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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pipp+Doll</id>
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	<updated>2026-06-05T18:36:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lumina_Crash_(move)&amp;diff=4560634</id>
		<title>Lumina Crash (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lumina_Crash_(move)&amp;diff=4560634"/>
		<updated>2026-05-28T01:26:34Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */ Added Brazilian Portuguese name from Paradox Drive.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=855&lt;br /&gt;
|name=Lumina Crash&lt;br /&gt;
|jname=ルミナコリジョン&lt;br /&gt;
|jtrans=Lumina Collision&lt;br /&gt;
|jtranslit=Rumina Korijon&lt;br /&gt;
|gameimage=Lumina Crash IX.png&lt;br /&gt;
|gameimage2=Lumina Crash IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=80&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=0&lt;br /&gt;
|gen=IX&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lumina Crash&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ルミナコリジョン&#039;&#039;&#039; &#039;&#039;Lumina Collision&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Generation IX]]. It is the [[signature move]] of {{p|Espathra}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Lumina Crash inflicts damage and lowers the target&#039;s {{stat|Special Defense}} by two stages.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target&#039;s Sp. Def stat.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Champs}}|Lowers the target&#039;s Sp. Def stat by 2 stages.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/1|0956|Espathra|type=Psychic|1|Flying|Flying|{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Psychic|1}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{psychic color}}&lt;br /&gt;
| bordercolor = {{psychic color dark}}&lt;br /&gt;
| zh_yue = 琉光衝激 &#039;&#039;{{tt|Làuhgwōng Chūnggīk|Glazed Collision}}&#039;&#039;&lt;br /&gt;
| zh_cmn = 琉光衝激 / 琉光冲激 &#039;&#039;{{tt|Liúguāng Chōngjī|Glazed Collision}}&#039;&#039;&lt;br /&gt;
| fr = Lumino-Impact&lt;br /&gt;
| de = Lichteinschlag&lt;br /&gt;
| it = Fotocollisione&lt;br /&gt;
| ko = 루미나콜리전 &#039;&#039;Lumina Collision&#039;&#039;&lt;br /&gt;
| es = Fotocolisión&lt;br /&gt;
| pt_br = Colisão Luminosa&lt;br /&gt;
}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Special Defense]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lichteinschlag]]&lt;br /&gt;
[[es:Fotocolisión]]&lt;br /&gt;
[[fr:Lumino-Impact]]&lt;br /&gt;
[[it:Fotocollisione]]&lt;br /&gt;
[[ja:ルミナコリジョン]]&lt;br /&gt;
[[zh:琉光冲激（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ever_Grande_City&amp;diff=4554209</id>
		<title>Ever Grande City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ever_Grande_City&amp;diff=4554209"/>
		<updated>2026-05-19T02:09:27Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Names */ Corrected Brazilian Portuguese, using it&amp;#039;s translated name from the anime, if you know a different name, add it as a second name and its source.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Ever Grande City&lt;br /&gt;
|jpname=サイユウシティ&lt;br /&gt;
|jptrans=Saiyu City&lt;br /&gt;
|image=Ever Grande City ORAS.png&lt;br /&gt;
|imageIII=Ever Grande City RS.png&lt;br /&gt;
|slogan=The paradise of flowers, the sea, and Pokémon.&lt;br /&gt;
|mapdesc=This city is blanketed in a profusion of colorful blooms. It plays host to the grand Pokémon League.&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|north=Victory Road (Hoenn)&lt;br /&gt;
|northalt=Victory Road&lt;br /&gt;
|west=Route 128&lt;br /&gt;
|regionwest=Hoenn&lt;br /&gt;
|league=Hoenn&lt;br /&gt;
|leaguetitle=[[Pokémon Ruby and Sapphire Versions|{{color|000|RS}}]]/[[Pokémon Omega Ruby and Alpha Sapphire|{{color|000|ORAS}}]]&lt;br /&gt;
|elite1=Sidney&lt;br /&gt;
|elite1type=Dark&lt;br /&gt;
|elite1sprite=VSSidney.png&lt;br /&gt;
|elite2=Phoebe&lt;br /&gt;
|elite2type=Ghost&lt;br /&gt;
|elite2sprite=VSPhoebe.png&lt;br /&gt;
|elite3=Glacia&lt;br /&gt;
|elite3type=Ice&lt;br /&gt;
|elite3sprite=VSGlacia.png&lt;br /&gt;
|elite4=Drake&lt;br /&gt;
|elite4type=Dragon&lt;br /&gt;
|elite4sprite=VSDrake.png&lt;br /&gt;
|champion=Steven&lt;br /&gt;
|championlink=Steven Stone&lt;br /&gt;
|championtype=Steel&lt;br /&gt;
|championsprite=VSSteven.png{{!}}100px&lt;br /&gt;
|leaguetitle2=[[Pokémon Emerald Version|{{color|000|E}}]]&lt;br /&gt;
|elite12=Sidney&lt;br /&gt;
|elite1type2=Dark&lt;br /&gt;
|elite1sprite2=Spr RS Sidney.png&lt;br /&gt;
|elite22=Phoebe&lt;br /&gt;
|elite2type2=Ghost&lt;br /&gt;
|elite2sprite2=Spr RS Phoebe.png&lt;br /&gt;
|elite32=Glacia&lt;br /&gt;
|elite3type2=Ice&lt;br /&gt;
|elite3sprite2=Spr RS Glacia.png&lt;br /&gt;
|elite42=Drake&lt;br /&gt;
|elite4type2=Dragon&lt;br /&gt;
|elite4sprite2=Spr RS Drake.png&lt;br /&gt;
|champion2=Wallace&lt;br /&gt;
|championtype2=Water&lt;br /&gt;
|championsprite2=Spr E Wallace.png&lt;br /&gt;
|colordark=7E191B&lt;br /&gt;
|colormed=E34234&lt;br /&gt;
|colorlight=FFA500&lt;br /&gt;
|generation=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ever Grande City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|サイユウシティ}}&#039;&#039;&#039; &#039;&#039;Saiyu City&#039;&#039;&amp;lt;ref&amp;gt;Pokémon Center Original Souvenir Jacket pokémon time Rayquaza ([https://web.archive.org/web/20190707084920/https://www.pokemon.jp/info/pokecen/detail/20180810_16288.html Daisuki Club], [https://www.amazon.co.jp/ポケモンセンターオリジナル-スカジャン-pokémon-time-レックウザ/dp/B07GQSGMMH Amazon])&amp;lt;/ref&amp;gt;) is a city located on an island in eastern [[Hoenn]]. It is the location of the Hoenn {{ho|Pokémon League}}.&lt;br /&gt;
&lt;br /&gt;
The island is bisected by Hoenn&#039;s {{ho|Victory Road}}, which runs through a large mountain at the center of the island. There are two [[Pokémon Center]]s on the island: one south of Victory Road, and one inside the Pokémon League building which is north of Victory Road. Either can be reached by using {{m|Fly}} or by [[Soaring in the sky|soaring]].&lt;br /&gt;
&lt;br /&gt;
With its steep cliffs, it is impossible to reach the city itself without possessing a Pokémon able to scale the high {{OBP|waterfall|obstacle}} south of the city. High above the ocean, its slopes are lush with grass and flowers.&lt;br /&gt;
&lt;br /&gt;
==Slogan==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The paradise of flowers, the sea, and Pokémon.&#039;&#039;&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|花と　海と　ポケモンの楽園}}&#039;&#039;&#039; &#039;&#039;The paradise of flowers, the sea, and Pokémon.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Victory Road===&lt;br /&gt;
{{main|Victory Road (Hoenn)}}&lt;br /&gt;
Victory Road is a dark, complex cave that passes through the middle of Ever Grande City, separating it into two sections. Due to the difficulty of traversing Victory Road, only the toughest Trainers will reach the northern end of the tunnel, and thus the [[Pokémon League]] and Elite Four. The {{player}} requires many [[HM]] moves to pass though Victory Road, and near the exit{{sup/3|RS}}{{sup/6|ORAS}}/entrance{{sup/3|E}}, they must also battle [[Wally]].&lt;br /&gt;
&lt;br /&gt;
[[File:Ever Grande City Pokémon League ORAS.png|thumb|250px|left|The Pokémon League]]&lt;br /&gt;
===Pokémon League===&lt;br /&gt;
{{main|Pokémon League (Hoenn)}}&lt;br /&gt;
The Hoenn Pokémon League is a large building located in the north of Ever Grande City. It is a large [[Pokémon Center]] and [[Poké Mart]], combined with a gateway to the [[Elite Four]] which can only entered if the player has all eight [[Badge]]s.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
In the games, its population is uncertain; it is difficult to differentiate between the Trainers passing through the city to challenge the Elite Four and normal residents. The only buildings that appear are the League itself and the [[Pokémon Center]]; there are no houses.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|road}}&lt;br /&gt;
{{Itemlist|Revive|In a corner west of the upmost stairs leading to Victory Road &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|TM Psychic VI|On a cliff accessible from B1F of Victory Road (requires {{m|Strength}} and {{m|Surf}})|OR=yes|AS=yes|display={{TM|29|Psychic}}}}&lt;br /&gt;
{{Itlistfoot|road}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{Catch/header|water|no}}&lt;br /&gt;
{{Catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water||type2=Poison}}&lt;br /&gt;
{{Catch/entry3|278|Wingull|yes|yes|yes|Surf|10-30|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|279|Pelipper|yes|yes|yes|Surf|25-30|5%|type1=Water||type2=Flying}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}&lt;br /&gt;
{{catch/entry3|129|Magikarp|yes|yes|yes|Fish Good|10-30|60%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|320|Wailmer|yes|yes|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|370|Luvdisc|yes|yes|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|222|Corsola|yes|yes|yes|Fish Super|30-35|15%|type1=Water|type2=Rock}}&lt;br /&gt;
{{Catch/entry3|320|Wailmer|yes|yes|yes|Fish Super|30-45|45%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|370|Luvdisc|yes|yes|yes|Fish Super|30-35|40%|type1=Water}}&lt;br /&gt;
{{Catch/footer|water}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|water|no}}&lt;br /&gt;
{{Catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Surf|25|50%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|073|Tentacruel|yes|yes|Surf|30|15%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|279|Pelipper|yes|yes|Surf|25, 30, 35|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Old|5|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Old|10, 15|65%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Good|25|5%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|370|Luvdisc|yes|yes|Fish Good|25|35%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|222|Corsola|yes|yes|Fish Super|40|5%|type1=Water|type2=Rock}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Super|30|35%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|370|Luvdisc|yes|yes|Fish Super|35|60%|type1=Water}}&lt;br /&gt;
{{Catch/footer|water}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #7E191B&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}; {{roundytl|5px}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}} &lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color}}&amp;quot; | {{color2|fff|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby}}&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color}}; {{roundytr|5px}}&amp;quot; | {{color2|fff|Pokémon Omega Ruby and Alpha Sapphire|Alpha Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[File:Ever Grande City RS.png|200px]]&lt;br /&gt;
| [[File:Ever Grande City E.png|200px]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[File:Ever Grande City ORAS.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#FFA500; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align: center; background: #E34234; border: 3px solid #7E191B&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFA500&amp;quot;&lt;br /&gt;
! Games&lt;br /&gt;
! Situation&lt;br /&gt;
! Song name (Japanese)&lt;br /&gt;
! Song name (English)&lt;br /&gt;
! Composition&lt;br /&gt;
! Arrangement&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! {{GameIcon|R}}{{GameIcon|Sa}}{{GameIcon|E}}&lt;br /&gt;
| Overworld&lt;br /&gt;
| サイユウシティ&lt;br /&gt;
| [[Pokémon Ruby &amp;amp; Pokémon Sapphire: Super Music Collection|Ever Grande City]]&lt;br /&gt;
| [[Go Ichinose]]&lt;br /&gt;
| Go Ichinose&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! {{GameIcon|OR}}{{GameIcon|AS}}&lt;br /&gt;
| Overworld&lt;br /&gt;
| サイユウシティ&lt;br /&gt;
| [[Pokémon Omega Ruby &amp;amp; Pokémon Alpha Sapphire: Super Music Collection|Ever Grande City]]&lt;br /&gt;
| Go Ichinose&lt;br /&gt;
| [[Minako Adachi]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Ever Grande City anime.png|thumb|230px|Ever Grande City in {{aniseries|RS}}]]&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
===={{aniseries|RS}}====&lt;br /&gt;
{{Ash}} and {{ashfr}} arrived in Ever Grande City in &#039;&#039;[[AG125|Like a Meowth to a Flame]]&#039;&#039; and stayed there while Ash competed in the [[Ever Grande Conference]] until &#039;&#039;[[AG132|The Scheme Team]]&#039;&#039;. During their visit, they met Ash&#039;s new [[rival]] {{ho|Tyson}}, and also reunited with Ash&#039;s slightly older rival [[Morrison]]. The tournament ended with Tyson emerging as the ultimate victor in &#039;&#039;[[AG131|At the End of the Fray]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The site where the Ever Grande Conference takes place is located a short distance from the actual city, where the shops, houses, and harbors are located.&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|JN}}====&lt;br /&gt;
In &#039;&#039;[[JN118|Battling as Hard as Stone!]]&#039;&#039;, multiple {{aniseries|RS}} characters were seen gathering at the Ever Grande City [[Pokémon Center]] to watch {{an|Steven Stone|Steven}}&#039;s [[Masters Eight Tournament]] match against Ash on [[television]].&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #E34234; {{roundy}}; border: 3px solid #7E191B&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFA500&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | {{color2|000|Pokémon Center}}&lt;br /&gt;
! {{color2|000|Ever Grande Conference}} site&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | {{color2|000|Ever Grande Conference}} site&amp;lt;br&amp;gt;{{color2|000|Pokémon Center}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Ever Grande City Pokémon Center.png|x150px]]&lt;br /&gt;
| [[File:Ever Grande Conference.png|x150px]]&lt;br /&gt;
| [[File:Ever Grande Conference Pokémon Center.png|x150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
Ever Grande City appeared in &#039;&#039;[[SP32|Start Of The Pokémon League!!]]&#039;&#039; during an adaptation of {{Ash}}&#039;s [[Ever Grande Conference]] battle against [[Morrison]].&lt;br /&gt;
&lt;br /&gt;
[[File:Ever Grande City Adventures.png|thumb|220px|The Pokémon League building in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In the past, [[Wallace]] won the Pokémon League tournament in Ever Grande City and entered the [[Hall of Fame]], but refused the position of Champion in order to succeed his mentor [[Juan]] as the [[Gym Leader]] of [[Sootopolis City]]. Another reason for his refusal was because [[Winona]], whom Wallace was in love with, had become a Gym Leader around the same time, and he wished to be closer to her level by also being a Gym Leader instead of a Champion.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Ruby &amp;amp; Sapphire}}====&lt;br /&gt;
The {{ho|Pokémon League}} first appeared in &#039;&#039;[[PS245|Bravo, Vibrava]]&#039;&#039; as {{Steven}} and the Hoenn [[Elite Four]] exited the building to depart to [[Lilycove City]].&lt;br /&gt;
&lt;br /&gt;
Ever Grande City was mentioned in &#039;&#039;[[PS251|The Beginning of the End with Kyogre &amp;amp; Groudon XIII]]&#039;&#039; as the site of the Hoenn Pokémon League tournament. [[Blind boy]] and {{tc|Swimmer}} {{adv|Jack}} discussed about how a new rule had been added that made the Elite Four also a part of the League challenge, which meant that only a Trainer capable of winning the tournament, defeating the Elite Four, and beating the current Champion could enter the Hall of Fame and become a new Champion.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Ever Grande and [[Wyndon]] are the only cities to host a Pokémon League in the games.&lt;br /&gt;
* Despite being called a city, in the games, Ever Grande contains no buildings other than the Pokémon League and a [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
{{main|Pokémon world in relation to the real world#Hoenn|Pokémon world in relation to the real world → Hoenn}}&lt;br /&gt;
Ever Grande City may correspond to {{wp|Naha}}, the capital city of {{wp|Okinawa Prefecture}}. The city was the commercial center of the {{wp|Ryukyu Kingdom}} where the royal palace of the historic {{wp|Shuri Castle}} sits.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#E34234; border:3px solid #7E191B&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFA500&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#FFA500&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#FFA500&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| サイユウシティ &#039;&#039;Saiyu City&#039;&#039;&lt;br /&gt;
| From 彩 &#039;&#039;sai&#039;&#039; (color) and 悠 &#039;&#039;yū&#039;&#039; (permanence; distant; leisurely)&lt;br /&gt;
|-&lt;br /&gt;
| English&lt;br /&gt;
| Ever Grande City&lt;br /&gt;
| From &#039;&#039;ever&#039;&#039; and &#039;&#039;grand&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Prachtpolis City&lt;br /&gt;
| From &#039;&#039;Pracht&#039;&#039; (splendor) and the placename suffix &#039;&#039;-{{wp|polis}}&#039;&#039; (city)&lt;br /&gt;
|-&lt;br /&gt;
| European Spanish&lt;br /&gt;
| Ciudad Colosalia&lt;br /&gt;
| From &#039;&#039;colosal&#039;&#039; (colossal) and the placename suffix &#039;&#039;-ia&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Latin American Spanish&lt;br /&gt;
| Ciudad Siempregrande&lt;br /&gt;
| From &#039;&#039;siempre&#039;&#039; (always) and &#039;&#039;grande&#039;&#039; (great)&lt;br /&gt;
|-&lt;br /&gt;
| Ciudad Ever Grande&amp;lt;ref group=n&amp;gt;[[Pokémon animated series]] ([[AG113]])&amp;lt;/ref&amp;gt;&lt;br /&gt;
| From its English name&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| Éternara&lt;br /&gt;
| From &#039;&#039;éternel&#039;&#039; (eternal)&lt;br /&gt;
|-&lt;br /&gt;
| Italian&lt;br /&gt;
| Iridopoli&lt;br /&gt;
| From &#039;&#039;iride&#039;&#039; (rainbow) and the placename suffix &#039;&#039;-{{wp|polis|poli}}&#039;&#039; (city) &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Korean&lt;br /&gt;
| 그랜드시티 &#039;&#039;Grand City&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From &#039;&#039;grand&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 그랜드도시 &#039;&#039;Grand Dosi&#039;&#039;&amp;lt;ref group=n&amp;gt;[[Pokémon Adventures]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Traditional)&lt;br /&gt;
| 彩悠市 &#039;&#039;Cǎiyōu Shì&#039;&#039; / &#039;&#039;Chóiyàu Síh&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From 彩 &#039;&#039;cǎi / chói&#039;&#039; (colorful, splendor) and 悠 &#039;&#039;yōu / yāu&#039;&#039; (distant)&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Simplified)&lt;br /&gt;
| 彩悠市 &#039;&#039;Cǎiyōu Shì&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Taiwan)&lt;br /&gt;
| 彩幽市 &#039;&#039;Cǎiyōu Shì&#039;&#039;&amp;lt;ref group=n&amp;gt;Pokémon animated series (Top Insight dub), [[Pokémon Adventures]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | From 彩 &#039;&#039;cǎi / chói&#039;&#039; (colorful, splendor) and 幽 &#039;&#039;yōu / yāu&#039;&#039; (secluded; serene)&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Hong Kong)&lt;br /&gt;
| 彩幽市 &#039;&#039;Chóiyāu Síh&#039;&#039;&amp;lt;ref group=n&amp;gt;Pokémon animated series (TVB dub), Pokémon Adventures&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (mainland China)&lt;br /&gt;
| 彩幽市 &#039;&#039;Cǎiyōu Shì&#039;&#039;&amp;lt;ref group=n&amp;gt;Pokémon Adventures&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Brazilian Portuguese&lt;br /&gt;
| Cidade Sempre Grande&lt;br /&gt;
| From its &#039;&#039;sempre&#039;&#039; (always) and &#039;&#039;grande&#039;&#039; (great)&lt;br /&gt;
|-&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Thành phố Saiyu&lt;br /&gt;
| Transcription of its Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
{{reflist|group=n}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{League locations|Hoenn}}&lt;br /&gt;
{{Hoenn|FF7500}}&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations]]&lt;br /&gt;
[[Category:Ruby and Sapphire locations]]&lt;br /&gt;
[[Category:Emerald locations]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Prachtpolis City]]&lt;br /&gt;
[[es:Ciudad Siempregrande/Ciudad Colosalia]]&lt;br /&gt;
[[fr:Éternara]]&lt;br /&gt;
[[it:Iridopoli]]&lt;br /&gt;
[[ja:サイユウシティ]]&lt;br /&gt;
[[zh:彩悠市]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pagogo&amp;diff=4548111</id>
		<title>Pagogo</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pagogo&amp;diff=4548111"/>
		<updated>2026-05-10T17:44:02Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Trivia */ Added trivia about Pagogo&amp;#039;s gender in international dubs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ball=None&lt;br /&gt;
|nickname=Pagogo&lt;br /&gt;
|jnickname=パゴゴ&lt;br /&gt;
|tmnickname=Pagogo&lt;br /&gt;
|image=[[File:Pagogo Normal Form.png|250px]]&lt;br /&gt;
|caption=Pagogo in its {{form|Terapagos|Normal Form}}&lt;br /&gt;
|gender=Unknown &lt;br /&gt;
|tera={{t|Stellar}}&amp;lt;ref&amp;gt;Confirmed in &#039;&#039;[[HZ075|The Wonders of the World!]]&#039;&#039;.&amp;lt;/ref&amp;gt; &lt;br /&gt;
|ability={{a|Tera Shift}}&amp;lt;ref&amp;gt;For {{form|Terapagos|Normal Form}} only. Confirmed in &#039;&#039;[[HZ033|Roar of the Black Rayquaza]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|pokemonname=Terapagos&lt;br /&gt;
|prevonum=1024&lt;br /&gt;
|epnum=HZ002&lt;br /&gt;
|epname=The Pendant That Starts It All (Part Two)&lt;br /&gt;
|catchepnum=HZ075&lt;br /&gt;
|catchepname=The Wonders of the World!&lt;br /&gt;
|caught=yes&lt;br /&gt;
|location=[[Great Crater of Paldea]] &amp;lt;small&amp;gt;(by [[Rystal]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Crystal Pool]] &amp;lt;small&amp;gt;(by [[Liko]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|released=yes&lt;br /&gt;
|releaseep=HZ136&lt;br /&gt;
|releasename=HZ136{{tt|*|Released by Rystal prior to HZ001}}&lt;br /&gt;
|noevo=incap&lt;br /&gt;
|current=[[Laqua]]&lt;br /&gt;
|java1=[[Yuka Terasaki]]&lt;br /&gt;
|enva1=[[Faye Mata]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pagogo&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;パゴゴ&#039;&#039;&#039; &#039;&#039;Pagogo&#039;&#039;) is a {{p|Terapagos}}, a [[Legendary Pokémon]] featured prominently in {{aniseries|HZ}}. It is [[Rystal]]&#039;s only known Pokémon and the first {{OBP|Pokémon|species}} that [[Liko]] {{pkmn2|caught}} in the land of [[Kitakami]], as well as her third overall. It was seen most of the time [[Walking Pokémon|outside]] its {{i|Poké Ball}}.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===History===&lt;br /&gt;
====Pre-series====&lt;br /&gt;
[[File:Rystal and Terapagos.png|thumb|left|250px|Pagogo and [[Rystal]]]]&lt;br /&gt;
=====With [[Rystal]]=====&lt;br /&gt;
100 years prior to the events of {{Aniseries|HZ}}, [[Rystal]] found a {{p|Terapagos}} during a trip to the [[Great Crater of Paldea]] and [[nickname]]d it Pagogo. One day, she was running away from a group of thieves who wanted to steal Pagogo, but they were saved by [[Lucius]], who scared the thieves away with his [[Black Rayquaza]]. Since then, Rystal and Pagogo accompanied Lucius in his journey, as he caught the remaining members of the [[Six Heroes]] and sought the Pokémon paradise known as [[Laqua]]. At some point, they were joined by [[Gibeon]] and his [[White Zygarde]].&lt;br /&gt;
[[File:Pagogo seals Laqua.png|thumb|250px|Pagogo and the [[Six Heroes]] sealing the [[Laquium]] away]]&lt;br /&gt;
Finally having reached Laqua, the trio, now known as the [[Explorers]], found themselves in trouble after Gibeon meddled with the [[Laquium]] crystals found in the paradise, causing them to spread uncontrollably and making [[wild Pokémon]] go feral. Upon witnessing its Trainer&#039;s determination, Pagogo transformed into its {{form|Terapagos|Stellar Form}} and gave some of its [[Terastal energy|energy]] to the Six Heroes, allowing them to seal the Laquium away. In the aftermath, Lucius was trapped in Laqua, the Six Heroes got scattered around the {{pkmn|world}}, and Pagogo fell into a deep sleep in its dormant, jewel-like state.&lt;br /&gt;
&lt;br /&gt;
Rystal chose to wear the dormant Pagogo around her neck in the form of a pendant ever since, hoping it&#039;d awaken someday. After she passed away, her pendant was left inside a briefcase in the attic of her [[Layla (Horizons)|daughter]]&#039;s home, alongside Lucius&#039;s diary.&lt;br /&gt;
&lt;br /&gt;
=====With [[Diana]]=====&lt;br /&gt;
[[File:Young Diana.png|thumb|250px|left|Young [[Diana]] finding Terapagos in the form of a pendant]]&lt;br /&gt;
Many years later, the pendant and Lucius&#039;s diary were found by Rystal&#039;s granddaughter, [[Diana]], when she was a young girl. The tales of the Ancient Adventurer motivated her to begin a journey, hoping to find out if the stories were true, and she took the pendant with her, unaware that it was a Pokémon. Despite her many adventures, Terapagos never once showed signals of a reawakening.&lt;br /&gt;
&lt;br /&gt;
A year prior to the events of the series, Diana gifted the pendant to her granddaughter, [[Liko]], telling her that it would become important to her in the future. Some time after this, she learned about the Explorers, a suspicious organization that wanted the pendant for an unknown purpose. Fearing for her granddaughter&#039;s safety, she, through [[Lucca]], enlisted the help of the [[Rising Volt Tacklers]] to protect her.&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|HZ}}====&lt;br /&gt;
=====As a [[wild Pokémon]]=====&lt;br /&gt;
[[File:Liko pendant power.png|thumb|250px|Terapagos awakening from the pendant to protect [[Liko]] for the first time]]&lt;br /&gt;
Terapagos debuted in &#039;&#039;[[HZ001|The Pendant That Starts It All (Part One)]]&#039;&#039;, first appearing in its dormant state. During a school break, Liko was approached by [[Amethio]], who claimed he was sent by her grandmother to retrieve and return the pendant to her. Finding the situation suspicious, Liko instead took the pendant and fled her dormitory. She eventually got cornered by Amethio and his subordinates, [[Zirc]] and [[Onia]], but in the right moment, [[Friede]] swoop in from above. While [[Friede&#039;s Charizard]] battled [[Amethio&#039;s Ceruledge]], Liko took the opportunity to escape just as a stray {{m|Psycho Cut}} flew towards her. The pendant glowed and created an energy barrier, protecting Liko and her {{TP|Liko|Sprigatito}} from harm. Inside the barrier, Liko briefly saw, though not recognized, Terapagos in its Normal Form before it reverted back into a pendant.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ004|The Treasure After the Storm!]]&#039;&#039;, Liko&#039;s pendant seemed to resonate with [[Roy]]&#039;s [[Ancient Poké Ball]] as they were being chased by a group of wild Pokémon. In &#039;&#039;[[HZ006|The Ancient Poké Ball]]&#039;&#039;, the pendant once again activated, creating another barrier to protect its owner from imminent danger and later, during another situation of distress, resonating with the Ancient Poké Ball, which then opened, releasing the Black Rayquaza. Intrigued, Liko decided to continue looking into her pendant&#039;s mystery as the Rising Volt Tacklers traveled to [[Paldea]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ012|The Future I Choose]]&#039;&#039;, after helping {{TP|Lucius|Arboliva}} restore the [[Arboliva&#039;s Forest|forest where it lived]], Liko&#039;s pendant began to glow and transformed back into Terapagos, which caused Arboliva to share a vision of a [[Lucius|mysterious man]] to the group. After the vision was shown, Terapagos reverted back to its dormant state and Arboliva returned to its Ancient Poké Ball, allowing Liko to take it under her care. Afterward, Liko decided she wanted to see her grandmother to learn more about the pendant. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ014|Fly! Wattrel!!]]&#039;&#039;, Liko was lured away from the Rising Volt Tacklers by [[Spinel]], who then used his {{p|Beheeyem}} to erase her memories and easily steal her pendant. The pendant remained under Spinel&#039;s possession until &#039;&#039;[[HZ016|Quaxly, We Can Do It]]&#039;&#039;, where Liko, Roy, and [[Dot]] challenged him to a battle. Spinel, commanding his Pokémon remotely from a hidden location, quickly overwhelmed them once he was up to his final Pokémon, {{p|Umbreon}}. Their desire to retrieve the pendant caused it to glow brightly, revealing where Spinel was hiding and allowing Sprigatito to retrieve it.&lt;br /&gt;
[[File:Terapagos and Rayquaza.png|thumb|250px|left|Terapagos facing the [[Black Rayquaza]]]]&lt;br /&gt;
In &#039;&#039;[[HZ022|Charge! Galar Mine!]]&#039;&#039;, the group encountered a {{rf|Galarian}} {{TP|Lucius|Moltres}} that had an Ancient Poké Ball, indicating that it had belonged to the Ancient Adventurer [[Lucius]] just like Arboliva. However, they were forced to retreat after Moltres had defeated them and injured [[Captain Pikachu]]. In the [[HZ023|following episode]], Liko and Roy returned to the Galar Mine and battled the Malevolent Pokémon in an attempt to calm it down. After successfully calming Moltres down with Sprigatito&#039;s aromatic {{m|Leafage}}, Liko&#039;s pendant started to glow and transformed into Terapagos. It began to communicate with Moltres, after which it returned to its Ancient Poké Ball and allowed Liko to take it under her care. After this point, Terapagos no longer reverted to its dormant state inside the pendant, instead choosing to remain awakened to travel alongside Liko. This was noticed by Amethio, who would tell his teammates that they planned to steal the mysterious Pokémon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ033|Roar of the Black Rayquaza]]&#039;&#039;, as the Black Rayquaza appeared before the Rising Volt Tacklers and easily defeated Amethio, Terapagos transformed into its {{form|Terapagos|Terastal Form}} to protect its friends, having its {{m|Tera Starstorm}} clash with Rayquaza&#039;s {{m|Draco Meteor}}. After that, however, it passed out from exhaustion and Rayquaza left. Friede and Diana later theorized that Rayquaza was only testing Terapagos, who had just awakened some of its powers after three of the Six Heroes had been gathered.&lt;br /&gt;
[[File:Pagogo Tera Shift.png|thumb|250px|{{a|Tera Shift}} activated]]&lt;br /&gt;
During Liko&#039;s time as a [[Naranja Academy]] student, from &#039;&#039;[[HZ046|Welcome to Naranja Academy!]]&#039;&#039; to &#039;&#039;[[HZ067|Shine on, Terastallization! Liko vs. Roy!]]&#039;&#039;, Terapagos was usually seen traveling inside her bag.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ057|The Terapagos I Don&#039;t Know]]&#039;&#039;, knowing about Terapagos sightings in Paldea through old records, Liko, Roy, Dot, and Friede visited [[Clavell]] and [[Geeta]] hoping they&#039;d know something about them. They revealed old sketches of Terapagos&#039;s Normal and Terastal Forms, claiming it possessed a strong connection to the [[Terastal phenomenon]] and that it was once sighted within the Great Crater of Paldea, in Area Zero, which was recorded in the Scarlet Book, supposedly in its third form. Later on, during their travels with [[Raifort]], Terapagos quickly striked a friendship with a wild {{TP|Liko|Charcadet}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ064|The Approaching Shadow!]]&#039;&#039;, after an encounter with Amethio on [[Glaseado Mountain]], Liko was forced to battle him in order to keep Terapagos safe. They were interrupted by Spinel, who revealed he came into possession of a shard of [[Laquium]], which he used to power up his {{p|Umbreon}}. Infuriated by this, Terapagos changed into its Terastal Form, purified Umbreon of the Laquium&#039;s effect, and destroyed the shard before falling unconscious. Terapagos later awakened inside a cave that Spinel trapped it, Liko, and Amethio inside of. Despite Amethio&#039;s insistence that capturing it was the last thing on his mind at the moment, Terapagos ignored his words and angrily yelled at him.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ071|Encounters at the Crystal Pool]]&#039;&#039;, at [[Briar]]&#039;s suggestion, the Rising Volt Tacklers went to the [[Crystal Pool]] so Terapagos could attempt to communicate with Lucius by using the site&#039;s rumored ability to summon the deceased. Despite its best efforts, Terapagos was unable to call on Lucius&#039;s spirit.&lt;br /&gt;
[[File:Liko catches Pagogo.png|thumb|250px|left|Pagogo joining Liko&#039;s team]]&lt;br /&gt;
In &#039;&#039;[[HZ074|The Three Explorers]]&#039;&#039;, after learning about the existence of [[Rystal]], the Rising Volt Tacklers traveled to the Crystal Pool once more and had Terapagos try and call on the spirit of Rystal this time. This attempt was successful, allowing them to meet Terapagos&#039;s former Trainer, as well as her child, {{OBP|Layla|Horizons}}. In [[HZ075|the next episode]], after Rystal had told them the original Explorers&#039; journey to Laqua, she returned to her original time, though not before asking Liko to take care of her former partner, filling Terapagos with sadness. After being given a {{i|Poké Ball}} by Friede, Liko {{pkmn2|caught}} Terapagos, formally adding it to her [[Party|team]], and started using the nickname Rystal once gave it: Pagogo.&lt;br /&gt;
&lt;br /&gt;
=====With [[Liko]]=====&lt;br /&gt;
[[File:Liko and Terapagos.png|thumb|250px|Pagogo during its travel with Liko]]&lt;br /&gt;
After the Rising Volt Tacklers managed to convince [[Lucius&#039;s Gouging Fire]] to join them in &#039;&#039;[[HZ081|The Pillar of Fire]]&#039;&#039;, Pagogo and the gathered heroes summoned the Black Rayquaza to Area Zero for one final challenge, which took place in the [[HZ082|following episode]]. Eventually, when all of the Rising Volt Tacklers&#039; Pokémon except for [[Roy&#039;s Crocalor]] had been defeated, Pagogo transformed into its Terastal Form and decided to join the fray. Their collective efforts kept Rayquaza on the defensive, allowing Pagogo to strike it with a powerful Tera Starstorm, though not without being hit hard by a {{m|Dragon Ascent}} in the process. Then, it chose to use the last of its remaining strength to Terastallize Crocalor, giving him the power boost necessary to damage Rayquaza enough for Roy to recall it into its Ancient Poké Ball. Now, with all Six Heroes gathered, Pagogo fully regained its full strength.&lt;br /&gt;
&lt;br /&gt;
Led by the Black Rayquaza, the Rising Volt Tackles arrived at [[Mount Pericarp]] in &#039;&#039;[[HZ084|Where the Land Meets the Sky]]&#039;&#039;. At various points during their trek up the mountain, Pagogo summoned one of the Six Heroes to aid the group, allowing them to climb higher, cross waters, and overcome obstacles in order to reach Laqua. The group then went further into the paradise&#039;s forest in the [[HZ085|following episode]], finally finding the area that had been sealed away 100 years ago. Realizing the barrier was still up, Liko had Pagogo transform into its Terastal Form and remove it, but this left it exhausted in the process, forcing her to recall it for the time being. This, however, did not last long, as Pagogo forced itself out of its Poké Ball just as Gibeon began meddling with the Laquium crystals again.&lt;br /&gt;
[[File:Lucius and Terapagos.png|thumb|250px|left|Pagogo reuniting with Lucius]]&lt;br /&gt;
In &#039;&#039;[[HZ087|Guided by the Black Rayquaza!]]&#039;&#039;, the group eventually reached Gibeon and the White Zygarde, who was digging up a Laquium cluster. At that moment, Pagogo summoned the Six Heroes, and they collectively witnessed as Lucius emerged alive from the crystals. After reuniting, Pagogo lent some of its power to Lucius in order for him to explain everything. Now with the knowledge that only sealing the Laquium away won&#039;t be effective, it transformed into its Terastal Form and gathered the Six Heroes&#039; powers into itself while the group proved themselves to the White Zygarde. Once it was ready, in &#039;&#039;[[HZ089|Where the Adventure Leads]]&#039;&#039;, Pagogo Terastallized, changing into its Stellar Form, and purified the Laquium with the help of the Six Heroes. It instantly returned to its Normal Form afterwards and bid farewell to Lucius, who, like Gibeon, was only being kept alive due to Laquium. Before parting, the Ancient Adventurer entrusted Pagogo&#039;s safety to Liko.&lt;br /&gt;
[[File:Pagogo reawaken.png|thumb|250px|Pagogo awakening from its {{i|Poké Ball}} to protect Liko for the second time]]&lt;br /&gt;
Over the year following the events at Laqua, Pagogo did not come out from its Poké Ball, seemingly hibernating just as it did 100 years ago. In &#039;&#039;[[HZ092|Following Traces of Laquium]]&#039;&#039;, it finally reawakened in order to shield Liko from a {{m|Rock Slide}} caused by two rampaging {{p|Steelix}} that had been affected by Laquium. Pagogo transformed into its Terastal Form and purified the Laquium affecting the Steelix, clearing the ill effects. From here onwards, in the event of the group finding a Laquium Sign, they would work to subdue the afflicted Pokémon, allowing Pagogo, in its battle form, to cure it from the substance&#039;s effects.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ098|Reunion in Cortondo]]&#039;&#039;, Pagogo was chosen by [[Katy]] to be Liko&#039;s Pokémon for their official [[rematch]], facing off against her {{p|Ursaring}}. Its brute force and resilience proved to be a tough match, but Pagogo was able to overcome it with a Tera Starstorm in the end, even after Ursaring had Terastallized, winning Liko the battle.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ102|The Knight in the Ruins]]&#039;&#039;, Pagogo reunited with the Charcadet it had met [[HZ057|a year back]] in some [[Paldea]]n ruins. After {{OBP|Pepper|HZ102}}&#039;s {{p|Scovillain}} was discovered to be on a Laquium-induced rampage, it helped Charcadet in subduing the Spicy Pepper Pokémon. Later, as Liko was about to bid farewell to Charcadet, Pagogo encouraged it to join them.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ110|The Six Heroes Unleashed!]]&#039;&#039;, Pagogo was used alongside the rest of Liko, Roy, and [[Ult]]&#039;s Pokémon to battle against five of the Six Heroes, who were under the influence of the Super [[Strong Sphere]]s. Overwhelmed by the opponents, Liko quickly had Pagogo purify the Laquium from the heroes&#039; bodies, but the Explorers used the Super Strong Spheres once more on them. This time, {{TP|Lucius|Kleavor}} aimed directly at Pagogo, knocking out both it and {{TP|Liko|Hattrem}}, who had jumped in to try and defend it.&lt;br /&gt;
[[File:Liko Pagogo goodbye.png|thumb|left|250px|Liko bidding farewell to Pagogo]]&lt;br /&gt;
In &#039;&#039;[[HZ121|The Catcher in the Sky]]&#039;&#039;, Pagogo used its {{m|Protect}} in an attempt to catch Friede, whose spaceship was about to crash-land into the ground. Several of the other Rising Volt Tacklers&#039; Pokémon used their moves to support Pagogo, but Friede&#039;s ship was deflected off the barrier. Pagogo then used its power to Terastallize Captain Pikachu into a {{type|Flying}}, which allowed Captain Pikachu to safely return Friede to the [[Brave Olivine]].&lt;br /&gt;
&lt;br /&gt;
In [[HZ125]], Pagogo teamed up with Zygarde to help the remaining Six Heroes regain the memories of their adventures with Lucius, Rystal, Gibeon, and the Rising Volt Tacklers. Pagogo then Terastalized all the remaining Six Heroes to remove the effects of Laquium from them.&lt;br /&gt;
&lt;br /&gt;
After training and returning to Laqua, Pagogo and the representatives of each Tera Type began to purify the Laquium Core in [[HZ135]], but the Explorers interfered and caused [[Penny]]&#039;s {{p|Sylveon}} to faint. The purification attempt went awry for a moment, but stabilized once Coral volunteered her {{p|Scream Tail}}, Screamypuff, to take the vacant spot of the Fairy Tera Type. However, they were not able to purify the Core before Spinel merged with it, causing it to awaken and start attacking in retaliation. Dot took notice of its patterns and weak points, and the White Zygarde and Black Rayquaza finally managed to break through its defenses after [[Mega Evolution|Mega Evolving]] in the [[HZ136|following episode]], allowing Pagogo and the eighteen Tera Type Pokémon to erase the Laquium Core once and for all. With the Laquium threat neutralized, Pagogo chose to remain at Laqua with the Six Heroes and Zygarde to restore the paradise to its previous state. Respecting Pagogo&#039;s choice, Liko, Meowscarada, Hatterene, and Armarouge bid it farewell, as they promised to meet it again someday.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Personality and characteristics===&lt;br /&gt;
[[File:Liko Party HZ136.png|thumb|250px|Pagogo with Liko, {{TP|Liko|Meowscarada}}, {{TP|Liko|Hatterene}}, and {{TP|Liko|Armarouge}}]]&lt;br /&gt;
Particularly, Pagogo seems to have a special connection to [[Liko]], with her being the first person in generations to be able to reawaken it from its dormant state. It appears to have a strong desire to protect her from harm, which can most notably be seen in &#039;&#039;[[HZ001|The Pendant That Starts It All (Part One)]]&#039;&#039;, &#039;&#039;[[HZ033|Roar of the Black Rayquaza]]&#039;&#039;, and &#039;&#039;[[HZ092|Following Traces of Laquium]]&#039;&#039;, instances where it reawakened or first transformed into its {{form|Terapagos|Terastal Form}} in order to shield her from imminent danger. It also seems to like sleeping in Liko&#039;s backpack and enjoys being held in her arms, as well as in {{TP|Liko|Meowscarada}}&#039;s. In addition, Pagogo has taken a liking to being inside {{TP|Liko|Hatterene}}&#039;s body. Pagogo has been shown to be overall friendly around people and Pokémon alike, having a close bond with the rest of Liko&#039;s team, especially with {{p|Charcadet}}, as Pagogo was the one to encourage it to join her [[party]] and is occasionally seen offering it a ride on its back. It maintains its friendship with it after it evolved into {{TP|Liko|Armarouge}}. Notable exceptions to Pagogo&#039;s friendliness include [[Amethio]], a trait first shown in &#039;&#039;[[HZ024|Reunion at the Ancient Castle!]]&#039;&#039; and then again in &#039;&#039;[[HZ065|Liko and Amethio]]&#039;&#039;, as it appears to resent the recognition of Amethio&#039;s grandfather, [[Gibeon]], in him; and [[Ult]]&#039;s {{p|Sableye}}, due to its constant attempts to eat it.&lt;br /&gt;
&lt;br /&gt;
Pagogo has a strong connection to [[Lucius]], the [[Six Heroes]], and its former Trainer, [[Rystal]], always attempting to call out to them and being extremely happy every time they reunite. Many events of the original [[Explorers]]&#039; journey are only revealed to the [[Rising Volt Tacklers]] due to Pagogo&#039;s ability to share the memories it has from that time. Amongst the Six Heroes, it has the closest bond with Rayquaza, dating back to the day they first met, as depicted in &#039;&#039;[[HZ075|The Wonders of the World!]]&#039;&#039;, with Lucius noting that Pagogo was unlike every other Pokémon in that it didn&#039;t fear Rayquaza. As seen in &#039;&#039;[[HZ044|The Plan to Capture Rayquaza]]&#039;&#039;, Pagogo has the ability to call for the Black Rayquaza with a specific energy signal, which the other Six Heroes seem to share as well, as suggested in &#039;&#039;[[HZ081|The Pillar of Fire]]&#039;&#039;. In &#039;&#039;[[HZ034|Respective Departures]]&#039;&#039;, Gibeon also claimed that both Pagogo and Rayquaza were the keys to [[Laqua]], in the sense that only the Sky High Pokémon knew the way there and that the Tera Pokémon, with its power fully reawakened, was able to unseal the paradise. Due to their shared history, Pagogo was shown to glow whenever it&#039;s near one of the [[Ancient Poké Ball]]s and is even capable to opening them if necessary, as seen in &#039;&#039;[[HZ006|The Ancient Poké Ball]]&#039;&#039; and &#039;&#039;[[HZ084|Where the Land Meets the Sky]]&#039;&#039;. It was very happy in &#039;&#039;[[HZ096|Crash! Team Dragon Rampage!]],&#039;&#039; to be reunited with the Black Rayquaza, but upon hearing of the remaining heroes capture by Spinel; Pagogo shared great determination to free them which happened in [[HZ125]]. &lt;br /&gt;
[[File:Angered Terapagos.png|thumb|250px|left|Pagogo angered by the sight of [[Laquium]]]]&lt;br /&gt;
In &#039;&#039;[[HZ026|Terapagos&#039;s Adventure]]&#039;&#039; and throughout [[Terapagos&#039;s Exploration Diary]], it was shown to have a curious and inquisitive personality, exploring and wandering the [[Brave Olivine]] on its own, possibly as a result of being in its dormant form for a very long time. In addition, Pagogo enjoys eating {{Berries}}, as they are the only things it will eat; though it has come to enjoy eating other foods, such as sweets.&lt;br /&gt;
&lt;br /&gt;
Although it isn&#039;t seen battling much, Pagogo itself is not opposed to the idea, even taking the initiative to do so in &#039;&#039;[[HZ082|Beyond the Shining Rainbow]]&#039;&#039; upon sensing Liko&#039;s determination. Pagogo&#039;s lack of battling appearances could be attributed to its missing powers, as its first battle occurred in &#039;&#039;Roar of the Black Rayquaza&#039;&#039;, after three of the Six Heroes had been gathered, and ended with it passing out after a single attack, which meant its power was still incomplete. A similar explanation has been suggested by [[Diana]] in &#039;&#039;[[HZ108|Taking the Next Steps]]&#039;&#039; as to why the [[Laquium]] wasn&#039;t completely purified, and that Pagogo in its {{form|Terapagos|Stellar Form}} may need to simultaneously resonate with all eighteen [[type]]s to be at its strongest; in &#039;&#039;[[HZ119|Don&#039;t Give Up, Crocalor!]]&#039;&#039;, [[Briar]] clarifies that Pagogo needs to resonate with eighteen different Tera Types from Pokémon at the level of the Six Heroes in order to completely purify Laquium.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ064|The Approaching Shadow!]]&#039;&#039;, when [[Spinel]] showed a Laquium shard to Pagogo, it became angry and transformed into its {{form|Terapagos|Terastal Form}}, purifying Spinel&#039;s {{p|Umbreon}} of the Laquium&#039;s influence and destroying the shard in the process. Spinel came to the conclusion that Pagogo and the Laquium are opposing forces to each other in some fashion. In general, seeing Laquium angers Pagogo. This anger may stem from its first encounter with it alongside the original Explorers in which Lucius was trapped in Laqua, the Six Heroes scattered around world, and itself transformed into a dormant state. Moreover, upon arriving in Laqua and seeing that Gibeon had continued his pursuit of Laquium a hundred years later may have made Pagogo determined not to let what happened to the original Explorers repeat itself with the Rising Volt Tacklers. A year later, Pagogo&#039;s anger towards Laquium may have increased further when Spinel used it on the Six Heroes in order to make them to go berserk for his experiments.&lt;br /&gt;
&lt;br /&gt;
===Appearance=== &lt;br /&gt;
:&#039;&#039;See also: [[Terapagos (Pokémon)#Form data|Terapagos → Form data]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{normal color}}; {{roundy}}; border: 3px solid #{{normal color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{??? color light}}; {{roundytl|5px}}&amp;quot; |Dormant state&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; &amp;quot; |Terastal Form&lt;br /&gt;
! style=&amp;quot;background:#{{stellar color light}}; {{roundytr|5px}}&amp;quot; |{{color2|000|Stellar (type)|Stellar Form}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Liko pendant anime.png|250px]]&lt;br /&gt;
|[[File:Pagogo Terastal Form.png|250px]]&lt;br /&gt;
|[[File:Pagogo Stellar Form.png|250px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmov/h|normal||Pagogo {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Tera Starstorm 1|1=Protect|2=Ancient Power|3=Rapid Spin}}.png|Using {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Tera Starstorm|1=Protect|2=Ancient Power|3=Rapid Spin}}}}&lt;br /&gt;
{{anmov|normal|Tera Starstorm|HZ033|Roar of the Black Rayquaza}}&lt;br /&gt;
{{anmov|normal|Protect|HZ075|The Wonders of the World!}}&lt;br /&gt;
{{anmov|rock|Ancient Power|HZ082|Beyond the Shining Rainbow}}&lt;br /&gt;
{{anmov|normal|Rapid Spin|HZ098|Reunion in Cortondo}}&lt;br /&gt;
{{anmov/f|normal}}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
====Artwork====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|10px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color}}; font-size:80%&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}&amp;quot; |[[File:1024Terapagos HZ anime.png|150px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}&amp;quot; |[[File:1024Terapagos HZ anime 09 Monrally.png|150px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}&amp;quot; |[[File:1024Terapagos HZ anime 05.png|150px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:Pokémon Horizons Promotional Poster 3.jpg|x200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:Pokémon Horizons Promotional Poster 4.jpg|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Official artwork from &#039;&#039;{{color2|000|Pokémon Horizons: The Series}}&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{color2|000|Pokémon Horizons: The Series|Pocket Monsters}}: {{color2|000|The Sparkling of Terapagos}} posters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:Pokémon Horizons Promotional Poster 5.jpg|x200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:Pokémon Horizons Promotional Poster 6.jpg|x200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:Pokémon Horizons Promotional Poster 7.jpg|x200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:Pokémon Horizons Promotional Poster 10 3.jpg|x200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:Liko LB Art.png|150px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{color2|000|Pokémon Horizons: The Series|Pocket Monsters}}: {{color2|000|Terastal Debut}} poster&lt;br /&gt;
|{{color2|000|Pokémon Horizons: The Series|Pocket Monsters}}: {{color2|000|Rayquaza Rising}} poster&lt;br /&gt;
|{{color2|000|Pokémon Horizons: The Series|Pocket Monsters}}: {{color2|000|Mega Voltage}} poster&lt;br /&gt;
|{{color2|000|Pokémon Horizons: The Series|Pocket Monsters}}: {{color2|000|Rising Again}} poster&lt;br /&gt;
|Artwork from {{color2|000|Let me battle}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:HZ October Calendar.png|130px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:HZ February 2026 Calendar.png|130px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:HZ009-HZ012 AS.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:HZ020-HZ023 AS.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{Normal color dark}}; background:#{{Normal color light}}; overflow:hidden&amp;quot; |[[File:HZ024-HZ026 AS.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
|{{color2|000|After the Story|October 2023 calendar}} by {{color2|000|mojacookie}}&amp;lt;ref&amp;gt;https://twitter.com/anipoke_PR/status/1708285606512787525&amp;lt;/ref&amp;gt;&lt;br /&gt;
|March 2026 calendar by {{color2|000|mojacookie}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Artworks from &amp;quot;{{color2|000|After the Story}}&amp;quot; by {{color2|000|mojacookie}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=5 style=&amp;quot;{{roundy|15px}} border: 2px solid #{{Normal color dark}}; background: #{{Normal color light}}; width:96px&amp;quot; | For more artwork, please see [[a:Category:Terapagos|Terapagos images on the Bulbagarden Archives]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Concept art====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|5px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:auto&amp;quot; |[[File:Liko Pendant HZ.jpg|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyecatch====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|5px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:auto&amp;quot; |[[File:HZ eyecatch Liko Terapagos.png|x125px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:auto&amp;quot; |[[File:HZ eyecatch Liko Meowscarada Hattrem Pagogo.png|x125px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:auto&amp;quot; |[[File:HZ eyecatch Liko Meowscarada Hattrem Pagogo Charcadet.png|x125px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:auto&amp;quot; |[[File:HZ eyecatch Liko Meowscarada Hatterene Pagogo Charcadet.png|x125px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:auto&amp;quot; |[[File:HZ eyecatch Liko Meowscarada Hatterene Pagogo Armarouge.png|x125px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== In the manga==&lt;br /&gt;
[[File:Terapagos Normal HZM.png|thumb|200px|Normal Form Terapagos in {{OBP|Anime Pocket Monsters: Liko and Roy&#039;s Adventure|manga}}]]&lt;br /&gt;
===Anime Pocket Monsters: Liko and Roy&#039;s Adventure===&lt;br /&gt;
Terapagos first appeared in [[HZM02]], playing the exact same role that it does in the {{pkmn|animated series}}&lt;br /&gt;
====Appearance====&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{normal color}}; {{roundy}}; border: 3px solid #{{normal color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{??? color light}}; {{roundytl|5px}}&amp;quot; |Dormant state&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; &amp;quot; |Terastal Form&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Liko pendant HZM.png|230px]]&lt;br /&gt;
|[[File:Terapagos Terastal HZM.png|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pocket Monster: Liko&#039;s treasure===&lt;br /&gt;
Terapagos appeared in [[Pocket Monster: Liko&#039;s treasure]], playing the exact same role that it does in the animated series.&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters ~Pucchigumi SP~===&lt;br /&gt;
Terapagos appeared in [[Pocket Monsters ~Pucchigumi SP~]], playing the exact same role that it does in the animated series.&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters ~The Detouring Volt Tacklers!!~===&lt;br /&gt;
Terapagos appeared in the [[Pocket Monsters ~The Detouring Volt Tacklers!!~]] alongside Liko in [[DVT05]], playing a similar role that it does in the animated series.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;150&amp;quot;&amp;gt;&lt;br /&gt;
Terapagos Liko Treasure.png|Terapagos in [[Pocket Monster: Liko&#039;s treasure|~ Liko&#039;s Treasure ~]]&lt;br /&gt;
Liko Terapagos PGSP.png|Terapagos in [[Pocket Monsters ~Pucchigumi SP~|~Pucchigumi SP~]]&lt;br /&gt;
Terapagos Normal DVT.png|Terapagos in [[Pocket Monsters ~The Detouring Volt Tacklers!!~|~The Detouring Volt Tacklers!!~]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Pagogo&#039;s debut in the {{pkmn|animated series}} was the first time that Terapagos was ever shown in its {{form|Terapagos|Normal Form}}, as it had previously only been revealed in its {{form|Terapagos|Terastal Form}}.&amp;lt;ref&amp;gt;[https://twitter.com/Pokemon/status/1647948029805182976 @Pokémon on Twitter]: &#039;&#039;A newly discovered Pokémon appears in The Hidden Treasure of Area Zero for Pokémon Scarlet or Pokémon Violet! Its splendid aura is reminiscent of the Legendary Pokémon Terapagos, but this Pokémon’s name and true nature are shrouded in mystery.&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://twitter.com/Pokemon/status/1647993562443788289 @Pokémon on Twitter]: &#039;&#039;What’s happening with Liko’s pendant? There’s even more to discover about this mysterious Pokémon and its connection to Liko’s pendant in #PokemonHorizons: The Series!&#039;&#039;&amp;lt;/ref&amp;gt; It was not identified as Terapagos until the {{DL|Pokémon Presents|August 8, 2023}} [[Pokémon Presents]], months later.&amp;lt;ref&amp;gt;[https://scarletviolet.pokemon.com/en-us/news/terapagos/ &#039;&#039;Two Forms of the Legendary Pokémon Terapagos!&#039;&#039; - Pokémon Scarlet and Violet website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In the closed captioning for the [[TV Tokyo]] broadcast of [[HZ023]], Terapagos was referred to as コダイカメ &#039;&#039;Kodaikame&#039;&#039; (from 古代亀 &#039;&#039;kodai kame&#039;&#039;, literally &amp;quot;ancient turtle&amp;quot;).&amp;lt;ref&amp;gt;[https://twitter.com/DogasusBackpack/status/1705193807460098511 @DogasusBackpack on Twitter]: The closed captions for tonight’s #anipoke episode confirm that the Pokémon inside Liko&#039;s pendant is named Kodaikame (コダイカメ).&amp;lt;/ref&amp;gt; This was later officially confirmed as an error.&amp;lt;ref&amp;gt;[https://twitter.com/anipoke_PR/status/1705215549121396945 @anipoke_PR on Twitter]: 本日のアニメ『ポケットモンスター』字幕放送にて、ポケモン・テラパゴスの名称を、正式ではない表記をしておりました。正式な表記は「テラパゴス」です。&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Out of all Pokémon owned by female main characters, Pagogo took the longest to catch after its [[HZ002|debut]], taking 73 episodes (74 if its [[HZ001|first appearance in its pendant form]] is included).&lt;br /&gt;
** Pagogo&#039;s capture was foreshadowed in [[Only One Story]], where it is seen appearing when [[Liko]] sends out her Pokémon.&lt;br /&gt;
* Pagogo is the first Pokémon owned by a female main character to be:&lt;br /&gt;
** A [[Legendary Pokémon]].&lt;br /&gt;
*** It was also the first Legendary Pokémon to have been taken in by a female main character since {{an|Bonnie}} took in [[Squishy]] in &#039;&#039;[[XY094|From A to Z!]]&#039;&#039;, 362 episodes earlier.&lt;br /&gt;
** An officially owned [[List of Pokémon that are not part of an evolutionary line|single-stage]] Pokémon since {{an|Iris}} caught her {{TP|Iris|Emolga}} in &#039;&#039;[[BW024|Emolga the Irresistible!]]&#039;&#039;, 626 episodes earlier.&lt;br /&gt;
** Officially {{pkmn2|released}} [[DP019|without recatching it later]], excluding temporary Pokémon, since {{an|Misty}} released her {{TP|Misty|Togetic}} in &#039;&#039;[[AG045|A Togepi Mirage!]]&#039;&#039;, 1,049 episodes earlier.&lt;br /&gt;
* Pagogo was the only Pokémon owned by Liko that:&lt;br /&gt;
** Is not part of an evolutionary line.&lt;br /&gt;
** Is a Legendary Pokémon.&lt;br /&gt;
** Has [[List of Pokémon with form differences|multiple forms]].&lt;br /&gt;
** Has a [[nickname]].&lt;br /&gt;
** Is not a dual-type Pokémon.&lt;br /&gt;
* Pagogo was the only single-type Pokémon owned by the younger members of the [[Rising Volt Tacklers]].&lt;br /&gt;
* In &#039;&#039;[[HZ071|Encounters at the Crystal Pool]]&#039;&#039;, a {{p|Terapagos}} appeared in [[Area Zero]] during a flashback; however, it is unknown whether the Terapagos in question was Pagogo or another Terapagos.&lt;br /&gt;
* In its {{form|Terapagos|Stellar Form}}, Pagogo is animated with 3D animation rather than 2D, similar to {{DL|Terastal phenomenon|Tera Jewels}} in the same series and {{TP|Leon|Eternatus}} in {{aniseries|JN}}.&lt;br /&gt;
** Additionally, when Terapagos transformed into its Stellar Form for the first time in &#039;&#039;[[HZ075|The Wonders of the World!]]&#039;&#039;, its body was coated in a light blue glow, which hid its design&#039;s details. This was probably done to hide the form until it appeared in the present in &#039;&#039;[[HZ088|The Earthshaking White Zygarde]]&#039;&#039;.&lt;br /&gt;
* Unlike the dormant state of the {{ga|Terapagos}} from [[The Indigo Disk]] [[The Hidden Treasure of Area Zero|expansion]] of {{g|Scarlet and Violet}}, Pagogo&#039;s star at the tip of its tail is still seen sticking out. Pagogo&#039;s shell also shrinks to a much smaller size in its dormant state whereas the Terapagos in the games stays roughly the same size.&lt;br /&gt;
* In the [[Pokémon in Brazil|Brazilian Portuguese]] dub, Pagogo is referred to as male.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{normal color}}; border:3px solid #{{normal color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| パゴゴ &#039;&#039;Pagogo&#039;&#039;&lt;br /&gt;
| From テラパゴス &#039;&#039;{{p|Terapagos}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| English, German, European Spanish,&amp;lt;br&amp;gt;Latin American Spanish, French, Italian,&amp;lt;br&amp;gt;Brazilian Portuguese, Finnish&lt;br /&gt;
| Pagogo&lt;br /&gt;
| From &#039;&#039;Terapagos&#039;&#039; and a transcription of its Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 파고고 &#039;&#039;Pagogo&#039;&#039;&lt;br /&gt;
| From 테라파고스 &#039;&#039;Terapagoseu&#039;&#039; (Terapagos) and a transcription of its Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Taiwan)&lt;br /&gt;
| 巴戈戈 &#039;&#039;Bāgēgē&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From 太樂巴戈斯 &#039;&#039;Tàilèbāgēsī / Taailohkbāgwōsī&#039;&#039; (Terapagos) and a transcription of its Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Hong Kong)&lt;br /&gt;
| 巴戈戈 &#039;&#039;Bāgwōgwō&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* {{Animespecies|Terapagos}}&lt;br /&gt;
* [[Terapagos&#039;s Exploration Diary]]&lt;br /&gt;
* [[Six Heroes]]&lt;br /&gt;
* [[Black Rayquaza]]&lt;br /&gt;
* [[White Zygarde]]&lt;br /&gt;
&lt;br /&gt;
{{Liko&#039;s Pokémon|normal}}&lt;br /&gt;
{{Rising Volt Tacklers}}&lt;br /&gt;
{{Pokémon Horizons characters|normal}}&lt;br /&gt;
{{Anime Pokémon|normal}}&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Liko&#039;s Pokémon]]&lt;br /&gt;
[[Category:Rising Volt Tacklers&#039;s Pokémon]]&amp;lt;!--As a Wild Pokémon--&amp;gt;&lt;br /&gt;
[[Category:Explorers&#039; Pokémon]]&lt;br /&gt;
[[Category:Released Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon (anime)]]&lt;br /&gt;
[[Category:Recurring wild Pokémon]]&lt;br /&gt;
[[Category:Nicknamed Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pagogo]]&lt;br /&gt;
[[es:Pagogo]]&lt;br /&gt;
[[fr:Terapagos de Liko]]&lt;br /&gt;
[[it:Pagogo]]&lt;br /&gt;
[[ja:パゴゴ]]&lt;br /&gt;
[[zh:巴戈戈]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=AZ&amp;diff=4546423</id>
		<title>AZ</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=AZ&amp;diff=4546423"/>
		<updated>2026-05-08T03:38:51Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Names */ Added Brazilian Portuguese name from Chaos Rising.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoilers}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|color={{TCG Poké-Body color light}}&lt;br /&gt;
|corecolor={{rock color light}}&lt;br /&gt;
|bordercolor={{rock color dark}}&lt;br /&gt;
|name=AZ&lt;br /&gt;
|jname=ＡＺ&lt;br /&gt;
|tmname=AZ&lt;br /&gt;
|jtranslit=Ē Zetto&lt;br /&gt;
|image=ZA AZ.png&lt;br /&gt;
|size=350px&lt;br /&gt;
|caption=Art from [[Pokémon Legends: Z-A|Legends: Z-A]]&lt;br /&gt;
|eyes=Black&lt;br /&gt;
|hair=White &amp;lt;small&amp;gt;(currently)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Black &amp;lt;small&amp;gt;(formerly)&amp;lt;/small&amp;gt;&lt;br /&gt;
|gender=Male&lt;br /&gt;
|age=3,000+ (deceased)&lt;br /&gt;
|height=9+ ft. (3+ m.)&amp;lt;ref&amp;gt;[http://web.archive.org/web/20171226020742/http://www.pokemonxy.com/en-us/characters/AZ/ Pokémon.com - AZ (archived)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/ex/xy/character/other/03.html Pokémon.co.jp - AZ]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|hometown=[[Lumiose City]] (original hometown unknown)&lt;br /&gt;
|region=[[Kalos]]&lt;br /&gt;
|relatives=Unnamed mother&amp;lt;br&amp;gt;Unnamed younger brother&amp;lt;br&amp;gt;[[Lysandre]] (younger brother&#039;s descendant)&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Game&lt;br /&gt;
|color={{rock color light}}&lt;br /&gt;
|gen={{gen|VI}}, {{gen|IX}}&lt;br /&gt;
|games={{pkmn|X and Y|X, Y}}, {{pkmn|Legends: Z-A}}&lt;br /&gt;
|trainer=[[Pokémon Trainer]]&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Anime&lt;br /&gt;
|color={{rock color light}}&lt;br /&gt;
|series=&#039;&#039;[[Pokémon Generations]]&#039;&#039;&lt;br /&gt;
|debut=&#039;&#039;[[PG18|The Redemption]]&#039;&#039;&lt;br /&gt;
|enva=Keith Silverstein&lt;br /&gt;
|jpva=Takaya Hashi&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Manga&lt;br /&gt;
|color={{rock color light}}&lt;br /&gt;
|series=&#039;&#039;[[Pokémon Adventures]]&#039;&#039;&lt;br /&gt;
|debut=&#039;&#039;[[PS578|Gyarados Changes]]&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AZ&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|ＡＺ|エーゼット}}&#039;&#039;&#039;) is a character who appears in {{g|X and Y}} and {{g|Legends: Z-A}}. He is the former king of the [[Kalos]] region, the creator of the [[ultimate weapon]] and [[Ange]], and the original owner of [[Hotel Z]].&lt;br /&gt;
&lt;br /&gt;
His name is pronounced as the two letters separately (&amp;quot;A Z&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Appearance===&lt;br /&gt;
====[[Pokémon X and Y]]====&lt;br /&gt;
AZ is an extremely tall elderly man, mentioned to be about the same height as an uncoiled {{P|Seviper}}, with black eyes and loose white hair that goes down to his waist. As a wandering vagrant, he is dressed in a tattered black coat, faded grey jeans, black fingerless gloves, a deep green scarf, brown boots that appear to be held together by staples, beige arm and leg warmers, and a red beanie. He carries a tan backpack on his back and wears an ornate bronze key around his neck with a red jewel set in its handle; this key is used to operate the [[ultimate weapon]]. He also wears a metal brace on his left knee.&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Legends: Z-A]]====&lt;br /&gt;
AZ&#039;s new attire is clean and formal, consisting of a pinstripe red and forest green vest over a black dress shirt and pinstripe red pants, accompanied by brown leather shoes sporting the same staples as his previous boots. Both his pants and dress shirt have had their sleeves and legs extended with pinstripe red fabric, with forest green patches of fabric at knee level. His long hair is now done up in a neat ponytail down his back. He retains his knee brace and now supports himself with a walking stick.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
====Background====&lt;br /&gt;
[[File:Ultimate weapon ZA.png|thumb|right|250px|AZ activating the [[ultimate weapon]]]]&lt;br /&gt;
3,000 years prior to the events of {{g|X and Y}}, a war broke out in [[Kalos]]. This long conflict was drawn out and many lives were lost. People treated Pokémon with special powers as mere tools in their conflict, so they gathered lots of Pokémon, including Pokémon with unique powers. In order to emerge victorious, the soldiers believed that they needed even more powerful Pokémon. AZ loved his {{TP|AZ|Floette}}, which he had received from his late mother, but it was forcefully taken from him by the soldiers and became just another sacrifice in the war.&amp;lt;ref name=&amp;quot;Game Informer&amp;quot;&amp;gt;[https://web.archive.org/web/20190714022848/https://www.gameinformer.com/b/features/archive/2014/02/14/afterwords-unabridged-pokemon-x-and-y.aspx Game Informer]: Afterwords – Pokémon X &amp;amp; Y &#039;&#039;Game Informer&#039;&#039; (Archived on August 2, 2024)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
AZ received the body of his beloved Pokémon several years later, and out of unspeakable grief, he built a machine to restore it to life. This machine was powered up by the [[Infinity Energy|energy]] of the [[Legendary Pokémon]] {{P|Xerneas}}{{Sup/6|X}}/{{P|Yveltal}}{{Sup/6|Y}}/both{{sup/9|ZA}}.&amp;lt;ref&amp;gt;[[Emma]]: &#039;&#039;&amp;quot;[[Professor Sycamore]]&#039;s theory was that [[Mega Stone]]s formed three thousand years ago... when certain stones were irradiated by the light—the energy of the [[Legendary Pokémon]]—that was fired from the [[ultimate weapon]]. [[AZ]] nodded when he heard that. According to him, that&#039;s why we&#039;ve been finding new types of Mega Stones recently. After all, the ultimate weapon was fired again five years ago...&amp;quot;&#039;&#039; ({{g|Legends: Z-A}})&amp;lt;/ref&amp;gt; He succeeded, but unable to overcome his despair, he turned the machine into the [[ultimate weapon]], with which he destroyed both sides of the conflict, ending the war. His Floette, disgusted with the fact that the machine was powered by the life energy of other Pokémon, left him. Due to his exposure to the ultimate weapon, he had his lifespan extended and gained an incredible height.&amp;lt;ref name=&amp;quot;Game Informer&amp;quot; /&amp;gt;&lt;br /&gt;
[[File:Ange control center AZ ZA.png|250px|thumb|right|AZ inside [[Ange]]&#039;s control room]]&lt;br /&gt;
As revealed by documents kept in [[Lysandre Labs]], AZ&#039;s younger brother had wished to claim Kalos out of his own greed. After AZ ended the war with the ultimate weapon, his brother realized the error of his ways and sought to make amends for his actions by burying the weapon, in an attempt to prevent it from ever being used again.&lt;br /&gt;
&lt;br /&gt;
After his Floette left, AZ started aimlessly wandering around the world. AZ had an encounter with the Legendary Pokémon of Kalos at some point.&amp;lt;ref&amp;gt;[[AZ]]: &#039;&#039;&amp;quot;I remember my encoutners [[Legendary Pokémon]] of [[Kalos]].&amp;quot;&#039;&#039; ([[Pokémon Legends: Z-A]])&amp;lt;/ref&amp;gt; 3,000 years prior to {{G|Sword and Shield}}, AZ travelled to [[Galar]] and witnessed the [[Darkest Day]].&amp;lt;ref&amp;gt;[[AZ]]: &#039;&#039;&amp;quot;I remember when that [[Darkest Day|dark day]] fell over [[Galar]]...&amp;quot;&#039;&#039; ([[Pokémon Legends: Z-A]])&amp;lt;/ref&amp;gt; 2,000 years prior to the events of Pokémon X and Y, AZ was approached by a powerful man. He asked for AZ&#039;s help to protect Kalos, so instead of making another device that would take from others, he decided to build one that would share the eternal life he had bestowed on Floette, [[Ange]], which was hidden inside [[Prism Tower]]. AZ planned to use it once he reunited with Floette, but the device would lay dormant until the events of [[Pokémon Legends: Z-A]]. 1,000 years prior to the events of {{g|Omega Ruby and Alpha Sapphire}}, AZ travelled to [[Hoenn]] to research the origins of Mega Evolution and satisfy his own curiosity. There, he planted a tree in front of the [[Cave of Origin]] (where an &amp;quot;Eternal Flower&amp;quot; can be found), and later witnessed the cataclysmic battle of {{me|Rayquaza}} with [[Primal Reversion|Primal]] {{p|Groudon}} and Primal {{p|Kyogre}}.&amp;lt;ref&amp;gt;[[Zinnia]]: &#039;&#039;&amp;quot;A witness to this series of events, a tall [[AZ|visitor]] from a [[Kalos|distant land]], said, “It is the {{p|Rayquaza|Δ (Delta)}}, born of the great disturbances in this [[Pokémon world|world]]. By the bonds born of [[Human|mankind]]&#039;s wish and the power of the stones, it will calm the troubles that plague the world.”&amp;quot;&#039;&#039; ([[Pokémon Omega Ruby and Alpha Sapphire]])&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[[Emma]]: &#039;&#039;&amp;quot;Ah! I just remembered that AZ mentioned something else. He said during his long journey searching for {{TP|AZ|Floette}}, he saw a phenomenon in [[Hoenn]] that may have been the beginning of all Mega Evolution!&amp;quot;&#039;&#039; ([[Pokémon Legends: Z-A]])&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;&#039;&#039;&#039;Constance:&#039;&#039;&#039; &amp;quot;The story goes that this [[AZ]] person traveled all the way to some far-off region called [[Hoenn]].There, he researched the orgins of [[Mega Evolution]] to staisfy his own curiosity.&amp;quot; ({{g|Legends: Z-A}})&amp;lt;/ref&amp;gt; At some point, he also acquired the [[Prison Bottle]] and was gifted a plot of land in Lumiose City that Hotel Z would later be built up.&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Omega Ruby and Alpha Sapphire]]====&lt;br /&gt;
=====[[Delta Episode]]=====&lt;br /&gt;
Although not by name, AZ is mentioned several times during the Delta Episode.&lt;br /&gt;
&lt;br /&gt;
[[Mr. Stone]] mentions that his grandfather used [[Infinity Energy]], the same energy used by the ultimate weapon, to improve the lives of people and Pokémon alike, which the [[Devon Corporation]] used to grow into one of the top industries in [[Hoenn]].&lt;br /&gt;
&lt;br /&gt;
When the player overhears [[Wallace]]&#039;s conversation with his master, they discuss that the tree planted in front of the entrance to the [[Cave of Origin]] was given to the people of {{ci|Sootopolis}} by a &amp;quot;huge man who visited from the Kalos region&amp;quot;. Underneath the tree there is a flower of the same kind as the one carried by AZ&#039;s Floette.&lt;br /&gt;
&lt;br /&gt;
At the [[Sky Pillar]], [[Zinnia]] tells the player that 1,000 years ago, &amp;quot;a tall visitor from a distant land&amp;quot; witnessed how {{me|Rayquaza}} stopped a fight between [[Primal Reversion|Primal]] {{p|Groudon}} and Primal {{p|Kyogre}}. He is quoted to have said, &amp;quot;It is the Δ (Delta), born of the great disturbances in this world. By the bonds born of mankind&#039;s wish and the power of the stones, it will calm the troubles that plague the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon X and Y]]====&lt;br /&gt;
[[File:AZ Introduction.png|thumb|250px|left|The player encountering AZ on {{rt|13|Kalos}}]]&lt;br /&gt;
AZ is first seen on {{rt|13|Kalos}}. When the {{player}} encounters him, he mutters about &amp;quot;the flower Pokémon,&amp;quot; then leaves.&lt;br /&gt;
&lt;br /&gt;
[[Lysandre]] captures AZ and takes the ultimate weapon&#039;s key from around his neck, so that he can use it to destroy all life except [[Team Flare]]. The player encounters him in a cell in the lowest levels of [[Lysandre Labs]], where he tells the player the story of the history of Kalos.&lt;br /&gt;
&lt;br /&gt;
After the player defeats Lysandre once and for all in the [[Team Flare Secret HQ]] beneath [[Geosenge Town]], AZ—now freed from his prison—approaches and thanks them for stopping the weapon from being used again.&lt;br /&gt;
[[File:AZ holding Floette.png|thumb|250px|{{TP|AZ|Floette}} returning to AZ after 3,000 years during the parade]]&lt;br /&gt;
After the player defeats [[Diantha]] for the first time to become {{pkmn|Champion}}, during the parade in [[Lumiose City]] to celebrate the player&#039;s success, AZ approaches the stage and challenges the player to a {{pkmn|battle}}, wishing to learn about what a {{pkmn|Trainer}} truly is. After the battle, AZ smiles, thanking the player for freeing him from his long torment. Then, he sees a sparkle in the sky. Having sensed the liberation of AZ&#039;s heart, his beloved {{TP|AZ|Floette}}—who was granted eternal life alongside AZ 3,000 years earlier—finally returns to him. AZ collapses to his knees, overjoyed that his Pokémon has finally returned. He is not seen again after this.&lt;br /&gt;
&lt;br /&gt;
====Between X and Y and Pokémon Legends: Z-A====&lt;br /&gt;
In the five years following the events of X and Y, AZ purchases a property in [[Lumiose City]] and establishes [[Hotel Z]], with the intention of living out the remainder of his life there alongside his Floette. Due to the recent activation of the [[ultimate weapon]] by [[Team Flare]], AZ anticipates the reawakening of [[Ange]], embedded deep within the [[Prism Tower]], and warns [[Vinnie]] and [[Jett]] of [[Quasartico Inc.]] of the device&#039;s existence. Together, they later witness a disturbance at the tower resulting in the release of [[Mega Power]]. As a consequence, wild Pokémon are drawn to the city in droves, and some are forced to Mega Evolve on their own, a phenomenon that would come to be known as [[Rogue Mega Evolution]]. AZ warns Quasartico of the need to locate a trainer capable of [[Mega Evolution|Mega Evolving]] his Floette and using Mega Floette to deactivate the device.&lt;br /&gt;
&lt;br /&gt;
Heeding his warning, Quasartico establish the [[Z-A Royale]] with the ulterior goal of locating the strongest [[Mega Evolution]] user in Lumiose City. They promise competitors that whoever reaches Rank A will be granted a wish, provided it is within the company&#039;s power to do so. Quasartico close Prism Tower and begin constructing a confinement structure to contain the Mega Power being emitted. During this time, AZ befriends a group of youths who begin to work for the hotel in exchange for room and board: [[Urbain]]/[[Taunie]], [[Lida]], and [[Naveen]]. Together, the youths form a collective known as [[Team MZ]], with the hope of drumming up business at the hotel which sees few guests. They are soon recruited by Quasartico to assist in handling the Rogue Mega Evolution phenomenon, which the company have covertly been attempting to suppress for two years. &lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Legends: Z-A]]====&lt;br /&gt;
The {{player}} arrives at Lumiose City and quickly befriends the leader of the group, Urbain/Taunie, who invites them to stay and join. Before arriving at the hotel for the first time, Urbain/Taunie&#039;s partner Pokémon bring the player&#039;s travel bag to AZ, causing him to worry. Upon meeting with the player, he tells them that his fears were unfounded and that he believes the player&#039;s arrival to be fate. He quietly observes a [[Zygarde Cell]] emerging from the player&#039;s bag, before giving them the key to Room 202. AZ is delighted to learn of the player joining the Z-A Royale, cryptically informing them that if they reach the top rank they will be able to free Lumiose City at last. &lt;br /&gt;
&lt;br /&gt;
Throughout most of the game, AZ resides behind the reception desk of Hotel Z. He dispenses sage advice to the player, urging them to bond with their Pokémon and to experience and understand the city and its inhabitants so that they may best protect and serve them. He frequently makes references to his aging body, reflects on his past, and is seen to have an irregular cough. Some time later, {{p|Zygarde}} leads the player and [[Emma]] to a Rogue Mega {{p|Absol}} in the [[Jaune District]]. AZ is alerted to the incident by his Floette and arrives in time to give the player a [[Mega Ring]]. He loans the player his {{p|Lucario}} and instructs them to Mega Evolve it so they can subdue the Absol. The player is successful, and upon returning the Lucario, AZ is satisfied of their capability in using Mega Evolution. The player then begins to help Team MZ subdue Rogue Mega Evolved Pokémon discovered across Lumiose City.&lt;br /&gt;
&lt;br /&gt;
Late in the game, AZ reveals the existence of Ange to Team MZ, as well as his plan to deactivate it. The player and Urbain/Taunie reach Rank A of the Z-A Royale, and AZ declares his confidence in their ability to resolve the situation. The group retire to their rooms in Hotel Z for the night, but are awoken by the sound of a massive explosion. Congregating on the roof, the group discovers that Ange has awoken and shattered the structure that had been built to confine it. AZ entrusts the group with his Floette, and remains at the hotel to observe events from the rooftop. Ange fuses with Mega Floette to become Hyperrogue Ange Floette, destroying the Prism Tower and using its internal skeleton as a body. At the game&#039;s conclusion, AZ witnesses the defeat of Ange. Satisfied that Lumiose City is now at peace, he takes a moment for himself to reflect and express his relief, joy, and gratitude for Team MZ. &lt;br /&gt;
&lt;br /&gt;
In the immediate aftermath, AZ dies offscreen of natural causes, with Urbain/Taunie discovering him upon returning to the hotel. Team MZ and [[Lysandre|L]] pay their respects at his grave in [[Dormez Bien Cemetery]], where Naveen understands that AZ had covertly made preparations for his own death. When the player returns to their room at the hotel, they find a Poké Ball with an attached letter from AZ, which states that he entrusts his Lucario to them and reveals that it [[Original Trainer|originally belonged to]] [[Korrina]]. In his final will and testament, AZ leaves Hotel Z to Team MZ to do with as they please, and simply requests that they look after his Floette and all the inhabitants of Lumiose City. The player and Urbain/Taunie make their wish to Jett and Vinnie for the Z-A Royale to continue indefinitely. Vinnie reveals that AZ had requested for the competition to continue after fulfilling its original purpose, and launches the Infinite Z-A Royale.&lt;br /&gt;
&lt;br /&gt;
The player can return to the cemetery to visit AZ&#039;s grave. The inscription on the gravestone is enscribed as follows: &lt;br /&gt;
:&amp;quot;&#039;&#039;Here lies AZ, who mastered both creation and destruction, a man of beginnings and endings.&#039;&#039;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;quot;&#039;&#039;For 3,000 years, he lived, finding no fellowship with others as he wandered the world&#039;s byways.&#039;&#039;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;quot;&#039;&#039;But in Lumiose, he discovered faithful friends and was reunited with his most beloved Pokémon.&#039;&#039;&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
:&amp;quot;&#039;&#039;It was in Lumiose, too, that he breathed his last.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It is rumored that AZ taught Quasartico how to make Mega Rings. In [[Mission (Legends: Z-A)#Side missions|Side Mission 104: &amp;quot;Abuzz About Bug Types&amp;quot;]], {{tc|Ace Trainer}} Constance explains that AZ is rumored to have traveled to [[Hoenn]], where he researched the origins of Mega Evolution to satisfy his own curiosity, then shared that research with Quasartico.&lt;br /&gt;
&lt;br /&gt;
=====[[Mega Dimension]]=====&lt;br /&gt;
Right before the battle with {{p|Darkrai}}, AZ and Floette appear to the player, Urbain/Taunie, and Korrina in [[Hyperspace Newmoon Nightmare]] in the form of a dream-like manifestation. Though Urbain/Taunie deduce that the AZ before them is just a dream, they are all saddened by the reminder of his loss, with Korrina feeling sad that she didn&#039;t get to see AZ before his passing. AZ thanks each of them in turn for doing their part to protect Lumiose, before reaffirming his belief in them and waving goodbye as he and Floette fade away.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|mega=yes&lt;br /&gt;
|trainer=AZ&lt;br /&gt;
|pkmn=Floette&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|img=AZ Floette Z-A.png&lt;br /&gt;
|img2=AZ Mega Floette Z-A.png&lt;br /&gt;
|epnum=Pokémon X and Y&lt;br /&gt;
|desc=The {{form|Floette|Eternal Flower}} {{TP|AZ|Floette}} was gifted to AZ by his mother before she passed away. During the [[Kalos]] war, she was forcefully taken from AZ and sent to fight in it, where she subsequently died. Out of grief, AZ built a machine to resurrect her, which granted her eternal life as a result. She left him after realizing that the [[Infinity Energy|life force]] of other Pokémon was used to bring her back to life.&lt;br /&gt;
&lt;br /&gt;
In {{g|X and Y}}, Floette is first mentioned by AZ when the player initially encounters him on {{rt|13|Kalos}}, where he mutters to himself about &amp;quot;the flower Pokémon&amp;quot;. Floette appears during the parade arranged by [[Professor Sycamore]] in [[Lumiose City]]. After AZ battles {{ga|Calem}}/{{ga|Serena}} and is liberated from his torment, she floats down from the sky and finally returns to him. Neither Floette nor AZ are seen after this. &lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Z-A}}, five years after X and Y, she remained alongside AZ as he ran [[Hotel Z]], regularly hanging out with [[Team MZ]]. At the end of the game, [[Urbain]]/[[Taunie]] [[Mega Evolution|Mega Evolves]] Floette in an attempt to deactivate [[Ange]], however, the plan fails and both have to be saved by {{ga|Paxton}}/{{ga|Harmony}} and {{ga|Zygarde}}. After AZ passes away, Urbain/Taunie takes ownership of Floette and uses her against Paxton/Harmony in their 15th [[Z-A Royale|Infinite Z-A Royale]] reward match during [[Mission (Legends: Z-A)#Main missions|Main Mission 39: &amp;quot;The Infinite Z-A Royale&amp;quot;]]. After the match, they give Floette and the [[Floettite]] to Paxton/Harmony.&lt;br /&gt;
&lt;br /&gt;
Unlike other Floette, she has a unique color scheme and holds a different flower known as the Eternal Flower.}}&lt;br /&gt;
&lt;br /&gt;
===={{g|X and Y}}====&lt;br /&gt;
Winning this battle is not mandatory. The player will not [[black out]] and the story will progress either way.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{TCG Poké-Body color light}}&lt;br /&gt;
| border = {{rock color dark}}&lt;br /&gt;
| headcolor = {{rock color light}}&lt;br /&gt;
| sprite = VSAZ.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| prize = none&lt;br /&gt;
| class = Pokémon Trainer&lt;br /&gt;
| name = AZ&lt;br /&gt;
| location = Lumiose City&lt;br /&gt;
| game = XY&lt;br /&gt;
| pokemon = 3&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 6&lt;br /&gt;
| ndex = 0324&lt;br /&gt;
| pokemon = Torkoal&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 60&lt;br /&gt;
| type1 = Fire&lt;br /&gt;
| ability = White Smoke&lt;br /&gt;
| move1 = Lava Plume | move1type = Fire | move1cat = Special&lt;br /&gt;
| move2 = Stone Edge | move2type = Rock | move2cat = Physical&lt;br /&gt;
| move3 = Body Slam | move3type = Normal | move3cat = Physical&lt;br /&gt;
| move4 = Return | move4type = Normal | move4cat = Physical}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 6&lt;br /&gt;
| ndex = 0623&lt;br /&gt;
| pokemon = Golurk&lt;br /&gt;
| gender = none&lt;br /&gt;
| level = 60&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| ability = No Guard&lt;br /&gt;
| move1 = Phantom Force | move1type = Ghost | move1cat = Physical&lt;br /&gt;
| move2 = Heavy Slam | move2type = Steel | move2cat = Physical&lt;br /&gt;
| move3 = Mega Punch | move3type = Normal | move3cat = Physical&lt;br /&gt;
| move4 = Return | move4type = Normal | move4cat = Physical}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 6&lt;br /&gt;
| ndex = 0561&lt;br /&gt;
| pokemon = Sigilyph&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 60&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Magic Guard&lt;br /&gt;
| move1 = Psychic | move1type = Psychic | move1cat = Special&lt;br /&gt;
| move2 = Air Slash | move2type = Flying | move2cat = Special&lt;br /&gt;
| move3 = Cosmic Power | move3type = Psychic | move3cat = Status&lt;br /&gt;
| move4 = Return | move4type = Normal | move4cat = Physical}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Legends: Z-A]]====&lt;br /&gt;
=====Given to the player=====&lt;br /&gt;
[[File:Lucario Poké Ball Hotel Z.png|thumb|250px| The {{i|Poké Ball}} containing {{p|Lucario}} left in [[Hotel Z#Room 202 (the player&#039;s room)|Room 202]]]] In [[Pokémon Legends: Z-A]], AZ sends a Lucario to a rooftop in order to help the {{player}} battle a [[Rogue Mega Evolution|Rogue Mega Evolved]] {{p|Absol}}. After the credits of the game, AZ will leave a Poké Ball containing a {{p|Lucario}} in the player&#039;s hotel room. This Lucario was given to him by [[Korrina]], who hoped it might keep him safe. &lt;br /&gt;
&lt;br /&gt;
{{ZAievent&lt;br /&gt;
|ndex=0448&lt;br /&gt;
|ball=Poké&lt;br /&gt;
|pokemon=Lucario&lt;br /&gt;
|gender=m&lt;br /&gt;
|level=50&lt;br /&gt;
|type=Fighting|type2=Steel&lt;br /&gt;
|ot={{color2|000|Korrina}}&lt;br /&gt;
|id=912562&lt;br /&gt;
|ability=Steadfast&lt;br /&gt;
|nature=Hardy&lt;br /&gt;
|met={{color2|000|Lumiose City}}&lt;br /&gt;
|hpiv=31|atkiv=20|defiv=31|spaiv=20|spdiv=31|speiv=20&lt;br /&gt;
|move1=Aura Sphere|move1type=Fighting|move1cat=Special&lt;br /&gt;
|move2=Bullet Punch|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Rock Smash|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Protect|move4type=Normal|move4cat=Status&lt;br /&gt;
|gift=yes&lt;br /&gt;
|method={{pkmn2|Gift}}&lt;br /&gt;
|scale=128&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{main|AZ/Quotes}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{rock color dark}}; background: #{{TCG Poké-Body color light}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;{{roundy|5px}} border: 2px solid #{{rock color dark}}; background: #{{rock color light}}; width:80px&amp;quot;| [[File:XY AZ.png|200px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%; color:#000;&amp;quot;&lt;br /&gt;
| Art from {{color2|000|Pokémon X and Y|X and Y}} by {{color2|000|Ken Sugimori}}&amp;lt;ref&amp;gt;[[a:File:AZPhantomForces91.jpg|AZ (Phantom Forces 91)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game assets===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{rock color dark}}; background: #{{TCG Poké-Body color light}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{rock color dark}}; background: #{{rock color light}}; width:80px&amp;quot;| [[File:VSAZ.png|200px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Z-A Talk AZ.png|100px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%; color:#000;&amp;quot;&lt;br /&gt;
| VS model from&amp;lt;br/&amp;gt;{{color2|000|Pokémon X and Y|X and Y}}&lt;br /&gt;
| Overworld talk sprite&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{rock color dark}}; background: #{{rock color light}}; width:80px&amp;quot;| [[File:AZ XY OD.png|100px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%; color:#000;&amp;quot;&lt;br /&gt;
| Overworld model from&amp;lt;br/&amp;gt;{{color2|000|Pokémon X and Y|X and Y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:AZ PG.png|thumb|250px|left|AZ in [[Pokémon Generations]]]]&lt;br /&gt;
[[File:AZ past PG.png|thumb|250px|Younger AZ in Pokémon Generations]]&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
AZ appeared in &#039;&#039;[[PG18|The Redemption]]&#039;&#039;. His backstory from the games was shown, describing how he built a machine to revive his {{TP|AZ|Floette}} and later turned it into the [[ultimate weapon]] to end the [[Kalos]] war. Seeing how AZ had taken the lives of many Pokémon for her sake, Floette left him. Afterwards, AZ continued to wander eternally, searching for Floette.&lt;br /&gt;
&lt;br /&gt;
During the parade held to celebrate the new [[Kalos League]] {{pkmn|Champion}}, he approached {{ga|Calem}} and challenged him to a {{pkmn|battle}}. He eventually lost, but thanked Calem for freeing him from his sorrow. Afterwards, he was finally reunited with his Floette.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
This listing is of AZ&#039;s known {{OBP|Pokémon|species}} in [[Pokémon Generations]]:&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=AZ&lt;br /&gt;
|pkmn=Golurk&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|img=AZ Golurk PG.png&lt;br /&gt;
|epnum=PG18&lt;br /&gt;
|epname=The Redemption&lt;br /&gt;
|desc={{p|Golurk}} is AZ&#039;s second known Pokémon. It was used to battle {{ga|Calem}}, but lost to his {{p|Chesnaught}}.&lt;br /&gt;
&lt;br /&gt;
None of Golurk&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
=====Befriended=====&lt;br /&gt;
{{anchor|Floette 2}}{{TrainerPoké&lt;br /&gt;
|trainer=AZ&lt;br /&gt;
|main=yes&lt;br /&gt;
|pkmn=Floette&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|img=AZ Floette PG.png&lt;br /&gt;
|epnum=PG18&lt;br /&gt;
|epname=The Redemption&lt;br /&gt;
|desc={{p|Floette}} was a Pokémon he befriended 3,000 years ago. One day, Floette perished after being forced to participate in a war. Out of grief, AZ built a machine to revive his fallen friend, but Floette left him after learning that he sacrificed the lives of many Pokémon to power the machine. In &#039;&#039;[[PG18|The Redemption]]&#039;&#039;, she returned to AZ.}}&lt;br /&gt;
&lt;br /&gt;
====Voice actors====&lt;br /&gt;
{{vatable|color={{TCG Poké-Body color light}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=土師孝也 &#039;&#039;Takaya Hashi&#039;&#039;&lt;br /&gt;
|en=Keith Silverstein&lt;br /&gt;
|nl=Victor van Swaay&lt;br /&gt;
|pt_br=Luiz Carlos Persy&lt;br /&gt;
|es_eu=Jordi Varela}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|X &amp;amp; Y}}====&lt;br /&gt;
[[File:Gurkinn AZ Adventures.png|thumb|230px|right|AZ in Pokémon Adventures]]&lt;br /&gt;
AZ debuted in &#039;&#039;[[PS578|Gyarados Changes]]&#039;&#039;. While traveling through the [[Team Flare Secret HQ]]&#039;s underground section, [[Emma]] found AZ locked in a jail cell. Once introductions were made, AZ realized the key around his neck went missing and began panicking to find it. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS580|Flabébé Blooms]]&#039;&#039;, {{adv|Trevor}}, {{adv|Tierno}}, and {{adv|Shauna}} managed to sneak inside the Secret HQ. They found AZ&#039;s cell, where he informed them of [[Lysandre]]&#039;s plans to use the [[ultimate weapon]] to wipe out everyone but [[Team Flare]] and create a beautiful world. After freeing AZ from his cell, the group headed towards the ultimate weapon&#039;s control room, where they found that {{adv|X}} failed to defeat Lysandre, but was able to free the [[Xerxer|Xerneas]] being used to fuel it. Trevor, Tierno, and Shauna tried removing the ultimate weapon&#039;s key, but couldn&#039;t pull it out in time before it fired. To Lysandre&#039;s frustration, the combined efforts of X, his friends, and the [[Kalos]] [[Gym Leader]]s successfully weakened the ultimate weapon and prevented it from taking any innocent lives. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS581|Rhyhorn Charges]]&#039;&#039;, AZ let himself be captured, buying time for Xerneas and allowing it to take X and his friends back to the surface. In &#039;&#039;[[PS586|Zygarde Appears]]&#039;&#039;, AZ was revealed to have freed himself and escaped. Before he fled, AZ cryptically warned Lysandre that Team Flare&#039;s actions have put them under the surveillance of {{adv|Zygarde}}, the Overseer of Kalos.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS593|Xerneas Gives]]&#039;&#039;, after the defeat of Team Flare, AZ approached the [[Vaniville Town|Vaniville]] children in [[Lumiose City]]. Noting how people shunned X and his friends despite their work in saving the region, AZ suggested Team Flare&#039;s ambitions weren&#039;t wrong and went to go activate the ultimate weapon again. The others tried to stop AZ, but he retaliated with his {{p|Golurk}}. When a stray attack nearly hit {{adv|Y}}, AZ stepped in and took the attack, destroying the ultimate weapon&#039;s key. The battle was merely an act to prevent X and his friends from heading down the path Lysandre took. With his mind at ease, AZ thanked the Vaniville children, only to be shocked at the return of the {{TP|AZ|Floette}} that left him 3,000 years ago. &lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{anchor|Golurk 2}}{{TrainerPoké&lt;br /&gt;
|trainer=AZ&lt;br /&gt;
|pkmn=Golurk&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|img=AZ Golurk Adventures.png&lt;br /&gt;
|epnum=PS594&lt;br /&gt;
|epname=Floette Returns&lt;br /&gt;
|desc={{p|Golurk}} is AZ&#039;s second known Pokémon. It was used to attack {{adv|X}} and his friends in order to prevent them from stopping AZ&#039;s false attempt at reactivating the ultimate weapon. When {{adv|Y}} attempted to reason with AZ, Golurk turned into a cannon in order to attack her. X had [[Marisso]] attack Golurk in order to defend Y, but the attack was intercepted by AZ, destroying the ultimate weapon&#039;s key in the process. Afterward, AZ recalled Golurk back into its Poké Ball.&lt;br /&gt;
&lt;br /&gt;
None of Golurk&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
=====Befriended=====&lt;br /&gt;
{{anchor|Floette 3}}{{TrainerPoké&lt;br /&gt;
|trainer=AZ&lt;br /&gt;
|main=yes&lt;br /&gt;
|pkmn=Floette&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|img=AZ Floette Adventures.png&lt;br /&gt;
|epnum=PS578&lt;br /&gt;
|epname=Gyarados Changes&lt;br /&gt;
|desc={{p|Floette}} was a Pokémon he befriended 3,000 years ago. One day, Floette perished after being forced to participate in a war. Out of grief, AZ built the ultimate weapon to revive his fallen friend, but Floette left him after learning that he sacrificed the lives of many Pokémon to power the machine. In &#039;&#039;[[PS594|Floette Returns]]&#039;&#039;, she returned to AZ.}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
===AZ===&lt;br /&gt;
[[File:AZPhantomForces117.jpg|200px|thumb|Full Art print of AZ]]&lt;br /&gt;
{{main|AZ (Phantom Forces 91)}}&lt;br /&gt;
&#039;&#039;&#039;AZ&#039;&#039;&#039; was introduced as a {{TCG|Supporter card}} in the [[Pokémon Trading Card Game]] during the English XY Series (the Japanese XY Era). It was first released in the Japanese {{TCG|Phantom Gate}} expansion before debuting in English in the {{TCG|Phantom Forces}} expansion, with both prints featuring an illustration based on the [[Ken Sugimori]] artwork of the character. It was also released as a {{TCG|Full Art card}} in both expansions, with an illustration by [[Naoki Saito]]. AZ allows the player to return a Pokémon to their hand, with all cards attached to it being discarded. This card&#039;s illustration features AZ as he appears in [[Pokémon X and Y]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===AZ&#039;s Tranquility===&lt;br /&gt;
[[File:AZTranquilityNinjaSpinner75.jpg|200px|thumb|AZ&#039;s Tranquility]]&lt;br /&gt;
{{main|AZ&#039;s Tranquility (Ninja Spinner 75)}}&lt;br /&gt;
&#039;&#039;&#039;AZ&#039;s Tranquility&#039;&#039;&#039; is a {{TCG|Supporter card}} introduced in the [[Pokémon Trading Card Game]] during the English Mega Evolution Series (the Japanese MEGA Series). It was first released in the Japanese {{TCG|Ninja Spinner}} expansion&amp;lt;!-- before debuting in the English {{TCG|}} expansion--&amp;gt;, with artwork by [[GIDORA]].&amp;lt;!-- A {{TCG|Full Art card|Full Art}} {{TCG|ultra rare}} version with artwork by the same illustrator and a {{TCG|special illustration rare}} version with artwork by [[OKACHEKE]] were released in the same sets.--&amp;gt; This card allows the player to switch their Active Pokémon with 1 of their Benched Pokémon, and heal 80 damage from the Pokémon that was moved onto the Bench. This card&#039;s illustration features AZ as he appears in [[Pokémon Legends: Z-A]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Parfum Palace Portrait.png|thumb|200px|Portrait of one of AZ&#039;s brother&#039;s descendants]]&lt;br /&gt;
* AZ is the tallest person in the [[core series]] {{pkmn|games}}, being approximately 3 meters tall (over 9 feet tall).&lt;br /&gt;
** According to the official [[Pokémon X and Y]] website, AZ is approximately 3 meters tall&amp;lt;ref&amp;gt;[https://www.pokemon.co.jp/ex/xy/character/other/03.html AZ | Official Pokémon X and Y site (Japanese)]&amp;lt;/ref&amp;gt; (almost 3 meters in French and Italian,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20170509161406/http://www.pokemonxy.com/fr-fr/characters/az/ A.Z. | Official Pokémon X and Y site (French)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160724172828/http://www.pokemonxy.com/it-it/characters/az/ AZ | Official Pokémon X and Y site (Italian)]&amp;lt;/ref&amp;gt; over 3 meters in Spanish,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160808075806/http://www.pokemonxy.com/es-es/characters/az/ AZ | Official Pokémon X and Y site (Spanish)]&amp;lt;/ref&amp;gt; over 2.7 meters in Portuguese,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160726192740/http://www.pokemonxy.com/pt-pt/characters/az/ AZ | Official Pokémon X and Y site (Portuguese)]&amp;lt;/ref&amp;gt; approximately 2.7 meters in German,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20171013134815/http://www.pokemonxy.com/de-de/characters/AZ/ Azett | Official Pokémon X and Y site (German)]&amp;lt;/ref&amp;gt; or over 2.5 meters tall in Dutch&amp;lt;ref&amp;gt;[https://web.archive.org/web/20160728095207/http://www.pokemonxy.com/nl-nl/characters/az/  AZ | Official Pokémon X and Y site (Dutch)]&amp;lt;/ref&amp;gt;) or over 9 feet tall.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20171226020742/http://www.pokemonxy.com/en-us/characters/AZ/ AZ | Official Pokémon X and Y site (English)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*** The official [[Pokémon Legends: Z-A]] website is more consistent. The European language sites consistently describe AZ as 3 meters tall&amp;lt;ref&amp;gt;[https://legends.pokemon.com/en-gb/#human-side-characters Official Pokémon Legends: Z-A site (English - UK)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://legends.pokemon.com/fr-fr/#human-side-characters Official Pokémon Legends: Z-A site (French)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://legends.pokemon.com/de-de/#human-side-characters Official Pokémon Legends: Z-A site (German)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://legends.pokemon.com/it-it/#human-side-characters Official Pokémon Legends: Z-A site (Italian)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://legends.pokemon.com/es-es/#human-side-characters Official Pokémon Legends: Z-A site (Spanish)]&amp;lt;/ref&amp;gt; (except the US English site, which describes him as over 9 feet tall&amp;lt;ref&amp;gt;[https://legends.pokemon.com/en-us/#human-side-characters Official Pokémon Legends: Z-A site (English - US)]&amp;lt;/ref&amp;gt;), while the Asian language sites all describe him as being approximately 3 meters tall.&amp;lt;ref&amp;gt;[https://www.pokemon.co.jp/ex/legends_z-a/ja/characters/ Characters | Official Pokémon Legends: Z-A site (Japanese)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://pokemonkorea.co.kr/legends_z-a/menu571?stype1=&amp;amp;stype2=&amp;amp;number=3661&amp;amp;mode=view AZ | Official Pokémon Legends: Z-A site (Korean)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.pokemon.co.jp/ex/legends_z-a/tc/characters/ Characters | Official Pokémon Legends: Z-A site (Traditional Chinese)]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.pokemon.co.jp/ex/legends_z-a/sc/characters/ Characters | Official Pokémon Legends: Z-A site (Simplified Chinese)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** [[Dexio]] states he would be as tall as a {{p|Seviper}} (8&#039;10&amp;quot; or 2.7 m).&amp;lt;ref&amp;gt;{{g|X and Y}}: &amp;quot;We&#039;re looking for a really tall guy... And I mean tall. If you stretched out a Seviper and stood it up, he&#039;d be that tall.&amp;quot;&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Notably, this also makes him taller than the real-life tallest man in history ({{wp|Robert Wadlow}}, who was 8 ft 11.1 in / 2.72 m), and the current tallest living man ({{wp|Sultan Kösen}}, who is 8 ft 2.82 in / 2.51 m).&lt;br /&gt;
* AZ is the oldest known human in the history of all Pokémon media.&lt;br /&gt;
** The oldest human with a known natural age is [[Calaba]] who is 99 years old.&lt;br /&gt;
* AZ&#039;s [[Trainer ID number]] is 000001.&lt;br /&gt;
* During the battle against AZ in [[Pokémon X and Y]], the player&#039;s Pokémon do not gain [[experience]] points.&lt;br /&gt;
* Despite being classified as a [[Pokémon Trainer]], AZ is the only character in the core series who does not have an official [[Pokémon League]] title to use the [[Gym Leader]] battle theme.&lt;br /&gt;
* Both [[Parfum Palace]] and the [[Lumiose Museum]] contain a painting of the king who built the palace. After defeating AZ at the end of Pokémon X and Y, if examined, the player notes that it reminds them of AZ. It&#039;s also revealed in Pokémon Legends: Z-A that the aforementioned king was suspected to be a descendant of AZ&#039;s younger brother, and by extension, an ancestor of Lysandre.&lt;br /&gt;
* All of the Pokémon that AZ uses in battle are Pokémon associated with ancient civilization or longevity; {{p|Torkoal}} is based on a tortoise, which can live for multiple centuries, and both {{p|Golurk}} and {{p|Sigilyph}} are Pokémon thought to be from ancient times. Also, all know {{m|Return}}, indicating a high [[friendship]] level with AZ.&lt;br /&gt;
** None of his Pokémon, aside from Floette, are obtainable in the base game of Pokémon Legends: Z-A.&lt;br /&gt;
* [[Pokémon X and Y beta#Eternal Flower Floette|Unused data]] for AZ&#039;s Floette as an alternate form exists in the internal data of the [[Generation VI]] and {{gen|VII}} games.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
AZ may be based on the medieval Christian legend of the {{wp|Wandering Jew}}. AZ may also be based on the Mesopotamian king {{wp|Gilgamesh}}; in the &#039;&#039;{{wp|Epic of Gilgamesh}}&#039;&#039;, the titular king, described in mythology as a giant of a man more than 5 meters (16 ft 5 in) tall, traveled far and wide in his quest for immortality for himself after the death of his closest companion, Enkidu. AZ could also be inspired by {{wp|Ashoka}}, a ruler of the {{wp|Mauryan Empire}} who famously became a {{wp|Buddhist}} pacifist after his {{wp|Kalinga War|conquest of Kalinga}} caused the deaths of countless men and animals.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{TCG Poké-Body color light}}; border:3px solid #{{rock color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese,&amp;lt;br/&amp;gt;Chinese (Traditional and Simplified)&lt;br /&gt;
| ＡＺ &#039;&#039;AZ&#039;&#039;&lt;br /&gt;
| From the letters &#039;&#039;{{wp|A}}&#039;&#039; and &#039;&#039;{{wp|Z}}&#039;&#039;, the first and last letters of the {{wp|Latin alphabet}} when listed in the traditional order&lt;br /&gt;
|-&lt;br /&gt;
| English, Italian,&amp;lt;br&amp;gt;Korean, Vietnamese, Brazilian Portuguese&lt;br /&gt;
| AZ&lt;br /&gt;
| From his Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Azett&lt;br /&gt;
| From &#039;&#039;A&#039;&#039; and &#039;&#039;Zett&#039;&#039; (German reading of Z)&lt;br /&gt;
|-&lt;br /&gt;
| European Spanish,&amp;lt;br&amp;gt;Latin American Spanish&lt;br /&gt;
| A. Z.&lt;br /&gt;
| From his Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| A.Z. &lt;br /&gt;
| From his Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Russian&lt;br /&gt;
| АЗ &#039;&#039;AZ&#039;&#039;&lt;br /&gt;
| Transcription of his English name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:AZ|Images on the Bulbagarden Archives]]&lt;br /&gt;
* [[Ange]]&lt;br /&gt;
* [[AZ&#039;s Floette]]&lt;br /&gt;
* [[Lysandre]]&lt;br /&gt;
* [[Team MZ]]&lt;br /&gt;
* [[Ultimate weapon]]&lt;br /&gt;
&lt;br /&gt;
{{Team MZ}}&lt;br /&gt;
{{NPC|TCG Poké-Body|kalos=yes}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:X and Y characters]]&lt;br /&gt;
[[Category:Legends: Z-A characters]]&lt;br /&gt;
[[Category:Deceased characters]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
[[Category:Royalty]]&lt;br /&gt;
[[Category:Pokémon Generations characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Azett]]&lt;br /&gt;
[[es:A. Z.]]&lt;br /&gt;
[[fr:A.Z.]]&lt;br /&gt;
[[it:AZ]]&lt;br /&gt;
[[ja:AZ]]&lt;br /&gt;
[[zh:ＡＺ]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Philippe&amp;diff=4546419</id>
		<title>Philippe</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Philippe&amp;diff=4546419"/>
		<updated>2026-05-08T03:30:18Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Names */ Added Brazilian Portuguese name from Chaos Rising.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
|color={{steel color}}&lt;br /&gt;
|corecolor={{steel color light}}&lt;br /&gt;
|bordercolor={{steel color dark}}&lt;br /&gt;
|name=Philippe&lt;br /&gt;
|jname=ジプソ&lt;br /&gt;
|tmname=Gypso&lt;br /&gt;
|jtranslit=Jipuso&lt;br /&gt;
|image=ZA Philippe.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Art from [[Pokémon Legends: Z-A|Legends: Z-A]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hometown=[[Lumiose City]]&lt;br /&gt;
|region=[[Kalos]]&lt;br /&gt;
|relatives=Unknown&lt;br /&gt;
|eyes=Silver&lt;br /&gt;
|hair=Black with gray accents&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Game&lt;br /&gt;
|color={{steel color light}}&lt;br /&gt;
|gen={{gen|IX}}&lt;br /&gt;
|games={{pkmn|Legends: Z-A}}&lt;br /&gt;
|trainer={{tc|Rust Syndicate}}&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Team&lt;br /&gt;
|color={{steel color light}}&lt;br /&gt;
|member=[[Rust Syndicate]]&lt;br /&gt;
|rank=Assistant&amp;lt;br&amp;gt;Boss (formerly)&lt;br /&gt;
|specialty={{t|Steel}} types&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Philippe&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジプソ&#039;&#039;&#039; &#039;&#039;Gypso&#039;&#039;) is a character from {{g|Legends: Z-A}}. He is [[Corbeau]]&#039;s second-in-command at the [[Rust Syndicate]], as well as the organization&#039;s former leader. He [[Type expert|specializes]] in {{type|Steel}} {{OBP|Pokémon|species}}.&lt;br /&gt;
&lt;br /&gt;
His partner Pokémon is {{p|Skarmory}}.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Appearance===&lt;br /&gt;
An imposing man, Philippe is distinguished by his straight posture and wide, rotund body. He has a light complexion, a squarish face, thick eyebrows, and round eyes with large, silver pupils. He styles his black hair in a short mohawk, with gray stripes running across it. He also has mutton chops on the sides of his face, with two tufts of gray hair resembling spikes on each side. &lt;br /&gt;
&lt;br /&gt;
Philippe wears a custom black three-piece suit over a dark gray dress shirt with a light gray circular pattern that resembles chainmail, as well as black shoes. There are metal strips resembling staples sewn onto various parts of his suit jacket, including the lapels, sleeves, quarters, and on the back. These metal strips are also present on his waistcoat and the buckles of his shoes. Philippe&#039;s golden necktie appears to be several blocks of metal stringed together instead of a singular piece of cloth. He keeps a golden pocket square inside his suit&#039;s breast pocket, and wears a pin of the [[Rust Syndicate]] logo on the left lapel, where he keeps his [[Key Stone]].&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Philippe is a soft-spoken and polite, yet stern man. Through various conversations with him, it is evident that Philippe puts great emphasis on politeness, upholding one&#039;s promises, repaying one&#039;s deeds, and following the rules. This demeanor seems to allow Philippe to be more effective in coercing others into doing the Rust Syndicate&#039;s bidding, such as when he offered [[Urbain]]/[[Taunie]] a loan to shoot promotional videos for [[Hotel Z]].&lt;br /&gt;
&lt;br /&gt;
Despite being older than his boss, Philippe is loyal to Corbeau and greatly admires him, formally referring to him as &amp;quot;Mr. Corbeau&amp;quot; (Japanese: &#039;&#039;&#039;カラスバさま&#039;&#039;&#039; &#039;&#039;Karasuba-sama&#039;&#039;). Philippe gave away his position as the head of the Rust Syndicate to Corbeau and generally follows his orders to the letter. However, according to one of the Rust Syndicate grunts, Philippe also tries to maintain a boundary with his boss and not blindly do as he says; Philippe looks to his partner {{p|Skarmory}} as a reminder of this.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
====[[Pokémon Legends: Z-A]]====&lt;br /&gt;
Prior to the events of [[Pokémon Legends: Z-A]], in his early years, Philippe&#039;s physical strength and knack for Pokémon battles made him a force to be reckoned, and allowed him to put the other city ruffians under his command. However, being strong alone wasn&#039;t enough to make a living, and Philippe had to rely on [[Lysandre]] for financial support. Philippe later caught wind of [[Corbeau]] and how he negotiated with Lysandre to invest in various businesses he set up. Philippe and his gang tried to end Corbeau and his ventures, but he and his {{p|Venipede}} were able to outsmart and beat them every time, eventually forcing them to admit defeat, with Philippe relinquishing his position as the Rust Syndicate&#039;s boss to him.&lt;br /&gt;
&lt;br /&gt;
The {{player}} is contacted by Philippe after reaching Rank D in the [[Z-A Royale]], who confirms that their friend [[Urbain]]/[[Taunie]] has unpaid loans to the Rust Syndicate, and invites them and Team MZ to the [[Rust Syndicate Office]] to discuss the matter. Philippe reveals that he was the one who offered a {{PDollar}}100,000 loan to Urbain/Taunie after they helped another Rust Syndicate member, and insists that the loan&#039;s terms are written in full despite [[Lida]] protesting about the tenfold interest rate.&lt;br /&gt;
&lt;br /&gt;
Philippe later appears in [[Hotel Richissime]] as one of the guests invited to [[Jacinthe]]&#039;s &amp;quot;Le Super-Tournoi de Jacinthe&amp;quot; tournament, and is defeated by [[Ivor]] in the first round. He also reveals that Corbeau had asked him for training before the tournament, much to Corbeau&#039;s embarrassment.&lt;br /&gt;
&lt;br /&gt;
After the tournament, Philippe appears to block the player and [[Lida]] from battling a [[Rogue Mega Evolution|Rogue Mega]] {{p|Starmie}}, as Corbeau has sent him to take out the Starmie himself. He challenges the player to another battle, reasoning that he won&#039;t be able to do anything to placate the Mega Starmie if his Pokémon happen to be knocked out. Afterward, Philippe relays his and Corbeau&#039;s backstory to the player and Lida, before stopping himself and giving Lida a [[Water Stone]] to evolve her {{p|Staryu}} as hush money.&lt;br /&gt;
&lt;br /&gt;
During the game&#039;s final act, Philippe, Corbeau, and the rest of the Rust Syndicate help the player climb a building to reach {{ga|Zygarde}} by forming a human ladder. In the credits, Philippe and the other major characters are seen helping clear the rubble after the incident with [[Prism Tower]]. &lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Philippe keeps his Pokémon in [[Heavy Ball]]s and will [[Mega Evolution|Mega Evolve]] his {{p|Skarmory}} at the first opportunity.&lt;br /&gt;
&lt;br /&gt;
====First battle====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{steel color}}&lt;br /&gt;
| border = {{steel color dark}}&lt;br /&gt;
| headcolor = {{steel color light}}&lt;br /&gt;
| name = Philippe&lt;br /&gt;
| sprite = ZA Philippe.png&amp;lt;!--VSPhilippe.png--&amp;gt;&lt;br /&gt;
| size= x90px&amp;lt;!--x100px--&amp;gt;&lt;br /&gt;
| class2 = of the Rust Syndicate&lt;br /&gt;
| classlink2 = Rust Syndicate (Trainer class)&lt;br /&gt;
| location = Rust Syndicate Office&lt;br /&gt;
| prize = {{PDollar}}3,008&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 3&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0208&lt;br /&gt;
| pokemon = Steelix&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 46&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ground&lt;br /&gt;
| move1 = Heavy Slam&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Stealth Rock&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Status&lt;br /&gt;
| move3 = Crunch&lt;br /&gt;
| move3type = Dark&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Rock Slide&lt;br /&gt;
| move4type = Rock&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0212&lt;br /&gt;
| pokemon = Scizor&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 46&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Steel&lt;br /&gt;
| move1 = Air Slash&lt;br /&gt;
| move1type = Flying&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Swords Dance&lt;br /&gt;
| move2type = Normal&lt;br /&gt;
| move2cat = Status&lt;br /&gt;
| move3 = X-Scissor&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Bullet Punch&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0227&lt;br /&gt;
| pokemon = Skarmory&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 47&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| held = Skarmorite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Drill Run&lt;br /&gt;
| move1type = Ground&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Night Slash&lt;br /&gt;
| move2type = Dark&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Steel Wing&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Air Slash&lt;br /&gt;
| move4type = Flying&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Second battle====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{steel color}}&lt;br /&gt;
| border = {{steel color dark}}&lt;br /&gt;
| headcolor = {{steel color light}}&lt;br /&gt;
| name = Philippe&lt;br /&gt;
| sprite = ZA Philippe.png&amp;lt;!--VSPhilippe.png--&amp;gt;&lt;br /&gt;
| size= x90px&amp;lt;!--x100px--&amp;gt;&lt;br /&gt;
| class2 = of the Rust Syndicate&lt;br /&gt;
| classlink2 = Rust Syndicate (Trainer class)&lt;br /&gt;
| location = Bleu District&lt;br /&gt;
| prize = {{PDollar}}3,648&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 4&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0208&lt;br /&gt;
| pokemon = Steelix&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 56&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ground&lt;br /&gt;
| move1 = Stone Edge&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Heavy Slam&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Stealth Rock&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Breaking Swipe&lt;br /&gt;
| move4type = Dragon&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0212&lt;br /&gt;
| pokemon = Scizor&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 56&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Steel&lt;br /&gt;
| move1 = Protect&lt;br /&gt;
| move1type = Normal&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move1master = yes&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = X-Scissor&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Air Slash&lt;br /&gt;
| move4type = Flying&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0306&lt;br /&gt;
| pokemon = Aggron&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 56&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Rock&lt;br /&gt;
| move1 = Iron Tail&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Rock Slide&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Earthquake&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move3master = yes&lt;br /&gt;
| move4 = Ice Punch&lt;br /&gt;
| move4type = Ice&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0227&lt;br /&gt;
| pokemon = Skarmory&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 57&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| held = Skarmorite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Drill Run&lt;br /&gt;
| move1type = Ground&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Night Slash&lt;br /&gt;
| move2type = Dark&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Steel Wing&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Third battle====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{steel color}}&lt;br /&gt;
| border = {{steel color dark}}&lt;br /&gt;
| headcolor = {{steel color light}}&lt;br /&gt;
| name = Philippe&lt;br /&gt;
| sprite = ZA Philippe.png&amp;lt;!--VSPhilippe.png--&amp;gt;&lt;br /&gt;
| size= x90px&amp;lt;!--x100px--&amp;gt;&lt;br /&gt;
| class2 = of the Rust Syndicate&lt;br /&gt;
| classlink2 = Rust Syndicate (Trainer class)&lt;br /&gt;
| location = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}4,480&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0208&lt;br /&gt;
| pokemon = Steelix&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 69&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ground&lt;br /&gt;
| move1 = Stone Edge&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Heavy Slam&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Stealth Rock&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Breaking Swipe&lt;br /&gt;
| move4type = Dragon&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0212&lt;br /&gt;
| pokemon = Scizor&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 69&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Steel&lt;br /&gt;
| move1 = Protect&lt;br /&gt;
| move1type = Normal&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move1master = yes&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = X-Scissor&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Air Slash&lt;br /&gt;
| move4type = Flying&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0306&lt;br /&gt;
| pokemon = Aggron&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 69&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Rock&lt;br /&gt;
| move1 = Iron Tail&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Rock Slide&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Earthquake&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move3master = yes&lt;br /&gt;
| move4 = Ice Punch&lt;br /&gt;
| move4type = Ice&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0707&lt;br /&gt;
| pokemon = Klefki&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 69&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Heal Block&lt;br /&gt;
| move1type = Psychic&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Dazzling Gleam&lt;br /&gt;
| move2type = Fairy&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Flash Cannon&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Light Screen&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0227&lt;br /&gt;
| pokemon = Skarmory&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| held = Skarmorite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Drill Run&lt;br /&gt;
| move1type = Ground&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Night Slash&lt;br /&gt;
| move2type = Dark&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Steel Wing&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====[[Rematch]]====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{steel color}}&lt;br /&gt;
| border = {{steel color dark}}&lt;br /&gt;
| headcolor = {{steel color light}}&lt;br /&gt;
| name = Philippe&lt;br /&gt;
| sprite = ZA Philippe.png&amp;lt;!--VSPhilippe.png--&amp;gt;&lt;br /&gt;
| size= x90px&amp;lt;!--x100px--&amp;gt;&lt;br /&gt;
| class2 = of the Rust Syndicate&lt;br /&gt;
| classlink2 = Rust Syndicate (Trainer class)&lt;br /&gt;
| location = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}4,736&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0208&lt;br /&gt;
| pokemon = Steelix&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ground&lt;br /&gt;
| move1 = Stone Edge&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Heavy Slam&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Stealth Rock&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Breaking Swipe&lt;br /&gt;
| move4type = Dragon&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0212&lt;br /&gt;
| pokemon = Scizor&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Steel&lt;br /&gt;
| move1 = Protect&lt;br /&gt;
| move1type = Normal&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move1master = yes&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = X-Scissor&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Air Slash&lt;br /&gt;
| move4type = Flying&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0306&lt;br /&gt;
| pokemon = Aggron&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Rock&lt;br /&gt;
| move1 = Iron Tail&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Rock Slide&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Earthquake&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move3master = yes&lt;br /&gt;
| move4 = Ice Punch&lt;br /&gt;
| move4type = Ice&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0707&lt;br /&gt;
| pokemon = Klefki&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Heal Block&lt;br /&gt;
| move1type = Psychic&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Dazzling Gleam&lt;br /&gt;
| move2type = Fairy&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Flash Cannon&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Light Screen&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0227&lt;br /&gt;
| pokemon = Skarmory&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 74&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| held = Skarmorite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Drill Run&lt;br /&gt;
| move1type = Ground&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Night Slash&lt;br /&gt;
| move2type = Dark&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Steel Wing&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====[[Rematch]] (after [[Mega Dimension]])====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{steel color}}&lt;br /&gt;
| border = {{steel color dark}}&lt;br /&gt;
| headcolor = {{steel color light}}&lt;br /&gt;
| name = Philippe&lt;br /&gt;
| sprite = ZA Philippe.png&amp;lt;!--VSPhilippe.png--&amp;gt;&lt;br /&gt;
| size= x90px&amp;lt;!--x100px--&amp;gt;&lt;br /&gt;
| class2 = of the Rust Syndicate&lt;br /&gt;
| classlink2 = Rust Syndicate (Trainer class)&lt;br /&gt;
| location = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}11,648&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0208&lt;br /&gt;
| pokemon = Steelix&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 88&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ground&lt;br /&gt;
| move1 = Stone Edge&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Heavy Slam&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Stealth Rock&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Breaking Swipe&lt;br /&gt;
| move4type = Dragon&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0212&lt;br /&gt;
| pokemon = Scizor&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 89&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Steel&lt;br /&gt;
| move1 = Protect&lt;br /&gt;
| move1type = Normal&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move1master = yes&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = X-Scissor&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Air Slash&lt;br /&gt;
| move4type = Flying&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0306&lt;br /&gt;
| pokemon = Aggron&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 89&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Rock&lt;br /&gt;
| move1 = Iron Tail&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Rock Slide&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Earthquake&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move3master = yes&lt;br /&gt;
| move4 = Ice Punch&lt;br /&gt;
| move4type = Ice&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0707&lt;br /&gt;
| pokemon = Klefki&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 89&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Heal Block&lt;br /&gt;
| move1type = Psychic&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Dazzling Gleam&lt;br /&gt;
| move2type = Fairy&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Flash Cannon&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Light Screen&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0227&lt;br /&gt;
| pokemon = Skarmory&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 91&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| held = Skarmorite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Drill Run&lt;br /&gt;
| move1type = Ground&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Night Slash&lt;br /&gt;
| move2type = Dark&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Steel Wing&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Artwork===&lt;br /&gt;
====Standard====&lt;br /&gt;
====Concept art====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Game assets===&lt;br /&gt;
====Sprites and models====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color}}; font-size:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| style=&amp;quot;{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}&amp;quot; | [[File:VSPhilippe.png|250px]]--&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; overflow:hidden&amp;quot; | [[File:Infinite Z-A Royale Profile Philippe.png|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}&amp;quot; | [[File:Z-A Talk Philippe.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{steel color light}}; overflow:hidden&amp;quot; | [[File:Z-A Royale Profile Corbeau.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}--&amp;gt;&lt;br /&gt;
| Profile picture in the {{color2|000|Z-A Royale|Infinite Z-A Royale}} app&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Overworld talk sprite&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Philippe in {{color2|000|Corbeau}}&#039;s profile picture in the {{color2|000|Z-A Royale}} app&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
=== Pokémon Legends: Z-A ===&lt;br /&gt;
; [[Hotel Z]], [[Vert Sector 8]], [[Vert District]]&lt;br /&gt;
:* After completing Mission 19, as ???&lt;br /&gt;
::&#039;&#039;“Hello. This is &amp;lt;player&amp;gt;, right? The kid who lives and helps out at [[Hotel Z]]?”&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;That’s me!&#039;&#039;&#039;: &#039;&#039;“Well, aren’t you an honest one. Or maybe just naive? You should be more careful about answering questions from unfamiliar callers.”&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;That’s not me&#039;&#039;&#039;: &#039;&#039;“Please, no need to play dumb. Let’s not waste each other’s time.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“Now, I’m calling as a representative of the [[Rust Syndicate]]. And I wanted to discuss a bit of money your friend {{tt|Taunie|if the player is male}}/{{tt|Urbain|if the player is female}} borrowed from us. I could have just dropped in at that fine hotel you work at… But I figured you want to avoid a scene. Especially since [[Taunie]]/[[Urbain]] has been working so hard to bring in new customers. So I ask that you kindly stop by our office. You’ll find it in the [[Bleu District]]. We’ll be waiting for you.”&lt;br /&gt;
; Mission 20 - “A Request from the Rust Syndicate”:&lt;br /&gt;
:&#039;&#039;&#039;[[Rust Syndicate Office]], [[Bleu Sector 4]], Bleu District&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;“You’re standing out in front of our organization. A place where we need to maintain appearances. I fail to see how you two causing a scene is aiding us in this effort. Now, who are our guests?”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“Standing guard isn’t just busywork—it’s a vital role in our organization. Please do it properly. Now then—my name is Philippe. What brings you to our humble office today?”&#039;&#039;&lt;br /&gt;
:::&#039;&#039;&#039;Regardless of choice&#039;&#039;&#039;: &#039;&#039;“Oh, then you must be &amp;lt;player&amp;gt;!”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“Thank you for coming by so soon after my call. I can see you’re taking matters very seriously. But what a shame to find out that this is the kind of people you are… Was there truly a need to humiliate our guards so thoroughly and heartlessly?”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“I don’t know if I can discuss business with people as rude as yourselves. But it would also be rude of me to send you away when you came all the way here… So how about this: I give you a thrashing in battle, and we call it even? If you don’t mind an embarrassing defeat, speak to me when you’re ready.”&#039;&#039;&lt;br /&gt;
::* Before battle&lt;br /&gt;
:::&#039;&#039;“So, how about you show me what you can do in a Pokémon battle, hmm?&#039;&#039;&lt;br /&gt;
::::&#039;&#039;&#039;You’re on!&#039;&#039;&#039;: &#039;&#039;“I do like that enthusiasm. But I’m part of the Rust Syndicate’s top brass—my approval is hard to win.”&#039;&#039;&lt;br /&gt;
::::&#039;&#039;&#039;No thanks...&#039;&#039;&#039;: {{tt|&#039;&#039;“In that case, I’ll ask you to leave. But then who will help your poor friend, I wonder?”&#039;&#039;|Ends conversation}}&lt;br /&gt;
::* In battle&lt;br /&gt;
:::&#039;&#039;&#039;Upon Mega Evolving [[Skarmory]]&#039;&#039;&#039;: &#039;&#039;“Our two stones connect us! Our bond manifests in [[Mega Evolution]]!”&#039;&#039;&lt;br /&gt;
::* Upon being defeated&lt;br /&gt;
:::&#039;&#039;“I see! Your Pokémon are a little stronger than I expected.”&#039;&#039;&lt;br /&gt;
::* After battle&lt;br /&gt;
:::&#039;&#039;“... ... ...”&#039;&#039;&lt;br /&gt;
:::&#039;&#039;“Very impressive. Very impressive indeed, for someone so young. I’ve taken the liberty of healing your Pokémon as a sign of my goodwill. And as a man of my word, I think it’s time for us to talk business. Please follow me.”&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Rust Syndicate Office (Entrance), Bleu Sector 4, Bleu District&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;“Into the elevator, please.”&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Rust Syndicate Office (Office), Bleu Sector 4, Bleu District&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039; “Wait here, please.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“These two are here to speak with you, boss.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“They’re the kids here to discuss our business involving Hotel Z.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“Sorry, boss… They’re stronger than they look.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“This is the boss of the Rust Syndicate. Mr. [[Corbeau]].”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“Your talents far exceed my own, sir. It’s only natural I would surrender the boss’s seat to you.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“This whole deal began when I encountered Taunie/Urbain out helping people in the city. She/he was lending a hand to a member of our organization, so I asked her/him if there was any way we could help in return—as thanks, of course. She/he mentioned that the hotel she/he was helping out at was struggling to get customers... And I thought it was the perfect opportunity to offer our assistance. One of our services is providing loans to those in need, you see. Taunie/Urbain was rather enthusiastic about the idea. She/he mentioned needing funds to create some promotional videos for the hotel. It was my pleasure to loan her/him {{pdollar}}100,000 for this purpose.”&lt;br /&gt;
::&#039;&#039;&amp;quot;Naturally I made sure to indicate the terms and conditions when finalizing the loan. Your friend claimed that if she/he made a video and posted it ASAP, guests would flock to your hotel, so she/he could pay us back in full the very next day.&amp;quot;&#039;&#039;&lt;br /&gt;
::&#039;&#039;“To be clear, this deal is between you two and the Rust Syndicate. Urbain/Taunie has no part.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“The exit is over there. Kindly see yourselves out.”&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Rust Syndicate Office (Entrance), Bleu Sector 4, Bleu District&#039;&#039;&#039;&lt;br /&gt;
::*If talked to again after initial meeting with Corbeau&lt;br /&gt;
:::&#039;&#039;“Money is a very important matter. It has the power to destroy friendships.”&#039;&#039;&lt;br /&gt;
::*After Corbeau calls the player in Hotel Z a second time&lt;br /&gt;
:::&#039;&#039;“We’ve been waiting for you. Now, then, into the elevator, please…”&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Rust Syndicate Office (Office), Bleu Sector 4, Bleu District&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;“{{tt|He&#039;s|if the player is male}}/{{tt|she&#039;s|if the player is female}} here, boss.”&#039;&#039;&lt;br /&gt;
; Rust Syndicate Office (Office), Bleu Sector 4, Bleu District&lt;br /&gt;
:* After completing Mission 20&lt;br /&gt;
::&#039;&#039;“Right you are, boss.”&#039;&#039;&lt;br /&gt;
; Mission 24 - &amp;quot;Reaching Rank C&amp;quot;:&lt;br /&gt;
:&#039;&#039;&#039;Rust Syndicate Office (Office), Bleu Sector 4, Bleu District&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;“You have that [[Challenger’s Ticket]] ready?”&#039;&#039;&lt;br /&gt;
&amp;lt;!--Missing line if player does not have their ticket if there is one--&amp;gt;&lt;br /&gt;
; Hotel Z, Vert Sector 8, Vert District&lt;br /&gt;
:* After completing mission 24&lt;br /&gt;
::&#039;&#039;&amp;quot;Boss! I’m here to escort you back to the office, sir.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;&amp;quot;Ah, if it isn’t Taunie/Urbain. About that loan... We would really appreciate it if you could repay it soon. Now, if possible.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“Very good. You must always return what you borrow. It’s important to follow rules like this in life.”&#039;&#039;&lt;br /&gt;
; Mission 30 - &amp;quot;Reaching Rank B&amp;quot;&lt;br /&gt;
:&#039;&#039;&#039;[[Hotel Richissime]], [[North Boulevard]], [[Rouge District]]&#039;&#039;&#039;&lt;br /&gt;
::* If talked to before battling [[Canari]]&lt;br /&gt;
:::&#039;&#039;“As you may expect, the Rust Syndicate usually prefers to avoid the SBC.”&#039;&#039;&lt;br /&gt;
::* If talked to before battling [[Ivor]]&lt;br /&gt;
:::&#039;&#039;“I would enjoy a nice, long chat with that man… With our fists doing the talking, of course.” &#039;&#039;&lt;br /&gt;
::* If talked to before battling Corbeau&lt;br /&gt;
:::&#039;&#039;“The boss is going to win! There’s no way he can lose!”&#039;&#039;&lt;br /&gt;
::* Before battle against Corbeau&lt;br /&gt;
:::&#039;&#039;“Boss! Just remember your training with me! You’ll be fine!”&#039;&#039;&lt;br /&gt;
::* If talked to before attempting to battle [[Jacinthe]]&lt;br /&gt;
:::&#039;&#039;“At last, this long tournament will soon be over.”&#039;&#039;&lt;br /&gt;
::* When L shows up&lt;br /&gt;
:::&#039;&#039;“Huh? What?! No way! That’s [[Lysandre]]! That’s Lysandre over there, isn’t it?!”&#039;&#039;&lt;br /&gt;
::* If talked to before battling [[Zygarde]]&lt;br /&gt;
:::&#039;&#039;“Lysandre! It’s him!!!”&#039;&#039;&lt;br /&gt;
::* If talked to before battling Jacinthe&lt;br /&gt;
:::&#039;&#039;“The boss seems to expect great things from you. Please do your best to not disappoint him.”&#039;&#039;&lt;br /&gt;
; Rust Syndicate Office (Office), Bleu Sector 4, Bleu District&lt;br /&gt;
:* If talked to after completing Mission 30&lt;br /&gt;
::&#039;&#039;“Odd rules and practices in organizations exist because someone benefits from them. Take our interest rates, for example.”&#039;&#039;&lt;br /&gt;
; Mission 34 - &amp;quot;A Rogue Mega Starmie&amp;quot;:&lt;br /&gt;
:&#039;&#039;&#039;[[Bleu Sector 9]], Bleu District&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;“For goodness’ sake… Which imbecile let two civilians waltz in here when I specifically said to block off the area?”&#039;&#039;&lt;br /&gt;
::&#039;&#039; “We received word of a Pokémon behaving erratically. We cannot allow any Lumiose resident to be harmed, so we came to evaluate the situation. I thought that if need be, I could...take care of the situation personally.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“I see. So you’re trying to keep Lumiose safe, just like us... Problem is, I’m here on direct orders from the boss. He would hardly be pleased if I simply stepped aside for you. I’m sure you understand.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“It’s simple. If &amp;lt;player&amp;gt; defeats my team, then I will be unable to take on other opponents!”&#039;&#039;&lt;br /&gt;
::* In battle&lt;br /&gt;
:::&#039;&#039;&#039;Upon Mega Evolving Skarmory&#039;&#039;&#039;: &#039;&#039; “Mega Evolution proves our bond! Let me show you the true beauty of Skarmory!”&#039;&#039;&lt;br /&gt;
::* Upon being defeated&lt;br /&gt;
:::&#039;&#039;“Your true strength lies in drawing out the full strength of your Pokémon, huh?”&#039;&#039;&lt;br /&gt;
::* After battle&lt;br /&gt;
:::&#039;&#039;“I see you’ve been honing your skills. Time for us to withdraw, you lot. We can leave things to Team MZ. I can understand why the boss holds you in such high regard. When I first met the boss, I thought nobody could possibly surpass him... Yet now I find that the world may be bigger than I ever imagined.”&#039;&#039;&lt;br /&gt;
:::&#039;&#039; “Age matters little when it comes to greatness. In my childhood years, I was already formidable in physical strength and in my talent for battles. As such, I was able to keep the local ruffians under control...and under my command. But I was still nothing but a young fool. I was strong, yes, but that didn’t put food on the table. It was only thanks to Lysandre’s support that I managed to survive those days. That wasn’t the case for Mr. Corbeau. He negotiated with Lysandre, convincing the man to give him seed money for his ventures. Mr. Corbeau started up all sorts of businesses—security services, Pokémon couriers, even some things that perhaps weren’t entirely aboveboard. He was quite the little upstart. So me and my gang thought he needed to be taught a lesson. Yet young Mr. Corbeau and his partner Venipede gave us the slip at every turn, always one step ahead, until we were forced to admit defeat. He outdid us completely—and in an area entirely unrelated to Pokémon battles. Ever since then, he has been the only person I call my boss. Hm… Maybe I shouldn’t have told you all that. In exchange for your silence, please take this.”&#039;&#039;&lt;br /&gt;
:::&#039;&#039;“Use it on that partner of yours. It will surely help you protect Lumiose. Now, please make sure to handle things here. If this city goes down, the Rust Syndicate will have no clients left to work with, after all.”&#039;&#039;&lt;br /&gt;
; Rust Syndicate Office (Office), Bleu Sector 4, Bleu District&lt;br /&gt;
:* If talked to after completing Missions 32-34&lt;br /&gt;
::&#039;&#039;“Please let Taunie/Urbain know that we look forward to seeing her/his latest video.”&#039;&#039;&lt;br /&gt;
:* If talked to after completing Mission 35 and before heading to Centrico Plaza at the start of Mission 36&lt;br /&gt;
::&#039;&#039;“Something’s wrong with the very symbol of Lumiose? That’s a bad omen if I’ve ever seen one.”&#039;&#039;&lt;br /&gt;
; Mission 37 - “Operation Protect Lumiose”:&lt;br /&gt;
:&#039;&#039;&#039;[[Rouge Street]], [[Rouge District]]&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;“Sorry I’m late, boss.”&#039;&#039;&lt;br /&gt;
::&#039;&#039;“Once you choose your path, there’s no turning back. The only way is forward.”&#039;&#039;&lt;br /&gt;
; Rust Syndicate Office (Office), Bleu Sector 4, Bleu District&lt;br /&gt;
:* If talked to after completing Mission 37&lt;br /&gt;
::&#039;&#039;“The boss’s mood seems to improve whenever you pay us a visit.”&#039;&#039;&lt;br /&gt;
; Mission 39 - &amp;quot;The Infinite Z-A Royale&amp;quot;&lt;br /&gt;
:&#039;&#039;&#039;Battle Court, [[Quasartico Inc.]], [[Magenta District]]&#039;&#039;&#039;&lt;br /&gt;
::* Before battle the first time&lt;br /&gt;
:::&#039;&#039;“Would defeating you please the boss...or anger him? I wonder...&amp;quot;&#039;&#039;&lt;br /&gt;
::* In battle the first time&lt;br /&gt;
:::&#039;&#039;&#039;Upon Mega Evolving Skarmory&#039;&#039;&#039;: &#039;&#039;“Let’s go Skarmory. Help me fight like a man.”&#039;&#039;&lt;br /&gt;
::* Upon being defeated &lt;br /&gt;
:::{{tt|&#039;&#039;“Your talents are on par with Mr. Corbeau’s… It’s almost enough to sway my loyalty.”|Repeats line in all subsequent rematches}}&lt;br /&gt;
::* Before battle in subsequent Reward Matches&lt;br /&gt;
:::&#039;&#039;“I will do anything within my power to support the boss—that is the duty of any loyal follower.”&#039;&#039;&lt;br /&gt;
::* In battle in subsequent Reward Matches&lt;br /&gt;
:::&#039;&#039;&#039;Upon Mega Evolving Skarmory&#039;&#039;&#039;: &#039;&#039;“Skarmory, let’s show them how we were before we met the boss—vicious and unrelenting!”&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:PhilippeNinjaSpinner109.jpg|200px|thumb|Full Art print of Philippe in the TCG]]&lt;br /&gt;
{{main|Philippe (Ninja Spinner 76)}}&lt;br /&gt;
&#039;&#039;&#039;Philippe&#039;&#039;&#039; was introduced as a {{TCG|Supporter card}} in the [[Pokémon Trading Card Game]] during the English Mega Evolution Series (the Japanese MEGA Series). It was first released in the Japanese {{TCG|Ninja Spinner}} expansion&amp;lt;!-- before debuting in the English {{TCG|Chaos Rising}} expansion--&amp;gt;, with artwork by [[Souichirou Gunjima]].&amp;lt;!-- A {{TCG|Full Art card|Full Art}} {{TCG|ultra rare}} version with artwork by the same illustrator was released in the same sets.--&amp;gt; It allows players to attach up to 2 Basic {{e|Metal}} (Metal) Energy cards from their discard pile to 1 of their {{ct|Metal}} Pokémon.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Klefki}} is the only Pokémon Philippe uses that is not capable of [[Mega Evolution|Mega Evolving]].&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{steel color}}; border:3px solid #{{steel color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| ジプソ &#039;&#039;Gypso&#039;&#039;&lt;br /&gt;
| From the genus &#039;&#039;{{wp|Gypsophila}}&#039;&#039; (baby&#039;s-breath)&lt;br /&gt;
|-&lt;br /&gt;
| English, Brazilian Portuguese&lt;br /&gt;
| Philippe&lt;br /&gt;
| From the genus &#039;&#039;Gypsophila&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Gipson&lt;br /&gt;
| From &#039;&#039;Gipskraut&#039;&#039; (baby&#039;s-breath)&lt;br /&gt;
|-&lt;br /&gt;
| European Spanish&lt;br /&gt;
| Giso&lt;br /&gt;
| From &#039;&#039;gisófila&#039;&#039; (baby&#039;s-breath)&lt;br /&gt;
|-&lt;br /&gt;
| Latin American Spanish&lt;br /&gt;
| Albado&lt;br /&gt;
| From &#039;&#039;alborada&#039;&#039; ({{wp|Gypsophila repens|alpine gypsophila}})&lt;br /&gt;
|-&lt;br /&gt;
| French, Italian&lt;br /&gt;
| Gypso&lt;br /&gt;
| Same as Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 지프 &#039;&#039;Gyp&#039;&#039;&lt;br /&gt;
| Partial transcription of his Japanese name &lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Traditional)&lt;br /&gt;
| 吉普索 &#039;&#039;Jípǔsuǒ&#039;&#039; / &#039;&#039;Gātpóusok&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Transcription of his Japanese name &lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Simplified)&lt;br /&gt;
| 吉普索 &#039;&#039;Jípǔsuǒ&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&amp;lt;!--&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:Philippe|Images on the Bulbagarden Archives]]&lt;br /&gt;
&lt;br /&gt;
{{Z-A Royale|steel}}&lt;br /&gt;
{{NPC|steel|kalos=yes}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legends: Z-A characters]]&lt;br /&gt;
[[Category:Trainers who use Mega Evolution]]&lt;br /&gt;
[[Category:Steel-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Gipson]]&lt;br /&gt;
[[es:Albado/Giso]]&lt;br /&gt;
[[fr:Gypso]]&lt;br /&gt;
[[it:Gypso]]&lt;br /&gt;
[[ja:ジプソ]]&lt;br /&gt;
[[zh:吉普索]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hard_Press_(move)&amp;diff=4545243</id>
		<title>Hard Press (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hard_Press_(move)&amp;diff=4545243"/>
		<updated>2026-05-05T20:09:42Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */ Added Brazilian Portuguese from TCG, even if it never appeared after it&amp;#039;s game introduction, the move of same name in English and Japanese had the same name in Legendary Treasures, Cosmic Eclipse and Sword and Shield, much like happened to the Raging Bull move.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=913&lt;br /&gt;
|name=Hard Press&lt;br /&gt;
|jname=ハードプレス&lt;br /&gt;
|jtrans=Hard Press&lt;br /&gt;
|jtranslit=Hādo Puresu&lt;br /&gt;
|gameimage=Hard Press IX.png&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IX&lt;br /&gt;
|na=no&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=225&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hard Press&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ハードプレス&#039;&#039;&#039; &#039;&#039;Hard Press&#039;&#039;) is a damage-dealing {{type|Steel}} [[move]] introduced during [[Generation IX]], in [[The Indigo Disk]]. It is [[TM225]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Hard Press inflicts damage. Its [[power]] varies between 1 and 100, and is greater the more HP the target has:&lt;br /&gt;
:&amp;lt;math&amp;gt;Power = 100 \times \dfrac {CurrentHP_{target}}{MaxHP_{target}}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Steel}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move&#039;s power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|CHP}}|The more HP the target has left, the greater this move&#039;s power (ranging between 1 and 100).}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Steel|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none&lt;br /&gt;
|g9=1|g9tm=225|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/1|0075|Graveler|type=Rock|type2=Ground|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|0075|formsig=A|Graveler|type=Rock|type2=Electric|1|Mineral|Mineral|form=Alolan Form|✔}}&lt;br /&gt;
{{Moveentry/1|0076|Golem|type=Rock|type2=Ground|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|0076|formsig=A|Golem|type=Rock|type2=Electric|1|Mineral|Mineral|form=Alolan Form|✔}}&lt;br /&gt;
{{Moveentry/1|0143|Snorlax|type=Normal|1|Monster|Monster|✔}}&lt;br /&gt;
{{Moveentry/1|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔}}&lt;br /&gt;
{{Moveentry/1|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|0289|Slaking|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|0375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0377|Regirock|type=Rock|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0379|Registeel|type=Steel|1|No Eggs Discovered|No Eggs Discovered|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0389|Torterra|type=Grass|type2=Ground|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0450|Hippowdon|type=Ground|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|0462|Magnezone|type=Electric|type2=Steel|1|Mineral|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0473|Mamoswine|type=Ice|type2=Ground|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0476|Probopass|type=Rock|type2=Steel|1|Mineral|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|0485|Heatran|type=Fire|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|0500|Emboar|type=Fire|type2=Fighting|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0534|Conkeldurr|type=Fighting|1|Human-Like|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|0614|Beartic|type=Ice|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|0713|formsig=H|Avalugg|type=Ice|type2=Rock|2|Monster|Mineral|form=Hisuian Form|✔}}&lt;br /&gt;
{{Moveentry/1|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|0874|Stonjourner|type=Rock|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|0879|Copperajah|type=Steel|2|Field|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0901|Ursaluna|type=Ground|type2=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0901|formsig=B|Ursaluna|type=Ground|type2=Normal|1|Field|Field|form=Bloodmoon|✔}}&lt;br /&gt;
{{Moveentry/1|0934|Garganacl|type=Rock|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|0959|Tinkaton|type=Fairy|type2=Steel|1|Fairy|Fairy|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0964|Palafin|type=Water|2|Field|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|0966|Revavroom|type=Steel|type2=Poison|1|Mineral|Mineral|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0975|Cetitan|type=Ice|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|0990|Iron Treads|type=Ground|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|0992|Iron Hands|type=Fighting|type2=Electric|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|1014|Okidogi|type=Poison|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|1018|Archaludon|type=Steel|type2=Dragon|2|Mineral|Dragon|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Steel|1}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This move was first revealed on November 21st, 2023, alongside {{m|Supercell Slam}} prior to the release of [[The Indigo Disk]] during [[Serebii.net|Serebii]]&#039;s writeup of their hands-on preview of the DLC.&amp;lt;ref&amp;gt;[https://www.serebii.net/scarletviolet/preview/theindigodisk/ Pokémon Scarlet &amp;amp; Violet - The Indigo Disk - Into The Terarium - Serebii.net]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* This move works the same way as {{m|Crush Grip}} and {{m|Wring Out}}, but with higher [[PP]] and lower possible base power. It is the only one of these moves to not be {{type|Normal}}.&lt;br /&gt;
* This move [[Crustle (Legendary Treasures 14)|originated]] as a {{PTCG}} {{TCG|attack}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{steel color}}&lt;br /&gt;
| bordercolor = {{steel color light}}&lt;br /&gt;
| zh_cmn = 硬壓 / 硬压 &#039;&#039;{{tt|Yìngyā|Hard Press}}&#039;&#039;&lt;br /&gt;
| zh_yue = 硬壓 &#039;&#039;{{tt|Ngaahng&#039;aat|Hard Press}}&#039;&#039;&lt;br /&gt;
| fr = Pression Extrême&lt;br /&gt;
| de = Stahlpresse&lt;br /&gt;
| it = Pressa d’Acciaio&lt;br /&gt;
| ko = 하드프레스 &#039;&#039;{{tt|Hadeu Peureseu|Hard Press}}&#039;&#039;&lt;br /&gt;
| es = Prensa Metálica&lt;br /&gt;
| pt_br = Apertão&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Stahlpresse]]&lt;br /&gt;
[[es:Prensa Metálica]]&lt;br /&gt;
[[fr:Pression Extrême]]&lt;br /&gt;
[[it:Pressa d&#039;Acciaio]]&lt;br /&gt;
[[ja:ハードプレス]]&lt;br /&gt;
[[zh:硬压（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Guard_Dog_(Ability)&amp;diff=4545114</id>
		<title>Guard Dog (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Guard_Dog_(Ability)&amp;diff=4545114"/>
		<updated>2026-05-05T14:28:25Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */ Added Brazilian Portuguese name from the TCG Pocket Ability &amp;quot;Guard Dog Visage&amp;quot;, the Japanese word for the ability is the same, so it may be the official name in Brazil.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=Guard Dog&lt;br /&gt;
|jpname=ばんけん&lt;br /&gt;
|jptrans=Guard Dog&lt;br /&gt;
|jptranslit=Banken&lt;br /&gt;
|colorscheme=attack&lt;br /&gt;
|gen=IX&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|Boosts the Pokémon’s Attack stat if intimidated. Moves and items that would force the Pokémon to switch out also fail to work.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guard Dog&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ばんけん&#039;&#039;&#039; &#039;&#039;Guard Dog&#039;&#039;) is an [[Ability]] introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
This Ability prevents other Pokémon from forcing the Pokémon with this Ability to [[recall|switch out]] or [[escape|flee]] with {{cat|Moves that switch the target out|a move}} (e.g. {{m|Roar}}, {{m|Circle Throw}}, etc.) or item ([[Red Card]]). Guard Dog does not affect the Pokémon switching out manually, or switching out or fleeing with its own move (e.g. {{m|Baton Pass}}, {{m|Teleport}}, etc.) or item ([[Eject Button]] and [[Eject Pack]]).&lt;br /&gt;
&lt;br /&gt;
Additionally, if a Pokémon with this ability is affected by {{a|Intimidate}}, its {{stat|Attack}} stat will increase by one stage, rather than decreasing by one stage.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Guard Dog has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Guard Dog==&lt;br /&gt;
{{Ability/head|attack}}&lt;br /&gt;
{{Ability/entry|0943|Mabosstiff|Dark|Dark|Intimidate|Guard Dog|Stakeout}}&lt;br /&gt;
{{Ability/entry|1014|Okidogi|Poison|Fighting|Toxic Chain|None|Guard Dog}}&lt;br /&gt;
{{Ability/foot|attack}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
| color = {{attack color}}&lt;br /&gt;
| bordercolor = {{attack color dark}}&lt;br /&gt;
| zh_yue = 看門犬 &#039;&#039;{{tt|Hōnmùhnhyún|Guard Dog}}&#039;&#039;&lt;br /&gt;
| zh_cmn = 看門犬 / 看门犬 &#039;&#039;{{tt|Kānménquǎn|Guard Dog}}&#039;&#039;&lt;br /&gt;
| fr = Chien de Garde&lt;br /&gt;
| de = Wachhund&lt;br /&gt;
| it = Cane da Guardia&lt;br /&gt;
| ko = 파수견 &#039;&#039;{{tt|Pasugyeon|Guard Dog}}&#039;&#039;&lt;br /&gt;
| es = Perro Guardián&lt;br /&gt;
| pt_br = Cão de Guarda&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Stat raising Abilities]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wachhund]]&lt;br /&gt;
[[es:Perro Guardián]]&lt;br /&gt;
[[fr:Chien de Garde]]&lt;br /&gt;
[[it:Cane da Guardia]]&lt;br /&gt;
[[ja:ばんけん]]&lt;br /&gt;
[[zh:看门犬（特性）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Iono&amp;diff=4542485</id>
		<title>Iono</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Iono&amp;diff=4542485"/>
		<updated>2026-05-01T16:52:11Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Trivia */ Added trivia fact.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{translation notice}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|corecolor={{electric color light}}&lt;br /&gt;
|name=Iono&lt;br /&gt;
|jname=ナンジャモ&lt;br /&gt;
|tmname=Nanjyamo&lt;br /&gt;
|jtranslit=Nanjamo&lt;br /&gt;
|sloganline=The Supercharged Streamer&lt;br /&gt;
|image=Scarlet Violet Iono.png&lt;br /&gt;
|size=340px&lt;br /&gt;
|caption=Art from [[Pokémon Scarlet and Violet|Scarlet and Violet]]&lt;br /&gt;
|age=Adult&amp;lt;ref&amp;gt;&#039;&#039;&amp;quot;[https://ganker.com/iono-is-an-adult-woman-like-shauntal-and-klara-328000-790130/ We gotta teach these kids how harsh the adult world can be.]&amp;quot;&#039;&#039; - [[Klara]], on a team with Iono and [[Shauntal]] in [[Pokémon Masters EX]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|gender=Female&lt;br /&gt;
|eyes=Unknown&amp;lt;ref&amp;gt;Her [https://archives.bulbagarden.net/media/upload/6/6a/Iono_concept_art.jpg reference sheet] states that she wears colored contact lenses&amp;lt;/ref&amp;gt;&lt;br /&gt;
|hair=Pink/Teal&lt;br /&gt;
|hometown=[[Levincia]]&lt;br /&gt;
|region=[[Paldea]]&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Game&lt;br /&gt;
|color={{electric color light}}&lt;br /&gt;
|gen={{gen|IX}}&lt;br /&gt;
|games={{pkmn|Scarlet and Violet|Scarlet, Violet}}&amp;lt;br&amp;gt;{{pkmn|Masters EX}}&lt;br /&gt;
|counterpart=[[Iono (Masters)]]&lt;br /&gt;
|enva=Lily Ki &amp;lt;small&amp;gt;({{pkmn|Masters EX}})&amp;lt;/small&amp;gt;&lt;br /&gt;
|jpva=[[Fairouz Ai]] &amp;lt;small&amp;gt;({{pkmn|Masters EX}})&amp;lt;/small&amp;gt;&lt;br /&gt;
|trainer=[[Gym Leader]]&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Team&lt;br /&gt;
|color={{electric color light}}&lt;br /&gt;
|member=[[Paldea League]]&lt;br /&gt;
|rank=[[Gym Leader]]&lt;br /&gt;
|domain=[[Levincia Gym]]&lt;br /&gt;
|reward={{badge|Electric}}&lt;br /&gt;
|specialty={{t|Electric}} types&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Anime&lt;br /&gt;
|color={{electric color light}}&lt;br /&gt;
|series=&#039;&#039;[[Pokémon Horizons: The Series]]&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;[[Pokémon: Paldean Winds]]&#039;&#039;&lt;br /&gt;
|counterpart={{an|Iono}}&lt;br /&gt;
|debut=&#039;&#039;[[HZ015|Someone We Can&#039;t See! Whosawhatsit?]]&#039;&#039; &amp;lt;small&amp;gt;(Horizons)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;[[PPW02|Breathe In]]&#039;&#039; &amp;lt;small&amp;gt;(Paldean Winds)&amp;lt;/small&amp;gt;&lt;br /&gt;
|enva=[[List of English voice actors|Erika Harlacher-Stone]] &amp;lt;small&amp;gt;(Horizons)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Julia Gu &amp;lt;small&amp;gt;(Paldean Winds)&amp;lt;/small&amp;gt;&lt;br /&gt;
|jpva=[[Kaede Hondo]] &amp;lt;small&amp;gt;(Horizons)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Fairouz Ai]] &amp;lt;small&amp;gt;(Paldean Winds)&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Iono&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ナンジャモ&#039;&#039;&#039; &#039;&#039;Nanjyamo&#039;&#039;&amp;lt;ref&amp;gt;[https://bandai-a.akamaihd.net/bc/images/shop_top_candytoy/pokemonscaleworld_NANJYAMO_01.jpg &amp;quot;Nanjyamo &amp;amp; Harabarie&amp;quot;] [https://www.bandai.co.jp/candy/pokemonscaleworld/ Pokémon Scale World] figurine catalog image&amp;lt;/ref&amp;gt;) is an {{wp|Internet celebrity|influencer}} and {{wp|online streamer|streamer}} who is the [[Gym Leader]] of [[Levincia]]&#039;s [[Gym]], known officially as the [[Levincia Gym]]. She [[Type expert|specializes]] in {{type|Electric}} {{OBP|Pokémon|species}}. She hands out the {{badge|Electric}} to {{pkmn|Trainer}}s who defeat her.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Role===&lt;br /&gt;
====Pokémon Scarlet and Violet====&lt;br /&gt;
Iono first appears when the player takes on her [[Levincia Gym#Gym Test|Gym Test]], hosting a livestream titled &amp;quot;Where in Levincia is Mr. Walksabout?&amp;quot; While on stream, the player must find [[Clavell|Director Clavell]] in various locations in the city. During the Gym battle, Iono is still shown to be streaming, and upon being defeated, Iono gives out the Electric Badge and the [[TM]] for [[Volt Switch]].&lt;br /&gt;
&lt;br /&gt;
After the player becomes [[Champion]], Iono will still be at her Gym, anticipating a visit from [[Geeta]] for a Gym inspection. She is surprised to find the player carrying out the inspection instead, but will nonetheless readily challenge the player to a battle. Once defeated, she will request that the player tell Geeta what a sensation she was during the battle.&lt;br /&gt;
&lt;br /&gt;
In [[The Indigo Disk]], Iono can appear in the [[Blueberry Academy]] [[League Club Room|League Club]] as a special coach, and can be found [[League Club Room/Interactions|speaking with]] [[Brassius]], [[Larry]], [[Tulip]], [[Grusha]], [[Clavell]], or [[Salvatore]]. In her conversations with the {{player}}, she reveals that she&#039;s taking this opportunity at the academy for her next stream, coming up with the title “Gym Leader Iono INFILTRATES this WEIRD ACADEMY! You won’t BELIEVE what she finds!”&amp;lt;ref name=SVGameScriptTIDIonoClickbait&amp;gt;&#039;&#039;&amp;quot;Lemme hit you with the eyeball-snatching title I brainstormed for my next stream... “Gym Leader Iono INFILTRATES this WEIRD ACADEMY! You won’t BELIEVE what she finds!”&amp;quot; - Iono&#039;&#039;&amp;lt;/ref&amp;gt; She then asks the player what her focus should be on, and if the player suggests the director, [[Cyrano]], she describes how risky it could be to bring on a &amp;quot;snoozer guest&amp;quot;, and how it&#039;d be a &amp;quot;Top 10 Iono Betrayals moment...&amp;quot;&amp;lt;ref name=SVGameScriptTIDCyranoRoast&amp;gt;&amp;quot;&#039;&#039;The...director? Like, the boss-man guy? You sure? Sounds kinda bori— uh, risky! If I bring on a snoozer guest, that’d be a real Top 10 Iono Betrayals moment...&amp;quot; - Iono&#039;&#039;&amp;lt;/ref&amp;gt; If suggested in their initial meeting, Iono will report back on her second visit to the League Club that Cyrano&#039;s appearance made her viewer count rise dramatically due to his natural charisma.&amp;lt;ref name=SVGameScriptTIDCyranoRedemption&amp;gt;&#039;&#039;&amp;quot;The moment Mister Director-guy came on stream, my viewer count went WHOOSH! To the moon!!! Where’d that guy even come from?! No way was that his first time on a stream! He was so magnetic he even stole MY thunder! Who gets more eyeballs than me?! I ’unno!&amp;quot; - Iono&#039;&#039;&amp;lt;/ref&amp;gt; After beating her in a rematch, she will give the player the [[List of clothing in Pokémon Scarlet and Violet#Rotom Phone|Iono Zone Case]] as a gift, which she describes as an &#039;&#039;&amp;quot;SSS-tier drop!&amp;quot;&#039;&#039;&amp;lt;ref name=SVGameScriptTIDPhoneCase&amp;gt;&#039;&#039;&amp;quot;...Meh! Viewer numbers are viewer numbers! As thanks, here’s an SSS-tier drop! Some mega-exclusive Iono merch!&amp;quot; - Iono&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Character===&lt;br /&gt;
[[File:Iono Iono Zone.png|thumb|left|250px|Iono in the &amp;quot;Iono Zone&amp;quot;]]&lt;br /&gt;
Iono is a popular streamer and influencer from the [[Paldea]] region who runs the &#039;&#039;&#039;Iono Zone&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ドンナモンジャＴＶ&#039;&#039;&#039; &#039;&#039;Donnamonja TV&#039;&#039;) {{wp|livestreaming|livestream}}, where she showcases her work as a [[Gym Leader]].&amp;lt;ref name=IonoZone&amp;gt;&amp;quot;[https://www.youtube.com/watch?v=U9HAaHc3wnc Guess Iono’s Partner Pokémon! | Pokémon Scarlet and Pokémon Violet].&amp;quot; The Official Pokémon YouTube channel. &#039;&#039;YouTube&#039;&#039;.&amp;lt;/ref&amp;gt; She prioritizes viewer engagement&amp;lt;ref&amp;gt;[https://scarletviolet.pokemon.com/en-us/characters/iono/ Iono — Pokémon Scarlet and Pokémon Violet | Official Website]&amp;lt;/ref&amp;gt; and frequently collaborates with other popular figures, such as [[Tulip]], though these collaborations can sometimes affect her self-esteem,&amp;lt;ref name=SVGameScriptTIDTulip&amp;gt;&#039;&#039;&amp;quot;Nono, darling! Why haven’t I gotten an invite to collab on your stream lately?&amp;quot; - Tulip &amp;lt;br&amp;gt; &amp;quot;Gweh! W-well, to be super honest... If people see you and me together...they’ll start noticin’ all the ways you’re...better than me...&amp;quot; - Iono&#039;&#039;&amp;lt;/ref&amp;gt; and she doesn&#039;t like being rejected.&amp;lt;ref name=SVGameScriptTIDBrassius&amp;gt;&#039;&#039;&amp;quot;Awww, c’monnn! Throw the Iono Zone a bone! We Gym Leaders should all be friendos anyway!&amp;quot; - Iono &amp;lt;br&amp;gt; &amp;quot;I have absolutely no interest in getting any closer to you.&amp;quot; - Brassius&#039;&#039;&amp;lt;/ref&amp;gt; Despite her overwhelming popularity making it difficult to go unnoticed,&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=oy6d1-7Zyw0 【公式】ジムリーダー・ナンジャモの相棒は何者なんじゃ!?【ドンナモンジャTV】 (Japanese)&amp;lt;/ref&amp;gt; she reveals to [[Larry]] that she enjoys the attention.&amp;lt;ref name=SVGameScriptTIDLarry&amp;gt;&#039;&#039;&amp;quot;If people knew my face, I’d run the risk of drawing crowds. That’d make it hard to get into restaurants—or worse, I could get banned for causing a disturbance in one.&amp;quot; - Larry &amp;lt;br&amp;gt; &amp;quot;Hwhaaa?! Hold up, back up! You DON’T want people to recognize you?&amp;quot; - Iono&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
She is known for her unique habit of mixing languages, a quirk called &amp;quot;Iono-ese&amp;quot; by her and her fans. Her popularity has caught the attention of various significant figures, including [[Salvatore]], who mentions her in his language class, and [[Grusha]], who was a fan of her earlier content before she focused more on clicks and sponsorships. Iono no longer reads the comments on her streams due to negative feedback from certain fans.&amp;lt;ref name=SVGameScriptTIDGrusha&amp;gt;&#039;&#039;&amp;quot;Say whaaat?! Grusha, you know ’bout my streams?!&amp;quot; - Iono &amp;lt;br&amp;gt; &amp;quot;I used to watch them before competitions and stuff, yeah. Cheered me up a lot. I’ve known about you since before you started doing that weird greeting thing. Nowadays it feels like it’s all about gettin’ the most clicks—all the sponsorships and everything. Pretty uncool, if you ask me.&amp;quot; - Grusha&#039;&#039;&amp;lt;/ref&amp;gt; Salvatore, however, has a more positive relationship with her, affectionately calling her &amp;quot;Mademoiselle Magnemite&amp;quot;.&amp;lt;ref name=SVGameScriptTIDSalvatore&amp;gt;&#039;&#039;&amp;quot;Bonjour, mademoiselle Magnemite! How are you doing this lovely day?!&amp;quot; - Salvatore &amp;lt;br&amp;gt; &amp;quot;A friendo from another continento! ’Ello, ’ello, hola, ciao and bonjour! I’m from the Iono Zone!&amp;quot; - Iono &amp;lt;br&amp;gt; &amp;quot;Waouh! It’s you! The one who says ce méli-mélo de mots—the famed user of this mishmash!&amp;quot; - Salvatore&#039;&#039;&amp;lt;/ref&amp;gt; Her fans, known as the &amp;quot;Iono Hype Squad&amp;quot;, often refer to her as &amp;quot;Miss Iono&amp;quot;, while Tulip calls her &amp;quot;Nono&amp;quot;.&amp;lt;ref name=SVGameScriptTIDTulip/&amp;gt; Iono herself calls her fans &amp;quot;Iono Zoners&amp;quot; or simply &amp;quot;chat&amp;quot;.&amp;lt;ref name=SVGameScriptTIDMagnemite&amp;gt;&#039;&#039;&amp;quot;Chat went nutso for my Terarium tour! ’Specially when my li’l Magnemite hair-pair went on a bzzt-bzzt-smash rampage in Chargestone Cavern!&amp;quot; - Iono&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=SVGameScriptTIDIonoZoners&amp;gt;&#039;&#039;&amp;quot;You&#039;re a young, fresh-faced Champion! Any channel you collabed with would rake in the views...but you stayed a loyal Iono Zoner!&amp;quot; - Iono&#039;&#039;&amp;lt;/ref&amp;gt; She&#039;s aware that many of her most loyal fans are students, including those attending [[Blueberry Academy]].&amp;lt;ref name=SVGameScriptTIDFanDemographic&amp;gt;&#039;&#039;&amp;quot;A lot of my loyal fans are still in school, so lotsa Blueberry peeps know about Iono! Guess the Supercharged Streamer has the right voltage no matter where she goes!&amp;quot; - Iono&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=SVTIDRayTheStudent&amp;gt;&#039;&#039;&amp;quot;Y’know Iono? The streamer? I use the same type as her, so like, ready for a shock?&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&amp;lt;ref name=SVTIDTerariumTrainer&amp;gt;&#039;&#039;&amp;quot;Aren’t you that kid who was on the Iono Zone?! Whosawhatsit?! Iunno! I swear, there was a kid who looked just like you on the Iono Zone. The viewer count for that stream was totally insane!&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Often valuing her viewers&#039; reactions more than winning battles, Iono sometimes regrets going too far for content, as seen in her conversation with [[Clavell]] at the [[League Club Room|League Club]], though she brightened up when Clavell complimented the nickname &amp;quot;Mr. Walksabout&amp;quot; that she gave him on her stream.&amp;lt;ref name=SVGameScriptTIDClavell&amp;gt;&#039;&#039;&amp;quot;Well, I actually thought the name “Walksabout” was rather charming and whimsical. I cannot deny it was an excellent moniker. You clearly have an aptitude for naming things.&amp;quot; - Clavell &amp;lt;br&amp;gt; &amp;quot;P-please! Stop taking this so well! I’m gonna faint from sheer embarrassment!&amp;quot; - Iono&#039;&#039;&amp;lt;/ref&amp;gt; Interestingly, Iono notices that her viewer count spikes whenever she loses a battle, though she doesn&#039;t understand why.&amp;lt;ref name=SVTIDRematchLoss&amp;gt;&#039;&#039;&amp;quot;Nyahaha! Who won this time? I know, Iono! But my viewer numbers zoomed up way less than usual! Whyfore?!&amp;quot; - Iono&#039;&#039;&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Iono is highly animated in her movements. She often shakes with clenched teeth in awkward or tense situations and, in battle, she continuously steps up and down in place. Her oversized jacket frequently conceals her hands, so actions like waving or holding a [[Poké Ball]] are done with her coat&#039;s arms. The &#039;&#039;&#039;dainty&#039;&#039;&#039; [[Battle style (game mechanic)|throwing style]] she uses in battle is the same as the one available to the player at the League Club and is shared with [[Poppy]].&lt;br /&gt;
&lt;br /&gt;
===Challenging the Levincia Gym===&lt;br /&gt;
Levincia Gym Leader: Iono&lt;br /&gt;
&lt;br /&gt;
(AKA the Supercharged Streamer)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This Electric-type user and hit streamer is adored by the young. Her viewers’ reactions are more important to her than victory in battle, and her Gym Test is one-of-a-kind. Be ready for anything!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
[[File:Iono concept art.jpg|thumb|right|Iono&#039;s reference sheet]]&lt;br /&gt;
Iono is a small, thin woman with long arms and legs. Her age is unclear, though she has been a streamer for several years. She has distinctive teal and pink hair that reaches below her knees, styled in two wide ponytails with &amp;quot;bulbs&amp;quot; at the ends and a short pink bang shaped like a ribbon.&amp;lt;ref&amp;gt;The [[Miniature Torso Figures]] line shows that the &amp;quot;ribbon&amp;quot; is a styled part of her hair.&amp;lt;/ref&amp;gt; Her contact lenses feature a gradient of colors, and her unique eyelashes have purple, triangular segments. Her natural hair color might be black, suggested by her short, thin eyebrows. Iono&#039;s teeth are jagged and shark-like, which might be a nod to the design of popular virtual YouTuber characters in the real world. &lt;br /&gt;
&lt;br /&gt;
====Clothing and accessories====&lt;br /&gt;
Iono&#039;s outfit consists of an oversized yellow and black jacket with her logo on the front and stylized {{i|Poké Ball}}s on the sleeve straps. Beneath the jacket, she wears a silver bodysuit with a screw-like detail at the neck and a black textured outfit underneath, extending to her thighs. Her shoes, matching the bodysuit in color, have high heels and a yellow outsole, with a protruding &amp;quot;screw&amp;quot;. All her clothing items feature a hexagonal pattern. She also sports a black strap on her left thigh with gray text.&lt;br /&gt;
&lt;br /&gt;
Two &amp;quot;fancy shmancy&amp;quot;&amp;lt;ref name=IonoZone/&amp;gt; {{p|Magnemite}}-shaped hair clips animate and mimic Iono&#039;s emotions. These clips can express various reactions and have been shown to act independently, including causing a &amp;quot;bzzt-bzzt-smash rampage&amp;quot; in [[Chargestone Cavern]].&amp;lt;ref name=SVGameScriptTIDMagnemite/&amp;gt; Strangely, Iono never uses any member of the Magnemite line on her team, although she offers to [[trade]] a Magnemite to the player in [[The Indigo Disk]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Iono&#039;s Magnemite Terastal Emoting animated.png|thumb|left|&amp;lt;!-- As this is an animated PNG, please do not turn this into a thumbnail by determining a specific set image size! --&amp;gt;Iono&#039;s hairclips emoting as she Terastallizes]]&lt;br /&gt;
[[File:Iono Dazed animated.png|thumb|left|&amp;lt;!-- As this is an animated PNG, please do not turn this into a thumbnail by determining a specific set image size! --&amp;gt;Iono, dazed after a loss]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Iono will {{Tera}}stallize her {{p|Mismagius}} at the first opportunity.&lt;br /&gt;
====Gym battle====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{electric color}}&lt;br /&gt;
| border = {{electric color dark}}&lt;br /&gt;
| headcolor = {{electric color light}}&lt;br /&gt;
| sprite = VSIono.png&lt;br /&gt;
| size = x75px&lt;br /&gt;
| prize = {{PDollar}}4,320&lt;br /&gt;
| class = Gym Leader&lt;br /&gt;
| name = Iono&lt;br /&gt;
| location = Levincia Gym&lt;br /&gt;
| game = SV&lt;br /&gt;
| pokemon = 4&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0940&lt;br /&gt;
| pokemon = Wattrel&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 23&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Wind Power&lt;br /&gt;
| move1 = Pluck | move1type = Flying | move1cat = Physical&lt;br /&gt;
| move2 = Quick Attack | move2type = Normal | move2cat = Physical&lt;br /&gt;
| move3 = Spark | move3type = Electric | move3cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0939&lt;br /&gt;
| pokemon = Bellibolt&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 23&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| ability = Electromorphosis&lt;br /&gt;
| move1 = Water Gun | move1type = Water | move1cat = Special&lt;br /&gt;
| move2 = Spark | move2type = Electric | move2cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0404&lt;br /&gt;
| pokemon = Luxio&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 23&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Spark | move1type = Electric | move1cat = Physical&lt;br /&gt;
| move2 = Bite | move2type = Dark | move2cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0429&lt;br /&gt;
| pokemon = Mismagius&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 24&lt;br /&gt;
| type1 = Ghost&lt;br /&gt;
| tera = Electric&lt;br /&gt;
| icon = tera&lt;br /&gt;
| ability = Levitate&lt;br /&gt;
| move1 = Charge Beam | move1type = Electric | move1cat = Special&lt;br /&gt;
| move2 = Hex | move2type = Ghost | move2cat = Special&lt;br /&gt;
| move3 = Confuse Ray | move3type = Ghost | move3cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
====[[Rematch]]====&lt;br /&gt;
Prior to the release of [[The Teal Mask]], Electrode knew {{m|Sucker Punch}} instead of {{m|Magnet Rise}}.&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{electric color}}&lt;br /&gt;
| border = {{electric color dark}}&lt;br /&gt;
| headcolor = {{electric color light}}&lt;br /&gt;
| sprite = VSIono.png&lt;br /&gt;
| size = x75px&lt;br /&gt;
| prize = {{PDollar}}11,880&lt;br /&gt;
| class = Gym Leader&lt;br /&gt;
| name = Iono&lt;br /&gt;
| location = Levincia Gym&lt;br /&gt;
| game = SV&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0941&lt;br /&gt;
| pokemon = Kilowattrel&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Wind Power&lt;br /&gt;
| move1 = Hurricane | move1type = Flying | move1cat = Special&lt;br /&gt;
| move2 = Quick Attack | move2type = Normal | move2cat = Physical&lt;br /&gt;
| move3 = Discharge | move3type = Electric | move3cat = Special&lt;br /&gt;
| move4 = Tailwind | move4type = Flying | move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0939&lt;br /&gt;
| pokemon = Bellibolt&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| ability = Electromorphosis&lt;br /&gt;
| move1 = Water Pulse | move1type = Water | move1cat = Special&lt;br /&gt;
| move2 = Thunder | move2type = Electric | move2cat = Special&lt;br /&gt;
| move3 = Reflect | move3type = Psychic | move3cat = Status&lt;br /&gt;
| move4 = Sucker Punch | move4type = Dark | move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0101&lt;br /&gt;
| pokemon = Electrode&lt;br /&gt;
| gender = none&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| ability = Static&lt;br /&gt;
| move1 = Foul Play | move1type = Dark | move1cat = Physical&lt;br /&gt;
| move2 = Magnet Rise | move2type = Electric | move2cat = Status&lt;br /&gt;
| move3 = Discharge | move3type = Electric | move3cat = Special&lt;br /&gt;
| move4 = Electric Terrain | move4type = Electric | move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0405&lt;br /&gt;
| pokemon = Luxray&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Crunch | move1type = Dark | move1cat = Physical&lt;br /&gt;
| move2 = Wild Charge | move2type = Electric | move2cat = Physical&lt;br /&gt;
| move3 = Psychic Fangs | move3type = Psychic | move3cat = Physical&lt;br /&gt;
| move4 = Ice Fang | move4type = Ice | move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0429&lt;br /&gt;
| pokemon = Mismagius&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Ghost&lt;br /&gt;
| tera = Electric&lt;br /&gt;
| icon = tera&lt;br /&gt;
| ability = Levitate&lt;br /&gt;
| move1 = Charge Beam | move1type = Electric | move1cat = Special&lt;br /&gt;
| move2 = Shadow Ball | move2type = Ghost | move2cat = Special&lt;br /&gt;
| move3 = Mystical Fire | move3type = Fire | move3cat = Special&lt;br /&gt;
| move4 = Dazzling Gleam | move4type = Fairy | move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
====[[League Club Room]]====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{electric color}}&lt;br /&gt;
| border = {{electric color dark}}&lt;br /&gt;
| headcolor = {{electric color light}}&lt;br /&gt;
| sprite = VSIono.png&lt;br /&gt;
| size = x75px&lt;br /&gt;
| prize = {{PDollar}}17,820&lt;br /&gt;
| class = Gym Leader&lt;br /&gt;
| name = Iono&lt;br /&gt;
| location = Blueberry Academy&lt;br /&gt;
| game = SV&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0941&lt;br /&gt;
| pokemon = Kilowattrel&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 80&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Wind Power&lt;br /&gt;
| move1 = Hurricane | move1type = Flying | move1cat = Special&lt;br /&gt;
| move2 = Endeavor | move2type = Normal | move2cat = Physical&lt;br /&gt;
| move3 = Discharge | move3type = Electric | move3cat = Special&lt;br /&gt;
| move4 = Tailwind | move4type = Flying | move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0101&lt;br /&gt;
| pokemon = Electrode&lt;br /&gt;
| gender = &lt;br /&gt;
| level = 80&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| ability = Static&lt;br /&gt;
| move1 = Foul Play | move1type = Dark | move1cat = Physical&lt;br /&gt;
| move2 = Rain Dance | move2type = Water | move2cat = Status&lt;br /&gt;
| move3 = Thunder | move3type = Electric | move3cat = Special&lt;br /&gt;
| move4 = Electric Terrain | move4type = Electric | move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0939&lt;br /&gt;
| pokemon = Bellibolt&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 80&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| ability = Electromorphosis&lt;br /&gt;
| move1 = Water Pulse | move1type = Water | move1cat = Special&lt;br /&gt;
| move2 = Thunder | move2type = Electric | move2cat = Special&lt;br /&gt;
| move3 = Reflect | move3type = Psychic | move3cat = Status&lt;br /&gt;
| move4 = Acid Spray | move4type = Poison | move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0405&lt;br /&gt;
| pokemon = Luxray&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 80&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Crunch | move1type = Dark | move1cat = Physical&lt;br /&gt;
| move2 = Wild Charge | move2type = Electric | move2cat = Physical&lt;br /&gt;
| move3 = Psychic Fangs | move3type = Psychic | move3cat = Physical&lt;br /&gt;
| move4 = Ice Fang | move4type = Ice | move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0466&lt;br /&gt;
| pokemon = Electivire&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 80&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| ability = Motor Drive&lt;br /&gt;
| move1 = Brick Break | move1type = Fighting | move1cat = Physical&lt;br /&gt;
| move2 = Trailblaze | move2type = Grass | move2cat = Physical&lt;br /&gt;
| move3 = Ice Punch | move3type = Ice | move3cat = Physical&lt;br /&gt;
| move4 = Supercell Slam | move4type = Electric | move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = 9&lt;br /&gt;
| ndex = 0429&lt;br /&gt;
| pokemon = Mismagius&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 81&lt;br /&gt;
| type1 = Ghost&lt;br /&gt;
| tera = Electric&lt;br /&gt;
| icon = tera&lt;br /&gt;
| ability = Levitate&lt;br /&gt;
| move1 = Thunderbolt | move1type = Electric | move1cat = Special&lt;br /&gt;
| move2 = Shadow Ball | move2type = Ghost | move2cat = Special&lt;br /&gt;
| move3 = Mystical Fire | move3type = Fire | move3cat = Special&lt;br /&gt;
| move4 = Dazzling Gleam | move4type = Fairy | move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
====Traded to the player====&lt;br /&gt;
Upon the third unique interaction with Iono in the League Club Room, she will trade a Magnemite to the player in exchange for almost any Pokémon excluding {{Shiny}}, {{pkmn2|Legendary}}, or [[Mythical Pokémon]].&lt;br /&gt;
&lt;br /&gt;
{{SVievent&lt;br /&gt;
|ndex=0081&lt;br /&gt;
|ball=Poké&lt;br /&gt;
|pokemon=Magnemite&lt;br /&gt;
|level=22&lt;br /&gt;
|teratype=Electric&lt;br /&gt;
|type=Electric|type2=Steel&lt;br /&gt;
|ot=Iono&lt;br /&gt;
|id=568659&lt;br /&gt;
|ability=Magnet Pull&lt;br /&gt;
|nature=Rash&lt;br /&gt;
|met=a Link Trade&lt;br /&gt;
|ribbon=Partner&lt;br /&gt;
|hpiv=4&lt;br /&gt;
|atkiv=29&lt;br /&gt;
|defiv=8&lt;br /&gt;
|spaiv=31&lt;br /&gt;
|spdiv=2&lt;br /&gt;
|speiv=30&lt;br /&gt;
|move1=Electroweb|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Supersonic|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Spark|move4type=Electric|move4cat=Physical&lt;br /&gt;
|method=[[In-game trade]] (League Club Room)&lt;br /&gt;
|gift=yes&lt;br /&gt;
|trade=yes&lt;br /&gt;
|scale=128}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{{main|Iono (Masters)}}&lt;br /&gt;
Iono forms a [[sync pair]] with {{p|Bellibolt}}, {{p|Wattrel}}, {{p|Flutter Mane}}, {{p|Kilowattrel}}, and {{p|Raging Bolt}} in [[Pokémon Masters EX]]. Iono became a playable sync pair on January 12, 2024.&lt;br /&gt;
&lt;br /&gt;
{{PairDex/h|electric}}&lt;br /&gt;
{{PairDex|191|Iono|trainerlink=Iono (Masters)#Bellibolt|trainerimg=Iono|0939|Bellibolt|gender=male|buddy=yes|Electric|Ground|Support|exrole=Special Strike|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|191|Iono|trainerlink=Iono (Masters)#Wattrel|trainerimg=Iono|0940|Wattrel|gender=male|Electric|Rock|Support|4EX|Trainer Lodge Friendship Level 100}}&lt;br /&gt;
{{PairDex|191|Iono|trainerlink=Iono (Masters)#Flutter Mane|trainerimg=Iono Fall 2024|sygna=Fall 2024|0987|Flutter Mane|buddy=yes|Ghost|Steel|Special Strike|exrole=Support|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|191|Iono|trainerlink=Iono (Masters)#Kilowattrel|trainerimg=Iono|0941|Kilowattrel|gender=male|Electric|Rock|Special Strike|6|Special Collaboration Event&amp;lt;br&amp;gt;&#039;&#039;Special Kick-Start Event Strong and Reliable Friends&#039;&#039;}}&lt;br /&gt;
{{PairDex|191|Iono|trainerlink=Iono (Masters)#Raging Bolt|trainerimg=Iono Sygna|sygna=[[Sygna suit|Sygna Suit]]|1021|Raging Bolt|buddy=yes|Electric|Ground|Field|exrole=Sprint|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{main|Iono/Quotes}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Iono anime.png|thumb|250px|Iono in {{aniseries|HZ}}]]&lt;br /&gt;
===&#039;&#039;Pokémon Horizons: The Series&#039;&#039;===&lt;br /&gt;
{{main|Iono (anime)}}&lt;br /&gt;
Iono is an energetic and eccentric streamer, just like her game counterpart. She is close friends with [[Dot]], often helping her and encouraging her throughout {{aniseries|HZ}}. Iono first appeared in &#039;&#039;[[HZ015|Someone We Can&#039;t See! Whosawhatsit?]]&#039;&#039;, where she assisted Dot in finding [[Liko]] by turning the search into a game. She continues to support Dot during her {{pkmn|journey}}, offering guidance both as a friend and a collaborator.&lt;br /&gt;
&lt;br /&gt;
Iono helps boost Dot&#039;s confidence in battles, like when she proposes that Dot fight as Nidothing and later faces her in a battle during [[Tera Training]]. Although Iono wins, she praises Dot&#039;s growth as a {{pkmn|Trainer}}. The two also partner in the [[Elite Four Tag Battle]], where Iono takes the lead during Dot&#039;s moments of hesitation, ultimately winning the battle together. Iono frequently interacts with Dot through video calls and livestreams, maintaining a playful and supportive relationship.&lt;br /&gt;
&lt;br /&gt;
Overall, Iono is a mischievous, tech-savvy influencer who encourages her friend while also using her platform to create engaging content. Her kindness and playfulness shine through as she fosters Dot&#039;s development both in and out of battle.&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Paldean Winds===&lt;br /&gt;
[[File:Iono Paldean Winds.png|thumb|250px|Iono in Pokémon: Paldean Winds]]&lt;br /&gt;
Iono&#039;s first appeared as a cameo in &#039;&#039;[[PPW02|Breathe In]]&#039;&#039;, hosting a video in the Iono Zone that [[Aliquis]] watches on his phone, following his defeat at the hands of [[Nemona]] earlier in the episode.&lt;br /&gt;
&lt;br /&gt;
Iono reappeared in &#039;&#039;[[PPW04|Breathe Together]]&#039;&#039;, where she introduced all the Gym Leaders of Paldea.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Iono&lt;br /&gt;
|pkmn=Bellibolt&lt;br /&gt;
|type1=electric&lt;br /&gt;
|img=Iono Bellibolt PW.png&lt;br /&gt;
|epnum=PPW04&lt;br /&gt;
|epname=Breathe Together&lt;br /&gt;
|vajp=&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc={{p|Bellibolt}} is Iono&#039;s only known Pokémon. Bellibolt appeared alongside Iono during [[Paldea]]&#039;s [[Gym Leader]]s introduction video for [[Naranja Academy]].&lt;br /&gt;
&lt;br /&gt;
None of Bellibolt&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
====Voice actors====&lt;br /&gt;
{{vatable&lt;br /&gt;
| color = {{electric color}}&lt;br /&gt;
| bordercolor = {{electric color dark}}&lt;br /&gt;
| ja = ファイルーズあい &#039;&#039;[[Fairouz Ai]]&#039;&#039;&lt;br /&gt;
| en = Julia Gu&lt;br /&gt;
| it = Veronica Arrigo&lt;br /&gt;
| pt_br = Bianca Alencar&lt;br /&gt;
| es_eu = Irene Valadés&lt;br /&gt;
| es_la = Elizabeth Infante&lt;br /&gt;
| zh_yue = 顧詠雪&lt;br /&gt;
| id = Leni M. Tarra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Scarlet and Violet===&lt;br /&gt;
[[File:Iono Teaser.png|thumb|250px|Iono&#039;s initial teaser image]]&lt;br /&gt;
Iono was initially revealed to the public on October 12th, 2022, in a video uploaded to all official Pokémon YouTube channels titled &#039;&#039;&#039;Guess Iono’s Partner Pokémon!&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;IonoTeaser&amp;quot;&amp;gt;[https://web.archive.org/web/20231219171537/https://www.youtube.com/watch?v=U9HAaHc3wnc&amp;amp;t=37s Guess Iono&#039;s Partner Pokémon!]&amp;lt;/ref&amp;gt; with the intent to tease the reveal of her partner Pokémon, {{p|Bellibolt}}, just two days later in &#039;&#039;&#039;Meet Bellibolt.&#039;&#039;&#039;&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=OkfN-jyEcrI Meet Bellibolt]&amp;lt;/ref&amp;gt; An announcement of her reveal was made just one day prior, with the Japanese account including a silhouetted tease of her design.&amp;lt;ref name=&amp;quot;IonoReveal&amp;quot;&amp;gt;[https://web.archive.org/web/20231219170641/https://twitter.com/Pokemon/status/1579819355851743233 Tweet about Iono&#039;s reveal.]&amp;lt;/ref&amp;gt; In the videos, she dances around animatedly, spouts her usual catchphrases, and baits the audience to catch the full reveal, letting slip that she chose to do so to rack up the on her follow-up.&lt;br /&gt;
&lt;br /&gt;
Her voice in these reveals went uncredited for a whole year until the release of &#039;&#039;[[PPW02|Breathe In]]&#039;&#039;, which, in re-using audio from this animation for a short cameo featuring Iono, confirms her voice actress here was [[Fairouz Ai]].&amp;lt;ref name=&amp;quot;GameVOCredit&amp;quot;&amp;gt;[https://twitter.com/Lewchube/status/1714648455115628990 Video comparing the same voice for Iono used in PP02]&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Path to the Peak===&lt;br /&gt;
[[File:Iono Path to the Peak.png|thumb|250px|Iono&#039;s card in [[Pokémon: Path to the Peak]]]]&lt;br /&gt;
A card featuring Iono, specifically [[Iono (Paldea Evolved 185)]], appeared in &#039;&#039;[[PTP03|Internationals]]&#039;&#039;, used as part of [[Edgar Troy]]&#039;s strategy.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Biri-Biri===&lt;br /&gt;
[[File:Biri-Biri Gym Leaders.png|thumb|250px|Iono in [[Biri-Biri]]]]&lt;br /&gt;
Iono briefly appeared as a silhouette alongside the other [[Paldea]] [[Gym Leader]]s in the music video for [[Biri-Biri]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Let&#039;s Play the Pokémon Card Game!===&lt;br /&gt;
[[File:Monjana CSV.png|thumb|left|150px|Monjana in Let&#039;s Play the Pokémon Card Game!]]&lt;br /&gt;
&#039;&#039;&#039;Monjana&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;﻿もんじゃな&#039;&#039;&#039; &#039;&#039;Monjana&#039;&#039;), a [[cross-canon counterpart]] of Iono, appeared in the Scarlet &amp;amp; Violet arc of [[Let&#039;s Play the Pokémon Card Game! Scarlet &amp;amp; Violet Arc|Let&#039;s Play the Pokémon Card Game!]], where she battles against the protagonists. Her deck is themed around {{type|Electric}} Pokémon, such as {{p|Pikachu}} and {{p|Pawmi}}, and often mentions how lucky she is at the game.&amp;lt;ref&amp;gt;https://www.youtube.com/watch?v=2daSvA7MizU&amp;lt;/ref&amp;gt; Monjana&#039;s personality appears to be similar to that of Iono&#039;s in {{g|Scarlet and Violet}}, as she maintains a thoroughly smug attitude throughout both of her battles, though her design is radically different. The {{p|Magnemite}}-shaped hairclips have been replaced with [[Master Ball]]s, and her hair now curves below her face in the shape of lightning bolts. Additionally, she now has an actual ribbon in her hair, as opposed to having her hair styled like a ribbon above her fringe.&lt;br /&gt;
[[File:Monjana jacket CSV.png|thumb|right|150px|Monjana&#039;s Bellibolt jacket after losing]]&lt;br /&gt;
Her design is far simpler in this manga; her sharp teeth have been removed in favor of a single fang, with further simplifications made to her boots and singular thigh high, the latter of which was removed. Her jacket now resembles a {{p|Bellibolt}} in spite of it not making an appearance in Monjana&#039;s deck during the chapter she is in, but its expression on the jacket shifts depending on Monjana&#039;s own personality for comedic effect.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters===&lt;br /&gt;
{{main|Iono (anime)}}&lt;br /&gt;
[[File:Iono HZM.png|220px|thumb|Iono in {{OBP|Anime Pocket Monsters: Liko and Roy&#039;s Adventure|manga}}]]&lt;br /&gt;
Iono briefly appeared in a cameo in [[HZM03]].&lt;br /&gt;
{{-}}&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
[[File:Iono Adventures.png|220px|thumb|Iono in Pokémon Adventures]]&lt;br /&gt;
Iono debuted in &#039;&#039;[[PASV11|Decisive! The Battle in the Sky!!]]&#039;&#039;. She was first seen in [[Levincia]], where she received a challenge from {{adv|Nemona}} and {{Scarlet}}. Once both challengers successfully completed their Gym Tests, Iono faced Scarlet in a Gym battle first. Scarlet easily took down Iono&#039;s first two Pokémon and sent out her {{p|Pikachu}}, which she taught the move {{m|Dig}} as a countermeasure for when Iono {{Tera}}stallized her final Pokémon. Iono boasted that her {{p|Mismagius}} was invincible, as it possessed the {{a|Levitate}} Ability, making {{type|Ground}} moves useless against it.&lt;br /&gt;
&lt;br /&gt;
Scarlet eventually emerged victorious while managing to prevent Iono from using Terastallization, but when Nemona questioned her strategic decisions during the match, Scarlet revealed it was intentional. Just before they battled, Iono requested that Scarlet help create a battle that would get lots of views. As compensation, Scarlet asked to have an all-you-can-eat buffet at every food stall in Levincia to make up for Iono having no information on the [[treasures of ruin]]. Afterward, Iono called Nemona over to have their Gym battle.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
=====On hand=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Iono&lt;br /&gt;
|pkmn=Wattrel&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Iono Wattrel Adventures.png&lt;br /&gt;
|epnum=PASV12&lt;br /&gt;
|epname=Stream! Iono Zone!!&lt;br /&gt;
|desc={{p|Wattrel}} is Iono&#039;s first known Pokémon. It was first used in Iono&#039;s Gym battle with {{Scarlet}}, where it fought the latter&#039;s {{p|Sprigatito}}. Despite the type advantage, Wattrel was quickly defeated when Sprigatito concealed itself with {{m|Leafage}} before striking with {{m|Seed Bomb}}.&lt;br /&gt;
&lt;br /&gt;
None of Wattrel&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|Bellibolt 2}}{{TrainerPoké&lt;br /&gt;
|trainer=Iono&lt;br /&gt;
|pkmn=Bellibolt&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|img=Iono Bellibolt Adventures.png&lt;br /&gt;
|epnum=PASV12&lt;br /&gt;
|epname=Stream! Iono Zone!!&lt;br /&gt;
|desc={{p|Bellibolt}} is Iono&#039;s second known Pokémon. It was first used to battle {{Scarlet}}&#039;s {{p|Armarouge}}. It tried attacking with a super effective {{m|Water Gun}}; Armarouge easily dodged with {{m|Substitute}} before taking Bellibolt out with {{m|Mystical Fire}}.&lt;br /&gt;
&lt;br /&gt;
Bellibolt&#039;s only known move is {{m|Water Gun}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Iono&lt;br /&gt;
|pkmn=Mismagius&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|tera=Electric&lt;br /&gt;
|img=Iono Mismagius Adventures.png&lt;br /&gt;
|epnum=PASV12&lt;br /&gt;
|epname=Stream! Iono Zone!!&lt;br /&gt;
|desc={{p|Mismagius}} is Iono&#039;s third known Pokémon. It was first used to battle {{Scarlet}}&#039;s {{p|Pikachu}}. Despite Scarlet teaching her Pikachu a {{t|Ground}} move in advance to counter Iono&#039;s {{t|Electric}} types, Iono boasted that her Mismagius&#039;s {{a|Levitate}} Ability and {{Tera|Tera Type}} made it invincible. It managed to take down Scarlet&#039;s Armarouge and {{p|Floragato}} before losing to her Pikachu.&lt;br /&gt;
&lt;br /&gt;
Mismagius&#039;s known moves are {{m|Phantom Force}} and {{m|Confuse Ray}}, and its Ability is {{a|Levitate}}{{tt|*|mentioned only}}.}}&lt;br /&gt;
&lt;br /&gt;
=====Traveling with=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{ActivePoké|||nick=Rotom Phone|Iono Rotom Phone Adventures.png|size=150px|electric|ghost|link=Rotom Phone}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
===Paldea Evolved===&lt;br /&gt;
{{main|Iono (Paldea Evolved 185)}}&lt;br /&gt;
Iono was introduced as a {{TCG|Supporter card}} in the [[Pokémon Trading Card Game]] during the English Scarlet &amp;amp; Violet Series (the Japanese Scarlet &amp;amp; Violet Era). It was first released in the Japanese {{TCG|Clay Burst}} expansion and the English {{TCG|Paldea Evolved}} expansion. An {{TCG|ultra rare}} version and a {{TCG|special illustration rare}} version of the card were released in the same sets. The card makes both players return their hand to the bottom of their deck, and draw a new hand consisting of as many cards as they have {{tcg|Prize card}}s remaining.&lt;br /&gt;
&lt;br /&gt;
=== Card gallery===&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:center; font-size:125%; margin:auto; max-width:1200px; text-align:center; {{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color dark}}&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:auto; display: flex; flex-wrap: wrap; align-items: flex-start; font-size:80%; padding: 3px; {{roundy|5px}}; #{{electric color dark}}; background: #{{electric color}}; text-align:center; gap: 2px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1; font-size:80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; border:2px solid #{{electric color dark}}; background:#FFFFFF; flex-basis: 100px; min-width: 80px; height: 250px; overflow:hidden; display: flex; align-items: center; justify-content: center&amp;quot;&amp;gt;[[File:IonoPaldeaEvolved185.jpg|x250px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&#039;&#039;&#039;{{color2|000|Iono (Paldea Evolved 185)|Iono}}&#039;&#039;&#039; &amp;lt;br&amp;gt; Regular print &amp;lt;br&amp;gt; &#039;&#039;Illus. {{color2|000|Sanosuke Sakuma}}&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1; font-size:80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; border:2px solid #{{electric color dark}}; background:#FFFFFF; flex-basis: 100px; min-width: 80px; height: 250px; overflow:hidden; display: flex; align-items: center; justify-content: center&amp;quot;&amp;gt;[[File:IonoPaldeaEvolved254.jpg|x250px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&#039;&#039;&#039;{{color2|000|Iono (Paldea Evolved 254)|Iono}}&#039;&#039;&#039; &amp;lt;br&amp;gt; {{color2|000|Paldea Evolved}} {{color2|000|Ultra rare}} full art &amp;lt;br&amp;gt; &#039;&#039;Illus. {{color2|000|Sanosuke Sakuma}}&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1; font-size:80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; border:2px solid #{{electric color dark}}; background:#FFFFFF; flex-basis: 100px; min-width: 80px; height: 250px; overflow:hidden; display: flex; align-items: center; justify-content: center&amp;quot;&amp;gt;[[File:IonoPaldeaEvolved269.jpg|x250px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&#039;&#039;&#039;{{color2|000|Iono (Paldea Evolved 269)|Iono}}&#039;&#039;&#039; &amp;lt;br&amp;gt; {{color2|000|Paldea Evolved}} {{color2|000|Special illustration rare}} full art &amp;lt;br&amp;gt; &#039;&#039;Illus. {{color2|000|kirisAki}}&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1; font-size:80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; border:2px solid #{{electric color dark}}; background:#FFFFFF; flex-basis: 100px; min-width: 80px; height: 250px; overflow:hidden; display: flex; align-items: center; justify-content: center&amp;quot;&amp;gt;[[File:IonoPaldeanFates237.jpg|x250px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&#039;&#039;&#039;{{color2|000|Iono (Paldean Fates 237)|Iono}}&#039;&#039;&#039; &amp;lt;br&amp;gt; {{color2|000|Paldean Fates}} {{color2|000|Special illustration rare}} full art &amp;lt;br&amp;gt; &#039;&#039;Illus. {{color2|000|hanabushi}}&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;flex: 1; font-size:80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; border:2px solid #{{electric color dark}}; background:#FFFFFF; flex-basis: 100px; min-width: 80px; height: 250px; overflow:hidden; display: flex; align-items: center; justify-content: center&amp;quot;&amp;gt;[[File:IonoSVPPromo124.jpg|x250px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&#039;&#039;&#039;{{color2|000|Iono (SVP Promo 124)|Iono}}&#039;&#039;&#039; &amp;lt;br&amp;gt; {{color2|000|SVP Black Star Promos|SVP Promotional}} full art &amp;lt;br&amp;gt; &#039;&#039;Illus. {{color2|000|yuu}}&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Iono&#039;s Pokémon===&lt;br /&gt;
The following is a list of Pokémon cards that are considered &amp;quot;Iono&#039;s Pokémon&amp;quot; in the [[Pokémon Trading Card Game]].&lt;br /&gt;
{{card list/header|Iono&#039;s Pokémon|Lightning|nocat=yes}}&lt;br /&gt;
{{card list/card|cardname={{TCG ID|Journey Together|Iono&#039;s Voltorb|47}}|type=Lightning|newmark=I|rows=2}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Journey Together|enrarity=Common|ennum=047/159|jpset=Battle Partners|jprarity=C|jpnum=026/100}}&lt;br /&gt;
{{card list/release|type=Lightning|jpset=Start Deck 100 Battle Collection|jpnum=234/742}}&lt;br /&gt;
&lt;br /&gt;
{{card list/card|cardname={{TCG ID|Journey Together|Iono&#039;s Electrode|48}}|type=Lightning|newmark=I|rows=2}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Journey Together|enrarity=Uncommon|ennum=048/159|jpset=Battle Partners|jprarity=U|jpnum=027/100}}&lt;br /&gt;
{{card list/release|type=Lightning|jpset=Start Deck 100 Battle Collection|jpnum=235/742}}&lt;br /&gt;
&lt;br /&gt;
{{card list/card|cardname={{TCG ID|Journey Together|Iono&#039;s Tadbulb|52}}|type=Lightning|newmark=I|rows=4}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Journey Together|enrarity=Common|ennum=052/159|jpset=Battle Partners|jprarity=C|jpnum=029/100}}&lt;br /&gt;
{{card list/release|type=Lightning|jpset=SV-P Promotional cards|jpsymbol=SetSymbol SMPromo|jpnum=257/SV-P}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Ascended Heroes|enrarity=Common|ennum=069/217|jpset=MEGA Dream ex|jpnum=056/193}}&lt;br /&gt;
{{card list/release|type=Lightning|jpset=Start Deck 100 Battle Collection|jpnum=273/742}}&lt;br /&gt;
&lt;br /&gt;
{{card list/card|cardname={{TCG ID|Journey Together|Iono&#039;s Bellibolt ex|53|Iono&#039;s Bellibolt}}{{ex}}|type=Lightning|newmark=I|rows=8}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Journey Together|enrarity=Double Rare|ennum=053/159|jpset=Battle Partners|jprarity=RR|jpnum=030/100}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Journey Together|enrarity=Ultra Rare|ennum=172/159|jpset=Battle Partners|jprarity=SR|jpnum=114/100}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Journey Together|enrarity=Special Illustration Rare|ennum=183/159|jpset=Battle Partners|jprarity=SAR|jpnum=125/100}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Journey Together|enrarity=Hyper Rare|ennum=188/159|jpset=Battle Partners|jprarity=UR|jpnum=130/100}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=SVP Black Star Promos|ennum=194}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Ascended Heroes|enrarity=Double Rare|ennum=070/217|jpset=MEGA Dream ex|jprarity=RR|jpnum=057/193}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Ascended Heroes|enrarity=Special Illustration Rare|ennum=279/217|jpset=MEGA Dream ex|jprarity=SAR|jpnum=236/193}}&lt;br /&gt;
{{card list/release|type=Lightning|jpset=Start Deck 100 Battle Collection|jpnum=274/742}}&lt;br /&gt;
&lt;br /&gt;
{{card list/card|cardname={{TCG ID|Journey Together|Iono&#039;s Wattrel|54}}|type=Lightning|newmark=I|rows=4}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Journey Together|enrarity=Common|ennum=054/159|jpset=Battle Partners|jprarity=C|jpnum=031/100}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Ascended Heroes|enrarity=Illustration Rare|ennum=231/217|jpset=SV-P Promotional cards|jpsymbol=SetSymbol SMPromo|jpnum=232/SV-P}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Ascended Heroes|enrarity=Common|ennum=071/217|jpset=MEGA Dream ex|jpnum=058/193}}&lt;br /&gt;
{{card list/release|type=Lightning|jpset=Start Deck 100 Battle Collection|jpnum=278/742}}&lt;br /&gt;
&lt;br /&gt;
{{card list/card|cardname={{TCG ID|Journey Together|Iono&#039;s Kilowattrel|55}}|type=Lightning|newmark=I|rows=4}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Journey Together|enrarity=Rare|ennum=055/159|jpset=Battle Partners|jprarity=R|jpnum=032/100}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Journey Together|enrarity=Illustration Rare|ennum=163/159|jpset=Battle Partners|jprarity=AR|jpnum=104/100}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=SVP Black Star Promos|ennum=182|jpset=MEGA Dream ex|jpnum=059/193}}&lt;br /&gt;
{{card list/release|type=Lightning|enset=Ascended Heroes|enrarity=Rare|ennum=072/217|jpset=Start Deck 100 Battle Collection|jpnum=279/742}}&lt;br /&gt;
{{cardlist/footer|Lightning}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon card art life===&lt;br /&gt;
&lt;br /&gt;
Cards featuring Iono in the TCG have also been spotlighted on the [[Pokémon card art life]] account.&lt;br /&gt;
{{ArtLifeEntry&lt;br /&gt;
|border={{Tcg lightning color dark}}&lt;br /&gt;
|background={{Tcg lightning color}}&lt;br /&gt;
|date=February 7, 2024&lt;br /&gt;
|images=&lt;br /&gt;
{{ArtLifeEntry/Image|file=Art Life 20240207 Iono SV2D.jpg|subject=Iono|caption=[[Iono (Paldea Evolved 269)]]&amp;lt;br&amp;gt;(Illus. [[kirisAki]])}}&lt;br /&gt;
{{ArtLifeEntry/Image|file=Art Life 20240207 Iono SV4a.jpg|subject=Iono|caption=[[Iono (Paldean Fates 237)]]&amp;lt;br&amp;gt;(Illus. [[hanabushi]])}}&lt;br /&gt;
|jtext=動画配信者として人気を集めるナンジャモのイラストを、一挙に2枚ご紹介するよ！&lt;br /&gt;
撮影をしていないときも、手持ちのポケモンたちに見守られながら&lt;br /&gt;
何やら下準備をしているようだね。&lt;br /&gt;
|translation=Here are two illustrations of Iono, a popular video streamer! When she&#039;s not filming, Iono seems to be doing some kind of preparations while being watched over by her Pokémon.&lt;br /&gt;
|context=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
===Pokémon Trading Card Game===&lt;br /&gt;
Iono has had a variety of merchandise released exclusively for the Pokémon Trading Card Game.&lt;br /&gt;
====Iono====&lt;br /&gt;
Deck Boxes, Sleeves and Dividers known as &#039;&#039;&#039;Iono&#039;&#039;&#039;, drawn by [[Tika Matsuno]].&amp;lt;ref name=&amp;quot;MatsunoTCG&amp;quot;&amp;gt;[https://web.archive.org/web/20230414080022/https://twitter.com/tikamatsuno/status/1646706035439308802?s=46&amp;amp;t=rdjAwtX6nw08XdVIBO_y_w Matsuno confirming she drew various Iono TCG art.]&amp;lt;/ref&amp;gt; The merchandise was released on April 14, 2023.&lt;br /&gt;
&lt;br /&gt;
{{MerchGallery2&lt;br /&gt;
|background={{electric color}}&lt;br /&gt;
|border={{electric color dark}}&lt;br /&gt;
|image1=Iono Deck Case Front.jpg&lt;br /&gt;
|image2=Iono Deck Case Back.jpg&lt;br /&gt;
|image3=Iono Sleeves.jpg&lt;br /&gt;
|image4=Iono Deck Case Dividers.jpg&lt;br /&gt;
|caption1=Deck Box &amp;lt;br&amp;gt; (Front)&lt;br /&gt;
|caption2=Deck Box &amp;lt;br&amp;gt; (Back)&lt;br /&gt;
|caption3=Sleeves&lt;br /&gt;
|caption4=Dividers&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Iono Zone====&lt;br /&gt;
Sleeves known as &#039;&#039;&#039;Iono Zone&#039;&#039;&#039;, released on December 1, 2023, are based on the billboard art of Iono found in [[Levincia]].&lt;br /&gt;
&lt;br /&gt;
{{MerchGallery2&lt;br /&gt;
|background={{electric color}}&lt;br /&gt;
|border={{electric color dark}}&lt;br /&gt;
|image1=Iono Zone Sleeves.png&lt;br /&gt;
|caption1=Sleeves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Shiny Treasure ex special set====&lt;br /&gt;
Deck Boxes, Sleeves and a mat were released through the &#039;&#039;&#039;Iono {{TCGMerch|Scarlet &amp;amp; Violet Traditional Chinese|Series|Shiny Treasure ex special set}}&#039;&#039;&#039; exclusively in Taiwan and Hong Kong on December 22nd, 2023,&amp;lt;ref name=&amp;quot;IonoSpecialSet&amp;quot;&amp;gt;[https://web.archive.org/web/20231228073754/https://asia.pokemon-card.com/tw/archives/6586/ Release date for the CHN Iono Special Set box.]&amp;lt;/ref&amp;gt; with art drawn by [[kirisAki]].&amp;lt;ref name=&amp;quot;kirisAkiTCG&amp;quot;&amp;gt;[https://twitter.com/kirisAki_29/status/1739944161879720292 kirisAki confirming she drew the CHN Iono Special Set art.]&amp;lt;/ref&amp;gt; It features Iono and her {{p|Bellibolt}} in [[Levincia]].&lt;br /&gt;
&lt;br /&gt;
{{MerchGallery2&lt;br /&gt;
|background={{electric color}}&lt;br /&gt;
|border={{electric color dark}}&lt;br /&gt;
|image1=Iono CHN Shiny Treasure ex Special Set Box.png&lt;br /&gt;
|image2=Iono CHN Shiny Treasure ex Special Set Mat.png&lt;br /&gt;
|image3=Iono CHN Shiny Treasure ex Special Set Deck Box.png&lt;br /&gt;
|image4=Iono CHN Shiny Treasure ex Special Set Sleeves.png&lt;br /&gt;
|caption1=Box&lt;br /&gt;
|caption2=Mat&lt;br /&gt;
|caption3=Deck Box&lt;br /&gt;
|caption4=Sleeves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==== Iono Premium Tournament Collection====&lt;br /&gt;
A collection known as the &#039;&#039;&#039;Iono Premium Tournament Collection&#039;&#039;&#039; was released exclusively in the west for $39.99 on the [[Pokémon Center (store)|Pokémon Center]] website. It contained a unique full-art foil Supporter card featuring Iono, as well as 65 Sleeves and a deck box featuring the same artwork drawn by [[Tika Matsuno]] for the &#039;&#039;&#039;Iono&#039;&#039;&#039; series of TCG merchandise, which was exclusive to Japan until this release.&amp;lt;ref name=&amp;quot;MatsunoTCG&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; In addition, it contained a large metallic coin featuring Iono&#039;s artwork from [[Pokémon Scarlet and Violet]], as well as six TCG Booster packs, ranging from &#039;&#039;[[Lost Origin (TCG)|Lost Origin,]] [[Scarlet &amp;amp; Violet (TCG)|Scarlet &amp;amp; Violet,]] [[Obsidian Flames (TCG)|Obsidian Flames,]] [[Paradox Rift (TCG)|Paradox Rift]]&#039;&#039; and &#039;&#039;[[Temporal Forces (TCG)|Temporal Forces.]]&#039;&#039; Two additional coins, as well as dice colored yellow and pink are also a part of the collection.&lt;br /&gt;
&lt;br /&gt;
The three copies of the Regular Iono card from Paldea Evolved included in the collection are notably stamped with an Iono Zone logo. [[File:IonoZoneLogo.png|x30px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;North America: January 2024&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;IonoPremiumTournamentCollection&amp;quot;&amp;gt;[https://www.pokemoncenter.com/product/290-85749/pokemon-tcg-iono-premium-tournament-collection Link to the Iono Premium Tournament Collection.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MerchGallery2&lt;br /&gt;
|background={{electric color}}&lt;br /&gt;
|border={{electric color dark}}&lt;br /&gt;
|image1=Iono Premium Tournament Collection Box.png&lt;br /&gt;
|image2=Iono Premium Tournament Collection Deck Box.png&lt;br /&gt;
|image3=Iono Premium Tournament Collection Sleeves.png&lt;br /&gt;
|image4=IPTC Pink Iono Coin.png&lt;br /&gt;
|image5=Iono Premium Tournament Collection Dice.png&lt;br /&gt;
|caption1=Box&lt;br /&gt;
|caption2=Deck Box&lt;br /&gt;
|caption3=Sleeves&lt;br /&gt;
|caption4=Coin&lt;br /&gt;
|caption5=Dice&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Kotobukiya ArtFX J Figure===&lt;br /&gt;
Iono and her partner Pokémon, Bellibolt, were released as a [[Kotobukiya ArtFX J Figure]] in Japan, North America&amp;lt;ref&amp;gt;https://www.pokemon.com/us/pokemon-news/preorder-the-kotobukiya-iono-bellibolt-figure-now-at-pokemon-center&amp;lt;/ref&amp;gt; and the United Kingdom&amp;lt;ref&amp;gt;https://www.pokemon.com/uk/pokemon-news/preorder-the-kotobukiya-iono-bellibolt-figure-now-at-pokemon-center&amp;lt;/ref&amp;gt; through the Pokemon Center. The stand features her logo from the Iono Zone. It features artwork drawn by [[Naoki Saito]].&amp;lt;ref name=&amp;quot;SaitoKotobukiya&amp;quot;&amp;gt;[https://web.archive.org/web/20230414075117/https://twitter.com/_NaokiSaito/status/1646680231187734528 Saito confirming he drew Iono&#039;s Kotobukiya artwork.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japan: June 12, 2023&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MerchGallery2&lt;br /&gt;
|background={{electric color}}&lt;br /&gt;
|border={{electric color dark}}&lt;br /&gt;
|image1=Kotobukiya Iono and Bellibolt Naoki Saito.jpg&lt;br /&gt;
|image2=Kotobukiya Iono and Bellibolt Figure Promo Piece.jpg&lt;br /&gt;
|image3=Kotobukiya Iono and Bellibolt Figure.jpg&lt;br /&gt;
|caption1=Key art&lt;br /&gt;
|caption2=Promotional piece&lt;br /&gt;
|caption3=Figure&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Paldea Tours===&lt;br /&gt;
A jacket based on Iono&#039;s from Pokémon Scarlet &amp;amp; Violet was released as part of the [[Paldea Tours]] line on the Pokémon Center in Japan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japan: April 13, 2023&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;PaldeaTours&amp;quot;&amp;gt;[https://web.archive.org/web/20231213062719/https://www.pokemoncenter-online.com/?p_cd=4521329398488 Release date of the Paldea Tours line on the Pokémon Center]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MerchGallery2&lt;br /&gt;
|background={{electric color}}&lt;br /&gt;
|border={{electric color dark}}&lt;br /&gt;
|image1=PaldeaToursIonoJacket.jpg&lt;br /&gt;
|image2=Paldea Tours Merch Iono Jacket-2.jpg&lt;br /&gt;
|caption1=Front&lt;br /&gt;
|caption2=Back&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Trainers Line===&lt;br /&gt;
Iono and her partner Pokémon, Bellibolt, were included as part of the Paldea wave of characters added to the [[Trainers Line]], and released through the Pokémon Center in Japan. It features artwork drawn by [[Megumi Mizutani]].&amp;lt;ref name=&amp;quot;MizutaniTrainers&amp;quot;&amp;gt;[https://web.archive.org/web/20230919100615/https://twitter.com/megtany/status/1704072717467828460 Mizutani confirming she drew Iono&#039;s Trainers Line artwork.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japan: September 14, 2023&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{MerchGallery2&lt;br /&gt;
|background={{electric color}}&lt;br /&gt;
|border={{electric color dark}}&lt;br /&gt;
|image1=TrainersIonoBellibolt.jpg&lt;br /&gt;
|image2=TrainersIonoBelliboltChibi.png&lt;br /&gt;
|image3=Trainers Merch Iono and Bellibolt Photo Frame Key Chain.jpg&lt;br /&gt;
|image4=Trainers Merch Iono and Bellibolt Glass.jpg&lt;br /&gt;
|image5=Trainers Merch Iono and Bellibolt Stand.jpg&lt;br /&gt;
|image6=Trainers Merch Iono and Bellibolt Sticker.jpg&lt;br /&gt;
|image7=Trainers Merch Iono and Bellibolt Towel.jpg&lt;br /&gt;
|image8=Trainers Merch Iono and Bellibolt Zipper Charm.jpg&lt;br /&gt;
|image9=Trainers Merch Nemona and Pawmot Iono and Bellibolt Clear Files-1.jpg&lt;br /&gt;
|image10=Trainers Merch Nemona and Pawmot Iono and Bellibolt Clear Files-2.jpg&lt;br /&gt;
|image11=Trainers Merch Nemona and Pawmot Iono and Bellibolt Sticker Set.jpg&lt;br /&gt;
|image12=Trainers Merch Iono and Bellibolt Sleeves.jpg&lt;br /&gt;
|image13=Trainers Merch Iono and Bellibolt Plush-1.jpg&lt;br /&gt;
|image14=Trainers Merch Iono and Bellibolt Plush-2.jpg&lt;br /&gt;
|image15=Trainers Merch Iono and Bellibolt Iono Zone Sticker.jpg&lt;br /&gt;
|caption1=Key Art&lt;br /&gt;
|caption2=Chibi Art&lt;br /&gt;
|caption3=Acrylic Photo Frame Key Chain&lt;br /&gt;
|caption4=Glass&lt;br /&gt;
|caption5=Stand&lt;br /&gt;
|caption6=Stickers&lt;br /&gt;
|caption7=Towel&lt;br /&gt;
|caption8=Zipper Charm&lt;br /&gt;
|caption9=A4 Clear File with&amp;lt;br&amp;gt;[[Nemona]] and {{p|Pawmot}} (front)&lt;br /&gt;
|caption10=A4 Clear File with&amp;lt;br&amp;gt;[[Nemona]] and {{p|Pawmot}} (back)&lt;br /&gt;
|caption11=Sticker Set with&amp;lt;br&amp;gt;[[Nemona]] and {{p|Pawmot}}&lt;br /&gt;
|caption12=TCG Sleeves&lt;br /&gt;
|caption13=Plush (front)&lt;br /&gt;
|caption14=Plush (back)&lt;br /&gt;
|caption15=Iono Zone Sticker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Iono Apparel===&lt;br /&gt;
Apparel based on Iono&#039;s appearance in Pokémon Scarlet and Violet were released on the Pokémon Center on September 15th, 2023 in Japan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japan: September 15, 2023&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;IonoApparel&amp;quot;&amp;gt;[https://web.archive.org/web/20231213062048/https://www.pokemoncenter-online.com/?p_cd=4521329388113 Date of the Iono apparel on the Pokémon Center]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MerchGallery2&lt;br /&gt;
|background={{electric color}}&lt;br /&gt;
|border={{electric color dark}}&lt;br /&gt;
|image1=Iono Apparel Merch Earrings.jpg&lt;br /&gt;
|image2=Iono Apparel Merch Hairband-1.jpg&lt;br /&gt;
|image3=Iono Apparel Merch Hairband-2.jpg&lt;br /&gt;
|image4=Iono Apparel Merch Ribbon-1.jpg&lt;br /&gt;
|image5=Iono Apparel Merch Ribbon-2.jpg&lt;br /&gt;
|caption1=Earrings&lt;br /&gt;
|caption2=Hairband (front)&lt;br /&gt;
|caption3=Hairband (back)&lt;br /&gt;
|caption4=Ribbon (front)&lt;br /&gt;
|caption5=Ribbon (back)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Scale World: Paldea Region===&lt;br /&gt;
Iono and her partner Pokémon, Bellibolt, were included as part of the Paldea Region wave of characters, as a figure added to the [[Scale World]] line in Japan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japan: December 31, 2023&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;ScaleWorldSaleDate&amp;quot;&amp;gt;[https://p-bandai.jp/item/item-1000199305/ Date of the Scale World figure release]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MerchGallery2&lt;br /&gt;
|background={{electric color}}&lt;br /&gt;
|border={{electric color dark}}&lt;br /&gt;
|image1=IonoBelliboltScaleWorld Promo Piece.jpg&lt;br /&gt;
|image2=Scale World Paldea Merch Iono-1.jpg&lt;br /&gt;
|image3=Scale World Paldea Merch Iono-2.jpg&lt;br /&gt;
|image4=Scale World Paldea Merch Bellibolt-1.jpg&lt;br /&gt;
|image5=Scale World Paldea Merch Bellibolt-2.jpg&lt;br /&gt;
|caption1=Promotional Piece&lt;br /&gt;
|caption2=Iono (front)&lt;br /&gt;
|caption3=Iono (back)&lt;br /&gt;
|caption4=Bellibolt (front)&lt;br /&gt;
|caption5=Bellibolt (back)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Miniature Torso Figures===&lt;br /&gt;
Iono and her partner Pokémon, {{p|Bellibolt}}, were included alongside other Trainers from [[Galar]] and [[Paldea]] as part of the [[Miniature Torso Figures]] line, released through the Pokémon Center in Japan. Small figures of Iono&#039;s jacket and {{p|Magnemite}}-shaped hairclips could be purchased alongside an acrylic stand of Bellibolt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japan: February 22, 2024&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;MiniatureTorsoFigures&amp;quot;&amp;gt;[https://archive.is/ELArm Date of the Miniature Torso Figure release]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MerchGallery2&lt;br /&gt;
|background={{electric color}}&lt;br /&gt;
|border={{electric color dark}}&lt;br /&gt;
|image1=Miniature Torso Figures Promo Piece.jpg&lt;br /&gt;
|image2=Iono Mini Torso Figure.jpg&lt;br /&gt;
|caption1=Promotional Piece&lt;br /&gt;
|caption2=Iono &amp;amp; Bellibolt&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Badges of Paldea===&lt;br /&gt;
Iono&#039;s [[Gym Badge]], the Electric Badge, was featured as a part of the [[Badges of Paldea]] line, sold exclusively in Japan. It was one of eight Gym Badges of Paldea in one of three made-to-order framed sets of Gym Badges based on the main plotlines in Pokémon Scarlet and Violet; [[Victory Road]], the [[Path of Legends]], and [[★ Starfall Street ★]], expected to ship in July of 2024.&amp;lt;ref name=&amp;quot;BadgesOfPaldeaShop&amp;quot;&amp;gt;&amp;lt;/ref&amp;gt; Each set retailed at ¥26,400.&amp;lt;ref name=&amp;quot;BadgesOfPaldeaShop&amp;quot;&amp;gt;[https://archive.is/hseyF The store page for the Badges of Paldea line.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japan: Between February 22, 2024 and March 25th, 2024&#039;&#039;&#039;&amp;lt;ref name=&amp;quot;BadgesOfPaldeaShopWindow&amp;quot;&amp;gt;[https://archive.is/YQzCU The Pokémon account posting about the purchase period for the Badges of Paldea line.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MerchGallery2&lt;br /&gt;
|background={{electric color}}&lt;br /&gt;
|border={{electric color dark}}&lt;br /&gt;
|image1=Badges of Paldea Victory Road Promo Piece.jpg&lt;br /&gt;
|image2=Badges of Paldea Electric Badge.jpg&lt;br /&gt;
|caption1=Promotional Piece&lt;br /&gt;
|caption2=Iono&#039;s Electric Badge&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&#039;&#039;For images related to [[Pokémon Masters EX]], see [[Iono (Masters)#Gallery|Iono (Masters).]]&#039;&#039;&lt;br /&gt;
=== Core series game artwork===&lt;br /&gt;
This is a selection of artwork featuring Iono from the core series Pokémon games.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:Iono concept art.jpg|x250px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;{{GameIcon|Sc}}{{GameIcon|Vi}}&#039;&#039;&#039; &amp;lt;br&amp;gt; Concept art&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:2px solid #{{electric color dark}}; {{roundy|10px}}; overflow:hidden; background:#{{electric color light}}&amp;quot; |[[File:IonoZone1.png|250px]]&lt;br /&gt;
| style=&amp;quot;border:2px solid #{{electric color dark}}; {{roundy|10px}}; overflow:hidden; background:#{{electric color light}}&amp;quot; |[[File:IonoZone2.png|250px]]&lt;br /&gt;
| style=&amp;quot;border:2px solid #{{electric color dark}}; {{roundy|10px}}; overflow:hidden; background:#{{electric color light}}&amp;quot; |[[File:IonoZone3.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |Iono Zone set &amp;lt;ref&amp;gt;[https://twitter.com/poke_times/status/1580166465969278976 Tweet by【公式】ポケモン情報局 (@poke_times).] Posted on October 12, 2022.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Core series game assets===&lt;br /&gt;
This is a selection of game assets featuring Iono from the core series Pokémon games.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;font-size:80%; margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color}}; color:#000&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color dark}}; font-size:125%; color:white&amp;quot; |&#039;&#039;&#039;{{color2|fff|Generation IX}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:Mdl Iono SV.png|x150px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:VSIono.png|x150px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:LCR Iono icon.png|x150px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:LCR Iono icon large.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{GameIcon|Sc}}{{GameIcon|Vi}}&#039;&#039;&#039; &amp;lt;br&amp;gt; Model&lt;br /&gt;
|&#039;&#039;&#039;{{GameIcon|Sc}}{{GameIcon|Vi}}&#039;&#039;&#039; &amp;lt;br&amp;gt; Model &amp;lt;br&amp;gt; (VS pose)&lt;br /&gt;
|&#039;&#039;&#039;{{GameIcon|Sc}}{{GameIcon|Vi}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{color2|000|League Club Room|Special Coach}} icon&lt;br /&gt;
|&#039;&#039;&#039;{{GameIcon|Sc}}{{GameIcon|Vi}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{color2|000|League Club Room|Special Coach}} sprite&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:Iono gym badge.png|x150px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:IonoChibi.png|x150px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:Company PhoneCase Iono Zone.png|150px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:SV Rotom Phone Camera Effect Iono Zone.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;{{GameIcon|Sc}}{{GameIcon|Vi}}&#039;&#039;&#039;&amp;lt;br&amp;gt;Badge photo&lt;br /&gt;
|&#039;&#039;&#039;{{GameIcon|Sc}}{{GameIcon|Vi}}&#039;&#039;&#039;&amp;lt;br&amp;gt;Levincia billboard sprite&lt;br /&gt;
|&#039;&#039;&#039;{{GameIcon|Sc}}{{GameIcon|Vi}}&#039;&#039;&#039; &amp;lt;br&amp;gt; Iono Zone {{color2|000|List of clothing in Pokémon Scarlet and Violet#Rotom Phone|Phone Case}} sprite&lt;br /&gt;
|&#039;&#039;&#039;{{GameIcon|Sc}}{{GameIcon|Vi}}&#039;&#039;&#039; &amp;lt;br&amp;gt; Iono Zone {{color2|000|Rotom Phone#Gallery|Rotom Phone camera effect}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Animation===&lt;br /&gt;
This is a selection of artwork featuring Iono from Pokémon animation.&lt;br /&gt;
{| style=&amp;quot;font-size:80%; margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color}}; color:#000&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}};&amp;quot; |[[File:Iono HZ.png|x200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:Iono anime expression sheet.png|x200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:HZ key frame E015.jpg|x200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden&amp;quot; |[[File:HZ eyecatch Iono Bellibolt.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;{{color2|000|Pokémon Horizons: The Series|Horizons}}&#039;&#039;&#039;&#039;&#039; &amp;lt;br&amp;gt; Art&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;{{color2|000|Pokémon Horizons: The Series|Horizons}}&#039;&#039;&#039;&#039;&#039; &amp;lt;br&amp;gt; Concept art&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;{{color2|000|HZ015}}&#039;&#039;&#039;&#039;&#039; &amp;lt;br&amp;gt; Key frame by &amp;lt;br&amp;gt; {{color2|000|Masaaki Iwane}}&amp;lt;ref name=&amp;quot;IwaneSolo&amp;quot;&amp;gt;[https://web.archive.org/web/20230905123110/https://fullfrontal.moe/nakano/ Yusuke Nakano describing how Iwane solo-animates he participates in]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;{{color2|000|Pokémon Horizons: The Series|Horizons}}&#039;&#039;&#039;&#039;&#039; &amp;lt;br&amp;gt; Eyecatch&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden;&amp;quot; |[[File:Pokémon Horizons Promotional Poster 2.jpg|x230px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}};&amp;quot; |[[File:HZ August Calendar.png|x230px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}};&amp;quot; |[[File:HZ013-HZ015 AS.png|x230px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}};&amp;quot; |[[File:Iono PW.png|x230px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;{{color2|000|Pokémon Horizons: The Series|Horizons}}&#039;&#039;&#039;&#039;&#039; &amp;lt;br&amp;gt; Poster&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;{{color2|000|Pokémon Horizons: The Series|Horizons}}&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;August 2023 calendar by &amp;lt;br&amp;gt; {{color2|000|mojacookie}}&amp;lt;ref name=&amp;quot;August2023Calendar&amp;quot;&amp;gt;[https://web.archive.org/web/20231213044921/https://twitter.com/anipoke_PR/status/1686179943712169985 The AniPoke Twitter confirming mojacookie drew the August 2023 calendar]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;{{color2|000|Pokémon Horizons: The Series|Horizons}}&#039;&#039;&#039;&#039;&#039; &amp;lt;br&amp;gt; After the Story artwork by &amp;lt;br&amp;gt; {{color2|000|mojacookie}}&amp;lt;ref name=&amp;quot;ATSArtwork&amp;quot;&amp;gt;[https://twitter.com/anipoke_PR/status/1686934917350068224 Post confirming mojacookie did the ATS art featuring Iono.]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;{{color2|000|Pokémon: Paldean Winds|Paldean Winds}}&#039;&#039;&#039;&#039;&#039; &amp;lt;br&amp;gt; Art&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}};&amp;quot; | [[File:Iono Second poster Art.png|center|frameless|170x170px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; overflow:hidden;&amp;quot; | [[File:Brassius and Iono Sky tower.png|center|frameless|256x256px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;{{color2|000|Pokémon Horizons: The Series|Horizons}}&#039;&#039;&#039;&#039;&#039; &amp;lt;br&amp;gt; Poster  Art&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;{{color2|000|Pokémon Horizons: The Series|Horizons}}&#039;&#039;&#039;&#039;&#039; &amp;lt;br&amp;gt; Concept art&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align: center; background: #{{electric color}}; border: 3px solid #{{electric color dark}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{electric color light}}&amp;quot;&lt;br /&gt;
!Games&lt;br /&gt;
!Location&lt;br /&gt;
!Song name&lt;br /&gt;
!Composition&lt;br /&gt;
!Arrangement&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;6&amp;quot; |{{GameIcon|Sc}}{{GameIcon|Vi}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|During Iono&#039;s Gym Challenge&lt;br /&gt;
|[[Pokémon Scarlet - Violet + The Hidden Treasure of Area Zero Super Music Collection|Iono Zone]]&lt;br /&gt;
|[[Hitomi Sato]]&lt;br /&gt;
|[[Hitomi Sato]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|When meeting Iono&lt;br /&gt;
|[[Pokémon Scarlet - Violet + The Hidden Treasure of Area Zero Super Music Collection|&#039;Ello, &#039;ello, hola! Ciao and bonjour!]]&lt;br /&gt;
|[[Hiromitsu Maeba]]&lt;br /&gt;
|[[Hiromitsu Maeba]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|Before Iono&#039;s Gym battle&lt;br /&gt;
|[[Pokémon Scarlet - Violet + The Hidden Treasure of Area Zero Super Music Collection|Gym Lobby]]&lt;br /&gt;
|[[Junichi Masuda]]&lt;br /&gt;
|[[Minako Adachi]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|Battling and &amp;lt;br&amp;gt; defeating Iono&lt;br /&gt;
|[[Pokémon Scarlet - Violet + The Hidden Treasure of Area Zero Super Music Collection|Battle! (Gym Leader) / Victory! (Gym Leader)]]&lt;br /&gt;
|[[Junichi Masuda]] &amp;lt;br&amp;gt; [[Minako Adachi]]&lt;br /&gt;
|[[Minako Adachi]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|After receiving Iono&#039;s&amp;lt;br&amp;gt;[[Badge]]&lt;br /&gt;
|[[Pokémon Scarlet - Violet + The Hidden Treasure of Area Zero Super Music Collection|Obtained a Gym Badge!]]&lt;br /&gt;
|[[Junichi Masuda]]&lt;br /&gt;
|[[Hitomi Sato]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
![[Pokémon Masters EX|Masters EX]]&lt;br /&gt;
| ???&lt;br /&gt;
|[[Jukebox (Masters)|Battle! (Galar Gym Leader) &amp;lt;br&amp;gt; (Pokémon Masters EX Version)]]&lt;br /&gt;
|[[Junichi Masuda]] &amp;lt;br&amp;gt; [[Hitomi Sato]]&lt;br /&gt;
|[[Haruki Yamada]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #{{electric color}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&amp;lt;small&amp;gt;&#039;&#039;&#039;Song names marked with an asterisk are unofficial, as they have not received a soundtrack release.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Iono is similar to [[Canari]], as both of them [[Type specialist|specialize]] in {{type|Electric}} {{OBP|Pokémon|species}} and are popular streamers.&lt;br /&gt;
* Iono&#039;s Japanese Gym Leader title is {{tt|エレキトリカル★ストリーマー|Electrical ★ Streamer}}.&amp;lt;ref&amp;gt;[https://www.pokemon.co.jp/ex/sv/ja/character/221014_01/ ナンジャモ | 『ポケットモンスター スカーレット・バイオレット』公式サイト] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Iono renames her challenge &amp;quot;Where in Levincia Is Mr. Walksabout?&amp;quot;, possibly [[List of references to popular culture in Pokémon|referencing]] the edutainment series &#039;&#039;{{wp|Carmen Sandiego|Where in the World Is Carmen Sandiego?}}&#039;&#039;.&lt;br /&gt;
* Iono, [[Nemona]], and [[Clavell]] are the only characters in the [[League Club Room]] that don&#039;t trade to the player a Pokémon or a pre-[[Evolution]] of a Pokémon they are seen using in battle, that being {{p|Magnemite}}, {{rf|Paldean}} {{p|Tauros}}, and {{p|Pawmo}}, respectively.&lt;br /&gt;
** The Pokémon that Iono trades, however, is a reference to her hairclips.&lt;br /&gt;
* Iono was designed by [[Megumi Mizutani]].&amp;lt;ref&amp;gt;[https://twitter.com/megtany/status/1984426148626133440 Twitter post about designing Katy, Brassius, Iono, and Tulip]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Iono is mentioned in {{g|Legends: Z-A}} by the NPC in [[Bleu Sector 7]] who gives the player {{TM|101|Electroweb}}, making a reference to Iono&#039;s catchphrase.&lt;br /&gt;
* Iono is the first, and so far only, [[Type expert|Electric-type expert]] to not use any member of the [[Pikachu (Pokémon)|Pikachu]] line or similar [[Electric rodents]] in any of her teams.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{electric color}}; border:3px solid #{{electric color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| ナンジャモ &#039;&#039;Nanjyamo&#039;&#039;&lt;br /&gt;
| From ナンジャモンジャ &#039;&#039;nan ja mon ja&#039;&#039; (name given to an unusually large tree that grows in a particular place; literally meaning &amp;quot;What is it?&amp;quot;), often referring to the {{wp|Chionanthus retusus|Chinese fringetree}}, but sometimes also {{wp|elm}}s, {{wp|Tilia miqueliana|temple lime}}, {{wp|Prunus buergeriana|dog cherry}}, among others&lt;br /&gt;
|-&lt;br /&gt;
| English, Polish&lt;br /&gt;
| Iono&lt;br /&gt;
| From the genus &#039;&#039;{{wp|Chionanthus}}&#039;&#039; (fringetree), &#039;&#039;{{wp|ion}}&#039;&#039;, and &#039;&#039;iunno&#039;&#039; (informal interjection for &amp;quot;I don&#039;t know&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Enigmara&lt;br /&gt;
| From &#039;&#039;Enigma&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| European Spanish,&amp;lt;br&amp;gt;Latin American Spanish&lt;br /&gt;
| e-Nigma&lt;br /&gt;
| From &#039;&#039;e-&#039;&#039; (prefix for electronic) and &#039;&#039;enigma&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| Mashynn&lt;br /&gt;
| From &#039;&#039;machine&#039;&#039; or &#039;&#039;machin&#039;&#039; (that one; thingy)&lt;br /&gt;
|-&lt;br /&gt;
| Italian&lt;br /&gt;
| Kissara&lt;br /&gt;
| From &#039;&#039;Chi sarà?&#039;&#039; (&amp;quot;Who will it be?&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 모야모 &#039;&#039;Moyamo&#039;&#039;&lt;br /&gt;
| From 모야 &#039;&#039;moya&#039;&#039; (slang for &amp;quot;What is it?&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Traditional)&lt;br /&gt;
| 奇樹 &#039;&#039;Qíshù&#039;&#039; / &#039;&#039;Kèihsyuh&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From 奇樹 / 奇树 &#039;&#039;qíshù / kèihsyuh&#039;&#039; (strange tree)&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Simplified)&lt;br /&gt;
| 奇树 &#039;&#039;Qíshù&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Hindi&lt;br /&gt;
| आयोना &#039;&#039;Iona&#039;&#039;&lt;br /&gt;
| Similar to her English name&lt;br /&gt;
|-&lt;br /&gt;
| Indonesian&lt;br /&gt;
| Mistika&lt;br /&gt;
| From &#039;&#039;mistika&#039;&#039; (mystic, mysticism; ultimately derived from Ancient Greek μυστικός &#039;&#039;mustikós&#039;&#039;, meaning &amp;quot;secret&amp;quot;) and possibly &#039;&#039;listrik&#039;&#039; (electricity)&lt;br /&gt;
|-&lt;br /&gt;
| Brazilian Portuguese&lt;br /&gt;
| Kissera&lt;br /&gt;
| From &#039;&#039;O que será?&#039;&#039; (&amp;quot;What will it be?&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Thai&lt;br /&gt;
| นันจาโม &#039;&#039;Nanchamo&#039;&#039;&lt;br /&gt;
| Transcription of her Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&#039;&#039;Iono Zone&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{electric color}}; border:3px solid #{{electric color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| ドンナモンジャＴＶ &#039;&#039;Donnamonja TV&#039;&#039;&lt;br /&gt;
| From どんなもんじゃ &#039;&#039;donna mon ja&#039;&#039; (&amp;quot;How about that?&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| English&lt;br /&gt;
| Iono Zone&lt;br /&gt;
| From &#039;&#039;{{wp|ionosphere}}&#039;&#039; and &#039;&#039;magnetic zone&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| EnigmaTV&lt;br /&gt;
| From &#039;&#039;Enigma&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| European Spanish,&amp;lt;br&amp;gt;Latin American Spanish&lt;br /&gt;
| Khé-NigmaTV&lt;br /&gt;
| From &#039;&#039;khé&#039;&#039; (Internet slang for &amp;quot;what?&amp;quot;) and &#039;&#039;¡Qué enigma!&#039;&#039; (&amp;quot;What an enigma!&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| Les Machins de Mashynn&lt;br /&gt;
| From &#039;&#039;machin&#039;&#039; (thingy)&lt;br /&gt;
|-&lt;br /&gt;
| Italian&lt;br /&gt;
| Maki6 TV&lt;br /&gt;
| From &#039;&#039;Ma chi sei?&#039;&#039; (&amp;quot;But who are you?&amp;quot;) and &#039;&#039;sei&#039;&#039; (six)&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 모야모야TV &#039;&#039;Moyamoya TV&#039;&#039;&lt;br /&gt;
| From a repetition of 모야 &#039;&#039;moya&#039;&#039; (slang for &amp;quot;What is it?&amp;quot;), can also be read as &amp;quot;Hey, Moyamo TV&amp;quot; in a cute way&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Traditional)&lt;br /&gt;
| 奇樹奇述直播 &#039;&#039;Qíshù Qíshù Zhíbò&#039;&#039; / &#039;&#039;Kèihsyuh Kèihseuht Jihkbo&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From a homophone of 奇樹 / 奇树 &#039;&#039;Qíshù / Kèihsyuh&#039;&#039; (Iono) formed from 奇 &#039;&#039;qí / kèih&#039;&#039; (strange) and 述 &#039;&#039;shù / syuh&#039;&#039; (to narrate)&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Simplified)&lt;br /&gt;
| 奇树奇述直播 &#039;&#039;Qíshù Qíshù Zhíbō&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Hindi&lt;br /&gt;
| &#039;&#039;Iona Zone&#039;&#039;&lt;br /&gt;
| Similar to English name&lt;br /&gt;
|-&lt;br /&gt;
| Polish&lt;br /&gt;
| Strefa Iono&lt;br /&gt;
| From the English name&lt;br /&gt;
|-&lt;br /&gt;
| Brazilian Portuguese&lt;br /&gt;
| Área da Kissera&lt;br /&gt;
| From the English name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[a:Category:Iono|Images on the Bulbagarden Archives]]&lt;br /&gt;
{{Gym Leaders of Paldea}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Scarlet and Violet characters]]&lt;br /&gt;
[[Category:Pokémon: Paldean Winds characters]]&lt;br /&gt;
[[Category:Gym Leaders]]&lt;br /&gt;
[[Category:Electric-type Trainers]]&lt;br /&gt;
[[Category:Trainers who use Terastallization]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Enigmara]]&lt;br /&gt;
[[es:e-Nigma]]&lt;br /&gt;
[[fr:Mashynn]]&lt;br /&gt;
[[it:Kissara]]&lt;br /&gt;
[[ja:ナンジャモ]]&lt;br /&gt;
[[zh:奇樹]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Piercing_Drill_(Ability)&amp;diff=4525034</id>
		<title>Piercing Drill (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Piercing_Drill_(Ability)&amp;diff=4525034"/>
		<updated>2026-04-08T14:54:13Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Trivia */ Added trivia about the Ability appearing on Black Bolt TCG expansion.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Piercing Drill&amp;lt;/span&amp;gt;&lt;br /&gt;
|jpname=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;かんつうドリル&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptrans=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Piercing Drill&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptranslit=Kantsū Doriru&lt;br /&gt;
|colorscheme=ground&lt;br /&gt;
|gen=IX&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc/Champions|When the Pokémon uses contact moves, it can hit even targets that are protecting themselves, dealing 1/4 of the damage that the move would otherwise deal. Everything aside from the target&#039;s protective effects is still triggered.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Piercing Drill&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かんつうドリル&#039;&#039;&#039; &#039;&#039;Piercing Drill&#039;&#039;) is an [[Ability]] introduced during [[Generation IX]], in {{g|Champions}}. It is the [[signature Ability]] of {{me|Excadrill}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Piercing Drill causes [[contact]] moves used by the Pokémon to hit targets through {{cat|protection moves}}, dealing 25% of the original damage. Everything aside from the target&#039;s protective effects is still triggered.&lt;br /&gt;
====Affected moves====&lt;br /&gt;
{{AbilityResearch|move table}}&lt;br /&gt;
The table below lists the moves affected by Piercing Drill, as well as the Pokémon that can have Piercing Drill and learn those moves.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Piercing Drill==&lt;br /&gt;
{{Ability/head|ground}}&lt;br /&gt;
{{Ability/entry|0530|form=-Mega|Excadrill|Ground|Steel|Piercing Drill|None|None|formlink={{color2|000|Mega Evolution|Mega Excadrill}}}}&lt;br /&gt;
{{Ability/foot|ground}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prior to its introduction in {{g|Champions}}, Piercing Drill was found in the internal data of {{g|HOME}}&#039;s Version 4.0.0 update, along with {{a|Spicy Spray}}.&lt;br /&gt;
** The file name for its flavor text, &amp;quot;&#039;&#039;&#039;home.sp.tokuseiinfo_Champions.TOKUSEIINFO_Champions_311&#039;&#039;&#039;&amp;quot;, followed the same naming convention as other Abilities added in this update, namely {{a|Dragonize}}, {{a|Mega Sol}}, and Spicy Spray.&lt;br /&gt;
** However, as {{Abilities}} were not given to any new [[Mega Evolution|Mega-Evolved]] Pokémon added in this update, no Pokémon were confirmed to have this Ability until the official release of Pokémon Champions.&lt;br /&gt;
*This Ability [[Excadrill ex (Black Bolt 46)|originated]] as a {{PTCG}} {{TCG|attack}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}}|textcolor=fff&lt;br /&gt;
|zh_yue=貫穿鑽 &#039;&#039;Gunchyūn Jyun&#039;&#039;&lt;br /&gt;
|zh_cmn=貫穿鑽 / 贯穿钻 &#039;&#039;Guànchuān Zuān&#039;&#039;&lt;br /&gt;
|fr=Transperceuse&lt;br /&gt;
|de=Stichbohrer&lt;br /&gt;
|it=Punta Perforante&lt;br /&gt;
|ko=관통드릴 &#039;&#039;Gwantong Drill&#039;&#039;&lt;br /&gt;
|es_la=Turbotaladro&lt;br /&gt;
|es_eu=Turbotaladro&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilityVariations|Unseen Fist|Piercing Drill|color=Ground|1color={{Fighting color dark}}|2color={{Ground color dark}}}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mega Evolution-exclusive Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Stichbohrer]]&lt;br /&gt;
[[es:Turbotaladro]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mega_Sol_(Ability)&amp;diff=4515797</id>
		<title>Mega Sol (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mega_Sol_(Ability)&amp;diff=4515797"/>
		<updated>2026-03-24T17:26:02Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */ No official Brazilian Portuguese translation exists, the name is in English, since &amp;quot;Mold Breaker&amp;quot; is not translated in the article in the website the Ability was announced.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Mega Sol&amp;lt;/span&amp;gt;&lt;br /&gt;
|jpname=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;メガソーラー&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptrans=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Mega Solar&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptranslit=Mega Sо̄rā&lt;br /&gt;
|colorscheme=Grass&lt;br /&gt;
|gen=IX&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Mega Sol&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メガソーラー&#039;&#039;&#039; &#039;&#039;Mega Solar&#039;&#039;) is an [[Ability]] introduced during [[Generation IX]], in {{g|Champions}}. It is the [[signature Ability]] of [[Mega Evolution|Mega]] {{p|Meganium}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle=== &lt;br /&gt;
Mega Sol causes all moves used by the Pokémon to behave as if [[harsh sunlight]] was activated. This means that, when used by the Pokémon:&lt;br /&gt;
* {{m|Solar Beam}} and {{m|Solar Blade}} will never need a turn to charge.&lt;br /&gt;
* {{m|Growth}} will always increase {{stat|Attack}} and {{stat|Special Attack}} by two stages each.&lt;br /&gt;
* {{m|Weather Ball}} will always be used as a {{type|Fire}} move with base power 100.&lt;br /&gt;
* {{m|Synthesis}}, {{m|Morning Sun}}, and {{m|Moonlight}} will always restore ⅔ of the Pokémon&#039;s max {{stat|HP}}.&lt;br /&gt;
* {{m|Thunder}} and {{m|Hurricane}} will have 50% accuracy.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Mega Sol==&lt;br /&gt;
{{Ability/head|Grass}}&lt;br /&gt;
{{Ability/entry|0154|form=-Mega|Meganium|Grass|Fairy|Mega Sol|None|None|formlink={{color2|000|Mega Evolution|Mega Meganium}}}}&lt;br /&gt;
{{Ability/foot|grass}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Mega Sol is referenced in Mega Meganium&#039;s [[Pokédex entry]] from {{g|Legends: Z-A}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{grass color}}&lt;br /&gt;
| bordercolor = {{grass color dark}}&lt;br /&gt;
| textcolor = fff&lt;br /&gt;
| it = Megasolar&lt;br /&gt;
| fr = Méga-Soleil&lt;br /&gt;
| de = Mega-Solarladung&lt;br /&gt;
| es_eu = Megasolar&lt;br /&gt;
| es_la = Megasolar&lt;br /&gt;
}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mega Evolution-exclusive Abilities]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dragonize_(Ability)&amp;diff=4515796</id>
		<title>Dragonize (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dragonize_(Ability)&amp;diff=4515796"/>
		<updated>2026-03-24T17:25:07Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */ No official Brazilian Portuguese translation exists, the name is in English, since &amp;quot;Mold Breaker&amp;quot; is not translated in the article in the website.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragonize&amp;lt;/span&amp;gt;&lt;br /&gt;
|jpname=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;ドラゴンスキン&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptrans=&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon Skin&amp;lt;/span&amp;gt;&lt;br /&gt;
|jptranslit=Doragon Sukin&lt;br /&gt;
|colorscheme=dragon&lt;br /&gt;
|gen=IX&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Dragonize&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ドラゴンスキン&#039;&#039;&#039; &#039;&#039;Dragon Skin&#039;&#039;) is an [[Ability]] introduced during [[Generation IX]], in {{g|Champions}}. It is the [[signature Ability]] of [[Mega Evolution|Mega]] {{p|Feraligatr}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Dragonize causes all {{type|Normal}} moves used by the Pokémon to become {{type|Dragon}} and receive a 20% [[power]] boost.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Dragonize==&lt;br /&gt;
{{Ability/head|dragon}}&lt;br /&gt;
{{Ability/entry|0160|form=-Mega|Feraligatr|Water|Dragon|Dragonize|None|None|formlink={{color2|000|Mega Evolution|Mega Feraligatr}}}}&lt;br /&gt;
{{Ability/foot|dragon}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{dragon color}}&lt;br /&gt;
| bordercolor = {{dragon color dark}}&lt;br /&gt;
| textcolor = fff&lt;br /&gt;
| it = Pelledrago&lt;br /&gt;
| fr = Peau Draconique&lt;br /&gt;
| de = Drachenschicht&lt;br /&gt;
| es_eu = Piel Dragontina&lt;br /&gt;
| es_la = Piel Dracónica&lt;br /&gt;
}}&lt;br /&gt;
{{Aerilate|Dragon}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that can modify move types]]&lt;br /&gt;
[[Category:Abilities that increase move power]]&lt;br /&gt;
[[Category:Mega Evolution-exclusive Abilities]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Prismatic_Laser_(move)&amp;diff=4510297</id>
		<title>Prismatic Laser (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Prismatic_Laser_(move)&amp;diff=4510297"/>
		<updated>2026-03-16T17:00:23Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */  Added Brazilian Portuguese name from Celestial Guardians.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=711&lt;br /&gt;
|name=Prismatic Laser&lt;br /&gt;
|jname=プリズムレーザー&lt;br /&gt;
|jtrans=Prism Laser&lt;br /&gt;
|jtranslit=Purizumu Rēzā&lt;br /&gt;
|gameimage=Prismatic Laser IX.png&lt;br /&gt;
|gameimage2=Prismatic Laser IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=160&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prismatic Laser&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;プリズムレーザー&#039;&#039;&#039; &#039;&#039;Prism Laser&#039;&#039;) is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Generation VII]]. It is one of the [[signature move]]s of {{p|Necrozma}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Prismatic Laser inflicts damage and then forces the user to [[recharge]] during the next turn. The user does not have to recharge if this attack misses, or if the target is immune to or {{cat|protection moves|protected}} from the attack.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Brilliant Diamond and Shining Pearl====&lt;br /&gt;
Prismatic Laser cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
In Versions 1.0 to 2.0.2 of {{g|Scarlet and Violet}}, Prismatic Laser could not be selected in a battle. Starting with Version 3.0.0, it is usable and functions the same as it did in previous generations.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|The user shoots powerful lasers using the power of a prism. The user can&#039;t move on the next turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|BDSP}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=1|g8g={{gameabbrev8|SwSh}}|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/3|0800|Necrozma|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|73|88|88|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Prismatic Laser|type=Psychic&lt;br /&gt;
|stars=5&lt;br /&gt;
|pow=52.38142&lt;br /&gt;
|charge=1.76&lt;br /&gt;
|range=Circular (ranged)&lt;br /&gt;
|hits=3&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=None}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{psychic color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|style=&amp;quot;{{roundybl|5px}}&amp;quot;|Prismatic Laser&lt;br /&gt;
{{statustable|Special}} &lt;br /&gt;
|4&lt;br /&gt;
|—&lt;br /&gt;
|160&lt;br /&gt;
|192&lt;br /&gt;
|100%&lt;br /&gt;
|An opponent&lt;br /&gt;
|—&lt;br /&gt;
|No additional effect.&lt;br /&gt;
|style=&amp;quot;{{roundybr|5px}}&amp;quot;|{{sync|Lusamine|Necrozma|sygna=y}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=Psychic|exp=yes|gen=The user shoots powerful lasers using the power of its prisms.|image1=Necrozma Prismatic Laser.png|image1p=Necrozma|image2=Dawn Wings Necrozma Prismatic Laser.png|image2p=Dawn Wings Necrozma|image3=Dusk Mane Necrozma Prismatic Laser.png|image3p=Dusk Mane Necrozma}}&lt;br /&gt;
{{movep|type=Psychic|ms=800|pkmn=Necrozma|method=Necrozma&#039;s prisms glow white, with a red glow surrounding the prism and it fires multicolored lasers from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=Psychic|user=Necrozma (anime)|user1=Necrozma (anime)|startcode=SM087|startname=Filling the Light with Darkness!|notes=Debut}}&lt;br /&gt;
{{movep|type=Psychic|ms=800DW|pkmn=Necrozma|method=The prisms at Dawn Wings Necrozma&#039;s arms glow white and it fires multicolored lasers from them at the opponent.}}&lt;br /&gt;
{{movemid|type=Psychic|user=Necrozma (anime)|user1=Necrozma (anime)|startcode=SM088|startname=Full Moon and Many Arms!}}&lt;br /&gt;
{{movep|type=Psychic|ms=800DM|pkmn=Necrozma|method=Dusk Mane Necrozma fires multicolored lasers from the prisms on its body at the opponent.}}&lt;br /&gt;
{{movebtm|type=Psychic|user=Necrozma (anime)|user1=Necrozma (anime)|startcode=SM090|startname=Securing the Future!}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|genVII=Prismatic Laser VII&lt;br /&gt;
|genVII2=Prismatic Laser VII 2&lt;br /&gt;
|genVIII=Prismatic Laser VIII&lt;br /&gt;
|genVIII2=Prismatic Laser VIII 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Masters=Prismatic Laser Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Prismatic Laser has the highest [[Power|base power]] of all {{type|Psychic}} moves, excluding [[Z-Move]]s.&lt;br /&gt;
** A {{m|Shattered Psyche}} based on Prismatic Laser or {{m|Psycho Boost}} has the highest base power of all Psychic-type moves.&lt;br /&gt;
** It is also the only move that requires recharging to have 10 [[PP]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{psychic color}}&lt;br /&gt;
| bordercolor = {{psychic color dark}}&lt;br /&gt;
| zh_yue = 稜鏡鐳射 &#039;&#039;{{tt|Lìhnggeng Lèuihseh|Prism Laser}}&#039;&#039;&lt;br /&gt;
| zh_cmn = 稜鏡鐳射 / 棱镜镭射 &#039;&#039;{{tt|Léngjìng Léishè|Prism Laser}}&#039;&#039;&lt;br /&gt;
| fr = Laser Prisme&lt;br /&gt;
| de = Prisma-Laser&lt;br /&gt;
| it = Prismalaser&lt;br /&gt;
| ko = 프리즘레이저 {{tt|&#039;&#039;Peurijeumneijeo&#039;&#039;|Prism Laser}}&lt;br /&gt;
| es = Láser Prisma&lt;br /&gt;
| ru = Призматический Лазер &#039;&#039;Prizmaticheskiy Lazer&#039;&#039;&lt;br /&gt;
| pt_br = Laser Prismático&lt;br /&gt;
}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that require recharging]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Prisma-Laser]]&lt;br /&gt;
[[es:Láser prisma]]&lt;br /&gt;
[[fr:Laser Prisme]]&lt;br /&gt;
[[it:Prismalaser]]&lt;br /&gt;
[[ja:プリズムレーザー]]&lt;br /&gt;
[[zh:棱镜镭射（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Jacinthe&amp;diff=4507954</id>
		<title>Jacinthe</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Jacinthe&amp;diff=4507954"/>
		<updated>2026-03-15T16:14:24Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Names */ Added Brazilian Portuguese name from Perfect Order.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
|color={{fairy color}}&lt;br /&gt;
|corecolor={{fairy color light}}&lt;br /&gt;
|bordercolor={{fairy color dark}}&lt;br /&gt;
|name=Jacinthe&lt;br /&gt;
|jname=ユカリ&lt;br /&gt;
|tmname=Yukari&lt;br /&gt;
|image=ZA Jacinthe.png&lt;br /&gt;
|size=x350px&lt;br /&gt;
|caption=Art from [[Pokémon Legends: Z-A|Legends: Z-A]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hometown=[[Lumiose City]]&lt;br /&gt;
|region=[[Kalos]]&lt;br /&gt;
|relatives=Unknown&lt;br /&gt;
|eyes=Violet and yellow&lt;br /&gt;
|hair=Lilac&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Game&lt;br /&gt;
|color={{fairy color light}}&lt;br /&gt;
|gen={{gen|IX}}&lt;br /&gt;
|games={{pkmn|Legends: Z-A}}&lt;br /&gt;
|trainer={{tc|SBC}}&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Team&lt;br /&gt;
|color={{fairy color light}}&lt;br /&gt;
|member=[[Society of Battle Connoisseurs]]&lt;br /&gt;
|rank=Leader&lt;br /&gt;
|specialty={{t|Fairy}} types&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacinthe&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ユカリ&#039;&#039;&#039; &#039;&#039;Yukari&#039;&#039;) is a character from {{g|Legends: Z-A}}. She is the leader of the Lumiose [[Society of Battle Connoisseurs]] (SBC), an upper-class organization dedicated to Pokémon battling. She [[Type expert|specializes]] in {{type|Fairy}} {{OBP|Pokémon|species}}.&lt;br /&gt;
&lt;br /&gt;
Her partner Pokémon is {{p|Clefable}}.&lt;br /&gt;
&lt;br /&gt;
== In the core series games ==&lt;br /&gt;
&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Jacinthe is a svelte, elegant woman with very dark complexion and wide, sparkling eyes. Her eyelashes are black, but her eyebrows and hair are a light lilac color. Her hair is very voluminous and reaches down to her thighs, and is parted into two giant, spiraling curls that flank a smaller middle curl on the back.&lt;br /&gt;
&lt;br /&gt;
Jacinthe&#039;s attire, described by an NPC as a one-of-a-kind haute couture, is a tight-fitting light purple dress with puffy shoulders, full-length sleeves, and a knee-length skirt. Her sleeves are wider at the wrists, and the whole of her dress is decorated with white lace patterns on the hems of the wrists, around the waist, and on the collar and chest area. A golden flower brooch with an opalescent gem is set on the center of the collar. Jacinthe also wears white gloves with yellow ribbons on the wrists, white fishnet stockings with yellow sequins, and light purple high-heels with six-petaled, fairy-like decors on the vamps. On her left index finger, she has a ring with the SBC logo over her glove. Finally, Jacinthe wears a pillbox-style {{wp|fascinator}} on the left side of her head — it has the same fairy-like decor as her shoes on one side, but more ornately designed, and her [[Key Stone]] is set in the center.&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
As one of [[Lumiose City]]&#039;s upper-class elites, Jacinthe maintains a graceful and polite demeanor to the people around her. However, she also tends to have an inflated ego and no sense of personal boundaries, and often refuses to take no for an answer — when [[Team MZ]] had to leave Jacinthe&#039;s tournament early to deal with cases of [[Rogue Mega Evolution]]s, Jacinthe proclaims that her tournament is equally as important and asks Team MZ to return to her posthaste. Jacinthe does not take well to being slighted or disrespected, and although she never loses her temper even when irritated, she may retaliate severely, such as when she cordons off [[Hotel Z]] inside her own &amp;quot;Jacinthe zone&amp;quot; after [[Urbain]]/[[Taunie]] dismisses her tournament.&lt;br /&gt;
&lt;br /&gt;
Jacinthe enjoys Pokémon battles and leads the [[Society of Battle Connoisseurs]] with the aim to promote growth, appreciation, and understanding between Trainers and Pokémon through battles. She believes that as an elite socialite, she is responsible to guide the masses and teach fellow Pokémon Trainers to be the strongest they can be. She also does not stand by when [[Lumiose City]] is in danger, as during the [[Ange]] crisis, she helps the player by developing plans to reach [[Zygarde (Pokémon)|Zygarde]], and working behind the scenes with the mayor and other government forces to defend the city. On the other hand, despite Jacinthe&#039;s noble ambitions, she also loves to flaunt her status and engage in ridiculous attempts at expanding her social influence and her upper class status, such as attempting to buy [[Prism Tower]] or proclaiming in the post-game that she wishes to rename Lumiose City to &amp;quot;Jacinthe City&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In the English localization of the game, Jacinthe&#039;s dialogues incorporates French words such as &amp;quot;bienvenue&amp;quot; (welcome) and &amp;quot;alors&amp;quot; (well then), much like NPC dialogue in [[Pokémon X and Y]], reflecting the fact that Kalos as a whole is based on France.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
====Background====&lt;br /&gt;
Prior the events of [[Pokémon Legends: Z-A]], Jacinthe was tutored in [[Pokémon battle]]s by [[Diantha]], additionally, [[Korrina]] speculates that Diantha&#039;s {{p|Gardevoir}} may have inspire Jacinthe&#039;s love for {{t|Fairy}} types. 2 years prior to the game, Jacinthe defeated [[Lebanne]] in a battle, and subsequently recruited her as her personal right-hand woman. Lebanne mentioned that Jacinthe had her keep her promise by forcing her to wear her current outfit and act fancy in Jacinthe&#039;s presence.&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Legends: Z-A]]====&lt;br /&gt;
Jacinthe is first mentioned by name during [[Mission (Legends: Z-A)#Main missions|Main Mission]] 20: &amp;quot;A Request from the Rust Syndicate&amp;quot;, by the members of her [[Society of Battle Connoisseurs]] after [[Corbeau]] tasks the player to stop them from giving unwanted lectures to children. Jacinthe is properly introduced after the player reaches Rank C in the [[Z-A Royale]]. Recognizing the many rising stars in the Z-A Royale, Jacinthe personally invites the player, [[Urbain]]/[[Taunie]], [[Canari]], [[Tarragon]], [[Ivor]], [[Gwynn]], [[Philippe]], and Corbeau to participate in a tournament she created by and for her, which she dubs &amp;quot;Le Super-Tournoi de Jacinthe&amp;quot; (Japanese: &#039;&#039;&#039;スーパーユカリトーナメント&#039;&#039;&#039; &#039;&#039;Super Yukari Tournament&#039;&#039;). Before the tournament can begin, however, Urbain/Taunie is informed by [[Vinnie]] of imminent cases of [[Rogue Mega Evolution]], causing them and the player to leave the venue early, despite Lebanne&#039;s warning.&lt;br /&gt;
&lt;br /&gt;
Jacinthe eventually comes to crash [[Team MZ]]&#039;s Rogue Mega Evolution strategy meeting, insisting that the player and Urbain/Taunie join her tournament and refusing to accept Urbain/Taunie&#039;s request to disqualify them, before leaving Team MZ with a warning to not take her lightly. As Team MZ&#039;s members battle the Rogue Mega-Evolved {{p|Froslass}}, {{p|Altaria}}, and {{p|Venusaur}}, Jacinthe keeps appearing after each battle using a unique pink holographic avatar to remind Team MZ to join her tournament, going as far as threatening to take over [[Hotel Z]] if they take too long. Jacinthe eventually makes good on her threat when she cordons off Hotel Z inside her so-called &amp;quot;Jacinthe zone&amp;quot;, using a personal pink holo-tech barrier to surround the hotel perimeter. Jacinthe also sics her SBC fellows and her right-hand woman Lebanne to battle Team MZ in order to coerce them to join the tournament, although Team MZ already states they&#039;ll join the tournament anyway, making the threat moot. At the same time, the Z-A Royale app on the player&#039;s phone announces that Jacinthe serves as the player&#039;s opponent in their [[Z-A Royale]] promotion match to Rank B. &lt;br /&gt;
&lt;br /&gt;
As the player and Urbain/Taunie return to Hotel Richissime, Canari reveals that she and the other guests of the tournament were unable to leave the hotel due to a Jacinthe zone set up inside while Team MZ were fighting the Rogue Mega-Evolved Pokémon. Nevertheless, now that all the participants are present, Jacinthe proclaims her Le Super-Tournoi de Jacinthe open, and puts herself as the top seed for the grand finals. The tournament commences as planned, although not without a surprise interruption from Zygarde and [[Lysandre|L]], who had escorted Zygarde and proclaims that it wishes to challenge the player. The player battles Jacinthe afterward; this battle also doubles as their Z-A Royale promotion match. Jacinthe states that her wish upon reaching Rank A in the Z-A Royale is to bring happiness to the people of Lumiose City, by fulfilling her self-proclaimed duty of training each and every one to be the strongest Pokémon Trainers. She gives [[TM020]] ({{m|Play Rough}}) to the player after defeating her.&lt;br /&gt;
&lt;br /&gt;
During the game&#039;s final act, Jacinthe and most of the other major Trainers encountered thus far turn up to Team MZ&#039;s strategy meeting in hologram forms to discuss how to deal with the [[Ange]] crisis. Jacinthe provides information on the situation in the city and suggests dividing roles in each area in order to help the player reach Zygarde, who is waiting at [[Magenta District]]. Jacinthe does not appear to help the player battle rampaging Rogue Mega-Evolved Pokémon, instead tasking Lebanne to help the player while she works to liaise with the mayor and mobilize forces to defend the city. Jacinthe does eventually appear in person after the battle, right as Lebanne complains about her personality, and Jacinthe makes a mental note to review Lebanne&#039;s attitude later. When more Rogue Mega-Evolved Pokémon appear, Jacinthe and Lebanne together activate a Jacinthe zone barrier to entrap the Pokémon and stop their rampage. In the credits, Jacinthe leads her SBC members in their efforts to help out after the incident with [[Prism Tower]], by setting up Jacinthe zones to quarantine and battle the remaining Rogue Mega-Evolved Pokémon.&lt;br /&gt;
&lt;br /&gt;
In the post-game, Ivor and Jacinthe approach Team MZ and ask what the player and Urbain/Taunie will use their Rank A wish for — while also realizing that they both share the same dream of the betterment of Trainers in Lumiose City. Jacinthe suggests the player wishes for a new tournament open to all the Trainers in the city, which would eventually be realized by [[Quasartico Inc.]] as the Infinite Z-A Royale.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Jacinthe keeps her Pokémon in [[Luxury Ball]]s and will [[Mega Evolution|Mega Evolve]] her {{p|Clefable}} at the first opportunity.&lt;br /&gt;
&lt;br /&gt;
====First battle====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{fairy color}}&lt;br /&gt;
| border = {{fairy color dark}}&lt;br /&gt;
| headcolor = {{fairy color light}}&lt;br /&gt;
| name = Jacinthe&lt;br /&gt;
| sprite = VSJacinthe.png&lt;br /&gt;
| size= x100px&lt;br /&gt;
| class2 = of the SBC&lt;br /&gt;
| classlink2 = SBC (Trainer class)&lt;br /&gt;
| location = Hotel Richissime&lt;br /&gt;
| prize = {{PDollar}}4,248&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0703&lt;br /&gt;
| pokemon = Carbink&lt;br /&gt;
| gender = none&lt;br /&gt;
| level = 57&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Stealth Rock&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Stone Edge&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Moonblast&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Flash Cannon&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0303&lt;br /&gt;
| pokemon = Mawile&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 58&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Play Rough&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Crunch&lt;br /&gt;
| move3type = Dark&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Fire Fang&lt;br /&gt;
| move4type = Fire&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0699&lt;br /&gt;
| pokemon = Aurorus&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 58&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| move1 = Blizzard&lt;br /&gt;
| move1type = Ice&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Freeze-Dry&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Rock Blast&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0282&lt;br /&gt;
| pokemon = Gardevoir&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 58&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Mystical Fire&lt;br /&gt;
| move2type = Fire&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Psychic&lt;br /&gt;
| move3type = Psychic&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Calm Mind&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0036&lt;br /&gt;
| pokemon = Clefable&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 59&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| megatype1 = Fairy&lt;br /&gt;
| megatype2 = Flying&lt;br /&gt;
| held = Clefablite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Air Slash&lt;br /&gt;
| move1type = Flying&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Moonblast&lt;br /&gt;
| move2type = Fairy&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Mystical Fire&lt;br /&gt;
| move3type = Fire&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Second battle====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{fairy color}}&lt;br /&gt;
| border = {{fairy color dark}}&lt;br /&gt;
| headcolor = {{fairy color light}}&lt;br /&gt;
| name = Jacinthe&lt;br /&gt;
| sprite = VSJacinthe.png&lt;br /&gt;
| size= x100px&lt;br /&gt;
| class2 = of the SBC&lt;br /&gt;
| classlink2 = SBC (Trainer class)&lt;br /&gt;
| location = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}5,112&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0703&lt;br /&gt;
| pokemon = Carbink&lt;br /&gt;
| gender = none&lt;br /&gt;
| level = 69&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Stealth Rock&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Stone Edge&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Moonblast&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Flash Cannon&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0303&lt;br /&gt;
| pokemon = Mawile&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Play Rough&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Crunch&lt;br /&gt;
| move3type = Dark&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Fire Fang&lt;br /&gt;
| move4type = Fire&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0699&lt;br /&gt;
| pokemon = Aurorus&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| move1 = Blizzard&lt;br /&gt;
| move1type = Ice&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Freeze-Dry&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Rock Blast&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0282&lt;br /&gt;
| pokemon = Gardevoir&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Mystical Fire&lt;br /&gt;
| move2type = Fire&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Psychic&lt;br /&gt;
| move3type = Psychic&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Calm Mind&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0700&lt;br /&gt;
| pokemon = Sylveon&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Shadow Ball&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Dazzling Gleam&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Fake Tears&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0036&lt;br /&gt;
| pokemon = Clefable&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 71&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| megatype1 = Fairy&lt;br /&gt;
| megatype2 = Flying&lt;br /&gt;
| held = Clefablite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Air Slash&lt;br /&gt;
| move1type = Flying&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Moonblast&lt;br /&gt;
| move2type = Fairy&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Mystical Fire&lt;br /&gt;
| move3type = Fire&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Side Mission 119 and [[rematch]]====&lt;br /&gt;
After the player has completed 20 reward matches in the Infinite [[Z-A Royale]], Jacinthe invites the player to return to Hotel Richissime to participate in &#039;&#039;&#039;Le Super-Tournoi de Jacinthe O&#039;&#039;&#039;, a tournament bracket where Jacinthe occupies every position other than the player&#039;s. She must be defeated four times in a row, and uses the same team every time, with both teams being healed between battles. After winning all four battles, the side mission is complete and Jacinthe thereafter uses the stage to host a parody [[battle facility]] called &#039;&#039;&#039;Le Super-Tournoi de Jacinthe Infinite&#039;&#039;&#039;, where the player can participate in an endless stream of battles, with Jacinthe again using the same team. Similar to more conventional battle facilities, she will keep a record of the player&#039;s longest streak of consecutive wins, but there are no rewards other than the experience and money earned from each battle.&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{fairy color}}&lt;br /&gt;
| border = {{fairy color dark}}&lt;br /&gt;
| headcolor = {{fairy color light}}&lt;br /&gt;
| name = Jacinthe&lt;br /&gt;
| sprite = VSJacinthe.png&lt;br /&gt;
| size= x100px&lt;br /&gt;
| class2 = of the SBC&lt;br /&gt;
| classlink2 = SBC (Trainer class)&lt;br /&gt;
| location = Hotel Richissime&lt;br /&gt;
| location2 = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}5,400&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0703&lt;br /&gt;
| pokemon = Carbink&lt;br /&gt;
| gender = none&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Stealth Rock&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Stone Edge&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Moonblast&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Flash Cannon&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0303&lt;br /&gt;
| pokemon = Mawile&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 74&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Play Rough&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Crunch&lt;br /&gt;
| move3type = Dark&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Fire Fang&lt;br /&gt;
| move4type = Fire&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0699&lt;br /&gt;
| pokemon = Aurorus&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 74&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| move1 = Blizzard&lt;br /&gt;
| move1type = Ice&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Freeze-Dry&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Rock Blast&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0282&lt;br /&gt;
| pokemon = Gardevoir&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 74&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Mystical Fire&lt;br /&gt;
| move2type = Fire&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Psychic&lt;br /&gt;
| move3type = Psychic&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Calm Mind&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0700&lt;br /&gt;
| pokemon = Sylveon&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 74&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Shadow Ball&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Dazzling Gleam&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Fake Tears&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0036&lt;br /&gt;
| pokemon = Clefable&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 75&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| megatype1 = Fairy&lt;br /&gt;
| megatype2 = Flying&lt;br /&gt;
| held = Clefablite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Air Slash&lt;br /&gt;
| move1type = Flying&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Moonblast&lt;br /&gt;
| move2type = Fairy&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Mystical Fire&lt;br /&gt;
| move3type = Fire&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====[[Mission (Legends: Z-A)|Hyperspace Mission 8]]====&lt;br /&gt;
{{Party/2&lt;br /&gt;
| background = {{fairy color light}}&lt;br /&gt;
| bordercolor = ab3f26&lt;br /&gt;
| headcolor = {{grey color light}}&lt;br /&gt;
| location = Hotel Richissime&lt;br /&gt;
| game = ZA&lt;br /&gt;
| prize = {{pdollar}}10,800&lt;br /&gt;
| t-background = {{fairy color}}&lt;br /&gt;
| t-border = {{fairy color dark}}&lt;br /&gt;
| sprite = VSJacinthe.png&lt;br /&gt;
| size= x90px&lt;br /&gt;
| class = Unstoppable Forces&lt;br /&gt;
| classlink = Unstoppable Forces (Trainer class)&lt;br /&gt;
| name = Jacinthe&lt;br /&gt;
| pokemon = 3&lt;br /&gt;
| t-background2 = {{grey color light}}&lt;br /&gt;
| t-border2 = ab3f26&lt;br /&gt;
| sprite2 = ZA Griselle.png&lt;br /&gt;
| size2= x90px&lt;br /&gt;
| name2 = {{color2|000|Griselle}}&lt;br /&gt;
| pokemon2 = 3&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0703|pokemon=Carbink|type1=Rock|type2=Fairy|level=73|gender=none|heldgame=ZA|move1=Stealth Rock|move1type=Rock|move1cat=Status|move2=Stone Edge|move2type=Rock|move2cat=Physical|move3=Moonblast|move3type=Fairy|move3cat=Special|move4=Flash Cannon|move4type=Steel|move4cat=Special}}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0700|pokemon=Sylveon|type1=Fairy|level=74|gender=female|heldgame=ZA|move1=Moonblast|move1type=Fairy|move1cat=Special|move2=Shadow Ball|move2type=Ghost|move2cat=Special|move2master=yes|move3=Dazzling Gleam|move3type=Fairy|move3cat=Special|move4=Fake Tears|move4type=Dark|move4cat=Status}}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0036|pokemon=Clefable|type1=Fairy|held=Clefablite|icon=mega|level=75|gender=female|heldgame=ZA|move1=Air Slash|move1type=Flying|move1cat=Special|move2=Moonblast|move2type=Fairy|move2cat=Special|move3=Mystical Fire|move3type=Fire|move3cat=Special|move4=Protect|move4type=Normal|move4cat=Status|move4master=yes}}&lt;br /&gt;
{{Party/2/div|t-background2 = eb8b51 }}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0323|pokemon=Camerupt|type1=Fire|type2=Ground|level=73|gender=female|heldgame=ZA|move1=Earthquake|move1type=Ground|move1cat=Physical|move2=Lava Plume|move2type=Fire|move2cat=Special}}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0376|pokemon=Metagross|type1=Steel|type2=Psychic|level=74|gender=female|heldgame=ZA|move1=Bullet Punch|move1type=Steel|move1cat=Physical|move2=Psycho Cut|move2type=Psychic|move2cat=Physical}}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0668|pokemon=Pyroar|held=Pyroarite|icon=mega|type1=Fire|type2=Normal|level=75|gender=female|heldgame=ZA|move1=Flamethrower|move1type=Fire|move1cat=Special|move2=Earth Power|move2type=Ground|move2cat=Special}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====[[Rematch]] (after [[Mega Dimension]])====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{fairy color}}&lt;br /&gt;
| border = {{fairy color dark}}&lt;br /&gt;
| headcolor = {{fairy color light}}&lt;br /&gt;
| name = Jacinthe&lt;br /&gt;
| sprite = VSJacinthe.png&lt;br /&gt;
| size= x100px&lt;br /&gt;
| class2 = of the SBC&lt;br /&gt;
| classlink2 = SBC (Trainer class)&lt;br /&gt;
| location = Hotel Richissime&lt;br /&gt;
| location2 = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}13,680&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0703&lt;br /&gt;
| pokemon = Carbink&lt;br /&gt;
| gender = none&lt;br /&gt;
| level = 92&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Stealth Rock&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Stone Edge&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Moonblast&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Flash Cannon&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0303&lt;br /&gt;
| pokemon = Mawile&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 93&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Play Rough&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Crunch&lt;br /&gt;
| move3type = Dark&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Fire Fang&lt;br /&gt;
| move4type = Fire&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0699&lt;br /&gt;
| pokemon = Aurorus&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 90&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| move1 = Blizzard&lt;br /&gt;
| move1type = Ice&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Freeze-Dry&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Rock Blast&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0282&lt;br /&gt;
| pokemon = Gardevoir&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 92&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Mystical Fire&lt;br /&gt;
| move2type = Fire&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Psychic&lt;br /&gt;
| move3type = Psychic&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Calm Mind&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0700&lt;br /&gt;
| pokemon = Sylveon&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 94&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Shadow Ball&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Dazzling Gleam&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Fake Tears&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0036&lt;br /&gt;
| pokemon = Clefable&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 95&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| megatype1 = Fairy&lt;br /&gt;
| megatype2 = Flying&lt;br /&gt;
| held = Clefablite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Air Slash&lt;br /&gt;
| move1type = Flying&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Moonblast&lt;br /&gt;
| move2type = Fairy&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Mystical Fire&lt;br /&gt;
| move3type = Fire&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Artwork===&lt;br /&gt;
====Standard====&lt;br /&gt;
====Concept art====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Game assets===&lt;br /&gt;
====Sprites and models====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color}}; font-size:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}&amp;quot; | [[File:VSJacinthe.png|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}; overflow:hidden&amp;quot; | [[File:Z-A Royale Profile Jacinthe.png|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}; overflow:hidden&amp;quot; | [[File:Infinite Z-A Royale Profile Jacinthe.png|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}&amp;quot; | [[File:Z-A Talk Jacinthe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Profile picture in the {{color2|000|Z-A Royale}} app&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Profile picture in the {{color2|000|Z-A Royale|Infinite Z-A Royale}} app&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Overworld talk sprite&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
==Counterparts==&lt;br /&gt;
&lt;br /&gt;
===In animation===&lt;br /&gt;
&lt;br /&gt;
===In the manga===&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:JacintheNihilZero76.jpg|200px|thumb|Jacinthe in the TCG]]&lt;br /&gt;
{{main|Jacinthe (Perfect Order 75)}}&lt;br /&gt;
&#039;&#039;&#039;Jacinthe&#039;&#039;&#039; was introduced as a {{TCG|Supporter card}} in the [[Pokémon Trading Card Game]] during the English Mega Evolution Series (the Japanese MEGA Series). It was first released in the Japanese {{TCG|Nihil Zero}} expansion before debuting in the English {{TCG|Perfect Order}} expansion, with artwork by [[Susumu Maeya]]. A {{TCG|Full Art card|Full Art}} {{TCG|ultra rare}} version with artwork by the same illustrator and a {{TCG|special illustration rare}} version with artwork by [[Souichirou Gunjima]] were released in the same sets. This card allows the player to heal 150 damage from 1 of their {{ct|Psychic}} Pokémon.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Jacinthe uses an {{p|Aurorus}}, even though it isn&#039;t Fairy-type and can&#039;t learn any Fairy-type moves. This may be in contrast to [[Lebanne]], who uses a {{p|Tyrantrum}}. &lt;br /&gt;
** In the [[Mega Dimension]] DLC, it is mentioned by [[Korrina]] that Jacinthe trained under [[Diantha]], who battles with both an {{p|Aurorus}} and a {{p|Tyrantrum}}. Therefore, Jacinthe using Aurorus herself could possibly be a nod to her mentor, with Lebanne following suit in using Tyrantrum. &lt;br /&gt;
** Moreover, Korrina speculates that [[Diantha&#039;s Gardevoir]] is what sparked Jacinthe&#039;s love for Fairy-type Pokémon, which might also be the reason why Jacinthe battles using a Gardevoir of her own.&lt;br /&gt;
* When Jacinthe calls using the [[Holo Caster]], her hologram is a different colour than usual, being purple, the same color used for the Jacinthe zone.&lt;br /&gt;
* Jacinthe&#039;s artwork for {{g|Legends: Z-A}} is the only character art for the game to feature a specialty [[Poké Ball]], that being her signature [[Luxury Ball]].&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{{Flexheader|justify-content=start}}&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{fairy color}}; border:3px solid #{{fairy color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color light}}&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color light}}&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| ユカリ &#039;&#039;Yukari&#039;&#039;&lt;br /&gt;
| From 縁の色 &#039;&#039;yukari-no-iro&#039;&#039; (archaic term for {{wp|Violet (color)|violet}} color)&lt;br /&gt;
|-&lt;br /&gt;
| English&lt;br /&gt;
| Jacinthe&lt;br /&gt;
| From &#039;&#039;jacinthe&#039;&#039; (French for &amp;quot;{{wp|hyacinth}}&amp;quot;, flower whose color ranges from blue to purple)&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Violette&lt;br /&gt;
| From &#039;&#039;Violett&#039;&#039; (violet color) or &#039;&#039;violette&#039;&#039; (French for the {{wp|Viola (plant)|violet}} plant)&lt;br /&gt;
|-&lt;br /&gt;
| European Spanish,&amp;lt;br&amp;gt;Latin American Spanish&lt;br /&gt;
| Lilette&lt;br /&gt;
| From &#039;&#039;lila&#039;&#039; (lilac, referring to both the {{wp|Syringa|plant}} and {{wp|Lilac (color)|color}}) and possibly &#039;&#039;violette&#039;&#039; (French for the violet plant)&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| Violine&lt;br /&gt;
| From &#039;&#039;{{wp|fr:violine|violine}}&#039;&#039; (deep violet color)&lt;br /&gt;
|-&lt;br /&gt;
| Italian&lt;br /&gt;
| Viola&lt;br /&gt;
| From &#039;&#039;viola&#039;&#039; (violet, referring to both the plant and color)&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 유카리 &#039;&#039;Yukari&#039;&#039;&lt;br /&gt;
| Transcription of her Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Traditional)&lt;br /&gt;
| 由紫 &#039;&#039;Yóuzǐ&#039;&#039; / &#039;&#039;Yàuhjí&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From Japanese 由 &#039;&#039;yu&#039;&#039; or 緣由 / 缘由 &#039;&#039;yuányóu / yùhnyàuh&#039;&#039; (reason) and 紫 &#039;&#039;zǐ / jí&#039;&#039; (violet)&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Simplified)&lt;br /&gt;
| 由紫 &#039;&#039;Yóuzǐ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Brazilian Portuguese&lt;br /&gt;
|Jaci&lt;br /&gt;
|From &#039;&#039;jacinto&#039;&#039; (hyacinth) and &#039;&#039;Jaci&#039;&#039; (the Goddess of the Moon in some Brazilian indigenous cultures)&lt;br /&gt;
|-&lt;br /&gt;
| Thai&lt;br /&gt;
| ยูคาริ &#039;&#039;Yukhari&#039;&#039;&lt;br /&gt;
| Transcription of her Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{Flexfooter}}&lt;br /&gt;
{{-}}&amp;lt;!--&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:Jacinthe|Images on the Bulbagarden Archives]]&lt;br /&gt;
&lt;br /&gt;
{{Z-A Royale|fairy}}&lt;br /&gt;
{{NPC|fairy|kalos=yes}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legends: Z-A characters]]&lt;br /&gt;
[[Category:Trainers with Key Stones]]&lt;br /&gt;
[[Category:Fairy-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Violette]]&lt;br /&gt;
[[es:Lilette]]&lt;br /&gt;
[[fr:Violine]]&lt;br /&gt;
[[it:Viola (gioco)]]&lt;br /&gt;
[[ja:ユカリ]]&lt;br /&gt;
[[zh:由紫]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Jacinthe&amp;diff=4507949</id>
		<title>Jacinthe</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Jacinthe&amp;diff=4507949"/>
		<updated>2026-03-15T16:10:42Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Names */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
|color={{fairy color}}&lt;br /&gt;
|corecolor={{fairy color light}}&lt;br /&gt;
|bordercolor={{fairy color dark}}&lt;br /&gt;
|name=Jacinthe&lt;br /&gt;
|jname=ユカリ&lt;br /&gt;
|tmname=Yukari&lt;br /&gt;
|image=ZA Jacinthe.png&lt;br /&gt;
|size=x350px&lt;br /&gt;
|caption=Art from [[Pokémon Legends: Z-A|Legends: Z-A]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hometown=[[Lumiose City]]&lt;br /&gt;
|region=[[Kalos]]&lt;br /&gt;
|relatives=Unknown&lt;br /&gt;
|eyes=Violet and yellow&lt;br /&gt;
|hair=Lilac&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Game&lt;br /&gt;
|color={{fairy color light}}&lt;br /&gt;
|gen={{gen|IX}}&lt;br /&gt;
|games={{pkmn|Legends: Z-A}}&lt;br /&gt;
|trainer={{tc|SBC}}&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Team&lt;br /&gt;
|color={{fairy color light}}&lt;br /&gt;
|member=[[Society of Battle Connoisseurs]]&lt;br /&gt;
|rank=Leader&lt;br /&gt;
|specialty={{t|Fairy}} types&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jacinthe&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ユカリ&#039;&#039;&#039; &#039;&#039;Yukari&#039;&#039;) is a character from {{g|Legends: Z-A}}. She is the leader of the Lumiose [[Society of Battle Connoisseurs]] (SBC), an upper-class organization dedicated to Pokémon battling. She [[Type expert|specializes]] in {{type|Fairy}} {{OBP|Pokémon|species}}.&lt;br /&gt;
&lt;br /&gt;
Her partner Pokémon is {{p|Clefable}}.&lt;br /&gt;
&lt;br /&gt;
== In the core series games ==&lt;br /&gt;
&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Jacinthe is a svelte, elegant woman with very dark complexion and wide, sparkling eyes. Her eyelashes are black, but her eyebrows and hair are a light lilac color. Her hair is very voluminous and reaches down to her thighs, and is parted into two giant, spiraling curls that flank a smaller middle curl on the back.&lt;br /&gt;
&lt;br /&gt;
Jacinthe&#039;s attire, described by an NPC as a one-of-a-kind haute couture, is a tight-fitting light purple dress with puffy shoulders, full-length sleeves, and a knee-length skirt. Her sleeves are wider at the wrists, and the whole of her dress is decorated with white lace patterns on the hems of the wrists, around the waist, and on the collar and chest area. A golden flower brooch with an opalescent gem is set on the center of the collar. Jacinthe also wears white gloves with yellow ribbons on the wrists, white fishnet stockings with yellow sequins, and light purple high-heels with six-petaled, fairy-like decors on the vamps. On her left index finger, she has a ring with the SBC logo over her glove. Finally, Jacinthe wears a pillbox-style {{wp|fascinator}} on the left side of her head — it has the same fairy-like decor as her shoes on one side, but more ornately designed, and her [[Key Stone]] is set in the center.&lt;br /&gt;
&lt;br /&gt;
=== Personality ===&lt;br /&gt;
As one of [[Lumiose City]]&#039;s upper-class elites, Jacinthe maintains a graceful and polite demeanor to the people around her. However, she also tends to have an inflated ego and no sense of personal boundaries, and often refuses to take no for an answer — when [[Team MZ]] had to leave Jacinthe&#039;s tournament early to deal with cases of [[Rogue Mega Evolution]]s, Jacinthe proclaims that her tournament is equally as important and asks Team MZ to return to her posthaste. Jacinthe does not take well to being slighted or disrespected, and although she never loses her temper even when irritated, she may retaliate severely, such as when she cordons off [[Hotel Z]] inside her own &amp;quot;Jacinthe zone&amp;quot; after [[Urbain]]/[[Taunie]] dismisses her tournament.&lt;br /&gt;
&lt;br /&gt;
Jacinthe enjoys Pokémon battles and leads the [[Society of Battle Connoisseurs]] with the aim to promote growth, appreciation, and understanding between Trainers and Pokémon through battles. She believes that as an elite socialite, she is responsible to guide the masses and teach fellow Pokémon Trainers to be the strongest they can be. She also does not stand by when [[Lumiose City]] is in danger, as during the [[Ange]] crisis, she helps the player by developing plans to reach [[Zygarde (Pokémon)|Zygarde]], and working behind the scenes with the mayor and other government forces to defend the city. On the other hand, despite Jacinthe&#039;s noble ambitions, she also loves to flaunt her status and engage in ridiculous attempts at expanding her social influence and her upper class status, such as attempting to buy [[Prism Tower]] or proclaiming in the post-game that she wishes to rename Lumiose City to &amp;quot;Jacinthe City&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In the English localization of the game, Jacinthe&#039;s dialogues incorporates French words such as &amp;quot;bienvenue&amp;quot; (welcome) and &amp;quot;alors&amp;quot; (well then), much like NPC dialogue in [[Pokémon X and Y]], reflecting the fact that Kalos as a whole is based on France.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
====Background====&lt;br /&gt;
Prior the events of [[Pokémon Legends: Z-A]], Jacinthe was tutored in [[Pokémon battle]]s by [[Diantha]], additionally, [[Korrina]] speculates that Diantha&#039;s {{p|Gardevoir}} may have inspire Jacinthe&#039;s love for {{t|Fairy}} types. 2 years prior to the game, Jacinthe defeated [[Lebanne]] in a battle, and subsequently recruited her as her personal right-hand woman. Lebanne mentioned that Jacinthe had her keep her promise by forcing her to wear her current outfit and act fancy in Jacinthe&#039;s presence.&lt;br /&gt;
&lt;br /&gt;
====[[Pokémon Legends: Z-A]]====&lt;br /&gt;
Jacinthe is first mentioned by name during [[Mission (Legends: Z-A)#Main missions|Main Mission]] 20: &amp;quot;A Request from the Rust Syndicate&amp;quot;, by the members of her [[Society of Battle Connoisseurs]] after [[Corbeau]] tasks the player to stop them from giving unwanted lectures to children. Jacinthe is properly introduced after the player reaches Rank C in the [[Z-A Royale]]. Recognizing the many rising stars in the Z-A Royale, Jacinthe personally invites the player, [[Urbain]]/[[Taunie]], [[Canari]], [[Tarragon]], [[Ivor]], [[Gwynn]], [[Philippe]], and Corbeau to participate in a tournament she created by and for her, which she dubs &amp;quot;Le Super-Tournoi de Jacinthe&amp;quot; (Japanese: &#039;&#039;&#039;スーパーユカリトーナメント&#039;&#039;&#039; &#039;&#039;Super Yukari Tournament&#039;&#039;). Before the tournament can begin, however, Urbain/Taunie is informed by [[Vinnie]] of imminent cases of [[Rogue Mega Evolution]], causing them and the player to leave the venue early, despite Lebanne&#039;s warning.&lt;br /&gt;
&lt;br /&gt;
Jacinthe eventually comes to crash [[Team MZ]]&#039;s Rogue Mega Evolution strategy meeting, insisting that the player and Urbain/Taunie join her tournament and refusing to accept Urbain/Taunie&#039;s request to disqualify them, before leaving Team MZ with a warning to not take her lightly. As Team MZ&#039;s members battle the Rogue Mega-Evolved {{p|Froslass}}, {{p|Altaria}}, and {{p|Venusaur}}, Jacinthe keeps appearing after each battle using a unique pink holographic avatar to remind Team MZ to join her tournament, going as far as threatening to take over [[Hotel Z]] if they take too long. Jacinthe eventually makes good on her threat when she cordons off Hotel Z inside her so-called &amp;quot;Jacinthe zone&amp;quot;, using a personal pink holo-tech barrier to surround the hotel perimeter. Jacinthe also sics her SBC fellows and her right-hand woman Lebanne to battle Team MZ in order to coerce them to join the tournament, although Team MZ already states they&#039;ll join the tournament anyway, making the threat moot. At the same time, the Z-A Royale app on the player&#039;s phone announces that Jacinthe serves as the player&#039;s opponent in their [[Z-A Royale]] promotion match to Rank B. &lt;br /&gt;
&lt;br /&gt;
As the player and Urbain/Taunie return to Hotel Richissime, Canari reveals that she and the other guests of the tournament were unable to leave the hotel due to a Jacinthe zone set up inside while Team MZ were fighting the Rogue Mega-Evolved Pokémon. Nevertheless, now that all the participants are present, Jacinthe proclaims her Le Super-Tournoi de Jacinthe open, and puts herself as the top seed for the grand finals. The tournament commences as planned, although not without a surprise interruption from Zygarde and [[Lysandre|L]], who had escorted Zygarde and proclaims that it wishes to challenge the player. The player battles Jacinthe afterward; this battle also doubles as their Z-A Royale promotion match. Jacinthe states that her wish upon reaching Rank A in the Z-A Royale is to bring happiness to the people of Lumiose City, by fulfilling her self-proclaimed duty of training each and every one to be the strongest Pokémon Trainers. She gives [[TM020]] ({{m|Play Rough}}) to the player after defeating her.&lt;br /&gt;
&lt;br /&gt;
During the game&#039;s final act, Jacinthe and most of the other major Trainers encountered thus far turn up to Team MZ&#039;s strategy meeting in hologram forms to discuss how to deal with the [[Ange]] crisis. Jacinthe provides information on the situation in the city and suggests dividing roles in each area in order to help the player reach Zygarde, who is waiting at [[Magenta District]]. Jacinthe does not appear to help the player battle rampaging Rogue Mega-Evolved Pokémon, instead tasking Lebanne to help the player while she works to liaise with the mayor and mobilize forces to defend the city. Jacinthe does eventually appear in person after the battle, right as Lebanne complains about her personality, and Jacinthe makes a mental note to review Lebanne&#039;s attitude later. When more Rogue Mega-Evolved Pokémon appear, Jacinthe and Lebanne together activate a Jacinthe zone barrier to entrap the Pokémon and stop their rampage. In the credits, Jacinthe leads her SBC members in their efforts to help out after the incident with [[Prism Tower]], by setting up Jacinthe zones to quarantine and battle the remaining Rogue Mega-Evolved Pokémon.&lt;br /&gt;
&lt;br /&gt;
In the post-game, Ivor and Jacinthe approach Team MZ and ask what the player and Urbain/Taunie will use their Rank A wish for — while also realizing that they both share the same dream of the betterment of Trainers in Lumiose City. Jacinthe suggests the player wishes for a new tournament open to all the Trainers in the city, which would eventually be realized by [[Quasartico Inc.]] as the Infinite Z-A Royale.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Jacinthe keeps her Pokémon in [[Luxury Ball]]s and will [[Mega Evolution|Mega Evolve]] her {{p|Clefable}} at the first opportunity.&lt;br /&gt;
&lt;br /&gt;
====First battle====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{fairy color}}&lt;br /&gt;
| border = {{fairy color dark}}&lt;br /&gt;
| headcolor = {{fairy color light}}&lt;br /&gt;
| name = Jacinthe&lt;br /&gt;
| sprite = VSJacinthe.png&lt;br /&gt;
| size= x100px&lt;br /&gt;
| class2 = of the SBC&lt;br /&gt;
| classlink2 = SBC (Trainer class)&lt;br /&gt;
| location = Hotel Richissime&lt;br /&gt;
| prize = {{PDollar}}4,248&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0703&lt;br /&gt;
| pokemon = Carbink&lt;br /&gt;
| gender = none&lt;br /&gt;
| level = 57&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Stealth Rock&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Stone Edge&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Moonblast&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Flash Cannon&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0303&lt;br /&gt;
| pokemon = Mawile&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 58&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Play Rough&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Crunch&lt;br /&gt;
| move3type = Dark&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Fire Fang&lt;br /&gt;
| move4type = Fire&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0699&lt;br /&gt;
| pokemon = Aurorus&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 58&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| move1 = Blizzard&lt;br /&gt;
| move1type = Ice&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Freeze-Dry&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Rock Blast&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0282&lt;br /&gt;
| pokemon = Gardevoir&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 58&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Mystical Fire&lt;br /&gt;
| move2type = Fire&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Psychic&lt;br /&gt;
| move3type = Psychic&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Calm Mind&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0036&lt;br /&gt;
| pokemon = Clefable&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 59&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| megatype1 = Fairy&lt;br /&gt;
| megatype2 = Flying&lt;br /&gt;
| held = Clefablite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Air Slash&lt;br /&gt;
| move1type = Flying&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Moonblast&lt;br /&gt;
| move2type = Fairy&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Mystical Fire&lt;br /&gt;
| move3type = Fire&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Second battle====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{fairy color}}&lt;br /&gt;
| border = {{fairy color dark}}&lt;br /&gt;
| headcolor = {{fairy color light}}&lt;br /&gt;
| name = Jacinthe&lt;br /&gt;
| sprite = VSJacinthe.png&lt;br /&gt;
| size= x100px&lt;br /&gt;
| class2 = of the SBC&lt;br /&gt;
| classlink2 = SBC (Trainer class)&lt;br /&gt;
| location = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}5,112&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0703&lt;br /&gt;
| pokemon = Carbink&lt;br /&gt;
| gender = none&lt;br /&gt;
| level = 69&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Stealth Rock&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Stone Edge&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Moonblast&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Flash Cannon&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0303&lt;br /&gt;
| pokemon = Mawile&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Play Rough&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Crunch&lt;br /&gt;
| move3type = Dark&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Fire Fang&lt;br /&gt;
| move4type = Fire&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0699&lt;br /&gt;
| pokemon = Aurorus&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| move1 = Blizzard&lt;br /&gt;
| move1type = Ice&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Freeze-Dry&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Rock Blast&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0282&lt;br /&gt;
| pokemon = Gardevoir&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Mystical Fire&lt;br /&gt;
| move2type = Fire&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Psychic&lt;br /&gt;
| move3type = Psychic&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Calm Mind&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0700&lt;br /&gt;
| pokemon = Sylveon&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Shadow Ball&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Dazzling Gleam&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Fake Tears&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0036&lt;br /&gt;
| pokemon = Clefable&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 71&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| megatype1 = Fairy&lt;br /&gt;
| megatype2 = Flying&lt;br /&gt;
| held = Clefablite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Air Slash&lt;br /&gt;
| move1type = Flying&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Moonblast&lt;br /&gt;
| move2type = Fairy&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Mystical Fire&lt;br /&gt;
| move3type = Fire&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Side Mission 119 and [[rematch]]====&lt;br /&gt;
After the player has completed 20 reward matches in the Infinite [[Z-A Royale]], Jacinthe invites the player to return to Hotel Richissime to participate in &#039;&#039;&#039;Le Super-Tournoi de Jacinthe O&#039;&#039;&#039;, a tournament bracket where Jacinthe occupies every position other than the player&#039;s. She must be defeated four times in a row, and uses the same team every time, with both teams being healed between battles. After winning all four battles, the side mission is complete and Jacinthe thereafter uses the stage to host a parody [[battle facility]] called &#039;&#039;&#039;Le Super-Tournoi de Jacinthe Infinite&#039;&#039;&#039;, where the player can participate in an endless stream of battles, with Jacinthe again using the same team. Similar to more conventional battle facilities, she will keep a record of the player&#039;s longest streak of consecutive wins, but there are no rewards other than the experience and money earned from each battle.&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{fairy color}}&lt;br /&gt;
| border = {{fairy color dark}}&lt;br /&gt;
| headcolor = {{fairy color light}}&lt;br /&gt;
| name = Jacinthe&lt;br /&gt;
| sprite = VSJacinthe.png&lt;br /&gt;
| size= x100px&lt;br /&gt;
| class2 = of the SBC&lt;br /&gt;
| classlink2 = SBC (Trainer class)&lt;br /&gt;
| location = Hotel Richissime&lt;br /&gt;
| location2 = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}5,400&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0703&lt;br /&gt;
| pokemon = Carbink&lt;br /&gt;
| gender = none&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Stealth Rock&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Stone Edge&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Moonblast&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Flash Cannon&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0303&lt;br /&gt;
| pokemon = Mawile&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 74&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Play Rough&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Crunch&lt;br /&gt;
| move3type = Dark&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Fire Fang&lt;br /&gt;
| move4type = Fire&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0699&lt;br /&gt;
| pokemon = Aurorus&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 74&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| move1 = Blizzard&lt;br /&gt;
| move1type = Ice&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Freeze-Dry&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Rock Blast&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0282&lt;br /&gt;
| pokemon = Gardevoir&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 74&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Mystical Fire&lt;br /&gt;
| move2type = Fire&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Psychic&lt;br /&gt;
| move3type = Psychic&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Calm Mind&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0700&lt;br /&gt;
| pokemon = Sylveon&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 74&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Shadow Ball&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Dazzling Gleam&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Fake Tears&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0036&lt;br /&gt;
| pokemon = Clefable&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 75&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| megatype1 = Fairy&lt;br /&gt;
| megatype2 = Flying&lt;br /&gt;
| held = Clefablite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Air Slash&lt;br /&gt;
| move1type = Flying&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Moonblast&lt;br /&gt;
| move2type = Fairy&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Mystical Fire&lt;br /&gt;
| move3type = Fire&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====[[Mission (Legends: Z-A)|Hyperspace Mission 8]]====&lt;br /&gt;
{{Party/2&lt;br /&gt;
| background = {{fairy color light}}&lt;br /&gt;
| bordercolor = ab3f26&lt;br /&gt;
| headcolor = {{grey color light}}&lt;br /&gt;
| location = Hotel Richissime&lt;br /&gt;
| game = ZA&lt;br /&gt;
| prize = {{pdollar}}10,800&lt;br /&gt;
| t-background = {{fairy color}}&lt;br /&gt;
| t-border = {{fairy color dark}}&lt;br /&gt;
| sprite = VSJacinthe.png&lt;br /&gt;
| size= x90px&lt;br /&gt;
| class = Unstoppable Forces&lt;br /&gt;
| classlink = Unstoppable Forces (Trainer class)&lt;br /&gt;
| name = Jacinthe&lt;br /&gt;
| pokemon = 3&lt;br /&gt;
| t-background2 = {{grey color light}}&lt;br /&gt;
| t-border2 = ab3f26&lt;br /&gt;
| sprite2 = ZA Griselle.png&lt;br /&gt;
| size2= x90px&lt;br /&gt;
| name2 = {{color2|000|Griselle}}&lt;br /&gt;
| pokemon2 = 3&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0703|pokemon=Carbink|type1=Rock|type2=Fairy|level=73|gender=none|heldgame=ZA|move1=Stealth Rock|move1type=Rock|move1cat=Status|move2=Stone Edge|move2type=Rock|move2cat=Physical|move3=Moonblast|move3type=Fairy|move3cat=Special|move4=Flash Cannon|move4type=Steel|move4cat=Special}}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0700|pokemon=Sylveon|type1=Fairy|level=74|gender=female|heldgame=ZA|move1=Moonblast|move1type=Fairy|move1cat=Special|move2=Shadow Ball|move2type=Ghost|move2cat=Special|move2master=yes|move3=Dazzling Gleam|move3type=Fairy|move3cat=Special|move4=Fake Tears|move4type=Dark|move4cat=Status}}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0036|pokemon=Clefable|type1=Fairy|held=Clefablite|icon=mega|level=75|gender=female|heldgame=ZA|move1=Air Slash|move1type=Flying|move1cat=Special|move2=Moonblast|move2type=Fairy|move2cat=Special|move3=Mystical Fire|move3type=Fire|move3cat=Special|move4=Protect|move4type=Normal|move4cat=Status|move4master=yes}}&lt;br /&gt;
{{Party/2/div|t-background2 = eb8b51 }}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0323|pokemon=Camerupt|type1=Fire|type2=Ground|level=73|gender=female|heldgame=ZA|move1=Earthquake|move1type=Ground|move1cat=Physical|move2=Lava Plume|move2type=Fire|move2cat=Special}}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0376|pokemon=Metagross|type1=Steel|type2=Psychic|level=74|gender=female|heldgame=ZA|move1=Bullet Punch|move1type=Steel|move1cat=Physical|move2=Psycho Cut|move2type=Psychic|move2cat=Physical}}&lt;br /&gt;
{{Pokémon|gen=ZA|ndex=0668|pokemon=Pyroar|held=Pyroarite|icon=mega|type1=Fire|type2=Normal|level=75|gender=female|heldgame=ZA|move1=Flamethrower|move1type=Fire|move1cat=Special|move2=Earth Power|move2type=Ground|move2cat=Special}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====[[Rematch]] (after [[Mega Dimension]])====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{fairy color}}&lt;br /&gt;
| border = {{fairy color dark}}&lt;br /&gt;
| headcolor = {{fairy color light}}&lt;br /&gt;
| name = Jacinthe&lt;br /&gt;
| sprite = VSJacinthe.png&lt;br /&gt;
| size= x100px&lt;br /&gt;
| class2 = of the SBC&lt;br /&gt;
| classlink2 = SBC (Trainer class)&lt;br /&gt;
| location = Hotel Richissime&lt;br /&gt;
| location2 = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}13,680&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0703&lt;br /&gt;
| pokemon = Carbink&lt;br /&gt;
| gender = none&lt;br /&gt;
| level = 92&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Stealth Rock&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Stone Edge&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Moonblast&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Flash Cannon&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0303&lt;br /&gt;
| pokemon = Mawile&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 93&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Play Rough&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Head&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Crunch&lt;br /&gt;
| move3type = Dark&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Fire Fang&lt;br /&gt;
| move4type = Fire&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0699&lt;br /&gt;
| pokemon = Aurorus&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 90&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| move1 = Blizzard&lt;br /&gt;
| move1type = Ice&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Freeze-Dry&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Rock Blast&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0282&lt;br /&gt;
| pokemon = Gardevoir&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 92&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| type2 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Mystical Fire&lt;br /&gt;
| move2type = Fire&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Psychic&lt;br /&gt;
| move3type = Psychic&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Calm Mind&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0700&lt;br /&gt;
| pokemon = Sylveon&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 94&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| move1 = Moonblast&lt;br /&gt;
| move1type = Fairy&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Shadow Ball&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Dazzling Gleam&lt;br /&gt;
| move3type = Fairy&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Fake Tears&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0036&lt;br /&gt;
| pokemon = Clefable&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 95&lt;br /&gt;
| type1 = Fairy&lt;br /&gt;
| megatype1 = Fairy&lt;br /&gt;
| megatype2 = Flying&lt;br /&gt;
| held = Clefablite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Air Slash&lt;br /&gt;
| move1type = Flying&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Moonblast&lt;br /&gt;
| move2type = Fairy&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Mystical Fire&lt;br /&gt;
| move3type = Fire&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Protect&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Status&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Artwork===&lt;br /&gt;
====Standard====&lt;br /&gt;
====Concept art====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Game assets===&lt;br /&gt;
====Sprites and models====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color}}; font-size:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}&amp;quot; | [[File:VSJacinthe.png|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}; overflow:hidden&amp;quot; | [[File:Z-A Royale Profile Jacinthe.png|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}; overflow:hidden&amp;quot; | [[File:Infinite Z-A Royale Profile Jacinthe.png|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{fairy color light}}&amp;quot; | [[File:Z-A Talk Jacinthe.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Profile picture in the {{color2|000|Z-A Royale}} app&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Profile picture in the {{color2|000|Z-A Royale|Infinite Z-A Royale}} app&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Overworld talk sprite&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
==Counterparts==&lt;br /&gt;
&lt;br /&gt;
===In animation===&lt;br /&gt;
&lt;br /&gt;
===In the manga===&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:JacintheNihilZero76.jpg|200px|thumb|Jacinthe in the TCG]]&lt;br /&gt;
{{main|Jacinthe (Perfect Order 75)}}&lt;br /&gt;
&#039;&#039;&#039;Jacinthe&#039;&#039;&#039; was introduced as a {{TCG|Supporter card}} in the [[Pokémon Trading Card Game]] during the English Mega Evolution Series (the Japanese MEGA Series). It was first released in the Japanese {{TCG|Nihil Zero}} expansion before debuting in the English {{TCG|Perfect Order}} expansion, with artwork by [[Susumu Maeya]]. A {{TCG|Full Art card|Full Art}} {{TCG|ultra rare}} version with artwork by the same illustrator and a {{TCG|special illustration rare}} version with artwork by [[Souichirou Gunjima]] were released in the same sets. This card allows the player to heal 150 damage from 1 of their {{ct|Psychic}} Pokémon.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Jacinthe uses an {{p|Aurorus}}, even though it isn&#039;t Fairy-type and can&#039;t learn any Fairy-type moves. This may be in contrast to [[Lebanne]], who uses a {{p|Tyrantrum}}. &lt;br /&gt;
** In the [[Mega Dimension]] DLC, it is mentioned by [[Korrina]] that Jacinthe trained under [[Diantha]], who battles with both an {{p|Aurorus}} and a {{p|Tyrantrum}}. Therefore, Jacinthe using Aurorus herself could possibly be a nod to her mentor, with Lebanne following suit in using Tyrantrum. &lt;br /&gt;
** Moreover, Korrina speculates that [[Diantha&#039;s Gardevoir]] is what sparked Jacinthe&#039;s love for Fairy-type Pokémon, which might also be the reason why Jacinthe battles using a Gardevoir of her own.&lt;br /&gt;
* When Jacinthe calls using the [[Holo Caster]], her hologram is a different colour than usual, being purple, the same color used for the Jacinthe zone.&lt;br /&gt;
* Jacinthe&#039;s artwork for {{g|Legends: Z-A}} is the only character art for the game to feature a specialty [[Poké Ball]], that being her signature [[Luxury Ball]].&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{{Flexheader|justify-content=start}}&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{fairy color}}; border:3px solid #{{fairy color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color light}}&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color light}}&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| ユカリ &#039;&#039;Yukari&#039;&#039;&lt;br /&gt;
| From 縁の色 &#039;&#039;yukari-no-iro&#039;&#039; (archaic term for {{wp|Violet (color)|violet}} color)&lt;br /&gt;
|-&lt;br /&gt;
| English&lt;br /&gt;
| Jacinthe&lt;br /&gt;
| From &#039;&#039;jacinthe&#039;&#039; (French for &amp;quot;{{wp|hyacinth}}&amp;quot;, flower whose color ranges from blue to purple)&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Violette&lt;br /&gt;
| From &#039;&#039;Violett&#039;&#039; (violet color) or &#039;&#039;violette&#039;&#039; (French for the {{wp|Viola (plant)|violet}} plant)&lt;br /&gt;
|-&lt;br /&gt;
| European Spanish,&amp;lt;br&amp;gt;Latin American Spanish&lt;br /&gt;
| Lilette&lt;br /&gt;
| From &#039;&#039;lila&#039;&#039; (lilac, referring to both the {{wp|Syringa|plant}} and {{wp|Lilac (color)|color}}) and possibly &#039;&#039;violette&#039;&#039; (French for the violet plant)&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| Violine&lt;br /&gt;
| From &#039;&#039;{{wp|fr:violine|violine}}&#039;&#039; (deep violet color)&lt;br /&gt;
|-&lt;br /&gt;
| Italian&lt;br /&gt;
| Viola&lt;br /&gt;
| From &#039;&#039;viola&#039;&#039; (violet, referring to both the plant and color)&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 유카리 &#039;&#039;Yukari&#039;&#039;&lt;br /&gt;
| Transcription of her Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Traditional)&lt;br /&gt;
| 由紫 &#039;&#039;Yóuzǐ&#039;&#039; / &#039;&#039;Yàuhjí&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From Japanese 由 &#039;&#039;yu&#039;&#039; or 緣由 / 缘由 &#039;&#039;yuányóu / yùhnyàuh&#039;&#039; (reason) and 紫 &#039;&#039;zǐ / jí&#039;&#039; (violet)&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Simplified)&lt;br /&gt;
| 由紫 &#039;&#039;Yóuzǐ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Brazilian Portuguese&lt;br /&gt;
|Jaci&lt;br /&gt;
|From &#039;&#039;jacinto&#039;&#039; (hyaconth) and &#039;&#039;[https://pt.wikipedia.org/wiki/Jaci Jaci]&#039;&#039; (the Goddes of the Moon in some Brazilian indigenous cultures)&lt;br /&gt;
|-&lt;br /&gt;
| Thai&lt;br /&gt;
| ยูคาริ &#039;&#039;Yukhari&#039;&#039;&lt;br /&gt;
| Transcription of her Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{Flexfooter}}&lt;br /&gt;
{{-}}&amp;lt;!--&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:Jacinthe|Images on the Bulbagarden Archives]]&lt;br /&gt;
&lt;br /&gt;
{{Z-A Royale|fairy}}&lt;br /&gt;
{{NPC|fairy|kalos=yes}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legends: Z-A characters]]&lt;br /&gt;
[[Category:Trainers with Key Stones]]&lt;br /&gt;
[[Category:Fairy-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Violette]]&lt;br /&gt;
[[es:Lilette]]&lt;br /&gt;
[[fr:Violine]]&lt;br /&gt;
[[it:Viola (gioco)]]&lt;br /&gt;
[[ja:ユカリ]]&lt;br /&gt;
[[zh:由紫]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Naveen&amp;diff=4507935</id>
		<title>Naveen</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Naveen&amp;diff=4507935"/>
		<updated>2026-03-15T15:48:13Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Names */  Added Brazilian Portuguese name from Perfect Order.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
|color={{white color}}&lt;br /&gt;
|corecolor={{white color light}}&lt;br /&gt;
|bordercolor={{white color dark}}&lt;br /&gt;
|name=Naveen&lt;br /&gt;
|jname=ピュール&lt;br /&gt;
|tmname=Pur&lt;br /&gt;
|jtranslit=Pyūru&lt;br /&gt;
|image=ZA Naveen.png&lt;br /&gt;
|size=140px&lt;br /&gt;
|caption=Art from [[Pokémon Legends: Z-A|Legends: Z-A]]&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hometown=[[Lumiose City]]&amp;lt;ref&amp;gt;[[Lida]]: &#039;&#039;&amp;quot;You can be so particular, Naveen. Maybe it&#039;s &#039;cause you&#039;re Lumiose born and raised.&amp;quot;&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|region=[[Kalos]]&lt;br /&gt;
|relatives=Mentioned grandmother&amp;lt;br&amp;gt;Mentioned younger sister&lt;br /&gt;
|colors=yes&lt;br /&gt;
|eyes=Purple&lt;br /&gt;
|hair=Black&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Game&lt;br /&gt;
|color={{white color light}}&lt;br /&gt;
|gen={{gen|IX}}&lt;br /&gt;
|games={{pkmn|Legends: Z-A}}&lt;br /&gt;
|trainer={{tc|Team MZ}}&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Team&lt;br /&gt;
|color={{white color light}}&lt;br /&gt;
|member=[[Team MZ]]&lt;br /&gt;
|rank=Member&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Naveen&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ピュール&#039;&#039;&#039; &#039;&#039;Pur&#039;&#039;) is a character introduced in {{g|Legends: Z-A}}. He is a member of [[Team MZ]], which he joined in return for studio space. He is an aspiring fashion designer, slowly earning a reputation in [[Lumiose City]] as a designer shrouded in mystery.&lt;br /&gt;
&lt;br /&gt;
His partner Pokémon is {{p|Scraggy}}, which later [[Evolution|evolves]] into {{p|Scrafty}}.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
&amp;lt;!--===Appearance===--&amp;gt;&lt;br /&gt;
===Personality===&lt;br /&gt;
Naveen is quite an independent and private individual. He initially expresses disinterest in opening up to his teammates or getting involved in their business, and he often downplays or justifies gestures he makes toward them. He speaks formally, often makes dry remarks, and can be quite opinionated, being described by [[Lida]] as particular about certain things, such as food. Over time, however, he warms up and becomes a supportive member of [[Team MZ]]. As a [[Lumiose City]] native, his teammates sometimes rely on his knowledge of the city.&lt;br /&gt;
&lt;br /&gt;
Despite his usual seriousness, Naveen shows a more excitable side when talking about his hobbies, which include fashion and watching [[Canari]]&#039;s streams, even becoming flustered at times. He is very good in sewing and seems to like gifting handmade items and clothes to his teammates, such as [[Lida&#039;s Things|Lida&#039;s pouch]], and he even made Team MZ&#039;s flag that is used during the team&#039;s strategy meetings. Naveen also has a growing reputation in [[Lumiose City]] as an upcoming fashion designer, but his identity is not made public. He is also very knowledgeable and enthusiastic about Canari, being a Canatic, but does not consider himself as part of her fan group, DYN4MO. He is not very fond of battling, but his resolve grows when it comes to help the Pokémon suffering from the effects of a [[Rogue Mega Evolution]].&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
Naveen originally lived with his grandmother and younger sister, the former of whom disapproves of his interest in sewing and wants him to focus on his studies. One day she threw out his sewing supplies, prompting an upset Naveen to wander [[Lumiose City]] until he eventually met [[Urbain]]/[[Taunie]] and joined [[Team MZ]]. Unlike the other members of Team MZ, he does not live at [[Hotel Z]] full time, instead continuing to visit home on occasion.&lt;br /&gt;
&lt;br /&gt;
==== Pokémon Legends: Z-A ====&lt;br /&gt;
Naveen is the last member of [[Team MZ]] to meet the {{player}}, only doing so after the first visit to {{kal|Pokémon Research Lab}}. That night, he accompanies the player in their first official night of [[Z-A Royale]] alongside the rest of the team. From [[Mission (Legends: Z-A)|Main Mission 10: The Secrets of Mega Evolution]] onwards, Naveen assists the player in their battles against [[Rogue Mega Evolution|Rogue Mega-Evolved Pokémon]]. Naveen plays an integral role in [[Mission (Legends: Z-A)|Main Mission 14: Reaching Rank E]], as his acute knowledge as a fan of [[Canari]] allows the player to progress further into the Canari Quiz Whiz Contest and, eventually, learn her location in order to have a Promotion Match. After defeating her, she gives the player an [[Autographed Plush]] to give to Naveen.&lt;br /&gt;
&lt;br /&gt;
During [[Mission (Legends: Z-A)|Main Mission 25: A Showdown on the Battle Court]], Naveen is given a [[Mega Ring]] and a [[Scraftinite]] by [[AZ]] and uses them to [[Mega Evolution|Mega Evolve]] his partner Pokémon in a battle against the player. Shortly after, during [[Mission (Legends: Z-A)|Main Mission 26: An Invitation from the SBC]], Naveen takes the player and Urbain/Taunie to Boutique Couture to help them dress up for [[Jacinthe]]&#039;s tournament.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Naveen keeps his Pokémon in [[Premier Ball]]s.&lt;br /&gt;
&lt;br /&gt;
====First battle====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = Hotel Z&lt;br /&gt;
| prize = {{PDollar}}952&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 3&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0167&lt;br /&gt;
| pokemon = Spinarak&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 16&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Absorb&lt;br /&gt;
| move1type = Grass&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Infestation&lt;br /&gt;
| move2type = Bug&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Shadow Sneak&lt;br /&gt;
| move3type = Ghost&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = X-Scissor&lt;br /&gt;
| move4type = Bug&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 16&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Tackle&lt;br /&gt;
| move1type = Normal&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Leer&lt;br /&gt;
| move2type = Normal&lt;br /&gt;
| move2cat = Status&lt;br /&gt;
| move3 = Shadow Sneak&lt;br /&gt;
| move3type = Ghost&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Take Down&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0559&lt;br /&gt;
| pokemon = Scraggy&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 17&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| move1 = Tackle&lt;br /&gt;
| move1type = Normal&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Headbutt&lt;br /&gt;
| move2type = Normal&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Power-Up Punch&lt;br /&gt;
| move3type = Fighting&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Rock Tomb&lt;br /&gt;
| move4type = Rock&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====First Multi Battle partner====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = North Boulevard&lt;br /&gt;
| prize = {{PDollar}}1,680&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 3&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0168&lt;br /&gt;
| pokemon = Ariados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 29&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Shadow Sneak&lt;br /&gt;
| move1type = Ghost&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Absorb&lt;br /&gt;
| move2type = Grass&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Pin Missile&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = X-Scissor&lt;br /&gt;
| move4type = Bug&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 29&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Reflect&lt;br /&gt;
| move1type = Psychic&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Knock Off&lt;br /&gt;
| move2type = Dark&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Shadow Claw&lt;br /&gt;
| move3type = Ghost&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Psybeam&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0559&lt;br /&gt;
| pokemon = Scraggy&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 30&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| move1 = Tackle&lt;br /&gt;
| move1type = Normal&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Headbutt&lt;br /&gt;
| move2type = Normal&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Power-Up Punch&lt;br /&gt;
| move3type = Fighting&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Second battle====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = Hotel Z&lt;br /&gt;
| prize = {{PDollar}}1,848&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 3&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0168&lt;br /&gt;
| pokemon = Ariados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 33&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Poison Jab&lt;br /&gt;
| move1type = Poison&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Pin Missile&lt;br /&gt;
| move2type = Bug&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Sticky Web&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Shadow Sneak&lt;br /&gt;
| move4type = Ghost&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 33&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Shadow Claw&lt;br /&gt;
| move1type = Ghost&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Night Slash&lt;br /&gt;
| move2type = Dark&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Confuse Ray&lt;br /&gt;
| move3type = Ghost&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Take Down&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0559&lt;br /&gt;
| pokemon = Scraggy&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 33&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| move1 = Brick Break&lt;br /&gt;
| move1type = Fighting&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Rock Tomb&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Power-Up Punch&lt;br /&gt;
| move3type = Fighting&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Headbutt&lt;br /&gt;
| move4type = Normal&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Second Multi Battle partner====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = Jaune District&lt;br /&gt;
| prize = {{PDollar}}2,072&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 3&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0168&lt;br /&gt;
| pokemon = Ariados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 36&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Shadow Sneak&lt;br /&gt;
| move1type = Ghost&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Poison Jab&lt;br /&gt;
| move2type = Poison&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = X-Scissor&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Psychic&lt;br /&gt;
| move4type = Psychic&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 36&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Shadow Sneak&lt;br /&gt;
| move1type = Ghost&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Safeguard&lt;br /&gt;
| move2type = Normal&lt;br /&gt;
| move2cat = Status&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Shadow Claw&lt;br /&gt;
| move3type = Ghost&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Night Slash&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0559&lt;br /&gt;
| pokemon = Scraggy&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 37&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| move1 = Brick Break&lt;br /&gt;
| move1type = Fighting&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Work Up&lt;br /&gt;
| move2type = Normal&lt;br /&gt;
| move2cat = Status&lt;br /&gt;
| move3 = Power-Up Punch&lt;br /&gt;
| move3type = Fighting&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Dark Pulse&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Third Multi Battle partner====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = Rouge District&lt;br /&gt;
| prize = {{PDollar}}2,464&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 3&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0168&lt;br /&gt;
| pokemon = Ariados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 43&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Lunge&lt;br /&gt;
| move1type = Bug&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Dig&lt;br /&gt;
| move2type = Ground&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Poison Jab&lt;br /&gt;
| move3type = Poison&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Shadow Sneak&lt;br /&gt;
| move4type = Ghost&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 43&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Power Gem&lt;br /&gt;
| move1type = Rock&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Shadow Claw&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Safeguard&lt;br /&gt;
| move3type = Normal&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move3master = yes&lt;br /&gt;
| move4 = Night Slash&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0560&lt;br /&gt;
| pokemon = Scrafty&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 44&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| move1 = Brick Break&lt;br /&gt;
| move1type = Fighting&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Headbutt&lt;br /&gt;
| move2type = Normal&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Power-Up Punch&lt;br /&gt;
| move3type = Fighting&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Crunch&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Third battle====&lt;br /&gt;
Naveen will [[Mega Evolution|Mega Evolve]] his {{p|Scrafty}} at the first opportunity.&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = Vert District&lt;br /&gt;
| prize = {{PDollar}}2,800&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 4&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0168&lt;br /&gt;
| pokemon = Ariados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 48&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Megahorn&lt;br /&gt;
| move1type = Bug&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Poison Jab&lt;br /&gt;
| move2type = Poison&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Sticky Web&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Leech Life&lt;br /&gt;
| move4type = Bug&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 48&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Shadow Claw&lt;br /&gt;
| move1type = Ghost&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Zen Headbutt&lt;br /&gt;
| move2type = Psychic&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Confuse Ray&lt;br /&gt;
| move3type = Ghost&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Power Gem&lt;br /&gt;
| move4type = Rock&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0553&lt;br /&gt;
| pokemon = Krookodile&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 49&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| move1 = Crunch&lt;br /&gt;
| move1type = Dark&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Tail&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Earthquake&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Sand Tomb&lt;br /&gt;
| move4type = Ground&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0560&lt;br /&gt;
| pokemon = Scrafty&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 50&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| held = Scraftinite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Iron Tail&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Ice Punch&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Power-Up Punch&lt;br /&gt;
| move3type = Fighting&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Crunch&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Fourth Multi Battle partner====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = Bleu District&lt;br /&gt;
| prize = {{PDollar}}2,800&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 4&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0168&lt;br /&gt;
| pokemon = Ariados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 48&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Megahorn&lt;br /&gt;
| move1type = Bug&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Shadow Sneak&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Poison Jab&lt;br /&gt;
| move3type = Poison&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Dig&lt;br /&gt;
| move4type = Ground&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 48&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Zen Headbutt&lt;br /&gt;
| move1type = Psychic&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Shadow Claw&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Safeguard&lt;br /&gt;
| move3type = Normal&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move3master = yes&lt;br /&gt;
| move4 = Night Slash&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0553&lt;br /&gt;
| pokemon = Krookodile&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 49&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| move1 = Crunch&lt;br /&gt;
| move1type = Dark&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Tail&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Earthquake&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Iron Head&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0560&lt;br /&gt;
| pokemon = Scrafty&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 50&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| move1 = Brick Break&lt;br /&gt;
| move1type = Fighting&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Zen Headbutt&lt;br /&gt;
| move2type = Psychic&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Iron Tail&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Crunch&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Fifth Multi Battle partner====&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = Jaune District&lt;br /&gt;
| prize = {{PDollar}}3,080&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 4&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0168&lt;br /&gt;
| pokemon = Ariados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 54&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Megahorn&lt;br /&gt;
| move1type = Bug&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Shadow Sneak&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Poison Jab&lt;br /&gt;
| move3type = Poison&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Dig&lt;br /&gt;
| move4type = Ground&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 54&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Reflect&lt;br /&gt;
| move1type = Psychic&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move1master = yes&lt;br /&gt;
| move2 = Shadow Claw&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Power Gem&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Night Slash&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0553&lt;br /&gt;
| pokemon = Krookodile&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 54&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| move1 = Crunch&lt;br /&gt;
| move1type = Dark&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Tail&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Earthquake&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Iron Head&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0560&lt;br /&gt;
| pokemon = Scrafty&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 55&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| move1 = Dynamic Punch&lt;br /&gt;
| move1type = Fighting&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Stone Edge&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Iron Tail&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Crunch&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Sixth Multi Battle partner====&lt;br /&gt;
Naveen will [[Mega Evolution|Mega Evolve]] his {{p|Scrafty}} at the first opportunity.&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = Vernal Avenue&lt;br /&gt;
| prize = {{PDollar}}3,304&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 4&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0560&lt;br /&gt;
| pokemon = Scrafty&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 59&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| held = Scraftinite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Dynamic Punch&lt;br /&gt;
| move1type = Fighting&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Stone Edge&lt;br /&gt;
| move2type = Rock&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Iron Tail&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Crunch&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0168&lt;br /&gt;
| pokemon = Ariados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 58&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Megahorn&lt;br /&gt;
| move1type = Bug&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Poison Jab&lt;br /&gt;
| move2type = Poison&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Shadow Sneak&lt;br /&gt;
| move3type = Ghost&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Dig&lt;br /&gt;
| move4type = Ground&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 58&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Zen Headbutt&lt;br /&gt;
| move1type = Psychic&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Shadow Claw&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Power Gem&lt;br /&gt;
| move3type = Rock&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Night Slash&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0553&lt;br /&gt;
| pokemon = Krookodile&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 58&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| move1 = Crunch&lt;br /&gt;
| move1type = Dark&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Tail&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Earthquake&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Iron Head&lt;br /&gt;
| move4type = Steel&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Fourth battle====&lt;br /&gt;
Naveen will [[Mega Evolution|Mega Evolve]] his {{p|Scrafty}} at the first opportunity.&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}3,920&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0168&lt;br /&gt;
| pokemon = Ariados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 69&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Megahorn&lt;br /&gt;
| move1type = Bug&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Poison Jab&lt;br /&gt;
| move2type = Poison&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Sticky Web&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Leech Life&lt;br /&gt;
| move4type = Bug&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 69&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Shadow Claw&lt;br /&gt;
| move1type = Ghost&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Zen Headbutt&lt;br /&gt;
| move2type = Psychic&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Confuse Ray&lt;br /&gt;
| move3type = Ghost&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Power Gem&lt;br /&gt;
| move4type = Rock&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0553&lt;br /&gt;
| pokemon = Krookodile&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 69&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| move1 = Crunch&lt;br /&gt;
| move1type = Dark&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Tail&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Earthquake&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Sand Tomb&lt;br /&gt;
| move4type = Ground&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0681&lt;br /&gt;
| pokemon = Aegislash&lt;br /&gt;
| form = -Shield&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 69&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = King&#039;s Shield&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Shadow Ball&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Flash Cannon&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move3master = yes&lt;br /&gt;
| move4 = Close Combat&lt;br /&gt;
| move4type = Fighting&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0560&lt;br /&gt;
| pokemon = Scrafty&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| held = Scraftinite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Iron Tail&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Ice Punch&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Power-Up Punch&lt;br /&gt;
| move3type = Fighting&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Crunch&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====[[Rematch]]====&lt;br /&gt;
Naveen will [[Mega Evolution|Mega Evolve]] his {{p|Scrafty}} at the first opportunity.&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}4,144&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0168&lt;br /&gt;
| pokemon = Ariados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Megahorn&lt;br /&gt;
| move1type = Bug&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Poison Jab&lt;br /&gt;
| move2type = Poison&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Sticky Web&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Leech Life&lt;br /&gt;
| move4type = Bug&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Shadow Claw&lt;br /&gt;
| move1type = Ghost&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Zen Headbutt&lt;br /&gt;
| move2type = Psychic&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Confuse Ray&lt;br /&gt;
| move3type = Ghost&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Power Gem&lt;br /&gt;
| move4type = Rock&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0553&lt;br /&gt;
| pokemon = Krookodile&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| move1 = Crunch&lt;br /&gt;
| move1type = Dark&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Tail&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Earthquake&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Sand Tomb&lt;br /&gt;
| move4type = Ground&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0681&lt;br /&gt;
| pokemon = Aegislash&lt;br /&gt;
| form = -Shield&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = King&#039;s Shield&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Shadow Ball&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Flash Cannon&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move3master = yes&lt;br /&gt;
| move4 = Close Combat&lt;br /&gt;
| move4type = Fighting&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0560&lt;br /&gt;
| pokemon = Scrafty&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 74&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| held = Scraftinite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Iron Tail&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Ice Punch&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Power-Up Punch&lt;br /&gt;
| move3type = Fighting&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Crunch&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
====Fifth battle and [[rematch]] (after [[Mega Dimension]])====&lt;br /&gt;
Naveen uses the same team for both his one-time battle during Side Mission 199 and rematches against him in the Infinite Z-A Royale after completing [[Mega Dimension]].&lt;br /&gt;
&lt;br /&gt;
Naveen will [[Mega Evolution|Mega Evolve]] his {{p|Scrafty}} at the first opportunity.&lt;br /&gt;
{{Party&lt;br /&gt;
| background = {{white color}}&lt;br /&gt;
| border = {{white color dark}}&lt;br /&gt;
| headcolor = {{white color light}}&lt;br /&gt;
| name = Naveen&lt;br /&gt;
| sprite = VSNaveen.png&lt;br /&gt;
| size = 150px&lt;br /&gt;
| class2 = of Team MZ&lt;br /&gt;
| classlink2 = Team MZ (Trainer class)&lt;br /&gt;
| location = Hotel Z&lt;br /&gt;
| location2 = Quasartico Inc.&lt;br /&gt;
| prize = {{PDollar}}10,416&lt;br /&gt;
| game = ZA&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0168&lt;br /&gt;
| pokemon = Ariados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 90&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Megahorn&lt;br /&gt;
| move1type = Bug&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Poison Jab&lt;br /&gt;
| move2type = Poison&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Sticky Web&lt;br /&gt;
| move3type = Bug&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Leech Life&lt;br /&gt;
| move4type = Bug&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0302&lt;br /&gt;
| pokemon = Sableye&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 90&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = Shadow Claw&lt;br /&gt;
| move1type = Ghost&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Zen Headbutt&lt;br /&gt;
| move2type = Psychic&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Confuse Ray&lt;br /&gt;
| move3type = Ghost&lt;br /&gt;
| move3cat = Status&lt;br /&gt;
| move4 = Power Gem&lt;br /&gt;
| move4type = Rock&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0553&lt;br /&gt;
| pokemon = Krookodile&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 92&lt;br /&gt;
| type1 = Ground&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| move1 = Crunch&lt;br /&gt;
| move1type = Dark&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Iron Tail&lt;br /&gt;
| move2type = Steel&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move3 = Earthquake&lt;br /&gt;
| move3type = Ground&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Sand Tomb&lt;br /&gt;
| move4type = Ground&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0681&lt;br /&gt;
| pokemon = Aegislash&lt;br /&gt;
| form = -Shield&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 92&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ghost&lt;br /&gt;
| move1 = King&#039;s Shield&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Status&lt;br /&gt;
| move2 = Shadow Ball&lt;br /&gt;
| move2type = Ghost&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Flash Cannon&lt;br /&gt;
| move3type = Steel&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move3master = yes&lt;br /&gt;
| move4 = Close Combat&lt;br /&gt;
| move4type = Fighting&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
| move4master = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0849&lt;br /&gt;
| pokemon = Toxtricity&lt;br /&gt;
| form = -Low Key&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 92&lt;br /&gt;
| type1 = Electric&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| move1 = Overdrive&lt;br /&gt;
| move1type = Electric&lt;br /&gt;
| move1cat = Special&lt;br /&gt;
| move2 = Boomburst&lt;br /&gt;
| move2type = Normal&lt;br /&gt;
| move2cat = Special&lt;br /&gt;
| move3 = Acid Spray&lt;br /&gt;
| move3type = Poison&lt;br /&gt;
| move3cat = Special&lt;br /&gt;
| move4 = Snarl&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Special&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| gen = ZA&lt;br /&gt;
| ndex = 0560&lt;br /&gt;
| pokemon = Scrafty&lt;br /&gt;
| icon = mega&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 93&lt;br /&gt;
| type1 = Dark&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| held = Scraftinite&lt;br /&gt;
| heldgame = ZA&lt;br /&gt;
| move1 = Iron Tail&lt;br /&gt;
| move1type = Steel&lt;br /&gt;
| move1cat = Physical&lt;br /&gt;
| move2 = Ice Punch&lt;br /&gt;
| move2type = Ice&lt;br /&gt;
| move2cat = Physical&lt;br /&gt;
| move2master = yes&lt;br /&gt;
| move3 = Power-Up Punch&lt;br /&gt;
| move3type = Fighting&lt;br /&gt;
| move3cat = Physical&lt;br /&gt;
| move4 = Crunch&lt;br /&gt;
| move4type = Dark&lt;br /&gt;
| move4cat = Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
====Standard====&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{white color dark}}; background:#{{white color}}; font-size:80%; {{roundy|10px}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}}; border: 2px solid #{{white color dark}}; background: #{{white color light}}; overflow: hidden;&amp;quot;| [[File:Legends Z-A Night Key Art.png|400px]]&lt;br /&gt;
|-&lt;br /&gt;
| Nighttime artwork from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
====Concept art====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Game assets===&lt;br /&gt;
====Sprites and models====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{white color dark}}; background:#{{white color}}; font-size:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{white color dark}}; background:#{{white color light}}&amp;quot; | [[File:VSNaveen.png|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{white color dark}}; background:#{{white color light}}; overflow:hidden&amp;quot; | [[File:Infinite Z-A Royale Profile Naveen.png|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{white color dark}}; background:#{{white color light}}&amp;quot; | [[File:Z-A Talk Naveen.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Profile picture in the {{color2|000|Z-A Royale|Infinite Z-A Royale}} app&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
| Overworld talk sprite&amp;lt;br&amp;gt;from {{color2|000|Pokémon Legends: Z-A|Legends: Z-A}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
==Counterparts==&lt;br /&gt;
&lt;br /&gt;
===In animation===&lt;br /&gt;
&lt;br /&gt;
===In the manga===&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:NaveenNihilZero74.jpg|200px|thumb|Naveen in the TCG]]&lt;br /&gt;
{{main|Naveen (Perfect Order 79)}}&lt;br /&gt;
&#039;&#039;&#039;Naveen&#039;&#039;&#039; was introduced as a {{TCG|Supporter card}} in the [[Pokémon Trading Card Game]] during the English Mega Evolution Series (the Japanese MEGA Series). It was first released in the Japanese {{TCG|Nihil Zero}} expansion before debuting in the English {{TCG|Perfect Order}} expansion, with artwork by [[DOM]]. A {{TCG|Full Art card|Full Art}} {{TCG|ultra rare}} version with artwork by the same illustrator was released in the same sets. It allows players to draw cards until they have 5 cards in their hand; the player may discard any number of cards from their hand before drawing.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Naveen shares similar traits to [[Piers]], as both of them use mainly {{type|Dark}} {{OBP|Pokémon|species}}, have a younger sister, and use a {{DL|List of Pokémon with form differences|Toxtricity|Low Key Form}} {{p|Toxtricity}}.&lt;br /&gt;
* The [[Lida&#039;s Things|small pouch]] that [[Lida]] uses to carry her items during dance practice was handmade by Naveen.&lt;br /&gt;
* Naveen is the only member of [[Team MZ]] to be from [[Lumiose City]].&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{{Flexheader|justify-content=start}}&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{white color}}; border:3px solid #{{white color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{white color light}}&amp;quot; | Language&lt;br /&gt;
! style=&amp;quot;background:#{{white color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{white color light}}&amp;quot; | Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| ピュール &#039;&#039;Pur&#039;&#039;&lt;br /&gt;
| From &#039;&#039;pur&#039;&#039; (French for &amp;quot;pure&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| English, Brazilian Portuguese&lt;br /&gt;
| Naveen&lt;br /&gt;
| From &#039;&#039;naïve&#039;&#039; and a variant spelling of the Indian name नवीन &#039;&#039;{{wp|Naveen|Navīn}}&#039;&#039; with the latter derived from Sanskrit नवीन &#039;&#039;navīna&#039;&#039; (new, fresh)&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Kaylen&lt;br /&gt;
| From &#039;&#039;clean&#039;&#039; or possibly κᾰθᾰρός &#039;&#039;kăthărós&#039;&#039; (Ancient Greek for &amp;quot;pure&amp;quot;) with the latter associated with the name &#039;&#039;{{wp|Katherine}}&#039;&#039; in which &#039;&#039;{{wp|Kay}}&#039;&#039; is one of its diminutive forms&lt;br /&gt;
|-&lt;br /&gt;
| European Spanish,&amp;lt;br&amp;gt;Latin American Spanish&lt;br /&gt;
| Acris&lt;br /&gt;
| From &#039;&#039;acrisolar&#039;&#039; (to purify)&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| Inno&lt;br /&gt;
| From &#039;&#039;innocent&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Italian&lt;br /&gt;
| Virgil&lt;br /&gt;
| From &#039;&#039;vergine&#039;&#039; (virgin)&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 이노 &#039;&#039;Ino&#039;&#039;&lt;br /&gt;
| Transcription of his French name &lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Traditional)&lt;br /&gt;
| 琵魯 &#039;&#039;Pílǔ&#039;&#039; / &#039;&#039;Pèihlóuh&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Transcription of his Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Simplified)&lt;br /&gt;
| 琵鲁 &#039;&#039;Pílǔ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Thai&lt;br /&gt;
| ปูร์ &#039;&#039;Pur&#039;&#039;&lt;br /&gt;
| Transcription of his Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{Flexfooter}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:Naveen|Images on the Bulbagarden Archives]]&lt;br /&gt;
&lt;br /&gt;
{{Team MZ}}&lt;br /&gt;
{{Z-A Royale|white}}&lt;br /&gt;
{{Rival characters|White}}&lt;br /&gt;
{{NPC|White|kalos=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legends: Z-A characters]]&lt;br /&gt;
[[Category:Friend characters]]&lt;br /&gt;
[[Category:Multi Battle partners]]&lt;br /&gt;
[[Category:Trainers with Key Stones]]&lt;br /&gt;
[[Category:Dark-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kaylen]]&lt;br /&gt;
[[es:Acris]]&lt;br /&gt;
[[fr:Inno]]&lt;br /&gt;
[[it:Virgil (gioco)]]&lt;br /&gt;
[[ja:ピュール]]&lt;br /&gt;
[[zh:琵魯]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Embargo_(move)&amp;diff=4474633</id>
		<title>Embargo (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Embargo_(move)&amp;diff=4474633"/>
		<updated>2026-01-24T20:47:55Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */ Brazilin Portuguese name added from PS409.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=373&lt;br /&gt;
|name=Embargo&lt;br /&gt;
|jname=さしおさえ&lt;br /&gt;
|jtrans=Seize&lt;br /&gt;
|jtranslit=Sashiosae&lt;br /&gt;
|gameimage=Embargo VII.png&lt;br /&gt;
|gameimage2=Embargo VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Dark&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|bdesc=&lt;br /&gt;
|gen=IV&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=63&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=63&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=63&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=63&lt;br /&gt;
|na=no&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=The following Pokémon can not raise any voltage in that turn.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Prevents the Voltage from going up in the same turn.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Brings down the energy of any Pokémon that have already used a move this turn.&lt;br /&gt;
|pokefordex=embargo&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Embargo&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;さしおさえ&#039;&#039;&#039; &#039;&#039;Seize&#039;&#039;) is a non-damaging {{type|Dark}} [[move]] introduced in [[Generation IV]]. It was [[TM63]] from Generation IV to {{g|Ultra Sun and Ultra Moon}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
For five turns, the target&#039;s held item has its effects negated and its Trainer cannot use items from the [[Bag]] on it. The effect wears off if the Pokémon switches out.&lt;br /&gt;
&lt;br /&gt;
Embargo does not negate item effects that affect [[prize money]], [[experience]], [[effort values]], or [[friendship]], such as those of the [[Amulet Coin]], [[Lucky Egg]], [[Power Weight]], or [[Soothe Bell]].&lt;br /&gt;
&lt;br /&gt;
The Speed drop from the [[Iron Ball]], [[Macho Brace]], and [[Power item]]s (such as the [[Power Bracer]]) is not negated by Embargo. However, the [[grounded|grounding]] effect of the Iron Ball is negated.&lt;br /&gt;
&lt;br /&gt;
A Pokémon under the effect of Embargo cannot use {{m|Fling}} or {{m|Natural Gift}}. If the target of Fling is under the effect of Embargo, items thrown at it will not activate. If a Pokémon affected by Embargo uses {{m|Bug Bite}} or {{m|Pluck}}, it will consume the target&#039;s held Berry without gaining its effects. If a Pokémon affected by Embargo uses {{m|Judgment}}, it will be a {{type|Normal}} move.&lt;br /&gt;
&lt;br /&gt;
Embargo fails if used on a Pokémon with {{a|Multitype}} or a Pokémon holding a [[Griseous Orb]].&lt;br /&gt;
&lt;br /&gt;
===Generations V to VII===&lt;br /&gt;
Embargo can now be reflected with {{m|Magic Coat}}.&lt;br /&gt;
&lt;br /&gt;
Embargo now negates the Speed drop from the [[Iron Ball]], [[Macho Brace]], and [[Power item]]s (such as the [[Power Bracer]]).&lt;br /&gt;
&lt;br /&gt;
If the target of {{m|Fling}} is under the effect of Embargo, items thrown at it now activate as usual. If a Pokémon affected by Embargo uses {{m|Bug Bite}} or {{m|Pluck}}, it will now receive the effects of a consumed held Berry. If a Pokémon affected by Embargo uses {{m|Techno Blast}} or {{m|Multi-Attack}}, it will be a {{type|Normal}} move.&lt;br /&gt;
&lt;br /&gt;
Embargo can now be used successfully on a Pokémon with {{a|Multitype}} and Origin Forme Giratina. However, Embargo cannot negate form-changing effects of items.&lt;br /&gt;
&lt;br /&gt;
Embargo does not prevent the Pokémon from [[Mega Evolution|Mega Evolving]] with a [[Mega Stone]], undergoing [[Primal Reversion]] with a [[Red Orb]] or [[Blue Orb]], or using a [[Z-Move]] with a [[Z-Crystal]].&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Darkinium Z]] into Z-Embargo, the user&#039;s {{stat|Special Attack}} stat rises one stage.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII onwards===&lt;br /&gt;
Embargo cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|PBR}}|It prevents the foe from using its held item.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|It prevents the target from using its held item. Its Trainer is also prevented from using items on it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}|This move prevents the target from using its held item. Its Trainer is also prevented from using items on it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Dark|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}&lt;br /&gt;
{{Moveentry/4|0228|Houndour|type=Dark|type2=Fire|1|Field|Field|40|37|37|37|}}&lt;br /&gt;
{{Moveentry/4|0229|Houndoom|type=Dark|type2=Fire|1|Field|Field|44|41|41|41|}}&lt;br /&gt;
{{Moveentry/4|0261|Poochyena|type=Dark|1|Field|Field|41|41|41{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28|}}&lt;br /&gt;
{{Moveentry/4|0262|Mightyena|type=Dark|1|Field|Field|47|47|47{{sup/6|XY}}&amp;lt;br&amp;gt;32{{sup/6|ORAS}}|32|}}&lt;br /&gt;
{{Moveentry/4|0335|Zangoose|type=Normal|1|Field|Field|27|27{{sup/5|BW}}&amp;lt;br&amp;gt;19{{sup/5|B2W2}}|19{{sup/6|XY}}&amp;lt;br&amp;gt;33{{sup/6|ORAS}}|33|}}&lt;br /&gt;
{{Moveentry/4|0337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|31|31{{sup/5|BW}}&amp;lt;br&amp;gt;21{{sup/5|B2W2}}|21{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|}}&lt;br /&gt;
{{Moveentry/4|0338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|31|31{{sup/5|BW}}&amp;lt;br&amp;gt;21{{sup/5|B2W2}}|21{{sup/6|XY}}&amp;lt;br&amp;gt;17{{sup/6|ORAS}}|17|}}&lt;br /&gt;
{{Moveentry/4|0353|Shuppet|type=Ghost|1|Amorphous|Amorphous|38|43{{sup/5|BW}}&amp;lt;br&amp;gt;38{{sup/5|B2W2}}|38{{sup/6|XY}}&amp;lt;br&amp;gt;34{{sup/6|ORAS}}|34|}}&lt;br /&gt;
{{Moveentry/4|0354|Banette|type=Ghost|1|Amorphous|Amorphous|42|51{{sup/5|BW}}&amp;lt;br&amp;gt;40{{sup/5|B2W2}}|40{{sup/6|XY}}&amp;lt;br&amp;gt;34{{sup/6|ORAS}}|34|}}&lt;br /&gt;
{{Moveentry/4|0461|Weavile|type=Dark|type2=Ice|1|Field|Field|1|1|1|1|}}&lt;br /&gt;
{{Moveentry/4|0474|Porygon-Z|type=Normal|1|Mineral|Mineral|34|34|34|34|}}&lt;br /&gt;
{{Moveentry/4|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|75{{sup/4|DP}}|−|−|−}}&lt;br /&gt;
{{Moveentry/4|0551|Sandile|type=Ground|type2=Dark|1|Field|Field||22|22|22|}}&lt;br /&gt;
{{Moveentry/4|0552|Krokorok|type=Ground|type2=Dark|1|Field|Field||22|22|22|}}&lt;br /&gt;
{{Moveentry/4|0553|Krookodile|type=Ground|type2=Dark|1|Field|Field||22|22|22|}}&lt;br /&gt;
{{Moveentry/4|0570|Zorua|type=Dark|1|Field|Field||41|41|41|}}&lt;br /&gt;
{{Moveentry/4|0571|Zoroark|type=Dark|1|Field|Field||44|44|44|}}&lt;br /&gt;
{{Moveentry/4|0574|Gothita|type=Psychic|1|Human-Like|Human-Like||19|19|19|}}&lt;br /&gt;
{{Moveentry/4|0575|Gothorita|type=Psychic|1|Human-Like|Human-Like||19|19|19|}}&lt;br /&gt;
{{Moveentry/4|0576|Gothitelle|type=Psychic|1|Human-Like|Human-Like||19|19|19|}}&lt;br /&gt;
{{Moveentry/4|0624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like||41|41|41|}}&lt;br /&gt;
{{Moveentry/4|0625|Bisharp|type=Dark|type2=Steel|1|Human-Like|Human-Like||41|41|41|}}&lt;br /&gt;
{{Moveentry/4|0629|Vullaby|type=Dark|type2=Flying|1|Flying|Flying||50|50|50|}}&lt;br /&gt;
{{Moveentry/4|0630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying||50|50|50|}}&lt;br /&gt;
{{Movefoot|Dark|4}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TMGames|Dark|g1=none|g2=none|g3=none|g8=none|g9=none&lt;br /&gt;
|g4tm=63&lt;br /&gt;
|g5tm=63&lt;br /&gt;
|g6tm=63&lt;br /&gt;
|g7=1|g7tm=63|g7g={{gameabbrev7|SMUSUM}}}}&lt;br /&gt;
{{Moveentry/4|0019|formsig=A|Rattata|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form||||✔|}}&lt;br /&gt;
{{Moveentry/4|0020|formsig=A|Raticate|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form||||✔|}}&lt;br /&gt;
{{Moveentry/4|0052|formsig=A|Meowth|type=Dark|1|Field|Field|form=Alolan Form||||✔|}}&lt;br /&gt;
{{Moveentry/4|0053|Persian|type=Normal|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0053|formsig=A|Persian|type=Dark|1|Field|Field|form=Alolan Form||||✔|}}&lt;br /&gt;
{{Moveentry/4|0063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0088|formsig=A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous|form=Alolan Form||||✔|}}&lt;br /&gt;
{{Moveentry/4|0089|formsig=A|Muk|type=Poison|type2=Dark|1|Amorphous|Amorphous|form=Alolan Form||||✔|}}&lt;br /&gt;
{{Moveentry/4|0092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0229|Houndoom|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0261|Poochyena|type=Dark|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0262|Mightyena|type=Dark|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0274|Nuzleaf|type=Grass|type2=Dark|2|Field|Grass|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0275|Shiftry|type=Grass|type2=Dark|2|Field|Grass|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0335|Zangoose|type=Normal|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0353|Shuppet|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0354|Banette|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0429|Mismagius|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0430|Honchkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0461|Weavile|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0474|Porygon-Z|type=Normal|1|Mineral|Mineral|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0494|Victini|type=Psychic|type2=Fire|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0509|Purrloin|type=Dark|1|Field|Field||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0510|Liepard|type=Dark|1|Field|Field||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0527|Woobat|type=Psychic|type2=Flying|2|Field|Flying||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0528|Swoobat|type=Psychic|type2=Flying|2|Field|Flying||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0551|Sandile|type=Ground|type2=Dark|1|Field|Field||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0552|Krokorok|type=Ground|type2=Dark|1|Field|Field||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0553|Krookodile|type=Ground|type2=Dark|1|Field|Field||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0562|Yamask|type=Ghost|2|Mineral|Amorphous||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0563|Cofagrigus|type=Ghost|2|Mineral|Amorphous||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0570|Zorua|type=Dark|1|Field|Field||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0571|Zoroark|type=Dark|1|Field|Field||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0574|Gothita|type=Psychic|1|Human-Like|Human-Like||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0575|Gothorita|type=Psychic|1|Human-Like|Human-Like||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0576|Gothitelle|type=Psychic|1|Human-Like|Human-Like||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0577|Solosis|type=Psychic|1|Amorphous|Amorphous||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0578|Duosion|type=Psychic|1|Amorphous|Amorphous||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0579|Reuniclus|type=Psychic|1|Amorphous|Amorphous||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0605|Elgyem|type=Psychic|1|Human-Like|Human-Like||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0606|Beheeyem|type=Psychic|1|Human-Like|Human-Like||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0625|Bisharp|type=Dark|type2=Steel|1|Human-Like|Human-Like||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0629|Vullaby|type=Dark|type2=Flying|1|Flying|Flying||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0641|Tornadus|type=Flying|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0642|Thundurus|type=Electric|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0648|Meloetta|type=Normal|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0653|Fennekin|type=Fire|1|Field|Field|||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0654|Braixen|type=Fire|1|Field|Field|||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0655|Delphox|type=Fire|type2=Psychic|1|Field|Field|||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0675|Pangoro|type=Fighting|type2=Dark|2|Field|Human-Like|||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2|||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0688|Binacle|type=Rock|type2=Water|1|Water 3|Water 3|||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0689|Barbaracle|type=Rock|type2=Water|1|Water 3|Water 3|||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0717|Yveltal|type=Dark|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0720|Hoopa|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0727|Incineroar|type=Fire|type2=Dark|1|Field|Field||||✔|}}&lt;br /&gt;
{{Moveentry/4|0741|Oricorio|type=Fire|type2=Flying|1|Flying|Flying|form=All forms||||✔|}}&lt;br /&gt;
{{Moveentry/4|0765|Oranguru|type=Normal|type2=Psychic|1|Field|Field||||✔|}}&lt;br /&gt;
{{Moveentry/4|0770|Palossand|type=Ghost|type2=Ground|1|Amorphous|Amorphous||||✔|}}&lt;br /&gt;
{{Moveentry/4|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous||||✔|}}&lt;br /&gt;
{{Moveentry/4|0779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2||||✔|}}&lt;br /&gt;
{{Moveentry/4|0781|Dhelmise|type=Ghost|type2=Grass|1|Mineral|Mineral||||✔|}}&lt;br /&gt;
{{Moveentry/4|0800|Necrozma|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||||✔|}}&lt;br /&gt;
{{Moveentry/4|0801|Magearna|type=Steel|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||✔|}}&lt;br /&gt;
{{Movefoot|Dark|4}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Embargo inflicts the {{DL|Status condition (Mystery Dungeon)|Embargo}} status condition, preventing the target from using any items. This includes throwing items or eating edible items. However in the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, this does not prevent the effects of held items (for example, Mobile Scarf will still allow the user to travel in all kinds of terrain, and Seeds will still influence {{m|Natural Gift}}). In {{pkmn|Super Mystery Dungeon}}, the user will also be unable to use held items such as [[Looplet]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=dark}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=18|acc=—%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=18|acc=—%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=20|ppmax=99|acc=100%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=20|ppmax=99|acc=100%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMovefoot|type=dark|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts the targeted enemy with an Embargo status condition. A Pokémon with the Embargo status can&#039;t use items.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンを さしおさえじょうたいにかえる さしおさえじょうたいの ポケモンは どうぐを つかえなくなってしまう|Afflicts the targeted enemy with an Embargo status condition. A Pokémon with the Embargo status can&#039;t use items}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Embargo status condition, which makes the enemy unable to use any items.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It puts an embargo on an enemy, making the enemy unable to use any items.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user prevents the foe from using an item.|image1=Cyrus Weavile Embargo Adventures.png|image1p=Weavile}}&lt;br /&gt;
{{movep|type=dark|ms=461|pkmn=Weavile|method=When the opponent&#039;s Trainer throws an item at the opponent, Weavile pulls out one of its feathers from its crown and throws it at the item. The feather goes right through the item and pins it to the floor.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Cyrus|user1=Cyrus&#039;s Weavile|startcode=PS409|startname=Shunning Spiritomb|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user prevents items from being used by the foe.|image1=Dai Fugō Weavile Embargo.png|image1p=Weavile}}&lt;br /&gt;
{{movep|type=dark|ms=461|pkmn=Weavile|method=When the opponent&#039;s Trainer throws an item at the opponent, Weavile holds out its hand and disables the item from being used.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Dai Fugō|user1=Dai Fugō&#039;s Weavile|startcode=PMDP02&amp;lt;!--|startname=--&amp;gt;|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
genIV=Embargo IV|&lt;br /&gt;
genV=Embargo V|&lt;br /&gt;
genVI=Embargo VI&lt;br /&gt;
}}&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
PBR=Embargo PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
PMDTDS=Embargo PMD TDS|&lt;br /&gt;
PMDGTI=Embargo PMD GTI|&lt;br /&gt;
PSMD=Embargo PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Embargo PBR end.png|256px|thumb|right|Embargo ending in Battle Revolution.]]&lt;br /&gt;
*Embargo displays an animation when it ends in [[Pokémon Battle Revolution]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{dark color}}&lt;br /&gt;
| bordercolor = {{dark color light}}&lt;br /&gt;
| zh_yue = 查封 &#039;&#039;{{tt|Chàhfūng|Impound}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;徵收 &#039;&#039;{{tt|Jīngsāu|Levy}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
| zh_cmn = 查封 &#039;&#039;{{tt|Cháfēng|Impound}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;徵收 &#039;&#039;{{tt|Zhēngshōu|Levy}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
| fr = Embargo&lt;br /&gt;
| de = Itemsperre&lt;br /&gt;
| el = Απαγόρευση&lt;br /&gt;
| it = Divieto&lt;br /&gt;
| ko = 금제 &#039;&#039;{{tt|Geumje|Taboo}}&#039;&#039;&lt;br /&gt;
| es = Embargo&lt;br /&gt;
| sr = Zaplena&lt;br /&gt;
| vi = Cấm Vận&lt;br /&gt;
| pt_br = Embargo&lt;br /&gt;
}}&lt;br /&gt;
{{Disable|dark}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item-manipulating moves]]&lt;br /&gt;
[[Category:Moves unusable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves unusable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Itemsperre]]&lt;br /&gt;
[[es:Embargo]]&lt;br /&gt;
[[fr:Embargo]]&lt;br /&gt;
[[it:Divieto]]&lt;br /&gt;
[[ja:さしおさえ]]&lt;br /&gt;
[[zh:查封（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rage_Powder_(move)&amp;diff=4398761</id>
		<title>Rage Powder (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rage_Powder_(move)&amp;diff=4398761"/>
		<updated>2025-10-12T23:12:14Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=476 |&lt;br /&gt;
name=Rage Powder |&lt;br /&gt;
jname=いかりのこな|&lt;br /&gt;
jtrans=Rage Powder |&lt;br /&gt;
jtranslit=Ikari no Kona|&lt;br /&gt;
gameimage=Rage Powder IX.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Bug |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=&amp;amp;mdash; |&lt;br /&gt;
accuracy=&amp;amp;mdash; |&lt;br /&gt;
priority={{tt|+2|+3 in Generation V}} |&lt;br /&gt;
gen=V |&lt;br /&gt;
category=Clever |&lt;br /&gt;
appeal6=3 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Temporarily stops the crowd from growing excited. |&lt;br /&gt;
pokefordex=Rage%20Powder |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Rage Powder&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いかりのこな&#039;&#039;&#039; &#039;&#039;Rage Powder&#039;&#039;) is a non-damaging {{type|Bug}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation V===&lt;br /&gt;
Rage Powder has a [[priority]] of +3 and makes the user the [[center of attention]], forcing opposing Pokémon to use their moves on the user rather than the intended target (even if it was a friendly target, unless it is a move that cannot target an opponent such as {{m|Acupressure}} or {{m|Helping Hand}}) for the rest of the turn. If a move cannot target the center of attention, it will be used on its intended target. It does not affect allies.&lt;br /&gt;
&lt;br /&gt;
If the center of attention [[Fainting|faints]], [[Recall|switches out]], or is taken into the air by {{m|Sky Drop}}, it no longer draws moves.&lt;br /&gt;
&lt;br /&gt;
In [[Triple Battle]]s, Rage Powder will draw the attacks of all opponents in the field, but it can only draw attacks from non-adjacent opponents if they use a {{DL|Range|Long-range moves|long-range move}}.&lt;br /&gt;
&lt;br /&gt;
Rage Powder can draw {{cat|moves with a charging turn}} (such as {{m|Fly}} and {{m|Solar Beam}}) if it is used on the turn the move would hit, but it cannot draw {{m|Sky Drop}}.&lt;br /&gt;
&lt;br /&gt;
Rage Powder draws {{t|Electric}}- and {{type|Water}} moves even if a Pokémon with {{a|Lightning Rod}} or {{a|Storm Drain}} is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.&lt;br /&gt;
&lt;br /&gt;
Rage Powder has no effect on moves which hit multiple Pokémon in a battle. While it can be used in Single Battles, it has no effect.&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
Rage Powder now has +2 priority.&lt;br /&gt;
&lt;br /&gt;
{{type|Grass}} Pokémon, Pokémon with {{a|Overcoat}}, {{a|Stalwart}}, {{a|Propeller Tail}}, and Pokémon holding the [[Safety Goggles]] are now immune to Rage Powder, such that their attacks are not diverted by it.&lt;br /&gt;
&lt;br /&gt;
{{m|Snipe Shot}} ignores Rage Powder and hits the intended target.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Buginium Z]] into Z-Rage Powder, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}|The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Bug|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}&lt;br /&gt;
{{Moveentry/6|0012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|34|34|35|40|40}}&lt;br /&gt;
{{Moveentry/6|0046|Paras|type=Bug|type2=Grass|2|Bug|Grass|49|49|49||49}}&lt;br /&gt;
{{Moveentry/6|0047|Parasect|type=Bug|type2=Grass|2|Bug|Grass|59|59|59||59}}&lt;br /&gt;
{{Moveentry/6|0187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass|31|31|31||31|−}}&lt;br /&gt;
{{Moveentry/6|0188|Skiploom|type=Grass|type2=Flying|2|Fairy|Grass|36|36|36||36|−}}&lt;br /&gt;
{{Moveentry/6|0189|Jumpluff|type=Grass|type2=Flying|2|Fairy|Grass|39|39|39||39|−}}&lt;br /&gt;
{{Moveentry/6|0590|Foongus|type=Grass|type2=Poison|1|Grass|Grass|45|45|45|40||40}}&lt;br /&gt;
{{Moveentry/6|0591|Amoonguss|type=Grass|type2=Poison|1|Grass|Grass|54|54|54|42||42}}&lt;br /&gt;
{{Moveentry/6|0637|Volcarona|type=Bug|type2=Fire|1|Bug|Bug|80|1, 80|1, 80|78||78}}&lt;br /&gt;
{{Moveentry/6|0986|Brute Bonnet|type=Grass|type2=Dark|1|No Eggs Discovered|No Eggs Discovered||||||77}}&lt;br /&gt;
{{Moveentry/6|1012|Poltchageist|type=Grass|type2=Ghost|2|Mineral|Amorphous|form=All forms||||||36}}&lt;br /&gt;
{{Moveentry/6|1013|Sinistcha|type=Grass|type2=Ghost|2|Mineral|Amorphous|form=All forms||||||36}}&lt;br /&gt;
{{Movefoot|Bug|6}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Bug|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}&lt;br /&gt;
{{Moveentry/6|0048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/6|0114|Tangela|type=Grass|1|Grass|Grass|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|0167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|✔|✔|✔||✔|✔}}&lt;br /&gt;
{{Moveentry/6|0187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass|−|−|−||−|✔}}&lt;br /&gt;
{{Moveentry/6|0455|Carnivine|type=Grass|1|Grass|Grass|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/6|0664|Scatterbug|type=Bug|1|Bug|Bug||✔|✔|||✔}}&lt;br /&gt;
{{Moveentry/6|0948|Toedscool|type=Ground|type2=Grass|1|Grass|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6|0951|Capsakid|type=Grass|1|Grass|Grass||||||✔}}&lt;br /&gt;
{{Movefoot|Bug|6}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Bug}}&lt;br /&gt;
{{Moveentry/1|0455|Carnivine|type=Grass|1|Grass|Grass|{{pkmn|Dream World}} - {{dwa|Dream Park}}}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Bug}}&lt;br /&gt;
{{Moveentry/1|0664|Scatterbug|type=Bug|1|Bug|Bug|{{DL|QR Scanner|Island Scan}} - [[Hau&#039;oli City]]{{sup/7|USUM}}}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Rage Powder causes the user the gain the {{DL|Status condition (Mystery Dungeon)|decoy}} status condition. With this, the user will be preferentially attacked by enemies. Moves that target multiple enemies, such as Ominous Wind (but not moves like Magnitude which target both allies and enemies), will target only the decoy if possible. The decoy is still able to move in any direction, but CPU-controlled decoys move randomly. This status lasts for 6 turns, and will also disappear if a new decoy appears.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=bug}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=17|ppmax=50|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=17|ppmax=40|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMovefoot|type=bug|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|You&#039;ll get the Decoy status, which makes you the enemies&#039; primary target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|You&#039;ll be a decoy and become the enemies&#039; primary target.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user scatters a cloud of irritating powder to draw attention to itself.|image1=Team Flare Spewpa Rage Powder Adventures.png|image1p=Spewpa}}&lt;br /&gt;
{{movep|type=bug|ms=665|pkmn=Spewpa|method=Spewpa scatters a powder from the hair covering its body at the opponent, causing the opponent to become agitated and target only Spewpa with its attacks, ignoring its Trainer&#039;s orders.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Lumiose Press editor-in-chief|user1=Lumiose Press editor-in-chief&#039;s two Spewpa|startcode=PS563|startname=Charging After Electrike|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Bug|&lt;br /&gt;
genV=Rage Powder V|&lt;br /&gt;
genVI=Rage Powder VI|&lt;br /&gt;
genVII=Rage Powder VII|&lt;br /&gt;
genVIII=Rage Powder VIII&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Bug|&lt;br /&gt;
PMDGTI=Rage Powder PMD GTI|&lt;br /&gt;
PSMD=Rage Powder PSMD&lt;br /&gt;
}}&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{bug color}}&lt;br /&gt;
| bordercolor = {{bug color dark}}&lt;br /&gt;
| zh_yue = 憤怒粉 &#039;&#039;{{tt|Fáhnnouh Fán|Rage Powder}}&#039;&#039;&lt;br /&gt;
| zh_cmn = 憤怒粉 / 愤怒粉 &#039;&#039;{{tt|Fènnù Fěn|Rage Powder}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;憤怒之粉 &#039;&#039;{{tt|Fènnù-zhī Fěn|Rage Powder}}&#039;&#039; {{tt|*|Adventures}}&lt;br /&gt;
| nl = Woedepoeder&lt;br /&gt;
| fr = Poudre Fureur&amp;lt;sup&amp;gt;{{gen|VI}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;PoudreFureur&amp;lt;sup&amp;gt;{{gen|V}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
| de = Wutpulver&lt;br /&gt;
| it = Polverabbia&lt;br /&gt;
| ko = 분노가루 &#039;&#039;{{tt|Bunno Garu|Rage Powder}}&#039;&#039;&lt;br /&gt;
| es = Polvo Ira&lt;br /&gt;
| pt_br = Pó da Raiva&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Follow Me|Bug}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Increased priority moves]]&lt;br /&gt;
[[Category:Powder and spore moves]]&lt;br /&gt;
[[Category:Move-drawing moves]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wutpulver]]&lt;br /&gt;
[[es:Polvo ira]]&lt;br /&gt;
[[fr:Poudre Fureur]]&lt;br /&gt;
[[it:Polverabbia]]&lt;br /&gt;
[[ja:いかりのこな]]&lt;br /&gt;
[[zh:愤怒粉（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Anger_Point_(Ability)&amp;diff=4336223</id>
		<title>Anger Point (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Anger_Point_(Ability)&amp;diff=4336223"/>
		<updated>2025-07-15T00:24:02Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=Anger Point&lt;br /&gt;
|jpname=いかりのつぼ&lt;br /&gt;
|jptrans=Anger Point&lt;br /&gt;
|jptranslit=Ikari no Tsubo&lt;br /&gt;
|colorscheme=attack&lt;br /&gt;
|gen=IV&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|IV|Raises Attack upon taking a critical hit.}}&lt;br /&gt;
{{AbilityInfobox/desc|V|Maxes Attack after taking a critical hit.}}&lt;br /&gt;
{{AbilityInfobox/desc|VI|Maxes the Attack stat after the Pokémon takes a critical hit.}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat. }}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Anger Point&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いかりのつぼ&#039;&#039;&#039; &#039;&#039;Anger Point&#039;&#039;) is an [[Ability]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generation IV====&lt;br /&gt;
When a Pokémon with this Ability is hit by a [[critical hit]], Anger Point maximizes its {{stat|Attack}} stat by raising it to +6 stages (regardless of its current stage).&lt;br /&gt;
&lt;br /&gt;
Anger Point will activate even if the Pokémon&#039;s {{OBP|substitute|doll}} is hit.&lt;br /&gt;
&lt;br /&gt;
====Generation V onward====&lt;br /&gt;
Anger Point no longer activates if the Pokémon&#039;s substitute is hit.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Anger Point has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Anger Point==&lt;br /&gt;
{{Ability/head|attack}}&lt;br /&gt;
{{Ability/entry|0056|Mankey|Fighting|Fighting|Vital Spirit|Anger Point|Defiant|ability2note={{color2|000|Generation IV|Gen IV}}+}}&lt;br /&gt;
{{Ability/entry|0057|Primeape|Fighting|Fighting|Vital Spirit|Anger Point|Defiant|ability2note={{color2|000|Generation IV|Gen IV}}+}}&lt;br /&gt;
{{Ability/entry|0128|Tauros|Normal|Normal|Intimidate|Anger Point|Sheer Force|ability2note={{color2|000|Generation IV|Gen IV}}+}}&lt;br /&gt;
{{Ability/entry|0128|form=-Paldea Combat|Tauros|Fighting|Fighting|Intimidate|Anger Point|Cud Chew|formlink={{color2|000|Paldean form|Paldean Form&amp;lt;br&amp;gt;(Combat Breed)}}}}&lt;br /&gt;
{{Ability/entry|0128|form=-Paldea Blaze|Tauros|Fighting|Fire|Intimidate|Anger Point|Cud Chew|formlink={{color2|000|Paldean form|Paldean Form&amp;lt;br&amp;gt;(Blaze Breed)}}}}&lt;br /&gt;
{{Ability/entry|0128|form=-Paldea Aqua|Tauros|Fighting|Water|Intimidate|Anger Point|Cud Chew|formlink={{color2|000|Paldean form|Paldean Form&amp;lt;br&amp;gt;(Aqua Breed)}}}}&lt;br /&gt;
{{Ability/entry|0323|Camerupt|Fire|Ground|Magma Armor|Solid Rock|Anger Point|ability2note={{color2|000|Generation IV|Gen IV}}+}}&lt;br /&gt;
{{Ability/entry|0551|Sandile|Ground|Dark|Intimidate|Moxie|Anger Point}}&lt;br /&gt;
{{Ability/entry|0552|Krokorok|Ground|Dark|Intimidate|Moxie|Anger Point}}&lt;br /&gt;
{{Ability/entry|0553|Krookodile|Ground|Dark|Intimidate|Moxie|Anger Point}}&lt;br /&gt;
{{ability/entry|0739|Crabrawler|Fighting|Fighting|Hyper Cutter|Iron Fist|Anger Point}}&lt;br /&gt;
{{ability/entry|0740|Crabominable|Fighting|Ice|Hyper Cutter|Iron Fist|Anger Point}}&lt;br /&gt;
{{Ability/foot|attack}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|attack}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the Pokémon&#039;s Attack when the Pokémon suffers a critical hit.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|きゅうしょに こうげきをうけた ちょくごの こうげきが つよくなる|Boosts the Pokémon&#039;s Attack when the Pokémon suffers a critical hit.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|If the Pokémon takes a critical hit, its Attack goes up sharply!}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|DX}}|If the Pokémon takes a critical hit, its rage makes its Attack go up sharply!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 40}}, {{adv|Pearl}}&#039;s {{p|Tauros}}, Tauler, was revealed to have Anger Point as his Ability.&lt;br /&gt;
* [[Chuck]]&#039;s {{p|Primeape}} is revealed to have Anger Point as his Ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
| color = {{fire color}}&lt;br /&gt;
| bordercolor = {{fire color dark}}&lt;br /&gt;
| zh_yue = 憤怒穴位 &#039;&#039;{{tt|Fáhnnouh Yuhtwaih|Rage Acupoint}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;憤怒穴道 &#039;&#039;{{tt|Fáhnnouh Yuhtdouh|Rage Acupoint}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
| zh_cmn = 憤怒穴位 / 愤怒穴位 &#039;&#039;{{tt|Fènnù Xuèwèi / Fènnù Xuéwèi|Rage Acupoint}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;憤怒穴道 &#039;&#039;{{tt|Fènnù Xuèdào / Fènnù Xuédào|Rage Acupoint}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
| nl = Woede punt&lt;br /&gt;
| fr = Colérique&lt;br /&gt;
| de = Kurzschluss&lt;br /&gt;
| it = Grancollera&lt;br /&gt;
| es = Irascible&lt;br /&gt;
| ko = 분노의경혈 &#039;&#039;{{tt|Bunno-ui Gyeonghyeol|Acupressure Point of Anger}}&#039;&#039;&lt;br /&gt;
| vi = Điểm Nổi Giận&lt;br /&gt;
| pt_br = Descontrole&lt;br /&gt;
}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Stat raising Abilities]]&lt;br /&gt;
[[Category:Abilities that activate upon taking damage]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kurzschluss]]&lt;br /&gt;
[[es:Irascible]]&lt;br /&gt;
[[fr:Colérique]]&lt;br /&gt;
[[it:Grancollera]]&lt;br /&gt;
[[ja:いかりのつぼ]]&lt;br /&gt;
[[zh:愤怒穴位（特性）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Aroma_Veil_(Ability)&amp;diff=4336222</id>
		<title>Aroma Veil (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Aroma_Veil_(Ability)&amp;diff=4336222"/>
		<updated>2025-07-15T00:23:15Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox/header&lt;br /&gt;
|name=Aroma Veil&lt;br /&gt;
|jpname=アロマベール &lt;br /&gt;
|jptrans=Aroma Veil&lt;br /&gt;
|jptranslit=Aroma Bēru&lt;br /&gt;
|colorscheme=fairy&lt;br /&gt;
|gen=VI&lt;br /&gt;
}}&lt;br /&gt;
{{AbilityInfobox/desc|VI|Protects allies from attacks that limit their move choices.}}&lt;br /&gt;
{{AbilityInfobox/desc|VII|Protects itself and its allies from attacks that limit their move choices.}}&lt;br /&gt;
{{AbilityInfobox/desc|VIII|Protects itself and its allies from attacks that limit their move choices.}}&lt;br /&gt;
{{AbilityInfobox/desc|IX|Protects the Pokémon and its allies from effects that prevent the use of moves.}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Aroma Veil&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;アロマベール &#039;&#039;&#039; &#039;&#039;Aroma Veil&#039;&#039;) is an [[Ability]] introduced in [[Generation VI]]. Prior to [[Generation VIII]], it was the [[signature Ability]] of {{p|Spritzee}} and {{p|Aromatisse}}. &lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Aroma Veil prevents the Pokémon with this Ability and its allies (including non-adjacent allies) from being afflicted by {{m|Taunt}}, {{m|Torment}}, {{m|Encore}}, {{m|Disable}}, {{a|Cursed Body}}, {{m|Heal Block}} and {{m|Psychic Noise}}, and {{status|infatuation}}. Despite being a move that also prevents the use of moves, {{m|Imprison}} is not affected by this Ability.&lt;br /&gt;
&lt;br /&gt;
{{m|Psychic Noise}} will only inflict damage, its secondary effect will not activate against Pokémon with this Ability.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Aroma Veil has no effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Aroma Veil==&lt;br /&gt;
{{Ability/head|fairy}}&lt;br /&gt;
{{Ability/entry|0682|Spritzee|Fairy|Fairy|Healer|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry|0683|Aromatisse|Fairy|Fairy|Healer|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry|0868|Milcery|Fairy|Fairy|Sweet Veil|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry|0869|Alcremie|Fairy|Fairy|Sweet Veil|None|Aroma Veil}}&lt;br /&gt;
{{Ability/entry|0915|Lechonk|Normal|Normal|Aroma Veil|Gluttony|Thick Fat}}&lt;br /&gt;
{{Ability/entry|0916|form=-Female|Oinkologne|Normal|Normal|Aroma Veil|Gluttony|Thick Fat|formlink={{color2|000|Gender#Oinkologne|Female}}}}&lt;br /&gt;
{{Ability/entry|0927|Dachsbun|Fairy|Fairy|Well-Baked Body|None|Aroma Veil}}&lt;br /&gt;
{{Ability/foot|fairy}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Aroma Veil is the first [[Generation VI]] Ability in [[Ability#List of Abilities|index number]] order.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
| color = {{fairy color}}&lt;br /&gt;
| bordercolor = {{fairy color dark}}&lt;br /&gt;
| zh_yue = 芳香幕 &#039;&#039;{{tt|Fōnghēungmohk|Aroma Veil}}&#039;&#039;&lt;br /&gt;
| zh_cmn = 芳香幕 &#039;&#039;{{tt|Fāngxiāngmù|Aroma Veil}}&#039;&#039;&lt;br /&gt;
| fr = Aroma-Voile&lt;br /&gt;
| de = Dufthülle&lt;br /&gt;
| it = Aromavelo&lt;br /&gt;
| ko = 아로마베일 &#039;&#039;Aroma Veil&#039;&#039;&lt;br /&gt;
| es = Velo Aroma&lt;br /&gt;
| vi = Màn Hương Thơm&lt;br /&gt;
| pt_br = Véu Aromático&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{AbilityVariations|Aroma Veil|Flower Veil|Pastel Veil|Sweet Veil|color=fairy|1color={{fairy color dark}}|2color={{grass color dark}}|3color={{psychic color dark}}|4color={{status color dark}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that affect allies]]&lt;br /&gt;
[[Category:Abilities that prevent volatile status conditions]]&lt;br /&gt;
[[Category:Ignorable Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dufthülle]]&lt;br /&gt;
[[es:Velo aroma]]&lt;br /&gt;
[[fr:Aroma-Voile]]&lt;br /&gt;
[[it:Aromavelo]]&lt;br /&gt;
[[ja:アロマベール]]&lt;br /&gt;
[[zh:芳香幕（特性）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Water_Pledge_(move)&amp;diff=4317400</id>
		<title>Water Pledge (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Water_Pledge_(move)&amp;diff=4317400"/>
		<updated>2025-06-08T03:48:21Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=518&lt;br /&gt;
|name=Water Pledge&lt;br /&gt;
|jname=みずのちかい&lt;br /&gt;
|jtrans=Water Oath&lt;br /&gt;
|jtranslit=Mizu no Chikai&lt;br /&gt;
|gameimage=Water Pledge IX.png&lt;br /&gt;
|gameimage2=Water Pledge IX rainbow.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power={{tt|80|50 in Generation V}}&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Excites the audience in any kind of contest&amp;lt;!--lowercase--&amp;gt;.&lt;br /&gt;
|gen=V&lt;br /&gt;
|mt5=yes&lt;br /&gt;
|mtbw=yes&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtxy=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtsm=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|mtswsh=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|pokefordex=Water%20Pledge&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=145&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Water Pledge&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みずのちかい&#039;&#039;&#039; &#039;&#039;Water Oath&#039;&#039;) is a damage-dealing {{type|Water}} [[move]] introduced in [[Generation V]]. Prior to [[Generation VII]], only {{type|Water}} [[first partner Pokémon]] and their [[Evolution]]s could learn this move. It is [[TM145]] in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{moveResearch|Does it work in tera raid battles?}}&lt;br /&gt;
&lt;br /&gt;
Water Pledge inflicts [[damage]].&lt;br /&gt;
&lt;br /&gt;
When two allies attempt to use Water Pledge and either {{m|Fire Pledge}} or {{m|Grass Pledge}} on the same turn, the ally moving first will not itself use a move, but instead the ally moving second will use a combined attack with a power of 150 and an additional effect immediately after it:&lt;br /&gt;
* If Water Pledge and {{m|Fire Pledge}} are used in the same turn, the ally moving second will use Water Pledge with a power of 150, and create a rainbow on the user&#039;s side of the field for four turns. The rainbow doubles the probability of [[additional effect]]s taking place for moves used by that side of the field (including the chance of flinching caused by [[King&#039;s Rock]] and [[Razor Fang]], but not including {{m|Secret Power}}); this effect is cumulative with {{a|Serene Grace}} for chances to cause a stat change or inflict a status, but not for chances to cause flinching. Due to the way certain secondary effects are handled, this can lead to an [[Charge Beam additional effect chance glitch|overflow glitch]].&lt;br /&gt;
* If Water Pledge and {{m|Grass Pledge}} are used in the same turn, the ally moving second will use Grass Pledge with a power of 150, and create a swamp on the target&#039;s side of the field for four turns. This swamp quarters the Speed of all Pokémon on that side of the field.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon uses one Pledge move and a partner has selected another Pledge move, but none of its partners are able to use their selected Pledge move that turn (e.g. {{status|paralysis}}, {{m|Sky Drop}}, etc.), no move will be executed.&lt;br /&gt;
&lt;br /&gt;
Water Pledge is unaffected by a held [[Water Gem]] (and will not consume it). If a combined move is used, it will always receive the [[same-type attack bonus]] no matter which Pokémon is the one executing it, or what type the combined move is.&lt;br /&gt;
&lt;br /&gt;
Water Pledge does not work in [[Sky Battle]]s.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
It has a regular [[power]] of 50.&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
Water Pledge&#039;s regular power changed from 50 to 80.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Brilliant Diamond and Shining Pearl====&lt;br /&gt;
Water Pledge cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|water}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShLA}}|A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|BDSP}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|A column of water hits the target. When used with its fire counterpart, this move&#039;s power is boosted and a rainbow appears.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[TM]]/[[Move Tutor]]===&lt;br /&gt;
Various Move Tutors can teach Water Pledge to any {{type|Water}} [[first partner Pokémon]] of any evolutionary stage. In [[Generation VII]], the Move Tutor will also teach Water Pledge to the {{type|Water}} [[elemental monkeys]]. From [[Generation V]] to {{gen|VII}}, Move Tutors will only teach this move to Pokémon with maximized [[friendship]].&lt;br /&gt;
&lt;br /&gt;
The Move Tutors who teach this move are:&lt;br /&gt;
* {{gameabbrev5|BW}}: a man in the house to the right of the market in [[Driftveil City]].&lt;br /&gt;
* {{gameabbrev5|B2W2}}: a man outside of the [[Pokémon World Tournament]] building.&lt;br /&gt;
* {{gameabbrev6|XY}}: a man in [[Laverre City]].&lt;br /&gt;
* {{gameabbrev6|ORAS}}: a man in a shop in [[Mauville City]].&lt;br /&gt;
* {{gameabbrev7|SMUSUM}}: a man on the second level of [[Hau&#039;oli City]]&#039;s mall.&lt;br /&gt;
* {{gameabbrev8|SwSh}}: a man in [[Hammerlocke]].&lt;br /&gt;
&lt;br /&gt;
{{Movehead/TMGames|Water|g1=none|g2=none|g3=none|g4=none&lt;br /&gt;
|g5tm=tutor&lt;br /&gt;
|g6tm=tutor&lt;br /&gt;
|g7=1|g7tm=tutor|g7g={{gameabbrev7|SMUSUM}}&lt;br /&gt;
|g8=1|g8tm=tutor|g8g={{gameabbrev8|SwSh}}&lt;br /&gt;
|g9tm=145}}&lt;br /&gt;
{{Moveentry/5|0007|Squirtle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0008|Wartortle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0009|Blastoise|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|✔}}&lt;br /&gt;
{{Moveentry/5|0158|Totodile|type=Water|2|Monster|Water 1|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0159|Croconaw|type=Water|2|Monster|Water 1|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0160|Feraligatr|type=Water|2|Monster|Water 1|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0258|Mudkip|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0393|Piplup|type=Water|2|Water 1|Field|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0394|Prinplup|type=Water|2|Water 1|Field|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0395|Empoleon|type=Water|type2=Steel|2|Water 1|Field|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0501|Oshawott|type=Water|1|Field|Field|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0502|Dewott|type=Water|1|Field|Field|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0503|Samurott|type=Water|1|Field|Field|✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0503|formsig=H|Samurott|type=Water|type2=Dark|1|Field|Field|form=Hisuian Form|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0515|Panpour|type=Water|1|Field|Field|−|−|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0516|Simipour|type=Water|1|Field|Field|−|−|✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0656|Froakie|type=Water|1|Water 1|Water 1||✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0657|Frogadier|type=Water|1|Water 1|Water 1||✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms||✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0728|Popplio|type=Water|2|Water 1|Field|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0729|Brionne|type=Water|2|Water 1|Field|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0730|Primarina|type=Water|type2=Fairy|2|Water 1|Field|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0816|Sobble|type=Water|2|Water 1|Field||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0817|Drizzile|type=Water|2|Water 1|Field||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0818|Inteleon|type=Water|2|Water 1|Field||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0912|Quaxly|type=Water|2|Flying|Water 1|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0913|Quaxwell|type=Water|2|Flying|Water 1|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/5|0914|Quaquaval|type=Water|type2=Fighting|2|Flying|Water 1|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Water|8}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Water Pledge deals damage. In {{pkmn|Super Mystery Dungeon}}, when Water Pledge is used with Fire Pledge in an [[Pokémon Super Mystery Dungeon#Alliance|Alliance]], the user&#039;s party will get the {{DL|Status condition (Mystery Dungeon)|rainbow}} condition for five turns, which increases the probability of secondary effects taking place. When used with Grass Pledge, the enemies in the same room will get the {{DL|Status condition (Mystery Dungeon)|swamp}} condition for five turns, which reduces their Speed stat. &lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Rescue Team DX|Rescue Team DX]], Alliances are no longer present. Instead, when Water Pledge is used with a teammate in a position from which it can use Fire Pledge (that is, also adjacent to the enemy), Water Pledge&#039;s power will be increased and the teammates in the same room will get the Rainbow condition. 1 PP of Fire Pledge will also be used (and the teammate with Fire Pledge can still make another move on that turn). Water Pledge&#039;s effect with Grass Pledge will only activate when Grass Pledge is used.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=water}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=8|powmax=99|pp=20|ppmax=40|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=RTDX|pow=7|powmax=?|pp=20|ppmax=?|acc=95%|accmax=?|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMovefoot|type=water|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Water Pledge|type=Water&lt;br /&gt;
|stars=4&lt;br /&gt;
|pow=51.29272&lt;br /&gt;
|charge=0.74&lt;br /&gt;
|range=Circular (ranged)&lt;br /&gt;
|hits=1&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=None}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Water}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. If it&#039;s used with Fire Pledge in an Alliance, you and your teammates will get the rainbow condition, and if it&#039;s used with Grass Pledge, the enemies in the same room will get the swamp condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RTDX}}|It damages an enemy. If your teammate is in a position from which it can use Fire Pledge, the PP of Fire Pledge will be used, but its power increases, and your teammates in the same room as you will get the Rainbow condition.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Be the Best! Pokémon B+W===&lt;br /&gt;
{{movemanga|type=water|exp=yes|gen=A ring of water surrounds the user.|image1=Bianca Samurott Water Pledge PBW.png|image1p=Samurott|image2=Cheren Emboar Fire Pledge Bianca Samurott Water Pledge PBW.png|image2p=Creating the rainbow}}&lt;br /&gt;
{{movep|type=water|ms=503|pkmn=Samurott|method=Rings surround Samurott&#039;s eyes and if combined with Fire Pledge, creates a rainbow.}}&lt;br /&gt;
{{movebtmManga|type=water|user=Bianca&#039;s Oshawott|user1=Bianca&#039;s Samurott|startcode=PBW8|startname=The Birth of the Best Pokémon Trainer!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=water|exp=yes|gen=A barrage of water is shot at the opponent.|image1=Unova first partners Pledge moves Adventures.png|image1p=Oshawott, Dewott, and Samurott|image2=Fire Water Pledge rainbow Adventures.png|image2p=The rainbow}}&lt;br /&gt;
{{movep|type=water|ms=501|pkmn=Oshawott|method=Oshawott causes rain to fall on the opponent. When combined with Fire Pledge or Grass Pledge, Oshawott forms the attack into a rainbow or a swamp that sprouts vines that surround the opponent.}}&lt;br /&gt;
{{movemidManga|type=water|user=Bianca&#039;s Oshawott|startcode=PS547|startname=The Final Battle|notes=Debut}}&lt;br /&gt;
{{movep|type=water|ms=503|pkmn=Samurott|method=Samurott causes rain to fall on the opponent. When combined with Fire Pledge or Grass Pledge, Samurott forms the attack into a rainbow or a swamp that sprouts vines that surround the opponent.}}&lt;br /&gt;
{{movemidManga|type=water|user=Cedric Juniper|user1=Cedric Juniper&#039;s Samurott|startcode=PS547|startname=The Final Battle|notes=Debut}}&lt;br /&gt;
{{movep|type=water|ms=502|pkmn=Dewott|method=Dewott causes rain to fall on the opponent. When combined with Fire Pledge or Grass Pledge, Dewott forms the attack into a rainbow or a swamp that sprouts vines that surround the opponent.}}&lt;br /&gt;
{{movebtmManga|type=water|user=Blake&#039;s Dewott|startcode=PS547|startname=The Final Battle|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=Water&lt;br /&gt;
|genV=Water Pledge V&lt;br /&gt;
|genV2=Water Pledge V rainbow&lt;br /&gt;
|genVI=Water Pledge VI&lt;br /&gt;
|genVI2=Water Pledge VI rainbow&lt;br /&gt;
|genVII=Water Pledge VII&lt;br /&gt;
|genVII2=Water Pledge VII rainbow&lt;br /&gt;
|genVIII=Water Pledge VIII&lt;br /&gt;
|genVIII2=Water Pledge VIII rainbow&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Water|&lt;br /&gt;
PSMD=Water Pledge PSMD|&lt;br /&gt;
PSMD2=Water Pledge PSMD rainbow&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Pokémon Ultra Sun and Ultra Moon]] and in [[Pokémon Sword and Shield]], {{p|Silvally}} is programmed to be able to be taught Water Pledge. However, the [[Move Tutor]] will only ever offer to teach it {{m|Grass Pledge}}, making Water Pledge and {{m|Fire Pledge}} unable to be learned legitimately.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{water color}}&lt;br /&gt;
| bordercolor = {{water color light}}&lt;br /&gt;
| zh_yue = 水之誓約 &#039;&#039;{{tt|Séui-jī Saihyeuk|Water Oath}}&#039;&#039; {{tt|*|Games}}&lt;br /&gt;
| zh_cmn = 水之誓約 / 水之誓约 &#039;&#039;{{tt|Shuǐ-zhī Shìyuē|Water Oath}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;水的誓約 &#039;&#039;{{tt|Shuǐ-de Shìyuē|Water Oath}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
| fr = Aire d&#039;Eau&lt;br /&gt;
| de = Wassersäulen&lt;br /&gt;
| it = Acquapatto&lt;br /&gt;
| ko = 물의맹세 &#039;&#039;{{tt|Muruimaengse|Water Oath}}&#039;&#039;&lt;br /&gt;
| es = Voto Agua&lt;br /&gt;
| vi = Thề Ước Của Nước&lt;br /&gt;
| pt_br = Pilar de Água&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Pledge Moves|Water}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Black 2 and White 2 tutor moves]]&lt;br /&gt;
[[Category:Moves that power up]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wassersäulen]]&lt;br /&gt;
[[es:Voto agua]]&lt;br /&gt;
[[fr:Aire d&#039;Eau]]&lt;br /&gt;
[[it:Acquapatto]]&lt;br /&gt;
[[ja:みずのちかい]]&lt;br /&gt;
[[zh:水之誓约（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Simple_Beam_(move)&amp;diff=4317398</id>
		<title>Simple Beam (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Simple_Beam_(move)&amp;diff=4317398"/>
		<updated>2025-06-08T03:46:20Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=493|&lt;br /&gt;
name=Simple Beam |&lt;br /&gt;
jname=シンプルビーム |&lt;br /&gt;
jtrans=Simple Beam |&lt;br /&gt;
jtranslit=Shinpuru Bīmu|&lt;br /&gt;
gameimage=Simple Beam IX.png|&lt;br /&gt;
gameimage2=Simple Beam IX 2.png|&lt;br /&gt;
gameimagewidth=300|&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc= |&lt;br /&gt;
gen=V |&lt;br /&gt;
category=Cute|&lt;br /&gt;
appeal6=3|&lt;br /&gt;
jam6=0|&lt;br /&gt;
cdesc6=Brings down the energy of any Pokémon that have already used a move this turn.|&lt;br /&gt;
pokefordex=Simple%20Beam |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=yes |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Simple Beam&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シンプルビーム&#039;&#039;&#039; &#039;&#039;Simple Beam&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Simple Beam [[Ability change|changes the target&#039;s Ability]] to {{a|Simple}}. If a Pokémon affected by Simple Beam is switched out, it regains its original Ability.&lt;br /&gt;
&lt;br /&gt;
Simple Beam fails if the target&#039;s Ability is Simple, {{a|Truant}}, {{a|Multitype}}, {{a|Zen Mode}} ([[Generation VII]] onward), {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, {{a|Power Construct}}, {{a|Ice Face}}, {{a|Gulp Missile}}, or {{a|As One}}.&lt;br /&gt;
&lt;br /&gt;
With Simple as its Ability, if the Pokémon&#039;s [[Statistic#Stat modifiers|stat stages]] would be increased or decreased, the amount they would change by is doubled.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Normalium Z]] into Z-Simple Beam, the user&#039;s {{stat|Special Attack}} stat rises one stage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|The user&#039;s mysterious psychic wave changes the target&#039;s Ability to Simple.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user emits a mysterious psychic wave that changes the target&#039;s Ability to Simple.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Normal|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}&lt;br /&gt;
{{Moveentry/6|0381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|−|−|−|55|55|55}}&lt;br /&gt;
{{Moveentry/6|0527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|−|−|−|55|}}&lt;br /&gt;
{{Moveentry/6|0528|Swoobat|type=Psychic|type2=Flying|2|Field|Flying|−|−|−|55|}}&lt;br /&gt;
{{Moveentry/6|0531|Audino|type=Normal|1|Fairy|Fairy|45|45|45|36|}}&lt;br /&gt;
{{Moveentry/6|0605|Elgyem|type=Psychic|1|Human-Like|Human-Like|29|29|29|−}}&lt;br /&gt;
{{Moveentry/6|0606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|29|29|29|−}}&lt;br /&gt;
{{Moveentry/6|0649|Genesect|type=Bug|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|form=All forms|62|62|62|63|}}&lt;br /&gt;
{{Movefoot|Normal|6}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}&lt;br /&gt;
{{Moveentry/6|0054|Psyduck|type=Water|2|Water 1|Field|−|✔|✔|✔|✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/6|0083|Farfetch&#039;d|type=Normal|type2=Flying|2|Flying|Field|−|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|0083|formsig=G|Farfetch&#039;d|type=Fighting|2|Flying|Field||||✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/6|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|−|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|0263|Zigzagoon|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/6|0300|Skitty|type=Normal|2|Field|Fairy|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/6|0325|Spoink|type=Psychic|1|Field|Field|−|✔|✔||✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/6|0686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||✔|✔|−||−|note=Chain breed}}&lt;br /&gt;
{{Movefoot|Normal|6}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Simple Beam turns the target&#039;s Ability to {{a|Simple}}.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=normal}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=18|ppmax=50|acc=100%|range=10 tiles away|target=All|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=18|ppmax=40|acc=100%|range=4 tiles away|target=All|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=normal|GTI=yes|SMD=yes}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It changes the target&#039;s Ability to Simple.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It changes the target&#039;s Ability to Simple. The target regains its usual Ability when it goes to the next floor or faints.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user emits a mysterious psychic wave that changes the target&#039;s Ability to Simple.|image1=Team Plasma Audino Simple Beam Adventures.png|image1p=Audino}}&lt;br /&gt;
{{movep|type=normal|ms=531|pkmn=Audino|method=Audino fires a beam of energy at the opponent that changes the opponent&#039;s Ability to {{acolor|Simple|000}}.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Plasma Grunt (Trainer class)|user1=A Team Plasma Grunt&#039;s Audino|startcode=PS545|startname=Deduction Time|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genV=Simple Beam V|&lt;br /&gt;
genVI=Simple Beam VI|&lt;br /&gt;
genVII=Simple Beam VII|&lt;br /&gt;
genVII2=Simple Beam VII 2|&lt;br /&gt;
genVIII=Simple Beam VIII&lt;br /&gt;
|genVIII2=Simple Beam VIII 2&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
PMDGTI=Simple Beam PMD GTI|&lt;br /&gt;
PSMD=Simple Beam PSMD&lt;br /&gt;
}}&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{normal color}}&lt;br /&gt;
| bordercolor = {{normal color dark}}&lt;br /&gt;
| zh_yue = 單純光束 &#039;&#039;{{tt|Dāansèuhn Gwōngchūk|Simple Beam}}&#039;&#039;&lt;br /&gt;
| zh_cmn = 單純光束 / 单纯光束 &#039;&#039;{{tt|Dānchún Guāngshù|Simple Beam}}&#039;&#039;&lt;br /&gt;
| fr = Rayon Simple&lt;br /&gt;
| de = Wankelstrahl&lt;br /&gt;
| it = Ondisinvolta&lt;br /&gt;
| ko = 심플빔 {{tt|&#039;&#039;Simpeulbim&#039;&#039;|Simple Beam}}&lt;br /&gt;
| es = Onda Simple&lt;br /&gt;
| pt_br = Feixe Simples&lt;br /&gt;
}}&lt;br /&gt;
{{Worry Seed|Normal}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability-changing moves]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wankelstrahl]]&lt;br /&gt;
[[es:Onda simple]]&lt;br /&gt;
[[fr:Rayon Simple]]&lt;br /&gt;
[[it:Ondisinvolta]]&lt;br /&gt;
[[ja:シンプルビーム]]&lt;br /&gt;
[[zh:单纯光束（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Autotomize_(move)&amp;diff=4317397</id>
		<title>Autotomize (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Autotomize_(move)&amp;diff=4317397"/>
		<updated>2025-06-08T03:44:19Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=476&lt;br /&gt;
|name=Autotomize&lt;br /&gt;
|jname=ボディパージ&lt;br /&gt;
|jtrans=Body Purge&lt;br /&gt;
|jtranslit=Bodi Pāji&lt;br /&gt;
|gameimage=Autotomize VIII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|target=self&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|gen=V&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.&lt;br /&gt;
|pokefordex=Autotomize&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=yes&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Autotomize&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ボディパージ&#039;&#039;&#039; &#039;&#039;Body Purge&#039;&#039;) is a non-damaging {{type|Steel}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Autotomize raises the user&#039;s {{stat|Speed}} stat by two stages and (if the user successfully changes its Speed) decreases its [[weight]] by 220&amp;amp;nbsp;lbs. (100&amp;amp;nbsp;kg). If the user successfully changes its weight, the message &#039;&#039;&amp;quot;&amp;lt;Pokémon&amp;gt; became nimble!&amp;quot;&#039;&#039; is displayed.&lt;br /&gt;
 &lt;br /&gt;
Autotomize cannot decrease the user&#039;s weight below the minimum 0.2&amp;amp;nbsp;lbs (0.1&amp;amp;nbsp;kg); if the user&#039;s weight would drop below the minimum, it becomes the minimum instead. Weight loss from Autotomize stacks, so using it multiple times will continue to decrease the user&#039;s weight accordingly until it reaches the minimum weight. Autotomize&#039;s weight reduction cannot be transferred by {{m|Baton Pass}} or removed by {{m|Haze}}. A Pokémon&#039;s weight is reset if it changes [[form]] (from [[Generation VI]] onward), [[recall|switches out]] or [[fainting|faints]], or the battle ends.&lt;br /&gt;
&lt;br /&gt;
Autotomize can also be used as part of a [[Contest combination|Contest Spectacular combination]] and using it will cause {{m|Baton Pass}} and {{m|Electro Ball}} to give extra three appeal points if used in the next turn.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Steelium Z]] into Z-Autotomize, all of the user&#039;s lowered stats are reset.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
Autotomize cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Steel}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|The user sheds part of its body to make itself lighter and sharply raise its Speed stat.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Steel|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}&lt;br /&gt;
{{Moveentry/5|0204|Pineco|type=Bug|1|Bug|Bug|−|−|−||20}}&lt;br /&gt;
{{Moveentry/5|0205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|32|32|1, {{tt|Evo.|Learned upon evolving}}||1, {{tt|Evo.|Learned upon evolving}}}}&lt;br /&gt;
{{Moveentry/5|0208|Steelix|type=Steel|type2=Ground|1|Mineral|Mineral|30{{sup/5|BW}}&amp;lt;br&amp;gt;19{{sup/5|B2W2}}|19|19|8|8}}&lt;br /&gt;
{{Moveentry/5|0227|Skarmory|type=Steel|type2=Flying|1|Flying|Flying|39|39{{sup/6|XY}}&amp;lt;br&amp;gt;50{{sup/6|ORAS}}|50|32|32}}&lt;br /&gt;
{{Moveentry/5|0304|Aron|type=Steel|type2=Rock|1|Monster|Monster|43{{sup/5|BW}}&amp;lt;br&amp;gt;39{{sup/5|B2W2}}|39{{sup/6|XY}}&amp;lt;br&amp;gt;43{{sup/6|ORAS}}|43|40|40}}&lt;br /&gt;
{{Moveentry/5|0305|Lairon|type=Steel|type2=Rock|1|Monster|Monster|51{{sup/5|BW}}&amp;lt;br&amp;gt;45{{sup/5|B2W2}}|45{{sup/6|XY}}&amp;lt;br&amp;gt;47{{sup/6|ORAS}}|47|46|46}}&lt;br /&gt;
{{Moveentry/5|0306|Aggron|type=Steel|type2=Rock|1|Monster|Monster|57{{sup/5|BW}}&amp;lt;br&amp;gt;48{{sup/5|B2W2}}|48{{sup/6|XY}}&amp;lt;br&amp;gt;51{{sup/6|ORAS}}|51|48|48}}&lt;br /&gt;
{{Moveentry/5|0599|Klink|type=Steel|1|Mineral|Mineral|31|31|31|20}}&lt;br /&gt;
{{Moveentry/5|0600|Klang|type=Steel|1|Mineral|Mineral|31|31|31|20}}&lt;br /&gt;
{{Moveentry/5|0601|Klinklang|type=Steel|1|Mineral|Mineral|31|31|31|20}}&lt;br /&gt;
{{Moveentry/5|0679|Honedge|type=Steel|type2=Ghost|1|Mineral|Mineral||18|18|8}}&lt;br /&gt;
{{Moveentry/5|0680|Doublade|type=Steel|type2=Ghost|1|Mineral|Mineral||18|18|1}}&lt;br /&gt;
{{Moveentry/5|0681|Aegislash|type=Steel|type2=Ghost|1|Mineral|Mineral||1|1|1}}&lt;br /&gt;
{{Moveentry/5|0774|Minior|type=Rock|type2=Flying|1|Mineral|Mineral|form=All forms|||31|}}&lt;br /&gt;
{{Moveentry/5|0783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon|||1|1}}&lt;br /&gt;
{{Moveentry/5|0784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon|||1|1}}&lt;br /&gt;
{{Moveentry/5|0797|Celesteela|type=Steel|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|||43|30}}&lt;br /&gt;
{{Moveentry/5|0800|Necrozma|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|||47|80}}&lt;br /&gt;
{{Moveentry/5|0805|Stakataka|type=Rock|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|||31{{sup/7|USUM}}|35}}&lt;br /&gt;
{{Movefoot|Steel|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Steel|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}&lt;br /&gt;
{{Moveentry/5|0074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/5|0074|formsig=A|Geodude|type=Rock|type2=Electric|1|Mineral|Mineral|form=Alolan Form|||✔|}}&lt;br /&gt;
{{Moveentry/5|0524|Roggenrola|type=Rock|1|Mineral|Mineral|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0568|Trubbish|type=Poison|1|Mineral|Mineral|−|−|✔{{sup/7|USUM}}|✔}}&lt;br /&gt;
{{Moveentry/5|0582|Vanillite|type=Ice|1|Mineral|Mineral|✔|✔|✔|✔}}&lt;br /&gt;
{{Movefoot|Steel|5}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
Autotomize raises the user&#039;s [[Travel Speed]] by two stages. It also gives the user the [[Status condition (Mystery Dungeon)|Autotomize status]], which causes the user to become lighter. Moves that are affected by weight (such as {{m|Low Kick}} and {{m|Heat Crash}}) will be affected by this status.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=steel}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=13|ppmax=50|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=13|ppmax=30|acc=—%|range=User|target=User}}&lt;br /&gt;
{{MDMovefoot|type=steel|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|steel}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It sharply boosts your Travel Speed, and you&#039;ll get the Autotomize status. With the Autotomize status, you get lighter.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It sharply boosts your Travel Speed and also makes you lighter.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It sharply boosts your Travel Speed, and you&#039;ll get the Autotomize status condition. In the Autotomize status condition, you&#039;ll become noticeably lighter on your feet!{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=steel|exp=yes|gen=The user increases its speed.|image1=Colress Klinklang Autotomize Adventures.png|image1p=Klinklang}}&lt;br /&gt;
{{movep|type=steel|ms=601|pkmn=Klinklang|method=Klinklang increases its Speed.}}&lt;br /&gt;
{{movebtmManga|type=steel|user=Colress|user1=Colress&#039;s Klinklang|startcode=PS537|startname=Colress Machine|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Steel&lt;br /&gt;
|genV=Autotomize V&lt;br /&gt;
|genVI=Autotomize VI&lt;br /&gt;
|genVII=Autotomize VII&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=steel&lt;br /&gt;
|PMDGTI=Autotomize PMD GTI&lt;br /&gt;
|PSMD=Autotomize PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Autotomize refers to {{wp|autotomy}}, the ability of certain animals to deliberately shed parts of their own body, usually to escape from a predator. It is common amongst reptiles and salamanders, as well as various invertebrates.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{steel color}}&lt;br /&gt;
| bordercolor = {{steel color dark}}&lt;br /&gt;
| zh_yue = 身體輕量化 &#039;&#039;{{tt|Sāntái Hīnglèuhngfa|Body Lightweighting}}&lt;br /&gt;
| zh_cmn = 身體輕量化 / 身体轻量化 &#039;&#039;{{tt|Shēntǐ Qīngliànghuà|Body Lightweighting}}&lt;br /&gt;
| fr = Allègement&lt;br /&gt;
| de = Autotomie&lt;br /&gt;
| it = Sganciapesi&lt;br /&gt;
| ko = 바디퍼지 {{tt|&#039;&#039;Badipeoji&#039;&#039;|Body Purge}}&lt;br /&gt;
| es = Aligerar&lt;br /&gt;
| nl = Autotomie&lt;br /&gt;
| vi = Thanh Tẩy Cơ Thể&lt;br /&gt;
| pt_br = Autotomia&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Amnesia|steel}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Speed]]&lt;br /&gt;
[[Category:Moves affected by weight]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves unusable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Autotomie]]&lt;br /&gt;
[[es:Aligerar]]&lt;br /&gt;
[[fr:Allègement]]&lt;br /&gt;
[[it:Sganciapesi]]&lt;br /&gt;
[[ja:ボディパージ]]&lt;br /&gt;
[[zh:身体轻量化（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Wonder_Room_(move)&amp;diff=4317396</id>
		<title>Wonder Room (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Wonder_Room_(move)&amp;diff=4317396"/>
		<updated>2025-06-08T03:41:29Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=471 |&lt;br /&gt;
name=Wonder Room |&lt;br /&gt;
jname=ワンダールーム|&lt;br /&gt;
jtrans=Wonder Room |&lt;br /&gt;
jtranslit=Wandā Rūmu|&lt;br /&gt;
gameimage=Wonder Room IX.png |&lt;br /&gt;
gameimagewidth=300|&lt;br /&gt;
type=Psychic |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
priority={{tt|0|-7 in Generation V}}|&lt;br /&gt;
gen=V |&lt;br /&gt;
category=Clever |&lt;br /&gt;
appeal6=3 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Scrambles the order in which Pokémon will move on the next turn. |&lt;br /&gt;
pokefordex=Wonder%20Room |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
mtb2w2=yes |&lt;br /&gt;
mtoras=yes |&lt;br /&gt;
mtusum=yes |&lt;br /&gt;
tm8=yes|&lt;br /&gt;
tm#8=71|&lt;br /&gt;
na=no |&lt;br /&gt;
target=allfield |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wonder Room&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ワンダールーム&#039;&#039;&#039; &#039;&#039;Wonder Room&#039;&#039;) is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation V]]. It is [[TM71]] in {{g|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation V===&lt;br /&gt;
Wonder Room swaps the Defense and Special Defense of all Pokémon, but stat changes remain on their respective stat. This effect lasts for five turns. Similar to {{m|Magic Room}} and {{m|Trick Room}}, using Wonder Room while it is already in effect will end it immediately.&lt;br /&gt;
&lt;br /&gt;
Wonder Room has a [[priority]] of -7, so will be used after all moves with a normal priority.&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
Wonder Room now has a priority of 0. Wonder Room can affect which stat is modified by {{a|Beast Boost}}. It also swaps the roles of {{a|Sword of Ruin}} and {{a|Beads of Ruin}}.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Psychium Z]] into Z-Wonder Room, the user&#039;s {{stat|Special Defense}} stat is raised by one stage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|The user creates a bizarre area in which Pokémon&#039;s Defense and Sp. Def stats are swapped for five turns.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}&lt;br /&gt;
{{Moveentry/6|0054|Psyduck|type=Water|2|Water 1|Field|57{{sup/5|BW}}&amp;lt;br&amp;gt;50{{sup/5|B2W2}}|50|43|39|39|39}}&lt;br /&gt;
{{Moveentry/6|0055|Golduck|type=Water|2|Water 1|Field|69{{sup/5|BW}}&amp;lt;br&amp;gt;60{{sup/5|B2W2}}|60|51|45|45|45}}&lt;br /&gt;
{{Moveentry/6|0338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|64{{sup/5|BW}}&amp;lt;br&amp;gt;53{{sup/5|B2W2}}|1, 53{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49|45|45}}&lt;br /&gt;
{{Moveentry/6|0480|Uxie|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|{{tt|Rem.|Can only be learned via Move Reminder}}{{tt|*|Version 2.0.1 onwards}}}}&lt;br /&gt;
{{Moveentry/6|0481|Mesprit|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|{{tt|Rem.|Can only be learned via Move Reminder}}{{tt|*|Version 2.0.1 onwards}}}}&lt;br /&gt;
{{Moveentry/6|0482|Azelf|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|{{tt|Rem.|Can only be learned via Move Reminder}}{{tt|*|Version 2.0.1 onwards}}}}&lt;br /&gt;
{{Moveentry/6|0517|Munna|type=Psychic|1|Field|Field|−|−|−|52}}&lt;br /&gt;
{{Moveentry/6|0518|Musharna|type=Psychic|1|Field|Field|−|−|−|1}}&lt;br /&gt;
{{Moveentry/6|0577|Solosis|type=Psychic|1|Amorphous|Amorphous|48|48|48|48||48}}&lt;br /&gt;
{{Moveentry/6|0578|Duosion|type=Psychic|1|Amorphous|Amorphous|53|53|53|58||58}}&lt;br /&gt;
{{Moveentry/6|0579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|59|59|59|64||64}}&lt;br /&gt;
{{Moveentry/6|0605|Elgyem|type=Psychic|1|Human-Like|Human-Like|56|56|56|54}}&lt;br /&gt;
{{Moveentry/6|0606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|68|1, 68|1, 68|60}}&lt;br /&gt;
{{Moveentry/6|0720|Hoopa|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||50|50|||50}}&lt;br /&gt;
{{Moveentry/6|0793|Nihilego|type=Rock|type2=Poison|1|No Eggs Discovered|No Eggs Discovered|||67|65}}&lt;br /&gt;
{{Movefoot|Psychic|6}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Psychic|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none}}&lt;br /&gt;
{{Moveentry/4|0079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|−}}&lt;br /&gt;
{{Moveentry/4|0200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0728|Popplio|type=Water|2|Water 1|Field|||✔|−}}&lt;br /&gt;
{{Moveentry/4|0765|Oranguru|type=Normal|type2=Psychic|1|Field|Field|||✔|−}}&lt;br /&gt;
{{Movefoot|Psychic|4}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[Move Tutor]]===&lt;br /&gt;
{{Movehead/TMGames|Psychic|g1=none|g2=none|g3=none|g4=none|g9=none&lt;br /&gt;
|g5tm=tutor|g5g={{gameabbrev5|B2W2}}&lt;br /&gt;
|g6tm=tutor|g6g={{gameabbrev6|ORAS}}&lt;br /&gt;
|g7=1|g7tm=tutor|g7g={{gameabbrev7|USUM}}&lt;br /&gt;
|g8=1|g8tm=71|g8g={{gameabbrev8|SwSh}}}}&lt;br /&gt;
{{Moveentry/4|0035|Clefairy|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0036|Clefable|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0038|formsig=A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|form=Alolan Form|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0055|Golduck|type=Water|2|Water 1|Field|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0078|formsig=G|Rapidash|type=Psychic|type2=Fairy|1|Field|Field|form=Galarian Form||||✔}}&lt;br /&gt;
{{Moveentry/4|0079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0079|formsig=G|Slowpoke|type=Psychic|2|Monster|Water 1|form=Galarian Form||||✔}}&lt;br /&gt;
{{Moveentry/4|0080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0080|formsig=G|Slowbro|type=Poison|type2=Psychic|2|Monster|Water 1|form=Galarian Form||||✔}}&lt;br /&gt;
{{Moveentry/4|0092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0110|formsig=G|Weezing|type=Poison|type2=Fairy|1|Amorphous|Amorphous|form=Galarian Form||||✔}}&lt;br /&gt;
{{Moveentry/4|0121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form||||✔}}&lt;br /&gt;
{{Moveentry/4|0124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|−|−|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0137|Porygon|type=Normal|1|Mineral|Mineral|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0173|Cleffa|type=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0197|Umbreon|type=Dark|1|Field|Field|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0199|formsig=G|Slowking|type=Poison|type2=Psychic|2|Monster|Water 1|form=Galarian Form||||✔}}&lt;br /&gt;
{{Moveentry/4|0200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0233|Porygon2|type=Normal|1|Mineral|Mineral|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0238|Smoochum|type=Ice|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|−|−|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0249|Lugia|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0251|Celebi|type=Psychic|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0281|Kirlia|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0282|Gardevoir|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0334|Altaria|type=Dragon|type2=Flying|2|Flying|Dragon|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0352|Kecleon|type=Normal|1|Field|Field|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0386|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0429|Mismagius|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0474|Porygon-Z|type=Normal|1|Mineral|Mineral|✔|−|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|−|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0480|Uxie|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0481|Mesprit|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0482|Azelf|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0517|Munna|type=Psychic|1|Field|Field|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0518|Musharna|type=Psychic|1|Field|Field|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0562|Yamask|type=Ghost|2|Mineral|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0562|formsig=G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|form=Galarian Form||||✔}}&lt;br /&gt;
{{Moveentry/4|0563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0577|Solosis|type=Psychic|1|Amorphous|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0578|Duosion|type=Psychic|1|Amorphous|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0579|Reuniclus|type=Psychic|1|Amorphous|Amorphous|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0605|Elgyem|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0648|Meloetta|type=Normal|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0654|Braixen|type=Fire|1|Field|Field||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0655|Delphox|type=Fire|type2=Psychic|1|Field|Field||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0677|Espurr|type=Psychic|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0678|Meowstic|type=Psychic|1|Field|Field|form=All forms||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0703|Carbink|type=Rock|type2=Fairy|2|Fairy|Mineral||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0716|Xerneas|type=Fairy|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0719|Diancie|type=Rock|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|0720|Hoopa|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|form=All forms||✔|✔|}}&lt;br /&gt;
{{Moveentry/4|0728|Popplio|type=Water|2|Water 1|Field|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0729|Brionne|type=Water|2|Water 1|Field|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0730|Primarina|type=Water|type2=Fairy|2|Water 1|Field|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0742|Cutiefly|type=Bug|type2=Fairy|2|Bug|Fairy|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0743|Ribombee|type=Bug|type2=Fairy|2|Bug|Fairy|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0755|Morelull|type=Grass|type2=Fairy|1|Grass|Grass|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0756|Shiinotic|type=Grass|type2=Fairy|1|Grass|Grass|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0765|Oranguru|type=Normal|type2=Psychic|1|Field|Field|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2|||✔|}}&lt;br /&gt;
{{Moveentry/4|0786|Tapu Lele|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0788|Tapu Fini|type=Water|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0792|Lunala|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0793|Nihilego|type=Rock|type2=Poison|1|No Eggs Discovered|No Eggs Discovered|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0805|Stakataka|type=Rock|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|0825|Dottler|type=Bug|type2=Psychic|1|Bug|Bug||||✔}}&lt;br /&gt;
{{Moveentry/4|0826|Orbeetle|type=Bug|type2=Psychic|1|Bug|Bug||||✔}}&lt;br /&gt;
{{Moveentry/4|0854|Sinistea|type=Ghost|2|Mineral|Amorphous|form=All forms||||✔}}&lt;br /&gt;
{{Moveentry/4|0855|Polteageist|type=Ghost|2|Mineral|Amorphous|form=All forms||||✔}}&lt;br /&gt;
{{Moveentry/4|0858|Hatterene|type=Psychic|type2=Fairy|1|Fairy|Fairy||||✔}}&lt;br /&gt;
{{Moveentry/4|0861|Grimmsnarl|type=Dark|type2=Fairy|2|Fairy|Human-Like||||✔}}&lt;br /&gt;
{{Moveentry/4|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like||||✔}}&lt;br /&gt;
{{Moveentry/4|0867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous||||✔}}&lt;br /&gt;
{{Moveentry/4|0869|Alcremie|type=Fairy|2|Fairy|Amorphous|form=All forms||||✔}}&lt;br /&gt;
{{Moveentry/4|0874|Stonjourner|type=Rock|1|Mineral|Mineral||||✔}}&lt;br /&gt;
{{Moveentry/4|0876|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Male||||✔}}&lt;br /&gt;
{{Moveentry/4|0898|Calyrex|type=Psychic|type2=Grass|1|No Eggs Discovered|No Eggs Discovered|form=All forms||||✔}}&lt;br /&gt;
{{Movefoot|Psychic|4}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
The Wonder Room [[dungeon status|floor status]] switches Defense and Sp. Def stats of all Pokémon on the floor. The floor status lasts 20 turns. The effect also disappears if Wonder Room is used while the status is already in effect.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=psychic}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=15|ppmax=30|acc=—%|range=Entire floor|target=Others}}&lt;br /&gt;
{{MDMovefoot|type=psychic|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It swaps Defense and Sp. Def. The stats return to normal if it&#039;s used again.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It changes the floor to a Wonder Room. The status returns to normal after a while or after you use this move again.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=psychic|exp=yes|gen=The user creates a barrier that swaps the Defense and Special Defense of all Pokémon inside it.|image1=Colress Beheeyem Wonder Room Adventures.png|image1p=Beheeyem}}&lt;br /&gt;
{{movep|type=psychic|ms=606|pkmn=Beheeyem|method=Beheeyem raises both of its hands, creating a room of light that acts as a barrier. All Pokémon inside the barrier have their Defense and Special Defense swapped.}}&lt;br /&gt;
{{movebtmManga|type=psychic|user=Colress|user1=Colress&#039;s Beheeyem|startcode=PS535|startname=Angry Boy|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Psychic|&lt;br /&gt;
genV=Wonder Room V|&lt;br /&gt;
genVI=Wonder Room VI|&lt;br /&gt;
genVII=Wonder Room VII|&lt;br /&gt;
genVIII=Wonder Room VIII|&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Psychic|&lt;br /&gt;
PSMD=Wonder Room PSMD 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation V, Wonder Room had the lowest [[priority]] of all moves, along with {{m|Trick Room}} and {{m|Magic Room}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{psychic color}}&lt;br /&gt;
| bordercolor = {{psychic color dark}}&lt;br /&gt;
| zh_yue = 奇妙空間 &#039;&#039;{{tt|Kèihmiuh Hūnggāan|Wonder Room}}&#039;&#039;&lt;br /&gt;
| zh_cmn = 奇妙空間 / 奇妙空间 &#039;&#039;{{tt|Qímiào Kōngjiān|Wonder Room}}&#039;&#039;&lt;br /&gt;
| fr = Zone Étrange&lt;br /&gt;
| de = Wunderraum&lt;br /&gt;
| el = Δωμάτιο των θαυμάτων &#039;&#039;Domátio ton thavmáton&#039;&#039;&lt;br /&gt;
| it = Mirabilzona&lt;br /&gt;
| ko = 원더룸 {{tt|&#039;&#039;Wondeorum&#039;&#039;|Wonder Room}}&lt;br /&gt;
| es = Zona Extraña&lt;br /&gt;
| vi = Căn Phòng Kì Diệu&lt;br /&gt;
| pt = Zona Estranha&lt;br /&gt;
}}&lt;br /&gt;
{{Trick Room}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Decreased priority moves]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wunderraum]]&lt;br /&gt;
[[es:Zona extraña]]&lt;br /&gt;
[[fr:Zone Étrange]]&lt;br /&gt;
[[it:Mirabilzona]]&lt;br /&gt;
[[ja:ワンダールーム]]&lt;br /&gt;
[[zh:奇妙空间（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Guard_Split_(move)&amp;diff=4317395</id>
		<title>Guard Split (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Guard_Split_(move)&amp;diff=4317395"/>
		<updated>2025-06-08T03:40:38Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=470&lt;br /&gt;
|name=Guard Split&lt;br /&gt;
|jname=ガードシェア&lt;br /&gt;
|jtrans=Guard Share&lt;br /&gt;
|jtranslit=Gādo Shea&lt;br /&gt;
|gameimage=Guard Split IX.png&lt;br /&gt;
|gameimage2=Guard Split IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=V&lt;br /&gt;
|category=Clever&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Shows off the Pokémon&#039;s appeal about as well as all the moves before it this turn.&lt;br /&gt;
|pokefordex=Guard%20Split&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Guard Split&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ガードシェア&#039;&#039;&#039; &#039;&#039;Guard Share&#039;&#039;) is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Guard Split averages the user&#039;s {{stat|Defense}} and {{stat|Special Defense}} stats with those of the target Pokémon. Both the user&#039;s and the target&#039;s stat changes are ignored when calculating the average.&lt;br /&gt;
&lt;br /&gt;
Guard Split bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
Stats changes, as well as [[Assault Vest]], [[Eviolite]] and other Defense/Special Defense increasing effects, all use the Pokémon’s altered stats rather than its original stats in calculation.&lt;br /&gt;
&lt;br /&gt;
Once switched out, the Pokémon’s altered stats return to normal.&lt;br /&gt;
&lt;br /&gt;
When used on or by a Pokémon with altered stats, Guard Split uses the Pokémon’s altered stats rather than the original to calculate the new average.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Psychium Z]] into Z-Guard Split, the user&#039;s {{stat|Speed}} stat is raised by one stage.&lt;br /&gt;
&lt;br /&gt;
Guard Split will fail if used in a [[Tera Raid Battle]] (on Boss and allies alike).&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user employs its psychic power to average its Defense and Sp. Def stats with those of its target&#039;s.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}&lt;br /&gt;
{{Moveentry/6|0213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug|55{{sup/5|BW}}&amp;lt;br&amp;gt;45{{sup/5|B2W2}}|45|45|35|35}}&lt;br /&gt;
{{Moveentry/6|0343|Baltoy|type=Ground|type2=Psychic|1|Mineral|Mineral|48{{sup/5|BW}}&amp;lt;br&amp;gt;34{{sup/5|B2W2}}|34|34|36|36}}&lt;br /&gt;
{{Moveentry/6|0344|Claydol|type=Ground|type2=Psychic|1|Mineral|Mineral|54{{sup/5|BW}}&amp;lt;br&amp;gt;34{{sup/5|B2W2}}|34|34|38|38}}&lt;br /&gt;
{{Moveentry/6|0380|Latias|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|75|1, 75{{sup/6|XY}}&amp;lt;br&amp;gt;46{{sup/6|ORAS}}|46|65|65|65}}&lt;br /&gt;
{{Moveentry/6|0562|Yamask|type=Ghost|2|Mineral|Amorphous|33|33|33|48}}&lt;br /&gt;
{{Moveentry/6|0562|formsig=G|Yamask|type=Ground|type2=Ghost|2|Mineral|Amorphous|form=Galarian Form||||48}}&lt;br /&gt;
{{Moveentry/6|0563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|33|33|33|56}}&lt;br /&gt;
{{Moveentry/6|0605|Elgyem|type=Psychic|1|Human-Like|Human-Like|50|50|50|24}}&lt;br /&gt;
{{Moveentry/6|0606|Beheeyem|type=Psychic|1|Human-Like|Human-Like|56|56|56|24}}&lt;br /&gt;
{{Moveentry/6|0703|Carbink|type=Rock|type2=Fairy|2|Fairy|Mineral||27|27|5||5}}&lt;br /&gt;
{{Moveentry/6|0719|Diancie|type=Rock|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||27|21|7||7}}&lt;br /&gt;
{{Moveentry/6|0720|Hoopa|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||35{{sup/6|XY}}&amp;lt;br/&amp;gt;29{{sup/6|ORAS}}|29|||29}}&lt;br /&gt;
{{Moveentry/6|0793|Nihilego|type=Rock|type2=Poison|1|No Eggs Discovered|No Eggs Discovered|||1|25}}&lt;br /&gt;
{{Moveentry/6|0831|Wooloo|type=Normal|1|Field|Field||||12}}&lt;br /&gt;
{{Moveentry/6|0832|Dubwool|type=Normal|1|Field|Field||||12}}&lt;br /&gt;
{{Moveentry/6|0867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous||||56}}&lt;br /&gt;
{{Moveentry/6|0876|formsig=F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Female||||45||45}}&lt;br /&gt;
{{Movefoot|Psychic|6}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Psychic|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}&lt;br /&gt;
{{Moveentry/6|0063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|0111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|−|✔|✔|✔|✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/6|0327|Spinda|type=Normal|2|Field|Human-Like|−|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/6|0410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster|−|✔|✔||✔|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/6|0616|Shelmet|type=Bug|1|Bug|Bug|✔|✔|✔|✔}}&lt;br /&gt;
{{Movefoot|Psychic|6}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
{{Movehead/Special|Psychic}}&lt;br /&gt;
{{Moveentry/1|0111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|{{DL|QR Scanner|Island Scan}} - [[Blush Mountain]]{{sup/7|USUM}}}}&lt;br /&gt;
{{Movefoot|Psychic|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Guard Split averages the user&#039;s Defense and Special Defense stats with those of the target Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=psychic}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=13|ppmax=50|acc=100%|range=Front|target=All|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=13|ppmax=30|acc=100%|range=Front|target=All|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=psychic|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It adds the Defense of you and the target, then shares it equally. It also shares the Special Defense equally. (The stat changes return to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It adds together the Defense of you and the target, and then it splits the total equally. It also splits the total Sp. Def equally. The stats return to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
* In &#039;&#039;[[PS546|Giant Chasm]]&#039;&#039;, [[Gorm]] told his {{p|Cofagrigus}} to use Guard Split, but the move was executed off-panel.&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Psychic|&lt;br /&gt;
genV=Guard Split V|&lt;br /&gt;
genVI=Guard Split VI|&lt;br /&gt;
genVII=Guard Split VII|&lt;br /&gt;
|genVIII=Guard Split VIII&lt;br /&gt;
|genVIII2=Guard Split VIII 2&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Psychic|&lt;br /&gt;
PMDGTI=Guard Split PMD GTI|&lt;br /&gt;
PSMD=Guard Split PSMD&lt;br /&gt;
}}&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{psychic color}}&lt;br /&gt;
| bordercolor = {{psychic color dark}}&lt;br /&gt;
| zh_yue = 防守平分 &#039;&#039;{{tt|Fòhngsáu Pìhngfān|Guard Split}}&#039;&#039;&lt;br /&gt;
| zh_cmn = 防守平分 &#039;&#039;{{tt|Fángshǒu Píngfēn|Guard Split}}&#039;&#039;&lt;br /&gt;
| fr = Partage Garde&amp;lt;sup&amp;gt;{{gen|VI}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;PartageGarde&amp;lt;sup&amp;gt;{{gen|V}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
| de = Schutzteiler&lt;br /&gt;
| it = Paridifesa&lt;br /&gt;
| ko = 가드셰어 {{tt|&#039;&#039;Gadeusye-eo&#039;&#039;|Guard Share}}&lt;br /&gt;
| es = Isoguardia&lt;br /&gt;
| vi = Hoán Đổi Phòng Ngự&lt;br /&gt;
| pt = Divisão Protetora&lt;br /&gt;
}}&lt;br /&gt;
{{Power Split}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schutzteiler]]&lt;br /&gt;
[[es:Isoguardia]]&lt;br /&gt;
[[fr:Partage Garde]]&lt;br /&gt;
[[it:Paridifesa]]&lt;br /&gt;
[[ja:ガードシェア]]&lt;br /&gt;
[[zh:防守平分（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Pipp_Doll&amp;diff=4288159</id>
		<title>User talk:Pipp Doll</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Pipp_Doll&amp;diff=4288159"/>
		<updated>2025-04-27T00:20:07Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Crush Grip and Psycho Shift */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{|class=&amp;quot;roundy mw-notalk&amp;quot; style=&amp;quot;border-spacing:7px;border-collapse:separate;margin:auto;border:1px solid #c4e673;box-shadow: 0 0 0.2em #999999;background:#FFF;max-width:1000px&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundytop|5px}}background:#c4e673;font-size:160%;padding-left:20px;height:50px;&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Pipp Doll!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crush Grip and Psycho Shift ==&lt;br /&gt;
&lt;br /&gt;
Hello! I just want to know if there is a source for the Brazilian Portuguese names you added for Crush Grip and Psycho Shift, like any games, manga, or TCG. [[User:Shinka|Shinka]] ([[User talk:Shinka|talk]]) 16:42, 26 April 2025 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I do, I have the manga and just checked the moves there [[User:Pipp Doll|Pipp Doll]] ([[User talk:Pipp Doll|talk]]) 00:20, 27 April 2025 (UTC)&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Crush_Grip_(move)&amp;diff=4287846</id>
		<title>Crush Grip (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Crush_Grip_(move)&amp;diff=4287846"/>
		<updated>2025-04-26T15:02:17Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=462 |&lt;br /&gt;
name=Crush Grip |&lt;br /&gt;
jname=にぎりつぶす |&lt;br /&gt;
jtrans=Grip Crush |&lt;br /&gt;
jtranslit=Nigiritsubusu |&lt;br /&gt;
gameimage=Crush Grip IX.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc= |&lt;br /&gt;
gen=IV |&lt;br /&gt;
category=Tough |&lt;br /&gt;
target=anyadjacent|&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earns double the score on the final performance. |&lt;br /&gt;
appeal6=3 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6 =An appealing move that can be used repeatedly without boring the audience. |&lt;br /&gt;
pokefordex=Crush%20Grip |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Crush Grip&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;にぎりつぶす&#039;&#039;&#039; &#039;&#039;Grip Crush&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation IV]]. It is the [[signature move]] of {{p|Regigigas}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Crush Grip deals damage. Its [[power]] varies between 1 and 121, and is greater the more HP the target has:&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;math&amp;gt;Power = 1 + 120 \times \dfrac {CurrentHP_{target}}{MaxHP_{target}}&amp;lt;/math&amp;gt;&lt;br /&gt;
===Generation V to VII===&lt;br /&gt;
Crush Grip&#039;s power is now calculated as:&lt;br /&gt;
:&amp;lt;math&amp;gt;Power = 120 \times \dfrac {CurrentHP_{target}}{MaxHP_{target}}&amp;lt;/math&amp;gt;&lt;br /&gt;
However, its power cannot be less than 1. Consequently, its power now varies between 1 and 120.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
In Versions 1.0 to 1.2.1 of {{g|Sword and Shield}}, Crush Grip could not be selected in a battle. Starting with Version 1.3.0, it is usable and functions the same as it did in the previous generation.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Legends: Arceus====&lt;br /&gt;
Crush Grip&#039;s base power has been lowered to 100.&lt;br /&gt;
&lt;br /&gt;
{{LegendsMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=5&lt;br /&gt;
|power=100&lt;br /&gt;
|power-agile=80&lt;br /&gt;
|power-strong=120&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|accuracy-strong=100&lt;br /&gt;
|actionspeed-user=0&lt;br /&gt;
|actionspeed-user-agile=0&lt;br /&gt;
|actionspeed-user-strong=+5&lt;br /&gt;
|actionspeed-target=+3&lt;br /&gt;
|actionspeed-target-agile=+5&lt;br /&gt;
|effect=The more HP the target has left, the greater the power.}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is crushed with great force. The attack is more powerful the more HP the foe has left.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The target is crushed with great force. The attack is more powerful the more HP the target has left.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|The target is crushed with great force. The more HP the target has left, the greater this move&#039;s power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The target is crushed with great force. The more HP the target has left, the greater the move&#039;s power.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Normal|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=3}}&lt;br /&gt;
{{Moveentry/8|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|75|75|1, 75|1, 75|78|78|46|78|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Crush Grip deals damage. The damage dealt will decrease when the enemy&#039;s HP is lower. In the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, the damage dealt is multiplied by ½ if the enemy&#039;s HP is at 51-75%, 51/256 (~0.2×) when at 26-50% and 25/256 (~0.1×) when at 25% or lower.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=normal}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pow=15|pp=6|acc=88%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pow=50|pp=6|acc=88%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=60|powmax=99|pp=15|ppmax=30|acc=95%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMovefoot|type=normal|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 65px&amp;quot;|{{color2|000|Damage category|Category}}&lt;br /&gt;
! style=&amp;quot;width: 85px&amp;quot;|Move gauge cost&lt;br /&gt;
! style=&amp;quot;width: 45px&amp;quot;|MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|Base {{color2|000|power}}&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|Max {{color2|000|power}}&lt;br /&gt;
! style=&amp;quot;width: 65px&amp;quot;|{{color2|000|Accuracy}}&lt;br /&gt;
! style=&amp;quot;width: 70px&amp;quot;|Target&lt;br /&gt;
! style=&amp;quot;width: 45px&amp;quot;|Effect tag(s)&lt;br /&gt;
! style=&amp;quot;width: 220px&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;width: 140px&amp;quot;|Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|4&lt;br /&gt;
|—&lt;br /&gt;
|260&lt;br /&gt;
|312&lt;br /&gt;
|100%&lt;br /&gt;
|An opponent&lt;br /&gt;
|—&lt;br /&gt;
| The smaller the target&#039;s percentage of remaining HP, the lower the power of this attack becomes.&lt;br /&gt;
|{{sync|Palmer|Regigigas}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Crush Grip|type=Normal&lt;br /&gt;
|stars=5&lt;br /&gt;
|pow=61.89924&lt;br /&gt;
|charge=0.7&lt;br /&gt;
|range=Arc (melee)&lt;br /&gt;
|hits=1&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=Power decreases the lower the foe&#039;s HP}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. The higher the target&#039;s HP, the greater the damage it inflicts.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる あいての ＨＰが のこりすくないほど あたえるダメージが ちいさい|Inflicts damage on the opponent&#039;s Pokémon. The less the target&#039;s HP, the less damage it inflicts.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The more HP the enemy has, the greater the damage caused.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user creates a yellow wave of light from its hands and grips a Pokémon or object with a monstrous force.|image1=Regigigas Crush Grip.png|image1p=Regigigas}}&lt;br /&gt;
{{movep|type=normal|ms=486|pkmn=Regigigas|method=Regigigas grabs the opponent and its body becomes surrounded with an orange-yellow aura. Waves of orange-yellow energy then start coming off of its hands and onto the opponent and Regigigas pushes them back with great force.}}&lt;br /&gt;
{{movebtm|type=normal|user=Regigigas (Pokémon)|user1=A wild Regigigas|startcode=M11|startname=Giratina and the Sky Warrior|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user grabs the opponent and crushes them with its massive strength.|image1=Reg Crush Grip.png|image1p=Regigigas}}&lt;br /&gt;
{{movep|type=normal|ms=486|pkmn=Regigigas|method=Regigigas grabs the opponent with both of its hands and squeezes them tightly, crushing them under its strength.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Reg|user1=Diamond&#039;s Reg|startcode=PS432|startname=The Final Dimensional Duel II|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genIV=Crush Grip IV|&lt;br /&gt;
genV=Crush Grip V|&lt;br /&gt;
genVI=Crush Grip VI|&lt;br /&gt;
genVII=Crush Grip VII|&lt;br /&gt;
genVIII=Crush Grip VIII|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
LA=Crush Grip LA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
PBR=Crush Grip PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
PMDTDS=Crush Grip PMD TDS|&lt;br /&gt;
PSMD=Crush Grip PSMD|&lt;br /&gt;
Masters=Crush Grip Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{normal color}}&lt;br /&gt;
| bordercolor = {{normal color light}}&lt;br /&gt;
| zh_yue = 捏碎 &#039;&#039;{{tt|Nihpseui|Grip Crush}}&#039;&#039;&lt;br /&gt;
| zh_cmn = 捏碎 &#039;&#039;{{tt|Niēsuì|Grip Crush}}&#039;&#039;&lt;br /&gt;
| fr = Presse&lt;br /&gt;
| de = Quetschgriff&lt;br /&gt;
| el = Συνθλιπτική Λαβή&lt;br /&gt;
| it = Sbriciolmano&lt;br /&gt;
| ko = 묵사발 &#039;&#039;Moksabal&#039;&#039;&lt;br /&gt;
| es = Agarrón&lt;br /&gt;
| vi = Bóp Nát&lt;br /&gt;
| pt_br = Agarramento Esmagador&lt;br /&gt;
}}&lt;br /&gt;
{{Wring Out}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Arceus]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Quetschgriff]]&lt;br /&gt;
[[es:Agarrón]]&lt;br /&gt;
[[fr:Presse]]&lt;br /&gt;
[[it:Sbriciolmano]]&lt;br /&gt;
[[ja:にぎりつぶす]]&lt;br /&gt;
[[zh:捏碎（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Psycho_Shift_(move)&amp;diff=4287845</id>
		<title>Psycho Shift (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Psycho_Shift_(move)&amp;diff=4287845"/>
		<updated>2025-04-26T15:01:10Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=375 |&lt;br /&gt;
name=Psycho Shift |&lt;br /&gt;
jname=サイコシフト |&lt;br /&gt;
jtrans=Psycho Shift |&lt;br /&gt;
jtranslit=Saiko Shifuto |&lt;br /&gt;
gameimage=Psycho Shift VIII.png |&lt;br /&gt;
gameimage2=Psycho Shift VIII 2.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Psychic |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy={{tt|100|90 in Generations IV-V}} |&lt;br /&gt;
bdesc= |&lt;br /&gt;
gen=IV |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=0 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Points equal 4 minus voltage of judge|&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Raises the score if the Voltage is low. |&lt;br /&gt;
category6=Clever|&lt;br /&gt;
appeal6=2|&lt;br /&gt;
jam6=0|&lt;br /&gt;
cdesc6=Works great if the user goes last this turn.|&lt;br /&gt;
pokefordex=Psycho%20Shift |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
mirrormove=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Psycho Shift&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サイコシフト&#039;&#039;&#039; &#039;&#039;Psycho Shift&#039;&#039;) is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Psycho Shift cures any non-volatile [[status condition]] the user has and afflicts the target with it.&lt;br /&gt;
&lt;br /&gt;
It will not transfer volatile status conditions, such as {{status|confusion}}. It will fail if the target is immune to the status condition (such as via [[type]], [[Ability]], {{m|Safeguard}}, or by already having a status condition).&lt;br /&gt;
&lt;br /&gt;
If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer {{status|sleep}} when used via {{m|Sleep Talk}}. As there is no way to use Psycho Shift while {{status|freeze|frozen}}, it is not possible to transfer this status condition.&lt;br /&gt;
&lt;br /&gt;
Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).&amp;lt;!--this is to account for special cases, such as when the Pokémon&#039;s type has changed since it was originally inflicted with the condition--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with {{a|Synchronize}}, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates.&lt;br /&gt;
&lt;br /&gt;
===Generation VI to VIII===&lt;br /&gt;
Psycho Shift&#039;s accuracy changed from 90% to 100%.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Psychium Z]] into Z-Psycho Shift, the user&#039;s {{stat|Special Attack}} stat rises by two stages.&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
Psycho Shift cannot be selected in a battle.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|Using its psychic power of suggestion, the user transfers its status problems to the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}|Using its psychic power of suggestion, the user transfers its status conditions to the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|This move can&#039;t be used. It&#039;s recommended that this move is forgotten. Once forgotten, this move can&#039;t be remembered.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}&lt;br /&gt;
{{Moveentry/6|0144|formsig=G|Articuno|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|||||1}}&lt;br /&gt;
{{Moveentry/6|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|41|49|49|19|15|15}}&lt;br /&gt;
{{Moveentry/6|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|47|57|57|19|15|15}}&lt;br /&gt;
{{Moveentry/6|0177|Natu|type=Psychic|type2=Flying|1|Flying|Flying|33|33|33{{sup/6|XY}}&amp;lt;br&amp;gt;39{{sup/6|ORAS}}|39|26|26}}&lt;br /&gt;
{{Moveentry/6|0178|Xatu|type=Psychic|type2=Flying|1|Flying|Flying|37|37|37{{sup/6|XY}}&amp;lt;br&amp;gt;43{{sup/6|ORAS}}|43|28|28}}&lt;br /&gt;
{{Moveentry/6|0380|Latias|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|50|50|50{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28|75|75}}&lt;br /&gt;
{{Moveentry/6|0381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|50|50|50{{sup/6|XY}}&amp;lt;br&amp;gt;28{{sup/6|ORAS}}|28|75|75}}&lt;br /&gt;
{{Moveentry/6|0386|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=All forms|57|57|57{{sup/6|XY}}&amp;lt;br&amp;gt;43{{sup/6|ORAS}}|43||43}}&lt;br /&gt;
{{Moveentry/6|0488|Cresselia|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|75|75|1, 75|1, 75|24|24}}&lt;br /&gt;
{{Movefoot|Psychic|6}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Psychic|Egg Move|g1=none|g2=none|g3=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}&lt;br /&gt;
{{Moveentry/6|0063|Abra|type=Psychic|1|Human-Like|Human-Like|−|−|✔|✔|−|✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/6|0175|Togepi|type=Fairy|2|Flying|Fairy|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|0198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|✔|✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/6|0327|Spinda|type=Normal|2|Field|Human-Like|−|−|✔|✔||✔|note=Chain breed}}&lt;br /&gt;
{{Moveentry/6|0527|Woobat|type=Psychic|type2=Flying|2|Field|Flying||−|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|0561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|0876|formsig=F|Indeedee|type=Psychic|type2=Normal|1|Fairy|Fairy|form=Female|||||✔}}&lt;br /&gt;
{{Movefoot|Psychic|6}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
{{MoveResearch|Which bad status conditions cannot be transferred in Explorers and {{pkmn|Super Mystery Dungeon}}?}}&lt;br /&gt;
Psycho Shift transfers the user&#039;s bad {{DL|Status condition (Mystery Dungeon)|status conditions}} to the target in front. This move also cures sealed move, but will not transfer them to the target.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=psychic}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=10|acc=—%|range=Front|target=All|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=10|acc=—%|range=Front|target=All|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=10|ppmax=30|acc=100%|range=Front|target=All|cuts=No}}&lt;br /&gt;
{{MDMovefoot|type=psychic|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Psychic}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Transfers the user&#039;s status problems to the Pokémon it is facing, which heals the user&#039;s status problems.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの わるいじょうたいを すべて しょうめんの ポケモンに うつして じぶんは かいふくする|Transfers the user&#039;s status problems to the Pokémon it is facing, which heals the user&#039;s status problems}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It transfers your bad status condition to a target.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It transfers your bad status condition to a target. Not all bad status conditions can be transferred, so be careful.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=psychic|exp=yes|gen=The user gives the opponent its current status condition.|image1=Palmer Cresselia Psycho Shift Adventures.png|image1p=Cresselia}}&lt;br /&gt;
{{movep|type=psychic|ms=488|pkmn=Cresselia|method=Cresselia raises her head, letting out a loud cry. She is then healed from her current status condition, while the opponent gains the status condition Cresselia was just healed from.}}&lt;br /&gt;
{{movebtmManga|type=psychic|user=Palmer|user1=Palmer&#039;s Cresselia|startcode=PS438|startname=The Final Dimensional Duel VIII|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Psychic|&lt;br /&gt;
genIV=Psycho Shift IV|&lt;br /&gt;
genV=Psycho Shift V|&lt;br /&gt;
genVI=Psycho Shift VI|&lt;br /&gt;
genVI2=Psycho Shift VI 2|&lt;br /&gt;
genVII=Psycho Shift VII|&lt;br /&gt;
genVII2=Psycho Shift VII 2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|PBR=Psycho Shift PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|PMDTDS=Psycho Shift PMD TDS&lt;br /&gt;
|PSMD=Psycho Shift PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Psycho Shift is the only {{type|Psychic}} move capable of afflicting the target with {{status|burn}}, {{status|paralysis}}, or {{status|poison}}.&lt;br /&gt;
* Most of the Pokémon that learn this move are based on or related to birds.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
| color = {{psychic color}}&lt;br /&gt;
| bordercolor = {{psychic color light}}&lt;br /&gt;
| zh_yue = 精神轉移 &#039;&#039;{{tt|Jīngsàhn Zhuǎnyí|Psycho Shift}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;幻象轉移 &#039;&#039;{{tt|Waahnjeuhng Jyúnyìh|Illusory Shift}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
| zh_cmn = 精神轉移 / 精神转移 &#039;&#039;{{tt|Jīngshén Zhuǎnyí|Psycho Shift}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;幻象轉移 &#039;&#039;{{tt|Huànxiàng Zhuǎnyí|Illusory Shift}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
| fr = Échange Psy&amp;lt;sup&amp;gt;{{gen|V}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Echange Psy&amp;lt;sup&amp;gt;{{gen|IV}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
| de = Psybann&lt;br /&gt;
| el = Τηλεμεταβίβαση &#039;&#039;Tilemetavívasi&#039;&#039;&lt;br /&gt;
| it = Psicotrasfer&lt;br /&gt;
| ko = 사이코시프트 {{tt|&#039;&#039;Saikosipeuteu&#039;&#039;|Psycho Shift}}&lt;br /&gt;
| es = Psicocambio&amp;lt;sup&amp;gt;{{gen|VI}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Psico-cambio&amp;lt;sup&amp;gt;{{gen|IV}}–{{gen|V}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
| sr = Psihička smena&lt;br /&gt;
| vi = Chuyển Dịch Siêu Linh&lt;br /&gt;
| pt_br = Mudança de Estado&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can heal non-volatile status conditions]]&lt;br /&gt;
[[Category:Moves that can inflict paralysis]]&lt;br /&gt;
[[Category:Moves that can inflict poison]]&lt;br /&gt;
[[Category:Moves that can inflict sleep]]&lt;br /&gt;
[[Category:Moves that can inflict a burn]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves unusable in Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[de:Psybann]]&lt;br /&gt;
[[es:Psicocambio]]&lt;br /&gt;
[[fr:Échange Psy]]&lt;br /&gt;
[[it:Psicotrasfer]]&lt;br /&gt;
[[ja:サイコシフト]]&lt;br /&gt;
[[zh:精神转移（招式）]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Winona_(Masters)&amp;diff=4268663</id>
		<title>Winona (Masters)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Winona_(Masters)&amp;diff=4268663"/>
		<updated>2025-03-25T23:09:15Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MastersInfobox&lt;br /&gt;
|type=flying&lt;br /&gt;
|name=Winona&lt;br /&gt;
|jname=ナギ&lt;br /&gt;
|jtrans=Nagi&lt;br /&gt;
|image=Spr Masters Winona.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Winona&#039;s model&lt;br /&gt;
|num=23&lt;br /&gt;
|enva=Jeannie Tirado&amp;lt;ref name=&amp;quot;Jeannie Tirado&amp;quot;&amp;gt;[https://twitter.com/jeannietirado/status/1166980471701393408 Jeannie Tirado on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|java=Tae Okajima&amp;lt;ref&amp;gt;Nintendo DREAM (vol. 329)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|desc=This [[Gym Leader]] loves bird Pokémon more than anything. She has passionate fans in the [[Fortree City]] Gym thanks to her graceful appearance.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Winona&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ナギ&#039;&#039;&#039; &#039;&#039;Nagi&#039;&#039;) is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Winona|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Pelipper}}. This sync pair was first made available since the game&#039;s release.&lt;br /&gt;
&lt;br /&gt;
Winona also forms a sync pair with {{p|Altaria}}. This pair can be obtained through a Gym Scout beginning on January 29, 2025. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
{{incomplete|section|History &amp;amp; Role in Pokémon Masters EX}}&lt;br /&gt;
&lt;br /&gt;
==Pelipper==&lt;br /&gt;
{{Masters&lt;br /&gt;
|name=Pelipper&lt;br /&gt;
|ndex=0279&lt;br /&gt;
|gender=f&lt;br /&gt;
|type=Flying&lt;br /&gt;
|role=Tech&lt;br /&gt;
|move1=Flying&lt;br /&gt;
|base=3&lt;br /&gt;
|weakness=Electric&lt;br /&gt;
|description=It places small Pokémon into its spacious beak and carries them around. No one knows where it&#039;s taking them.&lt;br /&gt;
|hp=526&lt;br /&gt;
|atk=224&lt;br /&gt;
|def=159&lt;br /&gt;
|spatk=224&lt;br /&gt;
|spdef=201&lt;br /&gt;
|spe=272&lt;br /&gt;
|hp2=646&lt;br /&gt;
|atk2=284&lt;br /&gt;
|def2=219&lt;br /&gt;
|spatk2=284&lt;br /&gt;
|spdef2=261&lt;br /&gt;
|spe2=332&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Availability===&lt;br /&gt;
Winona is available in the permanent [[sync pair scout]] pool, and has been since the game&#039;s release. Her offering rate was increased in the following [[sync pair scout]]s:&lt;br /&gt;
{{MastersAvailability/head|flying}}&lt;br /&gt;
{{MastersAvailability/entry|Featured Type Scout|October 8 to 24, 2019}}&lt;br /&gt;
{{MastersAvailability/foot|flying}}&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge&lt;br /&gt;
! Base {{color2|000|Power}}&lt;br /&gt;
! Max {{color2|000|Power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! width=200px | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Air Slash}}&lt;br /&gt;
|{{t|Flying}}&amp;lt;br&amp;gt;[[File:FlyingIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|2&lt;br /&gt;
|45&lt;br /&gt;
|54&lt;br /&gt;
|95%&lt;br /&gt;
|An opponent&lt;br /&gt;
|Has a chance (30%) of making the target flinch.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rain Dance}}&lt;br /&gt;
|{{t|Water}}&amp;lt;br&amp;gt;[[File:WaterIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|2 (2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Entire field&lt;br /&gt;
|Makes the weather rainy.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Graceful Aerobatics!&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0 (2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Self&lt;br /&gt;
|Raises the user&#039;s Defense and Speed by two stat ranks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Hurricane}}&lt;br /&gt;
|{{t|Flying}}&amp;lt;br&amp;gt;[[File:FlyingIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|3&lt;br /&gt;
|126&lt;br /&gt;
|151&lt;br /&gt;
|70%&lt;br /&gt;
|All opponents&lt;br /&gt;
|Never misses when the weather is rainy. Has a chance (30%) of leaving the target confused.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=9 | {{color2|000|Sync move|Sync moves}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Flyaway {{mcolor|Air Cutter|000}}&lt;br /&gt;
|{{t|Flying}}&amp;lt;br&amp;gt;[[File:FlyingIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|—&lt;br /&gt;
|200&lt;br /&gt;
|240&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|This move&#039;s power increases when the target is flinching.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Racing Rain|2}}&lt;br /&gt;
|Quickly charges the move gauge when the weather is rainy.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon type.png|20px|link=]] Flying Tech&lt;br /&gt;
|Raises allies&#039; Attack and Sp. Atk by 12 when using Flying-type attacks.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 12.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon region.png|20px|link=]] Hoenn Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 1.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 1.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px|link=]] Nature Lover Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 2.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px|link=]] Free Spirit Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 2.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1&lt;br /&gt;
|Raises the following discovery levels by 1:&amp;lt;br&amp;gt;• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal&amp;lt;br&amp;gt;• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sync grid===&lt;br /&gt;
The [[sync grid]] for Winona &amp;amp; Pelipper was expanded on June 25, 2022.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Energy required&lt;br /&gt;
! Sync orb required&lt;br /&gt;
! Move level required&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Power +4&lt;br /&gt;
| Air Slash: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Power +4&lt;br /&gt;
| Air Slash: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Power +4&lt;br /&gt;
| Air Slash: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Power +4&lt;br /&gt;
| Air Slash: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Power +4&lt;br /&gt;
| Air Slash: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Accuracy +5&lt;br /&gt;
| Air Slash: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: {{sk|Move Gauge Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: {{sk|Witty Hit|4}}&lt;br /&gt;
| Has a chance (50%) of raising the user&#039;s Sp. Atk by one stat rank when one of its attack moves is successful.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: {{sk|Aggravation|1}}&lt;br /&gt;
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Power +3&lt;br /&gt;
| Hurricane: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Power +3&lt;br /&gt;
| Hurricane: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Power +3&lt;br /&gt;
| Hurricane: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Power +3&lt;br /&gt;
| Hurricane: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Power +3&lt;br /&gt;
| Hurricane: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Accuracy +5&lt;br /&gt;
| Hurricane: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Accuracy +10&lt;br /&gt;
| Hurricane: Accuracy ↑ +10&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: {{sk|Move Gauge Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: {{sk|Aggravation|1}}&lt;br /&gt;
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Graceful Aerobatics!: {{sk|MP Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Graceful Aerobatics!: {{sk|Ramp Up|1}}&lt;br /&gt;
| Raises the user&#039;s Sp. Atk by one stat rank when its move is successful.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Acuity}}&lt;br /&gt;
| Accuracy cannot be lowered.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Refreshing Rain|1}}&lt;br /&gt;
| Restores the user&#039;s HP whenever its Pokémon takes an action while the weather is rainy.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Foul Fighting|3}}&lt;br /&gt;
| Powers up the user&#039;s moves against targets that are flinching, confused, or trapped.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Shower Power|5}}&lt;br /&gt;
| Powers up the user&#039;s sync move when the weather is rainy.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Interference Sync|5}}&lt;br /&gt;
| Powers up the user&#039;s sync move against targets that are flinching, confused, or trapped.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sharp Entry|1}}&lt;br /&gt;
| Raises the user&#039;s critical-hit rate by one stat rank when it enters a battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Ramming Speed}}&lt;br /&gt;
| The more the user&#039;s Speed is raised, the more it powers up the user&#039;s moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Shower Sync}}&lt;br /&gt;
| Makes the weather rainy the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
| 12&lt;br /&gt;
| 144&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Flyaway Air Cutter: Power +25&lt;br /&gt;
| Flyaway Air Cutter: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Flyaway Air Cutter: Power +25&lt;br /&gt;
| Flyaway Air Cutter: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Altaria==&lt;br /&gt;
{{Masters&lt;br /&gt;
|name=Altaria&lt;br /&gt;
|ndex=0334&lt;br /&gt;
|gender=f&lt;br /&gt;
|type=Flying&lt;br /&gt;
|role=Support&lt;br /&gt;
|exrole=Field&lt;br /&gt;
|move1=Flying&lt;br /&gt;
|base=6&lt;br /&gt;
|weakness=Ice&lt;br /&gt;
|description=Altaria dances and wheels through the sky among billowing, cotton-like clouds. By singing melodies in its crystal-clear voice, this Pokémon makes its listeners experience dreamy wonderment.&lt;br /&gt;
|hp=658|atk=149|def=246|spatk=149|spdef=262|spe=285&lt;br /&gt;
|hp2=818|atk2=189|def2=306|spatk2=189|spdef2=322|spe2=365&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Availability===&lt;br /&gt;
Winona &amp;amp; Altaria are available on Gym scouts. Her offering rate was increased in the following [[ticket scout]]s:&lt;br /&gt;
{{MastersAvailability/head|flying}}&lt;br /&gt;
{{MastersAvailability/entry|Gym Scout A|Starting January 29, 2025|note=Debut}}&lt;br /&gt;
{{MastersAvailability/foot|flying}}&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge&lt;br /&gt;
! Base {{color2|000|Power}}&lt;br /&gt;
! Max {{color2|000|Power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! width=200px | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Aerial Ace}}&lt;br /&gt;
|{{t|Flying}}&amp;lt;br&amp;gt;[[File:FlyingIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|45&lt;br /&gt;
|54&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|Never misses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Hoenn Solidarity&lt;br /&gt;
{{typetable|none}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|2&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Allied side&lt;br /&gt;
|Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Hoenn Circle (Defensive) to the allied field of play. Hoenn Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Hoenn theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Potion]]&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|An ally&lt;br /&gt;
|Restores an ally&#039;s HP by approximately 40% of its maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Triumph with Grace...&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(1 use)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|All allies&lt;br /&gt;
|Raises the Defense and evasiveness of all allied sync pairs by two stat ranks. Raises the Sp. Def of all allied sync pairs by four stat ranks.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=9 | {{color2|000|Sync move|Sync moves}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Soaring the Sky as One Flying Impact&lt;br /&gt;
|{{t|Flying}}&amp;lt;br&amp;gt;[[File:FlyingIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|—&lt;br /&gt;
|250&lt;br /&gt;
|300&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|&#039;&#039;(6★ EX effect: The sync buff is doubled the first time a sync move is used.)&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;(EX role effect: Implements the following field effect just before the user&#039;s sync move is used the first time each battle. Extends the field effect duration only that time.&amp;lt;br&amp;gt;• Flying Zone)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Feel the Breeze Up High&lt;br /&gt;
|Powers up the Flying-type moves of all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user applies a circle to the allied field of play.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Adrenaline|1}}&lt;br /&gt;
|Reduces the sync move countdown by one the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|First Aid|4}}&lt;br /&gt;
|Restores the user&#039;s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Superawakening|Superawakened Passive Skill}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Bird User Taking Flight into the World&lt;br /&gt;
|Reduces the user&#039;s sync move countdown by one the first time it enters a battle each battle. Applies Hoenn Circle (Defensive) to the allied field of play the first time the user&#039;s sync move is used each battle. Extends the duration of Hoenn Circle (Defensive) when Hoenn Circle (Defensive) is applied to the allied field of play.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon type.png|20px|link=]] Flying Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 30.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon region.png|20px|link=]] Hoenn Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 4.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 4.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px|link=]] Nature Lover Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 6.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px|link=]] Free Spirit Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 6.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1&lt;br /&gt;
|Raises the following discovery levels by 1:&amp;lt;br&amp;gt;• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal&amp;lt;br&amp;gt;• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sync grid===&lt;br /&gt;
The sync grid for Winona &amp;amp; Altaria is an expanded grid, made available since the pair first released.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Energy required&lt;br /&gt;
! Sync orb required&lt;br /&gt;
! Move level required&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +40&lt;br /&gt;
| HP +40&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +10&lt;br /&gt;
| Defense +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +10&lt;br /&gt;
| Speed +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: Power +4&lt;br /&gt;
| Aerial Ace: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: Power +4&lt;br /&gt;
| Aerial Ace: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: Power +4&lt;br /&gt;
| Aerial Ace: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: Power +4&lt;br /&gt;
| Aerial Ace: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: {{sk|Move Gauge Refresh|2}}&lt;br /&gt;
| Has a chance (30%) of charging the user&#039;s move gauge by one when its move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: {{sk|Gobsmack|4}}&lt;br /&gt;
| Has a chance (50%) of leaving the target confused when the user&#039;s attack move against it is successful.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: {{sk|Satisfied Snicker|9}}&lt;br /&gt;
| Lowers the target&#039;s Sp. Atk by one stat rank when the user&#039;s attack move against it is successful.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hoenn Solidarity: {{sk|MP Refresh|1}}&lt;br /&gt;
| Has a chance (20%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Potion: MP Refresh 2&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Potion: {{sk|Master Healer|1}}&lt;br /&gt;
| Increases the amount of HP restored by the user&#039;s healing moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Potion: Master Healer 1&lt;br /&gt;
| Increases the amount of HP restored by the user&#039;s healing moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Triumph with Grace...: MP Refresh 2&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Lithe}}&lt;br /&gt;
| Prevents the user from getting paralyzed.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Unflappable}}&lt;br /&gt;
| Prevents the user from flinching.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Stalwart}}&lt;br /&gt;
| Sp. Def cannot be lowered.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Haste}}&lt;br /&gt;
| Speed cannot be lowered.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Quick Cure}}&lt;br /&gt;
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Natural Remedy}}&lt;br /&gt;
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Circle: HP Recovery|1}}&lt;br /&gt;
| Restores the user&#039;s HP whenever its Pokémon takes an action when a circle applies to the allied field of play.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Circle: MG →|2}}&lt;br /&gt;
| Quickly charges the move gauge when a circle applies to the allied field of play.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Circle: Attack Move DR|2}}&lt;br /&gt;
| Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|1st S-Move: Team HP Recovery (M)|1}}&lt;br /&gt;
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Vigilance}}&lt;br /&gt;
| Protects the user against critical hits.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sync Damage Guard}}&lt;br /&gt;
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Soaring the Sky as One Flying Impact: Power +25&lt;br /&gt;
| Soaring the Sky as One Flying Impact: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Soaring the Sky as One Flying Impact: Power +25&lt;br /&gt;
| Soaring the Sky as One Flying Impact: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===Battle appearances===&lt;br /&gt;
Winona &amp;amp; Pelipper can be battled against in:&lt;br /&gt;
* [[Training event]]: {{DL|Training event|Electric-type Training Event}} (as a side foe; October 17 to 31, 2019; January 1 to 15, 2020)&lt;br /&gt;
* [[Solo event]]: [[Flying Types Incoming!]] (April 14 to 28, 2020)&lt;br /&gt;
* [[Gear event]]: {{DL|Gear event|Electric-type Gear Event}} (as a side foe; September 5 to 19, 2022)&lt;br /&gt;
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2023)}} (August 19 to 28, 2023)&lt;br /&gt;
&lt;br /&gt;
===Story appearances===&lt;br /&gt;
Winona appears in her normal outfit in the following story areas:&lt;br /&gt;
* [[Story event]]s:&lt;br /&gt;
** [[Dazzling Dizzying Battle Stage]]&lt;br /&gt;
** [[Trials on the Isle]]&lt;br /&gt;
** [[Pasio Friendiversary]]&lt;br /&gt;
* [[Solo event]]: [[It&#039;s All Good]]&lt;br /&gt;
* [[Sync pair story]]: A Day with [[Skyla (Masters)#Tornadus|Skyla (Anniversary 2022)]]&lt;br /&gt;
&lt;br /&gt;
===[[Sync pair story|Sync pair stories]]===&lt;br /&gt;
* A Day with Winona&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{main|Winona/Quotes#Pokémon Masters EX|Winona/Quotes → Pokémon Masters EX}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:VSWinona Masters.png|120px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Spr Masters Winona 2.png|120x]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background: #{{flying color light}}&amp;quot; | [[File:Masters Dream Team Maker Winona and Pelipper.png|x180px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Winona Mindscape.png|x180px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model&lt;br /&gt;
|6★ model&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Winona &amp;amp; Pelipper on&amp;lt;br&amp;gt;Pokémon Masters EX Dream Team Maker&lt;br /&gt;
| Winona&#039;s sync move mindscape&amp;lt;br&amp;gt;({{color2|000|Fortree Gym}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Winona Emote 1 Masters.png|80px]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Winona Emote 2 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Winona Emote 3 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Winona Emote 4 Masters.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Nice!&lt;br /&gt;
|&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Watch out!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Let&#039;s do this!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Thanks!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
Winona&#039;s design is based on her appearance in {{g|Omega Ruby and Alpha Sapphire}}. Pelipper is a Pokémon that Winona uses in the [[core series]] games. Pelipper&#039;s {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.&lt;br /&gt;
&lt;br /&gt;
Altaria is Winona&#039;s signature Pokémon in the core series games. Altaria&#039;s Dex entry comes from {{game|Ruby and Sapphire|s|Pokémon Ruby}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Graceful Aerobatics!&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|ja=華麗に舞います &#039;&#039;{{tt|Karei ni Maimasu|Magnificent Flight}}&#039;&#039;&lt;br /&gt;
|zh_cmn=華麗飛舞 &#039;&#039;{{tt|Huálì Fēiwǔ|Magnificent Flight}}&#039;&#039;&lt;br /&gt;
|fr=Dansons dans les cieux !&lt;br /&gt;
|de=Tanzen wir durch die Lüfte!&lt;br /&gt;
|ko=화려하게춤출게요 &#039;&#039;{{tt|Hwaryeohage Chumchulgeyo|Magnificent Flight}}&#039;&#039;&lt;br /&gt;
|it=Volo elegante&lt;br /&gt;
|es=¡Con garbo y donaire!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Flyaway Air Cutter&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|ja=世界にはばたく エアカッター &#039;&#039;{{tt|Sekai ni Habataku Ea Kattā|Taking Flight into the World Air Cutter}}&#039;&#039;&lt;br /&gt;
|zh_cmn=翱翔世界之 空氣利刃 &#039;&#039;{{tt|Áoxiáng Shìjiè zhī Kōngqì Lìrèn|Taking Flight into the World Air Cutter}}&#039;&#039;&lt;br /&gt;
|fr=Le vent de la victoire ! Tranch&#039;Air !&lt;br /&gt;
|de=Windschnitt der Himmelschoreografie&lt;br /&gt;
|ko=세상에 날갯짓하는 에어컷터 &#039;&#039;{{tt|Sesang-e Nalgaetjithaneun Eeo Keotteo|Taking Flight into the World Air Cutter}}&#039;&#039;&lt;br /&gt;
|it=Aerasoio ad ali spiegate&lt;br /&gt;
|es=Aire Afilado de las Alturas&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Hoenn Solidarity&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|ja=ホウエンの結束 &#039;&#039;{{tt|Hoenn no Kessoku|Hoenn Solidarity}}&#039;&#039;&lt;br /&gt;
|zh_cmn=豐緣的團結 &#039;&#039;{{tt|Fēngyuán de Tuánjié|Hoenn Solidarity}}&#039;&#039;&lt;br /&gt;
|fr=Union de Hoenn&lt;br /&gt;
|de=Das Band von Hoenn&lt;br /&gt;
|ko=호연의결속 &#039;&#039;{{tt|Hoyeon-ui Gyeolsok|Hoenn Solidarity}}&#039;&#039;&lt;br /&gt;
|it=Unione di Hoenn&lt;br /&gt;
|es=Unidad de Hoenn&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Triumph with Grace...&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|ja=優雅に勝ちます…… &#039;&#039;{{tt|Yūga ni Kachimasu...|Triumph with Grace...}}&#039;&#039;&lt;br /&gt;
|zh_cmn=我會優雅地取勝…… &#039;&#039;{{tt|Wǒ Huì Yōuyǎ dì Qǔshèng……|I Will Triumph with Grace...}}&#039;&#039;&lt;br /&gt;
|fr=Victoire avec grâce et légèreté&lt;br /&gt;
|de=Wir gewinnen mit Grazie!&lt;br /&gt;
|ko=우아하게이기겠어요... &#039;&#039;{{tt|Uahage Igigess-eoyo...|Triumph with Grace...}}&#039;&#039;&lt;br /&gt;
|it=Vinceremo con eleganza&lt;br /&gt;
|es=¡Venceremos con gracia y donaire!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Soaring the Sky as One Flying Impact&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|ja=心を通わし大空を舞う フライングインパクト &#039;&#039;{{tt|Kokoro o Kayowashi Ōzora o Mau Furaingu Inpakuto|Hearts Connect While Soaring through the Sky Flying Impact}}&#039;&#039;&lt;br /&gt;
|zh_cmn=心靈相通飛舞於空之 飛行衝擊 &#039;&#039;{{tt|Xīnlíng Xiāngtōng Fēiwǔ yú Kōng zhī Fēixíng Chōngjí|Hearts Connect While Soaring through the Sky Flying Impact}}&#039;&#039;&lt;br /&gt;
|fr=Parcourons les cieux en symbiose ! Impact Vol !&lt;br /&gt;
|de=Flugstoß des gemeinsamen Lufttanzes&lt;br /&gt;
|ko=마음을 나누며 대공에서 춤추는 플라잉임팩트 &#039;&#039;{{tt|Ma-eum-eul Nanumyeo Daegong-eseo Chumchuneun Peullaing Impaekteu|Hearts Connect While Soaring through the Sky Flying Impact}}&#039;&#039;&lt;br /&gt;
|it=Impatto Volante per solcare i cieli insieme&lt;br /&gt;
|es=Impacto Volador de Alzar el Vuelo&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{masterscharacters|flying}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gym Leaders]]&lt;br /&gt;
[[Category:Flying-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wibke#Pokémon Masters EX]]&lt;br /&gt;
[[es:Alana (Masters EX)]]&lt;br /&gt;
[[it:Alice (Masters EX)]]&lt;br /&gt;
[[ja:ナギ (ポケモンマスターズ)]]&lt;br /&gt;
[[zh:娜琪#Masters]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Brock_(Masters)&amp;diff=4268661</id>
		<title>Brock (Masters)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Brock_(Masters)&amp;diff=4268661"/>
		<updated>2025-03-25T23:08:14Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Brock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MastersInfobox&lt;br /&gt;
|type=rock&lt;br /&gt;
|name=Brock&lt;br /&gt;
|jname=タケシ&lt;br /&gt;
|jtrans=Takeshi&lt;br /&gt;
|image=Spr Masters Brock.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Brock&#039;s model&lt;br /&gt;
|num=2&lt;br /&gt;
|enva=Tommy Arciniega&amp;lt;ref name=&amp;quot;Tommy Arciniega&amp;quot;&amp;gt;[https://twitter.com/TawmBauer/status/1166938924888887296 Tommy Arciniega on Twitter] (Archived on [https://archive.is/qadSA archive.is]) Originally known as Tom Bauer.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|java=Kōsuke Toriumi&amp;lt;ref name=&amp;quot;Kōsuke Toriumi&amp;quot;&amp;gt;[https://www.oricon.co.jp/news/2138750/full/ Oricon News] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|desc=Known as the rock-solid Pokémon Trainer, he is a reliable [[Gym Leader]] who watches over and supports younger Trainers.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Brock&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タケシ&#039;&#039;&#039; &#039;&#039;Takeshi&#039;&#039;) is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Brock|character of the same name]] in the [[core series]]. He forms a [[sync pair]] with {{TP|Brock|Onix}}, and appears as one of the characters the player starts with, along with {{mas|Misty}}.&lt;br /&gt;
&lt;br /&gt;
Brock in his [[sygna suit]] forms a sync pair with {{p|Tyranitar}}. This sync pair was first made available since the game&#039;s release, and can be raised to {{6EX}} from July 25, 2022.&lt;br /&gt;
&lt;br /&gt;
Brock also forms a sync pair with {{p|Kabutops}}. This pair can be obtained through a Gym Scout beginning on January 29, 2025. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
{{incomplete|section|History &amp;amp; Role in Pokémon Masters EX}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Onix==&lt;br /&gt;
{{Masters&lt;br /&gt;
|name=Onix&lt;br /&gt;
|namelink=Brock&#039;s Onix&lt;br /&gt;
|ndex=0095&lt;br /&gt;
|gender=m&lt;br /&gt;
|type=Rock&lt;br /&gt;
|role=Tech&lt;br /&gt;
|move1=Rock&lt;br /&gt;
|base=3&lt;br /&gt;
|weakness=Grass&lt;br /&gt;
|description=Onix has a magnet in its brain. It acts as a compass so that this Pokémon does not lose direction while it is tunneling. As it grows older, its body becomes increasingly rounder and smoother.&lt;br /&gt;
|hp=643|atk=229|def=202|spatk=74|spdef=161|spe=274&lt;br /&gt;
|hp2=763|atk2=289|def2=262|spatk2=134|spdef2=221|spe2=334&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Availability===&lt;br /&gt;
Brock is teamed up with at the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge&lt;br /&gt;
! Base {{color2|000|Power}}&lt;br /&gt;
! Max {{color2|000|Power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! width=200px | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rock Throw}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|1&lt;br /&gt;
|23&lt;br /&gt;
|27&lt;br /&gt;
|90%&lt;br /&gt;
|An opponent&lt;br /&gt;
|No additional effect.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Potion]]&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|An ally&lt;br /&gt;
|Restores an ally&#039;s HP by approximately 40% of its maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rock Tomb}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|39&lt;br /&gt;
|46&lt;br /&gt;
|95%&lt;br /&gt;
|An opponent&lt;br /&gt;
|Lowers the target&#039;s Speed by one stat rank.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Rock-Hard Determination!&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Self&lt;br /&gt;
|Raises the user&#039;s Attack and Defense by two stat ranks.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=9 | {{color2|000|Sync move|Sync moves}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Rock-Solid {{mcolor|Rock Slide|000|Rockslide}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|—&lt;br /&gt;
|200&lt;br /&gt;
|240&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|The more the target&#039;s Speed has been lowered, the greater the power of this move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Stoic|2}}&lt;br /&gt;
|Has a chance (30%) of raising the user&#039;s Defense by one stat rank after its Pokémon uses a move.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon type.png|20px]] Rock Tech&lt;br /&gt;
|Raises allies&#039; Attack and Sp. Atk by 12 when using Rock-type attacks.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 12.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon region.png|20px]] Kanto Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 1.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon Trainer group.png|20px]] Gym Leader Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 1.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Rock Lover Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 2.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Body Builder Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 2.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1&lt;br /&gt;
|Raises the following discovery levels by 1:&amp;lt;br&amp;gt;• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal&amp;lt;br&amp;gt;• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sync grid===&lt;br /&gt;
The [[sync grid]] for Brock &amp;amp; Onix is an expanded grid, made available on August 11, 2020.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Energy required&lt;br /&gt;
! Sync orb required&lt;br /&gt;
! Move level required&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +30&lt;br /&gt;
| HP +30&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +10&lt;br /&gt;
| Attack +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +10&lt;br /&gt;
| Attack +10&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +10&lt;br /&gt;
| Defense +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +30&lt;br /&gt;
| Defense +30&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: Power +5&lt;br /&gt;
| Rock Throw: Power ↑ +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: Power +5&lt;br /&gt;
| Rock Throw: Power ↑ +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: Power +5&lt;br /&gt;
| Rock Throw: Power ↑ +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: Power +5&lt;br /&gt;
| Rock Throw: Power ↑ +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: Power +5&lt;br /&gt;
| Rock Throw: Power ↑ +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: {{sk|Move Gauge Refresh|4}}&lt;br /&gt;
| Has a chance (50%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 6&lt;br /&gt;
| 72&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: {{sk|Defense Crush|2}}&lt;br /&gt;
| Has a chance (30%) of lowering the target&#039;s Defense by one stat rank when the user&#039;s attack move against it is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: {{sk|Move Gauge Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 6&lt;br /&gt;
| 72&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: {{sk|Overwhelm|2}}&lt;br /&gt;
| Has a chance (30%) of lowering the target&#039;s Attack by one stat rank when the user&#039;s attack move against it is successful.&lt;br /&gt;
| 6&lt;br /&gt;
| 72&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Potion: {{sk|MP Refresh|2}}&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Potion: {{sk|Master Healer|2}}&lt;br /&gt;
| Increases the amount of HP restored by the user&#039;s healing moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Hard Determination!: {{sk|MP Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Hard Determination!: {{sk|Selfless}}&lt;br /&gt;
| Makes opponents target the user for a short time when the user&#039;s move is successful while in a pinch.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Hard Determination!: {{sk|Group Therapy}}&lt;br /&gt;
| Removes all status conditions from all allied sync pairs when a move is successful.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Stoic|1}}&lt;br /&gt;
| Has a chance (20%) of raising the user&#039;s Defense by one stat rank after its Pokémon uses a move.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Hunter&#039;s Instinct}}&lt;br /&gt;
| The more the target&#039;s Speed is lowered, the more it powers up the user&#039;s moves.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Tough Cookie}}&lt;br /&gt;
| The more the user&#039;s Defense is raised, the more it powers up the user&#039;s moves.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Haymaker}}&lt;br /&gt;
| The more the user&#039;s Attack is raised, the more it powers up the user&#039;s sync moves.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Beef Up|4}}&lt;br /&gt;
| Has a chance (50%) of raising the user&#039;s Attack by one stat rank when it is hit by an attack move.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Solid Rockslide: Power +25&lt;br /&gt;
| Rock-Solid Rockslide: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Solid Rockslide: Power +25&lt;br /&gt;
| Rock-Solid Rockslide: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kabutops==&lt;br /&gt;
{{Masters&lt;br /&gt;
|name=Kabutops&lt;br /&gt;
|ndex=0141&lt;br /&gt;
|gender=m&lt;br /&gt;
|type=Rock&lt;br /&gt;
|role=Support&lt;br /&gt;
|exrole=Field&lt;br /&gt;
|move1=Rock&lt;br /&gt;
|base=6&lt;br /&gt;
|weakness=Grass&lt;br /&gt;
|description=Its body had begun to change so it could function on land. But it didn&#039;t adapt in time and went extinct.&lt;br /&gt;
|hp=646|atk=161|def=267|spatk=132|spdef=252|spe=294&lt;br /&gt;
|hp2=806|atk2=201|def2=327|spatk2=172|spdef2=312|spe2=374&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Availability===&lt;br /&gt;
Brock &amp;amp; Kabutops are available on Gym scouts. Their offering rate was increased in the following [[ticket scout]]s:&lt;br /&gt;
{{MastersAvailability/head|rock}}&lt;br /&gt;
{{MastersAvailability/entry|Gym Scout A|Starting January 29, 2025|note=Debut}}&lt;br /&gt;
{{MastersAvailability/foot|rock}}&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge&lt;br /&gt;
! Base {{color2|000|Power}}&lt;br /&gt;
! Max {{color2|000|Power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! width=200px | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rock Tomb}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|39&lt;br /&gt;
|46&lt;br /&gt;
|95%&lt;br /&gt;
|An opponent&lt;br /&gt;
|Lowers the target&#039;s Speed by one stat rank.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Kanto Solidarity&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|2&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Allied side&lt;br /&gt;
|Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Kanto Circle (Defensive) to the allied field of play. Kanto Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Kanto theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Mini [[Potion]] All&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|An ally&lt;br /&gt;
|Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Show Me Your Best!&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|All allies&lt;br /&gt;
|Raises the Defense of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by three stat ranks. Applies the Gradual Healing effect to all allied sync pairs.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=9 | {{color2|000|Sync move|Sync moves}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Rock-Hard Resolve Rock Impact&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|—&lt;br /&gt;
|250&lt;br /&gt;
|300&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|&#039;&#039;(6★ EX effect: The sync buff is doubled the first time a sync move is used.)&#039;&#039;.&amp;lt;br&amp;gt;&#039;&#039;(EX role effect: Implements the following field effect just before the user&#039;s sync move is used the first time each battle. Extends the field effect duration only that time.&amp;lt;br&amp;gt;• Rock Zone)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Fossil Excavation Finds&lt;br /&gt;
|Powers up the Rock-type moves of all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user applies a circle to the allied field of play.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Adrenaline|1}}&lt;br /&gt;
|Reduces the sync move countdown by 1 the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Vigilance}}&lt;br /&gt;
|Protects the user against critical hits.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Superawakening|Superawakened Passive Skill}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|The Mystique of Fossil Pokémon&lt;br /&gt;
|Reduces the user&#039;s sync move countdown by one the first time it enters a battle each battle. Applies Kanto Circle (Defensive) to the allied field of play the first time the user&#039;s sync move is used each battle. Extends the duration of Kanto Circle (Defensive) when Kanto Circle (Defensive) is applied to the allied field of play.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon type.png|20px]] Rock Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 30.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon region.png|20px]] Kanto Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 4.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon Trainer group.png|20px]] Gym Leader Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 4.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Rock Lover Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 6.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Body Builder Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 6.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1&lt;br /&gt;
|Raises the following discovery levels by 1:&amp;lt;br&amp;gt;• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal&amp;lt;br&amp;gt;• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sync grid===&lt;br /&gt;
The sync grid for Brock &amp;amp; Kabutops is an expanded grid, made available since the pair first released.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Energy required&lt;br /&gt;
! Sync orb required&lt;br /&gt;
! Move level required&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +40&lt;br /&gt;
| HP +40&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +10&lt;br /&gt;
| Attack +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +10&lt;br /&gt;
| Defense +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +10&lt;br /&gt;
| Speed +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Accuracy +5&lt;br /&gt;
| Rock Tomb: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: {{sk|Move Gauge Refresh|2}}&lt;br /&gt;
| Has a chance (30%) of charging the user&#039;s move gauge by one when its move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: {{sk|Overwhelm|9}}&lt;br /&gt;
| Lowers the target&#039;s Attack by one stat rank when the user&#039;s attack move against it is successful.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Kanto Solidarity: {{sk|MP Refresh|1}}&lt;br /&gt;
| Has a chance (20%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mini Potion All: MP Refresh 2&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mini Potion All: {{sk|Master Healer|1}}&lt;br /&gt;
| Increases the amount of HP restored by the user&#039;s healing moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Show Me Your Best!: MP Refresh 2&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Escape Artist}}&lt;br /&gt;
| Prevents the user from becoming trapped.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sand Shelter}}&lt;br /&gt;
| Protects the user from damage from a sandstorm.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Unbending}}&lt;br /&gt;
| Defense cannot be lowered.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Stalwart}}&lt;br /&gt;
| Sp. Def cannot be lowered.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Quick Cure}}&lt;br /&gt;
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Natural Remedy}}&lt;br /&gt;
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Lithic Healing|1}}&lt;br /&gt;
| Restores the user&#039;s HP whenever its Pokémon takes an action when the zone is a Rock Zone.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Circle: MG →|2}}&lt;br /&gt;
| Quickly charges the move gauge when a circle applies to the allied field of play.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Circle: Attack Move DR|2}}&lt;br /&gt;
| Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|1st S-Move: Team HP Recovery (M)|1}}&lt;br /&gt;
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Rock Zone: Team Physical DR|2}}&lt;br /&gt;
| Reduces physical attack move damage taken by allies when the zone is a Rock Zone.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sync Damage Guard}}&lt;br /&gt;
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Hard Resolve Rock Impact: Power +25&lt;br /&gt;
| Rock-Hard Resolve Rock Impact: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Hard Resolve Rock Impact: Power +25&lt;br /&gt;
| Rock-Hard Resolve Rock Impact: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tyranitar==&lt;br /&gt;
{{MastersInfobox&lt;br /&gt;
|type=rock&lt;br /&gt;
|name=Sygna Suit Brock&lt;br /&gt;
|jname=マジコス タケシ&lt;br /&gt;
|jtrans=Serious Costume Takeshi&lt;br /&gt;
|image=Spr Masters Brock Sygna.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Sygna Suit Brock&#039;s model&lt;br /&gt;
|num=2&lt;br /&gt;
|enva=Tommy Arciniega&lt;br /&gt;
|java=Kōsuke Toriumi&lt;br /&gt;
|desc=In his sygna suit, Brock is ready for anything. His polished, rock-hard strength makes his attacks hit with the weight of a boulder.&lt;br /&gt;
}}&lt;br /&gt;
{{Masters&lt;br /&gt;
|name=Tyranitar&lt;br /&gt;
|ndex=0248&lt;br /&gt;
|gender=m&lt;br /&gt;
|type=Rock&lt;br /&gt;
|role=Strike (Physical)&lt;br /&gt;
|move1=Rock&lt;br /&gt;
|base=3EX&lt;br /&gt;
|weakness=Fighting&lt;br /&gt;
|description=It wanders through the mountains seeking opponents to fight. If it finds an opponent that&#039;s not worthy, Tyranitar ignores it and wanders on.&lt;br /&gt;
|hp=577|atk=289|def=201|spatk=137|spdef=90|spe=157&lt;br /&gt;
|hp2=697|atk2=349|def2=261|spatk2=197|spdef2=150|spe2=217&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Availability===&lt;br /&gt;
Sygna Suit Brock is teamed up with during Interlude 1 of the PML Arc.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge&lt;br /&gt;
! Base {{color2|000|Power}}&lt;br /&gt;
! Max {{color2|000|Power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! width=200px | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rock Tomb}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|39&lt;br /&gt;
|46&lt;br /&gt;
|95%&lt;br /&gt;
|An opponent&lt;br /&gt;
|Lowers the target&#039;s Speed by one stat rank.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[X Attack]]&lt;br /&gt;
{{typetable|none}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Self&lt;br /&gt;
|Raises the user&#039;s Attack by two stat ranks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rock Slide}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|3&lt;br /&gt;
|105&lt;br /&gt;
|126&lt;br /&gt;
|90%&lt;br /&gt;
|All opponents&lt;br /&gt;
|Has a chance (30%) of making the target flinch.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Rock-Solid Finisher!&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Self&lt;br /&gt;
|Raises the user&#039;s Defense by one stat rank. Applies the Sure Hit Next effect to the user. Applies the Critical Hit Next effect to the user.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=9 | {{color2|000|Sync move|Sync moves}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Sygnature Rock-Solid {{mcolor|Stone Edge|000}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|—&lt;br /&gt;
|250&lt;br /&gt;
|300&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|&#039;&#039;(6★ EX effect: Sync moves will target all opposing sync pairs.)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Sand Fortress}}&lt;br /&gt;
|Stats cannot be lowered during a {{OBP|sandstorm|weather condition}}.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon type.png|20px]] Rock Strike&lt;br /&gt;
|Raises allies&#039; Attack and Sp. Atk by 15 when using Rock-type attacks.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon region.png|20px]] Kanto Strike&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon fashion.png|20px]] Sygna Suit Strike&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Rock Lover Strike&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Body Builder Strike&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2&lt;br /&gt;
|Raises the following discovery levels by 2:&amp;lt;br&amp;gt;• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sync grid===&lt;br /&gt;
The [[sync grid]] for Sygna Suit Brock &amp;amp; Tyranitar is an expanded grid made available on July 25, 2022.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Energy required&lt;br /&gt;
! Sync orb required&lt;br /&gt;
! Move level required&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +30&lt;br /&gt;
| Attack +30&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +20&lt;br /&gt;
| Sp. Def +20&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Accuracy +5&lt;br /&gt;
| Rock Tomb: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: {{sk|Move Gauge Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Power +3&lt;br /&gt;
| Rock Slide: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Power +3&lt;br /&gt;
| Rock Slide: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Power +3&lt;br /&gt;
| Rock Slide: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Power +3&lt;br /&gt;
| Rock Slide: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Power +3&lt;br /&gt;
| Rock Slide: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Accuracy +5&lt;br /&gt;
| Rock Slide: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Accuracy +5&lt;br /&gt;
| Rock Slide: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: {{sk|Move Gauge Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: {{sk|Aggravation|1}}&lt;br /&gt;
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| X Attack: {{sk|MP Refresh|2}}&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Solid Finisher!: {{sk|MP Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Solid Finisher!: {{sk|Super Preparation|4}}&lt;br /&gt;
| Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is successful.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Solid Finisher!: {{sk|Lockstep|4}}&lt;br /&gt;
| Has a chance (50%) of charging the user&#039;s move gauge by one for each allied sync pair on the field when the user&#039;s move is successful. When used in a co-op battle, has a chance (50%) of charging the move gauges of all allied players by one instead when the user&#039;s move is successful.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sand Shelter}}&lt;br /&gt;
| Protects the user from damage from a sandstorm.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Fierce Entry|1}}&lt;br /&gt;
| Raises the user&#039;s Attack by one stat rank when it enters a battle.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Foul Fighting|2}}&lt;br /&gt;
| Powers up the user&#039;s moves against targets that are flinching, confused, or trapped.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sands of Time|2}}&lt;br /&gt;
| Quickly charges the move gauge during a sandstorm.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|On the Ropes|5}}&lt;br /&gt;
| Reduces damage when the user is hit by a physical attack move while in a pinch.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sharp Entry|1}}&lt;br /&gt;
| Raises the user&#039;s critical-hit rate by one stat rank when it enters a battle.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Surging Sand|3}}&lt;br /&gt;
| Powers up the user&#039;s moves during a sandstorm.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Cakewalk}}&lt;br /&gt;
| The more the target&#039;s Speed is lowered, the more it powers up the user&#039;s sync move.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Adrenaline|1}}&lt;br /&gt;
| Reduces the sync move countdown by one the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sygnature Rock-Solid Stone Edge: Power +25&lt;br /&gt;
| Sygnature Rock-Solid Stone Edge: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sygnature Rock-Solid Stone Edge: Power +25&lt;br /&gt;
| Sygnature Rock-Solid Stone Edge: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===Battle appearances===&lt;br /&gt;
Brock &amp;amp; Onix can be battled against in:&lt;br /&gt;
* [[Sync pair story]]: [[Rosa (Masters)#Sync pair stories|Servine&#039;s Evolution]]&lt;br /&gt;
* [[Training area]]: {{DL|Training area|Cap-Unlock Area|Strike Drill 1}} (since 1.12.0 update)&lt;br /&gt;
* Training area: {{DL|Training area|Cap-Unlock Area|Sprint Drill 1}} (since August 8, 2023)&lt;br /&gt;
* [[EX Plaza]]: EX Challenge: Brock&lt;br /&gt;
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (as a side foe; August 6 to 28, 2021)&lt;br /&gt;
* [[Pokémon Masters Day]]: Special Pika-Challenge! ({{DL|Pokémon Masters Day/2021|November 25, 2021}}; {{DL|Pokémon Masters Day/2023|February 25, 2023}}; {{DL|Pokémon Masters Day|January 25, 2024}})&lt;br /&gt;
* [[Extreme battle event]]: {{DL|Extreme battle event|Fight through Kanto&#039;s Best!}} (September 1 to 18, 2023; December 25, 2024 to January 12, 2025)&lt;br /&gt;
&lt;br /&gt;
Sygna Suit Brock &amp;amp; Tyranitar can be battled against in:&lt;br /&gt;
* [[PML Arc]]: {{DL|PML Arc|Interlude 1: Brock&#039;s Grit}}&lt;br /&gt;
* {{pkmn|Masters EX/Main Story (Co-op)|Main Story (Co-op)}}: {{DL|Pokémon Masters EX/Main Story (Co-op)|Interlude 1: Brock&#039;s Grit}}&lt;br /&gt;
* [[Throwback Challenge]]: {{DL|Throwback Challenge|Rental Battle Event}} (September 1 to 15, 2023)&lt;br /&gt;
&lt;br /&gt;
Brock has also been shown to pair alongside {{p|Omastar}} and can be battled against in:&lt;br /&gt;
* [[High score event]]: {{DL|High score event|Ice and Rock Conqueror}} (January 10 to 19, 2025)&lt;br /&gt;
&lt;br /&gt;
===Story appearances===&lt;br /&gt;
Brock appears in his normal outfit in the following story areas:&lt;br /&gt;
* [[PML Arc]]:&lt;br /&gt;
** {{DL|PML Arc|Chapter 1: New Adventure, New Goal}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 3: Rise beyond the Flames}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 4: From Bud to Blossom}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 6: A Telling Aura}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 10: A Matter of Pride}}&lt;br /&gt;
* [[Legendary event]]/[[Legendary Adventures]]: [[Lurking Shadow]]&lt;br /&gt;
* [[Villain Arc]]: {{DL|Villain Arc|Kanto: Team Rocket Returns}}&lt;br /&gt;
* [[Arceus Arc]]: Prelude: Mysterious Stones Chapter: [[The Echo of a Deity&#039;s Voice]]&lt;br /&gt;
* [[Prestige event]]: {{DL|Prestige event|Battle Buffet Bash}}&lt;br /&gt;
* [[Story event]]s: &lt;br /&gt;
** [[Pasio Eggsplorers]]&lt;br /&gt;
** [[Galar&#039;s Poké Ball Enthusiast]]&lt;br /&gt;
** [[Golden Bonds on Pasio]]&lt;br /&gt;
* [[Time trial event]]: [[Eternal Rivals]]&lt;br /&gt;
* [[Trainer Files]]: [[Kanto Elite Four (Part 1)]]&lt;br /&gt;
* [[Sync pair story|Sync pair stories]]:&lt;br /&gt;
** [[Rosa (Masters)#Sync pair stories|Servine&#039;s Evolution]]&lt;br /&gt;
** A Day with {{DL|Red (Masters)|Pikachu|Sygna Suit Red (Thunderbolt)}}&lt;br /&gt;
&lt;br /&gt;
Brock appears in his sygna suit in the following story areas:&lt;br /&gt;
* [[PML Arc]]:&lt;br /&gt;
** {{DL|PML Arc|Interlude 1: Brock&#039;s Grit}}&lt;br /&gt;
** {{DL|PML Arc|Interlude 2: A Stubborn Obstacle}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 19: Rematch vs. Lear!}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 21: Face the Fight!}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 22: Rival Face-Off!}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 25: A Glorious Gambit}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 27: The Quarterfinals}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 28: Change of Heart}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 29: Semifinal Showdown}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 30: The Road to Victory}}&lt;br /&gt;
* [[Villain Arc]]:&lt;br /&gt;
** {{DL|Villain Arc|Sinnoh: Dreaming in Darkness}}&lt;br /&gt;
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}}&lt;br /&gt;
* [[Story event]]: [[Serena&#039;s Dessert Party]]&lt;br /&gt;
&lt;br /&gt;
===[[Sync pair story|Sync pair stories]]===&lt;br /&gt;
====Brock &amp;amp; Onix====&lt;br /&gt;
* A Day with Brock&lt;br /&gt;
====Sygna Suit Brock &amp;amp; Tyranitar====&lt;br /&gt;
* A Day with Sygna Suit Brock&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{main|Brock/Quotes#Pokémon Masters EX|Brock/Quotes → Pokémon Masters EX}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Brock Masters Trailer.png|thumb|250px|Brock in the [[Pokémon Masters Animated Trailer]]]]&lt;br /&gt;
===Pokémon Masters Animated Trailer===&lt;br /&gt;
Brock appeared in the [[Pokémon Masters Animated Trailer]], where he joined [[Scottie]] and {{mas|Rosa}} in a {{pkmn|journey}} across [[Pasio]]. In a forest, the trio came across {{mas|Erika}}, a {{tc|Beauty}}, and a {{tc|Lass}}; and battled their {{p|Vileplume}}, {{p|Lotad}}, and {{p|Whimsicott}}, respectively. His Onix was ensnared in Whimsicott&#039;s {{m|Leech Seed}}, but Rosa&#039;s {{p|Snivy}} managed to free it. Afterwards, Brock healed Snivy with a [[Potion]] after it was injured by Lotad&#039;s {{m|Energy Ball}}. Brock&#039;s group soon came out victorious, after which Erika joined them on their journey.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|main=yes&lt;br /&gt;
|trainer=Brock&lt;br /&gt;
|pkmn=Onix&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|width=68&lt;br /&gt;
|img=Brock Onix Masters Trailer.png&lt;br /&gt;
|epnum=Pokémon Masters Animated Trailer&lt;br /&gt;
|epname=Pokémon Masters Animated Trailer&lt;br /&gt;
|desc=Onix is Brock&#039;s only known Pokémon. Alongside [[Scottie]]&#039;s {{p|Pikachu}} and {{mas|Rosa}}&#039;s {{p|Snivy}}, it battled {{mas|Erika}}&#039;s {{p|Vileplume}}, as well as a {{tc|Beauty}}&#039;s {{p|Lotad}} and a {{tc|Lass}}&#039;s {{p|Whimsicott}}. Whimsicott ensnared Onix with its {{m|Leech Seed}}, but Snivy freed it with {{m|Leaf Storm}}.&lt;br /&gt;
&lt;br /&gt;
Onix&#039;s only known move is {{m|Rock Throw}}.}}&lt;br /&gt;
&lt;br /&gt;
====Voice actors====&lt;br /&gt;
{{vatable|color={{rock color}}|bordercolor={{rock color light}}&lt;br /&gt;
|ja=鳥海浩輔 &#039;&#039;Kōsuke Toriumi&#039;&#039;&lt;br /&gt;
|en=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Brock===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Brock Onix.png|x200px]]&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Brock Onix artwork.png|x200px]]&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Dream Team Maker Brock and Onix.png|200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Mindscape.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Artwork of Brock &amp;amp; Onix&amp;lt;br&amp;gt;in Pokémon Masters EX&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Key artwork of Pokémon Masters by {{color2|000|Ken Sugimori}}&lt;br /&gt;
| colspan=2 | Brock &amp;amp; Onix on &amp;lt;br&amp;gt;Pokémon Masters EX Dream Team Maker&lt;br /&gt;
| Brock&#039;s sync move mindscape&amp;lt;br&amp;gt;({{color2|000|Pewter Gym}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:VSBrock Masters.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Spr Masters Brock 2.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Emote 1 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Emote 2 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Emote 3 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Emote 4 Masters.png|80px]]&lt;br /&gt;
| rowspan=3 style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Title Screen artwork.png|x350px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model&lt;br /&gt;
|6★ model&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Nice!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Watch out!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Let&#039;s do this!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Thanks!&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters chapter 1 artwork.jpg|x200px]]&lt;br /&gt;
| colspan=3 style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Pokémon Masters artwork.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Artwork of {{color2|000|PML Arc#Chapter 1: New Adventure, New Goal|Chapter 1: New Adventure, New Goal}} by May&lt;br /&gt;
| colspan=3 | Key art from Pokémon Masters&lt;br /&gt;
| Title screen artwork&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; width=&amp;quot;120px&amp;quot; | [[File:Masters Score Rank 2-Star Brock.png|120px]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; width=&amp;quot;120px&amp;quot; | [[File:Masters Score Rank 1-Star Brock.png|120px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; width=120px | [[File:Masters Score Rank 3-Star Brock.png|120px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | {{color2|000|Damage Challenge}} medal&amp;lt;br&amp;gt;1★ Brock score rank&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{color2|000|Damage Challenge}} medal&amp;lt;br&amp;gt;2★ Brock score rank&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |{{color2|000|Damage Challenge}} medal&amp;lt;br&amp;gt;3★ Brock score rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=6 style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Fifth Anniversary artwork.png|x200px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Fifth anniversary artwork by Takahashi Jun&amp;lt;ref&amp;gt;[https://x.com/PokemonMasters/status/1827018098295087333 Tweet confirming Takahashi Jun as the artist]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sygna Suit Brock===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Dream Team Maker Sygna Suit Brock and Tyranitar.png|x200px]]&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Mindscape 2.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Sygna Suit Brock &amp;amp; Tyranitar on &amp;lt;br&amp;gt;Pokémon Masters EX Dream Team Maker&lt;br /&gt;
| colspan=2 | Sygna Suit Brock&#039;s sync move mindscape&amp;lt;br&amp;gt;({{color2|000|Pewter Gym}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:VSBrock Sygna Masters.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Spr Masters Brock Sygna 2.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:VSBrock Sygna EX Masters.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Spr Masters Brock Sygna EX.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model&amp;lt;br&amp;gt;(Normal colors)&lt;br /&gt;
| 6★ model&amp;lt;br&amp;gt;(Normal colors)&lt;br /&gt;
| VS model&amp;lt;br&amp;gt;(EX colors)&lt;br /&gt;
| 6★ model&amp;lt;br&amp;gt;(EX colors)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Sygna Emote 1 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Sygna Emote 2 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Sygna Emote 3 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Sygna Emote 4 Masters.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Nice!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Watch out!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Let&#039;s do this!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Thanks!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* During the [[prestige event]] {{DL|Prestige event|Battle Buffet Bash}}, Brock mentions having wanted some jelly-filled donuts. This is a [[List of cross-canon references|reference]] to the infamous {{aniseries|PTS}} [[dub]] edit by [[4Kids Entertainment|4Kids]] in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039;, where {{an|Brock}} refers to some [[rice ball]]s as donuts.&lt;br /&gt;
* Sygna Suit Brock &amp;amp; Tyranitar are the only [[sygna suit]] sync pair that do not have an initial potential of 5★.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Brock&#039;s design is based on his appearance in {{game|HeartGold and SoulSilver|s}}. {{TP|Brock|Onix}} is Brock&#039;s signature Pokémon in the [[core series]] games. Onix&#039;s {{mas|Dex}} entry comes from {{pkmn|Ruby and Sapphire Versions|Pokémon Ruby and Sapphire}}.&lt;br /&gt;
&lt;br /&gt;
Brock regularly uses a Kabutops on his teams beginning in {{game|Gold and Silver|s}}. Kabutops&#039;s Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}&lt;br /&gt;
&lt;br /&gt;
Brock uses a Tyranitar in the [[Pokémon World Tournament]] in {{B2W2}}. Tyranitar&#039;s Dex entry comes from Pokémon Ultra Sun.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rock-Hard Determination!&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=おれの意志は固い &#039;&#039;{{tt|Ore no Ishi wa Katai|My Will is Firm}}&#039;&#039;&lt;br /&gt;
|zh_cmn=我堅若頑石 &#039;&#039;{{tt|Wǒ Jiān Ruò Wánshí|I&#039;m Rock Hard}}&#039;&#039;&lt;br /&gt;
|fr=Ma volonté ne se brisera pas !&lt;br /&gt;
|de=Wir sind fest entschlossen!&lt;br /&gt;
|ko=나의굳은의지 &#039;&#039;{{tt|Na-ui Gudeun Uiji|My Strong Will}}&#039;&#039;&lt;br /&gt;
|it=Determinazione granitica!&lt;br /&gt;
|es=¡Voluntad pétrea!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rock-Solid Rockslide&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=つよくてかたい いわなだれ &#039;&#039;{{tt|Tsuyokute Katai Iwa Nadare|Strong and Hard Rock Slide}}&#039;&#039;&lt;br /&gt;
|zh_cmn=又強又硬之 岩崩 &#039;&#039;{{tt|Yòu Qiáng Yòu Yìng zhī Yánbēng|Strong and Hard Rock Slide}}&#039;&#039;&lt;br /&gt;
|fr=Plus durs que le roc ! Éboulement !&lt;br /&gt;
|de=Steinhagel der Entschlossenheit&lt;br /&gt;
|ko=강하고 딱딱한 스톤샤워 &#039;&#039;{{tt|Ganghago Ttakttakhan Seuton Syawo|Strong and Hard Rock Slide}}&#039;&#039;&lt;br /&gt;
|it=Frana e determinazione granitica&lt;br /&gt;
|es=Avalancha de Voluntad Pétrea&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rock-Solid Finisher!&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=次で決める！ &#039;&#039;{{tt|Tsugi de Kimeru|Finish it in the Next!}}&#039;&#039;&lt;br /&gt;
|zh_cmn=下一輪定勝負！ &#039;&#039;{{tt|Xià Yīlún Dìng Shèngfù!|Finish it Off in the Next Round!}}&#039;&#039;&lt;br /&gt;
|fr=Le coup de la victoire !&lt;br /&gt;
|de=Gleich seid ihr dran!&lt;br /&gt;
|ko=다음에끝낸다! &#039;&#039;{{tt|Da-eum-e Kkeunnaenda!|Finish it in the Next!}}&#039;&#039;&lt;br /&gt;
|it=Determinati a vincere!&lt;br /&gt;
|es=¡Acabemos con esto!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Sygnature Rock-Solid Stone Edge&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=超つよくてかたい ストーンエッジ &#039;&#039;{{tt|Chō Tsuyokute Katai Sutōn Ejji|Super Strong and Hard Strong Edge}}&#039;&#039;&lt;br /&gt;
|zh_cmn=超強超硬之 尖石攻擊 &#039;&#039;{{tt|Chāoqiáng Chāoyìng zhī Jiānshí Gōngjí|Super Strong and Super Hard Strong Edge}}&#039;&#039;&lt;br /&gt;
|fr=Plus durs que tout ! Lame de Roc !&lt;br /&gt;
|de=Steinkante der festen Entschlossenheit&lt;br /&gt;
|ko=엄청나게 강하고 딱딱한 스톤에지 &#039;&#039;{{tt|Eomcheongnage Ganghago Ttakttakhan Seuton Eji|Incredibly Strong and Hard Strong Edge}}&#039;&#039;&lt;br /&gt;
|it=Pietrataglio e determinazione granitica&lt;br /&gt;
|es=Roca Afilada de Voluntad Superpétrea&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Kanto Solidarity&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=カントーの結束 &#039;&#039;{{tt|Kanto no Kessoku|Kanto Solidarity}}&#039;&#039;&lt;br /&gt;
|zh_cmn=關都的團結 &#039;&#039;{{tt|Guāndū de Tuánjié|Kanto Solidarity}}&#039;&#039;&lt;br /&gt;
|fr=Union de Kanto&lt;br /&gt;
|de=Das Band von Kanto&lt;br /&gt;
|ko=관동의결속 &#039;&#039;{{tt|Gwandong-ui Gyeolsok|Kanto Solidarity}}&#039;&#039;&lt;br /&gt;
|it=Unione di Kanto&lt;br /&gt;
|es=Unidad de Kanto&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Show Me Your Best!&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=かかって　こい！ &#039;&#039;{{tt|Kakatte Koi!|Bring It On!}}&#039;&#039;&lt;br /&gt;
|zh_cmn=放馬過來！ &#039;&#039;{{tt|Fàng Mǎ Guòlái!|Bring It On!}}&#039;&#039;&lt;br /&gt;
|fr=Prêt à en découdre !&lt;br /&gt;
|de=Zeige mir, wie gut du bist!&lt;br /&gt;
|ko=덤벼라! &#039;&#039;{{tt|Deombyeora!|Bring It On!}}&#039;&#039;&lt;br /&gt;
|it=Volete ancora sfidarmi?&lt;br /&gt;
|es=¡Enséñame lo que vales!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rock-Hard Resolve Rock Impact&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=かたいいしは折れない ロックインパクト &#039;&#039;{{tt|Katai Ishi wa Orenai Rokku Inpakuto|Unbreakable Hard Rock Rock Impact}}&#039;&#039;&lt;br /&gt;
|zh_cmn=硬石不屈之 岩石衝擊 &#039;&#039;{{tt|Yìngshí Bùqū zhī Yánshí Chōngjí|Unyielding Hard Rock Rock Impact}}&#039;&#039;&lt;br /&gt;
|fr=Force et fermeté de la pierre !	Impact Roche !&lt;br /&gt;
|de=Gesteinsstoß der felsenfesten Überzeugung&lt;br /&gt;
|ko=꺾이지 않는 딱딱한 의지의 록임팩트 &#039;&#039;{{tt|Kkeokk-iji Anneun Ttakttakhan Uiji-ui Rok Impaekteu|Firm Unbreakable Will Rock Impact}}&#039;&#039;&lt;br /&gt;
|it=Impatto Roccia dalla volontà inscalfibile&lt;br /&gt;
|es=Impacto Roca de la Voluntad Irresquebrajable&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{masterscharacters|rock}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gym Leaders]]&lt;br /&gt;
[[Category:Rock-type Trainers]]&lt;br /&gt;
[[Category:Masters EX characters with an EX style]]&lt;br /&gt;
[[Category:Masters EX characters with an alternate outfit]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rocko#Pokémon Masters EX]]&lt;br /&gt;
[[es:Brock (Masters EX)]]&lt;br /&gt;
[[it:Brock (Masters EX)]]&lt;br /&gt;
[[ja:タケシ (ポケモンマスターズ)]]&lt;br /&gt;
[[zh:小剛#Masters]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Winona_(Masters)&amp;diff=4268658</id>
		<title>Winona (Masters)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Winona_(Masters)&amp;diff=4268658"/>
		<updated>2025-03-25T23:03:48Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MastersInfobox&lt;br /&gt;
|type=flying&lt;br /&gt;
|name=Winona&lt;br /&gt;
|jname=ナギ&lt;br /&gt;
|jtrans=Nagi&lt;br /&gt;
|image=Spr Masters Winona.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Winona&#039;s model&lt;br /&gt;
|num=23&lt;br /&gt;
|enva=Jeannie Tirado&amp;lt;ref name=&amp;quot;Jeannie Tirado&amp;quot;&amp;gt;[https://twitter.com/jeannietirado/status/1166980471701393408 Jeannie Tirado on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|java=Tae Okajima&amp;lt;ref&amp;gt;Nintendo DREAM (vol. 329)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|desc=This [[Gym Leader]] loves bird Pokémon more than anything. She has passionate fans in the [[Fortree City]] Gym thanks to her graceful appearance.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Winona&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ナギ&#039;&#039;&#039; &#039;&#039;Nagi&#039;&#039;) is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Winona|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Pelipper}}. This sync pair was first made available since the game&#039;s release.&lt;br /&gt;
&lt;br /&gt;
Winona also forms a sync pair with {{p|Altaria}}. This pair can be obtained through a Gym Scout beginning on January 29, 2025. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
{{incomplete|section|History &amp;amp; Role in Pokémon Masters EX}}&lt;br /&gt;
&lt;br /&gt;
==Pelipper==&lt;br /&gt;
{{Masters&lt;br /&gt;
|name=Pelipper&lt;br /&gt;
|ndex=0279&lt;br /&gt;
|gender=f&lt;br /&gt;
|type=Flying&lt;br /&gt;
|role=Tech&lt;br /&gt;
|move1=Flying&lt;br /&gt;
|base=3&lt;br /&gt;
|weakness=Electric&lt;br /&gt;
|description=It places small Pokémon into its spacious beak and carries them around. No one knows where it&#039;s taking them.&lt;br /&gt;
|hp=526&lt;br /&gt;
|atk=224&lt;br /&gt;
|def=159&lt;br /&gt;
|spatk=224&lt;br /&gt;
|spdef=201&lt;br /&gt;
|spe=272&lt;br /&gt;
|hp2=646&lt;br /&gt;
|atk2=284&lt;br /&gt;
|def2=219&lt;br /&gt;
|spatk2=284&lt;br /&gt;
|spdef2=261&lt;br /&gt;
|spe2=332&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Availability===&lt;br /&gt;
Winona is available in the permanent [[sync pair scout]] pool, and has been since the game&#039;s release. Her offering rate was increased in the following [[sync pair scout]]s:&lt;br /&gt;
{{MastersAvailability/head|flying}}&lt;br /&gt;
{{MastersAvailability/entry|Featured Type Scout|October 8 to 24, 2019}}&lt;br /&gt;
{{MastersAvailability/foot|flying}}&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge&lt;br /&gt;
! Base {{color2|000|Power}}&lt;br /&gt;
! Max {{color2|000|Power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! width=200px | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Air Slash}}&lt;br /&gt;
|{{t|Flying}}&amp;lt;br&amp;gt;[[File:FlyingIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|2&lt;br /&gt;
|45&lt;br /&gt;
|54&lt;br /&gt;
|95%&lt;br /&gt;
|An opponent&lt;br /&gt;
|Has a chance (30%) of making the target flinch.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rain Dance}}&lt;br /&gt;
|{{t|Water}}&amp;lt;br&amp;gt;[[File:WaterIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|2 (2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Entire field&lt;br /&gt;
|Makes the weather rainy.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Graceful Aerobatics!&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0 (2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Self&lt;br /&gt;
|Raises the user&#039;s Defense and Speed by two stat ranks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Hurricane}}&lt;br /&gt;
|{{t|Flying}}&amp;lt;br&amp;gt;[[File:FlyingIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|3&lt;br /&gt;
|126&lt;br /&gt;
|151&lt;br /&gt;
|70%&lt;br /&gt;
|All opponents&lt;br /&gt;
|Never misses when the weather is rainy. Has a chance (30%) of leaving the target confused.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=9 | {{color2|000|Sync move|Sync moves}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Flyaway {{mcolor|Air Cutter|000}}&lt;br /&gt;
|{{t|Flying}}&amp;lt;br&amp;gt;[[File:FlyingIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|—&lt;br /&gt;
|200&lt;br /&gt;
|240&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|This move&#039;s power increases when the target is flinching.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Racing Rain|2}}&lt;br /&gt;
|Quickly charges the move gauge when the weather is rainy.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon type.png|20px|link=]] Flying Tech&lt;br /&gt;
|Raises allies&#039; Attack and Sp. Atk by 12 when using Flying-type attacks.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 12.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon region.png|20px|link=]] Hoenn Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 1.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 1.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px|link=]] Nature Lover Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 2.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px|link=]] Free Spirit Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 2.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1&lt;br /&gt;
|Raises the following discovery levels by 1:&amp;lt;br&amp;gt;• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal&amp;lt;br&amp;gt;• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sync grid===&lt;br /&gt;
The [[sync grid]] for Winona &amp;amp; Pelipper was expanded on June 25, 2022.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Energy required&lt;br /&gt;
! Sync orb required&lt;br /&gt;
! Move level required&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| Sp. Atk +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Power +4&lt;br /&gt;
| Air Slash: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Power +4&lt;br /&gt;
| Air Slash: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Power +4&lt;br /&gt;
| Air Slash: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Power +4&lt;br /&gt;
| Air Slash: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Power +4&lt;br /&gt;
| Air Slash: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: Accuracy +5&lt;br /&gt;
| Air Slash: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: {{sk|Move Gauge Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: {{sk|Witty Hit|4}}&lt;br /&gt;
| Has a chance (50%) of raising the user&#039;s Sp. Atk by one stat rank when one of its attack moves is successful.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Air Slash: {{sk|Aggravation|1}}&lt;br /&gt;
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Power +3&lt;br /&gt;
| Hurricane: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Power +3&lt;br /&gt;
| Hurricane: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Power +3&lt;br /&gt;
| Hurricane: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Power +3&lt;br /&gt;
| Hurricane: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Power +3&lt;br /&gt;
| Hurricane: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Accuracy +5&lt;br /&gt;
| Hurricane: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: Accuracy +10&lt;br /&gt;
| Hurricane: Accuracy ↑ +10&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: {{sk|Move Gauge Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hurricane: {{sk|Aggravation|1}}&lt;br /&gt;
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Graceful Aerobatics!: {{sk|MP Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Graceful Aerobatics!: {{sk|Ramp Up|1}}&lt;br /&gt;
| Raises the user&#039;s Sp. Atk by one stat rank when its move is successful.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Acuity}}&lt;br /&gt;
| Accuracy cannot be lowered.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Refreshing Rain|1}}&lt;br /&gt;
| Restores the user&#039;s HP whenever its Pokémon takes an action while the weather is rainy.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Foul Fighting|3}}&lt;br /&gt;
| Powers up the user&#039;s moves against targets that are flinching, confused, or trapped.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Shower Power|5}}&lt;br /&gt;
| Powers up the user&#039;s sync move when the weather is rainy.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Interference Sync|5}}&lt;br /&gt;
| Powers up the user&#039;s sync move against targets that are flinching, confused, or trapped.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sharp Entry|1}}&lt;br /&gt;
| Raises the user&#039;s critical-hit rate by one stat rank when it enters a battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Ramming Speed}}&lt;br /&gt;
| The more the user&#039;s Speed is raised, the more it powers up the user&#039;s moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Shower Sync}}&lt;br /&gt;
| Makes the weather rainy the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
| 12&lt;br /&gt;
| 144&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Flyaway Air Cutter: Power +25&lt;br /&gt;
| Flyaway Air Cutter: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Flyaway Air Cutter: Power +25&lt;br /&gt;
| Flyaway Air Cutter: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Altaria==&lt;br /&gt;
{{Masters&lt;br /&gt;
|name=Altaria&lt;br /&gt;
|ndex=0334&lt;br /&gt;
|gender=f&lt;br /&gt;
|type=Flying&lt;br /&gt;
|role=Support&lt;br /&gt;
|exrole=Field&lt;br /&gt;
|move1=Flying&lt;br /&gt;
|base=6&lt;br /&gt;
|weakness=Ice&lt;br /&gt;
|description=Altaria dances and wheels through the sky among billowing, cotton-like clouds. By singing melodies in its crystal-clear voice, this Pokémon makes its listeners experience dreamy wonderment.&lt;br /&gt;
|hp=658|atk=149|def=246|spatk=149|spdef=262|spe=285&lt;br /&gt;
|hp2=818|atk2=189|def2=306|spatk2=189|spdef2=322|spe2=365&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Availability===&lt;br /&gt;
Winona &amp;amp; Altaria are available on Gym scouts. Her offering rate was increased in the following [[ticket scout]]s:&lt;br /&gt;
{{MastersAvailability/head|flying}}&lt;br /&gt;
{{MastersAvailability/entry|Gym Scout A|Starting January 29, 2025|note=Debut}}&lt;br /&gt;
{{MastersAvailability/foot|flying}}&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge&lt;br /&gt;
! Base {{color2|000|Power}}&lt;br /&gt;
! Max {{color2|000|Power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! width=200px | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Aerial Ace}}&lt;br /&gt;
|{{t|Flying}}&amp;lt;br&amp;gt;[[File:FlyingIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|45&lt;br /&gt;
|54&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|Never misses.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Hoenn Solidarity&lt;br /&gt;
{{typetable|none}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|2&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Allied side&lt;br /&gt;
|Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Hoenn Circle (Defensive) to the allied field of play. Hoenn Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Hoenn theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Potion]]&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|An ally&lt;br /&gt;
|Restores an ally&#039;s HP by approximately 40% of its maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Triumph with Grace...&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(1 use)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|All allies&lt;br /&gt;
|Raises the Defense and evasiveness of all allied sync pairs by two stat ranks. Raises the Sp. Def of all allied sync pairs by four stat ranks.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=9 | {{color2|000|Sync move|Sync moves}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Soaring the Sky as One Flying Impact&lt;br /&gt;
|{{t|Flying}}&amp;lt;br&amp;gt;[[File:FlyingIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|—&lt;br /&gt;
|250&lt;br /&gt;
|300&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|&#039;&#039;(6★ EX effect: The sync buff is doubled the first time a sync move is used.)&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;(EX role effect: Implements the following field effect just before the user&#039;s sync move is used the first time each battle. Extends the field effect duration only that time.&amp;lt;br&amp;gt;• Flying Zone)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Feel the Breeze Up High&lt;br /&gt;
|Powers up the Flying-type moves of all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user applies a circle to the allied field of play.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Adrenaline|1}}&lt;br /&gt;
|Reduces the sync move countdown by one the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|First Aid|4}}&lt;br /&gt;
|Restores the user&#039;s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Superawakening|Superawakened Passive Skill}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Bird User Taking Flight into the World&lt;br /&gt;
|Reduces the user&#039;s sync move countdown by one the first time it enters a battle each battle. Applies Hoenn Circle (Defensive) to the allied field of play the first time the user&#039;s sync move is used each battle. Extends the duration of Hoenn Circle (Defensive) when Hoenn Circle (Defensive) is applied to the allied field of play.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon type.png|20px|link=]] Flying Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 30.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon region.png|20px|link=]] Hoenn Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 4.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 4.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px|link=]] Nature Lover Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 6.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px|link=]] Free Spirit Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 6.&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1&lt;br /&gt;
|Raises the following discovery levels by 1:&amp;lt;br&amp;gt;• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal&amp;lt;br&amp;gt;• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sync grid===&lt;br /&gt;
The sync grid for Winona &amp;amp; Altaria is an expanded grid, made available since the pair first released.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{flying color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Energy required&lt;br /&gt;
! Sync orb required&lt;br /&gt;
! Move level required&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +40&lt;br /&gt;
| HP +40&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +10&lt;br /&gt;
| Defense +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +10&lt;br /&gt;
| Speed +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: Power +4&lt;br /&gt;
| Aerial Ace: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: Power +4&lt;br /&gt;
| Aerial Ace: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: Power +4&lt;br /&gt;
| Aerial Ace: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: Power +4&lt;br /&gt;
| Aerial Ace: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: {{sk|Move Gauge Refresh|2}}&lt;br /&gt;
| Has a chance (30%) of charging the user&#039;s move gauge by one when its move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: {{sk|Gobsmack|4}}&lt;br /&gt;
| Has a chance (50%) of leaving the target confused when the user&#039;s attack move against it is successful.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Aerial Ace: {{sk|Satisfied Snicker|9}}&lt;br /&gt;
| Lowers the target&#039;s Sp. Atk by one stat rank when the user&#039;s attack move against it is successful.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Hoenn Solidarity: {{sk|MP Refresh|1}}&lt;br /&gt;
| Has a chance (20%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Potion: MP Refresh 2&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Potion: {{sk|Master Healer|1}}&lt;br /&gt;
| Increases the amount of HP restored by the user&#039;s healing moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Potion: Master Healer 1&lt;br /&gt;
| Increases the amount of HP restored by the user&#039;s healing moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Triumph with Grace...: MP Refresh 2&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Lithe}}&lt;br /&gt;
| Prevents the user from getting paralyzed.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Unflappable}}&lt;br /&gt;
| Prevents the user from flinching.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Stalwart}}&lt;br /&gt;
| Sp. Def cannot be lowered.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Haste}}&lt;br /&gt;
| Speed cannot be lowered.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Quick Cure}}&lt;br /&gt;
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Natural Remedy}}&lt;br /&gt;
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Circle: HP Recovery|1}}&lt;br /&gt;
| Restores the user&#039;s HP whenever its Pokémon takes an action when a circle applies to the allied field of play.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Circle: MG →|2}}&lt;br /&gt;
| Quickly charges the move gauge when a circle applies to the allied field of play.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Circle: Attack Move DR|2}}&lt;br /&gt;
| Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|1st S-Move: Team HP Recovery (M)|1}}&lt;br /&gt;
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Vigilance}}&lt;br /&gt;
| Protects the user against critical hits.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sync Damage Guard}}&lt;br /&gt;
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Soaring the Sky as One Flying Impact: Power +25&lt;br /&gt;
| Soaring the Sky as One Flying Impact: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Soaring the Sky as One Flying Impact: Power +25&lt;br /&gt;
| Soaring the Sky as One Flying Impact: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===Battle appearances===&lt;br /&gt;
Winona &amp;amp; Pelipper can be battled against in:&lt;br /&gt;
* [[Training event]]: {{DL|Training event|Electric-type Training Event}} (as a side foe; October 17 to 31, 2019; January 1 to 15, 2020)&lt;br /&gt;
* [[Solo event]]: [[Flying Types Incoming!]] (April 14 to 28, 2020)&lt;br /&gt;
* [[Gear event]]: {{DL|Gear event|Electric-type Gear Event}} (as a side foe; September 5 to 19, 2022)&lt;br /&gt;
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2023)}} (August 19 to 28, 2023)&lt;br /&gt;
&lt;br /&gt;
===Story appearances===&lt;br /&gt;
Winona appears in her normal outfit in the following story areas:&lt;br /&gt;
* [[Story event]]s:&lt;br /&gt;
** [[Dazzling Dizzying Battle Stage]]&lt;br /&gt;
** [[Trials on the Isle]]&lt;br /&gt;
** [[Pasio Friendiversary]]&lt;br /&gt;
* [[Solo event]]: [[It&#039;s All Good]]&lt;br /&gt;
* [[Sync pair story]]: A Day with [[Skyla (Masters)#Tornadus|Skyla (Anniversary 2022)]]&lt;br /&gt;
&lt;br /&gt;
===[[Sync pair story|Sync pair stories]]===&lt;br /&gt;
* A Day with Winona&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{main|Winona/Quotes#Pokémon Masters EX|Winona/Quotes → Pokémon Masters EX}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:VSWinona Masters.png|120px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Spr Masters Winona 2.png|1]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background: #{{flying color light}}&amp;quot; | [[File:Masters Dream Team Maker Winona and Pelipper.png|x180px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Winona Mindscape.png|x180px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model&lt;br /&gt;
|6★ model&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Winona &amp;amp; Pelipper on&amp;lt;br&amp;gt;Pokémon Masters EX Dream Team Maker&lt;br /&gt;
| Winona&#039;s sync move mindscape&amp;lt;br&amp;gt;({{color2|000|Fortree Gym}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Winona Emote 1 Masters.png|80px]]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Winona Emote 2 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Winona Emote 3 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{flying color light}}&amp;quot; | [[File:Winona Emote 4 Masters.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Nice!&lt;br /&gt;
|&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Watch out!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Let&#039;s do this!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Thanks!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
Winona&#039;s design is based on her appearance in {{g|Omega Ruby and Alpha Sapphire}}. Pelipper is a Pokémon that Winona uses in the [[core series]] games. Pelipper&#039;s {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.&lt;br /&gt;
&lt;br /&gt;
Altaria is Winona&#039;s signature Pokémon in the core series games. Altaria&#039;s Dex entry comes from {{game|Ruby and Sapphire|s|Pokémon Ruby}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Graceful Aerobatics!&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|ja=華麗に舞います &#039;&#039;{{tt|Karei ni Maimasu|Magnificent Flight}}&#039;&#039;&lt;br /&gt;
|zh_cmn=華麗飛舞 &#039;&#039;{{tt|Huálì Fēiwǔ|Magnificent Flight}}&#039;&#039;&lt;br /&gt;
|fr=Dansons dans les cieux !&lt;br /&gt;
|de=Tanzen wir durch die Lüfte!&lt;br /&gt;
|ko=화려하게춤출게요 &#039;&#039;{{tt|Hwaryeohage Chumchulgeyo|Magnificent Flight}}&#039;&#039;&lt;br /&gt;
|it=Volo elegante&lt;br /&gt;
|es=¡Con garbo y donaire!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Flyaway Air Cutter&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|ja=世界にはばたく エアカッター &#039;&#039;{{tt|Sekai ni Habataku Ea Kattā|Taking Flight into the World Air Cutter}}&#039;&#039;&lt;br /&gt;
|zh_cmn=翱翔世界之 空氣利刃 &#039;&#039;{{tt|Áoxiáng Shìjiè zhī Kōngqì Lìrèn|Taking Flight into the World Air Cutter}}&#039;&#039;&lt;br /&gt;
|fr=Le vent de la victoire ! Tranch&#039;Air !&lt;br /&gt;
|de=Windschnitt der Himmelschoreografie&lt;br /&gt;
|ko=세상에 날갯짓하는 에어컷터 &#039;&#039;{{tt|Sesang-e Nalgaetjithaneun Eeo Keotteo|Taking Flight into the World Air Cutter}}&#039;&#039;&lt;br /&gt;
|it=Aerasoio ad ali spiegate&lt;br /&gt;
|es=Aire Afilado de las Alturas&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Hoenn Solidarity&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|ja=ホウエンの結束 &#039;&#039;{{tt|Hoenn no Kessoku|Hoenn Solidarity}}&#039;&#039;&lt;br /&gt;
|zh_cmn=豐緣的團結 &#039;&#039;{{tt|Fēngyuán de Tuánjié|Hoenn Solidarity}}&#039;&#039;&lt;br /&gt;
|fr=Union de Hoenn&lt;br /&gt;
|de=Das Band von Hoenn&lt;br /&gt;
|ko=호연의결속 &#039;&#039;{{tt|Hoyeon-ui Gyeolsok|Hoenn Solidarity}}&#039;&#039;&lt;br /&gt;
|it=Unione di Hoenn&lt;br /&gt;
|es=Unidad de Hoenn&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Triumph with Grace...&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|ja=優雅に勝ちます…… &#039;&#039;{{tt|Yūga ni Kachimasu...|Triumph with Grace...}}&#039;&#039;&lt;br /&gt;
|zh_cmn=我會優雅地取勝…… &#039;&#039;{{tt|Wǒ Huì Yōuyǎ dì Qǔshèng……|I Will Triumph with Grace...}}&#039;&#039;&lt;br /&gt;
|fr=Victoire avec grâce et légèreté&lt;br /&gt;
|de=Wir gewinnen mit Grazie!&lt;br /&gt;
|ko=우아하게이기겠어요... &#039;&#039;{{tt|Uahage Igigess-eoyo...|Triumph with Grace...}}&#039;&#039;&lt;br /&gt;
|it=Vinceremo con eleganza&lt;br /&gt;
|es=¡Venceremos con gracia y donaire!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Soaring the Sky as One Flying Impact&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|ja=心を通わし大空を舞う フライングインパクト &#039;&#039;{{tt|Kokoro o Kayowashi Ōzora o Mau Furaingu Inpakuto|Hearts Connect While Soaring through the Sky Flying Impact}}&#039;&#039;&lt;br /&gt;
|zh_cmn=心靈相通飛舞於空之 飛行衝擊 &#039;&#039;{{tt|Xīnlíng Xiāngtōng Fēiwǔ yú Kōng zhī Fēixíng Chōngjí|Hearts Connect While Soaring through the Sky Flying Impact}}&#039;&#039;&lt;br /&gt;
|fr=Parcourons les cieux en symbiose ! Impact Vol !&lt;br /&gt;
|de=Flugstoß des gemeinsamen Lufttanzes&lt;br /&gt;
|ko=마음을 나누며 대공에서 춤추는 플라잉임팩트 &#039;&#039;{{tt|Ma-eum-eul Nanumyeo Daegong-eseo Chumchuneun Peullaing Impaekteu|Hearts Connect While Soaring through the Sky Flying Impact}}&#039;&#039;&lt;br /&gt;
|it=Impatto Volante per solcare i cieli insieme&lt;br /&gt;
|es=Impacto Volador de Alzar el Vuelo&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{masterscharacters|flying}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gym Leaders]]&lt;br /&gt;
[[Category:Flying-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wibke#Pokémon Masters EX]]&lt;br /&gt;
[[es:Alana (Masters EX)]]&lt;br /&gt;
[[it:Alice (Masters EX)]]&lt;br /&gt;
[[ja:ナギ (ポケモンマスターズ)]]&lt;br /&gt;
[[zh:娜琪#Masters]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Brock_(Masters)&amp;diff=4268651</id>
		<title>Brock (Masters)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Brock_(Masters)&amp;diff=4268651"/>
		<updated>2025-03-25T22:49:19Z</updated>

		<summary type="html">&lt;p&gt;Pipp Doll: /* Brock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MastersInfobox&lt;br /&gt;
|type=rock&lt;br /&gt;
|name=Brock&lt;br /&gt;
|jname=タケシ&lt;br /&gt;
|jtrans=Takeshi&lt;br /&gt;
|image=Spr Masters Brock.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Brock&#039;s model&lt;br /&gt;
|num=2&lt;br /&gt;
|enva=Tommy Arciniega&amp;lt;ref name=&amp;quot;Tommy Arciniega&amp;quot;&amp;gt;[https://twitter.com/TawmBauer/status/1166938924888887296 Tommy Arciniega on Twitter] (Archived on [https://archive.is/qadSA archive.is]) Originally known as Tom Bauer.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|java=Kōsuke Toriumi&amp;lt;ref name=&amp;quot;Kōsuke Toriumi&amp;quot;&amp;gt;[https://www.oricon.co.jp/news/2138750/full/ Oricon News] (Japanese)&amp;lt;/ref&amp;gt;&lt;br /&gt;
|desc=Known as the rock-solid Pokémon Trainer, he is a reliable [[Gym Leader]] who watches over and supports younger Trainers.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Brock&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タケシ&#039;&#039;&#039; &#039;&#039;Takeshi&#039;&#039;) is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Brock|character of the same name]] in the [[core series]]. He forms a [[sync pair]] with {{TP|Brock|Onix}}, and appears as one of the characters the player starts with, along with {{mas|Misty}}.&lt;br /&gt;
&lt;br /&gt;
Brock in his [[sygna suit]] forms a sync pair with {{p|Tyranitar}}. This sync pair was first made available since the game&#039;s release, and can be raised to {{6EX}} from July 25, 2022.&lt;br /&gt;
&lt;br /&gt;
Brock also forms a sync pair with {{p|Kabutops}}. This pair can be obtained through a Gym Scout beginning on January 29, 2025. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
{{incomplete|section|History &amp;amp; Role in Pokémon Masters EX}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Onix==&lt;br /&gt;
{{Masters&lt;br /&gt;
|name=Onix&lt;br /&gt;
|namelink=Brock&#039;s Onix&lt;br /&gt;
|ndex=0095&lt;br /&gt;
|gender=m&lt;br /&gt;
|type=Rock&lt;br /&gt;
|role=Tech&lt;br /&gt;
|move1=Rock&lt;br /&gt;
|base=3&lt;br /&gt;
|weakness=Grass&lt;br /&gt;
|description=Onix has a magnet in its brain. It acts as a compass so that this Pokémon does not lose direction while it is tunneling. As it grows older, its body becomes increasingly rounder and smoother.&lt;br /&gt;
|hp=643|atk=229|def=202|spatk=74|spdef=161|spe=274&lt;br /&gt;
|hp2=763|atk2=289|def2=262|spatk2=134|spdef2=221|spe2=334&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Availability===&lt;br /&gt;
Brock is teamed up with at the beginning of the game.&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge&lt;br /&gt;
! Base {{color2|000|Power}}&lt;br /&gt;
! Max {{color2|000|Power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! width=200px | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rock Throw}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|1&lt;br /&gt;
|23&lt;br /&gt;
|27&lt;br /&gt;
|90%&lt;br /&gt;
|An opponent&lt;br /&gt;
|No additional effect.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[Potion]]&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|An ally&lt;br /&gt;
|Restores an ally&#039;s HP by approximately 40% of its maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rock Tomb}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|39&lt;br /&gt;
|46&lt;br /&gt;
|95%&lt;br /&gt;
|An opponent&lt;br /&gt;
|Lowers the target&#039;s Speed by one stat rank.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Rock-Hard Determination!&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Self&lt;br /&gt;
|Raises the user&#039;s Attack and Defense by two stat ranks.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=9 | {{color2|000|Sync move|Sync moves}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Rock-Solid {{mcolor|Rock Slide|000|Rockslide}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|—&lt;br /&gt;
|200&lt;br /&gt;
|240&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|The more the target&#039;s Speed has been lowered, the greater the power of this move.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Stoic|2}}&lt;br /&gt;
|Has a chance (30%) of raising the user&#039;s Defense by one stat rank after its Pokémon uses a move.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon type.png|20px]] Rock Tech&lt;br /&gt;
|Raises allies&#039; Attack and Sp. Atk by 12 when using Rock-type attacks.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 12.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon region.png|20px]] Kanto Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 1.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon Trainer group.png|20px]] Gym Leader Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 1.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Rock Lover Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 2.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Body Builder Tech&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.&amp;lt;br&amp;gt;Raises the maximum HP of all allied sync pairs by 2.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1&lt;br /&gt;
|Raises the following discovery levels by 1:&amp;lt;br&amp;gt;• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal&amp;lt;br&amp;gt;• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sync grid===&lt;br /&gt;
The [[sync grid]] for Brock &amp;amp; Onix is an expanded grid, made available on August 11, 2020.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Energy required&lt;br /&gt;
! Sync orb required&lt;br /&gt;
! Move level required&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +30&lt;br /&gt;
| HP +30&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +10&lt;br /&gt;
| Attack +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +10&lt;br /&gt;
| Attack +10&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +10&lt;br /&gt;
| Defense +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +30&lt;br /&gt;
| Defense +30&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: Power +5&lt;br /&gt;
| Rock Throw: Power ↑ +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: Power +5&lt;br /&gt;
| Rock Throw: Power ↑ +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: Power +5&lt;br /&gt;
| Rock Throw: Power ↑ +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: Power +5&lt;br /&gt;
| Rock Throw: Power ↑ +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: Power +5&lt;br /&gt;
| Rock Throw: Power ↑ +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: {{sk|Move Gauge Refresh|4}}&lt;br /&gt;
| Has a chance (50%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 6&lt;br /&gt;
| 72&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Throw: {{sk|Defense Crush|2}}&lt;br /&gt;
| Has a chance (30%) of lowering the target&#039;s Defense by one stat rank when the user&#039;s attack move against it is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: {{sk|Move Gauge Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 6&lt;br /&gt;
| 72&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: {{sk|Overwhelm|2}}&lt;br /&gt;
| Has a chance (30%) of lowering the target&#039;s Attack by one stat rank when the user&#039;s attack move against it is successful.&lt;br /&gt;
| 6&lt;br /&gt;
| 72&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Potion: {{sk|MP Refresh|2}}&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Potion: {{sk|Master Healer|2}}&lt;br /&gt;
| Increases the amount of HP restored by the user&#039;s healing moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Hard Determination!: {{sk|MP Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Hard Determination!: {{sk|Selfless}}&lt;br /&gt;
| Makes opponents target the user for a short time when the user&#039;s move is successful while in a pinch.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Hard Determination!: {{sk|Group Therapy}}&lt;br /&gt;
| Removes all status conditions from all allied sync pairs when a move is successful.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Stoic|1}}&lt;br /&gt;
| Has a chance (20%) of raising the user&#039;s Defense by one stat rank after its Pokémon uses a move.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Hunter&#039;s Instinct}}&lt;br /&gt;
| The more the target&#039;s Speed is lowered, the more it powers up the user&#039;s moves.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Tough Cookie}}&lt;br /&gt;
| The more the user&#039;s Defense is raised, the more it powers up the user&#039;s moves.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Haymaker}}&lt;br /&gt;
| The more the user&#039;s Attack is raised, the more it powers up the user&#039;s sync moves.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Beef Up|4}}&lt;br /&gt;
| Has a chance (50%) of raising the user&#039;s Attack by one stat rank when it is hit by an attack move.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Solid Rockslide: Power +25&lt;br /&gt;
| Rock-Solid Rockslide: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Solid Rockslide: Power +25&lt;br /&gt;
| Rock-Solid Rockslide: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Kabutops==&lt;br /&gt;
{{Masters&lt;br /&gt;
|name=Kabutops&lt;br /&gt;
|ndex=0141&lt;br /&gt;
|gender=m&lt;br /&gt;
|type=Rock&lt;br /&gt;
|role=Support&lt;br /&gt;
|exrole=Field&lt;br /&gt;
|move1=Rock&lt;br /&gt;
|base=6&lt;br /&gt;
|weakness=Grass&lt;br /&gt;
|description=Its body had begun to change so it could function on land. But it didn&#039;t adapt in time and went extinct.&lt;br /&gt;
|hp=646|atk=161|def=267|spatk=132|spdef=252|spe=294&lt;br /&gt;
|hp2=806|atk2=201|def2=327|spatk2=172|spdef2=312|spe2=374&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Availability===&lt;br /&gt;
Brock &amp;amp; Kabutops are available on Gym scouts. Their offering rate was increased in the following [[ticket scout]]s:&lt;br /&gt;
{{MastersAvailability/head|rock}}&lt;br /&gt;
{{MastersAvailability/entry|Gym Scout A|Starting January 29, 2025|note=Debut}}&lt;br /&gt;
{{MastersAvailability/foot|rock}}&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge&lt;br /&gt;
! Base {{color2|000|Power}}&lt;br /&gt;
! Max {{color2|000|Power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! width=200px | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rock Tomb}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|39&lt;br /&gt;
|46&lt;br /&gt;
|95%&lt;br /&gt;
|An opponent&lt;br /&gt;
|Lowers the target&#039;s Speed by one stat rank.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Kanto Solidarity&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|2&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Allied side&lt;br /&gt;
|Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Kanto Circle (Defensive) to the allied field of play. Kanto Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Kanto theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Mini [[Potion]] All&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|An ally&lt;br /&gt;
|Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Show Me Your Best!&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|All allies&lt;br /&gt;
|Raises the Defense of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by three stat ranks. Applies the Gradual Healing effect to all allied sync pairs.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=9 | {{color2|000|Sync move|Sync moves}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Rock-Hard Resolve Rock Impact&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|—&lt;br /&gt;
|250&lt;br /&gt;
|300&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|&#039;&#039;(6★ EX effect: The sync buff is doubled the first time a sync move is used.)&#039;&#039;.&amp;lt;br&amp;gt;&#039;&#039;(EX role effect: Implements the following field effect just before the user&#039;s sync move is used the first time each battle. Extends the field effect duration only that time.&amp;lt;br&amp;gt;• Rock Zone)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Fossil Excavation Finds&lt;br /&gt;
|Powers up the Rock-type moves of all allied sync pairs. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user applies a circle to the allied field of play.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Adrenaline|1}}&lt;br /&gt;
|Reduces the sync move countdown by 1 the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Vigilance}}&lt;br /&gt;
|Protects the user against critical hits.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Superawakening|Superawakened Passive Skill}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|The Mystique of Fossil Pokémon&lt;br /&gt;
|Reduces the user&#039;s sync move countdown by one the first time it enters a battle each battle. Applies Kanto Circle (Defensive) to the allied field of play the first time the user&#039;s sync move is used each battle. Extends the duration of Kanto Circle (Defensive) when Kanto Circle (Defensive) is applied to the allied field of play.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon type.png|20px]] Rock Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 30.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon region.png|20px]] Kanto Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 4.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon Trainer group.png|20px]] Gym Leader Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 4.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Rock Lover Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 6.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Body Builder Support&lt;br /&gt;
|Raises the maximum HP of all allied sync pairs by 6.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1&lt;br /&gt;
|Raises the following discovery levels by 1:&amp;lt;br&amp;gt;• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal&amp;lt;br&amp;gt;• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sync grid===&lt;br /&gt;
The sync grid for Brock &amp;amp; Kabutops is an expanded grid, made available since the pair first released.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Energy required&lt;br /&gt;
! Sync orb required&lt;br /&gt;
! Move level required&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +40&lt;br /&gt;
| HP +40&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +10&lt;br /&gt;
| Attack +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +10&lt;br /&gt;
| Defense +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| Sp. Def +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +10&lt;br /&gt;
| Speed +10&lt;br /&gt;
| 4&lt;br /&gt;
| 48&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Accuracy +5&lt;br /&gt;
| Rock Tomb: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: {{sk|Move Gauge Refresh|2}}&lt;br /&gt;
| Has a chance (30%) of charging the user&#039;s move gauge by one when its move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: {{sk|Overwhelm|9}}&lt;br /&gt;
| Lowers the target&#039;s Attack by one stat rank when the user&#039;s attack move against it is successful.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Kanto Solidarity: {{sk|MP Refresh|1}}&lt;br /&gt;
| Has a chance (20%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mini Potion All: MP Refresh 2&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mini Potion All: {{sk|Master Healer|1}}&lt;br /&gt;
| Increases the amount of HP restored by the user&#039;s healing moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Show Me Your Best!: MP Refresh 2&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Escape Artist}}&lt;br /&gt;
| Prevents the user from becoming trapped.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sand Shelter}}&lt;br /&gt;
| Protects the user from damage from a sandstorm.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Unbending}}&lt;br /&gt;
| Defense cannot be lowered.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Stalwart}}&lt;br /&gt;
| Sp. Def cannot be lowered.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Quick Cure}}&lt;br /&gt;
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Natural Remedy}}&lt;br /&gt;
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Lithic Healing|1}}&lt;br /&gt;
| Restores the user&#039;s HP whenever its Pokémon takes an action when the zone is a Rock Zone.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Circle: MG →|2}}&lt;br /&gt;
| Quickly charges the move gauge when a circle applies to the allied field of play.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Circle: Attack Move DR|2}}&lt;br /&gt;
| Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|1st S-Move: Team HP Recovery (M)|1}}&lt;br /&gt;
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Rock Zone: Team Physical DR|2}}&lt;br /&gt;
| Reduces physical attack move damage taken by allies when the zone is a Rock Zone.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sync Damage Guard}}&lt;br /&gt;
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Hard Resolve Rock Impact: Power +25&lt;br /&gt;
| Rock-Hard Resolve Rock Impact: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Hard Resolve Rock Impact: Power +25&lt;br /&gt;
| Rock-Hard Resolve Rock Impact: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tyranitar==&lt;br /&gt;
{{MastersInfobox&lt;br /&gt;
|type=rock&lt;br /&gt;
|name=Sygna Suit Brock&lt;br /&gt;
|jname=マジコス タケシ&lt;br /&gt;
|jtrans=Serious Costume Takeshi&lt;br /&gt;
|image=Spr Masters Brock Sygna.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Sygna Suit Brock&#039;s model&lt;br /&gt;
|num=2&lt;br /&gt;
|enva=Tommy Arciniega&lt;br /&gt;
|java=Kōsuke Toriumi&lt;br /&gt;
|desc=In his sygna suit, Brock is ready for anything. His polished, rock-hard strength makes his attacks hit with the weight of a boulder.&lt;br /&gt;
}}&lt;br /&gt;
{{Masters&lt;br /&gt;
|name=Tyranitar&lt;br /&gt;
|ndex=0248&lt;br /&gt;
|gender=m&lt;br /&gt;
|type=Rock&lt;br /&gt;
|role=Strike (Physical)&lt;br /&gt;
|move1=Rock&lt;br /&gt;
|base=3EX&lt;br /&gt;
|weakness=Fighting&lt;br /&gt;
|description=It wanders through the mountains seeking opponents to fight. If it finds an opponent that&#039;s not worthy, Tyranitar ignores it and wanders on.&lt;br /&gt;
|hp=577|atk=289|def=201|spatk=137|spdef=90|spe=157&lt;br /&gt;
|hp2=697|atk2=349|def2=261|spatk2=197|spdef2=150|spe2=217&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Availability===&lt;br /&gt;
Sygna Suit Brock is teamed up with during Interlude 1 of the PML Arc.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge&lt;br /&gt;
! Base {{color2|000|Power}}&lt;br /&gt;
! Max {{color2|000|Power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! width=200px | Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rock Tomb}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|39&lt;br /&gt;
|46&lt;br /&gt;
|95%&lt;br /&gt;
|An opponent&lt;br /&gt;
|Lowers the target&#039;s Speed by one stat rank.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[X Attack]]&lt;br /&gt;
{{typetable|none}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Self&lt;br /&gt;
|Raises the user&#039;s Attack by two stat ranks.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{m|Rock Slide}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|3&lt;br /&gt;
|105&lt;br /&gt;
|126&lt;br /&gt;
|90%&lt;br /&gt;
|All opponents&lt;br /&gt;
|Has a chance (30%) of making the target flinch.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Rock-Solid Finisher!&lt;br /&gt;
{{typetable|None}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|0&amp;lt;br&amp;gt;(2 uses)&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|Self&lt;br /&gt;
|Raises the user&#039;s Defense by one stat rank. Applies the Sure Hit Next effect to the user. Applies the Critical Hit Next effect to the user.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=9 | {{color2|000|Sync move|Sync moves}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Sygnature Rock-Solid {{mcolor|Stone Edge|000}}&lt;br /&gt;
|{{t|Rock}}&amp;lt;br&amp;gt;[[File:RockIC Masters.png|20px]]&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|—&lt;br /&gt;
|250&lt;br /&gt;
|300&lt;br /&gt;
|—&lt;br /&gt;
|An opponent&lt;br /&gt;
|&#039;&#039;(6★ EX effect: Sync moves will target all opposing sync pairs.)&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skills===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{sk|Sand Fortress}}&lt;br /&gt;
|Stats cannot be lowered during a {{OBP|sandstorm|weather condition}}.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon type.png|20px]] Rock Strike&lt;br /&gt;
|Raises allies&#039; Attack and Sp. Atk by 15 when using Rock-type attacks.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon region.png|20px]] Kanto Strike&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon fashion.png|20px]] Sygna Suit Strike&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Rock Lover Strike&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Theme skill icon other.png|20px]] Body Builder Strike&lt;br /&gt;
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2&lt;br /&gt;
|Raises the following discovery levels by 2:&amp;lt;br&amp;gt;• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sync grid===&lt;br /&gt;
The [[sync grid]] for Sygna Suit Brock &amp;amp; Tyranitar is an expanded grid made available on July 25, 2022.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; background:#{{rock color}}; border:3px solid #{{rock color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{rock color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Energy required&lt;br /&gt;
! Sync orb required&lt;br /&gt;
! Move level required&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| HP +10&lt;br /&gt;
| HP +10&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +5&lt;br /&gt;
| Attack +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Attack +30&lt;br /&gt;
| Attack +30&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Defense +5&lt;br /&gt;
| Defense +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| Sp. Def +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sp. Def +20&lt;br /&gt;
| Sp. Def +20&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 0&lt;br /&gt;
| 5&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Speed +5&lt;br /&gt;
| Speed +5&lt;br /&gt;
| 2&lt;br /&gt;
| 24&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Power +4&lt;br /&gt;
| Rock Tomb: Power ↑ +4&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: Accuracy +5&lt;br /&gt;
| Rock Tomb: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Tomb: {{sk|Move Gauge Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Power +3&lt;br /&gt;
| Rock Slide: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Power +3&lt;br /&gt;
| Rock Slide: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Power +3&lt;br /&gt;
| Rock Slide: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Power +3&lt;br /&gt;
| Rock Slide: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Power +3&lt;br /&gt;
| Rock Slide: Power ↑ +3&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Accuracy +5&lt;br /&gt;
| Rock Slide: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: Accuracy +5&lt;br /&gt;
| Rock Slide: Accuracy ↑ +5&lt;br /&gt;
| 3&lt;br /&gt;
| 36&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: {{sk|Move Gauge Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of charging the user&#039;s move gauge by one when a move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock Slide: {{sk|Aggravation|1}}&lt;br /&gt;
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| X Attack: {{sk|MP Refresh|2}}&lt;br /&gt;
| Has a chance (30%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Solid Finisher!: {{sk|MP Refresh|3}}&lt;br /&gt;
| Has a chance (40%) of restoring one MP of the user&#039;s move when that move is successful.&lt;br /&gt;
| 7&lt;br /&gt;
| 84&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Solid Finisher!: {{sk|Super Preparation|4}}&lt;br /&gt;
| Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is successful.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rock-Solid Finisher!: {{sk|Lockstep|4}}&lt;br /&gt;
| Has a chance (50%) of charging the user&#039;s move gauge by one for each allied sync pair on the field when the user&#039;s move is successful. When used in a co-op battle, has a chance (50%) of charging the move gauges of all allied players by one instead when the user&#039;s move is successful.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sand Shelter}}&lt;br /&gt;
| Protects the user from damage from a sandstorm.&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 1&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Fierce Entry|1}}&lt;br /&gt;
| Raises the user&#039;s Attack by one stat rank when it enters a battle.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Foul Fighting|2}}&lt;br /&gt;
| Powers up the user&#039;s moves against targets that are flinching, confused, or trapped.&lt;br /&gt;
| 8&lt;br /&gt;
| 96&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sands of Time|2}}&lt;br /&gt;
| Quickly charges the move gauge during a sandstorm.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|On the Ropes|5}}&lt;br /&gt;
| Reduces damage when the user is hit by a physical attack move while in a pinch.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 2&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Sharp Entry|1}}&lt;br /&gt;
| Raises the user&#039;s critical-hit rate by one stat rank when it enters a battle.&lt;br /&gt;
| 9&lt;br /&gt;
| 108&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Surging Sand|3}}&lt;br /&gt;
| Powers up the user&#039;s moves during a sandstorm.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Cakewalk}}&lt;br /&gt;
| The more the target&#039;s Speed is lowered, the more it powers up the user&#039;s sync move.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{sk|Adrenaline|1}}&lt;br /&gt;
| Reduces the sync move countdown by one the first time the user&#039;s sync move is used each battle.&lt;br /&gt;
| 10&lt;br /&gt;
| 120&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sygnature Rock-Solid Stone Edge: Power +25&lt;br /&gt;
| Sygnature Rock-Solid Stone Edge: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Sygnature Rock-Solid Stone Edge: Power +25&lt;br /&gt;
| Sygnature Rock-Solid Stone Edge: Power ↑ +25&lt;br /&gt;
| 5&lt;br /&gt;
| 60&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
===Battle appearances===&lt;br /&gt;
Brock &amp;amp; Onix can be battled against in:&lt;br /&gt;
* [[Sync pair story]]: [[Rosa (Masters)#Sync pair stories|Servine&#039;s Evolution]]&lt;br /&gt;
* [[Training area]]: {{DL|Training area|Cap-Unlock Area|Strike Drill 1}} (since 1.12.0 update)&lt;br /&gt;
* Training area: {{DL|Training area|Cap-Unlock Area|Sprint Drill 1}} (since August 8, 2023)&lt;br /&gt;
* [[EX Plaza]]: EX Challenge: Brock&lt;br /&gt;
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (as a side foe; August 6 to 28, 2021)&lt;br /&gt;
* [[Pokémon Masters Day]]: Special Pika-Challenge! ({{DL|Pokémon Masters Day/2021|November 25, 2021}}; {{DL|Pokémon Masters Day/2023|February 25, 2023}}; {{DL|Pokémon Masters Day|January 25, 2024}})&lt;br /&gt;
* [[Extreme battle event]]: {{DL|Extreme battle event|Fight through Kanto&#039;s Best!}} (September 1 to 18, 2023; December 25, 2024 to January 12, 2025)&lt;br /&gt;
&lt;br /&gt;
Sygna Suit Brock &amp;amp; Tyranitar can be battled against in:&lt;br /&gt;
* [[PML Arc]]: {{DL|PML Arc|Interlude 1: Brock&#039;s Grit}}&lt;br /&gt;
* {{pkmn|Masters EX/Main Story (Co-op)|Main Story (Co-op)}}: {{DL|Pokémon Masters EX/Main Story (Co-op)|Interlude 1: Brock&#039;s Grit}}&lt;br /&gt;
* [[Throwback Challenge]]: {{DL|Throwback Challenge|Rental Battle Event}} (September 1 to 15, 2023)&lt;br /&gt;
&lt;br /&gt;
Brock has also been shown to pair alongside {{p|Omastar}} and can be battled against in:&lt;br /&gt;
* [[High score event]]: {{DL|High score event|Ice and Rock Conqueror}} (January 10 to 19, 2025)&lt;br /&gt;
&lt;br /&gt;
===Story appearances===&lt;br /&gt;
Brock appears in his normal outfit in the following story areas:&lt;br /&gt;
* [[PML Arc]]:&lt;br /&gt;
** {{DL|PML Arc|Chapter 1: New Adventure, New Goal}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 3: Rise beyond the Flames}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 4: From Bud to Blossom}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 6: A Telling Aura}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 10: A Matter of Pride}}&lt;br /&gt;
* [[Legendary event]]/[[Legendary Adventures]]: [[Lurking Shadow]]&lt;br /&gt;
* [[Villain Arc]]: {{DL|Villain Arc|Kanto: Team Rocket Returns}}&lt;br /&gt;
* [[Arceus Arc]]: Prelude: Mysterious Stones Chapter: [[The Echo of a Deity&#039;s Voice]]&lt;br /&gt;
* [[Prestige event]]: {{DL|Prestige event|Battle Buffet Bash}}&lt;br /&gt;
* [[Story event]]s: &lt;br /&gt;
** [[Pasio Eggsplorers]]&lt;br /&gt;
** [[Galar&#039;s Poké Ball Enthusiast]]&lt;br /&gt;
** [[Golden Bonds on Pasio]]&lt;br /&gt;
* [[Time trial event]]: [[Eternal Rivals]]&lt;br /&gt;
* [[Trainer Files]]: [[Kanto Elite Four (Part 1)]]&lt;br /&gt;
* [[Sync pair story|Sync pair stories]]:&lt;br /&gt;
** [[Rosa (Masters)#Sync pair stories|Servine&#039;s Evolution]]&lt;br /&gt;
** A Day with {{DL|Red (Masters)|Pikachu|Sygna Suit Red (Thunderbolt)}}&lt;br /&gt;
&lt;br /&gt;
Brock appears in his sygna suit in the following story areas:&lt;br /&gt;
* [[PML Arc]]:&lt;br /&gt;
** {{DL|PML Arc|Interlude 1: Brock&#039;s Grit}}&lt;br /&gt;
** {{DL|PML Arc|Interlude 2: A Stubborn Obstacle}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 19: Rematch vs. Lear!}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 21: Face the Fight!}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 22: Rival Face-Off!}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 25: A Glorious Gambit}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 27: The Quarterfinals}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 28: Change of Heart}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 29: Semifinal Showdown}}&lt;br /&gt;
** {{DL|PML Arc|Chapter 30: The Road to Victory}}&lt;br /&gt;
* [[Villain Arc]]:&lt;br /&gt;
** {{DL|Villain Arc|Sinnoh: Dreaming in Darkness}}&lt;br /&gt;
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}}&lt;br /&gt;
* [[Story event]]: [[Serena&#039;s Dessert Party]]&lt;br /&gt;
&lt;br /&gt;
===[[Sync pair story|Sync pair stories]]===&lt;br /&gt;
====Brock &amp;amp; Onix====&lt;br /&gt;
* A Day with Brock&lt;br /&gt;
====Sygna Suit Brock &amp;amp; Tyranitar====&lt;br /&gt;
* A Day with Sygna Suit Brock&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{main|Brock/Quotes#Pokémon Masters EX|Brock/Quotes → Pokémon Masters EX}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Brock Masters Trailer.png|thumb|250px|Brock in the [[Pokémon Masters Animated Trailer]]]]&lt;br /&gt;
===Pokémon Masters Animated Trailer===&lt;br /&gt;
Brock appeared in the [[Pokémon Masters Animated Trailer]], where he joined [[Scottie]] and {{mas|Rosa}} in a {{pkmn|journey}} across [[Pasio]]. In a forest, the trio came across {{mas|Erika}}, a {{tc|Beauty}}, and a {{tc|Lass}}; and battled their {{p|Vileplume}}, {{p|Lotad}}, and {{p|Whimsicott}}, respectively. His Onix was ensnared in Whimsicott&#039;s {{m|Leech Seed}}, but Rosa&#039;s {{p|Snivy}} managed to free it. Afterwards, Brock healed Snivy with a [[Potion]] after it was injured by Lotad&#039;s {{m|Energy Ball}}. Brock&#039;s group soon came out victorious, after which Erika joined them on their journey.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|main=yes&lt;br /&gt;
|trainer=Brock&lt;br /&gt;
|pkmn=Onix&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|width=68&lt;br /&gt;
|img=Brock Onix Masters Trailer.png&lt;br /&gt;
|epnum=Pokémon Masters Animated Trailer&lt;br /&gt;
|epname=Pokémon Masters Animated Trailer&lt;br /&gt;
|desc=Onix is Brock&#039;s only known Pokémon. Alongside [[Scottie]]&#039;s {{p|Pikachu}} and {{mas|Rosa}}&#039;s {{p|Snivy}}, it battled {{mas|Erika}}&#039;s {{p|Vileplume}}, as well as a {{tc|Beauty}}&#039;s {{p|Lotad}} and a {{tc|Lass}}&#039;s {{p|Whimsicott}}. Whimsicott ensnared Onix with its {{m|Leech Seed}}, but Snivy freed it with {{m|Leaf Storm}}.&lt;br /&gt;
&lt;br /&gt;
Onix&#039;s only known move is {{m|Rock Throw}}.}}&lt;br /&gt;
&lt;br /&gt;
====Voice actors====&lt;br /&gt;
{{vatable|color={{rock color}}|bordercolor={{rock color light}}&lt;br /&gt;
|ja=鳥海浩輔 &#039;&#039;Kōsuke Toriumi&#039;&#039;&lt;br /&gt;
|en=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Brock===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Brock Onix.png|x200px]]&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Brock Onix artwork.png|x200px]]&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Dream Team Maker Brock and Onix.png|200px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Mindscape.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Artwork of Brock &amp;amp; Onix&amp;lt;br&amp;gt;in Pokémon Masters EX&lt;br /&gt;
|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Key artwork of Pokémon Masters by {{color2|000|Ken Sugimori}}&lt;br /&gt;
| colspan=2 | Brock &amp;amp; Onix on &amp;lt;br&amp;gt;Pokémon Masters EX Dream Team Maker&lt;br /&gt;
| Brock&#039;s sync move mindscape&amp;lt;br&amp;gt;({{color2|000|Pewter Gym}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:VSBrock Masters.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Spr Masters Brock 2.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Emote 1 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Emote 2 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Emote 3 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Emote 4 Masters.png|80px]]&lt;br /&gt;
| rowspan=3 style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Title Screen artwork.png|x350px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model&lt;br /&gt;
|6★ model&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Nice!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Watch out!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Let&#039;s do this!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Thanks!&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters chapter 1 artwork.jpg|x200px]]&lt;br /&gt;
| colspan=3 style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Pokémon Masters artwork.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Artwork of {{color2|000|PML Arc#Chapter 1: New Adventure, New Goal|Chapter 1: New Adventure, New Goal}} by May&lt;br /&gt;
| colspan=3 | Key art from Pokémon Masters&lt;br /&gt;
| Title screen artwork&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; width=120px | [[File:Masters Score Rank 1-Star Brock.png|120px]]&lt;br /&gt;
| colspan=3 style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; width=120px | [[File:Masters Score Rank 2-Star Brock.png|120px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; width=120px | [[File:Masters Score Rank 3-Star Brock.png|120px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | {{color2|000|Damage Challenge}} medal&amp;lt;br&amp;gt;1★ Brock score rank&lt;br /&gt;
| colspan=3 | {{color2|000|Damage Challenge}} medal&amp;lt;br&amp;gt;2★ Brock score rank&lt;br /&gt;
| {{color2|000|Damage Challenge}} medal&amp;lt;br&amp;gt;3★ Brock score rank&lt;br /&gt;
|-&lt;br /&gt;
| colspan=6 style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Fifth Anniversary artwork.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | Fifth anniversary artwork by Takahashi Jun&amp;lt;ref&amp;gt;[https://x.com/PokemonMasters/status/1827018098295087333 Tweet confirming Takahashi Jun as the artist]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sygna Suit Brock===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Masters Dream Team Maker Sygna Suit Brock and Tyranitar.png|x200px]]&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|5px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Mindscape 2.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | Sygna Suit Brock &amp;amp; Tyranitar on &amp;lt;br&amp;gt;Pokémon Masters EX Dream Team Maker&lt;br /&gt;
| colspan=2 | Sygna Suit Brock&#039;s sync move mindscape&amp;lt;br&amp;gt;({{color2|000|Pewter Gym}})&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:VSBrock Sygna Masters.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Spr Masters Brock Sygna 2.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:VSBrock Sygna EX Masters.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Spr Masters Brock Sygna EX.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| VS model&amp;lt;br&amp;gt;(Normal colors)&lt;br /&gt;
| 6★ model&amp;lt;br&amp;gt;(Normal colors)&lt;br /&gt;
| VS model&amp;lt;br&amp;gt;(EX colors)&lt;br /&gt;
| 6★ model&amp;lt;br&amp;gt;(EX colors)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Sygna Emote 1 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Sygna Emote 2 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Sygna Emote 3 Masters.png|80px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border:2px solid #{{rock color dark}}; background:#{{rock color light}}&amp;quot; | [[File:Brock Sygna Emote 4 Masters.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Nice!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Watch out!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Let&#039;s do this!&lt;br /&gt;
| Trainer emote&amp;lt;br&amp;gt;Thanks!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* During the [[prestige event]] {{DL|Prestige event|Battle Buffet Bash}}, Brock mentions having wanted some jelly-filled donuts. This is a [[List of cross-canon references|reference]] to the infamous {{aniseries|PTS}} [[dub]] edit by [[4Kids Entertainment|4Kids]] in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039;, where {{an|Brock}} refers to some [[rice ball]]s as donuts.&lt;br /&gt;
* Sygna Suit Brock &amp;amp; Tyranitar are the only [[sygna suit]] sync pair that do not have an initial potential of 5★.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Brock&#039;s design is based on his appearance in {{game|HeartGold and SoulSilver|s}}. {{TP|Brock|Onix}} is Brock&#039;s signature Pokémon in the [[core series]] games. Onix&#039;s {{mas|Dex}} entry comes from {{pkmn|Ruby and Sapphire Versions|Pokémon Ruby and Sapphire}}.&lt;br /&gt;
&lt;br /&gt;
Brock regularly uses a Kabutops on his teams beginning in {{game|Gold and Silver|s}}. Kabutops&#039;s Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}&lt;br /&gt;
&lt;br /&gt;
Brock uses a Tyranitar in the [[Pokémon World Tournament]] in {{B2W2}}. Tyranitar&#039;s Dex entry comes from Pokémon Ultra Sun.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rock-Hard Determination!&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=おれの意志は固い &#039;&#039;{{tt|Ore no Ishi wa Katai|My Will is Firm}}&#039;&#039;&lt;br /&gt;
|zh_cmn=我堅若頑石 &#039;&#039;{{tt|Wǒ Jiān Ruò Wánshí|I&#039;m Rock Hard}}&#039;&#039;&lt;br /&gt;
|fr=Ma volonté ne se brisera pas !&lt;br /&gt;
|de=Wir sind fest entschlossen!&lt;br /&gt;
|ko=나의굳은의지 &#039;&#039;{{tt|Na-ui Gudeun Uiji|My Strong Will}}&#039;&#039;&lt;br /&gt;
|it=Determinazione granitica!&lt;br /&gt;
|es=¡Voluntad pétrea!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rock-Solid Rockslide&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=つよくてかたい いわなだれ &#039;&#039;{{tt|Tsuyokute Katai Iwa Nadare|Strong and Hard Rock Slide}}&#039;&#039;&lt;br /&gt;
|zh_cmn=又強又硬之 岩崩 &#039;&#039;{{tt|Yòu Qiáng Yòu Yìng zhī Yánbēng|Strong and Hard Rock Slide}}&#039;&#039;&lt;br /&gt;
|fr=Plus durs que le roc ! Éboulement !&lt;br /&gt;
|de=Steinhagel der Entschlossenheit&lt;br /&gt;
|ko=강하고 딱딱한 스톤샤워 &#039;&#039;{{tt|Ganghago Ttakttakhan Seuton Syawo|Strong and Hard Rock Slide}}&#039;&#039;&lt;br /&gt;
|it=Frana e determinazione granitica&lt;br /&gt;
|es=Avalancha de Voluntad Pétrea&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rock-Solid Finisher!&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=次で決める！ &#039;&#039;{{tt|Tsugi de Kimeru|Finish it in the Next!}}&#039;&#039;&lt;br /&gt;
|zh_cmn=下一輪定勝負！ &#039;&#039;{{tt|Xià Yīlún Dìng Shèngfù!|Finish it Off in the Next Round!}}&#039;&#039;&lt;br /&gt;
|fr=Le coup de la victoire !&lt;br /&gt;
|de=Gleich seid ihr dran!&lt;br /&gt;
|ko=다음에끝낸다! &#039;&#039;{{tt|Da-eum-e Kkeunnaenda!|Finish it in the Next!}}&#039;&#039;&lt;br /&gt;
|it=Determinati a vincere!&lt;br /&gt;
|es=¡Acabemos con esto!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Sygnature Rock-Solid Stone Edge&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=超つよくてかたい ストーンエッジ &#039;&#039;{{tt|Chō Tsuyokute Katai Sutōn Ejji|Super Strong and Hard Strong Edge}}&#039;&#039;&lt;br /&gt;
|zh_cmn=超強超硬之 尖石攻擊 &#039;&#039;{{tt|Chāoqiáng Chāoyìng zhī Jiānshí Gōngjí|Super Strong and Super Hard Strong Edge}}&#039;&#039;&lt;br /&gt;
|fr=Plus durs que tout ! Lame de Roc !&lt;br /&gt;
|de=Steinkante der festen Entschlossenheit&lt;br /&gt;
|ko=엄청나게 강하고 딱딱한 스톤에지 &#039;&#039;{{tt|Eomcheongnage Ganghago Ttakttakhan Seuton Eji|Incredibly Strong and Hard Strong Edge}}&#039;&#039;&lt;br /&gt;
|it=Pietrataglio e determinazione granitica&lt;br /&gt;
|es=Roca Afilada de Voluntad Superpétrea&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Kanto Solidarity&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=カントーの結束 &#039;&#039;{{tt|Kanto no Kessoku|Kanto Solidarity}}&#039;&#039;&lt;br /&gt;
|zh_cmn=關都的團結 &#039;&#039;{{tt|Guāndū de Tuánjié|Kanto Solidarity}}&#039;&#039;&lt;br /&gt;
|fr=Union de Kanto&lt;br /&gt;
|de=Das Band von Kanto&lt;br /&gt;
|ko=관동의결속 &#039;&#039;{{tt|Gwandong-ui Gyeolsok|Kanto Solidarity}}&#039;&#039;&lt;br /&gt;
|it=Unione di Kanto&lt;br /&gt;
|es=Unidad de Kanto&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Show Me Your Best!&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=かかって　こい！ &#039;&#039;{{tt|Kakatte Koi!|Bring It On!}}&#039;&#039;&lt;br /&gt;
|zh_cmn=放馬過來！ &#039;&#039;{{tt|Fàng Mǎ Guòlái!|Bring It On!}}&#039;&#039;&lt;br /&gt;
|fr=Prêt à en découdre !&lt;br /&gt;
|de=Zeige mir, wie gut du bist!&lt;br /&gt;
|ko=덤벼라! &#039;&#039;{{tt|Deombyeora!|Bring It On!}}&#039;&#039;&lt;br /&gt;
|it=Volete ancora sfidarmi?&lt;br /&gt;
|es=¡Enséñame lo que vales!&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Rock-Hard Resolve Rock Impact&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color dark}}&lt;br /&gt;
|ja=かたいいしは折れない ロックインパクト &#039;&#039;{{tt|Katai Ishi wa Orenai Rokku Inpakuto|Unbreakable Hard Rock Rock Impact}}&#039;&#039;&lt;br /&gt;
|zh_cmn=硬石不屈之 岩石衝擊 &#039;&#039;{{tt|Yìngshí Bùqū zhī Yánshí Chōngjí|Unyielding Hard Rock Rock Impact}}&#039;&#039;&lt;br /&gt;
|fr=Force et fermeté de la pierre !	Impact Roche !&lt;br /&gt;
|de=Gesteinsstoß der felsenfesten Überzeugung&lt;br /&gt;
|ko=꺾이지 않는 딱딱한 의지의 록임팩트 &#039;&#039;{{tt|Kkeokk-iji Anneun Ttakttakhan Uiji-ui Rok Impaekteu|Firm Unbreakable Will Rock Impact}}&#039;&#039;&lt;br /&gt;
|it=Impatto Roccia dalla volontà inscalfibile&lt;br /&gt;
|es=Impacto Roca de la Voluntad Irresquebrajable&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{masterscharacters|rock}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gym Leaders]]&lt;br /&gt;
[[Category:Rock-type Trainers]]&lt;br /&gt;
[[Category:Masters EX characters with an EX style]]&lt;br /&gt;
[[Category:Masters EX characters with an alternate outfit]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rocko#Pokémon Masters EX]]&lt;br /&gt;
[[es:Brock (Masters EX)]]&lt;br /&gt;
[[it:Brock (Masters EX)]]&lt;br /&gt;
[[ja:タケシ (ポケモンマスターズ)]]&lt;br /&gt;
[[zh:小剛#Masters]]&lt;/div&gt;</summary>
		<author><name>Pipp Doll</name></author>
	</entry>
</feed>