV}}.&lt;br /&gt;
&lt;br /&gt;
EV-reducing Berries no longer reduce Effort Points to 100 if the points were above 100; instead, only 10 EVs are deducted.&lt;br /&gt;
&lt;br /&gt;
Pokémon can now gain effort values from battling even at Level 100, and stats are recalculated at the end of every battle instead of only after leveling up, much like Deoxys in the Generation III games. When a Pokémon is defeated, EVs do not get added until after all [[Experience|experience points]] have been added (if the Pokémon levels up more than once, the second level it gains will have new EVs calculated into it). If a Pokémon levels up in the middle of a battle, its stats will update assuming there are EVs to add from a previously defeated opponent, but EVs from the opponent that caused it to level up will not be added until after the experience points have been completely added. This entire mechanic was overhauled in {{g|Black and White Versions 2}}; EVs are now added before Experience, so if the victorious Pokémon gains enough Experience to level up, its new stats when displayed in battle include the new EVs.&lt;br /&gt;
&lt;br /&gt;
A new kind of item called [[Wing]]s are introduced which are similar to [[Vitamin]]s but only give 1 effort point when consumed. Unlike Vitamins however, Wings are not subject to the 100 EV limit and can be consumed until the maximum value of 255 for one stat (or a combined 510 for all stats) is reached. There are 7 types of Wings in total, but only 6 Wings contribute to a specific stat: the {{DL|Valuable item|Pretty Wing}} does nothing at all. Wings can be collected from the [[Phenomenon|shadows]] at the [[Driftveil Drawbridge]] or [[Marvelous Bridge]] and are given as prizes for clearing higher level floors in the [[Black Tower]] and [[White Treehollow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; text-align:center; border: 3px solid #{{black color}}; background: #{{white color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{white color light}}&amp;quot; | Stat&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}; background: #{{white color light}}&amp;quot; | Item&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{HP color}}&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Health Wing}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|Wing|Health Wing}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Attack color}}&amp;quot; | Attack&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Muscle Wing}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|Wing|Muscle Wing}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Defense color}}&amp;quot; | Defense&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Resist Wing}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|Wing|Resist Wing}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Special Attack color}}&amp;quot; | Special Attack&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Genius Wing}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|Wing|Genius Wing}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Special Defense color}}&amp;quot; | Special Defense&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Clever Wing}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|Wing|Clever Wing}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}} background:#{{speed color}}&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{bag|Swift Wing}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}} background:#FFF&amp;quot; | {{DL|Wing|Swift Wing}}&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Pokémon Black 2 and White 2, [[Join Avenue]]&#039;s Beauty Salon, Dojo and Café can alter a Pokémon&#039;s EVs for a determined price.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
All items and mechanics for effort values remain the same in [[Generation VI]] as they were in Generation V, except individual stats now max out at 252 EVs instead of 255. This provides no functional difference from previous generations, since stats are calculated by integer division of the effort values by 4, so having 252 EVs has the same effect on a stat as having 255.&lt;br /&gt;
&lt;br /&gt;
Generation VI also introduced a new feature called [[Super Training]], which allows the player to increase effort points for each stat individually, or remove all effort points from a Pokémon entirely. Super Training Regimens feature minigame activities where the Pokémon attacks various balloons with footballs/soccer balls, which award effort points for the stat of the player&#039;s choosing as well as awarding a [[Training Bag]]. Training Bags also typically increase effort points, though some of them have other effects—such as the [[Double-Up Bag]], which doubles the number of effort points awarded after a Regimen, or the [[Reset Bag]], which reduces all effort points on a single Pokémon to zero.&lt;br /&gt;
&lt;br /&gt;
Super Training exposes base stats to the player for the first time. Using a Reset Bag will numerically display the effort points a Pokémon just had, which can be reverted by restarting without saving. Additionally, high-level Pokémon can determine their [[individual values]] mathematically by inspecting the values of their stats after a Reset Bag is used.&lt;br /&gt;
&lt;br /&gt;
==Fully Trained Pokémon==&lt;br /&gt;
A Fully Trained Pokémon is a Pokémon that has reached 510 EVs overall, the maximum a Pokémon can achieve. In Generations III, IV, and VI, there is an NPC that will give an [[Effort Ribbon]] to Fully Trained Pokémon; in Generation V, an NPC in [[Opelucid City]] will comment that the Pokémon has put in a lot of effort if it is a Fully Trained Pokémon.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon X and Y]], Fully Trained Pokémon can access [[Super Training|Secret Super-Training Regimens]]. Once a Pokémon has reached Fully Trained status, it will not lose it even if its EVs are removed, such as with a Reset Bag or {{cat|friendship-raising Berries}}.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Pokémon by effort value yield]]&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{skill color}}|bordercolor={{skill color dark}}&lt;br /&gt;
|de=Basiswerte&lt;br /&gt;
|es=Puntos de base&lt;br /&gt;
|fr=Stats de base&lt;br /&gt;
|it=Statistiche di base&lt;br /&gt;
|ko=기초포인트&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fleiß-Punkte]]&lt;br /&gt;
[[es:EVs]]&lt;br /&gt;
[[pt:Effort Values]]&lt;br /&gt;
&lt;br /&gt;
[[fr:EV]]&lt;br /&gt;
[[it:Punti Allenamento]]&lt;br /&gt;
[[ja:努力値]]&lt;br /&gt;
[[pl:Effort values]]&lt;br /&gt;
[[zh:基础得点]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Training&amp;diff=2138929</id>
		<title>Super Training</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Training&amp;diff=2138929"/>
		<updated>2014-07-01T02:46:25Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Super Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Super Training party XY.jpg|thumb|230px|Super Training with the player&#039;s party]]&lt;br /&gt;
&#039;&#039;&#039;Super Training&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スーパートレーニング&#039;&#039;&#039; &#039;&#039;Super Training&#039;&#039;) is a method of Pokémon training introduced in the [[Pokémon X and Y]] games. It is a feature created by [[Clemont]] which allows players to train their Pokémon on the touch screen from anywhere at any time. Super Training allows the player to not increase their Pokémon&#039;s level, but instead raise its stats (i.e. [[effort values]]). Super Training is accessible among the paged features on the bottom screen of the 3DS, immediately left of the [[Player Search System]] or right of [[Pokémon-Amie]].&lt;br /&gt;
&lt;br /&gt;
The first time the player accesses Super Training, they are shown a video and taken through two tutorials demonstrating how to use Super-Training Regimens (against a virtual {{p|Scatterbug}} and {{p|Spewpa}}) to increase a Pokémon&#039;s stats, and how to use training bags in the Core Training screen to do the same.&lt;br /&gt;
&lt;br /&gt;
==Core Training==&lt;br /&gt;
[[File:Super Training bags XY.jpg|thumb|Selecting a training bag for Core Training]]&lt;br /&gt;
The main Super Training screen is referred to as Core Training (Japanese: &#039;&#039;&#039;ベーストレーニング&#039;&#039;&#039; &#039;&#039;Base Training&#039;&#039;), where players can use training bags to help boost their Pokémon&#039;s growth. The player may earn additional training bags by participating in Super-Training Regimens, or by &amp;quot;punching&amp;quot; (tapping) repeatedly on the empty training bag on this screen. Pokémon will also hit the training bag automatically, once per minute, occasionally finding training bags on their own.&lt;br /&gt;
&lt;br /&gt;
Occasionally, the player&#039;s Pokémon will take a rest from Core Training, indicated by a &amp;quot;...&amp;quot; displayed above the Pokémon and a refusal to participate in a Super-Training Regimen (or accept a new training bag); tapping the Pokémon will wake it up and give it a second wind (shown as a smiley above the Pokémon), which doubles the speed at which a Pokémon can finish off a training bag.&lt;br /&gt;
&lt;br /&gt;
===Training Bags===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tough color}}; border: 3px solid #{{fighting color dark}}&amp;quot; &lt;br /&gt;
! Bag&lt;br /&gt;
! Hits&lt;br /&gt;
! Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| Small &lt;br /&gt;
| 10 &lt;br /&gt;
| +1 [[Effort values|EV]] to the specified stat&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| Medium &lt;br /&gt;
| 25&lt;br /&gt;
| +4 EV to the specified stat&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot; &lt;br /&gt;
| Large &lt;br /&gt;
| 50&lt;br /&gt;
| +12 EV to the specified stat&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Big Shot&lt;br /&gt;
| 10&lt;br /&gt;
| Increases the size of the balls in the next Super-Training Regimen.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Double-Up&lt;br /&gt;
| 10&lt;br /&gt;
| Doubles base-stat increases the next time the Pokémon takes on a Super-Training Regimen.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Reset&lt;br /&gt;
| 100&lt;br /&gt;
| Resets all EVs of a Pokémon.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Soothing &lt;br /&gt;
| 250&lt;br /&gt;
| Makes the Pokémon more [[friendship|friendly]].&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Strength&lt;br /&gt;
| 10&lt;br /&gt;
| Doubles the number of points earned per shot in the next Super-Training Regimen.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Swiftness&lt;br /&gt;
| 10&lt;br /&gt;
| Increases speed in the next Super-Training Regimen.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Team Flare&lt;br /&gt;
| 10&lt;br /&gt;
| Reduces the amount of strikes required to break another bag by half.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Toughen-Up&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Reduces the number of points lost per hit in the next Super-Training Regimen.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The small, medium and large stat bags are all patterned to resemble a three-stage line of Pokémon which specialises in that stat. The HP bags resemble {{p|Azurill}}, {{p|Marill}} and {{p|Azumarill}}; Attack bags resemble {{p|Machop}}, {{p|Machoke}} and {{p|Machamp}}; Defense bags resemble {{p|Aron}}, {{p|Lairon}} and {{p|Aggron}}; Special Attack bags resemble {{p|Litwick}}, {{p|Lampent}} and {{p|Chandelure}}; Special Defense bags resemble {{p|Flabébé}}, {{p|Floette}} and {{p|Florges}}; while Speed bags resemble {{p|Zubat}}, {{p|Golbat}} and {{p|Crobat}}.&lt;br /&gt;
&lt;br /&gt;
Bags that boost a Pokémon&#039;s performance in a Super-Training Regimen cannot be combined with each other, but remain in effect until the Pokémon actually participates in a regimen.&lt;br /&gt;
&lt;br /&gt;
===The Effort-o-Meter===&lt;br /&gt;
[[File:Super Training Effort-O-Meter comparison.png|thumb|300px|Comparison of {{p|Mewtwo}} and {{p|Pikachu}}&#039;s Effort-o-Meters]]&lt;br /&gt;
The Effort-o-Meter displays a Pokémon&#039;s stats as a graph (radar chart) on the Core Training screen. Many Pokémon have stats that grow more easily than others, and stats that take more time to grow than others. The inner green part of the Effort-o-Meter&#039;s graph shows stat levels related to the Pokémon&#039;s [[base stat]]s (as dictated by its species), while the outer yellow portion shows [[effort values]] gained through Super Training.&lt;br /&gt;
&lt;br /&gt;
A vertical meter to the right of this graph shows the Pokémon&#039;s cumulative training progress across all its stats; when this reaches its maximum value, the player is notified and the Pokémon is declared a Fully Trained Pokémon and becomes eligible for Secret Super-Training Regimens.&lt;br /&gt;
&lt;br /&gt;
In addition to EV-reducing [[Berry|Berries]], the player can reset the Pokémon&#039;s stat increases with a Reset Bag, which resets all obtained effort values. The Reset Bag is never given as a prize for completing a Training Regimen; it can only be obtained by tapping the empty bag on the main Super Training screen.&lt;br /&gt;
&lt;br /&gt;
==Super Training==&lt;br /&gt;
{{incomplete|section|Needs specific number values on damage dealt in the Super Training regimen}}&lt;br /&gt;
[[File:Super Training regimens XY.jpg|thumb|Super Training Lv. 1 Regimens]]&lt;br /&gt;
[[File:XY Prerelease Super Training.png|thumb|{{p|Froakie}} battling against a {{p|Geodude}} Balloon Bot]]&lt;br /&gt;
&lt;br /&gt;
Super-Training Regimens, a part of Super Training, strengthens a Pokémon by making it face off against giant Pokémon-shaped &amp;quot;Balloon Bots&amp;quot; in a soccer-like game where the player scores points by striking targets on the Balloon Bot.  Completing a regimen awards an increase to the Pokémon&#039;s stats (in the same way that stat training bags in Core Training do); completing it within a specified target time also earns the Pokémon a medal.&lt;br /&gt;
&lt;br /&gt;
Initially, only Lv.1 Super-Training Regimens are available; Lv.2 and Lv.3 training regimens are unlocked by completing all six regimens of each level the first time (with any Pokémon).&lt;br /&gt;
&lt;br /&gt;
The list of Super-Training Regimens is as follows:&lt;br /&gt;
  &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tough color}}; border: 3px solid #{{fighting color dark}}&amp;quot; &lt;br /&gt;
! Lv.&lt;br /&gt;
! HP &lt;br /&gt;
! Attack&lt;br /&gt;
! Defense &lt;br /&gt;
! Special Attack &lt;br /&gt;
! Special Defense &lt;br /&gt;
! Speed &lt;br /&gt;
! EVs&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 1&lt;br /&gt;
| {{p|Wailmer}} &lt;br /&gt;
| {{p|Axew}} &lt;br /&gt;
| {{p|Geodude}} &lt;br /&gt;
| {{p|Magnemite}} &lt;br /&gt;
| {{p|Tentacool}} &lt;br /&gt;
| {{p|Noibat}} &lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 2 &lt;br /&gt;
| {{p|Relicanth}} &lt;br /&gt;
| {{p|Fraxure}} &lt;br /&gt;
| {{p|Graveler}} &lt;br /&gt;
| {{p|Magneton}} &lt;br /&gt;
| {{p|Tentacruel}} &lt;br /&gt;
| {{p|Aerodactyl}} &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Wailord}} &lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Haxorus}} &lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Golem}} &lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Magnezone}} &lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Dragalge}} &lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Noivern}} &lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Unlike vitamins and training bags, a Pokémon may participate in a Super-Training Regimen at any time, even if its stat(s) (as shown on the Core Training screen) have hit their maximum values, and obtain Training Bags as prizes.&lt;br /&gt;
&lt;br /&gt;
Each species of Pokémon has a different-colored attack type in Super-Training Regimens, with each type having a different effect. This table describes them in comparison to the standard Black attack:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tough color}}; border: 3px solid #{{fighting color dark}}&amp;quot; &lt;br /&gt;
! Color&lt;br /&gt;
! Effect&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| Black&lt;br /&gt;
| Average shot, Average power&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| Blue&lt;br /&gt;
| Higher shot speed, smaller shot size, second highest max power, Guts Shots decrease Guts Meter more&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| Green&lt;br /&gt;
| Slowest shot speed, larger shot size, highest max power, Guts Shots decrease Guts Meter more&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| Orange&lt;br /&gt;
| Larger shot size, second lowest power&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Yellow&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Fires multiple shots in succession after charging, smaller shot size, lowest power, Guts Shots don&#039;t use as much of the Guts Meter&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In addition to this, the effects of attacks change depending on the Pokémon&#039;s statistics.&lt;br /&gt;
* When a Pokémon has a high Attack value, high Sp. Atk value, or a high amount of EVs overall, the attack&#039;s power increases.&lt;br /&gt;
* When a Pokémon has a high HP value, or a high amount of HP EVs, the shot size of the attack increases.&lt;br /&gt;
* When a Pokémon has a high Defense value, high Sp. Def value, or a high amount of Defense EVs and Sp. Def EVs, the Guts Meter fills faster and blocks last longer.&lt;br /&gt;
* When a Pokémon has a high Speed value, or a high amount of Speed EVs, the shot speed of the attack and the Pokémon&#039;s movement speed increases.&lt;br /&gt;
* When a Pokémon has a high HP value, or a high amount of EVs overall, the score reduction from hits is reduced.&lt;br /&gt;
&lt;br /&gt;
===Secret Super Training===&lt;br /&gt;
[[File:Super Training mega aggron balloon XY.jpg|thumb|{{p|Greninja}} facing off against a Mega {{p|Aggron}} Balloon Bot]]&lt;br /&gt;
A set of twelve Secret Super-Training Regimens are accessible exclusively to Fully Trained Pokémon. There is only one regimen in Level 4, there are four regimens in Level 5, four in Level 6, three in Level 7 and one in Level 8. Many of these Secret Super-Training Regimens involve battling more than one Balloon Bot (referred to as &#039;Circuit Training&#039;). After defeating each Balloon Bot (except the final one), 30 seconds are added to &amp;quot;time remaining&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Unlike in regular Super-Training Regimens where each rank of regimens is unlocked at once, each Secret Super-Training Regimen is unlocked in sequence.&lt;br /&gt;
&lt;br /&gt;
In Secret Super Training, if the player achieves the target time, they will also receive an item as a reward, in addition to a training bag. The more the target time is beaten by, the more likely the player is to receive a rare item.&lt;br /&gt;
&lt;br /&gt;
Achieving the target time in all Super Training and Secret Super-Training Regimens declares the Pokémon a Supremely Trained Pokémon.&lt;br /&gt;
&lt;br /&gt;
Once a Pokémon is eligible for Secret Super Training it retains that distinction permanently; reducing its EVs does not disqualify it from participating in Secret Super-Training Regimens.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tough color}}; border: 3px solid #{{fighting color dark}}&amp;quot; &lt;br /&gt;
! Lv.&lt;br /&gt;
! Regimen name&lt;br /&gt;
! Balloon Bots&lt;br /&gt;
! Prizes&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 4&lt;br /&gt;
| The Troubles Keep on Coming?!&lt;br /&gt;
| {{p|Aurorus}}&amp;lt;br&amp;gt;{{p|Tyrantrum}} &lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Fresh Water}}, {{DL|Wing|Health Wing}}, {{DL|Wing|Muscle Wing}}, {{DL|Wing|Genius Wing}}, {{DL|Wing|Swift Wing}}, {{DL|Wing|Resist Wing}}, {{DL|Wing|Clever Wing}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 5&lt;br /&gt;
| The Leaf Stone Cup Begins!&lt;br /&gt;
| {{p|Venusaur}}&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Leaf Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 5&lt;br /&gt;
| The Fire Stone Cup Begins!&lt;br /&gt;
| {{p|Charizard}}&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Fire Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 5&lt;br /&gt;
| The Water Stone Cup Begins!&lt;br /&gt;
| {{p|Blastoise}}&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Water Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 5&lt;br /&gt;
| Follow Those Fleeing Goals!&lt;br /&gt;
| {{p|Stunfisk}}&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Thunder Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 6&lt;br /&gt;
| Watch Out! That&#039;s One Tricky Second Half!&lt;br /&gt;
| {{p|Aegislash}} (Shield Forme)&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drinks|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Dusk Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 6&lt;br /&gt;
| An Opening of Lighting-Quick Attacks!&lt;br /&gt;
| {{p|Roserade}}&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Shiny Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 6&lt;br /&gt;
| Those Long Shots Are No Long Shot!&lt;br /&gt;
| {{p|Gallade}}&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Soda Pop}}, {{DL|Valuable item|Stardust}}, {{DL|Type-enhancing item|Hard Stone}}, {{evostone|Dawn Stone}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 7&lt;br /&gt;
| Scatterbug Lugs Back!&lt;br /&gt;
| {{p|Scatterbug}}&amp;lt;br&amp;gt;{{p|Spewpa}}&amp;lt;br&amp;gt;{{p|Vivillon}}&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Lemonade}}, {{DL|Wing|Genius Wing}}, {{DL|Wing|Muscle Wing}}, {{DL|Wing|Swift Wing}}, {{DL|Vitamin|PP Up}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 7&lt;br /&gt;
| A Barrage of Bitbots!&lt;br /&gt;
| {{p|Probopass}}&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Lemonade}}, {{DL|Wing|Health Wing}}, {{DL|Wing|Resist Wing}}, {{DL|Wing|Clever Wing}}, {{DL|Vitamin|PP Up}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; &lt;br /&gt;
| 7&lt;br /&gt;
| Drag Down Hydreigon!&lt;br /&gt;
| {{p|Deino}}&amp;lt;br&amp;gt;{{p|Zweilous}}&amp;lt;br&amp;gt;{{p|Hydreigon}}&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Lemonade}}, {{DL|Valuable item|Stardust}}, {{evostone|Sun Stone}}, {{evostone|Moon Stone}}, {{DL|Vitamin|PP Up}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| The Battle for the Best: Version X!{{sup/6|X}}&lt;br /&gt;
| {{p|Larvitar}}&amp;lt;br&amp;gt;{{p|Pupitar}}&amp;lt;br&amp;gt;{{p|Tyranitar}}&amp;lt;br&amp;gt;[[Mega Evolution|Mega]] Tyranitar&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Moomoo Milk}}, {{evostone|Leaf Stone}}, {{evostone|Water Stone}}, {{evostone|Thunder Stone}}, {{evostone|Fire Stone}}, {{DL|Vitamin|PP Up}}, {{DL|Vitamin|PP Max}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 8&lt;br /&gt;
| The Battle for the Best: Version Y!{{sup/6|Y}}&lt;br /&gt;
| {{p|Aron}}&amp;lt;br&amp;gt;{{p|Lairon}}&amp;lt;br&amp;gt;{{p|Aggron}}&amp;lt;br&amp;gt;[[Mega Evolution|Mega]] Aggron&lt;br /&gt;
| {{DL|Wing|Pretty Wing}}, {{DL|Drink|Moomoo Milk}}, {{evostone|Leaf Stone}}, {{evostone|Water Stone}}, {{evostone|Thunder Stone}}, {{evostone|Fire Stone}}, {{DL|Vitamin|PP Up}}, {{DL|Vitamin|PP Max}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{tough color}}|bordercolor={{fighting color dark}}&lt;br /&gt;
|de=Supertraining&lt;br /&gt;
|es=Superentrenamiento&lt;br /&gt;
|fr=Système de Perfectionnement Virtuel&lt;br /&gt;
|it=Super Allenamento Virtuale&lt;br /&gt;
|ko=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Système de Perfectionnement Virtuel]]&lt;br /&gt;
[[it:Super Allenamento Virtuale]]&lt;br /&gt;
[[ja:スパトレ]]&lt;br /&gt;
[[zh:超级训练系统]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Berry_fields_(Kalos)&amp;diff=2137605</id>
		<title>Berry fields (Kalos)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Berry_fields_(Kalos)&amp;diff=2137605"/>
		<updated>2014-06-28T18:47:00Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Location image}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Berry_Fields_XY.png&lt;br /&gt;
|image_size=300&lt;br /&gt;
|location_name=Berry fields&lt;br /&gt;
|japanese_name=きのみ{{tt|畑|はたけ}}&lt;br /&gt;
|translated_name=Berry fields&lt;br /&gt;
|type=land&lt;br /&gt;
|location=South of {{rt|7|Kalos}}&lt;br /&gt;
|region=Kalos&lt;br /&gt;
|generation={{Gen|VI}}&lt;br /&gt;
|map=Kalos_Route_7_Map.png&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Berry fields&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;きのみ{{tt|畑|はたけ}}&#039;&#039;&#039; &#039;&#039;Berry fields&#039;&#039;) is an area in western [[Kalos]] connected to {{rt|7|Kalos}} in the north.&lt;br /&gt;
&lt;br /&gt;
They are a small walled off estate with six rows each with six spaces where {{player}}s can plant, care for, and cross-breed {{Berries}}.&lt;br /&gt;
&lt;br /&gt;
Berries take real-world time to grow and require watering and weeding, as well as {{pkmn|battle|removing}} {{type|Bug}} {{OBP|Pokémon|species}} that will appear. If a bug is on a Berry tree, the tree will shake and release a sound that can be heard across the whole area.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|land}}&lt;br /&gt;
{{Itemlist|Oran Berry|From the Berry grower after agreeing to help him grow Berries|X=yes|y=yes|display=[[Oran Berry]] ×5}}&lt;br /&gt;
{{Itemlist|Pecha Berry|From the Berry grower after agreeing to help him grow Berries|X=yes|y=yes|display=[[Pecha Berry]] ×5}}&lt;br /&gt;
{{Itemlist|Sprinklotad|From the Berry grower after agreeing to help him grow Berries|X=yes|y=yes|display={{key|VI|Sprinklotad}}}}&lt;br /&gt;
{{Itemlist|Miracle Seed|In the southwest corner|X=yes|y=yes|display={{dl|Type-enhancing item|Miracle Seed}}}}&lt;br /&gt;
{{Itlistfoot|land}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{catch/header|land|2}}&lt;br /&gt;
{{catch/div|red|Red Berry tree}}&lt;br /&gt;
{{catch/entry6|165|Ledyba|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/div|blue|Blue Berry tree}}&lt;br /&gt;
{{catch/entry6|313|Volbeat|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/div|poison|Purple Berry tree}}&lt;br /&gt;
{{catch/entry6|314|Illumise|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/div|green|Green Berry tree}}&lt;br /&gt;
{{catch/entry6|412|Burmy|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/div|yellow|Yellow Berry tree}}&lt;br /&gt;
{{catch/entry6|415|Combee|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/div|fairy|Pink Berry tree}}&lt;br /&gt;
{{catch/entry6|665|Spewpa|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
==Growing Berries==&lt;br /&gt;
{{main|Berry#In Generation VI 2|Berry → Proper care of Berry plants → In Generation VI}}&lt;br /&gt;
Berries can be planted in any empty patch of soft soil. The amount of time it takes for the Berry to fully grow and become harvestable depends on the Berry, but all growth times fall into some multiple of 24 hours.&lt;br /&gt;
&lt;br /&gt;
The soil that a Berry is planted in will start out dry and can be watered by the player. If Boost or Amaze Mulch was used, the plant will dry out again 4 hours after it was watered, but otherwise it will dry up after 24 hours. Every 2 hours, there is also a chance for weeds and (once the plant has grown past the seedling stage) pest Pokémon to appear on the plant. Pests and weeds can be removed by interacting with the affected plant (which starts a battle in the case of a pest; the pest will disappear no matter the outcome of the battle).&lt;br /&gt;
&lt;br /&gt;
A completely unwatered and uncared for plant will give its minimum yield after it has fully grown, but for each time the plant is watered, weeded, or a pest is removed, its final yield will increase by a set amount, depending on the Berry. Removing a pest is always worth more than removing a weed or watering, and while the amount added for removing a weed or watering the plant is not always a whole number, the amount for removing a pest is.&lt;br /&gt;
&lt;br /&gt;
If a fully grown plant is left for a month, the plant will wither, but interacting with it will reveal a new plant sprouting beneath the leaves, allowing that Berry to grow again.&lt;br /&gt;
&lt;br /&gt;
===Mulch===&lt;br /&gt;
{{main|Mulch}}&lt;br /&gt;
Mulch can be made by placing three Berries in the composters. Three Mulches are produced each time, and the type of Mulch produced is based on the colors of the Berries. There are four types of Mulches.&lt;br /&gt;
* {{dl|Mulch|Rich Mulch}} increases final Berry harvest by two Berries. It can be made by mixing three differently colored Berries.&lt;br /&gt;
* {{dl|Mulch|Boost Mulch}} dries the soil quicker, allowing the player to water the plant more often and obtain a larger yield. It can be made by mixing two Berries of the same color with another Berry.&lt;br /&gt;
* {{dl|Mulch|Surprise Mulch}} boosts chances of mutations depending on the Berries used to make the Mulch. It can be made by mixing three Berries of the same color.&lt;br /&gt;
* {{dl|Mulch|Amaze Mulch}} has the effects of Boost and Surprise Mulches. It can be made by mixing a Kee or Maranga Berry with two other Berries.&lt;br /&gt;
&lt;br /&gt;
===Berry colors===&lt;br /&gt;
Although Kee and Maranga Berries have colors, composting one will always result in [[Amaze Mulch]] regardless of the colors of the other Berries.&lt;br /&gt;
&lt;br /&gt;
;Blue Berries&lt;br /&gt;
:{{b|Apicot}}, {{b|Coba}}, {{b|Kelpsy}}, {{b|Maranga}}, {{b|Oran}}, {{b|Passho}}, {{b|Rowap}}, and {{b|Yache}}&lt;br /&gt;
&lt;br /&gt;
;Green Berries &lt;br /&gt;
:{{b|Aguav}}, {{b|Babiri}}, {{b|Durin}}, {{b|Hondew}}, {{b|Kebia}}, {{b|Lum}}, {{b|Micle}}, {{b|Rabuta}}, {{b|Rawst}}, {{b|Rindo}}, {{b|Salac}}, {{b|Starf}}, {{b|Tanga}}, and {{b|Wepear}}&lt;br /&gt;
&lt;br /&gt;
;Pink Berries&lt;br /&gt;
:{{b|Mago}}, {{b|Magost}}, {{b|Nanab}}, {{b|Pecha}}, {{b|Persim}}, {{b|Petaya}}, {{b|Roseli}}, and {{b|Watmel}}&lt;br /&gt;
&lt;br /&gt;
;Purple Berries&lt;br /&gt;
:{{b|Belue}}, {{b|Bluk}}, {{b|Chesto}}, {{b|Colbur}}, {{b|Cornn}}, {{b|Enigma}}, {{b|Ganlon}}, {{b|Kasib}}, {{b|Pamtre}}, {{b|Payapa}}, and {{b|Wiki}}&lt;br /&gt;
&lt;br /&gt;
;Red Berries&lt;br /&gt;
:{{b|Cheri}}, {{b|Chople}}, {{b|Custap}}, {{b|Figy}}, {{b|Haban}}, {{b|Lansat}}, {{b|Leppa}}, {{b|Liechi}}, {{b|Occa}}, {{b|Pomeg}}, {{b|Razz}}, {{b|Spelon}}, and {{b|Tamato}}&lt;br /&gt;
&lt;br /&gt;
;Yellow Berries&lt;br /&gt;
:{{b|Aspear}}, {{b|Charti}}, {{b|Chilan}}, {{b|Grepa}}, {{b|Iapapa}}, {{b|Jaboca}}, {{b|Kee}}, {{b|Nomel}}, {{b|Pinap}}, {{b|Qualot}}, {{b|Shuca}}, {{b|Sitrus}}, and {{b|Wacan}}&lt;br /&gt;
&lt;br /&gt;
===Mutation===&lt;br /&gt;
Mutation will sometimes occur when two different types of Berries are grown next to each other. Once a certain mutation has been performed once, the formula for it can be reviewed with the Scientist in the Berry grower&#039;s hut. Using Surprise Mulch or Amaze Mulch on the trees involved increases the chance of a mutation.&lt;br /&gt;
&lt;br /&gt;
The Berries that result from mutations can only be obtained via mutation in Kalos, and some of those mutations can only be produced from other mutated Berries. In the table below, the first set of mutations only require Berries that can be found elsewhere in Kalos, the second set requires one Berry from the first set, and the last set must mutate from two Berries from the second set.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{locationcolor/med|land}}; border: 3px solid #{{locationcolor/dark|land}}&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|land}}; {{roundytl|5px}}&amp;quot; | Combination&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|land}}; {{roundytr|5px}}&amp;quot; | Result&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Iapapa Berry}} + {{bag|Mago Berry}}&lt;br /&gt;
| [[Iapapa Berry]] + [[Mago Berry]]&lt;br /&gt;
| {{bag|Pomeg Berry}}&lt;br /&gt;
| [[Pomeg Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Chesto Berry}} + {{bag|Persim Berry}}&lt;br /&gt;
| [[Chesto Berry]] + [[Persim Berry]]&lt;br /&gt;
| {{bag|Kelpsy Berry}}&lt;br /&gt;
| [[Kelpsy Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Oran Berry}} + {{bag|Pecha Berry}}&lt;br /&gt;
| [[Oran Berry]] + [[Pecha Berry]]&lt;br /&gt;
| {{bag|Qualot Berry}}&lt;br /&gt;
| [[Qualot Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Aspear Berry}} + {{bag|Leppa Berry}}&lt;br /&gt;
| [[Aspear Berry]] + [[Leppa Berry]]&lt;br /&gt;
| {{bag|Hondew Berry}}&lt;br /&gt;
| [[Hondew Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Aguav Berry}} + {{bag|Figy Berry}}&lt;br /&gt;
| [[Aguav Berry]] + [[Figy Berry]]&lt;br /&gt;
| {{bag|Grepa Berry}}&lt;br /&gt;
| [[Grepa Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Lum Berry}} + {{bag|Sitrus Berry}}&lt;br /&gt;
| [[Lum Berry]] + [[Sitrus Berry]]&lt;br /&gt;
| {{bag|Tamato Berry}}&lt;br /&gt;
| [[Tamato Berry]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Hondew Berry}} + {{bag|Yache Berry}}&lt;br /&gt;
| [[Hondew Berry]] + [[Yache Berry]]&lt;br /&gt;
| {{bag|Liechi Berry}}&lt;br /&gt;
| [[Liechi Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Qualot Berry}} + {{bag|Tanga Berry}}&lt;br /&gt;
| [[Qualot Berry]] + [[Tanga Berry]]&lt;br /&gt;
| {{bag|Ganlon Berry}}&lt;br /&gt;
| [[Ganlon Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Grepa Berry}} + {{bag|Roseli Berry}}&lt;br /&gt;
| [[Grepa Berry]] + [[Roseli Berry]]&lt;br /&gt;
| {{bag|Salac Berry}}&lt;br /&gt;
| [[Salac Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Pomeg Berry}} + {{bag|Kasib Berry}}&lt;br /&gt;
| [[Pomeg Berry]] + [[Kasib Berry]]&lt;br /&gt;
| {{bag|Petaya Berry}}&lt;br /&gt;
| [[Petaya Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Kelpsy Berry}} + {{bag|Wacan Berry}}&lt;br /&gt;
| [[Kelpsy Berry]] + [[Wacan Berry]]&lt;br /&gt;
| {{bag|Apicot Berry}}&lt;br /&gt;
| [[Apicot Berry]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Ganlon Berry}} + {{bag|Liechi Berry}}&lt;br /&gt;
| [[Ganlon Berry]] + [[Liechi Berry]]&lt;br /&gt;
| {{bag|Kee Berry}}&lt;br /&gt;
| [[Kee Berry]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | {{bag|Salac Berry}} + {{bag|Petaya Berry}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | [[Salac Berry]] + [[Petaya Berry]]&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{bag|Maranga Berry}}&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | [[Maranga Berry]]&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The 15 Berries that can be found on various routes in [[Kalos]] are all involved in mutations. ([[Pecha Berry|Pecha]] and [[Chesto Berry|Chesto]] are the only two other Berries involved in mutation that are not themselves mutations.)&lt;br /&gt;
*The Sprinklotad may be used to water multiple Berries in a row by moving to the left or right (even over other watered plots).&lt;br /&gt;
*In the budding and flowering stages of the berry trees, it is possible to predict a mutation by the number of buds/flowers on the tree. If there are three buds/flowers on the tree, there will be no mutation. If there are four buds/flowers on the tree, then there will be a mutation.&lt;br /&gt;
&lt;br /&gt;
{{Kalos}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:X and Y locations]]&lt;br /&gt;
&lt;br /&gt;
[[it:Orto delle bacche]]&lt;br /&gt;
[[zh:樹果田]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Berry_fields_(Kalos)&amp;diff=2137604</id>
		<title>Berry fields (Kalos)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Berry_fields_(Kalos)&amp;diff=2137604"/>
		<updated>2014-06-28T18:46:29Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Mutation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Location image}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Berry_Fields_XY.png&lt;br /&gt;
|image_size=300&lt;br /&gt;
|location_name=Berry fields&lt;br /&gt;
|japanese_name=きのみ{{tt|畑|はたけ}}&lt;br /&gt;
|translated_name=Berry fields&lt;br /&gt;
|type=land&lt;br /&gt;
|location=South of {{rt|7|Kalos}}&lt;br /&gt;
|region=Kalos&lt;br /&gt;
|generation={{Gen|VI}}&lt;br /&gt;
|map=Kalos_Route_7_Map.png&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Berry fields&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;きのみ{{tt|畑|はたけ}}&#039;&#039;&#039; &#039;&#039;Berry fields&#039;&#039;) is an area in western [[Kalos]] connected to {{rt|7|Kalos}} in the north.&lt;br /&gt;
&lt;br /&gt;
They are a small walled off estate with six rows each with six spaces where {{player}}s can plant, care for, and cross-breed {{Berries}}.&lt;br /&gt;
&lt;br /&gt;
Berries take real-world time to grow and require watering and weeding, as well as {{pkmn|battle|removing}} {{type|Bug}} {{OBP|Pokémon|species}} that will appear. If a bug is on a Berry tree, the tree will shake and release a sound that can be heard across the whole area.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|land}}&lt;br /&gt;
{{Itemlist|Oran Berry|From the Berry grower after agreeing to help him grow Berries|X=yes|y=yes|display=[[Oran Berry]] ×5}}&lt;br /&gt;
{{Itemlist|Pecha Berry|From the Berry grower after agreeing to help him grow Berries|X=yes|y=yes|display=[[Pecha Berry]] ×5}}&lt;br /&gt;
{{Itemlist|Sprinklotad|From the Berry grower after agreeing to help him grow Berries|X=yes|y=yes|display={{key|VI|Sprinklotad}}}}&lt;br /&gt;
{{Itemlist|Miracle Seed|In the southwest corner|X=yes|y=yes|display={{dl|Type-enhancing item|Miracle Seed}}}}&lt;br /&gt;
{{Itlistfoot|land}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{catch/header|land|2}}&lt;br /&gt;
{{catch/div|red|Red Berry tree}}&lt;br /&gt;
{{catch/entry6|165|Ledyba|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/div|blue|Blue Berry tree}}&lt;br /&gt;
{{catch/entry6|313|Volbeat|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/div|poison|Purple Berry tree}}&lt;br /&gt;
{{catch/entry6|314|Illumise|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/div|green|Green Berry tree}}&lt;br /&gt;
{{catch/entry6|412|Burmy|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/div|yellow|Yellow Berry tree}}&lt;br /&gt;
{{catch/entry6|415|Combee|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/div|fairy|Pink Berry tree}}&lt;br /&gt;
{{catch/entry6|665|Spewpa|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
==Growing Berries==&lt;br /&gt;
{{main|Berry#In Generation VI 2|Berry → Proper care of Berry plants → In Generation VI}}&lt;br /&gt;
Berries can be planted in any empty patch of soft soil. The amount of time it takes for the Berry to fully grow and become harvestable depends on the Berry, but all growth times fall into some multiple of 24 hours.&lt;br /&gt;
&lt;br /&gt;
The soil that a Berry is planted in will start out dry and can be watered by the player. If Boost or Amaze Mulch was used, the plant will dry out again 4 hours after it was watered, but otherwise it will dry up after 24 hours. Every 2 hours, there is also a chance for weeds and (once the plant has grown past the seedling stage) pest Pokémon to appear on the plant. Pests and weeds can be removed by interacting with the affected plant (which starts a battle in the case of a pest; the pest will disappear no matter the outcome of the battle).&lt;br /&gt;
&lt;br /&gt;
A completely unwatered and uncared for plant will give its minimum yield after it has fully grown, but for each time the plant is watered, weeded, or a pest is removed, its final yield will increase by a set amount, depending on the Berry. Removing a pest is always worth more than removing a weed or watering, and while the amount added for removing a weed or watering the plant is not always a whole number, the amount for removing a pest is.&lt;br /&gt;
&lt;br /&gt;
If a fully grown plant is left for a month, the plant will wither, but interacting with it will reveal a new plant sprouting beneath the leaves, allowing that Berry to grow again.&lt;br /&gt;
&lt;br /&gt;
===Mulch===&lt;br /&gt;
{{main|Mulch}}&lt;br /&gt;
Mulch can be made by placing three Berries in the composters. Three Mulches are produced each time, and the type of Mulch produced is based on the colors of the Berries. There are four types of Mulches.&lt;br /&gt;
* {{dl|Mulch|Rich Mulch}} increases final Berry harvest by two Berries. It can be made by mixing three differently colored Berries.&lt;br /&gt;
* {{dl|Mulch|Boost Mulch}} dries the soil quicker, allowing the player to water the plant more often and obtain a larger yield. It can be made by mixing two Berries of the same color with another Berry.&lt;br /&gt;
* {{dl|Mulch|Surprise Mulch}} boosts chances of mutations depending on the Berries used to make the Mulch. It can be made by mixing three Berries of the same color.&lt;br /&gt;
* {{dl|Mulch|Amaze Mulch}} has the effects of Boost and Surprise Mulches. It can be made by mixing a Kee or Maranga Berry with two other Berries.&lt;br /&gt;
&lt;br /&gt;
===Berry colors===&lt;br /&gt;
Although Kee and Maranga Berries have colors, composting one will always result in [[Amaze Mulch]] regardless of the colors of the other Berries.&lt;br /&gt;
&lt;br /&gt;
;Blue Berries&lt;br /&gt;
:{{b|Apicot}}, {{b|Coba}}, {{b|Kelpsy}}, {{b|Maranga}}, {{b|Oran}}, {{b|Passho}}, {{b|Rowap}}, and {{b|Yache}}&lt;br /&gt;
&lt;br /&gt;
;Green Berries &lt;br /&gt;
:{{b|Aguav}}, {{b|Babiri}}, {{b|Durin}}, {{b|Hondew}}, {{b|Kebia}}, {{b|Lum}}, {{b|Micle}}, {{b|Rabuta}}, {{b|Rawst}}, {{b|Rindo}}, {{b|Salac}}, {{b|Starf}}, {{b|Tanga}}, and {{b|Wepear}}&lt;br /&gt;
&lt;br /&gt;
;Pink Berries&lt;br /&gt;
:{{b|Mago}}, {{b|Magost}}, {{b|Nanab}}, {{b|Pecha}}, {{b|Persim}}, {{b|Petaya}}, {{b|Roseli}}, and {{b|Watmel}}&lt;br /&gt;
&lt;br /&gt;
;Purple Berries&lt;br /&gt;
:{{b|Belue}}, {{b|Bluk}}, {{b|Chesto}}, {{b|Colbur}}, {{b|Cornn}}, {{b|Enigma}}, {{b|Ganlon}}, {{b|Kasib}}, {{b|Pamtre}}, {{b|Payapa}}, and {{b|Wiki}}&lt;br /&gt;
&lt;br /&gt;
;Red Berries&lt;br /&gt;
:{{b|Cheri}}, {{b|Chople}}, {{b|Custap}}, {{b|Figy}}, {{b|Haban}}, {{b|Lansat}}, {{b|Leppa}}, {{b|Liechi}}, {{b|Occa}}, {{b|Pomeg}}, {{b|Razz}}, {{b|Spelon}}, and {{b|Tamato}}&lt;br /&gt;
&lt;br /&gt;
;Yellow Berries&lt;br /&gt;
:{{b|Aspear}}, {{b|Charti}}, {{b|Chilan}}, {{b|Grepa}}, {{b|Iapapa}}, {{b|Jaboca}}, {{b|Kee}}, {{b|Nomel}}, {{b|Pinap}}, {{b|Qualot}}, {{b|Shuca}}, {{b|Sitrus}}, and {{b|Wacan}}&lt;br /&gt;
&lt;br /&gt;
===Mutation===&lt;br /&gt;
Mutation will sometimes occur when two different types of Berries are grown next to each other. Once a certain mutation has been performed once, the formula for it can be reviewed with the Scientist in the Berry grower&#039;s hut. Using Surprise Mulch or Amaze Mulch on the trees involved increases the chance of a mutation.&lt;br /&gt;
&lt;br /&gt;
The Berries that result from mutations can only be obtained via mutation in Kalos, and some of those mutations can only be produced from other mutated Berries. In the table below, the first set of mutations only require Berries that can be found elsewhere in Kalos, the second set requires one Berry from the first set, and the last set must mutate from two Berries from the second set.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{locationcolor/med|land}}; border: 3px solid #{{locationcolor/dark|land}}&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|land}}; {{roundytl|5px}}&amp;quot; | Combination&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|land}}; {{roundytr|5px}}&amp;quot; | Result&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Iapapa Berry}} + {{bag|Mago Berry}}&lt;br /&gt;
| [[Iapapa Berry]] + [[Mago Berry]]&lt;br /&gt;
| {{bag|Pomeg Berry}}&lt;br /&gt;
| [[Pomeg Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Chesto Berry}} + {{bag|Persim Berry}}&lt;br /&gt;
| [[Chesto Berry]] + [[Persim Berry]]&lt;br /&gt;
| {{bag|Kelpsy Berry}}&lt;br /&gt;
| [[Kelpsy Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Oran Berry}} + {{bag|Pecha Berry}}&lt;br /&gt;
| [[Oran Berry]] + [[Pecha Berry]]&lt;br /&gt;
| {{bag|Qualot Berry}}&lt;br /&gt;
| [[Qualot Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Aspear Berry}} + {{bag|Leppa Berry}}&lt;br /&gt;
| [[Aspear Berry]] + [[Leppa Berry]]&lt;br /&gt;
| {{bag|Hondew Berry}}&lt;br /&gt;
| [[Hondew Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Aguav Berry}} + {{bag|Figy Berry}}&lt;br /&gt;
| [[Aguav Berry]] + [[Figy Berry]]&lt;br /&gt;
| {{bag|Grepa Berry}}&lt;br /&gt;
| [[Grepa Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Lum Berry}} + {{bag|Sitrus Berry}}&lt;br /&gt;
| [[Lum Berry]] + [[Sitrus Berry]]&lt;br /&gt;
| {{bag|Tamato Berry}}&lt;br /&gt;
| [[Tamato Berry]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Hondew Berry}} + {{bag|Yache Berry}}&lt;br /&gt;
| [[Hondew Berry]] + [[Yache Berry]]&lt;br /&gt;
| {{bag|Liechi Berry}}&lt;br /&gt;
| [[Liechi Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Qualot Berry}} + {{bag|Tanga Berry}}&lt;br /&gt;
| [[Qualot Berry]] + [[Tanga Berry]]&lt;br /&gt;
| {{bag|Ganlon Berry}}&lt;br /&gt;
| [[Ganlon Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Grepa Berry}} + {{bag|Roseli Berry}}&lt;br /&gt;
| [[Grepa Berry]] + [[Roseli Berry]]&lt;br /&gt;
| {{bag|Salac Berry}}&lt;br /&gt;
| [[Salac Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Pomeg Berry}} + {{bag|Kasib Berry}}&lt;br /&gt;
| [[Pomeg Berry]] + [[Kasib Berry]]&lt;br /&gt;
| {{bag|Petaya Berry}}&lt;br /&gt;
| [[Petaya Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Kelpsy Berry}} + {{bag|Wacan Berry}}&lt;br /&gt;
| [[Kelpsy Berry]] + [[Wacan Berry]]&lt;br /&gt;
| {{bag|Apicot Berry}}&lt;br /&gt;
| [[Apicot Berry]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Ganlon Berry}} + {{bag|Liechi Berry}}&lt;br /&gt;
| [[Ganlon Berry]] + [[Liechi Berry]]&lt;br /&gt;
| {{bag|Kee Berry}}&lt;br /&gt;
| [[Kee Berry]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | {{bag|Salac Berry}} + {{bag|Petaya Berry}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | [[Salac Berry]] + [[Petaya Berry]]&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{bag|Maranga Berry}}&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | [[Maranga Berry]]&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The 15 Berries that can be found on various routes in [[Kalos]] are all involved in mutations. ([[Pecha Berry|Pecha]] and [[Chesto Berry|Chesto]] are the only two other Berries involved in mutation that are not themselves mutations.)&lt;br /&gt;
*The Sprinklotad may be used to water multiple Berries in a row by moving to the left or right (even over other watered plots).&lt;br /&gt;
&lt;br /&gt;
{{Kalos}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:X and Y locations]]&lt;br /&gt;
&lt;br /&gt;
[[it:Orto delle bacche]]&lt;br /&gt;
[[zh:樹果田]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Berry_fields_(Kalos)&amp;diff=2137603</id>
		<title>Berry fields (Kalos)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Berry_fields_(Kalos)&amp;diff=2137603"/>
		<updated>2014-06-28T18:43:56Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Mutation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Location image}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Berry_Fields_XY.png&lt;br /&gt;
|image_size=300&lt;br /&gt;
|location_name=Berry fields&lt;br /&gt;
|japanese_name=きのみ{{tt|畑|はたけ}}&lt;br /&gt;
|translated_name=Berry fields&lt;br /&gt;
|type=land&lt;br /&gt;
|location=South of {{rt|7|Kalos}}&lt;br /&gt;
|region=Kalos&lt;br /&gt;
|generation={{Gen|VI}}&lt;br /&gt;
|map=Kalos_Route_7_Map.png&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Berry fields&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;きのみ{{tt|畑|はたけ}}&#039;&#039;&#039; &#039;&#039;Berry fields&#039;&#039;) is an area in western [[Kalos]] connected to {{rt|7|Kalos}} in the north.&lt;br /&gt;
&lt;br /&gt;
They are a small walled off estate with six rows each with six spaces where {{player}}s can plant, care for, and cross-breed {{Berries}}.&lt;br /&gt;
&lt;br /&gt;
Berries take real-world time to grow and require watering and weeding, as well as {{pkmn|battle|removing}} {{type|Bug}} {{OBP|Pokémon|species}} that will appear. If a bug is on a Berry tree, the tree will shake and release a sound that can be heard across the whole area.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|land}}&lt;br /&gt;
{{Itemlist|Oran Berry|From the Berry grower after agreeing to help him grow Berries|X=yes|y=yes|display=[[Oran Berry]] ×5}}&lt;br /&gt;
{{Itemlist|Pecha Berry|From the Berry grower after agreeing to help him grow Berries|X=yes|y=yes|display=[[Pecha Berry]] ×5}}&lt;br /&gt;
{{Itemlist|Sprinklotad|From the Berry grower after agreeing to help him grow Berries|X=yes|y=yes|display={{key|VI|Sprinklotad}}}}&lt;br /&gt;
{{Itemlist|Miracle Seed|In the southwest corner|X=yes|y=yes|display={{dl|Type-enhancing item|Miracle Seed}}}}&lt;br /&gt;
{{Itlistfoot|land}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{catch/header|land|2}}&lt;br /&gt;
{{catch/div|red|Red Berry tree}}&lt;br /&gt;
{{catch/entry6|165|Ledyba|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/div|blue|Blue Berry tree}}&lt;br /&gt;
{{catch/entry6|313|Volbeat|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/div|poison|Purple Berry tree}}&lt;br /&gt;
{{catch/entry6|314|Illumise|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/div|green|Green Berry tree}}&lt;br /&gt;
{{catch/entry6|412|Burmy|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/div|yellow|Yellow Berry tree}}&lt;br /&gt;
{{catch/entry6|415|Combee|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/div|fairy|Pink Berry tree}}&lt;br /&gt;
{{catch/entry6|665|Spewpa|yes|yes|Rustling Berry tree|14-15|all=100%|type1=bug}}&lt;br /&gt;
{{catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
==Growing Berries==&lt;br /&gt;
{{main|Berry#In Generation VI 2|Berry → Proper care of Berry plants → In Generation VI}}&lt;br /&gt;
Berries can be planted in any empty patch of soft soil. The amount of time it takes for the Berry to fully grow and become harvestable depends on the Berry, but all growth times fall into some multiple of 24 hours.&lt;br /&gt;
&lt;br /&gt;
The soil that a Berry is planted in will start out dry and can be watered by the player. If Boost or Amaze Mulch was used, the plant will dry out again 4 hours after it was watered, but otherwise it will dry up after 24 hours. Every 2 hours, there is also a chance for weeds and (once the plant has grown past the seedling stage) pest Pokémon to appear on the plant. Pests and weeds can be removed by interacting with the affected plant (which starts a battle in the case of a pest; the pest will disappear no matter the outcome of the battle).&lt;br /&gt;
&lt;br /&gt;
A completely unwatered and uncared for plant will give its minimum yield after it has fully grown, but for each time the plant is watered, weeded, or a pest is removed, its final yield will increase by a set amount, depending on the Berry. Removing a pest is always worth more than removing a weed or watering, and while the amount added for removing a weed or watering the plant is not always a whole number, the amount for removing a pest is.&lt;br /&gt;
&lt;br /&gt;
If a fully grown plant is left for a month, the plant will wither, but interacting with it will reveal a new plant sprouting beneath the leaves, allowing that Berry to grow again.&lt;br /&gt;
&lt;br /&gt;
===Mulch===&lt;br /&gt;
{{main|Mulch}}&lt;br /&gt;
Mulch can be made by placing three Berries in the composters. Three Mulches are produced each time, and the type of Mulch produced is based on the colors of the Berries. There are four types of Mulches.&lt;br /&gt;
* {{dl|Mulch|Rich Mulch}} increases final Berry harvest by two Berries. It can be made by mixing three differently colored Berries.&lt;br /&gt;
* {{dl|Mulch|Boost Mulch}} dries the soil quicker, allowing the player to water the plant more often and obtain a larger yield. It can be made by mixing two Berries of the same color with another Berry.&lt;br /&gt;
* {{dl|Mulch|Surprise Mulch}} boosts chances of mutations depending on the Berries used to make the Mulch. It can be made by mixing three Berries of the same color.&lt;br /&gt;
* {{dl|Mulch|Amaze Mulch}} has the effects of Boost and Surprise Mulches. It can be made by mixing a Kee or Maranga Berry with two other Berries.&lt;br /&gt;
&lt;br /&gt;
===Berry colors===&lt;br /&gt;
Although Kee and Maranga Berries have colors, composting one will always result in [[Amaze Mulch]] regardless of the colors of the other Berries.&lt;br /&gt;
&lt;br /&gt;
;Blue Berries&lt;br /&gt;
:{{b|Apicot}}, {{b|Coba}}, {{b|Kelpsy}}, {{b|Maranga}}, {{b|Oran}}, {{b|Passho}}, {{b|Rowap}}, and {{b|Yache}}&lt;br /&gt;
&lt;br /&gt;
;Green Berries &lt;br /&gt;
:{{b|Aguav}}, {{b|Babiri}}, {{b|Durin}}, {{b|Hondew}}, {{b|Kebia}}, {{b|Lum}}, {{b|Micle}}, {{b|Rabuta}}, {{b|Rawst}}, {{b|Rindo}}, {{b|Salac}}, {{b|Starf}}, {{b|Tanga}}, and {{b|Wepear}}&lt;br /&gt;
&lt;br /&gt;
;Pink Berries&lt;br /&gt;
:{{b|Mago}}, {{b|Magost}}, {{b|Nanab}}, {{b|Pecha}}, {{b|Persim}}, {{b|Petaya}}, {{b|Roseli}}, and {{b|Watmel}}&lt;br /&gt;
&lt;br /&gt;
;Purple Berries&lt;br /&gt;
:{{b|Belue}}, {{b|Bluk}}, {{b|Chesto}}, {{b|Colbur}}, {{b|Cornn}}, {{b|Enigma}}, {{b|Ganlon}}, {{b|Kasib}}, {{b|Pamtre}}, {{b|Payapa}}, and {{b|Wiki}}&lt;br /&gt;
&lt;br /&gt;
;Red Berries&lt;br /&gt;
:{{b|Cheri}}, {{b|Chople}}, {{b|Custap}}, {{b|Figy}}, {{b|Haban}}, {{b|Lansat}}, {{b|Leppa}}, {{b|Liechi}}, {{b|Occa}}, {{b|Pomeg}}, {{b|Razz}}, {{b|Spelon}}, and {{b|Tamato}}&lt;br /&gt;
&lt;br /&gt;
;Yellow Berries&lt;br /&gt;
:{{b|Aspear}}, {{b|Charti}}, {{b|Chilan}}, {{b|Grepa}}, {{b|Iapapa}}, {{b|Jaboca}}, {{b|Kee}}, {{b|Nomel}}, {{b|Pinap}}, {{b|Qualot}}, {{b|Shuca}}, {{b|Sitrus}}, and {{b|Wacan}}&lt;br /&gt;
&lt;br /&gt;
===Mutation===&lt;br /&gt;
Mutation will sometimes occur when two different types of Berries are grown next to each other. Once a certain mutation has been performed once, the formula for it can be reviewed with the Scientist in the Berry grower&#039;s hut. Using Surprise Mulch or Amaze Mulch on the trees involved increases the chance of a mutation.&lt;br /&gt;
&lt;br /&gt;
The Berries that result from mutations can only be obtained via mutation in Kalos, and some of those mutations can only be produced from other mutated Berries. In the table below, the first set of mutations only require Berries that can be found elsewhere in Kalos, the second set requires one Berry from the first set, and the last set must mutate from two Berries from the second set.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{locationcolor/med|land}}; border: 3px solid #{{locationcolor/dark|land}}&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|land}}; {{roundytl|5px}}&amp;quot; | Combination&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|land}}; {{roundytr|5px}}&amp;quot; | Result&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Iapapa Berry}} + {{bag|Mago Berry}}&lt;br /&gt;
| [[Iapapa Berry]] + [[Mago Berry]]&lt;br /&gt;
| {{bag|Pomeg Berry}}&lt;br /&gt;
| [[Pomeg Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Chesto Berry}} + {{bag|Persim Berry}}&lt;br /&gt;
| [[Chesto Berry]] + [[Persim Berry]]&lt;br /&gt;
| {{bag|Kelpsy Berry}}&lt;br /&gt;
| [[Kelpsy Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Oran Berry}} + {{bag|Pecha Berry}}&lt;br /&gt;
| [[Oran Berry]] + [[Pecha Berry]]&lt;br /&gt;
| {{bag|Qualot Berry}}&lt;br /&gt;
| [[Qualot Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Aspear Berry}} + {{bag|Leppa Berry}}&lt;br /&gt;
| [[Aspear Berry]] + [[Leppa Berry]]&lt;br /&gt;
| {{bag|Hondew Berry}}&lt;br /&gt;
| [[Hondew Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Aguav Berry}} + {{bag|Figy Berry}}&lt;br /&gt;
| [[Aguav Berry]] + [[Figy Berry]]&lt;br /&gt;
| {{bag|Grepa Berry}}&lt;br /&gt;
| [[Grepa Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Lum Berry}} + {{bag|Sitrus Berry}}&lt;br /&gt;
| [[Lum Berry]] + [[Sitrus Berry]]&lt;br /&gt;
| {{bag|Tamato Berry}}&lt;br /&gt;
| [[Tamato Berry]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Hondew Berry}} + {{bag|Yache Berry}}&lt;br /&gt;
| [[Hondew Berry]] + [[Yache Berry]]&lt;br /&gt;
| {{bag|Liechi Berry}}&lt;br /&gt;
| [[Liechi Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Qualot Berry}} + {{bag|Tanga Berry}}&lt;br /&gt;
| [[Qualot Berry]] + [[Tanga Berry]]&lt;br /&gt;
| {{bag|Ganlon Berry}}&lt;br /&gt;
| [[Ganlon Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Grepa Berry}} + {{bag|Roseli Berry}}&lt;br /&gt;
| [[Grepa Berry]] + [[Roseli Berry]]&lt;br /&gt;
| {{bag|Salac Berry}}&lt;br /&gt;
| [[Salac Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Pomeg Berry}} + {{bag|Kasib Berry}}&lt;br /&gt;
| [[Pomeg Berry]] + [[Kasib Berry]]&lt;br /&gt;
| {{bag|Petaya Berry}}&lt;br /&gt;
| [[Petaya Berry]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Kelpsy Berry}} + {{bag|Wacan Berry}}&lt;br /&gt;
| [[Kelpsy Berry]] + [[Wacan Berry]]&lt;br /&gt;
| {{bag|Apicot Berry}}&lt;br /&gt;
| [[Apicot Berry]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{bag|Ganlon Berry}} + {{bag|Liechi Berry}}&lt;br /&gt;
| [[Ganlon Berry]] + [[Liechi Berry]]&lt;br /&gt;
| {{bag|Kee Berry}}&lt;br /&gt;
| [[Kee Berry]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | {{bag|Salac Berry}} + {{bag|Petaya Berry}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | [[Salac Berry]] + [[Petaya Berry]]&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{bag|Maranga Berry}}&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | [[Maranga Berry]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the budding and flowering stages of the berry trees, it is possible to predict a mutation by the number of buds/flowers on the tree. If there are three buds/flowers on the tree, there will be no mutation. If there are four buds/flowers on the tree, then there will be a mutation.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The 15 Berries that can be found on various routes in [[Kalos]] are all involved in mutations. ([[Pecha Berry|Pecha]] and [[Chesto Berry|Chesto]] are the only two other Berries involved in mutation that are not themselves mutations.)&lt;br /&gt;
*The Sprinklotad may be used to water multiple Berries in a row by moving to the left or right (even over other watered plots).&lt;br /&gt;
&lt;br /&gt;
{{Kalos}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:X and Y locations]]&lt;br /&gt;
&lt;br /&gt;
[[it:Orto delle bacche]]&lt;br /&gt;
[[zh:樹果田]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Smogon&amp;diff=2135136</id>
		<title>Smogon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Smogon&amp;diff=2135136"/>
		<updated>2014-06-23T00:21:16Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Administrators */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|fansite|the Pokémon named &amp;quot;Smogon&amp;quot; in German|Koffing (Pokémon)|Koffing}}&lt;br /&gt;
{{Fan site|&lt;br /&gt;
color={{poison color light}} |&lt;br /&gt;
bordercolor={{poison color dark}} |&lt;br /&gt;
corecolor={{poison color}} |&lt;br /&gt;
sitename=Smogon |&lt;br /&gt;
slogan=yes |&lt;br /&gt;
sloganline=Pokémon on the Internet: Let&#039;s make it happen |&lt;br /&gt;
image=Smogon logo.png |&lt;br /&gt;
size=150px |&lt;br /&gt;
caption= |&lt;br /&gt;
lang=English |&lt;br /&gt;
status=Active |&lt;br /&gt;
run=2004 - Present|&lt;br /&gt;
create=December 18, 2004 |&lt;br /&gt;
defunct=no |&lt;br /&gt;
reason=no |&lt;br /&gt;
creator=chaos |&lt;br /&gt;
articles=yes |&lt;br /&gt;
noarticles=148 (Not including an analysis for each Pokémon in each generation, moves, items, types, Natures, Dream World Project. Includes CAP) |&lt;br /&gt;
forum=yes | &lt;br /&gt;
forumname= Smogon University |&lt;br /&gt;
mascot={{p|Koffing}} |&lt;br /&gt;
weblink=[http://www.smogon.com/ Main Page]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Smogon University&#039;&#039;&#039;, commonly shortened to &#039;&#039;&#039;Smogon&#039;&#039;&#039;, is a website whose content encompasses competitive [[Pokémon]] [[Pokémon battle|battling]]. It offers guides on battling strategies for people of different Pokémon knowledge backgrounds. The website was founded by &#039;chaos&#039; (one of the developers of {{pkmn|NetBattle}}) and is a considerably well-known website, visited by competitive Pokémon battling enthusiasts.&lt;br /&gt;
&lt;br /&gt;
The Smogon motto is &amp;quot;Pokémon on the Internet: Let&#039;s make it happen&amp;quot; and their mascot is the Pokémon {{p|Koffing}}, the name Smogon itself being the German moniker for this Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Site==&lt;br /&gt;
===Website===&lt;br /&gt;
The official website contains various articles and information about competitive Pokémon battling.&lt;br /&gt;
===Forums===&lt;br /&gt;
As of 25 May 2014, the forum has over 192,000 members and over 89,000 open discussions. During [[Generation IV]], Smogon was affiliated with [[Shoddy Battle]], and the official support and discussion forum of Shoddy Battle was a section on the Smogon forums. Residents of the Smogon forums are referred to as &amp;quot;Smogoners&amp;quot; or &amp;quot;Smogonites&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===IRC===&lt;br /&gt;
Smogon operates several IRC channels on irc.synirc.net, the most important being #pokemon for Pokémon centric discussion. Others include #othermetas, #ubers, #genvuu, #neverused, #littlecup, #adv, #vgc, #tcg, #smogonwifi, #mentor, #insidescoop, #cap,  #grotto, #c&amp;amp;c, #grammar, #ratemyteam, #rarelyused, #ruinsofalph, #orangeislands, #smeargle, #circus, #warau, #fluodome, #doubles, #capasb, #tf2, and #showdown. These are all run by community leaders of Smogon.&lt;br /&gt;
&lt;br /&gt;
===Spriting===&lt;br /&gt;
To accommodate their site and Pokemon Showdown, Smogon created the XY Sprite Project that make sprites in the style of the 5th generation sprites. To date the project has front and back sprites for every new Pokemon that has been released. This project has been borrowed by other community sites, fan-games and Pokemon Online. Smogon has also been an area of ripping sprite icons from the 3DS games which have been distributed to other sites such as Veekun and r/pokemon.&lt;br /&gt;
&lt;br /&gt;
==Competitive Battling==&lt;br /&gt;
The term &#039;competitive battling&#039; within Pokémon refers to battling against other human players using either Wi-Fi Battling via the Nintendo DS, the downloadable programs &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.pokemon-online.eu Pokémon Online]&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.shoddybattle.com Shoddy Battle]&amp;lt;/span&amp;gt;, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.netbattle.net NetBattle]&amp;lt;/span&amp;gt;, and &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.pokemonshowdown.com Pokémon Showdown!]&amp;lt;/span&amp;gt;, or any of a number of battle simulating bots, usually found on {{wp|IRC}}. Both of these are online simulations of Pokémon games, where one may build a team of Pokémon with relative ease. Experienced players, 24-hour servers, diverse communities and an opportunity to test out strategies are just a few advantages of online battling, but perhaps the most vital advantage is battling against sentient players rather than {{wp|artificial intelligence|AI}} - which requires a significant amount more intelligence and strategy to succeed.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Showdown!===&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.pokemonshowdown.com Pokémon Showdown!]&amp;lt;span&amp;gt; is Smogon&#039;s official battle simulator created by one of the site&#039;s administrators: Zarel. As of July 2, 2012, it was adopted by Smogon and became one of the first battle simulators to support the changes brought about by &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;{{2v2|Black|White|2}}&amp;lt;span&amp;gt;. The simulator also includes a downloadable application that can be run on the web browser &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.www.google.com/chrome Google Chrome]&amp;lt;span&amp;gt;. &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.pokemonshowdown.com Pokémon Showdown!]&amp;lt;span&amp;gt; also includes unique features such as the emerging tiers &amp;quot;Hackmons&amp;quot; and &amp;quot;Balanced Hackmons&amp;quot;, which encompass Pokémon of normally illegal movesets and abilities.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Online===&lt;br /&gt;
[[Pokémon Online (battle simulator)|Pokémon Online]] is an application for competitive Pokémon battling, compatible with [[Generation]]s {{Gen|II}}, {{Gen|III}}, {{Gen|IV}}, and {{Gen|V}}. On November 21, 2010, Smogon released its official [[Pokémon Online (battle simulator)|Pokémon Online]] server, which is usually the second most occupied server, only behind the Pokémon Online test server. On July 2, 2012, Smogon made its transition to Pokémon Showdown!, but retained a Pokémon Online server; this was later phased out due to a severe lack of userbase.&lt;br /&gt;
&lt;br /&gt;
===Shoddy Battle===&lt;br /&gt;
[[Shoddy Battle]] is an application for [[Generation IV]] competitive Pokémon battling. Due to its increasing popularity during [[Generation IV]], Smogon once ran a dedicated Shoddy Battle server, and later had affiliated with Shoddy Battle itself. Due to Shoddy Battle&#039;s incompatibility with [[Generation V]], it was shut down. Smogon planned to host a server on Pokémon Lab, Shoddy Battle&#039;s successor. However, [[Pokémon Online (battle simulator)|Pokémon Online]] reached completion while Pokémon Lab was still in its beta stages, so this plan was scrapped.&lt;br /&gt;
&lt;br /&gt;
===NetBattle===&lt;br /&gt;
[[NetBattle]] used to be one of the most popular competitive Pokémon battle simulators on the Internet. Smogon used to have a server on [[NetBattle]], but due to the decreasing popularity of the program, it was shut down.&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
This is a current list of Smogon&#039;s senior staff.&lt;br /&gt;
&lt;br /&gt;
===Administrators===&lt;br /&gt;
* Aldaron (OverUsed, Pokémon Showdown!, Smogon IRC, The Policy Review, Tournaments)&lt;br /&gt;
* Bloo (Battling 101, Rate My Team, Tournaments)&lt;br /&gt;
* chaos &lt;br /&gt;
* DougJustDoug (Create-A-Pokémon Project)&lt;br /&gt;
* Haunter (OverUsed, Pokémon Showdown!, Rate My Team)&lt;br /&gt;
* Joim (Contributions and Corrections, Doubles, Other Metagames, Pokémon Showdown!)&lt;br /&gt;
* Jumpman16 &lt;br /&gt;
* Mekkah (Circus Maximus, Orange Islands)&lt;br /&gt;
* mingot &lt;br /&gt;
* Misty&lt;br /&gt;
* Setsuna (Battling 101)&lt;br /&gt;
* Zarel (Pokémon Showdown!)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Contrary to popular belief, Smogon was not the first website to focus on competitive battling. In the past, websites such as [http://www.math.miami.edu/~jam/azure/ Azure Heights] and [http://www.zero.eclipse.co.uk/mp/index.shtml Marble Palace] catered to competitive players. &lt;br /&gt;
* The badges used on the Smogon forums are based on the [[Badge#List of Badges|in-game badges]].&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.smogon.com Smogon]&lt;br /&gt;
*[http://pokemon-online.eu Pokémon Online]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Fandom notice}}&lt;br /&gt;
[[pt:Smogon University]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fan sites]]&lt;br /&gt;
&lt;br /&gt;
[[it:Smogon]]&lt;br /&gt;
[[ja:Smogon]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lumiose_City&amp;diff=2134827</id>
		<title>Lumiose City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lumiose_City&amp;diff=2134827"/>
		<updated>2014-06-22T03:49:16Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Style benefits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=More details about the places of interest, better descriptions for the locations like the Museum, etc}}&lt;br /&gt;
{{Town infobox&lt;br /&gt;
|name=Lumiose City&lt;br /&gt;
|jpname=ミアレシティ&lt;br /&gt;
|jptrans=Miare City&lt;br /&gt;
|image=Lumiose City.png&lt;br /&gt;
|size=250&lt;br /&gt;
|region=Kalos&lt;br /&gt;
|generation=6&lt;br /&gt;
|slogan=The City of Light&lt;br /&gt;
|mapdesc=A dazzling metropolis of art and artifice, located in the very heart of the Kalos region.&lt;br /&gt;
|gym=Lumiose Gym&lt;br /&gt;
|gymno=5&lt;br /&gt;
|leader=Clemont&lt;br /&gt;
|leadervs=VSClemont.png{{!}}150px&lt;br /&gt;
|badge=Voltage&lt;br /&gt;
|gymtype=Electric&lt;br /&gt;
|north=Route 14&lt;br /&gt;
|regionnorth=Kalos&lt;br /&gt;
|west=Route 13&lt;br /&gt;
|regionwest=Kalos&lt;br /&gt;
|east=Route 16&lt;br /&gt;
|regioneast=Kalos&lt;br /&gt;
|south=Kalos Route 4&lt;br /&gt;
|southalt=Route 4&lt;br /&gt;
|south2=Kalos Route 5&lt;br /&gt;
|south2alt=Route 5&lt;br /&gt;
|colordark=003b71&lt;br /&gt;
|colormed=0055A4&lt;br /&gt;
|colorlight=EF4135}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lumiose City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ミアレシティ&#039;&#039;&#039; &#039;&#039;Miare City&#039;&#039;) is a large city nestled in the north-central part of the [[Kalos]] [[region]]. Standing in the center of the city is the [[Lumiose Gym|Prism Tower]], which serves as its symbol. The wide roadways are paved with brick and cobblestone, allowing both automobile and {{p|Gogoat}} traffic safe and easy travel. Lumiose City is the largest city in the Pokémon world.&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Prism Tower===&lt;br /&gt;
{{main|Lumiose Gym}}&lt;br /&gt;
Prism Tower is a large tower located in Centrico Plaza in the middle of Lumiose City. It houses the [[Lumiose Gym|Lumiose City Gym]]. Prism Tower is based on the real-world Eiffel Tower in Paris, France. It can be fought on in [[Super Smash Bros. for Nintendo 3DS/Wii U]].&lt;br /&gt;
&lt;br /&gt;
===North Boulevard===&lt;br /&gt;
====Galette Stand====&lt;br /&gt;
A small stand located on the North Boulevard outside Autumnal Avenue that sells {{DL|Status ailment healing item|Lumiose Galette}}s for {{pdollar}}100 ({{pdollar}}80 if the player has at least 50 points of style). The stand only sells freshly baked galettes, which last four hours at a time starting at 3 AM, 9 AM, 3 PM, and 9 PM. Once per day, if the player purchases a galette within an hour of the time they were baked, the player will also receive a free {{DL|Drink|Moomoo Milk}}.&lt;br /&gt;
&lt;br /&gt;
====Lumiose Museum====&lt;br /&gt;
{{main|Lumiose Museum}}&lt;br /&gt;
A large, white building that houses many paintings of people and locations in the Pokémon world. Entrance is free, but an audio guide is available for {{pdollar}}200 (or for free if the player has at least 90 points of style).&lt;br /&gt;
&lt;br /&gt;
====Hotel Richissime====&lt;br /&gt;
{{main|Hotel Richissime}}&lt;br /&gt;
A large, black luxury hotel located near the middle of North Boulevard. Each day, the player can be paid for completing certain tasks in the hotel.&lt;br /&gt;
&lt;br /&gt;
====Battle Institute====&lt;br /&gt;
{{main|Battle Institute}}&lt;br /&gt;
The Battle Institute on the North Boulevard works in the same way as the one in [[Nimbasa City]] in [[Unova]]. The player can opt for a Battle Test (five consecutive single or double battles) or a Download Test (which can be downloaded either wirelessly or via Wi-Fi at certain time, similar to event Pokémon). The player can win [[Battle Point|BP]] here.&lt;br /&gt;
&lt;br /&gt;
====Lumiose Station====&lt;br /&gt;
A very large train station located on the far eastern half of the North Boulevard. Upon defeating the Elite Four and becoming the Champion, Professor Sycamore will meet the player here and give them the {{DL|List of key items in Generation VI|TMV Pass}} which allows them to board the train to [[Kiloude City]].&lt;br /&gt;
&lt;br /&gt;
====Looker Bureau====&lt;br /&gt;
[[Looker]]&#039;s headquarters during the post-game storyline are located in a narrow street between North Boulevard and Rouge Plaza. It is initially empty, but Looker settles in after the player enters the Hall of Fame and upgrades the [[Key Stone|Mega Ring]].&lt;br /&gt;
&lt;br /&gt;
After completing all the Looker Bureau chapters, the player can battle [[Emma]] in the Expansion Suit (as Essentia) here on Tuesday, Thursday, and Saturday.&lt;br /&gt;
&lt;br /&gt;
===South Boulevard===&lt;br /&gt;
This is the first part of Lumiose City that the player can explore in Pokémon X and Y, along with Vernal Avenue. The other parts are blocked until the player has defeated [[Team Flare]] at the [[Kalos Power Plant]] and watched [[Clemont]] relight the [[Lumiose City Gym]]. &lt;br /&gt;
&lt;br /&gt;
====PR Video Studio ====&lt;br /&gt;
A purple building where Trainer PR Videos can be created, located directly across from the South Boulevard Pokémon Center. PR Videos filmed here can be shared with passers-by and people who have been given the player&#039;s [[Nintendo 3DS]] [[Friend Code]].&lt;br /&gt;
&lt;br /&gt;
When the player reaches sufficient stylishness, the woman at the right counter will add new video effects for PR Videos. She will add two different sets: one if the player has at least 25 points of style, and the other for at least 90 points of style.&lt;br /&gt;
&lt;br /&gt;
====Sycamore Pokémon Lab====&lt;br /&gt;
[[Professor Sycamore]]&#039;s Pokémon research lab is located directly opposite Vernal Avenue. It is here where the player can receive either {{p|Bulbasaur}}, {{p|Charmander}} or {{p|Squirtle}} upon defeating Professor Sycamore in a Pokémon battle early in the game, as well as their corresponding Mega Stone. After the player enters the Hall of Fame, they can return to the lab to get the [[Poké Radar]] from one of the scientists on the second floor.&lt;br /&gt;
&lt;br /&gt;
====Coiffure Clips====&lt;br /&gt;
A small hairdresser located opposite the {{rt|5|Kalos}} Gate. The player can have their hair colored and styled here.&lt;br /&gt;
&lt;br /&gt;
The prices and options are slightly different for male and female players. If a female player requests a styling, she may choose to have the stylist style only her front hair.or all of her hair (including her front hair, as a secondary option).&lt;br /&gt;
*Styling and color: {{PDollar}}3000 ({{female}}, front style only: {{PDollar}}2500)&lt;br /&gt;
*Styling: {{PDollar}}1500 ({{female}}, front only: {{PDollar}}500)&lt;br /&gt;
*Color: {{PDollar}}2000&lt;br /&gt;
&lt;br /&gt;
For both male and female players, the options for colors are the same. In order from lightest to darkest, they are: Blond{{male}}/Blonde{{female}}, Orange, Honey, Brown, and Black.&lt;br /&gt;
&lt;br /&gt;
The styling options differ significantly for male and female players. If the player has at least 50 points of style, additional styling options will be available.&lt;br /&gt;
*Male: Very Short, Short, Medium. &#039;&#039;&#039;Additional&#039;&#039;&#039;: Medium Perm&lt;br /&gt;
*Female: Short, Bobbed, Medium, Long. &#039;&#039;&#039;Additional&#039;&#039;&#039;: Ponytail, Pigtails&lt;br /&gt;
*Female (front): Sideswept, Bangs&lt;br /&gt;
&lt;br /&gt;
At any point, instead of choosing a specific color or style themselves, the player may leave the decision to the stylist by selecting the &amp;quot;Surprise me&amp;quot; option. If this option is chosen, the stylist will pick a random style or color different from the player&#039;s current one.&lt;br /&gt;
&lt;br /&gt;
===Autumnal Avenue===&lt;br /&gt;
====Poké Ball Boutique====&lt;br /&gt;
A specialty shop that specializes in different kinds of [[Poké Ball]]s. It is notably the only location in any Pokémon game where {{DL|Poké Ball|Premier Ball}}s are sold individually.&lt;br /&gt;
&lt;br /&gt;
====Juice Shoppe====&lt;br /&gt;
{{split|[[Juice Shoppe]]|section}}&lt;br /&gt;
A specialty shop that sells juices made from [[Berry|Berries]]. Available from the man on the left are pre-made juices whose selection list changes each day. They can have various effects on the Pokémon drinking the juice, ranging from increasing [[Effort Values]] or level. If the Pokémon already has maximum value on the particular stat, the juice will increase its happiness instead. By looking at the price of the juice, the player may determine intensity of the effects. For example, a Purple Juice priced at {{Pdollar}}1,500 will increase {{stat|HP}} {{EV}}s of the Pokémon by 15, or a Rare Soda priced at {{Pdollar}}20,000 will increase level of the Pokémon by two.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 3px solid #{{gold color}}; background:#{{silver color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; | Combination&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Colorful Shake&lt;br /&gt;
| Increases happiness&lt;br /&gt;
| Any two different colored berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Rare Soda&lt;br /&gt;
| Increases level by 1 to {{tt|4|always increases level by 3 when custom blended}}&lt;br /&gt;
| 1 [[Lansat Berry]] + 1 [[Starf Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ultra Rare Soda&lt;br /&gt;
| Increases level by 4 to {{tt|5|always increases level by 5 when custom blended}} &amp;lt;!--Unsure if there is a higher Ultra Rare Soda.--&amp;gt;&lt;br /&gt;
| 1 [[Roseli Berry]] + 1 [[Enigma Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Purple Juice&lt;br /&gt;
| Increases HP EV by 4 to 32&lt;br /&gt;
| Two purple berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Red Juice&lt;br /&gt;
| Increases Attack EV by 4 to 32&lt;br /&gt;
| Two red berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Yellow Juice&lt;br /&gt;
| Increases Defense EV by 4 to 32&lt;br /&gt;
| Two yellow berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Blue Juice&lt;br /&gt;
| Increases Special Attack EV by 4 to 32&lt;br /&gt;
| Two blue berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Green Juice&lt;br /&gt;
| Increases Special Defense EV by 4 to 32&lt;br /&gt;
| Two green berries&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| Pink Juice&lt;br /&gt;
| Increases Speed EV by 4 to 32&lt;br /&gt;
| Two pink berries&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Perilous Soup &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | Resets EVs to 0&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 1 [[Kee Berry]] + 1 [[Maranga Berry]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
From the lady on the right, custom-blend juices are made for free by mixing two chosen Berries from the player&#039;s bag. Different {{dl|Berry fields|Berry Colors|color}} berries yield different results. When two berries of the same color are mixed together, they will become a &#039;&#039;&amp;lt;Color&amp;gt; Juice&#039;&#039; that increases a stat by 4-32 EVs. The intensity of the effects can be determined by the berries used, and which group(s) the berries belong to.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border: 3px solid #111; background:#555; margin-right: 5px; margin-bottom: 5px&amp;quot; cellpadding=&amp;quot;2px&amp;quot;&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#999; {{roundytop|5px}}&amp;quot; | Berry Groups&lt;br /&gt;
|- style=&amp;quot;background:#{{steel color}}&amp;quot;&lt;br /&gt;
! Group 1&lt;br /&gt;
! Group 2&lt;br /&gt;
! Group 3&lt;br /&gt;
|- style=&amp;quot;background:#{{red color light}}&amp;quot;&lt;br /&gt;
| [[File:Bag Cheri Berry Sprite.png|link=Cheri Berry]] [[File:Bag Leppa Berry Sprite.png|link=Leppa Berry]]&lt;br /&gt;
| [[File:Bag Occa Berry Sprite.png|link=Occa Berry]] [[File:Bag Chople Berry Sprite.png|link=Chople Berry]] [[File:Bag Haban Berry Sprite.png|link=Haban Berry]]&lt;br /&gt;
| [[File:Bag Figy Berry Sprite.png|link=Figy Berry]] [[File:Bag Pomeg Berry Sprite.png|link=Pomeg Berry]] [[File:Bag Tamato Berry Sprite.png|link=Tamato Berry]] [[File:Bag Liechi Berry Sprite.png|link=Liechi Berry]] [[File:Bag Lansat Berry Sprite.png|link=Lansat Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#{{poison color light}}&amp;quot;&lt;br /&gt;
| [[File:Bag Chesto Berry Sprite.png|link=Chesto Berry]]&lt;br /&gt;
| [[File:Bag Payapa Berry Sprite.png|link=Payapa Berry]] [[File:Bag Kasib Berry Sprite.png|link=Kasib Berry]] [[File:Bag Colbur Berry Sprite.png|link=Colbur Berry]]&lt;br /&gt;
| [[File:Bag Wiki Berry Sprite.png|link=Wiki Berry]] [[File:Bag Ganlon Berry Sprite.png|link=Ganlon Berry]] [[File:Bag Enigma Berry Sprite.png|link=Enigma Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#{{fairy color}}&amp;quot;&lt;br /&gt;
| [[File:Bag Pecha Berry Sprite.png|link=Pecha Berry]]&lt;br /&gt;
| [[File:Bag Persim Berry Sprite.png|link=Persim Berry]]&lt;br /&gt;
| [[File:Bag Mago Berry Sprite.png|link=Mago Berry]] [[File:Bag Petaya Berry Sprite.png|link=Petaya Berry]] [[File:Bag Roseli Berry Sprite.png|link=Roseli Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#{{green color light}}&amp;quot;&lt;br /&gt;
| [[File:Bag Rawst Berry Sprite.png|link=Rawst Berry]]&lt;br /&gt;
| [[File:Bag Lum Berry Sprite.png|link=Lum Berry]] [[File:Bag Rindo Berry Sprite.png|link=Rindo Berry]] [[File:Bag Kebia Berry Sprite.png|link=Kebia Berry]] [[File:Bag Tanga Berry Sprite.png|link=Tanga Berry]] [[File:Bag Babiri Berry Sprite.png|link=Babiri Berry]]&lt;br /&gt;
| [[File:Bag Aguav Berry Sprite.png|link=Aguav Berry]] [[File:Bag Hondew Berry Sprite.png|link=Hondew Berry]] [[File:Bag Salac Berry Sprite.png|link=Salac Berry]] [[File:Bag Starf Berry Sprite.png|link=Starf Berry]]&lt;br /&gt;
|- style=&amp;quot;background:#{{yellow color light}}&amp;quot;&lt;br /&gt;
| [[File:Bag Aspear Berry Sprite.png|link=Aspear Berry]]&lt;br /&gt;
| [[File:Bag Sitrus Berry Sprite.png|link=Sitrus Berry]] [[File:Bag Wacan Berry Sprite.png|link=Wacan Berry]] [[File:Bag Shuca Berry Sprite.png|link=Shuca Berry]] [[File:Bag Charti Berry Sprite.png|link=Charti Berry]] [[File:Bag Chilan Berry Sprite.png|link=Chilan Berry]]&lt;br /&gt;
| [[File:Bag Iapapa Berry Sprite.png|link=Iapapa Berry]] [[File:Bag Qualot Berry Sprite.png|link=Qualot Berry]] [[File:Bag Grepa Berry Sprite.png|link=Grepa Berry]] [[File:Bag Kee Berry Sprite.png|link=Kee Berry]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{blue color light}}; {{roundybl|5px}}&amp;quot; | [[File:Bag Oran Berry Sprite.png|link=Oran Berry]]&lt;br /&gt;
| style=&amp;quot;background:#{{blue color light}}&amp;quot; | [[File:Bag Passho Berry Sprite.png|link=Passho Berry]] [[File:Bag Yache Berry Sprite.png|link=Yache Berry]] [[File:Bag Coba Berry Sprite.png|link=Coba Berry]]&lt;br /&gt;
| style=&amp;quot;background:#{{blue color light}}; {{roundybr|5px}}&amp;quot; | [[File:Bag Kelpsy Berry Sprite.png|link=Kelpsy Berry]] [[File:Bag Apicot Berry Sprite.png|link=Apicot Berry]] [[File:Bag Maranga Berry Sprite.png|link=Maranga Berry]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
There are three Berry Groups, each consisting of several same or different colored Berries that have similar properties to one another. The simplest way to find out a Berry&#039;s grouping is by mixing two of the same Berry together. If a Berry mixed with itself results in a 4, 8 or 12 EV increase, the Berry will belong to either Group 1, Group 2 or Group 3 respectively.&lt;br /&gt;
&lt;br /&gt;
For example, when two [[Leppa Berry|Leppa]] Berries are mixed together, they will produce a Red Juice that will increase the drinker&#039;s Attack Stat by 4 EVs. Likewise, when two [[Maranga Berry|Maranga]] Berries are mixed together, they will produce a Blue Juice that will increase the drinker&#039;s Speed by 12 EVs. Thus a Leppa Berry is a Group 1 Berry and a Maranga Berry is a Group 3 Berry.&lt;br /&gt;
&lt;br /&gt;
When Berries from the same color, but different groups are mixed, the intensities are more widely varied. A Group 1 Berry mixed with a Group 2 Berry will result in a 16 EV increase, but a Group 1 and Group 3 Berry mix only results in a 12 EV increase.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border: 3px solid #111; background:#555; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | Group 1&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | Group 2&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}; {{roundytr|5px}}&amp;quot; | Group 3&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | Group 1&lt;br /&gt;
| {{tt|4|Mixing two of the same berry}}-8 || 16 || 12&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | Group 2&lt;br /&gt;
| 16 || {{tt|8|Mixing two of the same berry}}-16 || 32&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}; {{roundybl|5px}}&amp;quot; | Group 3&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | 32&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{tt|12|Mixing two of the same berry}}-32&lt;br /&gt;
|}{{-}}&lt;br /&gt;
Note that each type of juice can be bought/made only once a day. Saving before speaking with the man to the left, and then soft-resetting will change the list of juices he sells. Juices cannot be kept, so they must be given to a Pokémon in the player&#039;s party right away. If the player mixes Berries at the right counter, but decides against giving it to a Pokémon, the female clerk will drink the juice instead, thanking the player for the drink. Both variants of Rare Soda will result in the drinker&#039;s level increasing; however, all moves learned or evolution via level up will not be invoked.&lt;br /&gt;
&lt;br /&gt;
===Estival Avenue===&lt;br /&gt;
[[File:XY Prerelease Lumiose City.png|thumb|right|300px|A pre-release screenshot of Estival Avenue]]&lt;br /&gt;
&lt;br /&gt;
====Loto-ID Center====&lt;br /&gt;
{{main|Pokémon Lottery Corner}}&lt;br /&gt;
A building where the player may participate in a lottery drawing every day. Prizes are granted depending on how many digits from a randomly generated ID number match those of any Pokémon in the player&#039;s possession.&lt;br /&gt;
&lt;br /&gt;
====Lumiose Press====&lt;br /&gt;
The building where [[Alexa]] works. Alexa will recommend various locations around the city for the player to visit, and offer to take them there.&lt;br /&gt;
&lt;br /&gt;
===Vernal Avenue===&lt;br /&gt;
====Friseur Furfrou====&lt;br /&gt;
A shop that specializes in {{p|Furfrou}} grooming. The player may buy a trim for a Furfrou in their party for {{PDollar}}500. Trims last for five days or until the Furfrou is deposited in the [[PC]]. The shop initially only offers Star, Diamond, or Heart Trims (as well as the option to return it to a natural look), but as the player gains style, more trims become available. At 10 points of style, the La Reine, Kabuki, and Pharaoh Trims become available, while the Debutante, Matron, and Dandy Trims are available at 50 points of style.&lt;br /&gt;
&lt;br /&gt;
====Herboriste====&lt;br /&gt;
A specialty shop that sells [[herbal medicine]]s.&lt;br /&gt;
&lt;br /&gt;
====Stone Emporium====&lt;br /&gt;
A specialty shop that sells [[evolutionary stone]]s. A man in the store will offer to sell the player the remaining [[Mega Stone]]s for the two [[Kanto]] [[starter Pokémon]] they did not receive from [[Professor Sycamore]]. The price of these Mega Stones begins at {{pdollar}}1,000,000 but will decrease as the player becomes more [[#Style|stylish]]. The man will only offer the second Mega Stone if the player has already defeated the Elite Four.&lt;br /&gt;
&lt;br /&gt;
====Boutique Couture====&lt;br /&gt;
A designer fashion and luxury boutique. The first floor sells only women&#039;s clothing, whereas the second floor sells only men&#039;s clothing. The player is only granted access to the boutique once they have at least 25 points of style. The [[Clothing|clothes and accessories]] sold here have much higher prices than those sold at other boutiques across Kalos.&lt;br /&gt;
&lt;br /&gt;
===Restaurants===&lt;br /&gt;
{{main|Lumiose City restaurants}}&lt;br /&gt;
Lumiose City has four restaurants located on South Boulevard (Restaurant Le Nah), Autumnal Avenue (Restaurant Le Yeah), Hibernal Avenue (Restaurant Le Wow), and near Rogue Plaza (Sushi High Roller). At each restaurant, the player can pay to be served a meal where the server will battle the player before each course. After finishing a meal, the player will receive a reward: a number of some [[valuable item]], depending on which restaurant the player is in and how well they did.&lt;br /&gt;
&lt;br /&gt;
===Lysandre Café===&lt;br /&gt;
[[File:XY Riding Gogoat.png|thumb|right|300px|Artwork of Calem riding the Gogoat Shuttle]]&lt;br /&gt;
A red café located near Magenta Plaza. It grants the player access to [[Lysandre Labs]], one of [[Team Flare]]&#039;s hideouts in the Kalos region. Despite the small size, it serves as an important location in both the main plot line and the after story sideline plot with [[Xerosic]].&lt;br /&gt;
&lt;br /&gt;
===Lumi Cab===&lt;br /&gt;
Lumi Cab is a taxi service with stops located all around Lumiose City, enabling the player to easily travel directly to many locations in the sprawling city. The base fare is {{PDollar}}710, but it increases the further away from the destination the taxi starts. All of the destinations are internally assigned to a section of the city, and those destinations in the same section share the same cost, with those in the same section as the taxi starts in costing the cheapest.&lt;br /&gt;
&lt;br /&gt;
Once the player reaches a certain level of stylishness, the driver will start giving a 50% discount on the fare. If the player does not have enough money to pay for the ride, the {{tc|driver}} will challenge them to a battle.&lt;br /&gt;
&lt;br /&gt;
The possible destinations are shown below, with the section the destination belongs to noted after the location. Destinations on the Boulevards are split between East and West destinations in addition to North and South, while more internal destinations (mostly on Avenues) are only differentiated by North or South.&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! colspan=2 | Services&lt;br /&gt;
|-&lt;br /&gt;
| South Pokémon Center || SE&lt;br /&gt;
|-&lt;br /&gt;
| PR Video Studio || SE&lt;br /&gt;
|-&lt;br /&gt;
| Friseur Furfrou || S&lt;br /&gt;
|-&lt;br /&gt;
| Coiffure Clips || SW&lt;br /&gt;
|-&lt;br /&gt;
| Loto-ID Center || S&lt;br /&gt;
|-&lt;br /&gt;
| North Pokémon Center || NW&lt;br /&gt;
|-&lt;br /&gt;
| Hotel Richissime || NE&lt;br /&gt;
|-&lt;br /&gt;
| Magenta Pokémon Center || N&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! colspan=2 | Transportation&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 4 || SE&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 5 || SW&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 13 || NW&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 14 || NW&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 16 || NE&lt;br /&gt;
|-&lt;br /&gt;
| Lumiose Station || NE&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! colspan=2 | Facilities&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon Lab || SE&lt;br /&gt;
|-&lt;br /&gt;
| Lumiose Press || S&lt;br /&gt;
|-&lt;br /&gt;
| Vacant Storefront || N&lt;br /&gt;
|-&lt;br /&gt;
| Lumiose Museum || NW&lt;br /&gt;
|-&lt;br /&gt;
| Battle Institute || NE&lt;br /&gt;
|-&lt;br /&gt;
| Prism Tower || Cen&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! colspan=2 | Shopping&lt;br /&gt;
|-&lt;br /&gt;
| Boutique Couture || S&lt;br /&gt;
|-&lt;br /&gt;
| Herboriste || S&lt;br /&gt;
|-&lt;br /&gt;
| Stone Emporium || S&lt;br /&gt;
|-&lt;br /&gt;
| Poké Ball Boutique || N&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! colspan=2 | Fine Dining&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant Le Nah || SE&lt;br /&gt;
|-&lt;br /&gt;
| Galette Stand || NW&lt;br /&gt;
|-&lt;br /&gt;
| Juice Shoppe || N&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant Le Yeah || N&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant Le Wow || N&lt;br /&gt;
|-&lt;br /&gt;
| Sushi High Roller || N&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! colspan=2 | Cafés&lt;br /&gt;
|-&lt;br /&gt;
| Café Cyclone || S&lt;br /&gt;
|-&lt;br /&gt;
| Café Introversion || SE&lt;br /&gt;
|-&lt;br /&gt;
| Café Classe || S&lt;br /&gt;
|-&lt;br /&gt;
| Café Woof || S&lt;br /&gt;
|-&lt;br /&gt;
| Café Soleil || SW&lt;br /&gt;
|-&lt;br /&gt;
| Shutterbug Café || SW&lt;br /&gt;
|-&lt;br /&gt;
| Café Rouleau || N&lt;br /&gt;
|-&lt;br /&gt;
| Café Gallant || N&lt;br /&gt;
|-&lt;br /&gt;
| Café Triste || NW&lt;br /&gt;
|-&lt;br /&gt;
| Lysandre Café || N&lt;br /&gt;
|-&lt;br /&gt;
| Café Pokémon-Amie || N&lt;br /&gt;
|-&lt;br /&gt;
| Café Ultimo || NE&lt;br /&gt;
|-&lt;br /&gt;
| Café Kizuna || N&lt;br /&gt;
|-&lt;br /&gt;
| Café Action! || NE&lt;br /&gt;
|-&lt;br /&gt;
| Café Bataille || NE&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The table below describes the exact cost to reach a destination in a given section when taking a given taxi.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 3px solid #{{blue color dark}}; background: #{{blue color}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Cab location&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{blue color light}}&amp;quot; | Section&lt;br /&gt;
! colspan=7 style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Destination cost&lt;br /&gt;
|- style=&amp;quot;background:#{{blue color light}}&amp;quot;&lt;br /&gt;
! NW || NE || SE || SW || N || S || Cen&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Galette Stand&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff&amp;quot; | NW&lt;br /&gt;
| class=&amp;quot;r&amp;quot; rowspan=2 style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}710&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}1,000&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}4,000&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}2,000&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}1,500&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}3,500&lt;br /&gt;
| rowspan=9 style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | {{PDollar}}3,000&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{rt|14|Kalos}} Gate&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{rt|16|Kalos}} Gate || NE || {{PDollar}}1,000 || class=&amp;quot;r&amp;quot; | {{PDollar}}710 || {{PDollar}}2,500 || {{PDollar}}4,000 || {{PDollar}}2,000 || {{PDollar}}3,500&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{rt|4|Kalos}} Gate || SE || {{PDollar}}4,000 || {{PDollar}}1,500 || class=&amp;quot;r&amp;quot; | {{PDollar}}710 || {{PDollar}}1,000 || {{PDollar}}3,500 || {{PDollar}}2,000&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{rt|5|Kalos}} Gate&lt;br /&gt;
| rowspan=2 | SW&lt;br /&gt;
| rowspan=2 | {{PDollar}}1,500&lt;br /&gt;
| rowspan=2 | {{PDollar}}4,200&lt;br /&gt;
| rowspan=2 | {{PDollar}}1,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; rowspan=2 | {{PDollar}}710&lt;br /&gt;
| rowspan=2 | {{PDollar}}3,500&lt;br /&gt;
| rowspan=2 | {{PDollar}}2,000&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| South Blvd &amp;amp; Estival Ave&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Estival Avenue&lt;br /&gt;
| rowspan=2 | N&lt;br /&gt;
| rowspan=2 | {{PDollar}}1,500&lt;br /&gt;
| rowspan=2 | {{PDollar}}2,000&lt;br /&gt;
| rowspan=2 | {{PDollar}}4,000&lt;br /&gt;
| rowspan=2 | {{PDollar}}3,500&lt;br /&gt;
| class=&amp;quot;r&amp;quot; rowspan=2 | {{PDollar}}710&lt;br /&gt;
| rowspan=2 | {{PDollar}}1,000&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Autumnal Avenue&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Vernal Avenue&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}3,500&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}2,000&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}1,500&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}2,000&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}1,000&lt;br /&gt;
| class=&amp;quot;r&amp;quot; style=&amp;quot;background:#fff&amp;quot; | {{PDollar}}710&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gogoat Shuttle===&lt;br /&gt;
Signposts located all around the Boulevards, where the player can ride a {{p|Gogoat}} that will take them to South Boulevard East or South Boulevard West if the player is riding at South Boulevard; or North Boulevard East or North Boulevard West if the player is riding at North Boulevard. The fare is flat at {{Pdollar}}200.&lt;br /&gt;
&lt;br /&gt;
==Style==&lt;br /&gt;
Within Lumiose City, the player has a degree of style which can be raised by doing things around the city. If the player has a high style, prices may be lower, more items and services may be offered, and certain establishments may be accessible that were not before.&lt;br /&gt;
&lt;br /&gt;
===Increasing style===&lt;br /&gt;
When the player first speaks to [[Alexa]] in the Lumiose Press building on Estival Avenue, they will gain 5 points of style.&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{kalos color}}; border:2px solid #{{kalos color dark}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{kalos color light}}; {{roundytl|5px}}&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background:#{{kalos color light}}&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#{{kalos color light}}; {{roundytr|5px}}&amp;quot; | +Style&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Gogoat Shuttle || Ride a Gogoat || 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lumi Cab || Take a cab || 1&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
! colspan=3 | South Boulevard&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Coiffure Clips || Get any haircut or coloring || 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| PR Video Studio || Create a PR Video{{tt|*|Must select &amp;amp;quot;Create by yourself&amp;amp;quot; option, not &amp;amp;quot;Surprise me&amp;amp;quot;}} || 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Lumiose City restaurants|Restaurant Le Nah]] || Buy a meal || 2&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
! colspan=3 | North Boulevard&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Battle Institute]] || Test a team ||3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Galette Stand || Buy a Lumiose Galette || 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Hotel Richissime]] || Complete a perfect job || 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Lumiose Museum]] || Enter museum without audio guide || 1&amp;lt;sup&amp;gt;{{tt|&amp;lt;90|After the audio guide becomes free, no style is gained}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Enter museum and buy the audio guide || 2&amp;lt;sup&amp;gt;{{tt|&amp;lt;90|After the audio guide becomes free, no style is gained}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Lumiose Station&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Take the train&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; |1{{tt|*|Only works going from Lumiose to Kiloude}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{kalos color}}; border:2px solid #{{kalos color dark}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{kalos color light}}; {{roundytl|5px}}&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background:#{{kalos color light}}&amp;quot; | Event&lt;br /&gt;
! style=&amp;quot;background:#{{kalos color light}}; {{roundytr|5px}}&amp;quot; | +Style&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
! colspan=3 | Autumnal Avenue&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | Juice Shoppe || Create a Berry Juice{{tt|*|May be given to the woman or a Pokémon}} || 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Buy{{tt|*|Buying it is not actually required; style is added when the &amp;amp;quot;Choose a Pokémon&amp;amp;quot; screen appears}} a Berry Juice || 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Poké Ball Boutique || Buy something{{tt|*|Style adds every time money is given}} || 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Lumiose City restaurants|Restaurant Le Yeah]] || Buy a meal || 3&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
! colspan=3 | Estival Avenue&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Loto-ID Center || Win a prize || 1&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
! colspan=3 | Hibernal Avenue&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Lumiose City restaurants|Restaurant Le Wow]] || Buy a meal ||4&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
! colspan=3 | Rouge Plaza&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Lumiose City restaurants|Sushi High Roller]] || Buy a meal ||5&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
! colspan=3 | Vernal Avenue&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Friseur Furfrou || Have a Furfrou styled || 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Herboriste || Buy something{{tt|*|Style adds every time money is given}} || 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Stone Emporium&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Buy a Fire, Leaf, or Water Stone{{tt|*|Style adds every time money is given}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Style benefits===&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;background:#{{kalos color}}; border:2px solid #{{kalos color dark}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{kalos color light}}; {{roundytl|5px}}&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background:#{{kalos color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Benefit&lt;br /&gt;
! style=&amp;quot;background-color:#{{kalos color light}}; {{roundytr|5px}}&amp;quot; | Req Style&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Lumi Cab || 50% discount on fares || 140&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Lumiose City restaurants|Restaurant Le Nah]] || 10% meal discount || 25&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Lumiose City restaurants|Restaurant Le Yeah]] || 10% meal discount || 90&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Lumiose City restaurants|Restaurant Le Wow]] || 10% meal discount || 190&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Lumiose City restaurants|Sushi High Roller]] || Access || 90&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 10% meal discount || 255&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | PR Video Studio || New video effects{{tt|*|Must talk to woman at right counter}} || 25&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| New video effects{{tt|*|Must talk to woman at right counter; if previous set has not been received, the player must re-enter the building before she will reveal the second set}} || 90&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Café Introversion || [[Mr. Bonding]] will give {{DL|O-Power|Hatching Power}} if the player has all other O-Powers || 190&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=7 | Stone Emporium || Mega Stone is discounted to {{PDollar}}500,000 || 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mega Stone is discounted to {{PDollar}}300,000 || 25&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mega Stone is discounted to {{PDollar}}150,000 || 50&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mega Stone is discounted to {{PDollar}}100,000 || 90&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mega Stone is discounted to {{PDollar}}70,000 || 140&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mega Stone is discounted to {{PDollar}}50,000 || 190&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mega Stone is discounted to {{PDollar}}10,000 || 255&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Coiffure Clips&lt;br /&gt;
| New styles&lt;br /&gt;
*Male: Medium Perm&lt;br /&gt;
*Female{{tt|*|These are full styles}}: Ponytail, Pigtails&lt;br /&gt;
| 50&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 | Friseur Furfrou || New trims: La Reine, Kabuki, Pharaoh || 10&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| New trims: Debutante, Matron, Dandy || 50&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Boutique Couture || Access || 25&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[Lumiose Museum]] || Free audio guide || 90&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Galette Stand || 20% discount on galettes || 50&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Café Triste || The {{tc|Waitress}} will heal the player&#039;s team || 90&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Café Action! || A {{tc|Madame}} will appear{{tt|*|If the player has not changed streets since reaching 255 style, she will not appear the first time the player enters the building}} and will add two new events for PR Videos || 255&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; rowspan=3 | Juice Shoppe&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Purchasable juices expand{{tt|*|If the menu has already been set that day, it will not change}} to two choices, &amp;lt;Color&amp;gt; Juices can be bought&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 25&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Purchasable juices expand{{tt|*|If the menu has already been set that day, it will not change}} to three choices, Rare Soda can be bought || 90&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Ultra Rare Soda can be bought&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In addition to the above benefits, some NPCs will change their dialogue as the player&#039;s style increases, and several new NPCs will appear in various places (mostly cafés) around the city as well. At 25 points of style, more people will appear in Café Pokémon-Amie (on Autumnal Avenue), Café Action! (on North Boulevard), Café Introversion (on South Boulevard), and Cafés Classe and Woof (on Vernal Avenue). At 50 points of style, more people will appear in Café Bataille (on North Boulevard), Shutterbug Café (on South Boulevard), and Boutique Couture (on Vernal Avenue). Finally, at 90 points of style, more people will appear in  Café Gallant (on Estival Avenue) and, on North Boulevard, in the westernmost building, Café Triste, and Lumiose Station.&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
===Poké Mart===&lt;br /&gt;
{{shop|North/South/Centrico Boulevard - Left Cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Great Ball|600|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1,200|PD|After earning 3 Badges}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700|PD}}|{{shopitem|Hyper Potion|1,200|PD|After earning 2 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2,500|PD|After earning 4 Badges}}|{{shopitem|Full Restore|3,000|PD|After earning 5 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1,500|PD|After earning 2 Badges}}|{{shopitem|Antidote|100|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|200|PD}}|{{shopitem|Awakening|250|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250|PD}}|{{shopitem|Ice Heal|250|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|PD|After earning 3 Badges}}|{{shopitem|Escape Rope|550|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350|PD}}|{{shopitem|Super Repel|500|PD|After earning 2 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|PD|After earning 3 Badges}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{shop|South Boulevard - Right Cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|TM78|10,000|PD||TM Ground|Bulldoze}}|{{shopitem|TM76|10,000|PD||TM Bug|Struggle Bug}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM75|10,000|PD||TM Normal|Swords Dance}}|{{shopitem|TM11|50,000|PD||TM Fire|Sunny Day}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM18|50,000|PD||TM Water|Rain Dance}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{shop|North Boulevard - Right Cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Heal Ball|300|PD}}|{{shopitem|Net Ball|1,000|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Nest Ball|1,000|PD}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Center===&lt;br /&gt;
In the Pokemon Center on South Boulevard, a gentleman will exchange items for the player&#039;s [[Poké Mile]]s.&lt;br /&gt;
{{shop|South Boulevard Pokémon Center - Gentleman}}&lt;br /&gt;
{{shoprow|{{shopitem|Berry Juice|10|PM}}|{{shopitem|Moomoo Milk|20|PM}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|30|PM}}|{{shopitem|Max Repel|35|PM}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Hyper Potion|60|PM}}|{{shopitem|Ultra Ball|60|PM}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ether|120|PM}}|{{shopitem|Max Potion|125|PM}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Restore|300|PM}}|{{shopitem|Max Revive|400|PM}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Rare Candy|500|PM}}|{{shopitem|PP Up|1000|PM}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
===Poké Ball Boutique===&lt;br /&gt;
{{shop|}}&lt;br /&gt;
{{shoprow|{{shopitem|Quick Ball|1,000}}|{{shopitem|Dive Ball|1,000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Timer Ball|1,000}}|{{shopitem|Premier Ball|200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Heal Ball|300}}|{{shopitem|Net Ball|1,000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Nest Ball|1,000}}|{{shopitem|Dusk Ball|1,000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repeat Ball|1,000}}|{{shopitem|Luxury Ball|1,000}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
===Herboriste===&lt;br /&gt;
{{shop|}}&lt;br /&gt;
{{shoprow|{{shopitem|Heal Powder|450}}|{{shopitem|EnergyPowder|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Energy Root|800}}|{{shopitem|Revival Herb|2,800}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
===Stone Emporium===&lt;br /&gt;
{{shop|}}&lt;br /&gt;
{{shoprow|{{shopitem|Fire Stone|2,100}}|{{shopitem|Water Stone|2,100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Leaf Stone|2,100}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
===South Boulevard===&lt;br /&gt;
{{Itlisth|city}}&lt;br /&gt;
{{Itemlist|Lens Case|From a {{tc|Punk Girl}} in the PR Video Studio|X=yes|y=yes|display={{key|VI|Lens Case}}}}&lt;br /&gt;
{{Itemlist|Quick Ball|From a man in the second floor of the building across the street from Shutterbug Café|X=yes|y=yes|display={{Ball|Quick}} ×3}}&lt;br /&gt;
{{Itemlist|Timer Ball|From a man in the second floor of the building across the street from Shutterbug Café|X=yes|y=yes|display={{Ball|Timer}} ×3}}&lt;br /&gt;
{{Itemlist|Quick Claw|From a girl in the first floor of the building across the street from Shutterbug Café|X=yes|y=yes|display={{dl|In-battle effect item|Quick Claw}}}}&lt;br /&gt;
{{Itemlist|Wide Lens|From a {{tc|Backpacker}} in Shutterbug Café after taking at least one photo at a [[Photo Spot]]|X=yes|y=yes|display={{dl|In-battle effect item|Wide Lens}}}}&lt;br /&gt;
{{Itemlist|Scope Lens|From a {{tc|Backpacker}} in Shutterbug Café after taking a photo at every [[Photo Spot]]|X=yes|y=yes|display={{dl|In-battle effect item|Scope Lens}}}}&lt;br /&gt;
{{Itemlist|Zoom Lens|From a {{tc|Backpacker}} in Shutterbug Café after taking 30 or more photos at any [[Photo Spot]]|X=yes|y=yes|display={{dl|In-battle effect item|Zoom Lens}}}}&lt;br /&gt;
{{Itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
====Sycamore Pokémon Lab====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Luxury Ball|2F, from a female scientist|X=yes|y=yes|display={{Ball|Luxury}} ×5}}&lt;br /&gt;
{{Itemlist|Poké Radar|2F, from a male scientist on the second floor after defeating the Elite Four|X=yes|y=yes|display={{key|VI|Poké Radar}}}}&lt;br /&gt;
{{Itemlist|TM Normal|3F, from a female scientist after encountering at least 20 Pokémon in the Central Kalos Pokédex|X=yes|y=yes|display={{TM|54|False Swipe}}}}&lt;br /&gt;
{{Itemlist|Venusaurite|3F, from Professor Sycamore if Bulbasaur is chosen|X=yes|y=yes|display={{DL|Mega Stone|Venusaurite}}}}&lt;br /&gt;
{{Itemlist|Charizardite X|3F, from Professor Sycamore if Charmander is chosen|X=yes|y=no|display={{DL|Mega Stone|Charizardite X}}}}&lt;br /&gt;
{{Itemlist|Charizardite Y|3F, from Professor Sycamore if Charmander is chosen|X=no|y=yes|display={{DL|Mega Stone|Charizardite Y}}}}&lt;br /&gt;
{{Itemlist|Blastoisinite|3F, from Professor Sycamore if Squirtle is chosen|X=yes|y=yes|display={{DL|Mega Stone|Blastoisinite}}}}&lt;br /&gt;
{{Itemlist|Oval Charm|3F, from Professor Sycamore after showing him a Pokédex with {{tt|all|excluding Articuno, Zapdos, and Moltres}} Kalos Pokémon seen|X=yes|y=yes|display={{key|VI|Oval Charm}}}}&lt;br /&gt;
{{Itemlist|Shiny Charm|3F, from Professor Sycamore after showing him a complete National Pokédex|X=yes|y=yes|display={{key|VI|Shiny Charm}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Café Soleil====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Gardevoirite|Held by Ralts|X=yes|y=yes|display={{DL|Mega Stone|Gardevoirite}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Vernal Avenue===&lt;br /&gt;
====Café Woof====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Pearl String|Given by a {{tc|Madame}} after showing her a Furfrou that has kept the same trim for 15 days|X=yes|y=yes|display=[[Pearl String]] ×2}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Herboriste====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Looker Ticket|Near the {{p|Espurr}} (post-game)|X=yes|y=yes|display={{key|VI|Looker Ticket}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===North Boulevard===&lt;br /&gt;
====Lumiose Station====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|TMV Pass|From Professor Sycamore after defeating the Elite Four|X=yes|y=yes|display={{key|VI|TMV Pass}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Office Café Building====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Star Piece|1F, from a woman if one of the player&#039;s Pokémon has {{a|Aroma Veil}}, {{a|Flower Veil}}, or {{a|Sweet Veil}}|X=yes|y=yes|display={{dl|Valuable item|Star Piece}}}}&lt;br /&gt;
{{Itemlist|Prism Scale|4F, from a little girl|X=yes|y=yes|display={{dl|Evolution-inducing held item|Prism Scale}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Fighting Dojo====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Expert Belt|3F, from a girl|X=yes|y=yes|display={{dl|In-battle effect item|Expert Belt}}}}&lt;br /&gt;
{{Itemlist|Protein|3F, from a {{tc|Battle Girl}}|X=yes|y=yes|display={{dl|Vitamin|Protein}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Café Ultimo====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|None|&amp;lt;!--sprite=Training Ribbon|--&amp;gt;From a woman if the player&#039;s Pokémon is Supremely Trained (passed all of the Super Training courses, including Super Secret Training, under the par time)|X=yes|y=yes|display={{dl|List of Ribbons in the games|Training Ribbon}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Autumnal Avenue===&lt;br /&gt;
====Poké Ball Boutique====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Luxury Ball|Randomly given by a Schoolgirl in the Poké Ball Boutique once a day|X=yes|y=yes|display={{Ball|Luxury}}}}&lt;br /&gt;
{{Itemlist|Heal Ball|Randomly given by a Schoolgirl in the Poké Ball Boutique once a day|X=yes|y=yes|display={{Ball|Heal}} ×3}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Magenta Plaza===&lt;br /&gt;
====Pokémon Center====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Looker Ticket|Next to the nurse&#039;s desk (post-game)|X=yes|y=yes|display={{key|VI|Looker Ticket}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Jaune Plaza===&lt;br /&gt;
====House====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Revive|From a female scientist if the player&#039;s Pokémon knows {{m|Eerie Impulse}}|X=yes|y=yes|display={{dl|Revive|Revive}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Backalleys===&lt;br /&gt;
{{Itlisth|city}}&lt;br /&gt;
{{Itemlist|Destiny Knot|Given after defeating Beauty Aimee|X=yes|y=yes|display={{dl|In-battle effect item|Destiny Knot}}}}&lt;br /&gt;
{{Itemlist|Elixir|Given after defeating Beauty Anais|X=yes|y=yes|display={{dl|Ether|Elixir}}}}&lt;br /&gt;
{{Itemlist|Nugget|Given after defeating Beauty Cassandra|X=yes|y=yes|display={{dl|Valuable item|Nugget}}}}&lt;br /&gt;
{{Itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
====Lysandre Café====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|King&#039;s Rock|From Lysandre after defeating Clemont|X=yes|y=yes|display={{dl|Evolution-inducing held item|King&#039;s Rock}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Parade===&lt;br /&gt;
{{Itlisth|city}}&lt;br /&gt;
{{Itemlist|Honor of Kalos|From Professor Sycamore during the parade|X=yes|y=yes|display={{key|VI|Honor of Kalos}}}}&lt;br /&gt;
{{Itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{catch/header|building|2}}&lt;br /&gt;
{{catch/div|building|Gift Pokémon}}&lt;br /&gt;
{{catch/entry6|001|Bulbasaur|yes|yes|Gift|10|all={{tt|One|Can only choose one of the three}}|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/entry6|004|Charmander|yes|yes|Gift|10|all={{tt|One|Can only choose one of the three}}|type1=fire}}&lt;br /&gt;
{{catch/entry6|007|Squirtle|yes|yes|Gift|10|all={{tt|One|Can only choose one of the three}}|type1=water}}&lt;br /&gt;
{{catch/entry6|280|Ralts|yes|yes|Trade|5|all={{tt|One|Always is female and has Modest nature}}|type1=psychic|type2=fairy}}&lt;br /&gt;
{{catch/footer|building}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
{{incomplete|section|Japanese cab driver names and sprites}}&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{Trainerentry|VSPunk Guy.png{{!}}150px|Punk Guy|Faust|600|1|093|Haunter|♂|30|None|36=メルド|37=Merde}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBlack Belt.png{{!}}150px|Black Belt|Killian|600|1|067|Machoke|♂|30|None|36=ウォング|37=Wong}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Beauty|Anais|680|1|117|Seadra|♀|34|None|36=カルーセル|37=Carrousel}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSPunk Girl.png{{!}}150px|Punk Girl|Lillian|600|1|552|Krokorok|♀|30|None|36=ミミ|37=Mimi}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Beauty|Aimee|680|1|662|Fletchinder|♀|34|None|36=ドゥ|37=Do}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSChef.png{{!}}150px|Chef|Kamaboko|600|1|017|Pidgeotto|♂|30|None|36=ロコモコ|37=Locomoco}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSWaitress.png{{!}}150px|Waitress|Paget|600|1|281|Kirlia|♀|30|None|36=ペッシュ|37=Peche}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Beauty|Cassandra|680|1|315|Roselia|♀|34|None|36=トロワ|37=Trois}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSOwner.png{{!}}150px|Owner|Toro|600|1|660|Diggersby|♂|30|None|36=スケゾウ|37=Sukezō}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSGarçon.png{{!}}150px|Garçon|Jacopo|600|1|444|Gabite|♂|30|None|36=ベリーニ|37=Bellini}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|Lumi Cabs}}}}&lt;br /&gt;
{{Trainerentry|VSMonsieur.png{{!}}150px|Driver|Cabot|3,520|1|552|Krokorok|♂|55|None|36=&amp;lt;!--カムロ|37=Kamuro--&amp;gt;}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSVeteran M.png{{!}}150px|Driver|Carter|4,224|1|553|Krookodile|♂|66|None|36=モモジロウ|37=Momojirō}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSPunk Guy.png{{!}}150px|Driver|Clarence|2,112|1|551|Sandile|♂|33|None|36=&amp;lt;!--アキーム--&amp;gt;|37=&amp;lt;!--Hakeem--&amp;gt;}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSMonsieur.png{{!}}150px|Driver|Cormick|3,520|1|552|Krokorok|♂|55|None|36=&amp;lt;!--ゴンジー|37=Gonzi--&amp;gt;}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSPunk Guy.png{{!}}150px|Driver|Coupe|2,112|1|551|Sandile|♂|33|None|36=&amp;lt;!--マキュス--&amp;gt;|37=&amp;lt;!--Macuse--&amp;gt;}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|None.png{{!}}50px|Driver|Hackney|2,112|1|551|Sandile|♂|33|None|36=|37=}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSPunk Guy.png{{!}}150px|Driver|Hansom|2,112|1|551|Sandile|♂|33|None|36=&amp;lt;!--ユピテル--&amp;gt;|37=&amp;lt;!--Yupiter--&amp;gt;}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSMonsieur.png{{!}}150px|Driver|Schaffer|3,520|1|552|Krokorok|♂|55|None|36=&amp;lt;!--ディディー|37=Diddy--&amp;gt;}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSMonsieur.png{{!}}150px|Driver|Wayne|3,520|1|552|Krokorok|♂|55|None|36=&amp;lt;!--ロッセーニ|37=Rossellini--&amp;gt;}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSPunk Guy.png{{!}}150px|Driver|Weaver|3,520|1|552|Krokorok|♂|55|None|36=ラッセ|37=Lasse}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
===South Boulevard===&lt;br /&gt;
====Alleyway====&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 2 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSPreschooler F.png{{!}}150px|Preschooler|Natalie|848|2|220|Swinub|♀|53|None|438|Bonsly|♀|53|None|36=スタン|37=Stains}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSPreschooler F.png{{!}}150px|Preschooler|Lily|880|1|174|Igglybuff|♀|55|None|36=オヨナ|37=Oyonnax}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSSchoolgirl.png{{!}}150px|Schoolgirl|Callie|1,696|3|078|Rapidash|♀|53|None|542|Leavanny|♀|53|None|099|Kingler|♀|53|None|36=ル・カネ|37=Le Cannet}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSSchoolboy.png{{!}}150px|Schoolboy|Macon|1,792|1|442|Spiritomb|♂|56|None|36=マコン|37=Mâcon}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Suspicious Lady|&amp;quot;???&amp;quot;|960|1|053|Persian|♀|60|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
====Sycamore Pokémon Lab====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{kalos color}}&lt;br /&gt;
|headcolor={{kalos color light}}&lt;br /&gt;
|bordercolor={{kalos color dark}}&lt;br /&gt;
|sprite=VSSycamore.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}1,400&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name={{color2|000|Professor Sycamore|Sycamore}}&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Lumiose City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=001&lt;br /&gt;
|pokemon=Bulbasaur&lt;br /&gt;
|level=10&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass|type2=Poison&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Growl|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Leech Seed|move3type=Grass|move3cat=Status&lt;br /&gt;
|move4=Vine Whip|move4type=Grass|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=004&lt;br /&gt;
|pokemon=Charmander&lt;br /&gt;
|level=10&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Scratch|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Growl|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Ember|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Smokescreen|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|pokemon=Squirtle&lt;br /&gt;
|ndex=007&lt;br /&gt;
|level=10&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Tail Whip|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Bubble|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Withdraw|move4type=Water|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Bleu Plaza===&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{Trainerentry|VSOwner.png{{!}}150px|Owner|Toro|600|1|660|Diggersby|♂|30|None|36=スケゾウ|37=Sukezō}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSWaitress.png{{!}}150px|Waitress|Paget|600|1|281|Kirlia|♀|30|None|36=ペッシュ|37=Peche}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
===Lysandre Café===&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerentry|VSGarçon.png{{!}}150px|Team Flare Grunt||1,840|1|560|Scrafty|♂|46|None}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSWaitress.png{{!}}150px|Team Flare Grunt||1,840|1|510|Liepard|♀|46|None}}&lt;br /&gt;
{{trainerfooter|building|6}}&lt;br /&gt;
&lt;br /&gt;
===North Boulevard===&lt;br /&gt;
====Galette Stand Alleyway====&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSVeteran F.png{{!}}150px|Suspicious Woman|&amp;quot;???&amp;quot;|8,400|2|593|Jellicent|♂|58|None|637|Volcarona|♀|60|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
====Café Triste Alleyway====&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSFairy Tale Girl.png{{!}}150px|Suspicious Child|&amp;quot;???&amp;quot;|1,824|3|547|Whimsicott|♀|57|None|303|Mawile|♀|57|None|210|Granbull|♂|57|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
====Lumiose Station====&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerdiv|building|{{color|000|During Chapter 3 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSPunk Girl.png{{!}}150px|Lumiose Gang Member|Sedna|4,640|1|630|Mandibuzz|♀|58|None|36=ゲンマ|37=Gemma}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSPunk Girl.png{{!}}150px|Lumiose Gang Member|Eris|4,480|2|675|Pangoro|♂|56|None|626|Bouffalant|♀|56|None|36=エブル|37=Ebur}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSPunk Guy.png{{!}}150px|Lumiose Gang Member|Nix|4,480|2|621|Druddigon|♂|56|None|553|Krookodile|♂|56|None|36=マルモル|37=Marmor}}&lt;br /&gt;
{{trainerfooter|building|6}}&lt;br /&gt;
&lt;br /&gt;
===Looker Bureau===&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerdiv|building|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSButler.png{{!}}150px|Butler|Chalmers|4,960|1|628|Braviary|♂|62|None|36=アカマロ|37=Akamaro}}&lt;br /&gt;
{{trainerfooter|building|6}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{psychic color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSEssentia 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}10,500&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Emma|Essentia}}&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Lumiose City#Looker Bureau&lt;br /&gt;
|locationname=Looker Bureau&lt;br /&gt;
|pokemon=2}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|level=73&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Mean Look|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Poison Fang|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Haze|move3type=Ice|move3cat=Status&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=687&lt;br /&gt;
|pokemon=Malamar&lt;br /&gt;
|level=75&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Psychic&lt;br /&gt;
|ability=Contrary&lt;br /&gt;
|move1=Psycho Cut|move1type=Psychic|move1cat=Physical&lt;br /&gt;
|move2=Slash|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Superpower|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Parade===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{grass color dark}}&lt;br /&gt;
|headcolor={{rock color light}}&lt;br /&gt;
|bordercolor={{rock color dark}}&lt;br /&gt;
|sprite=VSAZ.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|AZ}}&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Lumiose City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=324&lt;br /&gt;
|pokemon=Torkoal&lt;br /&gt;
|level=60&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=White Smoke&lt;br /&gt;
|move1=Lava Plume|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Stone Edge|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Body Slam|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=623&lt;br /&gt;
|pokemon=Golurk&lt;br /&gt;
|level=60&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=No Guard&lt;br /&gt;
|move1=Phantom Force|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Heavy Slam|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Mega Punch|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=561&lt;br /&gt;
|pokemon=Sigilyph&lt;br /&gt;
|level=60&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|move1=Psychic|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Air Slash|move2type=Flying|move2cat=Special&lt;br /&gt;
|move3=Cosmic Power|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off-games==&lt;br /&gt;
===In Super Smash Bros. for Nintendo 3DS/Wii U===&lt;br /&gt;
{{main|Prism Tower (stage)}}&lt;br /&gt;
&lt;br /&gt;
Prism Tower, Lumiose City&#039;s prominent landmark, appears as [[Prism Tower (stage)|a stage]] in the [[Nintendo 3DS]] version of [[Super Smash Bros. for Nintendo 3DS/Wii U]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Lumiose City anime.png|thumb|Lumiose City in the anime]]&lt;br /&gt;
&lt;br /&gt;
{{Ash}} arrived in Lumiose City with [[Alexa]] in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039; as his first destination of the Kalos region. Ash wanted to challenge the Gym there, but he was denied access due to not having enough Kalos badges by the [[Clembot]]. He fell several feet, then he was saved by {{an|Clemont}} and {{an|Bonnie}}. This is also where Ash had his first Kalos battle using {{AP|Pikachu}} against [[Clemont&#039;s Bunnelby]] until the battle was interrupted by {{TRT}} trying to capture Pikachu. They were nearly successful until the group was saved by a {{wild|Froakie}}, who was injured in the process, needing immediate treatment. Bonnie suggested taking Froakie to Professor Sycamore&#039;s lab. &lt;br /&gt;
&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A woman beside Café Bataille explains that the two {{p|Skiddo}} in front of Lumiose Station were abandoned by their Trainer, and wait by the station for his return. This is a possible reference to the story of {{wp|Hachikō}}, an Akita dog who waited at the train station every day for his owner&#039;s return, even after his unexpected death. The story is a popular legend in Japanese culture.&lt;br /&gt;
* If the player enters Lumiose City and gets on their [[bicycle]], the music does not change.&lt;br /&gt;
* At the Magenta Plaza [[Pokémon Center]], a young man mentions [[Team Plasma]] &amp;quot;making news a {{game|Black and White|s|while back}} in the [[Unova]] region,&amp;quot; while a young woman mentions [[Professor Oak]]&#039;s {{ga|Blue|grandson}} having visited Kalos to study abroad. She also tells how he used to say &amp;quot;Bonjour&amp;quot; while meeting and &amp;quot;Smell ya later!&amp;quot; while leaving. The first quote refers to the way how Blue greets the player while visiting [[S.S. Anne]] in the original {{game|Red and Blue|s|Generation I}} {{game|Yellow||games}} and {{game|FireRed and LeafGreen|s|their remakes}}, while the latter one was used whenever he left the player&#039;s presence.&lt;br /&gt;
* The four avenues are named after words pertaining to each of the four seasons: Estival (Summer), Autumnal (Autumn), Hibernal (Winter), and Vernal (Spring).&lt;br /&gt;
* The five plazas are named after French words corresponding to their color: Rouge (red), Bleu (blue), Vert (green), Magenta (magenta), and Jaune (yellow).&lt;br /&gt;
* The architecture style of Lumiose City is very similar to its real counterpart. Paris itself consists mostly of buildings dating back up to several centuries and the outskirts (also called the Parisian suburbs) were recently urbanized, dating back to the 1960s.&lt;br /&gt;
* Similarly to Paris, Lumiose City has roads connecting to all parts of Kalos. The only difference is that Paris&#039; connections to all parts of France are used by {{wp|List of railway stations in Paris|railroads}}.&lt;br /&gt;
** The layout of the city is also extremely similar to the area of Paris surrounding the Arc de Triomphe.&lt;br /&gt;
* On the second floor of the Fighting Dojo, a {{tc|Hex Maniac}} will appear, say &amp;quot;No, you&#039;re not the one,&amp;quot; and float away. The purpose of this in-game event, if there is one, is not known yet.&lt;br /&gt;
* Behind the second TMV timetable in Lumiose Station, some words are written saying &amp;quot;I&#039;m going to go for help. Wait in the usual place.&amp;quot;&lt;br /&gt;
* The shape and colors of the plazas closely resemble the logo of the {{gdis|Battle Frontier|IV}} in [[Generation IV]].&lt;br /&gt;
* Lumiose City has more [[Pokémon Center]]s than any other city, with three.&lt;br /&gt;
* The [[Mega Stone]]s for the [[Kanto]] [[starter Pokémon]] sold at the Stone Emporium are the most expensive purchasable items in the [[Pokémon games]], costing {{PDollar}}1,000,000 originally. Some items have been listed for the same price in previous games, but they have not been purchasable since that price was specifically chosen in those instances to be {{PDollar}}1 more than the player could hold.&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
[[File:Lumiose City Save Glitch Map.png|thumb|Map of Lumiose City by Nintendo indicating areas unsafe to load saves in]]&lt;br /&gt;
{{main|Lumiose City save glitch}}&lt;br /&gt;
At the time of release of {{g|X and Y}}, many players reported being unable to move after loading a save within Lumiose City. According to Nintendo.com, if the player saves the game in certain areas of Lumiose City, then ends the game, the controls will not respond when the saved game is reloaded. They provided a map indicating known areas where the glitch can occur, which includes the entire outer boulevards. On October 25, 2013, Nintendo released a patch for this glitch via the Nintendo eShop.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
Lumiose City and [[Prism Tower]] are {{DL|Pokémon world in relation to the real world|Kalos|based on}} {{wp|Paris}} and the {{wp|Eiffel Tower}} respectively.&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #EF4135; border: 3px solid #0055A4&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ミアレシティ &#039;&#039;Miare City&#039;&#039;&lt;br /&gt;
| Possibly from 御生れ &#039;&#039;miare&#039;&#039;, advent of a deity&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Lumiose City&lt;br /&gt;
| From Paris&#039;s nickname &#039;&#039;La Ville-Lumière&#039;&#039; (The City of Light), &#039;&#039;grandiose&#039;&#039;, and possibly &#039;&#039;rose&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Illumis&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;Paris&#039;&#039;, &#039;&#039;{{wp|Lumia (art)|lumia}}&#039;&#039;, and possibly &#039;&#039;illuminer&#039;&#039; (illuminate) &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Illumina City&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;lumia&#039;&#039;, and possibly &#039;&#039;illuminieren&#039;&#039; (illuminate)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Luminopoli&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;lumia&#039;&#039;, and &#039;&#039;luminoso&#039;&#039; (bright, luminous)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Luminalia&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;lumia&#039;&#039;, and possibly &#039;&#039;luminoso&#039;&#039; (bright, luminous) or &#039;&#039;iluminar&#039;&#039; (illuminate)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 미르시티 &#039;&#039;Mireu City&#039;&#039;&lt;br /&gt;
| Possibly from &#039;&#039;{{wp|myrrh}}&#039;&#039;. Also the native Korean word for &#039;&#039;{{wp|Korean dragon|dragon}}&#039;&#039;&lt;br /&gt;
&amp;lt;!--||- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan}})&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;--&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kalos}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:X and Y locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Illumina City]]&lt;br /&gt;
[[fr:Illumis]]&lt;br /&gt;
[[it:Luminopoli]]&lt;br /&gt;
[[ja:ミアレシティ]]&lt;br /&gt;
[[zh:米亚雷市]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Global_Link&amp;diff=2133411</id>
		<title>Pokémon Global Link</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Global_Link&amp;diff=2133411"/>
		<updated>2014-06-17T15:20:16Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* PokéMileage Club */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{NintendoService&lt;br /&gt;
|name=Pokémon Global Link&lt;br /&gt;
|logo=[[File:Pokémon Global Link logo.png|150px]]&lt;br /&gt;
|caption=The logo of Pokémon Global Link.&lt;br /&gt;
|provider=[[Pokémon.com]]&lt;br /&gt;
|launched=&lt;br /&gt;
&#039;&#039;&#039;Generation V&#039;&#039;&#039;&lt;br /&gt;
*Japan: October 13, 2010 - January 14, 2014&lt;br /&gt;
*International: April 12, 2011 - January 14, 2014&lt;br /&gt;
&#039;&#039;&#039;Generation VI&#039;&#039;&#039;&lt;br /&gt;
*Worldwide: October 12, 2013&lt;br /&gt;
|serviceprovided=Manages various online services content from the [[Generation V]] and {{gen|VI}} games.&lt;br /&gt;
|accessableby=[[Nintendo DS]]{{tt|*|Generation V only}} ([[Nintendo DS Lite|Lite]], [[Nintendo DSi|DSi]], [[Nintendo DSi XL|DSi XL]])&amp;lt;br&amp;gt;[[Nintendo 3DS]]{{tt|*|Generations V and VI}} ([[Nintendo 3DS XL|XL]], [[Nintendo 2DS|2DS]])&lt;br /&gt;
|externallink=[http://3ds.pokemon-gl.com/ Generation VI English main page]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://en.pokemon-gl.com/ Generation V English main page]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Global Link&#039;&#039;&#039; is a multiplayer feature in [[Generation VI]] which is run using the [[Nintendo Wi-Fi Connection]]. It used to provide service to games of [[Generation V|the previous generation]], and is analogous to the [[Global Terminal]] in [[Generation IV]]. &lt;br /&gt;
&lt;br /&gt;
In {{game|Black and White|s}}, the option of connecting to the Global Link is activated with an item called the [[Dream Mist]]. This is obtained early in the game from a {{p|Munna}}. If the Dream Mist is given to [[Fennel]], she will give away the [[C-Gear]] and activate the menu option that would allow the player to set up the Global Link.&lt;br /&gt;
&lt;br /&gt;
The Generation V Global Link allowed players to enter the [[Pokémon Dream World]] where they could catch Pokémon otherwise not obtainable in [[Unova]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation VI]], despite the absence of the Pokémon Dream World, other features are introduced, such as the [[PokéMileage Club]].&lt;br /&gt;
&lt;br /&gt;
==Website==&lt;br /&gt;
===Generation V===&lt;br /&gt;
[[File:PGL Website April 2011 Update.png|thumb|right|320px|The Pokémon Global Link website after its April 2011 update]]&lt;br /&gt;
[[File:Pokemon GL Website.png|thumb|right|320px|The Pokémon Global Link website after the July 2012 revamp]]&lt;br /&gt;
{{Bulbanews|International Pokémon Global Link launch delayed}}&lt;br /&gt;
{{Bulbanews|Earthquake delays international Global Link launch}}&lt;br /&gt;
In the early days of the Black and White release, the website was [[n:Global Link disconnected|temporarily closed because of traffic concerns]]. The site was originally set to be back up September 29, 2010, ten days after closing down, but this was moved to October 4. Due to maintenance the Pokémon Dream World did not open to the public until October 13.&lt;br /&gt;
&lt;br /&gt;
To fix the site for the international release of Black and White, planned to be released March 30, 2011, the previously Japanese-only Global Link was disabled of certain features on certain dates. From March 18 to 22, no Pokémon could be obtained from [[Pokémon Dream World]]. From March 22 to March 30, Global Link, as well as [[Game Sync]], was made unavailable. This however was extended due to the {{wp|2011 Tōhoku earthquake and tsunami|Tōhoku earthquake and tsunami}}. Despite delays, {{DL|Pokémon.com online games|Play to Befriend a Pokémon!}}, a game that allowed players to obtain one of the [[Eeveelution]]s with their respective Hidden Abilities, was made available on March 28. On the other hand, Global Link itself again became available on April 12, 2011, which was also the premiere of the international versions of the Global Link.&lt;br /&gt;
&lt;br /&gt;
In June 2012, the website underwent another revamp in both appearance and to accommodate compatibility with {{game|Black and White|s|Pokémon Black 2 and White 2|2}}; it was down between June 5 and June 20. During this time, the [[Global Battle Union]] was inaccessible and the Game Sync function was inoperable.&lt;br /&gt;
&lt;br /&gt;
====Closure====&lt;br /&gt;
{{bulbanews|Global Link for Generation V games to shut down Jan. 14}}&lt;br /&gt;
Between October 1, 2013 to October 12, 2013, the Pokémon Global Link was closed for maintenance in preparations for &#039;&#039;Pokémon X&#039;&#039; and &#039;&#039;Y&#039;&#039;. Following this maintenance, users were temporarily unable to sign up for new accounts, add additional games to existing accounts and lost access to the demo. On December 10, 2013, players were no longer able to tuck in new Pokémon, but could still play with and awaken those already asleep until January 14, 2014. Once the deadline had been reached, the service was closed down and with it the ability for players to change their [[C-Gear]] skin, [[Pokémon Musical]] song, or [[Pokédex]] skin. Currently, players who have yet to do so may still awaken their Pokémon.&lt;br /&gt;
&lt;br /&gt;
The GTS was not affected by this closure, except that the trade history became no longer viewable. Random Matchup Rating Mode was shut down, although Free Mode is still available. No official reasons were given for the closure, despite the fact the service had served its generation V users only since 2010. However, subsequently Nintendo announced in February 2014 that the Nintendo Wi-Fi Connection overall is to be terminated by May 20, 2014. All generation IV and V games&#039; online features will be affected after that date.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
The Generation VI version of the Pokémon Global Link launched on October 12, 2013. Players who registered on the [[Pokémon X and Y]] Global Link with the same username as on the Pokémon Black, White, Black 2 and White 2 Global Link until January 14, 2014 got a certain number of [[Poké Mile]]s on the [[PokéMileage Club]], depending on the quantity of Dream Points obtained on the other version of the website. This bonus was applied to all of the registered Generation VI games, without a split in the reward.&lt;br /&gt;
&lt;br /&gt;
===Maintenance===&lt;br /&gt;
The Global Link site undergoes routine maintenance every week. During maintenance all features of the website, as well as the in-game [[Game Sync]], cannot be accessed; maintenance may interrupt those currently using Dream World. Despite this weekly maintenance, the site may undergo additional maintenance when the need rises. Prior to the site closing down to accommodate international versions of Black and White, maintenance was done every Tuesday from 4 p.m. to 8 p.m. JST.&amp;lt;!--please confirm--&amp;gt; Prior to the site closing down to accommodate Black 2 and White 2, maintenance was done every Tuesday from 4 p.m. to 11 p.m. JST. Currently, the schedule for maintenance is as follows, according to the &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://en.pokemon-gl.com/maintenance/ web][http://ja.pokemon-gl.com/maintenance/ site]&amp;lt;/span&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--do not delete - don&#039;t make people have to convert time all the time, and that includes the site&#039;s time above--&amp;gt;&lt;br /&gt;
* Japan and Korea: Tuesdays 4 p.m. to 10 p.m. JST/KST&lt;br /&gt;
* US: Tuesdays 2 p.m. to 8 p.m. EDT&lt;br /&gt;
* UK: Tuesdays 7 a.m. to Wednesdays 1 a.m. UTC&lt;br /&gt;
* Australia: Tuesdays 3 p.m. to Wednesdays 9 p.m. AWST&lt;br /&gt;
&lt;br /&gt;
Occasionally, the amount of time for the maintenance may change. In addition, players who use Pokémon Trainer Club accounts may not be able to access Global Link if the Trainer Club is under maintenance (i.e. if Trainer Club is under maintenance, players may not access the English-language Global Link, but they may access the Japanese-language Global Link).&lt;br /&gt;
&lt;br /&gt;
==Generation VI Global link features==&lt;br /&gt;
===PokéMileage Club===&lt;br /&gt;
{{main|PokéMileage Club}}&lt;br /&gt;
The PokéMileage Club is an online item shop where players can use [[Poké Mile]]s to purchase items that will be transferred to their game the next time they use [[Game Sync]]. There are also attractions and games players may spend Poké Miles on to play and win items.&lt;br /&gt;
&lt;br /&gt;
===Rating Battles===&lt;br /&gt;
The Rating Battles section of the Global Link shows the Trainer rankings and Pokémon rankings for different types of battles or over all types battles. Clicking a player shows their record, while clicking a Pokémon shows various statistics for it, including its top [[move]]s, {{Abilities}}, [[Nature]]s, held items, and teammates; its top moves used to win and the top Pokémon it beat; and the top moves used to beat it and the top Pokémon that beat it.&lt;br /&gt;
&lt;br /&gt;
===Online competitions===&lt;br /&gt;
Players may sign up to participate in special online competitions using a registered game. Online competitions may have special rules and regulations, and all players start the competition with the same Rating. For more information, see the Global Link&#039;s [http://3ds.pokemon-gl.com/support/2/en/manual/manual_battle/about-online-competitions/ online manual].&lt;br /&gt;
&lt;br /&gt;
The online competitions section of the Global Link shows current and past competitions. Clicking on one of the past competitions will allow the user to view details of that competition, including the regulations it used, its final rankings, and statistics about the Pokémon used, just like in the Rating Battles section.&lt;br /&gt;
&lt;br /&gt;
===Profile===&lt;br /&gt;
The Profile displays information about the user&#039;s activity on the Global Link and, to a limited extent, in their game. If the user allows it in their privacy settings, other people may be able to view the user&#039;s Profile. Privacy settings can be customized separately for separate pages of the Profile, and even for different registered games. If their privacy setting is set to &amp;quot;Everyone&amp;quot;, the user will also be able to share aspects of their Profile on social networks.&lt;br /&gt;
&lt;br /&gt;
Some aspects of the profile may take some time to update after a game is synced.&lt;br /&gt;
;Game Info&lt;br /&gt;
This page lists the user&#039;s: [[Game Sync]] ID, time of the most recent Game Sync, 3DS location setting, number of Pokémon in the [[Pokédex]], play time, date adventure was begun and (if applicable) date the [[Hall of Fame]] was first entered, number of [[Badge]]s obtained, and game message. The Game Sync ID and play time cannot be viewed by other people.&lt;br /&gt;
&lt;br /&gt;
;Logbook&lt;br /&gt;
The logbook is a timeline that tracks events in-game and happenings on the Global Link website. Every time the player syncs their game, the logbook will show information about the achievement of important milestones in the main story or about other noteworthy happenings, such as new [[List of Medals in Pokémon X and Y|Medal]]s or [[Photography|photo]]s, prizes won in the [[Pokémon Lottery Corner|lottery]], and {{pkmn|Egg}}s received from the [[Pokémon Day Care|Day Care]]. The logbook may also show information concerning the user&#039;s activity on the Global Link, such as participation in an online competition.&lt;br /&gt;
&lt;br /&gt;
A user may delete an entry in their own timeline, but this only affects the Logbook. For example, deleting an entry about a new Medal does not delete that Medal from the Medals page.&lt;br /&gt;
&lt;br /&gt;
;PokéMileage Club&lt;br /&gt;
This page keeps track of the user&#039;s [[Poké Mile]] usage history in the [[PokéMileage Club]], any items yet to be sent to the selected game using Game Sync, and any items previously sent to the game. This page of the Profile is not visible to other people.&lt;br /&gt;
&lt;br /&gt;
;Rating Battles&lt;br /&gt;
This page displays the user&#039;s record for the current or past seasons of Rating Battles and records of recent matches.&lt;br /&gt;
&lt;br /&gt;
;Online competitions&lt;br /&gt;
This page displays records of the user&#039;s online competition matches and a history of the user&#039;s participation in online competitions.&lt;br /&gt;
&lt;br /&gt;
;Global Trade Station&lt;br /&gt;
This page displays records of Pokémon the user has traded over the [[Global Terminal|Global Trade Station]]. It also displays the Pokémon the user currently has deposited (if any) and the Pokémon they want for it.&lt;br /&gt;
&lt;br /&gt;
;Medals&lt;br /&gt;
This page displays a list of [[List of Medals in Pokémon X and Y|Medals]] the player has earned for actions in the game or on the Global Link website.&lt;br /&gt;
&lt;br /&gt;
;Photos&lt;br /&gt;
This page is where the user can view [[photography|photos]] uploaded from their game. When the user syncs their game, the most recently taken photo is uploaded to the Global Link. At first, the user may only store 12 photos, but starting at 20 Medals, the user will be able to store an extra 12 photos for every 10 extra Medals, up to a maximum of 60 photos at 50 Medals. If a new photo is uploaded when the user already has the maximum number of photos stored, the oldest photo will be overwritten. The user may lock certain photos to prevent them from being overwritten, but at least one photo must always remain unlocked.&lt;br /&gt;
&lt;br /&gt;
;Friend List&lt;br /&gt;
This page displays the user&#039;s roster of Friends, Acquaintances, and Favorites from the [[Player Search System]].&lt;br /&gt;
&lt;br /&gt;
==Generation V Global Link features==&lt;br /&gt;
[[File:Japanese only Global Link.png|thumb|320px|Global Link prior to the site changes]]&lt;br /&gt;
===Pokémon Dream World===&lt;br /&gt;
{{main|Pokémon Dream World}}&lt;br /&gt;
The Pokémon Dream World allowed players to befriend a Pokémon, as well as find items, using a Pokémon they sent using Game Sync by playing various mini-games, as well as exploring the Island of Dreams.&lt;br /&gt;
&lt;br /&gt;
===Global Battle Union===&lt;br /&gt;
{{main|Global Battle Union}}&lt;br /&gt;
The Global Battle Union or GBU recorded statistics obtained over the Random Matchup feature found in Black and White. Participating players were given ranks that were tallied every season. The GBU also hosted tournaments through the Random Matchup feature.&lt;br /&gt;
&lt;br /&gt;
===Profile===&lt;br /&gt;
The profile allowed players to see various pieces of information, such as the most-recent six Pokémon they had befriended on Dream World, the Pokémon they had sent via Game Sync, their neighbors on Dream World, the number of Dream Points they had, the Badges they had earned in the game that was synced to the Global Link website, the people that had been traded with over the [[GTS]], and people registered in their [[Pal Pad]]. They could also edit their avatars and input a code corresponding to their favorite [[Vs. Recorder|Battle Video]].&lt;br /&gt;
&lt;br /&gt;
Accordingly, per account, a player could only have ten Dream Pals on their Dream Pal Roster. This total counted toward registered neighbors as well as pending requests the player had sent. The received requests made by other players did not count toward this number. While the total was ten, a player could not accept a request made while inside the Dream World, unless either a Dream Pal or a Dream Pal request was deleted from the roster on the Global Link profile, to a number less than ten. The Dream World site referred to this as &amp;quot;organizing,&amp;quot; as requests can only be accepted while playing in the Dream World.&lt;br /&gt;
&lt;br /&gt;
===Customize===&lt;br /&gt;
This option allowed players to customize certain aspects of Pokémon Black, White, Black 2, or White 2. These included the [[Pokédex]] and [[C-Gear]] skins, as well as [[Pokémon Musical]] shows. These customizations could be set in the game after using the Game Sync feature to wake up a Pokémon from {{pkmn|Dream World}}.&lt;br /&gt;
&lt;br /&gt;
===E-Z Mail===&lt;br /&gt;
The E-Z Mail option let a user send and receive messages called &#039;&#039;&#039;E-Z Mail&#039;&#039;&#039; with Game and Dream Pals over Pokémon Global Link. The letters themselves were preconstructed, with users only able to fill in the blanks.&lt;br /&gt;
&lt;br /&gt;
===Promotions===&lt;br /&gt;
[[File:DW Obtain Victini Doll.png|thumb|250px|Obtaining the Victini Doll]]&lt;br /&gt;
{{main|List of Pokémon Global Link promotions}}&lt;br /&gt;
The Pokémon Global Link occasionally had promotions players could participate in for a certain period of time. Promotions granted players access to various things. These included Pokémon, Décor, and catalogues obtainable at the Pokémon Dream world, C-Gear skins, Musical shows, and Pokédex skins accessible through the Customization part of the site, as well as special homes players could access in the Dream World. Promotions were usually done in collaboration with other parts of the Pokémon franchise, such as merchandise like {{pkmn|books}}, the {{Trading Card Game}}, and the {{pkmn|anime}}.&lt;br /&gt;
&lt;br /&gt;
Some of these had passwords players had to input before being able to participate in the promotions. Passwords could be of one-time use, requiring players to purchase merchandise.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The English, German, French, Spanish, and Italian websites can be used regardless of the language of the game.&lt;br /&gt;
* The art style used for the Pokémon Global Link is not exclusive to the site; it has been used in various other parts of the franchise, including {{OBP|Pokémon Center|store}} stores and {{g|Channel}}, before the Global Link even emerged.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemon-gl.com/ Pokémon Global Link website]&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Pokémon Global Link| ]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Global Link]]&lt;br /&gt;
[[es:Pokémon Global Link]]&lt;br /&gt;
[[fr:Pokémon Global Link]]&lt;br /&gt;
[[it:Pokémon Global Link]]&lt;br /&gt;
[[ja:ポケモングローバルリンク]]&lt;br /&gt;
[[zh:神奇寶貝全球連接]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=BW014&amp;diff=2123281</id>
		<title>BW014</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=BW014&amp;diff=2123281"/>
		<updated>2014-05-26T05:55:57Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Errors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW013 |&lt;br /&gt;
prevtitle=Minccino—Neat and Tidy! |&lt;br /&gt;
nextcode=BW015 |&lt;br /&gt;
nexttitle=The Battle According to Lenora! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=BW014 |&lt;br /&gt;
altepcode=EP671 |&lt;br /&gt;
colorscheme=Unova|&lt;br /&gt;
screen=hd|&lt;br /&gt;
title_en=A Night in the Nacrene City Museum!|&lt;br /&gt;
title_ja=シッポウシティ！博物館で大冒険！！|&lt;br /&gt;
title_ja_trans=Shippou City! The Big Adventure at the Museum!! |&lt;br /&gt;
broadcast_jp=December 23, 2010 |&lt;br /&gt;
broadcast_us=May 7, 2011 |&lt;br /&gt;
en_series= |&lt;br /&gt;
en_op={{so|Black and White}} |&lt;br /&gt;
ja_op= {{so|Best Wishes!|ベストウイッシュ！}} |&lt;br /&gt;
ja_ed= [[Fanfare of the Heart|心のファンファーレ]] |&lt;br /&gt;
olmteam=Team Kato |&lt;br /&gt;
scenario=米村正二 |&lt;br /&gt;
storyboardn=1 |&lt;br /&gt;
storyboard=まついひとゆき |&lt;br /&gt;
directorn=1 |&lt;br /&gt;
director=牧野吉高 |&lt;br /&gt;
artn=1 |&lt;br /&gt;
art=篠原隆  |&lt;br /&gt;
morecredits=yes |&lt;br /&gt;
epstaffpage=BW011-BW020|&lt;br /&gt;
footnotes=*{{filb-eppics|bw|014}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;A Night in the Nacrene City Museum!&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シッポウシティ！博物館で大冒険！！&#039;&#039;&#039; &#039;&#039;{{tt|Shippou City|Nacrene City}}! The Big Adventure at the Museum!!&#039;&#039;) is the 14th episode of the {{series|Best Wishes}}, and the 671st episode of the [[Pokémon anime]]. It first aired in Japan on December 23, 2010 and in the United States on May 7, 2011.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;!--http://www.pokemon.com/us/tv-episodes/season-14/episode-14-14_14-a-night-in-the-nacrene-city-museum/--&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;After arriving in Nacrene City and discovering that the Nacrene Gym is inside the city museum, our heroes meet a very scared man. His name is Hawes, and it turns out that he’s soon to become co-curator of the museum. He claims to have seen ghostlike apparitions recently, just as the museum is about to launch what is called the Secret Artifact Exhibition. The gang listens to the details of what has been happening, and Iris decides that an “angry spirit” is putting a curse on the museum. Cilan disagrees—he says that there must be a scientific explanation for everything.&lt;br /&gt;
&lt;br /&gt;
While spending the night at the museum to investigate, our heroes and Hawes discover that a Yamask mask, which Hawes had mistakenly thought was a replica, was actually a real Pokémon! It was this Yamask that was appearing to haunt the museum, when really all it was trying to do was get its mask back! The Yamask was after Hawes for unwittingly taking the mask away, but the Pokémon forgives him and happily exits with its mask.&lt;br /&gt;
&lt;br /&gt;
Then Hawes’ wife Lenora shows up. She’s the Nacrene City Gym Leader; Ash challenges Lenora to a Gym Battle, and she accepts! So now Ash’s second Unova region Gym Battle begins—hopefully it will lead to his second Unova Gym Badge!&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Ash}} and {{ashfr}} finally arrive at [[Nacrene City]], and {{an|Iris}} is amazed at all the artwork displayed on the warehouses around the town. {{an|Cilan}} explains that Nacrene City is well known as the city of art and admiration because of the way the citizens essentially use their buildings as canvases. Though Ash is looking forward to his Gym battle more than the artwork. Cilan informs him that the Gym is within the city&#039;s museum and the team make their way to Ash&#039;s second Gym challenge. However, when they arrive there is a sign outside informing them that the museum is closed. Ash tries to see if anyone is inside when Cilan notices a poster for a new exhibit that was scheduled to open that day, despite the museum being closed. Ash knocks on the door once more and a man is heard screaming from inside the museum.&lt;br /&gt;
&lt;br /&gt;
[[Hawes|A man]] is shown being chased by a [[Dome and Helix Fossils|Dome Fossil]] through the halls of the museum. He finally manages to get the door unlocked and falls to the ground in front of Ash and his friends. Cilan asks the man if he&#039;s alright when he exclaims he was being chased by a Kabuto Fossil, though the hall appears empty. The group goes to investigate only to find that the Fossil is back on its display. Cilan suggests the man tell them everything that happened so they go outside to a table to talk. The man explains that the night before, he and the staff were finishing up the exhibit they were about to open up and that they finished late at night. He had stayed behind to make sure everything was in order before the grand opening when the lights went out, and when he made his way to the light switch he heard footsteps and sobbing and a flame appeared and chased him out of the museum. The next morning he returned to the museum with the rest of the staff but they found nothing out of the ordinary, but he postponed the opening of the exhibit until the haunting was resolved to protect guests. When the rest of the staff left, he went back inside which is when he was chased by the dome Fossil, and met Ash and his friends&lt;br /&gt;
&lt;br /&gt;
Iris is convinced that the museum is cursed by a demon trying to cause disaster, whereas Cilan is positive the events could be solved scientifically. Ash becomes frustrated, wanting to know whether or not he&#039;ll get the Gym battle he&#039;s been wanting, and Iris scolds him for being inconsiderate. The man explains that even if the museum was open, &amp;quot;Dear&amp;quot; was on a business trip. Ash questions who &amp;quot;Dear&amp;quot; is when the man introduces himself as Hawes, vice curator of the museum and husband to the Gym Leader, [[Lenora]]. The group then introduces themselves to Hawes and Cilan asks if they may have a tour of the museum. &lt;br /&gt;
&lt;br /&gt;
Hawes shows them the Dome Fossil that was seen chasing him earlier, and explains that it was once a {{p|Kabuto}}. He also takes them to a {{p|Dragonite}} Fossil which Iris seems to have knowledge of. Next he shows them [[Meteonite|a meteorite]] that is said to hold extra-terrestrial energy. Lastly he takes them to the exhibit that was set to open that day which included suits of armor, and a collection of items retrieved from some ruins, including a well-made replica of a {{p|Cofagrigus}} which is said to reside in ruins. Iris states that she has a hunch of the cause of the curse, claiming it&#039;s her &amp;quot;sixth sense&amp;quot;, however Cilan states she has no definitive proof. Ash then notices a mask inside a glass case and Hawes explains that it&#039;s a replica of a mask held by the Pokémon {{p|Yamask}}. Iris states that she gets a bad vibe from the mask, and the group is taken to a large library within the museum. Hawes explains they let their guests research the artifacts they have on display as much as they like in the library, and asks if they figured anything out during the tour. Cilan explains that nothing seemed out of the ordinary, and Iris states that she couldn&#039;t come up with a reason for the bad vibe she got. Ash just complains of being hungry, and Cilan asks if they could spend the night at the museum as they could experience the phenomenon for themselves, which Hawes accepts. He is inspired by their courage despite being children, and Iris remarks that Ash is the only child among them.&lt;br /&gt;
&lt;br /&gt;
That night, the group set up camp within one of the exhibits and Hawes apologizes for the crudity of the manner they&#039;re forced to sleep in, and Ash replies that they&#039;re use to it. Outside, {{TRT}} is seen waiting in a dark alley when [[Pierce]] appears with their next orders. He asks if they have investigated the museum, and after Jessie confirms he explains that their mission is to swap the meteorite within the museum with the dummy they were given at the train station. Then explains that their aim is not for the meteorite but for &#039;&#039;the&#039;&#039; meteorite. James asks for him to be more specific and the four of them continue the conversation unheard. &lt;br /&gt;
&lt;br /&gt;
Back at the museum, Iris is attempting to wake up Ash after feeling a strange wind when a strange mist appears. Hawes wakes up and leaps to his feet in fear and Iris claims the spirit is trying to start something, though Cilan claims it must be the ventilation system&#039;s broken. A suit of armor then appears from the dark doorway that the mist is coming from. Cilan is convinced it&#039;s merely low frequency waves, until the suit draws its sword and he claims it&#039;s being controlled by strings like a puppet. Regardless, Ash has Pikachu use {{m|Quick Attack}} which causes the suit of armor to fall apart. It then reassembles itself and Pikachu is then ordered to use {{m|Volt Tackle}} which dismembers the suit of armor yet again and releases a flame from inside the armor. It then chases Hawes around the room and Ash calls out his {{AP|Oshawott}} and orders it to use {{m|Water Gun}}. The head of the suit then reanimates itself and chases after Hawes and Ash has Pikachu take care of it once and for all with {{m|Iron Tail}}. Iris claims she thinks the spirit is after Hawes, and he states that he hasn&#039;t done anything to make a spirit angry when it suddenly starts to rain. &lt;br /&gt;
&lt;br /&gt;
It stops raining after only a few seconds and sobbing is suddenly heard coming from the next room. As Iris and Cilan argue over the source, Ash tells them that there&#039;s no way they&#039;ll know for sure until they see for themselves. They venture into the next room when Ash notices that the mask from earlier is actually crying. As Cilan tries to explain how it&#039;s producing tears, the mask levitates and starts bashing itself against the glass. The Dragonite Fossil has also become animated and has appeared behind the group. Cilan seems to stop believing this was all just mere scientific coincidences as the Dragonite begins punching the glass of the display. Cilan sends out his {{TP|Cilan|Pansage}} and has it use {{m|Bullet Seed}} on the Fossil which causes it to fall apart, as well as produce a strange cry. Hawes opens the display to check the condition of the mask when it suddenly flies across the room and places itself on Cilan&#039;s face and takes control of him. It then fires two balls of fire at the group stating they need to be punished. Iris tries talking to the spirit that now possesses Cilan, asking what has caused it to become so angry. It replies that it is angry because the mask was caged, and that it is precious. &lt;br /&gt;
&lt;br /&gt;
Lenora suddenly appears in the doorway and explains that the mask must be the real mask of a Yamask. Hawes is overjoyed to see his wife has shown up just in time. Lenora asks Hawes where he first got the mask, and he replies that he found it lying on the ground as the staff workers were carrying in the items for the exhibit. He assumed it was thrown in along with the Cofagrigus replica even though they had only ordered the Cofagrigus. The mask then reassembles the Dragonite and Lenora calls out her {{p|Watchog}} which {{a|illuminate}}s the room with a blinding light. Ash scans the Watchog with his Pokédex as Lenora requests that Yamask shows itself. The mask then removes itself from Cilan&#039;s head and floats towards the ceiling where a Yamask appears. Ash scans the Yamask, and Lenora explains that Yamask must have been among the items for the exhibit and must have somehow dropped its mask, which Hawes then took as a replica and put on display. She adds that when Yamask realized the whereabouts of its mask, it must have thought it was taken from it. Yamask confirms Lenora&#039;s theory as true, and Cilan realizes that the events were caused by Yamask using {{m|Psychic}}, and {{m|Haze}}, as well as {{m|Rain Dance}} and {{m|Will-O-Wisp}}. Hawes runs to Lenora&#039;s side and sincerely apologizes to Yamask for the misunderstanding, which the Yamask accepts with forgiveness. With the Yamask happy again, Ash exclaims that Yamask is actually a cute Pokémon and Cilan states it has a mysterious taste. &lt;br /&gt;
&lt;br /&gt;
At sunrise they bid the Yamask farewell. Ash claims that it&#039;s the perfect morning for the day of his second Gym battle. The episode ends with Ash formally introducing himself to Lenora, and Lenora gladly accepting his challenge.&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
* Ash and {{ashfr}} arrive in [[Nacrene City]] and meet [[Lenora]], the local [[Gym Leader]].&lt;br /&gt;
* {{TRT}} meet [[Pierce]] again, who tells them to break into the Nacrene City museum to steal a meteorite, and replace it with the fake that was [[BW012|previously]] given to them.&lt;br /&gt;
{{animeevents}}&lt;br /&gt;
&lt;br /&gt;
===Debuts===&lt;br /&gt;
====Humans====&lt;br /&gt;
* [[Hawes]]&lt;br /&gt;
* [[Lenora]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
* {{p|Yamask}}&lt;br /&gt;
* {{p|Watchog}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* {{an|Cilan}}&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Pierce]]&lt;br /&gt;
* [[Lenora]]&lt;br /&gt;
* [[Hawes]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
[[File:WTP BW014.png|200px|thumb|right|Who&#039;s That Pokémon?]]&lt;br /&gt;
[[Who&#039;s That Pokémon?]]: {{p|Yamask}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Axew}} ({{OP|Iris|Axew}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Oshawott}} ({{OP|Ash|Oshawott}})&lt;br /&gt;
* {{p|Pansage}} ({{OP|Cilan|Pansage}})&lt;br /&gt;
* {{p|Watchog}} ([[Lenora]]&#039;s; debut)&lt;br /&gt;
* {{p|Yamask}} (debut)&lt;br /&gt;
* {{p|Dragonite}} (skeleton)&lt;br /&gt;
* {{p|Kabuto}} (fossil)&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
[[File:BW014 comparison.png|200px|thumb|right|Lenora&#039;s apron in the original and the dub versions]]&lt;br /&gt;
* [[Professor Oak&#039;s lecture|Professor Oak&#039;s Pokémon Live Caster]]: {{p|Axew}}&lt;br /&gt;
* The English title is most likely taken from the book &#039;&#039;{{wp|The Night at the Museum}}&#039;&#039;, which is more popularly known as the basis of the {{wp|Night at the Museum|2006 movie}}.&lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
[[File:BW014 error.png|thumb|left|200px|Cilan&#039;s vest]]&lt;br /&gt;
* In one scene Ash and his friends are standing on a sidewalk, but in a later scene it switches to a blue colored road.&lt;br /&gt;
* When Hawes wakes up and is startled by {{m|Haze}}, the buckle on the back of Cilan&#039;s vest is completely missing.&lt;br /&gt;
* In Netflix, the &amp;quot;[[Who&#039;s that Pokémon?]]&amp;quot; [[Eyecatch|eyecatch]] uses the image intended for [[BW015]] (a {{p|Lillipup}}) but the audio still says &amp;quot;It&#039;s {{p|Yamask}}!&amp;quot; Inversely, the eyecatch from BW015 uses the image intended for BW014 (a Yamask) and retains the audio, &amp;quot;It&#039;s Lillipup!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Dub edits===&lt;br /&gt;
* Lenora&#039;s apron is not present.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Epilang|color=C3C3C3|bordercolor=2C2C2C&lt;br /&gt;
|zh_cmn={{tt|七寶市！博物館大冒險！！|Nacrene City! Big Adventure at the Museum!!}}&lt;br /&gt;
|fi={{tt|Kauhujen museo!|The museum of horrors!}}&lt;br /&gt;
|hi={{tt|Nacrene shehar ke Museum me ek raat!|One night in Nacrene city&#039;s Museum!}}&lt;br /&gt;
|da={{tt|En nat på Nacrene City Museet!|A night at the Nacrene City Museum!}}&lt;br /&gt;
|de={{tt|Eine Nacht im Museum von Septerna City!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|el={{tt|Μιά Νύχτα στο Μουσείο της Νάκριν Σίτυ!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|id={{tt|Kota Nacrene! Petualangan Besar di Museum!!|Nacrene City! Big Adventure at the Museum!!}}&lt;br /&gt;
|it={{tt|Una notte nel Museo di Zefiropoli!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|nl={{tt|Een nacht in het museum van Nacrene City!|A night in the museum of Nacrene City!}}&lt;br /&gt;
|no={{tt|Natt på Nacrene City Museum!|Night at Nacrene City museum!}}&lt;br /&gt;
|pl={{tt|Noc W Muzeum Miasta Nacrene!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|es_la={{tt|¡Una noche en el Museo de Ciudad Nacrene!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|es_eu={{tt|¡Una noche en el Museo de Ciudad Esmalte!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|sv={{tt|En natt i Nacrene citys museum|A night in Nacrene City&#039;s museum}}&lt;br /&gt;
|pt_br={{tt|Uma Noite no Museu da Cidade de Nacrene!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|pt_eu={{tt|Uma Noite no Museu da Cidade de Nacarina!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|ko={{tt|칠보시티! 박물관의 신비한 대모험!|Nacrene City! A Mysterious, Big Adventure at the Museum!}}&lt;br /&gt;
|ru={{tt|Ночь в музее Накрин-Сити!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW013 |&lt;br /&gt;
prevtitle=Minccino—Neat and Tidy! |&lt;br /&gt;
nextcode=BW015 |&lt;br /&gt;
nexttitle=The Battle According to Lenora! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Best Wishes series episodes|014]]&lt;br /&gt;
[[Category:Episodes written by Shōji Yonemura|671]]&lt;br /&gt;
[[Category:Episodes storyboarded by Hitoyuki Matsui|671]]&lt;br /&gt;
[[Category:Episodes directed by Yoshitaka Makino|671]]&lt;br /&gt;
[[Category:Episodes animated by Takashi Shinohara|671]]&lt;br /&gt;
[[Category:Episodes focusing on Iris|671]]&lt;br /&gt;
[[Category:Episodes focusing on Cilan|671]]&lt;br /&gt;
&lt;br /&gt;
[[pl:BW014]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eine Nacht im Museum von Septerna City! (Episode)]]&lt;br /&gt;
[[es:BW014]]&lt;br /&gt;
[[fr:BW014]]&lt;br /&gt;
[[ja:BW編第14話]]&lt;br /&gt;
[[zh:BW014]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=BW014&amp;diff=2123280</id>
		<title>BW014</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=BW014&amp;diff=2123280"/>
		<updated>2014-05-26T05:55:03Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Errors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW013 |&lt;br /&gt;
prevtitle=Minccino—Neat and Tidy! |&lt;br /&gt;
nextcode=BW015 |&lt;br /&gt;
nexttitle=The Battle According to Lenora! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=BW014 |&lt;br /&gt;
altepcode=EP671 |&lt;br /&gt;
colorscheme=Unova|&lt;br /&gt;
screen=hd|&lt;br /&gt;
title_en=A Night in the Nacrene City Museum!|&lt;br /&gt;
title_ja=シッポウシティ！博物館で大冒険！！|&lt;br /&gt;
title_ja_trans=Shippou City! The Big Adventure at the Museum!! |&lt;br /&gt;
broadcast_jp=December 23, 2010 |&lt;br /&gt;
broadcast_us=May 7, 2011 |&lt;br /&gt;
en_series= |&lt;br /&gt;
en_op={{so|Black and White}} |&lt;br /&gt;
ja_op= {{so|Best Wishes!|ベストウイッシュ！}} |&lt;br /&gt;
ja_ed= [[Fanfare of the Heart|心のファンファーレ]] |&lt;br /&gt;
olmteam=Team Kato |&lt;br /&gt;
scenario=米村正二 |&lt;br /&gt;
storyboardn=1 |&lt;br /&gt;
storyboard=まついひとゆき |&lt;br /&gt;
directorn=1 |&lt;br /&gt;
director=牧野吉高 |&lt;br /&gt;
artn=1 |&lt;br /&gt;
art=篠原隆  |&lt;br /&gt;
morecredits=yes |&lt;br /&gt;
epstaffpage=BW011-BW020|&lt;br /&gt;
footnotes=*{{filb-eppics|bw|014}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;A Night in the Nacrene City Museum!&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シッポウシティ！博物館で大冒険！！&#039;&#039;&#039; &#039;&#039;{{tt|Shippou City|Nacrene City}}! The Big Adventure at the Museum!!&#039;&#039;) is the 14th episode of the {{series|Best Wishes}}, and the 671st episode of the [[Pokémon anime]]. It first aired in Japan on December 23, 2010 and in the United States on May 7, 2011.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;!--http://www.pokemon.com/us/tv-episodes/season-14/episode-14-14_14-a-night-in-the-nacrene-city-museum/--&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;After arriving in Nacrene City and discovering that the Nacrene Gym is inside the city museum, our heroes meet a very scared man. His name is Hawes, and it turns out that he’s soon to become co-curator of the museum. He claims to have seen ghostlike apparitions recently, just as the museum is about to launch what is called the Secret Artifact Exhibition. The gang listens to the details of what has been happening, and Iris decides that an “angry spirit” is putting a curse on the museum. Cilan disagrees—he says that there must be a scientific explanation for everything.&lt;br /&gt;
&lt;br /&gt;
While spending the night at the museum to investigate, our heroes and Hawes discover that a Yamask mask, which Hawes had mistakenly thought was a replica, was actually a real Pokémon! It was this Yamask that was appearing to haunt the museum, when really all it was trying to do was get its mask back! The Yamask was after Hawes for unwittingly taking the mask away, but the Pokémon forgives him and happily exits with its mask.&lt;br /&gt;
&lt;br /&gt;
Then Hawes’ wife Lenora shows up. She’s the Nacrene City Gym Leader; Ash challenges Lenora to a Gym Battle, and she accepts! So now Ash’s second Unova region Gym Battle begins—hopefully it will lead to his second Unova Gym Badge!&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Ash}} and {{ashfr}} finally arrive at [[Nacrene City]], and {{an|Iris}} is amazed at all the artwork displayed on the warehouses around the town. {{an|Cilan}} explains that Nacrene City is well known as the city of art and admiration because of the way the citizens essentially use their buildings as canvases. Though Ash is looking forward to his Gym battle more than the artwork. Cilan informs him that the Gym is within the city&#039;s museum and the team make their way to Ash&#039;s second Gym challenge. However, when they arrive there is a sign outside informing them that the museum is closed. Ash tries to see if anyone is inside when Cilan notices a poster for a new exhibit that was scheduled to open that day, despite the museum being closed. Ash knocks on the door once more and a man is heard screaming from inside the museum.&lt;br /&gt;
&lt;br /&gt;
[[Hawes|A man]] is shown being chased by a [[Dome and Helix Fossils|Dome Fossil]] through the halls of the museum. He finally manages to get the door unlocked and falls to the ground in front of Ash and his friends. Cilan asks the man if he&#039;s alright when he exclaims he was being chased by a Kabuto Fossil, though the hall appears empty. The group goes to investigate only to find that the Fossil is back on its display. Cilan suggests the man tell them everything that happened so they go outside to a table to talk. The man explains that the night before, he and the staff were finishing up the exhibit they were about to open up and that they finished late at night. He had stayed behind to make sure everything was in order before the grand opening when the lights went out, and when he made his way to the light switch he heard footsteps and sobbing and a flame appeared and chased him out of the museum. The next morning he returned to the museum with the rest of the staff but they found nothing out of the ordinary, but he postponed the opening of the exhibit until the haunting was resolved to protect guests. When the rest of the staff left, he went back inside which is when he was chased by the dome Fossil, and met Ash and his friends&lt;br /&gt;
&lt;br /&gt;
Iris is convinced that the museum is cursed by a demon trying to cause disaster, whereas Cilan is positive the events could be solved scientifically. Ash becomes frustrated, wanting to know whether or not he&#039;ll get the Gym battle he&#039;s been wanting, and Iris scolds him for being inconsiderate. The man explains that even if the museum was open, &amp;quot;Dear&amp;quot; was on a business trip. Ash questions who &amp;quot;Dear&amp;quot; is when the man introduces himself as Hawes, vice curator of the museum and husband to the Gym Leader, [[Lenora]]. The group then introduces themselves to Hawes and Cilan asks if they may have a tour of the museum. &lt;br /&gt;
&lt;br /&gt;
Hawes shows them the Dome Fossil that was seen chasing him earlier, and explains that it was once a {{p|Kabuto}}. He also takes them to a {{p|Dragonite}} Fossil which Iris seems to have knowledge of. Next he shows them [[Meteonite|a meteorite]] that is said to hold extra-terrestrial energy. Lastly he takes them to the exhibit that was set to open that day which included suits of armor, and a collection of items retrieved from some ruins, including a well-made replica of a {{p|Cofagrigus}} which is said to reside in ruins. Iris states that she has a hunch of the cause of the curse, claiming it&#039;s her &amp;quot;sixth sense&amp;quot;, however Cilan states she has no definitive proof. Ash then notices a mask inside a glass case and Hawes explains that it&#039;s a replica of a mask held by the Pokémon {{p|Yamask}}. Iris states that she gets a bad vibe from the mask, and the group is taken to a large library within the museum. Hawes explains they let their guests research the artifacts they have on display as much as they like in the library, and asks if they figured anything out during the tour. Cilan explains that nothing seemed out of the ordinary, and Iris states that she couldn&#039;t come up with a reason for the bad vibe she got. Ash just complains of being hungry, and Cilan asks if they could spend the night at the museum as they could experience the phenomenon for themselves, which Hawes accepts. He is inspired by their courage despite being children, and Iris remarks that Ash is the only child among them.&lt;br /&gt;
&lt;br /&gt;
That night, the group set up camp within one of the exhibits and Hawes apologizes for the crudity of the manner they&#039;re forced to sleep in, and Ash replies that they&#039;re use to it. Outside, {{TRT}} is seen waiting in a dark alley when [[Pierce]] appears with their next orders. He asks if they have investigated the museum, and after Jessie confirms he explains that their mission is to swap the meteorite within the museum with the dummy they were given at the train station. Then explains that their aim is not for the meteorite but for &#039;&#039;the&#039;&#039; meteorite. James asks for him to be more specific and the four of them continue the conversation unheard. &lt;br /&gt;
&lt;br /&gt;
Back at the museum, Iris is attempting to wake up Ash after feeling a strange wind when a strange mist appears. Hawes wakes up and leaps to his feet in fear and Iris claims the spirit is trying to start something, though Cilan claims it must be the ventilation system&#039;s broken. A suit of armor then appears from the dark doorway that the mist is coming from. Cilan is convinced it&#039;s merely low frequency waves, until the suit draws its sword and he claims it&#039;s being controlled by strings like a puppet. Regardless, Ash has Pikachu use {{m|Quick Attack}} which causes the suit of armor to fall apart. It then reassembles itself and Pikachu is then ordered to use {{m|Volt Tackle}} which dismembers the suit of armor yet again and releases a flame from inside the armor. It then chases Hawes around the room and Ash calls out his {{AP|Oshawott}} and orders it to use {{m|Water Gun}}. The head of the suit then reanimates itself and chases after Hawes and Ash has Pikachu take care of it once and for all with {{m|Iron Tail}}. Iris claims she thinks the spirit is after Hawes, and he states that he hasn&#039;t done anything to make a spirit angry when it suddenly starts to rain. &lt;br /&gt;
&lt;br /&gt;
It stops raining after only a few seconds and sobbing is suddenly heard coming from the next room. As Iris and Cilan argue over the source, Ash tells them that there&#039;s no way they&#039;ll know for sure until they see for themselves. They venture into the next room when Ash notices that the mask from earlier is actually crying. As Cilan tries to explain how it&#039;s producing tears, the mask levitates and starts bashing itself against the glass. The Dragonite Fossil has also become animated and has appeared behind the group. Cilan seems to stop believing this was all just mere scientific coincidences as the Dragonite begins punching the glass of the display. Cilan sends out his {{TP|Cilan|Pansage}} and has it use {{m|Bullet Seed}} on the Fossil which causes it to fall apart, as well as produce a strange cry. Hawes opens the display to check the condition of the mask when it suddenly flies across the room and places itself on Cilan&#039;s face and takes control of him. It then fires two balls of fire at the group stating they need to be punished. Iris tries talking to the spirit that now possesses Cilan, asking what has caused it to become so angry. It replies that it is angry because the mask was caged, and that it is precious. &lt;br /&gt;
&lt;br /&gt;
Lenora suddenly appears in the doorway and explains that the mask must be the real mask of a Yamask. Hawes is overjoyed to see his wife has shown up just in time. Lenora asks Hawes where he first got the mask, and he replies that he found it lying on the ground as the staff workers were carrying in the items for the exhibit. He assumed it was thrown in along with the Cofagrigus replica even though they had only ordered the Cofagrigus. The mask then reassembles the Dragonite and Lenora calls out her {{p|Watchog}} which {{a|illuminate}}s the room with a blinding light. Ash scans the Watchog with his Pokédex as Lenora requests that Yamask shows itself. The mask then removes itself from Cilan&#039;s head and floats towards the ceiling where a Yamask appears. Ash scans the Yamask, and Lenora explains that Yamask must have been among the items for the exhibit and must have somehow dropped its mask, which Hawes then took as a replica and put on display. She adds that when Yamask realized the whereabouts of its mask, it must have thought it was taken from it. Yamask confirms Lenora&#039;s theory as true, and Cilan realizes that the events were caused by Yamask using {{m|Psychic}}, and {{m|Haze}}, as well as {{m|Rain Dance}} and {{m|Will-O-Wisp}}. Hawes runs to Lenora&#039;s side and sincerely apologizes to Yamask for the misunderstanding, which the Yamask accepts with forgiveness. With the Yamask happy again, Ash exclaims that Yamask is actually a cute Pokémon and Cilan states it has a mysterious taste. &lt;br /&gt;
&lt;br /&gt;
At sunrise they bid the Yamask farewell. Ash claims that it&#039;s the perfect morning for the day of his second Gym battle. The episode ends with Ash formally introducing himself to Lenora, and Lenora gladly accepting his challenge.&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
* Ash and {{ashfr}} arrive in [[Nacrene City]] and meet [[Lenora]], the local [[Gym Leader]].&lt;br /&gt;
* {{TRT}} meet [[Pierce]] again, who tells them to break into the Nacrene City museum to steal a meteorite, and replace it with the fake that was [[BW012|previously]] given to them.&lt;br /&gt;
{{animeevents}}&lt;br /&gt;
&lt;br /&gt;
===Debuts===&lt;br /&gt;
====Humans====&lt;br /&gt;
* [[Hawes]]&lt;br /&gt;
* [[Lenora]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
* {{p|Yamask}}&lt;br /&gt;
* {{p|Watchog}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* {{an|Cilan}}&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Pierce]]&lt;br /&gt;
* [[Lenora]]&lt;br /&gt;
* [[Hawes]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
[[File:WTP BW014.png|200px|thumb|right|Who&#039;s That Pokémon?]]&lt;br /&gt;
[[Who&#039;s That Pokémon?]]: {{p|Yamask}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Axew}} ({{OP|Iris|Axew}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Oshawott}} ({{OP|Ash|Oshawott}})&lt;br /&gt;
* {{p|Pansage}} ({{OP|Cilan|Pansage}})&lt;br /&gt;
* {{p|Watchog}} ([[Lenora]]&#039;s; debut)&lt;br /&gt;
* {{p|Yamask}} (debut)&lt;br /&gt;
* {{p|Dragonite}} (skeleton)&lt;br /&gt;
* {{p|Kabuto}} (fossil)&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
[[File:BW014 comparison.png|200px|thumb|right|Lenora&#039;s apron in the original and the dub versions]]&lt;br /&gt;
* [[Professor Oak&#039;s lecture|Professor Oak&#039;s Pokémon Live Caster]]: {{p|Axew}}&lt;br /&gt;
* The English title is most likely taken from the book &#039;&#039;{{wp|The Night at the Museum}}&#039;&#039;, which is more popularly known as the basis of the {{wp|Night at the Museum|2006 movie}}.&lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
[[File:BW014 error.png|thumb|left|200px|Cilan&#039;s vest]]&lt;br /&gt;
* In one scene Ash and his friends are standing on a sidewalk, but in a later scene it switches to a blue colored road.&lt;br /&gt;
* When Hawes wakes up and is startled by {{m|Haze}}, the buckle on the back of Cilan&#039;s vest is completely missing.&lt;br /&gt;
* In Netflix, the &amp;quot;Who&#039;s that Pokémon?&amp;quot; eyecatch uses the image intended for BW015 (a Lillipup) but the audio still says &amp;quot;It&#039;s Yamask!&amp;quot; Inversely, the eyecatch from BW015 uses the image intended for BW014 (a Yamask) and retains the audio, &amp;quot;It&#039;s Lillipup!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Dub edits===&lt;br /&gt;
* Lenora&#039;s apron is not present.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Epilang|color=C3C3C3|bordercolor=2C2C2C&lt;br /&gt;
|zh_cmn={{tt|七寶市！博物館大冒險！！|Nacrene City! Big Adventure at the Museum!!}}&lt;br /&gt;
|fi={{tt|Kauhujen museo!|The museum of horrors!}}&lt;br /&gt;
|hi={{tt|Nacrene shehar ke Museum me ek raat!|One night in Nacrene city&#039;s Museum!}}&lt;br /&gt;
|da={{tt|En nat på Nacrene City Museet!|A night at the Nacrene City Museum!}}&lt;br /&gt;
|de={{tt|Eine Nacht im Museum von Septerna City!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|el={{tt|Μιά Νύχτα στο Μουσείο της Νάκριν Σίτυ!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|id={{tt|Kota Nacrene! Petualangan Besar di Museum!!|Nacrene City! Big Adventure at the Museum!!}}&lt;br /&gt;
|it={{tt|Una notte nel Museo di Zefiropoli!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|nl={{tt|Een nacht in het museum van Nacrene City!|A night in the museum of Nacrene City!}}&lt;br /&gt;
|no={{tt|Natt på Nacrene City Museum!|Night at Nacrene City museum!}}&lt;br /&gt;
|pl={{tt|Noc W Muzeum Miasta Nacrene!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|es_la={{tt|¡Una noche en el Museo de Ciudad Nacrene!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|es_eu={{tt|¡Una noche en el Museo de Ciudad Esmalte!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|sv={{tt|En natt i Nacrene citys museum|A night in Nacrene City&#039;s museum}}&lt;br /&gt;
|pt_br={{tt|Uma Noite no Museu da Cidade de Nacrene!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|pt_eu={{tt|Uma Noite no Museu da Cidade de Nacarina!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|ko={{tt|칠보시티! 박물관의 신비한 대모험!|Nacrene City! A Mysterious, Big Adventure at the Museum!}}&lt;br /&gt;
|ru={{tt|Ночь в музее Накрин-Сити!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW013 |&lt;br /&gt;
prevtitle=Minccino—Neat and Tidy! |&lt;br /&gt;
nextcode=BW015 |&lt;br /&gt;
nexttitle=The Battle According to Lenora! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Best Wishes series episodes|014]]&lt;br /&gt;
[[Category:Episodes written by Shōji Yonemura|671]]&lt;br /&gt;
[[Category:Episodes storyboarded by Hitoyuki Matsui|671]]&lt;br /&gt;
[[Category:Episodes directed by Yoshitaka Makino|671]]&lt;br /&gt;
[[Category:Episodes animated by Takashi Shinohara|671]]&lt;br /&gt;
[[Category:Episodes focusing on Iris|671]]&lt;br /&gt;
[[Category:Episodes focusing on Cilan|671]]&lt;br /&gt;
&lt;br /&gt;
[[pl:BW014]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eine Nacht im Museum von Septerna City! (Episode)]]&lt;br /&gt;
[[es:BW014]]&lt;br /&gt;
[[fr:BW014]]&lt;br /&gt;
[[ja:BW編第14話]]&lt;br /&gt;
[[zh:BW014]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=BW015&amp;diff=2123279</id>
		<title>BW015</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=BW015&amp;diff=2123279"/>
		<updated>2014-05-26T05:52:30Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Errors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW014 |&lt;br /&gt;
prevtitle=A Night in the Nacrene City Museum! |&lt;br /&gt;
nextcode=BW016 |&lt;br /&gt;
nexttitle=Rematch at the Nacrene Gym! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=BW015 |&lt;br /&gt;
altepcode=EP672 |&lt;br /&gt;
colorscheme=Unova|&lt;br /&gt;
screen=hd|&lt;br /&gt;
title_en=The Battle According to Lenora!|&lt;br /&gt;
title_ja=シッポウジム戦！VSジムリーダー・アロエ！！|&lt;br /&gt;
title_ja_trans=Shippou Gym Battle! VS Gym Leader Aloe!! |&lt;br /&gt;
broadcast_jp=January 6, 2011 |&lt;br /&gt;
broadcast_us=May 14, 2011 |&lt;br /&gt;
en_series= |&lt;br /&gt;
en_op={{so|Black and White}} |&lt;br /&gt;
ja_op= {{so|Best Wishes!|ベストウイッシュ！}} |&lt;br /&gt;
ja_ed= [[Fanfare of the Heart|心のファンファーレ]] |&lt;br /&gt;
olmteam=Team Kato |&lt;br /&gt;
scenario=冨岡淳広  |&lt;br /&gt;
storyboardn=1 |&lt;br /&gt;
storyboard=山田浩之 |&lt;br /&gt;
directorn=1 |&lt;br /&gt;
director=花井宏和|&lt;br /&gt;
artn=1 |&lt;br /&gt;
art=小野和寛 |&lt;br /&gt;
morecredits=yes |&lt;br /&gt;
epstaffpage=BW011-BW020|&lt;br /&gt;
footnotes=*{{filb-eppics|bw|015}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Battle According to Lenora!&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シッポウジム戦！VSジムリーダー・アロエ！！&#039;&#039;&#039; &#039;&#039;{{tt|Shippou|Nacrene}} Gym Battle! VS Gym Leader {{tt|Aloe|Lenora}}!!&#039;&#039;) is the 15th episode of the {{series|Best Wishes}}, and the 672nd episode of the [[Pokémon anime]]. It first aired in Japan on January 6, 2011 and in the United States on May 14, 2011.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;!--http://www.pokemon.com/us/tv-episodes/season-14/episode-15-14_15-the-battle-according-to-lenora/--&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;As the Gym Battle between Ash and Lenora is about to get under way, Ash observes that Lenora keeps a keen eye on all her potential challengers. She quickly judges Ash to be a no-nonsense Trainer, and they launch into a fierce two-on-two battle—it’s Lenora’s Watchog and Lillipup versus Ash’s Tepig and Oshawott.&lt;br /&gt;
&lt;br /&gt;
Right off the bat, Lenora’s Lillipup catches Ash off guard by using Roar, which forces him to switch Tepig out of the battle and send out Oshawott. Lenora decides to switch too, bringing in her Watchog and immediately using Mean Look—which keeps Oshawott from switching out again!&lt;br /&gt;
&lt;br /&gt;
Watchog proves to be a fierce opponent, and Oshawott is quickly defeated. When Ash sends out Tepig, Lenora switches back to Lillipup, and its Take Down attack ends the battle quickly. Tepig is defeated, and Lenora wins!&lt;br /&gt;
&lt;br /&gt;
Upset by his defeat, Ash vows to train hard and challenge the Nacrene Gym again, and Nurse Joy recommends that Ash put in some time at the Pokémon Battle Club. Don George says he is happy to help out, and we leave our heroes as Ash prepares to do some serious special training to prepare for his rematch against Lenora!&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Continuing their visit in [[Nacrene City]], {{Ash}} and {{ashfr}} are being led through the Museum by [[Lenora]] and [[Hawes]]. Ash asks where the battlefield is, and {{an|Cilan}} remarks that there doesn&#039;t appear to be one on the premises. Lenora states that they&#039;ll find it soon enough as Hawes opens a door that is off-limits to their regular guests. Behind the door is a huge archive of research papers and priceless books. Cilan is especially impressed at the amount of history books on Pokémon Sommeliers. He then explains to Lenora that he&#039;s on this journey to experience different people and Pokémon, and Lenora wishes him luck on his studies. &lt;br /&gt;
&lt;br /&gt;
Lenora then asks Ash if he&#039;d like to learn something about the history of the [[Unova]] region. He remarks that he&#039;s more interested in his Gym battle than studying, but Lenora mentions that knowledge is just as important in battle as strength. She then knocks on a book and recommends it for Ash, though he&#039;s less than interested in reading it. {{an|Iris}} tells him that it might be best that he read it since she&#039;s suggesting it to him, and Cilan remarks that it might be a test. Ash then decides he&#039;ll do anything for his Gym match so he pulls the book from the shelf and all of a sudden the bookcase rises revealing a hidden staircase leading to the basement. Lenora then confirms that it was all a test, and states that most Trainers just search for a book subject they are proficient in rather than the one she suggests. She then uses this response to define what kind of personality a Trainer has, and states that Ash has a personality she can pester. Iris remarks that Ash has the personality that gets told off all the time. Ash then challenges Lenora to study him carefully during their battle and with that, the five of them head down to the basement.&lt;br /&gt;
&lt;br /&gt;
They enter the basement where a large battlefield is set up, and Ash is eager to start battling. Lenora tells him to be patient and study her Pokémon first. She calls out her {{p|Watchog}} and Ash is confident as he&#039;s met Watchog before. She then calls out her {{p|Lillipup}} which instantly makes Iris shriek with glee as she runs over and starts petting it. Pikachu then jumps off Ash&#039;s shoulder to play with the Pokémon as he scans it into his Pokédex. Hawes mentions that Watchog and Lillipup serve as guards for the museum when not engaged in a Gym match, and then Lillipup comes over and greets Ash. Ash then picks Lillipup up and it starts licking him on the cheek. Lenora begins giving Ash advice, but he doesn&#039;t pay any attention and Cilan is taken by Lenora&#039;s strategy of using {{t|Normal}} types to test her opponents. Lenora is flattered by Cilan&#039;s statement and asks that Hawes explain the rules to Ash, which is just a two-on-two battle. Ash returns Lillipup to its Trainer and decides on his Pokémon he&#039;s going to use. Lenora also returns Watchog to its Poké Ball and the two of them take their places on each side of the field.&lt;br /&gt;
&lt;br /&gt;
Lillipup&#039;s playfulness instantly transforms into fierce competition which surprises Iris. Ash calls out his {{AP|Tepig}} as his first Pokémon, but before it could do any damage, Lillipup forced Tepig back into his Poké Ball with {{m|Roar}} and a sleeping {{AP|Oshawott}} is sent out in his place. Lenora then explains that Roar forces the opponent to switch Pokémon as she recalls her Lillipup and sends out Watchog. Ash pulls out a Poké Ball to return Oshawott, but Watchog stops him with {{m|Mean Look}}. Everyone is impressed by Lenora&#039;s strategy to catch her opponent off guard by destroying their strategy. Ash orders Oshawott to use {{m|Water Gun}}, however Oshawott is very bitter about being sent out while it was napping so he uses half the force of a normal Water Gun. Oshawott is suddenly knocked off his feet when Watchog unleashes a quick {{m|Low Kick}}. This infuriates Oshawott who is now confident for battle, as is Lenora who is orders Watchog to use {{m|Thunderbolt}}. Ash quickly orders Oshawott to deflect it with his scalchop, which surprises both Watchog and Lenora. Oshawott then charges into the fray, and Watchog attacks with another Low Kick, but before either of them hit, Oshawott jumps up and unleashes a powerful Water Gun. Oshawott charges towards Watchog once more and pulls out a {{m|Razor Shell}} and Lenora orders Watchog to slap the scalchop away with its tail. With his scalchop gone Oshawott is defenseless which Lenora uses to order another Thunderbolt which knocks Oshawott out. &lt;br /&gt;
&lt;br /&gt;
Lenora then returns Watchog and calls out her Lillipup and Ash sends his Tepig back out. Tepig uses {{m|Tackle}} which Lillipup easily dodges and counters with a {{m|Shadow Ball}}. Tepig manages to stay on his feet and attack with an {{m|Ember}}. But its effort doesn&#039;t do much as Lillipup charges in a {{m|Take Down}} attack which knocks Tepig out, winning Lenora the match. His confidence shot, Tepig looks sadly at Ash as he is given a bit of encouragement. Ash takes full responsibility for Tepig&#039;s loss and he thanks Lenora for the battle. Lenora tells Ash that she wasn&#039;t unimpressed by his strategy of facing her head-on, and invites him back for a rematch any time he wishes.&lt;br /&gt;
&lt;br /&gt;
Ash, Iris, and Cilan await Tepig and Oshawott&#039;s treatment to be over at the Pokémon Center as Ash rests his head on his Egg&#039;s case. Iris mentions that he&#039;s not acting like himself. Ash replies that he&#039;s upset that he did so poorly in the match. Iris and Cilan then give him a bit of encouraging advice that he should train Tepig and Oshawott a bit first so they can be up to Watchog and Lillipup&#039;s level. Suddenly the Pokémon Center doors open and Tepig and Oshawott are brought out by {{TP|Nurse Joy|Audino}} and [[Nurse Joy]] feeling fine and more determined than ever to have a rematch with Lenora. Nurse Joy suggest that Ash go train at the Pokémon Battle Club in town for his rematch and that [[Don George]] might even know some strategies against Lenora. &lt;br /&gt;
&lt;br /&gt;
That night, James is communicating to Jessie and Meowth that he has hacked the museum&#039;s security system and is in control of it. Jessie and Meowth find the [[Meteonite]] they were ordered to steal and James turns off the infrared sensors for exactly 20 seconds. Jessie and Meowth dash in, snatch the Meteonite and replace it with the decoy before the sensors come back on with time to spare. They then head back outside and get into James&#039;s van and take off into the night.&lt;br /&gt;
&lt;br /&gt;
The next morning the group heads out to the Pokémon Battle Club to ask Don George for advice. He gladly is willing to assist Ash in training and the episode ends with the doors to the arena opening as Don George takes Ash into his training.&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
* {{Ash}} battles [[Lenora]] in his second [[Unova]] Gym match and loses.&lt;br /&gt;
* The [[Team Rocket trio]] steals the [[Meteonite]] from Nacrene Museum.&lt;br /&gt;
{{animeevents}}&lt;br /&gt;
&lt;br /&gt;
===Debuts===&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
* {{p|Lillipup}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* {{an|Cilan}}&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Lenora]]&lt;br /&gt;
* [[Nurse Joy]]&lt;br /&gt;
* [[Don George]]&lt;br /&gt;
* [[Hawes]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
[[File:WTP BW015.png|200px|thumb|right|Who&#039;s That Pokémon?]]&lt;br /&gt;
[[Who&#039;s That Pokémon?]]: {{p|Lillipup}}&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Axew}} ({{OP|Iris|Axew}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Oshawott}} ({{OP|Ash|Oshawott}})&lt;br /&gt;
* {{p|Tepig}} ({{OP|Ash|Tepig}})&lt;br /&gt;
* {{p|Audino}} ({{OP|Nurse Joy|Audino}})&lt;br /&gt;
* {{p|Lillipup}} ([[Lenora]]&#039;s; debut)&lt;br /&gt;
* {{p|Watchog}} ([[Lenora]]&#039;s)&lt;br /&gt;
* {{p|Dragonite}} (skeleton)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Professor Oak&#039;s lecture|Professor Oak&#039;s Pokémon Live Caster]]: {{p|Darumaka}}.&lt;br /&gt;
* Similar to &#039;&#039;[[DP015|Shapes of Things to Come!]]&#039;&#039;, this episode is the fifteenth episode of its respective series, the first Japanese episode of a new year, and featured a Gym battle.&lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
* In Netflix, the &amp;quot;[[Who&#039;s that Pokémon?]]&amp;quot; [[Eyecatch|eyecatch]] uses the image intended for [[BW014]] (a {{p|Yamask}}) but the audio still says &amp;quot;It&#039;s {{p|Lillipup}}!&amp;quot; Inversely, the eyecatch from BW014 uses the image intended for BW015 (a Lillipup) and retains the audio, &amp;quot;It&#039;s Yamask!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Dub edits===&lt;br /&gt;
* Similar to the [[BW014|previous episode]], Lenora&#039;s apron was removed from the English dub.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Epilang|color=C3C3C3|bordercolor=2C2C2C&lt;br /&gt;
|zh_cmn={{tt|七寶道館賽！VS道館訓練家·蘆薈!!|Nacrene Gym Battle! VS Gym Leader Lenora!!}}&lt;br /&gt;
|fi={{tt|Ottelutaito Lenoran mukaan!|The battling skill according to Lenora!}}&lt;br /&gt;
|hi={{tt|Lenora Ke Hisab Se Ek Muqabla!|A Battle According to Lenora!}}&lt;br /&gt;
|da={{tt|Kampen ifølge Lenora!|The Battle According to Lenora!}}&lt;br /&gt;
|de={{tt|Ein ganz spezieller Kampfstil!|A very special way of fighting!}}&lt;br /&gt;
|el={{tt|Η Μάχη Σύμφωνα με τη Λενόρα!|The Battle According to Lenora!}}&lt;br /&gt;
|it={{tt|La lotta secondo Aloé!|The Battle According to Lenora!}}&lt;br /&gt;
|id={{tt|Pertarungan Gym Nacrene! Melawan Ketua Gym Lenora!!|Nacrene Gym Battle! VS Gym Leader Lenora!!}}&lt;br /&gt;
|nl={{tt|Het gevecht volgens Lenora!|The fight according to Lenora!}}&lt;br /&gt;
|no={{tt|Kampen som Lenora ser den!|The battle as Lenora sees it!}}&lt;br /&gt;
|pl={{tt|Bitwa według Lenory!|Battle by Lenora!}}&lt;br /&gt;
|es_la={{tt|¡La batalla según Lenora!|The Battle According to Lenora!}}&lt;br /&gt;
|es_eu={{tt|¡El combate al estilo de Aloe!|The Fight in the Style of Lenora!}}&lt;br /&gt;
|pt_br={{tt|A Batalha de Acordo com Lenora!|The Battle According to Lenora!}}&lt;br /&gt;
|pt_eu={{tt|O Combate Segundo Lenora!|The Battle According to Lenora!}}&lt;br /&gt;
|sv={{tt|Striden enligt Lenora|The battle according to Lenora}}&lt;br /&gt;
|ko={{tt|칠보체육관 시합! 지우 VS 체육관 관장 알로에|Nacrene Gym Battle! Ash VS Gym Leader Lenora}}&lt;br /&gt;
|ru={{tt|Битва в стиле Леноры!|The battle in Lenora&#039;s style!}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW014 |&lt;br /&gt;
prevtitle=A Night in the Nacrene City Museum! |&lt;br /&gt;
nextcode=BW016 |&lt;br /&gt;
nexttitle=Rematch at the Nacrene Gym! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Best Wishes series episodes|015]]&lt;br /&gt;
[[Category:Episodes written by Atsuhiro Tomioka|672]]&lt;br /&gt;
[[Category:Episodes storyboarded by Hiroyuki Yamada|672]]&lt;br /&gt;
[[Category:Episodes directed by Hirokazu Hanai|672]]&lt;br /&gt;
[[Category:Episodes by one-time animation directors|672]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
[[Category:Episodes animated by Kazuhiro Ono|672]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Episodes focusing on Ash|672]]&lt;br /&gt;
[[Category:Episodes with Gym battles|672]]&lt;br /&gt;
[[Category:Episodes in which Ash loses a Gym Battle|672]]&lt;br /&gt;
&lt;br /&gt;
[[pl:BW015]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ein ganz spezieller Kampfstil! (Episode)]]&lt;br /&gt;
[[es:BW015]]&lt;br /&gt;
[[fr:BW015]]&lt;br /&gt;
[[ja:BW編第15話]]&lt;br /&gt;
[[zh:BW015]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=BW015&amp;diff=2123278</id>
		<title>BW015</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=BW015&amp;diff=2123278"/>
		<updated>2014-05-26T05:50:39Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Errors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW014 |&lt;br /&gt;
prevtitle=A Night in the Nacrene City Museum! |&lt;br /&gt;
nextcode=BW016 |&lt;br /&gt;
nexttitle=Rematch at the Nacrene Gym! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=BW015 |&lt;br /&gt;
altepcode=EP672 |&lt;br /&gt;
colorscheme=Unova|&lt;br /&gt;
screen=hd|&lt;br /&gt;
title_en=The Battle According to Lenora!|&lt;br /&gt;
title_ja=シッポウジム戦！VSジムリーダー・アロエ！！|&lt;br /&gt;
title_ja_trans=Shippou Gym Battle! VS Gym Leader Aloe!! |&lt;br /&gt;
broadcast_jp=January 6, 2011 |&lt;br /&gt;
broadcast_us=May 14, 2011 |&lt;br /&gt;
en_series= |&lt;br /&gt;
en_op={{so|Black and White}} |&lt;br /&gt;
ja_op= {{so|Best Wishes!|ベストウイッシュ！}} |&lt;br /&gt;
ja_ed= [[Fanfare of the Heart|心のファンファーレ]] |&lt;br /&gt;
olmteam=Team Kato |&lt;br /&gt;
scenario=冨岡淳広  |&lt;br /&gt;
storyboardn=1 |&lt;br /&gt;
storyboard=山田浩之 |&lt;br /&gt;
directorn=1 |&lt;br /&gt;
director=花井宏和|&lt;br /&gt;
artn=1 |&lt;br /&gt;
art=小野和寛 |&lt;br /&gt;
morecredits=yes |&lt;br /&gt;
epstaffpage=BW011-BW020|&lt;br /&gt;
footnotes=*{{filb-eppics|bw|015}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;The Battle According to Lenora!&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シッポウジム戦！VSジムリーダー・アロエ！！&#039;&#039;&#039; &#039;&#039;{{tt|Shippou|Nacrene}} Gym Battle! VS Gym Leader {{tt|Aloe|Lenora}}!!&#039;&#039;) is the 15th episode of the {{series|Best Wishes}}, and the 672nd episode of the [[Pokémon anime]]. It first aired in Japan on January 6, 2011 and in the United States on May 14, 2011.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;!--http://www.pokemon.com/us/tv-episodes/season-14/episode-15-14_15-the-battle-according-to-lenora/--&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;As the Gym Battle between Ash and Lenora is about to get under way, Ash observes that Lenora keeps a keen eye on all her potential challengers. She quickly judges Ash to be a no-nonsense Trainer, and they launch into a fierce two-on-two battle—it’s Lenora’s Watchog and Lillipup versus Ash’s Tepig and Oshawott.&lt;br /&gt;
&lt;br /&gt;
Right off the bat, Lenora’s Lillipup catches Ash off guard by using Roar, which forces him to switch Tepig out of the battle and send out Oshawott. Lenora decides to switch too, bringing in her Watchog and immediately using Mean Look—which keeps Oshawott from switching out again!&lt;br /&gt;
&lt;br /&gt;
Watchog proves to be a fierce opponent, and Oshawott is quickly defeated. When Ash sends out Tepig, Lenora switches back to Lillipup, and its Take Down attack ends the battle quickly. Tepig is defeated, and Lenora wins!&lt;br /&gt;
&lt;br /&gt;
Upset by his defeat, Ash vows to train hard and challenge the Nacrene Gym again, and Nurse Joy recommends that Ash put in some time at the Pokémon Battle Club. Don George says he is happy to help out, and we leave our heroes as Ash prepares to do some serious special training to prepare for his rematch against Lenora!&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Continuing their visit in [[Nacrene City]], {{Ash}} and {{ashfr}} are being led through the Museum by [[Lenora]] and [[Hawes]]. Ash asks where the battlefield is, and {{an|Cilan}} remarks that there doesn&#039;t appear to be one on the premises. Lenora states that they&#039;ll find it soon enough as Hawes opens a door that is off-limits to their regular guests. Behind the door is a huge archive of research papers and priceless books. Cilan is especially impressed at the amount of history books on Pokémon Sommeliers. He then explains to Lenora that he&#039;s on this journey to experience different people and Pokémon, and Lenora wishes him luck on his studies. &lt;br /&gt;
&lt;br /&gt;
Lenora then asks Ash if he&#039;d like to learn something about the history of the [[Unova]] region. He remarks that he&#039;s more interested in his Gym battle than studying, but Lenora mentions that knowledge is just as important in battle as strength. She then knocks on a book and recommends it for Ash, though he&#039;s less than interested in reading it. {{an|Iris}} tells him that it might be best that he read it since she&#039;s suggesting it to him, and Cilan remarks that it might be a test. Ash then decides he&#039;ll do anything for his Gym match so he pulls the book from the shelf and all of a sudden the bookcase rises revealing a hidden staircase leading to the basement. Lenora then confirms that it was all a test, and states that most Trainers just search for a book subject they are proficient in rather than the one she suggests. She then uses this response to define what kind of personality a Trainer has, and states that Ash has a personality she can pester. Iris remarks that Ash has the personality that gets told off all the time. Ash then challenges Lenora to study him carefully during their battle and with that, the five of them head down to the basement.&lt;br /&gt;
&lt;br /&gt;
They enter the basement where a large battlefield is set up, and Ash is eager to start battling. Lenora tells him to be patient and study her Pokémon first. She calls out her {{p|Watchog}} and Ash is confident as he&#039;s met Watchog before. She then calls out her {{p|Lillipup}} which instantly makes Iris shriek with glee as she runs over and starts petting it. Pikachu then jumps off Ash&#039;s shoulder to play with the Pokémon as he scans it into his Pokédex. Hawes mentions that Watchog and Lillipup serve as guards for the museum when not engaged in a Gym match, and then Lillipup comes over and greets Ash. Ash then picks Lillipup up and it starts licking him on the cheek. Lenora begins giving Ash advice, but he doesn&#039;t pay any attention and Cilan is taken by Lenora&#039;s strategy of using {{t|Normal}} types to test her opponents. Lenora is flattered by Cilan&#039;s statement and asks that Hawes explain the rules to Ash, which is just a two-on-two battle. Ash returns Lillipup to its Trainer and decides on his Pokémon he&#039;s going to use. Lenora also returns Watchog to its Poké Ball and the two of them take their places on each side of the field.&lt;br /&gt;
&lt;br /&gt;
Lillipup&#039;s playfulness instantly transforms into fierce competition which surprises Iris. Ash calls out his {{AP|Tepig}} as his first Pokémon, but before it could do any damage, Lillipup forced Tepig back into his Poké Ball with {{m|Roar}} and a sleeping {{AP|Oshawott}} is sent out in his place. Lenora then explains that Roar forces the opponent to switch Pokémon as she recalls her Lillipup and sends out Watchog. Ash pulls out a Poké Ball to return Oshawott, but Watchog stops him with {{m|Mean Look}}. Everyone is impressed by Lenora&#039;s strategy to catch her opponent off guard by destroying their strategy. Ash orders Oshawott to use {{m|Water Gun}}, however Oshawott is very bitter about being sent out while it was napping so he uses half the force of a normal Water Gun. Oshawott is suddenly knocked off his feet when Watchog unleashes a quick {{m|Low Kick}}. This infuriates Oshawott who is now confident for battle, as is Lenora who is orders Watchog to use {{m|Thunderbolt}}. Ash quickly orders Oshawott to deflect it with his scalchop, which surprises both Watchog and Lenora. Oshawott then charges into the fray, and Watchog attacks with another Low Kick, but before either of them hit, Oshawott jumps up and unleashes a powerful Water Gun. Oshawott charges towards Watchog once more and pulls out a {{m|Razor Shell}} and Lenora orders Watchog to slap the scalchop away with its tail. With his scalchop gone Oshawott is defenseless which Lenora uses to order another Thunderbolt which knocks Oshawott out. &lt;br /&gt;
&lt;br /&gt;
Lenora then returns Watchog and calls out her Lillipup and Ash sends his Tepig back out. Tepig uses {{m|Tackle}} which Lillipup easily dodges and counters with a {{m|Shadow Ball}}. Tepig manages to stay on his feet and attack with an {{m|Ember}}. But its effort doesn&#039;t do much as Lillipup charges in a {{m|Take Down}} attack which knocks Tepig out, winning Lenora the match. His confidence shot, Tepig looks sadly at Ash as he is given a bit of encouragement. Ash takes full responsibility for Tepig&#039;s loss and he thanks Lenora for the battle. Lenora tells Ash that she wasn&#039;t unimpressed by his strategy of facing her head-on, and invites him back for a rematch any time he wishes.&lt;br /&gt;
&lt;br /&gt;
Ash, Iris, and Cilan await Tepig and Oshawott&#039;s treatment to be over at the Pokémon Center as Ash rests his head on his Egg&#039;s case. Iris mentions that he&#039;s not acting like himself. Ash replies that he&#039;s upset that he did so poorly in the match. Iris and Cilan then give him a bit of encouraging advice that he should train Tepig and Oshawott a bit first so they can be up to Watchog and Lillipup&#039;s level. Suddenly the Pokémon Center doors open and Tepig and Oshawott are brought out by {{TP|Nurse Joy|Audino}} and [[Nurse Joy]] feeling fine and more determined than ever to have a rematch with Lenora. Nurse Joy suggest that Ash go train at the Pokémon Battle Club in town for his rematch and that [[Don George]] might even know some strategies against Lenora. &lt;br /&gt;
&lt;br /&gt;
That night, James is communicating to Jessie and Meowth that he has hacked the museum&#039;s security system and is in control of it. Jessie and Meowth find the [[Meteonite]] they were ordered to steal and James turns off the infrared sensors for exactly 20 seconds. Jessie and Meowth dash in, snatch the Meteonite and replace it with the decoy before the sensors come back on with time to spare. They then head back outside and get into James&#039;s van and take off into the night.&lt;br /&gt;
&lt;br /&gt;
The next morning the group heads out to the Pokémon Battle Club to ask Don George for advice. He gladly is willing to assist Ash in training and the episode ends with the doors to the arena opening as Don George takes Ash into his training.&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
* {{Ash}} battles [[Lenora]] in his second [[Unova]] Gym match and loses.&lt;br /&gt;
* The [[Team Rocket trio]] steals the [[Meteonite]] from Nacrene Museum.&lt;br /&gt;
{{animeevents}}&lt;br /&gt;
&lt;br /&gt;
===Debuts===&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
* {{p|Lillipup}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* {{an|Cilan}}&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Lenora]]&lt;br /&gt;
* [[Nurse Joy]]&lt;br /&gt;
* [[Don George]]&lt;br /&gt;
* [[Hawes]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
[[File:WTP BW015.png|200px|thumb|right|Who&#039;s That Pokémon?]]&lt;br /&gt;
[[Who&#039;s That Pokémon?]]: {{p|Lillipup}}&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Axew}} ({{OP|Iris|Axew}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Oshawott}} ({{OP|Ash|Oshawott}})&lt;br /&gt;
* {{p|Tepig}} ({{OP|Ash|Tepig}})&lt;br /&gt;
* {{p|Audino}} ({{OP|Nurse Joy|Audino}})&lt;br /&gt;
* {{p|Lillipup}} ([[Lenora]]&#039;s; debut)&lt;br /&gt;
* {{p|Watchog}} ([[Lenora]]&#039;s)&lt;br /&gt;
* {{p|Dragonite}} (skeleton)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Professor Oak&#039;s lecture|Professor Oak&#039;s Pokémon Live Caster]]: {{p|Darumaka}}.&lt;br /&gt;
* Similar to &#039;&#039;[[DP015|Shapes of Things to Come!]]&#039;&#039;, this episode is the fifteenth episode of its respective series, the first Japanese episode of a new year, and featured a Gym battle.&lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
* In Netflix, the &amp;quot;[[Who&#039;s that Pokémon?]]&amp;quot; [[Eyecatch|eyecatch]] uses the image intended for [[BW014]] (a {{p|Yamask}}) but the audio still says &amp;quot;It&#039;s {{p|Lillipup}}!&amp;quot; Inversely, the eyecatch from BW014 uses the image intended for BW015 (a Yamask) and retains the audio, &amp;quot;It&#039;s Lillipup!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Dub edits===&lt;br /&gt;
* Similar to the [[BW014|previous episode]], Lenora&#039;s apron was removed from the English dub.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Epilang|color=C3C3C3|bordercolor=2C2C2C&lt;br /&gt;
|zh_cmn={{tt|七寶道館賽！VS道館訓練家·蘆薈!!|Nacrene Gym Battle! VS Gym Leader Lenora!!}}&lt;br /&gt;
|fi={{tt|Ottelutaito Lenoran mukaan!|The battling skill according to Lenora!}}&lt;br /&gt;
|hi={{tt|Lenora Ke Hisab Se Ek Muqabla!|A Battle According to Lenora!}}&lt;br /&gt;
|da={{tt|Kampen ifølge Lenora!|The Battle According to Lenora!}}&lt;br /&gt;
|de={{tt|Ein ganz spezieller Kampfstil!|A very special way of fighting!}}&lt;br /&gt;
|el={{tt|Η Μάχη Σύμφωνα με τη Λενόρα!|The Battle According to Lenora!}}&lt;br /&gt;
|it={{tt|La lotta secondo Aloé!|The Battle According to Lenora!}}&lt;br /&gt;
|id={{tt|Pertarungan Gym Nacrene! Melawan Ketua Gym Lenora!!|Nacrene Gym Battle! VS Gym Leader Lenora!!}}&lt;br /&gt;
|nl={{tt|Het gevecht volgens Lenora!|The fight according to Lenora!}}&lt;br /&gt;
|no={{tt|Kampen som Lenora ser den!|The battle as Lenora sees it!}}&lt;br /&gt;
|pl={{tt|Bitwa według Lenory!|Battle by Lenora!}}&lt;br /&gt;
|es_la={{tt|¡La batalla según Lenora!|The Battle According to Lenora!}}&lt;br /&gt;
|es_eu={{tt|¡El combate al estilo de Aloe!|The Fight in the Style of Lenora!}}&lt;br /&gt;
|pt_br={{tt|A Batalha de Acordo com Lenora!|The Battle According to Lenora!}}&lt;br /&gt;
|pt_eu={{tt|O Combate Segundo Lenora!|The Battle According to Lenora!}}&lt;br /&gt;
|sv={{tt|Striden enligt Lenora|The battle according to Lenora}}&lt;br /&gt;
|ko={{tt|칠보체육관 시합! 지우 VS 체육관 관장 알로에|Nacrene Gym Battle! Ash VS Gym Leader Lenora}}&lt;br /&gt;
|ru={{tt|Битва в стиле Леноры!|The battle in Lenora&#039;s style!}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW014 |&lt;br /&gt;
prevtitle=A Night in the Nacrene City Museum! |&lt;br /&gt;
nextcode=BW016 |&lt;br /&gt;
nexttitle=Rematch at the Nacrene Gym! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Best Wishes series episodes|015]]&lt;br /&gt;
[[Category:Episodes written by Atsuhiro Tomioka|672]]&lt;br /&gt;
[[Category:Episodes storyboarded by Hiroyuki Yamada|672]]&lt;br /&gt;
[[Category:Episodes directed by Hirokazu Hanai|672]]&lt;br /&gt;
[[Category:Episodes by one-time animation directors|672]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
[[Category:Episodes animated by Kazuhiro Ono|672]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
[[Category:Episodes focusing on Ash|672]]&lt;br /&gt;
[[Category:Episodes with Gym battles|672]]&lt;br /&gt;
[[Category:Episodes in which Ash loses a Gym Battle|672]]&lt;br /&gt;
&lt;br /&gt;
[[pl:BW015]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ein ganz spezieller Kampfstil! (Episode)]]&lt;br /&gt;
[[es:BW015]]&lt;br /&gt;
[[fr:BW015]]&lt;br /&gt;
[[ja:BW編第15話]]&lt;br /&gt;
[[zh:BW015]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=BW014&amp;diff=2123275</id>
		<title>BW014</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=BW014&amp;diff=2123275"/>
		<updated>2014-05-26T05:44:02Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Errors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW013 |&lt;br /&gt;
prevtitle=Minccino—Neat and Tidy! |&lt;br /&gt;
nextcode=BW015 |&lt;br /&gt;
nexttitle=The Battle According to Lenora! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=BW014 |&lt;br /&gt;
altepcode=EP671 |&lt;br /&gt;
colorscheme=Unova|&lt;br /&gt;
screen=hd|&lt;br /&gt;
title_en=A Night in the Nacrene City Museum!|&lt;br /&gt;
title_ja=シッポウシティ！博物館で大冒険！！|&lt;br /&gt;
title_ja_trans=Shippou City! The Big Adventure at the Museum!! |&lt;br /&gt;
broadcast_jp=December 23, 2010 |&lt;br /&gt;
broadcast_us=May 7, 2011 |&lt;br /&gt;
en_series= |&lt;br /&gt;
en_op={{so|Black and White}} |&lt;br /&gt;
ja_op= {{so|Best Wishes!|ベストウイッシュ！}} |&lt;br /&gt;
ja_ed= [[Fanfare of the Heart|心のファンファーレ]] |&lt;br /&gt;
olmteam=Team Kato |&lt;br /&gt;
scenario=米村正二 |&lt;br /&gt;
storyboardn=1 |&lt;br /&gt;
storyboard=まついひとゆき |&lt;br /&gt;
directorn=1 |&lt;br /&gt;
director=牧野吉高 |&lt;br /&gt;
artn=1 |&lt;br /&gt;
art=篠原隆  |&lt;br /&gt;
morecredits=yes |&lt;br /&gt;
epstaffpage=BW011-BW020|&lt;br /&gt;
footnotes=*{{filb-eppics|bw|014}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;A Night in the Nacrene City Museum!&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シッポウシティ！博物館で大冒険！！&#039;&#039;&#039; &#039;&#039;{{tt|Shippou City|Nacrene City}}! The Big Adventure at the Museum!!&#039;&#039;) is the 14th episode of the {{series|Best Wishes}}, and the 671st episode of the [[Pokémon anime]]. It first aired in Japan on December 23, 2010 and in the United States on May 7, 2011.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;!--http://www.pokemon.com/us/tv-episodes/season-14/episode-14-14_14-a-night-in-the-nacrene-city-museum/--&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;After arriving in Nacrene City and discovering that the Nacrene Gym is inside the city museum, our heroes meet a very scared man. His name is Hawes, and it turns out that he’s soon to become co-curator of the museum. He claims to have seen ghostlike apparitions recently, just as the museum is about to launch what is called the Secret Artifact Exhibition. The gang listens to the details of what has been happening, and Iris decides that an “angry spirit” is putting a curse on the museum. Cilan disagrees—he says that there must be a scientific explanation for everything.&lt;br /&gt;
&lt;br /&gt;
While spending the night at the museum to investigate, our heroes and Hawes discover that a Yamask mask, which Hawes had mistakenly thought was a replica, was actually a real Pokémon! It was this Yamask that was appearing to haunt the museum, when really all it was trying to do was get its mask back! The Yamask was after Hawes for unwittingly taking the mask away, but the Pokémon forgives him and happily exits with its mask.&lt;br /&gt;
&lt;br /&gt;
Then Hawes’ wife Lenora shows up. She’s the Nacrene City Gym Leader; Ash challenges Lenora to a Gym Battle, and she accepts! So now Ash’s second Unova region Gym Battle begins—hopefully it will lead to his second Unova Gym Badge!&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{Ash}} and {{ashfr}} finally arrive at [[Nacrene City]], and {{an|Iris}} is amazed at all the artwork displayed on the warehouses around the town. {{an|Cilan}} explains that Nacrene City is well known as the city of art and admiration because of the way the citizens essentially use their buildings as canvases. Though Ash is looking forward to his Gym battle more than the artwork. Cilan informs him that the Gym is within the city&#039;s museum and the team make their way to Ash&#039;s second Gym challenge. However, when they arrive there is a sign outside informing them that the museum is closed. Ash tries to see if anyone is inside when Cilan notices a poster for a new exhibit that was scheduled to open that day, despite the museum being closed. Ash knocks on the door once more and a man is heard screaming from inside the museum.&lt;br /&gt;
&lt;br /&gt;
[[Hawes|A man]] is shown being chased by a [[Dome and Helix Fossils|Dome Fossil]] through the halls of the museum. He finally manages to get the door unlocked and falls to the ground in front of Ash and his friends. Cilan asks the man if he&#039;s alright when he exclaims he was being chased by a Kabuto Fossil, though the hall appears empty. The group goes to investigate only to find that the Fossil is back on its display. Cilan suggests the man tell them everything that happened so they go outside to a table to talk. The man explains that the night before, he and the staff were finishing up the exhibit they were about to open up and that they finished late at night. He had stayed behind to make sure everything was in order before the grand opening when the lights went out, and when he made his way to the light switch he heard footsteps and sobbing and a flame appeared and chased him out of the museum. The next morning he returned to the museum with the rest of the staff but they found nothing out of the ordinary, but he postponed the opening of the exhibit until the haunting was resolved to protect guests. When the rest of the staff left, he went back inside which is when he was chased by the dome Fossil, and met Ash and his friends&lt;br /&gt;
&lt;br /&gt;
Iris is convinced that the museum is cursed by a demon trying to cause disaster, whereas Cilan is positive the events could be solved scientifically. Ash becomes frustrated, wanting to know whether or not he&#039;ll get the Gym battle he&#039;s been wanting, and Iris scolds him for being inconsiderate. The man explains that even if the museum was open, &amp;quot;Dear&amp;quot; was on a business trip. Ash questions who &amp;quot;Dear&amp;quot; is when the man introduces himself as Hawes, vice curator of the museum and husband to the Gym Leader, [[Lenora]]. The group then introduces themselves to Hawes and Cilan asks if they may have a tour of the museum. &lt;br /&gt;
&lt;br /&gt;
Hawes shows them the Dome Fossil that was seen chasing him earlier, and explains that it was once a {{p|Kabuto}}. He also takes them to a {{p|Dragonite}} Fossil which Iris seems to have knowledge of. Next he shows them [[Meteonite|a meteorite]] that is said to hold extra-terrestrial energy. Lastly he takes them to the exhibit that was set to open that day which included suits of armor, and a collection of items retrieved from some ruins, including a well-made replica of a {{p|Cofagrigus}} which is said to reside in ruins. Iris states that she has a hunch of the cause of the curse, claiming it&#039;s her &amp;quot;sixth sense&amp;quot;, however Cilan states she has no definitive proof. Ash then notices a mask inside a glass case and Hawes explains that it&#039;s a replica of a mask held by the Pokémon {{p|Yamask}}. Iris states that she gets a bad vibe from the mask, and the group is taken to a large library within the museum. Hawes explains they let their guests research the artifacts they have on display as much as they like in the library, and asks if they figured anything out during the tour. Cilan explains that nothing seemed out of the ordinary, and Iris states that she couldn&#039;t come up with a reason for the bad vibe she got. Ash just complains of being hungry, and Cilan asks if they could spend the night at the museum as they could experience the phenomenon for themselves, which Hawes accepts. He is inspired by their courage despite being children, and Iris remarks that Ash is the only child among them.&lt;br /&gt;
&lt;br /&gt;
That night, the group set up camp within one of the exhibits and Hawes apologizes for the crudity of the manner they&#039;re forced to sleep in, and Ash replies that they&#039;re use to it. Outside, {{TRT}} is seen waiting in a dark alley when [[Pierce]] appears with their next orders. He asks if they have investigated the museum, and after Jessie confirms he explains that their mission is to swap the meteorite within the museum with the dummy they were given at the train station. Then explains that their aim is not for the meteorite but for &#039;&#039;the&#039;&#039; meteorite. James asks for him to be more specific and the four of them continue the conversation unheard. &lt;br /&gt;
&lt;br /&gt;
Back at the museum, Iris is attempting to wake up Ash after feeling a strange wind when a strange mist appears. Hawes wakes up and leaps to his feet in fear and Iris claims the spirit is trying to start something, though Cilan claims it must be the ventilation system&#039;s broken. A suit of armor then appears from the dark doorway that the mist is coming from. Cilan is convinced it&#039;s merely low frequency waves, until the suit draws its sword and he claims it&#039;s being controlled by strings like a puppet. Regardless, Ash has Pikachu use {{m|Quick Attack}} which causes the suit of armor to fall apart. It then reassembles itself and Pikachu is then ordered to use {{m|Volt Tackle}} which dismembers the suit of armor yet again and releases a flame from inside the armor. It then chases Hawes around the room and Ash calls out his {{AP|Oshawott}} and orders it to use {{m|Water Gun}}. The head of the suit then reanimates itself and chases after Hawes and Ash has Pikachu take care of it once and for all with {{m|Iron Tail}}. Iris claims she thinks the spirit is after Hawes, and he states that he hasn&#039;t done anything to make a spirit angry when it suddenly starts to rain. &lt;br /&gt;
&lt;br /&gt;
It stops raining after only a few seconds and sobbing is suddenly heard coming from the next room. As Iris and Cilan argue over the source, Ash tells them that there&#039;s no way they&#039;ll know for sure until they see for themselves. They venture into the next room when Ash notices that the mask from earlier is actually crying. As Cilan tries to explain how it&#039;s producing tears, the mask levitates and starts bashing itself against the glass. The Dragonite Fossil has also become animated and has appeared behind the group. Cilan seems to stop believing this was all just mere scientific coincidences as the Dragonite begins punching the glass of the display. Cilan sends out his {{TP|Cilan|Pansage}} and has it use {{m|Bullet Seed}} on the Fossil which causes it to fall apart, as well as produce a strange cry. Hawes opens the display to check the condition of the mask when it suddenly flies across the room and places itself on Cilan&#039;s face and takes control of him. It then fires two balls of fire at the group stating they need to be punished. Iris tries talking to the spirit that now possesses Cilan, asking what has caused it to become so angry. It replies that it is angry because the mask was caged, and that it is precious. &lt;br /&gt;
&lt;br /&gt;
Lenora suddenly appears in the doorway and explains that the mask must be the real mask of a Yamask. Hawes is overjoyed to see his wife has shown up just in time. Lenora asks Hawes where he first got the mask, and he replies that he found it lying on the ground as the staff workers were carrying in the items for the exhibit. He assumed it was thrown in along with the Cofagrigus replica even though they had only ordered the Cofagrigus. The mask then reassembles the Dragonite and Lenora calls out her {{p|Watchog}} which {{a|illuminate}}s the room with a blinding light. Ash scans the Watchog with his Pokédex as Lenora requests that Yamask shows itself. The mask then removes itself from Cilan&#039;s head and floats towards the ceiling where a Yamask appears. Ash scans the Yamask, and Lenora explains that Yamask must have been among the items for the exhibit and must have somehow dropped its mask, which Hawes then took as a replica and put on display. She adds that when Yamask realized the whereabouts of its mask, it must have thought it was taken from it. Yamask confirms Lenora&#039;s theory as true, and Cilan realizes that the events were caused by Yamask using {{m|Psychic}}, and {{m|Haze}}, as well as {{m|Rain Dance}} and {{m|Will-O-Wisp}}. Hawes runs to Lenora&#039;s side and sincerely apologizes to Yamask for the misunderstanding, which the Yamask accepts with forgiveness. With the Yamask happy again, Ash exclaims that Yamask is actually a cute Pokémon and Cilan states it has a mysterious taste. &lt;br /&gt;
&lt;br /&gt;
At sunrise they bid the Yamask farewell. Ash claims that it&#039;s the perfect morning for the day of his second Gym battle. The episode ends with Ash formally introducing himself to Lenora, and Lenora gladly accepting his challenge.&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
* Ash and {{ashfr}} arrive in [[Nacrene City]] and meet [[Lenora]], the local [[Gym Leader]].&lt;br /&gt;
* {{TRT}} meet [[Pierce]] again, who tells them to break into the Nacrene City museum to steal a meteorite, and replace it with the fake that was [[BW012|previously]] given to them.&lt;br /&gt;
{{animeevents}}&lt;br /&gt;
&lt;br /&gt;
===Debuts===&lt;br /&gt;
====Humans====&lt;br /&gt;
* [[Hawes]]&lt;br /&gt;
* [[Lenora]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
* {{p|Yamask}}&lt;br /&gt;
* {{p|Watchog}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* {{an|Cilan}}&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Pierce]]&lt;br /&gt;
* [[Lenora]]&lt;br /&gt;
* [[Hawes]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
[[File:WTP BW014.png|200px|thumb|right|Who&#039;s That Pokémon?]]&lt;br /&gt;
[[Who&#039;s That Pokémon?]]: {{p|Yamask}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Axew}} ({{OP|Iris|Axew}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Oshawott}} ({{OP|Ash|Oshawott}})&lt;br /&gt;
* {{p|Pansage}} ({{OP|Cilan|Pansage}})&lt;br /&gt;
* {{p|Watchog}} ([[Lenora]]&#039;s; debut)&lt;br /&gt;
* {{p|Yamask}} (debut)&lt;br /&gt;
* {{p|Dragonite}} (skeleton)&lt;br /&gt;
* {{p|Kabuto}} (fossil)&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
[[File:BW014 comparison.png|200px|thumb|right|Lenora&#039;s apron in the original and the dub versions]]&lt;br /&gt;
* [[Professor Oak&#039;s lecture|Professor Oak&#039;s Pokémon Live Caster]]: {{p|Axew}}&lt;br /&gt;
* The English title is most likely taken from the book &#039;&#039;{{wp|The Night at the Museum}}&#039;&#039;, which is more popularly known as the basis of the {{wp|Night at the Museum|2006 movie}}.&lt;br /&gt;
&lt;br /&gt;
===Errors===&lt;br /&gt;
[[File:BW014 error.png|thumb|left|200px|Cilan&#039;s vest]]&lt;br /&gt;
* In one scene Ash and his friends are standing on a sidewalk, but in a later scene it switches to a blue colored road.&lt;br /&gt;
* When Hawes wakes up and is startled by {{m|Haze}}, the buckle on the back of Cilan&#039;s vest is completely missing.&lt;br /&gt;
* The &amp;quot;[[Who&#039;s that Pokémon?]]&amp;quot; [[Eyecatch|eyecatch]] uses the image from [[BW015]] (a {{p|Lillipup}}) but the audio still says &amp;quot;It&#039;s {{p|Yamask}}!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Dub edits===&lt;br /&gt;
* Lenora&#039;s apron is not present.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Epilang|color=C3C3C3|bordercolor=2C2C2C&lt;br /&gt;
|zh_cmn={{tt|七寶市！博物館大冒險！！|Nacrene City! Big Adventure at the Museum!!}}&lt;br /&gt;
|fi={{tt|Kauhujen museo!|The museum of horrors!}}&lt;br /&gt;
|hi={{tt|Nacrene shehar ke Museum me ek raat!|One night in Nacrene city&#039;s Museum!}}&lt;br /&gt;
|da={{tt|En nat på Nacrene City Museet!|A night at the Nacrene City Museum!}}&lt;br /&gt;
|de={{tt|Eine Nacht im Museum von Septerna City!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|el={{tt|Μιά Νύχτα στο Μουσείο της Νάκριν Σίτυ!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|id={{tt|Kota Nacrene! Petualangan Besar di Museum!!|Nacrene City! Big Adventure at the Museum!!}}&lt;br /&gt;
|it={{tt|Una notte nel Museo di Zefiropoli!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|nl={{tt|Een nacht in het museum van Nacrene City!|A night in the museum of Nacrene City!}}&lt;br /&gt;
|no={{tt|Natt på Nacrene City Museum!|Night at Nacrene City museum!}}&lt;br /&gt;
|pl={{tt|Noc W Muzeum Miasta Nacrene!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|es_la={{tt|¡Una noche en el Museo de Ciudad Nacrene!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|es_eu={{tt|¡Una noche en el Museo de Ciudad Esmalte!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|sv={{tt|En natt i Nacrene citys museum|A night in Nacrene City&#039;s museum}}&lt;br /&gt;
|pt_br={{tt|Uma Noite no Museu da Cidade de Nacrene!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|pt_eu={{tt|Uma Noite no Museu da Cidade de Nacarina!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
|ko={{tt|칠보시티! 박물관의 신비한 대모험!|Nacrene City! A Mysterious, Big Adventure at the Museum!}}&lt;br /&gt;
|ru={{tt|Ночь в музее Накрин-Сити!|A Night in the Nacrene City Museum!}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW013 |&lt;br /&gt;
prevtitle=Minccino—Neat and Tidy! |&lt;br /&gt;
nextcode=BW015 |&lt;br /&gt;
nexttitle=The Battle According to Lenora! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Best Wishes series episodes|014]]&lt;br /&gt;
[[Category:Episodes written by Shōji Yonemura|671]]&lt;br /&gt;
[[Category:Episodes storyboarded by Hitoyuki Matsui|671]]&lt;br /&gt;
[[Category:Episodes directed by Yoshitaka Makino|671]]&lt;br /&gt;
[[Category:Episodes animated by Takashi Shinohara|671]]&lt;br /&gt;
[[Category:Episodes focusing on Iris|671]]&lt;br /&gt;
[[Category:Episodes focusing on Cilan|671]]&lt;br /&gt;
&lt;br /&gt;
[[pl:BW014]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eine Nacht im Museum von Septerna City! (Episode)]]&lt;br /&gt;
[[es:BW014]]&lt;br /&gt;
[[fr:BW014]]&lt;br /&gt;
[[ja:BW編第14話]]&lt;br /&gt;
[[zh:BW014]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=History_of_Pok%C3%A9mon&amp;diff=2122992</id>
		<title>History of Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=History_of_Pok%C3%A9mon&amp;diff=2122992"/>
		<updated>2014-05-25T06:05:38Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* The Next Evolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
:&#039;&#039;This article is about the history of the Pokémon media franchise. For other uses of &amp;quot;history&amp;quot;, see [[History]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Satoshi Tajiri dolls.jpg|thumb|Satoshi Tajiri]]The &#039;&#039;&#039;history of the Pokémon media franchise&#039;&#039;&#039; spans over two decades from when work began officially on the first game to now, and has roots even older. It started simply enough as a hobby of [[Satoshi Tajiri]], who as a child had a fondness for catching {{wp|insect}}s and {{wp|tadpole}}s near his home in suburban {{wp|Tokyo}}. Over time, Tajiri decided to put his idea of catching creatures into practice, to give children the same thrills he had as a child.&lt;br /&gt;
&lt;br /&gt;
==Early days==&lt;br /&gt;
[[File:Shigeru Miyamoto.jpg|thumb|left|200px|Shigeru Miyamoto]]&lt;br /&gt;
With the help of [[Ken Sugimori]] and other friends, Tajiri formed [[Game Freak]] and much later the design studio known as [[Creatures, Inc.|Creatures]]. When Tajiri discovered the [[Game Boy]] and the [[Link cable|Game Boy Link Cable]], it gave him the image of insects traveling along the wire. Tajiri was also heavily influenced by the [[wp:Ultraman|Ultraman]] fantasy television show, [[wp:Ultra Seven|Ultra Seven]], in which the protagonist used giant monsters contained within small capsules to help him fight. Together, these two sources gave him the idea for a new game called &#039;&#039;[[Capsule Monsters]]&#039;&#039;.  &amp;lt;ref&amp;gt;http://www.glitterberri.com/pokemon-red-blue/early-concept-art/&amp;lt;/ref&amp;gt;   After several failed attempts at pitching this idea to [[Nintendo]], Tajiri&#039;s new friend [[Shigeru Miyamoto]] pitched it to the company, and Nintendo began to fund the project, spending six years developing the games that would become a worldwide sensation. Due to trademarking issues, the name &amp;quot;Capsule Monsters&amp;quot; was changed to &amp;quot;Pocket Monsters&amp;quot;.&amp;lt;ref&amp;gt;[http://bivio.web.fc2.com/column_poke_10th.html ポケモン10周年記念コラム]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The original artwork for the games was drawn by Tajiri&#039;s friend, artist [[Ken Sugimori]], while the music and sound effects were composed by [[Junichi Masuda]]. &lt;br /&gt;
&lt;br /&gt;
After debugging was completed, [[Shigeki Morimoto]] programmed {{p|Mew}} into the game. However, [[Game Freak]] planned to keep the 151st Pokémon hidden from the public unless it was needed for a post-launch event.&amp;lt;ref&amp;gt;[http://www.nintendodsi.com/iwata-asks-chapter.jsp?interviewId=6&amp;amp;volumeId=1&amp;amp;chapterId=1 Iwata Asks: Pokémon HeartGold Version &amp;amp; SoulSilver Version]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The project nearly drove [[Game Freak]] to bankruptcy. Five employees quit due to the financial conditions, and Tajiri worked many unpaid hours.&amp;lt;ref&amp;gt;[http://www.time.com/time/magazine/article/0,9171,34342-3,00.html Beware of the Pokemania]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation I==&lt;br /&gt;
===Taking over Japan===&lt;br /&gt;
[[File:Green JP boxart.jpg|thumb|right|Pokémon Green box art]]The first [[Pokémon games]], [[Pokémon Red and Green Versions]], came to the [[Nintendo]] [[Game Boy]] system in Japan on February 27, 1996, which was the fulfillment of Satoshi Tajiri&#039;s dream and allowed people of all ages to [[Caught Pokémon|catch]], [[Pokémon training|train]] and [[trade]] {{cat|Generation I Pokémon|151 creatures}} and become a [[Pokémon Master]]. &lt;br /&gt;
&lt;br /&gt;
Initially, the Pokémon games had modest sales. However, after players discovered {{p|Mew}} in the games, the magazine [[CoroCoro]] announced a &amp;quot;Legendary Pokémon Offer&amp;quot; to distribute Mew to twenty entrants. The contest received 78,000 entrants, and the sales of the Pokémon games quickly increased.&amp;lt;ref&amp;gt;[http://www.nintendodsi.com/iwata-asks-chapter.jsp?interviewId=6&amp;amp;volumeId=1&amp;amp;chapterId=1 Iwata Asks: Pokémon HeartGold Version &amp;amp; SoulSilver Version]&amp;lt;/ref&amp;gt; Due to high sales, Pokémon Red and Green were swiftly followed up with [[Pokémon Blue Version (Japanese)|Pokémon Blue]], which had improved graphics and sounds.&lt;br /&gt;
&lt;br /&gt;
After the games, a [[Pokémon Trading Card Game]] was developed by Media Factory with its own set of rules. The {{TCG|Base Set|first set}} of cards was released on October 20, 1996, containing 102 cards, and became very popular.&lt;br /&gt;
&lt;br /&gt;
The franchise also won many {{pkmn|manga}} interpretations, the first being &#039;&#039;[[Pokémon Pocket Monsters]]&#039;&#039; by [[Kosaku Anakubo]], which was first {{Vol|Pokémon Pocket Monsters|1|collected and published}} in November 1996 by [[Shogakukan]]. This was chiefly a gag manga, using crude humor and slapstick, starring a Trainer named {{OBP|Red|Pocket Monsters}} and his rude {{TP|Red|Clefairy}}.&lt;br /&gt;
&lt;br /&gt;
The popularity of the franchise also led to an {{pkmn|anime}} series based on the games, [[EP001|premiering]] in Japan on April 1, 1997. The main character was a young [[Pokémon Trainer]] named &#039;&#039;Satoshi&#039;&#039; (after [[Satoshi Tajiri]], later dubbed in English to [[Ash Ketchum]]), based on {{ga|Red}}. Another character introduced in the first episode was Satoshi&#039;s [[rival]], &#039;&#039;Shigeru&#039;&#039; (after [[Shigeru Miyamoto]], later dubbed in English to [[Gary Oak]]), based on {{ga|Blue}}.&lt;br /&gt;
&lt;br /&gt;
The anime quickly became very popular, and soon a manga series based on it named [[The Electric Tale of Pikachu]] was written by [[Toshihiro Ono]]. The {{vol|Electric Tale of Pikachu|1|first volume}} of the series was first published on October 28, 1997. The more famous manga in the western world, however, is [[Pokémon Adventures]], {{PAV|1|the first volume of which}} was first published in Japan on August 8, 1997. This is the longest running manga in Pokémon history, as it is still ongoing today, over fourteen years later. Several other manga series were published in that era, including &#039;&#039;[[Pokémon Zensho]]&#039;&#039; and [[Miho Asada]]&#039;s [[Pokémon Gotta Catch &#039;Em All]].&lt;br /&gt;
&lt;br /&gt;
In addition to these manga series, [[Shogakukan]] also published the first volume of &#039;&#039;[[Pokémon Wonderland]]&#039;&#039;, a magazine with the latest information on the franchise, on August 23, 1997. They also released a new manga series named &#039;&#039;Pokémon PiPiPi ★ Adventures&#039;&#039; (later translated to &#039;&#039;[[Magical Pokémon Journey]]&#039;&#039;), authored by [[Yumi Tsukirino]], on March 28, 1998. The main difference in this series was that is was aimed mainly towards girls.&lt;br /&gt;
&lt;br /&gt;
On April 25, 1998, the first [[Pokémon Center (store)|&#039;&#039;Pokémon Center&#039;&#039; store]] was opened in Tokyo, specializing in [[Pokémon merchandise]]. Along the way, [[The Pokémon Company]] began its operations. Many such stores were opened in later years, and today there are six different stores across Japan, as well as a subsection in the Nintendo World Store in New York.&lt;br /&gt;
&lt;br /&gt;
===Conquering the world===&lt;br /&gt;
[[File:Ash anime.png|thumb|left|Ash Ketchum in the original series of the anime]] Due to Pokémon&#039;s success in Japan, the series was released overseas. Before the games were released in North America, the localization team attempted to change the Pokémon designs, fearing that the cute designs would not appeal to western gamers; however, the proposal was refused.&amp;lt;ref&amp;gt;[http://www.nintendo.co.jp/nom/0007/taidan1/page03.html スペシャル対談／３]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;[Mr. Yamauchi] indicated that the games would be customized for western markets, a process that should include new art for many of the monsters.&amp;quot;&#039;&#039; Nintendo Power 104 (January 1998) p. 38 (retrieved December 21, 2010)&amp;lt;/ref&amp;gt; North America received {{2v|Red|Blue}}, as well as the anime, in September 1998 (the anime on the 7th and the games on the 30th), and soon everywhere else began to play the games on the Game Boy under the slogan &#039;&#039;[[Gotta Catch &#039;em All!]]&#039;&#039;. The {{pkmn|Trading Card Game}} was also introduced to North America on January 9, 1999 by [[Wizards of the Coast]]. [[The Electric Tale of Pikachu]] became the first [[Pokémon manga]] to be translated to English when [[VIZ Media]] started publishing it on September 28, 1999.&lt;br /&gt;
&lt;br /&gt;
Meanwhile in Japan in 1998, a new spin-off game, {{Jap|Pokémon Stadium}}, was released for [[Nintendo 64]]. This game featured only 42 Pokémon of the full 151. This game proved to be commercially and critically unsuccessful, though its sequel, originally planned for the [[Nintendo 64DD]], {{eng|Pokémon Stadium|received an international release}}.&lt;br /&gt;
&lt;br /&gt;
The {{pkmn|anime}}, on the other hand, pushed the franchise to new heights. On July 18, 1998, &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039; debuted in Japanese theaters, featuring the rare {{p|Mew}} and {{p|Mewtwo}}. In the United States, where it was released on November 10, 1999, the movie even briefly held the record for highest-grossing opening for an animated film.&lt;br /&gt;
&lt;br /&gt;
Plans soon started for a game based on the popular anime and {{v|Yellow}} was released September 12, 1998 in Japan, October 25th, 1999 in North America and Europe. Pokémon Yellow allowed Trainers to take on the role of {{Ash}} and travel through [[Kanto]] with anime-style graphics for each Pokémon and a [[Red&#039;s Pikachu (game)|Pikachu]] by their side, following the anime&#039;s course of events.&lt;br /&gt;
&lt;br /&gt;
===Expanding to spin-offs===&lt;br /&gt;
On December 18, 1998 a [[Pokémon Trading Card Game (game)|Game Boy game based on the TCG]] was released, later arriving in North America on April 10, 2000. It was followed, only in Japan, a year later by a sequel titled {{Card GB 2}}.&lt;br /&gt;
&lt;br /&gt;
The anime, as well as {{game|Yellow}}, marked {{p|Pikachu}} as the most popular and recognized creatures in Pokémon history, turning it into the franchise&#039;s mascot. This led to a small spin-off game called [[Hey You, Pikachu!]], which was released in Japan on December 12, 1998, and in North America on November 6, 2000. This was a virtual-pet game, utilizing the [[Nintendo 64]]&#039;s Voice Recognition Unit to let the players interact verbally with Pikachu.&lt;br /&gt;
&lt;br /&gt;
When the anime finished following the games&#039; story with {{Ash}}&#039;s defeat in the [[Pokémon League]] in January 1999, it [[EP081|started]] a [[Pokémon: Adventures in the Orange Islands|new season]] in a new region called the [[Orange Archipelago]], introducing the new main character of [[Tracey Sketchit]]. During this season&#039;s time, a second movie, &#039;&#039;[[M02|The Power of One]]&#039;&#039;, was produced. It was first in Japanese theaters on July 17, 1999, and in North American theaters on July 21, 2000.&lt;br /&gt;
&lt;br /&gt;
A non-traditional spin-off game for [[Nintendo 64]], {{g|Snap}}, was released in Japan on March 21, 1999, inviting the player (in the role of {{Todd}}) to a Pokémon photographing mission in a place called [[Pokémon Island]]. This game made its way to North America on July 27, 1999.&lt;br /&gt;
&lt;br /&gt;
On April 14, 1999, a spin-off pinball game for the [[Game Boy Color]] was released, called {{g|Pinball}}. This game took all the mechanics of regular pinball, with some Pokémon aspects added in. Its North American release was on June 28, 1999.&lt;br /&gt;
&lt;br /&gt;
[[File:Pokemon Live cover.png|thumb|right|&#039;&#039;Pokémon Live!&#039;&#039; CD cover art]]A sequel to {{Jap|Pokémon Stadium}} was also eventually released in Japan on April 30, 1999, and became a success. This game reached North America on February 29, 2000, and became known there as the original {{Eng|Pokémon Stadium}}. The twist in the {{pkmn|Stadium series}} from the [[core series]] was that it featured the Pokémon in 3D.&lt;br /&gt;
&lt;br /&gt;
In September 2000, the anime-based puzzle game {{g|Puzzle League}} was released for [[Nintendo 64]]. This game was the only Pokémon game to be made specifically for western audiences and not be released in Japan.&lt;br /&gt;
&lt;br /&gt;
However, this was not the only American-made original Pokémon material. From 2000 to 2002, an anime-based musical called &#039;&#039;[[Pokémon Live!]]&#039;&#039; was shown on stages around the world. The most memorable plot point in the musical was the revelation that {{Ash}}&#039;s mother, {{Delia}}, used to be a friend of {{an|Giovanni}} when they were younger. The musical isn&#039;t considered [[canon]], but it sparked endless theories among fans regarding the identity of Ash&#039;s father.&lt;br /&gt;
&lt;br /&gt;
==Generation II==&lt;br /&gt;
===Winds of new beginnings===&lt;br /&gt;
[[File:JohtoII.png|thumb|left|A map of Johto]]Almost since the very beginning of the series, it had been apparent that the first 151 Pokémon would not be the last. {{p|Ho-Oh}} was seen as early as [[EP001|the first episode of the anime]], {{TP|Misty|Togepi|Togetic}} was owned by a {{an|Misty|main character}}, and others like {{p|Marill}}, {{p|Snubbull}} and {{p|Donphan}} were seen in [[M01|the first movie]]. Later, when [[Generation II|the second generation]] of Pokémon was drawing nearer, others like {{p|Lugia}}, {{p|Slowking}} and {{p|Elekid}} made their way to [[M02|the second movie]].&lt;br /&gt;
&lt;br /&gt;
On November 21, 1999, Nintendo of Japan released {{2v|Gold|Silver}} for the then-new [[Game Boy Color]]. This time, {{pkmn|Trainer}}s were invited to the land of [[Johto]], where {{cat|Generation II Pokémon|100 more Pokémon}} were waiting to be captured. The new games enhanced the Pokémon gaming experience by adding many new features, the most famous likely being the ability for Pokémon to have different [[gender]]s, in turn allowing them to {{pkmn|breeding|breed}}. A [[time]] system was also introduced, with a real-time clock allowing different events to happen during the day, at night, and in the morning, as well as on certain [[days of the week]]. Another important addition was the [[friendship]] system. [[Shiny Pokémon]] also first appeared, most notably a [[Red Gyarados]] at the [[Lake of Rage]]. Trainers could also return to [[Kanto]] and face the [[Gym Leader]]s that were present in the original games. Pokémon Gold and Silver made its way to North America on October 11, 2000.&lt;br /&gt;
&lt;br /&gt;
The anime followed, of course, and {{Ash}} and {{ashfr}} also arrived at Johto in [[EP117|an episode]] that aired in Japan on October 14, 1999 and in the US on October 14, 2000. &#039;&#039;[[M03|Spell of the Unown]]&#039;&#039; was then released to theaters on July 8, 2000 in Japan and on April 6, 2001 in North America, featuring the legendary {{p|Entei}}.&lt;br /&gt;
&lt;br /&gt;
A new trading card set called {{TCG|Neo Genesis}} featured the first Generation II Pokémon to the {{pkmn|Trading Card Game}}. It was released in Japan on December 10, 1999 and in the United States on December 16, 2000.&lt;br /&gt;
&lt;br /&gt;
A sequel to {{g|Puzzle League}} was released on September 21, 2000 for [[Game Boy Color]], this time in Japan, titled {{g|Puzzle Challenge}}. It made its way to North America on December 4, 2000.&lt;br /&gt;
&lt;br /&gt;
On December 14, 2000, {{g|Stadium 2|a sequel to the Stadium series was released in Japan}}, bringing the [[Generation II]] Pokémon into full 3D for the first time. This game reached North America on March 25, 2001.&lt;br /&gt;
&lt;br /&gt;
Like Pokémon Yellow, a [[core series|third version]] was made called {{game|Crystal}}, which was released in Japan on December 14, 2000 and in North America on July 21, 2001. Pokémon Crystal had several notable changes from Gold and Silver. {{p|Suicune}} was the [[version mascot]] and the focus of the plot. Crystal was also the first portable Pokémon game to feature animations for every Pokémon. Trainers in Japan received the added bonus of being able to trade, battle, and even obtain the [[legendary Pokémon]] {{p|Celebi}} wirelessly by using a cell phone to connect to the [[Pokémon Mobile System GB]]. Trainers were also, for the first time, allowed to choose their character&#039;s [[gender]].&lt;br /&gt;
&lt;br /&gt;
===Anime and manga in GS===&lt;br /&gt;
[[File:Pokémon Adventures VIZ volume 8.png|thumb|right|Volume 8 of the Pokémon Adventures manga]] &lt;br /&gt;
[[File:Mewtwo Returns DVD US.png|thumb|left|DVD Cover for Mewtwo Returns]] On December 30, 2000, the first feature-length special of the Pokémon anime was released in Japan as a sequel to &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, titled &#039;&#039;[[Mewtwo Returns]]&#039;&#039;. It was later released on DVD in the United States on December 5, 2001.&lt;br /&gt;
&lt;br /&gt;
In June 2000, a {{pkmn|manga}} series by [[Muneo Saitō]] titled &#039;&#039;[[Pokémon Gold &amp;amp; Silver: The Golden Boys]]&#039;&#039; was published in Japan. This manga followed the plot of the [[Generation II]] games, before abruptly ending after three volumes with very little resolution. Another new manga series by [[Takashi Teshirogi]] based on the anime&#039;s new seasons called &#039;&#039;[[Ash and Pikachu]]&#039;&#039; was published on February 26, 2001.&lt;br /&gt;
&lt;br /&gt;
Another anime movie, &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;, debuted in theaters in Japan on July 7, 2001, and in North America on October 25, 2002. It featured two [[legendary Pokémon]] prominent in {{game|Crystal}}: {{p|Celebi}} and {{p|Suicune}}.&lt;br /&gt;
&lt;br /&gt;
The [[Pokémon Adventures]] manga finally caught up to the second generation on August 8, 2001, when {{PAV|8}} was published in Japan, starting [[Gold, Silver &amp;amp; Crystal chapter (Adventures)|a new chapter]]. This chapter was much longer than the previous chapters of the series, lasting no less than 7 full volumes. Additionally, this is the only volume to share its release date with future volumes in Japanese, being that the [[Pokémon Adventures volume 9|two]] [[Pokémon Adventures volume 10|after]] it were published at the same time.&lt;br /&gt;
&lt;br /&gt;
{{p|Raikou}}, the only member of the [[legendary beasts]] yet to be featured in an anime movie at the time, received its own made-for-TV special, &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;, on December 30, 2001. This special didn&#039;t feature {{Ash}} and {{ashfr}}, but rather new characters based on the [[player character]]s of the second generation.&lt;br /&gt;
&lt;br /&gt;
On July 13, 2002, the fifth and final movie of the [[original series]], &#039;&#039;[[M05|Pokémon Heroes]]&#039;&#039;, was released in Japanese theaters. Distributed on limited release by [[Miramax Films]], it opened in select American theaters on May 16, 2003.&lt;br /&gt;
&lt;br /&gt;
==Generation III==&lt;br /&gt;
===Advancing to a new age===&lt;br /&gt;
[[File:EP205.png|left|thumb|The first Kecleon]]In July 2001 [[EP205|an episode]] of the anime aired in Japan featuring a Pokémon never previously seen - {{p|Kecleon}}. Soon, Kecleon and others like {{p|Wynaut}}, {{p|Azurill}}, {{p|Duskull}} and {{p|Volbeat}} showed up in theaters in two [[PK10|Pikachu]] [[PK11|shorts]] while {{p|Wailmer}}, {{p|Latias}} and {{p|Latios}} were featured in [[M05|the fifth]] Pokémon movie. During the [[Silver Conference]] Ash battled {{jo|Harrison}}, a Trainer from [[Littleroot Town]] in [[Hoenn]]. [[Professor Birch]], along {{p|Poochyena|with}} {{p|Lotad|other}} {{p|Sharpedo|Pokémon}}, made a cameo in &#039;&#039;[[EP272|Johto Photo Finish]]&#039;&#039;. Through this, it became known that the next generation of Pokémon was just around the corner.&lt;br /&gt;
&lt;br /&gt;
Indeed, a major overhaul of the main game series occurred when Pokémon arrived on the [[Game Boy Advance]] on November 21, 2002 when {{2v|Ruby|Sapphire}} were released in Japan. Trainers found themselves in the southern land called [[Hoenn]] where {{cat|Generation III Pokémon|135 new Pokémon}} were waiting to be discovered. The games reached North America on March 18, 2003 and had many new features, the most prominent being [[Pokémon Contest]]s, [[Double Battle]]s, Pokémon [[Ability|Abilities]] and [[Nature]]s for each Pokémon, along with the reform of [[effort values]] and [[individual values]]. Also introduced in these versions were more detailed [[weather conditions]] and two new [[villainous teams]], [[Team Magma]] and [[Team Aqua]]. Due to the extensive changes to the system, however, this generation was not compatible with earlier generations.&lt;br /&gt;
&lt;br /&gt;
[[File:Agseries.jpg|thumb|left|A poster for the [[Advanced Generation series]] of the Pokémon anime]]The anime began a new series, {{series|Advanced Generation}}, which [[AG001|started]] in Japan on the same day as the release of the games and reached North America almost a year later. A great deal was changed in this series, including the introduction of a new main character, {{an|May}}, based on her game counterpart. Two new movies were produced during the time in [[Hoenn]]: &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039; (which was released on July 19, 2003 in Japan and on June 1, 2004 on video and DVD in North America) and &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039; (which was released on July 17, 2004 in Japan and on January 22, 2005 on North American television).&lt;br /&gt;
&lt;br /&gt;
Around the same time of the {{series|Advanced Generation}}, a show called &#039;&#039;[[Weekly Pokémon Broadcasting Station]]&#039;&#039; began to air weekly in Japan, focusing not on {{Ash}}, but on other characters of the anime, such as {{an|Misty}}, {{An|Brock}}, {{Tracey}}, {{Gary}}, [[Ritchie]], {{an|Casey}} and [[Sakura]]. The English dubbed version, &#039;&#039;[[Pokémon Chronicles]]&#039;&#039;, first aired in the United Kingdom in May 2005, finally dubbing &#039;&#039;[[The Legend of Thunder!]]&#039;&#039; special to English along the way, three and a half years after its original Japanese airing.&lt;br /&gt;
&lt;br /&gt;
[[Nintendo]] transferred the {{pkmn|Trading Card Game}} license from [[Wizards of the Coast]] to itself in 2003, and released {{TCG|EX Ruby &amp;amp; Sapphire|its first set}} on January 31, introducing new game mechanics and a new card design. This set was released in North America on June 18, 2003.&lt;br /&gt;
&lt;br /&gt;
===More spin-offs===&lt;br /&gt;
To solve the problem of limited Pokémon storage in the continuously growing Pokémon world, {{g|Box Ruby &amp;amp; Sapphire}} was released May 30, 2003 in Japan, July 11, 2004 in North America, allowing Trainers to store up to 1,500 Pokémon from their Generation III games.&lt;br /&gt;
&lt;br /&gt;
A small spin-off game named {{g|Channel}} for [[Nintendo GameCube|GameCube]] was released in Japan on July 13, 2003. It focused on a TV-broadcasting network airing a variety of Pokémon programs, with the player playing the role of the test audience. The game also included a unique anime episode, &#039;&#039;[[Pichu Bros. in Party Panic]]&#039;&#039;. Pokémon Channel reached North America on December 1, 2003.&lt;br /&gt;
&lt;br /&gt;
On July 28, 2003, {{PAV|15}} of the [[Pokémon Adventures]] manga was first published, starting [[Ruby &amp;amp; Sapphire chapter (Adventures)|another chapter]], this one following the third generation&#039;s story. This was the first chapter in the series not to feature previously introduced characters. Other manga series, such as &#039;&#039;[[Ash and Pikachu]]&#039;&#039;, have also moved into the RS era around the same time.&lt;br /&gt;
&lt;br /&gt;
A sequel to {{g|Pinball}} met the third generation in {{g|Pinball: Ruby &amp;amp; Sapphire}} for [[Game Boy Advance]] on August 1, 2003 in Japan and on August 23, 2003 in North America.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;[[Pokémon Pocket Monsters]]&#039;&#039; manga series received a third generation sequel in &#039;&#039;[[Pokémon Ruby-Sapphire]]&#039;&#039;, the {{vol|Pokémon Ruby-Sapphire|1|first volume of which}} was first released on September 25, 2003. &#039;&#039;[[Magical Pokémon Journey]]&#039;&#039; has also received a sequel in the form of &#039;&#039;[[Pokémon Chamo-Chamo ☆ Pretty ♪]]&#039;&#039;, first published on December 29, 2003.&lt;br /&gt;
&lt;br /&gt;
The 3D version of [[Generation III]] came in the form of {{g|Colosseum}} on November 21, 2003 in Japan and March 22nd, 2004 in North America on the [[Nintendo GameCube|GameCube]]. Unlike the [[Pokémon Stadium series]], this game also featured an RPG taking place in the desolate [[region]] of [[Orre]]. The game&#039;s main addition to the growing [[Pokémon universe]] was [[Shadow Pokémon]].&lt;br /&gt;
&lt;br /&gt;
===Back to Kanto and onward to the Battle Frontier===&lt;br /&gt;
[[File:FireRed EN US boxart.jpg|thumb|right|Pokémon FireRed Version box art]]On January 29, 2004, two new [[core series|games]] were released in Japan: {{game|FireRed and LeafGreen|s}}. They arrived in North America on September 9, 2004, and were remakes of {{game|Red and Blue|s}} which brought the games up to Generation III standards, as well as adding wireless connectivity (through a [[GBA Wireless Adapter|wireless adapter]] for the Game Boy Advance) and a new region — the [[Sevii Islands]]. These games also gave the [[event Pokémon]] {{p|Deoxys}} [[Form differences|two additional forms]], which could only be obtained by moving Deoxys to a {{game3|FireRed and LeafGreen|FireRed|s}} or {{game3|FireRed and LeafGreen|LeafGreen|s}} cartridge.&lt;br /&gt;
&lt;br /&gt;
Not yet finished with the [[Hoenn]] story, Game Freak developed a third version to complement Pokémon Ruby and Sapphire, {{game|Emerald}}. This game was released in Japan on September 16, 2004, and in North America on May 1, 2005. Emerald featured the same wireless connectivity as FireRed and LeafGreen, as well as an updated version of Hoenn with many new features, including the Hoenn {{Gdis|Battle Frontier|III}}, the ability to re-battle Gym Leaders, an altered plot, and animations for all Pokémon, as in Crystal. &lt;br /&gt;
&lt;br /&gt;
The {{pkmn|anime}} [[AG132|caught up]] with both the Generation I remakes and Emerald by having the group travel back to [[Kanto]] and face the Kanto {{Gdis|Battle Frontier|III}} there. During this season&#039;s time two more movies were produced: &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039; (premiering in Japan on July 16, 2005) and &#039;&#039;[[M09|Pokémon Ranger and the Temple of the Sea]]&#039;&#039; (debuting in Japanese cinemas on July 15, 2006).&lt;br /&gt;
&lt;br /&gt;
On August 28, 2006, {{PAV|22}} of the [[Pokémon Adventures]] manga was published, starting the {{chap|FireRed &amp;amp; LeafGreen}}, and on June 23, 2007, {{PAV|26}} started the {{chap|Emerald}}. Another short manga series called &#039;&#039;[[Pokémon Battle Frontier]]&#039;&#039; was written by [[Shigekatsu Ihara]], focusing on the {{Gdis|Battle Frontier|III}}.&lt;br /&gt;
&lt;br /&gt;
===Original new concepts===&lt;br /&gt;
A spin-off racing game called {{g|Dash}} was released in Japan on December 2, 2004 and in North America on March 14, 2005. It was the first of many Pokémon games made for the [[Nintendo DS]].&lt;br /&gt;
&lt;br /&gt;
On August 4, 2005, Trainers were invited back to [[Orre]] in {{g|XD: Gale of Darkness}} for the [[Nintendo GameCube]], a sequel to {{g|Colosseum}} taking place about five years later. This game found its way to North America on October 3, 2005.&lt;br /&gt;
&lt;br /&gt;
A spin-off puzzle game, {{g|Trozei!}}, was released on October 20, 2005 in Japan and on March 6, 2006 in North America. The game had a story mode, which followed [[Lucy Fleetfoot]] as she attempted to take down the [[Phobos Battalion]].&lt;br /&gt;
&lt;br /&gt;
Starting with the {{Trading Card Game}} expansion {{TCG|EX Delta Species}}, which was released on October 28, 2005 in Japan and only three days later in the United States, a new special kind of Pokémon called {{TCG|δ Delta Species}} was introduced. δ Delta Species Pokémon were found only in a few TCG expansions, and were given a backstory involving a new region called [[Holon]].&lt;br /&gt;
&lt;br /&gt;
[[File:Ranger EN boxart.jpg|thumb|left|210px|Pokémon Ranger box art]]A new style of play saw light on November 17, 2005, with {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}} — a pair of games, one for [[Game Boy Advance]] and one for [[Nintendo DS]] — in which the {{player}} is turned into a Pokémon. The games, released in North America on September 18, 2006, received adaptations in the anime episode &#039;&#039;[[SS019]]&#039;&#039; and the manga series &#039;&#039;[[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another new twist on Pokémon came in the spin-off [[Nintendo DS]] game {{ga|Pokémon Ranger}} on March 23, 2006. This time, players didn&#039;t play as regular [[Pokémon Trainer]]s, but as {{OBP|Pokémon Ranger|Ranger series}}s traveling the land of [[Fiore]] with a device called the [[Capture Styler]] instead of [[Poké Ball]]s. It was released in North America on October 30, 2006. The game was also promoted in the anime through the appearance of Pokémon Rangers in [[AG155|the main series]], [[AG171|a special episode]] and [[M09|the ninth movie]], and in a short [[W Mission Story: Pokémon Ranger - the Comic|manga series]].&lt;br /&gt;
&lt;br /&gt;
===Ten years of Pokémon===&lt;br /&gt;
2006 was marked officially as [[Pokémon 10th Anniversary|Pokémon&#039;s tenth anniversary]], and was celebrated as such in many ways, such as [[Pokémon 10th Anniversary Journey Across America|Journey Across America]]. Among other things, an English CD was released titled &#039;&#039;{{OBP|Pokémon X|CD}} - 10 Years of Pokémon&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
On April 29, 2006, a special episode of the {{pkmn|anime}} called &#039;&#039;[[The Mastermind of Mirage Pokémon]]&#039;&#039; was broadcast in the United States. This was the first episode to use [[The Pokémon Company International]]&#039;s new voice actors (Pokémon USA at the time), causing big [[Pokémon USA recasting controversy|controversy]] among the Pokémon fan community. The special was eventually broadcast in Japan as streaming video from the TV Tokyo &#039;&#039;Anitele&#039;&#039; web site from October 13 to October 31, 2006.&lt;br /&gt;
&lt;br /&gt;
In fall 2006, another section of the Pokémon franchise was created in the form of the [[Pokémon Trading Figure Game]] in Europe, Australia, and Southeast Asia, made by [[Kaiyodo]]. The figures reached North America and Japan in 2007.&lt;br /&gt;
&lt;br /&gt;
==Generation IV==&lt;br /&gt;
===Diamond and Pearl===&lt;br /&gt;
[[File:Dpseries.jpg|thumb|right|A poster for the Diamond &amp;amp; Pearl anime series]]Just like with {{p|Kecleon}} in [[Generation III]], the public learned of [[Generation IV]] through a new Pokémon — {{p|Munchlax}} — in May 2004. Munchlax was soon featured in {{g|Dash}}, as well as [[M07|the seventh movie]] and later [[May&#039;s Munchlax|the main anime]]. Others such as {{p|Lucario}}, {{p|Bonsly}}, {{p|Mime Jr.}}, and {{p|Weavile}} then made their way to [[M08|the eighth movie]], and {{p|Mantyke}}, {{p|Buizel}}, and {{p|Chatot}} appeared in [[M09|the ninth]], which featured {{p|Manaphy}} — a new [[legendary Pokémon]] that even became obtainable in {{ga|Pokémon Ranger}}.&lt;br /&gt;
&lt;br /&gt;
{{2v|Diamond|Pearl}} were eventually released for [[Nintendo DS]] in Japan on September 28, 2006, and in North America on April 22, 2007. Along with {{cat|Generation IV Pokémon|107 new Pokémon}} in the new huge land of [[Sinnoh]], these games offered a pseudo-3D rendering of the overworld, the return of the [[time]] system, visible [[List of Pokémon with gender differences|gender differences between Pokémon]], a split between [[physical move|physical]] and [[special move]]s, a new [[villainous team]], known as [[Team Galactic]] and [[Pokémon Super Contest]]s.&lt;br /&gt;
&lt;br /&gt;
The anime {{series|Diamond &amp;amp; Pearl}} [[DP001|started]] in Japan and in the US in synchronization with the release of the games. Like the previous series, it introduced a new female character, {{an|Dawn}}, based on her game counterpart.&lt;br /&gt;
&lt;br /&gt;
The three {{pkmn|movie}}s of this series form a continuous trilogy. The first part of the trilogy, &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;, premiered on July 14, 2007 in Japanese theaters, and aired on February 24, 2008 on North American televisions. The second part, &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039; premiered in Japan on July 19, 2008, and aired on February 13, 2009 on North American televisions. The third and final movie of the trilogy, &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;, premiered on July 18, 2009 in Japan, has aired on Cartoon Network in the United States on November 20, 2009.&lt;br /&gt;
&lt;br /&gt;
A new {{TCG|Diamond &amp;amp; Pearl|TCG set}} was released in Japan on November 30, 2006 and in the United States on May 23, 2007, featuring the new Pokémon from [[Sinnoh]].&lt;br /&gt;
&lt;br /&gt;
===New sequels===&lt;br /&gt;
[[File:Battle Revolution EN boxart.jpg|thumb|left|175px|Pokémon Battle Revolution box art]]On December 14, 2006, two weeks after the launch of Nintendo&#039;s [[Wii]] console, [[Generation IV]] Pokémon turned 3D in the form of {{g|Battle Revolution}}. It was released in the United States on June 25, 2007.&lt;br /&gt;
&lt;br /&gt;
Several manga series were written for the fourth generation. The first volume of &#039;&#039;{{OBP|Pocket Monsters DP|Kosaku Anakubo}}&#039;&#039;, the new sequel of &#039;&#039;[[Pokémon Pocket Monsters]]&#039;&#039; and &#039;&#039;[[Pokémon Ruby-Sapphire]]&#039;&#039;, was published in Japan on January 26, 2007. One month later, on February 27, [[Shigekatsu Ihara]]&#039;s &#039;&#039;[[Pokémon Diamond and Pearl Adventure!]]&#039;&#039; was first published.&lt;br /&gt;
&lt;br /&gt;
The [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|paired sequels for]] [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]] for [[Nintendo DS]] were released in Japan on September 13, 2007 and in North America on April 20, 2008. Just like before, [[SS020|an anime adaptation]] was also produced and [[Pokémon Mystery Dungeon: Blazing Exploration Team|a manga series]] was published.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Pokémon Ranger|Ranger series}}s were also brought into the fourth generation in a sequel called {{g|Ranger: Shadows of Almia}}, set in the new land of [[Almia]]. It was released in Japan on March 20, 2008 and in North America on November 10, 2008. An [[DP071|Anime]] [[DP072|special]] was also produced and aired on the same day as the Japanese release, and a [[Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic|short manga]] was posted as a webcomic on the Japanese Pokémon website. In March 6, 2010, another Ranger game, {{g|Ranger: Guardian Signs}} was released in Japan. The new game set in the [[region]] of [[Oblivia]] was followed by [[SS022|several]] [[SS023|anime]] [[DP169|specials]].&lt;br /&gt;
&lt;br /&gt;
Like with Pokémon Box: Ruby and Sapphire in Generation III, a storage game titled [[My Pokémon Ranch]] was released on March 25, 2008 in Japan and on June 9, 2008 in North America, featuring the character of [[Hayley]].&lt;br /&gt;
&lt;br /&gt;
Another manga series, [[Miho Asada]]&#039;s &#039;&#039;[[Phantom Thief Pokémon 7]]&#039;&#039; was collected and published on March 28, 2008. [[Pokémon Adventures]] then started its {{chap|Diamond &amp;amp; Pearl}} with {{PAV|30}} on December 25, 2008 and later the {{chap|Platinum}} with the {{PAV|38}} on February 28, 2011.&lt;br /&gt;
&lt;br /&gt;
The third [[core series|version]] of [[Generation IV]], {{v|Platinum}}, was released on September 13, 2008 in Japan and on March 22, 2009 in North America, bringing new [[Form differences|Pokémon forms]] into the ring for {{p|Giratina}}, {{p|Shaymin}}, and {{p|Rotom}}, as well as updates similar to those found in Pokémon Emerald.&lt;br /&gt;
&lt;br /&gt;
{{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} was followed by a third version, [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], which was released in Japan on April 18, 2009. Just like the third versions of the core series, Explorers of Sky had additional content. [[SS021|Another anime adaptation]] was produced as well. [[Pokémon Mystery Dungeon (WiiWare)|Another set of games]] of the Pokémon Mystery Dungeon series was also produced for WiiWare, released in Japan on August 4, 2009.&lt;br /&gt;
&lt;br /&gt;
===Johto&#039;s Heart and Soul===&lt;br /&gt;
[[File:LugiaLEGENDHeartGoldSoulSilver113.jpg|thumb|150px|right|{{TCG ID|SoulSilver Collection|Lugia LEGEND|29}}]]Ever since the [[Generation III]] remakes for the incompatible [[Generation I]] {{2v2|Red|Green}} games, Pokémon fans have widely speculated that remakes of the [[Generation II]] Pokémon games, {{2v2|Gold|Silver}}, would be made for [[Nintendo DS]]. Indeed, the paired remakes, titled {{2v2|HeartGold|SoulSilver}}, were eventually released in Japan on September 12, 2009, and were released in the United States on March 14, 2010. The games were referred to in the {{pkmn|anime}} in [[DP143|an episode]] that featured {{an|Lyra|the counterpart of the new player character}} and the three starter Pokémon of [[Johto]], {{TP|Dawn|one of whom|Quilava}} even joined the regular cast. {{TCG|HeartGold &amp;amp; SoulSilver|A new expansion set}} for the TCG was also released to celebrate the new games.&lt;br /&gt;
&lt;br /&gt;
Some manga series followed the release of the games, such as a new sequel to Pokémon Pocket Monsters, titled &#039;&#039;[[Pocket Monsters HGSS (Kosaku Anakubo)|Pocket Monsters HGSS]]&#039;&#039;, of which the first volume was released in June 28, 2011. {{chap|HeartGold &amp;amp; SoulSilver|A new chapter}} of Pokémon Adventures was released, with the first volume coming out in June 28, 2012.&lt;br /&gt;
&lt;br /&gt;
A new game for the Wii: [[PokéPark Wii: Pikachu&#039;s Adventure]], was released on December 5, 2009. The game was released in North America and Europe in the spring of 2010.&lt;br /&gt;
&lt;br /&gt;
==Generation V==&lt;br /&gt;
===A Fresh Start===&lt;br /&gt;
[[File:White EN boxart.png|thumb|left|Pokémon White box]]On February 7, 2010, [[Pokémon Sunday]] revealed a new Pokémon: {{p|Zoroark}}. [[Generation V]] was dawning, and it quickly became clear that even though the new games, {{game|Black and White|s}}, would again be on the Nintendo DS platform, everything about them would be quite new. In an unexpected move, Nintendo revealed that no old Pokémon would be available in the games until the main storyline had been completed, effectively giving both new and old Trainers in [[Unova]], a region based on the New York City metropolitan area, rather than Japan, a completely fresh experience. On September 18, 2010, when the games were released in Japan, {{cat|Generation V Pokémon|156 new Pokémon}} were introduced, making this the biggest Pokémon generation yet.&lt;br /&gt;
&lt;br /&gt;
Maintaining the innovations of Generation IV, Black and White added further to the time system that had been introduced more than ten years prior, now having the [[seasons]] change, and with them, Pokémon distribution and the time of day, with days being longer during summer and shorter during winter. The sprite animation system introduced in Generation III with Emerald was also done away with, returning Pokémon sprites to a system more like that of Crystal in Generation II - though now Pokémon move throughout the battle. Pokémon Contests have disappeared completely, with [[Pokémon Musical]] taking their place, though [[move]]s and [[Contest condition|condition]]s have no purpose in these competitions. [[Triple Battle]]s, an expansion on the Double Battle concept introduced two generations prior, made position, as well as team cohesiveness, an important part of battle.&lt;br /&gt;
&lt;br /&gt;
Unlike previous paired games, which generally differed only in Pokémon distribution, and ultimately, the availability of [[version mascot|the Pokémon on the boxart]] at the conclusion of the main storyline, Black and White feature greater differences between the worlds of the opposite versions on level with those between paired and third version of earlier generations - [[Opelucid City]] in Black is highly technological, while in White it is laid-back and traditional, whereas two version-exclusive locations, [[Black City]] and [[White Forest]], appear in the same location in their same-name version.&lt;br /&gt;
&lt;br /&gt;
[[File:BWseries.png|thumb|right|A poster for the &#039;&#039;[[Best Wishes series]]&#039;&#039; of the Pokémon anime]] &lt;br /&gt;
The anime was quick to follow with a new series, {{series2|Best Wishes}}. Unlike previous generations, no Pokémon from Generation V were shown in the closing episodes of the {{series|Diamond &amp;amp; Pearl}}, although the thirteenth movie, &#039;&#039;[[M13|Zoroark Master of Illusions]]&#039;&#039;, featured {{p|Zorua}} and {{p|Zoroark}} as major characters, the only Generation V Pokémon featured prior to &#039;&#039;Best Wishes&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Similar to the original series, Ash&#039;s companions this time around are two Gym Leaders: {{an|Cilan}} and {{an|Iris}}. Like the games, the new series was also given a facelift. No Pokémon from previous generations (apart from [[Ash&#039;s Pikachu]] and {{MTR}}) are shown in the episodes. Longtime anime characters, including the protagonist [[Ash Ketchum]] receive an upgraded appearance, most notably in regards to their eyes.&lt;br /&gt;
&lt;br /&gt;
In an unprecedented move, &#039;&#039;two&#039;&#039; movies, rather than one, were released together as [[M14|the fourteenth Pokémon movie]], though the differences between the two are much alike the differences between Black Version and White Version.&lt;br /&gt;
&lt;br /&gt;
Several manga series were released based on the games, such as a sequel to Pokémon Pocket Monsters, titled &#039;&#039;[[Pocket Monsters BW (Kosaku Anakubo)|Pocket Monsters BW]]&#039;&#039;, &#039;&#039;[[Pocket Monsters BW: The Heroes of Fire and Thunder]]&#039;&#039;, among many others. [[Pokémon Adventures]] also jumped to the new generation, with the first volume of {{chap|Black &amp;amp; White}} released in January 25, 2013.&lt;br /&gt;
&lt;br /&gt;
===It&#039;s a second step into Unova===&lt;br /&gt;
It was always anticipated that Black and White would eventually get a third version, as past generations have. Many assumed it would be called &amp;quot;Pokémon Grey Version&amp;quot;. However, this time there would be sequels, and with a different plot altogether.&lt;br /&gt;
&lt;br /&gt;
Sequels to Black and White, [[Pokémon Black and White Versions 2]], were released to Japan in June 2012 and came to North America, Europe and Australia in October 2012. The games feature two new forms of {{p|Kyurem}}, called Black Kyurem (Japanese: ブラックキュレム) and White Kyurem (Japanese: ホワイトキュレム), as well as new forms of the [[Forces of Nature]] and {{p|Keldeo}}. The games take place two years after Black and White, and many things have changed in the Unova region.&lt;br /&gt;
&lt;br /&gt;
Some manga series followed the release of the second paired versions, most notably {{chap|Black 2 &amp;amp; White 2|a new chapter}} of Pokémon Adventures which began its serialization in July 2013 (although a round featuring [[Hugh]]&#039;s backstory had been published prior to this).&lt;br /&gt;
&lt;br /&gt;
==Generation VI==&lt;br /&gt;
===The Next Evolution===&lt;br /&gt;
{{Incomplete|section|This section appears to have last been updated prior to the release of the games and therefore needs new information and context.}}&lt;br /&gt;
On January 8, 2013, Nintendo simultaneously announced to the world that a new generation of Pokémon would be coming to the world through a special edition of [[Nintendo Direct]], called &#039;&#039;Pokémon Direct&#039;&#039;. {{g|X and Y}}, the first games in [[Generation VI]], were revealed and are scheduled to be released worldwide on October 12, 2013. These two games will introduce several new Pokémon, and the Pokémon series will be taking a new leap into the 3D world on the [[Nintendo 3DS]]. Shown during the unveiling were three new [[Starter Pokémon]]. In addition, for the first time in the franchise&#039;s history, the new games would be released to most of the world on the same day.&lt;br /&gt;
&lt;br /&gt;
[[File:XY series poster 2.png|thumb|right|A poster for the &#039;&#039;[[XY series]]&#039;&#039; of the Pokémon anime]] &lt;br /&gt;
The anime was quick to follow with a new series, {{series2|XY}}. As with the previous three series, the XY series will begin with only Ash Ketchum, headed off to a new region with his Pikachu. His previous companions, Iris and Cilan, have left the series. Ash will begin his journey in Lumiose City. Joining him will be Serena, Clemont, and Bonnie.&lt;br /&gt;
&lt;br /&gt;
Pokémon Adventures started the serialization of its {{chap|X &amp;amp; Y}} following the games&#039; release in October 2013.&lt;br /&gt;
&lt;br /&gt;
===Welcome Back To Hoenn===&lt;br /&gt;
Just like the [[Generation III]] remakes for the incompatible [[Generation I]] {{2v2|Red|Green}} games and the [[Generation II]] remakes for the incompatible [[Generation II]] {{2v2|Gold|Silver}} games, Pokémon fans have widely speculated that remakes of the [[Generation III]] Pokémon games, {{2v2|Ruby|Sapphire}}, would be made for [[Nintendo 3DS]]. Indeed, the paired remakes, titled {{2v2|Omega Ruby|Alpha Sapphire}}, were revealed in a worldwide announcement on the official Pokémon websites on May 7, 2014 and have an expected worldwide release period of November 2014.&lt;br /&gt;
&lt;br /&gt;
==The future of Pokémon==&lt;br /&gt;
&lt;br /&gt;
The history of the Pokémon media franchise already spans two decades, and is rich with content.&lt;br /&gt;
&lt;br /&gt;
Currently, there are six generations, and over these time periods, many games, including [[Spin-off Pokémon games|spin-offs]], were released, along with {{pkmn|anime}}, {{pkmn|movie}}s, {{pkmn|manga}}, a {{pkmn|Trading Card Game}}, {{cat|music}}, and a [[Pokémon Live!|musical]]. However, it is most likely that future generations will continue the legacy of Pokémon.&lt;br /&gt;
&lt;br /&gt;
New generations, along with new Pokémon, characters, settings, and stories, will continue to be released. With this, new games, anime, manga and trading cards will come out. Quality will continue to modernise, and new ideas that were never in the series will integrate. As the world is innovated and changed, so will the world of Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[History of the Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon meta]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[pt:Linha de tempo de Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Entwicklung des Pokémon-Franchises]]&lt;br /&gt;
[[it:Storia Pokémon]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Pull_(Ability)&amp;diff=2101606</id>
		<title>Magnet Pull (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Pull_(Ability)&amp;diff=2101606"/>
		<updated>2014-04-08T04:46:26Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* In battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Magnet Pull&lt;br /&gt;
|jpname=じりょく&lt;br /&gt;
|jptrans=Magnetism&lt;br /&gt;
|jptranslit=Jiryoku&lt;br /&gt;
|colorscheme=steel&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Traps &amp;lt;sc&amp;gt;Steel&amp;lt;/sc&amp;gt;-type &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|text4=Prevents Steel-type Pokémon from escaping.&lt;br /&gt;
|text5=Prevents Steel-type Pokémon from escaping.&lt;br /&gt;
|text6=Prevents Steel-type Pokémon from escaping.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Magnet Pull&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;じりょく&#039;&#039;&#039; &#039;&#039;Magnetism&#039;&#039;) is an [[Ability]] introduced in [[Generation III]]. Five {{OBP|Pokémon|species}} can have this Ability, all of which are {{t|Steel}} types or evolve into a Steel type and evolve into their final forms in a {{cat|Locations with special magnetic fields|location with a special magnetic field}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Magnet Pull traps {{type|Steel}} Pokémon, making them unable to leave battle except by holding a {{DL|In-battle effect item|Shed Shell}}, using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}}.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VI]], {{type|Ghost}} Pokémon are unaffected by Magnet Pull, even if they are part {{t|Steel}}.&lt;br /&gt;
&lt;br /&gt;
In a [[Double Battle]] or [[Triple Battle]], Magnet Pull does not affect the partner Pokémon.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]], a Pokémon with Magnet Pull immobilizes Steel-type Pokémon that attack it directly, preventing them from moving for a few turns.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
From {{game|Emerald}} onwards, if a Pokémon with Magnet Pull is leading the [[party]], then the likelihood of encountering wild Steel-type Pokémon is 150% of the usual.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Magnet Pull==&lt;br /&gt;
{{Ability/head|Steel}}&lt;br /&gt;
{{Ability/entry|081|Magnemite|Electric|Steel|Magnet Pull|Sturdy|Analytic}}&lt;br /&gt;
{{Ability/entry|082|Magneton|Electric|Steel|Magnet Pull|Sturdy|Analytic}}&lt;br /&gt;
{{Ability/entry|299|Nosepass|Rock|Rock|Sturdy|Magnet Pull|Sand Force}}&lt;br /&gt;
{{Ability/entry|462|Magnezone|Electric|Steel|Magnet Pull|Sturdy|Analytic}}&lt;br /&gt;
{{Ability/entry|476|Probopass|Rock|Steel|Sturdy|Magnet Pull|Sand Force}}&lt;br /&gt;
{{Ability/foot|Steel}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=steel|exp=yes|gen=If the opponent is a Steel-type Pokémon, it isn&#039;t allowed to leave the battlefield. The opponent also cannot jump into the air, and is stuck to the ground until the user is defeated.|image1=Roxanne Nosepass Magnet Pull Adventures.png|image1p=Nosepass|image2=Cyrus Magnezone Magnet Pull Adventures.png|image2p=Magnezone}}&lt;br /&gt;
{{movep|type=steel|ms=299|pkmn=Nosepass|method=If the opponent is a Steel-type Pokémon, it isn&#039;t allowed to leave the battlefield. It also cannot jump into the air, and is stuck to the ground until Nosepass or the opponent is defeated.}}&lt;br /&gt;
{{movemid|type=steel|user=Roxanne&#039;s Nosepass|startcode=PS190|startname=Blowing Past Nosepass I|notes=Debut}}&lt;br /&gt;
{{movep|type=steel|ms=462|pkmn=Magnezone|method=A burst of invisible energy comes off Magnezone&#039;s body and it can attract all metal objects all around it. It pulls the metal objects onto the magnets on its body.}}&lt;br /&gt;
{{movebtmManga|type=steel|user=Cyrus|user1=Cyrus&#039;s Magnezone|startcode=PS369|startname=Problematic Probopass &amp;amp; Mad Magnezone II}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{steel color}}|bordercolor={{steel color dark}}&lt;br /&gt;
|zh_cmn=磁力 &#039;&#039;Cílì&#039;&#039;&lt;br /&gt;
|fr=Magnépiège&lt;br /&gt;
|de=Magnetfalle&lt;br /&gt;
|it=Magnetismo&lt;br /&gt;
|es=Imán&lt;br /&gt;
|pt=Magnetismo&lt;br /&gt;
|ko=자력 &#039;&#039;Jiryeok&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Magnet Pull|Arena Trap|Shadow Tag|color=Steel|1color={{steel color dark}}|2color={{ground color dark}}|3color={{psychic color dark}}|title={{cat|Trapping Abilities}}&lt;br /&gt;
|1a=Static|2a=Magnet Pull|1acolor={{electric color dark}}|2acolor={{steel color dark}}|titlea=[[:Category:Abilities that affect appearance of wild Pokémon of specific types|Wild Pokémon type-influencing Abilities]]}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Trapping Abilities]]&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon]]&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon of specific types]]&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
&lt;br /&gt;
[[de:Magnetfalle]]&lt;br /&gt;
[[fr:Magnépiège]]&lt;br /&gt;
[[it:Magnetismo (abilità)]]&lt;br /&gt;
[[ja:じりょく]]&lt;br /&gt;
[[pl:Magnet Pull (zdolność)]]&lt;br /&gt;
[[zh:磁力（特性）]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Friend_Safari&amp;diff=2101225</id>
		<title>Friend Safari</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Friend_Safari&amp;diff=2101225"/>
		<updated>2014-04-07T13:32:20Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Friend Safari inside XY.jpg&lt;br /&gt;
|type=land&lt;br /&gt;
|location_name=Friend Safari&lt;br /&gt;
|japanese_name=フレンドサファリ&lt;br /&gt;
|translated_name=Friend Safari&lt;br /&gt;
|location=[[Kiloude City]]&lt;br /&gt;
|region=Kalos&lt;br /&gt;
|generation={{gen|VI}}&lt;br /&gt;
|slogan=&lt;br /&gt;
|map=Kalos Kiloude City Map.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Friend Safari&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フレンドサファリ&#039;&#039;&#039; &#039;&#039;Friend Safari&#039;&#039;) is a facility in [[Kiloude City]] where {{pkmn|Trainer}}s can catch {{OBP|Pokémon|species}} that can not normally be found in their journeys.&lt;br /&gt;
&lt;br /&gt;
It is the only place where the evolutions of [[starter Pokémon]] can appear in the {{pkmn2|wild}}.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Once the {{player}} has entered the [[Hall of Fame]], they are able to access [[Kiloude City]] and thus the Friend Safari. When they have registered someone else&#039;s [[Nintendo 3DS|3DS]] [[Friend Code]] in their own 3DS, the player is able to access the Friend Safari belonging to that friend, regardless of whether that person has played {{g|X and Y}} or not. Each Friend Code has a designated {{OBP|Pokémon|species}} [[type]] and specific Pokémon that will be obtainable in its Friend Safari, and these will not change. As such, any player who ever registers a given Friend Code in their 3DS will always be able to access the exact same Friend Safari.&lt;br /&gt;
&lt;br /&gt;
Players cannot access their own Friend Safari.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
All {{OBP|Pokémon|species}} that appear in the Friend Safari are [[level]] 30 (causing some, such as {{p|Muk}} and {{p|Drapion}}, to be [[underleveled]]) and are guaranteed to have at least two {{IV}}s of 31. Pokémon can be found in the Friend Safari regardless of being [[version-exclusive Pokémon]] or not obtainable in either version.&lt;br /&gt;
&lt;br /&gt;
All Friend Safaris have three Pokémon that may be captured. Only two of them will be available until the friend to whom that Safari belongs enters the [[Hall of Fame]] and is online at the same time as the player. All three Pokémon are of the same type, determined by that player&#039;s Friend Code. Once the player has been online in-game at the same time as a friend, the Pokémon in that friend&#039;s Safari will thereafter have a chance of having their [[Ability#Hidden Abilities|Hidden Ability]]. If the player has not been online in-game at the same time with a given friend, that friend will have a &amp;quot;?&amp;quot; where their character avatar would otherwise be.&lt;br /&gt;
&lt;br /&gt;
{{p|Cascoon}}, a pure {{type|Bug}} Pokémon, is the only known Pokémon that is found in a Friend Safari that is not its own type as it is found within a {{type|Poison}} Friend Safari instead, although its [[evolution]], {{p|Dustox}}, is part-Poison-type.&lt;br /&gt;
&lt;br /&gt;
Pokémon encountered in the Friend Safari have a higher rate of being {{Shiny}}.&lt;br /&gt;
&lt;br /&gt;
Note that &amp;quot;rate&amp;quot; in the tables below refers to the likelihood for a Pokémon to be available in a Friend Safari at all, not its {{DL|Tall grass|Determining the rate of encounter|encounter rate}}.&lt;br /&gt;
&lt;br /&gt;
====Normal-type Safari====&lt;br /&gt;
{{catch/header|normal|2}}&lt;br /&gt;
{{catch/div|normal|Slot 1}}&lt;br /&gt;
{{catch/entry6|216|Teddiursa|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/entry6|190|Aipom|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/entry6|206|Dunsparce|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/entry6|506|Lillipup|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/div|normal|Slot 2}}&lt;br /&gt;
{{catch/entry6|294|Loudred|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/entry6|352|Kecleon|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/entry6|531|Audino|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/entry6|572|Minccino|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/div|normal|Slot 3}}&lt;br /&gt;
{{catch/entry6|113|Chansey|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/entry6|132|Ditto|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/entry6|133|Eevee|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/entry6|235|Smeargle|yes|yes|Grass|30|all=25%|type1=normal}}&lt;br /&gt;
{{catch/footer|normal}}&lt;br /&gt;
&lt;br /&gt;
====Fire-type Safari====&lt;br /&gt;
{{catch/header|fire|2}}&lt;br /&gt;
{{catch/div|fire|Slot 1}}&lt;br /&gt;
{{catch/entry6|058|Growlithe|yes|yes|Grass|30|all=25%|type1=fire}}&lt;br /&gt;
{{catch/entry6|077|Ponyta|yes|yes|Grass|30|all=25%|type1=fire}}&lt;br /&gt;
{{catch/entry6|126|Magmar|yes|yes|Grass|30|all=25%|type1=fire}}&lt;br /&gt;
{{catch/entry6|513|Pansear|yes|yes|Grass|30|all=25%|type1=fire}}&lt;br /&gt;
{{catch/div|fire|Slot 2}}&lt;br /&gt;
{{catch/entry6|005|Charmeleon|yes|yes|Grass|30|all=25%|type1=fire}}&lt;br /&gt;
{{catch/entry6|218|Slugma|yes|yes|Grass|30|all=25%|type1=fire}}&lt;br /&gt;
{{catch/entry6|636|Larvesta|yes|yes|Grass|30|all=25%|type1=bug|type2=fire}}&lt;br /&gt;
{{catch/entry6|668|Pyroar|yes|yes|Grass|30|all=25%|type1=fire|type2=normal}}&lt;br /&gt;
{{catch/div|fire|Slot 3}}&lt;br /&gt;
{{catch/entry6|038|Ninetales|yes|yes|Grass|30|all=25%|type1=fire}}&lt;br /&gt;
{{catch/entry6|654|Braixen|yes|yes|Grass|30|all=50%|type1=fire}}&lt;br /&gt;
{{catch/entry6|662|Fletchinder|yes|yes|Grass|30|all=25%|type1=fire|type2=flying}}&lt;br /&gt;
{{catch/footer|fire}}&lt;br /&gt;
&lt;br /&gt;
====Fighting-type Safari====&lt;br /&gt;
{{catch/header|fighting|2}}&lt;br /&gt;
{{catch/div|fighting|Slot 1}}&lt;br /&gt;
{{catch/entry6|056|Mankey|yes|yes|Grass|30|all=25%|type1=fighting}}&lt;br /&gt;
{{catch/entry6|067|Machoke|yes|yes|Grass|30|all=25%|type1=fighting}}&lt;br /&gt;
{{catch/entry6|307|Meditite|yes|yes|Grass|30|all=25%|type1=fighting|type2=psychic}}&lt;br /&gt;
{{catch/entry6|619|Mienfoo|yes|yes|Grass|30|all=25%|type1=fighting}}&lt;br /&gt;
{{catch/div|fighting|Slot 2}}&lt;br /&gt;
{{catch/entry6|538|Throh|yes|yes|Grass|30|all=25%|type1=fighting}}&lt;br /&gt;
{{catch/entry6|539|Sawk|yes|yes|Grass|30|all=25%|type1=fighting}}&lt;br /&gt;
{{catch/entry6|674|Pancham|yes|yes|Grass|30|all=50%|type1=fighting}}&lt;br /&gt;
{{catch/div|fighting|Slot 3}}&lt;br /&gt;
{{catch/entry6|236|Tyrogue|yes|yes|Grass|30|all=25%|type1=fighting}}&lt;br /&gt;
{{catch/entry6|286|Breloom|yes|yes|Grass|30|all=25%|type1=grass|type2=fighting}}&lt;br /&gt;
{{catch/entry6|297|Hariyama|yes|yes|Grass|30|all=25%|type1=fighting}}&lt;br /&gt;
{{catch/entry6|447|Riolu|yes|yes|Grass|30|all=25%|type1=fighting}}&lt;br /&gt;
{{catch/footer|fighting}}&lt;br /&gt;
&lt;br /&gt;
====Water-type Safari====&lt;br /&gt;
{{catch/header|water|2}}&lt;br /&gt;
{{catch/div|water|Slot 1}}&lt;br /&gt;
{{catch/entry6|098|Krabby|yes|yes|Grass|30|all=25%|type1=water}}&lt;br /&gt;
{{catch/entry6|224|Octillery|yes|yes|Grass|30|all=25%|type1=water}}&lt;br /&gt;
{{catch/entry6|400|Bibarel|yes|yes|Grass|30|all=25%|type1=normal|type2=water}}&lt;br /&gt;
{{catch/entry6|515|Panpour|yes|yes|Grass|30|all=25%|type1=water}}&lt;br /&gt;
{{catch/div|water|Slot 2}}&lt;br /&gt;
{{catch/entry6|008|Wartortle|yes|yes|Grass|30|all=25%|type1=water}}&lt;br /&gt;
{{catch/entry6|130|Gyarados|yes|yes|Grass|30|all=25%|type1=water|type2=flying}}&lt;br /&gt;
{{catch/entry6|195|Quagsire|yes|yes|Grass|30|all=25%|type1=water|type2=ground}}&lt;br /&gt;
{{catch/entry6|419|Floatzel|yes|yes|Grass|30|all=25%|type1=water}}&lt;br /&gt;
{{catch/div|water|Slot 3}}&lt;br /&gt;
{{catch/entry6|061|Poliwhirl|yes|yes|Grass|30|all=25%|type1=water}}&lt;br /&gt;
{{catch/entry6|184|Azumarill|yes|yes|Grass|30|all=25%|type1=water|type2=fairy}}&lt;br /&gt;
{{catch/entry6|657|Frogadier|yes|yes|Grass|30|all=50%|type1=water}}&lt;br /&gt;
{{catch/footer|water}}&lt;br /&gt;
&lt;br /&gt;
====Flying-type Safari====&lt;br /&gt;
{{catch/header|flying|2}}&lt;br /&gt;
{{catch/div|flying|Slot 1}}&lt;br /&gt;
{{catch/entry6|016|Pidgey|yes|yes|Grass|30|all=25%|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry6|021|Spearow|yes|yes|Grass|30|all=25%|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry6|083|Farfetch&#039;d|yes|yes|Grass|30|all=25%|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry6|084|Doduo|yes|yes|Grass|30|all=25%|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/div|flying|Slot 2}}&lt;br /&gt;
{{catch/entry6|163|Hoothoot|yes|yes|Grass|30|all=25%|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry6|520|Tranquill|yes|yes|Grass|30|all=25%|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry6|527|Woobat|yes|yes|Grass|30|all=25%|type1=psychic|type2=flying}}&lt;br /&gt;
{{catch/entry6|581|Swanna|yes|yes|Grass|30|all=25%|type1=water|type2=flying}}&lt;br /&gt;
{{catch/div|flying|Slot 3}}&lt;br /&gt;
{{catch/entry6|357|Tropius|yes|yes|Grass|30|all=25%|type1=grass|type2=flying}}&lt;br /&gt;
{{catch/entry6|627|Rufflet|yes|yes|Grass|30|all=25%|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry6|662|Fletchinder|yes|yes|Grass|30|all=25%|type1=fire|type2=flying}}&lt;br /&gt;
{{catch/entry6|701|Hawlucha|yes|yes|Grass|30|all=25%|type1=fighting|type2=flying}}&lt;br /&gt;
{{catch/footer|flying}}&lt;br /&gt;
&lt;br /&gt;
====Grass-type Safari====&lt;br /&gt;
{{catch/header|grass|2}}&lt;br /&gt;
{{catch/div|grass|Slot 1}}&lt;br /&gt;
{{catch/entry6|043|Oddish|yes|yes|Grass|30|all=25%|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/entry6|114|Tangela|yes|yes|Grass|30|all=25%|type1=grass}}&lt;br /&gt;
{{catch/entry6|191|Sunkern|yes|yes|Grass|30|all=25%|type1=grass}}&lt;br /&gt;
{{catch/entry6|511|Pansage|yes|yes|Grass|30|all=25%|type1=grass}}&lt;br /&gt;
{{catch/div|grass|Slot 2}}&lt;br /&gt;
{{catch/entry6|002|Ivysaur|yes|yes|Grass|30|all=25%|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/entry6|541|Swadloon|yes|yes|Grass|30|all=25%|type1=bug|type2=grass}} &lt;br /&gt;
{{catch/entry6|548|Petilil|yes|yes|Grass|30|all=25%|type1=grass}}&lt;br /&gt;
{{catch/entry6|586|Sawsbuck|yes|yes|Grass|30|all=25%|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/div|grass|Slot 3}}&lt;br /&gt;
{{catch/entry6|556|Maractus|yes|yes|Grass|30|all=25%|type1=grass}}&lt;br /&gt;
{{catch/entry6|651|Quilladin|yes|yes|Grass|30|all=50%|type1=grass}}&lt;br /&gt;
{{catch/entry6|673|Gogoat|yes|yes|Grass|30|all=25%|type1=grass}}&lt;br /&gt;
{{catch/footer|grass}}&lt;br /&gt;
&lt;br /&gt;
====Poison-type Safari====&lt;br /&gt;
{{catch/header|poison|2}}&lt;br /&gt;
{{catch/div|poison|Slot 1}}&lt;br /&gt;
{{catch/entry6|014|Kakuna|yes|yes|Grass|30|all=25%|type1=bug|type2=poison}}&lt;br /&gt;
{{catch/entry6|044|Gloom|yes|yes|Grass|30|all=25%|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/entry6|268|Cascoon|yes|yes|Grass|30|all=25%|type1=bug}}&lt;br /&gt;
{{catch/entry6|336|Seviper|yes|yes|Grass|30|all=25%|type1=poison}}&lt;br /&gt;
{{catch/div|poison|Slot 2}}&lt;br /&gt;
{{catch/entry6|049|Venomoth|yes|yes|Grass|30|all=25%|type1=bug|type2=poison}}&lt;br /&gt;
{{catch/entry6|168|Ariados|yes|yes|Grass|30|all=25%|type1=bug|type2=poison}}&lt;br /&gt;
{{catch/entry6|317|Swalot|yes|yes|Grass|30|all=25%|type1=poison}}&lt;br /&gt;
{{catch/entry6|569|Garbodor|yes|yes|Grass|30|all=25%|type1=poison}}&lt;br /&gt;
{{catch/div|poison|Slot 3}}&lt;br /&gt;
{{catch/entry6|089|Muk|yes|yes|Grass|30|all=25%|type1=poison}}&lt;br /&gt;
{{catch/entry6|452|Drapion|yes|yes|Grass|30|all=25%|type1=poison|type2=dark}}&lt;br /&gt;
{{catch/entry6|454|Toxicroak|yes|yes|Grass|30|all=25%|type1=poison|typ2=fighting}}&lt;br /&gt;
{{catch/entry6|544|Whirlipede|yes|yes|Grass|30|all=25%|type1=bug|type2=poison}}&lt;br /&gt;
{{catch/footer|poison}}&lt;br /&gt;
&lt;br /&gt;
====Electric-type Safari====&lt;br /&gt;
{{catch/header|electric|2}}&lt;br /&gt;
{{catch/div|electric|Slot 1}}&lt;br /&gt;
{{catch/entry6|101|Electrode|yes|yes|Grass|30|all=25%|type1=electric}}&lt;br /&gt;
{{catch/entry6|417|Pachirisu|yes|yes|Grass|30|all=25%|type1=electric}}&lt;br /&gt;
{{catch/entry6|587|Emolga|yes|yes|Grass|30|all=25%|type1=electric|type2=flying}}&lt;br /&gt;
{{catch/entry6|702|Dedenne|yes|yes|Grass|30|all=25%|type1=electric|type2=fairy}}&lt;br /&gt;
{{catch/div|electric|Slot 2}}&lt;br /&gt;
{{catch/entry6|025|Pikachu|yes|yes|Grass|30|all=25%|type1=electric}}&lt;br /&gt;
{{catch/entry6|125|Electabuzz|yes|yes|Grass|30|all=25%|type1=electric}}&lt;br /&gt;
{{catch/entry6|618|Stunfisk|yes|yes|Grass|30|all=25%|type1=ground|type2=electric}}&lt;br /&gt;
{{catch/entry6|694|Helioptile|yes|yes|Grass|30|all=25%|type1=electric|type2=normal}}&lt;br /&gt;
{{catch/div|electric|Slot 3}}&lt;br /&gt;
{{catch/entry6|310|Manectric|yes|yes|Grass|30|all=25%|type1=electric}}&lt;br /&gt;
{{catch/entry6|404|Luxio|yes|yes|Grass|30|all=25%|type1=electric}}&lt;br /&gt;
{{catch/entry6|523|Zebstrika|yes|yes|Grass|30|all=25%|type1=electric}}&lt;br /&gt;
{{catch/entry6|596|Galvantula|yes|yes|Grass|30|all=25%|type1=bug|type2=electric}}&lt;br /&gt;
{{catch/footer|electric}}&lt;br /&gt;
&lt;br /&gt;
====Ground-type Safari====&lt;br /&gt;
{{catch/header|ground|2}}&lt;br /&gt;
{{catch/div|ground|Slot 1}}&lt;br /&gt;
{{catch/entry6|027|Sandshrew|yes|yes|Grass|30|all=25%|type1=ground}}&lt;br /&gt;
{{catch/entry6|194|Wooper|yes|yes|Grass|30|all=25%|type1=water|type2=ground}}&lt;br /&gt;
{{catch/entry6|231|Phanpy|yes|yes|Grass|30|all=25%|type1=ground}}&lt;br /&gt;
{{catch/entry6|328|Trapinch|yes|yes|Grass|30|all=25%|type1=ground}}&lt;br /&gt;
{{catch/div|ground|Slot 2}}&lt;br /&gt;
{{catch/entry6|051|Dugtrio|yes|yes|Grass|30|all=25%|type1=ground}}&lt;br /&gt;
{{catch/entry6|105|Marowak|yes|yes|Grass|30|all=25%|type1=ground}}&lt;br /&gt;
{{catch/entry6|290|Nincada|yes|yes|Grass|30|all=25%|type1=bug|type2=ground}}&lt;br /&gt;
{{catch/entry6|323|Camerupt|yes|yes|Grass|30|all=25%|type1=fire|type2=ground}}&lt;br /&gt;
{{catch/div|ground|Slot 3}}&lt;br /&gt;
{{catch/entry6|423|Gastrodon|yes|yes|Grass|30|all=25%|type1=water|type2=ground}}&lt;br /&gt;
{{catch/entry6|536|Palpitoad|yes|yes|Grass|30|all=25%|type1=water|type2=ground}}&lt;br /&gt;
{{catch/entry6|660|Diggersby|yes|yes|Grass|30|all=50%|type1=normal|type2=ground}}&lt;br /&gt;
{{catch/footer|ground}}&lt;br /&gt;
&lt;br /&gt;
====Psychic-type Safari====&lt;br /&gt;
{{catch/header|psychic|2}}&lt;br /&gt;
{{catch/div|psychic|Slot 1}}&lt;br /&gt;
{{catch/entry6|063|Abra|yes|yes|Grass|30|all=25%|type1=psychic}}&lt;br /&gt;
{{catch/entry6|096|Drowzee|yes|yes|Grass|30|all=25%|type1=psychic}}&lt;br /&gt;
{{catch/entry6|326|Grumpig|yes|yes|Grass|30|all=25%|type1=psychic}}&lt;br /&gt;
{{catch/entry6|517|Munna|yes|yes|Grass|30|all=25%|type1=psychic}}&lt;br /&gt;
{{catch/div|psychic|Slot 2}}&lt;br /&gt;
{{catch/entry6|202|Wobbuffet|yes|yes|Grass|30|all=25%|type1=psychic}}&lt;br /&gt;
{{catch/entry6|561|Sigilyph|yes|yes|Grass|30|all=25%|type1=psychic|type2=flying}}&lt;br /&gt;
{{catch/entry6|677|Espurr|yes|yes|Grass|30|all=50%|type1=psychic}}&lt;br /&gt;
{{catch/div|psychic|Slot 3}}&lt;br /&gt;
{{catch/entry6|178|Xatu|yes|yes|Grass|30|all=25%|type1=psychic|type2=flying}}&lt;br /&gt;
{{catch/entry6|203|Girafarig|yes|yes|Grass|30|all=25%|type1=normal|type2=psychic}}&lt;br /&gt;
{{catch/entry6|575|Gothorita|yes|yes|Grass|30|all=25%|type1=psychic}}&lt;br /&gt;
{{catch/entry6|578|Duosion|yes|yes|Grass|30|all=25%|type1=psychic}}&lt;br /&gt;
{{catch/footer|psychic}}&lt;br /&gt;
&lt;br /&gt;
====Rock-type Safari====&lt;br /&gt;
{{catch/header|rock|2}}&lt;br /&gt;
{{catch/div|rock|Slot 1}}&lt;br /&gt;
{{catch/entry6|299|Nosepass|yes|yes|Grass|30|all=25%|type1=rock}}&lt;br /&gt;
{{catch/entry6|525|Boldore|yes|yes|Grass|30|all=25%|type1=rock}}&lt;br /&gt;
{{catch/entry6|557|Dwebble|yes|yes|Grass|30|all=50%|type1=bug|type2=rock}}&lt;br /&gt;
{{catch/div|rock|Slot 2}}&lt;br /&gt;
{{catch/entry6|095|Onix|yes|yes|Grass|30|all=25%|type1=rock|type2=ground}}&lt;br /&gt;
{{catch/entry6|219|Magcargo|yes|yes|Grass|30|all=25%|type1=fire|type2=rock}}&lt;br /&gt;
{{catch/entry6|222|Corsola|yes|yes|Grass|30|all=25%|type1=water|type2=rock}}&lt;br /&gt;
{{catch/entry6|247|Pupitar|yes|yes|Grass|30|all=25%|type1=rock|type2=ground}}&lt;br /&gt;
{{catch/div|rock|Slot 3}}&lt;br /&gt;
{{catch/entry6|112|Rhydon|yes|yes|Grass|30|all=25%|type1=ground|type2=rock}}&lt;br /&gt;
{{catch/entry6|213|Shuckle|yes|yes|Grass|30|all=25%|type1=bug|type2=rock}}&lt;br /&gt;
{{catch/entry6|689|Barbaracle|yes|yes|Grass|30|all=50%|type1=rock|type2=water}}&lt;br /&gt;
{{catch/footer|rock}}&lt;br /&gt;
&lt;br /&gt;
====Ice-type Safari====&lt;br /&gt;
{{catch/header|ice|2}}&lt;br /&gt;
{{catch/div|ice|Slot 1}}&lt;br /&gt;
{{catch/entry6|225|Delibird|yes|yes|Grass|30|all=25%|type1=ice|type2=flying}}&lt;br /&gt;
{{catch/entry6|361|Snorunt|yes|yes|Grass|30|all=25%|type1=ice}}&lt;br /&gt;
{{catch/entry6|363|Spheal|yes|yes|Grass|30|all=25%|type1=ice|type2=water}}&lt;br /&gt;
{{catch/entry6|459|Snover|yes|yes|Grass|30|all=25%|type1=grass|type2=ice}}&lt;br /&gt;
{{catch/div|ice|Slot 2}}&lt;br /&gt;
{{catch/entry6|215|Sneasel|yes|yes|Grass|30|all=25%|type1=dark|type2=ice}}&lt;br /&gt;
{{catch/entry6|614|Beartic|yes|yes|Grass|30|all=25%|type1=ice}}&lt;br /&gt;
{{catch/entry6|712|Bergmite|yes|yes|Grass|30|all=50%|type1=ice}}&lt;br /&gt;
{{catch/div|ice|Slot 3}}&lt;br /&gt;
{{catch/entry6|087|Dewgong|yes|yes|Grass|30|all=25%|type1=water|type2=ice}}&lt;br /&gt;
{{catch/entry6|091|Cloyster|yes|yes|Grass|30|all=25%|type1=water|type2=ice}}&lt;br /&gt;
{{catch/entry6|131|Lapras|yes|yes|Grass|30|all=25%|type1=water|type2=ice}}&lt;br /&gt;
{{catch/entry6|221|Piloswine|yes|yes|Grass|30|all=25%|type1=ice|type2=ground}}&lt;br /&gt;
{{catch/footer|ice}}&lt;br /&gt;
&lt;br /&gt;
====Bug-type Safari====&lt;br /&gt;
{{catch/header|bug|2}}&lt;br /&gt;
{{catch/div|bug|Slot 1}}&lt;br /&gt;
{{catch/entry6|012|Butterfree|yes|yes|Grass|30|all=25%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/entry6|046|Paras|yes|yes|Grass|30|all=25%|type1=bug|type2=grass}}&lt;br /&gt;
{{catch/entry6|165|Ledyba|yes|yes|Grass|30|all=25%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/entry6|415|Combee|yes|yes|Grass|30|all=25%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/div|bug|Slot 2}}&lt;br /&gt;
{{catch/entry6|267|Beautifly|yes|yes|Grass|30|all=25%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/entry6|284|Masquerain|yes|yes|Grass|30|all=25%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/entry6|313|Volbeat|yes|yes|Grass|30|all=25%|type1=bug}}&lt;br /&gt;
{{catch/entry6|314|Illumise|yes|yes|Grass|30|all=25%|type1=bug}}&lt;br /&gt;
{{catch/div|bug|Slot 3}}&lt;br /&gt;
{{catch/entry6|049|Venomoth|yes|yes|Grass|30|all=25%|type1=bug|type2=poison}}&lt;br /&gt;
{{catch/entry6|127|Pinsir|yes|yes|Grass|30|all=25%|type1=bug}}&lt;br /&gt;
{{catch/entry6|214|Heracross|yes|yes|Grass|30|all=25%|type1=bug|type2=fighting}}&lt;br /&gt;
{{catch/entry6|666|Vivillon|yes|yes|Grass|30|all=25%|type1=bug|type2=flying}}&lt;br /&gt;
{{catch/footer|bug}}&lt;br /&gt;
&lt;br /&gt;
====Dragon-type Safari====&lt;br /&gt;
{{catch/header|dragon|2}}&lt;br /&gt;
{{catch/div|dragon|Slot 1}}&lt;br /&gt;
{{catch/entry6|444|Gabite|yes|yes|Grass|30|all=50%|type1=dragon|type2=ground}}&lt;br /&gt;
{{catch/entry6|611|Fraxure|yes|yes|Grass|30|all=50%|type1=dragon}}&lt;br /&gt;
{{catch/div|dragon|Slot 2}}&lt;br /&gt;
{{catch/entry6|148|Dragonair|yes|yes|Grass|30|all=25%|type1=dragon}}&lt;br /&gt;
{{catch/entry6|372|Shelgon|yes|yes|Grass|30|all=25%|type1=dragon}}&lt;br /&gt;
{{catch/entry6|714|Noibat|yes|yes|Grass|30|all=50%|type1=flying|type2=dragon}}&lt;br /&gt;
{{catch/div|dragon|Slot 3}}&lt;br /&gt;
{{catch/entry6|621|Druddigon|yes|yes|Grass|30|all=50%|type1=dragon}}&lt;br /&gt;
{{catch/entry6|705|Sliggoo|yes|yes|Grass|30|all=50%|type1=dragon}}&lt;br /&gt;
{{catch/footer|dragon}}&lt;br /&gt;
&lt;br /&gt;
====Ghost-type Safari====&lt;br /&gt;
{{catch/header|ghost|2}}&lt;br /&gt;
{{catch/div|ghost|Slot 1}}&lt;br /&gt;
{{catch/entry6|353|Shuppet|yes|yes|Grass|30|all=50%|type1=ghost}}&lt;br /&gt;
{{catch/entry6|608|Lampent|yes|yes|Grass|30|all=50%|type1=ghost|type2=fire}}&lt;br /&gt;
{{catch/div|ghost|Slot 2}}&lt;br /&gt;
{{catch/entry6|708|Phantump|yes|yes|Grass|30|all=50%|type1=ghost|type2=grass}}&lt;br /&gt;
{{catch/entry6|710|Pumpkaboo|yes|yes|Grass|30|all=50%|type1=ghost|type2=grass}}&lt;br /&gt;
{{catch/div|ghost|Slot 3}}&lt;br /&gt;
{{catch/entry6|356|Dusclops|yes|yes|Grass|30|all=25%|type1=ghost}}&lt;br /&gt;
{{catch/entry6|426|Drifblim|yes|yes|Grass|30|all=25%|type1=ghost|type2=flying}}&lt;br /&gt;
{{catch/entry6|442|Spiritomb|yes|yes|Grass|30|all=25%|type1=ghost|type2=dark}}&lt;br /&gt;
{{catch/entry6|623|Golurk|yes|yes|Grass|30|all=25%|type1=ground|type2=ghost}}&lt;br /&gt;
{{catch/footer|ghost}}&lt;br /&gt;
&lt;br /&gt;
====Dark-type Safari====&lt;br /&gt;
{{catch/header|dark|2}}&lt;br /&gt;
{{catch/div|dark|Slot 1}}&lt;br /&gt;
{{catch/entry6|262|Mightyena|yes|yes|Grass|30|all=25%|type1=dark}}&lt;br /&gt;
{{catch/entry6|274|Nuzleaf|yes|yes|Grass|30|all=25%|type1=grass|type2=dark}}&lt;br /&gt;
{{catch/entry6|624|Pawniard|yes|yes|Grass|30|all=25%|type1=dark|type2=steel}}&lt;br /&gt;
{{catch/entry6|629|Vullaby|yes|yes|Grass|30|all=25%|type1=dark|type2=flying}}&lt;br /&gt;
{{catch/div|dark|Slot 2}}&lt;br /&gt;
{{catch/entry6|215|Sneasel|yes|yes|Grass|30|all=25%|type1=dark|type2=ice}}&lt;br /&gt;
{{catch/entry6|332|Cacturne|yes|yes|Grass|30|all=25%|type1=grass|type2=dark}}&lt;br /&gt;
{{catch/entry6|342|Crawdaunt|yes|yes|Grass|30|all=25%|type1=water|type2=dark}}&lt;br /&gt;
{{catch/entry6|551|Sandile|yes|yes|Grass|30|all=25%|type1=ground|type2=dark}}&lt;br /&gt;
{{catch/div|dark|Slot 3}}&lt;br /&gt;
{{catch/entry6|302|Sableye|yes|yes|Grass|30|all=25%|type1=dark|type2=ghost}}&lt;br /&gt;
{{catch/entry6|359|Absol|yes|yes|Grass|30|all=25%|type1=dark}}&lt;br /&gt;
{{catch/entry6|510|Liepard|yes|yes|Grass|30|all=25%|type1=dark}}&lt;br /&gt;
{{catch/entry6|686|Inkay|yes|yes|Grass|30|all=25%|type1=dark|type2=psychic}}&lt;br /&gt;
{{catch/footer|dark}}&lt;br /&gt;
&lt;br /&gt;
====Steel-type Safari====&lt;br /&gt;
{{catch/header|steel|2}}&lt;br /&gt;
{{catch/div|steel|Slot 1}}&lt;br /&gt;
{{catch/entry6|082|Magneton|yes|yes|Grass|30|all=25%|type1=electric|type2=steel}}&lt;br /&gt;
{{catch/entry6|303|Mawile|yes|yes|Grass|30|all=25%|type1=steel|type2=fairy}}&lt;br /&gt;
{{catch/entry6|597|Ferroseed|yes|yes|Grass|30|all=50%|type1=grass|type2=steel}}&lt;br /&gt;
{{catch/div|steel|Slot 2}}&lt;br /&gt;
{{catch/entry6|205|Forretress|yes|yes|Grass|30|all=25%|type1=bug|type2=steel}}&lt;br /&gt;
{{catch/entry6|227|Skarmory|yes|yes|Grass|30|all=25%|type1=steel|type2=flying}}&lt;br /&gt;
{{catch/entry6|375|Metang|yes|yes|Grass|30|all=25%|type1=steel|type2=psychic}}&lt;br /&gt;
{{catch/entry6|600|Klang|yes|yes|Grass|30|all=25%|type1=steel}}&lt;br /&gt;
{{catch/div|steel|Slot 3}}&lt;br /&gt;
{{catch/entry6|437|Bronzong|yes|yes|Grass|30|all=25%|type1=steel|type2=psychic}}&lt;br /&gt;
{{catch/entry6|530|Excadrill|yes|yes|Grass|30|all=25%|type1=ground|type2=steel}}&lt;br /&gt;
{{catch/entry6|707|Klefki|yes|yes|Grass|30|all=50%|type1=steel|type2=fairy}}&lt;br /&gt;
{{catch/footer|steel}}&lt;br /&gt;
&lt;br /&gt;
====Fairy-type Safari====&lt;br /&gt;
{{catch/header|fairy|2}}&lt;br /&gt;
{{catch/div|fairy|Slot 1}}&lt;br /&gt;
{{catch/entry6|175|Togepi|yes|yes|Grass|30|all=25%|type1=fairy}}&lt;br /&gt;
{{catch/entry6|209|Snubbull|yes|yes|Grass|30|all=25%|type1=fairy}}&lt;br /&gt;
{{catch/entry6|281|Kirlia|yes|yes|Grass|30|all=25%|type1=psychic|type2=fairy}}&lt;br /&gt;
{{catch/entry6|702|Dedenne|yes|yes|Grass|30|all=25%|type1=electric|type2=fairy}}&lt;br /&gt;
{{catch/div|fairy|Slot 2}}&lt;br /&gt;
{{catch/entry6|039|Jigglypuff|yes|yes|Grass|30|all=25%|type1=normal|type2=fairy}}&lt;br /&gt;
{{catch/entry6|303|Mawile|yes|yes|Grass|30|all=25%|type1=steel|type2=fairy}}&lt;br /&gt;
{{catch/entry6|682|Spritzee|yes|yes|Grass|30|all=25%|type1=fairy}}&lt;br /&gt;
{{catch/entry6|684|Swirlix|yes|yes|Grass|30|all=25%|type1=fairy}}&lt;br /&gt;
{{catch/div|fairy|Slot 3}}&lt;br /&gt;
{{catch/entry6|035|Clefairy|yes|yes|Grass|30|all=25%|type1=fairy}}&lt;br /&gt;
{{catch/entry6|670B|Floette|form=Blue Flower|yes|yes|Grass|30|all=25%|type1=fairy}}&lt;br /&gt;
{{catch/entry6|670|Floette|form=Red Flower|yes|yes|Grass|30|all=25%|type1=fairy}}&lt;br /&gt;
{{catch/entry6|670Y|Floette|form=Yellow Flower|yes|yes|Grass|30|all=25%|type1=fairy}}&lt;br /&gt;
{{catch/footer|fairy}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Vivillon}} is the only {{OBP|Pokémon|species}} to not have its icon show up after being encountered in the Friend Safari, remaining as the [[Poké Ball]] icon used to signify an unencountered Pokémon.&lt;br /&gt;
* {{p|Floette}} is the only Pokémon to have a 75% chance of appearing in a Friend Safari.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|land}}|bordercolor={{locationcolor/dark|land}}&lt;br /&gt;
|fr=Safari des Amis&lt;br /&gt;
|de=Kontaktsafari&lt;br /&gt;
|it=Safari Amici&lt;br /&gt;
|es=Safari Amistad&lt;br /&gt;
|ko=프렌드사파리 &#039;&#039;Friend Safari&#039;&#039;}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kalos}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kalos locations]]&lt;br /&gt;
[[Category:X and Y locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kontaktsafari]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Safari des Amis]]&lt;br /&gt;
[[it:Safari Amici]]&lt;br /&gt;
[[zh:朋友原野区]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Individual_values&amp;diff=2099353</id>
		<title>Individual values</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Individual_values&amp;diff=2099353"/>
		<updated>2014-04-05T03:44:10Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Generation VI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{move|Individual strengths}}&lt;br /&gt;
{{unknown name}}&lt;br /&gt;
{{outdated|needs=a subsection describing the workings of IVs in [[Generation VI]]}}&lt;br /&gt;
{{redirect|IV|the fourth generation of Pokémon games|Generation IV}}&lt;br /&gt;
&#039;&#039;&#039;Individual values&#039;&#039;&#039;, &#039;&#039;&#039;IVs&#039;&#039;&#039; for short, sometimes also known as &#039;&#039;&#039;determinant values&#039;&#039;&#039;, &#039;&#039;&#039;DVs&#039;&#039;&#039; for short, are the Pokémon equivalent of {{wp|genes}}. They are instrumental in determining the [[stats]] of a Pokémon, being responsible for the large variation in stats among untrained Pokémon of the same species.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Each of the six battle stats has an IV associated with it, with that IV coming into calculation alongside the Pokémon&#039;s [[base stats]] and {{EV}}s to determine the actual stat number. A Pokémon&#039;s IVs are determined when it is [[Pseudorandom number generation in Pokémon|generated by the game]]; when it is obtained as an [[Egg]] from the [[Pokémon Day Care]], [[wild Pokémon|encountered in the wild]], or [[Gift Pokémon|given to the player by an NPC]].&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
In Generation I, there were only four IVs stored for each individual Pokémon: Attack, Defense, Speed, and Special. Each of these covered the respective stat, with the HP IV determined from the IVs stored for the other four. IVs had a range from 0-15, in binary 0000-1111, with the HP IV taking the final binary digit of the Attack, Defense, Speed, and Special IVs and placing it, in that order, for its own IV. As such, a Pokémon with an odd-number Attack IV had 8 added to its HP IV, Defense had 4 added, Speed had 2 added, and Special had 1 added.&lt;br /&gt;
&lt;br /&gt;
The IVs&#039; determination of stats follow the below formulas:&lt;br /&gt;
&lt;br /&gt;
[[File:HP calc.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Statcalc gen12.png]]&lt;br /&gt;
&lt;br /&gt;
For two {{p|Mewtwo}} caught in [[Cerulean Cave]]:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;{{roundy}}; border: 2px solid #{{red color}}; background: #{{green color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}; {{roundytl|5px}};&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}};&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#AFD7CF; {{roundytr|5px}}&amp;quot; | Special&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}};&amp;quot; | Mewtwo A&lt;br /&gt;
| 234&lt;br /&gt;
| 178&lt;br /&gt;
| 138&lt;br /&gt;
| 198&lt;br /&gt;
| 229 &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 4&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0100&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 14&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 5&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0101&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 8&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0110&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}; {{roundybl|5px}}&amp;quot; | Mewtwo B&lt;br /&gt;
| 228&lt;br /&gt;
| 161&lt;br /&gt;
| 139&lt;br /&gt;
| 201&lt;br /&gt;
| 237 &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 2&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0010&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1010&amp;lt;/span&amp;gt;)&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 12&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1100&amp;lt;/span&amp;gt;)&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
To maintain backwards compatibility with the Generation I games, IVs remained unchanged, though now the four stored IVs covered for six stats. Whereas the HP IV&#039;s matter of determination went unchanged from the original games, the Special IV now covered for both Special Attack and Special Defense, being used in the calculations for both of them.&lt;br /&gt;
&lt;br /&gt;
Several things aside from stats came to be based on the randomly-generated IVs, however, in Generation II. While most of these would, in [[Generation III]] and later games, go on to be determined instead by the [[personality value]] of the Pokémon, the type and power of the move {{m|Hidden Power}} remains to the present based on a Pokémon&#039;s IV set.&lt;br /&gt;
&lt;br /&gt;
====Gender====&lt;br /&gt;
A Pokémon&#039;s [[gender]] was determined based solely on its Attack IV when compared to a [[List of Pokémon by gender ratio|specific value native to each Pokémon species]]. If the Attack IV was less than or equal to the gender code associated with the Pokémon&#039;s species, it would be female, whereas in all other instances, the Pokémon would be male. For species of only one gender, or those with no gender, the calculation based on the Attack IV is ignored.&lt;br /&gt;
&lt;br /&gt;
Due to this calculation, it is impossible to obtain a female Pokémon with high Attack, unless the Pokémon is a member of an all-female species like {{p|Jynx}} or {{p|Chansey}}. Starter Pokémon and others with a gender ratio of seven males to one female suffer the most, with the maximum Attack IV for a female Pokémon of those species being 1.&lt;br /&gt;
&lt;br /&gt;
For two {{p|Cyndaquil}} obtained from [[Professor Elm]]:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}} border: 2px solid #{{gold color}}; background: #{{silver color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}};&amp;quot; | Gender&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}};&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}};&amp;quot; | Sp. Atk&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}; {{roundytr|5px}}&amp;quot; | Sp. Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color light}};&amp;quot; | Cyndaquil A&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF6060;&amp;quot; | ♀&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 12&lt;br /&gt;
| 11&lt;br /&gt;
| 10 &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 13&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1101&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 1&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0001&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 3&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0011&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1010&amp;lt;/span&amp;gt;)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 9&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1001&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color light}}; {{roundybl|5px}}&amp;quot; | Cyndaquil B&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0000FF;&amp;quot; | ♂&lt;br /&gt;
| 19&lt;br /&gt;
| 11&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| 11&lt;br /&gt;
| 10 &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 14&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 7&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 11&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1011&amp;lt;/span&amp;gt;)&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | 2&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0010&amp;lt;/span&amp;gt;)&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shininess====&lt;br /&gt;
Whether a Pokémon is {{Shiny}} is also determined by IVs, though in a much more specific manner than its gender is. A Shiny Pokémon, in Generation II only, must have IVs of 10 in Defense, Speed, and Special, as well as an IV of 2, 3, 6, 7, 10, 11, 14, or 15 in Attack. Such a lineup only has a 1/8192 chance of occurring, the standard rarity of a Shiny Pokémon to this day.&lt;br /&gt;
&lt;br /&gt;
Due to the lineup excluding Pokémon with a 0 or 1 IV in Attack, female Pokémon of species with a seven male to one female ratio can never be Shiny in Generation II.&lt;br /&gt;
&lt;br /&gt;
Due to the way the HP IV is determined, a Shiny Pokémon&#039;s HP IV can only be 0 (if the Attack IV is even) or 8 (if the Attack IV is odd).&lt;br /&gt;
&lt;br /&gt;
Sandshrew A was Shiny. Sandshrew B was not Shiny.&lt;br /&gt;
&lt;br /&gt;
For two {{p|Sandshrew}} caught in [[Union Cave]]:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}}; border: 2px solid #{{gold color}}; background: #{{silver color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}};&amp;quot; | Gender&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}};&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}};&amp;quot; | Sp. Atk&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}; {{roundytr|5px}}&amp;quot; | Sp. Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ground color light}};&amp;quot; | Sandshrew A&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF6060;&amp;quot; | ♀[[File:ShinyIIStars.png]]&lt;br /&gt;
| 22&lt;br /&gt;
| 14&lt;br /&gt;
| 16&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 8&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 7&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1010&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1010&amp;lt;/span&amp;gt;)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1010&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ground color light}}; {{roundybl|5px}}&amp;quot; | Sandshrew B&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF6060;&amp;quot; | ♀&lt;br /&gt;
| 22&lt;br /&gt;
| 14&lt;br /&gt;
| 17&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 9 &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 7&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 15&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 7&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | 5&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0101&amp;lt;/span&amp;gt;)&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Unown&#039;s letter====&lt;br /&gt;
{{p|Unown}}&#039;s letter in Generation II is taken from the combination of the center two bits of the Attack, Defense, Speed and Special IV {{wp|nibble}}s. This combination is then divided by ten, and the result is [[wp:Floor_function|rounded down (&#039;&#039;floor[]&#039;&#039;)]] to only include the integer part of the number. This integer will range from 0-25, corresponding to a letter in the Latin alphabet, which will be the Unown&#039;s letter (where 0=A, 1=B, 2=C, ..., 23=X, 24=Y, 25=Z, and not including &#039;!&#039; or &#039;?&#039;, which were introduced in Generation III).&lt;br /&gt;
&lt;br /&gt;
In Generation II, due to this method of calculating Unown&#039;s letter and the way that {{Shiny}} Pokémon are determined, a Shiny Unown can only exist in the shape of the letter I or V.&lt;br /&gt;
&lt;br /&gt;
In Generation III, Unown&#039;s letter is determined by the Pokémon&#039;s [[personality value]]. From Generation IV onward, it is determined by a separate form identifier. &lt;br /&gt;
&lt;br /&gt;
For two Unown caught in the [[Ruins of Alph]]:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}}; border: 2px solid #{{gold color}}; background: #{{silver color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}};&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}};&amp;quot; | Sp. Atk&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}};&amp;quot; | Sp. Def&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}};&amp;quot; | Combination&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}};&amp;quot; | Integer&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; | Letter&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}};&amp;quot; | Unown 1&lt;br /&gt;
| 20&lt;br /&gt;
| 13&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 13&lt;br /&gt;
| 11&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | 67&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;01&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | 6&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}};&amp;quot; | G&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;01&amp;lt;/span&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 9&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 1&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 14&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}; {{roundybl|5px}}&amp;quot; | Unown 2&lt;br /&gt;
| 21&lt;br /&gt;
| 12&lt;br /&gt;
| 11&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| 10&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | 182&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;01&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | 18&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}; {{roundybr|5px}}&amp;quot; | S&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 13&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1101&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 5&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 15&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;01&amp;lt;/span&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In Generation III, the IV system was completely overhauled. Now, rather than having a range of 0-15, IVs would have a range of 0-31, with HP and Special Defense getting their own individually-determined IVs. The formula for calculation of stats by IVs was also changed, as with the IV system the {{EV}} system was also modified, and [[Nature]]s, newly-introduced, now modified certain stats either by raising or lowering them by 10%. The [[personality value]] handles a Pokémon&#039;s [[gender]], {{Shiny|Shiny status}}, and several other aspects.&lt;br /&gt;
&lt;br /&gt;
This new system is part of the reason why it is impossible to trade between [[Generation II]] and [[Generation III]] games.&lt;br /&gt;
&lt;br /&gt;
The Generation III-on determination of stats follows the following two formulas:&lt;br /&gt;
&lt;br /&gt;
[[File:HPStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
The IVs are now all stored together as a single 32-bit integer, separate from the equally-large [[personality value]], which is used to determine other aspects of a Pokémon. This integer&#039;s highest bits, single numbers, determine which of two Abilities a Pokémon has (if it has potential to have more than one) and whether or not the Pokémon is an unhatched egg or not. The remaining 30 bits are the IVs, five bits apiece, in the order of Sp. Def, Sp. Atk, Speed, Defense, Attack, and HP.&lt;br /&gt;
&lt;br /&gt;
For two {{p|Marill}} caught on {{rt|120|Hoenn}}:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}} border: 2px solid #{{ruby color}}; background: #{{sapphire color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color light}};&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color light}};&amp;quot; | Egg?&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}};&amp;quot; | Sp. Def&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}};&amp;quot; | Sp. Atk&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}}; {{roundytr|5px}}&amp;quot; | HP&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color light}};&amp;quot; | Marill A&lt;br /&gt;
| Thick Fat&lt;br /&gt;
| No&lt;br /&gt;
| 46&lt;br /&gt;
| 22&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 22&lt;br /&gt;
| 101&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 19&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10011&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 8&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 21&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10101&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 20&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10100&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 9&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01001&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 20&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10100&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color light}}; {{roundybl|5px}}&amp;quot; | Marill B&lt;br /&gt;
| Huge Power&lt;br /&gt;
| No&lt;br /&gt;
| 48&lt;br /&gt;
| 24&lt;br /&gt;
| 34&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| 97&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 1&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 23&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 17&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10001&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 4&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;00100&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 30&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 12&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01100&amp;lt;/span&amp;gt;)&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01010&amp;lt;/span&amp;gt;)&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the Pokémon&#039;s species can have only one Ability in Generation III, the Ability bit is forced to 0 by the game, as being 1 in this instance would cause the Pokémon in question to have &amp;quot;No ability&amp;quot; listed as their Ability. This number is rechecked against the [[personality value]] upon evolution in Generation IV, allowing for a {{p|Zigzagoon}} with {{a|Pickup}} to retain the Ability if it is sent through [[Pal Park]] regardless of its personality value, but changing its Ability to {{a|Gluttony}} upon evolution into {{p|Linoone}} if the personality value does not match what the Ability should be.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, an [[Stats judge#In Generation III|elderly man]] in the house north of the {{Gdis|Battle Frontier|III}}&#039;s [[Pokémon Center]] will inspect a Pokémon in the player&#039;s party and give information about its IVs, revealing which of them is the highest in a vague manner.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
In Generation IV, much like in Generation II, the IV system was, for the most part, retained from the previous incarnation. Slight alteration was made to the meaning of the highest bit, which now, rather than indicating the Ability of the Pokémon, indicated whether or not it was nicknamed, and thus, made certain that a Pokémon traded to a foreign game without this bit set would evolve and change its name to that language&#039;s species name. For example, a {{p|Caterpie}} caught in a Japanese game and named キャタピー, when traded to an English game and evolved into a {{p|Metapod}}, would be named METAPOD, rather than getting the name トランセル, as happens in [[Generation III]] games when trading between languages. This bit&#039;s restriction can be circumvented, however, if a Pokémon is nicknamed the species name of its evolved form.&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Characteristic|a small blurb]] was added to Pokémon status screens that indicates the highest IV in a roundabout way. Rather than explicitly stating it, one of 30 of these short sentences is chosen, depending on which of the six stats the highest IV is in and how much more than a multiple of five it is.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}} border: 2px solid #{{diamond color}}; background: #{{pearl color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{pearl color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{pearl color light}};&amp;quot; | Nicknamed?&lt;br /&gt;
! style=&amp;quot;background:#{{pearl color light}};&amp;quot; | Egg?&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}};&amp;quot; | Sp. Def&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}};&amp;quot; | Sp. Atk&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}};&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{pearl color light}}; {{roundytr|5px}}&amp;quot; | Characteristic&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ghost color light}};&amp;quot; | Dusclops A&lt;br /&gt;
| &amp;quot;Reaper&amp;quot;&lt;br /&gt;
| No&lt;br /&gt;
| 161&lt;br /&gt;
| 77&lt;br /&gt;
| 36&lt;br /&gt;
| 158&lt;br /&gt;
| 89&lt;br /&gt;
| 107&lt;br /&gt;
| &amp;quot;Strong willed&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 1&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 30&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 14&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 9&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01001&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 25&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11001&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 16&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;00000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 30 (Sp.Def) mod 5 = 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ghost color light}}; {{roundybl|5px}}&amp;quot; | Dusclops B&lt;br /&gt;
| &amp;quot;DUSCLOPS&amp;quot;&lt;br /&gt;
| No&lt;br /&gt;
| 149&lt;br /&gt;
| 86&lt;br /&gt;
| 35&lt;br /&gt;
| 160&lt;br /&gt;
| 93&lt;br /&gt;
| 115&lt;br /&gt;
| &amp;quot;Mischievous&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 7&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;00111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 31&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;00110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 28&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11100&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 24&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 15&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | 31 (Sp.Atk) mod 5 = 1&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A man who will check a Pokémon&#039;s IVs again appears in the games, this time in the {{Gdis|Battle Tower|IV}} or {{gdis|Battle Frontier|IV}}. Much like his Generation III counterpart, he will state the Pokémon&#039;s IVs in only a roundabout way.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
In this generation, an NPC with the appearance of an {{tc|Ace Trainer}}, known as the [[Stats judge]], resides in [[Battle Subway#Gear Station|Gear Station]] after the player enters the [[Hall of Fame]]. He will evaluate the individual values of the Pokémon he is shown.&lt;br /&gt;
&lt;br /&gt;
(The first statement)&lt;br /&gt;
If the IV total is between 0 and 90: &lt;br /&gt;
&amp;quot;This Pokémon&#039;s potential is decent all around.&amp;quot;&lt;br /&gt;
If the IV total is between 91 and 120: &lt;br /&gt;
&amp;quot;This Pokémon&#039;s potential is above average overall.&amp;quot;&lt;br /&gt;
If the IV total is between 121 and 150: &lt;br /&gt;
&amp;quot;This Pokémon has relatively superior potential overall.&amp;quot;&lt;br /&gt;
If the IV total is between 151 and 186: &lt;br /&gt;
&amp;quot;This Pokémon has outstanding potential overall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(The second statement)&lt;br /&gt;
If the highest IV is between 0 and 15: &amp;quot;It&#039;s rather decent in that regard.&amp;quot;&lt;br /&gt;
If the highest IV is between 16 and 25: &amp;quot;It&#039;s very good in that regard.&amp;quot;&lt;br /&gt;
If the highest IV is between 26 and 30: &amp;quot;It&#039;s fantastic in that regard.&amp;quot;&lt;br /&gt;
If the highest IV is 31: &amp;quot;It can&#039;t be better in that regard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Hidden Power====&lt;br /&gt;
{{main|Hidden Power (move)/Calculation}}&lt;br /&gt;
The calculated [[Type]] and [[Power]] of the move {{m|Hidden Power}} is based on the IVs of the Pokémon. Hidden Power can be of any type aside from {{t|Normal}}, and prior to [[Generation VI]], have a power between 30 and 70.&lt;br /&gt;
&lt;br /&gt;
The last binary digit for each stat sets the move&#039;s Type, and the second-to-last digit sets the move&#039;s Power. &lt;br /&gt;
&lt;br /&gt;
For two {{p|Alomomola}} caught on {{rt|4|Unova}} at Level 15 (note that both of them have the same stats, but different IV values, considering a neutral Nature):&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}}; border: 2px solid #{{gold color}}; background: #{{silver color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{black color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}};&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Atk&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Def&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}};&amp;quot; | Sp. Atk&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}};&amp;quot; | Sp. Def&lt;br /&gt;
! style=&amp;quot;background:#{{black color light}};&amp;quot; | Move Power&lt;br /&gt;
! style=&amp;quot;background:#{{black color light}};&amp;quot; | Move Type&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color light}};&amp;quot; | Alomomola A&amp;lt;br&amp;gt;IVs&lt;br /&gt;
| 77&lt;br /&gt;
| 31&lt;br /&gt;
| 33&lt;br /&gt;
| 28&lt;br /&gt;
| 21&lt;br /&gt;
| 22&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | &amp;lt;b&amp;gt;65&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background:#{{hp color light}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special defense color}}&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | &amp;lt;b&amp;gt;Flying&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background:#{{hp color light}}&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special defense color}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 17&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;100&amp;lt;span style=&amp;quot;background:#{{hp color light}}&amp;quot;&amp;gt;01&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 24&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;110&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 29&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;111&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;01&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 26&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;110&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 30&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;111&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 26&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;110&amp;lt;span style=&amp;quot;background:#{{special defense color}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color light}}; {{roundybl|5px}}&amp;quot; | Alomomola B&amp;lt;br&amp;gt;IVs&lt;br /&gt;
| 77&lt;br /&gt;
| 31&lt;br /&gt;
| 33&lt;br /&gt;
| 28&lt;br /&gt;
| 21&lt;br /&gt;
| 22&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | &amp;lt;b&amp;gt;49&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background:#{{hp color light}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special defense color}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | &amp;lt;b&amp;gt;Poison&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background:#{{hp color light}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special defense color}}&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 20&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;101&amp;lt;span style=&amp;quot;background:#{{hp color light}}&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 26&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;110&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 27&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;110&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 27&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;110&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 30&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;111&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 24&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;110&amp;lt;span style=&amp;quot;background:#{{special defense color}}&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
&lt;br /&gt;
If obtained in [[Generation VI]], Pokémon in the [[Undiscovered (Egg Group)]] are now guaranteed to have values of 31 in at least three of their stats (on account of their inability to breed, though this can be exploited through [[baby Pokémon]]). Pokémon caught in the [[Friend Safari]] will have values of 31 in at least two of their stats.&lt;br /&gt;
&lt;br /&gt;
This generation&#039;s judge resides in the [[Kiloude City]] [[Pokémon Center]] and will now identify individual values of 0.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Effort values]]&lt;br /&gt;
*[[Stats judge]]&lt;br /&gt;
*Pokémon data structure:&lt;br /&gt;
**[[Pokémon data structure in Generation I|in Generation I games]]&lt;br /&gt;
**[[Pokémon data structure in Generation II|in Generation II games]]&lt;br /&gt;
**[[Pokémon data structure in Generation III|in Generation III games]]&lt;br /&gt;
**[[Pokémon data structure in Generation IV|in Generation IV games]]&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
* [http://veekun.com/dex/gadgets/stat_calculator veekun&#039;s IV calculator]&lt;br /&gt;
* [http://www.legendarypokemon.net/ivcalc Legendary Pokemon&#039;s IV calculator]&lt;br /&gt;
* [http://www.metalkid.info/Pokemon/Calculators/IV.aspx Metalkid&#039;s IV calculator]&lt;br /&gt;
* [http://www.psypokes.com/dex/iv.php Psypoke&#039;s IV calculator]&lt;br /&gt;
* [http://www.serebii.net/games/iv-calc.shtml Serebii.net&#039;s IV calculator]&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[it:Valori Individuali]]&lt;br /&gt;
&lt;br /&gt;
[[de:Determinant Values]]&lt;br /&gt;
[[es:IVs]]&lt;br /&gt;
[[fr:IV]]&lt;br /&gt;
[[ja:個体値]]&lt;br /&gt;
[[zh:个体值]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lumiose_City&amp;diff=2098946</id>
		<title>Lumiose City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lumiose_City&amp;diff=2098946"/>
		<updated>2014-04-04T04:55:27Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=More details about the places of interest, specific prices for taxi services, more specifics about style points, better descriptions for the locations like the Museum, etc}}&lt;br /&gt;
{{Town infobox&lt;br /&gt;
|name=Lumiose City&lt;br /&gt;
|jpname=ミアレシティ&lt;br /&gt;
|jptrans=Miare City&lt;br /&gt;
|image=Lumiose City.png&lt;br /&gt;
|size=250&lt;br /&gt;
|region=Kalos&lt;br /&gt;
|generation=6&lt;br /&gt;
|slogan=The City of Light&lt;br /&gt;
|mapdesc=A dazzling metropolis of art and artifice, located in the very heart of the Kalos region.&lt;br /&gt;
|gym=Lumiose Gym&lt;br /&gt;
|gymno=5&lt;br /&gt;
|leader=Clemont&lt;br /&gt;
|leadervs=VSClemont.png{{!}}150px&lt;br /&gt;
|badge=Voltage&lt;br /&gt;
|gymtype=Electric&lt;br /&gt;
|north=Route 14&lt;br /&gt;
|regionnorth=Kalos&lt;br /&gt;
|west=Route 13&lt;br /&gt;
|regionwest=Kalos&lt;br /&gt;
|east=Route 16&lt;br /&gt;
|regioneast=Kalos&lt;br /&gt;
|south=Kalos Route 4&lt;br /&gt;
|southalt=Route 4&lt;br /&gt;
|south2=Kalos Route 5&lt;br /&gt;
|south2alt=Route 5&lt;br /&gt;
|colordark=003b71&lt;br /&gt;
|colormed=0055A4&lt;br /&gt;
|colorlight=EF4135}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lumiose City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ミアレシティ&#039;&#039;&#039; &#039;&#039;Miare City&#039;&#039;) is a large city nestled in the north-central part of the [[Kalos]] [[region]]. Standing in the center of the city is the [[Lumiose Gym|Prism Tower]], which serves as its symbol. The wide roadways are paved with brick and cobblestone, allowing both automobile and {{p|Gogoat}} traffic safe and easy travel. Lumiose City is the largest city in the Pokémon world.&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Prism Tower===&lt;br /&gt;
{{main|Lumiose Gym}}&lt;br /&gt;
Prism Tower is a large tower located in Centrico Plaza in the middle of Lumiose City. It houses the [[Lumiose Gym|Lumiose City Gym]]. Prism Tower is based on the real-world Eiffel Tower in Paris, France. It can be fought on in [[Super Smash Bros. for Nintendo 3DS/Wii U]].&lt;br /&gt;
&lt;br /&gt;
===North Boulevard===&lt;br /&gt;
====Lumiose Galettes====&lt;br /&gt;
A small shop located amongst the tall buildings on the North Boulevard where the player can purchase {{DL|Status ailment healing item|Lumiose Galette}}s for {{pdollar}}100 ({{pdollar}}80 if the player is more stylish) for one hour starting at 3 am, 9 am, 3 pm and 9 pm. Once per day upon purchasing, the player will also receive a {{DL|Drink|Moomoo Milk}}. Once the player reaches a certain level of stylishness they can purchase Lumiose Galette any time of day.&lt;br /&gt;
&lt;br /&gt;
====Lumiose Museum====&lt;br /&gt;
{{main|Lumiose Museum}}&lt;br /&gt;
A large, white building that houses many paintings of people and locations in the Pokémon World. Entrance is free, but audio guides are available for {{pdollar}}200 (Once the player reaches a certain level of stylishness, the audio guides become free).&lt;br /&gt;
&lt;br /&gt;
====Hotel Richissime====&lt;br /&gt;
{{main|Hotel Richissime}}&lt;br /&gt;
A large, black building located on the North Boulevard, serving as a luxury hotel. Each day, the player can complete specific tasks in the hotel to receive money.&lt;br /&gt;
&lt;br /&gt;
====Battle Institute====&lt;br /&gt;
{{main|Battle Institute}}&lt;br /&gt;
The Battle Institute (Japanese: &#039;&#039;&#039;トライアルハウス&#039;&#039;&#039; &#039;&#039;Trial House&#039;&#039;) on the North Boulevard works in the same way as the one in [[Nimbasa City]] in [[Unova]]. The player can opt for a Battle Test (five consecutive single or double battles) or a Download Test (which can be downloaded either wirelessly or via Wi-Fi at certain time, similar to event Pokémon). The player can win [[Battle Point|BP]] here.&lt;br /&gt;
&lt;br /&gt;
====Lumiose Station====&lt;br /&gt;
A very large train station located on the far eastern half of the North Boulevard. Upon defeating the Elite Four and becoming the Champion, Professor Sycamore will meet the player here and give them the {{DL|List of key items in Generation VI|TMV Pass}} which allows them to board the train to [[Kiloude City]].&lt;br /&gt;
&lt;br /&gt;
====Looker Bureau====&lt;br /&gt;
[[Looker]]&#039;s headquarters during the post-game storyline are located in a narrow street between North Boulevard and Rouge Plaza. It is initially empty, but Looker settles in after the player enters the Hall of Fame and upgrades the [[Mega Ring]].&lt;br /&gt;
&lt;br /&gt;
After completing all the Looker Bureau chapters, the player can battle [[Emma]] in the Expansion Suit (as Essentia) here on Tuesday, Thursday, and Saturday.&lt;br /&gt;
&lt;br /&gt;
===South Boulevard===&lt;br /&gt;
====PR Video Studio ====&lt;br /&gt;
A purple building on the South Boulevard where Trainer PR Videos are filmed. PR Videos filmed here can be shared with passers-by and people who have been given the player&#039;s Nintendo 3DS friend code.&lt;br /&gt;
&lt;br /&gt;
====Sycamore Pokémon Lab====&lt;br /&gt;
[[Professor Sycamore]]&#039;s Pokémon research lab is located directly opposite Vernal Avenue. It is here where the player can receive either {{p|Bulbasaur}}, {{p|Charmander}} or {{p|Squirtle}} upon defeating Professor Sycamore in a Pokémon Battle early in the game, as well as their corresponding Mega Stone. After the player enters the Hall of Fame, they can return to the lab to get the Poké Radar from one of the scientists in the lab.&lt;br /&gt;
&lt;br /&gt;
====Coiffure Clips====&lt;br /&gt;
A small hair dressing salon located opposite the {{rt|5|Kalos}} entrance. The player can have their hair colored and styled here. More styling options become available once the player reaches a certain level of stylishness.&lt;br /&gt;
&lt;br /&gt;
===Autumnal Avenue===&lt;br /&gt;
====Poké Ball Boutique====&lt;br /&gt;
A specialty shop that specializes in different kinds of [[Poké Ball]]s. It is notably the only location in any Pokémon game where {{DL|Poké Ball|Premier Ball}}s are sold individually.&lt;br /&gt;
&lt;br /&gt;
====Juice Shoppe====&lt;br /&gt;
{{split|[[Juice Shoppe]]|section}}&lt;br /&gt;
A specialty shop that sells juices made from [[Berry|Berries]]. Available from the man on the left are pre-made juices whose selection list changes each day. They can have various effects on the Pokémon drinking the juice, ranging from increasing [[Effort Values]] to level. If the Pokémon already has maximum value on the particular stat, the juice will increase its happiness instead. By looking at the price of the juice, the player may determine intensity of the effects. For example, a Purple Juice priced at {{Pdollar}}1,500 will increase {{stat|HP}} {{EV}}s of the Pokémon by 15, or a Rare Soda priced at {{Pdollar}}20,000 will increase level of the Pokémon by two. There is also an Ultra Rare Soda, which increases the level of the drinker, but will not induce evolution or allow it to learn moves it would otherwise learn via level up.&lt;br /&gt;
&lt;br /&gt;
From the lady on the right, custom-blend juices are made for free by mixing two chosen Berries from the player&#039;s bag. Different {{dl|Berry fields|Berry Colors|color}} of the berries yield different results. The intensity of the effects can also be roughly pre-determined; the rarer the berry is, the higher the EV it will give.&lt;br /&gt;
&lt;br /&gt;
Note that each type of juices can be bought/made only once a day. However, the juices cannot be kept, so they must be given to a Pokémon in the player&#039;s party right away.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 3px solid #{{gold color}}; background:#{{silver color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; | Combination&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Colorful Shake&lt;br /&gt;
| Increases happiness&lt;br /&gt;
| Any two different colored berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Rare Soda&lt;br /&gt;
| Increases level by 1 to 4&lt;br /&gt;
| 1 [[Lansat Berry]] + 1 [[Starf Berry]] &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ultra Rare Soda&lt;br /&gt;
| Increases level by 4 to 5 &amp;lt;!--Unsure if there is a higher Ultra Rare Soda.--&amp;gt;&lt;br /&gt;
| N/A &amp;lt;!--1 [[Roseli Berry]] + 1 ???--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Purple Juice&lt;br /&gt;
| Increases HP EV by 4 to 32&lt;br /&gt;
| Two purple berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Red Juice&lt;br /&gt;
| Increases Attack EV by 4 to 32&lt;br /&gt;
| Two red berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Yellow Juice&lt;br /&gt;
| Increases Defense EV by 4 to 32&lt;br /&gt;
| Two yellow berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Blue Juice&lt;br /&gt;
| Increases Special Attack EV by 4 to 32&lt;br /&gt;
| Two blue berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Green Juice&lt;br /&gt;
| Increases Special Defense EV by 4 to 32&lt;br /&gt;
| Two green berries&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| Pink Juice&lt;br /&gt;
| Increases Speed EV by 4 to 32&lt;br /&gt;
| Two pink berries&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Perilous Soup &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | Resets EVs to 0&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 1 [[Kee Berry]] + 1 [[Maranga Berry]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Estival Avenue===&lt;br /&gt;
[[File:XY Prerelease Lumiose City.png|thumb|right|300px|A pre-release screenshot of Estival Avenue]]&lt;br /&gt;
&lt;br /&gt;
====Loto-ID Center====&lt;br /&gt;
{{main|Pokémon Lottery Corner}}&lt;br /&gt;
A shop located on Estival Avenue. Each day, the player may participate in a lottery draw, and prizes are granted depending on how many digits from a randomly generated ID number match those of any Pokémon in the player&#039;s possession.&lt;br /&gt;
&lt;br /&gt;
====Lumiose Press====&lt;br /&gt;
A building located next to the Loto-ID Center on Estival Avenue. [[Viola|Viola&#039;s]] sister, [[Alexa]], will recommend various locations around the city for the player to visit, and offers to take them there.&lt;br /&gt;
&lt;br /&gt;
===Vernal Avenue===&lt;br /&gt;
====Friseur Furfrou====&lt;br /&gt;
A shop on Vernal Avenue that specializes in {{p|Furfrou}} haircuts. They initially offer Star, Diamond and Heart Trims. As the player progresses, more trims that become available are the La Reine, Kabuki, Pharaoh, Debutante, Matron and Dandy Trims. In addition, they can have the Furfrou return to its natural look. The cost is {{Pdollar}}500 for any style. The haircut is visible at any time.&lt;br /&gt;
&lt;br /&gt;
====Herboriste====&lt;br /&gt;
A specialty shop that sells [[herbal medicine]]s.&lt;br /&gt;
&lt;br /&gt;
====Stone Emporium====&lt;br /&gt;
A specialty shop that sells [[evolutionary stone]]s. A man in the store will offer to sell the player the remaining [[Mega Stone]]s for the two [[Kanto]] [[starter Pokémon]] they did not receive from [[Professor Sycamore]]. The prices of the Mega Stones begin at {{pdollar}}1,000,000, but they decrease, depending on the player&#039;s stylishness. From the initial {{pdollar}}1,000,000, the price drops to {{pdollar}}500,000, {{pdollar}}300,000, {{pdollar}}150,000, {{pdollar}}100,000, {{pdollar}}70,000, {{pdollar}}50,000, and finally {{pdollar}}10,000. Once the player buys the first Mega Stone, the man will not offer the second Mega Stone until after the player has defeated the Elite Four.&lt;br /&gt;
&lt;br /&gt;
====Boutique Couture====&lt;br /&gt;
A designer fashion and luxury boutique. The first floor sells only women&#039;s clothing, whereas the second floor sells only men&#039;s clothing. The player is only granted access to the boutique once their stylishness reaches a certain level. The [[Clothing|clothes and accessories]] are sold here for a much higher price than those sold at the other boutiques across Kalos. A lady in the store mentions to the player that there is a special [[Discount Coupon]] that can be used at the store, which can be obtained with [[Poké Mile]]s. From January 14 to March 3, 2014, this coupon was made available to players for free on the Pokémon Global Link website. It can only be obtained and used once.&lt;br /&gt;
&lt;br /&gt;
===Restaurants===&lt;br /&gt;
{{main|Lumiose City restaurants}}&lt;br /&gt;
Lumiose City has four restaurants located on South Boulevard, Autumnal Avenue, Hibernal Avenue, and near Rogue Plaza. At each restaurant, the player can pay to be served a meal where the server will battle the player before each course. After finishing a meal, the player will receive a reward: a number of some [[valuable item]], depending on which restaurant the player is in and how well they did.&lt;br /&gt;
&lt;br /&gt;
===Lysandre Café===&lt;br /&gt;
[[File:XY Riding Gogoat.png|thumb|right|300px|Artwork of Calem riding the Gogoat Shuttle]]&lt;br /&gt;
A red café located near Magenta Plaza. It grants the player access to [[Lysandre Labs]], one of [[Team Flare]]&#039;s hideouts in the Kalos region. Despite the small size, it serves as an important location in both the main plot line and the after story sideline plot with [[Xerosic]].&lt;br /&gt;
&lt;br /&gt;
===Lumi Cab===&lt;br /&gt;
{{incomplete|section|Trainer info and sprites}}&lt;br /&gt;
A taxi service with stops located all around Lumiose City. They enable the player to travel directly to certain locations around the city. The base fare is {{Pdollar}}710, but it increases the further away from their destination the player is. Once the player reaches a certain level of stylishness, the driver will start giving a 50% discount on the fare. Possible destinations are as follows:&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Services&lt;br /&gt;
|-&lt;br /&gt;
| South Pokémon Center&lt;br /&gt;
|-&lt;br /&gt;
| PR Video Studio&lt;br /&gt;
|-&lt;br /&gt;
| Friseur Furfrou&lt;br /&gt;
|-&lt;br /&gt;
| Coiffure Clips&lt;br /&gt;
|-&lt;br /&gt;
| Loto-ID Center&lt;br /&gt;
|-&lt;br /&gt;
| North Pokémon Center&lt;br /&gt;
|-&lt;br /&gt;
| Hotel Richissime&lt;br /&gt;
|-&lt;br /&gt;
| Magenta Pokémon Center&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Transportation&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 4&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 5&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 13&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 14&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 16&lt;br /&gt;
|-&lt;br /&gt;
| Lumiose Station&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Facilities&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon Lab&lt;br /&gt;
|-&lt;br /&gt;
| Lumiose Press&lt;br /&gt;
|-&lt;br /&gt;
| Vacant Storefront&lt;br /&gt;
|-&lt;br /&gt;
| Lumiose Museum&lt;br /&gt;
|-&lt;br /&gt;
| Battle Institute&lt;br /&gt;
|-&lt;br /&gt;
| Prism Tower&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Shopping&lt;br /&gt;
|-&lt;br /&gt;
| Boutique Couture&lt;br /&gt;
|-&lt;br /&gt;
| Herboriste&lt;br /&gt;
|-&lt;br /&gt;
| Stone Emporium&lt;br /&gt;
|-&lt;br /&gt;
| Poké Ball Boutique&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Fine Dining&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant Le Nah&lt;br /&gt;
|-&lt;br /&gt;
| Galette Stand&lt;br /&gt;
|-&lt;br /&gt;
| Juice Shoppe&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant Le Yeah&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant Le Wow&lt;br /&gt;
|-&lt;br /&gt;
| Sushi High Roller&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Cafés&lt;br /&gt;
|-&lt;br /&gt;
| Café Cyclone&lt;br /&gt;
|-&lt;br /&gt;
| Café Introversion&lt;br /&gt;
|-&lt;br /&gt;
| Café Classe&lt;br /&gt;
|-&lt;br /&gt;
| Café Woof&lt;br /&gt;
|-&lt;br /&gt;
| Café Soleil&lt;br /&gt;
|-&lt;br /&gt;
| Shutterbug Café&lt;br /&gt;
|-&lt;br /&gt;
| Café Rouleau&lt;br /&gt;
|-&lt;br /&gt;
| Café Gallant&lt;br /&gt;
|-&lt;br /&gt;
| Café Triste&lt;br /&gt;
|-&lt;br /&gt;
| Lysandre Café&lt;br /&gt;
|-&lt;br /&gt;
| Café Pokémon-Amie&lt;br /&gt;
|-&lt;br /&gt;
| Café Ultimo&lt;br /&gt;
|-&lt;br /&gt;
| Café Kizuna&lt;br /&gt;
|-&lt;br /&gt;
| Café Action!&lt;br /&gt;
|-&lt;br /&gt;
| Café Bataille&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If the player does not have enough money to pay for the ride, the {{tc|driver}} will challenge them to a battle. The driver the player battles depends on which taxi they choose, but most taxi drivers own one Sandile or evolution thereof. One taxi driver tells the player he is unable to &#039;send back copper to my family in Hoenn.&#039; when they beat him a second time. &lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{x color}}&lt;br /&gt;
|bordercolor={{y color dark}}&lt;br /&gt;
|headcolor={{kalos color light}}&lt;br /&gt;
|sprite=VSMonsieur.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{PDollar}}3520&lt;br /&gt;
|class=Driver&lt;br /&gt;
|name=&lt;br /&gt;
|game=X and Y&lt;br /&gt;
|location=Lumiose City&lt;br /&gt;
|pokemon=1&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |&lt;br /&gt;
{{Pokémon/6&lt;br /&gt;
|ndex=552&lt;br /&gt;
|pokemon=Krokorok&lt;br /&gt;
|game=X and Y&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=55&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|move1=Thrash|move1type=Normal|move1cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Gogoat Shuttle===&lt;br /&gt;
Signposts located all around the Boulevards, where the player can hire a {{p|Gogoat}} that will take them to South Boulevard East or South Boulevard West if the player is hiring at South Boulevard; or North Boulevard East or North Boulevard West if the player is hiring at North Boulevard. The fare is flat at {{Pdollar}}200.&lt;br /&gt;
&lt;br /&gt;
==Style==&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
Within Lumiose City, the player has a degree of style with a system of points. Style can be raised by shopping in stores, battling in restaurants, and participating in activities within the city. More style will lower shop prices, add more items and services, offer more trims in Friseur Furfrou, and allow access to Boutique Couture. If the player is female, two extra hairstyles (Ponytail and Pigtails) are also unlocked.&lt;br /&gt;
&lt;br /&gt;
===High style===&lt;br /&gt;
When the player has high style, they are awarded certain privileges and benefits around Lumiose City, including:&lt;br /&gt;
* Access to Boutique Couture&lt;br /&gt;
* Access to Sushi High Roller&lt;br /&gt;
* 10% discount on restaurant prices&lt;br /&gt;
* 50% discount on taxi rides&lt;br /&gt;
* Free audio guide in the [[Lumiose Museum]]&lt;br /&gt;
* 50% to 99% discount on [[Mega Stone]]s at the Stone Emporium&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{shop|North/South/Centrico Boulevard - Left Cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Great Ball|600|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200|PD|After earning 3 Badges}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700|PD}}|{{shopitem|Hyper Potion|1200|PD|After earning 2 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500|PD|After earning 4 Badges}}|{{shopitem|Full Restore|3000|PD|After earning 5 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500|PD|After earning 2 Badges}}|{{shopitem|Antidote|100|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|200|PD}}|{{shopitem|Awakening|250|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250|PD}}|{{shopitem|Ice Heal|250|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|PD|After earning 3 Badges}}|{{shopitem|Escape Rope|550|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350|PD}}|{{shopitem|Super Repel|500|PD|After earning 2 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|PD|After earning 3 Badges}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{shop|South Boulevard - Right Cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|TM78|10,000|PD||TM Ground|Bulldoze}}|{{shopitem|TM76|10,000|PD||TM Bug|Struggle Bug}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM75|10,000|PD||TM Normal|Swords Dance}}|{{shopitem|TM11|50,000|PD||TM Fire|Sunny Day}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM18|50,000|PD||TM Water|Rain Dance}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{shop|North Boulevard - Right Cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Heal Ball|300|PD}}|{{shopitem|Net Ball|1000|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Nest Ball|1000|PD}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon Center==&lt;br /&gt;
In the Pokemon Center on South Boulevard, a gentleman will exchange items for the player&#039;s [[Poké Mile]]s.&lt;br /&gt;
{{shop|South Boulevard Pokémon Center - Gentleman}}&lt;br /&gt;
{{shoprow|{{shopitem|Berry Juice|10|Pts}}|{{shopitem|Moomoo Milk|20|Pts}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|30|Pts}}|{{shopitem|Max Repel|35|Pts}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Hyper Potion|60|Pts}}|{{shopitem|Ultra Ball|60|Pts}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ether|120|Pts}}|{{shopitem|Max Potion|125|Pts}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Restore|300|Pts}}|{{shopitem|Max Revive|400|Pts}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Rare Candy|500|Pts}}|{{shopitem|PP Up|1000|Pts}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Poké Ball Boutique==&lt;br /&gt;
{{shop|}}&lt;br /&gt;
{{shoprow|{{shopitem|Quick Ball|1000}}|{{shopitem|Dive Ball|1000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Timer Ball|1000}}|{{shopitem|Premier Ball|200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Heal Ball|300}}|{{shopitem|Net Ball|1000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Nest Ball|1000}}|{{shopitem|Dusk Ball|1000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repeat Ball|1000}}|{{shopitem|Luxury Ball|1000}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Herb Store==&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; | {{shop|}}&lt;br /&gt;
{{shoprow|{{shopitem|Heal Powder|450}}|{{shopitem|EnergyPowder|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Energy Root|800}}|{{shopitem|Revival Herb|2800}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stone Emporium==&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; | {{shop|}}&lt;br /&gt;
{{shoprow|{{shopitem|Fire Stone|2100}}|{{shopitem|Water Stone|2100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Leaf Stone|2100}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
===South Boulevard===&lt;br /&gt;
{{Itlisth|city}}&lt;br /&gt;
{{Itemlist|None|From PR Video Studio|X=yes|y=yes|display={{DL|List of key items in Generation VI|Lens Case}}}}&lt;br /&gt;
{{Itemlist|Quick Ball|From a man in the second floor of the building across the street from Shutterbug Café|X=yes|y=yes|display={{Ball|Quick}} ×3}}&lt;br /&gt;
{{Itemlist|Timer Ball|From a man in the second floor of the building across the street from Shutterbug Café|X=yes|y=yes|display={{Ball|Timer}} ×3}}&lt;br /&gt;
{{Itemlist|Quick Claw|From a girl in the first floor of the building across the street from Shutterbug Café|X=yes|y=yes|display={{dl|In-battle effect item|Quick Claw}}}}&lt;br /&gt;
{{Itemlist|Wide Lens|From a {{tc|Backpacker}} in Shutterbug Café after taking at least one photo at a [[Photo Spot]]|X=yes|y=yes|display={{dl|In-battle effect item|Wide Lens}}}}&lt;br /&gt;
{{Itemlist|Scope Lens|From a {{tc|Backpacker}} in Shutterbug Café after taking a photo at every [[Photo Spot]]|X=yes|y=yes|display={{dl|In-battle effect item|Scope Lens}}}}&lt;br /&gt;
{{Itemlist|Zoom Lens|From a {{tc|Backpacker}} in Shutterbug Café after taking 30 or more photos at any [[Photo Spot]]|X=yes|y=yes|display={{dl|In-battle effect item|Zoom Lens}}}}&lt;br /&gt;
{{Itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
====Sycamore Pokémon Lab====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Luxury Ball|2F; from a female scientist|X=yes|y=yes|display={{Ball|Luxury}} ×5}}&lt;br /&gt;
{{Itemlist|Poké Radar|2F; from a male scientist on the second floor after defeating the Elite Four|X=yes|y=yes|display={{key|VI|Poké Radar}}}}&lt;br /&gt;
{{Itemlist|TM Normal|3F; from a female scientist after encountering a certain number of Pokémon|X=yes|y=yes|display={{TM|54|False Swipe}}}}&lt;br /&gt;
{{Itemlist|None|3F; from Professor Sycamore if Bulbasaur is chosen|X=yes|y=yes|display={{DL|Mega Stone|Venusaurite}}}}&lt;br /&gt;
{{Itemlist|None|3F; from Professor Sycamore if Charmander is chosen|X=yes|y=no|display={{DL|Mega Stone|Charizardite X}}}}&lt;br /&gt;
{{Itemlist|None|3F; from Professor Sycamore if Charmander is chosen|X=no|y=yes|display={{DL|Mega Stone|Charizardite Y}}}}&lt;br /&gt;
{{Itemlist|None|3F; from Professor Sycamore if Squirtle is chosen|X=yes|y=yes|display={{DL|Mega Stone|Blastoisinite}}}}&lt;br /&gt;
{{Itemlist|Oval Charm|3F; from Professor Sycamore after showing him a Pokédex with {{tt|all|excluding Articuno, Zapdos, and Moltres}} Kalos Pokémon seen|X=yes|y=yes|display={{key|VI|Oval Charm}}}}&lt;br /&gt;
{{Itemlist|Shiny Charm|3F; from Professor Sycamore after showing him a complete National Pokédex|X=yes|y=yes|display={{key|VI|Shiny Charm}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Café Soleil====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|None|Held by Ralts|X=yes|y=yes|display={{DL|Mega Stone|Gardevoirite}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Vernal Avenue===&lt;br /&gt;
====Café Woof====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Pearl String|Given by a {{tc|Madame}} after showing her a Furfrou that has kept the same trim for 15 days.|X=yes|y=yes|display=[[Pearl String]] ×2}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Herboriste====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|None|Near the {{p|Espurr}} (post-game)|X=yes|y=yes|display={{key|VI|Looker Ticket}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===North Boulevard===&lt;br /&gt;
====Lumiose Station====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|None|From Professor Sycamore after defeating the Elite Four|X=yes|y=yes|display={{key|VI|TMV Pass}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Office Café Building====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Star Piece|1F; from a woman if one of the player&#039;s Pokémon has a Veil ability|X=yes|y=yes|display={{dl|Valuable item|Star Piece}}}}&lt;br /&gt;
{{Itemlist|Prism Scale|4F; from a little girl|X=yes|y=yes|display={{dl|Evolution-inducing held item|Prism Scale}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Fighting Dojo====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Expert Belt|3F; from a girl|X=yes|y=yes|display={{dl|In-battle effect item|Expert Belt}}}}&lt;br /&gt;
{{Itemlist|Protein|3F; from a {{tc|Battle Girl}}|X=yes|y=yes|display={{dl|Vitamin|Protein}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Café Ultimo====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|None|&amp;lt;!--sprite=Training Ribbon|--&amp;gt;From a woman if the player&#039;s Pokémon is Supremely Trained (passed all of the Super Training courses, including Super Secret Training, under the par time)|X=yes|y=yes|display={{dl|List of Ribbons in the games|Training Ribbon}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Autumnal Avenue===&lt;br /&gt;
====Poké Ball Boutique====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Luxury Ball|Randomly given by a Schoolgirl in the Poké Ball Boutique once a day|X=yes|y=yes|display={{Ball|Luxury}}}}&lt;br /&gt;
{{Itemlist|Heal Ball|Randomly given by a Schoolgirl in the Poké Ball Boutique once a day|X=yes|y=yes|display={{Ball|Heal}} ×3}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Magenta Plaza===&lt;br /&gt;
====Pokémon Center====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|None|Next to the nurse&#039;s desk (post-game)|X=yes|y=yes|display={{key|VI|Looker Ticket}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Jaune Plaza===&lt;br /&gt;
====House====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Revive|From a female scientist if the player&#039;s Pokémon knows {{m|Eerie Impulse}}|X=yes|y=yes|display={{dl|Revive|Revive}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Backalleys===&lt;br /&gt;
{{Itlisth|city}}&lt;br /&gt;
{{Itemlist|Destiny Knot|Given after defeating Beauty Aimee|X=yes|y=yes|display={{dl|In-battle effect item|Destiny Knot}}}}&lt;br /&gt;
{{Itemlist|Elixir|Given after defeating Beauty Anais|X=yes|y=yes|display={{dl|Ether|Elixir}}}}&lt;br /&gt;
{{Itemlist|Nugget|Given after defeating Beauty Cassandra|X=yes|y=yes|display={{dl|Valuable item|Nugget}}}}&lt;br /&gt;
{{Itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
====Lysandre Café====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|King&#039;s Rock|From Lysandre after defeating Clemont|X=yes|y=yes|display={{dl|Evolution-inducing held item|King&#039;s Rock}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Parade===&lt;br /&gt;
{{Itlisth|city}}&lt;br /&gt;
{{Itemlist|None|From Professor Sycamore during the parade|X=yes|y=yes|display={{key|VI|Honor of Kalos}}}}&lt;br /&gt;
{{Itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{catch/header|building|2}}&lt;br /&gt;
{{catch/div|building|Gift Pokémon}}&lt;br /&gt;
{{catch/entry6|001|Bulbasaur|yes|yes|Gift|10|all={{tt|One|Can only choose one of the three}}|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/entry6|004|Charmander|yes|yes|Gift|10|all={{tt|One|Can only choose one of the three}}|type1=fire}}&lt;br /&gt;
{{catch/entry6|007|Squirtle|yes|yes|Gift|10|all={{tt|One|Can only choose one of the three}}|type1=water}}&lt;br /&gt;
{{catch/entry6|280|Ralts|yes|yes|Trade|5|all={{tt|One|Always is female and has Modest nature}}|type1=psychic|type2=fairy}}&lt;br /&gt;
{{catch/footer|building}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{Trainerentry|VSPunk Guy.png{{!}}150px|Punk Guy|Faust|600|1|093|Haunter|♂|30|None|36=メルド|37=Merde}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBlack Belt.png{{!}}150px|Black Belt|Killian|600|1|067|Machoke|♂|30|None|36=ウォング|37=Wong}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Beauty|Anais|680|1|117|Seadra|♀|34|None|36=カルーセル|37=Karūseru}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSPunk Girl.png{{!}}150px|Punk Girl|Lillian|600|1|552|Krokorok|♀|30|None|36=ミミ|37=Mimi}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Beauty|Aimee|680|1|662|Fletchinder|♀|34|None|36=ドゥ|37=Do}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSChef.png{{!}}150px|Chef|Kamaboko|600|1|017|Pidgeotto|♂|30|None|36=ロコモコ|37=Locomoco}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSWaitress.png{{!}}150px|Waitress|Paget|600|1|281|Kirlia|♀|30|None|36=ペッシュ|37=Peche}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Beauty|Cassandra|680|1|315|Roselia|♀|34|None|36=トロワ|37=Trois}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSOwner.png{{!}}150px|Owner|Toro|600|1|660|Diggersby|♂|30|None|36=スケゾウ|37=Sukezō}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSGarçon.png{{!}}150px|Garçon|Jacopo|600|1|444|Gabite|♂|30|None|36=ベリーニ|37=Bellini}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
===South Boulevard===&lt;br /&gt;
====Alleyway====&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 2 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSPreschooler F.png{{!}}150px|Preschooler|Natalie|848|2|220|Swinub|♀|53|None|438|Bonsly|♀|53|None|36=スタン|37=Stan}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSPreschooler F.png{{!}}150px|Preschooler|Lily|880|1|174|Igglybuff|♀|55|None|36=オヨナ|37=Oyona}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSSchoolgirl.png{{!}}150px|Schoolgirl|Callie|1696|3|078|Rapidash|♀|53|None|542|Leavanny|♀|53|None|099|Kingler|♀|53|None|36=ル・カネ|37=Le Cannet}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSSchoolboy.png{{!}}150px|Schoolboy|Macon|1792|1|442|Spiritomb|♂|56|None|36=マコン|37=Macon}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Suspicious Lady|&amp;quot;???&amp;quot;|960|1|053|Persian|♀|60|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
====Sycamore Pokémon Lab====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{kalos color}}&lt;br /&gt;
|headcolor={{kalos color light}}&lt;br /&gt;
|bordercolor={{kalos color dark}}&lt;br /&gt;
|sprite=VSSycamore.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}1400&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name={{color2|000|Professor Sycamore|Sycamore}}&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Lumiose City&lt;br /&gt;
|pokemon=3&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=001&lt;br /&gt;
|pokemon=Bulbasaur&lt;br /&gt;
|level=10&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass|type2=Poison&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Growl|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Leech Seed|move3type=Grass|move3cat=Status&lt;br /&gt;
|move4=Vine Whip|move4type=Grass|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=004&lt;br /&gt;
|pokemon=Charmander&lt;br /&gt;
|level=10&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Scratch|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Growl|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Ember|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Smokescreen|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|pokemon=Squirtle&lt;br /&gt;
|ndex=007&lt;br /&gt;
|level=10&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Tail Whip|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Bubble|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Withdraw|move4type=Water|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Bleu Plaza===&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{Trainerentry|VSOwner.png{{!}}150px|Owner|Toro|600|1|660|Diggersby|♂|30|None|36=スケゾウ|37=Sukezō}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSWaitress.png{{!}}150px|Waitress|Paget|600|1|281|Kirlia|♀|30|None|36=ペッシュ|37=Peche}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
===Lysandre Café===&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerentry|VSGarçon.png{{!}}150px|Team Flare Grunt||1840|1|560|Scrafty|♂|46|None}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSWaitress.png{{!}}150px|Team Flare Grunt||1840|1|510|Liepard|♀|46|None}}&lt;br /&gt;
{{trainerfooter|building|6}}&lt;br /&gt;
&lt;br /&gt;
===North Boulevard===&lt;br /&gt;
====Galette Stand Alleyway====&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSVeteran F.png{{!}}150px|Suspicious Woman|&amp;quot;???&amp;quot;|8400|2|593|Jellicent|♂|58|None|637|Volcarona|♀|60|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
====Café Triste Alleyway====&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSFairy Tale Girl.png{{!}}150px|Suspicious Child|&amp;quot;???&amp;quot;|1824|3|547|Whimsicott|♀|57|None|303|Mawile|♀|57|None|210|Granbull|♂|57|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
====Lumiose Station====&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerdiv|building|{{color|000|During Chapter 3 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSPunk Girl.png{{!}}150px|Lumiose Gang Member|Sedna|4640|1|630|Mandibuzz|♀|58|None|36=ゲンマ|37=Gemma}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSPunk Girl.png{{!}}150px|Lumiose Gang Member|Eris|4480|2|675|Pangoro|♂|56|None|626|Bouffalant|♀|56|None|36=エブル|37=Ebur}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSPunk Guy.png{{!}}150px|Lumiose Gang Member|Nix|4480|2|621|Druddigon|♂|56|None|553|Krookodile|♂|56|None|36=マルモル|37=Marmor}}&lt;br /&gt;
{{trainerfooter|building|6}}&lt;br /&gt;
&lt;br /&gt;
===Looker Bureau===&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerdiv|building|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSButler.png{{!}}150px|Butler|Chalmers|4960|1|628|Braviary|♂|62|None|36=アカマロ|37=Akamaro}}&lt;br /&gt;
{{trainerfooter|building|6}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{psychic color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSEssentia 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}10500&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Emma|Essentia}}&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Looker Bureau&lt;br /&gt;
|pokemon=2&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|level=73&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Mean Look|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Poison Fang|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Haze|move3type=Ice|move3cat=Status&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=687&lt;br /&gt;
|pokemon=Malamar&lt;br /&gt;
|level=75&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Psychic&lt;br /&gt;
|ability=Contrary&lt;br /&gt;
|move1=Psycho Cut|move1type=Psychic|move1cat=Physical&lt;br /&gt;
|move2=Slash|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Superpower|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Parade===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{grass color dark}}&lt;br /&gt;
|headcolor={{rock color light}}&lt;br /&gt;
|bordercolor={{rock color dark}}&lt;br /&gt;
|sprite=VSAZ.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|AZ}}&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Lumiose City&lt;br /&gt;
|pokemon=3&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=324&lt;br /&gt;
|pokemon=Torkoal&lt;br /&gt;
|level=60&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=White Smoke&lt;br /&gt;
|move1=Lava Plume|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Stone Edge|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Body Slam|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=623&lt;br /&gt;
|pokemon=Golurk&lt;br /&gt;
|level=60&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=No Guard&lt;br /&gt;
|move1=Phantom Force|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Heavy Slam|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Mega Punch|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=561&lt;br /&gt;
|pokemon=Sigilyph&lt;br /&gt;
|level=60&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|move1=Psychic|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Air Slash|move2type=Flying|move2cat=Special&lt;br /&gt;
|move3=Cosmic Power|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off-games==&lt;br /&gt;
===In Super Smash Bros. for Nintendo 3DS/Wii U===&lt;br /&gt;
{{main|Prism Tower (stage)}}&lt;br /&gt;
&lt;br /&gt;
Prism Tower, Lumiose City&#039;s prominent landmark, appears as [[Prism Tower (stage)|a stage]] in the [[Nintendo 3DS]] version of [[Super Smash Bros. for Nintendo 3DS/Wii U]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Lumiose City anime.png|thumb|Lumiose City in the anime]]&lt;br /&gt;
&lt;br /&gt;
{{Ash}} arrived in Lumiose City with [[Alexa]] in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039; as his first destination of the Kalos region. Ash wanted to challenge the Gym there, but he was denied access due to not having enough Kalos badges by the [[Clembot]]. He fell several feet, then he was saved by {{an|Clemont}} and {{an|Bonnie}}. This is also where Ash had his first Kalos battle using {{AP|Pikachu}} against [[Clemont&#039;s Bunnelby]] until the battle was interrupted by {{TRT}} trying to capture Pikachu. They were nearly successful until the group was saved by a {{wild|Froakie}}, who was injured in the process, needing immediate treatment. Bonnie suggested taking Froakie to Professor Sycamore&#039;s lab. &lt;br /&gt;
&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A woman beside Café Bataille explains that the two {{p|Skiddo}} in front of Lumiose Station were abandoned by their Trainer, and wait by the station for his return. This is a possible reference to the story of {{wp|Hachikō}}, an Akita dog who waited at the train station every day for his owner&#039;s return, even after his unexpected death. The story is a popular legend in Japanese culture.&lt;br /&gt;
* If the player enters Lumiose City and gets on their [[bicycle]], the music does not change.&lt;br /&gt;
* At the Magenta Plaza [[Pokémon Center]], a young man mentions [[Team Plasma]] &amp;quot;making news a {{game|Black and White|s|while}} {{game|Black and White|s|back|2}} in the [[Unova]] region,&amp;quot; while a young woman mentions [[Professor Oak]]&#039;s {{ga|Blue|grandson}} having visited Kalos to study abroad. She also tells how he used to say &amp;quot;Bonjour&amp;quot; while meeting and &amp;quot;Smell ya later!&amp;quot; while leaving. The first quote refers to the way how Blue greets the player while visiting [[S.S. Anne]] in the original {{game|Red and Blue|s|Generation I}} {{game|Yellow||games}} and {{game|FireRed and LeafGreen|s|their remakes}}, while the latter one was used whenever he left the player&#039;s presence.&lt;br /&gt;
* The four avenues are named after words pertaining to each of the four seasons: Estival (Summer), Autumnal (Autumn), Hibernal (Winter), and Vernal (Spring).&lt;br /&gt;
* The five plazas are named after French words corresponding to their color: Rouge (red), Bleu (blue), Vert (green), Magenta (magenta), and Jaune (yellow).&lt;br /&gt;
* The architecture style of Lumiose City is very similar to its real counterpart. Paris itself consists mostly of buildings dating back up to several centuries and the outskirts (also called the Parisian suburbs) were recently urbanized, dating back to the 1960s.&lt;br /&gt;
* Similarly to Paris, Lumiose City has roads connecting to all parts of Kalos. The only difference is that Paris&#039; connections to all parts of France are used by {{wp|List of railway stations in Paris|railroads}}.&lt;br /&gt;
** The layout of the city is also extremely similar to the area of Paris surrounding the Arc de Triomphe.&lt;br /&gt;
* On the second floor of the Fighting Dojo, a {{tc|Hex Maniac}} will appear, say &amp;quot;No, you&#039;re not the one,&amp;quot; and float away. The purpose of this in-game event, if there is one, is not known yet.&lt;br /&gt;
* Behind the second TMV timetable in Lumiose Station, some words are written saying &amp;quot;I&#039;m going to go for help. Wait in the usual place.&amp;quot;&lt;br /&gt;
* The shape and colors of the plazas closely resemble the logo of the {{gdis|Battle Frontier|IV}} in [[Generation IV]].&lt;br /&gt;
* Lumiose City has more [[Pokémon Center]]s than any other city, with three.&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
[[File:Lumiose City Save Glitch Map.png|thumb|Map of Lumiose City by Nintendo indicating areas unsafe to load saves in]]&lt;br /&gt;
{{main|Lumiose City save glitch}}&lt;br /&gt;
At the time of release of {{g|X and Y}}, many players reported being unable to move after loading a save within Lumiose City. According to Nintendo.com, if the player saves the game in certain areas of Lumiose City, then ends the game, the controls will not respond when the saved game is reloaded. They provided a map indicating known areas where the glitch can occur, which includes the entire outer boulevards. On October 25, 2013, Nintendo released a patch for this glitch via the Nintendo eShop.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
Lumiose City and [[Prism Tower]] are {{DL|Pokémon world in relation to the real world|Kalos|based on}} {{wp|Paris}} and the {{wp|Eiffel Tower}} respectively.&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #EF4135; border: 3px solid #0055A4&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ミアレシティ &#039;&#039;Miare City&#039;&#039;&lt;br /&gt;
| Possibly from 御生れ &#039;&#039;miare&#039;&#039;, advent of a deity&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Lumiose City&lt;br /&gt;
| From Paris&#039;s nickname &#039;&#039;La Ville-Lumière&#039;&#039; (The City of Light), &#039;&#039;grandiose&#039;&#039;, and possibly &#039;&#039;rose&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Illumis&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;Paris&#039;&#039;, &#039;&#039;{{wp|Lumia (art)|lumia}}&#039;&#039;, and possibly &#039;&#039;illuminer&#039;&#039; (illuminate) &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Illumina City&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;lumia&#039;&#039;, and possibly &#039;&#039;illuminieren&#039;&#039; (illuminate)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Luminopoli&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;lumia&#039;&#039;, and &#039;&#039;luminoso&#039;&#039; (bright, luminous)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Luminalia&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;lumia&#039;&#039;, and possibly &#039;&#039;luminoso&#039;&#039; (bright, luminous) or &#039;&#039;iluminar&#039;&#039; (illuminate)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 미르시티 &#039;&#039;Mireu City&#039;&#039;&lt;br /&gt;
| Possibly from &#039;&#039;{{wp|myrrh}}&#039;&#039;. Also the native Korean word for &#039;&#039;{{wp|Korean dragon|dragon}}&#039;&#039;&lt;br /&gt;
&amp;lt;!--||- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan}})&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;--&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kalos}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:X and Y locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Illumina City]]&lt;br /&gt;
[[fr:Illumis]]&lt;br /&gt;
[[it:Luminopoli]]&lt;br /&gt;
[[ja:ミアレシティ]]&lt;br /&gt;
[[zh:米亚雷市]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lumiose_City&amp;diff=2098943</id>
		<title>Lumiose City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lumiose_City&amp;diff=2098943"/>
		<updated>2014-04-04T04:51:14Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Style */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=More details about the places of interest, specific prices for taxi services, better descriptions for the locations like the Museum, etc}}&lt;br /&gt;
{{Town infobox&lt;br /&gt;
|name=Lumiose City&lt;br /&gt;
|jpname=ミアレシティ&lt;br /&gt;
|jptrans=Miare City&lt;br /&gt;
|image=Lumiose City.png&lt;br /&gt;
|size=250&lt;br /&gt;
|region=Kalos&lt;br /&gt;
|generation=6&lt;br /&gt;
|slogan=The City of Light&lt;br /&gt;
|mapdesc=A dazzling metropolis of art and artifice, located in the very heart of the Kalos region.&lt;br /&gt;
|gym=Lumiose Gym&lt;br /&gt;
|gymno=5&lt;br /&gt;
|leader=Clemont&lt;br /&gt;
|leadervs=VSClemont.png{{!}}150px&lt;br /&gt;
|badge=Voltage&lt;br /&gt;
|gymtype=Electric&lt;br /&gt;
|north=Route 14&lt;br /&gt;
|regionnorth=Kalos&lt;br /&gt;
|west=Route 13&lt;br /&gt;
|regionwest=Kalos&lt;br /&gt;
|east=Route 16&lt;br /&gt;
|regioneast=Kalos&lt;br /&gt;
|south=Kalos Route 4&lt;br /&gt;
|southalt=Route 4&lt;br /&gt;
|south2=Kalos Route 5&lt;br /&gt;
|south2alt=Route 5&lt;br /&gt;
|colordark=003b71&lt;br /&gt;
|colormed=0055A4&lt;br /&gt;
|colorlight=EF4135}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lumiose City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ミアレシティ&#039;&#039;&#039; &#039;&#039;Miare City&#039;&#039;) is a large city nestled in the north-central part of the [[Kalos]] [[region]]. Standing in the center of the city is the [[Lumiose Gym|Prism Tower]], which serves as its symbol. The wide roadways are paved with brick and cobblestone, allowing both automobile and {{p|Gogoat}} traffic safe and easy travel. Lumiose City is the largest city in the Pokémon world.&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Prism Tower===&lt;br /&gt;
{{main|Lumiose Gym}}&lt;br /&gt;
Prism Tower is a large tower located in Centrico Plaza in the middle of Lumiose City. It houses the [[Lumiose Gym|Lumiose City Gym]]. Prism Tower is based on the real-world Eiffel Tower in Paris, France. It can be fought on in [[Super Smash Bros. for Nintendo 3DS/Wii U]].&lt;br /&gt;
&lt;br /&gt;
===North Boulevard===&lt;br /&gt;
====Lumiose Galettes====&lt;br /&gt;
A small shop located amongst the tall buildings on the North Boulevard where the player can purchase {{DL|Status ailment healing item|Lumiose Galette}}s for {{pdollar}}100 ({{pdollar}}80 if the player is more stylish) for one hour starting at 3 am, 9 am, 3 pm and 9 pm. Once per day upon purchasing, the player will also receive a {{DL|Drink|Moomoo Milk}}. Once the player reaches a certain level of stylishness they can purchase Lumiose Galette any time of day.&lt;br /&gt;
&lt;br /&gt;
====Lumiose Museum====&lt;br /&gt;
{{main|Lumiose Museum}}&lt;br /&gt;
A large, white building that houses many paintings of people and locations in the Pokémon World. Entrance is free, but audio guides are available for {{pdollar}}200 (Once the player reaches a certain level of stylishness, the audio guides become free).&lt;br /&gt;
&lt;br /&gt;
====Hotel Richissime====&lt;br /&gt;
{{main|Hotel Richissime}}&lt;br /&gt;
A large, black building located on the North Boulevard, serving as a luxury hotel. Each day, the player can complete specific tasks in the hotel to receive money.&lt;br /&gt;
&lt;br /&gt;
====Battle Institute====&lt;br /&gt;
{{main|Battle Institute}}&lt;br /&gt;
The Battle Institute (Japanese: &#039;&#039;&#039;トライアルハウス&#039;&#039;&#039; &#039;&#039;Trial House&#039;&#039;) on the North Boulevard works in the same way as the one in [[Nimbasa City]] in [[Unova]]. The player can opt for a Battle Test (five consecutive single or double battles) or a Download Test (which can be downloaded either wirelessly or via Wi-Fi at certain time, similar to event Pokémon). The player can win [[Battle Point|BP]] here.&lt;br /&gt;
&lt;br /&gt;
====Lumiose Station====&lt;br /&gt;
A very large train station located on the far eastern half of the North Boulevard. Upon defeating the Elite Four and becoming the Champion, Professor Sycamore will meet the player here and give them the {{DL|List of key items in Generation VI|TMV Pass}} which allows them to board the train to [[Kiloude City]].&lt;br /&gt;
&lt;br /&gt;
====Looker Bureau====&lt;br /&gt;
[[Looker]]&#039;s headquarters during the post-game storyline are located in a narrow street between North Boulevard and Rouge Plaza. It is initially empty, but Looker settles in after the player enters the Hall of Fame and upgrades the [[Mega Ring]].&lt;br /&gt;
&lt;br /&gt;
After completing all the Looker Bureau chapters, the player can battle [[Emma]] in the Expansion Suit (as Essentia) here on Tuesday, Thursday, and Saturday.&lt;br /&gt;
&lt;br /&gt;
===South Boulevard===&lt;br /&gt;
====PR Video Studio ====&lt;br /&gt;
A purple building on the South Boulevard where Trainer PR Videos are filmed. PR Videos filmed here can be shared with passers-by and people who have been given the player&#039;s Nintendo 3DS friend code.&lt;br /&gt;
&lt;br /&gt;
====Sycamore Pokémon Lab====&lt;br /&gt;
[[Professor Sycamore]]&#039;s Pokémon research lab is located directly opposite Vernal Avenue. It is here where the player can receive either {{p|Bulbasaur}}, {{p|Charmander}} or {{p|Squirtle}} upon defeating Professor Sycamore in a Pokémon Battle early in the game, as well as their corresponding Mega Stone. After the player enters the Hall of Fame, they can return to the lab to get the Poké Radar from one of the scientists in the lab.&lt;br /&gt;
&lt;br /&gt;
====Coiffure Clips====&lt;br /&gt;
A small hair dressing salon located opposite the {{rt|5|Kalos}} entrance. The player can have their hair colored and styled here. More styling options become available once the player reaches a certain level of stylishness.&lt;br /&gt;
&lt;br /&gt;
===Autumnal Avenue===&lt;br /&gt;
====Poké Ball Boutique====&lt;br /&gt;
A specialty shop that specializes in different kinds of [[Poké Ball]]s. It is notably the only location in any Pokémon game where {{DL|Poké Ball|Premier Ball}}s are sold individually.&lt;br /&gt;
&lt;br /&gt;
====Juice Shoppe====&lt;br /&gt;
{{split|[[Juice Shoppe]]|section}}&lt;br /&gt;
A specialty shop that sells juices made from [[Berry|Berries]]. Available from the man on the left are pre-made juices whose selection list changes each day. They can have various effects on the Pokémon drinking the juice, ranging from increasing [[Effort Values]] to level. If the Pokémon already has maximum value on the particular stat, the juice will increase its happiness instead. By looking at the price of the juice, the player may determine intensity of the effects. For example, a Purple Juice priced at {{Pdollar}}1,500 will increase {{stat|HP}} {{EV}}s of the Pokémon by 15, or a Rare Soda priced at {{Pdollar}}20,000 will increase level of the Pokémon by two. There is also an Ultra Rare Soda, which increases the level of the drinker, but will not induce evolution or allow it to learn moves it would otherwise learn via level up.&lt;br /&gt;
&lt;br /&gt;
From the lady on the right, custom-blend juices are made for free by mixing two chosen Berries from the player&#039;s bag. Different {{dl|Berry fields|Berry Colors|color}} of the berries yield different results. The intensity of the effects can also be roughly pre-determined; the rarer the berry is, the higher the EV it will give.&lt;br /&gt;
&lt;br /&gt;
Note that each type of juices can be bought/made only once a day. However, the juices cannot be kept, so they must be given to a Pokémon in the player&#039;s party right away.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 3px solid #{{gold color}}; background:#{{silver color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}&amp;quot; | Effect&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; | Combination&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Colorful Shake&lt;br /&gt;
| Increases happiness&lt;br /&gt;
| Any two different colored berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Rare Soda&lt;br /&gt;
| Increases level by 1 to 4&lt;br /&gt;
| 1 [[Lansat Berry]] + 1 [[Starf Berry]] &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Ultra Rare Soda&lt;br /&gt;
| Increases level by 4 to 5 &amp;lt;!--Unsure if there is a higher Ultra Rare Soda.--&amp;gt;&lt;br /&gt;
| N/A &amp;lt;!--1 [[Roseli Berry]] + 1 ???--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Purple Juice&lt;br /&gt;
| Increases HP EV by 4 to 32&lt;br /&gt;
| Two purple berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Red Juice&lt;br /&gt;
| Increases Attack EV by 4 to 32&lt;br /&gt;
| Two red berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Yellow Juice&lt;br /&gt;
| Increases Defense EV by 4 to 32&lt;br /&gt;
| Two yellow berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Blue Juice&lt;br /&gt;
| Increases Special Attack EV by 4 to 32&lt;br /&gt;
| Two blue berries&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Green Juice&lt;br /&gt;
| Increases Special Defense EV by 4 to 32&lt;br /&gt;
| Two green berries&lt;br /&gt;
|- style=&amp;quot;background: #FFF&amp;quot;&lt;br /&gt;
| Pink Juice&lt;br /&gt;
| Increases Speed EV by 4 to 32&lt;br /&gt;
| Two pink berries&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Perilous Soup &lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | Resets EVs to 0&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 1 [[Kee Berry]] + 1 [[Maranga Berry]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Estival Avenue===&lt;br /&gt;
[[File:XY Prerelease Lumiose City.png|thumb|right|300px|A pre-release screenshot of Estival Avenue]]&lt;br /&gt;
&lt;br /&gt;
====Loto-ID Center====&lt;br /&gt;
{{main|Pokémon Lottery Corner}}&lt;br /&gt;
A shop located on Estival Avenue. Each day, the player may participate in a lottery draw, and prizes are granted depending on how many digits from a randomly generated ID number match those of any Pokémon in the player&#039;s possession.&lt;br /&gt;
&lt;br /&gt;
====Lumiose Press====&lt;br /&gt;
A building located next to the Loto-ID Center on Estival Avenue. [[Viola|Viola&#039;s]] sister, [[Alexa]], will recommend various locations around the city for the player to visit, and offers to take them there.&lt;br /&gt;
&lt;br /&gt;
===Vernal Avenue===&lt;br /&gt;
====Friseur Furfrou====&lt;br /&gt;
A shop on Vernal Avenue that specializes in {{p|Furfrou}} haircuts. They initially offer Star, Diamond and Heart Trims. As the player progresses, more trims that become available are the La Reine, Kabuki, Pharaoh, Debutante, Matron and Dandy Trims. In addition, they can have the Furfrou return to its natural look. The cost is {{Pdollar}}500 for any style. The haircut is visible at any time.&lt;br /&gt;
&lt;br /&gt;
====Herboriste====&lt;br /&gt;
A specialty shop that sells [[herbal medicine]]s.&lt;br /&gt;
&lt;br /&gt;
====Stone Emporium====&lt;br /&gt;
A specialty shop that sells [[evolutionary stone]]s. A man in the store will offer to sell the player the remaining [[Mega Stone]]s for the two [[Kanto]] [[starter Pokémon]] they did not receive from [[Professor Sycamore]]. The prices of the Mega Stones begin at {{pdollar}}1,000,000, but they decrease, depending on the player&#039;s stylishness. From the initial {{pdollar}}1,000,000, the price drops to {{pdollar}}500,000, {{pdollar}}300,000, {{pdollar}}150,000, {{pdollar}}100,000, {{pdollar}}70,000, {{pdollar}}50,000, and finally {{pdollar}}10,000. Once the player buys the first Mega Stone, the man will not offer the second Mega Stone until after the player has defeated the Elite Four.&lt;br /&gt;
&lt;br /&gt;
====Boutique Couture====&lt;br /&gt;
A designer fashion and luxury boutique. The first floor sells only women&#039;s clothing, whereas the second floor sells only men&#039;s clothing. The player is only granted access to the boutique once their stylishness reaches a certain level. The [[Clothing|clothes and accessories]] are sold here for a much higher price than those sold at the other boutiques across Kalos. A lady in the store mentions to the player that there is a special [[Discount Coupon]] that can be used at the store, which can be obtained with [[Poké Mile]]s. From January 14 to March 3, 2014, this coupon was made available to players for free on the Pokémon Global Link website. It can only be obtained and used once.&lt;br /&gt;
&lt;br /&gt;
===Restaurants===&lt;br /&gt;
{{main|Lumiose City restaurants}}&lt;br /&gt;
Lumiose City has four restaurants located on South Boulevard, Autumnal Avenue, Hibernal Avenue, and near Rogue Plaza. At each restaurant, the player can pay to be served a meal where the server will battle the player before each course. After finishing a meal, the player will receive a reward: a number of some [[valuable item]], depending on which restaurant the player is in and how well they did.&lt;br /&gt;
&lt;br /&gt;
===Lysandre Café===&lt;br /&gt;
[[File:XY Riding Gogoat.png|thumb|right|300px|Artwork of Calem riding the Gogoat Shuttle]]&lt;br /&gt;
A red café located near Magenta Plaza. It grants the player access to [[Lysandre Labs]], one of [[Team Flare]]&#039;s hideouts in the Kalos region. Despite the small size, it serves as an important location in both the main plot line and the after story sideline plot with [[Xerosic]].&lt;br /&gt;
&lt;br /&gt;
===Lumi Cab===&lt;br /&gt;
{{incomplete|section|Trainer info and sprites}}&lt;br /&gt;
A taxi service with stops located all around Lumiose City. They enable the player to travel directly to certain locations around the city. The base fare is {{Pdollar}}710, but it increases the further away from their destination the player is. Once the player reaches a certain level of stylishness, the driver will start giving a 50% discount on the fare. Possible destinations are as follows:&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Services&lt;br /&gt;
|-&lt;br /&gt;
| South Pokémon Center&lt;br /&gt;
|-&lt;br /&gt;
| PR Video Studio&lt;br /&gt;
|-&lt;br /&gt;
| Friseur Furfrou&lt;br /&gt;
|-&lt;br /&gt;
| Coiffure Clips&lt;br /&gt;
|-&lt;br /&gt;
| Loto-ID Center&lt;br /&gt;
|-&lt;br /&gt;
| North Pokémon Center&lt;br /&gt;
|-&lt;br /&gt;
| Hotel Richissime&lt;br /&gt;
|-&lt;br /&gt;
| Magenta Pokémon Center&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Transportation&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 4&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 5&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 13&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 14&lt;br /&gt;
|-&lt;br /&gt;
| Gate to Route 16&lt;br /&gt;
|-&lt;br /&gt;
| Lumiose Station&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Facilities&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon Lab&lt;br /&gt;
|-&lt;br /&gt;
| Lumiose Press&lt;br /&gt;
|-&lt;br /&gt;
| Vacant Storefront&lt;br /&gt;
|-&lt;br /&gt;
| Lumiose Museum&lt;br /&gt;
|-&lt;br /&gt;
| Battle Institute&lt;br /&gt;
|-&lt;br /&gt;
| Prism Tower&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Shopping&lt;br /&gt;
|-&lt;br /&gt;
| Boutique Couture&lt;br /&gt;
|-&lt;br /&gt;
| Herboriste&lt;br /&gt;
|-&lt;br /&gt;
| Stone Emporium&lt;br /&gt;
|-&lt;br /&gt;
| Poké Ball Boutique&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Fine Dining&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant Le Nah&lt;br /&gt;
|-&lt;br /&gt;
| Galette Stand&lt;br /&gt;
|-&lt;br /&gt;
| Juice Shoppe&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant Le Yeah&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant Le Wow&lt;br /&gt;
|-&lt;br /&gt;
| Sushi High Roller&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Cafés&lt;br /&gt;
|-&lt;br /&gt;
| Café Cyclone&lt;br /&gt;
|-&lt;br /&gt;
| Café Introversion&lt;br /&gt;
|-&lt;br /&gt;
| Café Classe&lt;br /&gt;
|-&lt;br /&gt;
| Café Woof&lt;br /&gt;
|-&lt;br /&gt;
| Café Soleil&lt;br /&gt;
|-&lt;br /&gt;
| Shutterbug Café&lt;br /&gt;
|-&lt;br /&gt;
| Café Rouleau&lt;br /&gt;
|-&lt;br /&gt;
| Café Gallant&lt;br /&gt;
|-&lt;br /&gt;
| Café Triste&lt;br /&gt;
|-&lt;br /&gt;
| Lysandre Café&lt;br /&gt;
|-&lt;br /&gt;
| Café Pokémon-Amie&lt;br /&gt;
|-&lt;br /&gt;
| Café Ultimo&lt;br /&gt;
|-&lt;br /&gt;
| Café Kizuna&lt;br /&gt;
|-&lt;br /&gt;
| Café Action!&lt;br /&gt;
|-&lt;br /&gt;
| Café Bataille&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If the player does not have enough money to pay for the ride, the {{tc|driver}} will challenge them to a battle. The driver the player battles depends on which taxi they choose, but most taxi drivers own one Sandile or evolution thereof. One taxi driver tells the player he is unable to &#039;send back copper to my family in Hoenn.&#039; when they beat him a second time. &lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{x color}}&lt;br /&gt;
|bordercolor={{y color dark}}&lt;br /&gt;
|headcolor={{kalos color light}}&lt;br /&gt;
|sprite=VSMonsieur.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{PDollar}}3520&lt;br /&gt;
|class=Driver&lt;br /&gt;
|name=&lt;br /&gt;
|game=X and Y&lt;br /&gt;
|location=Lumiose City&lt;br /&gt;
|pokemon=1&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |&lt;br /&gt;
{{Pokémon/6&lt;br /&gt;
|ndex=552&lt;br /&gt;
|pokemon=Krokorok&lt;br /&gt;
|game=X and Y&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=55&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|move1=Thrash|move1type=Normal|move1cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Gogoat Shuttle===&lt;br /&gt;
Signposts located all around the Boulevards, where the player can hire a {{p|Gogoat}} that will take them to South Boulevard East or South Boulevard West if the player is hiring at South Boulevard; or North Boulevard East or North Boulevard West if the player is hiring at North Boulevard. The fare is flat at {{Pdollar}}200.&lt;br /&gt;
&lt;br /&gt;
==Style==&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
Within Lumiose City, the player has a degree of style with a system of points. Style can be raised by shopping in stores, battling in restaurants, and participating in activities within the city. More style will lower shop prices, add more items and services, offer more trims in Friseur Furfrou, and allow access to Boutique Couture. If the player is female, two extra hairstyles (Ponytail and Pigtails) are also unlocked.&lt;br /&gt;
&lt;br /&gt;
===High style===&lt;br /&gt;
When the player has high style, they are awarded certain privileges and benefits around Lumiose City, including:&lt;br /&gt;
* Access to Boutique Couture&lt;br /&gt;
* Access to Sushi High Roller&lt;br /&gt;
* 10% discount on restaurant prices&lt;br /&gt;
* 50% discount on taxi rides&lt;br /&gt;
* Free audio guide in the [[Lumiose Museum]]&lt;br /&gt;
* 50% to 99% discount on [[Mega Stone]]s at the Stone Emporium&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{shop|North/South/Centrico Boulevard - Left Cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Great Ball|600|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200|PD|After earning 3 Badges}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700|PD}}|{{shopitem|Hyper Potion|1200|PD|After earning 2 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500|PD|After earning 4 Badges}}|{{shopitem|Full Restore|3000|PD|After earning 5 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500|PD|After earning 2 Badges}}|{{shopitem|Antidote|100|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|200|PD}}|{{shopitem|Awakening|250|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250|PD}}|{{shopitem|Ice Heal|250|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|PD|After earning 3 Badges}}|{{shopitem|Escape Rope|550|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350|PD}}|{{shopitem|Super Repel|500|PD|After earning 2 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|PD|After earning 3 Badges}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{shop|South Boulevard - Right Cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|TM78|10,000|PD||TM Ground|Bulldoze}}|{{shopitem|TM76|10,000|PD||TM Bug|Struggle Bug}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM75|10,000|PD||TM Normal|Swords Dance}}|{{shopitem|TM11|50,000|PD||TM Fire|Sunny Day}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM18|50,000|PD||TM Water|Rain Dance}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{shop|North Boulevard - Right Cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Heal Ball|300|PD}}|{{shopitem|Net Ball|1000|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Nest Ball|1000|PD}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon Center==&lt;br /&gt;
In the Pokemon Center on South Boulevard, a gentleman will exchange items for the player&#039;s [[Poké Mile]]s.&lt;br /&gt;
{{shop|South Boulevard Pokémon Center - Gentleman}}&lt;br /&gt;
{{shoprow|{{shopitem|Berry Juice|10|Pts}}|{{shopitem|Moomoo Milk|20|Pts}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|30|Pts}}|{{shopitem|Max Repel|35|Pts}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Hyper Potion|60|Pts}}|{{shopitem|Ultra Ball|60|Pts}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ether|120|Pts}}|{{shopitem|Max Potion|125|Pts}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Restore|300|Pts}}|{{shopitem|Max Revive|400|Pts}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Rare Candy|500|Pts}}|{{shopitem|PP Up|1000|Pts}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Poké Ball Boutique==&lt;br /&gt;
{{shop|}}&lt;br /&gt;
{{shoprow|{{shopitem|Quick Ball|1000}}|{{shopitem|Dive Ball|1000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Timer Ball|1000}}|{{shopitem|Premier Ball|200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Heal Ball|300}}|{{shopitem|Net Ball|1000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Nest Ball|1000}}|{{shopitem|Dusk Ball|1000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repeat Ball|1000}}|{{shopitem|Luxury Ball|1000}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Herb Store==&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; | {{shop|}}&lt;br /&gt;
{{shoprow|{{shopitem|Heal Powder|450}}|{{shopitem|EnergyPowder|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Energy Root|800}}|{{shopitem|Revival Herb|2800}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stone Emporium==&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; | {{shop|}}&lt;br /&gt;
{{shoprow|{{shopitem|Fire Stone|2100}}|{{shopitem|Water Stone|2100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Leaf Stone|2100}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
===South Boulevard===&lt;br /&gt;
{{Itlisth|city}}&lt;br /&gt;
{{Itemlist|None|From PR Video Studio|X=yes|y=yes|display={{DL|List of key items in Generation VI|Lens Case}}}}&lt;br /&gt;
{{Itemlist|Quick Ball|From a man in the second floor of the building across the street from Shutterbug Café|X=yes|y=yes|display={{Ball|Quick}} ×3}}&lt;br /&gt;
{{Itemlist|Timer Ball|From a man in the second floor of the building across the street from Shutterbug Café|X=yes|y=yes|display={{Ball|Timer}} ×3}}&lt;br /&gt;
{{Itemlist|Quick Claw|From a girl in the first floor of the building across the street from Shutterbug Café|X=yes|y=yes|display={{dl|In-battle effect item|Quick Claw}}}}&lt;br /&gt;
{{Itemlist|Wide Lens|From a {{tc|Backpacker}} in Shutterbug Café after taking at least one photo at a [[Photo Spot]]|X=yes|y=yes|display={{dl|In-battle effect item|Wide Lens}}}}&lt;br /&gt;
{{Itemlist|Scope Lens|From a {{tc|Backpacker}} in Shutterbug Café after taking a photo at every [[Photo Spot]]|X=yes|y=yes|display={{dl|In-battle effect item|Scope Lens}}}}&lt;br /&gt;
{{Itemlist|Zoom Lens|From a {{tc|Backpacker}} in Shutterbug Café after taking 30 or more photos at any [[Photo Spot]]|X=yes|y=yes|display={{dl|In-battle effect item|Zoom Lens}}}}&lt;br /&gt;
{{Itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
====Sycamore Pokémon Lab====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Luxury Ball|2F; from a female scientist|X=yes|y=yes|display={{Ball|Luxury}} ×5}}&lt;br /&gt;
{{Itemlist|Poké Radar|2F; from a male scientist on the second floor after defeating the Elite Four|X=yes|y=yes|display={{key|VI|Poké Radar}}}}&lt;br /&gt;
{{Itemlist|TM Normal|3F; from a female scientist after encountering a certain number of Pokémon|X=yes|y=yes|display={{TM|54|False Swipe}}}}&lt;br /&gt;
{{Itemlist|None|3F; from Professor Sycamore if Bulbasaur is chosen|X=yes|y=yes|display={{DL|Mega Stone|Venusaurite}}}}&lt;br /&gt;
{{Itemlist|None|3F; from Professor Sycamore if Charmander is chosen|X=yes|y=no|display={{DL|Mega Stone|Charizardite X}}}}&lt;br /&gt;
{{Itemlist|None|3F; from Professor Sycamore if Charmander is chosen|X=no|y=yes|display={{DL|Mega Stone|Charizardite Y}}}}&lt;br /&gt;
{{Itemlist|None|3F; from Professor Sycamore if Squirtle is chosen|X=yes|y=yes|display={{DL|Mega Stone|Blastoisinite}}}}&lt;br /&gt;
{{Itemlist|Oval Charm|3F; from Professor Sycamore after showing him a Pokédex with {{tt|all|excluding Articuno, Zapdos, and Moltres}} Kalos Pokémon seen|X=yes|y=yes|display={{key|VI|Oval Charm}}}}&lt;br /&gt;
{{Itemlist|Shiny Charm|3F; from Professor Sycamore after showing him a complete National Pokédex|X=yes|y=yes|display={{key|VI|Shiny Charm}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Café Soleil====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|None|Held by Ralts|X=yes|y=yes|display={{DL|Mega Stone|Gardevoirite}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Vernal Avenue===&lt;br /&gt;
====Café Woof====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Pearl String|Given by a {{tc|Madame}} after showing her a Furfrou that has kept the same trim for 15 days.|X=yes|y=yes|display=[[Pearl String]] ×2}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Herboriste====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|None|Near the {{p|Espurr}} (post-game)|X=yes|y=yes|display={{key|VI|Looker Ticket}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===North Boulevard===&lt;br /&gt;
====Lumiose Station====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|None|From Professor Sycamore after defeating the Elite Four|X=yes|y=yes|display={{key|VI|TMV Pass}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Office Café Building====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Star Piece|1F; from a woman if one of the player&#039;s Pokémon has a Veil ability|X=yes|y=yes|display={{dl|Valuable item|Star Piece}}}}&lt;br /&gt;
{{Itemlist|Prism Scale|4F; from a little girl|X=yes|y=yes|display={{dl|Evolution-inducing held item|Prism Scale}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Fighting Dojo====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Expert Belt|3F; from a girl|X=yes|y=yes|display={{dl|In-battle effect item|Expert Belt}}}}&lt;br /&gt;
{{Itemlist|Protein|3F; from a {{tc|Battle Girl}}|X=yes|y=yes|display={{dl|Vitamin|Protein}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Café Ultimo====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|None|&amp;lt;!--sprite=Training Ribbon|--&amp;gt;From a woman if the player&#039;s Pokémon is Supremely Trained (passed all of the Super Training courses, including Super Secret Training, under the par time)|X=yes|y=yes|display={{dl|List of Ribbons in the games|Training Ribbon}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Autumnal Avenue===&lt;br /&gt;
====Poké Ball Boutique====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Luxury Ball|Randomly given by a Schoolgirl in the Poké Ball Boutique once a day|X=yes|y=yes|display={{Ball|Luxury}}}}&lt;br /&gt;
{{Itemlist|Heal Ball|Randomly given by a Schoolgirl in the Poké Ball Boutique once a day|X=yes|y=yes|display={{Ball|Heal}} ×3}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Magenta Plaza===&lt;br /&gt;
====Pokémon Center====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|None|Next to the nurse&#039;s desk (post-game)|X=yes|y=yes|display={{key|VI|Looker Ticket}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Jaune Plaza===&lt;br /&gt;
====House====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|Revive|From a female scientist if the player&#039;s Pokémon knows {{m|Eerie Impulse}}|X=yes|y=yes|display={{dl|Revive|Revive}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Backalleys===&lt;br /&gt;
{{Itlisth|city}}&lt;br /&gt;
{{Itemlist|Destiny Knot|Given after defeating Beauty Aimee|X=yes|y=yes|display={{dl|In-battle effect item|Destiny Knot}}}}&lt;br /&gt;
{{Itemlist|Elixir|Given after defeating Beauty Anais|X=yes|y=yes|display={{dl|Ether|Elixir}}}}&lt;br /&gt;
{{Itemlist|Nugget|Given after defeating Beauty Cassandra|X=yes|y=yes|display={{dl|Valuable item|Nugget}}}}&lt;br /&gt;
{{Itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
====Lysandre Café====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist|King&#039;s Rock|From Lysandre after defeating Clemont|X=yes|y=yes|display={{dl|Evolution-inducing held item|King&#039;s Rock}}}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Parade===&lt;br /&gt;
{{Itlisth|city}}&lt;br /&gt;
{{Itemlist|None|From Professor Sycamore during the parade|X=yes|y=yes|display={{key|VI|Honor of Kalos}}}}&lt;br /&gt;
{{Itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{catch/header|building|2}}&lt;br /&gt;
{{catch/div|building|Gift Pokémon}}&lt;br /&gt;
{{catch/entry6|001|Bulbasaur|yes|yes|Gift|10|all={{tt|One|Can only choose one of the three}}|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/entry6|004|Charmander|yes|yes|Gift|10|all={{tt|One|Can only choose one of the three}}|type1=fire}}&lt;br /&gt;
{{catch/entry6|007|Squirtle|yes|yes|Gift|10|all={{tt|One|Can only choose one of the three}}|type1=water}}&lt;br /&gt;
{{catch/entry6|280|Ralts|yes|yes|Trade|5|all={{tt|One|Always is female and has Modest nature}}|type1=psychic|type2=fairy}}&lt;br /&gt;
{{catch/footer|building}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{Trainerentry|VSPunk Guy.png{{!}}150px|Punk Guy|Faust|600|1|093|Haunter|♂|30|None|36=メルド|37=Merde}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBlack Belt.png{{!}}150px|Black Belt|Killian|600|1|067|Machoke|♂|30|None|36=ウォング|37=Wong}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Beauty|Anais|680|1|117|Seadra|♀|34|None|36=カルーセル|37=Karūseru}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSPunk Girl.png{{!}}150px|Punk Girl|Lillian|600|1|552|Krokorok|♀|30|None|36=ミミ|37=Mimi}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Beauty|Aimee|680|1|662|Fletchinder|♀|34|None|36=ドゥ|37=Do}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSChef.png{{!}}150px|Chef|Kamaboko|600|1|017|Pidgeotto|♂|30|None|36=ロコモコ|37=Locomoco}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSWaitress.png{{!}}150px|Waitress|Paget|600|1|281|Kirlia|♀|30|None|36=ペッシュ|37=Peche}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Beauty|Cassandra|680|1|315|Roselia|♀|34|None|36=トロワ|37=Trois}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSOwner.png{{!}}150px|Owner|Toro|600|1|660|Diggersby|♂|30|None|36=スケゾウ|37=Sukezō}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSGarçon.png{{!}}150px|Garçon|Jacopo|600|1|444|Gabite|♂|30|None|36=ベリーニ|37=Bellini}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
===South Boulevard===&lt;br /&gt;
====Alleyway====&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 2 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSPreschooler F.png{{!}}150px|Preschooler|Natalie|848|2|220|Swinub|♀|53|None|438|Bonsly|♀|53|None|36=スタン|37=Stan}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSPreschooler F.png{{!}}150px|Preschooler|Lily|880|1|174|Igglybuff|♀|55|None|36=オヨナ|37=Oyona}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSSchoolgirl.png{{!}}150px|Schoolgirl|Callie|1696|3|078|Rapidash|♀|53|None|542|Leavanny|♀|53|None|099|Kingler|♀|53|None|36=ル・カネ|37=Le Cannet}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSSchoolboy.png{{!}}150px|Schoolboy|Macon|1792|1|442|Spiritomb|♂|56|None|36=マコン|37=Macon}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSBeauty.png{{!}}150px|Suspicious Lady|&amp;quot;???&amp;quot;|960|1|053|Persian|♀|60|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
====Sycamore Pokémon Lab====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{kalos color}}&lt;br /&gt;
|headcolor={{kalos color light}}&lt;br /&gt;
|bordercolor={{kalos color dark}}&lt;br /&gt;
|sprite=VSSycamore.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}1400&lt;br /&gt;
|class=Pokémon Professor&lt;br /&gt;
|classlink=Pokémon Professor&lt;br /&gt;
|name={{color2|000|Professor Sycamore|Sycamore}}&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Lumiose City&lt;br /&gt;
|pokemon=3&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=001&lt;br /&gt;
|pokemon=Bulbasaur&lt;br /&gt;
|level=10&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass|type2=Poison&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Growl|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Leech Seed|move3type=Grass|move3cat=Status&lt;br /&gt;
|move4=Vine Whip|move4type=Grass|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=004&lt;br /&gt;
|pokemon=Charmander&lt;br /&gt;
|level=10&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Scratch|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Growl|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Ember|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Smokescreen|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|pokemon=Squirtle&lt;br /&gt;
|ndex=007&lt;br /&gt;
|level=10&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Tail Whip|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Bubble|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Withdraw|move4type=Water|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Bleu Plaza===&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{Trainerentry|VSOwner.png{{!}}150px|Owner|Toro|600|1|660|Diggersby|♂|30|None|36=スケゾウ|37=Sukezō}}&lt;br /&gt;
{{trainerdiv|city}}&lt;br /&gt;
{{Trainerentry|VSWaitress.png{{!}}150px|Waitress|Paget|600|1|281|Kirlia|♀|30|None|36=ペッシュ|37=Peche}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
===Lysandre Café===&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{Trainerentry|VSGarçon.png{{!}}150px|Team Flare Grunt||1840|1|560|Scrafty|♂|46|None}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSWaitress.png{{!}}150px|Team Flare Grunt||1840|1|510|Liepard|♀|46|None}}&lt;br /&gt;
{{trainerfooter|building|6}}&lt;br /&gt;
&lt;br /&gt;
===North Boulevard===&lt;br /&gt;
====Galette Stand Alleyway====&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSVeteran F.png{{!}}150px|Suspicious Woman|&amp;quot;???&amp;quot;|8400|2|593|Jellicent|♂|58|None|637|Volcarona|♀|60|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
====Café Triste Alleyway====&lt;br /&gt;
{{trainerheader|city}}&lt;br /&gt;
{{trainerdiv|city|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSFairy Tale Girl.png{{!}}150px|Suspicious Child|&amp;quot;???&amp;quot;|1824|3|547|Whimsicott|♀|57|None|303|Mawile|♀|57|None|210|Granbull|♂|57|None|36=|37=}}&lt;br /&gt;
{{trainerfooter|city|6}}&lt;br /&gt;
&lt;br /&gt;
====Lumiose Station====&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerdiv|building|{{color|000|During Chapter 3 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSPunk Girl.png{{!}}150px|Lumiose Gang Member|Sedna|4640|1|630|Mandibuzz|♀|58|None|36=ゲンマ|37=Gemma}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSPunk Girl.png{{!}}150px|Lumiose Gang Member|Eris|4480|2|675|Pangoro|♂|56|None|626|Bouffalant|♀|56|None|36=エブル|37=Ebur}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSPunk Guy.png{{!}}150px|Lumiose Gang Member|Nix|4480|2|621|Druddigon|♂|56|None|553|Krookodile|♂|56|None|36=マルモル|37=Marmor}}&lt;br /&gt;
{{trainerfooter|building|6}}&lt;br /&gt;
&lt;br /&gt;
===Looker Bureau===&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerdiv|building|{{color|000|During Chapter 4 of the Looker Bureau}}}}&lt;br /&gt;
{{Trainerentry|VSButler.png{{!}}150px|Butler|Chalmers|4960|1|628|Braviary|♂|62|None|36=アカマロ|37=Akamaro}}&lt;br /&gt;
{{trainerfooter|building|6}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{psychic color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSEssentia 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}10500&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Emma|Essentia}}&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Looker Bureau&lt;br /&gt;
|pokemon=2&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|level=73&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Mean Look|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Poison Fang|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Haze|move3type=Ice|move3cat=Status&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=687&lt;br /&gt;
|pokemon=Malamar&lt;br /&gt;
|level=75&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Psychic&lt;br /&gt;
|ability=Contrary&lt;br /&gt;
|move1=Psycho Cut|move1type=Psychic|move1cat=Physical&lt;br /&gt;
|move2=Slash|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Superpower|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Parade===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{grass color dark}}&lt;br /&gt;
|headcolor={{rock color light}}&lt;br /&gt;
|bordercolor={{rock color dark}}&lt;br /&gt;
|sprite=VSAZ.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|AZ}}&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Lumiose City&lt;br /&gt;
|pokemon=3&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=324&lt;br /&gt;
|pokemon=Torkoal&lt;br /&gt;
|level=60&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=White Smoke&lt;br /&gt;
|move1=Lava Plume|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Stone Edge|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Body Slam|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=623&lt;br /&gt;
|pokemon=Golurk&lt;br /&gt;
|level=60&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=No Guard&lt;br /&gt;
|move1=Phantom Force|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Heavy Slam|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Mega Punch|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/6&lt;br /&gt;
|ndex=561&lt;br /&gt;
|pokemon=Sigilyph&lt;br /&gt;
|level=60&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|move1=Psychic|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Air Slash|move2type=Flying|move2cat=Special&lt;br /&gt;
|move3=Cosmic Power|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off-games==&lt;br /&gt;
===In Super Smash Bros. for Nintendo 3DS/Wii U===&lt;br /&gt;
{{main|Prism Tower (stage)}}&lt;br /&gt;
&lt;br /&gt;
Prism Tower, Lumiose City&#039;s prominent landmark, appears as [[Prism Tower (stage)|a stage]] in the [[Nintendo 3DS]] version of [[Super Smash Bros. for Nintendo 3DS/Wii U]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Lumiose City anime.png|thumb|Lumiose City in the anime]]&lt;br /&gt;
&lt;br /&gt;
{{Ash}} arrived in Lumiose City with [[Alexa]] in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039; as his first destination of the Kalos region. Ash wanted to challenge the Gym there, but he was denied access due to not having enough Kalos badges by the [[Clembot]]. He fell several feet, then he was saved by {{an|Clemont}} and {{an|Bonnie}}. This is also where Ash had his first Kalos battle using {{AP|Pikachu}} against [[Clemont&#039;s Bunnelby]] until the battle was interrupted by {{TRT}} trying to capture Pikachu. They were nearly successful until the group was saved by a {{wild|Froakie}}, who was injured in the process, needing immediate treatment. Bonnie suggested taking Froakie to Professor Sycamore&#039;s lab. &lt;br /&gt;
&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A woman beside Café Bataille explains that the two {{p|Skiddo}} in front of Lumiose Station were abandoned by their Trainer, and wait by the station for his return. This is a possible reference to the story of {{wp|Hachikō}}, an Akita dog who waited at the train station every day for his owner&#039;s return, even after his unexpected death. The story is a popular legend in Japanese culture.&lt;br /&gt;
* If the player enters Lumiose City and gets on their [[bicycle]], the music does not change.&lt;br /&gt;
* At the Magenta Plaza [[Pokémon Center]], a young man mentions [[Team Plasma]] &amp;quot;making news a {{game|Black and White|s|while}} {{game|Black and White|s|back|2}} in the [[Unova]] region,&amp;quot; while a young woman mentions [[Professor Oak]]&#039;s {{ga|Blue|grandson}} having visited Kalos to study abroad. She also tells how he used to say &amp;quot;Bonjour&amp;quot; while meeting and &amp;quot;Smell ya later!&amp;quot; while leaving. The first quote refers to the way how Blue greets the player while visiting [[S.S. Anne]] in the original {{game|Red and Blue|s|Generation I}} {{game|Yellow||games}} and {{game|FireRed and LeafGreen|s|their remakes}}, while the latter one was used whenever he left the player&#039;s presence.&lt;br /&gt;
* The four avenues are named after words pertaining to each of the four seasons: Estival (Summer), Autumnal (Autumn), Hibernal (Winter), and Vernal (Spring).&lt;br /&gt;
* The five plazas are named after French words corresponding to their color: Rouge (red), Bleu (blue), Vert (green), Magenta (magenta), and Jaune (yellow).&lt;br /&gt;
* The architecture style of Lumiose City is very similar to its real counterpart. Paris itself consists mostly of buildings dating back up to several centuries and the outskirts (also called the Parisian suburbs) were recently urbanized, dating back to the 1960s.&lt;br /&gt;
* Similarly to Paris, Lumiose City has roads connecting to all parts of Kalos. The only difference is that Paris&#039; connections to all parts of France are used by {{wp|List of railway stations in Paris|railroads}}.&lt;br /&gt;
** The layout of the city is also extremely similar to the area of Paris surrounding the Arc de Triomphe.&lt;br /&gt;
* On the second floor of the Fighting Dojo, a {{tc|Hex Maniac}} will appear, say &amp;quot;No, you&#039;re not the one,&amp;quot; and float away. The purpose of this in-game event, if there is one, is not known yet.&lt;br /&gt;
* Behind the second TMV timetable in Lumiose Station, some words are written saying &amp;quot;I&#039;m going to go for help. Wait in the usual place.&amp;quot;&lt;br /&gt;
* The shape and colors of the plazas closely resemble the logo of the {{gdis|Battle Frontier|IV}} in [[Generation IV]].&lt;br /&gt;
* Lumiose City has more [[Pokémon Center]]s than any other city, with three.&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
[[File:Lumiose City Save Glitch Map.png|thumb|Map of Lumiose City by Nintendo indicating areas unsafe to load saves in]]&lt;br /&gt;
{{main|Lumiose City save glitch}}&lt;br /&gt;
At the time of release of {{g|X and Y}}, many players reported being unable to move after loading a save within Lumiose City. According to Nintendo.com, if the player saves the game in certain areas of Lumiose City, then ends the game, the controls will not respond when the saved game is reloaded. They provided a map indicating known areas where the glitch can occur, which includes the entire outer boulevards. On October 25, 2013, Nintendo released a patch for this glitch via the Nintendo eShop.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
Lumiose City and [[Prism Tower]] are {{DL|Pokémon world in relation to the real world|Kalos|based on}} {{wp|Paris}} and the {{wp|Eiffel Tower}} respectively.&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #EF4135; border: 3px solid #0055A4&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ミアレシティ &#039;&#039;Miare City&#039;&#039;&lt;br /&gt;
| Possibly from 御生れ &#039;&#039;miare&#039;&#039;, advent of a deity&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Lumiose City&lt;br /&gt;
| From Paris&#039;s nickname &#039;&#039;La Ville-Lumière&#039;&#039; (The City of Light), &#039;&#039;grandiose&#039;&#039;, and possibly &#039;&#039;rose&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Illumis&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;Paris&#039;&#039;, &#039;&#039;{{wp|Lumia (art)|lumia}}&#039;&#039;, and possibly &#039;&#039;illuminer&#039;&#039; (illuminate) &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Illumina City&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;lumia&#039;&#039;, and possibly &#039;&#039;illuminieren&#039;&#039; (illuminate)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Luminopoli&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;lumia&#039;&#039;, and &#039;&#039;luminoso&#039;&#039; (bright, luminous)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Luminalia&lt;br /&gt;
| From &#039;&#039;La Ville-Lumière&#039;&#039;, &#039;&#039;lumia&#039;&#039;, and possibly &#039;&#039;luminoso&#039;&#039; (bright, luminous) or &#039;&#039;iluminar&#039;&#039; (illuminate)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 미르시티 &#039;&#039;Mireu City&#039;&#039;&lt;br /&gt;
| Possibly from &#039;&#039;{{wp|myrrh}}&#039;&#039;. Also the native Korean word for &#039;&#039;{{wp|Korean dragon|dragon}}&#039;&#039;&lt;br /&gt;
&amp;lt;!--||- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan}})&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;--&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kalos}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:X and Y locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Illumina City]]&lt;br /&gt;
[[fr:Illumis]]&lt;br /&gt;
[[it:Luminopoli]]&lt;br /&gt;
[[ja:ミアレシティ]]&lt;br /&gt;
[[zh:米亚雷市]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Spading&amp;diff=2098939</id>
		<title>Bulbapedia:Spading</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Spading&amp;diff=2098939"/>
		<updated>2014-04-04T04:44:56Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Generation VI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NEWSECTIONLINK__&lt;br /&gt;
{{shortcut|2|SPADING|BP:SPADING}}&lt;br /&gt;
&#039;&#039;&#039;Spading&#039;&#039;&#039; (from the {{wp|Bartle Test}}) is the act of actively trying to learn about all aspects of a game. To that end, this page will contain a list of questions about the games that need to be researched, and will probably contain a list of answers for historical purposes.&lt;br /&gt;
&lt;br /&gt;
There is a template for spading: [[Template:Spading]]. It is to be placed on the front page. Unless people start to dislike that, in which case it will belong on the talk page. Usage details are in the [[Template:Spading|template page]].&lt;br /&gt;
&lt;br /&gt;
Note: Since it doesn&#039;t really matter, this talk page can be used as a less formal way of doing spading. You can time-stamp a question or answer here with five tildes (&amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt;: time without username).&lt;br /&gt;
&lt;br /&gt;
==Multiple generations==&lt;br /&gt;
===Randomness of specific pokemon===&lt;br /&gt;
I&#039;ve noticed that though stats and nature of pokemon obtained as a prize at game corners are random (at least in fire red) their gender and ability remain the same, no matter how many times I try. Personality values as described in its page are stored as a single 32 digit number and randomized upon the pokemon being &amp;quot;created&amp;quot;, does this then mean that on occasion it&#039;s not treated completely at random? If so, when? What pokemon have part of their personality values fixed?&lt;br /&gt;
&lt;br /&gt;
==={{status|Confusion}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
How is damage from confusion determined? Attack and defense stats both influence it, but is there a base power like normal attacks?&lt;br /&gt;
*&#039;&#039;&#039;Answer&#039;&#039;&#039;: Smogon says that it&#039;s a 40-power move.&lt;br /&gt;
&lt;br /&gt;
===Mimic/Sketch===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Can you Mimic Sketch?&lt;br /&gt;
* &#039;&#039;&#039;Answer:&#039;&#039;&#039; No, you can&#039;t. Right since Generation II, it just says that &amp;quot;But it failed!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==={{m|Protect}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
What is the accuracy of Protect after used once or more times in succession?&lt;br /&gt;
* &#039;&#039;&#039;Answer:&#039;&#039;&#039; Reduced by 50%. A detailed version available at the Protect/Detect page.&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
In Generations I, II, and III, is ghost physical or special? The current page says it is physical, but Shadow Ball lowers special defense in previous generations, so why would it be physical?&lt;br /&gt;
* &#039;&#039;&#039;Answer:&#039;&#039;&#039; This is just the effect of the move. It is programmed that Shadow Ball lowers special defense, and this has nothing to do with the nature of the move. Oh, and it is physical by the way.&lt;br /&gt;
&lt;br /&gt;
===Transform===&lt;br /&gt;
Some questions appear on the Talk page for {{m|Transform}}. These three have not been adequately answered:&lt;br /&gt;
* What happens when a Transformed Pokémon uses {{m|Baton Pass}}?&lt;br /&gt;
* In which generations does Transform fail to copy a foe during the semi-invulnerable turns of {{m|Dig}}, {{m|Fly}}, {{m|Bounce}}, etc?&lt;br /&gt;
* What happens when a Transformed Pokémon uses {{m|Sketch}}?&lt;br /&gt;
[[User:Yenreb|Yenreb]] 04:50, 19 April 2009 (UTC)&lt;br /&gt;
:*Same effect as normal. It uses Baton Pass and all stat changes, substitutes, etc. transfer over to the new Pokémon. Transformed state does not transfer over.&lt;br /&gt;
:*Fails in IV, dunno about I-III.&lt;br /&gt;
:*It fails.&lt;br /&gt;
:&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 23:17, 29 April 2009 (UTC)&lt;br /&gt;
:To answer the second question, it fails in III and IV but it will transform into the opponent in generation I-II. [[User:ShinyGlaceon|ShinyGlaceon]] 16:56, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Serene Grace===&lt;br /&gt;
&lt;br /&gt;
Does Serene Grace work in conjunction with held items such as King&#039;s Rock?&lt;br /&gt;
--[[User:Chromehawk|Chromehawk]] 23:00, 4 May 2009 (UTC)&lt;br /&gt;
:*No.  Items are calculated in after abilities are.  if the King&#039;s Rock was calculated in beforehand, moves with a 30% chance of flinching normally would have a finishing calculation of 102%.  It is calculated abilities, then items.  &lt;br /&gt;
--[[User:Vlax|Vlax]]&lt;br /&gt;
&lt;br /&gt;
==={{m|Take Down}}===&lt;br /&gt;
&lt;br /&gt;
What happens if both the user and the opponent faint using this move, and it is both Trainers&#039; last Pokémon? Who wins? [[User:TheTigerBuddy|TheTigerBuddy]] 19:27, 26 July 2009 (UTC)&lt;br /&gt;
:I&#039;d assume competitively it would count the same as a self-fainting caused by Destiny Bond or Explosion (the loser is the one who used it), but game coding, I&#039;ve got no idea.&lt;br /&gt;
:If it happens in any in-game battles, include Battle Tower/Frontier matches, you lose regardless who used that recoil move. As for Wi-Fi/LAN battles, it probably counts as a draw (same as Selfdestruct or Destiny Bond KO&#039;s). ~ [[User:Solarys|Solarys]] 11:31, 16 September 2009 (UTC)&lt;br /&gt;
::The trainer whose Pokémon faints first is the loser. That&#039;s why Explosion faints the user &#039;&#039;before&#039;&#039; dealing damage in Generation V.[[User:LouisCyphre|&lt;br /&gt;
]] 21:57, 2 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{p|Shuckle}} and [[Drink#Berry_Juice|Berry Juice]]===&lt;br /&gt;
&lt;br /&gt;
* How long does it take a shuckle to convert a berry into berry juice?&lt;br /&gt;
* How long does it then take to convert berry juice into rare candy?&lt;br /&gt;
* In which generations can berry juice and/or rare candies be obtained in this way?&lt;br /&gt;
* Is obtaining rare candies from shuckles even possible at all, or is it just a rumor?&lt;br /&gt;
* What kinds of berries can be converted into juice?  Normal berries from Generation II can, of course, and the page for [[Oran Berry|Oran Berries]] say that they can be converted as well.  Are there any others?&lt;br /&gt;
&lt;br /&gt;
And so forth.  --[[User:Minimiscience|Minimiscience]] 23:29, 18 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
-It doesn&#039;t work in generation IV. I can say that for certain, as I tried and even after days, my Shuckle still held an Oran Berry. Last I heard, it takes 24 hours to get Berry Juice in generation II, then another 24 hours to get a Rare Candy. However, I can&#039;t say this for certain --[[User:Shadowater|Shadowater]] 01:37, 12 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Drought}} Vs. {{a|Drizzle}}===&lt;br /&gt;
&lt;br /&gt;
When a Groudon, with Drought ability, and a Kyogre, with Drizzle ability, have a battle, does it rain or have bright sunlight? Do they cancel each other out? {{unsigned|Redriders180}}&lt;br /&gt;
:The ability of the faster Pokémon is activated first, the ability of the slower Pokémon is activated second. The slower Pokémon&#039;s weather condition would be in effect for the battle. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 03:02, 16 August 2010 (UTC)&lt;br /&gt;
I have another question; in double/triple battles, does the order in which the Pokémon are sent out affect which condition remains in effect?&lt;br /&gt;
:No, only speed determines the remaining weather. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 23:33, 4 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Critical Hits and Evasion===&lt;br /&gt;
Critical Hits ignore stat changes that would be disadvantageous to the user, but does this include boosts to the foe&#039;s evasion and drops to the user&#039;s accuracy?  If so, then in what generations?&lt;br /&gt;
:According to the [[critical hit]] article, discrimination among stat changes only occurs when calculating damage, which accuracy &amp;amp; evasion have no effect on (unless there&#039;s some obscure move or ability that I don&#039;t know about).  —[[User:Minimiscience|Minimiscience]] 04:21, 6 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Badges boosting stats===&lt;br /&gt;
Apparently badges in Generations I-III boost stats. How do they boost them? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:30, 26 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know what generations this applies to, but the badges that are said to boost a certain stat give a 9/8 multiplier to that stat so if you had a pokemon with a speed stat of 8 and obtained a THUNDERBADGE, it would immediately rise to 9.  Any pokemon caught will immediately be boosted in their respective stats as well.  When a pokemon levels up or recieves EV-enhancing vitamins, the pokemon&#039;s stats &#039;&#039;without&#039;&#039; the badge-boost will be affected and then the boost will be re-applied to the enhanced stat(s).  Also, the boost affects moves (and abilities like speed boost) that raise or lower stats, so if the aforementioned pokemon used agility to double its speed, it would add 9 for the double in speed and another 1 (rounded from 1.125) for the badge-boost affecting the extra nine added by the move.  [[User:AJRubyVersion|AJRubyVersion]] 00:53, 6 February 2012 (UTC) *and credit to gamefaqs.com[http://www.gamefaqs.com] for the beginning information and getting me into studying this independently*&lt;br /&gt;
:Turns out Ultimate Pokémon Center has the info for each generation. In Gen I and II, the stat is multiplied by 9/8, and in Gen II this boost is ignored if the attack is a critical hit and the attacker&#039;s Attack/Special Attack stat stage is less than or equal to the opponent&#039;s Defense/Special Defense stat stage. In Gen III, the stat is multiplied by 1.1. From Gen IV onwards, there is no boost. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:15, 6 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
What is the formula/program trainers use to choose what to do? [[User:BanetteWobbuffet|BanetteWobbuffet]] 17:03, 22 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Boost Calculation===&lt;br /&gt;
&lt;br /&gt;
If a sat boosting move or ability, such as victory star or sand veil, is activated, how is it applied? for example, a victini uses inferno. inferno has 50 accuracy. does the boost add 10 percent to the 50, or add 10 percent of 50? [[User:Deoxys80|Deoxys80]] 18:19, 22 April 2012 (UTC)&lt;br /&gt;
:10% of 50. Inferno used by a Victini with Victory Star would have 55% accuracy. [[User:MetalMetroid997|MetalMetroid997]] ([[User talk:MetalMetroid997|talk]]) 06:52, 25 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==[[Generation III]]==&lt;br /&gt;
===[[Fossil]]s===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
The [[Root and Claw Fossils]] are in the coding for {{game|FireRed and LeafGreen|s}}, while the [[Old Amber]] and [[Dome and Helix Fossils]] are in the coding for {{game|Emerald}}. What happens if they are obtained through hacking and taken to the [[Pokémon Lab]] on [[Cinnabar Island]] or [[Devon Corporation]] in [[Rustboro City]]? Can you obtain an {{p|Anorith}} in FireRed and LeafGreen? A {{p|Kabuto}} in Emerald?&lt;br /&gt;
*&#039;&#039;&#039;Answer:&#039;&#039;&#039; Coding shows that the game does not recognize them as fossils, so they will not be resurrected.&lt;br /&gt;
Ok, so what if you trade them over, equipped to a Pokémon, after receiving the National Dex?&lt;br /&gt;
*Not possible in [[Generation III]].  Fossils are [[key items]] in that generation, and key items have never been tradable.&lt;br /&gt;
&lt;br /&gt;
===[[Shadow move]]===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Which stats do Shadow Moves rely on? Attack and Defense or Special Attack and Special Defense? [[User:Chosen|Chosen of Mana]] 17:52, 7 February 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;Answer:&#039;&#039;&#039; Moves that Physically harm the opponent (generally ones that make [[contact]]), like {{m|Shadow Rush}} and {{m|Shadow Blitz}}, are Physical moves and therefore rely on the Attack and Defense stats. Shadow moves that don&#039;t physically hit the opponent, such as {{m|Shadow Fire}} and {{m|Shadow Bolt}}, are Special and use the Sp. Attack and Sp. Defense stats. So, technically, Shadow moves were the first moves to be split between Physical and Special.&lt;br /&gt;
&lt;br /&gt;
That brings up a new question: Which Shadow Moves rely on Attack and Defense? Which rely on Special Attack and Special Defense? - &#039;&#039;&#039;[[User:Chosen|&amp;lt;span style=&amp;quot;color:#{{cute color}}&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;of&amp;lt;/span&amp;gt; [[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#F8D030&amp;quot;&amp;gt;Mana&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:29, 12 March 2009 (UTC)&lt;br /&gt;
:{{m|Shadow Blitz}}, {{m|Shadow Break}}, {{m|Shadow End}}, and {{m|Shadow Rush}} are all Physical and {{m|Shadow Blast}}, {{m|Shadow Bolt}}, [[Shadow Chill (move)|Shadow Chill]], {{m|Shadow Fire}}, {{m|Shadow Rave}}, {{m|Shadow Storm}}, and {{m|Shadow Wave}} are Special.&amp;amp;mdash;[[User:Blazevoir|&amp;lt;span style=&amp;quot;color:#F08030&amp;quot;&amp;gt;Blaze&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F85888&amp;quot;&amp;gt;voir&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User Talk:Blazevoir|Talk]]/[[Special:Contributions/Blazevoir|Contribs]]&amp;lt;/sub&amp;gt; 22:41, 13 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Shadow Pokémon]] Natures and IVs===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Do [[Pokémon Colosseum]] and [[Pokémon XD|XD]] randomize Shadow Pokémon&#039;s IVs and Natures each time one of these Pokémon is encountered? Or these atributes are only generated the first time and they remain static for a given Pokémon for the remainder of the game (be it rematches if the Pokémon faints during the first encounter)? Does technical evidence about this matter exist?&lt;br /&gt;
:&#039;&#039;&#039;Answer:&#039;&#039;&#039;Shadow Pokémon are only generated the first time. Their [[personality value]] and [[IV]]s are saved to the memory (offset?) upon encounter, because the [[Snag List]] uses these values in conjunction with the species of the Pokémon to keep track of their status and location. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:45, 27 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Pokéblock character bytes===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
[[Character encoding in Generation III|In the Generation III games]] (primarily RSE), the word &amp;quot;&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;O&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;K&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;é&amp;lt;/sub&amp;gt;BLOCK&amp;quot; is written with 5 bytes (in hex: &amp;lt;code&amp;gt;55 56 57 58 59&amp;lt;/code&amp;gt;). The first two are easily &amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;O&amp;lt;/sub&amp;gt; and &amp;lt;sup&amp;gt;K&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;é&amp;lt;/sub&amp;gt;, but for the last three bytes, there&#039;s no way to tell just from &amp;quot;BLOCK&amp;quot; which byte corresponds to what exactly. If someone could mod and play a ROM (or RAM) so that 0x58 shows up (isolated from 0x57 and 0x59) in a town sign or someone&#039;s dialogue or something and see what that byte produces, we could know for sure what each of the bytes is.&lt;br /&gt;
&lt;br /&gt;
(And while we&#039;re discussing [[Character encoding in Generation III|character bytes]], it might be neat if someone checked all the characters that are currently &amp;quot;unused&amp;quot; bytes, just to see if a few coherent characters turn up. I suspect that &amp;quot;×&amp;quot; might be hiding somewhere (like shows up in the [[Bag]]), and I wouldn&#039;t be too surprised to find miscellaneous other characters that will print, even if they may have never been used.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:56, 26 March 2014 (UTC)&lt;br /&gt;
:&#039;&#039;&#039;Answer:&#039;&#039;&#039;:I thought I wouldn&#039;t be able to answer this by myself. [[a:File:Character 0x58 iii.png|I was wrong]]. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:11, 26 March 2014 (UTC)&lt;br /&gt;
==[[Generation IV]]==&lt;br /&gt;
===[[Pokémon breeding]]===&lt;br /&gt;
There&#039;s some oddity in the number of steps it takes to hatch an egg. The steps between egg hatches when holding multiple eggs is always divisible by 255 (minimum difference of 510), even if the steps between receiving them are not. It happens consistently when &lt;br /&gt;
*{{a|Magma Armor}} or {{a|Flame Body}} are on&lt;br /&gt;
*while holding multiple eggs from the same parents&lt;br /&gt;
*when some eggs are received while others are being held&lt;br /&gt;
There&#039;s probably a common counter for all eggs in the party, which, when it rolls over, decrements all egg counters by 1. However, this doesn&#039;t explain the &amp;quot;divisible by 255&amp;quot; part.&lt;br /&gt;
:Partial answer: [[Egg cycles]]. Just need to get persimmons from Smogon to adapt that into an article here. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:45, 6 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comment :  This may deserve a page by itself since there is a whole lot of info.  BUT ... &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Step 1.&lt;br /&gt;
** Case A : The HP IV is passed on from either parent (1/6)&lt;br /&gt;
** Case B : The DEF IV is passed on from either parent (1/6)&lt;br /&gt;
** Case C : A Random IV is passed on from either parent (4/6)&lt;br /&gt;
&lt;br /&gt;
* Step 2.&lt;br /&gt;
** Case A1 : The DEF IV is passed on from either parent (1/5)&lt;br /&gt;
** Case A2 : A Random IV is passed on from either parent (4/5)&lt;br /&gt;
** Case B1 : The DEF IV is passed on from either parent (1/5)&lt;br /&gt;
** Case B2 : A Random IV is passed on from either parent (4/5)&lt;br /&gt;
** Case C1 : The DEF IV is passed on from either parent (1/5)&lt;br /&gt;
** Case C2 : The same IV is passed on from either parent (1/5)&lt;br /&gt;
** Case C3 : A Random IV is passed on from either parent (3/5)&lt;br /&gt;
&lt;br /&gt;
* Step 3 :&lt;br /&gt;
** Case A1 : A random IV is passed on from either parent (4/4)&lt;br /&gt;
** Case A2A : The same IV is passed from a parent (1/4)&lt;br /&gt;
** Case A2B : Random IV is passed on from a parent (3/4)&lt;br /&gt;
** Case B1A : A same IV as Step 1 is passed on from either parent (1/4)&lt;br /&gt;
** Case B1B : Random IV is passed on from either parent ( 3/4 )&lt;br /&gt;
** Case B2A : The same IV from step 2 is passed on (1/4)&lt;br /&gt;
** Case B2B : A Random IV is passed on (3/4)&lt;br /&gt;
** Case C1A : The same IV as step one is passed on  (1/4)&lt;br /&gt;
** Case C1B : A Random IV is passed on From either parent. (3/4)&lt;br /&gt;
** Case C2A : The same IV is passed on from either parent (1/4)&lt;br /&gt;
** Case C2B : A Random IV is passed on from either parent (3/4)&lt;br /&gt;
** Case C3A : The same IV from step 1 is passed on (1/4)&lt;br /&gt;
** Case C3B : The same IV from step 2 is passed on (1/4)&lt;br /&gt;
** Case C3C : A Random IV is passed on from either parent (2/4)&lt;br /&gt;
&lt;br /&gt;
Okay now we can combine the steps.&lt;br /&gt;
* Case A1 - 3 stats (1/6 * 1/5 * 4/4) = 4/120 &lt;br /&gt;
* Case A2A - 2 Stats (1/6 * 4/5 * 1/4) = 4/120 &lt;br /&gt;
* Case A2B - 3 stats (1/6 * 4/5 * 3/4) = 12/120&lt;br /&gt;
* Case B1A - 1 Stats (1/6 * 1/5 * 1/4) = 1/120&lt;br /&gt;
* Case B1B - 2 Stats (1/6 * 1/5 * 3/4) = 3/120 &lt;br /&gt;
* Case B2A - 2 Stats (1/6 * 4/5 * 1/4) = 4/120 &lt;br /&gt;
* Case B2B - 3 stats (1/6 * 4/5 * 3/4) = 12/120 &lt;br /&gt;
* Case C1A - 2 Stats (4/6 * 1/5 * 1/4) = 4/120 &lt;br /&gt;
* Case C1B - 3 Stats (4/6 * 1/5 * 3/4) = 12/120&lt;br /&gt;
* Case C2A - 1 Stats (4/6 * 1/5 * 1/4) = 4/120&lt;br /&gt;
* Case C2B - 2 Stats (4/6 * 1/5 * 3/4) = 12/120&lt;br /&gt;
* Case C3A - 2 Stats (4/6 * 3/5 * 1/4) = 12/120&lt;br /&gt;
* Case C3B - 2 Stats (4/6 * 3/5 * 1/4) = 12/120&lt;br /&gt;
* Case C3C - 3 Stats (4/6 * 3/5 * 2/4) = 24/120&lt;br /&gt;
&lt;br /&gt;
A quick check with the calculator and thankfully it adds up to 120/120. Now combining the possibilities ...&lt;br /&gt;
* 3 Stats inherited 3 random &lt;br /&gt;
** A1 + A2B + B2B + C1B + C3C = &lt;br /&gt;
*** 4+12+12+12+24 = &lt;br /&gt;
****64/120&lt;br /&gt;
* 2 Stats inherited 4 random&lt;br /&gt;
** A2A + B1B + B2A + C1A + C2B + C3A + C3B = &lt;br /&gt;
*** 4+3+4+4+12+12+12 = &lt;br /&gt;
**** 51/120&lt;br /&gt;
* 1 Stat inherited 5 random&lt;br /&gt;
** B1A + C2A = &lt;br /&gt;
*** 1+4 =&lt;br /&gt;
**** 5/120&lt;br /&gt;
&lt;br /&gt;
That makes an easier chart of &lt;br /&gt;
* 3 Stats = 8/15  or 53.333%&lt;br /&gt;
* 2 Stats = 17/40 or 42.500%&lt;br /&gt;
* 1 Stat =  1/24  or 04.167%&lt;br /&gt;
&lt;br /&gt;
So how do you maximize your total Stats?&lt;br /&gt;
Do you got two pokemon who can breed with max HP and max DEF?&lt;br /&gt;
[[User:Chromehawk|Chromehawk]] 19:02, 27 April 2009 (UTC) Chrome&lt;br /&gt;
:That information is available on Smogon as well. If that information is not already incorporated, an admin ought to ask Smogon if we can use that information too.--[[User:Lamb|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Lamb&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:Lamb|&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 01:37, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Turnback Cave]]===&lt;br /&gt;
How does the game determine which kind of room comes next for each entrance? Is there any way to determine if the room the player is entering into will be a pillar room before entering it, or is getting through the cave in three rooms just dumb luck? Each room has four exits, the one the player came from warps them back to the entrance room, while the other three may take the player to several types of rooms filled with rocks or a pillar room.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Partial Answer:&#039;&#039; Go to Turnback Cave, take a random room in first room/pillar room, look for the odd rock pattern, approx. 70% of the time I get a pillar. --[[User:Giratina&amp;amp;#39;s Embodiment|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Giratina&amp;amp;#39;s Embodiment&amp;lt;/font&amp;gt;]]. 15:52, 1 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Rest of Answer:&#039;&#039; There is no way to get through the Cave like you can [[Lost Cave]]. I have gone through Turnback Cave 20 times now, I have learned that the exit to the pillar room is moved every time you reboot/enter a room. Also, the room count is reset every time you get back to the frist room. It is just dumb luck getting though the cave and into Girarina&#039;s room. [[User:Truthseeker4449|Truth]][[User talk:Truthseeker4449|seeker]][[Special:Contributions/Truthseeker4449|4449]] 19:34, 15 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Flash Fire}}===&lt;br /&gt;
;Status: Answered and added to the article&lt;br /&gt;
The current page says that Flash Fire will activate when the user is burned. However, Flash Fire nullifies Fire attacks, and thus the only moves that can possibly burn a Flash Fire user are {{m|Will-O-Wisp}} and {{m|Tri Attack}}. [[Flame Orb]] and {{a|Flame Body}} can also cause a burn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The question&#039;&#039;&#039;: Does a burn really activate Flash Fire, or did the contributor see an interaction between Will-O-Wisp and Flash Fire and interpreted it incorrectly?&lt;br /&gt;
&lt;br /&gt;
Will-O-Wisp is possibly nullified, since it&#039;s a Fire move, and [http://www.gamespot.com/ds/rpg/pokemondiamond/show_msgs.php?topic_id=m-1-41882499&amp;amp;pid=925601 Google says] that Flame Orb does not get nullified, so the only case is Tri Attack. Does causing a burn with Tri Attack activate Flash Fire?&lt;br /&gt;
&lt;br /&gt;
Burn does not activate Flash Fire. Tri-Attack, Flame Body, and flame orb, and being the victim of Synchronize/Psycho Shift)can cause burns while not being fire moves should the Pokemon with Flash Fire not be a Fire Type.(All legal Flash Fire Pokemon are Fire types, and thus Immune to burn anyways, which is probably why most would think burn activates it. Flash Fire can be put on Non-Fire types via Skill Swap, Role Play, Trace, or hacking). Similarly, Electivire, Jolteon, and Volt-Absorb Lanturn(As well as Ground Types) can still get Paralyzed by Non-Electric moves. [[User:JoeTE|Joe T.E.]] 18:36, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Iron Fist}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Is the list of moves that count as punches complete? Are there any punches which can&#039;t usually be learned by Hitmonchan, yet are boosted by Iron Fist?&lt;br /&gt;
* The Mystery Dungeon compatible moves are all tested, as shown on talk page. Were any other moves described as a punch missed?&lt;br /&gt;
*&#039;&#039;&#039;Answer&#039;&#039;&#039;: Testing shows Iron Fist only boosts punches compatible with Hitmonchan at some point.&lt;br /&gt;
** The above statement is wrong. See talk page for Iron Fist for reasoning to real answer.&lt;br /&gt;
[[:Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
==={{p|Shaymin}}=== &lt;br /&gt;
Some of my friends have told me that Shaymin&#039;s Sky Form isn&#039;t usable on wi-fi... we need to find out for sure. And to that end, test Rotom&#039;s forms. (Would I not be able to use an adorable specimen like him to fight with my friends online? ;_;)&lt;br /&gt;
*&#039;&#039;Partial answer:&#039;&#039; When going to Wi-fi, Giratina&#039;s Platinum Orb is taken off and Shaymin reverts to Land Forme. It&#039;s part of the games coding based from what I read some time ago. &amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:Viner Hand ITC&amp;quot;&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 01:34, 7 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
If this applies to the forms of Shaymin and Giratina,it is probably because the forms aren&#039;t programmed into the Diamond and Pearl versions.In order to be able to interact with D/P,this has to be done.Therefore I find it safe to assume that Rotom will also reverse into it&#039;s normal form.&lt;br /&gt;
[[User:Uxie legend]] 15:46, 18 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Shaymin&#039;s Sky Forme is allowed on Wi-Fi in some way. On the page for Platinum version, there is an image of a Wi-Fi battle with Shaymin&#039;s Sky Forme.&lt;br /&gt;
&lt;br /&gt;
It&#039;s most likely a Local Wireless battle. The forme lockout only applies to Wi-Fi as of now. The alternate formes work fine using local wireless, even when playing against D/P users. The forms work in D/P by having Platinum sorta Patch D/P with knowledge of the items and stats(Though the sprites will look like their normal forme on the D/P user&#039;s end. This patching also makes Hypnosis have 60% accuracy over D/P&#039;s 70%). I&#039;ve also seen people able to bypass the Wi-Fi forme lockout using cheats as well, so it has nothing to do with D/P incompatibilities[[User:JoeTE|Joe T.E.]] 18:15, 22 January 2009 (UTC)&lt;br /&gt;
:In addition to this, the &amp;quot;patching&amp;quot; only works if the player of Platinum, HeartGold or SoulSilver is the host of the local wireless battle. Otherwise, the same procedure applies as in WiFi battles (forme reversal and such). &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:55, 25 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Solid Rock}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Different sites give different percentages by which damage is reduced with this ability, and from the talk page, this still isn&#039;t resolved. What exactly is the correct factor?&lt;br /&gt;
&lt;br /&gt;
I once did a Damage calculation where Solid Rock was considered to lower Super Effective Damage by 2/3rds(1.33 over 2x, and 2.66 over 4)(It was a Max Special Attack Kyogre in Rain using Water Spout on both Solid Rock Pokemon after having a 2.5 Increase to Special Defenses, and Light Screen up, with Camerupt and Rhyperior having Max HP and some Special Defense EV&#039;s as well, so that they would survive with about 1-10 HP left afterwards)and after testing it in actual gameplay, it did just as much damage as my calculator estimated it would. All my other calculations using the 2/3rds modifier usually matched up with gameplay to a T. I believe 2/3rds damage reduction is the accurate modifier. [[User:JoeTE|Joe T.E.]] 18:23, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
If you tested it in-game instead of on an online simulator, then that&#039;s good enough for me. [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 16:44, 11 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{m|Crush Grip}} and {{p|Combusken}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Throughout places related to Pokémon Battle Revolution, there is talk of a Combusken which knows Crush Grip. Which Colosseum is this Combusken found in, and is it really Crush Grip or Crush Claw?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Answer&#039;&#039;&#039;: It&#039;s in the [[Sunset Colosseum]], and it&#039;s Crush Claw. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 20:59, 11 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{m|Fire Fang}} and Platinum===&lt;br /&gt;
Can Fire Fang bypass {{a|Wonder Guard}} in Platinum like it can in Diamond and Pearl?&lt;br /&gt;
:Yes [[User:The Placebo Effect|The Placebo Effect]] 19:31, 16 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{m|Future Sight}} failing===&lt;br /&gt;
Sometimes, when Future Sight is used, it goes like &amp;quot;The foe&#039;s/wild __________ took the Future Sight Attack! But it failed!&amp;quot; Why does it do this?&lt;br /&gt;
*Future Sight has 90% accuracy.  &amp;quot;But it failed&amp;quot; triggers when Future Sight misses.&lt;br /&gt;
&lt;br /&gt;
*The same goes for {{m|Doom Desire}} and its 85% accuracy as well.&lt;br /&gt;
&lt;br /&gt;
==={{a|Reckless}}===&lt;br /&gt;
Reckless increases power of moves which cause [[recoil]]. Exactly what attacks are affected by Reckless, and does Reckless affect the amount of recoil as well?&lt;br /&gt;
&lt;br /&gt;
See also {{a|Talk:Reckless}}.&lt;br /&gt;
&lt;br /&gt;
The attacks that could be affected by Reckless if Hitmonlee could learn them would be {{m|Volt Tackle}}, {{m|Wood Hammer}},  {{m|Brave Bird}}, {{m|Flare Blitz}} and {{m|Head Smash}}. The moves that &#039;&#039;&#039;are&#039;&#039;&#039; affected are {{m|Struggle}}, {{m|Submission}}, {{m|Jump Kick}}, {{m|Take Down}}, {{m|Double-Edge}}, and {{m|Hi Jump Kick}}. The amount of recoil is affected. ~Steel Phoenix&lt;br /&gt;
&lt;br /&gt;
==={{m|Hypnosis}}===&lt;br /&gt;
In Diamond and Pearl Hypnosis has a base accuracy of 70%, and in Platinum, 60%. How is the accuracy calculated in a battle between Pearl and Platinum? or it becomes 65%?&lt;br /&gt;
* It says above, in the Shaymin section, that Platinum&#039;s accuracy takes precedence in a local wireless battle.  Dunno about over Wi-Fi, but I&#039;d guess DP rules are used there.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 19:26, 23 January 2009 (UTC)&lt;br /&gt;
* If the player of Platinum, HeartGold or SoulSilver is the host, then Hypnosis has 60% accuracy. It has 70% otherwise. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:58, 25 August 2012 (UTC)&lt;br /&gt;
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==={{a|Technician}}===&lt;br /&gt;
Technician increases the base power of the user&#039;s moves that have a base power of 60 and/or below. Since {{Status|Confusion}} inflicts a base power 40 typeless attack onto the affected Pokémon, does Technician affect this self-inflicted damage as well?&lt;br /&gt;
&lt;br /&gt;
See also {{a|Talk:Technician}}.&lt;br /&gt;
:I&#039;m pretty sure it&#039;s just talking about moves. [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 17:19, 16 February 2009 (UTC)&lt;br /&gt;
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==={{a|Magic Guard}} and {{m|Toxic Spikes}}===&lt;br /&gt;
Does Magic Guard protect the Pokémon from contracting poison due to Toxic Spikes? See {{a|Talk:Magic Guard}}. [[User:Yenreb|Yenreb]] 05:06, 19 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* It can get poisoned but won&#039;t take any poison damage between turns. ~ [[User:Solarys|Solarys]] 02:32, 1 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|No Guard}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Does No Guard affect all the Pokemon in a Double Battle? Or just between the one Pokemon and the one he/she is fighting at the moment? [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 23:46, 27 April 2009 (UTC)&lt;br /&gt;
:No Guard only affects user and target. Seems last test I did was me getting lucky. &amp;lt;span style=&amp;quot;border: 1px dashed #0088FF;&amp;quot;&amp;gt;[[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800;&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00;&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;border: 1px dashed #00CFFF;&amp;quot;&amp;gt;&amp;lt;small&amp;gt;[[User_talk:Gywall|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 22:22, 29 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Micle Berry]]===&lt;br /&gt;
How much does the Micle Berry raise accuracy of the next move by? Or will it always hit? [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 23:52, 27 April 2009 (UTC)&lt;br /&gt;
* The next selected move always hits; it&#039;s like an automatic lock-on. I&#039;ve tested in game with Sheer Cold and it never missed after using Micle berry. [[User:Solarys|Solarys]] 20:05, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Characteristic]]s===&lt;br /&gt;
What happens when multiple IVs are the highest ones? For example, 28 in Sp.A. and Speed, 30 in Def. and HP? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:22, 5 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* It picks a random one to display. ~ [[User:Solarys|Solarys]] 02:29, 1 July 2009 (UTC)&lt;br /&gt;
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==={{a|Pickup}} and {{a|Trace}}===&lt;br /&gt;
If a Pokémon traces Pickup, could it have an item it found after battle (assuming it wasn&#039;t already holding one? The same goes for {{a|Honey Gather}}. --[[User:RiverAura|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;River&amp;lt;/font&amp;gt;]][[User_Talk:RiverAura|&amp;lt;font color=&amp;quot;#00FFCC&amp;quot;&amp;gt;Aura&amp;lt;/font&amp;gt;]] 21:17, 1 September 2009 (UTC)&lt;br /&gt;
*No. {{a|Trace}} is only temporary. After battle, it&#039;s gone. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 15:02, 2 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{stat|Evasion}} and {{stat|Accuracy}} in [[Double Battle]]s===&lt;br /&gt;
Let&#039;s say I&#039;m in a [[Double Battle]] and I have {{p|Vaporeon}} and {{p|Roserade}} on my side, against a trainer who has {{p|Garchomp}} and {{p|Pikachu}}. A {{m|Sandstorm}} is up (Garchomp gets +1 Evasion due to {{a|Sand Veil}}) and Pikachu used {{m|Double Team}} 3 times before. Vaporeon decides to use {{m|Surf}}, which affects all Pokémon on the field except the user. Does the move succeed or fail for all Pokémon, or could Pikachu (+3 Evasion) evade the attack while Garchomp (+1 Evasion) can&#039;t? For that matter, does the accuracy check (not just evasion) get re-done for each target Pokémon, or is it done only once when the move is about to be executed? [[User:Looce|Looce]] 23:17, 15 November 2009 (UTC)&lt;br /&gt;
* if Garchomp gets hit, and Pikachu does not, Garchomp will take damage, and for Pikachu, it will say &amp;quot;Pikachu avoided the attack!&amp;quot; (or something to that effect). as for an Accuracy check, it is re-done for each target Pokemon. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:38, 15 November 2009&lt;br /&gt;
&lt;br /&gt;
==={{m|Counter}} and {{m|Mirror Coat}}===&lt;br /&gt;
Are Counter and Mirror Coat capable of damaging a Wondertomb or Wondereye, or any Pokémon with {{a|wonder Guard}}?&lt;br /&gt;
*No.  Not only that, they are incapable of damaging a regular Spiritomb or Sableye, unless Miracle Eye and Odor Sleuth/Foresight is used on it. &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 14:55, 11 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Flinchax===&lt;br /&gt;
If a Togekiss is in battle against a paralyzed Pokémon, and it uses Air Slash with a King&#039;s Rock equipped and has the ability Serene Grace, then what is the probabilty of the opponent being able to attack?  Is the probability of flinching and paralysis added up so the opponent has a 3% chance of attacking, or is the probabilty calculated so that the opponent has a 75% chance of attacking from paralysis, and then 72% of 75% is subracted so there is an ending probability of approximately 18%?&lt;br /&gt;
* It&#039;s calculated separately. The Pokémon would have a 29.4% (64% chance of flinching with King&#039;s Rock, 95% accuracy, 25% chance of paralysis) of attacking. [[User:MagicBarrier|MagicBarrier]] 01:05, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Heavy Ball]]===&lt;br /&gt;
In HeartGold and SoulSilver, when is the modifier for the Heavy Ball added into the catch rate calculation?--Mando Knight 03:50, 14 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It&#039;s calculated in at the same point any other Pokéball is calculated in.  &lt;br /&gt;
&lt;br /&gt;
((3*Max HP-2*Currrent HP)*rate*Pokéballl/(3*Max HP))*status {{unsigned|Vlax}}&lt;br /&gt;
:Except that for Heavy Ball it is added, not multiplied. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:49, 14 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
In that case, I&#039;d assume that it&#039;s added/subtracted from the Pokémon&#039;s catch rate (the &amp;quot;rate&amp;quot; value in the above equation)&lt;br /&gt;
&lt;br /&gt;
=== Trainer Pokémon Stats ===&lt;br /&gt;
&lt;br /&gt;
Do the Pokémon of Trainers and Gym Leaders not have stats, or are they just not listed here? --[[User:Stuart P. Bentley|Stuart P. Bentley]] 05:42, 24 May 2010 (UTC)&lt;br /&gt;
:They can&#039;t NOT have stats. We just don&#039;t add them because it&#039;s not as relevant (that is, you can usually estimate their highest stats and such by what Pokémon it is). That said, I don&#039;t think this question even belongs on this page. --[[User:AndyPKMN|AndyPKMN]] 15:47, 24 May 2010 (UTC)&lt;br /&gt;
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==={{p|Kadabra}} and [[Everstone]]s===&lt;br /&gt;
Whenever I trade a Kadabra holding an Everstone, it evolves anyway.  Is this intentional or just a glitch?  Why does it happen?  How far back does this even go?  It&#039;s happened in Platinum and HeartGold.  And of course, anyone who&#039;s traded for that Haunter in Snowpoint City knows that Everstones are SUPPOSED to stop trade evolutions from happening.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 14:36, 21 July 2010 (UTC)&lt;br /&gt;
:What game is this from? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#003366&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#527935&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 15:34, 31 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{p|Shellos}} and {{p|Gastrodon}}===&lt;br /&gt;
Since there are two types of Shellos and Gastrodon, how does the game determine which type to make whenever you breed them? Is it based on location, in which case it will always make West Sea forme, randomly chosen, or based on the parent forme?&lt;br /&gt;
*From Shellos&#039;s article: &#039;&#039;the two forms are still able to interbreed (the child takes the mother&#039;s form).&#039;&#039; &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 05:22, 15 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Magic Guard}} and abilities that cause damage===&lt;br /&gt;
Does Magic Guard protect against {{a|Rough Skin}}, {{a|Bad Dreams}}, and other such abilities? --[[User:RiverAura|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;River&amp;lt;/font&amp;gt;]][[User_Talk:RiverAura|&amp;lt;font color=&amp;quot;#00FFCC&amp;quot;&amp;gt;Aura&amp;lt;/font&amp;gt;]] 00:42, 17 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Starter Pokémon in Amity Square===&lt;br /&gt;
What are the items and and rarities of things that can be found by the forms of the starter Pokémon in Amity Square in Platinum?&lt;br /&gt;
&lt;br /&gt;
===Host Questions===&lt;br /&gt;
For the most part, if there&#039;s a discrepancy between versions (e.g. Hypnosis has 70% accuracy in D/P but 60% in Pt/HG/SS), the game uses the host version to settle the dispute (e.g. if Diamond is the host, Hypnosis has 70% accuracy; if Platinum is the host, it has 60% accuracy). However, I have a couple of other questions: &lt;br /&gt;
*If a Japanese and an English game link up, is this still the case? In [http://www.smogon.com/forums/showpost.php?p=648215&amp;amp;postcount=24 this post], it&#039;s stated that the English version always takes precedence, but he doesn&#039;t state which game is the host. &lt;br /&gt;
*Does the host still take precedence when &amp;quot;glitched&amp;quot; moves are involved? (e.g. The [[U-turn (move)#Effect|U-turn glitch]] only exists in Diamond/Pearl. If a Diamond player hosts, will the glitch still take effect on the Platinum game?) [[User:MagicBarrier|MagicBarrier]] 00:10, 9 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Abilities or STAB ? ===&lt;br /&gt;
&lt;br /&gt;
How is the base stat of, say Bullet Punch calculated by a Scizor with Technician ?&lt;br /&gt;
Does Technician double it and then STAB is taken into account or something else ? [[User:Stephen Keane|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Stephen &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:silver&amp;quot;&amp;gt;Keane&amp;lt;/span&amp;gt;]] 21:42, 10 February 2011 (UTC)&lt;br /&gt;
:Seems it&#039;s base 90, nevermind [[User:Stephen Keane|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Stephen &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:silver&amp;quot;&amp;gt;Keane&amp;lt;/span&amp;gt;]] 12:26, 27 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==[[Generation V]]==&lt;br /&gt;
===Ring Target===&lt;br /&gt;
Does the ring target cause the holder to lose only immunities granted by their types, or by both their types and abilities?&lt;br /&gt;
&lt;br /&gt;
:Reply: When I tested this, Earthquake failed on an [[Eelektross]] holding Ring Target. I can therefore conclude that the Ring Target removes only type-based immunities. [[User:Haxorus|Haxorus]] 13:00, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Everstone breeding===&lt;br /&gt;
If two parents with the same nature hold an everstone, then is there a higher chance of that nature being passed down?  If the parents have different natures, then is there a high chance of either nature being passed down?&lt;br /&gt;
&lt;br /&gt;
==={{m|Foul Play}}===&lt;br /&gt;
:&#039;&#039;Status: Resolved&#039;&#039;&lt;br /&gt;
Although the target&#039;s attack and defense are used in damage calculation, whose attack modifiers are calculated?  I swear it does less to the opponent damage when I&#039;m burned, although I&#039;ve never tested it.&lt;br /&gt;
:{{m|Foul Play}} currently reads: &amp;quot;With the exception of the Attack stat and Attack stat modifier, all other factors affecting damage calculation, including the item, Ability, and status ailment of the user of Foul Play, are incorporated as normal.&amp;quot; --22:33, 2 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Sheer Force}}===&lt;br /&gt;
Moves with effects beneficial to the user are boosted and the effect is nullified, while moves with negative effects receive no boost and still have the effect.  Do moves with both positive and negative effects lose both effects, or only the positive effect?&lt;br /&gt;
:Moves with a &#039;&#039;percent chance&#039;&#039; to do something are generally boosted, even if that chance is 100%. So, Fire Punch (10% Burn), Sacred Fire (50% Burn), and DynamicPunch (100% Confusion) are boosted. Hammer Arm (Always lowers speed) and Brave Bird (Always inflicts recoil) are not Boosted.A good frame of reference is Shield Dust or Serene Grace - Sheer Force boosts the same list of moves.&lt;br /&gt;
:Reply: also, moves that have effects will no longer cause a certain effect after the move was used(for example, A fire punch executed holding a Life Orb will negate the 30% burn AND the Life Orb after move damage, most like Magic Guard). I dont know if this applies also to the Choice items. If anyone can confirm this, it would be appreciated&lt;br /&gt;
&lt;br /&gt;
===[[Black City]]/[[White Forest]] trainers===&lt;br /&gt;
The trainers have individual set values (80/70 for the ones who are less likely to leave and 30/20 for those who are more likely to leave). Once Black City and White Forest are reached, talking to them/battling them adds ten points to their value counter. Do these characters cap at their original max value (80/70/30/20; meaning if you spoke to them for two weeks straight [140 points accumulated], then ignored them for five days, a character with a 20 point value would vanish), or do they obtain a surplus and stick around for as long as the gained points allow?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Considering I&#039;ve left my game alone for 10 days or more, I believe it can be safely assumed that characters build up a surplus.  --[[User:Vlax|Vlax]] 18:33, 3 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Flinching]] and the [[King&#039;s Rock]]===&lt;br /&gt;
&#039;&#039;Status: Requesting conformation&#039;&#039;&lt;br /&gt;
Does the chance of flinching caused by the King&#039;s Rock stack with moves that have a chance of cause flinching?  A few people have suggested that it has been adjusted to prevent stacking in the Generation V games.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:48, 2 November 2012 (UTC)&lt;br /&gt;
::No it does not. I have done the research and testing myself. The PRNG used for the battle only rolls for a random number 4 times when using Headbutt, Once for Accuracy, then Crit, then Random Number for damage, then Flinch Chance. It rolls 5 times for AncientPower, Acc, Crit, Rand, then for King&#039;s Rock&#039;s flinch chance, and then for the Stat Boost chance. In Headbutt&#039;s case it will only flinch if the number is below 30 (60 w/ Serene Grace) and for AncientPower it will flinch if the number is below 10 (20 w/ Serene Grace) --[[User:V4Victini|V4Victini]] ([[User talk:V4Victini|talk]]) 12:11, 2 November 2012 (UTC)&lt;br /&gt;
::While I will thank you for that data, I would just like a second opinion since you are very interested in the article on flinching.  I do not mean to be rude, but I would just like to have another person double check.  :)  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 20:07, 2 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Generation VI]] ==&lt;br /&gt;
&lt;br /&gt;
===[[Assault Vest]]===&lt;br /&gt;
&lt;br /&gt;
When a fast {{a|Klutz}} user with Assault Vest uses {{m|Switcheroo}} or {{m|Trick}} on an opponent about to use a status move, does the Assault Vest block the use of the status move that turn? --14:30, 5 January 2014 (UTC)&lt;br /&gt;
• Answer: Yes, the status move &amp;quot;fails.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Fairy Aura/Dark Aura===&lt;br /&gt;
If in a Double Battle or Triple Battle with multiple Pokémon with the abilities {{a|Dark Aura}} or {{a|Fairy Aura}}, do the effects of the Abilities stack or is it just a one-time increase? 23:44, 17 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Lumiose City (Style)===&lt;br /&gt;
How exactly do the points work for style? The man selling mega stones is a good reference, but what activities raise style, and by how many points? How many points does it take to unlock things like the boutique or lower the prices for mega stones?&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Spading&amp;diff=2098938</id>
		<title>Bulbapedia:Spading</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Spading&amp;diff=2098938"/>
		<updated>2014-04-04T04:41:31Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Assault Vest */&lt;/p&gt;
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&lt;div&gt;__NEWSECTIONLINK__&lt;br /&gt;
{{shortcut|2|SPADING|BP:SPADING}}&lt;br /&gt;
&#039;&#039;&#039;Spading&#039;&#039;&#039; (from the {{wp|Bartle Test}}) is the act of actively trying to learn about all aspects of a game. To that end, this page will contain a list of questions about the games that need to be researched, and will probably contain a list of answers for historical purposes.&lt;br /&gt;
&lt;br /&gt;
There is a template for spading: [[Template:Spading]]. It is to be placed on the front page. Unless people start to dislike that, in which case it will belong on the talk page. Usage details are in the [[Template:Spading|template page]].&lt;br /&gt;
&lt;br /&gt;
Note: Since it doesn&#039;t really matter, this talk page can be used as a less formal way of doing spading. You can time-stamp a question or answer here with five tildes (&amp;lt;nowiki&amp;gt;~~~~~&amp;lt;/nowiki&amp;gt;: time without username).&lt;br /&gt;
&lt;br /&gt;
==Multiple generations==&lt;br /&gt;
===Randomness of specific pokemon===&lt;br /&gt;
I&#039;ve noticed that though stats and nature of pokemon obtained as a prize at game corners are random (at least in fire red) their gender and ability remain the same, no matter how many times I try. Personality values as described in its page are stored as a single 32 digit number and randomized upon the pokemon being &amp;quot;created&amp;quot;, does this then mean that on occasion it&#039;s not treated completely at random? If so, when? What pokemon have part of their personality values fixed?&lt;br /&gt;
&lt;br /&gt;
==={{status|Confusion}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
How is damage from confusion determined? Attack and defense stats both influence it, but is there a base power like normal attacks?&lt;br /&gt;
*&#039;&#039;&#039;Answer&#039;&#039;&#039;: Smogon says that it&#039;s a 40-power move.&lt;br /&gt;
&lt;br /&gt;
===Mimic/Sketch===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Can you Mimic Sketch?&lt;br /&gt;
* &#039;&#039;&#039;Answer:&#039;&#039;&#039; No, you can&#039;t. Right since Generation II, it just says that &amp;quot;But it failed!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==={{m|Protect}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
What is the accuracy of Protect after used once or more times in succession?&lt;br /&gt;
* &#039;&#039;&#039;Answer:&#039;&#039;&#039; Reduced by 50%. A detailed version available at the Protect/Detect page.&lt;br /&gt;
&lt;br /&gt;
===Ghost===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
In Generations I, II, and III, is ghost physical or special? The current page says it is physical, but Shadow Ball lowers special defense in previous generations, so why would it be physical?&lt;br /&gt;
* &#039;&#039;&#039;Answer:&#039;&#039;&#039; This is just the effect of the move. It is programmed that Shadow Ball lowers special defense, and this has nothing to do with the nature of the move. Oh, and it is physical by the way.&lt;br /&gt;
&lt;br /&gt;
===Transform===&lt;br /&gt;
Some questions appear on the Talk page for {{m|Transform}}. These three have not been adequately answered:&lt;br /&gt;
* What happens when a Transformed Pokémon uses {{m|Baton Pass}}?&lt;br /&gt;
* In which generations does Transform fail to copy a foe during the semi-invulnerable turns of {{m|Dig}}, {{m|Fly}}, {{m|Bounce}}, etc?&lt;br /&gt;
* What happens when a Transformed Pokémon uses {{m|Sketch}}?&lt;br /&gt;
[[User:Yenreb|Yenreb]] 04:50, 19 April 2009 (UTC)&lt;br /&gt;
:*Same effect as normal. It uses Baton Pass and all stat changes, substitutes, etc. transfer over to the new Pokémon. Transformed state does not transfer over.&lt;br /&gt;
:*Fails in IV, dunno about I-III.&lt;br /&gt;
:*It fails.&lt;br /&gt;
:&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 23:17, 29 April 2009 (UTC)&lt;br /&gt;
:To answer the second question, it fails in III and IV but it will transform into the opponent in generation I-II. [[User:ShinyGlaceon|ShinyGlaceon]] 16:56, 17 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Serene Grace===&lt;br /&gt;
&lt;br /&gt;
Does Serene Grace work in conjunction with held items such as King&#039;s Rock?&lt;br /&gt;
--[[User:Chromehawk|Chromehawk]] 23:00, 4 May 2009 (UTC)&lt;br /&gt;
:*No.  Items are calculated in after abilities are.  if the King&#039;s Rock was calculated in beforehand, moves with a 30% chance of flinching normally would have a finishing calculation of 102%.  It is calculated abilities, then items.  &lt;br /&gt;
--[[User:Vlax|Vlax]]&lt;br /&gt;
&lt;br /&gt;
==={{m|Take Down}}===&lt;br /&gt;
&lt;br /&gt;
What happens if both the user and the opponent faint using this move, and it is both Trainers&#039; last Pokémon? Who wins? [[User:TheTigerBuddy|TheTigerBuddy]] 19:27, 26 July 2009 (UTC)&lt;br /&gt;
:I&#039;d assume competitively it would count the same as a self-fainting caused by Destiny Bond or Explosion (the loser is the one who used it), but game coding, I&#039;ve got no idea.&lt;br /&gt;
:If it happens in any in-game battles, include Battle Tower/Frontier matches, you lose regardless who used that recoil move. As for Wi-Fi/LAN battles, it probably counts as a draw (same as Selfdestruct or Destiny Bond KO&#039;s). ~ [[User:Solarys|Solarys]] 11:31, 16 September 2009 (UTC)&lt;br /&gt;
::The trainer whose Pokémon faints first is the loser. That&#039;s why Explosion faints the user &#039;&#039;before&#039;&#039; dealing damage in Generation V.[[User:LouisCyphre|&lt;br /&gt;
]] 21:57, 2 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{p|Shuckle}} and [[Drink#Berry_Juice|Berry Juice]]===&lt;br /&gt;
&lt;br /&gt;
* How long does it take a shuckle to convert a berry into berry juice?&lt;br /&gt;
* How long does it then take to convert berry juice into rare candy?&lt;br /&gt;
* In which generations can berry juice and/or rare candies be obtained in this way?&lt;br /&gt;
* Is obtaining rare candies from shuckles even possible at all, or is it just a rumor?&lt;br /&gt;
* What kinds of berries can be converted into juice?  Normal berries from Generation II can, of course, and the page for [[Oran Berry|Oran Berries]] say that they can be converted as well.  Are there any others?&lt;br /&gt;
&lt;br /&gt;
And so forth.  --[[User:Minimiscience|Minimiscience]] 23:29, 18 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
-It doesn&#039;t work in generation IV. I can say that for certain, as I tried and even after days, my Shuckle still held an Oran Berry. Last I heard, it takes 24 hours to get Berry Juice in generation II, then another 24 hours to get a Rare Candy. However, I can&#039;t say this for certain --[[User:Shadowater|Shadowater]] 01:37, 12 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Drought}} Vs. {{a|Drizzle}}===&lt;br /&gt;
&lt;br /&gt;
When a Groudon, with Drought ability, and a Kyogre, with Drizzle ability, have a battle, does it rain or have bright sunlight? Do they cancel each other out? {{unsigned|Redriders180}}&lt;br /&gt;
:The ability of the faster Pokémon is activated first, the ability of the slower Pokémon is activated second. The slower Pokémon&#039;s weather condition would be in effect for the battle. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 03:02, 16 August 2010 (UTC)&lt;br /&gt;
I have another question; in double/triple battles, does the order in which the Pokémon are sent out affect which condition remains in effect?&lt;br /&gt;
:No, only speed determines the remaining weather. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 23:33, 4 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Critical Hits and Evasion===&lt;br /&gt;
Critical Hits ignore stat changes that would be disadvantageous to the user, but does this include boosts to the foe&#039;s evasion and drops to the user&#039;s accuracy?  If so, then in what generations?&lt;br /&gt;
:According to the [[critical hit]] article, discrimination among stat changes only occurs when calculating damage, which accuracy &amp;amp; evasion have no effect on (unless there&#039;s some obscure move or ability that I don&#039;t know about).  —[[User:Minimiscience|Minimiscience]] 04:21, 6 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Badges boosting stats===&lt;br /&gt;
Apparently badges in Generations I-III boost stats. How do they boost them? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:30, 26 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know what generations this applies to, but the badges that are said to boost a certain stat give a 9/8 multiplier to that stat so if you had a pokemon with a speed stat of 8 and obtained a THUNDERBADGE, it would immediately rise to 9.  Any pokemon caught will immediately be boosted in their respective stats as well.  When a pokemon levels up or recieves EV-enhancing vitamins, the pokemon&#039;s stats &#039;&#039;without&#039;&#039; the badge-boost will be affected and then the boost will be re-applied to the enhanced stat(s).  Also, the boost affects moves (and abilities like speed boost) that raise or lower stats, so if the aforementioned pokemon used agility to double its speed, it would add 9 for the double in speed and another 1 (rounded from 1.125) for the badge-boost affecting the extra nine added by the move.  [[User:AJRubyVersion|AJRubyVersion]] 00:53, 6 February 2012 (UTC) *and credit to gamefaqs.com[http://www.gamefaqs.com] for the beginning information and getting me into studying this independently*&lt;br /&gt;
:Turns out Ultimate Pokémon Center has the info for each generation. In Gen I and II, the stat is multiplied by 9/8, and in Gen II this boost is ignored if the attack is a critical hit and the attacker&#039;s Attack/Special Attack stat stage is less than or equal to the opponent&#039;s Defense/Special Defense stat stage. In Gen III, the stat is multiplied by 1.1. From Gen IV onwards, there is no boost. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:15, 6 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
What is the formula/program trainers use to choose what to do? [[User:BanetteWobbuffet|BanetteWobbuffet]] 17:03, 22 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Boost Calculation===&lt;br /&gt;
&lt;br /&gt;
If a sat boosting move or ability, such as victory star or sand veil, is activated, how is it applied? for example, a victini uses inferno. inferno has 50 accuracy. does the boost add 10 percent to the 50, or add 10 percent of 50? [[User:Deoxys80|Deoxys80]] 18:19, 22 April 2012 (UTC)&lt;br /&gt;
:10% of 50. Inferno used by a Victini with Victory Star would have 55% accuracy. [[User:MetalMetroid997|MetalMetroid997]] ([[User talk:MetalMetroid997|talk]]) 06:52, 25 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==[[Generation III]]==&lt;br /&gt;
===[[Fossil]]s===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
The [[Root and Claw Fossils]] are in the coding for {{game|FireRed and LeafGreen|s}}, while the [[Old Amber]] and [[Dome and Helix Fossils]] are in the coding for {{game|Emerald}}. What happens if they are obtained through hacking and taken to the [[Pokémon Lab]] on [[Cinnabar Island]] or [[Devon Corporation]] in [[Rustboro City]]? Can you obtain an {{p|Anorith}} in FireRed and LeafGreen? A {{p|Kabuto}} in Emerald?&lt;br /&gt;
*&#039;&#039;&#039;Answer:&#039;&#039;&#039; Coding shows that the game does not recognize them as fossils, so they will not be resurrected.&lt;br /&gt;
Ok, so what if you trade them over, equipped to a Pokémon, after receiving the National Dex?&lt;br /&gt;
*Not possible in [[Generation III]].  Fossils are [[key items]] in that generation, and key items have never been tradable.&lt;br /&gt;
&lt;br /&gt;
===[[Shadow move]]===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Which stats do Shadow Moves rely on? Attack and Defense or Special Attack and Special Defense? [[User:Chosen|Chosen of Mana]] 17:52, 7 February 2009 (UTC)&lt;br /&gt;
*&#039;&#039;&#039;Answer:&#039;&#039;&#039; Moves that Physically harm the opponent (generally ones that make [[contact]]), like {{m|Shadow Rush}} and {{m|Shadow Blitz}}, are Physical moves and therefore rely on the Attack and Defense stats. Shadow moves that don&#039;t physically hit the opponent, such as {{m|Shadow Fire}} and {{m|Shadow Bolt}}, are Special and use the Sp. Attack and Sp. Defense stats. So, technically, Shadow moves were the first moves to be split between Physical and Special.&lt;br /&gt;
&lt;br /&gt;
That brings up a new question: Which Shadow Moves rely on Attack and Defense? Which rely on Special Attack and Special Defense? - &#039;&#039;&#039;[[User:Chosen|&amp;lt;span style=&amp;quot;color:#{{cute color}}&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;of&amp;lt;/span&amp;gt; [[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#F8D030&amp;quot;&amp;gt;Mana&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:29, 12 March 2009 (UTC)&lt;br /&gt;
:{{m|Shadow Blitz}}, {{m|Shadow Break}}, {{m|Shadow End}}, and {{m|Shadow Rush}} are all Physical and {{m|Shadow Blast}}, {{m|Shadow Bolt}}, [[Shadow Chill (move)|Shadow Chill]], {{m|Shadow Fire}}, {{m|Shadow Rave}}, {{m|Shadow Storm}}, and {{m|Shadow Wave}} are Special.&amp;amp;mdash;[[User:Blazevoir|&amp;lt;span style=&amp;quot;color:#F08030&amp;quot;&amp;gt;Blaze&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F85888&amp;quot;&amp;gt;voir&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User Talk:Blazevoir|Talk]]/[[Special:Contributions/Blazevoir|Contribs]]&amp;lt;/sub&amp;gt; 22:41, 13 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Shadow Pokémon]] Natures and IVs===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Do [[Pokémon Colosseum]] and [[Pokémon XD|XD]] randomize Shadow Pokémon&#039;s IVs and Natures each time one of these Pokémon is encountered? Or these atributes are only generated the first time and they remain static for a given Pokémon for the remainder of the game (be it rematches if the Pokémon faints during the first encounter)? Does technical evidence about this matter exist?&lt;br /&gt;
:&#039;&#039;&#039;Answer:&#039;&#039;&#039;Shadow Pokémon are only generated the first time. Their [[personality value]] and [[IV]]s are saved to the memory (offset?) upon encounter, because the [[Snag List]] uses these values in conjunction with the species of the Pokémon to keep track of their status and location. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:45, 27 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Pokéblock character bytes===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
[[Character encoding in Generation III|In the Generation III games]] (primarily RSE), the word &amp;quot;&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;O&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;K&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;é&amp;lt;/sub&amp;gt;BLOCK&amp;quot; is written with 5 bytes (in hex: &amp;lt;code&amp;gt;55 56 57 58 59&amp;lt;/code&amp;gt;). The first two are easily &amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;O&amp;lt;/sub&amp;gt; and &amp;lt;sup&amp;gt;K&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;é&amp;lt;/sub&amp;gt;, but for the last three bytes, there&#039;s no way to tell just from &amp;quot;BLOCK&amp;quot; which byte corresponds to what exactly. If someone could mod and play a ROM (or RAM) so that 0x58 shows up (isolated from 0x57 and 0x59) in a town sign or someone&#039;s dialogue or something and see what that byte produces, we could know for sure what each of the bytes is.&lt;br /&gt;
&lt;br /&gt;
(And while we&#039;re discussing [[Character encoding in Generation III|character bytes]], it might be neat if someone checked all the characters that are currently &amp;quot;unused&amp;quot; bytes, just to see if a few coherent characters turn up. I suspect that &amp;quot;×&amp;quot; might be hiding somewhere (like shows up in the [[Bag]]), and I wouldn&#039;t be too surprised to find miscellaneous other characters that will print, even if they may have never been used.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:56, 26 March 2014 (UTC)&lt;br /&gt;
:&#039;&#039;&#039;Answer:&#039;&#039;&#039;:I thought I wouldn&#039;t be able to answer this by myself. [[a:File:Character 0x58 iii.png|I was wrong]]. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:11, 26 March 2014 (UTC)&lt;br /&gt;
==[[Generation IV]]==&lt;br /&gt;
===[[Pokémon breeding]]===&lt;br /&gt;
There&#039;s some oddity in the number of steps it takes to hatch an egg. The steps between egg hatches when holding multiple eggs is always divisible by 255 (minimum difference of 510), even if the steps between receiving them are not. It happens consistently when &lt;br /&gt;
*{{a|Magma Armor}} or {{a|Flame Body}} are on&lt;br /&gt;
*while holding multiple eggs from the same parents&lt;br /&gt;
*when some eggs are received while others are being held&lt;br /&gt;
There&#039;s probably a common counter for all eggs in the party, which, when it rolls over, decrements all egg counters by 1. However, this doesn&#039;t explain the &amp;quot;divisible by 255&amp;quot; part.&lt;br /&gt;
:Partial answer: [[Egg cycles]]. Just need to get persimmons from Smogon to adapt that into an article here. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:45, 6 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Comment :  This may deserve a page by itself since there is a whole lot of info.  BUT ... &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Step 1.&lt;br /&gt;
** Case A : The HP IV is passed on from either parent (1/6)&lt;br /&gt;
** Case B : The DEF IV is passed on from either parent (1/6)&lt;br /&gt;
** Case C : A Random IV is passed on from either parent (4/6)&lt;br /&gt;
&lt;br /&gt;
* Step 2.&lt;br /&gt;
** Case A1 : The DEF IV is passed on from either parent (1/5)&lt;br /&gt;
** Case A2 : A Random IV is passed on from either parent (4/5)&lt;br /&gt;
** Case B1 : The DEF IV is passed on from either parent (1/5)&lt;br /&gt;
** Case B2 : A Random IV is passed on from either parent (4/5)&lt;br /&gt;
** Case C1 : The DEF IV is passed on from either parent (1/5)&lt;br /&gt;
** Case C2 : The same IV is passed on from either parent (1/5)&lt;br /&gt;
** Case C3 : A Random IV is passed on from either parent (3/5)&lt;br /&gt;
&lt;br /&gt;
* Step 3 :&lt;br /&gt;
** Case A1 : A random IV is passed on from either parent (4/4)&lt;br /&gt;
** Case A2A : The same IV is passed from a parent (1/4)&lt;br /&gt;
** Case A2B : Random IV is passed on from a parent (3/4)&lt;br /&gt;
** Case B1A : A same IV as Step 1 is passed on from either parent (1/4)&lt;br /&gt;
** Case B1B : Random IV is passed on from either parent ( 3/4 )&lt;br /&gt;
** Case B2A : The same IV from step 2 is passed on (1/4)&lt;br /&gt;
** Case B2B : A Random IV is passed on (3/4)&lt;br /&gt;
** Case C1A : The same IV as step one is passed on  (1/4)&lt;br /&gt;
** Case C1B : A Random IV is passed on From either parent. (3/4)&lt;br /&gt;
** Case C2A : The same IV is passed on from either parent (1/4)&lt;br /&gt;
** Case C2B : A Random IV is passed on from either parent (3/4)&lt;br /&gt;
** Case C3A : The same IV from step 1 is passed on (1/4)&lt;br /&gt;
** Case C3B : The same IV from step 2 is passed on (1/4)&lt;br /&gt;
** Case C3C : A Random IV is passed on from either parent (2/4)&lt;br /&gt;
&lt;br /&gt;
Okay now we can combine the steps.&lt;br /&gt;
* Case A1 - 3 stats (1/6 * 1/5 * 4/4) = 4/120 &lt;br /&gt;
* Case A2A - 2 Stats (1/6 * 4/5 * 1/4) = 4/120 &lt;br /&gt;
* Case A2B - 3 stats (1/6 * 4/5 * 3/4) = 12/120&lt;br /&gt;
* Case B1A - 1 Stats (1/6 * 1/5 * 1/4) = 1/120&lt;br /&gt;
* Case B1B - 2 Stats (1/6 * 1/5 * 3/4) = 3/120 &lt;br /&gt;
* Case B2A - 2 Stats (1/6 * 4/5 * 1/4) = 4/120 &lt;br /&gt;
* Case B2B - 3 stats (1/6 * 4/5 * 3/4) = 12/120 &lt;br /&gt;
* Case C1A - 2 Stats (4/6 * 1/5 * 1/4) = 4/120 &lt;br /&gt;
* Case C1B - 3 Stats (4/6 * 1/5 * 3/4) = 12/120&lt;br /&gt;
* Case C2A - 1 Stats (4/6 * 1/5 * 1/4) = 4/120&lt;br /&gt;
* Case C2B - 2 Stats (4/6 * 1/5 * 3/4) = 12/120&lt;br /&gt;
* Case C3A - 2 Stats (4/6 * 3/5 * 1/4) = 12/120&lt;br /&gt;
* Case C3B - 2 Stats (4/6 * 3/5 * 1/4) = 12/120&lt;br /&gt;
* Case C3C - 3 Stats (4/6 * 3/5 * 2/4) = 24/120&lt;br /&gt;
&lt;br /&gt;
A quick check with the calculator and thankfully it adds up to 120/120. Now combining the possibilities ...&lt;br /&gt;
* 3 Stats inherited 3 random &lt;br /&gt;
** A1 + A2B + B2B + C1B + C3C = &lt;br /&gt;
*** 4+12+12+12+24 = &lt;br /&gt;
****64/120&lt;br /&gt;
* 2 Stats inherited 4 random&lt;br /&gt;
** A2A + B1B + B2A + C1A + C2B + C3A + C3B = &lt;br /&gt;
*** 4+3+4+4+12+12+12 = &lt;br /&gt;
**** 51/120&lt;br /&gt;
* 1 Stat inherited 5 random&lt;br /&gt;
** B1A + C2A = &lt;br /&gt;
*** 1+4 =&lt;br /&gt;
**** 5/120&lt;br /&gt;
&lt;br /&gt;
That makes an easier chart of &lt;br /&gt;
* 3 Stats = 8/15  or 53.333%&lt;br /&gt;
* 2 Stats = 17/40 or 42.500%&lt;br /&gt;
* 1 Stat =  1/24  or 04.167%&lt;br /&gt;
&lt;br /&gt;
So how do you maximize your total Stats?&lt;br /&gt;
Do you got two pokemon who can breed with max HP and max DEF?&lt;br /&gt;
[[User:Chromehawk|Chromehawk]] 19:02, 27 April 2009 (UTC) Chrome&lt;br /&gt;
:That information is available on Smogon as well. If that information is not already incorporated, an admin ought to ask Smogon if we can use that information too.--[[User:Lamb|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Lamb&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:Lamb|&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 01:37, 1 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Turnback Cave]]===&lt;br /&gt;
How does the game determine which kind of room comes next for each entrance? Is there any way to determine if the room the player is entering into will be a pillar room before entering it, or is getting through the cave in three rooms just dumb luck? Each room has four exits, the one the player came from warps them back to the entrance room, while the other three may take the player to several types of rooms filled with rocks or a pillar room.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Partial Answer:&#039;&#039; Go to Turnback Cave, take a random room in first room/pillar room, look for the odd rock pattern, approx. 70% of the time I get a pillar. --[[User:Giratina&amp;amp;#39;s Embodiment|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Giratina&amp;amp;#39;s Embodiment&amp;lt;/font&amp;gt;]]. 15:52, 1 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Rest of Answer:&#039;&#039; There is no way to get through the Cave like you can [[Lost Cave]]. I have gone through Turnback Cave 20 times now, I have learned that the exit to the pillar room is moved every time you reboot/enter a room. Also, the room count is reset every time you get back to the frist room. It is just dumb luck getting though the cave and into Girarina&#039;s room. [[User:Truthseeker4449|Truth]][[User talk:Truthseeker4449|seeker]][[Special:Contributions/Truthseeker4449|4449]] 19:34, 15 October 2011 (UTC)&lt;br /&gt;
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==={{a|Flash Fire}}===&lt;br /&gt;
;Status: Answered and added to the article&lt;br /&gt;
The current page says that Flash Fire will activate when the user is burned. However, Flash Fire nullifies Fire attacks, and thus the only moves that can possibly burn a Flash Fire user are {{m|Will-O-Wisp}} and {{m|Tri Attack}}. [[Flame Orb]] and {{a|Flame Body}} can also cause a burn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The question&#039;&#039;&#039;: Does a burn really activate Flash Fire, or did the contributor see an interaction between Will-O-Wisp and Flash Fire and interpreted it incorrectly?&lt;br /&gt;
&lt;br /&gt;
Will-O-Wisp is possibly nullified, since it&#039;s a Fire move, and [http://www.gamespot.com/ds/rpg/pokemondiamond/show_msgs.php?topic_id=m-1-41882499&amp;amp;pid=925601 Google says] that Flame Orb does not get nullified, so the only case is Tri Attack. Does causing a burn with Tri Attack activate Flash Fire?&lt;br /&gt;
&lt;br /&gt;
Burn does not activate Flash Fire. Tri-Attack, Flame Body, and flame orb, and being the victim of Synchronize/Psycho Shift)can cause burns while not being fire moves should the Pokemon with Flash Fire not be a Fire Type.(All legal Flash Fire Pokemon are Fire types, and thus Immune to burn anyways, which is probably why most would think burn activates it. Flash Fire can be put on Non-Fire types via Skill Swap, Role Play, Trace, or hacking). Similarly, Electivire, Jolteon, and Volt-Absorb Lanturn(As well as Ground Types) can still get Paralyzed by Non-Electric moves. [[User:JoeTE|Joe T.E.]] 18:36, 22 January 2009 (UTC)&lt;br /&gt;
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==={{a|Iron Fist}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Is the list of moves that count as punches complete? Are there any punches which can&#039;t usually be learned by Hitmonchan, yet are boosted by Iron Fist?&lt;br /&gt;
* The Mystery Dungeon compatible moves are all tested, as shown on talk page. Were any other moves described as a punch missed?&lt;br /&gt;
*&#039;&#039;&#039;Answer&#039;&#039;&#039;: Testing shows Iron Fist only boosts punches compatible with Hitmonchan at some point.&lt;br /&gt;
** The above statement is wrong. See talk page for Iron Fist for reasoning to real answer.&lt;br /&gt;
[[:Category:Game mechanics]]&lt;br /&gt;
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==={{p|Shaymin}}=== &lt;br /&gt;
Some of my friends have told me that Shaymin&#039;s Sky Form isn&#039;t usable on wi-fi... we need to find out for sure. And to that end, test Rotom&#039;s forms. (Would I not be able to use an adorable specimen like him to fight with my friends online? ;_;)&lt;br /&gt;
*&#039;&#039;Partial answer:&#039;&#039; When going to Wi-fi, Giratina&#039;s Platinum Orb is taken off and Shaymin reverts to Land Forme. It&#039;s part of the games coding based from what I read some time ago. &amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:Viner Hand ITC&amp;quot;&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 01:34, 7 November 2008 (UTC)&lt;br /&gt;
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If this applies to the forms of Shaymin and Giratina,it is probably because the forms aren&#039;t programmed into the Diamond and Pearl versions.In order to be able to interact with D/P,this has to be done.Therefore I find it safe to assume that Rotom will also reverse into it&#039;s normal form.&lt;br /&gt;
[[User:Uxie legend]] 15:46, 18 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Shaymin&#039;s Sky Forme is allowed on Wi-Fi in some way. On the page for Platinum version, there is an image of a Wi-Fi battle with Shaymin&#039;s Sky Forme.&lt;br /&gt;
&lt;br /&gt;
It&#039;s most likely a Local Wireless battle. The forme lockout only applies to Wi-Fi as of now. The alternate formes work fine using local wireless, even when playing against D/P users. The forms work in D/P by having Platinum sorta Patch D/P with knowledge of the items and stats(Though the sprites will look like their normal forme on the D/P user&#039;s end. This patching also makes Hypnosis have 60% accuracy over D/P&#039;s 70%). I&#039;ve also seen people able to bypass the Wi-Fi forme lockout using cheats as well, so it has nothing to do with D/P incompatibilities[[User:JoeTE|Joe T.E.]] 18:15, 22 January 2009 (UTC)&lt;br /&gt;
:In addition to this, the &amp;quot;patching&amp;quot; only works if the player of Platinum, HeartGold or SoulSilver is the host of the local wireless battle. Otherwise, the same procedure applies as in WiFi battles (forme reversal and such). &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:55, 25 August 2012 (UTC)&lt;br /&gt;
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==={{a|Solid Rock}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Different sites give different percentages by which damage is reduced with this ability, and from the talk page, this still isn&#039;t resolved. What exactly is the correct factor?&lt;br /&gt;
&lt;br /&gt;
I once did a Damage calculation where Solid Rock was considered to lower Super Effective Damage by 2/3rds(1.33 over 2x, and 2.66 over 4)(It was a Max Special Attack Kyogre in Rain using Water Spout on both Solid Rock Pokemon after having a 2.5 Increase to Special Defenses, and Light Screen up, with Camerupt and Rhyperior having Max HP and some Special Defense EV&#039;s as well, so that they would survive with about 1-10 HP left afterwards)and after testing it in actual gameplay, it did just as much damage as my calculator estimated it would. All my other calculations using the 2/3rds modifier usually matched up with gameplay to a T. I believe 2/3rds damage reduction is the accurate modifier. [[User:JoeTE|Joe T.E.]] 18:23, 22 January 2009 (UTC)&lt;br /&gt;
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If you tested it in-game instead of on an online simulator, then that&#039;s good enough for me. [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 16:44, 11 February 2009 (UTC)&lt;br /&gt;
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==={{m|Crush Grip}} and {{p|Combusken}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Throughout places related to Pokémon Battle Revolution, there is talk of a Combusken which knows Crush Grip. Which Colosseum is this Combusken found in, and is it really Crush Grip or Crush Claw?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Answer&#039;&#039;&#039;: It&#039;s in the [[Sunset Colosseum]], and it&#039;s Crush Claw. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 20:59, 11 November 2008 (UTC)&lt;br /&gt;
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==={{m|Fire Fang}} and Platinum===&lt;br /&gt;
Can Fire Fang bypass {{a|Wonder Guard}} in Platinum like it can in Diamond and Pearl?&lt;br /&gt;
:Yes [[User:The Placebo Effect|The Placebo Effect]] 19:31, 16 February 2009 (UTC)&lt;br /&gt;
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==={{m|Future Sight}} failing===&lt;br /&gt;
Sometimes, when Future Sight is used, it goes like &amp;quot;The foe&#039;s/wild __________ took the Future Sight Attack! But it failed!&amp;quot; Why does it do this?&lt;br /&gt;
*Future Sight has 90% accuracy.  &amp;quot;But it failed&amp;quot; triggers when Future Sight misses.&lt;br /&gt;
&lt;br /&gt;
*The same goes for {{m|Doom Desire}} and its 85% accuracy as well.&lt;br /&gt;
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==={{a|Reckless}}===&lt;br /&gt;
Reckless increases power of moves which cause [[recoil]]. Exactly what attacks are affected by Reckless, and does Reckless affect the amount of recoil as well?&lt;br /&gt;
&lt;br /&gt;
See also {{a|Talk:Reckless}}.&lt;br /&gt;
&lt;br /&gt;
The attacks that could be affected by Reckless if Hitmonlee could learn them would be {{m|Volt Tackle}}, {{m|Wood Hammer}},  {{m|Brave Bird}}, {{m|Flare Blitz}} and {{m|Head Smash}}. The moves that &#039;&#039;&#039;are&#039;&#039;&#039; affected are {{m|Struggle}}, {{m|Submission}}, {{m|Jump Kick}}, {{m|Take Down}}, {{m|Double-Edge}}, and {{m|Hi Jump Kick}}. The amount of recoil is affected. ~Steel Phoenix&lt;br /&gt;
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==={{m|Hypnosis}}===&lt;br /&gt;
In Diamond and Pearl Hypnosis has a base accuracy of 70%, and in Platinum, 60%. How is the accuracy calculated in a battle between Pearl and Platinum? or it becomes 65%?&lt;br /&gt;
* It says above, in the Shaymin section, that Platinum&#039;s accuracy takes precedence in a local wireless battle.  Dunno about over Wi-Fi, but I&#039;d guess DP rules are used there.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 19:26, 23 January 2009 (UTC)&lt;br /&gt;
* If the player of Platinum, HeartGold or SoulSilver is the host, then Hypnosis has 60% accuracy. It has 70% otherwise. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:58, 25 August 2012 (UTC)&lt;br /&gt;
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==={{a|Technician}}===&lt;br /&gt;
Technician increases the base power of the user&#039;s moves that have a base power of 60 and/or below. Since {{Status|Confusion}} inflicts a base power 40 typeless attack onto the affected Pokémon, does Technician affect this self-inflicted damage as well?&lt;br /&gt;
&lt;br /&gt;
See also {{a|Talk:Technician}}.&lt;br /&gt;
:I&#039;m pretty sure it&#039;s just talking about moves. [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 17:19, 16 February 2009 (UTC)&lt;br /&gt;
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==={{a|Magic Guard}} and {{m|Toxic Spikes}}===&lt;br /&gt;
Does Magic Guard protect the Pokémon from contracting poison due to Toxic Spikes? See {{a|Talk:Magic Guard}}. [[User:Yenreb|Yenreb]] 05:06, 19 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
* It can get poisoned but won&#039;t take any poison damage between turns. ~ [[User:Solarys|Solarys]] 02:32, 1 July 2009 (UTC)&lt;br /&gt;
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==={{a|No Guard}}===&lt;br /&gt;
:&#039;&#039;Status: Answered&#039;&#039;&lt;br /&gt;
Does No Guard affect all the Pokemon in a Double Battle? Or just between the one Pokemon and the one he/she is fighting at the moment? [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 23:46, 27 April 2009 (UTC)&lt;br /&gt;
:No Guard only affects user and target. Seems last test I did was me getting lucky. &amp;lt;span style=&amp;quot;border: 1px dashed #0088FF;&amp;quot;&amp;gt;[[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800;&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00;&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;border: 1px dashed #00CFFF;&amp;quot;&amp;gt;&amp;lt;small&amp;gt;[[User_talk:Gywall|Talk]]&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; 22:22, 29 April 2009 (UTC)&lt;br /&gt;
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===[[Micle Berry]]===&lt;br /&gt;
How much does the Micle Berry raise accuracy of the next move by? Or will it always hit? [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 23:52, 27 April 2009 (UTC)&lt;br /&gt;
* The next selected move always hits; it&#039;s like an automatic lock-on. I&#039;ve tested in game with Sheer Cold and it never missed after using Micle berry. [[User:Solarys|Solarys]] 20:05, 4 June 2009 (UTC)&lt;br /&gt;
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===[[Characteristic]]s===&lt;br /&gt;
What happens when multiple IVs are the highest ones? For example, 28 in Sp.A. and Speed, 30 in Def. and HP? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:22, 5 May 2009 (UTC)&lt;br /&gt;
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* It picks a random one to display. ~ [[User:Solarys|Solarys]] 02:29, 1 July 2009 (UTC)&lt;br /&gt;
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==={{a|Pickup}} and {{a|Trace}}===&lt;br /&gt;
If a Pokémon traces Pickup, could it have an item it found after battle (assuming it wasn&#039;t already holding one? The same goes for {{a|Honey Gather}}. --[[User:RiverAura|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;River&amp;lt;/font&amp;gt;]][[User_Talk:RiverAura|&amp;lt;font color=&amp;quot;#00FFCC&amp;quot;&amp;gt;Aura&amp;lt;/font&amp;gt;]] 21:17, 1 September 2009 (UTC)&lt;br /&gt;
*No. {{a|Trace}} is only temporary. After battle, it&#039;s gone. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 15:02, 2 September 2009 (UTC)&lt;br /&gt;
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==={{stat|Evasion}} and {{stat|Accuracy}} in [[Double Battle]]s===&lt;br /&gt;
Let&#039;s say I&#039;m in a [[Double Battle]] and I have {{p|Vaporeon}} and {{p|Roserade}} on my side, against a trainer who has {{p|Garchomp}} and {{p|Pikachu}}. A {{m|Sandstorm}} is up (Garchomp gets +1 Evasion due to {{a|Sand Veil}}) and Pikachu used {{m|Double Team}} 3 times before. Vaporeon decides to use {{m|Surf}}, which affects all Pokémon on the field except the user. Does the move succeed or fail for all Pokémon, or could Pikachu (+3 Evasion) evade the attack while Garchomp (+1 Evasion) can&#039;t? For that matter, does the accuracy check (not just evasion) get re-done for each target Pokémon, or is it done only once when the move is about to be executed? [[User:Looce|Looce]] 23:17, 15 November 2009 (UTC)&lt;br /&gt;
* if Garchomp gets hit, and Pikachu does not, Garchomp will take damage, and for Pikachu, it will say &amp;quot;Pikachu avoided the attack!&amp;quot; (or something to that effect). as for an Accuracy check, it is re-done for each target Pokemon. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:38, 15 November 2009&lt;br /&gt;
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==={{m|Counter}} and {{m|Mirror Coat}}===&lt;br /&gt;
Are Counter and Mirror Coat capable of damaging a Wondertomb or Wondereye, or any Pokémon with {{a|wonder Guard}}?&lt;br /&gt;
*No.  Not only that, they are incapable of damaging a regular Spiritomb or Sableye, unless Miracle Eye and Odor Sleuth/Foresight is used on it. &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 14:55, 11 February 2010 (UTC)&lt;br /&gt;
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===Flinchax===&lt;br /&gt;
If a Togekiss is in battle against a paralyzed Pokémon, and it uses Air Slash with a King&#039;s Rock equipped and has the ability Serene Grace, then what is the probabilty of the opponent being able to attack?  Is the probability of flinching and paralysis added up so the opponent has a 3% chance of attacking, or is the probabilty calculated so that the opponent has a 75% chance of attacking from paralysis, and then 72% of 75% is subracted so there is an ending probability of approximately 18%?&lt;br /&gt;
* It&#039;s calculated separately. The Pokémon would have a 29.4% (64% chance of flinching with King&#039;s Rock, 95% accuracy, 25% chance of paralysis) of attacking. [[User:MagicBarrier|MagicBarrier]] 01:05, 1 March 2010 (UTC)&lt;br /&gt;
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===[[Heavy Ball]]===&lt;br /&gt;
In HeartGold and SoulSilver, when is the modifier for the Heavy Ball added into the catch rate calculation?--Mando Knight 03:50, 14 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It&#039;s calculated in at the same point any other Pokéball is calculated in.  &lt;br /&gt;
&lt;br /&gt;
((3*Max HP-2*Currrent HP)*rate*Pokéballl/(3*Max HP))*status {{unsigned|Vlax}}&lt;br /&gt;
:Except that for Heavy Ball it is added, not multiplied. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:49, 14 January 2011 (UTC)&lt;br /&gt;
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In that case, I&#039;d assume that it&#039;s added/subtracted from the Pokémon&#039;s catch rate (the &amp;quot;rate&amp;quot; value in the above equation)&lt;br /&gt;
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=== Trainer Pokémon Stats ===&lt;br /&gt;
&lt;br /&gt;
Do the Pokémon of Trainers and Gym Leaders not have stats, or are they just not listed here? --[[User:Stuart P. Bentley|Stuart P. Bentley]] 05:42, 24 May 2010 (UTC)&lt;br /&gt;
:They can&#039;t NOT have stats. We just don&#039;t add them because it&#039;s not as relevant (that is, you can usually estimate their highest stats and such by what Pokémon it is). That said, I don&#039;t think this question even belongs on this page. --[[User:AndyPKMN|AndyPKMN]] 15:47, 24 May 2010 (UTC)&lt;br /&gt;
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==={{p|Kadabra}} and [[Everstone]]s===&lt;br /&gt;
Whenever I trade a Kadabra holding an Everstone, it evolves anyway.  Is this intentional or just a glitch?  Why does it happen?  How far back does this even go?  It&#039;s happened in Platinum and HeartGold.  And of course, anyone who&#039;s traded for that Haunter in Snowpoint City knows that Everstones are SUPPOSED to stop trade evolutions from happening.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 14:36, 21 July 2010 (UTC)&lt;br /&gt;
:What game is this from? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#003366&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#527935&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 15:34, 31 December 2010 (UTC)&lt;br /&gt;
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==={{p|Shellos}} and {{p|Gastrodon}}===&lt;br /&gt;
Since there are two types of Shellos and Gastrodon, how does the game determine which type to make whenever you breed them? Is it based on location, in which case it will always make West Sea forme, randomly chosen, or based on the parent forme?&lt;br /&gt;
*From Shellos&#039;s article: &#039;&#039;the two forms are still able to interbreed (the child takes the mother&#039;s form).&#039;&#039; &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 05:22, 15 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Magic Guard}} and abilities that cause damage===&lt;br /&gt;
Does Magic Guard protect against {{a|Rough Skin}}, {{a|Bad Dreams}}, and other such abilities? --[[User:RiverAura|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;River&amp;lt;/font&amp;gt;]][[User_Talk:RiverAura|&amp;lt;font color=&amp;quot;#00FFCC&amp;quot;&amp;gt;Aura&amp;lt;/font&amp;gt;]] 00:42, 17 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Starter Pokémon in Amity Square===&lt;br /&gt;
What are the items and and rarities of things that can be found by the forms of the starter Pokémon in Amity Square in Platinum?&lt;br /&gt;
&lt;br /&gt;
===Host Questions===&lt;br /&gt;
For the most part, if there&#039;s a discrepancy between versions (e.g. Hypnosis has 70% accuracy in D/P but 60% in Pt/HG/SS), the game uses the host version to settle the dispute (e.g. if Diamond is the host, Hypnosis has 70% accuracy; if Platinum is the host, it has 60% accuracy). However, I have a couple of other questions: &lt;br /&gt;
*If a Japanese and an English game link up, is this still the case? In [http://www.smogon.com/forums/showpost.php?p=648215&amp;amp;postcount=24 this post], it&#039;s stated that the English version always takes precedence, but he doesn&#039;t state which game is the host. &lt;br /&gt;
*Does the host still take precedence when &amp;quot;glitched&amp;quot; moves are involved? (e.g. The [[U-turn (move)#Effect|U-turn glitch]] only exists in Diamond/Pearl. If a Diamond player hosts, will the glitch still take effect on the Platinum game?) [[User:MagicBarrier|MagicBarrier]] 00:10, 9 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Abilities or STAB ? ===&lt;br /&gt;
&lt;br /&gt;
How is the base stat of, say Bullet Punch calculated by a Scizor with Technician ?&lt;br /&gt;
Does Technician double it and then STAB is taken into account or something else ? [[User:Stephen Keane|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Stephen &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:silver&amp;quot;&amp;gt;Keane&amp;lt;/span&amp;gt;]] 21:42, 10 February 2011 (UTC)&lt;br /&gt;
:Seems it&#039;s base 90, nevermind [[User:Stephen Keane|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Stephen &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:silver&amp;quot;&amp;gt;Keane&amp;lt;/span&amp;gt;]] 12:26, 27 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==[[Generation V]]==&lt;br /&gt;
===Ring Target===&lt;br /&gt;
Does the ring target cause the holder to lose only immunities granted by their types, or by both their types and abilities?&lt;br /&gt;
&lt;br /&gt;
:Reply: When I tested this, Earthquake failed on an [[Eelektross]] holding Ring Target. I can therefore conclude that the Ring Target removes only type-based immunities. [[User:Haxorus|Haxorus]] 13:00, 16 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Everstone breeding===&lt;br /&gt;
If two parents with the same nature hold an everstone, then is there a higher chance of that nature being passed down?  If the parents have different natures, then is there a high chance of either nature being passed down?&lt;br /&gt;
&lt;br /&gt;
==={{m|Foul Play}}===&lt;br /&gt;
:&#039;&#039;Status: Resolved&#039;&#039;&lt;br /&gt;
Although the target&#039;s attack and defense are used in damage calculation, whose attack modifiers are calculated?  I swear it does less to the opponent damage when I&#039;m burned, although I&#039;ve never tested it.&lt;br /&gt;
:{{m|Foul Play}} currently reads: &amp;quot;With the exception of the Attack stat and Attack stat modifier, all other factors affecting damage calculation, including the item, Ability, and status ailment of the user of Foul Play, are incorporated as normal.&amp;quot; --22:33, 2 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==={{a|Sheer Force}}===&lt;br /&gt;
Moves with effects beneficial to the user are boosted and the effect is nullified, while moves with negative effects receive no boost and still have the effect.  Do moves with both positive and negative effects lose both effects, or only the positive effect?&lt;br /&gt;
:Moves with a &#039;&#039;percent chance&#039;&#039; to do something are generally boosted, even if that chance is 100%. So, Fire Punch (10% Burn), Sacred Fire (50% Burn), and DynamicPunch (100% Confusion) are boosted. Hammer Arm (Always lowers speed) and Brave Bird (Always inflicts recoil) are not Boosted.A good frame of reference is Shield Dust or Serene Grace - Sheer Force boosts the same list of moves.&lt;br /&gt;
:Reply: also, moves that have effects will no longer cause a certain effect after the move was used(for example, A fire punch executed holding a Life Orb will negate the 30% burn AND the Life Orb after move damage, most like Magic Guard). I dont know if this applies also to the Choice items. If anyone can confirm this, it would be appreciated&lt;br /&gt;
&lt;br /&gt;
===[[Black City]]/[[White Forest]] trainers===&lt;br /&gt;
The trainers have individual set values (80/70 for the ones who are less likely to leave and 30/20 for those who are more likely to leave). Once Black City and White Forest are reached, talking to them/battling them adds ten points to their value counter. Do these characters cap at their original max value (80/70/30/20; meaning if you spoke to them for two weeks straight [140 points accumulated], then ignored them for five days, a character with a 20 point value would vanish), or do they obtain a surplus and stick around for as long as the gained points allow?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Considering I&#039;ve left my game alone for 10 days or more, I believe it can be safely assumed that characters build up a surplus.  --[[User:Vlax|Vlax]] 18:33, 3 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
===[[Flinching]] and the [[King&#039;s Rock]]===&lt;br /&gt;
&#039;&#039;Status: Requesting conformation&#039;&#039;&lt;br /&gt;
Does the chance of flinching caused by the King&#039;s Rock stack with moves that have a chance of cause flinching?  A few people have suggested that it has been adjusted to prevent stacking in the Generation V games.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:48, 2 November 2012 (UTC)&lt;br /&gt;
::No it does not. I have done the research and testing myself. The PRNG used for the battle only rolls for a random number 4 times when using Headbutt, Once for Accuracy, then Crit, then Random Number for damage, then Flinch Chance. It rolls 5 times for AncientPower, Acc, Crit, Rand, then for King&#039;s Rock&#039;s flinch chance, and then for the Stat Boost chance. In Headbutt&#039;s case it will only flinch if the number is below 30 (60 w/ Serene Grace) and for AncientPower it will flinch if the number is below 10 (20 w/ Serene Grace) --[[User:V4Victini|V4Victini]] ([[User talk:V4Victini|talk]]) 12:11, 2 November 2012 (UTC)&lt;br /&gt;
::While I will thank you for that data, I would just like a second opinion since you are very interested in the article on flinching.  I do not mean to be rude, but I would just like to have another person double check.  :)  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 20:07, 2 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Generation VI]] ==&lt;br /&gt;
&lt;br /&gt;
===[[Assault Vest]]===&lt;br /&gt;
&lt;br /&gt;
When a fast {{a|Klutz}} user with Assault Vest uses {{m|Switcheroo}} or {{m|Trick}} on an opponent about to use a status move, does the Assault Vest block the use of the status move that turn? --14:30, 5 January 2014 (UTC)&lt;br /&gt;
• Answer: Yes, the status move &amp;quot;fails.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Fairy Aura/Dark Aura===&lt;br /&gt;
If in a Double Battle or Triple Battle with multiple Pokémon with the abilities {{a|Dark Aura}} or {{a|Fairy Aura}}, do the effects of the Abilities stack or is it just a one-time increase? 23:44, 17 January 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=History_of_the_Pok%C3%A9mon_world&amp;diff=2088024</id>
		<title>History of the Pokémon world</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=History_of_the_Pok%C3%A9mon_world&amp;diff=2088024"/>
		<updated>2014-03-11T01:07:27Z</updated>

		<summary type="html">&lt;p&gt;PlatypusVenom: /* Recent history */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{fan speculation}}&lt;br /&gt;
&lt;br /&gt;
There are many stories and legends surrounding the history of the [[Pokémon world]] as it is known to us today. Nobody knows if such legends are true or not, but there are many clues in the games, anime and manga that suggest that they are.&lt;br /&gt;
&lt;br /&gt;
Below is a timeline of events in the history of the Pokémon world, primarily those established in the [[canon]] of the [[Pokémon games]] since these apply most to other forms of canon. There are also separate timelines of events for the [[Timeline of events in the anime|anime series]] and for [[Timeline of events in Pokémon Adventures|Pokémon Adventures]].&lt;br /&gt;
&lt;br /&gt;
Please note that the below timeline is based on speculation and possible information from different aspects of the Pokémon franchise.&lt;br /&gt;
&lt;br /&gt;
It is still unknown exactly where Generation V or Generation VI fits in the timeline, but the dialog of both the Team Rocket Grunt in [[Icirrus City]] and [[Cynthia]], as well as [[Caitlin]]&#039;s older appearance, indicate that Generation V must happen at least a few years after the events of [[Generation]]s {{gen|II}} and {{gen|IV}}.&lt;br /&gt;
&lt;br /&gt;
==Timeline==&lt;br /&gt;
===Beginning of the {{pkmn|universe}}===&lt;br /&gt;
This information is based primarily on [[Sinnoh myths|the mythology]] of both the [[Hoenn]] and [[Sinnoh]] regions.&lt;br /&gt;
[[File:Dialga-Palkia-Giratina.jpg|thumb|right|290px|Palkia, Giratina and Dialga]]&lt;br /&gt;
* In a vortex of complete chaos and nothingness, a single {{pkmn|Egg}} comes into being, which then hatches into {{p|Arceus}}, the first Pokémon in existence. Arceus then creates {{p|Dialga}}, {{p|Palkia}}, and {{p|Giratina}}, giving them power over {{wp|time}}, {{wp|space}}, and {{wp|antimatter}} respectively. Giratina, as punishment for its destructive nature, is sent by Arceus to live in the [[Distortion World]]. Dialga and Palkia then succeed in creating the universe and [[Pokémon world]] and retreat into their own [[dimensions]] afterwards, with a point of access being at the ancient [[Spear Pillar]] in Sinnoh.&lt;br /&gt;
&lt;br /&gt;
* Arceus creates {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}}, giving knowledge, emotion, and willpower to all living things that come into existence in the Pokémon world. The three dive into caves at the bottom of [[Lake Verity]], [[Lake Valor]], and [[Lake Acuity]] in Sinnoh, giving them the name &amp;quot;[[lake guardians]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
* {{p|Kyogre}} is formed by the pressure in the deep sea trenches, {{p|Groudon}} is formed deep inside the Earth, likely from hardened magma and earth, and {{p|Rayquaza}} is formed by the minerals of the ozone layer. Rayquaza proceeds to fly around in the ozone layer, occasionally coming to rest at [[Sky Pillar]].&lt;br /&gt;
&lt;br /&gt;
*Kyogre and Groudon then proceed to fill the sea and create land, respectively. A chance meeting turns the two into rivals, and a conflict for dominance over the Pokémon world begins. This battle continues until Rayquaza quells it, causing Kyogre and Groudon to retreat to special caverns, where they {{m|rest}} until the events of [[Generation III]] many years later. The {{DL|Legendary artifacts|Red Orb|Red}} and {{DL|Legendary artifacts|Blue Orb}}s are created to prevent the reawakening of Kyogre and Groudon, and are left at [[Mt. Pyre]] for safekeeping. At this time, {{p|Mew}} may have been plentiful and lived in large numbers.&lt;br /&gt;
[[File:Regis.png|thumb|right|200px| The Legendary Golems: Regice, Registeel and Regirock]]&lt;br /&gt;
&lt;br /&gt;
* Landmasses such as [[Mt. Coronet]] are created, and {{p|Regigigas}} moves the continents, forming the regions, and created the three golems- {{p|Regirock}}, {{p|Regice}}, and {{p|Registeel}} out of clay, ice, and magma, respectively.&lt;br /&gt;
&lt;br /&gt;
* The [[Sinnoh]] region is created around Mt. Coronet. During this violent procedure, [[Stark Mountain]] is created due to shifts in the crust of the world and {{p|Heatran}} is formed in a pool of lava. Arceus creates the {{DL|Legendary artifacts|Adamant Orb|Adamant}}, {{DL|Legendary artifacts|Lustrous Orb|Lustrous}}, and {{DL|Legendary artifacts|Griseous Orb}}s before falling into a deep slumber.&lt;br /&gt;
&lt;br /&gt;
===Prehistory===&lt;br /&gt;
This information is based primarily on the study of [[Fossil]]s and other archaeological remains. Some of this information is also based on scientific research.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Millions of years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The earliest known [[Fossil|prehistoric Pokémon]] existed at this time. It is possible that the Mew population may have decreased at this stage, as they slowly gave way to other Pokémon species. The first humans also appeared around this time.&lt;br /&gt;
&lt;br /&gt;
* 300 million years ago: An ancient version of {{p|Genesect}} was born. {{p|Kabuto}} and {{p|Kabutops}} lived in the sea.&lt;br /&gt;
**Team Plasma later used its DNA to create an infinitely stronger version of {{p|Genesect}} with cybernetic technology.&lt;br /&gt;
&lt;br /&gt;
* 100 million years ago: Species such as {{p|Aerodactyl}}, {{p|Lileep}}, {{p|Cranidos}}, {{p|Shieldon}}, {{p|Tirtouga}}, and {{p|Archen}} were supposedly widespread. They all ultimately went extinct, but not before Archen gave rise to bird Pokémon and Tirtouga gave rise to turtle Pokémon.&lt;br /&gt;
** A [[Root Fossil|fossil]] is found millions of years later in Hoenn and revived scientifically by the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
* 10,000 years ago: During the last Ice Age, the {{p|Mamoswine}} population flourished, then decreased when the Ice Age ended.&lt;br /&gt;
&lt;br /&gt;
* At some point in the distant past, the {{p|Magikarp}} population mutates due to unknown reasons and becomes weaker.&lt;br /&gt;
&lt;br /&gt;
* At some point after the Iron Age, Regigigas is sealed away in the Snowpoint Temple, and Regirock, Regice and Registeel are sealed away at various points across the [[Hoenn]] region after years of human worship.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;3000 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The [[Valuable item#Undella Town|Relic items]] are created.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3000 years before [[Generation VI]]:&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
* The Kalos war occurred, the ultimate weapon was created underneath [[Geosenge Town]], and AZ was given eternal life.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2500 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The [[Relic Castle]] is built.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1500 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* The earliest known system for writing is developed and used at the [[Ruins of Alph]], [[Tanoby Ruins]], and [[Solaceon Ruins]].&lt;br /&gt;
Archaeologists are currently unsure whether the nearly identical {{p|Unown}} preceded or succeeded the writing system, but it is assumed they share some sort of connection.&lt;br /&gt;
&lt;br /&gt;
* The {{p|Farfetch&#039;d}} population decreases due to overhunting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1000 years before [[Generation VI]]:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* {{p|Xerneas}} went to sleep in the form of a tree.&lt;br /&gt;
&lt;br /&gt;
===Recent history===&lt;br /&gt;
This information is based on historic records.&lt;br /&gt;
[[File:Ecruteak City Landscape.png|thumb|right|290px|Ecruteak City]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hundreds of years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* The legends of [[Pokémon Ranger: Guardian Signs]]&#039;s past.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 700 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* [[Bell Tower]] and [[Burned Tower|Brass Tower]] are constructed in [[Ecruteak City]], and {{p|Lugia}} and {{p|Ho-Oh}} perch at their tops.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 500 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* The first {{p|Spiritomb}} is sealed in the [[Hallowed Tower]] for its unforgivable misdeeds.&lt;br /&gt;
* The {{DL|Cianwood City|Cianwood City Pharmacy}} is built.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 400 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* [[Azalea Town]] in [[Johto]] is struck by a long-term drought. After bringing the rain back once again by {{m|yawn}}ing, {{p|Slowpoke}} gains an honorable position in that town.&lt;br /&gt;
* The Pokémon move {{m|Toxic}} is invented by a ninja.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 300 years before [[Generation VI]]:&#039;&#039;&#039;&lt;br /&gt;
* [[Parfum Palace]] was built.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 200 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
* [[Village Bridge]] is constructed after the river flooded the area.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 150 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* [[Burned Tower|Brass Tower]] burns to the ground, killing three Pokémon inside. Lugia flees to the [[Whirl Islands]], Ho-Oh resurrects the three as the [[legendary beasts]] and flies off in search of a {{player|pure-hearted Trainer}}.&lt;br /&gt;
* The first [[Pokémon League]] competitions take place.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 100 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
* The warehouses of [[Nacrene City]] are constructed.&lt;br /&gt;
* {{p|Klink}} begin to appear in [[Chargestone Cave]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 50 years before [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
* {{p|Elgyem}} is seen for the first time when it appeared from far in the [[desert#In Unova|desert]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;c. 40 years before [[Generation III]]:&#039;&#039;&#039;&lt;br /&gt;
* {{p|Lunatone}} is seen for the first time in the crater.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1969:&#039;&#039;&#039;&lt;br /&gt;
* [[Pewter Museum of Science#Exhibits|First humans land on the Moon]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17 years before [[Pokémon Colosseum]]:&lt;br /&gt;
* [[Wes]] is born.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* {{ga|Red}} is born.&lt;br /&gt;
* {{ga|Leaf}} is born.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Less than 10 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* The ferry [[S.S. Tidal]] is constructed.&lt;br /&gt;
* The first Pokémon created by scientific engineering, {{p|Porygon}}, is created.&lt;br /&gt;
* Rotom inhabits an [[Old Chateau|abandoned mansion]] in Sinnoh.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7 years before [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* {{ga|Ethan}} is born.&lt;br /&gt;
* {{ga|Kris}} is born.&lt;br /&gt;
* {{ga|Lyra}} is born.&lt;br /&gt;
&lt;br /&gt;
===Contemporary history===&lt;br /&gt;
From the [[Pokémon games]]:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some years prior to [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* A team of scientists discover a new Pokémon (at the time) deep in a jungle in [[Guyana]], South America on July 5. They name the Pokémon {{p|Mew}} on July 10. {{p|Mewtwo}}, a clone of Mew, is born on February 6. Mewtwo escapes from and destroys [[Cinnabar Island]]&#039;s {{ka|Pokémon Mansion}} on September 1 and then goes to [[Cerulean Cave]].&lt;br /&gt;
* [[Saffron Gym|Sabrina&#039;s Gym]] is declared the official Gym of Saffron City after a Pokémon battle between [[Sabrina]] and the leader of the [[Fighting Dojo]].&lt;br /&gt;
* Giratina returns to the Pokémon world.&lt;br /&gt;
* The [[Battle Frontier]] opens in [[Hoenn]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One year prior to [[Generation I]]:&#039;&#039;&#039;&lt;br /&gt;
* [[Professor Rowan]] goes to [[Kanto]] to research the myths of the region.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Generation I]]/{{gen|III}}:&#039;&#039;&#039;&lt;br /&gt;
* The events of [[Pokémon Red and Blue Versions|Red, Blue]], {{v2|Yellow}}, [[Pokémon FireRed and LeafGreen Versions|FireRed, LeafGreen]], {{3v2|Ruby|Sapphire|Emerald}}:&#039;&#039;&#039;&lt;br /&gt;
** {{ga|Red}} leaves [[Pallet Town]] on his Pokémon journey after his rival, [[Professor Oak]]&#039;s grandson, {{ga|Blue}}. After getting the eight [[Badge]]s of [[Kanto]], and defeating [[Team Rocket]] along the way, he then challenges Kanto&#039;s [[Elite Four]], then its current Champion, none other than Blue himself. After defeating Blue, Red becomes the {{pkmn|Champion}}, then ventures to the [[Sevii Islands]] to eradicate Team Rocket and help [[Celio]] to connect his [[Pokémon Net Center]] to the [[Hoenn]] region.&lt;br /&gt;
** {{ga|Brendan}}/{{ga|May}} leaves [[Littleroot Town]] on a Pokémon journey shortly after moving to the Hoenn region from [[Johto]] by saving the local [[Pokémon Professor]] from an attacking [[wild Pokémon]]. At first, there is a deep-seated rivalry with [[Professor Birch]]&#039;s daughter/son, however, later on, the rivalry is with {{ga|Wally}} instead. After defeating Hoenn&#039;s eight [[Gym Leader]]s and, with the help of {{p|Rayquaza}}, calming both {{p|Groudon}} and {{p|Kyogre}}, released from their banishment by [[Team Magma]] and [[Team Aqua]], respectively, he/she challenges and defeats Hoenn&#039;s Elite Four and current Champion, becoming the Champion him/herself, much to the astonishment of Birch&#039;s child.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between [[Generation I]]/{{gen|III}} and [[Generation II]]/{{gen|IV}}:&#039;&#039;&#039;&lt;br /&gt;
* The events of [[Pokémon Colosseum]] and {{ga|Pokémon Ranger}} occur.&lt;br /&gt;
* Eruption of the volcano on [[Cinnabar Island]] causes destruction of the island&#039;s settlement, except for the [[Pokémon Center]].  As a result, [[Blaine]], the [[Cinnabar Gym]] Leader, relocates the gym to the nearby [[Seafoam Islands]].&lt;br /&gt;
* {{ga|Blue}} takes the position of Gym Leader in the now empty [[Viridian Gym]], succeeding the former Team Rocket leader [[Giovanni]].&lt;br /&gt;
* {{ga|Red}} retreats to [[Mt. Silver]], training day and night, leaving [[Lance]] to act as Champion, while [[Lorelei]] returns to her home in {{OBP|Four Island|town}}, and [[Agatha]] retires from her position as a member of the [[Kanto]] [[Elite Four]]. This leaves three vacancies on the roster for Elite Four.&lt;br /&gt;
** Two of these vacancies are filled by [[Karen]] and [[Will]]. The other is filled by [[Koga]], who abdicates his position as [[Fuchsia City]] [[Fuchsia Gym|Gym]] Leader to his daughter, [[Janine]].&lt;br /&gt;
* Extensive research confirms the existence of {{t|Steel}} and {{t|Dark}} types in the region of Kanto. &lt;br /&gt;
&amp;lt;!-- The events of FireRed and LeafGreen retroactively negate this discovery and say that they had always been known, as Generation III and I are considered to take place contemporaneously. This is backed up by HeartGold and SoulSilver, when Jasmine&#039;s pre-battle speech was changed from the subject that the Steel-type was recently discovered. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Not 100% sure on taking the above tidbit out... --&amp;gt;&lt;br /&gt;
* [[Baoba]] leaves [[Kanto]] when his {{safari|Kanto}} is closed and begins planning to open a {{safari|Johto|new Safari Zone}} in [[Johto]], as a replacement.&lt;br /&gt;
* The [[Pokémon Tower]] is converted into a Radio Tower.&lt;br /&gt;
* A [[Pal Park]] is opened in place of the Kanto Safari Zone.&lt;br /&gt;
* [[Miracle Cycle]] moves from [[Cerulean City]] to [[Goldenrod City]].&lt;br /&gt;
* {{p|Groudon}} and {{p|Kyogre}} retreat to the region of [[Fiore]] to rest after their battle.&lt;br /&gt;
* Giratina returns to the [[Distortion World]].&lt;br /&gt;
* A new {{gdis|Battle Frontier|IV}} is built in [[Sinnoh]] and [[Johto]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;After [[Generation I]]/{{gen|III}}:&#039;&#039;&#039;&amp;lt;!--Porygon-Z exists in the PokéPark--&amp;gt;&lt;br /&gt;
* [[Human]]s abandon the PokéPark.&lt;br /&gt;
* The [[Sky Prism]] breaks.&lt;br /&gt;
* The events of [[PokéPark Wii: Pikachu&#039;s Adventure]] occur.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Three years after [[Generation I]]/[[Generation III]] ([[Generation II]]/[[Generation IV]]):&#039;&#039;&#039;&lt;br /&gt;
* The events of [[Pokémon Gold and Silver Versions|Gold, Silver]], {{v2|Crystal}}, [[Pokémon Diamond and Pearl Versions|Diamond, Pearl]], {{v2|Platinum}}, [[Pokémon HeartGold and SoulSilver Versions|HeartGold, SoulSilver]], [[Pokémon Ranger: Shadows of Almia]], and [[Pokémon Ranger: Guardian Signs]]:&lt;br /&gt;
** {{ga|Ethan}}/{{ga|Kris}}/{{ga|Lyra}} leaves [[New Bark Town]] on an errand for [[Professor Elm]], bonding with his/her [[starter Pokémon]] on the way. A {{ga|Silver|red-haired boy}} steals one of Elm&#039;s three Pokémon, and challenges him/her as Ethan/Kris/Lyra&#039;s journey across Johto continues. A revived Team Rocket, using plans formulated three years prior, enrages many {{p|Gyarados}}, including a [[Red Gyarados|red one]], at the [[Lake of Rage]] as they proceed to take over the [[Goldenrod Radio Tower]] in a desperate attempt to contact Giovanni, their former leader. They are defeated, and the new leader vows to never again re-form Team Rocket, and Ethan/Kris/Lyra continues to gather Johto&#039;s Badges, eventually gaining all eight and traveling to the [[Pokémon League]] at [[Indigo Plateau]] in Kanto. After defeating the Elite Four and their Champion, Lance, Ethan/Kris/Lyra then heads to the Kanto region to challenge its eight Gyms, which have changed from three years prior. After gaining all eight of their Badges, for a total of sixteen, [[Professor Oak]] declares him/her ready to travel to Mt. Silver, where he/she meets and challenges {{ga|Red}}.&lt;br /&gt;
** {{ga|Lucas}}/{{ga|Dawn}} and {{ga|Barry}} leave [[Twinleaf Town]] in an attempt to see a Pokémon like the recently reported red Gyarados in the nearest of [[Sinnoh]]&#039;s lakes, [[Lake Verity]]. After being attacked by a wild {{p|Starly}} at the lake, and using one of [[Professor Rowan]]&#039;s Pokémon to fend off the attacker, &amp;lt;!-- (apart from in Platinum canon, where they receive their starter Pokémon before actually reaching the lake) --&amp;gt;&amp;lt;!-- Same here... --&amp;gt; their journey begins in earnest, and both Lucas/Dawn and Barry challenge the Sinnoh region&#039;s eight Gyms to gain the Badges necessary to challenge the {{si|Pokémon League}}. Along the way, however, Lucas/Dawn is brought into many conflicts with [[Team Galactic]], whose leader, [[Cyrus]], wishes to remake the entire universe in his image with the powers of the [[legendary Pokémon]] {{p|Dialga}} and {{p|Palkia}}. Defeating the team and calming {{p|Dialga}}/{{p|Palkia}}/{{P|Giratina}}, Lucas/Dawn challenges Sinnoh&#039;s Elite Four and Champion, [[Cynthia]], and becomes Champion him/herself. &lt;br /&gt;
* [[Hayley]], a friend of Bebe, opens up a [[My Pokémon Ranch|Pokémon Ranch]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Approximately two years after [[Generation II]]/[[Generation IV]]:&#039;&#039;&#039;&lt;br /&gt;
* [[Cipher]] and [[Team Snagem]] return in the [[Orre|Orre Region]], and create [[Shadow Lugia|XD001]], a supposedly unpurifiable [[Shadow Pokémon]], but their plans are thwarted by [[Michael]]. Meanwhile, [[Dr. Kaminko]] and [[Chobin]] invent [[Robo Groudon]] and [[Robo Kyogre]], and [[Professor Krane]] invents the [[Purify Chamber]], where Shadow Pokémon can be purified more easily.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between [[Generation II]]/{{Gen|IV}} and [[Generation V]]:&#039;&#039;&#039;&lt;br /&gt;
* The {{tc|Team Rocket Grunt}} who stole the Machine Part in Kanto returns to [[Unova]], intending to reform Team Rocket there despite its second defeat, as he [[Pokémon HeartGold and SoulSilver Versions|previously stated]]. He later falls in love and has a son, moving to [[Icirrus City]].&lt;br /&gt;
* [[Caitlin]] leaves the [[Sinnoh]]/[[Johto]] [[Battle Frontier (Generation IV)|Battle Frontier]] and returns to [[Unova]], becoming an [[Elite Four]] member.&lt;br /&gt;
* Team Plasma, under [[N]], creates {{p|Genesect}} in an attempt to create the strongest Pokémon in existence by altering an ancient insect Pokémon with cybernetic upgrades.&lt;br /&gt;
* Team Plasma steals [[Hugh]]&#039;s sister&#039;s {{p|Purrloin}}, and Hugh swears to one day get it back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A few years after [[Generation II]]/[[Generation IV]] ([[Generation V]]):&#039;&#039;&#039;&lt;br /&gt;
* The events of {{2v2|Black|White}}:&lt;br /&gt;
** {{ga|Hilbert}}/{{ga|Hilda}} along with their friends [[Cheren]] and [[Bianca]] receive their very first Pokémon in the bedroom of {{ga|Hilbert}}/{{ga|Hilda}}&#039;s house in [[Nuvema Town]] from [[Professor Juniper]]. The three decide to leave Nuvema Town and go on a journey across their region of [[Unova]], with Cheren wanting to learn as much about every kind of Pokémon possible and Bianca going against the wishes of her dad. Upon arriving in [[Accumula Town]] they encounter the nefarious [[Team Plasma]] who announce their plans for Pokémon liberation to separate Pokémon from humans. Hilbert/Hilda then battle Team Plasma&#039;s leader, a mysterious man known only as [[N]] who claims Pokémon are his friends. Hilbert/Hilda make a journey across the land of Unova challenging all eight Gyms and earning all eight Badges. After earning the eighth Badge, they travel to the {{un|Pokémon League}} where they defeat the Elite Four. Upon defeating the Elite Four, they discover that N has already defeated the champion [[Alder]] and promptly summons his castle, destroying the Pokémon League Castle. [[Ghetsis]], one of the members of the [[Seven Sages]] reveals that he had the plan to separate people and Pokémon so that he could be the only person in the whole world with Pokémon. After defeating N and Ghetsis with {{p|Reshiram}}/{{p|Zekrom}} N becomes sorry for all his wrongdoing and flies off to distant lands on his dragon of legend. Hilbert/Hilda, Cheren, and Bianca continue their journey in Unova and get recruited by an undercover officer codenamed [[Looker]] to discover and arrest the remaining six of the Seven Sages. After the arrest of all six, Hilbert/Hilda returns to the Pokémon League, re-defeats the Elite Four, then challenges and defeats Alder, becoming champion of Unova.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Between {{2v2|Black|White}} and {{2v2|Black|White|2}}&#039;&#039;&#039;:&lt;br /&gt;
* Hilbert/Hilda leaves Unova with his/her Dragon to look for N.&lt;br /&gt;
* Bianca officially becomes Professor Juniper&#039;s assistant.&lt;br /&gt;
* [[Cilan]], [[Chili]], [[Cress]], [[Lenora]], and [[Brycen]] retire as Gym Leaders to train.&lt;br /&gt;
* Cheren, [[Roxie]], and [[Marlon]] become Gym Leaders.&lt;br /&gt;
* Alder retires as the Champion, and [[Iris]] takes his place.&lt;br /&gt;
* Five of the Seven Sages leave Team Plasma, and Ghetsis and [[Zinzolin]] form a new Team Plasma solely dedicated to conquering Unova.&lt;br /&gt;
* A landslide seals off {{rt|10|Unova}} and a majority of {{OBP|Victory Road|Black and White}}, forcing another {{OBP|Victory Road|Black 2 and White 2}} to be built. Another landslide seals off [[Challenger&#039;s Cave]].&lt;br /&gt;
* Significant construction occurs in Unova:&lt;br /&gt;
** The [[Cold Storage]] in the south of [[Driftveil City]] is replaced by the [[Pokémon World Tournament]].&lt;br /&gt;
** A section of the mountain near [[Undella Town]] is constructed into a new town called [[Lentimas Town]]&lt;br /&gt;
** [[The Riches (Trainer class)|The Riches]] house in [[Undella Town]] is demolished, with new villas built in the town.&lt;br /&gt;
** The [[Marine Tube]] is built between [[Undella Town]] and [[Humilau City]], connecting the two.&lt;br /&gt;
** The [[Castelia Sewers]] are made accessible on Thumb Pier, which lead to Castelia&#039;s park, or when flooded, to Castelia&#039;s back alley.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two years after {{2v2|Black|White}}&#039;&#039;&#039;:&lt;br /&gt;
* The events of {{2v2|Black|White|2}}:&lt;br /&gt;
** {{ga|Nate}}/{{ga|Rosa}} receives his/her first Pokémon from Bianca in his/her hometown of [[Aspertia City]]. Together with [[Hugh]], who hopes to take back his sister&#039;s Purrloin from Team Plasma, the duo takes on the new lineup of Gyms in the Unova region. After earning their seventh badge from [[Drayden]], Team Plasma attacks [[Opelucid City]], covering the city in unbreakable ice. The [[Shadow Triad]] takes the opportunity to steal the {{key|V|DNA Splicers}} from [[Opelucid Gym]]. Nate/Rosa and Hugh chase Team Plasma to [[Humilau City]], where after earning their final badge, they confront [[Zinzolin]], [[Colress]], and the Shadow Triad at the [[Giant Chasm]]. After the Triad releases Hugh&#039;s sister&#039;s Purrloin, now a {{p|Liepard}}, Hugh tells Nate/Rosa to go ahead and confront Team Plasma&#039;s leader, Ghetsis. Just before Ghetsis freezes Nate/Rosa alive with {{P|Kyurem}}&#039;s {{m|Glaciate}}, [[N]] flies in on {{p|Reshiram}}/{{p|Zekrom}}, saving him/her. However, Ghetsis uses Kyurem&#039;s power to turn Reshiram/Zekrom back into an orb, then uses the DNA Splicers to turn Kyurem into [[Form differences#Kyurem|Black/White Kyurem]]. Nate/Rosa knocks out Kyurem, causing the two Dragon Pokémon to separate, then defeats an enraged Ghetsis. Thankful, N suggests that Nate/Rosa proceed to the Pokémon Leauge. Heeding his words, Nate/Rosa ascend Victory Road, defeats the Elite Four, and emerges victorious in battle with the new Champion, Iris. After returning home, Hugh&#039;s sister thanks the player for helping her big brother, and tells Nate/Rosa that she has been dreaming of a {{p|Zoroark}} calling Nate/Rosa&#039;s name. At Hugh&#039;s suggestion, Nate/Rosa returns to Victory Road, finding a Zoroark that leads him/her to the ruins of [[N&#039;s Castle]], where N and Reshiram/Zekrom challenge them to battle. After being defeated, N says goodbye to his dragon and releases it by asking it to turn back into an orb to give to Nate/Rosa. Nate/Rosa climbs to the top of [[Dragonspiral Tower]], and faces {{p|Reshiram}}/{{p|Zekrom}} again, this time, in an attempt to capture it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Geschichte der Pokémon-Welt]]&lt;br /&gt;
[[it:Storia del mondo Pokémon]]&lt;br /&gt;
[[zh:神奇宝贝世界史]]&lt;/div&gt;</summary>
		<author><name>PlatypusVenom</name></author>
	</entry>
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