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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pikachu6780</id>
	<title>Bulbapedia - User contributions [en]</title>
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	<updated>2026-06-18T03:50:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Pikachu6780&amp;diff=3457694</id>
		<title>User:Pikachu6780</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Pikachu6780&amp;diff=3457694"/>
		<updated>2022-01-18T16:22:05Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I wish i didn&#039;t have a user page&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Pikachu6780&amp;diff=2427527</id>
		<title>User talk:Pikachu6780</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Pikachu6780&amp;diff=2427527"/>
		<updated>2016-04-13T00:29:50Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 1px solid #3e7614; background: #FFFFFF;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
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| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:G50|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;G&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:G50|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;50&#039;&#039;&amp;lt;/span&amp;gt;]]  12:22, 2 June 2012 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Talk page comments ==&lt;br /&gt;
&lt;br /&gt;
Please note that it is against Bulbapedia [[Bulbapedia:Talk_page_policy|policy]] to edit or move talk page comments after they are posted. This is to prevent the conversation flow from being messed up, as well as keeping things in relative chronological order by the topic. Your edit on [[Talk:Dusknoir_(Pokémon)|this page]] moved a comment from 2008 to a spot below comments from 2010. Even though the comment should not be at the top of the page, as it has been posted already it should be left as-is (especially a comment as old as that one was). [[User:ChE clarinetist|ChE clarinetist]] ([[User talk:ChE clarinetist|talk]]) 23:18, 12 April 2016 (UTC)&lt;br /&gt;
:Also, please do not respond to comments that are over 6 months old. In most cases, the comment is either resolved, irrelevant, or the original posters have left. If you feel strongly that a topic should be discussed again, you are free to make a new section at the bottom of the corresponding talk page. [[User:ChE clarinetist|ChE clarinetist]] ([[User talk:ChE clarinetist|talk]]) 23:19, 12 April 2016 (UTC)&lt;br /&gt;
::Thanks for letting me know. More care will be taken in the future.&lt;br /&gt;
:::Also I&#039;m terrible at signing my comments... [[User:Pikachu6780|I&amp;amp;#39;m still new to this forum thing -Pikachu6780]] ([[User talk:Pikachu6780|talk]]) 23:22, 12 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Preview Button ==&lt;br /&gt;
Instead of editing a page several times in a row, try using the preview button to make sure your edit looks the way you want it to. It&#039;s right next to the Save Page button. Please try it out, so as not to clog up the Recent Changes. Also, if you want to edit multiple sections of the page, make sure that you click &amp;quot;edit this page&amp;quot; at the top of the page rather than editing it by section. Thanks!  --[[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:22, 13 April 2016 (UTC)&lt;br /&gt;
:It&#039;s also nice when I don&#039;t forget that I can/should edit pages all at once. I sometimes impulsively hit the save button without thinking. I still haven&#039;t gotten into the rhythm of wikis, so I&#039;ll do my best. &amp;lt;br&amp;gt; [[User:Pikachu6780|I&amp;amp;#39;m still new to this forum thing -Pikachu6780]] ([[User talk:Pikachu6780|talk]]) 00:29, 13 April 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Deck_archetype_(TCG)&amp;diff=2427520</id>
		<title>Deck archetype (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Deck_archetype_(TCG)&amp;diff=2427520"/>
		<updated>2016-04-13T00:17:48Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Alphabetizing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
A &#039;&#039;&#039;deck archetype&#039;&#039;&#039; is a deck, built by players of the {{pkmn|Trading Card Game}}, that utilizes one set structure, although various players may have slight differences between their own decks of the same archetype.&lt;br /&gt;
&lt;br /&gt;
An example of a now-defunct archetype is {{TCG|Haymaker}}, which commonly used {{TCG|Base Set}} {{TCG ID|Base Set|Hitmonchan|7}} and {{TCG ID|Base Set|Electabuzz|20}}, and {{TCG|Jungle}} {{TCG ID|Jungle|Scyther|10}}. While these cards are usually a staple of the Haymaker archetype, they are not &#039;&#039;required&#039;&#039; to make a Haymaker deck. For example, instead of using the Jungle Scyther, a player may choose to instead focus on the {{ct|Fighting}} in the deck, and utilize Fossil {{TCG ID|Fossil|Hitmonlee|7}}. The exact number and kinds of {{TCG|Trainer}}s used with an archetype may also differ, with some users of Haymaker preferring the drawing power of {{TCG ID|Base Set|Professor Oak|88}} despite its disadvantage of discarding the entire hand, while others would choose {{TCG ID|Base Set|Bill|91}} instead.&lt;br /&gt;
&lt;br /&gt;
==Deckbuilding guidelines==&lt;br /&gt;
:&#039;&#039;These guidelines apply to building any tournament legal deck of Pokémon cards.&#039;&#039;&lt;br /&gt;
In a standard deck, only four cards of the same name may be included, except for Basic Energy cards and {{TCG|Arceus}}, of which there can be as many as a player desires to fill the deck to 60. This four-card rule includes cards with the same name but different effects: a player may have three {{TCG|Stormfront}} {{TCG ID|Stormfront|Pikachu|70}} and one {{TCG|Majestic Dawn}} {{TCG ID|Majestic Dawn|Pikachu|70}}, but &#039;&#039;only&#039;&#039; four which have the name &amp;quot;Pikachu&amp;quot;. Cards that have a different name ({{TCG ID|EX Team Rocket Returns|Dark Crobat|3}} and {{TCG ID|Mysterious Treasures|Crobat|23}}, for example) count differently, and thus players may have four of each in their deck. {{TCG|δ Delta Species}} Pokémon count as the same as their non-δ counterparts.&lt;br /&gt;
&lt;br /&gt;
==List of well-known archetypes==&lt;br /&gt;
This is a list of many of the most competitive decks that were legal during their respective eras of play. &lt;br /&gt;
&#039;&#039;Note that variants of some archetypes may have been played in multiple seasons of play.  These will be listed during the most recent format in which they were viable.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Base Set}}-onward===&lt;br /&gt;
* {{TCG|Do the Wave}}&lt;br /&gt;
* {{TCG|Haymaker}} &lt;br /&gt;
* {{TCG|Raindance}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Team Rocket}}-onward===&lt;br /&gt;
* {{TCG|Riptide}}&lt;br /&gt;
* {{TCG|Trapper}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Neo Genesis}}-onward===&lt;br /&gt;
* {{TCG|Arithmetic}}&lt;br /&gt;
* {{TCG|Babyporter}}&lt;br /&gt;
* {{TCG|Beat Up}}&lt;br /&gt;
* {{TCG|Beedrill/Retro Energy/Lure Ball}}&lt;br /&gt;
* {{TCG|Conductivity}}&lt;br /&gt;
* {{TCG|EnteiCargo}}&lt;br /&gt;
* {{TCG|Feraligatr/Parasect}}&lt;br /&gt;
* {{TCG|Kingdra/Center}}&lt;br /&gt;
* {{TCG|Kingdra/Steelix}}&lt;br /&gt;
* {{TCG|Mindgames}}&lt;br /&gt;
* {{TCG|SMF}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Expedition}}-onward===&lt;br /&gt;
* {{TCG|Blaziken/Delcatty/Rayquaza ex}}&lt;br /&gt;
* {{TCG|Gardevoir ex/Gardevoir}}&lt;br /&gt;
* {{TCG|Niniken}}&lt;br /&gt;
* {{TCG|Shiftry ex}}&lt;br /&gt;
* {{TCG|Team Magma}}&lt;br /&gt;
* {{TCG|Walrein/Milotic}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Ruby &amp;amp; Sapphire}}-onward===&lt;br /&gt;
* {{TCG|BombTar}}&lt;br /&gt;
* {{TCG|DragTrode}}&lt;br /&gt;
* {{TCG|Healix}}&lt;br /&gt;
* {{TCG|LudiCargo}}&lt;br /&gt;
* {{TCG|T2 Medicham}}&lt;br /&gt;
* {{TCG|ZRE}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Hidden Legends}}-onward===&lt;br /&gt;
* {{TCG|4 Corners}}&lt;br /&gt;
* {{TCG|Dark Tyranitar/Electrode ex}}&lt;br /&gt;
* {{TCG|LBS}}&lt;br /&gt;
* {{TCG|LunaRock}}&lt;br /&gt;
* {{TCG|Metanite}}&lt;br /&gt;
* {{TCG|Mewtrick}}&lt;br /&gt;
* {{TCG|Queendom}}&lt;br /&gt;
* {{TCG|Raieggs}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Deoxys}}-onward===&lt;br /&gt;
* {{TCG|Absolutions}}&lt;br /&gt;
* {{TCG|BanDoom}}&lt;br /&gt;
* {{TCG|Banette LunaRock}}&lt;br /&gt;
* {{TCG|Flariados}}&lt;br /&gt;
* {{TCG|Flyvees}}&lt;br /&gt;
* {{TCG|Metanite}}&lt;br /&gt;
* {{TCG|Raieggs}}&lt;br /&gt;
* {{TCG|Swift Empoleon}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Holon Phantoms}}-onward===&lt;br /&gt;
* {{TCG|BanBliss}}&lt;br /&gt;
* {{TCG|Bliss Control}}&lt;br /&gt;
* {{TCG|Infercatty}}&lt;br /&gt;
* {{TCG|Magdol}}&lt;br /&gt;
* {{TCG|Quicketune}}&lt;br /&gt;
* {{TCG|RockBand}}&lt;br /&gt;
* {{TCG|Skittles}}&lt;br /&gt;
* {{TCG|Speedkrow}}&lt;br /&gt;
* {{TCG|Torterra/Sceptile}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Diamond &amp;amp; Pearl}}-onward===&lt;br /&gt;
* {{TCG|AmphyTrick}}&lt;br /&gt;
* {{TCG|AMU}}&lt;br /&gt;
* {{TCG|BlazeRay}}&lt;br /&gt;
* {{TCG|BlastCatty}}&lt;br /&gt;
* {{TCG|CurseGar}}&lt;br /&gt;
* {{TCG|Dark Flygon}}&lt;br /&gt;
* {{TCG|FlyChamp}}&lt;br /&gt;
* {{TCG|Gardevoir/Gallade}}&lt;br /&gt;
* {{TCG|Gliscor Lock}}&lt;br /&gt;
* {{TCG|Kingdra archetype|Kingdra}}&lt;br /&gt;
* {{TCG|Leafeon/Magmortar}}&lt;br /&gt;
* {{TCG|LuxApe}}&lt;br /&gt;
* {{TCG|LuxPluff}}&lt;br /&gt;
* {{TCG|Mother Flygon}}&lt;br /&gt;
* {{TCG|Mother Gengar}}&lt;br /&gt;
* {{TCG|Scizor/Cherrim}}&lt;br /&gt;
* {{TCG|Shuppet Donk}}&lt;br /&gt;
* {{TCG|Speedrill}}&lt;br /&gt;
* {{TCG|Torterra/Sceptile}}&lt;br /&gt;
* {{TCG|Toxitank}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Majestic Dawn}}-onward===&lt;br /&gt;
* {{TCG|DialgaChomp}}&lt;br /&gt;
* {{TCG|Donkphan}}&lt;br /&gt;
* {{TCG|Gyarados archetype|Gyarados}}&lt;br /&gt;
* {{TCG|LostGar}}&lt;br /&gt;
* {{TCG|LuxChomp}}&lt;br /&gt;
* {{TCG|Machamp archetype|Machamp}}&lt;br /&gt;
* {{TCG|MagneRock}}&lt;br /&gt;
* {{TCG|MewPerior}}&lt;br /&gt;
* {{TCG|Palkia Lock}}&lt;br /&gt;
* {{TCG|Regigigas archetype|Regigigas}}&lt;br /&gt;
* {{TCG|Sablelock}}&lt;br /&gt;
* {{TCG|VileGar}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|HeartGold &amp;amp; SoulSilver}}-onward===&lt;br /&gt;
* {{TCG|CaKE}}&lt;br /&gt;
* {{TCG|Chindra}}&lt;br /&gt;
* {{TCG|CMT}}&lt;br /&gt;
* {{TCG|Darkrai-EX/Mewtwo-EX}}&lt;br /&gt;
* {{TCG|Darkrai-EX/Terrakion}}&lt;br /&gt;
* {{TCG|DonDragons}}&lt;br /&gt;
* {{TCG|Durant Mill}}&lt;br /&gt;
* {{TCG|EelZone}}&lt;br /&gt;
* {{TCG|Gothitelle archetype|Gothitelle}}&lt;br /&gt;
* {{TCG|Kingdra/Yanmega}}&lt;br /&gt;
* {{TCG|Klinklang/EXs}}&lt;br /&gt;
* {{TCG|MagneBoar}}&lt;br /&gt;
* {{TCG|MegaZone}}&lt;br /&gt;
* {{TCG|MewLuxe}}&lt;br /&gt;
* {{TCG|Party of Five}}&lt;br /&gt;
* {{TCG|Quad Entei}}&lt;br /&gt;
* {{TCG|Quad Terrakion}}&lt;br /&gt;
* {{TCG|ReshiBoar}}&lt;br /&gt;
* {{TCG|Six Corners}}&lt;br /&gt;
* {{TCG|Speed Darkrai-EX}}&lt;br /&gt;
* {{TCG|Stage Ones}}&lt;br /&gt;
* {{TCG|Thunder Fish}}&lt;br /&gt;
* {{TCG|The Truth}}&lt;br /&gt;
* {{TCG|TyRam}}&lt;br /&gt;
* {{TCG|VVV}}&lt;br /&gt;
* {{TCG|ZekEels}}&lt;br /&gt;
* {{TCG|ZPST}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Black &amp;amp; White}}-onward===&lt;br /&gt;
* {{TCG|Blastoise/Keldeo-EX}}&lt;br /&gt;
* {{TCG|Empoleon/Accelgor}}&lt;br /&gt;
* {{TCG|Garchomp/Altaria}}&lt;br /&gt;
* {{TCG|Hydreigon/Darkrai-EX}}&lt;br /&gt;
* {{TCG|Ho-Oh-EX}}&lt;br /&gt;
* {{TCG|Mew/Accelgor}}&lt;br /&gt;
* {{TCG|MewtwoEels}}&lt;br /&gt;
* {{TCG|Old King Chomp}}&lt;br /&gt;
* {{TCG|Plasmaklang/Cobalion}}&lt;br /&gt;
* {{TCG|QuadSigilyph}}&lt;br /&gt;
* {{TCG|RayEels}}&lt;br /&gt;
* {{TCG|White Tea}}&lt;br /&gt;
* {{TCG|ZekEels}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Next Destinies}}-onward===&lt;br /&gt;
* {{TCG|Blastoise/Black Kyurem}}&lt;br /&gt;
* {{TCG|Darkrai/Garbodor}}&lt;br /&gt;
* {{TCG|Empoleon/Dusknoir}}&lt;br /&gt;
* {{TCG|Plasma(TDK)}}&lt;br /&gt;
* {{TCG|Plasma(Yeti)}}&lt;br /&gt;
* {{TCG|RayBoar/Delphox}}&lt;br /&gt;
* {{TCG|Tool Drop}} &lt;br /&gt;
* {{TCG|Trevenant/Accelgor}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Boundaries Crossed}}-onward===&lt;br /&gt;
* {{TCG|Aromatisse/Techs}} &lt;br /&gt;
* {{TCG|Donphan/Walls}} &lt;br /&gt;
* {{TCG|Landorus-EX/Crobat}} &lt;br /&gt;
* {{TCG|Metal/Rayquaza-EX}} &lt;br /&gt;
* {{TCG|Night March}} &lt;br /&gt;
* {{TCG|Primal-Groudon-EX}} &lt;br /&gt;
* {{TCG|Seismitoad-EX}} &lt;br /&gt;
* {{TCG|Virizion-EX/Genesect-EX}} &lt;br /&gt;
* {{TCG|Wailord-EX}} &lt;br /&gt;
* {{TCG|Yveltal-EX/Garbodor}} &lt;br /&gt;
&lt;br /&gt;
===Unlimited===&lt;br /&gt;
*{{TCG|Forretress Donk}}&lt;br /&gt;
*{{TCG|Muk ex}}&lt;br /&gt;
*{{TCG|Porydonk}}&lt;br /&gt;
*{{TCG|Porygon/Shiftry Donk}}&lt;br /&gt;
*{{TCG|Shiftry Giant Fan Donk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes|*]]&lt;br /&gt;
[[Category:Decks]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Deck_archetype_(TCG)&amp;diff=2427517</id>
		<title>Deck archetype (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Deck_archetype_(TCG)&amp;diff=2427517"/>
		<updated>2016-04-13T00:11:14Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Alphabetizing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
A &#039;&#039;&#039;deck archetype&#039;&#039;&#039; is a deck, built by players of the {{pkmn|Trading Card Game}}, that utilizes one set structure, although various players may have slight differences between their own decks of the same archetype.&lt;br /&gt;
&lt;br /&gt;
An example of a now-defunct archetype is {{TCG|Haymaker}}, which commonly used {{TCG|Base Set}} {{TCG ID|Base Set|Hitmonchan|7}} and {{TCG ID|Base Set|Electabuzz|20}}, and {{TCG|Jungle}} {{TCG ID|Jungle|Scyther|10}}. While these cards are usually a staple of the Haymaker archetype, they are not &#039;&#039;required&#039;&#039; to make a Haymaker deck. For example, instead of using the Jungle Scyther, a player may choose to instead focus on the {{ct|Fighting}} in the deck, and utilize Fossil {{TCG ID|Fossil|Hitmonlee|7}}. The exact number and kinds of {{TCG|Trainer}}s used with an archetype may also differ, with some users of Haymaker preferring the drawing power of {{TCG ID|Base Set|Professor Oak|88}} despite its disadvantage of discarding the entire hand, while others would choose {{TCG ID|Base Set|Bill|91}} instead.&lt;br /&gt;
&lt;br /&gt;
==Deckbuilding guidelines==&lt;br /&gt;
:&#039;&#039;These guidelines apply to building any tournament legal deck of Pokémon cards.&#039;&#039;&lt;br /&gt;
In a standard deck, only four cards of the same name may be included, except for Basic Energy cards and {{TCG|Arceus}}, of which there can be as many as a player desires to fill the deck to 60. This four-card rule includes cards with the same name but different effects: a player may have three {{TCG|Stormfront}} {{TCG ID|Stormfront|Pikachu|70}} and one {{TCG|Majestic Dawn}} {{TCG ID|Majestic Dawn|Pikachu|70}}, but &#039;&#039;only&#039;&#039; four which have the name &amp;quot;Pikachu&amp;quot;. Cards that have a different name ({{TCG ID|EX Team Rocket Returns|Dark Crobat|3}} and {{TCG ID|Mysterious Treasures|Crobat|23}}, for example) count differently, and thus players may have four of each in their deck. {{TCG|δ Delta Species}} Pokémon count as the same as their non-δ counterparts.&lt;br /&gt;
&lt;br /&gt;
==List of well-known archetypes==&lt;br /&gt;
This is a list of many of the most competitive decks that were legal during their respective eras of play. &lt;br /&gt;
&#039;&#039;Note that variants of some archetypes may have been played in multiple seasons of play.  These will be listed during the most recent format in which they were viable.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Base Set}}-onward===&lt;br /&gt;
* {{TCG|Do the Wave}}&lt;br /&gt;
* {{TCG|Haymaker}} &lt;br /&gt;
* {{TCG|Raindance}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Team Rocket}}-onward===&lt;br /&gt;
* {{TCG|Riptide}}&lt;br /&gt;
* {{TCG|Trapper}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Neo Genesis}}-onward===&lt;br /&gt;
* {{TCG|Arithmetic}}&lt;br /&gt;
* {{TCG|Babyporter}}&lt;br /&gt;
* {{TCG|Beat Up}}&lt;br /&gt;
* {{TCG|Beedrill/Retro Energy/Lure Ball}}&lt;br /&gt;
* {{TCG|Conductivity}}&lt;br /&gt;
* {{TCG|EnteiCargo}}&lt;br /&gt;
* {{TCG|Feraligatr/Parasect}}&lt;br /&gt;
* {{TCG|Kingdra/Center}}&lt;br /&gt;
* {{TCG|Kingdra/Steelix}}&lt;br /&gt;
* {{TCG|Mindgames}}&lt;br /&gt;
* {{TCG|SMF}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Expedition}}-onward===&lt;br /&gt;
* {{TCG|Niniken}}&lt;br /&gt;
* {{TCG|Team Magma}}&lt;br /&gt;
* {{TCG|Gardevoir ex/Gardevoir}}&lt;br /&gt;
* {{TCG|Blaziken/Delcatty/Rayquaza ex}}&lt;br /&gt;
* {{TCG|Walrein/Milotic}}&lt;br /&gt;
* {{TCG|Shiftry ex}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Ruby &amp;amp; Sapphire}}-onward===&lt;br /&gt;
* {{TCG|BombTar}}&lt;br /&gt;
* {{TCG|DragTrode}}&lt;br /&gt;
* {{TCG|Healix}}&lt;br /&gt;
* {{TCG|LudiCargo}}&lt;br /&gt;
* {{TCG|T2 Medicham}}&lt;br /&gt;
* {{TCG|ZRE}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Hidden Legends}}-onward===&lt;br /&gt;
* {{TCG|4 Corners}}&lt;br /&gt;
* {{TCG|LBS}}&lt;br /&gt;
* {{TCG|LunaRock}}&lt;br /&gt;
* {{TCG|Metanite}}&lt;br /&gt;
* {{TCG|Mewtrick}}&lt;br /&gt;
* {{TCG|Queendom}}&lt;br /&gt;
* {{TCG|Raieggs}}&lt;br /&gt;
* {{TCG|Dark Tyranitar/Electrode ex}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Deoxys}}-onward===&lt;br /&gt;
* {{TCG|Absolutions}}&lt;br /&gt;
* {{TCG|BanDoom}}&lt;br /&gt;
* {{TCG|Banette LunaRock}}&lt;br /&gt;
* {{TCG|Flariados}}&lt;br /&gt;
* {{TCG|Flyvees}}&lt;br /&gt;
* {{TCG|Metanite}}&lt;br /&gt;
* {{TCG|Raieggs}}&lt;br /&gt;
* {{TCG|Swift Empoleon}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Holon Phantoms}}-onward===&lt;br /&gt;
* {{TCG|BanBliss}}&lt;br /&gt;
* {{TCG|Bliss Control}}&lt;br /&gt;
* {{TCG|Infercatty}}&lt;br /&gt;
* {{TCG|Magdol}}&lt;br /&gt;
* {{TCG|Quicketune}}&lt;br /&gt;
* {{TCG|RockBand}}&lt;br /&gt;
* {{TCG|Skittles}}&lt;br /&gt;
* {{TCG|Speedkrow}}&lt;br /&gt;
* {{TCG|Torterra/Sceptile}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Diamond &amp;amp; Pearl}}-onward===&lt;br /&gt;
* {{TCG|AmphyTrick}}&lt;br /&gt;
* {{TCG|AMU}}&lt;br /&gt;
* {{TCG|BlazeRay}}&lt;br /&gt;
* {{TCG|BlastCatty}}&lt;br /&gt;
* {{TCG|CurseGar}}&lt;br /&gt;
* {{TCG|Dark Flygon}}&lt;br /&gt;
* {{TCG|FlyChamp}}&lt;br /&gt;
* {{TCG|Gardevoir/Gallade}}&lt;br /&gt;
* {{TCG|Gliscor Lock}}&lt;br /&gt;
* {{TCG|Kingdra archetype|Kingdra}}&lt;br /&gt;
* {{TCG|Leafeon/Magmortar}}&lt;br /&gt;
* {{TCG|LuxApe}}&lt;br /&gt;
* {{TCG|LuxPluff}}&lt;br /&gt;
* {{TCG|Mother Flygon}}&lt;br /&gt;
* {{TCG|Mother Gengar}}&lt;br /&gt;
* {{TCG|Scizor/Cherrim}}&lt;br /&gt;
* {{TCG|Shuppet Donk}}&lt;br /&gt;
* {{TCG|Speedrill}}&lt;br /&gt;
* {{TCG|Torterra/Sceptile}}&lt;br /&gt;
* {{TCG|Toxitank}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Majestic Dawn}}-onward===&lt;br /&gt;
* {{TCG|DialgaChomp}}&lt;br /&gt;
* {{TCG|Donkphan}}&lt;br /&gt;
* {{TCG|Gyarados archetype|Gyarados}}&lt;br /&gt;
* {{TCG|LostGar}}&lt;br /&gt;
* {{TCG|LuxChomp}}&lt;br /&gt;
* {{TCG|Machamp archetype|Machamp}}&lt;br /&gt;
* {{TCG|MagneRock}}&lt;br /&gt;
* {{TCG|MewPerior}}&lt;br /&gt;
* {{TCG|Palkia Lock}}&lt;br /&gt;
* {{TCG|Regigigas archetype|Regigigas}}&lt;br /&gt;
* {{TCG|Sablelock}}&lt;br /&gt;
* {{TCG|VileGar}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|HeartGold &amp;amp; SoulSilver}}-onward===&lt;br /&gt;
* {{TCG|CaKE}}&lt;br /&gt;
* {{TCG|Chindra}}&lt;br /&gt;
* {{TCG|CMT}}&lt;br /&gt;
* {{TCG|Darkrai-EX/Mewtwo-EX}}&lt;br /&gt;
* {{TCG|Darkrai-EX/Terrakion}}&lt;br /&gt;
* {{TCG|DonDragons}}&lt;br /&gt;
* {{TCG|Durant Mill}}&lt;br /&gt;
* {{TCG|EelZone}}&lt;br /&gt;
* {{TCG|Gothitelle archetype|Gothitelle}}&lt;br /&gt;
* {{TCG|Kingdra/Yanmega}}&lt;br /&gt;
* {{TCG|Klinklang/EXs}}&lt;br /&gt;
* {{TCG|MagneBoar}}&lt;br /&gt;
* {{TCG|MegaZone}}&lt;br /&gt;
* {{TCG|MewLuxe}}&lt;br /&gt;
* {{TCG|Party of Five}}&lt;br /&gt;
* {{TCG|Quad Entei}}&lt;br /&gt;
* {{TCG|Quad Terrakion}}&lt;br /&gt;
* {{TCG|ReshiBoar}}&lt;br /&gt;
* {{TCG|Six Corners}}&lt;br /&gt;
* {{TCG|Speed Darkrai-EX}}&lt;br /&gt;
* {{TCG|Stage Ones}}&lt;br /&gt;
* {{TCG|Thunder Fish}}&lt;br /&gt;
* {{TCG|The Truth}}&lt;br /&gt;
* {{TCG|TyRam}}&lt;br /&gt;
* {{TCG|VVV}}&lt;br /&gt;
* {{TCG|ZekEels}}&lt;br /&gt;
* {{TCG|ZPST}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Black &amp;amp; White}}-onward===&lt;br /&gt;
* {{TCG|Blastoise/Keldeo-EX}}&lt;br /&gt;
* {{TCG|Empoleon/Accelgor}}&lt;br /&gt;
* {{TCG|Garchomp/Altaria}}&lt;br /&gt;
* {{TCG|Hydreigon/Darkrai-EX}}&lt;br /&gt;
* {{TCG|Ho-Oh-EX}}&lt;br /&gt;
* {{TCG|Mew/Accelgor}}&lt;br /&gt;
* {{TCG|MewtwoEels}}&lt;br /&gt;
* {{TCG|Plasmaklang/Cobalion}}&lt;br /&gt;
* {{TCG|QuadSigilyph}}&lt;br /&gt;
* {{TCG|RayEels}}&lt;br /&gt;
* {{TCG|White Tea}}&lt;br /&gt;
* {{TCG|ZekEels}}&lt;br /&gt;
* {{TCG|Old King Chomp}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Next Destinies}}-onward===&lt;br /&gt;
* {{TCG|Plasma(TDK)}}&lt;br /&gt;
* {{TCG|Empoleon/Dusknoir}}&lt;br /&gt;
* {{TCG|Darkrai/Garbodor}}&lt;br /&gt;
* {{TCG|Blastoise/Black Kyurem}}&lt;br /&gt;
* {{TCG|RayBoar/Delphox}}&lt;br /&gt;
* {{TCG|Tool Drop}} &lt;br /&gt;
* {{TCG|Plasma(Yeti)}}&lt;br /&gt;
* {{TCG|Trevenant/Accelgor}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Boundaries Crossed}}-onward===&lt;br /&gt;
* {{TCG|Yveltal-EX/Garbodor}} &lt;br /&gt;
* {{TCG|Seismitoad-EX}} &lt;br /&gt;
* {{TCG|Landorus-EX/Crobat}} &lt;br /&gt;
* {{TCG|Aromatisse/Techs}} &lt;br /&gt;
* {{TCG|Metal/Rayquaza-EX}} &lt;br /&gt;
* {{TCG|Primal-Groudon-EX}} &lt;br /&gt;
* {{TCG|Night March}} &lt;br /&gt;
* {{TCG|Virizion-EX/Genesect-EX}} &lt;br /&gt;
* {{TCG|Donphan/Walls}} &lt;br /&gt;
* {{TCG|Wailord-EX}} &lt;br /&gt;
&lt;br /&gt;
===Unlimited===&lt;br /&gt;
*{{TCG|Forretress Donk}}&lt;br /&gt;
*{{TCG|Muk ex}}&lt;br /&gt;
*{{TCG|Porydonk}}&lt;br /&gt;
*{{TCG|Porygon/Shiftry Donk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes|*]]&lt;br /&gt;
[[Category:Decks]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Deck_archetype_(TCG)&amp;diff=2427516</id>
		<title>Deck archetype (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Deck_archetype_(TCG)&amp;diff=2427516"/>
		<updated>2016-04-13T00:10:52Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Alphabetizing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
A &#039;&#039;&#039;deck archetype&#039;&#039;&#039; is a deck, built by players of the {{pkmn|Trading Card Game}}, that utilizes one set structure, although various players may have slight differences between their own decks of the same archetype.&lt;br /&gt;
&lt;br /&gt;
An example of a now-defunct archetype is {{TCG|Haymaker}}, which commonly used {{TCG|Base Set}} {{TCG ID|Base Set|Hitmonchan|7}} and {{TCG ID|Base Set|Electabuzz|20}}, and {{TCG|Jungle}} {{TCG ID|Jungle|Scyther|10}}. While these cards are usually a staple of the Haymaker archetype, they are not &#039;&#039;required&#039;&#039; to make a Haymaker deck. For example, instead of using the Jungle Scyther, a player may choose to instead focus on the {{ct|Fighting}} in the deck, and utilize Fossil {{TCG ID|Fossil|Hitmonlee|7}}. The exact number and kinds of {{TCG|Trainer}}s used with an archetype may also differ, with some users of Haymaker preferring the drawing power of {{TCG ID|Base Set|Professor Oak|88}} despite its disadvantage of discarding the entire hand, while others would choose {{TCG ID|Base Set|Bill|91}} instead.&lt;br /&gt;
&lt;br /&gt;
==Deckbuilding guidelines==&lt;br /&gt;
:&#039;&#039;These guidelines apply to building any tournament legal deck of Pokémon cards.&#039;&#039;&lt;br /&gt;
In a standard deck, only four cards of the same name may be included, except for Basic Energy cards and {{TCG|Arceus}}, of which there can be as many as a player desires to fill the deck to 60. This four-card rule includes cards with the same name but different effects: a player may have three {{TCG|Stormfront}} {{TCG ID|Stormfront|Pikachu|70}} and one {{TCG|Majestic Dawn}} {{TCG ID|Majestic Dawn|Pikachu|70}}, but &#039;&#039;only&#039;&#039; four which have the name &amp;quot;Pikachu&amp;quot;. Cards that have a different name ({{TCG ID|EX Team Rocket Returns|Dark Crobat|3}} and {{TCG ID|Mysterious Treasures|Crobat|23}}, for example) count differently, and thus players may have four of each in their deck. {{TCG|δ Delta Species}} Pokémon count as the same as their non-δ counterparts.&lt;br /&gt;
&lt;br /&gt;
==List of well-known archetypes==&lt;br /&gt;
This is a list of many of the most competitive decks that were legal during their respective eras of play. &lt;br /&gt;
&#039;&#039;Note that variants of some archetypes may have been played in multiple seasons of play.  These will be listed during the most recent format in which they were viable.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Base Set}}-onward===&lt;br /&gt;
* {{TCG|Do the Wave}}&lt;br /&gt;
* {{TCG|Haymaker}} &lt;br /&gt;
* {{TCG|Raindance}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Team Rocket}}-onward===&lt;br /&gt;
* {{TCG|Trapper}}&lt;br /&gt;
* {{TCG|Riptide}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Neo Genesis}}-onward===&lt;br /&gt;
* {{TCG|Arithmetic}}&lt;br /&gt;
* {{TCG|Babyporter}}&lt;br /&gt;
* {{TCG|Beat Up}}&lt;br /&gt;
* {{TCG|Beedrill/Retro Energy/Lure Ball}}&lt;br /&gt;
* {{TCG|Conductivity}}&lt;br /&gt;
* {{TCG|EnteiCargo}}&lt;br /&gt;
* {{TCG|Feraligatr/Parasect}}&lt;br /&gt;
* {{TCG|Kingdra/Center}}&lt;br /&gt;
* {{TCG|Kingdra/Steelix}}&lt;br /&gt;
* {{TCG|Mindgames}}&lt;br /&gt;
* {{TCG|SMF}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Expedition}}-onward===&lt;br /&gt;
* {{TCG|Niniken}}&lt;br /&gt;
* {{TCG|Team Magma}}&lt;br /&gt;
* {{TCG|Gardevoir ex/Gardevoir}}&lt;br /&gt;
* {{TCG|Blaziken/Delcatty/Rayquaza ex}}&lt;br /&gt;
* {{TCG|Walrein/Milotic}}&lt;br /&gt;
* {{TCG|Shiftry ex}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Ruby &amp;amp; Sapphire}}-onward===&lt;br /&gt;
* {{TCG|BombTar}}&lt;br /&gt;
* {{TCG|DragTrode}}&lt;br /&gt;
* {{TCG|Healix}}&lt;br /&gt;
* {{TCG|LudiCargo}}&lt;br /&gt;
* {{TCG|T2 Medicham}}&lt;br /&gt;
* {{TCG|ZRE}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Hidden Legends}}-onward===&lt;br /&gt;
* {{TCG|4 Corners}}&lt;br /&gt;
* {{TCG|LBS}}&lt;br /&gt;
* {{TCG|LunaRock}}&lt;br /&gt;
* {{TCG|Metanite}}&lt;br /&gt;
* {{TCG|Mewtrick}}&lt;br /&gt;
* {{TCG|Queendom}}&lt;br /&gt;
* {{TCG|Raieggs}}&lt;br /&gt;
* {{TCG|Dark Tyranitar/Electrode ex}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Deoxys}}-onward===&lt;br /&gt;
* {{TCG|Absolutions}}&lt;br /&gt;
* {{TCG|BanDoom}}&lt;br /&gt;
* {{TCG|Banette LunaRock}}&lt;br /&gt;
* {{TCG|Flariados}}&lt;br /&gt;
* {{TCG|Flyvees}}&lt;br /&gt;
* {{TCG|Metanite}}&lt;br /&gt;
* {{TCG|Raieggs}}&lt;br /&gt;
* {{TCG|Swift Empoleon}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|EX Holon Phantoms}}-onward===&lt;br /&gt;
* {{TCG|BanBliss}}&lt;br /&gt;
* {{TCG|Bliss Control}}&lt;br /&gt;
* {{TCG|Infercatty}}&lt;br /&gt;
* {{TCG|Magdol}}&lt;br /&gt;
* {{TCG|Quicketune}}&lt;br /&gt;
* {{TCG|RockBand}}&lt;br /&gt;
* {{TCG|Skittles}}&lt;br /&gt;
* {{TCG|Speedkrow}}&lt;br /&gt;
* {{TCG|Torterra/Sceptile}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Diamond &amp;amp; Pearl}}-onward===&lt;br /&gt;
* {{TCG|AmphyTrick}}&lt;br /&gt;
* {{TCG|AMU}}&lt;br /&gt;
* {{TCG|BlazeRay}}&lt;br /&gt;
* {{TCG|BlastCatty}}&lt;br /&gt;
* {{TCG|CurseGar}}&lt;br /&gt;
* {{TCG|Dark Flygon}}&lt;br /&gt;
* {{TCG|FlyChamp}}&lt;br /&gt;
* {{TCG|Gardevoir/Gallade}}&lt;br /&gt;
* {{TCG|Gliscor Lock}}&lt;br /&gt;
* {{TCG|Kingdra archetype|Kingdra}}&lt;br /&gt;
* {{TCG|Leafeon/Magmortar}}&lt;br /&gt;
* {{TCG|LuxApe}}&lt;br /&gt;
* {{TCG|LuxPluff}}&lt;br /&gt;
* {{TCG|Mother Flygon}}&lt;br /&gt;
* {{TCG|Mother Gengar}}&lt;br /&gt;
* {{TCG|Scizor/Cherrim}}&lt;br /&gt;
* {{TCG|Shuppet Donk}}&lt;br /&gt;
* {{TCG|Speedrill}}&lt;br /&gt;
* {{TCG|Torterra/Sceptile}}&lt;br /&gt;
* {{TCG|Toxitank}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Majestic Dawn}}-onward===&lt;br /&gt;
* {{TCG|DialgaChomp}}&lt;br /&gt;
* {{TCG|Donkphan}}&lt;br /&gt;
* {{TCG|Gyarados archetype|Gyarados}}&lt;br /&gt;
* {{TCG|LostGar}}&lt;br /&gt;
* {{TCG|LuxChomp}}&lt;br /&gt;
* {{TCG|Machamp archetype|Machamp}}&lt;br /&gt;
* {{TCG|MagneRock}}&lt;br /&gt;
* {{TCG|MewPerior}}&lt;br /&gt;
* {{TCG|Palkia Lock}}&lt;br /&gt;
* {{TCG|Regigigas archetype|Regigigas}}&lt;br /&gt;
* {{TCG|Sablelock}}&lt;br /&gt;
* {{TCG|VileGar}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|HeartGold &amp;amp; SoulSilver}}-onward===&lt;br /&gt;
* {{TCG|CaKE}}&lt;br /&gt;
* {{TCG|Chindra}}&lt;br /&gt;
* {{TCG|CMT}}&lt;br /&gt;
* {{TCG|Darkrai-EX/Mewtwo-EX}}&lt;br /&gt;
* {{TCG|Darkrai-EX/Terrakion}}&lt;br /&gt;
* {{TCG|DonDragons}}&lt;br /&gt;
* {{TCG|Durant Mill}}&lt;br /&gt;
* {{TCG|EelZone}}&lt;br /&gt;
* {{TCG|Gothitelle archetype|Gothitelle}}&lt;br /&gt;
* {{TCG|Kingdra/Yanmega}}&lt;br /&gt;
* {{TCG|Klinklang/EXs}}&lt;br /&gt;
* {{TCG|MagneBoar}}&lt;br /&gt;
* {{TCG|MegaZone}}&lt;br /&gt;
* {{TCG|MewLuxe}}&lt;br /&gt;
* {{TCG|Party of Five}}&lt;br /&gt;
* {{TCG|Quad Entei}}&lt;br /&gt;
* {{TCG|Quad Terrakion}}&lt;br /&gt;
* {{TCG|ReshiBoar}}&lt;br /&gt;
* {{TCG|Six Corners}}&lt;br /&gt;
* {{TCG|Speed Darkrai-EX}}&lt;br /&gt;
* {{TCG|Stage Ones}}&lt;br /&gt;
* {{TCG|Thunder Fish}}&lt;br /&gt;
* {{TCG|The Truth}}&lt;br /&gt;
* {{TCG|TyRam}}&lt;br /&gt;
* {{TCG|VVV}}&lt;br /&gt;
* {{TCG|ZekEels}}&lt;br /&gt;
* {{TCG|ZPST}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Black &amp;amp; White}}-onward===&lt;br /&gt;
* {{TCG|Blastoise/Keldeo-EX}}&lt;br /&gt;
* {{TCG|Empoleon/Accelgor}}&lt;br /&gt;
* {{TCG|Garchomp/Altaria}}&lt;br /&gt;
* {{TCG|Hydreigon/Darkrai-EX}}&lt;br /&gt;
* {{TCG|Ho-Oh-EX}}&lt;br /&gt;
* {{TCG|Mew/Accelgor}}&lt;br /&gt;
* {{TCG|MewtwoEels}}&lt;br /&gt;
* {{TCG|Plasmaklang/Cobalion}}&lt;br /&gt;
* {{TCG|QuadSigilyph}}&lt;br /&gt;
* {{TCG|RayEels}}&lt;br /&gt;
* {{TCG|White Tea}}&lt;br /&gt;
* {{TCG|ZekEels}}&lt;br /&gt;
* {{TCG|Old King Chomp}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Next Destinies}}-onward===&lt;br /&gt;
* {{TCG|Plasma(TDK)}}&lt;br /&gt;
* {{TCG|Empoleon/Dusknoir}}&lt;br /&gt;
* {{TCG|Darkrai/Garbodor}}&lt;br /&gt;
* {{TCG|Blastoise/Black Kyurem}}&lt;br /&gt;
* {{TCG|RayBoar/Delphox}}&lt;br /&gt;
* {{TCG|Tool Drop}} &lt;br /&gt;
* {{TCG|Plasma(Yeti)}}&lt;br /&gt;
* {{TCG|Trevenant/Accelgor}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|Boundaries Crossed}}-onward===&lt;br /&gt;
* {{TCG|Yveltal-EX/Garbodor}} &lt;br /&gt;
* {{TCG|Seismitoad-EX}} &lt;br /&gt;
* {{TCG|Landorus-EX/Crobat}} &lt;br /&gt;
* {{TCG|Aromatisse/Techs}} &lt;br /&gt;
* {{TCG|Metal/Rayquaza-EX}} &lt;br /&gt;
* {{TCG|Primal-Groudon-EX}} &lt;br /&gt;
* {{TCG|Night March}} &lt;br /&gt;
* {{TCG|Virizion-EX/Genesect-EX}} &lt;br /&gt;
* {{TCG|Donphan/Walls}} &lt;br /&gt;
* {{TCG|Wailord-EX}} &lt;br /&gt;
&lt;br /&gt;
===Unlimited===&lt;br /&gt;
*{{TCG|Forretress Donk}}&lt;br /&gt;
*{{TCG|Muk ex}}&lt;br /&gt;
*{{TCG|Porydonk}}&lt;br /&gt;
*{{TCG|Porygon/Shiftry Donk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Deck archetypes|*]]&lt;br /&gt;
[[Category:Decks]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Deck_archetype_(TCG)&amp;diff=2427514</id>
		<title>Talk:Deck archetype (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Deck_archetype_(TCG)&amp;diff=2427514"/>
		<updated>2016-04-13T00:09:36Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unkown history ==&lt;br /&gt;
&lt;br /&gt;
Ok what if I know the the typical decklist and strategy/point of the deck (both from experience going against and using the decks) but I don&#039;t know any verbatim history? (like who first popularized it, etc) What do I do??&lt;br /&gt;
I can do Gardy+Gallade, Mother Gengar/Queengar, Salamence+Delcatty, Scizor+Cherrim, Shuppet hit-and-run, Palkia LV.X+Flygon (Stallgon), and Shaymin LV.X+Yanmega (thats my home deck but I&#039;m sure some others have used it). So I know alot. [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:33, 8 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Oh, those are some good decks.  It really would be great to have someone else writing these... if you don&#039;t know a particular section, leave it blank with a tag stating that the section is incomplete.  I should be able to clean it up once you finish.  Include as much as you can, though.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 20:40, 8 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ok I will see what I can do! With spring break coming, I should have more time! [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:27, 5 March 2010 (UTC)&lt;br /&gt;
::I wrote the &#039;&#039;Luxdrill&#039;&#039; and &#039;&#039;Stallgon&#039;&#039; articles! [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:29, 7 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== When adding decks ==&lt;br /&gt;
People...it would be very nice if when you add a deck to this list that you put it in ALPHABETICAL order. Several times I have fixed it. =)&lt;br /&gt;
Thanks.&lt;br /&gt;
[[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:34, 6 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Add Wiggly Deck! ==&lt;br /&gt;
&lt;br /&gt;
Wigglytuff decks from Jungle-on was a very powerful deck, possibly on par with Haymaker, though it was a completely different deck. They were generally run with Cleffas and Scythers to help fill the deck up quickly. -- [[User:Nick15|Nick15]] 05:15, 18 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I know.  Thank you.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt;]] 05:20, 6 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== {{TCG ID|Noble Victories|Durant|83}} Deck ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know what [http://www.pokemon.com/us/trading-cards/strategy/tcg_strategy_deck-out-with-durant/ this] deck is called? [[Special:Contributions/Enervation|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;]][[User:Enervation|Enervation]] 02:55, 10 January 2012 (UTC)&lt;br /&gt;
:It&#039;s called Durant, sometimes &amp;quot;Durant Mill&amp;quot;. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:56, 10 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Night March Page? ==&lt;br /&gt;
&lt;br /&gt;
Night March is a huge deck in the format, and has been huge since it was printed. I believe it deserves its own article, similar to [[Porydonk (TCG)]] [[User:Pikachu6780|I&amp;amp;#39;m still new to this forum thing -Pikachu6780]] ([[User talk:Pikachu6780|talk]]) 00:09, 13 April 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Deck_archetype_(TCG)&amp;diff=2427512</id>
		<title>Talk:Deck archetype (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Deck_archetype_(TCG)&amp;diff=2427512"/>
		<updated>2016-04-13T00:09:06Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unkown history ==&lt;br /&gt;
&lt;br /&gt;
Ok what if I know the the typical decklist and strategy/point of the deck (both from experience going against and using the decks) but I don&#039;t know any verbatim history? (like who first popularized it, etc) What do I do??&lt;br /&gt;
I can do Gardy+Gallade, Mother Gengar/Queengar, Salamence+Delcatty, Scizor+Cherrim, Shuppet hit-and-run, Palkia LV.X+Flygon (Stallgon), and Shaymin LV.X+Yanmega (thats my home deck but I&#039;m sure some others have used it). So I know alot. [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:33, 8 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Oh, those are some good decks.  It really would be great to have someone else writing these... if you don&#039;t know a particular section, leave it blank with a tag stating that the section is incomplete.  I should be able to clean it up once you finish.  Include as much as you can, though.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 20:40, 8 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Ok I will see what I can do! With spring break coming, I should have more time! [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:27, 5 March 2010 (UTC)&lt;br /&gt;
::I wrote the &#039;&#039;Luxdrill&#039;&#039; and &#039;&#039;Stallgon&#039;&#039; articles! [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:29, 7 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== When adding decks ==&lt;br /&gt;
People...it would be very nice if when you add a deck to this list that you put it in ALPHABETICAL order. Several times I have fixed it. =)&lt;br /&gt;
Thanks.&lt;br /&gt;
[[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:34, 6 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Add Wiggly Deck! ==&lt;br /&gt;
&lt;br /&gt;
Wigglytuff decks from Jungle-on was a very powerful deck, possibly on par with Haymaker, though it was a completely different deck. They were generally run with Cleffas and Scythers to help fill the deck up quickly. -- [[User:Nick15|Nick15]] 05:15, 18 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah, I know.  Thank you.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#00B7EB&amp;quot;&amp;gt;&#039;&#039;P&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#008080&amp;quot;&amp;gt;&#039;&#039;o&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#0095B6&amp;quot;&amp;gt;&#039;&#039;L&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;&#039;&#039;i&#039;&#039;&amp;lt;/span&amp;gt;]] 05:20, 6 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== {{TCG ID|Noble Victories|Durant|83}} Deck ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know what [http://www.pokemon.com/us/trading-cards/strategy/tcg_strategy_deck-out-with-durant/ this] deck is called? [[Special:Contributions/Enervation|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;~&amp;lt;/span&amp;gt;]][[User:Enervation|Enervation]] 02:55, 10 January 2012 (UTC)&lt;br /&gt;
:It&#039;s called Durant, sometimes &amp;quot;Durant Mill&amp;quot;. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:56, 10 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Night March is a huge deck in the format, and has been huge since it was printed. I believe it deserves its own article, similar to [[Porydonk (TCG)]] [[User:Pikachu6780|I&amp;amp;#39;m still new to this forum thing -Pikachu6780]] ([[User talk:Pikachu6780|talk]]) 00:09, 13 April 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Rumble_World&amp;diff=2427506</id>
		<title>Talk:Pokémon Rumble World</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Rumble_World&amp;diff=2427506"/>
		<updated>2016-04-12T23:53:27Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Canadian Prices? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Areas ==&lt;br /&gt;
&lt;br /&gt;
Do they need separate pages since they&#039;re divided into stages with different Pokémon in them? [[User:BlueJirachi|BlueJirachi]] ([[User talk:BlueJirachi|talk]]) 03:17, 16 April 2015 (UTC)&lt;br /&gt;
:I think the areas should be fine getting their own pages. They could link to the separate stages from there without having an enormous list on this page. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:23, 16 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Evolution ==&lt;br /&gt;
&lt;br /&gt;
In the main article here it says the player has to complete a specific challenge and be &amp;quot;adventurer level&amp;quot; 33.  Is this referring to the player&#039;s Rank?  If so, I was only rank 29 when I completed it.  I believe you only have to be Rank 33 if you wish to attempt the challenge the day before it officially becomes available, since the &amp;quot;I can&#039;t wait until tomorrow&amp;quot; option is based on Rank. --[[User:KingStarscream|KingStarscream]] ([[User talk:KingStarscream|talk]]) 23:26, 18 April 2015 (UTC)&lt;br /&gt;
:Yeah it&#039;s the player&#039;s rank. I think that should be put in the challenge table for early bird requirement. [[User:BlueJirachi|BlueJirachi]] ([[User talk:BlueJirachi|talk]]) 23:31, 18 April 2015 (UTC)&lt;br /&gt;
::I already added the column, but had no idea the challenges came anyway if you didn&#039;t &amp;quot;early bird&amp;quot; them.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:59, 19 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Buildings Section ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve added this to the page, and moved Poké Diamonds into the area appropriately, but I wanted to discuss other possible moves.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Challenges&amp;quot; could be added under &amp;quot;Castle&amp;quot;.&lt;br /&gt;
*&amp;quot;Areas&amp;quot; can be tabled in the &amp;quot;Balloon Stop&amp;quot; area and expanded to show all of the fields that can be visited with each Balloon (right now, it looks like only one to a casual viewer).&lt;br /&gt;
&lt;br /&gt;
Thoughts?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:04, 20 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Evolution &amp;amp; Password Events ==&lt;br /&gt;
&lt;br /&gt;
Some questions and notes. 1st: How does Mega Rayquaza work, does it have to know Dragon Ascent like in the main games to work, or is there a Meteorite or something that you can give it at the Special Stone Shop. Please note it on the article. 2nd: The Charizard from the Password can swap its stone at the Special Stone Shop freely for &amp;quot;0 Poké Diamonds&amp;quot; and I was wondering if Mewtwo and other Charizard get both stones at the same time or if you have to buy each of them separately. 3rd: The Pokémon Traits from the Passwords and the Red/Blue Outfits are all called &amp;quot;Gift&amp;quot;, but I noticed that when filtering by traits that the &amp;quot;Gift&amp;quot; Trait appears multiple times and that while most are just one Pokémon per Trait, some are grouped together like the eeveelution under one &amp;quot;Gift&amp;quot; trait. Also the 2 &amp;quot;Gift&amp;quot; outfits are based on the outfits worn by hosts on Pokémon Get☆TV (I can at least confirm the red outfit, but I can&#039;t spend a lot of time searching images on google to confirme the blue one). What I&#039;m wondering is if they have another name other than &amp;quot;Gift&amp;quot; in Japan. Finally 4th: Some of the Pokémon have &amp;quot;Hidden Traits&amp;quot;, and I can confirm that Shednija has Wonder Guard and the two Primals have there Abilities in the game (I&#039;m gussing that Mega Rayquaza has its Ability), according to Serebii Regigigas has its Slow Start Ability requiring to KO 10 Pokémon on the current floor to get Slow Start to wear off, please note the others on the article and can someone check to see if the last is true. [[User:TrainerX493|TrainerX493]] ([[User talk:TrainerX493|talk]]) 02:25, 29 April 2015 (UTC)&lt;br /&gt;
:I can confirm Shedinja&#039;s Wonder Guard.  I was trying to figure out why I couldn&#039;t hurt Shedinja in a challenge, then realized I should use Fire.&lt;br /&gt;
:I haven&#039;t used Mega Evolution at all as I can&#039;t be bothered with spending all my Diamonds there while I&#039;m still doing some research here for just basic Pokémon data; I&#039;m using them on Timing Stops and occasional stage revisits.  Still sitting on 160, and might add a few as Spotpasses just came in, but I don&#039;t want to waste them until I&#039;m done that.  Hopefully someone else can confirm abilities on Mega evolution.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:46, 29 April 2015 (UTC)&lt;br /&gt;
::I know Primal Groundon has its ability, whenever water moves are used it says invalid or invulnerable. Also a Gardevour who uses Hypervoice on ghost, dragon or dark type isn&#039;t super effective, but after mega evolution they it acts like a fairy move, thus it must have pixellate. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 03:54, 3 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Events in the Japanese version ==&lt;br /&gt;
&lt;br /&gt;
Unlike in English, where every event has the Special Trait &amp;quot;Gift&amp;quot;, in Japanese they are specifically named. This makes it obvious where they will be announced. A list can be found [http://pk-mn.com/k/minna-scramble/aikotoba/ here]. It also includes the function of each one. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:05, 29 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Traits List and Moves List ==&lt;br /&gt;
&lt;br /&gt;
As I&#039;ve caught and can verify pretty much every trait in the game (except maybe one or two, who knows), I think it might be useful to make a list of the available traits.  [http://pastebin.com/XGrsZPdH This] serves as a good reference point as the data matches exactly what&#039;s found in-game when we find something with the trait in question.  There&#039;s a move list somewhere over there, too, but I plan to use other data not in the list there to put it together (such as cost at the Move Tutor), so these types of lists are nothing more than reference points while compiling our own lists (partly to make sure we got everything LOL).&lt;br /&gt;
&lt;br /&gt;
If these aren&#039;t done by someone else, I&#039;ll see about working on it in a sandbox and can add it once it&#039;s ready; I&#039;m currently finishing my habitat data (offline for now; it will go on Pokémon pages once the templates are in place) and also working on screenshots for the pages.  I&#039;m also still working on getting the last items on the shopping list before returning to the beginning on my other system to put that one together.  I&#039;m at Lv.63 now and there are still a few odd items popping up in the shop (I see &amp;quot;Ninja&amp;quot; unlocking at Lv.66 under Clothing, for instance).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:50, 29 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Image Discussion ==&lt;br /&gt;
&lt;br /&gt;
[[File:Surveillance Dunes Rumble World.png|thumb|right]] [[File:Surveillance Dunes boss battle Rumble World.png|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
With [[User:Pattyman|Pattyman&#039;s]] help, I&#039;ve had some selection screen images uploaded to the Archives (I plan to grab the rest and will be trying to get a few Legendaries in them if possible).  The first in place at [[Origin Hideaway]] to show how they will be incorporated, but am currently only placing them in the userspace versions (and therefore holding the pages there temporarily until I get images into the earlier areas), and I&#039;ll be adding the others over the course of the afternoon and evening to the remaining userspace pages while trying to finalize those Pokémon lists (I think I even have Legend Terrain pretty much almost done, now, in terms of listing).&lt;br /&gt;
&lt;br /&gt;
I also have been entertaining the thought of posting images of boss battles and, aside from that, just gameplay in the various stages.  Two examples are pictured at right.&lt;br /&gt;
&lt;br /&gt;
The top image is a regular gameplay screen of Surveillance Dunes, at the Origin Hideaway set of stages.  The lower image is clearly a battle between a player&#039;s Porygon2 and the same area&#039;s boss, an {{p|Exeggutor}}.&lt;br /&gt;
&lt;br /&gt;
I personally think there can be great benefit to having pictures of all of the areas, but the usage within an article setting would probably be best served in an image gallery at the end of each area article, likely between the final table section and the other languages section (or it could come after other languages, I&#039;m not sure the preferred order).  It&#039;s extremely simple to get pictures of various boss fights - especially Legendaries - and they can even be used periodically on Pokémon pages.  For instance, on the page for {{p|Gyarados}}, an image could be used showing a battle against it at Waterfall Basin, a picture I actually have posted on my Miiverse account and can easily be saved in Paint; that image can go there and also be included in the image gallery at the area page.&lt;br /&gt;
&lt;br /&gt;
So I want to start an image discussion here.  I can literally post and save any images that we may want for any of the articles.  What is going to be our method of utilizing images, what should I concentrate my efforts on, and where shall they be used?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:23, 29 April 2015 (UTC)&lt;br /&gt;
:In-game screenshots are too zoomed-in to really be useful for layout sections; we don&#039;t want 20 images per area. We could use images of the traps in challenges as well as an adventurer trapped by Pokémon. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 22:25, 29 April 2015 (UTC)&lt;br /&gt;
::Hmm.  I think the name appears, so getting trapped adventurers might be tricky without accidentally identifying someone.  I have taken pictures of adventurers following you in the stage, meanwhile.  I was also planning to limit to one regular picture per stage (possibly excluding boss pictures) for the purposes of a gallery, but yeah...that&#039;s why I asked opinion. =)  Cages in challenges might not be an issue, I know a couple of challenges that include them and would serve nicely for that purpose.  Should be able to take a picture of the trap before being stepped in and the trap having been sprung, though in the latter case the Pokémon will be inside so it would become an image for that Pokémon category as well.  Should I just torture a Pikachu?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:44, 29 April 2015 (UTC)&lt;br /&gt;
:::Well, [https://miiverse.nintendo.net/posts/AYMHAAACAAADVHj0pTkOkg I got the trapped Mii].  Joke aside, notice the name oes appear, and it continues to while still trapped.  No getting rid of it, I think.  So are we going to ID someone?  I could always add someone here and use a stock Mii named Bulbapedia or something for a screenshot.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:57, 30 April 2015 (UTC)&lt;br /&gt;
::::It&#039;s just a screenname. Every game with Spot/StreetPass tells you up-front that your screenname will be shown to others.&lt;br /&gt;
::::It&#039;d be nice if the shop images didn&#039;t have the text obscuring most of the buildings. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:00, 5 May 2015 (UTC)&lt;br /&gt;
:::::Just not sure how they&#039;d feel about their screenname being on Bulbapedia, hence why I suggested naming a Mii that and then someone Spotpassing that Mii.&lt;br /&gt;
:::::Regarding the Diamond Digger, I asked that person in the linked post if he can retake the picture.  He seemed honoured that I asked to use the image. =)  I also have the Rust Removal Spot still on my Miiverse to upload, and I think both with and without text, so I can grab the right one.&lt;br /&gt;
:::::Still gotta get back to you more on the cage.  Since I found how to move screenshots now, I want to take it without posting on Miiverse, so I&#039;ll get the circle image on the next transfer.  Then I can do the before-and-after.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:05, 5 May 2015 (UTC)&lt;br /&gt;
{{indent}}&lt;br /&gt;
&lt;br /&gt;
Why not blank the dialog box with an image editor? [[User:Sensei Le Roof|Sensei Le Roof]] ([[User talk:Sensei Le Roof|talk]]) 04:10, 21 May 2015 (UTC)&lt;br /&gt;
:As I moved this, I&#039;ll note for others that this was regarding my comment about someone&#039;s screen name eternally on Bulbapedia (though I asked someone on Miiverse for a picture of the mining building and he was elated that it was for Bulbapedia, so maybe people want that!).&lt;br /&gt;
:In reply to your question, the screen name appears over the Mii.  While the Mii is not identifiable, editing out the screen name would destroy part of the image around the Mii; it&#039;s not a white box, but a transparent surrounding that allows the image itself to show underneath.  It can&#039;t be edited out.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 05:52, 21 May 2015 (UTC)&lt;br /&gt;
::You can just ID me. My Mii&#039;s name is just &amp;quot;A&amp;quot;, and I have default messages. Use my talk page to organise the required connection. [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 12:31, 28 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Traits and Multi-Trait Pokémon ==&lt;br /&gt;
&lt;br /&gt;
I finally decided to start a sandbox to work on various experiments related to this and the [[Pokémon Shuffle]] project, and want to bring up the [[User:CycloneGU/Sandbox#Traits|first project]] here.&lt;br /&gt;
&lt;br /&gt;
I figure, given the large number of traits and how we have multi-trait Pokémon in the game, that we should have some kind of table to explain what everything means.  [http://pastebin.com/XGrsZPdH While mined prefix data exists], that isn&#039;t sufficient as there are traits in that table that I have never seen used in the game.  Additionally, the data does not describe the multi-trait ones at all (because their &amp;quot;descriptions&amp;quot; are just all of the traits they have and different every time); that is the purpose of this table.  I&#039;m trying to figure out if there&#039;s any difference between, for example, a &amp;quot;Fabulous&amp;quot; Pokémon and a &amp;quot;Super&amp;quot; Pokémon, who each have four unique traits but otherwise may not be different.  I also want to put data for any other prefixes we might discover (though, at present, I don&#039;t see any on the passtebin file that are not already tabled with data).&lt;br /&gt;
&lt;br /&gt;
I would like to invite anyone who wishes to help analyze data to join me at my sandbox and discuss whatever they are finding that might make, for instance, either &amp;quot;Fabulous&amp;quot; or &amp;quot;Super&amp;quot; more desirable than the other, or even if there&#039;s in fact no difference.  I plan to put together a table describing the prefixes that will be MUCH shorter, and also a traits table with any traits that are used in the game (so far, some - like Rally, Macho, Tangling, Daring, and others - I have not seen used).  If there&#039;s already a traits table for Pokémon Rumble Blast, I&#039;ll use that as well since it should be similar, but I&#039;ll trim it down and check descriptions.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 03:41, 1 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve noticed that I have only seen certain Traits past particular Adventurer Ranks (for example, I have several Pokémon with Adept, all obtained after reaching rank 40). The availability of each Trait&#039;s + variants also appears to be affected by rank, as both of my Gutsy+ Pokémon have been obtained after rank 40, while my first + trait was rank 20 and I have specifically been collecting Gutsy. [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 08:48, 13 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Damage Oddities ==&lt;br /&gt;
&lt;br /&gt;
Damage doesn&#039;t seem to follow entirely straightforward rules. First off, star count definitely doesn&#039;t directly relate to damage. This definitely applies to attacks that can hit multiple times, where each hit will obviously do less damage than normal, but also some other moves. For example, I have a Primal Groudon with Precipice Blades (5 stars) and Fire Punch (4 stars), and Fire Punch generally seems to do more damage. I guess it&#039;s because it&#039;s easier to hit multiple things with Precipice Blades (it does damage in a large circle in front of Groudon, with the hitboxes staying there for a good amount of time, while Fire Punch is a quick hit directly in front). Second thing, Boss Pokémon appear to occasionally reduce the damage they take by about half. At first I thought this might be when they&#039;re at low health, but I&#039;ve seen the reduction stop and start seemingly randomly. Thirdly, it just changes sometimes. Going back to that Groudon, I noticed specifically on some Glalie that Precipice Blades and Fire Punch both took two hits to KO them, even though Fire Punch is (usually) stronger AND super effective, meaning it should do more than twice the damage. Unless the supereffective multiplier is less than 2x and I just never really noticed until then. -- [[User:EnosShayrem|EnosShayrem]][[User_talk:EnosShayrem|&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;]] 03:27, 4 June 2015 (UTC), and very confused at that.&lt;br /&gt;
:When a boss Pokémon is charging its area pushback attack (the one that only ever deals a little bit of damage, pushes the Pokémon backwards, isn&#039;t a move and is common to all bosses) it temporarily causes all attacks to miss the boss Pokémon. Also, attacks that haven&#039;t been used for a while tend to deal more damage when used (for example, Iron Tail and Precipice Blades will deal the same damage against a Water-type Pokémon for a short period if Iron tail hasn&#039;t been used for a while, despite sharing the same star rating and being used by the same Pokémon (before accounting for Precipice Blades getting STAB and Iron Tail being resisted), with this soon wearing off so that Iron Tail does much less damage). It applies to both moves of a Pokémon that has just switched in, but quickly wears off. [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 06:57, 4 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Kingdom of Toys ==&lt;br /&gt;
Seems there is a dispute regarding the in-game location and whether its a Location Name or just a description of the location. Reading what I see on the Bulbapedia description, the wording indicates that its a location name and therefore should be capitalized as all real world location names are capitalized. If it&#039;s not a location name, then it should be reworded so that isn&#039;t worded like a location name. For example, instead of saying &amp;quot;the kingdom of toys&amp;quot;... Using &amp;quot;the&amp;quot; makes it a title in this instance.&amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:01, 16 June 2015 (UTC)&lt;br /&gt;
:I always thought it was considered a location.  And if this isn&#039;t the name, we&#039;re considering it another nameless world.  I think it&#039;s the actual name.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:03, 16 June 2015 (UTC)&lt;br /&gt;
:: I agree, I always thought it was the location name and therefore capitalization is required. I chose to bring it up here instead of beginning an edit/revert war. &amp;lt;Br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:04, 16 June 2015 (UTC)&lt;br /&gt;
:::You did the right thing in that regard.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:07, 16 June 2015 (UTC)&lt;br /&gt;
::::http://i.imgur.com/gBz0wJe.png&lt;br /&gt;
::::It is not capitalized. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:10, 16 June 2015 (UTC)&lt;br /&gt;
:::::There you go, then.  As I said, I always thought it was a proper name, but that makes it look more like a kingdom of toys, using the words literally.  Makes you wonder what the name is, though.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:11, 16 June 2015 (UTC)&lt;br /&gt;
::::::That could also be a programming glitch in the game. It says &amp;quot;the&amp;quot; kingdom of toys. That to me, says it&#039;s the name. &amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:33, 16 June 2015 (UTC)&lt;br /&gt;
:::::::It&#039;s on the [http://www.pokemonrumble.com/world/en-us/fun/ official site] twice, but neither time is it capitalized. It may be the name, but it isn&#039;t capitalized. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:40, 16 June 2015 (UTC)&lt;br /&gt;
::::::::&amp;quot;Explore the vast kingdom of toys&amp;quot; is another example of wording that doesn&#039;t surround an official name.&lt;br /&gt;
::::::::Ironically, it later says &amp;quot;Take Flight across the Kingdom!&amp;quot; with a capital.  Either way, I&#039;m amenable to no capitals.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:43, 16 June 2015 (UTC)&lt;br /&gt;
:::::::::I still think it&#039;s a glitch in both the game and a mistake on the official site. I think it should be capitalized but that is just my opinion. Using &amp;quot;the&amp;quot; still tells me its a location name. &amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:45, 16 June 2015 (UTC)&lt;br /&gt;
{{indent}}&lt;br /&gt;
&lt;br /&gt;
Sorry, that makes no sense at all.  That&#039;s like saying &amp;quot;I live in the Los Angeles&amp;quot;, or &amp;quot;I live in the New York&amp;quot;.  Meanwhile, &amp;quot;I live in the suburbs&amp;quot; would not be capitalized.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:49, 16 June 2015 (UTC)&lt;br /&gt;
:It&#039;s a matter of context. You would say the before LA. and suburbs is a neighborhood term, not a location name like New York or Los Angeles. In the context of &amp;quot;the&amp;quot; kingdom of toys, it sounds like a location name to me. &amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:53, 16 June 2015 (UTC)&lt;br /&gt;
::Even so, it&#039;s not our role to assume intent.  They use small letters everywhere.  I agree with you, it sounds like a location name in every way.  However, they don&#039;t treat it as one themselves.  Therefore, it isn&#039;t considered a location name, and not capitalized.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:54, 16 June 2015 (UTC)&lt;br /&gt;
:::Well, I did say it was my opinion in how it sounded lol &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:56, 16 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Locations in side games&amp;quot; section on species pages ==&lt;br /&gt;
&lt;br /&gt;
Well, I have noticed that only some species pages actually have Rumble World on them. For example, Diancie has it, yet Arceus does not. We should probably add these. I&#039;m posting here because I can&#039;t add 600 or possibly 700 edits alone. what should I do? [[User:TheRealArceus|TheRealArceus]] ([[User talk:TheRealArceus|talk]]) 20:05, 26 June 2015 (UTC)&lt;br /&gt;
:I will answer this.  The reason is because all of the other Pokémon pages are being converted, and I have data for about four different games to get around to adding to the articles.  In the case of Unova, the conversions are incomplete.  While I know how to do the conversions, I am not staff and I am doing my best to not jump in and just help with some of the last Unova conversions, and thus do them all at once when they are finished.&lt;br /&gt;
:Technically, I could do Sinnoh now, but I have a little more Rumble U data to sort and have to finish the sorting of my Battle Trozei data.  Once those are done, all four games (those, Shuffle, and Rumble World) will be added to all at once, and I&#039;m going to soon start prepping the batch for Unova.  The reason all of Kalos is done is because all of the Gen. VI data is complete and there was nothing to convert, so I added the layout to those personally.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:23, 26 June 2015 (UTC)&lt;br /&gt;
::Are you waiting to do these until the Shuffle page splits, or the conversion? (I really don&#039;t know about it, so I&#039;m just wondering if you still are going to.) My need for things to be perfect is bugging me again... [[User:AmoongussForLife|AmoongussForLife]] ([[User talk:AmoongussForLife|talk]]) 00:08, 26 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ⓟ increase ==&lt;br /&gt;
&lt;br /&gt;
I have noticed that the amount of Ⓟ obtained in the game has increased after updating to 1.1. In my case, a level 5 wealthy tree, all boss values have increaed by 30% (from an overall 2X Ⓟ multiplier to an overall 2.6X Ⓟ multiplier). Using more data, we can work out if the increase is due to:&lt;br /&gt;
#An increase in the base Ⓟ drop values/multiplier.&lt;br /&gt;
#An increase in the effect of all levels of wealthy tree.&lt;br /&gt;
#A change in the calculation for the Ⓟ multiplier from adding 20% to the multiplier per level of tree to multipling the previous multiplier by 1.2 (changing from additive to multiplicitive growth).&lt;br /&gt;
#A combination of the above.&lt;br /&gt;
[[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 03:18, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
P.S. We need an easier way to add the Ⓟ symbol to pages, as I had to copy it from [[StreetPass]] to use it here. No template used there, and it&#039;s not available from the character pallette below the editing area or the special characters list in the editor (next to the help button).&lt;br /&gt;
&lt;br /&gt;
:Someone just needs to create for it. The template can be labeled (P) if that title isn&#039;t already used on another template.&amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 03:37, 9 August 2015 (UTC)&lt;br /&gt;
::We could also use the proper name, &amp;quot;PokéCoin&amp;quot; or something.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 03:42, 9 August 2015 (UTC)&lt;br /&gt;
:::That&#039;s true... if the person doesn&#039;t mind holding ALT while typing 130 everytime for the é in PokéCoin. And I just finished creating the template for the PokéCoin ((P)) symbol&amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 03:47, 9 August 2015 (UTC)&lt;br /&gt;
::::There&#039;s &amp;quot;PCoin&amp;quot; too.  I never said it had to have the accent, just throwing it out there. LOL  But yes, we needed this template, too.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 03:50, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Then I guess its a good thing I made the template LOL. I made it show the size of the symbol was increased because how PartHunter did, I thought it was just a bit small and hard to see. Template name for the symbol is (P). &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 03:52, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::I just copied it from [[StreetPass]], and pasted it as a raw character. Also, Ⓟ is the official name of the currency (see the electronic instruction manual of the game, page 8 for proof if you need it). Also, could we please add data on the increase in the amount dropped by foes (based on the amount dropped by bosses)? [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 04:01, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Now that you mention it, I did see a 70 coins on a boss...was 50 before.  I don&#039;t know all the stats sadly, but I can try a fresh game on the alternate system to see perhaps. [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:07, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::The template got deleted because I&#039;m not an admin nor did I have an admin&#039;s permission to make the template. &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 23:09, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::I suggest create it in userspace then, for proposal.  That&#039;s typically what is preferred, but I would have thought this one would have been speedily approved, myself.  I wonder if there&#039;s a valid reason not to have it.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:20, 10 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{indent}}&lt;br /&gt;
&lt;br /&gt;
The admin who deleted the template gave no reason other than to say that I need permission from an admin. They gave no mention of userspace or any other reason.&amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 01:05, 10 August 2015 (UTC)&lt;br /&gt;
:&#039;&#039;&#039;All&#039;&#039;&#039; templates must be approved by the staff before being implemented into the wiki, regardless if the template is needed.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:26, 10 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Then here it is. I&#039;m asking for the template to be approved/debated on. It&#039;s a very simple template that doesn&#039;t take up a lot of space and would make it easier to type the PokéCoin symbol. Agree or Disagree!? I may be wrong here but aside from myself, there are two others who think that it should be created.&lt;br /&gt;
&lt;br /&gt;
:::BTW, DarienLeonhart, create it at [[User:DarienLeonhart/Template:P]] so they have something to debate. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:48, 10 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Done, with discussion page [[User talk:DarienLeonhart/Template:P|here]]. &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 17:40, 10 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Canadian Prices? ==&lt;br /&gt;
&lt;br /&gt;
The Poke Diamond prices are different in Canada, and Canadian prices are not listed. Maybe this should be fixed?&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Rumble_World&amp;diff=2427505</id>
		<title>Talk:Pokémon Rumble World</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Rumble_World&amp;diff=2427505"/>
		<updated>2016-04-12T23:52:38Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Areas ==&lt;br /&gt;
&lt;br /&gt;
Do they need separate pages since they&#039;re divided into stages with different Pokémon in them? [[User:BlueJirachi|BlueJirachi]] ([[User talk:BlueJirachi|talk]]) 03:17, 16 April 2015 (UTC)&lt;br /&gt;
:I think the areas should be fine getting their own pages. They could link to the separate stages from there without having an enormous list on this page. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:23, 16 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Evolution ==&lt;br /&gt;
&lt;br /&gt;
In the main article here it says the player has to complete a specific challenge and be &amp;quot;adventurer level&amp;quot; 33.  Is this referring to the player&#039;s Rank?  If so, I was only rank 29 when I completed it.  I believe you only have to be Rank 33 if you wish to attempt the challenge the day before it officially becomes available, since the &amp;quot;I can&#039;t wait until tomorrow&amp;quot; option is based on Rank. --[[User:KingStarscream|KingStarscream]] ([[User talk:KingStarscream|talk]]) 23:26, 18 April 2015 (UTC)&lt;br /&gt;
:Yeah it&#039;s the player&#039;s rank. I think that should be put in the challenge table for early bird requirement. [[User:BlueJirachi|BlueJirachi]] ([[User talk:BlueJirachi|talk]]) 23:31, 18 April 2015 (UTC)&lt;br /&gt;
::I already added the column, but had no idea the challenges came anyway if you didn&#039;t &amp;quot;early bird&amp;quot; them.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:59, 19 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Buildings Section ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve added this to the page, and moved Poké Diamonds into the area appropriately, but I wanted to discuss other possible moves.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Challenges&amp;quot; could be added under &amp;quot;Castle&amp;quot;.&lt;br /&gt;
*&amp;quot;Areas&amp;quot; can be tabled in the &amp;quot;Balloon Stop&amp;quot; area and expanded to show all of the fields that can be visited with each Balloon (right now, it looks like only one to a casual viewer).&lt;br /&gt;
&lt;br /&gt;
Thoughts?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:04, 20 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Evolution &amp;amp; Password Events ==&lt;br /&gt;
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Some questions and notes. 1st: How does Mega Rayquaza work, does it have to know Dragon Ascent like in the main games to work, or is there a Meteorite or something that you can give it at the Special Stone Shop. Please note it on the article. 2nd: The Charizard from the Password can swap its stone at the Special Stone Shop freely for &amp;quot;0 Poké Diamonds&amp;quot; and I was wondering if Mewtwo and other Charizard get both stones at the same time or if you have to buy each of them separately. 3rd: The Pokémon Traits from the Passwords and the Red/Blue Outfits are all called &amp;quot;Gift&amp;quot;, but I noticed that when filtering by traits that the &amp;quot;Gift&amp;quot; Trait appears multiple times and that while most are just one Pokémon per Trait, some are grouped together like the eeveelution under one &amp;quot;Gift&amp;quot; trait. Also the 2 &amp;quot;Gift&amp;quot; outfits are based on the outfits worn by hosts on Pokémon Get☆TV (I can at least confirm the red outfit, but I can&#039;t spend a lot of time searching images on google to confirme the blue one). What I&#039;m wondering is if they have another name other than &amp;quot;Gift&amp;quot; in Japan. Finally 4th: Some of the Pokémon have &amp;quot;Hidden Traits&amp;quot;, and I can confirm that Shednija has Wonder Guard and the two Primals have there Abilities in the game (I&#039;m gussing that Mega Rayquaza has its Ability), according to Serebii Regigigas has its Slow Start Ability requiring to KO 10 Pokémon on the current floor to get Slow Start to wear off, please note the others on the article and can someone check to see if the last is true. [[User:TrainerX493|TrainerX493]] ([[User talk:TrainerX493|talk]]) 02:25, 29 April 2015 (UTC)&lt;br /&gt;
:I can confirm Shedinja&#039;s Wonder Guard.  I was trying to figure out why I couldn&#039;t hurt Shedinja in a challenge, then realized I should use Fire.&lt;br /&gt;
:I haven&#039;t used Mega Evolution at all as I can&#039;t be bothered with spending all my Diamonds there while I&#039;m still doing some research here for just basic Pokémon data; I&#039;m using them on Timing Stops and occasional stage revisits.  Still sitting on 160, and might add a few as Spotpasses just came in, but I don&#039;t want to waste them until I&#039;m done that.  Hopefully someone else can confirm abilities on Mega evolution.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:46, 29 April 2015 (UTC)&lt;br /&gt;
::I know Primal Groundon has its ability, whenever water moves are used it says invalid or invulnerable. Also a Gardevour who uses Hypervoice on ghost, dragon or dark type isn&#039;t super effective, but after mega evolution they it acts like a fairy move, thus it must have pixellate. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 03:54, 3 May 2015 (UTC)&lt;br /&gt;
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== Events in the Japanese version ==&lt;br /&gt;
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Unlike in English, where every event has the Special Trait &amp;quot;Gift&amp;quot;, in Japanese they are specifically named. This makes it obvious where they will be announced. A list can be found [http://pk-mn.com/k/minna-scramble/aikotoba/ here]. It also includes the function of each one. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:05, 29 April 2015 (UTC)&lt;br /&gt;
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== Traits List and Moves List ==&lt;br /&gt;
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As I&#039;ve caught and can verify pretty much every trait in the game (except maybe one or two, who knows), I think it might be useful to make a list of the available traits.  [http://pastebin.com/XGrsZPdH This] serves as a good reference point as the data matches exactly what&#039;s found in-game when we find something with the trait in question.  There&#039;s a move list somewhere over there, too, but I plan to use other data not in the list there to put it together (such as cost at the Move Tutor), so these types of lists are nothing more than reference points while compiling our own lists (partly to make sure we got everything LOL).&lt;br /&gt;
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If these aren&#039;t done by someone else, I&#039;ll see about working on it in a sandbox and can add it once it&#039;s ready; I&#039;m currently finishing my habitat data (offline for now; it will go on Pokémon pages once the templates are in place) and also working on screenshots for the pages.  I&#039;m also still working on getting the last items on the shopping list before returning to the beginning on my other system to put that one together.  I&#039;m at Lv.63 now and there are still a few odd items popping up in the shop (I see &amp;quot;Ninja&amp;quot; unlocking at Lv.66 under Clothing, for instance).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:50, 29 April 2015 (UTC)&lt;br /&gt;
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== Image Discussion ==&lt;br /&gt;
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[[File:Surveillance Dunes Rumble World.png|thumb|right]] [[File:Surveillance Dunes boss battle Rumble World.png|thumb|right|]]&lt;br /&gt;
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With [[User:Pattyman|Pattyman&#039;s]] help, I&#039;ve had some selection screen images uploaded to the Archives (I plan to grab the rest and will be trying to get a few Legendaries in them if possible).  The first in place at [[Origin Hideaway]] to show how they will be incorporated, but am currently only placing them in the userspace versions (and therefore holding the pages there temporarily until I get images into the earlier areas), and I&#039;ll be adding the others over the course of the afternoon and evening to the remaining userspace pages while trying to finalize those Pokémon lists (I think I even have Legend Terrain pretty much almost done, now, in terms of listing).&lt;br /&gt;
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I also have been entertaining the thought of posting images of boss battles and, aside from that, just gameplay in the various stages.  Two examples are pictured at right.&lt;br /&gt;
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The top image is a regular gameplay screen of Surveillance Dunes, at the Origin Hideaway set of stages.  The lower image is clearly a battle between a player&#039;s Porygon2 and the same area&#039;s boss, an {{p|Exeggutor}}.&lt;br /&gt;
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I personally think there can be great benefit to having pictures of all of the areas, but the usage within an article setting would probably be best served in an image gallery at the end of each area article, likely between the final table section and the other languages section (or it could come after other languages, I&#039;m not sure the preferred order).  It&#039;s extremely simple to get pictures of various boss fights - especially Legendaries - and they can even be used periodically on Pokémon pages.  For instance, on the page for {{p|Gyarados}}, an image could be used showing a battle against it at Waterfall Basin, a picture I actually have posted on my Miiverse account and can easily be saved in Paint; that image can go there and also be included in the image gallery at the area page.&lt;br /&gt;
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So I want to start an image discussion here.  I can literally post and save any images that we may want for any of the articles.  What is going to be our method of utilizing images, what should I concentrate my efforts on, and where shall they be used?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:23, 29 April 2015 (UTC)&lt;br /&gt;
:In-game screenshots are too zoomed-in to really be useful for layout sections; we don&#039;t want 20 images per area. We could use images of the traps in challenges as well as an adventurer trapped by Pokémon. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 22:25, 29 April 2015 (UTC)&lt;br /&gt;
::Hmm.  I think the name appears, so getting trapped adventurers might be tricky without accidentally identifying someone.  I have taken pictures of adventurers following you in the stage, meanwhile.  I was also planning to limit to one regular picture per stage (possibly excluding boss pictures) for the purposes of a gallery, but yeah...that&#039;s why I asked opinion. =)  Cages in challenges might not be an issue, I know a couple of challenges that include them and would serve nicely for that purpose.  Should be able to take a picture of the trap before being stepped in and the trap having been sprung, though in the latter case the Pokémon will be inside so it would become an image for that Pokémon category as well.  Should I just torture a Pikachu?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:44, 29 April 2015 (UTC)&lt;br /&gt;
:::Well, [https://miiverse.nintendo.net/posts/AYMHAAACAAADVHj0pTkOkg I got the trapped Mii].  Joke aside, notice the name oes appear, and it continues to while still trapped.  No getting rid of it, I think.  So are we going to ID someone?  I could always add someone here and use a stock Mii named Bulbapedia or something for a screenshot.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:57, 30 April 2015 (UTC)&lt;br /&gt;
::::It&#039;s just a screenname. Every game with Spot/StreetPass tells you up-front that your screenname will be shown to others.&lt;br /&gt;
::::It&#039;d be nice if the shop images didn&#039;t have the text obscuring most of the buildings. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:00, 5 May 2015 (UTC)&lt;br /&gt;
:::::Just not sure how they&#039;d feel about their screenname being on Bulbapedia, hence why I suggested naming a Mii that and then someone Spotpassing that Mii.&lt;br /&gt;
:::::Regarding the Diamond Digger, I asked that person in the linked post if he can retake the picture.  He seemed honoured that I asked to use the image. =)  I also have the Rust Removal Spot still on my Miiverse to upload, and I think both with and without text, so I can grab the right one.&lt;br /&gt;
:::::Still gotta get back to you more on the cage.  Since I found how to move screenshots now, I want to take it without posting on Miiverse, so I&#039;ll get the circle image on the next transfer.  Then I can do the before-and-after.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:05, 5 May 2015 (UTC)&lt;br /&gt;
{{indent}}&lt;br /&gt;
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Why not blank the dialog box with an image editor? [[User:Sensei Le Roof|Sensei Le Roof]] ([[User talk:Sensei Le Roof|talk]]) 04:10, 21 May 2015 (UTC)&lt;br /&gt;
:As I moved this, I&#039;ll note for others that this was regarding my comment about someone&#039;s screen name eternally on Bulbapedia (though I asked someone on Miiverse for a picture of the mining building and he was elated that it was for Bulbapedia, so maybe people want that!).&lt;br /&gt;
:In reply to your question, the screen name appears over the Mii.  While the Mii is not identifiable, editing out the screen name would destroy part of the image around the Mii; it&#039;s not a white box, but a transparent surrounding that allows the image itself to show underneath.  It can&#039;t be edited out.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 05:52, 21 May 2015 (UTC)&lt;br /&gt;
::You can just ID me. My Mii&#039;s name is just &amp;quot;A&amp;quot;, and I have default messages. Use my talk page to organise the required connection. [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 12:31, 28 May 2015 (UTC)&lt;br /&gt;
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== Traits and Multi-Trait Pokémon ==&lt;br /&gt;
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I finally decided to start a sandbox to work on various experiments related to this and the [[Pokémon Shuffle]] project, and want to bring up the [[User:CycloneGU/Sandbox#Traits|first project]] here.&lt;br /&gt;
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I figure, given the large number of traits and how we have multi-trait Pokémon in the game, that we should have some kind of table to explain what everything means.  [http://pastebin.com/XGrsZPdH While mined prefix data exists], that isn&#039;t sufficient as there are traits in that table that I have never seen used in the game.  Additionally, the data does not describe the multi-trait ones at all (because their &amp;quot;descriptions&amp;quot; are just all of the traits they have and different every time); that is the purpose of this table.  I&#039;m trying to figure out if there&#039;s any difference between, for example, a &amp;quot;Fabulous&amp;quot; Pokémon and a &amp;quot;Super&amp;quot; Pokémon, who each have four unique traits but otherwise may not be different.  I also want to put data for any other prefixes we might discover (though, at present, I don&#039;t see any on the passtebin file that are not already tabled with data).&lt;br /&gt;
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I would like to invite anyone who wishes to help analyze data to join me at my sandbox and discuss whatever they are finding that might make, for instance, either &amp;quot;Fabulous&amp;quot; or &amp;quot;Super&amp;quot; more desirable than the other, or even if there&#039;s in fact no difference.  I plan to put together a table describing the prefixes that will be MUCH shorter, and also a traits table with any traits that are used in the game (so far, some - like Rally, Macho, Tangling, Daring, and others - I have not seen used).  If there&#039;s already a traits table for Pokémon Rumble Blast, I&#039;ll use that as well since it should be similar, but I&#039;ll trim it down and check descriptions.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 03:41, 1 May 2015 (UTC)&lt;br /&gt;
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:I&#039;ve noticed that I have only seen certain Traits past particular Adventurer Ranks (for example, I have several Pokémon with Adept, all obtained after reaching rank 40). The availability of each Trait&#039;s + variants also appears to be affected by rank, as both of my Gutsy+ Pokémon have been obtained after rank 40, while my first + trait was rank 20 and I have specifically been collecting Gutsy. [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 08:48, 13 May 2015 (UTC)&lt;br /&gt;
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== Damage Oddities ==&lt;br /&gt;
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Damage doesn&#039;t seem to follow entirely straightforward rules. First off, star count definitely doesn&#039;t directly relate to damage. This definitely applies to attacks that can hit multiple times, where each hit will obviously do less damage than normal, but also some other moves. For example, I have a Primal Groudon with Precipice Blades (5 stars) and Fire Punch (4 stars), and Fire Punch generally seems to do more damage. I guess it&#039;s because it&#039;s easier to hit multiple things with Precipice Blades (it does damage in a large circle in front of Groudon, with the hitboxes staying there for a good amount of time, while Fire Punch is a quick hit directly in front). Second thing, Boss Pokémon appear to occasionally reduce the damage they take by about half. At first I thought this might be when they&#039;re at low health, but I&#039;ve seen the reduction stop and start seemingly randomly. Thirdly, it just changes sometimes. Going back to that Groudon, I noticed specifically on some Glalie that Precipice Blades and Fire Punch both took two hits to KO them, even though Fire Punch is (usually) stronger AND super effective, meaning it should do more than twice the damage. Unless the supereffective multiplier is less than 2x and I just never really noticed until then. -- [[User:EnosShayrem|EnosShayrem]][[User_talk:EnosShayrem|&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;]] 03:27, 4 June 2015 (UTC), and very confused at that.&lt;br /&gt;
:When a boss Pokémon is charging its area pushback attack (the one that only ever deals a little bit of damage, pushes the Pokémon backwards, isn&#039;t a move and is common to all bosses) it temporarily causes all attacks to miss the boss Pokémon. Also, attacks that haven&#039;t been used for a while tend to deal more damage when used (for example, Iron Tail and Precipice Blades will deal the same damage against a Water-type Pokémon for a short period if Iron tail hasn&#039;t been used for a while, despite sharing the same star rating and being used by the same Pokémon (before accounting for Precipice Blades getting STAB and Iron Tail being resisted), with this soon wearing off so that Iron Tail does much less damage). It applies to both moves of a Pokémon that has just switched in, but quickly wears off. [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 06:57, 4 June 2015 (UTC)&lt;br /&gt;
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== Kingdom of Toys ==&lt;br /&gt;
Seems there is a dispute regarding the in-game location and whether its a Location Name or just a description of the location. Reading what I see on the Bulbapedia description, the wording indicates that its a location name and therefore should be capitalized as all real world location names are capitalized. If it&#039;s not a location name, then it should be reworded so that isn&#039;t worded like a location name. For example, instead of saying &amp;quot;the kingdom of toys&amp;quot;... Using &amp;quot;the&amp;quot; makes it a title in this instance.&amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:01, 16 June 2015 (UTC)&lt;br /&gt;
:I always thought it was considered a location.  And if this isn&#039;t the name, we&#039;re considering it another nameless world.  I think it&#039;s the actual name.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:03, 16 June 2015 (UTC)&lt;br /&gt;
:: I agree, I always thought it was the location name and therefore capitalization is required. I chose to bring it up here instead of beginning an edit/revert war. &amp;lt;Br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:04, 16 June 2015 (UTC)&lt;br /&gt;
:::You did the right thing in that regard.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:07, 16 June 2015 (UTC)&lt;br /&gt;
::::http://i.imgur.com/gBz0wJe.png&lt;br /&gt;
::::It is not capitalized. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:10, 16 June 2015 (UTC)&lt;br /&gt;
:::::There you go, then.  As I said, I always thought it was a proper name, but that makes it look more like a kingdom of toys, using the words literally.  Makes you wonder what the name is, though.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:11, 16 June 2015 (UTC)&lt;br /&gt;
::::::That could also be a programming glitch in the game. It says &amp;quot;the&amp;quot; kingdom of toys. That to me, says it&#039;s the name. &amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:33, 16 June 2015 (UTC)&lt;br /&gt;
:::::::It&#039;s on the [http://www.pokemonrumble.com/world/en-us/fun/ official site] twice, but neither time is it capitalized. It may be the name, but it isn&#039;t capitalized. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:40, 16 June 2015 (UTC)&lt;br /&gt;
::::::::&amp;quot;Explore the vast kingdom of toys&amp;quot; is another example of wording that doesn&#039;t surround an official name.&lt;br /&gt;
::::::::Ironically, it later says &amp;quot;Take Flight across the Kingdom!&amp;quot; with a capital.  Either way, I&#039;m amenable to no capitals.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:43, 16 June 2015 (UTC)&lt;br /&gt;
:::::::::I still think it&#039;s a glitch in both the game and a mistake on the official site. I think it should be capitalized but that is just my opinion. Using &amp;quot;the&amp;quot; still tells me its a location name. &amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:45, 16 June 2015 (UTC)&lt;br /&gt;
{{indent}}&lt;br /&gt;
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Sorry, that makes no sense at all.  That&#039;s like saying &amp;quot;I live in the Los Angeles&amp;quot;, or &amp;quot;I live in the New York&amp;quot;.  Meanwhile, &amp;quot;I live in the suburbs&amp;quot; would not be capitalized.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:49, 16 June 2015 (UTC)&lt;br /&gt;
:It&#039;s a matter of context. You would say the before LA. and suburbs is a neighborhood term, not a location name like New York or Los Angeles. In the context of &amp;quot;the&amp;quot; kingdom of toys, it sounds like a location name to me. &amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:53, 16 June 2015 (UTC)&lt;br /&gt;
::Even so, it&#039;s not our role to assume intent.  They use small letters everywhere.  I agree with you, it sounds like a location name in every way.  However, they don&#039;t treat it as one themselves.  Therefore, it isn&#039;t considered a location name, and not capitalized.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:54, 16 June 2015 (UTC)&lt;br /&gt;
:::Well, I did say it was my opinion in how it sounded lol &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:56, 16 June 2015 (UTC)&lt;br /&gt;
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== &amp;quot;Locations in side games&amp;quot; section on species pages ==&lt;br /&gt;
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Well, I have noticed that only some species pages actually have Rumble World on them. For example, Diancie has it, yet Arceus does not. We should probably add these. I&#039;m posting here because I can&#039;t add 600 or possibly 700 edits alone. what should I do? [[User:TheRealArceus|TheRealArceus]] ([[User talk:TheRealArceus|talk]]) 20:05, 26 June 2015 (UTC)&lt;br /&gt;
:I will answer this.  The reason is because all of the other Pokémon pages are being converted, and I have data for about four different games to get around to adding to the articles.  In the case of Unova, the conversions are incomplete.  While I know how to do the conversions, I am not staff and I am doing my best to not jump in and just help with some of the last Unova conversions, and thus do them all at once when they are finished.&lt;br /&gt;
:Technically, I could do Sinnoh now, but I have a little more Rumble U data to sort and have to finish the sorting of my Battle Trozei data.  Once those are done, all four games (those, Shuffle, and Rumble World) will be added to all at once, and I&#039;m going to soon start prepping the batch for Unova.  The reason all of Kalos is done is because all of the Gen. VI data is complete and there was nothing to convert, so I added the layout to those personally.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:23, 26 June 2015 (UTC)&lt;br /&gt;
::Are you waiting to do these until the Shuffle page splits, or the conversion? (I really don&#039;t know about it, so I&#039;m just wondering if you still are going to.) My need for things to be perfect is bugging me again... [[User:AmoongussForLife|AmoongussForLife]] ([[User talk:AmoongussForLife|talk]]) 00:08, 26 August 2015 (UTC)&lt;br /&gt;
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== Ⓟ increase ==&lt;br /&gt;
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I have noticed that the amount of Ⓟ obtained in the game has increased after updating to 1.1. In my case, a level 5 wealthy tree, all boss values have increaed by 30% (from an overall 2X Ⓟ multiplier to an overall 2.6X Ⓟ multiplier). Using more data, we can work out if the increase is due to:&lt;br /&gt;
#An increase in the base Ⓟ drop values/multiplier.&lt;br /&gt;
#An increase in the effect of all levels of wealthy tree.&lt;br /&gt;
#A change in the calculation for the Ⓟ multiplier from adding 20% to the multiplier per level of tree to multipling the previous multiplier by 1.2 (changing from additive to multiplicitive growth).&lt;br /&gt;
#A combination of the above.&lt;br /&gt;
[[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 03:18, 9 August 2015 (UTC)&lt;br /&gt;
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P.S. We need an easier way to add the Ⓟ symbol to pages, as I had to copy it from [[StreetPass]] to use it here. No template used there, and it&#039;s not available from the character pallette below the editing area or the special characters list in the editor (next to the help button).&lt;br /&gt;
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:Someone just needs to create for it. The template can be labeled (P) if that title isn&#039;t already used on another template.&amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 03:37, 9 August 2015 (UTC)&lt;br /&gt;
::We could also use the proper name, &amp;quot;PokéCoin&amp;quot; or something.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 03:42, 9 August 2015 (UTC)&lt;br /&gt;
:::That&#039;s true... if the person doesn&#039;t mind holding ALT while typing 130 everytime for the é in PokéCoin. And I just finished creating the template for the PokéCoin ((P)) symbol&amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 03:47, 9 August 2015 (UTC)&lt;br /&gt;
::::There&#039;s &amp;quot;PCoin&amp;quot; too.  I never said it had to have the accent, just throwing it out there. LOL  But yes, we needed this template, too.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 03:50, 9 August 2015 (UTC)&lt;br /&gt;
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:::::Then I guess its a good thing I made the template LOL. I made it show the size of the symbol was increased because how PartHunter did, I thought it was just a bit small and hard to see. Template name for the symbol is (P). &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 03:52, 9 August 2015 (UTC)&lt;br /&gt;
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::::::I just copied it from [[StreetPass]], and pasted it as a raw character. Also, Ⓟ is the official name of the currency (see the electronic instruction manual of the game, page 8 for proof if you need it). Also, could we please add data on the increase in the amount dropped by foes (based on the amount dropped by bosses)? [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 04:01, 9 August 2015 (UTC)&lt;br /&gt;
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:::::::Now that you mention it, I did see a 70 coins on a boss...was 50 before.  I don&#039;t know all the stats sadly, but I can try a fresh game on the alternate system to see perhaps. [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:07, 9 August 2015 (UTC)&lt;br /&gt;
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::::::::The template got deleted because I&#039;m not an admin nor did I have an admin&#039;s permission to make the template. &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 23:09, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::I suggest create it in userspace then, for proposal.  That&#039;s typically what is preferred, but I would have thought this one would have been speedily approved, myself.  I wonder if there&#039;s a valid reason not to have it.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:20, 10 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{indent}}&lt;br /&gt;
&lt;br /&gt;
The admin who deleted the template gave no reason other than to say that I need permission from an admin. They gave no mention of userspace or any other reason.&amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 01:05, 10 August 2015 (UTC)&lt;br /&gt;
:&#039;&#039;&#039;All&#039;&#039;&#039; templates must be approved by the staff before being implemented into the wiki, regardless if the template is needed.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:26, 10 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Then here it is. I&#039;m asking for the template to be approved/debated on. It&#039;s a very simple template that doesn&#039;t take up a lot of space and would make it easier to type the PokéCoin symbol. Agree or Disagree!? I may be wrong here but aside from myself, there are two others who think that it should be created.&lt;br /&gt;
&lt;br /&gt;
:::BTW, DarienLeonhart, create it at [[User:DarienLeonhart/Template:P]] so they have something to debate. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:48, 10 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Done, with discussion page [[User talk:DarienLeonhart/Template:P|here]]. &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 17:40, 10 August 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Pikachu6780&amp;diff=2427494</id>
		<title>User talk:Pikachu6780</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Pikachu6780&amp;diff=2427494"/>
		<updated>2016-04-12T23:22:56Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Talk page comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 1px solid #3e7614; background: #FFFFFF;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
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| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:G50|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;G&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:G50|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;50&#039;&#039;&amp;lt;/span&amp;gt;]]  12:22, 2 June 2012 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
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== Talk page comments ==&lt;br /&gt;
&lt;br /&gt;
Please note that it is against Bulbapedia [[Bulbapedia:Talk_page_policy|policy]] to edit or move talk page comments after they are posted. This is to prevent the conversation flow from being messed up, as well as keeping things in relative chronological order by the topic. Your edit on [[Talk:Dusknoir_(Pokémon)|this page]] moved a comment from 2008 to a spot below comments from 2010. Even though the comment should not be at the top of the page, as it has been posted already it should be left as-is (especially a comment as old as that one was). [[User:ChE clarinetist|ChE clarinetist]] ([[User talk:ChE clarinetist|talk]]) 23:18, 12 April 2016 (UTC)&lt;br /&gt;
:Also, please do not respond to comments that are over 6 months old. In most cases, the comment is either resolved, irrelevant, or the original posters have left. If you feel strongly that a topic should be discussed again, you are free to make a new section at the bottom of the corresponding talk page. [[User:ChE clarinetist|ChE clarinetist]] ([[User talk:ChE clarinetist|talk]]) 23:19, 12 April 2016 (UTC)&lt;br /&gt;
::Thanks for letting me know. More care will be taken in the future.&lt;br /&gt;
:::Also I&#039;m terrible at signing my comments... [[User:Pikachu6780|I&amp;amp;#39;m still new to this forum thing -Pikachu6780]] ([[User talk:Pikachu6780|talk]]) 23:22, 12 April 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Pikachu6780&amp;diff=2427493</id>
		<title>User talk:Pikachu6780</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Pikachu6780&amp;diff=2427493"/>
		<updated>2016-04-12T23:22:23Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 1px solid #3e7614; background: #FFFFFF;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; align=&amp;quot;left&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Pikachu6780!&#039;&#039;&#039;&lt;br /&gt;
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By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
* Make good edits. Preview them before you save to make sure they&#039;re perfect the first time around.&lt;br /&gt;
* Use {{bp|wikicode}} and {{bp|link templates}} when adding content to a page.&lt;br /&gt;
* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
* You can&#039;t create a userpage until you&#039;ve added to the encyclopedia. It&#039;s a privilege. See the {{bp|userspace policy}}.&lt;br /&gt;
* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
* If you have a question about something, be proactive. Take a look at our {{bp|FAQ}}. If you&#039;re still stuck, ask for help. The {{bp|staff}} won&#039;t bite.&lt;br /&gt;
* Sign all talk page posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). This will turn into your name and the time you wrote the comment.&lt;br /&gt;
* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:G50|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;G&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:G50|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;&#039;&#039;50&#039;&#039;&amp;lt;/span&amp;gt;]]  12:22, 2 June 2012 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Talk page comments ==&lt;br /&gt;
&lt;br /&gt;
Please note that it is against Bulbapedia [[Bulbapedia:Talk_page_policy|policy]] to edit or move talk page comments after they are posted. This is to prevent the conversation flow from being messed up, as well as keeping things in relative chronological order by the topic. Your edit on [[Talk:Dusknoir_(Pokémon)|this page]] moved a comment from 2008 to a spot below comments from 2010. Even though the comment should not be at the top of the page, as it has been posted already it should be left as-is (especially a comment as old as that one was). [[User:ChE clarinetist|ChE clarinetist]] ([[User talk:ChE clarinetist|talk]]) 23:18, 12 April 2016 (UTC)&lt;br /&gt;
:Also, please do not respond to comments that are over 6 months old. In most cases, the comment is either resolved, irrelevant, or the original posters have left. If you feel strongly that a topic should be discussed again, you are free to make a new section at the bottom of the corresponding talk page. [[User:ChE clarinetist|ChE clarinetist]] ([[User talk:ChE clarinetist|talk]]) 23:19, 12 April 2016 (UTC)&lt;br /&gt;
::Thanks for letting me know. More care will be taken in the future.&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dusknoir_(Pok%C3%A9mon)&amp;diff=2427487</id>
		<title>Talk:Dusknoir (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dusknoir_(Pok%C3%A9mon)&amp;diff=2427487"/>
		<updated>2016-04-12T23:16:03Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey looking through the Japanese Dictionary I looked up yo &amp;amp; waru and connected it with the possessive particle No ending up with Night&#039;s scoundrel Shall I put it on?&lt;br /&gt;
:Go ahead [[User:ShinyPikachu|§#!π¥£!Ψ@Ϛ#µ]] 00:52, 18 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprite quality ==&lt;br /&gt;
&lt;br /&gt;
While it&#039;s nice that somebody tried to make the shiny sprite for Platinum, is there another sprite that is better quality? The current one was obviously a recolor on Paint or another similar program, and is missing much of the edges of the body. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:18, 26 December 2008 (UTC)&lt;br /&gt;
:WhiTe BAcKgrOuNd iS pAIn. I&#039;ll see if I can get that image removed until we find one that doesn&#039;t fail. --[[User:Martonimos|Marton]]&amp;lt;sub&amp;gt;([[wp:Chanukah|I&#039;m Jewish]])&amp;lt;/sub&amp;gt;[[User talk:Martonimos|imos]] 18:20, 26 December 2008 (UTC)&lt;br /&gt;
::Thanks. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:30, 26 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dusknoir can learn Mega Kick ==&lt;br /&gt;
&lt;br /&gt;
I recently got a Dusclops traded to FireRed, and taught it Mega Kick by a move tutor. Dusclops has feet, but when it evolves into Dusknoir, it loses it&#039;s feet and grows a tail. If I were to transfer Dusclops to Diamond or Pearl, then make it evolve to Dusknoir, voila! I have a legless kicking Dusknoir. Would it be worth noting in the trivia that it can have the move Mega Kick despite it not having legs? Or are there other Pokemon with similar oddities to this?--[[User:Brats817|Brats817]] 08:38, 8 February 2009 (UTC)&lt;br /&gt;
:Doduo and Dodrio get Fly and Steel Wing, Gastly can learn the Elemental Punches and Wooper gets Ice Punch.  But these are all noted in the trivia in their respective pages, so go ahead!  I&#039;m [[User:Missingno. Master|Missingno. Master]].  See my new and improved user page, and [[User talk:Missingno. Master|comment on it!]] 11:55, 8 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Cool thanks! :D And I will comment! --[[User:Brats817|Brats817]] 03:00, 9 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Seen when invisible? ==&lt;br /&gt;
&lt;br /&gt;
Here&#039;s something else interesting I found out about Dusknoir. I was playing Mystery Dungeon 2 earlier, and I was at Spacial Rift. Alot of Pokemon were headed for me, so I ate a Vanish Seed. All of the Pokemon didn&#039;t see me and they left, except for a wild Dusknoir. The wild Dusknoir still followed me even when I was invisible. It&#039;s like it still sees me when I was invisible. Also, the boss battle I had with Dusknoir and the Sableye, that Dusknoir saw me when I was invisible too. Would this be worth putting in the trivia, or is there other Pokemon that can see you when you&#039;re invisible? The only one that saw me when I was invisible was a Dusknoir. True story. If you don&#039;t beleive me and you have the game, try becoming invisible in front of a Dusknoir and see what happens. Hmmmmm I just tested being invisible in front of other Pokemon, and so far, all Pokemon that see me when I&#039;m invisible are ones with the Pass-Through terrain ability. So it isn&#039;t just Dusknoir. When invisible, these Pokemon can&#039;t attack you, but they will still follow you.--[[User:Brats817|Brats817]] 07:37, 9 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Behaviour ==&lt;br /&gt;
&lt;br /&gt;
Should we not add into the behavior section that Dusknoir is afraid of light, as it is shown in [[DP090|Ghoul Daze!]]. {{u|Eevee obsessed 008}}&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Dusknoir was actually afraid of the light. When Dawn shown the flashlight on Dusknoir, she was also yelling at Dusknoir thinking he hurt Conway. Dusknoir was waving his hands in innocence, as a way of trying to tell her he didn&#039;t hurt Conway. He then floated away from the accusation. --[[User:Brats817|Brats817]] 06:33, 12 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confusing Trivia ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dusknoir and its pre-evolution have the most base moves of all Pokémon, with 8.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Uhh, &amp;quot;base moves&amp;quot;? What the Furret does that mean? &#039;&#039;&#039;[[User:SharKing|&amp;lt;font color=&amp;quot;#330099&amp;quot;&amp;gt;Shar&amp;lt;/font&amp;gt;&amp;lt;span style=&amp;quot;background:#330099; color:#FFFF00;&amp;quot;&amp;gt;K&amp;lt;/span&amp;gt;&amp;lt;font color=&amp;quot;#FFFF00&amp;quot;&amp;gt;ing&amp;lt;/font&amp;gt;]] &amp;lt;sub&amp;gt;[[User talk:SharKing|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;Productions&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&#039;&#039;&#039; 19:45, 14 February 2010 (UTC)&lt;br /&gt;
:Moves that it learns at level 1. [[User:Tyro|Tyro]] 19:47, 14 February 2010 (UTC)&lt;br /&gt;
::Oh, OK. The terminology confused me, and it might confuse others. We need to rewrite that detail differently. &#039;&#039;&#039;[[User:SharKing|&amp;lt;font color=&amp;quot;#330099&amp;quot;&amp;gt;Shar&amp;lt;/font&amp;gt;&amp;lt;span style=&amp;quot;background:#330099; color:#FFFF00;&amp;quot;&amp;gt;K&amp;lt;/span&amp;gt;&amp;lt;font color=&amp;quot;#FFFF00&amp;quot;&amp;gt;ing&amp;lt;/font&amp;gt;]] &amp;lt;sub&amp;gt;[[User talk:SharKing|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;Productions&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&#039;&#039;&#039; 03:46, 15 February 2010 (UTC)&lt;br /&gt;
:::Try coming up with a different, less confusing term for &#039;Base Moves.&#039; To be honest, I didn&#039;t find that confusing. You can assume that Base Moves are moves Dusknoir would learn at the start. But, meh. The only term I can come up with is &#039;Starter moves.&#039; [[User:Tyro|Tyro]] 08:07, 15 February 2010 (UTC)&lt;br /&gt;
::::I&#039;m not sure if &#039;Starter moves&#039; would be a very good term to use. Then it sounds as if they mean moves that are within a Starter Pokémon&#039;s move set. I personally think that &#039;Base Moves&#039; is already an easily understandable term, but if we were to change it anyways, then I think something like &#039;Beginner Moves&#039; would be a more suitable phrase.[[User:ShadowCloak789|ShadowCloak789]] 08:58, 14 February 2011 (UTC)&lt;br /&gt;
:::::Maybe it could be &amp;quot;Starting Moves&amp;quot;? [[User:Pikachu6780|I&amp;amp;#39;m still new to this forum thing -Pikachu6780]] ([[User talk:Pikachu6780|talk]]) 23:15, 12 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name Origin Sentence ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dusknoir&#039;s name is derived from &#039;&#039;{{wp|dusk}}&#039;&#039; and &#039;&#039;{{wp|black|noir}}&#039;&#039;, which is French for &#039;&#039;black&#039;&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That would mean that both dusk and noir means black in French. Which it doesn&#039;t. &lt;br /&gt;
I changed it to &amp;quot;Dusknoir&#039;s name is derived from &#039;&#039;{{wp|dusk}}&#039;&#039;, the beginning of darkness in the evening, and &#039;&#039;{{wp|black|noir}}&#039;&#039;, which is French for &#039;&#039;black&#039;&#039;.&amp;quot; someone seems to be against it and removed it. Explain yourself. [[User:Synner|Synner]] 05:37, 11 May 2010 (UTC)&lt;br /&gt;
:No, it doesn&#039;t mean that. If both meant black in French it would have to be:&lt;br /&gt;
::&amp;quot;Dusknoir&#039;s name is derived from &#039;&#039;{{wp|dusk}}&#039;&#039; and &#039;&#039;{{wp|black|noir}}&#039;&#039;, which &#039;&#039;&#039;are&#039;&#039;&#039; French for &#039;&#039;black&#039;&#039;.&amp;quot;&lt;br /&gt;
:: Or: &amp;quot;Dusknoir&#039;s name is derived from &#039;&#039;{{wp|dusk}}&#039;&#039; and &#039;&#039;{{wp|black|noir}}&#039;&#039;, which &#039;&#039;&#039;are both&#039;&#039;&#039; French for &#039;&#039;black&#039;&#039;.&amp;quot;&lt;br /&gt;
:Since the singular form of the verb &amp;quot;to be&amp;quot; is used, it is a single thing which is referred to. The itallics also eliminate the third possible meaning, which is that the phrase &amp;quot;dusk and noir&amp;quot; means black in French. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 06:10, 11 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Your&#039;e right. Since my mothertongue is Swedish the Swedish grammar I&#039;m used to sometimes deludes me. Thanks! [[User:Synner|Synner]] 12:32, 11 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What could that attack have been? ==&lt;br /&gt;
&lt;br /&gt;
In Ghoul Daze, when Dusknoir&#039;s eye glowed yellow and he fired that blue orb at the ghost girl, what could that attack have been? I know it was never mentioned what attack it was, but I think it highly resembled Focus Blast, though it might not have been that. Still, would it be worth mentioning that it at least resembles Focus Blast or other similar attack though it wasn&#039;t mentioned what it was? I mean a wild Pokémon in the anime may use a move like Scary Face or Sandstorm and even if the move wasn&#039;t mentioned, we&#039;d most likely know what attack move that was. Kinda like Paul&#039;s Gliscor using Sandstorm (before capture of course) in Riding the Winds of Change and the move name was never explicitly mentioned in that episode. --[[User:Brats817|Brats817]] 10:42, 16 October 2010 (UTC)&lt;br /&gt;
:It looks much more like a {{m|Will-O-Wisp}} (compare with Fantina&#039;s Drifblim&#039;s) than a {{m|Focus Blast}} (compare with Paul&#039;s Ursaring&#039;s) to me. Focus Blast in the anime is a near-perfect sphere with a circular ring around it, while Will-O-Wisp is blue fire. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 18:14, 16 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nah Dusknoir&#039;s Will-O-Wisp earlier in the episode was fiery and shot from his hands. He used it to scare Mitchell and Brock away. Fantina&#039;s Drifblim also had a fiery Will-O-Wisp. The orb Dusknoir used on the ghost girl looked to be fired from his eye, and the blue orb was round and quite large, and had no fiery effects. It could very well be a different form of Will-O-Wisp, but I doubt it was. But I do agree it might not have been Focus Blast as Paul&#039;s Ursaring and Nando&#039;s Lopunny both use a Focus Blast from the hands that has a circular blue effect around it, wheras Dusknoir&#039;s &amp;quot;blue orb&amp;quot; didn&#039;t have that effect. But other than the circular blue effect, Dusknoir&#039;s orb did seem to resemble a Focus Blast in color and shape. Dusknoir also seemed to fire the orb from his eye instead of his hands. But then again Dusknoir was holding Angie and Ash to protect them they would&#039;ve been sucked in if Dusknoir moved his arms to attack. It could possibly just either be a different version of a Will-O-Wisp, his own version of a Focus Blast that was shot from his face, or just another attack similar to that orb. But we may never know for sure until Nintendo reveals what that attack was. Assumming they ever do. --[[User:Brats817|Brats817]] 08:36, 17 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like you said, we may never know for sure, but I think it resembles Aura Sphere quite a bit. Not to mention, in the trivia section of the episode itself, it says it highly resembles Aura Sphere. How a Dusknoir would be able to learn that is completely beyond me, but it&#039;s certainly something to think about.[[User:ShadowCloak789|ShadowCloak789]] 08:49, 14 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Theatre masks? ==&lt;br /&gt;
&lt;br /&gt;
Are the designs on Dusknoir&#039;s torso an allusion to theatre masks? It would shed new light on the name, with &amp;quot;noir&amp;quot; referring to the film genre; which is noted for its dark atmosphere which Dusknoir seems to embody. [[User:EcstasyovDusk|EcstasyovDusk]]EcstasyovDusk&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dusknoir_(Pok%C3%A9mon)&amp;diff=2427485</id>
		<title>Talk:Dusknoir (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dusknoir_(Pok%C3%A9mon)&amp;diff=2427485"/>
		<updated>2016-04-12T23:13:14Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Moving a heading from the top of the talk page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sprite quality ==&lt;br /&gt;
&lt;br /&gt;
While it&#039;s nice that somebody tried to make the shiny sprite for Platinum, is there another sprite that is better quality? The current one was obviously a recolor on Paint or another similar program, and is missing much of the edges of the body. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:18, 26 December 2008 (UTC)&lt;br /&gt;
:WhiTe BAcKgrOuNd iS pAIn. I&#039;ll see if I can get that image removed until we find one that doesn&#039;t fail. --[[User:Martonimos|Marton]]&amp;lt;sub&amp;gt;([[wp:Chanukah|I&#039;m Jewish]])&amp;lt;/sub&amp;gt;[[User talk:Martonimos|imos]] 18:20, 26 December 2008 (UTC)&lt;br /&gt;
::Thanks. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:30, 26 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dusknoir can learn Mega Kick ==&lt;br /&gt;
&lt;br /&gt;
I recently got a Dusclops traded to FireRed, and taught it Mega Kick by a move tutor. Dusclops has feet, but when it evolves into Dusknoir, it loses it&#039;s feet and grows a tail. If I were to transfer Dusclops to Diamond or Pearl, then make it evolve to Dusknoir, voila! I have a legless kicking Dusknoir. Would it be worth noting in the trivia that it can have the move Mega Kick despite it not having legs? Or are there other Pokemon with similar oddities to this?--[[User:Brats817|Brats817]] 08:38, 8 February 2009 (UTC)&lt;br /&gt;
:Doduo and Dodrio get Fly and Steel Wing, Gastly can learn the Elemental Punches and Wooper gets Ice Punch.  But these are all noted in the trivia in their respective pages, so go ahead!  I&#039;m [[User:Missingno. Master|Missingno. Master]].  See my new and improved user page, and [[User talk:Missingno. Master|comment on it!]] 11:55, 8 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Cool thanks! :D And I will comment! --[[User:Brats817|Brats817]] 03:00, 9 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Seen when invisible? ==&lt;br /&gt;
&lt;br /&gt;
Here&#039;s something else interesting I found out about Dusknoir. I was playing Mystery Dungeon 2 earlier, and I was at Spacial Rift. Alot of Pokemon were headed for me, so I ate a Vanish Seed. All of the Pokemon didn&#039;t see me and they left, except for a wild Dusknoir. The wild Dusknoir still followed me even when I was invisible. It&#039;s like it still sees me when I was invisible. Also, the boss battle I had with Dusknoir and the Sableye, that Dusknoir saw me when I was invisible too. Would this be worth putting in the trivia, or is there other Pokemon that can see you when you&#039;re invisible? The only one that saw me when I was invisible was a Dusknoir. True story. If you don&#039;t beleive me and you have the game, try becoming invisible in front of a Dusknoir and see what happens. Hmmmmm I just tested being invisible in front of other Pokemon, and so far, all Pokemon that see me when I&#039;m invisible are ones with the Pass-Through terrain ability. So it isn&#039;t just Dusknoir. When invisible, these Pokemon can&#039;t attack you, but they will still follow you.--[[User:Brats817|Brats817]] 07:37, 9 February 2009 (UTC)&lt;br /&gt;
== Behaviour ==&lt;br /&gt;
&lt;br /&gt;
Should we not add into the behavior section that Dusknoir is afraid of light, as it is shown in [[DP090|Ghoul Daze!]]. {{u|Eevee obsessed 008}}&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think Dusknoir was actually afraid of the light. When Dawn shown the flashlight on Dusknoir, she was also yelling at Dusknoir thinking he hurt Conway. Dusknoir was waving his hands in innocence, as a way of trying to tell her he didn&#039;t hurt Conway. He then floated away from the accusation. --[[User:Brats817|Brats817]] 06:33, 12 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confusing Trivia ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dusknoir and its pre-evolution have the most base moves of all Pokémon, with 8.&amp;quot;&lt;br /&gt;
Uhh, &amp;quot;base moves&amp;quot;? What the Furret does that mean? &#039;&#039;&#039;[[User:SharKing|&amp;lt;font color=&amp;quot;#330099&amp;quot;&amp;gt;Shar&amp;lt;/font&amp;gt;&amp;lt;span style=&amp;quot;background:#330099; color:#FFFF00;&amp;quot;&amp;gt;K&amp;lt;/span&amp;gt;&amp;lt;font color=&amp;quot;#FFFF00&amp;quot;&amp;gt;ing&amp;lt;/font&amp;gt;]] &amp;lt;sub&amp;gt;[[User talk:SharKing|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;Productions&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&#039;&#039;&#039; 19:45, 14 February 2010 (UTC)&lt;br /&gt;
:Moves that it learns at level 1. [[User:Tyro|Tyro]] 19:47, 14 February 2010 (UTC)&lt;br /&gt;
::Oh, OK. The terminology confused me, and it might confuse others. We need to rewrite that detail differently. &#039;&#039;&#039;[[User:SharKing|&amp;lt;font color=&amp;quot;#330099&amp;quot;&amp;gt;Shar&amp;lt;/font&amp;gt;&amp;lt;span style=&amp;quot;background:#330099; color:#FFFF00;&amp;quot;&amp;gt;K&amp;lt;/span&amp;gt;&amp;lt;font color=&amp;quot;#FFFF00&amp;quot;&amp;gt;ing&amp;lt;/font&amp;gt;]] &amp;lt;sub&amp;gt;[[User talk:SharKing|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;Productions&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&#039;&#039;&#039; 03:46, 15 February 2010 (UTC)&lt;br /&gt;
:::Try coming up with a different, less confusing term for &#039;Base Moves.&#039; To be honest, I didn&#039;t find that confusing. You can assume that Base Moves are moves Dusknoir would learn at the start. But, meh. The only term I can come up with is &#039;Starter moves.&#039; [[User:Tyro|Tyro]] 08:07, 15 February 2010 (UTC)&lt;br /&gt;
::::I&#039;m not sure if &#039;Starter moves&#039; would be a very good term to use. Then it sounds as if they mean moves that are within a Starter Pokémon&#039;s move set. I personally think that &#039;Base Moves&#039; is already an easily understandable term, but if we were to change it anyways, then I think something like &#039;Beginner Moves&#039; would be a more suitable phrase.[[User:ShadowCloak789|ShadowCloak789]] 08:58, 14 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Name Origin Sentence ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dusknoir&#039;s name is derived from &#039;&#039;{{wp|dusk}}&#039;&#039; and &#039;&#039;{{wp|black|noir}}&#039;&#039;, which is French for &#039;&#039;black&#039;&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That would mean that both dusk and noir means black in French. Which it doesn&#039;t. &lt;br /&gt;
I changed it to &amp;quot;Dusknoir&#039;s name is derived from &#039;&#039;{{wp|dusk}}&#039;&#039;, the beginning of darkness in the evening, and &#039;&#039;{{wp|black|noir}}&#039;&#039;, which is French for &#039;&#039;black&#039;&#039;.&amp;quot; someone seems to be against it and removed it. Explain yourself. [[User:Synner|Synner]] 05:37, 11 May 2010 (UTC)&lt;br /&gt;
:No, it doesn&#039;t mean that. If both meant black in French it would have to be:&lt;br /&gt;
::&amp;quot;Dusknoir&#039;s name is derived from &#039;&#039;{{wp|dusk}}&#039;&#039; and &#039;&#039;{{wp|black|noir}}&#039;&#039;, which &#039;&#039;&#039;are&#039;&#039;&#039; French for &#039;&#039;black&#039;&#039;.&amp;quot;&lt;br /&gt;
:: Or: &amp;quot;Dusknoir&#039;s name is derived from &#039;&#039;{{wp|dusk}}&#039;&#039; and &#039;&#039;{{wp|black|noir}}&#039;&#039;, which &#039;&#039;&#039;are both&#039;&#039;&#039; French for &#039;&#039;black&#039;&#039;.&amp;quot;&lt;br /&gt;
:Since the singular form of the verb &amp;quot;to be&amp;quot; is used, it is a single thing which is referred to. The itallics also eliminate the third possible meaning, which is that the phrase &amp;quot;dusk and noir&amp;quot; means black in French. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 06:10, 11 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Your&#039;e right. Since my mothertongue is Swedish the Swedish grammar I&#039;m used to sometimes deludes me. Thanks! [[User:Synner|Synner]] 12:32, 11 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What could that attack have been? ==&lt;br /&gt;
&lt;br /&gt;
In Ghoul Daze, when Dusknoir&#039;s eye glowed yellow and he fired that blue orb at the ghost girl, what could that attack have been? I know it was never mentioned what attack it was, but I think it highly resembled Focus Blast, though it might not have been that. Still, would it be worth mentioning that it at least resembles Focus Blast or other similar attack though it wasn&#039;t mentioned what it was? I mean a wild Pokémon in the anime may use a move like Scary Face or Sandstorm and even if the move wasn&#039;t mentioned, we&#039;d most likely know what attack move that was. Kinda like Paul&#039;s Gliscor using Sandstorm (before capture of course) in Riding the Winds of Change and the move name was never explicitly mentioned in that episode. --[[User:Brats817|Brats817]] 10:42, 16 October 2010 (UTC)&lt;br /&gt;
:It looks much more like a {{m|Will-O-Wisp}} (compare with Fantina&#039;s Drifblim&#039;s) than a {{m|Focus Blast}} (compare with Paul&#039;s Ursaring&#039;s) to me. Focus Blast in the anime is a near-perfect sphere with a circular ring around it, while Will-O-Wisp is blue fire. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 18:14, 16 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nah Dusknoir&#039;s Will-O-Wisp earlier in the episode was fiery and shot from his hands. He used it to scare Mitchell and Brock away. Fantina&#039;s Drifblim also had a fiery Will-O-Wisp. The orb Dusknoir used on the ghost girl looked to be fired from his eye, and the blue orb was round and quite large, and had no fiery effects. It could very well be a different form of Will-O-Wisp, but I doubt it was. But I do agree it might not have been Focus Blast as Paul&#039;s Ursaring and Nando&#039;s Lopunny both use a Focus Blast from the hands that has a circular blue effect around it, wheras Dusknoir&#039;s &amp;quot;blue orb&amp;quot; didn&#039;t have that effect. But other than the circular blue effect, Dusknoir&#039;s orb did seem to resemble a Focus Blast in color and shape. Dusknoir also seemed to fire the orb from his eye instead of his hands. But then again Dusknoir was holding Angie and Ash to protect them they would&#039;ve been sucked in if Dusknoir moved his arms to attack. It could possibly just either be a different version of a Will-O-Wisp, his own version of a Focus Blast that was shot from his face, or just another attack similar to that orb. But we may never know for sure until Nintendo reveals what that attack was. Assumming they ever do. --[[User:Brats817|Brats817]] 08:36, 17 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Like you said, we may never know for sure, but I think it resembles Aura Sphere quite a bit. Not to mention, in the trivia section of the episode itself, it says it highly resembles Aura Sphere. How a Dusknoir would be able to learn that is completely beyond me, but it&#039;s certainly something to think about.[[User:ShadowCloak789|ShadowCloak789]] 08:49, 14 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Theatre masks? ==&lt;br /&gt;
&lt;br /&gt;
Are the designs on Dusknoir&#039;s torso an allusion to theatre masks? It would shed new light on the name, with &amp;quot;noir&amp;quot; referring to the film genre; which is noted for its dark atmosphere which Dusknoir seems to embody. [[User:EcstasyovDusk|EcstasyovDusk]]EcstasyovDusk&lt;br /&gt;
&lt;br /&gt;
== Night&#039;s Scoundrel ==&lt;br /&gt;
&lt;br /&gt;
Hey looking through the Japanese Dictionary I looked up yo &amp;amp; waru and connected it with the possessive particle No ending up with Night&#039;s scoundrel Shall I put it on?&lt;br /&gt;
:Go ahead [[User:ShinyPikachu|§#!π¥£!Ψ@Ϛ#µ]] 00:52, 18 September 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Celebi_Egg_glitch&amp;diff=2427482</id>
		<title>Celebi Egg glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Celebi_Egg_glitch&amp;diff=2427482"/>
		<updated>2016-04-12T23:08:40Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: capitalization, odd title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
The &#039;&#039;&#039;Celebi Egg glitch&#039;&#039;&#039; is a glitch to obtain {{p|Celebi}} in {{3v2|Gold|Silver|Crystal}}. As {{p|Celebi}} is an [[Event Pokémon]] and therefore impossible to obtain via standard gameplay, this glitch allows players to fully complete their Pokédex in the Generation II games without having to use [[cheating]] devices.&lt;br /&gt;
&lt;br /&gt;
==Discovery==&lt;br /&gt;
This glitch was first documented at [[Glitch City Laboratories]] by user Paco81. It was initially known only as the &amp;quot;Celebi glitch&amp;quot; or &amp;quot;Celebi trick&amp;quot; due to not involving an {{pkmn|Egg}}, however the Celebi obtained through that glitch would have a nickname and [[Original Trainer]] composed of glitch characters and would be stuck at [[level]] 100. A variation that allows the Celebi to be hatched from an Egg and therefore largely behave normally in terms of game mechanics was discovered shortly thereafter.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
This is only one known method of carrying out the Celebi Egg glitch and successfully obtaining Celebi.&lt;br /&gt;
&lt;br /&gt;
===Requirement===&lt;br /&gt;
* &#039;&#039;&#039;An Egg&#039;&#039;&#039; - The {{player}} must get an {{pkmn|Egg}} that will know {{m|Beat Up}} as its third move upon hatching. This can be done by training a male and a female {{p|Sneasel}} up to [[level]] 57. Both Sneasel need to have the same four moves in the same order, with Beat Up at position three. Because both parents have the same moveset, the offspring will share this moveset.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;A bad clone&#039;&#039;&#039; - The player must get a &#039;&#039;bad clone&#039;&#039;, a clone with a name made of only question marks (or, in some cases, blank), its level will be 0 and its gender will be different than the prototype&#039;s. If that Pokémon doesn&#039;t fulfill all those requirements, then it isn&#039;t a &amp;quot;bad clone&amp;quot; and it cannot be used for the glitch. This can be done by [[Cloning glitches|Pokémon cloning]]. The Box that is used for cloning must not be totally filled up at any time (otherwise the Box is unable to produce bad clones). Getting a bad clone is a case of luck and occurs sometimes during the act of cloning. The chance of getting a bad clone is at maximum if the Box has 15 to 18 Pokémon. Another way to increase the player&#039;s chances is by turning the game off after he/she selects YES, before any of the &amp;quot;SAVING... DON&#039;T TURN OFF THE POWER.&amp;quot; text appears.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Any five Pokémon&#039;&#039;&#039; - The player must get any five Pokémon (preferably weak, common or otherwise useless Pokémon). The easiest way to get them is to clone a Pokémon until there is a bad clone. Because getting a bad clone takes some tries, he or she will get five unimportant Pokémon as a positive side effect of the bad clone action.&lt;br /&gt;
&lt;br /&gt;
===Procedure===&lt;br /&gt;
* &#039;&#039;&#039;Step 1&#039;&#039;&#039; - The player must first deposit the Egg into a Box. The five other Pokémon and the bad clone have to be in the party.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 2&#039;&#039;&#039; - The player must then go to the {{pkmn|Day Care}} and ask the man to raise the bad clone. He or she should then take it back from him, and it will be a [[Five question marks|?????]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 3&#039;&#039;&#039; - Next, the player must put [[Five question marks|?????]] at the top of his or her party and go to the PC.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 4&#039;&#039;&#039; - Using the &amp;quot;Move Pokémon without mail&amp;quot; option, the player must move any Pokémon (preferably weak or common Pokémon) from a PC Box to the top of their party. Its name should become the name of its [[original Trainer]]. The player will now have 7 Pokémon in his or her party.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 5&#039;&#039;&#039; - Next, the player must go back to the Day-Care Man and ask him to raise the [[Five question marks|?????]]. Afterward, he or she should return to the PC.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 6&#039;&#039;&#039; - Back at the PC, the player must deposit the first and second party Pokémon.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 7&#039;&#039;&#039; - Using the &amp;quot;Move Pokémon without mail&amp;quot; option, the player must move the Egg from its PC Box to the top of his or her party.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 8&#039;&#039;&#039; - Next, the player needs to deposit the next four party Pokémon, but not the Egg.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 9&#039;&#039;&#039; - Subsequently, the player should withdraw any Pokémon that he or she didn&#039;t use for the glitch.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 10&#039;&#039;&#039; - Having completed the set up, the player should walk or bike around until the Egg hatches into a {{p|Celebi}}. However, the Celebi is still unplayable.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 11&#039;&#039;&#039;- The Celebi will hatch at level 0. Due to how the game handles Pokémon that level up in battle, the player must allow the Day-Care Couple to raise the Celebi to at least level 2. After this, it works like any normal Celebi.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|ukqtK0l6bu0|Parfehchan|psychic|grass}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
The reason that the aquired Pokémon is Celebi is due to the move [[Beat Up]]. In [[Generation II]], both Celebi and Beat Up share the same [[index number]]: 251. This is not random and should work with any other move-Pokémon combination. {{m|Psychic}}, whose index number is 94, should result in a {{p|Gengar}} hatching, while {{m|Splash}}, despite being considered the worst move, would ironically bring a {{p|Mewtwo}}, as both share index number 150. This glitch therefore should not cause any glitch Pokémon to appear, as there were exactly 251 moves in Generation II, though {{p|Ledyba}} would not be obtainable in this way without using a second potential glitch, as {{m|Struggle}} is unobtainable normally as a move.&lt;br /&gt;
&lt;br /&gt;
==?????==&lt;br /&gt;
If the Pokémon used for breeding has no third attack, the Pokémon that will come out from the Egg (after the glitch) will be a &amp;quot;bad clone&amp;quot; of the [[glitch Pokémon]] #000 [[Five question marks|?????]]. This Pokémon, like other &amp;quot;bad clones&amp;quot; cannot be seen by the [[Pokémon Storage System|PC]], and hence cannot be deposited in the player&#039;s PC or released. There are only 2 known ways to release a &amp;quot;bad clone.&amp;quot; One way is to trade it to a [[Generation I]] game. Upon arrival, it will become a Generation I original or glitch Pokémon, which may be released normally. The other is to use the PC in the lab on {{pkmn|Stadium 2}} where the &amp;quot;bad clones&amp;quot; will show up as {{p|Ditto}} or, sometimes, another Pokémon, allowing the player to release it. Recently, a third way has been discovered that doesn&#039;t require trading or Stadium 2. The player has to take both the bad clone(s) and a normal, unglitched Pokémon to the [[Bug Catching Contest]] on Tuesday, Thursday or Saturday. The unglitched Pokémon should be in first position in the player&#039;s party. When entering the contest, the player will be asked to use the first Pokémon in their party and leave the others (i.e. the bad clone(s)) with the contest helper. After the contest has ended the bad clone(s) will be gone, even though the contest helper still mentions giving the player their remaining Pokémon back.     &lt;br /&gt;
&lt;br /&gt;
If a wild {{p|Ditto}} transforms into the hatched [[Five question marks|?????]], the wild Ditto is no longer catchable by any kind of [[Poké Ball]]. Even a Master Ball will fail to capture it. If a Ditto is bred with the &amp;quot;bad clone&amp;quot; of ?????, the offspring will be another &amp;quot;bad clone&amp;quot;, knowing only {{m|Transform}}.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;bad clone&amp;quot; of ????? may evolve&amp;lt;!--, at a random level,--&amp;gt; to a {{p|Nidoran♂}}. Possible levels for evolution are 37 and 62.&lt;br /&gt;
&lt;br /&gt;
At Step 5 of the glitch the player asks a Day-Care person to raise the Bad Clone of ????? (000). That clone will not be taken back until the glitch is finished. After the glitch is finished, that clone will disappear from the Day Care, but on rare occasions, it is possible for that Pokémon to not disappear and remain at the Day Care. In that case the Bad Clone of ????? (000) will be transformed into a Bad Clone of ????? (255). That Bad Clone of ????? (255), similarly to the Bad Clone of ????? (000), cannot be released by the PC, but can still be traded to a Generation I game and released there. It mostly works the same way as the Bad Clone of ????? (000), but it has some differences with it, as it cannot evolve into a {{p|Nidoran♂}}, and if a wild {{p|Ditto}} transforms into the hatched [[Five question marks|????? (255)]], the wild Ditto can be caught normally. Also it learns {{m|Ice Punch}} at LV17 and {{m|Egg Bomb}} at LV44 and it can learn different TMs and HMs from the Bad Clone of ????? (000), for example the Bad Clone of ????? (000) can learn {{m|DynamicPunch}} (TM01) which the Bad Clone of ????? (255) cannot.&lt;br /&gt;
&lt;br /&gt;
==The Hatched Pokémon&#039;s Held Item==&lt;br /&gt;
The hatched Pokémon will hold an item depending to the fourth attack of the Pokémon used for the breeding. Both the item and the fourth attack share the same [[index number]]. For example, if the two Pokémon used for the breeding have the move {{m|Reflect}} as their fourth move, the hatched Pokémon will hold a [[GS Ball]] (or [[Teru-sama]] in {{game|Gold and Silver|s}}). This is because both the [[GS Ball]] and {{m|Reflect}} have the same [[index number]]: 115. If the Pokémon used for the breeding have the move {{m|Whirlpool}} as their fourth attack or {{m|Beat Up}}, the hatched Pokémon will hold the glitch items HM08 or HM09 respectively. Neither of these [[HM]]s can be obtained in normal gameplay: they are filler items, and have no corresponding moves. If the Pokémon used for the breeding have no fourth attack, the hatched Pokémon will hold nothing.&lt;br /&gt;
&lt;br /&gt;
==Other Effects==&lt;br /&gt;
Some of the Pokémon that are deposited in step 6 and step 8 may have their names, gender, level, or attacks changed. Some of them may become &amp;quot;bad clones&amp;quot; and some may remain normal Pokémon. Some of them may also have [[Pokérus]].&lt;br /&gt;
&lt;br /&gt;
When done incorrectly, the Celebi Egg glitch may also result in a lot of code read errors and Pokémon/character data becoming scrambled. Players may end up with numerous bad clones. Going to the &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; screen and looking at the move option will bring up all Pokémon in your party, as usual. However, selecting a Pokémon and going to the &amp;lt;sc&amp;gt;Move&amp;lt;/sc&amp;gt; option will reveal that a ????? is hiding at least 50-80 glitch Pokémon. All of these glitch Pokémon represent the game&#039;s code and cause multiple bugs. Therefore, by switching their moves, the game&#039;s data, such as music and Pokédex entries, can be altered. The names of these Pokémon vary from ? to random characters and their levels range from 0 to 255. The player&#039;s name will also change to a random glitch name. Similarly, the player&#039;s ID number will change. The player&#039;s original name might be given to Pokémon with many ? in its name, or the names of old player files and Pokémon, and is usually tossed around with junk data (example: ???????GOLD?). &lt;br /&gt;
&lt;br /&gt;
The moves of the glitch Pokémon take data from other parts of the game code. As a result, they usually turn into jargon (example: TYPE/ A9_9[9990979599999999DBB999? ×4 or Waterfall, Waterfall Waterfall, Waterfall or Pay Day, Horn Attack, SonicBoom, Mud-Slap) or just {{m|-}}, and the move&#039;s PP will become more than possible or corrupt (ex.: 56/15, 1/35, 86/1). By switching moves around, it is possible to change any data in the game. Since the hidden list of Pokémon is occupying so much space, the game won&#039;t be able to load sprite data and the player won&#039;t be able to move. While changing moves around, it is easy to access the [[glitch dimension]], or even delete all of the player&#039;s {{tt|Pokémon|however, this causes the game to crash}}.&lt;br /&gt;
&lt;br /&gt;
This effect of the Celebi Egg glitch is very similar to the [[TMTRAINER effect]] in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,1065.150.html The Celebi Egg glitch at Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[de:Celebi-Ei-Trick]]&lt;br /&gt;
[[fr:Bug de Celebi]]&lt;br /&gt;
[[it:Glitch dell&#039;uovo di Celebi]]&lt;br /&gt;
[[zh:雪拉比的蛋（漏洞）]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Celebi_Egg_glitch&amp;diff=2427480</id>
		<title>Celebi Egg glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Celebi_Egg_glitch&amp;diff=2427480"/>
		<updated>2016-04-12T23:06:46Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Capitalization&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
The &#039;&#039;&#039;Celebi Egg glitch&#039;&#039;&#039; is a glitch to obtain {{p|Celebi}} in {{3v2|Gold|Silver|Crystal}}. As {{p|Celebi}} is an [[Event Pokémon]] and therefore impossible to obtain via standard gameplay, this glitch allows players to fully complete their Pokédex in the Generation II games without having to use [[cheating]] devices.&lt;br /&gt;
&lt;br /&gt;
==Discovery==&lt;br /&gt;
This glitch was first documented at [[Glitch City Laboratories]] by user Paco81. It was initially known only as the &amp;quot;Celebi glitch&amp;quot; or &amp;quot;Celebi trick&amp;quot; due to not involving an {{pkmn|Egg}}, however the Celebi obtained through that glitch would have a nickname and [[Original Trainer]] composed of glitch characters and would be stuck at [[level]] 100. A variation that allows the Celebi to be hatched from an Egg and therefore largely behave normally in terms of game mechanics was discovered shortly thereafter.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
This is only one known method of carrying out the Celebi Egg glitch and successfully obtaining Celebi.&lt;br /&gt;
&lt;br /&gt;
===Requirement===&lt;br /&gt;
* &#039;&#039;&#039;An Egg&#039;&#039;&#039; - The {{player}} must get an {{pkmn|Egg}} that will know {{m|Beat Up}} as its third move upon hatching. This can be done by training a male and a female {{p|Sneasel}} up to [[level]] 57. Both Sneasel need to have the same four moves in the same order, with Beat Up at position three. Because both parents have the same moveset, the offspring will share this moveset.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;A bad clone&#039;&#039;&#039; - The player must get a &#039;&#039;bad clone&#039;&#039;, a clone with a name made of only question marks (or, in some cases, blank), its level will be 0 and its gender will be different than the prototype&#039;s. If that Pokémon doesn&#039;t fulfill all those requirements, then it isn&#039;t a &amp;quot;bad clone&amp;quot; and it cannot be used for the glitch. This can be done by [[Cloning glitches|Pokémon cloning]]. The Box that is used for cloning must not be totally filled up at any time (otherwise the Box is unable to produce bad clones). Getting a bad clone is a case of luck and occurs sometimes during the act of cloning. The chance of getting a bad clone is at maximum if the Box has 15 to 18 Pokémon. Another way to increase the player&#039;s chances is by turning the game off after he/she selects YES, before any of the &amp;quot;SAVING... DON&#039;T TURN OFF THE POWER.&amp;quot; text appears.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Any five Pokémon&#039;&#039;&#039; - The player must get any five Pokémon (preferably weak, common or otherwise useless Pokémon). The easiest way to get them is to clone a Pokémon until there is a bad clone. Because getting a bad clone takes some tries, he or she will get five unimportant Pokémon as a positive side effect of the bad clone action.&lt;br /&gt;
&lt;br /&gt;
===Procedure===&lt;br /&gt;
* &#039;&#039;&#039;Step 1&#039;&#039;&#039; - The player must first deposit the Egg into a Box. The five other Pokémon and the bad clone have to be in the party.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 2&#039;&#039;&#039; - The player must then go to the {{pkmn|Day Care}} and ask the man to raise the bad clone. He or she should then take it back from him, and it will be a [[Five question marks|?????]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 3&#039;&#039;&#039; - Next, the player must put [[Five question marks|?????]] at the top of his or her party and go to the PC.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 4&#039;&#039;&#039; - Using the &amp;quot;Move Pokémon without mail&amp;quot; option, the player must move any Pokémon (preferably weak or common Pokémon) from a PC Box to the top of their party. Its name should become the name of its [[original Trainer]]. The player will now have 7 Pokémon in his or her party.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 5&#039;&#039;&#039; - Next, the player must go back to the Day-Care Man and ask him to raise the [[Five question marks|?????]]. Afterward, he or she should return to the PC.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 6&#039;&#039;&#039; - Back at the PC, the player must deposit the first and second party Pokémon.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 7&#039;&#039;&#039; - Using the &amp;quot;Move Pokémon without mail&amp;quot; option, the player must move the Egg from its PC Box to the top of his or her party.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 8&#039;&#039;&#039; - Next, the player needs to deposit the next four party Pokémon, but not the Egg.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 9&#039;&#039;&#039; - Subsequently, the player should withdraw any Pokémon that he or she didn&#039;t use for the glitch.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 10&#039;&#039;&#039; - Having completed the set up, the player should walk or bike around until the Egg hatches into a {{p|Celebi}}. However, the Celebi is still unplayable.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Step 11&#039;&#039;&#039;- The Celebi will hatch at level 0. Due to how the game handles Pokémon that level up in battle, the player must allow the Day-Care Couple to raise the Celebi to at least level 2. After this, it works like any normal Celebi.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|ukqtK0l6bu0|Parfehchan|psychic|grass}}&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
The reason that the aquired Pokémon is Celebi is due to the move [[Beat Up]]. In [[Generation II]], both Celebi and Beat Up share the same [[index number]]: 251. This is not random and should work with any other move-Pokémon combination. {{m|Psychic}}, whose index number is 94, should result in a {{p|Gengar}} hatching, while {{m|Splash}}, despite being considered the worst move, would ironically bring a {{p|Mewtwo}}, as both share index number 150. This glitch therefore should not cause any glitch Pokémon to appear, as there were exactly 251 moves in Generation II, though {{p|Ledyba}} would not be obtainable in this way without using a second potential glitch, as {{m|Struggle}} is unobtainable normally as a move.&lt;br /&gt;
&lt;br /&gt;
==?????==&lt;br /&gt;
If the Pokémon used for breeding has no third attack, the Pokémon that will come out from the Egg (after the glitch) will be a &amp;quot;bad clone&amp;quot; of the [[glitch Pokémon]] #000 [[Five question marks|?????]]. This Pokémon, like other &amp;quot;bad clones&amp;quot; cannot be seen by the [[Pokémon Storage System|PC]], and hence cannot be deposited in the player&#039;s PC or released. There are only 2 known ways to release a &amp;quot;bad clone.&amp;quot; One way is to trade it to a [[Generation I]] game. Upon arrival, it will become a Generation I original or glitch Pokémon, which may be released normally. The other is to use the PC in the lab on {{pkmn|Stadium 2}} where the &amp;quot;bad clones&amp;quot; will show up as {{p|Ditto}} or, sometimes, another Pokémon, allowing the player to release it. Recently, a third way has been discovered that doesn&#039;t require trading or Stadium 2. The player has to take both the bad clone(s) and a normal, unglitched Pokémon to the [[Bug Catching Contest]] on Tuesday, Thursday or Saturday. The unglitched Pokémon should be in first position in the player&#039;s party. When entering the contest, the player will be asked to use the first Pokémon in their party and leave the others (i.e. the bad clone(s)) with the contest helper. After the contest has ended the bad clone(s) will be gone, even though the contest helper still mentions giving the player their remaining Pokémon back.     &lt;br /&gt;
&lt;br /&gt;
If a wild {{p|Ditto}} transforms into the hatched [[Five question marks|?????]], the wild Ditto is no longer catchable by any kind of [[Poké Ball]]. Even a Master Ball will fail to capture it. If a Ditto is bred with the &amp;quot;bad clone&amp;quot; of ?????, the offspring will be another &amp;quot;bad clone&amp;quot;, knowing only {{m|Transform}}.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;bad clone&amp;quot; of ????? may evolve&amp;lt;!--, at a random level,--&amp;gt; to a {{p|Nidoran♂}}. Possible levels for evolution are 37 and 62.&lt;br /&gt;
&lt;br /&gt;
At Step 5 of the glitch the player asks a Day-Care person to raise the Bad Clone of ????? (000). That clone will not be taken back until the glitch is finished. After the glitch is finished, that clone will disappear from the Day Care, but on rare occasions, it is possible for that Pokémon to not disappear and remain at the Day Care. In that case the Bad Clone of ????? (000) will be transformed into a Bad Clone of ????? (255). That Bad Clone of ????? (255), similarly to the Bad Clone of ????? (000), cannot be released by the PC, but can still be traded to a Generation I game and released there. It mostly works the same way as the Bad Clone of ????? (000), but it has some differences with it, as it cannot evolve into a {{p|Nidoran♂}}, and if a wild {{p|Ditto}} transforms into the hatched [[Five question marks|????? (255)]], the wild Ditto can be caught normally. Also it learns {{m|Ice Punch}} at LV17 and {{m|Egg Bomb}} at LV44 and it can learn different TMs and HMs from the Bad Clone of ????? (000), for example the Bad Clone of ????? (000) can learn {{m|DynamicPunch}} (TM01) which the Bad Clone of ????? (255) cannot.&lt;br /&gt;
&lt;br /&gt;
==The Hatched Pokémon&#039;s Held Item==&lt;br /&gt;
The hatched Pokémon will hold an item depending to the fourth attack of the Pokémon used for the breeding. Both the item and the fourth attack share the same [[index number]]. For example, if the two Pokémon used for the breeding have the move {{m|Reflect}} as their fourth move, the hatched Pokémon will hold a [[GS Ball]] (or [[Teru-sama]] in {{game|Gold and Silver|s}}). This is because both the [[GS Ball]] and {{m|Reflect}} have the same [[index number]]: 115. If the Pokémon used for the breeding have the move {{m|Whirlpool}} as their fourth attack or {{m|Beat Up}}, the hatched Pokémon will hold the glitch items HM08 or HM09 respectively. Neither of these [[HM]]s can be obtained in normal gameplay: they are filler items, and have no corresponding moves. If the Pokémon used for the breeding have no fourth attack, the hatched Pokémon will hold nothing.&lt;br /&gt;
&lt;br /&gt;
==Other effects caused by this glitch==&lt;br /&gt;
Some of the Pokémon that are deposited in step 6 and step 8 may have their names, gender, level, or attacks changed. Some of them will become &amp;quot;bad clones&amp;quot; and some will remain normal Pokémon. Some of them will also have [[Pokérus]].&lt;br /&gt;
&lt;br /&gt;
When done incorrectly, the Celebi Egg glitch may also result in a lot of code read errors and Pokémon/character data becoming scrambled. Players may end up with numerous bad clones. Going to the &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; screen and looking at the move option will bring up all Pokémon in your party, as usual. However, selecting a Pokémon and going to the &amp;lt;sc&amp;gt;Move&amp;lt;/sc&amp;gt; option will reveal that a ????? is hiding at least 50-80 glitch Pokémon. All of these glitch Pokémon represent the game&#039;s code and cause multiple bugs. Therefore, by switching their moves, the game&#039;s data, such as music and Pokédex entries, can be altered. The names of these Pokémon vary from ? to random characters and their levels range from 0 to 255. The player&#039;s name will also change to a random glitch name. Similarly, the player&#039;s ID number will change. The player&#039;s original name might be given to Pokémon with many ? in its name, or the names of old player files and Pokémon, and is usually tossed around with junk data (example: ???????GOLD?). &lt;br /&gt;
&lt;br /&gt;
The moves of the glitch Pokémon take data from other parts of the game code. As a result, they usually turn into jargon (example: TYPE/ A9_9[9990979599999999DBB999? ×4 or Waterfall, Waterfall Waterfall, Waterfall or Pay Day, Horn Attack, SonicBoom, Mud-Slap) or just {{m|-}}, and the move&#039;s PP will become more than possible or corrupt (ex.: 56/15, 1/35, 86/1). By switching moves around, it is possible to change any data in the game. Since the hidden list of Pokémon is occupying so much space, the game won&#039;t be able to load sprite data and the player won&#039;t be able to move. While changing moves around, it is easy to access the [[glitch dimension]], or even delete all of the player&#039;s {{tt|Pokémon|however, this causes the game to crash}}.&lt;br /&gt;
&lt;br /&gt;
This effect of the Celebi Egg glitch is very similar to the [[TMTRAINER effect]] in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,1065.150.html The Celebi Egg glitch at Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[de:Celebi-Ei-Trick]]&lt;br /&gt;
[[fr:Bug de Celebi]]&lt;br /&gt;
[[it:Glitch dell&#039;uovo di Celebi]]&lt;br /&gt;
[[zh:雪拉比的蛋（漏洞）]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Pikachu6780&amp;diff=2427479</id>
		<title>User:Pikachu6780</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Pikachu6780&amp;diff=2427479"/>
		<updated>2016-04-12T23:04:30Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: fixing with new signature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey so apparently I can have one of these since I&#039;m autoconfirmed. That&#039;s cool. I&#039;m not sure what to put here, though. Maybe my experience with playing Pokémon? My strengths and things that make me a valued editor?&lt;br /&gt;
I can transliterate the Japanese Katakana very easily, and have a harder time transliterating the Hiragana. I do not know the Japanese language well.&lt;br /&gt;
I currently play the Pokémon Trading Card Game competitively, for almost 2 years now. I have gone to 2 Regionals in North America, 1 State championships, and like 6 cities?&lt;br /&gt;
I used to play VGC competitively before my 3DS had problems.&lt;br /&gt;
I&#039;m not sure what else to put here.&lt;br /&gt;
&lt;br /&gt;
[[User:Pikachu6780|I&amp;amp;#39;m still new to this forum thing]] ([[User talk:Pikachu6780|talk]]) 23:04, 12 April 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Trading_Card_Game&amp;diff=2427437</id>
		<title>Pokémon Trading Card Game</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Trading_Card_Game&amp;diff=2427437"/>
		<updated>2016-04-12T20:39:15Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Link for Game Boy system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|Trading Card Game itself|the [[Game Boy]] game related to this game|Pokémon Trading Card Game (game)}}&lt;br /&gt;
[[File:Pokémon TCG logo.png|right|200px|thumb|International Logo]]&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Trading Card Game&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンカードゲーム&#039;&#039;&#039;, &#039;&#039;Pokémon Card Game&#039;&#039;), often abbreviated as &#039;&#039;&#039;Pokémon TCG&#039;&#039;&#039; or just &#039;&#039;&#039;TCG&#039;&#039;&#039;, is a tabletop game that involves collecting, trading and playing with Pokémon themed playing cards. It has its own set of rules but uses many motifs and ideas derived from the [[core series|video games]]. There are {{TCG|Pokémon|Pokémon card}}s for every [[List of Pokémon by National Pokédex number|species]] of Pokémon, as well as {{TCG|Trainer card}}s featuring characters, items and other themes of the franchise (each with a different use) and {{TCG|Energy card}}s to power various actions. The artwork for the cards is provided by numerous artists.&lt;br /&gt;
&lt;br /&gt;
The Pokémon TCG is a popular and steady aspect of the [[Pokémon]] franchise and is played and enjoyed by many fans. Nearly 15 billion Pokémon Trading Card Game cards have been produced worldwide. The game is part of the [[Play! Pokémon]] organized play along with the video game series and is also used in the [[Pokémon Trading Card Game Online]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:JPCardback.jpg|thumb|left|150px|Original back of Japanese cards]]&lt;br /&gt;
The Pokémon Trading Card Game was originally published in Japan in 1996 by [[Media Factory]]. While other Pokémon card series existed in the past, this was the first card game based on the [[Pokémon]] series. The first Pokémon TCG sets took inspiration from the then released {{game2|Red|Green|Blue}} video games and initially featured illustrations by [[Ken Sugimori]], [[Mitsuhiro Arita]] and [[Keiji Kinebuchi]]. Soon new [[List of Pokémon Trading Card Game expansions|expansions]] began to release with many new artists contributing artwork. Three years later in 1999, Pokémon TCG was introduced in North America by [[Wizards of the Coast]] with the [[Base Set]], and worldwide soon after. In 2003, Wizards of the Coast&#039;s license was transferred to the [[The Pokémon Company International]] by [[Nintendo]].&lt;br /&gt;
&lt;br /&gt;
New features constantly appear in the Pokémon TCG. With the release of {{game|Gold and Silver|s}} video games, the &#039;&#039;[[#Neo Series|Neo Series]]&#039;&#039; (the second series of [[List of Pokémon Trading Card Game expansions|expansions]]), started bringing several [[Generation II|new Pokémon]] into play. The {{TCG|Metal}} and {{TCG|Darkness}} {{TCG|type}}s of Pokémon cards were also introduced, along with {{TCG|Light Pokémon}} and {{TCG|Dark Pokémon}}. These were eventually discontinued to prevent confusion with the {{tcg|Darkness|Darkness type}}, but returned briefly with the release of the {{TCG|Neo Destiny}} expansion. The &#039;&#039;[[#e-Card Series|e-Card Series]]&#039;&#039; used [[Game Boy Advance]] add-on [[e-Reader]] to display [[Pokédex]] data about the Pokémon, play a minigame, play various tunes in a [[Melody Box]], or activate a special attack for that Pokémon. The &#039;&#039;[[#EX Series|EX Series]]&#039;&#039; was released next (the first series released by [[The Pokémon Company International]] instead of [[Wizards of the Coast]]), introducing the stronger {{TCG|Pokémon-ex}} into the game. The &#039;&#039;[[#Diamond &amp;amp; Pearl Series|Diamond &amp;amp; Pearl Series]]&#039;&#039; brought {{TCG|Pokémon LV.X}}, which were stronger, &amp;quot;Leveled-up&amp;quot; versions of final evolutions. Pokémon LV.X essentially replaced Pokémon-ex and continued until the {{TCG|Platinum: Arceus}} expansion. The &#039;&#039;[[#HeartGold &amp;amp; SoulSilver Series|HeartGold &amp;amp; SoulSilver Series]]&#039;&#039; featured two more types of card, {{TCG|Pokémon LEGEND}}, two-part cards with one Pokémon on each card, and {{TCG|Pokémon Prime}}, Pokémon with powerful and/or tactical attacks. With the release of the {{TCG|Black &amp;amp; White}} expansion, {{TCG|Poké-Power}}s ({{DL|Appendix:Glossary (TCG)|Poké-POWER}}s and {{DL|Appendix:Glossary (TCG)|Poké-BODY}}s) were combined into one mechanic and renamed {{DL|Appendix:Glossary (TCG)|Ability|Abilities}}. &#039;&#039;Pokémon-ex&#039;&#039; returned as {{TCG|Pokémon-EX}} in the &#039;&#039;[[#Black &amp;amp; White Series|Black &amp;amp; White Series]]&#039;&#039; starting with the {{TCG|Next Destinies}} expansion. The {{TCG|Dragon}} Pokémon {{TCG|type}} was introduced in the {{TCG|Dragon Vault}} expansion of the &#039;&#039;Black &amp;amp; White Series&#039;&#039;. &#039;&#039;{{DL|Pokémon-EX (TCG)|M Pokémon-EX}}&#039;&#039; were introduced in {{TCG|XY}} expansion and introduce the [[Mega Evolution]] mechanic featured in the [[Pokémon X and Y]] video games to the TCG.  The &#039;&#039;[[#XY Series|XY Series]]&#039;&#039; also introduced the {{TCG|Fairy}} {{TCG|type}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
With the release of the &#039;&#039;[[#EX Series|EX Series]]&#039;&#039; worldwide, Pokémon TCG started publishing directly under [[Nintendo]] via its whole owned subsidiary [[The Pokémon Company International]], instead of [[Wizards of the Coast]]. In 2006, [[The Pokémon Company]] replaced Media Factory in distributing the cards in Japan starting with the &#039;&#039;[[#Diamond &amp;amp; Pearl Series|Diamond &amp;amp; Pearl Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two [[Game Boy Color]] video games based on the card game were created: {{ga|Pokémon Trading Card Game}} was released in 1998 and worldwide in 2000, and its sequel, [[Pokémon Card GB2: Here Comes Team GR!]], was released three years later. [[Pokémon Card Game: How to Play DS]] was released in Japan in 2011 and taught players how to play the Pokémon TCG. In 2011, the [[Pokémon Trading Card Game Online]] was introduced as a &#039;&#039;browser-based&#039;&#039; game but later became a downloadable game for PC, Mac, and iPad.  Other media related to Pokémon TCG include several {{pkmn|manga}} titles, such as the series [[How I Became a Pokémon Card]].&lt;br /&gt;
&lt;br /&gt;
==How to play==&lt;br /&gt;
[[File:Cardback.jpg|thumb|right|150px|Back of an English language card]]&lt;br /&gt;
:&#039;&#039;See the {{TCG|Appendix:Glossary}} for a definition of most the Pokémon Trading Card Game terms.&#039;&#039;&lt;br /&gt;
:&#039;&#039;Also see the [http://www.pokemon.com/us/pokemon-tcg/play-online/tutorial/ Step-by-step Web Browser TCG Tutorials] on [[Pokémon.com]] for a visual introduction to the card game.&#039;&#039;&lt;br /&gt;
The &#039;&#039;Pokémon Trading Card Game&#039;&#039; is a two player game for all ages.  Each player builds a [[Deck]] of sixty (60) cards using a combination of various &#039;&#039;&amp;quot;{{TCG|Pokémon|Pokémon card}}s&amp;quot;&#039;&#039; (the main type of cards used to battle), &#039;&#039;&amp;quot;{{TCG|Trainer card}}s&amp;quot;&#039;&#039; (cards with special effects), and &#039;&#039;&amp;quot;{{TCG|Energy card}}s&amp;quot;&#039;&#039; (cards that are required to perform most &amp;quot;&#039;&#039;{{TCG|Attack}}s&#039;&#039;&amp;quot;). New cards and decks are constantly being released, and players may purchase &amp;quot;&#039;&#039;{{TCG|Booster pack}}s&#039;&#039;&amp;quot; to integrate these cards into their own decks or purchase pre-made &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Trainer kit}}s&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;{{TCG|Theme deck|Theme Deck}}s&#039;&#039;&amp;quot; that already have all the cards needed to play. The &#039;&#039;Pokémon Trading Card Game&#039;&#039; officially requires a deck of 60 cards for {{TCG|Standard format|Standard}} or {{TCG|Expanded format|Expanded}} play, though shorter {{DL|Appendix:Glossary (TCG)|Match}}es can be held with &amp;quot;&#039;&#039;{{TCG|Half Deck}}s&#039;&#039;&amp;quot; consisting of 30 cards instead. During a 60 card match, only four of any one card, excluding {{TCG|Energy card|Basic Energy}} cards, are allowed in each deck. This is further limited to two of any one card in a Half Deck match. Many fans have also created their own game rules and playing methods and have websites devoted to providing alternative playing methods. These rules and methods are not allowed in [[Play! Pokémon]] competitions.&lt;br /&gt;
&lt;br /&gt;
===Who goes first?===&lt;br /&gt;
A game of the &#039;&#039;Pokémon Trading Card Game&#039;&#039; is called a &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Match}}&#039;&#039;&amp;quot;. To begin a match, players need a {{TCG|Coin}} or a six-sided die (where the &#039;&#039;even number&#039;&#039; sides represent &#039;&#039;Heads&#039;&#039; and the &#039;&#039;odd number&#039;&#039; sides represent &#039;&#039;Tails&#039;&#039;). One player calls &#039;&#039;heads&#039;&#039; or &#039;&#039;tails&#039;&#039;, while the other player flips the coin or rolls the die. If the player calling the coin flip gets his choice (heads or tails), that player gets to choose which player goes first. If the player calling the coin flip does not get his choice, the player flipping the coin gets to choose which player goes first. The player who goes first is not allowed to {{TCG|Attack}} on that player&#039;s first turn.&lt;br /&gt;
&lt;br /&gt;
===Setup===&lt;br /&gt;
After determining which player goes first, both players place their {{DL|Appendix:Glossary (TCG)|Shuffle|Shuffled deck}} face down on the upper right side of their respective half of the player area or &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Field}}&#039;&#039;&amp;quot;. The field is roughly split in half with each player utilizing the half closest to them. The players then each take seven cards from the top of their respective decks. These cards go into their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Hand}}&#039;&#039;&amp;quot;. Players then place one {{TCG|Pokémon|Basic Pokémon}} from their hand face down in front of them toward the upper center of their half of the field as their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Active Pokémon}}&#039;&#039;&amp;quot;. If they have more than one Basic Pokémon, they may place the rest face down directly in from of them in their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Bench}}&#039;&#039;&amp;quot;. No more than five Pokémon may occupy a given player’s Bench at the same time. {{DL|Evolution|In the TCG|Evolved Pokémon}} count as only one Pokémon when in play on the field. If a player does not have any Basic Pokémon in their hand during setup, they must reshuffle all the cards in their hand back into their deck, and then draw seven more cards. Repeat this process until each player can play a Basic Pokémon as their Active Pokémon. If a player has to reshuffle to get a Basic Pokémon into play, that player’s opponent gets to take an extra card from the top of their deck and put it into their hand (one card per each reshuffle). Next, each player sets aside six cards from the top of their deck face down to the left side of their half of the field. These six cards are their &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Prize Card|Prize card}}s&#039;&#039;&amp;quot;. Finally, each player reveals (or flips over) their Active and Bench Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Turns===&lt;br /&gt;
A player’s turn consists of the following:&lt;br /&gt;
# First, draw a card from the top of that player&#039;s deck;&lt;br /&gt;
# Attach one {{TCG|Energy card}} to one of that player’s Pokémon in play (either {{DL|Appendix:Glossary (TCG)|Active Pokémon|Active}} or {{DL|Appendix:Glossary (TCG)|Bench|Bench Pokémon}});&lt;br /&gt;
# Play {{TCG|Pokémon|Basic Pokémon}} to that player&#039;s Bench,&lt;br /&gt;
# {{DL|Evolution|In the TCG|Evolve}} any of that player&#039;s Pokémon in play;&lt;br /&gt;
# [[Retreat cost|Retreat]] that player&#039;s Active Pokémon if the Active Pokémon can satisfy the {{TCG|Energy card}} retreat cost;&lt;br /&gt;
# Play any {{TCG|Trainer card}}s in that player&#039;s {{DL|Appendix:Glossary (TCG)|Hand}} pertaining to the rules on each Trainer card and then typically placing that Trainer card face up in the player’s &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Discard Pile}}&#039;&#039;&amp;quot;, which is locked on the right side of the player&#039;s field just below that player&#039;s deck;&lt;br /&gt;
# Use any {{DL|Appendix:Glossary (TCG)|Ability|Abilities}} or {{DL|Appendix:Glossary (TCG)|Pokémon Power}}s that appear on that player&#039;s Active or Bench Pokémon, and&lt;br /&gt;
# Finally, &amp;quot;&#039;&#039;{{TCG|Attack}}&#039;&#039;&amp;quot; if that player has the appropriate {{TCG|Energy card|Energy card(s)}} attached on that player&#039;s {{DL|Appendix:Glossary (TCG)|Active Pokémon}}. Attacking &#039;&#039;&#039;always ends&#039;&#039;&#039; that player’s turn. The first player to have a turn is not allowed to attack, but all other actions are allowed as described above.&lt;br /&gt;
Other than the first and last actions, players may perform any action in any order. Players alternate turns until one player wins the game.&lt;br /&gt;
&lt;br /&gt;
===Damage===&lt;br /&gt;
Pokémon {{TCG|Attack}}s typically cause {{DL|Appendix:Glossary (TCG)|Damage}} or apply a {{TCG|Special Conditions|Special condition}}.  Special conditions have their own unique rules. Damage to all Pokémon in play is tracked with {{DL|Appendix:Glossary (TCG)|Damage|Damage Counters}} or dice. When the damage to a given Pokémon equals or exceeds that Pokémon’s {{DL|Appendix:Glossary (TCG)|Hit Points}}, it is &amp;quot;&#039;&#039;{{DL|Appendix:Glossary (TCG)|Knock Out|Knocked Out}}&#039;&#039;&amp;quot; and placed face up in the player’s {{DL|Appendix:Glossary (TCG)|Discard Pile}} along with any other cards that were attached to it (such as {{TCG|Energy card}}s). When an {{DL|Appendix:Glossary (TCG)|Active Pokémon}} is knocked out, the player&#039;s whose Pokémon was knocked out must replace the former Active Pokémon with another Pokémon from that player&#039;s {{DL|Appendix:Glossary (TCG)|Bench}}. At the same time, the player who knocked out his or her opponent&#039;s Pokémon gets to take any one of that player&#039;s remaining face down {{DL|Appendix:Glossary (TCG)|Prize card}}s and put that prize card into that player&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
===Winning a match===&lt;br /&gt;
To win a match, players must:&lt;br /&gt;
# Take their six [[Appendix:Glossary (TCG)#Prize Card|prize cards]] by {{DL|Appendix:Glossary (TCG)|Knock Out|knocking out}} their opponent&#039;s Pokémon by using {{TCG|Attack}}s to reduce the opponent&#039;s [[Appendix:Glossary (TCG)#Hit Points|HP to zero]].&lt;br /&gt;
# Players may also win when their opponent &#039;&#039;runs out of Pokémon&#039;&#039; on the field of play, which includes their [[Appendix:Glossary (TCG)#Active Pokémon|Active Pokémon]] and [[Appendix:Glossary (TCG)#Bench|Bench Pokémon]], or&lt;br /&gt;
# If their opponent &#039;&#039;cannot draw a card&#039;&#039; from their [[Deck]] at the beginning of their turn.&lt;br /&gt;
&lt;br /&gt;
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==[[Card types]]==&lt;br /&gt;
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==={{TCG|Pokémon|Pokémon card}}===&lt;br /&gt;
*{{TCG|Basic Pokémon}}&lt;br /&gt;
*{{TCG|Evolution}} - Stage 1 and Stage 2&lt;br /&gt;
*{{DL|Evolution|Baby Pokémon}}&lt;br /&gt;
*{{TCG|Crystal Pokémon}}&lt;br /&gt;
*{{TCG|Dark Pokémon}}&lt;br /&gt;
*{{TCG|Light Pokémon}}&lt;br /&gt;
*{{TCG|M Pokémon-EX}}&lt;br /&gt;
*{{TCG|Owner&#039;s Pokémon}}&lt;br /&gt;
*{{TCG|Pokémon-EX}}&lt;br /&gt;
*{{TCG|Pokémon-ex}}&lt;br /&gt;
*{{TCG|Pokémon LEGEND}}&lt;br /&gt;
*{{TCG|Pokémon LV.X}}&lt;br /&gt;
*{{TCG|Pokémon Prime}}&lt;br /&gt;
*{{TCG|Pokémon SP}}&lt;br /&gt;
*{{TCG|Pokémon ☆}}&lt;br /&gt;
*{{TCG|Restored Pokémon}}&lt;br /&gt;
*{{TCG|Shining Pokémon}}&lt;br /&gt;
*{{DL|Team plasma|In the TCG|Team plasma cards}}&lt;br /&gt;
*{{TCG|δ Delta Species}}&lt;br /&gt;
&lt;br /&gt;
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==={{TCG|Trainer card}}s===&lt;br /&gt;
*{{TCG|Ace Spec card}}&lt;br /&gt;
*{{TCG|Goldenrod Game Corner card}}&lt;br /&gt;
*{{TCG|Item card}}&lt;br /&gt;
*{{TCG|Pokémon Tool}}&lt;br /&gt;
*{{TCG|Rocket&#039;s Secret Machine card}}&lt;br /&gt;
*{{TCG|Stadium card}}&lt;br /&gt;
*{{TCG|Supporter card}}&lt;br /&gt;
*{{TCG|Technical Machine}}&lt;br /&gt;
==={{TCG|Energy card}}s===&lt;br /&gt;
*{{DL|Energy card (TCG)|Basic Energy cards}}&lt;br /&gt;
*[[List of Special Energy cards|Special Energy cards]]&lt;br /&gt;
===[[Rarity|Miscellaneous card information]]===&lt;br /&gt;
On the bottom right corner of most cards, there is a small logo that indicates its rarity.&lt;br /&gt;
*[[File:Rarity Common.png]] (Common)&lt;br /&gt;
*[[File:Rarity Uncommon.png]] (Uncommon)&lt;br /&gt;
*[[File:Rarity Rare.png]] (Rare)&lt;br /&gt;
No symbol usually denotes a card that is part of a promotional set or a Basic Energy card.&lt;br /&gt;
|}&lt;br /&gt;
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==Wizards of the Coast sets==&lt;br /&gt;
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===[[Generation I]]===&lt;br /&gt;
====Original Series====&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Base Set}}&lt;br /&gt;
*{{exp|Jungle}} {{TCG|Jungle}}&lt;br /&gt;
*{{exp|Fossil}} {{TCG|Fossil}}&lt;br /&gt;
*{{exp|Base Set 2}} {{TCG|Base Set 2}}&lt;br /&gt;
*{{exp|Team Rocket}} {{TCG|Team Rocket}}&lt;br /&gt;
*{{exp|Gym Heroes}} {{TCG|Gym Heroes}}&lt;br /&gt;
*{{exp|Gym Challenge}} {{TCG|Gym Challenge}}&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====Neo Series====&lt;br /&gt;
*{{exp|Neo Genesis}} {{TCG|Neo Genesis}}&lt;br /&gt;
*{{exp|Neo Discovery}} {{TCG|Neo Discovery}}&lt;br /&gt;
*{{exp|Neo Revelation}} {{TCG|Neo Revelation}}&lt;br /&gt;
*{{exp|Neo Destiny}} {{TCG|Neo Destiny}}&lt;br /&gt;
====Legendary Collection Series====&lt;br /&gt;
*[[File:None2.png|7px]][[File:SetSymbolLegendary Collection.png|16px]][[File:None2.png|7px]] {{TCG|Legendary Collection}}&lt;br /&gt;
====e-Card Series====&lt;br /&gt;
*{{exp|Expedition}} {{TCG|Expedition Base Set}}&lt;br /&gt;
*{{exp|Aquapolis}} {{TCG|Aquapolis}}&lt;br /&gt;
*{{exp|Skyridge}} {{TCG|Skyridge}}&lt;br /&gt;
&lt;br /&gt;
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[[Image:Wizards.png|right|thumb|Wizards of the Coast were the western distributors of the game between 1999 and 2003|200px]]&lt;br /&gt;
==={{DL|Promotional cards (TCG)|Wizards of the Coast sets era|Promotional series}}===&lt;br /&gt;
*{{exp|Southern Islands}} {{TCG|Southern Islands}}&lt;br /&gt;
*{{exp|Best}} {{TCG|Best of Game Cards}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|Wizards Black Star Promos}}&lt;br /&gt;
*[[File:Gold W.jpg|40px]] {{TCG|W Promotional cards}}&lt;br /&gt;
*[[Miscellaneous Promotional cards (TCG)/1999-2004]]&lt;br /&gt;
===Unreleased sets===&lt;br /&gt;
*{{TCG|Crosstrainer}}&lt;br /&gt;
*{{TCG|Unnamed Wizards Set}}&lt;br /&gt;
*{{TCG|Jamboree}}&lt;br /&gt;
*{{TCG|Legendary Collection 2}}&lt;br /&gt;
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==Nintendo sets==&lt;br /&gt;
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===[[Generation III]]===&lt;br /&gt;
====EX Series====&lt;br /&gt;
*{{exp|Ruby and Sapphire}} {{TCG|EX Ruby &amp;amp; Sapphire}}&lt;br /&gt;
*{{exp|Sandstorm}} {{TCG|EX Sandstorm}}&lt;br /&gt;
*{{exp|Dragon}} {{TCG|EX Dragon}}&lt;br /&gt;
*{{exp|Team Magma vs Team Aqua}} {{TCG|EX Team Magma vs Team Aqua}}&lt;br /&gt;
*{{exp|Hidden Legends}} {{TCG|EX Hidden Legends}}&lt;br /&gt;
*{{exp|FireRed and LeafGreen}} {{TCG|EX FireRed &amp;amp; LeafGreen}}&lt;br /&gt;
*{{exp|Team Rocket Returns}} {{TCG|EX Team Rocket Returns}}&lt;br /&gt;
*{{exp|Deoxys}} {{TCG|EX Deoxys}}&lt;br /&gt;
*{{exp|Emerald}} {{TCG|EX Emerald}}&lt;br /&gt;
*{{exp|Unseen Forces}} {{TCG|EX Unseen Forces}}&lt;br /&gt;
*{{exp|Delta Species}} {{TCG|EX Delta Species}}&lt;br /&gt;
*{{exp|Legend Maker}} {{TCG|EX Legend Maker}}&lt;br /&gt;
*{{exp|Holon Phantoms}} {{TCG|EX Holon Phantoms}}&lt;br /&gt;
*{{exp|Crystal Guardians}} {{TCG|EX Crystal Guardians}}&lt;br /&gt;
*{{exp|Dragon Frontiers}} {{TCG|EX Dragon Frontiers}}&lt;br /&gt;
*{{exp|Power Keepers}} {{TCG|EX Power Keepers}}&lt;br /&gt;
&lt;br /&gt;
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[[Image:Nintendo logo.png|thumb|right|Nintendo has since taken over the TCG from Wizards]]&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====Diamond &amp;amp; Pearl Series====&lt;br /&gt;
*{{exp|Diamond and Pearl}} {{TCG|Diamond &amp;amp; Pearl}}&lt;br /&gt;
*{{exp|Mysterious Treasures}} {{TCG|Mysterious Treasures}}&lt;br /&gt;
*{{exp|Secret Wonders}} {{TCG|Secret Wonders}}&lt;br /&gt;
*{{exp|Great Encounters}} {{TCG|Great Encounters}}&lt;br /&gt;
*{{exp|Majestic Dawn}} {{TCG|Majestic Dawn}}&lt;br /&gt;
*{{exp|Legends Awakened}} {{TCG|Legends Awakened}}&lt;br /&gt;
*{{exp|Stormfront}} {{TCG|Stormfront}}&lt;br /&gt;
====Platinum Series====&lt;br /&gt;
*{{exp|Platinum}} {{TCG|Platinum}}&lt;br /&gt;
*{{exp|Rising Rivals}} {{TCG|Rising Rivals}}&lt;br /&gt;
*{{exp|Supreme Victors}} {{TCG|Supreme Victors}}&lt;br /&gt;
*{{exp|Arceus|Arceus}} {{TCG|Platinum: Arceus|Arceus}}&lt;br /&gt;
====HeartGold &amp;amp; SoulSilver Series====&lt;br /&gt;
*{{exp|HeartGold and SoulSilver}} {{TCG|HeartGold &amp;amp; SoulSilver}}&lt;br /&gt;
*{{exp|Unleashed}}  {{TCG|Unleashed}} &lt;br /&gt;
*{{exp|Undaunted}} {{TCG|Undaunted}}&lt;br /&gt;
*{{exp|Triumphant}} {{TCG|Triumphant}}&lt;br /&gt;
====Call of Legends Series====&lt;br /&gt;
*{{exp|Call of Legends}} {{TCG|Call of Legends}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
|-&lt;br /&gt;
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===[[Generation V]]===&lt;br /&gt;
====Black &amp;amp; White Series====&lt;br /&gt;
*{{exp|Black and White}} {{TCG|Black &amp;amp; White}}&lt;br /&gt;
*{{exp|Emerging Powers}} {{TCG|Emerging Powers}}&lt;br /&gt;
*{{exp|Noble Victories}} {{TCG|Noble Victories}}&lt;br /&gt;
*{{exp|Next Destinies}} {{TCG|Next Destinies}}&lt;br /&gt;
*{{exp|Dark Explorers}} {{TCG|Dark Explorers}}&lt;br /&gt;
*{{exp|Dragons Exalted}} {{TCG|Dragons Exalted}}&lt;br /&gt;
*{{exp|Dragon Vault}} {{TCG|Dragon Vault}} — mini set&lt;br /&gt;
*{{exp|Boundaries Crossed}} {{TCG|Boundaries Crossed}}&lt;br /&gt;
*{{exp|Plasma Storm}} {{TCG|Plasma Storm}}&lt;br /&gt;
*{{exp|Plasma Freeze}} {{TCG|Plasma Freeze}}&lt;br /&gt;
*{{exp|Plasma Blast}} {{TCG|Plasma Blast}}&lt;br /&gt;
*{{exp|Legendary Treasures}} {{TCG|Legendary Treasures}}&lt;br /&gt;
&lt;br /&gt;
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===[[Generation VI]]===&lt;br /&gt;
==== XY Series ====&lt;br /&gt;
*{{exp|Kalos_Starter_Set}} {{TCG|Kalos Starter Set}} — minor expansion&lt;br /&gt;
*{{exp|XY}} {{TCG|XY}}&lt;br /&gt;
*{{exp|Flashfire}} {{TCG|Flashfire}}&lt;br /&gt;
*{{exp|Furious Fists}} {{TCG|Furious Fists}}&lt;br /&gt;
*{{exp|Phantom Forces}} {{TCG|Phantom Forces}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Primal Clash}}&lt;br /&gt;
*{{exp|Double Crisis}} {{TCG|Double Crisis}} — mini set&lt;br /&gt;
*{{exp|Roaring Skies}} {{TCG|Roaring Skies}}&lt;br /&gt;
*{{exp|Ancient Origins}} {{TCG|Ancient Origins}}&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|BREAKthrough}}&lt;br /&gt;
*{{exp|BREAKpoint}} {{TCG|BREAKpoint}}&lt;br /&gt;
*{{exp|Generations}} {{TCG|Generations}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Fates Collide}}&lt;br /&gt;
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{{Col-2}}&lt;br /&gt;
&lt;br /&gt;
==={{TCG|World Championships Deck}}s===&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2004 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2005 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2006 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2007 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2008 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2009 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2010 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2011 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2012 World Championships}}&lt;br /&gt;
*{{DL|Theme Deck (TCG)|2013 World Championships}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
==={{DL|Promotional cards (TCG)|Nintendo sets era|Promotional series}}===&lt;br /&gt;
&#039;&#039;Miscellaneous cards&#039;&#039;&lt;br /&gt;
*[[Miscellaneous Promotional cards (TCG)/2005-2010]]&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2011|Miscellaneous Promotional cards (TCG)/2011}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2012|Miscellaneous Promotional cards (TCG)/2012}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2013|Miscellaneous Promotional cards (TCG)/2013}}&lt;br /&gt;
*{{DL|Miscellaneous Promotional cards (TCG)|2014|Miscellaneous Promotional cards (TCG)/2014}}&lt;br /&gt;
&#039;&#039;Miscellaneous sets&#039;&#039;&lt;br /&gt;
*[[File:Kids WB logo.png|22px]][[File:None2.png|7px]] {{TCG|Poké Card Creator Pack}} — &#039;&#039;EX Series&#039;&#039; (non-tournament legal)&lt;br /&gt;
*{{exp|Pokemon Rumble}} {{TCG|Pokémon Rumble}} — &#039;&#039;Platinum Series&#039;&#039;&lt;br /&gt;
*{{exp|Best}} {{TCG|Winner cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Prerelease cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Jumbo cards}} — non-tournament legal&lt;br /&gt;
&#039;&#039;[[Play! Pokémon#POP packs|POP Series]]&#039;&#039;&lt;br /&gt;
*{{exp|POP Series 1}} {{TCG|POP Series 1}}&lt;br /&gt;
*{{exp|POP Series 2}} {{TCG|POP Series 2}}&lt;br /&gt;
*{{exp|POP Series 3}} {{TCG|POP Series 3}}&lt;br /&gt;
*{{exp|POP Series 4}} {{TCG|POP Series 4}}&lt;br /&gt;
*{{exp|POP Series 5}} {{TCG|POP Series 5}}&lt;br /&gt;
*{{exp|POP Series 6}} {{TCG|POP Series 6}}&lt;br /&gt;
*{{exp|POP Series 7}} {{TCG|POP Series 7}}&lt;br /&gt;
*{{exp|POP Series 8}} {{TCG|POP Series 8}}&lt;br /&gt;
*{{exp|POP Series 9}} {{TCG|POP Series 9}}&lt;br /&gt;
&#039;&#039;{{TCG|Black Star Promos}}&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|Nintendo Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|DP Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|HGSS Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|BW Black Star Promos}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|XY Black Star Promos}}&lt;br /&gt;
&#039;&#039;McDonald&#039;s Collection&#039;&#039;&lt;br /&gt;
*{{exp|McDonalds Collection}} {{TCG|McDonald&#039;s Collection 2011}}&lt;br /&gt;
*{{exp|McDonalds Collection 2012}} {{TCG|McDonald&#039;s Collection 2012}}&lt;br /&gt;
*{{exp|McDonalds Collection 2013}} {{TCG|McDonald&#039;s Collection 2013}} — non-tournament legal&lt;br /&gt;
*{{exp|McDonalds Collection 2014}} {{TCG|McDonald&#039;s Collection 2014}}&lt;br /&gt;
*{{exp|McDonalds Collection 2015}} {{TCG|McDonald&#039;s Collection 2015}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Japanese sets==&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;{{{class|}}} multicol&amp;quot; style=&amp;quot;background:{{{bgColor|transparent}}}; width:{{{width|100%}}};&amp;quot;&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====Original era====&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Expansion Pack}}&lt;br /&gt;
*{{exp|Jungle}} {{TCG|Pokémon Jungle}}&lt;br /&gt;
*{{exp|Fossil}} {{TCG|Mystery of the Fossils}}&lt;br /&gt;
*{{exp|Team Rocket}} {{TCG|Rocket Gang}}&lt;br /&gt;
*[[File:SetSymbolGym Booster.png|32px]] {{TCG|Leaders&#039; Stadium}}&lt;br /&gt;
*[[File:SetSymbolGym Booster.png|32px]] {{TCG|Challenge from the Darkness}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====Neo era====&lt;br /&gt;
*{{exp|Neo Genesis}} {{TCG|Gold, Silver, to a New World...}}&lt;br /&gt;
*{{exp|Neo Discovery}} {{TCG|Crossing the Ruins...}}&lt;br /&gt;
*{{exp|Neo Revelation}} {{TCG|Awakening Legends}}&lt;br /&gt;
*{{exp|Neo Destiny}} {{TCG|Darkness, and to Light...}}&lt;br /&gt;
====e-Series====&lt;br /&gt;
*[[File:SetSymbolBase Expansion Pack.png|30px]] {{TCG|Base Expansion Pack}}&lt;br /&gt;
*[[File:SetSymbolThe Town on No Map.png|30px]] {{TCG|The Town on No Map}}&lt;br /&gt;
*[[File:SetSymbolWind from the Sea.png|30px]] {{TCG|Wind from the Sea}}&lt;br /&gt;
*[[File:SetSymbolSplit Earth.png|30px]] {{TCG|Split Earth}}&lt;br /&gt;
*[[File:SetSymbolMysterious Mountains.png|30px]] {{TCG|Mysterious Mountains}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====ADV era====&lt;br /&gt;
*{{exp|Ruby and Sapphire}} {{TCG|ADV Expansion Pack}}&lt;br /&gt;
*{{exp|Sandstorm}} {{TCG|Miracle of the Desert}}&lt;br /&gt;
*{{exp|Dragon}} {{TCG|Rulers of the Heavens}}&lt;br /&gt;
*{{exp|Team Magma vs Team Aqua}} {{TCG|Magma VS Aqua: Two Ambitions}}&lt;br /&gt;
*{{exp|Hidden Legends}} {{TCG|Undone Seal}}&lt;br /&gt;
====PCG era====&lt;br /&gt;
*[[File:SetSymbolFlight of Legends.png|30px]] {{TCG|Flight of Legends}}&lt;br /&gt;
*{{exp|Deoxys}} {{TCG|Clash of the Blue Sky}}&lt;br /&gt;
*{{exp|Team Rocket Returns}} {{TCG|Rocket Gang Strikes Back}}&lt;br /&gt;
*{{exp|Unseen Forces}} {{TCG|Golden Sky, Silvery Ocean}}&lt;br /&gt;
*{{exp|Legend Maker}} {{TCG|Mirage Forest}}&lt;br /&gt;
*{{exp|Delta Species}} {{TCG|Holon Research Tower}}&lt;br /&gt;
*{{exp|Holon Phantoms}} {{TCG|Holon Phantom}}&lt;br /&gt;
*{{exp|Crystal Guardians}} {{TCG|Miracle Crystal}}&lt;br /&gt;
*{{exp|Dragon Frontiers}} {{TCG|Offense and Defense of the Furthest Ends}}&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
[[File:TCG Card Back Japanese.jpg|thumb|right|150px|Back of the current Japanese language card, since 2002]]&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====DP era====&lt;br /&gt;
*[[File:SetSymbolSpace-Time Creation.png|40px]] {{TCG|Space-Time Creation}}&lt;br /&gt;
*[[File:SetSymbolSecret of the Lakes.png|40px]] {{TCG|Secret of the Lakes}}&lt;br /&gt;
*[[File:None2.png|7px]]{{exp|Power Keepers}} {{TCG|World Champions Pack}}&lt;br /&gt;
*[[File:SetSymbolShining Darkness.png|40px]] {{TCG|Shining Darkness}}&lt;br /&gt;
*[[File:SetSymbolCry from the Mysterious Temple of Anger.png|40px]] {{TCG|Cry from the Mysterious}}&lt;br /&gt;
*[[File:SetSymbolCry from the Mysterious Temple of Anger.png|40px]] {{TCG|Temple of Anger}}&lt;br /&gt;
*[[File:SetSymbolIntense Fight in the Destroyed Sky.png|40px]] {{TCG|Intense Fight in the Destroyed Sky}}&lt;br /&gt;
====DPt era====&lt;br /&gt;
*[[File:SetSymbolGalactic Conquest.png|40px]] {{TCG|Galactic&#039;s Conquest}}&lt;br /&gt;
*[[File:SetSymbolBonds to the End of Time.png|40px]] {{TCG|Bonds to the End of Time}}&lt;br /&gt;
*[[File:SetSymbolBeat of the Frontier.png|40px]] {{TCG|Beat of the Frontier}}&lt;br /&gt;
*[[File:SetSymbolAdvent of Arceus.png|40px]] {{TCG|Advent of Arceus}}&lt;br /&gt;
====LEGEND era====&lt;br /&gt;
*[[File:SetSymbolHeartGold Collection.png|35px]] {{TCG|HeartGold Collection}}&lt;br /&gt;
*[[File:SetSymbolSoulSilver Collection.png|35px]] {{TCG|SoulSilver Collection}}&lt;br /&gt;
*[[File:SetSymbolReviving Legends.png|35px]] {{TCG|Reviving Legends}}&lt;br /&gt;
*[[File:SetSymbolClash at the Summit.png|35px]] {{TCG|Clash at the Summit}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
====BW era====&lt;br /&gt;
*[[File:SetSymbolBlack Collection.png|40px]] {{TCG|Black Collection}}&lt;br /&gt;
*[[File:SetSymbolWhite Collection.png|40px]] {{TCG|White Collection}}&lt;br /&gt;
*[[File:SetSymbolRed Collection.png|40px]] {{TCG|Red Collection}}&lt;br /&gt;
*[[File:SetSymbolPsycho Drive.png|40px]] {{TCG|Psycho Drive}}&lt;br /&gt;
*[[File:SetSymbolHail Blizzard.png|40px]] {{TCG|Hail Blizzard}}&lt;br /&gt;
*[[File:SetSymbolDark Rush.png|40px]] {{TCG|Dark Rush}}&lt;br /&gt;
*[[File:SetSymbolDragon Blast.png|40px]] {{TCG|Dragon Blast}}&lt;br /&gt;
*[[File:SetSymbolDragon Blade.png|40px]] {{TCG|Dragon Blade}}&lt;br /&gt;
*[[File:SetSymbol FreezeBolt.png|40px]] {{TCG|Freeze Bolt}}&lt;br /&gt;
*[[File:SetSymbolCold Flare.png|40px]] {{TCG|Cold Flare}}&lt;br /&gt;
*[[File:SetSymbol PlasmaGale.png|40px]] {{TCG|Plasma Gale}}&lt;br /&gt;
*[[File:SetSymbolSpiral Force.png|40px]] {{TCG|Spiral Force}}&lt;br /&gt;
*[[File:SetSymbolThunder Knuckle.png|40px]] {{TCG|Thunder Knuckle}}&lt;br /&gt;
*[[File:SetSymbolMegalo Cannon.png|40px]] {{TCG|Megalo Cannon}}&lt;br /&gt;
*[[File:SetSymbolEX Battle Boost.png|40px]] {{TCG|EX Battle Boost}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation VI]]===&lt;br /&gt;
====XY era==== &amp;lt;!--missing proper Japanese set symbols--&amp;gt;&lt;br /&gt;
*{{exp|XY}} {{TCG|Collection X}}&lt;br /&gt;
*{{exp|XY}} {{TCG|Collection Y}}&lt;br /&gt;
*{{exp|Flashfire}} {{TCG|Wild Blaze}}&lt;br /&gt;
*{{exp|Furious Fists}} {{TCG|Rising Fist}}&lt;br /&gt;
*{{exp|Phantom Forces}} {{TCG|Phantom Gate}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Gaia Volcano}}&lt;br /&gt;
*{{exp|Primal Clash}} {{TCG|Tidal Storm}}&lt;br /&gt;
*{{exp|DoubleCrisisJP}} {{TCG|Magma Gang vs Aqua Gang: Double Crisis}} — mini set&lt;br /&gt;
*{{exp|Roaring Skies}} {{TCG|Emerald Break}}&lt;br /&gt;
*{{exp|Bandit Ring}} {{TCG|Bandit Ring}}&lt;br /&gt;
*{{exp|LegendaryShine}} {{TCG|Legendary Shine Collection}} — mini set&lt;br /&gt;
&lt;br /&gt;
====XY BREAK era====&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|Blue Shock}}&lt;br /&gt;
*{{exp|BREAKthrough}} {{TCG|Red Flash}} &lt;br /&gt;
*{{exp|BREAKpoint}} {{TCG|Rage of the Broken Heavens}}&lt;br /&gt;
*[[File:SetSymbolPokeKyun.png|40px]] {{TCG|PokéKyun Collection}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Awakening Psychic King}} &lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
|-&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
&lt;br /&gt;
===Exclusive sets===&lt;br /&gt;
&#039;&#039;VS era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolVS.png|45px]] {{TCG|Pokémon VS}} — minor expansion&lt;br /&gt;
&#039;&#039;Web era&#039;&#039;&lt;br /&gt;
*[[File:Web-Logo.png|35px]] {{TCG|Pokémon Web}} — minor expansion&lt;br /&gt;
&#039;&#039;DP era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolMoonlit Pursuit Dawn Dash.png|35px]]  {{TCG|Moonlit Pursuit}} — minor expansion&lt;br /&gt;
*[[File:SetSymbolMoonlit Pursuit Dawn Dash.png|35px]]  {{TCG|Dawn Dash}} — minor expansion&lt;br /&gt;
&#039;&#039;LEGEND era&#039;&#039;&lt;br /&gt;
*[[File:SetSymbolLost Link.png|35px]] {{TCG|Lost Link}} — mini set&lt;br /&gt;
&#039;&#039;BW era&#039;&#039;&lt;br /&gt;
*[[File:MasterDeckBuildBoxEXSymbol.png|35px]] {{TCG|Master Deck Build Box EX}} — mini set&lt;br /&gt;
*[[File:SetSymbolShiny Collection.png|30px]] {{TCG|Shiny Collection}} — mini set&lt;br /&gt;
&lt;br /&gt;
{{Col-2}}&lt;br /&gt;
===Promotional sets===&lt;br /&gt;
&#039;&#039;Original era&#039;&#039;&lt;br /&gt;
*{{exp|Base Set}} {{TCG|Unnumbered Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolVending.png|28px]] {{TCG|Vending Machine cards}} - Extended Sheet 1 to 3&lt;br /&gt;
*{{exp|Southern Islands}}  {{TCG|Southern Islands}}&lt;br /&gt;
&#039;&#039;e-Card era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolTrainer Magazine.png|35px]] {{TCG|T Promotional cards}}&lt;br /&gt;
*{{exp|Promo}} {{TCG|J Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolMcDonalds Minimum Pack.png|30px]] {{TCG|McDonald&#039;s Pokémon-e Minimum Pack}}&lt;br /&gt;
&#039;&#039;ADV era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|ADV-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokémon Players.png|25px]][[File:None2.png|7px]] {{TCG|PLAY Promotional cards}}&lt;br /&gt;
&#039;&#039;PCG era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|PCG-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokéPark Blue.png|35px]] {{TCG|PokéPark Blue}}&lt;br /&gt;
*[[File:SetSymbolPokéPark Forest.png|35px]] {{TCG|PokéPark Forest}}&lt;br /&gt;
&#039;&#039;DP era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|DP-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolPokémon Players.png|25px]][[File:None2.png|7px]] {{TCG|PPP Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolM10.png|30px]] {{TCG|10th Movie Commemoration Set}}&lt;br /&gt;
*[[File:MoviePremiumSheet2008Symbol.png|30px]] {{TCG|11th Movie Commemoration Set}}&lt;br /&gt;
&#039;&#039;DPt era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|DPt-P Promotional cards}}&lt;br /&gt;
*[[File:SetSymbolMelee Pokemon Scramble.png|30px]] {{TCG|Melee! Pokémon Scramble}}&lt;br /&gt;
*[[File:MovieRandomPackSymbol.png|30px]] {{TCG|Movie Commemoration Random Pack}}&lt;br /&gt;
&#039;&#039;LEGEND era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|L-P Promotional cards}}&lt;br /&gt;
*{{exp|Base Set}} {{TCG|World Collection|World Collection - Pikachu World 2010}}&lt;br /&gt;
&#039;&#039;BW era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|BW-P Promotional cards}}&lt;br /&gt;
*{{exp|McDonalds Collection}} {{TCG|Journey Partners}}&lt;br /&gt;
&#039;&#039;XY era&#039;&#039;&lt;br /&gt;
*{{exp|Promo}} {{TCG|XY-P Promotional cards}}&lt;br /&gt;
&#039;&#039;Miscellaneous&#039;&#039;&lt;br /&gt;
*{{TCG|Unreleased cards}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{red color}}|bordercolor={{blue color dark}}&lt;br /&gt;
|fr={{tt|Jeu de Cartes à Collectionner|Collectible Card Game}}&lt;br /&gt;
|de={{tt|Sammelkartenspiel|Collectible Card Game}}&lt;br /&gt;
|it={{tt|Gioco di Carte Collezionabili|Collectible Card Game}}&lt;br /&gt;
|pt_br={{tt|Estampas Ilustradas|Ilustrated Pictures}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Play! Pokémon]] Pokémon Organized Play&lt;br /&gt;
*{{TCG|Appendix:Glossary|Appendix:Glossary of TCG terms}}&lt;br /&gt;
*[[:Category:Pokémon Trading Card Game]] for a categorized list of all articles related to the TCG&lt;br /&gt;
*[[Pokémon Trading Card Game Online]]&lt;br /&gt;
&lt;br /&gt;
===On Bulbagarden forums===&lt;br /&gt;
*[http://bmgf.bulbagarden.net/forumdisplay.php?f=283 Pokémon Tabletop Games discussion forum]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.pokemon.com/us/pokemon-tcg/ Pokémon.com] The official United States Pokémon website&lt;br /&gt;
*[http://www.pokemon.com/us/pokemon-tcg/play-online/tutorial/ Step-by-step Web Browser TCG Tutorials] (on official website)&lt;br /&gt;
*[http://www.pokemontcg.com/forums/ Pokemontcg.com/forums/] Official English TCG Forums&lt;br /&gt;
*[http://www.pokemon-card.com Pokémon-Card.com] Official Japanese TCG Website (Japanese)&lt;br /&gt;
*[http://www.pokegym.net The PokéGym]&lt;br /&gt;
*[http://www.pokebeach.com PokéBeach]&lt;br /&gt;
*[http://www.marriland.com Pokémon Marriland]&lt;br /&gt;
*[http://www.pokemon.com/us/pokemon-tcg/ Offical United States pokemon tcg website]&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Trading Card Game|*]]&lt;br /&gt;
&lt;br /&gt;
[[pt:Pokémon Trading Card Game]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sammelkartenspiel]]&lt;br /&gt;
[[fr:Portail:Cartes à jouer]]&lt;br /&gt;
[[it:Gioco di Carte Collezionabili Pokémon]]&lt;br /&gt;
[[ja:ポケモンカードゲーム]]&lt;br /&gt;
[[pl:Pokémon Trading Card Game]]&lt;br /&gt;
[[zh:精灵宝可梦集换式卡片游戏]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trump_Card_(move)&amp;diff=2427434</id>
		<title>Trump Card (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trump_Card_(move)&amp;diff=2427434"/>
		<updated>2016-04-12T20:36:58Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Link on Trump Card&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|[[Trump Card]]|the Supporter card that appeared in the [[TCG]]|Lysandre&#039;s Trump Card (Phantom Forces 99)}}&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=376 |&lt;br /&gt;
name=Trump Card |&lt;br /&gt;
jname=きりふだ |&lt;br /&gt;
jtrans=Trump Card |&lt;br /&gt;
jtranslit=Kirifuda |&lt;br /&gt;
gameimage=Trump Card.png |&lt;br /&gt;
gameimagewidth=300px |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=Varies |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
gen=IV|&lt;br /&gt;
bdesc=The foe is hit with a Special attack. The less PP, the more base power.|&lt;br /&gt;
category=Cool |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +1 if the Pokémon performs first in the turn, +2 if performs second, +3 if performs third and +4 if performs last |&lt;br /&gt;
appeal6=1 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Works better the later it is used in a turn. |&lt;br /&gt;
pokefordex=Trump%20Card |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trump Card&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;きりふだ&#039;&#039;&#039; &#039;&#039;Trump Card&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Trump Card&#039;s power depends on Trump Card&#039;s remaining PP after use (including applying {{a|Pressure}}), powering up when its PP is lower. Trump Card&#039;s power is calculated as follows:&lt;br /&gt;
{| style=&amp;quot;background: #{{Normal color light}}; {{roundy}}; border: 3px solid #{{Normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Remaining PP&lt;br /&gt;
! Power&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4+&lt;br /&gt;
| 40&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 60&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 200&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Trump Card is called by another move such as {{m|Metronome}} or {{m|Assist}}, it will instead use the PP of that move with the same chart applying.&lt;br /&gt;
&lt;br /&gt;
The move is unaffected by modifications to the {{stat|accuracy}} stat and {{stat|evasion}} stat. It will not hit a Pokémon during the semi-invulnerable turn of moves such as {{m|Dig}}, {{m|Fly}}, and {{m|Dive}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The fewer PP this move has, the more power it has for attack.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The fewer PP this move has, the greater its attack power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}|The fewer PP this move has, the greater its power.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|4}}&lt;br /&gt;
{{Moveentry/Level4|133|Eevee|1|Normal|Normal|57|57|B2W2=45|45|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level4|199|Slowking|2|Water|Psychic|53|49|49}}&lt;br /&gt;
{{Moveentry/Level4|312|Minun|1|Electric|Electric|48|51|{{tt|51|XY}}&amp;lt;br/&amp;gt;{{tt|40|ORAS}}}}&lt;br /&gt;
{{Movefooter|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|4}}&lt;br /&gt;
{{Moveentry/Breed4|083|Farfetch&#039;d|2|Normal|Flying|no|{{MSP|133|Eevee}}|{{MSP|133|Eevee}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Breed4|115|Kangaskhan|1|Normal|Normal|no|{{MSP|199|Slowking}}|{{MSP|199|Slowking}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Breed4|206|Dunsparce|1|Normal|Normal|{{MSP|133|Eevee}}|{{MSP|133|Eevee}}|{{MSP|133|Eevee}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Breed4|341|Corphish|1|Water|Water|no|{{MSP|199|Slowking}}|{{MSP|199|Slowking}}}}&lt;br /&gt;
{{Moveentry/Breed4|422|Shellos|1|Water|Water|no|HGSS={{MSP|199|Slowking}}|{{MSP|199|Slowking}}|{{MSP|199|Slowking}}}}&lt;br /&gt;
{{Moveentry/Breed4|501|Oshawott|1|Water|Water|no|{{MSP|133|Eevee}}|{{MSP|133|Eevee}}}}&lt;br /&gt;
{{Movefooter|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The foe is hit with a Special attack.|image1=Virgil Eevee Trump Card.png|image1p=Eevee}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=Eevee creates six red-glowing plates of energy in the form of a ring in front of its body. It then fires the plates at the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Virgil|user1=Virgil&#039;s Eevee|startcode=BW108|startname=A Unova League Evolution!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user shocks the foe.|image1=Charon Slowking Trump Card Adventures.png|image1p=Slowking}}&lt;br /&gt;
{{movep|type=normal|ms=199|pkmn=Slowking|method=Slowking aims its hands at the opponent fires multiple beams of electricity-like energy from them at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Charon|user1=Charon&#039;s Slowking|startcode=PS433|startname=The Final Dimensional Duel III|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIV=Trump Card IV|&lt;br /&gt;
genV=Trump Card V|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Trump Card&#039;s method of calculating base power is not shared by any other move.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
|color={{normal color}}&lt;br /&gt;
|bordercolor={{normal color light}}&lt;br /&gt;
|zh_cmn=王牌 &#039;&#039;{{tt|Wángpái|Trump Card}}&#039;&#039;&lt;br /&gt;
|fr=Atout&lt;br /&gt;
|de=Trumpfkarte&lt;br /&gt;
|el=Κρυφό Χαρτί&lt;br /&gt;
|it=Asso&lt;br /&gt;
|ko=마지막수단 &#039;&#039;Majimak Sudan&#039;&#039;&lt;br /&gt;
|pl=Atut&lt;br /&gt;
|pt_br=Trunfo&lt;br /&gt;
|es=As Oculto&lt;br /&gt;
|sr=Adut}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Trumpfkarte]]&lt;br /&gt;
[[fr:Atout]]&lt;br /&gt;
[[it:Asso (mossa)]]&lt;br /&gt;
[[ja:きりふだ]]&lt;br /&gt;
[[pl:Trump Card]]&lt;br /&gt;
[[zh:王牌（技能）]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trump_Card_(move)&amp;diff=2427430</id>
		<title>Trump Card (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trump_Card_(move)&amp;diff=2427430"/>
		<updated>2016-04-12T20:30:22Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Redirects from &amp;quot;Trump Card,&amp;quot; which is a common way to refer to Lysandre&amp;#039;s Trump Card&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Trump Card|the Supporter card that appeared in the [[TCG]]|Lysandre&#039;s Trump Card (Phantom Forces 99)}}&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=376 |&lt;br /&gt;
name=Trump Card |&lt;br /&gt;
jname=きりふだ |&lt;br /&gt;
jtrans=Trump Card |&lt;br /&gt;
jtranslit=Kirifuda |&lt;br /&gt;
gameimage=Trump Card.png |&lt;br /&gt;
gameimagewidth=300px |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=Varies |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
gen=IV|&lt;br /&gt;
bdesc=The foe is hit with a Special attack. The less PP, the more base power.|&lt;br /&gt;
category=Cool |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +1 if the Pokémon performs first in the turn, +2 if performs second, +3 if performs third and +4 if performs last |&lt;br /&gt;
appeal6=1 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Works better the later it is used in a turn. |&lt;br /&gt;
pokefordex=Trump%20Card |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trump Card&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;きりふだ&#039;&#039;&#039; &#039;&#039;Trump Card&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Trump Card&#039;s power depends on Trump Card&#039;s remaining PP after use (including applying {{a|Pressure}}), powering up when its PP is lower. Trump Card&#039;s power is calculated as follows:&lt;br /&gt;
{| style=&amp;quot;background: #{{Normal color light}}; {{roundy}}; border: 3px solid #{{Normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Remaining PP&lt;br /&gt;
! Power&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 4+&lt;br /&gt;
| 40&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 50&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 60&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 80&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | 0&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | 200&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Trump Card is called by another move such as {{m|Metronome}} or {{m|Assist}}, it will instead use the PP of that move with the same chart applying.&lt;br /&gt;
&lt;br /&gt;
The move is unaffected by modifications to the {{stat|accuracy}} stat and {{stat|evasion}} stat. It will not hit a Pokémon during the semi-invulnerable turn of moves such as {{m|Dig}}, {{m|Fly}}, and {{m|Dive}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The fewer PP this move has, the more power it has for attack.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The fewer PP this move has, the greater its attack power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}|The fewer PP this move has, the greater its power.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|4}}&lt;br /&gt;
{{Moveentry/Level4|133|Eevee|1|Normal|Normal|57|57|B2W2=45|45|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level4|199|Slowking|2|Water|Psychic|53|49|49}}&lt;br /&gt;
{{Moveentry/Level4|312|Minun|1|Electric|Electric|48|51|{{tt|51|XY}}&amp;lt;br/&amp;gt;{{tt|40|ORAS}}}}&lt;br /&gt;
{{Movefooter|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|4}}&lt;br /&gt;
{{Moveentry/Breed4|083|Farfetch&#039;d|2|Normal|Flying|no|{{MSP|133|Eevee}}|{{MSP|133|Eevee}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Breed4|115|Kangaskhan|1|Normal|Normal|no|{{MSP|199|Slowking}}|{{MSP|199|Slowking}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Breed4|206|Dunsparce|1|Normal|Normal|{{MSP|133|Eevee}}|{{MSP|133|Eevee}}|{{MSP|133|Eevee}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Breed4|341|Corphish|1|Water|Water|no|{{MSP|199|Slowking}}|{{MSP|199|Slowking}}}}&lt;br /&gt;
{{Moveentry/Breed4|422|Shellos|1|Water|Water|no|HGSS={{MSP|199|Slowking}}|{{MSP|199|Slowking}}|{{MSP|199|Slowking}}}}&lt;br /&gt;
{{Moveentry/Breed4|501|Oshawott|1|Water|Water|no|{{MSP|133|Eevee}}|{{MSP|133|Eevee}}}}&lt;br /&gt;
{{Movefooter|Normal|4}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The foe is hit with a Special attack.|image1=Virgil Eevee Trump Card.png|image1p=Eevee}}&lt;br /&gt;
{{movep|type=normal|ms=133|pkmn=Eevee|method=Eevee creates six red-glowing plates of energy in the form of a ring in front of its body. It then fires the plates at the opponent.}}&lt;br /&gt;
{{movebtm|type=normal|user=Virgil|user1=Virgil&#039;s Eevee|startcode=BW108|startname=A Unova League Evolution!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user shocks the foe.|image1=Charon Slowking Trump Card Adventures.png|image1p=Slowking}}&lt;br /&gt;
{{movep|type=normal|ms=199|pkmn=Slowking|method=Slowking aims its hands at the opponent fires multiple beams of electricity-like energy from them at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Charon|user1=Charon&#039;s Slowking|startcode=PS433|startname=The Final Dimensional Duel III|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIV=Trump Card IV|&lt;br /&gt;
genV=Trump Card V|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Trump Card&#039;s method of calculating base power is not shared by any other move.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable&lt;br /&gt;
|color={{normal color}}&lt;br /&gt;
|bordercolor={{normal color light}}&lt;br /&gt;
|zh_cmn=王牌 &#039;&#039;{{tt|Wángpái|Trump Card}}&#039;&#039;&lt;br /&gt;
|fr=Atout&lt;br /&gt;
|de=Trumpfkarte&lt;br /&gt;
|el=Κρυφό Χαρτί&lt;br /&gt;
|it=Asso&lt;br /&gt;
|ko=마지막수단 &#039;&#039;Majimak Sudan&#039;&#039;&lt;br /&gt;
|pl=Atut&lt;br /&gt;
|pt_br=Trunfo&lt;br /&gt;
|es=As Oculto&lt;br /&gt;
|sr=Adut}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Trumpfkarte]]&lt;br /&gt;
[[fr:Atout]]&lt;br /&gt;
[[it:Asso (mossa)]]&lt;br /&gt;
[[ja:きりふだ]]&lt;br /&gt;
[[pl:Trump Card]]&lt;br /&gt;
[[zh:王牌（技能）]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ancient_Trait_(TCG)&amp;diff=2427409</id>
		<title>Talk:Ancient Trait (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ancient_Trait_(TCG)&amp;diff=2427409"/>
		<updated>2016-04-12T18:57:51Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Making the top portion better ==&lt;br /&gt;
The top portion of this page is horrendously unorganized. There is a lot of redundancy and unnecessary information. A lot of the things said (such as △ Wild and Theta Max being featured only on the Weather Trio) would be much better going in Trivia.&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:Pikachu6780|I&amp;amp;#39;m still new to this forum thing]] ([[User talk:Pikachu6780|talk]]) 18:57, 12 April 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ancient_Trait_(TCG)&amp;diff=2427406</id>
		<title>Talk:Ancient Trait (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ancient_Trait_(TCG)&amp;diff=2427406"/>
		<updated>2016-04-12T18:52:10Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: I&amp;#039;m terrible at details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Making the top portion better ==&lt;br /&gt;
The top portion of this page is horrendously unorganized. There is a lot of redundancy and unnecessary information. A lot of the things said (such as △ Wild and Theta Max being featured only on the Weather Trio) would be much better going in Trivia.&amp;lt;br&amp;gt;&lt;br /&gt;
Yo so apparently I&#039;m autoconfirmed now 18:51, 12 April 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ancient_Trait_(TCG)&amp;diff=2427405</id>
		<title>Talk:Ancient Trait (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ancient_Trait_(TCG)&amp;diff=2427405"/>
		<updated>2016-04-12T18:51:10Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Making the top portion better ==&lt;br /&gt;
The top portion of this page is horrendously unorganized. There is a lot of redundancy and unnecessary information. A lot of the things said (such as △ Wild and Theta Max being featured only on the Weather Trio) would be much better going in Trivia.&amp;lt;br&amp;gt;&lt;br /&gt;
Yo so apparently I&#039;m autoconfirmed now 18:49, 12 April 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ancient_Trait_(TCG)&amp;diff=2427404</id>
		<title>Talk:Ancient Trait (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ancient_Trait_(TCG)&amp;diff=2427404"/>
		<updated>2016-04-12T18:50:44Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Making the top portion better ==&lt;br /&gt;
The top portion of this page is horrendously unorganized. There is a lot of redundancy and unnecessary information. A lot of the things said (such as &amp;quot;△ Wild and Theta Max being featured only on the Weather Trio) would be much better going in Trivia.&amp;lt;br&amp;gt;&lt;br /&gt;
Yo so apparently I&#039;m autoconfirmed now 18:49, 12 April 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ancient_Trait_(TCG)&amp;diff=2427403</id>
		<title>Talk:Ancient Trait (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ancient_Trait_(TCG)&amp;diff=2427403"/>
		<updated>2016-04-12T18:50:00Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Top portion problems&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Making the top portion better ==&lt;br /&gt;
The top portion of this page is horrendously unorganized. There is a lot of redundancy and unnecessary information. A lot of the things said (such as &amp;quot;△ Wild and Theta Max being featured only on the Weather Trio) would be much better going in Trivia.&lt;br /&gt;
Yo so apparently I&#039;m autoconfirmed now 18:49, 12 April 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Rumble_World&amp;diff=2427339</id>
		<title>Talk:Pokémon Rumble World</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Rumble_World&amp;diff=2427339"/>
		<updated>2016-04-12T16:16:26Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Fixed my terrible original editing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Areas ==&lt;br /&gt;
&lt;br /&gt;
Do they need separate pages since they&#039;re divided into stages with different Pokémon in them? [[User:BlueJirachi|BlueJirachi]] ([[User talk:BlueJirachi|talk]]) 03:17, 16 April 2015 (UTC)&lt;br /&gt;
:I think the areas should be fine getting their own pages. They could link to the separate stages from there without having an enormous list on this page. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:23, 16 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Evolution ==&lt;br /&gt;
&lt;br /&gt;
In the main article here it says the player has to complete a specific challenge and be &amp;quot;adventurer level&amp;quot; 33.  Is this referring to the player&#039;s Rank?  If so, I was only rank 29 when I completed it.  I believe you only have to be Rank 33 if you wish to attempt the challenge the day before it officially becomes available, since the &amp;quot;I can&#039;t wait until tomorrow&amp;quot; option is based on Rank. --[[User:KingStarscream|KingStarscream]] ([[User talk:KingStarscream|talk]]) 23:26, 18 April 2015 (UTC)&lt;br /&gt;
:Yeah it&#039;s the player&#039;s rank. I think that should be put in the challenge table for early bird requirement. [[User:BlueJirachi|BlueJirachi]] ([[User talk:BlueJirachi|talk]]) 23:31, 18 April 2015 (UTC)&lt;br /&gt;
::I already added the column, but had no idea the challenges came anyway if you didn&#039;t &amp;quot;early bird&amp;quot; them.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:59, 19 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Buildings Section ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve added this to the page, and moved Poké Diamonds into the area appropriately, but I wanted to discuss other possible moves.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Challenges&amp;quot; could be added under &amp;quot;Castle&amp;quot;.&lt;br /&gt;
*&amp;quot;Areas&amp;quot; can be tabled in the &amp;quot;Balloon Stop&amp;quot; area and expanded to show all of the fields that can be visited with each Balloon (right now, it looks like only one to a casual viewer).&lt;br /&gt;
&lt;br /&gt;
Thoughts?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:04, 20 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Evolution &amp;amp; Password Events ==&lt;br /&gt;
&lt;br /&gt;
Some questions and notes. 1st: How does Mega Rayquaza work, does it have to know Dragon Ascent like in the main games to work, or is there a Meteorite or something that you can give it at the Special Stone Shop. Please note it on the article. 2nd: The Charizard from the Password can swap its stone at the Special Stone Shop freely for &amp;quot;0 Poké Diamonds&amp;quot; and I was wondering if Mewtwo and other Charizard get both stones at the same time or if you have to buy each of them separately. 3rd: The Pokémon Traits from the Passwords and the Red/Blue Outfits are all called &amp;quot;Gift&amp;quot;, but I noticed that when filtering by traits that the &amp;quot;Gift&amp;quot; Trait appears multiple times and that while most are just one Pokémon per Trait, some are grouped together like the eeveelution under one &amp;quot;Gift&amp;quot; trait. Also the 2 &amp;quot;Gift&amp;quot; outfits are based on the outfits worn by hosts on Pokémon Get☆TV (I can at least confirm the red outfit, but I can&#039;t spend a lot of time searching images on google to confirme the blue one). What I&#039;m wondering is if they have another name other than &amp;quot;Gift&amp;quot; in Japan. Finally 4th: Some of the Pokémon have &amp;quot;Hidden Traits&amp;quot;, and I can confirm that Shednija has Wonder Guard and the two Primals have there Abilities in the game (I&#039;m gussing that Mega Rayquaza has its Ability), according to Serebii Regigigas has its Slow Start Ability requiring to KO 10 Pokémon on the current floor to get Slow Start to wear off, please note the others on the article and can someone check to see if the last is true. [[User:TrainerX493|TrainerX493]] ([[User talk:TrainerX493|talk]]) 02:25, 29 April 2015 (UTC)&lt;br /&gt;
:I can confirm Shedinja&#039;s Wonder Guard.  I was trying to figure out why I couldn&#039;t hurt Shedinja in a challenge, then realized I should use Fire.&lt;br /&gt;
:I haven&#039;t used Mega Evolution at all as I can&#039;t be bothered with spending all my Diamonds there while I&#039;m still doing some research here for just basic Pokémon data; I&#039;m using them on Timing Stops and occasional stage revisits.  Still sitting on 160, and might add a few as Spotpasses just came in, but I don&#039;t want to waste them until I&#039;m done that.  Hopefully someone else can confirm abilities on Mega evolution.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:46, 29 April 2015 (UTC)&lt;br /&gt;
::I know Primal Groundon has its ability, whenever water moves are used it says invalid or invulnerable. Also a Gardevour who uses Hypervoice on ghost, dragon or dark type isn&#039;t super effective, but after mega evolution they it acts like a fairy move, thus it must have pixellate. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 03:54, 3 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Events in the Japanese version ==&lt;br /&gt;
&lt;br /&gt;
Unlike in English, where every event has the Special Trait &amp;quot;Gift&amp;quot;, in Japanese they are specifically named. This makes it obvious where they will be announced. A list can be found [http://pk-mn.com/k/minna-scramble/aikotoba/ here]. It also includes the function of each one. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:05, 29 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Traits List and Moves List ==&lt;br /&gt;
&lt;br /&gt;
As I&#039;ve caught and can verify pretty much every trait in the game (except maybe one or two, who knows), I think it might be useful to make a list of the available traits.  [http://pastebin.com/XGrsZPdH This] serves as a good reference point as the data matches exactly what&#039;s found in-game when we find something with the trait in question.  There&#039;s a move list somewhere over there, too, but I plan to use other data not in the list there to put it together (such as cost at the Move Tutor), so these types of lists are nothing more than reference points while compiling our own lists (partly to make sure we got everything LOL).&lt;br /&gt;
&lt;br /&gt;
If these aren&#039;t done by someone else, I&#039;ll see about working on it in a sandbox and can add it once it&#039;s ready; I&#039;m currently finishing my habitat data (offline for now; it will go on Pokémon pages once the templates are in place) and also working on screenshots for the pages.  I&#039;m also still working on getting the last items on the shopping list before returning to the beginning on my other system to put that one together.  I&#039;m at Lv.63 now and there are still a few odd items popping up in the shop (I see &amp;quot;Ninja&amp;quot; unlocking at Lv.66 under Clothing, for instance).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:50, 29 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Image Discussion ==&lt;br /&gt;
&lt;br /&gt;
[[File:Surveillance Dunes Rumble World.png|thumb|right]] [[File:Surveillance Dunes boss battle Rumble World.png|thumb|right|]]&lt;br /&gt;
&lt;br /&gt;
With [[User:Pattyman|Pattyman&#039;s]] help, I&#039;ve had some selection screen images uploaded to the Archives (I plan to grab the rest and will be trying to get a few Legendaries in them if possible).  The first in place at [[Origin Hideaway]] to show how they will be incorporated, but am currently only placing them in the userspace versions (and therefore holding the pages there temporarily until I get images into the earlier areas), and I&#039;ll be adding the others over the course of the afternoon and evening to the remaining userspace pages while trying to finalize those Pokémon lists (I think I even have Legend Terrain pretty much almost done, now, in terms of listing).&lt;br /&gt;
&lt;br /&gt;
I also have been entertaining the thought of posting images of boss battles and, aside from that, just gameplay in the various stages.  Two examples are pictured at right.&lt;br /&gt;
&lt;br /&gt;
The top image is a regular gameplay screen of Surveillance Dunes, at the Origin Hideaway set of stages.  The lower image is clearly a battle between a player&#039;s Porygon2 and the same area&#039;s boss, an {{p|Exeggutor}}.&lt;br /&gt;
&lt;br /&gt;
I personally think there can be great benefit to having pictures of all of the areas, but the usage within an article setting would probably be best served in an image gallery at the end of each area article, likely between the final table section and the other languages section (or it could come after other languages, I&#039;m not sure the preferred order).  It&#039;s extremely simple to get pictures of various boss fights - especially Legendaries - and they can even be used periodically on Pokémon pages.  For instance, on the page for {{p|Gyarados}}, an image could be used showing a battle against it at Waterfall Basin, a picture I actually have posted on my Miiverse account and can easily be saved in Paint; that image can go there and also be included in the image gallery at the area page.&lt;br /&gt;
&lt;br /&gt;
So I want to start an image discussion here.  I can literally post and save any images that we may want for any of the articles.  What is going to be our method of utilizing images, what should I concentrate my efforts on, and where shall they be used?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:23, 29 April 2015 (UTC)&lt;br /&gt;
:In-game screenshots are too zoomed-in to really be useful for layout sections; we don&#039;t want 20 images per area. We could use images of the traps in challenges as well as an adventurer trapped by Pokémon. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 22:25, 29 April 2015 (UTC)&lt;br /&gt;
::Hmm.  I think the name appears, so getting trapped adventurers might be tricky without accidentally identifying someone.  I have taken pictures of adventurers following you in the stage, meanwhile.  I was also planning to limit to one regular picture per stage (possibly excluding boss pictures) for the purposes of a gallery, but yeah...that&#039;s why I asked opinion. =)  Cages in challenges might not be an issue, I know a couple of challenges that include them and would serve nicely for that purpose.  Should be able to take a picture of the trap before being stepped in and the trap having been sprung, though in the latter case the Pokémon will be inside so it would become an image for that Pokémon category as well.  Should I just torture a Pikachu?  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:44, 29 April 2015 (UTC)&lt;br /&gt;
:::Well, [https://miiverse.nintendo.net/posts/AYMHAAACAAADVHj0pTkOkg I got the trapped Mii].  Joke aside, notice the name oes appear, and it continues to while still trapped.  No getting rid of it, I think.  So are we going to ID someone?  I could always add someone here and use a stock Mii named Bulbapedia or something for a screenshot.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:57, 30 April 2015 (UTC)&lt;br /&gt;
::::It&#039;s just a screenname. Every game with Spot/StreetPass tells you up-front that your screenname will be shown to others.&lt;br /&gt;
::::It&#039;d be nice if the shop images didn&#039;t have the text obscuring most of the buildings. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:00, 5 May 2015 (UTC)&lt;br /&gt;
:::::Just not sure how they&#039;d feel about their screenname being on Bulbapedia, hence why I suggested naming a Mii that and then someone Spotpassing that Mii.&lt;br /&gt;
:::::Regarding the Diamond Digger, I asked that person in the linked post if he can retake the picture.  He seemed honoured that I asked to use the image. =)  I also have the Rust Removal Spot still on my Miiverse to upload, and I think both with and without text, so I can grab the right one.&lt;br /&gt;
:::::Still gotta get back to you more on the cage.  Since I found how to move screenshots now, I want to take it without posting on Miiverse, so I&#039;ll get the circle image on the next transfer.  Then I can do the before-and-after.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:05, 5 May 2015 (UTC)&lt;br /&gt;
{{indent}}&lt;br /&gt;
&lt;br /&gt;
Why not blank the dialog box with an image editor? [[User:Sensei Le Roof|Sensei Le Roof]] ([[User talk:Sensei Le Roof|talk]]) 04:10, 21 May 2015 (UTC)&lt;br /&gt;
:As I moved this, I&#039;ll note for others that this was regarding my comment about someone&#039;s screen name eternally on Bulbapedia (though I asked someone on Miiverse for a picture of the mining building and he was elated that it was for Bulbapedia, so maybe people want that!).&lt;br /&gt;
:In reply to your question, the screen name appears over the Mii.  While the Mii is not identifiable, editing out the screen name would destroy part of the image around the Mii; it&#039;s not a white box, but a transparent surrounding that allows the image itself to show underneath.  It can&#039;t be edited out.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 05:52, 21 May 2015 (UTC)&lt;br /&gt;
::You can just ID me. My Mii&#039;s name is just &amp;quot;A&amp;quot;, and I have default messages. Use my talk page to organise the required connection. [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 12:31, 28 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Traits and Multi-Trait Pokémon ==&lt;br /&gt;
&lt;br /&gt;
I finally decided to start a sandbox to work on various experiments related to this and the [[Pokémon Shuffle]] project, and want to bring up the [[User:CycloneGU/Sandbox#Traits|first project]] here.&lt;br /&gt;
&lt;br /&gt;
I figure, given the large number of traits and how we have multi-trait Pokémon in the game, that we should have some kind of table to explain what everything means.  [http://pastebin.com/XGrsZPdH While mined prefix data exists], that isn&#039;t sufficient as there are traits in that table that I have never seen used in the game.  Additionally, the data does not describe the multi-trait ones at all (because their &amp;quot;descriptions&amp;quot; are just all of the traits they have and different every time); that is the purpose of this table.  I&#039;m trying to figure out if there&#039;s any difference between, for example, a &amp;quot;Fabulous&amp;quot; Pokémon and a &amp;quot;Super&amp;quot; Pokémon, who each have four unique traits but otherwise may not be different.  I also want to put data for any other prefixes we might discover (though, at present, I don&#039;t see any on the passtebin file that are not already tabled with data).&lt;br /&gt;
&lt;br /&gt;
I would like to invite anyone who wishes to help analyze data to join me at my sandbox and discuss whatever they are finding that might make, for instance, either &amp;quot;Fabulous&amp;quot; or &amp;quot;Super&amp;quot; more desirable than the other, or even if there&#039;s in fact no difference.  I plan to put together a table describing the prefixes that will be MUCH shorter, and also a traits table with any traits that are used in the game (so far, some - like Rally, Macho, Tangling, Daring, and others - I have not seen used).  If there&#039;s already a traits table for Pokémon Rumble Blast, I&#039;ll use that as well since it should be similar, but I&#039;ll trim it down and check descriptions.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 03:41, 1 May 2015 (UTC)&lt;br /&gt;
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:I&#039;ve noticed that I have only seen certain Traits past particular Adventurer Ranks (for example, I have several Pokémon with Adept, all obtained after reaching rank 40). The availability of each Trait&#039;s + variants also appears to be affected by rank, as both of my Gutsy+ Pokémon have been obtained after rank 40, while my first + trait was rank 20 and I have specifically been collecting Gutsy. [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 08:48, 13 May 2015 (UTC)&lt;br /&gt;
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== Damage Oddities ==&lt;br /&gt;
&lt;br /&gt;
Damage doesn&#039;t seem to follow entirely straightforward rules. First off, star count definitely doesn&#039;t directly relate to damage. This definitely applies to attacks that can hit multiple times, where each hit will obviously do less damage than normal, but also some other moves. For example, I have a Primal Groudon with Precipice Blades (5 stars) and Fire Punch (4 stars), and Fire Punch generally seems to do more damage. I guess it&#039;s because it&#039;s easier to hit multiple things with Precipice Blades (it does damage in a large circle in front of Groudon, with the hitboxes staying there for a good amount of time, while Fire Punch is a quick hit directly in front). Second thing, Boss Pokémon appear to occasionally reduce the damage they take by about half. At first I thought this might be when they&#039;re at low health, but I&#039;ve seen the reduction stop and start seemingly randomly. Thirdly, it just changes sometimes. Going back to that Groudon, I noticed specifically on some Glalie that Precipice Blades and Fire Punch both took two hits to KO them, even though Fire Punch is (usually) stronger AND super effective, meaning it should do more than twice the damage. Unless the supereffective multiplier is less than 2x and I just never really noticed until then. -- [[User:EnosShayrem|EnosShayrem]][[User_talk:EnosShayrem|&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;]] 03:27, 4 June 2015 (UTC), and very confused at that.&lt;br /&gt;
:When a boss Pokémon is charging its area pushback attack (the one that only ever deals a little bit of damage, pushes the Pokémon backwards, isn&#039;t a move and is common to all bosses) it temporarily causes all attacks to miss the boss Pokémon. Also, attacks that haven&#039;t been used for a while tend to deal more damage when used (for example, Iron Tail and Precipice Blades will deal the same damage against a Water-type Pokémon for a short period if Iron tail hasn&#039;t been used for a while, despite sharing the same star rating and being used by the same Pokémon (before accounting for Precipice Blades getting STAB and Iron Tail being resisted), with this soon wearing off so that Iron Tail does much less damage). It applies to both moves of a Pokémon that has just switched in, but quickly wears off. [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 06:57, 4 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Kingdom of Toys ==&lt;br /&gt;
Seems there is a dispute regarding the in-game location and whether its a Location Name or just a description of the location. Reading what I see on the Bulbapedia description, the wording indicates that its a location name and therefore should be capitalized as all real world location names are capitalized. If it&#039;s not a location name, then it should be reworded so that isn&#039;t worded like a location name. For example, instead of saying &amp;quot;the kingdom of toys&amp;quot;... Using &amp;quot;the&amp;quot; makes it a title in this instance.&amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:01, 16 June 2015 (UTC)&lt;br /&gt;
:I always thought it was considered a location.  And if this isn&#039;t the name, we&#039;re considering it another nameless world.  I think it&#039;s the actual name.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:03, 16 June 2015 (UTC)&lt;br /&gt;
:: I agree, I always thought it was the location name and therefore capitalization is required. I chose to bring it up here instead of beginning an edit/revert war. &amp;lt;Br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:04, 16 June 2015 (UTC)&lt;br /&gt;
:::You did the right thing in that regard.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:07, 16 June 2015 (UTC)&lt;br /&gt;
::::http://i.imgur.com/gBz0wJe.png&lt;br /&gt;
::::It is not capitalized. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:10, 16 June 2015 (UTC)&lt;br /&gt;
:::::There you go, then.  As I said, I always thought it was a proper name, but that makes it look more like a kingdom of toys, using the words literally.  Makes you wonder what the name is, though.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:11, 16 June 2015 (UTC)&lt;br /&gt;
::::::That could also be a programming glitch in the game. It says &amp;quot;the&amp;quot; kingdom of toys. That to me, says it&#039;s the name. &amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:33, 16 June 2015 (UTC)&lt;br /&gt;
:::::::It&#039;s on the [http://www.pokemonrumble.com/world/en-us/fun/ official site] twice, but neither time is it capitalized. It may be the name, but it isn&#039;t capitalized. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:40, 16 June 2015 (UTC)&lt;br /&gt;
::::::::&amp;quot;Explore the vast kingdom of toys&amp;quot; is another example of wording that doesn&#039;t surround an official name.&lt;br /&gt;
::::::::Ironically, it later says &amp;quot;Take Flight across the Kingdom!&amp;quot; with a capital.  Either way, I&#039;m amenable to no capitals.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:43, 16 June 2015 (UTC)&lt;br /&gt;
:::::::::I still think it&#039;s a glitch in both the game and a mistake on the official site. I think it should be capitalized but that is just my opinion. Using &amp;quot;the&amp;quot; still tells me its a location name. &amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:45, 16 June 2015 (UTC)&lt;br /&gt;
{{indent}}&lt;br /&gt;
&lt;br /&gt;
Sorry, that makes no sense at all.  That&#039;s like saying &amp;quot;I live in the Los Angeles&amp;quot;, or &amp;quot;I live in the New York&amp;quot;.  Meanwhile, &amp;quot;I live in the suburbs&amp;quot; would not be capitalized.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:49, 16 June 2015 (UTC)&lt;br /&gt;
:It&#039;s a matter of context. You would say the before LA. and suburbs is a neighborhood term, not a location name like New York or Los Angeles. In the context of &amp;quot;the&amp;quot; kingdom of toys, it sounds like a location name to me. &amp;lt;br&amp;gt; [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:53, 16 June 2015 (UTC)&lt;br /&gt;
::Even so, it&#039;s not our role to assume intent.  They use small letters everywhere.  I agree with you, it sounds like a location name in every way.  However, they don&#039;t treat it as one themselves.  Therefore, it isn&#039;t considered a location name, and not capitalized.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:54, 16 June 2015 (UTC)&lt;br /&gt;
:::Well, I did say it was my opinion in how it sounded lol &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 02:56, 16 June 2015 (UTC)&lt;br /&gt;
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== &amp;quot;Locations in side games&amp;quot; section on species pages ==&lt;br /&gt;
&lt;br /&gt;
Well, I have noticed that only some species pages actually have Rumble World on them. For example, Diancie has it, yet Arceus does not. We should probably add these. I&#039;m posting here because I can&#039;t add 600 or possibly 700 edits alone. what should I do? [[User:TheRealArceus|TheRealArceus]] ([[User talk:TheRealArceus|talk]]) 20:05, 26 June 2015 (UTC)&lt;br /&gt;
:I will answer this.  The reason is because all of the other Pokémon pages are being converted, and I have data for about four different games to get around to adding to the articles.  In the case of Unova, the conversions are incomplete.  While I know how to do the conversions, I am not staff and I am doing my best to not jump in and just help with some of the last Unova conversions, and thus do them all at once when they are finished.&lt;br /&gt;
:Technically, I could do Sinnoh now, but I have a little more Rumble U data to sort and have to finish the sorting of my Battle Trozei data.  Once those are done, all four games (those, Shuffle, and Rumble World) will be added to all at once, and I&#039;m going to soon start prepping the batch for Unova.  The reason all of Kalos is done is because all of the Gen. VI data is complete and there was nothing to convert, so I added the layout to those personally.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:23, 26 June 2015 (UTC)&lt;br /&gt;
::Are you waiting to do these until the Shuffle page splits, or the conversion? (I really don&#039;t know about it, so I&#039;m just wondering if you still are going to.) My need for things to be perfect is bugging me again... [[User:AmoongussForLife|AmoongussForLife]] ([[User talk:AmoongussForLife|talk]]) 00:08, 26 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ⓟ increase ==&lt;br /&gt;
&lt;br /&gt;
I have noticed that the amount of Ⓟ obtained in the game has increased after updating to 1.1. In my case, a level 5 wealthy tree, all boss values have increaed by 30% (from an overall 2X Ⓟ multiplier to an overall 2.6X Ⓟ multiplier). Using more data, we can work out if the increase is due to:&lt;br /&gt;
#An increase in the base Ⓟ drop values/multiplier.&lt;br /&gt;
#An increase in the effect of all levels of wealthy tree.&lt;br /&gt;
#A change in the calculation for the Ⓟ multiplier from adding 20% to the multiplier per level of tree to multipling the previous multiplier by 1.2 (changing from additive to multiplicitive growth).&lt;br /&gt;
#A combination of the above.&lt;br /&gt;
[[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 03:18, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
P.S. We need an easier way to add the Ⓟ symbol to pages, as I had to copy it from [[StreetPass]] to use it here. No template used there, and it&#039;s not available from the character pallette below the editing area or the special characters list in the editor (next to the help button).&lt;br /&gt;
&lt;br /&gt;
:Someone just needs to create for it. The template can be labeled (P) if that title isn&#039;t already used on another template.&amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 03:37, 9 August 2015 (UTC)&lt;br /&gt;
::We could also use the proper name, &amp;quot;PokéCoin&amp;quot; or something.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 03:42, 9 August 2015 (UTC)&lt;br /&gt;
:::That&#039;s true... if the person doesn&#039;t mind holding ALT while typing 130 everytime for the é in PokéCoin. And I just finished creating the template for the PokéCoin ((P)) symbol&amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 03:47, 9 August 2015 (UTC)&lt;br /&gt;
::::There&#039;s &amp;quot;PCoin&amp;quot; too.  I never said it had to have the accent, just throwing it out there. LOL  But yes, we needed this template, too.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 03:50, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Then I guess its a good thing I made the template LOL. I made it show the size of the symbol was increased because how PartHunter did, I thought it was just a bit small and hard to see. Template name for the symbol is (P). &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 03:52, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::I just copied it from [[StreetPass]], and pasted it as a raw character. Also, Ⓟ is the official name of the currency (see the electronic instruction manual of the game, page 8 for proof if you need it). Also, could we please add data on the increase in the amount dropped by foes (based on the amount dropped by bosses)? [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 04:01, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Now that you mention it, I did see a 70 coins on a boss...was 50 before.  I don&#039;t know all the stats sadly, but I can try a fresh game on the alternate system to see perhaps. [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:07, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::The template got deleted because I&#039;m not an admin nor did I have an admin&#039;s permission to make the template. &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 23:09, 9 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::::I suggest create it in userspace then, for proposal.  That&#039;s typically what is preferred, but I would have thought this one would have been speedily approved, myself.  I wonder if there&#039;s a valid reason not to have it.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 00:20, 10 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{indent}}&lt;br /&gt;
&lt;br /&gt;
The admin who deleted the template gave no reason other than to say that I need permission from an admin. They gave no mention of userspace or any other reason.&amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 01:05, 10 August 2015 (UTC)&lt;br /&gt;
:&#039;&#039;&#039;All&#039;&#039;&#039; templates must be approved by the staff before being implemented into the wiki, regardless if the template is needed.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:26, 10 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Then here it is. I&#039;m asking for the template to be approved/debated on. It&#039;s a very simple template that doesn&#039;t take up a lot of space and would make it easier to type the PokéCoin symbol. Agree or Disagree!? I may be wrong here but aside from myself, there are two others who think that it should be created.&lt;br /&gt;
&lt;br /&gt;
:::BTW, DarienLeonhart, create it at [[User:DarienLeonhart/Template:P]] so they have something to debate. =)  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:48, 10 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Done, with discussion page [[User talk:DarienLeonhart/Template:P|here]]. &amp;lt;br&amp;gt;[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 17:40, 10 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Inaccurate Poké Diamond prices have been fixed. ==&lt;br /&gt;
&lt;br /&gt;
Also it&#039;s been a year since I originally put this here, and I just realized that I put it at the top of the talk page for some reason.&lt;br /&gt;
&lt;br /&gt;
[[User:Pikachu6780|Pikachu6780]] ([[User talk:Pikachu6780|talk]]) 19:48, 15 April 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Pikachu6780&amp;diff=2427337</id>
		<title>User:Pikachu6780</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Pikachu6780&amp;diff=2427337"/>
		<updated>2016-04-12T16:08:39Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Made my own userpage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey so apparently I can have one of these since I&#039;m autoconfirmed. That&#039;s cool. I&#039;m not sure what to put here, though. Maybe my experience with playing Pokémon? My strengths and things that make me a valued editor?&lt;br /&gt;
I can transliterate the Japanese Katakana very easily.&lt;br /&gt;
I currently play the Pokémon Trading Card Game competitively, for almost 2 years now. I have gone to 2 Regionals in North America, 1 State championships, and like 6 cities?&lt;br /&gt;
I used to play VGC competitively before my 3DS had problems.&lt;br /&gt;
I&#039;m not sure what else to put here.&lt;br /&gt;
Yo so apparently I&#039;m autoconfirmed now 16:08, 12 April 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trainers%27_Mail_(Roaring_Skies_92)&amp;diff=2302185</id>
		<title>Trainers&#039; Mail (Roaring Skies 92)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trainers%27_Mail_(Roaring_Skies_92)&amp;diff=2302185"/>
		<updated>2015-06-29T20:12:28Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: fixed japanese rarity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TCGTrainerCardInfobox&lt;br /&gt;
|cardname=Trainers&#039; Mail&lt;br /&gt;
|jname=トレーナーズポスト&lt;br /&gt;
|jtrans=Trainer&#039;s Post&lt;br /&gt;
|image=TrainersPostEmeraldBreak70.jpg&lt;br /&gt;
|caption=Illus. [[Toyste Beach]]&lt;br /&gt;
|class=Trainer&lt;br /&gt;
|subclass=Item&lt;br /&gt;
}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Expansion|class=Item|expansion={{TCG|Roaring Skies}}|rarity={{rar|Uncommon}}|cardno=92/108|jpexpansion={{TCG|Emerald Break}}|jprarity={{rar|U}}|jpcardno=070/078}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Expansion|class=Item|jpexpansion={{TCG|Bandit Ring}}|jprarity={{rar|SR}}|jpcardno=097/081}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Footer|class=Item}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trainers&#039; Mail&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トレーナーズポスト&#039;&#039;&#039; &#039;&#039;Trainer&#039;s Post&#039;&#039;) is an {{TCG|Item card}}. It was first released in the {{TCG|Roaring Skies}} expansion.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{TCGTrainerText&lt;br /&gt;
|class=Item&lt;br /&gt;
|rule=Item&lt;br /&gt;
|effect=Look at the top 4 cards of your deck. You may reveal a Trainer card you find there (except Trainers&#039; Mail) and put it into your hand. Shuffle the other cards back into your deck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Roaring Skies cards]]&lt;br /&gt;
[[Category:Emerald Break cards]] &lt;br /&gt;
[[Category:Illus. by Toyste Beach]]&lt;br /&gt;
&lt;br /&gt;
[[it:Posta Allenatori (Furie Volanti 92)]]&lt;br /&gt;
[[ja:トレーナーズポスト]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trainers%27_Mail_(Roaring_Skies_92)&amp;diff=2302184</id>
		<title>Trainers&#039; Mail (Roaring Skies 92)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trainers%27_Mail_(Roaring_Skies_92)&amp;diff=2302184"/>
		<updated>2015-06-29T20:08:19Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Added missing Bandit Ring print info.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TCGTrainerCardInfobox&lt;br /&gt;
|cardname=Trainers&#039; Mail&lt;br /&gt;
|jname=トレーナーズポスト&lt;br /&gt;
|jtrans=Trainer&#039;s Post&lt;br /&gt;
|image=TrainersPostEmeraldBreak70.jpg&lt;br /&gt;
|caption=Illus. [[Toyste Beach]]&lt;br /&gt;
|class=Trainer&lt;br /&gt;
|subclass=Item&lt;br /&gt;
}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Expansion|class=Item|expansion={{TCG|Roaring Skies}}|rarity={{rar|Uncommon}}|cardno=92/108|jpexpansion={{TCG|Emerald Break}}|jprarity={{rar|U}}|jpcardno=070/078}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Expansion|class=Item|jpexpansion={{TCG|Bandit Ring}}|jprarity={{rar|UR}}|jpcardno=097/081}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Footer|class=Item}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trainers&#039; Mail&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トレーナーズポスト&#039;&#039;&#039; &#039;&#039;Trainer&#039;s Post&#039;&#039;) is an {{TCG|Item card}}. It was first released in the {{TCG|Roaring Skies}} expansion.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{TCGTrainerText&lt;br /&gt;
|class=Item&lt;br /&gt;
|rule=Item&lt;br /&gt;
|effect=Look at the top 4 cards of your deck. You may reveal a Trainer card you find there (except Trainers&#039; Mail) and put it into your hand. Shuffle the other cards back into your deck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Roaring Skies cards]]&lt;br /&gt;
[[Category:Emerald Break cards]] &lt;br /&gt;
[[Category:Illus. by Toyste Beach]]&lt;br /&gt;
&lt;br /&gt;
[[it:Posta Allenatori (Furie Volanti 92)]]&lt;br /&gt;
[[ja:トレーナーズポスト]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trainers%27_Mail_(Roaring_Skies_92)&amp;diff=2302182</id>
		<title>Trainers&#039; Mail (Roaring Skies 92)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trainers%27_Mail_(Roaring_Skies_92)&amp;diff=2302182"/>
		<updated>2015-06-29T19:49:52Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TCGTrainerCardInfobox&lt;br /&gt;
|cardname=Trainers&#039; Mail&lt;br /&gt;
|jname=トレーナーズポスト&lt;br /&gt;
|jtrans=Trainer&#039;s Post&lt;br /&gt;
|image=TrainersPostEmeraldBreak70.jpg&lt;br /&gt;
|caption=Illus. [[Toyste Beach]]&lt;br /&gt;
|class=Trainer&lt;br /&gt;
|subclass=Item&lt;br /&gt;
}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Expansion|class=Item|expansion={{TCG|Roaring Skies}}|rarity={{rar|Uncommon}}|cardno=92/108|jpexpansion={{TCG|Emerald Break}}|jprarity={{rar|U}}|jpcardno=070/078}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Footer|class=Item}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trainers&#039; Mail&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トレーナーズポスト&#039;&#039;&#039; &#039;&#039;Trainer&#039;s Post&#039;&#039;) is an {{TCG|Item card}}. It is part of the {{TCG|Roaring Skies}} expansion.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{TCGTrainerText&lt;br /&gt;
|class=Item&lt;br /&gt;
|rule=Item&lt;br /&gt;
|effect=Look at the top 4 cards of your deck. You may reveal a Trainer card you find there (except Trainers&#039; Mail) and put it into your hand. Shuffle the other cards back into your deck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Roaring Skies cards]]&lt;br /&gt;
[[Category:Emerald Break cards]] &lt;br /&gt;
[[Category:Illus. by Toyste Beach]]&lt;br /&gt;
&lt;br /&gt;
[[it:Posta Allenatori (Furie Volanti 92)]]&lt;br /&gt;
[[ja:トレーナーズポスト]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Red_Gyarados&amp;diff=2276856</id>
		<title>Talk:Red Gyarados</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Red_Gyarados&amp;diff=2276856"/>
		<updated>2015-04-29T21:59:10Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Infobox */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Canon ==&lt;br /&gt;
Very few fans realize that the presence of the red Gyarados in the games is not caused by the induced evolution of the resident Magikarp. The anime intertwined the two events and used the connection as an excuse for the unusual coloring (the Magikarp retained its color upon evolving irregularly); the game dialogue never so much as hints at such a connection.&lt;br /&gt;
&lt;br /&gt;
It is true that battling the red Gyarados triggers Lance&#039;s appearance, from which point the battle against Team Rocket ensues, eventually leading to the termination of the source of electromagnetic waves responsible for inducing evolution on Magikarp. However, that is the extent of it; the characters who actually reference the red Gyarados at Lake of Rage have nothing to do with the Team Rocket event.&lt;br /&gt;
&lt;br /&gt;
Also of note is the fact that the report found in FireRed and LeafGreen pertains to plans of the electromagnetic waves incident; the news broadcast in Diamond and Pearl deals with the &#039;&#039;potential&#039;&#039; sighting of red Gyarados, not necessarily at Lake of Rage itself. Both of these are instances of a reference to Generation II events from different angles - plot continuity (FireRed and LeafGreen) and contemporary storylines (Diamond and Pearl).&lt;br /&gt;
&lt;br /&gt;
It is incorrect to place Diamond and Pearl&#039;s beginning at the time of red Gyarados&#039; appearance in Gold, Silver and Crystal. The news broadcast does not mention the appearance of the red Gyarados before a trainer in Johto, but rather pinpoints the Pokémon&#039;s background as being elusive and sought after. Therefore, it stands to reason that the Lake of Rage sighting takes place later on, possibly allowing for the Johto storyline to commence at the same time as that of Sinnoh. --[[User:Unown Lord|Unown Lord]] 12:32, 13 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Uhhh... I followed almost none of that but, in response to the last part it could just be a rumor of a gyrados or sun reflecting off one scales and such but you do make a point. (one that I couldn&#039;t follow) [[User:Crystallucario|CrystalLucario]] 13:46, 13 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:That&#039;s actually very good reasoning.  I never gave it much attention that the Red Gyarados wasn&#039;t created by the forced evolution.  However, the information from the start of D/P does definitely agree - the Red Gyarados could NOT have been created by the Rockets because s/he was a legend from before the Chôji Town incident.  As for FR/LG, everything about the Sevii storyarc is building towards Johto, and those electromagnetic waves are simply another part of the process.  In a way, the Red Gyarados serves as another sign that Gen II is coming back.  Good discerning, Unown Lord! --[[User:Kumori Satosuke|Satosuke]] 14:13, 10 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Couldn&#039;t it be just a shiny Gyarados in DPP, and not necessarily the one in GSC?--[[User:Edge578|Edge578]] 23:08, 29 June 2009 (UTC)&lt;br /&gt;
::Yeah, though the fact that they chose Gyarados instead of another shiny Pokémon suggests a connection, and they mentioned a lake too, right? Gyarados are found in any large body of water, so why a lake and not a seashore? --[[User:LaprasBoi|LaprasBoi]] 13:28, 3 July 2009 (UTC)&lt;br /&gt;
:Very well reasoned... does it make an changes in the article necessary? If not, who cares? Forums. --[[User:LaprasBoi|LaprasBoi]] 13:28, 3 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lake of Rage ==&lt;br /&gt;
I was at Lake of Rage, I battled the red Gyarados, but it blue instead!! I think it was a shiny shiny, a pokemon supposed to be shiny but ended up being normal. --[[User:Doomey|Doomey]]&lt;br /&gt;
:...Thats probably just a gitch D: I&#039;ve never heard of that happening before. [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 09:17, 2 July 2008 (UTC)&lt;br /&gt;
::I think that since the Gyarados had a 99.999999% chance of being shiny, the creators didnt bother to make it sure shiny. Try restarting. &#039;&#039;&#039;[[User:Optimus35|It&#039;s the &amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt;&#039;&#039;09:19 2 Jul 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:::The Red Gyarados has a 100% chance of being shiny. No ifs, ands, or buts; it&#039;s literally impossible for the Red Gyarados to not be shiny. [[User:IIMarckus|IIMarckus]] 01:34, 3 July 2008 (UTC)&lt;br /&gt;
== Shiny ==&lt;br /&gt;
I looked through the article and didn&#039;t find anyhting about the Red Gyarados being a shiny Gyarados in the games. It just says about any alternate colour being Red, so I&#039;m going to change it a little. [[User:Team Hyper|Team Hyper]]&lt;br /&gt;
:It’s shiny, it has the sparkles. Alternate color=shiny. It’s the official term. --[[User:LaprasBoi|LaprasBoi]] 13:28, 3 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==HG/SS Sprite==&lt;br /&gt;
&lt;br /&gt;
The HG/SS sprite for the Red Gyarados is messed up. Most of the time, it won&#039;t show up but sometimes it will. I&#039;m sure that someone is already working on fixing the problem but I just wanted to address it just in case no one knew about this. --[[User:Dialgafan1|Dialgafan1]] 22:15, 17 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Better Sprite Proposal ==&lt;br /&gt;
&lt;br /&gt;
Sorry for making a second section about the sprite, but it&#039;s a different problem technically.&lt;br /&gt;
The current image depicting the HGSS sprite is, in my opinion, unsatisfactory.&lt;br /&gt;
I had previously created a sprite with {{tt|much better quality|Again, in my opinion.}}.&lt;br /&gt;
http://PokeShinkon.webs.com/Games/HeartgoldSoulsilver/Images/RedGyaradosComparison.bmp&lt;br /&gt;
&lt;br /&gt;
The current one has {{tt|many|I could point them all out for you.}} problems and mine stays pretty much close to the original image. I propose that we use mine (optional) for now until the official game sprite is released or until a better quality image comes along. My image alone is below.&lt;br /&gt;
&lt;br /&gt;
http://pokeshinkon.webs.com/Games/HeartgoldSoulsilver/images/redgyarados.png&lt;br /&gt;
&lt;br /&gt;
If this is acceptable, could somebody take my image and re-upload it onto the archives in place of the old one? [[User:Rpp|Rpp]] 21:18, 13 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Regeneration?==&lt;br /&gt;
Does anyone know if the Red Gyarados regenerates after beating the Elite 4 in HGSS, allowing it to be caught later, like Legendary Pokemon? For that matter, what of Snorlax and Sudowoodo?--[[User:Purimpopoie|Purimpopoie]] 21:48, 21 November 2009 (UTC)&lt;br /&gt;
:No it does not, and what legendaries are you talking about? No legendaries just come back after you beat the elite 4, it would make no sense plot-wise, plus it would make for infinite of a legendary pokemon. And no, Snorlax and Sudowoodo are 1-time only in Johto.  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:01, 24 February 2010 (UTC)&lt;br /&gt;
::Dunno about Gyarados, but the legendaries will be regenerated if you accidentally fainted/fled from battle and beat the Elite Four... it&#039;d be nice if you uh, played the game first before answering... ▫▪&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#d93f91;&amp;quot;&amp;gt;Ťïňắ&amp;lt;/span&amp;gt;]]&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#ae41d9;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#d941cf;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 00:03, 24 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Technically {{p|Snorlax}} isn&#039;t even a one-off in [[Johto]].  Even in games that feature Johto as the main [[country]], Snorlax is always lazing about on the [[Kanto]] side of the international border, although it is indeed a one-off in games with Johto as the main country.  --[[User:Shiningpikablu252|Shiningpikablu252]] 00:08, 24 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Sorry, usually I don&#039;t run from battles against a legendary Pokémon, plus I thought he meant even if you catch it. Also, just to clarify, If you kill Dialga at spear pillar, beat the elite 4 and come back, he will warp through time to battle you? That&#039;s great to know.  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:34, 24 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::And what games do you suggest feature Johto that DON&#039;T have Johto as the main region? Snorlax is a One-off in Johto.  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:36, 24 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pictures! ==&lt;br /&gt;
&lt;br /&gt;
I just couldn&#039;t resist. The picture we have now, while nice, is, in my opinion, kinda bland. This one okay?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PIC REMOVED&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The quality looks really low because it&#039;s so big, but it actually looks really good smaller :)  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:41, 24 February 2010 (UTC)&lt;br /&gt;
:The quality still isn&#039;t really good, the one we have now is good for right now...--[[User:PsychicRider|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;&#039;&#039;&#039;Psy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#F85888;&amp;quot;&amp;gt;&#039;&#039;&#039;ライダー&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;span style=&amp;quot;color:#C4E673;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039; 00:43, 24 February 2010 (UTC)&lt;br /&gt;
::I never said it wasn&#039;t good, I just said that there&#039;s room for improvement. What quality flaws can you see in that picture at that size, anyway? Besides it shows more of its body, not just a headshot. --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:49, 24 February 2010 (UTC)&lt;br /&gt;
:::The fact that it looks soooo low quality...That&#039;s the quality flaw...No one cares if whither its a fully body shot or not...--[[User:PsychicRider|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;&#039;&#039;&#039;Psy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#F85888;&amp;quot;&amp;gt;&#039;&#039;&#039;ライダー&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;span style=&amp;quot;color:#C4E673;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039; 00:51, 24 February 2010 (UTC)&lt;br /&gt;
::::Jeez, sorry. I don&#039; think it looks &#039;&#039;&#039;that&#039;&#039;&#039; low quality. And who are you to say no one cares? I&#039;m just saying, more of Gyarados sometimes means a better picture, and people do in fact care whether pictures are good or not.  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:54, 24 February 2010 (UTC)&lt;br /&gt;
:::::Just because the image size was bigger, doesn&#039;t mean the picture is better, whether shrunk or not. It was clearly blurry and compared to the one we have now. I would avoid taking Youtube screenshots on fullscreen if I were you, it&#039;s not going to make the quality any better. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;—&amp;lt;small&amp;gt;♥&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;b&amp;gt;[[User:Jello|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Jel&amp;lt;/span&amp;gt;]][[User Talk:Jello|&amp;lt;span style=&amp;quot;color:#90a8e0;&amp;quot;&amp;gt;lo&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; 00:58, 24 February 2010 (UTC)&lt;br /&gt;
:::::::Also, the fact that if you look around you won&#039;t see pics that are horrible quality kinda speaks for itself...--[[User:PsychicRider|&amp;lt;span style=&amp;quot;color:#7394D5;&amp;quot;&amp;gt;&#039;&#039;&#039;Psy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#C0C0C0;&amp;quot;&amp;gt;&#039;&#039;&#039;ライダー&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;span style=&amp;quot;color:#705848;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039; 00:59, 24 February 2010 (UTC)&lt;br /&gt;
::::::::It was not a youtube screenshot, but it was low quality. Either way, the fact that you do not like a picture doesn&#039;t mean that you have the authority to delete it. It &#039;&#039;&#039;was&#039;&#039;&#039; low quality, but still.  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:04, 24 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== sprites ==&lt;br /&gt;
&lt;br /&gt;
Should the Generation III and D/P/Pt sprites for the Red Gyarados be shown as well? I know that the Red Gyarados doesn&#039;t appear as a guaranteed shiny in those games, but it &#039;&#039;does&#039;&#039; have sprites, as all shiny Gyarados are red... :P --[[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:55, 2 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Magikarp Sprite ==&lt;br /&gt;
On the Template that explains the basic information about the Red Gyrados, the evolution chain shows a shiny magikarp on there intstead of the normal sprite, I think. This Gyrados was a regular colored Magikarp but kept it&#039;s red color when it was forced to evolve. Is there any way to change that shiny Magikarp sprite to it&#039;s normal colored on because if there is, I have no idea what. [[User:Swampert Man|&amp;lt;span style=&amp;quot;color:teal;&amp;quot;&amp;gt;Swampert Man&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Swampert Man|&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;Swampert&#039;&#039;&amp;lt;/span&amp;gt;]] [[Special:Contributions/Swampert Man|&amp;lt;span style=&amp;quot;color:green;&amp;quot;&amp;gt;&#039;&#039;is Awesome!&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt; 03:00, 28 June 2010 (UTC)&lt;br /&gt;
:Yeah, I don&#039;t know how to do it, so someone needs to change the shiny magikarp to a regular magikarp or something.  [[User:Pokemonemerfan1954|Pokemonemerfan1954]] 20:30, 16 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== IVs in Generation II ==&lt;br /&gt;
In Generation II, do the IVs for the Red Gyarados line up to what they have to be to be shiny, or is it just programmed so that it&#039;s always shiny? I think it&#039;s just programmed that way, because I just tried the [[List of minor glitches#Shiny Ditto glitch|Shiny Ditto glitch]] with my Red Gyarados, and it didn&#039;t work, but I might&#039;ve just done something wrong. I would try calculating its IVs, but I don&#039;t have its EV count, and I&#039;m not about to restart my game. [[User:EnosShayrem|EnosShayrem]] 02:43, 1 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Intimidate ==&lt;br /&gt;
&lt;br /&gt;
In Pokémon Adventures, did the Red Gyarados have the ability {{a|Intimidate}}? It can usually have that ability in the games (other than Dream World) but I wasn&#039;t sure if this Gyarados had it in the manga. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 02:51, 24 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gender of in-game Red Gyarados ==&lt;br /&gt;
&lt;br /&gt;
How is the gender of the in-game Gyarados determined? Is it set from the beginning of the game? I caught my Red Gyarados several times but it was always male and always had the same [[IV|IVs]]. –[[User:PatPeter|&#039;&#039;&#039;Pat&#039;&#039;&#039;]][[User talk:PatPeter|&#039;&#039;&#039;Peter&#039;&#039;&#039;]] 11:28, 25 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Infobox ==&lt;br /&gt;
&lt;br /&gt;
The infobox pertains exclusively to the animé, whereas the Pokémon itself appeared in the games, manga, and the animé. It might have appeared in more but I can&#039;t think of anything else from off the top of my head. The infobox is misleading, and makes it out to be an animé exclusive occurence. The actual layout type of the info box is the one used for Pokémon that only existed in the animé. It mentions nothing at all about the games. I believe it should either be fixed to include the games&#039; information as well, or that it should be split into multiple pages. Sorry about the rant. I&#039;m quite biased that the games are better (because they were what S. Tajiri wanted and the animé was just some team&#039;s interpretation that provides false information to kids who don&#039;t know any better) and should have priority over the anime, however I know that every aspect of Pokémon deserves its share and that is why I think it would be better for the page to be split into &amp;quot;Red Gyarados (Animé)&amp;quot; and &amp;quot;Red Gyarados (Games),&amp;quot; as well as any other canons that it appeared in.&lt;br /&gt;
=D 21:59, 29 April 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Canon&amp;diff=2275978</id>
		<title>Canon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Canon&amp;diff=2275978"/>
		<updated>2015-04-26T22:24:37Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Manga */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|move whose Japanese name can be translated as Canon|Round (move)}}&lt;br /&gt;
&#039;&#039;&#039;Canon&#039;&#039;&#039; refers to all official and undeniable information within a general series. Originally a religious term used to refer to which scriptures written &amp;quot;counted&amp;quot; in a religion, the term has expanded to have meaning in fictional series as well.&lt;br /&gt;
&lt;br /&gt;
In the Pokémon franchise there are several canons, usually sharing elements and concepts among them, most notably the existence of {{OBP|Pokémon|species}}. Aside from this and the interrelation of the various species of Pokémon (such as by evolution), these worlds can vary from one another in canon and storyline either very little or very greatly.&lt;br /&gt;
&lt;br /&gt;
Canon is different from [[fanon]] in that, while fanon things may be mutually agreed upon by most, and possibly all, fans, they are never officially stated.&lt;br /&gt;
&lt;br /&gt;
==List of canons==&lt;br /&gt;
===Games===&lt;br /&gt;
The canon of the [[core series]] considers the following:&lt;br /&gt;
*Events occurring in the [[core series]] games are the ultimate canon.&lt;br /&gt;
*[[Player character|Player]] choices such as the hero&#039;s gender and [[starter Pokémon]] are generally not standardized within the canon, with the exception of {{ga|Red}} in the Generation I games and their remakes.&lt;br /&gt;
*In the case of conflicts between versions of a game, the later one such as a [[Third version#Release model|third version]] or [[remake]], supersedes. As such, [[Pokémon Crystal Version]] canonically supersedes [[Pokémon Gold and Silver Versions]], while [[Pokémon Platinum Version]] is canon instead of its paired counterparts [[Pokémon Diamond and Pearl Versions]]. If equally new versions, such as paired versions, conflict, the canonical one is generally not standardized.&lt;br /&gt;
*Content from [[Pokémon Stadium series|games]] [[My Pokémon Ranch|related]] [[Pokémon Colosseum|to]] the core series is canon unless it conflicts with events in the core series games, while content from unrelated spin-offs is generally non-canon.&lt;br /&gt;
*Canonical material via other forms of media, like [[Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer|animated trailers]], manuals or merchandise, may exist depending on each case.&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
The canon of the [[Pokémon anime]] considers the following:&lt;br /&gt;
* The events of each and every episode are canon, and occur in chronological order with the exception of [[EP052]], which takes place before [[EP049]].&lt;br /&gt;
* All movies are canon to the TV series (except only one of the two versions of [[M14|the 14th movie]] is canon), and usually act the same as [[Filler episode|&amp;quot;filler&amp;quot; episodes]], as Ash and his friends do not obtain, evolve, or release any Pokémon, and do not get any Badges or Ribbons. Often the episodes a movie premieres between in Japan are the episodes that precede and follow it in chronological order.&lt;br /&gt;
* The Japanese version of the anime supersedes any and all dubs if there is conflict between them, unless the dub corrects an obvious error. If something is said in a dub that is not mentioned in the original, it may not be truly canon.&lt;br /&gt;
&lt;br /&gt;
===Manga===&lt;br /&gt;
The canon of the various [[Pokémon manga]] considers the following:&lt;br /&gt;
* Each manga series is a separate canon, except in instances of sequels, such as [[Pokémon Chamo-Chamo ☆ Pretty ♪]], which follows from [[Magical Pokémon Journey]].&lt;br /&gt;
* [[Pokémon Adventures]] chapters and rounds follow chronologically from one another, rather than having the {{chap2|Ruby &amp;amp; Sapphire}} and {{chap|Emerald}}s occur contemporaneously to the {{chap2|Red, Green, &amp;amp; Blue}} and {{chap|Yellow}}s as the storylines of the games they are based on do. The same applies to {{chap2|Diamond &amp;amp; Pearl}} and {{chap|Platinum}}s which do not occur simultaneously with the {{chap|Gold, Silver &amp;amp; Crystal}}. The exception to this rule is {{chap|HeartGold &amp;amp; SoulSilver}}, which occurs between &#039;&#039;Emerald&#039;&#039; and &#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;. Although the rounds of a chapter follow chronologically from one another there are few exceptions to this: for example, &#039;&#039;[[PS152|Buzz Off, Butterfree!]]&#039;&#039; (round 152) takes place simultaneously with &#039;&#039;[[PS117|Slugging It Out With Slugma]]&#039;&#039; (round 117).&lt;br /&gt;
&lt;br /&gt;
==Differences between canons==&lt;br /&gt;
Characters that are well-known in the Pokémon franchise can have vast differences between the various canons. For example, in the games, [[Brock]] is a well-known Gym Leader, the toughest Trainer in the area of Pewter City, and remains as the leader of its Gym between the time of {{ga|Red}}/{{ga|Leaf}}&#039;s journey and {{ga|Ethan}}/{{ga|Kris}}/{{ga|Lyra}}&#039;s. In the anime, however, while {{an|Brock|he}} is a tough Trainer, his true calling is as a {{tc|Pokémon Breeder}} (and later on, a Pokémon {{tc|Doctor}}), and he took the mantle of Pewter Gym Leader only because both of his parents left on their own Pokémon journeys, leaving him in the care of the Gym and their [[Brock&#039;s siblings|rather large family]]. Differences can go much further than that, with [[Sabrina]] being a kind shrine maiden in [[The Electric Tale of Pikachu]], a misguided young woman due to the development of her powers in the anime, and a [[Team Rocket]] member in [[Pokémon Adventures]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon meta]]&lt;br /&gt;
&lt;br /&gt;
[[it:Canone]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Rumble_World&amp;diff=2270974</id>
		<title>Talk:Pokémon Rumble World</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Rumble_World&amp;diff=2270974"/>
		<updated>2015-04-15T19:48:32Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Very inaccurate Poké Diamond prices have been fixed.&lt;br /&gt;
=D 19:48, 15 April 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Rumble_World&amp;diff=2270970</id>
		<title>Talk:Pokémon Rumble World</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Rumble_World&amp;diff=2270970"/>
		<updated>2015-04-15T19:47:52Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: Created page with &amp;quot;Very inaccurate Poké Diamond prices have been fixed.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Very inaccurate Poké Diamond prices have been fixed.&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Rumble_World&amp;diff=2270969</id>
		<title>Pokémon Rumble World</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Rumble_World&amp;diff=2270969"/>
		<updated>2015-04-15T19:45:11Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Cost */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game|colorscheme=fire|bordercolorscheme=fire&lt;br /&gt;
|name=Pokémon Rumble World&lt;br /&gt;
|jname=みんなのポケモンスクランブル&lt;br /&gt;
|boxart=Pokémon Rumble World logo.png&lt;br /&gt;
|caption=Pokémon Rumble World&#039;s logo&lt;br /&gt;
&amp;lt;!--|jbox=Pokémon Rumble World logo jp.png&lt;br /&gt;
|jcaption=みんなのポケモンスクランブル Everyone&#039;s Pokémon Scramble--&amp;gt;&lt;br /&gt;
|platform=[[Nintendo 3DS]]&lt;br /&gt;
|category=Action RPG&lt;br /&gt;
|players=1 player&lt;br /&gt;
|link_method=[[StreetPass]], SpotPass&lt;br /&gt;
|developer=[[Ambrella]]&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|gen_series=[[Generation VI]] [[Spin-off Pokémon games|side series]]&lt;br /&gt;
|esrb=E10+&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|release_date_ja=April 8, 2015&lt;br /&gt;
|release_date_na=April 8, 2015&lt;br /&gt;
|release_date_au=April 8, 2015&lt;br /&gt;
|release_date_eu=April 8, 2015&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/ex/m-scramble/ Official site]&lt;br /&gt;
|website_en=[http://www.pokemon.com/rumbleworld Official site]&lt;br /&gt;
}}&lt;br /&gt;
{{Bulbanews|game}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokémon Rumble World&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みんなのポケモンスクランブル&#039;&#039;&#039; &#039;&#039;Everyone&#039;s Pokémon Scramble&#039;&#039;) is a {{wp|freemium}} [[Nintendo 3DS]] game released in most regions on April 8, 2015. The game is free to download, but features in-game microtransactions. The game features all 719 species of Pokémon, as well as [[Mega Evolution]] and [[Primal Reversion|Primal]] {{p|Kyogre}} and {{p|Groudon}}. It is the fourth entry in the [[Pokémon Rumble series]].&lt;br /&gt;
&lt;br /&gt;
The title &amp;quot;Pokémon Rumble World&amp;quot; was originally discovered prior to its announcement due to [[n:Australian Classification Board rates Pokémon Rumble World|receiving a classification from the Australian Classification Board]].&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The game is set in the [[Kingdom of Toys]]. At the start of the game, the king greets the player&#039;s [[Mii]], jealous of a magician who has 10 Pokémon, whereas the king only has one {{p|Pikachu}}. The player&#039;s Mii then leaves Castle Town via a hot-air balloon to collect wild [[Toy Pokémon]]. As the player befriends wild Toy Pokémon, their Adventurer Rank increases. As their Adventurer Rank increases, more items are available in the shop and the stages will feature more powerful Pokémon.&lt;br /&gt;
&lt;br /&gt;
Unlike previous games in the Pokémon Rumble series, the player&#039;s Mii explores with their Toy Pokémon. Miis from [[StreetPass]] and {{wp|SpotPass}} will visit the player&#039;s game. The player can explore by taking balloons, which must be purchased with Poké Diamonds; different kinds of balloons will allow access to different areas. When using a balloon, the stage the player visits is decided by a roulette. Stages can have stars attached to them at random to show there is a chance of finding rare Pokémon there. After using a balloon, it temporarily loses air, but the player can wait for it to be re-inflated or can spend Poké Diamonds to instantly re-inflate it. &lt;br /&gt;
&lt;br /&gt;
Once the player has reached adventurer level 33 and completed the challenge &amp;quot;Raid of the Mighty General&amp;quot; they will be rewarded with a [[Mega Ring]] and the Mega Shop, where players can buy various [[Mega Stone]]s for Pokémon to [[Mega Evolution|Mega Evolve]] as well as the [[Colored orbs|Red and Blue Orbs]]. The first time the player buys a Mega Stone, it is free, and each subsequent time, each Mega Stone costs 5 Poké Diamonds. Mega Evolution can then be used in stages.&lt;br /&gt;
&lt;br /&gt;
==Poké Diamonds==&lt;br /&gt;
Poké Diamonds (Japanese: ポケダイヤ &#039;&#039;Poké Diamond&#039;&#039;) are a special currency in the game which the player can purchase with real money from the [[Nintendo eShop]], although they can also be found during gameplay (such as when clearing a stage or through StreetPass). Poké Diamonds can be used to make it easier to find different kinds of [[wild Pokémon]], exchanged for hot-air balloons rides, change the clothes of Miis, re-inflate balloons faster, and to continue playing in a stage after a Pokémon&#039;s HP runs out. The player can also buy additional Pokémon storage with Poké Diamonds, to add to the initial 30 slots.&lt;br /&gt;
&lt;br /&gt;
The smallest set of 50 Poké Diamonds cost $0.69/¥80. The maximum number of Poké Diamonds the player can buy is 3000, which costs a total of $30.00/¥4800. Once the maximum limit is reached, a Mine appears, awarding 20 Poké Diamonds a day, as well as a Balloon VIP card, reducing the cost to re-inflate balloons to 1 Poké Diamond for all balloons. There will also be one-time limited sales on Poké Diamonds.&lt;br /&gt;
&lt;br /&gt;
===Cost===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{fire color dark}}; text-align:center; border:3px solid #{{fire color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; {{roundytl|5px}}&amp;quot; | Poké Diamonds&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | United States&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | Eurozone&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | United Kingdom&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; {{roundytr|5px}}&amp;quot; | Japan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|×50&lt;br /&gt;
|$0.89&lt;br /&gt;
|€0.69&lt;br /&gt;
|£0.69&lt;br /&gt;
|¥80&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|×100&lt;br /&gt;
|$1.69&lt;br /&gt;
|€1.29&lt;br /&gt;
|£1.19&lt;br /&gt;
|¥150&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|×200&lt;br /&gt;
|$2.99&lt;br /&gt;
|€2.39&lt;br /&gt;
|£2.19&lt;br /&gt;
|¥290&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|×500&lt;br /&gt;
|$6.89&lt;br /&gt;
|€5.49&lt;br /&gt;
|£4.99&lt;br /&gt;
|¥700&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|×1,000&lt;br /&gt;
|$12.49&lt;br /&gt;
|€9.99&lt;br /&gt;
|£8.99&lt;br /&gt;
|¥1,300&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|×1,750&lt;br /&gt;
|$19.99&lt;br /&gt;
|€15.99&lt;br /&gt;
|£14.39&lt;br /&gt;
|¥2,200&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|×50 {{tt|(limited offer)|One-time-only purchase}}&lt;br /&gt;
|$0.69&lt;br /&gt;
|€0.49&lt;br /&gt;
|£0.49&lt;br /&gt;
|¥60&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | ×200 {{tt|(limited offer)|One-time-only purchase}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | $2.29&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | €1.79&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | £1.59&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | ¥240&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenges==&lt;br /&gt;
Every 2-3 levels, the King will give the player a challenge with a set of goals to complete. Completing these goals, gives Poké Diamonds as well as other various items, such as clothing, frames, or backgrounds. The player can undertake one challenge per day for free, and can undertake additional challenges that day if they are high enough in rank.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{fire color dark}}; border:3px solid #{{fire color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; {{roundytl|5px}}&amp;quot; | Challenge&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | Goals&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | Target Power&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; {{roundytr|5px}}&amp;quot; | Rewards&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Magicians Challenge&lt;br /&gt;
|&lt;br /&gt;
* Defeat the Boss.&lt;br /&gt;
* Clear the battle within 150 seconds.&lt;br /&gt;
* Destroy 10 or more objects.&lt;br /&gt;
* Use a supereffective move.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|100+&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|First Errand&lt;br /&gt;
|&lt;br /&gt;
* Defeat the Boss.&lt;br /&gt;
* Use both A and B moves.&lt;br /&gt;
* Destroy 145 or more objects.&lt;br /&gt;
* Clear the battle without getting trapped.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|200+&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Royal Competition&lt;br /&gt;
|&lt;br /&gt;
* Win the Battle Royale.&lt;br /&gt;
* Clear the battle within 80 seconds.&lt;br /&gt;
* Achieve 20 or move combo.&lt;br /&gt;
* Use a supereffective Fighting-type move.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|300+&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Restaurant Opening&lt;br /&gt;
|&lt;br /&gt;
* Protect the Mii character.&lt;br /&gt;
* Destroy 25 or move objects.&lt;br /&gt;
* Use a supereffective Electric-type move.&lt;br /&gt;
* Don&#039;t let any of your Pokémon be defeated.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|400+&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Royal Competition, Round 2&lt;br /&gt;
|&lt;br /&gt;
* Win the Battle Royale.&lt;br /&gt;
* Clear the battle without switching Pokémon.&lt;br /&gt;
* Achieve 20 or more combo.&lt;br /&gt;
* Use only Water-type Pokémon.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|480+&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|The Phantom Thief Appears&lt;br /&gt;
|&lt;br /&gt;
* Protect the Pokémon&lt;br /&gt;
* Destroy 5 or more objects.&lt;br /&gt;
* Don&#039;t destroy any forts.&lt;br /&gt;
* Use a supereffective Fairy-type move.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|540+&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Royal Competition, Round 3&lt;br /&gt;
|&lt;br /&gt;
* Win the Battle Royale.&lt;br /&gt;
* Clear the battle without switching Pokémon&lt;br /&gt;
* Clear the battle within 120 seconds.&lt;br /&gt;
* Use only Fire-type Pokémon.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|640+&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|The Dark Emperor&#039;s Army&lt;br /&gt;
|&lt;br /&gt;
* Defeat the Boss.&lt;br /&gt;
* Destroy 20 or more objects.&lt;br /&gt;
* Don&#039;t let any of your Pokémon be defeated.&lt;br /&gt;
* Clear the battle within 120 seconds.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|??? &amp;lt;!-- This is what it says in the game. --&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Royal Competition, Round 4&lt;br /&gt;
|&lt;br /&gt;
* Win the Battle Royale.&lt;br /&gt;
* Clear the battle without switching Pokémon.&lt;br /&gt;
* Achieve 40 or more combo.&lt;br /&gt;
* Use only Grass-type Pokémon.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|780+&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Catch the Garden Intruder&lt;br /&gt;
|&lt;br /&gt;
* Defeat the Boss.&lt;br /&gt;
* Don&#039;t destroy any forts.&lt;br /&gt;
* Defeat 300 or more foes.&lt;br /&gt;
* Battle between 8 o&#039;clock and 16 o&#039;clock.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|820+&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Royal Competition, Round 5&lt;br /&gt;
|&lt;br /&gt;
* Win the Battle Royale.&lt;br /&gt;
* Clear the battle without switching Pokémon.&lt;br /&gt;
* Destroy 4 or more objects.&lt;br /&gt;
* Use only Psychic-type Pokémon.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|920+&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Raid of the Mighty General{{tt|*|Unlocks the ability to Mega Evolve Pokémon upon completion.}}&lt;br /&gt;
|&lt;br /&gt;
* Protect the Mii character.&lt;br /&gt;
* Destroy 15 or more objects.&lt;br /&gt;
* Achieve 40 or more combo.&lt;br /&gt;
* Clear the battle within 120 seconds.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
|??? &amp;lt;!-- This is what it says in the game. --&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Royal Competition, Round 6&lt;br /&gt;
| &lt;br /&gt;
* Win the Battle Royale.&lt;br /&gt;
* Clear the battle without switching Pokémon&lt;br /&gt;
* Achieve 60 or more combo.&lt;br /&gt;
* Use only Fighting-type Pokémon.&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
| 1,060+ &amp;lt;!-- This is what it says in the game. --&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Moonlight Ball&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | &lt;br /&gt;
* Defeat the boss.&lt;br /&gt;
* Destroy 6 or more forts.&lt;br /&gt;
* Defeat 160 or more foes.&lt;br /&gt;
* Battle between 18 o&#039;clock and 24 o&#039;clock&lt;br /&gt;
* Clear in hard mode.&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1,100+&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &lt;br /&gt;
*5 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
*2 Poké Diamonds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Passwords==&lt;br /&gt;
Players are able to receive special Pokémon once they reach adventurer level 4, via special passwords posted on the official website. The word &amp;quot;Gift&amp;quot; precedes the name of the Pokémon in-game and each has a special ability.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{fire color dark}}; text-align:center; border:3px solid #{{fire color}}&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color light}}&amp;quot; | Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color light}}&amp;quot; | Move(s)&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{fire color light}}&amp;quot; | Password&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color light}}; {{roundytr|5px}}&amp;quot; | Source&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! North America&lt;br /&gt;
! PAL region&lt;br /&gt;
! Japan&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{MSP|133|Eevee}}&lt;br /&gt;
|{{p|Eevee}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|{{mcolor|Take Down}}&lt;br /&gt;
|{{mcolor|Swift}}&lt;br /&gt;
|&amp;amp;mdash;&lt;br /&gt;
|&amp;amp;mdash;&lt;br /&gt;
|24771725&lt;br /&gt;
|NicoNico Stream&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|{{MSP|674|Pancham}}&lt;br /&gt;
|{{p|Pancham}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|{{mcolor|Karate Chop}}&lt;br /&gt;
|{{mcolor|Sky Uppercut}}&lt;br /&gt;
|18294319&lt;br /&gt;
|24197410&lt;br /&gt;
|&amp;amp;mdash;&lt;br /&gt;
|[http://www.pokemonrumble.com/world/en-us/news/ Official site]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; |{{MSP|235|Smeargle}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{p|Smeargle}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{mcolor|Sketch}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | (none)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 18014401&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 35325215&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [http://www.pokemonrumble.com/world/en-us/news/ Official site]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Areas==&lt;br /&gt;
&amp;lt;!-- Should likely include Diamond cost for the balloons --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Rumble World}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Toy Pokémon]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://miiverse.nintendo.net/titles/14866558073631694076/14866558073631694090 Pokémon Rumble World Miiverse community]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Spin-off series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Rumble World|*]]&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Nintendo 3DS games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Rumble World]]&lt;br /&gt;
[[fr:Pokémon Rumble World]]&lt;br /&gt;
[[it:Pokémon Rumble World]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Relicant/List_of_Pok%C3%A9mon_by_Pok%C3%A9mon-Amie_petting_preference&amp;diff=2137524</id>
		<title>User:Relicant/List of Pokémon by Pokémon-Amie petting preference</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Relicant/List_of_Pok%C3%A9mon_by_Pok%C3%A9mon-Amie_petting_preference&amp;diff=2137524"/>
		<updated>2014-06-28T14:56:48Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{mainspace}}&lt;br /&gt;
&lt;br /&gt;
This is a list of Pokémon and their reactions in determined places in [[Pokémon-Amie]]. Initally a Pokémon do not seem to favor a spot until it is played with. Most of Pokémon have a favored spot where the cursor becomes high-pitched when petted there and the Pokémon shows signs of enjoying, likewise there are places where the Pokémon when petted there gives a negative reaction. &lt;br /&gt;
&lt;br /&gt;
Feel free to edit.&lt;br /&gt;
&lt;br /&gt;
====List of Pokémon====&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{cute color}}; border: 3px solid #{{cute color dark}}; {{roundy|10px}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}}; {{roundytl|5px}}&amp;quot; | Dex no.&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; | MS&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; | Favored spot&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; | Disliked spot&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}};&amp;quot; | Hazard area(s)&lt;br /&gt;
! style=&amp;quot;background:#{{cute color light}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#010&lt;br /&gt;
|{{MSP|010|Caterpie}}&lt;br /&gt;
|{{p|Caterpie}}&lt;br /&gt;
|Antenna&lt;br /&gt;
|Mouth&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#011&lt;br /&gt;
|{{MSP|011|Metapod}}&lt;br /&gt;
|{{p|Metapod}}&lt;br /&gt;
|Top of the shell&lt;br /&gt;
|Nose-like section under the eyes&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#012&lt;br /&gt;
|{{MSP|012|Butterfree}}&lt;br /&gt;
|{{p|Butterfree}}&lt;br /&gt;
|Antennae&lt;br /&gt;
|Mouth&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#013&lt;br /&gt;
|{{MSP|013|Weedle}}&lt;br /&gt;
|{{p|Weedle}}&lt;br /&gt;
|Nose&lt;br /&gt;
|Horn&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#014&lt;br /&gt;
|{{MSP|014|Kakuna}}&lt;br /&gt;
|{{p|Kakuna}}&lt;br /&gt;
|Forehead&lt;br /&gt;
|&amp;quot;Chest&amp;quot;&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#015&lt;br /&gt;
|{{MSP|015|Beedrill}}&lt;br /&gt;
|{{p|Beedrill}}&lt;br /&gt;
|Forehead&lt;br /&gt;
|Drills&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#025&lt;br /&gt;
|{{MSP|025|Pikachu}}&lt;br /&gt;
|{{p|Pikachu}}&lt;br /&gt;
|Chin&lt;br /&gt;
|Stomach&lt;br /&gt;
|Cheeks&lt;br /&gt;
|Shocking effect happens whenever hazard area is petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#026&lt;br /&gt;
|{{MSP|026|Raichu}}&lt;br /&gt;
|{{p|Raichu}}&lt;br /&gt;
|Chin&lt;br /&gt;
|Stomach&lt;br /&gt;
|Cheeks&lt;br /&gt;
|Shocking effect happens whenever hazard area is petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#082&lt;br /&gt;
|{{MSP|082|Magneton}}&lt;br /&gt;
|{{p|Magneton}}&lt;br /&gt;
|Bottom-left magnet&lt;br /&gt;
|All other magnets&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#092&lt;br /&gt;
|{{MSP|092|Gastly}}&lt;br /&gt;
|{{p|Gastly}}&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|Entire body&lt;br /&gt;
|Haunted effect happens whenever petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#093&lt;br /&gt;
|{{MSP|093|Haunter}}&lt;br /&gt;
|{{p|Haunter}}&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|Entire body&lt;br /&gt;
|Haunted effect happens whenever petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#094&lt;br /&gt;
|{{MSP|094|Gengar}}&lt;br /&gt;
|{{p|Gengar}}&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|Entire body&lt;br /&gt;
|Haunted effect happens whenever petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#115&lt;br /&gt;
|{{MSP|115|Kangaskhan}}&lt;br /&gt;
|{{p|Kangaskhan}}&lt;br /&gt;
|Ears&lt;br /&gt;
|Child&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#121&lt;br /&gt;
|{{MSP|121|Starmie}}&lt;br /&gt;
|{{p|Starmie}}&lt;br /&gt;
|Leftmost and rightmost &amp;quot;arms&amp;quot;&lt;br /&gt;
|Gem&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#150&lt;br /&gt;
|{{MSP|150|Mewtwo}}&lt;br /&gt;
|{{p|Mewtwo}}&lt;br /&gt;
|Chest&lt;br /&gt;
|Top of the head&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#161&lt;br /&gt;
|{{MSP|161|Sentret}}&lt;br /&gt;
|{{p|Sentret}}&lt;br /&gt;
|Cheeks&lt;br /&gt;
|Cream colored &amp;quot;O&amp;quot; in its belly&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#162&lt;br /&gt;
|{{MSP|162|Furret}}&lt;br /&gt;
|{{p|Furret}}&lt;br /&gt;
|Cheeks&lt;br /&gt;
|Tail&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#196&lt;br /&gt;
|{{MSP|196|Espeon}}&lt;br /&gt;
|{{p|Espeon}}&lt;br /&gt;
|Neck&lt;br /&gt;
|Forehead gem&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#218&lt;br /&gt;
|{{MSP|218|Slugma}}&lt;br /&gt;
|{{p|Slugma}}&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|Entire body&lt;br /&gt;
|Burning effect happens whenever petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#257&lt;br /&gt;
|{{MSP|257|Blaziken}}&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
|Top of head&lt;br /&gt;
|Beak&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#280&lt;br /&gt;
|{{MSP|280|Ralts}}&lt;br /&gt;
|{{p|Ralts}}&lt;br /&gt;
|End of the green lines on its head&lt;br /&gt;
|Red &amp;quot;fins&amp;quot;&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#281&lt;br /&gt;
|{{MSP|281|Kirlia}}&lt;br /&gt;
|{{p|Kirlia}}&lt;br /&gt;
|Forehead&lt;br /&gt;
|Red &amp;quot;ribbons&amp;quot;&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#282&lt;br /&gt;
|{{MSP|282|Gardevoir}}&lt;br /&gt;
|{{p|Gardevoir}}&lt;br /&gt;
|Top of head&lt;br /&gt;
|Hair curls&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#303&lt;br /&gt;
|{{MSP|303|Mawile}}&lt;br /&gt;
|{{p|Mawile}}&lt;br /&gt;
|Face&lt;br /&gt;
|Tips of hair&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#311&lt;br /&gt;
|{{MSP|311|Plusle}}&lt;br /&gt;
|{{p|Plusle}}&lt;br /&gt;
|Cheeks&lt;br /&gt;
|Nose&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#312&lt;br /&gt;
|{{MSP|312|Minun}}&lt;br /&gt;
|{{p|Minun}}&lt;br /&gt;
|Cheeks&lt;br /&gt;
|Nose&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#315&lt;br /&gt;
|{{MSP|315|Roselia}}&lt;br /&gt;
|{{p|Roselia}}&lt;br /&gt;
|Forehead&lt;br /&gt;
|Roses&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#380&lt;br /&gt;
|{{MSP|380|Latias}}&lt;br /&gt;
|{{p|Latias}}&lt;br /&gt;
|Forehead&lt;br /&gt;
|Wings&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#381&lt;br /&gt;
|{{MSP|381|Latios}}&lt;br /&gt;
|{{p|Latios}}&lt;br /&gt;
|Forehead&lt;br /&gt;
|Wings&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#382&lt;br /&gt;
|{{MSP|382|Kyogre}}&lt;br /&gt;
|{{p|Kyogre}}&lt;br /&gt;
|White spots above eyes&lt;br /&gt;
|Fins in the face&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#384&lt;br /&gt;
|{{MSP|384|Rayquaza}}&lt;br /&gt;
|{{p|Rayquaza}}&lt;br /&gt;
|Neck&lt;br /&gt;
|Hands&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#407&lt;br /&gt;
|{{MSP|407|Roserade}}&lt;br /&gt;
|{{p|Roserade}}&lt;br /&gt;
|Roses&lt;br /&gt;
|Hair&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |#412&lt;br /&gt;
|{{MSP|412|Burmy}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{p|Burmy}}&lt;br /&gt;
|Coiled antenna&lt;br /&gt;
|Sticks&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|{{MSP|412G|Burmy}}&lt;br /&gt;
|Coiled antenna&lt;br /&gt;
|&amp;quot;Pipes&amp;quot;&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|{{MSP|412S|Burmy}}&lt;br /&gt;
|Coiled antenna&lt;br /&gt;
|Rocks&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#414&lt;br /&gt;
|{{MSP|414|Mothim}}&lt;br /&gt;
|{{p|Mothim}}&lt;br /&gt;
|Tips of antennae&lt;br /&gt;
|Abdomen&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#448&lt;br /&gt;
|{{MSP|448|Lucario}}&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
|Top of head, ears&lt;br /&gt;
|Snout&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#494&lt;br /&gt;
|{{MSP|494|Victini}}&lt;br /&gt;
|{{p|Victini}}&lt;br /&gt;
|Ears&lt;br /&gt;
|Legs&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#501&lt;br /&gt;
|{{MSP|501|Oshawott}}&lt;br /&gt;
|{{p|Oshawott}}&lt;br /&gt;
|Neck&lt;br /&gt;
|[[Scalchop]]&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#509&lt;br /&gt;
|{{MSP|509|Purrloin}}&lt;br /&gt;
|{{p|Purrloin}}&lt;br /&gt;
|Chest&lt;br /&gt;
|Tail&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#510&lt;br /&gt;
|{{MSP|510|Liepard}}&lt;br /&gt;
|{{p|Liepard}}&lt;br /&gt;
|Forehead&lt;br /&gt;
|Ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#511&lt;br /&gt;
|{{MSP|511|Pansage}}&lt;br /&gt;
|{{p|Pansage}}&lt;br /&gt;
|Bush on its head &lt;br /&gt;
|Ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#512&lt;br /&gt;
|{{MSP|512|Simisage}}&lt;br /&gt;
|{{p|Simisage}}&lt;br /&gt;
|Yellow spots on forehead&lt;br /&gt;
|Ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#515&lt;br /&gt;
|{{MSP|515|Panpour}}&lt;br /&gt;
|{{p|Panpour}}&lt;br /&gt;
|&amp;quot;Hair&amp;quot;&lt;br /&gt;
|Ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#012&lt;br /&gt;
|{{MSP|516|Simipour}}&lt;br /&gt;
|{{p|Simipour}}&lt;br /&gt;
|Middle of the hair&lt;br /&gt;
|Ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#624&lt;br /&gt;
|{{MSP|624|Pawniard}}&lt;br /&gt;
|{{p|Pawniard}}&lt;br /&gt;
|Top of head&lt;br /&gt;
|Neck&lt;br /&gt;
|Head blade, stomach blades&lt;br /&gt;
|Cutting effect happens whenever hazard area is petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#625&lt;br /&gt;
|{{MSP|625|Bisharp}}&lt;br /&gt;
|{{p|Bisharp}}&lt;br /&gt;
|Top of head&lt;br /&gt;
|Shoulders&lt;br /&gt;
|Head blade, stomach blades, hands&lt;br /&gt;
|Cutting effect happens whenever hazard area is petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#637&lt;br /&gt;
|{{MSP|637|Volcarona}}&lt;br /&gt;
|{{p|Volcarona}}&lt;br /&gt;
|Stomach&lt;br /&gt;
|Horns&lt;br /&gt;
|Red part of the wings&lt;br /&gt;
|Burning effect happens whenever hazard area is petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#638&lt;br /&gt;
|{{MSP|638|Cobalion}}&lt;br /&gt;
|{{p|Cobalion}}&lt;br /&gt;
|Top of chest fluff&lt;br /&gt;
|Horns&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#639&lt;br /&gt;
|{{MSP|639|Terrakion}}&lt;br /&gt;
|{{p|Terrakion}}&lt;br /&gt;
|Horns&lt;br /&gt;
|Leg bands&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#640&lt;br /&gt;
|{{MSP|640|Virizion}}&lt;br /&gt;
|{{p|Virizion}}&lt;br /&gt;
|Top of head&lt;br /&gt;
|Neck protrusions&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#643&lt;br /&gt;
|{{MSP|643|Reshiram}}&lt;br /&gt;
|{{p|Reshiram}}&lt;br /&gt;
|Tips of head plumes&lt;br /&gt;
|Neck bands&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#644&lt;br /&gt;
|{{MSP|644|Zekrom}}&lt;br /&gt;
|{{p|Zekrom}}&lt;br /&gt;
|Wing joints&lt;br /&gt;
|Neck&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#646&lt;br /&gt;
|{{MSP|646|Kyurem}}{{MSP|646B|Kyurem}}{{MSP|646W|Kyurem}}&lt;br /&gt;
|{{p|Kyurem}}&lt;br /&gt;
|Forehead gem&lt;br /&gt;
|Toe claws&amp;lt;!--correct terminology?--&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#647&lt;br /&gt;
|{{MSP|647|Keldeo}}{{MSP|647R|Keldeo}}&lt;br /&gt;
|{{p|Keldeo}}&lt;br /&gt;
|Chest&lt;br /&gt;
|Horn&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#648&lt;br /&gt;
|{{MSP|648|Meloetta}}&lt;br /&gt;
|{{p|Meloetta}}&lt;br /&gt;
|Forehead gem&lt;br /&gt;
| &lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#652&lt;br /&gt;
|{{MSP|652|Chesnaught}}&lt;br /&gt;
|{{p|Chesnaught}}&lt;br /&gt;
|Top of head&lt;br /&gt;
|Tips of the tall shell spikes&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#654&lt;br /&gt;
|{{MSP|654|Braixen}}&lt;br /&gt;
|{{p|Braixen}}&lt;br /&gt;
|Tips of ears&lt;br /&gt;
|Cheek fur&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&amp;lt;!--Tsundere--&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#655&lt;br /&gt;
|{{MSP|655|Delphox}}&lt;br /&gt;
|{{p|Delphox}}&lt;br /&gt;
|Tips of its ears&lt;br /&gt;
|Shoulder fur&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#656&lt;br /&gt;
|{{MSP|656|Froakie}}&lt;br /&gt;
|{{p|Froakie}}&lt;br /&gt;
|Cheeks&lt;br /&gt;
|&amp;quot;Frubbles&amp;quot;&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#658&lt;br /&gt;
|{{MSP|658|Greninja}}&lt;br /&gt;
|{{p|Greninja}}&lt;br /&gt;
|Tongue scarf&lt;br /&gt;
|Bubbles/warts&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#661&lt;br /&gt;
|{{MSP|661|Fletchling}}&lt;br /&gt;
|{{p|Fletchling}}&lt;br /&gt;
|?&lt;br /&gt;
|Feet&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#662&lt;br /&gt;
|{{MSP|662|Fletchinder}}&lt;br /&gt;
|{{p|Fletchinder}}&lt;br /&gt;
|?&lt;br /&gt;
|Feet&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#663&lt;br /&gt;
|{{MSP|663|Talonflame}}&lt;br /&gt;
|{{p|Talonflame}}&lt;br /&gt;
|Below beak&lt;br /&gt;
|Feet&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#669&lt;br /&gt;
|{{MSP|669B|Flabébé}} {{MSP|669|Flabébé}} &lt;br /&gt;
{{MSP|669O|Flabébé}} {{MSP|669W|Flabébé}} &lt;br /&gt;
{{MSP|669Y|Flabébé}}&lt;br /&gt;
|{{p|Flabébé}}&lt;br /&gt;
|&amp;quot;Crown&amp;quot;&lt;br /&gt;
|Ears&lt;br /&gt;
|N/A&lt;br /&gt;
|Nothing happens attempting to pet the flower&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#670&lt;br /&gt;
|{{MSP|670B|Floette}} {{MSP|670|Floette}}&lt;br /&gt;
{{MSP|670O|Floette}} {{MSP|670W|Floette}}&lt;br /&gt;
{{MSP|670Y|Floette}}&lt;br /&gt;
|{{p|Floette}}&lt;br /&gt;
|Eyebrow-like ntennae&lt;br /&gt;
|Ears&lt;br /&gt;
|N/A&lt;br /&gt;
|Nothing happens attempting to pet the flower&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#672&lt;br /&gt;
|{{MSP|672|Skiddo}}&lt;br /&gt;
|{{p|Skiddo}}&lt;br /&gt;
|Leaves around its neck&lt;br /&gt;
|Front hooves&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#673&lt;br /&gt;
|{{MSP|673|Gogoat}}&lt;br /&gt;
|{{p|Gogoat}}&lt;br /&gt;
|Horns&lt;br /&gt;
|Front hooves&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#674&lt;br /&gt;
|{{MSP|674|Pancham}}&lt;br /&gt;
|{{p|Pancham}}&lt;br /&gt;
|Top of head&lt;br /&gt;
|Nose&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#675&lt;br /&gt;
|{{MSP|675|Pangoro}}&lt;br /&gt;
|{{p|Pangoro}}&lt;br /&gt;
|Top of head&lt;br /&gt;
|Shoulder fur&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |#676&lt;br /&gt;
|{{MSP|676|Furfrou}}&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |{{p|Furfrou}}&lt;br /&gt;
|Ears&lt;br /&gt;
|Face&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|{{MSP|676He|Furfrou}}&lt;br /&gt;
|Heart shape on head&lt;br /&gt;
|Chest&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|{{MSP|676St|Furfrou}}&lt;br /&gt;
|Star shape on head&lt;br /&gt;
|Ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|{{MSP|676Di|Furfrou}}&lt;br /&gt;
|Diamond shape on head&lt;br /&gt;
|Fur protrusions on either side of head&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|{{MSP|676La|Furfrou}}&lt;br /&gt;
|Blue part of head&lt;br /&gt;
|Neck&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|{{MSP|676Ph|Furfrou}}&lt;br /&gt;
|Blue protrusion on head&lt;br /&gt;
|Ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|{{MSP|676Ka|Furfrou}}&lt;br /&gt;
|Protruding part of bangs&lt;br /&gt;
|Neck&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|{{MSP|676Ma|Furfrou}}&lt;br /&gt;
|Bow on its &amp;quot;hat&amp;quot;&lt;br /&gt;
|Tips of its ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|{{MSP|676Da|Furfrou}}&lt;br /&gt;
|Face&lt;br /&gt;
|&amp;quot;Tie&amp;quot;&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|{{MSP|676De|Furfrou}}&lt;br /&gt;
|Top of its head&lt;br /&gt;
|Tips of its ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#677&lt;br /&gt;
|{{MSP|677|Espurr}}&lt;br /&gt;
|{{p|Espurr}}&lt;br /&gt;
|Chest&lt;br /&gt;
|Ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#678&lt;br /&gt;
|{{MSP|678|Meowstic}} {{MSP|678F|Meowstic}}&lt;br /&gt;
|{{p|Meowstic}}&lt;br /&gt;
|Neck&lt;br /&gt;
|Ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#679&lt;br /&gt;
|{{MSP|679|Honedge}}&lt;br /&gt;
|{{p|Honedge}}&lt;br /&gt;
|Dark area underneath its main eye&lt;br /&gt;
|Arm tassel&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#680&lt;br /&gt;
|{{MSP|680|Doublade}}&lt;br /&gt;
|{{p|Doublade}}&lt;br /&gt;
|?&lt;br /&gt;
|&amp;quot;Plaque&amp;quot;&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#681&lt;br /&gt;
|{{MSP|681|Aegislash}}&lt;br /&gt;
|{{p|Aegislash}}&lt;br /&gt;
|Shield decorations&lt;br /&gt;
|Handle&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#682&lt;br /&gt;
|{{MSP|682|Spritzee}}&lt;br /&gt;
|{{p|Spritzee}}&lt;br /&gt;
|Top of head&lt;br /&gt;
|Eyelashes&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#683&lt;br /&gt;
|{{MSP|683|Aromatisse}}&lt;br /&gt;
|{{p|Aromatisse}}&lt;br /&gt;
|Ears&lt;br /&gt;
|Beak/nose&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#688&lt;br /&gt;
|{{MSP|688|Binacle}}&lt;br /&gt;
|{{p|Binacle}}&lt;br /&gt;
|Face&lt;br /&gt;
|Claws&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#689&lt;br /&gt;
|{{MSP|689|Barbaracle}}&lt;br /&gt;
|{{p|Barbaracle}}&lt;br /&gt;
|Top of head&lt;br /&gt;
|Claws&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#694&lt;br /&gt;
|{{MSP|694|Helioptile}}&lt;br /&gt;
|{{p|Helioptile}}&lt;br /&gt;
|Top of head&lt;br /&gt;
|Back legs&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#695&lt;br /&gt;
|{{MSP|695|Heliolisk}}&lt;br /&gt;
|{{p|Heliolisk}}&lt;br /&gt;
|Bottom of frill&lt;br /&gt;
|Legs&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#700&lt;br /&gt;
|{{MSP|700|Sylveon}}&lt;br /&gt;
|{{p|Sylveon}}&lt;br /&gt;
|Neck&lt;br /&gt;
|Face&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#701&lt;br /&gt;
|{{MSP|701|Hawlucha}}&lt;br /&gt;
|{{p|Hawlucha}}&lt;br /&gt;
|Top of head, head feathers&lt;br /&gt;
|Nose&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#703&lt;br /&gt;
|{{MSP|703|Carbink}}&lt;br /&gt;
|{{p|Carbink}}&lt;br /&gt;
|Gems&lt;br /&gt;
|Tips of ears&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#704&lt;br /&gt;
|{{MSP|704|Goomy}}&lt;br /&gt;
|{{p|Goomy}}&lt;br /&gt;
|Antennae&lt;br /&gt;
|Green spots&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#705&lt;br /&gt;
|{{MSP|705|Sliggoo}}&lt;br /&gt;
|{{p|Sliggoo}}&lt;br /&gt;
|Neck&lt;br /&gt;
|Front antennae&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#706&lt;br /&gt;
|{{MSP|706|Goodra}}&lt;br /&gt;
|{{p|Goodra}}&lt;br /&gt;
|Front antennae&lt;br /&gt;
|Hands&lt;br /&gt;
|N/A&lt;br /&gt;
|Gooey effect whenever the goo underneath its chin or arms is petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#712&lt;br /&gt;
|{{MSP|712|Bergmite}}&lt;br /&gt;
|{{p|Bergmite}}&lt;br /&gt;
|Tip of ice horn&lt;br /&gt;
|Face&lt;br /&gt;
|Large spike on body&lt;br /&gt;
|Freezing effect whenever the tip of the large spike on its body is petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#713&lt;br /&gt;
|{{MSP|713|Avalugg}}&lt;br /&gt;
|{{p|Avalugg}}&lt;br /&gt;
|White parts framing its face&lt;br /&gt;
|Legs&lt;br /&gt;
|Top of head and body&lt;br /&gt;
|Freezing effect whenever top of body is petted&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#714&lt;br /&gt;
|{{MSP|714|Noibat}}&lt;br /&gt;
|{{p|Noibat}}&lt;br /&gt;
|Inside of ears&lt;br /&gt;
|Nose&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#715&lt;br /&gt;
|{{MSP|715|Noivern}}&lt;br /&gt;
|{{p|Noivern}}&lt;br /&gt;
|Inside of ears&lt;br /&gt;
|Neck fur&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#716&lt;br /&gt;
|{{MSP|716|Xerneas}}&lt;br /&gt;
|{{p|Xerneas}}&lt;br /&gt;
|Snout&lt;br /&gt;
|Antlers&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#717&lt;br /&gt;
|{{MSP|717|Yveltal}}&lt;br /&gt;
|{{p|Yveltal}}&lt;br /&gt;
|Mane&lt;br /&gt;
|Horns&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
|#718&lt;br /&gt;
|{{MSP|718|Zygarde}}&lt;br /&gt;
|{{p|Zygarde}}&lt;br /&gt;
|Back protrusions&lt;br /&gt;
|Tendrils&lt;br /&gt;
|N/A&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon that high-five===&lt;br /&gt;
In addition, the following Pokémon can high-five the player.&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{cute color light}}; border:5px solid #{{cute color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pokémon that can high-five&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{cute color light}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|025|Pikachu|1|Electric}}&lt;br /&gt;
{{Moveentrytm|026|Raichu|1|Electric}}&lt;br /&gt;
{{Moveentrytm|133|Eevee|1|Normal}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water}}&lt;br /&gt;
{{Moveentrytm|135|Jolteon|1|Electric}}&lt;br /&gt;
{{Moveentrytm|136|Flareon|1|Fire}}&lt;br /&gt;
{{Moveentrytm|172|Pichu|1|Electric}}&lt;br /&gt;
{{Moveentrytm|196|Espeon|1|Psychic}}&lt;br /&gt;
{{Moveentrytm|197|Umbreon|1|Dark}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|2|Steel|Fairy}}&lt;br /&gt;
{{Moveentrytm|447|Riolu|1|Fighting}}&lt;br /&gt;
{{Moveentrytm|448|Lucario|2|Fighting|Steel}}&lt;br /&gt;
{{Moveentrytm|470|Leafeon|1|Grass}}&lt;br /&gt;
{{Moveentrytm|471|Glaceon|1|Ice}}&lt;br /&gt;
{{Moveentrytm|494|Victini|2|Fire|Psychic}}&lt;br /&gt;
{{Moveentrytm|501|Oshawott|1|Water}}&lt;br /&gt;
{{Moveentrytm|635|Hydreigon|2|Dark|Dragon}}&lt;br /&gt;
{{Moveentrytm|650|Chespin|1|Grass}}&lt;br /&gt;
{{Moveentrytm|653|Fennekin|1|Fire}}&lt;br /&gt;
{{Moveentrytm|656|Froakie|1|Water}}&lt;br /&gt;
{{Moveentrytm|674|Pancham|1|Fighting}}&lt;br /&gt;
{{Moveentrytm|678|Meowstic|1|Psychic}}&lt;br /&gt;
{{Moveentrytm|682|Spritzee|1|Fairy}}&lt;br /&gt;
{{Moveentrytm|683|Aromatisse|1|Fairy}}&lt;br /&gt;
{{Moveentrytm|700|Sylveon|1|Fairy}}&lt;br /&gt;
{{Moveentrytm|704|Goomy|1|Dragon}}&lt;br /&gt;
{{Moveentrytm|705|Sliggoo|1|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--DO NOT UNHIDE UNLESS THIS PAGE IS MAINSPACED--&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bisharp_(Pok%C3%A9mon)&amp;diff=2123111</id>
		<title>Bisharp (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bisharp_(Pok%C3%A9mon)&amp;diff=2123111"/>
		<updated>2014-05-25T15:40:49Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | species=Bisharp | prev=Pawniard | next=Bouffalant | prevnum=624 | nextnum=626 | type=Dark | type2=Steel }}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Bisharp |&lt;br /&gt;
jname=キリキザン |&lt;br /&gt;
tmname=Kirikizan |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;{{{pron|ki-ri-ki-zan}}}&#039;&#039;&amp;lt;/sc&amp;gt; |&lt;br /&gt;
species=&amp;lt;!--とうじん/Blade--&amp;gt;Sword Blade |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Dark |&lt;br /&gt;
type2=Steel |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Defiant |&lt;br /&gt;
ability2=Inner Focus |&lt;br /&gt;
abilityd=Pressure |&lt;br /&gt;
ndex=625 |&lt;br /&gt;
udex=131 |&lt;br /&gt;
u2dex=224 |&lt;br /&gt;
karea=Mountain |&lt;br /&gt;
kdex=049 |&lt;br /&gt;
height-ftin=5&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.6 |&lt;br /&gt;
weight-lbs=154.3 |&lt;br /&gt;
weight-kg=70.0 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Human-Like|&lt;br /&gt;
eggcycles=21|&lt;br /&gt;
expyield=172 |&lt;br /&gt;
lv100exp=1,000,000|&lt;br /&gt;
evtotal=1|&lt;br /&gt;
evat=2|&lt;br /&gt;
gendercode=127|&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=bisharp |&lt;br /&gt;
generation=5 |&lt;br /&gt;
friendship=35|&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Bisharp&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;キリキザン&#039;&#039;&#039; &#039;&#039;Kirikizan&#039;&#039;) is a dual-type {{2t|Dark|Steel}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Pawniard}} starting at [[level]] 52.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Bisharp is a bipedal, humanoid Pokémon. It has a round, red and black head, similar to a war helmet, topped with a golden, double-headed axe blade. Its face is primarily yellow with a black outline. The helmet shrouds most of its yellow-and-black face, although its triangular eyes are visible. Resembling shoulder pads, its red shoulders project slightly over its arms and have a thin yellow line where they meet its black torso. It has white, metallic hands that resemble gloves, with retractable, blades attached. Encircling its torso are two blades, which create the impression of a ribcage. Its thighs are red and become progressively thinner as they connect to the knee. Both of its feet are metallic and split down the middle, resembling cloven hooves. These hooves are also similar to steel war boots or possibly leggings. In the wild, Bisharp rules over a pack of Pawniard, and fights other Bisharp to become the alpha of the pack. The loser of these fights is cast out. When hunting, the Pawniard allow the leader Bisharp to perform the finishing blow.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Georgia Bisharp.png|250px|thumb|left|Bisharp in the anime]]&lt;br /&gt;
&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Bisharp made its anime debut in &#039;&#039;[[BW071|Search for the Clubultimate!]]&#039;&#039; and &#039;&#039;[[BW072|A Clubsplosion of Excitement!]]&#039;&#039; under [[Georgia]]&#039;s ownership.&lt;br /&gt;
&lt;br /&gt;
A Bisharp appeared in &#039;&#039;[[BW102|Team Eevee and the Pokémon Rescue Squad!]]&#039;&#039;, under the ownership of [[Davy]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Bisharp appeared in &#039;&#039;[[BW120|Ash and N: A Clash of Ideals!]]&#039;&#039; under the ownership of a {{tc|Team Plasma Grunt}}.&lt;br /&gt;
&lt;br /&gt;
A Bisharp appeared as a mask for the festival in &#039;&#039;[[BW133|Capacia Island UFO!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Grimsley Bisharp Adventures.png|thumb|left|170px|Bisharp in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[Grimsley]] has a Bisharp that first appeared with him on {{rt|4|Unova}} where it helped him play [[card flip]] with the workers there.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon RéBURST manga===&lt;br /&gt;
[[Fraud]], the leader of [[Great Gavel]], has a Bisharp that he can use as his [[Burst]] form.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Bisharp (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Dark&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|gen=5&lt;br /&gt;
|blackdex=It leads a group of Pawniard. It battles to become the boss, but will be driven from the group if it loses.&lt;br /&gt;
|whitedex=Bisharp pursues prey in the company of a large group of {{p|Pawniard}}. Then Bisharp finishes off the prey.&lt;br /&gt;
|b2w2dex=This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.&lt;br /&gt;
|xdex=This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.&lt;br /&gt;
|ydex=Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=dark|type2=steel}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area={{rt|11|Unova}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Evolution|Evolve]] {{p|Pawniard}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Evolution|Evolve]] {{p|Pawniard}}&amp;lt;br&amp;gt;[[List of in-game trades#X and Y|Trade]] {{p|Jigglypuff}} in [[Snowbelle City]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=dark&lt;br /&gt;
|type2=steel&lt;br /&gt;
|rumble2=Factory: [[World Axle - B2F]]&lt;br /&gt;
|mdgti=[[Poké Forest]], [[Strongest Trail]], [[Glacier Palace - Great Spire]], [[Dreamy Island]], [[Rusty Mountain]],&amp;lt;br&amp;gt;[[Jaws of the Abyss]], [[Cape at the Edge]], [[Tyrian Maze]] (Post story-line only), Magnagate dungeons,&amp;lt;br&amp;gt;[[Smoking Mountain]] &lt;br /&gt;
|conquest=[[Evolution|Evolve]] {{p|Pawniard}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Dark|&lt;br /&gt;
type2=Steel|&lt;br /&gt;
HP=65|&lt;br /&gt;
Attack=125|&lt;br /&gt;
Defense=100|&lt;br /&gt;
SpAtk=60|&lt;br /&gt;
SpDef=70|&lt;br /&gt;
Speed=70}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Dark|&lt;br /&gt;
type2=Steel|&lt;br /&gt;
Normal= 50 |&lt;br /&gt;
Fighting= 400 |&lt;br /&gt;
Flying= 50 |&lt;br /&gt;
Poison= 0 |&lt;br /&gt;
Ground= 200 |&lt;br /&gt;
Rock= 50 |&lt;br /&gt;
Bug= 100 |&lt;br /&gt;
Ghost= 50 |&lt;br /&gt;
Steel= 50 |&lt;br /&gt;
&lt;br /&gt;
Fire= 200 |&lt;br /&gt;
Water= 100 |&lt;br /&gt;
Grass= 50 |&lt;br /&gt;
Electric= 100 |&lt;br /&gt;
Psychic= 0 |&lt;br /&gt;
Ice= 50 |&lt;br /&gt;
Dragon= 50 |&lt;br /&gt;
Dark= 50 |&lt;br /&gt;
Fairy=100|&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
dark=yes|&lt;br /&gt;
newpsychic=½|&lt;br /&gt;
steel=yes|&lt;br /&gt;
newpoison=1|gen5dark=yes&lt;br /&gt;
|gen5ghost=yes&lt;br /&gt;
|olddark=¼&lt;br /&gt;
|oldghost2=¼}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Bisharp|Dark|Steel|5}}&lt;br /&gt;
{{learnlist/level5|Start|Guillotine|Normal|Physical|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|Start|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Metal Burst|Steel|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|Start|Scratch|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level5|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level5|Start|Fury Cutter|Bug|Physical|40|95|20}}&lt;br /&gt;
{{learnlist/level5|Start|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|6|Leer|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level5|9|Fury Cutter|Bug|Physical|40|95|20}}&lt;br /&gt;
{{learnlist/level5|14|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|17|Feint Attack|Dark|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|22|Scary Face|Normal|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|25|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|30|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level5|33|Assurance|Dark|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|38|Metal Sound|Steel|Status|&amp;amp;mdash;|85|40}}&lt;br /&gt;
{{learnlist/level5|41|Embargo|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|46|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|49|Night Slash|Dark|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|57|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|63|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|71|Guillotine|Normal|Physical|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/levelf/6|Bisharp|Dark|Steel|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Bisharp|Dark|Steel|5}}&lt;br /&gt;
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM54|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM63|Embargo|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM95|Snarl|Dark|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM97|Dark Pulse|Dark|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM98|Power-Up Punch|Fighting|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tmf/6|Bisharp|Dark|Steel|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Bisharp|Dark|Steel|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|Headbutt|Normal|Physical|70|100|15||||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|302|Sableye}}|Mean Look|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}|Psycho Cut|Psychic|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Pursuit|Dark|Physical|40|100|20||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|448|Lucario}}{{MSP|539|Sawk}}{{MSP|619|Mienfoo}}|Quick Guard|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}&amp;lt;br&amp;gt;{{MSP|332|Cacturne}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}{{MSP|538|Throh}}|Revenge|Fighting|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|624|Pawniard}}{{MSP|625|Bisharp}}|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||‡}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|327|Spinda}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Sucker Punch|Dark|Physical|80|100|5||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf/6|Bisharp|Dark|Steel|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Bisharp|dark|steel|5}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Bisharp|dark|steel|5}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh|Bisharp|dark|steel|6|5}}&lt;br /&gt;
{{Learnlist/prevo5null}}&lt;br /&gt;
{{learnlist/prevof|Bisharp|dark|steel|6|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=Dark |&lt;br /&gt;
type2=Steel |&lt;br /&gt;
ndex=625 |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=4 |&lt;br /&gt;
rumble2defense=3 |&lt;br /&gt;
rumble2speed=3 |&lt;br /&gt;
Pad2=He is too serious and sometimes jumps to conclusions. He loves the [[Arbor Area]] and works with pride. |&lt;br /&gt;
Park2strong=[[File:Tepig icon.png|link=Tepig (Pokémon)]] |&lt;br /&gt;
Park2weak=[[File:Snivy icon.png|link=Snivy (Pokémon)]] |&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=4 |&lt;br /&gt;
ConquestSpd=3 |&lt;br /&gt;
ConquestDef=3 |&lt;br /&gt;
ConquestHP=3 |&lt;br /&gt;
ConquestRange=3 |&lt;br /&gt;
ConquestMove={{m|Night Slash}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Parry}} |&lt;br /&gt;
ConquestAbility2={{DL|List of Abilities in Pokémon Conquest|Shackle}} |&lt;br /&gt;
ConquestAbility3={{DL|List of Abilities in Pokémon Conquest|Inner Focus}} |&lt;br /&gt;
ConquestEvo=Evolves from {{p|Pawniard}} when its Attack is 118 or higher |&lt;br /&gt;
ConquestLink={{DL|List of Pokémon Conquest characters|Hatsume}}, {{DL|List of Pokémon Conquest characters|Hidetada}}, and &#039;&#039;&#039;[[Mitsunari]]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=624&lt;br /&gt;
|name1=Pawniard&lt;br /&gt;
|type1-1=Dark&lt;br /&gt;
|type2-1=Steel&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 52}}&lt;br /&gt;
|no2=625&lt;br /&gt;
|name2=Bisharp&lt;br /&gt;
|type1-2=Dark&lt;br /&gt;
|type2-2=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=dark|&lt;br /&gt;
type2=steel|&lt;br /&gt;
gen=5|&lt;br /&gt;
gender=none|&lt;br /&gt;
name=Bisharp|&lt;br /&gt;
ndex=625|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[List of Pokémon with unique type combinations|type combination]] as Bisharp and its {{p|Pawniard|pre-evolution}}.&lt;br /&gt;
** The types it has are also the two types that were introduced in [[Generation II]].&lt;br /&gt;
* Pawniard and Bisharp are the only Pokémon that can have {{a|Defiant}} as a non-Hidden Ability.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It looks and acts similar to a traditional Japanese bandit—specifically a leader—with features resembling {{wp|samurai}} armor. It may also originate from &#039;&#039;kaijin&#039;&#039;, humanoid villains found in {{wp|kaiju|Japanese monster movies}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Bisharp is a combination of &#039;&#039;{{wp|Bishop (chess)|bishop}}&#039;&#039; (a piece in {{wp|chess}}) and &#039;&#039;sharp&#039;&#039; (describing its metal blades). Akin to {{p|Pawniard}} evolving into Bisharp, a {{wp|pawn (chess)|pawn}} in chess can be {{wp|Promotion (chess)#Promotion to rook or bishop|promoted}} into a bishop piece (among other chess pieces classes) if it reaches the opponent&#039;s side of the board. It may also involve to  &#039;&#039;bisect&#039;&#039; (to cut or split into two), referring to Bisharp&#039;s cutting abilities. Its name could also refer to the twin blades on its torso (derived from the numerical prefix &#039;&#039;{{wp|bi-}}&#039;&#039;, meaning &amp;quot;two&amp;quot; in Latin).&lt;br /&gt;
&lt;br /&gt;
Kirikizan may be a combination of 切り刻む &#039;&#039;kirikizamu&#039;&#039; (to mince) and 斬 &#039;&#039;zan&#039;&#039; (to cut or slay).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=dark|type2=steel&lt;br /&gt;
|ja=キリキザン &#039;&#039;Kirikizan&#039;&#039;|jameaning=From {{tt|切り刻む　&#039;&#039;kirikizamu&#039;&#039;|to mince}} and {{tt|斬 &#039;&#039;zan&#039;&#039;|to cut or slay}}&lt;br /&gt;
|fr=Scalproie|frmeaning=From &#039;&#039;{{tt|scalper|scalp}}&#039;&#039; or scalpel and &#039;&#039;{{tt|proie|prey}}&#039;&#039;&lt;br /&gt;
|es=Bisharp|esmeaning=Same as English name&lt;br /&gt;
|de=Caesurio|demeaning=From &#039;&#039;Caesar&#039;&#039; and &#039;&#039;{{wp|Centurion|Centurio}}&#039;&#039;&lt;br /&gt;
|it=Bisharp|itmeaning=Same as English name&lt;br /&gt;
|ko=절각참 &#039;&#039;Jeolgakcham&#039;&#039;|komeaning=From {{tt|절 (切) &#039;&#039;jeol&#039;&#039;|slice, mince}}, {{tt|각 (刻) &#039;&#039;gak&#039;&#039;|carve}}, and {{tt|참 (斬) &#039;&#039;cham&#039;&#039;|behead}}&lt;br /&gt;
|zh_cmn=劈斬司令 / 劈斩司令 &#039;&#039;Pīzhǎnsīlìng&#039;&#039;|zh_cmnmeaning=From {{tt|劈 &#039;&#039;pī&#039;&#039;|hack}}, {{tt|斬 &#039;&#039;zhǎn&#039;&#039;|slash}}, and {{tt|司令 &#039;&#039;sīlìng&#039;&#039;|commander}}&lt;br /&gt;
}}&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Pawniard | next=Bouffalant | prevnum=624 | nextnum=626 | type=Dark | type2=Steel }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[it:Bisharp]]&lt;br /&gt;
&amp;lt;!--[[pt:Bisharp (pokémon)]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[de:Caesurio]]&lt;br /&gt;
[[es:Bisharp]]&lt;br /&gt;
[[fr:Scalproie]]&lt;br /&gt;
[[ja:キリキザン]]&lt;br /&gt;
[[pl:Bisharp]]&lt;br /&gt;
[[zh:劈斩司令]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_(type)&amp;diff=2112407</id>
		<title>Grass (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Grass_(type)&amp;diff=2112407"/>
		<updated>2014-04-28T23:17:37Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Grass type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|くさタイプ|Kusa Taipu}}&#039;&#039;&#039; &#039;&#039;Grass type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers who specialize in Grass-type Pokémon are [[Erika]] of [[Celadon City]], [[Gardenia]] of [[Eterna City]], [[Cilan]] of [[Striaton City]], and [[Ramos]] of [[Coumarine City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all Grass-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=grass|&lt;br /&gt;
HP=65.29 |&lt;br /&gt;
Attack=70.29 |&lt;br /&gt;
Defense=69.51 |&lt;br /&gt;
SpAtk=73.51 |&lt;br /&gt;
SpDef=71.10 |&lt;br /&gt;
Speed=60.26 |&lt;br /&gt;
Total=409.95 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved{{tt|*|Considering Shaymin&#039;s Formes as different Pokémon}}===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=grass|&lt;br /&gt;
HP=79.03 |&lt;br /&gt;
Attack=87.47 |&lt;br /&gt;
Defense=82.37 |&lt;br /&gt;
SpAtk=89.45 |&lt;br /&gt;
SpDef=83.97 |&lt;br /&gt;
Speed=73.68 |&lt;br /&gt;
Total=495.97 }}&lt;br /&gt;
&amp;lt;!--out of 27--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Grass&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fire&lt;br /&gt;
|weakto3=Flying&lt;br /&gt;
|weakto4=Ice&lt;br /&gt;
|weakto5=Poison&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Grass&lt;br /&gt;
|resist3=Ground&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Ground&lt;br /&gt;
|weaken2=Rock&lt;br /&gt;
|weaken3=Water&lt;br /&gt;
|resisted1=Bug&lt;br /&gt;
|resisted2=Dragon&lt;br /&gt;
|resisted3=Fire&lt;br /&gt;
|resisted4=Flying&lt;br /&gt;
|resisted5=Grass&lt;br /&gt;
|resisted6=Poison&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-onward===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Grass&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fire&lt;br /&gt;
|weakto3=Flying&lt;br /&gt;
|weakto4=Ice&lt;br /&gt;
|weakto5=Poison&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Grass&lt;br /&gt;
|resist3=Ground&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Ground&lt;br /&gt;
|weaken2=Rock&lt;br /&gt;
|weaken3=Water&lt;br /&gt;
|resisted1=Bug&lt;br /&gt;
|resisted2=Dragon&lt;br /&gt;
|resisted3=Fire&lt;br /&gt;
|resisted4=Flying&lt;br /&gt;
|resisted5=Grass&lt;br /&gt;
|resisted6=Poison&lt;br /&gt;
|resisted7=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI-onward===&lt;br /&gt;
Grass-type Pokémon are now immune to [[:Category:Powder and spore moves|powder and spore moves]].&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Offense===&lt;br /&gt;
Offensively, although they are the only type that can super-effectively handle commonly-used {{t|Water}}/{{t|Ground}} Pokémon such as {{p|Quagsire}}, Grass types have problems in most other situations. The main problem Grass-type moves face is that nearly all of the few Pokémon they are advantageous against are also weak to moves of other types, hence making them seem dwarfed by the effectiveness of moves of other types. Other problems are that too {{t|Bug|many}} {{t|Fire|Pokémon}} {{t|Steel|types}} {{t|Flying|resist}} {{t|Dragon|these}} {{t|Poison|moves}} (including themselves) to rely on them as a main form of dealing damage, and most of them aren&#039;t very powerful. Even then, most of the powerful moves have severe drawbacks. {{m|Leaf Storm}} sharply lowers Special Attack, {{m|Wood Hammer}} causes recoil damage, {{m|Petal Dance}} causes confusion, {{m|Solar Beam}} requires charging up if {{m|Sunny Day|intense sunlight}} is not present and {{m|Frenzy Plant}} requires a turn to recharge after being used. The majority of Grass types have very narrow movesets, often where the only damage-dealing level up moves are Grass-type and {{type|Normal}} moves (as seen in Pokémon such as {{p|Meganium}}, {{p|Cherrim}} and {{p|Sunflora}}). Another problem is that double resistances to Grass are extremely common, even more so than double weaknesses, and the Ability {{a|Sap Sipper}}, which several Pokémon have, negates Grass-type attacks, and even raises [[Stats#Attack|Attack]] whenever hit by one. &lt;br /&gt;
&lt;br /&gt;
Grass-type Pokémon seem to be affected by [[weather conditions]] more than most other Pokémon, due to their closeness with plants and nature. Most power up under {{weather|intense sunlight}}, while a few others work best under other conditions, such as {{p|Ludicolo}} in {{weather|heavy rain}}, {{p|Cacturne}} in {{weather|sandstorm}}s or {{p|Abomasnow}} in {{weather|hailstorm}}s. A majority of Grass types have above-average Attack or Special Attack as well as high Speed, as seen in {{p|Sceptile}}, {{p|Leafeon}}, and {{p|Lilligant}}, which can become mixed, physical, and special [[Appendix:Metagame terminology|sweepers]], respectively.&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively speaking, Grass types have both good and bad points. Whilst weak to the {{t|Ice}} type and {{t|Fire}} type—two very commonly used types offensively—the other weaknesses of the Grass types are rarely used offensively; furthermore, two of the types that specialise in moves that Grass types are weak to are hindered by their poor offensive stats. Also, most Grass types have a secondary type which eliminates their weaknesses to {{t|Poison}}- and {{type|Bug}} moves, which in turn makes {{type|Flying}} moves more of a threat. Furthermore, all of Grass&#039;s resistances are quite common. &lt;br /&gt;
&lt;br /&gt;
On the other hand, Grass types&#039; main problem is their weakness to five types — the most weaknesses of all types, tied with the {{t|Rock}} type. Also, in practice, Grass types&#039; resistances are still of little use. Almost all Water types make use of {{m|Ice Beam}}, and most Electric types can learn {{m|Signal Beam}}. With a number of Grass types being half Poison-type, their resistance to Ground-type moves has been hindered. Given all of this, Grass types are difficult to switch into play.&lt;br /&gt;
&lt;br /&gt;
Despite some of its defensive flaws, it is typical for Grass types to learn {{m|Leech Seed}} and {{m|Synthesis}}, among other disabling moves, like {{m|PoisonPowder}}, {{m|Sleep Powder}} and {{m|Stun Spore}}. This enables Grass-type Pokémon to provide support to the rest of their team, and can make them difficult to faint. In addition, a particular asset of this type is being the only one immune to Leech Seed. &lt;br /&gt;
&lt;br /&gt;
As of [[Generation VI]], Grass-type Pokémon are immune to [[:Category:Powder and spore moves|spore and powder moves]], such as {{m|Spore}}. Because of this, alongside their resistance to Grass-type moves and immunity to Leech Seed, they are good at defending against other Grass-types.&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Grass-type moves typically become [[Smart Contest|Smart]] moves, but can also be any of the other four Contest types.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 86 Grass-type Pokémon or 11.7% of all Pokémon (counting [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the fourth most common type.&lt;br /&gt;
&lt;br /&gt;
===Pure Grass-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|114&lt;br /&gt;
|{{MSP|114|Tangela}}&lt;br /&gt;
|{{p|Tangela}}&lt;br /&gt;
|-&lt;br /&gt;
|152&lt;br /&gt;
|{{MSP|152|Chikorita}}&lt;br /&gt;
|{{p|Chikorita}}&lt;br /&gt;
|-&lt;br /&gt;
|153&lt;br /&gt;
|{{MSP|153|Bayleef}}&lt;br /&gt;
|{{p|Bayleef}}&lt;br /&gt;
|-&lt;br /&gt;
|154&lt;br /&gt;
|{{MSP|154|Meganium}}&lt;br /&gt;
|{{p|Meganium}}&lt;br /&gt;
|-&lt;br /&gt;
|182&lt;br /&gt;
|{{MSP|182|Bellossom}}&lt;br /&gt;
|{{p|Bellossom}}&lt;br /&gt;
|-&lt;br /&gt;
|191&lt;br /&gt;
|{{MSP|191|Sunkern}}&lt;br /&gt;
|{{p|Sunkern}}&lt;br /&gt;
|-&lt;br /&gt;
|192&lt;br /&gt;
|{{MSP|192|Sunflora}}&lt;br /&gt;
|{{p|Sunflora}}&lt;br /&gt;
|-&lt;br /&gt;
|252&lt;br /&gt;
|{{MSP|252|Treecko}}&lt;br /&gt;
|{{p|Treecko}}&lt;br /&gt;
|-&lt;br /&gt;
|253&lt;br /&gt;
|{{MSP|253|Grovyle}}&lt;br /&gt;
|{{p|Grovyle}}&lt;br /&gt;
|-&lt;br /&gt;
|254&lt;br /&gt;
|{{MSP|254|Sceptile}}&lt;br /&gt;
|{{p|Sceptile}}&lt;br /&gt;
|-&lt;br /&gt;
|273&lt;br /&gt;
|{{MSP|273|Seedot}}&lt;br /&gt;
|{{p|Seedot}}&lt;br /&gt;
|-&lt;br /&gt;
|285&lt;br /&gt;
|{{MSP|285|Shroomish}}&lt;br /&gt;
|{{p|Shroomish}}&lt;br /&gt;
|-&lt;br /&gt;
|331&lt;br /&gt;
|{{MSP|331|Cacnea}}&lt;br /&gt;
|{{p|Cacnea}}&lt;br /&gt;
|-&lt;br /&gt;
|387&lt;br /&gt;
|{{MSP|387|Turtwig}}&lt;br /&gt;
|{{p|Turtwig}}&lt;br /&gt;
|-&lt;br /&gt;
|388&lt;br /&gt;
|{{MSP|388|Grotle}}&lt;br /&gt;
|{{p|Grotle}}&lt;br /&gt;
|-&lt;br /&gt;
|420&lt;br /&gt;
|{{MSP|420|Cherubi}}&lt;br /&gt;
|{{p|Cherubi}}&lt;br /&gt;
|-&lt;br /&gt;
|421&lt;br /&gt;
|{{MSP|421|Cherrim}}&lt;br /&gt;
|{{p|Cherrim}}&lt;br /&gt;
|-&lt;br /&gt;
|455&lt;br /&gt;
|{{MSP|455|Carnivine}}&lt;br /&gt;
|{{p|Carnivine}}&lt;br /&gt;
|-&lt;br /&gt;
|465&lt;br /&gt;
|{{MSP|465|Tangrowth}}&lt;br /&gt;
|{{p|Tangrowth}}&lt;br /&gt;
|-&lt;br /&gt;
|470&lt;br /&gt;
|{{MSP|470|Leafeon}}&lt;br /&gt;
|{{p|Leafeon}}&lt;br /&gt;
|-&lt;br /&gt;
|492&lt;br /&gt;
|{{MSP|492|Shaymin}}&lt;br /&gt;
|{{p|Shaymin}}{{tt|*|Land Forme}}&lt;br /&gt;
|-&lt;br /&gt;
|495&lt;br /&gt;
|{{MSP|495|Snivy}}&lt;br /&gt;
|{{p|Snivy}}&lt;br /&gt;
|-&lt;br /&gt;
|496&lt;br /&gt;
|{{MSP|496|Servine}}&lt;br /&gt;
|{{p|Servine}}&lt;br /&gt;
|-&lt;br /&gt;
|497&lt;br /&gt;
|{{MSP|497|Serperior}}&lt;br /&gt;
|{{p|Serperior}}&lt;br /&gt;
|-&lt;br /&gt;
|511&lt;br /&gt;
|{{MSP|511|Pansage}}&lt;br /&gt;
|{{p|Pansage}}&lt;br /&gt;
|-&lt;br /&gt;
|512&lt;br /&gt;
|{{MSP|512|Simisage}}&lt;br /&gt;
|{{p|Simisage}}&lt;br /&gt;
|-&lt;br /&gt;
|548&lt;br /&gt;
|{{MSP|548|Petilil}}&lt;br /&gt;
|{{p|Petilil}}&lt;br /&gt;
|-&lt;br /&gt;
|549&lt;br /&gt;
|{{MSP|549|Lilligant}}&lt;br /&gt;
|{{p|Lilligant}}&lt;br /&gt;
|-&lt;br /&gt;
|556&lt;br /&gt;
|{{MSP|556|Maractus}}&lt;br /&gt;
|{{p|Maractus}}&lt;br /&gt;
|-&lt;br /&gt;
|650&lt;br /&gt;
|{{MSP|650|Chespin}}&lt;br /&gt;
|{{p|Chespin}}&lt;br /&gt;
|-&lt;br /&gt;
|651&lt;br /&gt;
|{{MSP|651|Quilladin}}&lt;br /&gt;
|{{p|Quilladin}}&lt;br /&gt;
|-&lt;br /&gt;
|672&lt;br /&gt;
|{{MSP|672|Skiddo}}&lt;br /&gt;
|{{p|Skiddo}}&lt;br /&gt;
|-&lt;br /&gt;
|673&lt;br /&gt;
|{{MSP|673|Gogoat}}&lt;br /&gt;
|{{p|Gogoat}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Black Door}}&lt;br /&gt;
|{{p|Black Door}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Grass-type Pokémon===&lt;br /&gt;
====Primary Grass-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|001&lt;br /&gt;
|{{MSP|001|Bulbasaur}}&lt;br /&gt;
|{{p|Bulbasaur}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|002&lt;br /&gt;
|{{MSP|002|Ivysaur}}&lt;br /&gt;
|{{p|Ivysaur}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|003&lt;br /&gt;
|{{MSP|003|Venusaur}}&lt;br /&gt;
|{{p|Venusaur}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|003&lt;br /&gt;
|{{MSP|003|Venusaur}}&lt;br /&gt;
|{{p|Venusaur|Mega Venusaur}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|043&lt;br /&gt;
|{{MSP|043|Oddish}}&lt;br /&gt;
|{{p|Oddish}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|044&lt;br /&gt;
|{{MSP|044|Gloom}}&lt;br /&gt;
|{{p|Gloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|045&lt;br /&gt;
|{{MSP|045|Vileplume}}&lt;br /&gt;
|{{p|Vileplume}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|069&lt;br /&gt;
|{{MSP|069|Bellsprout}}&lt;br /&gt;
|{{p|Bellsprout}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|070&lt;br /&gt;
|{{MSP|070|Weepinbell}}&lt;br /&gt;
|{{p|Weepinbell}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|071&lt;br /&gt;
|{{MSP|071|Victreebel}}&lt;br /&gt;
|{{p|Victreebel}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|102&lt;br /&gt;
|{{MSP|102|Exeggcute}}&lt;br /&gt;
|{{p|Exeggcute}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|103&lt;br /&gt;
|{{MSP|103|Exeggutor}}&lt;br /&gt;
|{{p|Exeggutor}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|187&lt;br /&gt;
|{{MSP|187|Hoppip}}&lt;br /&gt;
|{{p|Hoppip}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|188&lt;br /&gt;
|{{MSP|188|Skiploom}}&lt;br /&gt;
|{{p|Skiploom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|189&lt;br /&gt;
|{{MSP|189|Jumpluff}}&lt;br /&gt;
|{{p|Jumpluff}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MSP|274|Nuzleaf}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MSP|275|Shiftry}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|286&lt;br /&gt;
|{{MSP|286|Breloom}}&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|315&lt;br /&gt;
|{{MSP|315|Roselia}}&lt;br /&gt;
|{{p|Roselia}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MSP|332|Cacturne}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|357&lt;br /&gt;
|{{MSP|357|Tropius}}&lt;br /&gt;
|{{p|Tropius}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|389&lt;br /&gt;
|{{MSP|389|Torterra}}&lt;br /&gt;
|{{p|Torterra}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|406&lt;br /&gt;
|{{MSP|406|Budew}}&lt;br /&gt;
|{{p|Budew}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|407&lt;br /&gt;
|{{MSP|407|Roserade}}&lt;br /&gt;
|{{p|Roserade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|459&lt;br /&gt;
|{{MSP|459|Snover}}&lt;br /&gt;
|{{p|Snover}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|460&lt;br /&gt;
|{{MSP|460|Abomasnow}}&lt;br /&gt;
|{{p|Abomasnow}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|460&lt;br /&gt;
|{{MSP|460|Abomasnow}}&lt;br /&gt;
|{{p|Abomasnow|Mega Abomasnow}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|492&lt;br /&gt;
|{{MSP|492S|Shaymin}}&lt;br /&gt;
|{{p|Shaymin}}{{tt|*|Sky Forme}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|546&lt;br /&gt;
|{{MSP|546|Cottonee}}&lt;br /&gt;
|{{p|Cottonee}}{{tt|*|Pure Grass-type prior to Generation VI}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|547&lt;br /&gt;
|{{MSP|547|Whimsicott}}&lt;br /&gt;
|{{p|Whimsicott}}{{tt|*|Pure Grass-type prior to Generation VI}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|590&lt;br /&gt;
|{{MSP|590|Foongus}}&lt;br /&gt;
|{{p|Foongus}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|591&lt;br /&gt;
|{{MSP|591|Amoonguss}}&lt;br /&gt;
|{{p|Amoonguss}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|597&lt;br /&gt;
|{{MSP|597|Ferroseed}}&lt;br /&gt;
|{{p|Ferroseed}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|598&lt;br /&gt;
|{{MSP|598|Ferrothorn}}&lt;br /&gt;
|{{p|Ferrothorn}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|640&lt;br /&gt;
|{{MSP|640|Virizion}}&lt;br /&gt;
|{{p|Virizion}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|652&lt;br /&gt;
|{{MSP|652|Chesnaught}}&lt;br /&gt;
|{{p|Chesnaught}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Grass-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{grass color light}}; border: 5px solid #{{grass color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{grass color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|046&lt;br /&gt;
|{{MSP|046|Paras}}&lt;br /&gt;
|{{p|Paras}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|047&lt;br /&gt;
|{{MSP|047|Parasect}}&lt;br /&gt;
|{{p|Parasect}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|251&lt;br /&gt;
|{{MSP|251|Celebi}}&lt;br /&gt;
|{{p|Celebi}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|270&lt;br /&gt;
|{{MSP|270|Lotad}}&lt;br /&gt;
|{{p|Lotad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|271&lt;br /&gt;
|{{MSP|271|Lombre}}&lt;br /&gt;
|{{p|Lombre}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|272&lt;br /&gt;
|{{MSP|272|Ludicolo}}&lt;br /&gt;
|{{p|Ludicolo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|345&lt;br /&gt;
|{{MSP|345|Lileep}}&lt;br /&gt;
|{{p|Lileep}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|346&lt;br /&gt;
|{{MSP|346|Cradily}}&lt;br /&gt;
|{{p|Cradily}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|{{MSP|413|Wormadam}}&lt;br /&gt;
|{{p|Wormadam}}{{tt|*|Plant Cloak}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|479&lt;br /&gt;
|{{MSP|479L|Rotom}}&lt;br /&gt;
|{{p|Rotom}}{{tt|*|Mow Rotom, Generation V onwards}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|540&lt;br /&gt;
|{{MSP|540|Sewaddle}}&lt;br /&gt;
|{{p|Sewaddle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|541&lt;br /&gt;
|{{MSP|541|Swadloon}}&lt;br /&gt;
|{{p|Swadloon}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|542&lt;br /&gt;
|{{MSP|542|Leavanny}}&lt;br /&gt;
|{{p|Leavanny}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|585&lt;br /&gt;
|{{MSP|585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling}}&lt;br /&gt;
|{{p|Deerling}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|586&lt;br /&gt;
|{{MSP|586{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Sawsbuck}}&lt;br /&gt;
|{{p|Sawsbuck}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|708&lt;br /&gt;
|{{MSP|708|Phantump}}&lt;br /&gt;
|{{p|Phantump}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|709&lt;br /&gt;
|{{MSP|709|Trevenant}}&lt;br /&gt;
|{{p|Trevenant}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|710&lt;br /&gt;
|{{MSP|710|Pumpkaboo}}&lt;br /&gt;
|{{p|Pumpkaboo}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|711&lt;br /&gt;
|{{MSP|711|Gourgeist}}&lt;br /&gt;
|{{p|Gourgeist}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Grass}}&lt;br /&gt;
{{movelist/battle|1|Absorb|Special|Smart|20|100|25|anyadjacent|A nutrient-draining attack. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|3|Aromatherapy|Status|Smart|—|—|5|team|The user releases a soothing scent that heals all status problems affecting the user&#039;s party.}}&lt;br /&gt;
{{movelist/battle|3|Bullet Seed|Physical|Cool|25|100|30|anyadjacent|The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.}}&lt;br /&gt;
{{movelist/battle|5|Cotton Guard|Status||—|—|10|self|The user protects itself by wrapping its body in soft cotton, drastically raising the user&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|2|Cotton Spore|Status|Beauty|—|100|40|anyadjacent|The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.}}&lt;br /&gt;
{{movelist/battle|4|Energy Ball|Special|Beauty|90|100|10|anyadjacent|The user draws power from nature and fires it at the target. It may also lower the target&#039;s Sp. Def.}}&lt;br /&gt;
{{movelist/battle|6|Forest&#039;s Curse|Status||—|—|20|anyadjacent|The user puts a forest curse on the target. Afflicted targets are now {{t|Grass}} type as well.}}&lt;br /&gt;
{{movelist/battle|3|Frenzy Plant|Special|Cool|150|90|5|anyadjacent|The user slams the target with an enormous tree. The user can&#039;t move on the next turn.}}&lt;br /&gt;
{{movelist/battle|2|Giga Drain|Special|Smart|75|100|10|anyadjacent|A nutrient-draining attack. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|4|Grass Knot|Special|Smart|Varies|100|20|anyadjacent|The user snares the target with grass and trips it. The heavier the target, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|5|Grass Pledge|Special||80|100|10|anyadjacent|A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.}}&lt;br /&gt;
{{movelist/battle|3|Grass Whistle|Status|Smart|—|55|15|anyadjacent|The user plays a pleasant melody that lulls the target into a deep sleep.}}&lt;br /&gt;
{{movelist/battle|6|Grassy Terrain|Status||—|—|10|anyadjacent|The user turns the ground under everyone&#039;s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn.}}&lt;br /&gt;
{{movelist/battle|5|Horn Leech|Physical||75|100|10|anyadjacent|The user drains the target&#039;s energy with its horns. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|3|Ingrain|Status|Smart|—|—|20|self|The user lays roots that restore its HP on every turn. Because it is rooted, it can&#039;t switch out.}}&lt;br /&gt;
{{movelist/battle|3|Leaf Blade|Physical|Cool|90|100|15|anyadjacent|The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Leaf Storm|Special|Cute|130|90|5|anyadjacent|The user whips up a storm of leaves around the target. The attack&#039;s recoil harshly reduces the user&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|5|Leaf Tornado|Special||65|90|10|anyadjacent|The user attacks its target by encircling it in sharp leaves. This attack may also lower the foe&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|1|Leech Seed|Status|Smart|—|90|10|anyadjacent|A seed is planted on the target. It steals some HP from the target every turn.}}&lt;br /&gt;
{{movelist/battle|3|Magical Leaf|Special|Beauty|60|—|20|anyadjacent|The user scatters curious leaves that chase the target. This attack will not miss.}}&lt;br /&gt;
{{movelist/battle|1|Mega Drain|Special|Smart|40|100|15|anyadjacent|A nutrient-draining attack. The user&#039;s HP is restored by half the damage taken by the target.}}&lt;br /&gt;
{{movelist/battle|3|Needle Arm|Physical|Smart|60|100|15|anyadjacent|The user attacks by wildly swinging its thorny arms. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|6|Petal Blizzard|Physical||90|100|15|anyadjacent|The user stirs up a violent petal blizzard and attacks everything around it.}}&lt;br /&gt;
{{movelist/battle|1|Petal Dance|Special|Beauty|120|100|10|adjacentfoe|The user attacks the target by scattering petals for two to three turns. The user then becomes confused.}}&lt;br /&gt;
{{movelist/battle|4|Power Whip|Physical|Beauty|120|85|10|anyadjacent|The user violently whirls its vines or tentacles to harshly lash the target.}}&lt;br /&gt;
{{movelist/battle|1|Razor Leaf|Physical|Cool|55|95|25|adjacentfoes|Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Seed Bomb|Physical|Smart|80|100|15|anyadjacent|The user slams a barrage of hard-shelled seeds down on the target from above.}}&lt;br /&gt;
{{movelist/battle|4|Seed Flare|Special|Cool|120|85|5|anyadjacent|The user emits a shock wave from its body to attack its target. It may harshly lower the target&#039;s Sp. Def.}}&lt;br /&gt;
{{movelist/battle|1|Sleep Powder|Status|Smart|—|75|15|anyadjacent|The user scatters a big cloud of sleep-inducing dust around the target.}}&lt;br /&gt;
{{movelist/battle|1|Solar Beam|Special|Cool|120|100|10|anyadjacent|A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.}}&lt;br /&gt;
{{movelist/battle|6|Spiky Shield|Status||—|100|15|self|In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.}}&lt;br /&gt;
{{movelist/battle|1|Spore|Status|Smart|—|100|15|anyadjacent|The user scatters bursts of spores that induce sleep.}}&lt;br /&gt;
{{movelist/battle|1|Stun Spore|Status|Smart|—|75|30|anyadjacent|The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|2|Synthesis|Status|Smart|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}&lt;br /&gt;
{{movelist/battle|1|Vine Whip|Physical|Cool|45|100|25|anyadjacent|The target is struck with slender, whiplike vines to inflict damage.}}&lt;br /&gt;
{{movelist/battle|4|Wood Hammer|Physical|Tough|120|100|15|anyadjacent|The user slams its rugged body into the target to attack. The user also sustains serious damage.}}&lt;br /&gt;
{{movelist/battle|4|Worry Seed|Status|Beauty|—|100|10|anyadjacent|A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.}}&lt;br /&gt;
{{movelist/battle-foot|Grass}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation V introduced the most Grass-type Pokémon of any generation, with 21 (including Rotom&#039;s Mow form), and Generation VI introduced the fewest Grass-type Pokémon, with nine.&lt;br /&gt;
* Generation I introduced the most Grass-type moves of any generation, with 10, and Generation II introduced the fewest Grass-type moves, with three.&lt;br /&gt;
* The Grass type and/or Pokémon of the type have been referred to using the term &amp;quot;plant&amp;quot; instead on some occasions:&lt;br /&gt;
** In the English [[Generation I]] games, the [[Gym guide]] in [[Cerulean Gym]] refers to Pokémon of the Grass type as &amp;quot;plant Pokémon&amp;quot;. In the Japanese versions, he mentions the Grass type itself, calling it the &amp;quot;Plant type&amp;quot; (Japanese: しょくぶつタイプ).&lt;br /&gt;
** Another reference to &amp;quot;plant Pokémon&amp;quot; is made by [[Professor Oak]] in {{game|Red and Blue|s}}, classifying {{p|Bulbasaur}} as such when the {{player}} is about to choose it as their {{pkmn2|starter}}.&lt;br /&gt;
* The Grass type is tied with the {{t|Rock}} type for the largest number of weaknesses when unpaired, with five: {{t|Bug}}, {{t|Flying}}, {{t|Ice}}, {{t|Fire}}, and {{t|Poison}}. &lt;br /&gt;
**Rock is super effective against all of Grass&#039;s weaknesses except for Poison.&lt;br /&gt;
***However, the Rock-type resists the Poison-type.&lt;br /&gt;
**Grass is also tied with {{t|Bug}} for the largest amount of resistors when unpaired, with seven. &lt;br /&gt;
* Every type combination that has a double weakness to Grass is represented by at least one Pokémon. For example, {{p|Omanyte}} is {{2t|Water|Rock}}, {{p|Whiscash}} is {{2t|Water|Ground}}, and {{p|Geodude}} is {{2t|Rock|Ground}}.&lt;br /&gt;
* The Grass type has the most Pokémon that evolve by [[evolutionary stone]]s, with a total of 11. It is also the type that can utilize the most stones, having at least one Pokémon that can evolve via the {{evostone|Leaf Stone}}, {{evostone|Sun Stone}}, {{evostone|Water Stone}}, and {{evostone|Shiny Stone}}.&lt;br /&gt;
* There are 28 Pokémon with a double weakness to Grass, more than any other type.&lt;br /&gt;
** Moreover, in all generations Grass was the most common double weakness, with the exception of [[Generation I]] where the {{t|Bug}} type had one more Pokémon with a double weakness to it.&lt;br /&gt;
** However, Grass is also the most doubly resisted type.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{grass color}}|bordercolor={{grass color light}}&lt;br /&gt;
|ja=くさ (草) &#039;&#039;Kusa&#039;&#039;&lt;br /&gt;
|zh_cmn=草 &#039;&#039;Cǎo&#039;&#039;&lt;br /&gt;
|nl=Gras&lt;br /&gt;
|fi=Ruoho&lt;br /&gt;
|fr=Plante&lt;br /&gt;
|da=Græs&lt;br /&gt;
|de=Pflanze&lt;br /&gt;
|el=Φυτού &#039;&#039;Fitou&#039;&#039;&lt;br /&gt;
|he=עשב &#039;&#039;Esev&#039;&#039;&lt;br /&gt;
|id=Rumput&lt;br /&gt;
|it=Erba&lt;br /&gt;
|ko=풀 &#039;&#039;Pul&#039;&#039;&lt;br /&gt;
|no=Gress&lt;br /&gt;
|pl=Trawiasty&lt;br /&gt;
|pt_eu=Erva&lt;br /&gt;
|pt_br=Grama&amp;lt;br&amp;gt;Planta&amp;lt;br&amp;gt;Vegetal&lt;br /&gt;
|es_eu=Planta&lt;br /&gt;
|es_la=Hierba{{tt|*|Latin American anime dub only}}&lt;br /&gt;
|sv=Gräs&lt;br /&gt;
|ro=Iarbă&lt;br /&gt;
|ru=Травяной &#039;&#039;Travyanoi&#039;&#039;&lt;br /&gt;
|th=พืช or หญ้า&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Pflanze (Typ)]]&lt;br /&gt;
[[es:Tipo Planta]]&lt;br /&gt;
[[fr:Plante]]&lt;br /&gt;
[[it:Erba (tipo)]]&lt;br /&gt;
[[ja:くさ]]&lt;br /&gt;
[[pl:Pokémony trawiaste]]&lt;br /&gt;
[[pt:Tipo Planta]]&lt;br /&gt;
[[zh:草（属性）]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_(type)&amp;diff=2096373</id>
		<title>Rock (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_(type)&amp;diff=2096373"/>
		<updated>2014-03-29T21:50:07Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Rock type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|いわタイプ|Iwa Taipu}}&#039;&#039;&#039; &#039;&#039;Rock type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers who specialize in Rock-type Pokémon are [[Brock]], {{ka|Flint}}, and [[Forrest]] of [[Pewter City]], [[Roxanne]] of [[Rustboro City]], [[Roark]] of [[Oreburgh City]], and [[Grant]] of [[Cyllage City]]. [[Jasmine]] is also stated to have trained Rock types in the past. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all Rock-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=rock|&lt;br /&gt;
HP=64.79 |&lt;br /&gt;
Attack=88.09 |&lt;br /&gt;
Defense=107.57 |&lt;br /&gt;
SpAtk=56.49 |&lt;br /&gt;
SpDef=69.04 |&lt;br /&gt;
Speed=46.96 |&lt;br /&gt;
Total=432.94 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=rock|&lt;br /&gt;
HP=74.52 |&lt;br /&gt;
Attack=96.56 |&lt;br /&gt;
Defense=119.12 |&lt;br /&gt;
SpAtk=66.60 |&lt;br /&gt;
SpDef=86.40 |&lt;br /&gt;
Speed=54.28 |&lt;br /&gt;
Total=497.48 }}&lt;br /&gt;
&amp;lt;!--out of 20--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Rock&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Ground&lt;br /&gt;
|weakto5=Water&lt;br /&gt;
|resist1=Fire&lt;br /&gt;
|resist2=Flying&lt;br /&gt;
|resist3=Normal&lt;br /&gt;
|resist4=Poison&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Flying&lt;br /&gt;
|weaken4=Ice&lt;br /&gt;
|resisted1=Fighting&lt;br /&gt;
|resisted2=Ground&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-onward===&lt;br /&gt;
Rock-type Pokémon are immune to the damage from the {{weather|sandstorm}} weather condition.&lt;br /&gt;
&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Rock&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Ground&lt;br /&gt;
|weakto4=Steel&lt;br /&gt;
|weakto5=Water&lt;br /&gt;
|resist1=Fire&lt;br /&gt;
|resist2=Flying&lt;br /&gt;
|resist3=Normal&lt;br /&gt;
|resist4=Poison&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Flying&lt;br /&gt;
|weaken4=Ice&lt;br /&gt;
|resisted1=Fighting&lt;br /&gt;
|resisted2=Ground&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
===Generation IV-onward===&lt;br /&gt;
&lt;br /&gt;
Rock-type Pokémon have a Special Defense multiplier of 1.5 during a {{weather|sandstorm}}.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
The Rock type is rather risky defensively. Despite having an overall high {{stat|Defense}} on average, and whilst it is defensive against the very common {{type|Normal}} moves, its weaknesses to {{t|Ground}}- and {{type|Fighting}} moves, typically physical in nature and rather commonly used, take it down a notch. The fact that its {{stat|Special Defense}} is mediocre at best combined with its weakness to the common {{t|Grass}}- and {{type|Water}} moves greatly decrease its ability to defend. &lt;br /&gt;
&lt;br /&gt;
Double weaknesses among Rock types are very common. Rock/Steel Pokémon are doubly weak to Ground and Fighting, two common powerful types. Rock/Water Pokémon and Rock/Ground Pokémon are doubly weak to Grass and the latter is also doubly weak to the common Water (along with an extra weakness to the powerful {{t|Ice}}.) The low Speed that many Rock types have causes even further problems. Their resistance to {{t|Fire}} can now be made useless as many Fire types&#039; movesets have been expanded in [[Generation IV]] to include Grass attacks (most notably {{m|Solar Beam}}). Furthermore, tied with {{t|Grass}}, Rock types have the most weaknesses, with five. &lt;br /&gt;
&lt;br /&gt;
However, resistances to {{t|Normal}}, {{t|Flying}} and {{t|Fire}} help the Rock type to hold its own if it needs to. Moreover, in a {{m|Sandstorm}} the {{stat|Special Defense}} is increased by 50%. Furthermore, {{weather|Sandstorm}}s are very common in many tiers, thanks to {{a|Sand Stream}} automatically creating a five-turn Sandstorm.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Rock is one of the best types offensively. Being resisted by only three of the eighteen types, two of which are hindered by their own {{t| Fighting|mediocre defenses}} and {{t| Steel|relative scarcity}} helps it a lot, and the fact that {{p|Excadrill|only}} {{P|Steelix|four}} {{p|Lucario|Pokémon}} {{p|Cobalion|out}} of 718 have a double resistance to Rock keeps its moves relatively effective. Double weaknesses to Rock are relatively common, mostly due to the many Bug types having  Flying as a secondary type, while the typically high-powered Ice- and Fire types also do not fare well. As Pokémon of the three types that resist Rock typically can master Rock-type moves, this proves a quite versatile combination.&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Rock-type moves typically become [[Tough Contest|Tough]] moves, but can also be of the other four Contest types, excluding [[Cute Contest|Cute]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 55 Rock-type Pokémon or 7.3% of all Pokémon (assuming [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the 9th rarest type.&lt;br /&gt;
&lt;br /&gt;
===Pure Rock-type Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|185&lt;br /&gt;
|{{MSP|185|Sudowoodo}}&lt;br /&gt;
|{{p|Sudowoodo}}&lt;br /&gt;
|-&lt;br /&gt;
|299&lt;br /&gt;
|{{MSP|299|Nosepass}}&lt;br /&gt;
|{{p|Nosepass}}&lt;br /&gt;
|-&lt;br /&gt;
|377&lt;br /&gt;
|{{MSP|377|Regirock}}&lt;br /&gt;
|{{p|Regirock}}&lt;br /&gt;
|-&lt;br /&gt;
|408&lt;br /&gt;
|{{MSP|408|Cranidos}}&lt;br /&gt;
|{{p|Cranidos}}&lt;br /&gt;
|-&lt;br /&gt;
|409&lt;br /&gt;
|{{MSP|409|Rampardos}}&lt;br /&gt;
|{{p|Rampardos}}&lt;br /&gt;
|-&lt;br /&gt;
|438&lt;br /&gt;
|{{MSP|438|Bonsly}}&lt;br /&gt;
|{{p|Bonsly}}&lt;br /&gt;
|-&lt;br /&gt;
|524&lt;br /&gt;
|{{MSP|524|Roggenrola}}&lt;br /&gt;
|{{p|Roggenrola}}&lt;br /&gt;
|-&lt;br /&gt;
|525&lt;br /&gt;
|{{MSP|525|Boldore}}&lt;br /&gt;
|{{p|Boldore}}&lt;br /&gt;
|-&lt;br /&gt;
|526&lt;br /&gt;
|{{MSP|526|Gigalith}}&lt;br /&gt;
|{{p|Gigalith}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Rock-type Pokémon===&lt;br /&gt;
====Primary Rock-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|074&lt;br /&gt;
|{{MSP|074|Geodude}}&lt;br /&gt;
|{{p|Geodude}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|075&lt;br /&gt;
|{{MSP|075|Graveler}}&lt;br /&gt;
|{{p|Graveler}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|076&lt;br /&gt;
|{{MSP|076|Golem}}&lt;br /&gt;
|{{p|Golem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|095&lt;br /&gt;
|{{MSP|095|Onix}}&lt;br /&gt;
|{{p|Onix}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|138&lt;br /&gt;
|{{MSP|138|Omanyte}}&lt;br /&gt;
|{{p|Omanyte}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|139&lt;br /&gt;
|{{MSP|139|Omastar}}&lt;br /&gt;
|{{p|Omastar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|140&lt;br /&gt;
|{{MSP|140|Kabuto}}&lt;br /&gt;
|{{p|Kabuto}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|141&lt;br /&gt;
|{{MSP|141|Kabutops}}&lt;br /&gt;
|{{p|Kabutops}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|142&lt;br /&gt;
|{{MSP|142|Aerodactyl}}&lt;br /&gt;
|{{p|Aerodactyl}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|142&lt;br /&gt;
|{{MSP|142|Aerodactyl}}&lt;br /&gt;
|{{p|Aerodactyl|Mega Aerodactyl}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|246&lt;br /&gt;
|{{MSP|246|Larvitar}}&lt;br /&gt;
|{{p|Larvitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|247&lt;br /&gt;
|{{MSP|247|Pupitar}}&lt;br /&gt;
|{{p|Pupitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar|Mega Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|337&lt;br /&gt;
|{{MSP|337|Lunatone}}&lt;br /&gt;
|{{p|Lunatone}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|338&lt;br /&gt;
|{{MSP|338|Solrock}}&lt;br /&gt;
|{{p|Solrock}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|345&lt;br /&gt;
|{{MSP|345|Lileep}}&lt;br /&gt;
|{{p|Lileep}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|346&lt;br /&gt;
|{{MSP|346|Cradily}}&lt;br /&gt;
|{{p|Cradily}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|347&lt;br /&gt;
|{{MSP|347|Anorith}}&lt;br /&gt;
|{{p|Anorith}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
|348&lt;br /&gt;
|{{MSP|348|Armaldo}}&lt;br /&gt;
|{{p|Armaldo}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
|410&lt;br /&gt;
|{{MSP|410|Shieldon}}&lt;br /&gt;
|{{p|Shieldon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|411&lt;br /&gt;
|{{MSP|411|Bastiodon}}&lt;br /&gt;
|{{p|Bastiodon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|476&lt;br /&gt;
|{{MSP|476|Probopass}}&lt;br /&gt;
|{{p|Probopass}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|566&lt;br /&gt;
|{{MSP|566|Archen}}&lt;br /&gt;
|{{p|Archen}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|567&lt;br /&gt;
|{{MSP|567|Archeops}}&lt;br /&gt;
|{{p|Archeops}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|639&lt;br /&gt;
|{{MSP|639|Terrakion}}&lt;br /&gt;
|{{p|Terrakion}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|688&lt;br /&gt;
|{{MSP|688|Binacle}}&lt;br /&gt;
|{{p|Binacle}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|689&lt;br /&gt;
|{{MSP|689|Barbaracle}}&lt;br /&gt;
|{{p|Barbaracle}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|696&lt;br /&gt;
|{{MSP|696|Tyrunt}}&lt;br /&gt;
|{{p|Tyrunt}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|697&lt;br /&gt;
|{{MSP|697|Tyrantrum}}&lt;br /&gt;
|{{p|Tyrantrum}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|698&lt;br /&gt;
|{{MSP|698|Amaura}}&lt;br /&gt;
|{{p|Amaura}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|699&lt;br /&gt;
|{{MSP|699|Aurorus}}&lt;br /&gt;
|{{p|Aurorus}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|703&lt;br /&gt;
|{{MSP|703|Carbink}}&lt;br /&gt;
|{{p|Carbink}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|719&lt;br /&gt;
|{{MSP|719|Diancie}}&lt;br /&gt;
|{{p|Diancie}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Rock-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|111&lt;br /&gt;
|{{MSP|111|Rhyhorn}}&lt;br /&gt;
|{{p|Rhyhorn}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|112&lt;br /&gt;
|{{MSP|112|Rhydon}}&lt;br /&gt;
|{{p|Rhydon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|213&lt;br /&gt;
|{{MSP|213|Shuckle}}&lt;br /&gt;
|{{p|Shuckle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|219&lt;br /&gt;
|{{MSP|219|Magcargo}}&lt;br /&gt;
|{{p|Magcargo}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|222&lt;br /&gt;
|{{MSP|222|Corsola}}&lt;br /&gt;
|{{p|Corsola}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|304&lt;br /&gt;
|{{MSP|304|Aron}}&lt;br /&gt;
|{{p|Aron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|305&lt;br /&gt;
|{{MSP|305|Lairon}}&lt;br /&gt;
|{{p|Lairon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|306&lt;br /&gt;
|{{MSP|306|Aggron}}&lt;br /&gt;
|{{p|Aggron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|369&lt;br /&gt;
|{{MSP|369|Relicanth}}&lt;br /&gt;
|{{p|Relicanth}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|464&lt;br /&gt;
|{{MSP|464|Rhyperior}}&lt;br /&gt;
|{{p|Rhyperior}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|557&lt;br /&gt;
|{{MSP|557|Dwebble}}&lt;br /&gt;
|{{p|Dwebble}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|558&lt;br /&gt;
|{{MSP|558|Crustle}}&lt;br /&gt;
|{{p|Crustle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|564&lt;br /&gt;
|{{MSP|564|Tirtouga}}&lt;br /&gt;
|{{p|Tirtouga}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|565&lt;br /&gt;
|{{MSP|565|Carracosta}}&lt;br /&gt;
|{{p|Carracosta}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Rock}}&lt;br /&gt;
{{movelist/battle|2|Ancient Power|Special|Tough|60|100|5|anyadjacent|The user attacks with a prehistoric power. It may also raise all the user&#039;s stats at once.}}&lt;br /&gt;
{{movelist/battle|4|Head Smash|Physical|Tough|150|80|5|anyadjacent|The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.}}&lt;br /&gt;
{{movelist/battle|4|Power Gem|Special|Beauty|80|100|20|anyadjacent|The user attacks with a ray of light that sparkles as if it were made of gemstones.}}&lt;br /&gt;
{{movelist/battle|3|Rock Blast|Physical|Tough|25|90|10|anyadjacent|The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.}}&lt;br /&gt;
{{movelist/battle|4|Rock Polish|Status|Tough|—|—|20|self|The user polishes its body to reduce drag. It can sharply raise the Speed stat.}}&lt;br /&gt;
{{movelist/battle|1|Rock Slide|Physical|Tough|75|90|10|adjacentfoes|Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.}}&lt;br /&gt;
{{movelist/battle|1|Rock Throw|Physical|Tough|50|90|15|anyadjacent|The user picks up and throws a small rock at the target to attack.}}&lt;br /&gt;
{{movelist/battle|3|Rock Tomb|Physical|Smart|60|95|15|anyadjacent|Boulders are hurled at the target. It also lowers the target&#039;s Speed by preventing its movement.}}&lt;br /&gt;
{{movelist/battle|4|Rock Wrecker|Physical|Tough|150|90|5|anyadjacent|The user launches a huge boulder at the target to attack. It must rest on the next turn, however.}}&lt;br /&gt;
{{movelist/battle|2|Rollout|Physical|Tough|30|90|20|anyadjacent|The user continually rolls into the target over five turns. It becomes stronger each time it hits.}}&lt;br /&gt;
{{movelist/battle|2|Sandstorm|Status|Tough|—|—|20|all|A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.}}&lt;br /&gt;
{{movelist/battle|5|Smack Down|Physical||50|100|15|anyadjacent|The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when it&#039;s hit.}}&lt;br /&gt;
{{movelist/battle|4|Stealth Rock|Status|Cool|—|—|20|foes|The user lays a trap of levitating stones around the opponent&#039;s team. The trap hurts opponents that switch into battle.}}&lt;br /&gt;
{{movelist/battle|4|Stone Edge|Physical|Tough|100|80|5|anyadjacent|The user stabs the target with sharpened stones from below. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|5|Wide Guard|Status||—|—|10|team|The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises.}}&lt;br /&gt;
{{movelist/battle-foot|Rock}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation III introduced the most Rock-type Pokémon of any Generation, with 12, and Generations II and IV introduced the fewest Rock-type Pokémon, all with seven.&lt;br /&gt;
* Generation IV introduced the most Rock-type moves of any Generation, with six, and Generation VI did not introduce any Rock-type moves.&lt;br /&gt;
* If there were a Pokémon of all 18 types, it would be weak to only Rock-type moves and {{m|Freeze-Dry}}, due to the fact that there are more Pokémon types weak to them than Pokémon types that resist them, and that no types are immune to them.&lt;br /&gt;
** However, if {{m|Gravity}} was used, that hypothetical Pokémon would gain a weakness to {{type|Ground}} moves as well.&lt;br /&gt;
* In the first season of the {{pkmn|anime}} and during much of [[Generation I]], the Rock type was often wrongly assumed to be unaffected by {{type|Electric}} attacks. This was likely due to the fact that at the time, most Rock-type Pokémon were part Ground-type, and thus immune to Electric-type moves. However, the only non-Ground Rock-type Pokémon (the then five [[Fossil]] Pokémon) were actually weak to them.&lt;br /&gt;
* The Rock type is tied with the {{t|Grass}} type for the largest number of weaknesses when unpaired, with five: {{t|Grass}}, {{t|Water}}, {{t|Ground}}, {{t|Fighting}}, and {{t|Steel}}.&lt;br /&gt;
** Coincidentally, Rock moves are super effective against four of the five types {{t|Grass}} is weak to, with {{t|Poison}} being the exception. Interestingly though, the Rock type resists the {{t|Poison}} type.&lt;br /&gt;
* Seven of the fifteen Rock-type moves (just under half) have the word &#039;rock&#039; in their names. &lt;br /&gt;
**However, if you include any words that are synonymous with the word &#039;rock,&#039; the total becomes eight.&lt;br /&gt;
* Every known [[Fossil]] Pokémon is part or solely Rock-type. This is most likely due to the placement of real Fossils in rock formations, as well as the process by which Fossils are created.&lt;br /&gt;
* {{4v|Black|White}} are the only main series games that do not have a Rock-type Gym.&lt;br /&gt;
* Johto&#039;s [[Olivine Gym]] was a Rock type Gym before the Steel type was discovered.&lt;br /&gt;
* In [[Generation I]] there were only two Rock-type moves, which made it the type with the second fewest moves. Only the {{t|Dragon}} type had fewer moves, with only one move.&lt;br /&gt;
* {{m|Ancient Power}} and {{m|Power Gem}} are the only special Rock-type moves.&lt;br /&gt;
** Coincidentally, {{m|Ancient Power}}, {{m|Power Gem}} and {{m|Smack Down}} are the only Rock-type moves of 100% accuracy.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color light}}&lt;br /&gt;
|ja=いわ (岩) &#039;&#039;Iwa&#039;&#039;&lt;br /&gt;
|zh_cmn=岩石 &#039;&#039;Yánshí&#039;&#039;&lt;br /&gt;
|nl=Steen&lt;br /&gt;
|fi=Kivi&lt;br /&gt;
|fr=Roche&lt;br /&gt;
|da=Sten&lt;br /&gt;
|de=Gestein&lt;br /&gt;
|el=Πέτρας &#039;&#039;Petras&#039;&#039;&lt;br /&gt;
|he=סלע &#039;&#039;Sela&#039;&#039;&lt;br /&gt;
|hi=पथरीले &#039;&#039;Pathreele&#039;&#039;&lt;br /&gt;
|id=Batu&lt;br /&gt;
|it=Roccia&lt;br /&gt;
|ko=바위 &#039;&#039;Bawi&#039;&#039;&lt;br /&gt;
|no=Stein&lt;br /&gt;
|pl=Kamienny&lt;br /&gt;
|pt_br=Mineral&amp;lt;BR&amp;gt;Pedra &#039;&#039;Stone&#039;&#039;&amp;lt;BR&amp;gt;Rocha &#039;&#039;Rock&#039;&#039;&lt;br /&gt;
|pt_eu=Pedra &#039;&#039;Stone&#039;&#039;&lt;br /&gt;
|ru=Каменный &#039;&#039;Kamennyi&#039;&#039;&lt;br /&gt;
|es=Roca&lt;br /&gt;
|ro=Piatră&lt;br /&gt;
|sv=Sten&lt;br /&gt;
|th=หิน&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Gestein (Typ)]]&lt;br /&gt;
[[es:Tipo Roca]]&lt;br /&gt;
[[fr:Roche]]&lt;br /&gt;
[[it:Roccia (tipo)]]&lt;br /&gt;
[[ja:いわ]]&lt;br /&gt;
[[pl:Kamień (typ)]]&lt;br /&gt;
[[pt:Tipo Rock]]&lt;br /&gt;
[[zh:岩石（属性）]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_(type)&amp;diff=2096371</id>
		<title>Rock (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_(type)&amp;diff=2096371"/>
		<updated>2014-03-29T21:49:30Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Rock type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|いわタイプ|Iwa Taipu}}&#039;&#039;&#039; &#039;&#039;Rock type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers who specialize in Rock-type Pokémon are [[Brock]], {{ka|Flint}}, and [[Forrest]] of [[Pewter City]], [[Roxanne]] of [[Rustboro City]], [[Roark]] of [[Oreburgh City]], and [[Grant]] of [[Cyllage City]]. [[Jasmine]] is also stated to have trained Rock types in the past. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all Rock-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=rock|&lt;br /&gt;
HP=64.79 |&lt;br /&gt;
Attack=88.09 |&lt;br /&gt;
Defense=107.57 |&lt;br /&gt;
SpAtk=56.49 |&lt;br /&gt;
SpDef=69.04 |&lt;br /&gt;
Speed=46.96 |&lt;br /&gt;
Total=432.94 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=rock|&lt;br /&gt;
HP=74.52 |&lt;br /&gt;
Attack=96.56 |&lt;br /&gt;
Defense=119.12 |&lt;br /&gt;
SpAtk=66.60 |&lt;br /&gt;
SpDef=86.40 |&lt;br /&gt;
Speed=54.28 |&lt;br /&gt;
Total=497.48 }}&lt;br /&gt;
&amp;lt;!--out of 20--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Rock&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Ground&lt;br /&gt;
|weakto5=Water&lt;br /&gt;
|resist1=Fire&lt;br /&gt;
|resist2=Flying&lt;br /&gt;
|resist3=Normal&lt;br /&gt;
|resist4=Poison&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Flying&lt;br /&gt;
|weaken4=Ice&lt;br /&gt;
|resisted1=Fighting&lt;br /&gt;
|resisted2=Ground&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-onward===&lt;br /&gt;
Rock-type Pokémon are immune to the damage from the {{weather|sandstorm}} weather condition.&lt;br /&gt;
&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Rock&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Ground&lt;br /&gt;
|weakto4=Steel&lt;br /&gt;
|weakto5=Water&lt;br /&gt;
|resist1=Fire&lt;br /&gt;
|resist2=Flying&lt;br /&gt;
|resist3=Normal&lt;br /&gt;
|resist4=Poison&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Flying&lt;br /&gt;
|weaken4=Ice&lt;br /&gt;
|resisted1=Fighting&lt;br /&gt;
|resisted2=Ground&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
===Generation IV-onward===&lt;br /&gt;
&lt;br /&gt;
Rock-type Pokémon have a Special Defense multiplier of 1.5 during a {{weather|sandstorm}}.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
The Rock type is rather risky defensively. Despite having an overall high {{stat|Defense}} on average, and whilst it is defensive against the very common {{type|Normal}} moves, its weaknesses to {{t|Ground}}- and {{type|Fighting}} moves, typically physical in nature and rather commonly used, take it down a notch. The fact that its {{stat|Special Defense}} is mediocre at best combined with its weakness to the common {{t|Grass}}- and {{type|Water}} moves greatly decrease its ability to defend. &lt;br /&gt;
&lt;br /&gt;
Double weaknesses among Rock types are very common. Rock/Steel Pokémon are doubly weak to Ground and Fighting, two common powerful types. Rock/Water Pokémon and Rock/Ground Pokémon are doubly weak to Grass and the latter is also doubly weak to the common Water (along with an extra weakness to the powerful {{t|Ice}}.) The low Speed that many Rock types have causes even further problems. Their resistance to {{t|Fire}} can now be made useless as many Fire types&#039; movesets have been expanded in [[Generation IV]] to include Grass attacks (most notably {{m|Solar Beam}}). Furthermore, tied with {{t|Grass}}, Rock types have the most weaknesses, with five. &lt;br /&gt;
&lt;br /&gt;
However, resistances to {{t|Normal}}, {{t|Flying}} and {{t|Fire}} help the Rock type to hold its own if it needs to. Moreover, in a {{m|Sandstorm}} the {{stat|Special Defense}} is increased by 50%. Furthermore, {{weather|Sandstorm}}s are very common in many tiers, thanks to {{a|Sand Stream}} automatically creating a five-turn Sandstorm.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Rock is one of the best types offensively. Being resisted by only three of the eighteen types, two of which are hindered by their own {{t| Fighting|mediocre defenses}} and {{t| Steel|relative scarcity}} helps it a lot, and the fact that {{p|Excadrill|only}} {{P|Steelix|four}} {{p|Lucario|Pokémon}} {{p|Cobalion|out}} of 718 have a double resistance to Rock keeps its moves relatively effective. Double weaknesses to Rock are relatively common, mostly due to the many Bug types having  Flying as a secondary type, while the typically high-powered Ice- and Fire types also do not fare well. As Pokémon of the three types that resist Rock typically can master Rock-type moves, this proves a quite versatile combination.&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Rock-type moves typically become [[Tough Contest|Tough]] moves, but can also be of the other four Contest types, excluding [[Cute Contest|Cute]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 55 Rock-type Pokémon or 7.3% of all Pokémon (assuming [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the 9th rarest type.&lt;br /&gt;
&lt;br /&gt;
===Pure Rock-type Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|185&lt;br /&gt;
|{{MSP|185|Sudowoodo}}&lt;br /&gt;
|{{p|Sudowoodo}}&lt;br /&gt;
|-&lt;br /&gt;
|299&lt;br /&gt;
|{{MSP|299|Nosepass}}&lt;br /&gt;
|{{p|Nosepass}}&lt;br /&gt;
|-&lt;br /&gt;
|377&lt;br /&gt;
|{{MSP|377|Regirock}}&lt;br /&gt;
|{{p|Regirock}}&lt;br /&gt;
|-&lt;br /&gt;
|408&lt;br /&gt;
|{{MSP|408|Cranidos}}&lt;br /&gt;
|{{p|Cranidos}}&lt;br /&gt;
|-&lt;br /&gt;
|409&lt;br /&gt;
|{{MSP|409|Rampardos}}&lt;br /&gt;
|{{p|Rampardos}}&lt;br /&gt;
|-&lt;br /&gt;
|438&lt;br /&gt;
|{{MSP|438|Bonsly}}&lt;br /&gt;
|{{p|Bonsly}}&lt;br /&gt;
|-&lt;br /&gt;
|524&lt;br /&gt;
|{{MSP|524|Roggenrola}}&lt;br /&gt;
|{{p|Roggenrola}}&lt;br /&gt;
|-&lt;br /&gt;
|525&lt;br /&gt;
|{{MSP|525|Boldore}}&lt;br /&gt;
|{{p|Boldore}}&lt;br /&gt;
|-&lt;br /&gt;
|526&lt;br /&gt;
|{{MSP|526|Gigalith}}&lt;br /&gt;
|{{p|Gigalith}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Rock-type Pokémon===&lt;br /&gt;
====Primary Rock-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|074&lt;br /&gt;
|{{MSP|074|Geodude}}&lt;br /&gt;
|{{p|Geodude}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|075&lt;br /&gt;
|{{MSP|075|Graveler}}&lt;br /&gt;
|{{p|Graveler}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|076&lt;br /&gt;
|{{MSP|076|Golem}}&lt;br /&gt;
|{{p|Golem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|095&lt;br /&gt;
|{{MSP|095|Onix}}&lt;br /&gt;
|{{p|Onix}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|138&lt;br /&gt;
|{{MSP|138|Omanyte}}&lt;br /&gt;
|{{p|Omanyte}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|139&lt;br /&gt;
|{{MSP|139|Omastar}}&lt;br /&gt;
|{{p|Omastar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|140&lt;br /&gt;
|{{MSP|140|Kabuto}}&lt;br /&gt;
|{{p|Kabuto}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|141&lt;br /&gt;
|{{MSP|141|Kabutops}}&lt;br /&gt;
|{{p|Kabutops}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|142&lt;br /&gt;
|{{MSP|142|Aerodactyl}}&lt;br /&gt;
|{{p|Aerodactyl}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|142&lt;br /&gt;
|{{MSP|142|Aerodactyl}}&lt;br /&gt;
|{{p|Aerodactyl|Mega Aerodactyl}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|246&lt;br /&gt;
|{{MSP|246|Larvitar}}&lt;br /&gt;
|{{p|Larvitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|247&lt;br /&gt;
|{{MSP|247|Pupitar}}&lt;br /&gt;
|{{p|Pupitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar|Mega Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|337&lt;br /&gt;
|{{MSP|337|Lunatone}}&lt;br /&gt;
|{{p|Lunatone}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|338&lt;br /&gt;
|{{MSP|338|Solrock}}&lt;br /&gt;
|{{p|Solrock}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|345&lt;br /&gt;
|{{MSP|345|Lileep}}&lt;br /&gt;
|{{p|Lileep}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|346&lt;br /&gt;
|{{MSP|346|Cradily}}&lt;br /&gt;
|{{p|Cradily}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|347&lt;br /&gt;
|{{MSP|347|Anorith}}&lt;br /&gt;
|{{p|Anorith}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
|348&lt;br /&gt;
|{{MSP|348|Armaldo}}&lt;br /&gt;
|{{p|Armaldo}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
|410&lt;br /&gt;
|{{MSP|410|Shieldon}}&lt;br /&gt;
|{{p|Shieldon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|411&lt;br /&gt;
|{{MSP|411|Bastiodon}}&lt;br /&gt;
|{{p|Bastiodon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|476&lt;br /&gt;
|{{MSP|476|Probopass}}&lt;br /&gt;
|{{p|Probopass}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|566&lt;br /&gt;
|{{MSP|566|Archen}}&lt;br /&gt;
|{{p|Archen}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|567&lt;br /&gt;
|{{MSP|567|Archeops}}&lt;br /&gt;
|{{p|Archeops}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|639&lt;br /&gt;
|{{MSP|639|Terrakion}}&lt;br /&gt;
|{{p|Terrakion}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|688&lt;br /&gt;
|{{MSP|688|Binacle}}&lt;br /&gt;
|{{p|Binacle}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|689&lt;br /&gt;
|{{MSP|689|Barbaracle}}&lt;br /&gt;
|{{p|Barbaracle}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|696&lt;br /&gt;
|{{MSP|696|Tyrunt}}&lt;br /&gt;
|{{p|Tyrunt}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|697&lt;br /&gt;
|{{MSP|697|Tyrantrum}}&lt;br /&gt;
|{{p|Tyrantrum}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|698&lt;br /&gt;
|{{MSP|698|Amaura}}&lt;br /&gt;
|{{p|Amaura}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|699&lt;br /&gt;
|{{MSP|699|Aurorus}}&lt;br /&gt;
|{{p|Aurorus}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|703&lt;br /&gt;
|{{MSP|703|Carbink}}&lt;br /&gt;
|{{p|Carbink}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|719&lt;br /&gt;
|{{MSP|719|Diancie}}&lt;br /&gt;
|{{p|Diancie}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Rock-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|111&lt;br /&gt;
|{{MSP|111|Rhyhorn}}&lt;br /&gt;
|{{p|Rhyhorn}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|112&lt;br /&gt;
|{{MSP|112|Rhydon}}&lt;br /&gt;
|{{p|Rhydon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|213&lt;br /&gt;
|{{MSP|213|Shuckle}}&lt;br /&gt;
|{{p|Shuckle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|219&lt;br /&gt;
|{{MSP|219|Magcargo}}&lt;br /&gt;
|{{p|Magcargo}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|222&lt;br /&gt;
|{{MSP|222|Corsola}}&lt;br /&gt;
|{{p|Corsola}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|304&lt;br /&gt;
|{{MSP|304|Aron}}&lt;br /&gt;
|{{p|Aron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|305&lt;br /&gt;
|{{MSP|305|Lairon}}&lt;br /&gt;
|{{p|Lairon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|306&lt;br /&gt;
|{{MSP|306|Aggron}}&lt;br /&gt;
|{{p|Aggron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|369&lt;br /&gt;
|{{MSP|369|Relicanth}}&lt;br /&gt;
|{{p|Relicanth}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|464&lt;br /&gt;
|{{MSP|464|Rhyperior}}&lt;br /&gt;
|{{p|Rhyperior}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|557&lt;br /&gt;
|{{MSP|557|Dwebble}}&lt;br /&gt;
|{{p|Dwebble}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|558&lt;br /&gt;
|{{MSP|558|Crustle}}&lt;br /&gt;
|{{p|Crustle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|564&lt;br /&gt;
|{{MSP|564|Tirtouga}}&lt;br /&gt;
|{{p|Tirtouga}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|565&lt;br /&gt;
|{{MSP|565|Carracosta}}&lt;br /&gt;
|{{p|Carracosta}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Rock}}&lt;br /&gt;
{{movelist/battle|2|Ancient Power|Special|Tough|60|100|5|anyadjacent|The user attacks with a prehistoric power. It may also raise all the user&#039;s stats at once.}}&lt;br /&gt;
{{movelist/battle|4|Head Smash|Physical|Tough|150|80|5|anyadjacent|The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.}}&lt;br /&gt;
{{movelist/battle|4|Power Gem|Special|Beauty|80|100|20|anyadjacent|The user attacks with a ray of light that sparkles as if it were made of gemstones.}}&lt;br /&gt;
{{movelist/battle|3|Rock Blast|Physical|Tough|25|90|10|anyadjacent|The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.}}&lt;br /&gt;
{{movelist/battle|4|Rock Polish|Status|Tough|—|—|20|self|The user polishes its body to reduce drag. It can sharply raise the Speed stat.}}&lt;br /&gt;
{{movelist/battle|1|Rock Slide|Physical|Tough|75|90|10|adjacentfoes|Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.}}&lt;br /&gt;
{{movelist/battle|1|Rock Throw|Physical|Tough|50|90|15|anyadjacent|The user picks up and throws a small rock at the target to attack.}}&lt;br /&gt;
{{movelist/battle|3|Rock Tomb|Physical|Smart|60|95|15|anyadjacent|Boulders are hurled at the target. It also lowers the target&#039;s Speed by preventing its movement.}}&lt;br /&gt;
{{movelist/battle|4|Rock Wrecker|Physical|Tough|150|90|5|anyadjacent|The user launches a huge boulder at the target to attack. It must rest on the next turn, however.}}&lt;br /&gt;
{{movelist/battle|2|Rollout|Physical|Tough|30|90|20|anyadjacent|The user continually rolls into the target over five turns. It becomes stronger each time it hits.}}&lt;br /&gt;
{{movelist/battle|2|Sandstorm|Status|Tough|—|—|20|all|A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.}}&lt;br /&gt;
{{movelist/battle|5|Smack Down|Physical||50|100|15|anyadjacent|The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when it&#039;s hit.}}&lt;br /&gt;
{{movelist/battle|4|Stealth Rock|Status|Cool|—|—|20|foes|The user lays a trap of levitating stones around the opponent&#039;s team. The trap hurts opponents that switch into battle.}}&lt;br /&gt;
{{movelist/battle|4|Stone Edge|Physical|Tough|100|80|5|anyadjacent|The user stabs the target with sharpened stones from below. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|5|Wide Guard|Status||—|—|10|team|The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises.}}&lt;br /&gt;
{{movelist/battle-foot|Rock}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation III introduced the most Rock-type Pokémon of any Generation, with 12, and Generations II and IV introduced the fewest Rock-type Pokémon, all with seven.&lt;br /&gt;
* Generation IV introduced the most Rock-type moves of any Generation, with six, and Generation VI did not introduce any Rock-type moves.&lt;br /&gt;
* If there were a Pokémon of all 18 types, it would be weak to only Rock-type moves and {{m|Freeze-Dry}}, due to the fact that there are more Pokémon types weak to them than Pokémon types that resist them, and that no types are immune to them.&lt;br /&gt;
** However, if {{m|Gravity}} was used, that hypothetical Pokémon would gain a weakness to {{type|Ground}} moves as well.&lt;br /&gt;
* In the first season of the {{pkmn|anime}} and during much of [[Generation I]], the Rock type was often wrongly assumed to be unaffected by {{type|Electric}} attacks. This was likely due to the fact that at the time, most Rock-type Pokémon were part Ground-type, and thus immune to Electric-type moves. However, the only non-Ground Rock-type Pokémon (the then five [[Fossil]] Pokémon) were actually weak to them.&lt;br /&gt;
* The Rock type is tied with the {{t|Grass}} type for the largest number of weaknesses when unpaired, with five: {{t|Grass}}, {{t|Water}}, {{t|Ground}}, {{t|Fighting}}, and {{t|Steel}}.&lt;br /&gt;
** Coincidentally, Rock moves are super effective against four of the five types {{t|Grass}} is weak to, with {{t|Poison}} being the exception. Interestingly though, the Rock type resists the {{t|Poison}} type.&lt;br /&gt;
* Seven of the fifteen Rock-type moves (just under half) have the word &#039;rock&#039; in their names. &lt;br /&gt;
**If you include any words that are synonymous with the word &#039;rock,&#039; the total becomes eight.&lt;br /&gt;
* Every known [[Fossil]] Pokémon is part or solely Rock-type. This is most likely due to the placement of real Fossils in rock formations, as well as the process by which Fossils are created.&lt;br /&gt;
* {{4v|Black|White}} are the only main series games that do not have a Rock-type Gym.&lt;br /&gt;
* Johto&#039;s [[Olivine Gym]] was a Rock type Gym before the Steel type was discovered.&lt;br /&gt;
* In [[Generation I]] there were only two Rock-type moves, which made it the type with the second fewest moves. Only the {{t|Dragon}} type had fewer moves, with only one move.&lt;br /&gt;
* {{m|Ancient Power}} and {{m|Power Gem}} are the only special Rock-type moves.&lt;br /&gt;
** Coincidentally, {{m|Ancient Power}}, {{m|Power Gem}} and {{m|Smack Down}} are the only Rock-type moves of 100% accuracy.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color light}}&lt;br /&gt;
|ja=いわ (岩) &#039;&#039;Iwa&#039;&#039;&lt;br /&gt;
|zh_cmn=岩石 &#039;&#039;Yánshí&#039;&#039;&lt;br /&gt;
|nl=Steen&lt;br /&gt;
|fi=Kivi&lt;br /&gt;
|fr=Roche&lt;br /&gt;
|da=Sten&lt;br /&gt;
|de=Gestein&lt;br /&gt;
|el=Πέτρας &#039;&#039;Petras&#039;&#039;&lt;br /&gt;
|he=סלע &#039;&#039;Sela&#039;&#039;&lt;br /&gt;
|hi=पथरीले &#039;&#039;Pathreele&#039;&#039;&lt;br /&gt;
|id=Batu&lt;br /&gt;
|it=Roccia&lt;br /&gt;
|ko=바위 &#039;&#039;Bawi&#039;&#039;&lt;br /&gt;
|no=Stein&lt;br /&gt;
|pl=Kamienny&lt;br /&gt;
|pt_br=Mineral&amp;lt;BR&amp;gt;Pedra &#039;&#039;Stone&#039;&#039;&amp;lt;BR&amp;gt;Rocha &#039;&#039;Rock&#039;&#039;&lt;br /&gt;
|pt_eu=Pedra &#039;&#039;Stone&#039;&#039;&lt;br /&gt;
|ru=Каменный &#039;&#039;Kamennyi&#039;&#039;&lt;br /&gt;
|es=Roca&lt;br /&gt;
|ro=Piatră&lt;br /&gt;
|sv=Sten&lt;br /&gt;
|th=หิน&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Gestein (Typ)]]&lt;br /&gt;
[[es:Tipo Roca]]&lt;br /&gt;
[[fr:Roche]]&lt;br /&gt;
[[it:Roccia (tipo)]]&lt;br /&gt;
[[ja:いわ]]&lt;br /&gt;
[[pl:Kamień (typ)]]&lt;br /&gt;
[[pt:Tipo Rock]]&lt;br /&gt;
[[zh:岩石（属性）]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_(type)&amp;diff=2096368</id>
		<title>Rock (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_(type)&amp;diff=2096368"/>
		<updated>2014-03-29T21:47:43Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Rock type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|いわタイプ|Iwa Taipu}}&#039;&#039;&#039; &#039;&#039;Rock type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers who specialize in Rock-type Pokémon are [[Brock]], {{ka|Flint}}, and [[Forrest]] of [[Pewter City]], [[Roxanne]] of [[Rustboro City]], [[Roark]] of [[Oreburgh City]], and [[Grant]] of [[Cyllage City]]. [[Jasmine]] is also stated to have trained Rock types in the past. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all Rock-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=rock|&lt;br /&gt;
HP=64.79 |&lt;br /&gt;
Attack=88.09 |&lt;br /&gt;
Defense=107.57 |&lt;br /&gt;
SpAtk=56.49 |&lt;br /&gt;
SpDef=69.04 |&lt;br /&gt;
Speed=46.96 |&lt;br /&gt;
Total=432.94 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=rock|&lt;br /&gt;
HP=74.52 |&lt;br /&gt;
Attack=96.56 |&lt;br /&gt;
Defense=119.12 |&lt;br /&gt;
SpAtk=66.60 |&lt;br /&gt;
SpDef=86.40 |&lt;br /&gt;
Speed=54.28 |&lt;br /&gt;
Total=497.48 }}&lt;br /&gt;
&amp;lt;!--out of 20--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Rock&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Ground&lt;br /&gt;
|weakto5=Water&lt;br /&gt;
|resist1=Fire&lt;br /&gt;
|resist2=Flying&lt;br /&gt;
|resist3=Normal&lt;br /&gt;
|resist4=Poison&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Flying&lt;br /&gt;
|weaken4=Ice&lt;br /&gt;
|resisted1=Fighting&lt;br /&gt;
|resisted2=Ground&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-onward===&lt;br /&gt;
Rock-type Pokémon are immune to the damage from the {{weather|sandstorm}} weather condition.&lt;br /&gt;
&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Rock&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Ground&lt;br /&gt;
|weakto4=Steel&lt;br /&gt;
|weakto5=Water&lt;br /&gt;
|resist1=Fire&lt;br /&gt;
|resist2=Flying&lt;br /&gt;
|resist3=Normal&lt;br /&gt;
|resist4=Poison&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Flying&lt;br /&gt;
|weaken4=Ice&lt;br /&gt;
|resisted1=Fighting&lt;br /&gt;
|resisted2=Ground&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
===Generation IV-onward===&lt;br /&gt;
&lt;br /&gt;
Rock-type Pokémon have a Special Defense multiplier of 1.5 during a {{weather|sandstorm}}.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
The Rock type is rather risky defensively. Despite having an overall high {{stat|Defense}} on average, and whilst it is defensive against the very common {{type|Normal}} moves, its weaknesses to {{t|Ground}}- and {{type|Fighting}} moves, typically physical in nature and rather commonly used, take it down a notch. The fact that its {{stat|Special Defense}} is mediocre at best combined with its weakness to the common {{t|Grass}}- and {{type|Water}} moves greatly decrease its ability to defend. &lt;br /&gt;
&lt;br /&gt;
Double weaknesses among Rock types are very common. Rock/Steel Pokémon are doubly weak to Ground and Fighting, two common powerful types. Rock/Water Pokémon and Rock/Ground Pokémon are doubly weak to Grass and the latter is also doubly weak to the common Water (along with an extra weakness to the powerful {{t|Ice}}.) The low Speed that many Rock types have causes even further problems. Their resistance to {{t|Fire}} can now be made useless as many Fire types&#039; movesets have been expanded in [[Generation IV]] to include Grass attacks (most notably {{m|Solar Beam}}). Furthermore, tied with {{t|Grass}}, Rock types have the most weaknesses, with five. &lt;br /&gt;
&lt;br /&gt;
However, resistances to {{t|Normal}}, {{t|Flying}} and {{t|Fire}} help the Rock type to hold its own if it needs to. Moreover, in a {{m|Sandstorm}} the {{stat|Special Defense}} is increased by 50%. Furthermore, {{weather|Sandstorm}}s are very common in many tiers, thanks to {{a|Sand Stream}} automatically creating a five-turn Sandstorm.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Rock is one of the best types offensively. Being resisted by only three of the eighteen types, two of which are hindered by their own {{t| Fighting|mediocre defenses}} and {{t| Steel|relative scarcity}} helps it a lot, and the fact that {{p|Excadrill|only}} {{P|Steelix|four}} {{p|Lucario|Pokémon}} {{p|Cobalion|out}} of 718 have a double resistance to Rock keeps its moves relatively effective. Double weaknesses to Rock are relatively common, mostly due to the many Bug types having  Flying as a secondary type, while the typically high-powered Ice- and Fire types also do not fare well. As Pokémon of the three types that resist Rock typically can master Rock-type moves, this proves a quite versatile combination.&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Rock-type moves typically become [[Tough Contest|Tough]] moves, but can also be of the other four Contest types, excluding [[Cute Contest|Cute]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 55 Rock-type Pokémon or 7.3% of all Pokémon (assuming [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the 9th rarest type.&lt;br /&gt;
&lt;br /&gt;
===Pure Rock-type Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|185&lt;br /&gt;
|{{MSP|185|Sudowoodo}}&lt;br /&gt;
|{{p|Sudowoodo}}&lt;br /&gt;
|-&lt;br /&gt;
|299&lt;br /&gt;
|{{MSP|299|Nosepass}}&lt;br /&gt;
|{{p|Nosepass}}&lt;br /&gt;
|-&lt;br /&gt;
|377&lt;br /&gt;
|{{MSP|377|Regirock}}&lt;br /&gt;
|{{p|Regirock}}&lt;br /&gt;
|-&lt;br /&gt;
|408&lt;br /&gt;
|{{MSP|408|Cranidos}}&lt;br /&gt;
|{{p|Cranidos}}&lt;br /&gt;
|-&lt;br /&gt;
|409&lt;br /&gt;
|{{MSP|409|Rampardos}}&lt;br /&gt;
|{{p|Rampardos}}&lt;br /&gt;
|-&lt;br /&gt;
|438&lt;br /&gt;
|{{MSP|438|Bonsly}}&lt;br /&gt;
|{{p|Bonsly}}&lt;br /&gt;
|-&lt;br /&gt;
|524&lt;br /&gt;
|{{MSP|524|Roggenrola}}&lt;br /&gt;
|{{p|Roggenrola}}&lt;br /&gt;
|-&lt;br /&gt;
|525&lt;br /&gt;
|{{MSP|525|Boldore}}&lt;br /&gt;
|{{p|Boldore}}&lt;br /&gt;
|-&lt;br /&gt;
|526&lt;br /&gt;
|{{MSP|526|Gigalith}}&lt;br /&gt;
|{{p|Gigalith}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Rock-type Pokémon===&lt;br /&gt;
====Primary Rock-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|074&lt;br /&gt;
|{{MSP|074|Geodude}}&lt;br /&gt;
|{{p|Geodude}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|075&lt;br /&gt;
|{{MSP|075|Graveler}}&lt;br /&gt;
|{{p|Graveler}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|076&lt;br /&gt;
|{{MSP|076|Golem}}&lt;br /&gt;
|{{p|Golem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|095&lt;br /&gt;
|{{MSP|095|Onix}}&lt;br /&gt;
|{{p|Onix}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|138&lt;br /&gt;
|{{MSP|138|Omanyte}}&lt;br /&gt;
|{{p|Omanyte}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|139&lt;br /&gt;
|{{MSP|139|Omastar}}&lt;br /&gt;
|{{p|Omastar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|140&lt;br /&gt;
|{{MSP|140|Kabuto}}&lt;br /&gt;
|{{p|Kabuto}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|141&lt;br /&gt;
|{{MSP|141|Kabutops}}&lt;br /&gt;
|{{p|Kabutops}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|142&lt;br /&gt;
|{{MSP|142|Aerodactyl}}&lt;br /&gt;
|{{p|Aerodactyl}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|142&lt;br /&gt;
|{{MSP|142|Aerodactyl}}&lt;br /&gt;
|{{p|Aerodactyl|Mega Aerodactyl}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|246&lt;br /&gt;
|{{MSP|246|Larvitar}}&lt;br /&gt;
|{{p|Larvitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|247&lt;br /&gt;
|{{MSP|247|Pupitar}}&lt;br /&gt;
|{{p|Pupitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar|Mega Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|337&lt;br /&gt;
|{{MSP|337|Lunatone}}&lt;br /&gt;
|{{p|Lunatone}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|338&lt;br /&gt;
|{{MSP|338|Solrock}}&lt;br /&gt;
|{{p|Solrock}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|345&lt;br /&gt;
|{{MSP|345|Lileep}}&lt;br /&gt;
|{{p|Lileep}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|346&lt;br /&gt;
|{{MSP|346|Cradily}}&lt;br /&gt;
|{{p|Cradily}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|347&lt;br /&gt;
|{{MSP|347|Anorith}}&lt;br /&gt;
|{{p|Anorith}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
|348&lt;br /&gt;
|{{MSP|348|Armaldo}}&lt;br /&gt;
|{{p|Armaldo}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
|410&lt;br /&gt;
|{{MSP|410|Shieldon}}&lt;br /&gt;
|{{p|Shieldon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|411&lt;br /&gt;
|{{MSP|411|Bastiodon}}&lt;br /&gt;
|{{p|Bastiodon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|476&lt;br /&gt;
|{{MSP|476|Probopass}}&lt;br /&gt;
|{{p|Probopass}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|566&lt;br /&gt;
|{{MSP|566|Archen}}&lt;br /&gt;
|{{p|Archen}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|567&lt;br /&gt;
|{{MSP|567|Archeops}}&lt;br /&gt;
|{{p|Archeops}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|639&lt;br /&gt;
|{{MSP|639|Terrakion}}&lt;br /&gt;
|{{p|Terrakion}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|688&lt;br /&gt;
|{{MSP|688|Binacle}}&lt;br /&gt;
|{{p|Binacle}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|689&lt;br /&gt;
|{{MSP|689|Barbaracle}}&lt;br /&gt;
|{{p|Barbaracle}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|696&lt;br /&gt;
|{{MSP|696|Tyrunt}}&lt;br /&gt;
|{{p|Tyrunt}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|697&lt;br /&gt;
|{{MSP|697|Tyrantrum}}&lt;br /&gt;
|{{p|Tyrantrum}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|698&lt;br /&gt;
|{{MSP|698|Amaura}}&lt;br /&gt;
|{{p|Amaura}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|699&lt;br /&gt;
|{{MSP|699|Aurorus}}&lt;br /&gt;
|{{p|Aurorus}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|703&lt;br /&gt;
|{{MSP|703|Carbink}}&lt;br /&gt;
|{{p|Carbink}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|719&lt;br /&gt;
|{{MSP|719|Diancie}}&lt;br /&gt;
|{{p|Diancie}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Rock-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|111&lt;br /&gt;
|{{MSP|111|Rhyhorn}}&lt;br /&gt;
|{{p|Rhyhorn}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|112&lt;br /&gt;
|{{MSP|112|Rhydon}}&lt;br /&gt;
|{{p|Rhydon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|213&lt;br /&gt;
|{{MSP|213|Shuckle}}&lt;br /&gt;
|{{p|Shuckle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|219&lt;br /&gt;
|{{MSP|219|Magcargo}}&lt;br /&gt;
|{{p|Magcargo}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|222&lt;br /&gt;
|{{MSP|222|Corsola}}&lt;br /&gt;
|{{p|Corsola}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|304&lt;br /&gt;
|{{MSP|304|Aron}}&lt;br /&gt;
|{{p|Aron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|305&lt;br /&gt;
|{{MSP|305|Lairon}}&lt;br /&gt;
|{{p|Lairon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|306&lt;br /&gt;
|{{MSP|306|Aggron}}&lt;br /&gt;
|{{p|Aggron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|369&lt;br /&gt;
|{{MSP|369|Relicanth}}&lt;br /&gt;
|{{p|Relicanth}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|464&lt;br /&gt;
|{{MSP|464|Rhyperior}}&lt;br /&gt;
|{{p|Rhyperior}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|557&lt;br /&gt;
|{{MSP|557|Dwebble}}&lt;br /&gt;
|{{p|Dwebble}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|558&lt;br /&gt;
|{{MSP|558|Crustle}}&lt;br /&gt;
|{{p|Crustle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|564&lt;br /&gt;
|{{MSP|564|Tirtouga}}&lt;br /&gt;
|{{p|Tirtouga}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|565&lt;br /&gt;
|{{MSP|565|Carracosta}}&lt;br /&gt;
|{{p|Carracosta}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Rock}}&lt;br /&gt;
{{movelist/battle|2|Ancient Power|Special|Tough|60|100|5|anyadjacent|The user attacks with a prehistoric power. It may also raise all the user&#039;s stats at once.}}&lt;br /&gt;
{{movelist/battle|4|Head Smash|Physical|Tough|150|80|5|anyadjacent|The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.}}&lt;br /&gt;
{{movelist/battle|4|Power Gem|Special|Beauty|80|100|20|anyadjacent|The user attacks with a ray of light that sparkles as if it were made of gemstones.}}&lt;br /&gt;
{{movelist/battle|3|Rock Blast|Physical|Tough|25|90|10|anyadjacent|The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.}}&lt;br /&gt;
{{movelist/battle|4|Rock Polish|Status|Tough|—|—|20|self|The user polishes its body to reduce drag. It can sharply raise the Speed stat.}}&lt;br /&gt;
{{movelist/battle|1|Rock Slide|Physical|Tough|75|90|10|adjacentfoes|Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.}}&lt;br /&gt;
{{movelist/battle|1|Rock Throw|Physical|Tough|50|90|15|anyadjacent|The user picks up and throws a small rock at the target to attack.}}&lt;br /&gt;
{{movelist/battle|3|Rock Tomb|Physical|Smart|60|95|15|anyadjacent|Boulders are hurled at the target. It also lowers the target&#039;s Speed by preventing its movement.}}&lt;br /&gt;
{{movelist/battle|4|Rock Wrecker|Physical|Tough|150|90|5|anyadjacent|The user launches a huge boulder at the target to attack. It must rest on the next turn, however.}}&lt;br /&gt;
{{movelist/battle|2|Rollout|Physical|Tough|30|90|20|anyadjacent|The user continually rolls into the target over five turns. It becomes stronger each time it hits.}}&lt;br /&gt;
{{movelist/battle|2|Sandstorm|Status|Tough|—|—|20|all|A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.}}&lt;br /&gt;
{{movelist/battle|5|Smack Down|Physical||50|100|15|anyadjacent|The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when it&#039;s hit.}}&lt;br /&gt;
{{movelist/battle|4|Stealth Rock|Status|Cool|—|—|20|foes|The user lays a trap of levitating stones around the opponent&#039;s team. The trap hurts opponents that switch into battle.}}&lt;br /&gt;
{{movelist/battle|4|Stone Edge|Physical|Tough|100|80|5|anyadjacent|The user stabs the target with sharpened stones from below. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|5|Wide Guard|Status||—|—|10|team|The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises.}}&lt;br /&gt;
{{movelist/battle-foot|Rock}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation III introduced the most Rock-type Pokémon of any Generation, with 12, and Generations II and IV introduced the fewest Rock-type Pokémon, all with seven.&lt;br /&gt;
* Generation IV introduced the most Rock-type moves of any Generation, with six, and Generation VI did not introduce any Rock-type moves.&lt;br /&gt;
* If there were a Pokémon of all 18 types, it would be weak to only Rock-type moves and {{m|Freeze-Dry}}, due to the fact that there are more Pokémon types weak to them than Pokémon types that resist them, and that no types are immune to them.&lt;br /&gt;
** However, if {{m|Gravity}} was used, that hypothetical Pokémon would gain a weakness to {{type|Ground}} moves as well.&lt;br /&gt;
* In the first season of the {{pkmn|anime}} and during much of [[Generation I]], the Rock type was often wrongly assumed to be unaffected by {{type|Electric}} attacks. This was likely due to the fact that at the time, most Rock-type Pokémon were part Ground-type, and thus immune to Electric-type moves. However, the only non-Ground Rock-type Pokémon (the then five [[Fossil]] Pokémon) were actually weak to them.&lt;br /&gt;
* The Rock type is tied with the {{t|Grass}} type for the largest number of weaknesses when unpaired, with five: {{t|Grass}}, {{t|Water}}, {{t|Ground}}, {{t|Fighting}}, and {{t|Steel}}.&lt;br /&gt;
** Coincidentally, Rock moves are super effective against four of the five types {{t|Grass}} is weak to, with {{t|Poison}} being the exception. Interestingly though, the Rock type resists the {{t|Poison}} type.&lt;br /&gt;
* Seven of the fifteen Rock-type moves (just under half) have the word &#039;rock&#039; in their names. &lt;br /&gt;
**If you include any words that are synonymous with the word &amp;quot;rock,&amp;quot; the total becomes eight.&lt;br /&gt;
* Every known [[Fossil]] Pokémon is part or solely Rock-type. This is most likely due to the placement of real Fossils in rock formations, as well as the process by which Fossils are created.&lt;br /&gt;
* {{4v|Black|White}} are the only main series games that do not have a Rock-type Gym.&lt;br /&gt;
* Johto&#039;s [[Olivine Gym]] was a Rock type Gym before the Steel type was discovered.&lt;br /&gt;
* In [[Generation I]] there were only two Rock-type moves, which made it the type with the second fewest moves. Only the {{t|Dragon}} type had fewer moves, with only one move.&lt;br /&gt;
* {{m|Ancient Power}} and {{m|Power Gem}} are the only special Rock-type moves.&lt;br /&gt;
** Coincidentally, {{m|Ancient Power}}, {{m|Power Gem}} and {{m|Smack Down}} are the only Rock-type moves of 100% accuracy.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color light}}&lt;br /&gt;
|ja=いわ (岩) &#039;&#039;Iwa&#039;&#039;&lt;br /&gt;
|zh_cmn=岩石 &#039;&#039;Yánshí&#039;&#039;&lt;br /&gt;
|nl=Steen&lt;br /&gt;
|fi=Kivi&lt;br /&gt;
|fr=Roche&lt;br /&gt;
|da=Sten&lt;br /&gt;
|de=Gestein&lt;br /&gt;
|el=Πέτρας &#039;&#039;Petras&#039;&#039;&lt;br /&gt;
|he=סלע &#039;&#039;Sela&#039;&#039;&lt;br /&gt;
|hi=पथरीले &#039;&#039;Pathreele&#039;&#039;&lt;br /&gt;
|id=Batu&lt;br /&gt;
|it=Roccia&lt;br /&gt;
|ko=바위 &#039;&#039;Bawi&#039;&#039;&lt;br /&gt;
|no=Stein&lt;br /&gt;
|pl=Kamienny&lt;br /&gt;
|pt_br=Mineral&amp;lt;BR&amp;gt;Pedra &#039;&#039;Stone&#039;&#039;&amp;lt;BR&amp;gt;Rocha &#039;&#039;Rock&#039;&#039;&lt;br /&gt;
|pt_eu=Pedra &#039;&#039;Stone&#039;&#039;&lt;br /&gt;
|ru=Каменный &#039;&#039;Kamennyi&#039;&#039;&lt;br /&gt;
|es=Roca&lt;br /&gt;
|ro=Piatră&lt;br /&gt;
|sv=Sten&lt;br /&gt;
|th=หิน&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Gestein (Typ)]]&lt;br /&gt;
[[es:Tipo Roca]]&lt;br /&gt;
[[fr:Roche]]&lt;br /&gt;
[[it:Roccia (tipo)]]&lt;br /&gt;
[[ja:いわ]]&lt;br /&gt;
[[pl:Kamień (typ)]]&lt;br /&gt;
[[pt:Tipo Rock]]&lt;br /&gt;
[[zh:岩石（属性）]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_Unova_Pok%C3%A9dex_number_in_Pok%C3%A9mon_Black_and_White&amp;diff=2078934</id>
		<title>List of Pokémon by Unova Pokédex number in Pokémon Black and White</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_Unova_Pok%C3%A9dex_number_in_Pok%C3%A9mon_Black_and_White&amp;diff=2078934"/>
		<updated>2014-02-23T02:19:54Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* #052 - #100 Cottonee - Alomomola */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokédex BW.png|thumb|200px|right|Unova region&#039;s Pokédex]]&lt;br /&gt;
{{shortcut|2|Udex|Idex}}&lt;br /&gt;
This is a list of Pokémon in the order dictated by the [[Unova]] regional Pokédex, meaning that {{p|Victini}} and then the [[starter Pokémon#Unova|starter Pokémon from Unova]] will appear first, followed by other Pokémon native to the Unova region. See [[List of Pokémon by New Unova Pokédex number|this list]] for the Pokémon that appear in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]].&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by Old Unova Pokédex number==&lt;br /&gt;
===#000 - #051 Victini - Scolipede===&lt;br /&gt;
{{rdexh|black|white|U}}&lt;br /&gt;
{{rdex|000|494|Victini|2|Psychic|Fire}}&lt;br /&gt;
{{rdex|001|495|Snivy|1|Grass}}&lt;br /&gt;
{{rdex|002|496|Servine|1|Grass}}&lt;br /&gt;
{{rdex|003|497|Serperior|1|Grass}}&lt;br /&gt;
{{rdex|004|498|Tepig|1|Fire}}&lt;br /&gt;
{{rdex|005|499|Pignite|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|006|500|Emboar|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|007|501|Oshawott|1|Water}}&lt;br /&gt;
{{rdex|008|502|Dewott|1|Water}}&lt;br /&gt;
{{rdex|009|503|Samurott|1|Water}}&lt;br /&gt;
{{rdex|010|504|Patrat|1|Normal}}&lt;br /&gt;
{{rdex|011|505|Watchog|1|Normal}}&lt;br /&gt;
{{rdex|012|506|Lillipup|1|Normal}}&lt;br /&gt;
{{rdex|013|507|Herdier|1|Normal}}&lt;br /&gt;
{{rdex|014|508|Stoutland|1|Normal}}&lt;br /&gt;
{{rdex|015|509|Purrloin|1|Dark}}&lt;br /&gt;
{{rdex|016|510|Liepard|1|Dark}}&lt;br /&gt;
{{rdex|017|511|Pansage|1|Grass}}&lt;br /&gt;
{{rdex|018|512|Simisage|1|Grass}}&lt;br /&gt;
{{rdex|019|513|Pansear|1|Fire}}&lt;br /&gt;
{{rdex|020|514|Simisear|1|Fire}}&lt;br /&gt;
{{rdex|021|515|Panpour|1|Water}}&lt;br /&gt;
{{rdex|022|516|Simipour|1|Water}}&lt;br /&gt;
{{rdex|023|517|Munna|1|Psychic}}&lt;br /&gt;
{{rdex|024|518|Musharna|1|Psychic}}&lt;br /&gt;
{{rdex|025|519|Pidove|2|Normal|Flying}}&lt;br /&gt;
{{rdex|026|520|Tranquill|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|521|Unfezant|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|521F|Unfezant|2|Normal|Flying}}&lt;br /&gt;
{{rdex|028|522|Blitzle|1|Electric}}&lt;br /&gt;
{{rdex|029|523|Zebstrika|1|Electric}}&lt;br /&gt;
{{rdex|030|524|Roggenrola|1|Rock}}&lt;br /&gt;
{{rdex|031|525|Boldore|1|Rock}}&lt;br /&gt;
{{rdex|032|526|Gigalith|1|Rock}}&lt;br /&gt;
{{rdex|033|527|Woobat|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|034|528|Swoobat|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|035|529|Drilbur|1|Ground}}&lt;br /&gt;
{{rdex|036|530|Excadrill|2|Ground|Steel}}&lt;br /&gt;
{{rdex|037|531|Audino|1|Normal}}&lt;br /&gt;
{{rdex|038|532|Timburr|1|Fighting}}&lt;br /&gt;
{{rdex|039|533|Gurdurr|1|Fighting}}&lt;br /&gt;
{{rdex|040|534|Conkeldurr|1|Fighting}}&lt;br /&gt;
{{rdex|041|535|Tympole|1|Water}}&lt;br /&gt;
{{rdex|042|536|Palpitoad|2|Water|Ground}}&lt;br /&gt;
{{rdex|043|537|Seismitoad|2|Water|Ground}}&lt;br /&gt;
{{rdex|044|538|Throh|1|Fighting}}&lt;br /&gt;
{{rdex|045|539|Sawk|1|Fighting}}&lt;br /&gt;
{{rdex|046|540|Sewaddle|2|Bug|Grass}}&lt;br /&gt;
{{rdex|047|541|Swadloon|2|Bug|Grass}}&lt;br /&gt;
{{rdex|048|542|Leavanny|2|Bug|Grass}}&lt;br /&gt;
{{rdex|049|543|Venipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|050|544|Whirlipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|051|545|Scolipede|2|Bug|Poison}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#052 - #100 Cottonee - Alomomola===&lt;br /&gt;
{{rdexh|black|white|U}}&lt;br /&gt;
{{rdex|052|546|Cottonee|1|Grass|Fairy}}&lt;br /&gt;
{{rdex|053|547|Whimsicott|1|Grass|Fairy}}&lt;br /&gt;
{{rdex|054|548|Petilil|1|Grass}}&lt;br /&gt;
{{rdex|055|549|Lilligant|1|Grass}}&lt;br /&gt;
{{rdex|056|550|Basculin|1|Water}}&lt;br /&gt;
{{rdex|056|550B|Basculin|1|Water}}&lt;br /&gt;
{{rdex|057|551|Sandile|2|Ground|Dark}}&lt;br /&gt;
{{rdex|058|552|Krokorok|2|Ground|Dark}}&lt;br /&gt;
{{rdex|059|553|Krookodile|2|Ground|Dark}}&lt;br /&gt;
{{rdex|060|554|Darumaka|1|Fire}}&lt;br /&gt;
{{rdex|061|555|Darmanitan|1|Fire}}&lt;br /&gt;
{{rdex|062|556|Maractus|1|Grass}}&lt;br /&gt;
{{rdex|063|557|Dwebble|2|Bug|Rock}}&lt;br /&gt;
{{rdex|064|558|Crustle|2|Bug|Rock}}&lt;br /&gt;
{{rdex|065|559|Scraggy|2|Dark|Fighting}}&lt;br /&gt;
{{rdex|066|560|Scrafty|2|Dark|Fighting}}&lt;br /&gt;
{{rdex|067|561|Sigilyph|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|068|562|Yamask|1|Ghost}}&lt;br /&gt;
{{rdex|069|563|Cofagrigus|1|Ghost}}&lt;br /&gt;
{{rdex|070|564|Tirtouga|2|Water|Rock}}&lt;br /&gt;
{{rdex|071|565|Carracosta|2|Water|Rock}}&lt;br /&gt;
{{rdex|072|566|Archen|2|Rock|Flying}}&lt;br /&gt;
{{rdex|073|567|Archeops|2|Rock|Flying}}&lt;br /&gt;
{{rdex|074|568|Trubbish|1|Poison}}&lt;br /&gt;
{{rdex|075|569|Garbodor|1|Poison}}&lt;br /&gt;
{{rdex|076|570|Zorua|1|Dark}}&lt;br /&gt;
{{rdex|077|571|Zoroark|1|Dark}}&lt;br /&gt;
{{rdex|078|572|Minccino|1|Normal}}&lt;br /&gt;
{{rdex|079|573|Cinccino|1|Normal}}&lt;br /&gt;
{{rdex|080|574|Gothita|1|Psychic}}&lt;br /&gt;
{{rdex|081|575|Gothorita|1|Psychic}}&lt;br /&gt;
{{rdex|082|576|Gothitelle|1|Psychic}}&lt;br /&gt;
{{rdex|083|577|Solosis|1|Psychic}}&lt;br /&gt;
{{rdex|084|578|Duosion|1|Psychic}}&lt;br /&gt;
{{rdex|085|579|Reuniclus|1|Psychic}}&lt;br /&gt;
{{rdex|086|580|Ducklett|2|Water|Flying}}&lt;br /&gt;
{{rdex|087|581|Swanna|2|Water|Flying}}&lt;br /&gt;
{{rdex|088|582|Vanillite|1|Ice}}&lt;br /&gt;
{{rdex|089|583|Vanillish|1|Ice}}&lt;br /&gt;
{{rdex|090|584|Vanilluxe|1|Ice}}&lt;br /&gt;
{{rdex|091|585|Deerling|2|Normal|Grass}}&lt;br /&gt;
{{rdex|092|586|Sawsbuck|2|Normal|Grass}}&lt;br /&gt;
{{rdex|093|587|Emolga|2|Electric|Flying}}&lt;br /&gt;
{{rdex|094|588|Karrablast|1|Bug}}&lt;br /&gt;
{{rdex|095|589|Escavalier|2|Bug|Steel}}&lt;br /&gt;
{{rdex|096|590|Foongus|2|Grass|Poison}}&lt;br /&gt;
{{rdex|097|591|Amoonguss|2|Grass|Poison}}&lt;br /&gt;
{{rdex|098|592|Frillish|2|Water|Ghost}}&lt;br /&gt;
{{rdex|098|592F|Frillish|2|Water|Ghost}}&lt;br /&gt;
{{rdex|099|593|Jellicent|2|Water|Ghost}}&lt;br /&gt;
{{rdex|099|593F|Jellicent|2|Water|Ghost}}&lt;br /&gt;
{{rdex|100|594|Alomomola|1|Water}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#101 - #155 Joltik - Genesect===&lt;br /&gt;
{{rdexh|black|white|U}}&lt;br /&gt;
{{rdex|101|595|Joltik|2|Bug|Electric}}&lt;br /&gt;
{{rdex|102|596|Galvantula|2|Bug|Electric}}&lt;br /&gt;
{{rdex|103|597|Ferroseed|2|Grass|Steel}}&lt;br /&gt;
{{rdex|104|598|Ferrothorn|2|Grass|Steel}}&lt;br /&gt;
{{rdex|105|599|Klink|1|Steel}}&lt;br /&gt;
{{rdex|106|600|Klang|1|Steel}}&lt;br /&gt;
{{rdex|107|601|Klinklang|1|Steel}}&lt;br /&gt;
{{rdex|108|602|Tynamo|1|Electric}}&lt;br /&gt;
{{rdex|109|603|Eelektrik|1|Electric}}&lt;br /&gt;
{{rdex|110|604|Eelektross|1|Electric}}&lt;br /&gt;
{{rdex|111|605|Elgyem|1|Psychic}}&lt;br /&gt;
{{rdex|112|606|Beheeyem|1|Psychic}}&lt;br /&gt;
{{rdex|113|607|Litwick|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|114|608|Lampent|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|115|609|Chandelure|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|116|610|Axew|1|Dragon}}&lt;br /&gt;
{{rdex|117|611|Fraxure|1|Dragon}}&lt;br /&gt;
{{rdex|118|612|Haxorus|1|Dragon}}&lt;br /&gt;
{{rdex|119|613|Cubchoo|1|Ice}}&lt;br /&gt;
{{rdex|120|614|Beartic|1|Ice}}&lt;br /&gt;
{{rdex|121|615|Cryogonal|1|Ice}}&lt;br /&gt;
{{rdex|122|616|Shelmet|1|Bug}}&lt;br /&gt;
{{rdex|123|617|Accelgor|1|Bug}}&lt;br /&gt;
{{rdex|124|618|Stunfisk|2|Ground|Electric}}&lt;br /&gt;
{{rdex|125|619|Mienfoo|1|Fighting}}&lt;br /&gt;
{{rdex|126|620|Mienshao|1|Fighting}}&lt;br /&gt;
{{rdex|127|621|Druddigon|1|Dragon}}&lt;br /&gt;
{{rdex|128|622|Golett|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|129|623|Golurk|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|130|624|Pawniard|2|Dark|Steel}}&lt;br /&gt;
{{rdex|131|625|Bisharp|2|Dark|Steel}}&lt;br /&gt;
{{rdex|132|626|Bouffalant|1|Normal}}&lt;br /&gt;
{{rdex|133|627|Rufflet|2|Normal|Flying}}&lt;br /&gt;
{{rdex|134|628|Braviary|2|Normal|Flying}}&lt;br /&gt;
{{rdex|135|629|Vullaby|2|Dark|Flying}}&lt;br /&gt;
{{rdex|136|630|Mandibuzz|2|Dark|Flying}}&lt;br /&gt;
{{rdex|137|631|Heatmor|1|Fire}}&lt;br /&gt;
{{rdex|138|632|Durant|2|Bug|Steel}}&lt;br /&gt;
{{rdex|139|633|Deino|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|140|634|Zweilous|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|141|635|Hydreigon|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|142|636|Larvesta|2|Bug|Fire}}&lt;br /&gt;
{{rdex|143|637|Volcarona|2|Bug|Fire}}&lt;br /&gt;
{{rdex|144|638|Cobalion|2|Steel|Fighting}}&lt;br /&gt;
{{rdex|145|639|Terrakion|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|146|640|Virizion|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|147|641|Tornadus|1|Flying}}&lt;br /&gt;
{{rdex|148|642|Thundurus|2|Electric|Flying}}&lt;br /&gt;
{{rdex|149|643|Reshiram|2|Dragon|Fire}}&lt;br /&gt;
{{rdex|150|644|Zekrom|2|Dragon|Electric}}&lt;br /&gt;
{{rdex|151|645|Landorus|2|Ground|Flying}}&lt;br /&gt;
{{rdex|152|646|Kyurem|2|Dragon|Ice}}&lt;br /&gt;
{{rdex|153|647|Keldeo|2|Water|Fighting}}&lt;br /&gt;
{{rdex|154|648|Meloetta|2|Normal|Psychic}}&lt;br /&gt;
{{rdex|154|648P|Meloetta|2|Normal|Fighting}}&lt;br /&gt;
{{rdex|155|649|Genesect|2|Bug|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by New Unova Pokédex number==&lt;br /&gt;
{{Main|List of Pokémon by New Unova Pokédex number}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|Black and White|s}}, it was the only [[regional Pokédex]] aside from [[List of Pokémon by Kanto Pokédex number|that of Kanto]] to only contain Pokémon of one generation.&lt;br /&gt;
* This is the first regional Pokédex to have a Pokémon numbered #000, and as such, the first regional Pokédex where a [[starter Pokémon]] is not first in the listing.&lt;br /&gt;
* In White, it is impossible to get a &amp;quot;seen&amp;quot; [[Pokédex]] entry for {{p|Vullaby}} or {{p|Mandibuzz}} without trading with another player, because they cannot be found in the wild in White, and no in-game Trainers use them. The same is true in Black for {{p|Rufflet}}, but not for its evolved form {{p|Braviary}}, as Miles of {{tc|The Riches}} and [[Cynthia]] use one.&lt;br /&gt;
* This is the first Pokédex listing to not include the {{p|Pikachu}}, {{p|Zubat}}, {{p|Psyduck}}, {{p|Abra}}, {{p|Machop}}, {{p|Tentacool}}, {{p|Geodude}}, {{p|Magnemite}}, {{p|Rhyhorn}}, {{p|Goldeen}}, and {{p|Magikarp}} evolution families.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Liste der Pokémon nach Einall-Pokédex]]&lt;br /&gt;
[[es:Lista de Pokémon según el Pokédex de Teselia]]&lt;br /&gt;
[[fr:Liste des Pokémon de la cinquième génération]]&lt;br /&gt;
[[it:Elenco Pokémon secondo il Pokédex di Unima]]&lt;br /&gt;
[[ja:ポケモンのイッシュ図鑑ナンバー順リスト]]&lt;br /&gt;
[[zh:神奇宝贝列表（按合众图鉴编号）]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Level&amp;diff=2011374</id>
		<title>Level</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Level&amp;diff=2011374"/>
		<updated>2013-11-09T23:09:49Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=In the TCG}}&lt;br /&gt;
&#039;&#039;&#039;Levels&#039;&#039;&#039; are a measurement of how strong a {{OBP|Pokémon|species}} currently is. They are portrayed differently in the {{pkmn|anime}}, {{pkmn|games}}, {{pkmn|manga}}, and [[Pokémon Trading Card Game]]. &lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Level.png|thumb|right|Level bar in {{game|Black and White|s}}]]&lt;br /&gt;
Levels are featured predominantly in the Pokémon games. They are determined by how much [[experience]] that Pokémon has. A Pokémon&#039;s level will range from 1 to 100. When a Pokémon gains a level, its stats increase by a small amount. It may also learn a new [[move]] or [[evolution|evolve]]. Opponent&#039;s levels may be viewed in-battle, and {{player}}s may see their own Pokémon&#039;s levels in-battle, in the [[PC]] or by using the [[menu]].&lt;br /&gt;
&lt;br /&gt;
A Pokémon&#039;s level will also affect its [[friendship]], raising it slightly when the Pokémon levels up. This means that a {{p|Cleffa}} trained in battle will eventually evolve into a {{p|Clefairy}}, with its friendship going up slightly each level. Using Rare Candies will also raise friendship, though for a long time people thought it did not, due to a Pokémon&#039;s friendship also being raised by the large amount of walking.&lt;br /&gt;
&lt;br /&gt;
In Generation I, Pokémon will grow straight to the new level, which can make Pokémon not learn a move it would learn at certain level. In Generation II, it happens only if Pokémon was switched out, and Pokémon learn moves normally. Generation III onwards, Pokémon grow level by level.&lt;br /&gt;
===Level cap===&lt;br /&gt;
In the [[Pokémon games]], the level cap is level 100. When a Pokémon has reached level 100, it cannot gain any more [[experience]] or level up. Due to this, level 100 Pokémon cannot [[Methods of evolution#Leveling up|evolve in any way which requires leveling up]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation]]s {{gen|III}} and {{gen|IV}}, when a Pokémon has reached level 100, even if it has not gained maximum {{EV}}s, it cannot continue gaining EVs through battle (except {{p|Deoxys}}). [[Vitamin]]s can still be used to raise EVs. In Generations {{gen|I}} and {{gen|II}}, the player can use the [[Box trick]]. In Generation {{gen|V}} and {{gen|IV}}, stats are recalculated after every battle, so a level 100 Pokémon gains and applies EVs normally.&lt;br /&gt;
&lt;br /&gt;
By exploiting the [[old man glitch]] in Generation I, a Pokémon can be acquired at a level higher than 100. Also in Generation I, any Pokémon can also be raised to a level above 100 via the [[Pokémon merge glitch]]; however, Pokémon in the Slow experience group need to be merged with a [[glitch Pokémon]] who requires even more experience at level 100. These Pokémon can continue to be leveled up with [[Rare Candies]] until level 255. Whenever a Pokémon over level 100 gains any amount of [[experience]], its level will revert to 100, and if a Rare Candy is fed to a level 255 Pokémon, it will revert to level 0.&lt;br /&gt;
&lt;br /&gt;
In Generations I, II,and III, Pokémon were not legitimately available at a level below 2 due to the fact that in Generations I and II Pokémon assigned to the [[Experience#Medium Slow|&amp;quot;Medium Slow&amp;quot; experience formula]] (1,059,860 Exp. at level 100) had a &#039;&#039;negative&#039;&#039; experience value at level 1, causing them to level up instantly to 100 if they were to gain less than 54 experience points in battle (a high possibility on the games&#039; early routes). Due to this, Pokémon on the games&#039; earliest routes were found level 2 or level 3, and starter Pokémon are given out at level 5. When a Pokémon Egg is hatched in Generation II and Generation III, it will likewise be at level 5.&lt;br /&gt;
&lt;br /&gt;
This oddity was corrected in Generation III via use of a lookup table, rather than the use of a programmed equation in Generation I and II, to determine level via experience points, though Eggs still hatched at level 5, and no wild Pokémon could be found at a level below 2, possibly to maintain continuity. In Generation IV, however, this was changed, with Eggs now hatching at level 1 and certain special Pokémon being available in the wild at level 1. Pokémon on the early routes of the games are still found at their lowest at level 2, however, and starter Pokémon are still given out at level 5 even as of Generation V.&lt;br /&gt;
&lt;br /&gt;
===Underleveled Pokémon===&lt;br /&gt;
Through some unique circumstances, it is possible to have Pokémon at a lower level than they are usually available via evolution. Underleveled Pokémon appeared as early as {{v2|Red and Green|s}}, with level 4-6 {{p|Kakuna}} and {{p|Metapod}} available in [[Viridian Forest]]. Kakuna and Metapod cannot be obtained by evolution until level 7.&lt;br /&gt;
&lt;br /&gt;
Prior to Generation V, Pokémon obtained in [[List of in-game trades|in-game trades]] are always the same level as the one being traded away, so many underleveled Pokémon can be obtained through in-game trades. For example, in {{2v2|Red|Blue}} and {{2v2|FireRed|LeafGreen}}, it is possible to obtain an {{p|Electrode}} as low as level 3, even though the species evolves from {{p|Voltorb}} only at level 30 or above. This Electrode can be obtained by catching a {{p|Pikachu}} in [[Viridian Forest]] at level 3, evolving it with the {{evostone|Thunderstone}}, and trading it on [[Cinnabar Island]].&lt;br /&gt;
&lt;br /&gt;
Some [[non-player character]] {{pkmn|Trainer}}s use underleveled Pokémon in battle. For example, [[Lance]] has three underleveled {{p|Dragonite}} in Generations {{gen|II}} and {{gen|IV}}, with one being at level 50 and two at level 49 in {{2v2|HeartGold|SoulSilver}} (Dragonite does not evolve naturally until level 55). Many other in-game Trainers also possess underleveled Pokémon. Ghetsis also has a Level 54 Hydreigon which is underleveled as it evolves at Level 64.&lt;br /&gt;
&lt;br /&gt;
The [[Pomeg glitch]] allows players to obtain any stage of a Pokémon capable of being hatched from an Egg. In {{v2|Emerald}}, this means that all these Pokémon can be obtained at level 5; in [[Generation IV]], these Pokémon can be obtained at level 1. This glitch was fixed in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
===Disobedience===&lt;br /&gt;
{{main|Obedience}}&lt;br /&gt;
When a Pokémon is obtained in a trade, it oftentimes will not obey the player&#039;s commands if it is at too high a level. The Pokémon will either ignore orders and use a different move, do nothing at all and loaf around, hurt itself, or go to {{status|sleep}}. This can be corrected if the player has the proper [[Badge]]s. Having fewer than two Badges means that no traded Pokémon whose level is above 10 will obey the player, while having all eight makes all Pokémon obey the player. The specific Badges that cause a rise in the level of obeying Pokémon can be found on their page, though they are typically the second, fourth, sixth, and eighth Badges obtained. Unova breaks this trend, with each Badge giving various levels of obedience.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
The concept of levels of Pokémon is not as detailed, nor as frequently mentioned, in the {{pkmn|anime}}. The first time levels were referred to was briefly by {{MTR}} during the second episode when he said [[Ash&#039;s Pikachu]] was &amp;quot;powerful beyond its evolutionary level.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was later mentioned more obviously by students at the [[Pokémon Tech|Academy]] in &#039;&#039;[[EP009|The School of Hard Knocks]]&#039;&#039;. {{ka|Joe|One of them}} was able to quote the levels at which {{p|Pidgey}} and the rest of its family [[evolution|evolve]] and learn certain [[move]]s, and [[Giselle|another]] stated that Pikachu should be at least level 25. However, the main characters and their Pokémon remain seemingly oblivious to the idea.&lt;br /&gt;
&lt;br /&gt;
{{an|Misty}} mentions them in &#039;&#039;[[EP051|Bulbasaur&#039;s Mysterious Garden]]&#039;&#039; where she says &amp;quot;That {{p|Rhyhorn}} must be at a &#039;&#039;high level&#039;&#039;!&amp;quot; referring to a Trainer&#039;s Rhyhorn&#039;s formidable strength as it uses {{m|Take Down}} on {{Ash}}&#039;s {{AP|Bulbasaur}}, severely injuring it. This confirms that she is aware of levels. In &#039;&#039;[[DP163|Fighting Ire with Fire!]]&#039;&#039;, Brock mentions [[Barry&#039;s Empoleon]] has leveled up a ton since last seeing it, referring to how its battle against a {{p|Mothim}} went. In &#039;&#039;[[DP173|Dealing with a Fierce Double Ditto Drama!]]&#039;&#039;, when teaching [[Narissa]], Brock says &amp;quot;Now let&#039;s level you up. And the only way to do that is to get [[experience]] from battling.&amp;quot; These mentions confirm the ability to inflict damage on certain Pokémon becomes easier when a Pokémon grows a level.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Drake|Orange League}} comments that [[Ash&#039;s Charizard]] is on a higher level than he thought. &lt;br /&gt;
&lt;br /&gt;
{{an|Brock}} mentions in &#039;&#039;[[EP201|Doin&#039; What Comes Natu-rally!]]&#039;&#039; that moves become more powerful as a Pokémon&#039;s level is raised; and {{Ash}} adds that the best way to raise levels is by battling. Despite this, Ash&#039;s most used Pokémon, {{AP|Pikachu}}, doesn&#039;t show signs of being at a higher level than any other Pokémon. After appearing in more than 700 episodes, and battling in most of them, its level would be expected to be very high; however, at the start of each [[series]] of the anime, it either has as hard a time defeating other Trainers&#039; Pokémon as his more recently-obtained Pokémon do or outright loses against them, an example being [[Trip]]&#039;s recently-obtained {{TP|Trip|Snivy}}.&lt;br /&gt;
&lt;br /&gt;
[[Dawn&#039;s Piplup]] also shows that the anime does not strictly follow the games&#039; system. In its debut episode, it used {{m|Bide}}, a move Piplup normally does not learn until level 18, by which point it would be showing signs of evolution. This did not happen until &#039;&#039;[[DP122|Stopped in the Name of Love!]]&#039;&#039;. Therefore, level up moves can generally be learned at any time in the anime.&lt;br /&gt;
&lt;br /&gt;
In the [[SS019|two Mystery]] [[SS020|Dungeon specials]], levels are mentioned, but not explained. This may mean that Pokémon themselves understand the concept of levels in the anime but humans do not.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
The concept of levels appears rarely in the [[The Electric Tale of Pikachu]] manga; however, in &#039;&#039;[[ET07|Pikachu&#039;s Excellent Adventure]]&#039;&#039;, [[Samurai]] specifically mentions level 99 {{p|Slowpoke}} and {{p|Magikarp}} which can be found in the [[Hidden Village]].&lt;br /&gt;
&lt;br /&gt;
===In the Magical Pokémon Journey and Pokémon Chamo-Chamo ☆ Pretty ♪ manga===&lt;br /&gt;
Levels do not appear to exist in the world of the manga series [[Magical Pokémon Journey]] and its sequel, [[Pokémon Chamo-Chamo ☆ Pretty ♪]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
At the end of every {{adv|volume}}, or starting from {{PAV|15}}, at the end of certain {{adv|round}}s, the current levels of at least one of the main characters&#039; Pokémon are given in a Pokédex or Adventure Map section.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
The concept of levels seems to exist in [[Pokémon Gotta Catch &#039;Em All]], as in &#039;&#039;[[GDZ17|Plague on the Bellsprout!]]&#039;&#039;, [[Shū]] comments that his {{p|Ponyta}} is at a higher level than the {{p|Bellsprout}} that he is battling against.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Before [[Generation IV]], it was impossible to get a Pokémon at level 1 without the aid of a glitch or cheating device. The lowest level Pokémon would be at level 2 in the wild, and Eggs would hatch at level 5. In Generation IV, however, Eggs are hatched at level 1, {{p|Regigigas}} and {{p|Magikarp}} can be caught at level 1 in {{game|Platinum}}, and {{p|Dialga}}, {{p|Palkia}}, or {{p|Giratina}} can be obtained at level 1 in {{game|HeartGold and SoulSilver|s}}. &lt;br /&gt;
* In [[Generation I]], it is possible to encounter and catch Pokémon at levels over 100 through the [[old man glitch]], and encounter them in [[glitch Trainer]]s&#039; parties through the [[Mew glitch]].&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[it:Livello]]&lt;br /&gt;
&lt;br /&gt;
[[de:Level]]&lt;br /&gt;
[[fr:Niveau]]&lt;br /&gt;
[[ja:レベル]]&lt;br /&gt;
[[pl:Poziom]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Level&amp;diff=2011371</id>
		<title>Level</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Level&amp;diff=2011371"/>
		<updated>2013-11-09T23:08:48Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=In the TCG}}&lt;br /&gt;
&#039;&#039;&#039;Levels&#039;&#039;&#039; are a measurement of how strong a {{OBP|Pokémon|species}} currently is. They are portrayed differently in the {{pkmn|anime}}, {{pkmn|games}}, {{pkmn|manga}}, and [[Pokémon Trading Card Game]]. &lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Level.png|thumb|right|Level bar in {{game|Black and White|s}}]]&lt;br /&gt;
Levels are featured predominantly in the Pokémon games. They are determined by how much [[experience]] that Pokémon has. A Pokémon&#039;s level will range from 1 to 100. When a Pokémon gains a level, its stats increase by a small amount. It may also learn a new [[move]] or [[evolution|evolve]]. Opponent&#039;s levels may be viewed in-battle, and {{player}}s may see their own Pokémon&#039;s levels in-battle, in the [[PC]] or by using the [[menu]].&lt;br /&gt;
&lt;br /&gt;
A Pokémon&#039;s level will also affect its [[friendship]], raising it slightly when the Pokémon levels up. This means that a {{p|Cleffa}} trained in battle will eventually evolve into a {{p|Clefairy}}, with its friendship going up slightly each level. Using Rare Candies will also raise friendship, though for a long time people thought it did not, due to a Pokémon&#039;s friendship also being raised by the large amount of walking.&lt;br /&gt;
&lt;br /&gt;
In Generation I, Pokémon will grow straight to the new level, which can make Pokémon not learn a move it would learn at certain level. In Generation II, it happens only if Pokémon was switched out, and Pokémon learn moves normally. Generation III onwards, Pokémon grow level by level.&lt;br /&gt;
===Level cap===&lt;br /&gt;
In the [[Pokémon games]], the level cap is level 100. When a Pokémon has reached level 100, it cannot gain any more [[experience]] or level up. Due to this, level 100 Pokémon cannot [[Methods of evolution#Leveling up|evolve in any way which requires leveling up]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation]]s {{gen|III}} and {{gen|IV}}, when a Pokémon has reached level 100, even if it has not gained maximum {{EV}}s, it cannot continue gaining EVs through battle (except {{p|Deoxys}}). [[Vitamin]]s can still be used to raise EVs. In Generations {{gen|I}} and {{gen|II}}, the player can use the [[Box trick]]. In Generation {{gen|V}} and {{gen|IV}} stats are recalculated after every battle, so a level 100 Pokémon gains and applies EVs normally.&lt;br /&gt;
&lt;br /&gt;
By exploiting the [[old man glitch]] in Generation I, a Pokémon can be acquired at a level higher than 100. Also in Generation I, any Pokémon can also be raised to a level above 100 via the [[Pokémon merge glitch]]; however, Pokémon in the Slow experience group need to be merged with a [[glitch Pokémon]] who requires even more experience at level 100. These Pokémon can continue to be leveled up with [[Rare Candies]] until level 255. Whenever a Pokémon over level 100 gains any amount of [[experience]], its level will revert to 100, and if a Rare Candy is fed to a level 255 Pokémon, it will revert to level 0.&lt;br /&gt;
&lt;br /&gt;
In Generations I, II,and III, Pokémon were not legitimately available at a level below 2 due to the fact that in Generations I and II Pokémon assigned to the [[Experience#Medium Slow|&amp;quot;Medium Slow&amp;quot; experience formula]] (1,059,860 Exp. at level 100) had a &#039;&#039;negative&#039;&#039; experience value at level 1, causing them to level up instantly to 100 if they were to gain less than 54 experience points in battle (a high possibility on the games&#039; early routes). Due to this, Pokémon on the games&#039; earliest routes were found level 2 or level 3, and starter Pokémon are given out at level 5. When a Pokémon Egg is hatched in Generation II and Generation III, it will likewise be at level 5.&lt;br /&gt;
&lt;br /&gt;
This oddity was corrected in Generation III via use of a lookup table, rather than the use of a programmed equation in Generation I and II, to determine level via experience points, though Eggs still hatched at level 5, and no wild Pokémon could be found at a level below 2, possibly to maintain continuity. In Generation IV, however, this was changed, with Eggs now hatching at level 1 and certain special Pokémon being available in the wild at level 1. Pokémon on the early routes of the games are still found at their lowest at level 2, however, and starter Pokémon are still given out at level 5 even as of Generation V.&lt;br /&gt;
&lt;br /&gt;
===Underleveled Pokémon===&lt;br /&gt;
Through some unique circumstances, it is possible to have Pokémon at a lower level than they are usually available via evolution. Underleveled Pokémon appeared as early as {{v2|Red and Green|s}}, with level 4-6 {{p|Kakuna}} and {{p|Metapod}} available in [[Viridian Forest]]. Kakuna and Metapod cannot be obtained by evolution until level 7.&lt;br /&gt;
&lt;br /&gt;
Prior to Generation V, Pokémon obtained in [[List of in-game trades|in-game trades]] are always the same level as the one being traded away, so many underleveled Pokémon can be obtained through in-game trades. For example, in {{2v2|Red|Blue}} and {{2v2|FireRed|LeafGreen}}, it is possible to obtain an {{p|Electrode}} as low as level 3, even though the species evolves from {{p|Voltorb}} only at level 30 or above. This Electrode can be obtained by catching a {{p|Pikachu}} in [[Viridian Forest]] at level 3, evolving it with the {{evostone|Thunderstone}}, and trading it on [[Cinnabar Island]].&lt;br /&gt;
&lt;br /&gt;
Some [[non-player character]] {{pkmn|Trainer}}s use underleveled Pokémon in battle. For example, [[Lance]] has three underleveled {{p|Dragonite}} in Generations {{gen|II}} and {{gen|IV}}, with one being at level 50 and two at level 49 in {{2v2|HeartGold|SoulSilver}} (Dragonite does not evolve naturally until level 55). Many other in-game Trainers also possess underleveled Pokémon. Ghetsis also has a Level 54 Hydreigon which is underleveled as it evolves at Level 64.&lt;br /&gt;
&lt;br /&gt;
The [[Pomeg glitch]] allows players to obtain any stage of a Pokémon capable of being hatched from an Egg. In {{v2|Emerald}}, this means that all these Pokémon can be obtained at level 5; in [[Generation IV]], these Pokémon can be obtained at level 1. This glitch was fixed in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
===Disobedience===&lt;br /&gt;
{{main|Obedience}}&lt;br /&gt;
When a Pokémon is obtained in a trade, it oftentimes will not obey the player&#039;s commands if it is at too high a level. The Pokémon will either ignore orders and use a different move, do nothing at all and loaf around, hurt itself, or go to {{status|sleep}}. This can be corrected if the player has the proper [[Badge]]s. Having fewer than two Badges means that no traded Pokémon whose level is above 10 will obey the player, while having all eight makes all Pokémon obey the player. The specific Badges that cause a rise in the level of obeying Pokémon can be found on their page, though they are typically the second, fourth, sixth, and eighth Badges obtained. Unova breaks this trend, with each Badge giving various levels of obedience.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
The concept of levels of Pokémon is not as detailed, nor as frequently mentioned, in the {{pkmn|anime}}. The first time levels were referred to was briefly by {{MTR}} during the second episode when he said [[Ash&#039;s Pikachu]] was &amp;quot;powerful beyond its evolutionary level.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was later mentioned more obviously by students at the [[Pokémon Tech|Academy]] in &#039;&#039;[[EP009|The School of Hard Knocks]]&#039;&#039;. {{ka|Joe|One of them}} was able to quote the levels at which {{p|Pidgey}} and the rest of its family [[evolution|evolve]] and learn certain [[move]]s, and [[Giselle|another]] stated that Pikachu should be at least level 25. However, the main characters and their Pokémon remain seemingly oblivious to the idea.&lt;br /&gt;
&lt;br /&gt;
{{an|Misty}} mentions them in &#039;&#039;[[EP051|Bulbasaur&#039;s Mysterious Garden]]&#039;&#039; where she says &amp;quot;That {{p|Rhyhorn}} must be at a &#039;&#039;high level&#039;&#039;!&amp;quot; referring to a Trainer&#039;s Rhyhorn&#039;s formidable strength as it uses {{m|Take Down}} on {{Ash}}&#039;s {{AP|Bulbasaur}}, severely injuring it. This confirms that she is aware of levels. In &#039;&#039;[[DP163|Fighting Ire with Fire!]]&#039;&#039;, Brock mentions [[Barry&#039;s Empoleon]] has leveled up a ton since last seeing it, referring to how its battle against a {{p|Mothim}} went. In &#039;&#039;[[DP173|Dealing with a Fierce Double Ditto Drama!]]&#039;&#039;, when teaching [[Narissa]], Brock says &amp;quot;Now let&#039;s level you up. And the only way to do that is to get [[experience]] from battling.&amp;quot; These mentions confirm the ability to inflict damage on certain Pokémon becomes easier when a Pokémon grows a level.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Drake|Orange League}} comments that [[Ash&#039;s Charizard]] is on a higher level than he thought. &lt;br /&gt;
&lt;br /&gt;
{{an|Brock}} mentions in &#039;&#039;[[EP201|Doin&#039; What Comes Natu-rally!]]&#039;&#039; that moves become more powerful as a Pokémon&#039;s level is raised; and {{Ash}} adds that the best way to raise levels is by battling. Despite this, Ash&#039;s most used Pokémon, {{AP|Pikachu}}, doesn&#039;t show signs of being at a higher level than any other Pokémon. After appearing in more than 700 episodes, and battling in most of them, its level would be expected to be very high; however, at the start of each [[series]] of the anime, it either has as hard a time defeating other Trainers&#039; Pokémon as his more recently-obtained Pokémon do or outright loses against them, an example being [[Trip]]&#039;s recently-obtained {{TP|Trip|Snivy}}.&lt;br /&gt;
&lt;br /&gt;
[[Dawn&#039;s Piplup]] also shows that the anime does not strictly follow the games&#039; system. In its debut episode, it used {{m|Bide}}, a move Piplup normally does not learn until level 18, by which point it would be showing signs of evolution. This did not happen until &#039;&#039;[[DP122|Stopped in the Name of Love!]]&#039;&#039;. Therefore, level up moves can generally be learned at any time in the anime.&lt;br /&gt;
&lt;br /&gt;
In the [[SS019|two Mystery]] [[SS020|Dungeon specials]], levels are mentioned, but not explained. This may mean that Pokémon themselves understand the concept of levels in the anime but humans do not.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
The concept of levels appears rarely in the [[The Electric Tale of Pikachu]] manga; however, in &#039;&#039;[[ET07|Pikachu&#039;s Excellent Adventure]]&#039;&#039;, [[Samurai]] specifically mentions level 99 {{p|Slowpoke}} and {{p|Magikarp}} which can be found in the [[Hidden Village]].&lt;br /&gt;
&lt;br /&gt;
===In the Magical Pokémon Journey and Pokémon Chamo-Chamo ☆ Pretty ♪ manga===&lt;br /&gt;
Levels do not appear to exist in the world of the manga series [[Magical Pokémon Journey]] and its sequel, [[Pokémon Chamo-Chamo ☆ Pretty ♪]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
At the end of every {{adv|volume}}, or starting from {{PAV|15}}, at the end of certain {{adv|round}}s, the current levels of at least one of the main characters&#039; Pokémon are given in a Pokédex or Adventure Map section.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
The concept of levels seems to exist in [[Pokémon Gotta Catch &#039;Em All]], as in &#039;&#039;[[GDZ17|Plague on the Bellsprout!]]&#039;&#039;, [[Shū]] comments that his {{p|Ponyta}} is at a higher level than the {{p|Bellsprout}} that he is battling against.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Before [[Generation IV]], it was impossible to get a Pokémon at level 1 without the aid of a glitch or cheating device. The lowest level Pokémon would be at level 2 in the wild, and Eggs would hatch at level 5. In Generation IV, however, Eggs are hatched at level 1, {{p|Regigigas}} and {{p|Magikarp}} can be caught at level 1 in {{game|Platinum}}, and {{p|Dialga}}, {{p|Palkia}}, or {{p|Giratina}} can be obtained at level 1 in {{game|HeartGold and SoulSilver|s}}. &lt;br /&gt;
* In [[Generation I]], it is possible to encounter and catch Pokémon at levels over 100 through the [[old man glitch]], and encounter them in [[glitch Trainer]]s&#039; parties through the [[Mew glitch]].&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[it:Livello]]&lt;br /&gt;
&lt;br /&gt;
[[de:Level]]&lt;br /&gt;
[[fr:Niveau]]&lt;br /&gt;
[[ja:レベル]]&lt;br /&gt;
[[pl:Poziom]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Petalburg_Woods&amp;diff=2000079</id>
		<title>Petalburg Woods</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Petalburg_Woods&amp;diff=2000079"/>
		<updated>2013-10-30T19:26:09Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Petalburg Woods RSE.png&lt;br /&gt;
|image_size=290&lt;br /&gt;
|type=forest&lt;br /&gt;
|location_name=Petalburg Woods&lt;br /&gt;
|japanese_name=トウカのもり&lt;br /&gt;
|translated_name=Tōka Woods&lt;br /&gt;
|location=South of {{ci|Rustboro}}, on {{rt|104|Hoenn}}&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|generation={{gen|III}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Petalburg Woods&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トウカのもり&#039;&#039;&#039; &#039;&#039;Tōka Woods&#039;&#039;) is a forest in western [[Hoenn]] that lies between [[Petalburg City]] and [[Rustboro City]], in the middle of {{rt|104|hoenn}}. It appears in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
Starting at what is later revealed to be the westernmost of two southern entrances, the player is led on a winding path through many patches of grass. The tall trees cast an eternal shadow over the ground, but it is still possible to see. It is dark enough, however, that other travelers have had the misfortune to drop and lose their [[Item|items]] on the ground. It is possible to find these without technological assistance, but the [[Itemfinder]] makes searching a great deal easier.&lt;br /&gt;
&lt;br /&gt;
The Petalburg Woods are abundant with [[wild Pokémon]]. Many low-leveled {{type|Bug}} Pokémon make it their home and can commonly be encountered in [[tall grass]], but there are rarer Pokémon here as well. {{p|Slakoth}} and {{p|Shroomish}} can only be found within the confines of the forest. These rare Pokémon are often sought by collectors in nearby [[Rustboro City]].&lt;br /&gt;
&lt;br /&gt;
Near the northern exit to {{rt|104|Hoenn}}, a pair of saplings block a forked path to the east. When {{HM|01|Cut}} has been obtained, and the {{gy|Rustboro}} [[Gym Leader]] [[Roxanne]] defeated in {{pkmn|battle}} the bushes may be temporarily cleared. This allows access to the easternmost half of the forest, which ultimately ends up on an otherwise inaccessible southern part of {{rt|104|Hoenn}}.&lt;br /&gt;
&lt;br /&gt;
Petalburg Woods must be traversed several times over the course of the game. The first time, traveling north, introduces players to [[Team Magma]]{{sup/3|R}}, [[Team Aqua]]{{sup/3|S}}{{sup/3|E}}, and the [[Devon Corporation]]. A Devon employee is under attack by the member of the villainous team, and requests assistance. Once the Grunt is defeated, the man will reward the player with a {{ball|Great}} before making his way back to his company headquarters. This will not be the last time he, or the Grunt, is seen.&lt;br /&gt;
&lt;br /&gt;
Later in the game, players must travel south through the Woods to return to [[Petalburg City]], and also to reach [[Dewford Town]] via [[Mr. Briney]]&#039;s boat. This boat is docked on nearby {{rt|104|Hoenn}}.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Parlyz Heal|Near the bottom left patch of grass|Ru=yes|Sa=yes|E=yes|display={{DL|Status ailment healing item|Parlyz Heal}}}}&lt;br /&gt;
{{Itemlist|Great Ball| &lt;br /&gt;
* Received from Devon Corporation employee after defeating a Team Magma/Aqua Grunt&lt;br /&gt;
* Topmost eastern area, above a ledge. (Requires {{m|Cut}})|Ru=yes|Sa=yes|E=yes|display={{ball|Great}}}}&lt;br /&gt;
{{Itemlist|Ether|To the left of the northern exit|Ru=yes|Sa=yes|E=yes|display={{DL|Ether|Ether}}}}&lt;br /&gt;
{{Itemlist|Poké Ball|Empty grass patch to the left, near Bug Catcher. &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Poké Ball|Poké Ball}}}}&lt;br /&gt;
{{Itemlist|Miracle Seed|Given by a girl to the east of the northern exit. (Requires {{m|Cut}})|Ru=yes|Sa=yes|E=yes|display={{DL|Type-enhancing item|Miracle Seed}}}}&lt;br /&gt;
{{Itemlist|Potion|Empty grass patch, near the bottom eastern exit. &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Potion|Potion}}}}&lt;br /&gt;
{{Itemlist|TinyMushroom|&lt;br /&gt;
* Between the trees near the girl who gives a Miracle Seed. (Requires {{m|Cut}}) &#039;&#039;(hidden)&#039;&#039;&lt;br /&gt;
* Empty grass patch, by jumping the second ledge on the eastern side. (Requires {{m|Cut}}) &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|TinyMushroom}}}}&lt;br /&gt;
{{Itemlist|X Attack|Jumping the second ledge on the eastern side. (Requires {{m|Cut}})|Ru=yes|Sa=yes|E=yes|display={{DL|Battle item|X Attack}}}}&lt;br /&gt;
{{itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|forest|no}}&lt;br /&gt;
{{Catch/entry3|261|Poochyena|no|no|yes|Grass|5-6|30%|type1=Dark}}&lt;br /&gt;
{{Catch/entry3|263|Zigzagoon|yes|yes|no|Grass|5-6|30%|type1=Normal}}&lt;br /&gt;
{{Catch/entry3|265|Wurmple|yes|yes|yes|Grass|5-6|25%|type1=Bug}}&lt;br /&gt;
{{Catch/entry3|266|Silcoon|yes|yes|yes|Grass|5|10%|type1=Bug}}&lt;br /&gt;
{{Catch/entry3|268|Cascoon|yes|yes|yes|Grass|5|10%|type1=Bug}}&lt;br /&gt;
{{Catch/entry3|276|Taillow|yes|yes|yes|Grass|5-6|5%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|285|Shroomish|yes|yes|yes|Grass|5-6|15%|type1=Grass}}&lt;br /&gt;
{{Catch/entry3|287|Slakoth|yes|yes|yes|Grass|5-6|5%|type1=Normal}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Ruby/Sapphire===&lt;br /&gt;
{{trainerheader|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Bug Catcher.png|Bug Catcher|Lyle|48|6|265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||36=ワジオ|37=Fujio}}&lt;br /&gt;
{{trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Team Magma Grunt M.png|Team Magma|Grunt{{sup/3|R}}|180|1|261|Poochyena|♂|9|}}&lt;br /&gt;
{{trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Team Aqua Grunt M.png‎|Team Aqua|Grunt{{sup/3|S}}|180|1|261|Poochyena|♂|9|}}&lt;br /&gt;
{{trainerentry|Spr RS Bug Catcher.png|Bug Catcher|James|128|1|290|Nincada|♂|8||36=ミキヤ|37=Mikiya|38=Nav}}&lt;br /&gt;
{{trainerdiv|forest}}&lt;br /&gt;
{{trainerfooter|forest|3}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Emerald===&lt;br /&gt;
{{trainerheader|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Bug Catcher.png|Bug Catcher|Lyle|48|4|265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||36=ワジオ|37=Fujio}}&lt;br /&gt;
{{trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Team Aqua Grunt M.png‎|Team Aqua|Grunt|180|1|261|Poochyena|♂|9|}}&lt;br /&gt;
{{trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Bug Catcher.png|Bug Catcher|James|96|2|290|Nincada|♂|6||290|Nincada|♂|6||36=ミキヤ|37=Mikiya|38=Nav}}&lt;br /&gt;
{{trainerfooter|forest|3}}&lt;br /&gt;
&lt;br /&gt;
==Trainer Tips==&lt;br /&gt;
{{sign|E|header}}&lt;br /&gt;
{{sign|E|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|E|Any POKéMON that appears even once}}&lt;br /&gt;
{{sign|E|in a battle is awarded EXP Points.}}&lt;br /&gt;
{{sign|E|To raise a weak POKéMON, put it at the}}&lt;br /&gt;
{{sign|E|left of the team list.}}&lt;br /&gt;
{{sign|E|As soon as a battle starts, switch it}}&lt;br /&gt;
{{sign|E|out. It will earn EXP Points without}}&lt;br /&gt;
{{sign|E|being exposed to any harm.}}&lt;br /&gt;
{{sign|E|footer}}&lt;br /&gt;
{{sign|E|header}}&lt;br /&gt;
{{sign|E|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|E|In addition to Hit Points [HP], POKéMON}}&lt;br /&gt;
{{sign|E|have Power Points [PP] that are used to}}&lt;br /&gt;
{{sign|E|make moves during battle.}}&lt;br /&gt;
{{sign|E|If a POKéMON runs out of PP, it must be}}&lt;br /&gt;
{{sign|E|taken to a POKéMON CENTER.}}&lt;br /&gt;
{{sign|E|footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{Ash}}, {{an|May}}, {{an|Brock}}, and [[Max]] make their way through Petalburg Woods over the course of several episodes. [[Ash&#039;s Swellow|Ash&#039;s Taillow]], [[May&#039;s Beautifly|May&#039;s Wurmple]], [[Jessie&#039;s Dustox|Jessie&#039;s Wurmple]], [[James&#039;s Cacnea]], and [[Jessie&#039;s Seviper]] are all captured in Petalburg Woods. It is also the location where [[Jessie]] and [[James]] release their {{TP|Jessie|Arbok}} and {{TP|James|Weezing}} into the wild.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only forest area to have three exit points.&lt;br /&gt;
* This is the only forest area in the main series games to end in &amp;quot;Woods&amp;quot;, unlike [[Viridian Forest]], [[Ilex Forest]], the [[Eterna Forest]], [[Pinwheel Forest]], and [[Santalune Forest]], which all end in &amp;quot;Forest&amp;quot;.&lt;br /&gt;
* This is one of the few locations in the [[Hoenn|Hoenn region]] to have cloudy weather.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{hoenn color}}|bordercolor={{hoenn color dark}}&lt;br /&gt;
|zh_cmn=橙華森林 / 橙华森林 &#039;&#039;Chénghuá Sēnlín&#039;&#039;&lt;br /&gt;
|fr_eu=Bois Clémenti&lt;br /&gt;
|de=Blütenburgwald&lt;br /&gt;
|it=Bosco Petalo&lt;br /&gt;
|ko=등화의숲 &#039;&#039;Deunghwa-yi Sup&#039;&#039;&lt;br /&gt;
|es_eu=Bosque Petalia}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations]]&lt;br /&gt;
[[Category:Ruby and Sapphire locations]]&lt;br /&gt;
[[Category:Emerald locations]]&lt;br /&gt;
[[Category:Forests]]&lt;br /&gt;
&lt;br /&gt;
[[de:Blütenburgwald]]&lt;br /&gt;
[[fr:Bois Clémenti]]&lt;br /&gt;
[[it:Bosco Petalo]]&lt;br /&gt;
[[ja:トウカのもり]]&lt;br /&gt;
[[pl:Petalburg Woods]]&lt;br /&gt;
[[pt:Petalburg Woods]]&lt;br /&gt;
[[zh:橙华森林]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Petalburg_Woods&amp;diff=2000076</id>
		<title>Petalburg Woods</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Petalburg_Woods&amp;diff=2000076"/>
		<updated>2013-10-30T19:25:26Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Geography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Petalburg Woods RSE.png&lt;br /&gt;
|image_size=290&lt;br /&gt;
|type=forest&lt;br /&gt;
|location_name=Petalburg Woods&lt;br /&gt;
|japanese_name=トウカのもり&lt;br /&gt;
|translated_name=Tōka Woods&lt;br /&gt;
|location=South of {{ci|Rustboro}}, on {{rt|104|Hoenn}}&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|generation={{gen|III}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Petalburg Woods&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トウカのもり&#039;&#039;&#039; &#039;&#039;Tōka Woods&#039;&#039;) is a forest in western [[Hoenn]] that lies between [[Petalburg City]] and [[Rustboro City]], in the middle of {{rt|104|hoenn}}. It appears in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
Starting at what is later revealed to be the westernmost of two southern entrances, the player is led on a winding path through many patches of grass. The tall trees cast an eternal shadow over the ground, but it is still possible to see. It is dark enough, however, that other travelers have had the misfortune to drop and lose their [[Item|items]] on the ground. It is possible to find these without technological assistance, but the [[Itemfinder]] makes searching a great deal easier.&lt;br /&gt;
&lt;br /&gt;
The Petalburg Woods are abundant with [[wild Pokémon]]. Many low-leveled {{type|Bug}} Pokémon make it their home and can commonly be encountered in [[tall grass]], but there are rarer Pokémon here as well. {{p|Slakoth}} and {{p|Shroomish}} can only be found within the confines of the forest. These rare Pokémon are often sought by collectors in nearby [[Rustboro City]].&lt;br /&gt;
&lt;br /&gt;
Near the northern exit to {{rt|104|Hoenn}}, a pair of saplings block a forked path to the east. When {{HM|01|Cut}} has been obtained, and the {{gy|Rustboro}} [[Gym Leader]] [[Roxanne]] defeated in {{pkmn|battle}} the bushes may be temporarily cleared. This allows access to the easternmost half of the forest, which ultimately ends up on an otherwise inaccessible southern part of {{rt|104|Hoenn}}.&lt;br /&gt;
&lt;br /&gt;
Petalburg Woods must be traversed several times over the course of the game. The first time, traveling north, introduces players to [[Team Magma]]{{sup/3|R}}, [[Team Aqua]]{{sup/3|S}}{{sup/3|E}}, and the [[Devon Corporation]]. A Devon employee is under attack by the member of the villainous team, and requests assistance. Once the Grunt is defeated, the man will reward the player with a {{ball|Great}} before making his way back to his company headquarters. This will not be the last time he, or the Grunt, is seen.&lt;br /&gt;
&lt;br /&gt;
Later in the game, players must travel south through the Woods to return to [[Petalburg City]], and also to reach [[Dewford Town]] via [[Mr. Briney]]&#039;s boat. This boat is docked on nearby {{rt|104|Hoenn}}.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Parlyz Heal|Near the bottom left patch of grass|Ru=yes|Sa=yes|E=yes|display={{DL|Status ailment healing item|Parlyz Heal}}}}&lt;br /&gt;
{{Itemlist|Great Ball| &lt;br /&gt;
* Received from Devon Corporation employee after defeating a Team Magma/Aqua Grunt&lt;br /&gt;
* Topmost eastern area, above a ledge. (Requires {{m|Cut}})|Ru=yes|Sa=yes|E=yes|display={{ball|Great}}}}&lt;br /&gt;
{{Itemlist|Ether|To the left of the northern exit|Ru=yes|Sa=yes|E=yes|display={{DL|Ether|Ether}}}}&lt;br /&gt;
{{Itemlist|Poké Ball|Empty grass patch to the left, near Bug Catcher. &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Poké Ball|Poké Ball}}}}&lt;br /&gt;
{{Itemlist|Miracle Seed|Given by a girl to the east of the northern exit. (Requires {{m|Cut}})|Ru=yes|Sa=yes|E=yes|display={{DL|Type-enhancing item|Miracle Seed}}}}&lt;br /&gt;
{{Itemlist|Potion|Empty grass patch, near the bottom eastern exit. &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Potion|Potion}}}}&lt;br /&gt;
{{Itemlist|TinyMushroom|&lt;br /&gt;
* Between the trees near the girl who gives a Miracle Seed. (Requires {{m|Cut}}) &#039;&#039;(hidden)&#039;&#039;&lt;br /&gt;
* Empty grass patch, by jumping the second ledge on the eastern side. (Requires {{m|Cut}}) &#039;&#039;(hidden)&#039;&#039;|Ru=yes|Sa=yes|E=yes|display={{DL|Valuable item|TinyMushroom}}}}&lt;br /&gt;
{{Itemlist|X Attack|Jumping the second ledge on the eastern side. (Requires {{m|Cut}})|Ru=yes|Sa=yes|E=yes|display={{DL|Battle item|X Attack}}}}&lt;br /&gt;
{{itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|forest|no}}&lt;br /&gt;
{{Catch/entry3|261|Poochyena|no|no|yes|Grass|5-6|30%|type1=Dark}}&lt;br /&gt;
{{Catch/entry3|263|Zigzagoon|yes|yes|no|Grass|5-6|30%|type1=Normal}}&lt;br /&gt;
{{Catch/entry3|265|Wurmple|yes|yes|yes|Grass|5-6|25%|type1=Bug}}&lt;br /&gt;
{{Catch/entry3|266|Silcoon|yes|yes|yes|Grass|5|10%|type1=Bug}}&lt;br /&gt;
{{Catch/entry3|268|Cascoon|yes|yes|yes|Grass|5|10%|type1=Bug}}&lt;br /&gt;
{{Catch/entry3|276|Taillow|yes|yes|yes|Grass|5-6|5%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|285|Shroomish|yes|yes|yes|Grass|5-6|15%|type1=Grass}}&lt;br /&gt;
{{Catch/entry3|287|Slakoth|yes|yes|yes|Grass|5-6|5%|type1=Normal}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Ruby/Sapphire===&lt;br /&gt;
{{trainerheader|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Bug Catcher.png|Bug Catcher|Lyle|48|6|265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||36=ワジオ|37=Fujio}}&lt;br /&gt;
{{trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Team Magma Grunt M.png|Team Magma|Grunt{{sup/3|R}}|180|1|261|Poochyena|♂|9|}}&lt;br /&gt;
{{trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Team Aqua Grunt M.png‎|Team Aqua|Grunt{{sup/3|S}}|180|1|261|Poochyena|♂|9|}}&lt;br /&gt;
{{trainerentry|Spr RS Bug Catcher.png|Bug Catcher|James|128|1|290|Nincada|♂|8||36=ミキヤ|37=Mikiya|38=Nav}}&lt;br /&gt;
{{trainerdiv|forest}}&lt;br /&gt;
{{trainerfooter|forest|3}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Emerald===&lt;br /&gt;
{{trainerheader|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Bug Catcher.png|Bug Catcher|Lyle|48|4|265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||265|Wurmple|♂|3||36=ワジオ|37=Fujio}}&lt;br /&gt;
{{trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Team Aqua Grunt M.png‎|Team Aqua|Grunt|180|1|261|Poochyena|♂|9|}}&lt;br /&gt;
{{trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr RS Bug Catcher.png|Bug Catcher|James|96|2|290|Nincada|♂|6||290|Nincada|♂|6||36=ミキヤ|37=Mikiya|38=Nav}}&lt;br /&gt;
{{trainerfooter|forest|3}}&lt;br /&gt;
&lt;br /&gt;
==Trainer Tips==&lt;br /&gt;
{{sign|E|header}}&lt;br /&gt;
{{sign|E|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|E|Any POKéMON that appears even once}}&lt;br /&gt;
{{sign|E|in a battle is awarded EXP Points.}}&lt;br /&gt;
{{sign|E|To raise a weak POKéMON, put it at the}}&lt;br /&gt;
{{sign|E|left of the team list.}}&lt;br /&gt;
{{sign|E|As soon as a battle starts, switch it}}&lt;br /&gt;
{{sign|E|out. It will earn EXP Points without}}&lt;br /&gt;
{{sign|E|being exposed to any harm.}}&lt;br /&gt;
{{sign|E|footer}}&lt;br /&gt;
{{sign|E|header}}&lt;br /&gt;
{{sign|E|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|E|In addition to Hit Points [HP], POKéMON}}&lt;br /&gt;
{{sign|E|have Power Points [PP] that are used to}}&lt;br /&gt;
{{sign|E|make moves during battle.}}&lt;br /&gt;
{{sign|E|If a POKéMON runs out of PP, it must be}}&lt;br /&gt;
{{sign|E|taken to a POKéMON CENTER.}}&lt;br /&gt;
{{sign|E|footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{Ash}}, {{an|May}}, {{an|Brock}}, and [[Max]] make their way through Petalburg Woods over the course of several episodes. [[Ash&#039;s Swellow|Ash&#039;s Taillow]], [[May&#039;s Beautifly|May&#039;s Wurmple]], [[Jessie&#039;s Dustox|Jessie&#039;s Wurmple]], [[James&#039;s Cacnea]], and [[Jessie&#039;s Seviper]] are all captured in Petalburg Woods. It is also the location where [[Jessie]] and [[James]] release their {{TP|Jessie|Arbok}} and {{TP|James|Weezing}} into the wild.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only forest area to have three exit points.&lt;br /&gt;
* This is the only forest area in the main series games to end in &amp;quot;Woods&amp;quot;, unlike [[Viridian Forest]], [[Ilex Forest]], the [[Eterna Forest]], and [[Pinwheel Forest]], which all end in &amp;quot;Forest&amp;quot;.&lt;br /&gt;
* This is one of the few locations in the [[Hoenn|Hoenn region]] to have cloudy weather.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{hoenn color}}|bordercolor={{hoenn color dark}}&lt;br /&gt;
|zh_cmn=橙華森林 / 橙华森林 &#039;&#039;Chénghuá Sēnlín&#039;&#039;&lt;br /&gt;
|fr_eu=Bois Clémenti&lt;br /&gt;
|de=Blütenburgwald&lt;br /&gt;
|it=Bosco Petalo&lt;br /&gt;
|ko=등화의숲 &#039;&#039;Deunghwa-yi Sup&#039;&#039;&lt;br /&gt;
|es_eu=Bosque Petalia}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Hoenn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations]]&lt;br /&gt;
[[Category:Ruby and Sapphire locations]]&lt;br /&gt;
[[Category:Emerald locations]]&lt;br /&gt;
[[Category:Forests]]&lt;br /&gt;
&lt;br /&gt;
[[de:Blütenburgwald]]&lt;br /&gt;
[[fr:Bois Clémenti]]&lt;br /&gt;
[[it:Bosco Petalo]]&lt;br /&gt;
[[ja:トウカのもり]]&lt;br /&gt;
[[pl:Petalburg Woods]]&lt;br /&gt;
[[pt:Petalburg Woods]]&lt;br /&gt;
[[zh:橙华森林]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Main_Page/Archive_13&amp;diff=1796052</id>
		<title>Talk:Main Page/Archive 13</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Main_Page/Archive_13&amp;diff=1796052"/>
		<updated>2012-11-11T01:58:08Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Downloading pages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background:#{{bulba color}}; border:solid 3px #{{bulba color dark}}; {{roundy|100px}} margin: auto; width: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{bulba color light}}; {{roundy|100px}}&amp;quot; | [[File:001Bulbasaur.png|100px]]&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &amp;lt;big&amp;gt;&#039;&#039;&#039;NOTICE!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br/&amp;gt;If you were given a disruptive, disturbing, or not child-friendly ad, &#039;&#039;&#039;PLEASE DO NOT POST IT HERE!&#039;&#039;&#039; Instead, please go to [http://bmgf.bulbagarden.net/f195/bad-ad-reporting-thread-29680/ this thread] and follow the directions there!&lt;br /&gt;
|}&lt;br /&gt;
This is the {{bp|talk page}} for the Bulbapedia&#039;s front page.  If you have a general comment about the wiki, please consider placing it in [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 our forum].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Previous discussions==&lt;br /&gt;
&lt;br /&gt;
* [[Talk:Main Page/Archive 1|Archive 1]]&lt;br /&gt;
* [[Talk:Main Page/Archive 2|Archive 2]]&lt;br /&gt;
* [[Talk:Main Page/Archive 3|Archive 3]]&lt;br /&gt;
* [[Talk:Main Page/Archive 4|Archive 4]]&lt;br /&gt;
* [[Talk:Main Page/Archive 5|Archive 5]]&lt;br /&gt;
* [[Talk:Main Page/Archive 6|Archive 6]]&lt;br /&gt;
* [[Talk:Main Page/Archive 7|Archive 7]]&lt;br /&gt;
* [[Talk:Main Page/Archive 8|Archive 8]]&lt;br /&gt;
* [[Talk:Main Page/Archive 9|Archive 9]]&lt;br /&gt;
* [[Talk:Main Page/Archive 10|Archive 10]]&lt;br /&gt;
* [[Talk:Main Page/Archive 11|Archive 11]]&lt;br /&gt;
* [[Talk:Main Page/Archive 12|Archive 12]]&lt;br /&gt;
&lt;br /&gt;
== Problems with main page ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been having a few issues with the main page. I can&#039;t click on the &#039;discussion&#039;, &#039;view source&#039;, &#039;history&#039; or &#039;watch&#039; buttons. Those buttons work on most other pages, so as far as I know, it&#039;s just this page. Also, these errors only occurred after the update. [[User:Cacnea7642|&amp;lt;span style=&amp;quot;font-family:Century Gothic;color:#6890F0&amp;quot;&amp;gt;Cacnea&amp;lt;/span&amp;gt;]][[User Talk:Cacnea7642|&amp;lt;span style=&amp;quot;font-family:Century Gothic;color:#C03028&amp;quot;&amp;gt;7642&amp;lt;/span&amp;gt;]] 16:00, 13 June 2012 (UTC)&lt;br /&gt;
:Everything seems to be working fine on my end. Does anyone else seem to be having this problem? [[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]] 16:30, 13 June 2012 (UTC)&lt;br /&gt;
::Are you using Google Chrome? Because I am having the same issue with Chrome but it seems to be working fine in other browsers, which is very weird since I never had such problem with Chrome in the past. &amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt; [[User:Adyniz|&amp;lt;span style=&amp;quot;color:#A80000;&amp;quot;&amp;gt;&#039;&#039;&#039;エイデ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#003399;&amp;quot;&amp;gt;&#039;&#039;&#039;ィニズ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 17:39, 13 June 2012 (UTC)&lt;br /&gt;
:::Firefox won&#039;t let me click on any of the main page tabs other than article. --[[User:Charlie|Charlie]] ([[User talk:Charlie|talk]]) 17:50, 13 June 2012 (UTC)&lt;br /&gt;
::::After a bit of investigation, I think I&#039;ve found and fixed the problem. Because of where the fixes were (i.e. not on the page itself but other pages that this depends on) it may take some time for the fix to actually take effect on your end. If it&#039;s still not working after giving it a day clearing your cache, let me know. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 23:44, 13 June 2012 (UTC)&lt;br /&gt;
:::::It&#039;s all working again now [[User:Cacnea7642|&amp;lt;span style=&amp;quot;font-family:Century Gothic;color:#6890F0&amp;quot;&amp;gt;Cacnea&amp;lt;/span&amp;gt;]][[User Talk:Cacnea7642|&amp;lt;span style=&amp;quot;font-family:Century Gothic;color:#C03028&amp;quot;&amp;gt;7642&amp;lt;/span&amp;gt;]] 15:55, 14 June 2012 (UTC)&lt;br /&gt;
::::::At the end of the page, where the boxes appear (Enciclopediae Pokémonis and Nintendo Independent wikis), the reference to Bulbapedia is a redirect. As far as I know, it&#039;s a little stupid to have a link leading us to the same page! [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:40, 10 August 2012 (UTC)&lt;br /&gt;
:::::::I don&#039;t see what you mean TheOriginalOne. That link to Bulbapedia is linking to the home page of our site, if it didn&#039;t link to the mainpage (where we already are) then what would it link to? &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 16:10, 10 August 2012 (UTC)&lt;br /&gt;
::::::::It doesn&#039;t make sense to have a page linking to itself, so I think we should put the word &amp;quot;Bulbapedia&amp;quot; in bold, without linking to anything; the bold sign would indicate the users that they&#039;re already on the page. [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:54, 13 August 2012 (UTC)&lt;br /&gt;
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== Quotes ==&lt;br /&gt;
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Can we make a ``Notable Quotes`section? [[User:TeamPlasmaN1212|TeamPlasmaN1212]] ([[User talk:TeamPlasmaN1212|talk]]) 21:11, 22 July 2012 (UTC)&lt;br /&gt;
On second thught, blast that. [[User:TeamPlasmaN1212|TeamPlasmaN1212]] ([[User talk:TeamPlasmaN1212|talk]]) 18:30, 31 July 2012 (UTC)&lt;br /&gt;
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I meant thought. [[User:TeamPlasmaN1212|TeamPlasmaN1212]] ([[User talk:TeamPlasmaN1212|talk]]) 18:31, 31 July 2012 (UTC)&lt;br /&gt;
:You do know you could have just edited what you said rather than making more clutter? [[User:BisumitoIsSnazzy|BisumitoIsSnazzy]] ([[User talk:BisumitoIsSnazzy|talk]]) 18:52, 27 August 2012 (UTC)&lt;br /&gt;
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== Just curious; ==&lt;br /&gt;
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On the main page, it states that Bulbapedia is supported by Bulbanews, Bulbagarden Archives, and Bulbagarden Forums. Shouldn&#039;t that mean it&#039;s supported by the National Bulbagraphic, too? Excuse me if this is an obvious question, I had just joined today. [[User:BisumitoIsSnazzy|BisumitoIsSnazzy]] ([[User talk:BisumitoIsSnazzy|talk]]) 18:27, 27 August 2012 (UTC)&lt;br /&gt;
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I think it&#039;s a good idea too but I just submitted yesterday so don&#039;t know how much my opinion counts.....[[User:Insert Pokè-name|Insert Pokè-name]] ([[User talk:Insert Pokè-name|talk]]) 06:13, 28 August 2012 (UTC)&lt;br /&gt;
:I don&#039;t think &amp;quot;supported by&amp;quot; is the correct term. They are all parts of [[Bulbagarden]]. The National Bulbagraphic is a part of Bulbanews. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:42, 28 August 2012 (UTC)&lt;br /&gt;
::National Bulbagraphic is currently not in production. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 09:20, 28 August 2012 (UTC)&lt;br /&gt;
:::Is National Bulbagraphic specifically discontinued? If so, should its link in the Bulbagarden links section to the left of the page simply be merged into Bulbanews or the Bulbanews archive?[[User:Squirrelfeet|Squirrelfeet]] ([[User talk:Squirrelfeet|talk]]) 22:45, 1 September 2012 (UTC)&lt;br /&gt;
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==I have a question...==&lt;br /&gt;
Okay, so lately, with the release of Black and White 2, Bulbapedia has put news from it on the front page. Just out of curiosity, are they going to go back to putting articles daily on the front page? [[User:JacobTheDoduo|JacobtheDoduo]] ([[User talk:JacobTheDoduo|talk]]) 20:37, 29 August 2012 (UTC)&lt;br /&gt;
:It&#039;s been pretty much decided that we&#039;re going to stick with just leaving the news feed up. It was very time consuming to replace the featured articles every day and we felt that this was easier. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:45, 29 August 2012 (UTC)&lt;br /&gt;
:: Thank you. [[User:JacobTheDoduo|JacobtheDoduo]] ([[User talk:JacobTheDoduo|talk]]) 20:47, 29 August 2012 (UTC)&lt;br /&gt;
:::It was fun reading daily featured article in the past. I sure hope Bulbapedia goes back to posting daily articles. It&#039;s been confusing to see the same twitter feed everyday &amp;quot;[[User:SimonOrJ|SimonOrJ]]&amp;quot;&amp;lt;sup&amp;gt;([[User:SimonOrJ|U]]/[[User talk:SimonOrJ|T]]/[[Special:Contributions/SimonOrJ|C]])&amp;lt;/sup&amp;gt; 21:27, 1 September 2012 (UTC)&lt;br /&gt;
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== When is black and white 2 going to be in the U.S. ==&lt;br /&gt;
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Hey, do you know when is black and white 2 going to be in the U.S. {{unsigned|Chezalpern}}&lt;br /&gt;
:[[Pokémon Black and White Versions 2|This page]] is where you should look at first before asking questions about it.  To answer your question, it&#039;s October 7th. --[[User:Funktastic~!|It&amp;amp;#39;s Funktastic~!]] ([[User talk:Funktastic~!|talk]]) 22:11, 17 September 2012 (UTC)&lt;br /&gt;
::Are we having a countdown for it on the front page, like for Black and White? &amp;lt;small&amp;gt;- &#039;&#039;signed comment from [[User:GoldenCelebi|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;Golden&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;Celebi&amp;lt;/span&amp;gt;]] ([[User talk:GoldenCelebi|pedia talk]] • [[Bulbanews:User talk:GoldenCelebi|news talk]] • [[a:User talk:GoldenCelebi|archives talk]])&#039;&#039;&amp;lt;/small&amp;gt; &#039;&#039;&amp;lt;small&amp;gt;18:16, 28 September 2012 (UTC)&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
:::A MediaWiki update broke our counter and we haven&#039;t been able to find a suitable replacement yet. So no, we won&#039;t be. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:39, 28 September 2012 (UTC)&lt;br /&gt;
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== National Bulbagraphic ==&lt;br /&gt;
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Is National Bulbagraphic specifically discontinued? If so, should its link in the Bulbagarden links section to the left of the page simply be merged into Bulbanews or the Bulbanews archive? [[User:Squirrelfeet|Squirrelfeet]] ([[User talk:Squirrelfeet|talk]]) 16:05, 19 September 2012 (UTC)&lt;br /&gt;
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In an above statement under the section &amp;quot;Just curious&amp;quot; a similar question was asked, and the darklordtrom stated that National Bulbagraphic is officially discontinued. Please make sure to read above sections before posting questions :). Thanks. ([[User:Charizard101|Charizard101]] ([[User talk:Charizard101|talk]]) 20:03, 30 September 2012 (UTC))&lt;br /&gt;
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::He said that it was not in production. I was just checking what that meant or if it would come back. Considering that it is not in production, should it not be moved to the archives?[[User:Squirrelfeet|Squirrelfeet]] ([[User talk:Squirrelfeet|talk]]) 12:50, 14 October 2012 (UTC)&lt;br /&gt;
:::I&#039;m thinking that National Bulbagraphic is probably not going to come back, but as for if it should be moved to the archives, that is a question that someone like MAGNEDETH or darklordtrom could easily answer. ([[User:Charizard101|Charizard101]] ([[User talk:Charizard101|talk]]) 14:04, 14 October 2012 (UTC))&lt;br /&gt;
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== Unova Pokedex ==&lt;br /&gt;
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I was browsing Amazon the other day looking at prices of stuff for the TCG when I came across the new Unova Pokedex from Jakks. I was wondering if I could make an article for the item since we also have an article for the Diamond and Pearl one. I believe I have enough information to create an article, though I can&#039;t upload pictures, so someone else would have to do that. ([[User:Charizard101|Charizard101]] ([[User talk:Charizard101|talk]]) 20:21, 30 September 2012 (UTC))&lt;br /&gt;
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== Images aren&#039;t loading ==&lt;br /&gt;
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Well, most of the. I first noticed this on Dewott&#039;s page.--[[User:Goomba98|Goomba98]] ([[User talk:Goomba98|talk]]) 15:32, 8 October 2012 (UTC)&lt;br /&gt;
:No images that are normal (as in, they&#039;re hosted on Archives; the logo near navigation is fine) are loading for me. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 15:34, 8 October 2012 (UTC)&lt;br /&gt;
::Same here, I thought I messed up somewhere while editing. I hope the staff are aware of the issue and are working on it. [[User:TheyCallMeMellowCello|TheyCallMeMellowCello]] ([[User talk:TheyCallMeMellowCello|talk]]) 18:20, 8 October 2012 (UTC)&lt;br /&gt;
:::The images on that page appear to be loading fine for me. Maybe check that your addons are not blocking the images? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 18:31, 8 October 2012 (UTC)&lt;br /&gt;
::::I disabled all my Add-ons, and pictures are still not showing up. This doesn&#039;t just happen on Dewott&#039;s page, but other pages as well. Edit: I checked an image itself (the ones that are not showing up) and I get a 404 error. Maybe this is because of the server move? [[User:TheyCallMeMellowCello|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;TheyCallMeMellowCello ♫♩♪&amp;lt;/span&amp;gt;]] ([[User talk:TheyCallMeMellowCello|talk]]) 18:40, 8 October 2012 (UTC)&lt;br /&gt;
:::::I think it may be your cache drawing the images from before the move. The images might be at different locations now. Clear your cache. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 18:56, 8 October 2012 (UTC)&lt;br /&gt;
::::::That did nothing. Images still aren&#039;t loading for me. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 19:08, 8 October 2012 (UTC)&lt;br /&gt;
:::::::&amp;lt;s&amp;gt;If possible, you should be able to see the images by switching to another computer.  I am not sure if going to the Archives page for each image would help the issue, but it would if the cache is cleared before hand.&amp;lt;/s&amp;gt;  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 19:16, 8 October 2012 (UTC)&lt;br /&gt;
::::::::I&#039;m having these issues as well. At first I had them on my mobile phone, at which the pictures were boxes with a ? on them and showed the link info, but then I got on my laptop and the pictures are still now showing. What&#039;s going on here? --[[User:Flufflemonster|Flufflemonster]] ([[User talk:Flufflemonster|talk]]) 19:48, 8 October 2012 (UTC)&lt;br /&gt;
:::::::::I&#039;ve got this too [[User:Volcronaperson|&amp;lt;span style=&amp;quot;color:#000000; background:#000000&amp;quot;&amp;gt;_&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ff0000; background:#000000&amp;quot;&amp;gt;Volcronaperson&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000; background:#000000&amp;quot;&amp;gt;_&amp;lt;/span&amp;gt;]] 19:50, 8 October 2012 (UTC)&lt;br /&gt;
::::::::::Sorry for doubting you, but it seems that there is an issue somewhere.  It seems that the .png files are not displaying correctly on some {{tt|browsers| Internet Explorer 8 or 9 on Windows Vista; Google Chrome 21, Safari 5.1.7, Firefox 11.0, and Firefox 15.0.1 on a Mac OS X 10.6.8 are not displaying the files as they should be.}}.  I would suggest using a browser that can display .png files that are animated for the time being.  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 19:55, 8 October 2012 (UTC)&lt;br /&gt;
:::::::::::It&#039;s not a browser thing. They&#039;re no longer working for me, now that I&#039;m using a different internet connection but the same browser. We&#039;ll look into it, but it&#039;s possible that it&#039;s due to certain internet connections not directing traffic properly after the move. It may not be a quick fix. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 19:59, 8 October 2012 (UTC)&lt;br /&gt;
::::::::::::So much for my guess.  At least the images are still viewable on the Archives.  [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 20:09, 8 October 2012 (UTC)&lt;br /&gt;
:::::::::::::Related to that, and as an added note, given that some images seem to be working some of the time: If an image isn&#039;t loading and you want to see it, click on it, and then click on the &amp;quot;description page&amp;quot; link to it on the archives. Please, &#039;&#039;please, &#039;&#039;&#039;please&#039;&#039;&#039;&#039;&#039;, don&#039;t sit there refreshing the page or continually trying to reload the image. Doing that is &#039;&#039;not&#039;&#039; going to make it load. What it will do is increase the load on our servers, making it so that &#039;&#039;less&#039;&#039; loads. It makes any problem worse. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 21:48, 8 October 2012 (UTC)&lt;br /&gt;
::::::::::::::  That just gives 404 not found [[User:Volcronaperson|&amp;lt;span style=&amp;quot;color:#000000; background:#000000&amp;quot;&amp;gt;_&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ff0000; background:#000000&amp;quot;&amp;gt;Volcronaperson&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000; background:#000000&amp;quot;&amp;gt;_&amp;lt;/span&amp;gt;]] 23:27, 8 October 2012 (UTC)&lt;br /&gt;
::::::::::::::: In extreme cases, it gives out a 503 error.  (Loss of server.)  Back on topic, what was the problem with some of the images? --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 07:53, 9 October 2012 (UTC)&lt;br /&gt;
::::::::::::::::What I meant, was not navigate to the image itself, but navigate to the image on the archives. And the problem was that the main server had crashed, blocking all traffic. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:04, 9 October 2012 (UTC)&lt;br /&gt;
:::::::::::::::::How come the archives access their images from the archives, while Bulbapedia accesses images from cdn2.bulbagarden? [[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 10:57, 9 October 2012 (UTC)&lt;br /&gt;
::::::::::::::::::Because wikis are set up to only access images that are loaded on them. The Content Delivery Network (CDN) takes the images on the archives and distributes them to Bulbapedia and Bulbanews. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 18:32, 9 October 2012 (UTC)&lt;br /&gt;
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== Automagically redirected to pornographic site ==&lt;br /&gt;
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So I was surfing on my iPhone 3G with iOS 4.2.1 {{tt|yesterday|2012-10-13}} in between 12:50 AM UTC and 1:20 AM UTC (don&#039;t remember exactly what was the time) when I fired up Mobile Safari and directed the browser to Bulbapedia&#039;s main page. Now, I don&#039;t remember tapping anything on the screen but there&#039;s a chance I did without noticing it. Either way, I&#039;m not convinced it was accidental tapping. What happened is that I suddenly got redirected multiple times through the ad network until I reached [http://www.ipinkvisualpass.com/pt/sx/iphone/home/updates/?revid=66054&amp;amp;campaign=20996&amp;amp;viewSpeed= this], which is a pornographic site. Now, I don&#039;t have anything against adult-themed content as I&#039;m 19 but why in hell was I sent there in the first place? I demand an explanation. [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 23:05, 13 October 2012 (UTC)&lt;br /&gt;
:Actually, it was in between 11:50 PM UTC of 2012-10-12 and 12:20 AM UTC of 2012-10-13. My bad. I forgot I&#039;m currently on summer time. [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 23:12, 13 October 2012 (UTC)&lt;br /&gt;
::Please report all disturbing or disruptive ads to [http://bmgf.bulbagarden.net/f195/bad-ad-reporting-thread-29680/ this thread] &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 23:18, 13 October 2012 (UTC)&lt;br /&gt;
:::OK, I shall do it later as I need to create an account at BMGf first and it&#039;s a bit late now around here. [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 23:33, 13 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pedia down? ==&lt;br /&gt;
&lt;br /&gt;
Was it? It seems it was earlier… --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:59, 23 October 2012 (UTC)&lt;br /&gt;
: I think Bulbapedia was down earlier, along with Video Game Wiki. I tried several times, even exiting out of my browser and going back in, but that didn&#039;t work. I think something was up with the servers the wikis run on. ([[User:Charizard101|Charizard101]] ([[User talk:Charizard101|talk]]) 02:55, 26 October 2012 (UTC))&lt;br /&gt;
::Video Game Wiki...? If that&#039;s a Wikia site, their downtime is unrelated to Bulbapedia&#039;s downtime. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 03:44, 26 October 2012 (UTC)&lt;br /&gt;
:::Then can anyone tell me what Bulbapedia&#039;s being down was all about? I was slightly confused about that. ([[User:Charizard101|Charizard101]] ([[User talk:Charizard101|talk]]) 01:02, 27 October 2012 (UTC))&lt;br /&gt;
::::On the 22nd and the 23rd UTC, Bulbapedia was down for quite a few errors. Due to B2W2 server load, the servers have been unstable. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 01:06, 27 October 2012 (UTC)&lt;br /&gt;
:::::Okay, thanks for the info. After the big server move they did, I can see why they might have some problems. ([[User:Charizard101|Charizard101]] ([[User talk:Charizard101|talk]]) 01:52, 27 October 2012 (UTC))&lt;br /&gt;
::::::Is the broken layout and random downloading of pages related to this?[[User:Goomba98|Goomba98]] ([[User talk:Goomba98|talk]]) 00:31, 9 November 2012 (UTC)&lt;br /&gt;
:::::::No, not at all. This is a different issue (I think). If anything, it is the software that is broken. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 00:36, 9 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Downloading pages ==&lt;br /&gt;
&lt;br /&gt;
I am the only one with this problem? Some random times, instead of load a new page my computer donwloads it. Is it my problem or is a bug on the website? --[[User:Gabo 2oo|Gabo 2oo]] [[User talk:Gabo 2oo|(talk)]]&lt;br /&gt;
:It&#039;s some super annoying bug right now. I&#039;m just going to sleep and hope it&#039;s fixed by tomorrow. (I&#039;m on the US east coast, so it is bedtime now) {{m|Yawn}}... --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 03:32, 9 November 2012 (UTC)&lt;br /&gt;
::Hey, I&#039;ve just recieved a free Minecraft Giftcode!&lt;br /&gt;
You can get one too!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; minecraftcodes.me &amp;lt;&amp;lt; --[[User:Pikachu6780|Pikachu6780]] ([[User talk:Pikachu6780|talk]]) 20:53, 10 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Entei_(Pok%C3%A9mon)/Generation_III_learnset&amp;diff=1781689</id>
		<title>Entei (Pokémon)/Generation III learnset</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Entei_(Pok%C3%A9mon)/Generation_III_learnset&amp;diff=1781689"/>
		<updated>2012-10-17T01:03:10Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pokelinkback|244|Entei|3}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Entei|Fire|Fire|3|2}}&lt;br /&gt;
{{learnlist/level3|Start|Bite|Dark|60|100|25|Tough|1|3}}&lt;br /&gt;
{{learnlist/level3|Start|Leer|Normal|&amp;amp;mdash;|100|30|Cool|4|0}}&lt;br /&gt;
{{learnlist/level3|11|Ember|Fire|40|100|30|Beauty|4|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level3|21|Roar|Normal|&amp;amp;mdash;|100|20|Cool|3|0}}&lt;br /&gt;
{{learnlist/level3|31|Fire Spin|Fire|15|70|15|Beauty|3|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level3|41|Stomp|Normal|65|100|20|Tough|1|4}}&lt;br /&gt;
{{learnlist/level3|51|Flamethrower|Fire|95|100|15|Beauty|4|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level3|61|Swagger|Normal|&amp;amp;mdash;|90|15|Cute|2|0}}&lt;br /&gt;
{{learnlist/level3|71|Fire Blast|Fire|120|85|5|Beauty|4|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level3|81|Calm Mind|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2|0}}&lt;br /&gt;
{{learnlist/levelf|Entei|Fire|Fire|3|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Entei|Fire|Fire|3|2}}&lt;br /&gt;
{{learnlist/tm3|TM04|Calm Mind|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM05|Roar|Normal|&amp;amp;mdash;|100|20|Cool|3|0}}&lt;br /&gt;
{{learnlist/tm3|TM06|Toxic|Poison|&amp;amp;mdash;|85|10|Smart|3|0}}&lt;br /&gt;
{{learnlist/tm3|TM10|Hidden Power|Normal|&amp;amp;mdash;|100|15|Smart|3|0}}&lt;br /&gt;
{{learnlist/tm3|TM11|Sunny Day|Fire|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|5|Cool|4|4}}&lt;br /&gt;
{{learnlist/tm3|TM17|Protect|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM18|Rain Dance|Water|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM21|Frustration|Normal|&amp;amp;mdash;|100|20|Cute|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM22|SolarBeam|Grass|120|100|10|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm3|TM23|Iron Tail|Steel|100|75|15|Cool|1|4}}&lt;br /&gt;
{{learnlist/tm3|TM27|Return|Normal|&amp;amp;mdash;|100|20|Cute|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM28|Dig|Ground|60|100|10|Smart|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM32|Double Team|Normal|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM33|Reflect|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM35|Flamethrower|Fire|95|100|15|Beauty|4|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm3|TM37|Sandstorm|Rock|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|3|0}}&lt;br /&gt;
{{learnlist/tm3|TM38|Fire Blast|Fire|120|85|5|Beauty|4|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}&lt;br /&gt;
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}&lt;br /&gt;
{{learnlist/tm3|TM44|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|0}}&lt;br /&gt;
{{learnlist/tm3|HM01|Cut|Normal|50|95|30|Cool|2|1}}&lt;br /&gt;
{{learnlist/tm3|HM04|Strength|Normal|80|100|15|Tough|2|1}}&lt;br /&gt;
{{learnlist/tm3|HM05|Flash|Normal|&amp;amp;mdash;|70|20|Beauty|3|0}}&lt;br /&gt;
{{learnlist/tm3|HM06|Rock Smash|Fighting|20|100|15|Tough|1|3}}&lt;br /&gt;
{{learnlist/tmf|Entei|Fire|Fire|3|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Entei|Fire|Fire|3|2}}&lt;br /&gt;
{{learnlist/breed3null}}&lt;br /&gt;
{{learnlist/breedf|Entei|Fire|Fire|3|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Entei|Fire|Fire|3|2}}&lt;br /&gt;
{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Endure|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutor3|Mimic|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|0|||yes|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutor3|Psych Up|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|2|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutor3|Sleep Talk|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutor3|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|2|0|||yes|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Swagger|Normal|&amp;amp;mdash;|90|15|Cute|2|0|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor3|Swift|Normal|60|&amp;amp;mdash;|20|Cool|2|0|||no|yes|no}}&lt;br /&gt;
{{learnlist/tutorf|Entei|Fire|Fire|3|2}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|244|40|Shadow Rush|--|--|--|Sunny Day|Fire|Leer|Normal|Bite|Dark|Fire Blast|Fire|colo|fire|fire}}&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Trading_Card_Game_Online&amp;diff=1750513</id>
		<title>Pokémon Trading Card Game Online</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Trading_Card_Game_Online&amp;diff=1750513"/>
		<updated>2012-08-23T21:49:13Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated|needs=the new features recently added to the game}}&lt;br /&gt;
{{Infobox game |colorscheme=fighting|bordercolorscheme=tcg&lt;br /&gt;
|name=Pokémon Trading Card Game Online&lt;br /&gt;
|jname=&lt;br /&gt;
|boxart=TCGOlogo.png&lt;br /&gt;
|caption=Logo of Pokémon Trading Card Game Online&lt;br /&gt;
|platform=PC&lt;br /&gt;
|category=Strategy&lt;br /&gt;
|players=1-2, with unlimited in chat&lt;br /&gt;
|link_method=Internet&lt;br /&gt;
|developer=Electrified Games, Sleepy Giant Entertainment, {{tt|Plexipixel|Website design}}, {{tt|Inversoft|Word filter}}&lt;br /&gt;
|publisher=The Pokémon Company International&lt;br /&gt;
|gen_series=&lt;br /&gt;
|cero=&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=&lt;br /&gt;
|oflc=G&lt;br /&gt;
|release_date_ja=N/A&lt;br /&gt;
|release_date_na=March 24, 2011 (TC beta)&lt;br /&gt;
|release_date_au=March 24, 2011 (TC beta)&lt;br /&gt;
|release_date_eu=March 24, 2011 (TC beta)&lt;br /&gt;
|website_ja=N/A&lt;br /&gt;
|website_en=[http://www.pokemontcg.com/ Game site]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:TCGOicon.png|thumb|Pokémon TCGO site icon]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokémon Trading Card Game Online&#039;&#039;&#039; is a downloadable game and the first Pokémon game of the MMOTCG (massively multiplayer online trading card game) genre as well. The game released March 24, 2011, currently in its beta stage, is based on the {{Trading Card Game}} aspect of the Pokémon franchise.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
[[File:Pokémon TCGO.png|thumb|right|250px|Pokémon TCGO]]&lt;br /&gt;
The player begins his or her adventure at [[Game Store]] where [[Zach]] and [[Ella]] welcome him or her. The player is given three starter decks, as well as three coins to choose from, featuring the Energy symbols, {{p|Shaymin}}, and {{p|Arceus}}. The game revolves around four main Pokémon Leagues found in the Trainer Challenge option.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Trainer Challenge===&lt;br /&gt;
In the Trainer Challenge, players must face various opponents. Players may change leagues and difficulty anytime, with the changing of league available only after completing one.&lt;br /&gt;
&lt;br /&gt;
====Leaderboard====&lt;br /&gt;
&lt;br /&gt;
The leaderboard shows the number of wins and ranking for each player.&lt;br /&gt;
&lt;br /&gt;
====Achievements====&lt;br /&gt;
&lt;br /&gt;
Upon completing matches in Expert Mode, or selected matches in the 1P Mode, players obtain tokens, for use in the [[Pokémon Trainer Club]]. The player can earn achievements for completing various tasks.&lt;br /&gt;
&lt;br /&gt;
=====Misc.=====&lt;br /&gt;
*All Dressed Up. Customize your avatar&lt;br /&gt;
*Evolver. Play a Stage 2 Evolution card&lt;br /&gt;
*Studious. View all Tutorials&lt;br /&gt;
*Technician. Play 3 Trainer - Item cards in one turn&lt;br /&gt;
*Trader. Trade a card&lt;br /&gt;
&lt;br /&gt;
=====Trainer Challenge=====&lt;br /&gt;
*Blade of Grass. Win 12 games with the Basic Green deck in the Trainer Challenge&lt;br /&gt;
*Firestarter. Win 12 games with the Basic Red deck in the Trainer Challenge&lt;br /&gt;
*Breaking Wave. Win 12 games with the Basic Blue deck in the Trainer Challenge&lt;br /&gt;
*Daybreak. Win 12 games with the &#039;Daybreak&#039; deck in the Trainer Challenge&lt;br /&gt;
*Nightfall. Win 12 games with the &#039;Nightfall&#039; deck in the Trainer Challenge&lt;br /&gt;
*Green Tornado. Win 12 games with the Green Tornado deck in the Trainer Challenge&lt;br /&gt;
*Red Frenzy. Win 12 games with the Red Frenzy deck in the Trainer Challenge&lt;br /&gt;
*Blue Assault. Win 12 games with the Blue Assault deck in the Trainer Challenge&lt;br /&gt;
&lt;br /&gt;
*Gold League Champ. Win all the games in the Gold League&lt;br /&gt;
*Platinum League Champ. Win all the games in the Platinum League&lt;br /&gt;
*Diamond League Champ. Win all the games in the Diamond League&lt;br /&gt;
*City Champion. Win all the games in the City Championship&lt;br /&gt;
*Triple Crown Champ. Win the Gold, Platinum, and Diamond Leagues&lt;br /&gt;
&lt;br /&gt;
=====Status-based=====&lt;br /&gt;
*Incendiary. Burn 5 Pokémon in the same game.&lt;br /&gt;
*Stunning. Paralyze 5 Pokémon in the same game.&lt;br /&gt;
*Soporific. Put 5 Pokémon to sleep in the same game.&lt;br /&gt;
&lt;br /&gt;
=====Knock Outs based on history=====&lt;br /&gt;
*50th Knockout. Knock Out 50 of your opponents&#039; Pokémon&lt;br /&gt;
*500th Knockout. Knock Out 500 of your opponents&#039; Pokémon&lt;br /&gt;
*1000th Knockout. Knock Out 1000 of your opponents&#039; Pokémon&lt;br /&gt;
&lt;br /&gt;
*The Win of the Century. Win 100 games&lt;br /&gt;
&lt;br /&gt;
*Triple Threat. Complete wins with all 3 victory conditions&lt;br /&gt;
&lt;br /&gt;
=====Knock Outs based on a single match=====&lt;br /&gt;
*KO!. Knock Out a Pokémon&lt;br /&gt;
*Too Easy. Knock out a previously uninjured Pokémon in a single attack&lt;br /&gt;
*Two for One. Knock Out 2 Pokémon with one attack&lt;br /&gt;
*Hat Trick. Knock Out 3 Pokémon with one attack&lt;br /&gt;
*Quad Damage. Knock Out 4 Pokémon with one attack&lt;br /&gt;
*Full House. Knock Out 5 Pokémon with one attack&lt;br /&gt;
*Clean Sweep. Knock Out 6 Pokémon with one attack&lt;br /&gt;
&lt;br /&gt;
*Eyes on the Prize. Win by drawing the last prize card&lt;br /&gt;
*Patient. Win by opponent running out of cards.&lt;br /&gt;
*Merciless. Win a game by knocking out your Opponent&#039;s last Pokémon&lt;br /&gt;
*Perfectionist. Win a game without your opponent getting a single Prize card&lt;br /&gt;
&lt;br /&gt;
=====Damage dealt or healed in a single match=====&lt;br /&gt;
*First Blood. Deal 50 damage&lt;br /&gt;
*Super Effective. Deal 100 or more damage in a single attack&lt;br /&gt;
*Overwhelming. Deal 200 or more damage in a single attack&lt;br /&gt;
*Devastation. Deal 300 or more damage in a single attack&lt;br /&gt;
&lt;br /&gt;
*Healer. Heal 100 or more damage in a single game&lt;br /&gt;
&lt;br /&gt;
===Avatar Creator===&lt;br /&gt;
Players edit their avatars here. They may save multiple avatars for future use, and load previously-saved ones. Publishing avatars as PNG-format images is also available.&lt;br /&gt;
&lt;br /&gt;
===Tutorials===&lt;br /&gt;
Visitors or members of the site may choose to play through tutorials. Completing a tutorial rewards players with one or two token(s) each, depending on the tutorial chosen.&lt;br /&gt;
&lt;br /&gt;
===Tokens===&lt;br /&gt;
Trainer Tokens are obtained in various parts of the game, such as Trainer Challenge and Tutorials. They are tied to the accounts, so they may be used on [[Pokémon.com]].&lt;br /&gt;
&lt;br /&gt;
===Gems===&lt;br /&gt;
&lt;br /&gt;
===Coins===&lt;br /&gt;
Coins are items that can be used in-game when a move, status effect or ability requires you to flip a coin. The different coins have no special effects; their only difference is their appearance. The three starting coins are a yellow {{p|Shaymin}} coin, a blue coin with the different Energy symbols, and a red {{p|Arceus}} coin. The opponent uses the red Arceus coin. Additional coins are made avaliable when a player registers a purchased deck.&lt;br /&gt;
&lt;br /&gt;
===Unavailable features===&lt;br /&gt;
The following are features still unavailable, with the game in its open-beta stage:&lt;br /&gt;
&lt;br /&gt;
* Tournaments&lt;br /&gt;
* Challenge specific players to a match&lt;br /&gt;
* Gems&lt;br /&gt;
&lt;br /&gt;
==Pokémon decks==&lt;br /&gt;
{{main|List of Pokémon Trading Card Game Online decks}}&lt;br /&gt;
Nine decks have so far been made available to players, with two decks each under the types {{TCG|Grass}}, {{TCG|Fire}}, and {{TCG|Water}}. Three, {{TCG|Basic Red}}, {{TCG|Basic Blue}}, and {{TCG|Basic Green}}, are available to use anytime. The other six, {{TCG|Red Frenzy}}, {{TCG|Green Tornado}}, {{TCG|Blue Assault}}, {{TCG|Night Hunter}}, {{TCG|Toxic Tricks}}, and {{TCG|Power Play}} are only available if players redeem codes from actual decks they have bought from stores. The first three decks have twelve cards that can be unlocked as players play through Trainer Challenge. These cards automatically replace certain cards in the deck the player used whilst in the Trainer Challenge, though they are still avaliable in the Deck Builder. As actual decks are released, their online counterpart are also made avaliable.&lt;br /&gt;
&lt;br /&gt;
In all, over 1447 cards are listed on the website, covering the expansions {{TCG|Majestic Dawn}} through {{TCG|Noble Victories}}, as well as the six Basic {{TCG|Energy cards}} from {{TCG|Diamond &amp;amp; Pearl}}.&lt;br /&gt;
 &lt;br /&gt;
{{Side series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|Sidegames|TCG}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:PC games]]&lt;br /&gt;
[[Category:TCG video games]]&lt;br /&gt;
[[Category:Pokémon Trading Card Game Online|*]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Solaceon_Ruins&amp;diff=1740247</id>
		<title>Solaceon Ruins</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Solaceon_Ruins&amp;diff=1740247"/>
		<updated>2012-08-07T17:33:22Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|infobox|Scan from a magazine. Should be a clear imaged ripped from the game}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Solaceon Ruins.jpg&lt;br /&gt;
|type=cave&lt;br /&gt;
|location_name=Solaceon Ruins&lt;br /&gt;
|japanese_name=ズイのいせき&lt;br /&gt;
|translated_name=Zui Ruins&lt;br /&gt;
|location=East of [[Solaceon Town]]&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|generation={{gen|IV}}&lt;br /&gt;
|map=Solaceon Town.png&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Solaceon Ruins&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ズイのいせき&#039;&#039;&#039; &#039;&#039;Zui Ruins&#039;&#039;) is the set of ruins where the player can find the {{p|Unown}} in [[Sinnoh]]. It is found east of [[Solaceon Town]]. If the player captures an Unown, then shows it to a boy in the town, the [[Seal]] corresponding to its letter will become available.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
This map is the same in Pokémon Diamond, Pearl and Platinum versions.&lt;br /&gt;
&lt;br /&gt;
The first room has a plaque/inscription in the Unown alphabet that indicates which exits to take to get to the last room. It reads:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background: #{{locationcolor/light|cave}}; {{roundy|1em}}; border: 5px solid #{{locationcolor/med|cave}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{locationcolor/light|cave}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unown&lt;br /&gt;
! Text&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|T}}{{uwr|O}}{{uwr|P}}[[File:Noimage.png|12px]]{{uwr|R}}{{uwr|I}}{{uwr|G}}{{uwr|H}}{{uwr|T}}&lt;br /&gt;
|Top right&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|L}}{{uwr|O}}{{uwr|W}}{{uwr|E}}{{uwr|R}}[[File:Noimage.png|12px]]{{uwr|L}}{{uwr|E}}{{uwr|F}}{{uwr|T}}&lt;br /&gt;
|Lower left&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|T}}{{uwr|O}}{{uwr|P}}[[File:Noimage.png|12px]]{{uwr|R}}{{uwr|I}}{{uwr|G}}{{uwr|H}}{{uwr|T}}&lt;br /&gt;
|Top right&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|T}}{{uwr|O}}{{uwr|P}}[[File:Noimage.png|12px]]{{uwr|L}}{{uwr|E}}{{uwr|F}}{{uwr|T}}&lt;br /&gt;
|Top left&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|T}}{{uwr|O}}{{uwr|P}}[[File:Noimage.png|12px]]{{uwr|L}}{{uwr|E}}{{uwr|F}}{{uwr|T}}&lt;br /&gt;
|Top left&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|L}}{{uwr|O}}{{uwr|W}}{{uwr|E}}{{uwr|R}}[[File:Noimage.png|12px]]{{uwr|L}}{{uwr|E}}{{uwr|F}}{{uwr|T}}&lt;br /&gt;
|Lower left&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The second room has only Unown of the &amp;quot;F&amp;quot; variety, the third has &amp;quot;R&amp;quot; and so on, spelling out the word &amp;quot;friend&amp;quot;. The dead-end rooms (reached by not following the Unown alphabet instructions) house the other twenty varieties of Unown. The last room holds four items and an inscription written in Unown script. In {{game|Platinum}} one of the items is {{HM|05|Defog}}. The writing reads as follows:&lt;br /&gt;
{| style=&amp;quot;background: #{{locationcolor/light|cave}}; {{roundy|1em}}; border: 5px solid #{{locationcolor/med|cave}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{locationcolor/light|cave}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unown&lt;br /&gt;
! Text&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|F}}{{uwr|R}}{{uwr|I}}{{uwr|E}}{{uwr|N}}{{uwr|D}}{{uwr|S}}{{uwr|H}}{{uwr|I}}{{uwr|P}}&lt;br /&gt;
|Friendship&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|A}}{{uwr|L}}{{uwr|L}}[[File:Noimage.png|12px]]{{uwr|L}}{{uwr|I}}{{uwr|V}}{{uwr|E}}{{uwr|S}}&lt;br /&gt;
|All lives&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|T}}{{uwr|O}}{{uwr|U}}{{uwr|C}}{{uwr|H}}[[File:Noimage.png|12px]]{{uwr|O}}{{uwr|T}}{{uwr|H}}{{uwr|E}}{{uwr|R}}&lt;br /&gt;
|touch other&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|L}}{{uwr|I}}{{uwr|V}}{{uwr|E}}{{uwr|S}}[[File:Noimage.png|12px]]{{uwr|T}}{{uwr|O}}[[File:Noimage.png|12px]]{{uwr|C}}{{uwr|R}}{{uwr|E}}{{uwr|A}}{{uwr|T}}{{uwr|E}}&lt;br /&gt;
|lives to create&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|S}}{{uwr|O}}{{uwr|M}}{{uwr|E}}{{uwr|T}}{{uwr|H}}{{uwr|I}}{{uwr|N}}{{uwr|G}}&lt;br /&gt;
|something&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|A}}{{uwr|N}}{{uwr|E}}{{uwr|W}}[[File:Noimage.png|12px]]{{uwr|A}}{{uwr|N}}{{uwr|D}}[[File:Noimage.png|12px]]{{uwr|A}}{{uwr|L}}{{uwr|I}}{{uwr|V}}{{uwr|E}}&lt;br /&gt;
|anew and alive&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Japanese version of this writing is the same featured in &#039;&#039;[[DP040|Top-Down Training!]]&#039;&#039; and in &#039;&#039;[[DP060|Journey to the Unown!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The room above the rest of the ruins, only accessible after the Ruin Maniac has finished digging the [[Maniac Tunnel]] through from {{rt|214|Sinnoh}} (which occurs after obtaining one of each alphabetic Unown), has both &amp;quot;!&amp;quot; and &amp;quot;?&amp;quot; varieties. The inscription in there reads:&lt;br /&gt;
{| style=&amp;quot;background: #{{locationcolor/light|cave}}; {{roundy|1em}}; border: 5px solid #{{locationcolor/med|cave}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{locationcolor/light|cave}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Unown&lt;br /&gt;
! Text&lt;br /&gt;
|-&lt;br /&gt;
|{{uwr|?}}{{uwr|!}}&lt;br /&gt;
|?!&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{Itlistbod|Fire Stone|On the rock in the dead-end down the first top left stairwell. (&#039;&#039;Hidden&#039;&#039;)|Pt|display={{evostone|Fire Stone}}}}&lt;br /&gt;
{{Itlistbod|Repel|On the rock in the dead-end down the first top left stairwell. (&#039;&#039;Hidden&#039;&#039;)|DP|display={{DL|Repel|Repel}}}}&lt;br /&gt;
{{Itlistbod|Water Stone|On the rock in the dead-end down the top right, bottom left, and then bottom left stairwells. (&#039;&#039;Hidden&#039;&#039;)|Pt|display={{evostone|Water Stone}}}}&lt;br /&gt;
{{Itlistbod|Escape Rope|On the rock in the dead-end down the top right, bottom left, and then bottom left stairwells. (&#039;&#039;Hidden&#039;&#039;)|DP}}&lt;br /&gt;
{{Itlistbod|Thunderstone|On the rock in the dead-end down the top right, bottom left, top right, top left, and then bottom right stairwells. (&#039;&#039;Hidden&#039;&#039;)|Pt|display={{evostone|Thunderstone}}}}&lt;br /&gt;
{{Itlistbod|Big Mushroom|On the rock in the dead-end down the top right, bottom left, top right, top left, and then bottom right stairwells. (&#039;&#039;Hidden&#039;&#039;)|DP|display={{DL|Valuable item|Big Mushroom}}}}&lt;br /&gt;
{{Itlistbod|Nugget|In the final room.|DPPt|display={{DL|Valuable item|Nugget}}}}&lt;br /&gt;
{{Itlistbod|Mind Plate|In the final room.|DPPt|display={{DL|Plate|Mind Plate}}}}&lt;br /&gt;
{{Itlistbod|Odd Incense|In the final room.|DPPt|display={{DL|Incense|Odd Incense}}}}&lt;br /&gt;
{{Itlistbod|Rare Candy|In the final room.|DP|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{Itlistbod|HM Flying|In the final room.|Pt|display={{HM|05|Defog}}}}&lt;br /&gt;
{{Itlistbod|Green Shard|Given by the man in the second room after showing {{HM|05|Defog}}.|Pt|display={{DL|Shard|Green Shard}}}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{catch/header|cave|4}}&lt;br /&gt;
{{catch/div|cave|Second big room}}&lt;br /&gt;
{{catch/entry4|201F|Unown|yes|yes|yes|Cave|14-30|all=100%|type1=psychic}}&lt;br /&gt;
{{catch/div|cave|Third big room}}&lt;br /&gt;
{{catch/entry4|201R|Unown|yes|yes|yes|Cave|14-30|all=100%|type1=psychic}}&lt;br /&gt;
{{catch/div|cave|Fourth big room}}&lt;br /&gt;
{{catch/entry4|201I|Unown|yes|yes|yes|Cave|14-30|all=100%|type1=psychic}}&lt;br /&gt;
{{catch/div|cave|Fifth big room}}&lt;br /&gt;
{{catch/entry4|201E|Unown|yes|yes|yes|Cave|14-30|all=100%|type1=psychic}}&lt;br /&gt;
{{catch/div|cave|Sixth big room}}&lt;br /&gt;
{{catch/entry4|201N|Unown|yes|yes|yes|Cave|14-30|all=100%|type1=psychic}}&lt;br /&gt;
{{catch/div|cave|Seventh big room}}&lt;br /&gt;
{{catch/entry4|201D|Unown|yes|yes|yes|Cave|14-30|all=100%|type1=psychic}}&lt;br /&gt;
{{catch/div|cave|Dead-end rooms}}&lt;br /&gt;
{{catch/entry4|201A|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201B|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201C|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201G|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201H|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201J|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201K|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201L|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201M|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201O|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201P|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201Q|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201S|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201T|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201U|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201V|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201W|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201X|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201Y|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201Z|Unown|yes|yes|yes|Cave|14-30|all=5%|type1=psychic}}&lt;br /&gt;
{{catch/div|cave|Room through {{color2|000000|Maniac Tunnel}}}}&lt;br /&gt;
{{catch/entry4|201QU|Unown|yes|yes|yes|Cave|14-30|all=50%|type1=psychic}}&lt;br /&gt;
{{catch/entry4|201EX|Unown|yes|yes|yes|Cave|14-30|all=50%|type1=psychic}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===In {{2v2|Diamond|Pearl}}===&lt;br /&gt;
{{trainerheader|cave}}&lt;br /&gt;
{{Trainerentry|DP Ruin Maniac.png|Ruin Maniac|Karl|864|3|074|Geodude|♂|16|None|074|Geodude|♂|17|None|436|Bronzor|-|18|None|36=フユキ|37=Fuyuki}}&lt;br /&gt;
{{Trainerfooter|cave|1}}&lt;br /&gt;
&lt;br /&gt;
===In {{v2|Platinum}}===&lt;br /&gt;
{{trainerheader|cave}}&lt;br /&gt;
{{Trainerentry|DP Ruin Maniac.png|Ruin Maniac|Karl|1104|3|074|Geodude|♂|19|None|074|Geodude|♂|21|None|436|Bronzor|-|23|None|36=フユキ|37=Fuyuki}}&lt;br /&gt;
{{Trainerfooter|cave|1}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
The Solaceon Ruins were featured in &#039;&#039;[[DP060|Journey to the Unown!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/med|cave}}|bordercolor={{locationcolor/dark|cave}}&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|fr_eu=&lt;br /&gt;
|de=Trostu-Ruinen&lt;br /&gt;
|it=Rovine Flemminia&lt;br /&gt;
|ko=&lt;br /&gt;
|es_eu=Ruinas Sosiego}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Unown which can be found in all of the big rooms, from first to last, spell out &amp;quot;*&#039;&#039;friend&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{Sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sinnoh locations]]&lt;br /&gt;
[[Category:Diamond and Pearl locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Trostu-Ruinen]]&lt;br /&gt;
[[fr:Ruines Bonville]]&lt;br /&gt;
[[it:Rovine Flemminia]]&lt;br /&gt;
[[ja:ズイのいせき]]&lt;br /&gt;
[[pt:Solaceon Ruins]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Individual_values&amp;diff=1705045</id>
		<title>Individual values</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Individual_values&amp;diff=1705045"/>
		<updated>2012-06-16T20:05:18Z</updated>

		<summary type="html">&lt;p&gt;Pikachu6780: /* Unown&amp;#039;s Letter */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|IV|the fourth generation of Pokémon games|Generation IV}}&lt;br /&gt;
&#039;&#039;&#039;Individual values&#039;&#039;&#039;, &#039;&#039;&#039;IVs&#039;&#039;&#039; for short, sometimes also known as &#039;&#039;&#039;determinant values&#039;&#039;&#039;, &#039;&#039;&#039;DVs&#039;&#039;&#039; for short, are the Pokémon equivalent of {{wp|genes}}. They are instrumental in determining the [[stats]] of a Pokémon, being responsible for the large variation in stats among untrained Pokémon of the same species.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Each of the six battle stats has an IV associated with it, with that IV coming into calculation alongside the Pokémon&#039;s [[base stats]] and {{EV}}s to determine the actual stat number. A Pokémon&#039;s IVs are determined when it is generated by the game; when it is obtained as an Egg from the [[Pokémon Day Care]], encountered in the wild, or given to the player by an NPC.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
In Generation I, there were only four IVs stored for each individual Pokémon: Attack, Defense, Speed, and Special. Each of these covered the respective stat, with the HP IV determined from the IVs stored for the other four. IVs had a range from 0-15, in binary 0000-1111, with the HP IV taking the final binary digit of the Attack, Defense, Speed, and Special IVs and placing it, in that order, for its own IV. As such, a Pokémon with an odd-number Attack IV had 8 added to its HP IV, Defense had 4 added, Speed had 2 added, and Special had 1 added.&lt;br /&gt;
&lt;br /&gt;
The IVs&#039; determination of stats follow the below formulas:&lt;br /&gt;
&lt;br /&gt;
[[File:HP calc.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:Statcalc gen12.png]]&lt;br /&gt;
&lt;br /&gt;
For two {{p|Mewtwo}} caught in [[Cerulean Cave]]:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}}; border: 2px solid #{{red color}}; background: #{{green color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}; {{roundytl|5px}};&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}};&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#AFD7CF; {{roundytr|5px}}&amp;quot; | Special&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}};&amp;quot; | Mewtwo A&lt;br /&gt;
| 234&lt;br /&gt;
| 178&lt;br /&gt;
| 138&lt;br /&gt;
| 198&lt;br /&gt;
| 229 &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 4&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0100&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 14&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 5&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0101&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 8&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0110&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}; {{roundybl|5px}}&amp;quot; | Mewtwo B&lt;br /&gt;
| 228&lt;br /&gt;
| 161&lt;br /&gt;
| 139&lt;br /&gt;
| 201&lt;br /&gt;
| 237 &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 2&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0010&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1010&amp;lt;/span&amp;gt;)&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 12&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1100&amp;lt;/span&amp;gt;)&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
To maintain backwards compatibility with the Generation I games, IVs remained unchanged, though now the four stored IVs covered for six stats. Whereas the HP IV&#039;s matter of determination went unchanged from the original games, the Special IV now covered for both Special Attack and Special Defense, being used in the calculations for both of them.&lt;br /&gt;
&lt;br /&gt;
Several things aside from stats came to be based on the randomly-generated IVs, however, in Generation II. While most of these would, in [[Generation III]] and later games, go on to be determined instead by the [[personality value]] of the Pokémon, the type and power of the move {{m|Hidden Power}} remains to the present based on a Pokémon&#039;s IV set.&lt;br /&gt;
&lt;br /&gt;
====Gender====&lt;br /&gt;
A Pokémon&#039;s [[gender]] was determined based solely on its Attack IV when compared to a [[List of Pokémon by gender ratio|specific value native to each Pokémon species]]. If the Attack IV was less than the gender code associated with the Pokémon&#039;s species, it would be female, whereas in all other instances, the Pokémon would be male. For species of only one gender, or those with no gender, the calculation based on the Attack IV is ignored.&lt;br /&gt;
&lt;br /&gt;
Due to this calculation, it is impossible to obtain a female Pokémon with high Attack, unless the Pokémon is a member of an all-female species like {{p|Jynx}} or {{p|Chansey}}. Starter Pokémon and others with a gender ratio of seven males to one female suffer the most, with the maximum Attack IV for a female Pokémon of those species being 1.&lt;br /&gt;
&lt;br /&gt;
For two {{p|Cyndaquil}} obtained from [[Professor Elm]]:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}} border: 2px solid #{{gold color}}; background: #{{silver color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}};&amp;quot; | Gender&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}};&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}};&amp;quot; | Sp. Atk&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}; {{roundytr|5px}}&amp;quot; | Sp. Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color light}};&amp;quot; | Cyndaquil A&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF6060;&amp;quot; | ♀&lt;br /&gt;
| 20&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 12&lt;br /&gt;
| 11&lt;br /&gt;
| 10 &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 13&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1101&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 1&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0001&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 3&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0011&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1010&amp;lt;/span&amp;gt;)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 9&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1001&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color light}}; {{roundybl|5px}}&amp;quot; | Cyndaquil B&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0000FF;&amp;quot; | ♂&lt;br /&gt;
| 19&lt;br /&gt;
| 11&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| 11&lt;br /&gt;
| 10 &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 14&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 7&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 11&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1011&amp;lt;/span&amp;gt;)&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | 2&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0010&amp;lt;/span&amp;gt;)&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shininess====&lt;br /&gt;
Whether a Pokémon is {{Shiny}} is also determined by IVs, though in a much more specific manner than its gender is. A Shiny Pokémon, in Generation II only, must have IVs of 10 in Defense, Speed, and Special, as well as an IV of 2, 3, 6, 7, 10, 11, 14, or 15 in Attack. Such a lineup only has a 1/8192 chance of occurring, the standard rarity of a Shiny Pokémon to this day.&lt;br /&gt;
&lt;br /&gt;
Due to the lineup excluding Pokémon with a 0 or 1 IV in Attack, female Pokémon of species with a seven male to one female ratio can never be Shiny in Generation II.&lt;br /&gt;
&lt;br /&gt;
Sandshrew A was shiny. Sandshrew B was not shiny.&lt;br /&gt;
&lt;br /&gt;
For two {{p|Sandshrew}} caught in [[Union Cave]]:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}}; border: 2px solid #{{gold color}}; background: #{{silver color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}};&amp;quot; | Gender&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}};&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}};&amp;quot; | Sp. Atk&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}}; {{roundytr|5px}}&amp;quot; | Sp. Def&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ground color light}};&amp;quot; | Sandshrew A&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF6060;&amp;quot; | ♀[[File:ShinyGSStars.png]]&lt;br /&gt;
| 22&lt;br /&gt;
| 14&lt;br /&gt;
| 16&lt;br /&gt;
| 11&lt;br /&gt;
| 8&lt;br /&gt;
| 9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 8&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 7&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1010&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1010&amp;lt;/span&amp;gt;)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1010&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ground color light}}; {{roundybl|5px}}&amp;quot; | Sandshrew B&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF6060;&amp;quot; | ♀&lt;br /&gt;
| 22&lt;br /&gt;
| 14&lt;br /&gt;
| 17&lt;br /&gt;
| 10&lt;br /&gt;
| 8&lt;br /&gt;
| 9 &lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 7&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 15&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 7&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | 5&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0101&amp;lt;/span&amp;gt;)&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Hidden Power====&lt;br /&gt;
{{main|Hidden Power calculation}}&lt;br /&gt;
The calculated [[type]] and [[power]] of the move {{m|Hidden Power}} is based on the IVs of the Pokémon. Hidden Power can be of any type aside from {{t|Normal}}, as well as have a power between 30 and 70.&lt;br /&gt;
&lt;br /&gt;
====Unown&#039;s Letter====&lt;br /&gt;
{{p|Unown}}&#039;s letter in Generation II is taken from the combination of the center two bits of the Attack, Defense, Speed and Special IV {{wp|nibble}}s. This combination is then divided by ten, and the result is [[wp:Floor_function|rounded down (&#039;&#039;floor[]&#039;&#039;)]] to only include the integer part of the number. This integer will range from 0-25, corresponding to a letter in the Latin alphabet, which will be the Unown&#039;s letter (where 0=A, 1=B, 2=C, ..., 23=X, 24=Y, 25=Z, and not including &#039;!&#039; or &#039;?&#039;, which were introduced in Generation III).&lt;br /&gt;
&lt;br /&gt;
Ironically, in Generation II, due to this method of calculating Unown&#039;s letter and the way that {{Shiny}} Pokémon are determined, a Shiny Unown can only exist in the shape of the letter I or V.&lt;br /&gt;
&lt;br /&gt;
From Generation III onwards, Unown&#039;s letter is determined by the Pokémon&#039;s [[personality value]].&lt;br /&gt;
&lt;br /&gt;
For two Unown caught in the [[Ruins of Alph]]:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}}; border: 2px solid #{{gold color}}; background: #{{silver color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}};&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}};&amp;quot; | Sp. Atk&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}};&amp;quot; | Sp. Def&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}};&amp;quot; | Combination&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}};&amp;quot; | Integer&lt;br /&gt;
! style=&amp;quot;background:#{{silver color light}}; {{roundytr|5px}}&amp;quot; | Letter&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}};&amp;quot; | Unown A&lt;br /&gt;
| 20&lt;br /&gt;
| 13&lt;br /&gt;
| 10&lt;br /&gt;
| 9&lt;br /&gt;
| 13&lt;br /&gt;
| 11&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | 67&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;01&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | 6&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}};&amp;quot; | G&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;01&amp;lt;/span&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 9&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 1&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 14&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}; {{roundybl|5px}}&amp;quot; | Unown B&lt;br /&gt;
| 21&lt;br /&gt;
| 12&lt;br /&gt;
| 11&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
| 10&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | 182&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;01&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | 18&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}; {{roundybr|5px}}&amp;quot; | S&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 13&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1101&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 5&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;span style=&amp;quot;background:#{{attack color light}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 15&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;span style=&amp;quot;background:#{{defense color light}}&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;span style=&amp;quot;background:#{{speed color light}}&amp;quot;&amp;gt;01&amp;lt;/span&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | 5&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;span style=&amp;quot;background:#{{special attack color}}&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
In Generation III, the IV system was completely overhauled. Now, rather than having a range of 0-15, IVs would have a range of 0-31, with HP and Special Defense getting their own individually-determined IVs. The formula for calculation of stats by IVs was also changed, as with the IV system the {{EV}} system was also modified, and [[Nature]]s, newly-introduced, now modified certain stats either by raising or lowering them by 10%. The [[personality value]] handles a Pokémon&#039;s [[gender]], {{Shiny|Shiny status}}, and several other aspects.&lt;br /&gt;
&lt;br /&gt;
This new system is part of the reason why it is impossible to trade between [[Generation II]] and [[Generation III]] games.&lt;br /&gt;
&lt;br /&gt;
The Generation III-on determination of stats follows the following two formulas:&lt;br /&gt;
&lt;br /&gt;
[[File:HPStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:OtherStatCalcGen34.png]]&lt;br /&gt;
&lt;br /&gt;
The IVs are now all stored together as a single 32-bit integer, separate from the equally-large [[personality value]], which is used to determine other aspects of a Pokémon. This integer&#039;s highest bits, single numbers, determine which of two Abilities a Pokémon has (if it has potential to have more than one) and whether or not the Pokémon is an unhatched egg or not. The remaining 30 bits are the IVs, five bits apiece, in the order of Sp. Def, Sp. Atk, Speed, Defense, Attack, and HP.&lt;br /&gt;
&lt;br /&gt;
For two {{p|Marill}} caught on {{rt|120|Hoenn}}:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}} border: 2px solid #{{ruby color}}; background: #{{sapphire color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color light}};&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color light}};&amp;quot; | Egg?&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}};&amp;quot; | Sp. Def&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}};&amp;quot; | Sp. Atk&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}}; {{roundytr|5px}}&amp;quot; | HP&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color light}};&amp;quot; | Marill A&lt;br /&gt;
| Thick Fat&lt;br /&gt;
| No&lt;br /&gt;
| 46&lt;br /&gt;
| 22&lt;br /&gt;
| 40&lt;br /&gt;
| 47&lt;br /&gt;
| 22&lt;br /&gt;
| 101&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 19&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10011&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 8&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 21&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10101&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 20&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10100&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 9&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01001&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 20&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10100&amp;lt;/span&amp;gt;)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color light}}; {{roundybl|5px}}&amp;quot; | Marill B&lt;br /&gt;
| Huge Power&lt;br /&gt;
| No&lt;br /&gt;
| 48&lt;br /&gt;
| 24&lt;br /&gt;
| 34&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| 97&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 1&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 23&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 17&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10001&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 4&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;00100&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 30&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 12&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01100&amp;lt;/span&amp;gt;)&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 10&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01010&amp;lt;/span&amp;gt;)&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the Pokémon&#039;s species can have only one Ability in Generation III, the Ability bit is forced to 0 by the game, as being 1 in this instance would cause the Pokémon in question to have &amp;quot;No ability&amp;quot; listed as their ability. This number is rechecked against the [[personality value]] upon evolution in Generation IV, allowing for a {{p|Zigzagoon}} with {{a|Pickup}} to retain the Ability if it is sent through [[Pal Park]] regardless of its personality value, but changing its Ability to {{a|Gluttony}} upon evolution into {{p|Linoone}} if the personality value does not match what the Ability should be.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, an [[Stats judge#In Generation III|elderly man]] in the house north of the {{Gdis|Battle Frontier|III}}&#039;s [[Pokémon Center]] will inspect a Pokémon in the player&#039;s party and give information about its IVs, revealing which of them is the highest in a vague manner.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
In Generation IV, much like in Generation II, the IV system was, for the most part, retained from the previous incarnation. Slight alteration was made to the meaning of the highest bit, which now, rather than indicating the Ability of the Pokémon, indicated whether or not it was nicknamed, and thus, made certain that a Pokémon traded to a foreign game without this bit set would evolve and change its name to that language&#039;s species name. For example, a {{p|Caterpie}} caught in a Japanese game and named キャタピー, when traded to an English game and evolved into a {{p|Metapod}}, would be named METAPOD, rather than getting the name トランセル, as happens in [[Generation III]] games when trading between languages. This bit&#039;s restriction can be circumvented, however, if a Pokémon is nicknamed the species name of its evolved form.&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Characteristic|a small blurb]] was added to Pokémon status screens that indicates the highest IV in a roundabout way. Rather than explicitly stating it, one of 30 of these short sentences is chosen, depending on which of the six stats the highest IV is in and how much more than a multiple of five it is.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;{{roundy}} border: 2px solid #{{diamond color}}; background: #{{pearl color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{pearl color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{pearl color light}};&amp;quot; | Nicknamed?&lt;br /&gt;
! style=&amp;quot;background:#{{pearl color light}};&amp;quot; | Egg?&lt;br /&gt;
! style=&amp;quot;background:#{{special defense color}};&amp;quot; | Sp. Def&lt;br /&gt;
! style=&amp;quot;background:#{{special attack color}};&amp;quot; | Sp. Atk&lt;br /&gt;
! style=&amp;quot;background:#{{speed color light}};&amp;quot; | Speed&lt;br /&gt;
! style=&amp;quot;background:#{{defense color light}};&amp;quot; | Defense&lt;br /&gt;
! style=&amp;quot;background:#{{attack color light}};&amp;quot; | Attack&lt;br /&gt;
! style=&amp;quot;background:#{{hp color light}};&amp;quot; | HP&lt;br /&gt;
! style=&amp;quot;background:#{{pearl color light}}; {{roundytr|5px}}&amp;quot; | Characteristic&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ghost color light}};&amp;quot; | Dusclops A&lt;br /&gt;
| &amp;quot;Reaper&amp;quot;&lt;br /&gt;
| No&lt;br /&gt;
| 161&lt;br /&gt;
| 77&lt;br /&gt;
| 36&lt;br /&gt;
| 158&lt;br /&gt;
| 89&lt;br /&gt;
| 107&lt;br /&gt;
| &amp;quot;Strong willed&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 1&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 30&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 14&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 9&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01001&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 25&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11001&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 16&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;10000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;00000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 30 (Sp.Def) mod 5 = 0&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{ghost color light}}; {{roundybl|5px}}&amp;quot; | Dusclops B&lt;br /&gt;
| &amp;quot;DUSCLOPS&amp;quot;&lt;br /&gt;
| No&lt;br /&gt;
| 149&lt;br /&gt;
| 86&lt;br /&gt;
| 35&lt;br /&gt;
| 160&lt;br /&gt;
| 93&lt;br /&gt;
| 115&lt;br /&gt;
| &amp;quot;Mischievous&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 0&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 7&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;00111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 31&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 6&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;00110&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 28&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11100&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 24&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;11000&amp;lt;/span&amp;gt;)&lt;br /&gt;
| 15&amp;lt;br&amp;gt;(&amp;lt;span style=&amp;quot;font-family:Monospace;&amp;quot;&amp;gt;01111&amp;lt;/span&amp;gt;)&lt;br /&gt;
| style=&amp;quot;{{roundybr}}&amp;quot; | 31 (Sp.Atk) mod 5 = 1&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A man who will check a Pokémon&#039;s IVs again appears in the games, this time in the {{si|Battle Tower}} or {{gdis|Battle Frontier|IV}}. Much like his Generation III counterpart, he will state the Pokémon&#039;s IVs in only a roundabout way.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
&lt;br /&gt;
In this generation, a man who checks the Pokémon&#039;s IVs appears in [[Gear Station]], but is not available right away.&lt;br /&gt;
&lt;br /&gt;
(The first statement)&lt;br /&gt;
If the IV total is between 0 and 90: &lt;br /&gt;
&amp;quot;This Pokémon&#039;s potential is decent all around.&amp;quot;&lt;br /&gt;
If the IV total is between 91 and 120: &lt;br /&gt;
&amp;quot;This Pokémon&#039;s potential is above average overall.&amp;quot;&lt;br /&gt;
If the IV total is between 121 and 150: &lt;br /&gt;
&amp;quot;This Pokémon has relatively superior potential overall.&amp;quot;&lt;br /&gt;
If the IV total is between 151 and 186: &lt;br /&gt;
&amp;quot;This Pokémon has outstanding potential overall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(The second statement)&lt;br /&gt;
If the highest IV is between 0 and 15: &amp;quot;It&#039;s rather decent in that regard.&amp;quot;&lt;br /&gt;
If the highest IV is between 16 and 25: &amp;quot;It&#039;s very good in that regard.&amp;quot;&lt;br /&gt;
If the highest IV is between 26 and 30:&amp;quot;It&#039;s fantastic in that regard.&amp;quot;&lt;br /&gt;
If the highest IV is 31: &amp;quot;It can&#039;t be better in that regard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Effort values]]&lt;br /&gt;
*Pokémon data structure:&lt;br /&gt;
**[[Pokémon data structure in Generation I|in Generation I games]]&lt;br /&gt;
**[[Pokémon data structure in Generation II|in Generation II games]]&lt;br /&gt;
**[[Pokémon data structure in Generation III|in Generation III games]]&lt;br /&gt;
**[[Pokémon data structure in Generation IV|in Generation IV games]]&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
* [http://veekun.com/dex/gadgets/stat_calculator veekun&#039;s IV calculator]&lt;br /&gt;
* [http://www.legendarypokemon.net/ivcalc Legendary Pokemon&#039;s IV calculator]&lt;br /&gt;
* [http://www.metalkid.info/Pokemon/Calculators/IV.aspx Metalkid&#039;s IV calculator]&lt;br /&gt;
* [http://www.psypokes.com/dex/iv.php Psypoke&#039;s IV calculator]&lt;br /&gt;
* [http://www.serebii.net/games/iv-calc.shtml Serebii.net&#039;s IV calculator]&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Determinant Values]]&lt;br /&gt;
[[es:IVs]]&lt;br /&gt;
[[fr:IV]]&lt;br /&gt;
[[it:Valori Individuali]]&lt;br /&gt;
[[ja:個体値]]&lt;/div&gt;</summary>
		<author><name>Pikachu6780</name></author>
	</entry>
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