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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dollar&amp;diff=4592448</id>
		<title>Pokémon Dollar</title>
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		<updated>2026-07-18T19:25:16Z</updated>

		<summary type="html">&lt;p&gt;Navarretedf: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Money|other forms of money|Currency}}&lt;br /&gt;
{{redirect|Dollar|{{adv|Sun}}&#039;s {{p|Incineroar}} in [[Pokémon Adventures]]|Dollar (Adventures)}} &#039;&#039;For Sun&#039;s {{rf|Alolan}} {{p|Meowth}}, nicknamed &amp;quot;Dollar&amp;quot; in the Japanese version, see [[Cent]].&#039;&#039;&lt;br /&gt;
{{redirect|$|the glitch Pokémon|$ (glitch Pokémon)}}&lt;br /&gt;
----&lt;br /&gt;
[[File:PDA open XD.png|thumb|250px|[[Michael]] has &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;76,181]]&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Dollar&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|円|えん}}&#039;&#039;&#039; &#039;&#039;{{wp|Japanese yen|yen}}&#039;&#039; or &#039;&#039;&#039;ポケドル&#039;&#039;&#039; &#039;&#039;Poké Dollar&#039;&#039;), often simply referred to as &#039;&#039;&#039;money&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おこづかい&#039;&#039;&#039; &#039;&#039;pocket money&#039;&#039;), is the primary [[currency]] used in the [[core series]] [[Pokémon games]]. Its symbol in the Western games is &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;, a P with a double strikethrough.&lt;br /&gt;
&lt;br /&gt;
It is primarily obtained as [[prize money]] from winning [[Pokémon battle]]s against another [[Pokémon Trainer]] and used to buy [[item]]s from [[Poké Mart]]s. Most items have prices that are multiples of 100 or 1000, much like the yen; in {{g|X and Y}}, the fare for the [[Lumi Cab]] starts at &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;710, which, at the time of the games&#039; release, was precisely the same starting tariff as for {{wp|taxi}}s in Tokyo.&amp;lt;ref&amp;gt;[https://matcha-jp.com/en/2537 Transportation Expenses In Japan: Cost Of Trains, Buses, Taxis, And Rental Cars]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Localization==&lt;br /&gt;
In the original Japanese versions (except for {{g|Colosseum}} and {{XD}}), the currency used is {{wp|Japanese yen|yen}}, the national currency of Japan, and the symbol used is 円, the {{wp|kanji}} for yen. This kanji is used even in games which do not otherwise use kanji or when the game is set to hiragana mode in [[Options]]. In localizations, instead of using the symbol for the Japanese currency, an alternate symbol is used.&lt;br /&gt;
&lt;br /&gt;
In all Western language and Chinese localizations of the core series Pokémon games, the symbol &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; is used instead. The currency is generally not named, except for a few instances in the French and German versions.&lt;br /&gt;
* In German versions of {{game|FireRed and LeafGreen|s}}, a {{tc|Biker}} harassing a lady in [[Three Isle Port]] calls it the &amp;quot;&amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;dollar&amp;lt;/sc&amp;gt;&amp;quot;.&amp;lt;ref name=&amp;quot;FRLG_DE&amp;quot;&amp;gt;{{game|FireRed and LeafGreen|s}}: &amp;quot;Heh, Lady! Haste mal einen &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;dollar&amp;lt;/sc&amp;gt;?&amp;quot; (English equivalent: &amp;quot;Hey, hey, lady! Fork over some spending money!&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In French versions of {{B2W2}}, [[Hugh]] calls it &amp;quot;Poké Dollars&amp;quot; while talking to [[Team Plasma]] at the [[Giant Chasm]].&amp;lt;ref name=&amp;quot;B2W2_FR&amp;quot;&amp;gt;{{B2W2}}: &amp;quot;J&#039;ai pas le temps pour vos remarques à deux Poké Dollars!&amp;quot; (English equivalent: &amp;quot;I&#039;m not gonna listen to villains like you!&amp;quot;)&amp;lt;/ref&amp;gt; Additionally, the Plush Toy in the {{DL|Mystery Doors of the Magical Land Series|Mystery Doors of the Magical Land 2}} says that because it is a Plush Toy, it does not use the same currency as [[human]]s, and to come back with &amp;quot;poupédollars&amp;quot; (a pun on &#039;&#039;poupée&#039;&#039;, doll, and &amp;quot;Poké Dollars&amp;quot;) instead.&amp;lt;ref&amp;gt;{{B2W2}}: &amp;quot;De toute façon, les peluches n&#039;utilisent pas la même monnaie que les humains. Si tu veux m&#039;acheter, va falloir revenir avec des poupédollars!&amp;quot; (English equivalent: &amp;quot;First of all, I&#039;m a Plush Toy. What am I supposed to do with money?!&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In French versions of {{g|Sun and Moon}}, [[Looker]] calls it &amp;quot;Poké Dollars&amp;quot; when asked about Beast Balls at a motel.&amp;lt;ref name=&amp;quot;SM_FR&amp;quot;&amp;gt;{{g|Sun and Moon}}: &amp;quot;La mistinguette Vicky, des labos secrets, m&#039;a confié que chacune de ces Balls coûterait un trillion de Poké Dollars, si ce n&#039;est plus !&amp;quot; (English equivalent: &amp;quot;I asked Madam Wicke, who works in the secret labs, and she said a single ball costs millions!&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the Korean versions, 원, the {{wp|hangul}} symbol for the South Korean currency, {{wp|South Korean won|won}}, is used instead.&lt;br /&gt;
&lt;br /&gt;
In the initial version of the [[Pokémon.com]] article &amp;quot;Ride Through Pokémon Bike History&amp;quot;,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20250801233753/https://www.pokemon.com/us/pokemon-news/ride-through-pokemon-bike-history Ride Through Pokémon Bike History | Pokemon.com (archived)]&amp;lt;/ref&amp;gt; the currency was referred to as &#039;&#039;&#039;Pokémon dollars&#039;&#039;&#039;, though this mention was later removed.&amp;lt;ref&amp;gt;[https://www.pokemon.com/us/pokemon-news/ride-through-pokemon-bike-history Ride Through Pokémon Bike History | Pokemon.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Uniquely, in [[Pokémon Colosseum]] and {{XD}}, the symbol &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; is used in both the Japanese and Western versions and is given the official name ポケドル &#039;&#039;Poké Dollar&#039;&#039; in Japanese and &amp;quot;Pokémon Dollar&amp;quot; in English. In the English instruction manuals, it is stated that &amp;quot;The currency in the [[Orre]] Region is &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; (Poké Dollars{{sup/ss|Colo}}/Pokémon Dollars{{sup/ss|XD}}).&amp;quot;&amp;lt;ref name=&amp;quot;Colo_US&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Colo_CA&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;XD_CA&amp;quot;/&amp;gt; This official name does not appear in the Japanese or English core series games.&lt;br /&gt;
&lt;br /&gt;
===Formatting===&lt;br /&gt;
The location of the currency symbol relative to the numeric amount varies depending on the language and game:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{gold color}}&amp;quot;&lt;br /&gt;
! Language !! Games !! Format !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | Japanese&lt;br /&gt;
| All except Colosseum and XD&lt;br /&gt;
| 200円 || Yen kanji after&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| English || All&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | French&lt;br /&gt;
| Gen. {{gen|I}}-{{gen|III}}&lt;br /&gt;
| 200&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after&lt;br /&gt;
|-&lt;br /&gt;
| Gen. {{gen|IV}} onward&lt;br /&gt;
| 200&amp;amp;nbsp;&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after, with space&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | German&lt;br /&gt;
| Gen. {{gen|I}}-{{gen|II}}, {{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| 200&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after&lt;br /&gt;
|-&lt;br /&gt;
| Gen. {{gen|IV}} onward&lt;br /&gt;
| 200&amp;amp;nbsp;&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after, with space&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | Italian&lt;br /&gt;
| Gen. {{gen|I}}-{{gen|V}}, {{gameabbrev6|XY}}&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|ORAS}} onward&lt;br /&gt;
| 200&amp;amp;nbsp;&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after, with space&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Spanish (Spain)&lt;br /&gt;
| Gen. {{gen|I}}-{{gen|III}}&lt;br /&gt;
| 200&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after&lt;br /&gt;
|-&lt;br /&gt;
| Gen. {{gen|IV}}-{{gen|VII}}, {{gameabbrev8|SwSh}}&lt;br /&gt;
| 200&amp;amp;nbsp;&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after, with space&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|BDSPLA}} onward&lt;br /&gt;
| 200&amp;amp;thinsp;&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after, with narrow space&lt;br /&gt;
|-&lt;br /&gt;
| Spanish (Latin America) || All&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| Chinese&lt;br /&gt;
| All&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| All&lt;br /&gt;
| 200원 || Won hangul after&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
The Pokémon Dollar symbol is a P with a double horizontal strikethrough over the tail of the P, similar to the ¥ symbol used for {{wp|Japanese yen}} and {{wp|Chinese yuan}}, but with a P for Pokémon instead. There is no real-world currency that uses this exact symbol—it is somewhat similar to the ₽ symbol used for {{wp|Russian ruble}} (which only has a single strikethrough) and the ₱ symbol used for {{wp|Philippine peso}} (which has a double strikethrough over the head of the P rather than the tail).&lt;br /&gt;
&lt;br /&gt;
On the [[Pokémon Global Link]] website, the $ symbol used for currencies named {{wp|dollar}}, {{wp|peso}}, and other currencies was used in place of the Pokémon Dollar symbol in the descriptions of the Moderate Customer, Great Customer, Indulgent Customer, and Super Rich [[Medal (X and Y)|Medals in Pokémon X and Y]], and their [[Medal (Omega Ruby and Alpha Sapphire)|equivalents in Pokémon Omega Ruby and Alpha Sapphire]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%; border: 2px solid #{{gold color}}; background: #{{gold color}}; {{roundy|20px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar I.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar RS.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar E.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar FRLG.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:Character 0x01A8 iv.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:Character 0x0024 v.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VI.png|8px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VII.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VIII.png|28px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar ColoXD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:SV Currency PD.png]]&lt;br /&gt;
|-&lt;br /&gt;
| I-II&lt;br /&gt;
| {{gameabbrev3|RS}}&lt;br /&gt;
| {{gameabbrev3|E}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| VI&lt;br /&gt;
| VII&lt;br /&gt;
| VIII-IX&lt;br /&gt;
| {{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| IX (icon)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar Stad.png]]&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VIII ZH.png|28px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar ColoXD JP.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|Stad}}&amp;lt;br&amp;gt;{{gameabbrevss|Stad2}}&lt;br /&gt;
| VIII-IX (ZH)&lt;br /&gt;
| {{gameabbrevss|Colo}}{{gameabbrevss|XD}} (JP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
When the {{player}} starts the game, they begin with:&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;3,000 in Generation I to VI&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;5,000 in Generation VII&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;1,000 in {{g|Sword and Shield}}&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;8,000 in {{g|Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;0 in {{g|Legends: Arceus}}, {{pkmn|Scarlet and Violet|Scarlet, and Violet}} (see text below)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;10,000 in {{g|Legends: Z-A}}&lt;br /&gt;
&lt;br /&gt;
In Sword and Shield, the player receives &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;30,000 from {{gal|Mum}} shortly before obtaining the [[Pokédex]]. In Legends: Arceus, the first money received is &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;3,000 from Captain [[Cyllene]] for finishing [[Task (Legends: Arceus)|Mission]] 2: &amp;quot;The Galaxy Team&#039;s Entry Trial&amp;quot;. In Scarlet and Violet, the player receives &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;10,000 from {{pal|Mom}} shortly after obtaining the Pokédex.&lt;br /&gt;
&lt;br /&gt;
Pokémon Dollars are acquired primarily as [[prize money]] from defeating [[Pokémon Trainer]]s in battle, or by selling items at a [[Poké Mart]]. Pokémon Dollars can also be acquired by using the move {{m|Pay Day}} in battle, at the rate of either 2 or 5 times the level of the Pokémon using it, depending on the generation. Additionally, some other moves like {{m|Happy Hour}}, as well as held items like the [[Amulet Coin]] or [[Luck Incense]], can also have an effect on the amount of money earned in a battle. In {{g|Ultra Sun and Ultra Moon}}, the {{DL|Rotom Pokédex|Roto Loto}} power Roto Prize Money triples the prize money received after a battle.&lt;br /&gt;
&lt;br /&gt;
{{game|Black and White|s}} introduced the concept of [[item maniac]]s. Item maniacs are [[NPC]]s who will pay large sums of money for certain items, most of which have no other use but to be sold to these people. However, {{g|X and Y}} removed these characters, and instead, items previously sold to item maniacs can now be sold at any shop.&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
Money earned at the end of battle can be affected by the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{gold color}}; border: 5px solid #{{gold color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{gold color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Gold Rush}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| Varies&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of {{gi|Meowth}}&amp;lt;br&amp;gt;The amount of money earned each time is equal to 100× the user&#039;s [[level]]&amp;lt;br&amp;gt;{{status|Confusion|Confuses}} the opponent&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Happy Hour}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Doubles the amount of prize money earned at the end of battle&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Make It Rain}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Signature move of {{p|Gholdengo}}&amp;lt;br&amp;gt;The amount of money earned each time is equal to 5× the user&#039;s [[level]]&amp;lt;br&amp;gt;Lowers user&#039;s {{stat|Special Attack}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pay Day}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The amount of money earned each time is equal to 5× the user&#039;s [[level]]{{tt|*|2× the user&#039;s level in Generation I and II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Storage==&lt;br /&gt;
In the core series [[Pokémon games]] prior to [[Generation V]] and in {{pkmn|Brilliant Diamond and Shining Pearl}}, a {{player}}&#039;s wallet can hold up to &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;999,999. The [[Nintendo GameCube|GameCube]] games and core series games from [[Generation V]] onwards allow players to carry up to &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;9,999,999.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]] and its [[Generation III]] remakes, the [[Bicycle]] is advertised at &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;1,000,000, making it impossible to obtain without the [[Bike Voucher]]. In [[Generation II]] and its [[Generation IV]] remakes, a [[Rocket Grunt]] on {{rt|32|Johto}} similarly tries to sell the player a [[Slowpoke Tail|SlowpokeTail]] for &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;1,000,000.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Yen symbol EP005.png|thumb|220px|The yen symbol on a receipt in {{aniseries|OS}}]]&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
The {{wp|Japanese yen}} was shown or mentioned several times in early episodes of {{aniseries|PTS}}, and was typically localized as the {{wp|United States dollar}} in the English [[dub]] when it was.&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|OS}}====&lt;br /&gt;
In the English dub of &#039;&#039;[[EP002|Pokémon Emergency]]&#039;&#039;, {{an|Professor Oak}} said that he bet {{Gary}} $1 million that {{Ash}} would have {{pkmn2|caught}} a new Pokémon by the time he reached [[Viridian City]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP005|Showdown in Pewter City]]&#039;&#039;, {{ka|Flint}} said that he will charge Ash and {{an|Misty}} 50 yen ($2 in the English dub) for resting on his rocks. When Misty made Ash pay for her meal, the yen symbol (changed to a dollar symbol in the dub) appeared on a restaurant bill. Near the end of the episode, Brock told Flint that the canned consommé that [[Brock&#039;s siblings|Cindy]] likes is 328 yen at the shop in [[Pewter City]], and that something next to it is 500 yen (rewritten in the English dub).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;, the [[Magikarp salesman]] said that a {{p|Magikarp}} can be sold for 10,000 yen ($100 in the English dub) each, that breeding Magikarp for three generations and selling them could earn hundreds of millions &amp;lt;!--億の金--&amp;gt; (&amp;quot;billions and billions&amp;quot; in the English dub), and offered to sell [[James]] a Magikarp as part of a set for 30,000 yen ($300 in the English dub).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP019|Tentacool &amp;amp; Tentacruel]]&#039;&#039;, [[Nastina]] offered a reward of ¥1 million ($1 million in the English dub) for exterminating the {{p|Tentacool}} and {{p|Tentacruel}} troubling [[Porta Vista]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP020|The Ghost of Maiden&#039;s Peak]]&#039;&#039;, {{TRT}} complained that they were not even able to find a dropped 100-yen, 10-yen, or 1-yen coin (quarter, nickel, dime, or penny in the English dub) at the festival. They then found a {{wp|5-yen coin}} (a {{wp|Penny (United States coin)|United States penny}} in the English dub), but ended up handing it over to [[Officer Jenny]] before fleeing. Later in the episode, a cash register was shown containing 1000 and 5000-yen notes, as well as 1, 5, 100, and 500-yen coins.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP062|Clefairy Tales]]&#039;&#039;, [[Oswald]] said that he spent 2800 yen developing his scanner (rewritten as him having ordered it from a comic book in the English dub).&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|GS}}====&lt;br /&gt;
In &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;, the Magikarp salesman again offered to sell [[James]] a Magikarp as part of a set for 30,000 yen instead of 10,000 yen for just the Magikarp alone (for only $300 instead of the normal price of $500 in the English dub).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP157|The Fortune Hunters]]&#039;&#039;, James found a silver-colored coin &amp;lt;!--硬貨--&amp;gt;with a [[Poké Ball]] design on the ground (an 1867 {{wp|Seated Liberty dollar|silver dollar}} in the English dub).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP201|Doin&#039; What Comes Natu-rally]]&#039;&#039;, the Magikarp salesman offered to sell James a Magikarp as part of a set for only 10,000 yen instead of his normal price of 30,000 yen ($500 instead of the normal price of $1,000 in the English dub).&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|DP}}====&lt;br /&gt;
In &#039;&#039;[[DP020|Mutiny in the Bounty!]]&#039;&#039;, a tray of coins was shown in a flashback when [[Officer Jenny]] described [[J|Pokémon Hunter J]]&#039;s past actions.&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Yen coins notes EP020.png|Yen coins and notes in &#039;&#039;The Ghost of Maiden&#039;s Peak&#039;&#039;&lt;br /&gt;
5 yen coin EP020.png|A 5-yen coin in the Japanese version of &#039;&#039;The Ghost of Maiden&#039;s Peak&#039;&#039;&lt;br /&gt;
Penny EP020.png|A penny in the English dub of &#039;&#039;The Ghost of Maiden&#039;s Peak&#039;&#039;&lt;br /&gt;
Coin EP157.png|A coin in &#039;&#039;The Fortune Hunters&#039;&#039;&lt;br /&gt;
Coins DP020.png|A tray of coins in &#039;&#039;Mutiny in the Bounty!&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
Money was mentioned in &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039;, where {{OBP|Red|Origins}} was seen buying a {{TP|Magikarp salesman|Magikarp}} for &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;500 (¥500 in the Japanese version) from the [[Magikarp salesman]] on {{rt|4|Kanto}} with the [[prize money]] he had earned.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Yen EToP.png|thumb|150px|A 5-yen coin in [[The Electric Tale of Pikachu]]]]&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
A 5-yen coin appeared in &#039;&#039;[[ET15|Attack of the Demon Stomach]]&#039;&#039;, where {{OBP|Ash Ketchum|EToP|Ash}} attempted to use it as a pendulum to put a {{AP|Snorlax}} asleep, but instead ended up putting himself to sleep. It was left as-is in the English-language releases by [[VIZ Media]] in both the monthly issue and collected volume versions.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS012|Wake Up—You&#039;re Snorlax!]]&#039;&#039;, {{adv|Red}} participated in a [[bicycle|bike]] race, where the main prize included 1,000,000 yen. Although he ended up winning, he was forced to spend all of his prize money to feed a hungry [[Snor]]lax. In the English-language releases, this amount was localized as 10,000 in prize money using an exchange rate of 100 yen per dollar, and the yen symbol on the money bags was replaced with the dollar symbol in the [[VIZ Media]] first edition and the [[Chuang Yi]] edition.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS015|Wartortle Wars]]&#039;&#039;, {{adv|Green}} sold Red a set of [[item]]s for 6000 yen, although they all soon turned out to be ineffective and useless. In the English-language releases, this amount was localized as &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;6000.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
{{adv|Sun}}&#039;s goal for the arc was to collect 100 million yen (localized as a million dollars in the English-language releases, using an exchange rate of 100 yen per dollar) in order to reclaim [[Sun&#039;s great-grandfather|his great-grandfather]]&#039;s [[Aether Paradise|island]] back from the [[Aether Foundation]] so that he could realize his dream of building the [[Poké Pelago]] on it. When he ultimately failed at this, he decided to instead use the money to build the Poké Pelago elsewhere.&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bike race prizes Adventures.png|thumb|The prizes for the bike race (VIZ 1st ed. left, 2nd ed. right)&lt;br /&gt;
Pokémon Dollar Adventures.png|thumb|The Pokémon Dollar symbol in Pokémon Adventures&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the board games==&lt;br /&gt;
===Monopoly series===&lt;br /&gt;
In most Pokémon-themed [[Monopoly]] games, the Pokémon Dollar symbol &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; is used as the currency, except in the {{OBP|Monopoly: Pokémon Edition|2024}} released in 2024, which uses Poké Ball tokens instead.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Money&#039;&#039;&lt;br /&gt;
{{langtable|color={{gold color light}}|bordercolor={{gold color dark}}&lt;br /&gt;
|zh_yue=零用錢 &#039;&#039;{{tt|Lìhngyuhngchín|Pocket money}}&#039;&#039;&lt;br /&gt;
|zh_cmn=零用錢 &#039;&#039;{{tt|Língyòngqián|Pocket money}}&#039;&#039; {{tt|*|Traditional}}&amp;lt;br&amp;gt;零花钱 &#039;&#039;{{tt|Línghuāqián|Pocket money}}&#039;&#039; {{tt|*|Simplified}}&lt;br /&gt;
|fr=Argent&amp;lt;br&amp;gt;{{tt|Arg.|Argent}}{{sup/2|GSC}}&lt;br /&gt;
|de=Geld&lt;br /&gt;
|it=Soldi&lt;br /&gt;
|ko=용돈 &#039;&#039;{{tt|Yongdon|Pocket money}}&#039;&#039;&lt;br /&gt;
|es=Dinero&amp;lt;br&amp;gt;{{tt|Din.|Dinero}}{{sup/2|GSC}}&amp;lt;br&amp;gt;Moneda{{sup/1|RBY}}&lt;br /&gt;
|pt=Dinheiro{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Pokémon Dollar&#039;&#039;{{sup/ss|Colo}}&amp;lt;ref name=&amp;quot;XD_CA&amp;quot;&amp;gt;[https://vimm.net/manual/410 Pokémon XD: Gale of Darkness (Instruction Booklet / Mode d&#039;emploi), p. 35] &amp;lt;small&amp;gt;(English/French)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt; / &#039;&#039;{{ScPkmn}} Dollar&#039;&#039;{{sup/ss|XD}} / &#039;&#039;Poké Dollar&#039;&#039;&amp;lt;ref name=&amp;quot;Colo_US&amp;quot;&amp;gt;[https://csassets.nintendo.com/noaext/image/private/t_KA_PDF/GCN_Pokemon_Colosseum Pokémon Colosseum (Instruction Booklet), p. 13]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Colo_CA&amp;quot;&amp;gt;[https://vimm.net/manual/3137 Pokémon Colosseum (Instruction Booklet / Mode d&#039;emploi), p. 35] &amp;lt;small&amp;gt;(English/French)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{langtable&lt;br /&gt;
| color = {{gold color light}}&lt;br /&gt;
| bordercolor = {{gold color dark}}&lt;br /&gt;
| fr_ca = Dollar Pokémon&amp;lt;ref name=&amp;quot;XD_CA&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;Dollar Poké&amp;lt;ref name=&amp;quot;Colo_CA&amp;quot;/&amp;gt;&lt;br /&gt;
| fr_eu = Poké Dollar&amp;lt;ref&amp;gt;[https://twitter.com/GigivraliGX/status/1763839705517306323 Pokémon Colosseum (Mode d&#039;emploi), p. 9] &amp;lt;small&amp;gt;(French)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.oldiesrising.com/AmanoSkin/oldiesrisingnoticesV2.php?titre=Pokemon%20XD&amp;amp;cons=29 Pokémon XD : Le souffle des ténèbres (Mode d&#039;emploi), p. 11] &amp;lt;small&amp;gt;(French)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;B2W2_FR&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;SM_FR&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;Argent{{sup/ss|Colo}}{{sup/ss|XD}}&lt;br /&gt;
| de = &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;dollar&amp;lt;/sc&amp;gt;&amp;lt;ref name=&amp;quot;FRLG_DE&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;[https://archive.is/SJZMp Pokémon XD: Der Dunkle Sturm (Spielanleitung), p. 11] &amp;lt;small&amp;gt;(German)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Poké-Dollar&amp;lt;ref&amp;gt;[https://archive.org/details/pokemon-colosseum-nintendo-game-cube-spielanleitung/page/n4/mode/1up Pokémon Colosseum (Spielanleitung), p. 9] &amp;lt;small&amp;gt;(German)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Geld{{sup/ss|Colo}}{{sup/ss|XD}}&lt;br /&gt;
| it = Pokédollaro&amp;lt;ref&amp;gt;[https://twitter.com/NoxelGinOokami/status/1763890224080240872 Pokémon XD: Tempesta Oscura (Manuale di istruzioni), p. 11] &amp;lt;small&amp;gt;(Italian)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Soldi&amp;lt;ref&amp;gt;[https://twitter.com/NoxelGinOokami/status/1763888974911734166 Pokémon Colosseum (Manuale di istruzioni), p. 9] &amp;lt;small&amp;gt;(Italian)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&amp;lt;sc&amp;gt;Soldi&amp;lt;/sc&amp;gt;{{sup/ss|Colo}}{{sup/ss|XD}}&lt;br /&gt;
| ru = Покедоллар &#039;&#039;Pokédollar&#039;&#039;&amp;lt;ref&amp;gt;[https://vk.com/pokemon?w=wall-68795228_130988 Мир Pokemon post on VK] &amp;lt;small&amp;gt;(Russian)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| es = {{tt|&amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;cuarto&amp;lt;/sc&amp;gt;|Poké Buck}}&amp;lt;ref&amp;gt;[https://archive.org/details/im-dol-p-gc-6-p-esp-manual_RAW/IM-DOL-P-GC6P-ESP-M005.jpg Pokémon Colosseum (Manual de instrucciones), p. 9] &amp;lt;small&amp;gt;(Spanish)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://archive.org/details/pokemon-xd-tempestad-oscura-manual-de-instrucciones/page/n5/mode/2up Pokémon XD: Tempestad oscura (Manual de instrucciones), p. 11] &amp;lt;small&amp;gt;(Spanish)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Dinero{{sup/ss|Colo}}{{sup/ss|XD}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Yen&#039;&#039;&lt;br /&gt;
{{langtable|color={{gold color light}}|bordercolor={{gold color dark}}&lt;br /&gt;
|zh_yue=圓 &#039;&#039;{{tt|Yùhn|Yen}}&#039;&#039; {{tt|*|XY guidebook}}&lt;br /&gt;
|zh_cmn=圓 &#039;&#039;{{tt|Yuán|Yen}}&#039;&#039; {{tt|*|Emerald and XY guidebook}}&amp;lt;br&amp;gt;日圓 &#039;&#039;{{tt|Rìyuán|Japanese yen}}&#039;&#039; {{tt|*|Yellow and Crystal guidebook}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Currency]]&lt;br /&gt;
&lt;br /&gt;
[[de:Währungen#Pokédollar]]&lt;br /&gt;
[[es:Pokécuarto]]&lt;br /&gt;
[[fr:Poké Dollar]]&lt;br /&gt;
[[it:Soldi]]&lt;br /&gt;
[[ja:円]]&lt;br /&gt;
[[zh:零花钱]]&lt;/div&gt;</summary>
		<author><name>Navarretedf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dollar&amp;diff=4592394</id>
		<title>Pokémon Dollar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dollar&amp;diff=4592394"/>
		<updated>2026-07-18T19:14:49Z</updated>

		<summary type="html">&lt;p&gt;Navarretedf: /* In other languages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Money|other forms of money|Currency}}&lt;br /&gt;
{{redirect|Dollar|{{adv|Sun}}&#039;s {{p|Incineroar}} in [[Pokémon Adventures]]|Dollar (Adventures)}} &#039;&#039;For Sun&#039;s {{rf|Alolan}} {{p|Meowth}}, nicknamed &amp;quot;Dollar&amp;quot; in the Japanese version, see [[Cent]].&#039;&#039;&lt;br /&gt;
{{redirect|$|the glitch Pokémon|$ (glitch Pokémon)}}&lt;br /&gt;
----&lt;br /&gt;
[[File:PDA open XD.png|thumb|250px|[[Michael]] has &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;76,181]]&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Dollar&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|円|えん}}&#039;&#039;&#039; &#039;&#039;{{wp|Japanese yen|yen}}&#039;&#039; or &#039;&#039;&#039;ポケドル&#039;&#039;&#039; &#039;&#039;Poké Dollar&#039;&#039;), often simply referred to as &#039;&#039;&#039;money&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おこづかい&#039;&#039;&#039; &#039;&#039;pocket money&#039;&#039;), is the primary [[currency]] used in the [[core series]] [[Pokémon games]]. Its symbol in the Western games is &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;, a P with a double strikethrough.&lt;br /&gt;
&lt;br /&gt;
It is primarily obtained as [[prize money]] from winning [[Pokémon battle]]s against another [[Pokémon Trainer]] and used to buy [[item]]s from [[Poké Mart]]s. Most items have prices that are multiples of 100 or 1000, much like the yen; in {{g|X and Y}}, the fare for the [[Lumi Cab]] starts at &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;710, which, at the time of the games&#039; release, was precisely the same starting tariff as for {{wp|taxi}}s in Tokyo.&amp;lt;ref&amp;gt;[https://matcha-jp.com/en/2537 Transportation Expenses In Japan: Cost Of Trains, Buses, Taxis, And Rental Cars]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Localization==&lt;br /&gt;
In the original Japanese versions (except for {{g|Colosseum}} and {{XD}}), the currency used is {{wp|Japanese yen|yen}}, the national currency of Japan, and the symbol used is 円, the {{wp|kanji}} for yen. This kanji is used even in games which do not otherwise use kanji or when the game is set to hiragana mode in [[Options]]. In localizations, instead of using the symbol for the Japanese currency, an alternate symbol is used.&lt;br /&gt;
&lt;br /&gt;
In all Western language and Chinese localizations of the core series Pokémon games, the symbol &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; is used instead. The currency is generally not named, except for a few instances in the French and German versions.&lt;br /&gt;
* In German versions of {{game|FireRed and LeafGreen|s}}, a {{tc|Biker}} harassing a lady in [[Three Isle Port]] calls it the &amp;quot;&amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;dollar&amp;lt;/sc&amp;gt;&amp;quot;.&amp;lt;ref name=&amp;quot;FRLG_DE&amp;quot;&amp;gt;{{game|FireRed and LeafGreen|s}}: &amp;quot;Heh, Lady! Haste mal einen &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;dollar&amp;lt;/sc&amp;gt;?&amp;quot; (English equivalent: &amp;quot;Hey, hey, lady! Fork over some spending money!&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In French versions of {{B2W2}}, [[Hugh]] calls it &amp;quot;Poké Dollars&amp;quot; while talking to [[Team Plasma]] at the [[Giant Chasm]].&amp;lt;ref name=&amp;quot;B2W2_FR&amp;quot;&amp;gt;{{B2W2}}: &amp;quot;J&#039;ai pas le temps pour vos remarques à deux Poké Dollars!&amp;quot; (English equivalent: &amp;quot;I&#039;m not gonna listen to villains like you!&amp;quot;)&amp;lt;/ref&amp;gt; Additionally, the Plush Toy in the {{DL|Mystery Doors of the Magical Land Series|Mystery Doors of the Magical Land 2}} says that because it is a Plush Toy, it does not use the same currency as [[human]]s, and to come back with &amp;quot;poupédollars&amp;quot; (a pun on &#039;&#039;poupée&#039;&#039;, doll, and &amp;quot;Poké Dollars&amp;quot;) instead.&amp;lt;ref&amp;gt;{{B2W2}}: &amp;quot;De toute façon, les peluches n&#039;utilisent pas la même monnaie que les humains. Si tu veux m&#039;acheter, va falloir revenir avec des poupédollars!&amp;quot; (English equivalent: &amp;quot;First of all, I&#039;m a Plush Toy. What am I supposed to do with money?!&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
* In French versions of {{g|Sun and Moon}}, [[Looker]] calls it &amp;quot;Poké Dollars&amp;quot; when asked about Beast Balls at a motel.&amp;lt;ref name=&amp;quot;SM_FR&amp;quot;&amp;gt;{{g|Sun and Moon}}: &amp;quot;La mistinguette Vicky, des labos secrets, m&#039;a confié que chacune de ces Balls coûterait un trillion de Poké Dollars, si ce n&#039;est plus !&amp;quot; (English equivalent: &amp;quot;I asked Madam Wicke, who works in the secret labs, and she said a single ball costs millions!&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the Korean versions, 원, the {{wp|hangul}} symbol for the South Korean currency, {{wp|South Korean won|won}}, is used instead.&lt;br /&gt;
&lt;br /&gt;
In the initial version of the [[Pokémon.com]] article &amp;quot;Ride Through Pokémon Bike History&amp;quot;,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20250801233753/https://www.pokemon.com/us/pokemon-news/ride-through-pokemon-bike-history Ride Through Pokémon Bike History | Pokemon.com (archived)]&amp;lt;/ref&amp;gt; the currency was referred to as &#039;&#039;&#039;Pokémon dollars&#039;&#039;&#039;, though this mention was later removed.&amp;lt;ref&amp;gt;[https://www.pokemon.com/us/pokemon-news/ride-through-pokemon-bike-history Ride Through Pokémon Bike History | Pokemon.com]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Uniquely, in [[Pokémon Colosseum]] and {{XD}}, the symbol &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; is used in both the Japanese and Western versions and is given the official name ポケドル &#039;&#039;Poké Dollar&#039;&#039; in Japanese and &amp;quot;Pokémon Dollar&amp;quot; in English. In the English instruction manuals, it is stated that &amp;quot;The currency in the [[Orre]] Region is &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; (Poké Dollars{{sup/ss|Colo}}/Pokémon Dollars{{sup/ss|XD}}).&amp;quot;&amp;lt;ref name=&amp;quot;Colo_US&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;Colo_CA&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;XD_CA&amp;quot;/&amp;gt; This official name does not appear in the Japanese or English core series games.&lt;br /&gt;
&lt;br /&gt;
===Formatting===&lt;br /&gt;
The location of the currency symbol relative to the numeric amount varies depending on the language and game:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;border: 2px solid #{{gold color dark}}; background: #{{gold color}}&amp;quot;&lt;br /&gt;
! Language !! Games !! Format !! Description&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | Japanese&lt;br /&gt;
| All except Colosseum and XD&lt;br /&gt;
| 200円 || Yen kanji after&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| English || All&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | French&lt;br /&gt;
| Gen. {{gen|I}}-{{gen|III}}&lt;br /&gt;
| 200&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after&lt;br /&gt;
|-&lt;br /&gt;
| Gen. {{gen|IV}} onward&lt;br /&gt;
| 200&amp;amp;nbsp;&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after, with space&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | German&lt;br /&gt;
| Gen. {{gen|I}}-{{gen|II}}, {{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| 200&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after&lt;br /&gt;
|-&lt;br /&gt;
| Gen. {{gen|IV}} onward&lt;br /&gt;
| 200&amp;amp;nbsp;&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after, with space&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | Italian&lt;br /&gt;
| Gen. {{gen|I}}-{{gen|V}}, {{gameabbrev6|XY}}&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|ORAS}} onward&lt;br /&gt;
| 200&amp;amp;nbsp;&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after, with space&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=3 | Spanish (Spain)&lt;br /&gt;
| Gen. {{gen|I}}-{{gen|III}}&lt;br /&gt;
| 200&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after&lt;br /&gt;
|-&lt;br /&gt;
| Gen. {{gen|IV}}-{{gen|VII}}, {{gameabbrev8|SwSh}}&lt;br /&gt;
| 200&amp;amp;nbsp;&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after, with space&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|BDSPLA}} onward&lt;br /&gt;
| 200&amp;amp;thinsp;&amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; || Pokémon Dollar after, with narrow space&lt;br /&gt;
|-&lt;br /&gt;
| Spanish (Latin America) || All&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| Chinese&lt;br /&gt;
| All&lt;br /&gt;
| &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;200 || Pokémon Dollar before&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| All&lt;br /&gt;
| 200원 || Won hangul after&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Symbol==&lt;br /&gt;
The Pokémon Dollar symbol is a P with a double horizontal strikethrough over the tail of the P, similar to the ¥ symbol used for {{wp|Japanese yen}} and {{wp|Chinese yuan}}, but with a P for Pokémon instead. There is no real-world currency that uses this exact symbol—it is somewhat similar to the ₽ symbol used for {{wp|Russian ruble}} (which only has a single strikethrough) and the ₱ symbol used for {{wp|Philippine peso}} (which has a double strikethrough over the head of the P rather than the tail).&lt;br /&gt;
&lt;br /&gt;
On the [[Pokémon Global Link]] website, the $ symbol used for currencies named {{wp|dollar}}, {{wp|peso}}, and other currencies was used in place of the Pokémon Dollar symbol in the descriptions of the Moderate Customer, Great Customer, Indulgent Customer, and Super Rich [[Medal (X and Y)|Medals in Pokémon X and Y]], and their [[Medal (Omega Ruby and Alpha Sapphire)|equivalents in Pokémon Omega Ruby and Alpha Sapphire]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%; border: 2px solid #{{gold color}}; background: #{{gold color}}; {{roundy|20px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar I.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar RS.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar E.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar FRLG.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:Character 0x01A8 iv.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:Character 0x0024 v.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VI.png|8px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VII.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VIII.png|28px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar ColoXD.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:SV Currency PD.png]]&lt;br /&gt;
|-&lt;br /&gt;
| I-II&lt;br /&gt;
| {{gameabbrev3|RS}}&lt;br /&gt;
| {{gameabbrev3|E}}&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| IV&lt;br /&gt;
| V&lt;br /&gt;
| VI&lt;br /&gt;
| VII&lt;br /&gt;
| VIII-IX&lt;br /&gt;
| {{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
| IX (icon)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar Stad.png]]&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VIII ZH.png|28px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar ColoXD JP.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|Stad}}&amp;lt;br&amp;gt;{{gameabbrevss|Stad2}}&lt;br /&gt;
| VIII-IX (ZH)&lt;br /&gt;
| {{gameabbrevss|Colo}}{{gameabbrevss|XD}} (JP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
When the {{player}} starts the game, they begin with:&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;3,000 in Generation I to VI&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;5,000 in Generation VII&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;1,000 in {{g|Sword and Shield}}&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;8,000 in {{g|Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;0 in {{g|Legends: Arceus}}, {{pkmn|Scarlet and Violet|Scarlet, and Violet}} (see text below)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;10,000 in {{g|Legends: Z-A}}&lt;br /&gt;
&lt;br /&gt;
In Sword and Shield, the player receives &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;30,000 from {{gal|Mum}} shortly before obtaining the [[Pokédex]]. In Legends: Arceus, the first money received is &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;3,000 from Captain [[Cyllene]] for finishing [[Task (Legends: Arceus)|Mission]] 2: &amp;quot;The Galaxy Team&#039;s Entry Trial&amp;quot;. In Scarlet and Violet, the player receives &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;10,000 from {{pal|Mom}} shortly after obtaining the Pokédex.&lt;br /&gt;
&lt;br /&gt;
Pokémon Dollars are acquired primarily as [[prize money]] from defeating [[Pokémon Trainer]]s in battle, or by selling items at a [[Poké Mart]]. Pokémon Dollars can also be acquired by using the move {{m|Pay Day}} in battle, at the rate of either 2 or 5 times the level of the Pokémon using it, depending on the generation. Additionally, some other moves like {{m|Happy Hour}}, as well as held items like the [[Amulet Coin]] or [[Luck Incense]], can also have an effect on the amount of money earned in a battle. In {{g|Ultra Sun and Ultra Moon}}, the {{DL|Rotom Pokédex|Roto Loto}} power Roto Prize Money triples the prize money received after a battle.&lt;br /&gt;
&lt;br /&gt;
{{game|Black and White|s}} introduced the concept of [[item maniac]]s. Item maniacs are [[NPC]]s who will pay large sums of money for certain items, most of which have no other use but to be sold to these people. However, {{g|X and Y}} removed these characters, and instead, items previously sold to item maniacs can now be sold at any shop.&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
Money earned at the end of battle can be affected by the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{gold color}}; border: 5px solid #{{gold color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{gold color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Gold Rush}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| Varies&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of {{gi|Meowth}}&amp;lt;br&amp;gt;The amount of money earned each time is equal to 100× the user&#039;s [[level]]&amp;lt;br&amp;gt;{{status|Confusion|Confuses}} the opponent&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Happy Hour}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Doubles the amount of prize money earned at the end of battle&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Make It Rain}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Signature move of {{p|Gholdengo}}&amp;lt;br&amp;gt;The amount of money earned each time is equal to 5× the user&#039;s [[level]]&amp;lt;br&amp;gt;Lowers user&#039;s {{stat|Special Attack}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pay Day}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The amount of money earned each time is equal to 5× the user&#039;s [[level]]{{tt|*|2× the user&#039;s level in Generation I and II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Storage==&lt;br /&gt;
In the core series [[Pokémon games]] prior to [[Generation V]] and in {{pkmn|Brilliant Diamond and Shining Pearl}}, a {{player}}&#039;s wallet can hold up to &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;999,999. The [[Nintendo GameCube|GameCube]] games and core series games from [[Generation V]] onwards allow players to carry up to &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;9,999,999.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]] and its [[Generation III]] remakes, the [[Bicycle]] is advertised at &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;1,000,000, making it impossible to obtain without the [[Bike Voucher]]. In [[Generation II]] and its [[Generation IV]] remakes, a [[Rocket Grunt]] on {{rt|32|Johto}} similarly tries to sell the player a [[Slowpoke Tail|SlowpokeTail]] for &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;1,000,000.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Yen symbol EP005.png|thumb|220px|The yen symbol on a receipt in {{aniseries|OS}}]]&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
The {{wp|Japanese yen}} was shown or mentioned several times in early episodes of {{aniseries|PTS}}, and was typically localized as the {{wp|United States dollar}} in the English [[dub]] when it was.&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|OS}}====&lt;br /&gt;
In the English dub of &#039;&#039;[[EP002|Pokémon Emergency]]&#039;&#039;, {{an|Professor Oak}} said that he bet {{Gary}} $1 million that {{Ash}} would have {{pkmn2|caught}} a new Pokémon by the time he reached [[Viridian City]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP005|Showdown in Pewter City]]&#039;&#039;, {{ka|Flint}} said that he will charge Ash and {{an|Misty}} 50 yen ($2 in the English dub) for resting on his rocks. When Misty made Ash pay for her meal, the yen symbol (changed to a dollar symbol in the dub) appeared on a restaurant bill. Near the end of the episode, Brock told Flint that the canned consommé that [[Brock&#039;s siblings|Cindy]] likes is 328 yen at the shop in [[Pewter City]], and that something next to it is 500 yen (rewritten in the English dub).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;, the [[Magikarp salesman]] said that a {{p|Magikarp}} can be sold for 10,000 yen ($100 in the English dub) each, that breeding Magikarp for three generations and selling them could earn hundreds of millions &amp;lt;!--億の金--&amp;gt; (&amp;quot;billions and billions&amp;quot; in the English dub), and offered to sell [[James]] a Magikarp as part of a set for 30,000 yen ($300 in the English dub).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP019|Tentacool &amp;amp; Tentacruel]]&#039;&#039;, [[Nastina]] offered a reward of ¥1 million ($1 million in the English dub) for exterminating the {{p|Tentacool}} and {{p|Tentacruel}} troubling [[Porta Vista]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP020|The Ghost of Maiden&#039;s Peak]]&#039;&#039;, {{TRT}} complained that they were not even able to find a dropped 100-yen, 10-yen, or 1-yen coin (quarter, nickel, dime, or penny in the English dub) at the festival. They then found a {{wp|5-yen coin}} (a {{wp|Penny (United States coin)|United States penny}} in the English dub), but ended up handing it over to [[Officer Jenny]] before fleeing. Later in the episode, a cash register was shown containing 1000 and 5000-yen notes, as well as 1, 5, 100, and 500-yen coins.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP062|Clefairy Tales]]&#039;&#039;, [[Oswald]] said that he spent 2800 yen developing his scanner (rewritten as him having ordered it from a comic book in the English dub).&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|GS}}====&lt;br /&gt;
In &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;, the Magikarp salesman again offered to sell [[James]] a Magikarp as part of a set for 30,000 yen instead of 10,000 yen for just the Magikarp alone (for only $300 instead of the normal price of $500 in the English dub).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP157|The Fortune Hunters]]&#039;&#039;, James found a silver-colored coin &amp;lt;!--硬貨--&amp;gt;with a [[Poké Ball]] design on the ground (an 1867 {{wp|Seated Liberty dollar|silver dollar}} in the English dub).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP201|Doin&#039; What Comes Natu-rally]]&#039;&#039;, the Magikarp salesman offered to sell James a Magikarp as part of a set for only 10,000 yen instead of his normal price of 30,000 yen ($500 instead of the normal price of $1,000 in the English dub).&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|DP}}====&lt;br /&gt;
In &#039;&#039;[[DP020|Mutiny in the Bounty!]]&#039;&#039;, a tray of coins was shown in a flashback when [[Officer Jenny]] described [[J|Pokémon Hunter J]]&#039;s past actions.&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Yen coins notes EP020.png|Yen coins and notes in &#039;&#039;The Ghost of Maiden&#039;s Peak&#039;&#039;&lt;br /&gt;
5 yen coin EP020.png|A 5-yen coin in the Japanese version of &#039;&#039;The Ghost of Maiden&#039;s Peak&#039;&#039;&lt;br /&gt;
Penny EP020.png|A penny in the English dub of &#039;&#039;The Ghost of Maiden&#039;s Peak&#039;&#039;&lt;br /&gt;
Coin EP157.png|A coin in &#039;&#039;The Fortune Hunters&#039;&#039;&lt;br /&gt;
Coins DP020.png|A tray of coins in &#039;&#039;Mutiny in the Bounty!&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
Money was mentioned in &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039;, where {{OBP|Red|Origins}} was seen buying a {{TP|Magikarp salesman|Magikarp}} for &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;500 (¥500 in the Japanese version) from the [[Magikarp salesman]] on {{rt|4|Kanto}} with the [[prize money]] he had earned.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Yen EToP.png|thumb|150px|A 5-yen coin in [[The Electric Tale of Pikachu]]]]&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
A 5-yen coin appeared in &#039;&#039;[[ET15|Attack of the Demon Stomach]]&#039;&#039;, where {{OBP|Ash Ketchum|EToP|Ash}} attempted to use it as a pendulum to put a {{AP|Snorlax}} asleep, but instead ended up putting himself to sleep. It was left as-is in the English-language releases by [[VIZ Media]] in both the monthly issue and collected volume versions.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS012|Wake Up—You&#039;re Snorlax!]]&#039;&#039;, {{adv|Red}} participated in a [[bicycle|bike]] race, where the main prize included 1,000,000 yen. Although he ended up winning, he was forced to spend all of his prize money to feed a hungry [[Snor]]lax. In the English-language releases, this amount was localized as 10,000 in prize money using an exchange rate of 100 yen per dollar, and the yen symbol on the money bags was replaced with the dollar symbol in the [[VIZ Media]] first edition and the [[Chuang Yi]] edition.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS015|Wartortle Wars]]&#039;&#039;, {{adv|Green}} sold Red a set of [[item]]s for 6000 yen, although they all soon turned out to be ineffective and useless. In the English-language releases, this amount was localized as &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt;6000.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
{{adv|Sun}}&#039;s goal for the arc was to collect 100 million yen (localized as a million dollars in the English-language releases, using an exchange rate of 100 yen per dollar) in order to reclaim [[Sun&#039;s great-grandfather|his great-grandfather]]&#039;s [[Aether Paradise|island]] back from the [[Aether Foundation]] so that he could realize his dream of building the [[Poké Pelago]] on it. When he ultimately failed at this, he decided to instead use the money to build the Poké Pelago elsewhere.&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bike race prizes Adventures.png|thumb|The prizes for the bike race (VIZ 1st ed. left, 2nd ed. right)&lt;br /&gt;
Pokémon Dollar Adventures.png|thumb|The Pokémon Dollar symbol in Pokémon Adventures&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the board games==&lt;br /&gt;
===Monopoly series===&lt;br /&gt;
In most Pokémon-themed [[Monopoly]] games, the Pokémon Dollar symbol &amp;lt;span class=&amp;quot;pdollar&amp;quot;&amp;gt;$&amp;lt;/span&amp;gt; is used as the currency, except in the {{OBP|Monopoly: Pokémon Edition|2024}} released in 2024, which uses Poké Ball tokens instead.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Money&#039;&#039;&lt;br /&gt;
{{langtable|color={{gold color light}}|bordercolor={{gold color dark}}&lt;br /&gt;
|zh_yue=零用錢 &#039;&#039;{{tt|Lìhngyuhngchín|Pocket money}}&#039;&#039;&lt;br /&gt;
|zh_cmn=零用錢 &#039;&#039;{{tt|Língyòngqián|Pocket money}}&#039;&#039; {{tt|*|Traditional}}&amp;lt;br&amp;gt;零花钱 &#039;&#039;{{tt|Línghuāqián|Pocket money}}&#039;&#039; {{tt|*|Simplified}}&lt;br /&gt;
|fr=Argent&amp;lt;br&amp;gt;{{tt|Arg.|Argent}}{{sup/2|GSC}}&lt;br /&gt;
|de=Geld&lt;br /&gt;
|it=Soldi&lt;br /&gt;
|ko=용돈 &#039;&#039;{{tt|Yongdon|Pocket money}}&#039;&#039;&lt;br /&gt;
|es=Dinero&amp;lt;br&amp;gt;{{tt|Din.|Dinero}}{{sup/2|GSC}}&amp;lt;br&amp;gt;Moneda{{sup/1|RBY}}&lt;br /&gt;
|pt=Dinheiro{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Pokémon Dollar&#039;&#039;{{sup/ss|Colo}}&amp;lt;ref name=&amp;quot;XD_CA&amp;quot;&amp;gt;[https://vimm.net/manual/410 Pokémon XD: Gale of Darkness (Instruction Booklet / Mode d&#039;emploi), p. 35] &amp;lt;small&amp;gt;(English/French)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt; / &#039;&#039;{{ScPkmn}} Dollar&#039;&#039;{{sup/ss|XD}} / &#039;&#039;Poké Dollar&#039;&#039;&amp;lt;ref name=&amp;quot;Colo_US&amp;quot;&amp;gt;[https://csassets.nintendo.com/noaext/image/private/t_KA_PDF/GCN_Pokemon_Colosseum Pokémon Colosseum (Instruction Booklet), p. 13]&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;Colo_CA&amp;quot;&amp;gt;[https://vimm.net/manual/3137 Pokémon Colosseum (Instruction Booklet / Mode d&#039;emploi), p. 35] &amp;lt;small&amp;gt;(English/French)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
{{langtable&lt;br /&gt;
| color = {{gold color light}}&lt;br /&gt;
| bordercolor = {{gold color dark}}&lt;br /&gt;
| fr_ca = Dollar Pokémon&amp;lt;ref name=&amp;quot;XD_CA&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;Dollar Poké&amp;lt;ref name=&amp;quot;Colo_CA&amp;quot;/&amp;gt;&lt;br /&gt;
| fr_eu = Poké Dollar&amp;lt;ref&amp;gt;[https://twitter.com/GigivraliGX/status/1763839705517306323 Pokémon Colosseum (Mode d&#039;emploi), p. 9] &amp;lt;small&amp;gt;(French)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[http://www.oldiesrising.com/AmanoSkin/oldiesrisingnoticesV2.php?titre=Pokemon%20XD&amp;amp;cons=29 Pokémon XD : Le souffle des ténèbres (Mode d&#039;emploi), p. 11] &amp;lt;small&amp;gt;(French)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;B2W2_FR&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;SM_FR&amp;quot;/&amp;gt;&amp;lt;br&amp;gt;Argent{{sup/ss|Colo}}{{sup/ss|XD}}&lt;br /&gt;
| de = &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;dollar&amp;lt;/sc&amp;gt;&amp;lt;ref name=&amp;quot;FRLG_DE&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;[https://archive.is/SJZMp Pokémon XD: Der Dunkle Sturm (Spielanleitung), p. 11] &amp;lt;small&amp;gt;(German)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Poké-Dollar&amp;lt;ref&amp;gt;[https://archive.org/details/pokemon-colosseum-nintendo-game-cube-spielanleitung/page/n4/mode/1up Pokémon Colosseum (Spielanleitung), p. 9] &amp;lt;small&amp;gt;(German)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Geld{{sup/ss|Colo}}{{sup/ss|XD}}&lt;br /&gt;
| it = Pokédollaro&amp;lt;ref&amp;gt;[https://twitter.com/NoxelGinOokami/status/1763890224080240872 Pokémon XD: Tempesta Oscura (Manuale di istruzioni), p. 11] &amp;lt;small&amp;gt;(Italian)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Soldi&amp;lt;ref&amp;gt;[https://twitter.com/NoxelGinOokami/status/1763888974911734166 Pokémon Colosseum (Manuale di istruzioni), p. 9] &amp;lt;small&amp;gt;(Italian)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&amp;lt;sc&amp;gt;Soldi&amp;lt;/sc&amp;gt;{{sup/ss|Colo}}{{sup/ss|XD}}&lt;br /&gt;
| ru = Покедоллар &#039;&#039;Pokédollar&#039;&#039;&amp;lt;ref&amp;gt;[https://vk.com/pokemon?w=wall-68795228_130988 Мир Pokemon post on VK] &amp;lt;small&amp;gt;(Russian)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
| es = &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;cuarto&amp;lt;/sc&amp;gt;&amp;lt;ref&amp;gt;[https://archive.org/details/im-dol-p-gc-6-p-esp-manual_RAW/IM-DOL-P-GC6P-ESP-M005.jpg Pokémon Colosseum (Manual de instrucciones), p. 9] &amp;lt;small&amp;gt;(Spanish)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://archive.org/details/pokemon-xd-tempestad-oscura-manual-de-instrucciones/page/n5/mode/2up Pokémon XD: Tempestad oscura (Manual de instrucciones), p. 11] &amp;lt;small&amp;gt;(Spanish)&amp;lt;/small&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;Dinero{{sup/ss|Colo}}{{sup/ss|XD}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Yen&#039;&#039;&lt;br /&gt;
{{langtable|color={{gold color light}}|bordercolor={{gold color dark}}&lt;br /&gt;
|zh_yue=圓 &#039;&#039;{{tt|Yùhn|Yen}}&#039;&#039; {{tt|*|XY guidebook}}&lt;br /&gt;
|zh_cmn=圓 &#039;&#039;{{tt|Yuán|Yen}}&#039;&#039; {{tt|*|Emerald and XY guidebook}}&amp;lt;br&amp;gt;日圓 &#039;&#039;{{tt|Rìyuán|Japanese yen}}&#039;&#039; {{tt|*|Yellow and Crystal guidebook}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Currency]]&lt;br /&gt;
&lt;br /&gt;
[[de:Währungen#Pokédollar]]&lt;br /&gt;
[[es:Pokécuarto]]&lt;br /&gt;
[[fr:Poké Dollar]]&lt;br /&gt;
[[it:Soldi]]&lt;br /&gt;
[[ja:円]]&lt;br /&gt;
[[zh:零花钱]]&lt;/div&gt;</summary>
		<author><name>Navarretedf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=4494489</id>
		<title>Shiny Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiny_Pok%C3%A9mon&amp;diff=4494489"/>
		<updated>2026-02-27T09:57:24Z</updated>

		<summary type="html">&lt;p&gt;Navarretedf: /* In other languages */  Added reference in European Spanish&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokémon Gallery Encounter with Shining.png|300px|thumb|&amp;quot;Pokémon Gallery: Encounter with Shiny Pokémon&amp;quot; by [[Ken Sugimori]], which depicts {{ga|Ethan}} encountering a Shiny {{p|Charizard}}]]&lt;br /&gt;
A &#039;&#039;&#039;Shiny Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|色違|いろちが}}い&#039;&#039;&#039; &#039;&#039;color variation&#039;&#039;; &#039;&#039;&#039;{{ruby|光|ひか}}る&#039;&#039;&#039; &#039;&#039;shining&#039;&#039;) is a specific {{OBP|Pokémon|species}} with a different coloration to what is usual for its species. It is one of the many differences that a Pokémon can have within its species.&lt;br /&gt;
&lt;br /&gt;
[[Form]] differences, such as that of {{p|Shellos}} and {{p|Gastrodon}}, are not normal or Shiny variations of one another, but their individual forms can be Shiny.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{{main|Terminology of Shiny Pokémon}}&lt;br /&gt;
&lt;br /&gt;
They were originally called &#039;&#039;&#039;rare&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;レア&#039;&#039;&#039; &#039;&#039;rare&#039;&#039;) in the debug menu from {{game|Gold and Silver|s}}, &#039;&#039;&#039;Color Pokémon&#039;&#039;&#039; in {{g|Stadium 2}}, and also referred to as &#039;&#039;&#039;Alt. Color&#039;&#039;&#039; in the [[Generation III]] [[easy chat system]]. The &#039;&#039;&#039;{{TCG|Shining Pokémon}}&#039;&#039;&#039; from the {{pkmn|Trading Card Game}} were also introduced before the word &amp;quot;Shiny&amp;quot; was officially used in Pokémon games. Some early guidebooks also refer to them as &amp;quot;&#039;&#039;&#039;colored Pokémon&#039;&#039;&#039;&amp;quot; or &amp;quot;&#039;&#039;&#039;specially colored Pokémon&#039;&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The term &amp;quot;&#039;&#039;&#039;Shiny Pokémon&#039;&#039;&#039;&amp;quot; was first created by fans based on the sparkling sound effect and animation at the start of an encounter with one in the {{pkmn|games}}. Eventually, this term fell into official usage in Generation IV, used on promotional material promoting Shiny [[event Pokémon]].&lt;br /&gt;
&lt;br /&gt;
Some specific Shiny Pokémon have official in-universe terms describing their unique coloration, among these are:&lt;br /&gt;
&lt;br /&gt;
* Golden [[Magikarp]]&lt;br /&gt;
* Red [[Gyarados]]&lt;br /&gt;
* {{p|Pikachu}}-colored {{p|Pichu}}&lt;br /&gt;
* Brown {{p|Donphan}}&amp;lt;ref&amp;gt;Refered to as such in &#039;&#039;[[AG114|Date Expectations]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Silver {{p|Metagross}}&amp;lt;ref&amp;gt;Refered to as such in &#039;&#039;[[DP117|Noodles! Roamin&#039; Off!]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Black {{p|Rayquaza}}&amp;lt;ref&amp;gt;First refered to as such in &#039;&#039;[[HZ045|From So Far Away]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Red {{p|Genesect}}&amp;lt;ref&amp;gt;First refered to as such in &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Dark {{p|Hawlucha}}&amp;lt;ref&amp;gt;Refered to as such in &#039;&#039;[[XY051|When Light and Dark Collide!]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
* White {{p|Zygarde}}&amp;lt;ref&amp;gt;Refered to as such in the title of &#039;&#039;[[HZ088|The Earthshaking White Zygarde]]&#039;&#039;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;How Shiny Pokémon have been marked throughout the generations&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#DAA520; border:3px solid #8E6B15&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#000&amp;quot;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD; {{roundytl|5px}}&amp;quot; | {{gameabbrev2|GSC}}&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{pkmn|Stadium 2}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev3|FRLG}}&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | [[Generation IV|Gen IV]]&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | [[Generation V|Gen V]]&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | [[Generation VI|Gen VI]]&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev7|SMUSUM}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[Pokédex]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev7|PE}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev8|SwShBDSP}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev8|LA}}&lt;br /&gt;
| width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{gameabbrev8|LA}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;[[Pokédex]]&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD&amp;quot; | {{pkmn|HOME}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Mobile&amp;lt;/small&amp;gt;&lt;br /&gt;
! width=&amp;quot;80px&amp;quot; style=&amp;quot;background:#DDD; {{roundytr|5px}}&amp;quot; | [[Generation IX|Gen IX]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#777; {{roundybl|5px}}&amp;quot; | [[File:ShinyIIStars.png|center]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyStad2Star.png|center]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyFRLGStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyIVStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIIStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIIStar Pokédex.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyLGPEStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyVIIIStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyLAStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyLAStar Pokédex.png]]&lt;br /&gt;
| style=&amp;quot;background:#777&amp;quot; | [[File:ShinyHOMEStar.png]]&lt;br /&gt;
| style=&amp;quot;background:#777; {{roundybr|5px}}&amp;quot; | [[File:ShinySVStar.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon were introduced in the [[Generation II]] games. When a Shiny Pokémon appears in the wild or from its [[Poké Ball]], [[#Appearance|it is surrounded]] by a flash of stars or light, which is accompanied by a pinging sound effect.&lt;br /&gt;
&lt;br /&gt;
Individual Pokémon cannot change their Shininess. A Shiny Pokémon will always be Shiny, and a regular Pokémon will never become Shiny. Upon [[Evolution]], a Pokémon retains its Shiny status; for example, a Shiny {{p|Charmander}}, if leveled up, will eventually become a Shiny {{p|Charmeleon}} and then a Shiny {{p|Charizard}}, while a regular Charmander will become a regular Charmeleon and then a regular Charizard.&lt;br /&gt;
&lt;br /&gt;
An icon (seen in the table above) appears on the status screen of Shiny Pokémon in most games. In Generation II, this icon appears in the top-right corner of the screen, by the gender symbol, while in most other games, it appears in or near one of the corners of the Pokémon&#039;s image. &lt;br /&gt;
&lt;br /&gt;
{{game2|Ruby|Sapphire|Emerald}}, however, do not have any icon, instead turning the Pokémon&#039;s usually white [[Pokédex]] number into a gold one. In all core series [[Generation III]] games, the striped background of the Pokémon&#039;s image has a lighter shade when Shiny; likewise, in Generation IV and V, the color of some elements of the status screen differ for Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Design===&lt;br /&gt;
[[File:Specially colored Pokémon.png|thumb|right|250px|Early explanation about Shiny Pokémon&amp;lt;br&amp;gt;(&#039;&#039;[[Pokémon Gold and Silver: Complete Pokédex]]&#039;&#039;, page 9)]]&lt;br /&gt;
Shiny Pokémon can differ in color from their normal counterparts very little or very much. Some Pokémon, such as {{p|Glaceon}} or {{p|Pichu}}, have a Shiny coloration only a few shades darker or lighter in color. Conversely, some Pokémon, such as {{p|Caterpie}} or {{p|Smeargle}}, have dramatic differences in color.&lt;br /&gt;
&lt;br /&gt;
An [[Evolution#Evolutionary lines|evolutionary line]] is not necessarily guaranteed to have similar Shiny colorations even if their standard colorations are the same; both {{p|Ponyta}} and {{p|Rapidash}} have orange flames, but a Shiny Ponyta has blue flames while a Shiny Rapidash has gray flames (this is switched in [[Generation II]]). Sometimes, two Pokémon in an evolutionary line with different standard colorations will have the same Shiny coloration, as in the case of {{p|Skitty}} and {{p|Delcatty}}.&lt;br /&gt;
&lt;br /&gt;
Little is known about how Shiny colorations are chosen. While it is often rumored that early Shiny colorations were determined algorithmically, all Pokémon&#039;s Shiny colorations are individually defined in the game data&amp;lt;ref&amp;gt;[https://github.com/pret/pokegold/blob/1521f52e37741a9220a1362443df6d0462e582d3/data/pokemon/palettes.asm Pokémon Gold Disassembly]&amp;lt;/ref&amp;gt; and Pokémon with similar palettes have distinct Shiny colorations even in [[Generation II]].&amp;lt;ref&amp;gt;[https://twitter.com/DrLavaYT/status/1235549199543885825 @DrLavaYT] on Twitter&amp;lt;/ref&amp;gt; [[James Turner]], who has worked as a Pokémon designer since [[Generation V]], stated that the first time he selected Shiny colorations was in [[Generation VII]], when he selected the Shiny colorations of the [[Ultra Beast]]s he designed.&amp;lt;ref&amp;gt;[https://twitter.com/JamesTurner_42/status/1091889698555875328 @JamesTurner_42] on Twitter&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the [[Game Boy]] mode of {{game|Gold and Silver|s}}, the sprites of both regular and Shiny Pokémon use the same shades of gray. A Shiny Pokémon can still be identified by the stars on its status screen or the animation shown when it comes into battle.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold, SoulSilver]], {{LGPE|Let&#039;s Go, Pikachu!, Let&#039;s Go, Eevee!}}, {{pkmn|Legends: Arceus}}, {{pkmn|Scarlet and Violet|Scarlet, Violet}}, and {{pkmn|Legends: Z-A}}, a Pokémon&#039;s Shininess is visible in the overworld, though this only applies to Pokémon following the player in HeartGold and SoulSilver, and does not apply to static encounters. Additionally, in Pokémon Legends: Arceus and Pokémon Legends: Z-A, the party icon of Shiny Pokémon will depict its Shiny coloration.&lt;br /&gt;
&lt;br /&gt;
===Determining Shininess===&lt;br /&gt;
====Generation II====&lt;br /&gt;
In Generation II, being Shiny is determined by a Pokémon&#039;s [[DVs]], equivalent to {{IV}}s from Generation III onward. If a Pokémon&#039;s Speed, Defense, and Special DVs are all 10, and its Attack DV is 2, 3, 6, 7, 10, 11, 14 or 15, it will be Shiny. Because of this, a Shiny Pokémon traded to a [[Generation I]] game and then traded back to Generation II will retain its Shininess, and a Pokémon obtained in Generation I whose DVs meet the requirements for Shininess will also become Shiny when traded to Generation II.&lt;br /&gt;
&lt;br /&gt;
Since the HP DV is calculated from the other four DVs, a Shiny Pokémon&#039;s HP DV will always be either 0 or 8. Shiny Pokémon are generally above average in terms of DVs, but only slightly.&lt;br /&gt;
&lt;br /&gt;
The probability of a Pokémon encountered in the wild or obtained as a [[gift Pokémon|gift]], [[in-game trade]], or {{pkmn2|event}} in Generation II having its DVs line up in the above manner is 1/8192 (assuming every IV combination has the same probability, which is usually the case).&lt;br /&gt;
&lt;br /&gt;
The probability differs for [[Pokémon breeding|bred]] Pokémon, as their DVs are partially influenced by their parents. Specifically, a parent passes its Special stat (plus or minus 8) and its Defense stat to its children that are the opposite gender from it. (If Ditto is one of the parents, it is always the one that passes these stats.) This means that if a Shiny parent passes its DVs to a child, the child&#039;s inherited Defense DV will always be 10, its inherited Special DV will have a 1/2 chance of being 10, its randomly generated Attack DV will have a 1/2 chance of being an appropriate value, and its randomly generated Speed DV will have 1/16 chance of being 10. This results in a 1/64 chance that such a child will be Shiny. These breeding mechanics also mean that if a child inherits its DVs from a Pokémon that does not have a Defense DV of 10 and a Special DV of 2 or 10, it cannot be Shiny.&lt;br /&gt;
&lt;br /&gt;
=====Transferring from Generation I Virtual Console games=====&lt;br /&gt;
Pokémon transported to {{g|Bank}} from the [[Virtual Console]] releases of the Generation I games via [[Poké Transporter]] may be Shiny after being transported. Since Version 1.3 of Poké Transporter, this is determined the same way as in the Generation II games. Prior to Version 1.3, the roles of the Attack and Defense DVs were swapped, meaning that the process did not properly correspond to Generation II.&lt;br /&gt;
&lt;br /&gt;
The same {{DL||quirks}} that apply to transferring Pokémon from Generation I to Generation II games also apply.&lt;br /&gt;
&lt;br /&gt;
The {{p|Mew}} that were distributed to the Generation I Virtual Console games have DVs of 15 in every stat, meaning they can never be Shiny.&lt;br /&gt;
&lt;br /&gt;
====Generation III onwards====&lt;br /&gt;
{{main|Personality value#Shininess|Personality value → Shininess}}&lt;br /&gt;
From [[Generation III]] onward, whether a Pokémon is Shiny depends on the Pokémon&#039;s [[Original Trainer]]&#039;s [[ID number]] and secret ID number, as well as the Pokémon&#039;s [[personality value]]. The exact calculation is:&lt;br /&gt;
:&amp;lt;code&amp;gt;TrainerID &#039;&#039;&#039;xor&#039;&#039;&#039; SecretID &#039;&#039;&#039;xor&#039;&#039;&#039; PersonalityValue&amp;lt;sub&amp;gt;31..16&amp;lt;/sub&amp;gt; &#039;&#039;&#039;xor&#039;&#039;&#039; PersonalityValue&amp;lt;sub&amp;gt;15..0&amp;lt;/sub&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
where the latter two values represent the highest and lowest 16 bits of the 32-bit personality value respectively.&lt;br /&gt;
&lt;br /&gt;
The above formula can result in a number ranging from 0 to 65535. In Generations III to V, if this result is less than 8, then the Pokémon is Shiny, giving an overall probability of 8/65536 or 1/8192, exactly the same as in Generation II. Starting in [[Generation VI]], this threshold was increased to 16 (meaning the result must be &#039;&#039;less than&#039;&#039; 16), effectively doubling the probability from preceding generations. In [[Generation VIII]], if this result equals 0, or if the Pokémon has the [[fateful encounter]] flag set, then the Pokémon has square Shiny sparkles (dubbed &amp;quot;Glistening&amp;quot; by some fans).&lt;br /&gt;
&lt;br /&gt;
===Shiny Pokémon rates===&lt;br /&gt;
The table below summarizes the rates at which Shiny Pokémon can be found by the methods that will be detailed below. The [[Shiny Charm]] can directly add to the odds for most methods, with [[hidden Pokémon]] being affected uniquely.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;5px&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{gold color light}}; border: 3px solid #{{gold color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}; {{roundytl|5px}}&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation II|Gen. II]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation III|Gen. III]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation IV|Gen. IV]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation V|Gen. V]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation VI|Gen. VI]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation VII|Gen. VII]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Generation VIII|Gen. VIII]]&lt;br /&gt;
! style=&amp;quot;background: #{{gold color}}; {{roundytr|5px}}&amp;quot; | [[#Generation IX|Gen. IX]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[#Determining Shininess|Base rate]]&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | 1/8192 || colspan=&amp;quot;4&amp;quot; | 1/4096&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Pokémon breeding|Breeding]] a Shiny Pokémon&amp;lt;br&amp;gt;if the offspring is the opposite gender&lt;br /&gt;
| 1/64 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Masuda method]]&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || 5/8192 or 1/1638.4 || 6/8192 or 1/1366 || colspan=&amp;quot;4&amp;quot; | 6/4096 or 1/682.˙6&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Poké Radar]] chaining (single patch): ≥40&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || 41/8192 or 1 in 199.8 || &amp;amp;mdash; || 1/100&amp;lt;ref&amp;gt;[https://github.com/wwwwwwzx/3DSRNGTool/blob/e6b269611b6ada8ddc169139333b1347d78d4b6a/3DSRNGTool/Gen6/PokeRadar.cs#L52 PokeRadar RNG wwwwwwzx/3DSRNGTool · GitHub]&amp;lt;/ref&amp;gt; || &amp;amp;mdash; || 1/99&amp;lt;ref name=&amp;quot;bdsptable&amp;quot;&amp;gt;https://twitter.com/Sibuna_Switch/status/1462473371917111303&amp;lt;/ref&amp;gt; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | Forcing a gender with {{a|Cute Charm}}&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || 1/24576&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;If 0 out of 25 values result in Shininess, the Pokémon can only be Shiny if Cute Charm fails.&amp;lt;/ref&amp;gt; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Shiny Charm]]&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || +2/8192{{sup/5|B2W2}} or 1/2731 || colspan=&amp;quot;4&amp;quot; | +2/4096&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;Adds 3 extra Shiny rolls in {{g|Legends: Arceus}}.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;platable&amp;quot;&amp;gt;https://web.archive.org/web/20220127135601/https://twitter.com/Sibuna_Switch/status/1486699504732717057&amp;lt;/ref&amp;gt;&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;In {{g|Brilliant Diamond and Shining Pearl}}, it only adds extra rolls while breeding.&amp;lt;/ref&amp;gt; 1/1365&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Friend Safari]]&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 5/4096 or 1/819.2 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[Fishing#Generation VI|Consecutive fishing]]: ≥20&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 41/4096 or 1/99.902 || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | {{DL|DexNav|Hidden Pokémon}}: Search Level 200 + X&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 0.08% + X*0.0001% || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}&amp;quot; | [[SOS Battle]]s: ≥31&lt;br /&gt;
| &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || &amp;amp;mdash; || 13/4096 or 1/315 || &amp;amp;mdash; || &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Dynamax Adventure]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 13.6/4096 or 1/300&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;If Shiny Charm, 1/100. Star sparkles variant only.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Grand Underground]]&amp;lt;br&amp;gt;after &amp;quot;something good happens&amp;quot;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 2/4096&amp;lt;ref name=&amp;quot;bdsptable&amp;quot;/&amp;gt; or 1/2048&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Mass outbreak]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 26/4096&amp;lt;ref name=&amp;quot;platable&amp;quot;/&amp;gt;{{sup/8|LA}} or 1/158.02&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Massive mass outbreak]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 13/4096&amp;lt;ref name=&amp;quot;twitter.com&amp;quot;&amp;gt;https://twitter.com/Sibuna_Switch/status/1498056331315625984&amp;lt;/ref&amp;gt; or 1/315.54&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Pokédex]] research level 10&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 2/4096&amp;lt;ref name=&amp;quot;platable&amp;quot;/&amp;gt; or 1/2048.25&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[Pokédex]] research level max&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 4/4096&amp;lt;ref name=&amp;quot;platable&amp;quot;/&amp;gt; or 1/1024&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | After knocking out 60+ Pokémon in a [[mass outbreak]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 1/1365&amp;lt;ref name=&amp;quot;scaviotable&amp;quot;&amp;gt;https://www.reddit.com/r/PokemonScarletViolet/comments/yygwqr/shiny_rates_infographic/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundybl|5px}}&amp;quot; | [[Sandwich#Sparkling Power|Sparkling Power 3]]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}};&amp;quot; | 1/1024&amp;lt;ref name=&amp;quot;scaviotable&amp;quot;/&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Reflist|group=note}}&lt;br /&gt;
&lt;br /&gt;
===Shiny first partner Pokémon===&lt;br /&gt;
In most core series games, the first partner Pokémon appear in their regular non-Shiny forms before the player chooses one, even if the chosen first partner Pokémon turns out to be Shiny. Therefore, the player is unable to verify if a first partner Pokémon is Shiny before obtaining it.&lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, the player is exceptionally able to check if {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} are Shiny before choosing one of them as their first partner Pokémon. However, if this first partner Pokémon that appeared as Shiny is obtained by the rival {{ga|Silver}} instead, it will appear as a regular non-Shiny Pokémon for the remainder of the game. The rival&#039;s Pokémon teams are predefined in the game data, with no flag to account for a possible Shiny first partner Pokémon.&lt;br /&gt;
&lt;br /&gt;
In some games from [[Pokémon X and Y]] onwards, there are some cutscenes and dialogue before the player is able to obtain the first partner Pokémon and verify if it is Shiny.&lt;br /&gt;
&lt;br /&gt;
===Transformed Pokémon===&lt;br /&gt;
[[File:Pikachu Shiny Mew.png|thumb|right|Shiny {{p|Mew}} transformed into Pikachu in Generation II]]&lt;br /&gt;
These are the results of {{m|Transform}} or {{a|Imposter}} used by or on a Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
* In Generation I and II [[core series]] games (when played in [[Color palette (Generations I–II)|color]]), the transformed Pokémon retains its original color palette. For instance, Shiny {{p|Ditto}} and Shiny {{p|Mew}} are both blue Pokémon, so they will transform into blue versions of the target.&lt;br /&gt;
* In {{jpn|Pokémon Stadium|Japanese Pokémon Stadium}} and [[Pokémon Stadium]], the transformed Pokémon has the normal colors of the target.&lt;br /&gt;
* In {{g|Stadium 2}} and [[Generation III]] games (including {{g|Colosseum}} and {{Pokémon XD|XD}}), a Shiny Pokémon transforms into the Shiny version of the target Pokémon. Likewise, a non-Shiny Pokémon transforms into the non-Shiny version of the target Pokémon.&lt;br /&gt;
*: For instance, if a Shiny Ditto uses Transform on a non-Shiny (red) Magikarp, then Ditto becomes a Shiny (golden) Magikarp.&lt;br /&gt;
* From [[Generation IV]] onwards (including {{g|Battle Revolution}}), Transform copies the target&#039;s coloration; whether or not the transformed Pokémon is Shiny depends on whether the target is, not the user.&lt;br /&gt;
*: For instance, if any Ditto (Shiny or not) uses Transform on a non-Shiny (red) Magikarp, then Ditto becomes a non-Shiny Magikarp as well. Likewise, if any Ditto uses Transform on a Shiny (golden) Magikarp, Ditto becomes a Shiny Magikarp as well.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In Generation II, any Pokémon can be Shiny, but the game includes a [[red Gyarados]] that the player must encounter at the [[Lake of Rage]] during the course of the story. In {{game|Crystal}}, the [[Odd Egg]] also has a high chance of hatching a Shiny Pokémon: 50% in Japanese games, and 14% in all other languages.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20030424175247/http://upc.pkmn.co.uk/games/crystal/oddegg.shtml Odd Egg - Pokémon Crystal - The Ultimate Pokemon Center] (archived)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
Pokémon that are transferred from [[Generation I]] games may also be Shiny, depending on their DVs. Due to correlations between [[Pseudorandom number generation|pseudorandom numbers]] in the Generation I games, Pokémon encountered in those games in [[tall grass]], on [[cave tile]]s, or by {{m|Surf}}ing on [[water tile|water]] cannot have a set of DVs that would allow them to be Shiny in Generation II. [[Fishing]] encounters, [[gift Pokémon]] (including from [[Pokémon Stadium]]), stationary Pokémon (such as {{p|Snorlax}} and {{p|Mewtwo}}), and [[in-game trade]]s can have any set of DVs, so they always have the same 1/8192 chance of having a Shiny DV combination.&amp;lt;ref&amp;gt;[http://wiki.pokemonspeedruns.com/index.php?title=Pokémon_Red/Blue_Wild_DVs Pokémon Red/Blue Wild DVs]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to Shininess being determined by DVs, certain oddities arise in other things that are also determined by DVs in Generation II:&lt;br /&gt;
* It is impossible to have a Shiny {{cat|Pokémon with a gender ratio of seven males to one female}} that is female in those games, as the highest Attack DV a female Pokémon with a gender ratio of seven males to one female can have is 1, while the lowest Attack DV a Shiny Pokémon can have is 2.&lt;br /&gt;
**In v1.2 of [[Poké Transporter]], when transferring Pokémon from [[Generation I]], [[gender]] was determined randomly&amp;lt;ref&amp;gt;https://twitter.com/SciresM/status/824147081698967555&amp;lt;/ref&amp;gt; instead of being determined by the Attack DV. As a result, prior to v1.3, it was possible for Transporter to generate &amp;quot;1 ♀ : 7 ♂&amp;quot; [[List of Pokémon by gender ratio#1 ♀ : 7 ♂|gender ratio]] Pokémon as both Female and Shiny.&lt;br /&gt;
* Only Unown I and V can be Shiny.&lt;br /&gt;
* A Shiny Pokémon&#039;s Hidden Power type in Generation II can only be either {{t|Grass}} or {{t|Dragon}}, with a power of either 49 or 69.&lt;br /&gt;
* In {{g|Stadium 2}}, Shiny Smeargle can only have pattern ID of 2, 3, 4, 6, 7 or 8.&lt;br /&gt;
* As Generation II does not allow two Pokémon to breed if they have the same Defense DVs, two Shiny Pokémon can never breed in Generation II.&lt;br /&gt;
* Each [[non-player character]] has a certain set of DVs shared by all of their Pokémon. Therefore, it would be technically possible for a NPC to have a team entirely consisting of Shiny Pokémon, but they cannot have a team with some Shiny and some non-Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Shiny Ditto glitch====&lt;br /&gt;
{{main|Transform glitches#Shiny Ditto glitch|Shiny Ditto glitch}}&lt;br /&gt;
&lt;br /&gt;
In Generations {{gen|I}} and {{gen|II}}, it is possible to use {{DL|Transform glitches|Shiny Ditto glitch|a glitch}} to catch a Shiny {{p|Ditto}}. If a wild Pokémon uses {{m|Transform}} twice (that is, transforms again while already transformed), when caught it will be a Ditto with the same DVs as the penultimate Pokémon it transformed into. This can be used to copy the DVs of a Shiny Pokémon owned by the player.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In [[Generation III]], some Shiny Pokémon appear on NPCs&#039; teams. In {{game|FireRed and LeafGreen|s}}, three Trainers in the [[Trainer Tower]] have Shiny Pokémon: the Trainer on the seventh floor in the Single Battle mode has a Shiny {{p|Meowth}}, the pair of Trainers on the first floor in the [[Double Battle]] mode have a Shiny {{p|Espeon}}, and the second Trainer on the fourth floor in the Knockout Mode has a Shiny {{p|Seaking}}. Several {{g|Battle e}} Trainers also have Pokémon which are preset as Shiny.&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
A bug with the way Shininess is handled for Eggs can cause the Shiny status of a Pokémon hatched from an Egg to differ from the Egg hatching animation. This means that a hatched Pokémon may appear to be Shiny during the hatching animation, but actually not be, and vice versa. This happens because an Egg is initially given the [[original Trainer|OT]], [[Trainer ID number|Trainer ID]] and [[secret ID]] of the game in which it is generated, and if it is hatched in a different game, the hatched Pokémon will be given the Trainer details of that game&#039;s player; the problem originates in the fact that this update does not occur until after the cutscene of the Egg hatching, so while it may be Shiny for the player who hatched it, it may not be Shiny for the player who obtained the Egg (or vice versa). This also allows Eggs obtained from event distributions (which in Generation III were only [[List of Japanese event Pokémon distributions in Generation III|distributed in Japan]]) to hatch a Shiny Pokémon when they would otherwise be non-Shiny Pokémon. This bug was not fixed until [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
{{p|Unown}} also has an uneven distribution of Shiny probability depending on its form. This is because {{p|Unown}}&#039;s form is also determined by its [[personality value]]. The exact probability for any given form depends on the player&#039;s Trainer ID and Secret ID, but it can have the values 1/5120, 1/6144, 1/9216, 1/10240, or 1/18432.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
[[File:0172Pichu-Shiny 2.png|thumb|200px|[[List of event Pokémon with in-game effects#Pichu|Pikachu-colored Pichu]], a Shiny {{p|Pichu}} available via {{pkmn2|event}}]]&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In the [[Generation IV]] [[remake]]s of Generation II&#039;s {{game|Gold and Silver|s}}, {{game|HeartGold and SoulSilver|s}}, the player once again must encounter a [[red Gyarados]] at the [[Lake of Rage]] during the course of the story.&lt;br /&gt;
&lt;br /&gt;
[[Spiky-eared Pichu]] cannot be Shiny, although unused Shiny version of the sprite exists in the game&#039;s data.&lt;br /&gt;
&lt;br /&gt;
While technically not obtained within the actual game, Pokémon caught via the [[Pokéwalker]] cannot be Shiny.&amp;lt;ref&amp;gt;[https://www.smogon.com/forums/threads/past-gen-rng-research.61090/post-2634864 Pokewalker RNG Research]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
Generation IV introduced the first ways to increase the chances of finding a Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
The [[Masuda method]] refers to breeding two Pokémon originating from games of different languages to increase the chances of breeding a Shiny Pokémon. Under these circumstances, the game generates up to five total personality values to attempt to find one that will be Shiny. Despite being obtainable in one&#039;s native language savefile, foreign language Pokémon obtained via [[in-game trade]]s, such as the {{DL|Foreign Pokédex entries|In Generation IV|Meister}}&#039;s {{p|Magikarp|Foppa}} and [[Lt. Surge]]&#039;s {{p|Pikachu|Volty}}, are treated as being from the [[language of origin]] shown by the language tag,&amp;lt;ref&amp;gt;https://web.archive.org/web/20220814231524/https://twitter.com/Sibuna_Switch/status/1558955387369439232&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1558988423460925440&amp;lt;/ref&amp;gt; so if bred with a parent caught in the same save file,&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1558956869829492737&amp;lt;/ref&amp;gt; the Masuda method will take effect.&lt;br /&gt;
&lt;br /&gt;
The [[Poké Radar]] slowly improves the odds of finding a Shiny Pokémon as the player builds a chain. The odds can reach a maximum of 41/8192 (approximately 1/200) for a single patch of grass for a chain of length 40 or higher; since up to four patches of grass can shake, the total odds become approximately 1/50. If the Poké Radar forces a Pokémon to be Shiny, it constructs a semi-random personality value that will fulfill the requirement for the Pokémon to be Shiny.&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
{{a|Cute Charm}} can make it possible for players with certain [[Trainer ID number]] and [[Secret ID]] combinations to manipulate the chance of Pokémon with specific gender ratios being Shiny to be as high as 21.34% (while making the chance lower for all other players and Pokémon with different gender ratios, while using the Ability). This is due to how Cute Charm forces a wild Pokémon to be a specific gender when it activates, which is accomplished by modifying the Pokémon&#039;s [[personality value]] to be one of an extremely limited set of values.&lt;br /&gt;
&lt;br /&gt;
The bug from Generation III that can cause a Pokémon&#039;s Shiny status to differ from the hatching animation persists. This again allows Eggs obtained from event distributions (which in Generation IV were only [[List of traded event Pokémon distributions in Generation IV|distributed in Japan]]) and the {{p|Manaphy}} Egg to be Shiny after hatching.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In {{B2W2}}, the player can obtain three specific Shiny Pokémon (however two version exclusive). If the player registers every non-event Pokémon in the [[List of Pokémon by Unova Pokédex number in Pokémon Black 2 and White 2|Unova Pokédex]], they can receive a [[Permit]] that allows them to travel to the [[Nature Preserve]], where they can encounter a Shiny {{p|Haxorus}}. After defeating [[Benga]] in the [[Black Tower]]{{sup/5|B2}} or [[White Treehollow]]{{sup/5|W2}}, Benga will give the player a Shiny {{p|Gible}}{{sup/5|B2}} or Shiny {{p|Dratini}}{{sup/5|W2}}. &lt;br /&gt;
&lt;br /&gt;
Starting in Generation V, Pokémon in the [[Pokédex]] will appear Shiny if the first specimen of that Pokémon encountered was Shiny (though it is possible to switch the form so that the [[Pokédex]] displays the Shiny form if it is encountered later).&lt;br /&gt;
&lt;br /&gt;
Generation V introduced a mechanism preventing certain wild encounters from being encountered as Shiny; however, all such Pokémon still have Shiny sprites in their data.&lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as a [[wild Pokémon]] in-game: {{p|Victini}}{{sup/5|BW}}, {{p|Reshiram}}, {{p|Zekrom}}, and the {{p|Zoroark}} encountered in [[Lostlorn Forest]]{{sup/5|BW}}. Additionally, all Pokémon encountered in [[Hidden Grotto]]s cannot be Shiny.&lt;br /&gt;
&lt;br /&gt;
The following [[gift Pokémon]] are also prevented from being Shiny: {{p|Zorua}}{{sup/5|BW}}/{{p|Eevee}}{{sup/5|B2W2}} obtained in [[Castelia City]], and the {{p|Deerling}} obtained on {{rt|6|Unova}}{{sup/5|B2W2}}.&lt;br /&gt;
&lt;br /&gt;
While technically not obtained within the actual games, Pokémon caught via {{g|Dream World}} or {{g|Dream Radar}} cannot be Shiny.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
The Masuda method now generates up to six total personality values instead of five. This remains the case in later games.&lt;br /&gt;
&lt;br /&gt;
Generation V also introduces the [[Shiny Charm]], a [[Key Item]] that increases the chances of encountering Shiny Pokémon, both in the {{pkmn2|wild}}, (including static encounters, such as {{pkmn2|Legendary|legendaries}}&amp;lt;ref&amp;gt;https://github.com/Admiral-Fish/PokeFinder/issues/17&amp;lt;/ref&amp;gt;), and via {{pkmn|breeding}}. This is done by generating two extra [[personality value]]s to attempt to find one that is Shiny, effectively resulting in a tripled chance to find Shiny Pokémon compared to the base chance; from 1/8192 to approximately 3/8192 (roughly 1/2731). This stacks with most other modifiers which increase the Shiny encounter rate, such as the [[Masuda method]]. It has no effect on Pokémon obtained via NPCs as {{pkmn2|gift}}s or via [[Mystery Gift]].&lt;br /&gt;
&lt;br /&gt;
====Quirks====&lt;br /&gt;
The bug from Generation III that can cause a Pokémon&#039;s Shiny status to differ from the hatching animation persists. This again allows Eggs obtained from event distributions to be Shiny after hatching.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
[[Generation VI]] slightly changed how Shiny Pokémon are determined to double the default chances that a Pokémon will be Shiny. The basic formula remains the same, but the threshold for a Pokémon to be Shiny is now 16 instead of 8. This results in a base Shiny probability of approximately 16/65536, or 1/4096.&lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as [[wild Pokémon]] in {{g|X and Y}}: the [[legendary birds]], the [[aura trio]], {{p|Mewtwo}}, and the {{p|Snorlax}} encountered on [[Kalos Route 7]]. Additionally, the gifted {{p|Lucario}} at the [[Tower of Mastery]] and [[in-game trade]] Pokémon cannot be Shiny, either.&lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as [[wild Pokémon]] in {{g|Omega Ruby and Alpha Sapphire}}: the [[super-ancient Pokémon]] and {{p|Deoxys}}. Additionally, the gifted [[Cosplay Pikachu]] and [[in-game trade]] Pokémon cannot be Shiny, either.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
The [[Poké Radar]] returns for {{g|X and Y}}. The exact mechanics of the Poké Radar in these games are not confirmed, but the Poké Radar can still force a Pokémon in a shaking patch to be Shiny.&lt;br /&gt;
&lt;br /&gt;
In X and Y&#039;s [[Friend Safari]], Shiny Pokémon are more common. The game achieves this by generating up to four extra personality values when checking if a Pokémon will be Shiny. This effect can stack with the Shiny Charm&#039;s effect.&amp;lt;ref&amp;gt;[https://github.com/wwwwwwzx/3DSRNGTool/wiki/Friend-Safari-RNG Friend Safari RNG · wwwwwwzx/3DSRNGTool Wiki · GitHub]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Fishing#Generation VI|Consecutive fishing]] can increase the odds of finding a Shiny Pokémon as the player builds a chain of reeled-in Pokémon by fishing from the same spot. For every Pokémon added to the chain, the game tries two extra personality values to attempt to make the Pokémon Shiny, up to a chain of 20 Pokémon, at which point the chances reach a maximum of 41/4096 or approximately 1%. This effect can stack with the Shiny Charm&#039;s effect.&amp;lt;ref&amp;gt;[http://mrnbayoh.github.io/pkmn6gen/chain_fishing_shiny/ Pokemon 6G Chain Fishing Probability Analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In {{g|Omega Ruby and Alpha Sapphire}}, {{DL|DexNav|hidden Pokémon}} have a chance to be forced to be Shiny. Unlike most other methods that increase the odds of finding a Shiny Pokémon, this does not increase the number of personality values that the game tries, but instead executes a {{DL|DexNav|Shiny probability|custom algorithm}} to decide whether to force a Shiny personality value. In brief summary, the chances of forcing a Shiny Pokémon grow steadily from 0% at Search Level 0 to 0.06% at Search Level 100 (only surpassing the natural odds of finding a Shiny Pokémon at Search Level 41), then grows steadily to 0.08% at Search Level 200, after which the rate of growth becomes 0.01% for every 100 Search Levels. Certain factors can increase the odds further by performing the check extra times. There is a random 4% chance it will be performed four extra times; if the player has the Shiny Charm it will be performed two extra times; and if the player is encountering the 50th or 100th Pokémon in a chain of hidden Pokémon, it will be performed five or ten extra times respectively. All of these bonuses stack.&amp;lt;ref&amp;gt;[http://mrnbayoh.github.io/pkmn6gen/dexnav_shiny/ Pokemon ORAS DexNav Shiny Encounter Probability Analysis]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
In {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}, after entering the [[Hall of Fame]], {{tc|Sightseer}} Marcus appears at the [[Seafolk Village]] [[Pokémon Center]], battling the player with a Shiny {{p|Exeggcute}}. &lt;br /&gt;
&lt;br /&gt;
The following Pokémon are prevented from being Shiny when encountered as [[wild Pokémon]] in Generation VII games: the [[guardian deities]], the [[light trio]], {{p|Zygarde}} in [[Resolution Cave]]{{sup/7|USUM}}, the two {{p|Wishiwashi}} encountered during the [[trial]] in [[Brooklet Hill#Brooklet Hill proper 3|Brooklet Hill]]{{sup/7|SM}}, {{p|Pinsir}} on [[Exeggutor Island]]{{sup/7|USUM}}, {{p|Bewear}} in the [[Hau&#039;oli City#Shopping District 4|Hau&#039;oli City Shopping District]]{{sup/7|USUM}}, the {{p|Gastly}} and {{p|Drifloon}} at the [[Trainers&#039; School (Alola)|Trainers&#039; School]]{{sup/7|USUM}}, the {{p|Sandygast}} on [[Alola Route 15|Route 15]]{{sup/7|USUM}}, the static encounter female {{p|Frillish}} on [[Alola Route 14|Route 14]]{{sup/7|USUM}}, and the {{p|Electrode}} found in [[Team Rocket&#039;s Castle]].&lt;br /&gt;
&lt;br /&gt;
The following [[Ultra Beast]] encounters are prevented from being Shiny in Pokémon Sun and Moon, but are not prevented from being Shiny in Ultra Sun and Ultra Moon: {{p|Nihilego}}, {{p|Buzzwole}}, {{p|Pheromosa}}, {{p|Xurkitree}}, {{p|Celesteela}}, {{p|Kartana}}, and {{p|Guzzlord}}.&lt;br /&gt;
&lt;br /&gt;
The following [[gift Pokémon]] are also prevented from being Shiny: {{p|Cosmog}}, {{p|Magearna}}, all {{p|Zygarde}} obtained from {{rt|16|Alola}} and the [[Zygarde Cube]], and all [[Totem]]-sized Pokémon obtained on [[Heahea Beach]]{{sup/7|USUM}}.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
=====Pokémon Sun and Moon=====&lt;br /&gt;
In {{g|Sun and Moon}}, as well as {{g|Ultra Sun and Ultra Moon}}, as Pokémon in [[SOS Battle]]s continue calling in allies, the chance that they will be Shiny increases. At chain lengths of 11, 21, and 31, the game will check up to four extra personality values to find a Shiny Pokémon (meaning the maximum number of personality values checked will be 13 for a chain of 31 Pokémon or more). This effect can stack with the Shiny Charm&#039;s effect.&amp;lt;ref&amp;gt;[https://twitter.com/wwwwwwzx/status/947223541925126144 wwwwwwzx on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In {{g|Sun and Moon}}, the chain length value is stored as an {{wp|8-bit computing|8-bit integer}}. As a result, the chain length will reset to 0 if the chain length exceeds 255 due to {{wp|integer overflow}}. This issue was fixed in {{g|Ultra Sun and Ultra Moon}}, allowing SOS chains of any length.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | SOS&amp;lt;br&amp;gt;Chain Length&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Shiny Charm}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 0–10&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 11–20&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 1/585.57&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 21–30&lt;br /&gt;
| 1/455.56&lt;br /&gt;
| 1/372.82&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | {{tt|31+|In Sun and Moon, the maximum chain length is 255. At a chain of 256, the chain length resets to 0.}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/315.54&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 1/273.53&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Ultra Sun and Ultra Moon=====&lt;br /&gt;
In Pokémon Ultra Sun and Ultra Moon, Pokémon encountered through the [[Ultra Warp Ride]] (excluding [[Legendary Pokémon]] and [[Ultra Beast]]s) have a chance to be forced to be Shiny. The Shininess of these Pokémon is determined when the player arrives at the [[Ultra Space Wilds]]. The probability that a Pokémon encountered this way will be Shiny depends on the rarity of the wormhole and the distance traveled.&amp;lt;ref&amp;gt;[https://twitter.com/wwwwwwzx/status/946705752265129985 wwwwwwzx on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Distance (ly)&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | 0 rings&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | 1 ring&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | 2 rings&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | 3 rings&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 0–999&lt;br /&gt;
|rowspan=10| 1%&lt;br /&gt;
| {{tt|N/A|Wormholes of this rarity do not appear at this distance}}&lt;br /&gt;
| {{tt|N/A|Wormholes of this rarity do not appear at this distance}}&lt;br /&gt;
|rowspan=4| {{tt|N/A|Wormholes of this rarity do not appear at this distance}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 1000–1499&lt;br /&gt;
| 2%&lt;br /&gt;
| 3%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 1500–1999&lt;br /&gt;
| 3%&lt;br /&gt;
| 5%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 2000–2499&lt;br /&gt;
| 4%&lt;br /&gt;
| 7%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 2500–2999&lt;br /&gt;
| 5%&lt;br /&gt;
| 9%&lt;br /&gt;
| 16%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 3000–3499&lt;br /&gt;
| 6%&lt;br /&gt;
| 11%&lt;br /&gt;
| 20%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 3500–3999&lt;br /&gt;
| 7%&lt;br /&gt;
| 13%&lt;br /&gt;
| 24%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 4000–4499&lt;br /&gt;
| 8%&lt;br /&gt;
| 15%&lt;br /&gt;
| 28%&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 4500–4999&lt;br /&gt;
| 9%&lt;br /&gt;
| 17%&lt;br /&gt;
| 32%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | 5000+&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 10%&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 19%&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 36%&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
Note that 3-ring &amp;quot;blooming&amp;quot; wormholes will always contain Legendary Pokémon (which do not have increased odds of being Shiny), unless all Legendary Pokémon that could be encountered in that particular wormhole have already been caught.&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!=====&lt;br /&gt;
In {{LGPE}}, Shiny Pokémon rates can be increased dramatically with catch combos and lures. However, combos past 31 will have no additional effect on shiny chance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Catch Combo&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Base Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Lure}}&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Shiny Charm}}&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | &amp;lt;small&amp;gt;{{bag2|Lure}} &amp;amp;&amp;lt;br&amp;gt;{{bag2|Shiny Charm}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 0–10&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 11–20&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 1/585.57&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 21–30&lt;br /&gt;
| 1/512.44&lt;br /&gt;
| 1/455.56&lt;br /&gt;
| 1/410.05&lt;br /&gt;
| 1/372.82&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | 31+&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/341.79&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/315.54&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/293.04&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 1/273.53&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
The [[Catch Combo]] bonus is only applied to the next Pokémon of the chained species to spawn after the prior Pokémon is captured, meaning the player must continue to catch Pokémon regardless of chain length, or the bonus will not apply to any subsequent spawns. The bonus does not apply to any Pokémon that spawn nearby that do not match the currently chained species.&amp;lt;ref&amp;gt;https://web.archive.org/web/20220213211628/https://twitter.com/Sibuna_Switch/status/1492970750264979456&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With a catch combo of 31 or higher, a [[Shiny Charm]], and a [[Lure]], the next Pokémon of the chained species to spawn will have the highest shiny chance of 1/273.53.&lt;br /&gt;
&lt;br /&gt;
The above three Shiny-increasing methods have no effect on [[in-game trade]]s or [[gift Pokémon]].&amp;lt;ref&amp;gt;https://www.reddit.com/r/PokemonLetsGo/comments/a48ruf/shiny_chances_an_update/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
In {{g|Sword and Shield}} and {{g|Brilliant Diamond and Shining Pearl}}, [[Symbol encounter|Pokémon that appear in the overworld]] use their standard coloration, regardless of whether they are Shiny or not. They will not be revealed to be Shiny until they are encountered. [[Walking Pokémon]] assigned to follow the player in [[Isle of Armor]], [[Crown Tundra]], and {{g|Brilliant Diamond and Shining Pearl}} outdoor areas will use their correct coloration. In {{g|Legends: Arceus}}, Shiny Pokémon that appear in the overworld will be colored properly, play the Shiny animation and audio cue when spawning, and periodically play the Shiny animation and audio cue while roaming the overworld. An example of the audio cue can be found below:&lt;br /&gt;
&lt;br /&gt;
{{Youtubevid|sKzfB5rNrpM|channel/UC_m6cRHEk_EOafZz5QXGI8A|name=Diflic|Legends Arceus|Legends Arceus}}&lt;br /&gt;
&lt;br /&gt;
Beginning with Pokémon Sword and Shield, Shiny Pokémon that hatch from Eggs now have a sparkling animation displayed.&lt;br /&gt;
&lt;br /&gt;
====Variants====&lt;br /&gt;
In {{g|Sword and Shield}}, there are two different types of Shiny Pokémon, distinguished only by the type of sparkle animation that plays when they enter battle. One type has an animation with star-shaped sparkles (similar to previous generations), while the other uses square-shaped sparkles (dubbed &amp;quot;Glistening&amp;quot; by some fans).&lt;br /&gt;
&lt;br /&gt;
{{main|#Appearance|Shiny Pokémon → Appearance}}&lt;br /&gt;
&lt;br /&gt;
Like Shininess itself, the type of Shiny sparkle a Pokémon has is determined by its [[personality value]]. Ordinarily, there is a 15/16 chance of a Shiny Pokémon having a personality value that yields star sparkles, and a 1/16 chance of it having a personality value that yields square sparkles. (For Shiny Pokémon obtained in Generation III, IV, or V, due to the different Shiny rate in those games, there is instead a 7/8 chance of a Shiny Pokémon having star sparkles, and a 1/8 chance of it having square sparkles.)&lt;br /&gt;
&lt;br /&gt;
However, wild encounters in Pokémon Sword and Shield have drastically different rates for each Shiny sparkle type. Shiny Pokémon encountered in the wild in Pokémon Sword and Shield have a 65521/65536 chance of having square sparkles and a 15/65536 chance of having star sparkles.&amp;lt;ref&amp;gt;https://twitter.com/SciresM/status/1197039032112304128&amp;lt;/ref&amp;gt; This does not apply to Pokémon hatched from {{pkmn|Egg}}s, received as {{pkmn2|gift}}s, or encountered in [[Max Raid Battle]]s.&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon obtained from [[Dynamax Adventures]] always have star sparkles. Pokémon that are guaranteed to be Shiny (i.e. from Max Raid Battles during some [[Wild Area News]] events) always have a personality value that yields square sparkles.&lt;br /&gt;
&lt;br /&gt;
Additionally, starting in Pokémon Sword and Shield v1.1.0, Shiny Pokémon met in a [[fateful encounter]] or transferred from {{g|GO}} always have square sparkles, regardless of their personality value.&amp;lt;ref&amp;gt;https://twitter.com/SciresM/status/1273492861065912320&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In {{g|Brilliant Diamond and Shining Pearl}} and {{g|Legends: Arceus}}, these variants are not distinguishable from each other, as all Shiny Pokémon use the same entry animation with star-shaped sparkles like in previous [[generation]]s.&lt;br /&gt;
&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
[[File:Legends Arceus Request 19 Ponyta.png|thumb|250px|The Shiny {{p|Ponyta}} from the  &#039;&#039;A Peculiar Ponyta&#039;&#039; {{DL|Task|request}} in {{g|Legends: Arceus}}]]&lt;br /&gt;
In Pokémon Sword and Shield, the following Pokémon are prevented from being Shiny when encountered as wild Pokémon: the {{rf|Galarian}} {{p|Slowpoke}} at {{DL|Wedgehurst|Wedgehurst Station}},&amp;lt;ref&amp;gt;https://github.com/kwsch/PKHeX/blob/e7d60a88de8b89b687aae46f2ed151cc81249eb7/PKHeX.Core/Legality/Encounters/Data/Gen8/Encounters8.cs#L342&amp;lt;/ref&amp;gt; the {{p|Corvisquire}} on [[Galar Route 3]],&amp;lt;ref&amp;gt;https://github.com/kwsch/PKHeX/blob/e7d60a88de8b89b687aae46f2ed151cc81249eb7/PKHeX.Core/Legality/Encounters/Data/Gen8/Encounters8.cs#L101&amp;lt;/ref&amp;gt; {{p|Zacian}}, {{p|Zamazenta}}, {{p|Eternatus}}, the Galarian [[legendary birds]], {{p|Keldeo}}, {{p|Glastrier}}, {{p|Spectrier}}, and {{p|Calyrex}}. Additionally, all [[Gift Pokémon#Generation VIII|in-game gift Pokémon]] (except the fossil Pokémon from [[Cara Liss]]) cannot be Shiny.&amp;lt;ref&amp;gt;https://github.com/kwsch/PKHeX/blob/e7d60a88de8b89b687aae46f2ed151cc81249eb7/PKHeX.Core/Legality/Encounters/Data/Gen8/Encounters8.cs#L35-L70&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pokémon that are too high a level for the player to catch with the current [[Badge]]s (described as &amp;quot;very strong-looking&amp;quot; in-game) cannot be Shiny, except Pokémon that appear as static encounters.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Brilliant Diamond and Shining Pearl, the following Pokémon are prevented from being Shiny: the [[Gift Pokémon#Generation VIII|gift Mew and Jirachi]] in [[Floaroma Town]] and all Pokémon available via [[in-game trade]].&lt;br /&gt;
&lt;br /&gt;
In Pokémon Legends: Arceus, all {{pkmn2|Legendary}}, {{pkmn2|Mythical}}, and {{pkmn2|Gift}} Pokémon are prevented from being Shiny, as well as certain static encounters during [[Task (Legends: Arceus)#Missions|Mission]]s and [[Task (Legends: Arceus)#Requests|Request]]s, such as the three Alpha Pokémon found in [[Lake Verity]], [[Lake Valor|Valor]], and [[Lake Acuity|Acuity]]&#039;s caves during Missions 14, 15, and 16.&lt;br /&gt;
&lt;br /&gt;
In the {{DL|Task|request}} &#039;&#039;A Peculiar Ponyta&#039;&#039;, the player will encounter a guaranteed Shiny {{p|Ponyta}}. Once they&#039;ve calmed the first frenzied [[Noble Pokémon]], they will be able to pick up this request in [[Jubilife Village]] from Yota.&lt;br /&gt;
&lt;br /&gt;
=====Max Raid Battles=====&lt;br /&gt;
In Pokémon Sword and Shield, whether the Pokémon currently occupying an active [[Pokémon Den]] is Shiny or not is determined when the den becomes active, and will not change if the game is reset. For dens activated with a [[Wishing Piece]], the Shiny status of the Pokémon in the den is also predetermined for every subsequent day the den remains active. The chance of encountering a Shiny Pokémon in a [[Max Raid Battle]] is not affected by the [[Shiny Charm]].&lt;br /&gt;
&lt;br /&gt;
Although Pokémon encountered in Max Raid Battles can always be caught regardless of how many Badges the player has, if the Pokémon&#039;s level is too high for the number of [[Badge]]s the player has, it will be forced not to be Shiny. However, because Shiny status is determined when the Max Raid Battle spawns, if the player earns enough Badges before defeating it, the Pokémon will be Shiny upon capture even if they lacked the required Badges when it spawned.&lt;br /&gt;
&lt;br /&gt;
======Wild Area News events======&lt;br /&gt;
Pokémon Sword and Shield has had several [[Wild Area News]] events that included Shiny Pokémon. During these events, one of the 5★ [[Max Raid Battle]] encounter slots was guaranteed to be a Shiny Pokémon. As mentioned above, these guaranteed Shiny Pokémon will always have square sparkles.&lt;br /&gt;
&lt;br /&gt;
The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin:auto; background:#{{blue color dark}}; border:3px solid #{{moon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Start date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | End date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Focus Shiny Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Source&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 9, 2022&lt;br /&gt;
| September 19, 2022&lt;br /&gt;
! {{MSP/HOME|0872 s|Snom}}&lt;br /&gt;
| Released to coincide with a {{wp|Full Moon}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-pyukumuku-pincurchin-and-snom-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 12, 2022&lt;br /&gt;
| August 21, 2022&lt;br /&gt;
! {{MSP/HOME|0861 s|Grimmsnarl}}&lt;br /&gt;
| Themed around &amp;quot;imp Pokémon&amp;quot;, released for {{wp|Bon Festival}}.&lt;br /&gt;
| [https://twitter.com/SerebiiNet/status/1557880450709946376]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 1, 2022&lt;br /&gt;
| July 10, 2022&lt;br /&gt;
! {{MSP/HOME|0183 s|Marill}}&lt;br /&gt;
| Themed around &amp;quot;Defeating Water-type Pokémon to earn [[Fresh Water]], [[Soda Pop]], and [[Lemonade]]&amp;quot;, however, due to an oversight, the event did not reward any of the above.&amp;lt;ref&amp;gt;https://www.serebii.net/swordshield/maxraidbattles/eventden-waterevent.shtml&amp;lt;/ref&amp;gt;&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/defeat-water-type-pokemon-to-earn-refreshing-beverages-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 19, 2022&lt;br /&gt;
| May 22, 2022&lt;br /&gt;
! {{MSP/HOME|0090 s|Shellder}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/catch-shellder-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 1, 2022&lt;br /&gt;
| April 2, 2022&lt;br /&gt;
! {{MSP/HOME|0185 s|Sudowoodo}}&lt;br /&gt;
| Released for {{wp|April Fool&#039;s Day}}.&lt;br /&gt;
| [https://www.cnet.com/tech/gaming/shiny-sudowoodo-appearing-in-pokemon-sword-and-shield-for-april-fools-day/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| March 18, 2022&lt;br /&gt;
| March 27, 2022&lt;br /&gt;
! {{MSP/HOME|0697 s|Tyrantrum}}&lt;br /&gt;
| Themed around Unova/Kalos region &amp;quot;fossil Pokémon&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/catch-fossil-pokemon-and-look-for-shiny-tyrantrum-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 11, 2022&lt;br /&gt;
| February 20, 2022&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0868 s|Milcery}}&lt;br /&gt;
| Released for {{wp|Valentine&#039;s Day}}, re-run of event from February 11 to 14, 2021. Has the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]].&lt;br /&gt;
| [https://dotesports.com/pokemon/news/pokemon-sword-and-shields-next-max-raid-battle-event-will-feature-milcery]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 1, 2022&lt;br /&gt;
| January 9, 2022&lt;br /&gt;
! {{MSP/HOME|0129 s|Magikarp}}&lt;br /&gt;
| Released for {{wp|New Year}}.&lt;br /&gt;
| [https://web.archive.org/web/20220129174348/https://www.cnet.com/tech/gaming/pokemon-sword-and-shield-are-celebrating-the-new-year-with-a-shiny-pokemon-event/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 17, 2021&lt;br /&gt;
| December 26, 2021&lt;br /&gt;
! {{MSP/HOME|0225 s|Delibird}}&lt;br /&gt;
| Released for the {{wp|Holiday season}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/starmie-delibird-and-cryogonal-spread-cheer-in-holiday-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| November 19, 2021&lt;br /&gt;
| November 28, 2021&lt;br /&gt;
! {{MSP/HOME|0133 s|Eevee}}&lt;br /&gt;
| Themed around [[Eevee#Evolution|Eevee&#039;s evolutionary line]].&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-eevee-and-its-evolutions-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| October 29, 2021&lt;br /&gt;
| October 31, 2021&lt;br /&gt;
! {{MSP/HOME|0571 s|Zoroark}}&lt;br /&gt;
| Released for {{wp|Halloween}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/halloween-max-raid-battles-bring-sableye-dusknoir-thievul-and-more/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 17, 2021&lt;br /&gt;
| September 19, 2021&lt;br /&gt;
! {{MSP/HOME|0337 s|Lunatone}}{{MSP/HOME|0338 s|Solrock}}&lt;br /&gt;
| Released for the autumnal {{wp|Equinox}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/seek-shiny-lunatone-and-shiny-solrock-in-max-raid-battles-across-galar/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 3, 2021&lt;br /&gt;
| September 5, 2021&lt;br /&gt;
! {{MSP/HOME|0573 s|Cinccino}}&lt;br /&gt;
| Themed around &amp;quot;cleaning&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/altaria-mow-rotom-cinccino-and-wimpod-come-to-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 20, 2021&lt;br /&gt;
| August 22, 2021&lt;br /&gt;
! {{MSP/HOME|0609 s|Chandelure}}&lt;br /&gt;
| Released for {{wp|Bon Festival}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-gengar-drifblim-chandelure-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 6, 2021&lt;br /&gt;
| August 8, 2021&lt;br /&gt;
! {{MSP/HOME|0584 s|Vanilluxe}}&lt;br /&gt;
| Released for {{wp|Summer}}.&lt;br /&gt;
| [https://www.pokemon.com/uk/pokemon-news/encounter-pinsir-heracross-ninjask-fan-rotom-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 23, 2021&lt;br /&gt;
| July 25, 2021&lt;br /&gt;
! {{MSP/HOME|0138 s|Omanyte}}&lt;br /&gt;
| Themed around Kanto region &amp;quot;fossil Pokémon&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/discover-dynamax-forms-of-omanyte-kabuto-and-aerodactyl-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 9, 2021&lt;br /&gt;
| July 11, 2021&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0879Gi s|Copperajah}}&lt;br /&gt;
| Have the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]].&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/gigantamax-charizard-gigantamax-copperajah-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 25, 2021&lt;br /&gt;
| June 27, 2021&lt;br /&gt;
! {{MSP/HOME|0853 s|Grapploct}}&lt;br /&gt;
| Themed around &amp;quot;tentacled Pokémon&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-octillery-malamar-and-grapploct-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 21, 2021&lt;br /&gt;
| May 23, 2021&lt;br /&gt;
! {{MSP/HOME|0186 s|Politoed}}&lt;br /&gt;
| Themed around &amp;quot;frog Pokémon/the rainy season&amp;quot;.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/battle-gigantamax-venusaur-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 21, 2021&lt;br /&gt;
| May 23, 2021&lt;br /&gt;
! {{MSP/HOME|0831 s|Wooloo}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/uk/pokemon-news/herd-wooloo-and-dubwool-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 30, 2021&lt;br /&gt;
| May 2, 2021&lt;br /&gt;
! {{MSP/HOME|0052G s|Meowth}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/uk/pokemon-news/face-various-meowth-including-shiny-galarian-meowth-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 23, 2021&lt;br /&gt;
| April 25, 2021&lt;br /&gt;
! {{MSP/HOME|0875 s|Eiscue}}&lt;br /&gt;
| Released for World Penguin Day.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/celebrate-world-penguin-day-with-max-raid-battles-featuring-eiscue/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 2, 2021&lt;br /&gt;
| April 4, 2021&lt;br /&gt;
! {{MSP/HOME|0184 s|Azumarill}}&lt;br /&gt;
| Released for {{wp|Easter}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/pokemon-sword-and-pokemon-shield-offers-gigantamax-cinderace-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| March 26, 2021&lt;br /&gt;
| March 28, 2021&lt;br /&gt;
! {{MSP/HOME|0549 s|Lilligant}}&lt;br /&gt;
| Released for the spring {{wp|Equinox}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/floral-pokemon-are-blooming-in-pokemon-sword-and-pokemon-shield-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 27, 2021&lt;br /&gt;
| February 28, 2021&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0025Gi s|Pikachu}}&lt;br /&gt;
| Released for [[Pokémon Day]]. Have the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]]. Part of [[List of other event distributions in Generation VIII#Gigantamax Pikachu Max Raid Battle items|1 Million Victories]] challenge.&lt;br /&gt;
| [https://twitter.com/Pokemon_cojp/status/1366606719565115394?s=20]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 11, 2021&lt;br /&gt;
| February 14, 2021&lt;br /&gt;
! [[File:Dynamax icon.png|24px|Gigantamax]]&amp;lt;br&amp;gt;{{MSP/HOME|0868 s|Milcery}}&lt;br /&gt;
| Released for {{wp|Valentine&#039;s Day}}. Have the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]].&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/face-milcery-and-earn-sweets-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 4, 2021&lt;br /&gt;
| February 8, 2021&lt;br /&gt;
! {{MSP/HOME|0845 s|Cramorant}}&lt;br /&gt;
| Released to celebrate Pokémon featured in [[Secrets of the Jungle]]. Part of [[List of other event distributions in Generation VIII#Cramorant Max Raid Battle items|1 Million Victories]] challenge.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/trainers-unite-for-max-raid-battles-cramorant-gifts-and-glory/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 22, 2021&lt;br /&gt;
| January 24, 2021&lt;br /&gt;
! {{MSP/HOME|0128 s|Tauros}}&lt;br /&gt;
| Released for {{wp|Chinese New Year}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-tauros-miltank-and-bouffalant-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 8, 2021&lt;br /&gt;
| January 11, 2021&lt;br /&gt;
! {{MSP/HOME|0819 s|Skwovet}}{{MSP/HOME|0820 s|Greedent}}&lt;br /&gt;
| Re-run of event from November 20 to 22, 2021&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/track-down-shiny-skwovet-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 1, 2020&lt;br /&gt;
| December 31, 2020&lt;br /&gt;
! {{MSP/HOME|0037A s|Vulpix}}&lt;br /&gt;
| Released for {{wp|Christmas}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-alolan-vulpix-delibird-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| November 20, 2020&lt;br /&gt;
| November 22, 2020&lt;br /&gt;
! {{MSP/HOME|0819 s|Skwovet}}&lt;br /&gt;
| Received a re-run on January 8 to 11, 2021.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/track-down-shiny-skwovet-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| October 30, 2020&lt;br /&gt;
| November 1, 2020&lt;br /&gt;
! {{MSP/HOME|0711Sm s|Gourgeist|Small Size}}{{MSP/HOME|0711Su s|Gourgeist|Super Size}}&lt;br /&gt;
| Released for {{wp|Halloween}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/take-on-trevenant-mimikyu-shiny-gourgeist-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 18, 2020&lt;br /&gt;
| September 20, 2020&lt;br /&gt;
! {{MSP/HOME|0036 s|Clefable}}&lt;br /&gt;
| Released for the autumnal {{wp|Equinox}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/encounter-musharna-lilligant-shiny-clefable-and-more-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 6, 2020&lt;br /&gt;
| August 9, 2020&lt;br /&gt;
! {{MSP/HOME|0025 s|Pikachu}}&lt;br /&gt;
|&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/discover-pikachu-raichu-and-pichu-in-max-raid-battles-in-pokemon-sword-and-pokemon-shield/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 17, 2020&lt;br /&gt;
| July 19, 2020&lt;br /&gt;
! {{MSP/HOME|0321 s|Wailord}}&lt;br /&gt;
| Released for {{wp|Marine Day}}.&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/aquatic-pokemon-including-shiny-wailord-arrive-in-max-raid-battles/]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 17, 2020&lt;br /&gt;
| June 28, 2020&lt;br /&gt;
! {{MSP/HOME|0807 s|Zeraora}}&lt;br /&gt;
| Zeraora was uncatchable, part of [[List of game-based Pokémon distributions in Generation VIII#1 Million Victories Shiny Zeraora|1 Million Victories]] challenge.&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;At the launch of [[The Isle of Armor]], uncatchable {{p|Zeraora}} [[Wild Area News#June 17 to 28, 2020|appeared]] in 3★-5★ raids. In 5★ raids, one of the Zeraora encounters was Shiny and set to a higher difficulty. Players eventually received [[List of game-based Pokémon distributions in Generation VIII#1 Million Victories Shiny Zeraora|Shiny Zeraora]] via {{g|HOME}} as a reward for collectively defeating over 1 million Zeraora in [[Max Raid Battle]]s.&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;https://twitter.com/Pokemon_cojp/status/1275629411514175488&amp;lt;/ref&amp;gt;&lt;br /&gt;
| [https://www.pokemon.com/us/pokemon-news/earn-a-shiny-zeraora-and-armorite-ore-in-pokemon-sword-and-pokemon-shield/]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | December 31, 2019&lt;br /&gt;
| style=&amp;quot;background:#fff; | January 3, 2020&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|0129 s|Magikarp}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Released for the {{wp|Japanese New Year}}.&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [https://www.pokemon.com/us/pokemon-news/more-shiny-magikarp-briefly-appearing-in-pokemon-sword-and-pokemon-shield-max-raid-battles/]&lt;br /&gt;
|}&lt;br /&gt;
{{Reflist|group=note}}&lt;br /&gt;
&lt;br /&gt;
=====Traded Eggs=====&lt;br /&gt;
Unlike in previous generations, where {{pkmn|Egg}}s keep their original [[personality value]]s when traded and can potentially go from Shiny to non-Shiny or vice-versa if hatched by a player with a different [[Trainer ID number|Trainer ID]] and Secret ID, Eggs traded in [[Generation VIII]] have their personality values altered according to the hatcher&#039;s TID/SID, to ensure they retain their original Shiny status when hatched by a player other than the original owner.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
=====Pokémon Sword and Shield=====&lt;br /&gt;
In Pokémon Sword and Shield, the number of times that the player has caught or defeated each species of Pokémon increases the chance of Pokémon of that species appearing as a [[Brilliant Pokémon]] in the overworld.&amp;lt;ref&amp;gt;https://web.archive.org/web/20211013174605/https://twitter.com/Sibuna_Switch/status/1448334955461939210&amp;lt;/ref&amp;gt; This number is recorded in the player&#039;s Pokédex as &amp;quot;Number Battled&amp;quot;. The number recorded increases when opponents are defeated in wild battles, Max Raid Battles, and Trainer battles (except link battles, the {{gal|Battle Tower}}, and [[Restricted Sparring]]).&lt;br /&gt;
&lt;br /&gt;
The appearance rate of Brilliant Pokémon is further increased while [[Brilliant Pokémon#Fishing|chain fishing]]; depending on the length of the chain, a bonus between +2% and +25% will be added to the base appearance rate.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1448334998474477577&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Brilliant Pokémon are more likely to be Shiny depending on the &amp;quot;Number Battled&amp;quot; for that species. When determining a Brilliant Pokémon&#039;s personality value, if the Pokémon would not be Shiny the game will regenerate the personality value a number of times depending on the &amp;quot;Number Battled&amp;quot;, up to a maximum of 6 times.&amp;lt;ref&amp;gt;https://web.archive.org/web/20211013174621/https://twitter.com/Sibuna_Switch/status/1448335003834851333&amp;lt;/ref&amp;gt; Non-Brilliant Pokémon are not affected and do not have enhanced Shiny rates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | No. Battled&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Brilliant&amp;lt;br&amp;gt;appearance rate&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Bonus&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Approximate Shiny rate&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | No Charm&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Charm&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 1&lt;br /&gt;
| 1.5%&lt;br /&gt;
| 1&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 20&lt;br /&gt;
| 2%&lt;br /&gt;
| 1&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 50&lt;br /&gt;
| 2.5%&lt;br /&gt;
| 2&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/819.6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 100&lt;br /&gt;
| 3%&lt;br /&gt;
| 3&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/683.08&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 200&lt;br /&gt;
| 3%&lt;br /&gt;
| 4&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 1/585.57&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | 300&lt;br /&gt;
| 3%&lt;br /&gt;
| 5&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 1/512.44&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | 500&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/585.57&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | 1/455.56&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Brilliant Diamond and Shining Pearl=====&lt;br /&gt;
In the [[Grand Underground]], the Lightstone bonus&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1459147114110492676&amp;lt;/ref&amp;gt; allows for 1 bonus Shiny reroll after all players in an instance of the Grand Underground collect pink sparkles left by Diglett and Dugtrio that occasionally appear at corners and intersections, that give 1 and 3 points respectively.&lt;br /&gt;
&lt;br /&gt;
Accumulating 40 of these points displays the message &amp;quot;something good will happen&amp;quot;, and a whistle sound will play to all players in the instance. This increases the Shiny odds for Pokémon in [[Grand Underground#Pokémon Hideaways|Hideaways]] from 1/4096 to 1/2048.25, for a period of 4 minutes. After the 4 minute period is over, a whistle will sound and the counter resets to 0, allowing Diglett and Dugtrio to appear again.&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Poké Radar]] chaining is available, and has [[Poké Radar#Chain Bonuses|chain bonuses]] that differ from Pokémon Diamond &amp;amp; Pearl, capping out at a Shiny rate of 1/99 when the player reaches a chain length of 40+.&amp;lt;ref name=&amp;quot;bdsptable&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Legends: Arceus=====&lt;br /&gt;
In Pokémon Legends: Arceus, completing Research Tasks to increase a Pokémon&#039;s Pokédex entry grants extra shiny rolls for that species once the entry reaches Level 10, and completing all Research Tasks for a given entry upgrades that entry to &amp;quot;Perfect&amp;quot;, granting even more shiny rolls that stack with other bonus rolls.&lt;br /&gt;
&lt;br /&gt;
The Shiny Charm in this game also grants 3 additional shiny rolls (instead of 2 in prior games), and is obtainable after all Pokédex entries are at Research 10.&lt;br /&gt;
&lt;br /&gt;
Massive Mass Outbreaks grant 12 additional rolls, and Mass Outbreaks grant an additional 25 rolls, both of which will stack with any rolls granted from the Shiny Charm, or the player&#039;s Pokédex Research progress for that species.&amp;lt;ref name=&amp;quot;twitter.com&amp;quot;/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Variables&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Massive&amp;lt;br&amp;gt;Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Massive&amp;lt;br&amp;gt;Mass Outbreak&amp;lt;br&amp;gt;Shiny Rolls&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Base Shiny Rate&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1&lt;br /&gt;
| 1/158.02&lt;br /&gt;
| 26&lt;br /&gt;
| 1/315.54&lt;br /&gt;
| 13&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Species Research Level 10&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 2&lt;br /&gt;
| 1/152.19&lt;br /&gt;
| 27&lt;br /&gt;
| 1/293.04&lt;br /&gt;
| 14&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Species Research Perfect&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
| 1/141.72&lt;br /&gt;
| 29&lt;br /&gt;
| 1/256.47&lt;br /&gt;
| 16&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Shiny Charm &amp;amp;&amp;lt;br&amp;gt;Species Research Level 10&lt;br /&gt;
| 1/819.6&lt;br /&gt;
| 5&lt;br /&gt;
| 1/137.02&lt;br /&gt;
| 30&lt;br /&gt;
| 1/241.41&lt;br /&gt;
| 17&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | Shiny Charm &amp;amp;&amp;lt;br&amp;gt;Species Research Perfect&lt;br /&gt;
| 1/585.57&lt;br /&gt;
| 7&lt;br /&gt;
| 1/128.49&lt;br /&gt;
| 32&lt;br /&gt;
| 1/216.05&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 19&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
In {{g|Scarlet and Violet}}, all {{pkmn2|wild}} Shiny Pokémon will appear as Shiny in the overworld. However, unlike those found in {{g|Legends: Arceus}}, there is no audio or visual effect to alert the player to a nearby Shiny prior to being encountered and beginning a battle. Additionally, while using the {{DL|Let&#039;s Go!|Auto Battle}} feature, [[walking Pokémon]] will refuse to attack Shiny Pokémon. However, this will not happen while using the [[Synchro Machine]].&lt;br /&gt;
&lt;br /&gt;
The star and square sparkle variants that appeared in {{g|Sword and Shield}} are not present in Scarlet and Violet. Pokémon that previously appeared with square sparkles, if transferred to Scarlet or Violet, will display standard star-shaped sparkles like any other Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
When multiple players join a co-op session via the [[Union Circle]], each player has a radius where Pokémon will generate around them, and the chance of a Shiny appearing, and their respective bonus Shiny rolls, are determined by the player that &amp;quot;caused&amp;quot; that Pokémon to appear. If multiple players stand near each other, one of the player&#039;s spawns will take priority. If players stand near the player hosting the Union Circle, it appears to always prioritize the host player&#039;s spawns and respective Shiny chances.&lt;br /&gt;
&lt;br /&gt;
====In-game Shiny Pokémon====&lt;br /&gt;
{{incomplete|section|needs=More specific location info for the fixed symbol encounters that are Shiny-locked post-v1.0.1, encounter tables [https://twitter.com/Sibuna_Switch/status/1601990353564966915? here] for reference.}}&lt;br /&gt;
In {{g|Scarlet and Violet}}, [[List of in-game event Pokémon in Pokémon Scarlet and Violet|all static encounters]], NPC {{pkmn2|gift}}s (such as the [[first partner Pokémon]]), and NPC [[in-game trade]]s (with one exception) are coded never to appear as Shiny.&amp;lt;ref&amp;gt;https://web.archive.org/web/20221217013124/https://twitter.com/Sibuna_Switch/status/1602047739751432192&amp;lt;/ref&amp;gt; Static encounters include:&lt;br /&gt;
*All Legendary Pokémon, including [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Koraidon|Koraidon]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Miraidon|Miraidon]], all four [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Treasures of ruin|treasures of ruin]], all three of [[List of in-game event Pokémon in Pokémon Scarlet and Violet#The Loyal Three|The Loyal Three]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Ogerpon|Ogerpon]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Terapagos|Terapagos]], and all Legendary Pokémon encountered from speaking to [[Snacksworth]]&lt;br /&gt;
*[[Titan Pokémon]]&lt;br /&gt;
*All {{p|Gimmighoul}}&lt;br /&gt;
*The {{p|Lechonk}} encountered during the catching tutorial on [[Poco Path]]&lt;br /&gt;
*[[Artazon Gym]] Test {{p|Sunflora}}&lt;br /&gt;
*The interactable {{p|Tatsugiri}} at [[Casseroya Lake]] prior to the &amp;quot;False Dragon&amp;quot; Titan encounter&lt;br /&gt;
*[[List of in-game event Pokémon in Pokémon Scarlet and Violet#Bloodmoon Ursaluna|Bloodmoon Ursaluna]]&lt;br /&gt;
*[[List of in-game event Pokémon in Pokémon Scarlet and Violet#Gouging Fire|Gouging Fire]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Raging Bolt|Raging Bolt]], [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Iron Boulder|Iron Boulder]] and [[List of in-game event Pokémon in Pokémon Scarlet and Violet#Iron Crown|Iron Crown]]&lt;br /&gt;
&lt;br /&gt;
There are also some fixed [[symbol encounter]]s that are only prevented from being Shiny in v1.0.1 onward, but could generate as Shiny in v1.0.0, specifically:&lt;br /&gt;
*The two Green Plumage Form {{p|Squawkabilly}} located on the roof of the player&#039;s house in [[Cabo Poco]]&lt;br /&gt;
*The {{p|Wingull}} and {{p|Fletchling}} that fly away when approached in Cabo Poco, [[Poco Path]] and [[South Province (Area One)]]&lt;br /&gt;
*{{p|Tarountula}} in South Province (Area One)&lt;br /&gt;
*{{p|Wattrel}} in [[West Province (Area Two)]] and [[East Province (Area Two)]]&lt;br /&gt;
*{{p|Wingull}} in [[North Province (Area Three)]].&lt;br /&gt;
&lt;br /&gt;
Wild Tera Pokémon have the standard 1/4096 chance to appear as Shiny.&amp;lt;ref&amp;gt;https://web.archive.org/web/20221211190854/https://twitter.com/Sibuna_Switch/status/1601990024920444928&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Due to the [[RNG]] being limited to 32-bit seeds for [[Tera Raid Battle]]s (1,046,775 possible Shiny seeds out of 4,294,967,295 possible seeds), the chance of a Shiny Pokémon appearing in a Tera Raid is 1/4103.05 rather than the typical 1/4096. A Shiny Pokémon will appear Shiny during the fight, but there is no visual or audio cue such as sparkles.&lt;br /&gt;
&lt;br /&gt;
The fixed [[symbol encounter]]s listed above (also known as [[wanderer]]s), wild Tera Pokémon, and Pokémon generated in [[Tera Raid Battle]]s are all unaffected by the [[Shiny Charm]] and Sparkling Power from [[sandwich]]es, and [[Egg]]s only benefit from the Shiny Charm, but not from Sparkling Power.&lt;br /&gt;
* All wild Pokémon that appear in the [[Area Zero Underdepths]] are considered fixed symbol/wanderer encounters internally, and are subject to the restrictions above.&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1753874296772935729&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In [[The Teal Mask]], after completing [[Ogre Oustin&#039;]] on Hard difficulty for the first time, the receptionist rewards the player with a Shiny {{p|Munchlax}}. This Munchlax has a [[Mark|Crafty Mark]] and is the maximum possible [[Size and weight variation#Generation IX|Scale]].&lt;br /&gt;
&lt;br /&gt;
In [[The Indigo Disk]], [[Cyrano]] will trade a Shiny {{p|Blitzle}} to the player after he is invited to the League Club Room as a special coach.&lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Z-A}}, most static encounters, {{pkmn2|Gift}} Pokémon (except fossil Pokémon), and NPC [[in-game trade]]s are coded never to appear as Shiny. However, in the [[Mission (Legends: Z-A)#Side missions|Side Mission]] &#039;&#039;A Shiny Mareep?&#039;&#039;, the player will encounter a guaranteed Shiny {{p|Mareep}}. Additionally, {{tc|Champion}} Soignée of the [[Furfrou League]] battles the player with a full team of [[Furfrou]], including a Shiny Furfrou as her last Pokémon.&lt;br /&gt;
&lt;br /&gt;
In [[Mega Dimension]], after defeating {{p|Rayquaza}}, [[Philippe]] can do a scan after each 25,000 points obtained in [[Hyperspace Lumiose]] to reveal a special Hyperspace Lumiose dimension, within can be {{p|Latias}}, {{p|Latios}}, {{p|Cobalion}}, {{p|Terrakion}}, {{p|Virizion}}, {{p|Keldeo}}, or {{p|Meloetta}}. Keldeo and Meloetta are coded never to appear as Shiny, though the other five still can be.&lt;br /&gt;
&lt;br /&gt;
====Methods of increasing Shiny rates====&lt;br /&gt;
In Pokémon Scarlet and Violet, both [[Mass Outbreak]]s and the &amp;quot;&#039;&#039;&#039;Sparkling Power&#039;&#039;&#039;&amp;quot; bonus from certain [[sandwich]]es have an effect on the chances for a Pokémon to appear as Shiny in the wild.&lt;br /&gt;
&lt;br /&gt;
Outbreaks can be cleared via {{pkmn2|caught|catching}}, {{pkmn|battle|battling}}, or using the {{DL|Let&#039;s Go!|Auto Battle}} feature to forcibly despawn Pokémon, and this progress is retained even if the game is saved and exited, or if the player leaves the area. However, Pokémon that despawn if the player leaves the area, enters a town, or enters a [[Picnic]] will not deplete a mass outbreak, allowing for the player to progress to 60 cleared Pokémon, then continue respawning the mass outbreak encounters indefinitely.&amp;lt;ref&amp;gt;https://twitter.com/Atrius97/status/1593273003957055488&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During multiplayer sessions via the [[Union Circle]], progress in an outbreak is shared by all players, and the outbreaks that appear will match the host player&#039;s single-player session. Any progress in a given outbreak is retained between single-player and multiplayer.&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
! {{color|FFF|Base Shiny Rate}}&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Variables&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Rolls&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Base Shiny Rates&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1/4096&lt;br /&gt;
| 1&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 1&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 1/2048.25&lt;br /&gt;
| 2&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 2&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 3&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 3&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 3&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 6&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background:#{{moon color}}; border: 3px solid #{{blue color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
! {{Bag2|Shiny Charm}}&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Variables&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Wild&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Mass Outbreak&amp;lt;br&amp;gt;Shiny Rate&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}&amp;quot; | Shiny Rolls&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Base Shiny Rate &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 1/1365.67&lt;br /&gt;
| 3&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 1 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 1/1024.38&lt;br /&gt;
| 4&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 1 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lvl. 2 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 1/819.60&lt;br /&gt;
| 5&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lvl. 2 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/585.57&lt;br /&gt;
| 7&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Sparkling Power Lv. 3 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 1/683.08&lt;br /&gt;
| 6&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff&amp;quot; | Outbreak: 30-59 Cleared&amp;lt;br&amp;gt;Sparkling Power Lv. 3 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/585.57&lt;br /&gt;
| 7&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{blue color light}}; color:#fff; {{roundybl|5px}}&amp;quot; | Outbreak: 60+ Cleared&amp;lt;br&amp;gt;Sparkling Power Lv. 3 &amp;amp; {{Bag|Shiny Charm}}&lt;br /&gt;
| colspan=1 style=&amp;quot;background:#999&amp;quot; |&lt;br /&gt;
| 1/512.44&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | 8&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
======Poké Portal News events======&lt;br /&gt;
;Tera Raid Battles&lt;br /&gt;
Pokémon Scarlet and Violet has had multiple [[Poké Portal News]] [[Tera Raid Battle]] events that featured a Shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin:auto; background:#{{blue color dark}}; border:3px solid #{{moon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Start date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | End date&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}&amp;quot; | Focus Shiny Pokémon&lt;br /&gt;
! style=&amp;quot;background:#{{blue color light}}; {{roundytr|5px}}&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | September 1, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | September 14, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1004 s|Chi-Yu}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Chi-Yu was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Chi-Yu|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 18, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 31, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1003 s|Ting-Lu}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Ting-Lu was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Ting-Lu|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 4, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 17, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1002 s|Chien-Pao}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Chien-Pao was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Chien-Pao|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; | July 23, 2025&lt;br /&gt;
| style=&amp;quot;background:#fff; | August 3, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|1001 s|Wo-Chien}}&lt;br /&gt;
| style=&amp;quot;background:#fff; | Wo-Chien was uncatchable, part of [[List of event Pokémon distributions in Pokémon Scarlet and Violet#Shiny Wo-Chien|1 Million Victories]] challenge.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | December 19, 2024&lt;br /&gt;
| style=&amp;quot;background:#fff; | January 5, 2025&lt;br /&gt;
! style=&amp;quot;background:#fff; | {{MSP/HOME|0384 s|Rayquaza}}&lt;br /&gt;
|style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Released in commermoration of {{g|Scarlet and Violet}}&#039;s second anniversary.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Mass Outbreaks&lt;br /&gt;
Pokémon Scarlet and Violet has had several Poké Portal News events that boosted the Shiny rates of certain species of Pokémon in [[Mass outbreak]]s. During these events, the Pokémon that appeared had a flat 0.5% bonus chance of being Shiny.&lt;br /&gt;
&lt;br /&gt;
The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;margin:auto; background:#{{blue color dark}}; border:3px solid #{{moon color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{blue color light}}; {{roundytl|5px}}&amp;quot; | Start date&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{blue color light}}&amp;quot; | End date&lt;br /&gt;
! colspan=3 style=&amp;quot;background:#{{blue color light}}&amp;quot; | Boosted Shiny Pokémon&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{blue color light}}&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{paldea color}}&amp;quot; | {{color2|000|Paldea}}&lt;br /&gt;
! style=&amp;quot;background:#{{kitakami color}}&amp;quot; | {{color2|000|Kitakami}}&lt;br /&gt;
! style=&amp;quot;background:#{{blueberry color}}&amp;quot; | {{color2|fff|Terarium}}&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| September 1, 2025&lt;br /&gt;
| September 14, 2025&lt;br /&gt;
! {{MSP/HOME|0935 s|Charcadet}}&lt;br /&gt;
! {{MSP/HOME|0037 s|Vulpix}}&lt;br /&gt;
! {{MSP/HOME|0322 s|Numel}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 18, 2025&lt;br /&gt;
| August 31, 2025&lt;br /&gt;
! {{MSP/HOME|0194P s|Wooper}}&lt;br /&gt;
! {{MSP/HOME|0749 s|Mudbray}}&lt;br /&gt;
! {{MSP/HOME|0529 s|Drilbur}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 4, 2025&lt;br /&gt;
| August 17, 2025&lt;br /&gt;
! {{MSP/HOME|0996 s|Frigibax}}&lt;br /&gt;
! {{MSP/HOME|0361 s|Snorunt}}&lt;br /&gt;
! {{MSP/HOME|0613 s|Cubchoo}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 23, 2025&lt;br /&gt;
| August 3, 2025&lt;br /&gt;
! {{MSP/HOME|0951 s|Capsakid}}&lt;br /&gt;
! {{MSP/HOME|0548 s|Petilil}}&lt;br /&gt;
! {{MSP/HOME|0043 s|Oddish}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 4, 2025&lt;br /&gt;
| July 6, 2025&lt;br /&gt;
! {{MSP/HOME|0702 s|Dedenne}}{{MSP/HOME|0921 s|Pawmi}}&lt;br /&gt;
! {{MSP/HOME|0417 s|Pachirisu}}{{MSP/HOME|0877 s|Morpeko}}&lt;br /&gt;
! {{MSP/HOME|0311 s|Plusle}}{{MSP/HOME|0312 s|Minun}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 5, 2025&lt;br /&gt;
| June 15, 2025&lt;br /&gt;
! colspan=3 | {{MSP/HOME|0233 s|Porygon2}}&lt;br /&gt;
| Released to celebrate the release of the [[Nintendo Switch 2]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| June 2, 2025&lt;br /&gt;
| June 4, 2025&lt;br /&gt;
! colspan=3 | {{MSP/HOME|0137 s|Porygon}}&lt;br /&gt;
| Released to celebrate the release of the [[Nintendo Switch 2]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| May 30, 2025&lt;br /&gt;
| June 1, 2025&lt;br /&gt;
! {{MSP/HOME|0917 s|Tarountula}}&lt;br /&gt;
! {{MSP/HOME|0167 s|Spinarak}}&lt;br /&gt;
! {{MSP/HOME|0048 s|Venonat}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 30, 2025&lt;br /&gt;
| May 8, 2025&lt;br /&gt;
! {{MSP/HOME|0960 s|Wiglett}}&lt;br /&gt;
! {{MSP/HOME|0058 s|Growlithe}}&lt;br /&gt;
! {{MSP/HOME|0333 s|Swablu}}&lt;br /&gt;
| Released to celebrate {{wp|Golden Week (Japan)|Golden Week}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 28, 2025&lt;br /&gt;
| March 20, 2025&lt;br /&gt;
! {{MSP/HOME|0928 s|Smoliv}}{{MSP/HOME|0935 s|Charcadet}}{{MSP/HOME|0963 s|Finizen}}&lt;br /&gt;
! {{MSP/HOME|0060 s|Poliwag}}{{MSP/HOME|0540 s|Sewaddle}}{{MSP/HOME|0840 s|Applin}}&lt;br /&gt;
! {{MSP/HOME|0123 s|Scyther}}{{MSP/HOME|0131 s|Lapras}}{{MSP/HOME|0137 s|Porygon}}&lt;br /&gt;
| Released to celebrate [[Pokémon Day]]&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 7, 2025&lt;br /&gt;
| February 9, 2025&lt;br /&gt;
! {{MSP/HOME|0661 s|Fletchling}}&lt;br /&gt;
! {{MSP/HOME|0396 s|Starly}}&lt;br /&gt;
! {{MSP/HOME|0731 s|Pikipek}}&lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 17, 2025&lt;br /&gt;
| January 19, 2025&lt;br /&gt;
! {{MSP/HOME|0973 s|Flamigo}}&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| January 10, 2025&lt;br /&gt;
| January 12, 2025&lt;br /&gt;
! {{MSP/HOME|0843 s|Silicobra}}&lt;br /&gt;
! {{MSP/HOME|0023 s|Ekans}}&lt;br /&gt;
! {{MSP/HOME|0336 s|Seviper}}&lt;br /&gt;
| Released to celebrate the {{wp|Chinese New Year|Year of the Snake}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 19, 2024&lt;br /&gt;
| January 5, 2025&lt;br /&gt;
! {{MSP/HOME|0974 s|Cetoddle}}&lt;br /&gt;
! {{MSP/HOME|0703 s|Carbink}}&lt;br /&gt;
! {{MSP/HOME|0611 s|Fraxure}}&lt;br /&gt;
| Released alongside the 5 Star Raid for Shiny {{p|Rayquaza}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 23, 2024&lt;br /&gt;
| September 1, 2024&lt;br /&gt;
! {{MSP/HOME|0246 s|Larvitar}}{{MSP/HOME|0371 s|Bagon}}&lt;br /&gt;
! {{MSP/HOME|0704 s|Goomy}}{{MSP/HOME|0705H s|Sliggoo}}&lt;br /&gt;
! {{MSP/HOME|0374 s|Beldum}}&lt;br /&gt;
| Released alongside the 7 Star Raid for {{p|Dragonite}}. These mass outbreaks also have an increased chance of having the Charismatic [[Mark]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| August 9, 2024&lt;br /&gt;
| August 22, 2024&lt;br /&gt;
! {{MSP/HOME|0940 s|Wattrel}}&lt;br /&gt;
! {{MSP/HOME|0447 s|Riolu}}&lt;br /&gt;
! {{MSP/HOME|0764 s|Comfey}}&lt;br /&gt;
| Released to celebrate the [[2024 Pokémon World Championships]]. These mass outbreaks also have an increased chance of having the Pumped-Up [[Mark]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 26, 2024&lt;br /&gt;
| August 8, 2024&lt;br /&gt;
! {{MSP/HOME|0978 s|Tatsugiri}}&lt;br /&gt;
! {{MSP/HOME|0978D s|Tatsugiri}}&lt;br /&gt;
! {{MSP/HOME|0978S s|Tatsugiri}}&lt;br /&gt;
| Released alongside the 7 Star Raid for {{p|Dondozo}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| July 11, 2024&lt;br /&gt;
| July 25, 2024&lt;br /&gt;
! {{MSP/HOME|0172 s|Pichu}}&lt;br /&gt;
! {{MSP/HOME|0025 s|Pikachu}}{{MSP/HOME|0778 s|Mimikyu}}&lt;br /&gt;
! {{MSP/HOME|0026 s|Raichu}}{{MSP/HOME|0026A s|Raichu}}&lt;br /&gt;
| Released to celebrate the season.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| April 26, 2024&lt;br /&gt;
| May 6, 2024&lt;br /&gt;
! {{MSP/HOME|0129 s|Magikarp}}{{MSP/HOME|0965 s|Varoom}}&lt;br /&gt;
! {{MSP/HOME|0403 s|Shinx}}&lt;br /&gt;
! {{MSP/HOME|0953 s|Rellor}}&lt;br /&gt;
| Released to celebrate {{wp|Golden Week (Japan)|Golden Week}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| February 23, 2024&lt;br /&gt;
| February 27, 2024&lt;br /&gt;
! {{MSP/HOME|0100 s|Voltorb}}{{MSP/HOME|0100H s|Voltorb}}{{MSP/HOME|0590 s|Foongus}}&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
| Released to celebrate [[Pokémon Day]].&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| December 22, 2023&lt;br /&gt;
| December 24, 2023&lt;br /&gt;
! colspan=3 | {{MSP/HOME|0225 s|Delibird}}&lt;br /&gt;
| Released for the {{wp|Holiday season}}.&lt;br /&gt;
|- style=&amp;quot;background:#fff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | December 8, 2023&lt;br /&gt;
| December 21, 2023&lt;br /&gt;
! {{MSP/HOME|0669 s|Flabébé}}&lt;br /&gt;
! {{MSP/HOME|0607 s|Litwick}}&lt;br /&gt;
! {{MSP/HOME|0868 s|Milcery}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | Released to celebrate the release of [[The Indigo Disk]].&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|genII=Shiny Sandshrew II&lt;br /&gt;
|genIII=Shiny Sandshrew III&lt;br /&gt;
|genIV=Shiny Sandshrew IV&lt;br /&gt;
|genV=Shiny Sandile V&lt;br /&gt;
|genVI=Shiny Pawniard VI&lt;br /&gt;
|SMUSUM=Shiny Sneasel VII&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|LGPE=Shiny Meltan PE&lt;br /&gt;
|SwSh=Shiny Star Wooloo SWSH&lt;br /&gt;
|SwSh2=Shiny Square Wooloo SWSH&lt;br /&gt;
|BDSP=Shiny Drifloon BDSP&lt;br /&gt;
|LA=Shiny Hisuian Zoura LA&lt;br /&gt;
|SV=Shiny Revavroom SV&lt;br /&gt;
|ZA=Shiny Ampharos ZA&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=gold&lt;br /&gt;
|Stad2=Shiny Sandshrew Stad 2&lt;br /&gt;
|Colo=Shiny Sandshrew Colo&lt;br /&gt;
|XD=Shiny Sandshrew XD&lt;br /&gt;
|PBR=Shiny Sandshrew PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Unobtainable Shiny Pokémon===&lt;br /&gt;
{{main|List of unobtainable Shiny Pokémon}}&lt;br /&gt;
[[File:HOME0494 s.png|thumb|150px|Shiny {{p|Victini}} is an example of an unobtainable Shiny Pokémon.]]&lt;br /&gt;
In all [[generation]]s since Shiny Pokémon debuted, there are a few species that cannot be legitimately obtained as Shiny. These Pokémon are commonly referred to by fans as {{DL|Appendix:Fan terminology|Shiny-locked}}.&lt;br /&gt;
&lt;br /&gt;
This can happen if the Pokémon is coded not to appear as Shiny in the wild or via in-game {{pkmn2|gift}}s or [[in-game trade|trades]] and if the Pokémon cannot be [[Breeding|bred]] or has never been distributed as Shiny via [[event]]s.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Non-playable character&#039;s Shiny Pokémon===&lt;br /&gt;
[[File:ShinyIntroMinccino.png|thumb|A Shiny {{p|Minccino}} in the introduction screen]]&lt;br /&gt;
It is possible for all of the following NPC Pokémon to be Shiny:&lt;br /&gt;
* The {{p|Rattata}} that the [[dude]] catches in the tutorial in {{game2|Gold|Silver|Crystal}}.&lt;br /&gt;
* The {{p|Poochyena}} that attacks [[Professor Birch]] in {{game|Ruby and Sapphire|s}}.&lt;br /&gt;
* The {{p|Zigzagoon}} that attacks Professor Birch in {{game|Emerald}}.&lt;br /&gt;
* The {{p|Zigzagoon}} that [[Wally]] uses in the catching tutorial in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
* The {{p|Ralts}} that Wally catches in {{game2|Ruby|Sapphire|Emerald}}. In subsequent battles his Pokémon will never be Shiny.&lt;br /&gt;
* The {{p|Weedle}} that the {{ka|old man}} catches in the tutorial in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* The {{p|Rattata}}, {{p|Poliwag}} and {{p|Butterfree}} that [[Primo]] uses during the [[Teachy TV]] tutorials in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* The {{p|Pidgey}} and {{p|Oddish}} that [[Primo]] battles against during some Teachy TV tutorials in {{game|FireRed and LeafGreen|s}}. They don&#039;t sparkle when encountered.&lt;br /&gt;
* The {{p|Jigglypuff}} that [[Primo]] catches during a Teachy TV tutorial in {{game|FireRed and LeafGreen|s}}. It doesn&#039;t sparkle when encountered.&lt;br /&gt;
* The {{p|Marowak}} that is revealed to be the [[Lavender Tower]] [[ghost]] of {{game|FireRed and LeafGreen|s}} by having the [[Silph Scope]]. The ghost Marowak doesn&#039;t sparkle when revealed and the ghost sprite can&#039;t show Shininess.&lt;br /&gt;
* [[Rental Pokémon]] found in the {{gdis|Battle Factory|III}} in {{game|Emerald}}.&lt;br /&gt;
* {{gdis|Battle Frontier|III}} Pokémon used by the CPU in {{game|Emerald}}.&lt;br /&gt;
* [[Wild Pokémon]] that appear in the [[Battle Pike]] and [[Battle Pyramid]] in {{game|Emerald}}.&lt;br /&gt;
* [[Shadow Pokémon]] encountered a second time in {{g|Colosseum}}. Notably, shadow {{p|Hitmontop}} can appear as shiny the first time that it can be snagged. When caught, in these instances Shadow Pokémon won&#039;t be granted to be shiny.&lt;br /&gt;
* The {{p|Salamence}} that the player uses in the simulation at the start of {{g|XD: Gale of Darkness}}.&lt;br /&gt;
* The Pokémon that the player uses in [[Battle CD]]s in {{g|XD: Gale of Darkness}}.&lt;br /&gt;
* The {{p|Starly}} that attacks the player in {{game|Diamond and Pearl|s}}, as well as in {{game|Brilliant Diamond and Shining Pearl|s}}.&lt;br /&gt;
* The {{p|Bidoof}} that {{ga|Lucas}} or {{ga|Dawn}} catches in the tutorial in {{game|Brilliant Diamond and Shining Pearl|s}}.&lt;br /&gt;
* {{gdis|Battle Frontier|IV}} Pokémon used by the CPU in {{game2|HeartGold|SoulSilver|Platinum}}.&lt;br /&gt;
* [[Rental Pass]] Pokémon and Pokémon used by Trainers in {{g|Battle Revolution}}.&lt;br /&gt;
* [[Professor Juniper]]&#039;s {{p|Minccino}} that appears in the &amp;quot;world of Pokémon&amp;quot; intro in {{game|Black and White|s}}.&lt;br /&gt;
* The {{p|Minccino}} that Professor Jumiper uses in the catching tutorial in {{game|Black and White|s}}.&lt;br /&gt;
* The {{p|Patrat}} that Professor Juniper catches in {{game|Black and White|s}}.&lt;br /&gt;
* The {{p|Whimsicott}} used by {{tc|Lass}} [[Nacrene City|Dye]] in her battle in {{game|Black}}, if the player [[trade]]d her a Shiny {{p|Cottonee}}.&lt;br /&gt;
* The {{p|Lilligant}} used by Lass Dye in her battle in {{game|White}}, if the player [[trade]]d her a Shiny {{p|Petilil}}.&lt;br /&gt;
* Professor Juniper&#039;s {{p|Cinccino}} that appears in the &amp;quot;world of Pokémon&amp;quot; intro in {{B2W2}}.&lt;br /&gt;
* The  {{p|Lillipup}} that [[Bianca]] uses in the catching tutorial in {{B2W2}}.&lt;br /&gt;
* The {{p|Purrloin}} that Bianca catches in {{B2W2}}.&lt;br /&gt;
* The {{p|Excadrill}} used by {{tc|Lass}} [[Accumula Town|Diana]] in her first battle in {{B2W2}}, if the player [[trade]]d her a Shiny Excadrill.&lt;br /&gt;
* The {{p|Hippowdon}} used by Lass Diana in her second battle in {{B2W2}}, if the player traded her a Shiny Hippowdon.&lt;br /&gt;
* The {{p|Fletchling}} that the rival, {{ga|Calem}} or {{ga|Serena}}, uses in the catching tutorial in {{g|X and Y}}.&lt;br /&gt;
* The {{p|Bunnelby}} that the rival, Calem or Serena, catches in {{g|X and Y}}.&lt;br /&gt;
* The Pokémon in Pokédex entries shown by [[Watt Trader]]s across [[Isle of Armor]] in {{g|Sword and Shield}} to add species as seen.&lt;br /&gt;
* [[Arven]]&#039;s Pokémon that he uses in the battles against the [[Titan Pokémon]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
Below is a gallery of all artwork related to Shiny Pokémon in the [[core series]], with exception of artwork associated with the [[Pokémon Global Link]]. Many of the artwork featured were used to promote certain events.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Gallery Collection - Chance Encounter with a Shiny Pokémon.jpg|Shiny {{p|Charizard}}&lt;br /&gt;
0094Gengar-Mega-Shiny.png|Shiny [[Mega Evolution|Mega]] {{p|Gengar}}&lt;br /&gt;
Pokémon Day 2022 Johto Artwork.png|Artwork of {{ga|Ethan}} encountering the [[Red Gyarados|Red]] {{p|Gyarados}} for [[Pokémon Day]] 2022&lt;br /&gt;
0172Pichu-Shiny.png|{{p|Pikachu}}-colored {{p|Pichu}}&lt;br /&gt;
0172Pichu-Shiny 2.png|Pikachu-colored Pichu&lt;br /&gt;
Pichupichushrine.png|Pikachu-colored Pichu and [[Spiky-eared Pichu]]&lt;br /&gt;
Double Pichu art.png|Pikachu-colored Pichu and Spiky-Eared Pichu&lt;br /&gt;
Shiny Legendary Beasts.png|Shiny [[legendary beasts]] ({{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}})&lt;br /&gt;
Zoroark legendary beasts.png|Shiny legendary beasts and {{p|Zoroark}}&lt;br /&gt;
0251Celebi-Shiny.png|Shiny {{p|Celebi}}&lt;br /&gt;
0374Beldum-Shiny.png|[[Steven]]&#039;s Shiny {{p|Beldum}}&lt;br /&gt;
0376Metagross-Shiny.png|Steven&#039;s Shiny [[Steven&#039;s Metagross|Metagross]]&lt;br /&gt;
0376Metagross-Mega-Shiny.png|Shiny Mega {{p|Metagross}}&lt;br /&gt;
0384Rayquaza-Shiny.png|Black {{p|Rayquaza}}&lt;br /&gt;
SV Shiny Lucario Event.png|A Shiny {{p|Lucario}} with {{ga|Florian}} (by [[Raita Kazama]]&amp;lt;ref name=SVLucario&amp;gt;[https://web.archive.org/web/20231211081957/https://twitter.com/kazamaraita/status/1734094266635550755 Kazama confirming he drew the SV Shiny Lucario Event art.]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
Shiny Pokémon of myth.png|Shiny [[Pokémon of myth]] ({{p|Palkia}}, {{p|Dialga}}, and {{p|Giratina}})&lt;br /&gt;
0483Dialga-Shiny.png|Shiny Dialga&lt;br /&gt;
0484Palkia-Shiny.png|Shiny Palkia&lt;br /&gt;
0487Giratina-Shiny.png|Shiny Giratina ({{form|Giratina|Altered Forme}})&lt;br /&gt;
649Genesect BW anime 5.png|[[Genesect Army|Red Genesect]]&lt;br /&gt;
Legendary Pokémon Celebration Shiny Zygarde 2.png|Shiny {{p|Zygarde}} ({{form|Zygarde|50% Forme}})&lt;br /&gt;
0773Silvally-Shiny.png|Shiny {{p|Silvally}}&lt;br /&gt;
0785Tapu Koko-Shiny.png|Shiny {{p|Tapu Koko}} (by [[kawayoo]]&amp;lt;ref name=ShinyTapuKokoArt&amp;gt;[https://archive.is/CoPfJ kawayoo confirming he drew the Shiny Tapu Koko event art.]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
0803Poipole-Shiny.png|Shiny {{p|Poipole}} (by [[Hitoshi Ariga]]&amp;lt;ref name=ShinyPoipoleNaganadel&amp;gt;[https://twitter.com/ariga_megamix/status/968050525705916416 Tweet about the Shiny Poipole and Shiny Naganadel event art] (posted on February 26, 2018)&amp;lt;/ref&amp;gt;)&lt;br /&gt;
0804Naganadel-Shiny.png|Shiny {{p|Naganadel}}&lt;br /&gt;
Shiny Zacian Zamazenta JP.jpg|Shiny [[legendary heroes]] ({{p|Zacian}} and {{p|Zamazenta}}, by [[Hitoshi Ariga]]&amp;lt;ref name=ShinyZacianZamaenta&amp;gt;[https://web.archive.org/web/20211022024640/https://twitter.com/ariga_megamix/status/1451379419927355395 Tweet about the Shiny Zacian and Shiny Zamazenta event art] (posted on October 21, 2021)&amp;lt;/ref&amp;gt;)&lt;br /&gt;
0888Zacian-Shiny.png|Shiny Zacian&lt;br /&gt;
0889Zamazenta-Shiny.png|Shiny Zamazenta&lt;br /&gt;
0890Eternatus-Shiny.jpg|Shiny {{p|Eternatus}}&lt;br /&gt;
1007Koraidon-Shiny.jpg|Shiny {{p|Koraidon}}&lt;br /&gt;
1008Miraidon-Shiny.jpg|Shiny {{p|Miraidon}}&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
===Pokémon Stadium series===&lt;br /&gt;
[[Pokémon Stadium]], [[Pokémon Stadium 2]], as well as the Japanese {{jpn|Pokémon Stadium}}, feature a [[Nickname#Pokémon Stadium series|nickname mechanic]] by which a non-Shiny Pokémon&#039;s {{wp|hue}} can be rotated a certain amount which causes changes in its coloration. The colors a nicknamed Pokémon has are determined by the Pokémon&#039;s nickname and the [[Original Trainer]]&#039;s [[Trainer ID number]] and name. Conversely, a Shiny Pokémon&#039;s color palette changes can be more complex, they often also include a change to the {{wp|Colorfulness#Saturation|saturation}} and {{wp|lightness}}. Hue rotations for Shiny Pokémon can also be made outside of the range used for nickname color shifts. {{p|Weedle}}, {{p|Kakuna}}, {{p|Geodude}}, and {{p|Graveler}} all have Shiny appearances which can be mimicked by specific value combinations although they will be missing the characteristic sparkle effect. Shiny {{p|Clefairy}}, {{p|Clefable}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Gyarados}}, {{p|Noctowl}}, {{p|Cleffa}}, and {{p|Igglybuff}} use special textures instead of shifting the colors of their default appearance. {{p|Smeargle}} also demonstrate a non-standard alternate coloration in Stadium 2, their back and tail markings can be red, green or blue depending on their [[Individual Values#Smeargle&#039;s patterns&#039; colors|DVs]].&amp;lt;ref&amp;gt;https://docs.google.com/document/d/1u4PDIfP9VerQSQibzHPzQh5oRNBUhmEi10F4kZ2uuho/edit?usp=sharing&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Stadium 2, nicknamed Shiny Pokémon do not vary in color. This also applies to Eggs containing Shiny Pokémon as the game internally considers &amp;quot;EGG&amp;quot; to be a nickname. It is therefore possible to determine if a Pokémon is Shiny before it hatches since a Shiny Egg will always retain its default color.&amp;lt;ref&amp;gt;https://bluemoonfalls.com/pages/tools/egg-previewer&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the Ekans Hoop Hurl game in the {{g|Stadium series mini-games|Kids Club}}, there are golden Diglett that are worth extra points. In Pokémon Stadium 2 mini-games, when a compatible [[Pokémon Storage System|box]] or [[party]] Pokémon is not available from a [[Transfer Pak]] or it is disconnected, there are {{DL|Pokémon Stadium series mini-games|List of mini-games 2|color variations that it defaults to}}.&lt;br /&gt;
&lt;br /&gt;
In Stadium 2, there is an option while viewing the list to exclude any non-Shiny Pokémon from the listing (i.e. &#039;&#039;Group Color {{ScPkmn}}&#039;&#039;/&#039;&#039;Cancel Color {{ScPkmn}}&#039;&#039;). This will show Shininess, even if the player is currently viewing a [[Generation I]] cartridge in the Lab.&lt;br /&gt;
&lt;br /&gt;
It is possible for [[Challenge Cup]] Pokémon to be Shiny.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Colosseum===&lt;br /&gt;
[[File:Box Colo 100 s.png|thumb|200px|Shiny {{p|Voltorb}}&#039;s box sprite in Pokémon Colosseum.]]&lt;br /&gt;
{{main|List of battle glitches in Generation III#Shiny Shadow Pokémon bug|List of battle glitches in Generation III → Shiny Shadow Pokémon bug}}&lt;br /&gt;
In {{g|Colosseum}}, non-Shadow Pokémon obtained in the game—such as the player&#039;s initial {{p|Espeon}} or {{p|Umbreon}} and [[Duking]]&#039;s {{p|Plusle}}—are prevented from being Shiny.&lt;br /&gt;
&lt;br /&gt;
There is roughly a 1/8192 chance of a Shadow Pokémon being Shiny.&amp;lt;!--technically it&#039;s slightly higher (unless the player&#039;s Trainer ID/Secret ID match the NPC&#039;s), because PIDs that could be Shiny for that Trainer are re-rolled--&amp;gt; When a [[Shadow Pokémon]] is first encountered, it is assigned a random [[personality value]], but the game ensures that the personality value does not cause it to be Shiny for its NPC Trainer (using that Trainer&#039;s Trainer ID and Secret ID). When the player catches the Shadow Pokémon, because it retains that same personality value but now has a different Trainer ID and Secret ID, it is possible for the Shadow Pokémon to be Shiny for the player. In subsequent encounters, the Shadow Pokémon retains the same personality value it had in the first encounter (meaning that whether it is Shiny for the player or not cannot change); however, because its NPC Trainer&#039;s Trainer ID and Secret ID can differ, it can be Shiny for its NPC Trainer in these subsequent encounters.&lt;br /&gt;
&lt;br /&gt;
[[Purification]] has no effect on the Shiny status of a Pokémon: Shiny Pokémon remain Shiny, and non-Shiny Pokémon cannot become Shiny.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the core series games.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Pokémon XD===&lt;br /&gt;
In {{Pokémon XD}}, the game ensures that all Shadow Pokémon are not Shiny by recalculating the Pokémon&#039;s [[personality value]] if it would result in a Shiny Pokémon. However, non-Shadow Pokémon (such as the initial {{p|Eevee}}, [[in-game trade]]s, [[Mt. Battle]] [[Johto first partner Pokémon]], and [[Poké Spot]] Pokémon) can be Shiny.&lt;br /&gt;
&lt;br /&gt;
Like in Pokémon Colosseum, the color of a Shiny Pokémon can differ drastically from the core series games. Shiny Pokémon have a different profile icon next to their health bar than their normally-colored counterparts.&lt;br /&gt;
&lt;br /&gt;
=== Pokémon Ranger series ===&lt;br /&gt;
In [[Pokémon Ranger: Guardian Signs]], by charging up the [[Capture Styler]] before drawing {{p|Ho-Oh}}&#039;s [[Ranger Sign]] to repeat its boss battle, the player can battle a more powerful Shiny Ho-Oh.&lt;br /&gt;
&lt;br /&gt;
===My Pokémon Ranch===&lt;br /&gt;
[[File:MPR Photography.png|thumb|200px|Shiny {{p|Zigzagoon}}, {{p|Pikachu}}, and {{p|Bibarel}} as seen in My Pokémon Ranch]]&lt;br /&gt;
In [[My Pokémon Ranch]], Pokémon&#039;s Shininess is visible. [[Hayley&#039;s trades|Pokémon traded by Hayley]] cannot be Shiny. (Including {{p|Mew}} and {{p|Phione}}, which despite having variable [[personality value]]s, they both use the {{DL|Pseudorandom number generation|Alternative pseudorandom number generator (ARNG)|antishiny ARNG}} generation method which prevents them from being Shiny, the same way as Type 1 [[Wonder Card]] Pokémon and {{vg|Pokémon Ranger}}&#039;s {{p|Manaphy}} Egg.)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Revolution===&lt;br /&gt;
{{incomplete|section|needs=technical documentation. [https://twitter.com/TheAbsol/status/1635763531915116554 Research Thread] [https://twitter.com/Noa_Kyogre/status/1638960527488712705 Additional photos][https://twitter.com/Noa_Kyogre/status/1650521267441897473 Video of shiny lucario outfit]}}&lt;br /&gt;
{{bad image|section|2=better images}}&lt;br /&gt;
[[File:Pokémon Battle Revolution Shiny Groudon Costume.jpg|300px|thumb|The standard and Shiny versions of the Groudon Gear costume, as shown in the official guidebook]]&lt;br /&gt;
In {{g|Battle Revolution}}, Shiny Pokémon have face-sprites which show their Shininess. Random Pokémon in Colosseum can be Shiny, but have the same chance of being Shiny as wild Pokémon. Similarly to Colosseum, the Shiny Pokémon can be drastically different from their core series game counterparts.&lt;br /&gt;
&lt;br /&gt;
The costumes worn by the {{tc|Colosseum Leader}}s also have a 1/8192 chance to appear as Shiny, and if the Leader is encountered and defeated for the first time while wearing the Shiny variant of their outfit, it will grant the player the ability to wear that {{OBP|gear|Battle Revolution}} on their [[Battle Pass]]es.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
====Pokémon Mystery Dungeon: Explorers of Time, Darkness and Sky====&lt;br /&gt;
[[File:251Celebi Shiny PMD Explorers.png|thumb|200px|Shiny Celebi]]&lt;br /&gt;
In {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} and {{g|Mystery Dungeon: Explorers of Sky|Explorers of Sky}}, a Shiny {{mdc|Celebi|2}} is part of the story, although Shiny Pokémon are not obtainable normally in the game.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon WiiWare====&lt;br /&gt;
[[File:Shiny Roserade PMD BSL.png|thumb|200px|Shiny Roserade]]&lt;br /&gt;
:&#039;&#039;See also: {{DL|Pokémon Mystery Dungeon (WiiWare)|Shiny Pokémon|Pokémon Mystery Dungeon (WiiWare) → Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the [[Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon games]] for [[WiiWare]], Shiny Pokémon can be found in dungeons. Unlike the [[core series]], only 36 different species of Shiny Pokémon are obtainable. The chances of finding one in a dungeon is the same as finding one in the wild in the core series. Unlike Shiny Pokémon in the past however, the Shiny Pokémon found in these games have an added bonus: their {{DL|Stat|Belly}} stat starts at 200 as opposed to the 100 of normal Pokémon. A [[Red Gyarados]] can also be obtained at Level 30 via a {{DL|Pokémon Mystery Dungeon (WiiWare)|Pal Passwords|Pal Password}}, as a reference to the one found in the Johto-based games.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon: Gates to Infinity====&lt;br /&gt;
[[File:Shiny Ho-Oh PMD GTI.png|thumb|200px|Shiny Ho-Oh]]&lt;br /&gt;
In {{g|Mystery Dungeon: Gates to Infinity}}, {{p|Ho-Oh}} can be uniquely encountered as a Shiny Pokémon at [[Eternal Ruins]] through a [[Legend of the Mysterious Ruins]] job request. This is a challenge boss only, so the Pokémon cannot be recruited.&lt;br /&gt;
&lt;br /&gt;
This Shiny Ho-Oh has a slightly different moveset to the regular Ho-Oh that can be met (which is also an unrecruitable challenge boss). It also has a unique animation that plays before the battle begins.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Super Mystery Dungeon====&lt;br /&gt;
[[File:Shiny Celebi PSMD.png|thumb|200px|Shiny Celebi]]&lt;br /&gt;
The Shiny {{mdc|Celebi|2}} from Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky makes an appearance. She is rescued as part of an expedition and subsequently [[Connection Orb|connects]] with the player. She has a unique animation that plays when entering a dungeon.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon: Rescue Team DX====&lt;br /&gt;
[[File:Shiny Gyarados PMDDX.png|thumb|200px|Shiny Gyarados]]&lt;br /&gt;
:&#039;&#039;See also: {{DL|Pokémon Mystery Dungeon: Rescue Team DX|Strong foes and Shiny Pokémon|Pokémon Mystery Dungeon: Rescue Team DX → Strong foes and Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
27 [[Mystery Dungeon]]s, once completed for the first time, will have &amp;quot;Strong Foe&amp;quot; Pokémon that spawn. These Pokémon have a higher than normal chance of being Shiny compared to the core series games. Shiny Pokémon cannot be recruited unless the Player has the [[Friend Bow]] equipped and the Shiny Pokémon&#039;s respective Camp purchased. [[Recruitment]] is still not guaranteed if these criteria are met.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Shiny {{mdc|Celebi|2}} from past Pokémon Mystery Dungeon games also makes a cameo appearance, and can be recruited after clearing [[Purity Forest]] and visiting [[Mystery House]]s—rare rooms that spawn in post-game dungeons—with an {{DL|Mystery House|Invitations|invitation}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Super Smash Bros. series===&lt;br /&gt;
In the [[Super Smash Bros.]] series, {{SSB|Pikachu}}, {{SSB|Jigglypuff}}, {{SSB|Mewtwo}}, {{SSB|Pichu}}, {{SSB|Squirtle}}, {{SSB|Ivysaur}}, {{SSB|Charizard}}, {{SSB|Lucario}}, {{SSB|Greninja}}, and {{SSB|Incineroar}} each have several different colorations exclusive to the series.&lt;br /&gt;
* One of {{p|Pikachu}}&#039;s alternate colorations is its Shiny coloration wearing {{ga|Red}}&#039;s hat.&lt;br /&gt;
* One of {{p|Jigglypuff}}&#039;s alternate colorations in [[Super Smash Bros. Brawl]] is its Shiny coloration wearing a straw hat&lt;br /&gt;
* {{p|Mewtwo}} has its Shiny coloration in [[Super Smash Bros. Melee]].&lt;br /&gt;
* {{p|Squirtle}} and {{p|Ivysaur}} both have their current Shiny colorations, but {{p|Charizard}} has its original Shiny coloration from {{game|Gold and Silver|s|Pokémon Gold/Silver}}/{{v2|Crystal}}.&lt;br /&gt;
* One of {{p|Incineroar}}&#039;s alternate colorations greatly resembles its Shiny coloration&lt;br /&gt;
&lt;br /&gt;
All other playable Pokémon in the series (Pichu, Lucario, Greninja) do not have their actual Shiny coloration as an alternate coloration.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Rumble series===&lt;br /&gt;
====Pokémon Rumble====&lt;br /&gt;
[[File:Shiny Mothim PR.png|200px|thumb|Shiny Mothim]]&lt;br /&gt;
In {{g|Rumble}}, Shiny Pokémon may rarely appear, starting with a 1/8192 chance when playing solo and reaching a maximum of a 1/2048 chance with four players&amp;lt;ref&amp;gt;https://x.com/lincolnlm_/status/1754040777225961862&amp;lt;/ref&amp;gt;. They will always tip over when defeated. Shiny Pokémon are always given a special trait, a blue name in menus, and a star below their picture on the Collection screen. Some Shiny Pokémon can be obtained by the use of passwords.&lt;br /&gt;
&lt;br /&gt;
The Pokémon that appear during the credits can be Shiny, as well.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Rumble U====&lt;br /&gt;
[[File:Rumble U Red Genesect Figure.png|200px|thumb|Shiny Genesect]]&lt;br /&gt;
In {{g|Rumble U}}, Shiny Pokémon are only obtainable through the use of {{DL|Pokémon Rumble U|passwords}} or the [[Pokémon Rumble U NFC Figures#Shiny figures|Pokémon Rumble U NFC Figures]]. As a result, only the following Pokémon can be Shiny:&lt;br /&gt;
* {{p|Pikachu}} (figure)&lt;br /&gt;
* {{p|Magikarp}} (password)&lt;br /&gt;
* {{p|Gyarados}} (password)&lt;br /&gt;
* {{p|Eevee}} (figure)&lt;br /&gt;
* {{p|Garchomp}} (password)&lt;br /&gt;
* {{p|Snivy}} (password)&lt;br /&gt;
* {{p|Oshawott}} (password)&lt;br /&gt;
* {{p|Eelektross}} (password)&lt;br /&gt;
* {{p|Genesect}} (figure)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
[[File:Nobunaga and Rayquaza.png|thumb|200px|Art of Nobunaga with his Shiny Rayquaza]]&lt;br /&gt;
A Shiny {{p|Rayquaza}} is featured in {{g|Conquest}}, sharing a Perfect Link with [[Nobunaga]], and is his Pokémon of choice during the [[Dragnor#Second battle (Infinite Tower)|final battle]] of {{DL|List of Pokémon Conquest stories|The Legend of Ransei}} (the main scenario). To obtain it on the playable version of Nobunaga, the player must obtain all other {{DL|Kingdom event|Legendary Pokémon}} (excluding {{p|Reshiram}}) and have control of [[Dragnor]] during {{DL|List of Pokémon Conquest stories|Two Heroes of Ransei}} (the final scenario).&lt;br /&gt;
&lt;br /&gt;
In the core series games, {{DL|List of Wi-Fi Japanese event Pokémon distributions in Generation V|Nobunaga&#039;s Black Rayquaza}} was distributed over Wi-Fi for Japanese {{2v2|Black|White}} players to commemorate the release of Pokémon Conquest. The [[TCG]] also received a [[Rayquaza (BW-P Promo 144)|promo card featuring this Rayquaza]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
There are 15 Shiny Pokémon, including [[Mega Evolution|Mega Evolved]] Pokémon, in {{g|Shuffle}}. Shiny Pokémon are treated as alternate forms of the standard Pokémon, sharing its [[List of Pokémon by Pokémon Shuffle list number|Pokémon list number]] but not its {{OBP|Skill|Shuffle}}, experience, level, [[Mega Evolution (Shuffle)|Mega Effect]] (where applicable), and sometimes type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable roundtable&amp;quot; style=&amp;quot;margin: auto; text-align:center; border: 2px solid #{{cute color}}; background: #{{cute color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}; {{roundytl|5px}}&amp;quot; | Dex#&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | NDex&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Icon&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Pokémon&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Type&lt;br /&gt;
! colspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Max&amp;lt;br&amp;gt;[[File:Raise Max Level.png|20px|Raise Max Level|link=Pokémon Shuffle#Enhancements]] RML&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Initial&amp;lt;br&amp;gt;{{OBP|Skill|Shuffle}}&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}; | [[File:Skill Swapper.png|20px|link=]] Alternate&amp;lt;br&amp;gt;{{OBP|Skill|Shuffle|Skill(s)}}&lt;br /&gt;
! rowspan=2 style=&amp;quot;background-color: #{{beauty color light}}; {{roundytr|5px}}&amp;quot; | [[File:Amelia icon.png|20px|link=]] [[Amelia]]&amp;lt;br&amp;gt;icons&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Lv 1&lt;br /&gt;
! style=&amp;quot;background-color: #{{beauty color light}}&amp;quot; | Max&lt;br /&gt;
{{ShDex|006|006S|Charizard|Flying|60|5|apmax=105|Nosedive|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|108|701S|Hawlucha|Fighting|50|10|apmax=115|Hammering Streak|N/A|Shiny|amelia=1}}&lt;br /&gt;
{{ShDex|114|094S|Gengar|Ghost|70|5|apmax=110|Blindside|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|156|716S|Xerneas|Fairy|80|5|apmax=115|Hyper Drain|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|157|717S|Yveltal|Dark|80|5|apmax=115|Hyper Drain|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|158|150S|Mewtwo|Psychic|80|5|apmax=115|Mega Boost|N/A|Shiny|amelia=2}}&lt;br /&gt;
{{ShDex|162|384S|Rayquaza|Flying|80|5|apmax=115|Dragon Talon|N/A|Shiny|amelia=2}}&lt;br /&gt;
{{ShDex|210|248S|Tyranitar|Dark|80|5|apmax=115|Barrier Shot|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|226|649S|Genesect|Bug|80|5|apmax=115|Last-Ditch Effort|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|298|282S|Gardevoir|Fairy|70|5|apmax=110|Stabilize++|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|306|250S|Ho-Oh|Fire|80|5|apmax=115|Cross Attack+|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|307|719S|Diancie|Fairy|70|15|apmax=130|Block Shot|N/A|Shiny|amelia=3}}&lt;br /&gt;
{{ShDex|477|129S|Magikarp|Water|30|10|apmax=100|Cheer|{{DL|Skill (Shuffle)|Dragon Shriek}}|Shiny|amelia=0}}&lt;br /&gt;
{{ShDex|478|130S|Gyarados|Water|70|5|apmax=110|L-Boost|N/A|Shiny|amelia=2}}&lt;br /&gt;
{{ShDex|641|376S|Metagross|Steel|80|10|apmax=130|Hammering Streak|N/A|Shiny|amelia=3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{main|Shiny Pokémon (GO)}}&lt;br /&gt;
In {{g|GO}}, certain Pokémon species have a chance of being Shiny, with each species having its own Shiny rate. For most Pokémon, the Shiny rate is approximately 1 in 512. However, in certain [[List of events in Pokémon GO|in-game events]], the Shiny chance may be increased for certain Pokémon. For example, on [[Community Day]]s, the featured Pokémon will always have increased Shiny odds. Shiny Pokémon may be encountered through any method: randomly in the {{pkmn2|wild}}, from hatching {{pkmn|Egg}}s, by completing [[Field Research]] tasks, by winning {{OBP|Raid Battle|GO}}s, or as [[GO Battle League]] rewards. All Pokémon seen in the overworld appear non-Shiny, but when a player attempts to capture a Pokémon, it may appear as a Shiny Pokémon. Likewise, during a Raid Battle, the Raid Boss always appears non-Shiny during battle, but it may become Shiny during the bonus challenge. Shiny encounters are random for each player, meaning that if two players attempt to catch the same Pokémon, one player may encounter a Shiny Pokémon and the other may not.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Duel===&lt;br /&gt;
There are several figures that are Shiny Pokémon in [[Pokémon Duel]]. These figures are usually posed identically or near-identically to their regular Pokémon counterparts. A Shiny figure&#039;s Data Disk is always identical to the regular version&#039;s but a few have different Abilities. A Shiny figure cannot evolve or change form into a non-Shiny figure nor vice-versa. Additionally, a Shiny figure cannot be selected to be made into a {{DL|Tournament (Duel)|Golden and Silver Figures|Golden or Silver Figure}}. The following is a list of Shiny figures.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|10px}}; margin:auto; text-align:center; border: 3px solid #{{blue color light}}; background: #{{moon color}}; display: grid; grid-template-columns: repeat(auto-fill, minmax(70px, 1fr)); grid-gap:2px; padding:2px&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|395|Shiny Rayquaza|EX|ShinyRayquaza}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|397|Shiny Metagross|EX|ShinyMetagross}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|399|Shiny Ho-Oh|EX|ShinyHo-Oh}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|400|Shiny Gyarados|Rare|ShinyGyarados}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|401|Shiny Magikarp|Common|ShinyMagikarp}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|507|Shiny Mega Gengar|UX|ShinyMegaGengar}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|509|Shiny Gengar|EX|ShinyGengar}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|512|Shiny Eevee|Rare|ShinyEevee}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|513|Shiny Vaporeon|Rare|ShinyVaporeon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|514|Shiny Jolteon|Rare|ShinyJolteon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|515|Shiny Flareon|Rare|ShinyFlareon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|516|Shiny Espeon|Rare|ShinyEspeon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|517|Shiny Umbreon|Rare|ShinyUmbreon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|518|Shiny Leafeon|Rare|ShinyLeafeon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|519|Shiny Glaceon|Rare|ShinyGlaceon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|520|Shiny Sylveon|Rare|ShinySylveon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|623|Shiny Tapu Koko|EX|ShinyTapuKoko}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|628|Shiny Mimikyu|Rare|ShinyMimikyu}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|629|Shiny Mewtwo|EX|ShinyMewtwo}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|630|Shiny Charizard|EX|ShinyCharizard}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|633|Shiny Genesect|EX|ShinyGenesect}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|638|Shiny Mega Rayquaza|UX|ShinyMegaRayquaza}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|639|Shiny Mega Charizard X|UX|ShinyMegaCharizardX}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|640|Shiny Mega Charizard Y|UX|ShinyMegaCharizardY}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|641|Shiny Mega Mewtwo X|UX|ShinyMegaMewtwoX}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|642|Shiny Mega Mewtwo Y|UX|ShinyMegaMewtwoY}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;{{roundy|5px}}; background-color:#FFF&amp;quot;&amp;gt;{{fig|643|Shiny Greninja|EX|ShinyGreninja}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Magikarp Jump===&lt;br /&gt;
[[File:Magikarp Jump Pattern 99.png|thumb|Gold Magikarp|100px]]&lt;br /&gt;
A Shiny {{p|Magikarp}}, referred to as a Gold Magikarp, is one of the possible Magikarp to fish in [[Pokémon: Magikarp Jump]]. Shiny {{p|Feebas}}, {{p|Luvdisc}} and {{p|Corsola}} may also appear in random encounter events during feeding. If the player breaks the [[Everstone]] that the Shiny {{p|Magikarp}} is holding and evolves it into a {{p|Gyarados}}, the {{p|Gyarados}} will also be Shiny.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Quest===&lt;br /&gt;
[[File:Shiny Tangela PQ.png|thumb|200px|Shiny Tangela]]&lt;br /&gt;
Shiny Pokémon are available in {{g|Quest}}, with their standard alternate color scheme. However, this only applies to the model of the Pokémon. The icon for the Pokémon will use the standard coloration. The &amp;quot;short detail block&amp;quot; for the Pokémon, seen in various menus when selecting the Pokémon (often, just above the [[Power Charm]]), includes a white star in the lower left corner.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokédex]], if the player has obtained a Shiny Pokémon of the species, then while viewing the details for that species the same white star will be present to the right of the species name, now enclosed in a yellow box. Tapping the Pokémon displayed will cause it to switch to the Shiny coloration. A second tap reverts the colors to normal These are not saved at any point, moving to a different Pokémon&#039;s information or closing the Pokédex resets the displayed color to normal.&lt;br /&gt;
&amp;lt;!--This isn&#039;t allowed to say Pokédex entry--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The only gameplay related benefit to having a Shiny Pokémon in Pokémon Quest is that obtaining one completes the &amp;quot;Shiny Pokémon&amp;quot; Challenge Quest, which rewards 20 PM Tickets.&lt;br /&gt;
&lt;br /&gt;
The exact chance of a Pokémon the player befriends being Shiny is unknown, but is estimated to be between 1/75 and 1/100. It is unknown if wild Pokémon in stages are able to be Shiny.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Masters EX===&lt;br /&gt;
In {{g|Masters EX}}, some of the {{mas|Egg Pokémon}} have a chance to be Shiny. Other characters would later form sync pairs with Shiny Pokémon. A Shiny {{p|Celebi}} also makes its appearance during the [[special event]]s {{DL|Special event|Double Trouble}} and {{DL|Special event|Blasting Off Again}}.&lt;br /&gt;
&lt;br /&gt;
The following is a list of playable [[sync pair]]s with Shiny Pokémon.&lt;br /&gt;
{{PairDex/h|Masters}}&lt;br /&gt;
{{PairDex|081|Steven|trainerlink=Steven (Masters)#Rayquaza|trainerimg=Steven Anniversary 2021|sygna=Anniversary 2021|0384 s|Rayquaza|shiny=yes|mega=Key Stone|form=[[Mega Evolution|Mega Rayquaza]]|master=yes|Flying|Ice|Physical Strike|exrole=Field|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|144|Sonia|trainerlink=Sonia (Masters)#Tsareena|trainerimg=Sonia Special Costume|sygna=Special Costume|0763 s|Tsareena|gender=female|shiny=yes|Grass|Bug|Physical Strike|6|Costume Sync Pair Scout}}&lt;br /&gt;
{{PairDex|099|Morty|trainerlink=Morty (Masters)#Ho-Oh|trainerimg=Morty Sygna|sygna=[[Sygna suit|Sygna Suit]]|0250 s|Ho-Oh|shiny=yes|Fire|Electric|Support|exrole=Field|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|068|Hilda|trainerlink=Hilda (Masters)#Grapploct|trainerimg=Hilda Summer 2022|sygna=Summer 2022|0853 s|shiny=yes|Grapploct|gender=female|Fighting|Psychic|Support|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|092|Wally|trainerlink=Wally (Masters)#Gardevoir|trainerimg=Wally Sygna|sygna=[[Sygna suit|Sygna Suit]]|0282 s|Gardevoir|shiny=yes|mega=Gardevoirite|buddy=yes|form=[[Mega Evolution|Mega Gardevoir]]|gender=male|Fairy|Ghost|Tech|exrole=Sprint|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|071|Calem|trainerlink=Calem (Masters)#Greninja (Sync Move: Dark ↔ Water)|trainerimg=Calem Champion|sygna={{pkmn|Champion}}|0658 s|Greninja|shiny=yes|master=yes|buddy=yes|gender=male|Dark|Bug|Support|exrole=Tech|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|107|Lisia|trainerlink=Lisia (Masters)#Rapidash (Galarian Form)|trainerimg=Lisia New Years 2023|sygna=New Year&#039;s 2023|0078G s|shiny=yes|Rapidash|gender=male|form=[[Galarian form|Galarian Form]]|Fairy|Ghost|Physical Strike|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|120|Diantha|trainerlink=Diantha (Masters)#Diancie|trainerimg=Diantha Sygna|sygna=[[Sygna suit|Sygna Suit]]|0719 s|Diancie|shiny=yes|buddy=yes|form=[[Mega Evolution|Mega Diancie]]|mega=Diancite|Rock|Steel|Tech|exrole=Field|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|081|Steven|trainerlink=Steven (Masters)#Stoutland|trainerimg=Steven Special Costume|sygna=Special Costume|0508 s|Stoutland|gender=male|shiny=yes|buddy=yes|Normal|Fighting|Tech|6|Costume Sync Pair Scout}}&lt;br /&gt;
{{PairDex|168|Eusine|trainerlink=Eusine (Masters)#Suicune|trainerimg=Eusine|0245 s|Suicune|shiny=yes|buddy=yes|Water|Electric|Special Strike|exrole=Tech|6|Poké Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|109|Nate|trainerlink=Nate (Masters)#Haxorus|trainerimg=Nate Champion|sygna={{pkmn|Champion}}|0612 s|Haxorus|shiny=yes|gender=male|master=yes|buddy=yes|Dragon|Fairy|Physical Strike|exrole=Field|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|091|Silver|trainerlink=Silver (Masters)#Tyranitar|trainerimg=Silver Champion|sygna={{pkmn|Champion}}|0248 s|Tyranitar|form=[[Mega Evolution|Mega Tyranitar]]|mega=Tyranitarite|shiny=yes|master=yes|buddy=yes|gender=male|Rock|Fighting|Physical Strike|exrole=Sprint|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|103|Lillie|trainerlink=Lillie (Masters)#Primarina|trainerimg=Lillie Holiday 2024|sygna=Holiday 2024|0730 s|Primarina|shiny=yes|gender=female|buddy=yes|Fairy|Poison|Sprint|exrole=Support|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|204|Poppy|trainerlink=Poppy (Masters)#Steelix|trainerimg=Poppy New Year 2025|sygna=New Year&#039;s 2025|0208 f s|Steelix|mega=Steelixite|form=[[Mega Evolution|Mega Steelix]]|gender=female|shiny=yes|buddy=yes|Steel|Fire|Field|exrole=Support|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|113|May|trainerlink=May (Masters)#Kyogre|trainerimg=May Champion|sygna={{pkmn|Champion}}|0382 s|Kyogre|form=[[Primal Reversion|Primal Kyogre]]|mega=Blue Orb|shiny=yes|master=yes|buddy=yes|Water|Grass|Field|exrole=Special Strike|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|018|Brendan|trainerlink=Brendan (Masters)#Groudon|trainerimg=Brendan Champion|sygna={{pkmn|Champion}}|0383 s|Groudon|form=[[Primal Reversion|Primal Groudon]]|mega=Red Orb|shiny=yes|master=yes|buddy=yes|Ground|Water|Field|exrole=Physical Strike|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|229|Teddy|sygna={{tc|Hiker}}|trainerlink=Teddy (Masters)#Rellor|trainerimg=Hiker|0953 s|Rellor|gender=male|shiny=yes|Bug|Flying|Support|3|Special Event&amp;lt;br&amp;gt;&#039;&#039;Rolling in Gold&#039;&#039;}}&lt;br /&gt;
{{PairDex|122|Elio|trainerlink=Elio (Masters)#Necrozma (Dusk Mane)|trainerimg=Elio Champion|sygna={{pkmn|Champion}}|0800DM s|Necrozma|form={{Form|Necrozma|Dusk Mane}}|shiny=yes|master=yes|buddy=yes|Steel|Dark|Physical Strike|exrole=Sprint|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|121|Selene|trainerlink=Selene (Masters)#Necrozma (Dawn Wings)|trainerimg=Selene Champion|sygna={{pkmn|Champion}}|0800DW s|Necrozma|form={{Form|Necrozma|Dawn Wings}}|shiny=yes|master=yes|buddy=yes|Ghost|Dark|Sprint|exrole=Field|6|Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|067|Hilbert|trainerlink=Hilbert (Masters)#Kyurem (White Kyurem)|trainerimg=Hilbert Champion|0646W s|sygna={{pkmn|Champion}}|shiny=yes|Kyurem|exmaster=yes|buddy=yes|form={{Form|Kyurem|White Kyurem}}|Ice|Steel|Field|exrole=Special Strike|6|EX Master Fair Sync Pair Scout}}&lt;br /&gt;
{{PairDex|129|Lana|trainerlink=Lana (Masters)#Dondozo|trainerimg=Lana New Year 2026|sygna=New Year&#039;s 2026|0977 s|shiny=yes|Dondozo|gender=female|buddy=yes|tera=Dragon|Dragon|Ice|Support|exrole=Field|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|201|Rika|trainerlink=Rika (Masters)#Quagsire|trainerimg=Rika Palentines 2026|sygna=Palentine&#039;s 2026|0195 f s|shiny=yes|Quagsire|gender=female|buddy=yes|Ground|Grass|Special Strike|exrole=Field|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
{{PairDex|166|Adaman|trainerlink=Adaman (Masters)#Sylveon|trainerimg=Adaman Palentines 2026|sygna=Palentine&#039;s 2026|0700 s|shiny=yes|Sylveon|gender=male|buddy=yes|Fairy|Steel|Physical Strike|exrole=Field|6|Seasonal Sync Pair Scout}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Café ReMix===&lt;br /&gt;
In {{g|Café ReMix}}, there was only Shiny {{p|Celebi}} available as a part of special event from December 23, 2020, to January 31, 2021. There were no new Shiny Pokémon added until the major overhaul.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Café ReMix, Shiny Pokémon can now be found randomly when selecting a customer. Similar to {{g|GO}}, new Shiny Pokémon are added over time, the first being Shiny {{p|Minccino}} and {{p|Eevee}}. Shiny variants are treated as separate Pokémon, although they share the same speciality (except for Celebi), skill and alternate outfits with normal variants. From January 12, 2022, the &amp;quot;Shuffle Customers&amp;quot; button now shines if there&#039;s a Shiny Pokémon in the customer pool.&lt;br /&gt;
&lt;br /&gt;
Sometimes there are events called &#039;&#039;Welcome, Shiny Pokémon!&#039;&#039; that increase Shiny encounter rate for specific Pokémon, or in Shiny {{p|Rowlet}}&#039;s case, are distributed via daily stamp during certain events. The following is a list of such events in reverse chronological order:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Café color}}; border:3px solid #{{Café color dark}}; text-align:center; margin:auto;&amp;quot;&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{Café color light}}&amp;quot; | Shiny Pokémon Available (V. 6.30)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Café color light}}&amp;quot; |Availability&lt;br /&gt;
! style=&amp;quot;background:#{{Café color light}}&amp;quot; |Pokémon&lt;br /&gt;
|-&lt;br /&gt;
|rowspan = 2 |Regular gameplay (Very rare)&lt;br /&gt;
|[[File:CaféReMix0001 s.png|25px]] [[File:CaféReMix0007 s.png|25px]] [[File:CaféReMix0133 s.png|25px]] [[File:CaféReMix0175 s.png|25px]] [[File:CaféReMix0202 s.png|25px]] [[File:CaféReMix0209 s.png|25px]]  [[File:CaféReMix0281 s.png|25px]]&amp;lt;br&amp;gt;[[File:CaféReMix0390 s.png|25px]] [[File:CaféReMix0396 s.png|25px]] [[File:CaféReMix0393 s.png|25px]] [[File:CaféReMix0418 s.png|25px]] [[File:CaféReMix0446 s.png|25px]] [[File:CaféReMix0501 s.png|25px]] [[File:CaféReMix0508 s.png|25px]]&amp;lt;br&amp;gt;[[File:CaféReMix0531 s.png|25px]] [[File:CaféReMix0572 s.png|25px]] [[File:CaféReMix0685 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#FEECBC;&amp;quot;|[[File:CaféReMix0215 s.png|25px]] [[File:CaféReMix0448 s.png|25px]] &lt;br /&gt;
|-&lt;br /&gt;
|Monthly Goals (Premium Pass)&lt;br /&gt;
|style=&amp;quot;background-color:#FEECBC;&amp;quot;|[[File:CaféReMix0129 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=3 |Event&lt;br /&gt;
|[[File:CaféReMix0039 s.png|25px]] [[File:CaféReMix0103 s.png|25px]] [[File:CaféReMix0312 s.png|25px]] [[File:CaféReMix0722 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-color:#FEECBC;&amp;quot;|[[File:CaféReMix0006 s.png|x25px]] [[File:CaféReMix0054 s.png|25px]] [[File:CaféReMix0079G s.png|25px]] [[File:CaféReMix0130 s.png|25px]] [[File:CaféReMix0185 s.png|25px]] [[File:CaféReMix0216 s.png|25px]] [[File:CaféReMix0215H s.png|25px]]&amp;lt;br&amp;gt;[[File:CaféReMix0311 s.png|25px]]  [[File:CaféReMix0334 s.png|25px]] [[File:CaféReMix0429 s.png|25px]] [[File:CaféReMix0570H s.png|25px]] [[File:CaféReMix0609 s.png|25px]] [[File:CaféReMix0658 s.png|25px]] [[File:CaféReMix0926 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background-image: linear-gradient(180deg, #CD99E0, #B7DEF5, #A4F7BE);&amp;quot;|[[File:CaféReMix0251 s.png|x25px]] [[File:CaféReMix0282 s.png|25px]] [[File:CaféReMix0417 s.png|25px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon UNITE===&lt;br /&gt;
From February 22 to March 12, 2024, Shiny {{p|Rayquaza}} replaced the regular Rayquaza that normally appears as an objective Pokémon on [[Theia Sky Ruins]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Sleep===&lt;br /&gt;
In [[Pokémon Sleep]], Pokémon that appear during sleep research have a small chance of being Shiny. Shiny Pokémon will always be hungry during Snack Time, and any [[biscuit]] given to it will instantly fill its friendship points to the maximum. Some [[list of events (Sleep)|events]] increase the chances of finding certain Shiny Pokémon during sleep research.&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon studied will appear as Shiny in the home screen and in menus. The player can set a Shiny Pokémon as their profile icon if they have befriended a Shiny Pokémon of that species, even if the player has evolved the Shiny Pokémon of that species. Shiny Pokémon appear as such in photos and research shared with the player&#039;s research community. However, the Pokémon icon displayed next to unopened research will never appear Shiny, even if the studied Pokémon is Shiny.&lt;br /&gt;
&lt;br /&gt;
Shiny Pokémon can be sent to [[Professor Neroli]] just like any other Pokémon, which is equivalent to [[release|releasing]] a Pokémon in the core series games and cannot be undone. Sending a Shiny Pokémon to the professor yields the same amount of {{sleep|candy}} as sending a non-Shiny Pokémon of that species.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trading Card Game Pocket===&lt;br /&gt;
Shiny Pokémon were introduced in the {{TCGP|Shining Revelry}} expansion of [[Pokémon Trading Card Game Pocket]]. In Pokémon Trading Card Game Pocket, Shiny Pokémon have a special [[rarity]] symbol, {{Rar/TCGP|Shiny|1}}. &lt;br /&gt;
&lt;br /&gt;
The following is a list of Shiny Pokémon in Pokémon Trading Card Game Pocket.&lt;br /&gt;
&lt;br /&gt;
{{TCGPocketCardList/Header|Shiny Pokémon|Rainbow|nocat=yes}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Weedle|97}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Shining Revelry|rarity=Shiny|rarity count=1|num=097/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Kakuna|98}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Shining Revelry|rarity=Shiny|rarity count=1|num=098/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Charmander|99}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Shining Revelry|rarity=Shiny|rarity count=1|num=099/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Charmeleon|100}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Shining Revelry|rarity=Shiny|rarity count=1|num=100/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Wiglett|101}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Shining Revelry|rarity=Shiny|rarity count=1|num=101/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Dondozo|102}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Shining Revelry|rarity=Shiny|rarity count=1|num=102/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Pachirisu|103}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Shining Revelry|rarity=Shiny|rarity count=1|num=103/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Riolu|104}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Shining Revelry|rarity=Shiny|rarity count=1|num=104/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Varoom|105}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Shining Revelry|rarity=Shiny|rarity count=1|num=105/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Revavroom|106}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Shining Revelry|rarity=Shiny|rarity count=1|num=106/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Beedrill ex|107|Beedrill}}{{TCGP Icon|ex}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Shining Revelry|rarity=Shiny|rarity count=2|num=107/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Charizard ex|108|Charizard}}{{TCGP Icon|ex}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Shining Revelry|rarity=Shiny|rarity count=2|num=108/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Wugtrio ex|109|Wugtrio}}{{TCGP Icon|ex}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Shining Revelry|rarity=Shiny|rarity count=2|num=109/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Shining Revelry|Lucario ex|110|Lucario}}{{TCGP Icon|ex}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Shining Revelry|rarity=Shiny|rarity count=2|num=110/072}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Promo-A|Mewtwo ex|50|Mewtwo}}{{TCGP Icon|ex}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Promo-A|rarity=none|num=050/P-A}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Promo-A|Cyclizar|51}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Promo-A|rarity=none|num=051/P-A}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Bulbasaur|210}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=210/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Ivysaur|211}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=211/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Venusaur|212}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=212/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Exeggcute|213}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=213/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Exeggutor|214}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=214/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Squirtle|215}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=215/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Wartortle|216}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=216/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Blastoise|217}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=217/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Staryu|218}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=218/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Starmie|219}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=219/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Gastly|220}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=220/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Haunter|221}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=221/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Gengar|222}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=222/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Machop|223}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=223/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Machoke|224}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=224/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Machamp|225}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=225/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Cubone|226}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=226/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Marowak|227}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=227/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Jigglypuff|228}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=228/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Wigglytuff|229}}|type=Colorless|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Colorless|set=Celestial Guardians|rarity=Shiny|rarity count=1|num=229/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Venusaur ex|230|Venusaur}}{{TCGP Icon|ex}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=230/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Exeggutor ex|231|Exeggutor}}{{TCGP Icon|ex}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=231/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Blastoise ex|232|Blastoise}}{{TCGP Icon|ex}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=232/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Starmie ex|233|Starmie}}{{TCGP Icon|ex}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=233/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Gengar ex|234|Gengar}}{{TCGP Icon|ex}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=234/155}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Celestial Guardians|Machamp ex|235|Machamp}}{{TCGP Icon|ex}}|type=Fighting|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fighting|set=Celestial Guardians|rarity=Shiny|rarity count=2|num=235/155}}&lt;br /&gt;
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{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Meowscarada|118}}|type=Grass|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Grass|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=118/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Pawmi|119}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=119/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Pawmo|120}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=120/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Pawmot|121}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=121/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Gimmighoul|122}}|type=Psychic|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Psychic|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=122/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Tinkatink|123}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=123/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Tinkatuff|124}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=124/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Gholdengo|125}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Paldean Wonders|rarity=Shiny|rarity count=1|num=125/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Entei ex|126|Entei}}{{TCGP Icon|ex}}|type=Fire|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Fire|set=Paldean Wonders|rarity=Shiny|rarity count=2|num=126/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Suicune ex|127|Suicune}}{{TCGP Icon|ex}}|type=Water|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Water|set=Paldean Wonders|rarity=Shiny|rarity count=2|num=127/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Raikou ex|128|Raikou}}{{TCGP Icon|ex}}|type=Lightning|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Lightning|set=Paldean Wonders|rarity=Shiny|rarity count=2|num=128/093}}&lt;br /&gt;
{{TCGPocketCardList/Card|cardname={{TCG ID|Paldean Wonders|Tinkaton ex|129|Tinkaton}}{{TCGP Icon|ex}}|type=Metal|rows=1}}&lt;br /&gt;
{{TCGPocketCardList/Release|type=Metal|set=Paldean Wonders|rarity=Shiny|rarity count=2|num=129/093}}&lt;br /&gt;
&lt;br /&gt;
{{TCGPocketCardList/Footer|type=Rainbow}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|List of cards featuring Shiny Pokémon}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
{{main|List of alternately colored Pokémon in animation}}&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
[[File:Ash Noctowl sparkling.png|250px|thumb|[[Ash&#039;s Noctowl|Ash&#039;s Shiny Noctowl]] sparkling as it is sent out from its Poké Ball, similar to how Shiny Pokémon sparkle when sent into battle in the core series games]]&lt;br /&gt;
[[File:Jessie Dustox and Shiny Dustox.png|thumb|left|240px|Normal and Shiny Dustox in {{aniseries|DP}}]]&lt;br /&gt;
Although the games had not introduced alternately colored Pokémon until [[Generation II]], several Pokémon seen in {{aniseries|PTS}} beforehand were colored differently. One such example is the [[pink Butterfree]], the mate of [[Ash&#039;s Butterfree]], which appeared as early as [[EP021|the twenty-first episode]]. This is, however, not the standard alternate coloration for a {{p|Butterfree}}, and therefore may not be counted as a Shiny Pokémon. Likewise, the first appearance of a {{cat|Generation III Pokémon}} in &#039;&#039;[[EP205|The Kecleon Caper]]&#039;&#039; featured a non-standard alternately colored Pokémon, this time a purple {{p|Kecleon}}. Another example would be in &#039;&#039;[[SM058|Fighting Back the Tears!]]&#039;&#039;, where a non-standard alternately colored {{p|Mareanie}} (who happens to be [[James&#039;s Mareanie]]&#039;s first love) appears, and later evolves into a {{p|Toxapex}}.&lt;br /&gt;
&lt;br /&gt;
In the [[Orange Islands]], certain Pokémon have a different coloration because the climate is different than that of the mainland. For example, a Butterfree, instead of the normal white with black markings, would have gold wings with red spots on them. On [[Pinkan Island]] of the Orange Islands, all of the Pokémon are colored pink because the [[Pinkan Berry|Pinkan Berries]] they eat make them that way.&lt;br /&gt;
&lt;br /&gt;
The first true Shiny Pokémon that appeared was a {{AP|Noctowl}} in &#039;&#039;[[EP154|Fowl Play!]]&#039;&#039;. {{Ash}} eventually {{pkmn2|caught}} it, and, as in the games, sparkles surround it as it comes from its {{i|Poké Ball}}. Several other Shiny Pokémon have appeared later as well, often used to make them stand out more, or be the focus of an episode. The term &amp;quot;Shiny&amp;quot; was first used in &#039;&#039;[[DP185|Working on a Right Move!]]&#039;&#039;.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon Horizons: The Series&#039;&#039;===&lt;br /&gt;
[[File:Roy Lucario sparkling.png|250px|thumb|[[Roy&#039;s Lucario|Roy&#039;s Shiny Lucario]] sparkling as it is sent out from its Poké Ball]]&lt;br /&gt;
In {{aniseries|HZ}}, two Shiny [[Legendary Pokémon]], [[Lucius]]&#039;s [[Black Rayquaza]] and [[Gibeon]]&#039;s [[White Zygarde]], play major roles in the backstory of the original [[Explorers]] and [[Laqua]]. One of [[Roy]]&#039;s goals as a {{pkmn|Trainer}} is to catch the Black Rayquaza and earn its respect. The White Zygarde eventually joins Gibeon&#039;s grandson, [[Amethio]], one year after its original Trainer passed away.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ089|Where the Adventure Leads]]&#039;&#039;, [[Roy]] was revealed to have obtained a Shiny {{TP|Roy|Lucario}} that is capable of [[Mega Evolution|Mega Evolving]]. It is shown to have a yellow [[Aura]] to match its coloration.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
[[File:Shiny Hisuian Zorua Hisuian Snow.png|thumb|250px|A Shiny {{rf|Hisuian}} {{p|Zorua}} in [[Pokémon: Hisuian Snow]]]]&lt;br /&gt;
In &#039;&#039;[[PG04|The Lake of Rage]]&#039;&#039;, the [[Red Gyarados]] appeared at the [[Lake of Rage]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Hisuian Snow===&lt;br /&gt;
A Shiny {{rf|Hisuian}} {{p|Zorua}} debuted in &#039;&#039;[[HIS01|Onto the Icy Blue]]&#039;&#039;, which was befriended by [[Alec]]. In &#039;&#039;[[HIS03|Two Hues]]&#039;&#039;, it was revealed to have evolved into a {{p|Zoroark}}.&lt;br /&gt;
&lt;br /&gt;
===POKÉTOON===&lt;br /&gt;
A Shiny {{p|Hoppip}} appeared in [[PT14]], as part of a group of Hoppip, {{p|Skiploom}}, and {{p|Jumpluff}} that were causing trouble at the [[Safari Zone]].&lt;br /&gt;
&lt;br /&gt;
A Shiny {{p|Charcadet}} appeared in [[PT16]]. It evolved into a Shiny {{OBP|Ceruledge|POKÉTOON}} after touching a set of [[Malicious Armor]].&lt;br /&gt;
&lt;br /&gt;
===Dragonite and the Special Delivery===&lt;br /&gt;
[[File:Shiny Zebstrika DSD.png|thumb|left|200px|A Shiny Zebstrika in [[Dragonite and the Special Delivery]]]]&lt;br /&gt;
A Shiny {{p|Zebstrika}} can be seen in a herd.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
Because most manga series are published in {{wp|black-and-white}}, Shiny Pokémon are few and far between. One major exception, because of its importance to the plot of {{5v2|Gold|Silver|Crystal|HeartGold|SoulSilver}}, is the [[red Gyarados]].&lt;br /&gt;
&lt;br /&gt;
[[File:Gyara Dragon Rage Silver Gyarados DragonBreath.png|thumb|250px|Gyara, a regular Gyarados (left) and Silver&#039;s red Gyarados (right) in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Blake Colress Genesect.png|thumb|left|250px|A Shiny Genesect (left) and a regular Genesect (right) in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
In &#039;&#039;[[PS112|Raise the Red Gyarados]]&#039;&#039;, {{adv|Silver}} caught a [[Silver&#039;s Gyarados|Shiny Gyarados]], the raging leader of a group of Gyarados, who had been on a rampage since [[Team Rocket]] took control of the [[Goldenrod Radio Tower]] and sent out their [[Evolution]]-inducing radio waves.&lt;br /&gt;
&lt;br /&gt;
{{adv|Crystal}} mentioned that she had caught a different-colored {{p|Pineco}} as part of the Pokémon sent to {{adv|Professor Oak}} in &#039;&#039;[[PS121|Off Course with Corsola]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Black &amp;amp; White}}====&lt;br /&gt;
A Shiny {{p|Genesect}} appeared in &#039;&#039;[[PS515|The Shadow Triad]]&#039;&#039;, although it wasn&#039;t revealed to be Shiny at this time.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Black 2 &amp;amp; White 2}}====&lt;br /&gt;
In &#039;&#039;[[PS546|Giant Chasm]]&#039;&#039;, the Shiny Genesect was revealed to be owned by [[Colress]], who used it to battle [[Blake&#039;s Genesect]].&lt;br /&gt;
&lt;br /&gt;
[[File:Lance Gyarados JNM.png|thumb|left|150px|The red Gyarados in {{ma|Pokémon Journeys}}]]&lt;br /&gt;
[[File:Slakoth EYE.png|thumb|250px|A Shiny Slakoth in [[I Can&#039;t Choose, Eevee]]]]&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
The Red Gyarados made an appearance in &#039;&#039;[[PM099|Stop That Strange Sonic Sound!!]]&#039;&#039;, where [[Team Rocket]] plotted on catching it by luring it out of hiding using sonic waves, while at the same time, {{TP|Red|Clefairy}} went fishing for it. The Red Gyarados is darker than any normal-colored Gyarados in this media.&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters HGSS Jō&#039;s Big Adventure===&lt;br /&gt;
In [[Pocket Monsters HGSS Jō&#039;s Big Adventure]], [[Jō]] and his {{TP|Jō|Totodile}} befriend the [[red Gyarados]] by calming its rampage and feeding it {{Berries}}. It later appears to help Jō and [[Lance]] battle [[Ariana]] and [[Petrel]].&lt;br /&gt;
&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
A [[Genesect Army|Red Genesect]] appeared in &#039;&#039;{{ma|Genesect and the Legend Awakened}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Shiny {{p|Rayquaza}} appeared in &#039;&#039;{{ma|Hoopa and the Clash of Ages}}&#039;&#039;. It had the ability to [[Mega Evolution|Mega Evolve]] into a Mega Rayquaza.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Journeys===&lt;br /&gt;
{{main|Lance&#039;s Gyarados}}&lt;br /&gt;
The red Gyarados, owned by {{an|Lance}}, appeared in &#039;&#039;[[JNM04|Flash of the Titans!]]&#039;&#039;. It participated in the finals of the [[World Coronation Series]] and was defeated by {{an|Leon}} and his {{TP|Leon|Charizard}}.&lt;br /&gt;
&lt;br /&gt;
A Shiny {{p|Larvesta}} appeared in the [[JNM24|final chapter]] of the manga. It evolved into a {{p|Volcarona}}, which [[Goh]] collected scales from to clear his [[Project Mew]] [[Field Research|Trial Mission]].&lt;br /&gt;
&lt;br /&gt;
===I Can&#039;t Choose, Eevee===&lt;br /&gt;
A wild Shiny Slakoth appeared in [[EYE05]], sleeping on the back of a {{p|Trevenant}}&#039;s head.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation III]] through [[Generation VII]] , it is possible for an {{pkmn|Egg}} to hatch Shiny on one game but not another. This is because Shininess is partially determined by the Original [[Trainer ID]] and [[Secret ID]] number. Eggs have the ID and SID of the game they were originally bred on, but change to the ID and SID of the hatcher immediately after hatching. It is this change that affects Shininess.&lt;br /&gt;
** Confusingly, this means that if a {{player}} hatches a traded Egg that would have been Shiny on the game it was originally bred on, it will appear Shiny on the hatching screen (since it still has the ID and SID of the original game), and then suddenly no longer be Shiny afterward (once it has obtained the ID and SID of the hatcher&#039;s game). Conversely, it is also possible for a newly hatched Egg to not appear Shiny on the hatching screen and then suddenly become Shiny afterward, if the Egg has been traded.&lt;br /&gt;
** While all (Generation III onward) {{pkmn2|event}} Eggs are set to prevent or force Shininess, if a player other than the one who obtained it from the event hatches the Egg, this prevention is bypassed, allowing an event Egg to hatch Shiny. This is the only way to obtain a Shiny {{p|Manaphy}} in Generation IV.&lt;br /&gt;
* {{B2W2}} have the most in-game event Shiny Pokémon available (excluding [[Wild Area News]]), with two.&lt;br /&gt;
* In {{g|Scarlet and Violet}}, during one of [[Jacq]]&#039;s biology classes, he mentions &amp;quot;the chance of finding a Shiny Pokémon in the wild is 1 in 4000&amp;quot;, which is an inaccurate approximation compared to the true standard chance of 1/4096.&lt;br /&gt;
* While most Shiny Pokémon differ at least slightly from their standard coloration, and forms that differ only in color usually also have visually distinct Shiny variants, there are several exceptions:&lt;br /&gt;
** [[Pikachu in a cap]], the [[Partner Pokémon (Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!)|partner Pikachu and Eevee]], the frenzied [[Noble Pokémon]], Meteor Form {{p|Minior}}, {{p|Revavroom}}&#039;s [[Starmobile]] forms, {{p|Koraidon}} and {{p|Miraidon}}&#039;s non-battle forms, and Stellar Form {{p|Terapagos}} lack distinct Shiny color palettes.&lt;br /&gt;
*** Original and World Cap Pikachu have distinct Shiny color palettes in [[Pokémon GO]] only.&lt;br /&gt;
** {{p|Marshadow}} only has a distinct Shiny color palette in its Zenith transformation, except in [[Pokémon HOME]], where its normal appearance also has a very slightly different Shiny color palette.&lt;br /&gt;
** Prior to [[Generation VIII]], Sunny, Rainy, and Snowy Form {{p|Castform}} and {{p|Magearna}}&#039;s standard form also lacked distinct Shiny color palettes.&lt;br /&gt;
** Minior&#039;s Core forms and {{p|Alcremie}}&#039;s non-Gigantamax forms share a single Shiny color palette.&lt;br /&gt;
*** In [[Pokémon Bank]], Minior&#039;s Shiny Core forms were given a slight tint to indicate their form, which was made even more pronounced in V1.0.0 of the mobile version of Pokémon HOME. However, in the Switch version and subsequent mobile versions of HOME, as well as in {{g|Scarlet and Violet}}, they retain their shared Shiny color palette.&lt;br /&gt;
** While [[Zygarde Cell]]s have been shown to have a distinct Shiny coloration in {{aniseries|HZ}}, this is not reflected in the games.&lt;br /&gt;
* The [[Pokéstar Studios opponents#F-00|Pokéstar Studios opponent F-00]] has unique Shiny variants for both of its forms, which are unused in the final game and can only be seen by [[cheating]]. All other opponents lack distinct Shiny color palettes in the final game.&lt;br /&gt;
** Most of the opponents, as well as the Prop used during filming, have unused beta sprites for their normal and Shiny variants; however, with the exception of the {{p|Smeargle}} featured in the Love and Battles series (which has the same Shiny colors as normal Smeargle), the Shiny sprites are just silhouettes.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Shiny Pokémon&#039;&#039;&lt;br /&gt;
{{langtable|color=DAA520|bordercolor=8E6B15&lt;br /&gt;
|zh_yue=發光寶可夢 &#039;&#039;{{tt|Faatgwōng Pokémon|Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
|zh_cmn=發光寶可夢 / 发光宝可梦 &#039;&#039;{{tt|Fāguāng Pokémon|Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
|cs=Alternativně zbarveného Pokémon&lt;br /&gt;
|nl=Schitterende Pokémon&lt;br /&gt;
|da=Skinne Pokémon&lt;br /&gt;
|fi=Kiilto-Pokémon&lt;br /&gt;
|fr=Pokémon chromatique&lt;br /&gt;
|de=Schillerndes Pokémon&lt;br /&gt;
|id=Pokémon Bersinar&lt;br /&gt;
|it=Pokémon cromatico&lt;br /&gt;
|ko=빛나는 포켓몬 &#039;&#039;{{tt|Binnaneun Pokémon|Shiny Pokémon}}&#039;&#039;&lt;br /&gt;
|pl=Lśniący Pokémon&lt;br /&gt;
|pt_br=Pokémon Brilhante{{tt|*|Pokémon GO, animated series, TCG}}&amp;lt;br&amp;gt;Pokémon shiny{{tt|*|Manga}}&amp;lt;br&amp;gt;Shiny Pokémon{{tt|*|Nintendo 3DS themes}}&lt;br /&gt;
|pt_eu=Pokémon brilhante&lt;br /&gt;
|ru=Шайни покемон &#039;&#039;Shayni Pokémon&#039;&#039;&lt;br /&gt;
|es_la=Pokémon brillante{{tt|*|Pokémon the Series: Black &amp;amp; White, Pokémon GO}}&amp;lt;br&amp;gt;Pokémon Shiny{{tt|*|Pokémon Journeys: The Series}}&lt;br /&gt;
|es_eu=Pokémon variocolor&amp;lt;ref&amp;gt;[https://www.pokemon.com/es/play-pokemon/sobre/glosario-de-videojuegos-pokemon Pokémon site in Spanish | Glosario de videojuegos Pokémon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|sv=Glänsande Pokémon&lt;br /&gt;
|tr=Parlak Pokémon&amp;lt;!-- Source: Pokémon GO --&amp;gt;&lt;br /&gt;
|vi=Pokémon Sáng Ngời&lt;br /&gt;
|no=Skinnende Pokémon&lt;br /&gt;
|ca=Pokémon varicolor&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Different-colored Pokémon&#039;&#039;&lt;br /&gt;
{{langtable|color=DAA520|bordercolor=8E6B15&lt;br /&gt;
|zh_yue=異色寶可夢 &#039;&#039;{{tt|Yihsīk Pokémon|Different-colored Pokémon}}&#039;&#039;&lt;br /&gt;
|zh_cmn=異色寶可夢 / 异色宝可梦 &#039;&#039;{{tt|Yìsè Pokémon|Different-colored Pokémon}}&#039;&#039;&lt;br /&gt;
|fi=Erivärinen Pokémon&lt;br /&gt;
|fr=Pokémon de couleur inhabituelle&lt;br /&gt;
|de=Unterschiedlich gefärbte Pokémon&lt;br /&gt;
|it=Pokémon di colore diverso&lt;br /&gt;
|ko=색이 다른 포켓몬 &#039;&#039;{{tt|Saegi Dareun Pokémon|Different-colored Pokémon}}&#039;&#039;&lt;br /&gt;
|pl=Pokémon o innym kolorze&lt;br /&gt;
|pt=Pokémon de cor diferente&lt;br /&gt;
|es=Pokémon de color diferente&lt;br /&gt;
|th=โปเกมอนสีแตกต่าง &#039;&#039;Pokémon Si Taektang&#039;&#039;&lt;br /&gt;
|vi=Pokémon khác màu&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* {{cat|Episodes in which an alternately colored Pokémon appears}}&lt;br /&gt;
* {{cat|Trainers with Shiny Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{forms}}&lt;br /&gt;
{{Pokémon individuality|Gold}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
[[Category:Shiny Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schillernde Pokémon]]&lt;br /&gt;
[[es:Pokémon variocolor]]&lt;br /&gt;
[[fr:Pokémon chromatique]]&lt;br /&gt;
[[it:Pokémon cromatico]]&lt;br /&gt;
[[ja:色違い]]&lt;br /&gt;
[[zh:異色寶可夢]]&lt;/div&gt;</summary>
		<author><name>Navarretedf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mossdeep_City&amp;diff=4370225</id>
		<title>Mossdeep City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mossdeep_City&amp;diff=4370225"/>
		<updated>2025-08-31T08:11:08Z</updated>

		<summary type="html">&lt;p&gt;Navarretedf: Trivia was in wrong section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Mossdeep City&lt;br /&gt;
|jpname=トクサネシティ&lt;br /&gt;
|jptrans=Tokusane City&lt;br /&gt;
|image=Mossdeep City ORAS.png&lt;br /&gt;
|imageIII=Mossdeep City RS.png&lt;br /&gt;
|slogan=Our slogan: Cherish Pokémon!&lt;br /&gt;
|mapdesc=Research is underway day and night in this city, all in the hope of understanding the distant reaches of space.&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|west=Route 124&lt;br /&gt;
|regionwest=Hoenn&lt;br /&gt;
|north=Route 125&lt;br /&gt;
|regionnorth=Hoenn&lt;br /&gt;
|south=Route 127&lt;br /&gt;
|regionsouth=Hoenn&lt;br /&gt;
|leader=Tate and Liza&lt;br /&gt;
|leadersprite=VSLiza &amp;amp; Tate.png{{!}}150px&lt;br /&gt;
|gym=Mossdeep Gym&lt;br /&gt;
|gymno=7&lt;br /&gt;
|badge=Mind&lt;br /&gt;
|gymtype=Psychic&lt;br /&gt;
|colordark=E7A1B0&lt;br /&gt;
|colormed=f0a7b6&lt;br /&gt;
|colorlight=FAAFBE&lt;br /&gt;
|generation=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mossdeep City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|トクサネシティ}}&#039;&#039;&#039; &#039;&#039;Tokusane City&#039;&#039;) lies on an island along the eastern edge of the [[Hoenn]] mainland. Many divers live at Mossdeep, and it is the fourth largest city in Hoenn. One of the city&#039;s attractions is {{p|Wailmer}} watching. A deep [[underwater]] trench runs between Mossdeep City and [[Sootopolis City]]. This cavern was found by [[Captain Stern]] in his [[Submarine Explorer 1|submarine]]. Mossdeep City has a [[Gym|Pokémon Gym]] whose [[Gym Leader]]s are [[Tate and Liza]].&lt;br /&gt;
&lt;br /&gt;
The island of Mossdeep is covered in plants and flowers. Its weather is mainly sunny, and its winds are stable. This clear weather made Mossdeep the ideal location to build a space center to launch large rockets. In Mossdeep, there is a white rock which holds a special meaning to the people at the space center. They placed the rock outside of the space center as a symbol of their wish for their rockets to fly safely. After entering the [[Hall of Fame]], the {{player}} can obtain a [[level]] 5{{sup/3|RSE}}/1{{sup/6|ORAS}} {{p|Beldum}} from {{Steven}}&#039;s house.&lt;br /&gt;
&lt;br /&gt;
Mossdeep City is the hub area of [[Pokémon Omega Ruby and Alpha Sapphire]]&#039;s [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Special Demo Version|Special Demo Version]].&lt;br /&gt;
&lt;br /&gt;
North of Mossdeep is the [[Shoal Cave]], on {{rt|125|Hoenn}}. To the west is {{rt|124|Hoenn}}, and {{rt|127|Hoenn}} lies to the south.&lt;br /&gt;
&lt;br /&gt;
==Slogan==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Our slogan: Cherish Pokémon!&#039;&#039;&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|「ポケモンを　たいせつに！」が　あいことば}}&#039;&#039;&#039; &#039;&#039;Our slogan: &amp;quot;Cherish Pokémon!&amp;quot;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Mossdeep Space Center===&lt;br /&gt;
{{main|Mossdeep Space Center}}&lt;br /&gt;
Mossdeep was the ideal location to build a space center which launches huge rockets because of the stable weather conditions. The Space Center is successfully sending rockets into space. In {{v2|Emerald}}, the Space Center plays a big part in the plot, where [[Team Magma]] attempts to steal rocket fuel while a rocket begins to launch into space. On the second floor, the player will meet with Steven and battle two {{tc|Team Magma Grunt}}s.&lt;br /&gt;
&lt;br /&gt;
The Space Center also plays a key role in the Delta Episode of {{pkmn|Omega Ruby and Alpha Sapphire}}. A {{p|Kecleon}} hides behind the astronaut cut out on the bottom floor in after the Delta Episode. This {{p|Kecleon}} has its hidden ability {{a|Protean}}.&lt;br /&gt;
&lt;br /&gt;
===Steven&#039;s house===&lt;br /&gt;
The possibility of rare stones in the cavern has attracted the attention of [[Steven Stone]], who owns a cottage here where he keeps part of his rock collection. He will leave behind a rare {{p|Beldum}} after the player enters the [[Hall of Fame]]. Steven will also give the player [[HM08]] here in {{2v2|Ruby|Sapphire}} ([[HM07]] in their [[remake]]s, both containing {{m|Dive}}). In {{v2|Emerald}}, however, he will give the player HM08 after defeating [[Team Magma]] at the [[Mossdeep Space Center|Space Center]]. If the player enters the Hall of Fame without obtaining the Dive [[HM]] here (for example, by using a traded Pokémon that knows the move), then Steven will leave it behind alongside the Beldum.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=1h1DX6mBTq8 &amp;quot;Obscure Pokemon Facts My Viewers Discovered&amp;quot; - BlueBoyPhin - YouTube]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In {{pkmn|Omega Ruby and Alpha Sapphire}}, Steven&#039;s collection includes hornblende biotite granite from [[Rock Tunnel]], pitchstone from [[Mt. Mortar]], chert from [[Mt. Pyre]], schalstein from [[Mount Coronet|Mt. Coronet]], and greenschist from [[Chargestone Cave]].&lt;br /&gt;
&lt;br /&gt;
===Secret Base boy===&lt;br /&gt;
The house west of the Pokémon Center houses a brother and sister. The boy likes to visit people&#039;s [[Secret Base]]s.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Ruby, Sapphire, and Emerald, the boy will tell the player where their [[Secret Base]] is located.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Omega Ruby and Alpha Sapphire, the boy tells the player that they can access additional areas in Secret Bases with {{DL|List of Decorations in Generation VI|Stairs}} and {{DL|List of Decorations in Generation VI|Solid Board}}s.&lt;br /&gt;
&lt;br /&gt;
===Pokéblock enthusiast&#039;s house===&lt;br /&gt;
The house north of the Pokémon Center houses a couple. The man is a {{tc|Black Belt}} who is very enthusiastic about [[Pokéblock]]s.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Ruby, Sapphire, and Emerald, he will tell the player the preferred [[flavor|color]] of Pokéblock of the player&#039;s lead Pokémon.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Omega Ruby and Alpha Sapphire, he serves no purpose, simply telling the player that their lead Pokémon likes them a little bit more than Pokéblocks.&amp;lt;!--he is not a friendship checker--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Backdoor house===&lt;br /&gt;
In Pokémon Ruby, Sapphire, Omega Ruby, and Alpha Sapphire, there is an old man with a house with a door on the back wall.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Ruby and Sapphire, [[e-Reader]] Trainers will appear in the back room.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Omega Ruby and Alpha Sapphire, the old man mentions he used to be a Secret Base Expert. If the player scans the QR Code of a special [[Secret Base]] (such as those of [[Junichi Masuda]], [[Shigeru Ohmori]], [[Shigeki Morimoto]], and [[Shōko Nakagawa]]), it will appear behind this door.&lt;br /&gt;
&lt;br /&gt;
===Game Corner===&lt;br /&gt;
A [[Game Corner]] is located here in {{game|Emerald}}. It replaces the backdoor house from {{game|Ruby and Sapphire|s}}. It allows players to interact with {{game|FireRed and LeafGreen|s}} and other copies of Emerald in two mini-games, [[Pokémon Jump]] and [[Dodrio Berry Picking]]. Connections are made with the [[Game Boy Advance Wireless Adapter]].&lt;br /&gt;
&lt;br /&gt;
===Running Errands===&lt;br /&gt;
Visit the house nearest the stairway to the Space Center to meet a young woman who uses a {{p|Wingull}} to send letters to a friend in [[Fortree City]]. Talk to the Wingull and it will take flight, off to deliver another note. If the player returns to Fortree and visit the Pokémon Breeder in the northeast house there, it will get a [[Mental Herb]] that his Wingull found in its travels.&lt;br /&gt;
&lt;br /&gt;
===Move Tutor===&lt;br /&gt;
In {{game|Emerald}}, there is a {{tc|Black Belt}} on the shore in the western part of the city who will [[Move Tutor|teach]] a compatible Pokémon {{m|Dynamic Punch|DynamicPunch}} one time only.&lt;br /&gt;
&lt;br /&gt;
===Mossdeep Gym===&lt;br /&gt;
{{main|Mossdeep Gym}}&lt;br /&gt;
The Mossdeep Gym is Mossdeep City&#039;s official [[Gym|Pokémon Gym]], which specializes in {{type|Psychic}} Pokémon. Its [[Gym Leader|Leaders]] are [[Tate and Liza]], who are faced in a [[Double Battle]]. Defeating them earns the player the {{badge|Mind}} and {{TM|04|Calm Mind}}.&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
===Pokémon Ruby and Sapphire===&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, the population of Mossdeep City is 45. Despite it being on an island in the middle of the sea, its population is fairly large, and it is [[Hoenn]]&#039;s fourth most populous city.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Emerald===&lt;br /&gt;
In {{game|Emerald}}, the population of Mossdeep City is 52, making it Hoenn&#039;s fourth most populous city.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire===&lt;br /&gt;
In {{g|Omega Ruby and Alpha Sapphire}}, the population of Mossdeep City is 45, making it Hoenn&#039;s fifth most populous city.&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
In [[Generation III]], Mossdeep is the only location in Hoenn where the rare Net Ball and Dive Ball are sold. However, they are no longer sold here in the remakes.&lt;br /&gt;
&lt;br /&gt;
{{shop|Generation III}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200}}|{{shopitem|Net Ball|1000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Dive Ball|1000}}|{{shopitem|Hyper Potion|1200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600}}|{{shopitem|Revive|1500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700}}|{{shopitem|X Attack|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|X Defense|display=X Defend|550}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Generation VI}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball (item)|200|5=Poké Ball|display=Poké Ball|PD}}|{{shopitem|Great Ball|600|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1,200|PD}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700|PD}}|{{shopitem|Hyper Potion|1,200|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2,500|PD}}|{{shopitem|Full Restore|3,000|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1,500|PD}}|{{shopitem|Antidote|100|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|200|PD}}|{{shopitem|Awakening|250|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250|PD}}|{{shopitem|Ice Heal|250|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|PD}}|{{shopitem|Escape Rope|550|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350|PD}}|{{shopitem|Super Repel|500|PD}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|PD}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|water}}&lt;br /&gt;
{{Itemlist|Big Pearl|In the middle of the beach|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|Net Ball|In the southeast corner of the city|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|Star Piece|East of Steven&#039;s house &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|King&#039;s Rock|Obtained from a boy outside of Steven&#039;s house|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|Revive|South of the {{tc|Fisher|Fisherman}}&#039;s house|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|Iron|Northeast corner of the rocket launch pad &#039;&#039;(hidden)&#039;&#039;|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|TM Dark VI|From a woman inside the [[Poké Mart]]|OR=yes|AS=yes|display={{TM|60|Quash}}}}&lt;br /&gt;
{{Itemlist|HM Water|From Steven in his house|Ru=yes|Sa=yes|display={{HM|08|Dive}}}}&lt;br /&gt;
{{Itemlist|HM Water|From Steven in his house after defeating [[Team Magma]]|E=yes|display={{HM|08|Dive}}}}&lt;br /&gt;
{{Itemlist|HM Water VI|From Steven in his house after defeating the [[Mossdeep Gym]]|OR=yes|AS=yes|display={{HM|07|Dive}}}}&lt;br /&gt;
{{Itemlist|Devon Scuba Gear|From Steven in his house after defeating the Mossdeep Gym|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist|Super Rod VI|Received from the Fisherman in the house east of the Gym|Ru=yes|Sa=yes|E=yes|OR=yes|AS=yes|display=[[Super Rod]]}}&lt;br /&gt;
{{Itemlist|Iron Plate|Held by Steven&#039;s {{pkmn2|gift}} {{p|Beldum}}, after becoming {{pkmn|Champion}}|OR=yes|AS=yes}}&lt;br /&gt;
{{Itemlist||sprite=Doll Regice VI|size=40|Given by [[Shigeru Ohmori]] after visiting his Special [[Secret Base]]|OR=yes|AS=yes|display=[[Decoration|Regice Doll]]}}&lt;br /&gt;
{{itlistfoot|water}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
{{Catch/header|water|no}}&lt;br /&gt;
{{Catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entry3|072|Tentacool|yes|yes|yes|Surf|5-35|60%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry3|278|Wingull|yes|yes|yes|Surf|10-30|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|279|Pelipper|yes|yes|yes|Surf|25-30|5%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry3|072|Tentacool|yes|yes|yes|Fish Old|5-10|30%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry3|129|Magikarp|yes|yes|yes|Fish Old|5-10|70%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|072|Tentacool|yes|yes|yes|Fish Good|10-30|20%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entry3|129|Magikarp|yes|yes|yes|Fish Good|10-30|60%|type1=Water }}&lt;br /&gt;
{{Catch/entry3|320|Wailmer|yes|yes|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|319|Sharpedo|yes|yes|yes|Fish Super|30-35|40%|type1=Water|type2=Dark}}&lt;br /&gt;
{{Catch/entry3|320|Wailmer|yes|yes|yes|Fish Super|25-45|60%|type1=Water}}&lt;br /&gt;
{{Catch/div|building|Gift Pokémon}}&lt;br /&gt;
{{Catch/entry3|374|Beldum|yes|yes|yes|Gift|5|One|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{Catch/footer|water}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{Catch/header|water|no}}&lt;br /&gt;
{{Catch/div|ocean|Surfing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Surf|25|50%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|073|Tentacruel|yes|yes|Surf|30|15%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|279|Pelipper|yes|yes|Surf|25, 30, 35|35%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/div|ocean|Fishing}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Old|5|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Old|10, 15|65%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|072|Tentacool|yes|yes|Fish Good|25|35%|type1=Water|type2=Poison}}&lt;br /&gt;
{{Catch/entryoras|129|Magikarp|yes|yes|Fish Good|25|60%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Good|25|5%|type1=Water}}&lt;br /&gt;
{{Catch/entryoras|320|Wailmer|yes|yes|Fish Super|25, 30, 40|100%|type1=Water}}&lt;br /&gt;
{{Catch/div|building|Gift Pokémon}}&lt;br /&gt;
{{Catch/entryoras|374|Beldum|yes|yes|Gift|1|One|type1=Steel|type2=Psychic}}&lt;br /&gt;
{{Catch/footer|water}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #E7A1B0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}; {{roundytl|5px}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color}}&amp;quot; | {{color2|fff|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby}}&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color}}; {{roundytr|5px}}&amp;quot; | {{color2|fff|Pokémon Omega Ruby and Alpha Sapphire|Alpha Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[File:Mossdeep City RS.png|300px]]&lt;br /&gt;
| [[File:Mossdeep City E.png|300px]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[File:Mossdeep City ORAS.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;background:#FAAFBE; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; text-align: center; background: #{{locationcolor/med|road}}; border: 3px solid #{{locationcolor/dark|road}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{locationcolor/light|road}}&amp;quot;&lt;br /&gt;
! Games&lt;br /&gt;
! Situation&lt;br /&gt;
! Song name (Japanese)&lt;br /&gt;
! Song name (English)&lt;br /&gt;
! Composition&lt;br /&gt;
! Arrangement&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! {{GameIcon|R}}{{GameIcon|Sa}}{{GameIcon|E}}&lt;br /&gt;
| Overworld&lt;br /&gt;
| カナズミシティ&lt;br /&gt;
| [[Pokémon Ruby &amp;amp; Pokémon Sapphire: Super Music Collection|Rustboro City]]&lt;br /&gt;
| [[Go Ichinose]]&lt;br /&gt;
| Go Ichinose&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! rowspan=3 | {{GameIcon|OR}}{{GameIcon|AS}}&lt;br /&gt;
| Overworld&lt;br /&gt;
| カナズミシティ&lt;br /&gt;
| [[Pokémon Omega Ruby &amp;amp; Pokémon Alpha Sapphire: Super Music Collection|Rustboro City]]&lt;br /&gt;
| Go Ichinose&lt;br /&gt;
| [[Shota Kageyama]]&lt;br /&gt;
|-&lt;br /&gt;
| Seal to [[Seafloor Cavern]] undone&lt;br /&gt;
| 崩壊へのカウントダウン&lt;br /&gt;
| [[Pokémon Omega Ruby &amp;amp; Pokémon Alpha Sapphire: Super Music Collection|Countdown to Destruction]]&lt;br /&gt;
| Shota Kageyama&lt;br /&gt;
| Shota Kageyama&lt;br /&gt;
|-&lt;br /&gt;
| When Team Magma{{sup/6|OR}}/Team Aqua{{sup/6|AS}} heads to [[Mossdeep Space Center]]&lt;br /&gt;
| 一触即発！～赤やら、青やら&lt;br /&gt;
| [[Pokémon Omega Ruby &amp;amp; Pokémon Alpha Sapphire: Super Music Collection|Explosive Encounters! Red and Blue]]&lt;br /&gt;
| Shota Kageyama&lt;br /&gt;
| Shota Kageyama&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
[[File:Mossdeep City anime.png|thumb|250px|Mossdeep City in {{aniseries|RS}}]]&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
In {{aniseries|PTS}}, Mossdeep City is located on Mossdeep Island. As mentioned in &#039;&#039;[[AG092|Judgment Day!]]&#039;&#039; and &#039;&#039;[[AG093|Clamperl of Wisdom]]&#039;&#039;, ferry services run between Mossdeep and some of its neighboring islands, as well as [[Lilycove City]].&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|RS}}====&lt;br /&gt;
{{Ash}} and {{ashfr}} arrived in Mossdeep City in &#039;&#039;[[AG099|It&#039;s Still Rocket Roll to Me!]]&#039;&#039; and immediately found the [[Mossdeep Gym]]. However, it was temporarily closed due to a space shuttle launch, so the group followed {{an|Rachel}} to the [[Mossdeep Space Center]], where they met up with the local [[Gym Leader]]s, Rachel&#039;s twin children [[Tate and Liza]]. The two groups worked together to foil {{TRT}}&#039;s plan to steal the space shuttle.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG100|Solid as a Solrock]]&#039;&#039;, Ash battled Tate and Liza and won, claiming his seventh [[Hoenn League]] [[Badge]].&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|SM}}====&lt;br /&gt;
In &#039;&#039;[[SM145|Dreams of the Sun and Moon!]]&#039;&#039;, {{an|Sophocles}} mentioned that he had plans to visit Mossdeep City and the Mossdeep Space Center with [[Molayne]] during the upcoming vacation. They departed for said vacation in [[SM146|the next episode]].&lt;br /&gt;
&lt;br /&gt;
===={{aniseries|JN}}====&lt;br /&gt;
In &#039;&#039;[[JN037|That New Old Gang of Mine!]]&#039;&#039;, Sophocles was revealed to have returned to [[Alola]] from his trip, although he had plans to return to Mossdeep. He was revealed to have done so in &#039;&#039;[[JN096|Lighting the Way Home!]]&#039;&#039;, where he, Ash, and [[Goh]] helped an {{p|Ampharos}} guide the {{p|Talonflame}} 2 space probe back to the planet.&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #f0a7b6; {{roundy}}; border: 3px solid #E7A1B0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FAAFBE&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | {{color2|000|Mossdeep Gym}}&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | {{color2|000|Mossdeep Space Center}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Mossdeep Gym anime.png|x150px]]&lt;br /&gt;
| [[File:Mossdeep Space Center anime.png|x150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
[[File:Mossdeep City PG.png|thumb|250px|Mossdeep City in [[Pokémon Generations]]]]&lt;br /&gt;
Mossdeep City made a couple of brief background appearances during &#039;&#039;[[PG08|The Cavern]]&#039;&#039;. It also briefly appeared in &#039;&#039;[[PG09|The Scoop]]&#039;&#039;, with the episode&#039;s focus being mainly on the Mossdeep Space Center.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
[[File:Mossdeep City Adventures.png|thumb|250px|Mossdeep City in [[Pokémon Adventures]]]]&lt;br /&gt;
===={{MangaArc|Ruby &amp;amp; Sapphire}}====&lt;br /&gt;
In &#039;&#039;[[PS243|No Armaldo Is an Island]]&#039;&#039;, [[Courtney]] raided the [[Mossdeep Space Center]] in order to collect information that would be passed on to {{adv|Ruby}} some time later in &#039;&#039;[[PS263|It All Ends Now IV]]&#039;&#039;, including the fact that the Mossdeep Space Center had been tracking {{DL|Super-ancient Pokémon (Adventures)|Rayquaza}} after it had escaped from the [[Pokémon Association]]&#039;s custody.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
In &#039;&#039;[[PS296|It&#039;s Starting to Make Sense Now]]&#039;&#039;, [[Sird]] revealed that cylinders containing two alien life forms, both of which grew into a {{adv|Deoxys}} later on, had been guarded in the Mossdeep Space Center. After Courtney had raided the building, Sird managed to smuggle the cylinders away, and left it to the [[Team Rocket Elite Trio|Elite Trio]] of [[Team Rocket]] to transport them back to their base in [[Kanto]] aboard the [[Team Rocket airship]].&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|Omega Ruby &amp;amp; Alpha Sapphire}}====&lt;br /&gt;
In a flashback in &#039;&#039;[[PS600|Gorebyss Changes Color]]&#039;&#039;, {{Steven}} invited Ruby and {{adv|Emerald}} to visit his house in Mossdeep City to tell them about the [[Grand Meteor Delta|giant meteoroid]] that was threatening the planet and giving each of them a [[Mega Bracelet]] to help stop the meteoroid and [[Draconid people|anyone]] who would try to sabotage the [[Devon Corporation]]&#039;s efforts in stopping it. Being skeptical of this information, Ruby accepted Steven&#039;s gift only on the condition that he&#039;d not tell {{adv|Sapphire}} about the meteoroid just yet.&lt;br /&gt;
&lt;br /&gt;
In another flashback in &#039;&#039;[[PS602|Hoopa Distorts]]&#039;&#039;, Ruby and Emerald sat by the sea at Mossdeep City while pondering who they could turn to for advice in order to stop the meteoroid without making people miserable. Ruby figured that Courtney could be such a person, and used a recording of her memories to look into her past, learning that [[Zinnia]] had been the one to tell [[Team Magma]] everything about {{DL|Super-ancient Pokémon (Adventures)|Groudon}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS605|Swampert Smashes]]&#039;&#039;, a rocket was seen awaiting launch at the Mossdeep Space Center, its purpose being to create a warp hole to transport the meteoroid away. Sapphire, having been transported to the Space Center by {{p|Hoopa}}, gave [[Professor Cozmo]] the rocket&#039;s final and most important component, the dimensional shifter. When the information about the meteoroid was leaked to the public by [[TV Mauville|Hoenn TV]], masses of people gathered around the Space Center for answers. In &#039;&#039;[[PS608|Groudon Returns]]&#039;&#039;, the rocket was successfully launched, but Zinnia, having a vendetta against the Devon Corporation, attacked the rocket mid-flight. Despite Sapphire fighting against her, she was able to make the rocket crash and destroy the dimensional shifter.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As with the rest of [[Hoenn]], Mossdeep City is based on a real location in Japan, specifically the island of {{wp|Tanegashima}}. {{wp|Tanegashima Space Center}}, {{wp|JAXA}}&#039;s main launch facility, is the basis for the [[Mossdeep Space Center]].&lt;br /&gt;
* In the house to the left of the Poké Center; the {{p|Skitty}} is incorrectly labeled as {{p|Delcatty}} in Pokémon Ruby and Sapphire.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #F0A7B6; border: 3px solid #E7A1B0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| トクサネシティ &#039;&#039;Tokusane City&#039;&#039;&lt;br /&gt;
| From 木賊色 &#039;&#039;tokusa-iro&#039;&#039; (teal green color of the {{wp|Equisetum hyemale|horsetail}} stem) and 高嶺 &#039;&#039;takane&#039;&#039; (high peak)&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Mossdeep City&lt;br /&gt;
| From &#039;&#039;{{wp|moss}}&#039;&#039; or &#039;&#039;moss green&#039;&#039; and &#039;&#039;deep&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Moosbach City&lt;br /&gt;
| From &#039;&#039;Moos&#039;&#039; (moss) and the suffix &#039;&#039;-bach&#039;&#039; (stream)&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Algaria&lt;br /&gt;
| From &#039;&#039;alga&#039;&#039; (algae)&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Algatia&lt;br /&gt;
| From &#039;&#039;algue&#039;&#039; ({{wp|algae}})&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Verdeazzupoli&lt;br /&gt;
| From &#039;&#039;verde&#039;&#039; (green), &#039;&#039;azzurro&#039;&#039; (azure), and the suffix &#039;&#039;-poli&#039;&#039; (city) &lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Korean&lt;br /&gt;
| 이끼시티 &#039;&#039;Ikki City&#039;&#039;{{tt|*|Games, animated series}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From 이끼 &#039;&#039;ikki&#039;&#039; (moss)&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| 이끼도시 &#039;&#039;Ikki Dosi&#039;&#039;{{tt|*|Adventures}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 綠嶺市 / 绿岭市 &#039;&#039;Lǜlǐng Shì&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |From 綠 / 绿 &#039;&#039;lǜ / luhk&#039;&#039; (green) and 嶺 / 岭 &#039;&#039;lǐng / líhng&#039;&#039; (mountain ridge)&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 綠嶺市 &#039;&#039;Luhklíhng Síh&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Polish&lt;br /&gt;
| Mossdeep&lt;br /&gt;
| From its English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Brazilian Portuguese&lt;br /&gt;
| Cidade de Mossdeep&lt;br /&gt;
| From its English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Thành phố Tokusane&lt;br /&gt;
| Transcription of its Japanese name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{gamecorner}}&lt;br /&gt;
{{Hoenn|ADDFAD}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ruby and Sapphire locations]]&lt;br /&gt;
[[Category:Emerald locations]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Moosbach City]]&lt;br /&gt;
[[es:Ciudad Algaria]]&lt;br /&gt;
[[fr:Algatia]]&lt;br /&gt;
[[it:Verdeazzupoli]]&lt;br /&gt;
[[ja:トクサネシティ]]&lt;br /&gt;
[[zh:绿岭市]]&lt;/div&gt;</summary>
		<author><name>Navarretedf</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dollar&amp;diff=3423323</id>
		<title>Pokémon Dollar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Dollar&amp;diff=3423323"/>
		<updated>2021-11-13T18:30:34Z</updated>

		<summary type="html">&lt;p&gt;Navarretedf: /* In other languages */Added Spanish translation Pokécuarto, present in Pokémon XD: Gale of Darkness and Pokémon Colosseum manuals. It&amp;#039;s also the common name among the Spanish-speaking community.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|Incineroar Sun nicknamed &amp;quot;Dollar&amp;quot; in the English version of Pokémon Adventures|Dollar (Adventures)}}&lt;br /&gt;
{{samename|Meowth Sun nicknamed &amp;quot;Dollar&amp;quot; in the Japanese version of Pokémon Adventures|Cent}}&lt;br /&gt;
{{redirect|$|the glitch Pokémon|$ (glitch Pokémon)}}&lt;br /&gt;
[[File:PDA open XD.png|thumb|250px|[[Michael]] has {{PDollar}}76,181]]&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Dollar&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケドル&#039;&#039;&#039; &#039;&#039;Pokédollar&#039;&#039;), often simply referred to as &#039;&#039;&#039;money&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おこづかい&#039;&#039;&#039; &#039;&#039;pocket money&#039;&#039;), is the main currency used in most known [[region]]s of the [[Pokémon world]]. Its symbol is {{PDollar}}, a P with a double strikethrough, similar to the ¥ symbol used for {{wp|Japanese yen}}, the € symbol used for {{wp|euro}}, the ₽ symbol used for {{wp|Russian ruble}}, or the ₱ symbol used for {{wp|Philippine peso}}, with the P symbol referring to Pokémon.&lt;br /&gt;
&lt;br /&gt;
The Pokémon Dollar and its symbol were both created for the English translation of the {{pkmn|games}}. In the original Japanese versions (except for {{pkmn|Colosseum}} and {{XD}}), the currency used is yen and the symbol used is {{tt|円|えん}}, the kanji for yen. As such, the Pokémon Dollar is based on yen.&lt;br /&gt;
&lt;br /&gt;
Also, much like the yen, most items have prices that are multiples of 100 or 1000. For comparison, in the [[Generation VI]] games, a taxi ride starts at {{PDollar}}710, which is precisely the same starting tariff as in Japan.&lt;br /&gt;
&lt;br /&gt;
==Icon==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%; border: 2px solid #{{gold color}}; background: #{{gold color}}; {{roundy|20px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar I.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar III.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VI.png|8px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VII.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VIII.png|28px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar ColoXD.png]]&lt;br /&gt;
|-&lt;br /&gt;
| I-II&lt;br /&gt;
| III&lt;br /&gt;
| IV-V&lt;br /&gt;
| VI&lt;br /&gt;
| VII&lt;br /&gt;
| VIII&lt;br /&gt;
| {{gameabbrevss|Colo}}{{gameabbrevss|XD}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar VIII ZH.png|28px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{gold color dark}}; background: #{{gold color light}}; width:20px&amp;quot;| [[File:PokémonDollar ColoXD JP.png]]&lt;br /&gt;
|-&lt;br /&gt;
| VIII (ZH)&lt;br /&gt;
| {{gameabbrevss|Colo}}{{gameabbrevss|XD}} (JP)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
When the {{player}} starts the game, they begin with {{PDollar}}3,000 before Generation VII, or with {{PDollar}}5,000 since Generation VII.&lt;br /&gt;
&lt;br /&gt;
Pokémon Dollars are acquired primarily as [[prize money]] from defeating [[Pokémon Trainer]]s in battle, or by selling items at a [[Poké Mart]]. Pokémon Dollars can also be acquired by using the move {{m|Pay Day}} in battle, at the rate of either 2 or 5 times the level of the Pokémon using it, depending on the generation. Additionally, some other moves like {{m|Happy Hour}}, as well as held items like the [[Amulet Coin]] or [[Luck Incense]], can also have an effect on the amount of money earned in a battle. In {{g|Ultra Sun and Ultra Moon}}, the [[Rotom Pokédex#Roto Loto|Roto Loto]] power Roto Prize Money triples the prize money received after a battle.&lt;br /&gt;
&lt;br /&gt;
{{game|Black and White|s}} introduced the concept of [[item maniac]]s. Item maniacs are [[NPC]]s who will pay large sums of money for certain items, most of which have no other use but to be sold to these people. However, {{g|X and Y}} removed these characters, and instead, items previously sold to item maniacs can now be sold at any shop.&lt;br /&gt;
&lt;br /&gt;
===Moves===&lt;br /&gt;
Money earned at the end of battle can be affected by the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{gold color}}; border: 5px solid #{{gold color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{gold color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Gold Rush}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| Varies&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of [[Gigantamax]] {{p|Meowth}}&amp;lt;br&amp;gt;The amount of money earned each time is equal to 100× the user&#039;s [[level]]&amp;lt;br&amp;gt;{{status|Confusion|Confuses}} the opponent&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Happy Hour}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Doubles the amount of prize money earned at the end of battle&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pay Day}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The amount of money earned each time is equal to 5× the user&#039;s [[level]]{{tt|*|2x the user&#039;s level in Generation I and II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Storage==&lt;br /&gt;
In the handheld [[Pokémon games]] before Pokémon Black and White, a {{player}}&#039;s wallet can hold only up to {{PDollar}}999,999. This may cause frustration when trying to save up for the advertised price of a [[Bicycle]] in [[Generation I]] (and its [[Generation III]] remakes) or a [[Slowpoke Tail|SlowpokeTail]] on {{rt|32|Johto}} in [[Generation II]] (and its [[Generation IV]] remakes), since both are advertised for {{PDollar}}1 more than the player can carry. The [[Nintendo GameCube|GameCube]] games and core series games from [[Generation V]] onwards allow players to carry up to {{PDollar}}9,999,999.&lt;br /&gt;
&lt;br /&gt;
==Other currencies==&lt;br /&gt;
{{main|:Category:Currency|Category:Currency}}&lt;br /&gt;
[[Coin]]s are utilized to play the various games of the [[Game Corner]]s throughout the [[Pokémon world]], as well as to obtain and collect the various Game Corner prizes available.&lt;br /&gt;
&lt;br /&gt;
[[Battle Point]]s (introduced in {{game|Emerald}}) are used as currency in numerous [[Battle facility|battle facilities]], such as the [[Battle Frontier (Generation III)|Battle]] [[Battle Frontier (Generation IV)|Frontiers]] of [[Hoenn]] and [[Sinnoh]]/[[Johto]], as well as the [[Battle Subway]], [[Pokémon World Tournament]], the [[Battle Maison]], the former two both being in [[Unova]], and the latter being in both [[Kalos]] and [[Hoenn]], the [[Battle Tree]] and the [[Mantine Surf]] in [[Alola]], and the {{gdis|Battle Tower|VIII}} in [[Galar]].&lt;br /&gt;
&lt;br /&gt;
[[Mt. Battle]] and [[Pokétopia]] use [[Poké Coupon]]s as their currency; due to both of these locations being battle facilities, they are analogous to Battle Points.&lt;br /&gt;
&lt;br /&gt;
The {{OBP|Pokémon world|Mystery Dungeon|Pokémon Mystery Dungeon world}} uses [[Poké]] as its main form of currency. In [[Pokémon Mystery Dungeon: Gates to Infinity]], [[Gold Bar]]s were introduced as a form of currency solely used at [[Glorious Gold]] in exchange for Poké or valuable items.&lt;br /&gt;
&lt;br /&gt;
In the {{pkmn|Dream World}}, [[PokéPark Wii: Pikachu&#039;s Adventure]], and [[PokéPark 2: Wonders Beyond]], [[Berry#In side games|Berries]] are used as a form of currency instead.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Conquest]], gold is used as the currency to pay for items, [[ponigiri]], and various other services.&lt;br /&gt;
&lt;br /&gt;
In the [[Entralink]], [[Pass Orb]]s are used to pay for Pass Powers.&lt;br /&gt;
&lt;br /&gt;
[[Watt]]s are used in the {{wp|pedometer}}s ([[Pokémon Pikachu]], [[Pokémon Pikachu 2 GS]], and the [[Pokéwalker]]) in order to collect and unlock a plethora of rewards. In {{g|Sword and Shield}}, they are used to pay for certain things in the [[Wild Area]] and the [[Isle of Armor]].&lt;br /&gt;
&lt;br /&gt;
At the [[Battle Castle]] in {{OBP|Battle Frontier|Generation IV|the Sinnoh and Johto Battle Frontiers}}, Castle Points are used to get power-ups and items.&lt;br /&gt;
&lt;br /&gt;
At the [[Pokéathlon Dome]] in [[Pokémon HeartGold and SoulSilver Versions]], Athlete Points can be used to get various items.&lt;br /&gt;
&lt;br /&gt;
In {{g|X and Y}}, {{g|Omega Ruby and Alpha Sapphire}}, [[Poké Mile]]s can be exchanged for various items from a specific NPC at [[Lumiose City]] and [[Mauville City]] respectively. They can also be used at the [[PokéMileage Club]] on the Global Link to buy various items or to play attractions.&lt;br /&gt;
&lt;br /&gt;
Pokécoins are used in [[Pokémon GO]] to purchase various items from the shop.&lt;br /&gt;
&lt;br /&gt;
Festival Coins were introduced in {{g|Sun and Moon}}, which can only be used at the [[Festival Plaza]]. They can be used at the facilities to access various services, or to buy fashion items or facilities from visitors in Festival Plaza.&lt;br /&gt;
&lt;br /&gt;
PM Tickets are used in [[Pokémon Quest]] to purchase decorations, box expansions, and downloadable content.&lt;br /&gt;
&lt;br /&gt;
[[Armorite Ore]] is used in [[The Isle of Armor]] to pay for [[Move Tutor|Move Tutors]] and a couple other things.&lt;br /&gt;
&lt;br /&gt;
[[Dynite Ore]] is used in the [[Crown Tundra]] to pay for items in the [[Max Lair]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Yen symbol EP005.png|220px|thumb|A yen symbol in the anime]]&lt;br /&gt;
&lt;br /&gt;
===Main series===&lt;br /&gt;
Pokémon Dollars are not used or seen in the [[Pokémon anime]], whether in the original version or the English [[dub]], although money has been mentioned throughout the anime and the {{wp|Japanese yen|yen}} symbol (changed to a {{wp|dollar}} symbol in the dub) appeared on a restaurant bill in &#039;&#039;[[EP005|Showdown in Pewter City]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
Money was mentioned in &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039;, where {{OBP|Red|Origins}} was seen buying a {{TP|Magikarp salesman|Magikarp}} from the [[Magikarp salesman]] on {{rt|4|Kanto}} with the [[prize money]] he had earned.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Yen EToP.png|thumb|150px|A yen coin in [[The Electric Tale of Pikachu]]]]&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
A 5-yen coin appeared in &#039;&#039;[[ET15|Attack of the Demon Stomach]]&#039;&#039;, where {{OBP|Ash Ketchum|EToP|Ash}} attempted to use it as a pendulum to put a {{AP|Snorlax}} asleep, but instead ended up putting himself to sleep.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
In &#039;&#039;[[PS012|Wake Up—You&#039;re Snorlax!]]&#039;&#039;, {{adv|Red}} participated in a [[bicycle|bike]] race, where the main prize included one million yen. Although he ended up winning, he was forced to spend all of his prize money to feeding a hungry [[Snor]]lax.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS015|Wartortle Wars]]&#039;&#039;, {{adv|Green}} sold Red a set of [[item]]s for {{PDollar}}6000, although they all soon turned out to be ineffective and useless.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}====&lt;br /&gt;
{{adv|Sun}}&#039;s goal for the chapter was to collect 100 million yen in order to reclaim [[Sun&#039;s great-grandfather|his great-grandfather]]&#039;s [[Aether Paradise|island]] back from the [[Aether Foundation]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Korean versions of the games use the {{wp|hangul}} symbol for the South Korean currency, {{wp|South Korean won|원 &#039;&#039;won&#039;&#039;}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{gold color light}}|bordercolor={{gold color dark}}&lt;br /&gt;
|zh_yue=零用錢 &#039;&#039;{{tt|Lìhngyuhngchín|Pocket money}}&#039;&#039;&lt;br /&gt;
|zh_cmn=零用錢 &#039;&#039;{{tt|Língyòngqián|Pocket money}}&#039;&#039; {{tt|*|Traditional}}&amp;lt;br&amp;gt;零花钱 &#039;&#039;{{tt|Línghuāqián|Pocket money}}&#039;&#039; {{tt|*|Traditional}}&lt;br /&gt;
|fr=Argent&lt;br /&gt;
|de=Geld&lt;br /&gt;
|it=Soldi&lt;br /&gt;
|ko=용돈 &#039;&#039;{{tt|Yongdon|Pocket money}}&#039;&#039;&lt;br /&gt;
|ru=Покедоллар &#039;&#039;Pokédollar&#039;&#039;&lt;br /&gt;
|es=Dinero &amp;lt;br&amp;gt; Pokécuarto&lt;br /&gt;
|pt=Dinheiro{{tt|*|Blue Rescue Team manual}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Currency]]&lt;br /&gt;
&lt;br /&gt;
[[de:Währungen]]&lt;br /&gt;
[[es:Pokécuarto]]&lt;br /&gt;
[[fr:Pokédollar]]&lt;br /&gt;
[[it:Dollari Pokémon]]&lt;br /&gt;
[[ja:円]]&lt;br /&gt;
[[zh:零花钱]]&lt;/div&gt;</summary>
		<author><name>Navarretedf</name></author>
	</entry>
</feed>